2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "util/u_memory.h"
37 #include "util/u_string.h"
38 #include "tgsi/tgsi_build.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_dump.h"
42 #include "ac_binary.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
58 unsigned semantic_name
;
59 unsigned semantic_index
;
60 ubyte vertex_stream
[4];
63 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
64 struct si_screen
*sscreen
,
65 struct si_shader
*shader
,
66 LLVMTargetMachineRef tm
);
68 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
69 struct lp_build_tgsi_context
*bld_base
,
70 struct lp_build_emit_data
*emit_data
);
72 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
75 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
76 union si_shader_part_key
*key
);
77 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
78 union si_shader_part_key
*key
);
79 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
80 union si_shader_part_key
*key
);
81 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
86 /* Ideally pass the sample mask input to the PS epilog as v13, which
87 * is its usual location, so that the shader doesn't have to add v_mov.
89 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
91 /* The VS location of the PrimitiveID input is the same in the epilog,
92 * so that the main shader part doesn't have to move it.
94 #define VS_EPILOG_PRIMID_LOC 2
102 * Returns a unique index for a semantic name and index. The index must be
103 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
106 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
108 switch (semantic_name
) {
109 case TGSI_SEMANTIC_POSITION
:
111 case TGSI_SEMANTIC_PSIZE
:
113 case TGSI_SEMANTIC_CLIPDIST
:
116 case TGSI_SEMANTIC_GENERIC
:
120 assert(!"invalid generic index");
123 /* patch indices are completely separate and thus start from 0 */
124 case TGSI_SEMANTIC_TESSOUTER
:
126 case TGSI_SEMANTIC_TESSINNER
:
128 case TGSI_SEMANTIC_PATCH
:
132 assert(!"invalid semantic name");
137 unsigned si_shader_io_get_unique_index2(unsigned name
, unsigned index
)
140 case TGSI_SEMANTIC_FOG
:
142 case TGSI_SEMANTIC_LAYER
:
144 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
146 case TGSI_SEMANTIC_PRIMID
:
148 case TGSI_SEMANTIC_COLOR
: /* these alias */
149 case TGSI_SEMANTIC_BCOLOR
:
151 case TGSI_SEMANTIC_TEXCOORD
:
154 assert(!"invalid semantic name");
160 * Get the value of a shader input parameter and extract a bitfield.
162 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
163 unsigned param
, unsigned rshift
,
166 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
167 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
170 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
171 value
= bitcast(&ctx
->bld_base
,
172 TGSI_TYPE_UNSIGNED
, value
);
175 value
= LLVMBuildLShr(gallivm
->builder
, value
,
176 lp_build_const_int32(gallivm
, rshift
), "");
178 if (rshift
+ bitwidth
< 32) {
179 unsigned mask
= (1 << bitwidth
) - 1;
180 value
= LLVMBuildAnd(gallivm
->builder
, value
,
181 lp_build_const_int32(gallivm
, mask
), "");
187 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
190 case PIPE_SHADER_TESS_CTRL
:
191 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
193 case PIPE_SHADER_TESS_EVAL
:
194 return LLVMGetParam(ctx
->main_fn
,
195 ctx
->param_tes_rel_patch_id
);
203 /* Tessellation shaders pass outputs to the next shader using LDS.
205 * LS outputs = TCS inputs
206 * TCS outputs = TES inputs
209 * - TCS inputs for patch 0
210 * - TCS inputs for patch 1
211 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
213 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
214 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
215 * - TCS outputs for patch 1
216 * - Per-patch TCS outputs for patch 1
217 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
218 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
221 * All three shaders VS(LS), TCS, TES share the same LDS space.
225 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
227 if (ctx
->type
== PIPE_SHADER_VERTEX
)
228 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
229 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
230 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
238 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
240 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
244 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
246 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
248 SI_PARAM_TCS_OUT_OFFSETS
,
254 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
256 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
258 SI_PARAM_TCS_OUT_OFFSETS
,
264 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
266 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
267 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
268 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
270 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
274 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
276 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
277 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
278 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
279 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
281 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
282 LLVMBuildMul(gallivm
->builder
, patch_stride
,
288 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
290 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
291 LLVMValueRef patch0_patch_data_offset
=
292 get_tcs_out_patch0_patch_data_offset(ctx
);
293 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
294 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
296 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
297 LLVMBuildMul(gallivm
->builder
, patch_stride
,
302 static LLVMValueRef
get_instance_index_for_fetch(
303 struct si_shader_context
*radeon_bld
,
304 unsigned param_start_instance
, unsigned divisor
)
306 struct si_shader_context
*ctx
=
307 si_shader_context(&radeon_bld
->bld_base
);
308 struct gallivm_state
*gallivm
= radeon_bld
->bld_base
.base
.gallivm
;
310 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
311 ctx
->param_instance_id
);
313 /* The division must be done before START_INSTANCE is added. */
315 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
316 lp_build_const_int32(gallivm
, divisor
), "");
318 return LLVMBuildAdd(gallivm
->builder
, result
,
319 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
322 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
324 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
326 unsigned double_index
)
328 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
329 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->gallivm
.context
);
330 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
331 LLVMVectorType(f64
, 2), "");
332 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
333 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
334 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
337 static void declare_input_vs(
338 struct si_shader_context
*ctx
,
339 unsigned input_index
,
340 const struct tgsi_full_declaration
*decl
,
343 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
344 struct gallivm_state
*gallivm
= base
->gallivm
;
348 unsigned num_fetches
;
349 unsigned fetch_stride
;
351 LLVMValueRef t_list_ptr
;
352 LLVMValueRef t_offset
;
354 LLVMValueRef vertex_index
;
355 LLVMValueRef args
[3];
356 LLVMValueRef input
[3];
358 /* Load the T list */
359 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
361 t_offset
= lp_build_const_int32(gallivm
, input_index
);
363 t_list
= ac_build_indexed_load_const(&ctx
->ac
, t_list_ptr
, t_offset
);
365 vertex_index
= LLVMGetParam(ctx
->main_fn
,
366 ctx
->param_vertex_index0
+
369 fix_fetch
= ctx
->shader
->key
.mono
.vs
.fix_fetch
[input_index
];
371 /* Do multiple loads for special formats. */
373 case SI_FIX_FETCH_RGB_64_FLOAT
:
374 num_fetches
= 3; /* 3 2-dword loads */
377 case SI_FIX_FETCH_RGBA_64_FLOAT
:
378 num_fetches
= 2; /* 2 4-dword loads */
381 case SI_FIX_FETCH_RGB_8
:
382 case SI_FIX_FETCH_RGB_8_INT
:
386 case SI_FIX_FETCH_RGB_16
:
387 case SI_FIX_FETCH_RGB_16_INT
:
397 args
[2] = vertex_index
;
399 for (unsigned i
= 0; i
< num_fetches
; i
++) {
400 args
[1] = LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
402 input
[i
] = lp_build_intrinsic(gallivm
->builder
,
403 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
404 LP_FUNC_ATTR_READNONE
|
405 LP_FUNC_ATTR_LEGACY
);
408 /* Break up the vec4 into individual components */
409 for (chan
= 0; chan
< 4; chan
++) {
410 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
411 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
412 input
[0], llvm_chan
, "");
416 case SI_FIX_FETCH_A2_SNORM
:
417 case SI_FIX_FETCH_A2_SSCALED
:
418 case SI_FIX_FETCH_A2_SINT
: {
419 /* The hardware returns an unsigned value; convert it to a
422 LLVMValueRef tmp
= out
[3];
423 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
425 /* First, recover the sign-extended signed integer value. */
426 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
427 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
429 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
431 /* For the integer-like cases, do a natural sign extension.
433 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
434 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
437 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
438 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
439 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
440 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
442 /* Convert back to the right type. */
443 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
445 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
446 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
447 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
448 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
449 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
450 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
456 case SI_FIX_FETCH_RGBA_32_UNORM
:
457 case SI_FIX_FETCH_RGBX_32_UNORM
:
458 for (chan
= 0; chan
< 4; chan
++) {
459 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
461 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
462 out
[chan
], ctx
->f32
, "");
463 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
464 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
466 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
467 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
468 out
[3] = LLVMConstReal(ctx
->f32
, 1);
470 case SI_FIX_FETCH_RGBA_32_SNORM
:
471 case SI_FIX_FETCH_RGBX_32_SNORM
:
472 case SI_FIX_FETCH_RGBA_32_FIXED
:
473 case SI_FIX_FETCH_RGBX_32_FIXED
: {
475 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
476 scale
= 1.0 / 0x10000;
478 scale
= 1.0 / INT_MAX
;
480 for (chan
= 0; chan
< 4; chan
++) {
481 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
483 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
484 out
[chan
], ctx
->f32
, "");
485 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
486 LLVMConstReal(ctx
->f32
, scale
), "");
488 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
489 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
490 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
491 out
[3] = LLVMConstReal(ctx
->f32
, 1);
494 case SI_FIX_FETCH_RGBA_32_USCALED
:
495 for (chan
= 0; chan
< 4; chan
++) {
496 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
498 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
499 out
[chan
], ctx
->f32
, "");
502 case SI_FIX_FETCH_RGBA_32_SSCALED
:
503 for (chan
= 0; chan
< 4; chan
++) {
504 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
506 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
507 out
[chan
], ctx
->f32
, "");
510 case SI_FIX_FETCH_RG_64_FLOAT
:
511 for (chan
= 0; chan
< 2; chan
++)
512 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
514 out
[2] = LLVMConstReal(ctx
->f32
, 0);
515 out
[3] = LLVMConstReal(ctx
->f32
, 1);
517 case SI_FIX_FETCH_RGB_64_FLOAT
:
518 for (chan
= 0; chan
< 3; chan
++)
519 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
521 out
[3] = LLVMConstReal(ctx
->f32
, 1);
523 case SI_FIX_FETCH_RGBA_64_FLOAT
:
524 for (chan
= 0; chan
< 4; chan
++) {
525 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
529 case SI_FIX_FETCH_RGB_8
:
530 case SI_FIX_FETCH_RGB_8_INT
:
531 case SI_FIX_FETCH_RGB_16
:
532 case SI_FIX_FETCH_RGB_16_INT
:
533 for (chan
= 0; chan
< 3; chan
++) {
534 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
538 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
539 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
540 out
[3] = LLVMConstReal(ctx
->f32
, 1);
542 out
[3] = LLVMBuildBitCast(gallivm
->builder
, ctx
->i32_1
,
549 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
552 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
555 return bld_base
->uint_bld
.zero
;
558 case PIPE_SHADER_VERTEX
:
559 return LLVMGetParam(ctx
->main_fn
,
560 ctx
->param_vs_prim_id
);
561 case PIPE_SHADER_TESS_CTRL
:
562 return LLVMGetParam(ctx
->main_fn
,
564 case PIPE_SHADER_TESS_EVAL
:
565 return LLVMGetParam(ctx
->main_fn
,
566 ctx
->param_tes_patch_id
);
567 case PIPE_SHADER_GEOMETRY
:
568 return LLVMGetParam(ctx
->main_fn
,
569 SI_PARAM_PRIMITIVE_ID
);
572 return bld_base
->uint_bld
.zero
;
577 * Return the value of tgsi_ind_register for indexing.
578 * This is the indirect index with the constant offset added to it.
580 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
581 const struct tgsi_ind_register
*ind
,
584 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
587 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
588 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
589 result
= LLVMBuildAdd(gallivm
->builder
, result
,
590 lp_build_const_int32(gallivm
, rel_index
), "");
595 * Like get_indirect_index, but restricts the return value to a (possibly
596 * undefined) value inside [0..num).
598 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
599 const struct tgsi_ind_register
*ind
,
600 int rel_index
, unsigned num
)
602 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
604 /* LLVM 3.8: If indirect resource indexing is used:
608 if (HAVE_LLVM
<= 0x0308)
609 return LLVMGetUndef(ctx
->i32
);
611 return si_llvm_bound_index(ctx
, result
, num
);
616 * Calculate a dword address given an input or output register and a stride.
618 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
619 const struct tgsi_full_dst_register
*dst
,
620 const struct tgsi_full_src_register
*src
,
621 LLVMValueRef vertex_dw_stride
,
622 LLVMValueRef base_addr
)
624 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
625 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
626 ubyte
*name
, *index
, *array_first
;
628 struct tgsi_full_dst_register reg
;
630 /* Set the register description. The address computation is the same
631 * for sources and destinations. */
633 reg
.Register
.File
= src
->Register
.File
;
634 reg
.Register
.Index
= src
->Register
.Index
;
635 reg
.Register
.Indirect
= src
->Register
.Indirect
;
636 reg
.Register
.Dimension
= src
->Register
.Dimension
;
637 reg
.Indirect
= src
->Indirect
;
638 reg
.Dimension
= src
->Dimension
;
639 reg
.DimIndirect
= src
->DimIndirect
;
643 /* If the register is 2-dimensional (e.g. an array of vertices
644 * in a primitive), calculate the base address of the vertex. */
645 if (reg
.Register
.Dimension
) {
648 if (reg
.Dimension
.Indirect
)
649 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
650 reg
.Dimension
.Index
);
652 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
654 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
655 LLVMBuildMul(gallivm
->builder
, index
,
656 vertex_dw_stride
, ""), "");
659 /* Get information about the register. */
660 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
661 name
= info
->input_semantic_name
;
662 index
= info
->input_semantic_index
;
663 array_first
= info
->input_array_first
;
664 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
665 name
= info
->output_semantic_name
;
666 index
= info
->output_semantic_index
;
667 array_first
= info
->output_array_first
;
673 if (reg
.Register
.Indirect
) {
674 /* Add the relative address of the element. */
675 LLVMValueRef ind_index
;
677 if (reg
.Indirect
.ArrayID
)
678 first
= array_first
[reg
.Indirect
.ArrayID
];
680 first
= reg
.Register
.Index
;
682 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
683 reg
.Register
.Index
- first
);
685 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
686 LLVMBuildMul(gallivm
->builder
, ind_index
,
687 lp_build_const_int32(gallivm
, 4), ""), "");
689 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
691 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
692 index
[reg
.Register
.Index
]);
695 /* Add the base address of the element. */
696 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
697 lp_build_const_int32(gallivm
, param
* 4), "");
700 /* The offchip buffer layout for TCS->TES is
702 * - attribute 0 of patch 0 vertex 0
703 * - attribute 0 of patch 0 vertex 1
704 * - attribute 0 of patch 0 vertex 2
706 * - attribute 0 of patch 1 vertex 0
707 * - attribute 0 of patch 1 vertex 1
709 * - attribute 1 of patch 0 vertex 0
710 * - attribute 1 of patch 0 vertex 1
712 * - per patch attribute 0 of patch 0
713 * - per patch attribute 0 of patch 1
716 * Note that every attribute has 4 components.
718 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
719 LLVMValueRef rel_patch_id
,
720 LLVMValueRef vertex_index
,
721 LLVMValueRef param_index
)
723 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
724 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
725 LLVMValueRef param_stride
, constant16
;
727 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
728 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
729 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
732 constant16
= lp_build_const_int32(gallivm
, 16);
734 base_addr
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
735 vertices_per_patch
, "");
737 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
740 param_stride
= total_vertices
;
742 base_addr
= rel_patch_id
;
743 param_stride
= num_patches
;
746 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
747 LLVMBuildMul(gallivm
->builder
, param_index
,
748 param_stride
, ""), "");
750 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
753 LLVMValueRef patch_data_offset
=
754 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
756 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
757 patch_data_offset
, "");
762 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
763 struct si_shader_context
*ctx
,
764 const struct tgsi_full_dst_register
*dst
,
765 const struct tgsi_full_src_register
*src
)
767 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
768 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
769 ubyte
*name
, *index
, *array_first
;
770 struct tgsi_full_src_register reg
;
771 LLVMValueRef vertex_index
= NULL
;
772 LLVMValueRef param_index
= NULL
;
773 unsigned param_index_base
, param_base
;
775 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
777 if (reg
.Register
.Dimension
) {
779 if (reg
.Dimension
.Indirect
)
780 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
781 reg
.Dimension
.Index
);
783 vertex_index
= lp_build_const_int32(gallivm
,
784 reg
.Dimension
.Index
);
787 /* Get information about the register. */
788 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
789 name
= info
->input_semantic_name
;
790 index
= info
->input_semantic_index
;
791 array_first
= info
->input_array_first
;
792 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
793 name
= info
->output_semantic_name
;
794 index
= info
->output_semantic_index
;
795 array_first
= info
->output_array_first
;
801 if (reg
.Register
.Indirect
) {
802 if (reg
.Indirect
.ArrayID
)
803 param_base
= array_first
[reg
.Indirect
.ArrayID
];
805 param_base
= reg
.Register
.Index
;
807 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
808 reg
.Register
.Index
- param_base
);
811 param_base
= reg
.Register
.Index
;
812 param_index
= lp_build_const_int32(gallivm
, 0);
815 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
818 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
819 lp_build_const_int32(gallivm
, param_index_base
),
822 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
823 vertex_index
, param_index
);
826 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
827 enum tgsi_opcode_type type
, unsigned swizzle
,
828 LLVMValueRef buffer
, LLVMValueRef offset
,
831 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
832 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
833 LLVMValueRef value
, value2
;
834 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
835 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
838 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
841 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
844 if (!tgsi_type_is_64bit(type
)) {
845 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
848 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
849 return LLVMBuildExtractElement(gallivm
->builder
, value
,
850 lp_build_const_int32(gallivm
, swizzle
), "");
853 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
856 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
857 swizzle
* 4 + 4, 1, 0);
859 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
865 * \param type output value type
866 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
867 * \param dw_addr address in dwords
869 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
870 enum tgsi_opcode_type type
, unsigned swizzle
,
871 LLVMValueRef dw_addr
)
873 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
874 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
878 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
880 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
881 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
883 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
887 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
888 lp_build_const_int32(gallivm
, swizzle
));
890 value
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
891 if (tgsi_type_is_64bit(type
)) {
893 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
894 lp_build_const_int32(gallivm
, 1));
895 value2
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
896 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
899 return LLVMBuildBitCast(gallivm
->builder
, value
,
900 tgsi2llvmtype(bld_base
, type
), "");
906 * \param swizzle offset (typically 0..3)
907 * \param dw_addr address in dwords
908 * \param value value to store
910 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
911 unsigned swizzle
, LLVMValueRef dw_addr
,
914 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
915 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
917 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
918 lp_build_const_int32(gallivm
, swizzle
));
920 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
921 ac_build_indexed_store(&ctx
->ac
, ctx
->lds
,
925 static LLVMValueRef
fetch_input_tcs(
926 struct lp_build_tgsi_context
*bld_base
,
927 const struct tgsi_full_src_register
*reg
,
928 enum tgsi_opcode_type type
, unsigned swizzle
)
930 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
931 LLVMValueRef dw_addr
, stride
;
933 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
934 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
935 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
937 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
940 static LLVMValueRef
fetch_output_tcs(
941 struct lp_build_tgsi_context
*bld_base
,
942 const struct tgsi_full_src_register
*reg
,
943 enum tgsi_opcode_type type
, unsigned swizzle
)
945 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
946 LLVMValueRef dw_addr
, stride
;
948 if (reg
->Register
.Dimension
) {
949 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
950 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
951 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
953 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
954 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
957 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
960 static LLVMValueRef
fetch_input_tes(
961 struct lp_build_tgsi_context
*bld_base
,
962 const struct tgsi_full_src_register
*reg
,
963 enum tgsi_opcode_type type
, unsigned swizzle
)
965 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
966 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
967 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
969 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
970 SI_PARAM_RW_BUFFERS
);
971 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
972 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
974 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
975 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
977 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
);
980 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
981 const struct tgsi_full_instruction
*inst
,
982 const struct tgsi_opcode_info
*info
,
985 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
986 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
987 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
988 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
990 LLVMValueRef dw_addr
, stride
;
991 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
992 LLVMValueRef values
[4];
994 bool is_tess_factor
= false;
996 /* Only handle per-patch and per-vertex outputs here.
997 * Vectors will be lowered to scalars and this function will be called again.
999 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1000 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1001 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1005 if (reg
->Register
.Dimension
) {
1006 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1007 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1008 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1009 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1011 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1012 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1013 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1015 if (!reg
->Register
.Indirect
) {
1016 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1018 /* Always write tess factors into LDS for the TCS epilog. */
1019 if (name
== TGSI_SEMANTIC_TESSINNER
||
1020 name
== TGSI_SEMANTIC_TESSOUTER
) {
1021 skip_lds_store
= false;
1022 is_tess_factor
= true;
1027 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1028 SI_PARAM_RW_BUFFERS
);
1029 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
1030 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1032 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1033 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1036 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1037 LLVMValueRef value
= dst
[chan_index
];
1039 if (inst
->Instruction
.Saturate
)
1040 value
= ac_emit_clamp(&ctx
->ac
, value
);
1042 /* Skip LDS stores if there is no LDS read of this output. */
1043 if (!skip_lds_store
)
1044 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1046 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1047 values
[chan_index
] = value
;
1049 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1050 ac_build_tbuffer_store_dwords(&ctx
->ac
, buffer
, value
, 1,
1056 if (inst
->Dst
[0].Register
.WriteMask
== 0xF && !is_tess_factor
) {
1057 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1059 ac_build_tbuffer_store_dwords(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1064 static LLVMValueRef
fetch_input_gs(
1065 struct lp_build_tgsi_context
*bld_base
,
1066 const struct tgsi_full_src_register
*reg
,
1067 enum tgsi_opcode_type type
,
1070 struct lp_build_context
*base
= &bld_base
->base
;
1071 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1072 struct si_shader
*shader
= ctx
->shader
;
1073 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1074 struct gallivm_state
*gallivm
= base
->gallivm
;
1075 LLVMValueRef vtx_offset
;
1076 LLVMValueRef args
[9];
1077 unsigned vtx_offset_param
;
1078 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1079 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1080 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1084 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1085 return get_primitive_id(bld_base
, swizzle
);
1087 if (!reg
->Register
.Dimension
)
1090 if (swizzle
== ~0) {
1091 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1093 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1094 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1096 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1100 /* Get the vertex offset parameter */
1101 vtx_offset_param
= reg
->Dimension
.Index
;
1102 if (vtx_offset_param
< 2) {
1103 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1105 assert(vtx_offset_param
< 6);
1106 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1108 vtx_offset
= lp_build_mul_imm(uint
,
1109 LLVMGetParam(ctx
->main_fn
,
1113 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1114 args
[0] = ctx
->esgs_ring
;
1115 args
[1] = vtx_offset
;
1116 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
1117 args
[3] = uint
->zero
;
1118 args
[4] = uint
->one
; /* OFFEN */
1119 args
[5] = uint
->zero
; /* IDXEN */
1120 args
[6] = uint
->one
; /* GLC */
1121 args
[7] = uint
->zero
; /* SLC */
1122 args
[8] = uint
->zero
; /* TFE */
1124 value
= lp_build_intrinsic(gallivm
->builder
,
1125 "llvm.SI.buffer.load.dword.i32.i32",
1127 LP_FUNC_ATTR_READONLY
|
1128 LP_FUNC_ATTR_LEGACY
);
1129 if (tgsi_type_is_64bit(type
)) {
1130 LLVMValueRef value2
;
1131 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
1132 value2
= lp_build_intrinsic(gallivm
->builder
,
1133 "llvm.SI.buffer.load.dword.i32.i32",
1135 LP_FUNC_ATTR_READONLY
|
1136 LP_FUNC_ATTR_LEGACY
);
1137 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1140 return LLVMBuildBitCast(gallivm
->builder
,
1142 tgsi2llvmtype(bld_base
, type
), "");
1145 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1147 switch (interpolate
) {
1148 case TGSI_INTERPOLATE_CONSTANT
:
1151 case TGSI_INTERPOLATE_LINEAR
:
1152 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1153 return SI_PARAM_LINEAR_SAMPLE
;
1154 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1155 return SI_PARAM_LINEAR_CENTROID
;
1157 return SI_PARAM_LINEAR_CENTER
;
1159 case TGSI_INTERPOLATE_COLOR
:
1160 case TGSI_INTERPOLATE_PERSPECTIVE
:
1161 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1162 return SI_PARAM_PERSP_SAMPLE
;
1163 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1164 return SI_PARAM_PERSP_CENTROID
;
1166 return SI_PARAM_PERSP_CENTER
;
1169 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1175 * Interpolate a fragment shader input.
1177 * @param ctx context
1178 * @param input_index index of the input in hardware
1179 * @param semantic_name TGSI_SEMANTIC_*
1180 * @param semantic_index semantic index
1181 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1182 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1183 * @param interp_param interpolation weights (i,j)
1184 * @param prim_mask SI_PARAM_PRIM_MASK
1185 * @param face SI_PARAM_FRONT_FACE
1186 * @param result the return value (4 components)
1188 static void interp_fs_input(struct si_shader_context
*ctx
,
1189 unsigned input_index
,
1190 unsigned semantic_name
,
1191 unsigned semantic_index
,
1192 unsigned num_interp_inputs
,
1193 unsigned colors_read_mask
,
1194 LLVMValueRef interp_param
,
1195 LLVMValueRef prim_mask
,
1197 LLVMValueRef result
[4])
1199 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1200 struct lp_build_context
*base
= &bld_base
->base
;
1201 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
1202 struct gallivm_state
*gallivm
= base
->gallivm
;
1203 LLVMValueRef attr_number
;
1208 /* fs.constant returns the param from the middle vertex, so it's not
1209 * really useful for flat shading. It's meant to be used for custom
1210 * interpolation (but the intrinsic can't fetch from the other two
1213 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1214 * to do the right thing. The only reason we use fs.constant is that
1215 * fs.interp cannot be used on integers, because they can be equal
1218 * When interp is false we will use fs.constant or for newer llvm,
1219 * amdgcn.interp.mov.
1221 bool interp
= interp_param
!= NULL
;
1223 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1226 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1227 LLVMVectorType(ctx
->f32
, 2), "");
1229 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1231 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1235 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1236 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1237 LLVMValueRef is_face_positive
;
1238 LLVMValueRef back_attr_number
;
1240 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1241 * otherwise it's at offset "num_inputs".
1243 unsigned back_attr_offset
= num_interp_inputs
;
1244 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1245 back_attr_offset
+= 1;
1247 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1249 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1250 face
, uint
->zero
, "");
1252 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1253 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1254 LLVMValueRef front
, back
;
1257 front
= ac_build_fs_interp(&ctx
->ac
, llvm_chan
,
1258 attr_number
, prim_mask
,
1260 back
= ac_build_fs_interp(&ctx
->ac
, llvm_chan
,
1261 back_attr_number
, prim_mask
,
1264 front
= ac_build_fs_interp_mov(&ctx
->ac
,
1265 lp_build_const_int32(gallivm
, 2), /* P0 */
1266 llvm_chan
, attr_number
, prim_mask
);
1267 back
= ac_build_fs_interp_mov(&ctx
->ac
,
1268 lp_build_const_int32(gallivm
, 2), /* P0 */
1269 llvm_chan
, back_attr_number
, prim_mask
);
1272 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1278 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1280 result
[0] = ac_build_fs_interp(&ctx
->ac
, uint
->zero
,
1281 attr_number
, prim_mask
, i
, j
);
1283 result
[0] = ac_build_fs_interp_mov(&ctx
->ac
, uint
->zero
,
1284 lp_build_const_int32(gallivm
, 2), /* P0 */
1285 attr_number
, prim_mask
);
1288 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1289 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1291 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1292 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1295 result
[chan
] = ac_build_fs_interp(&ctx
->ac
,
1296 llvm_chan
, attr_number
, prim_mask
, i
, j
);
1298 result
[chan
] = ac_build_fs_interp_mov(&ctx
->ac
,
1299 lp_build_const_int32(gallivm
, 2), /* P0 */
1300 llvm_chan
, attr_number
, prim_mask
);
1306 static void declare_input_fs(
1307 struct si_shader_context
*radeon_bld
,
1308 unsigned input_index
,
1309 const struct tgsi_full_declaration
*decl
,
1310 LLVMValueRef out
[4])
1312 struct lp_build_context
*base
= &radeon_bld
->bld_base
.base
;
1313 struct si_shader_context
*ctx
=
1314 si_shader_context(&radeon_bld
->bld_base
);
1315 struct si_shader
*shader
= ctx
->shader
;
1316 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1317 LLVMValueRef interp_param
= NULL
;
1318 int interp_param_idx
;
1320 /* Get colors from input VGPRs (set by the prolog). */
1321 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1322 unsigned i
= decl
->Semantic
.Index
;
1323 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1324 unsigned mask
= colors_read
>> (i
* 4);
1325 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1326 (i
? util_bitcount(colors_read
& 0xf) : 0);
1328 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1329 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1330 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1331 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1335 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1336 decl
->Interp
.Location
);
1337 if (interp_param_idx
== -1)
1339 else if (interp_param_idx
) {
1340 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1343 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1344 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1345 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1346 interp_param
= NULL
; /* load the constant color */
1348 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1349 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1350 shader
->selector
->info
.colors_read
, interp_param
,
1351 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1352 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1356 static LLVMValueRef
get_sample_id(struct si_shader_context
*radeon_bld
)
1358 return unpack_param(si_shader_context(&radeon_bld
->bld_base
),
1359 SI_PARAM_ANCILLARY
, 8, 4);
1364 * Load a dword from a constant buffer.
1366 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1367 LLVMValueRef resource
,
1368 LLVMValueRef offset
)
1370 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1371 LLVMValueRef args
[2] = {resource
, offset
};
1373 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1374 LP_FUNC_ATTR_READNONE
|
1375 LP_FUNC_ATTR_LEGACY
);
1378 static LLVMValueRef
load_sample_position(struct si_shader_context
*radeon_bld
, LLVMValueRef sample_id
)
1380 struct si_shader_context
*ctx
=
1381 si_shader_context(&radeon_bld
->bld_base
);
1382 struct lp_build_context
*uint_bld
= &radeon_bld
->bld_base
.uint_bld
;
1383 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1384 LLVMBuilderRef builder
= gallivm
->builder
;
1385 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1386 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1387 LLVMValueRef resource
= ac_build_indexed_load_const(&ctx
->ac
, desc
, buf_index
);
1389 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1390 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1391 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1393 LLVMValueRef pos
[4] = {
1394 buffer_load_const(ctx
, resource
, offset0
),
1395 buffer_load_const(ctx
, resource
, offset1
),
1396 lp_build_const_float(gallivm
, 0),
1397 lp_build_const_float(gallivm
, 0)
1400 return lp_build_gather_values(gallivm
, pos
, 4);
1403 static void declare_system_value(
1404 struct si_shader_context
*radeon_bld
,
1406 const struct tgsi_full_declaration
*decl
)
1408 struct si_shader_context
*ctx
=
1409 si_shader_context(&radeon_bld
->bld_base
);
1410 struct lp_build_context
*bld
= &radeon_bld
->bld_base
.base
;
1411 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1412 LLVMValueRef value
= 0;
1414 switch (decl
->Semantic
.Name
) {
1415 case TGSI_SEMANTIC_INSTANCEID
:
1416 value
= LLVMGetParam(radeon_bld
->main_fn
,
1417 ctx
->param_instance_id
);
1420 case TGSI_SEMANTIC_VERTEXID
:
1421 value
= LLVMBuildAdd(gallivm
->builder
,
1422 LLVMGetParam(radeon_bld
->main_fn
,
1423 ctx
->param_vertex_id
),
1424 LLVMGetParam(radeon_bld
->main_fn
,
1425 SI_PARAM_BASE_VERTEX
), "");
1428 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1429 value
= LLVMGetParam(radeon_bld
->main_fn
,
1430 ctx
->param_vertex_id
);
1433 case TGSI_SEMANTIC_BASEVERTEX
:
1434 value
= LLVMGetParam(radeon_bld
->main_fn
,
1435 SI_PARAM_BASE_VERTEX
);
1438 case TGSI_SEMANTIC_BASEINSTANCE
:
1439 value
= LLVMGetParam(radeon_bld
->main_fn
,
1440 SI_PARAM_START_INSTANCE
);
1443 case TGSI_SEMANTIC_DRAWID
:
1444 value
= LLVMGetParam(radeon_bld
->main_fn
,
1448 case TGSI_SEMANTIC_INVOCATIONID
:
1449 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1450 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1451 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1452 value
= LLVMGetParam(radeon_bld
->main_fn
,
1453 SI_PARAM_GS_INSTANCE_ID
);
1455 assert(!"INVOCATIONID not implemented");
1458 case TGSI_SEMANTIC_POSITION
:
1460 LLVMValueRef pos
[4] = {
1461 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1462 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1463 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1464 lp_build_emit_llvm_unary(&radeon_bld
->bld_base
, TGSI_OPCODE_RCP
,
1465 LLVMGetParam(radeon_bld
->main_fn
,
1466 SI_PARAM_POS_W_FLOAT
)),
1468 value
= lp_build_gather_values(gallivm
, pos
, 4);
1472 case TGSI_SEMANTIC_FACE
:
1473 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1476 case TGSI_SEMANTIC_SAMPLEID
:
1477 value
= get_sample_id(radeon_bld
);
1480 case TGSI_SEMANTIC_SAMPLEPOS
: {
1481 LLVMValueRef pos
[4] = {
1482 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1483 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1484 lp_build_const_float(gallivm
, 0),
1485 lp_build_const_float(gallivm
, 0)
1487 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->bld_base
,
1488 TGSI_OPCODE_FRC
, pos
[0]);
1489 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->bld_base
,
1490 TGSI_OPCODE_FRC
, pos
[1]);
1491 value
= lp_build_gather_values(gallivm
, pos
, 4);
1495 case TGSI_SEMANTIC_SAMPLEMASK
:
1496 /* This can only occur with the OpenGL Core profile, which
1497 * doesn't support smoothing.
1499 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1502 case TGSI_SEMANTIC_TESSCOORD
:
1504 LLVMValueRef coord
[4] = {
1505 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1506 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1511 /* For triangles, the vector should be (u, v, 1-u-v). */
1512 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1513 PIPE_PRIM_TRIANGLES
)
1514 coord
[2] = lp_build_sub(bld
, bld
->one
,
1515 lp_build_add(bld
, coord
[0], coord
[1]));
1517 value
= lp_build_gather_values(gallivm
, coord
, 4);
1521 case TGSI_SEMANTIC_VERTICESIN
:
1522 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1523 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1524 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1525 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1527 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1530 case TGSI_SEMANTIC_TESSINNER
:
1531 case TGSI_SEMANTIC_TESSOUTER
:
1533 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1534 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1536 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1537 SI_PARAM_RW_BUFFERS
);
1538 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
1539 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1541 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1542 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1543 lp_build_const_int32(gallivm
, param
));
1545 value
= buffer_load(&radeon_bld
->bld_base
, TGSI_TYPE_FLOAT
,
1546 ~0, buffer
, base
, addr
);
1551 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1552 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1554 LLVMValueRef buf
, slot
, val
[4];
1557 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1558 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1559 buf
= ac_build_indexed_load_const(&ctx
->ac
, buf
, slot
);
1560 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1562 for (i
= 0; i
< 4; i
++)
1563 val
[i
] = buffer_load_const(ctx
, buf
,
1564 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1565 value
= lp_build_gather_values(gallivm
, val
, 4);
1569 case TGSI_SEMANTIC_PRIMID
:
1570 value
= get_primitive_id(&radeon_bld
->bld_base
, 0);
1573 case TGSI_SEMANTIC_GRID_SIZE
:
1574 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1577 case TGSI_SEMANTIC_BLOCK_SIZE
:
1579 LLVMValueRef values
[3];
1581 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1583 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1584 unsigned sizes
[3] = {
1585 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1586 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1587 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1590 for (i
= 0; i
< 3; ++i
)
1591 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1593 value
= lp_build_gather_values(gallivm
, values
, 3);
1595 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1600 case TGSI_SEMANTIC_BLOCK_ID
:
1601 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1604 case TGSI_SEMANTIC_THREAD_ID
:
1605 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1608 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1609 if (HAVE_LLVM
>= 0x0309) {
1610 value
= lp_build_intrinsic(gallivm
->builder
,
1611 "llvm.amdgcn.ps.live",
1613 LP_FUNC_ATTR_READNONE
);
1614 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1615 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1617 assert(!"TGSI_SEMANTIC_HELPER_INVOCATION unsupported");
1623 assert(!"unknown system value");
1627 radeon_bld
->system_values
[index
] = value
;
1630 static void declare_compute_memory(struct si_shader_context
*radeon_bld
,
1631 const struct tgsi_full_declaration
*decl
)
1633 struct si_shader_context
*ctx
=
1634 si_shader_context(&radeon_bld
->bld_base
);
1635 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1636 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1638 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1641 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1642 assert(decl
->Range
.First
== decl
->Range
.Last
);
1643 assert(!ctx
->shared_memory
);
1645 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1646 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1649 LLVMSetAlignment(var
, 4);
1651 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1654 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1656 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1657 SI_PARAM_CONST_BUFFERS
);
1659 return ac_build_indexed_load_const(&ctx
->ac
, list_ptr
,
1660 LLVMConstInt(ctx
->i32
, i
, 0));
1663 static LLVMValueRef
fetch_constant(
1664 struct lp_build_tgsi_context
*bld_base
,
1665 const struct tgsi_full_src_register
*reg
,
1666 enum tgsi_opcode_type type
,
1669 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1670 struct lp_build_context
*base
= &bld_base
->base
;
1671 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1674 LLVMValueRef addr
, bufp
;
1675 LLVMValueRef result
;
1677 if (swizzle
== LP_CHAN_ALL
) {
1679 LLVMValueRef values
[4];
1680 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1681 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1683 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1686 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1687 idx
= reg
->Register
.Index
* 4 + swizzle
;
1689 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1690 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1692 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1693 reg
->Dimension
.Index
,
1694 SI_NUM_CONST_BUFFERS
);
1695 bufp
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, index
);
1697 bufp
= load_const_buffer_desc(ctx
, buf
);
1699 if (reg
->Register
.Indirect
) {
1700 addr
= ctx
->addrs
[ireg
->Index
][ireg
->Swizzle
];
1701 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1702 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1703 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1704 lp_build_const_int32(base
->gallivm
, idx
* 4));
1706 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1709 result
= buffer_load_const(ctx
, bufp
, addr
);
1711 if (!tgsi_type_is_64bit(type
))
1712 result
= bitcast(bld_base
, type
, result
);
1714 LLVMValueRef addr2
, result2
;
1716 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1717 LLVMConstInt(ctx
->i32
, 4, 0));
1718 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1720 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1726 /* Upper 16 bits must be zero. */
1727 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1728 LLVMValueRef val
[2])
1730 return LLVMBuildOr(gallivm
->builder
, val
[0],
1731 LLVMBuildShl(gallivm
->builder
, val
[1],
1732 lp_build_const_int32(gallivm
, 16),
1736 /* Upper 16 bits are ignored and will be dropped. */
1737 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1738 LLVMValueRef val
[2])
1740 LLVMValueRef v
[2] = {
1741 LLVMBuildAnd(gallivm
->builder
, val
[0],
1742 lp_build_const_int32(gallivm
, 0xffff), ""),
1745 return si_llvm_pack_two_int16(gallivm
, v
);
1748 /* Initialize arguments for the shader export intrinsic */
1749 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1750 LLVMValueRef
*values
,
1752 struct ac_export_args
*args
)
1754 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1755 struct lp_build_context
*base
= &bld_base
->base
;
1756 struct gallivm_state
*gallivm
= base
->gallivm
;
1757 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1758 LLVMValueRef val
[4];
1759 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1761 bool is_int8
, is_int10
;
1763 /* Default is 0xf. Adjusted below depending on the format. */
1764 args
->enabled_channels
= 0xf; /* writemask */
1766 /* Specify whether the EXEC mask represents the valid mask */
1767 args
->valid_mask
= 0;
1769 /* Specify whether this is the last export */
1772 /* Specify the target we are exporting */
1773 args
->target
= target
;
1775 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1776 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1777 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1778 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1780 assert(cbuf
>= 0 && cbuf
< 8);
1781 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1782 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1783 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
1786 args
->compr
= false;
1787 args
->out
[0] = base
->undef
;
1788 args
->out
[1] = base
->undef
;
1789 args
->out
[2] = base
->undef
;
1790 args
->out
[3] = base
->undef
;
1792 switch (spi_shader_col_format
) {
1793 case V_028714_SPI_SHADER_ZERO
:
1794 args
->enabled_channels
= 0; /* writemask */
1795 args
->target
= V_008DFC_SQ_EXP_NULL
;
1798 case V_028714_SPI_SHADER_32_R
:
1799 args
->enabled_channels
= 1; /* writemask */
1800 args
->out
[0] = values
[0];
1803 case V_028714_SPI_SHADER_32_GR
:
1804 args
->enabled_channels
= 0x3; /* writemask */
1805 args
->out
[0] = values
[0];
1806 args
->out
[1] = values
[1];
1809 case V_028714_SPI_SHADER_32_AR
:
1810 args
->enabled_channels
= 0x9; /* writemask */
1811 args
->out
[0] = values
[0];
1812 args
->out
[3] = values
[3];
1815 case V_028714_SPI_SHADER_FP16_ABGR
:
1816 args
->compr
= 1; /* COMPR flag */
1818 for (chan
= 0; chan
< 2; chan
++) {
1819 LLVMValueRef pack_args
[2] = {
1821 values
[2 * chan
+ 1]
1823 LLVMValueRef packed
;
1825 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1827 ctx
->i32
, pack_args
, 2,
1828 LP_FUNC_ATTR_READNONE
|
1829 LP_FUNC_ATTR_LEGACY
);
1831 LLVMBuildBitCast(base
->gallivm
->builder
,
1832 packed
, ctx
->f32
, "");
1836 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1837 for (chan
= 0; chan
< 4; chan
++) {
1838 val
[chan
] = ac_emit_clamp(&ctx
->ac
, values
[chan
]);
1839 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1840 lp_build_const_float(gallivm
, 65535), "");
1841 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1842 lp_build_const_float(gallivm
, 0.5), "");
1843 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1847 args
->compr
= 1; /* COMPR flag */
1848 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1849 si_llvm_pack_two_int16(gallivm
, val
));
1850 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1851 si_llvm_pack_two_int16(gallivm
, val
+2));
1854 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1855 for (chan
= 0; chan
< 4; chan
++) {
1856 /* Clamp between [-1, 1]. */
1857 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1859 lp_build_const_float(gallivm
, 1));
1860 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1862 lp_build_const_float(gallivm
, -1));
1863 /* Convert to a signed integer in [-32767, 32767]. */
1864 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1865 lp_build_const_float(gallivm
, 32767), "");
1866 /* If positive, add 0.5, else add -0.5. */
1867 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1868 LLVMBuildSelect(builder
,
1869 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1870 val
[chan
], base
->zero
, ""),
1871 lp_build_const_float(gallivm
, 0.5),
1872 lp_build_const_float(gallivm
, -0.5), ""), "");
1873 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1876 args
->compr
= 1; /* COMPR flag */
1877 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1878 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1879 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1880 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1883 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1884 LLVMValueRef max_rgb
= lp_build_const_int32(gallivm
,
1885 is_int8
? 255 : is_int10
? 1023 : 65535);
1886 LLVMValueRef max_alpha
=
1887 !is_int10
? max_rgb
: lp_build_const_int32(gallivm
, 3);
1890 for (chan
= 0; chan
< 4; chan
++) {
1891 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1892 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1894 chan
== 3 ? max_alpha
: max_rgb
);
1897 args
->compr
= 1; /* COMPR flag */
1898 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1899 si_llvm_pack_two_int16(gallivm
, val
));
1900 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1901 si_llvm_pack_two_int16(gallivm
, val
+2));
1905 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1906 LLVMValueRef max_rgb
= lp_build_const_int32(gallivm
,
1907 is_int8
? 127 : is_int10
? 511 : 32767);
1908 LLVMValueRef min_rgb
= lp_build_const_int32(gallivm
,
1909 is_int8
? -128 : is_int10
? -512 : -32768);
1910 LLVMValueRef max_alpha
=
1911 !is_int10
? max_rgb
: lp_build_const_int32(gallivm
, 1);
1912 LLVMValueRef min_alpha
=
1913 !is_int10
? min_rgb
: lp_build_const_int32(gallivm
, -2);
1916 for (chan
= 0; chan
< 4; chan
++) {
1917 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1918 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1920 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
1921 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1923 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
1926 args
->compr
= 1; /* COMPR flag */
1927 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1928 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1929 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1930 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1934 case V_028714_SPI_SHADER_32_ABGR
:
1935 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1940 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1943 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1944 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1946 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
1947 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
1948 SI_PARAM_ALPHA_REF
);
1950 LLVMValueRef alpha_pass
=
1951 lp_build_cmp(&bld_base
->base
,
1952 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
1955 lp_build_select(&bld_base
->base
,
1957 lp_build_const_float(gallivm
, 1.0f
),
1958 lp_build_const_float(gallivm
, -1.0f
));
1960 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
1961 ctx
->voidt
, &arg
, 1, LP_FUNC_ATTR_LEGACY
);
1963 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
1964 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_LEGACY
);
1968 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1970 unsigned samplemask_param
)
1972 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1973 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1974 LLVMValueRef coverage
;
1976 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1977 coverage
= LLVMGetParam(ctx
->main_fn
,
1979 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1981 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1983 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
1985 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1988 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1989 lp_build_const_float(gallivm
,
1990 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1992 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1995 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
1996 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
1998 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1999 struct lp_build_context
*base
= &bld_base
->base
;
2002 unsigned const_chan
;
2003 LLVMValueRef base_elt
;
2004 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2005 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
2006 SI_VS_CONST_CLIP_PLANES
);
2007 LLVMValueRef const_resource
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, constbuf_index
);
2009 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2010 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2015 args
->out
[3] = lp_build_const_float(base
->gallivm
, 0.0f
);
2017 /* Compute dot products of position and user clip plane vectors */
2018 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2019 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2021 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2022 const_chan
) * 4, 0);
2023 base_elt
= buffer_load_const(ctx
, const_resource
,
2026 lp_build_add(base
, args
->out
[chan
],
2027 lp_build_mul(base
, base_elt
,
2028 out_elts
[const_chan
]));
2032 args
->enabled_channels
= 0xf;
2033 args
->valid_mask
= 0;
2035 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2040 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2044 if (so
->num_outputs
)
2045 fprintf(stderr
, "STREAMOUT\n");
2047 for (i
= 0; i
< so
->num_outputs
; i
++) {
2048 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2049 so
->output
[i
].start_component
;
2050 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2051 i
, so
->output
[i
].output_buffer
,
2052 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2053 so
->output
[i
].register_index
,
2054 mask
& 1 ? "x" : "",
2055 mask
& 2 ? "y" : "",
2056 mask
& 4 ? "z" : "",
2057 mask
& 8 ? "w" : "");
2061 static void emit_streamout_output(struct si_shader_context
*ctx
,
2062 LLVMValueRef
const *so_buffers
,
2063 LLVMValueRef
const *so_write_offsets
,
2064 struct pipe_stream_output
*stream_out
,
2065 struct si_shader_output_values
*shader_out
)
2067 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2068 LLVMBuilderRef builder
= gallivm
->builder
;
2069 unsigned buf_idx
= stream_out
->output_buffer
;
2070 unsigned start
= stream_out
->start_component
;
2071 unsigned num_comps
= stream_out
->num_components
;
2072 LLVMValueRef out
[4];
2074 assert(num_comps
&& num_comps
<= 4);
2075 if (!num_comps
|| num_comps
> 4)
2078 /* Load the output as int. */
2079 for (int j
= 0; j
< num_comps
; j
++) {
2080 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2082 out
[j
] = LLVMBuildBitCast(builder
,
2083 shader_out
->values
[start
+ j
],
2087 /* Pack the output. */
2088 LLVMValueRef vdata
= NULL
;
2090 switch (num_comps
) {
2091 case 1: /* as i32 */
2094 case 2: /* as v2i32 */
2095 case 3: /* as v4i32 (aligned to 4) */
2096 case 4: /* as v4i32 */
2097 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2098 for (int j
= 0; j
< num_comps
; j
++) {
2099 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2100 LLVMConstInt(ctx
->i32
, j
, 0), "");
2105 ac_build_tbuffer_store_dwords(&ctx
->ac
, so_buffers
[buf_idx
],
2107 so_write_offsets
[buf_idx
],
2108 LLVMConstInt(ctx
->i32
, 0, 0),
2109 stream_out
->dst_offset
* 4);
2113 * Write streamout data to buffers for vertex stream @p stream (different
2114 * vertex streams can occur for GS copy shaders).
2116 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2117 struct si_shader_output_values
*outputs
,
2118 unsigned noutput
, unsigned stream
)
2120 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2121 struct pipe_stream_output_info
*so
= &sel
->so
;
2122 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2123 LLVMBuilderRef builder
= gallivm
->builder
;
2125 struct lp_build_if_state if_ctx
;
2127 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2128 LLVMValueRef so_vtx_count
=
2129 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2131 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2133 /* can_emit = tid < so_vtx_count; */
2134 LLVMValueRef can_emit
=
2135 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2137 /* Emit the streamout code conditionally. This actually avoids
2138 * out-of-bounds buffer access. The hw tells us via the SGPR
2139 * (so_vtx_count) which threads are allowed to emit streamout data. */
2140 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2142 /* The buffer offset is computed as follows:
2143 * ByteOffset = streamout_offset[buffer_id]*4 +
2144 * (streamout_write_index + thread_id)*stride[buffer_id] +
2148 LLVMValueRef so_write_index
=
2149 LLVMGetParam(ctx
->main_fn
,
2150 ctx
->param_streamout_write_index
);
2152 /* Compute (streamout_write_index + thread_id). */
2153 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2155 /* Load the descriptor and compute the write offset for each
2156 * enabled buffer. */
2157 LLVMValueRef so_write_offset
[4] = {};
2158 LLVMValueRef so_buffers
[4];
2159 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2160 SI_PARAM_RW_BUFFERS
);
2162 for (i
= 0; i
< 4; i
++) {
2166 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2167 SI_VS_STREAMOUT_BUF0
+ i
);
2169 so_buffers
[i
] = ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
2171 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2172 ctx
->param_streamout_offset
[i
]);
2173 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2175 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2176 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2177 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2180 /* Write streamout data. */
2181 for (i
= 0; i
< so
->num_outputs
; i
++) {
2182 unsigned reg
= so
->output
[i
].register_index
;
2187 if (stream
!= so
->output
[i
].stream
)
2190 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2191 &so
->output
[i
], &outputs
[reg
]);
2194 lp_build_endif(&if_ctx
);
2198 /* Generate export instructions for hardware VS shader stage */
2199 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2200 struct si_shader_output_values
*outputs
,
2203 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2204 struct si_shader
*shader
= ctx
->shader
;
2205 struct lp_build_context
*base
= &bld_base
->base
;
2206 struct ac_export_args args
, pos_args
[4] = {};
2207 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2208 unsigned semantic_name
, semantic_index
;
2210 unsigned param_count
= 0;
2214 for (i
= 0; i
< noutput
; i
++) {
2215 semantic_name
= outputs
[i
].semantic_name
;
2216 semantic_index
= outputs
[i
].semantic_index
;
2217 bool export_param
= true;
2219 switch (semantic_name
) {
2220 case TGSI_SEMANTIC_POSITION
: /* ignore these */
2221 case TGSI_SEMANTIC_PSIZE
:
2222 case TGSI_SEMANTIC_CLIPVERTEX
:
2223 case TGSI_SEMANTIC_EDGEFLAG
:
2225 case TGSI_SEMANTIC_GENERIC
:
2226 case TGSI_SEMANTIC_CLIPDIST
:
2227 if (shader
->key
.opt
.hw_vs
.kill_outputs
&
2228 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2229 export_param
= false;
2232 if (shader
->key
.opt
.hw_vs
.kill_outputs2
&
2233 (1u << si_shader_io_get_unique_index2(semantic_name
, semantic_index
)))
2234 export_param
= false;
2238 if (outputs
[i
].vertex_stream
[0] != 0 &&
2239 outputs
[i
].vertex_stream
[1] != 0 &&
2240 outputs
[i
].vertex_stream
[2] != 0 &&
2241 outputs
[i
].vertex_stream
[3] != 0)
2242 export_param
= false;
2245 /* Select the correct target */
2246 switch(semantic_name
) {
2247 case TGSI_SEMANTIC_PSIZE
:
2248 psize_value
= outputs
[i
].values
[0];
2250 case TGSI_SEMANTIC_EDGEFLAG
:
2251 edgeflag_value
= outputs
[i
].values
[0];
2253 case TGSI_SEMANTIC_LAYER
:
2254 layer_value
= outputs
[i
].values
[0];
2255 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2256 goto handle_semantic
;
2257 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2258 viewport_index_value
= outputs
[i
].values
[0];
2259 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2260 goto handle_semantic
;
2261 case TGSI_SEMANTIC_POSITION
:
2262 target
= V_008DFC_SQ_EXP_POS
;
2264 case TGSI_SEMANTIC_CLIPDIST
:
2265 if (shader
->key
.opt
.hw_vs
.clip_disable
) {
2266 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2267 goto handle_semantic
;
2269 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2271 case TGSI_SEMANTIC_CLIPVERTEX
:
2272 if (shader
->key
.opt
.hw_vs
.clip_disable
)
2274 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2276 case TGSI_SEMANTIC_COLOR
:
2277 case TGSI_SEMANTIC_BCOLOR
:
2278 case TGSI_SEMANTIC_PRIMID
:
2279 case TGSI_SEMANTIC_FOG
:
2280 case TGSI_SEMANTIC_TEXCOORD
:
2281 case TGSI_SEMANTIC_GENERIC
:
2284 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2285 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2286 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2292 "Warning: SI unhandled vs output type:%d\n",
2296 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, &args
);
2298 if (target
>= V_008DFC_SQ_EXP_POS
&&
2299 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2300 memcpy(&pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2301 &args
, sizeof(args
));
2303 ac_emit_export(&ctx
->ac
, &args
);
2306 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2307 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2308 goto handle_semantic
;
2312 shader
->info
.nr_param_exports
= param_count
;
2314 /* We need to add the position output manually if it's missing. */
2315 if (!pos_args
[0].out
[0]) {
2316 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2317 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2318 pos_args
[0].done
= 0; /* last export? */
2319 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2320 pos_args
[0].compr
= 0; /* COMPR flag */
2321 pos_args
[0].out
[0] = base
->zero
; /* X */
2322 pos_args
[0].out
[1] = base
->zero
; /* Y */
2323 pos_args
[0].out
[2] = base
->zero
; /* Z */
2324 pos_args
[0].out
[3] = base
->one
; /* W */
2327 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2328 if (shader
->selector
->info
.writes_psize
||
2329 shader
->selector
->info
.writes_edgeflag
||
2330 shader
->selector
->info
.writes_viewport_index
||
2331 shader
->selector
->info
.writes_layer
) {
2332 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2333 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2334 (shader
->selector
->info
.writes_layer
<< 2) |
2335 (shader
->selector
->info
.writes_viewport_index
<< 3);
2336 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2337 pos_args
[1].done
= 0; /* last export? */
2338 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2339 pos_args
[1].compr
= 0; /* COMPR flag */
2340 pos_args
[1].out
[0] = base
->zero
; /* X */
2341 pos_args
[1].out
[1] = base
->zero
; /* Y */
2342 pos_args
[1].out
[2] = base
->zero
; /* Z */
2343 pos_args
[1].out
[3] = base
->zero
; /* W */
2345 if (shader
->selector
->info
.writes_psize
)
2346 pos_args
[1].out
[0] = psize_value
;
2348 if (shader
->selector
->info
.writes_edgeflag
) {
2349 /* The output is a float, but the hw expects an integer
2350 * with the first bit containing the edge flag. */
2351 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2354 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2356 bld_base
->int_bld
.one
);
2358 /* The LLVM intrinsic expects a float. */
2359 pos_args
[1].out
[1] = LLVMBuildBitCast(base
->gallivm
->builder
,
2364 if (shader
->selector
->info
.writes_layer
)
2365 pos_args
[1].out
[2] = layer_value
;
2367 if (shader
->selector
->info
.writes_viewport_index
)
2368 pos_args
[1].out
[3] = viewport_index_value
;
2371 for (i
= 0; i
< 4; i
++)
2372 if (pos_args
[i
].out
[0])
2373 shader
->info
.nr_pos_exports
++;
2376 for (i
= 0; i
< 4; i
++) {
2377 if (!pos_args
[i
].out
[0])
2380 /* Specify the target we are exporting */
2381 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2383 if (pos_idx
== shader
->info
.nr_pos_exports
)
2384 /* Specify that this is the last export */
2385 pos_args
[i
].done
= 1;
2387 ac_emit_export(&ctx
->ac
, &pos_args
[i
]);
2392 * Forward all outputs from the vertex shader to the TES. This is only used
2393 * for the fixed function TCS.
2395 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2397 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2398 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2399 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2400 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2403 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2405 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2406 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2407 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2409 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2411 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2412 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2413 lds_vertex_stride
, "");
2414 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2415 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2417 inputs
= ctx
->shader
->key
.mono
.tcs
.inputs_to_copy
;
2419 unsigned i
= u_bit_scan64(&inputs
);
2421 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2422 lp_build_const_int32(gallivm
, 4 * i
),
2425 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2426 get_rel_patch_id(ctx
),
2428 lp_build_const_int32(gallivm
, i
));
2430 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2433 ac_build_tbuffer_store_dwords(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2438 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2439 LLVMValueRef rel_patch_id
,
2440 LLVMValueRef invocation_id
,
2441 LLVMValueRef tcs_out_current_patch_data_offset
)
2443 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2444 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2445 struct si_shader
*shader
= ctx
->shader
;
2446 unsigned tess_inner_index
, tess_outer_index
;
2447 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2448 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
, inner
[4], outer
[4];
2449 unsigned stride
, outer_comps
, inner_comps
, i
;
2450 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2452 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2454 /* Do this only for invocation 0, because the tess levels are per-patch,
2457 * This can't jump, because invocation 0 executes this. It should
2458 * at least mask out the loads and stores for other invocations.
2460 lp_build_if(&if_ctx
, gallivm
,
2461 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2462 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2464 /* Determine the layout of one tess factor element in the buffer. */
2465 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2466 case PIPE_PRIM_LINES
:
2467 stride
= 2; /* 2 dwords, 1 vec2 store */
2471 case PIPE_PRIM_TRIANGLES
:
2472 stride
= 4; /* 4 dwords, 1 vec4 store */
2476 case PIPE_PRIM_QUADS
:
2477 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2486 /* Load tess_inner and tess_outer from LDS.
2487 * Any invocation can write them, so we can't get them from a temporary.
2489 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2490 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2492 lds_base
= tcs_out_current_patch_data_offset
;
2493 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2494 lp_build_const_int32(gallivm
,
2495 tess_inner_index
* 4), "");
2496 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2497 lp_build_const_int32(gallivm
,
2498 tess_outer_index
* 4), "");
2500 for (i
= 0; i
< 4; i
++) {
2501 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2502 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2505 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2506 /* For isolines, the hardware expects tess factors in the
2507 * reverse order from what GLSL / TGSI specify.
2509 outer
[0] = out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2510 outer
[1] = out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2512 for (i
= 0; i
< outer_comps
; i
++) {
2514 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2516 for (i
= 0; i
< inner_comps
; i
++) {
2517 inner
[i
] = out
[outer_comps
+i
] =
2518 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2522 /* Convert the outputs to vectors for stores. */
2523 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2527 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2529 /* Get the buffer. */
2530 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2531 SI_PARAM_RW_BUFFERS
);
2532 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2533 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2535 /* Get the offset. */
2536 tf_base
= LLVMGetParam(ctx
->main_fn
,
2537 SI_PARAM_TESS_FACTOR_OFFSET
);
2538 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2539 lp_build_const_int32(gallivm
, 4 * stride
), "");
2541 lp_build_if(&inner_if_ctx
, gallivm
,
2542 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2543 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2545 /* Store the dynamic HS control word. */
2546 ac_build_tbuffer_store_dwords(&ctx
->ac
, buffer
,
2547 lp_build_const_int32(gallivm
, 0x80000000),
2548 1, lp_build_const_int32(gallivm
, 0), tf_base
, 0);
2550 lp_build_endif(&inner_if_ctx
);
2552 /* Store the tessellation factors. */
2553 ac_build_tbuffer_store_dwords(&ctx
->ac
, buffer
, vec0
,
2554 MIN2(stride
, 4), byteoffset
, tf_base
, 4);
2556 ac_build_tbuffer_store_dwords(&ctx
->ac
, buffer
, vec1
,
2557 stride
- 4, byteoffset
, tf_base
, 20);
2559 /* Store the tess factors into the offchip buffer if TES reads them. */
2560 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2561 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2562 LLVMValueRef tf_inner_offset
;
2563 unsigned param_outer
, param_inner
;
2565 buf
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2566 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
2567 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2569 param_outer
= si_shader_io_get_unique_index(
2570 TGSI_SEMANTIC_TESSOUTER
, 0);
2571 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2572 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2574 outer_vec
= lp_build_gather_values(gallivm
, outer
,
2575 util_next_power_of_two(outer_comps
));
2577 ac_build_tbuffer_store_dwords(&ctx
->ac
, buf
, outer_vec
,
2578 outer_comps
, tf_outer_offset
,
2581 param_inner
= si_shader_io_get_unique_index(
2582 TGSI_SEMANTIC_TESSINNER
, 0);
2583 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2584 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2586 inner_vec
= inner_comps
== 1 ? inner
[0] :
2587 lp_build_gather_values(gallivm
, inner
, inner_comps
);
2588 ac_build_tbuffer_store_dwords(&ctx
->ac
, buf
, inner_vec
,
2589 inner_comps
, tf_inner_offset
,
2594 lp_build_endif(&if_ctx
);
2597 /* This only writes the tessellation factor levels. */
2598 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2600 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2601 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2602 LLVMValueRef offchip_soffset
, offchip_layout
;
2604 si_copy_tcs_inputs(bld_base
);
2606 rel_patch_id
= get_rel_patch_id(ctx
);
2607 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2608 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2610 /* Return epilog parameters from this function. */
2611 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2612 LLVMValueRef ret
= ctx
->return_value
;
2613 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2616 /* RW_BUFFERS pointer */
2617 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2618 SI_PARAM_RW_BUFFERS
);
2619 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2620 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2621 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2622 bld_base
->uint_bld
.zero
, "");
2623 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2624 bld_base
->uint_bld
.one
, "");
2625 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2626 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2628 /* Tess offchip and factor buffer soffset are after user SGPRs. */
2629 offchip_layout
= LLVMGetParam(ctx
->main_fn
,
2630 SI_PARAM_TCS_OFFCHIP_LAYOUT
);
2631 offchip_soffset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2632 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2633 SI_PARAM_TESS_FACTOR_OFFSET
);
2634 ret
= LLVMBuildInsertValue(builder
, ret
, offchip_layout
,
2635 SI_SGPR_TCS_OFFCHIP_LAYOUT
, "");
2636 ret
= LLVMBuildInsertValue(builder
, ret
, offchip_soffset
,
2637 SI_TCS_NUM_USER_SGPR
, "");
2638 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2639 SI_TCS_NUM_USER_SGPR
+ 1, "");
2642 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2643 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2644 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2646 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2647 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2648 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2649 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2650 ctx
->return_value
= ret
;
2653 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2655 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2656 struct si_shader
*shader
= ctx
->shader
;
2657 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2658 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2660 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2661 ctx
->param_rel_auto_id
);
2662 LLVMValueRef vertex_dw_stride
=
2663 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2664 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2665 vertex_dw_stride
, "");
2667 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2668 * its inputs from it. */
2669 for (i
= 0; i
< info
->num_outputs
; i
++) {
2670 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2671 unsigned name
= info
->output_semantic_name
[i
];
2672 unsigned index
= info
->output_semantic_index
[i
];
2673 int param
= si_shader_io_get_unique_index(name
, index
);
2674 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2675 lp_build_const_int32(gallivm
, param
* 4), "");
2677 for (chan
= 0; chan
< 4; chan
++) {
2678 lds_store(bld_base
, chan
, dw_addr
,
2679 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2684 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2686 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2687 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2688 struct si_shader
*es
= ctx
->shader
;
2689 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2690 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2691 ctx
->param_es2gs_offset
);
2695 for (i
= 0; i
< info
->num_outputs
; i
++) {
2696 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2699 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2700 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2703 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2704 info
->output_semantic_index
[i
]);
2706 for (chan
= 0; chan
< 4; chan
++) {
2707 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2708 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2710 ac_build_tbuffer_store(&ctx
->ac
,
2713 LLVMGetUndef(ctx
->i32
), soffset
,
2714 (4 * param_index
+ chan
) * 4,
2715 V_008F0C_BUF_DATA_FORMAT_32
,
2716 V_008F0C_BUF_NUM_FORMAT_UINT
,
2722 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2724 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2726 ac_emit_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
2727 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
2730 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2732 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2733 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2734 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2735 struct si_shader_output_values
*outputs
= NULL
;
2738 assert(!ctx
->shader
->is_gs_copy_shader
);
2740 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2742 /* Vertex color clamping.
2744 * This uses a state constant loaded in a user data SGPR and
2745 * an IF statement is added that clamps all colors if the constant
2748 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2749 struct lp_build_if_state if_ctx
;
2750 LLVMValueRef cond
= NULL
;
2751 LLVMValueRef addr
, val
;
2753 for (i
= 0; i
< info
->num_outputs
; i
++) {
2754 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2755 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2758 /* We've found a color. */
2760 /* The state is in the first bit of the user SGPR. */
2761 cond
= LLVMGetParam(ctx
->main_fn
,
2762 SI_PARAM_VS_STATE_BITS
);
2763 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2765 lp_build_if(&if_ctx
, gallivm
, cond
);
2768 for (j
= 0; j
< 4; j
++) {
2769 addr
= ctx
->outputs
[i
][j
];
2770 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2771 val
= ac_emit_clamp(&ctx
->ac
, val
);
2772 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2777 lp_build_endif(&if_ctx
);
2780 for (i
= 0; i
< info
->num_outputs
; i
++) {
2781 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
2782 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
2784 for (j
= 0; j
< 4; j
++) {
2785 outputs
[i
].values
[j
] =
2786 LLVMBuildLoad(gallivm
->builder
,
2789 outputs
[i
].vertex_stream
[j
] =
2790 (info
->output_streams
[i
] >> (2 * j
)) & 3;
2795 /* Return the primitive ID from the LLVM function. */
2797 LLVMBuildInsertValue(gallivm
->builder
,
2799 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2800 get_primitive_id(bld_base
, 0)),
2801 VS_EPILOG_PRIMID_LOC
, "");
2803 if (ctx
->shader
->selector
->so
.num_outputs
)
2804 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
2805 si_llvm_export_vs(bld_base
, outputs
, i
);
2809 struct si_ps_exports
{
2811 struct ac_export_args args
[10];
2814 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2815 bool writes_samplemask
)
2818 /* Z needs 32 bits. */
2819 if (writes_samplemask
)
2820 return V_028710_SPI_SHADER_32_ABGR
;
2821 else if (writes_stencil
)
2822 return V_028710_SPI_SHADER_32_GR
;
2824 return V_028710_SPI_SHADER_32_R
;
2825 } else if (writes_stencil
|| writes_samplemask
) {
2826 /* Both stencil and sample mask need only 16 bits. */
2827 return V_028710_SPI_SHADER_UINT16_ABGR
;
2829 return V_028710_SPI_SHADER_ZERO
;
2833 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2834 LLVMValueRef depth
, LLVMValueRef stencil
,
2835 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2837 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2838 struct lp_build_context
*base
= &bld_base
->base
;
2839 struct ac_export_args args
;
2841 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2843 samplemask
!= NULL
);
2845 assert(depth
|| stencil
|| samplemask
);
2847 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2848 args
.done
= 1; /* DONE bit */
2850 /* Specify the target we are exporting */
2851 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
2853 args
.compr
= 0; /* COMP flag */
2854 args
.out
[0] = base
->undef
; /* R, depth */
2855 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2856 args
.out
[2] = base
->undef
; /* B, sample mask */
2857 args
.out
[3] = base
->undef
; /* A, alpha to mask */
2859 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2861 args
.compr
= 1; /* COMPR flag */
2864 /* Stencil should be in X[23:16]. */
2865 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2866 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2867 LLVMConstInt(ctx
->i32
, 16, 0), "");
2868 args
.out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
2872 /* SampleMask should be in Y[15:0]. */
2873 args
.out
[1] = samplemask
;
2878 args
.out
[0] = depth
;
2882 args
.out
[1] = stencil
;
2886 args
.out
[2] = samplemask
;
2891 /* SI (except OLAND and HAINAN) has a bug that it only looks
2892 * at the X writemask component. */
2893 if (ctx
->screen
->b
.chip_class
== SI
&&
2894 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
2895 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
2898 /* Specify which components to enable */
2899 args
.enabled_channels
= mask
;
2901 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
2904 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2905 LLVMValueRef
*color
, unsigned index
,
2906 unsigned samplemask_param
,
2907 bool is_last
, struct si_ps_exports
*exp
)
2909 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2910 struct lp_build_context
*base
= &bld_base
->base
;
2914 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
2915 for (i
= 0; i
< 4; i
++)
2916 color
[i
] = ac_emit_clamp(&ctx
->ac
, color
[i
]);
2919 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
2920 color
[3] = base
->one
;
2924 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2925 si_alpha_test(bld_base
, color
[3]);
2927 /* Line & polygon smoothing */
2928 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
2929 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
2932 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2933 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
2934 struct ac_export_args args
[8];
2937 /* Get the export arguments, also find out what the last one is. */
2938 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2939 si_llvm_init_export_args(bld_base
, color
,
2940 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
2941 if (args
[c
].enabled_channels
)
2945 /* Emit all exports. */
2946 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2947 if (is_last
&& last
== c
) {
2948 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
2949 args
[c
].done
= 1; /* DONE bit */
2950 } else if (!args
[c
].enabled_channels
)
2951 continue; /* unnecessary NULL export */
2953 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
2956 struct ac_export_args args
;
2959 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2962 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2963 args
.done
= 1; /* DONE bit */
2964 } else if (!args
.enabled_channels
)
2965 return; /* unnecessary NULL export */
2967 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
2971 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
2972 struct si_ps_exports
*exp
)
2974 for (unsigned i
= 0; i
< exp
->num
; i
++)
2975 ac_emit_export(&ctx
->ac
, &exp
->args
[i
]);
2978 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2980 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2981 struct lp_build_context
*base
= &bld_base
->base
;
2982 struct ac_export_args args
;
2984 args
.enabled_channels
= 0x0; /* enabled channels */
2985 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2986 args
.done
= 1; /* DONE bit */
2987 args
.target
= V_008DFC_SQ_EXP_NULL
;
2988 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
2989 args
.out
[0] = base
->undef
; /* R */
2990 args
.out
[1] = base
->undef
; /* G */
2991 args
.out
[2] = base
->undef
; /* B */
2992 args
.out
[3] = base
->undef
; /* A */
2994 ac_emit_export(&ctx
->ac
, &args
);
2998 * Return PS outputs in this order:
3000 * v[0:3] = color0.xyzw
3001 * v[4:7] = color1.xyzw
3006 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3008 * The alpha-ref SGPR is returned via its original location.
3010 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3012 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3013 struct si_shader
*shader
= ctx
->shader
;
3014 struct lp_build_context
*base
= &bld_base
->base
;
3015 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3016 LLVMBuilderRef builder
= base
->gallivm
->builder
;
3017 unsigned i
, j
, first_vgpr
, vgpr
;
3019 LLVMValueRef color
[8][4] = {};
3020 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3023 /* Read the output values. */
3024 for (i
= 0; i
< info
->num_outputs
; i
++) {
3025 unsigned semantic_name
= info
->output_semantic_name
[i
];
3026 unsigned semantic_index
= info
->output_semantic_index
[i
];
3028 switch (semantic_name
) {
3029 case TGSI_SEMANTIC_COLOR
:
3030 assert(semantic_index
< 8);
3031 for (j
= 0; j
< 4; j
++) {
3032 LLVMValueRef ptr
= ctx
->outputs
[i
][j
];
3033 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3034 color
[semantic_index
][j
] = result
;
3037 case TGSI_SEMANTIC_POSITION
:
3038 depth
= LLVMBuildLoad(builder
,
3039 ctx
->outputs
[i
][2], "");
3041 case TGSI_SEMANTIC_STENCIL
:
3042 stencil
= LLVMBuildLoad(builder
,
3043 ctx
->outputs
[i
][1], "");
3045 case TGSI_SEMANTIC_SAMPLEMASK
:
3046 samplemask
= LLVMBuildLoad(builder
,
3047 ctx
->outputs
[i
][0], "");
3050 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3055 /* Fill the return structure. */
3056 ret
= ctx
->return_value
;
3059 ret
= LLVMBuildInsertValue(builder
, ret
,
3060 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3061 LLVMGetParam(ctx
->main_fn
,
3062 SI_PARAM_ALPHA_REF
)),
3063 SI_SGPR_ALPHA_REF
, "");
3066 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3067 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3071 for (j
= 0; j
< 4; j
++)
3072 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3075 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3077 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3079 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3081 /* Add the input sample mask for smoothing at the end. */
3082 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3083 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3084 ret
= LLVMBuildInsertValue(builder
, ret
,
3085 LLVMGetParam(ctx
->main_fn
,
3086 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3088 ctx
->return_value
= ret
;
3092 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3093 * buffer in number of elements and return it as an i32.
3095 static LLVMValueRef
get_buffer_size(
3096 struct lp_build_tgsi_context
*bld_base
,
3097 LLVMValueRef descriptor
)
3099 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3100 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3101 LLVMBuilderRef builder
= gallivm
->builder
;
3103 LLVMBuildExtractElement(builder
, descriptor
,
3104 lp_build_const_int32(gallivm
, 2), "");
3106 if (ctx
->screen
->b
.chip_class
>= VI
) {
3107 /* On VI, the descriptor contains the size in bytes,
3108 * but TXQ must return the size in elements.
3109 * The stride is always non-zero for resources using TXQ.
3111 LLVMValueRef stride
=
3112 LLVMBuildExtractElement(builder
, descriptor
,
3113 lp_build_const_int32(gallivm
, 1), "");
3114 stride
= LLVMBuildLShr(builder
, stride
,
3115 lp_build_const_int32(gallivm
, 16), "");
3116 stride
= LLVMBuildAnd(builder
, stride
,
3117 lp_build_const_int32(gallivm
, 0x3FFF), "");
3119 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3125 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3126 struct lp_build_tgsi_context
*bld_base
,
3127 struct lp_build_emit_data
*emit_data
);
3129 /* Prevent optimizations (at least of memory accesses) across the current
3130 * point in the program by emitting empty inline assembly that is marked as
3131 * having side effects.
3133 #if 0 /* unused currently */
3134 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3136 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3137 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3138 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3139 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3143 /* Combine these with & instead of |. */
3144 #define NOOP_WAITCNT 0xf7f
3145 #define LGKM_CNT 0x07f
3146 #define VM_CNT 0xf70
3148 static void emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3150 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3151 LLVMBuilderRef builder
= gallivm
->builder
;
3152 LLVMValueRef args
[1] = {
3153 lp_build_const_int32(gallivm
, simm16
)
3155 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3156 ctx
->voidt
, args
, 1, 0);
3159 static void membar_emit(
3160 const struct lp_build_tgsi_action
*action
,
3161 struct lp_build_tgsi_context
*bld_base
,
3162 struct lp_build_emit_data
*emit_data
)
3164 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3165 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3166 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3167 unsigned waitcnt
= NOOP_WAITCNT
;
3169 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3170 waitcnt
&= VM_CNT
& LGKM_CNT
;
3172 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3173 TGSI_MEMBAR_SHADER_BUFFER
|
3174 TGSI_MEMBAR_SHADER_IMAGE
))
3177 if (flags
& TGSI_MEMBAR_SHARED
)
3178 waitcnt
&= LGKM_CNT
;
3180 if (waitcnt
!= NOOP_WAITCNT
)
3181 emit_waitcnt(ctx
, waitcnt
);
3185 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3186 const struct tgsi_full_src_register
*reg
)
3189 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3190 SI_PARAM_SHADER_BUFFERS
);
3192 if (!reg
->Register
.Indirect
)
3193 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3195 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3196 reg
->Register
.Index
,
3197 SI_NUM_SHADER_BUFFERS
);
3199 return ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3202 static bool tgsi_is_array_sampler(unsigned target
)
3204 return target
== TGSI_TEXTURE_1D_ARRAY
||
3205 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3206 target
== TGSI_TEXTURE_2D_ARRAY
||
3207 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3208 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3209 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3210 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3213 static bool tgsi_is_array_image(unsigned target
)
3215 return target
== TGSI_TEXTURE_3D
||
3216 target
== TGSI_TEXTURE_CUBE
||
3217 target
== TGSI_TEXTURE_1D_ARRAY
||
3218 target
== TGSI_TEXTURE_2D_ARRAY
||
3219 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3220 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3224 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3226 * At least on Tonga, executing image stores on images with DCC enabled and
3227 * non-trivial can eventually lead to lockups. This can occur when an
3228 * application binds an image as read-only but then uses a shader that writes
3229 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3230 * program termination) in this case, but it doesn't cost much to be a bit
3231 * nicer: disabling DCC in the shader still leads to undefined results but
3232 * avoids the lockup.
3234 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3237 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3240 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3241 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3242 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3245 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3246 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3247 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3251 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3253 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3258 * Load the resource descriptor for \p image.
3262 struct lp_build_tgsi_context
*bld_base
,
3263 const struct tgsi_full_src_register
*image
,
3264 bool is_store
, unsigned target
,
3267 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3268 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3270 LLVMValueRef index
, tmp
;
3271 bool dcc_off
= target
!= TGSI_TEXTURE_BUFFER
&& is_store
;
3273 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3275 if (!image
->Register
.Indirect
) {
3276 const struct tgsi_shader_info
*info
= bld_base
->info
;
3277 unsigned images_writemask
= info
->images_store
|
3278 info
->images_atomic
;
3280 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3282 if (images_writemask
& (1 << image
->Register
.Index
) &&
3283 target
!= TGSI_TEXTURE_BUFFER
)
3286 /* From the GL_ARB_shader_image_load_store extension spec:
3288 * If a shader performs an image load, store, or atomic
3289 * operation using an image variable declared as an array,
3290 * and if the index used to select an individual element is
3291 * negative or greater than or equal to the size of the
3292 * array, the results of the operation are undefined but may
3293 * not lead to termination.
3295 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3296 image
->Register
.Index
,
3300 if (target
== TGSI_TEXTURE_BUFFER
) {
3301 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3303 rsrc_ptr
= LLVMBuildPointerCast(builder
, rsrc_ptr
,
3304 const_array(ctx
->v4i32
, 0), "");
3305 index
= LLVMBuildMul(builder
, index
,
3306 LLVMConstInt(ctx
->i32
, 2, 0), "");
3307 index
= LLVMBuildAdd(builder
, index
,
3308 LLVMConstInt(ctx
->i32
, 1, 0), "");
3309 *rsrc
= ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3313 tmp
= ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3315 tmp
= force_dcc_off(ctx
, tmp
);
3319 static LLVMValueRef
image_fetch_coords(
3320 struct lp_build_tgsi_context
*bld_base
,
3321 const struct tgsi_full_instruction
*inst
,
3324 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3325 LLVMBuilderRef builder
= gallivm
->builder
;
3326 unsigned target
= inst
->Memory
.Texture
;
3327 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3328 LLVMValueRef coords
[4];
3332 for (chan
= 0; chan
< num_coords
; ++chan
) {
3333 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3334 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3338 if (num_coords
== 1)
3341 if (num_coords
== 3) {
3342 /* LLVM has difficulties lowering 3-element vectors. */
3343 coords
[3] = bld_base
->uint_bld
.undef
;
3347 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3351 * Append the extra mode bits that are used by image load and store.
3353 static void image_append_args(
3354 struct si_shader_context
*ctx
,
3355 struct lp_build_emit_data
* emit_data
,
3360 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3361 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3362 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3363 LLVMValueRef r128
= i1false
;
3364 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3367 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3369 LLVMValueRef slc
= i1false
;
3370 LLVMValueRef lwe
= i1false
;
3372 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3373 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3374 emit_data
->args
[emit_data
->arg_count
++] = da
;
3376 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3378 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3382 /* HAVE_LLVM >= 0x0400 */
3383 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3384 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3385 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3386 emit_data
->args
[emit_data
->arg_count
++] = da
;
3390 * Append the resource and indexing arguments for buffer intrinsics.
3392 * \param rsrc the v4i32 buffer resource
3393 * \param index index into the buffer (stride-based)
3394 * \param offset byte offset into the buffer
3396 static void buffer_append_args(
3397 struct si_shader_context
*ctx
,
3398 struct lp_build_emit_data
*emit_data
,
3401 LLVMValueRef offset
,
3405 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3406 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3407 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3409 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3410 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3411 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3413 emit_data
->args
[emit_data
->arg_count
++] =
3415 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3416 i1true
: i1false
; /* glc */
3418 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3421 static void load_fetch_args(
3422 struct lp_build_tgsi_context
* bld_base
,
3423 struct lp_build_emit_data
* emit_data
)
3425 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3426 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3427 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3428 unsigned target
= inst
->Memory
.Texture
;
3431 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3433 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3434 LLVMBuilderRef builder
= gallivm
->builder
;
3435 LLVMValueRef offset
;
3438 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3440 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3441 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3443 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3444 offset
, false, false);
3445 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3446 LLVMValueRef coords
;
3448 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3449 coords
= image_fetch_coords(bld_base
, inst
, 1);
3451 if (target
== TGSI_TEXTURE_BUFFER
) {
3452 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3453 bld_base
->uint_bld
.zero
, false, false);
3455 emit_data
->args
[0] = coords
;
3456 emit_data
->args
[1] = rsrc
;
3457 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3458 emit_data
->arg_count
= 3;
3460 image_append_args(ctx
, emit_data
, target
, false, false);
3465 static void load_emit_buffer(struct si_shader_context
*ctx
,
3466 struct lp_build_emit_data
*emit_data
)
3468 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3469 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3470 LLVMBuilderRef builder
= gallivm
->builder
;
3471 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3472 uint count
= util_last_bit(writemask
);
3473 const char *intrinsic_name
;
3474 LLVMTypeRef dst_type
;
3478 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3479 dst_type
= ctx
->f32
;
3482 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3483 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3486 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3487 dst_type
= ctx
->v4f32
;
3491 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3492 builder
, intrinsic_name
, dst_type
,
3493 emit_data
->args
, emit_data
->arg_count
,
3494 LP_FUNC_ATTR_READONLY
);
3497 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3498 const struct tgsi_full_instruction
*inst
,
3499 LLVMTypeRef type
, int arg
)
3501 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3502 LLVMBuilderRef builder
= gallivm
->builder
;
3503 LLVMValueRef offset
, ptr
;
3506 offset
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, arg
, 0);
3507 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3509 ptr
= ctx
->shared_memory
;
3510 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3511 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3512 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3517 static void load_emit_memory(
3518 struct si_shader_context
*ctx
,
3519 struct lp_build_emit_data
*emit_data
)
3521 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3522 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
3523 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3524 LLVMBuilderRef builder
= gallivm
->builder
;
3525 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3526 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3529 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3531 for (chan
= 0; chan
< 4; ++chan
) {
3532 if (!(writemask
& (1 << chan
))) {
3533 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3537 index
= lp_build_const_int32(gallivm
, chan
);
3538 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3539 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3541 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3544 static void get_image_intr_name(const char *base_name
,
3545 LLVMTypeRef data_type
,
3546 LLVMTypeRef coords_type
,
3547 LLVMTypeRef rsrc_type
,
3548 char *out_name
, unsigned out_len
)
3550 char coords_type_name
[8];
3552 ac_build_type_name_for_intr(coords_type
, coords_type_name
,
3553 sizeof(coords_type_name
));
3555 if (HAVE_LLVM
<= 0x0309) {
3556 snprintf(out_name
, out_len
, "%s.%s", base_name
, coords_type_name
);
3558 char data_type_name
[8];
3559 char rsrc_type_name
[8];
3561 ac_build_type_name_for_intr(data_type
, data_type_name
,
3562 sizeof(data_type_name
));
3563 ac_build_type_name_for_intr(rsrc_type
, rsrc_type_name
,
3564 sizeof(rsrc_type_name
));
3565 snprintf(out_name
, out_len
, "%s.%s.%s.%s", base_name
,
3566 data_type_name
, coords_type_name
, rsrc_type_name
);
3570 static void load_emit(
3571 const struct lp_build_tgsi_action
*action
,
3572 struct lp_build_tgsi_context
*bld_base
,
3573 struct lp_build_emit_data
*emit_data
)
3575 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3576 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3577 LLVMBuilderRef builder
= gallivm
->builder
;
3578 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3579 char intrinsic_name
[64];
3581 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3582 load_emit_memory(ctx
, emit_data
);
3586 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3587 emit_waitcnt(ctx
, VM_CNT
);
3589 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3590 load_emit_buffer(ctx
, emit_data
);
3594 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3595 emit_data
->output
[emit_data
->chan
] =
3597 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3598 emit_data
->args
, emit_data
->arg_count
,
3599 LP_FUNC_ATTR_READONLY
);
3601 get_image_intr_name("llvm.amdgcn.image.load",
3602 emit_data
->dst_type
, /* vdata */
3603 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3604 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3605 intrinsic_name
, sizeof(intrinsic_name
));
3607 emit_data
->output
[emit_data
->chan
] =
3609 builder
, intrinsic_name
, emit_data
->dst_type
,
3610 emit_data
->args
, emit_data
->arg_count
,
3611 LP_FUNC_ATTR_READONLY
);
3615 static void store_fetch_args(
3616 struct lp_build_tgsi_context
* bld_base
,
3617 struct lp_build_emit_data
* emit_data
)
3619 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3620 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3621 LLVMBuilderRef builder
= gallivm
->builder
;
3622 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3623 struct tgsi_full_src_register memory
;
3624 LLVMValueRef chans
[4];
3629 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3631 for (chan
= 0; chan
< 4; ++chan
) {
3632 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3634 data
= lp_build_gather_values(gallivm
, chans
, 4);
3636 emit_data
->args
[emit_data
->arg_count
++] = data
;
3638 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3640 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3641 LLVMValueRef offset
;
3644 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3646 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3647 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3649 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3650 offset
, false, false);
3651 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3652 unsigned target
= inst
->Memory
.Texture
;
3653 LLVMValueRef coords
;
3655 /* 8bit/16bit TC L1 write corruption bug on SI.
3656 * All store opcodes not aligned to a dword are affected.
3658 * The only way to get unaligned stores in radeonsi is through
3661 bool force_glc
= ctx
->screen
->b
.chip_class
== SI
;
3663 coords
= image_fetch_coords(bld_base
, inst
, 0);
3665 if (target
== TGSI_TEXTURE_BUFFER
) {
3666 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3667 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3668 bld_base
->uint_bld
.zero
, false, force_glc
);
3670 emit_data
->args
[1] = coords
;
3671 image_fetch_rsrc(bld_base
, &memory
, true, target
,
3672 &emit_data
->args
[2]);
3673 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3674 emit_data
->arg_count
= 4;
3676 image_append_args(ctx
, emit_data
, target
, false, force_glc
);
3681 static void store_emit_buffer(
3682 struct si_shader_context
*ctx
,
3683 struct lp_build_emit_data
*emit_data
)
3685 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3686 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3687 LLVMBuilderRef builder
= gallivm
->builder
;
3688 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
3689 LLVMValueRef base_data
= emit_data
->args
[0];
3690 LLVMValueRef base_offset
= emit_data
->args
[3];
3691 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3695 const char *intrinsic_name
;
3697 LLVMValueRef offset
;
3700 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3702 /* Due to an LLVM limitation, split 3-element writes
3703 * into a 2-element and a 1-element write. */
3705 writemask
|= 1 << (start
+ 2);
3711 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3712 } else if (count
== 2) {
3713 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3715 tmp
= LLVMBuildExtractElement(
3717 lp_build_const_int32(gallivm
, start
), "");
3718 data
= LLVMBuildInsertElement(
3719 builder
, LLVMGetUndef(v2f32
), tmp
,
3720 uint_bld
->zero
, "");
3722 tmp
= LLVMBuildExtractElement(
3724 lp_build_const_int32(gallivm
, start
+ 1), "");
3725 data
= LLVMBuildInsertElement(
3726 builder
, data
, tmp
, uint_bld
->one
, "");
3728 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3731 data
= LLVMBuildExtractElement(
3733 lp_build_const_int32(gallivm
, start
), "");
3734 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3737 offset
= base_offset
;
3739 offset
= LLVMBuildAdd(
3741 lp_build_const_int32(gallivm
, start
* 4), "");
3744 emit_data
->args
[0] = data
;
3745 emit_data
->args
[3] = offset
;
3748 builder
, intrinsic_name
, emit_data
->dst_type
,
3749 emit_data
->args
, emit_data
->arg_count
, 0);
3753 static void store_emit_memory(
3754 struct si_shader_context
*ctx
,
3755 struct lp_build_emit_data
*emit_data
)
3757 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3758 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3759 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
3760 LLVMBuilderRef builder
= gallivm
->builder
;
3761 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3762 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3765 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3767 for (chan
= 0; chan
< 4; ++chan
) {
3768 if (!(writemask
& (1 << chan
))) {
3771 data
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 1, chan
);
3772 index
= lp_build_const_int32(gallivm
, chan
);
3773 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3774 LLVMBuildStore(builder
, data
, derived_ptr
);
3778 static void store_emit(
3779 const struct lp_build_tgsi_action
*action
,
3780 struct lp_build_tgsi_context
*bld_base
,
3781 struct lp_build_emit_data
*emit_data
)
3783 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3784 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3785 LLVMBuilderRef builder
= gallivm
->builder
;
3786 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3787 unsigned target
= inst
->Memory
.Texture
;
3788 char intrinsic_name
[64];
3790 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3791 store_emit_memory(ctx
, emit_data
);
3795 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3796 emit_waitcnt(ctx
, VM_CNT
);
3798 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3799 store_emit_buffer(ctx
, emit_data
);
3803 if (target
== TGSI_TEXTURE_BUFFER
) {
3804 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3805 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3806 emit_data
->dst_type
, emit_data
->args
,
3807 emit_data
->arg_count
, 0);
3809 get_image_intr_name("llvm.amdgcn.image.store",
3810 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3811 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3812 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3813 intrinsic_name
, sizeof(intrinsic_name
));
3815 emit_data
->output
[emit_data
->chan
] =
3817 builder
, intrinsic_name
, emit_data
->dst_type
,
3818 emit_data
->args
, emit_data
->arg_count
, 0);
3822 static void atomic_fetch_args(
3823 struct lp_build_tgsi_context
* bld_base
,
3824 struct lp_build_emit_data
* emit_data
)
3826 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3827 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3828 LLVMBuilderRef builder
= gallivm
->builder
;
3829 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3830 LLVMValueRef data1
, data2
;
3834 emit_data
->dst_type
= bld_base
->base
.elem_type
;
3836 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
3837 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3839 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3840 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
3841 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3844 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
3845 * of arguments, which is reversed relative to TGSI (and GLSL)
3847 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3848 emit_data
->args
[emit_data
->arg_count
++] = data2
;
3849 emit_data
->args
[emit_data
->arg_count
++] = data1
;
3851 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3852 LLVMValueRef offset
;
3854 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3856 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3857 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3859 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3860 offset
, true, false);
3861 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3862 unsigned target
= inst
->Memory
.Texture
;
3863 LLVMValueRef coords
;
3865 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
3866 coords
= image_fetch_coords(bld_base
, inst
, 1);
3868 if (target
== TGSI_TEXTURE_BUFFER
) {
3869 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3870 bld_base
->uint_bld
.zero
, true, false);
3872 emit_data
->args
[emit_data
->arg_count
++] = coords
;
3873 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3875 image_append_args(ctx
, emit_data
, target
, true, false);
3880 static void atomic_emit_memory(struct si_shader_context
*ctx
,
3881 struct lp_build_emit_data
*emit_data
) {
3882 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3883 LLVMBuilderRef builder
= gallivm
->builder
;
3884 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3885 LLVMValueRef ptr
, result
, arg
;
3887 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
3889 arg
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 2, 0);
3890 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
3892 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3893 LLVMValueRef new_data
;
3894 new_data
= lp_build_emit_fetch(&ctx
->bld_base
,
3897 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
3899 #if HAVE_LLVM >= 0x309
3900 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
3901 LLVMAtomicOrderingSequentiallyConsistent
,
3902 LLVMAtomicOrderingSequentiallyConsistent
,
3906 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
3908 LLVMAtomicRMWBinOp op
;
3910 switch(inst
->Instruction
.Opcode
) {
3911 case TGSI_OPCODE_ATOMUADD
:
3912 op
= LLVMAtomicRMWBinOpAdd
;
3914 case TGSI_OPCODE_ATOMXCHG
:
3915 op
= LLVMAtomicRMWBinOpXchg
;
3917 case TGSI_OPCODE_ATOMAND
:
3918 op
= LLVMAtomicRMWBinOpAnd
;
3920 case TGSI_OPCODE_ATOMOR
:
3921 op
= LLVMAtomicRMWBinOpOr
;
3923 case TGSI_OPCODE_ATOMXOR
:
3924 op
= LLVMAtomicRMWBinOpXor
;
3926 case TGSI_OPCODE_ATOMUMIN
:
3927 op
= LLVMAtomicRMWBinOpUMin
;
3929 case TGSI_OPCODE_ATOMUMAX
:
3930 op
= LLVMAtomicRMWBinOpUMax
;
3932 case TGSI_OPCODE_ATOMIMIN
:
3933 op
= LLVMAtomicRMWBinOpMin
;
3935 case TGSI_OPCODE_ATOMIMAX
:
3936 op
= LLVMAtomicRMWBinOpMax
;
3939 unreachable("unknown atomic opcode");
3942 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
3943 LLVMAtomicOrderingSequentiallyConsistent
,
3946 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
3949 static void atomic_emit(
3950 const struct lp_build_tgsi_action
*action
,
3951 struct lp_build_tgsi_context
*bld_base
,
3952 struct lp_build_emit_data
*emit_data
)
3954 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3955 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3956 LLVMBuilderRef builder
= gallivm
->builder
;
3957 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3958 char intrinsic_name
[40];
3961 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3962 atomic_emit_memory(ctx
, emit_data
);
3966 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
3967 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3968 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3969 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
3971 LLVMValueRef coords
;
3972 char coords_type
[8];
3974 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3975 coords
= emit_data
->args
[2];
3977 coords
= emit_data
->args
[1];
3979 ac_build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
3980 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3981 "llvm.amdgcn.image.atomic.%s.%s",
3982 action
->intr_name
, coords_type
);
3985 tmp
= lp_build_intrinsic(
3986 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
3987 emit_data
->args
, emit_data
->arg_count
, 0);
3988 emit_data
->output
[emit_data
->chan
] =
3989 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
3992 static void resq_fetch_args(
3993 struct lp_build_tgsi_context
* bld_base
,
3994 struct lp_build_emit_data
* emit_data
)
3996 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3997 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3998 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3999 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4001 emit_data
->dst_type
= ctx
->v4i32
;
4003 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4004 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4005 emit_data
->arg_count
= 1;
4006 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4007 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4008 &emit_data
->args
[0]);
4009 emit_data
->arg_count
= 1;
4011 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
4012 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4013 &emit_data
->args
[1]);
4014 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
4015 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
4016 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
4017 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
4018 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
4019 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
4020 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
4021 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
4022 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
4023 emit_data
->arg_count
= 10;
4027 static void resq_emit(
4028 const struct lp_build_tgsi_action
*action
,
4029 struct lp_build_tgsi_context
*bld_base
,
4030 struct lp_build_emit_data
*emit_data
)
4032 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4033 LLVMBuilderRef builder
= gallivm
->builder
;
4034 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4037 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4038 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4039 lp_build_const_int32(gallivm
, 2), "");
4040 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4041 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4043 out
= lp_build_intrinsic(
4044 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
4045 emit_data
->args
, emit_data
->arg_count
,
4046 LP_FUNC_ATTR_READNONE
| LP_FUNC_ATTR_LEGACY
);
4048 /* Divide the number of layers by 6 to get the number of cubes. */
4049 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4050 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4051 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4053 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4054 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4055 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4059 emit_data
->output
[emit_data
->chan
] = out
;
4062 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4063 struct lp_build_emit_data
*emit_data
,
4064 unsigned opcode
, unsigned target
,
4065 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4066 LLVMValueRef
*param
, unsigned count
,
4069 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4071 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
||
4072 target
== TGSI_TEXTURE_SHADOWRECT
;
4074 /* Pad to power of two vector */
4075 while (count
< util_next_power_of_two(count
))
4076 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4078 /* Texture coordinates. */
4080 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
4082 emit_data
->args
[0] = param
[0];
4085 emit_data
->args
[1] = res_ptr
;
4088 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
4089 emit_data
->dst_type
= ctx
->v4i32
;
4091 emit_data
->dst_type
= ctx
->v4f32
;
4093 emit_data
->args
[num_args
++] = samp_ptr
;
4096 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
4097 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
4098 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
4099 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
4100 tgsi_is_array_sampler(target
)); /* da */
4101 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
4102 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
4103 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
4104 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
4106 emit_data
->arg_count
= num_args
;
4109 static const struct lp_build_tgsi_action tex_action
;
4119 * Load an image view, fmask view. or sampler state descriptor.
4121 static LLVMValueRef
load_sampler_desc_custom(struct si_shader_context
*ctx
,
4122 LLVMValueRef list
, LLVMValueRef index
,
4123 enum desc_type type
)
4125 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4126 LLVMBuilderRef builder
= gallivm
->builder
;
4130 /* The image is at [0:7]. */
4131 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4134 /* The buffer is in [4:7]. */
4135 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4136 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4137 list
= LLVMBuildPointerCast(builder
, list
,
4138 const_array(ctx
->v4i32
, 0), "");
4141 /* The FMASK is at [8:15]. */
4142 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4143 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4146 /* The sampler state is at [12:15]. */
4147 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4148 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4149 list
= LLVMBuildPointerCast(builder
, list
,
4150 const_array(ctx
->v4i32
, 0), "");
4154 return ac_build_indexed_load_const(&ctx
->ac
, list
, index
);
4157 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4158 LLVMValueRef index
, enum desc_type type
)
4160 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
,
4163 return load_sampler_desc_custom(ctx
, list
, index
, type
);
4166 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4169 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4170 * filtering manually. The driver sets img7 to a mask clearing
4171 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4172 * s_and_b32 samp0, samp0, img7
4175 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4177 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4178 LLVMValueRef res
, LLVMValueRef samp
)
4180 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4181 LLVMValueRef img7
, samp0
;
4183 if (ctx
->screen
->b
.chip_class
>= VI
)
4186 img7
= LLVMBuildExtractElement(builder
, res
,
4187 LLVMConstInt(ctx
->i32
, 7, 0), "");
4188 samp0
= LLVMBuildExtractElement(builder
, samp
,
4189 LLVMConstInt(ctx
->i32
, 0, 0), "");
4190 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4191 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4192 LLVMConstInt(ctx
->i32
, 0, 0), "");
4195 static void tex_fetch_ptrs(
4196 struct lp_build_tgsi_context
*bld_base
,
4197 struct lp_build_emit_data
*emit_data
,
4198 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4200 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4201 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4202 unsigned target
= inst
->Texture
.Texture
;
4203 unsigned sampler_src
;
4204 unsigned sampler_index
;
4207 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4208 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4210 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4211 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4213 index
= get_bounded_indirect_index(ctx
,
4215 reg
->Register
.Index
,
4218 index
= LLVMConstInt(ctx
->i32
, sampler_index
, 0);
4221 if (target
== TGSI_TEXTURE_BUFFER
)
4222 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_BUFFER
);
4224 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_IMAGE
);
4231 if (target
== TGSI_TEXTURE_2D_MSAA
||
4232 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4234 *fmask_ptr
= load_sampler_desc(ctx
, index
, DESC_FMASK
);
4235 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
4237 *samp_ptr
= load_sampler_desc(ctx
, index
, DESC_SAMPLER
);
4238 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4243 static void txq_fetch_args(
4244 struct lp_build_tgsi_context
*bld_base
,
4245 struct lp_build_emit_data
*emit_data
)
4247 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4248 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4249 unsigned target
= inst
->Texture
.Texture
;
4250 LLVMValueRef res_ptr
;
4251 LLVMValueRef address
;
4253 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4255 if (target
== TGSI_TEXTURE_BUFFER
) {
4256 /* Read the size from the buffer descriptor directly. */
4257 emit_data
->args
[0] = get_buffer_size(bld_base
, res_ptr
);
4261 /* Textures - set the mip level. */
4262 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4264 set_tex_fetch_args(ctx
, emit_data
, TGSI_OPCODE_TXQ
, target
, res_ptr
,
4265 NULL
, &address
, 1, 0xf);
4268 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4269 struct lp_build_tgsi_context
*bld_base
,
4270 struct lp_build_emit_data
*emit_data
)
4272 struct lp_build_context
*base
= &bld_base
->base
;
4273 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4275 if (target
== TGSI_TEXTURE_BUFFER
) {
4276 /* Just return the buffer size. */
4277 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4281 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4282 base
->gallivm
->builder
, "llvm.SI.getresinfo.i32",
4283 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
4284 LP_FUNC_ATTR_READNONE
| LP_FUNC_ATTR_LEGACY
);
4286 /* Divide the number of layers by 6 to get the number of cubes. */
4287 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4288 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4289 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4290 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4291 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4293 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4294 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4295 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4297 emit_data
->output
[emit_data
->chan
] =
4298 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4302 static void tex_fetch_args(
4303 struct lp_build_tgsi_context
*bld_base
,
4304 struct lp_build_emit_data
*emit_data
)
4306 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4307 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4308 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4309 unsigned opcode
= inst
->Instruction
.Opcode
;
4310 unsigned target
= inst
->Texture
.Texture
;
4311 LLVMValueRef coords
[5], derivs
[6];
4312 LLVMValueRef address
[16];
4313 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4314 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4317 unsigned num_deriv_channels
= 0;
4318 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4319 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4320 unsigned dmask
= 0xf;
4322 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4324 if (target
== TGSI_TEXTURE_BUFFER
) {
4325 emit_data
->dst_type
= ctx
->v4f32
;
4326 emit_data
->args
[0] = LLVMBuildBitCast(gallivm
->builder
, res_ptr
,
4328 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4329 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4330 emit_data
->arg_count
= 3;
4334 /* Fetch and project texture coordinates */
4335 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4336 for (chan
= 0; chan
< 3; chan
++ ) {
4337 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4340 if (opcode
== TGSI_OPCODE_TXP
)
4341 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4347 if (opcode
== TGSI_OPCODE_TXP
)
4348 coords
[3] = bld_base
->base
.one
;
4351 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4352 /* The offsets are six-bit signed integers packed like this:
4353 * X=[5:0], Y=[13:8], and Z=[21:16].
4355 LLVMValueRef offset
[3], pack
;
4357 assert(inst
->Texture
.NumOffsets
== 1);
4359 for (chan
= 0; chan
< 3; chan
++) {
4360 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4361 emit_data
->inst
, 0, chan
);
4362 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4363 lp_build_const_int32(gallivm
, 0x3f), "");
4365 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4366 lp_build_const_int32(gallivm
, chan
*8), "");
4369 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4370 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4371 address
[count
++] = pack
;
4374 /* Pack LOD bias value */
4375 if (opcode
== TGSI_OPCODE_TXB
)
4376 address
[count
++] = coords
[3];
4377 if (opcode
== TGSI_OPCODE_TXB2
)
4378 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4380 /* Pack depth comparison value */
4381 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4384 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4385 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4387 assert(ref_pos
>= 0);
4388 z
= coords
[ref_pos
];
4391 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4392 * so the depth comparison value isn't clamped for Z16 and
4393 * Z24 anymore. Do it manually here.
4395 * It's unnecessary if the original texture format was
4396 * Z32_FLOAT, but we don't know that here.
4398 if (ctx
->screen
->b
.chip_class
== VI
)
4399 z
= ac_emit_clamp(&ctx
->ac
, z
);
4401 address
[count
++] = z
;
4404 /* Pack user derivatives */
4405 if (opcode
== TGSI_OPCODE_TXD
) {
4406 int param
, num_src_deriv_channels
;
4409 case TGSI_TEXTURE_3D
:
4410 num_src_deriv_channels
= 3;
4411 num_deriv_channels
= 3;
4413 case TGSI_TEXTURE_2D
:
4414 case TGSI_TEXTURE_SHADOW2D
:
4415 case TGSI_TEXTURE_RECT
:
4416 case TGSI_TEXTURE_SHADOWRECT
:
4417 case TGSI_TEXTURE_2D_ARRAY
:
4418 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4419 num_src_deriv_channels
= 2;
4420 num_deriv_channels
= 2;
4422 case TGSI_TEXTURE_CUBE
:
4423 case TGSI_TEXTURE_SHADOWCUBE
:
4424 case TGSI_TEXTURE_CUBE_ARRAY
:
4425 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4426 /* Cube derivatives will be converted to 2D. */
4427 num_src_deriv_channels
= 3;
4428 num_deriv_channels
= 2;
4430 case TGSI_TEXTURE_1D
:
4431 case TGSI_TEXTURE_SHADOW1D
:
4432 case TGSI_TEXTURE_1D_ARRAY
:
4433 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4434 num_src_deriv_channels
= 1;
4435 num_deriv_channels
= 1;
4438 unreachable("invalid target");
4441 for (param
= 0; param
< 2; param
++)
4442 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4443 derivs
[param
* num_src_deriv_channels
+ chan
] =
4444 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4447 if (target
== TGSI_TEXTURE_CUBE
||
4448 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4449 target
== TGSI_TEXTURE_SHADOWCUBE
||
4450 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4451 ac_prepare_cube_coords(&ctx
->ac
,
4452 opcode
== TGSI_OPCODE_TXD
,
4453 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4454 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
,
4457 if (opcode
== TGSI_OPCODE_TXD
)
4458 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4459 address
[count
++] = derivs
[i
];
4461 /* Pack texture coordinates */
4462 address
[count
++] = coords
[0];
4464 address
[count
++] = coords
[1];
4466 address
[count
++] = coords
[2];
4468 /* Pack LOD or sample index */
4469 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4470 address
[count
++] = coords
[3];
4471 else if (opcode
== TGSI_OPCODE_TXL2
)
4472 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4475 assert(!"Cannot handle more than 16 texture address parameters");
4479 for (chan
= 0; chan
< count
; chan
++ ) {
4480 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4481 address
[chan
], ctx
->i32
, "");
4484 /* Adjust the sample index according to FMASK.
4486 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4487 * which is the identity mapping. Each nibble says which physical sample
4488 * should be fetched to get that sample.
4490 * For example, 0x11111100 means there are only 2 samples stored and
4491 * the second sample covers 3/4 of the pixel. When reading samples 0
4492 * and 1, return physical sample 0 (determined by the first two 0s
4493 * in FMASK), otherwise return physical sample 1.
4495 * The sample index should be adjusted as follows:
4496 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4498 if (target
== TGSI_TEXTURE_2D_MSAA
||
4499 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4500 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4501 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4502 LLVMValueRef txf_address
[4];
4503 /* We only need .xy for non-arrays, and .xyz for arrays. */
4504 unsigned txf_count
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4505 struct tgsi_full_instruction inst
= {};
4507 memcpy(txf_address
, address
, sizeof(txf_address
));
4509 /* Read FMASK using TXF. */
4510 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4511 inst
.Texture
.Texture
= target
;
4512 txf_emit_data
.inst
= &inst
;
4513 txf_emit_data
.chan
= 0;
4514 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4515 target
, fmask_ptr
, NULL
,
4516 txf_address
, txf_count
, 0xf);
4517 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4519 /* Initialize some constants. */
4520 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4521 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4523 /* Apply the formula. */
4524 LLVMValueRef fmask
=
4525 LLVMBuildExtractElement(gallivm
->builder
,
4526 txf_emit_data
.output
[0],
4527 uint_bld
->zero
, "");
4529 unsigned sample_chan
= txf_count
; /* the sample index is last */
4531 LLVMValueRef sample_index4
=
4532 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4534 LLVMValueRef shifted_fmask
=
4535 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4537 LLVMValueRef final_sample
=
4538 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4540 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4541 * resource descriptor is 0 (invalid),
4543 LLVMValueRef fmask_desc
=
4544 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4547 LLVMValueRef fmask_word1
=
4548 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4551 LLVMValueRef word1_is_nonzero
=
4552 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4553 fmask_word1
, uint_bld
->zero
, "");
4555 /* Replace the MSAA sample index. */
4556 address
[sample_chan
] =
4557 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4558 final_sample
, address
[sample_chan
], "");
4561 if (opcode
== TGSI_OPCODE_TXF
) {
4562 /* add tex offsets */
4563 if (inst
->Texture
.NumOffsets
) {
4564 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4565 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4567 assert(inst
->Texture
.NumOffsets
== 1);
4570 case TGSI_TEXTURE_3D
:
4571 address
[2] = lp_build_add(uint_bld
, address
[2],
4572 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleZ
]);
4574 case TGSI_TEXTURE_2D
:
4575 case TGSI_TEXTURE_SHADOW2D
:
4576 case TGSI_TEXTURE_RECT
:
4577 case TGSI_TEXTURE_SHADOWRECT
:
4578 case TGSI_TEXTURE_2D_ARRAY
:
4579 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4581 lp_build_add(uint_bld
, address
[1],
4582 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleY
]);
4584 case TGSI_TEXTURE_1D
:
4585 case TGSI_TEXTURE_SHADOW1D
:
4586 case TGSI_TEXTURE_1D_ARRAY
:
4587 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4589 lp_build_add(uint_bld
, address
[0],
4590 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleX
]);
4592 /* texture offsets do not apply to other texture targets */
4597 if (opcode
== TGSI_OPCODE_TG4
) {
4598 unsigned gather_comp
= 0;
4600 /* DMASK was repurposed for GATHER4. 4 components are always
4601 * returned and DMASK works like a swizzle - it selects
4602 * the component to fetch. The only valid DMASK values are
4603 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4604 * (red,red,red,red) etc.) The ISA document doesn't mention
4608 /* Get the component index from src1.x for Gather4. */
4609 if (!tgsi_is_shadow_target(target
)) {
4610 LLVMValueRef comp_imm
;
4611 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4613 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4615 comp_imm
= ctx
->imms
[src1
.Index
* TGSI_NUM_CHANNELS
+ src1
.SwizzleX
];
4616 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4617 gather_comp
= CLAMP(gather_comp
, 0, 3);
4620 dmask
= 1 << gather_comp
;
4623 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4624 samp_ptr
, address
, count
, dmask
);
4627 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4628 * incorrectly forces nearest filtering if the texture format is integer.
4629 * The only effect it has on Gather4, which always returns 4 texels for
4630 * bilinear filtering, is that the final coordinates are off by 0.5 of
4633 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4634 * or (0.5 / size) from the normalized coordinates.
4636 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4637 struct lp_build_emit_data
*emit_data
,
4638 const char *intr_name
,
4639 unsigned coord_vgpr_index
)
4641 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4642 LLVMValueRef coord
= emit_data
->args
[0];
4643 LLVMValueRef half_texel
[2];
4646 if (emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
4647 emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
4648 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4650 struct tgsi_full_instruction txq_inst
= {};
4651 struct lp_build_emit_data txq_emit_data
= {};
4653 /* Query the texture size. */
4654 txq_inst
.Texture
.Texture
= emit_data
->inst
->Texture
.Texture
;
4655 txq_emit_data
.inst
= &txq_inst
;
4656 txq_emit_data
.dst_type
= ctx
->v4i32
;
4657 set_tex_fetch_args(ctx
, &txq_emit_data
, TGSI_OPCODE_TXQ
,
4658 txq_inst
.Texture
.Texture
,
4659 emit_data
->args
[1], NULL
,
4660 &ctx
->bld_base
.uint_bld
.zero
,
4662 txq_emit(NULL
, &ctx
->bld_base
, &txq_emit_data
);
4664 /* Compute -0.5 / size. */
4665 for (c
= 0; c
< 2; c
++) {
4667 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4668 LLVMConstInt(ctx
->i32
, c
, 0), "");
4669 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4671 lp_build_emit_llvm_unary(&ctx
->bld_base
,
4672 TGSI_OPCODE_RCP
, half_texel
[c
]);
4673 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4674 LLVMConstReal(ctx
->f32
, -0.5), "");
4678 for (c
= 0; c
< 2; c
++) {
4680 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4682 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4683 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4684 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4685 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4686 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4689 emit_data
->args
[0] = coord
;
4690 emit_data
->output
[emit_data
->chan
] =
4691 lp_build_intrinsic(builder
, intr_name
, emit_data
->dst_type
,
4692 emit_data
->args
, emit_data
->arg_count
,
4693 LP_FUNC_ATTR_READNONE
| LP_FUNC_ATTR_LEGACY
);
4696 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4697 struct lp_build_tgsi_context
*bld_base
,
4698 struct lp_build_emit_data
*emit_data
)
4700 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4701 struct lp_build_context
*base
= &bld_base
->base
;
4702 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4703 unsigned opcode
= inst
->Instruction
.Opcode
;
4704 unsigned target
= inst
->Texture
.Texture
;
4705 char intr_name
[127];
4706 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4707 bool is_shadow
= tgsi_is_shadow_target(target
);
4709 const char *name
= "llvm.SI.image.sample";
4710 const char *infix
= "";
4712 if (target
== TGSI_TEXTURE_BUFFER
) {
4713 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4714 base
->gallivm
->builder
,
4715 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4716 emit_data
->args
, emit_data
->arg_count
,
4717 LP_FUNC_ATTR_READNONE
| LP_FUNC_ATTR_LEGACY
);
4722 case TGSI_OPCODE_TXF
:
4723 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4724 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4725 "llvm.SI.image.load" :
4726 "llvm.SI.image.load.mip";
4730 case TGSI_OPCODE_LODQ
:
4731 name
= "llvm.SI.getlod";
4735 case TGSI_OPCODE_TEX
:
4736 case TGSI_OPCODE_TEX2
:
4737 case TGSI_OPCODE_TXP
:
4738 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4741 case TGSI_OPCODE_TXB
:
4742 case TGSI_OPCODE_TXB2
:
4743 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4746 case TGSI_OPCODE_TXL
:
4747 case TGSI_OPCODE_TXL2
:
4750 case TGSI_OPCODE_TXD
:
4753 case TGSI_OPCODE_TG4
:
4754 name
= "llvm.SI.gather4";
4762 /* Add the type and suffixes .c, .o if needed. */
4763 ac_build_type_name_for_intr(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4764 sprintf(intr_name
, "%s%s%s%s.%s",
4765 name
, is_shadow
? ".c" : "", infix
,
4766 has_offset
? ".o" : "", type
);
4768 /* The hardware needs special lowering for Gather4 with integer formats. */
4769 if (opcode
== TGSI_OPCODE_TG4
) {
4770 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4771 /* This will also work with non-constant indexing because of how
4772 * glsl_to_tgsi works and we intent to preserve that behavior.
4774 const unsigned src_idx
= 2;
4775 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4777 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4779 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4780 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
) {
4781 /* Texture coordinates start after:
4782 * {offset, bias, z-compare, derivatives}
4783 * Only the offset and z-compare can occur here.
4785 si_lower_gather4_integer(ctx
, emit_data
, intr_name
,
4786 (int)has_offset
+ (int)is_shadow
);
4791 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4792 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4793 emit_data
->args
, emit_data
->arg_count
,
4794 LP_FUNC_ATTR_READNONE
| LP_FUNC_ATTR_LEGACY
);
4797 static void si_llvm_emit_txqs(
4798 const struct lp_build_tgsi_action
*action
,
4799 struct lp_build_tgsi_context
*bld_base
,
4800 struct lp_build_emit_data
*emit_data
)
4802 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4803 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4804 LLVMBuilderRef builder
= gallivm
->builder
;
4805 LLVMValueRef res
, samples
;
4806 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4808 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4811 /* Read the samples from the descriptor directly. */
4812 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4813 samples
= LLVMBuildExtractElement(
4815 lp_build_const_int32(gallivm
, 3), "");
4816 samples
= LLVMBuildLShr(builder
, samples
,
4817 lp_build_const_int32(gallivm
, 16), "");
4818 samples
= LLVMBuildAnd(builder
, samples
,
4819 lp_build_const_int32(gallivm
, 0xf), "");
4820 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4823 emit_data
->output
[emit_data
->chan
] = samples
;
4826 static void si_llvm_emit_ddxy(
4827 const struct lp_build_tgsi_action
*action
,
4828 struct lp_build_tgsi_context
*bld_base
,
4829 struct lp_build_emit_data
*emit_data
)
4831 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4832 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4833 unsigned opcode
= emit_data
->info
->opcode
;
4838 if (opcode
== TGSI_OPCODE_DDX_FINE
)
4839 mask
= AC_TID_MASK_LEFT
;
4840 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
4841 mask
= AC_TID_MASK_TOP
;
4843 mask
= AC_TID_MASK_TOP_LEFT
;
4845 /* for DDX we want to next X pixel, DDY next Y pixel. */
4846 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
4848 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
4849 val
= ac_emit_ddxy(&ctx
->ac
, ctx
->screen
->has_ds_bpermute
,
4850 mask
, idx
, ctx
->lds
, val
);
4851 emit_data
->output
[emit_data
->chan
] = val
;
4855 * this takes an I,J coordinate pair,
4856 * and works out the X and Y derivatives.
4857 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
4859 static LLVMValueRef
si_llvm_emit_ddxy_interp(
4860 struct lp_build_tgsi_context
*bld_base
,
4861 LLVMValueRef interp_ij
)
4863 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4864 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4865 LLVMValueRef result
[4], a
;
4868 for (i
= 0; i
< 2; i
++) {
4869 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
4870 LLVMConstInt(ctx
->i32
, i
, 0), "");
4871 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
4872 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
4875 return lp_build_gather_values(gallivm
, result
, 4);
4878 static void interp_fetch_args(
4879 struct lp_build_tgsi_context
*bld_base
,
4880 struct lp_build_emit_data
*emit_data
)
4882 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4883 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4884 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4886 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4887 /* offset is in second src, first two channels */
4888 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4891 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4894 emit_data
->arg_count
= 2;
4895 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4896 LLVMValueRef sample_position
;
4897 LLVMValueRef sample_id
;
4898 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
4900 /* fetch sample ID, then fetch its sample position,
4901 * and place into first two channels.
4903 sample_id
= lp_build_emit_fetch(bld_base
,
4904 emit_data
->inst
, 1, TGSI_CHAN_X
);
4905 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
4907 sample_position
= load_sample_position(ctx
, sample_id
);
4909 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
4911 lp_build_const_int32(gallivm
, 0), "");
4913 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
4914 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
4916 lp_build_const_int32(gallivm
, 1), "");
4917 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
4918 emit_data
->arg_count
= 2;
4922 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4923 struct lp_build_tgsi_context
*bld_base
,
4924 struct lp_build_emit_data
*emit_data
)
4926 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4927 struct si_shader
*shader
= ctx
->shader
;
4928 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4929 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
4930 LLVMValueRef interp_param
;
4931 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4932 int input_index
= inst
->Src
[0].Register
.Index
;
4935 LLVMValueRef attr_number
;
4936 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
4937 int interp_param_idx
;
4938 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
4941 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
4943 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4944 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4945 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4947 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4949 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4950 if (interp_param_idx
== -1)
4952 else if (interp_param_idx
)
4953 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4955 interp_param
= NULL
;
4957 attr_number
= lp_build_const_int32(gallivm
, input_index
);
4959 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4960 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4961 LLVMValueRef ij_out
[2];
4962 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4965 * take the I then J parameters, and the DDX/Y for it, and
4966 * calculate the IJ inputs for the interpolator.
4967 * temp1 = ddx * offset/sample.x + I;
4968 * interp_param.I = ddy * offset/sample.y + temp1;
4969 * temp1 = ddx * offset/sample.x + J;
4970 * interp_param.J = ddy * offset/sample.y + temp1;
4972 for (i
= 0; i
< 2; i
++) {
4973 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
4974 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
4975 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
4976 ddxy_out
, ix_ll
, "");
4977 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
4978 ddxy_out
, iy_ll
, "");
4979 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
4980 interp_param
, ix_ll
, "");
4981 LLVMValueRef temp1
, temp2
;
4983 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
4986 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
4988 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
4990 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
4992 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
4994 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
4997 for (chan
= 0; chan
< 4; chan
++) {
4998 LLVMValueRef llvm_chan
;
5001 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5002 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5005 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
5006 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
5007 LLVMValueRef i
= LLVMBuildExtractElement(
5008 gallivm
->builder
, interp_param
, uint
->zero
, "");
5009 LLVMValueRef j
= LLVMBuildExtractElement(
5010 gallivm
->builder
, interp_param
, uint
->one
, "");
5011 emit_data
->output
[chan
] = ac_build_fs_interp(&ctx
->ac
,
5012 llvm_chan
, attr_number
, params
,
5015 emit_data
->output
[chan
] = ac_build_fs_interp_mov(&ctx
->ac
,
5016 lp_build_const_int32(gallivm
, 2), /* P0 */
5017 llvm_chan
, attr_number
, params
);
5022 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5023 struct lp_build_emit_data
*emit_data
)
5025 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5026 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5030 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5032 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
5033 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
5037 /* Emit one vertex from the geometry shader */
5038 static void si_llvm_emit_vertex(
5039 const struct lp_build_tgsi_action
*action
,
5040 struct lp_build_tgsi_context
*bld_base
,
5041 struct lp_build_emit_data
*emit_data
)
5043 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5044 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5045 struct si_shader
*shader
= ctx
->shader
;
5046 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5047 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5048 struct lp_build_if_state if_state
;
5049 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5050 SI_PARAM_GS2VS_OFFSET
);
5051 LLVMValueRef gs_next_vertex
;
5052 LLVMValueRef can_emit
, kill
;
5053 unsigned chan
, offset
;
5057 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5059 /* Write vertex attribute values to GSVS ring */
5060 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5061 ctx
->gs_next_vertex
[stream
],
5064 /* If this thread has already emitted the declared maximum number of
5065 * vertices, skip the write: excessive vertex emissions are not
5066 * supposed to have any effect.
5068 * If the shader has no writes to memory, kill it instead. This skips
5069 * further memory loads and may allow LLVM to skip to the end
5072 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
5073 lp_build_const_int32(gallivm
,
5074 shader
->selector
->gs_max_out_vertices
), "");
5076 bool use_kill
= !info
->writes_memory
;
5078 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5079 lp_build_const_float(gallivm
, 1.0f
),
5080 lp_build_const_float(gallivm
, -1.0f
));
5082 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
5083 ctx
->voidt
, &kill
, 1, LP_FUNC_ATTR_LEGACY
);
5085 lp_build_if(&if_state
, gallivm
, can_emit
);
5089 for (i
= 0; i
< info
->num_outputs
; i
++) {
5090 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
5092 for (chan
= 0; chan
< 4; chan
++) {
5093 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
5094 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
5097 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5098 LLVMValueRef voffset
=
5099 lp_build_const_int32(gallivm
, offset
*
5100 shader
->selector
->gs_max_out_vertices
);
5103 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5104 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5106 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5108 ac_build_tbuffer_store(&ctx
->ac
,
5109 ctx
->gsvs_ring
[stream
],
5111 voffset
, soffset
, 0,
5112 V_008F0C_BUF_DATA_FORMAT_32
,
5113 V_008F0C_BUF_NUM_FORMAT_UINT
,
5118 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5119 lp_build_const_int32(gallivm
, 1));
5121 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5123 /* Signal vertex emission */
5124 ac_emit_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
5125 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
5127 lp_build_endif(&if_state
);
5130 /* Cut one primitive from the geometry shader */
5131 static void si_llvm_emit_primitive(
5132 const struct lp_build_tgsi_action
*action
,
5133 struct lp_build_tgsi_context
*bld_base
,
5134 struct lp_build_emit_data
*emit_data
)
5136 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5139 /* Signal primitive cut */
5140 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5141 ac_emit_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
5142 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
5145 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5146 struct lp_build_tgsi_context
*bld_base
,
5147 struct lp_build_emit_data
*emit_data
)
5149 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5150 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5152 /* SI only (thanks to a hw bug workaround):
5153 * The real barrier instruction isn’t needed, because an entire patch
5154 * always fits into a single wave.
5156 if (HAVE_LLVM
>= 0x0309 &&
5157 ctx
->screen
->b
.chip_class
== SI
&&
5158 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5159 emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
5163 lp_build_intrinsic(gallivm
->builder
,
5164 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5165 : "llvm.AMDGPU.barrier.local",
5166 ctx
->voidt
, NULL
, 0, 0);
5169 static const struct lp_build_tgsi_action tex_action
= {
5170 .fetch_args
= tex_fetch_args
,
5171 .emit
= build_tex_intrinsic
,
5174 static const struct lp_build_tgsi_action interp_action
= {
5175 .fetch_args
= interp_fetch_args
,
5176 .emit
= build_interp_intrinsic
,
5179 static void si_create_function(struct si_shader_context
*ctx
,
5181 LLVMTypeRef
*returns
, unsigned num_returns
,
5182 LLVMTypeRef
*params
, unsigned num_params
,
5187 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5188 params
, num_params
);
5189 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5190 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5192 for (i
= 0; i
<= last_sgpr
; ++i
) {
5193 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5195 /* The combination of:
5199 * allows the optimization passes to move loads and reduces
5200 * SGPR spilling significantly.
5202 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5203 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5204 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5206 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5209 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5210 "no-signed-zeros-fp-math",
5213 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5214 /* These were copied from some LLVM test. */
5215 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5216 "less-precise-fpmad",
5218 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5221 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5224 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5230 static void declare_streamout_params(struct si_shader_context
*ctx
,
5231 struct pipe_stream_output_info
*so
,
5232 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5233 unsigned *num_params
)
5237 /* Streamout SGPRs. */
5238 if (so
->num_outputs
) {
5239 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5240 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5242 ctx
->param_streamout_config
= *num_params
- 1;
5244 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5246 /* A streamout buffer offset is loaded if the stride is non-zero. */
5247 for (i
= 0; i
< 4; i
++) {
5251 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5255 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5257 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5260 case LLVMIntegerTypeKind
:
5261 return LLVMGetIntTypeWidth(type
) / 8;
5262 case LLVMFloatTypeKind
:
5264 case LLVMPointerTypeKind
:
5266 case LLVMVectorTypeKind
:
5267 return LLVMGetVectorSize(type
) *
5268 llvm_get_type_size(LLVMGetElementType(type
));
5269 case LLVMArrayTypeKind
:
5270 return LLVMGetArrayLength(type
) *
5271 llvm_get_type_size(LLVMGetElementType(type
));
5278 static void declare_tess_lds(struct si_shader_context
*ctx
)
5280 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5281 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5282 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5284 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5285 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5286 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5290 static unsigned si_get_max_workgroup_size(struct si_shader
*shader
)
5292 const unsigned *properties
= shader
->selector
->info
.properties
;
5293 unsigned max_work_group_size
=
5294 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5295 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5296 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5298 if (!max_work_group_size
) {
5299 /* This is a variable group size compute shader,
5300 * compile it for the maximum possible group size.
5302 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5304 return max_work_group_size
;
5307 static void create_function(struct si_shader_context
*ctx
)
5309 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5310 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5311 struct si_shader
*shader
= ctx
->shader
;
5312 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_MAX_ATTRIBS
], v3i32
;
5313 LLVMTypeRef returns
[16+32*4];
5314 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5315 unsigned num_returns
= 0;
5316 unsigned num_prolog_vgprs
= 0;
5318 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5320 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5321 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5322 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5323 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5324 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5326 switch (ctx
->type
) {
5327 case PIPE_SHADER_VERTEX
:
5328 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_MAX_ATTRIBS
);
5329 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5330 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5331 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5332 num_params
= SI_PARAM_DRAWID
+1;
5334 if (shader
->key
.as_es
) {
5335 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5336 } else if (shader
->key
.as_ls
) {
5337 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5338 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5340 if (shader
->is_gs_copy_shader
) {
5341 num_params
= SI_PARAM_RW_BUFFERS
+1;
5343 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5344 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5347 /* The locations of the other parameters are assigned dynamically. */
5348 declare_streamout_params(ctx
, &shader
->selector
->so
,
5349 params
, ctx
->i32
, &num_params
);
5352 last_sgpr
= num_params
-1;
5355 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5356 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5357 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5358 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5360 if (!shader
->is_gs_copy_shader
) {
5361 /* Vertex load indices. */
5362 ctx
->param_vertex_index0
= num_params
;
5364 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5365 params
[num_params
++] = ctx
->i32
;
5367 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5369 /* PrimitiveID output. */
5370 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5371 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5372 returns
[num_returns
++] = ctx
->f32
;
5376 case PIPE_SHADER_TESS_CTRL
:
5377 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5378 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5379 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5380 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5381 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5382 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5383 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5386 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5387 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5388 num_params
= SI_PARAM_REL_IDS
+1;
5390 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5391 * placed after the user SGPRs.
5393 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5394 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5396 for (i
= 0; i
< 3; i
++)
5397 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5400 case PIPE_SHADER_TESS_EVAL
:
5401 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5402 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5404 if (shader
->key
.as_es
) {
5405 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5406 params
[num_params
++] = ctx
->i32
;
5407 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5409 params
[num_params
++] = ctx
->i32
;
5410 declare_streamout_params(ctx
, &shader
->selector
->so
,
5411 params
, ctx
->i32
, &num_params
);
5412 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5414 last_sgpr
= num_params
- 1;
5417 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5418 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5419 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5420 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5422 /* PrimitiveID output. */
5423 if (!shader
->key
.as_es
)
5424 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5425 returns
[num_returns
++] = ctx
->f32
;
5428 case PIPE_SHADER_GEOMETRY
:
5429 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5430 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5431 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5434 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5435 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5436 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5437 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5438 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5439 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5440 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5441 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5442 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5445 case PIPE_SHADER_FRAGMENT
:
5446 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5447 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5448 last_sgpr
= SI_PARAM_PRIM_MASK
;
5449 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5450 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5451 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5452 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5453 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5454 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5455 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5456 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5457 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5458 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5459 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5460 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5461 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5462 shader
->info
.face_vgpr_index
= 20;
5463 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5464 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5465 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5466 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5468 /* Color inputs from the prolog. */
5469 if (shader
->selector
->info
.colors_read
) {
5470 unsigned num_color_elements
=
5471 util_bitcount(shader
->selector
->info
.colors_read
);
5473 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5474 for (i
= 0; i
< num_color_elements
; i
++)
5475 params
[num_params
++] = ctx
->f32
;
5477 num_prolog_vgprs
+= num_color_elements
;
5480 /* Outputs for the epilog. */
5481 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5484 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5485 shader
->selector
->info
.writes_z
+
5486 shader
->selector
->info
.writes_stencil
+
5487 shader
->selector
->info
.writes_samplemask
+
5488 1 /* SampleMaskIn */;
5490 num_returns
= MAX2(num_returns
,
5492 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5494 for (i
= 0; i
< num_return_sgprs
; i
++)
5495 returns
[i
] = ctx
->i32
;
5496 for (; i
< num_returns
; i
++)
5497 returns
[i
] = ctx
->f32
;
5500 case PIPE_SHADER_COMPUTE
:
5501 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5502 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5503 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5504 last_sgpr
= SI_PARAM_BLOCK_ID
;
5506 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5507 num_params
= SI_PARAM_THREAD_ID
+ 1;
5510 assert(0 && "unimplemented shader");
5514 assert(num_params
<= ARRAY_SIZE(params
));
5516 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5517 num_params
, last_sgpr
);
5519 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5520 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5521 ctx
->separate_prolog
) {
5522 si_llvm_add_attribute(ctx
->main_fn
,
5523 "InitialPSInputAddr",
5524 S_0286D0_PERSP_SAMPLE_ENA(1) |
5525 S_0286D0_PERSP_CENTER_ENA(1) |
5526 S_0286D0_PERSP_CENTROID_ENA(1) |
5527 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5528 S_0286D0_LINEAR_CENTER_ENA(1) |
5529 S_0286D0_LINEAR_CENTROID_ENA(1) |
5530 S_0286D0_FRONT_FACE_ENA(1) |
5531 S_0286D0_POS_FIXED_PT_ENA(1));
5532 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5533 si_llvm_add_attribute(ctx
->main_fn
,
5534 "amdgpu-max-work-group-size",
5535 si_get_max_workgroup_size(shader
));
5538 shader
->info
.num_input_sgprs
= 0;
5539 shader
->info
.num_input_vgprs
= 0;
5541 for (i
= 0; i
<= last_sgpr
; ++i
)
5542 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5544 for (; i
< num_params
; ++i
)
5545 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5547 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5548 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5550 if (!ctx
->screen
->has_ds_bpermute
&&
5552 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5553 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5554 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5555 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5556 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5557 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5559 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5560 LLVMArrayType(ctx
->i32
, 64),
5564 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5565 ctx
->type
== PIPE_SHADER_TESS_CTRL
)
5566 declare_tess_lds(ctx
);
5570 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5573 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5575 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
5576 LLVMBuilderRef builder
= gallivm
->builder
;
5578 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5579 SI_PARAM_RW_BUFFERS
);
5581 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5582 ctx
->shader
->key
.as_es
) ||
5583 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5584 ctx
->shader
->key
.as_es
) ||
5585 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5587 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5589 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5592 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5595 if (ctx
->shader
->is_gs_copy_shader
) {
5596 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
5599 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5600 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5601 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5602 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
5603 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
5604 LLVMValueRef base_ring
;
5606 base_ring
= ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5608 /* The conceptual layout of the GSVS ring is
5609 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5610 * but the real memory layout is swizzled across
5612 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5614 * Override the buffer descriptor accordingly.
5616 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5617 uint64_t stream_offset
= 0;
5619 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5620 unsigned num_components
;
5622 unsigned num_records
;
5623 LLVMValueRef ring
, tmp
;
5625 num_components
= sel
->info
.num_stream_output_components
[stream
];
5626 if (!num_components
)
5629 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5631 /* Limit on the stride field for <= CIK. */
5632 assert(stride
< (1 << 14));
5636 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5637 tmp
= LLVMBuildExtractElement(builder
, ring
, uint
->zero
, "");
5638 tmp
= LLVMBuildAdd(builder
, tmp
,
5639 LLVMConstInt(ctx
->i64
,
5640 stream_offset
, 0), "");
5641 stream_offset
+= stride
* 64;
5643 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, uint
->zero
, "");
5644 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5645 tmp
= LLVMBuildExtractElement(builder
, ring
, uint
->one
, "");
5646 tmp
= LLVMBuildOr(builder
, tmp
,
5647 LLVMConstInt(ctx
->i32
,
5648 S_008F04_STRIDE(stride
) |
5649 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5650 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, uint
->one
, "");
5651 ring
= LLVMBuildInsertElement(builder
, ring
,
5652 LLVMConstInt(ctx
->i32
, num_records
, 0),
5653 LLVMConstInt(ctx
->i32
, 2, 0), "");
5654 ring
= LLVMBuildInsertElement(builder
, ring
,
5655 LLVMConstInt(ctx
->i32
,
5656 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5657 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5658 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5659 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5660 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5661 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5662 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5663 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5664 S_008F0C_ADD_TID_ENABLE(1),
5666 LLVMConstInt(ctx
->i32
, 3, 0), "");
5667 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v16i8
, "");
5669 ctx
->gsvs_ring
[stream
] = ring
;
5674 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5675 LLVMValueRef param_rw_buffers
,
5676 unsigned param_pos_fixed_pt
)
5678 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5679 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5680 LLVMBuilderRef builder
= gallivm
->builder
;
5681 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5683 /* Use the fixed-point gl_FragCoord input.
5684 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5685 * per coordinate to get the repeating effect.
5687 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5688 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5690 /* Load the buffer descriptor. */
5691 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5692 desc
= ac_build_indexed_load_const(&ctx
->ac
, param_rw_buffers
, slot
);
5694 /* The stipple pattern is 32x32, each row has 32 bits. */
5695 offset
= LLVMBuildMul(builder
, address
[1],
5696 LLVMConstInt(ctx
->i32
, 4, 0), "");
5697 row
= buffer_load_const(ctx
, desc
, offset
);
5698 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
5699 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5700 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5702 /* The intrinsic kills the thread if arg < 0. */
5703 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5704 LLVMConstReal(ctx
->f32
, -1), "");
5705 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1,
5706 LP_FUNC_ATTR_LEGACY
);
5709 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5710 struct si_shader_config
*conf
,
5711 unsigned symbol_offset
)
5714 const unsigned char *config
=
5715 ac_shader_binary_config_start(binary
, symbol_offset
);
5716 bool really_needs_scratch
= false;
5718 /* LLVM adds SGPR spills to the scratch size.
5719 * Find out if we really need the scratch buffer.
5721 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5722 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5724 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5725 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5726 really_needs_scratch
= true;
5731 /* XXX: We may be able to emit some of these values directly rather than
5732 * extracting fields to be emitted later.
5735 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5736 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5737 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5739 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5740 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5741 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5742 case R_00B848_COMPUTE_PGM_RSRC1
:
5743 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5744 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5745 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5746 conf
->rsrc1
= value
;
5748 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5749 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5751 case R_00B84C_COMPUTE_PGM_RSRC2
:
5752 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5753 conf
->rsrc2
= value
;
5755 case R_0286CC_SPI_PS_INPUT_ENA
:
5756 conf
->spi_ps_input_ena
= value
;
5758 case R_0286D0_SPI_PS_INPUT_ADDR
:
5759 conf
->spi_ps_input_addr
= value
;
5761 case R_0286E8_SPI_TMPRING_SIZE
:
5762 case R_00B860_COMPUTE_TMPRING_SIZE
:
5763 /* WAVESIZE is in units of 256 dwords. */
5764 if (really_needs_scratch
)
5765 conf
->scratch_bytes_per_wave
=
5766 G_00B860_WAVESIZE(value
) * 256 * 4;
5768 case 0x4: /* SPILLED_SGPRS */
5769 conf
->spilled_sgprs
= value
;
5771 case 0x8: /* SPILLED_VGPRS */
5772 conf
->spilled_vgprs
= value
;
5776 static bool printed
;
5779 fprintf(stderr
, "Warning: LLVM emitted unknown "
5780 "config register: 0x%x\n", reg
);
5788 if (!conf
->spi_ps_input_addr
)
5789 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5792 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5793 struct si_shader
*shader
,
5794 struct si_shader_config
*config
,
5795 uint64_t scratch_va
)
5798 uint32_t scratch_rsrc_dword0
= scratch_va
;
5799 uint32_t scratch_rsrc_dword1
=
5800 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5802 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
5805 if (HAVE_LLVM
>= 0x0309)
5806 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5808 scratch_rsrc_dword1
|=
5809 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5811 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5812 const struct ac_shader_reloc
*reloc
=
5813 &shader
->binary
.relocs
[i
];
5814 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5815 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5816 &scratch_rsrc_dword0
, 4);
5817 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5818 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5819 &scratch_rsrc_dword1
, 4);
5824 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
5826 unsigned size
= shader
->binary
.code_size
;
5829 size
+= shader
->prolog
->binary
.code_size
;
5831 size
+= shader
->epilog
->binary
.code_size
;
5835 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5837 const struct ac_shader_binary
*prolog
=
5838 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5839 const struct ac_shader_binary
*epilog
=
5840 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5841 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5842 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5843 (!epilog
? mainb
->rodata_size
: 0);
5846 assert(!prolog
|| !prolog
->rodata_size
);
5847 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
5848 assert(!epilog
|| !epilog
->rodata_size
);
5850 r600_resource_reference(&shader
->bo
, NULL
);
5851 shader
->bo
= (struct r600_resource
*)
5852 pipe_buffer_create(&sscreen
->b
.b
, 0,
5853 PIPE_USAGE_IMMUTABLE
,
5854 align(bo_size
, SI_CPDMA_ALIGNMENT
));
5859 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
5860 PIPE_TRANSFER_READ_WRITE
);
5863 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
5864 ptr
+= prolog
->code_size
;
5867 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
5868 ptr
+= mainb
->code_size
;
5871 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
5872 else if (mainb
->rodata_size
> 0)
5873 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5875 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
5879 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5880 struct pipe_debug_callback
*debug
,
5881 const char *name
, FILE *file
)
5886 if (binary
->disasm_string
) {
5887 fprintf(file
, "Shader %s disassembly:\n", name
);
5888 fprintf(file
, "%s", binary
->disasm_string
);
5890 if (debug
&& debug
->debug_message
) {
5891 /* Very long debug messages are cut off, so send the
5892 * disassembly one line at a time. This causes more
5893 * overhead, but on the plus side it simplifies
5894 * parsing of resulting logs.
5896 pipe_debug_message(debug
, SHADER_INFO
,
5897 "Shader Disassembly Begin");
5899 line
= binary
->disasm_string
;
5901 p
= util_strchrnul(line
, '\n');
5905 pipe_debug_message(debug
, SHADER_INFO
,
5906 "%.*s", count
, line
);
5914 pipe_debug_message(debug
, SHADER_INFO
,
5915 "Shader Disassembly End");
5918 fprintf(file
, "Shader %s binary:\n", name
);
5919 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5920 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5921 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5922 binary
->code
[i
+ 1], binary
->code
[i
]);
5927 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5928 struct si_shader
*shader
,
5929 struct pipe_debug_callback
*debug
,
5932 bool check_debug_option
)
5934 struct si_shader_config
*conf
= &shader
->config
;
5935 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5936 unsigned code_size
= si_get_shader_binary_size(shader
);
5937 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
5938 unsigned lds_per_wave
= 0;
5939 unsigned max_simd_waves
= 10;
5941 /* Compute LDS usage for PS. */
5942 switch (processor
) {
5943 case PIPE_SHADER_FRAGMENT
:
5944 /* The minimum usage per wave is (num_inputs * 48). The maximum
5945 * usage is (num_inputs * 48 * 16).
5946 * We can get anything in between and it varies between waves.
5948 * The 48 bytes per input for a single primitive is equal to
5949 * 4 bytes/component * 4 components/input * 3 points.
5951 * Other stages don't know the size at compile time or don't
5952 * allocate LDS per wave, but instead they do it per thread group.
5954 lds_per_wave
= conf
->lds_size
* lds_increment
+
5955 align(num_inputs
* 48, lds_increment
);
5957 case PIPE_SHADER_COMPUTE
:
5958 if (shader
->selector
) {
5959 unsigned max_workgroup_size
=
5960 si_get_max_workgroup_size(shader
);
5961 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5962 DIV_ROUND_UP(max_workgroup_size
, 64);
5967 /* Compute the per-SIMD wave counts. */
5968 if (conf
->num_sgprs
) {
5969 if (sscreen
->b
.chip_class
>= VI
)
5970 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5972 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5975 if (conf
->num_vgprs
)
5976 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5978 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5979 * 16KB makes some SIMDs unoccupied). */
5981 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5983 if (!check_debug_option
||
5984 r600_can_dump_shader(&sscreen
->b
, processor
)) {
5985 if (processor
== PIPE_SHADER_FRAGMENT
) {
5986 fprintf(file
, "*** SHADER CONFIG ***\n"
5987 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5988 "SPI_PS_INPUT_ENA = 0x%04x\n",
5989 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5992 fprintf(file
, "*** SHADER STATS ***\n"
5995 "Spilled SGPRs: %d\n"
5996 "Spilled VGPRs: %d\n"
5997 "Private memory VGPRs: %d\n"
5998 "Code Size: %d bytes\n"
6000 "Scratch: %d bytes per wave\n"
6002 "********************\n\n\n",
6003 conf
->num_sgprs
, conf
->num_vgprs
,
6004 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
6005 conf
->private_mem_vgprs
, code_size
,
6006 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6010 pipe_debug_message(debug
, SHADER_INFO
,
6011 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6012 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6013 "Spilled VGPRs: %d PrivMem VGPRs: %d",
6014 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6015 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6016 max_simd_waves
, conf
->spilled_sgprs
,
6017 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
6020 const char *si_get_shader_name(struct si_shader
*shader
, unsigned processor
)
6022 switch (processor
) {
6023 case PIPE_SHADER_VERTEX
:
6024 if (shader
->key
.as_es
)
6025 return "Vertex Shader as ES";
6026 else if (shader
->key
.as_ls
)
6027 return "Vertex Shader as LS";
6029 return "Vertex Shader as VS";
6030 case PIPE_SHADER_TESS_CTRL
:
6031 return "Tessellation Control Shader";
6032 case PIPE_SHADER_TESS_EVAL
:
6033 if (shader
->key
.as_es
)
6034 return "Tessellation Evaluation Shader as ES";
6036 return "Tessellation Evaluation Shader as VS";
6037 case PIPE_SHADER_GEOMETRY
:
6038 if (shader
->is_gs_copy_shader
)
6039 return "GS Copy Shader as VS";
6041 return "Geometry Shader";
6042 case PIPE_SHADER_FRAGMENT
:
6043 return "Pixel Shader";
6044 case PIPE_SHADER_COMPUTE
:
6045 return "Compute Shader";
6047 return "Unknown Shader";
6051 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6052 struct pipe_debug_callback
*debug
, unsigned processor
,
6053 FILE *file
, bool check_debug_option
)
6055 if (!check_debug_option
||
6056 r600_can_dump_shader(&sscreen
->b
, processor
))
6057 si_dump_shader_key(processor
, &shader
->key
, file
);
6059 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
6060 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6061 si_get_shader_name(shader
, processor
));
6062 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6065 if (!check_debug_option
||
6066 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6067 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6068 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6071 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6072 debug
, "prolog", file
);
6074 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6077 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6078 debug
, "epilog", file
);
6079 fprintf(file
, "\n");
6082 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
6083 check_debug_option
);
6086 int si_compile_llvm(struct si_screen
*sscreen
,
6087 struct ac_shader_binary
*binary
,
6088 struct si_shader_config
*conf
,
6089 LLVMTargetMachineRef tm
,
6091 struct pipe_debug_callback
*debug
,
6096 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6098 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6099 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6101 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6102 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6103 ac_dump_module(mod
);
6104 fprintf(stderr
, "\n");
6108 if (sscreen
->record_llvm_ir
) {
6109 char *ir
= LLVMPrintModuleToString(mod
);
6110 binary
->llvm_ir_string
= strdup(ir
);
6111 LLVMDisposeMessage(ir
);
6114 if (!si_replace_shader(count
, binary
)) {
6115 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6120 si_shader_binary_read_config(binary
, conf
, 0);
6122 /* Enable 64-bit and 16-bit denormals, because there is no performance
6125 * If denormals are enabled, all floating-point output modifiers are
6128 * Don't enable denormals for 32-bit floats, because:
6129 * - Floating-point output modifiers would be ignored by the hw.
6130 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6131 * have to stop using those.
6132 * - SI & CI would be very slow.
6134 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6136 FREE(binary
->config
);
6137 FREE(binary
->global_symbol_offsets
);
6138 binary
->config
= NULL
;
6139 binary
->global_symbol_offsets
= NULL
;
6141 /* Some shaders can't have rodata because their binaries can be
6144 if (binary
->rodata_size
&&
6145 (processor
== PIPE_SHADER_VERTEX
||
6146 processor
== PIPE_SHADER_TESS_CTRL
||
6147 processor
== PIPE_SHADER_TESS_EVAL
||
6148 processor
== PIPE_SHADER_FRAGMENT
)) {
6149 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6156 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6158 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6159 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6161 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6164 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6166 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6167 LLVMTargetMachineRef tm
,
6168 struct si_shader_selector
*gs_selector
,
6169 struct pipe_debug_callback
*debug
)
6171 struct si_shader_context ctx
;
6172 struct si_shader
*shader
;
6173 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6174 LLVMBuilderRef builder
;
6175 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
6176 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6177 struct si_shader_output_values
*outputs
;
6178 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6179 LLVMValueRef args
[9];
6182 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6187 shader
= CALLOC_STRUCT(si_shader
);
6194 shader
->selector
= gs_selector
;
6195 shader
->is_gs_copy_shader
= true;
6197 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6198 ctx
.type
= PIPE_SHADER_VERTEX
;
6200 builder
= gallivm
->builder
;
6202 create_function(&ctx
);
6203 preload_ring_buffers(&ctx
);
6205 args
[0] = ctx
.gsvs_ring
[0];
6206 args
[1] = lp_build_mul_imm(uint
,
6207 LLVMGetParam(ctx
.main_fn
,
6208 ctx
.param_vertex_id
),
6210 args
[3] = uint
->zero
;
6211 args
[4] = uint
->one
; /* OFFEN */
6212 args
[5] = uint
->zero
; /* IDXEN */
6213 args
[6] = uint
->one
; /* GLC */
6214 args
[7] = uint
->one
; /* SLC */
6215 args
[8] = uint
->zero
; /* TFE */
6217 /* Fetch the vertex stream ID.*/
6218 LLVMValueRef stream_id
;
6220 if (gs_selector
->so
.num_outputs
)
6221 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
6223 stream_id
= uint
->zero
;
6225 /* Fill in output information. */
6226 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6227 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
6228 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
6230 for (int chan
= 0; chan
< 4; chan
++) {
6231 outputs
[i
].vertex_stream
[chan
] =
6232 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
6236 LLVMBasicBlockRef end_bb
;
6237 LLVMValueRef switch_inst
;
6239 end_bb
= LLVMAppendBasicBlockInContext(gallivm
->context
, ctx
.main_fn
, "end");
6240 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
6242 for (int stream
= 0; stream
< 4; stream
++) {
6243 LLVMBasicBlockRef bb
;
6246 if (!gsinfo
->num_stream_output_components
[stream
])
6249 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
6252 bb
= LLVMInsertBasicBlockInContext(gallivm
->context
, end_bb
, "out");
6253 LLVMAddCase(switch_inst
, lp_build_const_int32(gallivm
, stream
), bb
);
6254 LLVMPositionBuilderAtEnd(builder
, bb
);
6256 /* Fetch vertex data from GSVS ring */
6258 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6259 for (unsigned chan
= 0; chan
< 4; chan
++) {
6260 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
6261 outputs
[i
].vertex_stream
[chan
] != stream
) {
6262 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
6266 args
[2] = lp_build_const_int32(
6268 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4);
6271 outputs
[i
].values
[chan
] =
6272 LLVMBuildBitCast(gallivm
->builder
,
6273 lp_build_intrinsic(gallivm
->builder
,
6274 "llvm.SI.buffer.load.dword.i32.i32",
6276 LP_FUNC_ATTR_READONLY
|
6277 LP_FUNC_ATTR_LEGACY
),
6282 /* Streamout and exports. */
6283 if (gs_selector
->so
.num_outputs
) {
6284 si_llvm_emit_streamout(&ctx
, outputs
,
6285 gsinfo
->num_outputs
,
6290 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6292 LLVMBuildBr(builder
, end_bb
);
6295 LLVMPositionBuilderAtEnd(builder
, end_bb
);
6297 LLVMBuildRetVoid(gallivm
->builder
);
6299 /* Dump LLVM IR before any optimization passes */
6300 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6301 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6302 ac_dump_module(bld_base
->base
.gallivm
->module
);
6304 si_llvm_finalize_module(&ctx
,
6305 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6307 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6308 &ctx
.shader
->config
, ctx
.tm
,
6309 bld_base
->base
.gallivm
->module
,
6310 debug
, PIPE_SHADER_GEOMETRY
,
6313 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6314 fprintf(stderr
, "GS Copy Shader:\n");
6315 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6316 PIPE_SHADER_GEOMETRY
, stderr
, true);
6317 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6320 si_llvm_dispose(&ctx
);
6331 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6336 fprintf(f
, "SHADER KEY\n");
6339 case PIPE_SHADER_VERTEX
:
6340 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6341 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6342 fprintf(f
, !i
? "%u" : ", %u",
6343 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6345 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6346 fprintf(f
, " as_es = %u\n", key
->as_es
);
6347 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6349 fprintf(f
, " mono.vs.fix_fetch = {");
6350 for (i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
6351 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs
.fix_fetch
[i
]);
6355 case PIPE_SHADER_TESS_CTRL
:
6356 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6357 fprintf(f
, " mono.tcs.inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.tcs
.inputs_to_copy
);
6360 case PIPE_SHADER_TESS_EVAL
:
6361 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6362 fprintf(f
, " as_es = %u\n", key
->as_es
);
6365 case PIPE_SHADER_GEOMETRY
:
6366 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
6369 case PIPE_SHADER_COMPUTE
:
6372 case PIPE_SHADER_FRAGMENT
:
6373 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6374 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6375 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6376 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6377 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6378 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6379 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6380 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6381 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6382 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6383 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6384 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
6385 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6386 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6387 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6388 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6389 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6396 if ((shader
== PIPE_SHADER_GEOMETRY
||
6397 shader
== PIPE_SHADER_TESS_EVAL
||
6398 shader
== PIPE_SHADER_VERTEX
) &&
6399 !key
->as_es
&& !key
->as_ls
) {
6400 fprintf(f
, " opt.hw_vs.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.hw_vs
.kill_outputs
);
6401 fprintf(f
, " opt.hw_vs.kill_outputs2 = 0x%x\n", key
->opt
.hw_vs
.kill_outputs2
);
6402 fprintf(f
, " opt.hw_vs.clip_disable = %u\n", key
->opt
.hw_vs
.clip_disable
);
6406 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6407 struct si_screen
*sscreen
,
6408 struct si_shader
*shader
,
6409 LLVMTargetMachineRef tm
)
6411 struct lp_build_tgsi_context
*bld_base
;
6412 struct lp_build_tgsi_action tmpl
= {};
6414 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6415 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6416 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6418 bld_base
= &ctx
->bld_base
;
6419 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6421 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6422 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6423 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6425 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6426 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6427 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6428 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6429 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6430 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6431 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6432 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6433 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6434 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6435 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6436 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6437 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6438 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6440 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6441 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6442 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6443 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6444 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6445 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6447 tmpl
.fetch_args
= atomic_fetch_args
;
6448 tmpl
.emit
= atomic_emit
;
6449 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6450 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6451 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6452 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6453 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6454 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6455 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6456 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6457 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6458 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6459 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6460 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6461 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6462 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6463 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6464 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6465 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6466 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6467 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6468 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6470 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6472 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6473 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6474 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6475 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6477 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6478 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6479 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6482 /* Return true if the PARAM export has been eliminated. */
6483 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6484 LLVMValueRef inst
, unsigned offset
)
6486 struct si_shader
*shader
= ctx
->shader
;
6487 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6488 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6489 bool is_zero
[4] = {}, is_one
[4] = {};
6491 for (i
= 0; i
< 4; i
++) {
6492 LLVMBool loses_info
;
6493 LLVMValueRef p
= LLVMGetOperand(inst
, (HAVE_LLVM
>= 0x0500 ? 2 : 5) + i
);
6495 /* It's a constant expression. Undef outputs are eliminated too. */
6496 if (LLVMIsUndef(p
)) {
6499 } else if (LLVMIsAConstantFP(p
)) {
6500 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6507 return false; /* other constant */
6512 /* Only certain combinations of 0 and 1 can be eliminated. */
6513 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6514 default_val
= is_zero
[3] ? 0 : 1;
6515 else if (is_one
[0] && is_one
[1] && is_one
[2])
6516 default_val
= is_zero
[3] ? 2 : 3;
6520 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6521 LLVMInstructionEraseFromParent(inst
);
6523 /* Change OFFSET to DEFAULT_VAL. */
6524 for (i
= 0; i
< num_outputs
; i
++) {
6525 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6526 shader
->info
.vs_output_param_offset
[i
] =
6527 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6534 struct si_vs_exports
{
6536 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6537 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6540 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6542 struct si_shader
*shader
= ctx
->shader
;
6543 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6544 LLVMBasicBlockRef bb
;
6545 struct si_vs_exports exports
;
6546 bool removed_any
= false;
6550 if (ctx
->type
== PIPE_SHADER_FRAGMENT
||
6551 ctx
->type
== PIPE_SHADER_COMPUTE
||
6552 shader
->key
.as_es
||
6556 /* Process all LLVM instructions. */
6557 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6559 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6562 LLVMValueRef cur
= inst
;
6563 inst
= LLVMGetNextInstruction(inst
);
6565 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6568 LLVMValueRef callee
= lp_get_called_value(cur
);
6570 if (!lp_is_function(callee
))
6573 const char *name
= LLVMGetValueName(callee
);
6574 unsigned num_args
= LLVMCountParams(callee
);
6576 /* Check if this is an export instruction. */
6577 if ((num_args
!= 9 && num_args
!= 8) ||
6578 (strcmp(name
, "llvm.SI.export") &&
6579 strcmp(name
, "llvm.amdgcn.exp.")))
6582 LLVMValueRef arg
= LLVMGetOperand(cur
, HAVE_LLVM
>= 0x0500 ? 0 : 3);
6583 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6585 if (target
< V_008DFC_SQ_EXP_PARAM
)
6588 target
-= V_008DFC_SQ_EXP_PARAM
;
6590 /* Eliminate constant value PARAM exports. */
6591 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6594 exports
.offset
[exports
.num
] = target
;
6595 exports
.inst
[exports
.num
] = cur
;
6599 bb
= LLVMGetNextBasicBlock(bb
);
6602 /* Remove holes in export memory due to removed PARAM exports.
6603 * This is done by renumbering all PARAM exports.
6606 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6607 unsigned new_count
= 0;
6610 /* Make a copy of the offsets. We need the old version while
6611 * we are modifying some of them. */
6612 assert(sizeof(current_offset
) ==
6613 sizeof(shader
->info
.vs_output_param_offset
));
6614 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6615 sizeof(current_offset
));
6617 for (i
= 0; i
< exports
.num
; i
++) {
6618 unsigned offset
= exports
.offset
[i
];
6620 for (out
= 0; out
< info
->num_outputs
; out
++) {
6621 if (current_offset
[out
] != offset
)
6624 LLVMSetOperand(exports
.inst
[i
], 3,
6625 LLVMConstInt(ctx
->i32
,
6626 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6627 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6632 shader
->info
.nr_param_exports
= new_count
;
6636 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
6638 ctx
->shader
->config
.private_mem_vgprs
= 0;
6640 /* Process all LLVM instructions. */
6641 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6643 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
6646 LLVMValueRef inst
= next
;
6647 next
= LLVMGetNextInstruction(next
);
6649 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
6652 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
6653 /* No idea why LLVM aligns allocas to 4 elements. */
6654 unsigned alignment
= LLVMGetAlignment(inst
);
6655 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
6656 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
6658 bb
= LLVMGetNextBasicBlock(bb
);
6662 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6663 struct si_shader
*shader
)
6665 struct si_shader_selector
*sel
= shader
->selector
;
6666 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6668 switch (ctx
->type
) {
6669 case PIPE_SHADER_VERTEX
:
6670 ctx
->load_input
= declare_input_vs
;
6671 if (shader
->key
.as_ls
)
6672 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6673 else if (shader
->key
.as_es
)
6674 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6676 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6678 case PIPE_SHADER_TESS_CTRL
:
6679 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6680 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6681 bld_base
->emit_store
= store_output_tcs
;
6682 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6684 case PIPE_SHADER_TESS_EVAL
:
6685 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6686 if (shader
->key
.as_es
)
6687 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6689 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6691 case PIPE_SHADER_GEOMETRY
:
6692 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6693 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6695 case PIPE_SHADER_FRAGMENT
:
6696 ctx
->load_input
= declare_input_fs
;
6697 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6699 case PIPE_SHADER_COMPUTE
:
6700 ctx
->declare_memory_region
= declare_compute_memory
;
6703 assert(!"Unsupported shader type");
6707 create_function(ctx
);
6708 preload_ring_buffers(ctx
);
6710 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6712 for (i
= 0; i
< 4; i
++) {
6713 ctx
->gs_next_vertex
[i
] =
6714 lp_build_alloca(bld_base
->base
.gallivm
,
6719 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6720 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6724 si_llvm_build_ret(ctx
, ctx
->return_value
);
6729 * Compute the VS prolog key, which contains all the information needed to
6730 * build the VS prolog function, and set shader->info bits where needed.
6732 static void si_get_vs_prolog_key(struct si_shader
*shader
,
6733 union si_shader_part_key
*key
)
6735 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6737 memset(key
, 0, sizeof(*key
));
6738 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
6739 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6740 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6742 /* Set the instanceID flag. */
6743 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
6744 if (key
->vs_prolog
.states
.instance_divisors
[i
])
6745 shader
->info
.uses_instanceid
= true;
6749 * Compute the VS epilog key, which contains all the information needed to
6750 * build the VS epilog function, and set the PrimitiveID output offset.
6752 static void si_get_vs_epilog_key(struct si_shader
*shader
,
6753 struct si_vs_epilog_bits
*states
,
6754 union si_shader_part_key
*key
)
6756 memset(key
, 0, sizeof(*key
));
6757 key
->vs_epilog
.states
= *states
;
6759 /* Set up the PrimitiveID output. */
6760 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
6761 unsigned index
= shader
->selector
->info
.num_outputs
;
6762 unsigned offset
= shader
->info
.nr_param_exports
++;
6764 key
->vs_epilog
.prim_id_param_offset
= offset
;
6765 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6766 shader
->info
.vs_output_param_offset
[index
] = offset
;
6771 * Compute the PS prolog key, which contains all the information needed to
6772 * build the PS prolog function, and set related bits in shader->config.
6774 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6775 union si_shader_part_key
*key
,
6776 bool separate_prolog
)
6778 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6780 memset(key
, 0, sizeof(*key
));
6781 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6782 key
->ps_prolog
.colors_read
= info
->colors_read
;
6783 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6784 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6785 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6786 (key
->ps_prolog
.colors_read
||
6787 key
->ps_prolog
.states
.force_persp_sample_interp
||
6788 key
->ps_prolog
.states
.force_linear_sample_interp
||
6789 key
->ps_prolog
.states
.force_persp_center_interp
||
6790 key
->ps_prolog
.states
.force_linear_center_interp
||
6791 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6792 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6794 if (info
->colors_read
) {
6795 unsigned *color
= shader
->selector
->color_attr_index
;
6797 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6798 /* BCOLORs are stored after the last input. */
6799 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6800 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6801 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6804 for (unsigned i
= 0; i
< 2; i
++) {
6805 unsigned interp
= info
->input_interpolate
[color
[i
]];
6806 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6808 if (!(info
->colors_read
& (0xf << i
*4)))
6811 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6813 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6814 interp
== TGSI_INTERPOLATE_COLOR
)
6815 interp
= TGSI_INTERPOLATE_CONSTANT
;
6818 case TGSI_INTERPOLATE_CONSTANT
:
6819 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6821 case TGSI_INTERPOLATE_PERSPECTIVE
:
6822 case TGSI_INTERPOLATE_COLOR
:
6823 /* Force the interpolation location for colors here. */
6824 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6825 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6826 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6827 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6830 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6831 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6832 shader
->config
.spi_ps_input_ena
|=
6833 S_0286CC_PERSP_SAMPLE_ENA(1);
6835 case TGSI_INTERPOLATE_LOC_CENTER
:
6836 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6837 shader
->config
.spi_ps_input_ena
|=
6838 S_0286CC_PERSP_CENTER_ENA(1);
6840 case TGSI_INTERPOLATE_LOC_CENTROID
:
6841 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6842 shader
->config
.spi_ps_input_ena
|=
6843 S_0286CC_PERSP_CENTROID_ENA(1);
6849 case TGSI_INTERPOLATE_LINEAR
:
6850 /* Force the interpolation location for colors here. */
6851 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6852 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6853 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6854 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6856 /* The VGPR assignment for non-monolithic shaders
6857 * works because InitialPSInputAddr is set on the
6858 * main shader and PERSP_PULL_MODEL is never used.
6861 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6862 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6863 separate_prolog
? 6 : 9;
6864 shader
->config
.spi_ps_input_ena
|=
6865 S_0286CC_LINEAR_SAMPLE_ENA(1);
6867 case TGSI_INTERPOLATE_LOC_CENTER
:
6868 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6869 separate_prolog
? 8 : 11;
6870 shader
->config
.spi_ps_input_ena
|=
6871 S_0286CC_LINEAR_CENTER_ENA(1);
6873 case TGSI_INTERPOLATE_LOC_CENTROID
:
6874 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6875 separate_prolog
? 10 : 13;
6876 shader
->config
.spi_ps_input_ena
|=
6877 S_0286CC_LINEAR_CENTROID_ENA(1);
6891 * Check whether a PS prolog is required based on the key.
6893 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6895 return key
->ps_prolog
.colors_read
||
6896 key
->ps_prolog
.states
.force_persp_sample_interp
||
6897 key
->ps_prolog
.states
.force_linear_sample_interp
||
6898 key
->ps_prolog
.states
.force_persp_center_interp
||
6899 key
->ps_prolog
.states
.force_linear_center_interp
||
6900 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6901 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6902 key
->ps_prolog
.states
.poly_stipple
;
6906 * Compute the PS epilog key, which contains all the information needed to
6907 * build the PS epilog function.
6909 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6910 union si_shader_part_key
*key
)
6912 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6913 memset(key
, 0, sizeof(*key
));
6914 key
->ps_epilog
.colors_written
= info
->colors_written
;
6915 key
->ps_epilog
.writes_z
= info
->writes_z
;
6916 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6917 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6918 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6922 * Build the GS prolog function. Rotate the input vertices for triangle strips
6925 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6926 union si_shader_part_key
*key
)
6928 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
6929 const unsigned num_vgprs
= 8;
6930 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6931 LLVMBuilderRef builder
= gallivm
->builder
;
6932 LLVMTypeRef params
[32];
6933 LLVMTypeRef returns
[32];
6934 LLVMValueRef func
, ret
;
6936 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6937 params
[i
] = ctx
->i32
;
6938 returns
[i
] = ctx
->i32
;
6941 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6942 params
[num_sgprs
+ i
] = ctx
->i32
;
6943 returns
[num_sgprs
+ i
] = ctx
->f32
;
6946 /* Create the function. */
6947 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6948 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
6949 func
= ctx
->main_fn
;
6951 /* Copy inputs to outputs. This should be no-op, as the registers match,
6952 * but it will prevent the compiler from overwriting them unintentionally.
6954 ret
= ctx
->return_value
;
6955 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6956 LLVMValueRef p
= LLVMGetParam(func
, i
);
6957 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6959 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6960 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6961 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
6962 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6965 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6966 /* Remap the input vertices for every other primitive. */
6967 const unsigned vtx_params
[6] = {
6975 LLVMValueRef prim_id
, rotate
;
6977 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6978 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6980 for (unsigned i
= 0; i
< 6; ++i
) {
6981 LLVMValueRef base
, rotated
, actual
;
6982 base
= LLVMGetParam(func
, vtx_params
[i
]);
6983 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
6984 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6985 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
6986 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
6990 LLVMBuildRet(builder
, ret
);
6994 * Given a list of shader part functions, build a wrapper function that
6995 * runs them in sequence to form a monolithic shader.
6997 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6998 LLVMValueRef
*parts
,
7002 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7003 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
7004 /* PS epilog has one arg per color component */
7005 LLVMTypeRef param_types
[48];
7006 LLVMValueRef out
[48];
7007 LLVMTypeRef function_type
;
7008 unsigned num_params
;
7010 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
7011 unsigned num_sgprs
, num_vgprs
;
7012 unsigned last_sgpr_param
;
7015 for (unsigned i
= 0; i
< num_parts
; ++i
) {
7016 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
7017 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
7020 /* The parameters of the wrapper function correspond to those of the
7021 * first part in terms of SGPRs and VGPRs, but we use the types of the
7022 * main part to get the right types. This is relevant for the
7023 * dereferenceable attribute on descriptor table pointers.
7028 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
7029 num_params
= LLVMCountParamTypes(function_type
);
7031 for (unsigned i
= 0; i
< num_params
; ++i
) {
7032 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
7034 if (ac_is_sgpr_param(param
)) {
7035 assert(num_vgprs
== 0);
7036 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7038 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7041 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
7044 last_sgpr_param
= 0;
7046 while (gprs
< num_sgprs
+ num_vgprs
) {
7047 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
7050 param_types
[num_params
] = LLVMTypeOf(param
);
7051 if (gprs
< num_sgprs
)
7052 last_sgpr_param
= num_params
;
7053 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
7056 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
7057 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
7058 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
7063 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
7065 /* Record the arguments of the function as if they were an output of
7071 for (unsigned i
= 0; i
< num_params
; ++i
) {
7072 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
7073 LLVMTypeRef param_type
= LLVMTypeOf(param
);
7074 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
7075 unsigned size
= llvm_get_type_size(param_type
) / 4;
7078 if (param_type
!= out_type
)
7079 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
7080 out
[num_out
++] = param
;
7082 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
7084 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7085 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
7086 param_type
= ctx
->i64
;
7089 if (param_type
!= vector_type
)
7090 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
7092 for (unsigned j
= 0; j
< size
; ++j
)
7093 out
[num_out
++] = LLVMBuildExtractElement(
7094 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
7097 if (i
<= last_sgpr_param
)
7098 num_out_sgpr
= num_out
;
7101 /* Now chain the parts. */
7102 for (unsigned part
= 0; part
< num_parts
; ++part
) {
7103 LLVMValueRef in
[48];
7105 LLVMTypeRef ret_type
;
7106 unsigned out_idx
= 0;
7108 num_params
= LLVMCountParams(parts
[part
]);
7109 assert(num_params
<= ARRAY_SIZE(param_types
));
7111 /* Derive arguments for the next part from outputs of the
7114 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
7116 LLVMTypeRef param_type
;
7118 unsigned param_size
;
7119 LLVMValueRef arg
= NULL
;
7121 param
= LLVMGetParam(parts
[part
], param_idx
);
7122 param_type
= LLVMTypeOf(param
);
7123 param_size
= llvm_get_type_size(param_type
) / 4;
7124 is_sgpr
= ac_is_sgpr_param(param
);
7127 #if HAVE_LLVM < 0x0400
7128 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
7130 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
7131 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
7133 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
7136 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
7137 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
7139 if (param_size
== 1)
7142 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
7144 if (LLVMTypeOf(arg
) != param_type
) {
7145 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7146 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
7147 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
7149 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7153 in
[param_idx
] = arg
;
7154 out_idx
+= param_size
;
7157 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7158 ret_type
= LLVMTypeOf(ret
);
7160 /* Extract the returned GPRs. */
7164 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7165 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7167 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7169 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7171 LLVMBuildExtractValue(builder
, ret
, i
, "");
7173 out
[num_out
++] = val
;
7175 if (LLVMTypeOf(val
) == ctx
->i32
) {
7176 assert(num_out_sgpr
+ 1 == num_out
);
7177 num_out_sgpr
= num_out
;
7183 LLVMBuildRetVoid(builder
);
7186 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7187 LLVMTargetMachineRef tm
,
7188 struct si_shader
*shader
,
7190 struct pipe_debug_callback
*debug
)
7192 struct si_shader_selector
*sel
= shader
->selector
;
7193 struct si_shader_context ctx
;
7194 struct lp_build_tgsi_context
*bld_base
;
7198 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7199 * conversion fails. */
7200 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7201 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7202 tgsi_dump(sel
->tokens
, 0);
7203 si_dump_streamout(&sel
->so
);
7206 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7207 ctx
.separate_prolog
= !is_monolithic
;
7209 memset(shader
->info
.vs_output_param_offset
, EXP_PARAM_UNDEFINED
,
7210 sizeof(shader
->info
.vs_output_param_offset
));
7212 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7214 bld_base
= &ctx
.bld_base
;
7215 ctx
.load_system_value
= declare_system_value
;
7217 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7218 si_llvm_dispose(&ctx
);
7222 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7223 LLVMValueRef parts
[3];
7227 need_prolog
= sel
->info
.num_inputs
;
7228 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7230 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7233 union si_shader_part_key prolog_key
;
7234 si_get_vs_prolog_key(shader
, &prolog_key
);
7235 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7236 parts
[0] = ctx
.main_fn
;
7240 union si_shader_part_key epilog_key
;
7241 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7242 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7243 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7246 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7247 need_prolog
? 1 : 0);
7248 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7249 LLVMValueRef parts
[2];
7250 union si_shader_part_key epilog_key
;
7252 parts
[0] = ctx
.main_fn
;
7254 memset(&epilog_key
, 0, sizeof(epilog_key
));
7255 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7256 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7257 parts
[1] = ctx
.main_fn
;
7259 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7260 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7261 !shader
->key
.as_es
) {
7262 LLVMValueRef parts
[2];
7263 union si_shader_part_key epilog_key
;
7265 parts
[0] = ctx
.main_fn
;
7267 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7268 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7269 parts
[1] = ctx
.main_fn
;
7271 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7272 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7273 LLVMValueRef parts
[2];
7274 union si_shader_part_key prolog_key
;
7276 parts
[1] = ctx
.main_fn
;
7278 memset(&prolog_key
, 0, sizeof(prolog_key
));
7279 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7280 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7281 parts
[0] = ctx
.main_fn
;
7283 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7284 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7285 LLVMValueRef parts
[3];
7286 union si_shader_part_key prolog_key
;
7287 union si_shader_part_key epilog_key
;
7290 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7291 need_prolog
= si_need_ps_prolog(&prolog_key
);
7293 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7296 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7297 parts
[0] = ctx
.main_fn
;
7300 si_get_ps_epilog_key(shader
, &epilog_key
);
7301 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7302 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7304 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7307 mod
= bld_base
->base
.gallivm
->module
;
7309 /* Dump LLVM IR before any optimization passes */
7310 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7311 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7312 ac_dump_module(mod
);
7314 si_llvm_finalize_module(&ctx
,
7315 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7317 /* Post-optimization transformations and analysis. */
7318 si_eliminate_const_vs_outputs(&ctx
);
7320 if ((debug
&& debug
->debug_message
) ||
7321 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7322 si_count_scratch_private_memory(&ctx
);
7324 /* Compile to bytecode. */
7325 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7326 mod
, debug
, ctx
.type
, "TGSI shader");
7327 si_llvm_dispose(&ctx
);
7329 fprintf(stderr
, "LLVM failed to compile shader\n");
7333 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7334 * LLVM 3.9svn has this bug.
7336 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7337 unsigned wave_size
= 64;
7338 unsigned max_vgprs
= 256;
7339 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7340 unsigned max_sgprs_per_wave
= 128;
7341 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7342 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7343 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7345 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7346 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7348 if (shader
->config
.num_sgprs
> max_sgprs
||
7349 shader
->config
.num_vgprs
> max_vgprs
) {
7350 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7351 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7352 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7353 max_sgprs
, max_vgprs
);
7355 /* Just terminate the process, because dependent
7356 * shaders can hang due to bad input data, but use
7357 * the env var to allow shader-db to work.
7359 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7364 /* Add the scratch offset to input SGPRs. */
7365 if (shader
->config
.scratch_bytes_per_wave
)
7366 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7368 /* Calculate the number of fragment input VGPRs. */
7369 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7370 shader
->info
.num_input_vgprs
= 0;
7371 shader
->info
.face_vgpr_index
= -1;
7373 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7374 shader
->info
.num_input_vgprs
+= 2;
7375 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7376 shader
->info
.num_input_vgprs
+= 2;
7377 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7378 shader
->info
.num_input_vgprs
+= 2;
7379 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7380 shader
->info
.num_input_vgprs
+= 3;
7381 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7382 shader
->info
.num_input_vgprs
+= 2;
7383 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7384 shader
->info
.num_input_vgprs
+= 2;
7385 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7386 shader
->info
.num_input_vgprs
+= 2;
7387 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7388 shader
->info
.num_input_vgprs
+= 1;
7389 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7390 shader
->info
.num_input_vgprs
+= 1;
7391 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7392 shader
->info
.num_input_vgprs
+= 1;
7393 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7394 shader
->info
.num_input_vgprs
+= 1;
7395 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7396 shader
->info
.num_input_vgprs
+= 1;
7397 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7398 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7399 shader
->info
.num_input_vgprs
+= 1;
7401 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7402 shader
->info
.num_input_vgprs
+= 1;
7403 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7404 shader
->info
.num_input_vgprs
+= 1;
7405 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7406 shader
->info
.num_input_vgprs
+= 1;
7413 * Create, compile and return a shader part (prolog or epilog).
7415 * \param sscreen screen
7416 * \param list list of shader parts of the same category
7417 * \param type shader type
7418 * \param key shader part key
7419 * \param prolog whether the part being requested is a prolog
7420 * \param tm LLVM target machine
7421 * \param debug debug callback
7422 * \param build the callback responsible for building the main function
7423 * \return non-NULL on success
7425 static struct si_shader_part
*
7426 si_get_shader_part(struct si_screen
*sscreen
,
7427 struct si_shader_part
**list
,
7428 enum pipe_shader_type type
,
7430 union si_shader_part_key
*key
,
7431 LLVMTargetMachineRef tm
,
7432 struct pipe_debug_callback
*debug
,
7433 void (*build
)(struct si_shader_context
*,
7434 union si_shader_part_key
*),
7437 struct si_shader_part
*result
;
7439 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
7441 /* Find existing. */
7442 for (result
= *list
; result
; result
= result
->next
) {
7443 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7444 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7449 /* Compile a new one. */
7450 result
= CALLOC_STRUCT(si_shader_part
);
7453 struct si_shader shader
= {};
7454 struct si_shader_context ctx
;
7455 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7457 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7461 case PIPE_SHADER_VERTEX
:
7463 case PIPE_SHADER_TESS_CTRL
:
7465 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7467 case PIPE_SHADER_GEOMETRY
:
7470 case PIPE_SHADER_FRAGMENT
:
7472 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7474 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7477 unreachable("bad shader part");
7483 si_llvm_finalize_module(&ctx
,
7484 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7486 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7487 gallivm
->module
, debug
, ctx
.type
, name
)) {
7493 result
->next
= *list
;
7497 si_llvm_dispose(&ctx
);
7498 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7503 * Build the vertex shader prolog function.
7505 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7506 * All inputs are returned unmodified. The vertex load indices are
7507 * stored after them, which will be used by the API VS for fetching inputs.
7509 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7514 * (VertexID + BaseVertex),
7515 * (InstanceID + StartInstance),
7516 * (InstanceID / 2 + StartInstance)
7518 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7519 union si_shader_part_key
*key
)
7521 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7522 LLVMTypeRef
*params
, *returns
;
7523 LLVMValueRef ret
, func
;
7524 int last_sgpr
, num_params
, num_returns
, i
;
7526 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7527 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7529 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7530 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7531 sizeof(LLVMTypeRef
));
7532 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7533 key
->vs_prolog
.last_input
+ 1) *
7534 sizeof(LLVMTypeRef
));
7538 /* Declare input and output SGPRs. */
7540 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7541 params
[num_params
++] = ctx
->i32
;
7542 returns
[num_returns
++] = ctx
->i32
;
7544 last_sgpr
= num_params
- 1;
7546 /* 4 preloaded VGPRs (outputs must be floats) */
7547 for (i
= 0; i
< 4; i
++) {
7548 params
[num_params
++] = ctx
->i32
;
7549 returns
[num_returns
++] = ctx
->f32
;
7552 /* Vertex load indices. */
7553 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7554 returns
[num_returns
++] = ctx
->f32
;
7556 /* Create the function. */
7557 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7558 num_params
, last_sgpr
);
7559 func
= ctx
->main_fn
;
7561 /* Copy inputs to outputs. This should be no-op, as the registers match,
7562 * but it will prevent the compiler from overwriting them unintentionally.
7564 ret
= ctx
->return_value
;
7565 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7566 LLVMValueRef p
= LLVMGetParam(func
, i
);
7567 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7569 for (i
= num_params
- 4; i
< num_params
; i
++) {
7570 LLVMValueRef p
= LLVMGetParam(func
, i
);
7571 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7572 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7575 /* Compute vertex load indices from instance divisors. */
7576 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7577 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7581 /* InstanceID / Divisor + StartInstance */
7582 index
= get_instance_index_for_fetch(ctx
,
7583 SI_SGPR_START_INSTANCE
,
7586 /* VertexID + BaseVertex */
7587 index
= LLVMBuildAdd(gallivm
->builder
,
7588 LLVMGetParam(func
, ctx
->param_vertex_id
),
7589 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7592 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7593 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7597 si_llvm_build_ret(ctx
, ret
);
7601 * Build the vertex shader epilog function. This is also used by the tessellation
7602 * evaluation shader compiled as VS.
7604 * The input is PrimitiveID.
7606 * If PrimitiveID is required by the pixel shader, export it.
7607 * Otherwise, do nothing.
7609 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7610 union si_shader_part_key
*key
)
7612 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7613 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7614 LLVMTypeRef params
[5];
7617 /* Declare input VGPRs. */
7618 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7619 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7620 assert(num_params
<= ARRAY_SIZE(params
));
7622 for (i
= 0; i
< num_params
; i
++)
7623 params
[i
] = ctx
->f32
;
7625 /* Create the function. */
7626 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7629 if (key
->vs_epilog
.states
.export_prim_id
) {
7630 struct lp_build_context
*base
= &bld_base
->base
;
7631 struct ac_export_args args
;
7633 args
.enabled_channels
= 0x1; /* enabled channels */
7634 args
.valid_mask
= 0; /* whether the EXEC mask is valid */
7635 args
.done
= 0; /* DONE bit */
7636 args
.target
= V_008DFC_SQ_EXP_PARAM
+
7637 key
->vs_epilog
.prim_id_param_offset
;
7638 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
7639 args
.out
[0] = LLVMGetParam(ctx
->main_fn
,
7640 VS_EPILOG_PRIMID_LOC
); /* X */
7641 args
.out
[1] = base
->undef
; /* Y */
7642 args
.out
[2] = base
->undef
; /* Z */
7643 args
.out
[3] = base
->undef
; /* W */
7645 ac_emit_export(&ctx
->ac
, &args
);
7648 LLVMBuildRetVoid(gallivm
->builder
);
7652 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7654 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7655 LLVMTargetMachineRef tm
,
7656 struct si_shader
*shader
,
7657 struct pipe_debug_callback
*debug
,
7658 struct si_vs_epilog_bits
*states
)
7660 union si_shader_part_key epilog_key
;
7662 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7664 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7665 PIPE_SHADER_VERTEX
, true,
7666 &epilog_key
, tm
, debug
,
7667 si_build_vs_epilog_function
,
7668 "Vertex Shader Epilog");
7669 return shader
->epilog
!= NULL
;
7673 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7675 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7676 LLVMTargetMachineRef tm
,
7677 struct si_shader
*shader
,
7678 struct pipe_debug_callback
*debug
)
7680 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7681 union si_shader_part_key prolog_key
;
7683 /* Get the prolog. */
7684 si_get_vs_prolog_key(shader
, &prolog_key
);
7686 /* The prolog is a no-op if there are no inputs. */
7687 if (info
->num_inputs
) {
7689 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7690 PIPE_SHADER_VERTEX
, true,
7691 &prolog_key
, tm
, debug
,
7692 si_build_vs_prolog_function
,
7693 "Vertex Shader Prolog");
7694 if (!shader
->prolog
)
7698 /* Get the epilog. */
7699 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
7700 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7701 &shader
->key
.part
.vs
.epilog
))
7708 * Select and compile (or reuse) TES parts (epilog).
7710 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7711 LLVMTargetMachineRef tm
,
7712 struct si_shader
*shader
,
7713 struct pipe_debug_callback
*debug
)
7715 if (shader
->key
.as_es
)
7718 /* TES compiled as VS. */
7719 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7720 &shader
->key
.part
.tes
.epilog
);
7724 * Compile the TCS epilog function. This writes tesselation factors to memory
7725 * based on the output primitive type of the tesselator (determined by TES).
7727 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7728 union si_shader_part_key
*key
)
7730 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7731 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7732 LLVMTypeRef params
[16];
7734 int last_sgpr
, num_params
;
7736 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7737 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
7738 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7739 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7740 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7741 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7742 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
7743 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
7744 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
7745 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
7746 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
7747 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
7748 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7749 num_params
= last_sgpr
+ 1;
7751 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
7752 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
7753 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
7755 /* Create the function. */
7756 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7757 declare_tess_lds(ctx
);
7758 func
= ctx
->main_fn
;
7760 si_write_tess_factors(bld_base
,
7761 LLVMGetParam(func
, last_sgpr
+ 1),
7762 LLVMGetParam(func
, last_sgpr
+ 2),
7763 LLVMGetParam(func
, last_sgpr
+ 3));
7765 LLVMBuildRetVoid(gallivm
->builder
);
7769 * Select and compile (or reuse) TCS parts (epilog).
7771 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7772 LLVMTargetMachineRef tm
,
7773 struct si_shader
*shader
,
7774 struct pipe_debug_callback
*debug
)
7776 union si_shader_part_key epilog_key
;
7778 /* Get the epilog. */
7779 memset(&epilog_key
, 0, sizeof(epilog_key
));
7780 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7782 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7783 PIPE_SHADER_TESS_CTRL
, false,
7784 &epilog_key
, tm
, debug
,
7785 si_build_tcs_epilog_function
,
7786 "Tessellation Control Shader Epilog");
7787 return shader
->epilog
!= NULL
;
7791 * Select and compile (or reuse) GS parts (prolog).
7793 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7794 LLVMTargetMachineRef tm
,
7795 struct si_shader
*shader
,
7796 struct pipe_debug_callback
*debug
)
7798 union si_shader_part_key prolog_key
;
7800 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7803 memset(&prolog_key
, 0, sizeof(prolog_key
));
7804 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7806 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7807 PIPE_SHADER_GEOMETRY
, true,
7808 &prolog_key
, tm
, debug
,
7809 si_build_gs_prolog_function
,
7810 "Geometry Shader Prolog");
7811 return shader
->prolog
!= NULL
;
7815 * Build the pixel shader prolog function. This handles:
7816 * - two-side color selection and interpolation
7817 * - overriding interpolation parameters for the API PS
7818 * - polygon stippling
7820 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7821 * overriden by other states. (e.g. per-sample interpolation)
7822 * Interpolated colors are stored after the preloaded VGPRs.
7824 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7825 union si_shader_part_key
*key
)
7827 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7828 LLVMTypeRef
*params
;
7829 LLVMValueRef ret
, func
;
7830 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
7832 assert(si_need_ps_prolog(key
));
7834 /* Number of inputs + 8 color elements. */
7835 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
7836 key
->ps_prolog
.num_input_vgprs
+ 8) *
7837 sizeof(LLVMTypeRef
));
7839 /* Declare inputs. */
7841 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7842 params
[num_params
++] = ctx
->i32
;
7843 last_sgpr
= num_params
- 1;
7845 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7846 params
[num_params
++] = ctx
->f32
;
7848 /* Declare outputs (same as inputs + add colors if needed) */
7849 num_returns
= num_params
;
7850 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7851 for (i
= 0; i
< num_color_channels
; i
++)
7852 params
[num_returns
++] = ctx
->f32
;
7854 /* Create the function. */
7855 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
7856 num_params
, last_sgpr
);
7857 func
= ctx
->main_fn
;
7859 /* Copy inputs to outputs. This should be no-op, as the registers match,
7860 * but it will prevent the compiler from overwriting them unintentionally.
7862 ret
= ctx
->return_value
;
7863 for (i
= 0; i
< num_params
; i
++) {
7864 LLVMValueRef p
= LLVMGetParam(func
, i
);
7865 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7868 /* Polygon stippling. */
7869 if (key
->ps_prolog
.states
.poly_stipple
) {
7870 /* POS_FIXED_PT is always last. */
7871 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7872 key
->ps_prolog
.num_input_vgprs
- 1;
7873 LLVMValueRef ptr
[2], list
;
7875 /* Get the pointer to rw buffers. */
7876 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
7877 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
7878 list
= lp_build_gather_values(gallivm
, ptr
, 2);
7879 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
7880 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
7881 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
7883 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7886 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7887 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7888 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7889 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7891 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7892 * The hw doesn't compute CENTROID if the whole wave only
7893 * contains fully-covered quads.
7895 * PRIM_MASK is after user SGPRs.
7897 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7898 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
7899 LLVMConstInt(ctx
->i32
, 31, 0), "");
7900 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
7903 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7904 /* Read PERSP_CENTER. */
7905 for (i
= 0; i
< 2; i
++)
7906 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7907 /* Read PERSP_CENTROID. */
7908 for (i
= 0; i
< 2; i
++)
7909 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7910 /* Select PERSP_CENTROID. */
7911 for (i
= 0; i
< 2; i
++) {
7912 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7913 center
[i
], centroid
[i
], "");
7914 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7915 tmp
, base
+ 4 + i
, "");
7918 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7919 /* Read LINEAR_CENTER. */
7920 for (i
= 0; i
< 2; i
++)
7921 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7922 /* Read LINEAR_CENTROID. */
7923 for (i
= 0; i
< 2; i
++)
7924 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7925 /* Select LINEAR_CENTROID. */
7926 for (i
= 0; i
< 2; i
++) {
7927 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7928 center
[i
], centroid
[i
], "");
7929 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7930 tmp
, base
+ 10 + i
, "");
7935 /* Force per-sample interpolation. */
7936 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7937 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7938 LLVMValueRef persp_sample
[2];
7940 /* Read PERSP_SAMPLE. */
7941 for (i
= 0; i
< 2; i
++)
7942 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7943 /* Overwrite PERSP_CENTER. */
7944 for (i
= 0; i
< 2; i
++)
7945 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7946 persp_sample
[i
], base
+ 2 + i
, "");
7947 /* Overwrite PERSP_CENTROID. */
7948 for (i
= 0; i
< 2; i
++)
7949 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7950 persp_sample
[i
], base
+ 4 + i
, "");
7952 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7953 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7954 LLVMValueRef linear_sample
[2];
7956 /* Read LINEAR_SAMPLE. */
7957 for (i
= 0; i
< 2; i
++)
7958 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7959 /* Overwrite LINEAR_CENTER. */
7960 for (i
= 0; i
< 2; i
++)
7961 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7962 linear_sample
[i
], base
+ 8 + i
, "");
7963 /* Overwrite LINEAR_CENTROID. */
7964 for (i
= 0; i
< 2; i
++)
7965 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7966 linear_sample
[i
], base
+ 10 + i
, "");
7969 /* Force center interpolation. */
7970 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7971 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7972 LLVMValueRef persp_center
[2];
7974 /* Read PERSP_CENTER. */
7975 for (i
= 0; i
< 2; i
++)
7976 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7977 /* Overwrite PERSP_SAMPLE. */
7978 for (i
= 0; i
< 2; i
++)
7979 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7980 persp_center
[i
], base
+ i
, "");
7981 /* Overwrite PERSP_CENTROID. */
7982 for (i
= 0; i
< 2; i
++)
7983 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7984 persp_center
[i
], base
+ 4 + i
, "");
7986 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7987 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7988 LLVMValueRef linear_center
[2];
7990 /* Read LINEAR_CENTER. */
7991 for (i
= 0; i
< 2; i
++)
7992 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7993 /* Overwrite LINEAR_SAMPLE. */
7994 for (i
= 0; i
< 2; i
++)
7995 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7996 linear_center
[i
], base
+ 6 + i
, "");
7997 /* Overwrite LINEAR_CENTROID. */
7998 for (i
= 0; i
< 2; i
++)
7999 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8000 linear_center
[i
], base
+ 10 + i
, "");
8003 /* Interpolate colors. */
8004 for (i
= 0; i
< 2; i
++) {
8005 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
8006 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8007 key
->ps_prolog
.face_vgpr_index
;
8008 LLVMValueRef interp
[2], color
[4];
8009 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
8014 /* If the interpolation qualifier is not CONSTANT (-1). */
8015 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
8016 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8017 key
->ps_prolog
.color_interp_vgpr_index
[i
];
8019 /* Get the (i,j) updated by bc_optimize handling. */
8020 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8022 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8023 interp_vgpr
+ 1, "");
8024 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
8027 /* Use the absolute location of the input. */
8028 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8030 if (key
->ps_prolog
.states
.color_two_side
) {
8031 face
= LLVMGetParam(func
, face_vgpr
);
8032 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
8035 interp_fs_input(ctx
,
8036 key
->ps_prolog
.color_attr_index
[i
],
8037 TGSI_SEMANTIC_COLOR
, i
,
8038 key
->ps_prolog
.num_interp_inputs
,
8039 key
->ps_prolog
.colors_read
, interp_ij
,
8040 prim_mask
, face
, color
);
8043 unsigned chan
= u_bit_scan(&writemask
);
8044 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
8049 /* Tell LLVM to insert WQM instruction sequence when needed. */
8050 if (key
->ps_prolog
.wqm
) {
8051 LLVMAddTargetDependentFunctionAttr(func
,
8052 "amdgpu-ps-wqm-outputs", "");
8055 si_llvm_build_ret(ctx
, ret
);
8059 * Build the pixel shader epilog function. This handles everything that must be
8060 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
8062 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
8063 union si_shader_part_key
*key
)
8065 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8066 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
8067 LLVMTypeRef params
[16+8*4+3];
8068 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
8069 int last_sgpr
, num_params
, i
;
8070 struct si_ps_exports exp
= {};
8072 /* Declare input SGPRs. */
8073 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
8074 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8075 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8076 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8077 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8078 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
8079 last_sgpr
= SI_PARAM_ALPHA_REF
;
8081 /* Declare input VGPRs. */
8082 num_params
= (last_sgpr
+ 1) +
8083 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
8084 key
->ps_epilog
.writes_z
+
8085 key
->ps_epilog
.writes_stencil
+
8086 key
->ps_epilog
.writes_samplemask
;
8088 num_params
= MAX2(num_params
,
8089 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
8091 assert(num_params
<= ARRAY_SIZE(params
));
8093 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
8094 params
[i
] = ctx
->f32
;
8096 /* Create the function. */
8097 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8098 /* Disable elimination of unused inputs. */
8099 si_llvm_add_attribute(ctx
->main_fn
,
8100 "InitialPSInputAddr", 0xffffff);
8102 /* Process colors. */
8103 unsigned vgpr
= last_sgpr
+ 1;
8104 unsigned colors_written
= key
->ps_epilog
.colors_written
;
8105 int last_color_export
= -1;
8107 /* Find the last color export. */
8108 if (!key
->ps_epilog
.writes_z
&&
8109 !key
->ps_epilog
.writes_stencil
&&
8110 !key
->ps_epilog
.writes_samplemask
) {
8111 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
8113 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
8114 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
8115 /* Just set this if any of the colorbuffers are enabled. */
8117 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
8118 last_color_export
= 0;
8120 for (i
= 0; i
< 8; i
++)
8121 if (colors_written
& (1 << i
) &&
8122 (spi_format
>> (i
* 4)) & 0xf)
8123 last_color_export
= i
;
8127 while (colors_written
) {
8128 LLVMValueRef color
[4];
8129 int mrt
= u_bit_scan(&colors_written
);
8131 for (i
= 0; i
< 4; i
++)
8132 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
8134 si_export_mrt_color(bld_base
, color
, mrt
,
8136 mrt
== last_color_export
, &exp
);
8139 /* Process depth, stencil, samplemask. */
8140 if (key
->ps_epilog
.writes_z
)
8141 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8142 if (key
->ps_epilog
.writes_stencil
)
8143 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8144 if (key
->ps_epilog
.writes_samplemask
)
8145 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8147 if (depth
|| stencil
|| samplemask
)
8148 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8149 else if (last_color_export
== -1)
8150 si_export_null(bld_base
);
8153 si_emit_ps_exports(ctx
, &exp
);
8156 LLVMBuildRetVoid(gallivm
->builder
);
8160 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8162 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8163 LLVMTargetMachineRef tm
,
8164 struct si_shader
*shader
,
8165 struct pipe_debug_callback
*debug
)
8167 union si_shader_part_key prolog_key
;
8168 union si_shader_part_key epilog_key
;
8170 /* Get the prolog. */
8171 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8173 /* The prolog is a no-op if these aren't set. */
8174 if (si_need_ps_prolog(&prolog_key
)) {
8176 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8177 PIPE_SHADER_FRAGMENT
, true,
8178 &prolog_key
, tm
, debug
,
8179 si_build_ps_prolog_function
,
8180 "Fragment Shader Prolog");
8181 if (!shader
->prolog
)
8185 /* Get the epilog. */
8186 si_get_ps_epilog_key(shader
, &epilog_key
);
8189 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8190 PIPE_SHADER_FRAGMENT
, false,
8191 &epilog_key
, tm
, debug
,
8192 si_build_ps_epilog_function
,
8193 "Fragment Shader Epilog");
8194 if (!shader
->epilog
)
8197 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8198 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8199 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8200 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8203 /* Set up the enable bits for per-sample shading if needed. */
8204 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8205 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8206 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8207 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8208 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8209 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8211 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8212 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8213 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8214 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8215 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8216 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8218 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8219 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8220 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8221 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8222 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8223 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8225 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8226 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8227 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8228 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8229 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8230 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8233 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8234 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8235 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8236 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8237 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8240 /* At least one pair of interpolation weights must be enabled. */
8241 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8242 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8243 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8246 /* The sample mask input is always enabled, because the API shader always
8247 * passes it through to the epilog. Disable it here if it's unused.
8249 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8250 !shader
->selector
->info
.reads_samplemask
)
8251 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8256 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8259 /* SPI barrier management bug:
8260 * Make sure we have at least 4k of LDS in use to avoid the bug.
8261 * It applies to workgroup sizes of more than one wavefront.
8263 if (sscreen
->b
.family
== CHIP_BONAIRE
||
8264 sscreen
->b
.family
== CHIP_KABINI
||
8265 sscreen
->b
.family
== CHIP_MULLINS
)
8266 *lds_size
= MAX2(*lds_size
, 8);
8269 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8270 struct si_shader
*shader
)
8272 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8274 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8276 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8277 si_get_max_workgroup_size(shader
) > 64) {
8278 si_multiwave_lds_size_workaround(sscreen
,
8279 &shader
->config
.lds_size
);
8283 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8284 struct si_shader
*shader
,
8285 struct pipe_debug_callback
*debug
)
8287 struct si_shader_selector
*sel
= shader
->selector
;
8288 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
8291 /* LS, ES, VS are compiled on demand if the main part hasn't been
8292 * compiled for that stage.
8294 * Vertex shaders are compiled on demand when a vertex fetch
8295 * workaround must be applied.
8297 if (shader
->is_monolithic
) {
8298 /* Monolithic shader (compiled as a whole, has many variants,
8299 * may take a long time to compile).
8301 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8305 /* The shader consists of 2-3 parts:
8307 * - the middle part is the user shader, it has 1 variant only
8308 * and it was compiled during the creation of the shader
8310 * - the prolog part is inserted at the beginning
8311 * - the epilog part is inserted at the end
8313 * The prolog and epilog have many (but simple) variants.
8316 /* Copy the compiled TGSI shader data over. */
8317 shader
->is_binary_shared
= true;
8318 shader
->binary
= mainp
->binary
;
8319 shader
->config
= mainp
->config
;
8320 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8321 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8322 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8323 memcpy(shader
->info
.vs_output_param_offset
,
8324 mainp
->info
.vs_output_param_offset
,
8325 sizeof(mainp
->info
.vs_output_param_offset
));
8326 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8327 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8328 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8330 /* Select prologs and/or epilogs. */
8331 switch (sel
->type
) {
8332 case PIPE_SHADER_VERTEX
:
8333 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8336 case PIPE_SHADER_TESS_CTRL
:
8337 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8340 case PIPE_SHADER_TESS_EVAL
:
8341 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8344 case PIPE_SHADER_GEOMETRY
:
8345 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8348 case PIPE_SHADER_FRAGMENT
:
8349 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8352 /* Make sure we have at least as many VGPRs as there
8353 * are allocated inputs.
8355 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8356 shader
->info
.num_input_vgprs
);
8360 /* Update SGPR and VGPR counts. */
8361 if (shader
->prolog
) {
8362 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8363 shader
->prolog
->config
.num_sgprs
);
8364 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8365 shader
->prolog
->config
.num_vgprs
);
8367 if (shader
->epilog
) {
8368 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8369 shader
->epilog
->config
.num_sgprs
);
8370 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8371 shader
->epilog
->config
.num_vgprs
);
8375 si_fix_resource_usage(sscreen
, shader
);
8376 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8380 r
= si_shader_binary_upload(sscreen
, shader
);
8382 fprintf(stderr
, "LLVM failed to upload shader\n");
8389 void si_shader_destroy(struct si_shader
*shader
)
8391 if (shader
->scratch_bo
)
8392 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8394 r600_resource_reference(&shader
->bo
, NULL
);
8396 if (!shader
->is_binary_shared
)
8397 radeon_shader_binary_clean(&shader
->binary
);
8399 free(shader
->shader_log
);