2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_dump.h"
47 #include "si_shader.h"
52 static const char *scratch_rsrc_dword0_symbol
=
53 "SCRATCH_RSRC_DWORD0";
55 static const char *scratch_rsrc_dword1_symbol
=
56 "SCRATCH_RSRC_DWORD1";
58 struct si_shader_output_values
60 LLVMValueRef values
[4];
65 struct si_shader_context
67 struct radeon_llvm_context radeon_bld
;
68 struct si_shader
*shader
;
69 struct si_screen
*screen
;
70 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
71 int param_streamout_config
;
72 int param_streamout_write_index
;
73 int param_streamout_offset
[4];
75 int param_rel_auto_id
;
77 int param_instance_id
;
80 int param_tes_rel_patch_id
;
81 int param_tes_patch_id
;
82 int param_es2gs_offset
;
83 LLVMTargetMachineRef tm
;
84 LLVMValueRef const_md
;
85 LLVMValueRef const_resource
[SI_NUM_CONST_BUFFERS
];
87 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
88 LLVMValueRef resources
[SI_NUM_SAMPLER_VIEWS
];
89 LLVMValueRef samplers
[SI_NUM_SAMPLER_STATES
];
90 LLVMValueRef so_buffers
[4];
91 LLVMValueRef esgs_ring
;
92 LLVMValueRef gsvs_ring
[4];
93 LLVMValueRef gs_next_vertex
[4];
96 static struct si_shader_context
* si_shader_context(
97 struct lp_build_tgsi_context
* bld_base
)
99 return (struct si_shader_context
*)bld_base
;
103 #define PERSPECTIVE_BASE 0
104 #define LINEAR_BASE 9
106 #define SAMPLE_OFFSET 0
107 #define CENTER_OFFSET 2
108 #define CENTROID_OFSET 4
110 #define USE_SGPR_MAX_SUFFIX_LEN 5
111 #define CONST_ADDR_SPACE 2
112 #define LOCAL_ADDR_SPACE 3
113 #define USER_SGPR_ADDR_SPACE 8
117 #define SENDMSG_GS_DONE 3
119 #define SENDMSG_GS_OP_NOP (0 << 4)
120 #define SENDMSG_GS_OP_CUT (1 << 4)
121 #define SENDMSG_GS_OP_EMIT (2 << 4)
122 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
125 * Returns a unique index for a semantic name and index. The index must be
126 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
129 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
131 switch (semantic_name
) {
132 case TGSI_SEMANTIC_POSITION
:
134 case TGSI_SEMANTIC_PSIZE
:
136 case TGSI_SEMANTIC_CLIPDIST
:
139 case TGSI_SEMANTIC_GENERIC
:
143 /* same explanation as in the default statement,
144 * the only user hitting this is st/nine.
148 /* patch indices are completely separate and thus start from 0 */
149 case TGSI_SEMANTIC_TESSOUTER
:
151 case TGSI_SEMANTIC_TESSINNER
:
153 case TGSI_SEMANTIC_PATCH
:
157 /* Don't fail here. The result of this function is only used
158 * for LS, TCS, TES, and GS, where legacy GL semantics can't
159 * occur, but this function is called for all vertex shaders
160 * before it's known whether LS will be compiled or not.
167 * Given a semantic name and index of a parameter and a mask of used parameters
168 * (inputs or outputs), return the index of the parameter in the list of all
171 * For example, assume this list of parameters:
172 * POSITION, PSIZE, GENERIC0, GENERIC2
173 * which has the mask:
176 * querying POSITION returns 0,
177 * querying PSIZE returns 1,
178 * querying GENERIC0 returns 2,
179 * querying GENERIC2 returns 3.
181 * Which can be used as an offset to a parameter buffer in units of vec4s.
183 static int get_param_index(unsigned semantic_name
, unsigned index
,
186 unsigned unique_index
= si_shader_io_get_unique_index(semantic_name
, index
);
187 int i
, param_index
= 0;
189 /* If not present... */
190 if (!((1llu << unique_index
) & mask
))
193 for (i
= 0; mask
; i
++) {
194 uint64_t bit
= 1llu << i
;
197 if (i
== unique_index
)
205 assert(!"unreachable");
210 * Get the value of a shader input parameter and extract a bitfield.
212 static LLVMValueRef
unpack_param(struct si_shader_context
*si_shader_ctx
,
213 unsigned param
, unsigned rshift
,
216 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
217 LLVMValueRef value
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
221 value
= LLVMBuildLShr(gallivm
->builder
, value
,
222 lp_build_const_int32(gallivm
, rshift
), "");
224 if (rshift
+ bitwidth
< 32) {
225 unsigned mask
= (1 << bitwidth
) - 1;
226 value
= LLVMBuildAnd(gallivm
->builder
, value
,
227 lp_build_const_int32(gallivm
, mask
), "");
233 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*si_shader_ctx
)
235 switch (si_shader_ctx
->type
) {
236 case TGSI_PROCESSOR_TESS_CTRL
:
237 return unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 0, 8);
239 case TGSI_PROCESSOR_TESS_EVAL
:
240 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
241 si_shader_ctx
->param_tes_rel_patch_id
);
249 /* Tessellation shaders pass outputs to the next shader using LDS.
251 * LS outputs = TCS inputs
252 * TCS outputs = TES inputs
255 * - TCS inputs for patch 0
256 * - TCS inputs for patch 1
257 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
259 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
260 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
261 * - TCS outputs for patch 1
262 * - Per-patch TCS outputs for patch 1
263 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
264 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
267 * All three shaders VS(LS), TCS, TES share the same LDS space.
271 get_tcs_in_patch_stride(struct si_shader_context
*si_shader_ctx
)
273 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
)
274 return unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
275 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
276 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
284 get_tcs_out_patch_stride(struct si_shader_context
*si_shader_ctx
)
286 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
290 get_tcs_out_patch0_offset(struct si_shader_context
*si_shader_ctx
)
292 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
293 unpack_param(si_shader_ctx
,
294 SI_PARAM_TCS_OUT_OFFSETS
,
300 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
302 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
303 unpack_param(si_shader_ctx
,
304 SI_PARAM_TCS_OUT_OFFSETS
,
310 get_tcs_in_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
312 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
313 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(si_shader_ctx
);
314 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
316 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
320 get_tcs_out_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
322 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
323 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(si_shader_ctx
);
324 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
325 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
327 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
328 LLVMBuildMul(gallivm
->builder
, patch_stride
,
334 get_tcs_out_current_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
336 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
337 LLVMValueRef patch0_patch_data_offset
=
338 get_tcs_out_patch0_patch_data_offset(si_shader_ctx
);
339 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
340 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
342 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
343 LLVMBuildMul(gallivm
->builder
, patch_stride
,
348 static void build_indexed_store(struct si_shader_context
*si_shader_ctx
,
349 LLVMValueRef base_ptr
, LLVMValueRef index
,
352 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
353 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
354 LLVMValueRef indices
[2], pointer
;
356 indices
[0] = bld_base
->uint_bld
.zero
;
359 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
360 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
364 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
365 * It's equivalent to doing a load from &base_ptr[index].
367 * \param base_ptr Where the array starts.
368 * \param index The element index into the array.
370 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
371 LLVMValueRef base_ptr
, LLVMValueRef index
)
373 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
374 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
375 LLVMValueRef indices
[2], pointer
;
377 indices
[0] = bld_base
->uint_bld
.zero
;
380 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
381 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
385 * Do a load from &base_ptr[index], but also add a flag that it's loading
388 static LLVMValueRef
build_indexed_load_const(
389 struct si_shader_context
* si_shader_ctx
,
390 LLVMValueRef base_ptr
, LLVMValueRef index
)
392 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
393 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
397 static LLVMValueRef
get_instance_index_for_fetch(
398 struct radeon_llvm_context
* radeon_bld
,
401 struct si_shader_context
*si_shader_ctx
=
402 si_shader_context(&radeon_bld
->soa
.bld_base
);
403 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
405 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
406 si_shader_ctx
->param_instance_id
);
408 /* The division must be done before START_INSTANCE is added. */
410 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
411 lp_build_const_int32(gallivm
, divisor
), "");
413 return LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
414 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
417 static void declare_input_vs(
418 struct radeon_llvm_context
*radeon_bld
,
419 unsigned input_index
,
420 const struct tgsi_full_declaration
*decl
)
422 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
423 struct gallivm_state
*gallivm
= base
->gallivm
;
424 struct si_shader_context
*si_shader_ctx
=
425 si_shader_context(&radeon_bld
->soa
.bld_base
);
426 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
430 LLVMValueRef t_list_ptr
;
431 LLVMValueRef t_offset
;
433 LLVMValueRef attribute_offset
;
434 LLVMValueRef buffer_index
;
435 LLVMValueRef args
[3];
436 LLVMTypeRef vec4_type
;
439 /* Load the T list */
440 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFER
);
442 t_offset
= lp_build_const_int32(gallivm
, input_index
);
444 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
446 /* Build the attribute offset */
447 attribute_offset
= lp_build_const_int32(gallivm
, 0);
450 /* Build index from instance ID, start instance and divisor */
451 si_shader_ctx
->shader
->uses_instanceid
= true;
452 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
454 /* Load the buffer index for vertices. */
455 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
456 si_shader_ctx
->param_vertex_id
);
457 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
458 SI_PARAM_BASE_VERTEX
);
459 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
462 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
464 args
[1] = attribute_offset
;
465 args
[2] = buffer_index
;
466 input
= lp_build_intrinsic(gallivm
->builder
,
467 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
468 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
470 /* Break up the vec4 into individual components */
471 for (chan
= 0; chan
< 4; chan
++) {
472 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
473 /* XXX: Use a helper function for this. There is one in
475 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
476 LLVMBuildExtractElement(gallivm
->builder
,
477 input
, llvm_chan
, "");
481 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
484 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
487 return bld_base
->uint_bld
.zero
;
489 switch (si_shader_ctx
->type
) {
490 case TGSI_PROCESSOR_VERTEX
:
491 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
492 si_shader_ctx
->param_vs_prim_id
);
493 case TGSI_PROCESSOR_TESS_CTRL
:
494 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
496 case TGSI_PROCESSOR_TESS_EVAL
:
497 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
498 si_shader_ctx
->param_tes_patch_id
);
499 case TGSI_PROCESSOR_GEOMETRY
:
500 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
501 SI_PARAM_PRIMITIVE_ID
);
504 return bld_base
->uint_bld
.zero
;
509 * Return the value of tgsi_ind_register for indexing.
510 * This is the indirect index with the constant offset added to it.
512 static LLVMValueRef
get_indirect_index(struct si_shader_context
*si_shader_ctx
,
513 const struct tgsi_ind_register
*ind
,
516 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
519 result
= si_shader_ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
520 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
521 result
= LLVMBuildAdd(gallivm
->builder
, result
,
522 lp_build_const_int32(gallivm
, rel_index
), "");
527 * Calculate a dword address given an input or output register and a stride.
529 static LLVMValueRef
get_dw_address(struct si_shader_context
*si_shader_ctx
,
530 const struct tgsi_full_dst_register
*dst
,
531 const struct tgsi_full_src_register
*src
,
532 LLVMValueRef vertex_dw_stride
,
533 LLVMValueRef base_addr
)
535 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
536 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
537 ubyte
*name
, *index
, *array_first
;
539 struct tgsi_full_dst_register reg
;
541 /* Set the register description. The address computation is the same
542 * for sources and destinations. */
544 reg
.Register
.File
= src
->Register
.File
;
545 reg
.Register
.Index
= src
->Register
.Index
;
546 reg
.Register
.Indirect
= src
->Register
.Indirect
;
547 reg
.Register
.Dimension
= src
->Register
.Dimension
;
548 reg
.Indirect
= src
->Indirect
;
549 reg
.Dimension
= src
->Dimension
;
550 reg
.DimIndirect
= src
->DimIndirect
;
554 /* If the register is 2-dimensional (e.g. an array of vertices
555 * in a primitive), calculate the base address of the vertex. */
556 if (reg
.Register
.Dimension
) {
559 if (reg
.Dimension
.Indirect
)
560 index
= get_indirect_index(si_shader_ctx
, ®
.DimIndirect
,
561 reg
.Dimension
.Index
);
563 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
565 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
566 LLVMBuildMul(gallivm
->builder
, index
,
567 vertex_dw_stride
, ""), "");
570 /* Get information about the register. */
571 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
572 name
= info
->input_semantic_name
;
573 index
= info
->input_semantic_index
;
574 array_first
= info
->input_array_first
;
575 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
576 name
= info
->output_semantic_name
;
577 index
= info
->output_semantic_index
;
578 array_first
= info
->output_array_first
;
584 if (reg
.Register
.Indirect
) {
585 /* Add the relative address of the element. */
586 LLVMValueRef ind_index
;
588 if (reg
.Indirect
.ArrayID
)
589 first
= array_first
[reg
.Indirect
.ArrayID
];
591 first
= reg
.Register
.Index
;
593 ind_index
= get_indirect_index(si_shader_ctx
, ®
.Indirect
,
594 reg
.Register
.Index
- first
);
596 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
597 LLVMBuildMul(gallivm
->builder
, ind_index
,
598 lp_build_const_int32(gallivm
, 4), ""), "");
600 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
602 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
603 index
[reg
.Register
.Index
]);
606 /* Add the base address of the element. */
607 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
608 lp_build_const_int32(gallivm
, param
* 4), "");
614 * \param type output value type
615 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
616 * \param dw_addr address in dwords
618 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
619 enum tgsi_opcode_type type
, unsigned swizzle
,
620 LLVMValueRef dw_addr
)
622 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
623 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
627 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
629 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
630 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
632 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
636 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
637 lp_build_const_int32(gallivm
, swizzle
));
639 value
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
640 return LLVMBuildBitCast(gallivm
->builder
, value
,
641 tgsi2llvmtype(bld_base
, type
), "");
647 * \param swizzle offset (typically 0..3)
648 * \param dw_addr address in dwords
649 * \param value value to store
651 static void lds_store(struct lp_build_tgsi_context
* bld_base
,
652 unsigned swizzle
, LLVMValueRef dw_addr
,
655 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
656 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
658 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
659 lp_build_const_int32(gallivm
, swizzle
));
661 value
= LLVMBuildBitCast(gallivm
->builder
, value
,
662 LLVMInt32TypeInContext(gallivm
->context
), "");
663 build_indexed_store(si_shader_ctx
, si_shader_ctx
->lds
,
667 static LLVMValueRef
fetch_input_tcs(
668 struct lp_build_tgsi_context
*bld_base
,
669 const struct tgsi_full_src_register
*reg
,
670 enum tgsi_opcode_type type
, unsigned swizzle
)
672 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
673 LLVMValueRef dw_addr
, stride
;
675 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
676 dw_addr
= get_tcs_in_current_patch_offset(si_shader_ctx
);
677 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
679 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
682 static LLVMValueRef
fetch_output_tcs(
683 struct lp_build_tgsi_context
*bld_base
,
684 const struct tgsi_full_src_register
*reg
,
685 enum tgsi_opcode_type type
, unsigned swizzle
)
687 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
688 LLVMValueRef dw_addr
, stride
;
690 if (reg
->Register
.Dimension
) {
691 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
692 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
693 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
695 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
696 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
699 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
702 static LLVMValueRef
fetch_input_tes(
703 struct lp_build_tgsi_context
*bld_base
,
704 const struct tgsi_full_src_register
*reg
,
705 enum tgsi_opcode_type type
, unsigned swizzle
)
707 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
708 LLVMValueRef dw_addr
, stride
;
710 if (reg
->Register
.Dimension
) {
711 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
712 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
713 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
715 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
716 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
719 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
722 static void store_output_tcs(struct lp_build_tgsi_context
* bld_base
,
723 const struct tgsi_full_instruction
* inst
,
724 const struct tgsi_opcode_info
* info
,
727 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
728 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
730 LLVMValueRef dw_addr
, stride
;
732 /* Only handle per-patch and per-vertex outputs here.
733 * Vectors will be lowered to scalars and this function will be called again.
735 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
736 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
737 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
741 if (reg
->Register
.Dimension
) {
742 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
743 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
744 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, stride
, dw_addr
);
746 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
747 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, NULL
, dw_addr
);
750 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
751 LLVMValueRef value
= dst
[chan_index
];
753 if (inst
->Instruction
.Saturate
)
754 value
= radeon_llvm_saturate(bld_base
, value
);
756 lds_store(bld_base
, chan_index
, dw_addr
, value
);
760 static LLVMValueRef
fetch_input_gs(
761 struct lp_build_tgsi_context
*bld_base
,
762 const struct tgsi_full_src_register
*reg
,
763 enum tgsi_opcode_type type
,
766 struct lp_build_context
*base
= &bld_base
->base
;
767 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
768 struct si_shader
*shader
= si_shader_ctx
->shader
;
769 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
770 struct gallivm_state
*gallivm
= base
->gallivm
;
771 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
772 LLVMValueRef vtx_offset
;
773 LLVMValueRef args
[9];
774 unsigned vtx_offset_param
;
775 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
776 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
777 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
779 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
780 return get_primitive_id(bld_base
, swizzle
);
782 if (!reg
->Register
.Dimension
)
786 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
788 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
789 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
791 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
795 /* Get the vertex offset parameter */
796 vtx_offset_param
= reg
->Dimension
.Index
;
797 if (vtx_offset_param
< 2) {
798 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
800 assert(vtx_offset_param
< 6);
801 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
803 vtx_offset
= lp_build_mul_imm(uint
,
804 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
808 args
[0] = si_shader_ctx
->esgs_ring
;
809 args
[1] = vtx_offset
;
810 args
[2] = lp_build_const_int32(gallivm
,
811 (get_param_index(semantic_name
, semantic_index
,
812 shader
->selector
->inputs_read
) * 4 +
814 args
[3] = uint
->zero
;
815 args
[4] = uint
->one
; /* OFFEN */
816 args
[5] = uint
->zero
; /* IDXEN */
817 args
[6] = uint
->one
; /* GLC */
818 args
[7] = uint
->zero
; /* SLC */
819 args
[8] = uint
->zero
; /* TFE */
821 return LLVMBuildBitCast(gallivm
->builder
,
822 lp_build_intrinsic(gallivm
->builder
,
823 "llvm.SI.buffer.load.dword.i32.i32",
825 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
826 tgsi2llvmtype(bld_base
, type
), "");
829 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
831 switch (interpolate
) {
832 case TGSI_INTERPOLATE_CONSTANT
:
835 case TGSI_INTERPOLATE_LINEAR
:
836 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
837 return SI_PARAM_LINEAR_SAMPLE
;
838 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
839 return SI_PARAM_LINEAR_CENTROID
;
841 return SI_PARAM_LINEAR_CENTER
;
843 case TGSI_INTERPOLATE_COLOR
:
844 case TGSI_INTERPOLATE_PERSPECTIVE
:
845 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
846 return SI_PARAM_PERSP_SAMPLE
;
847 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
848 return SI_PARAM_PERSP_CENTROID
;
850 return SI_PARAM_PERSP_CENTER
;
853 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
858 /* This shouldn't be used by explicit INTERP opcodes. */
859 static LLVMValueRef
get_interp_param(struct si_shader_context
*si_shader_ctx
,
862 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
863 unsigned sample_param
= 0;
864 LLVMValueRef default_ij
, sample_ij
, force_sample
;
866 default_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, param
);
868 /* If the shader doesn't use center/centroid, just return the parameter.
870 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
871 * switch between center/centroid and sample without shader changes.
874 case SI_PARAM_PERSP_CENTROID
:
875 case SI_PARAM_PERSP_CENTER
:
876 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_persp
)
879 sample_param
= SI_PARAM_PERSP_SAMPLE
;
882 case SI_PARAM_LINEAR_CENTROID
:
883 case SI_PARAM_LINEAR_CENTER
:
884 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_linear
)
887 sample_param
= SI_PARAM_LINEAR_SAMPLE
;
894 /* Otherwise, we have to select (i,j) based on a user data SGPR. */
895 sample_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, sample_param
);
897 /* TODO: this can be done more efficiently by switching between
900 force_sample
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
901 SI_PARAM_PS_STATE_BITS
);
902 force_sample
= LLVMBuildTrunc(gallivm
->builder
, force_sample
,
903 LLVMInt1TypeInContext(gallivm
->context
), "");
904 return LLVMBuildSelect(gallivm
->builder
, force_sample
,
905 sample_ij
, default_ij
, "");
908 static void declare_input_fs(
909 struct radeon_llvm_context
*radeon_bld
,
910 unsigned input_index
,
911 const struct tgsi_full_declaration
*decl
)
913 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
914 struct si_shader_context
*si_shader_ctx
=
915 si_shader_context(&radeon_bld
->soa
.bld_base
);
916 struct si_shader
*shader
= si_shader_ctx
->shader
;
917 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
918 struct gallivm_state
*gallivm
= base
->gallivm
;
919 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
920 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
922 LLVMValueRef interp_param
= NULL
;
923 int interp_param_idx
;
924 const char * intr_name
;
927 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
928 * quad begins a new primitive. Bit 0 always needs
930 * [32:16] ParamOffset
933 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
934 LLVMValueRef attr_number
;
938 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
939 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
941 radeon_llvm_reg_index_soa(input_index
, chan
);
942 radeon_bld
->inputs
[soa_index
] =
943 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
946 /* RCP for fragcoord.w */
947 radeon_bld
->inputs
[soa_index
] =
948 LLVMBuildFDiv(gallivm
->builder
,
949 lp_build_const_float(gallivm
, 1.0f
),
950 radeon_bld
->inputs
[soa_index
],
956 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
957 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
958 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
959 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
960 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
961 lp_build_const_float(gallivm
, 0.0f
);
962 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
963 lp_build_const_float(gallivm
, 1.0f
);
968 shader
->ps_input_param_offset
[input_index
] = shader
->nparam
++;
969 attr_number
= lp_build_const_int32(gallivm
,
970 shader
->ps_input_param_offset
[input_index
]);
972 shader
->ps_input_interpolate
[input_index
] = decl
->Interp
.Interpolate
;
973 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
974 decl
->Interp
.Location
);
975 if (interp_param_idx
== -1)
977 else if (interp_param_idx
)
978 interp_param
= get_interp_param(si_shader_ctx
, interp_param_idx
);
980 /* fs.constant returns the param from the middle vertex, so it's not
981 * really useful for flat shading. It's meant to be used for custom
982 * interpolation (but the intrinsic can't fetch from the other two
985 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
986 * to do the right thing. The only reason we use fs.constant is that
987 * fs.interp cannot be used on integers, because they can be equal
990 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
992 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
993 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
994 LLVMValueRef args
[4];
995 LLVMValueRef face
, is_face_positive
;
996 LLVMValueRef back_attr_number
=
997 lp_build_const_int32(gallivm
,
998 shader
->ps_input_param_offset
[input_index
] + 1);
1000 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
1002 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
1004 lp_build_const_float(gallivm
, 0.0f
),
1008 args
[3] = interp_param
;
1009 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1010 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1011 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
1012 LLVMValueRef front
, back
;
1014 args
[0] = llvm_chan
;
1015 args
[1] = attr_number
;
1016 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1017 input_type
, args
, args
[3] ? 4 : 3,
1018 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1020 args
[1] = back_attr_number
;
1021 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1022 input_type
, args
, args
[3] ? 4 : 3,
1023 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1025 radeon_bld
->inputs
[soa_index
] =
1026 LLVMBuildSelect(gallivm
->builder
,
1034 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
1035 LLVMValueRef args
[4];
1037 args
[0] = uint
->zero
;
1038 args
[1] = attr_number
;
1040 args
[3] = interp_param
;
1041 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
1042 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1043 input_type
, args
, args
[3] ? 4 : 3,
1044 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1045 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
1046 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
1047 lp_build_const_float(gallivm
, 0.0f
);
1048 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
1049 lp_build_const_float(gallivm
, 1.0f
);
1051 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1052 LLVMValueRef args
[4];
1053 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1054 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
1055 args
[0] = llvm_chan
;
1056 args
[1] = attr_number
;
1058 args
[3] = interp_param
;
1059 radeon_bld
->inputs
[soa_index
] =
1060 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1061 input_type
, args
, args
[3] ? 4 : 3,
1062 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1067 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1069 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1070 SI_PARAM_ANCILLARY
, 8, 4);
1074 * Load a dword from a constant buffer.
1076 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1077 LLVMValueRef offset
, LLVMTypeRef return_type
)
1079 LLVMValueRef args
[2] = {resource
, offset
};
1081 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1082 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1085 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1087 struct si_shader_context
*si_shader_ctx
=
1088 si_shader_context(&radeon_bld
->soa
.bld_base
);
1089 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1090 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1091 LLVMBuilderRef builder
= gallivm
->builder
;
1092 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
1093 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1094 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
1096 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1097 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1098 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1100 LLVMValueRef pos
[4] = {
1101 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1102 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1103 lp_build_const_float(gallivm
, 0),
1104 lp_build_const_float(gallivm
, 0)
1107 return lp_build_gather_values(gallivm
, pos
, 4);
1110 static void declare_system_value(
1111 struct radeon_llvm_context
* radeon_bld
,
1113 const struct tgsi_full_declaration
*decl
)
1115 struct si_shader_context
*si_shader_ctx
=
1116 si_shader_context(&radeon_bld
->soa
.bld_base
);
1117 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1118 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1119 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1120 LLVMValueRef value
= 0;
1122 switch (decl
->Semantic
.Name
) {
1123 case TGSI_SEMANTIC_INSTANCEID
:
1124 value
= LLVMGetParam(radeon_bld
->main_fn
,
1125 si_shader_ctx
->param_instance_id
);
1128 case TGSI_SEMANTIC_VERTEXID
:
1129 value
= LLVMBuildAdd(gallivm
->builder
,
1130 LLVMGetParam(radeon_bld
->main_fn
,
1131 si_shader_ctx
->param_vertex_id
),
1132 LLVMGetParam(radeon_bld
->main_fn
,
1133 SI_PARAM_BASE_VERTEX
), "");
1136 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1137 value
= LLVMGetParam(radeon_bld
->main_fn
,
1138 si_shader_ctx
->param_vertex_id
);
1141 case TGSI_SEMANTIC_BASEVERTEX
:
1142 value
= LLVMGetParam(radeon_bld
->main_fn
,
1143 SI_PARAM_BASE_VERTEX
);
1146 case TGSI_SEMANTIC_INVOCATIONID
:
1147 if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
1148 value
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1149 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
)
1150 value
= LLVMGetParam(radeon_bld
->main_fn
,
1151 SI_PARAM_GS_INSTANCE_ID
);
1153 assert(!"INVOCATIONID not implemented");
1156 case TGSI_SEMANTIC_SAMPLEID
:
1157 value
= get_sample_id(radeon_bld
);
1160 case TGSI_SEMANTIC_SAMPLEPOS
:
1161 value
= load_sample_position(radeon_bld
, get_sample_id(radeon_bld
));
1164 case TGSI_SEMANTIC_SAMPLEMASK
:
1165 /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
1166 * Therefore, force gl_SampleMaskIn to 1 for GL. */
1167 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
1168 value
= uint_bld
->one
;
1170 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1173 case TGSI_SEMANTIC_TESSCOORD
:
1175 LLVMValueRef coord
[4] = {
1176 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_u
),
1177 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_v
),
1182 /* For triangles, the vector should be (u, v, 1-u-v). */
1183 if (si_shader_ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1184 PIPE_PRIM_TRIANGLES
)
1185 coord
[2] = lp_build_sub(bld
, bld
->one
,
1186 lp_build_add(bld
, coord
[0], coord
[1]));
1188 value
= lp_build_gather_values(gallivm
, coord
, 4);
1192 case TGSI_SEMANTIC_VERTICESIN
:
1193 value
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1196 case TGSI_SEMANTIC_TESSINNER
:
1197 case TGSI_SEMANTIC_TESSOUTER
:
1199 LLVMValueRef dw_addr
;
1200 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1202 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1203 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1204 lp_build_const_int32(gallivm
, param
* 4), "");
1206 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1211 case TGSI_SEMANTIC_PRIMID
:
1212 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1216 assert(!"unknown system value");
1220 radeon_bld
->system_values
[index
] = value
;
1223 static LLVMValueRef
fetch_constant(
1224 struct lp_build_tgsi_context
* bld_base
,
1225 const struct tgsi_full_src_register
*reg
,
1226 enum tgsi_opcode_type type
,
1229 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1230 struct lp_build_context
* base
= &bld_base
->base
;
1231 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1234 LLVMValueRef addr
, bufp
;
1235 LLVMValueRef result
;
1237 if (swizzle
== LP_CHAN_ALL
) {
1239 LLVMValueRef values
[4];
1240 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1241 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1243 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1246 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1247 idx
= reg
->Register
.Index
* 4 + swizzle
;
1249 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1250 if (type
!= TGSI_TYPE_DOUBLE
)
1251 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
1253 return radeon_llvm_emit_fetch_double(bld_base
,
1254 si_shader_ctx
->constants
[buf
][idx
],
1255 si_shader_ctx
->constants
[buf
][idx
+ 1]);
1259 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1260 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
1262 index
= get_indirect_index(si_shader_ctx
, ®
->DimIndirect
,
1263 reg
->Dimension
.Index
);
1264 bufp
= build_indexed_load_const(si_shader_ctx
, ptr
, index
);
1266 bufp
= si_shader_ctx
->const_resource
[buf
];
1268 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1269 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1270 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1271 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1272 lp_build_const_int32(base
->gallivm
, idx
* 4));
1274 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1275 addr
, bld_base
->base
.elem_type
);
1277 if (type
!= TGSI_TYPE_DOUBLE
)
1278 result
= bitcast(bld_base
, type
, result
);
1280 LLVMValueRef addr2
, result2
;
1281 addr2
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1282 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1283 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1284 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1285 lp_build_const_int32(base
->gallivm
, idx
* 4));
1287 result2
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_resource
[buf
],
1288 addr2
, bld_base
->base
.elem_type
);
1290 result
= radeon_llvm_emit_fetch_double(bld_base
,
1296 /* Initialize arguments for the shader export intrinsic */
1297 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1298 LLVMValueRef
*values
,
1302 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1303 struct lp_build_context
*uint
=
1304 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1305 struct lp_build_context
*base
= &bld_base
->base
;
1306 unsigned compressed
= 0;
1309 /* XXX: This controls which components of the output
1310 * registers actually get exported. (e.g bit 0 means export
1311 * X component, bit 1 means export Y component, etc.) I'm
1312 * hard coding this to 0xf for now. In the future, we might
1313 * want to do something else.
1315 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1317 /* Specify whether the EXEC mask represents the valid mask */
1318 args
[1] = uint
->zero
;
1320 /* Specify whether this is the last export */
1321 args
[2] = uint
->zero
;
1323 /* Specify the target we are exporting */
1324 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1326 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
1327 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1329 if (cbuf
>= 0 && cbuf
< 8) {
1330 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
1333 si_shader_ctx
->shader
->spi_shader_col_format
|=
1334 V_028714_SPI_SHADER_FP16_ABGR
<< (4 * cbuf
);
1336 si_shader_ctx
->shader
->spi_shader_col_format
|=
1337 V_028714_SPI_SHADER_32_ABGR
<< (4 * cbuf
);
1339 si_shader_ctx
->shader
->cb_shader_mask
|= 0xf << (4 * cbuf
);
1343 /* Set COMPR flag */
1344 args
[4] = compressed
? uint
->one
: uint
->zero
;
1347 /* Pixel shader needs to pack output values before export */
1348 for (chan
= 0; chan
< 2; chan
++) {
1349 LLVMValueRef pack_args
[2] = {
1351 values
[2 * chan
+ 1]
1353 LLVMValueRef packed
;
1355 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1357 LLVMInt32TypeInContext(base
->gallivm
->context
),
1359 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1360 args
[chan
+ 7] = args
[chan
+ 5] =
1361 LLVMBuildBitCast(base
->gallivm
->builder
,
1363 LLVMFloatTypeInContext(base
->gallivm
->context
),
1367 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1370 /* Load from output pointers and initialize arguments for the shader export intrinsic */
1371 static void si_llvm_init_export_args_load(struct lp_build_tgsi_context
*bld_base
,
1372 LLVMValueRef
*out_ptr
,
1376 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1377 LLVMValueRef values
[4];
1380 for (i
= 0; i
< 4; i
++)
1381 values
[i
] = LLVMBuildLoad(gallivm
->builder
, out_ptr
[i
], "");
1383 si_llvm_init_export_args(bld_base
, values
, target
, args
);
1386 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1387 LLVMValueRef alpha_ptr
)
1389 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1390 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1392 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
1393 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1394 SI_PARAM_ALPHA_REF
);
1396 LLVMValueRef alpha_pass
=
1397 lp_build_cmp(&bld_base
->base
,
1398 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
1399 LLVMBuildLoad(gallivm
->builder
, alpha_ptr
, ""),
1402 lp_build_select(&bld_base
->base
,
1404 lp_build_const_float(gallivm
, 1.0f
),
1405 lp_build_const_float(gallivm
, -1.0f
));
1407 lp_build_intrinsic(gallivm
->builder
,
1409 LLVMVoidTypeInContext(gallivm
->context
),
1412 lp_build_intrinsic(gallivm
->builder
,
1414 LLVMVoidTypeInContext(gallivm
->context
),
1418 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_KILL_ENABLE(1);
1421 static void si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1422 LLVMValueRef alpha_ptr
)
1424 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1425 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1426 LLVMValueRef coverage
, alpha
;
1428 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1429 coverage
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1430 SI_PARAM_SAMPLE_COVERAGE
);
1431 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1433 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1434 bld_base
->int_bld
.elem_type
,
1435 &coverage
, 1, LLVMReadNoneAttribute
);
1437 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1438 bld_base
->base
.elem_type
, "");
1440 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1441 lp_build_const_float(gallivm
,
1442 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1444 alpha
= LLVMBuildLoad(gallivm
->builder
, alpha_ptr
, "");
1445 alpha
= LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1446 LLVMBuildStore(gallivm
->builder
, alpha
, alpha_ptr
);
1449 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
1450 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1452 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1453 struct lp_build_context
*base
= &bld_base
->base
;
1454 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1457 unsigned const_chan
;
1458 LLVMValueRef base_elt
;
1459 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
1460 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1461 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
1463 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1464 LLVMValueRef
*args
= pos
[2 + reg_index
];
1469 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1471 /* Compute dot products of position and user clip plane vectors */
1472 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1473 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1474 args
[1] = lp_build_const_int32(base
->gallivm
,
1475 ((reg_index
* 4 + chan
) * 4 +
1477 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1478 args
[1], base
->elem_type
);
1480 lp_build_add(base
, args
[5 + chan
],
1481 lp_build_mul(base
, base_elt
,
1482 out_elts
[const_chan
]));
1486 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1487 args
[1] = uint
->zero
;
1488 args
[2] = uint
->zero
;
1489 args
[3] = lp_build_const_int32(base
->gallivm
,
1490 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1491 args
[4] = uint
->zero
;
1495 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1499 if (so
->num_outputs
)
1500 fprintf(stderr
, "STREAMOUT\n");
1502 for (i
= 0; i
< so
->num_outputs
; i
++) {
1503 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1504 so
->output
[i
].start_component
;
1505 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1506 i
, so
->output
[i
].output_buffer
,
1507 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1508 so
->output
[i
].register_index
,
1509 mask
& 1 ? "x" : "",
1510 mask
& 2 ? "y" : "",
1511 mask
& 4 ? "z" : "",
1512 mask
& 8 ? "w" : "");
1516 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1517 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1518 * or v4i32 (num_channels=3,4). */
1519 static void build_tbuffer_store(struct si_shader_context
*shader
,
1522 unsigned num_channels
,
1524 LLVMValueRef soffset
,
1525 unsigned inst_offset
,
1534 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1535 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1536 LLVMValueRef args
[] = {
1539 LLVMConstInt(i32
, num_channels
, 0),
1542 LLVMConstInt(i32
, inst_offset
, 0),
1543 LLVMConstInt(i32
, dfmt
, 0),
1544 LLVMConstInt(i32
, nfmt
, 0),
1545 LLVMConstInt(i32
, offen
, 0),
1546 LLVMConstInt(i32
, idxen
, 0),
1547 LLVMConstInt(i32
, glc
, 0),
1548 LLVMConstInt(i32
, slc
, 0),
1549 LLVMConstInt(i32
, tfe
, 0)
1552 /* The instruction offset field has 12 bits */
1553 assert(offen
|| inst_offset
< (1 << 12));
1555 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1556 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1557 const char *types
[] = {"i32", "v2i32", "v4i32"};
1559 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1561 lp_build_intrinsic(gallivm
->builder
, name
,
1562 LLVMVoidTypeInContext(gallivm
->context
),
1563 args
, Elements(args
), 0);
1566 static void build_tbuffer_store_dwords(struct si_shader_context
*shader
,
1569 unsigned num_channels
,
1571 LLVMValueRef soffset
,
1572 unsigned inst_offset
)
1574 static unsigned dfmt
[] = {
1575 V_008F0C_BUF_DATA_FORMAT_32
,
1576 V_008F0C_BUF_DATA_FORMAT_32_32
,
1577 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1578 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1580 assert(num_channels
>= 1 && num_channels
<= 4);
1582 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1583 inst_offset
, dfmt
[num_channels
-1],
1584 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1587 /* On SI, the vertex shader is responsible for writing streamout data
1589 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
1590 struct si_shader_output_values
*outputs
,
1593 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
1594 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1595 LLVMBuilderRef builder
= gallivm
->builder
;
1597 struct lp_build_if_state if_ctx
;
1599 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1601 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1602 LLVMValueRef so_vtx_count
=
1603 unpack_param(shader
, shader
->param_streamout_config
, 16, 7);
1605 LLVMValueRef tid
= lp_build_intrinsic(builder
, "llvm.SI.tid", i32
,
1606 NULL
, 0, LLVMReadNoneAttribute
);
1608 /* can_emit = tid < so_vtx_count; */
1609 LLVMValueRef can_emit
=
1610 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1612 LLVMValueRef stream_id
=
1613 unpack_param(shader
, shader
->param_streamout_config
, 24, 2);
1615 /* Emit the streamout code conditionally. This actually avoids
1616 * out-of-bounds buffer access. The hw tells us via the SGPR
1617 * (so_vtx_count) which threads are allowed to emit streamout data. */
1618 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1620 /* The buffer offset is computed as follows:
1621 * ByteOffset = streamout_offset[buffer_id]*4 +
1622 * (streamout_write_index + thread_id)*stride[buffer_id] +
1626 LLVMValueRef so_write_index
=
1627 LLVMGetParam(shader
->radeon_bld
.main_fn
,
1628 shader
->param_streamout_write_index
);
1630 /* Compute (streamout_write_index + thread_id). */
1631 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1633 /* Compute the write offset for each enabled buffer. */
1634 LLVMValueRef so_write_offset
[4] = {};
1635 for (i
= 0; i
< 4; i
++) {
1639 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1640 shader
->param_streamout_offset
[i
]);
1641 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1643 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1644 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1645 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1648 /* Write streamout data. */
1649 for (i
= 0; i
< so
->num_outputs
; i
++) {
1650 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1651 unsigned reg
= so
->output
[i
].register_index
;
1652 unsigned start
= so
->output
[i
].start_component
;
1653 unsigned num_comps
= so
->output
[i
].num_components
;
1654 unsigned stream
= so
->output
[i
].stream
;
1655 LLVMValueRef out
[4];
1656 struct lp_build_if_state if_ctx_stream
;
1658 assert(num_comps
&& num_comps
<= 4);
1659 if (!num_comps
|| num_comps
> 4)
1665 /* Load the output as int. */
1666 for (j
= 0; j
< num_comps
; j
++) {
1667 out
[j
] = LLVMBuildBitCast(builder
,
1668 outputs
[reg
].values
[start
+j
],
1672 /* Pack the output. */
1673 LLVMValueRef vdata
= NULL
;
1675 switch (num_comps
) {
1676 case 1: /* as i32 */
1679 case 2: /* as v2i32 */
1680 case 3: /* as v4i32 (aligned to 4) */
1681 case 4: /* as v4i32 */
1682 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1683 for (j
= 0; j
< num_comps
; j
++) {
1684 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1685 LLVMConstInt(i32
, j
, 0), "");
1690 LLVMValueRef can_emit_stream
=
1691 LLVMBuildICmp(builder
, LLVMIntEQ
,
1693 lp_build_const_int32(gallivm
, stream
), "");
1695 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1696 build_tbuffer_store_dwords(shader
, shader
->so_buffers
[buf_idx
],
1698 so_write_offset
[buf_idx
],
1699 LLVMConstInt(i32
, 0, 0),
1700 so
->output
[i
].dst_offset
*4);
1701 lp_build_endif(&if_ctx_stream
);
1704 lp_build_endif(&if_ctx
);
1708 /* Generate export instructions for hardware VS shader stage */
1709 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1710 struct si_shader_output_values
*outputs
,
1713 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1714 struct si_shader
* shader
= si_shader_ctx
->shader
;
1715 struct lp_build_context
* base
= &bld_base
->base
;
1716 struct lp_build_context
* uint
=
1717 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1718 LLVMValueRef args
[9];
1719 LLVMValueRef pos_args
[4][9] = { { 0 } };
1720 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1721 unsigned semantic_name
, semantic_index
;
1723 unsigned param_count
= 0;
1727 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1728 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1731 for (i
= 0; i
< noutput
; i
++) {
1732 semantic_name
= outputs
[i
].name
;
1733 semantic_index
= outputs
[i
].sid
;
1736 /* Select the correct target */
1737 switch(semantic_name
) {
1738 case TGSI_SEMANTIC_PSIZE
:
1739 psize_value
= outputs
[i
].values
[0];
1741 case TGSI_SEMANTIC_EDGEFLAG
:
1742 edgeflag_value
= outputs
[i
].values
[0];
1744 case TGSI_SEMANTIC_LAYER
:
1745 layer_value
= outputs
[i
].values
[0];
1746 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1747 goto handle_semantic
;
1748 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
1749 viewport_index_value
= outputs
[i
].values
[0];
1750 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1751 goto handle_semantic
;
1752 case TGSI_SEMANTIC_POSITION
:
1753 target
= V_008DFC_SQ_EXP_POS
;
1755 case TGSI_SEMANTIC_COLOR
:
1756 case TGSI_SEMANTIC_BCOLOR
:
1757 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1758 shader
->vs_output_param_offset
[i
] = param_count
;
1761 case TGSI_SEMANTIC_CLIPDIST
:
1762 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1764 case TGSI_SEMANTIC_CLIPVERTEX
:
1765 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1767 case TGSI_SEMANTIC_PRIMID
:
1768 case TGSI_SEMANTIC_FOG
:
1769 case TGSI_SEMANTIC_TEXCOORD
:
1770 case TGSI_SEMANTIC_GENERIC
:
1771 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1772 shader
->vs_output_param_offset
[i
] = param_count
;
1778 "Warning: SI unhandled vs output type:%d\n",
1782 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1784 if (target
>= V_008DFC_SQ_EXP_POS
&&
1785 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1786 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1787 args
, sizeof(args
));
1789 lp_build_intrinsic(base
->gallivm
->builder
,
1791 LLVMVoidTypeInContext(base
->gallivm
->context
),
1795 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1796 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1797 goto handle_semantic
;
1801 shader
->nr_param_exports
= param_count
;
1803 /* We need to add the position output manually if it's missing. */
1804 if (!pos_args
[0][0]) {
1805 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1806 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1807 pos_args
[0][2] = uint
->zero
; /* last export? */
1808 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1809 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1810 pos_args
[0][5] = base
->zero
; /* X */
1811 pos_args
[0][6] = base
->zero
; /* Y */
1812 pos_args
[0][7] = base
->zero
; /* Z */
1813 pos_args
[0][8] = base
->one
; /* W */
1816 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1817 if (shader
->selector
->info
.writes_psize
||
1818 shader
->selector
->info
.writes_edgeflag
||
1819 shader
->selector
->info
.writes_viewport_index
||
1820 shader
->selector
->info
.writes_layer
) {
1821 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1822 shader
->selector
->info
.writes_psize
|
1823 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1824 (shader
->selector
->info
.writes_layer
<< 2) |
1825 (shader
->selector
->info
.writes_viewport_index
<< 3));
1826 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1827 pos_args
[1][2] = uint
->zero
; /* last export? */
1828 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1829 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1830 pos_args
[1][5] = base
->zero
; /* X */
1831 pos_args
[1][6] = base
->zero
; /* Y */
1832 pos_args
[1][7] = base
->zero
; /* Z */
1833 pos_args
[1][8] = base
->zero
; /* W */
1835 if (shader
->selector
->info
.writes_psize
)
1836 pos_args
[1][5] = psize_value
;
1838 if (shader
->selector
->info
.writes_edgeflag
) {
1839 /* The output is a float, but the hw expects an integer
1840 * with the first bit containing the edge flag. */
1841 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1843 bld_base
->uint_bld
.elem_type
, "");
1844 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1846 bld_base
->int_bld
.one
);
1848 /* The LLVM intrinsic expects a float. */
1849 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1851 base
->elem_type
, "");
1854 if (shader
->selector
->info
.writes_layer
)
1855 pos_args
[1][7] = layer_value
;
1857 if (shader
->selector
->info
.writes_viewport_index
)
1858 pos_args
[1][8] = viewport_index_value
;
1861 for (i
= 0; i
< 4; i
++)
1863 shader
->nr_pos_exports
++;
1866 for (i
= 0; i
< 4; i
++) {
1867 if (!pos_args
[i
][0])
1870 /* Specify the target we are exporting */
1871 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1873 if (pos_idx
== shader
->nr_pos_exports
)
1874 /* Specify that this is the last export */
1875 pos_args
[i
][2] = uint
->one
;
1877 lp_build_intrinsic(base
->gallivm
->builder
,
1879 LLVMVoidTypeInContext(base
->gallivm
->context
),
1884 /* This only writes the tessellation factor levels. */
1885 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1887 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1888 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1889 struct si_shader
*shader
= si_shader_ctx
->shader
;
1890 unsigned tess_inner_index
, tess_outer_index
;
1891 LLVMValueRef lds_base
, lds_inner
, lds_outer
;
1892 LLVMValueRef tf_base
, rel_patch_id
, byteoffset
, buffer
, rw_buffers
;
1893 LLVMValueRef out
[6], vec0
, vec1
, invocation_id
;
1894 unsigned stride
, outer_comps
, inner_comps
, i
;
1895 struct lp_build_if_state if_ctx
;
1897 invocation_id
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1899 /* Do this only for invocation 0, because the tess levels are per-patch,
1902 * This can't jump, because invocation 0 executes this. It should
1903 * at least mask out the loads and stores for other invocations.
1905 lp_build_if(&if_ctx
, gallivm
,
1906 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
1907 invocation_id
, bld_base
->uint_bld
.zero
, ""));
1909 /* Determine the layout of one tess factor element in the buffer. */
1910 switch (shader
->key
.tcs
.prim_mode
) {
1911 case PIPE_PRIM_LINES
:
1912 stride
= 2; /* 2 dwords, 1 vec2 store */
1916 case PIPE_PRIM_TRIANGLES
:
1917 stride
= 4; /* 4 dwords, 1 vec4 store */
1921 case PIPE_PRIM_QUADS
:
1922 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
1931 /* Load tess_inner and tess_outer from LDS.
1932 * Any invocation can write them, so we can't get them from a temporary.
1934 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
1935 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
1937 lds_base
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1938 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
1939 lp_build_const_int32(gallivm
,
1940 tess_inner_index
* 4), "");
1941 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
1942 lp_build_const_int32(gallivm
,
1943 tess_outer_index
* 4), "");
1945 for (i
= 0; i
< outer_comps
; i
++)
1946 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
1947 for (i
= 0; i
< inner_comps
; i
++)
1948 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
1950 /* Convert the outputs to vectors for stores. */
1951 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
1955 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
1957 /* Get the buffer. */
1958 rw_buffers
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1959 SI_PARAM_RW_BUFFERS
);
1960 buffer
= build_indexed_load_const(si_shader_ctx
, rw_buffers
,
1961 lp_build_const_int32(gallivm
, SI_RING_TESS_FACTOR
));
1963 /* Get the offset. */
1964 tf_base
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1965 SI_PARAM_TESS_FACTOR_OFFSET
);
1966 rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
1967 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
1968 lp_build_const_int32(gallivm
, 4 * stride
), "");
1970 /* Store the outputs. */
1971 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec0
,
1972 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
1974 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec1
,
1975 stride
- 4, byteoffset
, tf_base
, 16);
1976 lp_build_endif(&if_ctx
);
1979 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
* bld_base
)
1981 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1982 struct si_shader
*shader
= si_shader_ctx
->shader
;
1983 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1984 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1986 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1987 si_shader_ctx
->param_rel_auto_id
);
1988 LLVMValueRef vertex_dw_stride
=
1989 unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
1990 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
1991 vertex_dw_stride
, "");
1993 /* Write outputs to LDS. The next shader (TCS aka HS) will read
1994 * its inputs from it. */
1995 for (i
= 0; i
< info
->num_outputs
; i
++) {
1996 LLVMValueRef
*out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1997 unsigned name
= info
->output_semantic_name
[i
];
1998 unsigned index
= info
->output_semantic_index
[i
];
1999 int param
= si_shader_io_get_unique_index(name
, index
);
2000 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2001 lp_build_const_int32(gallivm
, param
* 4), "");
2003 for (chan
= 0; chan
< 4; chan
++) {
2004 lds_store(bld_base
, chan
, dw_addr
,
2005 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2010 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
2012 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2013 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2014 struct si_shader
*es
= si_shader_ctx
->shader
;
2015 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2016 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2017 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2018 si_shader_ctx
->param_es2gs_offset
);
2019 uint64_t enabled_outputs
= si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
?
2020 es
->key
.tes
.es_enabled_outputs
:
2021 es
->key
.vs
.es_enabled_outputs
;
2025 for (i
= 0; i
< info
->num_outputs
; i
++) {
2026 LLVMValueRef
*out_ptr
=
2027 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2030 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2031 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2034 param_index
= get_param_index(info
->output_semantic_name
[i
],
2035 info
->output_semantic_index
[i
],
2037 if (param_index
< 0)
2040 for (chan
= 0; chan
< 4; chan
++) {
2041 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2042 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2044 build_tbuffer_store(si_shader_ctx
,
2045 si_shader_ctx
->esgs_ring
,
2047 LLVMGetUndef(i32
), soffset
,
2048 (4 * param_index
+ chan
) * 4,
2049 V_008F0C_BUF_DATA_FORMAT_32
,
2050 V_008F0C_BUF_NUM_FORMAT_UINT
,
2056 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2058 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2059 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2060 LLVMValueRef args
[2];
2062 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2063 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2064 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2065 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2066 LLVMNoUnwindAttribute
);
2069 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2071 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2072 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2073 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
2074 struct si_shader_output_values
*outputs
= NULL
;
2077 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2079 /* Vertex color clamping.
2081 * This uses a state constant loaded in a user data SGPR and
2082 * an IF statement is added that clamps all colors if the constant
2085 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
2086 !si_shader_ctx
->shader
->is_gs_copy_shader
) {
2087 struct lp_build_if_state if_ctx
;
2088 LLVMValueRef cond
= NULL
;
2089 LLVMValueRef addr
, val
;
2091 for (i
= 0; i
< info
->num_outputs
; i
++) {
2092 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2093 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2096 /* We've found a color. */
2098 /* The state is in the first bit of the user SGPR. */
2099 cond
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2100 SI_PARAM_VS_STATE_BITS
);
2101 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2102 LLVMInt1TypeInContext(gallivm
->context
), "");
2103 lp_build_if(&if_ctx
, gallivm
, cond
);
2106 for (j
= 0; j
< 4; j
++) {
2107 addr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2108 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2109 val
= radeon_llvm_saturate(bld_base
, val
);
2110 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2115 lp_build_endif(&if_ctx
);
2118 for (i
= 0; i
< info
->num_outputs
; i
++) {
2119 outputs
[i
].name
= info
->output_semantic_name
[i
];
2120 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2122 for (j
= 0; j
< 4; j
++)
2123 outputs
[i
].values
[j
] =
2124 LLVMBuildLoad(gallivm
->builder
,
2125 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2129 /* Export PrimitiveID when PS needs it. */
2130 if (si_vs_exports_prim_id(si_shader_ctx
->shader
)) {
2131 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2133 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2134 get_primitive_id(bld_base
, 0));
2135 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2136 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2137 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2141 si_llvm_export_vs(bld_base
, outputs
, i
);
2145 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2147 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
2148 struct si_shader
* shader
= si_shader_ctx
->shader
;
2149 struct lp_build_context
* base
= &bld_base
->base
;
2150 struct lp_build_context
* uint
= &bld_base
->uint_bld
;
2151 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2152 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2153 LLVMValueRef args
[9];
2154 LLVMValueRef last_args
[9] = { 0 };
2155 int depth_index
= -1, stencil_index
= -1, samplemask_index
= -1;
2158 for (i
= 0; i
< info
->num_outputs
; i
++) {
2159 unsigned semantic_name
= info
->output_semantic_name
[i
];
2160 unsigned semantic_index
= info
->output_semantic_index
[i
];
2162 LLVMValueRef alpha_ptr
;
2164 /* Select the correct target */
2165 switch (semantic_name
) {
2166 case TGSI_SEMANTIC_POSITION
:
2169 case TGSI_SEMANTIC_STENCIL
:
2172 case TGSI_SEMANTIC_SAMPLEMASK
:
2173 samplemask_index
= i
;
2175 case TGSI_SEMANTIC_COLOR
:
2176 target
= V_008DFC_SQ_EXP_MRT
+ semantic_index
;
2177 alpha_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][3];
2179 if (si_shader_ctx
->shader
->key
.ps
.clamp_color
) {
2180 for (int j
= 0; j
< 4; j
++) {
2181 LLVMValueRef ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2182 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
2184 result
= radeon_llvm_saturate(bld_base
, result
);
2185 LLVMBuildStore(builder
, result
, ptr
);
2189 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
2190 LLVMBuildStore(base
->gallivm
->builder
,
2191 base
->one
, alpha_ptr
);
2193 if (semantic_index
== 0 &&
2194 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2195 si_alpha_test(bld_base
, alpha_ptr
);
2197 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
2198 si_scale_alpha_by_sample_mask(bld_base
, alpha_ptr
);
2204 "Warning: SI unhandled fs output type:%d\n",
2208 si_llvm_init_export_args_load(bld_base
,
2209 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
2212 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
2213 /* If there is an export instruction waiting to be emitted, do so now. */
2215 lp_build_intrinsic(base
->gallivm
->builder
,
2217 LLVMVoidTypeInContext(base
->gallivm
->context
),
2221 /* This instruction will be emitted at the end of the shader. */
2222 memcpy(last_args
, args
, sizeof(args
));
2224 /* Handle FS_COLOR0_WRITES_ALL_CBUFS. */
2225 if (shader
->selector
->info
.properties
[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
] &&
2226 semantic_index
== 0 &&
2227 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
2228 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
2229 si_llvm_init_export_args_load(bld_base
,
2230 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
2231 V_008DFC_SQ_EXP_MRT
+ c
, args
);
2232 lp_build_intrinsic(base
->gallivm
->builder
,
2234 LLVMVoidTypeInContext(base
->gallivm
->context
),
2239 lp_build_intrinsic(base
->gallivm
->builder
,
2241 LLVMVoidTypeInContext(base
->gallivm
->context
),
2246 if (depth_index
>= 0 || stencil_index
>= 0 || samplemask_index
>= 0) {
2247 LLVMValueRef out_ptr
;
2250 /* Specify the target we are exporting */
2251 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2253 args
[5] = base
->zero
; /* R, depth */
2254 args
[6] = base
->zero
; /* G, stencil test value[0:7], stencil op value[8:15] */
2255 args
[7] = base
->zero
; /* B, sample mask */
2256 args
[8] = base
->zero
; /* A, alpha to mask */
2258 if (depth_index
>= 0) {
2259 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[depth_index
][2];
2260 args
[5] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
2262 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_Z_EXPORT_ENABLE(1);
2265 if (stencil_index
>= 0) {
2266 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[stencil_index
][1];
2267 args
[6] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
2269 si_shader_ctx
->shader
->db_shader_control
|=
2270 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
2273 if (samplemask_index
>= 0) {
2274 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[samplemask_index
][0];
2275 args
[7] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
2277 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_MASK_EXPORT_ENABLE(1);
2280 /* SI (except OLAND) has a bug that it only looks
2281 * at the X writemask component. */
2282 if (si_shader_ctx
->screen
->b
.chip_class
== SI
&&
2283 si_shader_ctx
->screen
->b
.family
!= CHIP_OLAND
)
2286 if (samplemask_index
>= 0)
2287 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_ABGR
;
2288 else if (stencil_index
>= 0)
2289 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_GR
;
2291 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_R
;
2293 /* Specify which components to enable */
2294 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2298 args
[4] = uint
->zero
;
2301 lp_build_intrinsic(base
->gallivm
->builder
,
2303 LLVMVoidTypeInContext(base
->gallivm
->context
),
2306 memcpy(last_args
, args
, sizeof(args
));
2309 if (!last_args
[0]) {
2310 /* Specify which components to enable */
2311 last_args
[0] = lp_build_const_int32(base
->gallivm
, 0x0);
2313 /* Specify the target we are exporting */
2314 last_args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
2316 /* Set COMPR flag to zero to export data as 32-bit */
2317 last_args
[4] = uint
->zero
;
2320 last_args
[5]= uint
->zero
;
2321 last_args
[6]= uint
->zero
;
2322 last_args
[7]= uint
->zero
;
2323 last_args
[8]= uint
->zero
;
2326 /* Specify whether the EXEC mask represents the valid mask */
2327 last_args
[1] = uint
->one
;
2329 /* Specify that this is the last export */
2330 last_args
[2] = lp_build_const_int32(base
->gallivm
, 1);
2332 lp_build_intrinsic(base
->gallivm
->builder
,
2334 LLVMVoidTypeInContext(base
->gallivm
->context
),
2338 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2339 struct lp_build_tgsi_context
* bld_base
,
2340 struct lp_build_emit_data
* emit_data
);
2342 static bool tgsi_is_array_sampler(unsigned target
)
2344 return target
== TGSI_TEXTURE_1D_ARRAY
||
2345 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2346 target
== TGSI_TEXTURE_2D_ARRAY
||
2347 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2348 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2349 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2350 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2353 static void set_tex_fetch_args(struct gallivm_state
*gallivm
,
2354 struct lp_build_emit_data
*emit_data
,
2355 unsigned opcode
, unsigned target
,
2356 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
2357 LLVMValueRef
*param
, unsigned count
,
2361 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
2362 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2364 /* Pad to power of two vector */
2365 while (count
< util_next_power_of_two(count
))
2366 param
[count
++] = LLVMGetUndef(i32
);
2368 /* Texture coordinates. */
2370 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
2372 emit_data
->args
[0] = param
[0];
2375 emit_data
->args
[1] = res_ptr
;
2378 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
2379 emit_data
->dst_type
= LLVMVectorType(i32
, 4);
2381 emit_data
->dst_type
= LLVMVectorType(
2382 LLVMFloatTypeInContext(gallivm
->context
), 4);
2384 emit_data
->args
[num_args
++] = samp_ptr
;
2387 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
2388 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
2389 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
2390 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
2391 tgsi_is_array_sampler(target
)); /* da */
2392 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
2393 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
2394 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
2395 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
2397 emit_data
->arg_count
= num_args
;
2400 static const struct lp_build_tgsi_action tex_action
;
2402 static void tex_fetch_ptrs(
2403 struct lp_build_tgsi_context
* bld_base
,
2404 struct lp_build_emit_data
* emit_data
,
2405 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
2407 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2408 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2409 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2410 unsigned target
= inst
->Texture
.Texture
;
2411 unsigned sampler_src
;
2412 unsigned sampler_index
;
2414 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
2415 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
2417 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
2418 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
2419 LLVMValueRef ind_index
;
2421 ind_index
= get_indirect_index(si_shader_ctx
, ®
->Indirect
, reg
->Register
.Index
);
2423 *res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
2424 *res_ptr
= build_indexed_load_const(si_shader_ctx
, *res_ptr
, ind_index
);
2426 *samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER
);
2427 *samp_ptr
= build_indexed_load_const(si_shader_ctx
, *samp_ptr
, ind_index
);
2429 if (target
== TGSI_TEXTURE_2D_MSAA
||
2430 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2431 ind_index
= LLVMBuildAdd(gallivm
->builder
, ind_index
,
2432 lp_build_const_int32(gallivm
,
2433 SI_FMASK_TEX_OFFSET
), "");
2434 *fmask_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
2435 *fmask_ptr
= build_indexed_load_const(si_shader_ctx
, *fmask_ptr
, ind_index
);
2438 *res_ptr
= si_shader_ctx
->resources
[sampler_index
];
2439 *samp_ptr
= si_shader_ctx
->samplers
[sampler_index
];
2440 *fmask_ptr
= si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
2444 static void tex_fetch_args(
2445 struct lp_build_tgsi_context
* bld_base
,
2446 struct lp_build_emit_data
* emit_data
)
2448 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2449 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2450 LLVMBuilderRef builder
= gallivm
->builder
;
2451 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2452 unsigned opcode
= inst
->Instruction
.Opcode
;
2453 unsigned target
= inst
->Texture
.Texture
;
2454 LLVMValueRef coords
[5], derivs
[6];
2455 LLVMValueRef address
[16];
2457 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
2460 unsigned num_deriv_channels
= 0;
2461 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
2462 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2463 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2464 unsigned dmask
= 0xf;
2466 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2468 if (opcode
== TGSI_OPCODE_TXQ
) {
2469 if (target
== TGSI_TEXTURE_BUFFER
) {
2470 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2472 /* Read the size from the buffer descriptor directly. */
2473 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2474 LLVMValueRef size
= LLVMBuildExtractElement(builder
, res
,
2475 lp_build_const_int32(gallivm
, 6), "");
2477 if (si_shader_ctx
->screen
->b
.chip_class
>= VI
) {
2478 /* On VI, the descriptor contains the size in bytes,
2479 * but TXQ must return the size in elements.
2480 * The stride is always non-zero for resources using TXQ.
2482 LLVMValueRef stride
=
2483 LLVMBuildExtractElement(builder
, res
,
2484 lp_build_const_int32(gallivm
, 5), "");
2485 stride
= LLVMBuildLShr(builder
, stride
,
2486 lp_build_const_int32(gallivm
, 16), "");
2487 stride
= LLVMBuildAnd(builder
, stride
,
2488 lp_build_const_int32(gallivm
, 0x3FFF), "");
2490 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2493 emit_data
->args
[0] = size
;
2497 /* Textures - set the mip level. */
2498 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2500 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2501 NULL
, address
, count
, 0xf);
2505 if (target
== TGSI_TEXTURE_BUFFER
) {
2506 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
2507 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
2508 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
2509 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
2511 /* Bitcast and truncate v8i32 to v16i8. */
2512 LLVMValueRef res
= res_ptr
;
2513 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
2514 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
2515 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
2517 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
2518 emit_data
->args
[0] = res
;
2519 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
2520 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
2521 emit_data
->arg_count
= 3;
2525 /* Fetch and project texture coordinates */
2526 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
2527 for (chan
= 0; chan
< 3; chan
++ ) {
2528 coords
[chan
] = lp_build_emit_fetch(bld_base
,
2531 if (opcode
== TGSI_OPCODE_TXP
)
2532 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2538 if (opcode
== TGSI_OPCODE_TXP
)
2539 coords
[3] = bld_base
->base
.one
;
2542 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
2543 /* The offsets are six-bit signed integers packed like this:
2544 * X=[5:0], Y=[13:8], and Z=[21:16].
2546 LLVMValueRef offset
[3], pack
;
2548 assert(inst
->Texture
.NumOffsets
== 1);
2550 for (chan
= 0; chan
< 3; chan
++) {
2551 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
2552 emit_data
->inst
, 0, chan
);
2553 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
2554 lp_build_const_int32(gallivm
, 0x3f), "");
2556 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
2557 lp_build_const_int32(gallivm
, chan
*8), "");
2560 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
2561 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
2562 address
[count
++] = pack
;
2565 /* Pack LOD bias value */
2566 if (opcode
== TGSI_OPCODE_TXB
)
2567 address
[count
++] = coords
[3];
2568 if (opcode
== TGSI_OPCODE_TXB2
)
2569 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2571 /* Pack depth comparison value */
2572 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
2573 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2574 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2576 assert(ref_pos
>= 0);
2577 address
[count
++] = coords
[ref_pos
];
2581 /* Pack user derivatives */
2582 if (opcode
== TGSI_OPCODE_TXD
) {
2583 int param
, num_src_deriv_channels
;
2586 case TGSI_TEXTURE_3D
:
2587 num_src_deriv_channels
= 3;
2588 num_deriv_channels
= 3;
2590 case TGSI_TEXTURE_2D
:
2591 case TGSI_TEXTURE_SHADOW2D
:
2592 case TGSI_TEXTURE_RECT
:
2593 case TGSI_TEXTURE_SHADOWRECT
:
2594 case TGSI_TEXTURE_2D_ARRAY
:
2595 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2596 num_src_deriv_channels
= 2;
2597 num_deriv_channels
= 2;
2599 case TGSI_TEXTURE_CUBE
:
2600 case TGSI_TEXTURE_SHADOWCUBE
:
2601 case TGSI_TEXTURE_CUBE_ARRAY
:
2602 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
2603 /* Cube derivatives will be converted to 2D. */
2604 num_src_deriv_channels
= 3;
2605 num_deriv_channels
= 2;
2607 case TGSI_TEXTURE_1D
:
2608 case TGSI_TEXTURE_SHADOW1D
:
2609 case TGSI_TEXTURE_1D_ARRAY
:
2610 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2611 num_src_deriv_channels
= 1;
2612 num_deriv_channels
= 1;
2615 unreachable("invalid target");
2618 for (param
= 0; param
< 2; param
++)
2619 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
2620 derivs
[param
* num_src_deriv_channels
+ chan
] =
2621 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
2624 if (target
== TGSI_TEXTURE_CUBE
||
2625 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2626 target
== TGSI_TEXTURE_SHADOWCUBE
||
2627 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2628 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
2630 if (opcode
== TGSI_OPCODE_TXD
)
2631 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
2632 address
[count
++] = derivs
[i
];
2634 /* Pack texture coordinates */
2635 address
[count
++] = coords
[0];
2637 address
[count
++] = coords
[1];
2639 address
[count
++] = coords
[2];
2641 /* Pack LOD or sample index */
2642 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
2643 address
[count
++] = coords
[3];
2644 else if (opcode
== TGSI_OPCODE_TXL2
)
2645 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2648 assert(!"Cannot handle more than 16 texture address parameters");
2652 for (chan
= 0; chan
< count
; chan
++ ) {
2653 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
2654 address
[chan
], i32
, "");
2657 /* Adjust the sample index according to FMASK.
2659 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
2660 * which is the identity mapping. Each nibble says which physical sample
2661 * should be fetched to get that sample.
2663 * For example, 0x11111100 means there are only 2 samples stored and
2664 * the second sample covers 3/4 of the pixel. When reading samples 0
2665 * and 1, return physical sample 0 (determined by the first two 0s
2666 * in FMASK), otherwise return physical sample 1.
2668 * The sample index should be adjusted as follows:
2669 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
2671 if (target
== TGSI_TEXTURE_2D_MSAA
||
2672 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2673 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2674 struct lp_build_emit_data txf_emit_data
= *emit_data
;
2675 LLVMValueRef txf_address
[4];
2676 unsigned txf_count
= count
;
2677 struct tgsi_full_instruction inst
= {};
2679 memcpy(txf_address
, address
, sizeof(txf_address
));
2681 if (target
== TGSI_TEXTURE_2D_MSAA
) {
2682 txf_address
[2] = bld_base
->uint_bld
.zero
;
2684 txf_address
[3] = bld_base
->uint_bld
.zero
;
2686 /* Read FMASK using TXF. */
2687 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
2688 inst
.Texture
.Texture
= target
;
2689 txf_emit_data
.inst
= &inst
;
2690 txf_emit_data
.chan
= 0;
2691 set_tex_fetch_args(gallivm
, &txf_emit_data
, TGSI_OPCODE_TXF
,
2692 target
, fmask_ptr
, NULL
,
2693 txf_address
, txf_count
, 0xf);
2694 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
2696 /* Initialize some constants. */
2697 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
2698 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
2700 /* Apply the formula. */
2701 LLVMValueRef fmask
=
2702 LLVMBuildExtractElement(gallivm
->builder
,
2703 txf_emit_data
.output
[0],
2704 uint_bld
->zero
, "");
2706 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
2708 LLVMValueRef sample_index4
=
2709 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
2711 LLVMValueRef shifted_fmask
=
2712 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
2714 LLVMValueRef final_sample
=
2715 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
2717 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
2718 * resource descriptor is 0 (invalid),
2720 LLVMValueRef fmask_desc
=
2721 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
2722 LLVMVectorType(uint_bld
->elem_type
, 8), "");
2724 LLVMValueRef fmask_word1
=
2725 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
2728 LLVMValueRef word1_is_nonzero
=
2729 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
2730 fmask_word1
, uint_bld
->zero
, "");
2732 /* Replace the MSAA sample index. */
2733 address
[sample_chan
] =
2734 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
2735 final_sample
, address
[sample_chan
], "");
2738 if (opcode
== TGSI_OPCODE_TXF
) {
2739 /* add tex offsets */
2740 if (inst
->Texture
.NumOffsets
) {
2741 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2742 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
2743 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
2745 assert(inst
->Texture
.NumOffsets
== 1);
2748 case TGSI_TEXTURE_3D
:
2749 address
[2] = lp_build_add(uint_bld
, address
[2],
2750 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
2752 case TGSI_TEXTURE_2D
:
2753 case TGSI_TEXTURE_SHADOW2D
:
2754 case TGSI_TEXTURE_RECT
:
2755 case TGSI_TEXTURE_SHADOWRECT
:
2756 case TGSI_TEXTURE_2D_ARRAY
:
2757 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2759 lp_build_add(uint_bld
, address
[1],
2760 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
2762 case TGSI_TEXTURE_1D
:
2763 case TGSI_TEXTURE_SHADOW1D
:
2764 case TGSI_TEXTURE_1D_ARRAY
:
2765 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2767 lp_build_add(uint_bld
, address
[0],
2768 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
2770 /* texture offsets do not apply to other texture targets */
2775 if (opcode
== TGSI_OPCODE_TG4
) {
2776 unsigned gather_comp
= 0;
2778 /* DMASK was repurposed for GATHER4. 4 components are always
2779 * returned and DMASK works like a swizzle - it selects
2780 * the component to fetch. The only valid DMASK values are
2781 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
2782 * (red,red,red,red) etc.) The ISA document doesn't mention
2786 /* Get the component index from src1.x for Gather4. */
2787 if (!tgsi_is_shadow_target(target
)) {
2788 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
2789 LLVMValueRef comp_imm
;
2790 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
2792 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
2794 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
2795 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
2796 gather_comp
= CLAMP(gather_comp
, 0, 3);
2799 dmask
= 1 << gather_comp
;
2802 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2803 samp_ptr
, address
, count
, dmask
);
2806 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2807 struct lp_build_tgsi_context
* bld_base
,
2808 struct lp_build_emit_data
* emit_data
)
2810 struct lp_build_context
* base
= &bld_base
->base
;
2811 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
2812 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2813 char intr_name
[127];
2814 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
2815 bool is_shadow
= tgsi_is_shadow_target(target
);
2817 const char *name
= "llvm.SI.image.sample";
2818 const char *infix
= "";
2820 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
2821 /* Just return the buffer size. */
2822 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2826 if (target
== TGSI_TEXTURE_BUFFER
) {
2827 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2828 base
->gallivm
->builder
,
2829 "llvm.SI.vs.load.input", emit_data
->dst_type
,
2830 emit_data
->args
, emit_data
->arg_count
,
2831 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2836 case TGSI_OPCODE_TXF
:
2837 name
= target
== TGSI_TEXTURE_2D_MSAA
||
2838 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
2839 "llvm.SI.image.load" :
2840 "llvm.SI.image.load.mip";
2844 case TGSI_OPCODE_TXQ
:
2845 name
= "llvm.SI.getresinfo";
2849 case TGSI_OPCODE_LODQ
:
2850 name
= "llvm.SI.getlod";
2854 case TGSI_OPCODE_TEX
:
2855 case TGSI_OPCODE_TEX2
:
2856 case TGSI_OPCODE_TXP
:
2858 case TGSI_OPCODE_TXB
:
2859 case TGSI_OPCODE_TXB2
:
2862 case TGSI_OPCODE_TXL
:
2863 case TGSI_OPCODE_TXL2
:
2866 case TGSI_OPCODE_TXD
:
2869 case TGSI_OPCODE_TG4
:
2870 name
= "llvm.SI.gather4";
2877 if (LLVMGetTypeKind(LLVMTypeOf(emit_data
->args
[0])) == LLVMVectorTypeKind
)
2878 sprintf(type
, ".v%ui32",
2879 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
2881 strcpy(type
, ".i32");
2883 /* Add the type and suffixes .c, .o if needed. */
2884 sprintf(intr_name
, "%s%s%s%s%s",
2885 name
, is_shadow
? ".c" : "", infix
,
2886 has_offset
? ".o" : "", type
);
2888 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2889 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
2890 emit_data
->args
, emit_data
->arg_count
,
2891 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2893 /* Divide the number of layers by 6 to get the number of cubes. */
2894 if (opcode
== TGSI_OPCODE_TXQ
&&
2895 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2896 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
2897 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2898 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2899 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2901 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2902 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2903 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2905 emit_data
->output
[emit_data
->chan
] =
2906 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2910 static void si_llvm_emit_txqs(
2911 const struct lp_build_tgsi_action
* action
,
2912 struct lp_build_tgsi_context
* bld_base
,
2913 struct lp_build_emit_data
* emit_data
)
2915 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2916 LLVMBuilderRef builder
= gallivm
->builder
;
2917 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2918 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2919 LLVMValueRef res
, samples
;
2920 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2922 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2925 /* Read the samples from the descriptor directly. */
2926 res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2927 samples
= LLVMBuildExtractElement(
2929 lp_build_const_int32(gallivm
, 3), "");
2930 samples
= LLVMBuildLShr(builder
, samples
,
2931 lp_build_const_int32(gallivm
, 16), "");
2932 samples
= LLVMBuildAnd(builder
, samples
,
2933 lp_build_const_int32(gallivm
, 0xf), "");
2934 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
2937 emit_data
->output
[emit_data
->chan
] = samples
;
2941 * SI implements derivatives using the local data store (LDS)
2942 * All writes to the LDS happen in all executing threads at
2943 * the same time. TID is the Thread ID for the current
2944 * thread and is a value between 0 and 63, representing
2945 * the thread's position in the wavefront.
2947 * For the pixel shader threads are grouped into quads of four pixels.
2948 * The TIDs of the pixels of a quad are:
2956 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
2957 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
2958 * the current pixel's column, and masking with 0xfffffffe yields the TID
2959 * of the left pixel of the current pixel's row.
2961 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
2962 * adding 2 yields the TID of the pixel below the top pixel.
2964 /* masks for thread ID. */
2965 #define TID_MASK_TOP_LEFT 0xfffffffc
2966 #define TID_MASK_TOP 0xfffffffd
2967 #define TID_MASK_LEFT 0xfffffffe
2969 static void si_llvm_emit_ddxy(
2970 const struct lp_build_tgsi_action
* action
,
2971 struct lp_build_tgsi_context
* bld_base
,
2972 struct lp_build_emit_data
* emit_data
)
2974 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2975 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2976 struct lp_build_context
* base
= &bld_base
->base
;
2977 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2978 unsigned opcode
= inst
->Instruction
.Opcode
;
2979 LLVMValueRef indices
[2];
2980 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
2981 LLVMValueRef tl
, trbl
, result
[4];
2983 unsigned swizzle
[4];
2988 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2990 indices
[0] = bld_base
->uint_bld
.zero
;
2991 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
2992 NULL
, 0, LLVMReadNoneAttribute
);
2993 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2996 if (opcode
== TGSI_OPCODE_DDX_FINE
)
2997 mask
= TID_MASK_LEFT
;
2998 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
2999 mask
= TID_MASK_TOP
;
3001 mask
= TID_MASK_TOP_LEFT
;
3003 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
3004 lp_build_const_int32(gallivm
, mask
), "");
3005 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3008 /* for DDX we want to next X pixel, DDY next Y pixel. */
3009 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3010 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
3011 lp_build_const_int32(gallivm
, idx
), "");
3012 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3015 for (c
= 0; c
< 4; ++c
) {
3018 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
3019 for (i
= 0; i
< c
; ++i
) {
3020 if (swizzle
[i
] == swizzle
[c
]) {
3021 result
[c
] = result
[i
];
3028 LLVMBuildStore(gallivm
->builder
,
3029 LLVMBuildBitCast(gallivm
->builder
,
3030 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
3034 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
3035 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3037 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
3038 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
3040 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
3043 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
3047 * this takes an I,J coordinate pair,
3048 * and works out the X and Y derivatives.
3049 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3051 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3052 struct lp_build_tgsi_context
*bld_base
,
3053 LLVMValueRef interp_ij
)
3055 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3056 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3057 struct lp_build_context
*base
= &bld_base
->base
;
3058 LLVMValueRef indices
[2];
3059 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
3060 LLVMValueRef tl
, tr
, bl
, result
[4];
3064 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3066 indices
[0] = bld_base
->uint_bld
.zero
;
3067 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3068 NULL
, 0, LLVMReadNoneAttribute
);
3069 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3072 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3073 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
3075 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3076 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
3079 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3083 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3086 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
3087 lp_build_const_int32(gallivm
, 1), "");
3088 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3091 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
3092 lp_build_const_int32(gallivm
, 2), "");
3093 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3096 for (c
= 0; c
< 2; ++c
) {
3097 LLVMValueRef store_val
;
3098 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
3100 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
3101 interp_ij
, c_ll
, "");
3102 LLVMBuildStore(gallivm
->builder
,
3106 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
3107 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3109 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
3110 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, base
->elem_type
, "");
3112 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
3114 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
3115 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3117 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
3118 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, base
->elem_type
, "");
3120 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
3123 return lp_build_gather_values(gallivm
, result
, 4);
3126 static void interp_fetch_args(
3127 struct lp_build_tgsi_context
*bld_base
,
3128 struct lp_build_emit_data
*emit_data
)
3130 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3131 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3132 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3134 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3135 /* offset is in second src, first two channels */
3136 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3139 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3142 emit_data
->arg_count
= 2;
3143 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3144 LLVMValueRef sample_position
;
3145 LLVMValueRef sample_id
;
3146 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
3148 /* fetch sample ID, then fetch its sample position,
3149 * and place into first two channels.
3151 sample_id
= lp_build_emit_fetch(bld_base
,
3152 emit_data
->inst
, 1, 0);
3153 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3154 LLVMInt32TypeInContext(gallivm
->context
),
3156 sample_position
= load_sample_position(&si_shader_ctx
->radeon_bld
, sample_id
);
3158 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3160 lp_build_const_int32(gallivm
, 0), "");
3162 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3163 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3165 lp_build_const_int32(gallivm
, 1), "");
3166 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3167 emit_data
->arg_count
= 2;
3171 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3172 struct lp_build_tgsi_context
*bld_base
,
3173 struct lp_build_emit_data
*emit_data
)
3175 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3176 struct si_shader
*shader
= si_shader_ctx
->shader
;
3177 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3178 LLVMValueRef interp_param
;
3179 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3180 const char *intr_name
;
3184 LLVMValueRef attr_number
;
3185 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
3186 LLVMValueRef params
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
3187 int interp_param_idx
;
3190 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
3191 input_index
= inst
->Src
[0].Register
.Index
;
3193 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3194 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3195 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3197 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3199 interp_param_idx
= lookup_interp_param_index(shader
->ps_input_interpolate
[input_index
],
3201 if (interp_param_idx
== -1)
3203 else if (interp_param_idx
)
3204 interp_param
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, interp_param_idx
);
3206 interp_param
= NULL
;
3208 attr_number
= lp_build_const_int32(gallivm
,
3209 shader
->ps_input_param_offset
[input_index
]);
3211 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3212 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3213 LLVMValueRef ij_out
[2];
3214 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3217 * take the I then J parameters, and the DDX/Y for it, and
3218 * calculate the IJ inputs for the interpolator.
3219 * temp1 = ddx * offset/sample.x + I;
3220 * interp_param.I = ddy * offset/sample.y + temp1;
3221 * temp1 = ddx * offset/sample.x + J;
3222 * interp_param.J = ddy * offset/sample.y + temp1;
3224 for (i
= 0; i
< 2; i
++) {
3225 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
3226 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
3227 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3228 ddxy_out
, ix_ll
, "");
3229 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3230 ddxy_out
, iy_ll
, "");
3231 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3232 interp_param
, ix_ll
, "");
3233 LLVMValueRef temp1
, temp2
;
3235 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3236 LLVMFloatTypeInContext(gallivm
->context
), "");
3238 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3240 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3242 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3244 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3246 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
3248 LLVMIntTypeInContext(gallivm
->context
, 32), "");
3250 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
3253 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
3254 for (chan
= 0; chan
< 2; chan
++) {
3255 LLVMValueRef args
[4];
3256 LLVMValueRef llvm_chan
;
3259 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3260 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
3262 args
[0] = llvm_chan
;
3263 args
[1] = attr_number
;
3265 args
[3] = interp_param
;
3267 emit_data
->output
[chan
] =
3268 lp_build_intrinsic(gallivm
->builder
, intr_name
,
3269 input_type
, args
, args
[3] ? 4 : 3,
3270 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3274 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3275 struct lp_build_emit_data
*emit_data
)
3277 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
3278 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3281 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3283 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
3287 /* Emit one vertex from the geometry shader */
3288 static void si_llvm_emit_vertex(
3289 const struct lp_build_tgsi_action
*action
,
3290 struct lp_build_tgsi_context
*bld_base
,
3291 struct lp_build_emit_data
*emit_data
)
3293 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3294 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3295 struct si_shader
*shader
= si_shader_ctx
->shader
;
3296 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3297 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3298 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
3299 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3300 SI_PARAM_GS2VS_OFFSET
);
3301 LLVMValueRef gs_next_vertex
;
3302 LLVMValueRef can_emit
, kill
;
3303 LLVMValueRef args
[2];
3308 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3310 /* Write vertex attribute values to GSVS ring */
3311 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3312 si_shader_ctx
->gs_next_vertex
[stream
],
3315 /* If this thread has already emitted the declared maximum number of
3316 * vertices, kill it: excessive vertex emissions are not supposed to
3317 * have any effect, and GS threads have no externally observable
3318 * effects other than emitting vertices.
3320 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
3321 lp_build_const_int32(gallivm
,
3322 shader
->selector
->gs_max_out_vertices
), "");
3323 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3324 lp_build_const_float(gallivm
, 1.0f
),
3325 lp_build_const_float(gallivm
, -1.0f
));
3327 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
3328 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
3330 for (i
= 0; i
< info
->num_outputs
; i
++) {
3331 LLVMValueRef
*out_ptr
=
3332 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
3334 for (chan
= 0; chan
< 4; chan
++) {
3335 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3336 LLVMValueRef voffset
=
3337 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
3338 shader
->selector
->gs_max_out_vertices
);
3340 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3341 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3343 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
3345 build_tbuffer_store(si_shader_ctx
,
3346 si_shader_ctx
->gsvs_ring
[stream
],
3348 voffset
, soffset
, 0,
3349 V_008F0C_BUF_DATA_FORMAT_32
,
3350 V_008F0C_BUF_NUM_FORMAT_UINT
,
3354 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3355 lp_build_const_int32(gallivm
, 1));
3357 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
[stream
]);
3359 /* Signal vertex emission */
3360 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
3361 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3362 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3363 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3364 LLVMNoUnwindAttribute
);
3367 /* Cut one primitive from the geometry shader */
3368 static void si_llvm_emit_primitive(
3369 const struct lp_build_tgsi_action
*action
,
3370 struct lp_build_tgsi_context
*bld_base
,
3371 struct lp_build_emit_data
*emit_data
)
3373 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3374 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3375 LLVMValueRef args
[2];
3378 /* Signal primitive cut */
3379 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3380 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
3381 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3382 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3383 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3384 LLVMNoUnwindAttribute
);
3387 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
3388 struct lp_build_tgsi_context
*bld_base
,
3389 struct lp_build_emit_data
*emit_data
)
3391 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3393 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.barrier.local",
3394 LLVMVoidTypeInContext(gallivm
->context
), NULL
, 0,
3395 LLVMNoUnwindAttribute
);
3398 static const struct lp_build_tgsi_action tex_action
= {
3399 .fetch_args
= tex_fetch_args
,
3400 .emit
= build_tex_intrinsic
,
3403 static const struct lp_build_tgsi_action interp_action
= {
3404 .fetch_args
= interp_fetch_args
,
3405 .emit
= build_interp_intrinsic
,
3408 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
3410 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3411 LLVMValueRef args
[3];
3413 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
3415 args
[2] = lp_build_const_int32(gallivm
, 1);
3417 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
3420 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3422 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3426 static void declare_streamout_params(struct si_shader_context
*si_shader_ctx
,
3427 struct pipe_stream_output_info
*so
,
3428 LLVMTypeRef
*params
, LLVMTypeRef i32
,
3429 unsigned *num_params
)
3433 /* Streamout SGPRs. */
3434 if (so
->num_outputs
) {
3435 params
[si_shader_ctx
->param_streamout_config
= (*num_params
)++] = i32
;
3436 params
[si_shader_ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
3438 /* A streamout buffer offset is loaded if the stride is non-zero. */
3439 for (i
= 0; i
< 4; i
++) {
3443 params
[si_shader_ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
3447 static void create_function(struct si_shader_context
*si_shader_ctx
)
3449 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3450 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3451 struct si_shader
*shader
= si_shader_ctx
->shader
;
3452 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
3453 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
3455 i8
= LLVMInt8TypeInContext(gallivm
->context
);
3456 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3457 f32
= LLVMFloatTypeInContext(gallivm
->context
);
3458 v2i32
= LLVMVectorType(i32
, 2);
3459 v3i32
= LLVMVectorType(i32
, 3);
3460 v4i32
= LLVMVectorType(i32
, 4);
3461 v8i32
= LLVMVectorType(i32
, 8);
3462 v16i8
= LLVMVectorType(i8
, 16);
3464 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
3465 params
[SI_PARAM_CONST
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
3466 params
[SI_PARAM_SAMPLER
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
3467 params
[SI_PARAM_RESOURCE
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
3468 last_array_pointer
= SI_PARAM_RESOURCE
;
3470 switch (si_shader_ctx
->type
) {
3471 case TGSI_PROCESSOR_VERTEX
:
3472 params
[SI_PARAM_VERTEX_BUFFER
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
3473 last_array_pointer
= SI_PARAM_VERTEX_BUFFER
;
3474 params
[SI_PARAM_BASE_VERTEX
] = i32
;
3475 params
[SI_PARAM_START_INSTANCE
] = i32
;
3476 num_params
= SI_PARAM_START_INSTANCE
+1;
3478 if (shader
->key
.vs
.as_es
) {
3479 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3480 } else if (shader
->key
.vs
.as_ls
) {
3481 params
[SI_PARAM_LS_OUT_LAYOUT
] = i32
;
3482 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
3484 if (shader
->is_gs_copy_shader
) {
3485 last_array_pointer
= SI_PARAM_CONST
;
3486 num_params
= SI_PARAM_CONST
+1;
3488 params
[SI_PARAM_VS_STATE_BITS
] = i32
;
3489 num_params
= SI_PARAM_VS_STATE_BITS
+1;
3492 /* The locations of the other parameters are assigned dynamically. */
3493 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3494 params
, i32
, &num_params
);
3497 last_sgpr
= num_params
-1;
3500 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
3501 params
[si_shader_ctx
->param_rel_auto_id
= num_params
++] = i32
;
3502 params
[si_shader_ctx
->param_vs_prim_id
= num_params
++] = i32
;
3503 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
3506 case TGSI_PROCESSOR_TESS_CTRL
:
3507 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3508 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3509 params
[SI_PARAM_TCS_IN_LAYOUT
] = i32
;
3510 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = i32
;
3511 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
3514 params
[SI_PARAM_PATCH_ID
] = i32
;
3515 params
[SI_PARAM_REL_IDS
] = i32
;
3516 num_params
= SI_PARAM_REL_IDS
+1;
3519 case TGSI_PROCESSOR_TESS_EVAL
:
3520 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3521 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3522 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
3524 if (shader
->key
.tes
.as_es
) {
3525 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3527 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3528 params
, i32
, &num_params
);
3530 last_sgpr
= num_params
- 1;
3533 params
[si_shader_ctx
->param_tes_u
= num_params
++] = f32
;
3534 params
[si_shader_ctx
->param_tes_v
= num_params
++] = f32
;
3535 params
[si_shader_ctx
->param_tes_rel_patch_id
= num_params
++] = i32
;
3536 params
[si_shader_ctx
->param_tes_patch_id
= num_params
++] = i32
;
3539 case TGSI_PROCESSOR_GEOMETRY
:
3540 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
3541 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
3542 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
3545 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
3546 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
3547 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
3548 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
3549 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
3550 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
3551 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
3552 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
3553 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
3556 case TGSI_PROCESSOR_FRAGMENT
:
3557 params
[SI_PARAM_ALPHA_REF
] = f32
;
3558 params
[SI_PARAM_PS_STATE_BITS
] = i32
;
3559 params
[SI_PARAM_PRIM_MASK
] = i32
;
3560 last_sgpr
= SI_PARAM_PRIM_MASK
;
3561 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
3562 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
3563 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
3564 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
3565 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
3566 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
3567 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
3568 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
3569 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
3570 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
3571 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
3572 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
3573 params
[SI_PARAM_FRONT_FACE
] = f32
;
3574 params
[SI_PARAM_ANCILLARY
] = i32
;
3575 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
3576 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
3577 num_params
= SI_PARAM_POS_FIXED_PT
+1;
3581 assert(0 && "unimplemented shader");
3585 assert(num_params
<= Elements(params
));
3586 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
3587 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
3589 if (shader
->dx10_clamp_mode
)
3590 LLVMAddTargetDependentFunctionAttr(si_shader_ctx
->radeon_bld
.main_fn
,
3591 "enable-no-nans-fp-math", "true");
3593 for (i
= 0; i
<= last_sgpr
; ++i
) {
3594 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
3596 /* We tell llvm that array inputs are passed by value to allow Sinking pass
3597 * to move load. Inputs are constant so this is fine. */
3598 if (i
<= last_array_pointer
)
3599 LLVMAddAttribute(P
, LLVMByValAttribute
);
3601 LLVMAddAttribute(P
, LLVMInRegAttribute
);
3604 if (bld_base
->info
&&
3605 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
3606 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
3607 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
3608 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
3609 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
3610 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
3611 si_shader_ctx
->lds
=
3612 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3613 LLVMArrayType(i32
, 64),
3617 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&& shader
->key
.vs
.as_ls
) ||
3618 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
||
3619 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
) {
3620 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
3621 unsigned vertex_data_dw_size
= 32*32*4;
3622 unsigned patch_data_dw_size
= 32*4;
3623 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
3624 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
3625 unsigned lds_dwords
= patch_dw_size
;
3627 /* The actual size is computed outside of the shader to reduce
3628 * the number of shader variants. */
3629 si_shader_ctx
->lds
=
3630 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3631 LLVMArrayType(i32
, lds_dwords
),
3637 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
3639 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3640 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3641 const struct tgsi_shader_info
* info
= bld_base
->info
;
3643 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
3645 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
3646 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
3651 /* Allocate space for the constant values */
3652 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
3654 /* Load the resource descriptor */
3655 si_shader_ctx
->const_resource
[buf
] =
3656 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
3658 /* Load the constants, we rely on the code sinking to do the rest */
3659 for (i
= 0; i
< num_const
* 4; ++i
) {
3660 si_shader_ctx
->constants
[buf
][i
] =
3661 buffer_load_const(gallivm
->builder
,
3662 si_shader_ctx
->const_resource
[buf
],
3663 lp_build_const_int32(gallivm
, i
* 4),
3664 bld_base
->base
.elem_type
);
3669 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
3671 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3672 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3673 const struct tgsi_shader_info
* info
= bld_base
->info
;
3675 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
3677 LLVMValueRef res_ptr
, samp_ptr
;
3678 LLVMValueRef offset
;
3680 if (num_samplers
== 0)
3683 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
3684 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER
);
3686 /* Load the resources and samplers, we rely on the code sinking to do the rest */
3687 for (i
= 0; i
< num_samplers
; ++i
) {
3689 offset
= lp_build_const_int32(gallivm
, i
);
3690 si_shader_ctx
->resources
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3693 offset
= lp_build_const_int32(gallivm
, i
);
3694 si_shader_ctx
->samplers
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
3696 /* FMASK resource */
3697 if (info
->is_msaa_sampler
[i
]) {
3698 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
3699 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ i
] =
3700 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3705 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
3707 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3708 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3711 /* Streamout can only be used if the shader is compiled as VS. */
3712 if (!si_shader_ctx
->shader
->selector
->so
.num_outputs
||
3713 (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3714 (si_shader_ctx
->shader
->key
.vs
.as_es
||
3715 si_shader_ctx
->shader
->key
.vs
.as_ls
)) ||
3716 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3717 si_shader_ctx
->shader
->key
.tes
.as_es
))
3720 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3721 SI_PARAM_RW_BUFFERS
);
3723 /* Load the resources, we rely on the code sinking to do the rest */
3724 for (i
= 0; i
< 4; ++i
) {
3725 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
3726 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
3727 SI_SO_BUF_OFFSET
+ i
);
3729 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3735 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
3738 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
3740 struct gallivm_state
*gallivm
=
3741 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3743 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3744 SI_PARAM_RW_BUFFERS
);
3746 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3747 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
3748 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3749 si_shader_ctx
->shader
->key
.tes
.as_es
) ||
3750 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3751 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
3753 si_shader_ctx
->esgs_ring
=
3754 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3757 if (si_shader_ctx
->shader
->is_gs_copy_shader
) {
3758 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
3760 si_shader_ctx
->gsvs_ring
[0] =
3761 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3763 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3765 for (i
= 0; i
< 4; i
++) {
3766 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
+ i
);
3768 si_shader_ctx
->gsvs_ring
[i
] =
3769 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3774 void si_shader_binary_read_config(const struct si_screen
*sscreen
,
3775 struct si_shader
*shader
,
3776 unsigned symbol_offset
)
3779 const unsigned char *config
=
3780 radeon_shader_binary_config_start(&shader
->binary
,
3783 /* XXX: We may be able to emit some of these values directly rather than
3784 * extracting fields to be emitted later.
3787 for (i
= 0; i
< shader
->binary
.config_size_per_symbol
; i
+= 8) {
3788 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
3789 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
3791 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
3792 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
3793 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
3794 case R_00B848_COMPUTE_PGM_RSRC1
:
3795 shader
->num_sgprs
= MAX2(shader
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
3796 shader
->num_vgprs
= MAX2(shader
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
3797 shader
->float_mode
= G_00B028_FLOAT_MODE(value
);
3799 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
3800 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
3802 case R_00B84C_COMPUTE_PGM_RSRC2
:
3803 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B84C_LDS_SIZE(value
));
3805 case R_0286CC_SPI_PS_INPUT_ENA
:
3806 shader
->spi_ps_input_ena
= value
;
3808 case R_0286E8_SPI_TMPRING_SIZE
:
3809 case R_00B860_COMPUTE_TMPRING_SIZE
:
3810 /* WAVESIZE is in units of 256 dwords. */
3811 shader
->scratch_bytes_per_wave
=
3812 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
3815 fprintf(stderr
, "Warning: Compiler emitted unknown "
3816 "config register: 0x%x\n", reg
);
3822 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
3823 struct si_shader
*shader
,
3824 uint64_t scratch_va
)
3827 uint32_t scratch_rsrc_dword0
= scratch_va
;
3828 uint32_t scratch_rsrc_dword1
=
3829 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
3830 | S_008F04_STRIDE(shader
->scratch_bytes_per_wave
/ 64);
3832 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
3833 const struct radeon_shader_reloc
*reloc
=
3834 &shader
->binary
.relocs
[i
];
3835 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
3836 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3837 &scratch_rsrc_dword0
, 4);
3838 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
3839 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3840 &scratch_rsrc_dword1
, 4);
3845 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
3847 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3848 unsigned code_size
= binary
->code_size
+ binary
->rodata_size
;
3851 r600_resource_reference(&shader
->bo
, NULL
);
3852 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
3853 PIPE_USAGE_IMMUTABLE
,
3858 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->cs_buf
, NULL
,
3859 PIPE_TRANSFER_READ_WRITE
);
3860 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
3861 if (binary
->rodata_size
> 0) {
3862 ptr
+= binary
->code_size
;
3863 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
,
3864 binary
->rodata_size
);
3867 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->cs_buf
);
3871 int si_shader_binary_read(struct si_screen
*sscreen
, struct si_shader
*shader
)
3873 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3876 bool dump
= r600_can_dump_shader(&sscreen
->b
,
3877 shader
->selector
? shader
->selector
->tokens
: NULL
);
3879 si_shader_binary_read_config(sscreen
, shader
, 0);
3880 r
= si_shader_binary_upload(sscreen
, shader
);
3885 if (!(sscreen
->b
.debug_flags
& DBG_NO_ASM
)) {
3886 if (binary
->disasm_string
) {
3887 fprintf(stderr
, "\nShader Disassembly:\n\n");
3888 fprintf(stderr
, "%s\n", binary
->disasm_string
);
3890 fprintf(stderr
, "SI CODE:\n");
3891 for (i
= 0; i
< binary
->code_size
; i
+=4 ) {
3892 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
, binary
->code
[i
+ 3],
3893 binary
->code
[i
+ 2], binary
->code
[i
+ 1],
3899 fprintf(stderr
, "*** SHADER STATS ***\n"
3900 "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
3901 "Scratch: %d bytes per wave\n********************\n",
3902 shader
->num_sgprs
, shader
->num_vgprs
, binary
->code_size
,
3903 shader
->lds_size
, shader
->scratch_bytes_per_wave
);
3908 int si_compile_llvm(struct si_screen
*sscreen
, struct si_shader
*shader
,
3909 LLVMTargetMachineRef tm
, LLVMModuleRef mod
)
3912 bool dump_asm
= r600_can_dump_shader(&sscreen
->b
,
3913 shader
->selector
? shader
->selector
->tokens
: NULL
);
3914 bool dump_ir
= dump_asm
&& !(sscreen
->b
.debug_flags
& DBG_NO_IR
);
3916 r
= radeon_llvm_compile(mod
, &shader
->binary
,
3917 r600_get_llvm_processor_name(sscreen
->b
.family
), dump_ir
, dump_asm
, tm
);
3921 r
= si_shader_binary_read(sscreen
, shader
);
3923 FREE(shader
->binary
.config
);
3924 FREE(shader
->binary
.rodata
);
3925 FREE(shader
->binary
.global_symbol_offsets
);
3926 if (shader
->scratch_bytes_per_wave
== 0) {
3927 FREE(shader
->binary
.code
);
3928 FREE(shader
->binary
.relocs
);
3929 memset(&shader
->binary
, 0,
3930 offsetof(struct radeon_shader_binary
, disasm_string
));
3935 /* Generate code for the hardware VS shader stage to go with a geometry shader */
3936 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
3937 struct si_shader_context
*si_shader_ctx
,
3938 struct si_shader
*gs
, bool dump
)
3940 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
3941 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3942 struct lp_build_context
*base
= &bld_base
->base
;
3943 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3944 struct si_shader
*shader
= si_shader_ctx
->shader
;
3945 struct si_shader_output_values
*outputs
;
3946 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
3947 LLVMValueRef args
[9];
3950 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
3952 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
3953 shader
->is_gs_copy_shader
= true;
3955 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
3957 create_meta_data(si_shader_ctx
);
3958 create_function(si_shader_ctx
);
3959 preload_streamout_buffers(si_shader_ctx
);
3960 preload_ring_buffers(si_shader_ctx
);
3962 args
[0] = si_shader_ctx
->gsvs_ring
[0];
3963 args
[1] = lp_build_mul_imm(uint
,
3964 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3965 si_shader_ctx
->param_vertex_id
),
3967 args
[3] = uint
->zero
;
3968 args
[4] = uint
->one
; /* OFFEN */
3969 args
[5] = uint
->zero
; /* IDXEN */
3970 args
[6] = uint
->one
; /* GLC */
3971 args
[7] = uint
->one
; /* SLC */
3972 args
[8] = uint
->zero
; /* TFE */
3974 /* Fetch vertex data from GSVS ring */
3975 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
3978 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
3979 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
3981 for (chan
= 0; chan
< 4; chan
++) {
3982 args
[2] = lp_build_const_int32(gallivm
,
3984 gs
->selector
->gs_max_out_vertices
* 16 * 4);
3986 outputs
[i
].values
[chan
] =
3987 LLVMBuildBitCast(gallivm
->builder
,
3988 lp_build_intrinsic(gallivm
->builder
,
3989 "llvm.SI.buffer.load.dword.i32.i32",
3990 LLVMInt32TypeInContext(gallivm
->context
),
3992 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
3993 base
->elem_type
, "");
3997 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
3999 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
4002 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
4004 r
= si_compile_llvm(sscreen
, si_shader_ctx
->shader
,
4005 si_shader_ctx
->tm
, bld_base
->base
.gallivm
->module
);
4007 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
4013 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
4017 fprintf(f
, "SHADER KEY\n");
4020 case PIPE_SHADER_VERTEX
:
4021 fprintf(f
, " instance_divisors = {");
4022 for (i
= 0; i
< Elements(key
->vs
.instance_divisors
); i
++)
4023 fprintf(f
, !i
? "%u" : ", %u",
4024 key
->vs
.instance_divisors
[i
]);
4028 fprintf(f
, " es_enabled_outputs = 0x%"PRIx64
"\n",
4029 key
->vs
.es_enabled_outputs
);
4030 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
4031 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
4032 fprintf(f
, " export_prim_id = %u\n", key
->vs
.export_prim_id
);
4035 case PIPE_SHADER_TESS_CTRL
:
4036 fprintf(f
, " prim_mode = %u\n", key
->tcs
.prim_mode
);
4039 case PIPE_SHADER_TESS_EVAL
:
4041 fprintf(f
, " es_enabled_outputs = 0x%"PRIx64
"\n",
4042 key
->tes
.es_enabled_outputs
);
4043 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
4044 fprintf(f
, " export_prim_id = %u\n", key
->tes
.export_prim_id
);
4047 case PIPE_SHADER_GEOMETRY
:
4050 case PIPE_SHADER_FRAGMENT
:
4051 fprintf(f
, " export_16bpc = 0x%X\n", key
->ps
.export_16bpc
);
4052 fprintf(f
, " last_cbuf = %u\n", key
->ps
.last_cbuf
);
4053 fprintf(f
, " color_two_side = %u\n", key
->ps
.color_two_side
);
4054 fprintf(f
, " alpha_func = %u\n", key
->ps
.alpha_func
);
4055 fprintf(f
, " alpha_to_one = %u\n", key
->ps
.alpha_to_one
);
4056 fprintf(f
, " poly_stipple = %u\n", key
->ps
.poly_stipple
);
4057 fprintf(f
, " clamp_color = %u\n", key
->ps
.clamp_color
);
4065 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
4066 struct si_shader
*shader
)
4068 struct si_shader_selector
*sel
= shader
->selector
;
4069 struct tgsi_token
*tokens
= sel
->tokens
;
4070 struct si_shader_context si_shader_ctx
;
4071 struct lp_build_tgsi_context
* bld_base
;
4072 struct tgsi_shader_info stipple_shader_info
;
4075 bool poly_stipple
= sel
->type
== PIPE_SHADER_FRAGMENT
&&
4076 shader
->key
.ps
.poly_stipple
;
4077 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->tokens
);
4080 tokens
= util_pstipple_create_fragment_shader(tokens
, NULL
,
4081 SI_POLY_STIPPLE_SAMPLER
);
4082 tgsi_scan_shader(tokens
, &stipple_shader_info
);
4085 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
4086 * conversion fails. */
4087 if (dump
&& !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
4088 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
4089 tgsi_dump(tokens
, 0);
4090 si_dump_streamout(&sel
->so
);
4093 assert(shader
->nparam
== 0);
4095 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
4096 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
4097 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
4099 if (sel
->type
!= PIPE_SHADER_COMPUTE
)
4100 shader
->dx10_clamp_mode
= true;
4102 if (sel
->info
.uses_kill
)
4103 shader
->db_shader_control
|= S_02880C_KILL_ENABLE(1);
4105 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
4106 bld_base
->info
= poly_stipple
? &stipple_shader_info
: &sel
->info
;
4107 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
4109 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
4110 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
4111 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
4113 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
4114 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
4115 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
4116 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
4117 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
4118 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
4119 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
4120 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
4121 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
4122 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
4123 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
4124 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
4125 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
4127 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
4128 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
4129 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
4130 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
4132 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
4133 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
4134 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
4136 if (HAVE_LLVM
>= 0x0306) {
4137 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
4138 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
4139 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
4140 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
4143 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
4144 si_shader_ctx
.shader
= shader
;
4145 si_shader_ctx
.type
= tgsi_get_processor_type(tokens
);
4146 si_shader_ctx
.screen
= sscreen
;
4147 si_shader_ctx
.tm
= tm
;
4149 switch (si_shader_ctx
.type
) {
4150 case TGSI_PROCESSOR_VERTEX
:
4151 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
4152 if (shader
->key
.vs
.as_ls
)
4153 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
4154 else if (shader
->key
.vs
.as_es
)
4155 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4157 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4159 case TGSI_PROCESSOR_TESS_CTRL
:
4160 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
4161 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
4162 bld_base
->emit_store
= store_output_tcs
;
4163 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
4165 case TGSI_PROCESSOR_TESS_EVAL
:
4166 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
4167 if (shader
->key
.tes
.as_es
)
4168 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4170 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4172 case TGSI_PROCESSOR_GEOMETRY
:
4173 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
4174 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
4176 case TGSI_PROCESSOR_FRAGMENT
:
4177 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
4178 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
4180 switch (sel
->info
.properties
[TGSI_PROPERTY_FS_DEPTH_LAYOUT
]) {
4181 case TGSI_FS_DEPTH_LAYOUT_GREATER
:
4182 shader
->db_shader_control
|=
4183 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z
);
4185 case TGSI_FS_DEPTH_LAYOUT_LESS
:
4186 shader
->db_shader_control
|=
4187 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z
);
4192 assert(!"Unsupported shader type");
4196 create_meta_data(&si_shader_ctx
);
4197 create_function(&si_shader_ctx
);
4198 preload_constants(&si_shader_ctx
);
4199 preload_samplers(&si_shader_ctx
);
4200 preload_streamout_buffers(&si_shader_ctx
);
4201 preload_ring_buffers(&si_shader_ctx
);
4203 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4205 for (i
= 0; i
< 4; i
++) {
4206 si_shader_ctx
.gs_next_vertex
[i
] =
4207 lp_build_alloca(bld_base
->base
.gallivm
,
4208 bld_base
->uint_bld
.elem_type
, "");
4212 if (!lp_build_tgsi_llvm(bld_base
, tokens
)) {
4213 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
4217 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
4219 mod
= bld_base
->base
.gallivm
->module
;
4220 r
= si_compile_llvm(sscreen
, shader
, tm
, mod
);
4222 fprintf(stderr
, "LLVM failed to compile shader\n");
4226 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
4228 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4229 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
4230 shader
->gs_copy_shader
->selector
= shader
->selector
;
4231 shader
->gs_copy_shader
->key
= shader
->key
;
4232 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
4233 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
4235 free(shader
->gs_copy_shader
);
4236 shader
->gs_copy_shader
= NULL
;
4242 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
4243 FREE(si_shader_ctx
.constants
[i
]);
4245 tgsi_free_tokens(tokens
);
4249 void si_shader_destroy(struct si_shader
*shader
)
4251 if (shader
->gs_copy_shader
) {
4252 si_shader_destroy(shader
->gs_copy_shader
);
4253 FREE(shader
->gs_copy_shader
);
4256 if (shader
->scratch_bo
)
4257 r600_resource_reference(&shader
->scratch_bo
, NULL
);
4259 r600_resource_reference(&shader
->bo
, NULL
);
4261 FREE(shader
->binary
.code
);
4262 FREE(shader
->binary
.relocs
);
4263 FREE(shader
->binary
.disasm_string
);