2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "radeon/radeon_elf_util.h"
37 #include "util/u_memory.h"
38 #include "util/u_string.h"
39 #include "tgsi/tgsi_build.h"
40 #include "tgsi/tgsi_util.h"
41 #include "tgsi/tgsi_dump.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
62 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
63 struct si_screen
*sscreen
,
64 struct si_shader
*shader
,
65 LLVMTargetMachineRef tm
);
67 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
68 struct lp_build_tgsi_context
*bld_base
,
69 struct lp_build_emit_data
*emit_data
);
71 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
74 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
75 union si_shader_part_key
*key
);
76 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
77 union si_shader_part_key
*key
);
78 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
79 union si_shader_part_key
*key
);
80 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
81 union si_shader_part_key
*key
);
82 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
83 union si_shader_part_key
*key
);
85 /* Ideally pass the sample mask input to the PS epilog as v13, which
86 * is its usual location, so that the shader doesn't have to add v_mov.
88 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
90 /* The VS location of the PrimitiveID input is the same in the epilog,
91 * so that the main shader part doesn't have to move it.
93 #define VS_EPILOG_PRIMID_LOC 2
101 #define SENDMSG_GS_DONE 3
103 #define SENDMSG_GS_OP_NOP (0 << 4)
104 #define SENDMSG_GS_OP_CUT (1 << 4)
105 #define SENDMSG_GS_OP_EMIT (2 << 4)
106 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
109 * Returns a unique index for a semantic name and index. The index must be
110 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
113 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
115 switch (semantic_name
) {
116 case TGSI_SEMANTIC_POSITION
:
118 case TGSI_SEMANTIC_PSIZE
:
120 case TGSI_SEMANTIC_CLIPDIST
:
123 case TGSI_SEMANTIC_GENERIC
:
127 /* same explanation as in the default statement,
128 * the only user hitting this is st/nine.
132 /* patch indices are completely separate and thus start from 0 */
133 case TGSI_SEMANTIC_TESSOUTER
:
135 case TGSI_SEMANTIC_TESSINNER
:
137 case TGSI_SEMANTIC_PATCH
:
141 /* Don't fail here. The result of this function is only used
142 * for LS, TCS, TES, and GS, where legacy GL semantics can't
143 * occur, but this function is called for all vertex shaders
144 * before it's known whether LS will be compiled or not.
151 * Get the value of a shader input parameter and extract a bitfield.
153 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
154 unsigned param
, unsigned rshift
,
157 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
158 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
161 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
162 value
= bitcast(&ctx
->soa
.bld_base
,
163 TGSI_TYPE_UNSIGNED
, value
);
166 value
= LLVMBuildLShr(gallivm
->builder
, value
,
167 lp_build_const_int32(gallivm
, rshift
), "");
169 if (rshift
+ bitwidth
< 32) {
170 unsigned mask
= (1 << bitwidth
) - 1;
171 value
= LLVMBuildAnd(gallivm
->builder
, value
,
172 lp_build_const_int32(gallivm
, mask
), "");
178 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
181 case PIPE_SHADER_TESS_CTRL
:
182 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
184 case PIPE_SHADER_TESS_EVAL
:
185 return LLVMGetParam(ctx
->main_fn
,
186 ctx
->param_tes_rel_patch_id
);
194 /* Tessellation shaders pass outputs to the next shader using LDS.
196 * LS outputs = TCS inputs
197 * TCS outputs = TES inputs
200 * - TCS inputs for patch 0
201 * - TCS inputs for patch 1
202 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
204 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
205 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
206 * - TCS outputs for patch 1
207 * - Per-patch TCS outputs for patch 1
208 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
209 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
212 * All three shaders VS(LS), TCS, TES share the same LDS space.
216 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
218 if (ctx
->type
== PIPE_SHADER_VERTEX
)
219 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
220 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
221 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
229 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
231 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
235 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
237 return lp_build_mul_imm(&ctx
->soa
.bld_base
.uint_bld
,
239 SI_PARAM_TCS_OUT_OFFSETS
,
245 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
247 return lp_build_mul_imm(&ctx
->soa
.bld_base
.uint_bld
,
249 SI_PARAM_TCS_OUT_OFFSETS
,
255 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
257 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
258 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
259 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
261 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
265 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
267 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
268 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
269 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
270 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
272 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
273 LLVMBuildMul(gallivm
->builder
, patch_stride
,
279 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
281 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
282 LLVMValueRef patch0_patch_data_offset
=
283 get_tcs_out_patch0_patch_data_offset(ctx
);
284 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
285 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
287 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
288 LLVMBuildMul(gallivm
->builder
, patch_stride
,
293 static LLVMValueRef
build_gep0(struct si_shader_context
*ctx
,
294 LLVMValueRef base_ptr
, LLVMValueRef index
)
296 LLVMValueRef indices
[2] = {
297 LLVMConstInt(ctx
->i32
, 0, 0),
300 return LLVMBuildGEP(ctx
->gallivm
.builder
, base_ptr
,
304 static void build_indexed_store(struct si_shader_context
*ctx
,
305 LLVMValueRef base_ptr
, LLVMValueRef index
,
308 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
309 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
311 LLVMBuildStore(gallivm
->builder
, value
,
312 build_gep0(ctx
, base_ptr
, index
));
316 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
317 * It's equivalent to doing a load from &base_ptr[index].
319 * \param base_ptr Where the array starts.
320 * \param index The element index into the array.
321 * \param uniform Whether the base_ptr and index can be assumed to be
322 * dynamically uniform
324 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
325 LLVMValueRef base_ptr
, LLVMValueRef index
,
328 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
329 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
330 LLVMValueRef pointer
;
332 pointer
= build_gep0(ctx
, base_ptr
, index
);
334 LLVMSetMetadata(pointer
, ctx
->uniform_md_kind
, ctx
->empty_md
);
335 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
339 * Do a load from &base_ptr[index], but also add a flag that it's loading
340 * a constant from a dynamically uniform index.
342 static LLVMValueRef
build_indexed_load_const(
343 struct si_shader_context
*ctx
,
344 LLVMValueRef base_ptr
, LLVMValueRef index
)
346 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
, true);
347 LLVMSetMetadata(result
, ctx
->invariant_load_md_kind
, ctx
->empty_md
);
351 static LLVMValueRef
get_instance_index_for_fetch(
352 struct si_shader_context
*radeon_bld
,
353 unsigned param_start_instance
, unsigned divisor
)
355 struct si_shader_context
*ctx
=
356 si_shader_context(&radeon_bld
->soa
.bld_base
);
357 struct gallivm_state
*gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
359 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
360 ctx
->param_instance_id
);
362 /* The division must be done before START_INSTANCE is added. */
364 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
365 lp_build_const_int32(gallivm
, divisor
), "");
367 return LLVMBuildAdd(gallivm
->builder
, result
,
368 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
371 static void declare_input_vs(
372 struct si_shader_context
*ctx
,
373 unsigned input_index
,
374 const struct tgsi_full_declaration
*decl
,
377 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
378 struct gallivm_state
*gallivm
= base
->gallivm
;
383 LLVMValueRef t_list_ptr
;
384 LLVMValueRef t_offset
;
386 LLVMValueRef attribute_offset
;
387 LLVMValueRef buffer_index
;
388 LLVMValueRef args
[3];
391 /* Load the T list */
392 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
394 t_offset
= lp_build_const_int32(gallivm
, input_index
);
396 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
398 /* Build the attribute offset */
399 attribute_offset
= lp_build_const_int32(gallivm
, 0);
401 buffer_index
= LLVMGetParam(ctx
->main_fn
,
402 ctx
->param_vertex_index0
+
406 args
[1] = attribute_offset
;
407 args
[2] = buffer_index
;
408 input
= lp_build_intrinsic(gallivm
->builder
,
409 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
410 LP_FUNC_ATTR_READNONE
);
412 /* Break up the vec4 into individual components */
413 for (chan
= 0; chan
< 4; chan
++) {
414 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
415 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
416 input
, llvm_chan
, "");
419 fix_fetch
= (ctx
->shader
->key
.mono
.vs
.fix_fetch
>> (2 * input_index
)) & 3;
421 /* The hardware returns an unsigned value; convert it to a
424 LLVMValueRef tmp
= out
[3];
425 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
427 /* First, recover the sign-extended signed integer value. */
428 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
429 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
431 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
433 /* For the integer-like cases, do a natural sign extension.
435 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
436 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
439 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
440 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
441 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
442 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
444 /* Convert back to the right type. */
445 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
447 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
448 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
449 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
450 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
451 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
452 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
459 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
462 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
465 return bld_base
->uint_bld
.zero
;
468 case PIPE_SHADER_VERTEX
:
469 return LLVMGetParam(ctx
->main_fn
,
470 ctx
->param_vs_prim_id
);
471 case PIPE_SHADER_TESS_CTRL
:
472 return LLVMGetParam(ctx
->main_fn
,
474 case PIPE_SHADER_TESS_EVAL
:
475 return LLVMGetParam(ctx
->main_fn
,
476 ctx
->param_tes_patch_id
);
477 case PIPE_SHADER_GEOMETRY
:
478 return LLVMGetParam(ctx
->main_fn
,
479 SI_PARAM_PRIMITIVE_ID
);
482 return bld_base
->uint_bld
.zero
;
487 * Return the value of tgsi_ind_register for indexing.
488 * This is the indirect index with the constant offset added to it.
490 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
491 const struct tgsi_ind_register
*ind
,
494 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
497 result
= ctx
->soa
.addr
[ind
->Index
][ind
->Swizzle
];
498 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
499 result
= LLVMBuildAdd(gallivm
->builder
, result
,
500 lp_build_const_int32(gallivm
, rel_index
), "");
505 * Like get_indirect_index, but restricts the return value to a (possibly
506 * undefined) value inside [0..num).
508 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
509 const struct tgsi_ind_register
*ind
,
510 int rel_index
, unsigned num
)
512 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
514 /* LLVM 3.8: If indirect resource indexing is used:
518 if (HAVE_LLVM
<= 0x0308)
519 return LLVMGetUndef(ctx
->i32
);
521 return si_llvm_bound_index(ctx
, result
, num
);
526 * Calculate a dword address given an input or output register and a stride.
528 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
529 const struct tgsi_full_dst_register
*dst
,
530 const struct tgsi_full_src_register
*src
,
531 LLVMValueRef vertex_dw_stride
,
532 LLVMValueRef base_addr
)
534 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
535 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
536 ubyte
*name
, *index
, *array_first
;
538 struct tgsi_full_dst_register reg
;
540 /* Set the register description. The address computation is the same
541 * for sources and destinations. */
543 reg
.Register
.File
= src
->Register
.File
;
544 reg
.Register
.Index
= src
->Register
.Index
;
545 reg
.Register
.Indirect
= src
->Register
.Indirect
;
546 reg
.Register
.Dimension
= src
->Register
.Dimension
;
547 reg
.Indirect
= src
->Indirect
;
548 reg
.Dimension
= src
->Dimension
;
549 reg
.DimIndirect
= src
->DimIndirect
;
553 /* If the register is 2-dimensional (e.g. an array of vertices
554 * in a primitive), calculate the base address of the vertex. */
555 if (reg
.Register
.Dimension
) {
558 if (reg
.Dimension
.Indirect
)
559 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
560 reg
.Dimension
.Index
);
562 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
564 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
565 LLVMBuildMul(gallivm
->builder
, index
,
566 vertex_dw_stride
, ""), "");
569 /* Get information about the register. */
570 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
571 name
= info
->input_semantic_name
;
572 index
= info
->input_semantic_index
;
573 array_first
= info
->input_array_first
;
574 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
575 name
= info
->output_semantic_name
;
576 index
= info
->output_semantic_index
;
577 array_first
= info
->output_array_first
;
583 if (reg
.Register
.Indirect
) {
584 /* Add the relative address of the element. */
585 LLVMValueRef ind_index
;
587 if (reg
.Indirect
.ArrayID
)
588 first
= array_first
[reg
.Indirect
.ArrayID
];
590 first
= reg
.Register
.Index
;
592 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
593 reg
.Register
.Index
- first
);
595 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
596 LLVMBuildMul(gallivm
->builder
, ind_index
,
597 lp_build_const_int32(gallivm
, 4), ""), "");
599 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
601 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
602 index
[reg
.Register
.Index
]);
605 /* Add the base address of the element. */
606 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
607 lp_build_const_int32(gallivm
, param
* 4), "");
610 /* The offchip buffer layout for TCS->TES is
612 * - attribute 0 of patch 0 vertex 0
613 * - attribute 0 of patch 0 vertex 1
614 * - attribute 0 of patch 0 vertex 2
616 * - attribute 0 of patch 1 vertex 0
617 * - attribute 0 of patch 1 vertex 1
619 * - attribute 1 of patch 0 vertex 0
620 * - attribute 1 of patch 0 vertex 1
622 * - per patch attribute 0 of patch 0
623 * - per patch attribute 0 of patch 1
626 * Note that every attribute has 4 components.
628 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
629 LLVMValueRef vertex_index
,
630 LLVMValueRef param_index
)
632 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
633 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
634 LLVMValueRef param_stride
, constant16
;
636 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
637 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
638 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
641 constant16
= lp_build_const_int32(gallivm
, 16);
643 base_addr
= LLVMBuildMul(gallivm
->builder
, get_rel_patch_id(ctx
),
644 vertices_per_patch
, "");
646 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
649 param_stride
= total_vertices
;
651 base_addr
= get_rel_patch_id(ctx
);
652 param_stride
= num_patches
;
655 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
656 LLVMBuildMul(gallivm
->builder
, param_index
,
657 param_stride
, ""), "");
659 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
662 LLVMValueRef patch_data_offset
=
663 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
665 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
666 patch_data_offset
, "");
671 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
672 struct si_shader_context
*ctx
,
673 const struct tgsi_full_dst_register
*dst
,
674 const struct tgsi_full_src_register
*src
)
676 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
677 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
678 ubyte
*name
, *index
, *array_first
;
679 struct tgsi_full_src_register reg
;
680 LLVMValueRef vertex_index
= NULL
;
681 LLVMValueRef param_index
= NULL
;
682 unsigned param_index_base
, param_base
;
684 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
686 if (reg
.Register
.Dimension
) {
688 if (reg
.Dimension
.Indirect
)
689 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
690 reg
.Dimension
.Index
);
692 vertex_index
= lp_build_const_int32(gallivm
,
693 reg
.Dimension
.Index
);
696 /* Get information about the register. */
697 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
698 name
= info
->input_semantic_name
;
699 index
= info
->input_semantic_index
;
700 array_first
= info
->input_array_first
;
701 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
702 name
= info
->output_semantic_name
;
703 index
= info
->output_semantic_index
;
704 array_first
= info
->output_array_first
;
710 if (reg
.Register
.Indirect
) {
711 if (reg
.Indirect
.ArrayID
)
712 param_base
= array_first
[reg
.Indirect
.ArrayID
];
714 param_base
= reg
.Register
.Index
;
716 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
717 reg
.Register
.Index
- param_base
);
720 param_base
= reg
.Register
.Index
;
721 param_index
= lp_build_const_int32(gallivm
, 0);
724 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
727 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
728 lp_build_const_int32(gallivm
, param_index_base
),
731 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
734 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
735 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
736 * or v4i32 (num_channels=3,4). */
737 static void build_tbuffer_store(struct si_shader_context
*ctx
,
740 unsigned num_channels
,
742 LLVMValueRef soffset
,
743 unsigned inst_offset
,
752 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
753 LLVMValueRef args
[] = {
756 LLVMConstInt(ctx
->i32
, num_channels
, 0),
759 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
760 LLVMConstInt(ctx
->i32
, dfmt
, 0),
761 LLVMConstInt(ctx
->i32
, nfmt
, 0),
762 LLVMConstInt(ctx
->i32
, offen
, 0),
763 LLVMConstInt(ctx
->i32
, idxen
, 0),
764 LLVMConstInt(ctx
->i32
, glc
, 0),
765 LLVMConstInt(ctx
->i32
, slc
, 0),
766 LLVMConstInt(ctx
->i32
, tfe
, 0)
769 /* The instruction offset field has 12 bits */
770 assert(offen
|| inst_offset
< (1 << 12));
772 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
773 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
774 const char *types
[] = {"i32", "v2i32", "v4i32"};
776 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
778 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
779 args
, ARRAY_SIZE(args
), 0);
782 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
785 unsigned num_channels
,
787 LLVMValueRef soffset
,
788 unsigned inst_offset
)
790 static unsigned dfmt
[] = {
791 V_008F0C_BUF_DATA_FORMAT_32
,
792 V_008F0C_BUF_DATA_FORMAT_32_32
,
793 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
794 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
796 assert(num_channels
>= 1 && num_channels
<= 4);
798 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
799 inst_offset
, dfmt
[num_channels
-1],
800 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
803 static LLVMValueRef
build_buffer_load(struct si_shader_context
*ctx
,
807 LLVMValueRef voffset
,
808 LLVMValueRef soffset
,
809 unsigned inst_offset
,
813 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
814 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
816 if (HAVE_LLVM
>= 0x309) {
817 LLVMValueRef args
[] = {
818 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, ""),
819 vindex
? vindex
: LLVMConstInt(ctx
->i32
, 0, 0),
820 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
821 LLVMConstInt(ctx
->i1
, glc
, 0),
822 LLVMConstInt(ctx
->i1
, slc
, 0)
825 LLVMTypeRef types
[] = {ctx
->f32
, LLVMVectorType(ctx
->f32
, 2),
827 const char *type_names
[] = {"f32", "v2f32", "v4f32"};
831 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], voffset
,
836 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], soffset
,
840 snprintf(name
, sizeof(name
), "llvm.amdgcn.buffer.load.%s",
843 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
844 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
846 LLVMValueRef args
[] = {
847 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v16i8
, ""),
848 voffset
? voffset
: vindex
,
850 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
851 LLVMConstInt(ctx
->i32
, voffset
? 1 : 0, 0), // offen
852 LLVMConstInt(ctx
->i32
, vindex
? 1 : 0, 0), //idxen
853 LLVMConstInt(ctx
->i32
, glc
, 0),
854 LLVMConstInt(ctx
->i32
, slc
, 0),
855 LLVMConstInt(ctx
->i32
, 0, 0), // TFE
858 LLVMTypeRef types
[] = {ctx
->i32
, LLVMVectorType(ctx
->i32
, 2),
860 const char *type_names
[] = {"i32", "v2i32", "v4i32"};
861 const char *arg_type
= "i32";
864 if (voffset
&& vindex
) {
865 LLVMValueRef vaddr
[] = {vindex
, voffset
};
868 args
[1] = lp_build_gather_values(gallivm
, vaddr
, 2);
871 snprintf(name
, sizeof(name
), "llvm.SI.buffer.load.dword.%s.%s",
872 type_names
[func
], arg_type
);
874 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
875 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
879 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
880 enum tgsi_opcode_type type
, unsigned swizzle
,
881 LLVMValueRef buffer
, LLVMValueRef offset
,
884 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
885 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
886 LLVMValueRef value
, value2
;
887 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
888 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
891 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
894 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
897 if (!tgsi_type_is_64bit(type
)) {
898 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
901 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
902 return LLVMBuildExtractElement(gallivm
->builder
, value
,
903 lp_build_const_int32(gallivm
, swizzle
), "");
906 value
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
909 value2
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
910 swizzle
* 4 + 4, 1, 0);
912 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
918 * \param type output value type
919 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
920 * \param dw_addr address in dwords
922 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
923 enum tgsi_opcode_type type
, unsigned swizzle
,
924 LLVMValueRef dw_addr
)
926 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
927 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
931 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
933 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
934 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
936 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
940 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
941 lp_build_const_int32(gallivm
, swizzle
));
943 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
944 if (tgsi_type_is_64bit(type
)) {
946 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
947 lp_build_const_int32(gallivm
, 1));
948 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
949 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
952 return LLVMBuildBitCast(gallivm
->builder
, value
,
953 tgsi2llvmtype(bld_base
, type
), "");
959 * \param swizzle offset (typically 0..3)
960 * \param dw_addr address in dwords
961 * \param value value to store
963 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
964 unsigned swizzle
, LLVMValueRef dw_addr
,
967 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
968 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
970 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
971 lp_build_const_int32(gallivm
, swizzle
));
973 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
974 build_indexed_store(ctx
, ctx
->lds
,
978 static LLVMValueRef
fetch_input_tcs(
979 struct lp_build_tgsi_context
*bld_base
,
980 const struct tgsi_full_src_register
*reg
,
981 enum tgsi_opcode_type type
, unsigned swizzle
)
983 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
984 LLVMValueRef dw_addr
, stride
;
986 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
987 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
988 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
990 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
993 static LLVMValueRef
fetch_output_tcs(
994 struct lp_build_tgsi_context
*bld_base
,
995 const struct tgsi_full_src_register
*reg
,
996 enum tgsi_opcode_type type
, unsigned swizzle
)
998 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
999 LLVMValueRef dw_addr
, stride
;
1001 if (reg
->Register
.Dimension
) {
1002 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1003 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1004 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1006 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1007 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1010 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1013 static LLVMValueRef
fetch_input_tes(
1014 struct lp_build_tgsi_context
*bld_base
,
1015 const struct tgsi_full_src_register
*reg
,
1016 enum tgsi_opcode_type type
, unsigned swizzle
)
1018 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1019 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1020 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1022 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1023 SI_PARAM_RW_BUFFERS
);
1024 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1025 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1027 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1028 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1030 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
);
1033 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1034 const struct tgsi_full_instruction
*inst
,
1035 const struct tgsi_opcode_info
*info
,
1036 LLVMValueRef dst
[4])
1038 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1039 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1040 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1041 unsigned chan_index
;
1042 LLVMValueRef dw_addr
, stride
;
1043 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
1044 LLVMValueRef values
[4];
1046 /* Only handle per-patch and per-vertex outputs here.
1047 * Vectors will be lowered to scalars and this function will be called again.
1049 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1050 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1051 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1055 if (reg
->Register
.Dimension
) {
1056 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1057 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1058 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1060 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1061 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1064 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1065 SI_PARAM_RW_BUFFERS
);
1066 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1067 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1069 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1070 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1073 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1074 LLVMValueRef value
= dst
[chan_index
];
1076 if (inst
->Instruction
.Saturate
)
1077 value
= si_llvm_saturate(bld_base
, value
);
1079 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1081 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1082 values
[chan_index
] = value
;
1084 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF) {
1085 build_tbuffer_store_dwords(ctx
, buffer
, value
, 1,
1091 if (inst
->Dst
[0].Register
.WriteMask
== 0xF) {
1092 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1094 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buf_addr
,
1099 static LLVMValueRef
fetch_input_gs(
1100 struct lp_build_tgsi_context
*bld_base
,
1101 const struct tgsi_full_src_register
*reg
,
1102 enum tgsi_opcode_type type
,
1105 struct lp_build_context
*base
= &bld_base
->base
;
1106 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1107 struct si_shader
*shader
= ctx
->shader
;
1108 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
1109 struct gallivm_state
*gallivm
= base
->gallivm
;
1110 LLVMValueRef vtx_offset
;
1111 LLVMValueRef args
[9];
1112 unsigned vtx_offset_param
;
1113 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1114 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1115 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1119 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1120 return get_primitive_id(bld_base
, swizzle
);
1122 if (!reg
->Register
.Dimension
)
1125 if (swizzle
== ~0) {
1126 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1128 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1129 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1131 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1135 /* Get the vertex offset parameter */
1136 vtx_offset_param
= reg
->Dimension
.Index
;
1137 if (vtx_offset_param
< 2) {
1138 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1140 assert(vtx_offset_param
< 6);
1141 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1143 vtx_offset
= lp_build_mul_imm(uint
,
1144 LLVMGetParam(ctx
->main_fn
,
1148 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1149 args
[0] = ctx
->esgs_ring
;
1150 args
[1] = vtx_offset
;
1151 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
1152 args
[3] = uint
->zero
;
1153 args
[4] = uint
->one
; /* OFFEN */
1154 args
[5] = uint
->zero
; /* IDXEN */
1155 args
[6] = uint
->one
; /* GLC */
1156 args
[7] = uint
->zero
; /* SLC */
1157 args
[8] = uint
->zero
; /* TFE */
1159 value
= lp_build_intrinsic(gallivm
->builder
,
1160 "llvm.SI.buffer.load.dword.i32.i32",
1162 LP_FUNC_ATTR_READONLY
);
1163 if (tgsi_type_is_64bit(type
)) {
1164 LLVMValueRef value2
;
1165 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
1166 value2
= lp_build_intrinsic(gallivm
->builder
,
1167 "llvm.SI.buffer.load.dword.i32.i32",
1169 LP_FUNC_ATTR_READONLY
);
1170 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1173 return LLVMBuildBitCast(gallivm
->builder
,
1175 tgsi2llvmtype(bld_base
, type
), "");
1178 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1180 switch (interpolate
) {
1181 case TGSI_INTERPOLATE_CONSTANT
:
1184 case TGSI_INTERPOLATE_LINEAR
:
1185 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1186 return SI_PARAM_LINEAR_SAMPLE
;
1187 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1188 return SI_PARAM_LINEAR_CENTROID
;
1190 return SI_PARAM_LINEAR_CENTER
;
1192 case TGSI_INTERPOLATE_COLOR
:
1193 case TGSI_INTERPOLATE_PERSPECTIVE
:
1194 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1195 return SI_PARAM_PERSP_SAMPLE
;
1196 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1197 return SI_PARAM_PERSP_CENTROID
;
1199 return SI_PARAM_PERSP_CENTER
;
1202 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1208 * Interpolate a fragment shader input.
1210 * @param ctx context
1211 * @param input_index index of the input in hardware
1212 * @param semantic_name TGSI_SEMANTIC_*
1213 * @param semantic_index semantic index
1214 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1215 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1216 * @param interp_param interpolation weights (i,j)
1217 * @param prim_mask SI_PARAM_PRIM_MASK
1218 * @param face SI_PARAM_FRONT_FACE
1219 * @param result the return value (4 components)
1221 static void interp_fs_input(struct si_shader_context
*ctx
,
1222 unsigned input_index
,
1223 unsigned semantic_name
,
1224 unsigned semantic_index
,
1225 unsigned num_interp_inputs
,
1226 unsigned colors_read_mask
,
1227 LLVMValueRef interp_param
,
1228 LLVMValueRef prim_mask
,
1230 LLVMValueRef result
[4])
1232 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
1233 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
1234 struct gallivm_state
*gallivm
= base
->gallivm
;
1235 const char *intr_name
;
1236 LLVMValueRef attr_number
;
1240 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1242 /* fs.constant returns the param from the middle vertex, so it's not
1243 * really useful for flat shading. It's meant to be used for custom
1244 * interpolation (but the intrinsic can't fetch from the other two
1247 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1248 * to do the right thing. The only reason we use fs.constant is that
1249 * fs.interp cannot be used on integers, because they can be equal
1252 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
1254 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1255 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1256 LLVMValueRef args
[4];
1257 LLVMValueRef is_face_positive
;
1258 LLVMValueRef back_attr_number
;
1260 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1261 * otherwise it's at offset "num_inputs".
1263 unsigned back_attr_offset
= num_interp_inputs
;
1264 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1265 back_attr_offset
+= 1;
1267 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1269 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1270 face
, uint
->zero
, "");
1272 args
[2] = prim_mask
;
1273 args
[3] = interp_param
;
1274 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1275 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1276 LLVMValueRef front
, back
;
1278 args
[0] = llvm_chan
;
1279 args
[1] = attr_number
;
1280 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1281 ctx
->f32
, args
, args
[3] ? 4 : 3,
1282 LP_FUNC_ATTR_READNONE
);
1284 args
[1] = back_attr_number
;
1285 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1286 ctx
->f32
, args
, args
[3] ? 4 : 3,
1287 LP_FUNC_ATTR_READNONE
);
1289 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1295 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1296 LLVMValueRef args
[4];
1298 args
[0] = uint
->zero
;
1299 args
[1] = attr_number
;
1300 args
[2] = prim_mask
;
1301 args
[3] = interp_param
;
1302 result
[0] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1303 ctx
->f32
, args
, args
[3] ? 4 : 3,
1304 LP_FUNC_ATTR_READNONE
);
1306 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1307 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1309 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1310 LLVMValueRef args
[4];
1311 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1313 args
[0] = llvm_chan
;
1314 args
[1] = attr_number
;
1315 args
[2] = prim_mask
;
1316 args
[3] = interp_param
;
1317 result
[chan
] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1318 ctx
->f32
, args
, args
[3] ? 4 : 3,
1319 LP_FUNC_ATTR_READNONE
);
1324 static void declare_input_fs(
1325 struct si_shader_context
*radeon_bld
,
1326 unsigned input_index
,
1327 const struct tgsi_full_declaration
*decl
,
1328 LLVMValueRef out
[4])
1330 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
1331 struct si_shader_context
*ctx
=
1332 si_shader_context(&radeon_bld
->soa
.bld_base
);
1333 struct si_shader
*shader
= ctx
->shader
;
1334 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1335 LLVMValueRef interp_param
= NULL
;
1336 int interp_param_idx
;
1338 /* Get colors from input VGPRs (set by the prolog). */
1339 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1340 unsigned i
= decl
->Semantic
.Index
;
1341 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1342 unsigned mask
= colors_read
>> (i
* 4);
1343 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1344 (i
? util_bitcount(colors_read
& 0xf) : 0);
1346 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1347 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1348 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1349 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1353 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1354 decl
->Interp
.Location
);
1355 if (interp_param_idx
== -1)
1357 else if (interp_param_idx
) {
1358 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1361 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1362 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1363 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1364 interp_param
= NULL
; /* load the constant color */
1366 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1367 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1368 shader
->selector
->info
.colors_read
, interp_param
,
1369 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1370 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1374 static LLVMValueRef
get_sample_id(struct si_shader_context
*radeon_bld
)
1376 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1377 SI_PARAM_ANCILLARY
, 8, 4);
1381 * Set range metadata on an instruction. This can only be used on load and
1382 * call instructions. If you know an instruction can only produce the values
1383 * 0, 1, 2, you would do set_range_metadata(value, 0, 3);
1384 * \p lo is the minimum value inclusive.
1385 * \p hi is the maximum value exclusive.
1387 static void set_range_metadata(struct si_shader_context
*ctx
,
1388 LLVMValueRef value
, unsigned lo
, unsigned hi
)
1390 LLVMValueRef range_md
, md_args
[2];
1391 LLVMTypeRef type
= LLVMTypeOf(value
);
1392 LLVMContextRef context
= LLVMGetTypeContext(type
);
1394 md_args
[0] = LLVMConstInt(type
, lo
, false);
1395 md_args
[1] = LLVMConstInt(type
, hi
, false);
1396 range_md
= LLVMMDNodeInContext(context
, md_args
, 2);
1397 LLVMSetMetadata(value
, ctx
->range_md_kind
, range_md
);
1400 static LLVMValueRef
get_thread_id(struct si_shader_context
*ctx
)
1402 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1405 if (HAVE_LLVM
< 0x0308) {
1406 tid
= lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid",
1407 ctx
->i32
, NULL
, 0, LP_FUNC_ATTR_READNONE
);
1409 LLVMValueRef tid_args
[2];
1410 tid_args
[0] = lp_build_const_int32(gallivm
, 0xffffffff);
1411 tid_args
[1] = lp_build_const_int32(gallivm
, 0);
1412 tid_args
[1] = lp_build_intrinsic(gallivm
->builder
,
1413 "llvm.amdgcn.mbcnt.lo", ctx
->i32
,
1414 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1416 tid
= lp_build_intrinsic(gallivm
->builder
,
1417 "llvm.amdgcn.mbcnt.hi", ctx
->i32
,
1418 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1420 set_range_metadata(ctx
, tid
, 0, 64);
1425 * Load a dword from a constant buffer.
1427 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1428 LLVMValueRef resource
,
1429 LLVMValueRef offset
)
1431 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1432 LLVMValueRef args
[2] = {resource
, offset
};
1434 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1435 LP_FUNC_ATTR_READNONE
);
1438 static LLVMValueRef
load_sample_position(struct si_shader_context
*radeon_bld
, LLVMValueRef sample_id
)
1440 struct si_shader_context
*ctx
=
1441 si_shader_context(&radeon_bld
->soa
.bld_base
);
1442 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1443 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1444 LLVMBuilderRef builder
= gallivm
->builder
;
1445 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1446 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1447 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1449 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1450 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1451 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1453 LLVMValueRef pos
[4] = {
1454 buffer_load_const(ctx
, resource
, offset0
),
1455 buffer_load_const(ctx
, resource
, offset1
),
1456 lp_build_const_float(gallivm
, 0),
1457 lp_build_const_float(gallivm
, 0)
1460 return lp_build_gather_values(gallivm
, pos
, 4);
1463 static void declare_system_value(
1464 struct si_shader_context
*radeon_bld
,
1466 const struct tgsi_full_declaration
*decl
)
1468 struct si_shader_context
*ctx
=
1469 si_shader_context(&radeon_bld
->soa
.bld_base
);
1470 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1471 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1472 LLVMValueRef value
= 0;
1474 switch (decl
->Semantic
.Name
) {
1475 case TGSI_SEMANTIC_INSTANCEID
:
1476 value
= LLVMGetParam(radeon_bld
->main_fn
,
1477 ctx
->param_instance_id
);
1480 case TGSI_SEMANTIC_VERTEXID
:
1481 value
= LLVMBuildAdd(gallivm
->builder
,
1482 LLVMGetParam(radeon_bld
->main_fn
,
1483 ctx
->param_vertex_id
),
1484 LLVMGetParam(radeon_bld
->main_fn
,
1485 SI_PARAM_BASE_VERTEX
), "");
1488 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1489 value
= LLVMGetParam(radeon_bld
->main_fn
,
1490 ctx
->param_vertex_id
);
1493 case TGSI_SEMANTIC_BASEVERTEX
:
1494 value
= LLVMGetParam(radeon_bld
->main_fn
,
1495 SI_PARAM_BASE_VERTEX
);
1498 case TGSI_SEMANTIC_BASEINSTANCE
:
1499 value
= LLVMGetParam(radeon_bld
->main_fn
,
1500 SI_PARAM_START_INSTANCE
);
1503 case TGSI_SEMANTIC_DRAWID
:
1504 value
= LLVMGetParam(radeon_bld
->main_fn
,
1508 case TGSI_SEMANTIC_INVOCATIONID
:
1509 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1510 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1511 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1512 value
= LLVMGetParam(radeon_bld
->main_fn
,
1513 SI_PARAM_GS_INSTANCE_ID
);
1515 assert(!"INVOCATIONID not implemented");
1518 case TGSI_SEMANTIC_POSITION
:
1520 LLVMValueRef pos
[4] = {
1521 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1522 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1523 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1524 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1525 LLVMGetParam(radeon_bld
->main_fn
,
1526 SI_PARAM_POS_W_FLOAT
)),
1528 value
= lp_build_gather_values(gallivm
, pos
, 4);
1532 case TGSI_SEMANTIC_FACE
:
1533 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1536 case TGSI_SEMANTIC_SAMPLEID
:
1537 value
= get_sample_id(radeon_bld
);
1540 case TGSI_SEMANTIC_SAMPLEPOS
: {
1541 LLVMValueRef pos
[4] = {
1542 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1543 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1544 lp_build_const_float(gallivm
, 0),
1545 lp_build_const_float(gallivm
, 0)
1547 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1548 TGSI_OPCODE_FRC
, pos
[0]);
1549 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1550 TGSI_OPCODE_FRC
, pos
[1]);
1551 value
= lp_build_gather_values(gallivm
, pos
, 4);
1555 case TGSI_SEMANTIC_SAMPLEMASK
:
1556 /* This can only occur with the OpenGL Core profile, which
1557 * doesn't support smoothing.
1559 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1562 case TGSI_SEMANTIC_TESSCOORD
:
1564 LLVMValueRef coord
[4] = {
1565 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1566 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1571 /* For triangles, the vector should be (u, v, 1-u-v). */
1572 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1573 PIPE_PRIM_TRIANGLES
)
1574 coord
[2] = lp_build_sub(bld
, bld
->one
,
1575 lp_build_add(bld
, coord
[0], coord
[1]));
1577 value
= lp_build_gather_values(gallivm
, coord
, 4);
1581 case TGSI_SEMANTIC_VERTICESIN
:
1582 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1583 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1584 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1585 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1587 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1590 case TGSI_SEMANTIC_TESSINNER
:
1591 case TGSI_SEMANTIC_TESSOUTER
:
1593 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1594 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1596 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1597 SI_PARAM_RW_BUFFERS
);
1598 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1599 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1601 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1602 addr
= get_tcs_tes_buffer_address(ctx
, NULL
,
1603 lp_build_const_int32(gallivm
, param
));
1605 value
= buffer_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1606 ~0, buffer
, base
, addr
);
1611 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1612 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1614 LLVMValueRef buf
, slot
, val
[4];
1617 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1618 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1619 buf
= build_indexed_load_const(ctx
, buf
, slot
);
1620 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1622 for (i
= 0; i
< 4; i
++)
1623 val
[i
] = buffer_load_const(ctx
, buf
,
1624 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1625 value
= lp_build_gather_values(gallivm
, val
, 4);
1629 case TGSI_SEMANTIC_PRIMID
:
1630 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1633 case TGSI_SEMANTIC_GRID_SIZE
:
1634 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1637 case TGSI_SEMANTIC_BLOCK_SIZE
:
1639 LLVMValueRef values
[3];
1641 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1643 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1644 unsigned sizes
[3] = {
1645 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1646 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1647 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1650 for (i
= 0; i
< 3; ++i
)
1651 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1653 value
= lp_build_gather_values(gallivm
, values
, 3);
1655 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1660 case TGSI_SEMANTIC_BLOCK_ID
:
1661 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1664 case TGSI_SEMANTIC_THREAD_ID
:
1665 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1668 #if HAVE_LLVM >= 0x0309
1669 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1670 value
= lp_build_intrinsic(gallivm
->builder
,
1671 "llvm.amdgcn.ps.live",
1673 LP_FUNC_ATTR_READNONE
);
1674 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1675 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1680 assert(!"unknown system value");
1684 radeon_bld
->system_values
[index
] = value
;
1687 static void declare_compute_memory(struct si_shader_context
*radeon_bld
,
1688 const struct tgsi_full_declaration
*decl
)
1690 struct si_shader_context
*ctx
=
1691 si_shader_context(&radeon_bld
->soa
.bld_base
);
1692 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1693 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1695 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1698 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1699 assert(decl
->Range
.First
== decl
->Range
.Last
);
1700 assert(!ctx
->shared_memory
);
1702 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1703 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1706 LLVMSetAlignment(var
, 4);
1708 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1711 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1713 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1714 SI_PARAM_CONST_BUFFERS
);
1716 return build_indexed_load_const(ctx
, list_ptr
,
1717 LLVMConstInt(ctx
->i32
, i
, 0));
1720 static LLVMValueRef
fetch_constant(
1721 struct lp_build_tgsi_context
*bld_base
,
1722 const struct tgsi_full_src_register
*reg
,
1723 enum tgsi_opcode_type type
,
1726 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1727 struct lp_build_context
*base
= &bld_base
->base
;
1728 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1731 LLVMValueRef addr
, bufp
;
1732 LLVMValueRef result
;
1734 if (swizzle
== LP_CHAN_ALL
) {
1736 LLVMValueRef values
[4];
1737 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1738 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1740 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1743 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1744 idx
= reg
->Register
.Index
* 4 + swizzle
;
1746 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1747 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1749 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1750 reg
->Dimension
.Index
,
1751 SI_NUM_CONST_BUFFERS
);
1752 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1754 bufp
= load_const_buffer_desc(ctx
, buf
);
1756 if (reg
->Register
.Indirect
) {
1757 addr
= ctx
->soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1758 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1759 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1760 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1761 lp_build_const_int32(base
->gallivm
, idx
* 4));
1763 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1766 result
= buffer_load_const(ctx
, bufp
, addr
);
1768 if (!tgsi_type_is_64bit(type
))
1769 result
= bitcast(bld_base
, type
, result
);
1771 LLVMValueRef addr2
, result2
;
1773 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1774 LLVMConstInt(ctx
->i32
, 4, 0));
1775 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1777 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1783 /* Upper 16 bits must be zero. */
1784 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1785 LLVMValueRef val
[2])
1787 return LLVMBuildOr(gallivm
->builder
, val
[0],
1788 LLVMBuildShl(gallivm
->builder
, val
[1],
1789 lp_build_const_int32(gallivm
, 16),
1793 /* Upper 16 bits are ignored and will be dropped. */
1794 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1795 LLVMValueRef val
[2])
1797 LLVMValueRef v
[2] = {
1798 LLVMBuildAnd(gallivm
->builder
, val
[0],
1799 lp_build_const_int32(gallivm
, 0xffff), ""),
1802 return si_llvm_pack_two_int16(gallivm
, v
);
1805 /* Initialize arguments for the shader export intrinsic */
1806 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1807 LLVMValueRef
*values
,
1811 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1812 struct lp_build_context
*uint
=
1813 &ctx
->soa
.bld_base
.uint_bld
;
1814 struct lp_build_context
*base
= &bld_base
->base
;
1815 struct gallivm_state
*gallivm
= base
->gallivm
;
1816 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1817 LLVMValueRef val
[4];
1818 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1822 /* Default is 0xf. Adjusted below depending on the format. */
1823 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1825 /* Specify whether the EXEC mask represents the valid mask */
1826 args
[1] = uint
->zero
;
1828 /* Specify whether this is the last export */
1829 args
[2] = uint
->zero
;
1831 /* Specify the target we are exporting */
1832 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1834 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1835 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1836 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1837 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1839 assert(cbuf
>= 0 && cbuf
< 8);
1840 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1841 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1844 args
[4] = uint
->zero
; /* COMPR flag */
1845 args
[5] = base
->undef
;
1846 args
[6] = base
->undef
;
1847 args
[7] = base
->undef
;
1848 args
[8] = base
->undef
;
1850 switch (spi_shader_col_format
) {
1851 case V_028714_SPI_SHADER_ZERO
:
1852 args
[0] = uint
->zero
; /* writemask */
1853 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1856 case V_028714_SPI_SHADER_32_R
:
1857 args
[0] = uint
->one
; /* writemask */
1858 args
[5] = values
[0];
1861 case V_028714_SPI_SHADER_32_GR
:
1862 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1863 args
[5] = values
[0];
1864 args
[6] = values
[1];
1867 case V_028714_SPI_SHADER_32_AR
:
1868 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1869 args
[5] = values
[0];
1870 args
[8] = values
[3];
1873 case V_028714_SPI_SHADER_FP16_ABGR
:
1874 args
[4] = uint
->one
; /* COMPR flag */
1876 for (chan
= 0; chan
< 2; chan
++) {
1877 LLVMValueRef pack_args
[2] = {
1879 values
[2 * chan
+ 1]
1881 LLVMValueRef packed
;
1883 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1885 ctx
->i32
, pack_args
, 2,
1886 LP_FUNC_ATTR_READNONE
);
1888 LLVMBuildBitCast(base
->gallivm
->builder
,
1889 packed
, ctx
->f32
, "");
1893 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1894 for (chan
= 0; chan
< 4; chan
++) {
1895 val
[chan
] = si_llvm_saturate(bld_base
, values
[chan
]);
1896 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1897 lp_build_const_float(gallivm
, 65535), "");
1898 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1899 lp_build_const_float(gallivm
, 0.5), "");
1900 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1904 args
[4] = uint
->one
; /* COMPR flag */
1905 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1906 si_llvm_pack_two_int16(gallivm
, val
));
1907 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1908 si_llvm_pack_two_int16(gallivm
, val
+2));
1911 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1912 for (chan
= 0; chan
< 4; chan
++) {
1913 /* Clamp between [-1, 1]. */
1914 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1916 lp_build_const_float(gallivm
, 1));
1917 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1919 lp_build_const_float(gallivm
, -1));
1920 /* Convert to a signed integer in [-32767, 32767]. */
1921 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1922 lp_build_const_float(gallivm
, 32767), "");
1923 /* If positive, add 0.5, else add -0.5. */
1924 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1925 LLVMBuildSelect(builder
,
1926 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1927 val
[chan
], base
->zero
, ""),
1928 lp_build_const_float(gallivm
, 0.5),
1929 lp_build_const_float(gallivm
, -0.5), ""), "");
1930 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1933 args
[4] = uint
->one
; /* COMPR flag */
1934 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1935 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1936 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1937 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1940 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1941 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1944 for (chan
= 0; chan
< 4; chan
++) {
1945 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1946 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1950 args
[4] = uint
->one
; /* COMPR flag */
1951 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1952 si_llvm_pack_two_int16(gallivm
, val
));
1953 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1954 si_llvm_pack_two_int16(gallivm
, val
+2));
1958 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1959 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1961 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
1964 for (chan
= 0; chan
< 4; chan
++) {
1965 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1966 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1969 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1974 args
[4] = uint
->one
; /* COMPR flag */
1975 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1976 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1977 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1978 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1982 case V_028714_SPI_SHADER_32_ABGR
:
1983 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1988 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1991 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1992 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1994 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
1995 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
1996 SI_PARAM_ALPHA_REF
);
1998 LLVMValueRef alpha_pass
=
1999 lp_build_cmp(&bld_base
->base
,
2000 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
2003 lp_build_select(&bld_base
->base
,
2005 lp_build_const_float(gallivm
, 1.0f
),
2006 lp_build_const_float(gallivm
, -1.0f
));
2008 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2009 ctx
->voidt
, &arg
, 1, 0);
2011 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
2012 ctx
->voidt
, NULL
, 0, 0);
2016 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2018 unsigned samplemask_param
)
2020 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2021 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2022 LLVMValueRef coverage
;
2024 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2025 coverage
= LLVMGetParam(ctx
->main_fn
,
2027 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2029 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2031 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2033 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2036 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2037 lp_build_const_float(gallivm
,
2038 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2040 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2043 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2044 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
2046 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2047 struct lp_build_context
*base
= &bld_base
->base
;
2048 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
2051 unsigned const_chan
;
2052 LLVMValueRef base_elt
;
2053 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2054 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
2055 SI_VS_CONST_CLIP_PLANES
);
2056 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
2058 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2059 LLVMValueRef
*args
= pos
[2 + reg_index
];
2064 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
2066 /* Compute dot products of position and user clip plane vectors */
2067 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2068 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2069 args
[1] = lp_build_const_int32(base
->gallivm
,
2070 ((reg_index
* 4 + chan
) * 4 +
2072 base_elt
= buffer_load_const(ctx
, const_resource
,
2075 lp_build_add(base
, args
[5 + chan
],
2076 lp_build_mul(base
, base_elt
,
2077 out_elts
[const_chan
]));
2081 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
2082 args
[1] = uint
->zero
;
2083 args
[2] = uint
->zero
;
2084 args
[3] = lp_build_const_int32(base
->gallivm
,
2085 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
2086 args
[4] = uint
->zero
;
2090 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2094 if (so
->num_outputs
)
2095 fprintf(stderr
, "STREAMOUT\n");
2097 for (i
= 0; i
< so
->num_outputs
; i
++) {
2098 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2099 so
->output
[i
].start_component
;
2100 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2101 i
, so
->output
[i
].output_buffer
,
2102 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2103 so
->output
[i
].register_index
,
2104 mask
& 1 ? "x" : "",
2105 mask
& 2 ? "y" : "",
2106 mask
& 4 ? "z" : "",
2107 mask
& 8 ? "w" : "");
2111 /* On SI, the vertex shader is responsible for writing streamout data
2113 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2114 struct si_shader_output_values
*outputs
,
2117 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
2118 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2119 LLVMBuilderRef builder
= gallivm
->builder
;
2121 struct lp_build_if_state if_ctx
;
2122 LLVMValueRef so_buffers
[4];
2123 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2124 SI_PARAM_RW_BUFFERS
);
2126 /* Load the descriptors. */
2127 for (i
= 0; i
< 4; ++i
) {
2128 if (ctx
->shader
->selector
->so
.stride
[i
]) {
2129 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2130 SI_VS_STREAMOUT_BUF0
+ i
);
2132 so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
2136 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2137 LLVMValueRef so_vtx_count
=
2138 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2140 LLVMValueRef tid
= get_thread_id(ctx
);
2142 /* can_emit = tid < so_vtx_count; */
2143 LLVMValueRef can_emit
=
2144 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2146 LLVMValueRef stream_id
=
2147 unpack_param(ctx
, ctx
->param_streamout_config
, 24, 2);
2149 /* Emit the streamout code conditionally. This actually avoids
2150 * out-of-bounds buffer access. The hw tells us via the SGPR
2151 * (so_vtx_count) which threads are allowed to emit streamout data. */
2152 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2154 /* The buffer offset is computed as follows:
2155 * ByteOffset = streamout_offset[buffer_id]*4 +
2156 * (streamout_write_index + thread_id)*stride[buffer_id] +
2160 LLVMValueRef so_write_index
=
2161 LLVMGetParam(ctx
->main_fn
,
2162 ctx
->param_streamout_write_index
);
2164 /* Compute (streamout_write_index + thread_id). */
2165 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2167 /* Compute the write offset for each enabled buffer. */
2168 LLVMValueRef so_write_offset
[4] = {};
2169 for (i
= 0; i
< 4; i
++) {
2173 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2174 ctx
->param_streamout_offset
[i
]);
2175 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2177 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2178 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2179 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2182 /* Write streamout data. */
2183 for (i
= 0; i
< so
->num_outputs
; i
++) {
2184 unsigned buf_idx
= so
->output
[i
].output_buffer
;
2185 unsigned reg
= so
->output
[i
].register_index
;
2186 unsigned start
= so
->output
[i
].start_component
;
2187 unsigned num_comps
= so
->output
[i
].num_components
;
2188 unsigned stream
= so
->output
[i
].stream
;
2189 LLVMValueRef out
[4];
2190 struct lp_build_if_state if_ctx_stream
;
2192 assert(num_comps
&& num_comps
<= 4);
2193 if (!num_comps
|| num_comps
> 4)
2199 /* Load the output as int. */
2200 for (j
= 0; j
< num_comps
; j
++) {
2201 out
[j
] = LLVMBuildBitCast(builder
,
2202 outputs
[reg
].values
[start
+j
],
2206 /* Pack the output. */
2207 LLVMValueRef vdata
= NULL
;
2209 switch (num_comps
) {
2210 case 1: /* as i32 */
2213 case 2: /* as v2i32 */
2214 case 3: /* as v4i32 (aligned to 4) */
2215 case 4: /* as v4i32 */
2216 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2217 for (j
= 0; j
< num_comps
; j
++) {
2218 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2219 LLVMConstInt(ctx
->i32
, j
, 0), "");
2224 LLVMValueRef can_emit_stream
=
2225 LLVMBuildICmp(builder
, LLVMIntEQ
,
2227 lp_build_const_int32(gallivm
, stream
), "");
2229 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
2230 build_tbuffer_store_dwords(ctx
, so_buffers
[buf_idx
],
2232 so_write_offset
[buf_idx
],
2233 LLVMConstInt(ctx
->i32
, 0, 0),
2234 so
->output
[i
].dst_offset
*4);
2235 lp_build_endif(&if_ctx_stream
);
2238 lp_build_endif(&if_ctx
);
2242 /* Generate export instructions for hardware VS shader stage */
2243 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2244 struct si_shader_output_values
*outputs
,
2247 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2248 struct si_shader
*shader
= ctx
->shader
;
2249 struct lp_build_context
*base
= &bld_base
->base
;
2250 struct lp_build_context
*uint
=
2251 &ctx
->soa
.bld_base
.uint_bld
;
2252 LLVMValueRef args
[9];
2253 LLVMValueRef pos_args
[4][9] = { { 0 } };
2254 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2255 unsigned semantic_name
, semantic_index
;
2257 unsigned param_count
= 0;
2261 if (outputs
&& ctx
->shader
->selector
->so
.num_outputs
) {
2262 si_llvm_emit_streamout(ctx
, outputs
, noutput
);
2265 for (i
= 0; i
< noutput
; i
++) {
2266 semantic_name
= outputs
[i
].name
;
2267 semantic_index
= outputs
[i
].sid
;
2270 /* Select the correct target */
2271 switch(semantic_name
) {
2272 case TGSI_SEMANTIC_PSIZE
:
2273 psize_value
= outputs
[i
].values
[0];
2275 case TGSI_SEMANTIC_EDGEFLAG
:
2276 edgeflag_value
= outputs
[i
].values
[0];
2278 case TGSI_SEMANTIC_LAYER
:
2279 layer_value
= outputs
[i
].values
[0];
2280 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2281 goto handle_semantic
;
2282 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2283 viewport_index_value
= outputs
[i
].values
[0];
2284 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2285 goto handle_semantic
;
2286 case TGSI_SEMANTIC_POSITION
:
2287 target
= V_008DFC_SQ_EXP_POS
;
2289 case TGSI_SEMANTIC_COLOR
:
2290 case TGSI_SEMANTIC_BCOLOR
:
2291 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2292 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2293 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2296 case TGSI_SEMANTIC_CLIPDIST
:
2297 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2299 case TGSI_SEMANTIC_CLIPVERTEX
:
2300 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2302 case TGSI_SEMANTIC_PRIMID
:
2303 case TGSI_SEMANTIC_FOG
:
2304 case TGSI_SEMANTIC_TEXCOORD
:
2305 case TGSI_SEMANTIC_GENERIC
:
2306 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2307 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2308 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2314 "Warning: SI unhandled vs output type:%d\n",
2318 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2320 if (target
>= V_008DFC_SQ_EXP_POS
&&
2321 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2322 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2323 args
, sizeof(args
));
2325 lp_build_intrinsic(base
->gallivm
->builder
,
2326 "llvm.SI.export", ctx
->voidt
,
2330 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2331 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2332 goto handle_semantic
;
2336 shader
->info
.nr_param_exports
= param_count
;
2338 /* We need to add the position output manually if it's missing. */
2339 if (!pos_args
[0][0]) {
2340 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2341 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2342 pos_args
[0][2] = uint
->zero
; /* last export? */
2343 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2344 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2345 pos_args
[0][5] = base
->zero
; /* X */
2346 pos_args
[0][6] = base
->zero
; /* Y */
2347 pos_args
[0][7] = base
->zero
; /* Z */
2348 pos_args
[0][8] = base
->one
; /* W */
2351 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2352 if (shader
->selector
->info
.writes_psize
||
2353 shader
->selector
->info
.writes_edgeflag
||
2354 shader
->selector
->info
.writes_viewport_index
||
2355 shader
->selector
->info
.writes_layer
) {
2356 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2357 shader
->selector
->info
.writes_psize
|
2358 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2359 (shader
->selector
->info
.writes_layer
<< 2) |
2360 (shader
->selector
->info
.writes_viewport_index
<< 3));
2361 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2362 pos_args
[1][2] = uint
->zero
; /* last export? */
2363 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2364 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2365 pos_args
[1][5] = base
->zero
; /* X */
2366 pos_args
[1][6] = base
->zero
; /* Y */
2367 pos_args
[1][7] = base
->zero
; /* Z */
2368 pos_args
[1][8] = base
->zero
; /* W */
2370 if (shader
->selector
->info
.writes_psize
)
2371 pos_args
[1][5] = psize_value
;
2373 if (shader
->selector
->info
.writes_edgeflag
) {
2374 /* The output is a float, but the hw expects an integer
2375 * with the first bit containing the edge flag. */
2376 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2379 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2381 bld_base
->int_bld
.one
);
2383 /* The LLVM intrinsic expects a float. */
2384 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2389 if (shader
->selector
->info
.writes_layer
)
2390 pos_args
[1][7] = layer_value
;
2392 if (shader
->selector
->info
.writes_viewport_index
)
2393 pos_args
[1][8] = viewport_index_value
;
2396 for (i
= 0; i
< 4; i
++)
2398 shader
->info
.nr_pos_exports
++;
2401 for (i
= 0; i
< 4; i
++) {
2402 if (!pos_args
[i
][0])
2405 /* Specify the target we are exporting */
2406 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2408 if (pos_idx
== shader
->info
.nr_pos_exports
)
2409 /* Specify that this is the last export */
2410 pos_args
[i
][2] = uint
->one
;
2412 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2413 ctx
->voidt
, pos_args
[i
], 9, 0);
2418 * Forward all outputs from the vertex shader to the TES. This is only used
2419 * for the fixed function TCS.
2421 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2423 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2424 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2425 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2426 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2429 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2431 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2432 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2433 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2435 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2437 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2438 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2439 lds_vertex_stride
, "");
2440 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2441 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2443 inputs
= ctx
->shader
->key
.mono
.tcs
.inputs_to_copy
;
2445 unsigned i
= u_bit_scan64(&inputs
);
2447 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2448 lp_build_const_int32(gallivm
, 4 * i
),
2451 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2453 lp_build_const_int32(gallivm
, i
));
2455 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2458 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buffer_addr
,
2463 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2464 LLVMValueRef rel_patch_id
,
2465 LLVMValueRef invocation_id
,
2466 LLVMValueRef tcs_out_current_patch_data_offset
)
2468 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2469 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2470 struct si_shader
*shader
= ctx
->shader
;
2471 unsigned tess_inner_index
, tess_outer_index
;
2472 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2473 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2474 unsigned stride
, outer_comps
, inner_comps
, i
;
2475 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2477 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2479 /* Do this only for invocation 0, because the tess levels are per-patch,
2482 * This can't jump, because invocation 0 executes this. It should
2483 * at least mask out the loads and stores for other invocations.
2485 lp_build_if(&if_ctx
, gallivm
,
2486 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2487 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2489 /* Determine the layout of one tess factor element in the buffer. */
2490 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2491 case PIPE_PRIM_LINES
:
2492 stride
= 2; /* 2 dwords, 1 vec2 store */
2496 case PIPE_PRIM_TRIANGLES
:
2497 stride
= 4; /* 4 dwords, 1 vec4 store */
2501 case PIPE_PRIM_QUADS
:
2502 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2511 /* Load tess_inner and tess_outer from LDS.
2512 * Any invocation can write them, so we can't get them from a temporary.
2514 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2515 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2517 lds_base
= tcs_out_current_patch_data_offset
;
2518 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2519 lp_build_const_int32(gallivm
,
2520 tess_inner_index
* 4), "");
2521 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2522 lp_build_const_int32(gallivm
,
2523 tess_outer_index
* 4), "");
2525 for (i
= 0; i
< outer_comps
; i
++)
2526 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2527 for (i
= 0; i
< inner_comps
; i
++)
2528 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2530 /* Convert the outputs to vectors for stores. */
2531 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2535 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2537 /* Get the buffer. */
2538 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2539 SI_PARAM_RW_BUFFERS
);
2540 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2541 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2543 /* Get the offset. */
2544 tf_base
= LLVMGetParam(ctx
->main_fn
,
2545 SI_PARAM_TESS_FACTOR_OFFSET
);
2546 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2547 lp_build_const_int32(gallivm
, 4 * stride
), "");
2549 lp_build_if(&inner_if_ctx
, gallivm
,
2550 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2551 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2553 /* Store the dynamic HS control word. */
2554 build_tbuffer_store_dwords(ctx
, buffer
,
2555 lp_build_const_int32(gallivm
, 0x80000000),
2556 1, lp_build_const_int32(gallivm
, 0), tf_base
, 0);
2558 lp_build_endif(&inner_if_ctx
);
2560 /* Store the tessellation factors. */
2561 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2562 MIN2(stride
, 4), byteoffset
, tf_base
, 4);
2564 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2565 stride
- 4, byteoffset
, tf_base
, 20);
2566 lp_build_endif(&if_ctx
);
2569 /* This only writes the tessellation factor levels. */
2570 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2572 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2573 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2575 si_copy_tcs_inputs(bld_base
);
2577 rel_patch_id
= get_rel_patch_id(ctx
);
2578 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2579 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2581 /* Return epilog parameters from this function. */
2582 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2583 LLVMValueRef ret
= ctx
->return_value
;
2584 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2587 /* RW_BUFFERS pointer */
2588 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2589 SI_PARAM_RW_BUFFERS
);
2590 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2591 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2592 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2593 bld_base
->uint_bld
.zero
, "");
2594 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2595 bld_base
->uint_bld
.one
, "");
2596 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2597 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2599 /* Tess factor buffer soffset is after user SGPRs. */
2600 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2601 SI_PARAM_TESS_FACTOR_OFFSET
);
2602 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2603 SI_TCS_NUM_USER_SGPR
+ 1, "");
2606 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2607 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2608 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2610 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2611 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2612 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2613 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2614 ctx
->return_value
= ret
;
2617 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2619 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2620 struct si_shader
*shader
= ctx
->shader
;
2621 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2622 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2624 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2625 ctx
->param_rel_auto_id
);
2626 LLVMValueRef vertex_dw_stride
=
2627 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2628 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2629 vertex_dw_stride
, "");
2631 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2632 * its inputs from it. */
2633 for (i
= 0; i
< info
->num_outputs
; i
++) {
2634 LLVMValueRef
*out_ptr
= ctx
->soa
.outputs
[i
];
2635 unsigned name
= info
->output_semantic_name
[i
];
2636 unsigned index
= info
->output_semantic_index
[i
];
2637 int param
= si_shader_io_get_unique_index(name
, index
);
2638 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2639 lp_build_const_int32(gallivm
, param
* 4), "");
2641 for (chan
= 0; chan
< 4; chan
++) {
2642 lds_store(bld_base
, chan
, dw_addr
,
2643 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2648 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2650 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2651 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2652 struct si_shader
*es
= ctx
->shader
;
2653 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2654 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2655 ctx
->param_es2gs_offset
);
2659 for (i
= 0; i
< info
->num_outputs
; i
++) {
2660 LLVMValueRef
*out_ptr
=
2661 ctx
->soa
.outputs
[i
];
2664 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2665 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2668 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2669 info
->output_semantic_index
[i
]);
2671 for (chan
= 0; chan
< 4; chan
++) {
2672 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2673 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2675 build_tbuffer_store(ctx
,
2678 LLVMGetUndef(ctx
->i32
), soffset
,
2679 (4 * param_index
+ chan
) * 4,
2680 V_008F0C_BUF_DATA_FORMAT_32
,
2681 V_008F0C_BUF_NUM_FORMAT_UINT
,
2687 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2689 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2690 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2691 LLVMValueRef args
[2];
2693 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2694 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
2695 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2696 ctx
->voidt
, args
, 2, 0);
2699 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2701 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2702 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2703 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2704 struct si_shader_output_values
*outputs
= NULL
;
2707 assert(!ctx
->shader
->is_gs_copy_shader
);
2709 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2711 /* Vertex color clamping.
2713 * This uses a state constant loaded in a user data SGPR and
2714 * an IF statement is added that clamps all colors if the constant
2717 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2718 struct lp_build_if_state if_ctx
;
2719 LLVMValueRef cond
= NULL
;
2720 LLVMValueRef addr
, val
;
2722 for (i
= 0; i
< info
->num_outputs
; i
++) {
2723 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2724 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2727 /* We've found a color. */
2729 /* The state is in the first bit of the user SGPR. */
2730 cond
= LLVMGetParam(ctx
->main_fn
,
2731 SI_PARAM_VS_STATE_BITS
);
2732 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2734 lp_build_if(&if_ctx
, gallivm
, cond
);
2737 for (j
= 0; j
< 4; j
++) {
2738 addr
= ctx
->soa
.outputs
[i
][j
];
2739 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2740 val
= si_llvm_saturate(bld_base
, val
);
2741 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2746 lp_build_endif(&if_ctx
);
2749 for (i
= 0; i
< info
->num_outputs
; i
++) {
2750 outputs
[i
].name
= info
->output_semantic_name
[i
];
2751 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2753 for (j
= 0; j
< 4; j
++)
2754 outputs
[i
].values
[j
] =
2755 LLVMBuildLoad(gallivm
->builder
,
2756 ctx
->soa
.outputs
[i
][j
],
2760 /* Return the primitive ID from the LLVM function. */
2762 LLVMBuildInsertValue(gallivm
->builder
,
2764 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2765 get_primitive_id(bld_base
, 0)),
2766 VS_EPILOG_PRIMID_LOC
, "");
2768 si_llvm_export_vs(bld_base
, outputs
, i
);
2772 struct si_ps_exports
{
2774 LLVMValueRef args
[10][9];
2777 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2778 bool writes_samplemask
)
2781 /* Z needs 32 bits. */
2782 if (writes_samplemask
)
2783 return V_028710_SPI_SHADER_32_ABGR
;
2784 else if (writes_stencil
)
2785 return V_028710_SPI_SHADER_32_GR
;
2787 return V_028710_SPI_SHADER_32_R
;
2788 } else if (writes_stencil
|| writes_samplemask
) {
2789 /* Both stencil and sample mask need only 16 bits. */
2790 return V_028710_SPI_SHADER_UINT16_ABGR
;
2792 return V_028710_SPI_SHADER_ZERO
;
2796 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2797 LLVMValueRef depth
, LLVMValueRef stencil
,
2798 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2800 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2801 struct lp_build_context
*base
= &bld_base
->base
;
2802 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2803 LLVMValueRef args
[9];
2805 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2807 samplemask
!= NULL
);
2809 assert(depth
|| stencil
|| samplemask
);
2811 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2812 args
[2] = uint
->one
; /* DONE bit */
2814 /* Specify the target we are exporting */
2815 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2817 args
[4] = uint
->zero
; /* COMP flag */
2818 args
[5] = base
->undef
; /* R, depth */
2819 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2820 args
[7] = base
->undef
; /* B, sample mask */
2821 args
[8] = base
->undef
; /* A, alpha to mask */
2823 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2825 args
[4] = uint
->one
; /* COMPR flag */
2828 /* Stencil should be in X[23:16]. */
2829 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2830 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2831 LLVMConstInt(ctx
->i32
, 16, 0), "");
2832 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
2836 /* SampleMask should be in Y[15:0]. */
2837 args
[6] = samplemask
;
2850 args
[7] = samplemask
;
2855 /* SI (except OLAND) has a bug that it only looks
2856 * at the X writemask component. */
2857 if (ctx
->screen
->b
.chip_class
== SI
&&
2858 ctx
->screen
->b
.family
!= CHIP_OLAND
)
2861 /* Specify which components to enable */
2862 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2864 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
2867 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2868 LLVMValueRef
*color
, unsigned index
,
2869 unsigned samplemask_param
,
2870 bool is_last
, struct si_ps_exports
*exp
)
2872 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2873 struct lp_build_context
*base
= &bld_base
->base
;
2877 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
2878 for (i
= 0; i
< 4; i
++)
2879 color
[i
] = si_llvm_saturate(bld_base
, color
[i
]);
2882 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
2883 color
[3] = base
->one
;
2887 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2888 si_alpha_test(bld_base
, color
[3]);
2890 /* Line & polygon smoothing */
2891 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
2892 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
2895 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2896 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
2897 LLVMValueRef args
[8][9];
2900 /* Get the export arguments, also find out what the last one is. */
2901 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2902 si_llvm_init_export_args(bld_base
, color
,
2903 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
2904 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
2908 /* Emit all exports. */
2909 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2910 if (is_last
&& last
== c
) {
2911 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2912 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
2913 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
2914 continue; /* unnecessary NULL export */
2916 memcpy(exp
->args
[exp
->num
++], args
[c
], sizeof(args
[c
]));
2919 LLVMValueRef args
[9];
2922 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2925 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2926 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
2927 } else if (args
[0] == bld_base
->uint_bld
.zero
)
2928 return; /* unnecessary NULL export */
2930 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
2934 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
2935 struct si_ps_exports
*exp
)
2937 for (unsigned i
= 0; i
< exp
->num
; i
++)
2938 lp_build_intrinsic(ctx
->gallivm
.builder
,
2939 "llvm.SI.export", ctx
->voidt
,
2940 exp
->args
[i
], 9, 0);
2943 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2945 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2946 struct lp_build_context
*base
= &bld_base
->base
;
2947 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2948 LLVMValueRef args
[9];
2950 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2951 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2952 args
[2] = uint
->one
; /* DONE bit */
2953 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2954 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2955 args
[5] = base
->undef
; /* R */
2956 args
[6] = base
->undef
; /* G */
2957 args
[7] = base
->undef
; /* B */
2958 args
[8] = base
->undef
; /* A */
2960 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2961 ctx
->voidt
, args
, 9, 0);
2965 * Return PS outputs in this order:
2967 * v[0:3] = color0.xyzw
2968 * v[4:7] = color1.xyzw
2973 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
2975 * The alpha-ref SGPR is returned via its original location.
2977 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
2979 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2980 struct si_shader
*shader
= ctx
->shader
;
2981 struct lp_build_context
*base
= &bld_base
->base
;
2982 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2983 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2984 unsigned i
, j
, first_vgpr
, vgpr
;
2986 LLVMValueRef color
[8][4] = {};
2987 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2990 /* Read the output values. */
2991 for (i
= 0; i
< info
->num_outputs
; i
++) {
2992 unsigned semantic_name
= info
->output_semantic_name
[i
];
2993 unsigned semantic_index
= info
->output_semantic_index
[i
];
2995 switch (semantic_name
) {
2996 case TGSI_SEMANTIC_COLOR
:
2997 assert(semantic_index
< 8);
2998 for (j
= 0; j
< 4; j
++) {
2999 LLVMValueRef ptr
= ctx
->soa
.outputs
[i
][j
];
3000 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3001 color
[semantic_index
][j
] = result
;
3004 case TGSI_SEMANTIC_POSITION
:
3005 depth
= LLVMBuildLoad(builder
,
3006 ctx
->soa
.outputs
[i
][2], "");
3008 case TGSI_SEMANTIC_STENCIL
:
3009 stencil
= LLVMBuildLoad(builder
,
3010 ctx
->soa
.outputs
[i
][1], "");
3012 case TGSI_SEMANTIC_SAMPLEMASK
:
3013 samplemask
= LLVMBuildLoad(builder
,
3014 ctx
->soa
.outputs
[i
][0], "");
3017 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3022 /* Fill the return structure. */
3023 ret
= ctx
->return_value
;
3026 ret
= LLVMBuildInsertValue(builder
, ret
,
3027 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3028 LLVMGetParam(ctx
->main_fn
,
3029 SI_PARAM_ALPHA_REF
)),
3030 SI_SGPR_ALPHA_REF
, "");
3033 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3034 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3038 for (j
= 0; j
< 4; j
++)
3039 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3042 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3044 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3046 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3048 /* Add the input sample mask for smoothing at the end. */
3049 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3050 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3051 ret
= LLVMBuildInsertValue(builder
, ret
,
3052 LLVMGetParam(ctx
->main_fn
,
3053 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3055 ctx
->return_value
= ret
;
3059 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3060 * buffer in number of elements and return it as an i32.
3062 static LLVMValueRef
get_buffer_size(
3063 struct lp_build_tgsi_context
*bld_base
,
3064 LLVMValueRef descriptor
)
3066 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3067 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3068 LLVMBuilderRef builder
= gallivm
->builder
;
3070 LLVMBuildExtractElement(builder
, descriptor
,
3071 lp_build_const_int32(gallivm
, 6), "");
3073 if (ctx
->screen
->b
.chip_class
>= VI
) {
3074 /* On VI, the descriptor contains the size in bytes,
3075 * but TXQ must return the size in elements.
3076 * The stride is always non-zero for resources using TXQ.
3078 LLVMValueRef stride
=
3079 LLVMBuildExtractElement(builder
, descriptor
,
3080 lp_build_const_int32(gallivm
, 5), "");
3081 stride
= LLVMBuildLShr(builder
, stride
,
3082 lp_build_const_int32(gallivm
, 16), "");
3083 stride
= LLVMBuildAnd(builder
, stride
,
3084 lp_build_const_int32(gallivm
, 0x3FFF), "");
3086 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3093 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
3096 static void build_type_name_for_intr(
3098 char *buf
, unsigned bufsize
)
3100 LLVMTypeRef elem_type
= type
;
3102 assert(bufsize
>= 8);
3104 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
) {
3105 int ret
= snprintf(buf
, bufsize
, "v%u",
3106 LLVMGetVectorSize(type
));
3108 char *type_name
= LLVMPrintTypeToString(type
);
3109 fprintf(stderr
, "Error building type name for: %s\n",
3113 elem_type
= LLVMGetElementType(type
);
3117 switch (LLVMGetTypeKind(elem_type
)) {
3119 case LLVMIntegerTypeKind
:
3120 snprintf(buf
, bufsize
, "i%d", LLVMGetIntTypeWidth(elem_type
));
3122 case LLVMFloatTypeKind
:
3123 snprintf(buf
, bufsize
, "f32");
3125 case LLVMDoubleTypeKind
:
3126 snprintf(buf
, bufsize
, "f64");
3131 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3132 struct lp_build_tgsi_context
*bld_base
,
3133 struct lp_build_emit_data
*emit_data
);
3135 /* Prevent optimizations (at least of memory accesses) across the current
3136 * point in the program by emitting empty inline assembly that is marked as
3137 * having side effects.
3139 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3141 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3142 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3143 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3144 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3147 static void emit_waitcnt(struct si_shader_context
*ctx
)
3149 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3150 LLVMBuilderRef builder
= gallivm
->builder
;
3151 LLVMValueRef args
[1] = {
3152 lp_build_const_int32(gallivm
, 0xf70)
3154 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3155 ctx
->voidt
, args
, 1, 0);
3158 static void membar_emit(
3159 const struct lp_build_tgsi_action
*action
,
3160 struct lp_build_tgsi_context
*bld_base
,
3161 struct lp_build_emit_data
*emit_data
)
3163 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3169 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3170 const struct tgsi_full_src_register
*reg
)
3173 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3174 SI_PARAM_SHADER_BUFFERS
);
3176 if (!reg
->Register
.Indirect
)
3177 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3179 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3180 reg
->Register
.Index
,
3181 SI_NUM_SHADER_BUFFERS
);
3183 return build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3186 static bool tgsi_is_array_sampler(unsigned target
)
3188 return target
== TGSI_TEXTURE_1D_ARRAY
||
3189 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3190 target
== TGSI_TEXTURE_2D_ARRAY
||
3191 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3192 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3193 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3194 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3197 static bool tgsi_is_array_image(unsigned target
)
3199 return target
== TGSI_TEXTURE_3D
||
3200 target
== TGSI_TEXTURE_CUBE
||
3201 target
== TGSI_TEXTURE_1D_ARRAY
||
3202 target
== TGSI_TEXTURE_2D_ARRAY
||
3203 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3204 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3208 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3210 * At least on Tonga, executing image stores on images with DCC enabled and
3211 * non-trivial can eventually lead to lockups. This can occur when an
3212 * application binds an image as read-only but then uses a shader that writes
3213 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3214 * program termination) in this case, but it doesn't cost much to be a bit
3215 * nicer: disabling DCC in the shader still leads to undefined results but
3216 * avoids the lockup.
3218 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3221 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3224 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3225 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3226 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3229 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3230 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3231 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3236 * Load the resource descriptor for \p image.
3240 struct lp_build_tgsi_context
*bld_base
,
3241 const struct tgsi_full_src_register
*image
,
3242 bool is_store
, unsigned target
,
3245 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3246 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3248 LLVMValueRef index
, tmp
;
3249 bool dcc_off
= target
!= TGSI_TEXTURE_BUFFER
&& is_store
;
3251 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3253 if (!image
->Register
.Indirect
) {
3254 const struct tgsi_shader_info
*info
= bld_base
->info
;
3256 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3258 if (info
->images_writemask
& (1 << image
->Register
.Index
) &&
3259 target
!= TGSI_TEXTURE_BUFFER
)
3262 /* From the GL_ARB_shader_image_load_store extension spec:
3264 * If a shader performs an image load, store, or atomic
3265 * operation using an image variable declared as an array,
3266 * and if the index used to select an individual element is
3267 * negative or greater than or equal to the size of the
3268 * array, the results of the operation are undefined but may
3269 * not lead to termination.
3271 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3272 image
->Register
.Index
,
3276 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3278 tmp
= force_dcc_off(ctx
, tmp
);
3282 static LLVMValueRef
image_fetch_coords(
3283 struct lp_build_tgsi_context
*bld_base
,
3284 const struct tgsi_full_instruction
*inst
,
3287 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3288 LLVMBuilderRef builder
= gallivm
->builder
;
3289 unsigned target
= inst
->Memory
.Texture
;
3290 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3291 LLVMValueRef coords
[4];
3295 for (chan
= 0; chan
< num_coords
; ++chan
) {
3296 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3297 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3301 if (num_coords
== 1)
3304 if (num_coords
== 3) {
3305 /* LLVM has difficulties lowering 3-element vectors. */
3306 coords
[3] = bld_base
->uint_bld
.undef
;
3310 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3314 * Append the extra mode bits that are used by image load and store.
3316 static void image_append_args(
3317 struct si_shader_context
*ctx
,
3318 struct lp_build_emit_data
* emit_data
,
3322 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3323 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3324 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3325 LLVMValueRef r128
= i1false
;
3326 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3328 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3330 LLVMValueRef slc
= i1false
;
3331 LLVMValueRef lwe
= i1false
;
3333 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3334 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3335 emit_data
->args
[emit_data
->arg_count
++] = da
;
3337 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3339 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3343 /* HAVE_LLVM >= 0x0400 */
3344 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3345 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3346 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3347 emit_data
->args
[emit_data
->arg_count
++] = da
;
3351 * Given a 256 bit resource, extract the top half (which stores the buffer
3352 * resource in the case of textures and images).
3354 static LLVMValueRef
extract_rsrc_top_half(
3355 struct si_shader_context
*ctx
,
3358 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3359 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
3360 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
3362 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, v2i128
, "");
3363 rsrc
= LLVMBuildExtractElement(gallivm
->builder
, rsrc
, bld_base
->uint_bld
.one
, "");
3364 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, "");
3370 * Append the resource and indexing arguments for buffer intrinsics.
3372 * \param rsrc the v4i32 buffer resource
3373 * \param index index into the buffer (stride-based)
3374 * \param offset byte offset into the buffer
3376 static void buffer_append_args(
3377 struct si_shader_context
*ctx
,
3378 struct lp_build_emit_data
*emit_data
,
3381 LLVMValueRef offset
,
3384 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3385 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3386 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3388 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3389 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3390 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3392 emit_data
->args
[emit_data
->arg_count
++] =
3393 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3394 i1true
: i1false
; /* glc */
3396 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3399 static void load_fetch_args(
3400 struct lp_build_tgsi_context
* bld_base
,
3401 struct lp_build_emit_data
* emit_data
)
3403 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3404 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3405 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3406 unsigned target
= inst
->Memory
.Texture
;
3409 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3411 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3412 LLVMBuilderRef builder
= gallivm
->builder
;
3413 LLVMValueRef offset
;
3416 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3418 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3419 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3421 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3423 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3424 LLVMValueRef coords
;
3426 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3427 coords
= image_fetch_coords(bld_base
, inst
, 1);
3429 if (target
== TGSI_TEXTURE_BUFFER
) {
3430 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3431 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3432 bld_base
->uint_bld
.zero
, false);
3434 emit_data
->args
[0] = coords
;
3435 emit_data
->args
[1] = rsrc
;
3436 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3437 emit_data
->arg_count
= 3;
3439 image_append_args(ctx
, emit_data
, target
, false);
3444 static void load_emit_buffer(struct si_shader_context
*ctx
,
3445 struct lp_build_emit_data
*emit_data
)
3447 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3448 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3449 LLVMBuilderRef builder
= gallivm
->builder
;
3450 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3451 uint count
= util_last_bit(writemask
);
3452 const char *intrinsic_name
;
3453 LLVMTypeRef dst_type
;
3457 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3458 dst_type
= ctx
->f32
;
3461 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3462 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3465 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3466 dst_type
= ctx
->v4f32
;
3470 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3471 builder
, intrinsic_name
, dst_type
,
3472 emit_data
->args
, emit_data
->arg_count
,
3473 LP_FUNC_ATTR_READONLY
);
3476 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3477 const struct tgsi_full_instruction
*inst
,
3478 LLVMTypeRef type
, int arg
)
3480 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3481 LLVMBuilderRef builder
= gallivm
->builder
;
3482 LLVMValueRef offset
, ptr
;
3485 offset
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, arg
, 0);
3486 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3488 ptr
= ctx
->shared_memory
;
3489 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3490 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3491 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3496 static void load_emit_memory(
3497 struct si_shader_context
*ctx
,
3498 struct lp_build_emit_data
*emit_data
)
3500 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3501 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
3502 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3503 LLVMBuilderRef builder
= gallivm
->builder
;
3504 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3505 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3508 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3510 for (chan
= 0; chan
< 4; ++chan
) {
3511 if (!(writemask
& (1 << chan
))) {
3512 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3516 index
= lp_build_const_int32(gallivm
, chan
);
3517 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3518 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3520 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3523 static void get_image_intr_name(const char *base_name
,
3524 LLVMTypeRef data_type
,
3525 LLVMTypeRef coords_type
,
3526 LLVMTypeRef rsrc_type
,
3527 char *out_name
, unsigned out_len
)
3529 char coords_type_name
[8];
3531 build_type_name_for_intr(coords_type
, coords_type_name
,
3532 sizeof(coords_type_name
));
3534 if (HAVE_LLVM
<= 0x0309) {
3535 snprintf(out_name
, out_len
, "%s.%s", base_name
, coords_type_name
);
3537 char data_type_name
[8];
3538 char rsrc_type_name
[8];
3540 build_type_name_for_intr(data_type
, data_type_name
,
3541 sizeof(data_type_name
));
3542 build_type_name_for_intr(rsrc_type
, rsrc_type_name
,
3543 sizeof(rsrc_type_name
));
3544 snprintf(out_name
, out_len
, "%s.%s.%s.%s", base_name
,
3545 data_type_name
, coords_type_name
, rsrc_type_name
);
3549 static void load_emit(
3550 const struct lp_build_tgsi_action
*action
,
3551 struct lp_build_tgsi_context
*bld_base
,
3552 struct lp_build_emit_data
*emit_data
)
3554 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3555 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3556 LLVMBuilderRef builder
= gallivm
->builder
;
3557 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3558 char intrinsic_name
[64];
3560 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3561 load_emit_memory(ctx
, emit_data
);
3565 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3568 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3569 load_emit_buffer(ctx
, emit_data
);
3573 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3574 emit_data
->output
[emit_data
->chan
] =
3576 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3577 emit_data
->args
, emit_data
->arg_count
,
3578 LP_FUNC_ATTR_READONLY
);
3580 get_image_intr_name("llvm.amdgcn.image.load",
3581 emit_data
->dst_type
, /* vdata */
3582 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3583 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3584 intrinsic_name
, sizeof(intrinsic_name
));
3586 emit_data
->output
[emit_data
->chan
] =
3588 builder
, intrinsic_name
, emit_data
->dst_type
,
3589 emit_data
->args
, emit_data
->arg_count
,
3590 LP_FUNC_ATTR_READONLY
);
3594 static void store_fetch_args(
3595 struct lp_build_tgsi_context
* bld_base
,
3596 struct lp_build_emit_data
* emit_data
)
3598 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3599 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3600 LLVMBuilderRef builder
= gallivm
->builder
;
3601 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3602 struct tgsi_full_src_register memory
;
3603 LLVMValueRef chans
[4];
3608 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3610 for (chan
= 0; chan
< 4; ++chan
) {
3611 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3613 data
= lp_build_gather_values(gallivm
, chans
, 4);
3615 emit_data
->args
[emit_data
->arg_count
++] = data
;
3617 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3619 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3620 LLVMValueRef offset
;
3623 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3625 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3626 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3628 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3630 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3631 unsigned target
= inst
->Memory
.Texture
;
3632 LLVMValueRef coords
;
3634 coords
= image_fetch_coords(bld_base
, inst
, 0);
3636 if (target
== TGSI_TEXTURE_BUFFER
) {
3637 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3639 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3640 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3641 bld_base
->uint_bld
.zero
, false);
3643 emit_data
->args
[1] = coords
;
3644 image_fetch_rsrc(bld_base
, &memory
, true, target
,
3645 &emit_data
->args
[2]);
3646 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3647 emit_data
->arg_count
= 4;
3649 image_append_args(ctx
, emit_data
, target
, false);
3654 static void store_emit_buffer(
3655 struct si_shader_context
*ctx
,
3656 struct lp_build_emit_data
*emit_data
)
3658 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3659 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3660 LLVMBuilderRef builder
= gallivm
->builder
;
3661 struct lp_build_context
*uint_bld
= &ctx
->soa
.bld_base
.uint_bld
;
3662 LLVMValueRef base_data
= emit_data
->args
[0];
3663 LLVMValueRef base_offset
= emit_data
->args
[3];
3664 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3668 const char *intrinsic_name
;
3670 LLVMValueRef offset
;
3673 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3675 /* Due to an LLVM limitation, split 3-element writes
3676 * into a 2-element and a 1-element write. */
3678 writemask
|= 1 << (start
+ 2);
3684 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3685 } else if (count
== 2) {
3686 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3688 tmp
= LLVMBuildExtractElement(
3690 lp_build_const_int32(gallivm
, start
), "");
3691 data
= LLVMBuildInsertElement(
3692 builder
, LLVMGetUndef(v2f32
), tmp
,
3693 uint_bld
->zero
, "");
3695 tmp
= LLVMBuildExtractElement(
3697 lp_build_const_int32(gallivm
, start
+ 1), "");
3698 data
= LLVMBuildInsertElement(
3699 builder
, data
, tmp
, uint_bld
->one
, "");
3701 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3704 data
= LLVMBuildExtractElement(
3706 lp_build_const_int32(gallivm
, start
), "");
3707 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3710 offset
= base_offset
;
3712 offset
= LLVMBuildAdd(
3714 lp_build_const_int32(gallivm
, start
* 4), "");
3717 emit_data
->args
[0] = data
;
3718 emit_data
->args
[3] = offset
;
3721 builder
, intrinsic_name
, emit_data
->dst_type
,
3722 emit_data
->args
, emit_data
->arg_count
, 0);
3726 static void store_emit_memory(
3727 struct si_shader_context
*ctx
,
3728 struct lp_build_emit_data
*emit_data
)
3730 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3731 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3732 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
3733 LLVMBuilderRef builder
= gallivm
->builder
;
3734 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3735 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3738 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3740 for (chan
= 0; chan
< 4; ++chan
) {
3741 if (!(writemask
& (1 << chan
))) {
3744 data
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, 1, chan
);
3745 index
= lp_build_const_int32(gallivm
, chan
);
3746 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3747 LLVMBuildStore(builder
, data
, derived_ptr
);
3751 static void store_emit(
3752 const struct lp_build_tgsi_action
*action
,
3753 struct lp_build_tgsi_context
*bld_base
,
3754 struct lp_build_emit_data
*emit_data
)
3756 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3757 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3758 LLVMBuilderRef builder
= gallivm
->builder
;
3759 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3760 unsigned target
= inst
->Memory
.Texture
;
3761 char intrinsic_name
[64];
3763 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3764 store_emit_memory(ctx
, emit_data
);
3768 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3771 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3772 store_emit_buffer(ctx
, emit_data
);
3776 if (target
== TGSI_TEXTURE_BUFFER
) {
3777 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3778 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3779 emit_data
->dst_type
, emit_data
->args
,
3780 emit_data
->arg_count
, 0);
3782 get_image_intr_name("llvm.amdgcn.image.store",
3783 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3784 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3785 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3786 intrinsic_name
, sizeof(intrinsic_name
));
3788 emit_data
->output
[emit_data
->chan
] =
3790 builder
, intrinsic_name
, emit_data
->dst_type
,
3791 emit_data
->args
, emit_data
->arg_count
, 0);
3795 static void atomic_fetch_args(
3796 struct lp_build_tgsi_context
* bld_base
,
3797 struct lp_build_emit_data
* emit_data
)
3799 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3800 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3801 LLVMBuilderRef builder
= gallivm
->builder
;
3802 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3803 LLVMValueRef data1
, data2
;
3807 emit_data
->dst_type
= bld_base
->base
.elem_type
;
3809 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
3810 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3812 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3813 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
3814 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3817 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
3818 * of arguments, which is reversed relative to TGSI (and GLSL)
3820 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3821 emit_data
->args
[emit_data
->arg_count
++] = data2
;
3822 emit_data
->args
[emit_data
->arg_count
++] = data1
;
3824 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3825 LLVMValueRef offset
;
3827 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3829 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3830 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3832 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3834 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3835 unsigned target
= inst
->Memory
.Texture
;
3836 LLVMValueRef coords
;
3838 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
3839 coords
= image_fetch_coords(bld_base
, inst
, 1);
3841 if (target
== TGSI_TEXTURE_BUFFER
) {
3842 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3843 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3844 bld_base
->uint_bld
.zero
, true);
3846 emit_data
->args
[emit_data
->arg_count
++] = coords
;
3847 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3849 image_append_args(ctx
, emit_data
, target
, true);
3854 static void atomic_emit_memory(struct si_shader_context
*ctx
,
3855 struct lp_build_emit_data
*emit_data
) {
3856 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3857 LLVMBuilderRef builder
= gallivm
->builder
;
3858 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3859 LLVMValueRef ptr
, result
, arg
;
3861 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
3863 arg
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, 2, 0);
3864 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
3866 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3867 LLVMValueRef new_data
;
3868 new_data
= lp_build_emit_fetch(&ctx
->soa
.bld_base
,
3871 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
3873 #if HAVE_LLVM >= 0x309
3874 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
3875 LLVMAtomicOrderingSequentiallyConsistent
,
3876 LLVMAtomicOrderingSequentiallyConsistent
,
3880 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
3882 LLVMAtomicRMWBinOp op
;
3884 switch(inst
->Instruction
.Opcode
) {
3885 case TGSI_OPCODE_ATOMUADD
:
3886 op
= LLVMAtomicRMWBinOpAdd
;
3888 case TGSI_OPCODE_ATOMXCHG
:
3889 op
= LLVMAtomicRMWBinOpXchg
;
3891 case TGSI_OPCODE_ATOMAND
:
3892 op
= LLVMAtomicRMWBinOpAnd
;
3894 case TGSI_OPCODE_ATOMOR
:
3895 op
= LLVMAtomicRMWBinOpOr
;
3897 case TGSI_OPCODE_ATOMXOR
:
3898 op
= LLVMAtomicRMWBinOpXor
;
3900 case TGSI_OPCODE_ATOMUMIN
:
3901 op
= LLVMAtomicRMWBinOpUMin
;
3903 case TGSI_OPCODE_ATOMUMAX
:
3904 op
= LLVMAtomicRMWBinOpUMax
;
3906 case TGSI_OPCODE_ATOMIMIN
:
3907 op
= LLVMAtomicRMWBinOpMin
;
3909 case TGSI_OPCODE_ATOMIMAX
:
3910 op
= LLVMAtomicRMWBinOpMax
;
3913 unreachable("unknown atomic opcode");
3916 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
3917 LLVMAtomicOrderingSequentiallyConsistent
,
3920 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
3923 static void atomic_emit(
3924 const struct lp_build_tgsi_action
*action
,
3925 struct lp_build_tgsi_context
*bld_base
,
3926 struct lp_build_emit_data
*emit_data
)
3928 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3929 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3930 LLVMBuilderRef builder
= gallivm
->builder
;
3931 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3932 char intrinsic_name
[40];
3935 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3936 atomic_emit_memory(ctx
, emit_data
);
3940 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
3941 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3942 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3943 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
3945 LLVMValueRef coords
;
3946 char coords_type
[8];
3948 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3949 coords
= emit_data
->args
[2];
3951 coords
= emit_data
->args
[1];
3953 build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
3954 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3955 "llvm.amdgcn.image.atomic.%s.%s",
3956 action
->intr_name
, coords_type
);
3959 tmp
= lp_build_intrinsic(
3960 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
3961 emit_data
->args
, emit_data
->arg_count
, 0);
3962 emit_data
->output
[emit_data
->chan
] =
3963 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
3966 static void resq_fetch_args(
3967 struct lp_build_tgsi_context
* bld_base
,
3968 struct lp_build_emit_data
* emit_data
)
3970 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3971 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3972 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3973 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
3975 emit_data
->dst_type
= ctx
->v4i32
;
3977 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
3978 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
3979 emit_data
->arg_count
= 1;
3980 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3981 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
3982 &emit_data
->args
[0]);
3983 emit_data
->arg_count
= 1;
3985 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
3986 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
3987 &emit_data
->args
[1]);
3988 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3989 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
3990 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
3991 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
3992 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
3993 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
3994 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
3995 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
3996 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
3997 emit_data
->arg_count
= 10;
4001 static void resq_emit(
4002 const struct lp_build_tgsi_action
*action
,
4003 struct lp_build_tgsi_context
*bld_base
,
4004 struct lp_build_emit_data
*emit_data
)
4006 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4007 LLVMBuilderRef builder
= gallivm
->builder
;
4008 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4011 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4012 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4013 lp_build_const_int32(gallivm
, 2), "");
4014 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4015 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4017 out
= lp_build_intrinsic(
4018 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
4019 emit_data
->args
, emit_data
->arg_count
,
4020 LP_FUNC_ATTR_READNONE
);
4022 /* Divide the number of layers by 6 to get the number of cubes. */
4023 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4024 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4025 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4027 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4028 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4029 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4033 emit_data
->output
[emit_data
->chan
] = out
;
4036 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4037 struct lp_build_emit_data
*emit_data
,
4038 unsigned opcode
, unsigned target
,
4039 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4040 LLVMValueRef
*param
, unsigned count
,
4043 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4045 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
4047 /* Pad to power of two vector */
4048 while (count
< util_next_power_of_two(count
))
4049 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4051 /* Texture coordinates. */
4053 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
4055 emit_data
->args
[0] = param
[0];
4058 emit_data
->args
[1] = res_ptr
;
4061 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
4062 emit_data
->dst_type
= ctx
->v4i32
;
4064 emit_data
->dst_type
= ctx
->v4f32
;
4066 emit_data
->args
[num_args
++] = samp_ptr
;
4069 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
4070 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
4071 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
4072 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
4073 tgsi_is_array_sampler(target
)); /* da */
4074 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
4075 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
4076 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
4077 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
4079 emit_data
->arg_count
= num_args
;
4082 static const struct lp_build_tgsi_action tex_action
;
4090 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
4092 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
4097 * Load an image view, fmask view. or sampler state descriptor.
4099 static LLVMValueRef
load_sampler_desc_custom(struct si_shader_context
*ctx
,
4100 LLVMValueRef list
, LLVMValueRef index
,
4101 enum desc_type type
)
4103 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4104 LLVMBuilderRef builder
= gallivm
->builder
;
4108 /* The image is at [0:7]. */
4109 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4112 /* The FMASK is at [8:15]. */
4113 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4114 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4117 /* The sampler state is at [12:15]. */
4118 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4119 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4120 list
= LLVMBuildPointerCast(builder
, list
,
4121 const_array(ctx
->v4i32
, 0), "");
4125 return build_indexed_load_const(ctx
, list
, index
);
4128 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4129 LLVMValueRef index
, enum desc_type type
)
4131 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
,
4134 return load_sampler_desc_custom(ctx
, list
, index
, type
);
4137 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4140 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4141 * filtering manually. The driver sets img7 to a mask clearing
4142 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4143 * s_and_b32 samp0, samp0, img7
4146 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4148 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4149 LLVMValueRef res
, LLVMValueRef samp
)
4151 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4152 LLVMValueRef img7
, samp0
;
4154 if (ctx
->screen
->b
.chip_class
>= VI
)
4157 img7
= LLVMBuildExtractElement(builder
, res
,
4158 LLVMConstInt(ctx
->i32
, 7, 0), "");
4159 samp0
= LLVMBuildExtractElement(builder
, samp
,
4160 LLVMConstInt(ctx
->i32
, 0, 0), "");
4161 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4162 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4163 LLVMConstInt(ctx
->i32
, 0, 0), "");
4166 static void tex_fetch_ptrs(
4167 struct lp_build_tgsi_context
*bld_base
,
4168 struct lp_build_emit_data
*emit_data
,
4169 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4171 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4172 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4173 unsigned target
= inst
->Texture
.Texture
;
4174 unsigned sampler_src
;
4175 unsigned sampler_index
;
4178 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4179 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4181 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4182 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4184 index
= get_bounded_indirect_index(ctx
,
4186 reg
->Register
.Index
,
4189 index
= LLVMConstInt(ctx
->i32
, sampler_index
, 0);
4192 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_IMAGE
);
4194 if (target
== TGSI_TEXTURE_2D_MSAA
||
4195 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4199 *fmask_ptr
= load_sampler_desc(ctx
, index
, DESC_FMASK
);
4202 *samp_ptr
= load_sampler_desc(ctx
, index
, DESC_SAMPLER
);
4203 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4210 static void txq_fetch_args(
4211 struct lp_build_tgsi_context
*bld_base
,
4212 struct lp_build_emit_data
*emit_data
)
4214 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4215 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4216 LLVMBuilderRef builder
= gallivm
->builder
;
4217 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4218 unsigned target
= inst
->Texture
.Texture
;
4219 LLVMValueRef res_ptr
;
4220 LLVMValueRef address
;
4222 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4224 if (target
== TGSI_TEXTURE_BUFFER
) {
4225 /* Read the size from the buffer descriptor directly. */
4226 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4227 emit_data
->args
[0] = get_buffer_size(bld_base
, res
);
4231 /* Textures - set the mip level. */
4232 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4234 set_tex_fetch_args(ctx
, emit_data
, TGSI_OPCODE_TXQ
, target
, res_ptr
,
4235 NULL
, &address
, 1, 0xf);
4238 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4239 struct lp_build_tgsi_context
*bld_base
,
4240 struct lp_build_emit_data
*emit_data
)
4242 struct lp_build_context
*base
= &bld_base
->base
;
4243 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4245 if (target
== TGSI_TEXTURE_BUFFER
) {
4246 /* Just return the buffer size. */
4247 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4251 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4252 base
->gallivm
->builder
, "llvm.SI.getresinfo.i32",
4253 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
4254 LP_FUNC_ATTR_READNONE
);
4256 /* Divide the number of layers by 6 to get the number of cubes. */
4257 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4258 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4259 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4260 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4261 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4263 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4264 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4265 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4267 emit_data
->output
[emit_data
->chan
] =
4268 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4272 static void tex_fetch_args(
4273 struct lp_build_tgsi_context
*bld_base
,
4274 struct lp_build_emit_data
*emit_data
)
4276 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4277 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4278 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4279 unsigned opcode
= inst
->Instruction
.Opcode
;
4280 unsigned target
= inst
->Texture
.Texture
;
4281 LLVMValueRef coords
[5], derivs
[6];
4282 LLVMValueRef address
[16];
4283 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4284 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4287 unsigned num_deriv_channels
= 0;
4288 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4289 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4290 unsigned dmask
= 0xf;
4292 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4294 if (target
== TGSI_TEXTURE_BUFFER
) {
4295 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
4297 /* Bitcast and truncate v8i32 to v16i8. */
4298 LLVMValueRef res
= res_ptr
;
4299 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
4300 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
4301 res
= LLVMBuildBitCast(gallivm
->builder
, res
, ctx
->v16i8
, "");
4303 emit_data
->dst_type
= ctx
->v4f32
;
4304 emit_data
->args
[0] = res
;
4305 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4306 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4307 emit_data
->arg_count
= 3;
4311 /* Fetch and project texture coordinates */
4312 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4313 for (chan
= 0; chan
< 3; chan
++ ) {
4314 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4317 if (opcode
== TGSI_OPCODE_TXP
)
4318 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4324 if (opcode
== TGSI_OPCODE_TXP
)
4325 coords
[3] = bld_base
->base
.one
;
4328 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4329 /* The offsets are six-bit signed integers packed like this:
4330 * X=[5:0], Y=[13:8], and Z=[21:16].
4332 LLVMValueRef offset
[3], pack
;
4334 assert(inst
->Texture
.NumOffsets
== 1);
4336 for (chan
= 0; chan
< 3; chan
++) {
4337 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4338 emit_data
->inst
, 0, chan
);
4339 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4340 lp_build_const_int32(gallivm
, 0x3f), "");
4342 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4343 lp_build_const_int32(gallivm
, chan
*8), "");
4346 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4347 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4348 address
[count
++] = pack
;
4351 /* Pack LOD bias value */
4352 if (opcode
== TGSI_OPCODE_TXB
)
4353 address
[count
++] = coords
[3];
4354 if (opcode
== TGSI_OPCODE_TXB2
)
4355 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4357 /* Pack depth comparison value */
4358 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4361 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4362 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4364 assert(ref_pos
>= 0);
4365 z
= coords
[ref_pos
];
4368 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4369 * so the depth comparison value isn't clamped for Z16 and
4370 * Z24 anymore. Do it manually here.
4372 * It's unnecessary if the original texture format was
4373 * Z32_FLOAT, but we don't know that here.
4375 if (ctx
->screen
->b
.chip_class
== VI
)
4376 z
= si_llvm_saturate(bld_base
, z
);
4378 address
[count
++] = z
;
4381 /* Pack user derivatives */
4382 if (opcode
== TGSI_OPCODE_TXD
) {
4383 int param
, num_src_deriv_channels
;
4386 case TGSI_TEXTURE_3D
:
4387 num_src_deriv_channels
= 3;
4388 num_deriv_channels
= 3;
4390 case TGSI_TEXTURE_2D
:
4391 case TGSI_TEXTURE_SHADOW2D
:
4392 case TGSI_TEXTURE_RECT
:
4393 case TGSI_TEXTURE_SHADOWRECT
:
4394 case TGSI_TEXTURE_2D_ARRAY
:
4395 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4396 num_src_deriv_channels
= 2;
4397 num_deriv_channels
= 2;
4399 case TGSI_TEXTURE_CUBE
:
4400 case TGSI_TEXTURE_SHADOWCUBE
:
4401 case TGSI_TEXTURE_CUBE_ARRAY
:
4402 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4403 /* Cube derivatives will be converted to 2D. */
4404 num_src_deriv_channels
= 3;
4405 num_deriv_channels
= 2;
4407 case TGSI_TEXTURE_1D
:
4408 case TGSI_TEXTURE_SHADOW1D
:
4409 case TGSI_TEXTURE_1D_ARRAY
:
4410 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4411 num_src_deriv_channels
= 1;
4412 num_deriv_channels
= 1;
4415 unreachable("invalid target");
4418 for (param
= 0; param
< 2; param
++)
4419 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4420 derivs
[param
* num_src_deriv_channels
+ chan
] =
4421 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4424 if (target
== TGSI_TEXTURE_CUBE
||
4425 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4426 target
== TGSI_TEXTURE_SHADOWCUBE
||
4427 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4428 si_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
4430 if (opcode
== TGSI_OPCODE_TXD
)
4431 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4432 address
[count
++] = derivs
[i
];
4434 /* Pack texture coordinates */
4435 address
[count
++] = coords
[0];
4437 address
[count
++] = coords
[1];
4439 address
[count
++] = coords
[2];
4441 /* Pack LOD or sample index */
4442 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4443 address
[count
++] = coords
[3];
4444 else if (opcode
== TGSI_OPCODE_TXL2
)
4445 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4448 assert(!"Cannot handle more than 16 texture address parameters");
4452 for (chan
= 0; chan
< count
; chan
++ ) {
4453 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4454 address
[chan
], ctx
->i32
, "");
4457 /* Adjust the sample index according to FMASK.
4459 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4460 * which is the identity mapping. Each nibble says which physical sample
4461 * should be fetched to get that sample.
4463 * For example, 0x11111100 means there are only 2 samples stored and
4464 * the second sample covers 3/4 of the pixel. When reading samples 0
4465 * and 1, return physical sample 0 (determined by the first two 0s
4466 * in FMASK), otherwise return physical sample 1.
4468 * The sample index should be adjusted as follows:
4469 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4471 if (target
== TGSI_TEXTURE_2D_MSAA
||
4472 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4473 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4474 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4475 LLVMValueRef txf_address
[4];
4476 unsigned txf_count
= count
;
4477 struct tgsi_full_instruction inst
= {};
4479 memcpy(txf_address
, address
, sizeof(txf_address
));
4481 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4482 txf_address
[2] = bld_base
->uint_bld
.zero
;
4484 txf_address
[3] = bld_base
->uint_bld
.zero
;
4486 /* Read FMASK using TXF. */
4487 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4488 inst
.Texture
.Texture
= target
;
4489 txf_emit_data
.inst
= &inst
;
4490 txf_emit_data
.chan
= 0;
4491 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4492 target
, fmask_ptr
, NULL
,
4493 txf_address
, txf_count
, 0xf);
4494 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4496 /* Initialize some constants. */
4497 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4498 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4500 /* Apply the formula. */
4501 LLVMValueRef fmask
=
4502 LLVMBuildExtractElement(gallivm
->builder
,
4503 txf_emit_data
.output
[0],
4504 uint_bld
->zero
, "");
4506 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4508 LLVMValueRef sample_index4
=
4509 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4511 LLVMValueRef shifted_fmask
=
4512 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4514 LLVMValueRef final_sample
=
4515 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4517 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4518 * resource descriptor is 0 (invalid),
4520 LLVMValueRef fmask_desc
=
4521 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4524 LLVMValueRef fmask_word1
=
4525 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4528 LLVMValueRef word1_is_nonzero
=
4529 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4530 fmask_word1
, uint_bld
->zero
, "");
4532 /* Replace the MSAA sample index. */
4533 address
[sample_chan
] =
4534 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4535 final_sample
, address
[sample_chan
], "");
4538 if (opcode
== TGSI_OPCODE_TXF
) {
4539 /* add tex offsets */
4540 if (inst
->Texture
.NumOffsets
) {
4541 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4542 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
4543 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4545 assert(inst
->Texture
.NumOffsets
== 1);
4548 case TGSI_TEXTURE_3D
:
4549 address
[2] = lp_build_add(uint_bld
, address
[2],
4550 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
4552 case TGSI_TEXTURE_2D
:
4553 case TGSI_TEXTURE_SHADOW2D
:
4554 case TGSI_TEXTURE_RECT
:
4555 case TGSI_TEXTURE_SHADOWRECT
:
4556 case TGSI_TEXTURE_2D_ARRAY
:
4557 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4559 lp_build_add(uint_bld
, address
[1],
4560 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
4562 case TGSI_TEXTURE_1D
:
4563 case TGSI_TEXTURE_SHADOW1D
:
4564 case TGSI_TEXTURE_1D_ARRAY
:
4565 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4567 lp_build_add(uint_bld
, address
[0],
4568 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
4570 /* texture offsets do not apply to other texture targets */
4575 if (opcode
== TGSI_OPCODE_TG4
) {
4576 unsigned gather_comp
= 0;
4578 /* DMASK was repurposed for GATHER4. 4 components are always
4579 * returned and DMASK works like a swizzle - it selects
4580 * the component to fetch. The only valid DMASK values are
4581 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4582 * (red,red,red,red) etc.) The ISA document doesn't mention
4586 /* Get the component index from src1.x for Gather4. */
4587 if (!tgsi_is_shadow_target(target
)) {
4588 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4589 LLVMValueRef comp_imm
;
4590 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4592 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4594 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
4595 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4596 gather_comp
= CLAMP(gather_comp
, 0, 3);
4599 dmask
= 1 << gather_comp
;
4602 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4603 samp_ptr
, address
, count
, dmask
);
4606 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4607 * incorrectly forces nearest filtering if the texture format is integer.
4608 * The only effect it has on Gather4, which always returns 4 texels for
4609 * bilinear filtering, is that the final coordinates are off by 0.5 of
4612 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4613 * or (0.5 / size) from the normalized coordinates.
4615 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4616 struct lp_build_emit_data
*emit_data
,
4617 const char *intr_name
,
4618 unsigned coord_vgpr_index
)
4620 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4621 LLVMValueRef coord
= emit_data
->args
[0];
4622 LLVMValueRef half_texel
[2];
4625 if (emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
4626 emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
4627 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4629 struct tgsi_full_instruction txq_inst
= {};
4630 struct lp_build_emit_data txq_emit_data
= {};
4632 /* Query the texture size. */
4633 txq_inst
.Texture
.Texture
= emit_data
->inst
->Texture
.Texture
;
4634 txq_emit_data
.inst
= &txq_inst
;
4635 txq_emit_data
.dst_type
= ctx
->v4i32
;
4636 set_tex_fetch_args(ctx
, &txq_emit_data
, TGSI_OPCODE_TXQ
,
4637 txq_inst
.Texture
.Texture
,
4638 emit_data
->args
[1], NULL
,
4639 &ctx
->soa
.bld_base
.uint_bld
.zero
,
4641 txq_emit(NULL
, &ctx
->soa
.bld_base
, &txq_emit_data
);
4643 /* Compute -0.5 / size. */
4644 for (c
= 0; c
< 2; c
++) {
4646 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4647 LLVMConstInt(ctx
->i32
, c
, 0), "");
4648 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4650 lp_build_emit_llvm_unary(&ctx
->soa
.bld_base
,
4651 TGSI_OPCODE_RCP
, half_texel
[c
]);
4652 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4653 LLVMConstReal(ctx
->f32
, -0.5), "");
4657 for (c
= 0; c
< 2; c
++) {
4659 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4661 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4662 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4663 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4664 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4665 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4668 emit_data
->args
[0] = coord
;
4669 emit_data
->output
[emit_data
->chan
] =
4670 lp_build_intrinsic(builder
, intr_name
, emit_data
->dst_type
,
4671 emit_data
->args
, emit_data
->arg_count
,
4672 LP_FUNC_ATTR_READNONE
);
4675 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4676 struct lp_build_tgsi_context
*bld_base
,
4677 struct lp_build_emit_data
*emit_data
)
4679 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4680 struct lp_build_context
*base
= &bld_base
->base
;
4681 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4682 unsigned opcode
= inst
->Instruction
.Opcode
;
4683 unsigned target
= inst
->Texture
.Texture
;
4684 char intr_name
[127];
4685 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4686 bool is_shadow
= tgsi_is_shadow_target(target
);
4688 const char *name
= "llvm.SI.image.sample";
4689 const char *infix
= "";
4691 if (target
== TGSI_TEXTURE_BUFFER
) {
4692 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4693 base
->gallivm
->builder
,
4694 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4695 emit_data
->args
, emit_data
->arg_count
,
4696 LP_FUNC_ATTR_READNONE
);
4701 case TGSI_OPCODE_TXF
:
4702 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4703 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4704 "llvm.SI.image.load" :
4705 "llvm.SI.image.load.mip";
4709 case TGSI_OPCODE_LODQ
:
4710 name
= "llvm.SI.getlod";
4714 case TGSI_OPCODE_TEX
:
4715 case TGSI_OPCODE_TEX2
:
4716 case TGSI_OPCODE_TXP
:
4717 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4720 case TGSI_OPCODE_TXB
:
4721 case TGSI_OPCODE_TXB2
:
4722 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4725 case TGSI_OPCODE_TXL
:
4726 case TGSI_OPCODE_TXL2
:
4729 case TGSI_OPCODE_TXD
:
4732 case TGSI_OPCODE_TG4
:
4733 name
= "llvm.SI.gather4";
4741 /* Add the type and suffixes .c, .o if needed. */
4742 build_type_name_for_intr(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4743 sprintf(intr_name
, "%s%s%s%s.%s",
4744 name
, is_shadow
? ".c" : "", infix
,
4745 has_offset
? ".o" : "", type
);
4747 /* The hardware needs special lowering for Gather4 with integer formats. */
4748 if (opcode
== TGSI_OPCODE_TG4
) {
4749 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4750 /* This will also work with non-constant indexing because of how
4751 * glsl_to_tgsi works and we intent to preserve that behavior.
4753 const unsigned src_idx
= 2;
4754 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4756 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4758 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4759 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
) {
4760 /* Texture coordinates start after:
4761 * {offset, bias, z-compare, derivatives}
4762 * Only the offset and z-compare can occur here.
4764 si_lower_gather4_integer(ctx
, emit_data
, intr_name
,
4765 (int)has_offset
+ (int)is_shadow
);
4770 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4771 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4772 emit_data
->args
, emit_data
->arg_count
,
4773 LP_FUNC_ATTR_READNONE
);
4776 static void si_llvm_emit_txqs(
4777 const struct lp_build_tgsi_action
*action
,
4778 struct lp_build_tgsi_context
*bld_base
,
4779 struct lp_build_emit_data
*emit_data
)
4781 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4782 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4783 LLVMBuilderRef builder
= gallivm
->builder
;
4784 LLVMValueRef res
, samples
;
4785 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4787 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4790 /* Read the samples from the descriptor directly. */
4791 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4792 samples
= LLVMBuildExtractElement(
4794 lp_build_const_int32(gallivm
, 3), "");
4795 samples
= LLVMBuildLShr(builder
, samples
,
4796 lp_build_const_int32(gallivm
, 16), "");
4797 samples
= LLVMBuildAnd(builder
, samples
,
4798 lp_build_const_int32(gallivm
, 0xf), "");
4799 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4802 emit_data
->output
[emit_data
->chan
] = samples
;
4806 * SI implements derivatives using the local data store (LDS)
4807 * All writes to the LDS happen in all executing threads at
4808 * the same time. TID is the Thread ID for the current
4809 * thread and is a value between 0 and 63, representing
4810 * the thread's position in the wavefront.
4812 * For the pixel shader threads are grouped into quads of four pixels.
4813 * The TIDs of the pixels of a quad are:
4821 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
4822 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
4823 * the current pixel's column, and masking with 0xfffffffe yields the TID
4824 * of the left pixel of the current pixel's row.
4826 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
4827 * adding 2 yields the TID of the pixel below the top pixel.
4829 /* masks for thread ID. */
4830 #define TID_MASK_TOP_LEFT 0xfffffffc
4831 #define TID_MASK_TOP 0xfffffffd
4832 #define TID_MASK_LEFT 0xfffffffe
4834 static void si_llvm_emit_ddxy(
4835 const struct lp_build_tgsi_action
*action
,
4836 struct lp_build_tgsi_context
*bld_base
,
4837 struct lp_build_emit_data
*emit_data
)
4839 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4840 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4841 unsigned opcode
= emit_data
->info
->opcode
;
4842 LLVMValueRef thread_id
, tl
, trbl
, tl_tid
, trbl_tid
, val
, args
[2];
4846 thread_id
= get_thread_id(ctx
);
4848 if (opcode
== TGSI_OPCODE_DDX_FINE
)
4849 mask
= TID_MASK_LEFT
;
4850 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
4851 mask
= TID_MASK_TOP
;
4853 mask
= TID_MASK_TOP_LEFT
;
4855 tl_tid
= LLVMBuildAnd(gallivm
->builder
, thread_id
,
4856 lp_build_const_int32(gallivm
, mask
), "");
4858 /* for DDX we want to next X pixel, DDY next Y pixel. */
4859 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
4860 trbl_tid
= LLVMBuildAdd(gallivm
->builder
, tl_tid
,
4861 lp_build_const_int32(gallivm
, idx
), "");
4863 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
4865 if (ctx
->screen
->has_ds_bpermute
) {
4866 args
[0] = LLVMBuildMul(gallivm
->builder
, tl_tid
,
4867 lp_build_const_int32(gallivm
, 4), "");
4869 tl
= lp_build_intrinsic(gallivm
->builder
,
4870 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
4871 args
, 2, LP_FUNC_ATTR_READNONE
);
4873 args
[0] = LLVMBuildMul(gallivm
->builder
, trbl_tid
,
4874 lp_build_const_int32(gallivm
, 4), "");
4875 trbl
= lp_build_intrinsic(gallivm
->builder
,
4876 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
4877 args
, 2, LP_FUNC_ATTR_READNONE
);
4879 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
4881 store_ptr
= build_gep0(ctx
, ctx
->lds
, thread_id
);
4882 load_ptr0
= build_gep0(ctx
, ctx
->lds
, tl_tid
);
4883 load_ptr1
= build_gep0(ctx
, ctx
->lds
, trbl_tid
);
4885 LLVMBuildStore(gallivm
->builder
, val
, store_ptr
);
4886 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
4887 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
4890 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4891 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
4893 emit_data
->output
[emit_data
->chan
] =
4894 LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
4898 * this takes an I,J coordinate pair,
4899 * and works out the X and Y derivatives.
4900 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
4902 static LLVMValueRef
si_llvm_emit_ddxy_interp(
4903 struct lp_build_tgsi_context
*bld_base
,
4904 LLVMValueRef interp_ij
)
4906 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4907 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4908 LLVMValueRef result
[4], a
;
4911 for (i
= 0; i
< 2; i
++) {
4912 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
4913 LLVMConstInt(ctx
->i32
, i
, 0), "");
4914 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
4915 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
4918 return lp_build_gather_values(gallivm
, result
, 4);
4921 static void interp_fetch_args(
4922 struct lp_build_tgsi_context
*bld_base
,
4923 struct lp_build_emit_data
*emit_data
)
4925 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4926 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4927 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4929 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4930 /* offset is in second src, first two channels */
4931 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4934 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4937 emit_data
->arg_count
= 2;
4938 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4939 LLVMValueRef sample_position
;
4940 LLVMValueRef sample_id
;
4941 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
4943 /* fetch sample ID, then fetch its sample position,
4944 * and place into first two channels.
4946 sample_id
= lp_build_emit_fetch(bld_base
,
4947 emit_data
->inst
, 1, TGSI_CHAN_X
);
4948 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
4950 sample_position
= load_sample_position(ctx
, sample_id
);
4952 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
4954 lp_build_const_int32(gallivm
, 0), "");
4956 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
4957 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
4959 lp_build_const_int32(gallivm
, 1), "");
4960 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
4961 emit_data
->arg_count
= 2;
4965 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4966 struct lp_build_tgsi_context
*bld_base
,
4967 struct lp_build_emit_data
*emit_data
)
4969 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4970 struct si_shader
*shader
= ctx
->shader
;
4971 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4972 LLVMValueRef interp_param
;
4973 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4974 const char *intr_name
;
4975 int input_index
= inst
->Src
[0].Register
.Index
;
4978 LLVMValueRef attr_number
;
4979 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
4980 int interp_param_idx
;
4981 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
4984 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
4986 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4987 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4988 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4990 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4992 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4993 if (interp_param_idx
== -1)
4995 else if (interp_param_idx
)
4996 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4998 interp_param
= NULL
;
5000 attr_number
= lp_build_const_int32(gallivm
, input_index
);
5002 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5003 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5004 LLVMValueRef ij_out
[2];
5005 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5008 * take the I then J parameters, and the DDX/Y for it, and
5009 * calculate the IJ inputs for the interpolator.
5010 * temp1 = ddx * offset/sample.x + I;
5011 * interp_param.I = ddy * offset/sample.y + temp1;
5012 * temp1 = ddx * offset/sample.x + J;
5013 * interp_param.J = ddy * offset/sample.y + temp1;
5015 for (i
= 0; i
< 2; i
++) {
5016 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
5017 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
5018 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5019 ddxy_out
, ix_ll
, "");
5020 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5021 ddxy_out
, iy_ll
, "");
5022 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5023 interp_param
, ix_ll
, "");
5024 LLVMValueRef temp1
, temp2
;
5026 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5029 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5031 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5033 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5035 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5037 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
5038 temp2
, ctx
->i32
, "");
5040 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
5043 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
5044 for (chan
= 0; chan
< 4; chan
++) {
5045 LLVMValueRef args
[4];
5046 LLVMValueRef llvm_chan
;
5049 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5050 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5052 args
[0] = llvm_chan
;
5053 args
[1] = attr_number
;
5055 args
[3] = interp_param
;
5057 emit_data
->output
[chan
] =
5058 lp_build_intrinsic(gallivm
->builder
, intr_name
,
5059 ctx
->f32
, args
, args
[3] ? 4 : 3,
5060 LP_FUNC_ATTR_READNONE
);
5064 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5065 struct lp_build_emit_data
*emit_data
)
5067 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
5068 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5071 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5073 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
5077 /* Emit one vertex from the geometry shader */
5078 static void si_llvm_emit_vertex(
5079 const struct lp_build_tgsi_action
*action
,
5080 struct lp_build_tgsi_context
*bld_base
,
5081 struct lp_build_emit_data
*emit_data
)
5083 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5084 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5085 struct si_shader
*shader
= ctx
->shader
;
5086 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5087 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5088 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5089 SI_PARAM_GS2VS_OFFSET
);
5090 LLVMValueRef gs_next_vertex
;
5091 LLVMValueRef can_emit
, kill
;
5092 LLVMValueRef args
[2];
5097 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5099 /* Write vertex attribute values to GSVS ring */
5100 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5101 ctx
->gs_next_vertex
[stream
],
5104 /* If this thread has already emitted the declared maximum number of
5105 * vertices, kill it: excessive vertex emissions are not supposed to
5106 * have any effect, and GS threads have no externally observable
5107 * effects other than emitting vertices.
5109 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
5110 lp_build_const_int32(gallivm
,
5111 shader
->selector
->gs_max_out_vertices
), "");
5112 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5113 lp_build_const_float(gallivm
, 1.0f
),
5114 lp_build_const_float(gallivm
, -1.0f
));
5116 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
5117 ctx
->voidt
, &kill
, 1, 0);
5119 for (i
= 0; i
< info
->num_outputs
; i
++) {
5120 LLVMValueRef
*out_ptr
=
5121 ctx
->soa
.outputs
[i
];
5123 for (chan
= 0; chan
< 4; chan
++) {
5124 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5125 LLVMValueRef voffset
=
5126 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
5127 shader
->selector
->gs_max_out_vertices
);
5129 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5130 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5132 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5134 build_tbuffer_store(ctx
,
5135 ctx
->gsvs_ring
[stream
],
5137 voffset
, soffset
, 0,
5138 V_008F0C_BUF_DATA_FORMAT_32
,
5139 V_008F0C_BUF_NUM_FORMAT_UINT
,
5143 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5144 lp_build_const_int32(gallivm
, 1));
5146 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5148 /* Signal vertex emission */
5149 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
5150 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5151 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5152 ctx
->voidt
, args
, 2, 0);
5155 /* Cut one primitive from the geometry shader */
5156 static void si_llvm_emit_primitive(
5157 const struct lp_build_tgsi_action
*action
,
5158 struct lp_build_tgsi_context
*bld_base
,
5159 struct lp_build_emit_data
*emit_data
)
5161 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5162 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5163 LLVMValueRef args
[2];
5166 /* Signal primitive cut */
5167 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5168 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
5169 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5170 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5171 ctx
->voidt
, args
, 2, 0);
5174 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5175 struct lp_build_tgsi_context
*bld_base
,
5176 struct lp_build_emit_data
*emit_data
)
5178 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5179 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5181 /* The real barrier instruction isn’t needed, because an entire patch
5182 * always fits into a single wave.
5184 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5185 emit_optimization_barrier(ctx
);
5189 lp_build_intrinsic(gallivm
->builder
,
5190 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5191 : "llvm.AMDGPU.barrier.local",
5192 ctx
->voidt
, NULL
, 0, 0);
5195 static const struct lp_build_tgsi_action tex_action
= {
5196 .fetch_args
= tex_fetch_args
,
5197 .emit
= build_tex_intrinsic
,
5200 static const struct lp_build_tgsi_action interp_action
= {
5201 .fetch_args
= interp_fetch_args
,
5202 .emit
= build_interp_intrinsic
,
5205 static void si_create_function(struct si_shader_context
*ctx
,
5207 LLVMTypeRef
*returns
, unsigned num_returns
,
5208 LLVMTypeRef
*params
, unsigned num_params
,
5213 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5214 params
, num_params
);
5215 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5216 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5218 for (i
= 0; i
<= last_sgpr
; ++i
) {
5219 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5221 /* The combination of:
5225 * allows the optimization passes to move loads and reduces
5226 * SGPR spilling significantly.
5228 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5229 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5230 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5232 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5235 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5236 /* These were copied from some LLVM test. */
5237 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5238 "less-precise-fpmad",
5240 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5243 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5246 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5252 static void create_meta_data(struct si_shader_context
*ctx
)
5254 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
5256 ctx
->invariant_load_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5257 "invariant.load", 14);
5258 ctx
->range_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5260 ctx
->uniform_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5261 "amdgpu.uniform", 14);
5263 ctx
->empty_md
= LLVMMDNodeInContext(gallivm
->context
, NULL
, 0);
5266 static void declare_streamout_params(struct si_shader_context
*ctx
,
5267 struct pipe_stream_output_info
*so
,
5268 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5269 unsigned *num_params
)
5273 /* Streamout SGPRs. */
5274 if (so
->num_outputs
) {
5275 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5276 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5278 ctx
->param_streamout_config
= ctx
->param_tess_offchip
;
5280 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5282 /* A streamout buffer offset is loaded if the stride is non-zero. */
5283 for (i
= 0; i
< 4; i
++) {
5287 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5291 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5293 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5296 case LLVMIntegerTypeKind
:
5297 return LLVMGetIntTypeWidth(type
) / 8;
5298 case LLVMFloatTypeKind
:
5300 case LLVMPointerTypeKind
:
5302 case LLVMVectorTypeKind
:
5303 return LLVMGetVectorSize(type
) *
5304 llvm_get_type_size(LLVMGetElementType(type
));
5311 static void declare_tess_lds(struct si_shader_context
*ctx
)
5313 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5314 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
5315 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5317 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5318 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5319 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5323 static void create_function(struct si_shader_context
*ctx
)
5325 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
5326 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5327 struct si_shader
*shader
= ctx
->shader
;
5328 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
5329 LLVMTypeRef returns
[16+32*4];
5330 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5331 unsigned num_returns
= 0;
5332 unsigned num_prolog_vgprs
= 0;
5334 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5336 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5337 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5338 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5339 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5340 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5342 switch (ctx
->type
) {
5343 case PIPE_SHADER_VERTEX
:
5344 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
5345 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5346 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5347 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5348 num_params
= SI_PARAM_DRAWID
+1;
5350 if (shader
->key
.as_es
) {
5351 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5352 } else if (shader
->key
.as_ls
) {
5353 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5354 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5356 if (shader
->is_gs_copy_shader
) {
5357 num_params
= SI_PARAM_RW_BUFFERS
+1;
5359 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5360 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5363 /* The locations of the other parameters are assigned dynamically. */
5364 declare_streamout_params(ctx
, &shader
->selector
->so
,
5365 params
, ctx
->i32
, &num_params
);
5368 last_sgpr
= num_params
-1;
5371 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5372 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5373 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5374 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5376 if (!shader
->is_gs_copy_shader
) {
5377 /* Vertex load indices. */
5378 ctx
->param_vertex_index0
= num_params
;
5380 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5381 params
[num_params
++] = ctx
->i32
;
5383 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5385 /* PrimitiveID output. */
5386 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5387 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5388 returns
[num_returns
++] = ctx
->f32
;
5392 case PIPE_SHADER_TESS_CTRL
:
5393 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5394 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5395 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5396 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5397 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5398 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5399 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5402 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5403 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5404 num_params
= SI_PARAM_REL_IDS
+1;
5406 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5407 * placed after the user SGPRs.
5409 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5410 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5412 for (i
= 0; i
< 3; i
++)
5413 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5416 case PIPE_SHADER_TESS_EVAL
:
5417 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5418 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5420 if (shader
->key
.as_es
) {
5421 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5422 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5423 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5425 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5426 declare_streamout_params(ctx
, &shader
->selector
->so
,
5427 params
, ctx
->i32
, &num_params
);
5428 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5430 last_sgpr
= num_params
- 1;
5433 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5434 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5435 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5436 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5438 /* PrimitiveID output. */
5439 if (!shader
->key
.as_es
)
5440 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5441 returns
[num_returns
++] = ctx
->f32
;
5444 case PIPE_SHADER_GEOMETRY
:
5445 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5446 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5447 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5450 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5451 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5452 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5453 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5454 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5455 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5456 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5457 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5458 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5461 case PIPE_SHADER_FRAGMENT
:
5462 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5463 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5464 last_sgpr
= SI_PARAM_PRIM_MASK
;
5465 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5466 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5467 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5468 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5469 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5470 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5471 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5472 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5473 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5474 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5475 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5476 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5477 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5478 shader
->info
.face_vgpr_index
= 20;
5479 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5480 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5481 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5482 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5484 /* Color inputs from the prolog. */
5485 if (shader
->selector
->info
.colors_read
) {
5486 unsigned num_color_elements
=
5487 util_bitcount(shader
->selector
->info
.colors_read
);
5489 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5490 for (i
= 0; i
< num_color_elements
; i
++)
5491 params
[num_params
++] = ctx
->f32
;
5493 num_prolog_vgprs
+= num_color_elements
;
5496 /* Outputs for the epilog. */
5497 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5500 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5501 shader
->selector
->info
.writes_z
+
5502 shader
->selector
->info
.writes_stencil
+
5503 shader
->selector
->info
.writes_samplemask
+
5504 1 /* SampleMaskIn */;
5506 num_returns
= MAX2(num_returns
,
5508 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5510 for (i
= 0; i
< num_return_sgprs
; i
++)
5511 returns
[i
] = ctx
->i32
;
5512 for (; i
< num_returns
; i
++)
5513 returns
[i
] = ctx
->f32
;
5516 case PIPE_SHADER_COMPUTE
:
5517 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5518 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5519 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5520 last_sgpr
= SI_PARAM_BLOCK_ID
;
5522 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5523 num_params
= SI_PARAM_THREAD_ID
+ 1;
5526 assert(0 && "unimplemented shader");
5530 assert(num_params
<= ARRAY_SIZE(params
));
5532 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5533 num_params
, last_sgpr
);
5535 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5536 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5537 ctx
->separate_prolog
) {
5538 si_llvm_add_attribute(ctx
->main_fn
,
5539 "InitialPSInputAddr",
5540 S_0286D0_PERSP_SAMPLE_ENA(1) |
5541 S_0286D0_PERSP_CENTER_ENA(1) |
5542 S_0286D0_PERSP_CENTROID_ENA(1) |
5543 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5544 S_0286D0_LINEAR_CENTER_ENA(1) |
5545 S_0286D0_LINEAR_CENTROID_ENA(1) |
5546 S_0286D0_FRONT_FACE_ENA(1) |
5547 S_0286D0_POS_FIXED_PT_ENA(1));
5548 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5549 const unsigned *properties
= shader
->selector
->info
.properties
;
5550 unsigned max_work_group_size
=
5551 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5552 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5553 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5555 if (!max_work_group_size
) {
5556 /* This is a variable group size compute shader,
5557 * compile it for the maximum possible group size.
5559 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5562 si_llvm_add_attribute(ctx
->main_fn
,
5563 "amdgpu-max-work-group-size",
5564 max_work_group_size
);
5567 shader
->info
.num_input_sgprs
= 0;
5568 shader
->info
.num_input_vgprs
= 0;
5570 for (i
= 0; i
<= last_sgpr
; ++i
)
5571 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5573 for (; i
< num_params
; ++i
)
5574 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5576 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5577 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5579 if (!ctx
->screen
->has_ds_bpermute
&&
5581 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5582 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5583 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5584 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5585 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5586 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5588 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5589 LLVMArrayType(ctx
->i32
, 64),
5593 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5594 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5595 ctx
->type
== PIPE_SHADER_TESS_EVAL
)
5596 declare_tess_lds(ctx
);
5600 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5603 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5605 struct gallivm_state
*gallivm
=
5606 ctx
->soa
.bld_base
.base
.gallivm
;
5608 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5609 SI_PARAM_RW_BUFFERS
);
5611 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5612 ctx
->shader
->key
.as_es
) ||
5613 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5614 ctx
->shader
->key
.as_es
) ||
5615 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5617 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5619 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5622 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5625 if (ctx
->shader
->is_gs_copy_shader
) {
5626 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_VS_RING_GSVS
);
5629 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5631 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5633 for (i
= 0; i
< 4; i
++) {
5634 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_GS_RING_GSVS0
+ i
);
5637 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5642 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5643 LLVMValueRef param_rw_buffers
,
5644 unsigned param_pos_fixed_pt
)
5646 struct lp_build_tgsi_context
*bld_base
=
5648 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5649 LLVMBuilderRef builder
= gallivm
->builder
;
5650 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5652 /* Use the fixed-point gl_FragCoord input.
5653 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5654 * per coordinate to get the repeating effect.
5656 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5657 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5659 /* Load the buffer descriptor. */
5660 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5661 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
5663 /* The stipple pattern is 32x32, each row has 32 bits. */
5664 offset
= LLVMBuildMul(builder
, address
[1],
5665 LLVMConstInt(ctx
->i32
, 4, 0), "");
5666 row
= buffer_load_const(ctx
, desc
, offset
);
5667 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
5668 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5669 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5671 /* The intrinsic kills the thread if arg < 0. */
5672 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5673 LLVMConstReal(ctx
->f32
, -1), "");
5674 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
5677 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
5678 struct si_shader_config
*conf
,
5679 unsigned symbol_offset
)
5682 const unsigned char *config
=
5683 radeon_shader_binary_config_start(binary
, symbol_offset
);
5684 bool really_needs_scratch
= false;
5686 /* LLVM adds SGPR spills to the scratch size.
5687 * Find out if we really need the scratch buffer.
5689 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5690 const struct radeon_shader_reloc
*reloc
= &binary
->relocs
[i
];
5692 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5693 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5694 really_needs_scratch
= true;
5699 /* XXX: We may be able to emit some of these values directly rather than
5700 * extracting fields to be emitted later.
5703 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5704 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5705 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5707 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5708 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5709 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5710 case R_00B848_COMPUTE_PGM_RSRC1
:
5711 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5712 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5713 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5714 conf
->rsrc1
= value
;
5716 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5717 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5719 case R_00B84C_COMPUTE_PGM_RSRC2
:
5720 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5721 conf
->rsrc2
= value
;
5723 case R_0286CC_SPI_PS_INPUT_ENA
:
5724 conf
->spi_ps_input_ena
= value
;
5726 case R_0286D0_SPI_PS_INPUT_ADDR
:
5727 conf
->spi_ps_input_addr
= value
;
5729 case R_0286E8_SPI_TMPRING_SIZE
:
5730 case R_00B860_COMPUTE_TMPRING_SIZE
:
5731 /* WAVESIZE is in units of 256 dwords. */
5732 if (really_needs_scratch
)
5733 conf
->scratch_bytes_per_wave
=
5734 G_00B860_WAVESIZE(value
) * 256 * 4;
5736 case 0x4: /* SPILLED_SGPRS */
5737 conf
->spilled_sgprs
= value
;
5739 case 0x8: /* SPILLED_VGPRS */
5740 conf
->spilled_vgprs
= value
;
5744 static bool printed
;
5747 fprintf(stderr
, "Warning: LLVM emitted unknown "
5748 "config register: 0x%x\n", reg
);
5756 if (!conf
->spi_ps_input_addr
)
5757 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5760 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5761 struct si_shader
*shader
,
5762 struct si_shader_config
*config
,
5763 uint64_t scratch_va
)
5766 uint32_t scratch_rsrc_dword0
= scratch_va
;
5767 uint32_t scratch_rsrc_dword1
=
5768 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5770 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
5773 if (HAVE_LLVM
>= 0x0309)
5774 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5776 scratch_rsrc_dword1
|=
5777 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5779 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5780 const struct radeon_shader_reloc
*reloc
=
5781 &shader
->binary
.relocs
[i
];
5782 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5783 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5784 &scratch_rsrc_dword0
, 4);
5785 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5786 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5787 &scratch_rsrc_dword1
, 4);
5792 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
5794 unsigned size
= shader
->binary
.code_size
;
5797 size
+= shader
->prolog
->binary
.code_size
;
5799 size
+= shader
->epilog
->binary
.code_size
;
5803 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5805 const struct radeon_shader_binary
*prolog
=
5806 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5807 const struct radeon_shader_binary
*epilog
=
5808 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5809 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
5810 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5811 (!epilog
? mainb
->rodata_size
: 0);
5814 assert(!prolog
|| !prolog
->rodata_size
);
5815 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
5816 assert(!epilog
|| !epilog
->rodata_size
);
5818 r600_resource_reference(&shader
->bo
, NULL
);
5819 shader
->bo
= (struct r600_resource
*)
5820 pipe_buffer_create(&sscreen
->b
.b
, 0,
5821 PIPE_USAGE_IMMUTABLE
, bo_size
);
5826 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
5827 PIPE_TRANSFER_READ_WRITE
);
5830 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
5831 ptr
+= prolog
->code_size
;
5834 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
5835 ptr
+= mainb
->code_size
;
5838 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
5839 else if (mainb
->rodata_size
> 0)
5840 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5842 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
5846 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
5847 struct pipe_debug_callback
*debug
,
5848 const char *name
, FILE *file
)
5853 if (binary
->disasm_string
) {
5854 fprintf(file
, "Shader %s disassembly:\n", name
);
5855 fprintf(file
, "%s", binary
->disasm_string
);
5857 if (debug
&& debug
->debug_message
) {
5858 /* Very long debug messages are cut off, so send the
5859 * disassembly one line at a time. This causes more
5860 * overhead, but on the plus side it simplifies
5861 * parsing of resulting logs.
5863 pipe_debug_message(debug
, SHADER_INFO
,
5864 "Shader Disassembly Begin");
5866 line
= binary
->disasm_string
;
5868 p
= util_strchrnul(line
, '\n');
5872 pipe_debug_message(debug
, SHADER_INFO
,
5873 "%.*s", count
, line
);
5881 pipe_debug_message(debug
, SHADER_INFO
,
5882 "Shader Disassembly End");
5885 fprintf(file
, "Shader %s binary:\n", name
);
5886 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5887 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5888 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5889 binary
->code
[i
+ 1], binary
->code
[i
]);
5894 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5895 struct si_shader_config
*conf
,
5896 unsigned num_inputs
,
5898 struct pipe_debug_callback
*debug
,
5902 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
5903 unsigned lds_per_wave
= 0;
5904 unsigned max_simd_waves
= 10;
5906 /* Compute LDS usage for PS. */
5907 if (processor
== PIPE_SHADER_FRAGMENT
) {
5908 /* The minimum usage per wave is (num_inputs * 48). The maximum
5909 * usage is (num_inputs * 48 * 16).
5910 * We can get anything in between and it varies between waves.
5912 * The 48 bytes per input for a single primitive is equal to
5913 * 4 bytes/component * 4 components/input * 3 points.
5915 * Other stages don't know the size at compile time or don't
5916 * allocate LDS per wave, but instead they do it per thread group.
5918 lds_per_wave
= conf
->lds_size
* lds_increment
+
5919 align(num_inputs
* 48, lds_increment
);
5922 /* Compute the per-SIMD wave counts. */
5923 if (conf
->num_sgprs
) {
5924 if (sscreen
->b
.chip_class
>= VI
)
5925 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5927 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5930 if (conf
->num_vgprs
)
5931 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5933 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
5937 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5939 if (file
!= stderr
||
5940 r600_can_dump_shader(&sscreen
->b
, processor
)) {
5941 if (processor
== PIPE_SHADER_FRAGMENT
) {
5942 fprintf(file
, "*** SHADER CONFIG ***\n"
5943 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5944 "SPI_PS_INPUT_ENA = 0x%04x\n",
5945 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5948 fprintf(file
, "*** SHADER STATS ***\n"
5951 "Spilled SGPRs: %d\n"
5952 "Spilled VGPRs: %d\n"
5953 "Code Size: %d bytes\n"
5955 "Scratch: %d bytes per wave\n"
5957 "********************\n\n\n",
5958 conf
->num_sgprs
, conf
->num_vgprs
,
5959 conf
->spilled_sgprs
, conf
->spilled_vgprs
, code_size
,
5960 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5964 pipe_debug_message(debug
, SHADER_INFO
,
5965 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5966 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5967 "Spilled VGPRs: %d",
5968 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5969 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5970 max_simd_waves
, conf
->spilled_sgprs
,
5971 conf
->spilled_vgprs
);
5974 static const char *si_get_shader_name(struct si_shader
*shader
,
5977 switch (processor
) {
5978 case PIPE_SHADER_VERTEX
:
5979 if (shader
->key
.as_es
)
5980 return "Vertex Shader as ES";
5981 else if (shader
->key
.as_ls
)
5982 return "Vertex Shader as LS";
5984 return "Vertex Shader as VS";
5985 case PIPE_SHADER_TESS_CTRL
:
5986 return "Tessellation Control Shader";
5987 case PIPE_SHADER_TESS_EVAL
:
5988 if (shader
->key
.as_es
)
5989 return "Tessellation Evaluation Shader as ES";
5991 return "Tessellation Evaluation Shader as VS";
5992 case PIPE_SHADER_GEOMETRY
:
5993 if (shader
->is_gs_copy_shader
)
5994 return "GS Copy Shader as VS";
5996 return "Geometry Shader";
5997 case PIPE_SHADER_FRAGMENT
:
5998 return "Pixel Shader";
5999 case PIPE_SHADER_COMPUTE
:
6000 return "Compute Shader";
6002 return "Unknown Shader";
6006 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6007 struct pipe_debug_callback
*debug
, unsigned processor
,
6010 if (file
!= stderr
||
6011 r600_can_dump_shader(&sscreen
->b
, processor
))
6012 si_dump_shader_key(processor
, &shader
->key
, file
);
6014 if (file
!= stderr
&& shader
->binary
.llvm_ir_string
) {
6015 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6016 si_get_shader_name(shader
, processor
));
6017 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6020 if (file
!= stderr
||
6021 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6022 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6023 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6026 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6027 debug
, "prolog", file
);
6029 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6032 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6033 debug
, "epilog", file
);
6034 fprintf(file
, "\n");
6037 si_shader_dump_stats(sscreen
, &shader
->config
,
6038 shader
->selector
? shader
->selector
->info
.num_inputs
: 0,
6039 si_get_shader_binary_size(shader
), debug
, processor
,
6043 int si_compile_llvm(struct si_screen
*sscreen
,
6044 struct radeon_shader_binary
*binary
,
6045 struct si_shader_config
*conf
,
6046 LLVMTargetMachineRef tm
,
6048 struct pipe_debug_callback
*debug
,
6053 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6055 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6056 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6058 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6059 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6060 LLVMDumpModule(mod
);
6061 fprintf(stderr
, "\n");
6065 if (sscreen
->record_llvm_ir
) {
6066 char *ir
= LLVMPrintModuleToString(mod
);
6067 binary
->llvm_ir_string
= strdup(ir
);
6068 LLVMDisposeMessage(ir
);
6071 if (!si_replace_shader(count
, binary
)) {
6072 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6077 si_shader_binary_read_config(binary
, conf
, 0);
6079 /* Enable 64-bit and 16-bit denormals, because there is no performance
6082 * If denormals are enabled, all floating-point output modifiers are
6085 * Don't enable denormals for 32-bit floats, because:
6086 * - Floating-point output modifiers would be ignored by the hw.
6087 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6088 * have to stop using those.
6089 * - SI & CI would be very slow.
6091 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6093 FREE(binary
->config
);
6094 FREE(binary
->global_symbol_offsets
);
6095 binary
->config
= NULL
;
6096 binary
->global_symbol_offsets
= NULL
;
6098 /* Some shaders can't have rodata because their binaries can be
6101 if (binary
->rodata_size
&&
6102 (processor
== PIPE_SHADER_VERTEX
||
6103 processor
== PIPE_SHADER_TESS_CTRL
||
6104 processor
== PIPE_SHADER_TESS_EVAL
||
6105 processor
== PIPE_SHADER_FRAGMENT
)) {
6106 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6113 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6115 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6116 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6118 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6121 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6123 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6124 LLVMTargetMachineRef tm
,
6125 struct si_shader_selector
*gs_selector
,
6126 struct pipe_debug_callback
*debug
)
6128 struct si_shader_context ctx
;
6129 struct si_shader
*shader
;
6130 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6131 struct lp_build_tgsi_context
*bld_base
= &ctx
.soa
.bld_base
;
6132 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6133 struct si_shader_output_values
*outputs
;
6134 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6135 LLVMValueRef args
[9];
6138 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6143 shader
= CALLOC_STRUCT(si_shader
);
6150 shader
->selector
= gs_selector
;
6151 shader
->is_gs_copy_shader
= true;
6153 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6154 ctx
.type
= PIPE_SHADER_VERTEX
;
6156 create_meta_data(&ctx
);
6157 create_function(&ctx
);
6158 preload_ring_buffers(&ctx
);
6160 args
[0] = ctx
.gsvs_ring
[0];
6161 args
[1] = lp_build_mul_imm(uint
,
6162 LLVMGetParam(ctx
.main_fn
,
6163 ctx
.param_vertex_id
),
6165 args
[3] = uint
->zero
;
6166 args
[4] = uint
->one
; /* OFFEN */
6167 args
[5] = uint
->zero
; /* IDXEN */
6168 args
[6] = uint
->one
; /* GLC */
6169 args
[7] = uint
->one
; /* SLC */
6170 args
[8] = uint
->zero
; /* TFE */
6172 /* Fetch vertex data from GSVS ring */
6173 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6176 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
6177 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
6179 for (chan
= 0; chan
< 4; chan
++) {
6180 args
[2] = lp_build_const_int32(gallivm
,
6182 gs_selector
->gs_max_out_vertices
* 16 * 4);
6184 outputs
[i
].values
[chan
] =
6185 LLVMBuildBitCast(gallivm
->builder
,
6186 lp_build_intrinsic(gallivm
->builder
,
6187 "llvm.SI.buffer.load.dword.i32.i32",
6189 LP_FUNC_ATTR_READONLY
),
6194 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6196 LLVMBuildRetVoid(gallivm
->builder
);
6198 /* Dump LLVM IR before any optimization passes */
6199 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6200 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6201 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
6203 si_llvm_finalize_module(&ctx
,
6204 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6206 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6207 &ctx
.shader
->config
, ctx
.tm
,
6208 bld_base
->base
.gallivm
->module
,
6209 debug
, PIPE_SHADER_GEOMETRY
,
6212 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6213 fprintf(stderr
, "GS Copy Shader:\n");
6214 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6215 PIPE_SHADER_GEOMETRY
, stderr
);
6216 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6219 si_llvm_dispose(&ctx
);
6230 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6235 fprintf(f
, "SHADER KEY\n");
6238 case PIPE_SHADER_VERTEX
:
6239 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6240 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6241 fprintf(f
, !i
? "%u" : ", %u",
6242 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6244 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6245 fprintf(f
, " as_es = %u\n", key
->as_es
);
6246 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6249 case PIPE_SHADER_TESS_CTRL
:
6250 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6253 case PIPE_SHADER_TESS_EVAL
:
6254 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6255 fprintf(f
, " as_es = %u\n", key
->as_es
);
6258 case PIPE_SHADER_GEOMETRY
:
6259 case PIPE_SHADER_COMPUTE
:
6262 case PIPE_SHADER_FRAGMENT
:
6263 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6264 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6265 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6266 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6267 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6268 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6269 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6270 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6271 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6272 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6273 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6274 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6275 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6276 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6277 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6278 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6286 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6287 struct si_screen
*sscreen
,
6288 struct si_shader
*shader
,
6289 LLVMTargetMachineRef tm
)
6291 struct lp_build_tgsi_context
*bld_base
;
6292 struct lp_build_tgsi_action tmpl
= {};
6294 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6295 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6296 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6298 bld_base
= &ctx
->soa
.bld_base
;
6299 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6301 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6302 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6303 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6305 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6306 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6307 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6308 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6309 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6310 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6311 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6312 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6313 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6314 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6315 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6316 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6317 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6318 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6320 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6321 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6322 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6323 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6324 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6325 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6327 tmpl
.fetch_args
= atomic_fetch_args
;
6328 tmpl
.emit
= atomic_emit
;
6329 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6330 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6331 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6332 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6333 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6334 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6335 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6336 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6337 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6338 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6339 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6340 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6341 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6342 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6343 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6344 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6345 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6346 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6347 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6348 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6350 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6352 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6353 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6354 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6355 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6357 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6358 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6359 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6362 /* Return true if the PARAM export has been eliminated. */
6363 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6364 LLVMValueRef inst
, unsigned offset
)
6366 struct si_shader
*shader
= ctx
->shader
;
6367 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6368 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6369 bool is_zero
[4] = {}, is_one
[4] = {};
6371 for (i
= 0; i
< 4; i
++) {
6372 LLVMBool loses_info
;
6373 LLVMValueRef p
= LLVMGetOperand(inst
, 5 + i
);
6375 /* It's a constant expression. Undef outputs are eliminated too. */
6376 if (LLVMIsUndef(p
)) {
6379 } else if (LLVMIsAConstantFP(p
)) {
6380 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6387 return false; /* other constant */
6392 /* Only certain combinations of 0 and 1 can be eliminated. */
6393 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6394 default_val
= is_zero
[3] ? 0 : 1;
6395 else if (is_one
[0] && is_one
[1] && is_one
[2])
6396 default_val
= is_zero
[3] ? 2 : 3;
6400 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6401 LLVMInstructionEraseFromParent(inst
);
6403 /* Change OFFSET to DEFAULT_VAL. */
6404 for (i
= 0; i
< num_outputs
; i
++) {
6405 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6406 shader
->info
.vs_output_param_offset
[i
] =
6407 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6414 struct si_vs_exports
{
6416 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6417 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6420 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6422 struct si_shader
*shader
= ctx
->shader
;
6423 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6424 LLVMBasicBlockRef bb
;
6425 struct si_vs_exports exports
;
6426 bool removed_any
= false;
6430 if (shader
->key
.as_es
|| shader
->key
.as_ls
)
6433 /* Process all LLVM instructions. */
6434 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6436 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6439 LLVMValueRef cur
= inst
;
6440 inst
= LLVMGetNextInstruction(inst
);
6442 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6445 LLVMValueRef callee
= lp_get_called_value(cur
);
6447 if (!lp_is_function(callee
))
6450 const char *name
= LLVMGetValueName(callee
);
6451 unsigned num_args
= LLVMCountParams(callee
);
6453 /* Check if this is an export instruction. */
6454 if (num_args
!= 9 || strcmp(name
, "llvm.SI.export"))
6457 LLVMValueRef arg
= LLVMGetOperand(cur
, 3);
6458 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6460 if (target
< V_008DFC_SQ_EXP_PARAM
)
6463 target
-= V_008DFC_SQ_EXP_PARAM
;
6465 /* Eliminate constant value PARAM exports. */
6466 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6469 exports
.offset
[exports
.num
] = target
;
6470 exports
.inst
[exports
.num
] = cur
;
6474 bb
= LLVMGetNextBasicBlock(bb
);
6477 /* Remove holes in export memory due to removed PARAM exports.
6478 * This is done by renumbering all PARAM exports.
6481 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6482 unsigned new_count
= 0;
6485 /* Make a copy of the offsets. We need the old version while
6486 * we are modifying some of them. */
6487 assert(sizeof(current_offset
) ==
6488 sizeof(shader
->info
.vs_output_param_offset
));
6489 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6490 sizeof(current_offset
));
6492 for (i
= 0; i
< exports
.num
; i
++) {
6493 unsigned offset
= exports
.offset
[i
];
6495 for (out
= 0; out
< info
->num_outputs
; out
++) {
6496 if (current_offset
[out
] != offset
)
6499 LLVMSetOperand(exports
.inst
[i
], 3,
6500 LLVMConstInt(ctx
->i32
,
6501 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6502 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6507 shader
->info
.nr_param_exports
= new_count
;
6511 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6512 struct si_shader
*shader
)
6514 struct si_shader_selector
*sel
= shader
->selector
;
6515 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
6517 switch (ctx
->type
) {
6518 case PIPE_SHADER_VERTEX
:
6519 ctx
->load_input
= declare_input_vs
;
6520 if (shader
->key
.as_ls
)
6521 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6522 else if (shader
->key
.as_es
)
6523 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6525 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6527 case PIPE_SHADER_TESS_CTRL
:
6528 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6529 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6530 bld_base
->emit_store
= store_output_tcs
;
6531 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6533 case PIPE_SHADER_TESS_EVAL
:
6534 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6535 if (shader
->key
.as_es
)
6536 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6538 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6540 case PIPE_SHADER_GEOMETRY
:
6541 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6542 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6544 case PIPE_SHADER_FRAGMENT
:
6545 ctx
->load_input
= declare_input_fs
;
6546 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6548 case PIPE_SHADER_COMPUTE
:
6549 ctx
->declare_memory_region
= declare_compute_memory
;
6552 assert(!"Unsupported shader type");
6556 create_meta_data(ctx
);
6557 create_function(ctx
);
6558 preload_ring_buffers(ctx
);
6560 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6562 for (i
= 0; i
< 4; i
++) {
6563 ctx
->gs_next_vertex
[i
] =
6564 lp_build_alloca(bld_base
->base
.gallivm
,
6569 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6570 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6574 si_llvm_build_ret(ctx
, ctx
->return_value
);
6579 * Compute the VS prolog key, which contains all the information needed to
6580 * build the VS prolog function, and set shader->info bits where needed.
6582 static void si_get_vs_prolog_key(struct si_shader
*shader
,
6583 union si_shader_part_key
*key
)
6585 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6587 memset(key
, 0, sizeof(*key
));
6588 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
6589 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6590 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6592 /* Set the instanceID flag. */
6593 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
6594 if (key
->vs_prolog
.states
.instance_divisors
[i
])
6595 shader
->info
.uses_instanceid
= true;
6599 * Compute the VS epilog key, which contains all the information needed to
6600 * build the VS epilog function, and set the PrimitiveID output offset.
6602 static void si_get_vs_epilog_key(struct si_shader
*shader
,
6603 struct si_vs_epilog_bits
*states
,
6604 union si_shader_part_key
*key
)
6606 memset(key
, 0, sizeof(*key
));
6607 key
->vs_epilog
.states
= *states
;
6609 /* Set up the PrimitiveID output. */
6610 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
6611 unsigned index
= shader
->selector
->info
.num_outputs
;
6612 unsigned offset
= shader
->info
.nr_param_exports
++;
6614 key
->vs_epilog
.prim_id_param_offset
= offset
;
6615 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6616 shader
->info
.vs_output_param_offset
[index
] = offset
;
6621 * Compute the PS prolog key, which contains all the information needed to
6622 * build the PS prolog function, and set related bits in shader->config.
6624 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6625 union si_shader_part_key
*key
,
6626 bool separate_prolog
)
6628 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6630 memset(key
, 0, sizeof(*key
));
6631 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6632 key
->ps_prolog
.colors_read
= info
->colors_read
;
6633 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6634 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6635 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6636 (key
->ps_prolog
.colors_read
||
6637 key
->ps_prolog
.states
.force_persp_sample_interp
||
6638 key
->ps_prolog
.states
.force_linear_sample_interp
||
6639 key
->ps_prolog
.states
.force_persp_center_interp
||
6640 key
->ps_prolog
.states
.force_linear_center_interp
||
6641 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6642 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6644 if (info
->colors_read
) {
6645 unsigned *color
= shader
->selector
->color_attr_index
;
6647 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6648 /* BCOLORs are stored after the last input. */
6649 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6650 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6651 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6654 for (unsigned i
= 0; i
< 2; i
++) {
6655 unsigned interp
= info
->input_interpolate
[color
[i
]];
6656 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6658 if (!(info
->colors_read
& (0xf << i
*4)))
6661 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6663 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6664 interp
== TGSI_INTERPOLATE_COLOR
)
6665 interp
= TGSI_INTERPOLATE_CONSTANT
;
6668 case TGSI_INTERPOLATE_CONSTANT
:
6669 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6671 case TGSI_INTERPOLATE_PERSPECTIVE
:
6672 case TGSI_INTERPOLATE_COLOR
:
6673 /* Force the interpolation location for colors here. */
6674 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6675 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6676 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6677 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6680 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6681 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6682 shader
->config
.spi_ps_input_ena
|=
6683 S_0286CC_PERSP_SAMPLE_ENA(1);
6685 case TGSI_INTERPOLATE_LOC_CENTER
:
6686 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6687 shader
->config
.spi_ps_input_ena
|=
6688 S_0286CC_PERSP_CENTER_ENA(1);
6690 case TGSI_INTERPOLATE_LOC_CENTROID
:
6691 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6692 shader
->config
.spi_ps_input_ena
|=
6693 S_0286CC_PERSP_CENTROID_ENA(1);
6699 case TGSI_INTERPOLATE_LINEAR
:
6700 /* Force the interpolation location for colors here. */
6701 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6702 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6703 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6704 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6706 /* The VGPR assignment for non-monolithic shaders
6707 * works because InitialPSInputAddr is set on the
6708 * main shader and PERSP_PULL_MODEL is never used.
6711 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6712 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6713 separate_prolog
? 6 : 9;
6714 shader
->config
.spi_ps_input_ena
|=
6715 S_0286CC_LINEAR_SAMPLE_ENA(1);
6717 case TGSI_INTERPOLATE_LOC_CENTER
:
6718 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6719 separate_prolog
? 8 : 11;
6720 shader
->config
.spi_ps_input_ena
|=
6721 S_0286CC_LINEAR_CENTER_ENA(1);
6723 case TGSI_INTERPOLATE_LOC_CENTROID
:
6724 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6725 separate_prolog
? 10 : 13;
6726 shader
->config
.spi_ps_input_ena
|=
6727 S_0286CC_LINEAR_CENTROID_ENA(1);
6741 * Check whether a PS prolog is required based on the key.
6743 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6745 return key
->ps_prolog
.colors_read
||
6746 key
->ps_prolog
.states
.force_persp_sample_interp
||
6747 key
->ps_prolog
.states
.force_linear_sample_interp
||
6748 key
->ps_prolog
.states
.force_persp_center_interp
||
6749 key
->ps_prolog
.states
.force_linear_center_interp
||
6750 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6751 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6752 key
->ps_prolog
.states
.poly_stipple
;
6756 * Compute the PS epilog key, which contains all the information needed to
6757 * build the PS epilog function.
6759 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6760 union si_shader_part_key
*key
)
6762 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6763 memset(key
, 0, sizeof(*key
));
6764 key
->ps_epilog
.colors_written
= info
->colors_written
;
6765 key
->ps_epilog
.writes_z
= info
->writes_z
;
6766 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6767 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6768 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6772 * Build the GS prolog function. Rotate the input vertices for triangle strips
6775 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6776 union si_shader_part_key
*key
)
6778 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
6779 const unsigned num_vgprs
= 8;
6780 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6781 LLVMBuilderRef builder
= gallivm
->builder
;
6782 LLVMTypeRef params
[32];
6783 LLVMTypeRef returns
[32];
6784 LLVMValueRef func
, ret
;
6786 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6787 params
[i
] = ctx
->i32
;
6788 returns
[i
] = ctx
->i32
;
6791 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6792 params
[num_sgprs
+ i
] = ctx
->i32
;
6793 returns
[num_sgprs
+ i
] = ctx
->f32
;
6796 /* Create the function. */
6797 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6798 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
6799 func
= ctx
->main_fn
;
6801 /* Copy inputs to outputs. This should be no-op, as the registers match,
6802 * but it will prevent the compiler from overwriting them unintentionally.
6804 ret
= ctx
->return_value
;
6805 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6806 LLVMValueRef p
= LLVMGetParam(func
, i
);
6807 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6809 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6810 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6811 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
6812 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6815 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6816 /* Remap the input vertices for every other primitive. */
6817 const unsigned vtx_params
[6] = {
6825 LLVMValueRef prim_id
, rotate
;
6827 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6828 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6830 for (unsigned i
= 0; i
< 6; ++i
) {
6831 LLVMValueRef base
, rotated
, actual
;
6832 base
= LLVMGetParam(func
, vtx_params
[i
]);
6833 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
6834 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6835 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
6836 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
6840 LLVMBuildRet(builder
, ret
);
6844 * Given a list of shader part functions, build a wrapper function that
6845 * runs them in sequence to form a monolithic shader.
6847 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6848 LLVMValueRef
*parts
,
6852 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6853 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
6854 /* PS epilog has one arg per color component */
6855 LLVMTypeRef param_types
[48];
6856 LLVMValueRef out
[48];
6857 LLVMTypeRef function_type
;
6858 unsigned num_params
;
6860 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6861 unsigned num_sgprs
, num_vgprs
;
6862 unsigned last_sgpr_param
;
6865 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6866 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6867 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6870 /* The parameters of the wrapper function correspond to those of the
6871 * first part in terms of SGPRs and VGPRs, but we use the types of the
6872 * main part to get the right types. This is relevant for the
6873 * dereferenceable attribute on descriptor table pointers.
6878 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6879 num_params
= LLVMCountParamTypes(function_type
);
6881 for (unsigned i
= 0; i
< num_params
; ++i
) {
6882 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6884 if (ac_is_sgpr_param(param
)) {
6885 assert(num_vgprs
== 0);
6886 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
6888 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
6891 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
6894 last_sgpr_param
= 0;
6896 while (gprs
< num_sgprs
+ num_vgprs
) {
6897 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
6900 param_types
[num_params
] = LLVMTypeOf(param
);
6901 if (gprs
< num_sgprs
)
6902 last_sgpr_param
= num_params
;
6903 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
6906 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6907 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6908 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6913 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
6915 /* Record the arguments of the function as if they were an output of
6921 for (unsigned i
= 0; i
< num_params
; ++i
) {
6922 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6923 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6924 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
6925 unsigned size
= llvm_get_type_size(param_type
) / 4;
6928 if (param_type
!= out_type
)
6929 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6930 out
[num_out
++] = param
;
6932 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6934 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6935 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6936 param_type
= ctx
->i64
;
6939 if (param_type
!= vector_type
)
6940 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6942 for (unsigned j
= 0; j
< size
; ++j
)
6943 out
[num_out
++] = LLVMBuildExtractElement(
6944 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6947 if (i
<= last_sgpr_param
)
6948 num_out_sgpr
= num_out
;
6951 /* Now chain the parts. */
6952 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6953 LLVMValueRef in
[48];
6955 LLVMTypeRef ret_type
;
6956 unsigned out_idx
= 0;
6958 num_params
= LLVMCountParams(parts
[part
]);
6959 assert(num_params
<= ARRAY_SIZE(param_types
));
6961 /* Derive arguments for the next part from outputs of the
6964 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6966 LLVMTypeRef param_type
;
6968 unsigned param_size
;
6969 LLVMValueRef arg
= NULL
;
6971 param
= LLVMGetParam(parts
[part
], param_idx
);
6972 param_type
= LLVMTypeOf(param
);
6973 param_size
= llvm_get_type_size(param_type
) / 4;
6974 is_sgpr
= ac_is_sgpr_param(param
);
6977 #if HAVE_LLVM < 0x0400
6978 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6980 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6981 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6983 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6986 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6987 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6989 if (param_size
== 1)
6992 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
6994 if (LLVMTypeOf(arg
) != param_type
) {
6995 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6996 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6997 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6999 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7003 in
[param_idx
] = arg
;
7004 out_idx
+= param_size
;
7007 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7008 ret_type
= LLVMTypeOf(ret
);
7010 /* Extract the returned GPRs. */
7014 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7015 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7017 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7019 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7021 LLVMBuildExtractValue(builder
, ret
, i
, "");
7023 out
[num_out
++] = val
;
7025 if (LLVMTypeOf(val
) == ctx
->i32
) {
7026 assert(num_out_sgpr
+ 1 == num_out
);
7027 num_out_sgpr
= num_out
;
7033 LLVMBuildRetVoid(builder
);
7036 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7037 LLVMTargetMachineRef tm
,
7038 struct si_shader
*shader
,
7040 struct pipe_debug_callback
*debug
)
7042 struct si_shader_selector
*sel
= shader
->selector
;
7043 struct si_shader_context ctx
;
7044 struct lp_build_tgsi_context
*bld_base
;
7048 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7049 * conversion fails. */
7050 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7051 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7052 tgsi_dump(sel
->tokens
, 0);
7053 si_dump_streamout(&sel
->so
);
7056 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7057 ctx
.separate_prolog
= !is_monolithic
;
7059 memset(shader
->info
.vs_output_param_offset
, 0xff,
7060 sizeof(shader
->info
.vs_output_param_offset
));
7062 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7064 bld_base
= &ctx
.soa
.bld_base
;
7065 ctx
.load_system_value
= declare_system_value
;
7067 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7068 si_llvm_dispose(&ctx
);
7072 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7073 LLVMValueRef parts
[3];
7077 need_prolog
= sel
->info
.num_inputs
;
7078 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7080 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7083 union si_shader_part_key prolog_key
;
7084 si_get_vs_prolog_key(shader
, &prolog_key
);
7085 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7086 parts
[0] = ctx
.main_fn
;
7090 union si_shader_part_key epilog_key
;
7091 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7092 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7093 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7096 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7097 need_prolog
? 1 : 0);
7098 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7099 LLVMValueRef parts
[2];
7100 union si_shader_part_key epilog_key
;
7102 parts
[0] = ctx
.main_fn
;
7104 memset(&epilog_key
, 0, sizeof(epilog_key
));
7105 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7106 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7107 parts
[1] = ctx
.main_fn
;
7109 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7110 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7111 !shader
->key
.as_es
) {
7112 LLVMValueRef parts
[2];
7113 union si_shader_part_key epilog_key
;
7115 parts
[0] = ctx
.main_fn
;
7117 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7118 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7119 parts
[1] = ctx
.main_fn
;
7121 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7122 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7123 LLVMValueRef parts
[2];
7124 union si_shader_part_key prolog_key
;
7126 parts
[1] = ctx
.main_fn
;
7128 memset(&prolog_key
, 0, sizeof(prolog_key
));
7129 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7130 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7131 parts
[0] = ctx
.main_fn
;
7133 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7134 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7135 LLVMValueRef parts
[3];
7136 union si_shader_part_key prolog_key
;
7137 union si_shader_part_key epilog_key
;
7140 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7141 need_prolog
= si_need_ps_prolog(&prolog_key
);
7143 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7146 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7147 parts
[0] = ctx
.main_fn
;
7150 si_get_ps_epilog_key(shader
, &epilog_key
);
7151 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7152 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7154 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7157 mod
= bld_base
->base
.gallivm
->module
;
7159 /* Dump LLVM IR before any optimization passes */
7160 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7161 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7162 LLVMDumpModule(mod
);
7164 si_llvm_finalize_module(&ctx
,
7165 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7167 /* Post-optimization transformations. */
7168 si_eliminate_const_vs_outputs(&ctx
);
7170 /* Compile to bytecode. */
7171 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7172 mod
, debug
, ctx
.type
, "TGSI shader");
7173 si_llvm_dispose(&ctx
);
7175 fprintf(stderr
, "LLVM failed to compile shader\n");
7179 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7180 * LLVM 3.9svn has this bug.
7182 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7183 unsigned *props
= sel
->info
.properties
;
7184 unsigned wave_size
= 64;
7185 unsigned max_vgprs
= 256;
7186 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7187 unsigned max_sgprs_per_wave
= 128;
7188 unsigned max_block_threads
;
7190 if (props
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
])
7191 max_block_threads
= props
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
7192 props
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
7193 props
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
7195 max_block_threads
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
7197 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7198 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7200 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7201 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7203 if (shader
->config
.num_sgprs
> max_sgprs
||
7204 shader
->config
.num_vgprs
> max_vgprs
) {
7205 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7206 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7207 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7208 max_sgprs
, max_vgprs
);
7210 /* Just terminate the process, because dependent
7211 * shaders can hang due to bad input data, but use
7212 * the env var to allow shader-db to work.
7214 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7219 /* Add the scratch offset to input SGPRs. */
7220 if (shader
->config
.scratch_bytes_per_wave
)
7221 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7223 /* Calculate the number of fragment input VGPRs. */
7224 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7225 shader
->info
.num_input_vgprs
= 0;
7226 shader
->info
.face_vgpr_index
= -1;
7228 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7229 shader
->info
.num_input_vgprs
+= 2;
7230 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7231 shader
->info
.num_input_vgprs
+= 2;
7232 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7233 shader
->info
.num_input_vgprs
+= 2;
7234 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7235 shader
->info
.num_input_vgprs
+= 3;
7236 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7237 shader
->info
.num_input_vgprs
+= 2;
7238 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7239 shader
->info
.num_input_vgprs
+= 2;
7240 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7241 shader
->info
.num_input_vgprs
+= 2;
7242 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7243 shader
->info
.num_input_vgprs
+= 1;
7244 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7245 shader
->info
.num_input_vgprs
+= 1;
7246 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7247 shader
->info
.num_input_vgprs
+= 1;
7248 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7249 shader
->info
.num_input_vgprs
+= 1;
7250 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7251 shader
->info
.num_input_vgprs
+= 1;
7252 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7253 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7254 shader
->info
.num_input_vgprs
+= 1;
7256 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7257 shader
->info
.num_input_vgprs
+= 1;
7258 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7259 shader
->info
.num_input_vgprs
+= 1;
7260 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7261 shader
->info
.num_input_vgprs
+= 1;
7268 * Create, compile and return a shader part (prolog or epilog).
7270 * \param sscreen screen
7271 * \param list list of shader parts of the same category
7272 * \param type shader type
7273 * \param key shader part key
7274 * \param prolog whether the part being requested is a prolog
7275 * \param tm LLVM target machine
7276 * \param debug debug callback
7277 * \param build the callback responsible for building the main function
7278 * \return non-NULL on success
7280 static struct si_shader_part
*
7281 si_get_shader_part(struct si_screen
*sscreen
,
7282 struct si_shader_part
**list
,
7283 enum pipe_shader_type type
,
7285 union si_shader_part_key
*key
,
7286 LLVMTargetMachineRef tm
,
7287 struct pipe_debug_callback
*debug
,
7288 void (*build
)(struct si_shader_context
*,
7289 union si_shader_part_key
*),
7292 struct si_shader_part
*result
;
7294 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
7296 /* Find existing. */
7297 for (result
= *list
; result
; result
= result
->next
) {
7298 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7299 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7304 /* Compile a new one. */
7305 result
= CALLOC_STRUCT(si_shader_part
);
7308 struct si_shader shader
= {};
7309 struct si_shader_context ctx
;
7310 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7312 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7316 case PIPE_SHADER_VERTEX
:
7318 case PIPE_SHADER_TESS_CTRL
:
7320 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7322 case PIPE_SHADER_GEOMETRY
:
7325 case PIPE_SHADER_FRAGMENT
:
7327 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7329 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7332 unreachable("bad shader part");
7338 si_llvm_finalize_module(&ctx
,
7339 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7341 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7342 gallivm
->module
, debug
, ctx
.type
, name
)) {
7348 result
->next
= *list
;
7352 si_llvm_dispose(&ctx
);
7353 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7358 * Build the vertex shader prolog function.
7360 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7361 * All inputs are returned unmodified. The vertex load indices are
7362 * stored after them, which will be used by the API VS for fetching inputs.
7364 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7369 * (VertexID + BaseVertex),
7370 * (InstanceID + StartInstance),
7371 * (InstanceID / 2 + StartInstance)
7373 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7374 union si_shader_part_key
*key
)
7376 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7377 LLVMTypeRef
*params
, *returns
;
7378 LLVMValueRef ret
, func
;
7379 int last_sgpr
, num_params
, num_returns
, i
;
7381 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7382 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7384 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7385 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7386 sizeof(LLVMTypeRef
));
7387 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7388 key
->vs_prolog
.last_input
+ 1) *
7389 sizeof(LLVMTypeRef
));
7393 /* Declare input and output SGPRs. */
7395 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7396 params
[num_params
++] = ctx
->i32
;
7397 returns
[num_returns
++] = ctx
->i32
;
7399 last_sgpr
= num_params
- 1;
7401 /* 4 preloaded VGPRs (outputs must be floats) */
7402 for (i
= 0; i
< 4; i
++) {
7403 params
[num_params
++] = ctx
->i32
;
7404 returns
[num_returns
++] = ctx
->f32
;
7407 /* Vertex load indices. */
7408 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7409 returns
[num_returns
++] = ctx
->f32
;
7411 /* Create the function. */
7412 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7413 num_params
, last_sgpr
);
7414 func
= ctx
->main_fn
;
7416 /* Copy inputs to outputs. This should be no-op, as the registers match,
7417 * but it will prevent the compiler from overwriting them unintentionally.
7419 ret
= ctx
->return_value
;
7420 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7421 LLVMValueRef p
= LLVMGetParam(func
, i
);
7422 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7424 for (i
= num_params
- 4; i
< num_params
; i
++) {
7425 LLVMValueRef p
= LLVMGetParam(func
, i
);
7426 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7427 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7430 /* Compute vertex load indices from instance divisors. */
7431 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7432 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7436 /* InstanceID / Divisor + StartInstance */
7437 index
= get_instance_index_for_fetch(ctx
,
7438 SI_SGPR_START_INSTANCE
,
7441 /* VertexID + BaseVertex */
7442 index
= LLVMBuildAdd(gallivm
->builder
,
7443 LLVMGetParam(func
, ctx
->param_vertex_id
),
7444 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7447 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7448 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7452 si_llvm_build_ret(ctx
, ret
);
7456 * Build the vertex shader epilog function. This is also used by the tessellation
7457 * evaluation shader compiled as VS.
7459 * The input is PrimitiveID.
7461 * If PrimitiveID is required by the pixel shader, export it.
7462 * Otherwise, do nothing.
7464 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7465 union si_shader_part_key
*key
)
7467 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7468 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7469 LLVMTypeRef params
[5];
7472 /* Declare input VGPRs. */
7473 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7474 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7475 assert(num_params
<= ARRAY_SIZE(params
));
7477 for (i
= 0; i
< num_params
; i
++)
7478 params
[i
] = ctx
->f32
;
7480 /* Create the function. */
7481 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7484 if (key
->vs_epilog
.states
.export_prim_id
) {
7485 struct lp_build_context
*base
= &bld_base
->base
;
7486 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
7487 LLVMValueRef args
[9];
7489 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
7490 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
7491 args
[2] = uint
->zero
; /* DONE bit */
7492 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
7493 key
->vs_epilog
.prim_id_param_offset
);
7494 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
7495 args
[5] = LLVMGetParam(ctx
->main_fn
,
7496 VS_EPILOG_PRIMID_LOC
); /* X */
7497 args
[6] = base
->undef
; /* Y */
7498 args
[7] = base
->undef
; /* Z */
7499 args
[8] = base
->undef
; /* W */
7501 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
7502 LLVMVoidTypeInContext(base
->gallivm
->context
),
7506 LLVMBuildRetVoid(gallivm
->builder
);
7510 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7512 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7513 LLVMTargetMachineRef tm
,
7514 struct si_shader
*shader
,
7515 struct pipe_debug_callback
*debug
,
7516 struct si_vs_epilog_bits
*states
)
7518 union si_shader_part_key epilog_key
;
7520 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7522 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7523 PIPE_SHADER_VERTEX
, true,
7524 &epilog_key
, tm
, debug
,
7525 si_build_vs_epilog_function
,
7526 "Vertex Shader Epilog");
7527 return shader
->epilog
!= NULL
;
7531 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7533 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7534 LLVMTargetMachineRef tm
,
7535 struct si_shader
*shader
,
7536 struct pipe_debug_callback
*debug
)
7538 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7539 union si_shader_part_key prolog_key
;
7541 /* Get the prolog. */
7542 si_get_vs_prolog_key(shader
, &prolog_key
);
7544 /* The prolog is a no-op if there are no inputs. */
7545 if (info
->num_inputs
) {
7547 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7548 PIPE_SHADER_VERTEX
, true,
7549 &prolog_key
, tm
, debug
,
7550 si_build_vs_prolog_function
,
7551 "Vertex Shader Prolog");
7552 if (!shader
->prolog
)
7556 /* Get the epilog. */
7557 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
7558 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7559 &shader
->key
.part
.vs
.epilog
))
7566 * Select and compile (or reuse) TES parts (epilog).
7568 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7569 LLVMTargetMachineRef tm
,
7570 struct si_shader
*shader
,
7571 struct pipe_debug_callback
*debug
)
7573 if (shader
->key
.as_es
)
7576 /* TES compiled as VS. */
7577 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7578 &shader
->key
.part
.tes
.epilog
);
7582 * Compile the TCS epilog function. This writes tesselation factors to memory
7583 * based on the output primitive type of the tesselator (determined by TES).
7585 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7586 union si_shader_part_key
*key
)
7588 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7589 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7590 LLVMTypeRef params
[16];
7592 int last_sgpr
, num_params
;
7594 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7595 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
7596 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7597 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7598 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7599 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7600 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
7601 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
7602 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
7603 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
7604 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
7605 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
7606 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7607 num_params
= last_sgpr
+ 1;
7609 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
7610 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
7611 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
7613 /* Create the function. */
7614 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7615 declare_tess_lds(ctx
);
7616 func
= ctx
->main_fn
;
7618 si_write_tess_factors(bld_base
,
7619 LLVMGetParam(func
, last_sgpr
+ 1),
7620 LLVMGetParam(func
, last_sgpr
+ 2),
7621 LLVMGetParam(func
, last_sgpr
+ 3));
7623 LLVMBuildRetVoid(gallivm
->builder
);
7627 * Select and compile (or reuse) TCS parts (epilog).
7629 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7630 LLVMTargetMachineRef tm
,
7631 struct si_shader
*shader
,
7632 struct pipe_debug_callback
*debug
)
7634 union si_shader_part_key epilog_key
;
7636 /* Get the epilog. */
7637 memset(&epilog_key
, 0, sizeof(epilog_key
));
7638 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7640 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7641 PIPE_SHADER_TESS_CTRL
, false,
7642 &epilog_key
, tm
, debug
,
7643 si_build_tcs_epilog_function
,
7644 "Tessellation Control Shader Epilog");
7645 return shader
->epilog
!= NULL
;
7649 * Select and compile (or reuse) GS parts (prolog).
7651 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7652 LLVMTargetMachineRef tm
,
7653 struct si_shader
*shader
,
7654 struct pipe_debug_callback
*debug
)
7656 union si_shader_part_key prolog_key
;
7658 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7661 memset(&prolog_key
, 0, sizeof(prolog_key
));
7662 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7664 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7665 PIPE_SHADER_GEOMETRY
, true,
7666 &prolog_key
, tm
, debug
,
7667 si_build_gs_prolog_function
,
7668 "Geometry Shader Prolog");
7669 return shader
->prolog
!= NULL
;
7673 * Build the pixel shader prolog function. This handles:
7674 * - two-side color selection and interpolation
7675 * - overriding interpolation parameters for the API PS
7676 * - polygon stippling
7678 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7679 * overriden by other states. (e.g. per-sample interpolation)
7680 * Interpolated colors are stored after the preloaded VGPRs.
7682 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7683 union si_shader_part_key
*key
)
7685 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7686 LLVMTypeRef
*params
;
7687 LLVMValueRef ret
, func
;
7688 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
7690 assert(si_need_ps_prolog(key
));
7692 /* Number of inputs + 8 color elements. */
7693 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
7694 key
->ps_prolog
.num_input_vgprs
+ 8) *
7695 sizeof(LLVMTypeRef
));
7697 /* Declare inputs. */
7699 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7700 params
[num_params
++] = ctx
->i32
;
7701 last_sgpr
= num_params
- 1;
7703 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7704 params
[num_params
++] = ctx
->f32
;
7706 /* Declare outputs (same as inputs + add colors if needed) */
7707 num_returns
= num_params
;
7708 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7709 for (i
= 0; i
< num_color_channels
; i
++)
7710 params
[num_returns
++] = ctx
->f32
;
7712 /* Create the function. */
7713 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
7714 num_params
, last_sgpr
);
7715 func
= ctx
->main_fn
;
7717 /* Copy inputs to outputs. This should be no-op, as the registers match,
7718 * but it will prevent the compiler from overwriting them unintentionally.
7720 ret
= ctx
->return_value
;
7721 for (i
= 0; i
< num_params
; i
++) {
7722 LLVMValueRef p
= LLVMGetParam(func
, i
);
7723 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7726 /* Polygon stippling. */
7727 if (key
->ps_prolog
.states
.poly_stipple
) {
7728 /* POS_FIXED_PT is always last. */
7729 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7730 key
->ps_prolog
.num_input_vgprs
- 1;
7731 LLVMValueRef ptr
[2], list
;
7733 /* Get the pointer to rw buffers. */
7734 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
7735 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
7736 list
= lp_build_gather_values(gallivm
, ptr
, 2);
7737 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
7738 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
7739 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
7741 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7744 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7745 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7746 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7747 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7749 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7750 * The hw doesn't compute CENTROID if the whole wave only
7751 * contains fully-covered quads.
7753 * PRIM_MASK is after user SGPRs.
7755 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7756 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
7757 LLVMConstInt(ctx
->i32
, 31, 0), "");
7758 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
7761 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7762 /* Read PERSP_CENTER. */
7763 for (i
= 0; i
< 2; i
++)
7764 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7765 /* Read PERSP_CENTROID. */
7766 for (i
= 0; i
< 2; i
++)
7767 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7768 /* Select PERSP_CENTROID. */
7769 for (i
= 0; i
< 2; i
++) {
7770 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7771 center
[i
], centroid
[i
], "");
7772 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7773 tmp
, base
+ 4 + i
, "");
7776 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7777 /* Read LINEAR_CENTER. */
7778 for (i
= 0; i
< 2; i
++)
7779 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7780 /* Read LINEAR_CENTROID. */
7781 for (i
= 0; i
< 2; i
++)
7782 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7783 /* Select LINEAR_CENTROID. */
7784 for (i
= 0; i
< 2; i
++) {
7785 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7786 center
[i
], centroid
[i
], "");
7787 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7788 tmp
, base
+ 10 + i
, "");
7793 /* Force per-sample interpolation. */
7794 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7795 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7796 LLVMValueRef persp_sample
[2];
7798 /* Read PERSP_SAMPLE. */
7799 for (i
= 0; i
< 2; i
++)
7800 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7801 /* Overwrite PERSP_CENTER. */
7802 for (i
= 0; i
< 2; i
++)
7803 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7804 persp_sample
[i
], base
+ 2 + i
, "");
7805 /* Overwrite PERSP_CENTROID. */
7806 for (i
= 0; i
< 2; i
++)
7807 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7808 persp_sample
[i
], base
+ 4 + i
, "");
7810 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7811 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7812 LLVMValueRef linear_sample
[2];
7814 /* Read LINEAR_SAMPLE. */
7815 for (i
= 0; i
< 2; i
++)
7816 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7817 /* Overwrite LINEAR_CENTER. */
7818 for (i
= 0; i
< 2; i
++)
7819 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7820 linear_sample
[i
], base
+ 8 + i
, "");
7821 /* Overwrite LINEAR_CENTROID. */
7822 for (i
= 0; i
< 2; i
++)
7823 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7824 linear_sample
[i
], base
+ 10 + i
, "");
7827 /* Force center interpolation. */
7828 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7829 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7830 LLVMValueRef persp_center
[2];
7832 /* Read PERSP_CENTER. */
7833 for (i
= 0; i
< 2; i
++)
7834 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7835 /* Overwrite PERSP_SAMPLE. */
7836 for (i
= 0; i
< 2; i
++)
7837 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7838 persp_center
[i
], base
+ i
, "");
7839 /* Overwrite PERSP_CENTROID. */
7840 for (i
= 0; i
< 2; i
++)
7841 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7842 persp_center
[i
], base
+ 4 + i
, "");
7844 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7845 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7846 LLVMValueRef linear_center
[2];
7848 /* Read LINEAR_CENTER. */
7849 for (i
= 0; i
< 2; i
++)
7850 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7851 /* Overwrite LINEAR_SAMPLE. */
7852 for (i
= 0; i
< 2; i
++)
7853 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7854 linear_center
[i
], base
+ 6 + i
, "");
7855 /* Overwrite LINEAR_CENTROID. */
7856 for (i
= 0; i
< 2; i
++)
7857 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7858 linear_center
[i
], base
+ 10 + i
, "");
7861 /* Interpolate colors. */
7862 for (i
= 0; i
< 2; i
++) {
7863 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7864 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7865 key
->ps_prolog
.face_vgpr_index
;
7866 LLVMValueRef interp
[2], color
[4];
7867 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7872 /* If the interpolation qualifier is not CONSTANT (-1). */
7873 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7874 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7875 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7877 /* Get the (i,j) updated by bc_optimize handling. */
7878 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7880 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7881 interp_vgpr
+ 1, "");
7882 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
7883 interp_ij
= LLVMBuildBitCast(gallivm
->builder
, interp_ij
,
7887 /* Use the absolute location of the input. */
7888 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7890 if (key
->ps_prolog
.states
.color_two_side
) {
7891 face
= LLVMGetParam(func
, face_vgpr
);
7892 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
7895 interp_fs_input(ctx
,
7896 key
->ps_prolog
.color_attr_index
[i
],
7897 TGSI_SEMANTIC_COLOR
, i
,
7898 key
->ps_prolog
.num_interp_inputs
,
7899 key
->ps_prolog
.colors_read
, interp_ij
,
7900 prim_mask
, face
, color
);
7903 unsigned chan
= u_bit_scan(&writemask
);
7904 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
7909 /* Tell LLVM to insert WQM instruction sequence when needed. */
7910 if (key
->ps_prolog
.wqm
) {
7911 LLVMAddTargetDependentFunctionAttr(func
,
7912 "amdgpu-ps-wqm-outputs", "");
7915 si_llvm_build_ret(ctx
, ret
);
7919 * Build the pixel shader epilog function. This handles everything that must be
7920 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7922 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7923 union si_shader_part_key
*key
)
7925 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7926 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7927 LLVMTypeRef params
[16+8*4+3];
7928 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7929 int last_sgpr
, num_params
, i
;
7930 struct si_ps_exports exp
= {};
7932 /* Declare input SGPRs. */
7933 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
7934 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7935 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7936 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7937 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7938 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
7939 last_sgpr
= SI_PARAM_ALPHA_REF
;
7941 /* Declare input VGPRs. */
7942 num_params
= (last_sgpr
+ 1) +
7943 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7944 key
->ps_epilog
.writes_z
+
7945 key
->ps_epilog
.writes_stencil
+
7946 key
->ps_epilog
.writes_samplemask
;
7948 num_params
= MAX2(num_params
,
7949 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7951 assert(num_params
<= ARRAY_SIZE(params
));
7953 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
7954 params
[i
] = ctx
->f32
;
7956 /* Create the function. */
7957 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7958 /* Disable elimination of unused inputs. */
7959 si_llvm_add_attribute(ctx
->main_fn
,
7960 "InitialPSInputAddr", 0xffffff);
7962 /* Process colors. */
7963 unsigned vgpr
= last_sgpr
+ 1;
7964 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7965 int last_color_export
= -1;
7967 /* Find the last color export. */
7968 if (!key
->ps_epilog
.writes_z
&&
7969 !key
->ps_epilog
.writes_stencil
&&
7970 !key
->ps_epilog
.writes_samplemask
) {
7971 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7973 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7974 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7975 /* Just set this if any of the colorbuffers are enabled. */
7977 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7978 last_color_export
= 0;
7980 for (i
= 0; i
< 8; i
++)
7981 if (colors_written
& (1 << i
) &&
7982 (spi_format
>> (i
* 4)) & 0xf)
7983 last_color_export
= i
;
7987 while (colors_written
) {
7988 LLVMValueRef color
[4];
7989 int mrt
= u_bit_scan(&colors_written
);
7991 for (i
= 0; i
< 4; i
++)
7992 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7994 si_export_mrt_color(bld_base
, color
, mrt
,
7996 mrt
== last_color_export
, &exp
);
7999 /* Process depth, stencil, samplemask. */
8000 if (key
->ps_epilog
.writes_z
)
8001 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8002 if (key
->ps_epilog
.writes_stencil
)
8003 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8004 if (key
->ps_epilog
.writes_samplemask
)
8005 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8007 if (depth
|| stencil
|| samplemask
)
8008 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8009 else if (last_color_export
== -1)
8010 si_export_null(bld_base
);
8013 si_emit_ps_exports(ctx
, &exp
);
8016 LLVMBuildRetVoid(gallivm
->builder
);
8020 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8022 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8023 LLVMTargetMachineRef tm
,
8024 struct si_shader
*shader
,
8025 struct pipe_debug_callback
*debug
)
8027 union si_shader_part_key prolog_key
;
8028 union si_shader_part_key epilog_key
;
8030 /* Get the prolog. */
8031 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8033 /* The prolog is a no-op if these aren't set. */
8034 if (si_need_ps_prolog(&prolog_key
)) {
8036 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8037 PIPE_SHADER_FRAGMENT
, true,
8038 &prolog_key
, tm
, debug
,
8039 si_build_ps_prolog_function
,
8040 "Fragment Shader Prolog");
8041 if (!shader
->prolog
)
8045 /* Get the epilog. */
8046 si_get_ps_epilog_key(shader
, &epilog_key
);
8049 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8050 PIPE_SHADER_FRAGMENT
, false,
8051 &epilog_key
, tm
, debug
,
8052 si_build_ps_epilog_function
,
8053 "Fragment Shader Epilog");
8054 if (!shader
->epilog
)
8057 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8058 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8059 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8060 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8063 /* Set up the enable bits for per-sample shading if needed. */
8064 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8065 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8066 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8067 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8068 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8069 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8071 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8072 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8073 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8074 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8075 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8076 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8078 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8079 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8080 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8081 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8082 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8083 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8085 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8086 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8087 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8088 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8089 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8090 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8093 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8094 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8095 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8096 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8097 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8100 /* At least one pair of interpolation weights must be enabled. */
8101 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8102 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8103 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8106 /* The sample mask input is always enabled, because the API shader always
8107 * passes it through to the epilog. Disable it here if it's unused.
8109 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8110 !shader
->selector
->info
.reads_samplemask
)
8111 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8116 static void si_fix_num_sgprs(struct si_shader
*shader
)
8118 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8120 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8123 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8124 struct si_shader
*shader
,
8125 struct pipe_debug_callback
*debug
)
8127 struct si_shader_selector
*sel
= shader
->selector
;
8128 struct si_shader
*mainp
= sel
->main_shader_part
;
8131 /* LS, ES, VS are compiled on demand if the main part hasn't been
8132 * compiled for that stage.
8134 * Vertex shaders are compiled on demand when a vertex fetch
8135 * workaround must be applied.
8138 shader
->key
.as_es
!= mainp
->key
.as_es
||
8139 shader
->key
.as_ls
!= mainp
->key
.as_ls
||
8140 (sel
->type
== PIPE_SHADER_VERTEX
&&
8141 shader
->key
.mono
.vs
.fix_fetch
) ||
8142 (sel
->type
== PIPE_SHADER_TESS_CTRL
&&
8143 shader
->key
.mono
.tcs
.inputs_to_copy
) ||
8144 sel
->type
== PIPE_SHADER_COMPUTE
) {
8145 /* Monolithic shader (compiled as a whole, has many variants,
8146 * may take a long time to compile).
8148 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8152 /* The shader consists of 2-3 parts:
8154 * - the middle part is the user shader, it has 1 variant only
8155 * and it was compiled during the creation of the shader
8157 * - the prolog part is inserted at the beginning
8158 * - the epilog part is inserted at the end
8160 * The prolog and epilog have many (but simple) variants.
8163 /* Copy the compiled TGSI shader data over. */
8164 shader
->is_binary_shared
= true;
8165 shader
->binary
= mainp
->binary
;
8166 shader
->config
= mainp
->config
;
8167 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8168 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8169 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8170 memcpy(shader
->info
.vs_output_param_offset
,
8171 mainp
->info
.vs_output_param_offset
,
8172 sizeof(mainp
->info
.vs_output_param_offset
));
8173 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8174 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8175 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8177 /* Select prologs and/or epilogs. */
8178 switch (sel
->type
) {
8179 case PIPE_SHADER_VERTEX
:
8180 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8183 case PIPE_SHADER_TESS_CTRL
:
8184 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8187 case PIPE_SHADER_TESS_EVAL
:
8188 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8191 case PIPE_SHADER_GEOMETRY
:
8192 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8195 case PIPE_SHADER_FRAGMENT
:
8196 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8199 /* Make sure we have at least as many VGPRs as there
8200 * are allocated inputs.
8202 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8203 shader
->info
.num_input_vgprs
);
8207 /* Update SGPR and VGPR counts. */
8208 if (shader
->prolog
) {
8209 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8210 shader
->prolog
->config
.num_sgprs
);
8211 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8212 shader
->prolog
->config
.num_vgprs
);
8214 if (shader
->epilog
) {
8215 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8216 shader
->epilog
->config
.num_sgprs
);
8217 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8218 shader
->epilog
->config
.num_vgprs
);
8222 si_fix_num_sgprs(shader
);
8223 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8227 r
= si_shader_binary_upload(sscreen
, shader
);
8229 fprintf(stderr
, "LLVM failed to upload shader\n");
8236 void si_shader_destroy(struct si_shader
*shader
)
8238 if (shader
->scratch_bo
)
8239 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8241 r600_resource_reference(&shader
->bo
, NULL
);
8243 if (!shader
->is_binary_shared
)
8244 radeon_shader_binary_clean(&shader
->binary
);
8246 free(shader
->shader_log
);