2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "ac_shader_util.h"
41 #include "si_shader_internal.h"
45 #include "compiler/nir/nir.h"
47 static const char *scratch_rsrc_dword0_symbol
=
48 "SCRATCH_RSRC_DWORD0";
50 static const char *scratch_rsrc_dword1_symbol
=
51 "SCRATCH_RSRC_DWORD1";
53 struct si_shader_output_values
55 LLVMValueRef values
[4];
56 unsigned semantic_name
;
57 unsigned semantic_index
;
58 ubyte vertex_stream
[4];
62 * Used to collect types and other info about arguments of the LLVM function
63 * before the function is created.
65 struct si_function_info
{
66 LLVMTypeRef types
[100];
67 LLVMValueRef
*assign
[100];
68 unsigned num_sgpr_params
;
77 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
78 struct si_screen
*sscreen
,
79 LLVMTargetMachineRef tm
);
81 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
82 struct lp_build_tgsi_context
*bld_base
,
83 struct lp_build_emit_data
*emit_data
);
85 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
88 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
89 union si_shader_part_key
*key
);
90 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
91 union si_shader_part_key
*key
);
92 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
93 union si_shader_part_key
*key
);
94 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
97 /* Ideally pass the sample mask input to the PS epilog as v14, which
98 * is its usual location, so that the shader doesn't have to add v_mov.
100 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
103 CONST_ADDR_SPACE
= 2,
104 LOCAL_ADDR_SPACE
= 3,
107 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
110 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
116 static bool is_merged_shader(struct si_shader
*shader
)
118 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
121 return shader
->key
.as_ls
||
123 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
124 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
127 static void si_init_function_info(struct si_function_info
*fninfo
)
129 fninfo
->num_params
= 0;
130 fninfo
->num_sgpr_params
= 0;
133 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
134 enum si_arg_regfile regfile
, LLVMTypeRef type
,
135 LLVMValueRef
*assign
)
137 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
139 unsigned idx
= fninfo
->num_params
++;
140 assert(idx
< ARRAY_SIZE(fninfo
->types
));
142 if (regfile
== ARG_SGPR
)
143 fninfo
->num_sgpr_params
= fninfo
->num_params
;
145 fninfo
->types
[idx
] = type
;
146 fninfo
->assign
[idx
] = assign
;
150 static unsigned add_arg(struct si_function_info
*fninfo
,
151 enum si_arg_regfile regfile
, LLVMTypeRef type
)
153 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
156 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
157 enum si_arg_regfile regfile
, LLVMTypeRef type
,
158 LLVMValueRef
*assign
, unsigned idx
)
160 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
161 assert(actual
== idx
);
164 static void add_arg_checked(struct si_function_info
*fninfo
,
165 enum si_arg_regfile regfile
, LLVMTypeRef type
,
168 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
172 * Returns a unique index for a per-patch semantic name and index. The index
173 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
176 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
178 switch (semantic_name
) {
179 case TGSI_SEMANTIC_TESSOUTER
:
181 case TGSI_SEMANTIC_TESSINNER
:
183 case TGSI_SEMANTIC_PATCH
:
188 assert(!"invalid semantic name");
194 * Returns a unique index for a semantic name and index. The index must be
195 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
198 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
200 switch (semantic_name
) {
201 case TGSI_SEMANTIC_POSITION
:
203 case TGSI_SEMANTIC_GENERIC
:
204 /* Since some shader stages use the the highest used IO index
205 * to determine the size to allocate for inputs/outputs
206 * (in LDS, tess and GS rings). GENERIC should be placed right
207 * after POSITION to make that size as small as possible.
209 if (index
< SI_MAX_IO_GENERIC
)
212 assert(!"invalid generic index");
214 case TGSI_SEMANTIC_PSIZE
:
215 return SI_MAX_IO_GENERIC
+ 1;
216 case TGSI_SEMANTIC_CLIPDIST
:
218 return SI_MAX_IO_GENERIC
+ 2 + index
;
219 case TGSI_SEMANTIC_FOG
:
220 return SI_MAX_IO_GENERIC
+ 4;
221 case TGSI_SEMANTIC_LAYER
:
222 return SI_MAX_IO_GENERIC
+ 5;
223 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
224 return SI_MAX_IO_GENERIC
+ 6;
225 case TGSI_SEMANTIC_PRIMID
:
226 return SI_MAX_IO_GENERIC
+ 7;
227 case TGSI_SEMANTIC_COLOR
: /* these alias */
228 case TGSI_SEMANTIC_BCOLOR
:
230 return SI_MAX_IO_GENERIC
+ 8 + index
;
231 case TGSI_SEMANTIC_TEXCOORD
:
233 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
234 return SI_MAX_IO_GENERIC
+ 10 + index
;
236 assert(!"invalid semantic name");
242 * Get the value of a shader input parameter and extract a bitfield.
244 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
245 unsigned param
, unsigned rshift
,
248 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
251 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
252 value
= ac_to_integer(&ctx
->ac
, value
);
255 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
256 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
258 if (rshift
+ bitwidth
< 32) {
259 unsigned mask
= (1 << bitwidth
) - 1;
260 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
261 LLVMConstInt(ctx
->i32
, mask
, 0), "");
267 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
270 case PIPE_SHADER_TESS_CTRL
:
271 return unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 0, 8);
273 case PIPE_SHADER_TESS_EVAL
:
274 return LLVMGetParam(ctx
->main_fn
,
275 ctx
->param_tes_rel_patch_id
);
283 /* Tessellation shaders pass outputs to the next shader using LDS.
285 * LS outputs = TCS inputs
286 * TCS outputs = TES inputs
289 * - TCS inputs for patch 0
290 * - TCS inputs for patch 1
291 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
293 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
294 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
295 * - TCS outputs for patch 1
296 * - Per-patch TCS outputs for patch 1
297 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
298 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
301 * All three shaders VS(LS), TCS, TES share the same LDS space.
305 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
307 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
310 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
312 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
314 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
315 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
317 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
320 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
322 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
324 return LLVMConstInt(ctx
->i32
, stride
, 0);
327 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
329 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
330 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
332 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
333 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
334 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
335 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
336 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
337 num_patch_outputs
* 4;
338 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
342 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
344 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
346 ctx
->param_tcs_out_lds_offsets
,
352 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
354 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
356 ctx
->param_tcs_out_lds_offsets
,
362 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
364 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
365 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
367 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
371 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
373 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
374 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
375 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
377 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
378 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
384 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
386 LLVMValueRef patch0_patch_data_offset
=
387 get_tcs_out_patch0_patch_data_offset(ctx
);
388 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
389 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
391 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
392 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
397 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
399 unsigned tcs_out_vertices
=
400 ctx
->shader
->selector
?
401 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
403 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
404 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
405 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
407 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
410 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
415 case PIPE_SHADER_VERTEX
:
416 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
417 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
419 case PIPE_SHADER_TESS_CTRL
:
420 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
421 ctx
->shader
->is_monolithic
) {
422 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
423 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
425 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
433 static LLVMValueRef
get_instance_index_for_fetch(
434 struct si_shader_context
*ctx
,
435 unsigned param_start_instance
, LLVMValueRef divisor
)
437 LLVMValueRef result
= ctx
->abi
.instance_id
;
439 /* The division must be done before START_INSTANCE is added. */
440 if (divisor
!= ctx
->i32_1
)
441 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
443 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
444 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
447 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
449 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
451 unsigned double_index
)
453 LLVMBuilderRef builder
= ctx
->ac
.builder
;
454 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
455 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
456 LLVMVectorType(f64
, 2), "");
457 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
458 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
459 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
462 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
463 LLVMValueRef i32
, unsigned index
)
468 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
469 LLVMConstInt(ctx
->i32
, 16, 0), "");
471 return LLVMBuildSExt(ctx
->ac
.builder
,
472 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
477 void si_llvm_load_input_vs(
478 struct si_shader_context
*ctx
,
479 unsigned input_index
,
482 unsigned vs_blit_property
=
483 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
485 if (vs_blit_property
) {
486 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
487 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
488 LLVMIntULE
, vertex_id
,
490 /* Use LLVMIntNE, because we have 3 vertices and only
491 * the middle one should use y2.
493 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
494 LLVMIntNE
, vertex_id
,
497 if (input_index
== 0) {
499 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
500 ctx
->param_vs_blit_inputs
);
501 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
502 ctx
->param_vs_blit_inputs
+ 1);
504 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
505 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
506 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
507 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
509 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
511 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
514 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
515 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
516 out
[2] = LLVMGetParam(ctx
->main_fn
,
517 ctx
->param_vs_blit_inputs
+ 2);
518 out
[3] = ctx
->ac
.f32_1
;
522 /* Color or texture coordinates: */
523 assert(input_index
== 1);
525 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
526 for (int i
= 0; i
< 4; i
++) {
527 out
[i
] = LLVMGetParam(ctx
->main_fn
,
528 ctx
->param_vs_blit_inputs
+ 3 + i
);
531 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
532 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
533 ctx
->param_vs_blit_inputs
+ 3);
534 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
535 ctx
->param_vs_blit_inputs
+ 4);
536 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
537 ctx
->param_vs_blit_inputs
+ 5);
538 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
539 ctx
->param_vs_blit_inputs
+ 6);
541 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
543 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
545 out
[2] = LLVMGetParam(ctx
->main_fn
,
546 ctx
->param_vs_blit_inputs
+ 7);
547 out
[3] = LLVMGetParam(ctx
->main_fn
,
548 ctx
->param_vs_blit_inputs
+ 8);
555 unsigned num_fetches
;
556 unsigned fetch_stride
;
558 LLVMValueRef t_list_ptr
;
559 LLVMValueRef t_offset
;
561 LLVMValueRef vertex_index
;
562 LLVMValueRef input
[3];
564 /* Load the T list */
565 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
567 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
569 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
571 vertex_index
= LLVMGetParam(ctx
->main_fn
,
572 ctx
->param_vertex_index0
+
575 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
577 /* Do multiple loads for special formats. */
579 case SI_FIX_FETCH_RGB_64_FLOAT
:
580 num_fetches
= 3; /* 3 2-dword loads */
583 case SI_FIX_FETCH_RGBA_64_FLOAT
:
584 num_fetches
= 2; /* 2 4-dword loads */
587 case SI_FIX_FETCH_RGB_8
:
588 case SI_FIX_FETCH_RGB_8_INT
:
592 case SI_FIX_FETCH_RGB_16
:
593 case SI_FIX_FETCH_RGB_16_INT
:
602 for (unsigned i
= 0; i
< num_fetches
; i
++) {
603 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
605 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
606 vertex_index
, voffset
,
610 /* Break up the vec4 into individual components */
611 for (chan
= 0; chan
< 4; chan
++) {
612 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
613 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
614 input
[0], llvm_chan
, "");
618 case SI_FIX_FETCH_A2_SNORM
:
619 case SI_FIX_FETCH_A2_SSCALED
:
620 case SI_FIX_FETCH_A2_SINT
: {
621 /* The hardware returns an unsigned value; convert it to a
624 LLVMValueRef tmp
= out
[3];
625 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
627 /* First, recover the sign-extended signed integer value. */
628 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
629 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
631 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
633 /* For the integer-like cases, do a natural sign extension.
635 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
636 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
639 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
640 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
641 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
642 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
644 /* Convert back to the right type. */
645 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
647 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
648 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
649 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
650 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
651 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
652 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
658 case SI_FIX_FETCH_RGBA_32_UNORM
:
659 case SI_FIX_FETCH_RGBX_32_UNORM
:
660 for (chan
= 0; chan
< 4; chan
++) {
661 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
662 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
663 out
[chan
], ctx
->f32
, "");
664 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
665 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
667 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
668 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
669 out
[3] = LLVMConstReal(ctx
->f32
, 1);
671 case SI_FIX_FETCH_RGBA_32_SNORM
:
672 case SI_FIX_FETCH_RGBX_32_SNORM
:
673 case SI_FIX_FETCH_RGBA_32_FIXED
:
674 case SI_FIX_FETCH_RGBX_32_FIXED
: {
676 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
677 scale
= 1.0 / 0x10000;
679 scale
= 1.0 / INT_MAX
;
681 for (chan
= 0; chan
< 4; chan
++) {
682 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
683 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
684 out
[chan
], ctx
->f32
, "");
685 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
686 LLVMConstReal(ctx
->f32
, scale
), "");
688 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
689 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
690 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
691 out
[3] = LLVMConstReal(ctx
->f32
, 1);
694 case SI_FIX_FETCH_RGBA_32_USCALED
:
695 for (chan
= 0; chan
< 4; chan
++) {
696 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
697 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
698 out
[chan
], ctx
->f32
, "");
701 case SI_FIX_FETCH_RGBA_32_SSCALED
:
702 for (chan
= 0; chan
< 4; chan
++) {
703 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
704 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
705 out
[chan
], ctx
->f32
, "");
708 case SI_FIX_FETCH_RG_64_FLOAT
:
709 for (chan
= 0; chan
< 2; chan
++)
710 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
712 out
[2] = LLVMConstReal(ctx
->f32
, 0);
713 out
[3] = LLVMConstReal(ctx
->f32
, 1);
715 case SI_FIX_FETCH_RGB_64_FLOAT
:
716 for (chan
= 0; chan
< 3; chan
++)
717 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
719 out
[3] = LLVMConstReal(ctx
->f32
, 1);
721 case SI_FIX_FETCH_RGBA_64_FLOAT
:
722 for (chan
= 0; chan
< 4; chan
++) {
723 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
727 case SI_FIX_FETCH_RGB_8
:
728 case SI_FIX_FETCH_RGB_8_INT
:
729 case SI_FIX_FETCH_RGB_16
:
730 case SI_FIX_FETCH_RGB_16_INT
:
731 for (chan
= 0; chan
< 3; chan
++) {
732 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
736 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
737 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
738 out
[3] = LLVMConstReal(ctx
->f32
, 1);
740 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
746 static void declare_input_vs(
747 struct si_shader_context
*ctx
,
748 unsigned input_index
,
749 const struct tgsi_full_declaration
*decl
,
752 si_llvm_load_input_vs(ctx
, input_index
, out
);
755 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
762 case PIPE_SHADER_VERTEX
:
763 return LLVMGetParam(ctx
->main_fn
,
764 ctx
->param_vs_prim_id
);
765 case PIPE_SHADER_TESS_CTRL
:
766 return LLVMGetParam(ctx
->main_fn
,
767 ctx
->param_tcs_patch_id
);
768 case PIPE_SHADER_TESS_EVAL
:
769 return LLVMGetParam(ctx
->main_fn
,
770 ctx
->param_tes_patch_id
);
771 case PIPE_SHADER_GEOMETRY
:
772 return ctx
->abi
.gs_prim_id
;
780 * Return the value of tgsi_ind_register for indexing.
781 * This is the indirect index with the constant offset added to it.
783 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
784 const struct tgsi_ind_register
*ind
,
790 if (ind
->File
== TGSI_FILE_ADDRESS
) {
791 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
792 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
794 struct tgsi_full_src_register src
= {};
796 src
.Register
.File
= ind
->File
;
797 src
.Register
.Index
= ind
->Index
;
799 /* Set the second index to 0 for constants. */
800 if (ind
->File
== TGSI_FILE_CONSTANT
)
801 src
.Register
.Dimension
= 1;
803 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
806 result
= ac_to_integer(&ctx
->ac
, result
);
810 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
811 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
812 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
813 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
818 * Like si_get_indirect_index, but restricts the return value to a (possibly
819 * undefined) value inside [0..num).
821 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
822 const struct tgsi_ind_register
*ind
,
823 int rel_index
, unsigned num
)
825 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
827 return si_llvm_bound_index(ctx
, result
, num
);
832 * Calculate a dword address given an input or output register and a stride.
834 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
835 const struct tgsi_full_dst_register
*dst
,
836 const struct tgsi_full_src_register
*src
,
837 LLVMValueRef vertex_dw_stride
,
838 LLVMValueRef base_addr
)
840 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
841 ubyte
*name
, *index
, *array_first
;
843 struct tgsi_full_dst_register reg
;
845 /* Set the register description. The address computation is the same
846 * for sources and destinations. */
848 reg
.Register
.File
= src
->Register
.File
;
849 reg
.Register
.Index
= src
->Register
.Index
;
850 reg
.Register
.Indirect
= src
->Register
.Indirect
;
851 reg
.Register
.Dimension
= src
->Register
.Dimension
;
852 reg
.Indirect
= src
->Indirect
;
853 reg
.Dimension
= src
->Dimension
;
854 reg
.DimIndirect
= src
->DimIndirect
;
858 /* If the register is 2-dimensional (e.g. an array of vertices
859 * in a primitive), calculate the base address of the vertex. */
860 if (reg
.Register
.Dimension
) {
863 if (reg
.Dimension
.Indirect
)
864 index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
865 1, reg
.Dimension
.Index
);
867 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
869 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
870 LLVMBuildMul(ctx
->ac
.builder
, index
,
871 vertex_dw_stride
, ""), "");
874 /* Get information about the register. */
875 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
876 name
= info
->input_semantic_name
;
877 index
= info
->input_semantic_index
;
878 array_first
= info
->input_array_first
;
879 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
880 name
= info
->output_semantic_name
;
881 index
= info
->output_semantic_index
;
882 array_first
= info
->output_array_first
;
888 if (reg
.Register
.Indirect
) {
889 /* Add the relative address of the element. */
890 LLVMValueRef ind_index
;
892 if (reg
.Indirect
.ArrayID
)
893 first
= array_first
[reg
.Indirect
.ArrayID
];
895 first
= reg
.Register
.Index
;
897 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
898 1, reg
.Register
.Index
- first
);
900 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
901 LLVMBuildMul(ctx
->ac
.builder
, ind_index
,
902 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
904 param
= reg
.Register
.Dimension
?
905 si_shader_io_get_unique_index(name
[first
], index
[first
]) :
906 si_shader_io_get_unique_index_patch(name
[first
], index
[first
]);
908 param
= reg
.Register
.Dimension
?
909 si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
910 index
[reg
.Register
.Index
]) :
911 si_shader_io_get_unique_index_patch(name
[reg
.Register
.Index
],
912 index
[reg
.Register
.Index
]);
915 /* Add the base address of the element. */
916 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
917 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
920 /* The offchip buffer layout for TCS->TES is
922 * - attribute 0 of patch 0 vertex 0
923 * - attribute 0 of patch 0 vertex 1
924 * - attribute 0 of patch 0 vertex 2
926 * - attribute 0 of patch 1 vertex 0
927 * - attribute 0 of patch 1 vertex 1
929 * - attribute 1 of patch 0 vertex 0
930 * - attribute 1 of patch 0 vertex 1
932 * - per patch attribute 0 of patch 0
933 * - per patch attribute 0 of patch 1
936 * Note that every attribute has 4 components.
938 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
939 LLVMValueRef rel_patch_id
,
940 LLVMValueRef vertex_index
,
941 LLVMValueRef param_index
)
943 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
944 LLVMValueRef param_stride
, constant16
;
946 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
947 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
948 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
951 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
953 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
954 vertices_per_patch
, "");
956 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
959 param_stride
= total_vertices
;
961 base_addr
= rel_patch_id
;
962 param_stride
= num_patches
;
965 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
966 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
967 param_stride
, ""), "");
969 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
972 LLVMValueRef patch_data_offset
=
973 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
975 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
976 patch_data_offset
, "");
981 /* This is a generic helper that can be shared by the NIR and TGSI backends */
982 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
983 struct si_shader_context
*ctx
,
984 LLVMValueRef vertex_index
,
985 LLVMValueRef param_index
,
991 unsigned param_index_base
;
993 param_index_base
= is_patch
?
994 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
995 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]);
998 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
999 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1002 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1005 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1006 vertex_index
, param_index
);
1009 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1010 struct si_shader_context
*ctx
,
1011 const struct tgsi_full_dst_register
*dst
,
1012 const struct tgsi_full_src_register
*src
)
1014 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1015 ubyte
*name
, *index
, *array_first
;
1016 struct tgsi_full_src_register reg
;
1017 LLVMValueRef vertex_index
= NULL
;
1018 LLVMValueRef param_index
= NULL
;
1019 unsigned param_base
;
1021 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1023 if (reg
.Register
.Dimension
) {
1025 if (reg
.Dimension
.Indirect
)
1026 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1027 1, reg
.Dimension
.Index
);
1029 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1032 /* Get information about the register. */
1033 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1034 name
= info
->input_semantic_name
;
1035 index
= info
->input_semantic_index
;
1036 array_first
= info
->input_array_first
;
1037 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1038 name
= info
->output_semantic_name
;
1039 index
= info
->output_semantic_index
;
1040 array_first
= info
->output_array_first
;
1046 if (reg
.Register
.Indirect
) {
1047 if (reg
.Indirect
.ArrayID
)
1048 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1050 param_base
= reg
.Register
.Index
;
1052 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1053 1, reg
.Register
.Index
- param_base
);
1056 param_base
= reg
.Register
.Index
;
1059 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1060 param_index
, param_base
,
1061 name
, index
, !reg
.Register
.Dimension
);
1064 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1065 LLVMTypeRef type
, unsigned swizzle
,
1066 LLVMValueRef buffer
, LLVMValueRef offset
,
1067 LLVMValueRef base
, bool can_speculate
)
1069 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1070 LLVMValueRef value
, value2
;
1071 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1073 if (swizzle
== ~0) {
1074 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1075 0, 1, 0, can_speculate
, false);
1077 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1080 if (!llvm_type_is_64bit(ctx
, type
)) {
1081 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1082 0, 1, 0, can_speculate
, false);
1084 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1085 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1086 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1089 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1090 swizzle
* 4, 1, 0, can_speculate
, false);
1092 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1093 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1095 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1101 * \param type output value type
1102 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1103 * \param dw_addr address in dwords
1105 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1106 LLVMTypeRef type
, unsigned swizzle
,
1107 LLVMValueRef dw_addr
)
1109 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1112 if (swizzle
== ~0) {
1113 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1115 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1116 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1118 return lp_build_gather_values(&ctx
->gallivm
, values
,
1122 /* Split 64-bit loads. */
1123 if (llvm_type_is_64bit(ctx
, type
)) {
1124 LLVMValueRef lo
, hi
;
1126 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1127 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1128 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1131 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1132 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1134 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1136 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1142 * \param swizzle offset (typically 0..3)
1143 * \param dw_addr address in dwords
1144 * \param value value to store
1146 static void lds_store(struct si_shader_context
*ctx
,
1147 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1150 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1151 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1153 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1156 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
1159 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1161 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1162 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
1163 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1165 uint64_t desc2
= 0xffffffff;
1166 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1167 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1168 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1169 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1170 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1171 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1172 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1174 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1175 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1176 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1177 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1180 static LLVMValueRef
fetch_input_tcs(
1181 struct lp_build_tgsi_context
*bld_base
,
1182 const struct tgsi_full_src_register
*reg
,
1183 enum tgsi_opcode_type type
, unsigned swizzle
)
1185 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1186 LLVMValueRef dw_addr
, stride
;
1188 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1189 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1190 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1192 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1195 static LLVMValueRef
fetch_output_tcs(
1196 struct lp_build_tgsi_context
*bld_base
,
1197 const struct tgsi_full_src_register
*reg
,
1198 enum tgsi_opcode_type type
, unsigned swizzle
)
1200 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1201 LLVMValueRef dw_addr
, stride
;
1203 if (reg
->Register
.Dimension
) {
1204 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1205 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1206 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1208 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1209 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1212 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1215 static LLVMValueRef
fetch_input_tes(
1216 struct lp_build_tgsi_context
*bld_base
,
1217 const struct tgsi_full_src_register
*reg
,
1218 enum tgsi_opcode_type type
, unsigned swizzle
)
1220 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1221 LLVMValueRef buffer
, base
, addr
;
1223 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1225 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1226 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1228 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1229 buffer
, base
, addr
, true);
1232 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1233 LLVMValueRef vertex_index
,
1234 LLVMValueRef param_index
,
1235 unsigned const_index
,
1237 unsigned driver_location
,
1239 unsigned num_components
,
1243 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1244 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1245 LLVMValueRef buffer
, base
, addr
;
1247 driver_location
= driver_location
/ 4;
1249 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1251 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1254 /* Add the constant index to the indirect index */
1255 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1256 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1258 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1261 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1262 param_index
, driver_location
,
1263 info
->input_semantic_name
,
1264 info
->input_semantic_index
,
1267 /* TODO: This will generate rather ordinary llvm code, although it
1268 * should be easy for the optimiser to fix up. In future we might want
1269 * to refactor buffer_load(), but for now this maximises code sharing
1270 * between the NIR and TGSI backends.
1272 LLVMValueRef value
[4];
1273 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
1274 value
[i
] = buffer_load(&ctx
->bld_base
, ctx
->i32
, i
, buffer
, base
, addr
, true);
1277 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1280 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1281 const struct tgsi_full_instruction
*inst
,
1282 const struct tgsi_opcode_info
*info
,
1284 LLVMValueRef dst
[4])
1286 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1287 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1288 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1289 unsigned chan_index
;
1290 LLVMValueRef dw_addr
, stride
;
1291 LLVMValueRef buffer
, base
, buf_addr
;
1292 LLVMValueRef values
[4];
1293 bool skip_lds_store
;
1294 bool is_tess_factor
= false, is_tess_inner
= false;
1296 /* Only handle per-patch and per-vertex outputs here.
1297 * Vectors will be lowered to scalars and this function will be called again.
1299 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1300 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1301 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1305 if (reg
->Register
.Dimension
) {
1306 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1307 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1308 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1309 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1311 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1312 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1313 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1315 if (!reg
->Register
.Indirect
) {
1316 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1318 /* Always write tess factors into LDS for the TCS epilog. */
1319 if (name
== TGSI_SEMANTIC_TESSINNER
||
1320 name
== TGSI_SEMANTIC_TESSOUTER
) {
1321 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1322 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1323 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1324 is_tess_factor
= true;
1325 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1330 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1332 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1333 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1335 uint32_t writemask
= reg
->Register
.WriteMask
;
1337 chan_index
= u_bit_scan(&writemask
);
1338 LLVMValueRef value
= dst
[chan_index
];
1340 if (inst
->Instruction
.Saturate
)
1341 value
= ac_build_clamp(&ctx
->ac
, value
);
1343 /* Skip LDS stores if there is no LDS read of this output. */
1344 if (!skip_lds_store
)
1345 lds_store(ctx
, chan_index
, dw_addr
, value
);
1347 value
= ac_to_integer(&ctx
->ac
, value
);
1348 values
[chan_index
] = value
;
1350 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1351 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1353 4 * chan_index
, 1, 0, true, false);
1356 /* Write tess factors into VGPRs for the epilog. */
1357 if (is_tess_factor
&&
1358 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1359 if (!is_tess_inner
) {
1360 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1361 ctx
->invoc0_tess_factors
[chan_index
]);
1362 } else if (chan_index
< 2) {
1363 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1364 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1369 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1370 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1372 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1373 base
, 0, 1, 0, true, false);
1377 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1378 unsigned input_index
,
1379 unsigned vtx_offset_param
,
1383 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1384 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1385 struct si_shader
*shader
= ctx
->shader
;
1386 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1387 LLVMValueRef vtx_offset
, soffset
;
1388 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1389 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1390 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1394 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1396 /* GFX9 has the ESGS ring in LDS. */
1397 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1398 unsigned index
= vtx_offset_param
;
1400 switch (index
/ 2) {
1402 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1403 index
% 2 ? 16 : 0, 16);
1406 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1407 index
% 2 ? 16 : 0, 16);
1410 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1411 index
% 2 ? 16 : 0, 16);
1418 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1419 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1420 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1423 /* GFX6: input load from the ESGS ring in memory. */
1424 if (swizzle
== ~0) {
1425 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1427 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1428 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1431 return lp_build_gather_values(&ctx
->gallivm
, values
,
1435 /* Get the vertex offset parameter on GFX6. */
1436 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1438 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1440 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1442 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1443 vtx_offset
, soffset
, 0, 1, 0, true, false);
1444 if (llvm_type_is_64bit(ctx
, type
)) {
1445 LLVMValueRef value2
;
1446 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1448 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1449 ctx
->i32_0
, vtx_offset
, soffset
,
1450 0, 1, 0, true, false);
1451 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1453 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1456 static LLVMValueRef
fetch_input_gs(
1457 struct lp_build_tgsi_context
*bld_base
,
1458 const struct tgsi_full_src_register
*reg
,
1459 enum tgsi_opcode_type type
,
1462 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1463 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1465 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1466 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1467 return get_primitive_id(ctx
, swizzle
);
1469 if (!reg
->Register
.Dimension
)
1472 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1473 reg
->Dimension
.Index
,
1474 tgsi2llvmtype(bld_base
, type
),
1478 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1480 switch (interpolate
) {
1481 case TGSI_INTERPOLATE_CONSTANT
:
1484 case TGSI_INTERPOLATE_LINEAR
:
1485 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1486 return SI_PARAM_LINEAR_SAMPLE
;
1487 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1488 return SI_PARAM_LINEAR_CENTROID
;
1490 return SI_PARAM_LINEAR_CENTER
;
1492 case TGSI_INTERPOLATE_COLOR
:
1493 case TGSI_INTERPOLATE_PERSPECTIVE
:
1494 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1495 return SI_PARAM_PERSP_SAMPLE
;
1496 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1497 return SI_PARAM_PERSP_CENTROID
;
1499 return SI_PARAM_PERSP_CENTER
;
1502 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1507 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1508 unsigned attr_index
, unsigned chan
,
1509 LLVMValueRef prim_mask
,
1510 LLVMValueRef i
, LLVMValueRef j
)
1513 return ac_build_fs_interp(&ctx
->ac
,
1514 LLVMConstInt(ctx
->i32
, chan
, 0),
1515 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1518 return ac_build_fs_interp_mov(&ctx
->ac
,
1519 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1520 LLVMConstInt(ctx
->i32
, chan
, 0),
1521 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1526 * Interpolate a fragment shader input.
1528 * @param ctx context
1529 * @param input_index index of the input in hardware
1530 * @param semantic_name TGSI_SEMANTIC_*
1531 * @param semantic_index semantic index
1532 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1533 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1534 * @param interp_param interpolation weights (i,j)
1535 * @param prim_mask SI_PARAM_PRIM_MASK
1536 * @param face SI_PARAM_FRONT_FACE
1537 * @param result the return value (4 components)
1539 static void interp_fs_input(struct si_shader_context
*ctx
,
1540 unsigned input_index
,
1541 unsigned semantic_name
,
1542 unsigned semantic_index
,
1543 unsigned num_interp_inputs
,
1544 unsigned colors_read_mask
,
1545 LLVMValueRef interp_param
,
1546 LLVMValueRef prim_mask
,
1548 LLVMValueRef result
[4])
1550 LLVMValueRef i
= NULL
, j
= NULL
;
1553 /* fs.constant returns the param from the middle vertex, so it's not
1554 * really useful for flat shading. It's meant to be used for custom
1555 * interpolation (but the intrinsic can't fetch from the other two
1558 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1559 * to do the right thing. The only reason we use fs.constant is that
1560 * fs.interp cannot be used on integers, because they can be equal
1563 * When interp is false we will use fs.constant or for newer llvm,
1564 * amdgcn.interp.mov.
1566 bool interp
= interp_param
!= NULL
;
1569 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1570 LLVMVectorType(ctx
->f32
, 2), "");
1572 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1574 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1578 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1579 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1580 LLVMValueRef is_face_positive
;
1582 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1583 * otherwise it's at offset "num_inputs".
1585 unsigned back_attr_offset
= num_interp_inputs
;
1586 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1587 back_attr_offset
+= 1;
1589 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1590 face
, ctx
->i32_0
, "");
1592 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1593 LLVMValueRef front
, back
;
1595 front
= si_build_fs_interp(ctx
,
1598 back
= si_build_fs_interp(ctx
,
1599 back_attr_offset
, chan
,
1602 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1608 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1609 result
[0] = si_build_fs_interp(ctx
, input_index
,
1610 0, prim_mask
, i
, j
);
1612 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1613 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1615 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1616 result
[chan
] = si_build_fs_interp(ctx
,
1623 void si_llvm_load_input_fs(
1624 struct si_shader_context
*ctx
,
1625 unsigned input_index
,
1626 LLVMValueRef out
[4])
1628 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1629 struct si_shader
*shader
= ctx
->shader
;
1630 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1631 LLVMValueRef main_fn
= ctx
->main_fn
;
1632 LLVMValueRef interp_param
= NULL
;
1633 int interp_param_idx
;
1634 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1635 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1636 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1637 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1639 /* Get colors from input VGPRs (set by the prolog). */
1640 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1641 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1642 unsigned mask
= colors_read
>> (semantic_index
* 4);
1643 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1644 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1646 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1647 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1648 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1649 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1653 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1654 if (interp_param_idx
== -1)
1656 else if (interp_param_idx
) {
1657 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1660 interp_fs_input(ctx
, input_index
, semantic_name
,
1661 semantic_index
, 0, /* this param is unused */
1662 shader
->selector
->info
.colors_read
, interp_param
,
1663 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1664 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1668 static void declare_input_fs(
1669 struct si_shader_context
*ctx
,
1670 unsigned input_index
,
1671 const struct tgsi_full_declaration
*decl
,
1672 LLVMValueRef out
[4])
1674 si_llvm_load_input_fs(ctx
, input_index
, out
);
1677 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1679 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1684 * Load a dword from a constant buffer.
1686 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1687 LLVMValueRef resource
,
1688 LLVMValueRef offset
)
1690 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1691 0, 0, 0, true, true);
1694 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1696 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1697 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1698 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1699 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1701 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1702 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1703 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1705 LLVMValueRef pos
[4] = {
1706 buffer_load_const(ctx
, resource
, offset0
),
1707 buffer_load_const(ctx
, resource
, offset1
),
1708 LLVMConstReal(ctx
->f32
, 0),
1709 LLVMConstReal(ctx
->f32
, 0)
1712 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1715 void si_load_system_value(struct si_shader_context
*ctx
,
1717 const struct tgsi_full_declaration
*decl
)
1719 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1720 LLVMValueRef value
= 0;
1722 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1724 switch (decl
->Semantic
.Name
) {
1725 case TGSI_SEMANTIC_INSTANCEID
:
1726 value
= ctx
->abi
.instance_id
;
1729 case TGSI_SEMANTIC_VERTEXID
:
1730 value
= LLVMBuildAdd(ctx
->ac
.builder
,
1732 ctx
->abi
.base_vertex
, "");
1735 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1736 /* Unused. Clarify the meaning in indexed vs. non-indexed
1737 * draws if this is ever used again. */
1741 case TGSI_SEMANTIC_BASEVERTEX
:
1743 /* For non-indexed draws, the base vertex set by the driver
1744 * (for direct draws) or the CP (for indirect draws) is the
1745 * first vertex ID, but GLSL expects 0 to be returned.
1747 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
1748 LLVMValueRef indexed
;
1750 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
1751 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
1753 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
1754 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
1758 case TGSI_SEMANTIC_BASEINSTANCE
:
1759 value
= ctx
->abi
.start_instance
;
1762 case TGSI_SEMANTIC_DRAWID
:
1763 value
= ctx
->abi
.draw_id
;
1766 case TGSI_SEMANTIC_INVOCATIONID
:
1767 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1768 value
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
1769 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1770 value
= ctx
->abi
.gs_invocation_id
;
1772 assert(!"INVOCATIONID not implemented");
1775 case TGSI_SEMANTIC_POSITION
:
1777 LLVMValueRef pos
[4] = {
1778 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1779 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1780 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1781 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1782 LLVMGetParam(ctx
->main_fn
,
1783 SI_PARAM_POS_W_FLOAT
)),
1785 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1789 case TGSI_SEMANTIC_FACE
:
1790 value
= ctx
->abi
.front_face
;
1793 case TGSI_SEMANTIC_SAMPLEID
:
1794 value
= get_sample_id(ctx
);
1797 case TGSI_SEMANTIC_SAMPLEPOS
: {
1798 LLVMValueRef pos
[4] = {
1799 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1800 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1801 LLVMConstReal(ctx
->f32
, 0),
1802 LLVMConstReal(ctx
->f32
, 0)
1804 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1805 TGSI_OPCODE_FRC
, pos
[0]);
1806 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1807 TGSI_OPCODE_FRC
, pos
[1]);
1808 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1812 case TGSI_SEMANTIC_SAMPLEMASK
:
1813 /* This can only occur with the OpenGL Core profile, which
1814 * doesn't support smoothing.
1816 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1819 case TGSI_SEMANTIC_TESSCOORD
:
1821 LLVMValueRef coord
[4] = {
1822 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1823 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1828 /* For triangles, the vector should be (u, v, 1-u-v). */
1829 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1830 PIPE_PRIM_TRIANGLES
)
1831 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1832 lp_build_add(bld
, coord
[0], coord
[1]));
1834 value
= lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1838 case TGSI_SEMANTIC_VERTICESIN
:
1839 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1840 value
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1841 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1842 value
= get_num_tcs_out_vertices(ctx
);
1844 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1847 case TGSI_SEMANTIC_TESSINNER
:
1848 case TGSI_SEMANTIC_TESSOUTER
:
1850 LLVMValueRef buffer
, base
, addr
;
1851 int param
= si_shader_io_get_unique_index_patch(decl
->Semantic
.Name
, 0);
1853 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1855 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1856 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1857 LLVMConstInt(ctx
->i32
, param
, 0));
1859 value
= buffer_load(&ctx
->bld_base
, ctx
->f32
,
1860 ~0, buffer
, base
, addr
, true);
1865 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1866 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1868 LLVMValueRef buf
, slot
, val
[4];
1871 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1872 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1873 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
1874 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1876 for (i
= 0; i
< 4; i
++)
1877 val
[i
] = buffer_load_const(ctx
, buf
,
1878 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1879 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
1883 case TGSI_SEMANTIC_PRIMID
:
1884 value
= get_primitive_id(ctx
, 0);
1887 case TGSI_SEMANTIC_GRID_SIZE
:
1888 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
1891 case TGSI_SEMANTIC_BLOCK_SIZE
:
1893 LLVMValueRef values
[3];
1895 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1897 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1898 unsigned sizes
[3] = {
1899 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1900 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1901 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1904 for (i
= 0; i
< 3; ++i
)
1905 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1907 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1909 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1914 case TGSI_SEMANTIC_BLOCK_ID
:
1916 LLVMValueRef values
[3];
1918 for (int i
= 0; i
< 3; i
++) {
1919 values
[i
] = ctx
->i32_0
;
1920 if (ctx
->param_block_id
[i
] >= 0) {
1921 values
[i
] = LLVMGetParam(ctx
->main_fn
,
1922 ctx
->param_block_id
[i
]);
1925 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1929 case TGSI_SEMANTIC_THREAD_ID
:
1930 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
1933 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1934 value
= lp_build_intrinsic(ctx
->ac
.builder
,
1935 "llvm.amdgcn.ps.live",
1937 LP_FUNC_ATTR_READNONE
);
1938 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1939 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
1942 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1943 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1946 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1947 value
= ac_get_thread_id(&ctx
->ac
);
1950 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1952 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1953 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1954 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1955 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1959 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1960 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1961 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1962 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1964 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1965 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1966 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1967 /* All bits set except LSB */
1968 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1971 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1973 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1974 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
1975 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1976 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1977 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1978 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1983 assert(!"unknown system value");
1987 ctx
->system_values
[index
] = value
;
1990 void si_declare_compute_memory(struct si_shader_context
*ctx
,
1991 const struct tgsi_full_declaration
*decl
)
1993 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1995 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1998 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1999 assert(decl
->Range
.First
== decl
->Range
.Last
);
2000 assert(!ctx
->ac
.lds
);
2002 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2003 LLVMArrayType(ctx
->i8
, sel
->local_size
),
2006 LLVMSetAlignment(var
, 4);
2008 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2011 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2013 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2014 ctx
->param_const_and_shader_buffers
);
2016 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2017 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2020 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2022 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2023 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2025 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2026 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2027 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2029 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2033 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2035 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2036 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2037 ctx
->param_const_and_shader_buffers
);
2039 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2040 index
= LLVMBuildSub(ctx
->ac
.builder
,
2041 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2044 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2047 static LLVMValueRef
fetch_constant(
2048 struct lp_build_tgsi_context
*bld_base
,
2049 const struct tgsi_full_src_register
*reg
,
2050 enum tgsi_opcode_type type
,
2053 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2054 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2055 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2058 LLVMValueRef addr
, bufp
;
2060 if (swizzle
== LP_CHAN_ALL
) {
2062 LLVMValueRef values
[4];
2063 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2064 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2066 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2069 /* Split 64-bit loads. */
2070 if (tgsi_type_is_64bit(type
)) {
2071 LLVMValueRef lo
, hi
;
2073 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2074 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2075 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2079 idx
= reg
->Register
.Index
* 4 + swizzle
;
2080 if (reg
->Register
.Indirect
) {
2081 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2083 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2086 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2087 if (sel
->info
.const_buffers_declared
== 1 &&
2088 sel
->info
.shader_buffers_declared
== 0) {
2090 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2092 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2093 * loads, and up to x4 load opcode merging. However, it leads to horrible
2094 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2096 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2098 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2099 * a descriptor and s_buffer_load_dword using it, so we can't expand
2100 * the pointer into a full descriptor like below. We have to use
2101 * s_load_dword instead. The only case when LLVM 5.0 would select
2102 * s_buffer_load_dword (that we have to prevent) is when we use use
2103 * a literal offset where we don't need bounds checking.
2105 if (ctx
->screen
->info
.chip_class
== SI
&&
2106 HAVE_LLVM
< 0x0600 &&
2107 !reg
->Register
.Indirect
) {
2108 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2109 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2110 return bitcast(bld_base
, type
, result
);
2113 /* Do the bounds checking with a descriptor, because
2114 * doing computation and manual bounds checking of 64-bit
2115 * addresses generates horrible VALU code with very high
2116 * VGPR usage and very low SIMD occupancy.
2118 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2119 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2121 LLVMValueRef desc_elems
[] = {
2122 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2123 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2124 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2125 LLVMConstInt(ctx
->i32
,
2126 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2127 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2128 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2129 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2130 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2131 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2133 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2134 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2135 return bitcast(bld_base
, type
, result
);
2138 assert(reg
->Register
.Dimension
);
2139 buf
= reg
->Dimension
.Index
;
2141 if (reg
->Dimension
.Indirect
) {
2142 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2144 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2145 reg
->Dimension
.Index
,
2146 ctx
->num_const_buffers
);
2147 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2148 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2149 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2151 bufp
= load_const_buffer_desc(ctx
, buf
);
2153 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2156 /* Upper 16 bits must be zero. */
2157 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
2158 LLVMValueRef val
[2])
2160 return LLVMBuildOr(ctx
->ac
.builder
, val
[0],
2161 LLVMBuildShl(ctx
->ac
.builder
, val
[1],
2162 LLVMConstInt(ctx
->i32
, 16, 0),
2166 /* Upper 16 bits are ignored and will be dropped. */
2167 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
2168 LLVMValueRef val
[2])
2170 LLVMValueRef v
[2] = {
2171 LLVMBuildAnd(ctx
->ac
.builder
, val
[0],
2172 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
2175 return si_llvm_pack_two_int16(ctx
, v
);
2178 /* Initialize arguments for the shader export intrinsic */
2179 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2180 LLVMValueRef
*values
,
2182 struct ac_export_args
*args
)
2184 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2185 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2186 LLVMValueRef val
[4];
2187 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2189 bool is_int8
, is_int10
;
2191 /* Default is 0xf. Adjusted below depending on the format. */
2192 args
->enabled_channels
= 0xf; /* writemask */
2194 /* Specify whether the EXEC mask represents the valid mask */
2195 args
->valid_mask
= 0;
2197 /* Specify whether this is the last export */
2200 /* Specify the target we are exporting */
2201 args
->target
= target
;
2203 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2204 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2205 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2206 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2208 assert(cbuf
>= 0 && cbuf
< 8);
2209 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2210 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2211 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2214 args
->compr
= false;
2215 args
->out
[0] = f32undef
;
2216 args
->out
[1] = f32undef
;
2217 args
->out
[2] = f32undef
;
2218 args
->out
[3] = f32undef
;
2220 switch (spi_shader_col_format
) {
2221 case V_028714_SPI_SHADER_ZERO
:
2222 args
->enabled_channels
= 0; /* writemask */
2223 args
->target
= V_008DFC_SQ_EXP_NULL
;
2226 case V_028714_SPI_SHADER_32_R
:
2227 args
->enabled_channels
= 1; /* writemask */
2228 args
->out
[0] = values
[0];
2231 case V_028714_SPI_SHADER_32_GR
:
2232 args
->enabled_channels
= 0x3; /* writemask */
2233 args
->out
[0] = values
[0];
2234 args
->out
[1] = values
[1];
2237 case V_028714_SPI_SHADER_32_AR
:
2238 args
->enabled_channels
= 0x9; /* writemask */
2239 args
->out
[0] = values
[0];
2240 args
->out
[3] = values
[3];
2243 case V_028714_SPI_SHADER_FP16_ABGR
:
2244 args
->compr
= 1; /* COMPR flag */
2246 for (chan
= 0; chan
< 2; chan
++) {
2247 LLVMValueRef pack_args
[2] = {
2249 values
[2 * chan
+ 1]
2251 LLVMValueRef packed
;
2253 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
2254 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2258 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2259 for (chan
= 0; chan
< 4; chan
++) {
2260 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
2261 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2262 LLVMConstReal(ctx
->f32
, 65535), "");
2263 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2264 LLVMConstReal(ctx
->f32
, 0.5), "");
2265 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2269 args
->compr
= 1; /* COMPR flag */
2270 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2271 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2274 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2275 for (chan
= 0; chan
< 4; chan
++) {
2276 /* Clamp between [-1, 1]. */
2277 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MIN
,
2279 LLVMConstReal(ctx
->f32
, 1));
2280 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MAX
,
2282 LLVMConstReal(ctx
->f32
, -1));
2283 /* Convert to a signed integer in [-32767, 32767]. */
2284 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2285 LLVMConstReal(ctx
->f32
, 32767), "");
2286 /* If positive, add 0.5, else add -0.5. */
2287 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2288 LLVMBuildSelect(builder
,
2289 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2290 val
[chan
], ctx
->ac
.f32_0
, ""),
2291 LLVMConstReal(ctx
->f32
, 0.5),
2292 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
2293 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2296 args
->compr
= 1; /* COMPR flag */
2297 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2298 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2301 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2302 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2303 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
2304 LLVMValueRef max_alpha
=
2305 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2308 for (chan
= 0; chan
< 4; chan
++) {
2309 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2310 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_UMIN
,
2312 chan
== 3 ? max_alpha
: max_rgb
);
2315 args
->compr
= 1; /* COMPR flag */
2316 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2317 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2321 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2322 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2323 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2324 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2325 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2326 LLVMValueRef max_alpha
=
2327 !is_int10
? max_rgb
: ctx
->i32_1
;
2328 LLVMValueRef min_alpha
=
2329 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2332 for (chan
= 0; chan
< 4; chan
++) {
2333 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2334 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2336 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2337 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2339 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2342 args
->compr
= 1; /* COMPR flag */
2343 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2344 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2348 case V_028714_SPI_SHADER_32_ABGR
:
2349 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2354 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2357 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2359 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2360 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2361 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2362 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2363 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2364 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2365 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2366 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2368 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2371 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2372 SI_PARAM_ALPHA_REF
);
2373 LLVMValueRef alpha_pass
=
2374 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2375 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2377 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2381 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2383 unsigned samplemask_param
)
2385 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2386 LLVMValueRef coverage
;
2388 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2389 coverage
= LLVMGetParam(ctx
->main_fn
,
2391 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2393 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2395 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2397 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2400 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2401 LLVMConstReal(ctx
->f32
,
2402 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2404 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2407 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2408 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2412 unsigned const_chan
;
2413 LLVMValueRef base_elt
;
2414 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2415 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2416 SI_VS_CONST_CLIP_PLANES
, 0);
2417 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2419 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2420 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2425 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2427 /* Compute dot products of position and user clip plane vectors */
2428 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2429 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2431 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2432 const_chan
) * 4, 0);
2433 base_elt
= buffer_load_const(ctx
, const_resource
,
2436 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2437 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2438 out_elts
[const_chan
]));
2442 args
->enabled_channels
= 0xf;
2443 args
->valid_mask
= 0;
2445 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2450 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2454 if (so
->num_outputs
)
2455 fprintf(stderr
, "STREAMOUT\n");
2457 for (i
= 0; i
< so
->num_outputs
; i
++) {
2458 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2459 so
->output
[i
].start_component
;
2460 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2461 i
, so
->output
[i
].output_buffer
,
2462 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2463 so
->output
[i
].register_index
,
2464 mask
& 1 ? "x" : "",
2465 mask
& 2 ? "y" : "",
2466 mask
& 4 ? "z" : "",
2467 mask
& 8 ? "w" : "");
2471 static void emit_streamout_output(struct si_shader_context
*ctx
,
2472 LLVMValueRef
const *so_buffers
,
2473 LLVMValueRef
const *so_write_offsets
,
2474 struct pipe_stream_output
*stream_out
,
2475 struct si_shader_output_values
*shader_out
)
2477 unsigned buf_idx
= stream_out
->output_buffer
;
2478 unsigned start
= stream_out
->start_component
;
2479 unsigned num_comps
= stream_out
->num_components
;
2480 LLVMValueRef out
[4];
2482 assert(num_comps
&& num_comps
<= 4);
2483 if (!num_comps
|| num_comps
> 4)
2486 /* Load the output as int. */
2487 for (int j
= 0; j
< num_comps
; j
++) {
2488 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2490 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2493 /* Pack the output. */
2494 LLVMValueRef vdata
= NULL
;
2496 switch (num_comps
) {
2497 case 1: /* as i32 */
2500 case 2: /* as v2i32 */
2501 case 3: /* as v4i32 (aligned to 4) */
2502 case 4: /* as v4i32 */
2503 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2504 for (int j
= 0; j
< num_comps
; j
++) {
2505 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2506 LLVMConstInt(ctx
->i32
, j
, 0), "");
2511 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2513 so_write_offsets
[buf_idx
],
2515 stream_out
->dst_offset
* 4, 1, 1, true, false);
2519 * Write streamout data to buffers for vertex stream @p stream (different
2520 * vertex streams can occur for GS copy shaders).
2522 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2523 struct si_shader_output_values
*outputs
,
2524 unsigned noutput
, unsigned stream
)
2526 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2527 struct pipe_stream_output_info
*so
= &sel
->so
;
2528 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2530 struct lp_build_if_state if_ctx
;
2532 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2533 LLVMValueRef so_vtx_count
=
2534 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2536 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2538 /* can_emit = tid < so_vtx_count; */
2539 LLVMValueRef can_emit
=
2540 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2542 /* Emit the streamout code conditionally. This actually avoids
2543 * out-of-bounds buffer access. The hw tells us via the SGPR
2544 * (so_vtx_count) which threads are allowed to emit streamout data. */
2545 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2547 /* The buffer offset is computed as follows:
2548 * ByteOffset = streamout_offset[buffer_id]*4 +
2549 * (streamout_write_index + thread_id)*stride[buffer_id] +
2553 LLVMValueRef so_write_index
=
2554 LLVMGetParam(ctx
->main_fn
,
2555 ctx
->param_streamout_write_index
);
2557 /* Compute (streamout_write_index + thread_id). */
2558 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2560 /* Load the descriptor and compute the write offset for each
2561 * enabled buffer. */
2562 LLVMValueRef so_write_offset
[4] = {};
2563 LLVMValueRef so_buffers
[4];
2564 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2565 ctx
->param_rw_buffers
);
2567 for (i
= 0; i
< 4; i
++) {
2571 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2572 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2574 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2576 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2577 ctx
->param_streamout_offset
[i
]);
2578 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2580 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2581 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2582 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2585 /* Write streamout data. */
2586 for (i
= 0; i
< so
->num_outputs
; i
++) {
2587 unsigned reg
= so
->output
[i
].register_index
;
2592 if (stream
!= so
->output
[i
].stream
)
2595 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2596 &so
->output
[i
], &outputs
[reg
]);
2599 lp_build_endif(&if_ctx
);
2602 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2603 LLVMValueRef
*values
)
2605 struct ac_export_args args
;
2607 si_llvm_init_export_args(ctx
, values
,
2608 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2609 ac_build_export(&ctx
->ac
, &args
);
2612 static void si_build_param_exports(struct si_shader_context
*ctx
,
2613 struct si_shader_output_values
*outputs
,
2616 struct si_shader
*shader
= ctx
->shader
;
2617 unsigned param_count
= 0;
2619 for (unsigned i
= 0; i
< noutput
; i
++) {
2620 unsigned semantic_name
= outputs
[i
].semantic_name
;
2621 unsigned semantic_index
= outputs
[i
].semantic_index
;
2623 if (outputs
[i
].vertex_stream
[0] != 0 &&
2624 outputs
[i
].vertex_stream
[1] != 0 &&
2625 outputs
[i
].vertex_stream
[2] != 0 &&
2626 outputs
[i
].vertex_stream
[3] != 0)
2629 switch (semantic_name
) {
2630 case TGSI_SEMANTIC_LAYER
:
2631 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2632 case TGSI_SEMANTIC_CLIPDIST
:
2633 case TGSI_SEMANTIC_COLOR
:
2634 case TGSI_SEMANTIC_BCOLOR
:
2635 case TGSI_SEMANTIC_PRIMID
:
2636 case TGSI_SEMANTIC_FOG
:
2637 case TGSI_SEMANTIC_TEXCOORD
:
2638 case TGSI_SEMANTIC_GENERIC
:
2644 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2645 semantic_index
< SI_MAX_IO_GENERIC
) &&
2646 shader
->key
.opt
.kill_outputs
&
2647 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2650 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2652 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2653 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2656 shader
->info
.nr_param_exports
= param_count
;
2659 /* Generate export instructions for hardware VS shader stage */
2660 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2661 struct si_shader_output_values
*outputs
,
2664 struct si_shader
*shader
= ctx
->shader
;
2665 struct ac_export_args pos_args
[4] = {};
2666 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2670 /* Build position exports. */
2671 for (i
= 0; i
< noutput
; i
++) {
2672 switch (outputs
[i
].semantic_name
) {
2673 case TGSI_SEMANTIC_POSITION
:
2674 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2675 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2677 case TGSI_SEMANTIC_PSIZE
:
2678 psize_value
= outputs
[i
].values
[0];
2680 case TGSI_SEMANTIC_LAYER
:
2681 layer_value
= outputs
[i
].values
[0];
2683 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2684 viewport_index_value
= outputs
[i
].values
[0];
2686 case TGSI_SEMANTIC_EDGEFLAG
:
2687 edgeflag_value
= outputs
[i
].values
[0];
2689 case TGSI_SEMANTIC_CLIPDIST
:
2690 if (!shader
->key
.opt
.clip_disable
) {
2691 unsigned index
= 2 + outputs
[i
].semantic_index
;
2692 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2693 V_008DFC_SQ_EXP_POS
+ index
,
2697 case TGSI_SEMANTIC_CLIPVERTEX
:
2698 if (!shader
->key
.opt
.clip_disable
) {
2699 si_llvm_emit_clipvertex(ctx
, pos_args
,
2706 /* We need to add the position output manually if it's missing. */
2707 if (!pos_args
[0].out
[0]) {
2708 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2709 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2710 pos_args
[0].done
= 0; /* last export? */
2711 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2712 pos_args
[0].compr
= 0; /* COMPR flag */
2713 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2714 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2715 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2716 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2719 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2720 if (shader
->selector
->info
.writes_psize
||
2721 shader
->selector
->info
.writes_edgeflag
||
2722 shader
->selector
->info
.writes_viewport_index
||
2723 shader
->selector
->info
.writes_layer
) {
2724 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2725 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2726 (shader
->selector
->info
.writes_layer
<< 2);
2728 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2729 pos_args
[1].done
= 0; /* last export? */
2730 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2731 pos_args
[1].compr
= 0; /* COMPR flag */
2732 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2733 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2734 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2735 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2737 if (shader
->selector
->info
.writes_psize
)
2738 pos_args
[1].out
[0] = psize_value
;
2740 if (shader
->selector
->info
.writes_edgeflag
) {
2741 /* The output is a float, but the hw expects an integer
2742 * with the first bit containing the edge flag. */
2743 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2746 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2750 /* The LLVM intrinsic expects a float. */
2751 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2754 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2755 /* GFX9 has the layer in out.z[10:0] and the viewport
2756 * index in out.z[19:16].
2758 if (shader
->selector
->info
.writes_layer
)
2759 pos_args
[1].out
[2] = layer_value
;
2761 if (shader
->selector
->info
.writes_viewport_index
) {
2762 LLVMValueRef v
= viewport_index_value
;
2764 v
= ac_to_integer(&ctx
->ac
, v
);
2765 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2766 LLVMConstInt(ctx
->i32
, 16, 0), "");
2767 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2768 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2769 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2770 pos_args
[1].enabled_channels
|= 1 << 2;
2773 if (shader
->selector
->info
.writes_layer
)
2774 pos_args
[1].out
[2] = layer_value
;
2776 if (shader
->selector
->info
.writes_viewport_index
) {
2777 pos_args
[1].out
[3] = viewport_index_value
;
2778 pos_args
[1].enabled_channels
|= 1 << 3;
2783 for (i
= 0; i
< 4; i
++)
2784 if (pos_args
[i
].out
[0])
2785 shader
->info
.nr_pos_exports
++;
2788 for (i
= 0; i
< 4; i
++) {
2789 if (!pos_args
[i
].out
[0])
2792 /* Specify the target we are exporting */
2793 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2795 if (pos_idx
== shader
->info
.nr_pos_exports
)
2796 /* Specify that this is the last export */
2797 pos_args
[i
].done
= 1;
2799 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2802 /* Build parameter exports. */
2803 si_build_param_exports(ctx
, outputs
, noutput
);
2807 * Forward all outputs from the vertex shader to the TES. This is only used
2808 * for the fixed function TCS.
2810 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2812 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2813 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2814 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2817 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2818 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2819 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2821 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
2822 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
2823 lds_vertex_stride
, "");
2824 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2825 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
2827 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2829 unsigned i
= u_bit_scan64(&inputs
);
2831 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2832 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2835 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2836 get_rel_patch_id(ctx
),
2838 LLVMConstInt(ctx
->i32
, i
, 0));
2840 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
2843 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2844 buffer_offset
, 0, 1, 0, true, false);
2848 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2849 LLVMValueRef rel_patch_id
,
2850 LLVMValueRef invocation_id
,
2851 LLVMValueRef tcs_out_current_patch_data_offset
,
2852 LLVMValueRef invoc0_tf_outer
[4],
2853 LLVMValueRef invoc0_tf_inner
[2])
2855 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2856 struct si_shader
*shader
= ctx
->shader
;
2857 unsigned tess_inner_index
, tess_outer_index
;
2858 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2859 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
2860 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
2861 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2863 /* Add a barrier before loading tess factors from LDS. */
2864 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
2865 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2867 /* Do this only for invocation 0, because the tess levels are per-patch,
2870 * This can't jump, because invocation 0 executes this. It should
2871 * at least mask out the loads and stores for other invocations.
2873 lp_build_if(&if_ctx
, &ctx
->gallivm
,
2874 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2875 invocation_id
, ctx
->i32_0
, ""));
2877 /* Determine the layout of one tess factor element in the buffer. */
2878 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2879 case PIPE_PRIM_LINES
:
2880 stride
= 2; /* 2 dwords, 1 vec2 store */
2884 case PIPE_PRIM_TRIANGLES
:
2885 stride
= 4; /* 4 dwords, 1 vec4 store */
2889 case PIPE_PRIM_QUADS
:
2890 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2899 for (i
= 0; i
< 4; i
++) {
2900 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2901 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2904 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
2905 /* Tess factors are in VGPRs. */
2906 for (i
= 0; i
< outer_comps
; i
++)
2907 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
2908 for (i
= 0; i
< inner_comps
; i
++)
2909 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
2911 /* Load tess_inner and tess_outer from LDS.
2912 * Any invocation can write them, so we can't get them from a temporary.
2914 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
2915 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
2917 lds_base
= tcs_out_current_patch_data_offset
;
2918 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2919 LLVMConstInt(ctx
->i32
,
2920 tess_inner_index
* 4, 0), "");
2921 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2922 LLVMConstInt(ctx
->i32
,
2923 tess_outer_index
* 4, 0), "");
2925 for (i
= 0; i
< outer_comps
; i
++) {
2927 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
2929 for (i
= 0; i
< inner_comps
; i
++) {
2930 inner
[i
] = out
[outer_comps
+i
] =
2931 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
2935 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2936 /* For isolines, the hardware expects tess factors in the
2937 * reverse order from what GLSL / TGSI specify.
2939 LLVMValueRef tmp
= out
[0];
2944 /* Convert the outputs to vectors for stores. */
2945 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
2949 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
2951 /* Get the buffer. */
2952 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
2954 /* Get the offset. */
2955 tf_base
= LLVMGetParam(ctx
->main_fn
,
2956 ctx
->param_tcs_factor_offset
);
2957 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
2958 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2960 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
2961 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2962 rel_patch_id
, ctx
->i32_0
, ""));
2964 /* Store the dynamic HS control word. */
2966 if (ctx
->screen
->info
.chip_class
<= VI
) {
2967 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2968 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2969 1, ctx
->i32_0
, tf_base
,
2970 offset
, 1, 0, true, false);
2974 lp_build_endif(&inner_if_ctx
);
2976 /* Store the tessellation factors. */
2977 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2978 MIN2(stride
, 4), byteoffset
, tf_base
,
2979 offset
, 1, 0, true, false);
2982 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2983 stride
- 4, byteoffset
, tf_base
,
2984 offset
, 1, 0, true, false);
2986 /* Store the tess factors into the offchip buffer if TES reads them. */
2987 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2988 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2989 LLVMValueRef tf_inner_offset
;
2990 unsigned param_outer
, param_inner
;
2992 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2993 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2995 param_outer
= si_shader_io_get_unique_index_patch(
2996 TGSI_SEMANTIC_TESSOUTER
, 0);
2997 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2998 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3000 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
3001 util_next_power_of_two(outer_comps
));
3003 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3004 outer_comps
, tf_outer_offset
,
3005 base
, 0, 1, 0, true, false);
3007 param_inner
= si_shader_io_get_unique_index_patch(
3008 TGSI_SEMANTIC_TESSINNER
, 0);
3009 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3010 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3012 inner_vec
= inner_comps
== 1 ? inner
[0] :
3013 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
3014 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3015 inner_comps
, tf_inner_offset
,
3016 base
, 0, 1, 0, true, false);
3020 lp_build_endif(&if_ctx
);
3024 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3025 unsigned param
, unsigned return_index
)
3027 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3028 LLVMGetParam(ctx
->main_fn
, param
),
3033 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3034 unsigned param
, unsigned return_index
)
3036 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3037 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3039 return LLVMBuildInsertValue(builder
, ret
,
3040 ac_to_float(&ctx
->ac
, p
),
3045 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3046 unsigned param
, unsigned return_index
)
3048 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3049 LLVMValueRef ptr
, lo
, hi
;
3051 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3052 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3053 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3054 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3055 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3056 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3057 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3060 /* This only writes the tessellation factor levels. */
3061 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3063 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3064 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3065 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3067 si_copy_tcs_inputs(bld_base
);
3069 rel_patch_id
= get_rel_patch_id(ctx
);
3070 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
3071 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3073 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3074 LLVMBasicBlockRef blocks
[2] = {
3075 LLVMGetInsertBlock(builder
),
3076 ctx
->merged_wrap_if_state
.entry_block
3078 LLVMValueRef values
[2];
3080 lp_build_endif(&ctx
->merged_wrap_if_state
);
3082 values
[0] = rel_patch_id
;
3083 values
[1] = LLVMGetUndef(ctx
->i32
);
3084 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3086 values
[0] = tf_lds_offset
;
3087 values
[1] = LLVMGetUndef(ctx
->i32
);
3088 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3090 values
[0] = invocation_id
;
3091 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3092 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3095 /* Return epilog parameters from this function. */
3096 LLVMValueRef ret
= ctx
->return_value
;
3099 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3100 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3101 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3102 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3103 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3104 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3105 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3106 /* Tess offchip and tess factor offsets are at the beginning. */
3107 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3108 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3109 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
3111 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3112 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3113 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3114 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3115 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3116 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3117 /* Tess offchip and tess factor offsets are after user SGPRs. */
3118 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3119 GFX6_TCS_NUM_USER_SGPR
);
3120 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3121 GFX6_TCS_NUM_USER_SGPR
+ 1);
3122 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3126 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3127 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3128 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3130 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3131 * the invocation_id output does not alias the param_tcs_rel_ids input,
3132 * which saves a V_MOV on gfx9.
3136 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3137 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3139 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3140 vgpr
++; /* skip the tess factor LDS offset */
3141 for (unsigned i
= 0; i
< 6; i
++) {
3142 LLVMValueRef value
=
3143 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3144 value
= ac_to_float(&ctx
->ac
, value
);
3145 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3148 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3150 ctx
->return_value
= ret
;
3153 /* Pass TCS inputs from LS to TCS on GFX9. */
3154 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3156 LLVMValueRef ret
= ctx
->return_value
;
3158 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3159 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3160 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3161 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3163 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3164 8 + SI_SGPR_RW_BUFFERS
);
3165 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3166 ctx
->param_bindless_samplers_and_images
,
3167 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3169 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3170 8 + SI_SGPR_VS_STATE_BITS
);
3171 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3172 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3173 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3174 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3175 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3176 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3177 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3178 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3179 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3180 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3182 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
3183 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3184 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
3185 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3186 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
3188 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3189 ret
= si_insert_input_ret_float(ctx
, ret
,
3190 ctx
->param_tcs_patch_id
, vgpr
++);
3191 ret
= si_insert_input_ret_float(ctx
, ret
,
3192 ctx
->param_tcs_rel_ids
, vgpr
++);
3193 ctx
->return_value
= ret
;
3196 /* Pass GS inputs from ES to GS on GFX9. */
3197 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3199 LLVMValueRef ret
= ctx
->return_value
;
3201 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3202 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3203 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3205 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3206 8 + SI_SGPR_RW_BUFFERS
);
3207 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3208 ctx
->param_bindless_samplers_and_images
,
3209 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3211 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
3212 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3213 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
3214 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3215 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
3217 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3218 for (unsigned i
= 0; i
< 5; i
++) {
3219 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3220 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3222 ctx
->return_value
= ret
;
3225 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3226 unsigned max_outputs
,
3227 LLVMValueRef
*addrs
)
3229 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3230 struct si_shader
*shader
= ctx
->shader
;
3231 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3233 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3234 ctx
->param_rel_auto_id
);
3235 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3236 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3237 vertex_dw_stride
, "");
3239 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3240 * its inputs from it. */
3241 for (i
= 0; i
< info
->num_outputs
; i
++) {
3242 unsigned name
= info
->output_semantic_name
[i
];
3243 unsigned index
= info
->output_semantic_index
[i
];
3245 /* The ARB_shader_viewport_layer_array spec contains the
3248 * 2) What happens if gl_ViewportIndex or gl_Layer is
3249 * written in the vertex shader and a geometry shader is
3252 * RESOLVED: The value written by the last vertex processing
3253 * stage is used. If the last vertex processing stage
3254 * (vertex, tessellation evaluation or geometry) does not
3255 * statically assign to gl_ViewportIndex or gl_Layer, index
3256 * or layer zero is assumed.
3258 * So writes to those outputs in VS-as-LS are simply ignored.
3260 if (name
== TGSI_SEMANTIC_LAYER
||
3261 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3264 int param
= si_shader_io_get_unique_index(name
, index
);
3265 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3266 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3268 for (chan
= 0; chan
< 4; chan
++) {
3269 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3272 lds_store(ctx
, chan
, dw_addr
,
3273 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3277 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3278 si_set_ls_return_value_for_tcs(ctx
);
3281 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3282 unsigned max_outputs
,
3283 LLVMValueRef
*addrs
)
3285 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3286 struct si_shader
*es
= ctx
->shader
;
3287 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3288 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3289 ctx
->param_es2gs_offset
);
3290 LLVMValueRef lds_base
= NULL
;
3294 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3295 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3296 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3297 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3298 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3299 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3300 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3301 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3302 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3305 for (i
= 0; i
< info
->num_outputs
; i
++) {
3308 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3309 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3312 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3313 info
->output_semantic_index
[i
]);
3315 for (chan
= 0; chan
< 4; chan
++) {
3316 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3317 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3319 /* GFX9 has the ESGS ring in LDS. */
3320 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3321 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3325 ac_build_buffer_store_dword(&ctx
->ac
,
3327 out_val
, 1, NULL
, soffset
,
3328 (4 * param
+ chan
) * 4,
3333 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3334 si_set_es_return_value_for_gs(ctx
);
3337 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3339 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3340 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3342 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3345 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3347 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3348 si_get_gs_wave_id(ctx
));
3350 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3351 lp_build_endif(&ctx
->merged_wrap_if_state
);
3354 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3355 unsigned max_outputs
,
3356 LLVMValueRef
*addrs
)
3358 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3359 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3361 assert(info
->num_outputs
<= max_outputs
);
3363 emit_gs_epilogue(ctx
);
3366 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3368 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3369 emit_gs_epilogue(ctx
);
3372 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3373 unsigned max_outputs
,
3374 LLVMValueRef
*addrs
)
3376 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3377 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3378 struct si_shader_output_values
*outputs
= NULL
;
3381 assert(!ctx
->shader
->is_gs_copy_shader
);
3382 assert(info
->num_outputs
<= max_outputs
);
3384 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3386 /* Vertex color clamping.
3388 * This uses a state constant loaded in a user data SGPR and
3389 * an IF statement is added that clamps all colors if the constant
3392 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3393 struct lp_build_if_state if_ctx
;
3394 LLVMValueRef cond
= NULL
;
3395 LLVMValueRef addr
, val
;
3397 for (i
= 0; i
< info
->num_outputs
; i
++) {
3398 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3399 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3402 /* We've found a color. */
3404 /* The state is in the first bit of the user SGPR. */
3405 cond
= LLVMGetParam(ctx
->main_fn
,
3406 ctx
->param_vs_state_bits
);
3407 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3409 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3412 for (j
= 0; j
< 4; j
++) {
3413 addr
= addrs
[4 * i
+ j
];
3414 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3415 val
= ac_build_clamp(&ctx
->ac
, val
);
3416 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3421 lp_build_endif(&if_ctx
);
3424 for (i
= 0; i
< info
->num_outputs
; i
++) {
3425 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3426 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3428 for (j
= 0; j
< 4; j
++) {
3429 outputs
[i
].values
[j
] =
3430 LLVMBuildLoad(ctx
->ac
.builder
,
3433 outputs
[i
].vertex_stream
[j
] =
3434 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3438 if (ctx
->shader
->selector
->so
.num_outputs
)
3439 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3441 /* Export PrimitiveID. */
3442 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3443 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3444 outputs
[i
].semantic_index
= 0;
3445 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3446 for (j
= 1; j
< 4; j
++)
3447 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3449 memset(outputs
[i
].vertex_stream
, 0,
3450 sizeof(outputs
[i
].vertex_stream
));
3454 si_llvm_export_vs(ctx
, outputs
, i
);
3458 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3460 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3462 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3463 &ctx
->outputs
[0][0]);
3466 struct si_ps_exports
{
3468 struct ac_export_args args
[10];
3471 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3472 LLVMValueRef depth
, LLVMValueRef stencil
,
3473 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3475 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3476 struct ac_export_args args
;
3478 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3480 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3483 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3484 LLVMValueRef
*color
, unsigned index
,
3485 unsigned samplemask_param
,
3486 bool is_last
, struct si_ps_exports
*exp
)
3488 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3492 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3493 for (i
= 0; i
< 4; i
++)
3494 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3497 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3498 color
[3] = ctx
->ac
.f32_1
;
3502 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3503 si_alpha_test(bld_base
, color
[3]);
3505 /* Line & polygon smoothing */
3506 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3507 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3510 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3511 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3512 struct ac_export_args args
[8];
3515 /* Get the export arguments, also find out what the last one is. */
3516 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3517 si_llvm_init_export_args(ctx
, color
,
3518 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3519 if (args
[c
].enabled_channels
)
3523 /* Emit all exports. */
3524 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3525 if (is_last
&& last
== c
) {
3526 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3527 args
[c
].done
= 1; /* DONE bit */
3528 } else if (!args
[c
].enabled_channels
)
3529 continue; /* unnecessary NULL export */
3531 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3534 struct ac_export_args args
;
3537 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3540 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3541 args
.done
= 1; /* DONE bit */
3542 } else if (!args
.enabled_channels
)
3543 return; /* unnecessary NULL export */
3545 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3549 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3550 struct si_ps_exports
*exp
)
3552 for (unsigned i
= 0; i
< exp
->num
; i
++)
3553 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3556 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3558 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3559 struct lp_build_context
*base
= &bld_base
->base
;
3560 struct ac_export_args args
;
3562 args
.enabled_channels
= 0x0; /* enabled channels */
3563 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3564 args
.done
= 1; /* DONE bit */
3565 args
.target
= V_008DFC_SQ_EXP_NULL
;
3566 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3567 args
.out
[0] = base
->undef
; /* R */
3568 args
.out
[1] = base
->undef
; /* G */
3569 args
.out
[2] = base
->undef
; /* B */
3570 args
.out
[3] = base
->undef
; /* A */
3572 ac_build_export(&ctx
->ac
, &args
);
3576 * Return PS outputs in this order:
3578 * v[0:3] = color0.xyzw
3579 * v[4:7] = color1.xyzw
3584 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3586 * The alpha-ref SGPR is returned via its original location.
3588 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3589 unsigned max_outputs
,
3590 LLVMValueRef
*addrs
)
3592 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3593 struct si_shader
*shader
= ctx
->shader
;
3594 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3595 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3596 unsigned i
, j
, first_vgpr
, vgpr
;
3598 LLVMValueRef color
[8][4] = {};
3599 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3602 if (ctx
->postponed_kill
)
3603 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3605 /* Read the output values. */
3606 for (i
= 0; i
< info
->num_outputs
; i
++) {
3607 unsigned semantic_name
= info
->output_semantic_name
[i
];
3608 unsigned semantic_index
= info
->output_semantic_index
[i
];
3610 switch (semantic_name
) {
3611 case TGSI_SEMANTIC_COLOR
:
3612 assert(semantic_index
< 8);
3613 for (j
= 0; j
< 4; j
++) {
3614 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3615 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3616 color
[semantic_index
][j
] = result
;
3619 case TGSI_SEMANTIC_POSITION
:
3620 depth
= LLVMBuildLoad(builder
,
3621 addrs
[4 * i
+ 2], "");
3623 case TGSI_SEMANTIC_STENCIL
:
3624 stencil
= LLVMBuildLoad(builder
,
3625 addrs
[4 * i
+ 1], "");
3627 case TGSI_SEMANTIC_SAMPLEMASK
:
3628 samplemask
= LLVMBuildLoad(builder
,
3629 addrs
[4 * i
+ 0], "");
3632 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3637 /* Fill the return structure. */
3638 ret
= ctx
->return_value
;
3641 ret
= LLVMBuildInsertValue(builder
, ret
,
3642 ac_to_integer(&ctx
->ac
,
3643 LLVMGetParam(ctx
->main_fn
,
3644 SI_PARAM_ALPHA_REF
)),
3645 SI_SGPR_ALPHA_REF
, "");
3648 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3649 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3653 for (j
= 0; j
< 4; j
++)
3654 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3657 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3659 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3661 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3663 /* Add the input sample mask for smoothing at the end. */
3664 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3665 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3666 ret
= LLVMBuildInsertValue(builder
, ret
,
3667 LLVMGetParam(ctx
->main_fn
,
3668 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3670 ctx
->return_value
= ret
;
3673 static void membar_emit(
3674 const struct lp_build_tgsi_action
*action
,
3675 struct lp_build_tgsi_context
*bld_base
,
3676 struct lp_build_emit_data
*emit_data
)
3678 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3679 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3680 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3681 unsigned waitcnt
= NOOP_WAITCNT
;
3683 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3684 waitcnt
&= VM_CNT
& LGKM_CNT
;
3686 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3687 TGSI_MEMBAR_SHADER_BUFFER
|
3688 TGSI_MEMBAR_SHADER_IMAGE
))
3691 if (flags
& TGSI_MEMBAR_SHARED
)
3692 waitcnt
&= LGKM_CNT
;
3694 if (waitcnt
!= NOOP_WAITCNT
)
3695 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3698 static void clock_emit(
3699 const struct lp_build_tgsi_action
*action
,
3700 struct lp_build_tgsi_context
*bld_base
,
3701 struct lp_build_emit_data
*emit_data
)
3703 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3706 tmp
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.readcyclecounter",
3707 ctx
->i64
, NULL
, 0, 0);
3708 tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, tmp
, ctx
->v2i32
, "");
3710 emit_data
->output
[0] =
3711 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3712 emit_data
->output
[1] =
3713 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3716 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3718 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3722 static void si_llvm_emit_ddxy(
3723 const struct lp_build_tgsi_action
*action
,
3724 struct lp_build_tgsi_context
*bld_base
,
3725 struct lp_build_emit_data
*emit_data
)
3727 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3728 unsigned opcode
= emit_data
->info
->opcode
;
3733 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3734 mask
= AC_TID_MASK_LEFT
;
3735 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3736 mask
= AC_TID_MASK_TOP
;
3738 mask
= AC_TID_MASK_TOP_LEFT
;
3740 /* for DDX we want to next X pixel, DDY next Y pixel. */
3741 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3743 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3744 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3745 emit_data
->output
[emit_data
->chan
] = val
;
3749 * this takes an I,J coordinate pair,
3750 * and works out the X and Y derivatives.
3751 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3753 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3754 struct lp_build_tgsi_context
*bld_base
,
3755 LLVMValueRef interp_ij
)
3757 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3758 LLVMValueRef result
[4], a
;
3761 for (i
= 0; i
< 2; i
++) {
3762 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3763 LLVMConstInt(ctx
->i32
, i
, 0), "");
3764 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3765 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3768 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3771 static void interp_fetch_args(
3772 struct lp_build_tgsi_context
*bld_base
,
3773 struct lp_build_emit_data
*emit_data
)
3775 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3776 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3778 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3779 /* offset is in second src, first two channels */
3780 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3783 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3786 emit_data
->arg_count
= 2;
3787 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3788 LLVMValueRef sample_position
;
3789 LLVMValueRef sample_id
;
3790 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3792 /* fetch sample ID, then fetch its sample position,
3793 * and place into first two channels.
3795 sample_id
= lp_build_emit_fetch(bld_base
,
3796 emit_data
->inst
, 1, TGSI_CHAN_X
);
3797 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3799 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3800 * Language 4.50 spec says about interpolateAtSample:
3802 * "Returns the value of the input interpolant variable at
3803 * the location of sample number sample. If multisample
3804 * buffers are not available, the input variable will be
3805 * evaluated at the center of the pixel. If sample sample
3806 * does not exist, the position used to interpolate the
3807 * input variable is undefined."
3809 * This means that sample_id values outside of the valid are
3810 * in fact valid input, and the usual mechanism for loading the
3811 * sample position doesn't work.
3813 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
3814 LLVMValueRef center
[4] = {
3815 LLVMConstReal(ctx
->f32
, 0.5),
3816 LLVMConstReal(ctx
->f32
, 0.5),
3821 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
3823 sample_position
= load_sample_position(ctx
, sample_id
);
3826 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3830 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
3831 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3834 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
3835 emit_data
->arg_count
= 2;
3839 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3840 struct lp_build_tgsi_context
*bld_base
,
3841 struct lp_build_emit_data
*emit_data
)
3843 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3844 struct si_shader
*shader
= ctx
->shader
;
3845 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3846 LLVMValueRef interp_param
;
3847 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3848 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3849 int input_base
, input_array_size
;
3852 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
3853 LLVMValueRef array_idx
;
3854 int interp_param_idx
;
3858 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
3860 if (input
->Register
.Indirect
) {
3861 unsigned array_id
= input
->Indirect
.ArrayID
;
3864 input_base
= info
->input_array_first
[array_id
];
3865 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
3867 input_base
= inst
->Src
[0].Register
.Index
;
3868 input_array_size
= info
->num_inputs
- input_base
;
3871 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
3872 1, input
->Register
.Index
- input_base
);
3874 input_base
= inst
->Src
[0].Register
.Index
;
3875 input_array_size
= 1;
3876 array_idx
= ctx
->i32_0
;
3879 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
3881 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3882 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3883 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3885 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3887 interp_param_idx
= lookup_interp_param_index(interp
, location
);
3888 if (interp_param_idx
== -1)
3890 else if (interp_param_idx
)
3891 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
3893 interp_param
= NULL
;
3895 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3896 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3897 LLVMValueRef ij_out
[2];
3898 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3901 * take the I then J parameters, and the DDX/Y for it, and
3902 * calculate the IJ inputs for the interpolator.
3903 * temp1 = ddx * offset/sample.x + I;
3904 * interp_param.I = ddy * offset/sample.y + temp1;
3905 * temp1 = ddx * offset/sample.x + J;
3906 * interp_param.J = ddy * offset/sample.y + temp1;
3908 for (i
= 0; i
< 2; i
++) {
3909 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
3910 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
3911 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3912 ddxy_out
, ix_ll
, "");
3913 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3914 ddxy_out
, iy_ll
, "");
3915 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3916 interp_param
, ix_ll
, "");
3917 LLVMValueRef temp1
, temp2
;
3919 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
3921 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
3923 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
3925 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
3927 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
3929 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
3933 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
3935 for (chan
= 0; chan
< 4; chan
++) {
3936 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
3937 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3939 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
3940 LLVMValueRef v
, i
= NULL
, j
= NULL
;
3943 i
= LLVMBuildExtractElement(
3944 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
3945 j
= LLVMBuildExtractElement(
3946 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
3948 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
3951 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3952 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
3955 emit_data
->output
[chan
] = LLVMBuildExtractElement(
3956 ctx
->ac
.builder
, gather
, array_idx
, "");
3960 static void vote_all_emit(
3961 const struct lp_build_tgsi_action
*action
,
3962 struct lp_build_tgsi_context
*bld_base
,
3963 struct lp_build_emit_data
*emit_data
)
3965 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3967 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
3968 emit_data
->output
[emit_data
->chan
] =
3969 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3972 static void vote_any_emit(
3973 const struct lp_build_tgsi_action
*action
,
3974 struct lp_build_tgsi_context
*bld_base
,
3975 struct lp_build_emit_data
*emit_data
)
3977 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3979 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
3980 emit_data
->output
[emit_data
->chan
] =
3981 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3984 static void vote_eq_emit(
3985 const struct lp_build_tgsi_action
*action
,
3986 struct lp_build_tgsi_context
*bld_base
,
3987 struct lp_build_emit_data
*emit_data
)
3989 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3991 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
3992 emit_data
->output
[emit_data
->chan
] =
3993 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3996 static void ballot_emit(
3997 const struct lp_build_tgsi_action
*action
,
3998 struct lp_build_tgsi_context
*bld_base
,
3999 struct lp_build_emit_data
*emit_data
)
4001 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4002 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4005 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4006 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4007 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4009 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4010 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4013 static void read_invoc_fetch_args(
4014 struct lp_build_tgsi_context
*bld_base
,
4015 struct lp_build_emit_data
*emit_data
)
4017 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4018 0, emit_data
->src_chan
);
4020 /* Always read the source invocation (= lane) from the X channel. */
4021 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4023 emit_data
->arg_count
= 2;
4026 static void read_lane_emit(
4027 const struct lp_build_tgsi_action
*action
,
4028 struct lp_build_tgsi_context
*bld_base
,
4029 struct lp_build_emit_data
*emit_data
)
4031 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4033 /* We currently have no other way to prevent LLVM from lifting the icmp
4034 * calls to a dominating basic block.
4036 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4038 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4039 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4041 emit_data
->output
[emit_data
->chan
] =
4042 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4043 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4044 AC_FUNC_ATTR_READNONE
|
4045 AC_FUNC_ATTR_CONVERGENT
);
4048 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4049 struct lp_build_emit_data
*emit_data
)
4051 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4052 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4056 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4058 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4059 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4063 /* Emit one vertex from the geometry shader */
4064 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4066 LLVMValueRef
*addrs
)
4068 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4069 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4070 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4071 struct si_shader
*shader
= ctx
->shader
;
4072 struct lp_build_if_state if_state
;
4073 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4074 ctx
->param_gs2vs_offset
);
4075 LLVMValueRef gs_next_vertex
;
4076 LLVMValueRef can_emit
;
4077 unsigned chan
, offset
;
4080 /* Write vertex attribute values to GSVS ring */
4081 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4082 ctx
->gs_next_vertex
[stream
],
4085 /* If this thread has already emitted the declared maximum number of
4086 * vertices, skip the write: excessive vertex emissions are not
4087 * supposed to have any effect.
4089 * If the shader has no writes to memory, kill it instead. This skips
4090 * further memory loads and may allow LLVM to skip to the end
4093 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4094 LLVMConstInt(ctx
->i32
,
4095 shader
->selector
->gs_max_out_vertices
, 0), "");
4097 bool use_kill
= !info
->writes_memory
;
4099 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4101 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4105 for (i
= 0; i
< info
->num_outputs
; i
++) {
4106 for (chan
= 0; chan
< 4; chan
++) {
4107 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4108 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4111 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4112 LLVMValueRef voffset
=
4113 LLVMConstInt(ctx
->i32
, offset
*
4114 shader
->selector
->gs_max_out_vertices
, 0);
4117 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4118 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4120 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4122 ac_build_buffer_store_dword(&ctx
->ac
,
4123 ctx
->gsvs_ring
[stream
],
4125 voffset
, soffset
, 0,
4130 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4133 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4135 /* Signal vertex emission */
4136 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4137 si_get_gs_wave_id(ctx
));
4139 lp_build_endif(&if_state
);
4142 /* Emit one vertex from the geometry shader */
4143 static void si_tgsi_emit_vertex(
4144 const struct lp_build_tgsi_action
*action
,
4145 struct lp_build_tgsi_context
*bld_base
,
4146 struct lp_build_emit_data
*emit_data
)
4148 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4149 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4151 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4154 /* Cut one primitive from the geometry shader */
4155 static void si_llvm_emit_primitive(
4156 const struct lp_build_tgsi_action
*action
,
4157 struct lp_build_tgsi_context
*bld_base
,
4158 struct lp_build_emit_data
*emit_data
)
4160 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4163 /* Signal primitive cut */
4164 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4165 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4166 si_get_gs_wave_id(ctx
));
4169 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4170 struct lp_build_tgsi_context
*bld_base
,
4171 struct lp_build_emit_data
*emit_data
)
4173 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4175 /* SI only (thanks to a hw bug workaround):
4176 * The real barrier instruction isn’t needed, because an entire patch
4177 * always fits into a single wave.
4179 if (ctx
->screen
->info
.chip_class
== SI
&&
4180 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4181 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4185 lp_build_intrinsic(ctx
->ac
.builder
,
4186 "llvm.amdgcn.s.barrier",
4187 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4190 static const struct lp_build_tgsi_action interp_action
= {
4191 .fetch_args
= interp_fetch_args
,
4192 .emit
= build_interp_intrinsic
,
4195 static void si_create_function(struct si_shader_context
*ctx
,
4197 LLVMTypeRef
*returns
, unsigned num_returns
,
4198 struct si_function_info
*fninfo
,
4199 unsigned max_workgroup_size
)
4203 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4204 fninfo
->types
, fninfo
->num_params
);
4205 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4207 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4208 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4210 /* The combination of:
4214 * allows the optimization passes to move loads and reduces
4215 * SGPR spilling significantly.
4217 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4218 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4219 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4220 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4222 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4225 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4226 if (fninfo
->assign
[i
])
4227 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4230 if (max_workgroup_size
) {
4231 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4232 max_workgroup_size
);
4234 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4235 "no-signed-zeros-fp-math",
4238 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4239 /* These were copied from some LLVM test. */
4240 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4241 "less-precise-fpmad",
4243 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4246 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4249 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4255 static void declare_streamout_params(struct si_shader_context
*ctx
,
4256 struct pipe_stream_output_info
*so
,
4257 struct si_function_info
*fninfo
)
4261 /* Streamout SGPRs. */
4262 if (so
->num_outputs
) {
4263 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4264 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4266 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4268 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4270 /* A streamout buffer offset is loaded if the stride is non-zero. */
4271 for (i
= 0; i
< 4; i
++) {
4275 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4279 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4281 switch (shader
->selector
->type
) {
4282 case PIPE_SHADER_TESS_CTRL
:
4283 /* Return this so that LLVM doesn't remove s_barrier
4284 * instructions on chips where we use s_barrier. */
4285 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4287 case PIPE_SHADER_GEOMETRY
:
4288 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4290 case PIPE_SHADER_COMPUTE
:
4291 break; /* see below */
4297 const unsigned *properties
= shader
->selector
->info
.properties
;
4298 unsigned max_work_group_size
=
4299 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4300 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4301 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4303 if (!max_work_group_size
) {
4304 /* This is a variable group size compute shader,
4305 * compile it for the maximum possible group size.
4307 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4309 return max_work_group_size
;
4312 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4313 struct si_function_info
*fninfo
,
4316 LLVMTypeRef const_shader_buf_type
;
4318 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4319 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4320 const_shader_buf_type
= ctx
->f32
;
4322 const_shader_buf_type
= ctx
->v4i32
;
4324 unsigned const_and_shader_buffers
=
4325 add_arg(fninfo
, ARG_SGPR
,
4326 si_const_array(const_shader_buf_type
, 0));
4328 unsigned samplers_and_images
=
4329 add_arg(fninfo
, ARG_SGPR
,
4330 si_const_array(ctx
->v8i32
,
4331 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4333 if (assign_params
) {
4334 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4335 ctx
->param_samplers_and_images
= samplers_and_images
;
4339 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4340 struct si_function_info
*fninfo
)
4342 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4343 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4344 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4345 si_const_array(ctx
->v8i32
, 0));
4348 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4349 struct si_function_info
*fninfo
)
4351 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4352 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4353 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4354 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4355 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4356 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4359 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4360 struct si_function_info
*fninfo
,
4361 unsigned *num_prolog_vgprs
)
4363 struct si_shader
*shader
= ctx
->shader
;
4365 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4366 if (shader
->key
.as_ls
) {
4367 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4368 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4370 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4371 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4373 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4375 if (!shader
->is_gs_copy_shader
) {
4376 /* Vertex load indices. */
4377 ctx
->param_vertex_index0
= fninfo
->num_params
;
4378 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4379 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4380 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4384 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4385 struct si_function_info
*fninfo
)
4387 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4388 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4389 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4390 ctx
->param_tes_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4394 /* Convenient merged shader definitions. */
4395 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4396 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4399 static void create_function(struct si_shader_context
*ctx
)
4401 struct si_shader
*shader
= ctx
->shader
;
4402 struct si_function_info fninfo
;
4403 LLVMTypeRef returns
[16+32*4];
4404 unsigned i
, num_return_sgprs
;
4405 unsigned num_returns
= 0;
4406 unsigned num_prolog_vgprs
= 0;
4407 unsigned type
= ctx
->type
;
4408 unsigned vs_blit_property
=
4409 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4411 si_init_function_info(&fninfo
);
4413 /* Set MERGED shaders. */
4414 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4415 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4416 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4417 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4418 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4421 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4424 case PIPE_SHADER_VERTEX
:
4425 declare_global_desc_pointers(ctx
, &fninfo
);
4427 if (vs_blit_property
) {
4428 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4429 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4430 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4431 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4433 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4434 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4435 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4436 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4437 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4438 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4439 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4440 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4441 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4442 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4443 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4444 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4448 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4452 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4453 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4455 if (shader
->key
.as_es
) {
4456 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4457 } else if (shader
->key
.as_ls
) {
4458 /* no extra parameters */
4460 if (shader
->is_gs_copy_shader
) {
4461 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4462 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4465 /* The locations of the other parameters are assigned dynamically. */
4466 declare_streamout_params(ctx
, &shader
->selector
->so
,
4471 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4474 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4475 declare_global_desc_pointers(ctx
, &fninfo
);
4476 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4477 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4478 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4479 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4480 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4481 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4482 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4483 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4484 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4487 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4488 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4490 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4491 * placed after the user SGPRs.
4493 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4494 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4495 for (i
= 0; i
< 11; i
++)
4496 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4499 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4500 /* Merged stages have 8 system SGPRs at the beginning. */
4501 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4502 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
4503 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4504 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4505 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4506 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4507 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4508 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4510 declare_global_desc_pointers(ctx
, &fninfo
);
4511 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4512 ctx
->type
== PIPE_SHADER_VERTEX
);
4513 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4515 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4516 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4517 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4518 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4519 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4520 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4522 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4523 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4525 /* VGPRs (first TCS, then VS) */
4526 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4527 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4529 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4530 declare_vs_input_vgprs(ctx
, &fninfo
,
4533 /* LS return values are inputs to the TCS main shader part. */
4534 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4535 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4536 for (i
= 0; i
< 2; i
++)
4537 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4539 /* TCS return values are inputs to the TCS epilog.
4541 * param_tcs_offchip_offset, param_tcs_factor_offset,
4542 * param_tcs_offchip_layout, and param_rw_buffers
4543 * should be passed to the epilog.
4545 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4546 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4547 for (i
= 0; i
< 11; i
++)
4548 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4552 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4553 /* Merged stages have 8 system SGPRs at the beginning. */
4554 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
4555 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
4556 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4557 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4558 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4559 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4560 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4561 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4563 declare_global_desc_pointers(ctx
, &fninfo
);
4564 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4565 (ctx
->type
== PIPE_SHADER_VERTEX
||
4566 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4567 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4568 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4570 /* TESS_EVAL (and also GEOMETRY):
4571 * Declare as many input SGPRs as the VS has. */
4572 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4573 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4574 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4575 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4576 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4577 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4580 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4581 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4583 /* VGPRs (first GS, then VS/TES) */
4584 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4585 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4586 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4587 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4588 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4590 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4591 declare_vs_input_vgprs(ctx
, &fninfo
,
4593 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4594 declare_tes_input_vgprs(ctx
, &fninfo
);
4597 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4598 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4599 /* ES return values are inputs to GS. */
4600 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4601 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4602 for (i
= 0; i
< 5; i
++)
4603 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4607 case PIPE_SHADER_TESS_EVAL
:
4608 declare_global_desc_pointers(ctx
, &fninfo
);
4609 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4610 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4611 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4613 if (shader
->key
.as_es
) {
4614 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4615 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4616 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4618 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4619 declare_streamout_params(ctx
, &shader
->selector
->so
,
4621 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4625 declare_tes_input_vgprs(ctx
, &fninfo
);
4628 case PIPE_SHADER_GEOMETRY
:
4629 declare_global_desc_pointers(ctx
, &fninfo
);
4630 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4631 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4632 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4635 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4636 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4637 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4638 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4639 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4640 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4641 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4642 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4645 case PIPE_SHADER_FRAGMENT
:
4646 declare_global_desc_pointers(ctx
, &fninfo
);
4647 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4648 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4649 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4651 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4652 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4653 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4654 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4655 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4656 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4657 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4658 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4659 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4660 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4661 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4662 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4663 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4664 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4665 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4666 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4667 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4668 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4669 shader
->info
.face_vgpr_index
= 20;
4670 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4671 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4672 shader
->info
.ancillary_vgpr_index
= 21;
4673 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4674 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4675 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4677 /* Color inputs from the prolog. */
4678 if (shader
->selector
->info
.colors_read
) {
4679 unsigned num_color_elements
=
4680 util_bitcount(shader
->selector
->info
.colors_read
);
4682 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4683 for (i
= 0; i
< num_color_elements
; i
++)
4684 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4686 num_prolog_vgprs
+= num_color_elements
;
4689 /* Outputs for the epilog. */
4690 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4693 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4694 shader
->selector
->info
.writes_z
+
4695 shader
->selector
->info
.writes_stencil
+
4696 shader
->selector
->info
.writes_samplemask
+
4697 1 /* SampleMaskIn */;
4699 num_returns
= MAX2(num_returns
,
4701 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4703 for (i
= 0; i
< num_return_sgprs
; i
++)
4704 returns
[i
] = ctx
->i32
;
4705 for (; i
< num_returns
; i
++)
4706 returns
[i
] = ctx
->f32
;
4709 case PIPE_SHADER_COMPUTE
:
4710 declare_global_desc_pointers(ctx
, &fninfo
);
4711 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4712 if (shader
->selector
->info
.uses_grid_size
)
4713 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4714 if (shader
->selector
->info
.uses_block_size
)
4715 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4717 for (i
= 0; i
< 3; i
++) {
4718 ctx
->param_block_id
[i
] = -1;
4719 if (shader
->selector
->info
.uses_block_id
[i
])
4720 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4723 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4726 assert(0 && "unimplemented shader");
4730 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4731 si_get_max_workgroup_size(shader
));
4733 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4734 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4735 ctx
->separate_prolog
) {
4736 si_llvm_add_attribute(ctx
->main_fn
,
4737 "InitialPSInputAddr",
4738 S_0286D0_PERSP_SAMPLE_ENA(1) |
4739 S_0286D0_PERSP_CENTER_ENA(1) |
4740 S_0286D0_PERSP_CENTROID_ENA(1) |
4741 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4742 S_0286D0_LINEAR_CENTER_ENA(1) |
4743 S_0286D0_LINEAR_CENTROID_ENA(1) |
4744 S_0286D0_FRONT_FACE_ENA(1) |
4745 S_0286D0_ANCILLARY_ENA(1) |
4746 S_0286D0_POS_FIXED_PT_ENA(1));
4749 shader
->info
.num_input_sgprs
= 0;
4750 shader
->info
.num_input_vgprs
= 0;
4752 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4753 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4755 for (; i
< fninfo
.num_params
; ++i
)
4756 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4758 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4759 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4761 if (shader
->key
.as_ls
||
4762 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4763 /* GFX9 has the ESGS ring buffer in LDS. */
4764 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4765 ac_declare_lds_as_pointer(&ctx
->ac
);
4769 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4772 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4774 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4776 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4777 ctx
->param_rw_buffers
);
4779 if (ctx
->screen
->info
.chip_class
<= VI
&&
4780 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4782 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4784 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4787 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4790 if (ctx
->shader
->is_gs_copy_shader
) {
4791 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4794 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4795 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4796 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4797 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4798 LLVMValueRef base_ring
;
4800 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4802 /* The conceptual layout of the GSVS ring is
4803 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4804 * but the real memory layout is swizzled across
4806 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4808 * Override the buffer descriptor accordingly.
4810 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4811 uint64_t stream_offset
= 0;
4813 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4814 unsigned num_components
;
4816 unsigned num_records
;
4817 LLVMValueRef ring
, tmp
;
4819 num_components
= sel
->info
.num_stream_output_components
[stream
];
4820 if (!num_components
)
4823 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4825 /* Limit on the stride field for <= CIK. */
4826 assert(stride
< (1 << 14));
4830 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
4831 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
4832 tmp
= LLVMBuildAdd(builder
, tmp
,
4833 LLVMConstInt(ctx
->i64
,
4834 stream_offset
, 0), "");
4835 stream_offset
+= stride
* 64;
4837 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
4838 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
4839 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
4840 tmp
= LLVMBuildOr(builder
, tmp
,
4841 LLVMConstInt(ctx
->i32
,
4842 S_008F04_STRIDE(stride
) |
4843 S_008F04_SWIZZLE_ENABLE(1), 0), "");
4844 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
4845 ring
= LLVMBuildInsertElement(builder
, ring
,
4846 LLVMConstInt(ctx
->i32
, num_records
, 0),
4847 LLVMConstInt(ctx
->i32
, 2, 0), "");
4848 ring
= LLVMBuildInsertElement(builder
, ring
,
4849 LLVMConstInt(ctx
->i32
,
4850 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
4851 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
4852 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
4853 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
4854 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
4855 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
4856 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
4857 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
4858 S_008F0C_ADD_TID_ENABLE(1),
4860 LLVMConstInt(ctx
->i32
, 3, 0), "");
4862 ctx
->gsvs_ring
[stream
] = ring
;
4867 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
4868 LLVMValueRef param_rw_buffers
,
4869 unsigned param_pos_fixed_pt
)
4871 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4872 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
4874 /* Use the fixed-point gl_FragCoord input.
4875 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
4876 * per coordinate to get the repeating effect.
4878 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
4879 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
4881 /* Load the buffer descriptor. */
4882 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
4883 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
4885 /* The stipple pattern is 32x32, each row has 32 bits. */
4886 offset
= LLVMBuildMul(builder
, address
[1],
4887 LLVMConstInt(ctx
->i32
, 4, 0), "");
4888 row
= buffer_load_const(ctx
, desc
, offset
);
4889 row
= ac_to_integer(&ctx
->ac
, row
);
4890 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
4891 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
4892 ac_build_kill_if_false(&ctx
->ac
, bit
);
4895 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
4896 struct si_shader_config
*conf
,
4897 unsigned symbol_offset
)
4900 const unsigned char *config
=
4901 ac_shader_binary_config_start(binary
, symbol_offset
);
4902 bool really_needs_scratch
= false;
4904 /* LLVM adds SGPR spills to the scratch size.
4905 * Find out if we really need the scratch buffer.
4907 for (i
= 0; i
< binary
->reloc_count
; i
++) {
4908 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
4910 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
4911 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4912 really_needs_scratch
= true;
4917 /* XXX: We may be able to emit some of these values directly rather than
4918 * extracting fields to be emitted later.
4921 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
4922 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
4923 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
4925 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
4926 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
4927 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
4928 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
4929 case R_00B848_COMPUTE_PGM_RSRC1
:
4930 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
4931 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
4932 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
4933 conf
->rsrc1
= value
;
4935 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
4936 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
4938 case R_00B84C_COMPUTE_PGM_RSRC2
:
4939 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
4940 conf
->rsrc2
= value
;
4942 case R_0286CC_SPI_PS_INPUT_ENA
:
4943 conf
->spi_ps_input_ena
= value
;
4945 case R_0286D0_SPI_PS_INPUT_ADDR
:
4946 conf
->spi_ps_input_addr
= value
;
4948 case R_0286E8_SPI_TMPRING_SIZE
:
4949 case R_00B860_COMPUTE_TMPRING_SIZE
:
4950 /* WAVESIZE is in units of 256 dwords. */
4951 if (really_needs_scratch
)
4952 conf
->scratch_bytes_per_wave
=
4953 G_00B860_WAVESIZE(value
) * 256 * 4;
4955 case 0x4: /* SPILLED_SGPRS */
4956 conf
->spilled_sgprs
= value
;
4958 case 0x8: /* SPILLED_VGPRS */
4959 conf
->spilled_vgprs
= value
;
4963 static bool printed
;
4966 fprintf(stderr
, "Warning: LLVM emitted unknown "
4967 "config register: 0x%x\n", reg
);
4975 if (!conf
->spi_ps_input_addr
)
4976 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
4979 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
4980 uint64_t scratch_va
)
4983 uint32_t scratch_rsrc_dword0
= scratch_va
;
4984 uint32_t scratch_rsrc_dword1
=
4985 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
4987 /* Enable scratch coalescing. */
4988 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
4990 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
4991 const struct ac_shader_reloc
*reloc
=
4992 &shader
->binary
.relocs
[i
];
4993 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
4994 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4995 &scratch_rsrc_dword0
, 4);
4996 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4997 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4998 &scratch_rsrc_dword1
, 4);
5003 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5005 unsigned size
= shader
->binary
.code_size
;
5008 size
+= shader
->prolog
->binary
.code_size
;
5009 if (shader
->previous_stage
)
5010 size
+= shader
->previous_stage
->binary
.code_size
;
5011 if (shader
->prolog2
)
5012 size
+= shader
->prolog2
->binary
.code_size
;
5014 size
+= shader
->epilog
->binary
.code_size
;
5018 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5020 const struct ac_shader_binary
*prolog
=
5021 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5022 const struct ac_shader_binary
*previous_stage
=
5023 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5024 const struct ac_shader_binary
*prolog2
=
5025 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5026 const struct ac_shader_binary
*epilog
=
5027 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5028 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5029 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5030 (!epilog
? mainb
->rodata_size
: 0);
5033 assert(!prolog
|| !prolog
->rodata_size
);
5034 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5035 assert(!prolog2
|| !prolog2
->rodata_size
);
5036 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5037 !mainb
->rodata_size
);
5038 assert(!epilog
|| !epilog
->rodata_size
);
5040 r600_resource_reference(&shader
->bo
, NULL
);
5041 shader
->bo
= (struct r600_resource
*)
5042 si_aligned_buffer_create(&sscreen
->b
,
5043 sscreen
->cpdma_prefetch_writes_memory
?
5044 0 : R600_RESOURCE_FLAG_READ_ONLY
,
5045 PIPE_USAGE_IMMUTABLE
,
5046 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5052 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5053 PIPE_TRANSFER_READ_WRITE
|
5054 PIPE_TRANSFER_UNSYNCHRONIZED
);
5056 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5057 * endian-independent. */
5059 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5060 ptr
+= prolog
->code_size
;
5062 if (previous_stage
) {
5063 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5064 ptr
+= previous_stage
->code_size
;
5067 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5068 ptr
+= prolog2
->code_size
;
5071 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5072 ptr
+= mainb
->code_size
;
5075 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5076 else if (mainb
->rodata_size
> 0)
5077 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5079 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5083 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5084 struct pipe_debug_callback
*debug
,
5085 const char *name
, FILE *file
)
5090 if (binary
->disasm_string
) {
5091 fprintf(file
, "Shader %s disassembly:\n", name
);
5092 fprintf(file
, "%s", binary
->disasm_string
);
5094 if (debug
&& debug
->debug_message
) {
5095 /* Very long debug messages are cut off, so send the
5096 * disassembly one line at a time. This causes more
5097 * overhead, but on the plus side it simplifies
5098 * parsing of resulting logs.
5100 pipe_debug_message(debug
, SHADER_INFO
,
5101 "Shader Disassembly Begin");
5103 line
= binary
->disasm_string
;
5105 p
= util_strchrnul(line
, '\n');
5109 pipe_debug_message(debug
, SHADER_INFO
,
5110 "%.*s", count
, line
);
5118 pipe_debug_message(debug
, SHADER_INFO
,
5119 "Shader Disassembly End");
5122 fprintf(file
, "Shader %s binary:\n", name
);
5123 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5124 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5125 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5126 binary
->code
[i
+ 1], binary
->code
[i
]);
5131 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5132 const struct si_shader
*shader
,
5133 struct pipe_debug_callback
*debug
,
5136 bool check_debug_option
)
5138 const struct si_shader_config
*conf
= &shader
->config
;
5139 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5140 unsigned code_size
= si_get_shader_binary_size(shader
);
5141 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5142 unsigned lds_per_wave
= 0;
5143 unsigned max_simd_waves
;
5145 switch (sscreen
->info
.family
) {
5146 /* These always have 8 waves: */
5147 case CHIP_POLARIS10
:
5148 case CHIP_POLARIS11
:
5149 case CHIP_POLARIS12
:
5153 max_simd_waves
= 10;
5156 /* Compute LDS usage for PS. */
5157 switch (processor
) {
5158 case PIPE_SHADER_FRAGMENT
:
5159 /* The minimum usage per wave is (num_inputs * 48). The maximum
5160 * usage is (num_inputs * 48 * 16).
5161 * We can get anything in between and it varies between waves.
5163 * The 48 bytes per input for a single primitive is equal to
5164 * 4 bytes/component * 4 components/input * 3 points.
5166 * Other stages don't know the size at compile time or don't
5167 * allocate LDS per wave, but instead they do it per thread group.
5169 lds_per_wave
= conf
->lds_size
* lds_increment
+
5170 align(num_inputs
* 48, lds_increment
);
5172 case PIPE_SHADER_COMPUTE
:
5173 if (shader
->selector
) {
5174 unsigned max_workgroup_size
=
5175 si_get_max_workgroup_size(shader
);
5176 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5177 DIV_ROUND_UP(max_workgroup_size
, 64);
5182 /* Compute the per-SIMD wave counts. */
5183 if (conf
->num_sgprs
) {
5184 if (sscreen
->info
.chip_class
>= VI
)
5185 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5187 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5190 if (conf
->num_vgprs
)
5191 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5193 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5194 * 16KB makes some SIMDs unoccupied). */
5196 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5198 if (!check_debug_option
||
5199 si_can_dump_shader(sscreen
, processor
)) {
5200 if (processor
== PIPE_SHADER_FRAGMENT
) {
5201 fprintf(file
, "*** SHADER CONFIG ***\n"
5202 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5203 "SPI_PS_INPUT_ENA = 0x%04x\n",
5204 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5207 fprintf(file
, "*** SHADER STATS ***\n"
5210 "Spilled SGPRs: %d\n"
5211 "Spilled VGPRs: %d\n"
5212 "Private memory VGPRs: %d\n"
5213 "Code Size: %d bytes\n"
5215 "Scratch: %d bytes per wave\n"
5217 "********************\n\n\n",
5218 conf
->num_sgprs
, conf
->num_vgprs
,
5219 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5220 conf
->private_mem_vgprs
, code_size
,
5221 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5225 pipe_debug_message(debug
, SHADER_INFO
,
5226 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5227 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5228 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5229 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5230 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5231 max_simd_waves
, conf
->spilled_sgprs
,
5232 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5235 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5237 switch (processor
) {
5238 case PIPE_SHADER_VERTEX
:
5239 if (shader
->key
.as_es
)
5240 return "Vertex Shader as ES";
5241 else if (shader
->key
.as_ls
)
5242 return "Vertex Shader as LS";
5244 return "Vertex Shader as VS";
5245 case PIPE_SHADER_TESS_CTRL
:
5246 return "Tessellation Control Shader";
5247 case PIPE_SHADER_TESS_EVAL
:
5248 if (shader
->key
.as_es
)
5249 return "Tessellation Evaluation Shader as ES";
5251 return "Tessellation Evaluation Shader as VS";
5252 case PIPE_SHADER_GEOMETRY
:
5253 if (shader
->is_gs_copy_shader
)
5254 return "GS Copy Shader as VS";
5256 return "Geometry Shader";
5257 case PIPE_SHADER_FRAGMENT
:
5258 return "Pixel Shader";
5259 case PIPE_SHADER_COMPUTE
:
5260 return "Compute Shader";
5262 return "Unknown Shader";
5266 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5267 struct pipe_debug_callback
*debug
, unsigned processor
,
5268 FILE *file
, bool check_debug_option
)
5270 if (!check_debug_option
||
5271 si_can_dump_shader(sscreen
, processor
))
5272 si_dump_shader_key(processor
, shader
, file
);
5274 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5275 if (shader
->previous_stage
&&
5276 shader
->previous_stage
->binary
.llvm_ir_string
) {
5277 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5278 si_get_shader_name(shader
, processor
));
5279 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5282 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5283 si_get_shader_name(shader
, processor
));
5284 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5287 if (!check_debug_option
||
5288 (si_can_dump_shader(sscreen
, processor
) &&
5289 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5290 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5293 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5294 debug
, "prolog", file
);
5295 if (shader
->previous_stage
)
5296 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5297 debug
, "previous stage", file
);
5298 if (shader
->prolog2
)
5299 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5300 debug
, "prolog2", file
);
5302 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5305 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5306 debug
, "epilog", file
);
5307 fprintf(file
, "\n");
5310 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5311 check_debug_option
);
5314 static int si_compile_llvm(struct si_screen
*sscreen
,
5315 struct ac_shader_binary
*binary
,
5316 struct si_shader_config
*conf
,
5317 LLVMTargetMachineRef tm
,
5319 struct pipe_debug_callback
*debug
,
5324 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5326 if (si_can_dump_shader(sscreen
, processor
)) {
5327 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5329 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5330 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5331 ac_dump_module(mod
);
5332 fprintf(stderr
, "\n");
5336 if (sscreen
->record_llvm_ir
) {
5337 char *ir
= LLVMPrintModuleToString(mod
);
5338 binary
->llvm_ir_string
= strdup(ir
);
5339 LLVMDisposeMessage(ir
);
5342 if (!si_replace_shader(count
, binary
)) {
5343 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5348 si_shader_binary_read_config(binary
, conf
, 0);
5350 /* Enable 64-bit and 16-bit denormals, because there is no performance
5353 * If denormals are enabled, all floating-point output modifiers are
5356 * Don't enable denormals for 32-bit floats, because:
5357 * - Floating-point output modifiers would be ignored by the hw.
5358 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5359 * have to stop using those.
5360 * - SI & CI would be very slow.
5362 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5364 FREE(binary
->config
);
5365 FREE(binary
->global_symbol_offsets
);
5366 binary
->config
= NULL
;
5367 binary
->global_symbol_offsets
= NULL
;
5369 /* Some shaders can't have rodata because their binaries can be
5372 if (binary
->rodata_size
&&
5373 (processor
== PIPE_SHADER_VERTEX
||
5374 processor
== PIPE_SHADER_TESS_CTRL
||
5375 processor
== PIPE_SHADER_TESS_EVAL
||
5376 processor
== PIPE_SHADER_FRAGMENT
)) {
5377 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5384 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5386 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5387 LLVMBuildRetVoid(ctx
->ac
.builder
);
5389 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5392 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5394 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5395 LLVMTargetMachineRef tm
,
5396 struct si_shader_selector
*gs_selector
,
5397 struct pipe_debug_callback
*debug
)
5399 struct si_shader_context ctx
;
5400 struct si_shader
*shader
;
5401 LLVMBuilderRef builder
;
5402 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5403 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5404 struct si_shader_output_values
*outputs
;
5405 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5408 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5413 shader
= CALLOC_STRUCT(si_shader
);
5419 /* We can leave the fence as permanently signaled because the GS copy
5420 * shader only becomes visible globally after it has been compiled. */
5421 util_queue_fence_init(&shader
->ready
);
5423 shader
->selector
= gs_selector
;
5424 shader
->is_gs_copy_shader
= true;
5426 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5427 ctx
.shader
= shader
;
5428 ctx
.type
= PIPE_SHADER_VERTEX
;
5430 builder
= ctx
.ac
.builder
;
5432 create_function(&ctx
);
5433 preload_ring_buffers(&ctx
);
5435 LLVMValueRef voffset
=
5436 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5438 /* Fetch the vertex stream ID.*/
5439 LLVMValueRef stream_id
;
5441 if (gs_selector
->so
.num_outputs
)
5442 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5444 stream_id
= ctx
.i32_0
;
5446 /* Fill in output information. */
5447 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5448 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5449 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5451 for (int chan
= 0; chan
< 4; chan
++) {
5452 outputs
[i
].vertex_stream
[chan
] =
5453 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5457 LLVMBasicBlockRef end_bb
;
5458 LLVMValueRef switch_inst
;
5460 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5461 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5463 for (int stream
= 0; stream
< 4; stream
++) {
5464 LLVMBasicBlockRef bb
;
5467 if (!gsinfo
->num_stream_output_components
[stream
])
5470 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5473 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5474 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5475 LLVMPositionBuilderAtEnd(builder
, bb
);
5477 /* Fetch vertex data from GSVS ring */
5479 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5480 for (unsigned chan
= 0; chan
< 4; chan
++) {
5481 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5482 outputs
[i
].vertex_stream
[chan
] != stream
) {
5483 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5487 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5488 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5491 outputs
[i
].values
[chan
] =
5492 ac_build_buffer_load(&ctx
.ac
,
5493 ctx
.gsvs_ring
[0], 1,
5500 /* Streamout and exports. */
5501 if (gs_selector
->so
.num_outputs
) {
5502 si_llvm_emit_streamout(&ctx
, outputs
,
5503 gsinfo
->num_outputs
,
5508 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5510 LLVMBuildBr(builder
, end_bb
);
5513 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5515 LLVMBuildRetVoid(ctx
.ac
.builder
);
5517 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5518 si_llvm_optimize_module(&ctx
);
5520 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5521 &ctx
.shader
->config
, ctx
.tm
,
5523 debug
, PIPE_SHADER_GEOMETRY
,
5526 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5527 fprintf(stderr
, "GS Copy Shader:\n");
5528 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5529 PIPE_SHADER_GEOMETRY
, stderr
, true);
5530 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5533 si_llvm_dispose(&ctx
);
5544 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5545 const struct si_vs_prolog_bits
*prolog
,
5546 const char *prefix
, FILE *f
)
5548 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5549 prefix
, prolog
->instance_divisor_is_one
);
5550 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5551 prefix
, prolog
->instance_divisor_is_fetched
);
5552 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5553 prefix
, prolog
->ls_vgpr_fix
);
5555 fprintf(f
, " mono.vs.fix_fetch = {");
5556 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5557 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5561 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5564 const struct si_shader_key
*key
= &shader
->key
;
5566 fprintf(f
, "SHADER KEY\n");
5568 switch (processor
) {
5569 case PIPE_SHADER_VERTEX
:
5570 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5571 "part.vs.prolog", f
);
5572 fprintf(f
, " as_es = %u\n", key
->as_es
);
5573 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5574 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5575 key
->mono
.u
.vs_export_prim_id
);
5578 case PIPE_SHADER_TESS_CTRL
:
5579 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5580 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5581 "part.tcs.ls_prolog", f
);
5583 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5584 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5587 case PIPE_SHADER_TESS_EVAL
:
5588 fprintf(f
, " as_es = %u\n", key
->as_es
);
5589 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5590 key
->mono
.u
.vs_export_prim_id
);
5593 case PIPE_SHADER_GEOMETRY
:
5594 if (shader
->is_gs_copy_shader
)
5597 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5598 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5599 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5600 "part.gs.vs_prolog", f
);
5602 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5605 case PIPE_SHADER_COMPUTE
:
5608 case PIPE_SHADER_FRAGMENT
:
5609 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5610 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5611 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5612 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5613 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5614 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5615 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5616 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5617 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5618 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5619 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5620 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5621 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5622 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5623 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5624 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5625 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5632 if ((processor
== PIPE_SHADER_GEOMETRY
||
5633 processor
== PIPE_SHADER_TESS_EVAL
||
5634 processor
== PIPE_SHADER_VERTEX
) &&
5635 !key
->as_es
&& !key
->as_ls
) {
5636 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5637 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5641 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5642 struct si_screen
*sscreen
,
5643 LLVMTargetMachineRef tm
)
5645 struct lp_build_tgsi_context
*bld_base
;
5647 si_llvm_context_init(ctx
, sscreen
, tm
);
5649 bld_base
= &ctx
->bld_base
;
5650 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5652 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5653 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5654 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5656 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5658 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5660 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5661 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5662 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5663 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5665 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5666 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5667 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5668 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5669 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5670 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5671 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5672 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5673 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5675 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5676 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5677 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5680 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5682 struct si_shader
*shader
= ctx
->shader
;
5683 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5685 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5686 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5687 shader
->key
.as_ls
||
5691 ac_optimize_vs_outputs(&ctx
->ac
,
5693 shader
->info
.vs_output_param_offset
,
5695 &shader
->info
.nr_param_exports
);
5698 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5700 ctx
->shader
->config
.private_mem_vgprs
= 0;
5702 /* Process all LLVM instructions. */
5703 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5705 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5708 LLVMValueRef inst
= next
;
5709 next
= LLVMGetNextInstruction(next
);
5711 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5714 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5715 /* No idea why LLVM aligns allocas to 4 elements. */
5716 unsigned alignment
= LLVMGetAlignment(inst
);
5717 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5718 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5720 bb
= LLVMGetNextBasicBlock(bb
);
5724 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5725 unsigned param
, unsigned bitoffset
)
5727 LLVMValueRef args
[] = {
5728 LLVMGetParam(ctx
->main_fn
, param
),
5729 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5731 lp_build_intrinsic(ctx
->ac
.builder
,
5732 "llvm.amdgcn.init.exec.from.input",
5733 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5736 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5737 const struct si_vs_prolog_bits
*key
)
5739 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5741 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5744 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5747 struct si_shader
*shader
= ctx
->shader
;
5748 struct si_shader_selector
*sel
= shader
->selector
;
5749 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5751 // TODO clean all this up!
5752 switch (ctx
->type
) {
5753 case PIPE_SHADER_VERTEX
:
5754 ctx
->load_input
= declare_input_vs
;
5755 if (shader
->key
.as_ls
)
5756 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5757 else if (shader
->key
.as_es
)
5758 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5760 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5761 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5763 case PIPE_SHADER_TESS_CTRL
:
5764 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5765 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5766 bld_base
->emit_store
= store_output_tcs
;
5767 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5769 case PIPE_SHADER_TESS_EVAL
:
5770 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5771 if (shader
->key
.as_es
)
5772 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5774 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5775 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5777 case PIPE_SHADER_GEOMETRY
:
5778 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5779 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
5780 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
5781 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
5782 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
5784 case PIPE_SHADER_FRAGMENT
:
5785 ctx
->load_input
= declare_input_fs
;
5786 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
5787 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5789 case PIPE_SHADER_COMPUTE
:
5792 assert(!"Unsupported shader type");
5796 ctx
->abi
.load_ubo
= load_ubo
;
5797 ctx
->abi
.load_ssbo
= load_ssbo
;
5799 create_function(ctx
);
5800 preload_ring_buffers(ctx
);
5802 /* For GFX9 merged shaders:
5803 * - Set EXEC for the first shader. If the prolog is present, set
5804 * EXEC there instead.
5805 * - Add a barrier before the second shader.
5806 * - In the second shader, reset EXEC to ~0 and wrap the main part in
5807 * an if-statement. This is required for correctness in geometry
5808 * shaders, to ensure that empty GS waves do not send GS_EMIT and
5811 * For monolithic merged shaders, the first shader is wrapped in an
5812 * if-block together with its prolog in si_build_wrapper_function.
5814 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
5815 if (!is_monolithic
&&
5816 sel
->info
.num_instructions
> 1 && /* not empty shader */
5817 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
5818 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
5819 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5820 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
5821 si_init_exec_from_input(ctx
,
5822 ctx
->param_merged_wave_info
, 0);
5823 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5824 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5826 ac_init_exec_full_mask(&ctx
->ac
);
5828 /* The barrier must execute for all shaders in a
5831 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
5833 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
5835 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
5836 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
5837 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
5841 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
5842 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
5843 for (unsigned i
= 0; i
< 6; i
++) {
5844 ctx
->invoc0_tess_factors
[i
] =
5845 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
5849 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5851 for (i
= 0; i
< 4; i
++) {
5852 ctx
->gs_next_vertex
[i
] =
5853 lp_build_alloca(&ctx
->gallivm
,
5858 if (sel
->force_correct_derivs_after_kill
) {
5859 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
5860 /* true = don't kill. */
5861 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
5862 ctx
->postponed_kill
);
5866 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
5867 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
5871 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
5872 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
5877 si_llvm_build_ret(ctx
, ctx
->return_value
);
5882 * Compute the VS prolog key, which contains all the information needed to
5883 * build the VS prolog function, and set shader->info bits where needed.
5885 * \param info Shader info of the vertex shader.
5886 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
5887 * \param prolog_key Key of the VS prolog
5888 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
5889 * \param key Output shader part key.
5891 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
5892 unsigned num_input_sgprs
,
5893 const struct si_vs_prolog_bits
*prolog_key
,
5894 struct si_shader
*shader_out
,
5895 union si_shader_part_key
*key
)
5897 memset(key
, 0, sizeof(*key
));
5898 key
->vs_prolog
.states
= *prolog_key
;
5899 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
5900 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
5901 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
5902 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
5904 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
5905 key
->vs_prolog
.as_ls
= 1;
5906 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
5907 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
5908 key
->vs_prolog
.as_es
= 1;
5909 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
5912 /* Enable loading the InstanceID VGPR. */
5913 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
5915 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
5916 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
5917 shader_out
->info
.uses_instanceid
= true;
5921 * Compute the PS prolog key, which contains all the information needed to
5922 * build the PS prolog function, and set related bits in shader->config.
5924 static void si_get_ps_prolog_key(struct si_shader
*shader
,
5925 union si_shader_part_key
*key
,
5926 bool separate_prolog
)
5928 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5930 memset(key
, 0, sizeof(*key
));
5931 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
5932 key
->ps_prolog
.colors_read
= info
->colors_read
;
5933 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
5934 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
5935 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
5936 (key
->ps_prolog
.colors_read
||
5937 key
->ps_prolog
.states
.force_persp_sample_interp
||
5938 key
->ps_prolog
.states
.force_linear_sample_interp
||
5939 key
->ps_prolog
.states
.force_persp_center_interp
||
5940 key
->ps_prolog
.states
.force_linear_center_interp
||
5941 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5942 key
->ps_prolog
.states
.bc_optimize_for_linear
);
5943 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
5945 if (info
->colors_read
) {
5946 unsigned *color
= shader
->selector
->color_attr_index
;
5948 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
5949 /* BCOLORs are stored after the last input. */
5950 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
5951 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
5952 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
5955 for (unsigned i
= 0; i
< 2; i
++) {
5956 unsigned interp
= info
->input_interpolate
[color
[i
]];
5957 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
5959 if (!(info
->colors_read
& (0xf << i
*4)))
5962 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
5964 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
5965 interp
== TGSI_INTERPOLATE_COLOR
)
5966 interp
= TGSI_INTERPOLATE_CONSTANT
;
5969 case TGSI_INTERPOLATE_CONSTANT
:
5970 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
5972 case TGSI_INTERPOLATE_PERSPECTIVE
:
5973 case TGSI_INTERPOLATE_COLOR
:
5974 /* Force the interpolation location for colors here. */
5975 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
5976 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5977 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
5978 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5981 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5982 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
5983 shader
->config
.spi_ps_input_ena
|=
5984 S_0286CC_PERSP_SAMPLE_ENA(1);
5986 case TGSI_INTERPOLATE_LOC_CENTER
:
5987 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
5988 shader
->config
.spi_ps_input_ena
|=
5989 S_0286CC_PERSP_CENTER_ENA(1);
5991 case TGSI_INTERPOLATE_LOC_CENTROID
:
5992 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
5993 shader
->config
.spi_ps_input_ena
|=
5994 S_0286CC_PERSP_CENTROID_ENA(1);
6000 case TGSI_INTERPOLATE_LINEAR
:
6001 /* Force the interpolation location for colors here. */
6002 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6003 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6004 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6005 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6007 /* The VGPR assignment for non-monolithic shaders
6008 * works because InitialPSInputAddr is set on the
6009 * main shader and PERSP_PULL_MODEL is never used.
6012 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6013 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6014 separate_prolog
? 6 : 9;
6015 shader
->config
.spi_ps_input_ena
|=
6016 S_0286CC_LINEAR_SAMPLE_ENA(1);
6018 case TGSI_INTERPOLATE_LOC_CENTER
:
6019 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6020 separate_prolog
? 8 : 11;
6021 shader
->config
.spi_ps_input_ena
|=
6022 S_0286CC_LINEAR_CENTER_ENA(1);
6024 case TGSI_INTERPOLATE_LOC_CENTROID
:
6025 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6026 separate_prolog
? 10 : 13;
6027 shader
->config
.spi_ps_input_ena
|=
6028 S_0286CC_LINEAR_CENTROID_ENA(1);
6042 * Check whether a PS prolog is required based on the key.
6044 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6046 return key
->ps_prolog
.colors_read
||
6047 key
->ps_prolog
.states
.force_persp_sample_interp
||
6048 key
->ps_prolog
.states
.force_linear_sample_interp
||
6049 key
->ps_prolog
.states
.force_persp_center_interp
||
6050 key
->ps_prolog
.states
.force_linear_center_interp
||
6051 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6052 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6053 key
->ps_prolog
.states
.poly_stipple
||
6054 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6058 * Compute the PS epilog key, which contains all the information needed to
6059 * build the PS epilog function.
6061 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6062 union si_shader_part_key
*key
)
6064 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6065 memset(key
, 0, sizeof(*key
));
6066 key
->ps_epilog
.colors_written
= info
->colors_written
;
6067 key
->ps_epilog
.writes_z
= info
->writes_z
;
6068 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6069 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6070 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6074 * Build the GS prolog function. Rotate the input vertices for triangle strips
6077 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6078 union si_shader_part_key
*key
)
6080 unsigned num_sgprs
, num_vgprs
;
6081 struct si_function_info fninfo
;
6082 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6083 LLVMTypeRef returns
[48];
6084 LLVMValueRef func
, ret
;
6086 si_init_function_info(&fninfo
);
6088 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6089 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6090 num_vgprs
= 5; /* ES inputs are not needed by GS */
6092 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6096 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6097 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6098 returns
[i
] = ctx
->i32
;
6101 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6102 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6103 returns
[num_sgprs
+ i
] = ctx
->f32
;
6106 /* Create the function. */
6107 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6109 func
= ctx
->main_fn
;
6111 /* Set the full EXEC mask for the prolog, because we are only fiddling
6112 * with registers here. The main shader part will set the correct EXEC
6115 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6116 ac_init_exec_full_mask(&ctx
->ac
);
6118 /* Copy inputs to outputs. This should be no-op, as the registers match,
6119 * but it will prevent the compiler from overwriting them unintentionally.
6121 ret
= ctx
->return_value
;
6122 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6123 LLVMValueRef p
= LLVMGetParam(func
, i
);
6124 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6126 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6127 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6128 p
= ac_to_float(&ctx
->ac
, p
);
6129 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6132 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6133 /* Remap the input vertices for every other primitive. */
6134 const unsigned gfx6_vtx_params
[6] = {
6142 const unsigned gfx9_vtx_params
[3] = {
6147 LLVMValueRef vtx_in
[6], vtx_out
[6];
6148 LLVMValueRef prim_id
, rotate
;
6150 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6151 for (unsigned i
= 0; i
< 3; i
++) {
6152 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6153 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6156 for (unsigned i
= 0; i
< 6; i
++)
6157 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6160 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6161 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6163 for (unsigned i
= 0; i
< 6; ++i
) {
6164 LLVMValueRef base
, rotated
;
6166 rotated
= vtx_in
[(i
+ 4) % 6];
6167 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6170 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6171 for (unsigned i
= 0; i
< 3; i
++) {
6172 LLVMValueRef hi
, out
;
6174 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6175 LLVMConstInt(ctx
->i32
, 16, 0), "");
6176 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6177 out
= ac_to_float(&ctx
->ac
, out
);
6178 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6179 gfx9_vtx_params
[i
], "");
6182 for (unsigned i
= 0; i
< 6; i
++) {
6185 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6186 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6187 gfx6_vtx_params
[i
], "");
6192 LLVMBuildRet(builder
, ret
);
6196 * Given a list of shader part functions, build a wrapper function that
6197 * runs them in sequence to form a monolithic shader.
6199 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6200 LLVMValueRef
*parts
,
6203 unsigned next_shader_first_part
)
6205 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6206 /* PS epilog has one arg per color component; gfx9 merged shader
6207 * prologs need to forward 32 user SGPRs.
6209 struct si_function_info fninfo
;
6210 LLVMValueRef initial
[64], out
[64];
6211 LLVMTypeRef function_type
;
6212 unsigned num_first_params
;
6213 unsigned num_out
, initial_num_out
;
6214 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6215 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6216 unsigned num_sgprs
, num_vgprs
;
6218 struct lp_build_if_state if_state
;
6220 si_init_function_info(&fninfo
);
6222 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6223 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6224 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6227 /* The parameters of the wrapper function correspond to those of the
6228 * first part in terms of SGPRs and VGPRs, but we use the types of the
6229 * main part to get the right types. This is relevant for the
6230 * dereferenceable attribute on descriptor table pointers.
6235 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6236 num_first_params
= LLVMCountParamTypes(function_type
);
6238 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6239 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6241 if (ac_is_sgpr_param(param
)) {
6242 assert(num_vgprs
== 0);
6243 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6245 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6250 while (gprs
< num_sgprs
+ num_vgprs
) {
6251 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6252 LLVMTypeRef type
= LLVMTypeOf(param
);
6253 unsigned size
= ac_get_type_size(type
) / 4;
6255 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6257 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6258 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6259 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6264 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6265 si_get_max_workgroup_size(ctx
->shader
));
6267 if (is_merged_shader(ctx
->shader
))
6268 ac_init_exec_full_mask(&ctx
->ac
);
6270 /* Record the arguments of the function as if they were an output of
6276 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6277 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6278 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6279 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6280 unsigned size
= ac_get_type_size(param_type
) / 4;
6283 if (param_type
!= out_type
)
6284 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6285 out
[num_out
++] = param
;
6287 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6289 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6290 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6291 param_type
= ctx
->i64
;
6294 if (param_type
!= vector_type
)
6295 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6297 for (unsigned j
= 0; j
< size
; ++j
)
6298 out
[num_out
++] = LLVMBuildExtractElement(
6299 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6302 if (i
< fninfo
.num_sgpr_params
)
6303 num_out_sgpr
= num_out
;
6306 memcpy(initial
, out
, sizeof(out
));
6307 initial_num_out
= num_out
;
6308 initial_num_out_sgpr
= num_out_sgpr
;
6310 /* Now chain the parts. */
6311 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6312 LLVMValueRef in
[48];
6314 LLVMTypeRef ret_type
;
6315 unsigned out_idx
= 0;
6316 unsigned num_params
= LLVMCountParams(parts
[part
]);
6318 /* Merged shaders are executed conditionally depending
6319 * on the number of enabled threads passed in the input SGPRs. */
6320 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6321 LLVMValueRef ena
, count
= initial
[3];
6323 count
= LLVMBuildAnd(builder
, count
,
6324 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6325 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6326 ac_get_thread_id(&ctx
->ac
), count
, "");
6327 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6330 /* Derive arguments for the next part from outputs of the
6333 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6335 LLVMTypeRef param_type
;
6337 unsigned param_size
;
6338 LLVMValueRef arg
= NULL
;
6340 param
= LLVMGetParam(parts
[part
], param_idx
);
6341 param_type
= LLVMTypeOf(param
);
6342 param_size
= ac_get_type_size(param_type
) / 4;
6343 is_sgpr
= ac_is_sgpr_param(param
);
6346 #if HAVE_LLVM < 0x0400
6347 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6349 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6350 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6352 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6355 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6356 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6358 if (param_size
== 1)
6361 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6363 if (LLVMTypeOf(arg
) != param_type
) {
6364 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6365 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6366 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6368 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6372 in
[param_idx
] = arg
;
6373 out_idx
+= param_size
;
6376 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6378 if (is_merged_shader(ctx
->shader
) &&
6379 part
+ 1 == next_shader_first_part
) {
6380 lp_build_endif(&if_state
);
6382 /* The second half of the merged shader should use
6383 * the inputs from the toplevel (wrapper) function,
6384 * not the return value from the last call.
6386 * That's because the last call was executed condi-
6387 * tionally, so we can't consume it in the main
6390 memcpy(out
, initial
, sizeof(initial
));
6391 num_out
= initial_num_out
;
6392 num_out_sgpr
= initial_num_out_sgpr
;
6396 /* Extract the returned GPRs. */
6397 ret_type
= LLVMTypeOf(ret
);
6401 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6402 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6404 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6406 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6408 LLVMBuildExtractValue(builder
, ret
, i
, "");
6410 assert(num_out
< ARRAY_SIZE(out
));
6411 out
[num_out
++] = val
;
6413 if (LLVMTypeOf(val
) == ctx
->i32
) {
6414 assert(num_out_sgpr
+ 1 == num_out
);
6415 num_out_sgpr
= num_out
;
6421 LLVMBuildRetVoid(builder
);
6424 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6425 LLVMTargetMachineRef tm
,
6426 struct si_shader
*shader
,
6428 struct pipe_debug_callback
*debug
)
6430 struct si_shader_selector
*sel
= shader
->selector
;
6431 struct si_shader_context ctx
;
6434 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6435 * conversion fails. */
6436 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6437 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6439 tgsi_dump(sel
->tokens
, 0);
6441 nir_print_shader(sel
->nir
, stderr
);
6442 si_dump_streamout(&sel
->so
);
6445 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6446 si_llvm_context_set_tgsi(&ctx
, shader
);
6447 ctx
.separate_prolog
= !is_monolithic
;
6449 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6450 sizeof(shader
->info
.vs_output_param_offset
));
6452 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6454 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6455 si_llvm_dispose(&ctx
);
6459 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6460 LLVMValueRef parts
[2];
6461 bool need_prolog
= sel
->vs_needs_prolog
;
6463 parts
[1] = ctx
.main_fn
;
6466 union si_shader_part_key prolog_key
;
6467 si_get_vs_prolog_key(&sel
->info
,
6468 shader
->info
.num_input_sgprs
,
6469 &shader
->key
.part
.vs
.prolog
,
6470 shader
, &prolog_key
);
6471 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6472 parts
[0] = ctx
.main_fn
;
6475 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6476 1 + need_prolog
, need_prolog
, 0);
6477 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6478 if (sscreen
->info
.chip_class
>= GFX9
) {
6479 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6480 LLVMValueRef parts
[4];
6481 bool vs_needs_prolog
=
6482 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6485 parts
[2] = ctx
.main_fn
;
6488 union si_shader_part_key tcs_epilog_key
;
6489 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6490 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6491 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6492 parts
[3] = ctx
.main_fn
;
6495 if (vs_needs_prolog
) {
6496 union si_shader_part_key vs_prolog_key
;
6497 si_get_vs_prolog_key(&ls
->info
,
6498 shader
->info
.num_input_sgprs
,
6499 &shader
->key
.part
.tcs
.ls_prolog
,
6500 shader
, &vs_prolog_key
);
6501 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6502 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6503 parts
[0] = ctx
.main_fn
;
6506 /* VS as LS main part */
6507 struct si_shader shader_ls
= {};
6508 shader_ls
.selector
= ls
;
6509 shader_ls
.key
.as_ls
= 1;
6510 shader_ls
.key
.mono
= shader
->key
.mono
;
6511 shader_ls
.key
.opt
= shader
->key
.opt
;
6512 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6514 if (!si_compile_tgsi_main(&ctx
, true)) {
6515 si_llvm_dispose(&ctx
);
6518 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6519 parts
[1] = ctx
.main_fn
;
6521 /* Reset the shader context. */
6522 ctx
.shader
= shader
;
6523 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6525 si_build_wrapper_function(&ctx
,
6526 parts
+ !vs_needs_prolog
,
6527 4 - !vs_needs_prolog
, 0,
6528 vs_needs_prolog
? 2 : 1);
6530 LLVMValueRef parts
[2];
6531 union si_shader_part_key epilog_key
;
6533 parts
[0] = ctx
.main_fn
;
6535 memset(&epilog_key
, 0, sizeof(epilog_key
));
6536 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6537 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6538 parts
[1] = ctx
.main_fn
;
6540 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6542 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6543 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6544 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6545 LLVMValueRef es_prolog
= NULL
;
6546 LLVMValueRef es_main
= NULL
;
6547 LLVMValueRef gs_prolog
= NULL
;
6548 LLVMValueRef gs_main
= ctx
.main_fn
;
6551 union si_shader_part_key gs_prolog_key
;
6552 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6553 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6554 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6555 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6556 gs_prolog
= ctx
.main_fn
;
6559 if (es
->vs_needs_prolog
) {
6560 union si_shader_part_key vs_prolog_key
;
6561 si_get_vs_prolog_key(&es
->info
,
6562 shader
->info
.num_input_sgprs
,
6563 &shader
->key
.part
.gs
.vs_prolog
,
6564 shader
, &vs_prolog_key
);
6565 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6566 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6567 es_prolog
= ctx
.main_fn
;
6571 struct si_shader shader_es
= {};
6572 shader_es
.selector
= es
;
6573 shader_es
.key
.as_es
= 1;
6574 shader_es
.key
.mono
= shader
->key
.mono
;
6575 shader_es
.key
.opt
= shader
->key
.opt
;
6576 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6578 if (!si_compile_tgsi_main(&ctx
, true)) {
6579 si_llvm_dispose(&ctx
);
6582 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6583 es_main
= ctx
.main_fn
;
6585 /* Reset the shader context. */
6586 ctx
.shader
= shader
;
6587 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6589 /* Prepare the array of shader parts. */
6590 LLVMValueRef parts
[4];
6591 unsigned num_parts
= 0, main_part
, next_first_part
;
6594 parts
[num_parts
++] = es_prolog
;
6596 parts
[main_part
= num_parts
++] = es_main
;
6597 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6598 parts
[num_parts
++] = gs_main
;
6600 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6601 main_part
, next_first_part
);
6603 LLVMValueRef parts
[2];
6604 union si_shader_part_key prolog_key
;
6606 parts
[1] = ctx
.main_fn
;
6608 memset(&prolog_key
, 0, sizeof(prolog_key
));
6609 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6610 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6611 parts
[0] = ctx
.main_fn
;
6613 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6615 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6616 LLVMValueRef parts
[3];
6617 union si_shader_part_key prolog_key
;
6618 union si_shader_part_key epilog_key
;
6621 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6622 need_prolog
= si_need_ps_prolog(&prolog_key
);
6624 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6627 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6628 parts
[0] = ctx
.main_fn
;
6631 si_get_ps_epilog_key(shader
, &epilog_key
);
6632 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6633 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6635 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6636 need_prolog
? 1 : 0, 0);
6639 si_llvm_optimize_module(&ctx
);
6641 /* Post-optimization transformations and analysis. */
6642 si_optimize_vs_outputs(&ctx
);
6644 if ((debug
&& debug
->debug_message
) ||
6645 si_can_dump_shader(sscreen
, ctx
.type
))
6646 si_count_scratch_private_memory(&ctx
);
6648 /* Compile to bytecode. */
6649 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6650 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6651 si_llvm_dispose(&ctx
);
6653 fprintf(stderr
, "LLVM failed to compile shader\n");
6657 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6658 * LLVM 3.9svn has this bug.
6660 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6661 unsigned wave_size
= 64;
6662 unsigned max_vgprs
= 256;
6663 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6664 unsigned max_sgprs_per_wave
= 128;
6665 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6666 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6667 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6669 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6670 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6672 if (shader
->config
.num_sgprs
> max_sgprs
||
6673 shader
->config
.num_vgprs
> max_vgprs
) {
6674 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6675 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6676 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6677 max_sgprs
, max_vgprs
);
6679 /* Just terminate the process, because dependent
6680 * shaders can hang due to bad input data, but use
6681 * the env var to allow shader-db to work.
6683 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6688 /* Add the scratch offset to input SGPRs. */
6689 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6690 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6692 /* Calculate the number of fragment input VGPRs. */
6693 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6694 shader
->info
.num_input_vgprs
= 0;
6695 shader
->info
.face_vgpr_index
= -1;
6696 shader
->info
.ancillary_vgpr_index
= -1;
6698 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6699 shader
->info
.num_input_vgprs
+= 2;
6700 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6701 shader
->info
.num_input_vgprs
+= 2;
6702 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6703 shader
->info
.num_input_vgprs
+= 2;
6704 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6705 shader
->info
.num_input_vgprs
+= 3;
6706 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6707 shader
->info
.num_input_vgprs
+= 2;
6708 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6709 shader
->info
.num_input_vgprs
+= 2;
6710 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6711 shader
->info
.num_input_vgprs
+= 2;
6712 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6713 shader
->info
.num_input_vgprs
+= 1;
6714 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6715 shader
->info
.num_input_vgprs
+= 1;
6716 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6717 shader
->info
.num_input_vgprs
+= 1;
6718 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6719 shader
->info
.num_input_vgprs
+= 1;
6720 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6721 shader
->info
.num_input_vgprs
+= 1;
6722 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6723 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6724 shader
->info
.num_input_vgprs
+= 1;
6726 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6727 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6728 shader
->info
.num_input_vgprs
+= 1;
6730 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6731 shader
->info
.num_input_vgprs
+= 1;
6732 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6733 shader
->info
.num_input_vgprs
+= 1;
6740 * Create, compile and return a shader part (prolog or epilog).
6742 * \param sscreen screen
6743 * \param list list of shader parts of the same category
6744 * \param type shader type
6745 * \param key shader part key
6746 * \param prolog whether the part being requested is a prolog
6747 * \param tm LLVM target machine
6748 * \param debug debug callback
6749 * \param build the callback responsible for building the main function
6750 * \return non-NULL on success
6752 static struct si_shader_part
*
6753 si_get_shader_part(struct si_screen
*sscreen
,
6754 struct si_shader_part
**list
,
6755 enum pipe_shader_type type
,
6757 union si_shader_part_key
*key
,
6758 LLVMTargetMachineRef tm
,
6759 struct pipe_debug_callback
*debug
,
6760 void (*build
)(struct si_shader_context
*,
6761 union si_shader_part_key
*),
6764 struct si_shader_part
*result
;
6766 mtx_lock(&sscreen
->shader_parts_mutex
);
6768 /* Find existing. */
6769 for (result
= *list
; result
; result
= result
->next
) {
6770 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6771 mtx_unlock(&sscreen
->shader_parts_mutex
);
6776 /* Compile a new one. */
6777 result
= CALLOC_STRUCT(si_shader_part
);
6780 struct si_shader shader
= {};
6781 struct si_shader_context ctx
;
6783 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6784 ctx
.shader
= &shader
;
6788 case PIPE_SHADER_VERTEX
:
6789 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
6790 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
6792 case PIPE_SHADER_TESS_CTRL
:
6794 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6796 case PIPE_SHADER_GEOMETRY
:
6799 case PIPE_SHADER_FRAGMENT
:
6801 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6803 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6806 unreachable("bad shader part");
6812 si_llvm_optimize_module(&ctx
);
6814 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
6815 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
6821 result
->next
= *list
;
6825 si_llvm_dispose(&ctx
);
6826 mtx_unlock(&sscreen
->shader_parts_mutex
);
6830 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
6832 LLVMValueRef ptr
[2], list
;
6833 bool is_merged_shader
=
6834 ctx
->screen
->info
.chip_class
>= GFX9
&&
6835 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6836 ctx
->type
== PIPE_SHADER_GEOMETRY
||
6837 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
6839 /* Get the pointer to rw buffers. */
6840 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
6841 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS_HI
);
6842 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
6843 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
6844 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
6845 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
6850 * Build the vertex shader prolog function.
6852 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6853 * All inputs are returned unmodified. The vertex load indices are
6854 * stored after them, which will be used by the API VS for fetching inputs.
6856 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6861 * (VertexID + BaseVertex),
6862 * (InstanceID + StartInstance),
6863 * (InstanceID / 2 + StartInstance)
6865 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
6866 union si_shader_part_key
*key
)
6868 struct si_function_info fninfo
;
6869 LLVMTypeRef
*returns
;
6870 LLVMValueRef ret
, func
;
6872 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
6873 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
6874 LLVMValueRef input_vgprs
[9];
6875 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
6877 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
6879 si_init_function_info(&fninfo
);
6881 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6882 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
6883 sizeof(LLVMTypeRef
));
6886 /* Declare input and output SGPRs. */
6887 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6888 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6889 returns
[num_returns
++] = ctx
->i32
;
6892 /* Preloaded VGPRs (outputs must be floats) */
6893 for (i
= 0; i
< num_input_vgprs
; i
++) {
6894 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
6895 returns
[num_returns
++] = ctx
->f32
;
6898 /* Vertex load indices. */
6899 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6900 returns
[num_returns
++] = ctx
->f32
;
6902 /* Create the function. */
6903 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
6904 func
= ctx
->main_fn
;
6906 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
6907 if (!key
->vs_prolog
.is_monolithic
)
6908 si_init_exec_from_input(ctx
, 3, 0);
6910 if (key
->vs_prolog
.as_ls
&&
6911 ctx
->screen
->has_ls_vgpr_init_bug
) {
6912 /* If there are no HS threads, SPI loads the LS VGPRs
6913 * starting at VGPR 0. Shift them back to where they
6916 LLVMValueRef has_hs_threads
=
6917 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
6918 unpack_param(ctx
, 3, 8, 8),
6921 for (i
= 4; i
> 0; --i
) {
6922 input_vgprs
[i
+ 1] =
6923 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
6925 input_vgprs
[i
- 1], "");
6930 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
6931 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
6933 /* Copy inputs to outputs. This should be no-op, as the registers match,
6934 * but it will prevent the compiler from overwriting them unintentionally.
6936 ret
= ctx
->return_value
;
6937 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6938 LLVMValueRef p
= LLVMGetParam(func
, i
);
6939 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
6941 for (i
= 0; i
< num_input_vgprs
; i
++) {
6942 LLVMValueRef p
= input_vgprs
[i
];
6943 p
= ac_to_float(&ctx
->ac
, p
);
6944 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
6945 key
->vs_prolog
.num_input_sgprs
+ i
, "");
6948 /* Compute vertex load indices from instance divisors. */
6949 LLVMValueRef instance_divisor_constbuf
= NULL
;
6951 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
6952 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6953 LLVMValueRef buf_index
=
6954 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
6955 instance_divisor_constbuf
=
6956 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
6959 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6960 bool divisor_is_one
=
6961 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
6962 bool divisor_is_fetched
=
6963 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
6966 if (divisor_is_one
|| divisor_is_fetched
) {
6967 LLVMValueRef divisor
= ctx
->i32_1
;
6969 if (divisor_is_fetched
) {
6970 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
6971 LLVMConstInt(ctx
->i32
, i
* 4, 0));
6972 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
6975 /* InstanceID / Divisor + StartInstance */
6976 index
= get_instance_index_for_fetch(ctx
,
6978 SI_SGPR_START_INSTANCE
,
6981 /* VertexID + BaseVertex */
6982 index
= LLVMBuildAdd(ctx
->ac
.builder
,
6984 LLVMGetParam(func
, user_sgpr_base
+
6985 SI_SGPR_BASE_VERTEX
), "");
6988 index
= ac_to_float(&ctx
->ac
, index
);
6989 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
6990 fninfo
.num_params
+ i
, "");
6993 si_llvm_build_ret(ctx
, ret
);
6996 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
6997 LLVMTargetMachineRef tm
,
6998 struct si_shader
*shader
,
6999 struct pipe_debug_callback
*debug
,
7000 struct si_shader
*main_part
,
7001 const struct si_vs_prolog_bits
*key
)
7003 struct si_shader_selector
*vs
= main_part
->selector
;
7005 if (!si_vs_needs_prolog(vs
, key
))
7008 /* Get the prolog. */
7009 union si_shader_part_key prolog_key
;
7010 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7011 key
, shader
, &prolog_key
);
7014 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7015 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7016 debug
, si_build_vs_prolog_function
,
7017 "Vertex Shader Prolog");
7018 return shader
->prolog
!= NULL
;
7022 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7024 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7025 LLVMTargetMachineRef tm
,
7026 struct si_shader
*shader
,
7027 struct pipe_debug_callback
*debug
)
7029 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7030 &shader
->key
.part
.vs
.prolog
);
7034 * Compile the TCS epilog function. This writes tesselation factors to memory
7035 * based on the output primitive type of the tesselator (determined by TES).
7037 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7038 union si_shader_part_key
*key
)
7040 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7041 struct si_function_info fninfo
;
7044 si_init_function_info(&fninfo
);
7046 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7047 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7048 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7049 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7050 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7051 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7052 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7053 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7054 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7055 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7056 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7057 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7058 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7059 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7060 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7061 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7062 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7063 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7064 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7065 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7066 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7067 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7069 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7070 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7071 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7072 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7073 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7074 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7075 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7076 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7077 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7078 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7079 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7080 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7083 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7084 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7085 unsigned tess_factors_idx
=
7086 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7087 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7088 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7090 for (unsigned i
= 0; i
< 6; i
++)
7091 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7093 /* Create the function. */
7094 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7095 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7096 ac_declare_lds_as_pointer(&ctx
->ac
);
7097 func
= ctx
->main_fn
;
7099 LLVMValueRef invoc0_tess_factors
[6];
7100 for (unsigned i
= 0; i
< 6; i
++)
7101 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7103 si_write_tess_factors(bld_base
,
7104 LLVMGetParam(func
, tess_factors_idx
),
7105 LLVMGetParam(func
, tess_factors_idx
+ 1),
7106 LLVMGetParam(func
, tess_factors_idx
+ 2),
7107 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7109 LLVMBuildRetVoid(ctx
->ac
.builder
);
7113 * Select and compile (or reuse) TCS parts (epilog).
7115 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7116 LLVMTargetMachineRef tm
,
7117 struct si_shader
*shader
,
7118 struct pipe_debug_callback
*debug
)
7120 if (sscreen
->info
.chip_class
>= GFX9
) {
7121 struct si_shader
*ls_main_part
=
7122 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7124 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7125 &shader
->key
.part
.tcs
.ls_prolog
))
7128 shader
->previous_stage
= ls_main_part
;
7131 /* Get the epilog. */
7132 union si_shader_part_key epilog_key
;
7133 memset(&epilog_key
, 0, sizeof(epilog_key
));
7134 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7136 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7137 PIPE_SHADER_TESS_CTRL
, false,
7138 &epilog_key
, tm
, debug
,
7139 si_build_tcs_epilog_function
,
7140 "Tessellation Control Shader Epilog");
7141 return shader
->epilog
!= NULL
;
7145 * Select and compile (or reuse) GS parts (prolog).
7147 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7148 LLVMTargetMachineRef tm
,
7149 struct si_shader
*shader
,
7150 struct pipe_debug_callback
*debug
)
7152 if (sscreen
->info
.chip_class
>= GFX9
) {
7153 struct si_shader
*es_main_part
=
7154 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7156 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7157 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7158 &shader
->key
.part
.gs
.vs_prolog
))
7161 shader
->previous_stage
= es_main_part
;
7164 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7167 union si_shader_part_key prolog_key
;
7168 memset(&prolog_key
, 0, sizeof(prolog_key
));
7169 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7171 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7172 PIPE_SHADER_GEOMETRY
, true,
7173 &prolog_key
, tm
, debug
,
7174 si_build_gs_prolog_function
,
7175 "Geometry Shader Prolog");
7176 return shader
->prolog2
!= NULL
;
7180 * Build the pixel shader prolog function. This handles:
7181 * - two-side color selection and interpolation
7182 * - overriding interpolation parameters for the API PS
7183 * - polygon stippling
7185 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7186 * overriden by other states. (e.g. per-sample interpolation)
7187 * Interpolated colors are stored after the preloaded VGPRs.
7189 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7190 union si_shader_part_key
*key
)
7192 struct si_function_info fninfo
;
7193 LLVMValueRef ret
, func
;
7194 int num_returns
, i
, num_color_channels
;
7196 assert(si_need_ps_prolog(key
));
7198 si_init_function_info(&fninfo
);
7200 /* Declare inputs. */
7201 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7202 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7204 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7205 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7207 /* Declare outputs (same as inputs + add colors if needed) */
7208 num_returns
= fninfo
.num_params
;
7209 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7210 for (i
= 0; i
< num_color_channels
; i
++)
7211 fninfo
.types
[num_returns
++] = ctx
->f32
;
7213 /* Create the function. */
7214 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7216 func
= ctx
->main_fn
;
7218 /* Copy inputs to outputs. This should be no-op, as the registers match,
7219 * but it will prevent the compiler from overwriting them unintentionally.
7221 ret
= ctx
->return_value
;
7222 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7223 LLVMValueRef p
= LLVMGetParam(func
, i
);
7224 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7227 /* Polygon stippling. */
7228 if (key
->ps_prolog
.states
.poly_stipple
) {
7229 /* POS_FIXED_PT is always last. */
7230 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7231 key
->ps_prolog
.num_input_vgprs
- 1;
7232 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7234 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7237 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7238 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7239 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7240 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7242 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7243 * The hw doesn't compute CENTROID if the whole wave only
7244 * contains fully-covered quads.
7246 * PRIM_MASK is after user SGPRs.
7248 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7249 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7250 LLVMConstInt(ctx
->i32
, 31, 0), "");
7251 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7254 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7255 /* Read PERSP_CENTER. */
7256 for (i
= 0; i
< 2; i
++)
7257 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7258 /* Read PERSP_CENTROID. */
7259 for (i
= 0; i
< 2; i
++)
7260 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7261 /* Select PERSP_CENTROID. */
7262 for (i
= 0; i
< 2; i
++) {
7263 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7264 center
[i
], centroid
[i
], "");
7265 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7266 tmp
, base
+ 4 + i
, "");
7269 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7270 /* Read LINEAR_CENTER. */
7271 for (i
= 0; i
< 2; i
++)
7272 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7273 /* Read LINEAR_CENTROID. */
7274 for (i
= 0; i
< 2; i
++)
7275 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7276 /* Select LINEAR_CENTROID. */
7277 for (i
= 0; i
< 2; i
++) {
7278 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7279 center
[i
], centroid
[i
], "");
7280 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7281 tmp
, base
+ 10 + i
, "");
7286 /* Force per-sample interpolation. */
7287 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7288 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7289 LLVMValueRef persp_sample
[2];
7291 /* Read PERSP_SAMPLE. */
7292 for (i
= 0; i
< 2; i
++)
7293 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7294 /* Overwrite PERSP_CENTER. */
7295 for (i
= 0; i
< 2; i
++)
7296 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7297 persp_sample
[i
], base
+ 2 + i
, "");
7298 /* Overwrite PERSP_CENTROID. */
7299 for (i
= 0; i
< 2; i
++)
7300 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7301 persp_sample
[i
], base
+ 4 + i
, "");
7303 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7304 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7305 LLVMValueRef linear_sample
[2];
7307 /* Read LINEAR_SAMPLE. */
7308 for (i
= 0; i
< 2; i
++)
7309 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7310 /* Overwrite LINEAR_CENTER. */
7311 for (i
= 0; i
< 2; i
++)
7312 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7313 linear_sample
[i
], base
+ 8 + i
, "");
7314 /* Overwrite LINEAR_CENTROID. */
7315 for (i
= 0; i
< 2; i
++)
7316 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7317 linear_sample
[i
], base
+ 10 + i
, "");
7320 /* Force center interpolation. */
7321 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7322 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7323 LLVMValueRef persp_center
[2];
7325 /* Read PERSP_CENTER. */
7326 for (i
= 0; i
< 2; i
++)
7327 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7328 /* Overwrite PERSP_SAMPLE. */
7329 for (i
= 0; i
< 2; i
++)
7330 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7331 persp_center
[i
], base
+ i
, "");
7332 /* Overwrite PERSP_CENTROID. */
7333 for (i
= 0; i
< 2; i
++)
7334 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7335 persp_center
[i
], base
+ 4 + i
, "");
7337 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7338 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7339 LLVMValueRef linear_center
[2];
7341 /* Read LINEAR_CENTER. */
7342 for (i
= 0; i
< 2; i
++)
7343 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7344 /* Overwrite LINEAR_SAMPLE. */
7345 for (i
= 0; i
< 2; i
++)
7346 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7347 linear_center
[i
], base
+ 6 + i
, "");
7348 /* Overwrite LINEAR_CENTROID. */
7349 for (i
= 0; i
< 2; i
++)
7350 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7351 linear_center
[i
], base
+ 10 + i
, "");
7354 /* Interpolate colors. */
7355 unsigned color_out_idx
= 0;
7356 for (i
= 0; i
< 2; i
++) {
7357 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7358 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7359 key
->ps_prolog
.face_vgpr_index
;
7360 LLVMValueRef interp
[2], color
[4];
7361 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7366 /* If the interpolation qualifier is not CONSTANT (-1). */
7367 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7368 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7369 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7371 /* Get the (i,j) updated by bc_optimize handling. */
7372 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7374 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7375 interp_vgpr
+ 1, "");
7376 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7379 /* Use the absolute location of the input. */
7380 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7382 if (key
->ps_prolog
.states
.color_two_side
) {
7383 face
= LLVMGetParam(func
, face_vgpr
);
7384 face
= ac_to_integer(&ctx
->ac
, face
);
7387 interp_fs_input(ctx
,
7388 key
->ps_prolog
.color_attr_index
[i
],
7389 TGSI_SEMANTIC_COLOR
, i
,
7390 key
->ps_prolog
.num_interp_inputs
,
7391 key
->ps_prolog
.colors_read
, interp_ij
,
7392 prim_mask
, face
, color
);
7395 unsigned chan
= u_bit_scan(&writemask
);
7396 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7397 fninfo
.num_params
+ color_out_idx
++, "");
7401 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7404 * "When per-sample shading is active due to the use of a fragment
7405 * input qualified by sample or due to the use of the gl_SampleID
7406 * or gl_SamplePosition variables, only the bit for the current
7407 * sample is set in gl_SampleMaskIn. When state specifies multiple
7408 * fragment shader invocations for a given fragment, the sample
7409 * mask for any single fragment shader invocation may specify a
7410 * subset of the covered samples for the fragment. In this case,
7411 * the bit corresponding to each covered sample will be set in
7412 * exactly one fragment shader invocation."
7414 * The samplemask loaded by hardware is always the coverage of the
7415 * entire pixel/fragment, so mask bits out based on the sample ID.
7417 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7418 /* The bit pattern matches that used by fixed function fragment
7420 static const uint16_t ps_iter_masks
[] = {
7421 0xffff, /* not used */
7427 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7429 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7430 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7431 key
->ps_prolog
.ancillary_vgpr_index
;
7432 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7433 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7435 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7436 samplemask
= LLVMBuildAnd(
7439 LLVMBuildShl(ctx
->ac
.builder
,
7440 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7443 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7445 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7446 ancillary_vgpr
+ 1, "");
7449 /* Tell LLVM to insert WQM instruction sequence when needed. */
7450 if (key
->ps_prolog
.wqm
) {
7451 LLVMAddTargetDependentFunctionAttr(func
,
7452 "amdgpu-ps-wqm-outputs", "");
7455 si_llvm_build_ret(ctx
, ret
);
7459 * Build the pixel shader epilog function. This handles everything that must be
7460 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7462 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7463 union si_shader_part_key
*key
)
7465 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7466 struct si_function_info fninfo
;
7467 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7469 struct si_ps_exports exp
= {};
7471 si_init_function_info(&fninfo
);
7473 /* Declare input SGPRs. */
7474 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7475 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7476 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7477 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7478 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7480 /* Declare input VGPRs. */
7481 unsigned required_num_params
=
7482 fninfo
.num_sgpr_params
+
7483 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7484 key
->ps_epilog
.writes_z
+
7485 key
->ps_epilog
.writes_stencil
+
7486 key
->ps_epilog
.writes_samplemask
;
7488 required_num_params
= MAX2(required_num_params
,
7489 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7491 while (fninfo
.num_params
< required_num_params
)
7492 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7494 /* Create the function. */
7495 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7496 /* Disable elimination of unused inputs. */
7497 si_llvm_add_attribute(ctx
->main_fn
,
7498 "InitialPSInputAddr", 0xffffff);
7500 /* Process colors. */
7501 unsigned vgpr
= fninfo
.num_sgpr_params
;
7502 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7503 int last_color_export
= -1;
7505 /* Find the last color export. */
7506 if (!key
->ps_epilog
.writes_z
&&
7507 !key
->ps_epilog
.writes_stencil
&&
7508 !key
->ps_epilog
.writes_samplemask
) {
7509 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7511 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7512 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7513 /* Just set this if any of the colorbuffers are enabled. */
7515 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7516 last_color_export
= 0;
7518 for (i
= 0; i
< 8; i
++)
7519 if (colors_written
& (1 << i
) &&
7520 (spi_format
>> (i
* 4)) & 0xf)
7521 last_color_export
= i
;
7525 while (colors_written
) {
7526 LLVMValueRef color
[4];
7527 int mrt
= u_bit_scan(&colors_written
);
7529 for (i
= 0; i
< 4; i
++)
7530 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7532 si_export_mrt_color(bld_base
, color
, mrt
,
7533 fninfo
.num_params
- 1,
7534 mrt
== last_color_export
, &exp
);
7537 /* Process depth, stencil, samplemask. */
7538 if (key
->ps_epilog
.writes_z
)
7539 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7540 if (key
->ps_epilog
.writes_stencil
)
7541 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7542 if (key
->ps_epilog
.writes_samplemask
)
7543 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7545 if (depth
|| stencil
|| samplemask
)
7546 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7547 else if (last_color_export
== -1)
7548 si_export_null(bld_base
);
7551 si_emit_ps_exports(ctx
, &exp
);
7554 LLVMBuildRetVoid(ctx
->ac
.builder
);
7558 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7560 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7561 LLVMTargetMachineRef tm
,
7562 struct si_shader
*shader
,
7563 struct pipe_debug_callback
*debug
)
7565 union si_shader_part_key prolog_key
;
7566 union si_shader_part_key epilog_key
;
7568 /* Get the prolog. */
7569 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7571 /* The prolog is a no-op if these aren't set. */
7572 if (si_need_ps_prolog(&prolog_key
)) {
7574 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7575 PIPE_SHADER_FRAGMENT
, true,
7576 &prolog_key
, tm
, debug
,
7577 si_build_ps_prolog_function
,
7578 "Fragment Shader Prolog");
7579 if (!shader
->prolog
)
7583 /* Get the epilog. */
7584 si_get_ps_epilog_key(shader
, &epilog_key
);
7587 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7588 PIPE_SHADER_FRAGMENT
, false,
7589 &epilog_key
, tm
, debug
,
7590 si_build_ps_epilog_function
,
7591 "Fragment Shader Epilog");
7592 if (!shader
->epilog
)
7595 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7596 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7597 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7598 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7601 /* Set up the enable bits for per-sample shading if needed. */
7602 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7603 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7604 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7605 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7606 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7607 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7609 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7610 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7611 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7612 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7613 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7614 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7616 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7617 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7618 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7619 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7620 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7621 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7623 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7624 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7625 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7626 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7627 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7628 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7631 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7632 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7633 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7634 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7635 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7638 /* At least one pair of interpolation weights must be enabled. */
7639 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7640 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7641 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7644 /* Samplemask fixup requires the sample ID. */
7645 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7646 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7647 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7650 /* The sample mask input is always enabled, because the API shader always
7651 * passes it through to the epilog. Disable it here if it's unused.
7653 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7654 !shader
->selector
->info
.reads_samplemask
)
7655 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7660 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7663 /* SPI barrier management bug:
7664 * Make sure we have at least 4k of LDS in use to avoid the bug.
7665 * It applies to workgroup sizes of more than one wavefront.
7667 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7668 sscreen
->info
.family
== CHIP_KABINI
||
7669 sscreen
->info
.family
== CHIP_MULLINS
)
7670 *lds_size
= MAX2(*lds_size
, 8);
7673 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7674 struct si_shader
*shader
)
7676 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7678 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7680 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7681 si_get_max_workgroup_size(shader
) > 64) {
7682 si_multiwave_lds_size_workaround(sscreen
,
7683 &shader
->config
.lds_size
);
7687 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7688 struct si_shader
*shader
,
7689 struct pipe_debug_callback
*debug
)
7691 struct si_shader_selector
*sel
= shader
->selector
;
7692 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7695 /* LS, ES, VS are compiled on demand if the main part hasn't been
7696 * compiled for that stage.
7698 * Vertex shaders are compiled on demand when a vertex fetch
7699 * workaround must be applied.
7701 if (shader
->is_monolithic
) {
7702 /* Monolithic shader (compiled as a whole, has many variants,
7703 * may take a long time to compile).
7705 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7709 /* The shader consists of several parts:
7711 * - the middle part is the user shader, it has 1 variant only
7712 * and it was compiled during the creation of the shader
7714 * - the prolog part is inserted at the beginning
7715 * - the epilog part is inserted at the end
7717 * The prolog and epilog have many (but simple) variants.
7719 * Starting with gfx9, geometry and tessellation control
7720 * shaders also contain the prolog and user shader parts of
7721 * the previous shader stage.
7727 /* Copy the compiled TGSI shader data over. */
7728 shader
->is_binary_shared
= true;
7729 shader
->binary
= mainp
->binary
;
7730 shader
->config
= mainp
->config
;
7731 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7732 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7733 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7734 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7735 memcpy(shader
->info
.vs_output_param_offset
,
7736 mainp
->info
.vs_output_param_offset
,
7737 sizeof(mainp
->info
.vs_output_param_offset
));
7738 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7739 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7740 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7742 /* Select prologs and/or epilogs. */
7743 switch (sel
->type
) {
7744 case PIPE_SHADER_VERTEX
:
7745 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7748 case PIPE_SHADER_TESS_CTRL
:
7749 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7752 case PIPE_SHADER_TESS_EVAL
:
7754 case PIPE_SHADER_GEOMETRY
:
7755 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7758 case PIPE_SHADER_FRAGMENT
:
7759 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7762 /* Make sure we have at least as many VGPRs as there
7763 * are allocated inputs.
7765 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7766 shader
->info
.num_input_vgprs
);
7770 /* Update SGPR and VGPR counts. */
7771 if (shader
->prolog
) {
7772 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7773 shader
->prolog
->config
.num_sgprs
);
7774 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7775 shader
->prolog
->config
.num_vgprs
);
7777 if (shader
->previous_stage
) {
7778 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7779 shader
->previous_stage
->config
.num_sgprs
);
7780 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7781 shader
->previous_stage
->config
.num_vgprs
);
7782 shader
->config
.spilled_sgprs
=
7783 MAX2(shader
->config
.spilled_sgprs
,
7784 shader
->previous_stage
->config
.spilled_sgprs
);
7785 shader
->config
.spilled_vgprs
=
7786 MAX2(shader
->config
.spilled_vgprs
,
7787 shader
->previous_stage
->config
.spilled_vgprs
);
7788 shader
->config
.private_mem_vgprs
=
7789 MAX2(shader
->config
.private_mem_vgprs
,
7790 shader
->previous_stage
->config
.private_mem_vgprs
);
7791 shader
->config
.scratch_bytes_per_wave
=
7792 MAX2(shader
->config
.scratch_bytes_per_wave
,
7793 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7794 shader
->info
.uses_instanceid
|=
7795 shader
->previous_stage
->info
.uses_instanceid
;
7797 if (shader
->prolog2
) {
7798 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7799 shader
->prolog2
->config
.num_sgprs
);
7800 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7801 shader
->prolog2
->config
.num_vgprs
);
7803 if (shader
->epilog
) {
7804 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7805 shader
->epilog
->config
.num_sgprs
);
7806 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7807 shader
->epilog
->config
.num_vgprs
);
7811 si_fix_resource_usage(sscreen
, shader
);
7812 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
7816 r
= si_shader_binary_upload(sscreen
, shader
);
7818 fprintf(stderr
, "LLVM failed to upload shader\n");
7825 void si_shader_destroy(struct si_shader
*shader
)
7827 if (shader
->scratch_bo
)
7828 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7830 r600_resource_reference(&shader
->bo
, NULL
);
7832 if (!shader
->is_binary_shared
)
7833 ac_shader_binary_clean(&shader
->binary
);
7835 free(shader
->shader_log
);