2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "ac_shader_util.h"
41 #include "si_shader_internal.h"
45 #include "compiler/nir/nir.h"
47 static const char *scratch_rsrc_dword0_symbol
=
48 "SCRATCH_RSRC_DWORD0";
50 static const char *scratch_rsrc_dword1_symbol
=
51 "SCRATCH_RSRC_DWORD1";
53 struct si_shader_output_values
55 LLVMValueRef values
[4];
56 unsigned semantic_name
;
57 unsigned semantic_index
;
58 ubyte vertex_stream
[4];
62 * Used to collect types and other info about arguments of the LLVM function
63 * before the function is created.
65 struct si_function_info
{
66 LLVMTypeRef types
[100];
67 LLVMValueRef
*assign
[100];
68 unsigned num_sgpr_params
;
77 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
78 struct si_screen
*sscreen
,
79 LLVMTargetMachineRef tm
);
81 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
82 struct lp_build_tgsi_context
*bld_base
,
83 struct lp_build_emit_data
*emit_data
);
85 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
88 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
89 union si_shader_part_key
*key
);
90 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
91 union si_shader_part_key
*key
);
92 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
93 union si_shader_part_key
*key
);
94 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
97 /* Ideally pass the sample mask input to the PS epilog as v14, which
98 * is its usual location, so that the shader doesn't have to add v_mov.
100 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
102 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
105 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
111 static bool is_merged_shader(struct si_shader
*shader
)
113 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
116 return shader
->key
.as_ls
||
118 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
119 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
122 static void si_init_function_info(struct si_function_info
*fninfo
)
124 fninfo
->num_params
= 0;
125 fninfo
->num_sgpr_params
= 0;
128 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
129 enum si_arg_regfile regfile
, LLVMTypeRef type
,
130 LLVMValueRef
*assign
)
132 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
134 unsigned idx
= fninfo
->num_params
++;
135 assert(idx
< ARRAY_SIZE(fninfo
->types
));
137 if (regfile
== ARG_SGPR
)
138 fninfo
->num_sgpr_params
= fninfo
->num_params
;
140 fninfo
->types
[idx
] = type
;
141 fninfo
->assign
[idx
] = assign
;
145 static unsigned add_arg(struct si_function_info
*fninfo
,
146 enum si_arg_regfile regfile
, LLVMTypeRef type
)
148 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
151 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
152 enum si_arg_regfile regfile
, LLVMTypeRef type
,
153 LLVMValueRef
*assign
, unsigned idx
)
155 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
156 assert(actual
== idx
);
159 static void add_arg_checked(struct si_function_info
*fninfo
,
160 enum si_arg_regfile regfile
, LLVMTypeRef type
,
163 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
167 * Returns a unique index for a per-patch semantic name and index. The index
168 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
171 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
173 switch (semantic_name
) {
174 case TGSI_SEMANTIC_TESSOUTER
:
176 case TGSI_SEMANTIC_TESSINNER
:
178 case TGSI_SEMANTIC_PATCH
:
183 assert(!"invalid semantic name");
189 * Returns a unique index for a semantic name and index. The index must be
190 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
193 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
195 switch (semantic_name
) {
196 case TGSI_SEMANTIC_POSITION
:
198 case TGSI_SEMANTIC_GENERIC
:
199 /* Since some shader stages use the the highest used IO index
200 * to determine the size to allocate for inputs/outputs
201 * (in LDS, tess and GS rings). GENERIC should be placed right
202 * after POSITION to make that size as small as possible.
204 if (index
< SI_MAX_IO_GENERIC
)
207 assert(!"invalid generic index");
209 case TGSI_SEMANTIC_PSIZE
:
210 return SI_MAX_IO_GENERIC
+ 1;
211 case TGSI_SEMANTIC_CLIPDIST
:
213 return SI_MAX_IO_GENERIC
+ 2 + index
;
214 case TGSI_SEMANTIC_FOG
:
215 return SI_MAX_IO_GENERIC
+ 4;
216 case TGSI_SEMANTIC_LAYER
:
217 return SI_MAX_IO_GENERIC
+ 5;
218 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
219 return SI_MAX_IO_GENERIC
+ 6;
220 case TGSI_SEMANTIC_PRIMID
:
221 return SI_MAX_IO_GENERIC
+ 7;
222 case TGSI_SEMANTIC_COLOR
: /* these alias */
223 case TGSI_SEMANTIC_BCOLOR
:
225 return SI_MAX_IO_GENERIC
+ 8 + index
;
226 case TGSI_SEMANTIC_TEXCOORD
:
228 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
229 return SI_MAX_IO_GENERIC
+ 10 + index
;
231 assert(!"invalid semantic name");
237 * Get the value of a shader input parameter and extract a bitfield.
239 static LLVMValueRef
unpack_llvm_param(struct si_shader_context
*ctx
,
240 LLVMValueRef value
, unsigned rshift
,
243 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
244 value
= ac_to_integer(&ctx
->ac
, value
);
247 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
248 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
250 if (rshift
+ bitwidth
< 32) {
251 unsigned mask
= (1 << bitwidth
) - 1;
252 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
253 LLVMConstInt(ctx
->i32
, mask
, 0), "");
259 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
260 unsigned param
, unsigned rshift
,
263 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
, param
);
265 return unpack_llvm_param(ctx
, value
, rshift
, bitwidth
);
268 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
271 case PIPE_SHADER_TESS_CTRL
:
272 return unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 0, 8);
274 case PIPE_SHADER_TESS_EVAL
:
275 return LLVMGetParam(ctx
->main_fn
,
276 ctx
->param_tes_rel_patch_id
);
284 /* Tessellation shaders pass outputs to the next shader using LDS.
286 * LS outputs = TCS inputs
287 * TCS outputs = TES inputs
290 * - TCS inputs for patch 0
291 * - TCS inputs for patch 1
292 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
294 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
295 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
296 * - TCS outputs for patch 1
297 * - Per-patch TCS outputs for patch 1
298 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
299 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
302 * All three shaders VS(LS), TCS, TES share the same LDS space.
306 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
308 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
311 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
313 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
315 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
316 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
318 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
321 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
323 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
325 return LLVMConstInt(ctx
->i32
, stride
, 0);
328 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
330 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
331 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
333 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
334 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
335 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
336 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
337 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
338 num_patch_outputs
* 4;
339 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
343 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
345 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
347 ctx
->param_tcs_out_lds_offsets
,
353 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
355 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
357 ctx
->param_tcs_out_lds_offsets
,
363 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
365 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
366 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
368 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
372 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
374 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
375 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
376 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
378 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
379 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
385 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
387 LLVMValueRef patch0_patch_data_offset
=
388 get_tcs_out_patch0_patch_data_offset(ctx
);
389 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
390 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
392 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
393 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
398 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
400 unsigned tcs_out_vertices
=
401 ctx
->shader
->selector
?
402 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
404 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
405 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
406 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
408 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
411 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
416 case PIPE_SHADER_VERTEX
:
417 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
418 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
420 case PIPE_SHADER_TESS_CTRL
:
421 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
422 ctx
->shader
->is_monolithic
) {
423 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
424 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
426 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
434 static LLVMValueRef
get_instance_index_for_fetch(
435 struct si_shader_context
*ctx
,
436 unsigned param_start_instance
, LLVMValueRef divisor
)
438 LLVMValueRef result
= ctx
->abi
.instance_id
;
440 /* The division must be done before START_INSTANCE is added. */
441 if (divisor
!= ctx
->i32_1
)
442 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
444 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
445 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
448 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
450 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
452 unsigned double_index
)
454 LLVMBuilderRef builder
= ctx
->ac
.builder
;
455 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
456 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
457 LLVMVectorType(f64
, 2), "");
458 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
459 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
460 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
463 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
464 LLVMValueRef i32
, unsigned index
)
469 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
470 LLVMConstInt(ctx
->i32
, 16, 0), "");
472 return LLVMBuildSExt(ctx
->ac
.builder
,
473 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
478 void si_llvm_load_input_vs(
479 struct si_shader_context
*ctx
,
480 unsigned input_index
,
483 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
484 unsigned vs_blit_property
= info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
486 if (vs_blit_property
) {
487 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
488 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
489 LLVMIntULE
, vertex_id
,
491 /* Use LLVMIntNE, because we have 3 vertices and only
492 * the middle one should use y2.
494 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
495 LLVMIntNE
, vertex_id
,
498 if (input_index
== 0) {
500 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
501 ctx
->param_vs_blit_inputs
);
502 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
503 ctx
->param_vs_blit_inputs
+ 1);
505 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
506 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
507 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
508 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
510 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
512 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
515 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
516 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
517 out
[2] = LLVMGetParam(ctx
->main_fn
,
518 ctx
->param_vs_blit_inputs
+ 2);
519 out
[3] = ctx
->ac
.f32_1
;
523 /* Color or texture coordinates: */
524 assert(input_index
== 1);
526 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
527 for (int i
= 0; i
< 4; i
++) {
528 out
[i
] = LLVMGetParam(ctx
->main_fn
,
529 ctx
->param_vs_blit_inputs
+ 3 + i
);
532 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
533 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
534 ctx
->param_vs_blit_inputs
+ 3);
535 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
536 ctx
->param_vs_blit_inputs
+ 4);
537 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
538 ctx
->param_vs_blit_inputs
+ 5);
539 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
540 ctx
->param_vs_blit_inputs
+ 6);
542 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
544 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
546 out
[2] = LLVMGetParam(ctx
->main_fn
,
547 ctx
->param_vs_blit_inputs
+ 7);
548 out
[3] = LLVMGetParam(ctx
->main_fn
,
549 ctx
->param_vs_blit_inputs
+ 8);
556 unsigned num_fetches
;
557 unsigned fetch_stride
;
558 unsigned num_channels
;
560 LLVMValueRef t_list_ptr
;
561 LLVMValueRef t_offset
;
563 LLVMValueRef vertex_index
;
564 LLVMValueRef input
[3];
566 /* Load the T list */
567 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
569 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
571 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
573 vertex_index
= LLVMGetParam(ctx
->main_fn
,
574 ctx
->param_vertex_index0
+
577 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
579 /* Do multiple loads for special formats. */
581 case SI_FIX_FETCH_RGB_64_FLOAT
:
582 num_fetches
= 3; /* 3 2-dword loads */
586 case SI_FIX_FETCH_RGBA_64_FLOAT
:
587 num_fetches
= 2; /* 2 4-dword loads */
591 case SI_FIX_FETCH_RGB_8
:
592 case SI_FIX_FETCH_RGB_8_INT
:
597 case SI_FIX_FETCH_RGB_16
:
598 case SI_FIX_FETCH_RGB_16_INT
:
606 num_channels
= util_last_bit(info
->input_usage_mask
[input_index
]);
609 for (unsigned i
= 0; i
< num_fetches
; i
++) {
610 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
612 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
613 vertex_index
, voffset
,
614 num_channels
, false, true);
615 input
[i
] = ac_build_expand_to_vec4(&ctx
->ac
, input
[i
], num_channels
);
618 /* Break up the vec4 into individual components */
619 for (chan
= 0; chan
< 4; chan
++) {
620 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
621 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
622 input
[0], llvm_chan
, "");
626 case SI_FIX_FETCH_A2_SNORM
:
627 case SI_FIX_FETCH_A2_SSCALED
:
628 case SI_FIX_FETCH_A2_SINT
: {
629 /* The hardware returns an unsigned value; convert it to a
632 LLVMValueRef tmp
= out
[3];
633 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
635 /* First, recover the sign-extended signed integer value. */
636 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
637 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
639 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
641 /* For the integer-like cases, do a natural sign extension.
643 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
644 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
647 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
648 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
649 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
650 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
652 /* Convert back to the right type. */
653 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
655 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
656 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
657 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
658 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
659 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
660 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
666 case SI_FIX_FETCH_RGBA_32_UNORM
:
667 case SI_FIX_FETCH_RGBX_32_UNORM
:
668 for (chan
= 0; chan
< 4; chan
++) {
669 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
670 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
671 out
[chan
], ctx
->f32
, "");
672 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
673 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
675 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
676 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
677 out
[3] = LLVMConstReal(ctx
->f32
, 1);
679 case SI_FIX_FETCH_RGBA_32_SNORM
:
680 case SI_FIX_FETCH_RGBX_32_SNORM
:
681 case SI_FIX_FETCH_RGBA_32_FIXED
:
682 case SI_FIX_FETCH_RGBX_32_FIXED
: {
684 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
685 scale
= 1.0 / 0x10000;
687 scale
= 1.0 / INT_MAX
;
689 for (chan
= 0; chan
< 4; chan
++) {
690 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
691 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
692 out
[chan
], ctx
->f32
, "");
693 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
694 LLVMConstReal(ctx
->f32
, scale
), "");
696 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
697 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
698 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
699 out
[3] = LLVMConstReal(ctx
->f32
, 1);
702 case SI_FIX_FETCH_RGBA_32_USCALED
:
703 for (chan
= 0; chan
< 4; chan
++) {
704 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
705 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
706 out
[chan
], ctx
->f32
, "");
709 case SI_FIX_FETCH_RGBA_32_SSCALED
:
710 for (chan
= 0; chan
< 4; chan
++) {
711 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
712 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
713 out
[chan
], ctx
->f32
, "");
716 case SI_FIX_FETCH_RG_64_FLOAT
:
717 for (chan
= 0; chan
< 2; chan
++)
718 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
720 out
[2] = LLVMConstReal(ctx
->f32
, 0);
721 out
[3] = LLVMConstReal(ctx
->f32
, 1);
723 case SI_FIX_FETCH_RGB_64_FLOAT
:
724 for (chan
= 0; chan
< 3; chan
++)
725 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
727 out
[3] = LLVMConstReal(ctx
->f32
, 1);
729 case SI_FIX_FETCH_RGBA_64_FLOAT
:
730 for (chan
= 0; chan
< 4; chan
++) {
731 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
735 case SI_FIX_FETCH_RGB_8
:
736 case SI_FIX_FETCH_RGB_8_INT
:
737 case SI_FIX_FETCH_RGB_16
:
738 case SI_FIX_FETCH_RGB_16_INT
:
739 for (chan
= 0; chan
< 3; chan
++) {
740 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
744 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
745 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
746 out
[3] = LLVMConstReal(ctx
->f32
, 1);
748 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
754 static void declare_input_vs(
755 struct si_shader_context
*ctx
,
756 unsigned input_index
,
757 const struct tgsi_full_declaration
*decl
,
760 si_llvm_load_input_vs(ctx
, input_index
, out
);
763 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
770 case PIPE_SHADER_VERTEX
:
771 return LLVMGetParam(ctx
->main_fn
,
772 ctx
->param_vs_prim_id
);
773 case PIPE_SHADER_TESS_CTRL
:
774 return ctx
->abi
.tcs_patch_id
;
775 case PIPE_SHADER_TESS_EVAL
:
776 return ctx
->abi
.tes_patch_id
;
777 case PIPE_SHADER_GEOMETRY
:
778 return ctx
->abi
.gs_prim_id
;
786 * Return the value of tgsi_ind_register for indexing.
787 * This is the indirect index with the constant offset added to it.
789 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
790 const struct tgsi_ind_register
*ind
,
796 if (ind
->File
== TGSI_FILE_ADDRESS
) {
797 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
798 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
800 struct tgsi_full_src_register src
= {};
802 src
.Register
.File
= ind
->File
;
803 src
.Register
.Index
= ind
->Index
;
805 /* Set the second index to 0 for constants. */
806 if (ind
->File
== TGSI_FILE_CONSTANT
)
807 src
.Register
.Dimension
= 1;
809 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
812 result
= ac_to_integer(&ctx
->ac
, result
);
816 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
817 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
818 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
819 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
824 * Like si_get_indirect_index, but restricts the return value to a (possibly
825 * undefined) value inside [0..num).
827 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
828 const struct tgsi_ind_register
*ind
,
829 int rel_index
, unsigned num
)
831 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
833 return si_llvm_bound_index(ctx
, result
, num
);
836 static LLVMValueRef
get_dw_address_from_generic_indices(struct si_shader_context
*ctx
,
837 LLVMValueRef vertex_dw_stride
,
838 LLVMValueRef base_addr
,
839 LLVMValueRef vertex_index
,
840 LLVMValueRef param_index
,
841 unsigned input_index
,
846 if (vertex_dw_stride
) {
847 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
848 LLVMBuildMul(ctx
->ac
.builder
, vertex_index
,
849 vertex_dw_stride
, ""), "");
853 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
854 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
855 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
858 int param
= is_patch
?
859 si_shader_io_get_unique_index_patch(name
[input_index
],
860 index
[input_index
]) :
861 si_shader_io_get_unique_index(name
[input_index
],
864 /* Add the base address of the element. */
865 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
866 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
870 * Calculate a dword address given an input or output register and a stride.
872 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
873 const struct tgsi_full_dst_register
*dst
,
874 const struct tgsi_full_src_register
*src
,
875 LLVMValueRef vertex_dw_stride
,
876 LLVMValueRef base_addr
)
878 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
879 ubyte
*name
, *index
, *array_first
;
881 struct tgsi_full_dst_register reg
;
882 LLVMValueRef vertex_index
= NULL
;
883 LLVMValueRef ind_index
= NULL
;
885 /* Set the register description. The address computation is the same
886 * for sources and destinations. */
888 reg
.Register
.File
= src
->Register
.File
;
889 reg
.Register
.Index
= src
->Register
.Index
;
890 reg
.Register
.Indirect
= src
->Register
.Indirect
;
891 reg
.Register
.Dimension
= src
->Register
.Dimension
;
892 reg
.Indirect
= src
->Indirect
;
893 reg
.Dimension
= src
->Dimension
;
894 reg
.DimIndirect
= src
->DimIndirect
;
898 /* If the register is 2-dimensional (e.g. an array of vertices
899 * in a primitive), calculate the base address of the vertex. */
900 if (reg
.Register
.Dimension
) {
901 if (reg
.Dimension
.Indirect
)
902 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
903 1, reg
.Dimension
.Index
);
905 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
908 /* Get information about the register. */
909 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
910 name
= info
->input_semantic_name
;
911 index
= info
->input_semantic_index
;
912 array_first
= info
->input_array_first
;
913 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
914 name
= info
->output_semantic_name
;
915 index
= info
->output_semantic_index
;
916 array_first
= info
->output_array_first
;
922 if (reg
.Register
.Indirect
) {
923 /* Add the relative address of the element. */
924 if (reg
.Indirect
.ArrayID
)
925 input_index
= array_first
[reg
.Indirect
.ArrayID
];
927 input_index
= reg
.Register
.Index
;
929 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
930 1, reg
.Register
.Index
- input_index
);
932 input_index
= reg
.Register
.Index
;
935 return get_dw_address_from_generic_indices(ctx
, vertex_dw_stride
,
936 base_addr
, vertex_index
,
937 ind_index
, input_index
,
939 !reg
.Register
.Dimension
);
942 /* The offchip buffer layout for TCS->TES is
944 * - attribute 0 of patch 0 vertex 0
945 * - attribute 0 of patch 0 vertex 1
946 * - attribute 0 of patch 0 vertex 2
948 * - attribute 0 of patch 1 vertex 0
949 * - attribute 0 of patch 1 vertex 1
951 * - attribute 1 of patch 0 vertex 0
952 * - attribute 1 of patch 0 vertex 1
954 * - per patch attribute 0 of patch 0
955 * - per patch attribute 0 of patch 1
958 * Note that every attribute has 4 components.
960 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
961 LLVMValueRef rel_patch_id
,
962 LLVMValueRef vertex_index
,
963 LLVMValueRef param_index
)
965 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
966 LLVMValueRef param_stride
, constant16
;
968 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
969 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
970 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
973 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
975 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
976 vertices_per_patch
, "");
978 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
981 param_stride
= total_vertices
;
983 base_addr
= rel_patch_id
;
984 param_stride
= num_patches
;
987 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
988 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
989 param_stride
, ""), "");
991 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
994 LLVMValueRef patch_data_offset
=
995 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
997 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
998 patch_data_offset
, "");
1003 /* This is a generic helper that can be shared by the NIR and TGSI backends */
1004 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
1005 struct si_shader_context
*ctx
,
1006 LLVMValueRef vertex_index
,
1007 LLVMValueRef param_index
,
1008 unsigned param_base
,
1013 unsigned param_index_base
;
1015 param_index_base
= is_patch
?
1016 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
1017 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]);
1020 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1021 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1024 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1027 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1028 vertex_index
, param_index
);
1031 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1032 struct si_shader_context
*ctx
,
1033 const struct tgsi_full_dst_register
*dst
,
1034 const struct tgsi_full_src_register
*src
)
1036 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1037 ubyte
*name
, *index
, *array_first
;
1038 struct tgsi_full_src_register reg
;
1039 LLVMValueRef vertex_index
= NULL
;
1040 LLVMValueRef param_index
= NULL
;
1041 unsigned param_base
;
1043 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1045 if (reg
.Register
.Dimension
) {
1047 if (reg
.Dimension
.Indirect
)
1048 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1049 1, reg
.Dimension
.Index
);
1051 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1054 /* Get information about the register. */
1055 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1056 name
= info
->input_semantic_name
;
1057 index
= info
->input_semantic_index
;
1058 array_first
= info
->input_array_first
;
1059 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1060 name
= info
->output_semantic_name
;
1061 index
= info
->output_semantic_index
;
1062 array_first
= info
->output_array_first
;
1068 if (reg
.Register
.Indirect
) {
1069 if (reg
.Indirect
.ArrayID
)
1070 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1072 param_base
= reg
.Register
.Index
;
1074 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1075 1, reg
.Register
.Index
- param_base
);
1078 param_base
= reg
.Register
.Index
;
1081 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1082 param_index
, param_base
,
1083 name
, index
, !reg
.Register
.Dimension
);
1086 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1087 LLVMTypeRef type
, unsigned swizzle
,
1088 LLVMValueRef buffer
, LLVMValueRef offset
,
1089 LLVMValueRef base
, bool can_speculate
)
1091 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1092 LLVMValueRef value
, value2
;
1093 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1095 if (swizzle
== ~0) {
1096 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1097 0, 1, 0, can_speculate
, false);
1099 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1102 if (!llvm_type_is_64bit(ctx
, type
)) {
1103 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1104 0, 1, 0, can_speculate
, false);
1106 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1107 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1108 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1111 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1112 swizzle
* 4, 1, 0, can_speculate
, false);
1114 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1115 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1117 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1123 * \param type output value type
1124 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1125 * \param dw_addr address in dwords
1127 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1128 LLVMTypeRef type
, unsigned swizzle
,
1129 LLVMValueRef dw_addr
)
1131 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1134 if (swizzle
== ~0) {
1135 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1137 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1138 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1140 return lp_build_gather_values(&ctx
->gallivm
, values
,
1144 /* Split 64-bit loads. */
1145 if (llvm_type_is_64bit(ctx
, type
)) {
1146 LLVMValueRef lo
, hi
;
1148 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1149 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1150 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1153 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1154 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1156 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1158 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1164 * \param swizzle offset (typically 0..3)
1165 * \param dw_addr address in dwords
1166 * \param value value to store
1168 static void lds_store(struct si_shader_context
*ctx
,
1169 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1172 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1173 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1175 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1180 TESS_OFFCHIP_RING_TCS
,
1181 TESS_OFFCHIP_RING_TES
,
1184 static LLVMValueRef
get_tess_ring_descriptor(struct si_shader_context
*ctx
,
1185 enum si_tess_ring ring
)
1187 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1188 unsigned param
= ring
== TESS_OFFCHIP_RING_TES
? ctx
->param_tes_offchip_addr
:
1189 ctx
->param_tcs_out_lds_layout
;
1190 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1192 /* TCS only receives high 13 bits of the address. */
1193 if (ring
== TESS_OFFCHIP_RING_TCS
|| ring
== TCS_FACTOR_RING
) {
1194 addr
= LLVMBuildAnd(builder
, addr
,
1195 LLVMConstInt(ctx
->i32
, 0xfff80000, 0), "");
1198 if (ring
== TCS_FACTOR_RING
) {
1199 unsigned tf_offset
= ctx
->screen
->tess_offchip_ring_size
;
1200 addr
= LLVMBuildAdd(builder
, addr
,
1201 LLVMConstInt(ctx
->i32
, tf_offset
, 0), "");
1204 LLVMValueRef desc
[4];
1206 desc
[1] = LLVMConstInt(ctx
->i32
,
1207 S_008F04_BASE_ADDRESS_HI(ctx
->screen
->info
.address32_hi
), 0);
1208 desc
[2] = LLVMConstInt(ctx
->i32
, 0xffffffff, 0);
1209 desc
[3] = LLVMConstInt(ctx
->i32
,
1210 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1211 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1212 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1213 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1214 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1215 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0);
1217 return ac_build_gather_values(&ctx
->ac
, desc
, 4);
1220 static LLVMValueRef
fetch_input_tcs(
1221 struct lp_build_tgsi_context
*bld_base
,
1222 const struct tgsi_full_src_register
*reg
,
1223 enum tgsi_opcode_type type
, unsigned swizzle
)
1225 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1226 LLVMValueRef dw_addr
, stride
;
1228 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1229 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1230 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1232 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1235 static LLVMValueRef
si_nir_load_tcs_varyings(struct ac_shader_abi
*abi
,
1237 LLVMValueRef vertex_index
,
1238 LLVMValueRef param_index
,
1239 unsigned const_index
,
1241 unsigned driver_location
,
1243 unsigned num_components
,
1248 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1249 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1250 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1251 LLVMValueRef dw_addr
, stride
;
1253 driver_location
= driver_location
/ 4;
1256 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1257 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1261 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1263 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1264 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1269 /* Add the constant index to the indirect index */
1270 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1271 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1273 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1279 names
= info
->input_semantic_name
;
1280 indices
= info
->input_semantic_index
;
1282 names
= info
->output_semantic_name
;
1283 indices
= info
->output_semantic_index
;
1286 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1287 vertex_index
, param_index
,
1292 LLVMValueRef value
[4];
1293 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
1294 value
[i
] = lds_load(bld_base
, type
, i
, dw_addr
);
1297 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1300 static LLVMValueRef
fetch_output_tcs(
1301 struct lp_build_tgsi_context
*bld_base
,
1302 const struct tgsi_full_src_register
*reg
,
1303 enum tgsi_opcode_type type
, unsigned swizzle
)
1305 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1306 LLVMValueRef dw_addr
, stride
;
1308 if (reg
->Register
.Dimension
) {
1309 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1310 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1311 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1313 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1314 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1317 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1320 static LLVMValueRef
fetch_input_tes(
1321 struct lp_build_tgsi_context
*bld_base
,
1322 const struct tgsi_full_src_register
*reg
,
1323 enum tgsi_opcode_type type
, unsigned swizzle
)
1325 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1326 LLVMValueRef buffer
, base
, addr
;
1328 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TES
);
1330 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1331 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1333 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1334 buffer
, base
, addr
, true);
1337 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1339 LLVMValueRef vertex_index
,
1340 LLVMValueRef param_index
,
1341 unsigned const_index
,
1343 unsigned driver_location
,
1345 unsigned num_components
,
1350 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1351 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1352 LLVMValueRef buffer
, base
, addr
;
1354 driver_location
= driver_location
/ 4;
1356 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TES
);
1358 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1361 /* Add the constant index to the indirect index */
1362 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1363 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1365 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1368 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1369 param_index
, driver_location
,
1370 info
->input_semantic_name
,
1371 info
->input_semantic_index
,
1374 /* TODO: This will generate rather ordinary llvm code, although it
1375 * should be easy for the optimiser to fix up. In future we might want
1376 * to refactor buffer_load(), but for now this maximises code sharing
1377 * between the NIR and TGSI backends.
1379 LLVMValueRef value
[4];
1380 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
1381 value
[i
] = buffer_load(&ctx
->bld_base
, type
, i
, buffer
, base
, addr
, true);
1384 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1387 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1388 const struct tgsi_full_instruction
*inst
,
1389 const struct tgsi_opcode_info
*info
,
1391 LLVMValueRef dst
[4])
1393 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1394 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1395 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1396 unsigned chan_index
;
1397 LLVMValueRef dw_addr
, stride
;
1398 LLVMValueRef buffer
, base
, buf_addr
;
1399 LLVMValueRef values
[4];
1400 bool skip_lds_store
;
1401 bool is_tess_factor
= false, is_tess_inner
= false;
1403 /* Only handle per-patch and per-vertex outputs here.
1404 * Vectors will be lowered to scalars and this function will be called again.
1406 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1407 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1408 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1412 if (reg
->Register
.Dimension
) {
1413 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1414 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1415 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1416 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1418 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1419 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1420 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1422 if (!reg
->Register
.Indirect
) {
1423 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1425 /* Always write tess factors into LDS for the TCS epilog. */
1426 if (name
== TGSI_SEMANTIC_TESSINNER
||
1427 name
== TGSI_SEMANTIC_TESSOUTER
) {
1428 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1429 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1430 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1431 is_tess_factor
= true;
1432 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1437 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1439 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1440 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1442 uint32_t writemask
= reg
->Register
.WriteMask
;
1444 chan_index
= u_bit_scan(&writemask
);
1445 LLVMValueRef value
= dst
[chan_index
];
1447 if (inst
->Instruction
.Saturate
)
1448 value
= ac_build_clamp(&ctx
->ac
, value
);
1450 /* Skip LDS stores if there is no LDS read of this output. */
1451 if (!skip_lds_store
)
1452 lds_store(ctx
, chan_index
, dw_addr
, value
);
1454 value
= ac_to_integer(&ctx
->ac
, value
);
1455 values
[chan_index
] = value
;
1457 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1458 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1460 4 * chan_index
, 1, 0, true, false);
1463 /* Write tess factors into VGPRs for the epilog. */
1464 if (is_tess_factor
&&
1465 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1466 if (!is_tess_inner
) {
1467 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1468 ctx
->invoc0_tess_factors
[chan_index
]);
1469 } else if (chan_index
< 2) {
1470 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1471 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1476 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1477 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1479 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1480 base
, 0, 1, 0, true, false);
1484 static void si_nir_store_output_tcs(struct ac_shader_abi
*abi
,
1485 LLVMValueRef vertex_index
,
1486 LLVMValueRef param_index
,
1487 unsigned const_index
,
1489 unsigned driver_location
,
1496 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1497 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1498 LLVMValueRef dw_addr
, stride
;
1499 LLVMValueRef buffer
, base
, addr
;
1500 LLVMValueRef values
[4];
1501 bool skip_lds_store
;
1502 bool is_tess_factor
= false, is_tess_inner
= false;
1504 driver_location
= driver_location
/ 4;
1507 /* Add the constant index to the indirect index */
1508 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1509 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1511 if (const_index
!= 0)
1512 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1516 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1517 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1518 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1519 vertex_index
, param_index
,
1521 info
->output_semantic_name
,
1522 info
->output_semantic_index
,
1525 skip_lds_store
= !info
->reads_pervertex_outputs
;
1527 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1528 dw_addr
= get_dw_address_from_generic_indices(ctx
, NULL
, dw_addr
,
1529 vertex_index
, param_index
,
1531 info
->output_semantic_name
,
1532 info
->output_semantic_index
,
1535 skip_lds_store
= !info
->reads_perpatch_outputs
;
1538 int name
= info
->output_semantic_name
[driver_location
];
1540 /* Always write tess factors into LDS for the TCS epilog. */
1541 if (name
== TGSI_SEMANTIC_TESSINNER
||
1542 name
== TGSI_SEMANTIC_TESSOUTER
) {
1543 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1544 skip_lds_store
= !info
->reads_tessfactor_outputs
&&
1545 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1546 is_tess_factor
= true;
1547 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1552 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1554 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1556 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1557 param_index
, driver_location
,
1558 info
->output_semantic_name
,
1559 info
->output_semantic_index
,
1562 for (unsigned chan
= 0; chan
< 4; chan
++) {
1563 if (!(writemask
& (1 << chan
)))
1565 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
1567 /* Skip LDS stores if there is no LDS read of this output. */
1568 if (!skip_lds_store
)
1569 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1571 value
= ac_to_integer(&ctx
->ac
, value
);
1572 values
[chan
] = value
;
1574 if (writemask
!= 0xF && !is_tess_factor
) {
1575 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1577 4 * chan
, 1, 0, true, false);
1580 /* Write tess factors into VGPRs for the epilog. */
1581 if (is_tess_factor
&&
1582 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1583 if (!is_tess_inner
) {
1584 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1585 ctx
->invoc0_tess_factors
[chan
]);
1586 } else if (chan
< 2) {
1587 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1588 ctx
->invoc0_tess_factors
[4 + chan
]);
1593 if (writemask
== 0xF && !is_tess_factor
) {
1594 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1596 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, addr
,
1597 base
, 0, 1, 0, true, false);
1601 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1602 unsigned input_index
,
1603 unsigned vtx_offset_param
,
1607 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1608 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1609 struct si_shader
*shader
= ctx
->shader
;
1610 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1611 LLVMValueRef vtx_offset
, soffset
;
1612 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1613 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1614 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1618 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1620 /* GFX9 has the ESGS ring in LDS. */
1621 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1622 unsigned index
= vtx_offset_param
;
1624 switch (index
/ 2) {
1626 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1627 index
% 2 ? 16 : 0, 16);
1630 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1631 index
% 2 ? 16 : 0, 16);
1634 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1635 index
% 2 ? 16 : 0, 16);
1642 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1643 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1644 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1647 /* GFX6: input load from the ESGS ring in memory. */
1648 if (swizzle
== ~0) {
1649 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1651 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1652 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1655 return lp_build_gather_values(&ctx
->gallivm
, values
,
1659 /* Get the vertex offset parameter on GFX6. */
1660 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1662 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1664 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1666 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1667 vtx_offset
, soffset
, 0, 1, 0, true, false);
1668 if (llvm_type_is_64bit(ctx
, type
)) {
1669 LLVMValueRef value2
;
1670 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1672 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1673 ctx
->i32_0
, vtx_offset
, soffset
,
1674 0, 1, 0, true, false);
1675 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1677 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1680 static LLVMValueRef
fetch_input_gs(
1681 struct lp_build_tgsi_context
*bld_base
,
1682 const struct tgsi_full_src_register
*reg
,
1683 enum tgsi_opcode_type type
,
1686 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1687 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1689 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1690 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1691 return get_primitive_id(ctx
, swizzle
);
1693 if (!reg
->Register
.Dimension
)
1696 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1697 reg
->Dimension
.Index
,
1698 tgsi2llvmtype(bld_base
, type
),
1702 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1704 switch (interpolate
) {
1705 case TGSI_INTERPOLATE_CONSTANT
:
1708 case TGSI_INTERPOLATE_LINEAR
:
1709 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1710 return SI_PARAM_LINEAR_SAMPLE
;
1711 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1712 return SI_PARAM_LINEAR_CENTROID
;
1714 return SI_PARAM_LINEAR_CENTER
;
1716 case TGSI_INTERPOLATE_COLOR
:
1717 case TGSI_INTERPOLATE_PERSPECTIVE
:
1718 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1719 return SI_PARAM_PERSP_SAMPLE
;
1720 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1721 return SI_PARAM_PERSP_CENTROID
;
1723 return SI_PARAM_PERSP_CENTER
;
1726 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1731 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1732 unsigned attr_index
, unsigned chan
,
1733 LLVMValueRef prim_mask
,
1734 LLVMValueRef i
, LLVMValueRef j
)
1737 return ac_build_fs_interp(&ctx
->ac
,
1738 LLVMConstInt(ctx
->i32
, chan
, 0),
1739 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1742 return ac_build_fs_interp_mov(&ctx
->ac
,
1743 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1744 LLVMConstInt(ctx
->i32
, chan
, 0),
1745 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1750 * Interpolate a fragment shader input.
1752 * @param ctx context
1753 * @param input_index index of the input in hardware
1754 * @param semantic_name TGSI_SEMANTIC_*
1755 * @param semantic_index semantic index
1756 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1757 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1758 * @param interp_param interpolation weights (i,j)
1759 * @param prim_mask SI_PARAM_PRIM_MASK
1760 * @param face SI_PARAM_FRONT_FACE
1761 * @param result the return value (4 components)
1763 static void interp_fs_input(struct si_shader_context
*ctx
,
1764 unsigned input_index
,
1765 unsigned semantic_name
,
1766 unsigned semantic_index
,
1767 unsigned num_interp_inputs
,
1768 unsigned colors_read_mask
,
1769 LLVMValueRef interp_param
,
1770 LLVMValueRef prim_mask
,
1772 LLVMValueRef result
[4])
1774 LLVMValueRef i
= NULL
, j
= NULL
;
1777 /* fs.constant returns the param from the middle vertex, so it's not
1778 * really useful for flat shading. It's meant to be used for custom
1779 * interpolation (but the intrinsic can't fetch from the other two
1782 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1783 * to do the right thing. The only reason we use fs.constant is that
1784 * fs.interp cannot be used on integers, because they can be equal
1787 * When interp is false we will use fs.constant or for newer llvm,
1788 * amdgcn.interp.mov.
1790 bool interp
= interp_param
!= NULL
;
1793 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1794 LLVMVectorType(ctx
->f32
, 2), "");
1796 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1798 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1802 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1803 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1804 LLVMValueRef is_face_positive
;
1806 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1807 * otherwise it's at offset "num_inputs".
1809 unsigned back_attr_offset
= num_interp_inputs
;
1810 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1811 back_attr_offset
+= 1;
1813 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1814 face
, ctx
->i32_0
, "");
1816 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1817 LLVMValueRef front
, back
;
1819 front
= si_build_fs_interp(ctx
,
1822 back
= si_build_fs_interp(ctx
,
1823 back_attr_offset
, chan
,
1826 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1832 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1833 result
[0] = si_build_fs_interp(ctx
, input_index
,
1834 0, prim_mask
, i
, j
);
1836 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1837 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1839 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1840 result
[chan
] = si_build_fs_interp(ctx
,
1847 void si_llvm_load_input_fs(
1848 struct si_shader_context
*ctx
,
1849 unsigned input_index
,
1850 LLVMValueRef out
[4])
1852 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1853 struct si_shader
*shader
= ctx
->shader
;
1854 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1855 LLVMValueRef main_fn
= ctx
->main_fn
;
1856 LLVMValueRef interp_param
= NULL
;
1857 int interp_param_idx
;
1858 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1859 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1860 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1861 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1863 /* Get colors from input VGPRs (set by the prolog). */
1864 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1865 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1866 unsigned mask
= colors_read
>> (semantic_index
* 4);
1867 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1868 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1870 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1871 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1872 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1873 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1877 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1878 if (interp_param_idx
== -1)
1880 else if (interp_param_idx
) {
1881 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1884 interp_fs_input(ctx
, input_index
, semantic_name
,
1885 semantic_index
, 0, /* this param is unused */
1886 shader
->selector
->info
.colors_read
, interp_param
,
1888 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1892 static void declare_input_fs(
1893 struct si_shader_context
*ctx
,
1894 unsigned input_index
,
1895 const struct tgsi_full_declaration
*decl
,
1896 LLVMValueRef out
[4])
1898 si_llvm_load_input_fs(ctx
, input_index
, out
);
1901 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1903 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1906 static LLVMValueRef
get_block_size(struct ac_shader_abi
*abi
)
1908 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1910 LLVMValueRef values
[3];
1911 LLVMValueRef result
;
1913 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1915 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1916 unsigned sizes
[3] = {
1917 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1918 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1919 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1922 for (i
= 0; i
< 3; ++i
)
1923 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1925 result
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1927 result
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1934 * Load a dword from a constant buffer.
1936 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1937 LLVMValueRef resource
,
1938 LLVMValueRef offset
)
1940 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1941 0, 0, 0, true, true);
1944 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
, LLVMValueRef sample_id
)
1946 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1947 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1948 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1949 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1950 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1952 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1953 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1954 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1956 LLVMValueRef pos
[4] = {
1957 buffer_load_const(ctx
, resource
, offset0
),
1958 buffer_load_const(ctx
, resource
, offset1
),
1959 LLVMConstReal(ctx
->f32
, 0),
1960 LLVMConstReal(ctx
->f32
, 0)
1963 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1966 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
1968 return abi
->sample_coverage
;
1971 static LLVMValueRef
si_load_tess_coord(struct ac_shader_abi
*abi
)
1973 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1974 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1976 LLVMValueRef coord
[4] = {
1977 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1978 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1983 /* For triangles, the vector should be (u, v, 1-u-v). */
1984 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1985 PIPE_PRIM_TRIANGLES
)
1986 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1987 lp_build_add(bld
, coord
[0], coord
[1]));
1989 return lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1992 static LLVMValueRef
load_tess_level(struct si_shader_context
*ctx
,
1993 unsigned semantic_name
)
1995 LLVMValueRef buffer
, base
, addr
;
1997 int param
= si_shader_io_get_unique_index_patch(semantic_name
, 0);
1999 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TES
);
2001 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2002 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
2003 LLVMConstInt(ctx
->i32
, param
, 0));
2005 return buffer_load(&ctx
->bld_base
, ctx
->f32
,
2006 ~0, buffer
, base
, addr
, true);
2010 static LLVMValueRef
si_load_tess_level(struct ac_shader_abi
*abi
,
2011 unsigned varying_id
)
2013 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2014 unsigned semantic_name
;
2016 switch (varying_id
) {
2017 case VARYING_SLOT_TESS_LEVEL_INNER
:
2018 semantic_name
= TGSI_SEMANTIC_TESSINNER
;
2020 case VARYING_SLOT_TESS_LEVEL_OUTER
:
2021 semantic_name
= TGSI_SEMANTIC_TESSOUTER
;
2024 unreachable("unknown tess level");
2027 return load_tess_level(ctx
, semantic_name
);
2031 static LLVMValueRef
si_load_patch_vertices_in(struct ac_shader_abi
*abi
)
2033 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2034 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2035 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 6);
2036 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
2037 return get_num_tcs_out_vertices(ctx
);
2039 unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
2042 void si_load_system_value(struct si_shader_context
*ctx
,
2044 const struct tgsi_full_declaration
*decl
)
2046 LLVMValueRef value
= 0;
2048 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
2050 switch (decl
->Semantic
.Name
) {
2051 case TGSI_SEMANTIC_INSTANCEID
:
2052 value
= ctx
->abi
.instance_id
;
2055 case TGSI_SEMANTIC_VERTEXID
:
2056 value
= LLVMBuildAdd(ctx
->ac
.builder
,
2058 ctx
->abi
.base_vertex
, "");
2061 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
2062 /* Unused. Clarify the meaning in indexed vs. non-indexed
2063 * draws if this is ever used again. */
2067 case TGSI_SEMANTIC_BASEVERTEX
:
2069 /* For non-indexed draws, the base vertex set by the driver
2070 * (for direct draws) or the CP (for indirect draws) is the
2071 * first vertex ID, but GLSL expects 0 to be returned.
2073 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
2074 LLVMValueRef indexed
;
2076 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
2077 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
2079 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
2080 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
2084 case TGSI_SEMANTIC_BASEINSTANCE
:
2085 value
= ctx
->abi
.start_instance
;
2088 case TGSI_SEMANTIC_DRAWID
:
2089 value
= ctx
->abi
.draw_id
;
2092 case TGSI_SEMANTIC_INVOCATIONID
:
2093 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2094 value
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2095 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
2096 value
= ctx
->abi
.gs_invocation_id
;
2098 assert(!"INVOCATIONID not implemented");
2101 case TGSI_SEMANTIC_POSITION
:
2103 LLVMValueRef pos
[4] = {
2104 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2105 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2106 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
2107 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
2108 LLVMGetParam(ctx
->main_fn
,
2109 SI_PARAM_POS_W_FLOAT
)),
2111 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2115 case TGSI_SEMANTIC_FACE
:
2116 value
= ctx
->abi
.front_face
;
2119 case TGSI_SEMANTIC_SAMPLEID
:
2120 value
= get_sample_id(ctx
);
2123 case TGSI_SEMANTIC_SAMPLEPOS
: {
2124 LLVMValueRef pos
[4] = {
2125 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2126 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2127 LLVMConstReal(ctx
->f32
, 0),
2128 LLVMConstReal(ctx
->f32
, 0)
2130 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2131 TGSI_OPCODE_FRC
, pos
[0]);
2132 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2133 TGSI_OPCODE_FRC
, pos
[1]);
2134 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2138 case TGSI_SEMANTIC_SAMPLEMASK
:
2139 /* This can only occur with the OpenGL Core profile, which
2140 * doesn't support smoothing.
2142 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
2145 case TGSI_SEMANTIC_TESSCOORD
:
2146 value
= si_load_tess_coord(&ctx
->abi
);
2149 case TGSI_SEMANTIC_VERTICESIN
:
2150 value
= si_load_patch_vertices_in(&ctx
->abi
);
2153 case TGSI_SEMANTIC_TESSINNER
:
2154 case TGSI_SEMANTIC_TESSOUTER
:
2155 value
= load_tess_level(ctx
, decl
->Semantic
.Name
);
2158 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
2159 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
2161 LLVMValueRef buf
, slot
, val
[4];
2164 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
2165 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2166 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
2167 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
2169 for (i
= 0; i
< 4; i
++)
2170 val
[i
] = buffer_load_const(ctx
, buf
,
2171 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
2172 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
2176 case TGSI_SEMANTIC_PRIMID
:
2177 value
= get_primitive_id(ctx
, 0);
2180 case TGSI_SEMANTIC_GRID_SIZE
:
2181 value
= ctx
->abi
.num_work_groups
;
2184 case TGSI_SEMANTIC_BLOCK_SIZE
:
2185 value
= get_block_size(&ctx
->abi
);
2188 case TGSI_SEMANTIC_BLOCK_ID
:
2190 LLVMValueRef values
[3];
2192 for (int i
= 0; i
< 3; i
++) {
2193 values
[i
] = ctx
->i32_0
;
2194 if (ctx
->abi
.workgroup_ids
[i
]) {
2195 values
[i
] = ctx
->abi
.workgroup_ids
[i
];
2198 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
2202 case TGSI_SEMANTIC_THREAD_ID
:
2203 value
= ctx
->abi
.local_invocation_ids
;
2206 case TGSI_SEMANTIC_HELPER_INVOCATION
:
2207 value
= lp_build_intrinsic(ctx
->ac
.builder
,
2208 "llvm.amdgcn.ps.live",
2210 LP_FUNC_ATTR_READNONE
);
2211 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2212 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
2215 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
2216 value
= LLVMConstInt(ctx
->i32
, 64, 0);
2219 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
2220 value
= ac_get_thread_id(&ctx
->ac
);
2223 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
2225 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2226 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2227 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
2228 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2232 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
2233 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
2234 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
2235 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
2237 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2238 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
2239 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
2240 /* All bits set except LSB */
2241 value
= LLVMConstInt(ctx
->i64
, -2, 0);
2244 value
= LLVMConstInt(ctx
->i64
, -1, 0);
2246 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2247 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
2248 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
2249 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
2250 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2251 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2256 assert(!"unknown system value");
2260 ctx
->system_values
[index
] = value
;
2263 void si_declare_compute_memory(struct si_shader_context
*ctx
)
2265 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2267 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, AC_LOCAL_ADDR_SPACE
);
2270 assert(!ctx
->ac
.lds
);
2272 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2273 LLVMArrayType(ctx
->i8
, sel
->local_size
),
2275 AC_LOCAL_ADDR_SPACE
);
2276 LLVMSetAlignment(var
, 4);
2278 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2281 void si_tgsi_declare_compute_memory(struct si_shader_context
*ctx
,
2282 const struct tgsi_full_declaration
*decl
)
2284 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
2285 assert(decl
->Range
.First
== decl
->Range
.Last
);
2287 si_declare_compute_memory(ctx
);
2290 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2292 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2293 ctx
->param_const_and_shader_buffers
);
2295 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2296 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2299 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2301 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2302 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2304 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2305 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2306 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2308 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2312 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2314 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2315 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2316 ctx
->param_const_and_shader_buffers
);
2318 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2319 index
= LLVMBuildSub(ctx
->ac
.builder
,
2320 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2323 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2326 static LLVMValueRef
fetch_constant(
2327 struct lp_build_tgsi_context
*bld_base
,
2328 const struct tgsi_full_src_register
*reg
,
2329 enum tgsi_opcode_type type
,
2332 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2333 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2334 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2337 LLVMValueRef addr
, bufp
;
2339 if (swizzle
== LP_CHAN_ALL
) {
2341 LLVMValueRef values
[4];
2342 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2343 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2345 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2348 /* Split 64-bit loads. */
2349 if (tgsi_type_is_64bit(type
)) {
2350 LLVMValueRef lo
, hi
;
2352 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2353 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2354 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2358 idx
= reg
->Register
.Index
* 4 + swizzle
;
2359 if (reg
->Register
.Indirect
) {
2360 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2362 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2365 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2366 if (sel
->info
.const_buffers_declared
== 1 &&
2367 sel
->info
.shader_buffers_declared
== 0) {
2369 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2371 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2372 * loads, and up to x4 load opcode merging. However, it leads to horrible
2373 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2375 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2377 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2378 * a descriptor and s_buffer_load_dword using it, so we can't expand
2379 * the pointer into a full descriptor like below. We have to use
2380 * s_load_dword instead. The only case when LLVM 5.0 would select
2381 * s_buffer_load_dword (that we have to prevent) is when we use use
2382 * a literal offset where we don't need bounds checking.
2384 if (ctx
->screen
->info
.chip_class
== SI
&&
2385 HAVE_LLVM
< 0x0600 &&
2386 !reg
->Register
.Indirect
) {
2387 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2388 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2389 return bitcast(bld_base
, type
, result
);
2392 /* Do the bounds checking with a descriptor, because
2393 * doing computation and manual bounds checking of 64-bit
2394 * addresses generates horrible VALU code with very high
2395 * VGPR usage and very low SIMD occupancy.
2397 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2398 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2400 LLVMValueRef desc_elems
[] = {
2401 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2402 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2403 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2404 LLVMConstInt(ctx
->i32
,
2405 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2406 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2407 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2408 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2409 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2410 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2412 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2413 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2414 return bitcast(bld_base
, type
, result
);
2417 assert(reg
->Register
.Dimension
);
2418 buf
= reg
->Dimension
.Index
;
2420 if (reg
->Dimension
.Indirect
) {
2421 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2423 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2424 reg
->Dimension
.Index
,
2425 ctx
->num_const_buffers
);
2426 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2427 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2428 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2430 bufp
= load_const_buffer_desc(ctx
, buf
);
2432 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2435 /* Initialize arguments for the shader export intrinsic */
2436 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2437 LLVMValueRef
*values
,
2439 struct ac_export_args
*args
)
2441 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2442 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2444 bool is_int8
, is_int10
;
2446 /* Default is 0xf. Adjusted below depending on the format. */
2447 args
->enabled_channels
= 0xf; /* writemask */
2449 /* Specify whether the EXEC mask represents the valid mask */
2450 args
->valid_mask
= 0;
2452 /* Specify whether this is the last export */
2455 /* Specify the target we are exporting */
2456 args
->target
= target
;
2458 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2459 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2460 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2461 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2463 assert(cbuf
>= 0 && cbuf
< 8);
2464 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2465 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2466 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2469 args
->compr
= false;
2470 args
->out
[0] = f32undef
;
2471 args
->out
[1] = f32undef
;
2472 args
->out
[2] = f32undef
;
2473 args
->out
[3] = f32undef
;
2475 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
2476 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
2477 unsigned bits
, bool hi
) = NULL
;
2479 switch (spi_shader_col_format
) {
2480 case V_028714_SPI_SHADER_ZERO
:
2481 args
->enabled_channels
= 0; /* writemask */
2482 args
->target
= V_008DFC_SQ_EXP_NULL
;
2485 case V_028714_SPI_SHADER_32_R
:
2486 args
->enabled_channels
= 1; /* writemask */
2487 args
->out
[0] = values
[0];
2490 case V_028714_SPI_SHADER_32_GR
:
2491 args
->enabled_channels
= 0x3; /* writemask */
2492 args
->out
[0] = values
[0];
2493 args
->out
[1] = values
[1];
2496 case V_028714_SPI_SHADER_32_AR
:
2497 args
->enabled_channels
= 0x9; /* writemask */
2498 args
->out
[0] = values
[0];
2499 args
->out
[3] = values
[3];
2502 case V_028714_SPI_SHADER_FP16_ABGR
:
2503 packf
= ac_build_cvt_pkrtz_f16
;
2506 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2507 packf
= ac_build_cvt_pknorm_u16
;
2510 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2511 packf
= ac_build_cvt_pknorm_i16
;
2514 case V_028714_SPI_SHADER_UINT16_ABGR
:
2515 packi
= ac_build_cvt_pk_u16
;
2518 case V_028714_SPI_SHADER_SINT16_ABGR
:
2519 packi
= ac_build_cvt_pk_i16
;
2522 case V_028714_SPI_SHADER_32_ABGR
:
2523 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2527 /* Pack f16 or norm_i16/u16. */
2529 for (chan
= 0; chan
< 2; chan
++) {
2530 LLVMValueRef pack_args
[2] = {
2532 values
[2 * chan
+ 1]
2534 LLVMValueRef packed
;
2536 packed
= packf(&ctx
->ac
, pack_args
);
2537 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2539 args
->compr
= 1; /* COMPR flag */
2543 for (chan
= 0; chan
< 2; chan
++) {
2544 LLVMValueRef pack_args
[2] = {
2545 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
2546 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
2548 LLVMValueRef packed
;
2550 packed
= packi(&ctx
->ac
, pack_args
,
2551 is_int8
? 8 : is_int10
? 10 : 16,
2553 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2555 args
->compr
= 1; /* COMPR flag */
2559 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2562 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2564 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2565 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2566 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2567 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2568 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2569 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2570 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2571 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2573 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2576 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2577 SI_PARAM_ALPHA_REF
);
2578 LLVMValueRef alpha_pass
=
2579 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2580 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2582 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2586 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2588 unsigned samplemask_param
)
2590 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2591 LLVMValueRef coverage
;
2593 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2594 coverage
= LLVMGetParam(ctx
->main_fn
,
2596 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2598 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2600 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2602 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2605 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2606 LLVMConstReal(ctx
->f32
,
2607 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2609 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2612 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2613 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2617 unsigned const_chan
;
2618 LLVMValueRef base_elt
;
2619 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2620 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2621 SI_VS_CONST_CLIP_PLANES
, 0);
2622 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2624 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2625 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2630 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2632 /* Compute dot products of position and user clip plane vectors */
2633 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2634 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2636 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2637 const_chan
) * 4, 0);
2638 base_elt
= buffer_load_const(ctx
, const_resource
,
2641 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2642 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2643 out_elts
[const_chan
]));
2647 args
->enabled_channels
= 0xf;
2648 args
->valid_mask
= 0;
2650 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2655 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2659 if (so
->num_outputs
)
2660 fprintf(stderr
, "STREAMOUT\n");
2662 for (i
= 0; i
< so
->num_outputs
; i
++) {
2663 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2664 so
->output
[i
].start_component
;
2665 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2666 i
, so
->output
[i
].output_buffer
,
2667 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2668 so
->output
[i
].register_index
,
2669 mask
& 1 ? "x" : "",
2670 mask
& 2 ? "y" : "",
2671 mask
& 4 ? "z" : "",
2672 mask
& 8 ? "w" : "");
2676 static void emit_streamout_output(struct si_shader_context
*ctx
,
2677 LLVMValueRef
const *so_buffers
,
2678 LLVMValueRef
const *so_write_offsets
,
2679 struct pipe_stream_output
*stream_out
,
2680 struct si_shader_output_values
*shader_out
)
2682 unsigned buf_idx
= stream_out
->output_buffer
;
2683 unsigned start
= stream_out
->start_component
;
2684 unsigned num_comps
= stream_out
->num_components
;
2685 LLVMValueRef out
[4];
2687 assert(num_comps
&& num_comps
<= 4);
2688 if (!num_comps
|| num_comps
> 4)
2691 /* Load the output as int. */
2692 for (int j
= 0; j
< num_comps
; j
++) {
2693 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2695 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2698 /* Pack the output. */
2699 LLVMValueRef vdata
= NULL
;
2701 switch (num_comps
) {
2702 case 1: /* as i32 */
2705 case 2: /* as v2i32 */
2706 case 3: /* as v4i32 (aligned to 4) */
2707 case 4: /* as v4i32 */
2708 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2709 for (int j
= 0; j
< num_comps
; j
++) {
2710 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2711 LLVMConstInt(ctx
->i32
, j
, 0), "");
2716 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2718 so_write_offsets
[buf_idx
],
2720 stream_out
->dst_offset
* 4, 1, 1, true, false);
2724 * Write streamout data to buffers for vertex stream @p stream (different
2725 * vertex streams can occur for GS copy shaders).
2727 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2728 struct si_shader_output_values
*outputs
,
2729 unsigned noutput
, unsigned stream
)
2731 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2732 struct pipe_stream_output_info
*so
= &sel
->so
;
2733 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2735 struct lp_build_if_state if_ctx
;
2737 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2738 LLVMValueRef so_vtx_count
=
2739 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2741 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2743 /* can_emit = tid < so_vtx_count; */
2744 LLVMValueRef can_emit
=
2745 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2747 /* Emit the streamout code conditionally. This actually avoids
2748 * out-of-bounds buffer access. The hw tells us via the SGPR
2749 * (so_vtx_count) which threads are allowed to emit streamout data. */
2750 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2752 /* The buffer offset is computed as follows:
2753 * ByteOffset = streamout_offset[buffer_id]*4 +
2754 * (streamout_write_index + thread_id)*stride[buffer_id] +
2758 LLVMValueRef so_write_index
=
2759 LLVMGetParam(ctx
->main_fn
,
2760 ctx
->param_streamout_write_index
);
2762 /* Compute (streamout_write_index + thread_id). */
2763 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2765 /* Load the descriptor and compute the write offset for each
2766 * enabled buffer. */
2767 LLVMValueRef so_write_offset
[4] = {};
2768 LLVMValueRef so_buffers
[4];
2769 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2770 ctx
->param_rw_buffers
);
2772 for (i
= 0; i
< 4; i
++) {
2776 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2777 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2779 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2781 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2782 ctx
->param_streamout_offset
[i
]);
2783 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2785 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2786 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2787 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2790 /* Write streamout data. */
2791 for (i
= 0; i
< so
->num_outputs
; i
++) {
2792 unsigned reg
= so
->output
[i
].register_index
;
2797 if (stream
!= so
->output
[i
].stream
)
2800 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2801 &so
->output
[i
], &outputs
[reg
]);
2804 lp_build_endif(&if_ctx
);
2807 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2808 LLVMValueRef
*values
)
2810 struct ac_export_args args
;
2812 si_llvm_init_export_args(ctx
, values
,
2813 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2814 ac_build_export(&ctx
->ac
, &args
);
2817 static void si_build_param_exports(struct si_shader_context
*ctx
,
2818 struct si_shader_output_values
*outputs
,
2821 struct si_shader
*shader
= ctx
->shader
;
2822 unsigned param_count
= 0;
2824 for (unsigned i
= 0; i
< noutput
; i
++) {
2825 unsigned semantic_name
= outputs
[i
].semantic_name
;
2826 unsigned semantic_index
= outputs
[i
].semantic_index
;
2828 if (outputs
[i
].vertex_stream
[0] != 0 &&
2829 outputs
[i
].vertex_stream
[1] != 0 &&
2830 outputs
[i
].vertex_stream
[2] != 0 &&
2831 outputs
[i
].vertex_stream
[3] != 0)
2834 switch (semantic_name
) {
2835 case TGSI_SEMANTIC_LAYER
:
2836 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2837 case TGSI_SEMANTIC_CLIPDIST
:
2838 case TGSI_SEMANTIC_COLOR
:
2839 case TGSI_SEMANTIC_BCOLOR
:
2840 case TGSI_SEMANTIC_PRIMID
:
2841 case TGSI_SEMANTIC_FOG
:
2842 case TGSI_SEMANTIC_TEXCOORD
:
2843 case TGSI_SEMANTIC_GENERIC
:
2849 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2850 semantic_index
< SI_MAX_IO_GENERIC
) &&
2851 shader
->key
.opt
.kill_outputs
&
2852 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2855 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2857 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2858 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2861 shader
->info
.nr_param_exports
= param_count
;
2864 /* Generate export instructions for hardware VS shader stage */
2865 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2866 struct si_shader_output_values
*outputs
,
2869 struct si_shader
*shader
= ctx
->shader
;
2870 struct ac_export_args pos_args
[4] = {};
2871 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2875 /* Build position exports. */
2876 for (i
= 0; i
< noutput
; i
++) {
2877 switch (outputs
[i
].semantic_name
) {
2878 case TGSI_SEMANTIC_POSITION
:
2879 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2880 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2882 case TGSI_SEMANTIC_PSIZE
:
2883 psize_value
= outputs
[i
].values
[0];
2885 case TGSI_SEMANTIC_LAYER
:
2886 layer_value
= outputs
[i
].values
[0];
2888 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2889 viewport_index_value
= outputs
[i
].values
[0];
2891 case TGSI_SEMANTIC_EDGEFLAG
:
2892 edgeflag_value
= outputs
[i
].values
[0];
2894 case TGSI_SEMANTIC_CLIPDIST
:
2895 if (!shader
->key
.opt
.clip_disable
) {
2896 unsigned index
= 2 + outputs
[i
].semantic_index
;
2897 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2898 V_008DFC_SQ_EXP_POS
+ index
,
2902 case TGSI_SEMANTIC_CLIPVERTEX
:
2903 if (!shader
->key
.opt
.clip_disable
) {
2904 si_llvm_emit_clipvertex(ctx
, pos_args
,
2911 /* We need to add the position output manually if it's missing. */
2912 if (!pos_args
[0].out
[0]) {
2913 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2914 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2915 pos_args
[0].done
= 0; /* last export? */
2916 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2917 pos_args
[0].compr
= 0; /* COMPR flag */
2918 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2919 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2920 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2921 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2924 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2925 if (shader
->selector
->info
.writes_psize
||
2926 shader
->selector
->info
.writes_edgeflag
||
2927 shader
->selector
->info
.writes_viewport_index
||
2928 shader
->selector
->info
.writes_layer
) {
2929 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2930 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2931 (shader
->selector
->info
.writes_layer
<< 2);
2933 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2934 pos_args
[1].done
= 0; /* last export? */
2935 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2936 pos_args
[1].compr
= 0; /* COMPR flag */
2937 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2938 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2939 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2940 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2942 if (shader
->selector
->info
.writes_psize
)
2943 pos_args
[1].out
[0] = psize_value
;
2945 if (shader
->selector
->info
.writes_edgeflag
) {
2946 /* The output is a float, but the hw expects an integer
2947 * with the first bit containing the edge flag. */
2948 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2951 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2955 /* The LLVM intrinsic expects a float. */
2956 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2959 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2960 /* GFX9 has the layer in out.z[10:0] and the viewport
2961 * index in out.z[19:16].
2963 if (shader
->selector
->info
.writes_layer
)
2964 pos_args
[1].out
[2] = layer_value
;
2966 if (shader
->selector
->info
.writes_viewport_index
) {
2967 LLVMValueRef v
= viewport_index_value
;
2969 v
= ac_to_integer(&ctx
->ac
, v
);
2970 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2971 LLVMConstInt(ctx
->i32
, 16, 0), "");
2972 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2973 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2974 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2975 pos_args
[1].enabled_channels
|= 1 << 2;
2978 if (shader
->selector
->info
.writes_layer
)
2979 pos_args
[1].out
[2] = layer_value
;
2981 if (shader
->selector
->info
.writes_viewport_index
) {
2982 pos_args
[1].out
[3] = viewport_index_value
;
2983 pos_args
[1].enabled_channels
|= 1 << 3;
2988 for (i
= 0; i
< 4; i
++)
2989 if (pos_args
[i
].out
[0])
2990 shader
->info
.nr_pos_exports
++;
2993 for (i
= 0; i
< 4; i
++) {
2994 if (!pos_args
[i
].out
[0])
2997 /* Specify the target we are exporting */
2998 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
3000 if (pos_idx
== shader
->info
.nr_pos_exports
)
3001 /* Specify that this is the last export */
3002 pos_args
[i
].done
= 1;
3004 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
3007 /* Build parameter exports. */
3008 si_build_param_exports(ctx
, outputs
, noutput
);
3012 * Forward all outputs from the vertex shader to the TES. This is only used
3013 * for the fixed function TCS.
3015 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
3017 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3018 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
3019 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
3022 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3023 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3024 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3026 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3027 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
3028 lds_vertex_stride
, "");
3029 lds_base
= get_tcs_in_current_patch_offset(ctx
);
3030 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
3032 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
3034 unsigned i
= u_bit_scan64(&inputs
);
3036 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3037 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
3040 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
3041 get_rel_patch_id(ctx
),
3043 LLVMConstInt(ctx
->i32
, i
, 0));
3045 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
3048 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
3049 buffer_offset
, 0, 1, 0, true, false);
3053 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
3054 LLVMValueRef rel_patch_id
,
3055 LLVMValueRef invocation_id
,
3056 LLVMValueRef tcs_out_current_patch_data_offset
,
3057 LLVMValueRef invoc0_tf_outer
[4],
3058 LLVMValueRef invoc0_tf_inner
[2])
3060 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3061 struct si_shader
*shader
= ctx
->shader
;
3062 unsigned tess_inner_index
, tess_outer_index
;
3063 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
3064 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3065 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
3066 struct lp_build_if_state if_ctx
, inner_if_ctx
;
3068 /* Add a barrier before loading tess factors from LDS. */
3069 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
3070 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
3072 /* Do this only for invocation 0, because the tess levels are per-patch,
3075 * This can't jump, because invocation 0 executes this. It should
3076 * at least mask out the loads and stores for other invocations.
3078 lp_build_if(&if_ctx
, &ctx
->gallivm
,
3079 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3080 invocation_id
, ctx
->i32_0
, ""));
3082 /* Determine the layout of one tess factor element in the buffer. */
3083 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
3084 case PIPE_PRIM_LINES
:
3085 stride
= 2; /* 2 dwords, 1 vec2 store */
3089 case PIPE_PRIM_TRIANGLES
:
3090 stride
= 4; /* 4 dwords, 1 vec4 store */
3094 case PIPE_PRIM_QUADS
:
3095 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
3104 for (i
= 0; i
< 4; i
++) {
3105 inner
[i
] = LLVMGetUndef(ctx
->i32
);
3106 outer
[i
] = LLVMGetUndef(ctx
->i32
);
3109 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
3110 /* Tess factors are in VGPRs. */
3111 for (i
= 0; i
< outer_comps
; i
++)
3112 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
3113 for (i
= 0; i
< inner_comps
; i
++)
3114 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
3116 /* Load tess_inner and tess_outer from LDS.
3117 * Any invocation can write them, so we can't get them from a temporary.
3119 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
3120 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
3122 lds_base
= tcs_out_current_patch_data_offset
;
3123 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3124 LLVMConstInt(ctx
->i32
,
3125 tess_inner_index
* 4, 0), "");
3126 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3127 LLVMConstInt(ctx
->i32
,
3128 tess_outer_index
* 4, 0), "");
3130 for (i
= 0; i
< outer_comps
; i
++) {
3132 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
3134 for (i
= 0; i
< inner_comps
; i
++) {
3135 inner
[i
] = out
[outer_comps
+i
] =
3136 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
3140 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
3141 /* For isolines, the hardware expects tess factors in the
3142 * reverse order from what GLSL / TGSI specify.
3144 LLVMValueRef tmp
= out
[0];
3149 /* Convert the outputs to vectors for stores. */
3150 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
3154 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
3156 /* Get the buffer. */
3157 buffer
= get_tess_ring_descriptor(ctx
, TCS_FACTOR_RING
);
3159 /* Get the offset. */
3160 tf_base
= LLVMGetParam(ctx
->main_fn
,
3161 ctx
->param_tcs_factor_offset
);
3162 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3163 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
3165 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
3166 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3167 rel_patch_id
, ctx
->i32_0
, ""));
3169 /* Store the dynamic HS control word. */
3171 if (ctx
->screen
->info
.chip_class
<= VI
) {
3172 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3173 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
3174 1, ctx
->i32_0
, tf_base
,
3175 offset
, 1, 0, true, false);
3179 lp_build_endif(&inner_if_ctx
);
3181 /* Store the tessellation factors. */
3182 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3183 MIN2(stride
, 4), byteoffset
, tf_base
,
3184 offset
, 1, 0, true, false);
3187 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3188 stride
- 4, byteoffset
, tf_base
,
3189 offset
, 1, 0, true, false);
3191 /* Store the tess factors into the offchip buffer if TES reads them. */
3192 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
3193 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
3194 LLVMValueRef tf_inner_offset
;
3195 unsigned param_outer
, param_inner
;
3197 buf
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3198 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3200 param_outer
= si_shader_io_get_unique_index_patch(
3201 TGSI_SEMANTIC_TESSOUTER
, 0);
3202 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3203 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3205 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
3206 util_next_power_of_two(outer_comps
));
3208 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3209 outer_comps
, tf_outer_offset
,
3210 base
, 0, 1, 0, true, false);
3212 param_inner
= si_shader_io_get_unique_index_patch(
3213 TGSI_SEMANTIC_TESSINNER
, 0);
3214 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3215 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3217 inner_vec
= inner_comps
== 1 ? inner
[0] :
3218 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
3219 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3220 inner_comps
, tf_inner_offset
,
3221 base
, 0, 1, 0, true, false);
3225 lp_build_endif(&if_ctx
);
3229 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3230 unsigned param
, unsigned return_index
)
3232 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3233 LLVMGetParam(ctx
->main_fn
, param
),
3238 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3239 unsigned param
, unsigned return_index
)
3241 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3242 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3244 return LLVMBuildInsertValue(builder
, ret
,
3245 ac_to_float(&ctx
->ac
, p
),
3250 si_insert_input_ptr(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3251 unsigned param
, unsigned return_index
)
3253 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3254 LLVMValueRef ptr
, lo
, hi
;
3256 if (HAVE_32BIT_POINTERS
) {
3257 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3258 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i32
, "");
3259 return LLVMBuildInsertValue(builder
, ret
, ptr
, return_index
, "");
3262 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3263 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3264 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3265 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3266 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3267 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3268 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3271 /* This only writes the tessellation factor levels. */
3272 static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi
*abi
,
3273 unsigned max_outputs
,
3274 LLVMValueRef
*addrs
)
3276 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3277 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
3278 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3279 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3281 si_copy_tcs_inputs(bld_base
);
3283 rel_patch_id
= get_rel_patch_id(ctx
);
3284 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3285 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3287 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3288 LLVMBasicBlockRef blocks
[2] = {
3289 LLVMGetInsertBlock(builder
),
3290 ctx
->merged_wrap_if_state
.entry_block
3292 LLVMValueRef values
[2];
3294 lp_build_endif(&ctx
->merged_wrap_if_state
);
3296 values
[0] = rel_patch_id
;
3297 values
[1] = LLVMGetUndef(ctx
->i32
);
3298 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3300 values
[0] = tf_lds_offset
;
3301 values
[1] = LLVMGetUndef(ctx
->i32
);
3302 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3304 values
[0] = invocation_id
;
3305 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3306 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3309 /* Return epilog parameters from this function. */
3310 LLVMValueRef ret
= ctx
->return_value
;
3313 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3314 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3315 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3316 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3317 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3318 /* Tess offchip and tess factor offsets are at the beginning. */
3319 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3320 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3321 vgpr
= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
+ 1;
3323 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3324 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3325 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3326 GFX6_SGPR_TCS_OUT_LAYOUT
);
3327 /* Tess offchip and tess factor offsets are after user SGPRs. */
3328 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3329 GFX6_TCS_NUM_USER_SGPR
);
3330 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3331 GFX6_TCS_NUM_USER_SGPR
+ 1);
3332 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3336 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3337 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3338 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3340 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3341 * the invocation_id output does not alias the tcs_rel_ids input,
3342 * which saves a V_MOV on gfx9.
3346 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3347 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3349 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3350 vgpr
++; /* skip the tess factor LDS offset */
3351 for (unsigned i
= 0; i
< 6; i
++) {
3352 LLVMValueRef value
=
3353 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3354 value
= ac_to_float(&ctx
->ac
, value
);
3355 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3358 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3360 ctx
->return_value
= ret
;
3363 /* Pass TCS inputs from LS to TCS on GFX9. */
3364 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3366 LLVMValueRef ret
= ctx
->return_value
;
3368 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3369 if (HAVE_32BIT_POINTERS
)
3370 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3371 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3372 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3373 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3374 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3376 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3377 8 + SI_SGPR_RW_BUFFERS
);
3378 ret
= si_insert_input_ptr(ctx
, ret
,
3379 ctx
->param_bindless_samplers_and_images
,
3380 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3382 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3383 8 + SI_SGPR_VS_STATE_BITS
);
3385 #if !HAVE_32BIT_POINTERS
3386 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_vs_state_bits
+ 1,
3387 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES
);
3390 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3391 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3392 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3393 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3394 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3395 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3397 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3398 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3399 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_patch_id
),
3401 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3402 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_rel_ids
),
3404 ctx
->return_value
= ret
;
3407 /* Pass GS inputs from ES to GS on GFX9. */
3408 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3410 LLVMValueRef ret
= ctx
->return_value
;
3412 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3413 if (HAVE_32BIT_POINTERS
)
3414 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3415 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3416 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3417 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3419 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3420 8 + SI_SGPR_RW_BUFFERS
);
3421 ret
= si_insert_input_ptr(ctx
, ret
,
3422 ctx
->param_bindless_samplers_and_images
,
3423 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3425 #if !HAVE_32BIT_POINTERS
3426 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_vs_state_bits
+ 1,
3427 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES
);
3430 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3431 for (unsigned i
= 0; i
< 5; i
++) {
3432 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3433 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3435 ctx
->return_value
= ret
;
3438 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3439 unsigned max_outputs
,
3440 LLVMValueRef
*addrs
)
3442 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3443 struct si_shader
*shader
= ctx
->shader
;
3444 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3446 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3447 ctx
->param_rel_auto_id
);
3448 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3449 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3450 vertex_dw_stride
, "");
3452 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3453 * its inputs from it. */
3454 for (i
= 0; i
< info
->num_outputs
; i
++) {
3455 unsigned name
= info
->output_semantic_name
[i
];
3456 unsigned index
= info
->output_semantic_index
[i
];
3458 /* The ARB_shader_viewport_layer_array spec contains the
3461 * 2) What happens if gl_ViewportIndex or gl_Layer is
3462 * written in the vertex shader and a geometry shader is
3465 * RESOLVED: The value written by the last vertex processing
3466 * stage is used. If the last vertex processing stage
3467 * (vertex, tessellation evaluation or geometry) does not
3468 * statically assign to gl_ViewportIndex or gl_Layer, index
3469 * or layer zero is assumed.
3471 * So writes to those outputs in VS-as-LS are simply ignored.
3473 if (name
== TGSI_SEMANTIC_LAYER
||
3474 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3477 int param
= si_shader_io_get_unique_index(name
, index
);
3478 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3479 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3481 for (chan
= 0; chan
< 4; chan
++) {
3482 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3485 lds_store(ctx
, chan
, dw_addr
,
3486 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3490 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3491 si_set_ls_return_value_for_tcs(ctx
);
3494 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3495 unsigned max_outputs
,
3496 LLVMValueRef
*addrs
)
3498 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3499 struct si_shader
*es
= ctx
->shader
;
3500 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3501 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3502 ctx
->param_es2gs_offset
);
3503 LLVMValueRef lds_base
= NULL
;
3507 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3508 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3509 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3510 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3511 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3512 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3513 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3514 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3515 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3518 for (i
= 0; i
< info
->num_outputs
; i
++) {
3521 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3522 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3525 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3526 info
->output_semantic_index
[i
]);
3528 for (chan
= 0; chan
< 4; chan
++) {
3529 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3530 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3532 /* GFX9 has the ESGS ring in LDS. */
3533 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3534 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3538 ac_build_buffer_store_dword(&ctx
->ac
,
3540 out_val
, 1, NULL
, soffset
,
3541 (4 * param
+ chan
) * 4,
3546 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3547 si_set_es_return_value_for_gs(ctx
);
3550 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3552 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3553 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3555 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3558 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3560 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3561 si_get_gs_wave_id(ctx
));
3563 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3564 lp_build_endif(&ctx
->merged_wrap_if_state
);
3567 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3568 unsigned max_outputs
,
3569 LLVMValueRef
*addrs
)
3571 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3572 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3574 assert(info
->num_outputs
<= max_outputs
);
3576 emit_gs_epilogue(ctx
);
3579 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3581 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3582 emit_gs_epilogue(ctx
);
3585 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3586 unsigned max_outputs
,
3587 LLVMValueRef
*addrs
)
3589 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3590 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3591 struct si_shader_output_values
*outputs
= NULL
;
3594 assert(!ctx
->shader
->is_gs_copy_shader
);
3595 assert(info
->num_outputs
<= max_outputs
);
3597 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3599 /* Vertex color clamping.
3601 * This uses a state constant loaded in a user data SGPR and
3602 * an IF statement is added that clamps all colors if the constant
3605 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3606 struct lp_build_if_state if_ctx
;
3607 LLVMValueRef cond
= NULL
;
3608 LLVMValueRef addr
, val
;
3610 for (i
= 0; i
< info
->num_outputs
; i
++) {
3611 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3612 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3615 /* We've found a color. */
3617 /* The state is in the first bit of the user SGPR. */
3618 cond
= LLVMGetParam(ctx
->main_fn
,
3619 ctx
->param_vs_state_bits
);
3620 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3622 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3625 for (j
= 0; j
< 4; j
++) {
3626 addr
= addrs
[4 * i
+ j
];
3627 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3628 val
= ac_build_clamp(&ctx
->ac
, val
);
3629 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3634 lp_build_endif(&if_ctx
);
3637 for (i
= 0; i
< info
->num_outputs
; i
++) {
3638 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3639 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3641 for (j
= 0; j
< 4; j
++) {
3642 outputs
[i
].values
[j
] =
3643 LLVMBuildLoad(ctx
->ac
.builder
,
3646 outputs
[i
].vertex_stream
[j
] =
3647 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3651 if (ctx
->shader
->selector
->so
.num_outputs
)
3652 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3654 /* Export PrimitiveID. */
3655 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3656 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3657 outputs
[i
].semantic_index
= 0;
3658 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3659 for (j
= 1; j
< 4; j
++)
3660 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3662 memset(outputs
[i
].vertex_stream
, 0,
3663 sizeof(outputs
[i
].vertex_stream
));
3667 si_llvm_export_vs(ctx
, outputs
, i
);
3671 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3673 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3675 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3676 &ctx
->outputs
[0][0]);
3679 struct si_ps_exports
{
3681 struct ac_export_args args
[10];
3684 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3685 LLVMValueRef depth
, LLVMValueRef stencil
,
3686 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3688 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3689 struct ac_export_args args
;
3691 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3693 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3696 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3697 LLVMValueRef
*color
, unsigned index
,
3698 unsigned samplemask_param
,
3699 bool is_last
, struct si_ps_exports
*exp
)
3701 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3705 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3706 for (i
= 0; i
< 4; i
++)
3707 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3710 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3711 color
[3] = ctx
->ac
.f32_1
;
3715 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3716 si_alpha_test(bld_base
, color
[3]);
3718 /* Line & polygon smoothing */
3719 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3720 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3723 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3724 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3725 struct ac_export_args args
[8];
3728 /* Get the export arguments, also find out what the last one is. */
3729 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3730 si_llvm_init_export_args(ctx
, color
,
3731 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3732 if (args
[c
].enabled_channels
)
3736 /* Emit all exports. */
3737 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3738 if (is_last
&& last
== c
) {
3739 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3740 args
[c
].done
= 1; /* DONE bit */
3741 } else if (!args
[c
].enabled_channels
)
3742 continue; /* unnecessary NULL export */
3744 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3747 struct ac_export_args args
;
3750 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3753 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3754 args
.done
= 1; /* DONE bit */
3755 } else if (!args
.enabled_channels
)
3756 return; /* unnecessary NULL export */
3758 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3762 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3763 struct si_ps_exports
*exp
)
3765 for (unsigned i
= 0; i
< exp
->num
; i
++)
3766 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3770 * Return PS outputs in this order:
3772 * v[0:3] = color0.xyzw
3773 * v[4:7] = color1.xyzw
3778 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3780 * The alpha-ref SGPR is returned via its original location.
3782 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3783 unsigned max_outputs
,
3784 LLVMValueRef
*addrs
)
3786 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3787 struct si_shader
*shader
= ctx
->shader
;
3788 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3789 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3790 unsigned i
, j
, first_vgpr
, vgpr
;
3792 LLVMValueRef color
[8][4] = {};
3793 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3796 if (ctx
->postponed_kill
)
3797 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3799 /* Read the output values. */
3800 for (i
= 0; i
< info
->num_outputs
; i
++) {
3801 unsigned semantic_name
= info
->output_semantic_name
[i
];
3802 unsigned semantic_index
= info
->output_semantic_index
[i
];
3804 switch (semantic_name
) {
3805 case TGSI_SEMANTIC_COLOR
:
3806 assert(semantic_index
< 8);
3807 for (j
= 0; j
< 4; j
++) {
3808 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3809 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3810 color
[semantic_index
][j
] = result
;
3813 case TGSI_SEMANTIC_POSITION
:
3814 depth
= LLVMBuildLoad(builder
,
3815 addrs
[4 * i
+ 2], "");
3817 case TGSI_SEMANTIC_STENCIL
:
3818 stencil
= LLVMBuildLoad(builder
,
3819 addrs
[4 * i
+ 1], "");
3821 case TGSI_SEMANTIC_SAMPLEMASK
:
3822 samplemask
= LLVMBuildLoad(builder
,
3823 addrs
[4 * i
+ 0], "");
3826 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3831 /* Fill the return structure. */
3832 ret
= ctx
->return_value
;
3835 ret
= LLVMBuildInsertValue(builder
, ret
,
3836 ac_to_integer(&ctx
->ac
,
3837 LLVMGetParam(ctx
->main_fn
,
3838 SI_PARAM_ALPHA_REF
)),
3839 SI_SGPR_ALPHA_REF
, "");
3842 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3843 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3847 for (j
= 0; j
< 4; j
++)
3848 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3851 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3853 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3855 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3857 /* Add the input sample mask for smoothing at the end. */
3858 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3859 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3860 ret
= LLVMBuildInsertValue(builder
, ret
,
3861 LLVMGetParam(ctx
->main_fn
,
3862 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3864 ctx
->return_value
= ret
;
3867 static void membar_emit(
3868 const struct lp_build_tgsi_action
*action
,
3869 struct lp_build_tgsi_context
*bld_base
,
3870 struct lp_build_emit_data
*emit_data
)
3872 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3873 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3874 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3875 unsigned waitcnt
= NOOP_WAITCNT
;
3877 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3878 waitcnt
&= VM_CNT
& LGKM_CNT
;
3880 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3881 TGSI_MEMBAR_SHADER_BUFFER
|
3882 TGSI_MEMBAR_SHADER_IMAGE
))
3885 if (flags
& TGSI_MEMBAR_SHARED
)
3886 waitcnt
&= LGKM_CNT
;
3888 if (waitcnt
!= NOOP_WAITCNT
)
3889 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3892 static void clock_emit(
3893 const struct lp_build_tgsi_action
*action
,
3894 struct lp_build_tgsi_context
*bld_base
,
3895 struct lp_build_emit_data
*emit_data
)
3897 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3898 LLVMValueRef tmp
= ac_build_shader_clock(&ctx
->ac
);
3900 emit_data
->output
[0] =
3901 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3902 emit_data
->output
[1] =
3903 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3906 static void si_llvm_emit_ddxy(
3907 const struct lp_build_tgsi_action
*action
,
3908 struct lp_build_tgsi_context
*bld_base
,
3909 struct lp_build_emit_data
*emit_data
)
3911 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3912 unsigned opcode
= emit_data
->info
->opcode
;
3917 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3918 mask
= AC_TID_MASK_LEFT
;
3919 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3920 mask
= AC_TID_MASK_TOP
;
3922 mask
= AC_TID_MASK_TOP_LEFT
;
3924 /* for DDX we want to next X pixel, DDY next Y pixel. */
3925 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3927 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3928 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3929 emit_data
->output
[emit_data
->chan
] = val
;
3933 * this takes an I,J coordinate pair,
3934 * and works out the X and Y derivatives.
3935 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3937 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3938 struct lp_build_tgsi_context
*bld_base
,
3939 LLVMValueRef interp_ij
)
3941 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3942 LLVMValueRef result
[4], a
;
3945 for (i
= 0; i
< 2; i
++) {
3946 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3947 LLVMConstInt(ctx
->i32
, i
, 0), "");
3948 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3949 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3952 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3955 static void interp_fetch_args(
3956 struct lp_build_tgsi_context
*bld_base
,
3957 struct lp_build_emit_data
*emit_data
)
3959 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3960 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3962 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3963 /* offset is in second src, first two channels */
3964 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3967 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3970 emit_data
->arg_count
= 2;
3971 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3972 LLVMValueRef sample_position
;
3973 LLVMValueRef sample_id
;
3974 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3976 /* fetch sample ID, then fetch its sample position,
3977 * and place into first two channels.
3979 sample_id
= lp_build_emit_fetch(bld_base
,
3980 emit_data
->inst
, 1, TGSI_CHAN_X
);
3981 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3983 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3984 * Language 4.50 spec says about interpolateAtSample:
3986 * "Returns the value of the input interpolant variable at
3987 * the location of sample number sample. If multisample
3988 * buffers are not available, the input variable will be
3989 * evaluated at the center of the pixel. If sample sample
3990 * does not exist, the position used to interpolate the
3991 * input variable is undefined."
3993 * This means that sample_id values outside of the valid are
3994 * in fact valid input, and the usual mechanism for loading the
3995 * sample position doesn't work.
3997 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
3998 LLVMValueRef center
[4] = {
3999 LLVMConstReal(ctx
->f32
, 0.5),
4000 LLVMConstReal(ctx
->f32
, 0.5),
4005 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
4007 sample_position
= load_sample_position(&ctx
->abi
, sample_id
);
4010 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4014 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
4015 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4018 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
4019 emit_data
->arg_count
= 2;
4023 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4024 struct lp_build_tgsi_context
*bld_base
,
4025 struct lp_build_emit_data
*emit_data
)
4027 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4028 struct si_shader
*shader
= ctx
->shader
;
4029 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4030 LLVMValueRef interp_param
;
4031 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4032 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
4033 int input_base
, input_array_size
;
4036 LLVMValueRef prim_mask
= ctx
->abi
.prim_mask
;
4037 LLVMValueRef array_idx
;
4038 int interp_param_idx
;
4042 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
4044 if (input
->Register
.Indirect
) {
4045 unsigned array_id
= input
->Indirect
.ArrayID
;
4048 input_base
= info
->input_array_first
[array_id
];
4049 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
4051 input_base
= inst
->Src
[0].Register
.Index
;
4052 input_array_size
= info
->num_inputs
- input_base
;
4055 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
4056 1, input
->Register
.Index
- input_base
);
4058 input_base
= inst
->Src
[0].Register
.Index
;
4059 input_array_size
= 1;
4060 array_idx
= ctx
->i32_0
;
4063 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
4065 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4066 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4067 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4069 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4071 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4072 if (interp_param_idx
== -1)
4074 else if (interp_param_idx
)
4075 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4077 interp_param
= NULL
;
4079 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4080 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4081 LLVMValueRef ij_out
[2];
4082 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4085 * take the I then J parameters, and the DDX/Y for it, and
4086 * calculate the IJ inputs for the interpolator.
4087 * temp1 = ddx * offset/sample.x + I;
4088 * interp_param.I = ddy * offset/sample.y + temp1;
4089 * temp1 = ddx * offset/sample.x + J;
4090 * interp_param.J = ddy * offset/sample.y + temp1;
4092 for (i
= 0; i
< 2; i
++) {
4093 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
4094 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
4095 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4096 ddxy_out
, ix_ll
, "");
4097 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4098 ddxy_out
, iy_ll
, "");
4099 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4100 interp_param
, ix_ll
, "");
4101 LLVMValueRef temp1
, temp2
;
4103 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
4105 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
4107 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
4109 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
4111 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
4113 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
4117 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
4119 for (chan
= 0; chan
< 4; chan
++) {
4120 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
4121 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4123 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
4124 LLVMValueRef v
, i
= NULL
, j
= NULL
;
4127 i
= LLVMBuildExtractElement(
4128 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
4129 j
= LLVMBuildExtractElement(
4130 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
4132 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
4135 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
4136 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
4139 emit_data
->output
[chan
] = LLVMBuildExtractElement(
4140 ctx
->ac
.builder
, gather
, array_idx
, "");
4144 static void vote_all_emit(
4145 const struct lp_build_tgsi_action
*action
,
4146 struct lp_build_tgsi_context
*bld_base
,
4147 struct lp_build_emit_data
*emit_data
)
4149 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4151 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
4152 emit_data
->output
[emit_data
->chan
] =
4153 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4156 static void vote_any_emit(
4157 const struct lp_build_tgsi_action
*action
,
4158 struct lp_build_tgsi_context
*bld_base
,
4159 struct lp_build_emit_data
*emit_data
)
4161 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4163 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
4164 emit_data
->output
[emit_data
->chan
] =
4165 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4168 static void vote_eq_emit(
4169 const struct lp_build_tgsi_action
*action
,
4170 struct lp_build_tgsi_context
*bld_base
,
4171 struct lp_build_emit_data
*emit_data
)
4173 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4175 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4176 emit_data
->output
[emit_data
->chan
] =
4177 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4180 static void ballot_emit(
4181 const struct lp_build_tgsi_action
*action
,
4182 struct lp_build_tgsi_context
*bld_base
,
4183 struct lp_build_emit_data
*emit_data
)
4185 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4186 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4189 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4190 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4191 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4193 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4194 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4197 static void read_invoc_fetch_args(
4198 struct lp_build_tgsi_context
*bld_base
,
4199 struct lp_build_emit_data
*emit_data
)
4201 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4202 0, emit_data
->src_chan
);
4204 /* Always read the source invocation (= lane) from the X channel. */
4205 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4207 emit_data
->arg_count
= 2;
4210 static void read_lane_emit(
4211 const struct lp_build_tgsi_action
*action
,
4212 struct lp_build_tgsi_context
*bld_base
,
4213 struct lp_build_emit_data
*emit_data
)
4215 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4217 /* We currently have no other way to prevent LLVM from lifting the icmp
4218 * calls to a dominating basic block.
4220 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4222 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4223 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4225 emit_data
->output
[emit_data
->chan
] =
4226 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4227 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4228 AC_FUNC_ATTR_READNONE
|
4229 AC_FUNC_ATTR_CONVERGENT
);
4232 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4233 struct lp_build_emit_data
*emit_data
)
4235 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4236 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4240 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4242 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4243 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4247 /* Emit one vertex from the geometry shader */
4248 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4250 LLVMValueRef
*addrs
)
4252 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4253 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4254 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4255 struct si_shader
*shader
= ctx
->shader
;
4256 struct lp_build_if_state if_state
;
4257 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4258 ctx
->param_gs2vs_offset
);
4259 LLVMValueRef gs_next_vertex
;
4260 LLVMValueRef can_emit
;
4261 unsigned chan
, offset
;
4264 /* Write vertex attribute values to GSVS ring */
4265 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4266 ctx
->gs_next_vertex
[stream
],
4269 /* If this thread has already emitted the declared maximum number of
4270 * vertices, skip the write: excessive vertex emissions are not
4271 * supposed to have any effect.
4273 * If the shader has no writes to memory, kill it instead. This skips
4274 * further memory loads and may allow LLVM to skip to the end
4277 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4278 LLVMConstInt(ctx
->i32
,
4279 shader
->selector
->gs_max_out_vertices
, 0), "");
4281 bool use_kill
= !info
->writes_memory
;
4283 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4285 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4289 for (i
= 0; i
< info
->num_outputs
; i
++) {
4290 for (chan
= 0; chan
< 4; chan
++) {
4291 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4292 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4295 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4296 LLVMValueRef voffset
=
4297 LLVMConstInt(ctx
->i32
, offset
*
4298 shader
->selector
->gs_max_out_vertices
, 0);
4301 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4302 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4304 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4306 ac_build_buffer_store_dword(&ctx
->ac
,
4307 ctx
->gsvs_ring
[stream
],
4309 voffset
, soffset
, 0,
4314 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4317 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4319 /* Signal vertex emission */
4320 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4321 si_get_gs_wave_id(ctx
));
4323 lp_build_endif(&if_state
);
4326 /* Emit one vertex from the geometry shader */
4327 static void si_tgsi_emit_vertex(
4328 const struct lp_build_tgsi_action
*action
,
4329 struct lp_build_tgsi_context
*bld_base
,
4330 struct lp_build_emit_data
*emit_data
)
4332 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4333 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4335 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4338 /* Cut one primitive from the geometry shader */
4339 static void si_llvm_emit_primitive(struct ac_shader_abi
*abi
,
4342 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4344 /* Signal primitive cut */
4345 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4346 si_get_gs_wave_id(ctx
));
4349 /* Cut one primitive from the geometry shader */
4350 static void si_tgsi_emit_primitive(
4351 const struct lp_build_tgsi_action
*action
,
4352 struct lp_build_tgsi_context
*bld_base
,
4353 struct lp_build_emit_data
*emit_data
)
4355 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4357 si_llvm_emit_primitive(&ctx
->abi
, si_llvm_get_stream(bld_base
, emit_data
));
4360 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4361 struct lp_build_tgsi_context
*bld_base
,
4362 struct lp_build_emit_data
*emit_data
)
4364 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4366 /* SI only (thanks to a hw bug workaround):
4367 * The real barrier instruction isn’t needed, because an entire patch
4368 * always fits into a single wave.
4370 if (ctx
->screen
->info
.chip_class
== SI
&&
4371 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4372 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4376 lp_build_intrinsic(ctx
->ac
.builder
,
4377 "llvm.amdgcn.s.barrier",
4378 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4381 static const struct lp_build_tgsi_action interp_action
= {
4382 .fetch_args
= interp_fetch_args
,
4383 .emit
= build_interp_intrinsic
,
4386 static void si_create_function(struct si_shader_context
*ctx
,
4388 LLVMTypeRef
*returns
, unsigned num_returns
,
4389 struct si_function_info
*fninfo
,
4390 unsigned max_workgroup_size
)
4394 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4395 fninfo
->types
, fninfo
->num_params
);
4396 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4398 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4399 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4401 /* The combination of:
4405 * allows the optimization passes to move loads and reduces
4406 * SGPR spilling significantly.
4408 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4410 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4411 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4412 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4416 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4417 if (fninfo
->assign
[i
])
4418 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4421 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-32bit-address-high-bits",
4422 ctx
->screen
->info
.address32_hi
);
4424 if (max_workgroup_size
) {
4425 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4426 max_workgroup_size
);
4428 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4429 "no-signed-zeros-fp-math",
4432 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4433 /* These were copied from some LLVM test. */
4434 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4435 "less-precise-fpmad",
4437 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4440 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4443 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4449 static void declare_streamout_params(struct si_shader_context
*ctx
,
4450 struct pipe_stream_output_info
*so
,
4451 struct si_function_info
*fninfo
)
4455 /* Streamout SGPRs. */
4456 if (so
->num_outputs
) {
4457 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4458 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4460 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4462 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4464 /* A streamout buffer offset is loaded if the stride is non-zero. */
4465 for (i
= 0; i
< 4; i
++) {
4469 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4473 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4475 switch (shader
->selector
->type
) {
4476 case PIPE_SHADER_TESS_CTRL
:
4477 /* Return this so that LLVM doesn't remove s_barrier
4478 * instructions on chips where we use s_barrier. */
4479 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4481 case PIPE_SHADER_GEOMETRY
:
4482 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4484 case PIPE_SHADER_COMPUTE
:
4485 break; /* see below */
4491 const unsigned *properties
= shader
->selector
->info
.properties
;
4492 unsigned max_work_group_size
=
4493 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4494 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4495 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4497 if (!max_work_group_size
) {
4498 /* This is a variable group size compute shader,
4499 * compile it for the maximum possible group size.
4501 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4503 return max_work_group_size
;
4506 static void declare_const_and_shader_buffers(struct si_shader_context
*ctx
,
4507 struct si_function_info
*fninfo
,
4510 LLVMTypeRef const_shader_buf_type
;
4512 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4513 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4514 const_shader_buf_type
= ctx
->f32
;
4516 const_shader_buf_type
= ctx
->v4i32
;
4518 unsigned const_and_shader_buffers
=
4519 add_arg(fninfo
, ARG_SGPR
,
4520 ac_array_in_const32_addr_space(const_shader_buf_type
));
4523 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4526 static void declare_samplers_and_images(struct si_shader_context
*ctx
,
4527 struct si_function_info
*fninfo
,
4530 unsigned samplers_and_images
=
4531 add_arg(fninfo
, ARG_SGPR
,
4532 ac_array_in_const32_addr_space(ctx
->v8i32
));
4535 ctx
->param_samplers_and_images
= samplers_and_images
;
4538 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4539 struct si_function_info
*fninfo
,
4542 declare_const_and_shader_buffers(ctx
, fninfo
, assign_params
);
4543 declare_samplers_and_images(ctx
, fninfo
, assign_params
);
4546 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4547 struct si_function_info
*fninfo
)
4549 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4550 ac_array_in_const32_addr_space(ctx
->v4i32
));
4551 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4552 ac_array_in_const32_addr_space(ctx
->v8i32
));
4555 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4556 struct si_function_info
*fninfo
)
4558 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4559 ac_array_in_const32_addr_space(ctx
->v4i32
));
4560 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4561 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4562 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4563 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4566 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4567 struct si_function_info
*fninfo
,
4568 unsigned *num_prolog_vgprs
)
4570 struct si_shader
*shader
= ctx
->shader
;
4572 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4573 if (shader
->key
.as_ls
) {
4574 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4575 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4577 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4578 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4580 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4582 if (!shader
->is_gs_copy_shader
) {
4583 /* Vertex load indices. */
4584 ctx
->param_vertex_index0
= fninfo
->num_params
;
4585 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4586 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4587 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4591 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4592 struct si_function_info
*fninfo
)
4594 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4595 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4596 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4597 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tes_patch_id
);
4601 /* Convenient merged shader definitions. */
4602 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4603 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4606 static void create_function(struct si_shader_context
*ctx
)
4608 struct si_shader
*shader
= ctx
->shader
;
4609 struct si_function_info fninfo
;
4610 LLVMTypeRef returns
[16+32*4];
4611 unsigned i
, num_return_sgprs
;
4612 unsigned num_returns
= 0;
4613 unsigned num_prolog_vgprs
= 0;
4614 unsigned type
= ctx
->type
;
4615 unsigned vs_blit_property
=
4616 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4618 si_init_function_info(&fninfo
);
4620 /* Set MERGED shaders. */
4621 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4622 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4623 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4624 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4625 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4628 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4631 case PIPE_SHADER_VERTEX
:
4632 declare_global_desc_pointers(ctx
, &fninfo
);
4634 if (vs_blit_property
) {
4635 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4636 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4637 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4638 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4640 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4641 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4642 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4643 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4644 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4645 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4646 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4647 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4648 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4649 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4650 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4651 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4655 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4659 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4660 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4662 if (shader
->key
.as_es
) {
4663 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4664 } else if (shader
->key
.as_ls
) {
4665 /* no extra parameters */
4667 if (shader
->is_gs_copy_shader
) {
4668 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4669 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4672 /* The locations of the other parameters are assigned dynamically. */
4673 declare_streamout_params(ctx
, &shader
->selector
->so
,
4678 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4681 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4682 declare_global_desc_pointers(ctx
, &fninfo
);
4683 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4684 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4685 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4686 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4687 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4688 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4689 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4692 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4693 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4695 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4696 * placed after the user SGPRs.
4698 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4699 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4700 for (i
= 0; i
< 11; i
++)
4701 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4704 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4705 /* Merged stages have 8 system SGPRs at the beginning. */
4706 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
4707 if (HAVE_32BIT_POINTERS
) {
4708 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4709 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4711 declare_const_and_shader_buffers(ctx
, &fninfo
,
4712 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4714 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4715 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4716 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4717 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4718 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4719 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4721 declare_global_desc_pointers(ctx
, &fninfo
);
4722 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4723 ctx
->type
== PIPE_SHADER_VERTEX
);
4724 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4726 if (!HAVE_32BIT_POINTERS
) {
4727 declare_samplers_and_images(ctx
, &fninfo
,
4728 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4730 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4731 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4732 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4734 /* VGPRs (first TCS, then VS) */
4735 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4736 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4738 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4739 declare_vs_input_vgprs(ctx
, &fninfo
,
4742 /* LS return values are inputs to the TCS main shader part. */
4743 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4744 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4745 for (i
= 0; i
< 2; i
++)
4746 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4748 /* TCS return values are inputs to the TCS epilog.
4750 * param_tcs_offchip_offset, param_tcs_factor_offset,
4751 * param_tcs_offchip_layout, and param_rw_buffers
4752 * should be passed to the epilog.
4754 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
; i
++)
4755 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4756 for (i
= 0; i
< 11; i
++)
4757 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4761 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4762 /* Merged stages have 8 system SGPRs at the beginning. */
4763 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
4764 if (HAVE_32BIT_POINTERS
) {
4765 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4766 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4768 declare_const_and_shader_buffers(ctx
, &fninfo
,
4769 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4771 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4772 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4773 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4774 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4775 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4776 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4778 declare_global_desc_pointers(ctx
, &fninfo
);
4779 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4780 (ctx
->type
== PIPE_SHADER_VERTEX
||
4781 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4782 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4783 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4785 /* TESS_EVAL (and also GEOMETRY):
4786 * Declare as many input SGPRs as the VS has. */
4787 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4788 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4789 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4790 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4791 if (!HAVE_32BIT_POINTERS
)
4792 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4793 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4796 if (!HAVE_32BIT_POINTERS
) {
4797 declare_samplers_and_images(ctx
, &fninfo
,
4798 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4801 /* VGPRs (first GS, then VS/TES) */
4802 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4803 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4804 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4805 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4806 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4808 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4809 declare_vs_input_vgprs(ctx
, &fninfo
,
4811 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4812 declare_tes_input_vgprs(ctx
, &fninfo
);
4815 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4816 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4817 /* ES return values are inputs to GS. */
4818 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4819 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4820 for (i
= 0; i
< 5; i
++)
4821 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4825 case PIPE_SHADER_TESS_EVAL
:
4826 declare_global_desc_pointers(ctx
, &fninfo
);
4827 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4828 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4829 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4831 if (shader
->key
.as_es
) {
4832 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4833 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4834 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4836 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4837 declare_streamout_params(ctx
, &shader
->selector
->so
,
4839 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4843 declare_tes_input_vgprs(ctx
, &fninfo
);
4846 case PIPE_SHADER_GEOMETRY
:
4847 declare_global_desc_pointers(ctx
, &fninfo
);
4848 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4849 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4850 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4853 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4854 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4855 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4856 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4857 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4858 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4859 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4860 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4863 case PIPE_SHADER_FRAGMENT
:
4864 declare_global_desc_pointers(ctx
, &fninfo
);
4865 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4866 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4867 add_arg_assign_checked(&fninfo
, ARG_SGPR
, ctx
->i32
,
4868 &ctx
->abi
.prim_mask
, SI_PARAM_PRIM_MASK
);
4870 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4871 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4872 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4873 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4874 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4875 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4876 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4877 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4878 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4879 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4880 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4881 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4882 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4883 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4884 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4885 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4886 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4887 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4888 shader
->info
.face_vgpr_index
= 20;
4889 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4890 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4891 shader
->info
.ancillary_vgpr_index
= 21;
4892 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4893 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4894 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4896 /* Color inputs from the prolog. */
4897 if (shader
->selector
->info
.colors_read
) {
4898 unsigned num_color_elements
=
4899 util_bitcount(shader
->selector
->info
.colors_read
);
4901 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4902 for (i
= 0; i
< num_color_elements
; i
++)
4903 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4905 num_prolog_vgprs
+= num_color_elements
;
4908 /* Outputs for the epilog. */
4909 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4912 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4913 shader
->selector
->info
.writes_z
+
4914 shader
->selector
->info
.writes_stencil
+
4915 shader
->selector
->info
.writes_samplemask
+
4916 1 /* SampleMaskIn */;
4918 num_returns
= MAX2(num_returns
,
4920 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4922 for (i
= 0; i
< num_return_sgprs
; i
++)
4923 returns
[i
] = ctx
->i32
;
4924 for (; i
< num_returns
; i
++)
4925 returns
[i
] = ctx
->f32
;
4928 case PIPE_SHADER_COMPUTE
:
4929 declare_global_desc_pointers(ctx
, &fninfo
);
4930 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4931 if (shader
->selector
->info
.uses_grid_size
)
4932 add_arg_assign(&fninfo
, ARG_SGPR
, v3i32
, &ctx
->abi
.num_work_groups
);
4933 if (shader
->selector
->info
.uses_block_size
)
4934 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4936 for (i
= 0; i
< 3; i
++) {
4937 ctx
->abi
.workgroup_ids
[i
] = NULL
;
4938 if (shader
->selector
->info
.uses_block_id
[i
])
4939 add_arg_assign(&fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.workgroup_ids
[i
]);
4942 add_arg_assign(&fninfo
, ARG_VGPR
, v3i32
, &ctx
->abi
.local_invocation_ids
);
4945 assert(0 && "unimplemented shader");
4949 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4950 si_get_max_workgroup_size(shader
));
4952 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4953 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4954 ctx
->separate_prolog
) {
4955 si_llvm_add_attribute(ctx
->main_fn
,
4956 "InitialPSInputAddr",
4957 S_0286D0_PERSP_SAMPLE_ENA(1) |
4958 S_0286D0_PERSP_CENTER_ENA(1) |
4959 S_0286D0_PERSP_CENTROID_ENA(1) |
4960 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4961 S_0286D0_LINEAR_CENTER_ENA(1) |
4962 S_0286D0_LINEAR_CENTROID_ENA(1) |
4963 S_0286D0_FRONT_FACE_ENA(1) |
4964 S_0286D0_ANCILLARY_ENA(1) |
4965 S_0286D0_POS_FIXED_PT_ENA(1));
4968 shader
->info
.num_input_sgprs
= 0;
4969 shader
->info
.num_input_vgprs
= 0;
4971 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4972 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4974 for (; i
< fninfo
.num_params
; ++i
)
4975 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4977 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4978 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4980 if (shader
->key
.as_ls
||
4981 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4982 /* GFX9 has the ESGS ring buffer in LDS. */
4983 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4984 ac_declare_lds_as_pointer(&ctx
->ac
);
4988 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4991 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4993 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4995 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4996 ctx
->param_rw_buffers
);
4998 if (ctx
->screen
->info
.chip_class
<= VI
&&
4999 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
5001 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5003 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
5006 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5009 if (ctx
->shader
->is_gs_copy_shader
) {
5010 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5013 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5014 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5015 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5016 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5017 LLVMValueRef base_ring
;
5019 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5021 /* The conceptual layout of the GSVS ring is
5022 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5023 * but the real memory layout is swizzled across
5025 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5027 * Override the buffer descriptor accordingly.
5029 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5030 uint64_t stream_offset
= 0;
5032 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5033 unsigned num_components
;
5035 unsigned num_records
;
5036 LLVMValueRef ring
, tmp
;
5038 num_components
= sel
->info
.num_stream_output_components
[stream
];
5039 if (!num_components
)
5042 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5044 /* Limit on the stride field for <= CIK. */
5045 assert(stride
< (1 << 14));
5049 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5050 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5051 tmp
= LLVMBuildAdd(builder
, tmp
,
5052 LLVMConstInt(ctx
->i64
,
5053 stream_offset
, 0), "");
5054 stream_offset
+= stride
* 64;
5056 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5057 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5058 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5059 tmp
= LLVMBuildOr(builder
, tmp
,
5060 LLVMConstInt(ctx
->i32
,
5061 S_008F04_STRIDE(stride
) |
5062 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5063 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5064 ring
= LLVMBuildInsertElement(builder
, ring
,
5065 LLVMConstInt(ctx
->i32
, num_records
, 0),
5066 LLVMConstInt(ctx
->i32
, 2, 0), "");
5067 ring
= LLVMBuildInsertElement(builder
, ring
,
5068 LLVMConstInt(ctx
->i32
,
5069 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5070 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5071 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5072 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5073 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5074 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5075 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5076 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5077 S_008F0C_ADD_TID_ENABLE(1),
5079 LLVMConstInt(ctx
->i32
, 3, 0), "");
5081 ctx
->gsvs_ring
[stream
] = ring
;
5086 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5087 LLVMValueRef param_rw_buffers
,
5088 unsigned param_pos_fixed_pt
)
5090 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5091 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5093 /* Use the fixed-point gl_FragCoord input.
5094 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5095 * per coordinate to get the repeating effect.
5097 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5098 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5100 /* Load the buffer descriptor. */
5101 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
5102 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
5104 /* The stipple pattern is 32x32, each row has 32 bits. */
5105 offset
= LLVMBuildMul(builder
, address
[1],
5106 LLVMConstInt(ctx
->i32
, 4, 0), "");
5107 row
= buffer_load_const(ctx
, desc
, offset
);
5108 row
= ac_to_integer(&ctx
->ac
, row
);
5109 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5110 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5111 ac_build_kill_if_false(&ctx
->ac
, bit
);
5114 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5115 struct si_shader_config
*conf
,
5116 unsigned symbol_offset
)
5119 const unsigned char *config
=
5120 ac_shader_binary_config_start(binary
, symbol_offset
);
5121 bool really_needs_scratch
= false;
5123 /* LLVM adds SGPR spills to the scratch size.
5124 * Find out if we really need the scratch buffer.
5126 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5127 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5129 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5130 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5131 really_needs_scratch
= true;
5136 /* XXX: We may be able to emit some of these values directly rather than
5137 * extracting fields to be emitted later.
5140 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5141 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5142 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5144 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5145 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5146 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5147 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
5148 case R_00B848_COMPUTE_PGM_RSRC1
:
5149 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5150 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5151 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5152 conf
->rsrc1
= value
;
5154 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5155 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5157 case R_00B84C_COMPUTE_PGM_RSRC2
:
5158 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5159 conf
->rsrc2
= value
;
5161 case R_0286CC_SPI_PS_INPUT_ENA
:
5162 conf
->spi_ps_input_ena
= value
;
5164 case R_0286D0_SPI_PS_INPUT_ADDR
:
5165 conf
->spi_ps_input_addr
= value
;
5167 case R_0286E8_SPI_TMPRING_SIZE
:
5168 case R_00B860_COMPUTE_TMPRING_SIZE
:
5169 /* WAVESIZE is in units of 256 dwords. */
5170 if (really_needs_scratch
)
5171 conf
->scratch_bytes_per_wave
=
5172 G_00B860_WAVESIZE(value
) * 256 * 4;
5174 case 0x4: /* SPILLED_SGPRS */
5175 conf
->spilled_sgprs
= value
;
5177 case 0x8: /* SPILLED_VGPRS */
5178 conf
->spilled_vgprs
= value
;
5182 static bool printed
;
5185 fprintf(stderr
, "Warning: LLVM emitted unknown "
5186 "config register: 0x%x\n", reg
);
5194 if (!conf
->spi_ps_input_addr
)
5195 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5198 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
5199 uint64_t scratch_va
)
5202 uint32_t scratch_rsrc_dword0
= scratch_va
;
5203 uint32_t scratch_rsrc_dword1
=
5204 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5206 /* Enable scratch coalescing. */
5207 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5209 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5210 const struct ac_shader_reloc
*reloc
=
5211 &shader
->binary
.relocs
[i
];
5212 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5213 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5214 &scratch_rsrc_dword0
, 4);
5215 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5216 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5217 &scratch_rsrc_dword1
, 4);
5222 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5224 unsigned size
= shader
->binary
.code_size
;
5227 size
+= shader
->prolog
->binary
.code_size
;
5228 if (shader
->previous_stage
)
5229 size
+= shader
->previous_stage
->binary
.code_size
;
5230 if (shader
->prolog2
)
5231 size
+= shader
->prolog2
->binary
.code_size
;
5233 size
+= shader
->epilog
->binary
.code_size
;
5237 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5239 const struct ac_shader_binary
*prolog
=
5240 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5241 const struct ac_shader_binary
*previous_stage
=
5242 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5243 const struct ac_shader_binary
*prolog2
=
5244 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5245 const struct ac_shader_binary
*epilog
=
5246 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5247 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5248 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5249 (!epilog
? mainb
->rodata_size
: 0);
5252 assert(!prolog
|| !prolog
->rodata_size
);
5253 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5254 assert(!prolog2
|| !prolog2
->rodata_size
);
5255 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5256 !mainb
->rodata_size
);
5257 assert(!epilog
|| !epilog
->rodata_size
);
5259 r600_resource_reference(&shader
->bo
, NULL
);
5260 shader
->bo
= (struct r600_resource
*)
5261 si_aligned_buffer_create(&sscreen
->b
,
5262 sscreen
->cpdma_prefetch_writes_memory
?
5263 0 : R600_RESOURCE_FLAG_READ_ONLY
,
5264 PIPE_USAGE_IMMUTABLE
,
5265 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5271 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5272 PIPE_TRANSFER_READ_WRITE
|
5273 PIPE_TRANSFER_UNSYNCHRONIZED
);
5275 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5276 * endian-independent. */
5278 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5279 ptr
+= prolog
->code_size
;
5281 if (previous_stage
) {
5282 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5283 ptr
+= previous_stage
->code_size
;
5286 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5287 ptr
+= prolog2
->code_size
;
5290 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5291 ptr
+= mainb
->code_size
;
5294 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5295 else if (mainb
->rodata_size
> 0)
5296 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5298 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5302 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5303 struct pipe_debug_callback
*debug
,
5304 const char *name
, FILE *file
)
5309 if (binary
->disasm_string
) {
5310 fprintf(file
, "Shader %s disassembly:\n", name
);
5311 fprintf(file
, "%s", binary
->disasm_string
);
5313 if (debug
&& debug
->debug_message
) {
5314 /* Very long debug messages are cut off, so send the
5315 * disassembly one line at a time. This causes more
5316 * overhead, but on the plus side it simplifies
5317 * parsing of resulting logs.
5319 pipe_debug_message(debug
, SHADER_INFO
,
5320 "Shader Disassembly Begin");
5322 line
= binary
->disasm_string
;
5324 p
= util_strchrnul(line
, '\n');
5328 pipe_debug_message(debug
, SHADER_INFO
,
5329 "%.*s", count
, line
);
5337 pipe_debug_message(debug
, SHADER_INFO
,
5338 "Shader Disassembly End");
5341 fprintf(file
, "Shader %s binary:\n", name
);
5342 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5343 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5344 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5345 binary
->code
[i
+ 1], binary
->code
[i
]);
5350 static void si_calculate_max_simd_waves(struct si_shader
*shader
)
5352 struct si_screen
*sscreen
= shader
->selector
->screen
;
5353 struct si_shader_config
*conf
= &shader
->config
;
5354 unsigned num_inputs
= shader
->selector
->info
.num_inputs
;
5355 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5356 unsigned lds_per_wave
= 0;
5357 unsigned max_simd_waves
;
5359 switch (sscreen
->info
.family
) {
5360 /* These always have 8 waves: */
5361 case CHIP_POLARIS10
:
5362 case CHIP_POLARIS11
:
5363 case CHIP_POLARIS12
:
5367 max_simd_waves
= 10;
5370 /* Compute LDS usage for PS. */
5371 switch (shader
->selector
->type
) {
5372 case PIPE_SHADER_FRAGMENT
:
5373 /* The minimum usage per wave is (num_inputs * 48). The maximum
5374 * usage is (num_inputs * 48 * 16).
5375 * We can get anything in between and it varies between waves.
5377 * The 48 bytes per input for a single primitive is equal to
5378 * 4 bytes/component * 4 components/input * 3 points.
5380 * Other stages don't know the size at compile time or don't
5381 * allocate LDS per wave, but instead they do it per thread group.
5383 lds_per_wave
= conf
->lds_size
* lds_increment
+
5384 align(num_inputs
* 48, lds_increment
);
5386 case PIPE_SHADER_COMPUTE
:
5387 if (shader
->selector
) {
5388 unsigned max_workgroup_size
=
5389 si_get_max_workgroup_size(shader
);
5390 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5391 DIV_ROUND_UP(max_workgroup_size
, 64);
5396 /* Compute the per-SIMD wave counts. */
5397 if (conf
->num_sgprs
) {
5398 if (sscreen
->info
.chip_class
>= VI
)
5399 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5401 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5404 if (conf
->num_vgprs
)
5405 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5407 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5408 * 16KB makes some SIMDs unoccupied). */
5410 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5412 conf
->max_simd_waves
= max_simd_waves
;
5415 void si_shader_dump_stats_for_shader_db(const struct si_shader
*shader
,
5416 struct pipe_debug_callback
*debug
)
5418 const struct si_shader_config
*conf
= &shader
->config
;
5420 pipe_debug_message(debug
, SHADER_INFO
,
5421 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5422 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5423 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5424 conf
->num_sgprs
, conf
->num_vgprs
,
5425 si_get_shader_binary_size(shader
),
5426 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5427 conf
->max_simd_waves
, conf
->spilled_sgprs
,
5428 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5431 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5432 const struct si_shader
*shader
,
5435 bool check_debug_option
)
5437 const struct si_shader_config
*conf
= &shader
->config
;
5439 if (!check_debug_option
||
5440 si_can_dump_shader(sscreen
, processor
)) {
5441 if (processor
== PIPE_SHADER_FRAGMENT
) {
5442 fprintf(file
, "*** SHADER CONFIG ***\n"
5443 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5444 "SPI_PS_INPUT_ENA = 0x%04x\n",
5445 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5448 fprintf(file
, "*** SHADER STATS ***\n"
5451 "Spilled SGPRs: %d\n"
5452 "Spilled VGPRs: %d\n"
5453 "Private memory VGPRs: %d\n"
5454 "Code Size: %d bytes\n"
5456 "Scratch: %d bytes per wave\n"
5458 "********************\n\n\n",
5459 conf
->num_sgprs
, conf
->num_vgprs
,
5460 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5461 conf
->private_mem_vgprs
,
5462 si_get_shader_binary_size(shader
),
5463 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5464 conf
->max_simd_waves
);
5468 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5470 switch (processor
) {
5471 case PIPE_SHADER_VERTEX
:
5472 if (shader
->key
.as_es
)
5473 return "Vertex Shader as ES";
5474 else if (shader
->key
.as_ls
)
5475 return "Vertex Shader as LS";
5477 return "Vertex Shader as VS";
5478 case PIPE_SHADER_TESS_CTRL
:
5479 return "Tessellation Control Shader";
5480 case PIPE_SHADER_TESS_EVAL
:
5481 if (shader
->key
.as_es
)
5482 return "Tessellation Evaluation Shader as ES";
5484 return "Tessellation Evaluation Shader as VS";
5485 case PIPE_SHADER_GEOMETRY
:
5486 if (shader
->is_gs_copy_shader
)
5487 return "GS Copy Shader as VS";
5489 return "Geometry Shader";
5490 case PIPE_SHADER_FRAGMENT
:
5491 return "Pixel Shader";
5492 case PIPE_SHADER_COMPUTE
:
5493 return "Compute Shader";
5495 return "Unknown Shader";
5499 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5500 struct pipe_debug_callback
*debug
, unsigned processor
,
5501 FILE *file
, bool check_debug_option
)
5503 if (!check_debug_option
||
5504 si_can_dump_shader(sscreen
, processor
))
5505 si_dump_shader_key(processor
, shader
, file
);
5507 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5508 if (shader
->previous_stage
&&
5509 shader
->previous_stage
->binary
.llvm_ir_string
) {
5510 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5511 si_get_shader_name(shader
, processor
));
5512 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5515 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5516 si_get_shader_name(shader
, processor
));
5517 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5520 if (!check_debug_option
||
5521 (si_can_dump_shader(sscreen
, processor
) &&
5522 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5523 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5526 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5527 debug
, "prolog", file
);
5528 if (shader
->previous_stage
)
5529 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5530 debug
, "previous stage", file
);
5531 if (shader
->prolog2
)
5532 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5533 debug
, "prolog2", file
);
5535 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5538 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5539 debug
, "epilog", file
);
5540 fprintf(file
, "\n");
5543 si_shader_dump_stats(sscreen
, shader
, processor
, file
,
5544 check_debug_option
);
5547 static int si_compile_llvm(struct si_screen
*sscreen
,
5548 struct ac_shader_binary
*binary
,
5549 struct si_shader_config
*conf
,
5550 LLVMTargetMachineRef tm
,
5552 struct pipe_debug_callback
*debug
,
5557 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5559 if (si_can_dump_shader(sscreen
, processor
)) {
5560 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5562 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5563 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5564 ac_dump_module(mod
);
5565 fprintf(stderr
, "\n");
5569 if (sscreen
->record_llvm_ir
) {
5570 char *ir
= LLVMPrintModuleToString(mod
);
5571 binary
->llvm_ir_string
= strdup(ir
);
5572 LLVMDisposeMessage(ir
);
5575 if (!si_replace_shader(count
, binary
)) {
5576 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5581 si_shader_binary_read_config(binary
, conf
, 0);
5583 /* Enable 64-bit and 16-bit denormals, because there is no performance
5586 * If denormals are enabled, all floating-point output modifiers are
5589 * Don't enable denormals for 32-bit floats, because:
5590 * - Floating-point output modifiers would be ignored by the hw.
5591 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5592 * have to stop using those.
5593 * - SI & CI would be very slow.
5595 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5597 FREE(binary
->config
);
5598 FREE(binary
->global_symbol_offsets
);
5599 binary
->config
= NULL
;
5600 binary
->global_symbol_offsets
= NULL
;
5602 /* Some shaders can't have rodata because their binaries can be
5605 if (binary
->rodata_size
&&
5606 (processor
== PIPE_SHADER_VERTEX
||
5607 processor
== PIPE_SHADER_TESS_CTRL
||
5608 processor
== PIPE_SHADER_TESS_EVAL
||
5609 processor
== PIPE_SHADER_FRAGMENT
)) {
5610 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5617 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5619 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5620 LLVMBuildRetVoid(ctx
->ac
.builder
);
5622 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5625 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5627 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5628 LLVMTargetMachineRef tm
,
5629 struct si_shader_selector
*gs_selector
,
5630 struct pipe_debug_callback
*debug
)
5632 struct si_shader_context ctx
;
5633 struct si_shader
*shader
;
5634 LLVMBuilderRef builder
;
5635 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5636 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5637 struct si_shader_output_values
*outputs
;
5638 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5641 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5646 shader
= CALLOC_STRUCT(si_shader
);
5652 /* We can leave the fence as permanently signaled because the GS copy
5653 * shader only becomes visible globally after it has been compiled. */
5654 util_queue_fence_init(&shader
->ready
);
5656 shader
->selector
= gs_selector
;
5657 shader
->is_gs_copy_shader
= true;
5659 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5660 ctx
.shader
= shader
;
5661 ctx
.type
= PIPE_SHADER_VERTEX
;
5663 builder
= ctx
.ac
.builder
;
5665 create_function(&ctx
);
5666 preload_ring_buffers(&ctx
);
5668 LLVMValueRef voffset
=
5669 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5671 /* Fetch the vertex stream ID.*/
5672 LLVMValueRef stream_id
;
5674 if (gs_selector
->so
.num_outputs
)
5675 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5677 stream_id
= ctx
.i32_0
;
5679 /* Fill in output information. */
5680 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5681 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5682 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5684 for (int chan
= 0; chan
< 4; chan
++) {
5685 outputs
[i
].vertex_stream
[chan
] =
5686 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5690 LLVMBasicBlockRef end_bb
;
5691 LLVMValueRef switch_inst
;
5693 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5694 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5696 for (int stream
= 0; stream
< 4; stream
++) {
5697 LLVMBasicBlockRef bb
;
5700 if (!gsinfo
->num_stream_output_components
[stream
])
5703 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5706 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5707 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5708 LLVMPositionBuilderAtEnd(builder
, bb
);
5710 /* Fetch vertex data from GSVS ring */
5712 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5713 for (unsigned chan
= 0; chan
< 4; chan
++) {
5714 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5715 outputs
[i
].vertex_stream
[chan
] != stream
) {
5716 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5720 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5721 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5724 outputs
[i
].values
[chan
] =
5725 ac_build_buffer_load(&ctx
.ac
,
5726 ctx
.gsvs_ring
[0], 1,
5733 /* Streamout and exports. */
5734 if (gs_selector
->so
.num_outputs
) {
5735 si_llvm_emit_streamout(&ctx
, outputs
,
5736 gsinfo
->num_outputs
,
5741 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5743 LLVMBuildBr(builder
, end_bb
);
5746 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5748 LLVMBuildRetVoid(ctx
.ac
.builder
);
5750 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5751 si_llvm_optimize_module(&ctx
);
5753 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5754 &ctx
.shader
->config
, ctx
.tm
,
5756 debug
, PIPE_SHADER_GEOMETRY
,
5759 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5760 fprintf(stderr
, "GS Copy Shader:\n");
5761 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5762 PIPE_SHADER_GEOMETRY
, stderr
, true);
5763 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5766 si_llvm_dispose(&ctx
);
5777 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5778 const struct si_vs_prolog_bits
*prolog
,
5779 const char *prefix
, FILE *f
)
5781 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5782 prefix
, prolog
->instance_divisor_is_one
);
5783 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5784 prefix
, prolog
->instance_divisor_is_fetched
);
5785 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5786 prefix
, prolog
->ls_vgpr_fix
);
5788 fprintf(f
, " mono.vs.fix_fetch = {");
5789 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5790 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5794 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5797 const struct si_shader_key
*key
= &shader
->key
;
5799 fprintf(f
, "SHADER KEY\n");
5801 switch (processor
) {
5802 case PIPE_SHADER_VERTEX
:
5803 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5804 "part.vs.prolog", f
);
5805 fprintf(f
, " as_es = %u\n", key
->as_es
);
5806 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5807 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5808 key
->mono
.u
.vs_export_prim_id
);
5811 case PIPE_SHADER_TESS_CTRL
:
5812 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5813 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5814 "part.tcs.ls_prolog", f
);
5816 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5817 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5820 case PIPE_SHADER_TESS_EVAL
:
5821 fprintf(f
, " as_es = %u\n", key
->as_es
);
5822 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5823 key
->mono
.u
.vs_export_prim_id
);
5826 case PIPE_SHADER_GEOMETRY
:
5827 if (shader
->is_gs_copy_shader
)
5830 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5831 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5832 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5833 "part.gs.vs_prolog", f
);
5835 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5838 case PIPE_SHADER_COMPUTE
:
5841 case PIPE_SHADER_FRAGMENT
:
5842 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5843 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5844 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5845 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5846 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5847 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5848 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5849 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5850 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5851 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5852 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5853 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5854 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5855 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5856 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5857 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5858 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5865 if ((processor
== PIPE_SHADER_GEOMETRY
||
5866 processor
== PIPE_SHADER_TESS_EVAL
||
5867 processor
== PIPE_SHADER_VERTEX
) &&
5868 !key
->as_es
&& !key
->as_ls
) {
5869 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5870 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5874 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5875 struct si_screen
*sscreen
,
5876 LLVMTargetMachineRef tm
)
5878 struct lp_build_tgsi_context
*bld_base
;
5880 si_llvm_context_init(ctx
, sscreen
, tm
);
5882 bld_base
= &ctx
->bld_base
;
5883 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5885 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5886 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5887 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5889 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5891 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5893 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5894 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5895 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5896 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5898 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5899 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5900 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5901 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5902 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5903 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5904 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5905 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5906 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5908 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5909 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_tgsi_emit_primitive
;
5910 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5913 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5915 struct si_shader
*shader
= ctx
->shader
;
5916 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5918 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5919 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5920 shader
->key
.as_ls
||
5924 ac_optimize_vs_outputs(&ctx
->ac
,
5926 shader
->info
.vs_output_param_offset
,
5928 &shader
->info
.nr_param_exports
);
5931 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5933 ctx
->shader
->config
.private_mem_vgprs
= 0;
5935 /* Process all LLVM instructions. */
5936 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5938 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5941 LLVMValueRef inst
= next
;
5942 next
= LLVMGetNextInstruction(next
);
5944 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5947 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5948 /* No idea why LLVM aligns allocas to 4 elements. */
5949 unsigned alignment
= LLVMGetAlignment(inst
);
5950 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5951 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5953 bb
= LLVMGetNextBasicBlock(bb
);
5957 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5958 unsigned param
, unsigned bitoffset
)
5960 LLVMValueRef args
[] = {
5961 LLVMGetParam(ctx
->main_fn
, param
),
5962 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5964 lp_build_intrinsic(ctx
->ac
.builder
,
5965 "llvm.amdgcn.init.exec.from.input",
5966 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5969 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5970 const struct si_vs_prolog_bits
*key
)
5972 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5974 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5977 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5980 struct si_shader
*shader
= ctx
->shader
;
5981 struct si_shader_selector
*sel
= shader
->selector
;
5982 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5984 // TODO clean all this up!
5985 switch (ctx
->type
) {
5986 case PIPE_SHADER_VERTEX
:
5987 ctx
->load_input
= declare_input_vs
;
5988 if (shader
->key
.as_ls
)
5989 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5990 else if (shader
->key
.as_es
)
5991 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5993 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5994 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5996 case PIPE_SHADER_TESS_CTRL
:
5997 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5998 ctx
->abi
.load_tess_varyings
= si_nir_load_tcs_varyings
;
5999 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6000 bld_base
->emit_store
= store_output_tcs
;
6001 ctx
->abi
.store_tcs_outputs
= si_nir_store_output_tcs
;
6002 ctx
->abi
.emit_outputs
= si_llvm_emit_tcs_epilogue
;
6003 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6004 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6006 case PIPE_SHADER_TESS_EVAL
:
6007 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6008 ctx
->abi
.load_tess_varyings
= si_nir_load_input_tes
;
6009 ctx
->abi
.load_tess_coord
= si_load_tess_coord
;
6010 ctx
->abi
.load_tess_level
= si_load_tess_level
;
6011 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6012 if (shader
->key
.as_es
)
6013 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
6015 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
6016 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6018 case PIPE_SHADER_GEOMETRY
:
6019 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6020 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
6021 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
6022 ctx
->abi
.emit_primitive
= si_llvm_emit_primitive
;
6023 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
6024 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
6026 case PIPE_SHADER_FRAGMENT
:
6027 ctx
->load_input
= declare_input_fs
;
6028 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
6029 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6030 ctx
->abi
.lookup_interp_param
= si_nir_lookup_interp_param
;
6031 ctx
->abi
.load_sample_position
= load_sample_position
;
6032 ctx
->abi
.load_sample_mask_in
= load_sample_mask_in
;
6034 case PIPE_SHADER_COMPUTE
:
6035 ctx
->abi
.load_local_group_size
= get_block_size
;
6038 assert(!"Unsupported shader type");
6042 ctx
->abi
.load_ubo
= load_ubo
;
6043 ctx
->abi
.load_ssbo
= load_ssbo
;
6045 create_function(ctx
);
6046 preload_ring_buffers(ctx
);
6048 /* For GFX9 merged shaders:
6049 * - Set EXEC for the first shader. If the prolog is present, set
6050 * EXEC there instead.
6051 * - Add a barrier before the second shader.
6052 * - In the second shader, reset EXEC to ~0 and wrap the main part in
6053 * an if-statement. This is required for correctness in geometry
6054 * shaders, to ensure that empty GS waves do not send GS_EMIT and
6057 * For monolithic merged shaders, the first shader is wrapped in an
6058 * if-block together with its prolog in si_build_wrapper_function.
6060 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6061 if (!is_monolithic
&&
6062 sel
->info
.num_instructions
> 1 && /* not empty shader */
6063 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
6064 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
6065 (ctx
->type
== PIPE_SHADER_VERTEX
&&
6066 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
6067 si_init_exec_from_input(ctx
,
6068 ctx
->param_merged_wave_info
, 0);
6069 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6070 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6072 ac_init_exec_full_mask(&ctx
->ac
);
6074 /* The barrier must execute for all shaders in a
6077 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
6079 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
6081 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
6082 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
6083 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
6087 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
6088 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
6089 for (unsigned i
= 0; i
< 6; i
++) {
6090 ctx
->invoc0_tess_factors
[i
] =
6091 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
6095 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6097 for (i
= 0; i
< 4; i
++) {
6098 ctx
->gs_next_vertex
[i
] =
6099 lp_build_alloca(&ctx
->gallivm
,
6104 if (sel
->force_correct_derivs_after_kill
) {
6105 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
6106 /* true = don't kill. */
6107 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
6108 ctx
->postponed_kill
);
6112 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6113 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6117 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
6118 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
6123 si_llvm_build_ret(ctx
, ctx
->return_value
);
6128 * Compute the VS prolog key, which contains all the information needed to
6129 * build the VS prolog function, and set shader->info bits where needed.
6131 * \param info Shader info of the vertex shader.
6132 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
6133 * \param prolog_key Key of the VS prolog
6134 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
6135 * \param key Output shader part key.
6137 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
6138 unsigned num_input_sgprs
,
6139 const struct si_vs_prolog_bits
*prolog_key
,
6140 struct si_shader
*shader_out
,
6141 union si_shader_part_key
*key
)
6143 memset(key
, 0, sizeof(*key
));
6144 key
->vs_prolog
.states
= *prolog_key
;
6145 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
6146 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6147 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
6148 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
6150 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
6151 key
->vs_prolog
.as_ls
= 1;
6152 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
6153 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
6154 key
->vs_prolog
.as_es
= 1;
6155 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
6158 /* Enable loading the InstanceID VGPR. */
6159 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
6161 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
6162 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
6163 shader_out
->info
.uses_instanceid
= true;
6167 * Compute the PS prolog key, which contains all the information needed to
6168 * build the PS prolog function, and set related bits in shader->config.
6170 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6171 union si_shader_part_key
*key
,
6172 bool separate_prolog
)
6174 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6176 memset(key
, 0, sizeof(*key
));
6177 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6178 key
->ps_prolog
.colors_read
= info
->colors_read
;
6179 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6180 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6181 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6182 (key
->ps_prolog
.colors_read
||
6183 key
->ps_prolog
.states
.force_persp_sample_interp
||
6184 key
->ps_prolog
.states
.force_linear_sample_interp
||
6185 key
->ps_prolog
.states
.force_persp_center_interp
||
6186 key
->ps_prolog
.states
.force_linear_center_interp
||
6187 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6188 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6189 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
6191 if (info
->colors_read
) {
6192 unsigned *color
= shader
->selector
->color_attr_index
;
6194 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6195 /* BCOLORs are stored after the last input. */
6196 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6197 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6198 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6201 for (unsigned i
= 0; i
< 2; i
++) {
6202 unsigned interp
= info
->input_interpolate
[color
[i
]];
6203 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6205 if (!(info
->colors_read
& (0xf << i
*4)))
6208 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6210 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6211 interp
== TGSI_INTERPOLATE_COLOR
)
6212 interp
= TGSI_INTERPOLATE_CONSTANT
;
6215 case TGSI_INTERPOLATE_CONSTANT
:
6216 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6218 case TGSI_INTERPOLATE_PERSPECTIVE
:
6219 case TGSI_INTERPOLATE_COLOR
:
6220 /* Force the interpolation location for colors here. */
6221 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6222 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6223 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6224 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6227 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6228 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6229 shader
->config
.spi_ps_input_ena
|=
6230 S_0286CC_PERSP_SAMPLE_ENA(1);
6232 case TGSI_INTERPOLATE_LOC_CENTER
:
6233 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6234 shader
->config
.spi_ps_input_ena
|=
6235 S_0286CC_PERSP_CENTER_ENA(1);
6237 case TGSI_INTERPOLATE_LOC_CENTROID
:
6238 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6239 shader
->config
.spi_ps_input_ena
|=
6240 S_0286CC_PERSP_CENTROID_ENA(1);
6246 case TGSI_INTERPOLATE_LINEAR
:
6247 /* Force the interpolation location for colors here. */
6248 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6249 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6250 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6251 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6253 /* The VGPR assignment for non-monolithic shaders
6254 * works because InitialPSInputAddr is set on the
6255 * main shader and PERSP_PULL_MODEL is never used.
6258 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6259 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6260 separate_prolog
? 6 : 9;
6261 shader
->config
.spi_ps_input_ena
|=
6262 S_0286CC_LINEAR_SAMPLE_ENA(1);
6264 case TGSI_INTERPOLATE_LOC_CENTER
:
6265 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6266 separate_prolog
? 8 : 11;
6267 shader
->config
.spi_ps_input_ena
|=
6268 S_0286CC_LINEAR_CENTER_ENA(1);
6270 case TGSI_INTERPOLATE_LOC_CENTROID
:
6271 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6272 separate_prolog
? 10 : 13;
6273 shader
->config
.spi_ps_input_ena
|=
6274 S_0286CC_LINEAR_CENTROID_ENA(1);
6288 * Check whether a PS prolog is required based on the key.
6290 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6292 return key
->ps_prolog
.colors_read
||
6293 key
->ps_prolog
.states
.force_persp_sample_interp
||
6294 key
->ps_prolog
.states
.force_linear_sample_interp
||
6295 key
->ps_prolog
.states
.force_persp_center_interp
||
6296 key
->ps_prolog
.states
.force_linear_center_interp
||
6297 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6298 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6299 key
->ps_prolog
.states
.poly_stipple
||
6300 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6304 * Compute the PS epilog key, which contains all the information needed to
6305 * build the PS epilog function.
6307 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6308 union si_shader_part_key
*key
)
6310 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6311 memset(key
, 0, sizeof(*key
));
6312 key
->ps_epilog
.colors_written
= info
->colors_written
;
6313 key
->ps_epilog
.writes_z
= info
->writes_z
;
6314 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6315 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6316 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6320 * Build the GS prolog function. Rotate the input vertices for triangle strips
6323 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6324 union si_shader_part_key
*key
)
6326 unsigned num_sgprs
, num_vgprs
;
6327 struct si_function_info fninfo
;
6328 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6329 LLVMTypeRef returns
[48];
6330 LLVMValueRef func
, ret
;
6332 si_init_function_info(&fninfo
);
6334 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6335 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6336 num_vgprs
= 5; /* ES inputs are not needed by GS */
6338 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6342 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6343 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6344 returns
[i
] = ctx
->i32
;
6347 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6348 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6349 returns
[num_sgprs
+ i
] = ctx
->f32
;
6352 /* Create the function. */
6353 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6355 func
= ctx
->main_fn
;
6357 /* Set the full EXEC mask for the prolog, because we are only fiddling
6358 * with registers here. The main shader part will set the correct EXEC
6361 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6362 ac_init_exec_full_mask(&ctx
->ac
);
6364 /* Copy inputs to outputs. This should be no-op, as the registers match,
6365 * but it will prevent the compiler from overwriting them unintentionally.
6367 ret
= ctx
->return_value
;
6368 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6369 LLVMValueRef p
= LLVMGetParam(func
, i
);
6370 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6372 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6373 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6374 p
= ac_to_float(&ctx
->ac
, p
);
6375 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6378 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6379 /* Remap the input vertices for every other primitive. */
6380 const unsigned gfx6_vtx_params
[6] = {
6388 const unsigned gfx9_vtx_params
[3] = {
6393 LLVMValueRef vtx_in
[6], vtx_out
[6];
6394 LLVMValueRef prim_id
, rotate
;
6396 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6397 for (unsigned i
= 0; i
< 3; i
++) {
6398 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6399 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6402 for (unsigned i
= 0; i
< 6; i
++)
6403 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6406 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6407 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6409 for (unsigned i
= 0; i
< 6; ++i
) {
6410 LLVMValueRef base
, rotated
;
6412 rotated
= vtx_in
[(i
+ 4) % 6];
6413 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6416 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6417 for (unsigned i
= 0; i
< 3; i
++) {
6418 LLVMValueRef hi
, out
;
6420 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6421 LLVMConstInt(ctx
->i32
, 16, 0), "");
6422 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6423 out
= ac_to_float(&ctx
->ac
, out
);
6424 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6425 gfx9_vtx_params
[i
], "");
6428 for (unsigned i
= 0; i
< 6; i
++) {
6431 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6432 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6433 gfx6_vtx_params
[i
], "");
6438 LLVMBuildRet(builder
, ret
);
6442 * Given a list of shader part functions, build a wrapper function that
6443 * runs them in sequence to form a monolithic shader.
6445 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6446 LLVMValueRef
*parts
,
6449 unsigned next_shader_first_part
)
6451 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6452 /* PS epilog has one arg per color component; gfx9 merged shader
6453 * prologs need to forward 32 user SGPRs.
6455 struct si_function_info fninfo
;
6456 LLVMValueRef initial
[64], out
[64];
6457 LLVMTypeRef function_type
;
6458 unsigned num_first_params
;
6459 unsigned num_out
, initial_num_out
;
6460 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6461 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6462 unsigned num_sgprs
, num_vgprs
;
6464 struct lp_build_if_state if_state
;
6466 si_init_function_info(&fninfo
);
6468 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6469 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6470 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6473 /* The parameters of the wrapper function correspond to those of the
6474 * first part in terms of SGPRs and VGPRs, but we use the types of the
6475 * main part to get the right types. This is relevant for the
6476 * dereferenceable attribute on descriptor table pointers.
6481 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6482 num_first_params
= LLVMCountParamTypes(function_type
);
6484 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6485 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6487 if (ac_is_sgpr_param(param
)) {
6488 assert(num_vgprs
== 0);
6489 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6491 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6496 while (gprs
< num_sgprs
+ num_vgprs
) {
6497 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6498 LLVMTypeRef type
= LLVMTypeOf(param
);
6499 unsigned size
= ac_get_type_size(type
) / 4;
6501 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6503 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6504 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6505 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6510 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6511 si_get_max_workgroup_size(ctx
->shader
));
6513 if (is_merged_shader(ctx
->shader
))
6514 ac_init_exec_full_mask(&ctx
->ac
);
6516 /* Record the arguments of the function as if they were an output of
6522 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6523 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6524 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6525 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6526 unsigned size
= ac_get_type_size(param_type
) / 4;
6529 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6530 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i32
, "");
6531 param_type
= ctx
->i32
;
6534 if (param_type
!= out_type
)
6535 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6536 out
[num_out
++] = param
;
6538 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6540 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6541 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6542 param_type
= ctx
->i64
;
6545 if (param_type
!= vector_type
)
6546 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6548 for (unsigned j
= 0; j
< size
; ++j
)
6549 out
[num_out
++] = LLVMBuildExtractElement(
6550 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6553 if (i
< fninfo
.num_sgpr_params
)
6554 num_out_sgpr
= num_out
;
6557 memcpy(initial
, out
, sizeof(out
));
6558 initial_num_out
= num_out
;
6559 initial_num_out_sgpr
= num_out_sgpr
;
6561 /* Now chain the parts. */
6562 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6563 LLVMValueRef in
[48];
6565 LLVMTypeRef ret_type
;
6566 unsigned out_idx
= 0;
6567 unsigned num_params
= LLVMCountParams(parts
[part
]);
6569 /* Merged shaders are executed conditionally depending
6570 * on the number of enabled threads passed in the input SGPRs. */
6571 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6572 LLVMValueRef ena
, count
= initial
[3];
6574 count
= LLVMBuildAnd(builder
, count
,
6575 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6576 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6577 ac_get_thread_id(&ctx
->ac
), count
, "");
6578 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6581 /* Derive arguments for the next part from outputs of the
6584 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6586 LLVMTypeRef param_type
;
6588 unsigned param_size
;
6589 LLVMValueRef arg
= NULL
;
6591 param
= LLVMGetParam(parts
[part
], param_idx
);
6592 param_type
= LLVMTypeOf(param
);
6593 param_size
= ac_get_type_size(param_type
) / 4;
6594 is_sgpr
= ac_is_sgpr_param(param
);
6597 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6599 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6600 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6602 if (param_size
== 1)
6605 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6607 if (LLVMTypeOf(arg
) != param_type
) {
6608 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6609 if (LLVMGetPointerAddressSpace(param_type
) ==
6610 AC_CONST_32BIT_ADDR_SPACE
) {
6611 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
6612 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6614 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6615 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6618 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6622 in
[param_idx
] = arg
;
6623 out_idx
+= param_size
;
6626 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6628 if (is_merged_shader(ctx
->shader
) &&
6629 part
+ 1 == next_shader_first_part
) {
6630 lp_build_endif(&if_state
);
6632 /* The second half of the merged shader should use
6633 * the inputs from the toplevel (wrapper) function,
6634 * not the return value from the last call.
6636 * That's because the last call was executed condi-
6637 * tionally, so we can't consume it in the main
6640 memcpy(out
, initial
, sizeof(initial
));
6641 num_out
= initial_num_out
;
6642 num_out_sgpr
= initial_num_out_sgpr
;
6646 /* Extract the returned GPRs. */
6647 ret_type
= LLVMTypeOf(ret
);
6651 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6652 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6654 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6656 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6658 LLVMBuildExtractValue(builder
, ret
, i
, "");
6660 assert(num_out
< ARRAY_SIZE(out
));
6661 out
[num_out
++] = val
;
6663 if (LLVMTypeOf(val
) == ctx
->i32
) {
6664 assert(num_out_sgpr
+ 1 == num_out
);
6665 num_out_sgpr
= num_out
;
6671 LLVMBuildRetVoid(builder
);
6674 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6675 LLVMTargetMachineRef tm
,
6676 struct si_shader
*shader
,
6678 struct pipe_debug_callback
*debug
)
6680 struct si_shader_selector
*sel
= shader
->selector
;
6681 struct si_shader_context ctx
;
6684 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6685 * conversion fails. */
6686 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6687 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6689 tgsi_dump(sel
->tokens
, 0);
6691 nir_print_shader(sel
->nir
, stderr
);
6692 si_dump_streamout(&sel
->so
);
6695 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6696 si_llvm_context_set_tgsi(&ctx
, shader
);
6697 ctx
.separate_prolog
= !is_monolithic
;
6699 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6700 sizeof(shader
->info
.vs_output_param_offset
));
6702 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6704 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6705 si_llvm_dispose(&ctx
);
6709 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6710 LLVMValueRef parts
[2];
6711 bool need_prolog
= sel
->vs_needs_prolog
;
6713 parts
[1] = ctx
.main_fn
;
6716 union si_shader_part_key prolog_key
;
6717 si_get_vs_prolog_key(&sel
->info
,
6718 shader
->info
.num_input_sgprs
,
6719 &shader
->key
.part
.vs
.prolog
,
6720 shader
, &prolog_key
);
6721 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6722 parts
[0] = ctx
.main_fn
;
6725 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6726 1 + need_prolog
, need_prolog
, 0);
6727 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6728 if (sscreen
->info
.chip_class
>= GFX9
) {
6729 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6730 LLVMValueRef parts
[4];
6731 bool vs_needs_prolog
=
6732 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6735 parts
[2] = ctx
.main_fn
;
6738 union si_shader_part_key tcs_epilog_key
;
6739 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6740 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6741 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6742 parts
[3] = ctx
.main_fn
;
6745 if (vs_needs_prolog
) {
6746 union si_shader_part_key vs_prolog_key
;
6747 si_get_vs_prolog_key(&ls
->info
,
6748 shader
->info
.num_input_sgprs
,
6749 &shader
->key
.part
.tcs
.ls_prolog
,
6750 shader
, &vs_prolog_key
);
6751 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6752 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6753 parts
[0] = ctx
.main_fn
;
6756 /* VS as LS main part */
6757 struct si_shader shader_ls
= {};
6758 shader_ls
.selector
= ls
;
6759 shader_ls
.key
.as_ls
= 1;
6760 shader_ls
.key
.mono
= shader
->key
.mono
;
6761 shader_ls
.key
.opt
= shader
->key
.opt
;
6762 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6764 if (!si_compile_tgsi_main(&ctx
, true)) {
6765 si_llvm_dispose(&ctx
);
6768 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6769 parts
[1] = ctx
.main_fn
;
6771 /* Reset the shader context. */
6772 ctx
.shader
= shader
;
6773 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6775 si_build_wrapper_function(&ctx
,
6776 parts
+ !vs_needs_prolog
,
6777 4 - !vs_needs_prolog
, 0,
6778 vs_needs_prolog
? 2 : 1);
6780 LLVMValueRef parts
[2];
6781 union si_shader_part_key epilog_key
;
6783 parts
[0] = ctx
.main_fn
;
6785 memset(&epilog_key
, 0, sizeof(epilog_key
));
6786 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6787 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6788 parts
[1] = ctx
.main_fn
;
6790 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6792 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6793 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6794 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6795 LLVMValueRef es_prolog
= NULL
;
6796 LLVMValueRef es_main
= NULL
;
6797 LLVMValueRef gs_prolog
= NULL
;
6798 LLVMValueRef gs_main
= ctx
.main_fn
;
6801 union si_shader_part_key gs_prolog_key
;
6802 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6803 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6804 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6805 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6806 gs_prolog
= ctx
.main_fn
;
6809 if (es
->vs_needs_prolog
) {
6810 union si_shader_part_key vs_prolog_key
;
6811 si_get_vs_prolog_key(&es
->info
,
6812 shader
->info
.num_input_sgprs
,
6813 &shader
->key
.part
.gs
.vs_prolog
,
6814 shader
, &vs_prolog_key
);
6815 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6816 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6817 es_prolog
= ctx
.main_fn
;
6821 struct si_shader shader_es
= {};
6822 shader_es
.selector
= es
;
6823 shader_es
.key
.as_es
= 1;
6824 shader_es
.key
.mono
= shader
->key
.mono
;
6825 shader_es
.key
.opt
= shader
->key
.opt
;
6826 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6828 if (!si_compile_tgsi_main(&ctx
, true)) {
6829 si_llvm_dispose(&ctx
);
6832 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6833 es_main
= ctx
.main_fn
;
6835 /* Reset the shader context. */
6836 ctx
.shader
= shader
;
6837 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6839 /* Prepare the array of shader parts. */
6840 LLVMValueRef parts
[4];
6841 unsigned num_parts
= 0, main_part
, next_first_part
;
6844 parts
[num_parts
++] = es_prolog
;
6846 parts
[main_part
= num_parts
++] = es_main
;
6847 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6848 parts
[num_parts
++] = gs_main
;
6850 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6851 main_part
, next_first_part
);
6853 LLVMValueRef parts
[2];
6854 union si_shader_part_key prolog_key
;
6856 parts
[1] = ctx
.main_fn
;
6858 memset(&prolog_key
, 0, sizeof(prolog_key
));
6859 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6860 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6861 parts
[0] = ctx
.main_fn
;
6863 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6865 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6866 LLVMValueRef parts
[3];
6867 union si_shader_part_key prolog_key
;
6868 union si_shader_part_key epilog_key
;
6871 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6872 need_prolog
= si_need_ps_prolog(&prolog_key
);
6874 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6877 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6878 parts
[0] = ctx
.main_fn
;
6881 si_get_ps_epilog_key(shader
, &epilog_key
);
6882 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6883 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6885 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6886 need_prolog
? 1 : 0, 0);
6889 si_llvm_optimize_module(&ctx
);
6891 /* Post-optimization transformations and analysis. */
6892 si_optimize_vs_outputs(&ctx
);
6894 if ((debug
&& debug
->debug_message
) ||
6895 si_can_dump_shader(sscreen
, ctx
.type
))
6896 si_count_scratch_private_memory(&ctx
);
6898 /* Compile to bytecode. */
6899 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6900 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6901 si_llvm_dispose(&ctx
);
6903 fprintf(stderr
, "LLVM failed to compile shader\n");
6907 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6908 * LLVM 3.9svn has this bug.
6910 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6911 unsigned wave_size
= 64;
6912 unsigned max_vgprs
= 256;
6913 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6914 unsigned max_sgprs_per_wave
= 128;
6915 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6916 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6917 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6919 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6920 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6922 if (shader
->config
.num_sgprs
> max_sgprs
||
6923 shader
->config
.num_vgprs
> max_vgprs
) {
6924 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6925 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6926 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6927 max_sgprs
, max_vgprs
);
6929 /* Just terminate the process, because dependent
6930 * shaders can hang due to bad input data, but use
6931 * the env var to allow shader-db to work.
6933 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6938 /* Add the scratch offset to input SGPRs. */
6939 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6940 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6942 /* Calculate the number of fragment input VGPRs. */
6943 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6944 shader
->info
.num_input_vgprs
= 0;
6945 shader
->info
.face_vgpr_index
= -1;
6946 shader
->info
.ancillary_vgpr_index
= -1;
6948 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6949 shader
->info
.num_input_vgprs
+= 2;
6950 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6951 shader
->info
.num_input_vgprs
+= 2;
6952 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6953 shader
->info
.num_input_vgprs
+= 2;
6954 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6955 shader
->info
.num_input_vgprs
+= 3;
6956 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6957 shader
->info
.num_input_vgprs
+= 2;
6958 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6959 shader
->info
.num_input_vgprs
+= 2;
6960 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6961 shader
->info
.num_input_vgprs
+= 2;
6962 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6963 shader
->info
.num_input_vgprs
+= 1;
6964 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6965 shader
->info
.num_input_vgprs
+= 1;
6966 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6967 shader
->info
.num_input_vgprs
+= 1;
6968 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6969 shader
->info
.num_input_vgprs
+= 1;
6970 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6971 shader
->info
.num_input_vgprs
+= 1;
6972 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6973 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6974 shader
->info
.num_input_vgprs
+= 1;
6976 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6977 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6978 shader
->info
.num_input_vgprs
+= 1;
6980 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6981 shader
->info
.num_input_vgprs
+= 1;
6982 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6983 shader
->info
.num_input_vgprs
+= 1;
6986 si_calculate_max_simd_waves(shader
);
6987 si_shader_dump_stats_for_shader_db(shader
, debug
);
6992 * Create, compile and return a shader part (prolog or epilog).
6994 * \param sscreen screen
6995 * \param list list of shader parts of the same category
6996 * \param type shader type
6997 * \param key shader part key
6998 * \param prolog whether the part being requested is a prolog
6999 * \param tm LLVM target machine
7000 * \param debug debug callback
7001 * \param build the callback responsible for building the main function
7002 * \return non-NULL on success
7004 static struct si_shader_part
*
7005 si_get_shader_part(struct si_screen
*sscreen
,
7006 struct si_shader_part
**list
,
7007 enum pipe_shader_type type
,
7009 union si_shader_part_key
*key
,
7010 LLVMTargetMachineRef tm
,
7011 struct pipe_debug_callback
*debug
,
7012 void (*build
)(struct si_shader_context
*,
7013 union si_shader_part_key
*),
7016 struct si_shader_part
*result
;
7018 mtx_lock(&sscreen
->shader_parts_mutex
);
7020 /* Find existing. */
7021 for (result
= *list
; result
; result
= result
->next
) {
7022 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7023 mtx_unlock(&sscreen
->shader_parts_mutex
);
7028 /* Compile a new one. */
7029 result
= CALLOC_STRUCT(si_shader_part
);
7032 struct si_shader shader
= {};
7033 struct si_shader_context ctx
;
7035 si_init_shader_ctx(&ctx
, sscreen
, tm
);
7036 ctx
.shader
= &shader
;
7040 case PIPE_SHADER_VERTEX
:
7041 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
7042 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
7044 case PIPE_SHADER_TESS_CTRL
:
7046 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7048 case PIPE_SHADER_GEOMETRY
:
7051 case PIPE_SHADER_FRAGMENT
:
7053 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7055 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7058 unreachable("bad shader part");
7064 si_llvm_optimize_module(&ctx
);
7066 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7067 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
7073 result
->next
= *list
;
7077 si_llvm_dispose(&ctx
);
7078 mtx_unlock(&sscreen
->shader_parts_mutex
);
7082 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
7084 LLVMValueRef ptr
[2], list
;
7085 bool is_merged_shader
=
7086 ctx
->screen
->info
.chip_class
>= GFX9
&&
7087 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
7088 ctx
->type
== PIPE_SHADER_GEOMETRY
||
7089 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
7091 if (HAVE_32BIT_POINTERS
) {
7092 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7093 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, ptr
[0],
7094 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
7098 /* Get the pointer to rw buffers. */
7099 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7100 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
+ 1);
7101 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
7102 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
7103 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
7104 ac_array_in_const_addr_space(ctx
->v4i32
), "");
7109 * Build the vertex shader prolog function.
7111 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7112 * All inputs are returned unmodified. The vertex load indices are
7113 * stored after them, which will be used by the API VS for fetching inputs.
7115 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7120 * (VertexID + BaseVertex),
7121 * (InstanceID + StartInstance),
7122 * (InstanceID / 2 + StartInstance)
7124 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7125 union si_shader_part_key
*key
)
7127 struct si_function_info fninfo
;
7128 LLVMTypeRef
*returns
;
7129 LLVMValueRef ret
, func
;
7131 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
7132 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
7133 LLVMValueRef input_vgprs
[9];
7134 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
7136 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
7138 si_init_function_info(&fninfo
);
7140 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7141 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
7142 sizeof(LLVMTypeRef
));
7145 /* Declare input and output SGPRs. */
7146 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7147 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7148 returns
[num_returns
++] = ctx
->i32
;
7151 /* Preloaded VGPRs (outputs must be floats) */
7152 for (i
= 0; i
< num_input_vgprs
; i
++) {
7153 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
7154 returns
[num_returns
++] = ctx
->f32
;
7157 /* Vertex load indices. */
7158 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7159 returns
[num_returns
++] = ctx
->f32
;
7161 /* Create the function. */
7162 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
7163 func
= ctx
->main_fn
;
7165 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
7166 if (!key
->vs_prolog
.is_monolithic
)
7167 si_init_exec_from_input(ctx
, 3, 0);
7169 if (key
->vs_prolog
.as_ls
&&
7170 ctx
->screen
->has_ls_vgpr_init_bug
) {
7171 /* If there are no HS threads, SPI loads the LS VGPRs
7172 * starting at VGPR 0. Shift them back to where they
7175 LLVMValueRef has_hs_threads
=
7176 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
7177 unpack_param(ctx
, 3, 8, 8),
7180 for (i
= 4; i
> 0; --i
) {
7181 input_vgprs
[i
+ 1] =
7182 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
7184 input_vgprs
[i
- 1], "");
7189 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
7190 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
7192 /* Copy inputs to outputs. This should be no-op, as the registers match,
7193 * but it will prevent the compiler from overwriting them unintentionally.
7195 ret
= ctx
->return_value
;
7196 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7197 LLVMValueRef p
= LLVMGetParam(func
, i
);
7198 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7200 for (i
= 0; i
< num_input_vgprs
; i
++) {
7201 LLVMValueRef p
= input_vgprs
[i
];
7202 p
= ac_to_float(&ctx
->ac
, p
);
7203 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
7204 key
->vs_prolog
.num_input_sgprs
+ i
, "");
7207 /* Compute vertex load indices from instance divisors. */
7208 LLVMValueRef instance_divisor_constbuf
= NULL
;
7210 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
7211 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7212 LLVMValueRef buf_index
=
7213 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
7214 instance_divisor_constbuf
=
7215 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
7218 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7219 bool divisor_is_one
=
7220 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
7221 bool divisor_is_fetched
=
7222 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
7225 if (divisor_is_one
|| divisor_is_fetched
) {
7226 LLVMValueRef divisor
= ctx
->i32_1
;
7228 if (divisor_is_fetched
) {
7229 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
7230 LLVMConstInt(ctx
->i32
, i
* 4, 0));
7231 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
7234 /* InstanceID / Divisor + StartInstance */
7235 index
= get_instance_index_for_fetch(ctx
,
7237 SI_SGPR_START_INSTANCE
,
7240 /* VertexID + BaseVertex */
7241 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7243 LLVMGetParam(func
, user_sgpr_base
+
7244 SI_SGPR_BASE_VERTEX
), "");
7247 index
= ac_to_float(&ctx
->ac
, index
);
7248 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7249 fninfo
.num_params
+ i
, "");
7252 si_llvm_build_ret(ctx
, ret
);
7255 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7256 LLVMTargetMachineRef tm
,
7257 struct si_shader
*shader
,
7258 struct pipe_debug_callback
*debug
,
7259 struct si_shader
*main_part
,
7260 const struct si_vs_prolog_bits
*key
)
7262 struct si_shader_selector
*vs
= main_part
->selector
;
7264 if (!si_vs_needs_prolog(vs
, key
))
7267 /* Get the prolog. */
7268 union si_shader_part_key prolog_key
;
7269 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7270 key
, shader
, &prolog_key
);
7273 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7274 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7275 debug
, si_build_vs_prolog_function
,
7276 "Vertex Shader Prolog");
7277 return shader
->prolog
!= NULL
;
7281 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7283 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7284 LLVMTargetMachineRef tm
,
7285 struct si_shader
*shader
,
7286 struct pipe_debug_callback
*debug
)
7288 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7289 &shader
->key
.part
.vs
.prolog
);
7293 * Compile the TCS epilog function. This writes tesselation factors to memory
7294 * based on the output primitive type of the tesselator (determined by TES).
7296 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7297 union si_shader_part_key
*key
)
7299 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7300 struct si_function_info fninfo
;
7303 si_init_function_info(&fninfo
);
7305 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7306 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7307 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7308 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7309 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7310 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7311 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7312 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7313 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7314 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7315 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7316 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7317 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7318 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7319 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7320 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7321 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7322 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7323 if (!HAVE_32BIT_POINTERS
)
7324 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7325 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7326 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7327 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7329 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7330 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7331 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7332 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7333 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7334 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7335 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7336 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7337 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7338 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7341 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7342 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7343 unsigned tess_factors_idx
=
7344 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7345 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7346 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7348 for (unsigned i
= 0; i
< 6; i
++)
7349 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7351 /* Create the function. */
7352 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7353 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7354 ac_declare_lds_as_pointer(&ctx
->ac
);
7355 func
= ctx
->main_fn
;
7357 LLVMValueRef invoc0_tess_factors
[6];
7358 for (unsigned i
= 0; i
< 6; i
++)
7359 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7361 si_write_tess_factors(bld_base
,
7362 LLVMGetParam(func
, tess_factors_idx
),
7363 LLVMGetParam(func
, tess_factors_idx
+ 1),
7364 LLVMGetParam(func
, tess_factors_idx
+ 2),
7365 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7367 LLVMBuildRetVoid(ctx
->ac
.builder
);
7371 * Select and compile (or reuse) TCS parts (epilog).
7373 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7374 LLVMTargetMachineRef tm
,
7375 struct si_shader
*shader
,
7376 struct pipe_debug_callback
*debug
)
7378 if (sscreen
->info
.chip_class
>= GFX9
) {
7379 struct si_shader
*ls_main_part
=
7380 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7382 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7383 &shader
->key
.part
.tcs
.ls_prolog
))
7386 shader
->previous_stage
= ls_main_part
;
7389 /* Get the epilog. */
7390 union si_shader_part_key epilog_key
;
7391 memset(&epilog_key
, 0, sizeof(epilog_key
));
7392 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7394 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7395 PIPE_SHADER_TESS_CTRL
, false,
7396 &epilog_key
, tm
, debug
,
7397 si_build_tcs_epilog_function
,
7398 "Tessellation Control Shader Epilog");
7399 return shader
->epilog
!= NULL
;
7403 * Select and compile (or reuse) GS parts (prolog).
7405 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7406 LLVMTargetMachineRef tm
,
7407 struct si_shader
*shader
,
7408 struct pipe_debug_callback
*debug
)
7410 if (sscreen
->info
.chip_class
>= GFX9
) {
7411 struct si_shader
*es_main_part
=
7412 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7414 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7415 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7416 &shader
->key
.part
.gs
.vs_prolog
))
7419 shader
->previous_stage
= es_main_part
;
7422 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7425 union si_shader_part_key prolog_key
;
7426 memset(&prolog_key
, 0, sizeof(prolog_key
));
7427 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7429 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7430 PIPE_SHADER_GEOMETRY
, true,
7431 &prolog_key
, tm
, debug
,
7432 si_build_gs_prolog_function
,
7433 "Geometry Shader Prolog");
7434 return shader
->prolog2
!= NULL
;
7438 * Build the pixel shader prolog function. This handles:
7439 * - two-side color selection and interpolation
7440 * - overriding interpolation parameters for the API PS
7441 * - polygon stippling
7443 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7444 * overriden by other states. (e.g. per-sample interpolation)
7445 * Interpolated colors are stored after the preloaded VGPRs.
7447 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7448 union si_shader_part_key
*key
)
7450 struct si_function_info fninfo
;
7451 LLVMValueRef ret
, func
;
7452 int num_returns
, i
, num_color_channels
;
7454 assert(si_need_ps_prolog(key
));
7456 si_init_function_info(&fninfo
);
7458 /* Declare inputs. */
7459 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7460 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7462 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7463 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7465 /* Declare outputs (same as inputs + add colors if needed) */
7466 num_returns
= fninfo
.num_params
;
7467 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7468 for (i
= 0; i
< num_color_channels
; i
++)
7469 fninfo
.types
[num_returns
++] = ctx
->f32
;
7471 /* Create the function. */
7472 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7474 func
= ctx
->main_fn
;
7476 /* Copy inputs to outputs. This should be no-op, as the registers match,
7477 * but it will prevent the compiler from overwriting them unintentionally.
7479 ret
= ctx
->return_value
;
7480 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7481 LLVMValueRef p
= LLVMGetParam(func
, i
);
7482 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7485 /* Polygon stippling. */
7486 if (key
->ps_prolog
.states
.poly_stipple
) {
7487 /* POS_FIXED_PT is always last. */
7488 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7489 key
->ps_prolog
.num_input_vgprs
- 1;
7490 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7492 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7495 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7496 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7497 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7498 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7500 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7501 * The hw doesn't compute CENTROID if the whole wave only
7502 * contains fully-covered quads.
7504 * PRIM_MASK is after user SGPRs.
7506 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7507 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7508 LLVMConstInt(ctx
->i32
, 31, 0), "");
7509 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7512 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7513 /* Read PERSP_CENTER. */
7514 for (i
= 0; i
< 2; i
++)
7515 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7516 /* Read PERSP_CENTROID. */
7517 for (i
= 0; i
< 2; i
++)
7518 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7519 /* Select PERSP_CENTROID. */
7520 for (i
= 0; i
< 2; i
++) {
7521 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7522 center
[i
], centroid
[i
], "");
7523 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7524 tmp
, base
+ 4 + i
, "");
7527 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7528 /* Read LINEAR_CENTER. */
7529 for (i
= 0; i
< 2; i
++)
7530 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7531 /* Read LINEAR_CENTROID. */
7532 for (i
= 0; i
< 2; i
++)
7533 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7534 /* Select LINEAR_CENTROID. */
7535 for (i
= 0; i
< 2; i
++) {
7536 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7537 center
[i
], centroid
[i
], "");
7538 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7539 tmp
, base
+ 10 + i
, "");
7544 /* Force per-sample interpolation. */
7545 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7546 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7547 LLVMValueRef persp_sample
[2];
7549 /* Read PERSP_SAMPLE. */
7550 for (i
= 0; i
< 2; i
++)
7551 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7552 /* Overwrite PERSP_CENTER. */
7553 for (i
= 0; i
< 2; i
++)
7554 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7555 persp_sample
[i
], base
+ 2 + i
, "");
7556 /* Overwrite PERSP_CENTROID. */
7557 for (i
= 0; i
< 2; i
++)
7558 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7559 persp_sample
[i
], base
+ 4 + i
, "");
7561 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7562 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7563 LLVMValueRef linear_sample
[2];
7565 /* Read LINEAR_SAMPLE. */
7566 for (i
= 0; i
< 2; i
++)
7567 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7568 /* Overwrite LINEAR_CENTER. */
7569 for (i
= 0; i
< 2; i
++)
7570 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7571 linear_sample
[i
], base
+ 8 + i
, "");
7572 /* Overwrite LINEAR_CENTROID. */
7573 for (i
= 0; i
< 2; i
++)
7574 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7575 linear_sample
[i
], base
+ 10 + i
, "");
7578 /* Force center interpolation. */
7579 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7580 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7581 LLVMValueRef persp_center
[2];
7583 /* Read PERSP_CENTER. */
7584 for (i
= 0; i
< 2; i
++)
7585 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7586 /* Overwrite PERSP_SAMPLE. */
7587 for (i
= 0; i
< 2; i
++)
7588 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7589 persp_center
[i
], base
+ i
, "");
7590 /* Overwrite PERSP_CENTROID. */
7591 for (i
= 0; i
< 2; i
++)
7592 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7593 persp_center
[i
], base
+ 4 + i
, "");
7595 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7596 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7597 LLVMValueRef linear_center
[2];
7599 /* Read LINEAR_CENTER. */
7600 for (i
= 0; i
< 2; i
++)
7601 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7602 /* Overwrite LINEAR_SAMPLE. */
7603 for (i
= 0; i
< 2; i
++)
7604 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7605 linear_center
[i
], base
+ 6 + i
, "");
7606 /* Overwrite LINEAR_CENTROID. */
7607 for (i
= 0; i
< 2; i
++)
7608 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7609 linear_center
[i
], base
+ 10 + i
, "");
7612 /* Interpolate colors. */
7613 unsigned color_out_idx
= 0;
7614 for (i
= 0; i
< 2; i
++) {
7615 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7616 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7617 key
->ps_prolog
.face_vgpr_index
;
7618 LLVMValueRef interp
[2], color
[4];
7619 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7624 /* If the interpolation qualifier is not CONSTANT (-1). */
7625 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7626 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7627 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7629 /* Get the (i,j) updated by bc_optimize handling. */
7630 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7632 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7633 interp_vgpr
+ 1, "");
7634 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7637 /* Use the absolute location of the input. */
7638 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7640 if (key
->ps_prolog
.states
.color_two_side
) {
7641 face
= LLVMGetParam(func
, face_vgpr
);
7642 face
= ac_to_integer(&ctx
->ac
, face
);
7645 interp_fs_input(ctx
,
7646 key
->ps_prolog
.color_attr_index
[i
],
7647 TGSI_SEMANTIC_COLOR
, i
,
7648 key
->ps_prolog
.num_interp_inputs
,
7649 key
->ps_prolog
.colors_read
, interp_ij
,
7650 prim_mask
, face
, color
);
7653 unsigned chan
= u_bit_scan(&writemask
);
7654 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7655 fninfo
.num_params
+ color_out_idx
++, "");
7659 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7662 * "When per-sample shading is active due to the use of a fragment
7663 * input qualified by sample or due to the use of the gl_SampleID
7664 * or gl_SamplePosition variables, only the bit for the current
7665 * sample is set in gl_SampleMaskIn. When state specifies multiple
7666 * fragment shader invocations for a given fragment, the sample
7667 * mask for any single fragment shader invocation may specify a
7668 * subset of the covered samples for the fragment. In this case,
7669 * the bit corresponding to each covered sample will be set in
7670 * exactly one fragment shader invocation."
7672 * The samplemask loaded by hardware is always the coverage of the
7673 * entire pixel/fragment, so mask bits out based on the sample ID.
7675 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7676 /* The bit pattern matches that used by fixed function fragment
7678 static const uint16_t ps_iter_masks
[] = {
7679 0xffff, /* not used */
7685 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7687 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7688 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7689 key
->ps_prolog
.ancillary_vgpr_index
;
7690 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7691 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7693 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7694 samplemask
= LLVMBuildAnd(
7697 LLVMBuildShl(ctx
->ac
.builder
,
7698 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7701 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7703 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7704 ancillary_vgpr
+ 1, "");
7707 /* Tell LLVM to insert WQM instruction sequence when needed. */
7708 if (key
->ps_prolog
.wqm
) {
7709 LLVMAddTargetDependentFunctionAttr(func
,
7710 "amdgpu-ps-wqm-outputs", "");
7713 si_llvm_build_ret(ctx
, ret
);
7717 * Build the pixel shader epilog function. This handles everything that must be
7718 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7720 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7721 union si_shader_part_key
*key
)
7723 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7724 struct si_function_info fninfo
;
7725 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7727 struct si_ps_exports exp
= {};
7729 si_init_function_info(&fninfo
);
7731 /* Declare input SGPRs. */
7732 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7733 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7734 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7735 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7736 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7738 /* Declare input VGPRs. */
7739 unsigned required_num_params
=
7740 fninfo
.num_sgpr_params
+
7741 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7742 key
->ps_epilog
.writes_z
+
7743 key
->ps_epilog
.writes_stencil
+
7744 key
->ps_epilog
.writes_samplemask
;
7746 required_num_params
= MAX2(required_num_params
,
7747 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7749 while (fninfo
.num_params
< required_num_params
)
7750 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7752 /* Create the function. */
7753 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7754 /* Disable elimination of unused inputs. */
7755 si_llvm_add_attribute(ctx
->main_fn
,
7756 "InitialPSInputAddr", 0xffffff);
7758 /* Process colors. */
7759 unsigned vgpr
= fninfo
.num_sgpr_params
;
7760 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7761 int last_color_export
= -1;
7763 /* Find the last color export. */
7764 if (!key
->ps_epilog
.writes_z
&&
7765 !key
->ps_epilog
.writes_stencil
&&
7766 !key
->ps_epilog
.writes_samplemask
) {
7767 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7769 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7770 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7771 /* Just set this if any of the colorbuffers are enabled. */
7773 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7774 last_color_export
= 0;
7776 for (i
= 0; i
< 8; i
++)
7777 if (colors_written
& (1 << i
) &&
7778 (spi_format
>> (i
* 4)) & 0xf)
7779 last_color_export
= i
;
7783 while (colors_written
) {
7784 LLVMValueRef color
[4];
7785 int mrt
= u_bit_scan(&colors_written
);
7787 for (i
= 0; i
< 4; i
++)
7788 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7790 si_export_mrt_color(bld_base
, color
, mrt
,
7791 fninfo
.num_params
- 1,
7792 mrt
== last_color_export
, &exp
);
7795 /* Process depth, stencil, samplemask. */
7796 if (key
->ps_epilog
.writes_z
)
7797 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7798 if (key
->ps_epilog
.writes_stencil
)
7799 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7800 if (key
->ps_epilog
.writes_samplemask
)
7801 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7803 if (depth
|| stencil
|| samplemask
)
7804 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7805 else if (last_color_export
== -1)
7806 ac_build_export_null(&ctx
->ac
);
7809 si_emit_ps_exports(ctx
, &exp
);
7812 LLVMBuildRetVoid(ctx
->ac
.builder
);
7816 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7818 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7819 LLVMTargetMachineRef tm
,
7820 struct si_shader
*shader
,
7821 struct pipe_debug_callback
*debug
)
7823 union si_shader_part_key prolog_key
;
7824 union si_shader_part_key epilog_key
;
7826 /* Get the prolog. */
7827 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7829 /* The prolog is a no-op if these aren't set. */
7830 if (si_need_ps_prolog(&prolog_key
)) {
7832 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7833 PIPE_SHADER_FRAGMENT
, true,
7834 &prolog_key
, tm
, debug
,
7835 si_build_ps_prolog_function
,
7836 "Fragment Shader Prolog");
7837 if (!shader
->prolog
)
7841 /* Get the epilog. */
7842 si_get_ps_epilog_key(shader
, &epilog_key
);
7845 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7846 PIPE_SHADER_FRAGMENT
, false,
7847 &epilog_key
, tm
, debug
,
7848 si_build_ps_epilog_function
,
7849 "Fragment Shader Epilog");
7850 if (!shader
->epilog
)
7853 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7854 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7855 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7856 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7859 /* Set up the enable bits for per-sample shading if needed. */
7860 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7861 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7862 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7863 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7864 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7865 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7867 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7868 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7869 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7870 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7871 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7872 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7874 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7875 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7876 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7877 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7878 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7879 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7881 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7882 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7883 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7884 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7885 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7886 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7889 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7890 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7891 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7892 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7893 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7896 /* At least one pair of interpolation weights must be enabled. */
7897 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7898 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7899 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7902 /* Samplemask fixup requires the sample ID. */
7903 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7904 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7905 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7908 /* The sample mask input is always enabled, because the API shader always
7909 * passes it through to the epilog. Disable it here if it's unused.
7911 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7912 !shader
->selector
->info
.reads_samplemask
)
7913 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7918 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7921 /* SPI barrier management bug:
7922 * Make sure we have at least 4k of LDS in use to avoid the bug.
7923 * It applies to workgroup sizes of more than one wavefront.
7925 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7926 sscreen
->info
.family
== CHIP_KABINI
||
7927 sscreen
->info
.family
== CHIP_MULLINS
)
7928 *lds_size
= MAX2(*lds_size
, 8);
7931 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7932 struct si_shader
*shader
)
7934 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7936 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7938 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7939 si_get_max_workgroup_size(shader
) > 64) {
7940 si_multiwave_lds_size_workaround(sscreen
,
7941 &shader
->config
.lds_size
);
7945 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7946 struct si_shader
*shader
,
7947 struct pipe_debug_callback
*debug
)
7949 struct si_shader_selector
*sel
= shader
->selector
;
7950 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7953 /* LS, ES, VS are compiled on demand if the main part hasn't been
7954 * compiled for that stage.
7956 * Vertex shaders are compiled on demand when a vertex fetch
7957 * workaround must be applied.
7959 if (shader
->is_monolithic
) {
7960 /* Monolithic shader (compiled as a whole, has many variants,
7961 * may take a long time to compile).
7963 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7967 /* The shader consists of several parts:
7969 * - the middle part is the user shader, it has 1 variant only
7970 * and it was compiled during the creation of the shader
7972 * - the prolog part is inserted at the beginning
7973 * - the epilog part is inserted at the end
7975 * The prolog and epilog have many (but simple) variants.
7977 * Starting with gfx9, geometry and tessellation control
7978 * shaders also contain the prolog and user shader parts of
7979 * the previous shader stage.
7985 /* Copy the compiled TGSI shader data over. */
7986 shader
->is_binary_shared
= true;
7987 shader
->binary
= mainp
->binary
;
7988 shader
->config
= mainp
->config
;
7989 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7990 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7991 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7992 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7993 memcpy(shader
->info
.vs_output_param_offset
,
7994 mainp
->info
.vs_output_param_offset
,
7995 sizeof(mainp
->info
.vs_output_param_offset
));
7996 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7997 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7998 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8000 /* Select prologs and/or epilogs. */
8001 switch (sel
->type
) {
8002 case PIPE_SHADER_VERTEX
:
8003 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8006 case PIPE_SHADER_TESS_CTRL
:
8007 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8010 case PIPE_SHADER_TESS_EVAL
:
8012 case PIPE_SHADER_GEOMETRY
:
8013 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8016 case PIPE_SHADER_FRAGMENT
:
8017 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8020 /* Make sure we have at least as many VGPRs as there
8021 * are allocated inputs.
8023 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8024 shader
->info
.num_input_vgprs
);
8028 /* Update SGPR and VGPR counts. */
8029 if (shader
->prolog
) {
8030 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8031 shader
->prolog
->config
.num_sgprs
);
8032 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8033 shader
->prolog
->config
.num_vgprs
);
8035 if (shader
->previous_stage
) {
8036 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8037 shader
->previous_stage
->config
.num_sgprs
);
8038 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8039 shader
->previous_stage
->config
.num_vgprs
);
8040 shader
->config
.spilled_sgprs
=
8041 MAX2(shader
->config
.spilled_sgprs
,
8042 shader
->previous_stage
->config
.spilled_sgprs
);
8043 shader
->config
.spilled_vgprs
=
8044 MAX2(shader
->config
.spilled_vgprs
,
8045 shader
->previous_stage
->config
.spilled_vgprs
);
8046 shader
->config
.private_mem_vgprs
=
8047 MAX2(shader
->config
.private_mem_vgprs
,
8048 shader
->previous_stage
->config
.private_mem_vgprs
);
8049 shader
->config
.scratch_bytes_per_wave
=
8050 MAX2(shader
->config
.scratch_bytes_per_wave
,
8051 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
8052 shader
->info
.uses_instanceid
|=
8053 shader
->previous_stage
->info
.uses_instanceid
;
8055 if (shader
->prolog2
) {
8056 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8057 shader
->prolog2
->config
.num_sgprs
);
8058 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8059 shader
->prolog2
->config
.num_vgprs
);
8061 if (shader
->epilog
) {
8062 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8063 shader
->epilog
->config
.num_sgprs
);
8064 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8065 shader
->epilog
->config
.num_vgprs
);
8067 si_calculate_max_simd_waves(shader
);
8070 si_fix_resource_usage(sscreen
, shader
);
8071 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8075 r
= si_shader_binary_upload(sscreen
, shader
);
8077 fprintf(stderr
, "LLVM failed to upload shader\n");
8084 void si_shader_destroy(struct si_shader
*shader
)
8086 if (shader
->scratch_bo
)
8087 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8089 r600_resource_reference(&shader
->bo
, NULL
);
8091 if (!shader
->is_binary_shared
)
8092 ac_shader_binary_clean(&shader
->binary
);
8094 free(shader
->shader_log
);