2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "gallivm/lp_bld_misc.h"
37 #include "radeon/r600_cs.h"
38 #include "radeon/radeon_llvm.h"
39 #include "radeon/radeon_elf_util.h"
40 #include "radeon/radeon_llvm_emit.h"
41 #include "util/u_memory.h"
42 #include "util/u_string.h"
43 #include "tgsi/tgsi_parse.h"
44 #include "tgsi/tgsi_build.h"
45 #include "tgsi/tgsi_util.h"
46 #include "tgsi/tgsi_dump.h"
49 #include "si_shader.h"
54 static const char *scratch_rsrc_dword0_symbol
=
55 "SCRATCH_RSRC_DWORD0";
57 static const char *scratch_rsrc_dword1_symbol
=
58 "SCRATCH_RSRC_DWORD1";
60 struct si_shader_output_values
62 LLVMValueRef values
[4];
67 struct si_shader_context
69 struct radeon_llvm_context radeon_bld
;
70 struct si_shader
*shader
;
71 struct si_screen
*screen
;
73 unsigned type
; /* PIPE_SHADER_* specifies the type of shader. */
74 bool is_gs_copy_shader
;
76 /* Whether to generate the optimized shader variant compiled as a whole
77 * (without a prolog and epilog)
81 int param_streamout_config
;
82 int param_streamout_write_index
;
83 int param_streamout_offset
[4];
85 int param_rel_auto_id
;
87 int param_instance_id
;
88 int param_vertex_index0
;
91 int param_tes_rel_patch_id
;
92 int param_tes_patch_id
;
93 int param_es2gs_offset
;
96 /* Sets a bit if the dynamic HS control word was 0x80000000. The bit is
97 * 0x800000 for VS, 0x1 for ES.
99 int param_tess_offchip
;
101 LLVMTargetMachineRef tm
;
103 unsigned invariant_load_md_kind
;
104 unsigned range_md_kind
;
105 unsigned uniform_md_kind
;
106 LLVMValueRef empty_md
;
108 /* Preloaded descriptors. */
109 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
110 LLVMValueRef shader_buffers
[SI_NUM_SHADER_BUFFERS
];
111 LLVMValueRef sampler_views
[SI_NUM_SAMPLERS
];
112 LLVMValueRef sampler_states
[SI_NUM_SAMPLERS
];
113 LLVMValueRef fmasks
[SI_NUM_SAMPLERS
];
114 LLVMValueRef images
[SI_NUM_IMAGES
];
115 LLVMValueRef esgs_ring
;
116 LLVMValueRef gsvs_ring
[4];
119 LLVMValueRef gs_next_vertex
[4];
120 LLVMValueRef return_value
;
135 LLVMValueRef shared_memory
;
138 static struct si_shader_context
*si_shader_context(
139 struct lp_build_tgsi_context
*bld_base
)
141 return (struct si_shader_context
*)bld_base
;
144 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
145 struct si_screen
*sscreen
,
146 struct si_shader
*shader
,
147 LLVMTargetMachineRef tm
);
149 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
150 struct lp_build_tgsi_context
*bld_base
,
151 struct lp_build_emit_data
*emit_data
);
153 static void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
,
156 /* Ideally pass the sample mask input to the PS epilog as v13, which
157 * is its usual location, so that the shader doesn't have to add v_mov.
159 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
161 /* The VS location of the PrimitiveID input is the same in the epilog,
162 * so that the main shader part doesn't have to move it.
164 #define VS_EPILOG_PRIMID_LOC 2
166 #define PERSPECTIVE_BASE 0
167 #define LINEAR_BASE 9
169 #define SAMPLE_OFFSET 0
170 #define CENTER_OFFSET 2
171 #define CENTROID_OFSET 4
173 #define USE_SGPR_MAX_SUFFIX_LEN 5
174 #define CONST_ADDR_SPACE 2
175 #define LOCAL_ADDR_SPACE 3
176 #define USER_SGPR_ADDR_SPACE 8
180 #define SENDMSG_GS_DONE 3
182 #define SENDMSG_GS_OP_NOP (0 << 4)
183 #define SENDMSG_GS_OP_CUT (1 << 4)
184 #define SENDMSG_GS_OP_EMIT (2 << 4)
185 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
188 * Returns a unique index for a semantic name and index. The index must be
189 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
192 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
194 switch (semantic_name
) {
195 case TGSI_SEMANTIC_POSITION
:
197 case TGSI_SEMANTIC_PSIZE
:
199 case TGSI_SEMANTIC_CLIPDIST
:
202 case TGSI_SEMANTIC_GENERIC
:
206 /* same explanation as in the default statement,
207 * the only user hitting this is st/nine.
211 /* patch indices are completely separate and thus start from 0 */
212 case TGSI_SEMANTIC_TESSOUTER
:
214 case TGSI_SEMANTIC_TESSINNER
:
216 case TGSI_SEMANTIC_PATCH
:
220 /* Don't fail here. The result of this function is only used
221 * for LS, TCS, TES, and GS, where legacy GL semantics can't
222 * occur, but this function is called for all vertex shaders
223 * before it's known whether LS will be compiled or not.
230 * Get the value of a shader input parameter and extract a bitfield.
232 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
233 unsigned param
, unsigned rshift
,
236 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
237 LLVMValueRef value
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
240 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
241 value
= bitcast(&ctx
->radeon_bld
.soa
.bld_base
,
242 TGSI_TYPE_UNSIGNED
, value
);
245 value
= LLVMBuildLShr(gallivm
->builder
, value
,
246 lp_build_const_int32(gallivm
, rshift
), "");
248 if (rshift
+ bitwidth
< 32) {
249 unsigned mask
= (1 << bitwidth
) - 1;
250 value
= LLVMBuildAnd(gallivm
->builder
, value
,
251 lp_build_const_int32(gallivm
, mask
), "");
257 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
260 case PIPE_SHADER_TESS_CTRL
:
261 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
263 case PIPE_SHADER_TESS_EVAL
:
264 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
265 ctx
->param_tes_rel_patch_id
);
273 /* Tessellation shaders pass outputs to the next shader using LDS.
275 * LS outputs = TCS inputs
276 * TCS outputs = TES inputs
279 * - TCS inputs for patch 0
280 * - TCS inputs for patch 1
281 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
283 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
284 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
285 * - TCS outputs for patch 1
286 * - Per-patch TCS outputs for patch 1
287 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
288 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
291 * All three shaders VS(LS), TCS, TES share the same LDS space.
295 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
297 if (ctx
->type
== PIPE_SHADER_VERTEX
)
298 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
299 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
300 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
308 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
310 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
314 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
316 return lp_build_mul_imm(&ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
318 SI_PARAM_TCS_OUT_OFFSETS
,
324 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
326 return lp_build_mul_imm(&ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
328 SI_PARAM_TCS_OUT_OFFSETS
,
334 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
336 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
337 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
338 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
340 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
344 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
346 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
347 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
348 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
349 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
351 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
352 LLVMBuildMul(gallivm
->builder
, patch_stride
,
358 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
360 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
361 LLVMValueRef patch0_patch_data_offset
=
362 get_tcs_out_patch0_patch_data_offset(ctx
);
363 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
364 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
366 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
367 LLVMBuildMul(gallivm
->builder
, patch_stride
,
372 static void build_indexed_store(struct si_shader_context
*ctx
,
373 LLVMValueRef base_ptr
, LLVMValueRef index
,
376 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
377 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
378 LLVMValueRef indices
[2], pointer
;
380 indices
[0] = bld_base
->uint_bld
.zero
;
383 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
384 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
388 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
389 * It's equivalent to doing a load from &base_ptr[index].
391 * \param base_ptr Where the array starts.
392 * \param index The element index into the array.
393 * \param uniform Whether the base_ptr and index can be assumed to be
394 * dynamically uniform
396 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
397 LLVMValueRef base_ptr
, LLVMValueRef index
,
400 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
401 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
402 LLVMValueRef indices
[2], pointer
;
404 indices
[0] = bld_base
->uint_bld
.zero
;
407 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
409 LLVMSetMetadata(pointer
, ctx
->uniform_md_kind
, ctx
->empty_md
);
410 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
414 * Do a load from &base_ptr[index], but also add a flag that it's loading
415 * a constant from a dynamically uniform index.
417 static LLVMValueRef
build_indexed_load_const(
418 struct si_shader_context
*ctx
,
419 LLVMValueRef base_ptr
, LLVMValueRef index
)
421 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
, true);
422 LLVMSetMetadata(result
, ctx
->invariant_load_md_kind
, ctx
->empty_md
);
426 static LLVMValueRef
get_instance_index_for_fetch(
427 struct radeon_llvm_context
*radeon_bld
,
428 unsigned param_start_instance
, unsigned divisor
)
430 struct si_shader_context
*ctx
=
431 si_shader_context(&radeon_bld
->soa
.bld_base
);
432 struct gallivm_state
*gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
434 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
435 ctx
->param_instance_id
);
437 /* The division must be done before START_INSTANCE is added. */
439 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
440 lp_build_const_int32(gallivm
, divisor
), "");
442 return LLVMBuildAdd(gallivm
->builder
, result
,
443 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
446 static void declare_input_vs(
447 struct radeon_llvm_context
*radeon_bld
,
448 unsigned input_index
,
449 const struct tgsi_full_declaration
*decl
)
451 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
452 struct gallivm_state
*gallivm
= base
->gallivm
;
453 struct si_shader_context
*ctx
=
454 si_shader_context(&radeon_bld
->soa
.bld_base
);
456 ctx
->shader
->key
.vs
.prolog
.instance_divisors
[input_index
];
460 LLVMValueRef t_list_ptr
;
461 LLVMValueRef t_offset
;
463 LLVMValueRef attribute_offset
;
464 LLVMValueRef buffer_index
;
465 LLVMValueRef args
[3];
468 /* Load the T list */
469 t_list_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
471 t_offset
= lp_build_const_int32(gallivm
, input_index
);
473 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
475 /* Build the attribute offset */
476 attribute_offset
= lp_build_const_int32(gallivm
, 0);
478 if (!ctx
->is_monolithic
) {
479 buffer_index
= LLVMGetParam(radeon_bld
->main_fn
,
480 ctx
->param_vertex_index0
+
482 } else if (divisor
) {
483 /* Build index from instance ID, start instance and divisor */
484 ctx
->shader
->info
.uses_instanceid
= true;
485 buffer_index
= get_instance_index_for_fetch(&ctx
->radeon_bld
,
486 SI_PARAM_START_INSTANCE
,
489 /* Load the buffer index for vertices. */
490 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
491 ctx
->param_vertex_id
);
492 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
493 SI_PARAM_BASE_VERTEX
);
494 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
498 args
[1] = attribute_offset
;
499 args
[2] = buffer_index
;
500 input
= lp_build_intrinsic(gallivm
->builder
,
501 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
502 LLVMReadNoneAttribute
);
504 /* Break up the vec4 into individual components */
505 for (chan
= 0; chan
< 4; chan
++) {
506 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
507 /* XXX: Use a helper function for this. There is one in
509 ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
510 LLVMBuildExtractElement(gallivm
->builder
,
511 input
, llvm_chan
, "");
515 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
518 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
521 return bld_base
->uint_bld
.zero
;
524 case PIPE_SHADER_VERTEX
:
525 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
526 ctx
->param_vs_prim_id
);
527 case PIPE_SHADER_TESS_CTRL
:
528 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
530 case PIPE_SHADER_TESS_EVAL
:
531 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
532 ctx
->param_tes_patch_id
);
533 case PIPE_SHADER_GEOMETRY
:
534 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
535 SI_PARAM_PRIMITIVE_ID
);
538 return bld_base
->uint_bld
.zero
;
543 * Return the value of tgsi_ind_register for indexing.
544 * This is the indirect index with the constant offset added to it.
546 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
547 const struct tgsi_ind_register
*ind
,
550 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
553 result
= ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
554 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
555 result
= LLVMBuildAdd(gallivm
->builder
, result
,
556 lp_build_const_int32(gallivm
, rel_index
), "");
561 * Like get_indirect_index, but restricts the return value to a (possibly
562 * undefined) value inside [0..num).
564 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
565 const struct tgsi_ind_register
*ind
,
566 int rel_index
, unsigned num
)
568 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
570 /* LLVM 3.8: If indirect resource indexing is used:
574 if (HAVE_LLVM
<= 0x0308)
575 return LLVMGetUndef(ctx
->i32
);
577 return radeon_llvm_bound_index(&ctx
->radeon_bld
, result
, num
);
582 * Calculate a dword address given an input or output register and a stride.
584 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
585 const struct tgsi_full_dst_register
*dst
,
586 const struct tgsi_full_src_register
*src
,
587 LLVMValueRef vertex_dw_stride
,
588 LLVMValueRef base_addr
)
590 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
591 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
592 ubyte
*name
, *index
, *array_first
;
594 struct tgsi_full_dst_register reg
;
596 /* Set the register description. The address computation is the same
597 * for sources and destinations. */
599 reg
.Register
.File
= src
->Register
.File
;
600 reg
.Register
.Index
= src
->Register
.Index
;
601 reg
.Register
.Indirect
= src
->Register
.Indirect
;
602 reg
.Register
.Dimension
= src
->Register
.Dimension
;
603 reg
.Indirect
= src
->Indirect
;
604 reg
.Dimension
= src
->Dimension
;
605 reg
.DimIndirect
= src
->DimIndirect
;
609 /* If the register is 2-dimensional (e.g. an array of vertices
610 * in a primitive), calculate the base address of the vertex. */
611 if (reg
.Register
.Dimension
) {
614 if (reg
.Dimension
.Indirect
)
615 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
616 reg
.Dimension
.Index
);
618 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
620 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
621 LLVMBuildMul(gallivm
->builder
, index
,
622 vertex_dw_stride
, ""), "");
625 /* Get information about the register. */
626 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
627 name
= info
->input_semantic_name
;
628 index
= info
->input_semantic_index
;
629 array_first
= info
->input_array_first
;
630 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
631 name
= info
->output_semantic_name
;
632 index
= info
->output_semantic_index
;
633 array_first
= info
->output_array_first
;
639 if (reg
.Register
.Indirect
) {
640 /* Add the relative address of the element. */
641 LLVMValueRef ind_index
;
643 if (reg
.Indirect
.ArrayID
)
644 first
= array_first
[reg
.Indirect
.ArrayID
];
646 first
= reg
.Register
.Index
;
648 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
649 reg
.Register
.Index
- first
);
651 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
652 LLVMBuildMul(gallivm
->builder
, ind_index
,
653 lp_build_const_int32(gallivm
, 4), ""), "");
655 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
657 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
658 index
[reg
.Register
.Index
]);
661 /* Add the base address of the element. */
662 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
663 lp_build_const_int32(gallivm
, param
* 4), "");
666 /* The offchip buffer layout for TCS->TES is
668 * - attribute 0 of patch 0 vertex 0
669 * - attribute 0 of patch 0 vertex 1
670 * - attribute 0 of patch 0 vertex 2
672 * - attribute 0 of patch 1 vertex 0
673 * - attribute 0 of patch 1 vertex 1
675 * - attribute 1 of patch 0 vertex 0
676 * - attribute 1 of patch 0 vertex 1
678 * - per patch attribute 0 of patch 0
679 * - per patch attribute 0 of patch 1
682 * Note that every attribute has 4 components.
684 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
685 LLVMValueRef vertex_index
,
686 LLVMValueRef param_index
)
688 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
689 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
690 LLVMValueRef param_stride
, constant16
;
692 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
693 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
694 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
697 constant16
= lp_build_const_int32(gallivm
, 16);
699 base_addr
= LLVMBuildMul(gallivm
->builder
, get_rel_patch_id(ctx
),
700 vertices_per_patch
, "");
702 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
705 param_stride
= total_vertices
;
707 base_addr
= get_rel_patch_id(ctx
);
708 param_stride
= num_patches
;
711 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
712 LLVMBuildMul(gallivm
->builder
, param_index
,
713 param_stride
, ""), "");
715 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
718 LLVMValueRef patch_data_offset
=
719 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
721 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
722 patch_data_offset
, "");
727 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
728 struct si_shader_context
*ctx
,
729 const struct tgsi_full_dst_register
*dst
,
730 const struct tgsi_full_src_register
*src
)
732 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
733 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
734 ubyte
*name
, *index
, *array_first
;
735 struct tgsi_full_src_register reg
;
736 LLVMValueRef vertex_index
= NULL
;
737 LLVMValueRef param_index
= NULL
;
738 unsigned param_index_base
, param_base
;
740 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
742 if (reg
.Register
.Dimension
) {
744 if (reg
.Dimension
.Indirect
)
745 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
746 reg
.Dimension
.Index
);
748 vertex_index
= lp_build_const_int32(gallivm
,
749 reg
.Dimension
.Index
);
752 /* Get information about the register. */
753 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
754 name
= info
->input_semantic_name
;
755 index
= info
->input_semantic_index
;
756 array_first
= info
->input_array_first
;
757 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
758 name
= info
->output_semantic_name
;
759 index
= info
->output_semantic_index
;
760 array_first
= info
->output_array_first
;
766 if (reg
.Register
.Indirect
) {
767 if (reg
.Indirect
.ArrayID
)
768 param_base
= array_first
[reg
.Indirect
.ArrayID
];
770 param_base
= reg
.Register
.Index
;
772 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
773 reg
.Register
.Index
- param_base
);
776 param_base
= reg
.Register
.Index
;
777 param_index
= lp_build_const_int32(gallivm
, 0);
780 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
783 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
784 lp_build_const_int32(gallivm
, param_index_base
),
787 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
790 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
791 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
792 * or v4i32 (num_channels=3,4). */
793 static void build_tbuffer_store(struct si_shader_context
*ctx
,
796 unsigned num_channels
,
798 LLVMValueRef soffset
,
799 unsigned inst_offset
,
808 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
809 LLVMValueRef args
[] = {
812 LLVMConstInt(ctx
->i32
, num_channels
, 0),
815 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
816 LLVMConstInt(ctx
->i32
, dfmt
, 0),
817 LLVMConstInt(ctx
->i32
, nfmt
, 0),
818 LLVMConstInt(ctx
->i32
, offen
, 0),
819 LLVMConstInt(ctx
->i32
, idxen
, 0),
820 LLVMConstInt(ctx
->i32
, glc
, 0),
821 LLVMConstInt(ctx
->i32
, slc
, 0),
822 LLVMConstInt(ctx
->i32
, tfe
, 0)
825 /* The instruction offset field has 12 bits */
826 assert(offen
|| inst_offset
< (1 << 12));
828 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
829 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
830 const char *types
[] = {"i32", "v2i32", "v4i32"};
832 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
834 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
835 args
, ARRAY_SIZE(args
), 0);
838 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
841 unsigned num_channels
,
843 LLVMValueRef soffset
,
844 unsigned inst_offset
)
846 static unsigned dfmt
[] = {
847 V_008F0C_BUF_DATA_FORMAT_32
,
848 V_008F0C_BUF_DATA_FORMAT_32_32
,
849 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
850 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
852 assert(num_channels
>= 1 && num_channels
<= 4);
854 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
855 inst_offset
, dfmt
[num_channels
-1],
856 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
859 static LLVMValueRef
build_buffer_load(struct si_shader_context
*ctx
,
863 LLVMValueRef voffset
,
864 LLVMValueRef soffset
,
865 unsigned inst_offset
,
869 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
870 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
872 if (HAVE_LLVM
>= 0x309) {
873 LLVMValueRef args
[] = {
874 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, ""),
875 vindex
? vindex
: LLVMConstInt(ctx
->i32
, 0, 0),
876 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
877 LLVMConstInt(ctx
->i1
, glc
, 0),
878 LLVMConstInt(ctx
->i1
, slc
, 0)
881 LLVMTypeRef types
[] = {ctx
->f32
, LLVMVectorType(ctx
->f32
, 2),
883 const char *type_names
[] = {"f32", "v2f32", "v4f32"};
887 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], voffset
,
892 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], soffset
,
896 snprintf(name
, sizeof(name
), "llvm.amdgcn.buffer.load.%s",
899 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
900 ARRAY_SIZE(args
), LLVMReadOnlyAttribute
);
902 LLVMValueRef args
[] = {
903 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v16i8
, ""),
904 voffset
? voffset
: vindex
,
906 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
907 LLVMConstInt(ctx
->i32
, voffset
? 1 : 0, 0), // offen
908 LLVMConstInt(ctx
->i32
, vindex
? 1 : 0, 0), //idxen
909 LLVMConstInt(ctx
->i32
, glc
, 0),
910 LLVMConstInt(ctx
->i32
, slc
, 0),
911 LLVMConstInt(ctx
->i32
, 0, 0), // TFE
914 LLVMTypeRef types
[] = {ctx
->i32
, LLVMVectorType(ctx
->i32
, 2),
916 const char *type_names
[] = {"i32", "v2i32", "v4i32"};
917 const char *arg_type
= "i32";
920 if (voffset
&& vindex
) {
921 LLVMValueRef vaddr
[] = {vindex
, voffset
};
924 args
[1] = lp_build_gather_values(gallivm
, vaddr
, 2);
927 snprintf(name
, sizeof(name
), "llvm.SI.buffer.load.dword.%s.%s",
928 type_names
[func
], arg_type
);
930 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
931 ARRAY_SIZE(args
), LLVMReadOnlyAttribute
);
935 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
936 enum tgsi_opcode_type type
, unsigned swizzle
,
937 LLVMValueRef buffer
, LLVMValueRef offset
,
940 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
941 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
942 LLVMValueRef value
, value2
;
943 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
944 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
947 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
950 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
953 if (!tgsi_type_is_64bit(type
)) {
954 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
957 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
958 return LLVMBuildExtractElement(gallivm
->builder
, value
,
959 lp_build_const_int32(gallivm
, swizzle
), "");
962 value
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
965 value2
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
966 swizzle
* 4 + 4, 1, 0);
968 return radeon_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
974 * \param type output value type
975 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
976 * \param dw_addr address in dwords
978 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
979 enum tgsi_opcode_type type
, unsigned swizzle
,
980 LLVMValueRef dw_addr
)
982 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
983 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
987 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
989 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
990 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
992 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
996 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
997 lp_build_const_int32(gallivm
, swizzle
));
999 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
1000 if (tgsi_type_is_64bit(type
)) {
1001 LLVMValueRef value2
;
1002 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1003 lp_build_const_int32(gallivm
, swizzle
+ 1));
1004 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
1005 return radeon_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1008 return LLVMBuildBitCast(gallivm
->builder
, value
,
1009 tgsi2llvmtype(bld_base
, type
), "");
1015 * \param swizzle offset (typically 0..3)
1016 * \param dw_addr address in dwords
1017 * \param value value to store
1019 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
1020 unsigned swizzle
, LLVMValueRef dw_addr
,
1023 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1024 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1026 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1027 lp_build_const_int32(gallivm
, swizzle
));
1029 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1030 build_indexed_store(ctx
, ctx
->lds
,
1034 static LLVMValueRef
fetch_input_tcs(
1035 struct lp_build_tgsi_context
*bld_base
,
1036 const struct tgsi_full_src_register
*reg
,
1037 enum tgsi_opcode_type type
, unsigned swizzle
)
1039 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1040 LLVMValueRef dw_addr
, stride
;
1042 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
1043 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1044 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1046 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1049 static LLVMValueRef
fetch_output_tcs(
1050 struct lp_build_tgsi_context
*bld_base
,
1051 const struct tgsi_full_src_register
*reg
,
1052 enum tgsi_opcode_type type
, unsigned swizzle
)
1054 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1055 LLVMValueRef dw_addr
, stride
;
1057 if (reg
->Register
.Dimension
) {
1058 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1059 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1060 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1062 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1063 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1066 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1069 static LLVMValueRef
fetch_input_tes(
1070 struct lp_build_tgsi_context
*bld_base
,
1071 const struct tgsi_full_src_register
*reg
,
1072 enum tgsi_opcode_type type
, unsigned swizzle
)
1074 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1075 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1076 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1078 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1079 SI_PARAM_RW_BUFFERS
);
1080 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1081 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1083 base
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, ctx
->param_oc_lds
);
1084 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1086 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
);
1089 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1090 const struct tgsi_full_instruction
*inst
,
1091 const struct tgsi_opcode_info
*info
,
1092 LLVMValueRef dst
[4])
1094 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1095 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1096 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1097 unsigned chan_index
;
1098 LLVMValueRef dw_addr
, stride
;
1099 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
1100 LLVMValueRef values
[4];
1102 /* Only handle per-patch and per-vertex outputs here.
1103 * Vectors will be lowered to scalars and this function will be called again.
1105 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1106 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1107 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
1111 if (reg
->Register
.Dimension
) {
1112 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1113 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1114 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1116 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1117 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1120 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1121 SI_PARAM_RW_BUFFERS
);
1122 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1123 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1125 base
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, ctx
->param_oc_lds
);
1126 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1129 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1130 LLVMValueRef value
= dst
[chan_index
];
1132 if (inst
->Instruction
.Saturate
)
1133 value
= radeon_llvm_saturate(bld_base
, value
);
1135 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1137 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1138 values
[chan_index
] = value
;
1140 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF) {
1141 build_tbuffer_store_dwords(ctx
, buffer
, value
, 1,
1147 if (inst
->Dst
[0].Register
.WriteMask
== 0xF) {
1148 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1150 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buf_addr
,
1155 static LLVMValueRef
fetch_input_gs(
1156 struct lp_build_tgsi_context
*bld_base
,
1157 const struct tgsi_full_src_register
*reg
,
1158 enum tgsi_opcode_type type
,
1161 struct lp_build_context
*base
= &bld_base
->base
;
1162 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1163 struct si_shader
*shader
= ctx
->shader
;
1164 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1165 struct gallivm_state
*gallivm
= base
->gallivm
;
1166 LLVMValueRef vtx_offset
;
1167 LLVMValueRef args
[9];
1168 unsigned vtx_offset_param
;
1169 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1170 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1171 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1175 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1176 return get_primitive_id(bld_base
, swizzle
);
1178 if (!reg
->Register
.Dimension
)
1181 if (swizzle
== ~0) {
1182 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1184 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1185 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1187 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1191 /* Get the vertex offset parameter */
1192 vtx_offset_param
= reg
->Dimension
.Index
;
1193 if (vtx_offset_param
< 2) {
1194 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1196 assert(vtx_offset_param
< 6);
1197 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1199 vtx_offset
= lp_build_mul_imm(uint
,
1200 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1204 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1205 args
[0] = ctx
->esgs_ring
;
1206 args
[1] = vtx_offset
;
1207 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
1208 args
[3] = uint
->zero
;
1209 args
[4] = uint
->one
; /* OFFEN */
1210 args
[5] = uint
->zero
; /* IDXEN */
1211 args
[6] = uint
->one
; /* GLC */
1212 args
[7] = uint
->zero
; /* SLC */
1213 args
[8] = uint
->zero
; /* TFE */
1215 value
= lp_build_intrinsic(gallivm
->builder
,
1216 "llvm.SI.buffer.load.dword.i32.i32",
1218 LLVMReadOnlyAttribute
);
1219 if (tgsi_type_is_64bit(type
)) {
1220 LLVMValueRef value2
;
1221 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
1222 value2
= lp_build_intrinsic(gallivm
->builder
,
1223 "llvm.SI.buffer.load.dword.i32.i32",
1225 LLVMReadOnlyAttribute
);
1226 return radeon_llvm_emit_fetch_64bit(bld_base
, type
,
1229 return LLVMBuildBitCast(gallivm
->builder
,
1231 tgsi2llvmtype(bld_base
, type
), "");
1234 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1236 switch (interpolate
) {
1237 case TGSI_INTERPOLATE_CONSTANT
:
1240 case TGSI_INTERPOLATE_LINEAR
:
1241 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1242 return SI_PARAM_LINEAR_SAMPLE
;
1243 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1244 return SI_PARAM_LINEAR_CENTROID
;
1246 return SI_PARAM_LINEAR_CENTER
;
1248 case TGSI_INTERPOLATE_COLOR
:
1249 case TGSI_INTERPOLATE_PERSPECTIVE
:
1250 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1251 return SI_PARAM_PERSP_SAMPLE
;
1252 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1253 return SI_PARAM_PERSP_CENTROID
;
1255 return SI_PARAM_PERSP_CENTER
;
1258 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1263 /* This shouldn't be used by explicit INTERP opcodes. */
1264 static unsigned select_interp_param(struct si_shader_context
*ctx
,
1267 if (!ctx
->is_monolithic
)
1270 if (ctx
->shader
->key
.ps
.prolog
.force_persp_sample_interp
) {
1272 case SI_PARAM_PERSP_CENTROID
:
1273 case SI_PARAM_PERSP_CENTER
:
1274 return SI_PARAM_PERSP_SAMPLE
;
1277 if (ctx
->shader
->key
.ps
.prolog
.force_linear_sample_interp
) {
1279 case SI_PARAM_LINEAR_CENTROID
:
1280 case SI_PARAM_LINEAR_CENTER
:
1281 return SI_PARAM_LINEAR_SAMPLE
;
1284 if (ctx
->shader
->key
.ps
.prolog
.force_persp_center_interp
) {
1286 case SI_PARAM_PERSP_CENTROID
:
1287 case SI_PARAM_PERSP_SAMPLE
:
1288 return SI_PARAM_PERSP_CENTER
;
1291 if (ctx
->shader
->key
.ps
.prolog
.force_linear_center_interp
) {
1293 case SI_PARAM_LINEAR_CENTROID
:
1294 case SI_PARAM_LINEAR_SAMPLE
:
1295 return SI_PARAM_LINEAR_CENTER
;
1303 * Interpolate a fragment shader input.
1305 * @param ctx context
1306 * @param input_index index of the input in hardware
1307 * @param semantic_name TGSI_SEMANTIC_*
1308 * @param semantic_index semantic index
1309 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1310 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1311 * @param interp_param interpolation weights (i,j)
1312 * @param prim_mask SI_PARAM_PRIM_MASK
1313 * @param face SI_PARAM_FRONT_FACE
1314 * @param result the return value (4 components)
1316 static void interp_fs_input(struct si_shader_context
*ctx
,
1317 unsigned input_index
,
1318 unsigned semantic_name
,
1319 unsigned semantic_index
,
1320 unsigned num_interp_inputs
,
1321 unsigned colors_read_mask
,
1322 LLVMValueRef interp_param
,
1323 LLVMValueRef prim_mask
,
1325 LLVMValueRef result
[4])
1327 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
1328 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1329 struct gallivm_state
*gallivm
= base
->gallivm
;
1330 const char *intr_name
;
1331 LLVMValueRef attr_number
;
1335 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1337 /* fs.constant returns the param from the middle vertex, so it's not
1338 * really useful for flat shading. It's meant to be used for custom
1339 * interpolation (but the intrinsic can't fetch from the other two
1342 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1343 * to do the right thing. The only reason we use fs.constant is that
1344 * fs.interp cannot be used on integers, because they can be equal
1347 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
1349 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1350 ctx
->shader
->key
.ps
.prolog
.color_two_side
) {
1351 LLVMValueRef args
[4];
1352 LLVMValueRef is_face_positive
;
1353 LLVMValueRef back_attr_number
;
1355 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1356 * otherwise it's at offset "num_inputs".
1358 unsigned back_attr_offset
= num_interp_inputs
;
1359 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1360 back_attr_offset
+= 1;
1362 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1364 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1365 face
, uint
->zero
, "");
1367 args
[2] = prim_mask
;
1368 args
[3] = interp_param
;
1369 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1370 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1371 LLVMValueRef front
, back
;
1373 args
[0] = llvm_chan
;
1374 args
[1] = attr_number
;
1375 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1376 ctx
->f32
, args
, args
[3] ? 4 : 3,
1377 LLVMReadNoneAttribute
);
1379 args
[1] = back_attr_number
;
1380 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1381 ctx
->f32
, args
, args
[3] ? 4 : 3,
1382 LLVMReadNoneAttribute
);
1384 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1390 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1391 LLVMValueRef args
[4];
1393 args
[0] = uint
->zero
;
1394 args
[1] = attr_number
;
1395 args
[2] = prim_mask
;
1396 args
[3] = interp_param
;
1397 result
[0] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1398 ctx
->f32
, args
, args
[3] ? 4 : 3,
1399 LLVMReadNoneAttribute
);
1401 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1402 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1404 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1405 LLVMValueRef args
[4];
1406 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1408 args
[0] = llvm_chan
;
1409 args
[1] = attr_number
;
1410 args
[2] = prim_mask
;
1411 args
[3] = interp_param
;
1412 result
[chan
] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1413 ctx
->f32
, args
, args
[3] ? 4 : 3,
1414 LLVMReadNoneAttribute
);
1419 /* LLVMGetParam with bc_optimize resolved. */
1420 static LLVMValueRef
get_interp_param(struct si_shader_context
*ctx
,
1421 int interp_param_idx
)
1423 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
1424 LLVMValueRef main_fn
= ctx
->radeon_bld
.main_fn
;
1425 LLVMValueRef param
= NULL
;
1427 /* Handle PRIM_MASK[31] (bc_optimize). */
1428 if (ctx
->is_monolithic
&&
1429 ((ctx
->shader
->key
.ps
.prolog
.bc_optimize_for_persp
&&
1430 interp_param_idx
== SI_PARAM_PERSP_CENTROID
) ||
1431 (ctx
->shader
->key
.ps
.prolog
.bc_optimize_for_linear
&&
1432 interp_param_idx
== SI_PARAM_LINEAR_CENTROID
))) {
1433 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
1434 * The hw doesn't compute CENTROID if the whole wave only
1435 * contains fully-covered quads.
1437 LLVMValueRef bc_optimize
=
1438 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
1439 bc_optimize
= LLVMBuildLShr(builder
,
1441 LLVMConstInt(ctx
->i32
, 31, 0), "");
1442 bc_optimize
= LLVMBuildTrunc(builder
, bc_optimize
, ctx
->i1
, "");
1444 if (ctx
->shader
->key
.ps
.prolog
.bc_optimize_for_persp
&&
1445 interp_param_idx
== SI_PARAM_PERSP_CENTROID
) {
1446 param
= LLVMBuildSelect(builder
, bc_optimize
,
1447 LLVMGetParam(main_fn
,
1448 SI_PARAM_PERSP_CENTER
),
1449 LLVMGetParam(main_fn
,
1450 SI_PARAM_PERSP_CENTROID
),
1453 if (ctx
->shader
->key
.ps
.prolog
.bc_optimize_for_linear
&&
1454 interp_param_idx
== SI_PARAM_LINEAR_CENTROID
) {
1455 param
= LLVMBuildSelect(builder
, bc_optimize
,
1456 LLVMGetParam(main_fn
,
1457 SI_PARAM_LINEAR_CENTER
),
1458 LLVMGetParam(main_fn
,
1459 SI_PARAM_LINEAR_CENTROID
),
1465 param
= LLVMGetParam(main_fn
, interp_param_idx
);
1469 static void declare_input_fs(
1470 struct radeon_llvm_context
*radeon_bld
,
1471 unsigned input_index
,
1472 const struct tgsi_full_declaration
*decl
)
1474 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
1475 struct si_shader_context
*ctx
=
1476 si_shader_context(&radeon_bld
->soa
.bld_base
);
1477 struct si_shader
*shader
= ctx
->shader
;
1478 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1479 LLVMValueRef interp_param
= NULL
;
1480 int interp_param_idx
;
1482 /* Get colors from input VGPRs (set by the prolog). */
1483 if (!ctx
->is_monolithic
&&
1484 decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1485 unsigned i
= decl
->Semantic
.Index
;
1486 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1487 unsigned mask
= colors_read
>> (i
* 4);
1488 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1489 (i
? util_bitcount(colors_read
& 0xf) : 0);
1491 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
1492 mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1493 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
1494 mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1495 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
1496 mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1497 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
1498 mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1502 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1503 decl
->Interp
.Location
);
1504 if (interp_param_idx
== -1)
1506 else if (interp_param_idx
) {
1507 interp_param_idx
= select_interp_param(ctx
,
1509 interp_param
= get_interp_param(ctx
, interp_param_idx
);
1512 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1513 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1514 ctx
->shader
->key
.ps
.prolog
.flatshade_colors
)
1515 interp_param
= NULL
; /* load the constant color */
1517 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1518 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1519 shader
->selector
->info
.colors_read
, interp_param
,
1520 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1521 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1522 &radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)]);
1525 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1527 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1528 SI_PARAM_ANCILLARY
, 8, 4);
1532 * Set range metadata on an instruction. This can only be used on load and
1533 * call instructions. If you know an instruction can only produce the values
1534 * 0, 1, 2, you would do set_range_metadata(value, 0, 3);
1535 * \p lo is the minimum value inclusive.
1536 * \p hi is the maximum value exclusive.
1538 static void set_range_metadata(struct si_shader_context
*ctx
,
1539 LLVMValueRef value
, unsigned lo
, unsigned hi
)
1541 LLVMValueRef range_md
, md_args
[2];
1542 LLVMTypeRef type
= LLVMTypeOf(value
);
1543 LLVMContextRef context
= LLVMGetTypeContext(type
);
1545 md_args
[0] = LLVMConstInt(type
, lo
, false);
1546 md_args
[1] = LLVMConstInt(type
, hi
, false);
1547 range_md
= LLVMMDNodeInContext(context
, md_args
, 2);
1548 LLVMSetMetadata(value
, ctx
->range_md_kind
, range_md
);
1551 static LLVMValueRef
get_thread_id(struct si_shader_context
*ctx
)
1553 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
1556 if (HAVE_LLVM
< 0x0308) {
1557 tid
= lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid",
1558 ctx
->i32
, NULL
, 0, LLVMReadNoneAttribute
);
1560 LLVMValueRef tid_args
[2];
1561 tid_args
[0] = lp_build_const_int32(gallivm
, 0xffffffff);
1562 tid_args
[1] = lp_build_const_int32(gallivm
, 0);
1563 tid_args
[1] = lp_build_intrinsic(gallivm
->builder
,
1564 "llvm.amdgcn.mbcnt.lo", ctx
->i32
,
1565 tid_args
, 2, LLVMReadNoneAttribute
);
1567 tid
= lp_build_intrinsic(gallivm
->builder
,
1568 "llvm.amdgcn.mbcnt.hi", ctx
->i32
,
1569 tid_args
, 2, LLVMReadNoneAttribute
);
1571 set_range_metadata(ctx
, tid
, 0, 64);
1576 * Load a dword from a constant buffer.
1578 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1579 LLVMValueRef resource
,
1580 LLVMValueRef offset
)
1582 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
1583 LLVMValueRef args
[2] = {resource
, offset
};
1585 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1586 LLVMReadNoneAttribute
);
1589 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1591 struct si_shader_context
*ctx
=
1592 si_shader_context(&radeon_bld
->soa
.bld_base
);
1593 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1594 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1595 LLVMBuilderRef builder
= gallivm
->builder
;
1596 LLVMValueRef desc
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1597 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1598 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1600 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1601 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1602 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1604 LLVMValueRef pos
[4] = {
1605 buffer_load_const(ctx
, resource
, offset0
),
1606 buffer_load_const(ctx
, resource
, offset1
),
1607 lp_build_const_float(gallivm
, 0),
1608 lp_build_const_float(gallivm
, 0)
1611 return lp_build_gather_values(gallivm
, pos
, 4);
1614 static void declare_system_value(
1615 struct radeon_llvm_context
*radeon_bld
,
1617 const struct tgsi_full_declaration
*decl
)
1619 struct si_shader_context
*ctx
=
1620 si_shader_context(&radeon_bld
->soa
.bld_base
);
1621 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1622 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1623 LLVMValueRef value
= 0;
1625 switch (decl
->Semantic
.Name
) {
1626 case TGSI_SEMANTIC_INSTANCEID
:
1627 value
= LLVMGetParam(radeon_bld
->main_fn
,
1628 ctx
->param_instance_id
);
1631 case TGSI_SEMANTIC_VERTEXID
:
1632 value
= LLVMBuildAdd(gallivm
->builder
,
1633 LLVMGetParam(radeon_bld
->main_fn
,
1634 ctx
->param_vertex_id
),
1635 LLVMGetParam(radeon_bld
->main_fn
,
1636 SI_PARAM_BASE_VERTEX
), "");
1639 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1640 value
= LLVMGetParam(radeon_bld
->main_fn
,
1641 ctx
->param_vertex_id
);
1644 case TGSI_SEMANTIC_BASEVERTEX
:
1645 value
= LLVMGetParam(radeon_bld
->main_fn
,
1646 SI_PARAM_BASE_VERTEX
);
1649 case TGSI_SEMANTIC_BASEINSTANCE
:
1650 value
= LLVMGetParam(radeon_bld
->main_fn
,
1651 SI_PARAM_START_INSTANCE
);
1654 case TGSI_SEMANTIC_DRAWID
:
1655 value
= LLVMGetParam(radeon_bld
->main_fn
,
1659 case TGSI_SEMANTIC_INVOCATIONID
:
1660 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1661 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1662 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1663 value
= LLVMGetParam(radeon_bld
->main_fn
,
1664 SI_PARAM_GS_INSTANCE_ID
);
1666 assert(!"INVOCATIONID not implemented");
1669 case TGSI_SEMANTIC_POSITION
:
1671 LLVMValueRef pos
[4] = {
1672 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1673 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1674 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1675 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1676 LLVMGetParam(radeon_bld
->main_fn
,
1677 SI_PARAM_POS_W_FLOAT
)),
1679 value
= lp_build_gather_values(gallivm
, pos
, 4);
1683 case TGSI_SEMANTIC_FACE
:
1684 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1687 case TGSI_SEMANTIC_SAMPLEID
:
1688 value
= get_sample_id(radeon_bld
);
1691 case TGSI_SEMANTIC_SAMPLEPOS
: {
1692 LLVMValueRef pos
[4] = {
1693 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1694 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1695 lp_build_const_float(gallivm
, 0),
1696 lp_build_const_float(gallivm
, 0)
1698 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1699 TGSI_OPCODE_FRC
, pos
[0]);
1700 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1701 TGSI_OPCODE_FRC
, pos
[1]);
1702 value
= lp_build_gather_values(gallivm
, pos
, 4);
1706 case TGSI_SEMANTIC_SAMPLEMASK
:
1707 /* This can only occur with the OpenGL Core profile, which
1708 * doesn't support smoothing.
1710 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1713 case TGSI_SEMANTIC_TESSCOORD
:
1715 LLVMValueRef coord
[4] = {
1716 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1717 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1722 /* For triangles, the vector should be (u, v, 1-u-v). */
1723 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1724 PIPE_PRIM_TRIANGLES
)
1725 coord
[2] = lp_build_sub(bld
, bld
->one
,
1726 lp_build_add(bld
, coord
[0], coord
[1]));
1728 value
= lp_build_gather_values(gallivm
, coord
, 4);
1732 case TGSI_SEMANTIC_VERTICESIN
:
1733 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1734 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1735 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1736 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1738 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1741 case TGSI_SEMANTIC_TESSINNER
:
1742 case TGSI_SEMANTIC_TESSOUTER
:
1744 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1745 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1747 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1748 SI_PARAM_RW_BUFFERS
);
1749 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1750 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1752 base
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, ctx
->param_oc_lds
);
1753 addr
= get_tcs_tes_buffer_address(ctx
, NULL
,
1754 lp_build_const_int32(gallivm
, param
));
1756 value
= buffer_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1757 ~0, buffer
, base
, addr
);
1762 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1763 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1765 LLVMValueRef buf
, slot
, val
[4];
1768 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1769 buf
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1770 buf
= build_indexed_load_const(ctx
, buf
, slot
);
1771 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1773 for (i
= 0; i
< 4; i
++)
1774 val
[i
] = buffer_load_const(ctx
, buf
,
1775 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1776 value
= lp_build_gather_values(gallivm
, val
, 4);
1780 case TGSI_SEMANTIC_PRIMID
:
1781 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1784 case TGSI_SEMANTIC_GRID_SIZE
:
1785 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1788 case TGSI_SEMANTIC_BLOCK_SIZE
:
1790 LLVMValueRef values
[3];
1792 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1793 unsigned sizes
[3] = {
1794 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1795 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1796 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1799 for (i
= 0; i
< 3; ++i
)
1800 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1802 value
= lp_build_gather_values(gallivm
, values
, 3);
1806 case TGSI_SEMANTIC_BLOCK_ID
:
1807 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1810 case TGSI_SEMANTIC_THREAD_ID
:
1811 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1814 #if HAVE_LLVM >= 0x0309
1815 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1816 value
= lp_build_intrinsic(gallivm
->builder
,
1817 "llvm.amdgcn.ps.live",
1819 LLVMReadNoneAttribute
);
1820 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1821 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1826 assert(!"unknown system value");
1830 radeon_bld
->system_values
[index
] = value
;
1833 static void declare_compute_memory(struct radeon_llvm_context
*radeon_bld
,
1834 const struct tgsi_full_declaration
*decl
)
1836 struct si_shader_context
*ctx
=
1837 si_shader_context(&radeon_bld
->soa
.bld_base
);
1838 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1839 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1841 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1844 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1845 assert(decl
->Range
.First
== decl
->Range
.Last
);
1846 assert(!ctx
->shared_memory
);
1848 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1849 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1852 LLVMSetAlignment(var
, 4);
1854 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1857 static LLVMValueRef
fetch_constant(
1858 struct lp_build_tgsi_context
*bld_base
,
1859 const struct tgsi_full_src_register
*reg
,
1860 enum tgsi_opcode_type type
,
1863 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1864 struct lp_build_context
*base
= &bld_base
->base
;
1865 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1868 LLVMValueRef addr
, bufp
;
1869 LLVMValueRef result
;
1871 if (swizzle
== LP_CHAN_ALL
) {
1873 LLVMValueRef values
[4];
1874 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1875 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1877 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1880 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1881 idx
= reg
->Register
.Index
* 4 + swizzle
;
1883 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1884 LLVMValueRef c0
, c1
;
1886 c0
= buffer_load_const(ctx
, ctx
->const_buffers
[buf
],
1887 LLVMConstInt(ctx
->i32
, idx
* 4, 0));
1889 if (!tgsi_type_is_64bit(type
))
1890 return bitcast(bld_base
, type
, c0
);
1892 c1
= buffer_load_const(ctx
, ctx
->const_buffers
[buf
],
1893 LLVMConstInt(ctx
->i32
,
1895 return radeon_llvm_emit_fetch_64bit(bld_base
, type
,
1900 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1901 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1903 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1904 reg
->Dimension
.Index
,
1905 SI_NUM_CONST_BUFFERS
);
1906 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1908 bufp
= ctx
->const_buffers
[buf
];
1910 addr
= ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1911 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1912 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1913 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1914 lp_build_const_int32(base
->gallivm
, idx
* 4));
1916 result
= buffer_load_const(ctx
, bufp
, addr
);
1918 if (!tgsi_type_is_64bit(type
))
1919 result
= bitcast(bld_base
, type
, result
);
1921 LLVMValueRef addr2
, result2
;
1922 addr2
= ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1923 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1924 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1925 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1926 lp_build_const_int32(base
->gallivm
, idx
* 4));
1928 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1930 result
= radeon_llvm_emit_fetch_64bit(bld_base
, type
,
1936 /* Upper 16 bits must be zero. */
1937 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1938 LLVMValueRef val
[2])
1940 return LLVMBuildOr(gallivm
->builder
, val
[0],
1941 LLVMBuildShl(gallivm
->builder
, val
[1],
1942 lp_build_const_int32(gallivm
, 16),
1946 /* Upper 16 bits are ignored and will be dropped. */
1947 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1948 LLVMValueRef val
[2])
1950 LLVMValueRef v
[2] = {
1951 LLVMBuildAnd(gallivm
->builder
, val
[0],
1952 lp_build_const_int32(gallivm
, 0xffff), ""),
1955 return si_llvm_pack_two_int16(gallivm
, v
);
1958 /* Initialize arguments for the shader export intrinsic */
1959 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1960 LLVMValueRef
*values
,
1964 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1965 struct lp_build_context
*uint
=
1966 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1967 struct lp_build_context
*base
= &bld_base
->base
;
1968 struct gallivm_state
*gallivm
= base
->gallivm
;
1969 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1970 LLVMValueRef val
[4];
1971 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1975 /* Default is 0xf. Adjusted below depending on the format. */
1976 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1978 /* Specify whether the EXEC mask represents the valid mask */
1979 args
[1] = uint
->zero
;
1981 /* Specify whether this is the last export */
1982 args
[2] = uint
->zero
;
1984 /* Specify the target we are exporting */
1985 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1987 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1988 const union si_shader_key
*key
= &ctx
->shader
->key
;
1989 unsigned col_formats
= key
->ps
.epilog
.spi_shader_col_format
;
1990 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1992 assert(cbuf
>= 0 && cbuf
< 8);
1993 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1994 is_int8
= (key
->ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1997 args
[4] = uint
->zero
; /* COMPR flag */
1998 args
[5] = base
->undef
;
1999 args
[6] = base
->undef
;
2000 args
[7] = base
->undef
;
2001 args
[8] = base
->undef
;
2003 switch (spi_shader_col_format
) {
2004 case V_028714_SPI_SHADER_ZERO
:
2005 args
[0] = uint
->zero
; /* writemask */
2006 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2009 case V_028714_SPI_SHADER_32_R
:
2010 args
[0] = uint
->one
; /* writemask */
2011 args
[5] = values
[0];
2014 case V_028714_SPI_SHADER_32_GR
:
2015 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
2016 args
[5] = values
[0];
2017 args
[6] = values
[1];
2020 case V_028714_SPI_SHADER_32_AR
:
2021 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
2022 args
[5] = values
[0];
2023 args
[8] = values
[3];
2026 case V_028714_SPI_SHADER_FP16_ABGR
:
2027 args
[4] = uint
->one
; /* COMPR flag */
2029 for (chan
= 0; chan
< 2; chan
++) {
2030 LLVMValueRef pack_args
[2] = {
2032 values
[2 * chan
+ 1]
2034 LLVMValueRef packed
;
2036 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
2038 ctx
->i32
, pack_args
, 2,
2039 LLVMReadNoneAttribute
);
2041 LLVMBuildBitCast(base
->gallivm
->builder
,
2042 packed
, ctx
->f32
, "");
2046 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2047 for (chan
= 0; chan
< 4; chan
++) {
2048 val
[chan
] = radeon_llvm_saturate(bld_base
, values
[chan
]);
2049 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2050 lp_build_const_float(gallivm
, 65535), "");
2051 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2052 lp_build_const_float(gallivm
, 0.5), "");
2053 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2057 args
[4] = uint
->one
; /* COMPR flag */
2058 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2059 si_llvm_pack_two_int16(gallivm
, val
));
2060 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2061 si_llvm_pack_two_int16(gallivm
, val
+2));
2064 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2065 for (chan
= 0; chan
< 4; chan
++) {
2066 /* Clamp between [-1, 1]. */
2067 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
2069 lp_build_const_float(gallivm
, 1));
2070 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
2072 lp_build_const_float(gallivm
, -1));
2073 /* Convert to a signed integer in [-32767, 32767]. */
2074 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2075 lp_build_const_float(gallivm
, 32767), "");
2076 /* If positive, add 0.5, else add -0.5. */
2077 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2078 LLVMBuildSelect(builder
,
2079 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2080 val
[chan
], base
->zero
, ""),
2081 lp_build_const_float(gallivm
, 0.5),
2082 lp_build_const_float(gallivm
, -0.5), ""), "");
2083 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2086 args
[4] = uint
->one
; /* COMPR flag */
2087 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2088 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2089 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2090 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2093 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2094 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2097 for (chan
= 0; chan
< 4; chan
++) {
2098 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2099 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
2103 args
[4] = uint
->one
; /* COMPR flag */
2104 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2105 si_llvm_pack_two_int16(gallivm
, val
));
2106 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2107 si_llvm_pack_two_int16(gallivm
, val
+2));
2111 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2112 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2114 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
2117 for (chan
= 0; chan
< 4; chan
++) {
2118 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2119 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2122 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2127 args
[4] = uint
->one
; /* COMPR flag */
2128 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2129 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2130 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2131 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2135 case V_028714_SPI_SHADER_32_ABGR
:
2136 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
2141 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2144 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2145 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2147 if (ctx
->shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2148 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2149 SI_PARAM_ALPHA_REF
);
2151 LLVMValueRef alpha_pass
=
2152 lp_build_cmp(&bld_base
->base
,
2153 ctx
->shader
->key
.ps
.epilog
.alpha_func
,
2156 lp_build_select(&bld_base
->base
,
2158 lp_build_const_float(gallivm
, 1.0f
),
2159 lp_build_const_float(gallivm
, -1.0f
));
2161 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2162 ctx
->voidt
, &arg
, 1, 0);
2164 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
2165 ctx
->voidt
, NULL
, 0, 0);
2169 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2171 unsigned samplemask_param
)
2173 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2174 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2175 LLVMValueRef coverage
;
2177 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2178 coverage
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2180 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2182 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2184 &coverage
, 1, LLVMReadNoneAttribute
);
2186 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2189 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2190 lp_build_const_float(gallivm
,
2191 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2193 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2196 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2197 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
2199 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2200 struct lp_build_context
*base
= &bld_base
->base
;
2201 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
2204 unsigned const_chan
;
2205 LLVMValueRef base_elt
;
2206 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
2207 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
2208 SI_VS_CONST_CLIP_PLANES
);
2209 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
2211 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2212 LLVMValueRef
*args
= pos
[2 + reg_index
];
2217 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
2219 /* Compute dot products of position and user clip plane vectors */
2220 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2221 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2222 args
[1] = lp_build_const_int32(base
->gallivm
,
2223 ((reg_index
* 4 + chan
) * 4 +
2225 base_elt
= buffer_load_const(ctx
, const_resource
,
2228 lp_build_add(base
, args
[5 + chan
],
2229 lp_build_mul(base
, base_elt
,
2230 out_elts
[const_chan
]));
2234 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
2235 args
[1] = uint
->zero
;
2236 args
[2] = uint
->zero
;
2237 args
[3] = lp_build_const_int32(base
->gallivm
,
2238 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
2239 args
[4] = uint
->zero
;
2243 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2247 if (so
->num_outputs
)
2248 fprintf(stderr
, "STREAMOUT\n");
2250 for (i
= 0; i
< so
->num_outputs
; i
++) {
2251 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2252 so
->output
[i
].start_component
;
2253 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2254 i
, so
->output
[i
].output_buffer
,
2255 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2256 so
->output
[i
].register_index
,
2257 mask
& 1 ? "x" : "",
2258 mask
& 2 ? "y" : "",
2259 mask
& 4 ? "z" : "",
2260 mask
& 8 ? "w" : "");
2264 /* On SI, the vertex shader is responsible for writing streamout data
2266 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2267 struct si_shader_output_values
*outputs
,
2270 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
2271 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
2272 LLVMBuilderRef builder
= gallivm
->builder
;
2274 struct lp_build_if_state if_ctx
;
2275 LLVMValueRef so_buffers
[4];
2276 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2277 SI_PARAM_RW_BUFFERS
);
2279 /* Load the descriptors. */
2280 for (i
= 0; i
< 4; ++i
) {
2281 if (ctx
->shader
->selector
->so
.stride
[i
]) {
2282 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2283 SI_VS_STREAMOUT_BUF0
+ i
);
2285 so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
2289 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2290 LLVMValueRef so_vtx_count
=
2291 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2293 LLVMValueRef tid
= get_thread_id(ctx
);
2295 /* can_emit = tid < so_vtx_count; */
2296 LLVMValueRef can_emit
=
2297 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2299 LLVMValueRef stream_id
=
2300 unpack_param(ctx
, ctx
->param_streamout_config
, 24, 2);
2302 /* Emit the streamout code conditionally. This actually avoids
2303 * out-of-bounds buffer access. The hw tells us via the SGPR
2304 * (so_vtx_count) which threads are allowed to emit streamout data. */
2305 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2307 /* The buffer offset is computed as follows:
2308 * ByteOffset = streamout_offset[buffer_id]*4 +
2309 * (streamout_write_index + thread_id)*stride[buffer_id] +
2313 LLVMValueRef so_write_index
=
2314 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2315 ctx
->param_streamout_write_index
);
2317 /* Compute (streamout_write_index + thread_id). */
2318 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2320 /* Compute the write offset for each enabled buffer. */
2321 LLVMValueRef so_write_offset
[4] = {};
2322 for (i
= 0; i
< 4; i
++) {
2326 LLVMValueRef so_offset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2327 ctx
->param_streamout_offset
[i
]);
2328 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2330 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2331 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2332 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2335 /* Write streamout data. */
2336 for (i
= 0; i
< so
->num_outputs
; i
++) {
2337 unsigned buf_idx
= so
->output
[i
].output_buffer
;
2338 unsigned reg
= so
->output
[i
].register_index
;
2339 unsigned start
= so
->output
[i
].start_component
;
2340 unsigned num_comps
= so
->output
[i
].num_components
;
2341 unsigned stream
= so
->output
[i
].stream
;
2342 LLVMValueRef out
[4];
2343 struct lp_build_if_state if_ctx_stream
;
2345 assert(num_comps
&& num_comps
<= 4);
2346 if (!num_comps
|| num_comps
> 4)
2352 /* Load the output as int. */
2353 for (j
= 0; j
< num_comps
; j
++) {
2354 out
[j
] = LLVMBuildBitCast(builder
,
2355 outputs
[reg
].values
[start
+j
],
2359 /* Pack the output. */
2360 LLVMValueRef vdata
= NULL
;
2362 switch (num_comps
) {
2363 case 1: /* as i32 */
2366 case 2: /* as v2i32 */
2367 case 3: /* as v4i32 (aligned to 4) */
2368 case 4: /* as v4i32 */
2369 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2370 for (j
= 0; j
< num_comps
; j
++) {
2371 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2372 LLVMConstInt(ctx
->i32
, j
, 0), "");
2377 LLVMValueRef can_emit_stream
=
2378 LLVMBuildICmp(builder
, LLVMIntEQ
,
2380 lp_build_const_int32(gallivm
, stream
), "");
2382 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
2383 build_tbuffer_store_dwords(ctx
, so_buffers
[buf_idx
],
2385 so_write_offset
[buf_idx
],
2386 LLVMConstInt(ctx
->i32
, 0, 0),
2387 so
->output
[i
].dst_offset
*4);
2388 lp_build_endif(&if_ctx_stream
);
2391 lp_build_endif(&if_ctx
);
2395 /* Generate export instructions for hardware VS shader stage */
2396 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2397 struct si_shader_output_values
*outputs
,
2400 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2401 struct si_shader
*shader
= ctx
->shader
;
2402 struct lp_build_context
*base
= &bld_base
->base
;
2403 struct lp_build_context
*uint
=
2404 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
2405 LLVMValueRef args
[9];
2406 LLVMValueRef pos_args
[4][9] = { { 0 } };
2407 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2408 unsigned semantic_name
, semantic_index
;
2410 unsigned param_count
= 0;
2414 if (outputs
&& ctx
->shader
->selector
->so
.num_outputs
) {
2415 si_llvm_emit_streamout(ctx
, outputs
, noutput
);
2418 for (i
= 0; i
< noutput
; i
++) {
2419 semantic_name
= outputs
[i
].name
;
2420 semantic_index
= outputs
[i
].sid
;
2423 /* Select the correct target */
2424 switch(semantic_name
) {
2425 case TGSI_SEMANTIC_PSIZE
:
2426 psize_value
= outputs
[i
].values
[0];
2428 case TGSI_SEMANTIC_EDGEFLAG
:
2429 edgeflag_value
= outputs
[i
].values
[0];
2431 case TGSI_SEMANTIC_LAYER
:
2432 layer_value
= outputs
[i
].values
[0];
2433 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2434 goto handle_semantic
;
2435 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2436 viewport_index_value
= outputs
[i
].values
[0];
2437 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2438 goto handle_semantic
;
2439 case TGSI_SEMANTIC_POSITION
:
2440 target
= V_008DFC_SQ_EXP_POS
;
2442 case TGSI_SEMANTIC_COLOR
:
2443 case TGSI_SEMANTIC_BCOLOR
:
2444 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2445 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2446 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2449 case TGSI_SEMANTIC_CLIPDIST
:
2450 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2452 case TGSI_SEMANTIC_CLIPVERTEX
:
2453 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2455 case TGSI_SEMANTIC_PRIMID
:
2456 case TGSI_SEMANTIC_FOG
:
2457 case TGSI_SEMANTIC_TEXCOORD
:
2458 case TGSI_SEMANTIC_GENERIC
:
2459 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2460 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2461 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2467 "Warning: SI unhandled vs output type:%d\n",
2471 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2473 if (target
>= V_008DFC_SQ_EXP_POS
&&
2474 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2475 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2476 args
, sizeof(args
));
2478 lp_build_intrinsic(base
->gallivm
->builder
,
2479 "llvm.SI.export", ctx
->voidt
,
2483 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2484 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2485 goto handle_semantic
;
2489 shader
->info
.nr_param_exports
= param_count
;
2491 /* We need to add the position output manually if it's missing. */
2492 if (!pos_args
[0][0]) {
2493 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2494 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2495 pos_args
[0][2] = uint
->zero
; /* last export? */
2496 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2497 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2498 pos_args
[0][5] = base
->zero
; /* X */
2499 pos_args
[0][6] = base
->zero
; /* Y */
2500 pos_args
[0][7] = base
->zero
; /* Z */
2501 pos_args
[0][8] = base
->one
; /* W */
2504 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2505 if (shader
->selector
->info
.writes_psize
||
2506 shader
->selector
->info
.writes_edgeflag
||
2507 shader
->selector
->info
.writes_viewport_index
||
2508 shader
->selector
->info
.writes_layer
) {
2509 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2510 shader
->selector
->info
.writes_psize
|
2511 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2512 (shader
->selector
->info
.writes_layer
<< 2) |
2513 (shader
->selector
->info
.writes_viewport_index
<< 3));
2514 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2515 pos_args
[1][2] = uint
->zero
; /* last export? */
2516 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2517 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2518 pos_args
[1][5] = base
->zero
; /* X */
2519 pos_args
[1][6] = base
->zero
; /* Y */
2520 pos_args
[1][7] = base
->zero
; /* Z */
2521 pos_args
[1][8] = base
->zero
; /* W */
2523 if (shader
->selector
->info
.writes_psize
)
2524 pos_args
[1][5] = psize_value
;
2526 if (shader
->selector
->info
.writes_edgeflag
) {
2527 /* The output is a float, but the hw expects an integer
2528 * with the first bit containing the edge flag. */
2529 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2532 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2534 bld_base
->int_bld
.one
);
2536 /* The LLVM intrinsic expects a float. */
2537 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2542 if (shader
->selector
->info
.writes_layer
)
2543 pos_args
[1][7] = layer_value
;
2545 if (shader
->selector
->info
.writes_viewport_index
)
2546 pos_args
[1][8] = viewport_index_value
;
2549 for (i
= 0; i
< 4; i
++)
2551 shader
->info
.nr_pos_exports
++;
2554 for (i
= 0; i
< 4; i
++) {
2555 if (!pos_args
[i
][0])
2558 /* Specify the target we are exporting */
2559 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2561 if (pos_idx
== shader
->info
.nr_pos_exports
)
2562 /* Specify that this is the last export */
2563 pos_args
[i
][2] = uint
->one
;
2565 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2566 ctx
->voidt
, pos_args
[i
], 9, 0);
2570 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2572 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2573 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2574 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2575 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2578 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2580 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
2581 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2582 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2584 buffer_offset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, ctx
->param_oc_lds
);
2586 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2587 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2588 lds_vertex_stride
, "");
2589 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2590 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2592 inputs
= ctx
->shader
->key
.tcs
.epilog
.inputs_to_copy
;
2594 unsigned i
= u_bit_scan64(&inputs
);
2596 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2597 lp_build_const_int32(gallivm
, 4 * i
),
2600 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2602 lp_build_const_int32(gallivm
, i
));
2604 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2607 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buffer_addr
,
2612 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2613 LLVMValueRef rel_patch_id
,
2614 LLVMValueRef invocation_id
,
2615 LLVMValueRef tcs_out_current_patch_data_offset
)
2617 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2618 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2619 struct si_shader
*shader
= ctx
->shader
;
2620 unsigned tess_inner_index
, tess_outer_index
;
2621 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2622 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2623 unsigned stride
, outer_comps
, inner_comps
, i
;
2624 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2626 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2628 /* Do this only for invocation 0, because the tess levels are per-patch,
2631 * This can't jump, because invocation 0 executes this. It should
2632 * at least mask out the loads and stores for other invocations.
2634 lp_build_if(&if_ctx
, gallivm
,
2635 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2636 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2638 /* Determine the layout of one tess factor element in the buffer. */
2639 switch (shader
->key
.tcs
.epilog
.prim_mode
) {
2640 case PIPE_PRIM_LINES
:
2641 stride
= 2; /* 2 dwords, 1 vec2 store */
2645 case PIPE_PRIM_TRIANGLES
:
2646 stride
= 4; /* 4 dwords, 1 vec4 store */
2650 case PIPE_PRIM_QUADS
:
2651 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2660 /* Load tess_inner and tess_outer from LDS.
2661 * Any invocation can write them, so we can't get them from a temporary.
2663 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2664 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2666 lds_base
= tcs_out_current_patch_data_offset
;
2667 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2668 lp_build_const_int32(gallivm
,
2669 tess_inner_index
* 4), "");
2670 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2671 lp_build_const_int32(gallivm
,
2672 tess_outer_index
* 4), "");
2674 for (i
= 0; i
< outer_comps
; i
++)
2675 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2676 for (i
= 0; i
< inner_comps
; i
++)
2677 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2679 /* Convert the outputs to vectors for stores. */
2680 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2684 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2686 /* Get the buffer. */
2687 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2688 SI_PARAM_RW_BUFFERS
);
2689 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2690 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2692 /* Get the offset. */
2693 tf_base
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2694 SI_PARAM_TESS_FACTOR_OFFSET
);
2695 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2696 lp_build_const_int32(gallivm
, 4 * stride
), "");
2698 lp_build_if(&inner_if_ctx
, gallivm
,
2699 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2700 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2702 /* Store the dynamic HS control word. */
2703 build_tbuffer_store_dwords(ctx
, buffer
,
2704 lp_build_const_int32(gallivm
, 0x80000000),
2705 1, lp_build_const_int32(gallivm
, 0), tf_base
, 0);
2707 lp_build_endif(&inner_if_ctx
);
2709 /* Store the tessellation factors. */
2710 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2711 MIN2(stride
, 4), byteoffset
, tf_base
, 4);
2713 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2714 stride
- 4, byteoffset
, tf_base
, 20);
2715 lp_build_endif(&if_ctx
);
2718 /* This only writes the tessellation factor levels. */
2719 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2721 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2722 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2724 rel_patch_id
= get_rel_patch_id(ctx
);
2725 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2726 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2728 if (!ctx
->is_monolithic
) {
2729 /* Return epilog parameters from this function. */
2730 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2731 LLVMValueRef ret
= ctx
->return_value
;
2732 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2735 /* RW_BUFFERS pointer */
2736 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2737 SI_PARAM_RW_BUFFERS
);
2738 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2739 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2740 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2741 bld_base
->uint_bld
.zero
, "");
2742 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2743 bld_base
->uint_bld
.one
, "");
2744 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2745 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2747 /* Tess factor buffer soffset is after user SGPRs. */
2748 tf_soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2749 SI_PARAM_TESS_FACTOR_OFFSET
);
2750 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2751 SI_TCS_NUM_USER_SGPR
+ 1, "");
2754 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2755 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2756 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2758 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2759 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2760 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2761 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2762 ctx
->return_value
= ret
;
2766 si_copy_tcs_inputs(bld_base
);
2767 si_write_tess_factors(bld_base
, rel_patch_id
, invocation_id
, tf_lds_offset
);
2770 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2772 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2773 struct si_shader
*shader
= ctx
->shader
;
2774 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2775 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2777 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2778 ctx
->param_rel_auto_id
);
2779 LLVMValueRef vertex_dw_stride
=
2780 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2781 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2782 vertex_dw_stride
, "");
2784 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2785 * its inputs from it. */
2786 for (i
= 0; i
< info
->num_outputs
; i
++) {
2787 LLVMValueRef
*out_ptr
= ctx
->radeon_bld
.soa
.outputs
[i
];
2788 unsigned name
= info
->output_semantic_name
[i
];
2789 unsigned index
= info
->output_semantic_index
[i
];
2790 int param
= si_shader_io_get_unique_index(name
, index
);
2791 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2792 lp_build_const_int32(gallivm
, param
* 4), "");
2794 for (chan
= 0; chan
< 4; chan
++) {
2795 lds_store(bld_base
, chan
, dw_addr
,
2796 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2801 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2803 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2804 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2805 struct si_shader
*es
= ctx
->shader
;
2806 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2807 LLVMValueRef soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2808 ctx
->param_es2gs_offset
);
2812 for (i
= 0; i
< info
->num_outputs
; i
++) {
2813 LLVMValueRef
*out_ptr
=
2814 ctx
->radeon_bld
.soa
.outputs
[i
];
2817 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2818 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2821 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2822 info
->output_semantic_index
[i
]);
2824 for (chan
= 0; chan
< 4; chan
++) {
2825 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2826 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2828 build_tbuffer_store(ctx
,
2831 LLVMGetUndef(ctx
->i32
), soffset
,
2832 (4 * param_index
+ chan
) * 4,
2833 V_008F0C_BUF_DATA_FORMAT_32
,
2834 V_008F0C_BUF_NUM_FORMAT_UINT
,
2840 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2842 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2843 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2844 LLVMValueRef args
[2];
2846 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2847 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2848 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2849 ctx
->voidt
, args
, 2, 0);
2852 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2854 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2855 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2856 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2857 struct si_shader_output_values
*outputs
= NULL
;
2860 assert(!ctx
->is_gs_copy_shader
);
2862 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2864 /* Vertex color clamping.
2866 * This uses a state constant loaded in a user data SGPR and
2867 * an IF statement is added that clamps all colors if the constant
2870 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2871 struct lp_build_if_state if_ctx
;
2872 LLVMValueRef cond
= NULL
;
2873 LLVMValueRef addr
, val
;
2875 for (i
= 0; i
< info
->num_outputs
; i
++) {
2876 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2877 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2880 /* We've found a color. */
2882 /* The state is in the first bit of the user SGPR. */
2883 cond
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2884 SI_PARAM_VS_STATE_BITS
);
2885 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2887 lp_build_if(&if_ctx
, gallivm
, cond
);
2890 for (j
= 0; j
< 4; j
++) {
2891 addr
= ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2892 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2893 val
= radeon_llvm_saturate(bld_base
, val
);
2894 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2899 lp_build_endif(&if_ctx
);
2902 for (i
= 0; i
< info
->num_outputs
; i
++) {
2903 outputs
[i
].name
= info
->output_semantic_name
[i
];
2904 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2906 for (j
= 0; j
< 4; j
++)
2907 outputs
[i
].values
[j
] =
2908 LLVMBuildLoad(gallivm
->builder
,
2909 ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2913 if (ctx
->is_monolithic
) {
2914 /* Export PrimitiveID when PS needs it. */
2915 if (si_vs_exports_prim_id(ctx
->shader
)) {
2916 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2918 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2919 get_primitive_id(bld_base
, 0));
2920 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2921 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2922 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2926 /* Return the primitive ID from the LLVM function. */
2928 LLVMBuildInsertValue(gallivm
->builder
,
2930 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2931 get_primitive_id(bld_base
, 0)),
2932 VS_EPILOG_PRIMID_LOC
, "");
2935 si_llvm_export_vs(bld_base
, outputs
, i
);
2939 struct si_ps_exports
{
2941 LLVMValueRef args
[10][9];
2944 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2945 bool writes_samplemask
)
2948 /* Z needs 32 bits. */
2949 if (writes_samplemask
)
2950 return V_028710_SPI_SHADER_32_ABGR
;
2951 else if (writes_stencil
)
2952 return V_028710_SPI_SHADER_32_GR
;
2954 return V_028710_SPI_SHADER_32_R
;
2955 } else if (writes_stencil
|| writes_samplemask
) {
2956 /* Both stencil and sample mask need only 16 bits. */
2957 return V_028710_SPI_SHADER_UINT16_ABGR
;
2959 return V_028710_SPI_SHADER_ZERO
;
2963 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2964 LLVMValueRef depth
, LLVMValueRef stencil
,
2965 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2967 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2968 struct lp_build_context
*base
= &bld_base
->base
;
2969 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2970 LLVMValueRef args
[9];
2972 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2974 samplemask
!= NULL
);
2976 assert(depth
|| stencil
|| samplemask
);
2978 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2979 args
[2] = uint
->one
; /* DONE bit */
2981 /* Specify the target we are exporting */
2982 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2984 args
[4] = uint
->zero
; /* COMP flag */
2985 args
[5] = base
->undef
; /* R, depth */
2986 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2987 args
[7] = base
->undef
; /* B, sample mask */
2988 args
[8] = base
->undef
; /* A, alpha to mask */
2990 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2992 args
[4] = uint
->one
; /* COMPR flag */
2995 /* Stencil should be in X[23:16]. */
2996 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2997 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2998 LLVMConstInt(ctx
->i32
, 16, 0), "");
2999 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
3003 /* SampleMask should be in Y[15:0]. */
3004 args
[6] = samplemask
;
3017 args
[7] = samplemask
;
3022 /* SI (except OLAND) has a bug that it only looks
3023 * at the X writemask component. */
3024 if (ctx
->screen
->b
.chip_class
== SI
&&
3025 ctx
->screen
->b
.family
!= CHIP_OLAND
)
3028 /* Specify which components to enable */
3029 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
3031 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3034 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3035 LLVMValueRef
*color
, unsigned index
,
3036 unsigned samplemask_param
,
3037 bool is_last
, struct si_ps_exports
*exp
)
3039 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3040 struct lp_build_context
*base
= &bld_base
->base
;
3044 if (ctx
->shader
->key
.ps
.epilog
.clamp_color
)
3045 for (i
= 0; i
< 4; i
++)
3046 color
[i
] = radeon_llvm_saturate(bld_base
, color
[i
]);
3049 if (ctx
->shader
->key
.ps
.epilog
.alpha_to_one
)
3050 color
[3] = base
->one
;
3054 ctx
->shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3055 si_alpha_test(bld_base
, color
[3]);
3057 /* Line & polygon smoothing */
3058 if (ctx
->shader
->key
.ps
.epilog
.poly_line_smoothing
)
3059 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3062 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3063 if (ctx
->shader
->key
.ps
.epilog
.last_cbuf
> 0) {
3064 LLVMValueRef args
[8][9];
3067 /* Get the export arguments, also find out what the last one is. */
3068 for (c
= 0; c
<= ctx
->shader
->key
.ps
.epilog
.last_cbuf
; c
++) {
3069 si_llvm_init_export_args(bld_base
, color
,
3070 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
3071 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
3075 /* Emit all exports. */
3076 for (c
= 0; c
<= ctx
->shader
->key
.ps
.epilog
.last_cbuf
; c
++) {
3077 if (is_last
&& last
== c
) {
3078 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3079 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
3080 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
3081 continue; /* unnecessary NULL export */
3083 memcpy(exp
->args
[exp
->num
++], args
[c
], sizeof(args
[c
]));
3086 LLVMValueRef args
[9];
3089 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3092 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3093 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
3094 } else if (args
[0] == bld_base
->uint_bld
.zero
)
3095 return; /* unnecessary NULL export */
3097 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3101 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3102 struct si_ps_exports
*exp
)
3104 for (unsigned i
= 0; i
< exp
->num
; i
++)
3105 lp_build_intrinsic(ctx
->radeon_bld
.gallivm
.builder
,
3106 "llvm.SI.export", ctx
->voidt
,
3107 exp
->args
[i
], 9, 0);
3110 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3112 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3113 struct lp_build_context
*base
= &bld_base
->base
;
3114 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3115 LLVMValueRef args
[9];
3117 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
3118 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
3119 args
[2] = uint
->one
; /* DONE bit */
3120 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
3121 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
3122 args
[5] = base
->undef
; /* R */
3123 args
[6] = base
->undef
; /* G */
3124 args
[7] = base
->undef
; /* B */
3125 args
[8] = base
->undef
; /* A */
3127 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
3128 ctx
->voidt
, args
, 9, 0);
3131 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3133 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3134 struct si_shader
*shader
= ctx
->shader
;
3135 struct lp_build_context
*base
= &bld_base
->base
;
3136 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3137 LLVMBuilderRef builder
= base
->gallivm
->builder
;
3138 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3139 int last_color_export
= -1;
3141 struct si_ps_exports exp
= {};
3143 /* Determine the last export. If MRTZ is present, it's always last.
3144 * Otherwise, find the last color export.
3146 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
) {
3147 unsigned spi_format
= shader
->key
.ps
.epilog
.spi_shader_col_format
;
3149 /* Don't export NULL and return if alpha-test is enabled. */
3150 if (shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
&&
3151 shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
&&
3152 (spi_format
& 0xf) == 0)
3153 spi_format
|= V_028714_SPI_SHADER_32_AR
;
3155 for (i
= 0; i
< info
->num_outputs
; i
++) {
3156 unsigned index
= info
->output_semantic_index
[i
];
3158 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
)
3161 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3162 if (shader
->key
.ps
.epilog
.last_cbuf
> 0) {
3163 /* Just set this if any of the colorbuffers are enabled. */
3165 ((1llu << (4 * (shader
->key
.ps
.epilog
.last_cbuf
+ 1))) - 1))
3166 last_color_export
= i
;
3170 if ((spi_format
>> (index
* 4)) & 0xf)
3171 last_color_export
= i
;
3174 /* If there are no outputs, export NULL. */
3175 if (last_color_export
== -1) {
3176 si_export_null(bld_base
);
3181 for (i
= 0; i
< info
->num_outputs
; i
++) {
3182 unsigned semantic_name
= info
->output_semantic_name
[i
];
3183 unsigned semantic_index
= info
->output_semantic_index
[i
];
3185 LLVMValueRef color
[4] = {};
3187 /* Select the correct target */
3188 switch (semantic_name
) {
3189 case TGSI_SEMANTIC_POSITION
:
3190 depth
= LLVMBuildLoad(builder
,
3191 ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
3193 case TGSI_SEMANTIC_STENCIL
:
3194 stencil
= LLVMBuildLoad(builder
,
3195 ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
3197 case TGSI_SEMANTIC_SAMPLEMASK
:
3198 samplemask
= LLVMBuildLoad(builder
,
3199 ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
3201 case TGSI_SEMANTIC_COLOR
:
3202 for (j
= 0; j
< 4; j
++)
3203 color
[j
] = LLVMBuildLoad(builder
,
3204 ctx
->radeon_bld
.soa
.outputs
[i
][j
], "");
3206 si_export_mrt_color(bld_base
, color
, semantic_index
,
3207 SI_PARAM_SAMPLE_COVERAGE
,
3208 last_color_export
== i
, &exp
);
3212 "Warning: SI unhandled fs output type:%d\n",
3217 if (depth
|| stencil
|| samplemask
)
3218 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
3220 si_emit_ps_exports(ctx
, &exp
);
3224 * Return PS outputs in this order:
3226 * v[0:3] = color0.xyzw
3227 * v[4:7] = color1.xyzw
3232 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3234 * The alpha-ref SGPR is returned via its original location.
3236 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3238 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3239 struct si_shader
*shader
= ctx
->shader
;
3240 struct lp_build_context
*base
= &bld_base
->base
;
3241 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3242 LLVMBuilderRef builder
= base
->gallivm
->builder
;
3243 unsigned i
, j
, first_vgpr
, vgpr
;
3245 LLVMValueRef color
[8][4] = {};
3246 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3249 /* Read the output values. */
3250 for (i
= 0; i
< info
->num_outputs
; i
++) {
3251 unsigned semantic_name
= info
->output_semantic_name
[i
];
3252 unsigned semantic_index
= info
->output_semantic_index
[i
];
3254 switch (semantic_name
) {
3255 case TGSI_SEMANTIC_COLOR
:
3256 assert(semantic_index
< 8);
3257 for (j
= 0; j
< 4; j
++) {
3258 LLVMValueRef ptr
= ctx
->radeon_bld
.soa
.outputs
[i
][j
];
3259 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3260 color
[semantic_index
][j
] = result
;
3263 case TGSI_SEMANTIC_POSITION
:
3264 depth
= LLVMBuildLoad(builder
,
3265 ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
3267 case TGSI_SEMANTIC_STENCIL
:
3268 stencil
= LLVMBuildLoad(builder
,
3269 ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
3271 case TGSI_SEMANTIC_SAMPLEMASK
:
3272 samplemask
= LLVMBuildLoad(builder
,
3273 ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
3276 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3281 /* Fill the return structure. */
3282 ret
= ctx
->return_value
;
3285 ret
= LLVMBuildInsertValue(builder
, ret
,
3286 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3287 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
3288 SI_PARAM_ALPHA_REF
)),
3289 SI_SGPR_ALPHA_REF
, "");
3292 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3293 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3297 for (j
= 0; j
< 4; j
++)
3298 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3301 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3303 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3305 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3307 /* Add the input sample mask for smoothing at the end. */
3308 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3309 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3310 ret
= LLVMBuildInsertValue(builder
, ret
,
3311 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
3312 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3314 ctx
->return_value
= ret
;
3318 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3319 * buffer in number of elements and return it as an i32.
3321 static LLVMValueRef
get_buffer_size(
3322 struct lp_build_tgsi_context
*bld_base
,
3323 LLVMValueRef descriptor
)
3325 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3326 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3327 LLVMBuilderRef builder
= gallivm
->builder
;
3329 LLVMBuildExtractElement(builder
, descriptor
,
3330 lp_build_const_int32(gallivm
, 6), "");
3332 if (ctx
->screen
->b
.chip_class
>= VI
) {
3333 /* On VI, the descriptor contains the size in bytes,
3334 * but TXQ must return the size in elements.
3335 * The stride is always non-zero for resources using TXQ.
3337 LLVMValueRef stride
=
3338 LLVMBuildExtractElement(builder
, descriptor
,
3339 lp_build_const_int32(gallivm
, 5), "");
3340 stride
= LLVMBuildLShr(builder
, stride
,
3341 lp_build_const_int32(gallivm
, 16), "");
3342 stride
= LLVMBuildAnd(builder
, stride
,
3343 lp_build_const_int32(gallivm
, 0x3FFF), "");
3345 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3352 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
3355 static void build_int_type_name(
3357 char *buf
, unsigned bufsize
)
3359 assert(bufsize
>= 6);
3361 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
)
3362 snprintf(buf
, bufsize
, "v%ui32",
3363 LLVMGetVectorSize(type
));
3368 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3369 struct lp_build_tgsi_context
*bld_base
,
3370 struct lp_build_emit_data
*emit_data
);
3372 /* Prevent optimizations (at least of memory accesses) across the current
3373 * point in the program by emitting empty inline assembly that is marked as
3374 * having side effects.
3376 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3378 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
3379 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3380 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3381 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3384 static void emit_waitcnt(struct si_shader_context
*ctx
)
3386 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3387 LLVMBuilderRef builder
= gallivm
->builder
;
3388 LLVMValueRef args
[1] = {
3389 lp_build_const_int32(gallivm
, 0xf70)
3391 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3392 ctx
->voidt
, args
, 1, 0);
3395 static void membar_emit(
3396 const struct lp_build_tgsi_action
*action
,
3397 struct lp_build_tgsi_context
*bld_base
,
3398 struct lp_build_emit_data
*emit_data
)
3400 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3406 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3407 const struct tgsi_full_src_register
*reg
)
3409 LLVMValueRef ind_index
;
3410 LLVMValueRef rsrc_ptr
;
3412 if (!reg
->Register
.Indirect
)
3413 return ctx
->shader_buffers
[reg
->Register
.Index
];
3415 ind_index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3416 reg
->Register
.Index
,
3417 SI_NUM_SHADER_BUFFERS
);
3419 rsrc_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_SHADER_BUFFERS
);
3420 return build_indexed_load_const(ctx
, rsrc_ptr
, ind_index
);
3423 static bool tgsi_is_array_sampler(unsigned target
)
3425 return target
== TGSI_TEXTURE_1D_ARRAY
||
3426 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3427 target
== TGSI_TEXTURE_2D_ARRAY
||
3428 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3429 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3430 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3431 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3434 static bool tgsi_is_array_image(unsigned target
)
3436 return target
== TGSI_TEXTURE_3D
||
3437 target
== TGSI_TEXTURE_CUBE
||
3438 target
== TGSI_TEXTURE_1D_ARRAY
||
3439 target
== TGSI_TEXTURE_2D_ARRAY
||
3440 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3441 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3445 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3447 * At least on Tonga, executing image stores on images with DCC enabled and
3448 * non-trivial can eventually lead to lockups. This can occur when an
3449 * application binds an image as read-only but then uses a shader that writes
3450 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3451 * program termination) in this case, but it doesn't cost much to be a bit
3452 * nicer: disabling DCC in the shader still leads to undefined results but
3453 * avoids the lockup.
3455 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3458 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3461 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
3462 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3463 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3466 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3467 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3468 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3473 * Load the resource descriptor for \p image.
3477 struct lp_build_tgsi_context
*bld_base
,
3478 const struct tgsi_full_src_register
*image
,
3482 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3484 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3486 if (!image
->Register
.Indirect
) {
3487 /* Fast path: use preloaded resources */
3488 *rsrc
= ctx
->images
[image
->Register
.Index
];
3490 /* Indexing and manual load */
3491 LLVMValueRef ind_index
;
3492 LLVMValueRef rsrc_ptr
;
3495 /* From the GL_ARB_shader_image_load_store extension spec:
3497 * If a shader performs an image load, store, or atomic
3498 * operation using an image variable declared as an array,
3499 * and if the index used to select an individual element is
3500 * negative or greater than or equal to the size of the
3501 * array, the results of the operation are undefined but may
3502 * not lead to termination.
3504 ind_index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3505 image
->Register
.Index
,
3508 rsrc_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_IMAGES
);
3509 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, ind_index
);
3511 tmp
= force_dcc_off(ctx
, tmp
);
3516 static LLVMValueRef
image_fetch_coords(
3517 struct lp_build_tgsi_context
*bld_base
,
3518 const struct tgsi_full_instruction
*inst
,
3521 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3522 LLVMBuilderRef builder
= gallivm
->builder
;
3523 unsigned target
= inst
->Memory
.Texture
;
3524 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3525 LLVMValueRef coords
[4];
3529 for (chan
= 0; chan
< num_coords
; ++chan
) {
3530 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3531 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3535 if (num_coords
== 1)
3538 if (num_coords
== 3) {
3539 /* LLVM has difficulties lowering 3-element vectors. */
3540 coords
[3] = bld_base
->uint_bld
.undef
;
3544 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3548 * Append the extra mode bits that are used by image load and store.
3550 static void image_append_args(
3551 struct si_shader_context
*ctx
,
3552 struct lp_build_emit_data
* emit_data
,
3556 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3557 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3558 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3560 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* r128 */
3561 emit_data
->args
[emit_data
->arg_count
++] =
3562 tgsi_is_array_image(target
) ? i1true
: i1false
; /* da */
3564 emit_data
->args
[emit_data
->arg_count
++] =
3565 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3566 i1true
: i1false
; /* glc */
3568 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3572 * Given a 256 bit resource, extract the top half (which stores the buffer
3573 * resource in the case of textures and images).
3575 static LLVMValueRef
extract_rsrc_top_half(
3576 struct si_shader_context
*ctx
,
3579 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3580 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
3581 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
3583 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, v2i128
, "");
3584 rsrc
= LLVMBuildExtractElement(gallivm
->builder
, rsrc
, bld_base
->uint_bld
.one
, "");
3585 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, "");
3591 * Append the resource and indexing arguments for buffer intrinsics.
3593 * \param rsrc the v4i32 buffer resource
3594 * \param index index into the buffer (stride-based)
3595 * \param offset byte offset into the buffer
3597 static void buffer_append_args(
3598 struct si_shader_context
*ctx
,
3599 struct lp_build_emit_data
*emit_data
,
3602 LLVMValueRef offset
,
3605 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3606 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3607 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3609 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3610 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3611 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3613 emit_data
->args
[emit_data
->arg_count
++] =
3614 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3615 i1true
: i1false
; /* glc */
3617 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3620 static void load_fetch_args(
3621 struct lp_build_tgsi_context
* bld_base
,
3622 struct lp_build_emit_data
* emit_data
)
3624 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3625 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3626 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3627 unsigned target
= inst
->Memory
.Texture
;
3630 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3632 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3633 LLVMBuilderRef builder
= gallivm
->builder
;
3634 LLVMValueRef offset
;
3637 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3639 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3640 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3642 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3644 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3645 LLVMValueRef coords
;
3647 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, &rsrc
);
3648 coords
= image_fetch_coords(bld_base
, inst
, 1);
3650 if (target
== TGSI_TEXTURE_BUFFER
) {
3651 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3652 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3653 bld_base
->uint_bld
.zero
, false);
3655 emit_data
->args
[0] = coords
;
3656 emit_data
->args
[1] = rsrc
;
3657 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3658 emit_data
->arg_count
= 3;
3660 image_append_args(ctx
, emit_data
, target
, false);
3665 static void load_emit_buffer(struct si_shader_context
*ctx
,
3666 struct lp_build_emit_data
*emit_data
)
3668 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3669 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3670 LLVMBuilderRef builder
= gallivm
->builder
;
3671 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3672 uint count
= util_last_bit(writemask
);
3673 const char *intrinsic_name
;
3674 LLVMTypeRef dst_type
;
3678 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3679 dst_type
= ctx
->f32
;
3682 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3683 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3686 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3687 dst_type
= ctx
->v4f32
;
3691 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3692 builder
, intrinsic_name
, dst_type
,
3693 emit_data
->args
, emit_data
->arg_count
,
3694 LLVMReadOnlyAttribute
);
3697 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3698 const struct tgsi_full_instruction
*inst
,
3699 LLVMTypeRef type
, int arg
)
3701 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3702 LLVMBuilderRef builder
= gallivm
->builder
;
3703 LLVMValueRef offset
, ptr
;
3706 offset
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, arg
, 0);
3707 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3709 ptr
= ctx
->shared_memory
;
3710 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3711 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3712 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3717 static void load_emit_memory(
3718 struct si_shader_context
*ctx
,
3719 struct lp_build_emit_data
*emit_data
)
3721 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3722 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
3723 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3724 LLVMBuilderRef builder
= gallivm
->builder
;
3725 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3726 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3729 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3731 for (chan
= 0; chan
< 4; ++chan
) {
3732 if (!(writemask
& (1 << chan
))) {
3733 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3737 index
= lp_build_const_int32(gallivm
, chan
);
3738 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3739 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3741 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3744 static void load_emit(
3745 const struct lp_build_tgsi_action
*action
,
3746 struct lp_build_tgsi_context
*bld_base
,
3747 struct lp_build_emit_data
*emit_data
)
3749 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3750 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3751 LLVMBuilderRef builder
= gallivm
->builder
;
3752 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3753 char intrinsic_name
[32];
3754 char coords_type
[8];
3756 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3757 load_emit_memory(ctx
, emit_data
);
3761 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3764 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3765 load_emit_buffer(ctx
, emit_data
);
3769 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3770 emit_data
->output
[emit_data
->chan
] =
3772 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3773 emit_data
->args
, emit_data
->arg_count
,
3774 LLVMReadOnlyAttribute
);
3776 build_int_type_name(LLVMTypeOf(emit_data
->args
[0]),
3777 coords_type
, sizeof(coords_type
));
3779 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3780 "llvm.amdgcn.image.load.%s", coords_type
);
3782 emit_data
->output
[emit_data
->chan
] =
3784 builder
, intrinsic_name
, emit_data
->dst_type
,
3785 emit_data
->args
, emit_data
->arg_count
,
3786 LLVMReadOnlyAttribute
);
3790 static void store_fetch_args(
3791 struct lp_build_tgsi_context
* bld_base
,
3792 struct lp_build_emit_data
* emit_data
)
3794 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3795 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3796 LLVMBuilderRef builder
= gallivm
->builder
;
3797 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3798 struct tgsi_full_src_register memory
;
3799 LLVMValueRef chans
[4];
3804 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3806 for (chan
= 0; chan
< 4; ++chan
) {
3807 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3809 data
= lp_build_gather_values(gallivm
, chans
, 4);
3811 emit_data
->args
[emit_data
->arg_count
++] = data
;
3813 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3815 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3816 LLVMValueRef offset
;
3819 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3821 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3822 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3824 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3826 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3827 unsigned target
= inst
->Memory
.Texture
;
3828 LLVMValueRef coords
;
3830 coords
= image_fetch_coords(bld_base
, inst
, 0);
3832 if (target
== TGSI_TEXTURE_BUFFER
) {
3833 image_fetch_rsrc(bld_base
, &memory
, false, &rsrc
);
3835 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3836 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3837 bld_base
->uint_bld
.zero
, false);
3839 emit_data
->args
[1] = coords
;
3840 image_fetch_rsrc(bld_base
, &memory
, true, &emit_data
->args
[2]);
3841 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3842 emit_data
->arg_count
= 4;
3844 image_append_args(ctx
, emit_data
, target
, false);
3849 static void store_emit_buffer(
3850 struct si_shader_context
*ctx
,
3851 struct lp_build_emit_data
*emit_data
)
3853 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3854 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3855 LLVMBuilderRef builder
= gallivm
->builder
;
3856 struct lp_build_context
*uint_bld
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
3857 LLVMValueRef base_data
= emit_data
->args
[0];
3858 LLVMValueRef base_offset
= emit_data
->args
[3];
3859 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3863 const char *intrinsic_name
;
3865 LLVMValueRef offset
;
3868 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3870 /* Due to an LLVM limitation, split 3-element writes
3871 * into a 2-element and a 1-element write. */
3873 writemask
|= 1 << (start
+ 2);
3879 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3880 } else if (count
== 2) {
3881 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3883 tmp
= LLVMBuildExtractElement(
3885 lp_build_const_int32(gallivm
, start
), "");
3886 data
= LLVMBuildInsertElement(
3887 builder
, LLVMGetUndef(v2f32
), tmp
,
3888 uint_bld
->zero
, "");
3890 tmp
= LLVMBuildExtractElement(
3892 lp_build_const_int32(gallivm
, start
+ 1), "");
3893 data
= LLVMBuildInsertElement(
3894 builder
, data
, tmp
, uint_bld
->one
, "");
3896 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3899 data
= LLVMBuildExtractElement(
3901 lp_build_const_int32(gallivm
, start
), "");
3902 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3905 offset
= base_offset
;
3907 offset
= LLVMBuildAdd(
3909 lp_build_const_int32(gallivm
, start
* 4), "");
3912 emit_data
->args
[0] = data
;
3913 emit_data
->args
[3] = offset
;
3916 builder
, intrinsic_name
, emit_data
->dst_type
,
3917 emit_data
->args
, emit_data
->arg_count
, 0);
3921 static void store_emit_memory(
3922 struct si_shader_context
*ctx
,
3923 struct lp_build_emit_data
*emit_data
)
3925 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3926 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3927 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
3928 LLVMBuilderRef builder
= gallivm
->builder
;
3929 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3930 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3933 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3935 for (chan
= 0; chan
< 4; ++chan
) {
3936 if (!(writemask
& (1 << chan
))) {
3939 data
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, 1, chan
);
3940 index
= lp_build_const_int32(gallivm
, chan
);
3941 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3942 LLVMBuildStore(builder
, data
, derived_ptr
);
3946 static void store_emit(
3947 const struct lp_build_tgsi_action
*action
,
3948 struct lp_build_tgsi_context
*bld_base
,
3949 struct lp_build_emit_data
*emit_data
)
3951 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3952 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3953 LLVMBuilderRef builder
= gallivm
->builder
;
3954 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3955 unsigned target
= inst
->Memory
.Texture
;
3956 char intrinsic_name
[32];
3957 char coords_type
[8];
3959 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3960 store_emit_memory(ctx
, emit_data
);
3964 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3967 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3968 store_emit_buffer(ctx
, emit_data
);
3972 if (target
== TGSI_TEXTURE_BUFFER
) {
3973 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3974 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3975 emit_data
->dst_type
, emit_data
->args
,
3976 emit_data
->arg_count
, 0);
3978 build_int_type_name(LLVMTypeOf(emit_data
->args
[1]),
3979 coords_type
, sizeof(coords_type
));
3980 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3981 "llvm.amdgcn.image.store.%s", coords_type
);
3983 emit_data
->output
[emit_data
->chan
] =
3985 builder
, intrinsic_name
, emit_data
->dst_type
,
3986 emit_data
->args
, emit_data
->arg_count
, 0);
3990 static void atomic_fetch_args(
3991 struct lp_build_tgsi_context
* bld_base
,
3992 struct lp_build_emit_data
* emit_data
)
3994 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3995 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3996 LLVMBuilderRef builder
= gallivm
->builder
;
3997 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3998 LLVMValueRef data1
, data2
;
4002 emit_data
->dst_type
= bld_base
->base
.elem_type
;
4004 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
4005 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4007 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4008 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
4009 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4012 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
4013 * of arguments, which is reversed relative to TGSI (and GLSL)
4015 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4016 emit_data
->args
[emit_data
->arg_count
++] = data2
;
4017 emit_data
->args
[emit_data
->arg_count
++] = data1
;
4019 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4020 LLVMValueRef offset
;
4022 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
4024 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
4025 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4027 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
4029 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
4030 unsigned target
= inst
->Memory
.Texture
;
4031 LLVMValueRef coords
;
4033 image_fetch_rsrc(bld_base
, &inst
->Src
[0],
4034 target
!= TGSI_TEXTURE_BUFFER
, &rsrc
);
4035 coords
= image_fetch_coords(bld_base
, inst
, 1);
4037 if (target
== TGSI_TEXTURE_BUFFER
) {
4038 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
4039 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
4040 bld_base
->uint_bld
.zero
, true);
4042 emit_data
->args
[emit_data
->arg_count
++] = coords
;
4043 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
4045 image_append_args(ctx
, emit_data
, target
, true);
4050 static void atomic_emit_memory(struct si_shader_context
*ctx
,
4051 struct lp_build_emit_data
*emit_data
) {
4052 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
4053 LLVMBuilderRef builder
= gallivm
->builder
;
4054 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4055 LLVMValueRef ptr
, result
, arg
;
4057 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
4059 arg
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, 2, 0);
4060 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
4062 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4063 LLVMValueRef new_data
;
4064 new_data
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
,
4067 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
4069 #if HAVE_LLVM >= 0x309
4070 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
4071 LLVMAtomicOrderingSequentiallyConsistent
,
4072 LLVMAtomicOrderingSequentiallyConsistent
,
4076 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
4078 LLVMAtomicRMWBinOp op
;
4080 switch(inst
->Instruction
.Opcode
) {
4081 case TGSI_OPCODE_ATOMUADD
:
4082 op
= LLVMAtomicRMWBinOpAdd
;
4084 case TGSI_OPCODE_ATOMXCHG
:
4085 op
= LLVMAtomicRMWBinOpXchg
;
4087 case TGSI_OPCODE_ATOMAND
:
4088 op
= LLVMAtomicRMWBinOpAnd
;
4090 case TGSI_OPCODE_ATOMOR
:
4091 op
= LLVMAtomicRMWBinOpOr
;
4093 case TGSI_OPCODE_ATOMXOR
:
4094 op
= LLVMAtomicRMWBinOpXor
;
4096 case TGSI_OPCODE_ATOMUMIN
:
4097 op
= LLVMAtomicRMWBinOpUMin
;
4099 case TGSI_OPCODE_ATOMUMAX
:
4100 op
= LLVMAtomicRMWBinOpUMax
;
4102 case TGSI_OPCODE_ATOMIMIN
:
4103 op
= LLVMAtomicRMWBinOpMin
;
4105 case TGSI_OPCODE_ATOMIMAX
:
4106 op
= LLVMAtomicRMWBinOpMax
;
4109 unreachable("unknown atomic opcode");
4112 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
4113 LLVMAtomicOrderingSequentiallyConsistent
,
4116 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
4119 static void atomic_emit(
4120 const struct lp_build_tgsi_action
*action
,
4121 struct lp_build_tgsi_context
*bld_base
,
4122 struct lp_build_emit_data
*emit_data
)
4124 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4125 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4126 LLVMBuilderRef builder
= gallivm
->builder
;
4127 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4128 char intrinsic_name
[40];
4131 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
4132 atomic_emit_memory(ctx
, emit_data
);
4136 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
4137 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4138 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4139 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
4141 char coords_type
[8];
4143 build_int_type_name(LLVMTypeOf(emit_data
->args
[1]),
4144 coords_type
, sizeof(coords_type
));
4145 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4146 "llvm.amdgcn.image.atomic.%s.%s",
4147 action
->intr_name
, coords_type
);
4150 tmp
= lp_build_intrinsic(
4151 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
4152 emit_data
->args
, emit_data
->arg_count
, 0);
4153 emit_data
->output
[emit_data
->chan
] =
4154 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
4157 static void resq_fetch_args(
4158 struct lp_build_tgsi_context
* bld_base
,
4159 struct lp_build_emit_data
* emit_data
)
4161 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4162 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4163 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4164 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4166 emit_data
->dst_type
= ctx
->v4i32
;
4168 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4169 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4170 emit_data
->arg_count
= 1;
4171 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4172 image_fetch_rsrc(bld_base
, reg
, false, &emit_data
->args
[0]);
4173 emit_data
->arg_count
= 1;
4175 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
4176 image_fetch_rsrc(bld_base
, reg
, false, &emit_data
->args
[1]);
4177 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
4178 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
4179 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
4180 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
4181 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
4182 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
4183 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
4184 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
4185 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
4186 emit_data
->arg_count
= 10;
4190 static void resq_emit(
4191 const struct lp_build_tgsi_action
*action
,
4192 struct lp_build_tgsi_context
*bld_base
,
4193 struct lp_build_emit_data
*emit_data
)
4195 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4196 LLVMBuilderRef builder
= gallivm
->builder
;
4197 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4200 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4201 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4202 lp_build_const_int32(gallivm
, 2), "");
4203 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4204 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4206 out
= lp_build_intrinsic(
4207 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
4208 emit_data
->args
, emit_data
->arg_count
,
4209 LLVMReadNoneAttribute
);
4211 /* Divide the number of layers by 6 to get the number of cubes. */
4212 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4213 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4214 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4216 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4217 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4218 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4222 emit_data
->output
[emit_data
->chan
] = out
;
4225 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4226 struct lp_build_emit_data
*emit_data
,
4227 unsigned opcode
, unsigned target
,
4228 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4229 LLVMValueRef
*param
, unsigned count
,
4232 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
4234 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
4236 /* Pad to power of two vector */
4237 while (count
< util_next_power_of_two(count
))
4238 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4240 /* Texture coordinates. */
4242 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
4244 emit_data
->args
[0] = param
[0];
4247 emit_data
->args
[1] = res_ptr
;
4250 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
4251 emit_data
->dst_type
= ctx
->v4i32
;
4253 emit_data
->dst_type
= ctx
->v4f32
;
4255 emit_data
->args
[num_args
++] = samp_ptr
;
4258 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
4259 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
4260 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
4261 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
4262 tgsi_is_array_sampler(target
)); /* da */
4263 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
4264 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
4265 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
4266 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
4268 emit_data
->arg_count
= num_args
;
4271 static const struct lp_build_tgsi_action tex_action
;
4279 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
4281 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
4286 * Load an image view, fmask view. or sampler state descriptor.
4288 static LLVMValueRef
get_sampler_desc_custom(struct si_shader_context
*ctx
,
4289 LLVMValueRef list
, LLVMValueRef index
,
4290 enum desc_type type
)
4292 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
4293 LLVMBuilderRef builder
= gallivm
->builder
;
4297 /* The image is at [0:7]. */
4298 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4301 /* The FMASK is at [8:15]. */
4302 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4303 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4306 /* The sampler state is at [12:15]. */
4307 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4308 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4309 list
= LLVMBuildPointerCast(builder
, list
,
4310 const_array(ctx
->v4i32
, 0), "");
4314 return build_indexed_load_const(ctx
, list
, index
);
4317 static LLVMValueRef
get_sampler_desc(struct si_shader_context
*ctx
,
4318 LLVMValueRef index
, enum desc_type type
)
4320 LLVMValueRef list
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
4323 return get_sampler_desc_custom(ctx
, list
, index
, type
);
4326 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4329 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4330 * filtering manually. The driver sets img7 to a mask clearing
4331 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4332 * s_and_b32 samp0, samp0, img7
4335 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4337 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4338 LLVMValueRef res
, LLVMValueRef samp
)
4340 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
4341 LLVMValueRef img7
, samp0
;
4343 if (ctx
->screen
->b
.chip_class
>= VI
)
4346 img7
= LLVMBuildExtractElement(builder
, res
,
4347 LLVMConstInt(ctx
->i32
, 7, 0), "");
4348 samp0
= LLVMBuildExtractElement(builder
, samp
,
4349 LLVMConstInt(ctx
->i32
, 0, 0), "");
4350 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4351 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4352 LLVMConstInt(ctx
->i32
, 0, 0), "");
4355 static void tex_fetch_ptrs(
4356 struct lp_build_tgsi_context
*bld_base
,
4357 struct lp_build_emit_data
*emit_data
,
4358 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4360 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4361 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4362 unsigned target
= inst
->Texture
.Texture
;
4363 unsigned sampler_src
;
4364 unsigned sampler_index
;
4366 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4367 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4369 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4370 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4371 LLVMValueRef ind_index
;
4373 ind_index
= get_bounded_indirect_index(ctx
,
4375 reg
->Register
.Index
,
4378 *res_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_IMAGE
);
4380 if (target
== TGSI_TEXTURE_2D_MSAA
||
4381 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4385 *fmask_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_FMASK
);
4388 *samp_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_SAMPLER
);
4389 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4395 *res_ptr
= ctx
->sampler_views
[sampler_index
];
4397 *samp_ptr
= ctx
->sampler_states
[sampler_index
];
4399 *fmask_ptr
= ctx
->fmasks
[sampler_index
];
4403 static void txq_fetch_args(
4404 struct lp_build_tgsi_context
*bld_base
,
4405 struct lp_build_emit_data
*emit_data
)
4407 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4408 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4409 LLVMBuilderRef builder
= gallivm
->builder
;
4410 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4411 unsigned target
= inst
->Texture
.Texture
;
4412 LLVMValueRef res_ptr
;
4413 LLVMValueRef address
;
4415 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4417 if (target
== TGSI_TEXTURE_BUFFER
) {
4418 /* Read the size from the buffer descriptor directly. */
4419 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4420 emit_data
->args
[0] = get_buffer_size(bld_base
, res
);
4424 /* Textures - set the mip level. */
4425 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4427 set_tex_fetch_args(ctx
, emit_data
, TGSI_OPCODE_TXQ
, target
, res_ptr
,
4428 NULL
, &address
, 1, 0xf);
4431 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4432 struct lp_build_tgsi_context
*bld_base
,
4433 struct lp_build_emit_data
*emit_data
)
4435 struct lp_build_context
*base
= &bld_base
->base
;
4436 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4438 if (target
== TGSI_TEXTURE_BUFFER
) {
4439 /* Just return the buffer size. */
4440 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4444 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4445 base
->gallivm
->builder
, "llvm.SI.getresinfo.i32",
4446 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
4447 LLVMReadNoneAttribute
);
4449 /* Divide the number of layers by 6 to get the number of cubes. */
4450 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4451 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4452 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4453 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4454 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4456 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4457 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4458 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4460 emit_data
->output
[emit_data
->chan
] =
4461 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4465 static void tex_fetch_args(
4466 struct lp_build_tgsi_context
*bld_base
,
4467 struct lp_build_emit_data
*emit_data
)
4469 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4470 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4471 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4472 unsigned opcode
= inst
->Instruction
.Opcode
;
4473 unsigned target
= inst
->Texture
.Texture
;
4474 LLVMValueRef coords
[5], derivs
[6];
4475 LLVMValueRef address
[16];
4476 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4477 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4480 unsigned num_deriv_channels
= 0;
4481 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4482 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4483 unsigned dmask
= 0xf;
4485 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4487 if (target
== TGSI_TEXTURE_BUFFER
) {
4488 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
4490 /* Bitcast and truncate v8i32 to v16i8. */
4491 LLVMValueRef res
= res_ptr
;
4492 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
4493 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
4494 res
= LLVMBuildBitCast(gallivm
->builder
, res
, ctx
->v16i8
, "");
4496 emit_data
->dst_type
= ctx
->v4f32
;
4497 emit_data
->args
[0] = res
;
4498 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4499 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4500 emit_data
->arg_count
= 3;
4504 /* Fetch and project texture coordinates */
4505 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4506 for (chan
= 0; chan
< 3; chan
++ ) {
4507 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4510 if (opcode
== TGSI_OPCODE_TXP
)
4511 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4517 if (opcode
== TGSI_OPCODE_TXP
)
4518 coords
[3] = bld_base
->base
.one
;
4521 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4522 /* The offsets are six-bit signed integers packed like this:
4523 * X=[5:0], Y=[13:8], and Z=[21:16].
4525 LLVMValueRef offset
[3], pack
;
4527 assert(inst
->Texture
.NumOffsets
== 1);
4529 for (chan
= 0; chan
< 3; chan
++) {
4530 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4531 emit_data
->inst
, 0, chan
);
4532 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4533 lp_build_const_int32(gallivm
, 0x3f), "");
4535 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4536 lp_build_const_int32(gallivm
, chan
*8), "");
4539 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4540 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4541 address
[count
++] = pack
;
4544 /* Pack LOD bias value */
4545 if (opcode
== TGSI_OPCODE_TXB
)
4546 address
[count
++] = coords
[3];
4547 if (opcode
== TGSI_OPCODE_TXB2
)
4548 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4550 /* Pack depth comparison value */
4551 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4552 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4553 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4555 assert(ref_pos
>= 0);
4556 address
[count
++] = coords
[ref_pos
];
4560 /* Pack user derivatives */
4561 if (opcode
== TGSI_OPCODE_TXD
) {
4562 int param
, num_src_deriv_channels
;
4565 case TGSI_TEXTURE_3D
:
4566 num_src_deriv_channels
= 3;
4567 num_deriv_channels
= 3;
4569 case TGSI_TEXTURE_2D
:
4570 case TGSI_TEXTURE_SHADOW2D
:
4571 case TGSI_TEXTURE_RECT
:
4572 case TGSI_TEXTURE_SHADOWRECT
:
4573 case TGSI_TEXTURE_2D_ARRAY
:
4574 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4575 num_src_deriv_channels
= 2;
4576 num_deriv_channels
= 2;
4578 case TGSI_TEXTURE_CUBE
:
4579 case TGSI_TEXTURE_SHADOWCUBE
:
4580 case TGSI_TEXTURE_CUBE_ARRAY
:
4581 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4582 /* Cube derivatives will be converted to 2D. */
4583 num_src_deriv_channels
= 3;
4584 num_deriv_channels
= 2;
4586 case TGSI_TEXTURE_1D
:
4587 case TGSI_TEXTURE_SHADOW1D
:
4588 case TGSI_TEXTURE_1D_ARRAY
:
4589 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4590 num_src_deriv_channels
= 1;
4591 num_deriv_channels
= 1;
4594 unreachable("invalid target");
4597 for (param
= 0; param
< 2; param
++)
4598 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4599 derivs
[param
* num_src_deriv_channels
+ chan
] =
4600 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4603 if (target
== TGSI_TEXTURE_CUBE
||
4604 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4605 target
== TGSI_TEXTURE_SHADOWCUBE
||
4606 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4607 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
4609 if (opcode
== TGSI_OPCODE_TXD
)
4610 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4611 address
[count
++] = derivs
[i
];
4613 /* Pack texture coordinates */
4614 address
[count
++] = coords
[0];
4616 address
[count
++] = coords
[1];
4618 address
[count
++] = coords
[2];
4620 /* Pack LOD or sample index */
4621 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4622 address
[count
++] = coords
[3];
4623 else if (opcode
== TGSI_OPCODE_TXL2
)
4624 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4627 assert(!"Cannot handle more than 16 texture address parameters");
4631 for (chan
= 0; chan
< count
; chan
++ ) {
4632 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4633 address
[chan
], ctx
->i32
, "");
4636 /* Adjust the sample index according to FMASK.
4638 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4639 * which is the identity mapping. Each nibble says which physical sample
4640 * should be fetched to get that sample.
4642 * For example, 0x11111100 means there are only 2 samples stored and
4643 * the second sample covers 3/4 of the pixel. When reading samples 0
4644 * and 1, return physical sample 0 (determined by the first two 0s
4645 * in FMASK), otherwise return physical sample 1.
4647 * The sample index should be adjusted as follows:
4648 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4650 if (target
== TGSI_TEXTURE_2D_MSAA
||
4651 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4652 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4653 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4654 LLVMValueRef txf_address
[4];
4655 unsigned txf_count
= count
;
4656 struct tgsi_full_instruction inst
= {};
4658 memcpy(txf_address
, address
, sizeof(txf_address
));
4660 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4661 txf_address
[2] = bld_base
->uint_bld
.zero
;
4663 txf_address
[3] = bld_base
->uint_bld
.zero
;
4665 /* Read FMASK using TXF. */
4666 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4667 inst
.Texture
.Texture
= target
;
4668 txf_emit_data
.inst
= &inst
;
4669 txf_emit_data
.chan
= 0;
4670 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4671 target
, fmask_ptr
, NULL
,
4672 txf_address
, txf_count
, 0xf);
4673 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4675 /* Initialize some constants. */
4676 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4677 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4679 /* Apply the formula. */
4680 LLVMValueRef fmask
=
4681 LLVMBuildExtractElement(gallivm
->builder
,
4682 txf_emit_data
.output
[0],
4683 uint_bld
->zero
, "");
4685 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4687 LLVMValueRef sample_index4
=
4688 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4690 LLVMValueRef shifted_fmask
=
4691 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4693 LLVMValueRef final_sample
=
4694 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4696 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4697 * resource descriptor is 0 (invalid),
4699 LLVMValueRef fmask_desc
=
4700 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4703 LLVMValueRef fmask_word1
=
4704 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4707 LLVMValueRef word1_is_nonzero
=
4708 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4709 fmask_word1
, uint_bld
->zero
, "");
4711 /* Replace the MSAA sample index. */
4712 address
[sample_chan
] =
4713 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4714 final_sample
, address
[sample_chan
], "");
4717 if (opcode
== TGSI_OPCODE_TXF
) {
4718 /* add tex offsets */
4719 if (inst
->Texture
.NumOffsets
) {
4720 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4721 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
4722 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4724 assert(inst
->Texture
.NumOffsets
== 1);
4727 case TGSI_TEXTURE_3D
:
4728 address
[2] = lp_build_add(uint_bld
, address
[2],
4729 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
4731 case TGSI_TEXTURE_2D
:
4732 case TGSI_TEXTURE_SHADOW2D
:
4733 case TGSI_TEXTURE_RECT
:
4734 case TGSI_TEXTURE_SHADOWRECT
:
4735 case TGSI_TEXTURE_2D_ARRAY
:
4736 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4738 lp_build_add(uint_bld
, address
[1],
4739 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
4741 case TGSI_TEXTURE_1D
:
4742 case TGSI_TEXTURE_SHADOW1D
:
4743 case TGSI_TEXTURE_1D_ARRAY
:
4744 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4746 lp_build_add(uint_bld
, address
[0],
4747 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
4749 /* texture offsets do not apply to other texture targets */
4754 if (opcode
== TGSI_OPCODE_TG4
) {
4755 unsigned gather_comp
= 0;
4757 /* DMASK was repurposed for GATHER4. 4 components are always
4758 * returned and DMASK works like a swizzle - it selects
4759 * the component to fetch. The only valid DMASK values are
4760 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4761 * (red,red,red,red) etc.) The ISA document doesn't mention
4765 /* Get the component index from src1.x for Gather4. */
4766 if (!tgsi_is_shadow_target(target
)) {
4767 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4768 LLVMValueRef comp_imm
;
4769 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4771 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4773 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
4774 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4775 gather_comp
= CLAMP(gather_comp
, 0, 3);
4778 dmask
= 1 << gather_comp
;
4781 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4782 samp_ptr
, address
, count
, dmask
);
4785 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4786 * incorrectly forces nearest filtering if the texture format is integer.
4787 * The only effect it has on Gather4, which always returns 4 texels for
4788 * bilinear filtering, is that the final coordinates are off by 0.5 of
4791 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4792 * or (0.5 / size) from the normalized coordinates.
4794 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4795 struct lp_build_emit_data
*emit_data
,
4796 const char *intr_name
,
4797 unsigned coord_vgpr_index
)
4799 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
4800 LLVMValueRef coord
= emit_data
->args
[0];
4801 LLVMValueRef half_texel
[2];
4804 if (emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
4805 emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
4806 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4808 struct tgsi_full_instruction txq_inst
= {};
4809 struct lp_build_emit_data txq_emit_data
= {};
4811 /* Query the texture size. */
4812 txq_inst
.Texture
.Texture
= emit_data
->inst
->Texture
.Texture
;
4813 txq_emit_data
.inst
= &txq_inst
;
4814 txq_emit_data
.dst_type
= ctx
->v4i32
;
4815 set_tex_fetch_args(ctx
, &txq_emit_data
, TGSI_OPCODE_TXQ
,
4816 txq_inst
.Texture
.Texture
,
4817 emit_data
->args
[1], NULL
,
4818 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
.zero
,
4820 txq_emit(NULL
, &ctx
->radeon_bld
.soa
.bld_base
, &txq_emit_data
);
4822 /* Compute -0.5 / size. */
4823 for (c
= 0; c
< 2; c
++) {
4825 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4826 LLVMConstInt(ctx
->i32
, c
, 0), "");
4827 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4829 lp_build_emit_llvm_unary(&ctx
->radeon_bld
.soa
.bld_base
,
4830 TGSI_OPCODE_RCP
, half_texel
[c
]);
4831 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4832 LLVMConstReal(ctx
->f32
, -0.5), "");
4836 for (c
= 0; c
< 2; c
++) {
4838 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4840 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4841 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4842 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4843 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4844 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4847 emit_data
->args
[0] = coord
;
4848 emit_data
->output
[emit_data
->chan
] =
4849 lp_build_intrinsic(builder
, intr_name
, emit_data
->dst_type
,
4850 emit_data
->args
, emit_data
->arg_count
,
4851 LLVMReadNoneAttribute
);
4854 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4855 struct lp_build_tgsi_context
*bld_base
,
4856 struct lp_build_emit_data
*emit_data
)
4858 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4859 struct lp_build_context
*base
= &bld_base
->base
;
4860 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4861 unsigned opcode
= inst
->Instruction
.Opcode
;
4862 unsigned target
= inst
->Texture
.Texture
;
4863 char intr_name
[127];
4864 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4865 bool is_shadow
= tgsi_is_shadow_target(target
);
4867 const char *name
= "llvm.SI.image.sample";
4868 const char *infix
= "";
4870 if (target
== TGSI_TEXTURE_BUFFER
) {
4871 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4872 base
->gallivm
->builder
,
4873 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4874 emit_data
->args
, emit_data
->arg_count
,
4875 LLVMReadNoneAttribute
);
4880 case TGSI_OPCODE_TXF
:
4881 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4882 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4883 "llvm.SI.image.load" :
4884 "llvm.SI.image.load.mip";
4888 case TGSI_OPCODE_LODQ
:
4889 name
= "llvm.SI.getlod";
4893 case TGSI_OPCODE_TEX
:
4894 case TGSI_OPCODE_TEX2
:
4895 case TGSI_OPCODE_TXP
:
4896 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4899 case TGSI_OPCODE_TXB
:
4900 case TGSI_OPCODE_TXB2
:
4901 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4904 case TGSI_OPCODE_TXL
:
4905 case TGSI_OPCODE_TXL2
:
4908 case TGSI_OPCODE_TXD
:
4911 case TGSI_OPCODE_TG4
:
4912 name
= "llvm.SI.gather4";
4920 /* Add the type and suffixes .c, .o if needed. */
4921 build_int_type_name(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4922 sprintf(intr_name
, "%s%s%s%s.%s",
4923 name
, is_shadow
? ".c" : "", infix
,
4924 has_offset
? ".o" : "", type
);
4926 /* The hardware needs special lowering for Gather4 with integer formats. */
4927 if (opcode
== TGSI_OPCODE_TG4
) {
4928 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4929 /* This will also work with non-constant indexing because of how
4930 * glsl_to_tgsi works and we intent to preserve that behavior.
4932 const unsigned src_idx
= 2;
4933 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4935 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4937 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4938 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
) {
4939 /* Texture coordinates start after:
4940 * {offset, bias, z-compare, derivatives}
4941 * Only the offset and z-compare can occur here.
4943 si_lower_gather4_integer(ctx
, emit_data
, intr_name
,
4944 (int)has_offset
+ (int)is_shadow
);
4949 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4950 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4951 emit_data
->args
, emit_data
->arg_count
,
4952 LLVMReadNoneAttribute
);
4955 static void si_llvm_emit_txqs(
4956 const struct lp_build_tgsi_action
*action
,
4957 struct lp_build_tgsi_context
*bld_base
,
4958 struct lp_build_emit_data
*emit_data
)
4960 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4961 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4962 LLVMBuilderRef builder
= gallivm
->builder
;
4963 LLVMValueRef res
, samples
;
4964 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4966 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4969 /* Read the samples from the descriptor directly. */
4970 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4971 samples
= LLVMBuildExtractElement(
4973 lp_build_const_int32(gallivm
, 3), "");
4974 samples
= LLVMBuildLShr(builder
, samples
,
4975 lp_build_const_int32(gallivm
, 16), "");
4976 samples
= LLVMBuildAnd(builder
, samples
,
4977 lp_build_const_int32(gallivm
, 0xf), "");
4978 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4981 emit_data
->output
[emit_data
->chan
] = samples
;
4985 * SI implements derivatives using the local data store (LDS)
4986 * All writes to the LDS happen in all executing threads at
4987 * the same time. TID is the Thread ID for the current
4988 * thread and is a value between 0 and 63, representing
4989 * the thread's position in the wavefront.
4991 * For the pixel shader threads are grouped into quads of four pixels.
4992 * The TIDs of the pixels of a quad are:
5000 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
5001 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
5002 * the current pixel's column, and masking with 0xfffffffe yields the TID
5003 * of the left pixel of the current pixel's row.
5005 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
5006 * adding 2 yields the TID of the pixel below the top pixel.
5008 /* masks for thread ID. */
5009 #define TID_MASK_TOP_LEFT 0xfffffffc
5010 #define TID_MASK_TOP 0xfffffffd
5011 #define TID_MASK_LEFT 0xfffffffe
5013 static void si_llvm_emit_ddxy(
5014 const struct lp_build_tgsi_action
*action
,
5015 struct lp_build_tgsi_context
*bld_base
,
5016 struct lp_build_emit_data
*emit_data
)
5018 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5019 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5020 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5021 unsigned opcode
= inst
->Instruction
.Opcode
;
5022 LLVMValueRef indices
[2];
5023 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
5024 LLVMValueRef tl
, trbl
, result
[4];
5025 LLVMValueRef tl_tid
, trbl_tid
;
5026 unsigned swizzle
[4];
5031 indices
[0] = bld_base
->uint_bld
.zero
;
5032 indices
[1] = get_thread_id(ctx
);
5033 store_ptr
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5036 if (opcode
== TGSI_OPCODE_DDX_FINE
)
5037 mask
= TID_MASK_LEFT
;
5038 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
5039 mask
= TID_MASK_TOP
;
5041 mask
= TID_MASK_TOP_LEFT
;
5043 tl_tid
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
5044 lp_build_const_int32(gallivm
, mask
), "");
5045 indices
[1] = tl_tid
;
5046 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5049 /* for DDX we want to next X pixel, DDY next Y pixel. */
5050 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
5051 trbl_tid
= LLVMBuildAdd(gallivm
->builder
, indices
[1],
5052 lp_build_const_int32(gallivm
, idx
), "");
5053 indices
[1] = trbl_tid
;
5054 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5057 for (c
= 0; c
< 4; ++c
) {
5060 LLVMValueRef args
[2];
5062 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
5063 for (i
= 0; i
< c
; ++i
) {
5064 if (swizzle
[i
] == swizzle
[c
]) {
5065 result
[c
] = result
[i
];
5072 val
= LLVMBuildBitCast(gallivm
->builder
,
5073 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
5076 if ((HAVE_LLVM
>= 0x0309) && ctx
->screen
->b
.family
>= CHIP_TONGA
) {
5078 args
[0] = LLVMBuildMul(gallivm
->builder
, tl_tid
,
5079 lp_build_const_int32(gallivm
, 4), "");
5081 tl
= lp_build_intrinsic(gallivm
->builder
,
5082 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5083 args
, 2, LLVMReadNoneAttribute
);
5085 args
[0] = LLVMBuildMul(gallivm
->builder
, trbl_tid
,
5086 lp_build_const_int32(gallivm
, 4), "");
5087 trbl
= lp_build_intrinsic(gallivm
->builder
,
5088 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5089 args
, 2, LLVMReadNoneAttribute
);
5091 LLVMBuildStore(gallivm
->builder
, val
, store_ptr
);
5092 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
5093 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
5095 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
5096 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
5097 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
5100 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
5104 * this takes an I,J coordinate pair,
5105 * and works out the X and Y derivatives.
5106 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
5108 static LLVMValueRef
si_llvm_emit_ddxy_interp(
5109 struct lp_build_tgsi_context
*bld_base
,
5110 LLVMValueRef interp_ij
)
5112 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5113 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5114 LLVMValueRef indices
[2];
5115 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
5116 LLVMValueRef tl
, tr
, bl
, result
[4];
5119 indices
[0] = bld_base
->uint_bld
.zero
;
5120 indices
[1] = get_thread_id(ctx
);
5121 store_ptr
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5124 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
5125 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
5127 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
5128 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
5131 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5135 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5138 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
5139 lp_build_const_int32(gallivm
, 1), "");
5140 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5143 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
5144 lp_build_const_int32(gallivm
, 2), "");
5145 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
5148 for (c
= 0; c
< 2; ++c
) {
5149 LLVMValueRef store_val
;
5150 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
5152 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
5153 interp_ij
, c_ll
, "");
5154 LLVMBuildStore(gallivm
->builder
,
5158 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
5159 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
5161 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
5162 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, ctx
->f32
, "");
5164 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
5166 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
5167 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
5169 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
5170 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, ctx
->f32
, "");
5172 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
5175 return lp_build_gather_values(gallivm
, result
, 4);
5178 static void interp_fetch_args(
5179 struct lp_build_tgsi_context
*bld_base
,
5180 struct lp_build_emit_data
*emit_data
)
5182 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5183 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5184 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5186 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
5187 /* offset is in second src, first two channels */
5188 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
5191 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
5194 emit_data
->arg_count
= 2;
5195 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5196 LLVMValueRef sample_position
;
5197 LLVMValueRef sample_id
;
5198 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
5200 /* fetch sample ID, then fetch its sample position,
5201 * and place into first two channels.
5203 sample_id
= lp_build_emit_fetch(bld_base
,
5204 emit_data
->inst
, 1, TGSI_CHAN_X
);
5205 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
5207 sample_position
= load_sample_position(&ctx
->radeon_bld
, sample_id
);
5209 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
5211 lp_build_const_int32(gallivm
, 0), "");
5213 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
5214 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
5216 lp_build_const_int32(gallivm
, 1), "");
5217 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
5218 emit_data
->arg_count
= 2;
5222 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
5223 struct lp_build_tgsi_context
*bld_base
,
5224 struct lp_build_emit_data
*emit_data
)
5226 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5227 struct si_shader
*shader
= ctx
->shader
;
5228 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5229 LLVMValueRef interp_param
;
5230 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5231 const char *intr_name
;
5232 int input_index
= inst
->Src
[0].Register
.Index
;
5235 LLVMValueRef attr_number
;
5236 LLVMValueRef params
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
5237 int interp_param_idx
;
5238 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
5241 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
5243 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5244 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
5245 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5247 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
5249 interp_param_idx
= lookup_interp_param_index(interp
, location
);
5250 if (interp_param_idx
== -1)
5252 else if (interp_param_idx
)
5253 interp_param
= get_interp_param(ctx
, interp_param_idx
);
5255 interp_param
= NULL
;
5257 attr_number
= lp_build_const_int32(gallivm
, input_index
);
5259 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5260 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5261 LLVMValueRef ij_out
[2];
5262 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5265 * take the I then J parameters, and the DDX/Y for it, and
5266 * calculate the IJ inputs for the interpolator.
5267 * temp1 = ddx * offset/sample.x + I;
5268 * interp_param.I = ddy * offset/sample.y + temp1;
5269 * temp1 = ddx * offset/sample.x + J;
5270 * interp_param.J = ddy * offset/sample.y + temp1;
5272 for (i
= 0; i
< 2; i
++) {
5273 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
5274 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
5275 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5276 ddxy_out
, ix_ll
, "");
5277 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5278 ddxy_out
, iy_ll
, "");
5279 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5280 interp_param
, ix_ll
, "");
5281 LLVMValueRef temp1
, temp2
;
5283 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5286 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5288 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5290 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5292 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5294 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
5295 temp2
, ctx
->i32
, "");
5297 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
5300 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
5301 for (chan
= 0; chan
< 2; chan
++) {
5302 LLVMValueRef args
[4];
5303 LLVMValueRef llvm_chan
;
5306 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5307 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5309 args
[0] = llvm_chan
;
5310 args
[1] = attr_number
;
5312 args
[3] = interp_param
;
5314 emit_data
->output
[chan
] =
5315 lp_build_intrinsic(gallivm
->builder
, intr_name
,
5316 ctx
->f32
, args
, args
[3] ? 4 : 3,
5317 LLVMReadNoneAttribute
);
5321 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5322 struct lp_build_emit_data
*emit_data
)
5324 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
5325 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5328 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5330 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
5334 /* Emit one vertex from the geometry shader */
5335 static void si_llvm_emit_vertex(
5336 const struct lp_build_tgsi_action
*action
,
5337 struct lp_build_tgsi_context
*bld_base
,
5338 struct lp_build_emit_data
*emit_data
)
5340 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5341 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5342 struct si_shader
*shader
= ctx
->shader
;
5343 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5344 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5345 LLVMValueRef soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5346 SI_PARAM_GS2VS_OFFSET
);
5347 LLVMValueRef gs_next_vertex
;
5348 LLVMValueRef can_emit
, kill
;
5349 LLVMValueRef args
[2];
5354 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5356 /* Write vertex attribute values to GSVS ring */
5357 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5358 ctx
->gs_next_vertex
[stream
],
5361 /* If this thread has already emitted the declared maximum number of
5362 * vertices, kill it: excessive vertex emissions are not supposed to
5363 * have any effect, and GS threads have no externally observable
5364 * effects other than emitting vertices.
5366 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
5367 lp_build_const_int32(gallivm
,
5368 shader
->selector
->gs_max_out_vertices
), "");
5369 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5370 lp_build_const_float(gallivm
, 1.0f
),
5371 lp_build_const_float(gallivm
, -1.0f
));
5373 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
5374 ctx
->voidt
, &kill
, 1, 0);
5376 for (i
= 0; i
< info
->num_outputs
; i
++) {
5377 LLVMValueRef
*out_ptr
=
5378 ctx
->radeon_bld
.soa
.outputs
[i
];
5380 for (chan
= 0; chan
< 4; chan
++) {
5381 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5382 LLVMValueRef voffset
=
5383 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
5384 shader
->selector
->gs_max_out_vertices
);
5386 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5387 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5389 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5391 build_tbuffer_store(ctx
,
5392 ctx
->gsvs_ring
[stream
],
5394 voffset
, soffset
, 0,
5395 V_008F0C_BUF_DATA_FORMAT_32
,
5396 V_008F0C_BUF_NUM_FORMAT_UINT
,
5400 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5401 lp_build_const_int32(gallivm
, 1));
5403 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5405 /* Signal vertex emission */
5406 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
5407 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
5408 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5409 ctx
->voidt
, args
, 2, 0);
5412 /* Cut one primitive from the geometry shader */
5413 static void si_llvm_emit_primitive(
5414 const struct lp_build_tgsi_action
*action
,
5415 struct lp_build_tgsi_context
*bld_base
,
5416 struct lp_build_emit_data
*emit_data
)
5418 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5419 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5420 LLVMValueRef args
[2];
5423 /* Signal primitive cut */
5424 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5425 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
5426 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
5427 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5428 ctx
->voidt
, args
, 2, 0);
5431 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5432 struct lp_build_tgsi_context
*bld_base
,
5433 struct lp_build_emit_data
*emit_data
)
5435 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5436 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5438 /* The real barrier instruction isn’t needed, because an entire patch
5439 * always fits into a single wave.
5441 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5442 emit_optimization_barrier(ctx
);
5446 lp_build_intrinsic(gallivm
->builder
,
5447 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5448 : "llvm.AMDGPU.barrier.local",
5449 ctx
->voidt
, NULL
, 0, 0);
5452 static const struct lp_build_tgsi_action tex_action
= {
5453 .fetch_args
= tex_fetch_args
,
5454 .emit
= build_tex_intrinsic
,
5457 static const struct lp_build_tgsi_action interp_action
= {
5458 .fetch_args
= interp_fetch_args
,
5459 .emit
= build_interp_intrinsic
,
5462 static void si_create_function(struct si_shader_context
*ctx
,
5463 LLVMTypeRef
*returns
, unsigned num_returns
,
5464 LLVMTypeRef
*params
, unsigned num_params
,
5469 radeon_llvm_create_func(&ctx
->radeon_bld
, returns
, num_returns
,
5470 params
, num_params
);
5471 radeon_llvm_shader_type(ctx
->radeon_bld
.main_fn
, ctx
->type
);
5472 ctx
->return_value
= LLVMGetUndef(ctx
->radeon_bld
.return_type
);
5474 for (i
= 0; i
<= last_sgpr
; ++i
) {
5475 LLVMValueRef P
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, i
);
5477 /* The combination of:
5481 * allows the optimization passes to move loads and reduces
5482 * SGPR spilling significantly.
5484 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5485 LLVMAddAttribute(P
, LLVMByValAttribute
);
5486 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5488 LLVMAddAttribute(P
, LLVMInRegAttribute
);
5491 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5492 /* These were copied from some LLVM test. */
5493 LLVMAddTargetDependentFunctionAttr(ctx
->radeon_bld
.main_fn
,
5494 "less-precise-fpmad",
5496 LLVMAddTargetDependentFunctionAttr(ctx
->radeon_bld
.main_fn
,
5499 LLVMAddTargetDependentFunctionAttr(ctx
->radeon_bld
.main_fn
,
5502 LLVMAddTargetDependentFunctionAttr(ctx
->radeon_bld
.main_fn
,
5508 static void create_meta_data(struct si_shader_context
*ctx
)
5510 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
5512 ctx
->invariant_load_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5513 "invariant.load", 14);
5514 ctx
->range_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5516 ctx
->uniform_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5517 "amdgpu.uniform", 14);
5519 ctx
->empty_md
= LLVMMDNodeInContext(gallivm
->context
, NULL
, 0);
5522 static void declare_streamout_params(struct si_shader_context
*ctx
,
5523 struct pipe_stream_output_info
*so
,
5524 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5525 unsigned *num_params
)
5529 /* Streamout SGPRs. */
5530 if (so
->num_outputs
) {
5531 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5532 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5534 ctx
->param_streamout_config
= ctx
->param_tess_offchip
;
5536 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5538 /* A streamout buffer offset is loaded if the stride is non-zero. */
5539 for (i
= 0; i
< 4; i
++) {
5543 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5547 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5549 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5552 case LLVMIntegerTypeKind
:
5553 return LLVMGetIntTypeWidth(type
) / 8;
5554 case LLVMFloatTypeKind
:
5556 case LLVMPointerTypeKind
:
5558 case LLVMVectorTypeKind
:
5559 return LLVMGetVectorSize(type
) *
5560 llvm_get_type_size(LLVMGetElementType(type
));
5567 static void declare_tess_lds(struct si_shader_context
*ctx
)
5569 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
5570 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5571 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5573 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5574 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5575 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5579 static void create_function(struct si_shader_context
*ctx
)
5581 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5582 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5583 struct si_shader
*shader
= ctx
->shader
;
5584 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
5585 LLVMTypeRef returns
[16+32*4];
5586 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5587 unsigned num_returns
= 0;
5589 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5591 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5592 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5593 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5594 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5595 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5597 switch (ctx
->type
) {
5598 case PIPE_SHADER_VERTEX
:
5599 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
5600 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5601 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5602 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5603 num_params
= SI_PARAM_DRAWID
+1;
5605 if (shader
->key
.vs
.as_es
) {
5606 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5607 } else if (shader
->key
.vs
.as_ls
) {
5608 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5609 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5611 if (ctx
->is_gs_copy_shader
) {
5612 num_params
= SI_PARAM_RW_BUFFERS
+1;
5614 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5615 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5618 /* The locations of the other parameters are assigned dynamically. */
5619 declare_streamout_params(ctx
, &shader
->selector
->so
,
5620 params
, ctx
->i32
, &num_params
);
5623 last_sgpr
= num_params
-1;
5626 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5627 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5628 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5629 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5631 if (!ctx
->is_monolithic
&&
5632 !ctx
->is_gs_copy_shader
) {
5633 /* Vertex load indices. */
5634 ctx
->param_vertex_index0
= num_params
;
5636 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5637 params
[num_params
++] = ctx
->i32
;
5639 /* PrimitiveID output. */
5640 if (!shader
->key
.vs
.as_es
&& !shader
->key
.vs
.as_ls
)
5641 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5642 returns
[num_returns
++] = ctx
->f32
;
5646 case PIPE_SHADER_TESS_CTRL
:
5647 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5648 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5649 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5650 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5651 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5652 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5653 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5656 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5657 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5658 num_params
= SI_PARAM_REL_IDS
+1;
5660 if (!ctx
->is_monolithic
) {
5661 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5662 * placed after the user SGPRs.
5664 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5665 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5667 for (i
= 0; i
< 3; i
++)
5668 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5672 case PIPE_SHADER_TESS_EVAL
:
5673 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5674 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5676 if (shader
->key
.tes
.as_es
) {
5677 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5678 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5679 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5681 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5682 declare_streamout_params(ctx
, &shader
->selector
->so
,
5683 params
, ctx
->i32
, &num_params
);
5684 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5686 last_sgpr
= num_params
- 1;
5689 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5690 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5691 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5692 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5694 /* PrimitiveID output. */
5695 if (!ctx
->is_monolithic
&& !shader
->key
.tes
.as_es
)
5696 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5697 returns
[num_returns
++] = ctx
->f32
;
5700 case PIPE_SHADER_GEOMETRY
:
5701 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5702 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5703 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5706 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5707 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5708 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5709 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5710 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5711 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5712 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5713 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5714 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5717 case PIPE_SHADER_FRAGMENT
:
5718 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5719 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5720 last_sgpr
= SI_PARAM_PRIM_MASK
;
5721 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5722 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5723 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5724 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5725 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5726 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5727 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5728 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5729 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5730 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5731 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5732 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5733 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5734 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5735 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5736 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5737 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5739 if (!ctx
->is_monolithic
) {
5740 /* Color inputs from the prolog. */
5741 if (shader
->selector
->info
.colors_read
) {
5742 unsigned num_color_elements
=
5743 util_bitcount(shader
->selector
->info
.colors_read
);
5745 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5746 for (i
= 0; i
< num_color_elements
; i
++)
5747 params
[num_params
++] = ctx
->f32
;
5750 /* Outputs for the epilog. */
5751 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5754 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5755 shader
->selector
->info
.writes_z
+
5756 shader
->selector
->info
.writes_stencil
+
5757 shader
->selector
->info
.writes_samplemask
+
5758 1 /* SampleMaskIn */;
5760 num_returns
= MAX2(num_returns
,
5762 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5764 for (i
= 0; i
< num_return_sgprs
; i
++)
5765 returns
[i
] = ctx
->i32
;
5766 for (; i
< num_returns
; i
++)
5767 returns
[i
] = ctx
->f32
;
5771 case PIPE_SHADER_COMPUTE
:
5772 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5773 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5774 last_sgpr
= SI_PARAM_BLOCK_ID
;
5776 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5777 num_params
= SI_PARAM_THREAD_ID
+ 1;
5780 assert(0 && "unimplemented shader");
5784 assert(num_params
<= ARRAY_SIZE(params
));
5786 si_create_function(ctx
, returns
, num_returns
, params
,
5787 num_params
, last_sgpr
);
5789 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5790 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5791 !ctx
->is_monolithic
) {
5792 radeon_llvm_add_attribute(ctx
->radeon_bld
.main_fn
,
5793 "InitialPSInputAddr",
5794 S_0286D0_PERSP_SAMPLE_ENA(1) |
5795 S_0286D0_PERSP_CENTER_ENA(1) |
5796 S_0286D0_PERSP_CENTROID_ENA(1) |
5797 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5798 S_0286D0_LINEAR_CENTER_ENA(1) |
5799 S_0286D0_LINEAR_CENTROID_ENA(1) |
5800 S_0286D0_FRONT_FACE_ENA(1) |
5801 S_0286D0_POS_FIXED_PT_ENA(1));
5802 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5803 const unsigned *properties
= shader
->selector
->info
.properties
;
5804 unsigned max_work_group_size
=
5805 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5806 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5807 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5809 assert(max_work_group_size
);
5811 radeon_llvm_add_attribute(ctx
->radeon_bld
.main_fn
,
5812 "amdgpu-max-work-group-size",
5813 max_work_group_size
);
5816 shader
->info
.num_input_sgprs
= 0;
5817 shader
->info
.num_input_vgprs
= 0;
5819 for (i
= 0; i
<= last_sgpr
; ++i
)
5820 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5822 /* Unused fragment shader inputs are eliminated by the compiler,
5823 * so we don't know yet how many there will be.
5825 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
5826 for (; i
< num_params
; ++i
)
5827 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5829 if (bld_base
->info
&&
5830 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5831 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5832 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5833 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5834 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5835 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5837 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5838 LLVMArrayType(ctx
->i32
, 64),
5842 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.vs
.as_ls
) ||
5843 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5844 ctx
->type
== PIPE_SHADER_TESS_EVAL
)
5845 declare_tess_lds(ctx
);
5848 static void preload_constant_buffers(struct si_shader_context
*ctx
)
5850 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5851 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5852 const struct tgsi_shader_info
*info
= bld_base
->info
;
5854 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
5856 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
5857 if (info
->const_file_max
[buf
] == -1)
5860 /* Load the resource descriptor */
5861 ctx
->const_buffers
[buf
] =
5862 build_indexed_load_const(ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
5866 static void preload_shader_buffers(struct si_shader_context
*ctx
)
5868 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
5869 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_SHADER_BUFFERS
);
5872 maxbuf
= MIN2(ctx
->shader
->selector
->info
.file_max
[TGSI_FILE_BUFFER
],
5873 SI_NUM_SHADER_BUFFERS
- 1);
5874 for (buf
= 0; buf
<= maxbuf
; ++buf
) {
5875 ctx
->shader_buffers
[buf
] =
5876 build_indexed_load_const(
5877 ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
5881 static void preload_samplers(struct si_shader_context
*ctx
)
5883 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5884 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5885 const struct tgsi_shader_info
*info
= bld_base
->info
;
5886 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
5887 LLVMValueRef offset
;
5889 if (num_samplers
== 0)
5892 /* Load the resources and samplers, we rely on the code sinking to do the rest */
5893 for (i
= 0; i
< num_samplers
; ++i
) {
5895 offset
= lp_build_const_int32(gallivm
, i
);
5896 ctx
->sampler_views
[i
] =
5897 get_sampler_desc(ctx
, offset
, DESC_IMAGE
);
5899 /* FMASK resource */
5900 if (info
->is_msaa_sampler
[i
])
5902 get_sampler_desc(ctx
, offset
, DESC_FMASK
);
5904 ctx
->sampler_states
[i
] =
5905 get_sampler_desc(ctx
, offset
, DESC_SAMPLER
);
5906 ctx
->sampler_states
[i
] =
5907 sici_fix_sampler_aniso(ctx
, ctx
->sampler_views
[i
],
5908 ctx
->sampler_states
[i
]);
5913 static void preload_images(struct si_shader_context
*ctx
)
5915 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5916 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
5917 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5918 unsigned num_images
= bld_base
->info
->file_max
[TGSI_FILE_IMAGE
] + 1;
5919 LLVMValueRef res_ptr
;
5922 if (num_images
== 0)
5925 res_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_IMAGES
);
5927 for (i
= 0; i
< num_images
; ++i
) {
5928 /* Rely on LLVM to shrink the load for buffer resources. */
5930 build_indexed_load_const(ctx
, res_ptr
,
5931 lp_build_const_int32(gallivm
, i
));
5933 if (info
->images_writemask
& (1 << i
) &&
5934 !(info
->images_buffers
& (1 << i
)))
5935 rsrc
= force_dcc_off(ctx
, rsrc
);
5937 ctx
->images
[i
] = rsrc
;
5942 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5945 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5947 struct gallivm_state
*gallivm
=
5948 ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
5950 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5951 SI_PARAM_RW_BUFFERS
);
5953 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5954 ctx
->shader
->key
.vs
.as_es
) ||
5955 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5956 ctx
->shader
->key
.tes
.as_es
) ||
5957 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5959 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5961 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5964 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5967 if (ctx
->is_gs_copy_shader
) {
5968 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_VS_RING_GSVS
);
5971 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5973 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5975 for (i
= 0; i
< 4; i
++) {
5976 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_GS_RING_GSVS0
+ i
);
5979 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5984 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5985 LLVMValueRef param_rw_buffers
,
5986 unsigned param_pos_fixed_pt
)
5988 struct lp_build_tgsi_context
*bld_base
=
5989 &ctx
->radeon_bld
.soa
.bld_base
;
5990 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5991 LLVMBuilderRef builder
= gallivm
->builder
;
5992 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5994 /* Use the fixed-point gl_FragCoord input.
5995 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5996 * per coordinate to get the repeating effect.
5998 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5999 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
6001 /* Load the buffer descriptor. */
6002 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
6003 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
6005 /* The stipple pattern is 32x32, each row has 32 bits. */
6006 offset
= LLVMBuildMul(builder
, address
[1],
6007 LLVMConstInt(ctx
->i32
, 4, 0), "");
6008 row
= buffer_load_const(ctx
, desc
, offset
);
6009 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
6010 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
6011 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
6013 /* The intrinsic kills the thread if arg < 0. */
6014 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
6015 LLVMConstReal(ctx
->f32
, -1), "");
6016 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
6019 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
6020 struct si_shader_config
*conf
,
6021 unsigned symbol_offset
)
6024 const unsigned char *config
=
6025 radeon_shader_binary_config_start(binary
, symbol_offset
);
6026 bool really_needs_scratch
= false;
6028 /* LLVM adds SGPR spills to the scratch size.
6029 * Find out if we really need the scratch buffer.
6031 for (i
= 0; i
< binary
->reloc_count
; i
++) {
6032 const struct radeon_shader_reloc
*reloc
= &binary
->relocs
[i
];
6034 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
6035 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
6036 really_needs_scratch
= true;
6041 /* XXX: We may be able to emit some of these values directly rather than
6042 * extracting fields to be emitted later.
6045 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
6046 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
6047 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
6049 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
6050 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
6051 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
6052 case R_00B848_COMPUTE_PGM_RSRC1
:
6053 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
6054 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
6055 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
6056 conf
->rsrc1
= value
;
6058 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
6059 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
6061 case R_00B84C_COMPUTE_PGM_RSRC2
:
6062 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
6063 conf
->rsrc2
= value
;
6065 case R_0286CC_SPI_PS_INPUT_ENA
:
6066 conf
->spi_ps_input_ena
= value
;
6068 case R_0286D0_SPI_PS_INPUT_ADDR
:
6069 conf
->spi_ps_input_addr
= value
;
6071 case R_0286E8_SPI_TMPRING_SIZE
:
6072 case R_00B860_COMPUTE_TMPRING_SIZE
:
6073 /* WAVESIZE is in units of 256 dwords. */
6074 if (really_needs_scratch
)
6075 conf
->scratch_bytes_per_wave
=
6076 G_00B860_WAVESIZE(value
) * 256 * 4;
6078 case 0x4: /* SPILLED_SGPRS */
6079 conf
->spilled_sgprs
= value
;
6081 case 0x8: /* SPILLED_VGPRS */
6082 conf
->spilled_vgprs
= value
;
6086 static bool printed
;
6089 fprintf(stderr
, "Warning: LLVM emitted unknown "
6090 "config register: 0x%x\n", reg
);
6098 if (!conf
->spi_ps_input_addr
)
6099 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
6102 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
6103 struct si_shader
*shader
,
6104 struct si_shader_config
*config
,
6105 uint64_t scratch_va
)
6108 uint32_t scratch_rsrc_dword0
= scratch_va
;
6109 uint32_t scratch_rsrc_dword1
=
6110 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
6112 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
6115 if (HAVE_LLVM
>= 0x0309)
6116 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
6118 scratch_rsrc_dword1
|=
6119 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
6121 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
6122 const struct radeon_shader_reloc
*reloc
=
6123 &shader
->binary
.relocs
[i
];
6124 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
6125 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6126 &scratch_rsrc_dword0
, 4);
6127 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
6128 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6129 &scratch_rsrc_dword1
, 4);
6134 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
6136 unsigned size
= shader
->binary
.code_size
;
6139 size
+= shader
->prolog
->binary
.code_size
;
6141 size
+= shader
->epilog
->binary
.code_size
;
6145 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
6147 const struct radeon_shader_binary
*prolog
=
6148 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
6149 const struct radeon_shader_binary
*epilog
=
6150 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
6151 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
6152 unsigned bo_size
= si_get_shader_binary_size(shader
) +
6153 (!epilog
? mainb
->rodata_size
: 0);
6156 assert(!prolog
|| !prolog
->rodata_size
);
6157 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
6158 assert(!epilog
|| !epilog
->rodata_size
);
6160 r600_resource_reference(&shader
->bo
, NULL
);
6161 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
6162 PIPE_USAGE_IMMUTABLE
,
6168 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
6169 PIPE_TRANSFER_READ_WRITE
);
6172 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
6173 ptr
+= prolog
->code_size
;
6176 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
6177 ptr
+= mainb
->code_size
;
6180 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
6181 else if (mainb
->rodata_size
> 0)
6182 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
6184 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
6188 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
6189 struct pipe_debug_callback
*debug
,
6190 const char *name
, FILE *file
)
6195 if (binary
->disasm_string
) {
6196 fprintf(file
, "Shader %s disassembly:\n", name
);
6197 fprintf(file
, "%s", binary
->disasm_string
);
6199 if (debug
&& debug
->debug_message
) {
6200 /* Very long debug messages are cut off, so send the
6201 * disassembly one line at a time. This causes more
6202 * overhead, but on the plus side it simplifies
6203 * parsing of resulting logs.
6205 pipe_debug_message(debug
, SHADER_INFO
,
6206 "Shader Disassembly Begin");
6208 line
= binary
->disasm_string
;
6210 p
= util_strchrnul(line
, '\n');
6214 pipe_debug_message(debug
, SHADER_INFO
,
6215 "%.*s", count
, line
);
6223 pipe_debug_message(debug
, SHADER_INFO
,
6224 "Shader Disassembly End");
6227 fprintf(file
, "Shader %s binary:\n", name
);
6228 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
6229 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
6230 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
6231 binary
->code
[i
+ 1], binary
->code
[i
]);
6236 static void si_shader_dump_stats(struct si_screen
*sscreen
,
6237 struct si_shader_config
*conf
,
6238 unsigned num_inputs
,
6240 struct pipe_debug_callback
*debug
,
6244 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
6245 unsigned lds_per_wave
= 0;
6246 unsigned max_simd_waves
= 10;
6248 /* Compute LDS usage for PS. */
6249 if (processor
== PIPE_SHADER_FRAGMENT
) {
6250 /* The minimum usage per wave is (num_inputs * 48). The maximum
6251 * usage is (num_inputs * 48 * 16).
6252 * We can get anything in between and it varies between waves.
6254 * The 48 bytes per input for a single primitive is equal to
6255 * 4 bytes/component * 4 components/input * 3 points.
6257 * Other stages don't know the size at compile time or don't
6258 * allocate LDS per wave, but instead they do it per thread group.
6260 lds_per_wave
= conf
->lds_size
* lds_increment
+
6261 align(num_inputs
* 48, lds_increment
);
6264 /* Compute the per-SIMD wave counts. */
6265 if (conf
->num_sgprs
) {
6266 if (sscreen
->b
.chip_class
>= VI
)
6267 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
6269 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
6272 if (conf
->num_vgprs
)
6273 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
6275 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
6279 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
6281 if (file
!= stderr
||
6282 r600_can_dump_shader(&sscreen
->b
, processor
)) {
6283 if (processor
== PIPE_SHADER_FRAGMENT
) {
6284 fprintf(file
, "*** SHADER CONFIG ***\n"
6285 "SPI_PS_INPUT_ADDR = 0x%04x\n"
6286 "SPI_PS_INPUT_ENA = 0x%04x\n",
6287 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
6290 fprintf(file
, "*** SHADER STATS ***\n"
6293 "Spilled SGPRs: %d\n"
6294 "Spilled VGPRs: %d\n"
6295 "Code Size: %d bytes\n"
6297 "Scratch: %d bytes per wave\n"
6299 "********************\n\n\n",
6300 conf
->num_sgprs
, conf
->num_vgprs
,
6301 conf
->spilled_sgprs
, conf
->spilled_vgprs
, code_size
,
6302 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6306 pipe_debug_message(debug
, SHADER_INFO
,
6307 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6308 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6309 "Spilled VGPRs: %d",
6310 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6311 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6312 max_simd_waves
, conf
->spilled_sgprs
,
6313 conf
->spilled_vgprs
);
6316 static const char *si_get_shader_name(struct si_shader
*shader
,
6319 switch (processor
) {
6320 case PIPE_SHADER_VERTEX
:
6321 if (shader
->key
.vs
.as_es
)
6322 return "Vertex Shader as ES";
6323 else if (shader
->key
.vs
.as_ls
)
6324 return "Vertex Shader as LS";
6326 return "Vertex Shader as VS";
6327 case PIPE_SHADER_TESS_CTRL
:
6328 return "Tessellation Control Shader";
6329 case PIPE_SHADER_TESS_EVAL
:
6330 if (shader
->key
.tes
.as_es
)
6331 return "Tessellation Evaluation Shader as ES";
6333 return "Tessellation Evaluation Shader as VS";
6334 case PIPE_SHADER_GEOMETRY
:
6335 if (shader
->gs_copy_shader
== NULL
)
6336 return "GS Copy Shader as VS";
6338 return "Geometry Shader";
6339 case PIPE_SHADER_FRAGMENT
:
6340 return "Pixel Shader";
6341 case PIPE_SHADER_COMPUTE
:
6342 return "Compute Shader";
6344 return "Unknown Shader";
6348 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6349 struct pipe_debug_callback
*debug
, unsigned processor
,
6352 if (file
!= stderr
||
6353 r600_can_dump_shader(&sscreen
->b
, processor
))
6354 si_dump_shader_key(processor
, &shader
->key
, file
);
6356 if (file
!= stderr
&& shader
->binary
.llvm_ir_string
) {
6357 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6358 si_get_shader_name(shader
, processor
));
6359 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6362 if (file
!= stderr
||
6363 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6364 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6365 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6368 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6369 debug
, "prolog", file
);
6371 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6374 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6375 debug
, "epilog", file
);
6376 fprintf(file
, "\n");
6379 si_shader_dump_stats(sscreen
, &shader
->config
,
6380 shader
->selector
? shader
->selector
->info
.num_inputs
: 0,
6381 si_get_shader_binary_size(shader
), debug
, processor
,
6385 int si_compile_llvm(struct si_screen
*sscreen
,
6386 struct radeon_shader_binary
*binary
,
6387 struct si_shader_config
*conf
,
6388 LLVMTargetMachineRef tm
,
6390 struct pipe_debug_callback
*debug
,
6395 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6397 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6398 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6400 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6401 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6402 LLVMDumpModule(mod
);
6403 fprintf(stderr
, "\n");
6407 if (sscreen
->record_llvm_ir
) {
6408 char *ir
= LLVMPrintModuleToString(mod
);
6409 binary
->llvm_ir_string
= strdup(ir
);
6410 LLVMDisposeMessage(ir
);
6413 if (!si_replace_shader(count
, binary
)) {
6414 r
= radeon_llvm_compile(mod
, binary
, tm
, debug
);
6419 si_shader_binary_read_config(binary
, conf
, 0);
6421 /* Enable 64-bit and 16-bit denormals, because there is no performance
6424 * If denormals are enabled, all floating-point output modifiers are
6427 * Don't enable denormals for 32-bit floats, because:
6428 * - Floating-point output modifiers would be ignored by the hw.
6429 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6430 * have to stop using those.
6431 * - SI & CI would be very slow.
6433 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6435 FREE(binary
->config
);
6436 FREE(binary
->global_symbol_offsets
);
6437 binary
->config
= NULL
;
6438 binary
->global_symbol_offsets
= NULL
;
6440 /* Some shaders can't have rodata because their binaries can be
6443 if (binary
->rodata_size
&&
6444 (processor
== PIPE_SHADER_VERTEX
||
6445 processor
== PIPE_SHADER_TESS_CTRL
||
6446 processor
== PIPE_SHADER_TESS_EVAL
||
6447 processor
== PIPE_SHADER_FRAGMENT
)) {
6448 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6455 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6457 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6458 LLVMBuildRetVoid(ctx
->radeon_bld
.gallivm
.builder
);
6460 LLVMBuildRet(ctx
->radeon_bld
.gallivm
.builder
, ret
);
6463 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6464 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6465 struct si_shader_context
*ctx
,
6466 struct si_shader
*gs
,
6467 struct pipe_debug_callback
*debug
)
6469 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
6470 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
6471 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6472 struct si_shader_output_values
*outputs
;
6473 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
6474 LLVMValueRef args
[9];
6477 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6479 si_init_shader_ctx(ctx
, sscreen
, ctx
->shader
, ctx
->tm
);
6480 ctx
->type
= PIPE_SHADER_VERTEX
;
6481 ctx
->is_gs_copy_shader
= true;
6483 create_meta_data(ctx
);
6484 create_function(ctx
);
6485 preload_ring_buffers(ctx
);
6487 args
[0] = ctx
->gsvs_ring
[0];
6488 args
[1] = lp_build_mul_imm(uint
,
6489 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
6490 ctx
->param_vertex_id
),
6492 args
[3] = uint
->zero
;
6493 args
[4] = uint
->one
; /* OFFEN */
6494 args
[5] = uint
->zero
; /* IDXEN */
6495 args
[6] = uint
->one
; /* GLC */
6496 args
[7] = uint
->one
; /* SLC */
6497 args
[8] = uint
->zero
; /* TFE */
6499 /* Fetch vertex data from GSVS ring */
6500 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6503 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
6504 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
6506 for (chan
= 0; chan
< 4; chan
++) {
6507 args
[2] = lp_build_const_int32(gallivm
,
6509 gs
->selector
->gs_max_out_vertices
* 16 * 4);
6511 outputs
[i
].values
[chan
] =
6512 LLVMBuildBitCast(gallivm
->builder
,
6513 lp_build_intrinsic(gallivm
->builder
,
6514 "llvm.SI.buffer.load.dword.i32.i32",
6516 LLVMReadOnlyAttribute
),
6521 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6523 LLVMBuildRetVoid(gallivm
->builder
);
6525 /* Dump LLVM IR before any optimization passes */
6526 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6527 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6528 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
6530 radeon_llvm_finalize_module(&ctx
->radeon_bld
);
6532 r
= si_compile_llvm(sscreen
, &ctx
->shader
->binary
,
6533 &ctx
->shader
->config
, ctx
->tm
,
6534 bld_base
->base
.gallivm
->module
,
6535 debug
, PIPE_SHADER_GEOMETRY
,
6538 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6539 fprintf(stderr
, "GS Copy Shader:\n");
6540 si_shader_dump(sscreen
, ctx
->shader
, debug
,
6541 PIPE_SHADER_GEOMETRY
, stderr
);
6542 r
= si_shader_binary_upload(sscreen
, ctx
->shader
);
6545 radeon_llvm_dispose(&ctx
->radeon_bld
);
6551 static void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
,
6556 fprintf(f
, "SHADER KEY\n");
6559 case PIPE_SHADER_VERTEX
:
6560 fprintf(f
, " instance_divisors = {");
6561 for (i
= 0; i
< ARRAY_SIZE(key
->vs
.prolog
.instance_divisors
); i
++)
6562 fprintf(f
, !i
? "%u" : ", %u",
6563 key
->vs
.prolog
.instance_divisors
[i
]);
6565 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
6566 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
6567 fprintf(f
, " export_prim_id = %u\n", key
->vs
.epilog
.export_prim_id
);
6570 case PIPE_SHADER_TESS_CTRL
:
6571 fprintf(f
, " prim_mode = %u\n", key
->tcs
.epilog
.prim_mode
);
6574 case PIPE_SHADER_TESS_EVAL
:
6575 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
6576 fprintf(f
, " export_prim_id = %u\n", key
->tes
.epilog
.export_prim_id
);
6579 case PIPE_SHADER_GEOMETRY
:
6580 case PIPE_SHADER_COMPUTE
:
6583 case PIPE_SHADER_FRAGMENT
:
6584 fprintf(f
, " prolog.color_two_side = %u\n", key
->ps
.prolog
.color_two_side
);
6585 fprintf(f
, " prolog.flatshade_colors = %u\n", key
->ps
.prolog
.flatshade_colors
);
6586 fprintf(f
, " prolog.poly_stipple = %u\n", key
->ps
.prolog
.poly_stipple
);
6587 fprintf(f
, " prolog.force_persp_sample_interp = %u\n", key
->ps
.prolog
.force_persp_sample_interp
);
6588 fprintf(f
, " prolog.force_linear_sample_interp = %u\n", key
->ps
.prolog
.force_linear_sample_interp
);
6589 fprintf(f
, " prolog.force_persp_center_interp = %u\n", key
->ps
.prolog
.force_persp_center_interp
);
6590 fprintf(f
, " prolog.force_linear_center_interp = %u\n", key
->ps
.prolog
.force_linear_center_interp
);
6591 fprintf(f
, " prolog.bc_optimize_for_persp = %u\n", key
->ps
.prolog
.bc_optimize_for_persp
);
6592 fprintf(f
, " prolog.bc_optimize_for_linear = %u\n", key
->ps
.prolog
.bc_optimize_for_linear
);
6593 fprintf(f
, " epilog.spi_shader_col_format = 0x%x\n", key
->ps
.epilog
.spi_shader_col_format
);
6594 fprintf(f
, " epilog.color_is_int8 = 0x%X\n", key
->ps
.epilog
.color_is_int8
);
6595 fprintf(f
, " epilog.last_cbuf = %u\n", key
->ps
.epilog
.last_cbuf
);
6596 fprintf(f
, " epilog.alpha_func = %u\n", key
->ps
.epilog
.alpha_func
);
6597 fprintf(f
, " epilog.alpha_to_one = %u\n", key
->ps
.epilog
.alpha_to_one
);
6598 fprintf(f
, " epilog.poly_line_smoothing = %u\n", key
->ps
.epilog
.poly_line_smoothing
);
6599 fprintf(f
, " epilog.clamp_color = %u\n", key
->ps
.epilog
.clamp_color
);
6607 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6608 struct si_screen
*sscreen
,
6609 struct si_shader
*shader
,
6610 LLVMTargetMachineRef tm
)
6612 struct lp_build_tgsi_context
*bld_base
;
6613 struct lp_build_tgsi_action tmpl
= {};
6615 memset(ctx
, 0, sizeof(*ctx
));
6616 radeon_llvm_context_init(
6617 &ctx
->radeon_bld
, "amdgcn--",
6618 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6619 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6621 ctx
->screen
= sscreen
;
6622 if (shader
&& shader
->selector
)
6623 ctx
->type
= shader
->selector
->info
.processor
;
6626 ctx
->shader
= shader
;
6628 ctx
->voidt
= LLVMVoidTypeInContext(ctx
->radeon_bld
.gallivm
.context
);
6629 ctx
->i1
= LLVMInt1TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
6630 ctx
->i8
= LLVMInt8TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
6631 ctx
->i32
= LLVMInt32TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
6632 ctx
->i64
= LLVMInt64TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
6633 ctx
->i128
= LLVMIntTypeInContext(ctx
->radeon_bld
.gallivm
.context
, 128);
6634 ctx
->f32
= LLVMFloatTypeInContext(ctx
->radeon_bld
.gallivm
.context
);
6635 ctx
->v16i8
= LLVMVectorType(ctx
->i8
, 16);
6636 ctx
->v2i32
= LLVMVectorType(ctx
->i32
, 2);
6637 ctx
->v4i32
= LLVMVectorType(ctx
->i32
, 4);
6638 ctx
->v4f32
= LLVMVectorType(ctx
->f32
, 4);
6639 ctx
->v8i32
= LLVMVectorType(ctx
->i32
, 8);
6641 bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
6642 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6644 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6645 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6646 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6648 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6649 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6650 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6651 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6652 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6653 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6654 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6655 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6656 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6657 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6658 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6659 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6660 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6661 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6663 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6664 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6665 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6666 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6667 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6668 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6670 tmpl
.fetch_args
= atomic_fetch_args
;
6671 tmpl
.emit
= atomic_emit
;
6672 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6673 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6674 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6675 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6676 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6677 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6678 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6679 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6680 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6681 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6682 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6683 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6684 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6685 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6686 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6687 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6688 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6689 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6690 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6691 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6693 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6695 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6696 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6697 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6698 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6700 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6701 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6702 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6704 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
6705 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
6706 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
6707 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
6710 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6711 LLVMTargetMachineRef tm
,
6712 struct si_shader
*shader
,
6714 struct pipe_debug_callback
*debug
)
6716 struct si_shader_selector
*sel
= shader
->selector
;
6717 struct si_shader_context ctx
;
6718 struct lp_build_tgsi_context
*bld_base
;
6722 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6723 * conversion fails. */
6724 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
6725 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
6726 tgsi_dump(sel
->tokens
, 0);
6727 si_dump_streamout(&sel
->so
);
6730 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6731 ctx
.is_monolithic
= is_monolithic
;
6733 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6735 bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6736 ctx
.radeon_bld
.load_system_value
= declare_system_value
;
6739 case PIPE_SHADER_VERTEX
:
6740 ctx
.radeon_bld
.load_input
= declare_input_vs
;
6741 if (shader
->key
.vs
.as_ls
)
6742 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6743 else if (shader
->key
.vs
.as_es
)
6744 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6746 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6748 case PIPE_SHADER_TESS_CTRL
:
6749 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6750 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6751 bld_base
->emit_store
= store_output_tcs
;
6752 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6754 case PIPE_SHADER_TESS_EVAL
:
6755 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6756 if (shader
->key
.tes
.as_es
)
6757 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6759 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6761 case PIPE_SHADER_GEOMETRY
:
6762 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6763 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6765 case PIPE_SHADER_FRAGMENT
:
6766 ctx
.radeon_bld
.load_input
= declare_input_fs
;
6768 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
6770 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6772 case PIPE_SHADER_COMPUTE
:
6773 ctx
.radeon_bld
.declare_memory_region
= declare_compute_memory
;
6776 assert(!"Unsupported shader type");
6780 create_meta_data(&ctx
);
6781 create_function(&ctx
);
6782 preload_constant_buffers(&ctx
);
6783 preload_shader_buffers(&ctx
);
6784 preload_samplers(&ctx
);
6785 preload_images(&ctx
);
6786 preload_ring_buffers(&ctx
);
6788 if (ctx
.is_monolithic
&& sel
->type
== PIPE_SHADER_FRAGMENT
&&
6789 shader
->key
.ps
.prolog
.poly_stipple
) {
6790 LLVMValueRef list
= LLVMGetParam(ctx
.radeon_bld
.main_fn
,
6791 SI_PARAM_RW_BUFFERS
);
6792 si_llvm_emit_polygon_stipple(&ctx
, list
,
6793 SI_PARAM_POS_FIXED_PT
);
6796 if (ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6798 for (i
= 0; i
< 4; i
++) {
6799 ctx
.gs_next_vertex
[i
] =
6800 lp_build_alloca(bld_base
->base
.gallivm
,
6805 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6806 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6810 si_llvm_build_ret(&ctx
, ctx
.return_value
);
6811 mod
= bld_base
->base
.gallivm
->module
;
6813 /* Dump LLVM IR before any optimization passes */
6814 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6815 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
6816 LLVMDumpModule(mod
);
6818 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6820 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6821 mod
, debug
, ctx
.type
, "TGSI shader");
6823 fprintf(stderr
, "LLVM failed to compile shader\n");
6827 radeon_llvm_dispose(&ctx
.radeon_bld
);
6829 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6830 * LLVM 3.9svn has this bug.
6832 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6833 unsigned *props
= sel
->info
.properties
;
6834 unsigned wave_size
= 64;
6835 unsigned max_vgprs
= 256;
6836 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
6837 unsigned max_sgprs_per_wave
= 128;
6838 unsigned min_waves_per_cu
=
6839 DIV_ROUND_UP(props
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
6840 props
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
6841 props
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
],
6843 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6845 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6846 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6848 if (shader
->config
.num_sgprs
> max_sgprs
||
6849 shader
->config
.num_vgprs
> max_vgprs
) {
6850 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6851 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6852 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6853 max_sgprs
, max_vgprs
);
6855 /* Just terminate the process, because dependent
6856 * shaders can hang due to bad input data, but use
6857 * the env var to allow shader-db to work.
6859 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6864 /* Add the scratch offset to input SGPRs. */
6865 if (shader
->config
.scratch_bytes_per_wave
)
6866 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6868 /* Calculate the number of fragment input VGPRs. */
6869 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6870 shader
->info
.num_input_vgprs
= 0;
6871 shader
->info
.face_vgpr_index
= -1;
6873 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6874 shader
->info
.num_input_vgprs
+= 2;
6875 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6876 shader
->info
.num_input_vgprs
+= 2;
6877 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6878 shader
->info
.num_input_vgprs
+= 2;
6879 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6880 shader
->info
.num_input_vgprs
+= 3;
6881 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6882 shader
->info
.num_input_vgprs
+= 2;
6883 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6884 shader
->info
.num_input_vgprs
+= 2;
6885 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6886 shader
->info
.num_input_vgprs
+= 2;
6887 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6888 shader
->info
.num_input_vgprs
+= 1;
6889 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6890 shader
->info
.num_input_vgprs
+= 1;
6891 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6892 shader
->info
.num_input_vgprs
+= 1;
6893 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6894 shader
->info
.num_input_vgprs
+= 1;
6895 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6896 shader
->info
.num_input_vgprs
+= 1;
6897 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6898 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6899 shader
->info
.num_input_vgprs
+= 1;
6901 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
6902 shader
->info
.num_input_vgprs
+= 1;
6903 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6904 shader
->info
.num_input_vgprs
+= 1;
6905 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6906 shader
->info
.num_input_vgprs
+= 1;
6909 if (ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6910 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
6911 shader
->gs_copy_shader
->selector
= shader
->selector
;
6912 ctx
.shader
= shader
->gs_copy_shader
;
6913 if ((r
= si_generate_gs_copy_shader(sscreen
, &ctx
,
6915 free(shader
->gs_copy_shader
);
6916 shader
->gs_copy_shader
= NULL
;
6926 * Create, compile and return a shader part (prolog or epilog).
6928 * \param sscreen screen
6929 * \param list list of shader parts of the same category
6930 * \param key shader part key
6931 * \param tm LLVM target machine
6932 * \param debug debug callback
6933 * \param compile the callback responsible for compilation
6934 * \return non-NULL on success
6936 static struct si_shader_part
*
6937 si_get_shader_part(struct si_screen
*sscreen
,
6938 struct si_shader_part
**list
,
6939 union si_shader_part_key
*key
,
6940 LLVMTargetMachineRef tm
,
6941 struct pipe_debug_callback
*debug
,
6942 bool (*compile
)(struct si_screen
*,
6943 LLVMTargetMachineRef
,
6944 struct pipe_debug_callback
*,
6945 struct si_shader_part
*))
6947 struct si_shader_part
*result
;
6949 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
6951 /* Find existing. */
6952 for (result
= *list
; result
; result
= result
->next
) {
6953 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6954 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6959 /* Compile a new one. */
6960 result
= CALLOC_STRUCT(si_shader_part
);
6962 if (!compile(sscreen
, tm
, debug
, result
)) {
6964 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6968 result
->next
= *list
;
6970 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6975 * Create a vertex shader prolog.
6977 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6978 * All inputs are returned unmodified. The vertex load indices are
6979 * stored after them, which will used by the API VS for fetching inputs.
6981 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6986 * (VertexID + BaseVertex),
6987 * (InstanceID + StartInstance),
6988 * (InstanceID / 2 + StartInstance)
6990 static bool si_compile_vs_prolog(struct si_screen
*sscreen
,
6991 LLVMTargetMachineRef tm
,
6992 struct pipe_debug_callback
*debug
,
6993 struct si_shader_part
*out
)
6995 union si_shader_part_key
*key
= &out
->key
;
6996 struct si_shader shader
= {};
6997 struct si_shader_context ctx
;
6998 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6999 LLVMTypeRef
*params
, *returns
;
7000 LLVMValueRef ret
, func
;
7001 int last_sgpr
, num_params
, num_returns
, i
;
7004 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7005 ctx
.type
= PIPE_SHADER_VERTEX
;
7006 ctx
.param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7007 ctx
.param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7009 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7010 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7011 sizeof(LLVMTypeRef
));
7012 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7013 key
->vs_prolog
.last_input
+ 1) *
7014 sizeof(LLVMTypeRef
));
7018 /* Declare input and output SGPRs. */
7020 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7021 params
[num_params
++] = ctx
.i32
;
7022 returns
[num_returns
++] = ctx
.i32
;
7024 last_sgpr
= num_params
- 1;
7026 /* 4 preloaded VGPRs (outputs must be floats) */
7027 for (i
= 0; i
< 4; i
++) {
7028 params
[num_params
++] = ctx
.i32
;
7029 returns
[num_returns
++] = ctx
.f32
;
7032 /* Vertex load indices. */
7033 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7034 returns
[num_returns
++] = ctx
.f32
;
7036 /* Create the function. */
7037 si_create_function(&ctx
, returns
, num_returns
, params
,
7038 num_params
, last_sgpr
);
7039 func
= ctx
.radeon_bld
.main_fn
;
7041 /* Copy inputs to outputs. This should be no-op, as the registers match,
7042 * but it will prevent the compiler from overwriting them unintentionally.
7044 ret
= ctx
.return_value
;
7045 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7046 LLVMValueRef p
= LLVMGetParam(func
, i
);
7047 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7049 for (i
= num_params
- 4; i
< num_params
; i
++) {
7050 LLVMValueRef p
= LLVMGetParam(func
, i
);
7051 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
.f32
, "");
7052 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7055 /* Compute vertex load indices from instance divisors. */
7056 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7057 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7061 /* InstanceID / Divisor + StartInstance */
7062 index
= get_instance_index_for_fetch(&ctx
.radeon_bld
,
7063 SI_SGPR_START_INSTANCE
,
7066 /* VertexID + BaseVertex */
7067 index
= LLVMBuildAdd(gallivm
->builder
,
7068 LLVMGetParam(func
, ctx
.param_vertex_id
),
7069 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7072 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
.f32
, "");
7073 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7078 si_llvm_build_ret(&ctx
, ret
);
7079 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
7081 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
7082 gallivm
->module
, debug
, ctx
.type
,
7083 "Vertex Shader Prolog"))
7086 radeon_llvm_dispose(&ctx
.radeon_bld
);
7091 * Compile the vertex shader epilog. This is also used by the tessellation
7092 * evaluation shader compiled as VS.
7094 * The input is PrimitiveID.
7096 * If PrimitiveID is required by the pixel shader, export it.
7097 * Otherwise, do nothing.
7099 static bool si_compile_vs_epilog(struct si_screen
*sscreen
,
7100 LLVMTargetMachineRef tm
,
7101 struct pipe_debug_callback
*debug
,
7102 struct si_shader_part
*out
)
7104 union si_shader_part_key
*key
= &out
->key
;
7105 struct si_shader_context ctx
;
7106 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
7107 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
7108 LLVMTypeRef params
[5];
7112 si_init_shader_ctx(&ctx
, sscreen
, NULL
, tm
);
7113 ctx
.type
= PIPE_SHADER_VERTEX
;
7115 /* Declare input VGPRs. */
7116 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7117 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7118 assert(num_params
<= ARRAY_SIZE(params
));
7120 for (i
= 0; i
< num_params
; i
++)
7121 params
[i
] = ctx
.f32
;
7123 /* Create the function. */
7124 si_create_function(&ctx
, NULL
, 0, params
, num_params
, -1);
7127 if (key
->vs_epilog
.states
.export_prim_id
) {
7128 struct lp_build_context
*base
= &bld_base
->base
;
7129 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
7130 LLVMValueRef args
[9];
7132 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
7133 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
7134 args
[2] = uint
->zero
; /* DONE bit */
7135 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
7136 key
->vs_epilog
.prim_id_param_offset
);
7137 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
7138 args
[5] = LLVMGetParam(ctx
.radeon_bld
.main_fn
,
7139 VS_EPILOG_PRIMID_LOC
); /* X */
7140 args
[6] = uint
->undef
; /* Y */
7141 args
[7] = uint
->undef
; /* Z */
7142 args
[8] = uint
->undef
; /* W */
7144 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
7145 LLVMVoidTypeInContext(base
->gallivm
->context
),
7150 LLVMBuildRetVoid(gallivm
->builder
);
7151 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
7153 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
7154 gallivm
->module
, debug
, ctx
.type
,
7155 "Vertex Shader Epilog"))
7158 radeon_llvm_dispose(&ctx
.radeon_bld
);
7163 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7165 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7166 LLVMTargetMachineRef tm
,
7167 struct si_shader
*shader
,
7168 struct pipe_debug_callback
*debug
,
7169 struct si_vs_epilog_bits
*states
)
7171 union si_shader_part_key epilog_key
;
7173 memset(&epilog_key
, 0, sizeof(epilog_key
));
7174 epilog_key
.vs_epilog
.states
= *states
;
7176 /* Set up the PrimitiveID output. */
7177 if (shader
->key
.vs
.epilog
.export_prim_id
) {
7178 unsigned index
= shader
->selector
->info
.num_outputs
;
7179 unsigned offset
= shader
->info
.nr_param_exports
++;
7181 epilog_key
.vs_epilog
.prim_id_param_offset
= offset
;
7182 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
7183 shader
->info
.vs_output_param_offset
[index
] = offset
;
7186 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7187 &epilog_key
, tm
, debug
,
7188 si_compile_vs_epilog
);
7189 return shader
->epilog
!= NULL
;
7193 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7195 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7196 LLVMTargetMachineRef tm
,
7197 struct si_shader
*shader
,
7198 struct pipe_debug_callback
*debug
)
7200 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7201 union si_shader_part_key prolog_key
;
7204 /* Get the prolog. */
7205 memset(&prolog_key
, 0, sizeof(prolog_key
));
7206 prolog_key
.vs_prolog
.states
= shader
->key
.vs
.prolog
;
7207 prolog_key
.vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
7208 prolog_key
.vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
7210 /* The prolog is a no-op if there are no inputs. */
7211 if (info
->num_inputs
) {
7213 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7214 &prolog_key
, tm
, debug
,
7215 si_compile_vs_prolog
);
7216 if (!shader
->prolog
)
7220 /* Get the epilog. */
7221 if (!shader
->key
.vs
.as_es
&& !shader
->key
.vs
.as_ls
&&
7222 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7223 &shader
->key
.vs
.epilog
))
7226 /* Set the instanceID flag. */
7227 for (i
= 0; i
< info
->num_inputs
; i
++)
7228 if (prolog_key
.vs_prolog
.states
.instance_divisors
[i
])
7229 shader
->info
.uses_instanceid
= true;
7235 * Select and compile (or reuse) TES parts (epilog).
7237 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7238 LLVMTargetMachineRef tm
,
7239 struct si_shader
*shader
,
7240 struct pipe_debug_callback
*debug
)
7242 if (shader
->key
.tes
.as_es
)
7245 /* TES compiled as VS. */
7246 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7247 &shader
->key
.tes
.epilog
);
7251 * Compile the TCS epilog. This writes tesselation factors to memory based on
7252 * the output primitive type of the tesselator (determined by TES).
7254 static bool si_compile_tcs_epilog(struct si_screen
*sscreen
,
7255 LLVMTargetMachineRef tm
,
7256 struct pipe_debug_callback
*debug
,
7257 struct si_shader_part
*out
)
7259 union si_shader_part_key
*key
= &out
->key
;
7260 struct si_shader shader
= {};
7261 struct si_shader_context ctx
;
7262 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
7263 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
7264 LLVMTypeRef params
[16];
7266 int last_sgpr
, num_params
;
7269 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7270 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
7271 shader
.key
.tcs
.epilog
= key
->tcs_epilog
.states
;
7273 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7274 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
.v16i8
, SI_NUM_RW_BUFFERS
);
7275 params
[SI_PARAM_CONST_BUFFERS
] = ctx
.i64
;
7276 params
[SI_PARAM_SAMPLERS
] = ctx
.i64
;
7277 params
[SI_PARAM_IMAGES
] = ctx
.i64
;
7278 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
.i64
;
7279 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
.i32
;
7280 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
.i32
;
7281 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
.i32
;
7282 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
.i32
;
7283 params
[ctx
.param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
.i32
;
7284 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
.i32
;
7285 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7286 num_params
= last_sgpr
+ 1;
7288 params
[num_params
++] = ctx
.i32
; /* patch index within the wave (REL_PATCH_ID) */
7289 params
[num_params
++] = ctx
.i32
; /* invocation ID within the patch */
7290 params
[num_params
++] = ctx
.i32
; /* LDS offset where tess factors should be loaded from */
7292 /* Create the function. */
7293 si_create_function(&ctx
, NULL
, 0, params
, num_params
, last_sgpr
);
7294 declare_tess_lds(&ctx
);
7295 func
= ctx
.radeon_bld
.main_fn
;
7297 si_write_tess_factors(bld_base
,
7298 LLVMGetParam(func
, last_sgpr
+ 1),
7299 LLVMGetParam(func
, last_sgpr
+ 2),
7300 LLVMGetParam(func
, last_sgpr
+ 3));
7303 LLVMBuildRetVoid(gallivm
->builder
);
7304 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
7306 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
7307 gallivm
->module
, debug
, ctx
.type
,
7308 "Tessellation Control Shader Epilog"))
7311 radeon_llvm_dispose(&ctx
.radeon_bld
);
7316 * Select and compile (or reuse) TCS parts (epilog).
7318 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7319 LLVMTargetMachineRef tm
,
7320 struct si_shader
*shader
,
7321 struct pipe_debug_callback
*debug
)
7323 union si_shader_part_key epilog_key
;
7325 /* Get the epilog. */
7326 memset(&epilog_key
, 0, sizeof(epilog_key
));
7327 epilog_key
.tcs_epilog
.states
= shader
->key
.tcs
.epilog
;
7329 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7330 &epilog_key
, tm
, debug
,
7331 si_compile_tcs_epilog
);
7332 return shader
->epilog
!= NULL
;
7336 * Compile the pixel shader prolog. This handles:
7337 * - two-side color selection and interpolation
7338 * - overriding interpolation parameters for the API PS
7339 * - polygon stippling
7341 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7342 * overriden by other states. (e.g. per-sample interpolation)
7343 * Interpolated colors are stored after the preloaded VGPRs.
7345 static bool si_compile_ps_prolog(struct si_screen
*sscreen
,
7346 LLVMTargetMachineRef tm
,
7347 struct pipe_debug_callback
*debug
,
7348 struct si_shader_part
*out
)
7350 union si_shader_part_key
*key
= &out
->key
;
7351 struct si_shader shader
= {};
7352 struct si_shader_context ctx
;
7353 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
7354 LLVMTypeRef
*params
;
7355 LLVMValueRef ret
, func
;
7356 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
7359 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7360 ctx
.type
= PIPE_SHADER_FRAGMENT
;
7361 shader
.key
.ps
.prolog
= key
->ps_prolog
.states
;
7363 /* Number of inputs + 8 color elements. */
7364 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
7365 key
->ps_prolog
.num_input_vgprs
+ 8) *
7366 sizeof(LLVMTypeRef
));
7368 /* Declare inputs. */
7370 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7371 params
[num_params
++] = ctx
.i32
;
7372 last_sgpr
= num_params
- 1;
7374 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7375 params
[num_params
++] = ctx
.f32
;
7377 /* Declare outputs (same as inputs + add colors if needed) */
7378 num_returns
= num_params
;
7379 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7380 for (i
= 0; i
< num_color_channels
; i
++)
7381 params
[num_returns
++] = ctx
.f32
;
7383 /* Create the function. */
7384 si_create_function(&ctx
, params
, num_returns
, params
,
7385 num_params
, last_sgpr
);
7386 func
= ctx
.radeon_bld
.main_fn
;
7388 /* Copy inputs to outputs. This should be no-op, as the registers match,
7389 * but it will prevent the compiler from overwriting them unintentionally.
7391 ret
= ctx
.return_value
;
7392 for (i
= 0; i
< num_params
; i
++) {
7393 LLVMValueRef p
= LLVMGetParam(func
, i
);
7394 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7397 /* Polygon stippling. */
7398 if (key
->ps_prolog
.states
.poly_stipple
) {
7399 /* POS_FIXED_PT is always last. */
7400 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7401 key
->ps_prolog
.num_input_vgprs
- 1;
7402 LLVMValueRef ptr
[2], list
;
7404 /* Get the pointer to rw buffers. */
7405 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
7406 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
7407 list
= lp_build_gather_values(gallivm
, ptr
, 2);
7408 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
.i64
, "");
7409 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
7410 const_array(ctx
.v16i8
, SI_NUM_RW_BUFFERS
), "");
7412 si_llvm_emit_polygon_stipple(&ctx
, list
, pos
);
7415 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7416 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7417 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7418 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7420 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7421 * The hw doesn't compute CENTROID if the whole wave only
7422 * contains fully-covered quads.
7424 * PRIM_MASK is after user SGPRs.
7426 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7427 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
7428 LLVMConstInt(ctx
.i32
, 31, 0), "");
7429 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
7432 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7433 /* Read PERSP_CENTER. */
7434 for (i
= 0; i
< 2; i
++)
7435 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7436 /* Read PERSP_CENTROID. */
7437 for (i
= 0; i
< 2; i
++)
7438 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7439 /* Select PERSP_CENTROID. */
7440 for (i
= 0; i
< 2; i
++) {
7441 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7442 center
[i
], centroid
[i
], "");
7443 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7444 tmp
, base
+ 4 + i
, "");
7447 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7448 /* Read LINEAR_CENTER. */
7449 for (i
= 0; i
< 2; i
++)
7450 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7451 /* Read LINEAR_CENTROID. */
7452 for (i
= 0; i
< 2; i
++)
7453 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7454 /* Select LINEAR_CENTROID. */
7455 for (i
= 0; i
< 2; i
++) {
7456 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7457 center
[i
], centroid
[i
], "");
7458 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7459 tmp
, base
+ 10 + i
, "");
7464 /* Interpolate colors. */
7465 for (i
= 0; i
< 2; i
++) {
7466 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7467 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7468 key
->ps_prolog
.face_vgpr_index
;
7469 LLVMValueRef interp
[2], color
[4];
7470 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7475 /* If the interpolation qualifier is not CONSTANT (-1). */
7476 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7477 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7478 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7480 /* Get the (i,j) updated by bc_optimize handling. */
7481 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7483 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7484 interp_vgpr
+ 1, "");
7485 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
7486 interp_ij
= LLVMBuildBitCast(gallivm
->builder
, interp_ij
,
7490 /* Use the absolute location of the input. */
7491 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7493 if (key
->ps_prolog
.states
.color_two_side
) {
7494 face
= LLVMGetParam(func
, face_vgpr
);
7495 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
.i32
, "");
7498 interp_fs_input(&ctx
,
7499 key
->ps_prolog
.color_attr_index
[i
],
7500 TGSI_SEMANTIC_COLOR
, i
,
7501 key
->ps_prolog
.num_interp_inputs
,
7502 key
->ps_prolog
.colors_read
, interp_ij
,
7503 prim_mask
, face
, color
);
7506 unsigned chan
= u_bit_scan(&writemask
);
7507 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
7512 /* Force per-sample interpolation. */
7513 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7514 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7515 LLVMValueRef persp_sample
[2];
7517 /* Read PERSP_SAMPLE. */
7518 for (i
= 0; i
< 2; i
++)
7519 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7520 /* Overwrite PERSP_CENTER. */
7521 for (i
= 0; i
< 2; i
++)
7522 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7523 persp_sample
[i
], base
+ 2 + i
, "");
7524 /* Overwrite PERSP_CENTROID. */
7525 for (i
= 0; i
< 2; i
++)
7526 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7527 persp_sample
[i
], base
+ 4 + i
, "");
7529 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7530 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7531 LLVMValueRef linear_sample
[2];
7533 /* Read LINEAR_SAMPLE. */
7534 for (i
= 0; i
< 2; i
++)
7535 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7536 /* Overwrite LINEAR_CENTER. */
7537 for (i
= 0; i
< 2; i
++)
7538 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7539 linear_sample
[i
], base
+ 8 + i
, "");
7540 /* Overwrite LINEAR_CENTROID. */
7541 for (i
= 0; i
< 2; i
++)
7542 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7543 linear_sample
[i
], base
+ 10 + i
, "");
7546 /* Force center interpolation. */
7547 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7548 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7549 LLVMValueRef persp_center
[2];
7551 /* Read PERSP_CENTER. */
7552 for (i
= 0; i
< 2; i
++)
7553 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7554 /* Overwrite PERSP_SAMPLE. */
7555 for (i
= 0; i
< 2; i
++)
7556 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7557 persp_center
[i
], base
+ i
, "");
7558 /* Overwrite PERSP_CENTROID. */
7559 for (i
= 0; i
< 2; i
++)
7560 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7561 persp_center
[i
], base
+ 4 + i
, "");
7563 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7564 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7565 LLVMValueRef linear_center
[2];
7567 /* Read LINEAR_CENTER. */
7568 for (i
= 0; i
< 2; i
++)
7569 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7570 /* Overwrite LINEAR_SAMPLE. */
7571 for (i
= 0; i
< 2; i
++)
7572 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7573 linear_center
[i
], base
+ 6 + i
, "");
7574 /* Overwrite LINEAR_CENTROID. */
7575 for (i
= 0; i
< 2; i
++)
7576 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7577 linear_center
[i
], base
+ 10 + i
, "");
7580 /* Tell LLVM to insert WQM instruction sequence when needed. */
7581 if (key
->ps_prolog
.wqm
) {
7582 LLVMAddTargetDependentFunctionAttr(func
,
7583 "amdgpu-ps-wqm-outputs", "");
7587 si_llvm_build_ret(&ctx
, ret
);
7588 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
7590 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
7591 gallivm
->module
, debug
, ctx
.type
,
7592 "Fragment Shader Prolog"))
7595 radeon_llvm_dispose(&ctx
.radeon_bld
);
7600 * Compile the pixel shader epilog. This handles everything that must be
7601 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7603 static bool si_compile_ps_epilog(struct si_screen
*sscreen
,
7604 LLVMTargetMachineRef tm
,
7605 struct pipe_debug_callback
*debug
,
7606 struct si_shader_part
*out
)
7608 union si_shader_part_key
*key
= &out
->key
;
7609 struct si_shader shader
= {};
7610 struct si_shader_context ctx
;
7611 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
7612 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
7613 LLVMTypeRef params
[16+8*4+3];
7614 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7615 int last_sgpr
, num_params
, i
;
7617 struct si_ps_exports exp
= {};
7619 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7620 ctx
.type
= PIPE_SHADER_FRAGMENT
;
7621 shader
.key
.ps
.epilog
= key
->ps_epilog
.states
;
7623 /* Declare input SGPRs. */
7624 params
[SI_PARAM_RW_BUFFERS
] = ctx
.i64
;
7625 params
[SI_PARAM_CONST_BUFFERS
] = ctx
.i64
;
7626 params
[SI_PARAM_SAMPLERS
] = ctx
.i64
;
7627 params
[SI_PARAM_IMAGES
] = ctx
.i64
;
7628 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
.i64
;
7629 params
[SI_PARAM_ALPHA_REF
] = ctx
.f32
;
7630 last_sgpr
= SI_PARAM_ALPHA_REF
;
7632 /* Declare input VGPRs. */
7633 num_params
= (last_sgpr
+ 1) +
7634 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7635 key
->ps_epilog
.writes_z
+
7636 key
->ps_epilog
.writes_stencil
+
7637 key
->ps_epilog
.writes_samplemask
;
7639 num_params
= MAX2(num_params
,
7640 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7642 assert(num_params
<= ARRAY_SIZE(params
));
7644 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
7645 params
[i
] = ctx
.f32
;
7647 /* Create the function. */
7648 si_create_function(&ctx
, NULL
, 0, params
, num_params
, last_sgpr
);
7649 /* Disable elimination of unused inputs. */
7650 radeon_llvm_add_attribute(ctx
.radeon_bld
.main_fn
,
7651 "InitialPSInputAddr", 0xffffff);
7653 /* Process colors. */
7654 unsigned vgpr
= last_sgpr
+ 1;
7655 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7656 int last_color_export
= -1;
7658 /* Find the last color export. */
7659 if (!key
->ps_epilog
.writes_z
&&
7660 !key
->ps_epilog
.writes_stencil
&&
7661 !key
->ps_epilog
.writes_samplemask
) {
7662 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7664 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7665 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7666 /* Just set this if any of the colorbuffers are enabled. */
7668 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7669 last_color_export
= 0;
7671 for (i
= 0; i
< 8; i
++)
7672 if (colors_written
& (1 << i
) &&
7673 (spi_format
>> (i
* 4)) & 0xf)
7674 last_color_export
= i
;
7678 while (colors_written
) {
7679 LLVMValueRef color
[4];
7680 int mrt
= u_bit_scan(&colors_written
);
7682 for (i
= 0; i
< 4; i
++)
7683 color
[i
] = LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
7685 si_export_mrt_color(bld_base
, color
, mrt
,
7687 mrt
== last_color_export
, &exp
);
7690 /* Process depth, stencil, samplemask. */
7691 if (key
->ps_epilog
.writes_z
)
7692 depth
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
7693 if (key
->ps_epilog
.writes_stencil
)
7694 stencil
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
7695 if (key
->ps_epilog
.writes_samplemask
)
7696 samplemask
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
7698 if (depth
|| stencil
|| samplemask
)
7699 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7700 else if (last_color_export
== -1)
7701 si_export_null(bld_base
);
7704 si_emit_ps_exports(&ctx
, &exp
);
7707 LLVMBuildRetVoid(gallivm
->builder
);
7708 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
7710 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
7711 gallivm
->module
, debug
, ctx
.type
,
7712 "Fragment Shader Epilog"))
7715 radeon_llvm_dispose(&ctx
.radeon_bld
);
7720 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7722 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7723 LLVMTargetMachineRef tm
,
7724 struct si_shader
*shader
,
7725 struct pipe_debug_callback
*debug
)
7727 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7728 union si_shader_part_key prolog_key
;
7729 union si_shader_part_key epilog_key
;
7732 /* Get the prolog. */
7733 memset(&prolog_key
, 0, sizeof(prolog_key
));
7734 prolog_key
.ps_prolog
.states
= shader
->key
.ps
.prolog
;
7735 prolog_key
.ps_prolog
.colors_read
= info
->colors_read
;
7736 prolog_key
.ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
7737 prolog_key
.ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
7738 prolog_key
.ps_prolog
.wqm
= info
->uses_derivatives
&&
7739 (prolog_key
.ps_prolog
.colors_read
||
7740 prolog_key
.ps_prolog
.states
.force_persp_sample_interp
||
7741 prolog_key
.ps_prolog
.states
.force_linear_sample_interp
||
7742 prolog_key
.ps_prolog
.states
.force_persp_center_interp
||
7743 prolog_key
.ps_prolog
.states
.force_linear_center_interp
||
7744 prolog_key
.ps_prolog
.states
.bc_optimize_for_persp
||
7745 prolog_key
.ps_prolog
.states
.bc_optimize_for_linear
);
7747 if (info
->colors_read
) {
7748 unsigned *color
= shader
->selector
->color_attr_index
;
7750 if (shader
->key
.ps
.prolog
.color_two_side
) {
7751 /* BCOLORs are stored after the last input. */
7752 prolog_key
.ps_prolog
.num_interp_inputs
= info
->num_inputs
;
7753 prolog_key
.ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
7754 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
7757 for (i
= 0; i
< 2; i
++) {
7758 unsigned interp
= info
->input_interpolate
[color
[i
]];
7759 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
7761 if (!(info
->colors_read
& (0xf << i
*4)))
7764 prolog_key
.ps_prolog
.color_attr_index
[i
] = color
[i
];
7766 if (shader
->key
.ps
.prolog
.flatshade_colors
&&
7767 interp
== TGSI_INTERPOLATE_COLOR
)
7768 interp
= TGSI_INTERPOLATE_CONSTANT
;
7771 case TGSI_INTERPOLATE_CONSTANT
:
7772 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = -1;
7774 case TGSI_INTERPOLATE_PERSPECTIVE
:
7775 case TGSI_INTERPOLATE_COLOR
:
7776 /* Force the interpolation location for colors here. */
7777 if (shader
->key
.ps
.prolog
.force_persp_sample_interp
)
7778 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
7779 if (shader
->key
.ps
.prolog
.force_persp_center_interp
)
7780 location
= TGSI_INTERPOLATE_LOC_CENTER
;
7783 case TGSI_INTERPOLATE_LOC_SAMPLE
:
7784 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 0;
7785 shader
->config
.spi_ps_input_ena
|=
7786 S_0286CC_PERSP_SAMPLE_ENA(1);
7788 case TGSI_INTERPOLATE_LOC_CENTER
:
7789 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 2;
7790 shader
->config
.spi_ps_input_ena
|=
7791 S_0286CC_PERSP_CENTER_ENA(1);
7793 case TGSI_INTERPOLATE_LOC_CENTROID
:
7794 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 4;
7795 shader
->config
.spi_ps_input_ena
|=
7796 S_0286CC_PERSP_CENTROID_ENA(1);
7802 case TGSI_INTERPOLATE_LINEAR
:
7803 /* Force the interpolation location for colors here. */
7804 if (shader
->key
.ps
.prolog
.force_linear_sample_interp
)
7805 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
7806 if (shader
->key
.ps
.prolog
.force_linear_center_interp
)
7807 location
= TGSI_INTERPOLATE_LOC_CENTER
;
7810 case TGSI_INTERPOLATE_LOC_SAMPLE
:
7811 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 6;
7812 shader
->config
.spi_ps_input_ena
|=
7813 S_0286CC_LINEAR_SAMPLE_ENA(1);
7815 case TGSI_INTERPOLATE_LOC_CENTER
:
7816 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 8;
7817 shader
->config
.spi_ps_input_ena
|=
7818 S_0286CC_LINEAR_CENTER_ENA(1);
7820 case TGSI_INTERPOLATE_LOC_CENTROID
:
7821 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 10;
7822 shader
->config
.spi_ps_input_ena
|=
7823 S_0286CC_LINEAR_CENTROID_ENA(1);
7835 /* The prolog is a no-op if these aren't set. */
7836 if (prolog_key
.ps_prolog
.colors_read
||
7837 prolog_key
.ps_prolog
.states
.force_persp_sample_interp
||
7838 prolog_key
.ps_prolog
.states
.force_linear_sample_interp
||
7839 prolog_key
.ps_prolog
.states
.force_persp_center_interp
||
7840 prolog_key
.ps_prolog
.states
.force_linear_center_interp
||
7841 prolog_key
.ps_prolog
.states
.bc_optimize_for_persp
||
7842 prolog_key
.ps_prolog
.states
.bc_optimize_for_linear
||
7843 prolog_key
.ps_prolog
.states
.poly_stipple
) {
7845 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7846 &prolog_key
, tm
, debug
,
7847 si_compile_ps_prolog
);
7848 if (!shader
->prolog
)
7852 /* Get the epilog. */
7853 memset(&epilog_key
, 0, sizeof(epilog_key
));
7854 epilog_key
.ps_epilog
.colors_written
= info
->colors_written
;
7855 epilog_key
.ps_epilog
.writes_z
= info
->writes_z
;
7856 epilog_key
.ps_epilog
.writes_stencil
= info
->writes_stencil
;
7857 epilog_key
.ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
7858 epilog_key
.ps_epilog
.states
= shader
->key
.ps
.epilog
;
7861 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7862 &epilog_key
, tm
, debug
,
7863 si_compile_ps_epilog
);
7864 if (!shader
->epilog
)
7867 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7868 if (shader
->key
.ps
.prolog
.poly_stipple
) {
7869 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7870 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7873 /* Set up the enable bits for per-sample shading if needed. */
7874 if (shader
->key
.ps
.prolog
.force_persp_sample_interp
&&
7875 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7876 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7877 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7878 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7879 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7881 if (shader
->key
.ps
.prolog
.force_linear_sample_interp
&&
7882 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7883 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7884 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7885 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7886 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7888 if (shader
->key
.ps
.prolog
.force_persp_center_interp
&&
7889 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7890 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7891 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7892 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7893 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7895 if (shader
->key
.ps
.prolog
.force_linear_center_interp
&&
7896 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7897 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7898 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7899 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7900 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7903 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7904 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7905 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7906 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7907 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7910 /* At least one pair of interpolation weights must be enabled. */
7911 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7912 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7913 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7916 /* The sample mask input is always enabled, because the API shader always
7917 * passes it through to the epilog. Disable it here if it's unused.
7919 if (!shader
->key
.ps
.epilog
.poly_line_smoothing
&&
7920 !shader
->selector
->info
.reads_samplemask
)
7921 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7926 static void si_fix_num_sgprs(struct si_shader
*shader
)
7928 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7930 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7933 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7934 struct si_shader
*shader
,
7935 struct pipe_debug_callback
*debug
)
7937 struct si_shader
*mainp
= shader
->selector
->main_shader_part
;
7940 /* LS, ES, VS are compiled on demand if the main part hasn't been
7941 * compiled for that stage.
7944 (shader
->selector
->type
== PIPE_SHADER_VERTEX
&&
7945 (shader
->key
.vs
.as_es
!= mainp
->key
.vs
.as_es
||
7946 shader
->key
.vs
.as_ls
!= mainp
->key
.vs
.as_ls
)) ||
7947 (shader
->selector
->type
== PIPE_SHADER_TESS_EVAL
&&
7948 shader
->key
.tes
.as_es
!= mainp
->key
.tes
.as_es
) ||
7949 (shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
&&
7950 shader
->key
.tcs
.epilog
.inputs_to_copy
) ||
7951 shader
->selector
->type
== PIPE_SHADER_COMPUTE
) {
7952 /* Monolithic shader (compiled as a whole, has many variants,
7953 * may take a long time to compile).
7955 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7959 /* The shader consists of 2-3 parts:
7961 * - the middle part is the user shader, it has 1 variant only
7962 * and it was compiled during the creation of the shader
7964 * - the prolog part is inserted at the beginning
7965 * - the epilog part is inserted at the end
7967 * The prolog and epilog have many (but simple) variants.
7970 /* Copy the compiled TGSI shader data over. */
7971 shader
->is_binary_shared
= true;
7972 shader
->binary
= mainp
->binary
;
7973 shader
->config
= mainp
->config
;
7974 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7975 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7976 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7977 memcpy(shader
->info
.vs_output_param_offset
,
7978 mainp
->info
.vs_output_param_offset
,
7979 sizeof(mainp
->info
.vs_output_param_offset
));
7980 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7981 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7982 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7984 /* Select prologs and/or epilogs. */
7985 switch (shader
->selector
->type
) {
7986 case PIPE_SHADER_VERTEX
:
7987 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7990 case PIPE_SHADER_TESS_CTRL
:
7991 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7994 case PIPE_SHADER_TESS_EVAL
:
7995 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
7998 case PIPE_SHADER_FRAGMENT
:
7999 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8002 /* Make sure we have at least as many VGPRs as there
8003 * are allocated inputs.
8005 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8006 shader
->info
.num_input_vgprs
);
8010 /* Update SGPR and VGPR counts. */
8011 if (shader
->prolog
) {
8012 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8013 shader
->prolog
->config
.num_sgprs
);
8014 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8015 shader
->prolog
->config
.num_vgprs
);
8017 if (shader
->epilog
) {
8018 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8019 shader
->epilog
->config
.num_sgprs
);
8020 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8021 shader
->epilog
->config
.num_vgprs
);
8025 si_fix_num_sgprs(shader
);
8026 si_shader_dump(sscreen
, shader
, debug
, shader
->selector
->info
.processor
,
8030 r
= si_shader_binary_upload(sscreen
, shader
);
8032 fprintf(stderr
, "LLVM failed to upload shader\n");
8039 void si_shader_destroy(struct si_shader
*shader
)
8041 if (shader
->gs_copy_shader
) {
8042 si_shader_destroy(shader
->gs_copy_shader
);
8043 FREE(shader
->gs_copy_shader
);
8046 if (shader
->scratch_bo
)
8047 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8049 r600_resource_reference(&shader
->bo
, NULL
);
8051 if (!shader
->is_binary_shared
)
8052 radeon_shader_binary_clean(&shader
->binary
);
8054 free(shader
->shader_log
);