2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_dump.h"
47 #include "si_shader.h"
52 static const char *scratch_rsrc_dword0_symbol
=
53 "SCRATCH_RSRC_DWORD0";
55 static const char *scratch_rsrc_dword1_symbol
=
56 "SCRATCH_RSRC_DWORD1";
58 struct si_shader_output_values
60 LLVMValueRef values
[4];
65 struct si_shader_context
67 struct radeon_llvm_context radeon_bld
;
68 struct si_shader
*shader
;
69 struct si_screen
*screen
;
70 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
71 int param_streamout_config
;
72 int param_streamout_write_index
;
73 int param_streamout_offset
[4];
75 int param_rel_auto_id
;
77 int param_instance_id
;
80 int param_tes_rel_patch_id
;
81 int param_tes_patch_id
;
82 int param_es2gs_offset
;
83 LLVMTargetMachineRef tm
;
84 LLVMValueRef const_md
;
85 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
87 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
88 LLVMValueRef sampler_views
[SI_NUM_SAMPLER_VIEWS
];
89 LLVMValueRef sampler_states
[SI_NUM_SAMPLER_STATES
];
90 LLVMValueRef so_buffers
[4];
91 LLVMValueRef esgs_ring
;
92 LLVMValueRef gsvs_ring
[4];
93 LLVMValueRef gs_next_vertex
[4];
96 static struct si_shader_context
* si_shader_context(
97 struct lp_build_tgsi_context
* bld_base
)
99 return (struct si_shader_context
*)bld_base
;
103 #define PERSPECTIVE_BASE 0
104 #define LINEAR_BASE 9
106 #define SAMPLE_OFFSET 0
107 #define CENTER_OFFSET 2
108 #define CENTROID_OFSET 4
110 #define USE_SGPR_MAX_SUFFIX_LEN 5
111 #define CONST_ADDR_SPACE 2
112 #define LOCAL_ADDR_SPACE 3
113 #define USER_SGPR_ADDR_SPACE 8
117 #define SENDMSG_GS_DONE 3
119 #define SENDMSG_GS_OP_NOP (0 << 4)
120 #define SENDMSG_GS_OP_CUT (1 << 4)
121 #define SENDMSG_GS_OP_EMIT (2 << 4)
122 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
125 * Returns a unique index for a semantic name and index. The index must be
126 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
129 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
131 switch (semantic_name
) {
132 case TGSI_SEMANTIC_POSITION
:
134 case TGSI_SEMANTIC_PSIZE
:
136 case TGSI_SEMANTIC_CLIPDIST
:
139 case TGSI_SEMANTIC_GENERIC
:
143 /* same explanation as in the default statement,
144 * the only user hitting this is st/nine.
148 /* patch indices are completely separate and thus start from 0 */
149 case TGSI_SEMANTIC_TESSOUTER
:
151 case TGSI_SEMANTIC_TESSINNER
:
153 case TGSI_SEMANTIC_PATCH
:
157 /* Don't fail here. The result of this function is only used
158 * for LS, TCS, TES, and GS, where legacy GL semantics can't
159 * occur, but this function is called for all vertex shaders
160 * before it's known whether LS will be compiled or not.
167 * Get the value of a shader input parameter and extract a bitfield.
169 static LLVMValueRef
unpack_param(struct si_shader_context
*si_shader_ctx
,
170 unsigned param
, unsigned rshift
,
173 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
174 LLVMValueRef value
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
178 value
= LLVMBuildLShr(gallivm
->builder
, value
,
179 lp_build_const_int32(gallivm
, rshift
), "");
181 if (rshift
+ bitwidth
< 32) {
182 unsigned mask
= (1 << bitwidth
) - 1;
183 value
= LLVMBuildAnd(gallivm
->builder
, value
,
184 lp_build_const_int32(gallivm
, mask
), "");
190 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*si_shader_ctx
)
192 switch (si_shader_ctx
->type
) {
193 case TGSI_PROCESSOR_TESS_CTRL
:
194 return unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 0, 8);
196 case TGSI_PROCESSOR_TESS_EVAL
:
197 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
198 si_shader_ctx
->param_tes_rel_patch_id
);
206 /* Tessellation shaders pass outputs to the next shader using LDS.
208 * LS outputs = TCS inputs
209 * TCS outputs = TES inputs
212 * - TCS inputs for patch 0
213 * - TCS inputs for patch 1
214 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
216 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
217 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
218 * - TCS outputs for patch 1
219 * - Per-patch TCS outputs for patch 1
220 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
221 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
224 * All three shaders VS(LS), TCS, TES share the same LDS space.
228 get_tcs_in_patch_stride(struct si_shader_context
*si_shader_ctx
)
230 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
)
231 return unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
232 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
233 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
241 get_tcs_out_patch_stride(struct si_shader_context
*si_shader_ctx
)
243 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
247 get_tcs_out_patch0_offset(struct si_shader_context
*si_shader_ctx
)
249 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
250 unpack_param(si_shader_ctx
,
251 SI_PARAM_TCS_OUT_OFFSETS
,
257 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
259 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
260 unpack_param(si_shader_ctx
,
261 SI_PARAM_TCS_OUT_OFFSETS
,
267 get_tcs_in_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
269 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
270 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(si_shader_ctx
);
271 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
273 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
277 get_tcs_out_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
279 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
280 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(si_shader_ctx
);
281 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
282 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
284 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
285 LLVMBuildMul(gallivm
->builder
, patch_stride
,
291 get_tcs_out_current_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
293 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
294 LLVMValueRef patch0_patch_data_offset
=
295 get_tcs_out_patch0_patch_data_offset(si_shader_ctx
);
296 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
297 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
299 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
300 LLVMBuildMul(gallivm
->builder
, patch_stride
,
305 static void build_indexed_store(struct si_shader_context
*si_shader_ctx
,
306 LLVMValueRef base_ptr
, LLVMValueRef index
,
309 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
310 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
311 LLVMValueRef indices
[2], pointer
;
313 indices
[0] = bld_base
->uint_bld
.zero
;
316 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
317 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
321 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
322 * It's equivalent to doing a load from &base_ptr[index].
324 * \param base_ptr Where the array starts.
325 * \param index The element index into the array.
327 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
328 LLVMValueRef base_ptr
, LLVMValueRef index
)
330 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
331 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
332 LLVMValueRef indices
[2], pointer
;
334 indices
[0] = bld_base
->uint_bld
.zero
;
337 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
338 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
342 * Do a load from &base_ptr[index], but also add a flag that it's loading
345 static LLVMValueRef
build_indexed_load_const(
346 struct si_shader_context
* si_shader_ctx
,
347 LLVMValueRef base_ptr
, LLVMValueRef index
)
349 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
350 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
354 static LLVMValueRef
get_instance_index_for_fetch(
355 struct radeon_llvm_context
* radeon_bld
,
358 struct si_shader_context
*si_shader_ctx
=
359 si_shader_context(&radeon_bld
->soa
.bld_base
);
360 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
362 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
363 si_shader_ctx
->param_instance_id
);
365 /* The division must be done before START_INSTANCE is added. */
367 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
368 lp_build_const_int32(gallivm
, divisor
), "");
370 return LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
371 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
374 static void declare_input_vs(
375 struct radeon_llvm_context
*radeon_bld
,
376 unsigned input_index
,
377 const struct tgsi_full_declaration
*decl
)
379 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
380 struct gallivm_state
*gallivm
= base
->gallivm
;
381 struct si_shader_context
*si_shader_ctx
=
382 si_shader_context(&radeon_bld
->soa
.bld_base
);
383 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
387 LLVMValueRef t_list_ptr
;
388 LLVMValueRef t_offset
;
390 LLVMValueRef attribute_offset
;
391 LLVMValueRef buffer_index
;
392 LLVMValueRef args
[3];
393 LLVMTypeRef vec4_type
;
396 /* Load the T list */
397 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
399 t_offset
= lp_build_const_int32(gallivm
, input_index
);
401 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
403 /* Build the attribute offset */
404 attribute_offset
= lp_build_const_int32(gallivm
, 0);
407 /* Build index from instance ID, start instance and divisor */
408 si_shader_ctx
->shader
->uses_instanceid
= true;
409 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
411 /* Load the buffer index for vertices. */
412 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
413 si_shader_ctx
->param_vertex_id
);
414 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
415 SI_PARAM_BASE_VERTEX
);
416 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
419 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
421 args
[1] = attribute_offset
;
422 args
[2] = buffer_index
;
423 input
= lp_build_intrinsic(gallivm
->builder
,
424 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
425 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
427 /* Break up the vec4 into individual components */
428 for (chan
= 0; chan
< 4; chan
++) {
429 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
430 /* XXX: Use a helper function for this. There is one in
432 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
433 LLVMBuildExtractElement(gallivm
->builder
,
434 input
, llvm_chan
, "");
438 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
441 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
444 return bld_base
->uint_bld
.zero
;
446 switch (si_shader_ctx
->type
) {
447 case TGSI_PROCESSOR_VERTEX
:
448 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
449 si_shader_ctx
->param_vs_prim_id
);
450 case TGSI_PROCESSOR_TESS_CTRL
:
451 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
453 case TGSI_PROCESSOR_TESS_EVAL
:
454 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
455 si_shader_ctx
->param_tes_patch_id
);
456 case TGSI_PROCESSOR_GEOMETRY
:
457 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
458 SI_PARAM_PRIMITIVE_ID
);
461 return bld_base
->uint_bld
.zero
;
466 * Return the value of tgsi_ind_register for indexing.
467 * This is the indirect index with the constant offset added to it.
469 static LLVMValueRef
get_indirect_index(struct si_shader_context
*si_shader_ctx
,
470 const struct tgsi_ind_register
*ind
,
473 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
476 result
= si_shader_ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
477 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
478 result
= LLVMBuildAdd(gallivm
->builder
, result
,
479 lp_build_const_int32(gallivm
, rel_index
), "");
484 * Calculate a dword address given an input or output register and a stride.
486 static LLVMValueRef
get_dw_address(struct si_shader_context
*si_shader_ctx
,
487 const struct tgsi_full_dst_register
*dst
,
488 const struct tgsi_full_src_register
*src
,
489 LLVMValueRef vertex_dw_stride
,
490 LLVMValueRef base_addr
)
492 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
493 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
494 ubyte
*name
, *index
, *array_first
;
496 struct tgsi_full_dst_register reg
;
498 /* Set the register description. The address computation is the same
499 * for sources and destinations. */
501 reg
.Register
.File
= src
->Register
.File
;
502 reg
.Register
.Index
= src
->Register
.Index
;
503 reg
.Register
.Indirect
= src
->Register
.Indirect
;
504 reg
.Register
.Dimension
= src
->Register
.Dimension
;
505 reg
.Indirect
= src
->Indirect
;
506 reg
.Dimension
= src
->Dimension
;
507 reg
.DimIndirect
= src
->DimIndirect
;
511 /* If the register is 2-dimensional (e.g. an array of vertices
512 * in a primitive), calculate the base address of the vertex. */
513 if (reg
.Register
.Dimension
) {
516 if (reg
.Dimension
.Indirect
)
517 index
= get_indirect_index(si_shader_ctx
, ®
.DimIndirect
,
518 reg
.Dimension
.Index
);
520 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
522 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
523 LLVMBuildMul(gallivm
->builder
, index
,
524 vertex_dw_stride
, ""), "");
527 /* Get information about the register. */
528 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
529 name
= info
->input_semantic_name
;
530 index
= info
->input_semantic_index
;
531 array_first
= info
->input_array_first
;
532 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
533 name
= info
->output_semantic_name
;
534 index
= info
->output_semantic_index
;
535 array_first
= info
->output_array_first
;
541 if (reg
.Register
.Indirect
) {
542 /* Add the relative address of the element. */
543 LLVMValueRef ind_index
;
545 if (reg
.Indirect
.ArrayID
)
546 first
= array_first
[reg
.Indirect
.ArrayID
];
548 first
= reg
.Register
.Index
;
550 ind_index
= get_indirect_index(si_shader_ctx
, ®
.Indirect
,
551 reg
.Register
.Index
- first
);
553 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
554 LLVMBuildMul(gallivm
->builder
, ind_index
,
555 lp_build_const_int32(gallivm
, 4), ""), "");
557 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
559 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
560 index
[reg
.Register
.Index
]);
563 /* Add the base address of the element. */
564 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
565 lp_build_const_int32(gallivm
, param
* 4), "");
571 * \param type output value type
572 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
573 * \param dw_addr address in dwords
575 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
576 enum tgsi_opcode_type type
, unsigned swizzle
,
577 LLVMValueRef dw_addr
)
579 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
580 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
584 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
586 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
587 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
589 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
593 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
594 lp_build_const_int32(gallivm
, swizzle
));
596 value
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
597 if (type
== TGSI_TYPE_DOUBLE
) {
599 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
600 lp_build_const_int32(gallivm
, swizzle
+ 1));
601 value2
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
602 return radeon_llvm_emit_fetch_double(bld_base
, value
, value2
);
605 return LLVMBuildBitCast(gallivm
->builder
, value
,
606 tgsi2llvmtype(bld_base
, type
), "");
612 * \param swizzle offset (typically 0..3)
613 * \param dw_addr address in dwords
614 * \param value value to store
616 static void lds_store(struct lp_build_tgsi_context
* bld_base
,
617 unsigned swizzle
, LLVMValueRef dw_addr
,
620 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
621 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
623 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
624 lp_build_const_int32(gallivm
, swizzle
));
626 value
= LLVMBuildBitCast(gallivm
->builder
, value
,
627 LLVMInt32TypeInContext(gallivm
->context
), "");
628 build_indexed_store(si_shader_ctx
, si_shader_ctx
->lds
,
632 static LLVMValueRef
fetch_input_tcs(
633 struct lp_build_tgsi_context
*bld_base
,
634 const struct tgsi_full_src_register
*reg
,
635 enum tgsi_opcode_type type
, unsigned swizzle
)
637 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
638 LLVMValueRef dw_addr
, stride
;
640 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
641 dw_addr
= get_tcs_in_current_patch_offset(si_shader_ctx
);
642 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
644 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
647 static LLVMValueRef
fetch_output_tcs(
648 struct lp_build_tgsi_context
*bld_base
,
649 const struct tgsi_full_src_register
*reg
,
650 enum tgsi_opcode_type type
, unsigned swizzle
)
652 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
653 LLVMValueRef dw_addr
, stride
;
655 if (reg
->Register
.Dimension
) {
656 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
657 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
658 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
660 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
661 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
664 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
667 static LLVMValueRef
fetch_input_tes(
668 struct lp_build_tgsi_context
*bld_base
,
669 const struct tgsi_full_src_register
*reg
,
670 enum tgsi_opcode_type type
, unsigned swizzle
)
672 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
673 LLVMValueRef dw_addr
, stride
;
675 if (reg
->Register
.Dimension
) {
676 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
677 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
678 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
680 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
681 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
684 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
687 static void store_output_tcs(struct lp_build_tgsi_context
* bld_base
,
688 const struct tgsi_full_instruction
* inst
,
689 const struct tgsi_opcode_info
* info
,
692 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
693 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
695 LLVMValueRef dw_addr
, stride
;
697 /* Only handle per-patch and per-vertex outputs here.
698 * Vectors will be lowered to scalars and this function will be called again.
700 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
701 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
702 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
706 if (reg
->Register
.Dimension
) {
707 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
708 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
709 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, stride
, dw_addr
);
711 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
712 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, NULL
, dw_addr
);
715 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
716 LLVMValueRef value
= dst
[chan_index
];
718 if (inst
->Instruction
.Saturate
)
719 value
= radeon_llvm_saturate(bld_base
, value
);
721 lds_store(bld_base
, chan_index
, dw_addr
, value
);
725 static LLVMValueRef
fetch_input_gs(
726 struct lp_build_tgsi_context
*bld_base
,
727 const struct tgsi_full_src_register
*reg
,
728 enum tgsi_opcode_type type
,
731 struct lp_build_context
*base
= &bld_base
->base
;
732 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
733 struct si_shader
*shader
= si_shader_ctx
->shader
;
734 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
735 struct gallivm_state
*gallivm
= base
->gallivm
;
736 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
737 LLVMValueRef vtx_offset
;
738 LLVMValueRef args
[9];
739 unsigned vtx_offset_param
;
740 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
741 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
742 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
746 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
747 return get_primitive_id(bld_base
, swizzle
);
749 if (!reg
->Register
.Dimension
)
753 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
755 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
756 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
758 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
762 /* Get the vertex offset parameter */
763 vtx_offset_param
= reg
->Dimension
.Index
;
764 if (vtx_offset_param
< 2) {
765 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
767 assert(vtx_offset_param
< 6);
768 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
770 vtx_offset
= lp_build_mul_imm(uint
,
771 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
775 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
776 args
[0] = si_shader_ctx
->esgs_ring
;
777 args
[1] = vtx_offset
;
778 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
779 args
[3] = uint
->zero
;
780 args
[4] = uint
->one
; /* OFFEN */
781 args
[5] = uint
->zero
; /* IDXEN */
782 args
[6] = uint
->one
; /* GLC */
783 args
[7] = uint
->zero
; /* SLC */
784 args
[8] = uint
->zero
; /* TFE */
786 value
= lp_build_intrinsic(gallivm
->builder
,
787 "llvm.SI.buffer.load.dword.i32.i32",
789 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
790 if (type
== TGSI_TYPE_DOUBLE
) {
792 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
793 value2
= lp_build_intrinsic(gallivm
->builder
,
794 "llvm.SI.buffer.load.dword.i32.i32",
796 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
797 return radeon_llvm_emit_fetch_double(bld_base
,
800 return LLVMBuildBitCast(gallivm
->builder
,
802 tgsi2llvmtype(bld_base
, type
), "");
805 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
807 switch (interpolate
) {
808 case TGSI_INTERPOLATE_CONSTANT
:
811 case TGSI_INTERPOLATE_LINEAR
:
812 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
813 return SI_PARAM_LINEAR_SAMPLE
;
814 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
815 return SI_PARAM_LINEAR_CENTROID
;
817 return SI_PARAM_LINEAR_CENTER
;
819 case TGSI_INTERPOLATE_COLOR
:
820 case TGSI_INTERPOLATE_PERSPECTIVE
:
821 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
822 return SI_PARAM_PERSP_SAMPLE
;
823 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
824 return SI_PARAM_PERSP_CENTROID
;
826 return SI_PARAM_PERSP_CENTER
;
829 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
834 /* This shouldn't be used by explicit INTERP opcodes. */
835 static LLVMValueRef
get_interp_param(struct si_shader_context
*si_shader_ctx
,
838 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
839 unsigned sample_param
= 0;
840 LLVMValueRef default_ij
, sample_ij
, force_sample
;
842 default_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, param
);
844 /* If the shader doesn't use center/centroid, just return the parameter.
846 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
847 * switch between center/centroid and sample without shader changes.
850 case SI_PARAM_PERSP_CENTROID
:
851 case SI_PARAM_PERSP_CENTER
:
852 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_persp
)
855 sample_param
= SI_PARAM_PERSP_SAMPLE
;
858 case SI_PARAM_LINEAR_CENTROID
:
859 case SI_PARAM_LINEAR_CENTER
:
860 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_linear
)
863 sample_param
= SI_PARAM_LINEAR_SAMPLE
;
870 /* Otherwise, we have to select (i,j) based on a user data SGPR. */
871 sample_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, sample_param
);
873 /* TODO: this can be done more efficiently by switching between
876 force_sample
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
877 SI_PARAM_PS_STATE_BITS
);
878 force_sample
= LLVMBuildTrunc(gallivm
->builder
, force_sample
,
879 LLVMInt1TypeInContext(gallivm
->context
), "");
880 return LLVMBuildSelect(gallivm
->builder
, force_sample
,
881 sample_ij
, default_ij
, "");
884 static void declare_input_fs(
885 struct radeon_llvm_context
*radeon_bld
,
886 unsigned input_index
,
887 const struct tgsi_full_declaration
*decl
)
889 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
890 struct si_shader_context
*si_shader_ctx
=
891 si_shader_context(&radeon_bld
->soa
.bld_base
);
892 struct si_shader
*shader
= si_shader_ctx
->shader
;
893 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
894 struct gallivm_state
*gallivm
= base
->gallivm
;
895 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
896 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
898 LLVMValueRef interp_param
= NULL
;
899 int interp_param_idx
;
900 const char * intr_name
;
903 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
904 * quad begins a new primitive. Bit 0 always needs
906 * [32:16] ParamOffset
909 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
910 LLVMValueRef attr_number
;
914 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
915 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
917 radeon_llvm_reg_index_soa(input_index
, chan
);
918 radeon_bld
->inputs
[soa_index
] =
919 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
922 /* RCP for fragcoord.w */
923 radeon_bld
->inputs
[soa_index
] =
924 LLVMBuildFDiv(gallivm
->builder
,
925 lp_build_const_float(gallivm
, 1.0f
),
926 radeon_bld
->inputs
[soa_index
],
932 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
933 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
934 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
935 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
936 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
937 lp_build_const_float(gallivm
, 0.0f
);
938 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
939 lp_build_const_float(gallivm
, 1.0f
);
944 shader
->ps_input_param_offset
[input_index
] = shader
->nparam
++;
945 attr_number
= lp_build_const_int32(gallivm
,
946 shader
->ps_input_param_offset
[input_index
]);
948 shader
->ps_input_interpolate
[input_index
] = decl
->Interp
.Interpolate
;
949 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
950 decl
->Interp
.Location
);
951 if (interp_param_idx
== -1)
953 else if (interp_param_idx
)
954 interp_param
= get_interp_param(si_shader_ctx
, interp_param_idx
);
956 /* fs.constant returns the param from the middle vertex, so it's not
957 * really useful for flat shading. It's meant to be used for custom
958 * interpolation (but the intrinsic can't fetch from the other two
961 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
962 * to do the right thing. The only reason we use fs.constant is that
963 * fs.interp cannot be used on integers, because they can be equal
966 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
968 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
969 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
970 LLVMValueRef args
[4];
971 LLVMValueRef face
, is_face_positive
;
972 LLVMValueRef back_attr_number
=
973 lp_build_const_int32(gallivm
,
974 shader
->ps_input_param_offset
[input_index
] + 1);
976 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
978 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
980 lp_build_const_float(gallivm
, 0.0f
),
984 args
[3] = interp_param
;
985 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
986 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
987 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
988 LLVMValueRef front
, back
;
991 args
[1] = attr_number
;
992 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
993 input_type
, args
, args
[3] ? 4 : 3,
994 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
996 args
[1] = back_attr_number
;
997 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
998 input_type
, args
, args
[3] ? 4 : 3,
999 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1001 radeon_bld
->inputs
[soa_index
] =
1002 LLVMBuildSelect(gallivm
->builder
,
1010 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
1011 LLVMValueRef args
[4];
1013 args
[0] = uint
->zero
;
1014 args
[1] = attr_number
;
1016 args
[3] = interp_param
;
1017 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
1018 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1019 input_type
, args
, args
[3] ? 4 : 3,
1020 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1021 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
1022 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
1023 lp_build_const_float(gallivm
, 0.0f
);
1024 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
1025 lp_build_const_float(gallivm
, 1.0f
);
1027 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1028 LLVMValueRef args
[4];
1029 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1030 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
1031 args
[0] = llvm_chan
;
1032 args
[1] = attr_number
;
1034 args
[3] = interp_param
;
1035 radeon_bld
->inputs
[soa_index
] =
1036 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1037 input_type
, args
, args
[3] ? 4 : 3,
1038 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1043 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1045 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1046 SI_PARAM_ANCILLARY
, 8, 4);
1050 * Load a dword from a constant buffer.
1052 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1053 LLVMValueRef offset
, LLVMTypeRef return_type
)
1055 LLVMValueRef args
[2] = {resource
, offset
};
1057 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1058 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1061 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1063 struct si_shader_context
*si_shader_ctx
=
1064 si_shader_context(&radeon_bld
->soa
.bld_base
);
1065 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1066 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1067 LLVMBuilderRef builder
= gallivm
->builder
;
1068 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1069 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1070 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
1072 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1073 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1074 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1076 LLVMValueRef pos
[4] = {
1077 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1078 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1079 lp_build_const_float(gallivm
, 0),
1080 lp_build_const_float(gallivm
, 0)
1083 return lp_build_gather_values(gallivm
, pos
, 4);
1086 static void declare_system_value(
1087 struct radeon_llvm_context
* radeon_bld
,
1089 const struct tgsi_full_declaration
*decl
)
1091 struct si_shader_context
*si_shader_ctx
=
1092 si_shader_context(&radeon_bld
->soa
.bld_base
);
1093 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1094 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1095 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1096 LLVMValueRef value
= 0;
1098 switch (decl
->Semantic
.Name
) {
1099 case TGSI_SEMANTIC_INSTANCEID
:
1100 value
= LLVMGetParam(radeon_bld
->main_fn
,
1101 si_shader_ctx
->param_instance_id
);
1104 case TGSI_SEMANTIC_VERTEXID
:
1105 value
= LLVMBuildAdd(gallivm
->builder
,
1106 LLVMGetParam(radeon_bld
->main_fn
,
1107 si_shader_ctx
->param_vertex_id
),
1108 LLVMGetParam(radeon_bld
->main_fn
,
1109 SI_PARAM_BASE_VERTEX
), "");
1112 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1113 value
= LLVMGetParam(radeon_bld
->main_fn
,
1114 si_shader_ctx
->param_vertex_id
);
1117 case TGSI_SEMANTIC_BASEVERTEX
:
1118 value
= LLVMGetParam(radeon_bld
->main_fn
,
1119 SI_PARAM_BASE_VERTEX
);
1122 case TGSI_SEMANTIC_INVOCATIONID
:
1123 if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
1124 value
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1125 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
)
1126 value
= LLVMGetParam(radeon_bld
->main_fn
,
1127 SI_PARAM_GS_INSTANCE_ID
);
1129 assert(!"INVOCATIONID not implemented");
1132 case TGSI_SEMANTIC_SAMPLEID
:
1133 value
= get_sample_id(radeon_bld
);
1136 case TGSI_SEMANTIC_SAMPLEPOS
:
1137 value
= load_sample_position(radeon_bld
, get_sample_id(radeon_bld
));
1140 case TGSI_SEMANTIC_SAMPLEMASK
:
1141 /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
1142 * Therefore, force gl_SampleMaskIn to 1 for GL. */
1143 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
1144 value
= uint_bld
->one
;
1146 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1149 case TGSI_SEMANTIC_TESSCOORD
:
1151 LLVMValueRef coord
[4] = {
1152 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_u
),
1153 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_v
),
1158 /* For triangles, the vector should be (u, v, 1-u-v). */
1159 if (si_shader_ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1160 PIPE_PRIM_TRIANGLES
)
1161 coord
[2] = lp_build_sub(bld
, bld
->one
,
1162 lp_build_add(bld
, coord
[0], coord
[1]));
1164 value
= lp_build_gather_values(gallivm
, coord
, 4);
1168 case TGSI_SEMANTIC_VERTICESIN
:
1169 value
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1172 case TGSI_SEMANTIC_TESSINNER
:
1173 case TGSI_SEMANTIC_TESSOUTER
:
1175 LLVMValueRef dw_addr
;
1176 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1178 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1179 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1180 lp_build_const_int32(gallivm
, param
* 4), "");
1182 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1187 case TGSI_SEMANTIC_PRIMID
:
1188 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1192 assert(!"unknown system value");
1196 radeon_bld
->system_values
[index
] = value
;
1199 static LLVMValueRef
fetch_constant(
1200 struct lp_build_tgsi_context
* bld_base
,
1201 const struct tgsi_full_src_register
*reg
,
1202 enum tgsi_opcode_type type
,
1205 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1206 struct lp_build_context
* base
= &bld_base
->base
;
1207 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1210 LLVMValueRef addr
, bufp
;
1211 LLVMValueRef result
;
1213 if (swizzle
== LP_CHAN_ALL
) {
1215 LLVMValueRef values
[4];
1216 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1217 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1219 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1222 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1223 idx
= reg
->Register
.Index
* 4 + swizzle
;
1225 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1226 if (type
!= TGSI_TYPE_DOUBLE
)
1227 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
1229 return radeon_llvm_emit_fetch_double(bld_base
,
1230 si_shader_ctx
->constants
[buf
][idx
],
1231 si_shader_ctx
->constants
[buf
][idx
+ 1]);
1235 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1236 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1238 index
= get_indirect_index(si_shader_ctx
, ®
->DimIndirect
,
1239 reg
->Dimension
.Index
);
1240 bufp
= build_indexed_load_const(si_shader_ctx
, ptr
, index
);
1242 bufp
= si_shader_ctx
->const_buffers
[buf
];
1244 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1245 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1246 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1247 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1248 lp_build_const_int32(base
->gallivm
, idx
* 4));
1250 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1251 addr
, bld_base
->base
.elem_type
);
1253 if (type
!= TGSI_TYPE_DOUBLE
)
1254 result
= bitcast(bld_base
, type
, result
);
1256 LLVMValueRef addr2
, result2
;
1257 addr2
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1258 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1259 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1260 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1261 lp_build_const_int32(base
->gallivm
, idx
* 4));
1263 result2
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_buffers
[buf
],
1264 addr2
, bld_base
->base
.elem_type
);
1266 result
= radeon_llvm_emit_fetch_double(bld_base
,
1272 /* Initialize arguments for the shader export intrinsic */
1273 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1274 LLVMValueRef
*values
,
1278 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1279 struct lp_build_context
*uint
=
1280 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1281 struct lp_build_context
*base
= &bld_base
->base
;
1282 unsigned compressed
= 0;
1285 /* XXX: This controls which components of the output
1286 * registers actually get exported. (e.g bit 0 means export
1287 * X component, bit 1 means export Y component, etc.) I'm
1288 * hard coding this to 0xf for now. In the future, we might
1289 * want to do something else.
1291 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1293 /* Specify whether the EXEC mask represents the valid mask */
1294 args
[1] = uint
->zero
;
1296 /* Specify whether this is the last export */
1297 args
[2] = uint
->zero
;
1299 /* Specify the target we are exporting */
1300 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1302 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
1303 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1305 if (cbuf
>= 0 && cbuf
< 8)
1306 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
1309 /* Set COMPR flag */
1310 args
[4] = compressed
? uint
->one
: uint
->zero
;
1313 /* Pixel shader needs to pack output values before export */
1314 for (chan
= 0; chan
< 2; chan
++) {
1315 LLVMValueRef pack_args
[2] = {
1317 values
[2 * chan
+ 1]
1319 LLVMValueRef packed
;
1321 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1323 LLVMInt32TypeInContext(base
->gallivm
->context
),
1325 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1327 LLVMBuildBitCast(base
->gallivm
->builder
,
1329 LLVMFloatTypeInContext(base
->gallivm
->context
),
1331 args
[chan
+ 7] = base
->undef
;
1334 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1337 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1340 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1341 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1343 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
1344 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1345 SI_PARAM_ALPHA_REF
);
1347 LLVMValueRef alpha_pass
=
1348 lp_build_cmp(&bld_base
->base
,
1349 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
1352 lp_build_select(&bld_base
->base
,
1354 lp_build_const_float(gallivm
, 1.0f
),
1355 lp_build_const_float(gallivm
, -1.0f
));
1357 lp_build_intrinsic(gallivm
->builder
,
1359 LLVMVoidTypeInContext(gallivm
->context
),
1362 lp_build_intrinsic(gallivm
->builder
,
1364 LLVMVoidTypeInContext(gallivm
->context
),
1369 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1372 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1373 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1374 LLVMValueRef coverage
;
1376 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1377 coverage
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1378 SI_PARAM_SAMPLE_COVERAGE
);
1379 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1381 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1382 bld_base
->int_bld
.elem_type
,
1383 &coverage
, 1, LLVMReadNoneAttribute
);
1385 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1386 bld_base
->base
.elem_type
, "");
1388 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1389 lp_build_const_float(gallivm
,
1390 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1392 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1395 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
1396 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1398 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1399 struct lp_build_context
*base
= &bld_base
->base
;
1400 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1403 unsigned const_chan
;
1404 LLVMValueRef base_elt
;
1405 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1406 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1407 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
1409 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1410 LLVMValueRef
*args
= pos
[2 + reg_index
];
1415 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1417 /* Compute dot products of position and user clip plane vectors */
1418 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1419 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1420 args
[1] = lp_build_const_int32(base
->gallivm
,
1421 ((reg_index
* 4 + chan
) * 4 +
1423 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1424 args
[1], base
->elem_type
);
1426 lp_build_add(base
, args
[5 + chan
],
1427 lp_build_mul(base
, base_elt
,
1428 out_elts
[const_chan
]));
1432 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1433 args
[1] = uint
->zero
;
1434 args
[2] = uint
->zero
;
1435 args
[3] = lp_build_const_int32(base
->gallivm
,
1436 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1437 args
[4] = uint
->zero
;
1441 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1445 if (so
->num_outputs
)
1446 fprintf(stderr
, "STREAMOUT\n");
1448 for (i
= 0; i
< so
->num_outputs
; i
++) {
1449 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1450 so
->output
[i
].start_component
;
1451 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1452 i
, so
->output
[i
].output_buffer
,
1453 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1454 so
->output
[i
].register_index
,
1455 mask
& 1 ? "x" : "",
1456 mask
& 2 ? "y" : "",
1457 mask
& 4 ? "z" : "",
1458 mask
& 8 ? "w" : "");
1462 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1463 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1464 * or v4i32 (num_channels=3,4). */
1465 static void build_tbuffer_store(struct si_shader_context
*shader
,
1468 unsigned num_channels
,
1470 LLVMValueRef soffset
,
1471 unsigned inst_offset
,
1480 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1481 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1482 LLVMValueRef args
[] = {
1485 LLVMConstInt(i32
, num_channels
, 0),
1488 LLVMConstInt(i32
, inst_offset
, 0),
1489 LLVMConstInt(i32
, dfmt
, 0),
1490 LLVMConstInt(i32
, nfmt
, 0),
1491 LLVMConstInt(i32
, offen
, 0),
1492 LLVMConstInt(i32
, idxen
, 0),
1493 LLVMConstInt(i32
, glc
, 0),
1494 LLVMConstInt(i32
, slc
, 0),
1495 LLVMConstInt(i32
, tfe
, 0)
1498 /* The instruction offset field has 12 bits */
1499 assert(offen
|| inst_offset
< (1 << 12));
1501 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1502 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1503 const char *types
[] = {"i32", "v2i32", "v4i32"};
1505 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1507 lp_build_intrinsic(gallivm
->builder
, name
,
1508 LLVMVoidTypeInContext(gallivm
->context
),
1509 args
, Elements(args
), 0);
1512 static void build_tbuffer_store_dwords(struct si_shader_context
*shader
,
1515 unsigned num_channels
,
1517 LLVMValueRef soffset
,
1518 unsigned inst_offset
)
1520 static unsigned dfmt
[] = {
1521 V_008F0C_BUF_DATA_FORMAT_32
,
1522 V_008F0C_BUF_DATA_FORMAT_32_32
,
1523 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1524 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1526 assert(num_channels
>= 1 && num_channels
<= 4);
1528 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1529 inst_offset
, dfmt
[num_channels
-1],
1530 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1533 /* On SI, the vertex shader is responsible for writing streamout data
1535 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
1536 struct si_shader_output_values
*outputs
,
1539 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
1540 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1541 LLVMBuilderRef builder
= gallivm
->builder
;
1543 struct lp_build_if_state if_ctx
;
1545 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1547 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1548 LLVMValueRef so_vtx_count
=
1549 unpack_param(shader
, shader
->param_streamout_config
, 16, 7);
1551 LLVMValueRef tid
= lp_build_intrinsic(builder
, "llvm.SI.tid", i32
,
1552 NULL
, 0, LLVMReadNoneAttribute
);
1554 /* can_emit = tid < so_vtx_count; */
1555 LLVMValueRef can_emit
=
1556 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1558 LLVMValueRef stream_id
=
1559 unpack_param(shader
, shader
->param_streamout_config
, 24, 2);
1561 /* Emit the streamout code conditionally. This actually avoids
1562 * out-of-bounds buffer access. The hw tells us via the SGPR
1563 * (so_vtx_count) which threads are allowed to emit streamout data. */
1564 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1566 /* The buffer offset is computed as follows:
1567 * ByteOffset = streamout_offset[buffer_id]*4 +
1568 * (streamout_write_index + thread_id)*stride[buffer_id] +
1572 LLVMValueRef so_write_index
=
1573 LLVMGetParam(shader
->radeon_bld
.main_fn
,
1574 shader
->param_streamout_write_index
);
1576 /* Compute (streamout_write_index + thread_id). */
1577 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1579 /* Compute the write offset for each enabled buffer. */
1580 LLVMValueRef so_write_offset
[4] = {};
1581 for (i
= 0; i
< 4; i
++) {
1585 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1586 shader
->param_streamout_offset
[i
]);
1587 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1589 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1590 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1591 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1594 /* Write streamout data. */
1595 for (i
= 0; i
< so
->num_outputs
; i
++) {
1596 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1597 unsigned reg
= so
->output
[i
].register_index
;
1598 unsigned start
= so
->output
[i
].start_component
;
1599 unsigned num_comps
= so
->output
[i
].num_components
;
1600 unsigned stream
= so
->output
[i
].stream
;
1601 LLVMValueRef out
[4];
1602 struct lp_build_if_state if_ctx_stream
;
1604 assert(num_comps
&& num_comps
<= 4);
1605 if (!num_comps
|| num_comps
> 4)
1611 /* Load the output as int. */
1612 for (j
= 0; j
< num_comps
; j
++) {
1613 out
[j
] = LLVMBuildBitCast(builder
,
1614 outputs
[reg
].values
[start
+j
],
1618 /* Pack the output. */
1619 LLVMValueRef vdata
= NULL
;
1621 switch (num_comps
) {
1622 case 1: /* as i32 */
1625 case 2: /* as v2i32 */
1626 case 3: /* as v4i32 (aligned to 4) */
1627 case 4: /* as v4i32 */
1628 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1629 for (j
= 0; j
< num_comps
; j
++) {
1630 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1631 LLVMConstInt(i32
, j
, 0), "");
1636 LLVMValueRef can_emit_stream
=
1637 LLVMBuildICmp(builder
, LLVMIntEQ
,
1639 lp_build_const_int32(gallivm
, stream
), "");
1641 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1642 build_tbuffer_store_dwords(shader
, shader
->so_buffers
[buf_idx
],
1644 so_write_offset
[buf_idx
],
1645 LLVMConstInt(i32
, 0, 0),
1646 so
->output
[i
].dst_offset
*4);
1647 lp_build_endif(&if_ctx_stream
);
1650 lp_build_endif(&if_ctx
);
1654 /* Generate export instructions for hardware VS shader stage */
1655 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1656 struct si_shader_output_values
*outputs
,
1659 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1660 struct si_shader
* shader
= si_shader_ctx
->shader
;
1661 struct lp_build_context
* base
= &bld_base
->base
;
1662 struct lp_build_context
* uint
=
1663 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1664 LLVMValueRef args
[9];
1665 LLVMValueRef pos_args
[4][9] = { { 0 } };
1666 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1667 unsigned semantic_name
, semantic_index
;
1669 unsigned param_count
= 0;
1673 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1674 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1677 for (i
= 0; i
< noutput
; i
++) {
1678 semantic_name
= outputs
[i
].name
;
1679 semantic_index
= outputs
[i
].sid
;
1682 /* Select the correct target */
1683 switch(semantic_name
) {
1684 case TGSI_SEMANTIC_PSIZE
:
1685 psize_value
= outputs
[i
].values
[0];
1687 case TGSI_SEMANTIC_EDGEFLAG
:
1688 edgeflag_value
= outputs
[i
].values
[0];
1690 case TGSI_SEMANTIC_LAYER
:
1691 layer_value
= outputs
[i
].values
[0];
1692 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1693 goto handle_semantic
;
1694 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
1695 viewport_index_value
= outputs
[i
].values
[0];
1696 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1697 goto handle_semantic
;
1698 case TGSI_SEMANTIC_POSITION
:
1699 target
= V_008DFC_SQ_EXP_POS
;
1701 case TGSI_SEMANTIC_COLOR
:
1702 case TGSI_SEMANTIC_BCOLOR
:
1703 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1704 shader
->vs_output_param_offset
[i
] = param_count
;
1707 case TGSI_SEMANTIC_CLIPDIST
:
1708 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1710 case TGSI_SEMANTIC_CLIPVERTEX
:
1711 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1713 case TGSI_SEMANTIC_PRIMID
:
1714 case TGSI_SEMANTIC_FOG
:
1715 case TGSI_SEMANTIC_TEXCOORD
:
1716 case TGSI_SEMANTIC_GENERIC
:
1717 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1718 shader
->vs_output_param_offset
[i
] = param_count
;
1724 "Warning: SI unhandled vs output type:%d\n",
1728 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1730 if (target
>= V_008DFC_SQ_EXP_POS
&&
1731 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1732 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1733 args
, sizeof(args
));
1735 lp_build_intrinsic(base
->gallivm
->builder
,
1737 LLVMVoidTypeInContext(base
->gallivm
->context
),
1741 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1742 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1743 goto handle_semantic
;
1747 shader
->nr_param_exports
= param_count
;
1749 /* We need to add the position output manually if it's missing. */
1750 if (!pos_args
[0][0]) {
1751 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1752 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1753 pos_args
[0][2] = uint
->zero
; /* last export? */
1754 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1755 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1756 pos_args
[0][5] = base
->zero
; /* X */
1757 pos_args
[0][6] = base
->zero
; /* Y */
1758 pos_args
[0][7] = base
->zero
; /* Z */
1759 pos_args
[0][8] = base
->one
; /* W */
1762 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1763 if (shader
->selector
->info
.writes_psize
||
1764 shader
->selector
->info
.writes_edgeflag
||
1765 shader
->selector
->info
.writes_viewport_index
||
1766 shader
->selector
->info
.writes_layer
) {
1767 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1768 shader
->selector
->info
.writes_psize
|
1769 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1770 (shader
->selector
->info
.writes_layer
<< 2) |
1771 (shader
->selector
->info
.writes_viewport_index
<< 3));
1772 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1773 pos_args
[1][2] = uint
->zero
; /* last export? */
1774 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1775 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1776 pos_args
[1][5] = base
->zero
; /* X */
1777 pos_args
[1][6] = base
->zero
; /* Y */
1778 pos_args
[1][7] = base
->zero
; /* Z */
1779 pos_args
[1][8] = base
->zero
; /* W */
1781 if (shader
->selector
->info
.writes_psize
)
1782 pos_args
[1][5] = psize_value
;
1784 if (shader
->selector
->info
.writes_edgeflag
) {
1785 /* The output is a float, but the hw expects an integer
1786 * with the first bit containing the edge flag. */
1787 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1789 bld_base
->uint_bld
.elem_type
, "");
1790 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1792 bld_base
->int_bld
.one
);
1794 /* The LLVM intrinsic expects a float. */
1795 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1797 base
->elem_type
, "");
1800 if (shader
->selector
->info
.writes_layer
)
1801 pos_args
[1][7] = layer_value
;
1803 if (shader
->selector
->info
.writes_viewport_index
)
1804 pos_args
[1][8] = viewport_index_value
;
1807 for (i
= 0; i
< 4; i
++)
1809 shader
->nr_pos_exports
++;
1812 for (i
= 0; i
< 4; i
++) {
1813 if (!pos_args
[i
][0])
1816 /* Specify the target we are exporting */
1817 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1819 if (pos_idx
== shader
->nr_pos_exports
)
1820 /* Specify that this is the last export */
1821 pos_args
[i
][2] = uint
->one
;
1823 lp_build_intrinsic(base
->gallivm
->builder
,
1825 LLVMVoidTypeInContext(base
->gallivm
->context
),
1830 /* This only writes the tessellation factor levels. */
1831 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1833 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1834 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1835 struct si_shader
*shader
= si_shader_ctx
->shader
;
1836 unsigned tess_inner_index
, tess_outer_index
;
1837 LLVMValueRef lds_base
, lds_inner
, lds_outer
;
1838 LLVMValueRef tf_base
, rel_patch_id
, byteoffset
, buffer
, rw_buffers
;
1839 LLVMValueRef out
[6], vec0
, vec1
, invocation_id
;
1840 unsigned stride
, outer_comps
, inner_comps
, i
;
1841 struct lp_build_if_state if_ctx
;
1843 invocation_id
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1845 /* Do this only for invocation 0, because the tess levels are per-patch,
1848 * This can't jump, because invocation 0 executes this. It should
1849 * at least mask out the loads and stores for other invocations.
1851 lp_build_if(&if_ctx
, gallivm
,
1852 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
1853 invocation_id
, bld_base
->uint_bld
.zero
, ""));
1855 /* Determine the layout of one tess factor element in the buffer. */
1856 switch (shader
->key
.tcs
.prim_mode
) {
1857 case PIPE_PRIM_LINES
:
1858 stride
= 2; /* 2 dwords, 1 vec2 store */
1862 case PIPE_PRIM_TRIANGLES
:
1863 stride
= 4; /* 4 dwords, 1 vec4 store */
1867 case PIPE_PRIM_QUADS
:
1868 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
1877 /* Load tess_inner and tess_outer from LDS.
1878 * Any invocation can write them, so we can't get them from a temporary.
1880 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
1881 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
1883 lds_base
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1884 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
1885 lp_build_const_int32(gallivm
,
1886 tess_inner_index
* 4), "");
1887 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
1888 lp_build_const_int32(gallivm
,
1889 tess_outer_index
* 4), "");
1891 for (i
= 0; i
< outer_comps
; i
++)
1892 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
1893 for (i
= 0; i
< inner_comps
; i
++)
1894 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
1896 /* Convert the outputs to vectors for stores. */
1897 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
1901 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
1903 /* Get the buffer. */
1904 rw_buffers
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1905 SI_PARAM_RW_BUFFERS
);
1906 buffer
= build_indexed_load_const(si_shader_ctx
, rw_buffers
,
1907 lp_build_const_int32(gallivm
, SI_RING_TESS_FACTOR
));
1909 /* Get the offset. */
1910 tf_base
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1911 SI_PARAM_TESS_FACTOR_OFFSET
);
1912 rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
1913 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
1914 lp_build_const_int32(gallivm
, 4 * stride
), "");
1916 /* Store the outputs. */
1917 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec0
,
1918 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
1920 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec1
,
1921 stride
- 4, byteoffset
, tf_base
, 16);
1922 lp_build_endif(&if_ctx
);
1925 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
* bld_base
)
1927 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1928 struct si_shader
*shader
= si_shader_ctx
->shader
;
1929 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1930 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1932 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1933 si_shader_ctx
->param_rel_auto_id
);
1934 LLVMValueRef vertex_dw_stride
=
1935 unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
1936 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
1937 vertex_dw_stride
, "");
1939 /* Write outputs to LDS. The next shader (TCS aka HS) will read
1940 * its inputs from it. */
1941 for (i
= 0; i
< info
->num_outputs
; i
++) {
1942 LLVMValueRef
*out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1943 unsigned name
= info
->output_semantic_name
[i
];
1944 unsigned index
= info
->output_semantic_index
[i
];
1945 int param
= si_shader_io_get_unique_index(name
, index
);
1946 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
1947 lp_build_const_int32(gallivm
, param
* 4), "");
1949 for (chan
= 0; chan
< 4; chan
++) {
1950 lds_store(bld_base
, chan
, dw_addr
,
1951 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
1956 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
1958 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1959 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1960 struct si_shader
*es
= si_shader_ctx
->shader
;
1961 struct tgsi_shader_info
*info
= &es
->selector
->info
;
1962 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1963 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1964 si_shader_ctx
->param_es2gs_offset
);
1968 for (i
= 0; i
< info
->num_outputs
; i
++) {
1969 LLVMValueRef
*out_ptr
=
1970 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1973 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
1974 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
1977 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
1978 info
->output_semantic_index
[i
]);
1980 for (chan
= 0; chan
< 4; chan
++) {
1981 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
1982 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
1984 build_tbuffer_store(si_shader_ctx
,
1985 si_shader_ctx
->esgs_ring
,
1987 LLVMGetUndef(i32
), soffset
,
1988 (4 * param_index
+ chan
) * 4,
1989 V_008F0C_BUF_DATA_FORMAT_32
,
1990 V_008F0C_BUF_NUM_FORMAT_UINT
,
1996 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1998 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1999 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2000 LLVMValueRef args
[2];
2002 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2003 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2004 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2005 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2006 LLVMNoUnwindAttribute
);
2009 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2011 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2012 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2013 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
2014 struct si_shader_output_values
*outputs
= NULL
;
2017 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2019 /* Vertex color clamping.
2021 * This uses a state constant loaded in a user data SGPR and
2022 * an IF statement is added that clamps all colors if the constant
2025 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
2026 !si_shader_ctx
->shader
->is_gs_copy_shader
) {
2027 struct lp_build_if_state if_ctx
;
2028 LLVMValueRef cond
= NULL
;
2029 LLVMValueRef addr
, val
;
2031 for (i
= 0; i
< info
->num_outputs
; i
++) {
2032 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2033 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2036 /* We've found a color. */
2038 /* The state is in the first bit of the user SGPR. */
2039 cond
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2040 SI_PARAM_VS_STATE_BITS
);
2041 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2042 LLVMInt1TypeInContext(gallivm
->context
), "");
2043 lp_build_if(&if_ctx
, gallivm
, cond
);
2046 for (j
= 0; j
< 4; j
++) {
2047 addr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2048 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2049 val
= radeon_llvm_saturate(bld_base
, val
);
2050 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2055 lp_build_endif(&if_ctx
);
2058 for (i
= 0; i
< info
->num_outputs
; i
++) {
2059 outputs
[i
].name
= info
->output_semantic_name
[i
];
2060 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2062 for (j
= 0; j
< 4; j
++)
2063 outputs
[i
].values
[j
] =
2064 LLVMBuildLoad(gallivm
->builder
,
2065 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2069 /* Export PrimitiveID when PS needs it. */
2070 if (si_vs_exports_prim_id(si_shader_ctx
->shader
)) {
2071 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2073 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2074 get_primitive_id(bld_base
, 0));
2075 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2076 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2077 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2081 si_llvm_export_vs(bld_base
, outputs
, i
);
2085 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2086 LLVMValueRef depth
, LLVMValueRef stencil
,
2087 LLVMValueRef samplemask
)
2089 struct si_screen
*sscreen
= si_shader_context(bld_base
)->screen
;
2090 struct lp_build_context
*base
= &bld_base
->base
;
2091 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2092 LLVMValueRef args
[9];
2095 assert(depth
|| stencil
|| samplemask
);
2097 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2098 args
[2] = uint
->one
; /* DONE bit */
2100 /* Specify the target we are exporting */
2101 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2103 args
[4] = uint
->zero
; /* COMP flag */
2104 args
[5] = base
->undef
; /* R, depth */
2105 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2106 args
[7] = base
->undef
; /* B, sample mask */
2107 args
[8] = base
->undef
; /* A, alpha to mask */
2120 args
[7] = samplemask
;
2124 /* SI (except OLAND) has a bug that it only looks
2125 * at the X writemask component. */
2126 if (sscreen
->b
.chip_class
== SI
&&
2127 sscreen
->b
.family
!= CHIP_OLAND
)
2130 /* Specify which components to enable */
2131 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2133 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2134 LLVMVoidTypeInContext(base
->gallivm
->context
),
2138 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2139 LLVMValueRef
*color
, unsigned index
,
2142 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2143 struct lp_build_context
*base
= &bld_base
->base
;
2144 LLVMValueRef args
[9];
2148 if (si_shader_ctx
->shader
->key
.ps
.clamp_color
)
2149 for (i
= 0; i
< 4; i
++)
2150 color
[i
] = radeon_llvm_saturate(bld_base
, color
[i
]);
2153 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
2154 color
[3] = base
->one
;
2158 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2159 si_alpha_test(bld_base
, color
[3]);
2161 /* Line & polygon smoothing */
2162 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
2163 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3]);
2165 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2167 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
2168 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
2169 si_llvm_init_export_args(bld_base
, color
,
2170 V_008DFC_SQ_EXP_MRT
+ c
, args
);
2171 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2172 LLVMVoidTypeInContext(base
->gallivm
->context
),
2178 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2181 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2182 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
2184 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2185 LLVMVoidTypeInContext(base
->gallivm
->context
),
2189 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2191 struct lp_build_context
*base
= &bld_base
->base
;
2192 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2193 LLVMValueRef args
[9];
2195 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2196 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2197 args
[2] = uint
->one
; /* DONE bit */
2198 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2199 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2200 args
[5] = uint
->undef
; /* R */
2201 args
[6] = uint
->undef
; /* G */
2202 args
[7] = uint
->undef
; /* B */
2203 args
[8] = uint
->undef
; /* A */
2205 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2206 LLVMVoidTypeInContext(base
->gallivm
->context
),
2210 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2212 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
2213 struct si_shader
* shader
= si_shader_ctx
->shader
;
2214 struct lp_build_context
* base
= &bld_base
->base
;
2215 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2216 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2217 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2218 int last_color_export
= -1;
2221 /* If there are no outputs, add a dummy export. */
2222 if (!info
->num_outputs
) {
2223 si_export_null(bld_base
);
2227 /* Determine the last export. If MRTZ is present, it's always last.
2228 * Otherwise, find the last color export.
2230 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
)
2231 for (i
= 0; i
< info
->num_outputs
; i
++)
2232 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_COLOR
)
2233 last_color_export
= i
;
2235 for (i
= 0; i
< info
->num_outputs
; i
++) {
2236 unsigned semantic_name
= info
->output_semantic_name
[i
];
2237 unsigned semantic_index
= info
->output_semantic_index
[i
];
2239 LLVMValueRef color
[4] = {};
2241 /* Select the correct target */
2242 switch (semantic_name
) {
2243 case TGSI_SEMANTIC_POSITION
:
2244 depth
= LLVMBuildLoad(builder
,
2245 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2247 case TGSI_SEMANTIC_STENCIL
:
2248 stencil
= LLVMBuildLoad(builder
,
2249 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2251 case TGSI_SEMANTIC_SAMPLEMASK
:
2252 samplemask
= LLVMBuildLoad(builder
,
2253 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2255 case TGSI_SEMANTIC_COLOR
:
2256 for (j
= 0; j
< 4; j
++)
2257 color
[j
] = LLVMBuildLoad(builder
,
2258 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
], "");
2260 si_export_mrt_color(bld_base
, color
, semantic_index
,
2261 last_color_export
== i
);
2265 "Warning: SI unhandled fs output type:%d\n",
2270 if (depth
|| stencil
|| samplemask
)
2271 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
2274 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2275 struct lp_build_tgsi_context
* bld_base
,
2276 struct lp_build_emit_data
* emit_data
);
2278 static bool tgsi_is_array_sampler(unsigned target
)
2280 return target
== TGSI_TEXTURE_1D_ARRAY
||
2281 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2282 target
== TGSI_TEXTURE_2D_ARRAY
||
2283 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2284 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2285 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2286 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2289 static void set_tex_fetch_args(struct gallivm_state
*gallivm
,
2290 struct lp_build_emit_data
*emit_data
,
2291 unsigned opcode
, unsigned target
,
2292 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
2293 LLVMValueRef
*param
, unsigned count
,
2297 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
2298 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2300 /* Pad to power of two vector */
2301 while (count
< util_next_power_of_two(count
))
2302 param
[count
++] = LLVMGetUndef(i32
);
2304 /* Texture coordinates. */
2306 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
2308 emit_data
->args
[0] = param
[0];
2311 emit_data
->args
[1] = res_ptr
;
2314 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
2315 emit_data
->dst_type
= LLVMVectorType(i32
, 4);
2317 emit_data
->dst_type
= LLVMVectorType(
2318 LLVMFloatTypeInContext(gallivm
->context
), 4);
2320 emit_data
->args
[num_args
++] = samp_ptr
;
2323 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
2324 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
2325 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
2326 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
2327 tgsi_is_array_sampler(target
)); /* da */
2328 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
2329 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
2330 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
2331 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
2333 emit_data
->arg_count
= num_args
;
2336 static const struct lp_build_tgsi_action tex_action
;
2338 static void tex_fetch_ptrs(
2339 struct lp_build_tgsi_context
* bld_base
,
2340 struct lp_build_emit_data
* emit_data
,
2341 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
2343 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2344 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2345 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2346 unsigned target
= inst
->Texture
.Texture
;
2347 unsigned sampler_src
;
2348 unsigned sampler_index
;
2350 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
2351 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
2353 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
2354 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
2355 LLVMValueRef ind_index
;
2357 ind_index
= get_indirect_index(si_shader_ctx
, ®
->Indirect
, reg
->Register
.Index
);
2359 *res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2360 *res_ptr
= build_indexed_load_const(si_shader_ctx
, *res_ptr
, ind_index
);
2362 *samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
2363 *samp_ptr
= build_indexed_load_const(si_shader_ctx
, *samp_ptr
, ind_index
);
2365 if (target
== TGSI_TEXTURE_2D_MSAA
||
2366 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2367 ind_index
= LLVMBuildAdd(gallivm
->builder
, ind_index
,
2368 lp_build_const_int32(gallivm
,
2369 SI_FMASK_TEX_OFFSET
), "");
2370 *fmask_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2371 *fmask_ptr
= build_indexed_load_const(si_shader_ctx
, *fmask_ptr
, ind_index
);
2374 *res_ptr
= si_shader_ctx
->sampler_views
[sampler_index
];
2375 *samp_ptr
= si_shader_ctx
->sampler_states
[sampler_index
];
2376 *fmask_ptr
= si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
2380 static void tex_fetch_args(
2381 struct lp_build_tgsi_context
* bld_base
,
2382 struct lp_build_emit_data
* emit_data
)
2384 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2385 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2386 LLVMBuilderRef builder
= gallivm
->builder
;
2387 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2388 unsigned opcode
= inst
->Instruction
.Opcode
;
2389 unsigned target
= inst
->Texture
.Texture
;
2390 LLVMValueRef coords
[5], derivs
[6];
2391 LLVMValueRef address
[16];
2393 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
2396 unsigned num_deriv_channels
= 0;
2397 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
2398 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2399 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2400 unsigned dmask
= 0xf;
2402 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2404 if (opcode
== TGSI_OPCODE_TXQ
) {
2405 if (target
== TGSI_TEXTURE_BUFFER
) {
2406 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2408 /* Read the size from the buffer descriptor directly. */
2409 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2410 LLVMValueRef size
= LLVMBuildExtractElement(builder
, res
,
2411 lp_build_const_int32(gallivm
, 6), "");
2413 if (si_shader_ctx
->screen
->b
.chip_class
>= VI
) {
2414 /* On VI, the descriptor contains the size in bytes,
2415 * but TXQ must return the size in elements.
2416 * The stride is always non-zero for resources using TXQ.
2418 LLVMValueRef stride
=
2419 LLVMBuildExtractElement(builder
, res
,
2420 lp_build_const_int32(gallivm
, 5), "");
2421 stride
= LLVMBuildLShr(builder
, stride
,
2422 lp_build_const_int32(gallivm
, 16), "");
2423 stride
= LLVMBuildAnd(builder
, stride
,
2424 lp_build_const_int32(gallivm
, 0x3FFF), "");
2426 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2429 emit_data
->args
[0] = size
;
2433 /* Textures - set the mip level. */
2434 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2436 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2437 NULL
, address
, count
, 0xf);
2441 if (target
== TGSI_TEXTURE_BUFFER
) {
2442 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
2443 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
2444 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
2445 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
2447 /* Bitcast and truncate v8i32 to v16i8. */
2448 LLVMValueRef res
= res_ptr
;
2449 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
2450 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
2451 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
2453 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
2454 emit_data
->args
[0] = res
;
2455 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
2456 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
2457 emit_data
->arg_count
= 3;
2461 /* Fetch and project texture coordinates */
2462 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
2463 for (chan
= 0; chan
< 3; chan
++ ) {
2464 coords
[chan
] = lp_build_emit_fetch(bld_base
,
2467 if (opcode
== TGSI_OPCODE_TXP
)
2468 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2474 if (opcode
== TGSI_OPCODE_TXP
)
2475 coords
[3] = bld_base
->base
.one
;
2478 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
2479 /* The offsets are six-bit signed integers packed like this:
2480 * X=[5:0], Y=[13:8], and Z=[21:16].
2482 LLVMValueRef offset
[3], pack
;
2484 assert(inst
->Texture
.NumOffsets
== 1);
2486 for (chan
= 0; chan
< 3; chan
++) {
2487 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
2488 emit_data
->inst
, 0, chan
);
2489 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
2490 lp_build_const_int32(gallivm
, 0x3f), "");
2492 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
2493 lp_build_const_int32(gallivm
, chan
*8), "");
2496 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
2497 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
2498 address
[count
++] = pack
;
2501 /* Pack LOD bias value */
2502 if (opcode
== TGSI_OPCODE_TXB
)
2503 address
[count
++] = coords
[3];
2504 if (opcode
== TGSI_OPCODE_TXB2
)
2505 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2507 /* Pack depth comparison value */
2508 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
2509 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2510 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2512 assert(ref_pos
>= 0);
2513 address
[count
++] = coords
[ref_pos
];
2517 /* Pack user derivatives */
2518 if (opcode
== TGSI_OPCODE_TXD
) {
2519 int param
, num_src_deriv_channels
;
2522 case TGSI_TEXTURE_3D
:
2523 num_src_deriv_channels
= 3;
2524 num_deriv_channels
= 3;
2526 case TGSI_TEXTURE_2D
:
2527 case TGSI_TEXTURE_SHADOW2D
:
2528 case TGSI_TEXTURE_RECT
:
2529 case TGSI_TEXTURE_SHADOWRECT
:
2530 case TGSI_TEXTURE_2D_ARRAY
:
2531 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2532 num_src_deriv_channels
= 2;
2533 num_deriv_channels
= 2;
2535 case TGSI_TEXTURE_CUBE
:
2536 case TGSI_TEXTURE_SHADOWCUBE
:
2537 case TGSI_TEXTURE_CUBE_ARRAY
:
2538 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
2539 /* Cube derivatives will be converted to 2D. */
2540 num_src_deriv_channels
= 3;
2541 num_deriv_channels
= 2;
2543 case TGSI_TEXTURE_1D
:
2544 case TGSI_TEXTURE_SHADOW1D
:
2545 case TGSI_TEXTURE_1D_ARRAY
:
2546 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2547 num_src_deriv_channels
= 1;
2548 num_deriv_channels
= 1;
2551 unreachable("invalid target");
2554 for (param
= 0; param
< 2; param
++)
2555 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
2556 derivs
[param
* num_src_deriv_channels
+ chan
] =
2557 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
2560 if (target
== TGSI_TEXTURE_CUBE
||
2561 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2562 target
== TGSI_TEXTURE_SHADOWCUBE
||
2563 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2564 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
2566 if (opcode
== TGSI_OPCODE_TXD
)
2567 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
2568 address
[count
++] = derivs
[i
];
2570 /* Pack texture coordinates */
2571 address
[count
++] = coords
[0];
2573 address
[count
++] = coords
[1];
2575 address
[count
++] = coords
[2];
2577 /* Pack LOD or sample index */
2578 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
2579 address
[count
++] = coords
[3];
2580 else if (opcode
== TGSI_OPCODE_TXL2
)
2581 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2584 assert(!"Cannot handle more than 16 texture address parameters");
2588 for (chan
= 0; chan
< count
; chan
++ ) {
2589 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
2590 address
[chan
], i32
, "");
2593 /* Adjust the sample index according to FMASK.
2595 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
2596 * which is the identity mapping. Each nibble says which physical sample
2597 * should be fetched to get that sample.
2599 * For example, 0x11111100 means there are only 2 samples stored and
2600 * the second sample covers 3/4 of the pixel. When reading samples 0
2601 * and 1, return physical sample 0 (determined by the first two 0s
2602 * in FMASK), otherwise return physical sample 1.
2604 * The sample index should be adjusted as follows:
2605 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
2607 if (target
== TGSI_TEXTURE_2D_MSAA
||
2608 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2609 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2610 struct lp_build_emit_data txf_emit_data
= *emit_data
;
2611 LLVMValueRef txf_address
[4];
2612 unsigned txf_count
= count
;
2613 struct tgsi_full_instruction inst
= {};
2615 memcpy(txf_address
, address
, sizeof(txf_address
));
2617 if (target
== TGSI_TEXTURE_2D_MSAA
) {
2618 txf_address
[2] = bld_base
->uint_bld
.zero
;
2620 txf_address
[3] = bld_base
->uint_bld
.zero
;
2622 /* Read FMASK using TXF. */
2623 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
2624 inst
.Texture
.Texture
= target
;
2625 txf_emit_data
.inst
= &inst
;
2626 txf_emit_data
.chan
= 0;
2627 set_tex_fetch_args(gallivm
, &txf_emit_data
, TGSI_OPCODE_TXF
,
2628 target
, fmask_ptr
, NULL
,
2629 txf_address
, txf_count
, 0xf);
2630 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
2632 /* Initialize some constants. */
2633 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
2634 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
2636 /* Apply the formula. */
2637 LLVMValueRef fmask
=
2638 LLVMBuildExtractElement(gallivm
->builder
,
2639 txf_emit_data
.output
[0],
2640 uint_bld
->zero
, "");
2642 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
2644 LLVMValueRef sample_index4
=
2645 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
2647 LLVMValueRef shifted_fmask
=
2648 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
2650 LLVMValueRef final_sample
=
2651 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
2653 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
2654 * resource descriptor is 0 (invalid),
2656 LLVMValueRef fmask_desc
=
2657 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
2658 LLVMVectorType(uint_bld
->elem_type
, 8), "");
2660 LLVMValueRef fmask_word1
=
2661 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
2664 LLVMValueRef word1_is_nonzero
=
2665 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
2666 fmask_word1
, uint_bld
->zero
, "");
2668 /* Replace the MSAA sample index. */
2669 address
[sample_chan
] =
2670 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
2671 final_sample
, address
[sample_chan
], "");
2674 if (opcode
== TGSI_OPCODE_TXF
) {
2675 /* add tex offsets */
2676 if (inst
->Texture
.NumOffsets
) {
2677 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2678 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
2679 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
2681 assert(inst
->Texture
.NumOffsets
== 1);
2684 case TGSI_TEXTURE_3D
:
2685 address
[2] = lp_build_add(uint_bld
, address
[2],
2686 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
2688 case TGSI_TEXTURE_2D
:
2689 case TGSI_TEXTURE_SHADOW2D
:
2690 case TGSI_TEXTURE_RECT
:
2691 case TGSI_TEXTURE_SHADOWRECT
:
2692 case TGSI_TEXTURE_2D_ARRAY
:
2693 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2695 lp_build_add(uint_bld
, address
[1],
2696 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
2698 case TGSI_TEXTURE_1D
:
2699 case TGSI_TEXTURE_SHADOW1D
:
2700 case TGSI_TEXTURE_1D_ARRAY
:
2701 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2703 lp_build_add(uint_bld
, address
[0],
2704 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
2706 /* texture offsets do not apply to other texture targets */
2711 if (opcode
== TGSI_OPCODE_TG4
) {
2712 unsigned gather_comp
= 0;
2714 /* DMASK was repurposed for GATHER4. 4 components are always
2715 * returned and DMASK works like a swizzle - it selects
2716 * the component to fetch. The only valid DMASK values are
2717 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
2718 * (red,red,red,red) etc.) The ISA document doesn't mention
2722 /* Get the component index from src1.x for Gather4. */
2723 if (!tgsi_is_shadow_target(target
)) {
2724 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
2725 LLVMValueRef comp_imm
;
2726 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
2728 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
2730 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
2731 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
2732 gather_comp
= CLAMP(gather_comp
, 0, 3);
2735 dmask
= 1 << gather_comp
;
2738 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2739 samp_ptr
, address
, count
, dmask
);
2742 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2743 struct lp_build_tgsi_context
* bld_base
,
2744 struct lp_build_emit_data
* emit_data
)
2746 struct lp_build_context
* base
= &bld_base
->base
;
2747 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
2748 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2749 char intr_name
[127];
2750 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
2751 bool is_shadow
= tgsi_is_shadow_target(target
);
2753 const char *name
= "llvm.SI.image.sample";
2754 const char *infix
= "";
2756 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
2757 /* Just return the buffer size. */
2758 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2762 if (target
== TGSI_TEXTURE_BUFFER
) {
2763 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2764 base
->gallivm
->builder
,
2765 "llvm.SI.vs.load.input", emit_data
->dst_type
,
2766 emit_data
->args
, emit_data
->arg_count
,
2767 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2772 case TGSI_OPCODE_TXF
:
2773 name
= target
== TGSI_TEXTURE_2D_MSAA
||
2774 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
2775 "llvm.SI.image.load" :
2776 "llvm.SI.image.load.mip";
2780 case TGSI_OPCODE_TXQ
:
2781 name
= "llvm.SI.getresinfo";
2785 case TGSI_OPCODE_LODQ
:
2786 name
= "llvm.SI.getlod";
2790 case TGSI_OPCODE_TEX
:
2791 case TGSI_OPCODE_TEX2
:
2792 case TGSI_OPCODE_TXP
:
2794 case TGSI_OPCODE_TXB
:
2795 case TGSI_OPCODE_TXB2
:
2798 case TGSI_OPCODE_TXL
:
2799 case TGSI_OPCODE_TXL2
:
2802 case TGSI_OPCODE_TXD
:
2805 case TGSI_OPCODE_TG4
:
2806 name
= "llvm.SI.gather4";
2813 if (LLVMGetTypeKind(LLVMTypeOf(emit_data
->args
[0])) == LLVMVectorTypeKind
)
2814 sprintf(type
, ".v%ui32",
2815 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
2817 strcpy(type
, ".i32");
2819 /* Add the type and suffixes .c, .o if needed. */
2820 sprintf(intr_name
, "%s%s%s%s%s",
2821 name
, is_shadow
? ".c" : "", infix
,
2822 has_offset
? ".o" : "", type
);
2824 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2825 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
2826 emit_data
->args
, emit_data
->arg_count
,
2827 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2829 /* Divide the number of layers by 6 to get the number of cubes. */
2830 if (opcode
== TGSI_OPCODE_TXQ
&&
2831 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2832 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
2833 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2834 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2835 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2837 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2838 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2839 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2841 emit_data
->output
[emit_data
->chan
] =
2842 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2846 static void si_llvm_emit_txqs(
2847 const struct lp_build_tgsi_action
* action
,
2848 struct lp_build_tgsi_context
* bld_base
,
2849 struct lp_build_emit_data
* emit_data
)
2851 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2852 LLVMBuilderRef builder
= gallivm
->builder
;
2853 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2854 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2855 LLVMValueRef res
, samples
;
2856 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2858 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2861 /* Read the samples from the descriptor directly. */
2862 res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2863 samples
= LLVMBuildExtractElement(
2865 lp_build_const_int32(gallivm
, 3), "");
2866 samples
= LLVMBuildLShr(builder
, samples
,
2867 lp_build_const_int32(gallivm
, 16), "");
2868 samples
= LLVMBuildAnd(builder
, samples
,
2869 lp_build_const_int32(gallivm
, 0xf), "");
2870 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
2873 emit_data
->output
[emit_data
->chan
] = samples
;
2877 * SI implements derivatives using the local data store (LDS)
2878 * All writes to the LDS happen in all executing threads at
2879 * the same time. TID is the Thread ID for the current
2880 * thread and is a value between 0 and 63, representing
2881 * the thread's position in the wavefront.
2883 * For the pixel shader threads are grouped into quads of four pixels.
2884 * The TIDs of the pixels of a quad are:
2892 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
2893 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
2894 * the current pixel's column, and masking with 0xfffffffe yields the TID
2895 * of the left pixel of the current pixel's row.
2897 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
2898 * adding 2 yields the TID of the pixel below the top pixel.
2900 /* masks for thread ID. */
2901 #define TID_MASK_TOP_LEFT 0xfffffffc
2902 #define TID_MASK_TOP 0xfffffffd
2903 #define TID_MASK_LEFT 0xfffffffe
2905 static void si_llvm_emit_ddxy(
2906 const struct lp_build_tgsi_action
* action
,
2907 struct lp_build_tgsi_context
* bld_base
,
2908 struct lp_build_emit_data
* emit_data
)
2910 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2911 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2912 struct lp_build_context
* base
= &bld_base
->base
;
2913 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2914 unsigned opcode
= inst
->Instruction
.Opcode
;
2915 LLVMValueRef indices
[2];
2916 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
2917 LLVMValueRef tl
, trbl
, result
[4];
2919 unsigned swizzle
[4];
2924 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2926 indices
[0] = bld_base
->uint_bld
.zero
;
2927 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
2928 NULL
, 0, LLVMReadNoneAttribute
);
2929 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2932 if (opcode
== TGSI_OPCODE_DDX_FINE
)
2933 mask
= TID_MASK_LEFT
;
2934 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
2935 mask
= TID_MASK_TOP
;
2937 mask
= TID_MASK_TOP_LEFT
;
2939 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
2940 lp_build_const_int32(gallivm
, mask
), "");
2941 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2944 /* for DDX we want to next X pixel, DDY next Y pixel. */
2945 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
2946 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
2947 lp_build_const_int32(gallivm
, idx
), "");
2948 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2951 for (c
= 0; c
< 4; ++c
) {
2954 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
2955 for (i
= 0; i
< c
; ++i
) {
2956 if (swizzle
[i
] == swizzle
[c
]) {
2957 result
[c
] = result
[i
];
2964 LLVMBuildStore(gallivm
->builder
,
2965 LLVMBuildBitCast(gallivm
->builder
,
2966 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
2970 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
2971 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
2973 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
2974 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
2976 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
2979 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
2983 * this takes an I,J coordinate pair,
2984 * and works out the X and Y derivatives.
2985 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
2987 static LLVMValueRef
si_llvm_emit_ddxy_interp(
2988 struct lp_build_tgsi_context
*bld_base
,
2989 LLVMValueRef interp_ij
)
2991 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2992 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2993 struct lp_build_context
*base
= &bld_base
->base
;
2994 LLVMValueRef indices
[2];
2995 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
2996 LLVMValueRef tl
, tr
, bl
, result
[4];
3000 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3002 indices
[0] = bld_base
->uint_bld
.zero
;
3003 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3004 NULL
, 0, LLVMReadNoneAttribute
);
3005 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3008 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3009 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
3011 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3012 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
3015 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3019 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3022 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
3023 lp_build_const_int32(gallivm
, 1), "");
3024 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3027 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
3028 lp_build_const_int32(gallivm
, 2), "");
3029 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3032 for (c
= 0; c
< 2; ++c
) {
3033 LLVMValueRef store_val
;
3034 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
3036 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
3037 interp_ij
, c_ll
, "");
3038 LLVMBuildStore(gallivm
->builder
,
3042 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
3043 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3045 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
3046 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, base
->elem_type
, "");
3048 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
3050 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
3051 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3053 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
3054 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, base
->elem_type
, "");
3056 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
3059 return lp_build_gather_values(gallivm
, result
, 4);
3062 static void interp_fetch_args(
3063 struct lp_build_tgsi_context
*bld_base
,
3064 struct lp_build_emit_data
*emit_data
)
3066 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3067 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3068 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3070 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3071 /* offset is in second src, first two channels */
3072 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3075 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3078 emit_data
->arg_count
= 2;
3079 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3080 LLVMValueRef sample_position
;
3081 LLVMValueRef sample_id
;
3082 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
3084 /* fetch sample ID, then fetch its sample position,
3085 * and place into first two channels.
3087 sample_id
= lp_build_emit_fetch(bld_base
,
3088 emit_data
->inst
, 1, 0);
3089 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3090 LLVMInt32TypeInContext(gallivm
->context
),
3092 sample_position
= load_sample_position(&si_shader_ctx
->radeon_bld
, sample_id
);
3094 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3096 lp_build_const_int32(gallivm
, 0), "");
3098 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3099 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3101 lp_build_const_int32(gallivm
, 1), "");
3102 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3103 emit_data
->arg_count
= 2;
3107 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3108 struct lp_build_tgsi_context
*bld_base
,
3109 struct lp_build_emit_data
*emit_data
)
3111 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3112 struct si_shader
*shader
= si_shader_ctx
->shader
;
3113 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3114 LLVMValueRef interp_param
;
3115 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3116 const char *intr_name
;
3120 LLVMValueRef attr_number
;
3121 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
3122 LLVMValueRef params
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
3123 int interp_param_idx
;
3126 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
3127 input_index
= inst
->Src
[0].Register
.Index
;
3129 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3130 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3131 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3133 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3135 interp_param_idx
= lookup_interp_param_index(shader
->ps_input_interpolate
[input_index
],
3137 if (interp_param_idx
== -1)
3139 else if (interp_param_idx
)
3140 interp_param
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, interp_param_idx
);
3142 interp_param
= NULL
;
3144 attr_number
= lp_build_const_int32(gallivm
,
3145 shader
->ps_input_param_offset
[input_index
]);
3147 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3148 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3149 LLVMValueRef ij_out
[2];
3150 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3153 * take the I then J parameters, and the DDX/Y for it, and
3154 * calculate the IJ inputs for the interpolator.
3155 * temp1 = ddx * offset/sample.x + I;
3156 * interp_param.I = ddy * offset/sample.y + temp1;
3157 * temp1 = ddx * offset/sample.x + J;
3158 * interp_param.J = ddy * offset/sample.y + temp1;
3160 for (i
= 0; i
< 2; i
++) {
3161 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
3162 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
3163 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3164 ddxy_out
, ix_ll
, "");
3165 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3166 ddxy_out
, iy_ll
, "");
3167 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3168 interp_param
, ix_ll
, "");
3169 LLVMValueRef temp1
, temp2
;
3171 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3172 LLVMFloatTypeInContext(gallivm
->context
), "");
3174 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3176 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3178 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3180 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3182 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
3184 LLVMIntTypeInContext(gallivm
->context
, 32), "");
3186 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
3189 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
3190 for (chan
= 0; chan
< 2; chan
++) {
3191 LLVMValueRef args
[4];
3192 LLVMValueRef llvm_chan
;
3195 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3196 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
3198 args
[0] = llvm_chan
;
3199 args
[1] = attr_number
;
3201 args
[3] = interp_param
;
3203 emit_data
->output
[chan
] =
3204 lp_build_intrinsic(gallivm
->builder
, intr_name
,
3205 input_type
, args
, args
[3] ? 4 : 3,
3206 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3210 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3211 struct lp_build_emit_data
*emit_data
)
3213 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
3214 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3217 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3219 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
3223 /* Emit one vertex from the geometry shader */
3224 static void si_llvm_emit_vertex(
3225 const struct lp_build_tgsi_action
*action
,
3226 struct lp_build_tgsi_context
*bld_base
,
3227 struct lp_build_emit_data
*emit_data
)
3229 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3230 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3231 struct si_shader
*shader
= si_shader_ctx
->shader
;
3232 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3233 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3234 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
3235 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3236 SI_PARAM_GS2VS_OFFSET
);
3237 LLVMValueRef gs_next_vertex
;
3238 LLVMValueRef can_emit
, kill
;
3239 LLVMValueRef args
[2];
3244 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3246 /* Write vertex attribute values to GSVS ring */
3247 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3248 si_shader_ctx
->gs_next_vertex
[stream
],
3251 /* If this thread has already emitted the declared maximum number of
3252 * vertices, kill it: excessive vertex emissions are not supposed to
3253 * have any effect, and GS threads have no externally observable
3254 * effects other than emitting vertices.
3256 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
3257 lp_build_const_int32(gallivm
,
3258 shader
->selector
->gs_max_out_vertices
), "");
3259 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3260 lp_build_const_float(gallivm
, 1.0f
),
3261 lp_build_const_float(gallivm
, -1.0f
));
3263 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
3264 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
3266 for (i
= 0; i
< info
->num_outputs
; i
++) {
3267 LLVMValueRef
*out_ptr
=
3268 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
3270 for (chan
= 0; chan
< 4; chan
++) {
3271 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3272 LLVMValueRef voffset
=
3273 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
3274 shader
->selector
->gs_max_out_vertices
);
3276 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3277 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3279 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
3281 build_tbuffer_store(si_shader_ctx
,
3282 si_shader_ctx
->gsvs_ring
[stream
],
3284 voffset
, soffset
, 0,
3285 V_008F0C_BUF_DATA_FORMAT_32
,
3286 V_008F0C_BUF_NUM_FORMAT_UINT
,
3290 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3291 lp_build_const_int32(gallivm
, 1));
3293 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
[stream
]);
3295 /* Signal vertex emission */
3296 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
3297 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3298 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3299 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3300 LLVMNoUnwindAttribute
);
3303 /* Cut one primitive from the geometry shader */
3304 static void si_llvm_emit_primitive(
3305 const struct lp_build_tgsi_action
*action
,
3306 struct lp_build_tgsi_context
*bld_base
,
3307 struct lp_build_emit_data
*emit_data
)
3309 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3310 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3311 LLVMValueRef args
[2];
3314 /* Signal primitive cut */
3315 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3316 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
3317 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3318 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3319 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3320 LLVMNoUnwindAttribute
);
3323 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
3324 struct lp_build_tgsi_context
*bld_base
,
3325 struct lp_build_emit_data
*emit_data
)
3327 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3329 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.barrier.local",
3330 LLVMVoidTypeInContext(gallivm
->context
), NULL
, 0,
3331 LLVMNoUnwindAttribute
);
3334 static const struct lp_build_tgsi_action tex_action
= {
3335 .fetch_args
= tex_fetch_args
,
3336 .emit
= build_tex_intrinsic
,
3339 static const struct lp_build_tgsi_action interp_action
= {
3340 .fetch_args
= interp_fetch_args
,
3341 .emit
= build_interp_intrinsic
,
3344 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
3346 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3347 LLVMValueRef args
[3];
3349 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
3351 args
[2] = lp_build_const_int32(gallivm
, 1);
3353 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
3356 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3358 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3362 static void declare_streamout_params(struct si_shader_context
*si_shader_ctx
,
3363 struct pipe_stream_output_info
*so
,
3364 LLVMTypeRef
*params
, LLVMTypeRef i32
,
3365 unsigned *num_params
)
3369 /* Streamout SGPRs. */
3370 if (so
->num_outputs
) {
3371 params
[si_shader_ctx
->param_streamout_config
= (*num_params
)++] = i32
;
3372 params
[si_shader_ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
3374 /* A streamout buffer offset is loaded if the stride is non-zero. */
3375 for (i
= 0; i
< 4; i
++) {
3379 params
[si_shader_ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
3383 static void create_function(struct si_shader_context
*si_shader_ctx
)
3385 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3386 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3387 struct si_shader
*shader
= si_shader_ctx
->shader
;
3388 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
3389 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
3391 i8
= LLVMInt8TypeInContext(gallivm
->context
);
3392 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3393 f32
= LLVMFloatTypeInContext(gallivm
->context
);
3394 v2i32
= LLVMVectorType(i32
, 2);
3395 v3i32
= LLVMVectorType(i32
, 3);
3396 v4i32
= LLVMVectorType(i32
, 4);
3397 v8i32
= LLVMVectorType(i32
, 8);
3398 v16i8
= LLVMVectorType(i8
, 16);
3400 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
3401 params
[SI_PARAM_CONST_BUFFERS
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
3402 params
[SI_PARAM_SAMPLER_STATES
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
3403 params
[SI_PARAM_SAMPLER_VIEWS
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
3404 last_array_pointer
= SI_PARAM_SAMPLER_VIEWS
;
3406 switch (si_shader_ctx
->type
) {
3407 case TGSI_PROCESSOR_VERTEX
:
3408 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
3409 last_array_pointer
= SI_PARAM_VERTEX_BUFFERS
;
3410 params
[SI_PARAM_BASE_VERTEX
] = i32
;
3411 params
[SI_PARAM_START_INSTANCE
] = i32
;
3412 num_params
= SI_PARAM_START_INSTANCE
+1;
3414 if (shader
->key
.vs
.as_es
) {
3415 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3416 } else if (shader
->key
.vs
.as_ls
) {
3417 params
[SI_PARAM_LS_OUT_LAYOUT
] = i32
;
3418 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
3420 if (shader
->is_gs_copy_shader
) {
3421 last_array_pointer
= SI_PARAM_CONST_BUFFERS
;
3422 num_params
= SI_PARAM_CONST_BUFFERS
+1;
3424 params
[SI_PARAM_VS_STATE_BITS
] = i32
;
3425 num_params
= SI_PARAM_VS_STATE_BITS
+1;
3428 /* The locations of the other parameters are assigned dynamically. */
3429 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3430 params
, i32
, &num_params
);
3433 last_sgpr
= num_params
-1;
3436 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
3437 params
[si_shader_ctx
->param_rel_auto_id
= num_params
++] = i32
;
3438 params
[si_shader_ctx
->param_vs_prim_id
= num_params
++] = i32
;
3439 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
3442 case TGSI_PROCESSOR_TESS_CTRL
:
3443 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3444 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3445 params
[SI_PARAM_TCS_IN_LAYOUT
] = i32
;
3446 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = i32
;
3447 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
3450 params
[SI_PARAM_PATCH_ID
] = i32
;
3451 params
[SI_PARAM_REL_IDS
] = i32
;
3452 num_params
= SI_PARAM_REL_IDS
+1;
3455 case TGSI_PROCESSOR_TESS_EVAL
:
3456 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3457 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3458 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
3460 if (shader
->key
.tes
.as_es
) {
3461 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3463 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3464 params
, i32
, &num_params
);
3466 last_sgpr
= num_params
- 1;
3469 params
[si_shader_ctx
->param_tes_u
= num_params
++] = f32
;
3470 params
[si_shader_ctx
->param_tes_v
= num_params
++] = f32
;
3471 params
[si_shader_ctx
->param_tes_rel_patch_id
= num_params
++] = i32
;
3472 params
[si_shader_ctx
->param_tes_patch_id
= num_params
++] = i32
;
3475 case TGSI_PROCESSOR_GEOMETRY
:
3476 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
3477 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
3478 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
3481 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
3482 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
3483 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
3484 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
3485 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
3486 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
3487 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
3488 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
3489 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
3492 case TGSI_PROCESSOR_FRAGMENT
:
3493 params
[SI_PARAM_ALPHA_REF
] = f32
;
3494 params
[SI_PARAM_PS_STATE_BITS
] = i32
;
3495 params
[SI_PARAM_PRIM_MASK
] = i32
;
3496 last_sgpr
= SI_PARAM_PRIM_MASK
;
3497 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
3498 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
3499 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
3500 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
3501 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
3502 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
3503 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
3504 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
3505 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
3506 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
3507 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
3508 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
3509 params
[SI_PARAM_FRONT_FACE
] = f32
;
3510 params
[SI_PARAM_ANCILLARY
] = i32
;
3511 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
3512 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
3513 num_params
= SI_PARAM_POS_FIXED_PT
+1;
3517 assert(0 && "unimplemented shader");
3521 assert(num_params
<= Elements(params
));
3522 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
3523 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
3525 if (shader
->dx10_clamp_mode
)
3526 LLVMAddTargetDependentFunctionAttr(si_shader_ctx
->radeon_bld
.main_fn
,
3527 "enable-no-nans-fp-math", "true");
3529 for (i
= 0; i
<= last_sgpr
; ++i
) {
3530 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
3532 /* We tell llvm that array inputs are passed by value to allow Sinking pass
3533 * to move load. Inputs are constant so this is fine. */
3534 if (i
<= last_array_pointer
)
3535 LLVMAddAttribute(P
, LLVMByValAttribute
);
3537 LLVMAddAttribute(P
, LLVMInRegAttribute
);
3540 if (bld_base
->info
&&
3541 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
3542 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
3543 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
3544 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
3545 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
3546 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
3547 si_shader_ctx
->lds
=
3548 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3549 LLVMArrayType(i32
, 64),
3553 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&& shader
->key
.vs
.as_ls
) ||
3554 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
||
3555 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
) {
3556 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
3557 unsigned vertex_data_dw_size
= 32*32*4;
3558 unsigned patch_data_dw_size
= 32*4;
3559 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
3560 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
3561 unsigned lds_dwords
= patch_dw_size
;
3563 /* The actual size is computed outside of the shader to reduce
3564 * the number of shader variants. */
3565 si_shader_ctx
->lds
=
3566 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3567 LLVMArrayType(i32
, lds_dwords
),
3573 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
3575 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3576 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3577 const struct tgsi_shader_info
* info
= bld_base
->info
;
3579 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
3581 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
3582 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
3587 /* Allocate space for the constant values */
3588 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
3590 /* Load the resource descriptor */
3591 si_shader_ctx
->const_buffers
[buf
] =
3592 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
3594 /* Load the constants, we rely on the code sinking to do the rest */
3595 for (i
= 0; i
< num_const
* 4; ++i
) {
3596 si_shader_ctx
->constants
[buf
][i
] =
3597 buffer_load_const(gallivm
->builder
,
3598 si_shader_ctx
->const_buffers
[buf
],
3599 lp_build_const_int32(gallivm
, i
* 4),
3600 bld_base
->base
.elem_type
);
3605 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
3607 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3608 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3609 const struct tgsi_shader_info
* info
= bld_base
->info
;
3611 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
3613 LLVMValueRef res_ptr
, samp_ptr
;
3614 LLVMValueRef offset
;
3616 if (num_samplers
== 0)
3619 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
3620 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
3622 /* Load the resources and samplers, we rely on the code sinking to do the rest */
3623 for (i
= 0; i
< num_samplers
; ++i
) {
3625 offset
= lp_build_const_int32(gallivm
, i
);
3626 si_shader_ctx
->sampler_views
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3629 offset
= lp_build_const_int32(gallivm
, i
);
3630 si_shader_ctx
->sampler_states
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
3632 /* FMASK resource */
3633 if (info
->is_msaa_sampler
[i
]) {
3634 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
3635 si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ i
] =
3636 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3641 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
3643 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3644 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3647 /* Streamout can only be used if the shader is compiled as VS. */
3648 if (!si_shader_ctx
->shader
->selector
->so
.num_outputs
||
3649 (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3650 (si_shader_ctx
->shader
->key
.vs
.as_es
||
3651 si_shader_ctx
->shader
->key
.vs
.as_ls
)) ||
3652 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3653 si_shader_ctx
->shader
->key
.tes
.as_es
))
3656 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3657 SI_PARAM_RW_BUFFERS
);
3659 /* Load the resources, we rely on the code sinking to do the rest */
3660 for (i
= 0; i
< 4; ++i
) {
3661 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
3662 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
3663 SI_SO_BUF_OFFSET
+ i
);
3665 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3671 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
3674 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
3676 struct gallivm_state
*gallivm
=
3677 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3679 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3680 SI_PARAM_RW_BUFFERS
);
3682 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3683 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
3684 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3685 si_shader_ctx
->shader
->key
.tes
.as_es
) ||
3686 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3687 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
3689 si_shader_ctx
->esgs_ring
=
3690 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3693 if (si_shader_ctx
->shader
->is_gs_copy_shader
) {
3694 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
3696 si_shader_ctx
->gsvs_ring
[0] =
3697 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3699 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3701 for (i
= 0; i
< 4; i
++) {
3702 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
+ i
);
3704 si_shader_ctx
->gsvs_ring
[i
] =
3705 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3710 void si_shader_binary_read_config(struct si_shader
*shader
,
3711 unsigned symbol_offset
)
3714 const unsigned char *config
=
3715 radeon_shader_binary_config_start(&shader
->binary
,
3718 /* XXX: We may be able to emit some of these values directly rather than
3719 * extracting fields to be emitted later.
3722 for (i
= 0; i
< shader
->binary
.config_size_per_symbol
; i
+= 8) {
3723 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
3724 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
3726 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
3727 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
3728 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
3729 case R_00B848_COMPUTE_PGM_RSRC1
:
3730 shader
->num_sgprs
= MAX2(shader
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
3731 shader
->num_vgprs
= MAX2(shader
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
3732 shader
->float_mode
= G_00B028_FLOAT_MODE(value
);
3733 shader
->rsrc1
= value
;
3735 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
3736 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
3738 case R_00B84C_COMPUTE_PGM_RSRC2
:
3739 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B84C_LDS_SIZE(value
));
3740 shader
->rsrc2
= value
;
3742 case R_0286CC_SPI_PS_INPUT_ENA
:
3743 shader
->spi_ps_input_ena
= value
;
3745 case R_0286E8_SPI_TMPRING_SIZE
:
3746 case R_00B860_COMPUTE_TMPRING_SIZE
:
3747 /* WAVESIZE is in units of 256 dwords. */
3748 shader
->scratch_bytes_per_wave
=
3749 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
3752 fprintf(stderr
, "Warning: Compiler emitted unknown "
3753 "config register: 0x%x\n", reg
);
3759 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
3760 struct si_shader
*shader
,
3761 uint64_t scratch_va
)
3764 uint32_t scratch_rsrc_dword0
= scratch_va
;
3765 uint32_t scratch_rsrc_dword1
=
3766 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
3767 | S_008F04_STRIDE(shader
->scratch_bytes_per_wave
/ 64);
3769 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
3770 const struct radeon_shader_reloc
*reloc
=
3771 &shader
->binary
.relocs
[i
];
3772 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
3773 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3774 &scratch_rsrc_dword0
, 4);
3775 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
3776 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3777 &scratch_rsrc_dword1
, 4);
3782 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
3784 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3785 unsigned code_size
= binary
->code_size
+ binary
->rodata_size
;
3788 r600_resource_reference(&shader
->bo
, NULL
);
3789 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
3790 PIPE_USAGE_IMMUTABLE
,
3795 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
3796 PIPE_TRANSFER_READ_WRITE
);
3797 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
3798 if (binary
->rodata_size
> 0) {
3799 ptr
+= binary
->code_size
;
3800 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
,
3801 binary
->rodata_size
);
3804 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
3808 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
3809 struct pipe_debug_callback
*debug
)
3814 if (binary
->disasm_string
) {
3815 fprintf(stderr
, "\nShader Disassembly:\n\n");
3816 fprintf(stderr
, "%s\n", binary
->disasm_string
);
3818 if (debug
&& debug
->debug_message
) {
3819 /* Very long debug messages are cut off, so send the
3820 * disassembly one line at a time. This causes more
3821 * overhead, but on the plus side it simplifies
3822 * parsing of resulting logs.
3824 pipe_debug_message(debug
, SHADER_INFO
,
3825 "Shader Disassembly Begin");
3827 line
= binary
->disasm_string
;
3829 p
= strchrnul(line
, '\n');
3833 pipe_debug_message(debug
, SHADER_INFO
,
3834 "%.*s", count
, line
);
3842 pipe_debug_message(debug
, SHADER_INFO
,
3843 "Shader Disassembly End");
3846 fprintf(stderr
, "SI CODE:\n");
3847 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
3848 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
,
3849 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
3850 binary
->code
[i
+ 1], binary
->code
[i
]);
3855 void si_shader_binary_read(struct si_screen
*sscreen
, struct si_shader
*shader
,
3856 struct pipe_debug_callback
*debug
, unsigned processor
)
3858 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3860 si_shader_binary_read_config(shader
, 0);
3862 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
3863 if (!(sscreen
->b
.debug_flags
& DBG_NO_ASM
))
3864 si_shader_dump_disassembly(binary
, debug
);
3866 fprintf(stderr
, "*** SHADER STATS ***\n"
3867 "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
3868 "Scratch: %d bytes per wave\n********************\n",
3869 shader
->num_sgprs
, shader
->num_vgprs
, binary
->code_size
,
3870 shader
->lds_size
, shader
->scratch_bytes_per_wave
);
3873 pipe_debug_message(debug
, SHADER_INFO
,
3874 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
3875 shader
->num_sgprs
, shader
->num_vgprs
, binary
->code_size
,
3876 shader
->lds_size
, shader
->scratch_bytes_per_wave
);
3879 int si_compile_llvm(struct si_screen
*sscreen
, struct si_shader
*shader
,
3880 LLVMTargetMachineRef tm
, LLVMModuleRef mod
,
3881 struct pipe_debug_callback
*debug
, unsigned processor
)
3884 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
3886 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
3887 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
3889 if (!(sscreen
->b
.debug_flags
& DBG_NO_IR
))
3890 LLVMDumpModule(mod
);
3893 if (!si_replace_shader(count
, &shader
->binary
)) {
3894 r
= radeon_llvm_compile(mod
, &shader
->binary
,
3895 r600_get_llvm_processor_name(sscreen
->b
.family
), tm
,
3901 si_shader_binary_read(sscreen
, shader
, debug
, processor
);
3903 r
= si_shader_binary_upload(sscreen
, shader
);
3907 FREE(shader
->binary
.config
);
3908 FREE(shader
->binary
.rodata
);
3909 FREE(shader
->binary
.global_symbol_offsets
);
3910 if (shader
->scratch_bytes_per_wave
== 0) {
3911 FREE(shader
->binary
.code
);
3912 FREE(shader
->binary
.relocs
);
3913 memset(&shader
->binary
, 0,
3914 offsetof(struct radeon_shader_binary
, disasm_string
));
3919 /* Generate code for the hardware VS shader stage to go with a geometry shader */
3920 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
3921 struct si_shader_context
*si_shader_ctx
,
3922 struct si_shader
*gs
, bool dump
,
3923 struct pipe_debug_callback
*debug
)
3925 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
3926 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3927 struct lp_build_context
*base
= &bld_base
->base
;
3928 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3929 struct si_shader
*shader
= si_shader_ctx
->shader
;
3930 struct si_shader_output_values
*outputs
;
3931 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
3932 LLVMValueRef args
[9];
3935 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
3937 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
3938 shader
->is_gs_copy_shader
= true;
3940 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
3942 create_meta_data(si_shader_ctx
);
3943 create_function(si_shader_ctx
);
3944 preload_streamout_buffers(si_shader_ctx
);
3945 preload_ring_buffers(si_shader_ctx
);
3947 args
[0] = si_shader_ctx
->gsvs_ring
[0];
3948 args
[1] = lp_build_mul_imm(uint
,
3949 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3950 si_shader_ctx
->param_vertex_id
),
3952 args
[3] = uint
->zero
;
3953 args
[4] = uint
->one
; /* OFFEN */
3954 args
[5] = uint
->zero
; /* IDXEN */
3955 args
[6] = uint
->one
; /* GLC */
3956 args
[7] = uint
->one
; /* SLC */
3957 args
[8] = uint
->zero
; /* TFE */
3959 /* Fetch vertex data from GSVS ring */
3960 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
3963 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
3964 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
3966 for (chan
= 0; chan
< 4; chan
++) {
3967 args
[2] = lp_build_const_int32(gallivm
,
3969 gs
->selector
->gs_max_out_vertices
* 16 * 4);
3971 outputs
[i
].values
[chan
] =
3972 LLVMBuildBitCast(gallivm
->builder
,
3973 lp_build_intrinsic(gallivm
->builder
,
3974 "llvm.SI.buffer.load.dword.i32.i32",
3975 LLVMInt32TypeInContext(gallivm
->context
),
3977 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
3978 base
->elem_type
, "");
3982 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
3984 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
3987 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
3989 r
= si_compile_llvm(sscreen
, si_shader_ctx
->shader
,
3990 si_shader_ctx
->tm
, bld_base
->base
.gallivm
->module
,
3991 debug
, TGSI_PROCESSOR_GEOMETRY
);
3993 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
3999 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
4003 fprintf(f
, "SHADER KEY\n");
4006 case PIPE_SHADER_VERTEX
:
4007 fprintf(f
, " instance_divisors = {");
4008 for (i
= 0; i
< Elements(key
->vs
.instance_divisors
); i
++)
4009 fprintf(f
, !i
? "%u" : ", %u",
4010 key
->vs
.instance_divisors
[i
]);
4012 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
4013 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
4014 fprintf(f
, " export_prim_id = %u\n", key
->vs
.export_prim_id
);
4017 case PIPE_SHADER_TESS_CTRL
:
4018 fprintf(f
, " prim_mode = %u\n", key
->tcs
.prim_mode
);
4021 case PIPE_SHADER_TESS_EVAL
:
4022 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
4023 fprintf(f
, " export_prim_id = %u\n", key
->tes
.export_prim_id
);
4026 case PIPE_SHADER_GEOMETRY
:
4029 case PIPE_SHADER_FRAGMENT
:
4030 fprintf(f
, " export_16bpc = 0x%X\n", key
->ps
.export_16bpc
);
4031 fprintf(f
, " last_cbuf = %u\n", key
->ps
.last_cbuf
);
4032 fprintf(f
, " color_two_side = %u\n", key
->ps
.color_two_side
);
4033 fprintf(f
, " alpha_func = %u\n", key
->ps
.alpha_func
);
4034 fprintf(f
, " alpha_to_one = %u\n", key
->ps
.alpha_to_one
);
4035 fprintf(f
, " poly_stipple = %u\n", key
->ps
.poly_stipple
);
4036 fprintf(f
, " clamp_color = %u\n", key
->ps
.clamp_color
);
4044 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
4045 struct si_shader
*shader
,
4046 struct pipe_debug_callback
*debug
)
4048 struct si_shader_selector
*sel
= shader
->selector
;
4049 struct tgsi_token
*tokens
= sel
->tokens
;
4050 struct si_shader_context si_shader_ctx
;
4051 struct lp_build_tgsi_context
* bld_base
;
4052 struct tgsi_shader_info stipple_shader_info
;
4055 bool poly_stipple
= sel
->type
== PIPE_SHADER_FRAGMENT
&&
4056 shader
->key
.ps
.poly_stipple
;
4057 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
);
4060 tokens
= util_pstipple_create_fragment_shader(tokens
, NULL
,
4061 SI_POLY_STIPPLE_SAMPLER
);
4062 tgsi_scan_shader(tokens
, &stipple_shader_info
);
4065 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
4066 * conversion fails. */
4067 if (dump
&& !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
4068 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
4069 tgsi_dump(tokens
, 0);
4070 si_dump_streamout(&sel
->so
);
4073 assert(shader
->nparam
== 0);
4075 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
4076 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
4077 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
4079 if (sel
->type
!= PIPE_SHADER_COMPUTE
)
4080 shader
->dx10_clamp_mode
= true;
4082 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
4083 bld_base
->info
= poly_stipple
? &stipple_shader_info
: &sel
->info
;
4084 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
4086 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
4087 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
4088 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
4090 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
4091 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
4092 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
4093 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
4094 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
4095 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
4096 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
4097 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
4098 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
4099 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
4100 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
4101 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
4102 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
4104 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
4105 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
4106 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
4107 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
4109 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
4110 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
4111 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
4113 if (HAVE_LLVM
>= 0x0306) {
4114 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
4115 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
4116 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
4117 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
4120 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
4121 si_shader_ctx
.shader
= shader
;
4122 si_shader_ctx
.type
= tgsi_get_processor_type(tokens
);
4123 si_shader_ctx
.screen
= sscreen
;
4124 si_shader_ctx
.tm
= tm
;
4126 switch (si_shader_ctx
.type
) {
4127 case TGSI_PROCESSOR_VERTEX
:
4128 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
4129 if (shader
->key
.vs
.as_ls
)
4130 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
4131 else if (shader
->key
.vs
.as_es
)
4132 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4134 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4136 case TGSI_PROCESSOR_TESS_CTRL
:
4137 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
4138 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
4139 bld_base
->emit_store
= store_output_tcs
;
4140 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
4142 case TGSI_PROCESSOR_TESS_EVAL
:
4143 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
4144 if (shader
->key
.tes
.as_es
)
4145 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4147 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4149 case TGSI_PROCESSOR_GEOMETRY
:
4150 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
4151 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
4153 case TGSI_PROCESSOR_FRAGMENT
:
4154 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
4155 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
4158 assert(!"Unsupported shader type");
4162 create_meta_data(&si_shader_ctx
);
4163 create_function(&si_shader_ctx
);
4164 preload_constants(&si_shader_ctx
);
4165 preload_samplers(&si_shader_ctx
);
4166 preload_streamout_buffers(&si_shader_ctx
);
4167 preload_ring_buffers(&si_shader_ctx
);
4169 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4171 for (i
= 0; i
< 4; i
++) {
4172 si_shader_ctx
.gs_next_vertex
[i
] =
4173 lp_build_alloca(bld_base
->base
.gallivm
,
4174 bld_base
->uint_bld
.elem_type
, "");
4178 if (!lp_build_tgsi_llvm(bld_base
, tokens
)) {
4179 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
4183 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
4185 mod
= bld_base
->base
.gallivm
->module
;
4186 r
= si_compile_llvm(sscreen
, shader
, tm
, mod
, debug
, si_shader_ctx
.type
);
4188 fprintf(stderr
, "LLVM failed to compile shader\n");
4192 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
4194 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4195 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
4196 shader
->gs_copy_shader
->selector
= shader
->selector
;
4197 shader
->gs_copy_shader
->key
= shader
->key
;
4198 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
4199 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
4200 shader
, dump
, debug
))) {
4201 free(shader
->gs_copy_shader
);
4202 shader
->gs_copy_shader
= NULL
;
4208 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
4209 FREE(si_shader_ctx
.constants
[i
]);
4211 tgsi_free_tokens(tokens
);
4215 void si_shader_destroy(struct si_shader
*shader
)
4217 if (shader
->gs_copy_shader
) {
4218 si_shader_destroy(shader
->gs_copy_shader
);
4219 FREE(shader
->gs_copy_shader
);
4222 if (shader
->scratch_bo
)
4223 r600_resource_reference(&shader
->scratch_bo
, NULL
);
4225 r600_resource_reference(&shader
->bo
, NULL
);
4227 FREE(shader
->binary
.code
);
4228 FREE(shader
->binary
.relocs
);
4229 FREE(shader
->binary
.disasm_string
);