2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "ac_shader_util.h"
41 #include "si_shader_internal.h"
45 #include "compiler/nir/nir.h"
47 static const char *scratch_rsrc_dword0_symbol
=
48 "SCRATCH_RSRC_DWORD0";
50 static const char *scratch_rsrc_dword1_symbol
=
51 "SCRATCH_RSRC_DWORD1";
53 struct si_shader_output_values
55 LLVMValueRef values
[4];
56 unsigned semantic_name
;
57 unsigned semantic_index
;
58 ubyte vertex_stream
[4];
62 * Used to collect types and other info about arguments of the LLVM function
63 * before the function is created.
65 struct si_function_info
{
66 LLVMTypeRef types
[100];
67 LLVMValueRef
*assign
[100];
68 unsigned num_sgpr_params
;
77 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
78 struct si_screen
*sscreen
,
79 LLVMTargetMachineRef tm
);
81 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
82 struct lp_build_tgsi_context
*bld_base
,
83 struct lp_build_emit_data
*emit_data
);
85 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
88 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
89 union si_shader_part_key
*key
);
90 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
91 union si_shader_part_key
*key
);
92 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
93 union si_shader_part_key
*key
);
94 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
97 /* Ideally pass the sample mask input to the PS epilog as v14, which
98 * is its usual location, so that the shader doesn't have to add v_mov.
100 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
103 CONST_ADDR_SPACE
= 2,
104 LOCAL_ADDR_SPACE
= 3,
107 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
110 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
116 static bool is_merged_shader(struct si_shader
*shader
)
118 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
121 return shader
->key
.as_ls
||
123 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
124 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
127 static void si_init_function_info(struct si_function_info
*fninfo
)
129 fninfo
->num_params
= 0;
130 fninfo
->num_sgpr_params
= 0;
133 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
134 enum si_arg_regfile regfile
, LLVMTypeRef type
,
135 LLVMValueRef
*assign
)
137 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
139 unsigned idx
= fninfo
->num_params
++;
140 assert(idx
< ARRAY_SIZE(fninfo
->types
));
142 if (regfile
== ARG_SGPR
)
143 fninfo
->num_sgpr_params
= fninfo
->num_params
;
145 fninfo
->types
[idx
] = type
;
146 fninfo
->assign
[idx
] = assign
;
150 static unsigned add_arg(struct si_function_info
*fninfo
,
151 enum si_arg_regfile regfile
, LLVMTypeRef type
)
153 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
156 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
157 enum si_arg_regfile regfile
, LLVMTypeRef type
,
158 LLVMValueRef
*assign
, unsigned idx
)
160 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
161 assert(actual
== idx
);
164 static void add_arg_checked(struct si_function_info
*fninfo
,
165 enum si_arg_regfile regfile
, LLVMTypeRef type
,
168 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
172 * Returns a unique index for a per-patch semantic name and index. The index
173 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
176 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
178 switch (semantic_name
) {
179 case TGSI_SEMANTIC_TESSOUTER
:
181 case TGSI_SEMANTIC_TESSINNER
:
183 case TGSI_SEMANTIC_PATCH
:
188 assert(!"invalid semantic name");
194 * Returns a unique index for a semantic name and index. The index must be
195 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
198 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
200 switch (semantic_name
) {
201 case TGSI_SEMANTIC_POSITION
:
203 case TGSI_SEMANTIC_GENERIC
:
204 /* Since some shader stages use the the highest used IO index
205 * to determine the size to allocate for inputs/outputs
206 * (in LDS, tess and GS rings). GENERIC should be placed right
207 * after POSITION to make that size as small as possible.
209 if (index
< SI_MAX_IO_GENERIC
)
212 assert(!"invalid generic index");
214 case TGSI_SEMANTIC_PSIZE
:
215 return SI_MAX_IO_GENERIC
+ 1;
216 case TGSI_SEMANTIC_CLIPDIST
:
218 return SI_MAX_IO_GENERIC
+ 2 + index
;
219 case TGSI_SEMANTIC_FOG
:
220 return SI_MAX_IO_GENERIC
+ 4;
221 case TGSI_SEMANTIC_LAYER
:
222 return SI_MAX_IO_GENERIC
+ 5;
223 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
224 return SI_MAX_IO_GENERIC
+ 6;
225 case TGSI_SEMANTIC_PRIMID
:
226 return SI_MAX_IO_GENERIC
+ 7;
227 case TGSI_SEMANTIC_COLOR
: /* these alias */
228 case TGSI_SEMANTIC_BCOLOR
:
230 return SI_MAX_IO_GENERIC
+ 8 + index
;
231 case TGSI_SEMANTIC_TEXCOORD
:
233 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
234 return SI_MAX_IO_GENERIC
+ 10 + index
;
236 assert(!"invalid semantic name");
242 * Get the value of a shader input parameter and extract a bitfield.
244 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
245 unsigned param
, unsigned rshift
,
248 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
251 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
252 value
= ac_to_integer(&ctx
->ac
, value
);
255 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
256 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
258 if (rshift
+ bitwidth
< 32) {
259 unsigned mask
= (1 << bitwidth
) - 1;
260 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
261 LLVMConstInt(ctx
->i32
, mask
, 0), "");
267 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
270 case PIPE_SHADER_TESS_CTRL
:
271 return unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 0, 8);
273 case PIPE_SHADER_TESS_EVAL
:
274 return LLVMGetParam(ctx
->main_fn
,
275 ctx
->param_tes_rel_patch_id
);
283 /* Tessellation shaders pass outputs to the next shader using LDS.
285 * LS outputs = TCS inputs
286 * TCS outputs = TES inputs
289 * - TCS inputs for patch 0
290 * - TCS inputs for patch 1
291 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
293 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
294 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
295 * - TCS outputs for patch 1
296 * - Per-patch TCS outputs for patch 1
297 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
298 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
301 * All three shaders VS(LS), TCS, TES share the same LDS space.
305 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
307 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
310 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
312 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
314 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
315 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
317 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
320 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
322 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
324 return LLVMConstInt(ctx
->i32
, stride
, 0);
327 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
329 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
330 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
332 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
333 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
334 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
335 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
336 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
337 num_patch_outputs
* 4;
338 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
342 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
344 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
346 ctx
->param_tcs_out_lds_offsets
,
352 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
354 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
356 ctx
->param_tcs_out_lds_offsets
,
362 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
364 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
365 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
367 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
371 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
373 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
374 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
375 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
377 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
378 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
384 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
386 LLVMValueRef patch0_patch_data_offset
=
387 get_tcs_out_patch0_patch_data_offset(ctx
);
388 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
389 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
391 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
392 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
397 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
399 unsigned tcs_out_vertices
=
400 ctx
->shader
->selector
?
401 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
403 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
404 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
405 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
407 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
410 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
415 case PIPE_SHADER_VERTEX
:
416 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
417 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
419 case PIPE_SHADER_TESS_CTRL
:
420 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
421 ctx
->shader
->is_monolithic
) {
422 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
423 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
425 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
433 static LLVMValueRef
get_instance_index_for_fetch(
434 struct si_shader_context
*ctx
,
435 unsigned param_start_instance
, LLVMValueRef divisor
)
437 LLVMValueRef result
= ctx
->abi
.instance_id
;
439 /* The division must be done before START_INSTANCE is added. */
440 if (divisor
!= ctx
->i32_1
)
441 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
443 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
444 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
447 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
449 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
451 unsigned double_index
)
453 LLVMBuilderRef builder
= ctx
->ac
.builder
;
454 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
455 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
456 LLVMVectorType(f64
, 2), "");
457 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
458 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
459 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
462 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
463 LLVMValueRef i32
, unsigned index
)
468 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
469 LLVMConstInt(ctx
->i32
, 16, 0), "");
471 return LLVMBuildSExt(ctx
->ac
.builder
,
472 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
477 void si_llvm_load_input_vs(
478 struct si_shader_context
*ctx
,
479 unsigned input_index
,
482 unsigned vs_blit_property
=
483 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
485 if (vs_blit_property
) {
486 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
487 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
488 LLVMIntULE
, vertex_id
,
490 /* Use LLVMIntNE, because we have 3 vertices and only
491 * the middle one should use y2.
493 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
494 LLVMIntNE
, vertex_id
,
497 if (input_index
== 0) {
499 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
500 ctx
->param_vs_blit_inputs
);
501 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
502 ctx
->param_vs_blit_inputs
+ 1);
504 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
505 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
506 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
507 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
509 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
511 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
514 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
515 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
516 out
[2] = LLVMGetParam(ctx
->main_fn
,
517 ctx
->param_vs_blit_inputs
+ 2);
518 out
[3] = ctx
->ac
.f32_1
;
522 /* Color or texture coordinates: */
523 assert(input_index
== 1);
525 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
526 for (int i
= 0; i
< 4; i
++) {
527 out
[i
] = LLVMGetParam(ctx
->main_fn
,
528 ctx
->param_vs_blit_inputs
+ 3 + i
);
531 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
532 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
533 ctx
->param_vs_blit_inputs
+ 3);
534 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
535 ctx
->param_vs_blit_inputs
+ 4);
536 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
537 ctx
->param_vs_blit_inputs
+ 5);
538 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
539 ctx
->param_vs_blit_inputs
+ 6);
541 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
543 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
545 out
[2] = LLVMGetParam(ctx
->main_fn
,
546 ctx
->param_vs_blit_inputs
+ 7);
547 out
[3] = LLVMGetParam(ctx
->main_fn
,
548 ctx
->param_vs_blit_inputs
+ 8);
555 unsigned num_fetches
;
556 unsigned fetch_stride
;
558 LLVMValueRef t_list_ptr
;
559 LLVMValueRef t_offset
;
561 LLVMValueRef vertex_index
;
562 LLVMValueRef input
[3];
564 /* Load the T list */
565 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
567 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
569 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
571 vertex_index
= LLVMGetParam(ctx
->main_fn
,
572 ctx
->param_vertex_index0
+
575 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
577 /* Do multiple loads for special formats. */
579 case SI_FIX_FETCH_RGB_64_FLOAT
:
580 num_fetches
= 3; /* 3 2-dword loads */
583 case SI_FIX_FETCH_RGBA_64_FLOAT
:
584 num_fetches
= 2; /* 2 4-dword loads */
587 case SI_FIX_FETCH_RGB_8
:
588 case SI_FIX_FETCH_RGB_8_INT
:
592 case SI_FIX_FETCH_RGB_16
:
593 case SI_FIX_FETCH_RGB_16_INT
:
602 for (unsigned i
= 0; i
< num_fetches
; i
++) {
603 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
605 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
606 vertex_index
, voffset
,
610 /* Break up the vec4 into individual components */
611 for (chan
= 0; chan
< 4; chan
++) {
612 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
613 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
614 input
[0], llvm_chan
, "");
618 case SI_FIX_FETCH_A2_SNORM
:
619 case SI_FIX_FETCH_A2_SSCALED
:
620 case SI_FIX_FETCH_A2_SINT
: {
621 /* The hardware returns an unsigned value; convert it to a
624 LLVMValueRef tmp
= out
[3];
625 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
627 /* First, recover the sign-extended signed integer value. */
628 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
629 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
631 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
633 /* For the integer-like cases, do a natural sign extension.
635 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
636 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
639 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
640 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
641 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
642 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
644 /* Convert back to the right type. */
645 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
647 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
648 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
649 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
650 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
651 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
652 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
658 case SI_FIX_FETCH_RGBA_32_UNORM
:
659 case SI_FIX_FETCH_RGBX_32_UNORM
:
660 for (chan
= 0; chan
< 4; chan
++) {
661 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
662 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
663 out
[chan
], ctx
->f32
, "");
664 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
665 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
667 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
668 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
669 out
[3] = LLVMConstReal(ctx
->f32
, 1);
671 case SI_FIX_FETCH_RGBA_32_SNORM
:
672 case SI_FIX_FETCH_RGBX_32_SNORM
:
673 case SI_FIX_FETCH_RGBA_32_FIXED
:
674 case SI_FIX_FETCH_RGBX_32_FIXED
: {
676 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
677 scale
= 1.0 / 0x10000;
679 scale
= 1.0 / INT_MAX
;
681 for (chan
= 0; chan
< 4; chan
++) {
682 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
683 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
684 out
[chan
], ctx
->f32
, "");
685 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
686 LLVMConstReal(ctx
->f32
, scale
), "");
688 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
689 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
690 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
691 out
[3] = LLVMConstReal(ctx
->f32
, 1);
694 case SI_FIX_FETCH_RGBA_32_USCALED
:
695 for (chan
= 0; chan
< 4; chan
++) {
696 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
697 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
698 out
[chan
], ctx
->f32
, "");
701 case SI_FIX_FETCH_RGBA_32_SSCALED
:
702 for (chan
= 0; chan
< 4; chan
++) {
703 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
704 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
705 out
[chan
], ctx
->f32
, "");
708 case SI_FIX_FETCH_RG_64_FLOAT
:
709 for (chan
= 0; chan
< 2; chan
++)
710 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
712 out
[2] = LLVMConstReal(ctx
->f32
, 0);
713 out
[3] = LLVMConstReal(ctx
->f32
, 1);
715 case SI_FIX_FETCH_RGB_64_FLOAT
:
716 for (chan
= 0; chan
< 3; chan
++)
717 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
719 out
[3] = LLVMConstReal(ctx
->f32
, 1);
721 case SI_FIX_FETCH_RGBA_64_FLOAT
:
722 for (chan
= 0; chan
< 4; chan
++) {
723 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
727 case SI_FIX_FETCH_RGB_8
:
728 case SI_FIX_FETCH_RGB_8_INT
:
729 case SI_FIX_FETCH_RGB_16
:
730 case SI_FIX_FETCH_RGB_16_INT
:
731 for (chan
= 0; chan
< 3; chan
++) {
732 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
736 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
737 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
738 out
[3] = LLVMConstReal(ctx
->f32
, 1);
740 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
746 static void declare_input_vs(
747 struct si_shader_context
*ctx
,
748 unsigned input_index
,
749 const struct tgsi_full_declaration
*decl
,
752 si_llvm_load_input_vs(ctx
, input_index
, out
);
755 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
762 case PIPE_SHADER_VERTEX
:
763 return LLVMGetParam(ctx
->main_fn
,
764 ctx
->param_vs_prim_id
);
765 case PIPE_SHADER_TESS_CTRL
:
766 return LLVMGetParam(ctx
->main_fn
,
767 ctx
->param_tcs_patch_id
);
768 case PIPE_SHADER_TESS_EVAL
:
769 return LLVMGetParam(ctx
->main_fn
,
770 ctx
->param_tes_patch_id
);
771 case PIPE_SHADER_GEOMETRY
:
772 return ctx
->abi
.gs_prim_id
;
780 * Return the value of tgsi_ind_register for indexing.
781 * This is the indirect index with the constant offset added to it.
783 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
784 const struct tgsi_ind_register
*ind
,
790 if (ind
->File
== TGSI_FILE_ADDRESS
) {
791 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
792 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
794 struct tgsi_full_src_register src
= {};
796 src
.Register
.File
= ind
->File
;
797 src
.Register
.Index
= ind
->Index
;
799 /* Set the second index to 0 for constants. */
800 if (ind
->File
== TGSI_FILE_CONSTANT
)
801 src
.Register
.Dimension
= 1;
803 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
806 result
= ac_to_integer(&ctx
->ac
, result
);
810 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
811 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
812 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
813 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
818 * Like si_get_indirect_index, but restricts the return value to a (possibly
819 * undefined) value inside [0..num).
821 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
822 const struct tgsi_ind_register
*ind
,
823 int rel_index
, unsigned num
)
825 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
827 return si_llvm_bound_index(ctx
, result
, num
);
832 * Calculate a dword address given an input or output register and a stride.
834 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
835 const struct tgsi_full_dst_register
*dst
,
836 const struct tgsi_full_src_register
*src
,
837 LLVMValueRef vertex_dw_stride
,
838 LLVMValueRef base_addr
)
840 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
841 ubyte
*name
, *index
, *array_first
;
843 struct tgsi_full_dst_register reg
;
845 /* Set the register description. The address computation is the same
846 * for sources and destinations. */
848 reg
.Register
.File
= src
->Register
.File
;
849 reg
.Register
.Index
= src
->Register
.Index
;
850 reg
.Register
.Indirect
= src
->Register
.Indirect
;
851 reg
.Register
.Dimension
= src
->Register
.Dimension
;
852 reg
.Indirect
= src
->Indirect
;
853 reg
.Dimension
= src
->Dimension
;
854 reg
.DimIndirect
= src
->DimIndirect
;
858 /* If the register is 2-dimensional (e.g. an array of vertices
859 * in a primitive), calculate the base address of the vertex. */
860 if (reg
.Register
.Dimension
) {
863 if (reg
.Dimension
.Indirect
)
864 index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
865 1, reg
.Dimension
.Index
);
867 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
869 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
870 LLVMBuildMul(ctx
->ac
.builder
, index
,
871 vertex_dw_stride
, ""), "");
874 /* Get information about the register. */
875 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
876 name
= info
->input_semantic_name
;
877 index
= info
->input_semantic_index
;
878 array_first
= info
->input_array_first
;
879 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
880 name
= info
->output_semantic_name
;
881 index
= info
->output_semantic_index
;
882 array_first
= info
->output_array_first
;
888 if (reg
.Register
.Indirect
) {
889 /* Add the relative address of the element. */
890 LLVMValueRef ind_index
;
892 if (reg
.Indirect
.ArrayID
)
893 first
= array_first
[reg
.Indirect
.ArrayID
];
895 first
= reg
.Register
.Index
;
897 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
898 1, reg
.Register
.Index
- first
);
900 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
901 LLVMBuildMul(ctx
->ac
.builder
, ind_index
,
902 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
904 param
= reg
.Register
.Dimension
?
905 si_shader_io_get_unique_index(name
[first
], index
[first
]) :
906 si_shader_io_get_unique_index_patch(name
[first
], index
[first
]);
908 param
= reg
.Register
.Dimension
?
909 si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
910 index
[reg
.Register
.Index
]) :
911 si_shader_io_get_unique_index_patch(name
[reg
.Register
.Index
],
912 index
[reg
.Register
.Index
]);
915 /* Add the base address of the element. */
916 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
917 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
920 /* The offchip buffer layout for TCS->TES is
922 * - attribute 0 of patch 0 vertex 0
923 * - attribute 0 of patch 0 vertex 1
924 * - attribute 0 of patch 0 vertex 2
926 * - attribute 0 of patch 1 vertex 0
927 * - attribute 0 of patch 1 vertex 1
929 * - attribute 1 of patch 0 vertex 0
930 * - attribute 1 of patch 0 vertex 1
932 * - per patch attribute 0 of patch 0
933 * - per patch attribute 0 of patch 1
936 * Note that every attribute has 4 components.
938 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
939 LLVMValueRef rel_patch_id
,
940 LLVMValueRef vertex_index
,
941 LLVMValueRef param_index
)
943 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
944 LLVMValueRef param_stride
, constant16
;
946 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
947 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
948 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
951 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
953 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
954 vertices_per_patch
, "");
956 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
959 param_stride
= total_vertices
;
961 base_addr
= rel_patch_id
;
962 param_stride
= num_patches
;
965 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
966 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
967 param_stride
, ""), "");
969 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
972 LLVMValueRef patch_data_offset
=
973 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
975 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
976 patch_data_offset
, "");
981 /* This is a generic helper that can be shared by the NIR and TGSI backends */
982 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
983 struct si_shader_context
*ctx
,
984 LLVMValueRef vertex_index
,
985 LLVMValueRef param_index
,
991 unsigned param_index_base
;
993 param_index_base
= is_patch
?
994 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
995 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]);
998 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
999 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1002 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1005 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1006 vertex_index
, param_index
);
1009 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1010 struct si_shader_context
*ctx
,
1011 const struct tgsi_full_dst_register
*dst
,
1012 const struct tgsi_full_src_register
*src
)
1014 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1015 ubyte
*name
, *index
, *array_first
;
1016 struct tgsi_full_src_register reg
;
1017 LLVMValueRef vertex_index
= NULL
;
1018 LLVMValueRef param_index
= NULL
;
1019 unsigned param_base
;
1021 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1023 if (reg
.Register
.Dimension
) {
1025 if (reg
.Dimension
.Indirect
)
1026 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1027 1, reg
.Dimension
.Index
);
1029 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1032 /* Get information about the register. */
1033 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1034 name
= info
->input_semantic_name
;
1035 index
= info
->input_semantic_index
;
1036 array_first
= info
->input_array_first
;
1037 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1038 name
= info
->output_semantic_name
;
1039 index
= info
->output_semantic_index
;
1040 array_first
= info
->output_array_first
;
1046 if (reg
.Register
.Indirect
) {
1047 if (reg
.Indirect
.ArrayID
)
1048 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1050 param_base
= reg
.Register
.Index
;
1052 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1053 1, reg
.Register
.Index
- param_base
);
1056 param_base
= reg
.Register
.Index
;
1059 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1060 param_index
, param_base
,
1061 name
, index
, !reg
.Register
.Dimension
);
1064 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1065 LLVMTypeRef type
, unsigned swizzle
,
1066 LLVMValueRef buffer
, LLVMValueRef offset
,
1067 LLVMValueRef base
, bool can_speculate
)
1069 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1070 LLVMValueRef value
, value2
;
1071 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1073 if (swizzle
== ~0) {
1074 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1075 0, 1, 0, can_speculate
, false);
1077 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1080 if (!llvm_type_is_64bit(ctx
, type
)) {
1081 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1082 0, 1, 0, can_speculate
, false);
1084 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1085 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1086 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1089 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1090 swizzle
* 4, 1, 0, can_speculate
, false);
1092 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1093 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1095 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1101 * \param type output value type
1102 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1103 * \param dw_addr address in dwords
1105 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1106 LLVMTypeRef type
, unsigned swizzle
,
1107 LLVMValueRef dw_addr
)
1109 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1112 if (swizzle
== ~0) {
1113 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1115 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1116 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1118 return lp_build_gather_values(&ctx
->gallivm
, values
,
1122 /* Split 64-bit loads. */
1123 if (llvm_type_is_64bit(ctx
, type
)) {
1124 LLVMValueRef lo
, hi
;
1126 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1127 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1128 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1131 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1132 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1134 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1136 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1142 * \param swizzle offset (typically 0..3)
1143 * \param dw_addr address in dwords
1144 * \param value value to store
1146 static void lds_store(struct si_shader_context
*ctx
,
1147 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1150 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1151 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1153 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1156 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
1159 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1161 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1162 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
1163 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1165 uint64_t desc2
= 0xffffffff;
1166 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1167 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1168 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1169 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1170 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1171 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1172 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1174 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1175 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1176 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1177 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1180 static LLVMValueRef
fetch_input_tcs(
1181 struct lp_build_tgsi_context
*bld_base
,
1182 const struct tgsi_full_src_register
*reg
,
1183 enum tgsi_opcode_type type
, unsigned swizzle
)
1185 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1186 LLVMValueRef dw_addr
, stride
;
1188 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1189 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1190 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1192 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1195 static LLVMValueRef
fetch_output_tcs(
1196 struct lp_build_tgsi_context
*bld_base
,
1197 const struct tgsi_full_src_register
*reg
,
1198 enum tgsi_opcode_type type
, unsigned swizzle
)
1200 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1201 LLVMValueRef dw_addr
, stride
;
1203 if (reg
->Register
.Dimension
) {
1204 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1205 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1206 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1208 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1209 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1212 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1215 static LLVMValueRef
fetch_input_tes(
1216 struct lp_build_tgsi_context
*bld_base
,
1217 const struct tgsi_full_src_register
*reg
,
1218 enum tgsi_opcode_type type
, unsigned swizzle
)
1220 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1221 LLVMValueRef buffer
, base
, addr
;
1223 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1225 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1226 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1228 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1229 buffer
, base
, addr
, true);
1232 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1233 const struct tgsi_full_instruction
*inst
,
1234 const struct tgsi_opcode_info
*info
,
1236 LLVMValueRef dst
[4])
1238 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1239 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1240 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1241 unsigned chan_index
;
1242 LLVMValueRef dw_addr
, stride
;
1243 LLVMValueRef buffer
, base
, buf_addr
;
1244 LLVMValueRef values
[4];
1245 bool skip_lds_store
;
1246 bool is_tess_factor
= false, is_tess_inner
= false;
1248 /* Only handle per-patch and per-vertex outputs here.
1249 * Vectors will be lowered to scalars and this function will be called again.
1251 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1252 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1253 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1257 if (reg
->Register
.Dimension
) {
1258 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1259 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1260 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1261 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1263 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1264 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1265 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1267 if (!reg
->Register
.Indirect
) {
1268 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1270 /* Always write tess factors into LDS for the TCS epilog. */
1271 if (name
== TGSI_SEMANTIC_TESSINNER
||
1272 name
== TGSI_SEMANTIC_TESSOUTER
) {
1273 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1274 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1275 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1276 is_tess_factor
= true;
1277 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1282 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1284 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1285 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1287 uint32_t writemask
= reg
->Register
.WriteMask
;
1289 chan_index
= u_bit_scan(&writemask
);
1290 LLVMValueRef value
= dst
[chan_index
];
1292 if (inst
->Instruction
.Saturate
)
1293 value
= ac_build_clamp(&ctx
->ac
, value
);
1295 /* Skip LDS stores if there is no LDS read of this output. */
1296 if (!skip_lds_store
)
1297 lds_store(ctx
, chan_index
, dw_addr
, value
);
1299 value
= ac_to_integer(&ctx
->ac
, value
);
1300 values
[chan_index
] = value
;
1302 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1303 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1305 4 * chan_index
, 1, 0, true, false);
1308 /* Write tess factors into VGPRs for the epilog. */
1309 if (is_tess_factor
&&
1310 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1311 if (!is_tess_inner
) {
1312 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1313 ctx
->invoc0_tess_factors
[chan_index
]);
1314 } else if (chan_index
< 2) {
1315 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1316 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1321 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1322 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1324 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1325 base
, 0, 1, 0, true, false);
1329 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1330 unsigned input_index
,
1331 unsigned vtx_offset_param
,
1335 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1336 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1337 struct si_shader
*shader
= ctx
->shader
;
1338 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1339 LLVMValueRef vtx_offset
, soffset
;
1340 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1341 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1342 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1346 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1348 /* GFX9 has the ESGS ring in LDS. */
1349 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1350 unsigned index
= vtx_offset_param
;
1352 switch (index
/ 2) {
1354 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1355 index
% 2 ? 16 : 0, 16);
1358 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1359 index
% 2 ? 16 : 0, 16);
1362 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1363 index
% 2 ? 16 : 0, 16);
1370 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1371 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1372 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1375 /* GFX6: input load from the ESGS ring in memory. */
1376 if (swizzle
== ~0) {
1377 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1379 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1380 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1383 return lp_build_gather_values(&ctx
->gallivm
, values
,
1387 /* Get the vertex offset parameter on GFX6. */
1388 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1390 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1392 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1394 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1395 vtx_offset
, soffset
, 0, 1, 0, true, false);
1396 if (llvm_type_is_64bit(ctx
, type
)) {
1397 LLVMValueRef value2
;
1398 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1400 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1401 ctx
->i32_0
, vtx_offset
, soffset
,
1402 0, 1, 0, true, false);
1403 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1405 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1408 static LLVMValueRef
fetch_input_gs(
1409 struct lp_build_tgsi_context
*bld_base
,
1410 const struct tgsi_full_src_register
*reg
,
1411 enum tgsi_opcode_type type
,
1414 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1415 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1417 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1418 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1419 return get_primitive_id(ctx
, swizzle
);
1421 if (!reg
->Register
.Dimension
)
1424 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1425 reg
->Dimension
.Index
,
1426 tgsi2llvmtype(bld_base
, type
),
1430 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1432 switch (interpolate
) {
1433 case TGSI_INTERPOLATE_CONSTANT
:
1436 case TGSI_INTERPOLATE_LINEAR
:
1437 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1438 return SI_PARAM_LINEAR_SAMPLE
;
1439 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1440 return SI_PARAM_LINEAR_CENTROID
;
1442 return SI_PARAM_LINEAR_CENTER
;
1444 case TGSI_INTERPOLATE_COLOR
:
1445 case TGSI_INTERPOLATE_PERSPECTIVE
:
1446 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1447 return SI_PARAM_PERSP_SAMPLE
;
1448 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1449 return SI_PARAM_PERSP_CENTROID
;
1451 return SI_PARAM_PERSP_CENTER
;
1454 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1459 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1460 unsigned attr_index
, unsigned chan
,
1461 LLVMValueRef prim_mask
,
1462 LLVMValueRef i
, LLVMValueRef j
)
1465 return ac_build_fs_interp(&ctx
->ac
,
1466 LLVMConstInt(ctx
->i32
, chan
, 0),
1467 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1470 return ac_build_fs_interp_mov(&ctx
->ac
,
1471 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1472 LLVMConstInt(ctx
->i32
, chan
, 0),
1473 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1478 * Interpolate a fragment shader input.
1480 * @param ctx context
1481 * @param input_index index of the input in hardware
1482 * @param semantic_name TGSI_SEMANTIC_*
1483 * @param semantic_index semantic index
1484 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1485 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1486 * @param interp_param interpolation weights (i,j)
1487 * @param prim_mask SI_PARAM_PRIM_MASK
1488 * @param face SI_PARAM_FRONT_FACE
1489 * @param result the return value (4 components)
1491 static void interp_fs_input(struct si_shader_context
*ctx
,
1492 unsigned input_index
,
1493 unsigned semantic_name
,
1494 unsigned semantic_index
,
1495 unsigned num_interp_inputs
,
1496 unsigned colors_read_mask
,
1497 LLVMValueRef interp_param
,
1498 LLVMValueRef prim_mask
,
1500 LLVMValueRef result
[4])
1502 LLVMValueRef i
= NULL
, j
= NULL
;
1505 /* fs.constant returns the param from the middle vertex, so it's not
1506 * really useful for flat shading. It's meant to be used for custom
1507 * interpolation (but the intrinsic can't fetch from the other two
1510 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1511 * to do the right thing. The only reason we use fs.constant is that
1512 * fs.interp cannot be used on integers, because they can be equal
1515 * When interp is false we will use fs.constant or for newer llvm,
1516 * amdgcn.interp.mov.
1518 bool interp
= interp_param
!= NULL
;
1521 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1522 LLVMVectorType(ctx
->f32
, 2), "");
1524 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1526 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1530 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1531 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1532 LLVMValueRef is_face_positive
;
1534 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1535 * otherwise it's at offset "num_inputs".
1537 unsigned back_attr_offset
= num_interp_inputs
;
1538 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1539 back_attr_offset
+= 1;
1541 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1542 face
, ctx
->i32_0
, "");
1544 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1545 LLVMValueRef front
, back
;
1547 front
= si_build_fs_interp(ctx
,
1550 back
= si_build_fs_interp(ctx
,
1551 back_attr_offset
, chan
,
1554 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1560 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1561 result
[0] = si_build_fs_interp(ctx
, input_index
,
1562 0, prim_mask
, i
, j
);
1564 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1565 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1567 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1568 result
[chan
] = si_build_fs_interp(ctx
,
1575 void si_llvm_load_input_fs(
1576 struct si_shader_context
*ctx
,
1577 unsigned input_index
,
1578 LLVMValueRef out
[4])
1580 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1581 struct si_shader
*shader
= ctx
->shader
;
1582 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1583 LLVMValueRef main_fn
= ctx
->main_fn
;
1584 LLVMValueRef interp_param
= NULL
;
1585 int interp_param_idx
;
1586 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1587 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1588 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1589 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1591 /* Get colors from input VGPRs (set by the prolog). */
1592 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1593 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1594 unsigned mask
= colors_read
>> (semantic_index
* 4);
1595 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1596 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1598 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1599 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1600 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1601 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1605 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1606 if (interp_param_idx
== -1)
1608 else if (interp_param_idx
) {
1609 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1612 interp_fs_input(ctx
, input_index
, semantic_name
,
1613 semantic_index
, 0, /* this param is unused */
1614 shader
->selector
->info
.colors_read
, interp_param
,
1615 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1616 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1620 static void declare_input_fs(
1621 struct si_shader_context
*ctx
,
1622 unsigned input_index
,
1623 const struct tgsi_full_declaration
*decl
,
1624 LLVMValueRef out
[4])
1626 si_llvm_load_input_fs(ctx
, input_index
, out
);
1629 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1631 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1636 * Load a dword from a constant buffer.
1638 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1639 LLVMValueRef resource
,
1640 LLVMValueRef offset
)
1642 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1643 0, 0, 0, true, true);
1646 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1648 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1649 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1650 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1651 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1653 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1654 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1655 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1657 LLVMValueRef pos
[4] = {
1658 buffer_load_const(ctx
, resource
, offset0
),
1659 buffer_load_const(ctx
, resource
, offset1
),
1660 LLVMConstReal(ctx
->f32
, 0),
1661 LLVMConstReal(ctx
->f32
, 0)
1664 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1667 void si_load_system_value(struct si_shader_context
*ctx
,
1669 const struct tgsi_full_declaration
*decl
)
1671 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1672 LLVMValueRef value
= 0;
1674 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1676 switch (decl
->Semantic
.Name
) {
1677 case TGSI_SEMANTIC_INSTANCEID
:
1678 value
= ctx
->abi
.instance_id
;
1681 case TGSI_SEMANTIC_VERTEXID
:
1682 value
= LLVMBuildAdd(ctx
->ac
.builder
,
1684 ctx
->abi
.base_vertex
, "");
1687 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1688 /* Unused. Clarify the meaning in indexed vs. non-indexed
1689 * draws if this is ever used again. */
1693 case TGSI_SEMANTIC_BASEVERTEX
:
1695 /* For non-indexed draws, the base vertex set by the driver
1696 * (for direct draws) or the CP (for indirect draws) is the
1697 * first vertex ID, but GLSL expects 0 to be returned.
1699 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
1700 LLVMValueRef indexed
;
1702 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
1703 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
1705 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
1706 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
1710 case TGSI_SEMANTIC_BASEINSTANCE
:
1711 value
= ctx
->abi
.start_instance
;
1714 case TGSI_SEMANTIC_DRAWID
:
1715 value
= ctx
->abi
.draw_id
;
1718 case TGSI_SEMANTIC_INVOCATIONID
:
1719 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1720 value
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
1721 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1722 value
= ctx
->abi
.gs_invocation_id
;
1724 assert(!"INVOCATIONID not implemented");
1727 case TGSI_SEMANTIC_POSITION
:
1729 LLVMValueRef pos
[4] = {
1730 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1731 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1732 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1733 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1734 LLVMGetParam(ctx
->main_fn
,
1735 SI_PARAM_POS_W_FLOAT
)),
1737 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1741 case TGSI_SEMANTIC_FACE
:
1742 value
= ctx
->abi
.front_face
;
1745 case TGSI_SEMANTIC_SAMPLEID
:
1746 value
= get_sample_id(ctx
);
1749 case TGSI_SEMANTIC_SAMPLEPOS
: {
1750 LLVMValueRef pos
[4] = {
1751 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1752 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1753 LLVMConstReal(ctx
->f32
, 0),
1754 LLVMConstReal(ctx
->f32
, 0)
1756 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1757 TGSI_OPCODE_FRC
, pos
[0]);
1758 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1759 TGSI_OPCODE_FRC
, pos
[1]);
1760 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1764 case TGSI_SEMANTIC_SAMPLEMASK
:
1765 /* This can only occur with the OpenGL Core profile, which
1766 * doesn't support smoothing.
1768 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1771 case TGSI_SEMANTIC_TESSCOORD
:
1773 LLVMValueRef coord
[4] = {
1774 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1775 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1780 /* For triangles, the vector should be (u, v, 1-u-v). */
1781 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1782 PIPE_PRIM_TRIANGLES
)
1783 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1784 lp_build_add(bld
, coord
[0], coord
[1]));
1786 value
= lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1790 case TGSI_SEMANTIC_VERTICESIN
:
1791 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1792 value
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1793 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1794 value
= get_num_tcs_out_vertices(ctx
);
1796 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1799 case TGSI_SEMANTIC_TESSINNER
:
1800 case TGSI_SEMANTIC_TESSOUTER
:
1802 LLVMValueRef buffer
, base
, addr
;
1803 int param
= si_shader_io_get_unique_index_patch(decl
->Semantic
.Name
, 0);
1805 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1807 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1808 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1809 LLVMConstInt(ctx
->i32
, param
, 0));
1811 value
= buffer_load(&ctx
->bld_base
, ctx
->f32
,
1812 ~0, buffer
, base
, addr
, true);
1817 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1818 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1820 LLVMValueRef buf
, slot
, val
[4];
1823 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1824 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1825 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
1826 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1828 for (i
= 0; i
< 4; i
++)
1829 val
[i
] = buffer_load_const(ctx
, buf
,
1830 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1831 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
1835 case TGSI_SEMANTIC_PRIMID
:
1836 value
= get_primitive_id(ctx
, 0);
1839 case TGSI_SEMANTIC_GRID_SIZE
:
1840 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
1843 case TGSI_SEMANTIC_BLOCK_SIZE
:
1845 LLVMValueRef values
[3];
1847 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1849 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1850 unsigned sizes
[3] = {
1851 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1852 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1853 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1856 for (i
= 0; i
< 3; ++i
)
1857 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1859 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1861 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1866 case TGSI_SEMANTIC_BLOCK_ID
:
1868 LLVMValueRef values
[3];
1870 for (int i
= 0; i
< 3; i
++) {
1871 values
[i
] = ctx
->i32_0
;
1872 if (ctx
->param_block_id
[i
] >= 0) {
1873 values
[i
] = LLVMGetParam(ctx
->main_fn
,
1874 ctx
->param_block_id
[i
]);
1877 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1881 case TGSI_SEMANTIC_THREAD_ID
:
1882 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
1885 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1886 value
= lp_build_intrinsic(ctx
->ac
.builder
,
1887 "llvm.amdgcn.ps.live",
1889 LP_FUNC_ATTR_READNONE
);
1890 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1891 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
1894 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1895 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1898 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1899 value
= ac_get_thread_id(&ctx
->ac
);
1902 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1904 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1905 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1906 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1907 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1911 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1912 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1913 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1914 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1916 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1917 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1918 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1919 /* All bits set except LSB */
1920 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1923 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1925 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1926 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
1927 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1928 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1929 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1930 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1935 assert(!"unknown system value");
1939 ctx
->system_values
[index
] = value
;
1942 void si_declare_compute_memory(struct si_shader_context
*ctx
,
1943 const struct tgsi_full_declaration
*decl
)
1945 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1947 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1950 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1951 assert(decl
->Range
.First
== decl
->Range
.Last
);
1952 assert(!ctx
->ac
.lds
);
1954 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
1955 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1958 LLVMSetAlignment(var
, 4);
1960 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
1963 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1965 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1966 ctx
->param_const_and_shader_buffers
);
1968 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
1969 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
1972 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
1974 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1975 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1977 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
1978 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
1979 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
1981 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
1985 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
1987 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1988 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
1989 ctx
->param_const_and_shader_buffers
);
1991 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
1992 index
= LLVMBuildSub(ctx
->ac
.builder
,
1993 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
1996 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
1999 static LLVMValueRef
fetch_constant(
2000 struct lp_build_tgsi_context
*bld_base
,
2001 const struct tgsi_full_src_register
*reg
,
2002 enum tgsi_opcode_type type
,
2005 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2006 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2007 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2010 LLVMValueRef addr
, bufp
;
2012 if (swizzle
== LP_CHAN_ALL
) {
2014 LLVMValueRef values
[4];
2015 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2016 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2018 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2021 /* Split 64-bit loads. */
2022 if (tgsi_type_is_64bit(type
)) {
2023 LLVMValueRef lo
, hi
;
2025 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2026 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2027 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2031 idx
= reg
->Register
.Index
* 4 + swizzle
;
2032 if (reg
->Register
.Indirect
) {
2033 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2035 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2038 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2039 if (sel
->info
.const_buffers_declared
== 1 &&
2040 sel
->info
.shader_buffers_declared
== 0) {
2042 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2044 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2045 * loads, and up to x4 load opcode merging. However, it leads to horrible
2046 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2048 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2050 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2051 * a descriptor and s_buffer_load_dword using it, so we can't expand
2052 * the pointer into a full descriptor like below. We have to use
2053 * s_load_dword instead. The only case when LLVM 5.0 would select
2054 * s_buffer_load_dword (that we have to prevent) is when we use use
2055 * a literal offset where we don't need bounds checking.
2057 if (ctx
->screen
->info
.chip_class
== SI
&&
2058 HAVE_LLVM
< 0x0600 &&
2059 !reg
->Register
.Indirect
) {
2060 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2061 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2062 return bitcast(bld_base
, type
, result
);
2065 /* Do the bounds checking with a descriptor, because
2066 * doing computation and manual bounds checking of 64-bit
2067 * addresses generates horrible VALU code with very high
2068 * VGPR usage and very low SIMD occupancy.
2070 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2071 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2073 LLVMValueRef desc_elems
[] = {
2074 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2075 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2076 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2077 LLVMConstInt(ctx
->i32
,
2078 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2079 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2080 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2081 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2082 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2083 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2085 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2086 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2087 return bitcast(bld_base
, type
, result
);
2090 assert(reg
->Register
.Dimension
);
2091 buf
= reg
->Dimension
.Index
;
2093 if (reg
->Dimension
.Indirect
) {
2094 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2096 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2097 reg
->Dimension
.Index
,
2098 ctx
->num_const_buffers
);
2099 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2100 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2101 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2103 bufp
= load_const_buffer_desc(ctx
, buf
);
2105 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2108 /* Upper 16 bits must be zero. */
2109 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
2110 LLVMValueRef val
[2])
2112 return LLVMBuildOr(ctx
->ac
.builder
, val
[0],
2113 LLVMBuildShl(ctx
->ac
.builder
, val
[1],
2114 LLVMConstInt(ctx
->i32
, 16, 0),
2118 /* Upper 16 bits are ignored and will be dropped. */
2119 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
2120 LLVMValueRef val
[2])
2122 LLVMValueRef v
[2] = {
2123 LLVMBuildAnd(ctx
->ac
.builder
, val
[0],
2124 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
2127 return si_llvm_pack_two_int16(ctx
, v
);
2130 /* Initialize arguments for the shader export intrinsic */
2131 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2132 LLVMValueRef
*values
,
2134 struct ac_export_args
*args
)
2136 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2137 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2138 LLVMValueRef val
[4];
2139 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2141 bool is_int8
, is_int10
;
2143 /* Default is 0xf. Adjusted below depending on the format. */
2144 args
->enabled_channels
= 0xf; /* writemask */
2146 /* Specify whether the EXEC mask represents the valid mask */
2147 args
->valid_mask
= 0;
2149 /* Specify whether this is the last export */
2152 /* Specify the target we are exporting */
2153 args
->target
= target
;
2155 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2156 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2157 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2158 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2160 assert(cbuf
>= 0 && cbuf
< 8);
2161 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2162 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2163 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2166 args
->compr
= false;
2167 args
->out
[0] = f32undef
;
2168 args
->out
[1] = f32undef
;
2169 args
->out
[2] = f32undef
;
2170 args
->out
[3] = f32undef
;
2172 switch (spi_shader_col_format
) {
2173 case V_028714_SPI_SHADER_ZERO
:
2174 args
->enabled_channels
= 0; /* writemask */
2175 args
->target
= V_008DFC_SQ_EXP_NULL
;
2178 case V_028714_SPI_SHADER_32_R
:
2179 args
->enabled_channels
= 1; /* writemask */
2180 args
->out
[0] = values
[0];
2183 case V_028714_SPI_SHADER_32_GR
:
2184 args
->enabled_channels
= 0x3; /* writemask */
2185 args
->out
[0] = values
[0];
2186 args
->out
[1] = values
[1];
2189 case V_028714_SPI_SHADER_32_AR
:
2190 args
->enabled_channels
= 0x9; /* writemask */
2191 args
->out
[0] = values
[0];
2192 args
->out
[3] = values
[3];
2195 case V_028714_SPI_SHADER_FP16_ABGR
:
2196 args
->compr
= 1; /* COMPR flag */
2198 for (chan
= 0; chan
< 2; chan
++) {
2199 LLVMValueRef pack_args
[2] = {
2201 values
[2 * chan
+ 1]
2203 LLVMValueRef packed
;
2205 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
2206 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2210 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2211 for (chan
= 0; chan
< 4; chan
++) {
2212 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
2213 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2214 LLVMConstReal(ctx
->f32
, 65535), "");
2215 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2216 LLVMConstReal(ctx
->f32
, 0.5), "");
2217 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2221 args
->compr
= 1; /* COMPR flag */
2222 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2223 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2226 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2227 for (chan
= 0; chan
< 4; chan
++) {
2228 /* Clamp between [-1, 1]. */
2229 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MIN
,
2231 LLVMConstReal(ctx
->f32
, 1));
2232 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MAX
,
2234 LLVMConstReal(ctx
->f32
, -1));
2235 /* Convert to a signed integer in [-32767, 32767]. */
2236 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2237 LLVMConstReal(ctx
->f32
, 32767), "");
2238 /* If positive, add 0.5, else add -0.5. */
2239 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2240 LLVMBuildSelect(builder
,
2241 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2242 val
[chan
], ctx
->ac
.f32_0
, ""),
2243 LLVMConstReal(ctx
->f32
, 0.5),
2244 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
2245 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2248 args
->compr
= 1; /* COMPR flag */
2249 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2250 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2253 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2254 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2255 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
2256 LLVMValueRef max_alpha
=
2257 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2260 for (chan
= 0; chan
< 4; chan
++) {
2261 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2262 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_UMIN
,
2264 chan
== 3 ? max_alpha
: max_rgb
);
2267 args
->compr
= 1; /* COMPR flag */
2268 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2269 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2273 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2274 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2275 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2276 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2277 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2278 LLVMValueRef max_alpha
=
2279 !is_int10
? max_rgb
: ctx
->i32_1
;
2280 LLVMValueRef min_alpha
=
2281 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2284 for (chan
= 0; chan
< 4; chan
++) {
2285 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2286 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2288 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2289 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2291 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2294 args
->compr
= 1; /* COMPR flag */
2295 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2296 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2300 case V_028714_SPI_SHADER_32_ABGR
:
2301 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2306 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2309 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2311 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2312 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2313 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2314 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2315 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2316 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2317 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2318 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2320 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2323 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2324 SI_PARAM_ALPHA_REF
);
2325 LLVMValueRef alpha_pass
=
2326 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2327 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2329 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2333 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2335 unsigned samplemask_param
)
2337 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2338 LLVMValueRef coverage
;
2340 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2341 coverage
= LLVMGetParam(ctx
->main_fn
,
2343 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2345 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2347 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2349 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2352 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2353 LLVMConstReal(ctx
->f32
,
2354 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2356 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2359 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2360 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2364 unsigned const_chan
;
2365 LLVMValueRef base_elt
;
2366 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2367 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2368 SI_VS_CONST_CLIP_PLANES
, 0);
2369 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2371 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2372 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2377 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2379 /* Compute dot products of position and user clip plane vectors */
2380 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2381 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2383 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2384 const_chan
) * 4, 0);
2385 base_elt
= buffer_load_const(ctx
, const_resource
,
2388 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2389 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2390 out_elts
[const_chan
]));
2394 args
->enabled_channels
= 0xf;
2395 args
->valid_mask
= 0;
2397 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2402 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2406 if (so
->num_outputs
)
2407 fprintf(stderr
, "STREAMOUT\n");
2409 for (i
= 0; i
< so
->num_outputs
; i
++) {
2410 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2411 so
->output
[i
].start_component
;
2412 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2413 i
, so
->output
[i
].output_buffer
,
2414 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2415 so
->output
[i
].register_index
,
2416 mask
& 1 ? "x" : "",
2417 mask
& 2 ? "y" : "",
2418 mask
& 4 ? "z" : "",
2419 mask
& 8 ? "w" : "");
2423 static void emit_streamout_output(struct si_shader_context
*ctx
,
2424 LLVMValueRef
const *so_buffers
,
2425 LLVMValueRef
const *so_write_offsets
,
2426 struct pipe_stream_output
*stream_out
,
2427 struct si_shader_output_values
*shader_out
)
2429 unsigned buf_idx
= stream_out
->output_buffer
;
2430 unsigned start
= stream_out
->start_component
;
2431 unsigned num_comps
= stream_out
->num_components
;
2432 LLVMValueRef out
[4];
2434 assert(num_comps
&& num_comps
<= 4);
2435 if (!num_comps
|| num_comps
> 4)
2438 /* Load the output as int. */
2439 for (int j
= 0; j
< num_comps
; j
++) {
2440 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2442 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2445 /* Pack the output. */
2446 LLVMValueRef vdata
= NULL
;
2448 switch (num_comps
) {
2449 case 1: /* as i32 */
2452 case 2: /* as v2i32 */
2453 case 3: /* as v4i32 (aligned to 4) */
2454 case 4: /* as v4i32 */
2455 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2456 for (int j
= 0; j
< num_comps
; j
++) {
2457 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2458 LLVMConstInt(ctx
->i32
, j
, 0), "");
2463 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2465 so_write_offsets
[buf_idx
],
2467 stream_out
->dst_offset
* 4, 1, 1, true, false);
2471 * Write streamout data to buffers for vertex stream @p stream (different
2472 * vertex streams can occur for GS copy shaders).
2474 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2475 struct si_shader_output_values
*outputs
,
2476 unsigned noutput
, unsigned stream
)
2478 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2479 struct pipe_stream_output_info
*so
= &sel
->so
;
2480 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2482 struct lp_build_if_state if_ctx
;
2484 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2485 LLVMValueRef so_vtx_count
=
2486 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2488 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2490 /* can_emit = tid < so_vtx_count; */
2491 LLVMValueRef can_emit
=
2492 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2494 /* Emit the streamout code conditionally. This actually avoids
2495 * out-of-bounds buffer access. The hw tells us via the SGPR
2496 * (so_vtx_count) which threads are allowed to emit streamout data. */
2497 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2499 /* The buffer offset is computed as follows:
2500 * ByteOffset = streamout_offset[buffer_id]*4 +
2501 * (streamout_write_index + thread_id)*stride[buffer_id] +
2505 LLVMValueRef so_write_index
=
2506 LLVMGetParam(ctx
->main_fn
,
2507 ctx
->param_streamout_write_index
);
2509 /* Compute (streamout_write_index + thread_id). */
2510 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2512 /* Load the descriptor and compute the write offset for each
2513 * enabled buffer. */
2514 LLVMValueRef so_write_offset
[4] = {};
2515 LLVMValueRef so_buffers
[4];
2516 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2517 ctx
->param_rw_buffers
);
2519 for (i
= 0; i
< 4; i
++) {
2523 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2524 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2526 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2528 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2529 ctx
->param_streamout_offset
[i
]);
2530 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2532 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2533 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2534 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2537 /* Write streamout data. */
2538 for (i
= 0; i
< so
->num_outputs
; i
++) {
2539 unsigned reg
= so
->output
[i
].register_index
;
2544 if (stream
!= so
->output
[i
].stream
)
2547 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2548 &so
->output
[i
], &outputs
[reg
]);
2551 lp_build_endif(&if_ctx
);
2554 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2555 LLVMValueRef
*values
)
2557 struct ac_export_args args
;
2559 si_llvm_init_export_args(ctx
, values
,
2560 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2561 ac_build_export(&ctx
->ac
, &args
);
2564 static void si_build_param_exports(struct si_shader_context
*ctx
,
2565 struct si_shader_output_values
*outputs
,
2568 struct si_shader
*shader
= ctx
->shader
;
2569 unsigned param_count
= 0;
2571 for (unsigned i
= 0; i
< noutput
; i
++) {
2572 unsigned semantic_name
= outputs
[i
].semantic_name
;
2573 unsigned semantic_index
= outputs
[i
].semantic_index
;
2575 if (outputs
[i
].vertex_stream
[0] != 0 &&
2576 outputs
[i
].vertex_stream
[1] != 0 &&
2577 outputs
[i
].vertex_stream
[2] != 0 &&
2578 outputs
[i
].vertex_stream
[3] != 0)
2581 switch (semantic_name
) {
2582 case TGSI_SEMANTIC_LAYER
:
2583 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2584 case TGSI_SEMANTIC_CLIPDIST
:
2585 case TGSI_SEMANTIC_COLOR
:
2586 case TGSI_SEMANTIC_BCOLOR
:
2587 case TGSI_SEMANTIC_PRIMID
:
2588 case TGSI_SEMANTIC_FOG
:
2589 case TGSI_SEMANTIC_TEXCOORD
:
2590 case TGSI_SEMANTIC_GENERIC
:
2596 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2597 semantic_index
< SI_MAX_IO_GENERIC
) &&
2598 shader
->key
.opt
.kill_outputs
&
2599 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2602 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2604 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2605 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2608 shader
->info
.nr_param_exports
= param_count
;
2611 /* Generate export instructions for hardware VS shader stage */
2612 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2613 struct si_shader_output_values
*outputs
,
2616 struct si_shader
*shader
= ctx
->shader
;
2617 struct ac_export_args pos_args
[4] = {};
2618 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2622 /* Build position exports. */
2623 for (i
= 0; i
< noutput
; i
++) {
2624 switch (outputs
[i
].semantic_name
) {
2625 case TGSI_SEMANTIC_POSITION
:
2626 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2627 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2629 case TGSI_SEMANTIC_PSIZE
:
2630 psize_value
= outputs
[i
].values
[0];
2632 case TGSI_SEMANTIC_LAYER
:
2633 layer_value
= outputs
[i
].values
[0];
2635 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2636 viewport_index_value
= outputs
[i
].values
[0];
2638 case TGSI_SEMANTIC_EDGEFLAG
:
2639 edgeflag_value
= outputs
[i
].values
[0];
2641 case TGSI_SEMANTIC_CLIPDIST
:
2642 if (!shader
->key
.opt
.clip_disable
) {
2643 unsigned index
= 2 + outputs
[i
].semantic_index
;
2644 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2645 V_008DFC_SQ_EXP_POS
+ index
,
2649 case TGSI_SEMANTIC_CLIPVERTEX
:
2650 if (!shader
->key
.opt
.clip_disable
) {
2651 si_llvm_emit_clipvertex(ctx
, pos_args
,
2658 /* We need to add the position output manually if it's missing. */
2659 if (!pos_args
[0].out
[0]) {
2660 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2661 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2662 pos_args
[0].done
= 0; /* last export? */
2663 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2664 pos_args
[0].compr
= 0; /* COMPR flag */
2665 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2666 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2667 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2668 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2671 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2672 if (shader
->selector
->info
.writes_psize
||
2673 shader
->selector
->info
.writes_edgeflag
||
2674 shader
->selector
->info
.writes_viewport_index
||
2675 shader
->selector
->info
.writes_layer
) {
2676 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2677 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2678 (shader
->selector
->info
.writes_layer
<< 2);
2680 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2681 pos_args
[1].done
= 0; /* last export? */
2682 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2683 pos_args
[1].compr
= 0; /* COMPR flag */
2684 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2685 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2686 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2687 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2689 if (shader
->selector
->info
.writes_psize
)
2690 pos_args
[1].out
[0] = psize_value
;
2692 if (shader
->selector
->info
.writes_edgeflag
) {
2693 /* The output is a float, but the hw expects an integer
2694 * with the first bit containing the edge flag. */
2695 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2698 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2702 /* The LLVM intrinsic expects a float. */
2703 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2706 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2707 /* GFX9 has the layer in out.z[10:0] and the viewport
2708 * index in out.z[19:16].
2710 if (shader
->selector
->info
.writes_layer
)
2711 pos_args
[1].out
[2] = layer_value
;
2713 if (shader
->selector
->info
.writes_viewport_index
) {
2714 LLVMValueRef v
= viewport_index_value
;
2716 v
= ac_to_integer(&ctx
->ac
, v
);
2717 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2718 LLVMConstInt(ctx
->i32
, 16, 0), "");
2719 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2720 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2721 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2722 pos_args
[1].enabled_channels
|= 1 << 2;
2725 if (shader
->selector
->info
.writes_layer
)
2726 pos_args
[1].out
[2] = layer_value
;
2728 if (shader
->selector
->info
.writes_viewport_index
) {
2729 pos_args
[1].out
[3] = viewport_index_value
;
2730 pos_args
[1].enabled_channels
|= 1 << 3;
2735 for (i
= 0; i
< 4; i
++)
2736 if (pos_args
[i
].out
[0])
2737 shader
->info
.nr_pos_exports
++;
2740 for (i
= 0; i
< 4; i
++) {
2741 if (!pos_args
[i
].out
[0])
2744 /* Specify the target we are exporting */
2745 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2747 if (pos_idx
== shader
->info
.nr_pos_exports
)
2748 /* Specify that this is the last export */
2749 pos_args
[i
].done
= 1;
2751 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2754 /* Build parameter exports. */
2755 si_build_param_exports(ctx
, outputs
, noutput
);
2759 * Forward all outputs from the vertex shader to the TES. This is only used
2760 * for the fixed function TCS.
2762 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2764 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2765 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2766 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2769 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2770 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2771 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2773 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
2774 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
2775 lds_vertex_stride
, "");
2776 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2777 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
2779 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2781 unsigned i
= u_bit_scan64(&inputs
);
2783 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2784 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2787 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2788 get_rel_patch_id(ctx
),
2790 LLVMConstInt(ctx
->i32
, i
, 0));
2792 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
2795 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2796 buffer_offset
, 0, 1, 0, true, false);
2800 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2801 LLVMValueRef rel_patch_id
,
2802 LLVMValueRef invocation_id
,
2803 LLVMValueRef tcs_out_current_patch_data_offset
,
2804 LLVMValueRef invoc0_tf_outer
[4],
2805 LLVMValueRef invoc0_tf_inner
[2])
2807 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2808 struct si_shader
*shader
= ctx
->shader
;
2809 unsigned tess_inner_index
, tess_outer_index
;
2810 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2811 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
2812 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
2813 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2815 /* Add a barrier before loading tess factors from LDS. */
2816 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
2817 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2819 /* Do this only for invocation 0, because the tess levels are per-patch,
2822 * This can't jump, because invocation 0 executes this. It should
2823 * at least mask out the loads and stores for other invocations.
2825 lp_build_if(&if_ctx
, &ctx
->gallivm
,
2826 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2827 invocation_id
, ctx
->i32_0
, ""));
2829 /* Determine the layout of one tess factor element in the buffer. */
2830 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2831 case PIPE_PRIM_LINES
:
2832 stride
= 2; /* 2 dwords, 1 vec2 store */
2836 case PIPE_PRIM_TRIANGLES
:
2837 stride
= 4; /* 4 dwords, 1 vec4 store */
2841 case PIPE_PRIM_QUADS
:
2842 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2851 for (i
= 0; i
< 4; i
++) {
2852 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2853 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2856 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
2857 /* Tess factors are in VGPRs. */
2858 for (i
= 0; i
< outer_comps
; i
++)
2859 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
2860 for (i
= 0; i
< inner_comps
; i
++)
2861 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
2863 /* Load tess_inner and tess_outer from LDS.
2864 * Any invocation can write them, so we can't get them from a temporary.
2866 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
2867 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
2869 lds_base
= tcs_out_current_patch_data_offset
;
2870 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2871 LLVMConstInt(ctx
->i32
,
2872 tess_inner_index
* 4, 0), "");
2873 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2874 LLVMConstInt(ctx
->i32
,
2875 tess_outer_index
* 4, 0), "");
2877 for (i
= 0; i
< outer_comps
; i
++) {
2879 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
2881 for (i
= 0; i
< inner_comps
; i
++) {
2882 inner
[i
] = out
[outer_comps
+i
] =
2883 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
2887 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2888 /* For isolines, the hardware expects tess factors in the
2889 * reverse order from what GLSL / TGSI specify.
2891 LLVMValueRef tmp
= out
[0];
2896 /* Convert the outputs to vectors for stores. */
2897 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
2901 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
2903 /* Get the buffer. */
2904 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
2906 /* Get the offset. */
2907 tf_base
= LLVMGetParam(ctx
->main_fn
,
2908 ctx
->param_tcs_factor_offset
);
2909 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
2910 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2912 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
2913 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2914 rel_patch_id
, ctx
->i32_0
, ""));
2916 /* Store the dynamic HS control word. */
2918 if (ctx
->screen
->info
.chip_class
<= VI
) {
2919 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2920 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2921 1, ctx
->i32_0
, tf_base
,
2922 offset
, 1, 0, true, false);
2926 lp_build_endif(&inner_if_ctx
);
2928 /* Store the tessellation factors. */
2929 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2930 MIN2(stride
, 4), byteoffset
, tf_base
,
2931 offset
, 1, 0, true, false);
2934 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2935 stride
- 4, byteoffset
, tf_base
,
2936 offset
, 1, 0, true, false);
2938 /* Store the tess factors into the offchip buffer if TES reads them. */
2939 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2940 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2941 LLVMValueRef tf_inner_offset
;
2942 unsigned param_outer
, param_inner
;
2944 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2945 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2947 param_outer
= si_shader_io_get_unique_index_patch(
2948 TGSI_SEMANTIC_TESSOUTER
, 0);
2949 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2950 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2952 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
2953 util_next_power_of_two(outer_comps
));
2955 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2956 outer_comps
, tf_outer_offset
,
2957 base
, 0, 1, 0, true, false);
2959 param_inner
= si_shader_io_get_unique_index_patch(
2960 TGSI_SEMANTIC_TESSINNER
, 0);
2961 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2962 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2964 inner_vec
= inner_comps
== 1 ? inner
[0] :
2965 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
2966 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2967 inner_comps
, tf_inner_offset
,
2968 base
, 0, 1, 0, true, false);
2972 lp_build_endif(&if_ctx
);
2976 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2977 unsigned param
, unsigned return_index
)
2979 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
2980 LLVMGetParam(ctx
->main_fn
, param
),
2985 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2986 unsigned param
, unsigned return_index
)
2988 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2989 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
2991 return LLVMBuildInsertValue(builder
, ret
,
2992 ac_to_float(&ctx
->ac
, p
),
2997 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2998 unsigned param
, unsigned return_index
)
3000 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3001 LLVMValueRef ptr
, lo
, hi
;
3003 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3004 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3005 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3006 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3007 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3008 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3009 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3012 /* This only writes the tessellation factor levels. */
3013 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3015 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3016 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3017 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3019 si_copy_tcs_inputs(bld_base
);
3021 rel_patch_id
= get_rel_patch_id(ctx
);
3022 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
3023 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3025 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3026 LLVMBasicBlockRef blocks
[2] = {
3027 LLVMGetInsertBlock(builder
),
3028 ctx
->merged_wrap_if_state
.entry_block
3030 LLVMValueRef values
[2];
3032 lp_build_endif(&ctx
->merged_wrap_if_state
);
3034 values
[0] = rel_patch_id
;
3035 values
[1] = LLVMGetUndef(ctx
->i32
);
3036 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3038 values
[0] = tf_lds_offset
;
3039 values
[1] = LLVMGetUndef(ctx
->i32
);
3040 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3042 values
[0] = invocation_id
;
3043 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3044 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3047 /* Return epilog parameters from this function. */
3048 LLVMValueRef ret
= ctx
->return_value
;
3051 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3052 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3053 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3054 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3055 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3056 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3057 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3058 /* Tess offchip and tess factor offsets are at the beginning. */
3059 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3060 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3061 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
3063 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3064 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3065 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3066 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3067 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3068 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3069 /* Tess offchip and tess factor offsets are after user SGPRs. */
3070 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3071 GFX6_TCS_NUM_USER_SGPR
);
3072 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3073 GFX6_TCS_NUM_USER_SGPR
+ 1);
3074 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3078 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3079 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3080 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3082 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3083 * the invocation_id output does not alias the param_tcs_rel_ids input,
3084 * which saves a V_MOV on gfx9.
3088 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3089 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3091 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3092 vgpr
++; /* skip the tess factor LDS offset */
3093 for (unsigned i
= 0; i
< 6; i
++) {
3094 LLVMValueRef value
=
3095 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3096 value
= ac_to_float(&ctx
->ac
, value
);
3097 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3100 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3102 ctx
->return_value
= ret
;
3105 /* Pass TCS inputs from LS to TCS on GFX9. */
3106 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3108 LLVMValueRef ret
= ctx
->return_value
;
3110 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3111 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3112 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3113 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3115 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3116 8 + SI_SGPR_RW_BUFFERS
);
3117 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3118 ctx
->param_bindless_samplers_and_images
,
3119 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3121 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3122 8 + SI_SGPR_VS_STATE_BITS
);
3123 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3124 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3125 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3126 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3127 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3128 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3129 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3130 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3131 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3132 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3134 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
3135 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3136 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
3137 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3138 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
3140 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3141 ret
= si_insert_input_ret_float(ctx
, ret
,
3142 ctx
->param_tcs_patch_id
, vgpr
++);
3143 ret
= si_insert_input_ret_float(ctx
, ret
,
3144 ctx
->param_tcs_rel_ids
, vgpr
++);
3145 ctx
->return_value
= ret
;
3148 /* Pass GS inputs from ES to GS on GFX9. */
3149 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3151 LLVMValueRef ret
= ctx
->return_value
;
3153 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3154 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3155 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3157 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3158 8 + SI_SGPR_RW_BUFFERS
);
3159 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3160 ctx
->param_bindless_samplers_and_images
,
3161 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3163 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
3164 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3165 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
3166 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3167 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
3169 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3170 for (unsigned i
= 0; i
< 5; i
++) {
3171 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3172 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3174 ctx
->return_value
= ret
;
3177 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3178 unsigned max_outputs
,
3179 LLVMValueRef
*addrs
)
3181 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3182 struct si_shader
*shader
= ctx
->shader
;
3183 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3185 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3186 ctx
->param_rel_auto_id
);
3187 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3188 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3189 vertex_dw_stride
, "");
3191 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3192 * its inputs from it. */
3193 for (i
= 0; i
< info
->num_outputs
; i
++) {
3194 unsigned name
= info
->output_semantic_name
[i
];
3195 unsigned index
= info
->output_semantic_index
[i
];
3197 /* The ARB_shader_viewport_layer_array spec contains the
3200 * 2) What happens if gl_ViewportIndex or gl_Layer is
3201 * written in the vertex shader and a geometry shader is
3204 * RESOLVED: The value written by the last vertex processing
3205 * stage is used. If the last vertex processing stage
3206 * (vertex, tessellation evaluation or geometry) does not
3207 * statically assign to gl_ViewportIndex or gl_Layer, index
3208 * or layer zero is assumed.
3210 * So writes to those outputs in VS-as-LS are simply ignored.
3212 if (name
== TGSI_SEMANTIC_LAYER
||
3213 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3216 int param
= si_shader_io_get_unique_index(name
, index
);
3217 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3218 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3220 for (chan
= 0; chan
< 4; chan
++) {
3221 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3224 lds_store(ctx
, chan
, dw_addr
,
3225 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3229 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3230 si_set_ls_return_value_for_tcs(ctx
);
3233 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3234 unsigned max_outputs
,
3235 LLVMValueRef
*addrs
)
3237 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3238 struct si_shader
*es
= ctx
->shader
;
3239 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3240 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3241 ctx
->param_es2gs_offset
);
3242 LLVMValueRef lds_base
= NULL
;
3246 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3247 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3248 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3249 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3250 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3251 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3252 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3253 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3254 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3257 for (i
= 0; i
< info
->num_outputs
; i
++) {
3260 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3261 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3264 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3265 info
->output_semantic_index
[i
]);
3267 for (chan
= 0; chan
< 4; chan
++) {
3268 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3269 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3271 /* GFX9 has the ESGS ring in LDS. */
3272 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3273 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3277 ac_build_buffer_store_dword(&ctx
->ac
,
3279 out_val
, 1, NULL
, soffset
,
3280 (4 * param
+ chan
) * 4,
3285 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3286 si_set_es_return_value_for_gs(ctx
);
3289 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3291 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3292 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3294 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3297 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3299 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3300 si_get_gs_wave_id(ctx
));
3302 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3303 lp_build_endif(&ctx
->merged_wrap_if_state
);
3306 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3307 unsigned max_outputs
,
3308 LLVMValueRef
*addrs
)
3310 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3311 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3313 assert(info
->num_outputs
<= max_outputs
);
3315 emit_gs_epilogue(ctx
);
3318 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3320 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3321 emit_gs_epilogue(ctx
);
3324 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3325 unsigned max_outputs
,
3326 LLVMValueRef
*addrs
)
3328 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3329 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3330 struct si_shader_output_values
*outputs
= NULL
;
3333 assert(!ctx
->shader
->is_gs_copy_shader
);
3334 assert(info
->num_outputs
<= max_outputs
);
3336 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3338 /* Vertex color clamping.
3340 * This uses a state constant loaded in a user data SGPR and
3341 * an IF statement is added that clamps all colors if the constant
3344 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3345 struct lp_build_if_state if_ctx
;
3346 LLVMValueRef cond
= NULL
;
3347 LLVMValueRef addr
, val
;
3349 for (i
= 0; i
< info
->num_outputs
; i
++) {
3350 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3351 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3354 /* We've found a color. */
3356 /* The state is in the first bit of the user SGPR. */
3357 cond
= LLVMGetParam(ctx
->main_fn
,
3358 ctx
->param_vs_state_bits
);
3359 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3361 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3364 for (j
= 0; j
< 4; j
++) {
3365 addr
= addrs
[4 * i
+ j
];
3366 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3367 val
= ac_build_clamp(&ctx
->ac
, val
);
3368 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3373 lp_build_endif(&if_ctx
);
3376 for (i
= 0; i
< info
->num_outputs
; i
++) {
3377 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3378 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3380 for (j
= 0; j
< 4; j
++) {
3381 outputs
[i
].values
[j
] =
3382 LLVMBuildLoad(ctx
->ac
.builder
,
3385 outputs
[i
].vertex_stream
[j
] =
3386 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3390 if (ctx
->shader
->selector
->so
.num_outputs
)
3391 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3393 /* Export PrimitiveID. */
3394 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3395 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3396 outputs
[i
].semantic_index
= 0;
3397 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3398 for (j
= 1; j
< 4; j
++)
3399 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3401 memset(outputs
[i
].vertex_stream
, 0,
3402 sizeof(outputs
[i
].vertex_stream
));
3406 si_llvm_export_vs(ctx
, outputs
, i
);
3410 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3412 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3414 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3415 &ctx
->outputs
[0][0]);
3418 struct si_ps_exports
{
3420 struct ac_export_args args
[10];
3423 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3424 LLVMValueRef depth
, LLVMValueRef stencil
,
3425 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3427 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3428 struct ac_export_args args
;
3430 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3432 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3435 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3436 LLVMValueRef
*color
, unsigned index
,
3437 unsigned samplemask_param
,
3438 bool is_last
, struct si_ps_exports
*exp
)
3440 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3444 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3445 for (i
= 0; i
< 4; i
++)
3446 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3449 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3450 color
[3] = ctx
->ac
.f32_1
;
3454 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3455 si_alpha_test(bld_base
, color
[3]);
3457 /* Line & polygon smoothing */
3458 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3459 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3462 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3463 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3464 struct ac_export_args args
[8];
3467 /* Get the export arguments, also find out what the last one is. */
3468 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3469 si_llvm_init_export_args(ctx
, color
,
3470 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3471 if (args
[c
].enabled_channels
)
3475 /* Emit all exports. */
3476 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3477 if (is_last
&& last
== c
) {
3478 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3479 args
[c
].done
= 1; /* DONE bit */
3480 } else if (!args
[c
].enabled_channels
)
3481 continue; /* unnecessary NULL export */
3483 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3486 struct ac_export_args args
;
3489 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3492 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3493 args
.done
= 1; /* DONE bit */
3494 } else if (!args
.enabled_channels
)
3495 return; /* unnecessary NULL export */
3497 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3501 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3502 struct si_ps_exports
*exp
)
3504 for (unsigned i
= 0; i
< exp
->num
; i
++)
3505 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3508 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3510 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3511 struct lp_build_context
*base
= &bld_base
->base
;
3512 struct ac_export_args args
;
3514 args
.enabled_channels
= 0x0; /* enabled channels */
3515 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3516 args
.done
= 1; /* DONE bit */
3517 args
.target
= V_008DFC_SQ_EXP_NULL
;
3518 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3519 args
.out
[0] = base
->undef
; /* R */
3520 args
.out
[1] = base
->undef
; /* G */
3521 args
.out
[2] = base
->undef
; /* B */
3522 args
.out
[3] = base
->undef
; /* A */
3524 ac_build_export(&ctx
->ac
, &args
);
3528 * Return PS outputs in this order:
3530 * v[0:3] = color0.xyzw
3531 * v[4:7] = color1.xyzw
3536 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3538 * The alpha-ref SGPR is returned via its original location.
3540 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3541 unsigned max_outputs
,
3542 LLVMValueRef
*addrs
)
3544 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3545 struct si_shader
*shader
= ctx
->shader
;
3546 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3547 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3548 unsigned i
, j
, first_vgpr
, vgpr
;
3550 LLVMValueRef color
[8][4] = {};
3551 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3554 if (ctx
->postponed_kill
)
3555 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3557 /* Read the output values. */
3558 for (i
= 0; i
< info
->num_outputs
; i
++) {
3559 unsigned semantic_name
= info
->output_semantic_name
[i
];
3560 unsigned semantic_index
= info
->output_semantic_index
[i
];
3562 switch (semantic_name
) {
3563 case TGSI_SEMANTIC_COLOR
:
3564 assert(semantic_index
< 8);
3565 for (j
= 0; j
< 4; j
++) {
3566 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3567 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3568 color
[semantic_index
][j
] = result
;
3571 case TGSI_SEMANTIC_POSITION
:
3572 depth
= LLVMBuildLoad(builder
,
3573 addrs
[4 * i
+ 2], "");
3575 case TGSI_SEMANTIC_STENCIL
:
3576 stencil
= LLVMBuildLoad(builder
,
3577 addrs
[4 * i
+ 1], "");
3579 case TGSI_SEMANTIC_SAMPLEMASK
:
3580 samplemask
= LLVMBuildLoad(builder
,
3581 addrs
[4 * i
+ 0], "");
3584 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3589 /* Fill the return structure. */
3590 ret
= ctx
->return_value
;
3593 ret
= LLVMBuildInsertValue(builder
, ret
,
3594 ac_to_integer(&ctx
->ac
,
3595 LLVMGetParam(ctx
->main_fn
,
3596 SI_PARAM_ALPHA_REF
)),
3597 SI_SGPR_ALPHA_REF
, "");
3600 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3601 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3605 for (j
= 0; j
< 4; j
++)
3606 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3609 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3611 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3613 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3615 /* Add the input sample mask for smoothing at the end. */
3616 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3617 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3618 ret
= LLVMBuildInsertValue(builder
, ret
,
3619 LLVMGetParam(ctx
->main_fn
,
3620 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3622 ctx
->return_value
= ret
;
3625 static void membar_emit(
3626 const struct lp_build_tgsi_action
*action
,
3627 struct lp_build_tgsi_context
*bld_base
,
3628 struct lp_build_emit_data
*emit_data
)
3630 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3631 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3632 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3633 unsigned waitcnt
= NOOP_WAITCNT
;
3635 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3636 waitcnt
&= VM_CNT
& LGKM_CNT
;
3638 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3639 TGSI_MEMBAR_SHADER_BUFFER
|
3640 TGSI_MEMBAR_SHADER_IMAGE
))
3643 if (flags
& TGSI_MEMBAR_SHARED
)
3644 waitcnt
&= LGKM_CNT
;
3646 if (waitcnt
!= NOOP_WAITCNT
)
3647 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3650 static void clock_emit(
3651 const struct lp_build_tgsi_action
*action
,
3652 struct lp_build_tgsi_context
*bld_base
,
3653 struct lp_build_emit_data
*emit_data
)
3655 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3658 tmp
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.readcyclecounter",
3659 ctx
->i64
, NULL
, 0, 0);
3660 tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, tmp
, ctx
->v2i32
, "");
3662 emit_data
->output
[0] =
3663 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3664 emit_data
->output
[1] =
3665 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3668 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3670 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3674 static void si_llvm_emit_ddxy(
3675 const struct lp_build_tgsi_action
*action
,
3676 struct lp_build_tgsi_context
*bld_base
,
3677 struct lp_build_emit_data
*emit_data
)
3679 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3680 unsigned opcode
= emit_data
->info
->opcode
;
3685 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3686 mask
= AC_TID_MASK_LEFT
;
3687 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3688 mask
= AC_TID_MASK_TOP
;
3690 mask
= AC_TID_MASK_TOP_LEFT
;
3692 /* for DDX we want to next X pixel, DDY next Y pixel. */
3693 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3695 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3696 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3697 emit_data
->output
[emit_data
->chan
] = val
;
3701 * this takes an I,J coordinate pair,
3702 * and works out the X and Y derivatives.
3703 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3705 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3706 struct lp_build_tgsi_context
*bld_base
,
3707 LLVMValueRef interp_ij
)
3709 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3710 LLVMValueRef result
[4], a
;
3713 for (i
= 0; i
< 2; i
++) {
3714 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3715 LLVMConstInt(ctx
->i32
, i
, 0), "");
3716 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3717 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3720 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3723 static void interp_fetch_args(
3724 struct lp_build_tgsi_context
*bld_base
,
3725 struct lp_build_emit_data
*emit_data
)
3727 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3728 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3730 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3731 /* offset is in second src, first two channels */
3732 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3735 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3738 emit_data
->arg_count
= 2;
3739 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3740 LLVMValueRef sample_position
;
3741 LLVMValueRef sample_id
;
3742 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3744 /* fetch sample ID, then fetch its sample position,
3745 * and place into first two channels.
3747 sample_id
= lp_build_emit_fetch(bld_base
,
3748 emit_data
->inst
, 1, TGSI_CHAN_X
);
3749 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3751 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3752 * Language 4.50 spec says about interpolateAtSample:
3754 * "Returns the value of the input interpolant variable at
3755 * the location of sample number sample. If multisample
3756 * buffers are not available, the input variable will be
3757 * evaluated at the center of the pixel. If sample sample
3758 * does not exist, the position used to interpolate the
3759 * input variable is undefined."
3761 * This means that sample_id values outside of the valid are
3762 * in fact valid input, and the usual mechanism for loading the
3763 * sample position doesn't work.
3765 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
3766 LLVMValueRef center
[4] = {
3767 LLVMConstReal(ctx
->f32
, 0.5),
3768 LLVMConstReal(ctx
->f32
, 0.5),
3773 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
3775 sample_position
= load_sample_position(ctx
, sample_id
);
3778 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3782 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
3783 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3786 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
3787 emit_data
->arg_count
= 2;
3791 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3792 struct lp_build_tgsi_context
*bld_base
,
3793 struct lp_build_emit_data
*emit_data
)
3795 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3796 struct si_shader
*shader
= ctx
->shader
;
3797 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3798 LLVMValueRef interp_param
;
3799 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3800 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3801 int input_base
, input_array_size
;
3804 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
3805 LLVMValueRef array_idx
;
3806 int interp_param_idx
;
3810 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
3812 if (input
->Register
.Indirect
) {
3813 unsigned array_id
= input
->Indirect
.ArrayID
;
3816 input_base
= info
->input_array_first
[array_id
];
3817 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
3819 input_base
= inst
->Src
[0].Register
.Index
;
3820 input_array_size
= info
->num_inputs
- input_base
;
3823 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
3824 1, input
->Register
.Index
- input_base
);
3826 input_base
= inst
->Src
[0].Register
.Index
;
3827 input_array_size
= 1;
3828 array_idx
= ctx
->i32_0
;
3831 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
3833 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3834 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3835 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3837 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3839 interp_param_idx
= lookup_interp_param_index(interp
, location
);
3840 if (interp_param_idx
== -1)
3842 else if (interp_param_idx
)
3843 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
3845 interp_param
= NULL
;
3847 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3848 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3849 LLVMValueRef ij_out
[2];
3850 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3853 * take the I then J parameters, and the DDX/Y for it, and
3854 * calculate the IJ inputs for the interpolator.
3855 * temp1 = ddx * offset/sample.x + I;
3856 * interp_param.I = ddy * offset/sample.y + temp1;
3857 * temp1 = ddx * offset/sample.x + J;
3858 * interp_param.J = ddy * offset/sample.y + temp1;
3860 for (i
= 0; i
< 2; i
++) {
3861 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
3862 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
3863 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3864 ddxy_out
, ix_ll
, "");
3865 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3866 ddxy_out
, iy_ll
, "");
3867 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3868 interp_param
, ix_ll
, "");
3869 LLVMValueRef temp1
, temp2
;
3871 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
3873 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
3875 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
3877 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
3879 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
3881 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
3885 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
3887 for (chan
= 0; chan
< 4; chan
++) {
3888 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
3889 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3891 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
3892 LLVMValueRef v
, i
= NULL
, j
= NULL
;
3895 i
= LLVMBuildExtractElement(
3896 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
3897 j
= LLVMBuildExtractElement(
3898 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
3900 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
3903 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3904 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
3907 emit_data
->output
[chan
] = LLVMBuildExtractElement(
3908 ctx
->ac
.builder
, gather
, array_idx
, "");
3912 static void vote_all_emit(
3913 const struct lp_build_tgsi_action
*action
,
3914 struct lp_build_tgsi_context
*bld_base
,
3915 struct lp_build_emit_data
*emit_data
)
3917 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3919 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
3920 emit_data
->output
[emit_data
->chan
] =
3921 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3924 static void vote_any_emit(
3925 const struct lp_build_tgsi_action
*action
,
3926 struct lp_build_tgsi_context
*bld_base
,
3927 struct lp_build_emit_data
*emit_data
)
3929 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3931 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
3932 emit_data
->output
[emit_data
->chan
] =
3933 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3936 static void vote_eq_emit(
3937 const struct lp_build_tgsi_action
*action
,
3938 struct lp_build_tgsi_context
*bld_base
,
3939 struct lp_build_emit_data
*emit_data
)
3941 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3943 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
3944 emit_data
->output
[emit_data
->chan
] =
3945 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3948 static void ballot_emit(
3949 const struct lp_build_tgsi_action
*action
,
3950 struct lp_build_tgsi_context
*bld_base
,
3951 struct lp_build_emit_data
*emit_data
)
3953 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3954 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3957 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
3958 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
3959 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
3961 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
3962 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
3965 static void read_invoc_fetch_args(
3966 struct lp_build_tgsi_context
*bld_base
,
3967 struct lp_build_emit_data
*emit_data
)
3969 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
3970 0, emit_data
->src_chan
);
3972 /* Always read the source invocation (= lane) from the X channel. */
3973 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
3975 emit_data
->arg_count
= 2;
3978 static void read_lane_emit(
3979 const struct lp_build_tgsi_action
*action
,
3980 struct lp_build_tgsi_context
*bld_base
,
3981 struct lp_build_emit_data
*emit_data
)
3983 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3985 /* We currently have no other way to prevent LLVM from lifting the icmp
3986 * calls to a dominating basic block.
3988 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
3990 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
3991 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
3993 emit_data
->output
[emit_data
->chan
] =
3994 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
3995 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
3996 AC_FUNC_ATTR_READNONE
|
3997 AC_FUNC_ATTR_CONVERGENT
);
4000 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4001 struct lp_build_emit_data
*emit_data
)
4003 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4004 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4008 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4010 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4011 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4015 /* Emit one vertex from the geometry shader */
4016 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4018 LLVMValueRef
*addrs
)
4020 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4021 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4022 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4023 struct si_shader
*shader
= ctx
->shader
;
4024 struct lp_build_if_state if_state
;
4025 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4026 ctx
->param_gs2vs_offset
);
4027 LLVMValueRef gs_next_vertex
;
4028 LLVMValueRef can_emit
;
4029 unsigned chan
, offset
;
4032 /* Write vertex attribute values to GSVS ring */
4033 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4034 ctx
->gs_next_vertex
[stream
],
4037 /* If this thread has already emitted the declared maximum number of
4038 * vertices, skip the write: excessive vertex emissions are not
4039 * supposed to have any effect.
4041 * If the shader has no writes to memory, kill it instead. This skips
4042 * further memory loads and may allow LLVM to skip to the end
4045 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4046 LLVMConstInt(ctx
->i32
,
4047 shader
->selector
->gs_max_out_vertices
, 0), "");
4049 bool use_kill
= !info
->writes_memory
;
4051 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4053 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4057 for (i
= 0; i
< info
->num_outputs
; i
++) {
4058 for (chan
= 0; chan
< 4; chan
++) {
4059 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4060 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4063 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4064 LLVMValueRef voffset
=
4065 LLVMConstInt(ctx
->i32
, offset
*
4066 shader
->selector
->gs_max_out_vertices
, 0);
4069 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4070 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4072 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4074 ac_build_buffer_store_dword(&ctx
->ac
,
4075 ctx
->gsvs_ring
[stream
],
4077 voffset
, soffset
, 0,
4082 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4085 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4087 /* Signal vertex emission */
4088 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4089 si_get_gs_wave_id(ctx
));
4091 lp_build_endif(&if_state
);
4094 /* Emit one vertex from the geometry shader */
4095 static void si_tgsi_emit_vertex(
4096 const struct lp_build_tgsi_action
*action
,
4097 struct lp_build_tgsi_context
*bld_base
,
4098 struct lp_build_emit_data
*emit_data
)
4100 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4101 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4103 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4106 /* Cut one primitive from the geometry shader */
4107 static void si_llvm_emit_primitive(
4108 const struct lp_build_tgsi_action
*action
,
4109 struct lp_build_tgsi_context
*bld_base
,
4110 struct lp_build_emit_data
*emit_data
)
4112 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4115 /* Signal primitive cut */
4116 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4117 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4118 si_get_gs_wave_id(ctx
));
4121 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4122 struct lp_build_tgsi_context
*bld_base
,
4123 struct lp_build_emit_data
*emit_data
)
4125 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4127 /* SI only (thanks to a hw bug workaround):
4128 * The real barrier instruction isn’t needed, because an entire patch
4129 * always fits into a single wave.
4131 if (ctx
->screen
->info
.chip_class
== SI
&&
4132 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4133 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4137 lp_build_intrinsic(ctx
->ac
.builder
,
4138 "llvm.amdgcn.s.barrier",
4139 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4142 static const struct lp_build_tgsi_action interp_action
= {
4143 .fetch_args
= interp_fetch_args
,
4144 .emit
= build_interp_intrinsic
,
4147 static void si_create_function(struct si_shader_context
*ctx
,
4149 LLVMTypeRef
*returns
, unsigned num_returns
,
4150 struct si_function_info
*fninfo
,
4151 unsigned max_workgroup_size
)
4155 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4156 fninfo
->types
, fninfo
->num_params
);
4157 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4159 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4160 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4162 /* The combination of:
4166 * allows the optimization passes to move loads and reduces
4167 * SGPR spilling significantly.
4169 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4170 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4171 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4172 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4174 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4177 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4178 if (fninfo
->assign
[i
])
4179 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4182 if (max_workgroup_size
) {
4183 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4184 max_workgroup_size
);
4186 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4187 "no-signed-zeros-fp-math",
4190 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4191 /* These were copied from some LLVM test. */
4192 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4193 "less-precise-fpmad",
4195 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4198 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4201 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4207 static void declare_streamout_params(struct si_shader_context
*ctx
,
4208 struct pipe_stream_output_info
*so
,
4209 struct si_function_info
*fninfo
)
4213 /* Streamout SGPRs. */
4214 if (so
->num_outputs
) {
4215 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4216 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4218 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4220 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4222 /* A streamout buffer offset is loaded if the stride is non-zero. */
4223 for (i
= 0; i
< 4; i
++) {
4227 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4231 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4233 switch (shader
->selector
->type
) {
4234 case PIPE_SHADER_TESS_CTRL
:
4235 /* Return this so that LLVM doesn't remove s_barrier
4236 * instructions on chips where we use s_barrier. */
4237 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4239 case PIPE_SHADER_GEOMETRY
:
4240 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4242 case PIPE_SHADER_COMPUTE
:
4243 break; /* see below */
4249 const unsigned *properties
= shader
->selector
->info
.properties
;
4250 unsigned max_work_group_size
=
4251 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4252 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4253 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4255 if (!max_work_group_size
) {
4256 /* This is a variable group size compute shader,
4257 * compile it for the maximum possible group size.
4259 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4261 return max_work_group_size
;
4264 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4265 struct si_function_info
*fninfo
,
4268 LLVMTypeRef const_shader_buf_type
;
4270 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4271 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4272 const_shader_buf_type
= ctx
->f32
;
4274 const_shader_buf_type
= ctx
->v4i32
;
4276 unsigned const_and_shader_buffers
=
4277 add_arg(fninfo
, ARG_SGPR
,
4278 si_const_array(const_shader_buf_type
, 0));
4280 unsigned samplers_and_images
=
4281 add_arg(fninfo
, ARG_SGPR
,
4282 si_const_array(ctx
->v8i32
,
4283 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4285 if (assign_params
) {
4286 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4287 ctx
->param_samplers_and_images
= samplers_and_images
;
4291 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4292 struct si_function_info
*fninfo
)
4294 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4295 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4296 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4297 si_const_array(ctx
->v8i32
, 0));
4300 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4301 struct si_function_info
*fninfo
)
4303 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4304 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4305 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4306 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4307 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4308 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4311 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4312 struct si_function_info
*fninfo
,
4313 unsigned *num_prolog_vgprs
)
4315 struct si_shader
*shader
= ctx
->shader
;
4317 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4318 if (shader
->key
.as_ls
) {
4319 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4320 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4322 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4323 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4325 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4327 if (!shader
->is_gs_copy_shader
) {
4328 /* Vertex load indices. */
4329 ctx
->param_vertex_index0
= fninfo
->num_params
;
4330 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4331 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4332 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4336 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4337 struct si_function_info
*fninfo
)
4339 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4340 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4341 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4342 ctx
->param_tes_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4346 /* Convenient merged shader definitions. */
4347 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4348 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4351 static void create_function(struct si_shader_context
*ctx
)
4353 struct si_shader
*shader
= ctx
->shader
;
4354 struct si_function_info fninfo
;
4355 LLVMTypeRef returns
[16+32*4];
4356 unsigned i
, num_return_sgprs
;
4357 unsigned num_returns
= 0;
4358 unsigned num_prolog_vgprs
= 0;
4359 unsigned type
= ctx
->type
;
4360 unsigned vs_blit_property
=
4361 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4363 si_init_function_info(&fninfo
);
4365 /* Set MERGED shaders. */
4366 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4367 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4368 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4369 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4370 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4373 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4376 case PIPE_SHADER_VERTEX
:
4377 declare_global_desc_pointers(ctx
, &fninfo
);
4379 if (vs_blit_property
) {
4380 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4381 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4382 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4383 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4385 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4386 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4387 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4388 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4389 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4390 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4391 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4392 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4393 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4394 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4395 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4396 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4400 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4404 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4405 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4407 if (shader
->key
.as_es
) {
4408 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4409 } else if (shader
->key
.as_ls
) {
4410 /* no extra parameters */
4412 if (shader
->is_gs_copy_shader
) {
4413 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4414 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4417 /* The locations of the other parameters are assigned dynamically. */
4418 declare_streamout_params(ctx
, &shader
->selector
->so
,
4423 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4426 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4427 declare_global_desc_pointers(ctx
, &fninfo
);
4428 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4429 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4430 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4431 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4432 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4433 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4434 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4435 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4436 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4439 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4440 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4442 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4443 * placed after the user SGPRs.
4445 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4446 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4447 for (i
= 0; i
< 11; i
++)
4448 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4451 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4452 /* Merged stages have 8 system SGPRs at the beginning. */
4453 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4454 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
4455 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4456 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4457 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4458 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4459 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4460 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4462 declare_global_desc_pointers(ctx
, &fninfo
);
4463 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4464 ctx
->type
== PIPE_SHADER_VERTEX
);
4465 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4467 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4468 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4469 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4470 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4471 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4472 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4474 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4475 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4477 /* VGPRs (first TCS, then VS) */
4478 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4479 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4481 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4482 declare_vs_input_vgprs(ctx
, &fninfo
,
4485 /* LS return values are inputs to the TCS main shader part. */
4486 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4487 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4488 for (i
= 0; i
< 2; i
++)
4489 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4491 /* TCS return values are inputs to the TCS epilog.
4493 * param_tcs_offchip_offset, param_tcs_factor_offset,
4494 * param_tcs_offchip_layout, and param_rw_buffers
4495 * should be passed to the epilog.
4497 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4498 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4499 for (i
= 0; i
< 11; i
++)
4500 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4504 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4505 /* Merged stages have 8 system SGPRs at the beginning. */
4506 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
4507 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
4508 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4509 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4510 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4511 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4512 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4513 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4515 declare_global_desc_pointers(ctx
, &fninfo
);
4516 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4517 (ctx
->type
== PIPE_SHADER_VERTEX
||
4518 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4519 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4520 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4522 /* TESS_EVAL (and also GEOMETRY):
4523 * Declare as many input SGPRs as the VS has. */
4524 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4525 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4526 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4527 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4528 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4529 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4532 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4533 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4535 /* VGPRs (first GS, then VS/TES) */
4536 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4537 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4538 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4539 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4540 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4542 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4543 declare_vs_input_vgprs(ctx
, &fninfo
,
4545 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4546 declare_tes_input_vgprs(ctx
, &fninfo
);
4549 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4550 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4551 /* ES return values are inputs to GS. */
4552 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4553 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4554 for (i
= 0; i
< 5; i
++)
4555 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4559 case PIPE_SHADER_TESS_EVAL
:
4560 declare_global_desc_pointers(ctx
, &fninfo
);
4561 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4562 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4563 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4565 if (shader
->key
.as_es
) {
4566 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4567 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4568 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4570 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4571 declare_streamout_params(ctx
, &shader
->selector
->so
,
4573 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4577 declare_tes_input_vgprs(ctx
, &fninfo
);
4580 case PIPE_SHADER_GEOMETRY
:
4581 declare_global_desc_pointers(ctx
, &fninfo
);
4582 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4583 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4584 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4587 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4588 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4589 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4590 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4591 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4592 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4593 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4594 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4597 case PIPE_SHADER_FRAGMENT
:
4598 declare_global_desc_pointers(ctx
, &fninfo
);
4599 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4600 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4601 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4603 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4604 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4605 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4606 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4607 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4608 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4609 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4610 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4611 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4612 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4613 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4614 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4615 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4616 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4617 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4618 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4619 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4620 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4621 shader
->info
.face_vgpr_index
= 20;
4622 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4623 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4624 shader
->info
.ancillary_vgpr_index
= 21;
4625 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4626 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4627 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4629 /* Color inputs from the prolog. */
4630 if (shader
->selector
->info
.colors_read
) {
4631 unsigned num_color_elements
=
4632 util_bitcount(shader
->selector
->info
.colors_read
);
4634 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4635 for (i
= 0; i
< num_color_elements
; i
++)
4636 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4638 num_prolog_vgprs
+= num_color_elements
;
4641 /* Outputs for the epilog. */
4642 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4645 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4646 shader
->selector
->info
.writes_z
+
4647 shader
->selector
->info
.writes_stencil
+
4648 shader
->selector
->info
.writes_samplemask
+
4649 1 /* SampleMaskIn */;
4651 num_returns
= MAX2(num_returns
,
4653 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4655 for (i
= 0; i
< num_return_sgprs
; i
++)
4656 returns
[i
] = ctx
->i32
;
4657 for (; i
< num_returns
; i
++)
4658 returns
[i
] = ctx
->f32
;
4661 case PIPE_SHADER_COMPUTE
:
4662 declare_global_desc_pointers(ctx
, &fninfo
);
4663 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4664 if (shader
->selector
->info
.uses_grid_size
)
4665 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4666 if (shader
->selector
->info
.uses_block_size
)
4667 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4669 for (i
= 0; i
< 3; i
++) {
4670 ctx
->param_block_id
[i
] = -1;
4671 if (shader
->selector
->info
.uses_block_id
[i
])
4672 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4675 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4678 assert(0 && "unimplemented shader");
4682 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4683 si_get_max_workgroup_size(shader
));
4685 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4686 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4687 ctx
->separate_prolog
) {
4688 si_llvm_add_attribute(ctx
->main_fn
,
4689 "InitialPSInputAddr",
4690 S_0286D0_PERSP_SAMPLE_ENA(1) |
4691 S_0286D0_PERSP_CENTER_ENA(1) |
4692 S_0286D0_PERSP_CENTROID_ENA(1) |
4693 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4694 S_0286D0_LINEAR_CENTER_ENA(1) |
4695 S_0286D0_LINEAR_CENTROID_ENA(1) |
4696 S_0286D0_FRONT_FACE_ENA(1) |
4697 S_0286D0_ANCILLARY_ENA(1) |
4698 S_0286D0_POS_FIXED_PT_ENA(1));
4701 shader
->info
.num_input_sgprs
= 0;
4702 shader
->info
.num_input_vgprs
= 0;
4704 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4705 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4707 for (; i
< fninfo
.num_params
; ++i
)
4708 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4710 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4711 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4713 if (shader
->key
.as_ls
||
4714 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4715 /* GFX9 has the ESGS ring buffer in LDS. */
4716 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4717 ac_declare_lds_as_pointer(&ctx
->ac
);
4721 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4724 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4726 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4728 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4729 ctx
->param_rw_buffers
);
4731 if (ctx
->screen
->info
.chip_class
<= VI
&&
4732 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4734 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4736 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4739 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4742 if (ctx
->shader
->is_gs_copy_shader
) {
4743 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4746 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4747 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4748 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4749 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4750 LLVMValueRef base_ring
;
4752 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4754 /* The conceptual layout of the GSVS ring is
4755 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4756 * but the real memory layout is swizzled across
4758 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4760 * Override the buffer descriptor accordingly.
4762 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4763 uint64_t stream_offset
= 0;
4765 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4766 unsigned num_components
;
4768 unsigned num_records
;
4769 LLVMValueRef ring
, tmp
;
4771 num_components
= sel
->info
.num_stream_output_components
[stream
];
4772 if (!num_components
)
4775 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4777 /* Limit on the stride field for <= CIK. */
4778 assert(stride
< (1 << 14));
4782 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
4783 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
4784 tmp
= LLVMBuildAdd(builder
, tmp
,
4785 LLVMConstInt(ctx
->i64
,
4786 stream_offset
, 0), "");
4787 stream_offset
+= stride
* 64;
4789 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
4790 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
4791 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
4792 tmp
= LLVMBuildOr(builder
, tmp
,
4793 LLVMConstInt(ctx
->i32
,
4794 S_008F04_STRIDE(stride
) |
4795 S_008F04_SWIZZLE_ENABLE(1), 0), "");
4796 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
4797 ring
= LLVMBuildInsertElement(builder
, ring
,
4798 LLVMConstInt(ctx
->i32
, num_records
, 0),
4799 LLVMConstInt(ctx
->i32
, 2, 0), "");
4800 ring
= LLVMBuildInsertElement(builder
, ring
,
4801 LLVMConstInt(ctx
->i32
,
4802 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
4803 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
4804 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
4805 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
4806 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
4807 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
4808 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
4809 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
4810 S_008F0C_ADD_TID_ENABLE(1),
4812 LLVMConstInt(ctx
->i32
, 3, 0), "");
4814 ctx
->gsvs_ring
[stream
] = ring
;
4819 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
4820 LLVMValueRef param_rw_buffers
,
4821 unsigned param_pos_fixed_pt
)
4823 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4824 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
4826 /* Use the fixed-point gl_FragCoord input.
4827 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
4828 * per coordinate to get the repeating effect.
4830 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
4831 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
4833 /* Load the buffer descriptor. */
4834 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
4835 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
4837 /* The stipple pattern is 32x32, each row has 32 bits. */
4838 offset
= LLVMBuildMul(builder
, address
[1],
4839 LLVMConstInt(ctx
->i32
, 4, 0), "");
4840 row
= buffer_load_const(ctx
, desc
, offset
);
4841 row
= ac_to_integer(&ctx
->ac
, row
);
4842 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
4843 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
4844 ac_build_kill_if_false(&ctx
->ac
, bit
);
4847 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
4848 struct si_shader_config
*conf
,
4849 unsigned symbol_offset
)
4852 const unsigned char *config
=
4853 ac_shader_binary_config_start(binary
, symbol_offset
);
4854 bool really_needs_scratch
= false;
4856 /* LLVM adds SGPR spills to the scratch size.
4857 * Find out if we really need the scratch buffer.
4859 for (i
= 0; i
< binary
->reloc_count
; i
++) {
4860 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
4862 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
4863 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4864 really_needs_scratch
= true;
4869 /* XXX: We may be able to emit some of these values directly rather than
4870 * extracting fields to be emitted later.
4873 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
4874 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
4875 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
4877 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
4878 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
4879 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
4880 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
4881 case R_00B848_COMPUTE_PGM_RSRC1
:
4882 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
4883 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
4884 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
4885 conf
->rsrc1
= value
;
4887 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
4888 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
4890 case R_00B84C_COMPUTE_PGM_RSRC2
:
4891 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
4892 conf
->rsrc2
= value
;
4894 case R_0286CC_SPI_PS_INPUT_ENA
:
4895 conf
->spi_ps_input_ena
= value
;
4897 case R_0286D0_SPI_PS_INPUT_ADDR
:
4898 conf
->spi_ps_input_addr
= value
;
4900 case R_0286E8_SPI_TMPRING_SIZE
:
4901 case R_00B860_COMPUTE_TMPRING_SIZE
:
4902 /* WAVESIZE is in units of 256 dwords. */
4903 if (really_needs_scratch
)
4904 conf
->scratch_bytes_per_wave
=
4905 G_00B860_WAVESIZE(value
) * 256 * 4;
4907 case 0x4: /* SPILLED_SGPRS */
4908 conf
->spilled_sgprs
= value
;
4910 case 0x8: /* SPILLED_VGPRS */
4911 conf
->spilled_vgprs
= value
;
4915 static bool printed
;
4918 fprintf(stderr
, "Warning: LLVM emitted unknown "
4919 "config register: 0x%x\n", reg
);
4927 if (!conf
->spi_ps_input_addr
)
4928 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
4931 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
4932 uint64_t scratch_va
)
4935 uint32_t scratch_rsrc_dword0
= scratch_va
;
4936 uint32_t scratch_rsrc_dword1
=
4937 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
4939 /* Enable scratch coalescing. */
4940 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
4942 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
4943 const struct ac_shader_reloc
*reloc
=
4944 &shader
->binary
.relocs
[i
];
4945 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
4946 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4947 &scratch_rsrc_dword0
, 4);
4948 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4949 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4950 &scratch_rsrc_dword1
, 4);
4955 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
4957 unsigned size
= shader
->binary
.code_size
;
4960 size
+= shader
->prolog
->binary
.code_size
;
4961 if (shader
->previous_stage
)
4962 size
+= shader
->previous_stage
->binary
.code_size
;
4963 if (shader
->prolog2
)
4964 size
+= shader
->prolog2
->binary
.code_size
;
4966 size
+= shader
->epilog
->binary
.code_size
;
4970 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
4972 const struct ac_shader_binary
*prolog
=
4973 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
4974 const struct ac_shader_binary
*previous_stage
=
4975 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
4976 const struct ac_shader_binary
*prolog2
=
4977 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
4978 const struct ac_shader_binary
*epilog
=
4979 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
4980 const struct ac_shader_binary
*mainb
= &shader
->binary
;
4981 unsigned bo_size
= si_get_shader_binary_size(shader
) +
4982 (!epilog
? mainb
->rodata_size
: 0);
4985 assert(!prolog
|| !prolog
->rodata_size
);
4986 assert(!previous_stage
|| !previous_stage
->rodata_size
);
4987 assert(!prolog2
|| !prolog2
->rodata_size
);
4988 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
4989 !mainb
->rodata_size
);
4990 assert(!epilog
|| !epilog
->rodata_size
);
4992 r600_resource_reference(&shader
->bo
, NULL
);
4993 shader
->bo
= (struct r600_resource
*)
4994 si_aligned_buffer_create(&sscreen
->b
,
4995 sscreen
->cpdma_prefetch_writes_memory
?
4996 0 : R600_RESOURCE_FLAG_READ_ONLY
,
4997 PIPE_USAGE_IMMUTABLE
,
4998 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5004 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5005 PIPE_TRANSFER_READ_WRITE
|
5006 PIPE_TRANSFER_UNSYNCHRONIZED
);
5008 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5009 * endian-independent. */
5011 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5012 ptr
+= prolog
->code_size
;
5014 if (previous_stage
) {
5015 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5016 ptr
+= previous_stage
->code_size
;
5019 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5020 ptr
+= prolog2
->code_size
;
5023 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5024 ptr
+= mainb
->code_size
;
5027 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5028 else if (mainb
->rodata_size
> 0)
5029 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5031 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5035 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5036 struct pipe_debug_callback
*debug
,
5037 const char *name
, FILE *file
)
5042 if (binary
->disasm_string
) {
5043 fprintf(file
, "Shader %s disassembly:\n", name
);
5044 fprintf(file
, "%s", binary
->disasm_string
);
5046 if (debug
&& debug
->debug_message
) {
5047 /* Very long debug messages are cut off, so send the
5048 * disassembly one line at a time. This causes more
5049 * overhead, but on the plus side it simplifies
5050 * parsing of resulting logs.
5052 pipe_debug_message(debug
, SHADER_INFO
,
5053 "Shader Disassembly Begin");
5055 line
= binary
->disasm_string
;
5057 p
= util_strchrnul(line
, '\n');
5061 pipe_debug_message(debug
, SHADER_INFO
,
5062 "%.*s", count
, line
);
5070 pipe_debug_message(debug
, SHADER_INFO
,
5071 "Shader Disassembly End");
5074 fprintf(file
, "Shader %s binary:\n", name
);
5075 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5076 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5077 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5078 binary
->code
[i
+ 1], binary
->code
[i
]);
5083 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5084 const struct si_shader
*shader
,
5085 struct pipe_debug_callback
*debug
,
5088 bool check_debug_option
)
5090 const struct si_shader_config
*conf
= &shader
->config
;
5091 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5092 unsigned code_size
= si_get_shader_binary_size(shader
);
5093 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5094 unsigned lds_per_wave
= 0;
5095 unsigned max_simd_waves
;
5097 switch (sscreen
->info
.family
) {
5098 /* These always have 8 waves: */
5099 case CHIP_POLARIS10
:
5100 case CHIP_POLARIS11
:
5101 case CHIP_POLARIS12
:
5105 max_simd_waves
= 10;
5108 /* Compute LDS usage for PS. */
5109 switch (processor
) {
5110 case PIPE_SHADER_FRAGMENT
:
5111 /* The minimum usage per wave is (num_inputs * 48). The maximum
5112 * usage is (num_inputs * 48 * 16).
5113 * We can get anything in between and it varies between waves.
5115 * The 48 bytes per input for a single primitive is equal to
5116 * 4 bytes/component * 4 components/input * 3 points.
5118 * Other stages don't know the size at compile time or don't
5119 * allocate LDS per wave, but instead they do it per thread group.
5121 lds_per_wave
= conf
->lds_size
* lds_increment
+
5122 align(num_inputs
* 48, lds_increment
);
5124 case PIPE_SHADER_COMPUTE
:
5125 if (shader
->selector
) {
5126 unsigned max_workgroup_size
=
5127 si_get_max_workgroup_size(shader
);
5128 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5129 DIV_ROUND_UP(max_workgroup_size
, 64);
5134 /* Compute the per-SIMD wave counts. */
5135 if (conf
->num_sgprs
) {
5136 if (sscreen
->info
.chip_class
>= VI
)
5137 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5139 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5142 if (conf
->num_vgprs
)
5143 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5145 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5146 * 16KB makes some SIMDs unoccupied). */
5148 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5150 if (!check_debug_option
||
5151 si_can_dump_shader(sscreen
, processor
)) {
5152 if (processor
== PIPE_SHADER_FRAGMENT
) {
5153 fprintf(file
, "*** SHADER CONFIG ***\n"
5154 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5155 "SPI_PS_INPUT_ENA = 0x%04x\n",
5156 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5159 fprintf(file
, "*** SHADER STATS ***\n"
5162 "Spilled SGPRs: %d\n"
5163 "Spilled VGPRs: %d\n"
5164 "Private memory VGPRs: %d\n"
5165 "Code Size: %d bytes\n"
5167 "Scratch: %d bytes per wave\n"
5169 "********************\n\n\n",
5170 conf
->num_sgprs
, conf
->num_vgprs
,
5171 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5172 conf
->private_mem_vgprs
, code_size
,
5173 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5177 pipe_debug_message(debug
, SHADER_INFO
,
5178 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5179 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5180 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5181 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5182 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5183 max_simd_waves
, conf
->spilled_sgprs
,
5184 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5187 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5189 switch (processor
) {
5190 case PIPE_SHADER_VERTEX
:
5191 if (shader
->key
.as_es
)
5192 return "Vertex Shader as ES";
5193 else if (shader
->key
.as_ls
)
5194 return "Vertex Shader as LS";
5196 return "Vertex Shader as VS";
5197 case PIPE_SHADER_TESS_CTRL
:
5198 return "Tessellation Control Shader";
5199 case PIPE_SHADER_TESS_EVAL
:
5200 if (shader
->key
.as_es
)
5201 return "Tessellation Evaluation Shader as ES";
5203 return "Tessellation Evaluation Shader as VS";
5204 case PIPE_SHADER_GEOMETRY
:
5205 if (shader
->is_gs_copy_shader
)
5206 return "GS Copy Shader as VS";
5208 return "Geometry Shader";
5209 case PIPE_SHADER_FRAGMENT
:
5210 return "Pixel Shader";
5211 case PIPE_SHADER_COMPUTE
:
5212 return "Compute Shader";
5214 return "Unknown Shader";
5218 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5219 struct pipe_debug_callback
*debug
, unsigned processor
,
5220 FILE *file
, bool check_debug_option
)
5222 if (!check_debug_option
||
5223 si_can_dump_shader(sscreen
, processor
))
5224 si_dump_shader_key(processor
, shader
, file
);
5226 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5227 if (shader
->previous_stage
&&
5228 shader
->previous_stage
->binary
.llvm_ir_string
) {
5229 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5230 si_get_shader_name(shader
, processor
));
5231 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5234 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5235 si_get_shader_name(shader
, processor
));
5236 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5239 if (!check_debug_option
||
5240 (si_can_dump_shader(sscreen
, processor
) &&
5241 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5242 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5245 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5246 debug
, "prolog", file
);
5247 if (shader
->previous_stage
)
5248 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5249 debug
, "previous stage", file
);
5250 if (shader
->prolog2
)
5251 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5252 debug
, "prolog2", file
);
5254 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5257 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5258 debug
, "epilog", file
);
5259 fprintf(file
, "\n");
5262 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5263 check_debug_option
);
5266 static int si_compile_llvm(struct si_screen
*sscreen
,
5267 struct ac_shader_binary
*binary
,
5268 struct si_shader_config
*conf
,
5269 LLVMTargetMachineRef tm
,
5271 struct pipe_debug_callback
*debug
,
5276 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5278 if (si_can_dump_shader(sscreen
, processor
)) {
5279 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5281 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5282 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5283 ac_dump_module(mod
);
5284 fprintf(stderr
, "\n");
5288 if (sscreen
->record_llvm_ir
) {
5289 char *ir
= LLVMPrintModuleToString(mod
);
5290 binary
->llvm_ir_string
= strdup(ir
);
5291 LLVMDisposeMessage(ir
);
5294 if (!si_replace_shader(count
, binary
)) {
5295 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5300 si_shader_binary_read_config(binary
, conf
, 0);
5302 /* Enable 64-bit and 16-bit denormals, because there is no performance
5305 * If denormals are enabled, all floating-point output modifiers are
5308 * Don't enable denormals for 32-bit floats, because:
5309 * - Floating-point output modifiers would be ignored by the hw.
5310 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5311 * have to stop using those.
5312 * - SI & CI would be very slow.
5314 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5316 FREE(binary
->config
);
5317 FREE(binary
->global_symbol_offsets
);
5318 binary
->config
= NULL
;
5319 binary
->global_symbol_offsets
= NULL
;
5321 /* Some shaders can't have rodata because their binaries can be
5324 if (binary
->rodata_size
&&
5325 (processor
== PIPE_SHADER_VERTEX
||
5326 processor
== PIPE_SHADER_TESS_CTRL
||
5327 processor
== PIPE_SHADER_TESS_EVAL
||
5328 processor
== PIPE_SHADER_FRAGMENT
)) {
5329 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5336 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5338 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5339 LLVMBuildRetVoid(ctx
->ac
.builder
);
5341 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5344 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5346 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5347 LLVMTargetMachineRef tm
,
5348 struct si_shader_selector
*gs_selector
,
5349 struct pipe_debug_callback
*debug
)
5351 struct si_shader_context ctx
;
5352 struct si_shader
*shader
;
5353 LLVMBuilderRef builder
;
5354 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5355 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5356 struct si_shader_output_values
*outputs
;
5357 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5360 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5365 shader
= CALLOC_STRUCT(si_shader
);
5371 /* We can leave the fence as permanently signaled because the GS copy
5372 * shader only becomes visible globally after it has been compiled. */
5373 util_queue_fence_init(&shader
->ready
);
5375 shader
->selector
= gs_selector
;
5376 shader
->is_gs_copy_shader
= true;
5378 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5379 ctx
.shader
= shader
;
5380 ctx
.type
= PIPE_SHADER_VERTEX
;
5382 builder
= ctx
.ac
.builder
;
5384 create_function(&ctx
);
5385 preload_ring_buffers(&ctx
);
5387 LLVMValueRef voffset
=
5388 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5390 /* Fetch the vertex stream ID.*/
5391 LLVMValueRef stream_id
;
5393 if (gs_selector
->so
.num_outputs
)
5394 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5396 stream_id
= ctx
.i32_0
;
5398 /* Fill in output information. */
5399 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5400 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5401 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5403 for (int chan
= 0; chan
< 4; chan
++) {
5404 outputs
[i
].vertex_stream
[chan
] =
5405 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5409 LLVMBasicBlockRef end_bb
;
5410 LLVMValueRef switch_inst
;
5412 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5413 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5415 for (int stream
= 0; stream
< 4; stream
++) {
5416 LLVMBasicBlockRef bb
;
5419 if (!gsinfo
->num_stream_output_components
[stream
])
5422 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5425 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5426 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5427 LLVMPositionBuilderAtEnd(builder
, bb
);
5429 /* Fetch vertex data from GSVS ring */
5431 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5432 for (unsigned chan
= 0; chan
< 4; chan
++) {
5433 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5434 outputs
[i
].vertex_stream
[chan
] != stream
) {
5435 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5439 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5440 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5443 outputs
[i
].values
[chan
] =
5444 ac_build_buffer_load(&ctx
.ac
,
5445 ctx
.gsvs_ring
[0], 1,
5452 /* Streamout and exports. */
5453 if (gs_selector
->so
.num_outputs
) {
5454 si_llvm_emit_streamout(&ctx
, outputs
,
5455 gsinfo
->num_outputs
,
5460 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5462 LLVMBuildBr(builder
, end_bb
);
5465 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5467 LLVMBuildRetVoid(ctx
.ac
.builder
);
5469 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5470 si_llvm_optimize_module(&ctx
);
5472 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5473 &ctx
.shader
->config
, ctx
.tm
,
5475 debug
, PIPE_SHADER_GEOMETRY
,
5478 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5479 fprintf(stderr
, "GS Copy Shader:\n");
5480 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5481 PIPE_SHADER_GEOMETRY
, stderr
, true);
5482 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5485 si_llvm_dispose(&ctx
);
5496 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5497 const struct si_vs_prolog_bits
*prolog
,
5498 const char *prefix
, FILE *f
)
5500 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5501 prefix
, prolog
->instance_divisor_is_one
);
5502 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5503 prefix
, prolog
->instance_divisor_is_fetched
);
5504 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5505 prefix
, prolog
->ls_vgpr_fix
);
5507 fprintf(f
, " mono.vs.fix_fetch = {");
5508 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5509 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5513 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5516 const struct si_shader_key
*key
= &shader
->key
;
5518 fprintf(f
, "SHADER KEY\n");
5520 switch (processor
) {
5521 case PIPE_SHADER_VERTEX
:
5522 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5523 "part.vs.prolog", f
);
5524 fprintf(f
, " as_es = %u\n", key
->as_es
);
5525 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5526 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5527 key
->mono
.u
.vs_export_prim_id
);
5530 case PIPE_SHADER_TESS_CTRL
:
5531 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5532 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5533 "part.tcs.ls_prolog", f
);
5535 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5536 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5539 case PIPE_SHADER_TESS_EVAL
:
5540 fprintf(f
, " as_es = %u\n", key
->as_es
);
5541 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5542 key
->mono
.u
.vs_export_prim_id
);
5545 case PIPE_SHADER_GEOMETRY
:
5546 if (shader
->is_gs_copy_shader
)
5549 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5550 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5551 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5552 "part.gs.vs_prolog", f
);
5554 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5557 case PIPE_SHADER_COMPUTE
:
5560 case PIPE_SHADER_FRAGMENT
:
5561 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5562 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5563 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5564 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5565 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5566 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5567 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5568 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5569 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5570 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5571 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5572 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5573 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5574 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5575 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5576 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5577 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5584 if ((processor
== PIPE_SHADER_GEOMETRY
||
5585 processor
== PIPE_SHADER_TESS_EVAL
||
5586 processor
== PIPE_SHADER_VERTEX
) &&
5587 !key
->as_es
&& !key
->as_ls
) {
5588 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5589 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5593 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5594 struct si_screen
*sscreen
,
5595 LLVMTargetMachineRef tm
)
5597 struct lp_build_tgsi_context
*bld_base
;
5599 si_llvm_context_init(ctx
, sscreen
, tm
);
5601 bld_base
= &ctx
->bld_base
;
5602 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5604 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5605 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5606 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5608 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5610 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5612 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5613 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5614 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5615 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5617 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5618 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5619 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5620 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5621 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5622 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5623 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5624 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5625 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5627 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5628 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5629 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5632 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5634 struct si_shader
*shader
= ctx
->shader
;
5635 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5637 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5638 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5639 shader
->key
.as_ls
||
5643 ac_optimize_vs_outputs(&ctx
->ac
,
5645 shader
->info
.vs_output_param_offset
,
5647 &shader
->info
.nr_param_exports
);
5650 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5652 ctx
->shader
->config
.private_mem_vgprs
= 0;
5654 /* Process all LLVM instructions. */
5655 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5657 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5660 LLVMValueRef inst
= next
;
5661 next
= LLVMGetNextInstruction(next
);
5663 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5666 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5667 /* No idea why LLVM aligns allocas to 4 elements. */
5668 unsigned alignment
= LLVMGetAlignment(inst
);
5669 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5670 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5672 bb
= LLVMGetNextBasicBlock(bb
);
5676 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5677 unsigned param
, unsigned bitoffset
)
5679 LLVMValueRef args
[] = {
5680 LLVMGetParam(ctx
->main_fn
, param
),
5681 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5683 lp_build_intrinsic(ctx
->ac
.builder
,
5684 "llvm.amdgcn.init.exec.from.input",
5685 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5688 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5689 const struct si_vs_prolog_bits
*key
)
5691 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5693 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5696 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5699 struct si_shader
*shader
= ctx
->shader
;
5700 struct si_shader_selector
*sel
= shader
->selector
;
5701 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5703 // TODO clean all this up!
5704 switch (ctx
->type
) {
5705 case PIPE_SHADER_VERTEX
:
5706 ctx
->load_input
= declare_input_vs
;
5707 if (shader
->key
.as_ls
)
5708 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5709 else if (shader
->key
.as_es
)
5710 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5712 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5713 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5715 case PIPE_SHADER_TESS_CTRL
:
5716 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5717 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5718 bld_base
->emit_store
= store_output_tcs
;
5719 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5721 case PIPE_SHADER_TESS_EVAL
:
5722 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5723 if (shader
->key
.as_es
)
5724 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5726 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5727 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5729 case PIPE_SHADER_GEOMETRY
:
5730 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5731 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
5732 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
5733 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
5734 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
5736 case PIPE_SHADER_FRAGMENT
:
5737 ctx
->load_input
= declare_input_fs
;
5738 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
5739 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5741 case PIPE_SHADER_COMPUTE
:
5744 assert(!"Unsupported shader type");
5748 ctx
->abi
.load_ubo
= load_ubo
;
5749 ctx
->abi
.load_ssbo
= load_ssbo
;
5751 create_function(ctx
);
5752 preload_ring_buffers(ctx
);
5754 /* For GFX9 merged shaders:
5755 * - Set EXEC for the first shader. If the prolog is present, set
5756 * EXEC there instead.
5757 * - Add a barrier before the second shader.
5758 * - In the second shader, reset EXEC to ~0 and wrap the main part in
5759 * an if-statement. This is required for correctness in geometry
5760 * shaders, to ensure that empty GS waves do not send GS_EMIT and
5763 * For monolithic merged shaders, the first shader is wrapped in an
5764 * if-block together with its prolog in si_build_wrapper_function.
5766 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
5767 if (!is_monolithic
&&
5768 sel
->info
.num_instructions
> 1 && /* not empty shader */
5769 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
5770 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
5771 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5772 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
5773 si_init_exec_from_input(ctx
,
5774 ctx
->param_merged_wave_info
, 0);
5775 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5776 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5778 ac_init_exec_full_mask(&ctx
->ac
);
5780 /* The barrier must execute for all shaders in a
5783 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
5785 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
5787 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
5788 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
5789 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
5793 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
5794 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
5795 for (unsigned i
= 0; i
< 6; i
++) {
5796 ctx
->invoc0_tess_factors
[i
] =
5797 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
5801 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5803 for (i
= 0; i
< 4; i
++) {
5804 ctx
->gs_next_vertex
[i
] =
5805 lp_build_alloca(&ctx
->gallivm
,
5810 if (sel
->force_correct_derivs_after_kill
) {
5811 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
5812 /* true = don't kill. */
5813 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
5814 ctx
->postponed_kill
);
5818 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
5819 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
5823 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
5824 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
5829 si_llvm_build_ret(ctx
, ctx
->return_value
);
5834 * Compute the VS prolog key, which contains all the information needed to
5835 * build the VS prolog function, and set shader->info bits where needed.
5837 * \param info Shader info of the vertex shader.
5838 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
5839 * \param prolog_key Key of the VS prolog
5840 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
5841 * \param key Output shader part key.
5843 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
5844 unsigned num_input_sgprs
,
5845 const struct si_vs_prolog_bits
*prolog_key
,
5846 struct si_shader
*shader_out
,
5847 union si_shader_part_key
*key
)
5849 memset(key
, 0, sizeof(*key
));
5850 key
->vs_prolog
.states
= *prolog_key
;
5851 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
5852 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
5853 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
5854 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
5856 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
5857 key
->vs_prolog
.as_ls
= 1;
5858 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
5859 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
5860 key
->vs_prolog
.as_es
= 1;
5861 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
5864 /* Enable loading the InstanceID VGPR. */
5865 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
5867 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
5868 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
5869 shader_out
->info
.uses_instanceid
= true;
5873 * Compute the PS prolog key, which contains all the information needed to
5874 * build the PS prolog function, and set related bits in shader->config.
5876 static void si_get_ps_prolog_key(struct si_shader
*shader
,
5877 union si_shader_part_key
*key
,
5878 bool separate_prolog
)
5880 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5882 memset(key
, 0, sizeof(*key
));
5883 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
5884 key
->ps_prolog
.colors_read
= info
->colors_read
;
5885 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
5886 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
5887 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
5888 (key
->ps_prolog
.colors_read
||
5889 key
->ps_prolog
.states
.force_persp_sample_interp
||
5890 key
->ps_prolog
.states
.force_linear_sample_interp
||
5891 key
->ps_prolog
.states
.force_persp_center_interp
||
5892 key
->ps_prolog
.states
.force_linear_center_interp
||
5893 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5894 key
->ps_prolog
.states
.bc_optimize_for_linear
);
5895 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
5897 if (info
->colors_read
) {
5898 unsigned *color
= shader
->selector
->color_attr_index
;
5900 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
5901 /* BCOLORs are stored after the last input. */
5902 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
5903 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
5904 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
5907 for (unsigned i
= 0; i
< 2; i
++) {
5908 unsigned interp
= info
->input_interpolate
[color
[i
]];
5909 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
5911 if (!(info
->colors_read
& (0xf << i
*4)))
5914 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
5916 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
5917 interp
== TGSI_INTERPOLATE_COLOR
)
5918 interp
= TGSI_INTERPOLATE_CONSTANT
;
5921 case TGSI_INTERPOLATE_CONSTANT
:
5922 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
5924 case TGSI_INTERPOLATE_PERSPECTIVE
:
5925 case TGSI_INTERPOLATE_COLOR
:
5926 /* Force the interpolation location for colors here. */
5927 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
5928 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5929 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
5930 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5933 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5934 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
5935 shader
->config
.spi_ps_input_ena
|=
5936 S_0286CC_PERSP_SAMPLE_ENA(1);
5938 case TGSI_INTERPOLATE_LOC_CENTER
:
5939 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
5940 shader
->config
.spi_ps_input_ena
|=
5941 S_0286CC_PERSP_CENTER_ENA(1);
5943 case TGSI_INTERPOLATE_LOC_CENTROID
:
5944 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
5945 shader
->config
.spi_ps_input_ena
|=
5946 S_0286CC_PERSP_CENTROID_ENA(1);
5952 case TGSI_INTERPOLATE_LINEAR
:
5953 /* Force the interpolation location for colors here. */
5954 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
5955 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5956 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
5957 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5959 /* The VGPR assignment for non-monolithic shaders
5960 * works because InitialPSInputAddr is set on the
5961 * main shader and PERSP_PULL_MODEL is never used.
5964 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5965 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5966 separate_prolog
? 6 : 9;
5967 shader
->config
.spi_ps_input_ena
|=
5968 S_0286CC_LINEAR_SAMPLE_ENA(1);
5970 case TGSI_INTERPOLATE_LOC_CENTER
:
5971 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5972 separate_prolog
? 8 : 11;
5973 shader
->config
.spi_ps_input_ena
|=
5974 S_0286CC_LINEAR_CENTER_ENA(1);
5976 case TGSI_INTERPOLATE_LOC_CENTROID
:
5977 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5978 separate_prolog
? 10 : 13;
5979 shader
->config
.spi_ps_input_ena
|=
5980 S_0286CC_LINEAR_CENTROID_ENA(1);
5994 * Check whether a PS prolog is required based on the key.
5996 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
5998 return key
->ps_prolog
.colors_read
||
5999 key
->ps_prolog
.states
.force_persp_sample_interp
||
6000 key
->ps_prolog
.states
.force_linear_sample_interp
||
6001 key
->ps_prolog
.states
.force_persp_center_interp
||
6002 key
->ps_prolog
.states
.force_linear_center_interp
||
6003 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6004 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6005 key
->ps_prolog
.states
.poly_stipple
||
6006 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6010 * Compute the PS epilog key, which contains all the information needed to
6011 * build the PS epilog function.
6013 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6014 union si_shader_part_key
*key
)
6016 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6017 memset(key
, 0, sizeof(*key
));
6018 key
->ps_epilog
.colors_written
= info
->colors_written
;
6019 key
->ps_epilog
.writes_z
= info
->writes_z
;
6020 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6021 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6022 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6026 * Build the GS prolog function. Rotate the input vertices for triangle strips
6029 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6030 union si_shader_part_key
*key
)
6032 unsigned num_sgprs
, num_vgprs
;
6033 struct si_function_info fninfo
;
6034 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6035 LLVMTypeRef returns
[48];
6036 LLVMValueRef func
, ret
;
6038 si_init_function_info(&fninfo
);
6040 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6041 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6042 num_vgprs
= 5; /* ES inputs are not needed by GS */
6044 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6048 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6049 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6050 returns
[i
] = ctx
->i32
;
6053 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6054 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6055 returns
[num_sgprs
+ i
] = ctx
->f32
;
6058 /* Create the function. */
6059 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6061 func
= ctx
->main_fn
;
6063 /* Set the full EXEC mask for the prolog, because we are only fiddling
6064 * with registers here. The main shader part will set the correct EXEC
6067 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6068 ac_init_exec_full_mask(&ctx
->ac
);
6070 /* Copy inputs to outputs. This should be no-op, as the registers match,
6071 * but it will prevent the compiler from overwriting them unintentionally.
6073 ret
= ctx
->return_value
;
6074 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6075 LLVMValueRef p
= LLVMGetParam(func
, i
);
6076 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6078 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6079 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6080 p
= ac_to_float(&ctx
->ac
, p
);
6081 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6084 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6085 /* Remap the input vertices for every other primitive. */
6086 const unsigned gfx6_vtx_params
[6] = {
6094 const unsigned gfx9_vtx_params
[3] = {
6099 LLVMValueRef vtx_in
[6], vtx_out
[6];
6100 LLVMValueRef prim_id
, rotate
;
6102 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6103 for (unsigned i
= 0; i
< 3; i
++) {
6104 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6105 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6108 for (unsigned i
= 0; i
< 6; i
++)
6109 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6112 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6113 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6115 for (unsigned i
= 0; i
< 6; ++i
) {
6116 LLVMValueRef base
, rotated
;
6118 rotated
= vtx_in
[(i
+ 4) % 6];
6119 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6122 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6123 for (unsigned i
= 0; i
< 3; i
++) {
6124 LLVMValueRef hi
, out
;
6126 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6127 LLVMConstInt(ctx
->i32
, 16, 0), "");
6128 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6129 out
= ac_to_float(&ctx
->ac
, out
);
6130 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6131 gfx9_vtx_params
[i
], "");
6134 for (unsigned i
= 0; i
< 6; i
++) {
6137 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6138 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6139 gfx6_vtx_params
[i
], "");
6144 LLVMBuildRet(builder
, ret
);
6148 * Given a list of shader part functions, build a wrapper function that
6149 * runs them in sequence to form a monolithic shader.
6151 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6152 LLVMValueRef
*parts
,
6155 unsigned next_shader_first_part
)
6157 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6158 /* PS epilog has one arg per color component; gfx9 merged shader
6159 * prologs need to forward 32 user SGPRs.
6161 struct si_function_info fninfo
;
6162 LLVMValueRef initial
[64], out
[64];
6163 LLVMTypeRef function_type
;
6164 unsigned num_first_params
;
6165 unsigned num_out
, initial_num_out
;
6166 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6167 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6168 unsigned num_sgprs
, num_vgprs
;
6170 struct lp_build_if_state if_state
;
6172 si_init_function_info(&fninfo
);
6174 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6175 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6176 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6179 /* The parameters of the wrapper function correspond to those of the
6180 * first part in terms of SGPRs and VGPRs, but we use the types of the
6181 * main part to get the right types. This is relevant for the
6182 * dereferenceable attribute on descriptor table pointers.
6187 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6188 num_first_params
= LLVMCountParamTypes(function_type
);
6190 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6191 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6193 if (ac_is_sgpr_param(param
)) {
6194 assert(num_vgprs
== 0);
6195 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6197 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6202 while (gprs
< num_sgprs
+ num_vgprs
) {
6203 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6204 LLVMTypeRef type
= LLVMTypeOf(param
);
6205 unsigned size
= ac_get_type_size(type
) / 4;
6207 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6209 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6210 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6211 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6216 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6217 si_get_max_workgroup_size(ctx
->shader
));
6219 if (is_merged_shader(ctx
->shader
))
6220 ac_init_exec_full_mask(&ctx
->ac
);
6222 /* Record the arguments of the function as if they were an output of
6228 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6229 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6230 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6231 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6232 unsigned size
= ac_get_type_size(param_type
) / 4;
6235 if (param_type
!= out_type
)
6236 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6237 out
[num_out
++] = param
;
6239 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6241 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6242 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6243 param_type
= ctx
->i64
;
6246 if (param_type
!= vector_type
)
6247 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6249 for (unsigned j
= 0; j
< size
; ++j
)
6250 out
[num_out
++] = LLVMBuildExtractElement(
6251 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6254 if (i
< fninfo
.num_sgpr_params
)
6255 num_out_sgpr
= num_out
;
6258 memcpy(initial
, out
, sizeof(out
));
6259 initial_num_out
= num_out
;
6260 initial_num_out_sgpr
= num_out_sgpr
;
6262 /* Now chain the parts. */
6263 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6264 LLVMValueRef in
[48];
6266 LLVMTypeRef ret_type
;
6267 unsigned out_idx
= 0;
6268 unsigned num_params
= LLVMCountParams(parts
[part
]);
6270 /* Merged shaders are executed conditionally depending
6271 * on the number of enabled threads passed in the input SGPRs. */
6272 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6273 LLVMValueRef ena
, count
= initial
[3];
6275 count
= LLVMBuildAnd(builder
, count
,
6276 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6277 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6278 ac_get_thread_id(&ctx
->ac
), count
, "");
6279 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6282 /* Derive arguments for the next part from outputs of the
6285 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6287 LLVMTypeRef param_type
;
6289 unsigned param_size
;
6290 LLVMValueRef arg
= NULL
;
6292 param
= LLVMGetParam(parts
[part
], param_idx
);
6293 param_type
= LLVMTypeOf(param
);
6294 param_size
= ac_get_type_size(param_type
) / 4;
6295 is_sgpr
= ac_is_sgpr_param(param
);
6298 #if HAVE_LLVM < 0x0400
6299 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6301 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6302 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6304 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6307 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6308 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6310 if (param_size
== 1)
6313 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6315 if (LLVMTypeOf(arg
) != param_type
) {
6316 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6317 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6318 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6320 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6324 in
[param_idx
] = arg
;
6325 out_idx
+= param_size
;
6328 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6330 if (is_merged_shader(ctx
->shader
) &&
6331 part
+ 1 == next_shader_first_part
) {
6332 lp_build_endif(&if_state
);
6334 /* The second half of the merged shader should use
6335 * the inputs from the toplevel (wrapper) function,
6336 * not the return value from the last call.
6338 * That's because the last call was executed condi-
6339 * tionally, so we can't consume it in the main
6342 memcpy(out
, initial
, sizeof(initial
));
6343 num_out
= initial_num_out
;
6344 num_out_sgpr
= initial_num_out_sgpr
;
6348 /* Extract the returned GPRs. */
6349 ret_type
= LLVMTypeOf(ret
);
6353 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6354 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6356 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6358 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6360 LLVMBuildExtractValue(builder
, ret
, i
, "");
6362 assert(num_out
< ARRAY_SIZE(out
));
6363 out
[num_out
++] = val
;
6365 if (LLVMTypeOf(val
) == ctx
->i32
) {
6366 assert(num_out_sgpr
+ 1 == num_out
);
6367 num_out_sgpr
= num_out
;
6373 LLVMBuildRetVoid(builder
);
6376 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6377 LLVMTargetMachineRef tm
,
6378 struct si_shader
*shader
,
6380 struct pipe_debug_callback
*debug
)
6382 struct si_shader_selector
*sel
= shader
->selector
;
6383 struct si_shader_context ctx
;
6386 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6387 * conversion fails. */
6388 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6389 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6391 tgsi_dump(sel
->tokens
, 0);
6393 nir_print_shader(sel
->nir
, stderr
);
6394 si_dump_streamout(&sel
->so
);
6397 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6398 si_llvm_context_set_tgsi(&ctx
, shader
);
6399 ctx
.separate_prolog
= !is_monolithic
;
6401 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6402 sizeof(shader
->info
.vs_output_param_offset
));
6404 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6406 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6407 si_llvm_dispose(&ctx
);
6411 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6412 LLVMValueRef parts
[2];
6413 bool need_prolog
= sel
->vs_needs_prolog
;
6415 parts
[1] = ctx
.main_fn
;
6418 union si_shader_part_key prolog_key
;
6419 si_get_vs_prolog_key(&sel
->info
,
6420 shader
->info
.num_input_sgprs
,
6421 &shader
->key
.part
.vs
.prolog
,
6422 shader
, &prolog_key
);
6423 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6424 parts
[0] = ctx
.main_fn
;
6427 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6428 1 + need_prolog
, need_prolog
, 0);
6429 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6430 if (sscreen
->info
.chip_class
>= GFX9
) {
6431 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6432 LLVMValueRef parts
[4];
6433 bool vs_needs_prolog
=
6434 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6437 parts
[2] = ctx
.main_fn
;
6440 union si_shader_part_key tcs_epilog_key
;
6441 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6442 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6443 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6444 parts
[3] = ctx
.main_fn
;
6447 if (vs_needs_prolog
) {
6448 union si_shader_part_key vs_prolog_key
;
6449 si_get_vs_prolog_key(&ls
->info
,
6450 shader
->info
.num_input_sgprs
,
6451 &shader
->key
.part
.tcs
.ls_prolog
,
6452 shader
, &vs_prolog_key
);
6453 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6454 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6455 parts
[0] = ctx
.main_fn
;
6458 /* VS as LS main part */
6459 struct si_shader shader_ls
= {};
6460 shader_ls
.selector
= ls
;
6461 shader_ls
.key
.as_ls
= 1;
6462 shader_ls
.key
.mono
= shader
->key
.mono
;
6463 shader_ls
.key
.opt
= shader
->key
.opt
;
6464 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6466 if (!si_compile_tgsi_main(&ctx
, true)) {
6467 si_llvm_dispose(&ctx
);
6470 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6471 parts
[1] = ctx
.main_fn
;
6473 /* Reset the shader context. */
6474 ctx
.shader
= shader
;
6475 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6477 si_build_wrapper_function(&ctx
,
6478 parts
+ !vs_needs_prolog
,
6479 4 - !vs_needs_prolog
, 0,
6480 vs_needs_prolog
? 2 : 1);
6482 LLVMValueRef parts
[2];
6483 union si_shader_part_key epilog_key
;
6485 parts
[0] = ctx
.main_fn
;
6487 memset(&epilog_key
, 0, sizeof(epilog_key
));
6488 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6489 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6490 parts
[1] = ctx
.main_fn
;
6492 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6494 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6495 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6496 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6497 LLVMValueRef es_prolog
= NULL
;
6498 LLVMValueRef es_main
= NULL
;
6499 LLVMValueRef gs_prolog
= NULL
;
6500 LLVMValueRef gs_main
= ctx
.main_fn
;
6503 union si_shader_part_key gs_prolog_key
;
6504 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6505 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6506 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6507 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6508 gs_prolog
= ctx
.main_fn
;
6511 if (es
->vs_needs_prolog
) {
6512 union si_shader_part_key vs_prolog_key
;
6513 si_get_vs_prolog_key(&es
->info
,
6514 shader
->info
.num_input_sgprs
,
6515 &shader
->key
.part
.gs
.vs_prolog
,
6516 shader
, &vs_prolog_key
);
6517 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6518 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6519 es_prolog
= ctx
.main_fn
;
6523 struct si_shader shader_es
= {};
6524 shader_es
.selector
= es
;
6525 shader_es
.key
.as_es
= 1;
6526 shader_es
.key
.mono
= shader
->key
.mono
;
6527 shader_es
.key
.opt
= shader
->key
.opt
;
6528 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6530 if (!si_compile_tgsi_main(&ctx
, true)) {
6531 si_llvm_dispose(&ctx
);
6534 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6535 es_main
= ctx
.main_fn
;
6537 /* Reset the shader context. */
6538 ctx
.shader
= shader
;
6539 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6541 /* Prepare the array of shader parts. */
6542 LLVMValueRef parts
[4];
6543 unsigned num_parts
= 0, main_part
, next_first_part
;
6546 parts
[num_parts
++] = es_prolog
;
6548 parts
[main_part
= num_parts
++] = es_main
;
6549 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6550 parts
[num_parts
++] = gs_main
;
6552 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6553 main_part
, next_first_part
);
6555 LLVMValueRef parts
[2];
6556 union si_shader_part_key prolog_key
;
6558 parts
[1] = ctx
.main_fn
;
6560 memset(&prolog_key
, 0, sizeof(prolog_key
));
6561 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6562 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6563 parts
[0] = ctx
.main_fn
;
6565 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6567 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6568 LLVMValueRef parts
[3];
6569 union si_shader_part_key prolog_key
;
6570 union si_shader_part_key epilog_key
;
6573 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6574 need_prolog
= si_need_ps_prolog(&prolog_key
);
6576 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6579 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6580 parts
[0] = ctx
.main_fn
;
6583 si_get_ps_epilog_key(shader
, &epilog_key
);
6584 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6585 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6587 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6588 need_prolog
? 1 : 0, 0);
6591 si_llvm_optimize_module(&ctx
);
6593 /* Post-optimization transformations and analysis. */
6594 si_optimize_vs_outputs(&ctx
);
6596 if ((debug
&& debug
->debug_message
) ||
6597 si_can_dump_shader(sscreen
, ctx
.type
))
6598 si_count_scratch_private_memory(&ctx
);
6600 /* Compile to bytecode. */
6601 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6602 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6603 si_llvm_dispose(&ctx
);
6605 fprintf(stderr
, "LLVM failed to compile shader\n");
6609 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6610 * LLVM 3.9svn has this bug.
6612 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6613 unsigned wave_size
= 64;
6614 unsigned max_vgprs
= 256;
6615 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6616 unsigned max_sgprs_per_wave
= 128;
6617 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6618 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6619 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6621 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6622 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6624 if (shader
->config
.num_sgprs
> max_sgprs
||
6625 shader
->config
.num_vgprs
> max_vgprs
) {
6626 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6627 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6628 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6629 max_sgprs
, max_vgprs
);
6631 /* Just terminate the process, because dependent
6632 * shaders can hang due to bad input data, but use
6633 * the env var to allow shader-db to work.
6635 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6640 /* Add the scratch offset to input SGPRs. */
6641 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6642 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6644 /* Calculate the number of fragment input VGPRs. */
6645 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6646 shader
->info
.num_input_vgprs
= 0;
6647 shader
->info
.face_vgpr_index
= -1;
6648 shader
->info
.ancillary_vgpr_index
= -1;
6650 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6651 shader
->info
.num_input_vgprs
+= 2;
6652 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6653 shader
->info
.num_input_vgprs
+= 2;
6654 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6655 shader
->info
.num_input_vgprs
+= 2;
6656 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6657 shader
->info
.num_input_vgprs
+= 3;
6658 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6659 shader
->info
.num_input_vgprs
+= 2;
6660 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6661 shader
->info
.num_input_vgprs
+= 2;
6662 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6663 shader
->info
.num_input_vgprs
+= 2;
6664 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6665 shader
->info
.num_input_vgprs
+= 1;
6666 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6667 shader
->info
.num_input_vgprs
+= 1;
6668 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6669 shader
->info
.num_input_vgprs
+= 1;
6670 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6671 shader
->info
.num_input_vgprs
+= 1;
6672 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6673 shader
->info
.num_input_vgprs
+= 1;
6674 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6675 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6676 shader
->info
.num_input_vgprs
+= 1;
6678 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6679 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6680 shader
->info
.num_input_vgprs
+= 1;
6682 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6683 shader
->info
.num_input_vgprs
+= 1;
6684 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6685 shader
->info
.num_input_vgprs
+= 1;
6692 * Create, compile and return a shader part (prolog or epilog).
6694 * \param sscreen screen
6695 * \param list list of shader parts of the same category
6696 * \param type shader type
6697 * \param key shader part key
6698 * \param prolog whether the part being requested is a prolog
6699 * \param tm LLVM target machine
6700 * \param debug debug callback
6701 * \param build the callback responsible for building the main function
6702 * \return non-NULL on success
6704 static struct si_shader_part
*
6705 si_get_shader_part(struct si_screen
*sscreen
,
6706 struct si_shader_part
**list
,
6707 enum pipe_shader_type type
,
6709 union si_shader_part_key
*key
,
6710 LLVMTargetMachineRef tm
,
6711 struct pipe_debug_callback
*debug
,
6712 void (*build
)(struct si_shader_context
*,
6713 union si_shader_part_key
*),
6716 struct si_shader_part
*result
;
6718 mtx_lock(&sscreen
->shader_parts_mutex
);
6720 /* Find existing. */
6721 for (result
= *list
; result
; result
= result
->next
) {
6722 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6723 mtx_unlock(&sscreen
->shader_parts_mutex
);
6728 /* Compile a new one. */
6729 result
= CALLOC_STRUCT(si_shader_part
);
6732 struct si_shader shader
= {};
6733 struct si_shader_context ctx
;
6735 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6736 ctx
.shader
= &shader
;
6740 case PIPE_SHADER_VERTEX
:
6741 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
6742 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
6744 case PIPE_SHADER_TESS_CTRL
:
6746 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6748 case PIPE_SHADER_GEOMETRY
:
6751 case PIPE_SHADER_FRAGMENT
:
6753 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6755 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6758 unreachable("bad shader part");
6764 si_llvm_optimize_module(&ctx
);
6766 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
6767 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
6773 result
->next
= *list
;
6777 si_llvm_dispose(&ctx
);
6778 mtx_unlock(&sscreen
->shader_parts_mutex
);
6782 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
6784 LLVMValueRef ptr
[2], list
;
6785 bool is_merged_shader
=
6786 ctx
->screen
->info
.chip_class
>= GFX9
&&
6787 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6788 ctx
->type
== PIPE_SHADER_GEOMETRY
||
6789 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
6791 /* Get the pointer to rw buffers. */
6792 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
6793 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS_HI
);
6794 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
6795 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
6796 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
6797 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
6802 * Build the vertex shader prolog function.
6804 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6805 * All inputs are returned unmodified. The vertex load indices are
6806 * stored after them, which will be used by the API VS for fetching inputs.
6808 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6813 * (VertexID + BaseVertex),
6814 * (InstanceID + StartInstance),
6815 * (InstanceID / 2 + StartInstance)
6817 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
6818 union si_shader_part_key
*key
)
6820 struct si_function_info fninfo
;
6821 LLVMTypeRef
*returns
;
6822 LLVMValueRef ret
, func
;
6824 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
6825 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
6826 LLVMValueRef input_vgprs
[9];
6827 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
6829 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
6831 si_init_function_info(&fninfo
);
6833 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6834 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
6835 sizeof(LLVMTypeRef
));
6838 /* Declare input and output SGPRs. */
6839 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6840 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6841 returns
[num_returns
++] = ctx
->i32
;
6844 /* Preloaded VGPRs (outputs must be floats) */
6845 for (i
= 0; i
< num_input_vgprs
; i
++) {
6846 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
6847 returns
[num_returns
++] = ctx
->f32
;
6850 /* Vertex load indices. */
6851 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6852 returns
[num_returns
++] = ctx
->f32
;
6854 /* Create the function. */
6855 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
6856 func
= ctx
->main_fn
;
6858 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
6859 if (!key
->vs_prolog
.is_monolithic
)
6860 si_init_exec_from_input(ctx
, 3, 0);
6862 if (key
->vs_prolog
.as_ls
&&
6863 ctx
->screen
->has_ls_vgpr_init_bug
) {
6864 /* If there are no HS threads, SPI loads the LS VGPRs
6865 * starting at VGPR 0. Shift them back to where they
6868 LLVMValueRef has_hs_threads
=
6869 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
6870 unpack_param(ctx
, 3, 8, 8),
6873 for (i
= 4; i
> 0; --i
) {
6874 input_vgprs
[i
+ 1] =
6875 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
6877 input_vgprs
[i
- 1], "");
6882 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
6883 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
6885 /* Copy inputs to outputs. This should be no-op, as the registers match,
6886 * but it will prevent the compiler from overwriting them unintentionally.
6888 ret
= ctx
->return_value
;
6889 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6890 LLVMValueRef p
= LLVMGetParam(func
, i
);
6891 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
6893 for (i
= 0; i
< num_input_vgprs
; i
++) {
6894 LLVMValueRef p
= input_vgprs
[i
];
6895 p
= ac_to_float(&ctx
->ac
, p
);
6896 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
6897 key
->vs_prolog
.num_input_sgprs
+ i
, "");
6900 /* Compute vertex load indices from instance divisors. */
6901 LLVMValueRef instance_divisor_constbuf
= NULL
;
6903 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
6904 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6905 LLVMValueRef buf_index
=
6906 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
6907 instance_divisor_constbuf
=
6908 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
6911 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6912 bool divisor_is_one
=
6913 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
6914 bool divisor_is_fetched
=
6915 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
6918 if (divisor_is_one
|| divisor_is_fetched
) {
6919 LLVMValueRef divisor
= ctx
->i32_1
;
6921 if (divisor_is_fetched
) {
6922 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
6923 LLVMConstInt(ctx
->i32
, i
* 4, 0));
6924 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
6927 /* InstanceID / Divisor + StartInstance */
6928 index
= get_instance_index_for_fetch(ctx
,
6930 SI_SGPR_START_INSTANCE
,
6933 /* VertexID + BaseVertex */
6934 index
= LLVMBuildAdd(ctx
->ac
.builder
,
6936 LLVMGetParam(func
, user_sgpr_base
+
6937 SI_SGPR_BASE_VERTEX
), "");
6940 index
= ac_to_float(&ctx
->ac
, index
);
6941 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
6942 fninfo
.num_params
+ i
, "");
6945 si_llvm_build_ret(ctx
, ret
);
6948 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
6949 LLVMTargetMachineRef tm
,
6950 struct si_shader
*shader
,
6951 struct pipe_debug_callback
*debug
,
6952 struct si_shader
*main_part
,
6953 const struct si_vs_prolog_bits
*key
)
6955 struct si_shader_selector
*vs
= main_part
->selector
;
6957 if (!si_vs_needs_prolog(vs
, key
))
6960 /* Get the prolog. */
6961 union si_shader_part_key prolog_key
;
6962 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
6963 key
, shader
, &prolog_key
);
6966 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
6967 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
6968 debug
, si_build_vs_prolog_function
,
6969 "Vertex Shader Prolog");
6970 return shader
->prolog
!= NULL
;
6974 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
6976 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
6977 LLVMTargetMachineRef tm
,
6978 struct si_shader
*shader
,
6979 struct pipe_debug_callback
*debug
)
6981 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
6982 &shader
->key
.part
.vs
.prolog
);
6986 * Compile the TCS epilog function. This writes tesselation factors to memory
6987 * based on the output primitive type of the tesselator (determined by TES).
6989 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
6990 union si_shader_part_key
*key
)
6992 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6993 struct si_function_info fninfo
;
6996 si_init_function_info(&fninfo
);
6998 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6999 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7000 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7001 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7002 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7003 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7004 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7005 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7006 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7007 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7008 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7009 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7010 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7011 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7012 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7013 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7014 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7015 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7016 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7017 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7018 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7019 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7021 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7022 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7023 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7024 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7025 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7026 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7027 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7028 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7029 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7030 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7031 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7032 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7035 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7036 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7037 unsigned tess_factors_idx
=
7038 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7039 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7040 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7042 for (unsigned i
= 0; i
< 6; i
++)
7043 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7045 /* Create the function. */
7046 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7047 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7048 ac_declare_lds_as_pointer(&ctx
->ac
);
7049 func
= ctx
->main_fn
;
7051 LLVMValueRef invoc0_tess_factors
[6];
7052 for (unsigned i
= 0; i
< 6; i
++)
7053 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7055 si_write_tess_factors(bld_base
,
7056 LLVMGetParam(func
, tess_factors_idx
),
7057 LLVMGetParam(func
, tess_factors_idx
+ 1),
7058 LLVMGetParam(func
, tess_factors_idx
+ 2),
7059 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7061 LLVMBuildRetVoid(ctx
->ac
.builder
);
7065 * Select and compile (or reuse) TCS parts (epilog).
7067 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7068 LLVMTargetMachineRef tm
,
7069 struct si_shader
*shader
,
7070 struct pipe_debug_callback
*debug
)
7072 if (sscreen
->info
.chip_class
>= GFX9
) {
7073 struct si_shader
*ls_main_part
=
7074 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7076 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7077 &shader
->key
.part
.tcs
.ls_prolog
))
7080 shader
->previous_stage
= ls_main_part
;
7083 /* Get the epilog. */
7084 union si_shader_part_key epilog_key
;
7085 memset(&epilog_key
, 0, sizeof(epilog_key
));
7086 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7088 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7089 PIPE_SHADER_TESS_CTRL
, false,
7090 &epilog_key
, tm
, debug
,
7091 si_build_tcs_epilog_function
,
7092 "Tessellation Control Shader Epilog");
7093 return shader
->epilog
!= NULL
;
7097 * Select and compile (or reuse) GS parts (prolog).
7099 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7100 LLVMTargetMachineRef tm
,
7101 struct si_shader
*shader
,
7102 struct pipe_debug_callback
*debug
)
7104 if (sscreen
->info
.chip_class
>= GFX9
) {
7105 struct si_shader
*es_main_part
=
7106 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7108 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7109 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7110 &shader
->key
.part
.gs
.vs_prolog
))
7113 shader
->previous_stage
= es_main_part
;
7116 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7119 union si_shader_part_key prolog_key
;
7120 memset(&prolog_key
, 0, sizeof(prolog_key
));
7121 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7123 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7124 PIPE_SHADER_GEOMETRY
, true,
7125 &prolog_key
, tm
, debug
,
7126 si_build_gs_prolog_function
,
7127 "Geometry Shader Prolog");
7128 return shader
->prolog2
!= NULL
;
7132 * Build the pixel shader prolog function. This handles:
7133 * - two-side color selection and interpolation
7134 * - overriding interpolation parameters for the API PS
7135 * - polygon stippling
7137 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7138 * overriden by other states. (e.g. per-sample interpolation)
7139 * Interpolated colors are stored after the preloaded VGPRs.
7141 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7142 union si_shader_part_key
*key
)
7144 struct si_function_info fninfo
;
7145 LLVMValueRef ret
, func
;
7146 int num_returns
, i
, num_color_channels
;
7148 assert(si_need_ps_prolog(key
));
7150 si_init_function_info(&fninfo
);
7152 /* Declare inputs. */
7153 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7154 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7156 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7157 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7159 /* Declare outputs (same as inputs + add colors if needed) */
7160 num_returns
= fninfo
.num_params
;
7161 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7162 for (i
= 0; i
< num_color_channels
; i
++)
7163 fninfo
.types
[num_returns
++] = ctx
->f32
;
7165 /* Create the function. */
7166 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7168 func
= ctx
->main_fn
;
7170 /* Copy inputs to outputs. This should be no-op, as the registers match,
7171 * but it will prevent the compiler from overwriting them unintentionally.
7173 ret
= ctx
->return_value
;
7174 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7175 LLVMValueRef p
= LLVMGetParam(func
, i
);
7176 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7179 /* Polygon stippling. */
7180 if (key
->ps_prolog
.states
.poly_stipple
) {
7181 /* POS_FIXED_PT is always last. */
7182 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7183 key
->ps_prolog
.num_input_vgprs
- 1;
7184 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7186 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7189 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7190 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7191 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7192 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7194 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7195 * The hw doesn't compute CENTROID if the whole wave only
7196 * contains fully-covered quads.
7198 * PRIM_MASK is after user SGPRs.
7200 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7201 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7202 LLVMConstInt(ctx
->i32
, 31, 0), "");
7203 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7206 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7207 /* Read PERSP_CENTER. */
7208 for (i
= 0; i
< 2; i
++)
7209 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7210 /* Read PERSP_CENTROID. */
7211 for (i
= 0; i
< 2; i
++)
7212 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7213 /* Select PERSP_CENTROID. */
7214 for (i
= 0; i
< 2; i
++) {
7215 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7216 center
[i
], centroid
[i
], "");
7217 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7218 tmp
, base
+ 4 + i
, "");
7221 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7222 /* Read LINEAR_CENTER. */
7223 for (i
= 0; i
< 2; i
++)
7224 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7225 /* Read LINEAR_CENTROID. */
7226 for (i
= 0; i
< 2; i
++)
7227 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7228 /* Select LINEAR_CENTROID. */
7229 for (i
= 0; i
< 2; i
++) {
7230 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7231 center
[i
], centroid
[i
], "");
7232 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7233 tmp
, base
+ 10 + i
, "");
7238 /* Force per-sample interpolation. */
7239 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7240 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7241 LLVMValueRef persp_sample
[2];
7243 /* Read PERSP_SAMPLE. */
7244 for (i
= 0; i
< 2; i
++)
7245 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7246 /* Overwrite PERSP_CENTER. */
7247 for (i
= 0; i
< 2; i
++)
7248 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7249 persp_sample
[i
], base
+ 2 + i
, "");
7250 /* Overwrite PERSP_CENTROID. */
7251 for (i
= 0; i
< 2; i
++)
7252 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7253 persp_sample
[i
], base
+ 4 + i
, "");
7255 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7256 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7257 LLVMValueRef linear_sample
[2];
7259 /* Read LINEAR_SAMPLE. */
7260 for (i
= 0; i
< 2; i
++)
7261 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7262 /* Overwrite LINEAR_CENTER. */
7263 for (i
= 0; i
< 2; i
++)
7264 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7265 linear_sample
[i
], base
+ 8 + i
, "");
7266 /* Overwrite LINEAR_CENTROID. */
7267 for (i
= 0; i
< 2; i
++)
7268 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7269 linear_sample
[i
], base
+ 10 + i
, "");
7272 /* Force center interpolation. */
7273 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7274 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7275 LLVMValueRef persp_center
[2];
7277 /* Read PERSP_CENTER. */
7278 for (i
= 0; i
< 2; i
++)
7279 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7280 /* Overwrite PERSP_SAMPLE. */
7281 for (i
= 0; i
< 2; i
++)
7282 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7283 persp_center
[i
], base
+ i
, "");
7284 /* Overwrite PERSP_CENTROID. */
7285 for (i
= 0; i
< 2; i
++)
7286 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7287 persp_center
[i
], base
+ 4 + i
, "");
7289 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7290 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7291 LLVMValueRef linear_center
[2];
7293 /* Read LINEAR_CENTER. */
7294 for (i
= 0; i
< 2; i
++)
7295 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7296 /* Overwrite LINEAR_SAMPLE. */
7297 for (i
= 0; i
< 2; i
++)
7298 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7299 linear_center
[i
], base
+ 6 + i
, "");
7300 /* Overwrite LINEAR_CENTROID. */
7301 for (i
= 0; i
< 2; i
++)
7302 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7303 linear_center
[i
], base
+ 10 + i
, "");
7306 /* Interpolate colors. */
7307 unsigned color_out_idx
= 0;
7308 for (i
= 0; i
< 2; i
++) {
7309 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7310 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7311 key
->ps_prolog
.face_vgpr_index
;
7312 LLVMValueRef interp
[2], color
[4];
7313 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7318 /* If the interpolation qualifier is not CONSTANT (-1). */
7319 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7320 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7321 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7323 /* Get the (i,j) updated by bc_optimize handling. */
7324 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7326 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7327 interp_vgpr
+ 1, "");
7328 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7331 /* Use the absolute location of the input. */
7332 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7334 if (key
->ps_prolog
.states
.color_two_side
) {
7335 face
= LLVMGetParam(func
, face_vgpr
);
7336 face
= ac_to_integer(&ctx
->ac
, face
);
7339 interp_fs_input(ctx
,
7340 key
->ps_prolog
.color_attr_index
[i
],
7341 TGSI_SEMANTIC_COLOR
, i
,
7342 key
->ps_prolog
.num_interp_inputs
,
7343 key
->ps_prolog
.colors_read
, interp_ij
,
7344 prim_mask
, face
, color
);
7347 unsigned chan
= u_bit_scan(&writemask
);
7348 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7349 fninfo
.num_params
+ color_out_idx
++, "");
7353 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7356 * "When per-sample shading is active due to the use of a fragment
7357 * input qualified by sample or due to the use of the gl_SampleID
7358 * or gl_SamplePosition variables, only the bit for the current
7359 * sample is set in gl_SampleMaskIn. When state specifies multiple
7360 * fragment shader invocations for a given fragment, the sample
7361 * mask for any single fragment shader invocation may specify a
7362 * subset of the covered samples for the fragment. In this case,
7363 * the bit corresponding to each covered sample will be set in
7364 * exactly one fragment shader invocation."
7366 * The samplemask loaded by hardware is always the coverage of the
7367 * entire pixel/fragment, so mask bits out based on the sample ID.
7369 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7370 /* The bit pattern matches that used by fixed function fragment
7372 static const uint16_t ps_iter_masks
[] = {
7373 0xffff, /* not used */
7379 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7381 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7382 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7383 key
->ps_prolog
.ancillary_vgpr_index
;
7384 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7385 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7387 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7388 samplemask
= LLVMBuildAnd(
7391 LLVMBuildShl(ctx
->ac
.builder
,
7392 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7395 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7397 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7398 ancillary_vgpr
+ 1, "");
7401 /* Tell LLVM to insert WQM instruction sequence when needed. */
7402 if (key
->ps_prolog
.wqm
) {
7403 LLVMAddTargetDependentFunctionAttr(func
,
7404 "amdgpu-ps-wqm-outputs", "");
7407 si_llvm_build_ret(ctx
, ret
);
7411 * Build the pixel shader epilog function. This handles everything that must be
7412 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7414 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7415 union si_shader_part_key
*key
)
7417 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7418 struct si_function_info fninfo
;
7419 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7421 struct si_ps_exports exp
= {};
7423 si_init_function_info(&fninfo
);
7425 /* Declare input SGPRs. */
7426 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7427 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7428 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7429 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7430 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7432 /* Declare input VGPRs. */
7433 unsigned required_num_params
=
7434 fninfo
.num_sgpr_params
+
7435 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7436 key
->ps_epilog
.writes_z
+
7437 key
->ps_epilog
.writes_stencil
+
7438 key
->ps_epilog
.writes_samplemask
;
7440 required_num_params
= MAX2(required_num_params
,
7441 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7443 while (fninfo
.num_params
< required_num_params
)
7444 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7446 /* Create the function. */
7447 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7448 /* Disable elimination of unused inputs. */
7449 si_llvm_add_attribute(ctx
->main_fn
,
7450 "InitialPSInputAddr", 0xffffff);
7452 /* Process colors. */
7453 unsigned vgpr
= fninfo
.num_sgpr_params
;
7454 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7455 int last_color_export
= -1;
7457 /* Find the last color export. */
7458 if (!key
->ps_epilog
.writes_z
&&
7459 !key
->ps_epilog
.writes_stencil
&&
7460 !key
->ps_epilog
.writes_samplemask
) {
7461 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7463 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7464 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7465 /* Just set this if any of the colorbuffers are enabled. */
7467 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7468 last_color_export
= 0;
7470 for (i
= 0; i
< 8; i
++)
7471 if (colors_written
& (1 << i
) &&
7472 (spi_format
>> (i
* 4)) & 0xf)
7473 last_color_export
= i
;
7477 while (colors_written
) {
7478 LLVMValueRef color
[4];
7479 int mrt
= u_bit_scan(&colors_written
);
7481 for (i
= 0; i
< 4; i
++)
7482 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7484 si_export_mrt_color(bld_base
, color
, mrt
,
7485 fninfo
.num_params
- 1,
7486 mrt
== last_color_export
, &exp
);
7489 /* Process depth, stencil, samplemask. */
7490 if (key
->ps_epilog
.writes_z
)
7491 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7492 if (key
->ps_epilog
.writes_stencil
)
7493 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7494 if (key
->ps_epilog
.writes_samplemask
)
7495 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7497 if (depth
|| stencil
|| samplemask
)
7498 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7499 else if (last_color_export
== -1)
7500 si_export_null(bld_base
);
7503 si_emit_ps_exports(ctx
, &exp
);
7506 LLVMBuildRetVoid(ctx
->ac
.builder
);
7510 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7512 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7513 LLVMTargetMachineRef tm
,
7514 struct si_shader
*shader
,
7515 struct pipe_debug_callback
*debug
)
7517 union si_shader_part_key prolog_key
;
7518 union si_shader_part_key epilog_key
;
7520 /* Get the prolog. */
7521 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7523 /* The prolog is a no-op if these aren't set. */
7524 if (si_need_ps_prolog(&prolog_key
)) {
7526 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7527 PIPE_SHADER_FRAGMENT
, true,
7528 &prolog_key
, tm
, debug
,
7529 si_build_ps_prolog_function
,
7530 "Fragment Shader Prolog");
7531 if (!shader
->prolog
)
7535 /* Get the epilog. */
7536 si_get_ps_epilog_key(shader
, &epilog_key
);
7539 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7540 PIPE_SHADER_FRAGMENT
, false,
7541 &epilog_key
, tm
, debug
,
7542 si_build_ps_epilog_function
,
7543 "Fragment Shader Epilog");
7544 if (!shader
->epilog
)
7547 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7548 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7549 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7550 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7553 /* Set up the enable bits for per-sample shading if needed. */
7554 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7555 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7556 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7557 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7558 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7559 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7561 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7562 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7563 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7564 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7565 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7566 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7568 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7569 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7570 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7571 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7572 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7573 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7575 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7576 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7577 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7578 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7579 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7580 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7583 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7584 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7585 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7586 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7587 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7590 /* At least one pair of interpolation weights must be enabled. */
7591 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7592 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7593 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7596 /* Samplemask fixup requires the sample ID. */
7597 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7598 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7599 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7602 /* The sample mask input is always enabled, because the API shader always
7603 * passes it through to the epilog. Disable it here if it's unused.
7605 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7606 !shader
->selector
->info
.reads_samplemask
)
7607 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7612 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7615 /* SPI barrier management bug:
7616 * Make sure we have at least 4k of LDS in use to avoid the bug.
7617 * It applies to workgroup sizes of more than one wavefront.
7619 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7620 sscreen
->info
.family
== CHIP_KABINI
||
7621 sscreen
->info
.family
== CHIP_MULLINS
)
7622 *lds_size
= MAX2(*lds_size
, 8);
7625 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7626 struct si_shader
*shader
)
7628 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7630 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7632 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7633 si_get_max_workgroup_size(shader
) > 64) {
7634 si_multiwave_lds_size_workaround(sscreen
,
7635 &shader
->config
.lds_size
);
7639 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7640 struct si_shader
*shader
,
7641 struct pipe_debug_callback
*debug
)
7643 struct si_shader_selector
*sel
= shader
->selector
;
7644 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7647 /* LS, ES, VS are compiled on demand if the main part hasn't been
7648 * compiled for that stage.
7650 * Vertex shaders are compiled on demand when a vertex fetch
7651 * workaround must be applied.
7653 if (shader
->is_monolithic
) {
7654 /* Monolithic shader (compiled as a whole, has many variants,
7655 * may take a long time to compile).
7657 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7661 /* The shader consists of several parts:
7663 * - the middle part is the user shader, it has 1 variant only
7664 * and it was compiled during the creation of the shader
7666 * - the prolog part is inserted at the beginning
7667 * - the epilog part is inserted at the end
7669 * The prolog and epilog have many (but simple) variants.
7671 * Starting with gfx9, geometry and tessellation control
7672 * shaders also contain the prolog and user shader parts of
7673 * the previous shader stage.
7679 /* Copy the compiled TGSI shader data over. */
7680 shader
->is_binary_shared
= true;
7681 shader
->binary
= mainp
->binary
;
7682 shader
->config
= mainp
->config
;
7683 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7684 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7685 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7686 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7687 memcpy(shader
->info
.vs_output_param_offset
,
7688 mainp
->info
.vs_output_param_offset
,
7689 sizeof(mainp
->info
.vs_output_param_offset
));
7690 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7691 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7692 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7694 /* Select prologs and/or epilogs. */
7695 switch (sel
->type
) {
7696 case PIPE_SHADER_VERTEX
:
7697 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7700 case PIPE_SHADER_TESS_CTRL
:
7701 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7704 case PIPE_SHADER_TESS_EVAL
:
7706 case PIPE_SHADER_GEOMETRY
:
7707 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7710 case PIPE_SHADER_FRAGMENT
:
7711 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7714 /* Make sure we have at least as many VGPRs as there
7715 * are allocated inputs.
7717 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7718 shader
->info
.num_input_vgprs
);
7722 /* Update SGPR and VGPR counts. */
7723 if (shader
->prolog
) {
7724 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7725 shader
->prolog
->config
.num_sgprs
);
7726 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7727 shader
->prolog
->config
.num_vgprs
);
7729 if (shader
->previous_stage
) {
7730 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7731 shader
->previous_stage
->config
.num_sgprs
);
7732 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7733 shader
->previous_stage
->config
.num_vgprs
);
7734 shader
->config
.spilled_sgprs
=
7735 MAX2(shader
->config
.spilled_sgprs
,
7736 shader
->previous_stage
->config
.spilled_sgprs
);
7737 shader
->config
.spilled_vgprs
=
7738 MAX2(shader
->config
.spilled_vgprs
,
7739 shader
->previous_stage
->config
.spilled_vgprs
);
7740 shader
->config
.private_mem_vgprs
=
7741 MAX2(shader
->config
.private_mem_vgprs
,
7742 shader
->previous_stage
->config
.private_mem_vgprs
);
7743 shader
->config
.scratch_bytes_per_wave
=
7744 MAX2(shader
->config
.scratch_bytes_per_wave
,
7745 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7746 shader
->info
.uses_instanceid
|=
7747 shader
->previous_stage
->info
.uses_instanceid
;
7749 if (shader
->prolog2
) {
7750 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7751 shader
->prolog2
->config
.num_sgprs
);
7752 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7753 shader
->prolog2
->config
.num_vgprs
);
7755 if (shader
->epilog
) {
7756 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7757 shader
->epilog
->config
.num_sgprs
);
7758 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7759 shader
->epilog
->config
.num_vgprs
);
7763 si_fix_resource_usage(sscreen
, shader
);
7764 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
7768 r
= si_shader_binary_upload(sscreen
, shader
);
7770 fprintf(stderr
, "LLVM failed to upload shader\n");
7777 void si_shader_destroy(struct si_shader
*shader
)
7779 if (shader
->scratch_bo
)
7780 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7782 r600_resource_reference(&shader
->bo
, NULL
);
7784 if (!shader
->is_binary_shared
)
7785 ac_shader_binary_clean(&shader
->binary
);
7787 free(shader
->shader_log
);