2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "util/u_memory.h"
26 #include "util/u_string.h"
27 #include "tgsi/tgsi_build.h"
28 #include "tgsi/tgsi_util.h"
29 #include "tgsi/tgsi_dump.h"
31 #include "ac_exp_param.h"
32 #include "ac_shader_util.h"
33 #include "ac_llvm_util.h"
34 #include "si_shader_internal.h"
38 #include "compiler/nir/nir.h"
40 static const char *scratch_rsrc_dword0_symbol
=
41 "SCRATCH_RSRC_DWORD0";
43 static const char *scratch_rsrc_dword1_symbol
=
44 "SCRATCH_RSRC_DWORD1";
46 struct si_shader_output_values
48 LLVMValueRef values
[4];
49 unsigned semantic_name
;
50 unsigned semantic_index
;
51 ubyte vertex_stream
[4];
55 * Used to collect types and other info about arguments of the LLVM function
56 * before the function is created.
58 struct si_function_info
{
59 LLVMTypeRef types
[100];
60 LLVMValueRef
*assign
[100];
61 unsigned num_sgpr_params
;
70 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
71 struct si_screen
*sscreen
,
72 struct ac_llvm_compiler
*compiler
);
74 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
75 struct lp_build_tgsi_context
*bld_base
,
76 struct lp_build_emit_data
*emit_data
);
78 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
81 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
85 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
86 union si_shader_part_key
*key
);
87 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
88 union si_shader_part_key
*key
);
89 static void si_fix_resource_usage(struct si_screen
*sscreen
,
90 struct si_shader
*shader
);
92 /* Ideally pass the sample mask input to the PS epilog as v14, which
93 * is its usual location, so that the shader doesn't have to add v_mov.
95 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
97 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
100 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
106 static bool is_merged_shader(struct si_shader_context
*ctx
)
108 if (ctx
->screen
->info
.chip_class
<= VI
)
111 return ctx
->shader
->key
.as_ls
||
112 ctx
->shader
->key
.as_es
||
113 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
114 ctx
->type
== PIPE_SHADER_GEOMETRY
;
117 static void si_init_function_info(struct si_function_info
*fninfo
)
119 fninfo
->num_params
= 0;
120 fninfo
->num_sgpr_params
= 0;
123 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
124 enum si_arg_regfile regfile
, LLVMTypeRef type
,
125 LLVMValueRef
*assign
)
127 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
129 unsigned idx
= fninfo
->num_params
++;
130 assert(idx
< ARRAY_SIZE(fninfo
->types
));
132 if (regfile
== ARG_SGPR
)
133 fninfo
->num_sgpr_params
= fninfo
->num_params
;
135 fninfo
->types
[idx
] = type
;
136 fninfo
->assign
[idx
] = assign
;
140 static unsigned add_arg(struct si_function_info
*fninfo
,
141 enum si_arg_regfile regfile
, LLVMTypeRef type
)
143 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
146 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
147 enum si_arg_regfile regfile
, LLVMTypeRef type
,
148 LLVMValueRef
*assign
, unsigned idx
)
150 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
151 assert(actual
== idx
);
154 static void add_arg_checked(struct si_function_info
*fninfo
,
155 enum si_arg_regfile regfile
, LLVMTypeRef type
,
158 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
162 * Returns a unique index for a per-patch semantic name and index. The index
163 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
166 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
168 switch (semantic_name
) {
169 case TGSI_SEMANTIC_TESSOUTER
:
171 case TGSI_SEMANTIC_TESSINNER
:
173 case TGSI_SEMANTIC_PATCH
:
178 assert(!"invalid semantic name");
184 * Returns a unique index for a semantic name and index. The index must be
185 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
188 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
,
191 switch (semantic_name
) {
192 case TGSI_SEMANTIC_POSITION
:
194 case TGSI_SEMANTIC_GENERIC
:
195 /* Since some shader stages use the the highest used IO index
196 * to determine the size to allocate for inputs/outputs
197 * (in LDS, tess and GS rings). GENERIC should be placed right
198 * after POSITION to make that size as small as possible.
200 if (index
< SI_MAX_IO_GENERIC
)
203 assert(!"invalid generic index");
205 case TGSI_SEMANTIC_PSIZE
:
206 return SI_MAX_IO_GENERIC
+ 1;
207 case TGSI_SEMANTIC_CLIPDIST
:
209 return SI_MAX_IO_GENERIC
+ 2 + index
;
210 case TGSI_SEMANTIC_FOG
:
211 return SI_MAX_IO_GENERIC
+ 4;
212 case TGSI_SEMANTIC_LAYER
:
213 return SI_MAX_IO_GENERIC
+ 5;
214 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
215 return SI_MAX_IO_GENERIC
+ 6;
216 case TGSI_SEMANTIC_PRIMID
:
217 return SI_MAX_IO_GENERIC
+ 7;
218 case TGSI_SEMANTIC_COLOR
:
220 return SI_MAX_IO_GENERIC
+ 8 + index
;
221 case TGSI_SEMANTIC_BCOLOR
:
223 /* If it's a varying, COLOR and BCOLOR alias. */
225 return SI_MAX_IO_GENERIC
+ 8 + index
;
227 return SI_MAX_IO_GENERIC
+ 10 + index
;
228 case TGSI_SEMANTIC_TEXCOORD
:
230 STATIC_ASSERT(SI_MAX_IO_GENERIC
+ 12 + 8 <= 63);
231 return SI_MAX_IO_GENERIC
+ 12 + index
;
232 case TGSI_SEMANTIC_CLIPVERTEX
:
235 fprintf(stderr
, "invalid semantic name = %u\n", semantic_name
);
236 assert(!"invalid semantic name");
242 * Get the value of a shader input parameter and extract a bitfield.
244 static LLVMValueRef
unpack_llvm_param(struct si_shader_context
*ctx
,
245 LLVMValueRef value
, unsigned rshift
,
248 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
249 value
= ac_to_integer(&ctx
->ac
, value
);
252 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
253 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
255 if (rshift
+ bitwidth
< 32) {
256 unsigned mask
= (1 << bitwidth
) - 1;
257 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
258 LLVMConstInt(ctx
->i32
, mask
, 0), "");
264 LLVMValueRef
si_unpack_param(struct si_shader_context
*ctx
,
265 unsigned param
, unsigned rshift
,
268 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
, param
);
270 return unpack_llvm_param(ctx
, value
, rshift
, bitwidth
);
273 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
276 case PIPE_SHADER_TESS_CTRL
:
277 return unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 0, 8);
279 case PIPE_SHADER_TESS_EVAL
:
280 return LLVMGetParam(ctx
->main_fn
,
281 ctx
->param_tes_rel_patch_id
);
289 /* Tessellation shaders pass outputs to the next shader using LDS.
291 * LS outputs = TCS inputs
292 * TCS outputs = TES inputs
295 * - TCS inputs for patch 0
296 * - TCS inputs for patch 1
297 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
299 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
300 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
301 * - TCS outputs for patch 1
302 * - Per-patch TCS outputs for patch 1
303 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
304 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
307 * All three shaders VS(LS), TCS, TES share the same LDS space.
311 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
313 return si_unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
316 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
318 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
320 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
321 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
323 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
326 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
328 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
330 return LLVMConstInt(ctx
->i32
, stride
, 0);
333 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
335 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
336 return si_unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
338 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
339 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
340 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
341 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
342 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
343 num_patch_outputs
* 4;
344 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
348 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
350 return LLVMBuildMul(ctx
->ac
.builder
,
352 ctx
->param_tcs_out_lds_offsets
,
354 LLVMConstInt(ctx
->i32
, 4, 0), "");
358 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
360 return LLVMBuildMul(ctx
->ac
.builder
,
362 ctx
->param_tcs_out_lds_offsets
,
364 LLVMConstInt(ctx
->i32
, 4, 0), "");
368 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
370 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
371 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
373 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
377 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
379 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
380 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
381 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
383 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
, patch0_offset
);
387 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
389 LLVMValueRef patch0_patch_data_offset
=
390 get_tcs_out_patch0_patch_data_offset(ctx
);
391 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
392 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
394 return ac_build_imad(&ctx
->ac
, patch_stride
, rel_patch_id
, patch0_patch_data_offset
);
397 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
399 unsigned tcs_out_vertices
=
400 ctx
->shader
->selector
?
401 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
403 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
404 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
405 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
407 return si_unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
410 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
415 case PIPE_SHADER_VERTEX
:
416 stride
= ctx
->shader
->selector
->lshs_vertex_stride
/ 4;
417 return LLVMConstInt(ctx
->i32
, stride
, 0);
419 case PIPE_SHADER_TESS_CTRL
:
420 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
421 ctx
->shader
->is_monolithic
) {
422 stride
= ctx
->shader
->key
.part
.tcs
.ls
->lshs_vertex_stride
/ 4;
423 return LLVMConstInt(ctx
->i32
, stride
, 0);
425 return si_unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
433 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
435 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
437 unsigned double_index
)
439 LLVMBuilderRef builder
= ctx
->ac
.builder
;
440 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
441 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
442 LLVMVectorType(f64
, 2), "");
443 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
444 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
445 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
448 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
449 LLVMValueRef i32
, unsigned index
)
454 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
455 LLVMConstInt(ctx
->i32
, 16, 0), "");
457 return LLVMBuildSExt(ctx
->ac
.builder
,
458 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
463 void si_llvm_load_input_vs(
464 struct si_shader_context
*ctx
,
465 unsigned input_index
,
468 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
469 unsigned vs_blit_property
= info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
471 if (vs_blit_property
) {
472 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
473 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
474 LLVMIntULE
, vertex_id
,
476 /* Use LLVMIntNE, because we have 3 vertices and only
477 * the middle one should use y2.
479 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
480 LLVMIntNE
, vertex_id
,
483 if (input_index
== 0) {
485 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
486 ctx
->param_vs_blit_inputs
);
487 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
488 ctx
->param_vs_blit_inputs
+ 1);
490 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
491 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
492 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
493 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
495 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
497 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
500 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
501 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
502 out
[2] = LLVMGetParam(ctx
->main_fn
,
503 ctx
->param_vs_blit_inputs
+ 2);
504 out
[3] = ctx
->ac
.f32_1
;
508 /* Color or texture coordinates: */
509 assert(input_index
== 1);
511 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
512 for (int i
= 0; i
< 4; i
++) {
513 out
[i
] = LLVMGetParam(ctx
->main_fn
,
514 ctx
->param_vs_blit_inputs
+ 3 + i
);
517 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
518 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
519 ctx
->param_vs_blit_inputs
+ 3);
520 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
521 ctx
->param_vs_blit_inputs
+ 4);
522 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
523 ctx
->param_vs_blit_inputs
+ 5);
524 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
525 ctx
->param_vs_blit_inputs
+ 6);
527 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
529 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
531 out
[2] = LLVMGetParam(ctx
->main_fn
,
532 ctx
->param_vs_blit_inputs
+ 7);
533 out
[3] = LLVMGetParam(ctx
->main_fn
,
534 ctx
->param_vs_blit_inputs
+ 8);
541 unsigned num_fetches
;
542 unsigned fetch_stride
;
543 unsigned num_channels
;
545 LLVMValueRef t_list_ptr
;
546 LLVMValueRef t_offset
;
548 LLVMValueRef vertex_index
;
549 LLVMValueRef input
[3];
551 /* Load the T list */
552 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
554 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
556 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
558 vertex_index
= LLVMGetParam(ctx
->main_fn
,
559 ctx
->param_vertex_index0
+
562 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
564 /* Do multiple loads for special formats. */
566 case SI_FIX_FETCH_RG_64_FLOAT
:
567 num_fetches
= 1; /* 1 2-dword or 4-dword load */
569 if (util_last_bit(info
->input_usage_mask
[input_index
]) >= 2)
570 num_channels
= 4; /* 2 doubles in 4 dwords */
572 num_channels
= 2; /* 1 double in 2 dwords */
574 case SI_FIX_FETCH_RGB_64_FLOAT
:
575 num_fetches
= 3; /* 3 2-dword loads */
579 case SI_FIX_FETCH_RGBA_64_FLOAT
:
580 num_fetches
= 2; /* 2 4-dword loads */
584 case SI_FIX_FETCH_RGB_8
:
585 case SI_FIX_FETCH_RGB_8_INT
:
590 case SI_FIX_FETCH_RGB_16
:
591 case SI_FIX_FETCH_RGB_16_INT
:
599 num_channels
= util_last_bit(info
->input_usage_mask
[input_index
]);
602 for (unsigned i
= 0; i
< num_fetches
; i
++) {
603 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
605 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
606 vertex_index
, voffset
,
607 num_channels
, false, true);
608 input
[i
] = ac_build_expand_to_vec4(&ctx
->ac
, input
[i
], num_channels
);
611 /* Break up the vec4 into individual components */
612 for (chan
= 0; chan
< 4; chan
++) {
613 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
614 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
615 input
[0], llvm_chan
, "");
619 case SI_FIX_FETCH_A2_SNORM
:
620 case SI_FIX_FETCH_A2_SSCALED
:
621 case SI_FIX_FETCH_A2_SINT
: {
622 /* The hardware returns an unsigned value; convert it to a
625 LLVMValueRef tmp
= out
[3];
626 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
628 /* First, recover the sign-extended signed integer value. */
629 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
630 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
632 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
634 /* For the integer-like cases, do a natural sign extension.
636 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
637 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
640 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
641 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
642 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
643 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
645 /* Convert back to the right type. */
646 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
648 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
649 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
650 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
651 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
652 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
653 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
659 case SI_FIX_FETCH_RGBA_32_UNORM
:
660 case SI_FIX_FETCH_RGBX_32_UNORM
:
661 for (chan
= 0; chan
< 4; chan
++) {
662 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
663 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
664 out
[chan
], ctx
->f32
, "");
665 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
666 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
668 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
669 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
670 out
[3] = LLVMConstReal(ctx
->f32
, 1);
672 case SI_FIX_FETCH_RGBA_32_SNORM
:
673 case SI_FIX_FETCH_RGBX_32_SNORM
:
674 case SI_FIX_FETCH_RGBA_32_FIXED
:
675 case SI_FIX_FETCH_RGBX_32_FIXED
: {
677 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
678 scale
= 1.0 / 0x10000;
680 scale
= 1.0 / INT_MAX
;
682 for (chan
= 0; chan
< 4; chan
++) {
683 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
684 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
685 out
[chan
], ctx
->f32
, "");
686 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
687 LLVMConstReal(ctx
->f32
, scale
), "");
689 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
690 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
691 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
692 out
[3] = LLVMConstReal(ctx
->f32
, 1);
695 case SI_FIX_FETCH_RGBA_32_USCALED
:
696 for (chan
= 0; chan
< 4; chan
++) {
697 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
698 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
699 out
[chan
], ctx
->f32
, "");
702 case SI_FIX_FETCH_RGBA_32_SSCALED
:
703 for (chan
= 0; chan
< 4; chan
++) {
704 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
705 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
706 out
[chan
], ctx
->f32
, "");
709 case SI_FIX_FETCH_RG_64_FLOAT
:
710 for (chan
= 0; chan
< 2; chan
++)
711 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
713 out
[2] = LLVMConstReal(ctx
->f32
, 0);
714 out
[3] = LLVMConstReal(ctx
->f32
, 1);
716 case SI_FIX_FETCH_RGB_64_FLOAT
:
717 for (chan
= 0; chan
< 3; chan
++)
718 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
720 out
[3] = LLVMConstReal(ctx
->f32
, 1);
722 case SI_FIX_FETCH_RGBA_64_FLOAT
:
723 for (chan
= 0; chan
< 4; chan
++) {
724 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
728 case SI_FIX_FETCH_RGB_8
:
729 case SI_FIX_FETCH_RGB_8_INT
:
730 case SI_FIX_FETCH_RGB_16
:
731 case SI_FIX_FETCH_RGB_16_INT
:
732 for (chan
= 0; chan
< 3; chan
++) {
733 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
737 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
738 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
739 out
[3] = LLVMConstReal(ctx
->f32
, 1);
741 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
747 static void declare_input_vs(
748 struct si_shader_context
*ctx
,
749 unsigned input_index
,
750 const struct tgsi_full_declaration
*decl
,
753 si_llvm_load_input_vs(ctx
, input_index
, out
);
756 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
763 case PIPE_SHADER_VERTEX
:
764 return LLVMGetParam(ctx
->main_fn
,
765 ctx
->param_vs_prim_id
);
766 case PIPE_SHADER_TESS_CTRL
:
767 return ctx
->abi
.tcs_patch_id
;
768 case PIPE_SHADER_TESS_EVAL
:
769 return ctx
->abi
.tes_patch_id
;
770 case PIPE_SHADER_GEOMETRY
:
771 return ctx
->abi
.gs_prim_id
;
779 * Return the value of tgsi_ind_register for indexing.
780 * This is the indirect index with the constant offset added to it.
782 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
783 const struct tgsi_ind_register
*ind
,
789 if (ind
->File
== TGSI_FILE_ADDRESS
) {
790 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
791 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
793 struct tgsi_full_src_register src
= {};
795 src
.Register
.File
= ind
->File
;
796 src
.Register
.Index
= ind
->Index
;
798 /* Set the second index to 0 for constants. */
799 if (ind
->File
== TGSI_FILE_CONSTANT
)
800 src
.Register
.Dimension
= 1;
802 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
805 result
= ac_to_integer(&ctx
->ac
, result
);
808 return ac_build_imad(&ctx
->ac
, result
, LLVMConstInt(ctx
->i32
, addr_mul
, 0),
809 LLVMConstInt(ctx
->i32
, rel_index
, 0));
813 * Like si_get_indirect_index, but restricts the return value to a (possibly
814 * undefined) value inside [0..num).
816 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
817 const struct tgsi_ind_register
*ind
,
818 int rel_index
, unsigned num
)
820 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
822 return si_llvm_bound_index(ctx
, result
, num
);
825 static LLVMValueRef
get_dw_address_from_generic_indices(struct si_shader_context
*ctx
,
826 LLVMValueRef vertex_dw_stride
,
827 LLVMValueRef base_addr
,
828 LLVMValueRef vertex_index
,
829 LLVMValueRef param_index
,
830 unsigned input_index
,
835 if (vertex_dw_stride
) {
836 base_addr
= ac_build_imad(&ctx
->ac
, vertex_index
,
837 vertex_dw_stride
, base_addr
);
841 base_addr
= ac_build_imad(&ctx
->ac
, param_index
,
842 LLVMConstInt(ctx
->i32
, 4, 0), base_addr
);
845 int param
= is_patch
?
846 si_shader_io_get_unique_index_patch(name
[input_index
],
847 index
[input_index
]) :
848 si_shader_io_get_unique_index(name
[input_index
],
849 index
[input_index
], false);
851 /* Add the base address of the element. */
852 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
853 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
857 * Calculate a dword address given an input or output register and a stride.
859 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
860 const struct tgsi_full_dst_register
*dst
,
861 const struct tgsi_full_src_register
*src
,
862 LLVMValueRef vertex_dw_stride
,
863 LLVMValueRef base_addr
)
865 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
866 ubyte
*name
, *index
, *array_first
;
868 struct tgsi_full_dst_register reg
;
869 LLVMValueRef vertex_index
= NULL
;
870 LLVMValueRef ind_index
= NULL
;
872 /* Set the register description. The address computation is the same
873 * for sources and destinations. */
875 reg
.Register
.File
= src
->Register
.File
;
876 reg
.Register
.Index
= src
->Register
.Index
;
877 reg
.Register
.Indirect
= src
->Register
.Indirect
;
878 reg
.Register
.Dimension
= src
->Register
.Dimension
;
879 reg
.Indirect
= src
->Indirect
;
880 reg
.Dimension
= src
->Dimension
;
881 reg
.DimIndirect
= src
->DimIndirect
;
885 /* If the register is 2-dimensional (e.g. an array of vertices
886 * in a primitive), calculate the base address of the vertex. */
887 if (reg
.Register
.Dimension
) {
888 if (reg
.Dimension
.Indirect
)
889 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
890 1, reg
.Dimension
.Index
);
892 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
895 /* Get information about the register. */
896 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
897 name
= info
->input_semantic_name
;
898 index
= info
->input_semantic_index
;
899 array_first
= info
->input_array_first
;
900 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
901 name
= info
->output_semantic_name
;
902 index
= info
->output_semantic_index
;
903 array_first
= info
->output_array_first
;
909 if (reg
.Register
.Indirect
) {
910 /* Add the relative address of the element. */
911 if (reg
.Indirect
.ArrayID
)
912 input_index
= array_first
[reg
.Indirect
.ArrayID
];
914 input_index
= reg
.Register
.Index
;
916 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
917 1, reg
.Register
.Index
- input_index
);
919 input_index
= reg
.Register
.Index
;
922 return get_dw_address_from_generic_indices(ctx
, vertex_dw_stride
,
923 base_addr
, vertex_index
,
924 ind_index
, input_index
,
926 !reg
.Register
.Dimension
);
929 /* The offchip buffer layout for TCS->TES is
931 * - attribute 0 of patch 0 vertex 0
932 * - attribute 0 of patch 0 vertex 1
933 * - attribute 0 of patch 0 vertex 2
935 * - attribute 0 of patch 1 vertex 0
936 * - attribute 0 of patch 1 vertex 1
938 * - attribute 1 of patch 0 vertex 0
939 * - attribute 1 of patch 0 vertex 1
941 * - per patch attribute 0 of patch 0
942 * - per patch attribute 0 of patch 1
945 * Note that every attribute has 4 components.
947 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
948 LLVMValueRef rel_patch_id
,
949 LLVMValueRef vertex_index
,
950 LLVMValueRef param_index
)
952 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
953 LLVMValueRef param_stride
, constant16
;
955 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
956 num_patches
= si_unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
957 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
960 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
962 base_addr
= ac_build_imad(&ctx
->ac
, rel_patch_id
,
963 vertices_per_patch
, vertex_index
);
964 param_stride
= total_vertices
;
966 base_addr
= rel_patch_id
;
967 param_stride
= num_patches
;
970 base_addr
= ac_build_imad(&ctx
->ac
, param_index
, param_stride
, base_addr
);
971 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
974 LLVMValueRef patch_data_offset
=
975 si_unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
977 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
978 patch_data_offset
, "");
983 /* This is a generic helper that can be shared by the NIR and TGSI backends */
984 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
985 struct si_shader_context
*ctx
,
986 LLVMValueRef vertex_index
,
987 LLVMValueRef param_index
,
993 unsigned param_index_base
;
995 param_index_base
= is_patch
?
996 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
997 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
], false);
1000 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1001 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1004 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1007 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1008 vertex_index
, param_index
);
1011 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1012 struct si_shader_context
*ctx
,
1013 const struct tgsi_full_dst_register
*dst
,
1014 const struct tgsi_full_src_register
*src
)
1016 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1017 ubyte
*name
, *index
, *array_first
;
1018 struct tgsi_full_src_register reg
;
1019 LLVMValueRef vertex_index
= NULL
;
1020 LLVMValueRef param_index
= NULL
;
1021 unsigned param_base
;
1023 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1025 if (reg
.Register
.Dimension
) {
1027 if (reg
.Dimension
.Indirect
)
1028 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1029 1, reg
.Dimension
.Index
);
1031 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1034 /* Get information about the register. */
1035 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1036 name
= info
->input_semantic_name
;
1037 index
= info
->input_semantic_index
;
1038 array_first
= info
->input_array_first
;
1039 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1040 name
= info
->output_semantic_name
;
1041 index
= info
->output_semantic_index
;
1042 array_first
= info
->output_array_first
;
1048 if (reg
.Register
.Indirect
) {
1049 if (reg
.Indirect
.ArrayID
)
1050 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1052 param_base
= reg
.Register
.Index
;
1054 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1055 1, reg
.Register
.Index
- param_base
);
1058 param_base
= reg
.Register
.Index
;
1061 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1062 param_index
, param_base
,
1063 name
, index
, !reg
.Register
.Dimension
);
1066 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1067 LLVMTypeRef type
, unsigned swizzle
,
1068 LLVMValueRef buffer
, LLVMValueRef offset
,
1069 LLVMValueRef base
, bool can_speculate
)
1071 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1072 LLVMValueRef value
, value2
;
1073 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1075 if (swizzle
== ~0) {
1076 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1077 0, 1, 0, can_speculate
, false);
1079 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1082 if (!llvm_type_is_64bit(ctx
, type
)) {
1083 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1084 0, 1, 0, can_speculate
, false);
1086 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1087 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1088 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1091 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1092 swizzle
* 4, 1, 0, can_speculate
, false);
1094 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1095 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1097 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1103 * \param type output value type
1104 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1105 * \param dw_addr address in dwords
1107 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1108 LLVMTypeRef type
, unsigned swizzle
,
1109 LLVMValueRef dw_addr
)
1111 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1114 if (swizzle
== ~0) {
1115 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1117 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1118 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1120 return ac_build_gather_values(&ctx
->ac
, values
,
1124 /* Split 64-bit loads. */
1125 if (llvm_type_is_64bit(ctx
, type
)) {
1126 LLVMValueRef lo
, hi
;
1128 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1129 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1130 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1133 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
1134 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1136 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1138 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1144 * \param swizzle offset (typically 0..3)
1145 * \param dw_addr address in dwords
1146 * \param value value to store
1148 static void lds_store(struct si_shader_context
*ctx
,
1149 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1152 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
1153 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0), "");
1155 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1160 TESS_OFFCHIP_RING_TCS
,
1161 TESS_OFFCHIP_RING_TES
,
1164 static LLVMValueRef
get_tess_ring_descriptor(struct si_shader_context
*ctx
,
1165 enum si_tess_ring ring
)
1167 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1168 unsigned param
= ring
== TESS_OFFCHIP_RING_TES
? ctx
->param_tes_offchip_addr
:
1169 ctx
->param_tcs_out_lds_layout
;
1170 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1172 /* TCS only receives high 13 bits of the address. */
1173 if (ring
== TESS_OFFCHIP_RING_TCS
|| ring
== TCS_FACTOR_RING
) {
1174 addr
= LLVMBuildAnd(builder
, addr
,
1175 LLVMConstInt(ctx
->i32
, 0xfff80000, 0), "");
1178 if (ring
== TCS_FACTOR_RING
) {
1179 unsigned tf_offset
= ctx
->screen
->tess_offchip_ring_size
;
1180 addr
= LLVMBuildAdd(builder
, addr
,
1181 LLVMConstInt(ctx
->i32
, tf_offset
, 0), "");
1184 LLVMValueRef desc
[4];
1186 desc
[1] = LLVMConstInt(ctx
->i32
,
1187 S_008F04_BASE_ADDRESS_HI(ctx
->screen
->info
.address32_hi
), 0);
1188 desc
[2] = LLVMConstInt(ctx
->i32
, 0xffffffff, 0);
1189 desc
[3] = LLVMConstInt(ctx
->i32
,
1190 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1191 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1192 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1193 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1194 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1195 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0);
1197 return ac_build_gather_values(&ctx
->ac
, desc
, 4);
1200 static LLVMValueRef
fetch_input_tcs(
1201 struct lp_build_tgsi_context
*bld_base
,
1202 const struct tgsi_full_src_register
*reg
,
1203 enum tgsi_opcode_type type
, unsigned swizzle_in
)
1205 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1206 LLVMValueRef dw_addr
, stride
;
1207 unsigned swizzle
= swizzle_in
& 0xffff;
1208 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1209 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1210 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1212 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1215 static LLVMValueRef
si_nir_load_tcs_varyings(struct ac_shader_abi
*abi
,
1217 LLVMValueRef vertex_index
,
1218 LLVMValueRef param_index
,
1219 unsigned const_index
,
1221 unsigned driver_location
,
1223 unsigned num_components
,
1228 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1229 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1230 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1231 LLVMValueRef dw_addr
, stride
;
1233 driver_location
= driver_location
/ 4;
1236 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1237 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1241 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1243 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1244 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1249 /* Add the constant index to the indirect index */
1250 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1251 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1253 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1259 names
= info
->input_semantic_name
;
1260 indices
= info
->input_semantic_index
;
1262 names
= info
->output_semantic_name
;
1263 indices
= info
->output_semantic_index
;
1266 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1267 vertex_index
, param_index
,
1272 LLVMValueRef value
[4];
1273 for (unsigned i
= 0; i
< num_components
; i
++) {
1274 unsigned offset
= i
;
1275 if (llvm_type_is_64bit(ctx
, type
))
1278 offset
+= component
;
1279 value
[i
+ component
] = lds_load(bld_base
, type
, offset
, dw_addr
);
1282 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1285 static LLVMValueRef
fetch_output_tcs(
1286 struct lp_build_tgsi_context
*bld_base
,
1287 const struct tgsi_full_src_register
*reg
,
1288 enum tgsi_opcode_type type
, unsigned swizzle_in
)
1290 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1291 LLVMValueRef dw_addr
, stride
;
1292 unsigned swizzle
= (swizzle_in
& 0xffff);
1294 if (reg
->Register
.Dimension
) {
1295 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1296 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1297 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1299 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1300 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1303 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1306 static LLVMValueRef
fetch_input_tes(
1307 struct lp_build_tgsi_context
*bld_base
,
1308 const struct tgsi_full_src_register
*reg
,
1309 enum tgsi_opcode_type type
, unsigned swizzle_in
)
1311 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1312 LLVMValueRef base
, addr
;
1313 unsigned swizzle
= (swizzle_in
& 0xffff);
1315 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1316 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1318 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1319 ctx
->tess_offchip_ring
, base
, addr
, true);
1322 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1324 LLVMValueRef vertex_index
,
1325 LLVMValueRef param_index
,
1326 unsigned const_index
,
1328 unsigned driver_location
,
1330 unsigned num_components
,
1335 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1336 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1337 LLVMValueRef base
, addr
;
1339 driver_location
= driver_location
/ 4;
1341 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1344 /* Add the constant index to the indirect index */
1345 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1346 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1348 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1351 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1352 param_index
, driver_location
,
1353 info
->input_semantic_name
,
1354 info
->input_semantic_index
,
1357 /* TODO: This will generate rather ordinary llvm code, although it
1358 * should be easy for the optimiser to fix up. In future we might want
1359 * to refactor buffer_load(), but for now this maximises code sharing
1360 * between the NIR and TGSI backends.
1362 LLVMValueRef value
[4];
1363 for (unsigned i
= 0; i
< num_components
; i
++) {
1364 unsigned offset
= i
;
1365 if (llvm_type_is_64bit(ctx
, type
))
1368 offset
+= component
;
1369 value
[i
+ component
] = buffer_load(&ctx
->bld_base
, type
, offset
,
1370 ctx
->tess_offchip_ring
, base
, addr
, true);
1373 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1376 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1377 const struct tgsi_full_instruction
*inst
,
1378 const struct tgsi_opcode_info
*info
,
1380 LLVMValueRef dst
[4])
1382 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1383 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1384 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1385 unsigned chan_index
;
1386 LLVMValueRef dw_addr
, stride
;
1387 LLVMValueRef buffer
, base
, buf_addr
;
1388 LLVMValueRef values
[4];
1389 bool skip_lds_store
;
1390 bool is_tess_factor
= false, is_tess_inner
= false;
1392 /* Only handle per-patch and per-vertex outputs here.
1393 * Vectors will be lowered to scalars and this function will be called again.
1395 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1396 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1397 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1401 if (reg
->Register
.Dimension
) {
1402 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1403 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1404 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1405 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1407 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1408 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1409 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1411 if (!reg
->Register
.Indirect
) {
1412 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1414 /* Always write tess factors into LDS for the TCS epilog. */
1415 if (name
== TGSI_SEMANTIC_TESSINNER
||
1416 name
== TGSI_SEMANTIC_TESSOUTER
) {
1417 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1418 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1419 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1420 is_tess_factor
= true;
1421 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1426 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1428 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1429 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1431 uint32_t writemask
= reg
->Register
.WriteMask
;
1433 chan_index
= u_bit_scan(&writemask
);
1434 LLVMValueRef value
= dst
[chan_index
];
1436 if (inst
->Instruction
.Saturate
)
1437 value
= ac_build_clamp(&ctx
->ac
, value
);
1439 /* Skip LDS stores if there is no LDS read of this output. */
1440 if (!skip_lds_store
)
1441 lds_store(ctx
, chan_index
, dw_addr
, value
);
1443 value
= ac_to_integer(&ctx
->ac
, value
);
1444 values
[chan_index
] = value
;
1446 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1447 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1449 4 * chan_index
, 1, 0, true, false);
1452 /* Write tess factors into VGPRs for the epilog. */
1453 if (is_tess_factor
&&
1454 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1455 if (!is_tess_inner
) {
1456 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1457 ctx
->invoc0_tess_factors
[chan_index
]);
1458 } else if (chan_index
< 2) {
1459 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1460 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1465 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1466 LLVMValueRef value
= ac_build_gather_values(&ctx
->ac
,
1468 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1469 base
, 0, 1, 0, true, false);
1473 static void si_nir_store_output_tcs(struct ac_shader_abi
*abi
,
1474 const struct nir_variable
*var
,
1475 LLVMValueRef vertex_index
,
1476 LLVMValueRef param_index
,
1477 unsigned const_index
,
1481 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1482 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1483 const unsigned component
= var
->data
.location_frac
;
1484 const bool is_patch
= var
->data
.patch
;
1485 unsigned driver_location
= var
->data
.driver_location
;
1486 LLVMValueRef dw_addr
, stride
;
1487 LLVMValueRef buffer
, base
, addr
;
1488 LLVMValueRef values
[4];
1489 bool skip_lds_store
;
1490 bool is_tess_factor
= false, is_tess_inner
= false;
1492 driver_location
= driver_location
/ 4;
1495 /* Add the constant index to the indirect index */
1496 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1497 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1499 if (const_index
!= 0)
1500 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1504 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1505 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1506 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1507 vertex_index
, param_index
,
1509 info
->output_semantic_name
,
1510 info
->output_semantic_index
,
1513 skip_lds_store
= !info
->reads_pervertex_outputs
;
1515 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1516 dw_addr
= get_dw_address_from_generic_indices(ctx
, NULL
, dw_addr
,
1517 vertex_index
, param_index
,
1519 info
->output_semantic_name
,
1520 info
->output_semantic_index
,
1523 skip_lds_store
= !info
->reads_perpatch_outputs
;
1526 int name
= info
->output_semantic_name
[driver_location
];
1528 /* Always write tess factors into LDS for the TCS epilog. */
1529 if (name
== TGSI_SEMANTIC_TESSINNER
||
1530 name
== TGSI_SEMANTIC_TESSOUTER
) {
1531 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1532 skip_lds_store
= !info
->reads_tessfactor_outputs
&&
1533 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1534 is_tess_factor
= true;
1535 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1540 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1542 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1544 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1545 param_index
, driver_location
,
1546 info
->output_semantic_name
,
1547 info
->output_semantic_index
,
1550 for (unsigned chan
= 0; chan
< 4; chan
++) {
1551 if (!(writemask
& (1 << chan
)))
1553 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
1555 /* Skip LDS stores if there is no LDS read of this output. */
1556 if (!skip_lds_store
)
1557 lds_store(ctx
, chan
, dw_addr
, value
);
1559 value
= ac_to_integer(&ctx
->ac
, value
);
1560 values
[chan
] = value
;
1562 if (writemask
!= 0xF && !is_tess_factor
) {
1563 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1565 4 * chan
, 1, 0, true, false);
1568 /* Write tess factors into VGPRs for the epilog. */
1569 if (is_tess_factor
&&
1570 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1571 if (!is_tess_inner
) {
1572 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1573 ctx
->invoc0_tess_factors
[chan
]);
1574 } else if (chan
< 2) {
1575 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1576 ctx
->invoc0_tess_factors
[4 + chan
]);
1581 if (writemask
== 0xF && !is_tess_factor
) {
1582 LLVMValueRef value
= ac_build_gather_values(&ctx
->ac
,
1584 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, addr
,
1585 base
, 0, 1, 0, true, false);
1589 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1590 unsigned input_index
,
1591 unsigned vtx_offset_param
,
1595 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1596 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1597 struct si_shader
*shader
= ctx
->shader
;
1598 LLVMValueRef vtx_offset
, soffset
;
1599 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1600 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1601 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1605 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
, false);
1607 /* GFX9 has the ESGS ring in LDS. */
1608 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1609 unsigned index
= vtx_offset_param
;
1611 switch (index
/ 2) {
1613 vtx_offset
= si_unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1614 index
% 2 ? 16 : 0, 16);
1617 vtx_offset
= si_unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1618 index
% 2 ? 16 : 0, 16);
1621 vtx_offset
= si_unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1622 index
% 2 ? 16 : 0, 16);
1629 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1630 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1631 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1634 /* GFX6: input load from the ESGS ring in memory. */
1635 if (swizzle
== ~0) {
1636 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1638 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1639 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1642 return ac_build_gather_values(&ctx
->ac
, values
,
1646 /* Get the vertex offset parameter on GFX6. */
1647 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1649 vtx_offset
= LLVMBuildMul(ctx
->ac
.builder
, gs_vtx_offset
,
1650 LLVMConstInt(ctx
->i32
, 4, 0), "");
1652 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1654 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1655 vtx_offset
, soffset
, 0, 1, 0, true, false);
1656 if (llvm_type_is_64bit(ctx
, type
)) {
1657 LLVMValueRef value2
;
1658 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1660 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1661 ctx
->i32_0
, vtx_offset
, soffset
,
1662 0, 1, 0, true, false);
1663 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1665 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1668 static LLVMValueRef
si_nir_load_input_gs(struct ac_shader_abi
*abi
,
1670 unsigned driver_location
,
1672 unsigned num_components
,
1673 unsigned vertex_index
,
1674 unsigned const_index
,
1677 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1679 LLVMValueRef value
[4];
1680 for (unsigned i
= 0; i
< num_components
; i
++) {
1681 unsigned offset
= i
;
1682 if (llvm_type_is_64bit(ctx
, type
))
1685 offset
+= component
;
1686 value
[i
+ component
] = si_llvm_load_input_gs(&ctx
->abi
, driver_location
/ 4,
1687 vertex_index
, type
, offset
);
1690 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1693 static LLVMValueRef
fetch_input_gs(
1694 struct lp_build_tgsi_context
*bld_base
,
1695 const struct tgsi_full_src_register
*reg
,
1696 enum tgsi_opcode_type type
,
1697 unsigned swizzle_in
)
1699 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1700 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1701 unsigned swizzle
= swizzle_in
& 0xffff;
1703 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1704 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1705 return get_primitive_id(ctx
, swizzle
);
1707 if (!reg
->Register
.Dimension
)
1710 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1711 reg
->Dimension
.Index
,
1712 tgsi2llvmtype(bld_base
, type
),
1716 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1718 switch (interpolate
) {
1719 case TGSI_INTERPOLATE_CONSTANT
:
1722 case TGSI_INTERPOLATE_LINEAR
:
1723 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1724 return SI_PARAM_LINEAR_SAMPLE
;
1725 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1726 return SI_PARAM_LINEAR_CENTROID
;
1728 return SI_PARAM_LINEAR_CENTER
;
1730 case TGSI_INTERPOLATE_COLOR
:
1731 case TGSI_INTERPOLATE_PERSPECTIVE
:
1732 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1733 return SI_PARAM_PERSP_SAMPLE
;
1734 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1735 return SI_PARAM_PERSP_CENTROID
;
1737 return SI_PARAM_PERSP_CENTER
;
1740 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1745 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1746 unsigned attr_index
, unsigned chan
,
1747 LLVMValueRef prim_mask
,
1748 LLVMValueRef i
, LLVMValueRef j
)
1751 return ac_build_fs_interp(&ctx
->ac
,
1752 LLVMConstInt(ctx
->i32
, chan
, 0),
1753 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1756 return ac_build_fs_interp_mov(&ctx
->ac
,
1757 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1758 LLVMConstInt(ctx
->i32
, chan
, 0),
1759 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1764 * Interpolate a fragment shader input.
1766 * @param ctx context
1767 * @param input_index index of the input in hardware
1768 * @param semantic_name TGSI_SEMANTIC_*
1769 * @param semantic_index semantic index
1770 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1771 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1772 * @param interp_param interpolation weights (i,j)
1773 * @param prim_mask SI_PARAM_PRIM_MASK
1774 * @param face SI_PARAM_FRONT_FACE
1775 * @param result the return value (4 components)
1777 static void interp_fs_input(struct si_shader_context
*ctx
,
1778 unsigned input_index
,
1779 unsigned semantic_name
,
1780 unsigned semantic_index
,
1781 unsigned num_interp_inputs
,
1782 unsigned colors_read_mask
,
1783 LLVMValueRef interp_param
,
1784 LLVMValueRef prim_mask
,
1786 LLVMValueRef result
[4])
1788 LLVMValueRef i
= NULL
, j
= NULL
;
1791 /* fs.constant returns the param from the middle vertex, so it's not
1792 * really useful for flat shading. It's meant to be used for custom
1793 * interpolation (but the intrinsic can't fetch from the other two
1796 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1797 * to do the right thing. The only reason we use fs.constant is that
1798 * fs.interp cannot be used on integers, because they can be equal
1801 * When interp is false we will use fs.constant or for newer llvm,
1802 * amdgcn.interp.mov.
1804 bool interp
= interp_param
!= NULL
;
1807 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1808 LLVMVectorType(ctx
->f32
, 2), "");
1810 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1812 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1816 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1817 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1818 LLVMValueRef is_face_positive
;
1820 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1821 * otherwise it's at offset "num_inputs".
1823 unsigned back_attr_offset
= num_interp_inputs
;
1824 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1825 back_attr_offset
+= 1;
1827 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1828 face
, ctx
->i32_0
, "");
1830 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1831 LLVMValueRef front
, back
;
1833 front
= si_build_fs_interp(ctx
,
1836 back
= si_build_fs_interp(ctx
,
1837 back_attr_offset
, chan
,
1840 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1846 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1847 result
[0] = si_build_fs_interp(ctx
, input_index
,
1848 0, prim_mask
, i
, j
);
1850 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1851 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1853 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1854 result
[chan
] = si_build_fs_interp(ctx
,
1861 void si_llvm_load_input_fs(
1862 struct si_shader_context
*ctx
,
1863 unsigned input_index
,
1864 LLVMValueRef out
[4])
1866 struct si_shader
*shader
= ctx
->shader
;
1867 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1868 LLVMValueRef main_fn
= ctx
->main_fn
;
1869 LLVMValueRef interp_param
= NULL
;
1870 int interp_param_idx
;
1871 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1872 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1873 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1874 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1876 /* Get colors from input VGPRs (set by the prolog). */
1877 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1878 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1879 unsigned mask
= colors_read
>> (semantic_index
* 4);
1880 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1881 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1882 LLVMValueRef undef
= LLVMGetUndef(ctx
->f32
);
1884 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1885 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1886 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1887 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1891 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1892 if (interp_param_idx
== -1)
1894 else if (interp_param_idx
) {
1895 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1898 interp_fs_input(ctx
, input_index
, semantic_name
,
1899 semantic_index
, 0, /* this param is unused */
1900 shader
->selector
->info
.colors_read
, interp_param
,
1902 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1906 static void declare_input_fs(
1907 struct si_shader_context
*ctx
,
1908 unsigned input_index
,
1909 const struct tgsi_full_declaration
*decl
,
1910 LLVMValueRef out
[4])
1912 si_llvm_load_input_fs(ctx
, input_index
, out
);
1915 LLVMValueRef
si_get_sample_id(struct si_shader_context
*ctx
)
1917 return si_unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1920 static LLVMValueRef
get_base_vertex(struct ac_shader_abi
*abi
)
1922 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1924 /* For non-indexed draws, the base vertex set by the driver
1925 * (for direct draws) or the CP (for indirect draws) is the
1926 * first vertex ID, but GLSL expects 0 to be returned.
1928 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
,
1929 ctx
->param_vs_state_bits
);
1930 LLVMValueRef indexed
;
1932 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
1933 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
1935 return LLVMBuildSelect(ctx
->ac
.builder
, indexed
, ctx
->abi
.base_vertex
,
1939 static LLVMValueRef
get_block_size(struct ac_shader_abi
*abi
)
1941 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1943 LLVMValueRef values
[3];
1944 LLVMValueRef result
;
1946 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1948 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1949 unsigned sizes
[3] = {
1950 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1951 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1952 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1955 for (i
= 0; i
< 3; ++i
)
1956 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1958 result
= ac_build_gather_values(&ctx
->ac
, values
, 3);
1960 result
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1967 * Load a dword from a constant buffer.
1969 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1970 LLVMValueRef resource
,
1971 LLVMValueRef offset
)
1973 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1974 0, 0, 0, true, true);
1977 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
, LLVMValueRef sample_id
)
1979 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1980 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1981 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1982 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1984 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1985 LLVMValueRef offset0
= LLVMBuildMul(ctx
->ac
.builder
, sample_id
, LLVMConstInt(ctx
->i32
, 8, 0), "");
1986 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1988 LLVMValueRef pos
[4] = {
1989 buffer_load_const(ctx
, resource
, offset0
),
1990 buffer_load_const(ctx
, resource
, offset1
),
1991 LLVMConstReal(ctx
->f32
, 0),
1992 LLVMConstReal(ctx
->f32
, 0)
1995 return ac_build_gather_values(&ctx
->ac
, pos
, 4);
1998 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
2000 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2001 return ac_to_integer(&ctx
->ac
, abi
->sample_coverage
);
2004 static LLVMValueRef
si_load_tess_coord(struct ac_shader_abi
*abi
)
2006 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2007 LLVMValueRef coord
[4] = {
2008 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
2009 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
2014 /* For triangles, the vector should be (u, v, 1-u-v). */
2015 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
2016 PIPE_PRIM_TRIANGLES
) {
2017 coord
[2] = LLVMBuildFSub(ctx
->ac
.builder
, ctx
->ac
.f32_1
,
2018 LLVMBuildFAdd(ctx
->ac
.builder
,
2019 coord
[0], coord
[1], ""), "");
2021 return ac_build_gather_values(&ctx
->ac
, coord
, 4);
2024 static LLVMValueRef
load_tess_level(struct si_shader_context
*ctx
,
2025 unsigned semantic_name
)
2027 LLVMValueRef base
, addr
;
2029 int param
= si_shader_io_get_unique_index_patch(semantic_name
, 0);
2031 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2032 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
2033 LLVMConstInt(ctx
->i32
, param
, 0));
2035 return buffer_load(&ctx
->bld_base
, ctx
->f32
,
2036 ~0, ctx
->tess_offchip_ring
, base
, addr
, true);
2040 static LLVMValueRef
si_load_tess_level(struct ac_shader_abi
*abi
,
2041 unsigned varying_id
)
2043 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2044 unsigned semantic_name
;
2046 switch (varying_id
) {
2047 case VARYING_SLOT_TESS_LEVEL_INNER
:
2048 semantic_name
= TGSI_SEMANTIC_TESSINNER
;
2050 case VARYING_SLOT_TESS_LEVEL_OUTER
:
2051 semantic_name
= TGSI_SEMANTIC_TESSOUTER
;
2054 unreachable("unknown tess level");
2057 return load_tess_level(ctx
, semantic_name
);
2061 static LLVMValueRef
si_load_patch_vertices_in(struct ac_shader_abi
*abi
)
2063 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2064 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2065 return si_unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 6);
2066 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
2067 return get_num_tcs_out_vertices(ctx
);
2069 unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
2072 void si_load_system_value(struct si_shader_context
*ctx
,
2074 const struct tgsi_full_declaration
*decl
)
2076 LLVMValueRef value
= 0;
2078 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
2080 switch (decl
->Semantic
.Name
) {
2081 case TGSI_SEMANTIC_INSTANCEID
:
2082 value
= ctx
->abi
.instance_id
;
2085 case TGSI_SEMANTIC_VERTEXID
:
2086 value
= LLVMBuildAdd(ctx
->ac
.builder
,
2088 ctx
->abi
.base_vertex
, "");
2091 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
2092 /* Unused. Clarify the meaning in indexed vs. non-indexed
2093 * draws if this is ever used again. */
2097 case TGSI_SEMANTIC_BASEVERTEX
:
2098 value
= get_base_vertex(&ctx
->abi
);
2101 case TGSI_SEMANTIC_BASEINSTANCE
:
2102 value
= ctx
->abi
.start_instance
;
2105 case TGSI_SEMANTIC_DRAWID
:
2106 value
= ctx
->abi
.draw_id
;
2109 case TGSI_SEMANTIC_INVOCATIONID
:
2110 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2111 value
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2112 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
2113 value
= ctx
->abi
.gs_invocation_id
;
2115 assert(!"INVOCATIONID not implemented");
2118 case TGSI_SEMANTIC_POSITION
:
2120 LLVMValueRef pos
[4] = {
2121 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2122 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2123 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
2124 ac_build_fdiv(&ctx
->ac
, ctx
->ac
.f32_1
,
2125 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_W_FLOAT
)),
2127 value
= ac_build_gather_values(&ctx
->ac
, pos
, 4);
2131 case TGSI_SEMANTIC_FACE
:
2132 value
= ctx
->abi
.front_face
;
2135 case TGSI_SEMANTIC_SAMPLEID
:
2136 value
= si_get_sample_id(ctx
);
2139 case TGSI_SEMANTIC_SAMPLEPOS
: {
2140 LLVMValueRef pos
[4] = {
2141 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2142 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2143 LLVMConstReal(ctx
->f32
, 0),
2144 LLVMConstReal(ctx
->f32
, 0)
2146 pos
[0] = ac_build_fract(&ctx
->ac
, pos
[0], 32);
2147 pos
[1] = ac_build_fract(&ctx
->ac
, pos
[1], 32);
2148 value
= ac_build_gather_values(&ctx
->ac
, pos
, 4);
2152 case TGSI_SEMANTIC_SAMPLEMASK
:
2153 /* This can only occur with the OpenGL Core profile, which
2154 * doesn't support smoothing.
2156 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
2159 case TGSI_SEMANTIC_TESSCOORD
:
2160 value
= si_load_tess_coord(&ctx
->abi
);
2163 case TGSI_SEMANTIC_VERTICESIN
:
2164 value
= si_load_patch_vertices_in(&ctx
->abi
);
2167 case TGSI_SEMANTIC_TESSINNER
:
2168 case TGSI_SEMANTIC_TESSOUTER
:
2169 value
= load_tess_level(ctx
, decl
->Semantic
.Name
);
2172 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
2173 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
2175 LLVMValueRef buf
, slot
, val
[4];
2178 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
2179 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2180 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
2181 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
2183 for (i
= 0; i
< 4; i
++)
2184 val
[i
] = buffer_load_const(ctx
, buf
,
2185 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
2186 value
= ac_build_gather_values(&ctx
->ac
, val
, 4);
2190 case TGSI_SEMANTIC_PRIMID
:
2191 value
= get_primitive_id(ctx
, 0);
2194 case TGSI_SEMANTIC_GRID_SIZE
:
2195 value
= ctx
->abi
.num_work_groups
;
2198 case TGSI_SEMANTIC_BLOCK_SIZE
:
2199 value
= get_block_size(&ctx
->abi
);
2202 case TGSI_SEMANTIC_BLOCK_ID
:
2204 LLVMValueRef values
[3];
2206 for (int i
= 0; i
< 3; i
++) {
2207 values
[i
] = ctx
->i32_0
;
2208 if (ctx
->abi
.workgroup_ids
[i
]) {
2209 values
[i
] = ctx
->abi
.workgroup_ids
[i
];
2212 value
= ac_build_gather_values(&ctx
->ac
, values
, 3);
2216 case TGSI_SEMANTIC_THREAD_ID
:
2217 value
= ctx
->abi
.local_invocation_ids
;
2220 case TGSI_SEMANTIC_HELPER_INVOCATION
:
2221 value
= ac_build_intrinsic(&ctx
->ac
,
2222 "llvm.amdgcn.ps.live",
2224 AC_FUNC_ATTR_READNONE
);
2225 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2226 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
2229 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
2230 value
= LLVMConstInt(ctx
->i32
, 64, 0);
2233 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
2234 value
= ac_get_thread_id(&ctx
->ac
);
2237 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
2239 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2240 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2241 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
2242 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2246 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
2247 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
2248 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
2249 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
2251 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2252 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
2253 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
2254 /* All bits set except LSB */
2255 value
= LLVMConstInt(ctx
->i64
, -2, 0);
2258 value
= LLVMConstInt(ctx
->i64
, -1, 0);
2260 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2261 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
2262 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
2263 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
2264 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2265 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2269 case TGSI_SEMANTIC_CS_USER_DATA
:
2270 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_cs_user_data
);
2274 assert(!"unknown system value");
2278 ctx
->system_values
[index
] = value
;
2281 void si_declare_compute_memory(struct si_shader_context
*ctx
)
2283 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2284 unsigned lds_size
= sel
->info
.properties
[TGSI_PROPERTY_CS_LOCAL_SIZE
];
2286 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, AC_ADDR_SPACE_LDS
);
2289 assert(!ctx
->ac
.lds
);
2291 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2292 LLVMArrayType(ctx
->i8
, lds_size
),
2295 LLVMSetAlignment(var
, 4);
2297 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2300 void si_tgsi_declare_compute_memory(struct si_shader_context
*ctx
,
2301 const struct tgsi_full_declaration
*decl
)
2303 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
2304 assert(decl
->Range
.First
== decl
->Range
.Last
);
2306 si_declare_compute_memory(ctx
);
2309 static LLVMValueRef
load_const_buffer_desc_fast_path(struct si_shader_context
*ctx
)
2312 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2313 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2315 /* Do the bounds checking with a descriptor, because
2316 * doing computation and manual bounds checking of 64-bit
2317 * addresses generates horrible VALU code with very high
2318 * VGPR usage and very low SIMD occupancy.
2320 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->ac
.intptr
, "");
2322 LLVMValueRef desc0
, desc1
;
2324 desc1
= LLVMConstInt(ctx
->i32
,
2325 S_008F04_BASE_ADDRESS_HI(ctx
->screen
->info
.address32_hi
), 0);
2327 LLVMValueRef desc_elems
[] = {
2330 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2331 LLVMConstInt(ctx
->i32
,
2332 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2333 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2334 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2335 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2336 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2337 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2340 return ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2343 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2345 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2346 ctx
->param_const_and_shader_buffers
);
2348 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2349 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2352 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2354 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2355 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2357 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2359 if (sel
->info
.const_buffers_declared
== 1 &&
2360 sel
->info
.shader_buffers_declared
== 0) {
2361 return load_const_buffer_desc_fast_path(ctx
);
2364 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2365 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2366 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2368 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2372 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2374 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2375 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2376 ctx
->param_const_and_shader_buffers
);
2378 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2379 index
= LLVMBuildSub(ctx
->ac
.builder
,
2380 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2383 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2386 static LLVMValueRef
fetch_constant(
2387 struct lp_build_tgsi_context
*bld_base
,
2388 const struct tgsi_full_src_register
*reg
,
2389 enum tgsi_opcode_type type
,
2390 unsigned swizzle_in
)
2392 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2393 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2394 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2396 unsigned swizzle
= swizzle_in
& 0xffff;
2398 LLVMValueRef addr
, bufp
;
2400 if (swizzle_in
== LP_CHAN_ALL
) {
2402 LLVMValueRef values
[4];
2403 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2404 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2406 return ac_build_gather_values(&ctx
->ac
, values
, 4);
2409 /* Split 64-bit loads. */
2410 if (tgsi_type_is_64bit(type
)) {
2411 LLVMValueRef lo
, hi
;
2413 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2414 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, (swizzle_in
>> 16));
2415 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2419 idx
= reg
->Register
.Index
* 4 + swizzle
;
2420 if (reg
->Register
.Indirect
) {
2421 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2423 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2426 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2427 if (sel
->info
.const_buffers_declared
== 1 &&
2428 sel
->info
.shader_buffers_declared
== 0) {
2429 LLVMValueRef desc
= load_const_buffer_desc_fast_path(ctx
);
2430 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2431 return bitcast(bld_base
, type
, result
);
2434 assert(reg
->Register
.Dimension
);
2435 buf
= reg
->Dimension
.Index
;
2437 if (reg
->Dimension
.Indirect
) {
2438 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2440 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2441 reg
->Dimension
.Index
,
2442 ctx
->num_const_buffers
);
2443 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2444 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2445 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2447 bufp
= load_const_buffer_desc(ctx
, buf
);
2449 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2452 /* Initialize arguments for the shader export intrinsic */
2453 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2454 LLVMValueRef
*values
,
2456 struct ac_export_args
*args
)
2458 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2459 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2461 bool is_int8
, is_int10
;
2463 /* Default is 0xf. Adjusted below depending on the format. */
2464 args
->enabled_channels
= 0xf; /* writemask */
2466 /* Specify whether the EXEC mask represents the valid mask */
2467 args
->valid_mask
= 0;
2469 /* Specify whether this is the last export */
2472 /* Specify the target we are exporting */
2473 args
->target
= target
;
2475 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2476 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2477 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2478 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2480 assert(cbuf
>= 0 && cbuf
< 8);
2481 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2482 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2483 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2486 args
->compr
= false;
2487 args
->out
[0] = f32undef
;
2488 args
->out
[1] = f32undef
;
2489 args
->out
[2] = f32undef
;
2490 args
->out
[3] = f32undef
;
2492 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
2493 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
2494 unsigned bits
, bool hi
) = NULL
;
2496 switch (spi_shader_col_format
) {
2497 case V_028714_SPI_SHADER_ZERO
:
2498 args
->enabled_channels
= 0; /* writemask */
2499 args
->target
= V_008DFC_SQ_EXP_NULL
;
2502 case V_028714_SPI_SHADER_32_R
:
2503 args
->enabled_channels
= 1; /* writemask */
2504 args
->out
[0] = values
[0];
2507 case V_028714_SPI_SHADER_32_GR
:
2508 args
->enabled_channels
= 0x3; /* writemask */
2509 args
->out
[0] = values
[0];
2510 args
->out
[1] = values
[1];
2513 case V_028714_SPI_SHADER_32_AR
:
2514 args
->enabled_channels
= 0x9; /* writemask */
2515 args
->out
[0] = values
[0];
2516 args
->out
[3] = values
[3];
2519 case V_028714_SPI_SHADER_FP16_ABGR
:
2520 packf
= ac_build_cvt_pkrtz_f16
;
2523 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2524 packf
= ac_build_cvt_pknorm_u16
;
2527 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2528 packf
= ac_build_cvt_pknorm_i16
;
2531 case V_028714_SPI_SHADER_UINT16_ABGR
:
2532 packi
= ac_build_cvt_pk_u16
;
2535 case V_028714_SPI_SHADER_SINT16_ABGR
:
2536 packi
= ac_build_cvt_pk_i16
;
2539 case V_028714_SPI_SHADER_32_ABGR
:
2540 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2544 /* Pack f16 or norm_i16/u16. */
2546 for (chan
= 0; chan
< 2; chan
++) {
2547 LLVMValueRef pack_args
[2] = {
2549 values
[2 * chan
+ 1]
2551 LLVMValueRef packed
;
2553 packed
= packf(&ctx
->ac
, pack_args
);
2554 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2556 args
->compr
= 1; /* COMPR flag */
2560 for (chan
= 0; chan
< 2; chan
++) {
2561 LLVMValueRef pack_args
[2] = {
2562 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
2563 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
2565 LLVMValueRef packed
;
2567 packed
= packi(&ctx
->ac
, pack_args
,
2568 is_int8
? 8 : is_int10
? 10 : 16,
2570 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2572 args
->compr
= 1; /* COMPR flag */
2576 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2579 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2581 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2582 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2583 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2584 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2585 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2586 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2587 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2588 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2590 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2593 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2594 SI_PARAM_ALPHA_REF
);
2595 LLVMValueRef alpha_pass
=
2596 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2597 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2599 ac_build_kill_if_false(&ctx
->ac
, ctx
->i1false
);
2603 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2605 unsigned samplemask_param
)
2607 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2608 LLVMValueRef coverage
;
2610 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2611 coverage
= LLVMGetParam(ctx
->main_fn
,
2613 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2615 coverage
= ac_build_intrinsic(&ctx
->ac
, "llvm.ctpop.i32",
2617 &coverage
, 1, AC_FUNC_ATTR_READNONE
);
2619 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2622 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2623 LLVMConstReal(ctx
->f32
,
2624 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2626 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2629 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2630 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2634 unsigned const_chan
;
2635 LLVMValueRef base_elt
;
2636 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2637 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2638 SI_VS_CONST_CLIP_PLANES
, 0);
2639 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2641 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2642 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2647 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2649 /* Compute dot products of position and user clip plane vectors */
2650 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2651 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2653 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2654 const_chan
) * 4, 0);
2655 base_elt
= buffer_load_const(ctx
, const_resource
,
2657 args
->out
[chan
] = ac_build_fmad(&ctx
->ac
, base_elt
,
2658 out_elts
[const_chan
], args
->out
[chan
]);
2662 args
->enabled_channels
= 0xf;
2663 args
->valid_mask
= 0;
2665 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2670 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2674 if (so
->num_outputs
)
2675 fprintf(stderr
, "STREAMOUT\n");
2677 for (i
= 0; i
< so
->num_outputs
; i
++) {
2678 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2679 so
->output
[i
].start_component
;
2680 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2681 i
, so
->output
[i
].output_buffer
,
2682 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2683 so
->output
[i
].register_index
,
2684 mask
& 1 ? "x" : "",
2685 mask
& 2 ? "y" : "",
2686 mask
& 4 ? "z" : "",
2687 mask
& 8 ? "w" : "");
2691 static void emit_streamout_output(struct si_shader_context
*ctx
,
2692 LLVMValueRef
const *so_buffers
,
2693 LLVMValueRef
const *so_write_offsets
,
2694 struct pipe_stream_output
*stream_out
,
2695 struct si_shader_output_values
*shader_out
)
2697 unsigned buf_idx
= stream_out
->output_buffer
;
2698 unsigned start
= stream_out
->start_component
;
2699 unsigned num_comps
= stream_out
->num_components
;
2700 LLVMValueRef out
[4];
2702 assert(num_comps
&& num_comps
<= 4);
2703 if (!num_comps
|| num_comps
> 4)
2706 /* Load the output as int. */
2707 for (int j
= 0; j
< num_comps
; j
++) {
2708 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2710 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2713 /* Pack the output. */
2714 LLVMValueRef vdata
= NULL
;
2716 switch (num_comps
) {
2717 case 1: /* as i32 */
2720 case 2: /* as v2i32 */
2721 case 3: /* as v4i32 (aligned to 4) */
2722 out
[3] = LLVMGetUndef(ctx
->i32
);
2724 case 4: /* as v4i32 */
2725 vdata
= ac_build_gather_values(&ctx
->ac
, out
, util_next_power_of_two(num_comps
));
2729 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2731 so_write_offsets
[buf_idx
],
2733 stream_out
->dst_offset
* 4, 1, 1, true, false);
2737 * Write streamout data to buffers for vertex stream @p stream (different
2738 * vertex streams can occur for GS copy shaders).
2740 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2741 struct si_shader_output_values
*outputs
,
2742 unsigned noutput
, unsigned stream
)
2744 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2745 struct pipe_stream_output_info
*so
= &sel
->so
;
2746 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2748 struct lp_build_if_state if_ctx
;
2750 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2751 LLVMValueRef so_vtx_count
=
2752 si_unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2754 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2756 /* can_emit = tid < so_vtx_count; */
2757 LLVMValueRef can_emit
=
2758 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2760 /* Emit the streamout code conditionally. This actually avoids
2761 * out-of-bounds buffer access. The hw tells us via the SGPR
2762 * (so_vtx_count) which threads are allowed to emit streamout data. */
2763 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2765 /* The buffer offset is computed as follows:
2766 * ByteOffset = streamout_offset[buffer_id]*4 +
2767 * (streamout_write_index + thread_id)*stride[buffer_id] +
2771 LLVMValueRef so_write_index
=
2772 LLVMGetParam(ctx
->main_fn
,
2773 ctx
->param_streamout_write_index
);
2775 /* Compute (streamout_write_index + thread_id). */
2776 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2778 /* Load the descriptor and compute the write offset for each
2779 * enabled buffer. */
2780 LLVMValueRef so_write_offset
[4] = {};
2781 LLVMValueRef so_buffers
[4];
2782 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2783 ctx
->param_rw_buffers
);
2785 for (i
= 0; i
< 4; i
++) {
2789 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2790 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2792 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2794 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2795 ctx
->param_streamout_offset
[i
]);
2796 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2798 so_write_offset
[i
] = ac_build_imad(&ctx
->ac
, so_write_index
,
2799 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0),
2803 /* Write streamout data. */
2804 for (i
= 0; i
< so
->num_outputs
; i
++) {
2805 unsigned reg
= so
->output
[i
].register_index
;
2810 if (stream
!= so
->output
[i
].stream
)
2813 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2814 &so
->output
[i
], &outputs
[reg
]);
2817 lp_build_endif(&if_ctx
);
2820 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2821 LLVMValueRef
*values
)
2823 struct ac_export_args args
;
2825 si_llvm_init_export_args(ctx
, values
,
2826 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2827 ac_build_export(&ctx
->ac
, &args
);
2830 static void si_build_param_exports(struct si_shader_context
*ctx
,
2831 struct si_shader_output_values
*outputs
,
2834 struct si_shader
*shader
= ctx
->shader
;
2835 unsigned param_count
= 0;
2837 for (unsigned i
= 0; i
< noutput
; i
++) {
2838 unsigned semantic_name
= outputs
[i
].semantic_name
;
2839 unsigned semantic_index
= outputs
[i
].semantic_index
;
2841 if (outputs
[i
].vertex_stream
[0] != 0 &&
2842 outputs
[i
].vertex_stream
[1] != 0 &&
2843 outputs
[i
].vertex_stream
[2] != 0 &&
2844 outputs
[i
].vertex_stream
[3] != 0)
2847 switch (semantic_name
) {
2848 case TGSI_SEMANTIC_LAYER
:
2849 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2850 case TGSI_SEMANTIC_CLIPDIST
:
2851 case TGSI_SEMANTIC_COLOR
:
2852 case TGSI_SEMANTIC_BCOLOR
:
2853 case TGSI_SEMANTIC_PRIMID
:
2854 case TGSI_SEMANTIC_FOG
:
2855 case TGSI_SEMANTIC_TEXCOORD
:
2856 case TGSI_SEMANTIC_GENERIC
:
2862 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2863 semantic_index
< SI_MAX_IO_GENERIC
) &&
2864 shader
->key
.opt
.kill_outputs
&
2865 (1ull << si_shader_io_get_unique_index(semantic_name
,
2866 semantic_index
, true)))
2869 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2871 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2872 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2875 shader
->info
.nr_param_exports
= param_count
;
2878 /* Generate export instructions for hardware VS shader stage */
2879 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2880 struct si_shader_output_values
*outputs
,
2883 struct si_shader
*shader
= ctx
->shader
;
2884 struct ac_export_args pos_args
[4] = {};
2885 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2889 /* Build position exports. */
2890 for (i
= 0; i
< noutput
; i
++) {
2891 switch (outputs
[i
].semantic_name
) {
2892 case TGSI_SEMANTIC_POSITION
:
2893 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2894 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2896 case TGSI_SEMANTIC_PSIZE
:
2897 psize_value
= outputs
[i
].values
[0];
2899 case TGSI_SEMANTIC_LAYER
:
2900 layer_value
= outputs
[i
].values
[0];
2902 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2903 viewport_index_value
= outputs
[i
].values
[0];
2905 case TGSI_SEMANTIC_EDGEFLAG
:
2906 edgeflag_value
= outputs
[i
].values
[0];
2908 case TGSI_SEMANTIC_CLIPDIST
:
2909 if (!shader
->key
.opt
.clip_disable
) {
2910 unsigned index
= 2 + outputs
[i
].semantic_index
;
2911 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2912 V_008DFC_SQ_EXP_POS
+ index
,
2916 case TGSI_SEMANTIC_CLIPVERTEX
:
2917 if (!shader
->key
.opt
.clip_disable
) {
2918 si_llvm_emit_clipvertex(ctx
, pos_args
,
2925 /* We need to add the position output manually if it's missing. */
2926 if (!pos_args
[0].out
[0]) {
2927 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2928 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2929 pos_args
[0].done
= 0; /* last export? */
2930 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2931 pos_args
[0].compr
= 0; /* COMPR flag */
2932 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2933 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2934 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2935 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2938 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2939 if (shader
->selector
->info
.writes_psize
||
2940 shader
->selector
->info
.writes_edgeflag
||
2941 shader
->selector
->info
.writes_viewport_index
||
2942 shader
->selector
->info
.writes_layer
) {
2943 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2944 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2945 (shader
->selector
->info
.writes_layer
<< 2);
2947 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2948 pos_args
[1].done
= 0; /* last export? */
2949 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2950 pos_args
[1].compr
= 0; /* COMPR flag */
2951 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2952 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2953 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2954 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2956 if (shader
->selector
->info
.writes_psize
)
2957 pos_args
[1].out
[0] = psize_value
;
2959 if (shader
->selector
->info
.writes_edgeflag
) {
2960 /* The output is a float, but the hw expects an integer
2961 * with the first bit containing the edge flag. */
2962 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2965 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2969 /* The LLVM intrinsic expects a float. */
2970 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2973 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2974 /* GFX9 has the layer in out.z[10:0] and the viewport
2975 * index in out.z[19:16].
2977 if (shader
->selector
->info
.writes_layer
)
2978 pos_args
[1].out
[2] = layer_value
;
2980 if (shader
->selector
->info
.writes_viewport_index
) {
2981 LLVMValueRef v
= viewport_index_value
;
2983 v
= ac_to_integer(&ctx
->ac
, v
);
2984 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2985 LLVMConstInt(ctx
->i32
, 16, 0), "");
2986 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2987 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2988 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2989 pos_args
[1].enabled_channels
|= 1 << 2;
2992 if (shader
->selector
->info
.writes_layer
)
2993 pos_args
[1].out
[2] = layer_value
;
2995 if (shader
->selector
->info
.writes_viewport_index
) {
2996 pos_args
[1].out
[3] = viewport_index_value
;
2997 pos_args
[1].enabled_channels
|= 1 << 3;
3002 for (i
= 0; i
< 4; i
++)
3003 if (pos_args
[i
].out
[0])
3004 shader
->info
.nr_pos_exports
++;
3007 for (i
= 0; i
< 4; i
++) {
3008 if (!pos_args
[i
].out
[0])
3011 /* Specify the target we are exporting */
3012 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
3014 if (pos_idx
== shader
->info
.nr_pos_exports
)
3015 /* Specify that this is the last export */
3016 pos_args
[i
].done
= 1;
3018 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
3021 /* Build parameter exports. */
3022 si_build_param_exports(ctx
, outputs
, noutput
);
3026 * Forward all outputs from the vertex shader to the TES. This is only used
3027 * for the fixed function TCS.
3029 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
3031 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3032 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
3033 LLVMValueRef lds_vertex_stride
, lds_base
;
3036 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3037 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3038 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3040 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3041 lds_base
= get_tcs_in_current_patch_offset(ctx
);
3042 lds_base
= ac_build_imad(&ctx
->ac
, invocation_id
, lds_vertex_stride
,
3045 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
3047 unsigned i
= u_bit_scan64(&inputs
);
3049 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3050 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
3053 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
3054 get_rel_patch_id(ctx
),
3056 LLVMConstInt(ctx
->i32
, i
, 0));
3058 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
3061 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
3062 buffer_offset
, 0, 1, 0, true, false);
3066 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
3067 LLVMValueRef rel_patch_id
,
3068 LLVMValueRef invocation_id
,
3069 LLVMValueRef tcs_out_current_patch_data_offset
,
3070 LLVMValueRef invoc0_tf_outer
[4],
3071 LLVMValueRef invoc0_tf_inner
[2])
3073 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3074 struct si_shader
*shader
= ctx
->shader
;
3075 unsigned tess_inner_index
, tess_outer_index
;
3076 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
3077 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3078 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
3079 struct lp_build_if_state if_ctx
, inner_if_ctx
;
3081 /* Add a barrier before loading tess factors from LDS. */
3082 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
3083 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
3085 /* Do this only for invocation 0, because the tess levels are per-patch,
3088 * This can't jump, because invocation 0 executes this. It should
3089 * at least mask out the loads and stores for other invocations.
3091 lp_build_if(&if_ctx
, &ctx
->gallivm
,
3092 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3093 invocation_id
, ctx
->i32_0
, ""));
3095 /* Determine the layout of one tess factor element in the buffer. */
3096 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
3097 case PIPE_PRIM_LINES
:
3098 stride
= 2; /* 2 dwords, 1 vec2 store */
3102 case PIPE_PRIM_TRIANGLES
:
3103 stride
= 4; /* 4 dwords, 1 vec4 store */
3107 case PIPE_PRIM_QUADS
:
3108 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
3117 for (i
= 0; i
< 4; i
++) {
3118 inner
[i
] = LLVMGetUndef(ctx
->i32
);
3119 outer
[i
] = LLVMGetUndef(ctx
->i32
);
3122 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
3123 /* Tess factors are in VGPRs. */
3124 for (i
= 0; i
< outer_comps
; i
++)
3125 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
3126 for (i
= 0; i
< inner_comps
; i
++)
3127 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
3129 /* Load tess_inner and tess_outer from LDS.
3130 * Any invocation can write them, so we can't get them from a temporary.
3132 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
3133 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
3135 lds_base
= tcs_out_current_patch_data_offset
;
3136 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3137 LLVMConstInt(ctx
->i32
,
3138 tess_inner_index
* 4, 0), "");
3139 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3140 LLVMConstInt(ctx
->i32
,
3141 tess_outer_index
* 4, 0), "");
3143 for (i
= 0; i
< outer_comps
; i
++) {
3145 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
3147 for (i
= 0; i
< inner_comps
; i
++) {
3148 inner
[i
] = out
[outer_comps
+i
] =
3149 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
3153 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
3154 /* For isolines, the hardware expects tess factors in the
3155 * reverse order from what GLSL / TGSI specify.
3157 LLVMValueRef tmp
= out
[0];
3162 /* Convert the outputs to vectors for stores. */
3163 vec0
= ac_build_gather_values(&ctx
->ac
, out
, MIN2(stride
, 4));
3167 vec1
= ac_build_gather_values(&ctx
->ac
, out
+4, stride
- 4);
3169 /* Get the buffer. */
3170 buffer
= get_tess_ring_descriptor(ctx
, TCS_FACTOR_RING
);
3172 /* Get the offset. */
3173 tf_base
= LLVMGetParam(ctx
->main_fn
,
3174 ctx
->param_tcs_factor_offset
);
3175 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3176 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
3178 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
3179 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3180 rel_patch_id
, ctx
->i32_0
, ""));
3182 /* Store the dynamic HS control word. */
3184 if (ctx
->screen
->info
.chip_class
<= VI
) {
3185 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3186 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
3187 1, ctx
->i32_0
, tf_base
,
3188 offset
, 1, 0, true, false);
3192 lp_build_endif(&inner_if_ctx
);
3194 /* Store the tessellation factors. */
3195 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3196 MIN2(stride
, 4), byteoffset
, tf_base
,
3197 offset
, 1, 0, true, false);
3200 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3201 stride
- 4, byteoffset
, tf_base
,
3202 offset
, 1, 0, true, false);
3204 /* Store the tess factors into the offchip buffer if TES reads them. */
3205 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
3206 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
3207 LLVMValueRef tf_inner_offset
;
3208 unsigned param_outer
, param_inner
;
3210 buf
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3211 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3213 param_outer
= si_shader_io_get_unique_index_patch(
3214 TGSI_SEMANTIC_TESSOUTER
, 0);
3215 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3216 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3218 outer_vec
= ac_build_gather_values(&ctx
->ac
, outer
,
3219 util_next_power_of_two(outer_comps
));
3221 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3222 outer_comps
, tf_outer_offset
,
3223 base
, 0, 1, 0, true, false);
3225 param_inner
= si_shader_io_get_unique_index_patch(
3226 TGSI_SEMANTIC_TESSINNER
, 0);
3227 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3228 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3230 inner_vec
= inner_comps
== 1 ? inner
[0] :
3231 ac_build_gather_values(&ctx
->ac
, inner
, inner_comps
);
3232 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3233 inner_comps
, tf_inner_offset
,
3234 base
, 0, 1, 0, true, false);
3238 lp_build_endif(&if_ctx
);
3242 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3243 unsigned param
, unsigned return_index
)
3245 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3246 LLVMGetParam(ctx
->main_fn
, param
),
3251 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3252 unsigned param
, unsigned return_index
)
3254 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3255 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3257 return LLVMBuildInsertValue(builder
, ret
,
3258 ac_to_float(&ctx
->ac
, p
),
3263 si_insert_input_ptr(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3264 unsigned param
, unsigned return_index
)
3266 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3267 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3268 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i32
, "");
3269 return LLVMBuildInsertValue(builder
, ret
, ptr
, return_index
, "");
3272 /* This only writes the tessellation factor levels. */
3273 static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi
*abi
,
3274 unsigned max_outputs
,
3275 LLVMValueRef
*addrs
)
3277 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3278 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
3279 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3280 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3282 si_copy_tcs_inputs(bld_base
);
3284 rel_patch_id
= get_rel_patch_id(ctx
);
3285 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3286 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3288 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3289 LLVMBasicBlockRef blocks
[2] = {
3290 LLVMGetInsertBlock(builder
),
3291 ctx
->merged_wrap_if_state
.entry_block
3293 LLVMValueRef values
[2];
3295 lp_build_endif(&ctx
->merged_wrap_if_state
);
3297 values
[0] = rel_patch_id
;
3298 values
[1] = LLVMGetUndef(ctx
->i32
);
3299 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3301 values
[0] = tf_lds_offset
;
3302 values
[1] = LLVMGetUndef(ctx
->i32
);
3303 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3305 values
[0] = invocation_id
;
3306 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3307 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3310 /* Return epilog parameters from this function. */
3311 LLVMValueRef ret
= ctx
->return_value
;
3314 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3315 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3316 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3317 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3318 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3319 /* Tess offchip and tess factor offsets are at the beginning. */
3320 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3321 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3322 vgpr
= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
+ 1;
3324 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3325 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3326 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3327 GFX6_SGPR_TCS_OUT_LAYOUT
);
3328 /* Tess offchip and tess factor offsets are after user SGPRs. */
3329 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3330 GFX6_TCS_NUM_USER_SGPR
);
3331 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3332 GFX6_TCS_NUM_USER_SGPR
+ 1);
3333 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3337 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3338 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3339 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3341 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3342 * the invocation_id output does not alias the tcs_rel_ids input,
3343 * which saves a V_MOV on gfx9.
3347 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3348 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3350 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3351 vgpr
++; /* skip the tess factor LDS offset */
3352 for (unsigned i
= 0; i
< 6; i
++) {
3353 LLVMValueRef value
=
3354 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3355 value
= ac_to_float(&ctx
->ac
, value
);
3356 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3359 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3361 ctx
->return_value
= ret
;
3364 /* Pass TCS inputs from LS to TCS on GFX9. */
3365 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3367 LLVMValueRef ret
= ctx
->return_value
;
3369 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3370 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3371 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3372 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3373 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3374 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3376 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3377 8 + SI_SGPR_RW_BUFFERS
);
3378 ret
= si_insert_input_ptr(ctx
, ret
,
3379 ctx
->param_bindless_samplers_and_images
,
3380 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3382 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3383 8 + SI_SGPR_VS_STATE_BITS
);
3385 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3386 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3387 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3388 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3389 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3390 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3392 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3393 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3394 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_patch_id
),
3396 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3397 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_rel_ids
),
3399 ctx
->return_value
= ret
;
3402 /* Pass GS inputs from ES to GS on GFX9. */
3403 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3405 LLVMValueRef ret
= ctx
->return_value
;
3407 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3408 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3409 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3410 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3411 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3413 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3414 8 + SI_SGPR_RW_BUFFERS
);
3415 ret
= si_insert_input_ptr(ctx
, ret
,
3416 ctx
->param_bindless_samplers_and_images
,
3417 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3420 if (ctx
->type
== PIPE_SHADER_VERTEX
)
3421 vgpr
= 8 + GFX9_VSGS_NUM_USER_SGPR
;
3423 vgpr
= 8 + GFX9_TESGS_NUM_USER_SGPR
;
3425 for (unsigned i
= 0; i
< 5; i
++) {
3426 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3427 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3429 ctx
->return_value
= ret
;
3432 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3433 unsigned max_outputs
,
3434 LLVMValueRef
*addrs
)
3436 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3437 struct si_shader
*shader
= ctx
->shader
;
3438 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3440 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3441 ctx
->param_rel_auto_id
);
3442 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3443 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3444 vertex_dw_stride
, "");
3446 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3447 * its inputs from it. */
3448 for (i
= 0; i
< info
->num_outputs
; i
++) {
3449 unsigned name
= info
->output_semantic_name
[i
];
3450 unsigned index
= info
->output_semantic_index
[i
];
3452 /* The ARB_shader_viewport_layer_array spec contains the
3455 * 2) What happens if gl_ViewportIndex or gl_Layer is
3456 * written in the vertex shader and a geometry shader is
3459 * RESOLVED: The value written by the last vertex processing
3460 * stage is used. If the last vertex processing stage
3461 * (vertex, tessellation evaluation or geometry) does not
3462 * statically assign to gl_ViewportIndex or gl_Layer, index
3463 * or layer zero is assumed.
3465 * So writes to those outputs in VS-as-LS are simply ignored.
3467 if (name
== TGSI_SEMANTIC_LAYER
||
3468 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3471 int param
= si_shader_io_get_unique_index(name
, index
, false);
3472 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3473 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3475 for (chan
= 0; chan
< 4; chan
++) {
3476 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3479 lds_store(ctx
, chan
, dw_addr
,
3480 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3484 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3485 si_set_ls_return_value_for_tcs(ctx
);
3488 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3489 unsigned max_outputs
,
3490 LLVMValueRef
*addrs
)
3492 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3493 struct si_shader
*es
= ctx
->shader
;
3494 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3495 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3496 ctx
->param_es2gs_offset
);
3497 LLVMValueRef lds_base
= NULL
;
3501 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3502 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3503 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3504 LLVMValueRef wave_idx
= si_unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3505 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3506 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3507 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3508 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3509 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3512 for (i
= 0; i
< info
->num_outputs
; i
++) {
3515 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3516 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3519 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3520 info
->output_semantic_index
[i
], false);
3522 for (chan
= 0; chan
< 4; chan
++) {
3523 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3526 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3527 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3529 /* GFX9 has the ESGS ring in LDS. */
3530 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3531 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3535 ac_build_buffer_store_dword(&ctx
->ac
,
3537 out_val
, 1, NULL
, soffset
,
3538 (4 * param
+ chan
) * 4,
3543 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3544 si_set_es_return_value_for_gs(ctx
);
3547 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3549 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3550 return si_unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3552 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3555 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3557 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3558 si_get_gs_wave_id(ctx
));
3560 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3561 lp_build_endif(&ctx
->merged_wrap_if_state
);
3564 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3565 unsigned max_outputs
,
3566 LLVMValueRef
*addrs
)
3568 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3569 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3571 assert(info
->num_outputs
<= max_outputs
);
3573 emit_gs_epilogue(ctx
);
3576 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3578 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3579 emit_gs_epilogue(ctx
);
3582 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3583 unsigned max_outputs
,
3584 LLVMValueRef
*addrs
)
3586 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3587 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3588 struct si_shader_output_values
*outputs
= NULL
;
3591 assert(!ctx
->shader
->is_gs_copy_shader
);
3592 assert(info
->num_outputs
<= max_outputs
);
3594 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3596 /* Vertex color clamping.
3598 * This uses a state constant loaded in a user data SGPR and
3599 * an IF statement is added that clamps all colors if the constant
3602 struct lp_build_if_state if_ctx
;
3603 LLVMValueRef cond
= NULL
;
3604 LLVMValueRef addr
, val
;
3606 for (i
= 0; i
< info
->num_outputs
; i
++) {
3607 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3608 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3611 /* We've found a color. */
3613 /* The state is in the first bit of the user SGPR. */
3614 cond
= LLVMGetParam(ctx
->main_fn
,
3615 ctx
->param_vs_state_bits
);
3616 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3618 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3621 for (j
= 0; j
< 4; j
++) {
3622 addr
= addrs
[4 * i
+ j
];
3623 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3624 val
= ac_build_clamp(&ctx
->ac
, val
);
3625 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3630 lp_build_endif(&if_ctx
);
3632 for (i
= 0; i
< info
->num_outputs
; i
++) {
3633 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3634 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3636 for (j
= 0; j
< 4; j
++) {
3637 outputs
[i
].values
[j
] =
3638 LLVMBuildLoad(ctx
->ac
.builder
,
3641 outputs
[i
].vertex_stream
[j
] =
3642 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3646 if (ctx
->shader
->selector
->so
.num_outputs
)
3647 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3649 /* Export PrimitiveID. */
3650 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3651 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3652 outputs
[i
].semantic_index
= 0;
3653 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3654 for (j
= 1; j
< 4; j
++)
3655 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3657 memset(outputs
[i
].vertex_stream
, 0,
3658 sizeof(outputs
[i
].vertex_stream
));
3662 si_llvm_export_vs(ctx
, outputs
, i
);
3666 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3668 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3670 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3671 &ctx
->outputs
[0][0]);
3674 struct si_ps_exports
{
3676 struct ac_export_args args
[10];
3679 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3680 LLVMValueRef depth
, LLVMValueRef stencil
,
3681 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3683 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3684 struct ac_export_args args
;
3686 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3688 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3691 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3692 LLVMValueRef
*color
, unsigned index
,
3693 unsigned samplemask_param
,
3694 bool is_last
, struct si_ps_exports
*exp
)
3696 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3700 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3701 for (i
= 0; i
< 4; i
++)
3702 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3705 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3706 color
[3] = ctx
->ac
.f32_1
;
3710 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3711 si_alpha_test(bld_base
, color
[3]);
3713 /* Line & polygon smoothing */
3714 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3715 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3718 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3719 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3720 struct ac_export_args args
[8];
3723 /* Get the export arguments, also find out what the last one is. */
3724 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3725 si_llvm_init_export_args(ctx
, color
,
3726 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3727 if (args
[c
].enabled_channels
)
3731 /* Emit all exports. */
3732 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3733 if (is_last
&& last
== c
) {
3734 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3735 args
[c
].done
= 1; /* DONE bit */
3736 } else if (!args
[c
].enabled_channels
)
3737 continue; /* unnecessary NULL export */
3739 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3742 struct ac_export_args args
;
3745 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3748 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3749 args
.done
= 1; /* DONE bit */
3750 } else if (!args
.enabled_channels
)
3751 return; /* unnecessary NULL export */
3753 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3757 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3758 struct si_ps_exports
*exp
)
3760 for (unsigned i
= 0; i
< exp
->num
; i
++)
3761 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3765 * Return PS outputs in this order:
3767 * v[0:3] = color0.xyzw
3768 * v[4:7] = color1.xyzw
3773 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3775 * The alpha-ref SGPR is returned via its original location.
3777 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3778 unsigned max_outputs
,
3779 LLVMValueRef
*addrs
)
3781 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3782 struct si_shader
*shader
= ctx
->shader
;
3783 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3784 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3785 unsigned i
, j
, first_vgpr
, vgpr
;
3787 LLVMValueRef color
[8][4] = {};
3788 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3791 if (ctx
->postponed_kill
)
3792 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3794 /* Read the output values. */
3795 for (i
= 0; i
< info
->num_outputs
; i
++) {
3796 unsigned semantic_name
= info
->output_semantic_name
[i
];
3797 unsigned semantic_index
= info
->output_semantic_index
[i
];
3799 switch (semantic_name
) {
3800 case TGSI_SEMANTIC_COLOR
:
3801 assert(semantic_index
< 8);
3802 for (j
= 0; j
< 4; j
++) {
3803 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3804 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3805 color
[semantic_index
][j
] = result
;
3808 case TGSI_SEMANTIC_POSITION
:
3809 depth
= LLVMBuildLoad(builder
,
3810 addrs
[4 * i
+ 2], "");
3812 case TGSI_SEMANTIC_STENCIL
:
3813 stencil
= LLVMBuildLoad(builder
,
3814 addrs
[4 * i
+ 1], "");
3816 case TGSI_SEMANTIC_SAMPLEMASK
:
3817 samplemask
= LLVMBuildLoad(builder
,
3818 addrs
[4 * i
+ 0], "");
3821 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3826 /* Fill the return structure. */
3827 ret
= ctx
->return_value
;
3830 ret
= LLVMBuildInsertValue(builder
, ret
,
3831 ac_to_integer(&ctx
->ac
,
3832 LLVMGetParam(ctx
->main_fn
,
3833 SI_PARAM_ALPHA_REF
)),
3834 SI_SGPR_ALPHA_REF
, "");
3837 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3838 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3842 for (j
= 0; j
< 4; j
++)
3843 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3846 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3848 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3850 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3852 /* Add the input sample mask for smoothing at the end. */
3853 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3854 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3855 ret
= LLVMBuildInsertValue(builder
, ret
,
3856 LLVMGetParam(ctx
->main_fn
,
3857 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3859 ctx
->return_value
= ret
;
3862 static void membar_emit(
3863 const struct lp_build_tgsi_action
*action
,
3864 struct lp_build_tgsi_context
*bld_base
,
3865 struct lp_build_emit_data
*emit_data
)
3867 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3868 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3869 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3870 unsigned waitcnt
= NOOP_WAITCNT
;
3872 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3873 waitcnt
&= VM_CNT
& LGKM_CNT
;
3875 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3876 TGSI_MEMBAR_SHADER_BUFFER
|
3877 TGSI_MEMBAR_SHADER_IMAGE
))
3880 if (flags
& TGSI_MEMBAR_SHARED
)
3881 waitcnt
&= LGKM_CNT
;
3883 if (waitcnt
!= NOOP_WAITCNT
)
3884 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3887 static void clock_emit(
3888 const struct lp_build_tgsi_action
*action
,
3889 struct lp_build_tgsi_context
*bld_base
,
3890 struct lp_build_emit_data
*emit_data
)
3892 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3893 LLVMValueRef tmp
= ac_build_shader_clock(&ctx
->ac
);
3895 emit_data
->output
[0] =
3896 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3897 emit_data
->output
[1] =
3898 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3901 static void si_llvm_emit_ddxy(
3902 const struct lp_build_tgsi_action
*action
,
3903 struct lp_build_tgsi_context
*bld_base
,
3904 struct lp_build_emit_data
*emit_data
)
3906 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3907 unsigned opcode
= emit_data
->info
->opcode
;
3912 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3913 mask
= AC_TID_MASK_LEFT
;
3914 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3915 mask
= AC_TID_MASK_TOP
;
3917 mask
= AC_TID_MASK_TOP_LEFT
;
3919 /* for DDX we want to next X pixel, DDY next Y pixel. */
3920 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3922 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3923 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3924 emit_data
->output
[emit_data
->chan
] = val
;
3928 * this takes an I,J coordinate pair,
3929 * and works out the X and Y derivatives.
3930 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3932 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3933 struct lp_build_tgsi_context
*bld_base
,
3934 LLVMValueRef interp_ij
)
3936 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3937 LLVMValueRef result
[4], a
;
3940 for (i
= 0; i
< 2; i
++) {
3941 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3942 LLVMConstInt(ctx
->i32
, i
, 0), "");
3943 result
[i
] = ac_build_ddxy(&ctx
->ac
, AC_TID_MASK_TOP_LEFT
, 1,
3944 ac_to_integer(&ctx
->ac
, a
)); /* DDX */
3945 result
[2+i
] = ac_build_ddxy(&ctx
->ac
, AC_TID_MASK_TOP_LEFT
, 2,
3946 ac_to_integer(&ctx
->ac
, a
)); /* DDY */
3949 return ac_build_gather_values(&ctx
->ac
, result
, 4);
3952 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3953 struct lp_build_tgsi_context
*bld_base
,
3954 struct lp_build_emit_data
*emit_data
)
3956 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3957 struct si_shader
*shader
= ctx
->shader
;
3958 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3959 LLVMValueRef interp_param
;
3960 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3961 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3962 int input_base
, input_array_size
;
3965 LLVMValueRef prim_mask
= ctx
->abi
.prim_mask
;
3966 LLVMValueRef array_idx
, offset_x
= NULL
, offset_y
= NULL
;
3967 int interp_param_idx
;
3971 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3972 /* offset is in second src, first two channels */
3973 offset_x
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 1,
3975 offset_y
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 1,
3977 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3978 LLVMValueRef sample_position
;
3979 LLVMValueRef sample_id
;
3980 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3982 /* fetch sample ID, then fetch its sample position,
3983 * and place into first two channels.
3985 sample_id
= lp_build_emit_fetch(bld_base
,
3986 emit_data
->inst
, 1, TGSI_CHAN_X
);
3987 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3989 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3990 * Language 4.50 spec says about interpolateAtSample:
3992 * "Returns the value of the input interpolant variable at
3993 * the location of sample number sample. If multisample
3994 * buffers are not available, the input variable will be
3995 * evaluated at the center of the pixel. If sample sample
3996 * does not exist, the position used to interpolate the
3997 * input variable is undefined."
3999 * This means that sample_id values outside of the valid are
4000 * in fact valid input, and the usual mechanism for loading the
4001 * sample position doesn't work.
4003 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
4004 LLVMValueRef center
[4] = {
4005 LLVMConstReal(ctx
->f32
, 0.5),
4006 LLVMConstReal(ctx
->f32
, 0.5),
4011 sample_position
= ac_build_gather_values(&ctx
->ac
, center
, 4);
4013 sample_position
= load_sample_position(&ctx
->abi
, sample_id
);
4016 offset_x
= LLVMBuildExtractElement(ctx
->ac
.builder
, sample_position
,
4019 offset_x
= LLVMBuildFSub(ctx
->ac
.builder
, offset_x
, halfval
, "");
4020 offset_y
= LLVMBuildExtractElement(ctx
->ac
.builder
, sample_position
,
4022 offset_y
= LLVMBuildFSub(ctx
->ac
.builder
, offset_y
, halfval
, "");
4025 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
4027 if (input
->Register
.Indirect
) {
4028 unsigned array_id
= input
->Indirect
.ArrayID
;
4031 input_base
= info
->input_array_first
[array_id
];
4032 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
4034 input_base
= inst
->Src
[0].Register
.Index
;
4035 input_array_size
= info
->num_inputs
- input_base
;
4038 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
4039 1, input
->Register
.Index
- input_base
);
4041 input_base
= inst
->Src
[0].Register
.Index
;
4042 input_array_size
= 1;
4043 array_idx
= ctx
->i32_0
;
4046 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
4048 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4049 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4050 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4052 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4054 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4055 if (interp_param_idx
== -1)
4057 else if (interp_param_idx
)
4058 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4060 interp_param
= NULL
;
4062 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4063 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4064 LLVMValueRef ij_out
[2];
4065 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4068 * take the I then J parameters, and the DDX/Y for it, and
4069 * calculate the IJ inputs for the interpolator.
4070 * temp1 = ddx * offset/sample.x + I;
4071 * interp_param.I = ddy * offset/sample.y + temp1;
4072 * temp1 = ddx * offset/sample.x + J;
4073 * interp_param.J = ddy * offset/sample.y + temp1;
4075 for (i
= 0; i
< 2; i
++) {
4076 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
4077 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
4078 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4079 ddxy_out
, ix_ll
, "");
4080 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4081 ddxy_out
, iy_ll
, "");
4082 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4083 interp_param
, ix_ll
, "");
4086 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
4088 temp
= ac_build_fmad(&ctx
->ac
, ddx_el
, offset_x
, interp_el
);
4089 ij_out
[i
] = ac_build_fmad(&ctx
->ac
, ddy_el
, offset_y
, temp
);
4091 interp_param
= ac_build_gather_values(&ctx
->ac
, ij_out
, 2);
4095 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
4097 for (chan
= 0; chan
< 4; chan
++) {
4098 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
4099 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4101 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
4102 LLVMValueRef v
, i
= NULL
, j
= NULL
;
4105 i
= LLVMBuildExtractElement(
4106 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
4107 j
= LLVMBuildExtractElement(
4108 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
4110 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
4113 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
4114 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
4117 emit_data
->output
[chan
] = LLVMBuildExtractElement(
4118 ctx
->ac
.builder
, gather
, array_idx
, "");
4122 static void vote_all_emit(
4123 const struct lp_build_tgsi_action
*action
,
4124 struct lp_build_tgsi_context
*bld_base
,
4125 struct lp_build_emit_data
*emit_data
)
4127 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4129 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
4130 emit_data
->output
[emit_data
->chan
] =
4131 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4134 static void vote_any_emit(
4135 const struct lp_build_tgsi_action
*action
,
4136 struct lp_build_tgsi_context
*bld_base
,
4137 struct lp_build_emit_data
*emit_data
)
4139 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4141 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
4142 emit_data
->output
[emit_data
->chan
] =
4143 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4146 static void vote_eq_emit(
4147 const struct lp_build_tgsi_action
*action
,
4148 struct lp_build_tgsi_context
*bld_base
,
4149 struct lp_build_emit_data
*emit_data
)
4151 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4153 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4154 emit_data
->output
[emit_data
->chan
] =
4155 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4158 static void ballot_emit(
4159 const struct lp_build_tgsi_action
*action
,
4160 struct lp_build_tgsi_context
*bld_base
,
4161 struct lp_build_emit_data
*emit_data
)
4163 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4164 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4167 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4168 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4169 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4171 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4172 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4175 static void read_lane_emit(
4176 const struct lp_build_tgsi_action
*action
,
4177 struct lp_build_tgsi_context
*bld_base
,
4178 struct lp_build_emit_data
*emit_data
)
4180 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4182 if (emit_data
->inst
->Instruction
.Opcode
== TGSI_OPCODE_READ_INVOC
) {
4183 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4184 0, emit_data
->src_chan
);
4186 /* Always read the source invocation (= lane) from the X channel. */
4187 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4189 emit_data
->arg_count
= 2;
4192 /* We currently have no other way to prevent LLVM from lifting the icmp
4193 * calls to a dominating basic block.
4195 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4197 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4198 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4200 emit_data
->output
[emit_data
->chan
] =
4201 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4202 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4203 AC_FUNC_ATTR_READNONE
|
4204 AC_FUNC_ATTR_CONVERGENT
);
4207 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4208 struct lp_build_emit_data
*emit_data
)
4210 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4211 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4215 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4217 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4218 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4222 /* Emit one vertex from the geometry shader */
4223 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4225 LLVMValueRef
*addrs
)
4227 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4228 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4229 struct si_shader
*shader
= ctx
->shader
;
4230 struct lp_build_if_state if_state
;
4231 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4232 ctx
->param_gs2vs_offset
);
4233 LLVMValueRef gs_next_vertex
;
4234 LLVMValueRef can_emit
;
4235 unsigned chan
, offset
;
4238 /* Write vertex attribute values to GSVS ring */
4239 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4240 ctx
->gs_next_vertex
[stream
],
4243 /* If this thread has already emitted the declared maximum number of
4244 * vertices, skip the write: excessive vertex emissions are not
4245 * supposed to have any effect.
4247 * If the shader has no writes to memory, kill it instead. This skips
4248 * further memory loads and may allow LLVM to skip to the end
4251 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4252 LLVMConstInt(ctx
->i32
,
4253 shader
->selector
->gs_max_out_vertices
, 0), "");
4255 bool use_kill
= !info
->writes_memory
;
4257 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4259 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4263 for (i
= 0; i
< info
->num_outputs
; i
++) {
4264 for (chan
= 0; chan
< 4; chan
++) {
4265 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4266 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4269 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4270 LLVMValueRef voffset
=
4271 LLVMConstInt(ctx
->i32
, offset
*
4272 shader
->selector
->gs_max_out_vertices
, 0);
4275 voffset
= LLVMBuildAdd(ctx
->ac
.builder
, voffset
, gs_next_vertex
, "");
4276 voffset
= LLVMBuildMul(ctx
->ac
.builder
, voffset
,
4277 LLVMConstInt(ctx
->i32
, 4, 0), "");
4279 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4281 ac_build_buffer_store_dword(&ctx
->ac
,
4282 ctx
->gsvs_ring
[stream
],
4284 voffset
, soffset
, 0,
4289 gs_next_vertex
= LLVMBuildAdd(ctx
->ac
.builder
, gs_next_vertex
, ctx
->i32_1
, "");
4290 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4292 /* Signal vertex emission if vertex data was written. */
4294 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4295 si_get_gs_wave_id(ctx
));
4299 lp_build_endif(&if_state
);
4302 /* Emit one vertex from the geometry shader */
4303 static void si_tgsi_emit_vertex(
4304 const struct lp_build_tgsi_action
*action
,
4305 struct lp_build_tgsi_context
*bld_base
,
4306 struct lp_build_emit_data
*emit_data
)
4308 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4309 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4311 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4314 /* Cut one primitive from the geometry shader */
4315 static void si_llvm_emit_primitive(struct ac_shader_abi
*abi
,
4318 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4320 /* Signal primitive cut */
4321 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4322 si_get_gs_wave_id(ctx
));
4325 /* Cut one primitive from the geometry shader */
4326 static void si_tgsi_emit_primitive(
4327 const struct lp_build_tgsi_action
*action
,
4328 struct lp_build_tgsi_context
*bld_base
,
4329 struct lp_build_emit_data
*emit_data
)
4331 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4333 si_llvm_emit_primitive(&ctx
->abi
, si_llvm_get_stream(bld_base
, emit_data
));
4336 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4337 struct lp_build_tgsi_context
*bld_base
,
4338 struct lp_build_emit_data
*emit_data
)
4340 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4342 /* SI only (thanks to a hw bug workaround):
4343 * The real barrier instruction isn’t needed, because an entire patch
4344 * always fits into a single wave.
4346 if (ctx
->screen
->info
.chip_class
== SI
&&
4347 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4348 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4352 ac_build_s_barrier(&ctx
->ac
);
4355 static void si_create_function(struct si_shader_context
*ctx
,
4357 LLVMTypeRef
*returns
, unsigned num_returns
,
4358 struct si_function_info
*fninfo
,
4359 unsigned max_workgroup_size
)
4363 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4364 fninfo
->types
, fninfo
->num_params
);
4365 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4367 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4368 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4370 /* The combination of:
4374 * allows the optimization passes to move loads and reduces
4375 * SGPR spilling significantly.
4377 ac_add_function_attr(ctx
->ac
.context
, ctx
->main_fn
, i
+ 1,
4378 AC_FUNC_ATTR_INREG
);
4380 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4381 ac_add_function_attr(ctx
->ac
.context
, ctx
->main_fn
, i
+ 1,
4382 AC_FUNC_ATTR_NOALIAS
);
4383 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4387 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4388 if (fninfo
->assign
[i
])
4389 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4392 if (ctx
->screen
->info
.address32_hi
) {
4393 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
4394 "amdgpu-32bit-address-high-bits",
4395 ctx
->screen
->info
.address32_hi
);
4398 if (max_workgroup_size
) {
4399 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
4400 "amdgpu-max-work-group-size",
4401 max_workgroup_size
);
4403 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4404 "no-signed-zeros-fp-math",
4407 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4408 /* These were copied from some LLVM test. */
4409 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4410 "less-precise-fpmad",
4412 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4415 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4418 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4424 static void declare_streamout_params(struct si_shader_context
*ctx
,
4425 struct pipe_stream_output_info
*so
,
4426 struct si_function_info
*fninfo
)
4430 /* Streamout SGPRs. */
4431 if (so
->num_outputs
) {
4432 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4433 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4435 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4437 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4439 /* A streamout buffer offset is loaded if the stride is non-zero. */
4440 for (i
= 0; i
< 4; i
++) {
4444 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4448 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4450 switch (shader
->selector
->type
) {
4451 case PIPE_SHADER_TESS_CTRL
:
4452 /* Return this so that LLVM doesn't remove s_barrier
4453 * instructions on chips where we use s_barrier. */
4454 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4456 case PIPE_SHADER_GEOMETRY
:
4457 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4459 case PIPE_SHADER_COMPUTE
:
4460 break; /* see below */
4466 const unsigned *properties
= shader
->selector
->info
.properties
;
4467 unsigned max_work_group_size
=
4468 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4469 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4470 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4472 if (!max_work_group_size
) {
4473 /* This is a variable group size compute shader,
4474 * compile it for the maximum possible group size.
4476 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4478 return max_work_group_size
;
4481 static void declare_const_and_shader_buffers(struct si_shader_context
*ctx
,
4482 struct si_function_info
*fninfo
,
4485 LLVMTypeRef const_shader_buf_type
;
4487 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4488 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4489 const_shader_buf_type
= ctx
->f32
;
4491 const_shader_buf_type
= ctx
->v4i32
;
4493 unsigned const_and_shader_buffers
=
4494 add_arg(fninfo
, ARG_SGPR
,
4495 ac_array_in_const32_addr_space(const_shader_buf_type
));
4498 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4501 static void declare_samplers_and_images(struct si_shader_context
*ctx
,
4502 struct si_function_info
*fninfo
,
4505 unsigned samplers_and_images
=
4506 add_arg(fninfo
, ARG_SGPR
,
4507 ac_array_in_const32_addr_space(ctx
->v8i32
));
4510 ctx
->param_samplers_and_images
= samplers_and_images
;
4513 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4514 struct si_function_info
*fninfo
,
4517 declare_const_and_shader_buffers(ctx
, fninfo
, assign_params
);
4518 declare_samplers_and_images(ctx
, fninfo
, assign_params
);
4521 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4522 struct si_function_info
*fninfo
)
4524 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4525 ac_array_in_const32_addr_space(ctx
->v4i32
));
4526 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4527 ac_array_in_const32_addr_space(ctx
->v8i32
));
4530 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4531 struct si_function_info
*fninfo
)
4533 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4534 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4535 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4536 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4539 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4540 struct si_function_info
*fninfo
,
4541 unsigned *num_prolog_vgprs
)
4543 struct si_shader
*shader
= ctx
->shader
;
4545 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4546 if (shader
->key
.as_ls
) {
4547 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4548 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4550 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4551 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4553 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4555 if (!shader
->is_gs_copy_shader
) {
4556 /* Vertex load indices. */
4557 ctx
->param_vertex_index0
= fninfo
->num_params
;
4558 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4559 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4560 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4564 static void declare_vs_blit_inputs(struct si_shader_context
*ctx
,
4565 struct si_function_info
*fninfo
,
4566 unsigned vs_blit_property
)
4568 ctx
->param_vs_blit_inputs
= fninfo
->num_params
;
4569 add_arg(fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4570 add_arg(fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4571 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4573 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4574 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4575 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4576 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4577 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4578 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4579 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4580 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4581 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4582 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4583 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4584 add_arg(fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4588 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4589 struct si_function_info
*fninfo
)
4591 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4592 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4593 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4594 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tes_patch_id
);
4598 /* Convenient merged shader definitions. */
4599 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4600 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4603 static void create_function(struct si_shader_context
*ctx
)
4605 struct si_shader
*shader
= ctx
->shader
;
4606 struct si_function_info fninfo
;
4607 LLVMTypeRef returns
[16+32*4];
4608 unsigned i
, num_return_sgprs
;
4609 unsigned num_returns
= 0;
4610 unsigned num_prolog_vgprs
= 0;
4611 unsigned type
= ctx
->type
;
4612 unsigned vs_blit_property
=
4613 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4615 si_init_function_info(&fninfo
);
4617 /* Set MERGED shaders. */
4618 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4619 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4620 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4621 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4622 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4625 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4628 case PIPE_SHADER_VERTEX
:
4629 declare_global_desc_pointers(ctx
, &fninfo
);
4631 if (vs_blit_property
) {
4632 declare_vs_blit_inputs(ctx
, &fninfo
, vs_blit_property
);
4635 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4639 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4640 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4641 ctx
->param_vertex_buffers
= add_arg(&fninfo
, ARG_SGPR
,
4642 ac_array_in_const32_addr_space(ctx
->v4i32
));
4644 if (shader
->key
.as_es
) {
4645 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4646 } else if (shader
->key
.as_ls
) {
4647 /* no extra parameters */
4649 if (shader
->is_gs_copy_shader
) {
4650 fninfo
.num_params
= ctx
->param_vs_state_bits
+ 1;
4651 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4654 /* The locations of the other parameters are assigned dynamically. */
4655 declare_streamout_params(ctx
, &shader
->selector
->so
,
4660 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4663 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4664 declare_global_desc_pointers(ctx
, &fninfo
);
4665 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4666 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4667 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4668 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4669 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4670 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4671 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4674 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4675 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4677 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4678 * placed after the user SGPRs.
4680 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4681 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4682 for (i
= 0; i
< 11; i
++)
4683 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4686 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4687 /* Merged stages have 8 system SGPRs at the beginning. */
4688 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
4689 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4690 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4691 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4692 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4693 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4694 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4695 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4696 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4698 declare_global_desc_pointers(ctx
, &fninfo
);
4699 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4700 ctx
->type
== PIPE_SHADER_VERTEX
);
4701 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4703 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4704 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4705 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4706 ctx
->param_vertex_buffers
= add_arg(&fninfo
, ARG_SGPR
,
4707 ac_array_in_const32_addr_space(ctx
->v4i32
));
4709 /* VGPRs (first TCS, then VS) */
4710 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4711 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4713 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4714 declare_vs_input_vgprs(ctx
, &fninfo
,
4717 /* LS return values are inputs to the TCS main shader part. */
4718 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4719 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4720 for (i
= 0; i
< 2; i
++)
4721 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4723 /* TCS return values are inputs to the TCS epilog.
4725 * param_tcs_offchip_offset, param_tcs_factor_offset,
4726 * param_tcs_offchip_layout, and param_rw_buffers
4727 * should be passed to the epilog.
4729 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
; i
++)
4730 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4731 for (i
= 0; i
< 11; i
++)
4732 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4736 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4737 /* Merged stages have 8 system SGPRs at the beginning. */
4738 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
4739 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4740 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4741 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4742 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4743 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4744 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4745 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4746 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4748 declare_global_desc_pointers(ctx
, &fninfo
);
4749 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4750 (ctx
->type
== PIPE_SHADER_VERTEX
||
4751 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4752 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4753 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4755 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4756 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4757 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4758 /* Declare as many input SGPRs as the VS has. */
4761 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4762 ctx
->param_vertex_buffers
= add_arg(&fninfo
, ARG_SGPR
,
4763 ac_array_in_const32_addr_space(ctx
->v4i32
));
4766 /* VGPRs (first GS, then VS/TES) */
4767 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4768 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4769 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4770 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4771 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4773 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4774 declare_vs_input_vgprs(ctx
, &fninfo
,
4776 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4777 declare_tes_input_vgprs(ctx
, &fninfo
);
4780 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4781 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4782 unsigned num_user_sgprs
;
4784 if (ctx
->type
== PIPE_SHADER_VERTEX
)
4785 num_user_sgprs
= GFX9_VSGS_NUM_USER_SGPR
;
4787 num_user_sgprs
= GFX9_TESGS_NUM_USER_SGPR
;
4789 /* ES return values are inputs to GS. */
4790 for (i
= 0; i
< 8 + num_user_sgprs
; i
++)
4791 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4792 for (i
= 0; i
< 5; i
++)
4793 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4797 case PIPE_SHADER_TESS_EVAL
:
4798 declare_global_desc_pointers(ctx
, &fninfo
);
4799 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4800 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4801 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4802 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4804 if (shader
->key
.as_es
) {
4805 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4806 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4807 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4809 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4810 declare_streamout_params(ctx
, &shader
->selector
->so
,
4812 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4816 declare_tes_input_vgprs(ctx
, &fninfo
);
4819 case PIPE_SHADER_GEOMETRY
:
4820 declare_global_desc_pointers(ctx
, &fninfo
);
4821 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4822 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4823 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4826 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4827 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4828 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4829 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4830 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4831 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4832 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4833 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4836 case PIPE_SHADER_FRAGMENT
:
4837 declare_global_desc_pointers(ctx
, &fninfo
);
4838 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4839 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4840 add_arg_assign_checked(&fninfo
, ARG_SGPR
, ctx
->i32
,
4841 &ctx
->abi
.prim_mask
, SI_PARAM_PRIM_MASK
);
4843 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4844 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4845 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4846 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4847 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4848 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4849 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4850 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4851 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4852 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4853 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4854 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4855 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4856 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4857 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4858 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4859 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4860 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4861 shader
->info
.face_vgpr_index
= 20;
4862 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4863 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4864 shader
->info
.ancillary_vgpr_index
= 21;
4865 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4866 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4867 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4869 /* Color inputs from the prolog. */
4870 if (shader
->selector
->info
.colors_read
) {
4871 unsigned num_color_elements
=
4872 util_bitcount(shader
->selector
->info
.colors_read
);
4874 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4875 for (i
= 0; i
< num_color_elements
; i
++)
4876 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4878 num_prolog_vgprs
+= num_color_elements
;
4881 /* Outputs for the epilog. */
4882 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4885 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4886 shader
->selector
->info
.writes_z
+
4887 shader
->selector
->info
.writes_stencil
+
4888 shader
->selector
->info
.writes_samplemask
+
4889 1 /* SampleMaskIn */;
4891 num_returns
= MAX2(num_returns
,
4893 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4895 for (i
= 0; i
< num_return_sgprs
; i
++)
4896 returns
[i
] = ctx
->i32
;
4897 for (; i
< num_returns
; i
++)
4898 returns
[i
] = ctx
->f32
;
4901 case PIPE_SHADER_COMPUTE
:
4902 declare_global_desc_pointers(ctx
, &fninfo
);
4903 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4904 if (shader
->selector
->info
.uses_grid_size
)
4905 add_arg_assign(&fninfo
, ARG_SGPR
, v3i32
, &ctx
->abi
.num_work_groups
);
4906 if (shader
->selector
->info
.uses_block_size
&&
4907 shader
->selector
->info
.properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] == 0)
4908 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4910 unsigned cs_user_data_dwords
=
4911 shader
->selector
->info
.properties
[TGSI_PROPERTY_CS_USER_DATA_DWORDS
];
4912 if (cs_user_data_dwords
) {
4913 ctx
->param_cs_user_data
= add_arg(&fninfo
, ARG_SGPR
,
4914 LLVMVectorType(ctx
->i32
, cs_user_data_dwords
));
4917 for (i
= 0; i
< 3; i
++) {
4918 ctx
->abi
.workgroup_ids
[i
] = NULL
;
4919 if (shader
->selector
->info
.uses_block_id
[i
])
4920 add_arg_assign(&fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.workgroup_ids
[i
]);
4923 add_arg_assign(&fninfo
, ARG_VGPR
, v3i32
, &ctx
->abi
.local_invocation_ids
);
4926 assert(0 && "unimplemented shader");
4930 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4931 si_get_max_workgroup_size(shader
));
4933 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4934 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&& !ctx
->shader
->is_monolithic
) {
4935 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
4936 "InitialPSInputAddr",
4937 S_0286D0_PERSP_SAMPLE_ENA(1) |
4938 S_0286D0_PERSP_CENTER_ENA(1) |
4939 S_0286D0_PERSP_CENTROID_ENA(1) |
4940 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4941 S_0286D0_LINEAR_CENTER_ENA(1) |
4942 S_0286D0_LINEAR_CENTROID_ENA(1) |
4943 S_0286D0_FRONT_FACE_ENA(1) |
4944 S_0286D0_ANCILLARY_ENA(1) |
4945 S_0286D0_POS_FIXED_PT_ENA(1));
4948 shader
->info
.num_input_sgprs
= 0;
4949 shader
->info
.num_input_vgprs
= 0;
4951 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4952 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4954 for (; i
< fninfo
.num_params
; ++i
)
4955 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4957 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4958 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4960 if (shader
->key
.as_ls
||
4961 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4962 /* GFX9 has the ESGS ring buffer in LDS. */
4963 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4964 ac_declare_lds_as_pointer(&ctx
->ac
);
4968 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4971 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4973 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4975 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4976 ctx
->param_rw_buffers
);
4978 if (ctx
->screen
->info
.chip_class
<= VI
&&
4979 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4981 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4983 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4986 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4989 if (ctx
->shader
->is_gs_copy_shader
) {
4990 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4993 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4994 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4995 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4996 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4997 LLVMValueRef base_ring
;
4999 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5001 /* The conceptual layout of the GSVS ring is
5002 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5003 * but the real memory layout is swizzled across
5005 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5007 * Override the buffer descriptor accordingly.
5009 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5010 uint64_t stream_offset
= 0;
5012 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5013 unsigned num_components
;
5015 unsigned num_records
;
5016 LLVMValueRef ring
, tmp
;
5018 num_components
= sel
->info
.num_stream_output_components
[stream
];
5019 if (!num_components
)
5022 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5024 /* Limit on the stride field for <= CIK. */
5025 assert(stride
< (1 << 14));
5029 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5030 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5031 tmp
= LLVMBuildAdd(builder
, tmp
,
5032 LLVMConstInt(ctx
->i64
,
5033 stream_offset
, 0), "");
5034 stream_offset
+= stride
* 64;
5036 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5037 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5038 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5039 tmp
= LLVMBuildOr(builder
, tmp
,
5040 LLVMConstInt(ctx
->i32
,
5041 S_008F04_STRIDE(stride
) |
5042 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5043 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5044 ring
= LLVMBuildInsertElement(builder
, ring
,
5045 LLVMConstInt(ctx
->i32
, num_records
, 0),
5046 LLVMConstInt(ctx
->i32
, 2, 0), "");
5047 ring
= LLVMBuildInsertElement(builder
, ring
,
5048 LLVMConstInt(ctx
->i32
,
5049 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5050 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5051 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5052 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5053 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5054 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5055 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5056 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5057 S_008F0C_ADD_TID_ENABLE(1),
5059 LLVMConstInt(ctx
->i32
, 3, 0), "");
5061 ctx
->gsvs_ring
[stream
] = ring
;
5063 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
5064 ctx
->tess_offchip_ring
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TES
);
5068 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5069 LLVMValueRef param_rw_buffers
,
5070 unsigned param_pos_fixed_pt
)
5072 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5073 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5075 /* Use the fixed-point gl_FragCoord input.
5076 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5077 * per coordinate to get the repeating effect.
5079 address
[0] = si_unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5080 address
[1] = si_unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5082 /* Load the buffer descriptor. */
5083 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
5084 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
5086 /* The stipple pattern is 32x32, each row has 32 bits. */
5087 offset
= LLVMBuildMul(builder
, address
[1],
5088 LLVMConstInt(ctx
->i32
, 4, 0), "");
5089 row
= buffer_load_const(ctx
, desc
, offset
);
5090 row
= ac_to_integer(&ctx
->ac
, row
);
5091 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5092 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5093 ac_build_kill_if_false(&ctx
->ac
, bit
);
5096 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5097 struct si_shader_config
*conf
,
5098 unsigned symbol_offset
)
5101 const unsigned char *config
=
5102 ac_shader_binary_config_start(binary
, symbol_offset
);
5103 bool really_needs_scratch
= false;
5105 /* LLVM adds SGPR spills to the scratch size.
5106 * Find out if we really need the scratch buffer.
5108 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5109 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5111 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5112 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5113 really_needs_scratch
= true;
5118 /* XXX: We may be able to emit some of these values directly rather than
5119 * extracting fields to be emitted later.
5122 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5123 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5124 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5126 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5127 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5128 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5129 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
5130 case R_00B848_COMPUTE_PGM_RSRC1
:
5131 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5132 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5133 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5134 conf
->rsrc1
= value
;
5136 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5137 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5139 case R_00B84C_COMPUTE_PGM_RSRC2
:
5140 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5141 conf
->rsrc2
= value
;
5143 case R_0286CC_SPI_PS_INPUT_ENA
:
5144 conf
->spi_ps_input_ena
= value
;
5146 case R_0286D0_SPI_PS_INPUT_ADDR
:
5147 conf
->spi_ps_input_addr
= value
;
5149 case R_0286E8_SPI_TMPRING_SIZE
:
5150 case R_00B860_COMPUTE_TMPRING_SIZE
:
5151 /* WAVESIZE is in units of 256 dwords. */
5152 if (really_needs_scratch
)
5153 conf
->scratch_bytes_per_wave
=
5154 G_00B860_WAVESIZE(value
) * 256 * 4;
5156 case 0x4: /* SPILLED_SGPRS */
5157 conf
->spilled_sgprs
= value
;
5159 case 0x8: /* SPILLED_VGPRS */
5160 conf
->spilled_vgprs
= value
;
5164 static bool printed
;
5167 fprintf(stderr
, "Warning: LLVM emitted unknown "
5168 "config register: 0x%x\n", reg
);
5176 if (!conf
->spi_ps_input_addr
)
5177 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5180 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
5181 uint64_t scratch_va
)
5184 uint32_t scratch_rsrc_dword0
= scratch_va
;
5185 uint32_t scratch_rsrc_dword1
=
5186 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5188 /* Enable scratch coalescing. */
5189 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5191 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5192 const struct ac_shader_reloc
*reloc
=
5193 &shader
->binary
.relocs
[i
];
5194 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5195 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5196 &scratch_rsrc_dword0
, 4);
5197 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5198 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5199 &scratch_rsrc_dword1
, 4);
5204 /* For the UMR disassembler. */
5205 #define DEBUGGER_END_OF_CODE_MARKER 0xbf9f0000 /* invalid instruction */
5206 #define DEBUGGER_NUM_MARKERS 5
5208 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5210 unsigned size
= shader
->binary
.code_size
;
5213 size
+= shader
->prolog
->binary
.code_size
;
5214 if (shader
->previous_stage
)
5215 size
+= shader
->previous_stage
->binary
.code_size
;
5216 if (shader
->prolog2
)
5217 size
+= shader
->prolog2
->binary
.code_size
;
5219 size
+= shader
->epilog
->binary
.code_size
;
5220 return size
+ DEBUGGER_NUM_MARKERS
* 4;
5223 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5225 const struct ac_shader_binary
*prolog
=
5226 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5227 const struct ac_shader_binary
*previous_stage
=
5228 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5229 const struct ac_shader_binary
*prolog2
=
5230 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5231 const struct ac_shader_binary
*epilog
=
5232 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5233 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5234 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5235 (!epilog
? mainb
->rodata_size
: 0);
5238 assert(!prolog
|| !prolog
->rodata_size
);
5239 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5240 assert(!prolog2
|| !prolog2
->rodata_size
);
5241 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5242 !mainb
->rodata_size
);
5243 assert(!epilog
|| !epilog
->rodata_size
);
5245 si_resource_reference(&shader
->bo
, NULL
);
5246 shader
->bo
= si_aligned_buffer_create(&sscreen
->b
,
5247 sscreen
->cpdma_prefetch_writes_memory
?
5248 0 : SI_RESOURCE_FLAG_READ_ONLY
,
5249 PIPE_USAGE_IMMUTABLE
,
5250 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5256 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5257 PIPE_TRANSFER_READ_WRITE
|
5258 PIPE_TRANSFER_UNSYNCHRONIZED
|
5259 RADEON_TRANSFER_TEMPORARY
);
5261 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5262 * endian-independent. */
5264 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5265 ptr
+= prolog
->code_size
;
5267 if (previous_stage
) {
5268 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5269 ptr
+= previous_stage
->code_size
;
5272 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5273 ptr
+= prolog2
->code_size
;
5276 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5277 ptr
+= mainb
->code_size
;
5280 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5281 ptr
+= epilog
->code_size
;
5282 } else if (mainb
->rodata_size
> 0) {
5283 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5284 ptr
+= mainb
->rodata_size
;
5287 /* Add end-of-code markers for the UMR disassembler. */
5288 uint32_t *ptr32
= (uint32_t*)ptr
;
5289 for (unsigned i
= 0; i
< DEBUGGER_NUM_MARKERS
; i
++)
5290 ptr32
[i
] = DEBUGGER_END_OF_CODE_MARKER
;
5292 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5296 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5297 struct pipe_debug_callback
*debug
,
5298 const char *name
, FILE *file
)
5303 if (binary
->disasm_string
) {
5304 fprintf(file
, "Shader %s disassembly:\n", name
);
5305 fprintf(file
, "%s", binary
->disasm_string
);
5307 if (debug
&& debug
->debug_message
) {
5308 /* Very long debug messages are cut off, so send the
5309 * disassembly one line at a time. This causes more
5310 * overhead, but on the plus side it simplifies
5311 * parsing of resulting logs.
5313 pipe_debug_message(debug
, SHADER_INFO
,
5314 "Shader Disassembly Begin");
5316 line
= binary
->disasm_string
;
5318 p
= util_strchrnul(line
, '\n');
5322 pipe_debug_message(debug
, SHADER_INFO
,
5323 "%.*s", count
, line
);
5331 pipe_debug_message(debug
, SHADER_INFO
,
5332 "Shader Disassembly End");
5335 fprintf(file
, "Shader %s binary:\n", name
);
5336 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5337 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5338 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5339 binary
->code
[i
+ 1], binary
->code
[i
]);
5344 static void si_calculate_max_simd_waves(struct si_shader
*shader
)
5346 struct si_screen
*sscreen
= shader
->selector
->screen
;
5347 struct si_shader_config
*conf
= &shader
->config
;
5348 unsigned num_inputs
= shader
->selector
->info
.num_inputs
;
5349 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5350 unsigned lds_per_wave
= 0;
5351 unsigned max_simd_waves
;
5353 max_simd_waves
= ac_get_max_simd_waves(sscreen
->info
.family
);
5355 /* Compute LDS usage for PS. */
5356 switch (shader
->selector
->type
) {
5357 case PIPE_SHADER_FRAGMENT
:
5358 /* The minimum usage per wave is (num_inputs * 48). The maximum
5359 * usage is (num_inputs * 48 * 16).
5360 * We can get anything in between and it varies between waves.
5362 * The 48 bytes per input for a single primitive is equal to
5363 * 4 bytes/component * 4 components/input * 3 points.
5365 * Other stages don't know the size at compile time or don't
5366 * allocate LDS per wave, but instead they do it per thread group.
5368 lds_per_wave
= conf
->lds_size
* lds_increment
+
5369 align(num_inputs
* 48, lds_increment
);
5371 case PIPE_SHADER_COMPUTE
:
5372 if (shader
->selector
) {
5373 unsigned max_workgroup_size
=
5374 si_get_max_workgroup_size(shader
);
5375 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5376 DIV_ROUND_UP(max_workgroup_size
, 64);
5381 /* Compute the per-SIMD wave counts. */
5382 if (conf
->num_sgprs
) {
5384 MIN2(max_simd_waves
,
5385 ac_get_num_physical_sgprs(sscreen
->info
.chip_class
) / conf
->num_sgprs
);
5388 if (conf
->num_vgprs
)
5389 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5391 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5392 * 16KB makes some SIMDs unoccupied). */
5394 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5396 conf
->max_simd_waves
= max_simd_waves
;
5399 void si_shader_dump_stats_for_shader_db(const struct si_shader
*shader
,
5400 struct pipe_debug_callback
*debug
)
5402 const struct si_shader_config
*conf
= &shader
->config
;
5404 pipe_debug_message(debug
, SHADER_INFO
,
5405 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5406 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5407 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5408 conf
->num_sgprs
, conf
->num_vgprs
,
5409 si_get_shader_binary_size(shader
),
5410 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5411 conf
->max_simd_waves
, conf
->spilled_sgprs
,
5412 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5415 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5416 const struct si_shader
*shader
,
5419 bool check_debug_option
)
5421 const struct si_shader_config
*conf
= &shader
->config
;
5423 if (!check_debug_option
||
5424 si_can_dump_shader(sscreen
, processor
)) {
5425 if (processor
== PIPE_SHADER_FRAGMENT
) {
5426 fprintf(file
, "*** SHADER CONFIG ***\n"
5427 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5428 "SPI_PS_INPUT_ENA = 0x%04x\n",
5429 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5432 fprintf(file
, "*** SHADER STATS ***\n"
5435 "Spilled SGPRs: %d\n"
5436 "Spilled VGPRs: %d\n"
5437 "Private memory VGPRs: %d\n"
5438 "Code Size: %d bytes\n"
5440 "Scratch: %d bytes per wave\n"
5442 "********************\n\n\n",
5443 conf
->num_sgprs
, conf
->num_vgprs
,
5444 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5445 conf
->private_mem_vgprs
,
5446 si_get_shader_binary_size(shader
),
5447 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5448 conf
->max_simd_waves
);
5452 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5454 switch (processor
) {
5455 case PIPE_SHADER_VERTEX
:
5456 if (shader
->key
.as_es
)
5457 return "Vertex Shader as ES";
5458 else if (shader
->key
.as_ls
)
5459 return "Vertex Shader as LS";
5461 return "Vertex Shader as VS";
5462 case PIPE_SHADER_TESS_CTRL
:
5463 return "Tessellation Control Shader";
5464 case PIPE_SHADER_TESS_EVAL
:
5465 if (shader
->key
.as_es
)
5466 return "Tessellation Evaluation Shader as ES";
5468 return "Tessellation Evaluation Shader as VS";
5469 case PIPE_SHADER_GEOMETRY
:
5470 if (shader
->is_gs_copy_shader
)
5471 return "GS Copy Shader as VS";
5473 return "Geometry Shader";
5474 case PIPE_SHADER_FRAGMENT
:
5475 return "Pixel Shader";
5476 case PIPE_SHADER_COMPUTE
:
5477 return "Compute Shader";
5479 return "Unknown Shader";
5483 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5484 struct pipe_debug_callback
*debug
, unsigned processor
,
5485 FILE *file
, bool check_debug_option
)
5487 if (!check_debug_option
||
5488 si_can_dump_shader(sscreen
, processor
))
5489 si_dump_shader_key(processor
, shader
, file
);
5491 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5492 if (shader
->previous_stage
&&
5493 shader
->previous_stage
->binary
.llvm_ir_string
) {
5494 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5495 si_get_shader_name(shader
, processor
));
5496 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5499 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5500 si_get_shader_name(shader
, processor
));
5501 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5504 if (!check_debug_option
||
5505 (si_can_dump_shader(sscreen
, processor
) &&
5506 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5507 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5510 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5511 debug
, "prolog", file
);
5512 if (shader
->previous_stage
)
5513 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5514 debug
, "previous stage", file
);
5515 if (shader
->prolog2
)
5516 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5517 debug
, "prolog2", file
);
5519 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5522 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5523 debug
, "epilog", file
);
5524 fprintf(file
, "\n");
5527 si_shader_dump_stats(sscreen
, shader
, processor
, file
,
5528 check_debug_option
);
5531 static int si_compile_llvm(struct si_screen
*sscreen
,
5532 struct ac_shader_binary
*binary
,
5533 struct si_shader_config
*conf
,
5534 struct ac_llvm_compiler
*compiler
,
5536 struct pipe_debug_callback
*debug
,
5539 bool less_optimized
)
5542 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5544 if (si_can_dump_shader(sscreen
, processor
)) {
5545 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5547 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5548 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5549 ac_dump_module(mod
);
5550 fprintf(stderr
, "\n");
5554 if (sscreen
->record_llvm_ir
) {
5555 char *ir
= LLVMPrintModuleToString(mod
);
5556 binary
->llvm_ir_string
= strdup(ir
);
5557 LLVMDisposeMessage(ir
);
5560 if (!si_replace_shader(count
, binary
)) {
5561 r
= si_llvm_compile(mod
, binary
, compiler
, debug
,
5567 si_shader_binary_read_config(binary
, conf
, 0);
5569 /* Enable 64-bit and 16-bit denormals, because there is no performance
5572 * If denormals are enabled, all floating-point output modifiers are
5575 * Don't enable denormals for 32-bit floats, because:
5576 * - Floating-point output modifiers would be ignored by the hw.
5577 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5578 * have to stop using those.
5579 * - SI & CI would be very slow.
5581 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5583 FREE(binary
->config
);
5584 FREE(binary
->global_symbol_offsets
);
5585 binary
->config
= NULL
;
5586 binary
->global_symbol_offsets
= NULL
;
5588 /* Some shaders can't have rodata because their binaries can be
5591 if (binary
->rodata_size
&&
5592 (processor
== PIPE_SHADER_VERTEX
||
5593 processor
== PIPE_SHADER_TESS_CTRL
||
5594 processor
== PIPE_SHADER_TESS_EVAL
||
5595 processor
== PIPE_SHADER_FRAGMENT
)) {
5596 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5603 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5605 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5606 LLVMBuildRetVoid(ctx
->ac
.builder
);
5608 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5611 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5613 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5614 struct ac_llvm_compiler
*compiler
,
5615 struct si_shader_selector
*gs_selector
,
5616 struct pipe_debug_callback
*debug
)
5618 struct si_shader_context ctx
;
5619 struct si_shader
*shader
;
5620 LLVMBuilderRef builder
;
5621 struct si_shader_output_values outputs
[SI_MAX_VS_OUTPUTS
];
5622 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5626 shader
= CALLOC_STRUCT(si_shader
);
5630 /* We can leave the fence as permanently signaled because the GS copy
5631 * shader only becomes visible globally after it has been compiled. */
5632 util_queue_fence_init(&shader
->ready
);
5634 shader
->selector
= gs_selector
;
5635 shader
->is_gs_copy_shader
= true;
5637 si_init_shader_ctx(&ctx
, sscreen
, compiler
);
5638 ctx
.shader
= shader
;
5639 ctx
.type
= PIPE_SHADER_VERTEX
;
5641 builder
= ctx
.ac
.builder
;
5643 create_function(&ctx
);
5644 preload_ring_buffers(&ctx
);
5646 LLVMValueRef voffset
=
5647 LLVMBuildMul(ctx
.ac
.builder
, ctx
.abi
.vertex_id
,
5648 LLVMConstInt(ctx
.i32
, 4, 0), "");
5650 /* Fetch the vertex stream ID.*/
5651 LLVMValueRef stream_id
;
5653 if (gs_selector
->so
.num_outputs
)
5654 stream_id
= si_unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5656 stream_id
= ctx
.i32_0
;
5658 /* Fill in output information. */
5659 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5660 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5661 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5663 for (int chan
= 0; chan
< 4; chan
++) {
5664 outputs
[i
].vertex_stream
[chan
] =
5665 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5669 LLVMBasicBlockRef end_bb
;
5670 LLVMValueRef switch_inst
;
5672 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5673 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5675 for (int stream
= 0; stream
< 4; stream
++) {
5676 LLVMBasicBlockRef bb
;
5679 if (!gsinfo
->num_stream_output_components
[stream
])
5682 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5685 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5686 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5687 LLVMPositionBuilderAtEnd(builder
, bb
);
5689 /* Fetch vertex data from GSVS ring */
5691 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5692 for (unsigned chan
= 0; chan
< 4; chan
++) {
5693 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5694 outputs
[i
].vertex_stream
[chan
] != stream
) {
5695 outputs
[i
].values
[chan
] = LLVMGetUndef(ctx
.f32
);
5699 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5700 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5703 outputs
[i
].values
[chan
] =
5704 ac_build_buffer_load(&ctx
.ac
,
5705 ctx
.gsvs_ring
[0], 1,
5712 /* Streamout and exports. */
5713 if (gs_selector
->so
.num_outputs
) {
5714 si_llvm_emit_streamout(&ctx
, outputs
,
5715 gsinfo
->num_outputs
,
5720 /* Vertex color clamping.
5722 * This uses a state constant loaded in a user data SGPR and
5723 * an IF statement is added that clamps all colors if the constant
5726 struct lp_build_if_state if_ctx
;
5727 LLVMValueRef v
[2], cond
= NULL
;
5728 LLVMBasicBlockRef blocks
[2];
5730 for (unsigned i
= 0; i
< gsinfo
->num_outputs
; i
++) {
5731 if (gsinfo
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
5732 gsinfo
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
5735 /* We've found a color. */
5737 /* The state is in the first bit of the user SGPR. */
5738 cond
= LLVMGetParam(ctx
.main_fn
,
5739 ctx
.param_vs_state_bits
);
5740 cond
= LLVMBuildTrunc(ctx
.ac
.builder
, cond
,
5742 lp_build_if(&if_ctx
, &ctx
.gallivm
, cond
);
5743 /* Remember blocks for Phi. */
5744 blocks
[0] = if_ctx
.true_block
;
5745 blocks
[1] = if_ctx
.entry_block
;
5748 for (unsigned j
= 0; j
< 4; j
++) {
5749 /* Insert clamp into the true block. */
5750 v
[0] = ac_build_clamp(&ctx
.ac
, outputs
[i
].values
[j
]);
5751 v
[1] = outputs
[i
].values
[j
];
5753 /* Insert Phi into the endif block. */
5754 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, if_ctx
.merge_block
);
5755 outputs
[i
].values
[j
] = ac_build_phi(&ctx
.ac
, ctx
.f32
, 2, v
, blocks
);
5756 LLVMPositionBuilderAtEnd(ctx
.ac
.builder
, if_ctx
.true_block
);
5760 lp_build_endif(&if_ctx
);
5762 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5765 LLVMBuildBr(builder
, end_bb
);
5768 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5770 LLVMBuildRetVoid(ctx
.ac
.builder
);
5772 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5773 si_llvm_optimize_module(&ctx
);
5775 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5776 &ctx
.shader
->config
, ctx
.compiler
,
5778 debug
, PIPE_SHADER_GEOMETRY
,
5779 "GS Copy Shader", false);
5781 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5782 fprintf(stderr
, "GS Copy Shader:\n");
5783 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5784 PIPE_SHADER_GEOMETRY
, stderr
, true);
5785 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5788 si_llvm_dispose(&ctx
);
5794 si_fix_resource_usage(sscreen
, shader
);
5799 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5800 const struct si_vs_prolog_bits
*prolog
,
5801 const char *prefix
, FILE *f
)
5803 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5804 prefix
, prolog
->instance_divisor_is_one
);
5805 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5806 prefix
, prolog
->instance_divisor_is_fetched
);
5807 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5808 prefix
, prolog
->ls_vgpr_fix
);
5810 fprintf(f
, " mono.vs.fix_fetch = {");
5811 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5812 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5816 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5819 const struct si_shader_key
*key
= &shader
->key
;
5821 fprintf(f
, "SHADER KEY\n");
5823 switch (processor
) {
5824 case PIPE_SHADER_VERTEX
:
5825 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5826 "part.vs.prolog", f
);
5827 fprintf(f
, " as_es = %u\n", key
->as_es
);
5828 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5829 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5830 key
->mono
.u
.vs_export_prim_id
);
5833 case PIPE_SHADER_TESS_CTRL
:
5834 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5835 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5836 "part.tcs.ls_prolog", f
);
5838 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5839 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5842 case PIPE_SHADER_TESS_EVAL
:
5843 fprintf(f
, " as_es = %u\n", key
->as_es
);
5844 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5845 key
->mono
.u
.vs_export_prim_id
);
5848 case PIPE_SHADER_GEOMETRY
:
5849 if (shader
->is_gs_copy_shader
)
5852 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5853 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5854 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5855 "part.gs.vs_prolog", f
);
5857 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5860 case PIPE_SHADER_COMPUTE
:
5863 case PIPE_SHADER_FRAGMENT
:
5864 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5865 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5866 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5867 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5868 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5869 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5870 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5871 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5872 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5873 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5874 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5875 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5876 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5877 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5878 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5879 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5880 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5887 if ((processor
== PIPE_SHADER_GEOMETRY
||
5888 processor
== PIPE_SHADER_TESS_EVAL
||
5889 processor
== PIPE_SHADER_VERTEX
) &&
5890 !key
->as_es
&& !key
->as_ls
) {
5891 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5892 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5896 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5897 struct si_screen
*sscreen
,
5898 struct ac_llvm_compiler
*compiler
)
5900 struct lp_build_tgsi_context
*bld_base
;
5902 si_llvm_context_init(ctx
, sscreen
, compiler
);
5904 bld_base
= &ctx
->bld_base
;
5905 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5907 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
].emit
= build_interp_intrinsic
;
5908 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
].emit
= build_interp_intrinsic
;
5909 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
].emit
= build_interp_intrinsic
;
5911 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5913 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5915 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5916 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5917 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5918 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5920 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5921 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5922 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5923 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5924 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5925 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5926 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5927 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5929 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5930 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_tgsi_emit_primitive
;
5931 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5934 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5936 struct si_shader
*shader
= ctx
->shader
;
5937 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5939 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5940 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5941 shader
->key
.as_ls
||
5945 ac_optimize_vs_outputs(&ctx
->ac
,
5947 shader
->info
.vs_output_param_offset
,
5949 &shader
->info
.nr_param_exports
);
5952 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5953 unsigned param
, unsigned bitoffset
)
5955 LLVMValueRef args
[] = {
5956 LLVMGetParam(ctx
->main_fn
, param
),
5957 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5959 ac_build_intrinsic(&ctx
->ac
,
5960 "llvm.amdgcn.init.exec.from.input",
5961 ctx
->voidt
, args
, 2, AC_FUNC_ATTR_CONVERGENT
);
5964 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5965 const struct si_vs_prolog_bits
*key
)
5967 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5969 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5972 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
)
5974 struct si_shader
*shader
= ctx
->shader
;
5975 struct si_shader_selector
*sel
= shader
->selector
;
5976 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5978 // TODO clean all this up!
5979 switch (ctx
->type
) {
5980 case PIPE_SHADER_VERTEX
:
5981 ctx
->load_input
= declare_input_vs
;
5982 if (shader
->key
.as_ls
)
5983 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5984 else if (shader
->key
.as_es
)
5985 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5987 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5988 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5989 ctx
->abi
.load_base_vertex
= get_base_vertex
;
5991 case PIPE_SHADER_TESS_CTRL
:
5992 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5993 ctx
->abi
.load_tess_varyings
= si_nir_load_tcs_varyings
;
5994 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5995 bld_base
->emit_store
= store_output_tcs
;
5996 ctx
->abi
.store_tcs_outputs
= si_nir_store_output_tcs
;
5997 ctx
->abi
.emit_outputs
= si_llvm_emit_tcs_epilogue
;
5998 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
5999 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6001 case PIPE_SHADER_TESS_EVAL
:
6002 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6003 ctx
->abi
.load_tess_varyings
= si_nir_load_input_tes
;
6004 ctx
->abi
.load_tess_coord
= si_load_tess_coord
;
6005 ctx
->abi
.load_tess_level
= si_load_tess_level
;
6006 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6007 if (shader
->key
.as_es
)
6008 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
6010 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
6011 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6013 case PIPE_SHADER_GEOMETRY
:
6014 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6015 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
6016 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
6017 ctx
->abi
.emit_primitive
= si_llvm_emit_primitive
;
6018 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
6019 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
6021 case PIPE_SHADER_FRAGMENT
:
6022 ctx
->load_input
= declare_input_fs
;
6023 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
6024 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6025 ctx
->abi
.lookup_interp_param
= si_nir_lookup_interp_param
;
6026 ctx
->abi
.load_sample_position
= load_sample_position
;
6027 ctx
->abi
.load_sample_mask_in
= load_sample_mask_in
;
6028 ctx
->abi
.emit_kill
= si_llvm_emit_kill
;
6030 case PIPE_SHADER_COMPUTE
:
6031 ctx
->abi
.load_local_group_size
= get_block_size
;
6034 assert(!"Unsupported shader type");
6038 ctx
->abi
.load_ubo
= load_ubo
;
6039 ctx
->abi
.load_ssbo
= load_ssbo
;
6041 create_function(ctx
);
6042 preload_ring_buffers(ctx
);
6044 /* For GFX9 merged shaders:
6045 * - Set EXEC for the first shader. If the prolog is present, set
6046 * EXEC there instead.
6047 * - Add a barrier before the second shader.
6048 * - In the second shader, reset EXEC to ~0 and wrap the main part in
6049 * an if-statement. This is required for correctness in geometry
6050 * shaders, to ensure that empty GS waves do not send GS_EMIT and
6053 * For monolithic merged shaders, the first shader is wrapped in an
6054 * if-block together with its prolog in si_build_wrapper_function.
6056 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6057 if (!shader
->is_monolithic
&&
6058 sel
->info
.num_instructions
> 1 && /* not empty shader */
6059 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
6060 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
6061 (ctx
->type
== PIPE_SHADER_VERTEX
&&
6062 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
6063 si_init_exec_from_input(ctx
,
6064 ctx
->param_merged_wave_info
, 0);
6065 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6066 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6067 if (!shader
->is_monolithic
)
6068 ac_init_exec_full_mask(&ctx
->ac
);
6070 LLVMValueRef num_threads
= si_unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
6072 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
6073 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
6074 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
6076 /* The barrier must execute for all shaders in a
6079 * Execute the barrier inside the conditional block,
6080 * so that empty waves can jump directly to s_endpgm,
6081 * which will also signal the barrier.
6083 * If the shader is TCS and the TCS epilog is present
6084 * and contains a barrier, it will wait there and then
6087 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
6091 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
6092 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
6093 for (unsigned i
= 0; i
< 6; i
++) {
6094 ctx
->invoc0_tess_factors
[i
] =
6095 ac_build_alloca_undef(&ctx
->ac
, ctx
->i32
, "");
6099 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6101 for (i
= 0; i
< 4; i
++) {
6102 ctx
->gs_next_vertex
[i
] =
6103 ac_build_alloca(&ctx
->ac
, ctx
->i32
, "");
6107 if (sel
->force_correct_derivs_after_kill
) {
6108 ctx
->postponed_kill
= ac_build_alloca_undef(&ctx
->ac
, ctx
->i1
, "");
6109 /* true = don't kill. */
6110 LLVMBuildStore(ctx
->ac
.builder
, ctx
->i1true
,
6111 ctx
->postponed_kill
);
6115 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6116 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6120 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
6121 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
6126 si_llvm_build_ret(ctx
, ctx
->return_value
);
6131 * Compute the VS prolog key, which contains all the information needed to
6132 * build the VS prolog function, and set shader->info bits where needed.
6134 * \param info Shader info of the vertex shader.
6135 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
6136 * \param prolog_key Key of the VS prolog
6137 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
6138 * \param key Output shader part key.
6140 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
6141 unsigned num_input_sgprs
,
6142 const struct si_vs_prolog_bits
*prolog_key
,
6143 struct si_shader
*shader_out
,
6144 union si_shader_part_key
*key
)
6146 memset(key
, 0, sizeof(*key
));
6147 key
->vs_prolog
.states
= *prolog_key
;
6148 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
6149 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6150 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
6151 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
6153 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
6154 key
->vs_prolog
.as_ls
= 1;
6155 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
6156 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
6157 key
->vs_prolog
.as_es
= 1;
6158 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
6161 /* Enable loading the InstanceID VGPR. */
6162 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
6164 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
6165 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
6166 shader_out
->info
.uses_instanceid
= true;
6170 * Compute the PS prolog key, which contains all the information needed to
6171 * build the PS prolog function, and set related bits in shader->config.
6173 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6174 union si_shader_part_key
*key
,
6175 bool separate_prolog
)
6177 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6179 memset(key
, 0, sizeof(*key
));
6180 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6181 key
->ps_prolog
.colors_read
= info
->colors_read
;
6182 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6183 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6184 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6185 (key
->ps_prolog
.colors_read
||
6186 key
->ps_prolog
.states
.force_persp_sample_interp
||
6187 key
->ps_prolog
.states
.force_linear_sample_interp
||
6188 key
->ps_prolog
.states
.force_persp_center_interp
||
6189 key
->ps_prolog
.states
.force_linear_center_interp
||
6190 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6191 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6192 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
6194 if (info
->colors_read
) {
6195 unsigned *color
= shader
->selector
->color_attr_index
;
6197 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6198 /* BCOLORs are stored after the last input. */
6199 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6200 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6201 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6204 for (unsigned i
= 0; i
< 2; i
++) {
6205 unsigned interp
= info
->input_interpolate
[color
[i
]];
6206 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6208 if (!(info
->colors_read
& (0xf << i
*4)))
6211 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6213 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6214 interp
== TGSI_INTERPOLATE_COLOR
)
6215 interp
= TGSI_INTERPOLATE_CONSTANT
;
6218 case TGSI_INTERPOLATE_CONSTANT
:
6219 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6221 case TGSI_INTERPOLATE_PERSPECTIVE
:
6222 case TGSI_INTERPOLATE_COLOR
:
6223 /* Force the interpolation location for colors here. */
6224 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6225 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6226 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6227 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6230 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6231 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6232 shader
->config
.spi_ps_input_ena
|=
6233 S_0286CC_PERSP_SAMPLE_ENA(1);
6235 case TGSI_INTERPOLATE_LOC_CENTER
:
6236 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6237 shader
->config
.spi_ps_input_ena
|=
6238 S_0286CC_PERSP_CENTER_ENA(1);
6240 case TGSI_INTERPOLATE_LOC_CENTROID
:
6241 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6242 shader
->config
.spi_ps_input_ena
|=
6243 S_0286CC_PERSP_CENTROID_ENA(1);
6249 case TGSI_INTERPOLATE_LINEAR
:
6250 /* Force the interpolation location for colors here. */
6251 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6252 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6253 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6254 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6256 /* The VGPR assignment for non-monolithic shaders
6257 * works because InitialPSInputAddr is set on the
6258 * main shader and PERSP_PULL_MODEL is never used.
6261 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6262 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6263 separate_prolog
? 6 : 9;
6264 shader
->config
.spi_ps_input_ena
|=
6265 S_0286CC_LINEAR_SAMPLE_ENA(1);
6267 case TGSI_INTERPOLATE_LOC_CENTER
:
6268 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6269 separate_prolog
? 8 : 11;
6270 shader
->config
.spi_ps_input_ena
|=
6271 S_0286CC_LINEAR_CENTER_ENA(1);
6273 case TGSI_INTERPOLATE_LOC_CENTROID
:
6274 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6275 separate_prolog
? 10 : 13;
6276 shader
->config
.spi_ps_input_ena
|=
6277 S_0286CC_LINEAR_CENTROID_ENA(1);
6291 * Check whether a PS prolog is required based on the key.
6293 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6295 return key
->ps_prolog
.colors_read
||
6296 key
->ps_prolog
.states
.force_persp_sample_interp
||
6297 key
->ps_prolog
.states
.force_linear_sample_interp
||
6298 key
->ps_prolog
.states
.force_persp_center_interp
||
6299 key
->ps_prolog
.states
.force_linear_center_interp
||
6300 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6301 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6302 key
->ps_prolog
.states
.poly_stipple
||
6303 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6307 * Compute the PS epilog key, which contains all the information needed to
6308 * build the PS epilog function.
6310 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6311 union si_shader_part_key
*key
)
6313 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6314 memset(key
, 0, sizeof(*key
));
6315 key
->ps_epilog
.colors_written
= info
->colors_written
;
6316 key
->ps_epilog
.writes_z
= info
->writes_z
;
6317 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6318 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6319 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6323 * Build the GS prolog function. Rotate the input vertices for triangle strips
6326 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6327 union si_shader_part_key
*key
)
6329 unsigned num_sgprs
, num_vgprs
;
6330 struct si_function_info fninfo
;
6331 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6332 LLVMTypeRef returns
[48];
6333 LLVMValueRef func
, ret
;
6335 si_init_function_info(&fninfo
);
6337 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6338 if (key
->gs_prolog
.states
.gfx9_prev_is_vs
)
6339 num_sgprs
= 8 + GFX9_VSGS_NUM_USER_SGPR
;
6341 num_sgprs
= 8 + GFX9_TESGS_NUM_USER_SGPR
;
6342 num_vgprs
= 5; /* ES inputs are not needed by GS */
6344 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6348 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6349 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6350 returns
[i
] = ctx
->i32
;
6353 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6354 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6355 returns
[num_sgprs
+ i
] = ctx
->f32
;
6358 /* Create the function. */
6359 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6361 func
= ctx
->main_fn
;
6363 /* Set the full EXEC mask for the prolog, because we are only fiddling
6364 * with registers here. The main shader part will set the correct EXEC
6367 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6368 ac_init_exec_full_mask(&ctx
->ac
);
6370 /* Copy inputs to outputs. This should be no-op, as the registers match,
6371 * but it will prevent the compiler from overwriting them unintentionally.
6373 ret
= ctx
->return_value
;
6374 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6375 LLVMValueRef p
= LLVMGetParam(func
, i
);
6376 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6378 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6379 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6380 p
= ac_to_float(&ctx
->ac
, p
);
6381 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6384 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6385 /* Remap the input vertices for every other primitive. */
6386 const unsigned gfx6_vtx_params
[6] = {
6394 const unsigned gfx9_vtx_params
[3] = {
6399 LLVMValueRef vtx_in
[6], vtx_out
[6];
6400 LLVMValueRef prim_id
, rotate
;
6402 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6403 for (unsigned i
= 0; i
< 3; i
++) {
6404 vtx_in
[i
*2] = si_unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6405 vtx_in
[i
*2+1] = si_unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6408 for (unsigned i
= 0; i
< 6; i
++)
6409 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6412 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6413 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6415 for (unsigned i
= 0; i
< 6; ++i
) {
6416 LLVMValueRef base
, rotated
;
6418 rotated
= vtx_in
[(i
+ 4) % 6];
6419 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6422 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6423 for (unsigned i
= 0; i
< 3; i
++) {
6424 LLVMValueRef hi
, out
;
6426 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6427 LLVMConstInt(ctx
->i32
, 16, 0), "");
6428 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6429 out
= ac_to_float(&ctx
->ac
, out
);
6430 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6431 gfx9_vtx_params
[i
], "");
6434 for (unsigned i
= 0; i
< 6; i
++) {
6437 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6438 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6439 gfx6_vtx_params
[i
], "");
6444 LLVMBuildRet(builder
, ret
);
6448 * Given a list of shader part functions, build a wrapper function that
6449 * runs them in sequence to form a monolithic shader.
6451 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6452 LLVMValueRef
*parts
,
6455 unsigned next_shader_first_part
)
6457 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6458 /* PS epilog has one arg per color component; gfx9 merged shader
6459 * prologs need to forward 32 user SGPRs.
6461 struct si_function_info fninfo
;
6462 LLVMValueRef initial
[64], out
[64];
6463 LLVMTypeRef function_type
;
6464 unsigned num_first_params
;
6465 unsigned num_out
, initial_num_out
;
6466 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6467 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6468 unsigned num_sgprs
, num_vgprs
;
6470 struct lp_build_if_state if_state
;
6472 si_init_function_info(&fninfo
);
6474 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6475 ac_add_function_attr(ctx
->ac
.context
, parts
[i
], -1,
6476 AC_FUNC_ATTR_ALWAYSINLINE
);
6477 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6480 /* The parameters of the wrapper function correspond to those of the
6481 * first part in terms of SGPRs and VGPRs, but we use the types of the
6482 * main part to get the right types. This is relevant for the
6483 * dereferenceable attribute on descriptor table pointers.
6488 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6489 num_first_params
= LLVMCountParamTypes(function_type
);
6491 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6492 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6494 if (ac_is_sgpr_param(param
)) {
6495 assert(num_vgprs
== 0);
6496 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6498 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6503 while (gprs
< num_sgprs
+ num_vgprs
) {
6504 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6505 LLVMTypeRef type
= LLVMTypeOf(param
);
6506 unsigned size
= ac_get_type_size(type
) / 4;
6508 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6510 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6511 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6512 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6517 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6518 si_get_max_workgroup_size(ctx
->shader
));
6520 if (is_merged_shader(ctx
))
6521 ac_init_exec_full_mask(&ctx
->ac
);
6523 /* Record the arguments of the function as if they were an output of
6529 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6530 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6531 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6532 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6533 unsigned size
= ac_get_type_size(param_type
) / 4;
6536 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6537 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i32
, "");
6538 param_type
= ctx
->i32
;
6541 if (param_type
!= out_type
)
6542 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6543 out
[num_out
++] = param
;
6545 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6547 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6548 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6549 param_type
= ctx
->i64
;
6552 if (param_type
!= vector_type
)
6553 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6555 for (unsigned j
= 0; j
< size
; ++j
)
6556 out
[num_out
++] = LLVMBuildExtractElement(
6557 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6560 if (i
< fninfo
.num_sgpr_params
)
6561 num_out_sgpr
= num_out
;
6564 memcpy(initial
, out
, sizeof(out
));
6565 initial_num_out
= num_out
;
6566 initial_num_out_sgpr
= num_out_sgpr
;
6568 /* Now chain the parts. */
6569 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6570 LLVMValueRef in
[48];
6572 LLVMTypeRef ret_type
;
6573 unsigned out_idx
= 0;
6574 unsigned num_params
= LLVMCountParams(parts
[part
]);
6576 /* Merged shaders are executed conditionally depending
6577 * on the number of enabled threads passed in the input SGPRs. */
6578 if (is_merged_shader(ctx
) && part
== 0) {
6579 LLVMValueRef ena
, count
= initial
[3];
6581 count
= LLVMBuildAnd(builder
, count
,
6582 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6583 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6584 ac_get_thread_id(&ctx
->ac
), count
, "");
6585 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6588 /* Derive arguments for the next part from outputs of the
6591 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6593 LLVMTypeRef param_type
;
6595 unsigned param_size
;
6596 LLVMValueRef arg
= NULL
;
6598 param
= LLVMGetParam(parts
[part
], param_idx
);
6599 param_type
= LLVMTypeOf(param
);
6600 param_size
= ac_get_type_size(param_type
) / 4;
6601 is_sgpr
= ac_is_sgpr_param(param
);
6604 ac_add_function_attr(ctx
->ac
.context
, parts
[part
],
6605 param_idx
+ 1, AC_FUNC_ATTR_INREG
);
6606 } else if (out_idx
< num_out_sgpr
) {
6607 /* Skip returned SGPRs the current part doesn't
6608 * declare on the input. */
6609 out_idx
= num_out_sgpr
;
6612 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6614 if (param_size
== 1)
6617 arg
= ac_build_gather_values(&ctx
->ac
, &out
[out_idx
], param_size
);
6619 if (LLVMTypeOf(arg
) != param_type
) {
6620 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6621 if (LLVMGetPointerAddressSpace(param_type
) ==
6622 AC_ADDR_SPACE_CONST_32BIT
) {
6623 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
6624 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6626 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6627 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6630 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6634 in
[param_idx
] = arg
;
6635 out_idx
+= param_size
;
6638 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6640 if (is_merged_shader(ctx
) &&
6641 part
+ 1 == next_shader_first_part
) {
6642 lp_build_endif(&if_state
);
6644 /* The second half of the merged shader should use
6645 * the inputs from the toplevel (wrapper) function,
6646 * not the return value from the last call.
6648 * That's because the last call was executed condi-
6649 * tionally, so we can't consume it in the main
6652 memcpy(out
, initial
, sizeof(initial
));
6653 num_out
= initial_num_out
;
6654 num_out_sgpr
= initial_num_out_sgpr
;
6658 /* Extract the returned GPRs. */
6659 ret_type
= LLVMTypeOf(ret
);
6663 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6664 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6666 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6668 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6670 LLVMBuildExtractValue(builder
, ret
, i
, "");
6672 assert(num_out
< ARRAY_SIZE(out
));
6673 out
[num_out
++] = val
;
6675 if (LLVMTypeOf(val
) == ctx
->i32
) {
6676 assert(num_out_sgpr
+ 1 == num_out
);
6677 num_out_sgpr
= num_out
;
6683 LLVMBuildRetVoid(builder
);
6686 static bool si_should_optimize_less(struct ac_llvm_compiler
*compiler
,
6687 struct si_shader_selector
*sel
)
6689 if (!compiler
->low_opt_passes
)
6692 /* Assume a slow CPU. */
6693 assert(!sel
->screen
->info
.has_dedicated_vram
&&
6694 sel
->screen
->info
.chip_class
<= VI
);
6696 /* For a crazy dEQP test containing 2597 memory opcodes, mostly
6698 return sel
->type
== PIPE_SHADER_COMPUTE
&&
6699 sel
->info
.num_memory_instructions
> 1000;
6702 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6703 struct ac_llvm_compiler
*compiler
,
6704 struct si_shader
*shader
,
6705 struct pipe_debug_callback
*debug
)
6707 struct si_shader_selector
*sel
= shader
->selector
;
6708 struct si_shader_context ctx
;
6711 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6712 * conversion fails. */
6713 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6714 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6716 tgsi_dump(sel
->tokens
, 0);
6718 nir_print_shader(sel
->nir
, stderr
);
6719 si_dump_streamout(&sel
->so
);
6722 si_init_shader_ctx(&ctx
, sscreen
, compiler
);
6723 si_llvm_context_set_tgsi(&ctx
, shader
);
6725 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6726 sizeof(shader
->info
.vs_output_param_offset
));
6728 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6730 if (!si_compile_tgsi_main(&ctx
)) {
6731 si_llvm_dispose(&ctx
);
6735 if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6736 LLVMValueRef parts
[2];
6737 bool need_prolog
= sel
->vs_needs_prolog
;
6739 parts
[1] = ctx
.main_fn
;
6742 union si_shader_part_key prolog_key
;
6743 si_get_vs_prolog_key(&sel
->info
,
6744 shader
->info
.num_input_sgprs
,
6745 &shader
->key
.part
.vs
.prolog
,
6746 shader
, &prolog_key
);
6747 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6748 parts
[0] = ctx
.main_fn
;
6751 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6752 1 + need_prolog
, need_prolog
, 0);
6753 } else if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6754 if (sscreen
->info
.chip_class
>= GFX9
) {
6755 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6756 LLVMValueRef parts
[4];
6757 bool vs_needs_prolog
=
6758 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6761 parts
[2] = ctx
.main_fn
;
6764 union si_shader_part_key tcs_epilog_key
;
6765 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6766 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6767 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6768 parts
[3] = ctx
.main_fn
;
6770 /* VS as LS main part */
6771 struct si_shader shader_ls
= {};
6772 shader_ls
.selector
= ls
;
6773 shader_ls
.key
.as_ls
= 1;
6774 shader_ls
.key
.mono
= shader
->key
.mono
;
6775 shader_ls
.key
.opt
= shader
->key
.opt
;
6776 shader_ls
.is_monolithic
= true;
6777 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6779 if (!si_compile_tgsi_main(&ctx
)) {
6780 si_llvm_dispose(&ctx
);
6783 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6784 parts
[1] = ctx
.main_fn
;
6787 if (vs_needs_prolog
) {
6788 union si_shader_part_key vs_prolog_key
;
6789 si_get_vs_prolog_key(&ls
->info
,
6790 shader_ls
.info
.num_input_sgprs
,
6791 &shader
->key
.part
.tcs
.ls_prolog
,
6792 shader
, &vs_prolog_key
);
6793 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6794 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6795 parts
[0] = ctx
.main_fn
;
6798 /* Reset the shader context. */
6799 ctx
.shader
= shader
;
6800 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6802 si_build_wrapper_function(&ctx
,
6803 parts
+ !vs_needs_prolog
,
6804 4 - !vs_needs_prolog
, vs_needs_prolog
,
6805 vs_needs_prolog
? 2 : 1);
6807 LLVMValueRef parts
[2];
6808 union si_shader_part_key epilog_key
;
6810 parts
[0] = ctx
.main_fn
;
6812 memset(&epilog_key
, 0, sizeof(epilog_key
));
6813 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6814 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6815 parts
[1] = ctx
.main_fn
;
6817 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6819 } else if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6820 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6821 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6822 LLVMValueRef es_prolog
= NULL
;
6823 LLVMValueRef es_main
= NULL
;
6824 LLVMValueRef gs_prolog
= NULL
;
6825 LLVMValueRef gs_main
= ctx
.main_fn
;
6828 union si_shader_part_key gs_prolog_key
;
6829 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6830 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6831 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6832 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6833 gs_prolog
= ctx
.main_fn
;
6836 struct si_shader shader_es
= {};
6837 shader_es
.selector
= es
;
6838 shader_es
.key
.as_es
= 1;
6839 shader_es
.key
.mono
= shader
->key
.mono
;
6840 shader_es
.key
.opt
= shader
->key
.opt
;
6841 shader_es
.is_monolithic
= true;
6842 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6844 if (!si_compile_tgsi_main(&ctx
)) {
6845 si_llvm_dispose(&ctx
);
6848 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6849 es_main
= ctx
.main_fn
;
6852 if (es
->vs_needs_prolog
) {
6853 union si_shader_part_key vs_prolog_key
;
6854 si_get_vs_prolog_key(&es
->info
,
6855 shader_es
.info
.num_input_sgprs
,
6856 &shader
->key
.part
.gs
.vs_prolog
,
6857 shader
, &vs_prolog_key
);
6858 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6859 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6860 es_prolog
= ctx
.main_fn
;
6863 /* Reset the shader context. */
6864 ctx
.shader
= shader
;
6865 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6867 /* Prepare the array of shader parts. */
6868 LLVMValueRef parts
[4];
6869 unsigned num_parts
= 0, main_part
, next_first_part
;
6872 parts
[num_parts
++] = es_prolog
;
6874 parts
[main_part
= num_parts
++] = es_main
;
6875 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6876 parts
[num_parts
++] = gs_main
;
6878 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6879 main_part
, next_first_part
);
6881 LLVMValueRef parts
[2];
6882 union si_shader_part_key prolog_key
;
6884 parts
[1] = ctx
.main_fn
;
6886 memset(&prolog_key
, 0, sizeof(prolog_key
));
6887 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6888 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6889 parts
[0] = ctx
.main_fn
;
6891 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6893 } else if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6894 LLVMValueRef parts
[3];
6895 union si_shader_part_key prolog_key
;
6896 union si_shader_part_key epilog_key
;
6899 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6900 need_prolog
= si_need_ps_prolog(&prolog_key
);
6902 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6905 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6906 parts
[0] = ctx
.main_fn
;
6909 si_get_ps_epilog_key(shader
, &epilog_key
);
6910 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6911 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6913 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6914 need_prolog
? 1 : 0, 0);
6917 si_llvm_optimize_module(&ctx
);
6919 /* Post-optimization transformations and analysis. */
6920 si_optimize_vs_outputs(&ctx
);
6922 if ((debug
&& debug
->debug_message
) ||
6923 si_can_dump_shader(sscreen
, ctx
.type
)) {
6924 ctx
.shader
->config
.private_mem_vgprs
=
6925 ac_count_scratch_private_memory(ctx
.main_fn
);
6928 /* Make sure the input is a pointer and not integer followed by inttoptr. */
6929 assert(LLVMGetTypeKind(LLVMTypeOf(LLVMGetParam(ctx
.main_fn
, 0))) ==
6930 LLVMPointerTypeKind
);
6932 /* Compile to bytecode. */
6933 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, compiler
,
6934 ctx
.ac
.module
, debug
, ctx
.type
,
6935 si_get_shader_name(shader
, ctx
.type
),
6936 si_should_optimize_less(compiler
, shader
->selector
));
6937 si_llvm_dispose(&ctx
);
6939 fprintf(stderr
, "LLVM failed to compile shader\n");
6943 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6944 * LLVM 3.9svn has this bug.
6946 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6947 unsigned wave_size
= 64;
6948 unsigned max_vgprs
= 256;
6949 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6950 unsigned max_sgprs_per_wave
= 128;
6951 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6952 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6953 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6955 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6956 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6958 if (shader
->config
.num_sgprs
> max_sgprs
||
6959 shader
->config
.num_vgprs
> max_vgprs
) {
6960 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6961 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6962 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6963 max_sgprs
, max_vgprs
);
6965 /* Just terminate the process, because dependent
6966 * shaders can hang due to bad input data, but use
6967 * the env var to allow shader-db to work.
6969 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6974 /* Add the scratch offset to input SGPRs. */
6975 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(&ctx
))
6976 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6978 /* Calculate the number of fragment input VGPRs. */
6979 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6980 shader
->info
.num_input_vgprs
= 0;
6981 shader
->info
.face_vgpr_index
= -1;
6982 shader
->info
.ancillary_vgpr_index
= -1;
6984 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6985 shader
->info
.num_input_vgprs
+= 2;
6986 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6987 shader
->info
.num_input_vgprs
+= 2;
6988 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6989 shader
->info
.num_input_vgprs
+= 2;
6990 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6991 shader
->info
.num_input_vgprs
+= 3;
6992 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6993 shader
->info
.num_input_vgprs
+= 2;
6994 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6995 shader
->info
.num_input_vgprs
+= 2;
6996 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6997 shader
->info
.num_input_vgprs
+= 2;
6998 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6999 shader
->info
.num_input_vgprs
+= 1;
7000 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7001 shader
->info
.num_input_vgprs
+= 1;
7002 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7003 shader
->info
.num_input_vgprs
+= 1;
7004 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7005 shader
->info
.num_input_vgprs
+= 1;
7006 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7007 shader
->info
.num_input_vgprs
+= 1;
7008 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7009 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7010 shader
->info
.num_input_vgprs
+= 1;
7012 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
7013 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
7014 shader
->info
.num_input_vgprs
+= 1;
7016 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7017 shader
->info
.num_input_vgprs
+= 1;
7018 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7019 shader
->info
.num_input_vgprs
+= 1;
7022 si_calculate_max_simd_waves(shader
);
7023 si_shader_dump_stats_for_shader_db(shader
, debug
);
7028 * Create, compile and return a shader part (prolog or epilog).
7030 * \param sscreen screen
7031 * \param list list of shader parts of the same category
7032 * \param type shader type
7033 * \param key shader part key
7034 * \param prolog whether the part being requested is a prolog
7035 * \param tm LLVM target machine
7036 * \param debug debug callback
7037 * \param build the callback responsible for building the main function
7038 * \return non-NULL on success
7040 static struct si_shader_part
*
7041 si_get_shader_part(struct si_screen
*sscreen
,
7042 struct si_shader_part
**list
,
7043 enum pipe_shader_type type
,
7045 union si_shader_part_key
*key
,
7046 struct ac_llvm_compiler
*compiler
,
7047 struct pipe_debug_callback
*debug
,
7048 void (*build
)(struct si_shader_context
*,
7049 union si_shader_part_key
*),
7052 struct si_shader_part
*result
;
7054 mtx_lock(&sscreen
->shader_parts_mutex
);
7056 /* Find existing. */
7057 for (result
= *list
; result
; result
= result
->next
) {
7058 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7059 mtx_unlock(&sscreen
->shader_parts_mutex
);
7064 /* Compile a new one. */
7065 result
= CALLOC_STRUCT(si_shader_part
);
7068 struct si_shader shader
= {};
7069 struct si_shader_context ctx
;
7071 si_init_shader_ctx(&ctx
, sscreen
, compiler
);
7072 ctx
.shader
= &shader
;
7076 case PIPE_SHADER_VERTEX
:
7077 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
7078 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
7080 case PIPE_SHADER_TESS_CTRL
:
7082 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7084 case PIPE_SHADER_GEOMETRY
:
7087 case PIPE_SHADER_FRAGMENT
:
7089 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7091 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7094 unreachable("bad shader part");
7100 si_llvm_optimize_module(&ctx
);
7102 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, compiler
,
7103 ctx
.ac
.module
, debug
, ctx
.type
, name
, false)) {
7109 result
->next
= *list
;
7113 si_llvm_dispose(&ctx
);
7114 mtx_unlock(&sscreen
->shader_parts_mutex
);
7118 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
7120 LLVMValueRef ptr
[2], list
;
7121 bool merged_shader
= is_merged_shader(ctx
);
7123 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7124 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, ptr
[0],
7125 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
7130 * Build the vertex shader prolog function.
7132 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7133 * All inputs are returned unmodified. The vertex load indices are
7134 * stored after them, which will be used by the API VS for fetching inputs.
7136 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7141 * (VertexID + BaseVertex),
7142 * (InstanceID + StartInstance),
7143 * (InstanceID / 2 + StartInstance)
7145 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7146 union si_shader_part_key
*key
)
7148 struct si_function_info fninfo
;
7149 LLVMTypeRef
*returns
;
7150 LLVMValueRef ret
, func
;
7152 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
7153 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
7154 LLVMValueRef input_vgprs
[9];
7155 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
7157 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
7159 si_init_function_info(&fninfo
);
7161 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7162 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
7163 sizeof(LLVMTypeRef
));
7166 /* Declare input and output SGPRs. */
7167 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7168 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7169 returns
[num_returns
++] = ctx
->i32
;
7172 /* Preloaded VGPRs (outputs must be floats) */
7173 for (i
= 0; i
< num_input_vgprs
; i
++) {
7174 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
7175 returns
[num_returns
++] = ctx
->f32
;
7178 /* Vertex load indices. */
7179 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7180 returns
[num_returns
++] = ctx
->f32
;
7182 /* Create the function. */
7183 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
7184 func
= ctx
->main_fn
;
7186 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
7187 if (!key
->vs_prolog
.is_monolithic
)
7188 si_init_exec_from_input(ctx
, 3, 0);
7190 if (key
->vs_prolog
.as_ls
&&
7191 ctx
->screen
->has_ls_vgpr_init_bug
) {
7192 /* If there are no HS threads, SPI loads the LS VGPRs
7193 * starting at VGPR 0. Shift them back to where they
7196 LLVMValueRef has_hs_threads
=
7197 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
7198 si_unpack_param(ctx
, 3, 8, 8),
7201 for (i
= 4; i
> 0; --i
) {
7202 input_vgprs
[i
+ 1] =
7203 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
7205 input_vgprs
[i
- 1], "");
7210 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
7211 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
7213 /* Copy inputs to outputs. This should be no-op, as the registers match,
7214 * but it will prevent the compiler from overwriting them unintentionally.
7216 ret
= ctx
->return_value
;
7217 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7218 LLVMValueRef p
= LLVMGetParam(func
, i
);
7219 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7221 for (i
= 0; i
< num_input_vgprs
; i
++) {
7222 LLVMValueRef p
= input_vgprs
[i
];
7223 p
= ac_to_float(&ctx
->ac
, p
);
7224 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
7225 key
->vs_prolog
.num_input_sgprs
+ i
, "");
7228 /* Compute vertex load indices from instance divisors. */
7229 LLVMValueRef instance_divisor_constbuf
= NULL
;
7231 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
7232 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7233 LLVMValueRef buf_index
=
7234 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
7235 instance_divisor_constbuf
=
7236 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
7239 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7240 bool divisor_is_one
=
7241 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
7242 bool divisor_is_fetched
=
7243 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
7244 LLVMValueRef index
= NULL
;
7246 if (divisor_is_one
) {
7247 index
= ctx
->abi
.instance_id
;
7248 } else if (divisor_is_fetched
) {
7249 LLVMValueRef udiv_factors
[4];
7251 for (unsigned j
= 0; j
< 4; j
++) {
7253 buffer_load_const(ctx
, instance_divisor_constbuf
,
7254 LLVMConstInt(ctx
->i32
, i
*16 + j
*4, 0));
7255 udiv_factors
[j
] = ac_to_integer(&ctx
->ac
, udiv_factors
[j
]);
7257 /* The faster NUW version doesn't work when InstanceID == UINT_MAX.
7258 * Such InstanceID might not be achievable in a reasonable time though.
7260 index
= ac_build_fast_udiv_nuw(&ctx
->ac
, ctx
->abi
.instance_id
,
7261 udiv_factors
[0], udiv_factors
[1],
7262 udiv_factors
[2], udiv_factors
[3]);
7265 if (divisor_is_one
|| divisor_is_fetched
) {
7266 /* Add StartInstance. */
7267 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
7268 LLVMGetParam(ctx
->main_fn
, user_sgpr_base
+
7269 SI_SGPR_START_INSTANCE
), "");
7271 /* VertexID + BaseVertex */
7272 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7274 LLVMGetParam(func
, user_sgpr_base
+
7275 SI_SGPR_BASE_VERTEX
), "");
7278 index
= ac_to_float(&ctx
->ac
, index
);
7279 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7280 fninfo
.num_params
+ i
, "");
7283 si_llvm_build_ret(ctx
, ret
);
7286 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7287 struct ac_llvm_compiler
*compiler
,
7288 struct si_shader
*shader
,
7289 struct pipe_debug_callback
*debug
,
7290 struct si_shader
*main_part
,
7291 const struct si_vs_prolog_bits
*key
)
7293 struct si_shader_selector
*vs
= main_part
->selector
;
7295 if (!si_vs_needs_prolog(vs
, key
))
7298 /* Get the prolog. */
7299 union si_shader_part_key prolog_key
;
7300 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7301 key
, shader
, &prolog_key
);
7304 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7305 PIPE_SHADER_VERTEX
, true, &prolog_key
, compiler
,
7306 debug
, si_build_vs_prolog_function
,
7307 "Vertex Shader Prolog");
7308 return shader
->prolog
!= NULL
;
7312 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7314 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7315 struct ac_llvm_compiler
*compiler
,
7316 struct si_shader
*shader
,
7317 struct pipe_debug_callback
*debug
)
7319 return si_get_vs_prolog(sscreen
, compiler
, shader
, debug
, shader
,
7320 &shader
->key
.part
.vs
.prolog
);
7324 * Compile the TCS epilog function. This writes tesselation factors to memory
7325 * based on the output primitive type of the tesselator (determined by TES).
7327 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7328 union si_shader_part_key
*key
)
7330 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7331 struct si_function_info fninfo
;
7334 si_init_function_info(&fninfo
);
7336 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7337 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7338 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7339 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7340 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7341 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7342 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7343 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7344 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7345 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7346 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7347 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7348 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7349 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7350 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7351 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7352 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7353 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7354 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7355 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7357 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7358 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7359 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7360 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7361 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7362 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7363 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7364 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7365 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7366 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7369 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7370 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7371 unsigned tess_factors_idx
=
7372 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7373 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7374 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7376 for (unsigned i
= 0; i
< 6; i
++)
7377 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7379 /* Create the function. */
7380 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7381 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7382 ac_declare_lds_as_pointer(&ctx
->ac
);
7383 func
= ctx
->main_fn
;
7385 LLVMValueRef invoc0_tess_factors
[6];
7386 for (unsigned i
= 0; i
< 6; i
++)
7387 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7389 si_write_tess_factors(bld_base
,
7390 LLVMGetParam(func
, tess_factors_idx
),
7391 LLVMGetParam(func
, tess_factors_idx
+ 1),
7392 LLVMGetParam(func
, tess_factors_idx
+ 2),
7393 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7395 LLVMBuildRetVoid(ctx
->ac
.builder
);
7399 * Select and compile (or reuse) TCS parts (epilog).
7401 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7402 struct ac_llvm_compiler
*compiler
,
7403 struct si_shader
*shader
,
7404 struct pipe_debug_callback
*debug
)
7406 if (sscreen
->info
.chip_class
>= GFX9
) {
7407 struct si_shader
*ls_main_part
=
7408 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7410 if (!si_get_vs_prolog(sscreen
, compiler
, shader
, debug
, ls_main_part
,
7411 &shader
->key
.part
.tcs
.ls_prolog
))
7414 shader
->previous_stage
= ls_main_part
;
7417 /* Get the epilog. */
7418 union si_shader_part_key epilog_key
;
7419 memset(&epilog_key
, 0, sizeof(epilog_key
));
7420 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7422 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7423 PIPE_SHADER_TESS_CTRL
, false,
7424 &epilog_key
, compiler
, debug
,
7425 si_build_tcs_epilog_function
,
7426 "Tessellation Control Shader Epilog");
7427 return shader
->epilog
!= NULL
;
7431 * Select and compile (or reuse) GS parts (prolog).
7433 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7434 struct ac_llvm_compiler
*compiler
,
7435 struct si_shader
*shader
,
7436 struct pipe_debug_callback
*debug
)
7438 if (sscreen
->info
.chip_class
>= GFX9
) {
7439 struct si_shader
*es_main_part
=
7440 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7442 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7443 !si_get_vs_prolog(sscreen
, compiler
, shader
, debug
, es_main_part
,
7444 &shader
->key
.part
.gs
.vs_prolog
))
7447 shader
->previous_stage
= es_main_part
;
7450 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7453 union si_shader_part_key prolog_key
;
7454 memset(&prolog_key
, 0, sizeof(prolog_key
));
7455 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7457 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7458 PIPE_SHADER_GEOMETRY
, true,
7459 &prolog_key
, compiler
, debug
,
7460 si_build_gs_prolog_function
,
7461 "Geometry Shader Prolog");
7462 return shader
->prolog2
!= NULL
;
7466 * Build the pixel shader prolog function. This handles:
7467 * - two-side color selection and interpolation
7468 * - overriding interpolation parameters for the API PS
7469 * - polygon stippling
7471 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7472 * overriden by other states. (e.g. per-sample interpolation)
7473 * Interpolated colors are stored after the preloaded VGPRs.
7475 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7476 union si_shader_part_key
*key
)
7478 struct si_function_info fninfo
;
7479 LLVMValueRef ret
, func
;
7480 int num_returns
, i
, num_color_channels
;
7482 assert(si_need_ps_prolog(key
));
7484 si_init_function_info(&fninfo
);
7486 /* Declare inputs. */
7487 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7488 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7490 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7491 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7493 /* Declare outputs (same as inputs + add colors if needed) */
7494 num_returns
= fninfo
.num_params
;
7495 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7496 for (i
= 0; i
< num_color_channels
; i
++)
7497 fninfo
.types
[num_returns
++] = ctx
->f32
;
7499 /* Create the function. */
7500 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7502 func
= ctx
->main_fn
;
7504 /* Copy inputs to outputs. This should be no-op, as the registers match,
7505 * but it will prevent the compiler from overwriting them unintentionally.
7507 ret
= ctx
->return_value
;
7508 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7509 LLVMValueRef p
= LLVMGetParam(func
, i
);
7510 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7513 /* Polygon stippling. */
7514 if (key
->ps_prolog
.states
.poly_stipple
) {
7515 /* POS_FIXED_PT is always last. */
7516 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7517 key
->ps_prolog
.num_input_vgprs
- 1;
7518 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7520 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7523 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7524 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7525 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7526 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7528 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7529 * The hw doesn't compute CENTROID if the whole wave only
7530 * contains fully-covered quads.
7532 * PRIM_MASK is after user SGPRs.
7534 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7535 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7536 LLVMConstInt(ctx
->i32
, 31, 0), "");
7537 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7540 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7541 /* Read PERSP_CENTER. */
7542 for (i
= 0; i
< 2; i
++)
7543 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7544 /* Read PERSP_CENTROID. */
7545 for (i
= 0; i
< 2; i
++)
7546 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7547 /* Select PERSP_CENTROID. */
7548 for (i
= 0; i
< 2; i
++) {
7549 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7550 center
[i
], centroid
[i
], "");
7551 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7552 tmp
, base
+ 4 + i
, "");
7555 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7556 /* Read LINEAR_CENTER. */
7557 for (i
= 0; i
< 2; i
++)
7558 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7559 /* Read LINEAR_CENTROID. */
7560 for (i
= 0; i
< 2; i
++)
7561 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7562 /* Select LINEAR_CENTROID. */
7563 for (i
= 0; i
< 2; i
++) {
7564 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7565 center
[i
], centroid
[i
], "");
7566 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7567 tmp
, base
+ 10 + i
, "");
7572 /* Force per-sample interpolation. */
7573 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7574 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7575 LLVMValueRef persp_sample
[2];
7577 /* Read PERSP_SAMPLE. */
7578 for (i
= 0; i
< 2; i
++)
7579 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7580 /* Overwrite PERSP_CENTER. */
7581 for (i
= 0; i
< 2; i
++)
7582 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7583 persp_sample
[i
], base
+ 2 + i
, "");
7584 /* Overwrite PERSP_CENTROID. */
7585 for (i
= 0; i
< 2; i
++)
7586 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7587 persp_sample
[i
], base
+ 4 + i
, "");
7589 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7590 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7591 LLVMValueRef linear_sample
[2];
7593 /* Read LINEAR_SAMPLE. */
7594 for (i
= 0; i
< 2; i
++)
7595 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7596 /* Overwrite LINEAR_CENTER. */
7597 for (i
= 0; i
< 2; i
++)
7598 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7599 linear_sample
[i
], base
+ 8 + i
, "");
7600 /* Overwrite LINEAR_CENTROID. */
7601 for (i
= 0; i
< 2; i
++)
7602 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7603 linear_sample
[i
], base
+ 10 + i
, "");
7606 /* Force center interpolation. */
7607 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7608 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7609 LLVMValueRef persp_center
[2];
7611 /* Read PERSP_CENTER. */
7612 for (i
= 0; i
< 2; i
++)
7613 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7614 /* Overwrite PERSP_SAMPLE. */
7615 for (i
= 0; i
< 2; i
++)
7616 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7617 persp_center
[i
], base
+ i
, "");
7618 /* Overwrite PERSP_CENTROID. */
7619 for (i
= 0; i
< 2; i
++)
7620 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7621 persp_center
[i
], base
+ 4 + i
, "");
7623 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7624 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7625 LLVMValueRef linear_center
[2];
7627 /* Read LINEAR_CENTER. */
7628 for (i
= 0; i
< 2; i
++)
7629 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7630 /* Overwrite LINEAR_SAMPLE. */
7631 for (i
= 0; i
< 2; i
++)
7632 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7633 linear_center
[i
], base
+ 6 + i
, "");
7634 /* Overwrite LINEAR_CENTROID. */
7635 for (i
= 0; i
< 2; i
++)
7636 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7637 linear_center
[i
], base
+ 10 + i
, "");
7640 /* Interpolate colors. */
7641 unsigned color_out_idx
= 0;
7642 for (i
= 0; i
< 2; i
++) {
7643 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7644 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7645 key
->ps_prolog
.face_vgpr_index
;
7646 LLVMValueRef interp
[2], color
[4];
7647 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7652 /* If the interpolation qualifier is not CONSTANT (-1). */
7653 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7654 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7655 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7657 /* Get the (i,j) updated by bc_optimize handling. */
7658 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7660 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7661 interp_vgpr
+ 1, "");
7662 interp_ij
= ac_build_gather_values(&ctx
->ac
, interp
, 2);
7665 /* Use the absolute location of the input. */
7666 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7668 if (key
->ps_prolog
.states
.color_two_side
) {
7669 face
= LLVMGetParam(func
, face_vgpr
);
7670 face
= ac_to_integer(&ctx
->ac
, face
);
7673 interp_fs_input(ctx
,
7674 key
->ps_prolog
.color_attr_index
[i
],
7675 TGSI_SEMANTIC_COLOR
, i
,
7676 key
->ps_prolog
.num_interp_inputs
,
7677 key
->ps_prolog
.colors_read
, interp_ij
,
7678 prim_mask
, face
, color
);
7681 unsigned chan
= u_bit_scan(&writemask
);
7682 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7683 fninfo
.num_params
+ color_out_idx
++, "");
7687 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7690 * "When per-sample shading is active due to the use of a fragment
7691 * input qualified by sample or due to the use of the gl_SampleID
7692 * or gl_SamplePosition variables, only the bit for the current
7693 * sample is set in gl_SampleMaskIn. When state specifies multiple
7694 * fragment shader invocations for a given fragment, the sample
7695 * mask for any single fragment shader invocation may specify a
7696 * subset of the covered samples for the fragment. In this case,
7697 * the bit corresponding to each covered sample will be set in
7698 * exactly one fragment shader invocation."
7700 * The samplemask loaded by hardware is always the coverage of the
7701 * entire pixel/fragment, so mask bits out based on the sample ID.
7703 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7704 /* The bit pattern matches that used by fixed function fragment
7706 static const uint16_t ps_iter_masks
[] = {
7707 0xffff, /* not used */
7713 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7715 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7716 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7717 key
->ps_prolog
.ancillary_vgpr_index
;
7718 LLVMValueRef sampleid
= si_unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7719 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7721 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7722 samplemask
= LLVMBuildAnd(
7725 LLVMBuildShl(ctx
->ac
.builder
,
7726 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7729 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7731 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7732 ancillary_vgpr
+ 1, "");
7735 /* Tell LLVM to insert WQM instruction sequence when needed. */
7736 if (key
->ps_prolog
.wqm
) {
7737 LLVMAddTargetDependentFunctionAttr(func
,
7738 "amdgpu-ps-wqm-outputs", "");
7741 si_llvm_build_ret(ctx
, ret
);
7745 * Build the pixel shader epilog function. This handles everything that must be
7746 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7748 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7749 union si_shader_part_key
*key
)
7751 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7752 struct si_function_info fninfo
;
7753 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7755 struct si_ps_exports exp
= {};
7757 si_init_function_info(&fninfo
);
7759 /* Declare input SGPRs. */
7760 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7761 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7762 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7763 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7764 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7766 /* Declare input VGPRs. */
7767 unsigned required_num_params
=
7768 fninfo
.num_sgpr_params
+
7769 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7770 key
->ps_epilog
.writes_z
+
7771 key
->ps_epilog
.writes_stencil
+
7772 key
->ps_epilog
.writes_samplemask
;
7774 required_num_params
= MAX2(required_num_params
,
7775 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7777 while (fninfo
.num_params
< required_num_params
)
7778 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7780 /* Create the function. */
7781 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7782 /* Disable elimination of unused inputs. */
7783 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
7784 "InitialPSInputAddr", 0xffffff);
7786 /* Process colors. */
7787 unsigned vgpr
= fninfo
.num_sgpr_params
;
7788 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7789 int last_color_export
= -1;
7791 /* Find the last color export. */
7792 if (!key
->ps_epilog
.writes_z
&&
7793 !key
->ps_epilog
.writes_stencil
&&
7794 !key
->ps_epilog
.writes_samplemask
) {
7795 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7797 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7798 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7799 /* Just set this if any of the colorbuffers are enabled. */
7801 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7802 last_color_export
= 0;
7804 for (i
= 0; i
< 8; i
++)
7805 if (colors_written
& (1 << i
) &&
7806 (spi_format
>> (i
* 4)) & 0xf)
7807 last_color_export
= i
;
7811 while (colors_written
) {
7812 LLVMValueRef color
[4];
7813 int mrt
= u_bit_scan(&colors_written
);
7815 for (i
= 0; i
< 4; i
++)
7816 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7818 si_export_mrt_color(bld_base
, color
, mrt
,
7819 fninfo
.num_params
- 1,
7820 mrt
== last_color_export
, &exp
);
7823 /* Process depth, stencil, samplemask. */
7824 if (key
->ps_epilog
.writes_z
)
7825 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7826 if (key
->ps_epilog
.writes_stencil
)
7827 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7828 if (key
->ps_epilog
.writes_samplemask
)
7829 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7831 if (depth
|| stencil
|| samplemask
)
7832 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7833 else if (last_color_export
== -1)
7834 ac_build_export_null(&ctx
->ac
);
7837 si_emit_ps_exports(ctx
, &exp
);
7840 LLVMBuildRetVoid(ctx
->ac
.builder
);
7844 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7846 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7847 struct ac_llvm_compiler
*compiler
,
7848 struct si_shader
*shader
,
7849 struct pipe_debug_callback
*debug
)
7851 union si_shader_part_key prolog_key
;
7852 union si_shader_part_key epilog_key
;
7854 /* Get the prolog. */
7855 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7857 /* The prolog is a no-op if these aren't set. */
7858 if (si_need_ps_prolog(&prolog_key
)) {
7860 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7861 PIPE_SHADER_FRAGMENT
, true,
7862 &prolog_key
, compiler
, debug
,
7863 si_build_ps_prolog_function
,
7864 "Fragment Shader Prolog");
7865 if (!shader
->prolog
)
7869 /* Get the epilog. */
7870 si_get_ps_epilog_key(shader
, &epilog_key
);
7873 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7874 PIPE_SHADER_FRAGMENT
, false,
7875 &epilog_key
, compiler
, debug
,
7876 si_build_ps_epilog_function
,
7877 "Fragment Shader Epilog");
7878 if (!shader
->epilog
)
7881 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7882 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7883 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7884 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7887 /* Set up the enable bits for per-sample shading if needed. */
7888 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7889 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7890 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7891 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7892 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7893 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7895 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7896 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7897 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7898 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7899 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7900 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7902 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7903 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7904 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7905 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7906 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7907 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7909 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7910 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7911 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7912 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7913 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7914 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7917 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7918 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7919 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7920 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7921 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7924 /* At least one pair of interpolation weights must be enabled. */
7925 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7926 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7927 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7930 /* Samplemask fixup requires the sample ID. */
7931 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7932 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7933 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7936 /* The sample mask input is always enabled, because the API shader always
7937 * passes it through to the epilog. Disable it here if it's unused.
7939 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7940 !shader
->selector
->info
.reads_samplemask
)
7941 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7946 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7949 /* If tessellation is all offchip and on-chip GS isn't used, this
7950 * workaround is not needed.
7954 /* SPI barrier management bug:
7955 * Make sure we have at least 4k of LDS in use to avoid the bug.
7956 * It applies to workgroup sizes of more than one wavefront.
7958 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7959 sscreen
->info
.family
== CHIP_KABINI
||
7960 sscreen
->info
.family
== CHIP_MULLINS
)
7961 *lds_size
= MAX2(*lds_size
, 8);
7964 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7965 struct si_shader
*shader
)
7967 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7969 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7971 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7972 si_get_max_workgroup_size(shader
) > 64) {
7973 si_multiwave_lds_size_workaround(sscreen
,
7974 &shader
->config
.lds_size
);
7978 int si_shader_create(struct si_screen
*sscreen
, struct ac_llvm_compiler
*compiler
,
7979 struct si_shader
*shader
,
7980 struct pipe_debug_callback
*debug
)
7982 struct si_shader_selector
*sel
= shader
->selector
;
7983 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7986 /* LS, ES, VS are compiled on demand if the main part hasn't been
7987 * compiled for that stage.
7989 * Vertex shaders are compiled on demand when a vertex fetch
7990 * workaround must be applied.
7992 if (shader
->is_monolithic
) {
7993 /* Monolithic shader (compiled as a whole, has many variants,
7994 * may take a long time to compile).
7996 r
= si_compile_tgsi_shader(sscreen
, compiler
, shader
, debug
);
8000 /* The shader consists of several parts:
8002 * - the middle part is the user shader, it has 1 variant only
8003 * and it was compiled during the creation of the shader
8005 * - the prolog part is inserted at the beginning
8006 * - the epilog part is inserted at the end
8008 * The prolog and epilog have many (but simple) variants.
8010 * Starting with gfx9, geometry and tessellation control
8011 * shaders also contain the prolog and user shader parts of
8012 * the previous shader stage.
8018 /* Copy the compiled TGSI shader data over. */
8019 shader
->is_binary_shared
= true;
8020 shader
->binary
= mainp
->binary
;
8021 shader
->config
= mainp
->config
;
8022 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8023 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8024 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8025 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
8026 memcpy(shader
->info
.vs_output_param_offset
,
8027 mainp
->info
.vs_output_param_offset
,
8028 sizeof(mainp
->info
.vs_output_param_offset
));
8029 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8030 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8031 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8033 /* Select prologs and/or epilogs. */
8034 switch (sel
->type
) {
8035 case PIPE_SHADER_VERTEX
:
8036 if (!si_shader_select_vs_parts(sscreen
, compiler
, shader
, debug
))
8039 case PIPE_SHADER_TESS_CTRL
:
8040 if (!si_shader_select_tcs_parts(sscreen
, compiler
, shader
, debug
))
8043 case PIPE_SHADER_TESS_EVAL
:
8045 case PIPE_SHADER_GEOMETRY
:
8046 if (!si_shader_select_gs_parts(sscreen
, compiler
, shader
, debug
))
8049 case PIPE_SHADER_FRAGMENT
:
8050 if (!si_shader_select_ps_parts(sscreen
, compiler
, shader
, debug
))
8053 /* Make sure we have at least as many VGPRs as there
8054 * are allocated inputs.
8056 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8057 shader
->info
.num_input_vgprs
);
8061 /* Update SGPR and VGPR counts. */
8062 if (shader
->prolog
) {
8063 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8064 shader
->prolog
->config
.num_sgprs
);
8065 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8066 shader
->prolog
->config
.num_vgprs
);
8068 if (shader
->previous_stage
) {
8069 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8070 shader
->previous_stage
->config
.num_sgprs
);
8071 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8072 shader
->previous_stage
->config
.num_vgprs
);
8073 shader
->config
.spilled_sgprs
=
8074 MAX2(shader
->config
.spilled_sgprs
,
8075 shader
->previous_stage
->config
.spilled_sgprs
);
8076 shader
->config
.spilled_vgprs
=
8077 MAX2(shader
->config
.spilled_vgprs
,
8078 shader
->previous_stage
->config
.spilled_vgprs
);
8079 shader
->config
.private_mem_vgprs
=
8080 MAX2(shader
->config
.private_mem_vgprs
,
8081 shader
->previous_stage
->config
.private_mem_vgprs
);
8082 shader
->config
.scratch_bytes_per_wave
=
8083 MAX2(shader
->config
.scratch_bytes_per_wave
,
8084 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
8085 shader
->info
.uses_instanceid
|=
8086 shader
->previous_stage
->info
.uses_instanceid
;
8088 if (shader
->prolog2
) {
8089 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8090 shader
->prolog2
->config
.num_sgprs
);
8091 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8092 shader
->prolog2
->config
.num_vgprs
);
8094 if (shader
->epilog
) {
8095 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8096 shader
->epilog
->config
.num_sgprs
);
8097 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8098 shader
->epilog
->config
.num_vgprs
);
8100 si_calculate_max_simd_waves(shader
);
8103 si_fix_resource_usage(sscreen
, shader
);
8104 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8108 r
= si_shader_binary_upload(sscreen
, shader
);
8110 fprintf(stderr
, "LLVM failed to upload shader\n");
8117 void si_shader_destroy(struct si_shader
*shader
)
8119 if (shader
->scratch_bo
)
8120 si_resource_reference(&shader
->scratch_bo
, NULL
);
8122 si_resource_reference(&shader
->bo
, NULL
);
8124 if (!shader
->is_binary_shared
)
8125 ac_shader_binary_clean(&shader
->binary
);
8127 free(shader
->shader_log
);