2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "util/u_memory.h"
37 #include "util/u_string.h"
38 #include "tgsi/tgsi_build.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_dump.h"
42 #include "ac_binary.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
58 unsigned semantic_name
;
59 unsigned semantic_index
;
60 ubyte vertex_stream
[4];
63 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
64 struct si_screen
*sscreen
,
65 struct si_shader
*shader
,
66 LLVMTargetMachineRef tm
);
68 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
69 struct lp_build_tgsi_context
*bld_base
,
70 struct lp_build_emit_data
*emit_data
);
72 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
75 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
76 union si_shader_part_key
*key
);
77 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
78 union si_shader_part_key
*key
);
79 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
80 union si_shader_part_key
*key
);
81 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
86 /* Ideally pass the sample mask input to the PS epilog as v13, which
87 * is its usual location, so that the shader doesn't have to add v_mov.
89 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
91 /* The VS location of the PrimitiveID input is the same in the epilog,
92 * so that the main shader part doesn't have to move it.
94 #define VS_EPILOG_PRIMID_LOC 2
102 * Returns a unique index for a semantic name and index. The index must be
103 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
106 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
108 switch (semantic_name
) {
109 case TGSI_SEMANTIC_POSITION
:
111 case TGSI_SEMANTIC_PSIZE
:
113 case TGSI_SEMANTIC_CLIPDIST
:
116 case TGSI_SEMANTIC_GENERIC
:
120 assert(!"invalid generic index");
123 /* patch indices are completely separate and thus start from 0 */
124 case TGSI_SEMANTIC_TESSOUTER
:
126 case TGSI_SEMANTIC_TESSINNER
:
128 case TGSI_SEMANTIC_PATCH
:
132 assert(!"invalid semantic name");
137 unsigned si_shader_io_get_unique_index2(unsigned name
, unsigned index
)
140 case TGSI_SEMANTIC_FOG
:
142 case TGSI_SEMANTIC_LAYER
:
144 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
146 case TGSI_SEMANTIC_PRIMID
:
148 case TGSI_SEMANTIC_COLOR
: /* these alias */
149 case TGSI_SEMANTIC_BCOLOR
:
151 case TGSI_SEMANTIC_TEXCOORD
:
154 assert(!"invalid semantic name");
160 * Get the value of a shader input parameter and extract a bitfield.
162 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
163 unsigned param
, unsigned rshift
,
166 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
167 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
170 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
171 value
= bitcast(&ctx
->bld_base
,
172 TGSI_TYPE_UNSIGNED
, value
);
175 value
= LLVMBuildLShr(gallivm
->builder
, value
,
176 lp_build_const_int32(gallivm
, rshift
), "");
178 if (rshift
+ bitwidth
< 32) {
179 unsigned mask
= (1 << bitwidth
) - 1;
180 value
= LLVMBuildAnd(gallivm
->builder
, value
,
181 lp_build_const_int32(gallivm
, mask
), "");
187 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
190 case PIPE_SHADER_TESS_CTRL
:
191 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
193 case PIPE_SHADER_TESS_EVAL
:
194 return LLVMGetParam(ctx
->main_fn
,
195 ctx
->param_tes_rel_patch_id
);
203 /* Tessellation shaders pass outputs to the next shader using LDS.
205 * LS outputs = TCS inputs
206 * TCS outputs = TES inputs
209 * - TCS inputs for patch 0
210 * - TCS inputs for patch 1
211 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
213 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
214 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
215 * - TCS outputs for patch 1
216 * - Per-patch TCS outputs for patch 1
217 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
218 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
221 * All three shaders VS(LS), TCS, TES share the same LDS space.
225 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
227 if (ctx
->type
== PIPE_SHADER_VERTEX
)
228 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
229 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
230 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
238 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
240 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
244 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
246 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
248 SI_PARAM_TCS_OUT_OFFSETS
,
254 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
256 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
258 SI_PARAM_TCS_OUT_OFFSETS
,
264 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
266 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
267 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
268 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
270 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
274 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
276 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
277 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
278 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
279 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
281 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
282 LLVMBuildMul(gallivm
->builder
, patch_stride
,
288 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
290 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
291 LLVMValueRef patch0_patch_data_offset
=
292 get_tcs_out_patch0_patch_data_offset(ctx
);
293 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
294 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
296 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
297 LLVMBuildMul(gallivm
->builder
, patch_stride
,
302 static LLVMValueRef
get_instance_index_for_fetch(
303 struct si_shader_context
*radeon_bld
,
304 unsigned param_start_instance
, unsigned divisor
)
306 struct si_shader_context
*ctx
=
307 si_shader_context(&radeon_bld
->bld_base
);
308 struct gallivm_state
*gallivm
= radeon_bld
->bld_base
.base
.gallivm
;
310 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
311 ctx
->param_instance_id
);
313 /* The division must be done before START_INSTANCE is added. */
315 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
316 lp_build_const_int32(gallivm
, divisor
), "");
318 return LLVMBuildAdd(gallivm
->builder
, result
,
319 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
322 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
324 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
326 unsigned double_index
)
328 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
329 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->gallivm
.context
);
330 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
331 LLVMVectorType(f64
, 2), "");
332 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
333 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
334 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
337 static void declare_input_vs(
338 struct si_shader_context
*ctx
,
339 unsigned input_index
,
340 const struct tgsi_full_declaration
*decl
,
343 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
344 struct gallivm_state
*gallivm
= base
->gallivm
;
348 unsigned num_fetches
;
349 unsigned fetch_stride
;
351 LLVMValueRef t_list_ptr
;
352 LLVMValueRef t_offset
;
354 LLVMValueRef vertex_index
;
355 LLVMValueRef args
[3];
356 LLVMValueRef input
[3];
358 /* Load the T list */
359 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
361 t_offset
= lp_build_const_int32(gallivm
, input_index
);
363 t_list
= ac_build_indexed_load_const(&ctx
->ac
, t_list_ptr
, t_offset
);
365 vertex_index
= LLVMGetParam(ctx
->main_fn
,
366 ctx
->param_vertex_index0
+
369 fix_fetch
= ctx
->shader
->key
.mono
.vs
.fix_fetch
[input_index
];
371 /* Do multiple loads for special formats. */
373 case SI_FIX_FETCH_RGB_64_FLOAT
:
374 num_fetches
= 3; /* 3 2-dword loads */
377 case SI_FIX_FETCH_RGBA_64_FLOAT
:
378 num_fetches
= 2; /* 2 4-dword loads */
381 case SI_FIX_FETCH_RGB_8
:
382 case SI_FIX_FETCH_RGB_8_INT
:
386 case SI_FIX_FETCH_RGB_16
:
387 case SI_FIX_FETCH_RGB_16_INT
:
397 args
[2] = vertex_index
;
399 for (unsigned i
= 0; i
< num_fetches
; i
++) {
400 args
[1] = LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
402 input
[i
] = lp_build_intrinsic(gallivm
->builder
,
403 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
404 LP_FUNC_ATTR_READNONE
|
405 LP_FUNC_ATTR_LEGACY
);
408 /* Break up the vec4 into individual components */
409 for (chan
= 0; chan
< 4; chan
++) {
410 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
411 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
412 input
[0], llvm_chan
, "");
416 case SI_FIX_FETCH_A2_SNORM
:
417 case SI_FIX_FETCH_A2_SSCALED
:
418 case SI_FIX_FETCH_A2_SINT
: {
419 /* The hardware returns an unsigned value; convert it to a
422 LLVMValueRef tmp
= out
[3];
423 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
425 /* First, recover the sign-extended signed integer value. */
426 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
427 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
429 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
431 /* For the integer-like cases, do a natural sign extension.
433 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
434 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
437 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
438 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
439 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
440 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
442 /* Convert back to the right type. */
443 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
445 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
446 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
447 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
448 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
449 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
450 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
456 case SI_FIX_FETCH_RGBA_32_UNORM
:
457 case SI_FIX_FETCH_RGBX_32_UNORM
:
458 for (chan
= 0; chan
< 4; chan
++) {
459 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
461 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
462 out
[chan
], ctx
->f32
, "");
463 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
464 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
466 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
467 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
468 out
[3] = LLVMConstReal(ctx
->f32
, 1);
470 case SI_FIX_FETCH_RGBA_32_SNORM
:
471 case SI_FIX_FETCH_RGBX_32_SNORM
:
472 case SI_FIX_FETCH_RGBA_32_FIXED
:
473 case SI_FIX_FETCH_RGBX_32_FIXED
: {
475 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
476 scale
= 1.0 / 0x10000;
478 scale
= 1.0 / INT_MAX
;
480 for (chan
= 0; chan
< 4; chan
++) {
481 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
483 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
484 out
[chan
], ctx
->f32
, "");
485 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
486 LLVMConstReal(ctx
->f32
, scale
), "");
488 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
489 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
490 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
491 out
[3] = LLVMConstReal(ctx
->f32
, 1);
494 case SI_FIX_FETCH_RGBA_32_USCALED
:
495 for (chan
= 0; chan
< 4; chan
++) {
496 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
498 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
499 out
[chan
], ctx
->f32
, "");
502 case SI_FIX_FETCH_RGBA_32_SSCALED
:
503 for (chan
= 0; chan
< 4; chan
++) {
504 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
506 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
507 out
[chan
], ctx
->f32
, "");
510 case SI_FIX_FETCH_RG_64_FLOAT
:
511 for (chan
= 0; chan
< 2; chan
++)
512 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
514 out
[2] = LLVMConstReal(ctx
->f32
, 0);
515 out
[3] = LLVMConstReal(ctx
->f32
, 1);
517 case SI_FIX_FETCH_RGB_64_FLOAT
:
518 for (chan
= 0; chan
< 3; chan
++)
519 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
521 out
[3] = LLVMConstReal(ctx
->f32
, 1);
523 case SI_FIX_FETCH_RGBA_64_FLOAT
:
524 for (chan
= 0; chan
< 4; chan
++) {
525 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
529 case SI_FIX_FETCH_RGB_8
:
530 case SI_FIX_FETCH_RGB_8_INT
:
531 case SI_FIX_FETCH_RGB_16
:
532 case SI_FIX_FETCH_RGB_16_INT
:
533 for (chan
= 0; chan
< 3; chan
++) {
534 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
538 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
539 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
540 out
[3] = LLVMConstReal(ctx
->f32
, 1);
542 out
[3] = LLVMBuildBitCast(gallivm
->builder
, ctx
->i32_1
,
549 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
552 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
555 return bld_base
->uint_bld
.zero
;
558 case PIPE_SHADER_VERTEX
:
559 return LLVMGetParam(ctx
->main_fn
,
560 ctx
->param_vs_prim_id
);
561 case PIPE_SHADER_TESS_CTRL
:
562 return LLVMGetParam(ctx
->main_fn
,
564 case PIPE_SHADER_TESS_EVAL
:
565 return LLVMGetParam(ctx
->main_fn
,
566 ctx
->param_tes_patch_id
);
567 case PIPE_SHADER_GEOMETRY
:
568 return LLVMGetParam(ctx
->main_fn
,
569 SI_PARAM_PRIMITIVE_ID
);
572 return bld_base
->uint_bld
.zero
;
577 * Return the value of tgsi_ind_register for indexing.
578 * This is the indirect index with the constant offset added to it.
580 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
581 const struct tgsi_ind_register
*ind
,
584 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
587 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
588 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
589 result
= LLVMBuildAdd(gallivm
->builder
, result
,
590 lp_build_const_int32(gallivm
, rel_index
), "");
595 * Like get_indirect_index, but restricts the return value to a (possibly
596 * undefined) value inside [0..num).
598 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
599 const struct tgsi_ind_register
*ind
,
600 int rel_index
, unsigned num
)
602 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
604 /* LLVM 3.8: If indirect resource indexing is used:
608 if (HAVE_LLVM
<= 0x0308)
609 return LLVMGetUndef(ctx
->i32
);
611 return si_llvm_bound_index(ctx
, result
, num
);
616 * Calculate a dword address given an input or output register and a stride.
618 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
619 const struct tgsi_full_dst_register
*dst
,
620 const struct tgsi_full_src_register
*src
,
621 LLVMValueRef vertex_dw_stride
,
622 LLVMValueRef base_addr
)
624 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
625 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
626 ubyte
*name
, *index
, *array_first
;
628 struct tgsi_full_dst_register reg
;
630 /* Set the register description. The address computation is the same
631 * for sources and destinations. */
633 reg
.Register
.File
= src
->Register
.File
;
634 reg
.Register
.Index
= src
->Register
.Index
;
635 reg
.Register
.Indirect
= src
->Register
.Indirect
;
636 reg
.Register
.Dimension
= src
->Register
.Dimension
;
637 reg
.Indirect
= src
->Indirect
;
638 reg
.Dimension
= src
->Dimension
;
639 reg
.DimIndirect
= src
->DimIndirect
;
643 /* If the register is 2-dimensional (e.g. an array of vertices
644 * in a primitive), calculate the base address of the vertex. */
645 if (reg
.Register
.Dimension
) {
648 if (reg
.Dimension
.Indirect
)
649 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
650 reg
.Dimension
.Index
);
652 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
654 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
655 LLVMBuildMul(gallivm
->builder
, index
,
656 vertex_dw_stride
, ""), "");
659 /* Get information about the register. */
660 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
661 name
= info
->input_semantic_name
;
662 index
= info
->input_semantic_index
;
663 array_first
= info
->input_array_first
;
664 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
665 name
= info
->output_semantic_name
;
666 index
= info
->output_semantic_index
;
667 array_first
= info
->output_array_first
;
673 if (reg
.Register
.Indirect
) {
674 /* Add the relative address of the element. */
675 LLVMValueRef ind_index
;
677 if (reg
.Indirect
.ArrayID
)
678 first
= array_first
[reg
.Indirect
.ArrayID
];
680 first
= reg
.Register
.Index
;
682 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
683 reg
.Register
.Index
- first
);
685 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
686 LLVMBuildMul(gallivm
->builder
, ind_index
,
687 lp_build_const_int32(gallivm
, 4), ""), "");
689 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
691 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
692 index
[reg
.Register
.Index
]);
695 /* Add the base address of the element. */
696 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
697 lp_build_const_int32(gallivm
, param
* 4), "");
700 /* The offchip buffer layout for TCS->TES is
702 * - attribute 0 of patch 0 vertex 0
703 * - attribute 0 of patch 0 vertex 1
704 * - attribute 0 of patch 0 vertex 2
706 * - attribute 0 of patch 1 vertex 0
707 * - attribute 0 of patch 1 vertex 1
709 * - attribute 1 of patch 0 vertex 0
710 * - attribute 1 of patch 0 vertex 1
712 * - per patch attribute 0 of patch 0
713 * - per patch attribute 0 of patch 1
716 * Note that every attribute has 4 components.
718 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
719 LLVMValueRef rel_patch_id
,
720 LLVMValueRef vertex_index
,
721 LLVMValueRef param_index
)
723 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
724 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
725 LLVMValueRef param_stride
, constant16
;
727 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
728 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
729 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
732 constant16
= lp_build_const_int32(gallivm
, 16);
734 base_addr
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
735 vertices_per_patch
, "");
737 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
740 param_stride
= total_vertices
;
742 base_addr
= rel_patch_id
;
743 param_stride
= num_patches
;
746 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
747 LLVMBuildMul(gallivm
->builder
, param_index
,
748 param_stride
, ""), "");
750 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
753 LLVMValueRef patch_data_offset
=
754 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
756 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
757 patch_data_offset
, "");
762 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
763 struct si_shader_context
*ctx
,
764 const struct tgsi_full_dst_register
*dst
,
765 const struct tgsi_full_src_register
*src
)
767 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
768 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
769 ubyte
*name
, *index
, *array_first
;
770 struct tgsi_full_src_register reg
;
771 LLVMValueRef vertex_index
= NULL
;
772 LLVMValueRef param_index
= NULL
;
773 unsigned param_index_base
, param_base
;
775 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
777 if (reg
.Register
.Dimension
) {
779 if (reg
.Dimension
.Indirect
)
780 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
781 reg
.Dimension
.Index
);
783 vertex_index
= lp_build_const_int32(gallivm
,
784 reg
.Dimension
.Index
);
787 /* Get information about the register. */
788 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
789 name
= info
->input_semantic_name
;
790 index
= info
->input_semantic_index
;
791 array_first
= info
->input_array_first
;
792 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
793 name
= info
->output_semantic_name
;
794 index
= info
->output_semantic_index
;
795 array_first
= info
->output_array_first
;
801 if (reg
.Register
.Indirect
) {
802 if (reg
.Indirect
.ArrayID
)
803 param_base
= array_first
[reg
.Indirect
.ArrayID
];
805 param_base
= reg
.Register
.Index
;
807 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
808 reg
.Register
.Index
- param_base
);
811 param_base
= reg
.Register
.Index
;
812 param_index
= lp_build_const_int32(gallivm
, 0);
815 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
818 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
819 lp_build_const_int32(gallivm
, param_index_base
),
822 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
823 vertex_index
, param_index
);
826 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
827 enum tgsi_opcode_type type
, unsigned swizzle
,
828 LLVMValueRef buffer
, LLVMValueRef offset
,
829 LLVMValueRef base
, bool readonly_memory
)
831 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
832 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
833 LLVMValueRef value
, value2
;
834 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
835 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
838 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
839 0, 1, 0, readonly_memory
);
841 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
844 if (!tgsi_type_is_64bit(type
)) {
845 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
846 0, 1, 0, readonly_memory
);
848 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
849 return LLVMBuildExtractElement(gallivm
->builder
, value
,
850 lp_build_const_int32(gallivm
, swizzle
), "");
853 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
854 swizzle
* 4, 1, 0, readonly_memory
);
856 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
857 swizzle
* 4 + 4, 1, 0, readonly_memory
);
859 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
865 * \param type output value type
866 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
867 * \param dw_addr address in dwords
869 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
870 enum tgsi_opcode_type type
, unsigned swizzle
,
871 LLVMValueRef dw_addr
)
873 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
874 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
878 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
880 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
881 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
883 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
887 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
888 lp_build_const_int32(gallivm
, swizzle
));
890 value
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
891 if (tgsi_type_is_64bit(type
)) {
893 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
894 lp_build_const_int32(gallivm
, 1));
895 value2
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
896 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
899 return LLVMBuildBitCast(gallivm
->builder
, value
,
900 tgsi2llvmtype(bld_base
, type
), "");
906 * \param swizzle offset (typically 0..3)
907 * \param dw_addr address in dwords
908 * \param value value to store
910 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
911 unsigned swizzle
, LLVMValueRef dw_addr
,
914 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
915 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
917 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
918 lp_build_const_int32(gallivm
, swizzle
));
920 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
921 ac_build_indexed_store(&ctx
->ac
, ctx
->lds
,
925 static LLVMValueRef
fetch_input_tcs(
926 struct lp_build_tgsi_context
*bld_base
,
927 const struct tgsi_full_src_register
*reg
,
928 enum tgsi_opcode_type type
, unsigned swizzle
)
930 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
931 LLVMValueRef dw_addr
, stride
;
933 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
934 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
935 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
937 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
940 static LLVMValueRef
fetch_output_tcs(
941 struct lp_build_tgsi_context
*bld_base
,
942 const struct tgsi_full_src_register
*reg
,
943 enum tgsi_opcode_type type
, unsigned swizzle
)
945 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
946 LLVMValueRef dw_addr
, stride
;
948 if (reg
->Register
.Dimension
) {
949 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
950 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
951 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
953 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
954 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
957 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
960 static LLVMValueRef
fetch_input_tes(
961 struct lp_build_tgsi_context
*bld_base
,
962 const struct tgsi_full_src_register
*reg
,
963 enum tgsi_opcode_type type
, unsigned swizzle
)
965 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
966 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
967 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
969 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
970 SI_PARAM_RW_BUFFERS
);
971 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
972 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
974 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
975 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
977 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
, true);
980 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
981 const struct tgsi_full_instruction
*inst
,
982 const struct tgsi_opcode_info
*info
,
985 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
986 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
987 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
988 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
990 LLVMValueRef dw_addr
, stride
;
991 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
992 LLVMValueRef values
[4];
994 bool is_tess_factor
= false;
996 /* Only handle per-patch and per-vertex outputs here.
997 * Vectors will be lowered to scalars and this function will be called again.
999 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1000 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1001 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1005 if (reg
->Register
.Dimension
) {
1006 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1007 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1008 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1009 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1011 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1012 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1013 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1015 if (!reg
->Register
.Indirect
) {
1016 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1018 /* Always write tess factors into LDS for the TCS epilog. */
1019 if (name
== TGSI_SEMANTIC_TESSINNER
||
1020 name
== TGSI_SEMANTIC_TESSOUTER
) {
1021 skip_lds_store
= false;
1022 is_tess_factor
= true;
1027 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1028 SI_PARAM_RW_BUFFERS
);
1029 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
1030 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1032 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1033 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1036 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1037 LLVMValueRef value
= dst
[chan_index
];
1039 if (inst
->Instruction
.Saturate
)
1040 value
= ac_emit_clamp(&ctx
->ac
, value
);
1042 /* Skip LDS stores if there is no LDS read of this output. */
1043 if (!skip_lds_store
)
1044 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1046 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1047 values
[chan_index
] = value
;
1049 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1050 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1052 4 * chan_index
, 1, 0, true, false);
1056 if (inst
->Dst
[0].Register
.WriteMask
== 0xF && !is_tess_factor
) {
1057 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1059 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1060 base
, 0, 1, 0, true, false);
1064 static LLVMValueRef
fetch_input_gs(
1065 struct lp_build_tgsi_context
*bld_base
,
1066 const struct tgsi_full_src_register
*reg
,
1067 enum tgsi_opcode_type type
,
1070 struct lp_build_context
*base
= &bld_base
->base
;
1071 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1072 struct si_shader
*shader
= ctx
->shader
;
1073 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1074 struct gallivm_state
*gallivm
= base
->gallivm
;
1075 LLVMValueRef vtx_offset
, soffset
;
1076 unsigned vtx_offset_param
;
1077 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1078 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1079 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1083 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1084 return get_primitive_id(bld_base
, swizzle
);
1086 if (!reg
->Register
.Dimension
)
1089 if (swizzle
== ~0) {
1090 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1092 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1093 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1095 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1099 /* Get the vertex offset parameter */
1100 vtx_offset_param
= reg
->Dimension
.Index
;
1101 if (vtx_offset_param
< 2) {
1102 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1104 assert(vtx_offset_param
< 6);
1105 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1107 vtx_offset
= lp_build_mul_imm(uint
,
1108 LLVMGetParam(ctx
->main_fn
,
1112 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1113 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1115 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, uint
->zero
,
1116 vtx_offset
, soffset
, 0, 1, 0, true);
1117 if (tgsi_type_is_64bit(type
)) {
1118 LLVMValueRef value2
;
1119 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1121 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1122 uint
->zero
, vtx_offset
, soffset
,
1124 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1127 return LLVMBuildBitCast(gallivm
->builder
,
1129 tgsi2llvmtype(bld_base
, type
), "");
1132 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1134 switch (interpolate
) {
1135 case TGSI_INTERPOLATE_CONSTANT
:
1138 case TGSI_INTERPOLATE_LINEAR
:
1139 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1140 return SI_PARAM_LINEAR_SAMPLE
;
1141 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1142 return SI_PARAM_LINEAR_CENTROID
;
1144 return SI_PARAM_LINEAR_CENTER
;
1146 case TGSI_INTERPOLATE_COLOR
:
1147 case TGSI_INTERPOLATE_PERSPECTIVE
:
1148 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1149 return SI_PARAM_PERSP_SAMPLE
;
1150 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1151 return SI_PARAM_PERSP_CENTROID
;
1153 return SI_PARAM_PERSP_CENTER
;
1156 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1162 * Interpolate a fragment shader input.
1164 * @param ctx context
1165 * @param input_index index of the input in hardware
1166 * @param semantic_name TGSI_SEMANTIC_*
1167 * @param semantic_index semantic index
1168 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1169 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1170 * @param interp_param interpolation weights (i,j)
1171 * @param prim_mask SI_PARAM_PRIM_MASK
1172 * @param face SI_PARAM_FRONT_FACE
1173 * @param result the return value (4 components)
1175 static void interp_fs_input(struct si_shader_context
*ctx
,
1176 unsigned input_index
,
1177 unsigned semantic_name
,
1178 unsigned semantic_index
,
1179 unsigned num_interp_inputs
,
1180 unsigned colors_read_mask
,
1181 LLVMValueRef interp_param
,
1182 LLVMValueRef prim_mask
,
1184 LLVMValueRef result
[4])
1186 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1187 struct lp_build_context
*base
= &bld_base
->base
;
1188 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
1189 struct gallivm_state
*gallivm
= base
->gallivm
;
1190 LLVMValueRef attr_number
;
1195 /* fs.constant returns the param from the middle vertex, so it's not
1196 * really useful for flat shading. It's meant to be used for custom
1197 * interpolation (but the intrinsic can't fetch from the other two
1200 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1201 * to do the right thing. The only reason we use fs.constant is that
1202 * fs.interp cannot be used on integers, because they can be equal
1205 * When interp is false we will use fs.constant or for newer llvm,
1206 * amdgcn.interp.mov.
1208 bool interp
= interp_param
!= NULL
;
1210 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1213 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1214 LLVMVectorType(ctx
->f32
, 2), "");
1216 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1218 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1222 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1223 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1224 LLVMValueRef is_face_positive
;
1225 LLVMValueRef back_attr_number
;
1227 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1228 * otherwise it's at offset "num_inputs".
1230 unsigned back_attr_offset
= num_interp_inputs
;
1231 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1232 back_attr_offset
+= 1;
1234 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1236 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1237 face
, uint
->zero
, "");
1239 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1240 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1241 LLVMValueRef front
, back
;
1244 front
= ac_build_fs_interp(&ctx
->ac
, llvm_chan
,
1245 attr_number
, prim_mask
,
1247 back
= ac_build_fs_interp(&ctx
->ac
, llvm_chan
,
1248 back_attr_number
, prim_mask
,
1251 front
= ac_build_fs_interp_mov(&ctx
->ac
,
1252 lp_build_const_int32(gallivm
, 2), /* P0 */
1253 llvm_chan
, attr_number
, prim_mask
);
1254 back
= ac_build_fs_interp_mov(&ctx
->ac
,
1255 lp_build_const_int32(gallivm
, 2), /* P0 */
1256 llvm_chan
, back_attr_number
, prim_mask
);
1259 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1265 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1267 result
[0] = ac_build_fs_interp(&ctx
->ac
, uint
->zero
,
1268 attr_number
, prim_mask
, i
, j
);
1270 result
[0] = ac_build_fs_interp_mov(&ctx
->ac
, uint
->zero
,
1271 lp_build_const_int32(gallivm
, 2), /* P0 */
1272 attr_number
, prim_mask
);
1275 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1276 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1278 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1279 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1282 result
[chan
] = ac_build_fs_interp(&ctx
->ac
,
1283 llvm_chan
, attr_number
, prim_mask
, i
, j
);
1285 result
[chan
] = ac_build_fs_interp_mov(&ctx
->ac
,
1286 lp_build_const_int32(gallivm
, 2), /* P0 */
1287 llvm_chan
, attr_number
, prim_mask
);
1293 static void declare_input_fs(
1294 struct si_shader_context
*radeon_bld
,
1295 unsigned input_index
,
1296 const struct tgsi_full_declaration
*decl
,
1297 LLVMValueRef out
[4])
1299 struct lp_build_context
*base
= &radeon_bld
->bld_base
.base
;
1300 struct si_shader_context
*ctx
=
1301 si_shader_context(&radeon_bld
->bld_base
);
1302 struct si_shader
*shader
= ctx
->shader
;
1303 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1304 LLVMValueRef interp_param
= NULL
;
1305 int interp_param_idx
;
1307 /* Get colors from input VGPRs (set by the prolog). */
1308 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1309 unsigned i
= decl
->Semantic
.Index
;
1310 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1311 unsigned mask
= colors_read
>> (i
* 4);
1312 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1313 (i
? util_bitcount(colors_read
& 0xf) : 0);
1315 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1316 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1317 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1318 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1322 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1323 decl
->Interp
.Location
);
1324 if (interp_param_idx
== -1)
1326 else if (interp_param_idx
) {
1327 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1330 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1331 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1332 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1333 interp_param
= NULL
; /* load the constant color */
1335 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1336 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1337 shader
->selector
->info
.colors_read
, interp_param
,
1338 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1339 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1343 static LLVMValueRef
get_sample_id(struct si_shader_context
*radeon_bld
)
1345 return unpack_param(si_shader_context(&radeon_bld
->bld_base
),
1346 SI_PARAM_ANCILLARY
, 8, 4);
1351 * Load a dword from a constant buffer.
1353 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1354 LLVMValueRef resource
,
1355 LLVMValueRef offset
)
1357 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1358 LLVMValueRef args
[2] = {resource
, offset
};
1360 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1361 LP_FUNC_ATTR_READNONE
|
1362 LP_FUNC_ATTR_LEGACY
);
1365 static LLVMValueRef
load_sample_position(struct si_shader_context
*radeon_bld
, LLVMValueRef sample_id
)
1367 struct si_shader_context
*ctx
=
1368 si_shader_context(&radeon_bld
->bld_base
);
1369 struct lp_build_context
*uint_bld
= &radeon_bld
->bld_base
.uint_bld
;
1370 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1371 LLVMBuilderRef builder
= gallivm
->builder
;
1372 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1373 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1374 LLVMValueRef resource
= ac_build_indexed_load_const(&ctx
->ac
, desc
, buf_index
);
1376 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1377 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1378 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1380 LLVMValueRef pos
[4] = {
1381 buffer_load_const(ctx
, resource
, offset0
),
1382 buffer_load_const(ctx
, resource
, offset1
),
1383 lp_build_const_float(gallivm
, 0),
1384 lp_build_const_float(gallivm
, 0)
1387 return lp_build_gather_values(gallivm
, pos
, 4);
1390 static void declare_system_value(
1391 struct si_shader_context
*radeon_bld
,
1393 const struct tgsi_full_declaration
*decl
)
1395 struct si_shader_context
*ctx
=
1396 si_shader_context(&radeon_bld
->bld_base
);
1397 struct lp_build_context
*bld
= &radeon_bld
->bld_base
.base
;
1398 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1399 LLVMValueRef value
= 0;
1401 switch (decl
->Semantic
.Name
) {
1402 case TGSI_SEMANTIC_INSTANCEID
:
1403 value
= LLVMGetParam(radeon_bld
->main_fn
,
1404 ctx
->param_instance_id
);
1407 case TGSI_SEMANTIC_VERTEXID
:
1408 value
= LLVMBuildAdd(gallivm
->builder
,
1409 LLVMGetParam(radeon_bld
->main_fn
,
1410 ctx
->param_vertex_id
),
1411 LLVMGetParam(radeon_bld
->main_fn
,
1412 SI_PARAM_BASE_VERTEX
), "");
1415 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1416 value
= LLVMGetParam(radeon_bld
->main_fn
,
1417 ctx
->param_vertex_id
);
1420 case TGSI_SEMANTIC_BASEVERTEX
:
1421 value
= LLVMGetParam(radeon_bld
->main_fn
,
1422 SI_PARAM_BASE_VERTEX
);
1425 case TGSI_SEMANTIC_BASEINSTANCE
:
1426 value
= LLVMGetParam(radeon_bld
->main_fn
,
1427 SI_PARAM_START_INSTANCE
);
1430 case TGSI_SEMANTIC_DRAWID
:
1431 value
= LLVMGetParam(radeon_bld
->main_fn
,
1435 case TGSI_SEMANTIC_INVOCATIONID
:
1436 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1437 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1438 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1439 value
= LLVMGetParam(radeon_bld
->main_fn
,
1440 SI_PARAM_GS_INSTANCE_ID
);
1442 assert(!"INVOCATIONID not implemented");
1445 case TGSI_SEMANTIC_POSITION
:
1447 LLVMValueRef pos
[4] = {
1448 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1449 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1450 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1451 lp_build_emit_llvm_unary(&radeon_bld
->bld_base
, TGSI_OPCODE_RCP
,
1452 LLVMGetParam(radeon_bld
->main_fn
,
1453 SI_PARAM_POS_W_FLOAT
)),
1455 value
= lp_build_gather_values(gallivm
, pos
, 4);
1459 case TGSI_SEMANTIC_FACE
:
1460 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1463 case TGSI_SEMANTIC_SAMPLEID
:
1464 value
= get_sample_id(radeon_bld
);
1467 case TGSI_SEMANTIC_SAMPLEPOS
: {
1468 LLVMValueRef pos
[4] = {
1469 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1470 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1471 lp_build_const_float(gallivm
, 0),
1472 lp_build_const_float(gallivm
, 0)
1474 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->bld_base
,
1475 TGSI_OPCODE_FRC
, pos
[0]);
1476 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->bld_base
,
1477 TGSI_OPCODE_FRC
, pos
[1]);
1478 value
= lp_build_gather_values(gallivm
, pos
, 4);
1482 case TGSI_SEMANTIC_SAMPLEMASK
:
1483 /* This can only occur with the OpenGL Core profile, which
1484 * doesn't support smoothing.
1486 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1489 case TGSI_SEMANTIC_TESSCOORD
:
1491 LLVMValueRef coord
[4] = {
1492 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1493 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1498 /* For triangles, the vector should be (u, v, 1-u-v). */
1499 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1500 PIPE_PRIM_TRIANGLES
)
1501 coord
[2] = lp_build_sub(bld
, bld
->one
,
1502 lp_build_add(bld
, coord
[0], coord
[1]));
1504 value
= lp_build_gather_values(gallivm
, coord
, 4);
1508 case TGSI_SEMANTIC_VERTICESIN
:
1509 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1510 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1511 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1512 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1514 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1517 case TGSI_SEMANTIC_TESSINNER
:
1518 case TGSI_SEMANTIC_TESSOUTER
:
1520 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1521 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1523 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1524 SI_PARAM_RW_BUFFERS
);
1525 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
1526 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1528 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1529 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1530 lp_build_const_int32(gallivm
, param
));
1532 value
= buffer_load(&radeon_bld
->bld_base
, TGSI_TYPE_FLOAT
,
1533 ~0, buffer
, base
, addr
, true);
1538 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1539 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1541 LLVMValueRef buf
, slot
, val
[4];
1544 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1545 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1546 buf
= ac_build_indexed_load_const(&ctx
->ac
, buf
, slot
);
1547 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1549 for (i
= 0; i
< 4; i
++)
1550 val
[i
] = buffer_load_const(ctx
, buf
,
1551 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1552 value
= lp_build_gather_values(gallivm
, val
, 4);
1556 case TGSI_SEMANTIC_PRIMID
:
1557 value
= get_primitive_id(&radeon_bld
->bld_base
, 0);
1560 case TGSI_SEMANTIC_GRID_SIZE
:
1561 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1564 case TGSI_SEMANTIC_BLOCK_SIZE
:
1566 LLVMValueRef values
[3];
1568 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1570 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1571 unsigned sizes
[3] = {
1572 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1573 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1574 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1577 for (i
= 0; i
< 3; ++i
)
1578 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1580 value
= lp_build_gather_values(gallivm
, values
, 3);
1582 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1587 case TGSI_SEMANTIC_BLOCK_ID
:
1588 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1591 case TGSI_SEMANTIC_THREAD_ID
:
1592 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1595 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1596 if (HAVE_LLVM
>= 0x0309) {
1597 value
= lp_build_intrinsic(gallivm
->builder
,
1598 "llvm.amdgcn.ps.live",
1600 LP_FUNC_ATTR_READNONE
);
1601 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1602 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1604 assert(!"TGSI_SEMANTIC_HELPER_INVOCATION unsupported");
1610 assert(!"unknown system value");
1614 radeon_bld
->system_values
[index
] = value
;
1617 static void declare_compute_memory(struct si_shader_context
*radeon_bld
,
1618 const struct tgsi_full_declaration
*decl
)
1620 struct si_shader_context
*ctx
=
1621 si_shader_context(&radeon_bld
->bld_base
);
1622 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1623 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1625 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1628 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1629 assert(decl
->Range
.First
== decl
->Range
.Last
);
1630 assert(!ctx
->shared_memory
);
1632 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1633 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1636 LLVMSetAlignment(var
, 4);
1638 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1641 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1643 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1644 SI_PARAM_CONST_BUFFERS
);
1646 return ac_build_indexed_load_const(&ctx
->ac
, list_ptr
,
1647 LLVMConstInt(ctx
->i32
, i
, 0));
1650 static LLVMValueRef
fetch_constant(
1651 struct lp_build_tgsi_context
*bld_base
,
1652 const struct tgsi_full_src_register
*reg
,
1653 enum tgsi_opcode_type type
,
1656 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1657 struct lp_build_context
*base
= &bld_base
->base
;
1658 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1661 LLVMValueRef addr
, bufp
;
1662 LLVMValueRef result
;
1664 if (swizzle
== LP_CHAN_ALL
) {
1666 LLVMValueRef values
[4];
1667 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1668 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1670 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1673 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1674 idx
= reg
->Register
.Index
* 4 + swizzle
;
1676 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1677 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1679 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1680 reg
->Dimension
.Index
,
1681 SI_NUM_CONST_BUFFERS
);
1682 bufp
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, index
);
1684 bufp
= load_const_buffer_desc(ctx
, buf
);
1686 if (reg
->Register
.Indirect
) {
1687 addr
= ctx
->addrs
[ireg
->Index
][ireg
->Swizzle
];
1688 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1689 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1690 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1691 lp_build_const_int32(base
->gallivm
, idx
* 4));
1693 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1696 result
= buffer_load_const(ctx
, bufp
, addr
);
1698 if (!tgsi_type_is_64bit(type
))
1699 result
= bitcast(bld_base
, type
, result
);
1701 LLVMValueRef addr2
, result2
;
1703 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1704 LLVMConstInt(ctx
->i32
, 4, 0));
1705 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1707 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1713 /* Upper 16 bits must be zero. */
1714 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1715 LLVMValueRef val
[2])
1717 return LLVMBuildOr(gallivm
->builder
, val
[0],
1718 LLVMBuildShl(gallivm
->builder
, val
[1],
1719 lp_build_const_int32(gallivm
, 16),
1723 /* Upper 16 bits are ignored and will be dropped. */
1724 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1725 LLVMValueRef val
[2])
1727 LLVMValueRef v
[2] = {
1728 LLVMBuildAnd(gallivm
->builder
, val
[0],
1729 lp_build_const_int32(gallivm
, 0xffff), ""),
1732 return si_llvm_pack_two_int16(gallivm
, v
);
1735 /* Initialize arguments for the shader export intrinsic */
1736 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1737 LLVMValueRef
*values
,
1739 struct ac_export_args
*args
)
1741 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1742 struct lp_build_context
*base
= &bld_base
->base
;
1743 struct gallivm_state
*gallivm
= base
->gallivm
;
1744 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1745 LLVMValueRef val
[4];
1746 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1748 bool is_int8
, is_int10
;
1750 /* Default is 0xf. Adjusted below depending on the format. */
1751 args
->enabled_channels
= 0xf; /* writemask */
1753 /* Specify whether the EXEC mask represents the valid mask */
1754 args
->valid_mask
= 0;
1756 /* Specify whether this is the last export */
1759 /* Specify the target we are exporting */
1760 args
->target
= target
;
1762 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1763 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1764 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1765 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1767 assert(cbuf
>= 0 && cbuf
< 8);
1768 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1769 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1770 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
1773 args
->compr
= false;
1774 args
->out
[0] = base
->undef
;
1775 args
->out
[1] = base
->undef
;
1776 args
->out
[2] = base
->undef
;
1777 args
->out
[3] = base
->undef
;
1779 switch (spi_shader_col_format
) {
1780 case V_028714_SPI_SHADER_ZERO
:
1781 args
->enabled_channels
= 0; /* writemask */
1782 args
->target
= V_008DFC_SQ_EXP_NULL
;
1785 case V_028714_SPI_SHADER_32_R
:
1786 args
->enabled_channels
= 1; /* writemask */
1787 args
->out
[0] = values
[0];
1790 case V_028714_SPI_SHADER_32_GR
:
1791 args
->enabled_channels
= 0x3; /* writemask */
1792 args
->out
[0] = values
[0];
1793 args
->out
[1] = values
[1];
1796 case V_028714_SPI_SHADER_32_AR
:
1797 args
->enabled_channels
= 0x9; /* writemask */
1798 args
->out
[0] = values
[0];
1799 args
->out
[3] = values
[3];
1802 case V_028714_SPI_SHADER_FP16_ABGR
:
1803 args
->compr
= 1; /* COMPR flag */
1805 for (chan
= 0; chan
< 2; chan
++) {
1806 LLVMValueRef pack_args
[2] = {
1808 values
[2 * chan
+ 1]
1810 LLVMValueRef packed
;
1812 packed
= ac_emit_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
1814 LLVMBuildBitCast(base
->gallivm
->builder
,
1815 packed
, ctx
->f32
, "");
1819 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1820 for (chan
= 0; chan
< 4; chan
++) {
1821 val
[chan
] = ac_emit_clamp(&ctx
->ac
, values
[chan
]);
1822 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1823 lp_build_const_float(gallivm
, 65535), "");
1824 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1825 lp_build_const_float(gallivm
, 0.5), "");
1826 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1830 args
->compr
= 1; /* COMPR flag */
1831 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1832 si_llvm_pack_two_int16(gallivm
, val
));
1833 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1834 si_llvm_pack_two_int16(gallivm
, val
+2));
1837 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1838 for (chan
= 0; chan
< 4; chan
++) {
1839 /* Clamp between [-1, 1]. */
1840 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1842 lp_build_const_float(gallivm
, 1));
1843 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1845 lp_build_const_float(gallivm
, -1));
1846 /* Convert to a signed integer in [-32767, 32767]. */
1847 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1848 lp_build_const_float(gallivm
, 32767), "");
1849 /* If positive, add 0.5, else add -0.5. */
1850 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1851 LLVMBuildSelect(builder
,
1852 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1853 val
[chan
], base
->zero
, ""),
1854 lp_build_const_float(gallivm
, 0.5),
1855 lp_build_const_float(gallivm
, -0.5), ""), "");
1856 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1859 args
->compr
= 1; /* COMPR flag */
1860 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1861 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1862 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1863 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1866 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1867 LLVMValueRef max_rgb
= lp_build_const_int32(gallivm
,
1868 is_int8
? 255 : is_int10
? 1023 : 65535);
1869 LLVMValueRef max_alpha
=
1870 !is_int10
? max_rgb
: lp_build_const_int32(gallivm
, 3);
1873 for (chan
= 0; chan
< 4; chan
++) {
1874 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1875 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1877 chan
== 3 ? max_alpha
: max_rgb
);
1880 args
->compr
= 1; /* COMPR flag */
1881 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1882 si_llvm_pack_two_int16(gallivm
, val
));
1883 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1884 si_llvm_pack_two_int16(gallivm
, val
+2));
1888 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1889 LLVMValueRef max_rgb
= lp_build_const_int32(gallivm
,
1890 is_int8
? 127 : is_int10
? 511 : 32767);
1891 LLVMValueRef min_rgb
= lp_build_const_int32(gallivm
,
1892 is_int8
? -128 : is_int10
? -512 : -32768);
1893 LLVMValueRef max_alpha
=
1894 !is_int10
? max_rgb
: lp_build_const_int32(gallivm
, 1);
1895 LLVMValueRef min_alpha
=
1896 !is_int10
? min_rgb
: lp_build_const_int32(gallivm
, -2);
1899 for (chan
= 0; chan
< 4; chan
++) {
1900 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1901 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1903 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
1904 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1906 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
1909 args
->compr
= 1; /* COMPR flag */
1910 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1911 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1912 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1913 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1917 case V_028714_SPI_SHADER_32_ABGR
:
1918 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
1923 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1926 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1927 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1929 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
1930 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
1931 SI_PARAM_ALPHA_REF
);
1933 LLVMValueRef alpha_pass
=
1934 lp_build_cmp(&bld_base
->base
,
1935 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
1938 lp_build_select(&bld_base
->base
,
1940 lp_build_const_float(gallivm
, 1.0f
),
1941 lp_build_const_float(gallivm
, -1.0f
));
1943 ac_emit_kill(&ctx
->ac
, arg
);
1945 ac_emit_kill(&ctx
->ac
, NULL
);
1949 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1951 unsigned samplemask_param
)
1953 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1954 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1955 LLVMValueRef coverage
;
1957 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1958 coverage
= LLVMGetParam(ctx
->main_fn
,
1960 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1962 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1964 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
1966 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1969 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1970 lp_build_const_float(gallivm
,
1971 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1973 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1976 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
1977 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
1979 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1980 struct lp_build_context
*base
= &bld_base
->base
;
1983 unsigned const_chan
;
1984 LLVMValueRef base_elt
;
1985 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1986 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
1987 SI_VS_CONST_CLIP_PLANES
);
1988 LLVMValueRef const_resource
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, constbuf_index
);
1990 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1991 struct ac_export_args
*args
= &pos
[2 + reg_index
];
1996 args
->out
[3] = lp_build_const_float(base
->gallivm
, 0.0f
);
1998 /* Compute dot products of position and user clip plane vectors */
1999 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2000 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2002 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2003 const_chan
) * 4, 0);
2004 base_elt
= buffer_load_const(ctx
, const_resource
,
2007 lp_build_add(base
, args
->out
[chan
],
2008 lp_build_mul(base
, base_elt
,
2009 out_elts
[const_chan
]));
2013 args
->enabled_channels
= 0xf;
2014 args
->valid_mask
= 0;
2016 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2021 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2025 if (so
->num_outputs
)
2026 fprintf(stderr
, "STREAMOUT\n");
2028 for (i
= 0; i
< so
->num_outputs
; i
++) {
2029 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2030 so
->output
[i
].start_component
;
2031 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2032 i
, so
->output
[i
].output_buffer
,
2033 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2034 so
->output
[i
].register_index
,
2035 mask
& 1 ? "x" : "",
2036 mask
& 2 ? "y" : "",
2037 mask
& 4 ? "z" : "",
2038 mask
& 8 ? "w" : "");
2042 static void emit_streamout_output(struct si_shader_context
*ctx
,
2043 LLVMValueRef
const *so_buffers
,
2044 LLVMValueRef
const *so_write_offsets
,
2045 struct pipe_stream_output
*stream_out
,
2046 struct si_shader_output_values
*shader_out
)
2048 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2049 LLVMBuilderRef builder
= gallivm
->builder
;
2050 unsigned buf_idx
= stream_out
->output_buffer
;
2051 unsigned start
= stream_out
->start_component
;
2052 unsigned num_comps
= stream_out
->num_components
;
2053 LLVMValueRef out
[4];
2055 assert(num_comps
&& num_comps
<= 4);
2056 if (!num_comps
|| num_comps
> 4)
2059 /* Load the output as int. */
2060 for (int j
= 0; j
< num_comps
; j
++) {
2061 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2063 out
[j
] = LLVMBuildBitCast(builder
,
2064 shader_out
->values
[start
+ j
],
2068 /* Pack the output. */
2069 LLVMValueRef vdata
= NULL
;
2071 switch (num_comps
) {
2072 case 1: /* as i32 */
2075 case 2: /* as v2i32 */
2076 case 3: /* as v4i32 (aligned to 4) */
2077 case 4: /* as v4i32 */
2078 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2079 for (int j
= 0; j
< num_comps
; j
++) {
2080 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2081 LLVMConstInt(ctx
->i32
, j
, 0), "");
2086 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2088 so_write_offsets
[buf_idx
],
2089 LLVMConstInt(ctx
->i32
, 0, 0),
2090 stream_out
->dst_offset
* 4, 1, 1, true, false);
2094 * Write streamout data to buffers for vertex stream @p stream (different
2095 * vertex streams can occur for GS copy shaders).
2097 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2098 struct si_shader_output_values
*outputs
,
2099 unsigned noutput
, unsigned stream
)
2101 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2102 struct pipe_stream_output_info
*so
= &sel
->so
;
2103 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2104 LLVMBuilderRef builder
= gallivm
->builder
;
2106 struct lp_build_if_state if_ctx
;
2108 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2109 LLVMValueRef so_vtx_count
=
2110 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2112 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2114 /* can_emit = tid < so_vtx_count; */
2115 LLVMValueRef can_emit
=
2116 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2118 /* Emit the streamout code conditionally. This actually avoids
2119 * out-of-bounds buffer access. The hw tells us via the SGPR
2120 * (so_vtx_count) which threads are allowed to emit streamout data. */
2121 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2123 /* The buffer offset is computed as follows:
2124 * ByteOffset = streamout_offset[buffer_id]*4 +
2125 * (streamout_write_index + thread_id)*stride[buffer_id] +
2129 LLVMValueRef so_write_index
=
2130 LLVMGetParam(ctx
->main_fn
,
2131 ctx
->param_streamout_write_index
);
2133 /* Compute (streamout_write_index + thread_id). */
2134 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2136 /* Load the descriptor and compute the write offset for each
2137 * enabled buffer. */
2138 LLVMValueRef so_write_offset
[4] = {};
2139 LLVMValueRef so_buffers
[4];
2140 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2141 SI_PARAM_RW_BUFFERS
);
2143 for (i
= 0; i
< 4; i
++) {
2147 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2148 SI_VS_STREAMOUT_BUF0
+ i
);
2150 so_buffers
[i
] = ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
2152 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2153 ctx
->param_streamout_offset
[i
]);
2154 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2156 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2157 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2158 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2161 /* Write streamout data. */
2162 for (i
= 0; i
< so
->num_outputs
; i
++) {
2163 unsigned reg
= so
->output
[i
].register_index
;
2168 if (stream
!= so
->output
[i
].stream
)
2171 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2172 &so
->output
[i
], &outputs
[reg
]);
2175 lp_build_endif(&if_ctx
);
2179 /* Generate export instructions for hardware VS shader stage */
2180 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2181 struct si_shader_output_values
*outputs
,
2184 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2185 struct si_shader
*shader
= ctx
->shader
;
2186 struct lp_build_context
*base
= &bld_base
->base
;
2187 struct ac_export_args args
, pos_args
[4] = {};
2188 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2189 unsigned semantic_name
, semantic_index
;
2191 unsigned param_count
= 0;
2195 for (i
= 0; i
< noutput
; i
++) {
2196 semantic_name
= outputs
[i
].semantic_name
;
2197 semantic_index
= outputs
[i
].semantic_index
;
2198 bool export_param
= true;
2200 switch (semantic_name
) {
2201 case TGSI_SEMANTIC_POSITION
: /* ignore these */
2202 case TGSI_SEMANTIC_PSIZE
:
2203 case TGSI_SEMANTIC_CLIPVERTEX
:
2204 case TGSI_SEMANTIC_EDGEFLAG
:
2206 case TGSI_SEMANTIC_GENERIC
:
2207 case TGSI_SEMANTIC_CLIPDIST
:
2208 if (shader
->key
.opt
.hw_vs
.kill_outputs
&
2209 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2210 export_param
= false;
2213 if (shader
->key
.opt
.hw_vs
.kill_outputs2
&
2214 (1u << si_shader_io_get_unique_index2(semantic_name
, semantic_index
)))
2215 export_param
= false;
2219 if (outputs
[i
].vertex_stream
[0] != 0 &&
2220 outputs
[i
].vertex_stream
[1] != 0 &&
2221 outputs
[i
].vertex_stream
[2] != 0 &&
2222 outputs
[i
].vertex_stream
[3] != 0)
2223 export_param
= false;
2226 /* Select the correct target */
2227 switch(semantic_name
) {
2228 case TGSI_SEMANTIC_PSIZE
:
2229 psize_value
= outputs
[i
].values
[0];
2231 case TGSI_SEMANTIC_EDGEFLAG
:
2232 edgeflag_value
= outputs
[i
].values
[0];
2234 case TGSI_SEMANTIC_LAYER
:
2235 layer_value
= outputs
[i
].values
[0];
2236 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2237 goto handle_semantic
;
2238 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2239 viewport_index_value
= outputs
[i
].values
[0];
2240 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2241 goto handle_semantic
;
2242 case TGSI_SEMANTIC_POSITION
:
2243 target
= V_008DFC_SQ_EXP_POS
;
2245 case TGSI_SEMANTIC_CLIPDIST
:
2246 if (shader
->key
.opt
.hw_vs
.clip_disable
) {
2247 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2248 goto handle_semantic
;
2250 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2252 case TGSI_SEMANTIC_CLIPVERTEX
:
2253 if (shader
->key
.opt
.hw_vs
.clip_disable
)
2255 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2257 case TGSI_SEMANTIC_COLOR
:
2258 case TGSI_SEMANTIC_BCOLOR
:
2259 case TGSI_SEMANTIC_PRIMID
:
2260 case TGSI_SEMANTIC_FOG
:
2261 case TGSI_SEMANTIC_TEXCOORD
:
2262 case TGSI_SEMANTIC_GENERIC
:
2265 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2266 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2267 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2273 "Warning: SI unhandled vs output type:%d\n",
2277 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, &args
);
2279 if (target
>= V_008DFC_SQ_EXP_POS
&&
2280 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2281 memcpy(&pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2282 &args
, sizeof(args
));
2284 ac_emit_export(&ctx
->ac
, &args
);
2287 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2288 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2289 goto handle_semantic
;
2293 shader
->info
.nr_param_exports
= param_count
;
2295 /* We need to add the position output manually if it's missing. */
2296 if (!pos_args
[0].out
[0]) {
2297 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2298 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2299 pos_args
[0].done
= 0; /* last export? */
2300 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2301 pos_args
[0].compr
= 0; /* COMPR flag */
2302 pos_args
[0].out
[0] = base
->zero
; /* X */
2303 pos_args
[0].out
[1] = base
->zero
; /* Y */
2304 pos_args
[0].out
[2] = base
->zero
; /* Z */
2305 pos_args
[0].out
[3] = base
->one
; /* W */
2308 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2309 if (shader
->selector
->info
.writes_psize
||
2310 shader
->selector
->info
.writes_edgeflag
||
2311 shader
->selector
->info
.writes_viewport_index
||
2312 shader
->selector
->info
.writes_layer
) {
2313 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2314 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2315 (shader
->selector
->info
.writes_layer
<< 2) |
2316 (shader
->selector
->info
.writes_viewport_index
<< 3);
2317 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2318 pos_args
[1].done
= 0; /* last export? */
2319 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2320 pos_args
[1].compr
= 0; /* COMPR flag */
2321 pos_args
[1].out
[0] = base
->zero
; /* X */
2322 pos_args
[1].out
[1] = base
->zero
; /* Y */
2323 pos_args
[1].out
[2] = base
->zero
; /* Z */
2324 pos_args
[1].out
[3] = base
->zero
; /* W */
2326 if (shader
->selector
->info
.writes_psize
)
2327 pos_args
[1].out
[0] = psize_value
;
2329 if (shader
->selector
->info
.writes_edgeflag
) {
2330 /* The output is a float, but the hw expects an integer
2331 * with the first bit containing the edge flag. */
2332 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2335 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2337 bld_base
->int_bld
.one
);
2339 /* The LLVM intrinsic expects a float. */
2340 pos_args
[1].out
[1] = LLVMBuildBitCast(base
->gallivm
->builder
,
2345 if (shader
->selector
->info
.writes_layer
)
2346 pos_args
[1].out
[2] = layer_value
;
2348 if (shader
->selector
->info
.writes_viewport_index
)
2349 pos_args
[1].out
[3] = viewport_index_value
;
2352 for (i
= 0; i
< 4; i
++)
2353 if (pos_args
[i
].out
[0])
2354 shader
->info
.nr_pos_exports
++;
2357 for (i
= 0; i
< 4; i
++) {
2358 if (!pos_args
[i
].out
[0])
2361 /* Specify the target we are exporting */
2362 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2364 if (pos_idx
== shader
->info
.nr_pos_exports
)
2365 /* Specify that this is the last export */
2366 pos_args
[i
].done
= 1;
2368 ac_emit_export(&ctx
->ac
, &pos_args
[i
]);
2373 * Forward all outputs from the vertex shader to the TES. This is only used
2374 * for the fixed function TCS.
2376 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2378 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2379 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2380 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2381 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2384 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2386 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2387 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2388 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2390 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2392 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2393 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2394 lds_vertex_stride
, "");
2395 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2396 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2398 inputs
= ctx
->shader
->key
.mono
.tcs
.inputs_to_copy
;
2400 unsigned i
= u_bit_scan64(&inputs
);
2402 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2403 lp_build_const_int32(gallivm
, 4 * i
),
2406 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2407 get_rel_patch_id(ctx
),
2409 lp_build_const_int32(gallivm
, i
));
2411 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2414 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2415 buffer_offset
, 0, 1, 0, true, false);
2419 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2420 LLVMValueRef rel_patch_id
,
2421 LLVMValueRef invocation_id
,
2422 LLVMValueRef tcs_out_current_patch_data_offset
)
2424 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2425 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2426 struct si_shader
*shader
= ctx
->shader
;
2427 unsigned tess_inner_index
, tess_outer_index
;
2428 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2429 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
, inner
[4], outer
[4];
2430 unsigned stride
, outer_comps
, inner_comps
, i
;
2431 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2433 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2435 /* Do this only for invocation 0, because the tess levels are per-patch,
2438 * This can't jump, because invocation 0 executes this. It should
2439 * at least mask out the loads and stores for other invocations.
2441 lp_build_if(&if_ctx
, gallivm
,
2442 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2443 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2445 /* Determine the layout of one tess factor element in the buffer. */
2446 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2447 case PIPE_PRIM_LINES
:
2448 stride
= 2; /* 2 dwords, 1 vec2 store */
2452 case PIPE_PRIM_TRIANGLES
:
2453 stride
= 4; /* 4 dwords, 1 vec4 store */
2457 case PIPE_PRIM_QUADS
:
2458 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2467 /* Load tess_inner and tess_outer from LDS.
2468 * Any invocation can write them, so we can't get them from a temporary.
2470 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2471 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2473 lds_base
= tcs_out_current_patch_data_offset
;
2474 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2475 lp_build_const_int32(gallivm
,
2476 tess_inner_index
* 4), "");
2477 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2478 lp_build_const_int32(gallivm
,
2479 tess_outer_index
* 4), "");
2481 for (i
= 0; i
< 4; i
++) {
2482 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2483 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2486 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2487 /* For isolines, the hardware expects tess factors in the
2488 * reverse order from what GLSL / TGSI specify.
2490 outer
[0] = out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2491 outer
[1] = out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2493 for (i
= 0; i
< outer_comps
; i
++) {
2495 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2497 for (i
= 0; i
< inner_comps
; i
++) {
2498 inner
[i
] = out
[outer_comps
+i
] =
2499 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2503 /* Convert the outputs to vectors for stores. */
2504 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2508 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2510 /* Get the buffer. */
2511 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2512 SI_PARAM_RW_BUFFERS
);
2513 buffer
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2514 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2516 /* Get the offset. */
2517 tf_base
= LLVMGetParam(ctx
->main_fn
,
2518 SI_PARAM_TESS_FACTOR_OFFSET
);
2519 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2520 lp_build_const_int32(gallivm
, 4 * stride
), "");
2522 lp_build_if(&inner_if_ctx
, gallivm
,
2523 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2524 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2526 /* Store the dynamic HS control word. */
2527 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2528 lp_build_const_int32(gallivm
, 0x80000000),
2529 1, lp_build_const_int32(gallivm
, 0), tf_base
,
2530 0, 1, 0, true, false);
2532 lp_build_endif(&inner_if_ctx
);
2534 /* Store the tessellation factors. */
2535 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2536 MIN2(stride
, 4), byteoffset
, tf_base
,
2537 4, 1, 0, true, false);
2539 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2540 stride
- 4, byteoffset
, tf_base
,
2541 20, 1, 0, true, false);
2543 /* Store the tess factors into the offchip buffer if TES reads them. */
2544 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2545 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2546 LLVMValueRef tf_inner_offset
;
2547 unsigned param_outer
, param_inner
;
2549 buf
= ac_build_indexed_load_const(&ctx
->ac
, rw_buffers
,
2550 LLVMConstInt(ctx
->i32
, SI_HS_RING_TESS_OFFCHIP
, 0));
2551 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2553 param_outer
= si_shader_io_get_unique_index(
2554 TGSI_SEMANTIC_TESSOUTER
, 0);
2555 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2556 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2558 outer_vec
= lp_build_gather_values(gallivm
, outer
,
2559 util_next_power_of_two(outer_comps
));
2561 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2562 outer_comps
, tf_outer_offset
,
2563 base
, 0, 1, 0, true, false);
2565 param_inner
= si_shader_io_get_unique_index(
2566 TGSI_SEMANTIC_TESSINNER
, 0);
2567 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2568 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2570 inner_vec
= inner_comps
== 1 ? inner
[0] :
2571 lp_build_gather_values(gallivm
, inner
, inner_comps
);
2572 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2573 inner_comps
, tf_inner_offset
,
2574 base
, 0, 1, 0, true, false);
2578 lp_build_endif(&if_ctx
);
2581 /* This only writes the tessellation factor levels. */
2582 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2584 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2585 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2586 LLVMValueRef offchip_soffset
, offchip_layout
;
2588 si_copy_tcs_inputs(bld_base
);
2590 rel_patch_id
= get_rel_patch_id(ctx
);
2591 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2592 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2594 /* Return epilog parameters from this function. */
2595 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2596 LLVMValueRef ret
= ctx
->return_value
;
2597 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2600 /* RW_BUFFERS pointer */
2601 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2602 SI_PARAM_RW_BUFFERS
);
2603 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2604 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2605 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2606 bld_base
->uint_bld
.zero
, "");
2607 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2608 bld_base
->uint_bld
.one
, "");
2609 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2610 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2612 /* Tess offchip and factor buffer soffset are after user SGPRs. */
2613 offchip_layout
= LLVMGetParam(ctx
->main_fn
,
2614 SI_PARAM_TCS_OFFCHIP_LAYOUT
);
2615 offchip_soffset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2616 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2617 SI_PARAM_TESS_FACTOR_OFFSET
);
2618 ret
= LLVMBuildInsertValue(builder
, ret
, offchip_layout
,
2619 SI_SGPR_TCS_OFFCHIP_LAYOUT
, "");
2620 ret
= LLVMBuildInsertValue(builder
, ret
, offchip_soffset
,
2621 SI_TCS_NUM_USER_SGPR
, "");
2622 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2623 SI_TCS_NUM_USER_SGPR
+ 1, "");
2626 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2627 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2628 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2630 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2631 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2632 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2633 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2634 ctx
->return_value
= ret
;
2637 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2639 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2640 struct si_shader
*shader
= ctx
->shader
;
2641 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2642 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2644 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2645 ctx
->param_rel_auto_id
);
2646 LLVMValueRef vertex_dw_stride
=
2647 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2648 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2649 vertex_dw_stride
, "");
2651 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2652 * its inputs from it. */
2653 for (i
= 0; i
< info
->num_outputs
; i
++) {
2654 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2655 unsigned name
= info
->output_semantic_name
[i
];
2656 unsigned index
= info
->output_semantic_index
[i
];
2657 int param
= si_shader_io_get_unique_index(name
, index
);
2658 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2659 lp_build_const_int32(gallivm
, param
* 4), "");
2661 for (chan
= 0; chan
< 4; chan
++) {
2662 lds_store(bld_base
, chan
, dw_addr
,
2663 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2668 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2670 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2671 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2672 struct si_shader
*es
= ctx
->shader
;
2673 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2674 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2675 ctx
->param_es2gs_offset
);
2679 for (i
= 0; i
< info
->num_outputs
; i
++) {
2680 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2683 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2684 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2687 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2688 info
->output_semantic_index
[i
]);
2690 for (chan
= 0; chan
< 4; chan
++) {
2691 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2692 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2694 ac_build_buffer_store_dword(&ctx
->ac
,
2696 out_val
, 1, NULL
, soffset
,
2697 (4 * param_index
+ chan
) * 4,
2703 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2705 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2707 ac_emit_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
2708 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
2711 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2713 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2714 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2715 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2716 struct si_shader_output_values
*outputs
= NULL
;
2719 assert(!ctx
->shader
->is_gs_copy_shader
);
2721 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2723 /* Vertex color clamping.
2725 * This uses a state constant loaded in a user data SGPR and
2726 * an IF statement is added that clamps all colors if the constant
2729 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2730 struct lp_build_if_state if_ctx
;
2731 LLVMValueRef cond
= NULL
;
2732 LLVMValueRef addr
, val
;
2734 for (i
= 0; i
< info
->num_outputs
; i
++) {
2735 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2736 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2739 /* We've found a color. */
2741 /* The state is in the first bit of the user SGPR. */
2742 cond
= LLVMGetParam(ctx
->main_fn
,
2743 SI_PARAM_VS_STATE_BITS
);
2744 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2746 lp_build_if(&if_ctx
, gallivm
, cond
);
2749 for (j
= 0; j
< 4; j
++) {
2750 addr
= ctx
->outputs
[i
][j
];
2751 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2752 val
= ac_emit_clamp(&ctx
->ac
, val
);
2753 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2758 lp_build_endif(&if_ctx
);
2761 for (i
= 0; i
< info
->num_outputs
; i
++) {
2762 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
2763 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
2765 for (j
= 0; j
< 4; j
++) {
2766 outputs
[i
].values
[j
] =
2767 LLVMBuildLoad(gallivm
->builder
,
2770 outputs
[i
].vertex_stream
[j
] =
2771 (info
->output_streams
[i
] >> (2 * j
)) & 3;
2776 /* Return the primitive ID from the LLVM function. */
2778 LLVMBuildInsertValue(gallivm
->builder
,
2780 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2781 get_primitive_id(bld_base
, 0)),
2782 VS_EPILOG_PRIMID_LOC
, "");
2784 if (ctx
->shader
->selector
->so
.num_outputs
)
2785 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
2786 si_llvm_export_vs(bld_base
, outputs
, i
);
2790 struct si_ps_exports
{
2792 struct ac_export_args args
[10];
2795 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2796 bool writes_samplemask
)
2799 /* Z needs 32 bits. */
2800 if (writes_samplemask
)
2801 return V_028710_SPI_SHADER_32_ABGR
;
2802 else if (writes_stencil
)
2803 return V_028710_SPI_SHADER_32_GR
;
2805 return V_028710_SPI_SHADER_32_R
;
2806 } else if (writes_stencil
|| writes_samplemask
) {
2807 /* Both stencil and sample mask need only 16 bits. */
2808 return V_028710_SPI_SHADER_UINT16_ABGR
;
2810 return V_028710_SPI_SHADER_ZERO
;
2814 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2815 LLVMValueRef depth
, LLVMValueRef stencil
,
2816 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2818 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2819 struct lp_build_context
*base
= &bld_base
->base
;
2820 struct ac_export_args args
;
2822 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2824 samplemask
!= NULL
);
2826 assert(depth
|| stencil
|| samplemask
);
2828 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2829 args
.done
= 1; /* DONE bit */
2831 /* Specify the target we are exporting */
2832 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
2834 args
.compr
= 0; /* COMP flag */
2835 args
.out
[0] = base
->undef
; /* R, depth */
2836 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2837 args
.out
[2] = base
->undef
; /* B, sample mask */
2838 args
.out
[3] = base
->undef
; /* A, alpha to mask */
2840 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2842 args
.compr
= 1; /* COMPR flag */
2845 /* Stencil should be in X[23:16]. */
2846 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2847 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2848 LLVMConstInt(ctx
->i32
, 16, 0), "");
2849 args
.out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
2853 /* SampleMask should be in Y[15:0]. */
2854 args
.out
[1] = samplemask
;
2859 args
.out
[0] = depth
;
2863 args
.out
[1] = stencil
;
2867 args
.out
[2] = samplemask
;
2872 /* SI (except OLAND and HAINAN) has a bug that it only looks
2873 * at the X writemask component. */
2874 if (ctx
->screen
->b
.chip_class
== SI
&&
2875 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
2876 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
2879 /* Specify which components to enable */
2880 args
.enabled_channels
= mask
;
2882 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
2885 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2886 LLVMValueRef
*color
, unsigned index
,
2887 unsigned samplemask_param
,
2888 bool is_last
, struct si_ps_exports
*exp
)
2890 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2891 struct lp_build_context
*base
= &bld_base
->base
;
2895 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
2896 for (i
= 0; i
< 4; i
++)
2897 color
[i
] = ac_emit_clamp(&ctx
->ac
, color
[i
]);
2900 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
2901 color
[3] = base
->one
;
2905 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2906 si_alpha_test(bld_base
, color
[3]);
2908 /* Line & polygon smoothing */
2909 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
2910 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
2913 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2914 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
2915 struct ac_export_args args
[8];
2918 /* Get the export arguments, also find out what the last one is. */
2919 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2920 si_llvm_init_export_args(bld_base
, color
,
2921 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
2922 if (args
[c
].enabled_channels
)
2926 /* Emit all exports. */
2927 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
2928 if (is_last
&& last
== c
) {
2929 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
2930 args
[c
].done
= 1; /* DONE bit */
2931 } else if (!args
[c
].enabled_channels
)
2932 continue; /* unnecessary NULL export */
2934 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
2937 struct ac_export_args args
;
2940 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2943 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2944 args
.done
= 1; /* DONE bit */
2945 } else if (!args
.enabled_channels
)
2946 return; /* unnecessary NULL export */
2948 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
2952 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
2953 struct si_ps_exports
*exp
)
2955 for (unsigned i
= 0; i
< exp
->num
; i
++)
2956 ac_emit_export(&ctx
->ac
, &exp
->args
[i
]);
2959 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2961 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2962 struct lp_build_context
*base
= &bld_base
->base
;
2963 struct ac_export_args args
;
2965 args
.enabled_channels
= 0x0; /* enabled channels */
2966 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
2967 args
.done
= 1; /* DONE bit */
2968 args
.target
= V_008DFC_SQ_EXP_NULL
;
2969 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
2970 args
.out
[0] = base
->undef
; /* R */
2971 args
.out
[1] = base
->undef
; /* G */
2972 args
.out
[2] = base
->undef
; /* B */
2973 args
.out
[3] = base
->undef
; /* A */
2975 ac_emit_export(&ctx
->ac
, &args
);
2979 * Return PS outputs in this order:
2981 * v[0:3] = color0.xyzw
2982 * v[4:7] = color1.xyzw
2987 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
2989 * The alpha-ref SGPR is returned via its original location.
2991 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
2993 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2994 struct si_shader
*shader
= ctx
->shader
;
2995 struct lp_build_context
*base
= &bld_base
->base
;
2996 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2997 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2998 unsigned i
, j
, first_vgpr
, vgpr
;
3000 LLVMValueRef color
[8][4] = {};
3001 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3004 /* Read the output values. */
3005 for (i
= 0; i
< info
->num_outputs
; i
++) {
3006 unsigned semantic_name
= info
->output_semantic_name
[i
];
3007 unsigned semantic_index
= info
->output_semantic_index
[i
];
3009 switch (semantic_name
) {
3010 case TGSI_SEMANTIC_COLOR
:
3011 assert(semantic_index
< 8);
3012 for (j
= 0; j
< 4; j
++) {
3013 LLVMValueRef ptr
= ctx
->outputs
[i
][j
];
3014 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3015 color
[semantic_index
][j
] = result
;
3018 case TGSI_SEMANTIC_POSITION
:
3019 depth
= LLVMBuildLoad(builder
,
3020 ctx
->outputs
[i
][2], "");
3022 case TGSI_SEMANTIC_STENCIL
:
3023 stencil
= LLVMBuildLoad(builder
,
3024 ctx
->outputs
[i
][1], "");
3026 case TGSI_SEMANTIC_SAMPLEMASK
:
3027 samplemask
= LLVMBuildLoad(builder
,
3028 ctx
->outputs
[i
][0], "");
3031 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3036 /* Fill the return structure. */
3037 ret
= ctx
->return_value
;
3040 ret
= LLVMBuildInsertValue(builder
, ret
,
3041 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3042 LLVMGetParam(ctx
->main_fn
,
3043 SI_PARAM_ALPHA_REF
)),
3044 SI_SGPR_ALPHA_REF
, "");
3047 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3048 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3052 for (j
= 0; j
< 4; j
++)
3053 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3056 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3058 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3060 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3062 /* Add the input sample mask for smoothing at the end. */
3063 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3064 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3065 ret
= LLVMBuildInsertValue(builder
, ret
,
3066 LLVMGetParam(ctx
->main_fn
,
3067 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3069 ctx
->return_value
= ret
;
3073 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3074 * buffer in number of elements and return it as an i32.
3076 static LLVMValueRef
get_buffer_size(
3077 struct lp_build_tgsi_context
*bld_base
,
3078 LLVMValueRef descriptor
)
3080 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3081 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3082 LLVMBuilderRef builder
= gallivm
->builder
;
3084 LLVMBuildExtractElement(builder
, descriptor
,
3085 lp_build_const_int32(gallivm
, 2), "");
3087 if (ctx
->screen
->b
.chip_class
>= VI
) {
3088 /* On VI, the descriptor contains the size in bytes,
3089 * but TXQ must return the size in elements.
3090 * The stride is always non-zero for resources using TXQ.
3092 LLVMValueRef stride
=
3093 LLVMBuildExtractElement(builder
, descriptor
,
3094 lp_build_const_int32(gallivm
, 1), "");
3095 stride
= LLVMBuildLShr(builder
, stride
,
3096 lp_build_const_int32(gallivm
, 16), "");
3097 stride
= LLVMBuildAnd(builder
, stride
,
3098 lp_build_const_int32(gallivm
, 0x3FFF), "");
3100 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3106 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3107 struct lp_build_tgsi_context
*bld_base
,
3108 struct lp_build_emit_data
*emit_data
);
3110 /* Prevent optimizations (at least of memory accesses) across the current
3111 * point in the program by emitting empty inline assembly that is marked as
3112 * having side effects.
3114 #if 0 /* unused currently */
3115 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3117 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3118 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3119 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3120 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3124 /* Combine these with & instead of |. */
3125 #define NOOP_WAITCNT 0xf7f
3126 #define LGKM_CNT 0x07f
3127 #define VM_CNT 0xf70
3129 static void emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3131 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3132 LLVMBuilderRef builder
= gallivm
->builder
;
3133 LLVMValueRef args
[1] = {
3134 lp_build_const_int32(gallivm
, simm16
)
3136 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3137 ctx
->voidt
, args
, 1, 0);
3140 static void membar_emit(
3141 const struct lp_build_tgsi_action
*action
,
3142 struct lp_build_tgsi_context
*bld_base
,
3143 struct lp_build_emit_data
*emit_data
)
3145 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3146 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3147 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3148 unsigned waitcnt
= NOOP_WAITCNT
;
3150 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3151 waitcnt
&= VM_CNT
& LGKM_CNT
;
3153 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3154 TGSI_MEMBAR_SHADER_BUFFER
|
3155 TGSI_MEMBAR_SHADER_IMAGE
))
3158 if (flags
& TGSI_MEMBAR_SHARED
)
3159 waitcnt
&= LGKM_CNT
;
3161 if (waitcnt
!= NOOP_WAITCNT
)
3162 emit_waitcnt(ctx
, waitcnt
);
3166 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3167 const struct tgsi_full_src_register
*reg
)
3170 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3171 SI_PARAM_SHADER_BUFFERS
);
3173 if (!reg
->Register
.Indirect
)
3174 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3176 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3177 reg
->Register
.Index
,
3178 SI_NUM_SHADER_BUFFERS
);
3180 return ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3183 static bool tgsi_is_array_sampler(unsigned target
)
3185 return target
== TGSI_TEXTURE_1D_ARRAY
||
3186 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3187 target
== TGSI_TEXTURE_2D_ARRAY
||
3188 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3189 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3190 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3191 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3194 static bool tgsi_is_array_image(unsigned target
)
3196 return target
== TGSI_TEXTURE_3D
||
3197 target
== TGSI_TEXTURE_CUBE
||
3198 target
== TGSI_TEXTURE_1D_ARRAY
||
3199 target
== TGSI_TEXTURE_2D_ARRAY
||
3200 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3201 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3205 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3207 * At least on Tonga, executing image stores on images with DCC enabled and
3208 * non-trivial can eventually lead to lockups. This can occur when an
3209 * application binds an image as read-only but then uses a shader that writes
3210 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3211 * program termination) in this case, but it doesn't cost much to be a bit
3212 * nicer: disabling DCC in the shader still leads to undefined results but
3213 * avoids the lockup.
3215 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3218 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3221 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3222 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3223 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3226 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3227 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3228 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3232 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3234 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3239 * Load the resource descriptor for \p image.
3243 struct lp_build_tgsi_context
*bld_base
,
3244 const struct tgsi_full_src_register
*image
,
3245 bool is_store
, unsigned target
,
3248 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3249 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3251 LLVMValueRef index
, tmp
;
3252 bool dcc_off
= target
!= TGSI_TEXTURE_BUFFER
&& is_store
;
3254 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3256 if (!image
->Register
.Indirect
) {
3257 const struct tgsi_shader_info
*info
= bld_base
->info
;
3258 unsigned images_writemask
= info
->images_store
|
3259 info
->images_atomic
;
3261 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3263 if (images_writemask
& (1 << image
->Register
.Index
) &&
3264 target
!= TGSI_TEXTURE_BUFFER
)
3267 /* From the GL_ARB_shader_image_load_store extension spec:
3269 * If a shader performs an image load, store, or atomic
3270 * operation using an image variable declared as an array,
3271 * and if the index used to select an individual element is
3272 * negative or greater than or equal to the size of the
3273 * array, the results of the operation are undefined but may
3274 * not lead to termination.
3276 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3277 image
->Register
.Index
,
3281 if (target
== TGSI_TEXTURE_BUFFER
) {
3282 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3284 rsrc_ptr
= LLVMBuildPointerCast(builder
, rsrc_ptr
,
3285 const_array(ctx
->v4i32
, 0), "");
3286 index
= LLVMBuildMul(builder
, index
,
3287 LLVMConstInt(ctx
->i32
, 2, 0), "");
3288 index
= LLVMBuildAdd(builder
, index
,
3289 LLVMConstInt(ctx
->i32
, 1, 0), "");
3290 *rsrc
= ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3294 tmp
= ac_build_indexed_load_const(&ctx
->ac
, rsrc_ptr
, index
);
3296 tmp
= force_dcc_off(ctx
, tmp
);
3300 static LLVMValueRef
image_fetch_coords(
3301 struct lp_build_tgsi_context
*bld_base
,
3302 const struct tgsi_full_instruction
*inst
,
3305 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3306 LLVMBuilderRef builder
= gallivm
->builder
;
3307 unsigned target
= inst
->Memory
.Texture
;
3308 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3309 LLVMValueRef coords
[4];
3313 for (chan
= 0; chan
< num_coords
; ++chan
) {
3314 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3315 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3319 if (num_coords
== 1)
3322 if (num_coords
== 3) {
3323 /* LLVM has difficulties lowering 3-element vectors. */
3324 coords
[3] = bld_base
->uint_bld
.undef
;
3328 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3332 * Append the extra mode bits that are used by image load and store.
3334 static void image_append_args(
3335 struct si_shader_context
*ctx
,
3336 struct lp_build_emit_data
* emit_data
,
3341 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3342 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3343 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3344 LLVMValueRef r128
= i1false
;
3345 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3348 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3350 LLVMValueRef slc
= i1false
;
3351 LLVMValueRef lwe
= i1false
;
3353 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3354 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3355 emit_data
->args
[emit_data
->arg_count
++] = da
;
3357 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3359 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3363 /* HAVE_LLVM >= 0x0400 */
3364 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3365 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3366 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3367 emit_data
->args
[emit_data
->arg_count
++] = da
;
3371 * Append the resource and indexing arguments for buffer intrinsics.
3373 * \param rsrc the v4i32 buffer resource
3374 * \param index index into the buffer (stride-based)
3375 * \param offset byte offset into the buffer
3377 static void buffer_append_args(
3378 struct si_shader_context
*ctx
,
3379 struct lp_build_emit_data
*emit_data
,
3382 LLVMValueRef offset
,
3386 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3387 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3388 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3390 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3391 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3392 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3394 emit_data
->args
[emit_data
->arg_count
++] =
3396 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3397 i1true
: i1false
; /* glc */
3399 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3402 static void load_fetch_args(
3403 struct lp_build_tgsi_context
* bld_base
,
3404 struct lp_build_emit_data
* emit_data
)
3406 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3407 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3408 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3409 unsigned target
= inst
->Memory
.Texture
;
3412 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3414 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3415 LLVMBuilderRef builder
= gallivm
->builder
;
3416 LLVMValueRef offset
;
3419 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3421 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3422 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3424 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3425 offset
, false, false);
3426 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3427 LLVMValueRef coords
;
3429 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3430 coords
= image_fetch_coords(bld_base
, inst
, 1);
3432 if (target
== TGSI_TEXTURE_BUFFER
) {
3433 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3434 bld_base
->uint_bld
.zero
, false, false);
3436 emit_data
->args
[0] = coords
;
3437 emit_data
->args
[1] = rsrc
;
3438 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3439 emit_data
->arg_count
= 3;
3441 image_append_args(ctx
, emit_data
, target
, false, false);
3446 static unsigned get_load_intr_attribs(bool readonly_memory
)
3448 /* READNONE means writes can't affect it, while READONLY means that
3449 * writes can affect it. */
3450 return readonly_memory
? LP_FUNC_ATTR_READNONE
:
3451 LP_FUNC_ATTR_READONLY
;
3454 static unsigned get_store_intr_attribs(bool writeonly_memory
)
3456 return writeonly_memory
? LP_FUNC_ATTR_INACCESSIBLE_MEM_ONLY
:
3457 LP_FUNC_ATTR_WRITEONLY
;
3460 static void load_emit_buffer(struct si_shader_context
*ctx
,
3461 struct lp_build_emit_data
*emit_data
,
3462 bool readonly_memory
)
3464 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3465 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3466 LLVMBuilderRef builder
= gallivm
->builder
;
3467 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3468 uint count
= util_last_bit(writemask
);
3469 const char *intrinsic_name
;
3470 LLVMTypeRef dst_type
;
3474 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3475 dst_type
= ctx
->f32
;
3478 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3479 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3482 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3483 dst_type
= ctx
->v4f32
;
3487 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3488 builder
, intrinsic_name
, dst_type
,
3489 emit_data
->args
, emit_data
->arg_count
,
3490 get_load_intr_attribs(readonly_memory
));
3493 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3494 const struct tgsi_full_instruction
*inst
,
3495 LLVMTypeRef type
, int arg
)
3497 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3498 LLVMBuilderRef builder
= gallivm
->builder
;
3499 LLVMValueRef offset
, ptr
;
3502 offset
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, arg
, 0);
3503 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3505 ptr
= ctx
->shared_memory
;
3506 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3507 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3508 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3513 static void load_emit_memory(
3514 struct si_shader_context
*ctx
,
3515 struct lp_build_emit_data
*emit_data
)
3517 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3518 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
3519 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3520 LLVMBuilderRef builder
= gallivm
->builder
;
3521 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3522 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3525 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3527 for (chan
= 0; chan
< 4; ++chan
) {
3528 if (!(writemask
& (1 << chan
))) {
3529 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3533 index
= lp_build_const_int32(gallivm
, chan
);
3534 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3535 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3537 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3540 static void get_image_intr_name(const char *base_name
,
3541 LLVMTypeRef data_type
,
3542 LLVMTypeRef coords_type
,
3543 LLVMTypeRef rsrc_type
,
3544 char *out_name
, unsigned out_len
)
3546 char coords_type_name
[8];
3548 ac_build_type_name_for_intr(coords_type
, coords_type_name
,
3549 sizeof(coords_type_name
));
3551 if (HAVE_LLVM
<= 0x0309) {
3552 snprintf(out_name
, out_len
, "%s.%s", base_name
, coords_type_name
);
3554 char data_type_name
[8];
3555 char rsrc_type_name
[8];
3557 ac_build_type_name_for_intr(data_type
, data_type_name
,
3558 sizeof(data_type_name
));
3559 ac_build_type_name_for_intr(rsrc_type
, rsrc_type_name
,
3560 sizeof(rsrc_type_name
));
3561 snprintf(out_name
, out_len
, "%s.%s.%s.%s", base_name
,
3562 data_type_name
, coords_type_name
, rsrc_type_name
);
3567 * Return true if the memory accessed by a LOAD or STORE instruction is
3568 * read-only or write-only, respectively.
3570 * \param shader_buffers_reverse_access_mask
3571 * For LOAD, set this to (store | atomic) slot usage in the shader.
3572 * For STORE, set this to (load | atomic) slot usage in the shader.
3573 * \param images_reverse_access_mask Same as above, but for images.
3575 static bool is_oneway_access_only(const struct tgsi_full_instruction
*inst
,
3576 const struct tgsi_shader_info
*info
,
3577 unsigned shader_buffers_reverse_access_mask
,
3578 unsigned images_reverse_access_mask
)
3580 /* RESTRICT means NOALIAS.
3581 * If there are no writes, we can assume the accessed memory is read-only.
3582 * If there are no reads, we can assume the accessed memory is write-only.
3584 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_RESTRICT
) {
3585 unsigned reverse_access_mask
;
3587 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3588 reverse_access_mask
= shader_buffers_reverse_access_mask
;
3589 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3590 reverse_access_mask
= info
->images_buffers
&
3591 images_reverse_access_mask
;
3593 reverse_access_mask
= ~info
->images_buffers
&
3594 images_reverse_access_mask
;
3597 if (inst
->Src
[0].Register
.Indirect
) {
3598 if (!reverse_access_mask
)
3601 if (!(reverse_access_mask
&
3602 (1u << inst
->Src
[0].Register
.Index
)))
3607 /* If there are no buffer writes (for both shader buffers & image
3608 * buffers), it implies that buffer memory is read-only.
3609 * If there are no buffer reads (for both shader buffers & image
3610 * buffers), it implies that buffer memory is write-only.
3612 * Same for the case when there are no writes/reads for non-buffer
3615 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
3616 (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
&&
3617 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
)) {
3618 if (!shader_buffers_reverse_access_mask
&&
3619 !(info
->images_buffers
& images_reverse_access_mask
))
3622 if (!(~info
->images_buffers
& images_reverse_access_mask
))
3628 static void load_emit(
3629 const struct lp_build_tgsi_action
*action
,
3630 struct lp_build_tgsi_context
*bld_base
,
3631 struct lp_build_emit_data
*emit_data
)
3633 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3634 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3635 LLVMBuilderRef builder
= gallivm
->builder
;
3636 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3637 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3638 char intrinsic_name
[64];
3639 bool readonly_memory
= false;
3641 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3642 load_emit_memory(ctx
, emit_data
);
3646 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3647 emit_waitcnt(ctx
, VM_CNT
);
3649 readonly_memory
= !(inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
) &&
3650 is_oneway_access_only(inst
, info
,
3651 info
->shader_buffers_store
|
3652 info
->shader_buffers_atomic
,
3653 info
->images_store
|
3654 info
->images_atomic
);
3656 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3657 load_emit_buffer(ctx
, emit_data
, readonly_memory
);
3661 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3662 emit_data
->output
[emit_data
->chan
] =
3664 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3665 emit_data
->args
, emit_data
->arg_count
,
3666 get_load_intr_attribs(readonly_memory
));
3668 get_image_intr_name("llvm.amdgcn.image.load",
3669 emit_data
->dst_type
, /* vdata */
3670 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3671 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3672 intrinsic_name
, sizeof(intrinsic_name
));
3674 emit_data
->output
[emit_data
->chan
] =
3676 builder
, intrinsic_name
, emit_data
->dst_type
,
3677 emit_data
->args
, emit_data
->arg_count
,
3678 get_load_intr_attribs(readonly_memory
));
3682 static void store_fetch_args(
3683 struct lp_build_tgsi_context
* bld_base
,
3684 struct lp_build_emit_data
* emit_data
)
3686 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3687 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3688 LLVMBuilderRef builder
= gallivm
->builder
;
3689 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3690 struct tgsi_full_src_register memory
;
3691 LLVMValueRef chans
[4];
3696 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3698 for (chan
= 0; chan
< 4; ++chan
) {
3699 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3701 data
= lp_build_gather_values(gallivm
, chans
, 4);
3703 emit_data
->args
[emit_data
->arg_count
++] = data
;
3705 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3707 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3708 LLVMValueRef offset
;
3711 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3713 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3714 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3716 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3717 offset
, false, false);
3718 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3719 unsigned target
= inst
->Memory
.Texture
;
3720 LLVMValueRef coords
;
3722 /* 8bit/16bit TC L1 write corruption bug on SI.
3723 * All store opcodes not aligned to a dword are affected.
3725 * The only way to get unaligned stores in radeonsi is through
3728 bool force_glc
= ctx
->screen
->b
.chip_class
== SI
;
3730 coords
= image_fetch_coords(bld_base
, inst
, 0);
3732 if (target
== TGSI_TEXTURE_BUFFER
) {
3733 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3734 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3735 bld_base
->uint_bld
.zero
, false, force_glc
);
3737 emit_data
->args
[1] = coords
;
3738 image_fetch_rsrc(bld_base
, &memory
, true, target
,
3739 &emit_data
->args
[2]);
3740 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3741 emit_data
->arg_count
= 4;
3743 image_append_args(ctx
, emit_data
, target
, false, force_glc
);
3748 static void store_emit_buffer(
3749 struct si_shader_context
*ctx
,
3750 struct lp_build_emit_data
*emit_data
,
3751 bool writeonly_memory
)
3753 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3754 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3755 LLVMBuilderRef builder
= gallivm
->builder
;
3756 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
3757 LLVMValueRef base_data
= emit_data
->args
[0];
3758 LLVMValueRef base_offset
= emit_data
->args
[3];
3759 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3763 const char *intrinsic_name
;
3765 LLVMValueRef offset
;
3768 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3770 /* Due to an LLVM limitation, split 3-element writes
3771 * into a 2-element and a 1-element write. */
3773 writemask
|= 1 << (start
+ 2);
3779 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3780 } else if (count
== 2) {
3781 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3783 tmp
= LLVMBuildExtractElement(
3785 lp_build_const_int32(gallivm
, start
), "");
3786 data
= LLVMBuildInsertElement(
3787 builder
, LLVMGetUndef(v2f32
), tmp
,
3788 uint_bld
->zero
, "");
3790 tmp
= LLVMBuildExtractElement(
3792 lp_build_const_int32(gallivm
, start
+ 1), "");
3793 data
= LLVMBuildInsertElement(
3794 builder
, data
, tmp
, uint_bld
->one
, "");
3796 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3799 data
= LLVMBuildExtractElement(
3801 lp_build_const_int32(gallivm
, start
), "");
3802 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3805 offset
= base_offset
;
3807 offset
= LLVMBuildAdd(
3809 lp_build_const_int32(gallivm
, start
* 4), "");
3812 emit_data
->args
[0] = data
;
3813 emit_data
->args
[3] = offset
;
3816 builder
, intrinsic_name
, emit_data
->dst_type
,
3817 emit_data
->args
, emit_data
->arg_count
,
3818 get_store_intr_attribs(writeonly_memory
));
3822 static void store_emit_memory(
3823 struct si_shader_context
*ctx
,
3824 struct lp_build_emit_data
*emit_data
)
3826 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3827 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3828 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
3829 LLVMBuilderRef builder
= gallivm
->builder
;
3830 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3831 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3834 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3836 for (chan
= 0; chan
< 4; ++chan
) {
3837 if (!(writemask
& (1 << chan
))) {
3840 data
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 1, chan
);
3841 index
= lp_build_const_int32(gallivm
, chan
);
3842 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3843 LLVMBuildStore(builder
, data
, derived_ptr
);
3847 static void store_emit(
3848 const struct lp_build_tgsi_action
*action
,
3849 struct lp_build_tgsi_context
*bld_base
,
3850 struct lp_build_emit_data
*emit_data
)
3852 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3853 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3854 LLVMBuilderRef builder
= gallivm
->builder
;
3855 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3856 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3857 unsigned target
= inst
->Memory
.Texture
;
3858 char intrinsic_name
[64];
3859 bool writeonly_memory
= false;
3861 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3862 store_emit_memory(ctx
, emit_data
);
3866 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3867 emit_waitcnt(ctx
, VM_CNT
);
3869 writeonly_memory
= is_oneway_access_only(inst
, info
,
3870 info
->shader_buffers_load
|
3871 info
->shader_buffers_atomic
,
3873 info
->images_atomic
);
3875 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3876 store_emit_buffer(ctx
, emit_data
, writeonly_memory
);
3880 if (target
== TGSI_TEXTURE_BUFFER
) {
3881 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3882 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3883 emit_data
->dst_type
, emit_data
->args
,
3884 emit_data
->arg_count
,
3885 get_store_intr_attribs(writeonly_memory
));
3887 get_image_intr_name("llvm.amdgcn.image.store",
3888 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3889 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3890 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3891 intrinsic_name
, sizeof(intrinsic_name
));
3893 emit_data
->output
[emit_data
->chan
] =
3895 builder
, intrinsic_name
, emit_data
->dst_type
,
3896 emit_data
->args
, emit_data
->arg_count
,
3897 get_store_intr_attribs(writeonly_memory
));
3901 static void atomic_fetch_args(
3902 struct lp_build_tgsi_context
* bld_base
,
3903 struct lp_build_emit_data
* emit_data
)
3905 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3906 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3907 LLVMBuilderRef builder
= gallivm
->builder
;
3908 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3909 LLVMValueRef data1
, data2
;
3913 emit_data
->dst_type
= bld_base
->base
.elem_type
;
3915 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
3916 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3918 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3919 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
3920 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3923 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
3924 * of arguments, which is reversed relative to TGSI (and GLSL)
3926 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3927 emit_data
->args
[emit_data
->arg_count
++] = data2
;
3928 emit_data
->args
[emit_data
->arg_count
++] = data1
;
3930 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3931 LLVMValueRef offset
;
3933 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3935 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3936 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3938 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3939 offset
, true, false);
3940 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3941 unsigned target
= inst
->Memory
.Texture
;
3942 LLVMValueRef coords
;
3944 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
3945 coords
= image_fetch_coords(bld_base
, inst
, 1);
3947 if (target
== TGSI_TEXTURE_BUFFER
) {
3948 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3949 bld_base
->uint_bld
.zero
, true, false);
3951 emit_data
->args
[emit_data
->arg_count
++] = coords
;
3952 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3954 image_append_args(ctx
, emit_data
, target
, true, false);
3959 static void atomic_emit_memory(struct si_shader_context
*ctx
,
3960 struct lp_build_emit_data
*emit_data
) {
3961 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3962 LLVMBuilderRef builder
= gallivm
->builder
;
3963 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3964 LLVMValueRef ptr
, result
, arg
;
3966 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
3968 arg
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 2, 0);
3969 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
3971 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3972 LLVMValueRef new_data
;
3973 new_data
= lp_build_emit_fetch(&ctx
->bld_base
,
3976 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
3978 #if HAVE_LLVM >= 0x309
3979 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
3980 LLVMAtomicOrderingSequentiallyConsistent
,
3981 LLVMAtomicOrderingSequentiallyConsistent
,
3985 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
3987 LLVMAtomicRMWBinOp op
;
3989 switch(inst
->Instruction
.Opcode
) {
3990 case TGSI_OPCODE_ATOMUADD
:
3991 op
= LLVMAtomicRMWBinOpAdd
;
3993 case TGSI_OPCODE_ATOMXCHG
:
3994 op
= LLVMAtomicRMWBinOpXchg
;
3996 case TGSI_OPCODE_ATOMAND
:
3997 op
= LLVMAtomicRMWBinOpAnd
;
3999 case TGSI_OPCODE_ATOMOR
:
4000 op
= LLVMAtomicRMWBinOpOr
;
4002 case TGSI_OPCODE_ATOMXOR
:
4003 op
= LLVMAtomicRMWBinOpXor
;
4005 case TGSI_OPCODE_ATOMUMIN
:
4006 op
= LLVMAtomicRMWBinOpUMin
;
4008 case TGSI_OPCODE_ATOMUMAX
:
4009 op
= LLVMAtomicRMWBinOpUMax
;
4011 case TGSI_OPCODE_ATOMIMIN
:
4012 op
= LLVMAtomicRMWBinOpMin
;
4014 case TGSI_OPCODE_ATOMIMAX
:
4015 op
= LLVMAtomicRMWBinOpMax
;
4018 unreachable("unknown atomic opcode");
4021 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
4022 LLVMAtomicOrderingSequentiallyConsistent
,
4025 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
4028 static void atomic_emit(
4029 const struct lp_build_tgsi_action
*action
,
4030 struct lp_build_tgsi_context
*bld_base
,
4031 struct lp_build_emit_data
*emit_data
)
4033 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4034 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4035 LLVMBuilderRef builder
= gallivm
->builder
;
4036 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4037 char intrinsic_name
[40];
4040 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
4041 atomic_emit_memory(ctx
, emit_data
);
4045 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
4046 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4047 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4048 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
4050 LLVMValueRef coords
;
4051 char coords_type
[8];
4053 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4054 coords
= emit_data
->args
[2];
4056 coords
= emit_data
->args
[1];
4058 ac_build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
4059 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4060 "llvm.amdgcn.image.atomic.%s.%s",
4061 action
->intr_name
, coords_type
);
4064 tmp
= lp_build_intrinsic(
4065 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
4066 emit_data
->args
, emit_data
->arg_count
, 0);
4067 emit_data
->output
[emit_data
->chan
] =
4068 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
4071 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4072 struct lp_build_emit_data
*emit_data
,
4074 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4075 LLVMValueRef
*param
, unsigned count
,
4078 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4079 struct ac_image_args args
= {};
4081 /* Pad to power of two vector */
4082 while (count
< util_next_power_of_two(count
))
4083 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4086 args
.addr
= lp_build_gather_values(gallivm
, param
, count
);
4088 args
.addr
= param
[0];
4090 args
.resource
= res_ptr
;
4091 args
.sampler
= samp_ptr
;
4093 args
.unorm
= target
== TGSI_TEXTURE_RECT
||
4094 target
== TGSI_TEXTURE_SHADOWRECT
;
4095 args
.da
= tgsi_is_array_sampler(target
);
4097 /* Ugly, but we seem to have no other choice right now. */
4098 STATIC_ASSERT(sizeof(args
) <= sizeof(emit_data
->args
));
4099 memcpy(emit_data
->args
, &args
, sizeof(args
));
4102 static void resq_fetch_args(
4103 struct lp_build_tgsi_context
* bld_base
,
4104 struct lp_build_emit_data
* emit_data
)
4106 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4107 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4108 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4110 emit_data
->dst_type
= ctx
->v4i32
;
4112 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4113 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4114 emit_data
->arg_count
= 1;
4115 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4116 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4117 &emit_data
->args
[0]);
4118 emit_data
->arg_count
= 1;
4120 LLVMValueRef res_ptr
;
4121 unsigned image_target
;
4123 if (inst
->Memory
.Texture
== TGSI_TEXTURE_3D
)
4124 image_target
= TGSI_TEXTURE_2D_ARRAY
;
4126 image_target
= inst
->Memory
.Texture
;
4128 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4130 set_tex_fetch_args(ctx
, emit_data
, image_target
,
4131 res_ptr
, NULL
, &bld_base
->uint_bld
.zero
, 1,
4136 static void resq_emit(
4137 const struct lp_build_tgsi_action
*action
,
4138 struct lp_build_tgsi_context
*bld_base
,
4139 struct lp_build_emit_data
*emit_data
)
4141 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4142 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4143 LLVMBuilderRef builder
= gallivm
->builder
;
4144 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4147 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4148 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4149 lp_build_const_int32(gallivm
, 2), "");
4150 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4151 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4153 struct ac_image_args args
;
4155 memcpy(&args
, emit_data
->args
, sizeof(args
)); /* ugly */
4156 args
.opcode
= ac_image_get_resinfo
;
4157 out
= ac_emit_image_opcode(&ctx
->ac
, &args
);
4159 /* Divide the number of layers by 6 to get the number of cubes. */
4160 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4161 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4162 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4164 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4165 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4166 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4170 emit_data
->output
[emit_data
->chan
] = out
;
4173 static const struct lp_build_tgsi_action tex_action
;
4183 * Load an image view, fmask view. or sampler state descriptor.
4185 static LLVMValueRef
load_sampler_desc_custom(struct si_shader_context
*ctx
,
4186 LLVMValueRef list
, LLVMValueRef index
,
4187 enum desc_type type
)
4189 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4190 LLVMBuilderRef builder
= gallivm
->builder
;
4194 /* The image is at [0:7]. */
4195 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4198 /* The buffer is in [4:7]. */
4199 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4200 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4201 list
= LLVMBuildPointerCast(builder
, list
,
4202 const_array(ctx
->v4i32
, 0), "");
4205 /* The FMASK is at [8:15]. */
4206 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4207 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4210 /* The sampler state is at [12:15]. */
4211 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4212 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4213 list
= LLVMBuildPointerCast(builder
, list
,
4214 const_array(ctx
->v4i32
, 0), "");
4218 return ac_build_indexed_load_const(&ctx
->ac
, list
, index
);
4221 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4222 LLVMValueRef index
, enum desc_type type
)
4224 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
,
4227 return load_sampler_desc_custom(ctx
, list
, index
, type
);
4230 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4233 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4234 * filtering manually. The driver sets img7 to a mask clearing
4235 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4236 * s_and_b32 samp0, samp0, img7
4239 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4241 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4242 LLVMValueRef res
, LLVMValueRef samp
)
4244 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4245 LLVMValueRef img7
, samp0
;
4247 if (ctx
->screen
->b
.chip_class
>= VI
)
4250 img7
= LLVMBuildExtractElement(builder
, res
,
4251 LLVMConstInt(ctx
->i32
, 7, 0), "");
4252 samp0
= LLVMBuildExtractElement(builder
, samp
,
4253 LLVMConstInt(ctx
->i32
, 0, 0), "");
4254 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4255 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4256 LLVMConstInt(ctx
->i32
, 0, 0), "");
4259 static void tex_fetch_ptrs(
4260 struct lp_build_tgsi_context
*bld_base
,
4261 struct lp_build_emit_data
*emit_data
,
4262 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4264 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4265 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4266 unsigned target
= inst
->Texture
.Texture
;
4267 unsigned sampler_src
;
4268 unsigned sampler_index
;
4271 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4272 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4274 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4275 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4277 index
= get_bounded_indirect_index(ctx
,
4279 reg
->Register
.Index
,
4282 index
= LLVMConstInt(ctx
->i32
, sampler_index
, 0);
4285 if (target
== TGSI_TEXTURE_BUFFER
)
4286 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_BUFFER
);
4288 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_IMAGE
);
4295 if (target
== TGSI_TEXTURE_2D_MSAA
||
4296 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4298 *fmask_ptr
= load_sampler_desc(ctx
, index
, DESC_FMASK
);
4299 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
4301 *samp_ptr
= load_sampler_desc(ctx
, index
, DESC_SAMPLER
);
4302 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4307 static void txq_fetch_args(
4308 struct lp_build_tgsi_context
*bld_base
,
4309 struct lp_build_emit_data
*emit_data
)
4311 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4312 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4313 unsigned target
= inst
->Texture
.Texture
;
4314 LLVMValueRef res_ptr
;
4315 LLVMValueRef address
;
4317 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4319 if (target
== TGSI_TEXTURE_BUFFER
) {
4320 /* Read the size from the buffer descriptor directly. */
4321 emit_data
->args
[0] = get_buffer_size(bld_base
, res_ptr
);
4325 /* Textures - set the mip level. */
4326 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4328 set_tex_fetch_args(ctx
, emit_data
, target
, res_ptr
,
4329 NULL
, &address
, 1, 0xf);
4332 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4333 struct lp_build_tgsi_context
*bld_base
,
4334 struct lp_build_emit_data
*emit_data
)
4336 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4337 struct ac_image_args args
;
4338 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4340 if (target
== TGSI_TEXTURE_BUFFER
) {
4341 /* Just return the buffer size. */
4342 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4346 memcpy(&args
, emit_data
->args
, sizeof(args
)); /* ugly */
4348 args
.opcode
= ac_image_get_resinfo
;
4349 emit_data
->output
[emit_data
->chan
] =
4350 ac_emit_image_opcode(&ctx
->ac
, &args
);
4352 /* Divide the number of layers by 6 to get the number of cubes. */
4353 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4354 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4355 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4356 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4357 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4359 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4360 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4361 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4363 emit_data
->output
[emit_data
->chan
] =
4364 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4368 static void tex_fetch_args(
4369 struct lp_build_tgsi_context
*bld_base
,
4370 struct lp_build_emit_data
*emit_data
)
4372 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4373 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4374 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4375 unsigned opcode
= inst
->Instruction
.Opcode
;
4376 unsigned target
= inst
->Texture
.Texture
;
4377 LLVMValueRef coords
[5], derivs
[6];
4378 LLVMValueRef address
[16];
4379 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4380 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4383 unsigned num_deriv_channels
= 0;
4384 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4385 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4386 unsigned dmask
= 0xf;
4388 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4390 if (target
== TGSI_TEXTURE_BUFFER
) {
4391 emit_data
->dst_type
= ctx
->v4f32
;
4392 emit_data
->args
[0] = LLVMBuildBitCast(gallivm
->builder
, res_ptr
,
4394 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4395 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4396 emit_data
->arg_count
= 3;
4400 /* Fetch and project texture coordinates */
4401 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4402 for (chan
= 0; chan
< 3; chan
++ ) {
4403 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4406 if (opcode
== TGSI_OPCODE_TXP
)
4407 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4413 if (opcode
== TGSI_OPCODE_TXP
)
4414 coords
[3] = bld_base
->base
.one
;
4417 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4418 /* The offsets are six-bit signed integers packed like this:
4419 * X=[5:0], Y=[13:8], and Z=[21:16].
4421 LLVMValueRef offset
[3], pack
;
4423 assert(inst
->Texture
.NumOffsets
== 1);
4425 for (chan
= 0; chan
< 3; chan
++) {
4426 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4427 emit_data
->inst
, 0, chan
);
4428 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4429 lp_build_const_int32(gallivm
, 0x3f), "");
4431 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4432 lp_build_const_int32(gallivm
, chan
*8), "");
4435 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4436 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4437 address
[count
++] = pack
;
4440 /* Pack LOD bias value */
4441 if (opcode
== TGSI_OPCODE_TXB
)
4442 address
[count
++] = coords
[3];
4443 if (opcode
== TGSI_OPCODE_TXB2
)
4444 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4446 /* Pack depth comparison value */
4447 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4450 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4451 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4453 assert(ref_pos
>= 0);
4454 z
= coords
[ref_pos
];
4457 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4458 * so the depth comparison value isn't clamped for Z16 and
4459 * Z24 anymore. Do it manually here.
4461 * It's unnecessary if the original texture format was
4462 * Z32_FLOAT, but we don't know that here.
4464 if (ctx
->screen
->b
.chip_class
== VI
)
4465 z
= ac_emit_clamp(&ctx
->ac
, z
);
4467 address
[count
++] = z
;
4470 /* Pack user derivatives */
4471 if (opcode
== TGSI_OPCODE_TXD
) {
4472 int param
, num_src_deriv_channels
;
4475 case TGSI_TEXTURE_3D
:
4476 num_src_deriv_channels
= 3;
4477 num_deriv_channels
= 3;
4479 case TGSI_TEXTURE_2D
:
4480 case TGSI_TEXTURE_SHADOW2D
:
4481 case TGSI_TEXTURE_RECT
:
4482 case TGSI_TEXTURE_SHADOWRECT
:
4483 case TGSI_TEXTURE_2D_ARRAY
:
4484 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4485 num_src_deriv_channels
= 2;
4486 num_deriv_channels
= 2;
4488 case TGSI_TEXTURE_CUBE
:
4489 case TGSI_TEXTURE_SHADOWCUBE
:
4490 case TGSI_TEXTURE_CUBE_ARRAY
:
4491 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4492 /* Cube derivatives will be converted to 2D. */
4493 num_src_deriv_channels
= 3;
4494 num_deriv_channels
= 2;
4496 case TGSI_TEXTURE_1D
:
4497 case TGSI_TEXTURE_SHADOW1D
:
4498 case TGSI_TEXTURE_1D_ARRAY
:
4499 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4500 num_src_deriv_channels
= 1;
4501 num_deriv_channels
= 1;
4504 unreachable("invalid target");
4507 for (param
= 0; param
< 2; param
++)
4508 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4509 derivs
[param
* num_src_deriv_channels
+ chan
] =
4510 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4513 if (target
== TGSI_TEXTURE_CUBE
||
4514 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4515 target
== TGSI_TEXTURE_SHADOWCUBE
||
4516 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4517 ac_prepare_cube_coords(&ctx
->ac
,
4518 opcode
== TGSI_OPCODE_TXD
,
4519 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4520 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
,
4523 if (opcode
== TGSI_OPCODE_TXD
)
4524 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4525 address
[count
++] = derivs
[i
];
4527 /* Pack texture coordinates */
4528 address
[count
++] = coords
[0];
4530 address
[count
++] = coords
[1];
4532 address
[count
++] = coords
[2];
4534 /* Pack LOD or sample index */
4535 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4536 address
[count
++] = coords
[3];
4537 else if (opcode
== TGSI_OPCODE_TXL2
)
4538 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4541 assert(!"Cannot handle more than 16 texture address parameters");
4545 for (chan
= 0; chan
< count
; chan
++ ) {
4546 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4547 address
[chan
], ctx
->i32
, "");
4550 /* Adjust the sample index according to FMASK.
4552 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4553 * which is the identity mapping. Each nibble says which physical sample
4554 * should be fetched to get that sample.
4556 * For example, 0x11111100 means there are only 2 samples stored and
4557 * the second sample covers 3/4 of the pixel. When reading samples 0
4558 * and 1, return physical sample 0 (determined by the first two 0s
4559 * in FMASK), otherwise return physical sample 1.
4561 * The sample index should be adjusted as follows:
4562 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4564 if (target
== TGSI_TEXTURE_2D_MSAA
||
4565 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4566 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4567 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4568 LLVMValueRef txf_address
[4];
4569 /* We only need .xy for non-arrays, and .xyz for arrays. */
4570 unsigned txf_count
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4571 struct tgsi_full_instruction inst
= {};
4573 memcpy(txf_address
, address
, sizeof(txf_address
));
4575 /* Read FMASK using TXF. */
4576 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4577 inst
.Texture
.Texture
= target
;
4578 txf_emit_data
.inst
= &inst
;
4579 txf_emit_data
.chan
= 0;
4580 set_tex_fetch_args(ctx
, &txf_emit_data
,
4581 target
, fmask_ptr
, NULL
,
4582 txf_address
, txf_count
, 0xf);
4583 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4585 /* Initialize some constants. */
4586 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4587 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4589 /* Apply the formula. */
4590 LLVMValueRef fmask
=
4591 LLVMBuildExtractElement(gallivm
->builder
,
4592 txf_emit_data
.output
[0],
4593 uint_bld
->zero
, "");
4595 unsigned sample_chan
= txf_count
; /* the sample index is last */
4597 LLVMValueRef sample_index4
=
4598 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4600 LLVMValueRef shifted_fmask
=
4601 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4603 LLVMValueRef final_sample
=
4604 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4606 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4607 * resource descriptor is 0 (invalid),
4609 LLVMValueRef fmask_desc
=
4610 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4613 LLVMValueRef fmask_word1
=
4614 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4617 LLVMValueRef word1_is_nonzero
=
4618 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4619 fmask_word1
, uint_bld
->zero
, "");
4621 /* Replace the MSAA sample index. */
4622 address
[sample_chan
] =
4623 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4624 final_sample
, address
[sample_chan
], "");
4627 if (opcode
== TGSI_OPCODE_TXF
) {
4628 /* add tex offsets */
4629 if (inst
->Texture
.NumOffsets
) {
4630 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4631 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4633 assert(inst
->Texture
.NumOffsets
== 1);
4636 case TGSI_TEXTURE_3D
:
4637 address
[2] = lp_build_add(uint_bld
, address
[2],
4638 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleZ
]);
4640 case TGSI_TEXTURE_2D
:
4641 case TGSI_TEXTURE_SHADOW2D
:
4642 case TGSI_TEXTURE_RECT
:
4643 case TGSI_TEXTURE_SHADOWRECT
:
4644 case TGSI_TEXTURE_2D_ARRAY
:
4645 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4647 lp_build_add(uint_bld
, address
[1],
4648 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleY
]);
4650 case TGSI_TEXTURE_1D
:
4651 case TGSI_TEXTURE_SHADOW1D
:
4652 case TGSI_TEXTURE_1D_ARRAY
:
4653 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4655 lp_build_add(uint_bld
, address
[0],
4656 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleX
]);
4658 /* texture offsets do not apply to other texture targets */
4663 if (opcode
== TGSI_OPCODE_TG4
) {
4664 unsigned gather_comp
= 0;
4666 /* DMASK was repurposed for GATHER4. 4 components are always
4667 * returned and DMASK works like a swizzle - it selects
4668 * the component to fetch. The only valid DMASK values are
4669 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4670 * (red,red,red,red) etc.) The ISA document doesn't mention
4674 /* Get the component index from src1.x for Gather4. */
4675 if (!tgsi_is_shadow_target(target
)) {
4676 LLVMValueRef comp_imm
;
4677 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4679 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4681 comp_imm
= ctx
->imms
[src1
.Index
* TGSI_NUM_CHANNELS
+ src1
.SwizzleX
];
4682 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4683 gather_comp
= CLAMP(gather_comp
, 0, 3);
4686 dmask
= 1 << gather_comp
;
4689 set_tex_fetch_args(ctx
, emit_data
, target
, res_ptr
,
4690 samp_ptr
, address
, count
, dmask
);
4693 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4694 * incorrectly forces nearest filtering if the texture format is integer.
4695 * The only effect it has on Gather4, which always returns 4 texels for
4696 * bilinear filtering, is that the final coordinates are off by 0.5 of
4699 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4700 * or (0.5 / size) from the normalized coordinates.
4702 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4703 struct ac_image_args
*args
,
4706 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4707 LLVMValueRef coord
= args
->addr
;
4708 LLVMValueRef half_texel
[2];
4709 /* Texture coordinates start after:
4710 * {offset, bias, z-compare, derivatives}
4711 * Only the offset and z-compare can occur here.
4713 unsigned coord_vgpr_index
= (int)args
->offset
+ (int)args
->compare
;
4716 if (target
== TGSI_TEXTURE_RECT
||
4717 target
== TGSI_TEXTURE_SHADOWRECT
) {
4718 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4720 struct tgsi_full_instruction txq_inst
= {};
4721 struct lp_build_emit_data txq_emit_data
= {};
4723 /* Query the texture size. */
4724 txq_inst
.Texture
.Texture
= target
;
4725 txq_emit_data
.inst
= &txq_inst
;
4726 txq_emit_data
.dst_type
= ctx
->v4i32
;
4727 set_tex_fetch_args(ctx
, &txq_emit_data
, target
,
4728 args
->resource
, NULL
,
4729 &ctx
->bld_base
.uint_bld
.zero
,
4731 txq_emit(NULL
, &ctx
->bld_base
, &txq_emit_data
);
4733 /* Compute -0.5 / size. */
4734 for (c
= 0; c
< 2; c
++) {
4736 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4737 LLVMConstInt(ctx
->i32
, c
, 0), "");
4738 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4740 lp_build_emit_llvm_unary(&ctx
->bld_base
,
4741 TGSI_OPCODE_RCP
, half_texel
[c
]);
4742 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4743 LLVMConstReal(ctx
->f32
, -0.5), "");
4747 for (c
= 0; c
< 2; c
++) {
4749 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4751 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4752 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4753 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4754 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4755 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4761 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4762 struct lp_build_tgsi_context
*bld_base
,
4763 struct lp_build_emit_data
*emit_data
)
4765 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4766 struct lp_build_context
*base
= &bld_base
->base
;
4767 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4768 struct ac_image_args args
;
4769 unsigned opcode
= inst
->Instruction
.Opcode
;
4770 unsigned target
= inst
->Texture
.Texture
;
4772 if (target
== TGSI_TEXTURE_BUFFER
) {
4773 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4774 base
->gallivm
->builder
,
4775 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4776 emit_data
->args
, emit_data
->arg_count
,
4777 LP_FUNC_ATTR_READNONE
| LP_FUNC_ATTR_LEGACY
);
4781 memcpy(&args
, emit_data
->args
, sizeof(args
)); /* ugly */
4783 args
.opcode
= ac_image_sample
;
4784 args
.compare
= tgsi_is_shadow_target(target
);
4785 args
.offset
= inst
->Texture
.NumOffsets
> 0;
4788 case TGSI_OPCODE_TXF
:
4789 args
.opcode
= target
== TGSI_TEXTURE_2D_MSAA
||
4790 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4791 ac_image_load
: ac_image_load_mip
;
4792 args
.compare
= false;
4793 args
.offset
= false;
4795 case TGSI_OPCODE_LODQ
:
4796 args
.opcode
= ac_image_get_lod
;
4797 args
.compare
= false;
4798 args
.offset
= false;
4800 case TGSI_OPCODE_TEX
:
4801 case TGSI_OPCODE_TEX2
:
4802 case TGSI_OPCODE_TXP
:
4803 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4804 args
.level_zero
= true;
4806 case TGSI_OPCODE_TXB
:
4807 case TGSI_OPCODE_TXB2
:
4808 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4811 case TGSI_OPCODE_TXL
:
4812 case TGSI_OPCODE_TXL2
:
4815 case TGSI_OPCODE_TXD
:
4818 case TGSI_OPCODE_TG4
:
4819 args
.opcode
= ac_image_gather4
;
4820 args
.level_zero
= true;
4827 /* The hardware needs special lowering for Gather4 with integer formats. */
4828 if (opcode
== TGSI_OPCODE_TG4
) {
4829 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4830 /* This will also work with non-constant indexing because of how
4831 * glsl_to_tgsi works and we intent to preserve that behavior.
4833 const unsigned src_idx
= 2;
4834 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4836 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4838 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4839 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
)
4840 si_lower_gather4_integer(ctx
, &args
, target
);
4843 emit_data
->output
[emit_data
->chan
] =
4844 ac_emit_image_opcode(&ctx
->ac
, &args
);
4847 static void si_llvm_emit_txqs(
4848 const struct lp_build_tgsi_action
*action
,
4849 struct lp_build_tgsi_context
*bld_base
,
4850 struct lp_build_emit_data
*emit_data
)
4852 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4853 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4854 LLVMBuilderRef builder
= gallivm
->builder
;
4855 LLVMValueRef res
, samples
;
4856 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4858 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4861 /* Read the samples from the descriptor directly. */
4862 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4863 samples
= LLVMBuildExtractElement(
4865 lp_build_const_int32(gallivm
, 3), "");
4866 samples
= LLVMBuildLShr(builder
, samples
,
4867 lp_build_const_int32(gallivm
, 16), "");
4868 samples
= LLVMBuildAnd(builder
, samples
,
4869 lp_build_const_int32(gallivm
, 0xf), "");
4870 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4873 emit_data
->output
[emit_data
->chan
] = samples
;
4876 static void si_llvm_emit_ddxy(
4877 const struct lp_build_tgsi_action
*action
,
4878 struct lp_build_tgsi_context
*bld_base
,
4879 struct lp_build_emit_data
*emit_data
)
4881 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4882 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4883 unsigned opcode
= emit_data
->info
->opcode
;
4888 if (opcode
== TGSI_OPCODE_DDX_FINE
)
4889 mask
= AC_TID_MASK_LEFT
;
4890 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
4891 mask
= AC_TID_MASK_TOP
;
4893 mask
= AC_TID_MASK_TOP_LEFT
;
4895 /* for DDX we want to next X pixel, DDY next Y pixel. */
4896 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
4898 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
4899 val
= ac_emit_ddxy(&ctx
->ac
, ctx
->screen
->has_ds_bpermute
,
4900 mask
, idx
, ctx
->lds
, val
);
4901 emit_data
->output
[emit_data
->chan
] = val
;
4905 * this takes an I,J coordinate pair,
4906 * and works out the X and Y derivatives.
4907 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
4909 static LLVMValueRef
si_llvm_emit_ddxy_interp(
4910 struct lp_build_tgsi_context
*bld_base
,
4911 LLVMValueRef interp_ij
)
4913 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4914 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4915 LLVMValueRef result
[4], a
;
4918 for (i
= 0; i
< 2; i
++) {
4919 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
4920 LLVMConstInt(ctx
->i32
, i
, 0), "");
4921 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
4922 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
4925 return lp_build_gather_values(gallivm
, result
, 4);
4928 static void interp_fetch_args(
4929 struct lp_build_tgsi_context
*bld_base
,
4930 struct lp_build_emit_data
*emit_data
)
4932 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4933 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4934 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4936 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4937 /* offset is in second src, first two channels */
4938 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4941 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4944 emit_data
->arg_count
= 2;
4945 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4946 LLVMValueRef sample_position
;
4947 LLVMValueRef sample_id
;
4948 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
4950 /* fetch sample ID, then fetch its sample position,
4951 * and place into first two channels.
4953 sample_id
= lp_build_emit_fetch(bld_base
,
4954 emit_data
->inst
, 1, TGSI_CHAN_X
);
4955 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
4957 sample_position
= load_sample_position(ctx
, sample_id
);
4959 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
4961 lp_build_const_int32(gallivm
, 0), "");
4963 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
4964 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
4966 lp_build_const_int32(gallivm
, 1), "");
4967 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
4968 emit_data
->arg_count
= 2;
4972 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4973 struct lp_build_tgsi_context
*bld_base
,
4974 struct lp_build_emit_data
*emit_data
)
4976 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4977 struct si_shader
*shader
= ctx
->shader
;
4978 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4979 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
4980 LLVMValueRef interp_param
;
4981 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4982 int input_index
= inst
->Src
[0].Register
.Index
;
4985 LLVMValueRef attr_number
;
4986 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
4987 int interp_param_idx
;
4988 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
4991 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
4993 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4994 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4995 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4997 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4999 interp_param_idx
= lookup_interp_param_index(interp
, location
);
5000 if (interp_param_idx
== -1)
5002 else if (interp_param_idx
)
5003 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
5005 interp_param
= NULL
;
5007 attr_number
= lp_build_const_int32(gallivm
, input_index
);
5009 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5010 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5011 LLVMValueRef ij_out
[2];
5012 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5015 * take the I then J parameters, and the DDX/Y for it, and
5016 * calculate the IJ inputs for the interpolator.
5017 * temp1 = ddx * offset/sample.x + I;
5018 * interp_param.I = ddy * offset/sample.y + temp1;
5019 * temp1 = ddx * offset/sample.x + J;
5020 * interp_param.J = ddy * offset/sample.y + temp1;
5022 for (i
= 0; i
< 2; i
++) {
5023 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
5024 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
5025 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5026 ddxy_out
, ix_ll
, "");
5027 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5028 ddxy_out
, iy_ll
, "");
5029 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5030 interp_param
, ix_ll
, "");
5031 LLVMValueRef temp1
, temp2
;
5033 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5036 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5038 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5040 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5042 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5044 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
5047 for (chan
= 0; chan
< 4; chan
++) {
5048 LLVMValueRef llvm_chan
;
5051 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5052 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5055 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
5056 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
5057 LLVMValueRef i
= LLVMBuildExtractElement(
5058 gallivm
->builder
, interp_param
, uint
->zero
, "");
5059 LLVMValueRef j
= LLVMBuildExtractElement(
5060 gallivm
->builder
, interp_param
, uint
->one
, "");
5061 emit_data
->output
[chan
] = ac_build_fs_interp(&ctx
->ac
,
5062 llvm_chan
, attr_number
, params
,
5065 emit_data
->output
[chan
] = ac_build_fs_interp_mov(&ctx
->ac
,
5066 lp_build_const_int32(gallivm
, 2), /* P0 */
5067 llvm_chan
, attr_number
, params
);
5072 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5073 struct lp_build_emit_data
*emit_data
)
5075 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5076 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5080 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5082 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
5083 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
5087 /* Emit one vertex from the geometry shader */
5088 static void si_llvm_emit_vertex(
5089 const struct lp_build_tgsi_action
*action
,
5090 struct lp_build_tgsi_context
*bld_base
,
5091 struct lp_build_emit_data
*emit_data
)
5093 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5094 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5095 struct si_shader
*shader
= ctx
->shader
;
5096 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5097 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5098 struct lp_build_if_state if_state
;
5099 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5100 SI_PARAM_GS2VS_OFFSET
);
5101 LLVMValueRef gs_next_vertex
;
5102 LLVMValueRef can_emit
, kill
;
5103 unsigned chan
, offset
;
5107 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5109 /* Write vertex attribute values to GSVS ring */
5110 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5111 ctx
->gs_next_vertex
[stream
],
5114 /* If this thread has already emitted the declared maximum number of
5115 * vertices, skip the write: excessive vertex emissions are not
5116 * supposed to have any effect.
5118 * If the shader has no writes to memory, kill it instead. This skips
5119 * further memory loads and may allow LLVM to skip to the end
5122 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
5123 lp_build_const_int32(gallivm
,
5124 shader
->selector
->gs_max_out_vertices
), "");
5126 bool use_kill
= !info
->writes_memory
;
5128 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5129 lp_build_const_float(gallivm
, 1.0f
),
5130 lp_build_const_float(gallivm
, -1.0f
));
5132 ac_emit_kill(&ctx
->ac
, kill
);
5134 lp_build_if(&if_state
, gallivm
, can_emit
);
5138 for (i
= 0; i
< info
->num_outputs
; i
++) {
5139 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
5141 for (chan
= 0; chan
< 4; chan
++) {
5142 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
5143 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
5146 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5147 LLVMValueRef voffset
=
5148 lp_build_const_int32(gallivm
, offset
*
5149 shader
->selector
->gs_max_out_vertices
);
5152 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5153 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5155 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5157 ac_build_buffer_store_dword(&ctx
->ac
,
5158 ctx
->gsvs_ring
[stream
],
5160 voffset
, soffset
, 0,
5165 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5166 lp_build_const_int32(gallivm
, 1));
5168 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5170 /* Signal vertex emission */
5171 ac_emit_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
5172 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
5174 lp_build_endif(&if_state
);
5177 /* Cut one primitive from the geometry shader */
5178 static void si_llvm_emit_primitive(
5179 const struct lp_build_tgsi_action
*action
,
5180 struct lp_build_tgsi_context
*bld_base
,
5181 struct lp_build_emit_data
*emit_data
)
5183 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5186 /* Signal primitive cut */
5187 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5188 ac_emit_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
5189 LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
));
5192 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5193 struct lp_build_tgsi_context
*bld_base
,
5194 struct lp_build_emit_data
*emit_data
)
5196 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5197 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5199 /* SI only (thanks to a hw bug workaround):
5200 * The real barrier instruction isn’t needed, because an entire patch
5201 * always fits into a single wave.
5203 if (HAVE_LLVM
>= 0x0309 &&
5204 ctx
->screen
->b
.chip_class
== SI
&&
5205 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5206 emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
5210 lp_build_intrinsic(gallivm
->builder
,
5211 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5212 : "llvm.AMDGPU.barrier.local",
5213 ctx
->voidt
, NULL
, 0, 0);
5216 static const struct lp_build_tgsi_action tex_action
= {
5217 .fetch_args
= tex_fetch_args
,
5218 .emit
= build_tex_intrinsic
,
5221 static const struct lp_build_tgsi_action interp_action
= {
5222 .fetch_args
= interp_fetch_args
,
5223 .emit
= build_interp_intrinsic
,
5226 static void si_create_function(struct si_shader_context
*ctx
,
5228 LLVMTypeRef
*returns
, unsigned num_returns
,
5229 LLVMTypeRef
*params
, unsigned num_params
,
5234 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5235 params
, num_params
);
5236 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5237 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5239 for (i
= 0; i
<= last_sgpr
; ++i
) {
5240 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5242 /* The combination of:
5246 * allows the optimization passes to move loads and reduces
5247 * SGPR spilling significantly.
5249 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5250 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5251 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
5252 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5254 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5257 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5258 "no-signed-zeros-fp-math",
5261 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5262 /* These were copied from some LLVM test. */
5263 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5264 "less-precise-fpmad",
5266 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5269 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5272 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5278 static void declare_streamout_params(struct si_shader_context
*ctx
,
5279 struct pipe_stream_output_info
*so
,
5280 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5281 unsigned *num_params
)
5285 /* Streamout SGPRs. */
5286 if (so
->num_outputs
) {
5287 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5288 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5290 ctx
->param_streamout_config
= *num_params
- 1;
5292 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5294 /* A streamout buffer offset is loaded if the stride is non-zero. */
5295 for (i
= 0; i
< 4; i
++) {
5299 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5303 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5305 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5308 case LLVMIntegerTypeKind
:
5309 return LLVMGetIntTypeWidth(type
) / 8;
5310 case LLVMFloatTypeKind
:
5312 case LLVMPointerTypeKind
:
5314 case LLVMVectorTypeKind
:
5315 return LLVMGetVectorSize(type
) *
5316 llvm_get_type_size(LLVMGetElementType(type
));
5317 case LLVMArrayTypeKind
:
5318 return LLVMGetArrayLength(type
) *
5319 llvm_get_type_size(LLVMGetElementType(type
));
5326 static void declare_tess_lds(struct si_shader_context
*ctx
)
5328 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5329 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5330 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5332 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5333 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5334 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5338 static unsigned si_get_max_workgroup_size(struct si_shader
*shader
)
5340 const unsigned *properties
= shader
->selector
->info
.properties
;
5341 unsigned max_work_group_size
=
5342 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5343 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5344 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5346 if (!max_work_group_size
) {
5347 /* This is a variable group size compute shader,
5348 * compile it for the maximum possible group size.
5350 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5352 return max_work_group_size
;
5355 static void create_function(struct si_shader_context
*ctx
)
5357 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5358 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5359 struct si_shader
*shader
= ctx
->shader
;
5360 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_MAX_ATTRIBS
], v3i32
;
5361 LLVMTypeRef returns
[16+32*4];
5362 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5363 unsigned num_returns
= 0;
5364 unsigned num_prolog_vgprs
= 0;
5366 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5368 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5369 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5370 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5371 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5372 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5374 switch (ctx
->type
) {
5375 case PIPE_SHADER_VERTEX
:
5376 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_MAX_ATTRIBS
);
5377 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5378 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5379 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5380 num_params
= SI_PARAM_DRAWID
+1;
5382 if (shader
->key
.as_es
) {
5383 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5384 } else if (shader
->key
.as_ls
) {
5385 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5386 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5388 if (shader
->is_gs_copy_shader
) {
5389 num_params
= SI_PARAM_RW_BUFFERS
+1;
5391 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5392 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5395 /* The locations of the other parameters are assigned dynamically. */
5396 declare_streamout_params(ctx
, &shader
->selector
->so
,
5397 params
, ctx
->i32
, &num_params
);
5400 last_sgpr
= num_params
-1;
5403 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5404 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5405 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5406 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5408 if (!shader
->is_gs_copy_shader
) {
5409 /* Vertex load indices. */
5410 ctx
->param_vertex_index0
= num_params
;
5412 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5413 params
[num_params
++] = ctx
->i32
;
5415 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5417 /* PrimitiveID output. */
5418 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5419 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5420 returns
[num_returns
++] = ctx
->f32
;
5424 case PIPE_SHADER_TESS_CTRL
:
5425 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5426 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5427 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5428 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5429 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5430 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5431 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5434 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5435 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5436 num_params
= SI_PARAM_REL_IDS
+1;
5438 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5439 * placed after the user SGPRs.
5441 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5442 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5444 for (i
= 0; i
< 3; i
++)
5445 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5448 case PIPE_SHADER_TESS_EVAL
:
5449 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5450 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5452 if (shader
->key
.as_es
) {
5453 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5454 params
[num_params
++] = ctx
->i32
;
5455 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5457 params
[num_params
++] = ctx
->i32
;
5458 declare_streamout_params(ctx
, &shader
->selector
->so
,
5459 params
, ctx
->i32
, &num_params
);
5460 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5462 last_sgpr
= num_params
- 1;
5465 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5466 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5467 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5468 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5470 /* PrimitiveID output. */
5471 if (!shader
->key
.as_es
)
5472 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5473 returns
[num_returns
++] = ctx
->f32
;
5476 case PIPE_SHADER_GEOMETRY
:
5477 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5478 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5479 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5482 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5483 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5484 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5485 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5486 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5487 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5488 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5489 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5490 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5493 case PIPE_SHADER_FRAGMENT
:
5494 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5495 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5496 last_sgpr
= SI_PARAM_PRIM_MASK
;
5497 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5498 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5499 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5500 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5501 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5502 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5503 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5504 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5505 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5506 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5507 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5508 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5509 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5510 shader
->info
.face_vgpr_index
= 20;
5511 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5512 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5513 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5514 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5516 /* Color inputs from the prolog. */
5517 if (shader
->selector
->info
.colors_read
) {
5518 unsigned num_color_elements
=
5519 util_bitcount(shader
->selector
->info
.colors_read
);
5521 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5522 for (i
= 0; i
< num_color_elements
; i
++)
5523 params
[num_params
++] = ctx
->f32
;
5525 num_prolog_vgprs
+= num_color_elements
;
5528 /* Outputs for the epilog. */
5529 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5532 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5533 shader
->selector
->info
.writes_z
+
5534 shader
->selector
->info
.writes_stencil
+
5535 shader
->selector
->info
.writes_samplemask
+
5536 1 /* SampleMaskIn */;
5538 num_returns
= MAX2(num_returns
,
5540 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5542 for (i
= 0; i
< num_return_sgprs
; i
++)
5543 returns
[i
] = ctx
->i32
;
5544 for (; i
< num_returns
; i
++)
5545 returns
[i
] = ctx
->f32
;
5548 case PIPE_SHADER_COMPUTE
:
5549 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5550 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5551 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5552 last_sgpr
= SI_PARAM_BLOCK_ID
;
5554 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5555 num_params
= SI_PARAM_THREAD_ID
+ 1;
5558 assert(0 && "unimplemented shader");
5562 assert(num_params
<= ARRAY_SIZE(params
));
5564 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5565 num_params
, last_sgpr
);
5567 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5568 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5569 ctx
->separate_prolog
) {
5570 si_llvm_add_attribute(ctx
->main_fn
,
5571 "InitialPSInputAddr",
5572 S_0286D0_PERSP_SAMPLE_ENA(1) |
5573 S_0286D0_PERSP_CENTER_ENA(1) |
5574 S_0286D0_PERSP_CENTROID_ENA(1) |
5575 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5576 S_0286D0_LINEAR_CENTER_ENA(1) |
5577 S_0286D0_LINEAR_CENTROID_ENA(1) |
5578 S_0286D0_FRONT_FACE_ENA(1) |
5579 S_0286D0_POS_FIXED_PT_ENA(1));
5580 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5581 si_llvm_add_attribute(ctx
->main_fn
,
5582 "amdgpu-max-work-group-size",
5583 si_get_max_workgroup_size(shader
));
5586 shader
->info
.num_input_sgprs
= 0;
5587 shader
->info
.num_input_vgprs
= 0;
5589 for (i
= 0; i
<= last_sgpr
; ++i
)
5590 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5592 for (; i
< num_params
; ++i
)
5593 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5595 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5596 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5598 if (!ctx
->screen
->has_ds_bpermute
&&
5600 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5601 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5602 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5603 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5604 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5605 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5607 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5608 LLVMArrayType(ctx
->i32
, 64),
5612 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5613 ctx
->type
== PIPE_SHADER_TESS_CTRL
)
5614 declare_tess_lds(ctx
);
5618 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5621 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5623 struct gallivm_state
*gallivm
= ctx
->bld_base
.base
.gallivm
;
5624 LLVMBuilderRef builder
= gallivm
->builder
;
5626 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5627 SI_PARAM_RW_BUFFERS
);
5629 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5630 ctx
->shader
->key
.as_es
) ||
5631 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5632 ctx
->shader
->key
.as_es
) ||
5633 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5635 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5637 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5640 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5643 if (ctx
->shader
->is_gs_copy_shader
) {
5644 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
5647 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5648 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5649 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5650 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
5651 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
5652 LLVMValueRef base_ring
;
5654 base_ring
= ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
5656 /* The conceptual layout of the GSVS ring is
5657 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5658 * but the real memory layout is swizzled across
5660 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5662 * Override the buffer descriptor accordingly.
5664 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5665 uint64_t stream_offset
= 0;
5667 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5668 unsigned num_components
;
5670 unsigned num_records
;
5671 LLVMValueRef ring
, tmp
;
5673 num_components
= sel
->info
.num_stream_output_components
[stream
];
5674 if (!num_components
)
5677 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5679 /* Limit on the stride field for <= CIK. */
5680 assert(stride
< (1 << 14));
5684 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5685 tmp
= LLVMBuildExtractElement(builder
, ring
, uint
->zero
, "");
5686 tmp
= LLVMBuildAdd(builder
, tmp
,
5687 LLVMConstInt(ctx
->i64
,
5688 stream_offset
, 0), "");
5689 stream_offset
+= stride
* 64;
5691 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, uint
->zero
, "");
5692 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5693 tmp
= LLVMBuildExtractElement(builder
, ring
, uint
->one
, "");
5694 tmp
= LLVMBuildOr(builder
, tmp
,
5695 LLVMConstInt(ctx
->i32
,
5696 S_008F04_STRIDE(stride
) |
5697 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5698 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, uint
->one
, "");
5699 ring
= LLVMBuildInsertElement(builder
, ring
,
5700 LLVMConstInt(ctx
->i32
, num_records
, 0),
5701 LLVMConstInt(ctx
->i32
, 2, 0), "");
5702 ring
= LLVMBuildInsertElement(builder
, ring
,
5703 LLVMConstInt(ctx
->i32
,
5704 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5705 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5706 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5707 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5708 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5709 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5710 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5711 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5712 S_008F0C_ADD_TID_ENABLE(1),
5714 LLVMConstInt(ctx
->i32
, 3, 0), "");
5715 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v16i8
, "");
5717 ctx
->gsvs_ring
[stream
] = ring
;
5722 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5723 LLVMValueRef param_rw_buffers
,
5724 unsigned param_pos_fixed_pt
)
5726 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5727 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5728 LLVMBuilderRef builder
= gallivm
->builder
;
5729 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5731 /* Use the fixed-point gl_FragCoord input.
5732 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5733 * per coordinate to get the repeating effect.
5735 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5736 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5738 /* Load the buffer descriptor. */
5739 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5740 desc
= ac_build_indexed_load_const(&ctx
->ac
, param_rw_buffers
, slot
);
5742 /* The stipple pattern is 32x32, each row has 32 bits. */
5743 offset
= LLVMBuildMul(builder
, address
[1],
5744 LLVMConstInt(ctx
->i32
, 4, 0), "");
5745 row
= buffer_load_const(ctx
, desc
, offset
);
5746 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
5747 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5748 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5750 /* The intrinsic kills the thread if arg < 0. */
5751 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5752 LLVMConstReal(ctx
->f32
, -1), "");
5753 ac_emit_kill(&ctx
->ac
, bit
);
5756 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5757 struct si_shader_config
*conf
,
5758 unsigned symbol_offset
)
5761 const unsigned char *config
=
5762 ac_shader_binary_config_start(binary
, symbol_offset
);
5763 bool really_needs_scratch
= false;
5765 /* LLVM adds SGPR spills to the scratch size.
5766 * Find out if we really need the scratch buffer.
5768 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5769 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5771 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5772 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5773 really_needs_scratch
= true;
5778 /* XXX: We may be able to emit some of these values directly rather than
5779 * extracting fields to be emitted later.
5782 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5783 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5784 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5786 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5787 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5788 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5789 case R_00B848_COMPUTE_PGM_RSRC1
:
5790 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5791 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5792 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5793 conf
->rsrc1
= value
;
5795 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5796 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5798 case R_00B84C_COMPUTE_PGM_RSRC2
:
5799 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5800 conf
->rsrc2
= value
;
5802 case R_0286CC_SPI_PS_INPUT_ENA
:
5803 conf
->spi_ps_input_ena
= value
;
5805 case R_0286D0_SPI_PS_INPUT_ADDR
:
5806 conf
->spi_ps_input_addr
= value
;
5808 case R_0286E8_SPI_TMPRING_SIZE
:
5809 case R_00B860_COMPUTE_TMPRING_SIZE
:
5810 /* WAVESIZE is in units of 256 dwords. */
5811 if (really_needs_scratch
)
5812 conf
->scratch_bytes_per_wave
=
5813 G_00B860_WAVESIZE(value
) * 256 * 4;
5815 case 0x4: /* SPILLED_SGPRS */
5816 conf
->spilled_sgprs
= value
;
5818 case 0x8: /* SPILLED_VGPRS */
5819 conf
->spilled_vgprs
= value
;
5823 static bool printed
;
5826 fprintf(stderr
, "Warning: LLVM emitted unknown "
5827 "config register: 0x%x\n", reg
);
5835 if (!conf
->spi_ps_input_addr
)
5836 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5839 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5840 struct si_shader
*shader
,
5841 struct si_shader_config
*config
,
5842 uint64_t scratch_va
)
5845 uint32_t scratch_rsrc_dword0
= scratch_va
;
5846 uint32_t scratch_rsrc_dword1
=
5847 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5849 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
5852 if (HAVE_LLVM
>= 0x0309)
5853 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5855 scratch_rsrc_dword1
|=
5856 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5858 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5859 const struct ac_shader_reloc
*reloc
=
5860 &shader
->binary
.relocs
[i
];
5861 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5862 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5863 &scratch_rsrc_dword0
, 4);
5864 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5865 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5866 &scratch_rsrc_dword1
, 4);
5871 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
5873 unsigned size
= shader
->binary
.code_size
;
5876 size
+= shader
->prolog
->binary
.code_size
;
5878 size
+= shader
->epilog
->binary
.code_size
;
5882 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5884 const struct ac_shader_binary
*prolog
=
5885 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5886 const struct ac_shader_binary
*epilog
=
5887 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5888 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5889 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5890 (!epilog
? mainb
->rodata_size
: 0);
5893 assert(!prolog
|| !prolog
->rodata_size
);
5894 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
5895 assert(!epilog
|| !epilog
->rodata_size
);
5897 r600_resource_reference(&shader
->bo
, NULL
);
5898 shader
->bo
= (struct r600_resource
*)
5899 pipe_buffer_create(&sscreen
->b
.b
, 0,
5900 PIPE_USAGE_IMMUTABLE
,
5901 align(bo_size
, SI_CPDMA_ALIGNMENT
));
5906 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
5907 PIPE_TRANSFER_READ_WRITE
);
5910 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
5911 ptr
+= prolog
->code_size
;
5914 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
5915 ptr
+= mainb
->code_size
;
5918 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
5919 else if (mainb
->rodata_size
> 0)
5920 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5922 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
5926 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5927 struct pipe_debug_callback
*debug
,
5928 const char *name
, FILE *file
)
5933 if (binary
->disasm_string
) {
5934 fprintf(file
, "Shader %s disassembly:\n", name
);
5935 fprintf(file
, "%s", binary
->disasm_string
);
5937 if (debug
&& debug
->debug_message
) {
5938 /* Very long debug messages are cut off, so send the
5939 * disassembly one line at a time. This causes more
5940 * overhead, but on the plus side it simplifies
5941 * parsing of resulting logs.
5943 pipe_debug_message(debug
, SHADER_INFO
,
5944 "Shader Disassembly Begin");
5946 line
= binary
->disasm_string
;
5948 p
= util_strchrnul(line
, '\n');
5952 pipe_debug_message(debug
, SHADER_INFO
,
5953 "%.*s", count
, line
);
5961 pipe_debug_message(debug
, SHADER_INFO
,
5962 "Shader Disassembly End");
5965 fprintf(file
, "Shader %s binary:\n", name
);
5966 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5967 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5968 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5969 binary
->code
[i
+ 1], binary
->code
[i
]);
5974 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5975 struct si_shader
*shader
,
5976 struct pipe_debug_callback
*debug
,
5979 bool check_debug_option
)
5981 struct si_shader_config
*conf
= &shader
->config
;
5982 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5983 unsigned code_size
= si_get_shader_binary_size(shader
);
5984 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
5985 unsigned lds_per_wave
= 0;
5986 unsigned max_simd_waves
= 10;
5988 /* Compute LDS usage for PS. */
5989 switch (processor
) {
5990 case PIPE_SHADER_FRAGMENT
:
5991 /* The minimum usage per wave is (num_inputs * 48). The maximum
5992 * usage is (num_inputs * 48 * 16).
5993 * We can get anything in between and it varies between waves.
5995 * The 48 bytes per input for a single primitive is equal to
5996 * 4 bytes/component * 4 components/input * 3 points.
5998 * Other stages don't know the size at compile time or don't
5999 * allocate LDS per wave, but instead they do it per thread group.
6001 lds_per_wave
= conf
->lds_size
* lds_increment
+
6002 align(num_inputs
* 48, lds_increment
);
6004 case PIPE_SHADER_COMPUTE
:
6005 if (shader
->selector
) {
6006 unsigned max_workgroup_size
=
6007 si_get_max_workgroup_size(shader
);
6008 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
6009 DIV_ROUND_UP(max_workgroup_size
, 64);
6014 /* Compute the per-SIMD wave counts. */
6015 if (conf
->num_sgprs
) {
6016 if (sscreen
->b
.chip_class
>= VI
)
6017 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
6019 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
6022 if (conf
->num_vgprs
)
6023 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
6025 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
6026 * 16KB makes some SIMDs unoccupied). */
6028 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
6030 if (!check_debug_option
||
6031 r600_can_dump_shader(&sscreen
->b
, processor
)) {
6032 if (processor
== PIPE_SHADER_FRAGMENT
) {
6033 fprintf(file
, "*** SHADER CONFIG ***\n"
6034 "SPI_PS_INPUT_ADDR = 0x%04x\n"
6035 "SPI_PS_INPUT_ENA = 0x%04x\n",
6036 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
6039 fprintf(file
, "*** SHADER STATS ***\n"
6042 "Spilled SGPRs: %d\n"
6043 "Spilled VGPRs: %d\n"
6044 "Private memory VGPRs: %d\n"
6045 "Code Size: %d bytes\n"
6047 "Scratch: %d bytes per wave\n"
6049 "********************\n\n\n",
6050 conf
->num_sgprs
, conf
->num_vgprs
,
6051 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
6052 conf
->private_mem_vgprs
, code_size
,
6053 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6057 pipe_debug_message(debug
, SHADER_INFO
,
6058 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6059 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6060 "Spilled VGPRs: %d PrivMem VGPRs: %d",
6061 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6062 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6063 max_simd_waves
, conf
->spilled_sgprs
,
6064 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
6067 const char *si_get_shader_name(struct si_shader
*shader
, unsigned processor
)
6069 switch (processor
) {
6070 case PIPE_SHADER_VERTEX
:
6071 if (shader
->key
.as_es
)
6072 return "Vertex Shader as ES";
6073 else if (shader
->key
.as_ls
)
6074 return "Vertex Shader as LS";
6076 return "Vertex Shader as VS";
6077 case PIPE_SHADER_TESS_CTRL
:
6078 return "Tessellation Control Shader";
6079 case PIPE_SHADER_TESS_EVAL
:
6080 if (shader
->key
.as_es
)
6081 return "Tessellation Evaluation Shader as ES";
6083 return "Tessellation Evaluation Shader as VS";
6084 case PIPE_SHADER_GEOMETRY
:
6085 if (shader
->is_gs_copy_shader
)
6086 return "GS Copy Shader as VS";
6088 return "Geometry Shader";
6089 case PIPE_SHADER_FRAGMENT
:
6090 return "Pixel Shader";
6091 case PIPE_SHADER_COMPUTE
:
6092 return "Compute Shader";
6094 return "Unknown Shader";
6098 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6099 struct pipe_debug_callback
*debug
, unsigned processor
,
6100 FILE *file
, bool check_debug_option
)
6102 if (!check_debug_option
||
6103 r600_can_dump_shader(&sscreen
->b
, processor
))
6104 si_dump_shader_key(processor
, &shader
->key
, file
);
6106 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
6107 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6108 si_get_shader_name(shader
, processor
));
6109 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6112 if (!check_debug_option
||
6113 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6114 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6115 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6118 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6119 debug
, "prolog", file
);
6121 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6124 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6125 debug
, "epilog", file
);
6126 fprintf(file
, "\n");
6129 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
6130 check_debug_option
);
6133 int si_compile_llvm(struct si_screen
*sscreen
,
6134 struct ac_shader_binary
*binary
,
6135 struct si_shader_config
*conf
,
6136 LLVMTargetMachineRef tm
,
6138 struct pipe_debug_callback
*debug
,
6143 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6145 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6146 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6148 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6149 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6150 ac_dump_module(mod
);
6151 fprintf(stderr
, "\n");
6155 if (sscreen
->record_llvm_ir
) {
6156 char *ir
= LLVMPrintModuleToString(mod
);
6157 binary
->llvm_ir_string
= strdup(ir
);
6158 LLVMDisposeMessage(ir
);
6161 if (!si_replace_shader(count
, binary
)) {
6162 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6167 si_shader_binary_read_config(binary
, conf
, 0);
6169 /* Enable 64-bit and 16-bit denormals, because there is no performance
6172 * If denormals are enabled, all floating-point output modifiers are
6175 * Don't enable denormals for 32-bit floats, because:
6176 * - Floating-point output modifiers would be ignored by the hw.
6177 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6178 * have to stop using those.
6179 * - SI & CI would be very slow.
6181 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6183 FREE(binary
->config
);
6184 FREE(binary
->global_symbol_offsets
);
6185 binary
->config
= NULL
;
6186 binary
->global_symbol_offsets
= NULL
;
6188 /* Some shaders can't have rodata because their binaries can be
6191 if (binary
->rodata_size
&&
6192 (processor
== PIPE_SHADER_VERTEX
||
6193 processor
== PIPE_SHADER_TESS_CTRL
||
6194 processor
== PIPE_SHADER_TESS_EVAL
||
6195 processor
== PIPE_SHADER_FRAGMENT
)) {
6196 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6203 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6205 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6206 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6208 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6211 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6213 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6214 LLVMTargetMachineRef tm
,
6215 struct si_shader_selector
*gs_selector
,
6216 struct pipe_debug_callback
*debug
)
6218 struct si_shader_context ctx
;
6219 struct si_shader
*shader
;
6220 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6221 LLVMBuilderRef builder
;
6222 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
6223 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6224 struct si_shader_output_values
*outputs
;
6225 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6228 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6233 shader
= CALLOC_STRUCT(si_shader
);
6240 shader
->selector
= gs_selector
;
6241 shader
->is_gs_copy_shader
= true;
6243 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6244 ctx
.type
= PIPE_SHADER_VERTEX
;
6246 builder
= gallivm
->builder
;
6248 create_function(&ctx
);
6249 preload_ring_buffers(&ctx
);
6251 LLVMValueRef voffset
=
6252 lp_build_mul_imm(uint
, LLVMGetParam(ctx
.main_fn
,
6253 ctx
.param_vertex_id
), 4);
6255 /* Fetch the vertex stream ID.*/
6256 LLVMValueRef stream_id
;
6258 if (gs_selector
->so
.num_outputs
)
6259 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
6261 stream_id
= uint
->zero
;
6263 /* Fill in output information. */
6264 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6265 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
6266 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
6268 for (int chan
= 0; chan
< 4; chan
++) {
6269 outputs
[i
].vertex_stream
[chan
] =
6270 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
6274 LLVMBasicBlockRef end_bb
;
6275 LLVMValueRef switch_inst
;
6277 end_bb
= LLVMAppendBasicBlockInContext(gallivm
->context
, ctx
.main_fn
, "end");
6278 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
6280 for (int stream
= 0; stream
< 4; stream
++) {
6281 LLVMBasicBlockRef bb
;
6284 if (!gsinfo
->num_stream_output_components
[stream
])
6287 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
6290 bb
= LLVMInsertBasicBlockInContext(gallivm
->context
, end_bb
, "out");
6291 LLVMAddCase(switch_inst
, lp_build_const_int32(gallivm
, stream
), bb
);
6292 LLVMPositionBuilderAtEnd(builder
, bb
);
6294 /* Fetch vertex data from GSVS ring */
6296 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6297 for (unsigned chan
= 0; chan
< 4; chan
++) {
6298 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
6299 outputs
[i
].vertex_stream
[chan
] != stream
) {
6300 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
6304 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
6305 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
6308 outputs
[i
].values
[chan
] =
6309 ac_build_buffer_load(&ctx
.ac
,
6310 ctx
.gsvs_ring
[0], 1,
6311 uint
->zero
, voffset
,
6312 soffset
, 0, 1, 1, true);
6316 /* Streamout and exports. */
6317 if (gs_selector
->so
.num_outputs
) {
6318 si_llvm_emit_streamout(&ctx
, outputs
,
6319 gsinfo
->num_outputs
,
6324 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6326 LLVMBuildBr(builder
, end_bb
);
6329 LLVMPositionBuilderAtEnd(builder
, end_bb
);
6331 LLVMBuildRetVoid(gallivm
->builder
);
6333 /* Dump LLVM IR before any optimization passes */
6334 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6335 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6336 ac_dump_module(bld_base
->base
.gallivm
->module
);
6338 si_llvm_finalize_module(&ctx
,
6339 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6341 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6342 &ctx
.shader
->config
, ctx
.tm
,
6343 bld_base
->base
.gallivm
->module
,
6344 debug
, PIPE_SHADER_GEOMETRY
,
6347 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6348 fprintf(stderr
, "GS Copy Shader:\n");
6349 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6350 PIPE_SHADER_GEOMETRY
, stderr
, true);
6351 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6354 si_llvm_dispose(&ctx
);
6365 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6370 fprintf(f
, "SHADER KEY\n");
6373 case PIPE_SHADER_VERTEX
:
6374 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6375 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6376 fprintf(f
, !i
? "%u" : ", %u",
6377 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6379 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6380 fprintf(f
, " as_es = %u\n", key
->as_es
);
6381 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6383 fprintf(f
, " mono.vs.fix_fetch = {");
6384 for (i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
6385 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs
.fix_fetch
[i
]);
6389 case PIPE_SHADER_TESS_CTRL
:
6390 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6391 fprintf(f
, " mono.tcs.inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.tcs
.inputs_to_copy
);
6394 case PIPE_SHADER_TESS_EVAL
:
6395 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6396 fprintf(f
, " as_es = %u\n", key
->as_es
);
6399 case PIPE_SHADER_GEOMETRY
:
6400 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
6403 case PIPE_SHADER_COMPUTE
:
6406 case PIPE_SHADER_FRAGMENT
:
6407 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6408 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6409 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6410 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6411 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6412 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6413 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6414 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6415 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6416 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6417 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6418 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
6419 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6420 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6421 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6422 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6423 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6430 if ((shader
== PIPE_SHADER_GEOMETRY
||
6431 shader
== PIPE_SHADER_TESS_EVAL
||
6432 shader
== PIPE_SHADER_VERTEX
) &&
6433 !key
->as_es
&& !key
->as_ls
) {
6434 fprintf(f
, " opt.hw_vs.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.hw_vs
.kill_outputs
);
6435 fprintf(f
, " opt.hw_vs.kill_outputs2 = 0x%x\n", key
->opt
.hw_vs
.kill_outputs2
);
6436 fprintf(f
, " opt.hw_vs.clip_disable = %u\n", key
->opt
.hw_vs
.clip_disable
);
6440 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6441 struct si_screen
*sscreen
,
6442 struct si_shader
*shader
,
6443 LLVMTargetMachineRef tm
)
6445 struct lp_build_tgsi_context
*bld_base
;
6446 struct lp_build_tgsi_action tmpl
= {};
6448 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6449 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6450 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6452 bld_base
= &ctx
->bld_base
;
6453 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6455 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6456 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6457 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6459 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6460 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6461 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6462 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6463 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6464 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6465 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6466 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6467 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6468 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6469 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6470 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6471 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6472 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6474 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6475 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6476 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6477 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6478 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6479 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6481 tmpl
.fetch_args
= atomic_fetch_args
;
6482 tmpl
.emit
= atomic_emit
;
6483 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6484 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6485 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6486 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6487 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6488 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6489 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6490 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6491 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6492 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6493 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6494 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6495 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6496 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6497 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6498 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6499 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6500 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6501 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6502 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6504 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6506 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6507 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6508 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6509 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6511 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6512 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6513 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6516 /* Return true if the PARAM export has been eliminated. */
6517 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6518 LLVMValueRef inst
, unsigned offset
)
6520 struct si_shader
*shader
= ctx
->shader
;
6521 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6522 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6523 bool is_zero
[4] = {}, is_one
[4] = {};
6525 for (i
= 0; i
< 4; i
++) {
6526 LLVMBool loses_info
;
6527 LLVMValueRef p
= LLVMGetOperand(inst
, (HAVE_LLVM
>= 0x0500 ? 2 : 5) + i
);
6529 /* It's a constant expression. Undef outputs are eliminated too. */
6530 if (LLVMIsUndef(p
)) {
6533 } else if (LLVMIsAConstantFP(p
)) {
6534 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6541 return false; /* other constant */
6546 /* Only certain combinations of 0 and 1 can be eliminated. */
6547 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6548 default_val
= is_zero
[3] ? 0 : 1;
6549 else if (is_one
[0] && is_one
[1] && is_one
[2])
6550 default_val
= is_zero
[3] ? 2 : 3;
6554 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6555 LLVMInstructionEraseFromParent(inst
);
6557 /* Change OFFSET to DEFAULT_VAL. */
6558 for (i
= 0; i
< num_outputs
; i
++) {
6559 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6560 shader
->info
.vs_output_param_offset
[i
] =
6561 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6568 struct si_vs_exports
{
6570 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6571 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6574 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6576 struct si_shader
*shader
= ctx
->shader
;
6577 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6578 LLVMBasicBlockRef bb
;
6579 struct si_vs_exports exports
;
6580 bool removed_any
= false;
6584 if (ctx
->type
== PIPE_SHADER_FRAGMENT
||
6585 ctx
->type
== PIPE_SHADER_COMPUTE
||
6586 shader
->key
.as_es
||
6590 /* Process all LLVM instructions. */
6591 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6593 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6596 LLVMValueRef cur
= inst
;
6597 inst
= LLVMGetNextInstruction(inst
);
6599 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6602 LLVMValueRef callee
= lp_get_called_value(cur
);
6604 if (!lp_is_function(callee
))
6607 const char *name
= LLVMGetValueName(callee
);
6608 unsigned num_args
= LLVMCountParams(callee
);
6610 /* Check if this is an export instruction. */
6611 if ((num_args
!= 9 && num_args
!= 8) ||
6612 (strcmp(name
, "llvm.SI.export") &&
6613 strcmp(name
, "llvm.amdgcn.exp.")))
6616 LLVMValueRef arg
= LLVMGetOperand(cur
, HAVE_LLVM
>= 0x0500 ? 0 : 3);
6617 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6619 if (target
< V_008DFC_SQ_EXP_PARAM
)
6622 target
-= V_008DFC_SQ_EXP_PARAM
;
6624 /* Eliminate constant value PARAM exports. */
6625 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6628 exports
.offset
[exports
.num
] = target
;
6629 exports
.inst
[exports
.num
] = cur
;
6633 bb
= LLVMGetNextBasicBlock(bb
);
6636 /* Remove holes in export memory due to removed PARAM exports.
6637 * This is done by renumbering all PARAM exports.
6640 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6641 unsigned new_count
= 0;
6644 /* Make a copy of the offsets. We need the old version while
6645 * we are modifying some of them. */
6646 assert(sizeof(current_offset
) ==
6647 sizeof(shader
->info
.vs_output_param_offset
));
6648 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6649 sizeof(current_offset
));
6651 for (i
= 0; i
< exports
.num
; i
++) {
6652 unsigned offset
= exports
.offset
[i
];
6654 for (out
= 0; out
< info
->num_outputs
; out
++) {
6655 if (current_offset
[out
] != offset
)
6658 LLVMSetOperand(exports
.inst
[i
], 3,
6659 LLVMConstInt(ctx
->i32
,
6660 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6661 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6666 shader
->info
.nr_param_exports
= new_count
;
6670 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
6672 ctx
->shader
->config
.private_mem_vgprs
= 0;
6674 /* Process all LLVM instructions. */
6675 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6677 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
6680 LLVMValueRef inst
= next
;
6681 next
= LLVMGetNextInstruction(next
);
6683 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
6686 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
6687 /* No idea why LLVM aligns allocas to 4 elements. */
6688 unsigned alignment
= LLVMGetAlignment(inst
);
6689 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
6690 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
6692 bb
= LLVMGetNextBasicBlock(bb
);
6696 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6697 struct si_shader
*shader
)
6699 struct si_shader_selector
*sel
= shader
->selector
;
6700 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6702 switch (ctx
->type
) {
6703 case PIPE_SHADER_VERTEX
:
6704 ctx
->load_input
= declare_input_vs
;
6705 if (shader
->key
.as_ls
)
6706 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6707 else if (shader
->key
.as_es
)
6708 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6710 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6712 case PIPE_SHADER_TESS_CTRL
:
6713 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6714 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6715 bld_base
->emit_store
= store_output_tcs
;
6716 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6718 case PIPE_SHADER_TESS_EVAL
:
6719 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6720 if (shader
->key
.as_es
)
6721 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6723 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6725 case PIPE_SHADER_GEOMETRY
:
6726 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6727 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6729 case PIPE_SHADER_FRAGMENT
:
6730 ctx
->load_input
= declare_input_fs
;
6731 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6733 case PIPE_SHADER_COMPUTE
:
6734 ctx
->declare_memory_region
= declare_compute_memory
;
6737 assert(!"Unsupported shader type");
6741 create_function(ctx
);
6742 preload_ring_buffers(ctx
);
6744 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6746 for (i
= 0; i
< 4; i
++) {
6747 ctx
->gs_next_vertex
[i
] =
6748 lp_build_alloca(bld_base
->base
.gallivm
,
6753 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6754 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6758 si_llvm_build_ret(ctx
, ctx
->return_value
);
6763 * Compute the VS prolog key, which contains all the information needed to
6764 * build the VS prolog function, and set shader->info bits where needed.
6766 static void si_get_vs_prolog_key(struct si_shader
*shader
,
6767 union si_shader_part_key
*key
)
6769 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6771 memset(key
, 0, sizeof(*key
));
6772 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
6773 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6774 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6776 /* Set the instanceID flag. */
6777 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
6778 if (key
->vs_prolog
.states
.instance_divisors
[i
])
6779 shader
->info
.uses_instanceid
= true;
6783 * Compute the VS epilog key, which contains all the information needed to
6784 * build the VS epilog function, and set the PrimitiveID output offset.
6786 static void si_get_vs_epilog_key(struct si_shader
*shader
,
6787 struct si_vs_epilog_bits
*states
,
6788 union si_shader_part_key
*key
)
6790 memset(key
, 0, sizeof(*key
));
6791 key
->vs_epilog
.states
= *states
;
6793 /* Set up the PrimitiveID output. */
6794 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
6795 unsigned index
= shader
->selector
->info
.num_outputs
;
6796 unsigned offset
= shader
->info
.nr_param_exports
++;
6798 key
->vs_epilog
.prim_id_param_offset
= offset
;
6799 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6800 shader
->info
.vs_output_param_offset
[index
] = offset
;
6805 * Compute the PS prolog key, which contains all the information needed to
6806 * build the PS prolog function, and set related bits in shader->config.
6808 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6809 union si_shader_part_key
*key
,
6810 bool separate_prolog
)
6812 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6814 memset(key
, 0, sizeof(*key
));
6815 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6816 key
->ps_prolog
.colors_read
= info
->colors_read
;
6817 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6818 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6819 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6820 (key
->ps_prolog
.colors_read
||
6821 key
->ps_prolog
.states
.force_persp_sample_interp
||
6822 key
->ps_prolog
.states
.force_linear_sample_interp
||
6823 key
->ps_prolog
.states
.force_persp_center_interp
||
6824 key
->ps_prolog
.states
.force_linear_center_interp
||
6825 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6826 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6828 if (info
->colors_read
) {
6829 unsigned *color
= shader
->selector
->color_attr_index
;
6831 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6832 /* BCOLORs are stored after the last input. */
6833 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6834 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6835 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6838 for (unsigned i
= 0; i
< 2; i
++) {
6839 unsigned interp
= info
->input_interpolate
[color
[i
]];
6840 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6842 if (!(info
->colors_read
& (0xf << i
*4)))
6845 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6847 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6848 interp
== TGSI_INTERPOLATE_COLOR
)
6849 interp
= TGSI_INTERPOLATE_CONSTANT
;
6852 case TGSI_INTERPOLATE_CONSTANT
:
6853 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6855 case TGSI_INTERPOLATE_PERSPECTIVE
:
6856 case TGSI_INTERPOLATE_COLOR
:
6857 /* Force the interpolation location for colors here. */
6858 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6859 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6860 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6861 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6864 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6865 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6866 shader
->config
.spi_ps_input_ena
|=
6867 S_0286CC_PERSP_SAMPLE_ENA(1);
6869 case TGSI_INTERPOLATE_LOC_CENTER
:
6870 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6871 shader
->config
.spi_ps_input_ena
|=
6872 S_0286CC_PERSP_CENTER_ENA(1);
6874 case TGSI_INTERPOLATE_LOC_CENTROID
:
6875 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6876 shader
->config
.spi_ps_input_ena
|=
6877 S_0286CC_PERSP_CENTROID_ENA(1);
6883 case TGSI_INTERPOLATE_LINEAR
:
6884 /* Force the interpolation location for colors here. */
6885 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6886 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6887 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6888 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6890 /* The VGPR assignment for non-monolithic shaders
6891 * works because InitialPSInputAddr is set on the
6892 * main shader and PERSP_PULL_MODEL is never used.
6895 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6896 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6897 separate_prolog
? 6 : 9;
6898 shader
->config
.spi_ps_input_ena
|=
6899 S_0286CC_LINEAR_SAMPLE_ENA(1);
6901 case TGSI_INTERPOLATE_LOC_CENTER
:
6902 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6903 separate_prolog
? 8 : 11;
6904 shader
->config
.spi_ps_input_ena
|=
6905 S_0286CC_LINEAR_CENTER_ENA(1);
6907 case TGSI_INTERPOLATE_LOC_CENTROID
:
6908 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6909 separate_prolog
? 10 : 13;
6910 shader
->config
.spi_ps_input_ena
|=
6911 S_0286CC_LINEAR_CENTROID_ENA(1);
6925 * Check whether a PS prolog is required based on the key.
6927 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6929 return key
->ps_prolog
.colors_read
||
6930 key
->ps_prolog
.states
.force_persp_sample_interp
||
6931 key
->ps_prolog
.states
.force_linear_sample_interp
||
6932 key
->ps_prolog
.states
.force_persp_center_interp
||
6933 key
->ps_prolog
.states
.force_linear_center_interp
||
6934 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6935 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6936 key
->ps_prolog
.states
.poly_stipple
;
6940 * Compute the PS epilog key, which contains all the information needed to
6941 * build the PS epilog function.
6943 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6944 union si_shader_part_key
*key
)
6946 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6947 memset(key
, 0, sizeof(*key
));
6948 key
->ps_epilog
.colors_written
= info
->colors_written
;
6949 key
->ps_epilog
.writes_z
= info
->writes_z
;
6950 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6951 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6952 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6956 * Build the GS prolog function. Rotate the input vertices for triangle strips
6959 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6960 union si_shader_part_key
*key
)
6962 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
6963 const unsigned num_vgprs
= 8;
6964 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6965 LLVMBuilderRef builder
= gallivm
->builder
;
6966 LLVMTypeRef params
[32];
6967 LLVMTypeRef returns
[32];
6968 LLVMValueRef func
, ret
;
6970 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6971 params
[i
] = ctx
->i32
;
6972 returns
[i
] = ctx
->i32
;
6975 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6976 params
[num_sgprs
+ i
] = ctx
->i32
;
6977 returns
[num_sgprs
+ i
] = ctx
->f32
;
6980 /* Create the function. */
6981 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6982 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
6983 func
= ctx
->main_fn
;
6985 /* Copy inputs to outputs. This should be no-op, as the registers match,
6986 * but it will prevent the compiler from overwriting them unintentionally.
6988 ret
= ctx
->return_value
;
6989 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6990 LLVMValueRef p
= LLVMGetParam(func
, i
);
6991 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6993 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6994 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6995 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
6996 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6999 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
7000 /* Remap the input vertices for every other primitive. */
7001 const unsigned vtx_params
[6] = {
7009 LLVMValueRef prim_id
, rotate
;
7011 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
7012 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
7014 for (unsigned i
= 0; i
< 6; ++i
) {
7015 LLVMValueRef base
, rotated
, actual
;
7016 base
= LLVMGetParam(func
, vtx_params
[i
]);
7017 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
7018 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
7019 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
7020 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
7024 LLVMBuildRet(builder
, ret
);
7028 * Given a list of shader part functions, build a wrapper function that
7029 * runs them in sequence to form a monolithic shader.
7031 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
7032 LLVMValueRef
*parts
,
7036 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7037 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
7038 /* PS epilog has one arg per color component */
7039 LLVMTypeRef param_types
[48];
7040 LLVMValueRef out
[48];
7041 LLVMTypeRef function_type
;
7042 unsigned num_params
;
7044 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
7045 unsigned num_sgprs
, num_vgprs
;
7046 unsigned last_sgpr_param
;
7049 for (unsigned i
= 0; i
< num_parts
; ++i
) {
7050 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
7051 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
7054 /* The parameters of the wrapper function correspond to those of the
7055 * first part in terms of SGPRs and VGPRs, but we use the types of the
7056 * main part to get the right types. This is relevant for the
7057 * dereferenceable attribute on descriptor table pointers.
7062 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
7063 num_params
= LLVMCountParamTypes(function_type
);
7065 for (unsigned i
= 0; i
< num_params
; ++i
) {
7066 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
7068 if (ac_is_sgpr_param(param
)) {
7069 assert(num_vgprs
== 0);
7070 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7072 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7075 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
7078 last_sgpr_param
= 0;
7080 while (gprs
< num_sgprs
+ num_vgprs
) {
7081 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
7084 param_types
[num_params
] = LLVMTypeOf(param
);
7085 if (gprs
< num_sgprs
)
7086 last_sgpr_param
= num_params
;
7087 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
7090 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
7091 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
7092 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
7097 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
7099 /* Record the arguments of the function as if they were an output of
7105 for (unsigned i
= 0; i
< num_params
; ++i
) {
7106 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
7107 LLVMTypeRef param_type
= LLVMTypeOf(param
);
7108 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
7109 unsigned size
= llvm_get_type_size(param_type
) / 4;
7112 if (param_type
!= out_type
)
7113 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
7114 out
[num_out
++] = param
;
7116 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
7118 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7119 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
7120 param_type
= ctx
->i64
;
7123 if (param_type
!= vector_type
)
7124 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
7126 for (unsigned j
= 0; j
< size
; ++j
)
7127 out
[num_out
++] = LLVMBuildExtractElement(
7128 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
7131 if (i
<= last_sgpr_param
)
7132 num_out_sgpr
= num_out
;
7135 /* Now chain the parts. */
7136 for (unsigned part
= 0; part
< num_parts
; ++part
) {
7137 LLVMValueRef in
[48];
7139 LLVMTypeRef ret_type
;
7140 unsigned out_idx
= 0;
7142 num_params
= LLVMCountParams(parts
[part
]);
7143 assert(num_params
<= ARRAY_SIZE(param_types
));
7145 /* Derive arguments for the next part from outputs of the
7148 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
7150 LLVMTypeRef param_type
;
7152 unsigned param_size
;
7153 LLVMValueRef arg
= NULL
;
7155 param
= LLVMGetParam(parts
[part
], param_idx
);
7156 param_type
= LLVMTypeOf(param
);
7157 param_size
= llvm_get_type_size(param_type
) / 4;
7158 is_sgpr
= ac_is_sgpr_param(param
);
7161 #if HAVE_LLVM < 0x0400
7162 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
7164 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
7165 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
7167 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
7170 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
7171 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
7173 if (param_size
== 1)
7176 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
7178 if (LLVMTypeOf(arg
) != param_type
) {
7179 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7180 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
7181 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
7183 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7187 in
[param_idx
] = arg
;
7188 out_idx
+= param_size
;
7191 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7192 ret_type
= LLVMTypeOf(ret
);
7194 /* Extract the returned GPRs. */
7198 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7199 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7201 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7203 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7205 LLVMBuildExtractValue(builder
, ret
, i
, "");
7207 out
[num_out
++] = val
;
7209 if (LLVMTypeOf(val
) == ctx
->i32
) {
7210 assert(num_out_sgpr
+ 1 == num_out
);
7211 num_out_sgpr
= num_out
;
7217 LLVMBuildRetVoid(builder
);
7220 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7221 LLVMTargetMachineRef tm
,
7222 struct si_shader
*shader
,
7224 struct pipe_debug_callback
*debug
)
7226 struct si_shader_selector
*sel
= shader
->selector
;
7227 struct si_shader_context ctx
;
7228 struct lp_build_tgsi_context
*bld_base
;
7232 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7233 * conversion fails. */
7234 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7235 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7236 tgsi_dump(sel
->tokens
, 0);
7237 si_dump_streamout(&sel
->so
);
7240 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7241 ctx
.separate_prolog
= !is_monolithic
;
7243 memset(shader
->info
.vs_output_param_offset
, EXP_PARAM_UNDEFINED
,
7244 sizeof(shader
->info
.vs_output_param_offset
));
7246 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7248 bld_base
= &ctx
.bld_base
;
7249 ctx
.load_system_value
= declare_system_value
;
7251 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7252 si_llvm_dispose(&ctx
);
7256 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7257 LLVMValueRef parts
[3];
7261 need_prolog
= sel
->info
.num_inputs
;
7262 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7264 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7267 union si_shader_part_key prolog_key
;
7268 si_get_vs_prolog_key(shader
, &prolog_key
);
7269 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7270 parts
[0] = ctx
.main_fn
;
7274 union si_shader_part_key epilog_key
;
7275 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7276 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7277 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7280 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7281 need_prolog
? 1 : 0);
7282 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7283 LLVMValueRef parts
[2];
7284 union si_shader_part_key epilog_key
;
7286 parts
[0] = ctx
.main_fn
;
7288 memset(&epilog_key
, 0, sizeof(epilog_key
));
7289 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7290 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7291 parts
[1] = ctx
.main_fn
;
7293 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7294 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7295 !shader
->key
.as_es
) {
7296 LLVMValueRef parts
[2];
7297 union si_shader_part_key epilog_key
;
7299 parts
[0] = ctx
.main_fn
;
7301 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7302 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7303 parts
[1] = ctx
.main_fn
;
7305 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7306 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7307 LLVMValueRef parts
[2];
7308 union si_shader_part_key prolog_key
;
7310 parts
[1] = ctx
.main_fn
;
7312 memset(&prolog_key
, 0, sizeof(prolog_key
));
7313 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7314 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7315 parts
[0] = ctx
.main_fn
;
7317 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7318 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7319 LLVMValueRef parts
[3];
7320 union si_shader_part_key prolog_key
;
7321 union si_shader_part_key epilog_key
;
7324 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7325 need_prolog
= si_need_ps_prolog(&prolog_key
);
7327 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7330 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7331 parts
[0] = ctx
.main_fn
;
7334 si_get_ps_epilog_key(shader
, &epilog_key
);
7335 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7336 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7338 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7341 mod
= bld_base
->base
.gallivm
->module
;
7343 /* Dump LLVM IR before any optimization passes */
7344 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7345 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7346 ac_dump_module(mod
);
7348 si_llvm_finalize_module(&ctx
,
7349 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7351 /* Post-optimization transformations and analysis. */
7352 si_eliminate_const_vs_outputs(&ctx
);
7354 if ((debug
&& debug
->debug_message
) ||
7355 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7356 si_count_scratch_private_memory(&ctx
);
7358 /* Compile to bytecode. */
7359 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7360 mod
, debug
, ctx
.type
, "TGSI shader");
7361 si_llvm_dispose(&ctx
);
7363 fprintf(stderr
, "LLVM failed to compile shader\n");
7367 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7368 * LLVM 3.9svn has this bug.
7370 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7371 unsigned wave_size
= 64;
7372 unsigned max_vgprs
= 256;
7373 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7374 unsigned max_sgprs_per_wave
= 128;
7375 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7376 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7377 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7379 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7380 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7382 if (shader
->config
.num_sgprs
> max_sgprs
||
7383 shader
->config
.num_vgprs
> max_vgprs
) {
7384 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7385 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7386 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7387 max_sgprs
, max_vgprs
);
7389 /* Just terminate the process, because dependent
7390 * shaders can hang due to bad input data, but use
7391 * the env var to allow shader-db to work.
7393 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7398 /* Add the scratch offset to input SGPRs. */
7399 if (shader
->config
.scratch_bytes_per_wave
)
7400 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7402 /* Calculate the number of fragment input VGPRs. */
7403 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7404 shader
->info
.num_input_vgprs
= 0;
7405 shader
->info
.face_vgpr_index
= -1;
7407 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7408 shader
->info
.num_input_vgprs
+= 2;
7409 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7410 shader
->info
.num_input_vgprs
+= 2;
7411 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7412 shader
->info
.num_input_vgprs
+= 2;
7413 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7414 shader
->info
.num_input_vgprs
+= 3;
7415 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7416 shader
->info
.num_input_vgprs
+= 2;
7417 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7418 shader
->info
.num_input_vgprs
+= 2;
7419 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7420 shader
->info
.num_input_vgprs
+= 2;
7421 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7422 shader
->info
.num_input_vgprs
+= 1;
7423 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7424 shader
->info
.num_input_vgprs
+= 1;
7425 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7426 shader
->info
.num_input_vgprs
+= 1;
7427 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7428 shader
->info
.num_input_vgprs
+= 1;
7429 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7430 shader
->info
.num_input_vgprs
+= 1;
7431 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7432 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7433 shader
->info
.num_input_vgprs
+= 1;
7435 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7436 shader
->info
.num_input_vgprs
+= 1;
7437 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7438 shader
->info
.num_input_vgprs
+= 1;
7439 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7440 shader
->info
.num_input_vgprs
+= 1;
7447 * Create, compile and return a shader part (prolog or epilog).
7449 * \param sscreen screen
7450 * \param list list of shader parts of the same category
7451 * \param type shader type
7452 * \param key shader part key
7453 * \param prolog whether the part being requested is a prolog
7454 * \param tm LLVM target machine
7455 * \param debug debug callback
7456 * \param build the callback responsible for building the main function
7457 * \return non-NULL on success
7459 static struct si_shader_part
*
7460 si_get_shader_part(struct si_screen
*sscreen
,
7461 struct si_shader_part
**list
,
7462 enum pipe_shader_type type
,
7464 union si_shader_part_key
*key
,
7465 LLVMTargetMachineRef tm
,
7466 struct pipe_debug_callback
*debug
,
7467 void (*build
)(struct si_shader_context
*,
7468 union si_shader_part_key
*),
7471 struct si_shader_part
*result
;
7473 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
7475 /* Find existing. */
7476 for (result
= *list
; result
; result
= result
->next
) {
7477 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7478 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7483 /* Compile a new one. */
7484 result
= CALLOC_STRUCT(si_shader_part
);
7487 struct si_shader shader
= {};
7488 struct si_shader_context ctx
;
7489 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7491 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7495 case PIPE_SHADER_VERTEX
:
7497 case PIPE_SHADER_TESS_CTRL
:
7499 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7501 case PIPE_SHADER_GEOMETRY
:
7504 case PIPE_SHADER_FRAGMENT
:
7506 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7508 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7511 unreachable("bad shader part");
7517 si_llvm_finalize_module(&ctx
,
7518 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7520 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7521 gallivm
->module
, debug
, ctx
.type
, name
)) {
7527 result
->next
= *list
;
7531 si_llvm_dispose(&ctx
);
7532 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7537 * Build the vertex shader prolog function.
7539 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7540 * All inputs are returned unmodified. The vertex load indices are
7541 * stored after them, which will be used by the API VS for fetching inputs.
7543 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7548 * (VertexID + BaseVertex),
7549 * (InstanceID + StartInstance),
7550 * (InstanceID / 2 + StartInstance)
7552 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7553 union si_shader_part_key
*key
)
7555 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7556 LLVMTypeRef
*params
, *returns
;
7557 LLVMValueRef ret
, func
;
7558 int last_sgpr
, num_params
, num_returns
, i
;
7560 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7561 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7563 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7564 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7565 sizeof(LLVMTypeRef
));
7566 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7567 key
->vs_prolog
.last_input
+ 1) *
7568 sizeof(LLVMTypeRef
));
7572 /* Declare input and output SGPRs. */
7574 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7575 params
[num_params
++] = ctx
->i32
;
7576 returns
[num_returns
++] = ctx
->i32
;
7578 last_sgpr
= num_params
- 1;
7580 /* 4 preloaded VGPRs (outputs must be floats) */
7581 for (i
= 0; i
< 4; i
++) {
7582 params
[num_params
++] = ctx
->i32
;
7583 returns
[num_returns
++] = ctx
->f32
;
7586 /* Vertex load indices. */
7587 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7588 returns
[num_returns
++] = ctx
->f32
;
7590 /* Create the function. */
7591 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7592 num_params
, last_sgpr
);
7593 func
= ctx
->main_fn
;
7595 /* Copy inputs to outputs. This should be no-op, as the registers match,
7596 * but it will prevent the compiler from overwriting them unintentionally.
7598 ret
= ctx
->return_value
;
7599 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7600 LLVMValueRef p
= LLVMGetParam(func
, i
);
7601 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7603 for (i
= num_params
- 4; i
< num_params
; i
++) {
7604 LLVMValueRef p
= LLVMGetParam(func
, i
);
7605 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7606 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7609 /* Compute vertex load indices from instance divisors. */
7610 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7611 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7615 /* InstanceID / Divisor + StartInstance */
7616 index
= get_instance_index_for_fetch(ctx
,
7617 SI_SGPR_START_INSTANCE
,
7620 /* VertexID + BaseVertex */
7621 index
= LLVMBuildAdd(gallivm
->builder
,
7622 LLVMGetParam(func
, ctx
->param_vertex_id
),
7623 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7626 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7627 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7631 si_llvm_build_ret(ctx
, ret
);
7635 * Build the vertex shader epilog function. This is also used by the tessellation
7636 * evaluation shader compiled as VS.
7638 * The input is PrimitiveID.
7640 * If PrimitiveID is required by the pixel shader, export it.
7641 * Otherwise, do nothing.
7643 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7644 union si_shader_part_key
*key
)
7646 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7647 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7648 LLVMTypeRef params
[5];
7651 /* Declare input VGPRs. */
7652 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7653 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7654 assert(num_params
<= ARRAY_SIZE(params
));
7656 for (i
= 0; i
< num_params
; i
++)
7657 params
[i
] = ctx
->f32
;
7659 /* Create the function. */
7660 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7663 if (key
->vs_epilog
.states
.export_prim_id
) {
7664 struct lp_build_context
*base
= &bld_base
->base
;
7665 struct ac_export_args args
;
7667 args
.enabled_channels
= 0x1; /* enabled channels */
7668 args
.valid_mask
= 0; /* whether the EXEC mask is valid */
7669 args
.done
= 0; /* DONE bit */
7670 args
.target
= V_008DFC_SQ_EXP_PARAM
+
7671 key
->vs_epilog
.prim_id_param_offset
;
7672 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
7673 args
.out
[0] = LLVMGetParam(ctx
->main_fn
,
7674 VS_EPILOG_PRIMID_LOC
); /* X */
7675 args
.out
[1] = base
->undef
; /* Y */
7676 args
.out
[2] = base
->undef
; /* Z */
7677 args
.out
[3] = base
->undef
; /* W */
7679 ac_emit_export(&ctx
->ac
, &args
);
7682 LLVMBuildRetVoid(gallivm
->builder
);
7686 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7688 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7689 LLVMTargetMachineRef tm
,
7690 struct si_shader
*shader
,
7691 struct pipe_debug_callback
*debug
,
7692 struct si_vs_epilog_bits
*states
)
7694 union si_shader_part_key epilog_key
;
7696 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7698 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7699 PIPE_SHADER_VERTEX
, true,
7700 &epilog_key
, tm
, debug
,
7701 si_build_vs_epilog_function
,
7702 "Vertex Shader Epilog");
7703 return shader
->epilog
!= NULL
;
7707 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7709 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7710 LLVMTargetMachineRef tm
,
7711 struct si_shader
*shader
,
7712 struct pipe_debug_callback
*debug
)
7714 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7715 union si_shader_part_key prolog_key
;
7717 /* Get the prolog. */
7718 si_get_vs_prolog_key(shader
, &prolog_key
);
7720 /* The prolog is a no-op if there are no inputs. */
7721 if (info
->num_inputs
) {
7723 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7724 PIPE_SHADER_VERTEX
, true,
7725 &prolog_key
, tm
, debug
,
7726 si_build_vs_prolog_function
,
7727 "Vertex Shader Prolog");
7728 if (!shader
->prolog
)
7732 /* Get the epilog. */
7733 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
7734 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7735 &shader
->key
.part
.vs
.epilog
))
7742 * Select and compile (or reuse) TES parts (epilog).
7744 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7745 LLVMTargetMachineRef tm
,
7746 struct si_shader
*shader
,
7747 struct pipe_debug_callback
*debug
)
7749 if (shader
->key
.as_es
)
7752 /* TES compiled as VS. */
7753 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7754 &shader
->key
.part
.tes
.epilog
);
7758 * Compile the TCS epilog function. This writes tesselation factors to memory
7759 * based on the output primitive type of the tesselator (determined by TES).
7761 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7762 union si_shader_part_key
*key
)
7764 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7765 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7766 LLVMTypeRef params
[16];
7768 int last_sgpr
, num_params
;
7770 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7771 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
7772 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7773 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7774 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7775 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7776 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
7777 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
7778 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
7779 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
7780 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
7781 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
7782 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7783 num_params
= last_sgpr
+ 1;
7785 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
7786 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
7787 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
7789 /* Create the function. */
7790 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7791 declare_tess_lds(ctx
);
7792 func
= ctx
->main_fn
;
7794 si_write_tess_factors(bld_base
,
7795 LLVMGetParam(func
, last_sgpr
+ 1),
7796 LLVMGetParam(func
, last_sgpr
+ 2),
7797 LLVMGetParam(func
, last_sgpr
+ 3));
7799 LLVMBuildRetVoid(gallivm
->builder
);
7803 * Select and compile (or reuse) TCS parts (epilog).
7805 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7806 LLVMTargetMachineRef tm
,
7807 struct si_shader
*shader
,
7808 struct pipe_debug_callback
*debug
)
7810 union si_shader_part_key epilog_key
;
7812 /* Get the epilog. */
7813 memset(&epilog_key
, 0, sizeof(epilog_key
));
7814 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7816 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7817 PIPE_SHADER_TESS_CTRL
, false,
7818 &epilog_key
, tm
, debug
,
7819 si_build_tcs_epilog_function
,
7820 "Tessellation Control Shader Epilog");
7821 return shader
->epilog
!= NULL
;
7825 * Select and compile (or reuse) GS parts (prolog).
7827 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7828 LLVMTargetMachineRef tm
,
7829 struct si_shader
*shader
,
7830 struct pipe_debug_callback
*debug
)
7832 union si_shader_part_key prolog_key
;
7834 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7837 memset(&prolog_key
, 0, sizeof(prolog_key
));
7838 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7840 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7841 PIPE_SHADER_GEOMETRY
, true,
7842 &prolog_key
, tm
, debug
,
7843 si_build_gs_prolog_function
,
7844 "Geometry Shader Prolog");
7845 return shader
->prolog
!= NULL
;
7849 * Build the pixel shader prolog function. This handles:
7850 * - two-side color selection and interpolation
7851 * - overriding interpolation parameters for the API PS
7852 * - polygon stippling
7854 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7855 * overriden by other states. (e.g. per-sample interpolation)
7856 * Interpolated colors are stored after the preloaded VGPRs.
7858 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7859 union si_shader_part_key
*key
)
7861 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7862 LLVMTypeRef
*params
;
7863 LLVMValueRef ret
, func
;
7864 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
7866 assert(si_need_ps_prolog(key
));
7868 /* Number of inputs + 8 color elements. */
7869 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
7870 key
->ps_prolog
.num_input_vgprs
+ 8) *
7871 sizeof(LLVMTypeRef
));
7873 /* Declare inputs. */
7875 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7876 params
[num_params
++] = ctx
->i32
;
7877 last_sgpr
= num_params
- 1;
7879 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7880 params
[num_params
++] = ctx
->f32
;
7882 /* Declare outputs (same as inputs + add colors if needed) */
7883 num_returns
= num_params
;
7884 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7885 for (i
= 0; i
< num_color_channels
; i
++)
7886 params
[num_returns
++] = ctx
->f32
;
7888 /* Create the function. */
7889 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
7890 num_params
, last_sgpr
);
7891 func
= ctx
->main_fn
;
7893 /* Copy inputs to outputs. This should be no-op, as the registers match,
7894 * but it will prevent the compiler from overwriting them unintentionally.
7896 ret
= ctx
->return_value
;
7897 for (i
= 0; i
< num_params
; i
++) {
7898 LLVMValueRef p
= LLVMGetParam(func
, i
);
7899 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7902 /* Polygon stippling. */
7903 if (key
->ps_prolog
.states
.poly_stipple
) {
7904 /* POS_FIXED_PT is always last. */
7905 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7906 key
->ps_prolog
.num_input_vgprs
- 1;
7907 LLVMValueRef ptr
[2], list
;
7909 /* Get the pointer to rw buffers. */
7910 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
7911 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
7912 list
= lp_build_gather_values(gallivm
, ptr
, 2);
7913 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
7914 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
7915 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
7917 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7920 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7921 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7922 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7923 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7925 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7926 * The hw doesn't compute CENTROID if the whole wave only
7927 * contains fully-covered quads.
7929 * PRIM_MASK is after user SGPRs.
7931 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7932 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
7933 LLVMConstInt(ctx
->i32
, 31, 0), "");
7934 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
7937 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7938 /* Read PERSP_CENTER. */
7939 for (i
= 0; i
< 2; i
++)
7940 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7941 /* Read PERSP_CENTROID. */
7942 for (i
= 0; i
< 2; i
++)
7943 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7944 /* Select PERSP_CENTROID. */
7945 for (i
= 0; i
< 2; i
++) {
7946 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7947 center
[i
], centroid
[i
], "");
7948 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7949 tmp
, base
+ 4 + i
, "");
7952 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7953 /* Read LINEAR_CENTER. */
7954 for (i
= 0; i
< 2; i
++)
7955 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7956 /* Read LINEAR_CENTROID. */
7957 for (i
= 0; i
< 2; i
++)
7958 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7959 /* Select LINEAR_CENTROID. */
7960 for (i
= 0; i
< 2; i
++) {
7961 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7962 center
[i
], centroid
[i
], "");
7963 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7964 tmp
, base
+ 10 + i
, "");
7969 /* Force per-sample interpolation. */
7970 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7971 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7972 LLVMValueRef persp_sample
[2];
7974 /* Read PERSP_SAMPLE. */
7975 for (i
= 0; i
< 2; i
++)
7976 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7977 /* Overwrite PERSP_CENTER. */
7978 for (i
= 0; i
< 2; i
++)
7979 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7980 persp_sample
[i
], base
+ 2 + i
, "");
7981 /* Overwrite PERSP_CENTROID. */
7982 for (i
= 0; i
< 2; i
++)
7983 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7984 persp_sample
[i
], base
+ 4 + i
, "");
7986 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7987 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7988 LLVMValueRef linear_sample
[2];
7990 /* Read LINEAR_SAMPLE. */
7991 for (i
= 0; i
< 2; i
++)
7992 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7993 /* Overwrite LINEAR_CENTER. */
7994 for (i
= 0; i
< 2; i
++)
7995 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7996 linear_sample
[i
], base
+ 8 + i
, "");
7997 /* Overwrite LINEAR_CENTROID. */
7998 for (i
= 0; i
< 2; i
++)
7999 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8000 linear_sample
[i
], base
+ 10 + i
, "");
8003 /* Force center interpolation. */
8004 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
8005 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8006 LLVMValueRef persp_center
[2];
8008 /* Read PERSP_CENTER. */
8009 for (i
= 0; i
< 2; i
++)
8010 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8011 /* Overwrite PERSP_SAMPLE. */
8012 for (i
= 0; i
< 2; i
++)
8013 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8014 persp_center
[i
], base
+ i
, "");
8015 /* Overwrite PERSP_CENTROID. */
8016 for (i
= 0; i
< 2; i
++)
8017 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8018 persp_center
[i
], base
+ 4 + i
, "");
8020 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
8021 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8022 LLVMValueRef linear_center
[2];
8024 /* Read LINEAR_CENTER. */
8025 for (i
= 0; i
< 2; i
++)
8026 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8027 /* Overwrite LINEAR_SAMPLE. */
8028 for (i
= 0; i
< 2; i
++)
8029 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8030 linear_center
[i
], base
+ 6 + i
, "");
8031 /* Overwrite LINEAR_CENTROID. */
8032 for (i
= 0; i
< 2; i
++)
8033 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8034 linear_center
[i
], base
+ 10 + i
, "");
8037 /* Interpolate colors. */
8038 for (i
= 0; i
< 2; i
++) {
8039 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
8040 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8041 key
->ps_prolog
.face_vgpr_index
;
8042 LLVMValueRef interp
[2], color
[4];
8043 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
8048 /* If the interpolation qualifier is not CONSTANT (-1). */
8049 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
8050 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8051 key
->ps_prolog
.color_interp_vgpr_index
[i
];
8053 /* Get the (i,j) updated by bc_optimize handling. */
8054 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8056 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8057 interp_vgpr
+ 1, "");
8058 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
8061 /* Use the absolute location of the input. */
8062 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8064 if (key
->ps_prolog
.states
.color_two_side
) {
8065 face
= LLVMGetParam(func
, face_vgpr
);
8066 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
8069 interp_fs_input(ctx
,
8070 key
->ps_prolog
.color_attr_index
[i
],
8071 TGSI_SEMANTIC_COLOR
, i
,
8072 key
->ps_prolog
.num_interp_inputs
,
8073 key
->ps_prolog
.colors_read
, interp_ij
,
8074 prim_mask
, face
, color
);
8077 unsigned chan
= u_bit_scan(&writemask
);
8078 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
8083 /* Tell LLVM to insert WQM instruction sequence when needed. */
8084 if (key
->ps_prolog
.wqm
) {
8085 LLVMAddTargetDependentFunctionAttr(func
,
8086 "amdgpu-ps-wqm-outputs", "");
8089 si_llvm_build_ret(ctx
, ret
);
8093 * Build the pixel shader epilog function. This handles everything that must be
8094 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
8096 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
8097 union si_shader_part_key
*key
)
8099 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8100 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
8101 LLVMTypeRef params
[16+8*4+3];
8102 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
8103 int last_sgpr
, num_params
, i
;
8104 struct si_ps_exports exp
= {};
8106 /* Declare input SGPRs. */
8107 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
8108 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8109 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8110 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8111 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8112 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
8113 last_sgpr
= SI_PARAM_ALPHA_REF
;
8115 /* Declare input VGPRs. */
8116 num_params
= (last_sgpr
+ 1) +
8117 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
8118 key
->ps_epilog
.writes_z
+
8119 key
->ps_epilog
.writes_stencil
+
8120 key
->ps_epilog
.writes_samplemask
;
8122 num_params
= MAX2(num_params
,
8123 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
8125 assert(num_params
<= ARRAY_SIZE(params
));
8127 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
8128 params
[i
] = ctx
->f32
;
8130 /* Create the function. */
8131 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8132 /* Disable elimination of unused inputs. */
8133 si_llvm_add_attribute(ctx
->main_fn
,
8134 "InitialPSInputAddr", 0xffffff);
8136 /* Process colors. */
8137 unsigned vgpr
= last_sgpr
+ 1;
8138 unsigned colors_written
= key
->ps_epilog
.colors_written
;
8139 int last_color_export
= -1;
8141 /* Find the last color export. */
8142 if (!key
->ps_epilog
.writes_z
&&
8143 !key
->ps_epilog
.writes_stencil
&&
8144 !key
->ps_epilog
.writes_samplemask
) {
8145 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
8147 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
8148 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
8149 /* Just set this if any of the colorbuffers are enabled. */
8151 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
8152 last_color_export
= 0;
8154 for (i
= 0; i
< 8; i
++)
8155 if (colors_written
& (1 << i
) &&
8156 (spi_format
>> (i
* 4)) & 0xf)
8157 last_color_export
= i
;
8161 while (colors_written
) {
8162 LLVMValueRef color
[4];
8163 int mrt
= u_bit_scan(&colors_written
);
8165 for (i
= 0; i
< 4; i
++)
8166 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
8168 si_export_mrt_color(bld_base
, color
, mrt
,
8170 mrt
== last_color_export
, &exp
);
8173 /* Process depth, stencil, samplemask. */
8174 if (key
->ps_epilog
.writes_z
)
8175 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8176 if (key
->ps_epilog
.writes_stencil
)
8177 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8178 if (key
->ps_epilog
.writes_samplemask
)
8179 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8181 if (depth
|| stencil
|| samplemask
)
8182 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8183 else if (last_color_export
== -1)
8184 si_export_null(bld_base
);
8187 si_emit_ps_exports(ctx
, &exp
);
8190 LLVMBuildRetVoid(gallivm
->builder
);
8194 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8196 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8197 LLVMTargetMachineRef tm
,
8198 struct si_shader
*shader
,
8199 struct pipe_debug_callback
*debug
)
8201 union si_shader_part_key prolog_key
;
8202 union si_shader_part_key epilog_key
;
8204 /* Get the prolog. */
8205 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8207 /* The prolog is a no-op if these aren't set. */
8208 if (si_need_ps_prolog(&prolog_key
)) {
8210 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8211 PIPE_SHADER_FRAGMENT
, true,
8212 &prolog_key
, tm
, debug
,
8213 si_build_ps_prolog_function
,
8214 "Fragment Shader Prolog");
8215 if (!shader
->prolog
)
8219 /* Get the epilog. */
8220 si_get_ps_epilog_key(shader
, &epilog_key
);
8223 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8224 PIPE_SHADER_FRAGMENT
, false,
8225 &epilog_key
, tm
, debug
,
8226 si_build_ps_epilog_function
,
8227 "Fragment Shader Epilog");
8228 if (!shader
->epilog
)
8231 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8232 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8233 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8234 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8237 /* Set up the enable bits for per-sample shading if needed. */
8238 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8239 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8240 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8241 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8242 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8243 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8245 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8246 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8247 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8248 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8249 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8250 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8252 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8253 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8254 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8255 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8256 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8257 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8259 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8260 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8261 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8262 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8263 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8264 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8267 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8268 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8269 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8270 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8271 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8274 /* At least one pair of interpolation weights must be enabled. */
8275 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8276 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8277 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8280 /* The sample mask input is always enabled, because the API shader always
8281 * passes it through to the epilog. Disable it here if it's unused.
8283 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8284 !shader
->selector
->info
.reads_samplemask
)
8285 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8290 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8293 /* SPI barrier management bug:
8294 * Make sure we have at least 4k of LDS in use to avoid the bug.
8295 * It applies to workgroup sizes of more than one wavefront.
8297 if (sscreen
->b
.family
== CHIP_BONAIRE
||
8298 sscreen
->b
.family
== CHIP_KABINI
||
8299 sscreen
->b
.family
== CHIP_MULLINS
)
8300 *lds_size
= MAX2(*lds_size
, 8);
8303 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8304 struct si_shader
*shader
)
8306 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8308 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8310 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8311 si_get_max_workgroup_size(shader
) > 64) {
8312 si_multiwave_lds_size_workaround(sscreen
,
8313 &shader
->config
.lds_size
);
8317 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8318 struct si_shader
*shader
,
8319 struct pipe_debug_callback
*debug
)
8321 struct si_shader_selector
*sel
= shader
->selector
;
8322 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
8325 /* LS, ES, VS are compiled on demand if the main part hasn't been
8326 * compiled for that stage.
8328 * Vertex shaders are compiled on demand when a vertex fetch
8329 * workaround must be applied.
8331 if (shader
->is_monolithic
) {
8332 /* Monolithic shader (compiled as a whole, has many variants,
8333 * may take a long time to compile).
8335 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8339 /* The shader consists of 2-3 parts:
8341 * - the middle part is the user shader, it has 1 variant only
8342 * and it was compiled during the creation of the shader
8344 * - the prolog part is inserted at the beginning
8345 * - the epilog part is inserted at the end
8347 * The prolog and epilog have many (but simple) variants.
8350 /* Copy the compiled TGSI shader data over. */
8351 shader
->is_binary_shared
= true;
8352 shader
->binary
= mainp
->binary
;
8353 shader
->config
= mainp
->config
;
8354 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8355 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8356 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8357 memcpy(shader
->info
.vs_output_param_offset
,
8358 mainp
->info
.vs_output_param_offset
,
8359 sizeof(mainp
->info
.vs_output_param_offset
));
8360 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8361 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8362 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8364 /* Select prologs and/or epilogs. */
8365 switch (sel
->type
) {
8366 case PIPE_SHADER_VERTEX
:
8367 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8370 case PIPE_SHADER_TESS_CTRL
:
8371 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8374 case PIPE_SHADER_TESS_EVAL
:
8375 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8378 case PIPE_SHADER_GEOMETRY
:
8379 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8382 case PIPE_SHADER_FRAGMENT
:
8383 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8386 /* Make sure we have at least as many VGPRs as there
8387 * are allocated inputs.
8389 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8390 shader
->info
.num_input_vgprs
);
8394 /* Update SGPR and VGPR counts. */
8395 if (shader
->prolog
) {
8396 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8397 shader
->prolog
->config
.num_sgprs
);
8398 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8399 shader
->prolog
->config
.num_vgprs
);
8401 if (shader
->epilog
) {
8402 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8403 shader
->epilog
->config
.num_sgprs
);
8404 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8405 shader
->epilog
->config
.num_vgprs
);
8409 si_fix_resource_usage(sscreen
, shader
);
8410 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8414 r
= si_shader_binary_upload(sscreen
, shader
);
8416 fprintf(stderr
, "LLVM failed to upload shader\n");
8423 void si_shader_destroy(struct si_shader
*shader
)
8425 if (shader
->scratch_bo
)
8426 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8428 r600_resource_reference(&shader
->bo
, NULL
);
8430 if (!shader
->is_binary_shared
)
8431 radeon_shader_binary_clean(&shader
->binary
);
8433 free(shader
->shader_log
);