2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "util/u_memory.h"
26 #include "util/u_string.h"
27 #include "tgsi/tgsi_build.h"
28 #include "tgsi/tgsi_util.h"
29 #include "tgsi/tgsi_dump.h"
31 #include "ac_exp_param.h"
32 #include "ac_shader_util.h"
33 #include "ac_llvm_util.h"
34 #include "si_shader_internal.h"
38 #include "compiler/nir/nir.h"
40 static const char *scratch_rsrc_dword0_symbol
=
41 "SCRATCH_RSRC_DWORD0";
43 static const char *scratch_rsrc_dword1_symbol
=
44 "SCRATCH_RSRC_DWORD1";
46 struct si_shader_output_values
48 LLVMValueRef values
[4];
49 unsigned semantic_name
;
50 unsigned semantic_index
;
51 ubyte vertex_stream
[4];
55 * Used to collect types and other info about arguments of the LLVM function
56 * before the function is created.
58 struct si_function_info
{
59 LLVMTypeRef types
[100];
60 LLVMValueRef
*assign
[100];
61 unsigned num_sgpr_params
;
70 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
71 struct si_screen
*sscreen
,
72 struct si_compiler
*compiler
);
74 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
75 struct lp_build_tgsi_context
*bld_base
,
76 struct lp_build_emit_data
*emit_data
);
78 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
81 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
85 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
86 union si_shader_part_key
*key
);
87 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
88 union si_shader_part_key
*key
);
90 /* Ideally pass the sample mask input to the PS epilog as v14, which
91 * is its usual location, so that the shader doesn't have to add v_mov.
93 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
95 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
98 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
104 static bool is_merged_shader(struct si_shader
*shader
)
106 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
109 return shader
->key
.as_ls
||
111 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
112 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
115 static void si_init_function_info(struct si_function_info
*fninfo
)
117 fninfo
->num_params
= 0;
118 fninfo
->num_sgpr_params
= 0;
121 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
122 enum si_arg_regfile regfile
, LLVMTypeRef type
,
123 LLVMValueRef
*assign
)
125 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
127 unsigned idx
= fninfo
->num_params
++;
128 assert(idx
< ARRAY_SIZE(fninfo
->types
));
130 if (regfile
== ARG_SGPR
)
131 fninfo
->num_sgpr_params
= fninfo
->num_params
;
133 fninfo
->types
[idx
] = type
;
134 fninfo
->assign
[idx
] = assign
;
138 static unsigned add_arg(struct si_function_info
*fninfo
,
139 enum si_arg_regfile regfile
, LLVMTypeRef type
)
141 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
144 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
145 enum si_arg_regfile regfile
, LLVMTypeRef type
,
146 LLVMValueRef
*assign
, unsigned idx
)
148 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
149 assert(actual
== idx
);
152 static void add_arg_checked(struct si_function_info
*fninfo
,
153 enum si_arg_regfile regfile
, LLVMTypeRef type
,
156 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
160 * Returns a unique index for a per-patch semantic name and index. The index
161 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
164 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
166 switch (semantic_name
) {
167 case TGSI_SEMANTIC_TESSOUTER
:
169 case TGSI_SEMANTIC_TESSINNER
:
171 case TGSI_SEMANTIC_PATCH
:
176 assert(!"invalid semantic name");
182 * Returns a unique index for a semantic name and index. The index must be
183 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
186 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
,
189 switch (semantic_name
) {
190 case TGSI_SEMANTIC_POSITION
:
192 case TGSI_SEMANTIC_GENERIC
:
193 /* Since some shader stages use the the highest used IO index
194 * to determine the size to allocate for inputs/outputs
195 * (in LDS, tess and GS rings). GENERIC should be placed right
196 * after POSITION to make that size as small as possible.
198 if (index
< SI_MAX_IO_GENERIC
)
201 assert(!"invalid generic index");
203 case TGSI_SEMANTIC_PSIZE
:
204 return SI_MAX_IO_GENERIC
+ 1;
205 case TGSI_SEMANTIC_CLIPDIST
:
207 return SI_MAX_IO_GENERIC
+ 2 + index
;
208 case TGSI_SEMANTIC_FOG
:
209 return SI_MAX_IO_GENERIC
+ 4;
210 case TGSI_SEMANTIC_LAYER
:
211 return SI_MAX_IO_GENERIC
+ 5;
212 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
213 return SI_MAX_IO_GENERIC
+ 6;
214 case TGSI_SEMANTIC_PRIMID
:
215 return SI_MAX_IO_GENERIC
+ 7;
216 case TGSI_SEMANTIC_COLOR
:
218 return SI_MAX_IO_GENERIC
+ 8 + index
;
219 case TGSI_SEMANTIC_BCOLOR
:
221 /* If it's a varying, COLOR and BCOLOR alias. */
223 return SI_MAX_IO_GENERIC
+ 8 + index
;
225 return SI_MAX_IO_GENERIC
+ 10 + index
;
226 case TGSI_SEMANTIC_TEXCOORD
:
228 STATIC_ASSERT(SI_MAX_IO_GENERIC
+ 12 + 8 <= 63);
229 return SI_MAX_IO_GENERIC
+ 12 + index
;
230 case TGSI_SEMANTIC_CLIPVERTEX
:
233 fprintf(stderr
, "invalid semantic name = %u\n", semantic_name
);
234 assert(!"invalid semantic name");
240 * Get the value of a shader input parameter and extract a bitfield.
242 static LLVMValueRef
unpack_llvm_param(struct si_shader_context
*ctx
,
243 LLVMValueRef value
, unsigned rshift
,
246 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
247 value
= ac_to_integer(&ctx
->ac
, value
);
250 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
251 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
253 if (rshift
+ bitwidth
< 32) {
254 unsigned mask
= (1 << bitwidth
) - 1;
255 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
256 LLVMConstInt(ctx
->i32
, mask
, 0), "");
262 LLVMValueRef
si_unpack_param(struct si_shader_context
*ctx
,
263 unsigned param
, unsigned rshift
,
266 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
, param
);
268 return unpack_llvm_param(ctx
, value
, rshift
, bitwidth
);
271 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
274 case PIPE_SHADER_TESS_CTRL
:
275 return unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 0, 8);
277 case PIPE_SHADER_TESS_EVAL
:
278 return LLVMGetParam(ctx
->main_fn
,
279 ctx
->param_tes_rel_patch_id
);
287 /* Tessellation shaders pass outputs to the next shader using LDS.
289 * LS outputs = TCS inputs
290 * TCS outputs = TES inputs
293 * - TCS inputs for patch 0
294 * - TCS inputs for patch 1
295 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
297 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
298 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
299 * - TCS outputs for patch 1
300 * - Per-patch TCS outputs for patch 1
301 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
302 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
305 * All three shaders VS(LS), TCS, TES share the same LDS space.
309 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
311 return si_unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
314 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
316 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
318 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
319 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
321 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
324 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
326 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
328 return LLVMConstInt(ctx
->i32
, stride
, 0);
331 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
333 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
334 return si_unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
336 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
337 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
338 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
339 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
340 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
341 num_patch_outputs
* 4;
342 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
346 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
348 return LLVMBuildMul(ctx
->ac
.builder
,
350 ctx
->param_tcs_out_lds_offsets
,
352 LLVMConstInt(ctx
->i32
, 4, 0), "");
356 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
358 return LLVMBuildMul(ctx
->ac
.builder
,
360 ctx
->param_tcs_out_lds_offsets
,
362 LLVMConstInt(ctx
->i32
, 4, 0), "");
366 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
368 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
369 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
371 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
375 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
377 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
378 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
379 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
381 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
382 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
388 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
390 LLVMValueRef patch0_patch_data_offset
=
391 get_tcs_out_patch0_patch_data_offset(ctx
);
392 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
393 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
395 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
396 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
401 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
403 unsigned tcs_out_vertices
=
404 ctx
->shader
->selector
?
405 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
407 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
408 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
409 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
411 return si_unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
414 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
419 case PIPE_SHADER_VERTEX
:
420 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
421 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
423 case PIPE_SHADER_TESS_CTRL
:
424 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
425 ctx
->shader
->is_monolithic
) {
426 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
427 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
429 return si_unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
437 static LLVMValueRef
get_instance_index_for_fetch(
438 struct si_shader_context
*ctx
,
439 unsigned param_start_instance
, LLVMValueRef divisor
)
441 LLVMValueRef result
= ctx
->abi
.instance_id
;
443 /* The division must be done before START_INSTANCE is added. */
444 if (divisor
!= ctx
->i32_1
)
445 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
447 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
448 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
451 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
453 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
455 unsigned double_index
)
457 LLVMBuilderRef builder
= ctx
->ac
.builder
;
458 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
459 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
460 LLVMVectorType(f64
, 2), "");
461 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
462 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
463 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
466 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
467 LLVMValueRef i32
, unsigned index
)
472 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
473 LLVMConstInt(ctx
->i32
, 16, 0), "");
475 return LLVMBuildSExt(ctx
->ac
.builder
,
476 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
481 void si_llvm_load_input_vs(
482 struct si_shader_context
*ctx
,
483 unsigned input_index
,
486 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
487 unsigned vs_blit_property
= info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
489 if (vs_blit_property
) {
490 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
491 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
492 LLVMIntULE
, vertex_id
,
494 /* Use LLVMIntNE, because we have 3 vertices and only
495 * the middle one should use y2.
497 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
498 LLVMIntNE
, vertex_id
,
501 if (input_index
== 0) {
503 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
504 ctx
->param_vs_blit_inputs
);
505 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
506 ctx
->param_vs_blit_inputs
+ 1);
508 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
509 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
510 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
511 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
513 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
515 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
518 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
519 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
520 out
[2] = LLVMGetParam(ctx
->main_fn
,
521 ctx
->param_vs_blit_inputs
+ 2);
522 out
[3] = ctx
->ac
.f32_1
;
526 /* Color or texture coordinates: */
527 assert(input_index
== 1);
529 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
530 for (int i
= 0; i
< 4; i
++) {
531 out
[i
] = LLVMGetParam(ctx
->main_fn
,
532 ctx
->param_vs_blit_inputs
+ 3 + i
);
535 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
536 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
537 ctx
->param_vs_blit_inputs
+ 3);
538 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
539 ctx
->param_vs_blit_inputs
+ 4);
540 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
541 ctx
->param_vs_blit_inputs
+ 5);
542 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
543 ctx
->param_vs_blit_inputs
+ 6);
545 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
547 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
549 out
[2] = LLVMGetParam(ctx
->main_fn
,
550 ctx
->param_vs_blit_inputs
+ 7);
551 out
[3] = LLVMGetParam(ctx
->main_fn
,
552 ctx
->param_vs_blit_inputs
+ 8);
559 unsigned num_fetches
;
560 unsigned fetch_stride
;
561 unsigned num_channels
;
563 LLVMValueRef t_list_ptr
;
564 LLVMValueRef t_offset
;
566 LLVMValueRef vertex_index
;
567 LLVMValueRef input
[3];
569 /* Load the T list */
570 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
572 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
574 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
576 vertex_index
= LLVMGetParam(ctx
->main_fn
,
577 ctx
->param_vertex_index0
+
580 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
582 /* Do multiple loads for special formats. */
584 case SI_FIX_FETCH_RGB_64_FLOAT
:
585 num_fetches
= 3; /* 3 2-dword loads */
589 case SI_FIX_FETCH_RGBA_64_FLOAT
:
590 num_fetches
= 2; /* 2 4-dword loads */
594 case SI_FIX_FETCH_RGB_8
:
595 case SI_FIX_FETCH_RGB_8_INT
:
600 case SI_FIX_FETCH_RGB_16
:
601 case SI_FIX_FETCH_RGB_16_INT
:
609 num_channels
= util_last_bit(info
->input_usage_mask
[input_index
]);
612 for (unsigned i
= 0; i
< num_fetches
; i
++) {
613 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
615 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
616 vertex_index
, voffset
,
617 num_channels
, false, true);
618 input
[i
] = ac_build_expand_to_vec4(&ctx
->ac
, input
[i
], num_channels
);
621 /* Break up the vec4 into individual components */
622 for (chan
= 0; chan
< 4; chan
++) {
623 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
624 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
625 input
[0], llvm_chan
, "");
629 case SI_FIX_FETCH_A2_SNORM
:
630 case SI_FIX_FETCH_A2_SSCALED
:
631 case SI_FIX_FETCH_A2_SINT
: {
632 /* The hardware returns an unsigned value; convert it to a
635 LLVMValueRef tmp
= out
[3];
636 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
638 /* First, recover the sign-extended signed integer value. */
639 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
640 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
642 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
644 /* For the integer-like cases, do a natural sign extension.
646 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
647 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
650 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
651 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
652 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
653 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
655 /* Convert back to the right type. */
656 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
658 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
659 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
660 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
661 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
662 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
663 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
669 case SI_FIX_FETCH_RGBA_32_UNORM
:
670 case SI_FIX_FETCH_RGBX_32_UNORM
:
671 for (chan
= 0; chan
< 4; chan
++) {
672 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
673 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
674 out
[chan
], ctx
->f32
, "");
675 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
676 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
678 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
679 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
680 out
[3] = LLVMConstReal(ctx
->f32
, 1);
682 case SI_FIX_FETCH_RGBA_32_SNORM
:
683 case SI_FIX_FETCH_RGBX_32_SNORM
:
684 case SI_FIX_FETCH_RGBA_32_FIXED
:
685 case SI_FIX_FETCH_RGBX_32_FIXED
: {
687 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
688 scale
= 1.0 / 0x10000;
690 scale
= 1.0 / INT_MAX
;
692 for (chan
= 0; chan
< 4; chan
++) {
693 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
694 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
695 out
[chan
], ctx
->f32
, "");
696 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
697 LLVMConstReal(ctx
->f32
, scale
), "");
699 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
700 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
701 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
702 out
[3] = LLVMConstReal(ctx
->f32
, 1);
705 case SI_FIX_FETCH_RGBA_32_USCALED
:
706 for (chan
= 0; chan
< 4; chan
++) {
707 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
708 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
709 out
[chan
], ctx
->f32
, "");
712 case SI_FIX_FETCH_RGBA_32_SSCALED
:
713 for (chan
= 0; chan
< 4; chan
++) {
714 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
715 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
716 out
[chan
], ctx
->f32
, "");
719 case SI_FIX_FETCH_RG_64_FLOAT
:
720 for (chan
= 0; chan
< 2; chan
++)
721 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
723 out
[2] = LLVMConstReal(ctx
->f32
, 0);
724 out
[3] = LLVMConstReal(ctx
->f32
, 1);
726 case SI_FIX_FETCH_RGB_64_FLOAT
:
727 for (chan
= 0; chan
< 3; chan
++)
728 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
730 out
[3] = LLVMConstReal(ctx
->f32
, 1);
732 case SI_FIX_FETCH_RGBA_64_FLOAT
:
733 for (chan
= 0; chan
< 4; chan
++) {
734 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
738 case SI_FIX_FETCH_RGB_8
:
739 case SI_FIX_FETCH_RGB_8_INT
:
740 case SI_FIX_FETCH_RGB_16
:
741 case SI_FIX_FETCH_RGB_16_INT
:
742 for (chan
= 0; chan
< 3; chan
++) {
743 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
747 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
748 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
749 out
[3] = LLVMConstReal(ctx
->f32
, 1);
751 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
757 static void declare_input_vs(
758 struct si_shader_context
*ctx
,
759 unsigned input_index
,
760 const struct tgsi_full_declaration
*decl
,
763 si_llvm_load_input_vs(ctx
, input_index
, out
);
766 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
773 case PIPE_SHADER_VERTEX
:
774 return LLVMGetParam(ctx
->main_fn
,
775 ctx
->param_vs_prim_id
);
776 case PIPE_SHADER_TESS_CTRL
:
777 return ctx
->abi
.tcs_patch_id
;
778 case PIPE_SHADER_TESS_EVAL
:
779 return ctx
->abi
.tes_patch_id
;
780 case PIPE_SHADER_GEOMETRY
:
781 return ctx
->abi
.gs_prim_id
;
789 * Return the value of tgsi_ind_register for indexing.
790 * This is the indirect index with the constant offset added to it.
792 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
793 const struct tgsi_ind_register
*ind
,
799 if (ind
->File
== TGSI_FILE_ADDRESS
) {
800 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
801 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
803 struct tgsi_full_src_register src
= {};
805 src
.Register
.File
= ind
->File
;
806 src
.Register
.Index
= ind
->Index
;
808 /* Set the second index to 0 for constants. */
809 if (ind
->File
== TGSI_FILE_CONSTANT
)
810 src
.Register
.Dimension
= 1;
812 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
815 result
= ac_to_integer(&ctx
->ac
, result
);
819 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
820 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
821 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
822 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
827 * Like si_get_indirect_index, but restricts the return value to a (possibly
828 * undefined) value inside [0..num).
830 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
831 const struct tgsi_ind_register
*ind
,
832 int rel_index
, unsigned num
)
834 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
836 return si_llvm_bound_index(ctx
, result
, num
);
839 static LLVMValueRef
get_dw_address_from_generic_indices(struct si_shader_context
*ctx
,
840 LLVMValueRef vertex_dw_stride
,
841 LLVMValueRef base_addr
,
842 LLVMValueRef vertex_index
,
843 LLVMValueRef param_index
,
844 unsigned input_index
,
849 if (vertex_dw_stride
) {
850 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
851 LLVMBuildMul(ctx
->ac
.builder
, vertex_index
,
852 vertex_dw_stride
, ""), "");
856 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
857 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
858 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
861 int param
= is_patch
?
862 si_shader_io_get_unique_index_patch(name
[input_index
],
863 index
[input_index
]) :
864 si_shader_io_get_unique_index(name
[input_index
],
865 index
[input_index
], false);
867 /* Add the base address of the element. */
868 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
869 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
873 * Calculate a dword address given an input or output register and a stride.
875 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
876 const struct tgsi_full_dst_register
*dst
,
877 const struct tgsi_full_src_register
*src
,
878 LLVMValueRef vertex_dw_stride
,
879 LLVMValueRef base_addr
)
881 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
882 ubyte
*name
, *index
, *array_first
;
884 struct tgsi_full_dst_register reg
;
885 LLVMValueRef vertex_index
= NULL
;
886 LLVMValueRef ind_index
= NULL
;
888 /* Set the register description. The address computation is the same
889 * for sources and destinations. */
891 reg
.Register
.File
= src
->Register
.File
;
892 reg
.Register
.Index
= src
->Register
.Index
;
893 reg
.Register
.Indirect
= src
->Register
.Indirect
;
894 reg
.Register
.Dimension
= src
->Register
.Dimension
;
895 reg
.Indirect
= src
->Indirect
;
896 reg
.Dimension
= src
->Dimension
;
897 reg
.DimIndirect
= src
->DimIndirect
;
901 /* If the register is 2-dimensional (e.g. an array of vertices
902 * in a primitive), calculate the base address of the vertex. */
903 if (reg
.Register
.Dimension
) {
904 if (reg
.Dimension
.Indirect
)
905 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
906 1, reg
.Dimension
.Index
);
908 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
911 /* Get information about the register. */
912 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
913 name
= info
->input_semantic_name
;
914 index
= info
->input_semantic_index
;
915 array_first
= info
->input_array_first
;
916 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
917 name
= info
->output_semantic_name
;
918 index
= info
->output_semantic_index
;
919 array_first
= info
->output_array_first
;
925 if (reg
.Register
.Indirect
) {
926 /* Add the relative address of the element. */
927 if (reg
.Indirect
.ArrayID
)
928 input_index
= array_first
[reg
.Indirect
.ArrayID
];
930 input_index
= reg
.Register
.Index
;
932 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
933 1, reg
.Register
.Index
- input_index
);
935 input_index
= reg
.Register
.Index
;
938 return get_dw_address_from_generic_indices(ctx
, vertex_dw_stride
,
939 base_addr
, vertex_index
,
940 ind_index
, input_index
,
942 !reg
.Register
.Dimension
);
945 /* The offchip buffer layout for TCS->TES is
947 * - attribute 0 of patch 0 vertex 0
948 * - attribute 0 of patch 0 vertex 1
949 * - attribute 0 of patch 0 vertex 2
951 * - attribute 0 of patch 1 vertex 0
952 * - attribute 0 of patch 1 vertex 1
954 * - attribute 1 of patch 0 vertex 0
955 * - attribute 1 of patch 0 vertex 1
957 * - per patch attribute 0 of patch 0
958 * - per patch attribute 0 of patch 1
961 * Note that every attribute has 4 components.
963 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
964 LLVMValueRef rel_patch_id
,
965 LLVMValueRef vertex_index
,
966 LLVMValueRef param_index
)
968 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
969 LLVMValueRef param_stride
, constant16
;
971 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
972 num_patches
= si_unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
973 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
976 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
978 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
979 vertices_per_patch
, "");
981 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
984 param_stride
= total_vertices
;
986 base_addr
= rel_patch_id
;
987 param_stride
= num_patches
;
990 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
991 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
992 param_stride
, ""), "");
994 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
997 LLVMValueRef patch_data_offset
=
998 si_unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
1000 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
1001 patch_data_offset
, "");
1006 /* This is a generic helper that can be shared by the NIR and TGSI backends */
1007 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
1008 struct si_shader_context
*ctx
,
1009 LLVMValueRef vertex_index
,
1010 LLVMValueRef param_index
,
1011 unsigned param_base
,
1016 unsigned param_index_base
;
1018 param_index_base
= is_patch
?
1019 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
1020 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
], false);
1023 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1024 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1027 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1030 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1031 vertex_index
, param_index
);
1034 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1035 struct si_shader_context
*ctx
,
1036 const struct tgsi_full_dst_register
*dst
,
1037 const struct tgsi_full_src_register
*src
)
1039 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1040 ubyte
*name
, *index
, *array_first
;
1041 struct tgsi_full_src_register reg
;
1042 LLVMValueRef vertex_index
= NULL
;
1043 LLVMValueRef param_index
= NULL
;
1044 unsigned param_base
;
1046 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1048 if (reg
.Register
.Dimension
) {
1050 if (reg
.Dimension
.Indirect
)
1051 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1052 1, reg
.Dimension
.Index
);
1054 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1057 /* Get information about the register. */
1058 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1059 name
= info
->input_semantic_name
;
1060 index
= info
->input_semantic_index
;
1061 array_first
= info
->input_array_first
;
1062 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1063 name
= info
->output_semantic_name
;
1064 index
= info
->output_semantic_index
;
1065 array_first
= info
->output_array_first
;
1071 if (reg
.Register
.Indirect
) {
1072 if (reg
.Indirect
.ArrayID
)
1073 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1075 param_base
= reg
.Register
.Index
;
1077 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1078 1, reg
.Register
.Index
- param_base
);
1081 param_base
= reg
.Register
.Index
;
1084 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1085 param_index
, param_base
,
1086 name
, index
, !reg
.Register
.Dimension
);
1089 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1090 LLVMTypeRef type
, unsigned swizzle
,
1091 LLVMValueRef buffer
, LLVMValueRef offset
,
1092 LLVMValueRef base
, bool can_speculate
)
1094 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1095 LLVMValueRef value
, value2
;
1096 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1098 if (swizzle
== ~0) {
1099 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1100 0, 1, 0, can_speculate
, false);
1102 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1105 if (!llvm_type_is_64bit(ctx
, type
)) {
1106 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1107 0, 1, 0, can_speculate
, false);
1109 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1110 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1111 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1114 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1115 swizzle
* 4, 1, 0, can_speculate
, false);
1117 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1118 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1120 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1126 * \param type output value type
1127 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1128 * \param dw_addr address in dwords
1130 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1131 LLVMTypeRef type
, unsigned swizzle
,
1132 LLVMValueRef dw_addr
)
1134 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1137 if (swizzle
== ~0) {
1138 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1140 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1141 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1143 return ac_build_gather_values(&ctx
->ac
, values
,
1147 /* Split 64-bit loads. */
1148 if (llvm_type_is_64bit(ctx
, type
)) {
1149 LLVMValueRef lo
, hi
;
1151 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1152 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1153 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1156 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
1157 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1159 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1161 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1167 * \param swizzle offset (typically 0..3)
1168 * \param dw_addr address in dwords
1169 * \param value value to store
1171 static void lds_store(struct si_shader_context
*ctx
,
1172 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1175 dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, dw_addr
,
1176 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0), "");
1178 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1183 TESS_OFFCHIP_RING_TCS
,
1184 TESS_OFFCHIP_RING_TES
,
1187 static LLVMValueRef
get_tess_ring_descriptor(struct si_shader_context
*ctx
,
1188 enum si_tess_ring ring
)
1190 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1191 unsigned param
= ring
== TESS_OFFCHIP_RING_TES
? ctx
->param_tes_offchip_addr
:
1192 ctx
->param_tcs_out_lds_layout
;
1193 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1195 /* TCS only receives high 13 bits of the address. */
1196 if (ring
== TESS_OFFCHIP_RING_TCS
|| ring
== TCS_FACTOR_RING
) {
1197 addr
= LLVMBuildAnd(builder
, addr
,
1198 LLVMConstInt(ctx
->i32
, 0xfff80000, 0), "");
1201 if (ring
== TCS_FACTOR_RING
) {
1202 unsigned tf_offset
= ctx
->screen
->tess_offchip_ring_size
;
1203 addr
= LLVMBuildAdd(builder
, addr
,
1204 LLVMConstInt(ctx
->i32
, tf_offset
, 0), "");
1207 LLVMValueRef desc
[4];
1209 desc
[1] = LLVMConstInt(ctx
->i32
,
1210 S_008F04_BASE_ADDRESS_HI(ctx
->screen
->info
.address32_hi
), 0);
1211 desc
[2] = LLVMConstInt(ctx
->i32
, 0xffffffff, 0);
1212 desc
[3] = LLVMConstInt(ctx
->i32
,
1213 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1214 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1215 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1216 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1217 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1218 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0);
1220 return ac_build_gather_values(&ctx
->ac
, desc
, 4);
1223 static LLVMValueRef
fetch_input_tcs(
1224 struct lp_build_tgsi_context
*bld_base
,
1225 const struct tgsi_full_src_register
*reg
,
1226 enum tgsi_opcode_type type
, unsigned swizzle
)
1228 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1229 LLVMValueRef dw_addr
, stride
;
1231 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1232 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1233 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1235 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1238 static LLVMValueRef
si_nir_load_tcs_varyings(struct ac_shader_abi
*abi
,
1240 LLVMValueRef vertex_index
,
1241 LLVMValueRef param_index
,
1242 unsigned const_index
,
1244 unsigned driver_location
,
1246 unsigned num_components
,
1251 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1252 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1253 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1254 LLVMValueRef dw_addr
, stride
;
1256 driver_location
= driver_location
/ 4;
1259 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1260 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1264 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1266 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1267 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1272 /* Add the constant index to the indirect index */
1273 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1274 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1276 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1282 names
= info
->input_semantic_name
;
1283 indices
= info
->input_semantic_index
;
1285 names
= info
->output_semantic_name
;
1286 indices
= info
->output_semantic_index
;
1289 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1290 vertex_index
, param_index
,
1295 LLVMValueRef value
[4];
1296 for (unsigned i
= 0; i
< num_components
; i
++) {
1297 unsigned offset
= i
;
1298 if (llvm_type_is_64bit(ctx
, type
))
1301 offset
+= component
;
1302 value
[i
+ component
] = lds_load(bld_base
, type
, offset
, dw_addr
);
1305 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1308 static LLVMValueRef
fetch_output_tcs(
1309 struct lp_build_tgsi_context
*bld_base
,
1310 const struct tgsi_full_src_register
*reg
,
1311 enum tgsi_opcode_type type
, unsigned swizzle
)
1313 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1314 LLVMValueRef dw_addr
, stride
;
1316 if (reg
->Register
.Dimension
) {
1317 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1318 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1319 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1321 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1322 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1325 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1328 static LLVMValueRef
fetch_input_tes(
1329 struct lp_build_tgsi_context
*bld_base
,
1330 const struct tgsi_full_src_register
*reg
,
1331 enum tgsi_opcode_type type
, unsigned swizzle
)
1333 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1334 LLVMValueRef base
, addr
;
1336 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1337 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1339 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1340 ctx
->tess_offchip_ring
, base
, addr
, true);
1343 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1345 LLVMValueRef vertex_index
,
1346 LLVMValueRef param_index
,
1347 unsigned const_index
,
1349 unsigned driver_location
,
1351 unsigned num_components
,
1356 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1357 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1358 LLVMValueRef base
, addr
;
1360 driver_location
= driver_location
/ 4;
1362 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1365 /* Add the constant index to the indirect index */
1366 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1367 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1369 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1372 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1373 param_index
, driver_location
,
1374 info
->input_semantic_name
,
1375 info
->input_semantic_index
,
1378 /* TODO: This will generate rather ordinary llvm code, although it
1379 * should be easy for the optimiser to fix up. In future we might want
1380 * to refactor buffer_load(), but for now this maximises code sharing
1381 * between the NIR and TGSI backends.
1383 LLVMValueRef value
[4];
1384 for (unsigned i
= 0; i
< num_components
; i
++) {
1385 unsigned offset
= i
;
1386 if (llvm_type_is_64bit(ctx
, type
))
1389 offset
+= component
;
1390 value
[i
+ component
] = buffer_load(&ctx
->bld_base
, type
, offset
,
1391 ctx
->tess_offchip_ring
, base
, addr
, true);
1394 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1397 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1398 const struct tgsi_full_instruction
*inst
,
1399 const struct tgsi_opcode_info
*info
,
1401 LLVMValueRef dst
[4])
1403 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1404 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1405 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1406 unsigned chan_index
;
1407 LLVMValueRef dw_addr
, stride
;
1408 LLVMValueRef buffer
, base
, buf_addr
;
1409 LLVMValueRef values
[4];
1410 bool skip_lds_store
;
1411 bool is_tess_factor
= false, is_tess_inner
= false;
1413 /* Only handle per-patch and per-vertex outputs here.
1414 * Vectors will be lowered to scalars and this function will be called again.
1416 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1417 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1418 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1422 if (reg
->Register
.Dimension
) {
1423 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1424 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1425 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1426 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1428 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1429 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1430 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1432 if (!reg
->Register
.Indirect
) {
1433 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1435 /* Always write tess factors into LDS for the TCS epilog. */
1436 if (name
== TGSI_SEMANTIC_TESSINNER
||
1437 name
== TGSI_SEMANTIC_TESSOUTER
) {
1438 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1439 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1440 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1441 is_tess_factor
= true;
1442 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1447 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1449 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1450 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1452 uint32_t writemask
= reg
->Register
.WriteMask
;
1454 chan_index
= u_bit_scan(&writemask
);
1455 LLVMValueRef value
= dst
[chan_index
];
1457 if (inst
->Instruction
.Saturate
)
1458 value
= ac_build_clamp(&ctx
->ac
, value
);
1460 /* Skip LDS stores if there is no LDS read of this output. */
1461 if (!skip_lds_store
)
1462 lds_store(ctx
, chan_index
, dw_addr
, value
);
1464 value
= ac_to_integer(&ctx
->ac
, value
);
1465 values
[chan_index
] = value
;
1467 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1468 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1470 4 * chan_index
, 1, 0, true, false);
1473 /* Write tess factors into VGPRs for the epilog. */
1474 if (is_tess_factor
&&
1475 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1476 if (!is_tess_inner
) {
1477 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1478 ctx
->invoc0_tess_factors
[chan_index
]);
1479 } else if (chan_index
< 2) {
1480 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1481 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1486 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1487 LLVMValueRef value
= ac_build_gather_values(&ctx
->ac
,
1489 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1490 base
, 0, 1, 0, true, false);
1494 static void si_nir_store_output_tcs(struct ac_shader_abi
*abi
,
1495 const struct nir_variable
*var
,
1496 LLVMValueRef vertex_index
,
1497 LLVMValueRef param_index
,
1498 unsigned const_index
,
1502 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1503 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1504 const unsigned component
= var
->data
.location_frac
;
1505 const bool is_patch
= var
->data
.patch
;
1506 unsigned driver_location
= var
->data
.driver_location
;
1507 LLVMValueRef dw_addr
, stride
;
1508 LLVMValueRef buffer
, base
, addr
;
1509 LLVMValueRef values
[4];
1510 bool skip_lds_store
;
1511 bool is_tess_factor
= false, is_tess_inner
= false;
1513 driver_location
= driver_location
/ 4;
1516 /* Add the constant index to the indirect index */
1517 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1518 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1520 if (const_index
!= 0)
1521 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1525 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1526 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1527 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1528 vertex_index
, param_index
,
1530 info
->output_semantic_name
,
1531 info
->output_semantic_index
,
1534 skip_lds_store
= !info
->reads_pervertex_outputs
;
1536 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1537 dw_addr
= get_dw_address_from_generic_indices(ctx
, NULL
, dw_addr
,
1538 vertex_index
, param_index
,
1540 info
->output_semantic_name
,
1541 info
->output_semantic_index
,
1544 skip_lds_store
= !info
->reads_perpatch_outputs
;
1547 int name
= info
->output_semantic_name
[driver_location
];
1549 /* Always write tess factors into LDS for the TCS epilog. */
1550 if (name
== TGSI_SEMANTIC_TESSINNER
||
1551 name
== TGSI_SEMANTIC_TESSOUTER
) {
1552 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1553 skip_lds_store
= !info
->reads_tessfactor_outputs
&&
1554 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1555 is_tess_factor
= true;
1556 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1561 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
1563 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1565 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1566 param_index
, driver_location
,
1567 info
->output_semantic_name
,
1568 info
->output_semantic_index
,
1571 for (unsigned chan
= 0; chan
< 4; chan
++) {
1572 if (!(writemask
& (1 << chan
)))
1574 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
1576 /* Skip LDS stores if there is no LDS read of this output. */
1577 if (!skip_lds_store
)
1578 lds_store(ctx
, chan
, dw_addr
, value
);
1580 value
= ac_to_integer(&ctx
->ac
, value
);
1581 values
[chan
] = value
;
1583 if (writemask
!= 0xF && !is_tess_factor
) {
1584 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1586 4 * chan
, 1, 0, true, false);
1589 /* Write tess factors into VGPRs for the epilog. */
1590 if (is_tess_factor
&&
1591 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1592 if (!is_tess_inner
) {
1593 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1594 ctx
->invoc0_tess_factors
[chan
]);
1595 } else if (chan
< 2) {
1596 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1597 ctx
->invoc0_tess_factors
[4 + chan
]);
1602 if (writemask
== 0xF && !is_tess_factor
) {
1603 LLVMValueRef value
= ac_build_gather_values(&ctx
->ac
,
1605 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, addr
,
1606 base
, 0, 1, 0, true, false);
1610 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1611 unsigned input_index
,
1612 unsigned vtx_offset_param
,
1616 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1617 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1618 struct si_shader
*shader
= ctx
->shader
;
1619 LLVMValueRef vtx_offset
, soffset
;
1620 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1621 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1622 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1626 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
, false);
1628 /* GFX9 has the ESGS ring in LDS. */
1629 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1630 unsigned index
= vtx_offset_param
;
1632 switch (index
/ 2) {
1634 vtx_offset
= si_unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1635 index
% 2 ? 16 : 0, 16);
1638 vtx_offset
= si_unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1639 index
% 2 ? 16 : 0, 16);
1642 vtx_offset
= si_unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1643 index
% 2 ? 16 : 0, 16);
1650 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1651 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1652 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1655 /* GFX6: input load from the ESGS ring in memory. */
1656 if (swizzle
== ~0) {
1657 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1659 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1660 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1663 return ac_build_gather_values(&ctx
->ac
, values
,
1667 /* Get the vertex offset parameter on GFX6. */
1668 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1670 vtx_offset
= LLVMBuildMul(ctx
->ac
.builder
, gs_vtx_offset
,
1671 LLVMConstInt(ctx
->i32
, 4, 0), "");
1673 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1675 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1676 vtx_offset
, soffset
, 0, 1, 0, true, false);
1677 if (llvm_type_is_64bit(ctx
, type
)) {
1678 LLVMValueRef value2
;
1679 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1681 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1682 ctx
->i32_0
, vtx_offset
, soffset
,
1683 0, 1, 0, true, false);
1684 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1686 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1689 static LLVMValueRef
si_nir_load_input_gs(struct ac_shader_abi
*abi
,
1691 unsigned driver_location
,
1693 unsigned num_components
,
1694 unsigned vertex_index
,
1695 unsigned const_index
,
1698 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1700 LLVMValueRef value
[4];
1701 for (unsigned i
= 0; i
< num_components
; i
++) {
1702 unsigned offset
= i
;
1703 if (llvm_type_is_64bit(ctx
, type
))
1706 offset
+= component
;
1707 value
[i
+ component
] = si_llvm_load_input_gs(&ctx
->abi
, driver_location
/ 4,
1708 vertex_index
, type
, offset
);
1711 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1714 static LLVMValueRef
fetch_input_gs(
1715 struct lp_build_tgsi_context
*bld_base
,
1716 const struct tgsi_full_src_register
*reg
,
1717 enum tgsi_opcode_type type
,
1720 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1721 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1723 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1724 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1725 return get_primitive_id(ctx
, swizzle
);
1727 if (!reg
->Register
.Dimension
)
1730 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1731 reg
->Dimension
.Index
,
1732 tgsi2llvmtype(bld_base
, type
),
1736 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1738 switch (interpolate
) {
1739 case TGSI_INTERPOLATE_CONSTANT
:
1742 case TGSI_INTERPOLATE_LINEAR
:
1743 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1744 return SI_PARAM_LINEAR_SAMPLE
;
1745 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1746 return SI_PARAM_LINEAR_CENTROID
;
1748 return SI_PARAM_LINEAR_CENTER
;
1750 case TGSI_INTERPOLATE_COLOR
:
1751 case TGSI_INTERPOLATE_PERSPECTIVE
:
1752 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1753 return SI_PARAM_PERSP_SAMPLE
;
1754 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1755 return SI_PARAM_PERSP_CENTROID
;
1757 return SI_PARAM_PERSP_CENTER
;
1760 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1765 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1766 unsigned attr_index
, unsigned chan
,
1767 LLVMValueRef prim_mask
,
1768 LLVMValueRef i
, LLVMValueRef j
)
1771 return ac_build_fs_interp(&ctx
->ac
,
1772 LLVMConstInt(ctx
->i32
, chan
, 0),
1773 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1776 return ac_build_fs_interp_mov(&ctx
->ac
,
1777 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1778 LLVMConstInt(ctx
->i32
, chan
, 0),
1779 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1784 * Interpolate a fragment shader input.
1786 * @param ctx context
1787 * @param input_index index of the input in hardware
1788 * @param semantic_name TGSI_SEMANTIC_*
1789 * @param semantic_index semantic index
1790 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1791 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1792 * @param interp_param interpolation weights (i,j)
1793 * @param prim_mask SI_PARAM_PRIM_MASK
1794 * @param face SI_PARAM_FRONT_FACE
1795 * @param result the return value (4 components)
1797 static void interp_fs_input(struct si_shader_context
*ctx
,
1798 unsigned input_index
,
1799 unsigned semantic_name
,
1800 unsigned semantic_index
,
1801 unsigned num_interp_inputs
,
1802 unsigned colors_read_mask
,
1803 LLVMValueRef interp_param
,
1804 LLVMValueRef prim_mask
,
1806 LLVMValueRef result
[4])
1808 LLVMValueRef i
= NULL
, j
= NULL
;
1811 /* fs.constant returns the param from the middle vertex, so it's not
1812 * really useful for flat shading. It's meant to be used for custom
1813 * interpolation (but the intrinsic can't fetch from the other two
1816 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1817 * to do the right thing. The only reason we use fs.constant is that
1818 * fs.interp cannot be used on integers, because they can be equal
1821 * When interp is false we will use fs.constant or for newer llvm,
1822 * amdgcn.interp.mov.
1824 bool interp
= interp_param
!= NULL
;
1827 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1828 LLVMVectorType(ctx
->f32
, 2), "");
1830 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1832 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1836 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1837 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1838 LLVMValueRef is_face_positive
;
1840 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1841 * otherwise it's at offset "num_inputs".
1843 unsigned back_attr_offset
= num_interp_inputs
;
1844 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1845 back_attr_offset
+= 1;
1847 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1848 face
, ctx
->i32_0
, "");
1850 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1851 LLVMValueRef front
, back
;
1853 front
= si_build_fs_interp(ctx
,
1856 back
= si_build_fs_interp(ctx
,
1857 back_attr_offset
, chan
,
1860 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1866 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1867 result
[0] = si_build_fs_interp(ctx
, input_index
,
1868 0, prim_mask
, i
, j
);
1870 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1871 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1873 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1874 result
[chan
] = si_build_fs_interp(ctx
,
1881 void si_llvm_load_input_fs(
1882 struct si_shader_context
*ctx
,
1883 unsigned input_index
,
1884 LLVMValueRef out
[4])
1886 struct si_shader
*shader
= ctx
->shader
;
1887 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1888 LLVMValueRef main_fn
= ctx
->main_fn
;
1889 LLVMValueRef interp_param
= NULL
;
1890 int interp_param_idx
;
1891 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1892 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1893 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1894 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1896 /* Get colors from input VGPRs (set by the prolog). */
1897 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1898 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1899 unsigned mask
= colors_read
>> (semantic_index
* 4);
1900 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1901 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1902 LLVMValueRef undef
= LLVMGetUndef(ctx
->f32
);
1904 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1905 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1906 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1907 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : undef
;
1911 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1912 if (interp_param_idx
== -1)
1914 else if (interp_param_idx
) {
1915 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1918 interp_fs_input(ctx
, input_index
, semantic_name
,
1919 semantic_index
, 0, /* this param is unused */
1920 shader
->selector
->info
.colors_read
, interp_param
,
1922 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1926 static void declare_input_fs(
1927 struct si_shader_context
*ctx
,
1928 unsigned input_index
,
1929 const struct tgsi_full_declaration
*decl
,
1930 LLVMValueRef out
[4])
1932 si_llvm_load_input_fs(ctx
, input_index
, out
);
1935 LLVMValueRef
si_get_sample_id(struct si_shader_context
*ctx
)
1937 return si_unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1940 static LLVMValueRef
get_base_vertex(struct ac_shader_abi
*abi
)
1942 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1944 /* For non-indexed draws, the base vertex set by the driver
1945 * (for direct draws) or the CP (for indirect draws) is the
1946 * first vertex ID, but GLSL expects 0 to be returned.
1948 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
,
1949 ctx
->param_vs_state_bits
);
1950 LLVMValueRef indexed
;
1952 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
1953 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
1955 return LLVMBuildSelect(ctx
->ac
.builder
, indexed
, ctx
->abi
.base_vertex
,
1959 static LLVMValueRef
get_block_size(struct ac_shader_abi
*abi
)
1961 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1963 LLVMValueRef values
[3];
1964 LLVMValueRef result
;
1966 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1968 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1969 unsigned sizes
[3] = {
1970 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1971 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1972 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1975 for (i
= 0; i
< 3; ++i
)
1976 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1978 result
= ac_build_gather_values(&ctx
->ac
, values
, 3);
1980 result
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1987 * Load a dword from a constant buffer.
1989 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1990 LLVMValueRef resource
,
1991 LLVMValueRef offset
)
1993 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1994 0, 0, 0, true, true);
1997 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
, LLVMValueRef sample_id
)
1999 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2000 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2001 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
2002 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
2004 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
2005 LLVMValueRef offset0
= LLVMBuildMul(ctx
->ac
.builder
, sample_id
, LLVMConstInt(ctx
->i32
, 8, 0), "");
2006 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2008 LLVMValueRef pos
[4] = {
2009 buffer_load_const(ctx
, resource
, offset0
),
2010 buffer_load_const(ctx
, resource
, offset1
),
2011 LLVMConstReal(ctx
->f32
, 0),
2012 LLVMConstReal(ctx
->f32
, 0)
2015 return ac_build_gather_values(&ctx
->ac
, pos
, 4);
2018 static LLVMValueRef
load_sample_mask_in(struct ac_shader_abi
*abi
)
2020 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2021 return ac_to_integer(&ctx
->ac
, abi
->sample_coverage
);
2024 static LLVMValueRef
si_load_tess_coord(struct ac_shader_abi
*abi
)
2026 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2027 LLVMValueRef coord
[4] = {
2028 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
2029 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
2034 /* For triangles, the vector should be (u, v, 1-u-v). */
2035 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
2036 PIPE_PRIM_TRIANGLES
) {
2037 coord
[2] = LLVMBuildFSub(ctx
->ac
.builder
, ctx
->ac
.f32_1
,
2038 LLVMBuildFAdd(ctx
->ac
.builder
,
2039 coord
[0], coord
[1], ""), "");
2041 return ac_build_gather_values(&ctx
->ac
, coord
, 4);
2044 static LLVMValueRef
load_tess_level(struct si_shader_context
*ctx
,
2045 unsigned semantic_name
)
2047 LLVMValueRef base
, addr
;
2049 int param
= si_shader_io_get_unique_index_patch(semantic_name
, 0);
2051 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2052 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
2053 LLVMConstInt(ctx
->i32
, param
, 0));
2055 return buffer_load(&ctx
->bld_base
, ctx
->f32
,
2056 ~0, ctx
->tess_offchip_ring
, base
, addr
, true);
2060 static LLVMValueRef
si_load_tess_level(struct ac_shader_abi
*abi
,
2061 unsigned varying_id
)
2063 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2064 unsigned semantic_name
;
2066 switch (varying_id
) {
2067 case VARYING_SLOT_TESS_LEVEL_INNER
:
2068 semantic_name
= TGSI_SEMANTIC_TESSINNER
;
2070 case VARYING_SLOT_TESS_LEVEL_OUTER
:
2071 semantic_name
= TGSI_SEMANTIC_TESSOUTER
;
2074 unreachable("unknown tess level");
2077 return load_tess_level(ctx
, semantic_name
);
2081 static LLVMValueRef
si_load_patch_vertices_in(struct ac_shader_abi
*abi
)
2083 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2084 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2085 return si_unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 6);
2086 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
2087 return get_num_tcs_out_vertices(ctx
);
2089 unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
2092 void si_load_system_value(struct si_shader_context
*ctx
,
2094 const struct tgsi_full_declaration
*decl
)
2096 LLVMValueRef value
= 0;
2098 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
2100 switch (decl
->Semantic
.Name
) {
2101 case TGSI_SEMANTIC_INSTANCEID
:
2102 value
= ctx
->abi
.instance_id
;
2105 case TGSI_SEMANTIC_VERTEXID
:
2106 value
= LLVMBuildAdd(ctx
->ac
.builder
,
2108 ctx
->abi
.base_vertex
, "");
2111 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
2112 /* Unused. Clarify the meaning in indexed vs. non-indexed
2113 * draws if this is ever used again. */
2117 case TGSI_SEMANTIC_BASEVERTEX
:
2118 value
= get_base_vertex(&ctx
->abi
);
2121 case TGSI_SEMANTIC_BASEINSTANCE
:
2122 value
= ctx
->abi
.start_instance
;
2125 case TGSI_SEMANTIC_DRAWID
:
2126 value
= ctx
->abi
.draw_id
;
2129 case TGSI_SEMANTIC_INVOCATIONID
:
2130 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2131 value
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2132 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
2133 value
= ctx
->abi
.gs_invocation_id
;
2135 assert(!"INVOCATIONID not implemented");
2138 case TGSI_SEMANTIC_POSITION
:
2140 LLVMValueRef pos
[4] = {
2141 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2142 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2143 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
2144 ac_build_fdiv(&ctx
->ac
, ctx
->ac
.f32_1
,
2145 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_W_FLOAT
)),
2147 value
= ac_build_gather_values(&ctx
->ac
, pos
, 4);
2151 case TGSI_SEMANTIC_FACE
:
2152 value
= ctx
->abi
.front_face
;
2155 case TGSI_SEMANTIC_SAMPLEID
:
2156 value
= si_get_sample_id(ctx
);
2159 case TGSI_SEMANTIC_SAMPLEPOS
: {
2160 LLVMValueRef pos
[4] = {
2161 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2162 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2163 LLVMConstReal(ctx
->f32
, 0),
2164 LLVMConstReal(ctx
->f32
, 0)
2166 pos
[0] = ac_build_fract(&ctx
->ac
, pos
[0], 32);
2167 pos
[1] = ac_build_fract(&ctx
->ac
, pos
[1], 32);
2168 value
= ac_build_gather_values(&ctx
->ac
, pos
, 4);
2172 case TGSI_SEMANTIC_SAMPLEMASK
:
2173 /* This can only occur with the OpenGL Core profile, which
2174 * doesn't support smoothing.
2176 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
2179 case TGSI_SEMANTIC_TESSCOORD
:
2180 value
= si_load_tess_coord(&ctx
->abi
);
2183 case TGSI_SEMANTIC_VERTICESIN
:
2184 value
= si_load_patch_vertices_in(&ctx
->abi
);
2187 case TGSI_SEMANTIC_TESSINNER
:
2188 case TGSI_SEMANTIC_TESSOUTER
:
2189 value
= load_tess_level(ctx
, decl
->Semantic
.Name
);
2192 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
2193 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
2195 LLVMValueRef buf
, slot
, val
[4];
2198 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
2199 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2200 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
2201 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
2203 for (i
= 0; i
< 4; i
++)
2204 val
[i
] = buffer_load_const(ctx
, buf
,
2205 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
2206 value
= ac_build_gather_values(&ctx
->ac
, val
, 4);
2210 case TGSI_SEMANTIC_PRIMID
:
2211 value
= get_primitive_id(ctx
, 0);
2214 case TGSI_SEMANTIC_GRID_SIZE
:
2215 value
= ctx
->abi
.num_work_groups
;
2218 case TGSI_SEMANTIC_BLOCK_SIZE
:
2219 value
= get_block_size(&ctx
->abi
);
2222 case TGSI_SEMANTIC_BLOCK_ID
:
2224 LLVMValueRef values
[3];
2226 for (int i
= 0; i
< 3; i
++) {
2227 values
[i
] = ctx
->i32_0
;
2228 if (ctx
->abi
.workgroup_ids
[i
]) {
2229 values
[i
] = ctx
->abi
.workgroup_ids
[i
];
2232 value
= ac_build_gather_values(&ctx
->ac
, values
, 3);
2236 case TGSI_SEMANTIC_THREAD_ID
:
2237 value
= ctx
->abi
.local_invocation_ids
;
2240 case TGSI_SEMANTIC_HELPER_INVOCATION
:
2241 value
= ac_build_intrinsic(&ctx
->ac
,
2242 "llvm.amdgcn.ps.live",
2244 AC_FUNC_ATTR_READNONE
);
2245 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2246 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
2249 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
2250 value
= LLVMConstInt(ctx
->i32
, 64, 0);
2253 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
2254 value
= ac_get_thread_id(&ctx
->ac
);
2257 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
2259 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2260 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2261 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
2262 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2266 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
2267 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
2268 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
2269 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
2271 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2272 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
2273 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
2274 /* All bits set except LSB */
2275 value
= LLVMConstInt(ctx
->i64
, -2, 0);
2278 value
= LLVMConstInt(ctx
->i64
, -1, 0);
2280 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2281 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
2282 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
2283 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
2284 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2285 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2290 assert(!"unknown system value");
2294 ctx
->system_values
[index
] = value
;
2297 void si_declare_compute_memory(struct si_shader_context
*ctx
)
2299 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2300 unsigned lds_size
= sel
->info
.properties
[TGSI_PROPERTY_CS_LOCAL_SIZE
];
2302 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, AC_LOCAL_ADDR_SPACE
);
2305 assert(!ctx
->ac
.lds
);
2307 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2308 LLVMArrayType(ctx
->i8
, lds_size
),
2310 AC_LOCAL_ADDR_SPACE
);
2311 LLVMSetAlignment(var
, 4);
2313 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2316 void si_tgsi_declare_compute_memory(struct si_shader_context
*ctx
,
2317 const struct tgsi_full_declaration
*decl
)
2319 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
2320 assert(decl
->Range
.First
== decl
->Range
.Last
);
2322 si_declare_compute_memory(ctx
);
2325 static LLVMValueRef
load_const_buffer_desc_fast_path(struct si_shader_context
*ctx
)
2328 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2329 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2331 /* Do the bounds checking with a descriptor, because
2332 * doing computation and manual bounds checking of 64-bit
2333 * addresses generates horrible VALU code with very high
2334 * VGPR usage and very low SIMD occupancy.
2336 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->ac
.intptr
, "");
2338 LLVMValueRef desc0
, desc1
;
2339 if (HAVE_32BIT_POINTERS
) {
2341 desc1
= LLVMConstInt(ctx
->i32
,
2342 S_008F04_BASE_ADDRESS_HI(ctx
->screen
->info
.address32_hi
), 0);
2344 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2345 desc0
= LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, "");
2346 desc1
= LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, "");
2347 /* Mask out all bits except BASE_ADDRESS_HI. */
2348 desc1
= LLVMBuildAnd(ctx
->ac
.builder
, desc1
,
2349 LLVMConstInt(ctx
->i32
, ~C_008F04_BASE_ADDRESS_HI
, 0), "");
2352 LLVMValueRef desc_elems
[] = {
2355 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2356 LLVMConstInt(ctx
->i32
,
2357 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2358 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2359 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2360 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2361 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2362 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2365 return ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2368 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2370 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2371 ctx
->param_const_and_shader_buffers
);
2373 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2374 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2377 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2379 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2380 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2382 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2384 if (sel
->info
.const_buffers_declared
== 1 &&
2385 sel
->info
.shader_buffers_declared
== 0) {
2386 return load_const_buffer_desc_fast_path(ctx
);
2389 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2390 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2391 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2393 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2397 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2399 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2400 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2401 ctx
->param_const_and_shader_buffers
);
2403 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2404 index
= LLVMBuildSub(ctx
->ac
.builder
,
2405 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2408 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2411 static LLVMValueRef
fetch_constant(
2412 struct lp_build_tgsi_context
*bld_base
,
2413 const struct tgsi_full_src_register
*reg
,
2414 enum tgsi_opcode_type type
,
2417 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2418 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2419 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2422 LLVMValueRef addr
, bufp
;
2424 if (swizzle
== LP_CHAN_ALL
) {
2426 LLVMValueRef values
[4];
2427 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2428 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2430 return ac_build_gather_values(&ctx
->ac
, values
, 4);
2433 /* Split 64-bit loads. */
2434 if (tgsi_type_is_64bit(type
)) {
2435 LLVMValueRef lo
, hi
;
2437 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2438 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2439 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2443 idx
= reg
->Register
.Index
* 4 + swizzle
;
2444 if (reg
->Register
.Indirect
) {
2445 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2447 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2450 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2451 if (sel
->info
.const_buffers_declared
== 1 &&
2452 sel
->info
.shader_buffers_declared
== 0) {
2454 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2455 * loads, and up to x4 load opcode merging. However, it leads to horrible
2456 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2458 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2460 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2461 * a descriptor and s_buffer_load_dword using it, so we can't expand
2462 * the pointer into a full descriptor like below. We have to use
2463 * s_load_dword instead. The only case when LLVM 5.0 would select
2464 * s_buffer_load_dword (that we have to prevent) is when we use use
2465 * a literal offset where we don't need bounds checking.
2467 if (ctx
->screen
->info
.chip_class
== SI
&& HAVE_LLVM
< 0x0600 &&
2468 !reg
->Register
.Indirect
) {
2470 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2472 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2473 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2474 return bitcast(bld_base
, type
, result
);
2477 LLVMValueRef desc
= load_const_buffer_desc_fast_path(ctx
);
2478 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2479 return bitcast(bld_base
, type
, result
);
2482 assert(reg
->Register
.Dimension
);
2483 buf
= reg
->Dimension
.Index
;
2485 if (reg
->Dimension
.Indirect
) {
2486 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2488 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2489 reg
->Dimension
.Index
,
2490 ctx
->num_const_buffers
);
2491 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2492 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2493 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2495 bufp
= load_const_buffer_desc(ctx
, buf
);
2497 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2500 /* Initialize arguments for the shader export intrinsic */
2501 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2502 LLVMValueRef
*values
,
2504 struct ac_export_args
*args
)
2506 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2507 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2509 bool is_int8
, is_int10
;
2511 /* Default is 0xf. Adjusted below depending on the format. */
2512 args
->enabled_channels
= 0xf; /* writemask */
2514 /* Specify whether the EXEC mask represents the valid mask */
2515 args
->valid_mask
= 0;
2517 /* Specify whether this is the last export */
2520 /* Specify the target we are exporting */
2521 args
->target
= target
;
2523 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2524 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2525 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2526 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2528 assert(cbuf
>= 0 && cbuf
< 8);
2529 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2530 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2531 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2534 args
->compr
= false;
2535 args
->out
[0] = f32undef
;
2536 args
->out
[1] = f32undef
;
2537 args
->out
[2] = f32undef
;
2538 args
->out
[3] = f32undef
;
2540 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
2541 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
2542 unsigned bits
, bool hi
) = NULL
;
2544 switch (spi_shader_col_format
) {
2545 case V_028714_SPI_SHADER_ZERO
:
2546 args
->enabled_channels
= 0; /* writemask */
2547 args
->target
= V_008DFC_SQ_EXP_NULL
;
2550 case V_028714_SPI_SHADER_32_R
:
2551 args
->enabled_channels
= 1; /* writemask */
2552 args
->out
[0] = values
[0];
2555 case V_028714_SPI_SHADER_32_GR
:
2556 args
->enabled_channels
= 0x3; /* writemask */
2557 args
->out
[0] = values
[0];
2558 args
->out
[1] = values
[1];
2561 case V_028714_SPI_SHADER_32_AR
:
2562 args
->enabled_channels
= 0x9; /* writemask */
2563 args
->out
[0] = values
[0];
2564 args
->out
[3] = values
[3];
2567 case V_028714_SPI_SHADER_FP16_ABGR
:
2568 packf
= ac_build_cvt_pkrtz_f16
;
2571 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2572 packf
= ac_build_cvt_pknorm_u16
;
2575 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2576 packf
= ac_build_cvt_pknorm_i16
;
2579 case V_028714_SPI_SHADER_UINT16_ABGR
:
2580 packi
= ac_build_cvt_pk_u16
;
2583 case V_028714_SPI_SHADER_SINT16_ABGR
:
2584 packi
= ac_build_cvt_pk_i16
;
2587 case V_028714_SPI_SHADER_32_ABGR
:
2588 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2592 /* Pack f16 or norm_i16/u16. */
2594 for (chan
= 0; chan
< 2; chan
++) {
2595 LLVMValueRef pack_args
[2] = {
2597 values
[2 * chan
+ 1]
2599 LLVMValueRef packed
;
2601 packed
= packf(&ctx
->ac
, pack_args
);
2602 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2604 args
->compr
= 1; /* COMPR flag */
2608 for (chan
= 0; chan
< 2; chan
++) {
2609 LLVMValueRef pack_args
[2] = {
2610 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
2611 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
2613 LLVMValueRef packed
;
2615 packed
= packi(&ctx
->ac
, pack_args
,
2616 is_int8
? 8 : is_int10
? 10 : 16,
2618 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2620 args
->compr
= 1; /* COMPR flag */
2624 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2627 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2629 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2630 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2631 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2632 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2633 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2634 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2635 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2636 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2638 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2641 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2642 SI_PARAM_ALPHA_REF
);
2643 LLVMValueRef alpha_pass
=
2644 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2645 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2647 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2651 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2653 unsigned samplemask_param
)
2655 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2656 LLVMValueRef coverage
;
2658 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2659 coverage
= LLVMGetParam(ctx
->main_fn
,
2661 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2663 coverage
= ac_build_intrinsic(&ctx
->ac
, "llvm.ctpop.i32",
2665 &coverage
, 1, AC_FUNC_ATTR_READNONE
);
2667 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2670 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2671 LLVMConstReal(ctx
->f32
,
2672 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2674 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2677 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2678 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2682 unsigned const_chan
;
2683 LLVMValueRef base_elt
;
2684 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2685 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2686 SI_VS_CONST_CLIP_PLANES
, 0);
2687 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2689 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2690 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2695 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2697 /* Compute dot products of position and user clip plane vectors */
2698 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2699 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2701 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2702 const_chan
) * 4, 0);
2703 base_elt
= buffer_load_const(ctx
, const_resource
,
2706 LLVMBuildFAdd(ctx
->ac
.builder
, args
->out
[chan
],
2707 LLVMBuildFMul(ctx
->ac
.builder
, base_elt
,
2708 out_elts
[const_chan
], ""), "");
2712 args
->enabled_channels
= 0xf;
2713 args
->valid_mask
= 0;
2715 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2720 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2724 if (so
->num_outputs
)
2725 fprintf(stderr
, "STREAMOUT\n");
2727 for (i
= 0; i
< so
->num_outputs
; i
++) {
2728 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2729 so
->output
[i
].start_component
;
2730 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2731 i
, so
->output
[i
].output_buffer
,
2732 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2733 so
->output
[i
].register_index
,
2734 mask
& 1 ? "x" : "",
2735 mask
& 2 ? "y" : "",
2736 mask
& 4 ? "z" : "",
2737 mask
& 8 ? "w" : "");
2741 static void emit_streamout_output(struct si_shader_context
*ctx
,
2742 LLVMValueRef
const *so_buffers
,
2743 LLVMValueRef
const *so_write_offsets
,
2744 struct pipe_stream_output
*stream_out
,
2745 struct si_shader_output_values
*shader_out
)
2747 unsigned buf_idx
= stream_out
->output_buffer
;
2748 unsigned start
= stream_out
->start_component
;
2749 unsigned num_comps
= stream_out
->num_components
;
2750 LLVMValueRef out
[4];
2752 assert(num_comps
&& num_comps
<= 4);
2753 if (!num_comps
|| num_comps
> 4)
2756 /* Load the output as int. */
2757 for (int j
= 0; j
< num_comps
; j
++) {
2758 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2760 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2763 /* Pack the output. */
2764 LLVMValueRef vdata
= NULL
;
2766 switch (num_comps
) {
2767 case 1: /* as i32 */
2770 case 2: /* as v2i32 */
2771 case 3: /* as v4i32 (aligned to 4) */
2772 case 4: /* as v4i32 */
2773 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2774 for (int j
= 0; j
< num_comps
; j
++) {
2775 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2776 LLVMConstInt(ctx
->i32
, j
, 0), "");
2781 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2783 so_write_offsets
[buf_idx
],
2785 stream_out
->dst_offset
* 4, 1, 1, true, false);
2789 * Write streamout data to buffers for vertex stream @p stream (different
2790 * vertex streams can occur for GS copy shaders).
2792 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2793 struct si_shader_output_values
*outputs
,
2794 unsigned noutput
, unsigned stream
)
2796 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2797 struct pipe_stream_output_info
*so
= &sel
->so
;
2798 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2800 struct lp_build_if_state if_ctx
;
2802 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2803 LLVMValueRef so_vtx_count
=
2804 si_unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2806 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2808 /* can_emit = tid < so_vtx_count; */
2809 LLVMValueRef can_emit
=
2810 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2812 /* Emit the streamout code conditionally. This actually avoids
2813 * out-of-bounds buffer access. The hw tells us via the SGPR
2814 * (so_vtx_count) which threads are allowed to emit streamout data. */
2815 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2817 /* The buffer offset is computed as follows:
2818 * ByteOffset = streamout_offset[buffer_id]*4 +
2819 * (streamout_write_index + thread_id)*stride[buffer_id] +
2823 LLVMValueRef so_write_index
=
2824 LLVMGetParam(ctx
->main_fn
,
2825 ctx
->param_streamout_write_index
);
2827 /* Compute (streamout_write_index + thread_id). */
2828 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2830 /* Load the descriptor and compute the write offset for each
2831 * enabled buffer. */
2832 LLVMValueRef so_write_offset
[4] = {};
2833 LLVMValueRef so_buffers
[4];
2834 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2835 ctx
->param_rw_buffers
);
2837 for (i
= 0; i
< 4; i
++) {
2841 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2842 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2844 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2846 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2847 ctx
->param_streamout_offset
[i
]);
2848 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2850 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2851 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2852 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2855 /* Write streamout data. */
2856 for (i
= 0; i
< so
->num_outputs
; i
++) {
2857 unsigned reg
= so
->output
[i
].register_index
;
2862 if (stream
!= so
->output
[i
].stream
)
2865 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2866 &so
->output
[i
], &outputs
[reg
]);
2869 lp_build_endif(&if_ctx
);
2872 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2873 LLVMValueRef
*values
)
2875 struct ac_export_args args
;
2877 si_llvm_init_export_args(ctx
, values
,
2878 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2879 ac_build_export(&ctx
->ac
, &args
);
2882 static void si_build_param_exports(struct si_shader_context
*ctx
,
2883 struct si_shader_output_values
*outputs
,
2886 struct si_shader
*shader
= ctx
->shader
;
2887 unsigned param_count
= 0;
2889 for (unsigned i
= 0; i
< noutput
; i
++) {
2890 unsigned semantic_name
= outputs
[i
].semantic_name
;
2891 unsigned semantic_index
= outputs
[i
].semantic_index
;
2893 if (outputs
[i
].vertex_stream
[0] != 0 &&
2894 outputs
[i
].vertex_stream
[1] != 0 &&
2895 outputs
[i
].vertex_stream
[2] != 0 &&
2896 outputs
[i
].vertex_stream
[3] != 0)
2899 switch (semantic_name
) {
2900 case TGSI_SEMANTIC_LAYER
:
2901 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2902 case TGSI_SEMANTIC_CLIPDIST
:
2903 case TGSI_SEMANTIC_COLOR
:
2904 case TGSI_SEMANTIC_BCOLOR
:
2905 case TGSI_SEMANTIC_PRIMID
:
2906 case TGSI_SEMANTIC_FOG
:
2907 case TGSI_SEMANTIC_TEXCOORD
:
2908 case TGSI_SEMANTIC_GENERIC
:
2914 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2915 semantic_index
< SI_MAX_IO_GENERIC
) &&
2916 shader
->key
.opt
.kill_outputs
&
2917 (1ull << si_shader_io_get_unique_index(semantic_name
,
2918 semantic_index
, true)))
2921 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2923 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2924 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2927 shader
->info
.nr_param_exports
= param_count
;
2930 /* Generate export instructions for hardware VS shader stage */
2931 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2932 struct si_shader_output_values
*outputs
,
2935 struct si_shader
*shader
= ctx
->shader
;
2936 struct ac_export_args pos_args
[4] = {};
2937 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2941 /* Build position exports. */
2942 for (i
= 0; i
< noutput
; i
++) {
2943 switch (outputs
[i
].semantic_name
) {
2944 case TGSI_SEMANTIC_POSITION
:
2945 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2946 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2948 case TGSI_SEMANTIC_PSIZE
:
2949 psize_value
= outputs
[i
].values
[0];
2951 case TGSI_SEMANTIC_LAYER
:
2952 layer_value
= outputs
[i
].values
[0];
2954 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2955 viewport_index_value
= outputs
[i
].values
[0];
2957 case TGSI_SEMANTIC_EDGEFLAG
:
2958 edgeflag_value
= outputs
[i
].values
[0];
2960 case TGSI_SEMANTIC_CLIPDIST
:
2961 if (!shader
->key
.opt
.clip_disable
) {
2962 unsigned index
= 2 + outputs
[i
].semantic_index
;
2963 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2964 V_008DFC_SQ_EXP_POS
+ index
,
2968 case TGSI_SEMANTIC_CLIPVERTEX
:
2969 if (!shader
->key
.opt
.clip_disable
) {
2970 si_llvm_emit_clipvertex(ctx
, pos_args
,
2977 /* We need to add the position output manually if it's missing. */
2978 if (!pos_args
[0].out
[0]) {
2979 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2980 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2981 pos_args
[0].done
= 0; /* last export? */
2982 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2983 pos_args
[0].compr
= 0; /* COMPR flag */
2984 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2985 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2986 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2987 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2990 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2991 if (shader
->selector
->info
.writes_psize
||
2992 shader
->selector
->info
.writes_edgeflag
||
2993 shader
->selector
->info
.writes_viewport_index
||
2994 shader
->selector
->info
.writes_layer
) {
2995 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2996 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2997 (shader
->selector
->info
.writes_layer
<< 2);
2999 pos_args
[1].valid_mask
= 0; /* EXEC mask */
3000 pos_args
[1].done
= 0; /* last export? */
3001 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
3002 pos_args
[1].compr
= 0; /* COMPR flag */
3003 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
3004 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
3005 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
3006 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
3008 if (shader
->selector
->info
.writes_psize
)
3009 pos_args
[1].out
[0] = psize_value
;
3011 if (shader
->selector
->info
.writes_edgeflag
) {
3012 /* The output is a float, but the hw expects an integer
3013 * with the first bit containing the edge flag. */
3014 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
3017 edgeflag_value
= ac_build_umin(&ctx
->ac
,
3021 /* The LLVM intrinsic expects a float. */
3022 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
3025 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3026 /* GFX9 has the layer in out.z[10:0] and the viewport
3027 * index in out.z[19:16].
3029 if (shader
->selector
->info
.writes_layer
)
3030 pos_args
[1].out
[2] = layer_value
;
3032 if (shader
->selector
->info
.writes_viewport_index
) {
3033 LLVMValueRef v
= viewport_index_value
;
3035 v
= ac_to_integer(&ctx
->ac
, v
);
3036 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
3037 LLVMConstInt(ctx
->i32
, 16, 0), "");
3038 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
3039 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
3040 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
3041 pos_args
[1].enabled_channels
|= 1 << 2;
3044 if (shader
->selector
->info
.writes_layer
)
3045 pos_args
[1].out
[2] = layer_value
;
3047 if (shader
->selector
->info
.writes_viewport_index
) {
3048 pos_args
[1].out
[3] = viewport_index_value
;
3049 pos_args
[1].enabled_channels
|= 1 << 3;
3054 for (i
= 0; i
< 4; i
++)
3055 if (pos_args
[i
].out
[0])
3056 shader
->info
.nr_pos_exports
++;
3059 for (i
= 0; i
< 4; i
++) {
3060 if (!pos_args
[i
].out
[0])
3063 /* Specify the target we are exporting */
3064 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
3066 if (pos_idx
== shader
->info
.nr_pos_exports
)
3067 /* Specify that this is the last export */
3068 pos_args
[i
].done
= 1;
3070 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
3073 /* Build parameter exports. */
3074 si_build_param_exports(ctx
, outputs
, noutput
);
3078 * Forward all outputs from the vertex shader to the TES. This is only used
3079 * for the fixed function TCS.
3081 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
3083 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3084 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
3085 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
3088 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3089 buffer
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3090 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3092 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3093 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
3094 lds_vertex_stride
, "");
3095 lds_base
= get_tcs_in_current_patch_offset(ctx
);
3096 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
3098 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
3100 unsigned i
= u_bit_scan64(&inputs
);
3102 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3103 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
3106 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
3107 get_rel_patch_id(ctx
),
3109 LLVMConstInt(ctx
->i32
, i
, 0));
3111 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
3114 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
3115 buffer_offset
, 0, 1, 0, true, false);
3119 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
3120 LLVMValueRef rel_patch_id
,
3121 LLVMValueRef invocation_id
,
3122 LLVMValueRef tcs_out_current_patch_data_offset
,
3123 LLVMValueRef invoc0_tf_outer
[4],
3124 LLVMValueRef invoc0_tf_inner
[2])
3126 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3127 struct si_shader
*shader
= ctx
->shader
;
3128 unsigned tess_inner_index
, tess_outer_index
;
3129 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
3130 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3131 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
3132 struct lp_build_if_state if_ctx
, inner_if_ctx
;
3134 /* Add a barrier before loading tess factors from LDS. */
3135 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
3136 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
3138 /* Do this only for invocation 0, because the tess levels are per-patch,
3141 * This can't jump, because invocation 0 executes this. It should
3142 * at least mask out the loads and stores for other invocations.
3144 lp_build_if(&if_ctx
, &ctx
->gallivm
,
3145 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3146 invocation_id
, ctx
->i32_0
, ""));
3148 /* Determine the layout of one tess factor element in the buffer. */
3149 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
3150 case PIPE_PRIM_LINES
:
3151 stride
= 2; /* 2 dwords, 1 vec2 store */
3155 case PIPE_PRIM_TRIANGLES
:
3156 stride
= 4; /* 4 dwords, 1 vec4 store */
3160 case PIPE_PRIM_QUADS
:
3161 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
3170 for (i
= 0; i
< 4; i
++) {
3171 inner
[i
] = LLVMGetUndef(ctx
->i32
);
3172 outer
[i
] = LLVMGetUndef(ctx
->i32
);
3175 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
3176 /* Tess factors are in VGPRs. */
3177 for (i
= 0; i
< outer_comps
; i
++)
3178 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
3179 for (i
= 0; i
< inner_comps
; i
++)
3180 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
3182 /* Load tess_inner and tess_outer from LDS.
3183 * Any invocation can write them, so we can't get them from a temporary.
3185 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
3186 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
3188 lds_base
= tcs_out_current_patch_data_offset
;
3189 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3190 LLVMConstInt(ctx
->i32
,
3191 tess_inner_index
* 4, 0), "");
3192 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3193 LLVMConstInt(ctx
->i32
,
3194 tess_outer_index
* 4, 0), "");
3196 for (i
= 0; i
< outer_comps
; i
++) {
3198 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
3200 for (i
= 0; i
< inner_comps
; i
++) {
3201 inner
[i
] = out
[outer_comps
+i
] =
3202 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
3206 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
3207 /* For isolines, the hardware expects tess factors in the
3208 * reverse order from what GLSL / TGSI specify.
3210 LLVMValueRef tmp
= out
[0];
3215 /* Convert the outputs to vectors for stores. */
3216 vec0
= ac_build_gather_values(&ctx
->ac
, out
, MIN2(stride
, 4));
3220 vec1
= ac_build_gather_values(&ctx
->ac
, out
+4, stride
- 4);
3222 /* Get the buffer. */
3223 buffer
= get_tess_ring_descriptor(ctx
, TCS_FACTOR_RING
);
3225 /* Get the offset. */
3226 tf_base
= LLVMGetParam(ctx
->main_fn
,
3227 ctx
->param_tcs_factor_offset
);
3228 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3229 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
3231 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
3232 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3233 rel_patch_id
, ctx
->i32_0
, ""));
3235 /* Store the dynamic HS control word. */
3237 if (ctx
->screen
->info
.chip_class
<= VI
) {
3238 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3239 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
3240 1, ctx
->i32_0
, tf_base
,
3241 offset
, 1, 0, true, false);
3245 lp_build_endif(&inner_if_ctx
);
3247 /* Store the tessellation factors. */
3248 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3249 MIN2(stride
, 4), byteoffset
, tf_base
,
3250 offset
, 1, 0, true, false);
3253 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3254 stride
- 4, byteoffset
, tf_base
,
3255 offset
, 1, 0, true, false);
3257 /* Store the tess factors into the offchip buffer if TES reads them. */
3258 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
3259 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
3260 LLVMValueRef tf_inner_offset
;
3261 unsigned param_outer
, param_inner
;
3263 buf
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TCS
);
3264 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3266 param_outer
= si_shader_io_get_unique_index_patch(
3267 TGSI_SEMANTIC_TESSOUTER
, 0);
3268 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3269 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3271 outer_vec
= ac_build_gather_values(&ctx
->ac
, outer
,
3272 util_next_power_of_two(outer_comps
));
3274 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3275 outer_comps
, tf_outer_offset
,
3276 base
, 0, 1, 0, true, false);
3278 param_inner
= si_shader_io_get_unique_index_patch(
3279 TGSI_SEMANTIC_TESSINNER
, 0);
3280 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3281 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3283 inner_vec
= inner_comps
== 1 ? inner
[0] :
3284 ac_build_gather_values(&ctx
->ac
, inner
, inner_comps
);
3285 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3286 inner_comps
, tf_inner_offset
,
3287 base
, 0, 1, 0, true, false);
3291 lp_build_endif(&if_ctx
);
3295 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3296 unsigned param
, unsigned return_index
)
3298 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3299 LLVMGetParam(ctx
->main_fn
, param
),
3304 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3305 unsigned param
, unsigned return_index
)
3307 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3308 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3310 return LLVMBuildInsertValue(builder
, ret
,
3311 ac_to_float(&ctx
->ac
, p
),
3316 si_insert_input_ptr(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3317 unsigned param
, unsigned return_index
)
3319 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3320 LLVMValueRef ptr
, lo
, hi
;
3322 if (HAVE_32BIT_POINTERS
) {
3323 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3324 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i32
, "");
3325 return LLVMBuildInsertValue(builder
, ret
, ptr
, return_index
, "");
3328 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3329 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3330 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3331 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3332 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3333 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3334 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3337 /* This only writes the tessellation factor levels. */
3338 static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi
*abi
,
3339 unsigned max_outputs
,
3340 LLVMValueRef
*addrs
)
3342 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3343 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
3344 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3345 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3347 si_copy_tcs_inputs(bld_base
);
3349 rel_patch_id
= get_rel_patch_id(ctx
);
3350 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3351 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3353 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3354 LLVMBasicBlockRef blocks
[2] = {
3355 LLVMGetInsertBlock(builder
),
3356 ctx
->merged_wrap_if_state
.entry_block
3358 LLVMValueRef values
[2];
3360 lp_build_endif(&ctx
->merged_wrap_if_state
);
3362 values
[0] = rel_patch_id
;
3363 values
[1] = LLVMGetUndef(ctx
->i32
);
3364 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3366 values
[0] = tf_lds_offset
;
3367 values
[1] = LLVMGetUndef(ctx
->i32
);
3368 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3370 values
[0] = invocation_id
;
3371 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3372 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3375 /* Return epilog parameters from this function. */
3376 LLVMValueRef ret
= ctx
->return_value
;
3379 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3380 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3381 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3382 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3383 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3384 /* Tess offchip and tess factor offsets are at the beginning. */
3385 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3386 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3387 vgpr
= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
+ 1;
3389 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3390 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3391 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3392 GFX6_SGPR_TCS_OUT_LAYOUT
);
3393 /* Tess offchip and tess factor offsets are after user SGPRs. */
3394 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3395 GFX6_TCS_NUM_USER_SGPR
);
3396 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3397 GFX6_TCS_NUM_USER_SGPR
+ 1);
3398 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3402 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3403 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3404 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3406 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3407 * the invocation_id output does not alias the tcs_rel_ids input,
3408 * which saves a V_MOV on gfx9.
3412 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3413 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3415 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3416 vgpr
++; /* skip the tess factor LDS offset */
3417 for (unsigned i
= 0; i
< 6; i
++) {
3418 LLVMValueRef value
=
3419 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3420 value
= ac_to_float(&ctx
->ac
, value
);
3421 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3424 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3426 ctx
->return_value
= ret
;
3429 /* Pass TCS inputs from LS to TCS on GFX9. */
3430 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3432 LLVMValueRef ret
= ctx
->return_value
;
3434 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3435 if (HAVE_32BIT_POINTERS
)
3436 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3437 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3438 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3439 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3440 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3442 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3443 8 + SI_SGPR_RW_BUFFERS
);
3444 ret
= si_insert_input_ptr(ctx
, ret
,
3445 ctx
->param_bindless_samplers_and_images
,
3446 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3448 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3449 8 + SI_SGPR_VS_STATE_BITS
);
3451 #if !HAVE_32BIT_POINTERS
3452 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_vs_state_bits
+ 1,
3453 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES
);
3456 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3457 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3458 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3459 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3460 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3461 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3463 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3464 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3465 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_patch_id
),
3467 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3468 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_rel_ids
),
3470 ctx
->return_value
= ret
;
3473 /* Pass GS inputs from ES to GS on GFX9. */
3474 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3476 LLVMValueRef ret
= ctx
->return_value
;
3478 ret
= si_insert_input_ptr(ctx
, ret
, 0, 0);
3479 if (HAVE_32BIT_POINTERS
)
3480 ret
= si_insert_input_ptr(ctx
, ret
, 1, 1);
3481 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3482 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3483 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3485 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_rw_buffers
,
3486 8 + SI_SGPR_RW_BUFFERS
);
3487 ret
= si_insert_input_ptr(ctx
, ret
,
3488 ctx
->param_bindless_samplers_and_images
,
3489 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3491 #if !HAVE_32BIT_POINTERS
3492 ret
= si_insert_input_ptr(ctx
, ret
, ctx
->param_vs_state_bits
+ 1,
3493 8 + GFX9_SGPR_2ND_SAMPLERS_AND_IMAGES
);
3497 if (ctx
->type
== PIPE_SHADER_VERTEX
)
3498 vgpr
= 8 + GFX9_VSGS_NUM_USER_SGPR
;
3500 vgpr
= 8 + GFX9_TESGS_NUM_USER_SGPR
;
3502 for (unsigned i
= 0; i
< 5; i
++) {
3503 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3504 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3506 ctx
->return_value
= ret
;
3509 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3510 unsigned max_outputs
,
3511 LLVMValueRef
*addrs
)
3513 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3514 struct si_shader
*shader
= ctx
->shader
;
3515 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3517 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3518 ctx
->param_rel_auto_id
);
3519 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3520 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3521 vertex_dw_stride
, "");
3523 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3524 * its inputs from it. */
3525 for (i
= 0; i
< info
->num_outputs
; i
++) {
3526 unsigned name
= info
->output_semantic_name
[i
];
3527 unsigned index
= info
->output_semantic_index
[i
];
3529 /* The ARB_shader_viewport_layer_array spec contains the
3532 * 2) What happens if gl_ViewportIndex or gl_Layer is
3533 * written in the vertex shader and a geometry shader is
3536 * RESOLVED: The value written by the last vertex processing
3537 * stage is used. If the last vertex processing stage
3538 * (vertex, tessellation evaluation or geometry) does not
3539 * statically assign to gl_ViewportIndex or gl_Layer, index
3540 * or layer zero is assumed.
3542 * So writes to those outputs in VS-as-LS are simply ignored.
3544 if (name
== TGSI_SEMANTIC_LAYER
||
3545 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3548 int param
= si_shader_io_get_unique_index(name
, index
, false);
3549 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3550 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3552 for (chan
= 0; chan
< 4; chan
++) {
3553 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3556 lds_store(ctx
, chan
, dw_addr
,
3557 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3561 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3562 si_set_ls_return_value_for_tcs(ctx
);
3565 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3566 unsigned max_outputs
,
3567 LLVMValueRef
*addrs
)
3569 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3570 struct si_shader
*es
= ctx
->shader
;
3571 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3572 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3573 ctx
->param_es2gs_offset
);
3574 LLVMValueRef lds_base
= NULL
;
3578 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3579 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3580 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3581 LLVMValueRef wave_idx
= si_unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3582 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3583 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3584 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3585 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3586 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3589 for (i
= 0; i
< info
->num_outputs
; i
++) {
3592 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3593 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3596 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3597 info
->output_semantic_index
[i
], false);
3599 for (chan
= 0; chan
< 4; chan
++) {
3600 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3603 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3604 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3606 /* GFX9 has the ESGS ring in LDS. */
3607 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3608 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3612 ac_build_buffer_store_dword(&ctx
->ac
,
3614 out_val
, 1, NULL
, soffset
,
3615 (4 * param
+ chan
) * 4,
3620 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3621 si_set_es_return_value_for_gs(ctx
);
3624 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3626 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3627 return si_unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3629 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3632 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3634 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3635 si_get_gs_wave_id(ctx
));
3637 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3638 lp_build_endif(&ctx
->merged_wrap_if_state
);
3641 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3642 unsigned max_outputs
,
3643 LLVMValueRef
*addrs
)
3645 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3646 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3648 assert(info
->num_outputs
<= max_outputs
);
3650 emit_gs_epilogue(ctx
);
3653 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3655 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3656 emit_gs_epilogue(ctx
);
3659 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3660 unsigned max_outputs
,
3661 LLVMValueRef
*addrs
)
3663 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3664 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3665 struct si_shader_output_values
*outputs
= NULL
;
3668 assert(!ctx
->shader
->is_gs_copy_shader
);
3669 assert(info
->num_outputs
<= max_outputs
);
3671 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3673 /* Vertex color clamping.
3675 * This uses a state constant loaded in a user data SGPR and
3676 * an IF statement is added that clamps all colors if the constant
3679 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3680 struct lp_build_if_state if_ctx
;
3681 LLVMValueRef cond
= NULL
;
3682 LLVMValueRef addr
, val
;
3684 for (i
= 0; i
< info
->num_outputs
; i
++) {
3685 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3686 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3689 /* We've found a color. */
3691 /* The state is in the first bit of the user SGPR. */
3692 cond
= LLVMGetParam(ctx
->main_fn
,
3693 ctx
->param_vs_state_bits
);
3694 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3696 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3699 for (j
= 0; j
< 4; j
++) {
3700 addr
= addrs
[4 * i
+ j
];
3701 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3702 val
= ac_build_clamp(&ctx
->ac
, val
);
3703 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3708 lp_build_endif(&if_ctx
);
3711 for (i
= 0; i
< info
->num_outputs
; i
++) {
3712 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3713 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3715 for (j
= 0; j
< 4; j
++) {
3716 outputs
[i
].values
[j
] =
3717 LLVMBuildLoad(ctx
->ac
.builder
,
3720 outputs
[i
].vertex_stream
[j
] =
3721 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3725 if (ctx
->shader
->selector
->so
.num_outputs
)
3726 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3728 /* Export PrimitiveID. */
3729 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3730 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3731 outputs
[i
].semantic_index
= 0;
3732 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3733 for (j
= 1; j
< 4; j
++)
3734 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3736 memset(outputs
[i
].vertex_stream
, 0,
3737 sizeof(outputs
[i
].vertex_stream
));
3741 si_llvm_export_vs(ctx
, outputs
, i
);
3745 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3747 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3749 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3750 &ctx
->outputs
[0][0]);
3753 struct si_ps_exports
{
3755 struct ac_export_args args
[10];
3758 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3759 LLVMValueRef depth
, LLVMValueRef stencil
,
3760 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3762 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3763 struct ac_export_args args
;
3765 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3767 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3770 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3771 LLVMValueRef
*color
, unsigned index
,
3772 unsigned samplemask_param
,
3773 bool is_last
, struct si_ps_exports
*exp
)
3775 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3779 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3780 for (i
= 0; i
< 4; i
++)
3781 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3784 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3785 color
[3] = ctx
->ac
.f32_1
;
3789 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3790 si_alpha_test(bld_base
, color
[3]);
3792 /* Line & polygon smoothing */
3793 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3794 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3797 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3798 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3799 struct ac_export_args args
[8];
3802 /* Get the export arguments, also find out what the last one is. */
3803 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3804 si_llvm_init_export_args(ctx
, color
,
3805 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3806 if (args
[c
].enabled_channels
)
3810 /* Emit all exports. */
3811 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3812 if (is_last
&& last
== c
) {
3813 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3814 args
[c
].done
= 1; /* DONE bit */
3815 } else if (!args
[c
].enabled_channels
)
3816 continue; /* unnecessary NULL export */
3818 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3821 struct ac_export_args args
;
3824 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3827 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3828 args
.done
= 1; /* DONE bit */
3829 } else if (!args
.enabled_channels
)
3830 return; /* unnecessary NULL export */
3832 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3836 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3837 struct si_ps_exports
*exp
)
3839 for (unsigned i
= 0; i
< exp
->num
; i
++)
3840 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3844 * Return PS outputs in this order:
3846 * v[0:3] = color0.xyzw
3847 * v[4:7] = color1.xyzw
3852 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3854 * The alpha-ref SGPR is returned via its original location.
3856 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3857 unsigned max_outputs
,
3858 LLVMValueRef
*addrs
)
3860 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3861 struct si_shader
*shader
= ctx
->shader
;
3862 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3863 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3864 unsigned i
, j
, first_vgpr
, vgpr
;
3866 LLVMValueRef color
[8][4] = {};
3867 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3870 if (ctx
->postponed_kill
)
3871 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3873 /* Read the output values. */
3874 for (i
= 0; i
< info
->num_outputs
; i
++) {
3875 unsigned semantic_name
= info
->output_semantic_name
[i
];
3876 unsigned semantic_index
= info
->output_semantic_index
[i
];
3878 switch (semantic_name
) {
3879 case TGSI_SEMANTIC_COLOR
:
3880 assert(semantic_index
< 8);
3881 for (j
= 0; j
< 4; j
++) {
3882 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3883 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3884 color
[semantic_index
][j
] = result
;
3887 case TGSI_SEMANTIC_POSITION
:
3888 depth
= LLVMBuildLoad(builder
,
3889 addrs
[4 * i
+ 2], "");
3891 case TGSI_SEMANTIC_STENCIL
:
3892 stencil
= LLVMBuildLoad(builder
,
3893 addrs
[4 * i
+ 1], "");
3895 case TGSI_SEMANTIC_SAMPLEMASK
:
3896 samplemask
= LLVMBuildLoad(builder
,
3897 addrs
[4 * i
+ 0], "");
3900 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3905 /* Fill the return structure. */
3906 ret
= ctx
->return_value
;
3909 ret
= LLVMBuildInsertValue(builder
, ret
,
3910 ac_to_integer(&ctx
->ac
,
3911 LLVMGetParam(ctx
->main_fn
,
3912 SI_PARAM_ALPHA_REF
)),
3913 SI_SGPR_ALPHA_REF
, "");
3916 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3917 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3921 for (j
= 0; j
< 4; j
++)
3922 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3925 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3927 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3929 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3931 /* Add the input sample mask for smoothing at the end. */
3932 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3933 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3934 ret
= LLVMBuildInsertValue(builder
, ret
,
3935 LLVMGetParam(ctx
->main_fn
,
3936 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3938 ctx
->return_value
= ret
;
3941 static void membar_emit(
3942 const struct lp_build_tgsi_action
*action
,
3943 struct lp_build_tgsi_context
*bld_base
,
3944 struct lp_build_emit_data
*emit_data
)
3946 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3947 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3948 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3949 unsigned waitcnt
= NOOP_WAITCNT
;
3951 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3952 waitcnt
&= VM_CNT
& LGKM_CNT
;
3954 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3955 TGSI_MEMBAR_SHADER_BUFFER
|
3956 TGSI_MEMBAR_SHADER_IMAGE
))
3959 if (flags
& TGSI_MEMBAR_SHARED
)
3960 waitcnt
&= LGKM_CNT
;
3962 if (waitcnt
!= NOOP_WAITCNT
)
3963 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3966 static void clock_emit(
3967 const struct lp_build_tgsi_action
*action
,
3968 struct lp_build_tgsi_context
*bld_base
,
3969 struct lp_build_emit_data
*emit_data
)
3971 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3972 LLVMValueRef tmp
= ac_build_shader_clock(&ctx
->ac
);
3974 emit_data
->output
[0] =
3975 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3976 emit_data
->output
[1] =
3977 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3980 static void si_llvm_emit_ddxy(
3981 const struct lp_build_tgsi_action
*action
,
3982 struct lp_build_tgsi_context
*bld_base
,
3983 struct lp_build_emit_data
*emit_data
)
3985 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3986 unsigned opcode
= emit_data
->info
->opcode
;
3991 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3992 mask
= AC_TID_MASK_LEFT
;
3993 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3994 mask
= AC_TID_MASK_TOP
;
3996 mask
= AC_TID_MASK_TOP_LEFT
;
3998 /* for DDX we want to next X pixel, DDY next Y pixel. */
3999 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
4001 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
4002 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
4003 emit_data
->output
[emit_data
->chan
] = val
;
4007 * this takes an I,J coordinate pair,
4008 * and works out the X and Y derivatives.
4009 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
4011 static LLVMValueRef
si_llvm_emit_ddxy_interp(
4012 struct lp_build_tgsi_context
*bld_base
,
4013 LLVMValueRef interp_ij
)
4015 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4016 LLVMValueRef result
[4], a
;
4019 for (i
= 0; i
< 2; i
++) {
4020 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
4021 LLVMConstInt(ctx
->i32
, i
, 0), "");
4022 result
[i
] = ac_build_ddxy(&ctx
->ac
, AC_TID_MASK_TOP_LEFT
, 1,
4023 ac_to_integer(&ctx
->ac
, a
)); /* DDX */
4024 result
[2+i
] = ac_build_ddxy(&ctx
->ac
, AC_TID_MASK_TOP_LEFT
, 2,
4025 ac_to_integer(&ctx
->ac
, a
)); /* DDY */
4028 return ac_build_gather_values(&ctx
->ac
, result
, 4);
4031 static void interp_fetch_args(
4032 struct lp_build_tgsi_context
*bld_base
,
4033 struct lp_build_emit_data
*emit_data
)
4035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4036 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4038 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4039 /* offset is in second src, first two channels */
4040 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4043 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4046 emit_data
->arg_count
= 2;
4047 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4048 LLVMValueRef sample_position
;
4049 LLVMValueRef sample_id
;
4050 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
4052 /* fetch sample ID, then fetch its sample position,
4053 * and place into first two channels.
4055 sample_id
= lp_build_emit_fetch(bld_base
,
4056 emit_data
->inst
, 1, TGSI_CHAN_X
);
4057 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
4059 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
4060 * Language 4.50 spec says about interpolateAtSample:
4062 * "Returns the value of the input interpolant variable at
4063 * the location of sample number sample. If multisample
4064 * buffers are not available, the input variable will be
4065 * evaluated at the center of the pixel. If sample sample
4066 * does not exist, the position used to interpolate the
4067 * input variable is undefined."
4069 * This means that sample_id values outside of the valid are
4070 * in fact valid input, and the usual mechanism for loading the
4071 * sample position doesn't work.
4073 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
4074 LLVMValueRef center
[4] = {
4075 LLVMConstReal(ctx
->f32
, 0.5),
4076 LLVMConstReal(ctx
->f32
, 0.5),
4081 sample_position
= ac_build_gather_values(&ctx
->ac
, center
, 4);
4083 sample_position
= load_sample_position(&ctx
->abi
, sample_id
);
4086 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4090 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
4091 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
4094 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
4095 emit_data
->arg_count
= 2;
4099 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4100 struct lp_build_tgsi_context
*bld_base
,
4101 struct lp_build_emit_data
*emit_data
)
4103 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4104 struct si_shader
*shader
= ctx
->shader
;
4105 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4106 LLVMValueRef interp_param
;
4107 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4108 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
4109 int input_base
, input_array_size
;
4112 LLVMValueRef prim_mask
= ctx
->abi
.prim_mask
;
4113 LLVMValueRef array_idx
;
4114 int interp_param_idx
;
4118 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
4120 if (input
->Register
.Indirect
) {
4121 unsigned array_id
= input
->Indirect
.ArrayID
;
4124 input_base
= info
->input_array_first
[array_id
];
4125 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
4127 input_base
= inst
->Src
[0].Register
.Index
;
4128 input_array_size
= info
->num_inputs
- input_base
;
4131 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
4132 1, input
->Register
.Index
- input_base
);
4134 input_base
= inst
->Src
[0].Register
.Index
;
4135 input_array_size
= 1;
4136 array_idx
= ctx
->i32_0
;
4139 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
4141 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4142 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4143 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4145 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4147 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4148 if (interp_param_idx
== -1)
4150 else if (interp_param_idx
)
4151 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4153 interp_param
= NULL
;
4155 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4156 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4157 LLVMValueRef ij_out
[2];
4158 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4161 * take the I then J parameters, and the DDX/Y for it, and
4162 * calculate the IJ inputs for the interpolator.
4163 * temp1 = ddx * offset/sample.x + I;
4164 * interp_param.I = ddy * offset/sample.y + temp1;
4165 * temp1 = ddx * offset/sample.x + J;
4166 * interp_param.J = ddy * offset/sample.y + temp1;
4168 for (i
= 0; i
< 2; i
++) {
4169 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
4170 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
4171 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4172 ddxy_out
, ix_ll
, "");
4173 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4174 ddxy_out
, iy_ll
, "");
4175 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4176 interp_param
, ix_ll
, "");
4177 LLVMValueRef temp1
, temp2
;
4179 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
4181 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
4183 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
4185 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
4187 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
4189 interp_param
= ac_build_gather_values(&ctx
->ac
, ij_out
, 2);
4193 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
4195 for (chan
= 0; chan
< 4; chan
++) {
4196 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
4197 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4199 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
4200 LLVMValueRef v
, i
= NULL
, j
= NULL
;
4203 i
= LLVMBuildExtractElement(
4204 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
4205 j
= LLVMBuildExtractElement(
4206 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
4208 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
4211 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
4212 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
4215 emit_data
->output
[chan
] = LLVMBuildExtractElement(
4216 ctx
->ac
.builder
, gather
, array_idx
, "");
4220 static void vote_all_emit(
4221 const struct lp_build_tgsi_action
*action
,
4222 struct lp_build_tgsi_context
*bld_base
,
4223 struct lp_build_emit_data
*emit_data
)
4225 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4227 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
4228 emit_data
->output
[emit_data
->chan
] =
4229 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4232 static void vote_any_emit(
4233 const struct lp_build_tgsi_action
*action
,
4234 struct lp_build_tgsi_context
*bld_base
,
4235 struct lp_build_emit_data
*emit_data
)
4237 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4239 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
4240 emit_data
->output
[emit_data
->chan
] =
4241 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4244 static void vote_eq_emit(
4245 const struct lp_build_tgsi_action
*action
,
4246 struct lp_build_tgsi_context
*bld_base
,
4247 struct lp_build_emit_data
*emit_data
)
4249 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4251 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4252 emit_data
->output
[emit_data
->chan
] =
4253 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4256 static void ballot_emit(
4257 const struct lp_build_tgsi_action
*action
,
4258 struct lp_build_tgsi_context
*bld_base
,
4259 struct lp_build_emit_data
*emit_data
)
4261 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4262 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4265 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4266 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4267 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4269 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4270 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4273 static void read_invoc_fetch_args(
4274 struct lp_build_tgsi_context
*bld_base
,
4275 struct lp_build_emit_data
*emit_data
)
4277 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4278 0, emit_data
->src_chan
);
4280 /* Always read the source invocation (= lane) from the X channel. */
4281 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4283 emit_data
->arg_count
= 2;
4286 static void read_lane_emit(
4287 const struct lp_build_tgsi_action
*action
,
4288 struct lp_build_tgsi_context
*bld_base
,
4289 struct lp_build_emit_data
*emit_data
)
4291 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4293 /* We currently have no other way to prevent LLVM from lifting the icmp
4294 * calls to a dominating basic block.
4296 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4298 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4299 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4301 emit_data
->output
[emit_data
->chan
] =
4302 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4303 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4304 AC_FUNC_ATTR_READNONE
|
4305 AC_FUNC_ATTR_CONVERGENT
);
4308 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4309 struct lp_build_emit_data
*emit_data
)
4311 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4312 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4316 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4318 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4319 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4323 /* Emit one vertex from the geometry shader */
4324 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4326 LLVMValueRef
*addrs
)
4328 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4329 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4330 struct si_shader
*shader
= ctx
->shader
;
4331 struct lp_build_if_state if_state
;
4332 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4333 ctx
->param_gs2vs_offset
);
4334 LLVMValueRef gs_next_vertex
;
4335 LLVMValueRef can_emit
;
4336 unsigned chan
, offset
;
4339 /* Write vertex attribute values to GSVS ring */
4340 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4341 ctx
->gs_next_vertex
[stream
],
4344 /* If this thread has already emitted the declared maximum number of
4345 * vertices, skip the write: excessive vertex emissions are not
4346 * supposed to have any effect.
4348 * If the shader has no writes to memory, kill it instead. This skips
4349 * further memory loads and may allow LLVM to skip to the end
4352 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4353 LLVMConstInt(ctx
->i32
,
4354 shader
->selector
->gs_max_out_vertices
, 0), "");
4356 bool use_kill
= !info
->writes_memory
;
4358 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4360 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4364 for (i
= 0; i
< info
->num_outputs
; i
++) {
4365 for (chan
= 0; chan
< 4; chan
++) {
4366 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4367 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4370 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4371 LLVMValueRef voffset
=
4372 LLVMConstInt(ctx
->i32
, offset
*
4373 shader
->selector
->gs_max_out_vertices
, 0);
4376 voffset
= LLVMBuildAdd(ctx
->ac
.builder
, voffset
, gs_next_vertex
, "");
4377 voffset
= LLVMBuildMul(ctx
->ac
.builder
, voffset
,
4378 LLVMConstInt(ctx
->i32
, 4, 0), "");
4380 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4382 ac_build_buffer_store_dword(&ctx
->ac
,
4383 ctx
->gsvs_ring
[stream
],
4385 voffset
, soffset
, 0,
4390 gs_next_vertex
= LLVMBuildAdd(ctx
->ac
.builder
, gs_next_vertex
, ctx
->i32_1
, "");
4391 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4393 /* Signal vertex emission */
4394 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4395 si_get_gs_wave_id(ctx
));
4397 lp_build_endif(&if_state
);
4400 /* Emit one vertex from the geometry shader */
4401 static void si_tgsi_emit_vertex(
4402 const struct lp_build_tgsi_action
*action
,
4403 struct lp_build_tgsi_context
*bld_base
,
4404 struct lp_build_emit_data
*emit_data
)
4406 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4407 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4409 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4412 /* Cut one primitive from the geometry shader */
4413 static void si_llvm_emit_primitive(struct ac_shader_abi
*abi
,
4416 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4418 /* Signal primitive cut */
4419 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4420 si_get_gs_wave_id(ctx
));
4423 /* Cut one primitive from the geometry shader */
4424 static void si_tgsi_emit_primitive(
4425 const struct lp_build_tgsi_action
*action
,
4426 struct lp_build_tgsi_context
*bld_base
,
4427 struct lp_build_emit_data
*emit_data
)
4429 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4431 si_llvm_emit_primitive(&ctx
->abi
, si_llvm_get_stream(bld_base
, emit_data
));
4434 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4435 struct lp_build_tgsi_context
*bld_base
,
4436 struct lp_build_emit_data
*emit_data
)
4438 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4440 /* SI only (thanks to a hw bug workaround):
4441 * The real barrier instruction isn’t needed, because an entire patch
4442 * always fits into a single wave.
4444 if (ctx
->screen
->info
.chip_class
== SI
&&
4445 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4446 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4450 ac_build_intrinsic(&ctx
->ac
,
4451 "llvm.amdgcn.s.barrier",
4452 ctx
->voidt
, NULL
, 0, AC_FUNC_ATTR_CONVERGENT
);
4455 static const struct lp_build_tgsi_action interp_action
= {
4456 .fetch_args
= interp_fetch_args
,
4457 .emit
= build_interp_intrinsic
,
4460 static void si_create_function(struct si_shader_context
*ctx
,
4462 LLVMTypeRef
*returns
, unsigned num_returns
,
4463 struct si_function_info
*fninfo
,
4464 unsigned max_workgroup_size
)
4468 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4469 fninfo
->types
, fninfo
->num_params
);
4470 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4472 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4473 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4475 /* The combination of:
4479 * allows the optimization passes to move loads and reduces
4480 * SGPR spilling significantly.
4482 ac_add_function_attr(ctx
->ac
.context
, ctx
->main_fn
, i
+ 1,
4483 AC_FUNC_ATTR_INREG
);
4485 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4486 ac_add_function_attr(ctx
->ac
.context
, ctx
->main_fn
, i
+ 1,
4487 AC_FUNC_ATTR_NOALIAS
);
4488 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4492 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4493 if (fninfo
->assign
[i
])
4494 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4497 if (ctx
->screen
->info
.address32_hi
) {
4498 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
4499 "amdgpu-32bit-address-high-bits",
4500 ctx
->screen
->info
.address32_hi
);
4503 if (max_workgroup_size
) {
4504 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
4505 "amdgpu-max-work-group-size",
4506 max_workgroup_size
);
4508 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4509 "no-signed-zeros-fp-math",
4512 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4513 /* These were copied from some LLVM test. */
4514 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4515 "less-precise-fpmad",
4517 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4520 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4523 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4529 static void declare_streamout_params(struct si_shader_context
*ctx
,
4530 struct pipe_stream_output_info
*so
,
4531 struct si_function_info
*fninfo
)
4535 /* Streamout SGPRs. */
4536 if (so
->num_outputs
) {
4537 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4538 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4540 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4542 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4544 /* A streamout buffer offset is loaded if the stride is non-zero. */
4545 for (i
= 0; i
< 4; i
++) {
4549 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4553 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4555 switch (shader
->selector
->type
) {
4556 case PIPE_SHADER_TESS_CTRL
:
4557 /* Return this so that LLVM doesn't remove s_barrier
4558 * instructions on chips where we use s_barrier. */
4559 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4561 case PIPE_SHADER_GEOMETRY
:
4562 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4564 case PIPE_SHADER_COMPUTE
:
4565 break; /* see below */
4571 const unsigned *properties
= shader
->selector
->info
.properties
;
4572 unsigned max_work_group_size
=
4573 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4574 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4575 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4577 if (!max_work_group_size
) {
4578 /* This is a variable group size compute shader,
4579 * compile it for the maximum possible group size.
4581 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4583 return max_work_group_size
;
4586 static void declare_const_and_shader_buffers(struct si_shader_context
*ctx
,
4587 struct si_function_info
*fninfo
,
4590 LLVMTypeRef const_shader_buf_type
;
4592 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4593 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4594 const_shader_buf_type
= ctx
->f32
;
4596 const_shader_buf_type
= ctx
->v4i32
;
4598 unsigned const_and_shader_buffers
=
4599 add_arg(fninfo
, ARG_SGPR
,
4600 ac_array_in_const32_addr_space(const_shader_buf_type
));
4603 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4606 static void declare_samplers_and_images(struct si_shader_context
*ctx
,
4607 struct si_function_info
*fninfo
,
4610 unsigned samplers_and_images
=
4611 add_arg(fninfo
, ARG_SGPR
,
4612 ac_array_in_const32_addr_space(ctx
->v8i32
));
4615 ctx
->param_samplers_and_images
= samplers_and_images
;
4618 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4619 struct si_function_info
*fninfo
,
4622 declare_const_and_shader_buffers(ctx
, fninfo
, assign_params
);
4623 declare_samplers_and_images(ctx
, fninfo
, assign_params
);
4626 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4627 struct si_function_info
*fninfo
)
4629 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4630 ac_array_in_const32_addr_space(ctx
->v4i32
));
4631 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4632 ac_array_in_const32_addr_space(ctx
->v8i32
));
4635 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4636 struct si_function_info
*fninfo
)
4638 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4639 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4640 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4641 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4644 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4645 struct si_function_info
*fninfo
,
4646 unsigned *num_prolog_vgprs
)
4648 struct si_shader
*shader
= ctx
->shader
;
4650 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4651 if (shader
->key
.as_ls
) {
4652 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4653 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4655 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4656 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4658 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4660 if (!shader
->is_gs_copy_shader
) {
4661 /* Vertex load indices. */
4662 ctx
->param_vertex_index0
= fninfo
->num_params
;
4663 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4664 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4665 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4669 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4670 struct si_function_info
*fninfo
)
4672 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4673 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4674 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4675 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tes_patch_id
);
4679 /* Convenient merged shader definitions. */
4680 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4681 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4684 static void create_function(struct si_shader_context
*ctx
)
4686 struct si_shader
*shader
= ctx
->shader
;
4687 struct si_function_info fninfo
;
4688 LLVMTypeRef returns
[16+32*4];
4689 unsigned i
, num_return_sgprs
;
4690 unsigned num_returns
= 0;
4691 unsigned num_prolog_vgprs
= 0;
4692 unsigned type
= ctx
->type
;
4693 unsigned vs_blit_property
=
4694 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4696 si_init_function_info(&fninfo
);
4698 /* Set MERGED shaders. */
4699 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4700 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4701 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4702 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4703 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4706 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4709 case PIPE_SHADER_VERTEX
:
4710 declare_global_desc_pointers(ctx
, &fninfo
);
4712 if (vs_blit_property
) {
4713 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4714 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4715 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4716 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4718 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4719 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4720 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4721 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4722 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4723 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4724 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4725 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4726 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4727 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4728 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4729 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4733 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4737 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4738 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4739 ctx
->param_vertex_buffers
= add_arg(&fninfo
, ARG_SGPR
,
4740 ac_array_in_const32_addr_space(ctx
->v4i32
));
4742 if (shader
->key
.as_es
) {
4743 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4744 } else if (shader
->key
.as_ls
) {
4745 /* no extra parameters */
4747 if (shader
->is_gs_copy_shader
) {
4748 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4749 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4752 /* The locations of the other parameters are assigned dynamically. */
4753 declare_streamout_params(ctx
, &shader
->selector
->so
,
4758 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4761 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4762 declare_global_desc_pointers(ctx
, &fninfo
);
4763 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4764 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4765 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4766 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4767 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4768 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4769 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4772 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4773 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4775 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4776 * placed after the user SGPRs.
4778 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4779 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4780 for (i
= 0; i
< 11; i
++)
4781 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4784 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4785 /* Merged stages have 8 system SGPRs at the beginning. */
4786 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_HS */
4787 if (HAVE_32BIT_POINTERS
) {
4788 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4789 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4791 declare_const_and_shader_buffers(ctx
, &fninfo
,
4792 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4794 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4795 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4796 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4797 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4798 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4799 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4801 declare_global_desc_pointers(ctx
, &fninfo
);
4802 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4803 ctx
->type
== PIPE_SHADER_VERTEX
);
4804 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4806 if (!HAVE_32BIT_POINTERS
) {
4807 declare_samplers_and_images(ctx
, &fninfo
,
4808 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4810 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4811 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4812 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4813 if (!HAVE_32BIT_POINTERS
) /* Align to 2 dwords. */
4814 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4815 ctx
->param_vertex_buffers
= add_arg(&fninfo
, ARG_SGPR
,
4816 ac_array_in_const32_addr_space(ctx
->v4i32
));
4818 /* VGPRs (first TCS, then VS) */
4819 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4820 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4822 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4823 declare_vs_input_vgprs(ctx
, &fninfo
,
4826 /* LS return values are inputs to the TCS main shader part. */
4827 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4828 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4829 for (i
= 0; i
< 2; i
++)
4830 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4832 /* TCS return values are inputs to the TCS epilog.
4834 * param_tcs_offchip_offset, param_tcs_factor_offset,
4835 * param_tcs_offchip_layout, and param_rw_buffers
4836 * should be passed to the epilog.
4838 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_OUT_LAYOUT
; i
++)
4839 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4840 for (i
= 0; i
< 11; i
++)
4841 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4845 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4846 /* Merged stages have 8 system SGPRs at the beginning. */
4847 /* SPI_SHADER_USER_DATA_ADDR_LO/HI_GS */
4848 if (HAVE_32BIT_POINTERS
) {
4849 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4850 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4852 declare_const_and_shader_buffers(ctx
, &fninfo
,
4853 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4855 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4856 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4857 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4858 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4859 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4860 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4862 declare_global_desc_pointers(ctx
, &fninfo
);
4863 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4864 (ctx
->type
== PIPE_SHADER_VERTEX
||
4865 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4866 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4867 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4869 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4870 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4871 if (!HAVE_32BIT_POINTERS
) {
4872 /* Declare as many input SGPRs as the VS has. */
4873 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4874 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4878 if (!HAVE_32BIT_POINTERS
) {
4879 declare_samplers_and_images(ctx
, &fninfo
,
4880 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4882 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4883 ctx
->param_vertex_buffers
= add_arg(&fninfo
, ARG_SGPR
,
4884 ac_array_in_const32_addr_space(ctx
->v4i32
));
4887 /* VGPRs (first GS, then VS/TES) */
4888 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4889 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4890 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4891 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4892 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4894 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4895 declare_vs_input_vgprs(ctx
, &fninfo
,
4897 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4898 declare_tes_input_vgprs(ctx
, &fninfo
);
4901 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4902 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4903 unsigned num_user_sgprs
;
4905 if (ctx
->type
== PIPE_SHADER_VERTEX
)
4906 num_user_sgprs
= GFX9_VSGS_NUM_USER_SGPR
;
4908 num_user_sgprs
= GFX9_TESGS_NUM_USER_SGPR
;
4910 /* ES return values are inputs to GS. */
4911 for (i
= 0; i
< 8 + num_user_sgprs
; i
++)
4912 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4913 for (i
= 0; i
< 5; i
++)
4914 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4918 case PIPE_SHADER_TESS_EVAL
:
4919 declare_global_desc_pointers(ctx
, &fninfo
);
4920 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4921 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4922 ctx
->param_tes_offchip_addr
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4924 if (shader
->key
.as_es
) {
4925 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4926 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4927 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4929 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4930 declare_streamout_params(ctx
, &shader
->selector
->so
,
4932 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4936 declare_tes_input_vgprs(ctx
, &fninfo
);
4939 case PIPE_SHADER_GEOMETRY
:
4940 declare_global_desc_pointers(ctx
, &fninfo
);
4941 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4942 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4943 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4946 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4947 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4948 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4949 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4950 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4951 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4952 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4953 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4956 case PIPE_SHADER_FRAGMENT
:
4957 declare_global_desc_pointers(ctx
, &fninfo
);
4958 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4959 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4960 add_arg_assign_checked(&fninfo
, ARG_SGPR
, ctx
->i32
,
4961 &ctx
->abi
.prim_mask
, SI_PARAM_PRIM_MASK
);
4963 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4964 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4965 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4966 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4967 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4968 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4969 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4970 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4971 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4972 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4973 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4974 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4975 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4976 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4977 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4978 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4979 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4980 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4981 shader
->info
.face_vgpr_index
= 20;
4982 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4983 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4984 shader
->info
.ancillary_vgpr_index
= 21;
4985 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4986 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4987 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4989 /* Color inputs from the prolog. */
4990 if (shader
->selector
->info
.colors_read
) {
4991 unsigned num_color_elements
=
4992 util_bitcount(shader
->selector
->info
.colors_read
);
4994 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4995 for (i
= 0; i
< num_color_elements
; i
++)
4996 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4998 num_prolog_vgprs
+= num_color_elements
;
5001 /* Outputs for the epilog. */
5002 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5005 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5006 shader
->selector
->info
.writes_z
+
5007 shader
->selector
->info
.writes_stencil
+
5008 shader
->selector
->info
.writes_samplemask
+
5009 1 /* SampleMaskIn */;
5011 num_returns
= MAX2(num_returns
,
5013 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5015 for (i
= 0; i
< num_return_sgprs
; i
++)
5016 returns
[i
] = ctx
->i32
;
5017 for (; i
< num_returns
; i
++)
5018 returns
[i
] = ctx
->f32
;
5021 case PIPE_SHADER_COMPUTE
:
5022 declare_global_desc_pointers(ctx
, &fninfo
);
5023 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
5024 if (shader
->selector
->info
.uses_grid_size
)
5025 add_arg_assign(&fninfo
, ARG_SGPR
, v3i32
, &ctx
->abi
.num_work_groups
);
5026 if (shader
->selector
->info
.uses_block_size
)
5027 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
5029 for (i
= 0; i
< 3; i
++) {
5030 ctx
->abi
.workgroup_ids
[i
] = NULL
;
5031 if (shader
->selector
->info
.uses_block_id
[i
])
5032 add_arg_assign(&fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.workgroup_ids
[i
]);
5035 add_arg_assign(&fninfo
, ARG_VGPR
, v3i32
, &ctx
->abi
.local_invocation_ids
);
5038 assert(0 && "unimplemented shader");
5042 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
5043 si_get_max_workgroup_size(shader
));
5045 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5046 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&& !ctx
->shader
->is_monolithic
) {
5047 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
5048 "InitialPSInputAddr",
5049 S_0286D0_PERSP_SAMPLE_ENA(1) |
5050 S_0286D0_PERSP_CENTER_ENA(1) |
5051 S_0286D0_PERSP_CENTROID_ENA(1) |
5052 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5053 S_0286D0_LINEAR_CENTER_ENA(1) |
5054 S_0286D0_LINEAR_CENTROID_ENA(1) |
5055 S_0286D0_FRONT_FACE_ENA(1) |
5056 S_0286D0_ANCILLARY_ENA(1) |
5057 S_0286D0_POS_FIXED_PT_ENA(1));
5060 shader
->info
.num_input_sgprs
= 0;
5061 shader
->info
.num_input_vgprs
= 0;
5063 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
5064 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
5066 for (; i
< fninfo
.num_params
; ++i
)
5067 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
5069 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5070 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5072 if (shader
->key
.as_ls
||
5073 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5074 /* GFX9 has the ESGS ring buffer in LDS. */
5075 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
5076 ac_declare_lds_as_pointer(&ctx
->ac
);
5080 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5083 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5085 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5087 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5088 ctx
->param_rw_buffers
);
5090 if (ctx
->screen
->info
.chip_class
<= VI
&&
5091 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
5093 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5095 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
5098 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5101 if (ctx
->shader
->is_gs_copy_shader
) {
5102 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5105 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5106 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5107 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
5108 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
5109 LLVMValueRef base_ring
;
5111 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
5113 /* The conceptual layout of the GSVS ring is
5114 * v0c0 .. vLv0 v0c1 .. vLc1 ..
5115 * but the real memory layout is swizzled across
5117 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
5119 * Override the buffer descriptor accordingly.
5121 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
5122 uint64_t stream_offset
= 0;
5124 for (unsigned stream
= 0; stream
< 4; ++stream
) {
5125 unsigned num_components
;
5127 unsigned num_records
;
5128 LLVMValueRef ring
, tmp
;
5130 num_components
= sel
->info
.num_stream_output_components
[stream
];
5131 if (!num_components
)
5134 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
5136 /* Limit on the stride field for <= CIK. */
5137 assert(stride
< (1 << 14));
5141 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5142 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5143 tmp
= LLVMBuildAdd(builder
, tmp
,
5144 LLVMConstInt(ctx
->i64
,
5145 stream_offset
, 0), "");
5146 stream_offset
+= stride
* 64;
5148 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5149 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5150 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5151 tmp
= LLVMBuildOr(builder
, tmp
,
5152 LLVMConstInt(ctx
->i32
,
5153 S_008F04_STRIDE(stride
) |
5154 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5155 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5156 ring
= LLVMBuildInsertElement(builder
, ring
,
5157 LLVMConstInt(ctx
->i32
, num_records
, 0),
5158 LLVMConstInt(ctx
->i32
, 2, 0), "");
5159 ring
= LLVMBuildInsertElement(builder
, ring
,
5160 LLVMConstInt(ctx
->i32
,
5161 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5162 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5163 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5164 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5165 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5166 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5167 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5168 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5169 S_008F0C_ADD_TID_ENABLE(1),
5171 LLVMConstInt(ctx
->i32
, 3, 0), "");
5173 ctx
->gsvs_ring
[stream
] = ring
;
5175 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
5176 ctx
->tess_offchip_ring
= get_tess_ring_descriptor(ctx
, TESS_OFFCHIP_RING_TES
);
5180 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5181 LLVMValueRef param_rw_buffers
,
5182 unsigned param_pos_fixed_pt
)
5184 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5185 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5187 /* Use the fixed-point gl_FragCoord input.
5188 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5189 * per coordinate to get the repeating effect.
5191 address
[0] = si_unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5192 address
[1] = si_unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5194 /* Load the buffer descriptor. */
5195 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
5196 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
5198 /* The stipple pattern is 32x32, each row has 32 bits. */
5199 offset
= LLVMBuildMul(builder
, address
[1],
5200 LLVMConstInt(ctx
->i32
, 4, 0), "");
5201 row
= buffer_load_const(ctx
, desc
, offset
);
5202 row
= ac_to_integer(&ctx
->ac
, row
);
5203 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5204 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5205 ac_build_kill_if_false(&ctx
->ac
, bit
);
5208 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5209 struct si_shader_config
*conf
,
5210 unsigned symbol_offset
)
5213 const unsigned char *config
=
5214 ac_shader_binary_config_start(binary
, symbol_offset
);
5215 bool really_needs_scratch
= false;
5217 /* LLVM adds SGPR spills to the scratch size.
5218 * Find out if we really need the scratch buffer.
5220 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5221 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5223 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5224 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5225 really_needs_scratch
= true;
5230 /* XXX: We may be able to emit some of these values directly rather than
5231 * extracting fields to be emitted later.
5234 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5235 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5236 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5238 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5239 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5240 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5241 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
5242 case R_00B848_COMPUTE_PGM_RSRC1
:
5243 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5244 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5245 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5246 conf
->rsrc1
= value
;
5248 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5249 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5251 case R_00B84C_COMPUTE_PGM_RSRC2
:
5252 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5253 conf
->rsrc2
= value
;
5255 case R_0286CC_SPI_PS_INPUT_ENA
:
5256 conf
->spi_ps_input_ena
= value
;
5258 case R_0286D0_SPI_PS_INPUT_ADDR
:
5259 conf
->spi_ps_input_addr
= value
;
5261 case R_0286E8_SPI_TMPRING_SIZE
:
5262 case R_00B860_COMPUTE_TMPRING_SIZE
:
5263 /* WAVESIZE is in units of 256 dwords. */
5264 if (really_needs_scratch
)
5265 conf
->scratch_bytes_per_wave
=
5266 G_00B860_WAVESIZE(value
) * 256 * 4;
5268 case 0x4: /* SPILLED_SGPRS */
5269 conf
->spilled_sgprs
= value
;
5271 case 0x8: /* SPILLED_VGPRS */
5272 conf
->spilled_vgprs
= value
;
5276 static bool printed
;
5279 fprintf(stderr
, "Warning: LLVM emitted unknown "
5280 "config register: 0x%x\n", reg
);
5288 if (!conf
->spi_ps_input_addr
)
5289 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5292 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
5293 uint64_t scratch_va
)
5296 uint32_t scratch_rsrc_dword0
= scratch_va
;
5297 uint32_t scratch_rsrc_dword1
=
5298 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5300 /* Enable scratch coalescing. */
5301 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5303 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5304 const struct ac_shader_reloc
*reloc
=
5305 &shader
->binary
.relocs
[i
];
5306 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5307 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5308 &scratch_rsrc_dword0
, 4);
5309 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5310 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5311 &scratch_rsrc_dword1
, 4);
5316 /* For the UMR disassembler. */
5317 #define DEBUGGER_END_OF_CODE_MARKER 0xbf9f0000 /* invalid instruction */
5318 #define DEBUGGER_NUM_MARKERS 5
5320 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5322 unsigned size
= shader
->binary
.code_size
;
5325 size
+= shader
->prolog
->binary
.code_size
;
5326 if (shader
->previous_stage
)
5327 size
+= shader
->previous_stage
->binary
.code_size
;
5328 if (shader
->prolog2
)
5329 size
+= shader
->prolog2
->binary
.code_size
;
5331 size
+= shader
->epilog
->binary
.code_size
;
5332 return size
+ DEBUGGER_NUM_MARKERS
* 4;
5335 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5337 const struct ac_shader_binary
*prolog
=
5338 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5339 const struct ac_shader_binary
*previous_stage
=
5340 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5341 const struct ac_shader_binary
*prolog2
=
5342 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5343 const struct ac_shader_binary
*epilog
=
5344 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5345 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5346 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5347 (!epilog
? mainb
->rodata_size
: 0);
5350 assert(!prolog
|| !prolog
->rodata_size
);
5351 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5352 assert(!prolog2
|| !prolog2
->rodata_size
);
5353 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5354 !mainb
->rodata_size
);
5355 assert(!epilog
|| !epilog
->rodata_size
);
5357 r600_resource_reference(&shader
->bo
, NULL
);
5358 shader
->bo
= si_aligned_buffer_create(&sscreen
->b
,
5359 sscreen
->cpdma_prefetch_writes_memory
?
5360 0 : SI_RESOURCE_FLAG_READ_ONLY
,
5361 PIPE_USAGE_IMMUTABLE
,
5362 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5368 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5369 PIPE_TRANSFER_READ_WRITE
|
5370 PIPE_TRANSFER_UNSYNCHRONIZED
);
5372 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5373 * endian-independent. */
5375 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5376 ptr
+= prolog
->code_size
;
5378 if (previous_stage
) {
5379 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5380 ptr
+= previous_stage
->code_size
;
5383 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5384 ptr
+= prolog2
->code_size
;
5387 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5388 ptr
+= mainb
->code_size
;
5391 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5392 ptr
+= epilog
->code_size
;
5393 } else if (mainb
->rodata_size
> 0) {
5394 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5395 ptr
+= mainb
->rodata_size
;
5398 /* Add end-of-code markers for the UMR disassembler. */
5399 uint32_t *ptr32
= (uint32_t*)ptr
;
5400 for (unsigned i
= 0; i
< DEBUGGER_NUM_MARKERS
; i
++)
5401 ptr32
[i
] = DEBUGGER_END_OF_CODE_MARKER
;
5403 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5407 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5408 struct pipe_debug_callback
*debug
,
5409 const char *name
, FILE *file
)
5414 if (binary
->disasm_string
) {
5415 fprintf(file
, "Shader %s disassembly:\n", name
);
5416 fprintf(file
, "%s", binary
->disasm_string
);
5418 if (debug
&& debug
->debug_message
) {
5419 /* Very long debug messages are cut off, so send the
5420 * disassembly one line at a time. This causes more
5421 * overhead, but on the plus side it simplifies
5422 * parsing of resulting logs.
5424 pipe_debug_message(debug
, SHADER_INFO
,
5425 "Shader Disassembly Begin");
5427 line
= binary
->disasm_string
;
5429 p
= util_strchrnul(line
, '\n');
5433 pipe_debug_message(debug
, SHADER_INFO
,
5434 "%.*s", count
, line
);
5442 pipe_debug_message(debug
, SHADER_INFO
,
5443 "Shader Disassembly End");
5446 fprintf(file
, "Shader %s binary:\n", name
);
5447 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5448 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5449 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5450 binary
->code
[i
+ 1], binary
->code
[i
]);
5455 static void si_calculate_max_simd_waves(struct si_shader
*shader
)
5457 struct si_screen
*sscreen
= shader
->selector
->screen
;
5458 struct si_shader_config
*conf
= &shader
->config
;
5459 unsigned num_inputs
= shader
->selector
->info
.num_inputs
;
5460 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5461 unsigned lds_per_wave
= 0;
5462 unsigned max_simd_waves
;
5464 max_simd_waves
= ac_get_max_simd_waves(sscreen
->info
.family
);
5466 /* Compute LDS usage for PS. */
5467 switch (shader
->selector
->type
) {
5468 case PIPE_SHADER_FRAGMENT
:
5469 /* The minimum usage per wave is (num_inputs * 48). The maximum
5470 * usage is (num_inputs * 48 * 16).
5471 * We can get anything in between and it varies between waves.
5473 * The 48 bytes per input for a single primitive is equal to
5474 * 4 bytes/component * 4 components/input * 3 points.
5476 * Other stages don't know the size at compile time or don't
5477 * allocate LDS per wave, but instead they do it per thread group.
5479 lds_per_wave
= conf
->lds_size
* lds_increment
+
5480 align(num_inputs
* 48, lds_increment
);
5482 case PIPE_SHADER_COMPUTE
:
5483 if (shader
->selector
) {
5484 unsigned max_workgroup_size
=
5485 si_get_max_workgroup_size(shader
);
5486 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5487 DIV_ROUND_UP(max_workgroup_size
, 64);
5492 /* Compute the per-SIMD wave counts. */
5493 if (conf
->num_sgprs
) {
5494 if (sscreen
->info
.chip_class
>= VI
)
5495 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5497 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5500 if (conf
->num_vgprs
)
5501 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5503 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5504 * 16KB makes some SIMDs unoccupied). */
5506 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5508 conf
->max_simd_waves
= max_simd_waves
;
5511 void si_shader_dump_stats_for_shader_db(const struct si_shader
*shader
,
5512 struct pipe_debug_callback
*debug
)
5514 const struct si_shader_config
*conf
= &shader
->config
;
5516 pipe_debug_message(debug
, SHADER_INFO
,
5517 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5518 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5519 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5520 conf
->num_sgprs
, conf
->num_vgprs
,
5521 si_get_shader_binary_size(shader
),
5522 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5523 conf
->max_simd_waves
, conf
->spilled_sgprs
,
5524 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5527 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5528 const struct si_shader
*shader
,
5531 bool check_debug_option
)
5533 const struct si_shader_config
*conf
= &shader
->config
;
5535 if (!check_debug_option
||
5536 si_can_dump_shader(sscreen
, processor
)) {
5537 if (processor
== PIPE_SHADER_FRAGMENT
) {
5538 fprintf(file
, "*** SHADER CONFIG ***\n"
5539 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5540 "SPI_PS_INPUT_ENA = 0x%04x\n",
5541 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5544 fprintf(file
, "*** SHADER STATS ***\n"
5547 "Spilled SGPRs: %d\n"
5548 "Spilled VGPRs: %d\n"
5549 "Private memory VGPRs: %d\n"
5550 "Code Size: %d bytes\n"
5552 "Scratch: %d bytes per wave\n"
5554 "********************\n\n\n",
5555 conf
->num_sgprs
, conf
->num_vgprs
,
5556 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5557 conf
->private_mem_vgprs
,
5558 si_get_shader_binary_size(shader
),
5559 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5560 conf
->max_simd_waves
);
5564 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5566 switch (processor
) {
5567 case PIPE_SHADER_VERTEX
:
5568 if (shader
->key
.as_es
)
5569 return "Vertex Shader as ES";
5570 else if (shader
->key
.as_ls
)
5571 return "Vertex Shader as LS";
5573 return "Vertex Shader as VS";
5574 case PIPE_SHADER_TESS_CTRL
:
5575 return "Tessellation Control Shader";
5576 case PIPE_SHADER_TESS_EVAL
:
5577 if (shader
->key
.as_es
)
5578 return "Tessellation Evaluation Shader as ES";
5580 return "Tessellation Evaluation Shader as VS";
5581 case PIPE_SHADER_GEOMETRY
:
5582 if (shader
->is_gs_copy_shader
)
5583 return "GS Copy Shader as VS";
5585 return "Geometry Shader";
5586 case PIPE_SHADER_FRAGMENT
:
5587 return "Pixel Shader";
5588 case PIPE_SHADER_COMPUTE
:
5589 return "Compute Shader";
5591 return "Unknown Shader";
5595 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5596 struct pipe_debug_callback
*debug
, unsigned processor
,
5597 FILE *file
, bool check_debug_option
)
5599 if (!check_debug_option
||
5600 si_can_dump_shader(sscreen
, processor
))
5601 si_dump_shader_key(processor
, shader
, file
);
5603 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5604 if (shader
->previous_stage
&&
5605 shader
->previous_stage
->binary
.llvm_ir_string
) {
5606 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5607 si_get_shader_name(shader
, processor
));
5608 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5611 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5612 si_get_shader_name(shader
, processor
));
5613 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5616 if (!check_debug_option
||
5617 (si_can_dump_shader(sscreen
, processor
) &&
5618 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5619 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5622 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5623 debug
, "prolog", file
);
5624 if (shader
->previous_stage
)
5625 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5626 debug
, "previous stage", file
);
5627 if (shader
->prolog2
)
5628 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5629 debug
, "prolog2", file
);
5631 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5634 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5635 debug
, "epilog", file
);
5636 fprintf(file
, "\n");
5639 si_shader_dump_stats(sscreen
, shader
, processor
, file
,
5640 check_debug_option
);
5643 static int si_compile_llvm(struct si_screen
*sscreen
,
5644 struct ac_shader_binary
*binary
,
5645 struct si_shader_config
*conf
,
5646 struct si_compiler
*compiler
,
5648 struct pipe_debug_callback
*debug
,
5653 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5655 if (si_can_dump_shader(sscreen
, processor
)) {
5656 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5658 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5659 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5660 ac_dump_module(mod
);
5661 fprintf(stderr
, "\n");
5665 if (sscreen
->record_llvm_ir
) {
5666 char *ir
= LLVMPrintModuleToString(mod
);
5667 binary
->llvm_ir_string
= strdup(ir
);
5668 LLVMDisposeMessage(ir
);
5671 if (!si_replace_shader(count
, binary
)) {
5672 r
= si_llvm_compile(mod
, binary
, compiler
, debug
);
5677 si_shader_binary_read_config(binary
, conf
, 0);
5679 /* Enable 64-bit and 16-bit denormals, because there is no performance
5682 * If denormals are enabled, all floating-point output modifiers are
5685 * Don't enable denormals for 32-bit floats, because:
5686 * - Floating-point output modifiers would be ignored by the hw.
5687 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5688 * have to stop using those.
5689 * - SI & CI would be very slow.
5691 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5693 FREE(binary
->config
);
5694 FREE(binary
->global_symbol_offsets
);
5695 binary
->config
= NULL
;
5696 binary
->global_symbol_offsets
= NULL
;
5698 /* Some shaders can't have rodata because their binaries can be
5701 if (binary
->rodata_size
&&
5702 (processor
== PIPE_SHADER_VERTEX
||
5703 processor
== PIPE_SHADER_TESS_CTRL
||
5704 processor
== PIPE_SHADER_TESS_EVAL
||
5705 processor
== PIPE_SHADER_FRAGMENT
)) {
5706 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5713 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5715 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5716 LLVMBuildRetVoid(ctx
->ac
.builder
);
5718 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5721 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5723 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5724 struct si_compiler
*compiler
,
5725 struct si_shader_selector
*gs_selector
,
5726 struct pipe_debug_callback
*debug
)
5728 struct si_shader_context ctx
;
5729 struct si_shader
*shader
;
5730 LLVMBuilderRef builder
;
5731 struct si_shader_output_values outputs
[SI_MAX_VS_OUTPUTS
];
5732 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5736 shader
= CALLOC_STRUCT(si_shader
);
5740 /* We can leave the fence as permanently signaled because the GS copy
5741 * shader only becomes visible globally after it has been compiled. */
5742 util_queue_fence_init(&shader
->ready
);
5744 shader
->selector
= gs_selector
;
5745 shader
->is_gs_copy_shader
= true;
5747 si_init_shader_ctx(&ctx
, sscreen
, compiler
);
5748 ctx
.shader
= shader
;
5749 ctx
.type
= PIPE_SHADER_VERTEX
;
5751 builder
= ctx
.ac
.builder
;
5753 create_function(&ctx
);
5754 preload_ring_buffers(&ctx
);
5756 LLVMValueRef voffset
=
5757 LLVMBuildMul(ctx
.ac
.builder
, ctx
.abi
.vertex_id
,
5758 LLVMConstInt(ctx
.i32
, 4, 0), "");
5760 /* Fetch the vertex stream ID.*/
5761 LLVMValueRef stream_id
;
5763 if (gs_selector
->so
.num_outputs
)
5764 stream_id
= si_unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5766 stream_id
= ctx
.i32_0
;
5768 /* Fill in output information. */
5769 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5770 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5771 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5773 for (int chan
= 0; chan
< 4; chan
++) {
5774 outputs
[i
].vertex_stream
[chan
] =
5775 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5779 LLVMBasicBlockRef end_bb
;
5780 LLVMValueRef switch_inst
;
5782 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5783 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5785 for (int stream
= 0; stream
< 4; stream
++) {
5786 LLVMBasicBlockRef bb
;
5789 if (!gsinfo
->num_stream_output_components
[stream
])
5792 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5795 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5796 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5797 LLVMPositionBuilderAtEnd(builder
, bb
);
5799 /* Fetch vertex data from GSVS ring */
5801 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5802 for (unsigned chan
= 0; chan
< 4; chan
++) {
5803 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5804 outputs
[i
].vertex_stream
[chan
] != stream
) {
5805 outputs
[i
].values
[chan
] = LLVMGetUndef(ctx
.f32
);
5809 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5810 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5813 outputs
[i
].values
[chan
] =
5814 ac_build_buffer_load(&ctx
.ac
,
5815 ctx
.gsvs_ring
[0], 1,
5822 /* Streamout and exports. */
5823 if (gs_selector
->so
.num_outputs
) {
5824 si_llvm_emit_streamout(&ctx
, outputs
,
5825 gsinfo
->num_outputs
,
5830 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5832 LLVMBuildBr(builder
, end_bb
);
5835 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5837 LLVMBuildRetVoid(ctx
.ac
.builder
);
5839 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5840 si_llvm_optimize_module(&ctx
);
5842 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5843 &ctx
.shader
->config
, ctx
.compiler
,
5845 debug
, PIPE_SHADER_GEOMETRY
,
5848 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5849 fprintf(stderr
, "GS Copy Shader:\n");
5850 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5851 PIPE_SHADER_GEOMETRY
, stderr
, true);
5852 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5855 si_llvm_dispose(&ctx
);
5864 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5865 const struct si_vs_prolog_bits
*prolog
,
5866 const char *prefix
, FILE *f
)
5868 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5869 prefix
, prolog
->instance_divisor_is_one
);
5870 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5871 prefix
, prolog
->instance_divisor_is_fetched
);
5872 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5873 prefix
, prolog
->ls_vgpr_fix
);
5875 fprintf(f
, " mono.vs.fix_fetch = {");
5876 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5877 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5881 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5884 const struct si_shader_key
*key
= &shader
->key
;
5886 fprintf(f
, "SHADER KEY\n");
5888 switch (processor
) {
5889 case PIPE_SHADER_VERTEX
:
5890 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5891 "part.vs.prolog", f
);
5892 fprintf(f
, " as_es = %u\n", key
->as_es
);
5893 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5894 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5895 key
->mono
.u
.vs_export_prim_id
);
5898 case PIPE_SHADER_TESS_CTRL
:
5899 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5900 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5901 "part.tcs.ls_prolog", f
);
5903 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5904 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5907 case PIPE_SHADER_TESS_EVAL
:
5908 fprintf(f
, " as_es = %u\n", key
->as_es
);
5909 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5910 key
->mono
.u
.vs_export_prim_id
);
5913 case PIPE_SHADER_GEOMETRY
:
5914 if (shader
->is_gs_copy_shader
)
5917 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5918 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5919 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5920 "part.gs.vs_prolog", f
);
5922 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5925 case PIPE_SHADER_COMPUTE
:
5928 case PIPE_SHADER_FRAGMENT
:
5929 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5930 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5931 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5932 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5933 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5934 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5935 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5936 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5937 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5938 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5939 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5940 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5941 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5942 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5943 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5944 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5945 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5952 if ((processor
== PIPE_SHADER_GEOMETRY
||
5953 processor
== PIPE_SHADER_TESS_EVAL
||
5954 processor
== PIPE_SHADER_VERTEX
) &&
5955 !key
->as_es
&& !key
->as_ls
) {
5956 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5957 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5961 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5962 struct si_screen
*sscreen
,
5963 struct si_compiler
*compiler
)
5965 struct lp_build_tgsi_context
*bld_base
;
5967 si_llvm_context_init(ctx
, sscreen
, compiler
);
5969 bld_base
= &ctx
->bld_base
;
5970 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5972 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5973 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5974 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5976 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5978 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5980 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5981 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5982 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5983 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5985 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5986 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5987 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5988 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5989 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5990 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5991 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5992 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5993 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5995 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5996 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_tgsi_emit_primitive
;
5997 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6000 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
6002 struct si_shader
*shader
= ctx
->shader
;
6003 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6005 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
6006 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
6007 shader
->key
.as_ls
||
6011 ac_optimize_vs_outputs(&ctx
->ac
,
6013 shader
->info
.vs_output_param_offset
,
6015 &shader
->info
.nr_param_exports
);
6018 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
6019 unsigned param
, unsigned bitoffset
)
6021 LLVMValueRef args
[] = {
6022 LLVMGetParam(ctx
->main_fn
, param
),
6023 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
6025 ac_build_intrinsic(&ctx
->ac
,
6026 "llvm.amdgcn.init.exec.from.input",
6027 ctx
->voidt
, args
, 2, AC_FUNC_ATTR_CONVERGENT
);
6030 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
6031 const struct si_vs_prolog_bits
*key
)
6033 /* VGPR initialization fixup for Vega10 and Raven is always done in the
6035 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
6038 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
)
6040 struct si_shader
*shader
= ctx
->shader
;
6041 struct si_shader_selector
*sel
= shader
->selector
;
6042 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6044 // TODO clean all this up!
6045 switch (ctx
->type
) {
6046 case PIPE_SHADER_VERTEX
:
6047 ctx
->load_input
= declare_input_vs
;
6048 if (shader
->key
.as_ls
)
6049 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
6050 else if (shader
->key
.as_es
)
6051 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
6053 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
6054 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6055 ctx
->abi
.load_base_vertex
= get_base_vertex
;
6057 case PIPE_SHADER_TESS_CTRL
:
6058 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6059 ctx
->abi
.load_tess_varyings
= si_nir_load_tcs_varyings
;
6060 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6061 bld_base
->emit_store
= store_output_tcs
;
6062 ctx
->abi
.store_tcs_outputs
= si_nir_store_output_tcs
;
6063 ctx
->abi
.emit_outputs
= si_llvm_emit_tcs_epilogue
;
6064 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6065 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6067 case PIPE_SHADER_TESS_EVAL
:
6068 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6069 ctx
->abi
.load_tess_varyings
= si_nir_load_input_tes
;
6070 ctx
->abi
.load_tess_coord
= si_load_tess_coord
;
6071 ctx
->abi
.load_tess_level
= si_load_tess_level
;
6072 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
6073 if (shader
->key
.as_es
)
6074 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
6076 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
6077 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6079 case PIPE_SHADER_GEOMETRY
:
6080 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6081 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
6082 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
6083 ctx
->abi
.emit_primitive
= si_llvm_emit_primitive
;
6084 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
6085 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
6087 case PIPE_SHADER_FRAGMENT
:
6088 ctx
->load_input
= declare_input_fs
;
6089 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
6090 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
6091 ctx
->abi
.lookup_interp_param
= si_nir_lookup_interp_param
;
6092 ctx
->abi
.load_sample_position
= load_sample_position
;
6093 ctx
->abi
.load_sample_mask_in
= load_sample_mask_in
;
6094 ctx
->abi
.emit_kill
= si_llvm_emit_kill
;
6096 case PIPE_SHADER_COMPUTE
:
6097 ctx
->abi
.load_local_group_size
= get_block_size
;
6100 assert(!"Unsupported shader type");
6104 ctx
->abi
.load_ubo
= load_ubo
;
6105 ctx
->abi
.load_ssbo
= load_ssbo
;
6107 create_function(ctx
);
6108 preload_ring_buffers(ctx
);
6110 /* For GFX9 merged shaders:
6111 * - Set EXEC for the first shader. If the prolog is present, set
6112 * EXEC there instead.
6113 * - Add a barrier before the second shader.
6114 * - In the second shader, reset EXEC to ~0 and wrap the main part in
6115 * an if-statement. This is required for correctness in geometry
6116 * shaders, to ensure that empty GS waves do not send GS_EMIT and
6119 * For monolithic merged shaders, the first shader is wrapped in an
6120 * if-block together with its prolog in si_build_wrapper_function.
6122 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6123 if (!shader
->is_monolithic
&&
6124 sel
->info
.num_instructions
> 1 && /* not empty shader */
6125 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
6126 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
6127 (ctx
->type
== PIPE_SHADER_VERTEX
&&
6128 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
6129 si_init_exec_from_input(ctx
,
6130 ctx
->param_merged_wave_info
, 0);
6131 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6132 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6133 if (!shader
->is_monolithic
)
6134 ac_init_exec_full_mask(&ctx
->ac
);
6136 LLVMValueRef num_threads
= si_unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
6138 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
6139 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
6140 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
6142 /* The barrier must execute for all shaders in a
6145 * Execute the barrier inside the conditional block,
6146 * so that empty waves can jump directly to s_endpgm,
6147 * which will also signal the barrier.
6149 * If the shader is TCS and the TCS epilog is present
6150 * and contains a barrier, it will wait there and then
6153 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
6157 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
6158 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
6159 for (unsigned i
= 0; i
< 6; i
++) {
6160 ctx
->invoc0_tess_factors
[i
] =
6161 ac_build_alloca_undef(&ctx
->ac
, ctx
->i32
, "");
6165 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6167 for (i
= 0; i
< 4; i
++) {
6168 ctx
->gs_next_vertex
[i
] =
6169 ac_build_alloca(&ctx
->ac
, ctx
->i32
, "");
6173 if (sel
->force_correct_derivs_after_kill
) {
6174 ctx
->postponed_kill
= ac_build_alloca_undef(&ctx
->ac
, ctx
->i1
, "");
6175 /* true = don't kill. */
6176 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
6177 ctx
->postponed_kill
);
6181 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6182 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6186 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
6187 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
6192 si_llvm_build_ret(ctx
, ctx
->return_value
);
6197 * Compute the VS prolog key, which contains all the information needed to
6198 * build the VS prolog function, and set shader->info bits where needed.
6200 * \param info Shader info of the vertex shader.
6201 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
6202 * \param prolog_key Key of the VS prolog
6203 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
6204 * \param key Output shader part key.
6206 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
6207 unsigned num_input_sgprs
,
6208 const struct si_vs_prolog_bits
*prolog_key
,
6209 struct si_shader
*shader_out
,
6210 union si_shader_part_key
*key
)
6212 memset(key
, 0, sizeof(*key
));
6213 key
->vs_prolog
.states
= *prolog_key
;
6214 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
6215 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6216 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
6217 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
6219 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
6220 key
->vs_prolog
.as_ls
= 1;
6221 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
6222 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
6223 key
->vs_prolog
.as_es
= 1;
6224 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
6227 /* Enable loading the InstanceID VGPR. */
6228 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
6230 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
6231 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
6232 shader_out
->info
.uses_instanceid
= true;
6236 * Compute the PS prolog key, which contains all the information needed to
6237 * build the PS prolog function, and set related bits in shader->config.
6239 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6240 union si_shader_part_key
*key
,
6241 bool separate_prolog
)
6243 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6245 memset(key
, 0, sizeof(*key
));
6246 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6247 key
->ps_prolog
.colors_read
= info
->colors_read
;
6248 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6249 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6250 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6251 (key
->ps_prolog
.colors_read
||
6252 key
->ps_prolog
.states
.force_persp_sample_interp
||
6253 key
->ps_prolog
.states
.force_linear_sample_interp
||
6254 key
->ps_prolog
.states
.force_persp_center_interp
||
6255 key
->ps_prolog
.states
.force_linear_center_interp
||
6256 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6257 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6258 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
6260 if (info
->colors_read
) {
6261 unsigned *color
= shader
->selector
->color_attr_index
;
6263 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6264 /* BCOLORs are stored after the last input. */
6265 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6266 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6267 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6270 for (unsigned i
= 0; i
< 2; i
++) {
6271 unsigned interp
= info
->input_interpolate
[color
[i
]];
6272 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6274 if (!(info
->colors_read
& (0xf << i
*4)))
6277 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6279 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6280 interp
== TGSI_INTERPOLATE_COLOR
)
6281 interp
= TGSI_INTERPOLATE_CONSTANT
;
6284 case TGSI_INTERPOLATE_CONSTANT
:
6285 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6287 case TGSI_INTERPOLATE_PERSPECTIVE
:
6288 case TGSI_INTERPOLATE_COLOR
:
6289 /* Force the interpolation location for colors here. */
6290 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6291 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6292 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6293 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6296 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6297 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6298 shader
->config
.spi_ps_input_ena
|=
6299 S_0286CC_PERSP_SAMPLE_ENA(1);
6301 case TGSI_INTERPOLATE_LOC_CENTER
:
6302 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6303 shader
->config
.spi_ps_input_ena
|=
6304 S_0286CC_PERSP_CENTER_ENA(1);
6306 case TGSI_INTERPOLATE_LOC_CENTROID
:
6307 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6308 shader
->config
.spi_ps_input_ena
|=
6309 S_0286CC_PERSP_CENTROID_ENA(1);
6315 case TGSI_INTERPOLATE_LINEAR
:
6316 /* Force the interpolation location for colors here. */
6317 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6318 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6319 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6320 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6322 /* The VGPR assignment for non-monolithic shaders
6323 * works because InitialPSInputAddr is set on the
6324 * main shader and PERSP_PULL_MODEL is never used.
6327 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6328 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6329 separate_prolog
? 6 : 9;
6330 shader
->config
.spi_ps_input_ena
|=
6331 S_0286CC_LINEAR_SAMPLE_ENA(1);
6333 case TGSI_INTERPOLATE_LOC_CENTER
:
6334 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6335 separate_prolog
? 8 : 11;
6336 shader
->config
.spi_ps_input_ena
|=
6337 S_0286CC_LINEAR_CENTER_ENA(1);
6339 case TGSI_INTERPOLATE_LOC_CENTROID
:
6340 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6341 separate_prolog
? 10 : 13;
6342 shader
->config
.spi_ps_input_ena
|=
6343 S_0286CC_LINEAR_CENTROID_ENA(1);
6357 * Check whether a PS prolog is required based on the key.
6359 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6361 return key
->ps_prolog
.colors_read
||
6362 key
->ps_prolog
.states
.force_persp_sample_interp
||
6363 key
->ps_prolog
.states
.force_linear_sample_interp
||
6364 key
->ps_prolog
.states
.force_persp_center_interp
||
6365 key
->ps_prolog
.states
.force_linear_center_interp
||
6366 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6367 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6368 key
->ps_prolog
.states
.poly_stipple
||
6369 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6373 * Compute the PS epilog key, which contains all the information needed to
6374 * build the PS epilog function.
6376 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6377 union si_shader_part_key
*key
)
6379 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6380 memset(key
, 0, sizeof(*key
));
6381 key
->ps_epilog
.colors_written
= info
->colors_written
;
6382 key
->ps_epilog
.writes_z
= info
->writes_z
;
6383 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6384 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6385 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6389 * Build the GS prolog function. Rotate the input vertices for triangle strips
6392 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6393 union si_shader_part_key
*key
)
6395 unsigned num_sgprs
, num_vgprs
;
6396 struct si_function_info fninfo
;
6397 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6398 LLVMTypeRef returns
[48];
6399 LLVMValueRef func
, ret
;
6401 si_init_function_info(&fninfo
);
6403 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6404 if (key
->gs_prolog
.states
.gfx9_prev_is_vs
)
6405 num_sgprs
= 8 + GFX9_VSGS_NUM_USER_SGPR
;
6407 num_sgprs
= 8 + GFX9_TESGS_NUM_USER_SGPR
;
6408 num_vgprs
= 5; /* ES inputs are not needed by GS */
6410 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6414 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6415 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6416 returns
[i
] = ctx
->i32
;
6419 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6420 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6421 returns
[num_sgprs
+ i
] = ctx
->f32
;
6424 /* Create the function. */
6425 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6427 func
= ctx
->main_fn
;
6429 /* Set the full EXEC mask for the prolog, because we are only fiddling
6430 * with registers here. The main shader part will set the correct EXEC
6433 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6434 ac_init_exec_full_mask(&ctx
->ac
);
6436 /* Copy inputs to outputs. This should be no-op, as the registers match,
6437 * but it will prevent the compiler from overwriting them unintentionally.
6439 ret
= ctx
->return_value
;
6440 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6441 LLVMValueRef p
= LLVMGetParam(func
, i
);
6442 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6444 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6445 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6446 p
= ac_to_float(&ctx
->ac
, p
);
6447 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6450 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6451 /* Remap the input vertices for every other primitive. */
6452 const unsigned gfx6_vtx_params
[6] = {
6460 const unsigned gfx9_vtx_params
[3] = {
6465 LLVMValueRef vtx_in
[6], vtx_out
[6];
6466 LLVMValueRef prim_id
, rotate
;
6468 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6469 for (unsigned i
= 0; i
< 3; i
++) {
6470 vtx_in
[i
*2] = si_unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6471 vtx_in
[i
*2+1] = si_unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6474 for (unsigned i
= 0; i
< 6; i
++)
6475 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6478 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6479 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6481 for (unsigned i
= 0; i
< 6; ++i
) {
6482 LLVMValueRef base
, rotated
;
6484 rotated
= vtx_in
[(i
+ 4) % 6];
6485 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6488 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6489 for (unsigned i
= 0; i
< 3; i
++) {
6490 LLVMValueRef hi
, out
;
6492 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6493 LLVMConstInt(ctx
->i32
, 16, 0), "");
6494 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6495 out
= ac_to_float(&ctx
->ac
, out
);
6496 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6497 gfx9_vtx_params
[i
], "");
6500 for (unsigned i
= 0; i
< 6; i
++) {
6503 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6504 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6505 gfx6_vtx_params
[i
], "");
6510 LLVMBuildRet(builder
, ret
);
6514 * Given a list of shader part functions, build a wrapper function that
6515 * runs them in sequence to form a monolithic shader.
6517 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6518 LLVMValueRef
*parts
,
6521 unsigned next_shader_first_part
)
6523 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6524 /* PS epilog has one arg per color component; gfx9 merged shader
6525 * prologs need to forward 32 user SGPRs.
6527 struct si_function_info fninfo
;
6528 LLVMValueRef initial
[64], out
[64];
6529 LLVMTypeRef function_type
;
6530 unsigned num_first_params
;
6531 unsigned num_out
, initial_num_out
;
6532 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6533 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6534 unsigned num_sgprs
, num_vgprs
;
6536 struct lp_build_if_state if_state
;
6538 si_init_function_info(&fninfo
);
6540 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6541 ac_add_function_attr(ctx
->ac
.context
, parts
[i
], -1,
6542 AC_FUNC_ATTR_ALWAYSINLINE
);
6543 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6546 /* The parameters of the wrapper function correspond to those of the
6547 * first part in terms of SGPRs and VGPRs, but we use the types of the
6548 * main part to get the right types. This is relevant for the
6549 * dereferenceable attribute on descriptor table pointers.
6554 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6555 num_first_params
= LLVMCountParamTypes(function_type
);
6557 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6558 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6560 if (ac_is_sgpr_param(param
)) {
6561 assert(num_vgprs
== 0);
6562 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6564 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6569 while (gprs
< num_sgprs
+ num_vgprs
) {
6570 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6571 LLVMTypeRef type
= LLVMTypeOf(param
);
6572 unsigned size
= ac_get_type_size(type
) / 4;
6574 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6576 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6577 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6578 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6583 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6584 si_get_max_workgroup_size(ctx
->shader
));
6586 if (is_merged_shader(ctx
->shader
))
6587 ac_init_exec_full_mask(&ctx
->ac
);
6589 /* Record the arguments of the function as if they were an output of
6595 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6596 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6597 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6598 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6599 unsigned size
= ac_get_type_size(param_type
) / 4;
6602 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6603 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i32
, "");
6604 param_type
= ctx
->i32
;
6607 if (param_type
!= out_type
)
6608 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6609 out
[num_out
++] = param
;
6611 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6613 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6614 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6615 param_type
= ctx
->i64
;
6618 if (param_type
!= vector_type
)
6619 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6621 for (unsigned j
= 0; j
< size
; ++j
)
6622 out
[num_out
++] = LLVMBuildExtractElement(
6623 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6626 if (i
< fninfo
.num_sgpr_params
)
6627 num_out_sgpr
= num_out
;
6630 memcpy(initial
, out
, sizeof(out
));
6631 initial_num_out
= num_out
;
6632 initial_num_out_sgpr
= num_out_sgpr
;
6634 /* Now chain the parts. */
6635 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6636 LLVMValueRef in
[48];
6638 LLVMTypeRef ret_type
;
6639 unsigned out_idx
= 0;
6640 unsigned num_params
= LLVMCountParams(parts
[part
]);
6642 /* Merged shaders are executed conditionally depending
6643 * on the number of enabled threads passed in the input SGPRs. */
6644 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6645 LLVMValueRef ena
, count
= initial
[3];
6647 count
= LLVMBuildAnd(builder
, count
,
6648 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6649 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6650 ac_get_thread_id(&ctx
->ac
), count
, "");
6651 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6654 /* Derive arguments for the next part from outputs of the
6657 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6659 LLVMTypeRef param_type
;
6661 unsigned param_size
;
6662 LLVMValueRef arg
= NULL
;
6664 param
= LLVMGetParam(parts
[part
], param_idx
);
6665 param_type
= LLVMTypeOf(param
);
6666 param_size
= ac_get_type_size(param_type
) / 4;
6667 is_sgpr
= ac_is_sgpr_param(param
);
6670 ac_add_function_attr(ctx
->ac
.context
, parts
[part
],
6671 param_idx
+ 1, AC_FUNC_ATTR_INREG
);
6672 } else if (out_idx
< num_out_sgpr
) {
6673 /* Skip returned SGPRs the current part doesn't
6674 * declare on the input. */
6675 out_idx
= num_out_sgpr
;
6678 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6680 if (param_size
== 1)
6683 arg
= ac_build_gather_values(&ctx
->ac
, &out
[out_idx
], param_size
);
6685 if (LLVMTypeOf(arg
) != param_type
) {
6686 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6687 if (LLVMGetPointerAddressSpace(param_type
) ==
6688 AC_CONST_32BIT_ADDR_SPACE
) {
6689 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
6690 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6692 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6693 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6696 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6700 in
[param_idx
] = arg
;
6701 out_idx
+= param_size
;
6704 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6706 if (is_merged_shader(ctx
->shader
) &&
6707 part
+ 1 == next_shader_first_part
) {
6708 lp_build_endif(&if_state
);
6710 /* The second half of the merged shader should use
6711 * the inputs from the toplevel (wrapper) function,
6712 * not the return value from the last call.
6714 * That's because the last call was executed condi-
6715 * tionally, so we can't consume it in the main
6718 memcpy(out
, initial
, sizeof(initial
));
6719 num_out
= initial_num_out
;
6720 num_out_sgpr
= initial_num_out_sgpr
;
6724 /* Extract the returned GPRs. */
6725 ret_type
= LLVMTypeOf(ret
);
6729 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6730 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6732 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6734 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6736 LLVMBuildExtractValue(builder
, ret
, i
, "");
6738 assert(num_out
< ARRAY_SIZE(out
));
6739 out
[num_out
++] = val
;
6741 if (LLVMTypeOf(val
) == ctx
->i32
) {
6742 assert(num_out_sgpr
+ 1 == num_out
);
6743 num_out_sgpr
= num_out
;
6749 LLVMBuildRetVoid(builder
);
6752 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6753 struct si_compiler
*compiler
,
6754 struct si_shader
*shader
,
6755 struct pipe_debug_callback
*debug
)
6757 struct si_shader_selector
*sel
= shader
->selector
;
6758 struct si_shader_context ctx
;
6761 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6762 * conversion fails. */
6763 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6764 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6766 tgsi_dump(sel
->tokens
, 0);
6768 nir_print_shader(sel
->nir
, stderr
);
6769 si_dump_streamout(&sel
->so
);
6772 si_init_shader_ctx(&ctx
, sscreen
, compiler
);
6773 si_llvm_context_set_tgsi(&ctx
, shader
);
6775 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6776 sizeof(shader
->info
.vs_output_param_offset
));
6778 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6780 if (!si_compile_tgsi_main(&ctx
)) {
6781 si_llvm_dispose(&ctx
);
6785 if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6786 LLVMValueRef parts
[2];
6787 bool need_prolog
= sel
->vs_needs_prolog
;
6789 parts
[1] = ctx
.main_fn
;
6792 union si_shader_part_key prolog_key
;
6793 si_get_vs_prolog_key(&sel
->info
,
6794 shader
->info
.num_input_sgprs
,
6795 &shader
->key
.part
.vs
.prolog
,
6796 shader
, &prolog_key
);
6797 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6798 parts
[0] = ctx
.main_fn
;
6801 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6802 1 + need_prolog
, need_prolog
, 0);
6803 } else if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6804 if (sscreen
->info
.chip_class
>= GFX9
) {
6805 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6806 LLVMValueRef parts
[4];
6807 bool vs_needs_prolog
=
6808 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6811 parts
[2] = ctx
.main_fn
;
6814 union si_shader_part_key tcs_epilog_key
;
6815 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6816 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6817 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6818 parts
[3] = ctx
.main_fn
;
6820 /* VS as LS main part */
6821 struct si_shader shader_ls
= {};
6822 shader_ls
.selector
= ls
;
6823 shader_ls
.key
.as_ls
= 1;
6824 shader_ls
.key
.mono
= shader
->key
.mono
;
6825 shader_ls
.key
.opt
= shader
->key
.opt
;
6826 shader_ls
.is_monolithic
= true;
6827 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6829 if (!si_compile_tgsi_main(&ctx
)) {
6830 si_llvm_dispose(&ctx
);
6833 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6834 parts
[1] = ctx
.main_fn
;
6837 if (vs_needs_prolog
) {
6838 union si_shader_part_key vs_prolog_key
;
6839 si_get_vs_prolog_key(&ls
->info
,
6840 shader_ls
.info
.num_input_sgprs
,
6841 &shader
->key
.part
.tcs
.ls_prolog
,
6842 shader
, &vs_prolog_key
);
6843 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6844 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6845 parts
[0] = ctx
.main_fn
;
6848 /* Reset the shader context. */
6849 ctx
.shader
= shader
;
6850 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6852 si_build_wrapper_function(&ctx
,
6853 parts
+ !vs_needs_prolog
,
6854 4 - !vs_needs_prolog
, vs_needs_prolog
,
6855 vs_needs_prolog
? 2 : 1);
6857 LLVMValueRef parts
[2];
6858 union si_shader_part_key epilog_key
;
6860 parts
[0] = ctx
.main_fn
;
6862 memset(&epilog_key
, 0, sizeof(epilog_key
));
6863 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6864 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6865 parts
[1] = ctx
.main_fn
;
6867 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6869 } else if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6870 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6871 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6872 LLVMValueRef es_prolog
= NULL
;
6873 LLVMValueRef es_main
= NULL
;
6874 LLVMValueRef gs_prolog
= NULL
;
6875 LLVMValueRef gs_main
= ctx
.main_fn
;
6878 union si_shader_part_key gs_prolog_key
;
6879 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6880 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6881 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6882 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6883 gs_prolog
= ctx
.main_fn
;
6886 struct si_shader shader_es
= {};
6887 shader_es
.selector
= es
;
6888 shader_es
.key
.as_es
= 1;
6889 shader_es
.key
.mono
= shader
->key
.mono
;
6890 shader_es
.key
.opt
= shader
->key
.opt
;
6891 shader_es
.is_monolithic
= true;
6892 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6894 if (!si_compile_tgsi_main(&ctx
)) {
6895 si_llvm_dispose(&ctx
);
6898 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6899 es_main
= ctx
.main_fn
;
6902 if (es
->vs_needs_prolog
) {
6903 union si_shader_part_key vs_prolog_key
;
6904 si_get_vs_prolog_key(&es
->info
,
6905 shader_es
.info
.num_input_sgprs
,
6906 &shader
->key
.part
.gs
.vs_prolog
,
6907 shader
, &vs_prolog_key
);
6908 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6909 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6910 es_prolog
= ctx
.main_fn
;
6913 /* Reset the shader context. */
6914 ctx
.shader
= shader
;
6915 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6917 /* Prepare the array of shader parts. */
6918 LLVMValueRef parts
[4];
6919 unsigned num_parts
= 0, main_part
, next_first_part
;
6922 parts
[num_parts
++] = es_prolog
;
6924 parts
[main_part
= num_parts
++] = es_main
;
6925 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6926 parts
[num_parts
++] = gs_main
;
6928 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6929 main_part
, next_first_part
);
6931 LLVMValueRef parts
[2];
6932 union si_shader_part_key prolog_key
;
6934 parts
[1] = ctx
.main_fn
;
6936 memset(&prolog_key
, 0, sizeof(prolog_key
));
6937 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6938 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6939 parts
[0] = ctx
.main_fn
;
6941 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6943 } else if (shader
->is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6944 LLVMValueRef parts
[3];
6945 union si_shader_part_key prolog_key
;
6946 union si_shader_part_key epilog_key
;
6949 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6950 need_prolog
= si_need_ps_prolog(&prolog_key
);
6952 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6955 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6956 parts
[0] = ctx
.main_fn
;
6959 si_get_ps_epilog_key(shader
, &epilog_key
);
6960 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6961 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6963 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6964 need_prolog
? 1 : 0, 0);
6967 si_llvm_optimize_module(&ctx
);
6969 /* Post-optimization transformations and analysis. */
6970 si_optimize_vs_outputs(&ctx
);
6972 if ((debug
&& debug
->debug_message
) ||
6973 si_can_dump_shader(sscreen
, ctx
.type
)) {
6974 ctx
.shader
->config
.private_mem_vgprs
=
6975 ac_count_scratch_private_memory(ctx
.main_fn
);
6978 /* Make sure the input is a pointer and not integer followed by inttoptr. */
6979 assert(LLVMGetTypeKind(LLVMTypeOf(LLVMGetParam(ctx
.main_fn
, 0))) ==
6980 LLVMPointerTypeKind
);
6982 /* Compile to bytecode. */
6983 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, compiler
,
6984 ctx
.ac
.module
, debug
, ctx
.type
, "TGSI shader");
6985 si_llvm_dispose(&ctx
);
6987 fprintf(stderr
, "LLVM failed to compile shader\n");
6991 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6992 * LLVM 3.9svn has this bug.
6994 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6995 unsigned wave_size
= 64;
6996 unsigned max_vgprs
= 256;
6997 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6998 unsigned max_sgprs_per_wave
= 128;
6999 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7000 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7001 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7003 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7004 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7006 if (shader
->config
.num_sgprs
> max_sgprs
||
7007 shader
->config
.num_vgprs
> max_vgprs
) {
7008 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7009 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7010 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7011 max_sgprs
, max_vgprs
);
7013 /* Just terminate the process, because dependent
7014 * shaders can hang due to bad input data, but use
7015 * the env var to allow shader-db to work.
7017 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7022 /* Add the scratch offset to input SGPRs. */
7023 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
7024 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7026 /* Calculate the number of fragment input VGPRs. */
7027 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7028 shader
->info
.num_input_vgprs
= 0;
7029 shader
->info
.face_vgpr_index
= -1;
7030 shader
->info
.ancillary_vgpr_index
= -1;
7032 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7033 shader
->info
.num_input_vgprs
+= 2;
7034 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7035 shader
->info
.num_input_vgprs
+= 2;
7036 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7037 shader
->info
.num_input_vgprs
+= 2;
7038 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7039 shader
->info
.num_input_vgprs
+= 3;
7040 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7041 shader
->info
.num_input_vgprs
+= 2;
7042 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7043 shader
->info
.num_input_vgprs
+= 2;
7044 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7045 shader
->info
.num_input_vgprs
+= 2;
7046 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7047 shader
->info
.num_input_vgprs
+= 1;
7048 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7049 shader
->info
.num_input_vgprs
+= 1;
7050 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7051 shader
->info
.num_input_vgprs
+= 1;
7052 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7053 shader
->info
.num_input_vgprs
+= 1;
7054 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7055 shader
->info
.num_input_vgprs
+= 1;
7056 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7057 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7058 shader
->info
.num_input_vgprs
+= 1;
7060 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
7061 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
7062 shader
->info
.num_input_vgprs
+= 1;
7064 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7065 shader
->info
.num_input_vgprs
+= 1;
7066 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7067 shader
->info
.num_input_vgprs
+= 1;
7070 si_calculate_max_simd_waves(shader
);
7071 si_shader_dump_stats_for_shader_db(shader
, debug
);
7076 * Create, compile and return a shader part (prolog or epilog).
7078 * \param sscreen screen
7079 * \param list list of shader parts of the same category
7080 * \param type shader type
7081 * \param key shader part key
7082 * \param prolog whether the part being requested is a prolog
7083 * \param tm LLVM target machine
7084 * \param debug debug callback
7085 * \param build the callback responsible for building the main function
7086 * \return non-NULL on success
7088 static struct si_shader_part
*
7089 si_get_shader_part(struct si_screen
*sscreen
,
7090 struct si_shader_part
**list
,
7091 enum pipe_shader_type type
,
7093 union si_shader_part_key
*key
,
7094 struct si_compiler
*compiler
,
7095 struct pipe_debug_callback
*debug
,
7096 void (*build
)(struct si_shader_context
*,
7097 union si_shader_part_key
*),
7100 struct si_shader_part
*result
;
7102 mtx_lock(&sscreen
->shader_parts_mutex
);
7104 /* Find existing. */
7105 for (result
= *list
; result
; result
= result
->next
) {
7106 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7107 mtx_unlock(&sscreen
->shader_parts_mutex
);
7112 /* Compile a new one. */
7113 result
= CALLOC_STRUCT(si_shader_part
);
7116 struct si_shader shader
= {};
7117 struct si_shader_context ctx
;
7119 si_init_shader_ctx(&ctx
, sscreen
, compiler
);
7120 ctx
.shader
= &shader
;
7124 case PIPE_SHADER_VERTEX
:
7125 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
7126 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
7128 case PIPE_SHADER_TESS_CTRL
:
7130 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7132 case PIPE_SHADER_GEOMETRY
:
7135 case PIPE_SHADER_FRAGMENT
:
7137 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7139 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7142 unreachable("bad shader part");
7148 si_llvm_optimize_module(&ctx
);
7150 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, compiler
,
7151 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
7157 result
->next
= *list
;
7161 si_llvm_dispose(&ctx
);
7162 mtx_unlock(&sscreen
->shader_parts_mutex
);
7166 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
7168 LLVMValueRef ptr
[2], list
;
7169 bool is_merged_shader
=
7170 ctx
->screen
->info
.chip_class
>= GFX9
&&
7171 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
7172 ctx
->type
== PIPE_SHADER_GEOMETRY
||
7173 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
7175 if (HAVE_32BIT_POINTERS
) {
7176 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7177 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, ptr
[0],
7178 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
7182 /* Get the pointer to rw buffers. */
7183 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7184 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
+ 1);
7185 list
= ac_build_gather_values(&ctx
->ac
, ptr
, 2);
7186 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
7187 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
7188 ac_array_in_const_addr_space(ctx
->v4i32
), "");
7193 * Build the vertex shader prolog function.
7195 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7196 * All inputs are returned unmodified. The vertex load indices are
7197 * stored after them, which will be used by the API VS for fetching inputs.
7199 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7204 * (VertexID + BaseVertex),
7205 * (InstanceID + StartInstance),
7206 * (InstanceID / 2 + StartInstance)
7208 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7209 union si_shader_part_key
*key
)
7211 struct si_function_info fninfo
;
7212 LLVMTypeRef
*returns
;
7213 LLVMValueRef ret
, func
;
7215 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
7216 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
7217 LLVMValueRef input_vgprs
[9];
7218 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
7220 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
7222 si_init_function_info(&fninfo
);
7224 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7225 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
7226 sizeof(LLVMTypeRef
));
7229 /* Declare input and output SGPRs. */
7230 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7231 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7232 returns
[num_returns
++] = ctx
->i32
;
7235 /* Preloaded VGPRs (outputs must be floats) */
7236 for (i
= 0; i
< num_input_vgprs
; i
++) {
7237 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
7238 returns
[num_returns
++] = ctx
->f32
;
7241 /* Vertex load indices. */
7242 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7243 returns
[num_returns
++] = ctx
->f32
;
7245 /* Create the function. */
7246 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
7247 func
= ctx
->main_fn
;
7249 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
7250 if (!key
->vs_prolog
.is_monolithic
)
7251 si_init_exec_from_input(ctx
, 3, 0);
7253 if (key
->vs_prolog
.as_ls
&&
7254 ctx
->screen
->has_ls_vgpr_init_bug
) {
7255 /* If there are no HS threads, SPI loads the LS VGPRs
7256 * starting at VGPR 0. Shift them back to where they
7259 LLVMValueRef has_hs_threads
=
7260 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
7261 si_unpack_param(ctx
, 3, 8, 8),
7264 for (i
= 4; i
> 0; --i
) {
7265 input_vgprs
[i
+ 1] =
7266 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
7268 input_vgprs
[i
- 1], "");
7273 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
7274 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
7276 /* Copy inputs to outputs. This should be no-op, as the registers match,
7277 * but it will prevent the compiler from overwriting them unintentionally.
7279 ret
= ctx
->return_value
;
7280 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7281 LLVMValueRef p
= LLVMGetParam(func
, i
);
7282 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7284 for (i
= 0; i
< num_input_vgprs
; i
++) {
7285 LLVMValueRef p
= input_vgprs
[i
];
7286 p
= ac_to_float(&ctx
->ac
, p
);
7287 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
7288 key
->vs_prolog
.num_input_sgprs
+ i
, "");
7291 /* Compute vertex load indices from instance divisors. */
7292 LLVMValueRef instance_divisor_constbuf
= NULL
;
7294 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
7295 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7296 LLVMValueRef buf_index
=
7297 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
7298 instance_divisor_constbuf
=
7299 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
7302 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7303 bool divisor_is_one
=
7304 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
7305 bool divisor_is_fetched
=
7306 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
7309 if (divisor_is_one
|| divisor_is_fetched
) {
7310 LLVMValueRef divisor
= ctx
->i32_1
;
7312 if (divisor_is_fetched
) {
7313 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
7314 LLVMConstInt(ctx
->i32
, i
* 4, 0));
7315 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
7318 /* InstanceID / Divisor + StartInstance */
7319 index
= get_instance_index_for_fetch(ctx
,
7321 SI_SGPR_START_INSTANCE
,
7324 /* VertexID + BaseVertex */
7325 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7327 LLVMGetParam(func
, user_sgpr_base
+
7328 SI_SGPR_BASE_VERTEX
), "");
7331 index
= ac_to_float(&ctx
->ac
, index
);
7332 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7333 fninfo
.num_params
+ i
, "");
7336 si_llvm_build_ret(ctx
, ret
);
7339 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7340 struct si_compiler
*compiler
,
7341 struct si_shader
*shader
,
7342 struct pipe_debug_callback
*debug
,
7343 struct si_shader
*main_part
,
7344 const struct si_vs_prolog_bits
*key
)
7346 struct si_shader_selector
*vs
= main_part
->selector
;
7348 if (!si_vs_needs_prolog(vs
, key
))
7351 /* Get the prolog. */
7352 union si_shader_part_key prolog_key
;
7353 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7354 key
, shader
, &prolog_key
);
7357 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7358 PIPE_SHADER_VERTEX
, true, &prolog_key
, compiler
,
7359 debug
, si_build_vs_prolog_function
,
7360 "Vertex Shader Prolog");
7361 return shader
->prolog
!= NULL
;
7365 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7367 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7368 struct si_compiler
*compiler
,
7369 struct si_shader
*shader
,
7370 struct pipe_debug_callback
*debug
)
7372 return si_get_vs_prolog(sscreen
, compiler
, shader
, debug
, shader
,
7373 &shader
->key
.part
.vs
.prolog
);
7377 * Compile the TCS epilog function. This writes tesselation factors to memory
7378 * based on the output primitive type of the tesselator (determined by TES).
7380 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7381 union si_shader_part_key
*key
)
7383 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7384 struct si_function_info fninfo
;
7387 si_init_function_info(&fninfo
);
7389 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7390 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7391 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7392 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7393 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7394 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7395 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7396 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7397 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7398 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7399 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7400 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7401 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7402 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7403 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7404 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7405 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7406 if (!HAVE_32BIT_POINTERS
)
7407 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7408 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7409 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7410 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7412 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7413 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7414 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7415 add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7416 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7417 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7418 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7419 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7420 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7421 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7424 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7425 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7426 unsigned tess_factors_idx
=
7427 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7428 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7429 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7431 for (unsigned i
= 0; i
< 6; i
++)
7432 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7434 /* Create the function. */
7435 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7436 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7437 ac_declare_lds_as_pointer(&ctx
->ac
);
7438 func
= ctx
->main_fn
;
7440 LLVMValueRef invoc0_tess_factors
[6];
7441 for (unsigned i
= 0; i
< 6; i
++)
7442 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7444 si_write_tess_factors(bld_base
,
7445 LLVMGetParam(func
, tess_factors_idx
),
7446 LLVMGetParam(func
, tess_factors_idx
+ 1),
7447 LLVMGetParam(func
, tess_factors_idx
+ 2),
7448 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7450 LLVMBuildRetVoid(ctx
->ac
.builder
);
7454 * Select and compile (or reuse) TCS parts (epilog).
7456 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7457 struct si_compiler
*compiler
,
7458 struct si_shader
*shader
,
7459 struct pipe_debug_callback
*debug
)
7461 if (sscreen
->info
.chip_class
>= GFX9
) {
7462 struct si_shader
*ls_main_part
=
7463 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7465 if (!si_get_vs_prolog(sscreen
, compiler
, shader
, debug
, ls_main_part
,
7466 &shader
->key
.part
.tcs
.ls_prolog
))
7469 shader
->previous_stage
= ls_main_part
;
7472 /* Get the epilog. */
7473 union si_shader_part_key epilog_key
;
7474 memset(&epilog_key
, 0, sizeof(epilog_key
));
7475 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7477 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7478 PIPE_SHADER_TESS_CTRL
, false,
7479 &epilog_key
, compiler
, debug
,
7480 si_build_tcs_epilog_function
,
7481 "Tessellation Control Shader Epilog");
7482 return shader
->epilog
!= NULL
;
7486 * Select and compile (or reuse) GS parts (prolog).
7488 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7489 struct si_compiler
*compiler
,
7490 struct si_shader
*shader
,
7491 struct pipe_debug_callback
*debug
)
7493 if (sscreen
->info
.chip_class
>= GFX9
) {
7494 struct si_shader
*es_main_part
=
7495 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7497 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7498 !si_get_vs_prolog(sscreen
, compiler
, shader
, debug
, es_main_part
,
7499 &shader
->key
.part
.gs
.vs_prolog
))
7502 shader
->previous_stage
= es_main_part
;
7505 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7508 union si_shader_part_key prolog_key
;
7509 memset(&prolog_key
, 0, sizeof(prolog_key
));
7510 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7512 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7513 PIPE_SHADER_GEOMETRY
, true,
7514 &prolog_key
, compiler
, debug
,
7515 si_build_gs_prolog_function
,
7516 "Geometry Shader Prolog");
7517 return shader
->prolog2
!= NULL
;
7521 * Build the pixel shader prolog function. This handles:
7522 * - two-side color selection and interpolation
7523 * - overriding interpolation parameters for the API PS
7524 * - polygon stippling
7526 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7527 * overriden by other states. (e.g. per-sample interpolation)
7528 * Interpolated colors are stored after the preloaded VGPRs.
7530 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7531 union si_shader_part_key
*key
)
7533 struct si_function_info fninfo
;
7534 LLVMValueRef ret
, func
;
7535 int num_returns
, i
, num_color_channels
;
7537 assert(si_need_ps_prolog(key
));
7539 si_init_function_info(&fninfo
);
7541 /* Declare inputs. */
7542 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7543 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7545 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7546 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7548 /* Declare outputs (same as inputs + add colors if needed) */
7549 num_returns
= fninfo
.num_params
;
7550 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7551 for (i
= 0; i
< num_color_channels
; i
++)
7552 fninfo
.types
[num_returns
++] = ctx
->f32
;
7554 /* Create the function. */
7555 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7557 func
= ctx
->main_fn
;
7559 /* Copy inputs to outputs. This should be no-op, as the registers match,
7560 * but it will prevent the compiler from overwriting them unintentionally.
7562 ret
= ctx
->return_value
;
7563 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7564 LLVMValueRef p
= LLVMGetParam(func
, i
);
7565 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7568 /* Polygon stippling. */
7569 if (key
->ps_prolog
.states
.poly_stipple
) {
7570 /* POS_FIXED_PT is always last. */
7571 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7572 key
->ps_prolog
.num_input_vgprs
- 1;
7573 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7575 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7578 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7579 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7580 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7581 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7583 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7584 * The hw doesn't compute CENTROID if the whole wave only
7585 * contains fully-covered quads.
7587 * PRIM_MASK is after user SGPRs.
7589 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7590 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7591 LLVMConstInt(ctx
->i32
, 31, 0), "");
7592 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7595 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7596 /* Read PERSP_CENTER. */
7597 for (i
= 0; i
< 2; i
++)
7598 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7599 /* Read PERSP_CENTROID. */
7600 for (i
= 0; i
< 2; i
++)
7601 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7602 /* Select PERSP_CENTROID. */
7603 for (i
= 0; i
< 2; i
++) {
7604 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7605 center
[i
], centroid
[i
], "");
7606 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7607 tmp
, base
+ 4 + i
, "");
7610 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7611 /* Read LINEAR_CENTER. */
7612 for (i
= 0; i
< 2; i
++)
7613 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7614 /* Read LINEAR_CENTROID. */
7615 for (i
= 0; i
< 2; i
++)
7616 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7617 /* Select LINEAR_CENTROID. */
7618 for (i
= 0; i
< 2; i
++) {
7619 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7620 center
[i
], centroid
[i
], "");
7621 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7622 tmp
, base
+ 10 + i
, "");
7627 /* Force per-sample interpolation. */
7628 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7629 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7630 LLVMValueRef persp_sample
[2];
7632 /* Read PERSP_SAMPLE. */
7633 for (i
= 0; i
< 2; i
++)
7634 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7635 /* Overwrite PERSP_CENTER. */
7636 for (i
= 0; i
< 2; i
++)
7637 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7638 persp_sample
[i
], base
+ 2 + i
, "");
7639 /* Overwrite PERSP_CENTROID. */
7640 for (i
= 0; i
< 2; i
++)
7641 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7642 persp_sample
[i
], base
+ 4 + i
, "");
7644 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7645 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7646 LLVMValueRef linear_sample
[2];
7648 /* Read LINEAR_SAMPLE. */
7649 for (i
= 0; i
< 2; i
++)
7650 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7651 /* Overwrite LINEAR_CENTER. */
7652 for (i
= 0; i
< 2; i
++)
7653 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7654 linear_sample
[i
], base
+ 8 + i
, "");
7655 /* Overwrite LINEAR_CENTROID. */
7656 for (i
= 0; i
< 2; i
++)
7657 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7658 linear_sample
[i
], base
+ 10 + i
, "");
7661 /* Force center interpolation. */
7662 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7663 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7664 LLVMValueRef persp_center
[2];
7666 /* Read PERSP_CENTER. */
7667 for (i
= 0; i
< 2; i
++)
7668 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7669 /* Overwrite PERSP_SAMPLE. */
7670 for (i
= 0; i
< 2; i
++)
7671 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7672 persp_center
[i
], base
+ i
, "");
7673 /* Overwrite PERSP_CENTROID. */
7674 for (i
= 0; i
< 2; i
++)
7675 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7676 persp_center
[i
], base
+ 4 + i
, "");
7678 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7679 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7680 LLVMValueRef linear_center
[2];
7682 /* Read LINEAR_CENTER. */
7683 for (i
= 0; i
< 2; i
++)
7684 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7685 /* Overwrite LINEAR_SAMPLE. */
7686 for (i
= 0; i
< 2; i
++)
7687 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7688 linear_center
[i
], base
+ 6 + i
, "");
7689 /* Overwrite LINEAR_CENTROID. */
7690 for (i
= 0; i
< 2; i
++)
7691 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7692 linear_center
[i
], base
+ 10 + i
, "");
7695 /* Interpolate colors. */
7696 unsigned color_out_idx
= 0;
7697 for (i
= 0; i
< 2; i
++) {
7698 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7699 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7700 key
->ps_prolog
.face_vgpr_index
;
7701 LLVMValueRef interp
[2], color
[4];
7702 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7707 /* If the interpolation qualifier is not CONSTANT (-1). */
7708 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7709 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7710 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7712 /* Get the (i,j) updated by bc_optimize handling. */
7713 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7715 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7716 interp_vgpr
+ 1, "");
7717 interp_ij
= ac_build_gather_values(&ctx
->ac
, interp
, 2);
7720 /* Use the absolute location of the input. */
7721 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7723 if (key
->ps_prolog
.states
.color_two_side
) {
7724 face
= LLVMGetParam(func
, face_vgpr
);
7725 face
= ac_to_integer(&ctx
->ac
, face
);
7728 interp_fs_input(ctx
,
7729 key
->ps_prolog
.color_attr_index
[i
],
7730 TGSI_SEMANTIC_COLOR
, i
,
7731 key
->ps_prolog
.num_interp_inputs
,
7732 key
->ps_prolog
.colors_read
, interp_ij
,
7733 prim_mask
, face
, color
);
7736 unsigned chan
= u_bit_scan(&writemask
);
7737 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7738 fninfo
.num_params
+ color_out_idx
++, "");
7742 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7745 * "When per-sample shading is active due to the use of a fragment
7746 * input qualified by sample or due to the use of the gl_SampleID
7747 * or gl_SamplePosition variables, only the bit for the current
7748 * sample is set in gl_SampleMaskIn. When state specifies multiple
7749 * fragment shader invocations for a given fragment, the sample
7750 * mask for any single fragment shader invocation may specify a
7751 * subset of the covered samples for the fragment. In this case,
7752 * the bit corresponding to each covered sample will be set in
7753 * exactly one fragment shader invocation."
7755 * The samplemask loaded by hardware is always the coverage of the
7756 * entire pixel/fragment, so mask bits out based on the sample ID.
7758 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7759 /* The bit pattern matches that used by fixed function fragment
7761 static const uint16_t ps_iter_masks
[] = {
7762 0xffff, /* not used */
7768 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7770 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7771 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7772 key
->ps_prolog
.ancillary_vgpr_index
;
7773 LLVMValueRef sampleid
= si_unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7774 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7776 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7777 samplemask
= LLVMBuildAnd(
7780 LLVMBuildShl(ctx
->ac
.builder
,
7781 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7784 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7786 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7787 ancillary_vgpr
+ 1, "");
7790 /* Tell LLVM to insert WQM instruction sequence when needed. */
7791 if (key
->ps_prolog
.wqm
) {
7792 LLVMAddTargetDependentFunctionAttr(func
,
7793 "amdgpu-ps-wqm-outputs", "");
7796 si_llvm_build_ret(ctx
, ret
);
7800 * Build the pixel shader epilog function. This handles everything that must be
7801 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7803 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7804 union si_shader_part_key
*key
)
7806 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7807 struct si_function_info fninfo
;
7808 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7810 struct si_ps_exports exp
= {};
7812 si_init_function_info(&fninfo
);
7814 /* Declare input SGPRs. */
7815 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7816 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7817 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7818 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->ac
.intptr
);
7819 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7821 /* Declare input VGPRs. */
7822 unsigned required_num_params
=
7823 fninfo
.num_sgpr_params
+
7824 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7825 key
->ps_epilog
.writes_z
+
7826 key
->ps_epilog
.writes_stencil
+
7827 key
->ps_epilog
.writes_samplemask
;
7829 required_num_params
= MAX2(required_num_params
,
7830 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7832 while (fninfo
.num_params
< required_num_params
)
7833 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7835 /* Create the function. */
7836 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7837 /* Disable elimination of unused inputs. */
7838 ac_llvm_add_target_dep_function_attr(ctx
->main_fn
,
7839 "InitialPSInputAddr", 0xffffff);
7841 /* Process colors. */
7842 unsigned vgpr
= fninfo
.num_sgpr_params
;
7843 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7844 int last_color_export
= -1;
7846 /* Find the last color export. */
7847 if (!key
->ps_epilog
.writes_z
&&
7848 !key
->ps_epilog
.writes_stencil
&&
7849 !key
->ps_epilog
.writes_samplemask
) {
7850 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7852 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7853 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7854 /* Just set this if any of the colorbuffers are enabled. */
7856 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7857 last_color_export
= 0;
7859 for (i
= 0; i
< 8; i
++)
7860 if (colors_written
& (1 << i
) &&
7861 (spi_format
>> (i
* 4)) & 0xf)
7862 last_color_export
= i
;
7866 while (colors_written
) {
7867 LLVMValueRef color
[4];
7868 int mrt
= u_bit_scan(&colors_written
);
7870 for (i
= 0; i
< 4; i
++)
7871 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7873 si_export_mrt_color(bld_base
, color
, mrt
,
7874 fninfo
.num_params
- 1,
7875 mrt
== last_color_export
, &exp
);
7878 /* Process depth, stencil, samplemask. */
7879 if (key
->ps_epilog
.writes_z
)
7880 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7881 if (key
->ps_epilog
.writes_stencil
)
7882 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7883 if (key
->ps_epilog
.writes_samplemask
)
7884 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7886 if (depth
|| stencil
|| samplemask
)
7887 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7888 else if (last_color_export
== -1)
7889 ac_build_export_null(&ctx
->ac
);
7892 si_emit_ps_exports(ctx
, &exp
);
7895 LLVMBuildRetVoid(ctx
->ac
.builder
);
7899 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7901 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7902 struct si_compiler
*compiler
,
7903 struct si_shader
*shader
,
7904 struct pipe_debug_callback
*debug
)
7906 union si_shader_part_key prolog_key
;
7907 union si_shader_part_key epilog_key
;
7909 /* Get the prolog. */
7910 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7912 /* The prolog is a no-op if these aren't set. */
7913 if (si_need_ps_prolog(&prolog_key
)) {
7915 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7916 PIPE_SHADER_FRAGMENT
, true,
7917 &prolog_key
, compiler
, debug
,
7918 si_build_ps_prolog_function
,
7919 "Fragment Shader Prolog");
7920 if (!shader
->prolog
)
7924 /* Get the epilog. */
7925 si_get_ps_epilog_key(shader
, &epilog_key
);
7928 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7929 PIPE_SHADER_FRAGMENT
, false,
7930 &epilog_key
, compiler
, debug
,
7931 si_build_ps_epilog_function
,
7932 "Fragment Shader Epilog");
7933 if (!shader
->epilog
)
7936 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7937 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7938 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7939 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7942 /* Set up the enable bits for per-sample shading if needed. */
7943 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7944 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7945 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7946 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7947 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7948 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7950 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7951 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7952 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7953 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7954 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7955 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7957 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7958 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7959 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7960 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7961 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7962 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7964 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7965 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7966 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7967 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7968 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7969 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7972 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7973 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7974 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7975 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7976 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7979 /* At least one pair of interpolation weights must be enabled. */
7980 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7981 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7982 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7985 /* Samplemask fixup requires the sample ID. */
7986 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7987 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7988 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7991 /* The sample mask input is always enabled, because the API shader always
7992 * passes it through to the epilog. Disable it here if it's unused.
7994 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7995 !shader
->selector
->info
.reads_samplemask
)
7996 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8001 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8004 /* If tessellation is all offchip and on-chip GS isn't used, this
8005 * workaround is not needed.
8009 /* SPI barrier management bug:
8010 * Make sure we have at least 4k of LDS in use to avoid the bug.
8011 * It applies to workgroup sizes of more than one wavefront.
8013 if (sscreen
->info
.family
== CHIP_BONAIRE
||
8014 sscreen
->info
.family
== CHIP_KABINI
||
8015 sscreen
->info
.family
== CHIP_MULLINS
)
8016 *lds_size
= MAX2(*lds_size
, 8);
8019 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8020 struct si_shader
*shader
)
8022 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8024 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8026 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8027 si_get_max_workgroup_size(shader
) > 64) {
8028 si_multiwave_lds_size_workaround(sscreen
,
8029 &shader
->config
.lds_size
);
8033 int si_shader_create(struct si_screen
*sscreen
, struct si_compiler
*compiler
,
8034 struct si_shader
*shader
,
8035 struct pipe_debug_callback
*debug
)
8037 struct si_shader_selector
*sel
= shader
->selector
;
8038 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
8041 /* LS, ES, VS are compiled on demand if the main part hasn't been
8042 * compiled for that stage.
8044 * Vertex shaders are compiled on demand when a vertex fetch
8045 * workaround must be applied.
8047 if (shader
->is_monolithic
) {
8048 /* Monolithic shader (compiled as a whole, has many variants,
8049 * may take a long time to compile).
8051 r
= si_compile_tgsi_shader(sscreen
, compiler
, shader
, debug
);
8055 /* The shader consists of several parts:
8057 * - the middle part is the user shader, it has 1 variant only
8058 * and it was compiled during the creation of the shader
8060 * - the prolog part is inserted at the beginning
8061 * - the epilog part is inserted at the end
8063 * The prolog and epilog have many (but simple) variants.
8065 * Starting with gfx9, geometry and tessellation control
8066 * shaders also contain the prolog and user shader parts of
8067 * the previous shader stage.
8073 /* Copy the compiled TGSI shader data over. */
8074 shader
->is_binary_shared
= true;
8075 shader
->binary
= mainp
->binary
;
8076 shader
->config
= mainp
->config
;
8077 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8078 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8079 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8080 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
8081 memcpy(shader
->info
.vs_output_param_offset
,
8082 mainp
->info
.vs_output_param_offset
,
8083 sizeof(mainp
->info
.vs_output_param_offset
));
8084 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8085 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8086 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8088 /* Select prologs and/or epilogs. */
8089 switch (sel
->type
) {
8090 case PIPE_SHADER_VERTEX
:
8091 if (!si_shader_select_vs_parts(sscreen
, compiler
, shader
, debug
))
8094 case PIPE_SHADER_TESS_CTRL
:
8095 if (!si_shader_select_tcs_parts(sscreen
, compiler
, shader
, debug
))
8098 case PIPE_SHADER_TESS_EVAL
:
8100 case PIPE_SHADER_GEOMETRY
:
8101 if (!si_shader_select_gs_parts(sscreen
, compiler
, shader
, debug
))
8104 case PIPE_SHADER_FRAGMENT
:
8105 if (!si_shader_select_ps_parts(sscreen
, compiler
, shader
, debug
))
8108 /* Make sure we have at least as many VGPRs as there
8109 * are allocated inputs.
8111 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8112 shader
->info
.num_input_vgprs
);
8116 /* Update SGPR and VGPR counts. */
8117 if (shader
->prolog
) {
8118 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8119 shader
->prolog
->config
.num_sgprs
);
8120 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8121 shader
->prolog
->config
.num_vgprs
);
8123 if (shader
->previous_stage
) {
8124 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8125 shader
->previous_stage
->config
.num_sgprs
);
8126 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8127 shader
->previous_stage
->config
.num_vgprs
);
8128 shader
->config
.spilled_sgprs
=
8129 MAX2(shader
->config
.spilled_sgprs
,
8130 shader
->previous_stage
->config
.spilled_sgprs
);
8131 shader
->config
.spilled_vgprs
=
8132 MAX2(shader
->config
.spilled_vgprs
,
8133 shader
->previous_stage
->config
.spilled_vgprs
);
8134 shader
->config
.private_mem_vgprs
=
8135 MAX2(shader
->config
.private_mem_vgprs
,
8136 shader
->previous_stage
->config
.private_mem_vgprs
);
8137 shader
->config
.scratch_bytes_per_wave
=
8138 MAX2(shader
->config
.scratch_bytes_per_wave
,
8139 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
8140 shader
->info
.uses_instanceid
|=
8141 shader
->previous_stage
->info
.uses_instanceid
;
8143 if (shader
->prolog2
) {
8144 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8145 shader
->prolog2
->config
.num_sgprs
);
8146 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8147 shader
->prolog2
->config
.num_vgprs
);
8149 if (shader
->epilog
) {
8150 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8151 shader
->epilog
->config
.num_sgprs
);
8152 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8153 shader
->epilog
->config
.num_vgprs
);
8155 si_calculate_max_simd_waves(shader
);
8158 si_fix_resource_usage(sscreen
, shader
);
8159 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8163 r
= si_shader_binary_upload(sscreen
, shader
);
8165 fprintf(stderr
, "LLVM failed to upload shader\n");
8172 void si_shader_destroy(struct si_shader
*shader
)
8174 if (shader
->scratch_bo
)
8175 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8177 r600_resource_reference(&shader
->bo
, NULL
);
8179 if (!shader
->is_binary_shared
)
8180 ac_shader_binary_clean(&shader
->binary
);
8182 free(shader
->shader_log
);