2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "radeon/radeon_elf_util.h"
37 #include "util/u_memory.h"
38 #include "util/u_string.h"
39 #include "tgsi/tgsi_build.h"
40 #include "tgsi/tgsi_util.h"
41 #include "tgsi/tgsi_dump.h"
43 #include "ac_llvm_util.h"
44 #include "si_shader_internal.h"
49 static const char *scratch_rsrc_dword0_symbol
=
50 "SCRATCH_RSRC_DWORD0";
52 static const char *scratch_rsrc_dword1_symbol
=
53 "SCRATCH_RSRC_DWORD1";
55 struct si_shader_output_values
57 LLVMValueRef values
[4];
58 unsigned semantic_name
;
59 unsigned semantic_index
;
60 ubyte vertex_stream
[4];
63 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
64 struct si_screen
*sscreen
,
65 struct si_shader
*shader
,
66 LLVMTargetMachineRef tm
);
68 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
69 struct lp_build_tgsi_context
*bld_base
,
70 struct lp_build_emit_data
*emit_data
);
72 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
75 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
76 union si_shader_part_key
*key
);
77 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
78 union si_shader_part_key
*key
);
79 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
80 union si_shader_part_key
*key
);
81 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
82 union si_shader_part_key
*key
);
83 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
84 union si_shader_part_key
*key
);
86 /* Ideally pass the sample mask input to the PS epilog as v13, which
87 * is its usual location, so that the shader doesn't have to add v_mov.
89 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
91 /* The VS location of the PrimitiveID input is the same in the epilog,
92 * so that the main shader part doesn't have to move it.
94 #define VS_EPILOG_PRIMID_LOC 2
102 #define SENDMSG_GS_DONE 3
104 #define SENDMSG_GS_OP_NOP (0 << 4)
105 #define SENDMSG_GS_OP_CUT (1 << 4)
106 #define SENDMSG_GS_OP_EMIT (2 << 4)
107 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
110 * Returns a unique index for a semantic name and index. The index must be
111 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
114 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
116 switch (semantic_name
) {
117 case TGSI_SEMANTIC_POSITION
:
119 case TGSI_SEMANTIC_PSIZE
:
121 case TGSI_SEMANTIC_CLIPDIST
:
124 case TGSI_SEMANTIC_GENERIC
:
128 assert(!"invalid generic index");
131 /* patch indices are completely separate and thus start from 0 */
132 case TGSI_SEMANTIC_TESSOUTER
:
134 case TGSI_SEMANTIC_TESSINNER
:
136 case TGSI_SEMANTIC_PATCH
:
140 assert(!"invalid semantic name");
145 unsigned si_shader_io_get_unique_index2(unsigned name
, unsigned index
)
148 case TGSI_SEMANTIC_FOG
:
150 case TGSI_SEMANTIC_LAYER
:
152 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
154 case TGSI_SEMANTIC_PRIMID
:
156 case TGSI_SEMANTIC_COLOR
: /* these alias */
157 case TGSI_SEMANTIC_BCOLOR
:
159 case TGSI_SEMANTIC_TEXCOORD
:
162 assert(!"invalid semantic name");
168 * Get the value of a shader input parameter and extract a bitfield.
170 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
171 unsigned param
, unsigned rshift
,
174 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
175 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
178 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
179 value
= bitcast(&ctx
->soa
.bld_base
,
180 TGSI_TYPE_UNSIGNED
, value
);
183 value
= LLVMBuildLShr(gallivm
->builder
, value
,
184 lp_build_const_int32(gallivm
, rshift
), "");
186 if (rshift
+ bitwidth
< 32) {
187 unsigned mask
= (1 << bitwidth
) - 1;
188 value
= LLVMBuildAnd(gallivm
->builder
, value
,
189 lp_build_const_int32(gallivm
, mask
), "");
195 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
198 case PIPE_SHADER_TESS_CTRL
:
199 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
201 case PIPE_SHADER_TESS_EVAL
:
202 return LLVMGetParam(ctx
->main_fn
,
203 ctx
->param_tes_rel_patch_id
);
211 /* Tessellation shaders pass outputs to the next shader using LDS.
213 * LS outputs = TCS inputs
214 * TCS outputs = TES inputs
217 * - TCS inputs for patch 0
218 * - TCS inputs for patch 1
219 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
221 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
222 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
223 * - TCS outputs for patch 1
224 * - Per-patch TCS outputs for patch 1
225 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
226 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
229 * All three shaders VS(LS), TCS, TES share the same LDS space.
233 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
235 if (ctx
->type
== PIPE_SHADER_VERTEX
)
236 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
237 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
238 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
246 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
248 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
252 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
254 return lp_build_mul_imm(&ctx
->soa
.bld_base
.uint_bld
,
256 SI_PARAM_TCS_OUT_OFFSETS
,
262 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
264 return lp_build_mul_imm(&ctx
->soa
.bld_base
.uint_bld
,
266 SI_PARAM_TCS_OUT_OFFSETS
,
272 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
274 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
275 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
276 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
278 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
282 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
284 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
285 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
286 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
287 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
289 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
290 LLVMBuildMul(gallivm
->builder
, patch_stride
,
296 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
298 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
299 LLVMValueRef patch0_patch_data_offset
=
300 get_tcs_out_patch0_patch_data_offset(ctx
);
301 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
302 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
304 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
305 LLVMBuildMul(gallivm
->builder
, patch_stride
,
310 static LLVMValueRef
build_gep0(struct si_shader_context
*ctx
,
311 LLVMValueRef base_ptr
, LLVMValueRef index
)
313 LLVMValueRef indices
[2] = {
314 LLVMConstInt(ctx
->i32
, 0, 0),
317 return LLVMBuildGEP(ctx
->gallivm
.builder
, base_ptr
,
321 static void build_indexed_store(struct si_shader_context
*ctx
,
322 LLVMValueRef base_ptr
, LLVMValueRef index
,
325 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
326 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
328 LLVMBuildStore(gallivm
->builder
, value
,
329 build_gep0(ctx
, base_ptr
, index
));
333 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
334 * It's equivalent to doing a load from &base_ptr[index].
336 * \param base_ptr Where the array starts.
337 * \param index The element index into the array.
338 * \param uniform Whether the base_ptr and index can be assumed to be
339 * dynamically uniform
341 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
342 LLVMValueRef base_ptr
, LLVMValueRef index
,
345 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
346 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
347 LLVMValueRef pointer
;
349 pointer
= build_gep0(ctx
, base_ptr
, index
);
351 LLVMSetMetadata(pointer
, ctx
->uniform_md_kind
, ctx
->empty_md
);
352 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
356 * Do a load from &base_ptr[index], but also add a flag that it's loading
357 * a constant from a dynamically uniform index.
359 static LLVMValueRef
build_indexed_load_const(
360 struct si_shader_context
*ctx
,
361 LLVMValueRef base_ptr
, LLVMValueRef index
)
363 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
, true);
364 LLVMSetMetadata(result
, ctx
->invariant_load_md_kind
, ctx
->empty_md
);
368 static LLVMValueRef
get_instance_index_for_fetch(
369 struct si_shader_context
*radeon_bld
,
370 unsigned param_start_instance
, unsigned divisor
)
372 struct si_shader_context
*ctx
=
373 si_shader_context(&radeon_bld
->soa
.bld_base
);
374 struct gallivm_state
*gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
376 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
377 ctx
->param_instance_id
);
379 /* The division must be done before START_INSTANCE is added. */
381 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
382 lp_build_const_int32(gallivm
, divisor
), "");
384 return LLVMBuildAdd(gallivm
->builder
, result
,
385 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
388 static void declare_input_vs(
389 struct si_shader_context
*ctx
,
390 unsigned input_index
,
391 const struct tgsi_full_declaration
*decl
,
394 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
395 struct gallivm_state
*gallivm
= base
->gallivm
;
400 LLVMValueRef t_list_ptr
;
401 LLVMValueRef t_offset
;
403 LLVMValueRef attribute_offset
;
404 LLVMValueRef buffer_index
;
405 LLVMValueRef args
[3];
408 /* Load the T list */
409 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_VERTEX_BUFFERS
);
411 t_offset
= lp_build_const_int32(gallivm
, input_index
);
413 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
415 /* Build the attribute offset */
416 attribute_offset
= lp_build_const_int32(gallivm
, 0);
418 buffer_index
= LLVMGetParam(ctx
->main_fn
,
419 ctx
->param_vertex_index0
+
423 args
[1] = attribute_offset
;
424 args
[2] = buffer_index
;
425 input
= lp_build_intrinsic(gallivm
->builder
,
426 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
427 LP_FUNC_ATTR_READNONE
);
429 /* Break up the vec4 into individual components */
430 for (chan
= 0; chan
< 4; chan
++) {
431 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
432 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
433 input
, llvm_chan
, "");
436 fix_fetch
= (ctx
->shader
->key
.mono
.vs
.fix_fetch
>> (2 * input_index
)) & 3;
438 /* The hardware returns an unsigned value; convert it to a
441 LLVMValueRef tmp
= out
[3];
442 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
444 /* First, recover the sign-extended signed integer value. */
445 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
446 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
448 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
450 /* For the integer-like cases, do a natural sign extension.
452 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
453 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
456 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
457 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
458 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
459 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
461 /* Convert back to the right type. */
462 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
464 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
465 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
466 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
467 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
468 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
469 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
476 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
479 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
482 return bld_base
->uint_bld
.zero
;
485 case PIPE_SHADER_VERTEX
:
486 return LLVMGetParam(ctx
->main_fn
,
487 ctx
->param_vs_prim_id
);
488 case PIPE_SHADER_TESS_CTRL
:
489 return LLVMGetParam(ctx
->main_fn
,
491 case PIPE_SHADER_TESS_EVAL
:
492 return LLVMGetParam(ctx
->main_fn
,
493 ctx
->param_tes_patch_id
);
494 case PIPE_SHADER_GEOMETRY
:
495 return LLVMGetParam(ctx
->main_fn
,
496 SI_PARAM_PRIMITIVE_ID
);
499 return bld_base
->uint_bld
.zero
;
504 * Return the value of tgsi_ind_register for indexing.
505 * This is the indirect index with the constant offset added to it.
507 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
508 const struct tgsi_ind_register
*ind
,
511 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
514 result
= ctx
->soa
.addr
[ind
->Index
][ind
->Swizzle
];
515 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
516 result
= LLVMBuildAdd(gallivm
->builder
, result
,
517 lp_build_const_int32(gallivm
, rel_index
), "");
522 * Like get_indirect_index, but restricts the return value to a (possibly
523 * undefined) value inside [0..num).
525 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
526 const struct tgsi_ind_register
*ind
,
527 int rel_index
, unsigned num
)
529 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
531 /* LLVM 3.8: If indirect resource indexing is used:
535 if (HAVE_LLVM
<= 0x0308)
536 return LLVMGetUndef(ctx
->i32
);
538 return si_llvm_bound_index(ctx
, result
, num
);
543 * Calculate a dword address given an input or output register and a stride.
545 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
546 const struct tgsi_full_dst_register
*dst
,
547 const struct tgsi_full_src_register
*src
,
548 LLVMValueRef vertex_dw_stride
,
549 LLVMValueRef base_addr
)
551 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
552 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
553 ubyte
*name
, *index
, *array_first
;
555 struct tgsi_full_dst_register reg
;
557 /* Set the register description. The address computation is the same
558 * for sources and destinations. */
560 reg
.Register
.File
= src
->Register
.File
;
561 reg
.Register
.Index
= src
->Register
.Index
;
562 reg
.Register
.Indirect
= src
->Register
.Indirect
;
563 reg
.Register
.Dimension
= src
->Register
.Dimension
;
564 reg
.Indirect
= src
->Indirect
;
565 reg
.Dimension
= src
->Dimension
;
566 reg
.DimIndirect
= src
->DimIndirect
;
570 /* If the register is 2-dimensional (e.g. an array of vertices
571 * in a primitive), calculate the base address of the vertex. */
572 if (reg
.Register
.Dimension
) {
575 if (reg
.Dimension
.Indirect
)
576 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
577 reg
.Dimension
.Index
);
579 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
581 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
582 LLVMBuildMul(gallivm
->builder
, index
,
583 vertex_dw_stride
, ""), "");
586 /* Get information about the register. */
587 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
588 name
= info
->input_semantic_name
;
589 index
= info
->input_semantic_index
;
590 array_first
= info
->input_array_first
;
591 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
592 name
= info
->output_semantic_name
;
593 index
= info
->output_semantic_index
;
594 array_first
= info
->output_array_first
;
600 if (reg
.Register
.Indirect
) {
601 /* Add the relative address of the element. */
602 LLVMValueRef ind_index
;
604 if (reg
.Indirect
.ArrayID
)
605 first
= array_first
[reg
.Indirect
.ArrayID
];
607 first
= reg
.Register
.Index
;
609 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
610 reg
.Register
.Index
- first
);
612 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
613 LLVMBuildMul(gallivm
->builder
, ind_index
,
614 lp_build_const_int32(gallivm
, 4), ""), "");
616 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
618 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
619 index
[reg
.Register
.Index
]);
622 /* Add the base address of the element. */
623 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
624 lp_build_const_int32(gallivm
, param
* 4), "");
627 /* The offchip buffer layout for TCS->TES is
629 * - attribute 0 of patch 0 vertex 0
630 * - attribute 0 of patch 0 vertex 1
631 * - attribute 0 of patch 0 vertex 2
633 * - attribute 0 of patch 1 vertex 0
634 * - attribute 0 of patch 1 vertex 1
636 * - attribute 1 of patch 0 vertex 0
637 * - attribute 1 of patch 0 vertex 1
639 * - per patch attribute 0 of patch 0
640 * - per patch attribute 0 of patch 1
643 * Note that every attribute has 4 components.
645 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
646 LLVMValueRef vertex_index
,
647 LLVMValueRef param_index
)
649 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
650 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
651 LLVMValueRef param_stride
, constant16
;
653 vertices_per_patch
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 6);
654 num_patches
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 0, 9);
655 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
658 constant16
= lp_build_const_int32(gallivm
, 16);
660 base_addr
= LLVMBuildMul(gallivm
->builder
, get_rel_patch_id(ctx
),
661 vertices_per_patch
, "");
663 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
666 param_stride
= total_vertices
;
668 base_addr
= get_rel_patch_id(ctx
);
669 param_stride
= num_patches
;
672 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
673 LLVMBuildMul(gallivm
->builder
, param_index
,
674 param_stride
, ""), "");
676 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
679 LLVMValueRef patch_data_offset
=
680 unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 16, 16);
682 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
683 patch_data_offset
, "");
688 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
689 struct si_shader_context
*ctx
,
690 const struct tgsi_full_dst_register
*dst
,
691 const struct tgsi_full_src_register
*src
)
693 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
694 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
695 ubyte
*name
, *index
, *array_first
;
696 struct tgsi_full_src_register reg
;
697 LLVMValueRef vertex_index
= NULL
;
698 LLVMValueRef param_index
= NULL
;
699 unsigned param_index_base
, param_base
;
701 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
703 if (reg
.Register
.Dimension
) {
705 if (reg
.Dimension
.Indirect
)
706 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
707 reg
.Dimension
.Index
);
709 vertex_index
= lp_build_const_int32(gallivm
,
710 reg
.Dimension
.Index
);
713 /* Get information about the register. */
714 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
715 name
= info
->input_semantic_name
;
716 index
= info
->input_semantic_index
;
717 array_first
= info
->input_array_first
;
718 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
719 name
= info
->output_semantic_name
;
720 index
= info
->output_semantic_index
;
721 array_first
= info
->output_array_first
;
727 if (reg
.Register
.Indirect
) {
728 if (reg
.Indirect
.ArrayID
)
729 param_base
= array_first
[reg
.Indirect
.ArrayID
];
731 param_base
= reg
.Register
.Index
;
733 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
734 reg
.Register
.Index
- param_base
);
737 param_base
= reg
.Register
.Index
;
738 param_index
= lp_build_const_int32(gallivm
, 0);
741 param_index_base
= si_shader_io_get_unique_index(name
[param_base
],
744 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
745 lp_build_const_int32(gallivm
, param_index_base
),
748 return get_tcs_tes_buffer_address(ctx
, vertex_index
, param_index
);
751 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
752 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
753 * or v4i32 (num_channels=3,4). */
754 static void build_tbuffer_store(struct si_shader_context
*ctx
,
757 unsigned num_channels
,
759 LLVMValueRef soffset
,
760 unsigned inst_offset
,
769 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
770 LLVMValueRef args
[] = {
773 LLVMConstInt(ctx
->i32
, num_channels
, 0),
776 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
777 LLVMConstInt(ctx
->i32
, dfmt
, 0),
778 LLVMConstInt(ctx
->i32
, nfmt
, 0),
779 LLVMConstInt(ctx
->i32
, offen
, 0),
780 LLVMConstInt(ctx
->i32
, idxen
, 0),
781 LLVMConstInt(ctx
->i32
, glc
, 0),
782 LLVMConstInt(ctx
->i32
, slc
, 0),
783 LLVMConstInt(ctx
->i32
, tfe
, 0)
786 /* The instruction offset field has 12 bits */
787 assert(offen
|| inst_offset
< (1 << 12));
789 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
790 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
791 const char *types
[] = {"i32", "v2i32", "v4i32"};
793 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
795 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
796 args
, ARRAY_SIZE(args
), 0);
799 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
802 unsigned num_channels
,
804 LLVMValueRef soffset
,
805 unsigned inst_offset
)
807 static unsigned dfmt
[] = {
808 V_008F0C_BUF_DATA_FORMAT_32
,
809 V_008F0C_BUF_DATA_FORMAT_32_32
,
810 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
811 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
813 assert(num_channels
>= 1 && num_channels
<= 4);
815 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
816 inst_offset
, dfmt
[num_channels
-1],
817 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
820 static LLVMValueRef
build_buffer_load(struct si_shader_context
*ctx
,
824 LLVMValueRef voffset
,
825 LLVMValueRef soffset
,
826 unsigned inst_offset
,
830 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
831 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
833 if (HAVE_LLVM
>= 0x309) {
834 LLVMValueRef args
[] = {
835 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, ""),
836 vindex
? vindex
: LLVMConstInt(ctx
->i32
, 0, 0),
837 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
838 LLVMConstInt(ctx
->i1
, glc
, 0),
839 LLVMConstInt(ctx
->i1
, slc
, 0)
842 LLVMTypeRef types
[] = {ctx
->f32
, LLVMVectorType(ctx
->f32
, 2),
844 const char *type_names
[] = {"f32", "v2f32", "v4f32"};
848 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], voffset
,
853 args
[2] = LLVMBuildAdd(gallivm
->builder
, args
[2], soffset
,
857 snprintf(name
, sizeof(name
), "llvm.amdgcn.buffer.load.%s",
860 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
861 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
863 LLVMValueRef args
[] = {
864 LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v16i8
, ""),
865 voffset
? voffset
: vindex
,
867 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
868 LLVMConstInt(ctx
->i32
, voffset
? 1 : 0, 0), // offen
869 LLVMConstInt(ctx
->i32
, vindex
? 1 : 0, 0), //idxen
870 LLVMConstInt(ctx
->i32
, glc
, 0),
871 LLVMConstInt(ctx
->i32
, slc
, 0),
872 LLVMConstInt(ctx
->i32
, 0, 0), // TFE
875 LLVMTypeRef types
[] = {ctx
->i32
, LLVMVectorType(ctx
->i32
, 2),
877 const char *type_names
[] = {"i32", "v2i32", "v4i32"};
878 const char *arg_type
= "i32";
881 if (voffset
&& vindex
) {
882 LLVMValueRef vaddr
[] = {vindex
, voffset
};
885 args
[1] = lp_build_gather_values(gallivm
, vaddr
, 2);
888 snprintf(name
, sizeof(name
), "llvm.SI.buffer.load.dword.%s.%s",
889 type_names
[func
], arg_type
);
891 return lp_build_intrinsic(gallivm
->builder
, name
, types
[func
], args
,
892 ARRAY_SIZE(args
), LP_FUNC_ATTR_READONLY
);
896 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
897 enum tgsi_opcode_type type
, unsigned swizzle
,
898 LLVMValueRef buffer
, LLVMValueRef offset
,
901 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
902 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
903 LLVMValueRef value
, value2
;
904 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
905 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
908 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
911 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
914 if (!tgsi_type_is_64bit(type
)) {
915 value
= build_buffer_load(ctx
, buffer
, 4, NULL
, base
, offset
,
918 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
919 return LLVMBuildExtractElement(gallivm
->builder
, value
,
920 lp_build_const_int32(gallivm
, swizzle
), "");
923 value
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
926 value2
= build_buffer_load(ctx
, buffer
, 1, NULL
, base
, offset
,
927 swizzle
* 4 + 4, 1, 0);
929 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
935 * \param type output value type
936 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
937 * \param dw_addr address in dwords
939 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
940 enum tgsi_opcode_type type
, unsigned swizzle
,
941 LLVMValueRef dw_addr
)
943 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
944 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
948 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
950 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
951 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
953 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
957 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
958 lp_build_const_int32(gallivm
, swizzle
));
960 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
961 if (tgsi_type_is_64bit(type
)) {
963 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
964 lp_build_const_int32(gallivm
, 1));
965 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
, false);
966 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
969 return LLVMBuildBitCast(gallivm
->builder
, value
,
970 tgsi2llvmtype(bld_base
, type
), "");
976 * \param swizzle offset (typically 0..3)
977 * \param dw_addr address in dwords
978 * \param value value to store
980 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
981 unsigned swizzle
, LLVMValueRef dw_addr
,
984 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
985 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
987 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
988 lp_build_const_int32(gallivm
, swizzle
));
990 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
991 build_indexed_store(ctx
, ctx
->lds
,
995 static LLVMValueRef
fetch_input_tcs(
996 struct lp_build_tgsi_context
*bld_base
,
997 const struct tgsi_full_src_register
*reg
,
998 enum tgsi_opcode_type type
, unsigned swizzle
)
1000 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1001 LLVMValueRef dw_addr
, stride
;
1003 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
1004 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1005 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1007 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1010 static LLVMValueRef
fetch_output_tcs(
1011 struct lp_build_tgsi_context
*bld_base
,
1012 const struct tgsi_full_src_register
*reg
,
1013 enum tgsi_opcode_type type
, unsigned swizzle
)
1015 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1016 LLVMValueRef dw_addr
, stride
;
1018 if (reg
->Register
.Dimension
) {
1019 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1020 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1021 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1023 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1024 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1027 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1030 static LLVMValueRef
fetch_input_tes(
1031 struct lp_build_tgsi_context
*bld_base
,
1032 const struct tgsi_full_src_register
*reg
,
1033 enum tgsi_opcode_type type
, unsigned swizzle
)
1035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1036 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1037 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1039 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1040 SI_PARAM_RW_BUFFERS
);
1041 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1042 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1044 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1045 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1047 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
);
1050 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1051 const struct tgsi_full_instruction
*inst
,
1052 const struct tgsi_opcode_info
*info
,
1053 LLVMValueRef dst
[4])
1055 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1056 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1057 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1058 unsigned chan_index
;
1059 LLVMValueRef dw_addr
, stride
;
1060 LLVMValueRef rw_buffers
, buffer
, base
, buf_addr
;
1061 LLVMValueRef values
[4];
1063 /* Only handle per-patch and per-vertex outputs here.
1064 * Vectors will be lowered to scalars and this function will be called again.
1066 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1067 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1068 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1072 if (reg
->Register
.Dimension
) {
1073 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
1074 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1075 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1077 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1078 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1081 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1082 SI_PARAM_RW_BUFFERS
);
1083 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1084 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1086 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1087 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1090 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1091 LLVMValueRef value
= dst
[chan_index
];
1093 if (inst
->Instruction
.Saturate
)
1094 value
= si_llvm_saturate(bld_base
, value
);
1096 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1098 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1099 values
[chan_index
] = value
;
1101 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF) {
1102 build_tbuffer_store_dwords(ctx
, buffer
, value
, 1,
1108 if (inst
->Dst
[0].Register
.WriteMask
== 0xF) {
1109 LLVMValueRef value
= lp_build_gather_values(bld_base
->base
.gallivm
,
1111 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buf_addr
,
1116 static LLVMValueRef
fetch_input_gs(
1117 struct lp_build_tgsi_context
*bld_base
,
1118 const struct tgsi_full_src_register
*reg
,
1119 enum tgsi_opcode_type type
,
1122 struct lp_build_context
*base
= &bld_base
->base
;
1123 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1124 struct si_shader
*shader
= ctx
->shader
;
1125 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
1126 struct gallivm_state
*gallivm
= base
->gallivm
;
1127 LLVMValueRef vtx_offset
;
1128 LLVMValueRef args
[9];
1129 unsigned vtx_offset_param
;
1130 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1131 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1132 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1136 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1137 return get_primitive_id(bld_base
, swizzle
);
1139 if (!reg
->Register
.Dimension
)
1142 if (swizzle
== ~0) {
1143 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1145 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1146 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1148 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
1152 /* Get the vertex offset parameter */
1153 vtx_offset_param
= reg
->Dimension
.Index
;
1154 if (vtx_offset_param
< 2) {
1155 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
1157 assert(vtx_offset_param
< 6);
1158 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
1160 vtx_offset
= lp_build_mul_imm(uint
,
1161 LLVMGetParam(ctx
->main_fn
,
1165 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1166 args
[0] = ctx
->esgs_ring
;
1167 args
[1] = vtx_offset
;
1168 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
1169 args
[3] = uint
->zero
;
1170 args
[4] = uint
->one
; /* OFFEN */
1171 args
[5] = uint
->zero
; /* IDXEN */
1172 args
[6] = uint
->one
; /* GLC */
1173 args
[7] = uint
->zero
; /* SLC */
1174 args
[8] = uint
->zero
; /* TFE */
1176 value
= lp_build_intrinsic(gallivm
->builder
,
1177 "llvm.SI.buffer.load.dword.i32.i32",
1179 LP_FUNC_ATTR_READONLY
);
1180 if (tgsi_type_is_64bit(type
)) {
1181 LLVMValueRef value2
;
1182 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
1183 value2
= lp_build_intrinsic(gallivm
->builder
,
1184 "llvm.SI.buffer.load.dword.i32.i32",
1186 LP_FUNC_ATTR_READONLY
);
1187 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1190 return LLVMBuildBitCast(gallivm
->builder
,
1192 tgsi2llvmtype(bld_base
, type
), "");
1195 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1197 switch (interpolate
) {
1198 case TGSI_INTERPOLATE_CONSTANT
:
1201 case TGSI_INTERPOLATE_LINEAR
:
1202 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1203 return SI_PARAM_LINEAR_SAMPLE
;
1204 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1205 return SI_PARAM_LINEAR_CENTROID
;
1207 return SI_PARAM_LINEAR_CENTER
;
1209 case TGSI_INTERPOLATE_COLOR
:
1210 case TGSI_INTERPOLATE_PERSPECTIVE
:
1211 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1212 return SI_PARAM_PERSP_SAMPLE
;
1213 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1214 return SI_PARAM_PERSP_CENTROID
;
1216 return SI_PARAM_PERSP_CENTER
;
1219 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1224 static LLVMValueRef
build_fs_interp(
1225 struct lp_build_tgsi_context
*bld_base
,
1226 LLVMValueRef llvm_chan
,
1227 LLVMValueRef attr_number
,
1228 LLVMValueRef params
,
1232 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1233 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1234 LLVMValueRef args
[5];
1236 if (HAVE_LLVM
< 0x0400) {
1238 ij
[0] = LLVMBuildBitCast(gallivm
->builder
, i
, ctx
->i32
, "");
1239 ij
[1] = LLVMBuildBitCast(gallivm
->builder
, j
, ctx
->i32
, "");
1241 args
[0] = llvm_chan
;
1242 args
[1] = attr_number
;
1244 args
[3] = lp_build_gather_values(gallivm
, ij
, 2);
1245 return lp_build_intrinsic(gallivm
->builder
, "llvm.SI.fs.interp",
1247 LP_FUNC_ATTR_READNONE
);
1251 args
[1] = llvm_chan
;
1252 args
[2] = attr_number
;
1255 p1
= lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.p1",
1256 ctx
->f32
, args
, 4, LP_FUNC_ATTR_READNONE
);
1260 args
[2] = llvm_chan
;
1261 args
[3] = attr_number
;
1264 return lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.p2",
1265 ctx
->f32
, args
, 5, LP_FUNC_ATTR_READNONE
);
1268 static LLVMValueRef
build_fs_interp_mov(
1269 struct lp_build_tgsi_context
*bld_base
,
1270 LLVMValueRef parameter
,
1271 LLVMValueRef llvm_chan
,
1272 LLVMValueRef attr_number
,
1273 LLVMValueRef params
) {
1275 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1276 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1277 LLVMValueRef args
[4];
1278 if (HAVE_LLVM
< 0x0400) {
1279 args
[0] = llvm_chan
;
1280 args
[1] = attr_number
;
1283 return lp_build_intrinsic(gallivm
->builder
,
1284 "llvm.SI.fs.constant",
1286 LP_FUNC_ATTR_READNONE
);
1289 args
[0] = parameter
;
1290 args
[1] = llvm_chan
;
1291 args
[2] = attr_number
;
1294 return lp_build_intrinsic(gallivm
->builder
, "llvm.amdgcn.interp.mov",
1295 ctx
->f32
, args
, 4, LP_FUNC_ATTR_READNONE
);
1299 * Interpolate a fragment shader input.
1301 * @param ctx context
1302 * @param input_index index of the input in hardware
1303 * @param semantic_name TGSI_SEMANTIC_*
1304 * @param semantic_index semantic index
1305 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1306 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1307 * @param interp_param interpolation weights (i,j)
1308 * @param prim_mask SI_PARAM_PRIM_MASK
1309 * @param face SI_PARAM_FRONT_FACE
1310 * @param result the return value (4 components)
1312 static void interp_fs_input(struct si_shader_context
*ctx
,
1313 unsigned input_index
,
1314 unsigned semantic_name
,
1315 unsigned semantic_index
,
1316 unsigned num_interp_inputs
,
1317 unsigned colors_read_mask
,
1318 LLVMValueRef interp_param
,
1319 LLVMValueRef prim_mask
,
1321 LLVMValueRef result
[4])
1323 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
1324 struct lp_build_context
*base
= &bld_base
->base
;
1325 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
1326 struct gallivm_state
*gallivm
= base
->gallivm
;
1327 LLVMValueRef attr_number
;
1332 /* fs.constant returns the param from the middle vertex, so it's not
1333 * really useful for flat shading. It's meant to be used for custom
1334 * interpolation (but the intrinsic can't fetch from the other two
1337 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1338 * to do the right thing. The only reason we use fs.constant is that
1339 * fs.interp cannot be used on integers, because they can be equal
1342 * When interp is false we will use fs.constant or for newer llvm,
1343 * amdgcn.interp.mov.
1345 bool interp
= interp_param
!= NULL
;
1347 attr_number
= lp_build_const_int32(gallivm
, input_index
);
1350 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1351 LLVMVectorType(ctx
->f32
, 2), "");
1353 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1355 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1359 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1360 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1361 LLVMValueRef is_face_positive
;
1362 LLVMValueRef back_attr_number
;
1364 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1365 * otherwise it's at offset "num_inputs".
1367 unsigned back_attr_offset
= num_interp_inputs
;
1368 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1369 back_attr_offset
+= 1;
1371 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1373 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1374 face
, uint
->zero
, "");
1376 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1377 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1378 LLVMValueRef front
, back
;
1381 front
= build_fs_interp(bld_base
, llvm_chan
,
1382 attr_number
, prim_mask
,
1384 back
= build_fs_interp(bld_base
, llvm_chan
,
1385 back_attr_number
, prim_mask
,
1388 front
= build_fs_interp_mov(bld_base
,
1389 lp_build_const_int32(gallivm
, 2), /* P0 */
1390 llvm_chan
, attr_number
, prim_mask
);
1391 back
= build_fs_interp_mov(bld_base
,
1392 lp_build_const_int32(gallivm
, 2), /* P0 */
1393 llvm_chan
, back_attr_number
, prim_mask
);
1396 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1402 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1404 result
[0] = build_fs_interp(bld_base
, uint
->zero
,
1405 attr_number
, prim_mask
, i
, j
);
1407 result
[0] = build_fs_interp_mov(bld_base
, uint
->zero
,
1408 lp_build_const_int32(gallivm
, 2), /* P0 */
1409 attr_number
, prim_mask
);
1412 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1413 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1415 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1416 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1419 result
[chan
] = build_fs_interp(bld_base
,
1420 llvm_chan
, attr_number
, prim_mask
, i
, j
);
1422 result
[chan
] = build_fs_interp_mov(bld_base
,
1423 lp_build_const_int32(gallivm
, 2), /* P0 */
1424 llvm_chan
, attr_number
, prim_mask
);
1430 static void declare_input_fs(
1431 struct si_shader_context
*radeon_bld
,
1432 unsigned input_index
,
1433 const struct tgsi_full_declaration
*decl
,
1434 LLVMValueRef out
[4])
1436 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
1437 struct si_shader_context
*ctx
=
1438 si_shader_context(&radeon_bld
->soa
.bld_base
);
1439 struct si_shader
*shader
= ctx
->shader
;
1440 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1441 LLVMValueRef interp_param
= NULL
;
1442 int interp_param_idx
;
1444 /* Get colors from input VGPRs (set by the prolog). */
1445 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1446 unsigned i
= decl
->Semantic
.Index
;
1447 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1448 unsigned mask
= colors_read
>> (i
* 4);
1449 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1450 (i
? util_bitcount(colors_read
& 0xf) : 0);
1452 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1453 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1454 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1455 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1459 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1460 decl
->Interp
.Location
);
1461 if (interp_param_idx
== -1)
1463 else if (interp_param_idx
) {
1464 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1467 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
1468 decl
->Interp
.Interpolate
== TGSI_INTERPOLATE_COLOR
&&
1469 ctx
->shader
->key
.part
.ps
.prolog
.flatshade_colors
)
1470 interp_param
= NULL
; /* load the constant color */
1472 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1473 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1474 shader
->selector
->info
.colors_read
, interp_param
,
1475 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1476 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1480 static LLVMValueRef
get_sample_id(struct si_shader_context
*radeon_bld
)
1482 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1483 SI_PARAM_ANCILLARY
, 8, 4);
1487 * Set range metadata on an instruction. This can only be used on load and
1488 * call instructions. If you know an instruction can only produce the values
1489 * 0, 1, 2, you would do set_range_metadata(value, 0, 3);
1490 * \p lo is the minimum value inclusive.
1491 * \p hi is the maximum value exclusive.
1493 static void set_range_metadata(struct si_shader_context
*ctx
,
1494 LLVMValueRef value
, unsigned lo
, unsigned hi
)
1496 LLVMValueRef range_md
, md_args
[2];
1497 LLVMTypeRef type
= LLVMTypeOf(value
);
1498 LLVMContextRef context
= LLVMGetTypeContext(type
);
1500 md_args
[0] = LLVMConstInt(type
, lo
, false);
1501 md_args
[1] = LLVMConstInt(type
, hi
, false);
1502 range_md
= LLVMMDNodeInContext(context
, md_args
, 2);
1503 LLVMSetMetadata(value
, ctx
->range_md_kind
, range_md
);
1506 static LLVMValueRef
get_thread_id(struct si_shader_context
*ctx
)
1508 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1511 if (HAVE_LLVM
< 0x0308) {
1512 tid
= lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid",
1513 ctx
->i32
, NULL
, 0, LP_FUNC_ATTR_READNONE
);
1515 LLVMValueRef tid_args
[2];
1516 tid_args
[0] = lp_build_const_int32(gallivm
, 0xffffffff);
1517 tid_args
[1] = lp_build_const_int32(gallivm
, 0);
1518 tid_args
[1] = lp_build_intrinsic(gallivm
->builder
,
1519 "llvm.amdgcn.mbcnt.lo", ctx
->i32
,
1520 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1522 tid
= lp_build_intrinsic(gallivm
->builder
,
1523 "llvm.amdgcn.mbcnt.hi", ctx
->i32
,
1524 tid_args
, 2, LP_FUNC_ATTR_READNONE
);
1526 set_range_metadata(ctx
, tid
, 0, 64);
1531 * Load a dword from a constant buffer.
1533 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1534 LLVMValueRef resource
,
1535 LLVMValueRef offset
)
1537 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1538 LLVMValueRef args
[2] = {resource
, offset
};
1540 return lp_build_intrinsic(builder
, "llvm.SI.load.const", ctx
->f32
, args
, 2,
1541 LP_FUNC_ATTR_READNONE
);
1544 static LLVMValueRef
load_sample_position(struct si_shader_context
*radeon_bld
, LLVMValueRef sample_id
)
1546 struct si_shader_context
*ctx
=
1547 si_shader_context(&radeon_bld
->soa
.bld_base
);
1548 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1549 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1550 LLVMBuilderRef builder
= gallivm
->builder
;
1551 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1552 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1553 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1555 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1556 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1557 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1559 LLVMValueRef pos
[4] = {
1560 buffer_load_const(ctx
, resource
, offset0
),
1561 buffer_load_const(ctx
, resource
, offset1
),
1562 lp_build_const_float(gallivm
, 0),
1563 lp_build_const_float(gallivm
, 0)
1566 return lp_build_gather_values(gallivm
, pos
, 4);
1569 static void declare_system_value(
1570 struct si_shader_context
*radeon_bld
,
1572 const struct tgsi_full_declaration
*decl
)
1574 struct si_shader_context
*ctx
=
1575 si_shader_context(&radeon_bld
->soa
.bld_base
);
1576 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1577 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1578 LLVMValueRef value
= 0;
1580 switch (decl
->Semantic
.Name
) {
1581 case TGSI_SEMANTIC_INSTANCEID
:
1582 value
= LLVMGetParam(radeon_bld
->main_fn
,
1583 ctx
->param_instance_id
);
1586 case TGSI_SEMANTIC_VERTEXID
:
1587 value
= LLVMBuildAdd(gallivm
->builder
,
1588 LLVMGetParam(radeon_bld
->main_fn
,
1589 ctx
->param_vertex_id
),
1590 LLVMGetParam(radeon_bld
->main_fn
,
1591 SI_PARAM_BASE_VERTEX
), "");
1594 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1595 value
= LLVMGetParam(radeon_bld
->main_fn
,
1596 ctx
->param_vertex_id
);
1599 case TGSI_SEMANTIC_BASEVERTEX
:
1600 value
= LLVMGetParam(radeon_bld
->main_fn
,
1601 SI_PARAM_BASE_VERTEX
);
1604 case TGSI_SEMANTIC_BASEINSTANCE
:
1605 value
= LLVMGetParam(radeon_bld
->main_fn
,
1606 SI_PARAM_START_INSTANCE
);
1609 case TGSI_SEMANTIC_DRAWID
:
1610 value
= LLVMGetParam(radeon_bld
->main_fn
,
1614 case TGSI_SEMANTIC_INVOCATIONID
:
1615 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1616 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1617 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1618 value
= LLVMGetParam(radeon_bld
->main_fn
,
1619 SI_PARAM_GS_INSTANCE_ID
);
1621 assert(!"INVOCATIONID not implemented");
1624 case TGSI_SEMANTIC_POSITION
:
1626 LLVMValueRef pos
[4] = {
1627 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1628 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1629 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1630 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1631 LLVMGetParam(radeon_bld
->main_fn
,
1632 SI_PARAM_POS_W_FLOAT
)),
1634 value
= lp_build_gather_values(gallivm
, pos
, 4);
1638 case TGSI_SEMANTIC_FACE
:
1639 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1642 case TGSI_SEMANTIC_SAMPLEID
:
1643 value
= get_sample_id(radeon_bld
);
1646 case TGSI_SEMANTIC_SAMPLEPOS
: {
1647 LLVMValueRef pos
[4] = {
1648 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1649 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1650 lp_build_const_float(gallivm
, 0),
1651 lp_build_const_float(gallivm
, 0)
1653 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1654 TGSI_OPCODE_FRC
, pos
[0]);
1655 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1656 TGSI_OPCODE_FRC
, pos
[1]);
1657 value
= lp_build_gather_values(gallivm
, pos
, 4);
1661 case TGSI_SEMANTIC_SAMPLEMASK
:
1662 /* This can only occur with the OpenGL Core profile, which
1663 * doesn't support smoothing.
1665 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1668 case TGSI_SEMANTIC_TESSCOORD
:
1670 LLVMValueRef coord
[4] = {
1671 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1672 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1677 /* For triangles, the vector should be (u, v, 1-u-v). */
1678 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1679 PIPE_PRIM_TRIANGLES
)
1680 coord
[2] = lp_build_sub(bld
, bld
->one
,
1681 lp_build_add(bld
, coord
[0], coord
[1]));
1683 value
= lp_build_gather_values(gallivm
, coord
, 4);
1687 case TGSI_SEMANTIC_VERTICESIN
:
1688 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1689 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1690 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1691 value
= unpack_param(ctx
, SI_PARAM_TCS_OFFCHIP_LAYOUT
, 9, 7);
1693 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1696 case TGSI_SEMANTIC_TESSINNER
:
1697 case TGSI_SEMANTIC_TESSOUTER
:
1699 LLVMValueRef rw_buffers
, buffer
, base
, addr
;
1700 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1702 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
1703 SI_PARAM_RW_BUFFERS
);
1704 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
1705 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
1707 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
1708 addr
= get_tcs_tes_buffer_address(ctx
, NULL
,
1709 lp_build_const_int32(gallivm
, param
));
1711 value
= buffer_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1712 ~0, buffer
, base
, addr
);
1717 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1718 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1720 LLVMValueRef buf
, slot
, val
[4];
1723 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1724 buf
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
1725 buf
= build_indexed_load_const(ctx
, buf
, slot
);
1726 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1728 for (i
= 0; i
< 4; i
++)
1729 val
[i
] = buffer_load_const(ctx
, buf
,
1730 lp_build_const_int32(gallivm
, (offset
+ i
) * 4));
1731 value
= lp_build_gather_values(gallivm
, val
, 4);
1735 case TGSI_SEMANTIC_PRIMID
:
1736 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1739 case TGSI_SEMANTIC_GRID_SIZE
:
1740 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1743 case TGSI_SEMANTIC_BLOCK_SIZE
:
1745 LLVMValueRef values
[3];
1747 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1749 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1750 unsigned sizes
[3] = {
1751 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1752 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1753 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1756 for (i
= 0; i
< 3; ++i
)
1757 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1759 value
= lp_build_gather_values(gallivm
, values
, 3);
1761 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_SIZE
);
1766 case TGSI_SEMANTIC_BLOCK_ID
:
1767 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1770 case TGSI_SEMANTIC_THREAD_ID
:
1771 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1774 #if HAVE_LLVM >= 0x0309
1775 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1776 value
= lp_build_intrinsic(gallivm
->builder
,
1777 "llvm.amdgcn.ps.live",
1779 LP_FUNC_ATTR_READNONE
);
1780 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1781 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1786 assert(!"unknown system value");
1790 radeon_bld
->system_values
[index
] = value
;
1793 static void declare_compute_memory(struct si_shader_context
*radeon_bld
,
1794 const struct tgsi_full_declaration
*decl
)
1796 struct si_shader_context
*ctx
=
1797 si_shader_context(&radeon_bld
->soa
.bld_base
);
1798 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1799 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1801 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1804 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1805 assert(decl
->Range
.First
== decl
->Range
.Last
);
1806 assert(!ctx
->shared_memory
);
1808 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1809 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1812 LLVMSetAlignment(var
, 4);
1814 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1817 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1819 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1820 SI_PARAM_CONST_BUFFERS
);
1822 return build_indexed_load_const(ctx
, list_ptr
,
1823 LLVMConstInt(ctx
->i32
, i
, 0));
1826 static LLVMValueRef
fetch_constant(
1827 struct lp_build_tgsi_context
*bld_base
,
1828 const struct tgsi_full_src_register
*reg
,
1829 enum tgsi_opcode_type type
,
1832 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1833 struct lp_build_context
*base
= &bld_base
->base
;
1834 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1837 LLVMValueRef addr
, bufp
;
1838 LLVMValueRef result
;
1840 if (swizzle
== LP_CHAN_ALL
) {
1842 LLVMValueRef values
[4];
1843 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1844 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1846 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1849 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1850 idx
= reg
->Register
.Index
* 4 + swizzle
;
1852 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1853 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_CONST_BUFFERS
);
1855 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1856 reg
->Dimension
.Index
,
1857 SI_NUM_CONST_BUFFERS
);
1858 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1860 bufp
= load_const_buffer_desc(ctx
, buf
);
1862 if (reg
->Register
.Indirect
) {
1863 addr
= ctx
->soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1864 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1865 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1866 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1867 lp_build_const_int32(base
->gallivm
, idx
* 4));
1869 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1872 result
= buffer_load_const(ctx
, bufp
, addr
);
1874 if (!tgsi_type_is_64bit(type
))
1875 result
= bitcast(bld_base
, type
, result
);
1877 LLVMValueRef addr2
, result2
;
1879 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1880 LLVMConstInt(ctx
->i32
, 4, 0));
1881 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1883 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1889 /* Upper 16 bits must be zero. */
1890 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1891 LLVMValueRef val
[2])
1893 return LLVMBuildOr(gallivm
->builder
, val
[0],
1894 LLVMBuildShl(gallivm
->builder
, val
[1],
1895 lp_build_const_int32(gallivm
, 16),
1899 /* Upper 16 bits are ignored and will be dropped. */
1900 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1901 LLVMValueRef val
[2])
1903 LLVMValueRef v
[2] = {
1904 LLVMBuildAnd(gallivm
->builder
, val
[0],
1905 lp_build_const_int32(gallivm
, 0xffff), ""),
1908 return si_llvm_pack_two_int16(gallivm
, v
);
1911 /* Initialize arguments for the shader export intrinsic */
1912 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1913 LLVMValueRef
*values
,
1917 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1918 struct lp_build_context
*uint
=
1919 &ctx
->soa
.bld_base
.uint_bld
;
1920 struct lp_build_context
*base
= &bld_base
->base
;
1921 struct gallivm_state
*gallivm
= base
->gallivm
;
1922 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1923 LLVMValueRef val
[4];
1924 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1928 /* Default is 0xf. Adjusted below depending on the format. */
1929 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1931 /* Specify whether the EXEC mask represents the valid mask */
1932 args
[1] = uint
->zero
;
1934 /* Specify whether this is the last export */
1935 args
[2] = uint
->zero
;
1937 /* Specify the target we are exporting */
1938 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1940 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1941 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1942 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1943 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1945 assert(cbuf
>= 0 && cbuf
< 8);
1946 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1947 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1950 args
[4] = uint
->zero
; /* COMPR flag */
1951 args
[5] = base
->undef
;
1952 args
[6] = base
->undef
;
1953 args
[7] = base
->undef
;
1954 args
[8] = base
->undef
;
1956 switch (spi_shader_col_format
) {
1957 case V_028714_SPI_SHADER_ZERO
:
1958 args
[0] = uint
->zero
; /* writemask */
1959 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1962 case V_028714_SPI_SHADER_32_R
:
1963 args
[0] = uint
->one
; /* writemask */
1964 args
[5] = values
[0];
1967 case V_028714_SPI_SHADER_32_GR
:
1968 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1969 args
[5] = values
[0];
1970 args
[6] = values
[1];
1973 case V_028714_SPI_SHADER_32_AR
:
1974 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1975 args
[5] = values
[0];
1976 args
[8] = values
[3];
1979 case V_028714_SPI_SHADER_FP16_ABGR
:
1980 args
[4] = uint
->one
; /* COMPR flag */
1982 for (chan
= 0; chan
< 2; chan
++) {
1983 LLVMValueRef pack_args
[2] = {
1985 values
[2 * chan
+ 1]
1987 LLVMValueRef packed
;
1989 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1991 ctx
->i32
, pack_args
, 2,
1992 LP_FUNC_ATTR_READNONE
);
1994 LLVMBuildBitCast(base
->gallivm
->builder
,
1995 packed
, ctx
->f32
, "");
1999 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2000 for (chan
= 0; chan
< 4; chan
++) {
2001 val
[chan
] = si_llvm_saturate(bld_base
, values
[chan
]);
2002 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2003 lp_build_const_float(gallivm
, 65535), "");
2004 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2005 lp_build_const_float(gallivm
, 0.5), "");
2006 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2010 args
[4] = uint
->one
; /* COMPR flag */
2011 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2012 si_llvm_pack_two_int16(gallivm
, val
));
2013 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2014 si_llvm_pack_two_int16(gallivm
, val
+2));
2017 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2018 for (chan
= 0; chan
< 4; chan
++) {
2019 /* Clamp between [-1, 1]. */
2020 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
2022 lp_build_const_float(gallivm
, 1));
2023 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
2025 lp_build_const_float(gallivm
, -1));
2026 /* Convert to a signed integer in [-32767, 32767]. */
2027 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2028 lp_build_const_float(gallivm
, 32767), "");
2029 /* If positive, add 0.5, else add -0.5. */
2030 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2031 LLVMBuildSelect(builder
,
2032 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2033 val
[chan
], base
->zero
, ""),
2034 lp_build_const_float(gallivm
, 0.5),
2035 lp_build_const_float(gallivm
, -0.5), ""), "");
2036 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2039 args
[4] = uint
->one
; /* COMPR flag */
2040 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2041 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2042 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2043 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2046 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2047 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2050 for (chan
= 0; chan
< 4; chan
++) {
2051 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2052 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
2056 args
[4] = uint
->one
; /* COMPR flag */
2057 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2058 si_llvm_pack_two_int16(gallivm
, val
));
2059 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2060 si_llvm_pack_two_int16(gallivm
, val
+2));
2064 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2065 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
2067 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
2070 for (chan
= 0; chan
< 4; chan
++) {
2071 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2072 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2075 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2080 args
[4] = uint
->one
; /* COMPR flag */
2081 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2082 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
2083 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2084 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
2088 case V_028714_SPI_SHADER_32_ABGR
:
2089 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
2094 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2097 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2098 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2100 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2101 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2102 SI_PARAM_ALPHA_REF
);
2104 LLVMValueRef alpha_pass
=
2105 lp_build_cmp(&bld_base
->base
,
2106 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
2109 lp_build_select(&bld_base
->base
,
2111 lp_build_const_float(gallivm
, 1.0f
),
2112 lp_build_const_float(gallivm
, -1.0f
));
2114 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2115 ctx
->voidt
, &arg
, 1, 0);
2117 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
2118 ctx
->voidt
, NULL
, 0, 0);
2122 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2124 unsigned samplemask_param
)
2126 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2127 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2128 LLVMValueRef coverage
;
2130 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2131 coverage
= LLVMGetParam(ctx
->main_fn
,
2133 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2135 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2137 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2139 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2142 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2143 lp_build_const_float(gallivm
,
2144 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2146 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2149 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2150 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
2152 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2153 struct lp_build_context
*base
= &bld_base
->base
;
2154 struct lp_build_context
*uint
= &ctx
->soa
.bld_base
.uint_bld
;
2157 unsigned const_chan
;
2158 LLVMValueRef base_elt
;
2159 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2160 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
2161 SI_VS_CONST_CLIP_PLANES
);
2162 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
2164 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2165 LLVMValueRef
*args
= pos
[2 + reg_index
];
2170 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
2172 /* Compute dot products of position and user clip plane vectors */
2173 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2174 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2175 args
[1] = lp_build_const_int32(base
->gallivm
,
2176 ((reg_index
* 4 + chan
) * 4 +
2178 base_elt
= buffer_load_const(ctx
, const_resource
,
2181 lp_build_add(base
, args
[5 + chan
],
2182 lp_build_mul(base
, base_elt
,
2183 out_elts
[const_chan
]));
2187 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
2188 args
[1] = uint
->zero
;
2189 args
[2] = uint
->zero
;
2190 args
[3] = lp_build_const_int32(base
->gallivm
,
2191 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
2192 args
[4] = uint
->zero
;
2196 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2200 if (so
->num_outputs
)
2201 fprintf(stderr
, "STREAMOUT\n");
2203 for (i
= 0; i
< so
->num_outputs
; i
++) {
2204 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2205 so
->output
[i
].start_component
;
2206 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2207 i
, so
->output
[i
].output_buffer
,
2208 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2209 so
->output
[i
].register_index
,
2210 mask
& 1 ? "x" : "",
2211 mask
& 2 ? "y" : "",
2212 mask
& 4 ? "z" : "",
2213 mask
& 8 ? "w" : "");
2217 static void emit_streamout_output(struct si_shader_context
*ctx
,
2218 LLVMValueRef
const *so_buffers
,
2219 LLVMValueRef
const *so_write_offsets
,
2220 struct pipe_stream_output
*stream_out
,
2221 struct si_shader_output_values
*shader_out
)
2223 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2224 LLVMBuilderRef builder
= gallivm
->builder
;
2225 unsigned buf_idx
= stream_out
->output_buffer
;
2226 unsigned start
= stream_out
->start_component
;
2227 unsigned num_comps
= stream_out
->num_components
;
2228 LLVMValueRef out
[4];
2230 assert(num_comps
&& num_comps
<= 4);
2231 if (!num_comps
|| num_comps
> 4)
2234 /* Load the output as int. */
2235 for (int j
= 0; j
< num_comps
; j
++) {
2236 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2238 out
[j
] = LLVMBuildBitCast(builder
,
2239 shader_out
->values
[start
+ j
],
2243 /* Pack the output. */
2244 LLVMValueRef vdata
= NULL
;
2246 switch (num_comps
) {
2247 case 1: /* as i32 */
2250 case 2: /* as v2i32 */
2251 case 3: /* as v4i32 (aligned to 4) */
2252 case 4: /* as v4i32 */
2253 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2254 for (int j
= 0; j
< num_comps
; j
++) {
2255 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2256 LLVMConstInt(ctx
->i32
, j
, 0), "");
2261 build_tbuffer_store_dwords(ctx
, so_buffers
[buf_idx
],
2263 so_write_offsets
[buf_idx
],
2264 LLVMConstInt(ctx
->i32
, 0, 0),
2265 stream_out
->dst_offset
* 4);
2268 /* On SI, the vertex shader is responsible for writing streamout data
2270 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2271 struct si_shader_output_values
*outputs
,
2274 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2275 struct pipe_stream_output_info
*so
= &sel
->so
;
2276 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2277 LLVMBuilderRef builder
= gallivm
->builder
;
2279 struct lp_build_if_state if_ctx
;
2281 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2282 LLVMValueRef so_vtx_count
=
2283 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2285 LLVMValueRef tid
= get_thread_id(ctx
);
2287 /* can_emit = tid < so_vtx_count; */
2288 LLVMValueRef can_emit
=
2289 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2291 LLVMValueRef stream_id
=
2292 unpack_param(ctx
, ctx
->param_streamout_config
, 24, 2);
2294 /* Emit the streamout code conditionally. This actually avoids
2295 * out-of-bounds buffer access. The hw tells us via the SGPR
2296 * (so_vtx_count) which threads are allowed to emit streamout data. */
2297 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2299 for (int stream
= 0; stream
< 4; ++stream
) {
2300 struct lp_build_if_state if_ctx_stream
;
2302 if (!sel
->info
.num_stream_output_components
[stream
])
2305 LLVMValueRef is_stream
=
2306 LLVMBuildICmp(builder
, LLVMIntEQ
,
2308 lp_build_const_int32(gallivm
, stream
), "");
2310 lp_build_if(&if_ctx_stream
, gallivm
, is_stream
);
2312 /* The buffer offset is computed as follows:
2313 * ByteOffset = streamout_offset[buffer_id]*4 +
2314 * (streamout_write_index + thread_id)*stride[buffer_id] +
2318 LLVMValueRef so_write_index
=
2319 LLVMGetParam(ctx
->main_fn
,
2320 ctx
->param_streamout_write_index
);
2322 /* Compute (streamout_write_index + thread_id). */
2323 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2325 /* Load the descriptor and compute the write offset for each
2326 * enabled buffer. */
2327 LLVMValueRef so_write_offset
[4] = {};
2328 LLVMValueRef so_buffers
[4];
2329 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2330 SI_PARAM_RW_BUFFERS
);
2332 for (i
= 0; i
< 4; i
++) {
2336 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2337 SI_VS_STREAMOUT_BUF0
+ i
);
2339 so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
2341 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2342 ctx
->param_streamout_offset
[i
]);
2343 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2345 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2346 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2347 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2350 /* Write streamout data. */
2351 for (i
= 0; i
< so
->num_outputs
; i
++) {
2352 unsigned reg
= so
->output
[i
].register_index
;
2357 if (stream
!= so
->output
[i
].stream
)
2360 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2361 &so
->output
[i
], &outputs
[reg
]);
2364 lp_build_endif(&if_ctx_stream
);
2366 lp_build_endif(&if_ctx
);
2370 /* Generate export instructions for hardware VS shader stage */
2371 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2372 struct si_shader_output_values
*outputs
,
2375 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2376 struct si_shader
*shader
= ctx
->shader
;
2377 struct lp_build_context
*base
= &bld_base
->base
;
2378 struct lp_build_context
*uint
=
2379 &ctx
->soa
.bld_base
.uint_bld
;
2380 LLVMValueRef args
[9];
2381 LLVMValueRef pos_args
[4][9] = { { 0 } };
2382 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2383 unsigned semantic_name
, semantic_index
;
2385 unsigned param_count
= 0;
2389 for (i
= 0; i
< noutput
; i
++) {
2390 semantic_name
= outputs
[i
].semantic_name
;
2391 semantic_index
= outputs
[i
].semantic_index
;
2392 bool export_param
= true;
2394 switch (semantic_name
) {
2395 case TGSI_SEMANTIC_POSITION
: /* ignore these */
2396 case TGSI_SEMANTIC_PSIZE
:
2397 case TGSI_SEMANTIC_CLIPVERTEX
:
2398 case TGSI_SEMANTIC_EDGEFLAG
:
2400 case TGSI_SEMANTIC_GENERIC
:
2401 case TGSI_SEMANTIC_CLIPDIST
:
2402 if (shader
->key
.opt
.hw_vs
.kill_outputs
&
2403 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2404 export_param
= false;
2407 if (shader
->key
.opt
.hw_vs
.kill_outputs2
&
2408 (1u << si_shader_io_get_unique_index2(semantic_name
, semantic_index
)))
2409 export_param
= false;
2414 /* Select the correct target */
2415 switch(semantic_name
) {
2416 case TGSI_SEMANTIC_PSIZE
:
2417 psize_value
= outputs
[i
].values
[0];
2419 case TGSI_SEMANTIC_EDGEFLAG
:
2420 edgeflag_value
= outputs
[i
].values
[0];
2422 case TGSI_SEMANTIC_LAYER
:
2423 layer_value
= outputs
[i
].values
[0];
2424 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2425 goto handle_semantic
;
2426 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2427 viewport_index_value
= outputs
[i
].values
[0];
2428 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2429 goto handle_semantic
;
2430 case TGSI_SEMANTIC_POSITION
:
2431 target
= V_008DFC_SQ_EXP_POS
;
2433 case TGSI_SEMANTIC_COLOR
:
2434 case TGSI_SEMANTIC_BCOLOR
:
2437 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2438 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2439 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2442 case TGSI_SEMANTIC_CLIPDIST
:
2443 if (shader
->key
.opt
.hw_vs
.clip_disable
) {
2444 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2445 goto handle_semantic
;
2447 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2449 case TGSI_SEMANTIC_CLIPVERTEX
:
2450 if (shader
->key
.opt
.hw_vs
.clip_disable
)
2452 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2454 case TGSI_SEMANTIC_PRIMID
:
2455 case TGSI_SEMANTIC_FOG
:
2456 case TGSI_SEMANTIC_TEXCOORD
:
2457 case TGSI_SEMANTIC_GENERIC
:
2460 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2461 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2462 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2468 "Warning: SI unhandled vs output type:%d\n",
2472 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2474 if (target
>= V_008DFC_SQ_EXP_POS
&&
2475 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2476 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2477 args
, sizeof(args
));
2479 lp_build_intrinsic(base
->gallivm
->builder
,
2480 "llvm.SI.export", ctx
->voidt
,
2484 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2485 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2486 goto handle_semantic
;
2490 shader
->info
.nr_param_exports
= param_count
;
2492 /* We need to add the position output manually if it's missing. */
2493 if (!pos_args
[0][0]) {
2494 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2495 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2496 pos_args
[0][2] = uint
->zero
; /* last export? */
2497 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2498 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2499 pos_args
[0][5] = base
->zero
; /* X */
2500 pos_args
[0][6] = base
->zero
; /* Y */
2501 pos_args
[0][7] = base
->zero
; /* Z */
2502 pos_args
[0][8] = base
->one
; /* W */
2505 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2506 if (shader
->selector
->info
.writes_psize
||
2507 shader
->selector
->info
.writes_edgeflag
||
2508 shader
->selector
->info
.writes_viewport_index
||
2509 shader
->selector
->info
.writes_layer
) {
2510 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2511 shader
->selector
->info
.writes_psize
|
2512 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2513 (shader
->selector
->info
.writes_layer
<< 2) |
2514 (shader
->selector
->info
.writes_viewport_index
<< 3));
2515 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2516 pos_args
[1][2] = uint
->zero
; /* last export? */
2517 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2518 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2519 pos_args
[1][5] = base
->zero
; /* X */
2520 pos_args
[1][6] = base
->zero
; /* Y */
2521 pos_args
[1][7] = base
->zero
; /* Z */
2522 pos_args
[1][8] = base
->zero
; /* W */
2524 if (shader
->selector
->info
.writes_psize
)
2525 pos_args
[1][5] = psize_value
;
2527 if (shader
->selector
->info
.writes_edgeflag
) {
2528 /* The output is a float, but the hw expects an integer
2529 * with the first bit containing the edge flag. */
2530 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2533 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2535 bld_base
->int_bld
.one
);
2537 /* The LLVM intrinsic expects a float. */
2538 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2543 if (shader
->selector
->info
.writes_layer
)
2544 pos_args
[1][7] = layer_value
;
2546 if (shader
->selector
->info
.writes_viewport_index
)
2547 pos_args
[1][8] = viewport_index_value
;
2550 for (i
= 0; i
< 4; i
++)
2552 shader
->info
.nr_pos_exports
++;
2555 for (i
= 0; i
< 4; i
++) {
2556 if (!pos_args
[i
][0])
2559 /* Specify the target we are exporting */
2560 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2562 if (pos_idx
== shader
->info
.nr_pos_exports
)
2563 /* Specify that this is the last export */
2564 pos_args
[i
][2] = uint
->one
;
2566 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2567 ctx
->voidt
, pos_args
[i
], 9, 0);
2572 * Forward all outputs from the vertex shader to the TES. This is only used
2573 * for the fixed function TCS.
2575 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2577 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2578 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2579 LLVMValueRef invocation_id
, rw_buffers
, buffer
, buffer_offset
;
2580 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2583 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2585 rw_buffers
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_RW_BUFFERS
);
2586 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2587 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_OFFCHIP
));
2589 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_oc_lds
);
2591 lds_vertex_stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
2592 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2593 lds_vertex_stride
, "");
2594 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2595 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2597 inputs
= ctx
->shader
->key
.mono
.tcs
.inputs_to_copy
;
2599 unsigned i
= u_bit_scan64(&inputs
);
2601 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2602 lp_build_const_int32(gallivm
, 4 * i
),
2605 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2607 lp_build_const_int32(gallivm
, i
));
2609 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2612 build_tbuffer_store_dwords(ctx
, buffer
, value
, 4, buffer_addr
,
2617 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2618 LLVMValueRef rel_patch_id
,
2619 LLVMValueRef invocation_id
,
2620 LLVMValueRef tcs_out_current_patch_data_offset
)
2622 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2623 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2624 struct si_shader
*shader
= ctx
->shader
;
2625 unsigned tess_inner_index
, tess_outer_index
;
2626 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2627 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2628 unsigned stride
, outer_comps
, inner_comps
, i
;
2629 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2631 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2633 /* Do this only for invocation 0, because the tess levels are per-patch,
2636 * This can't jump, because invocation 0 executes this. It should
2637 * at least mask out the loads and stores for other invocations.
2639 lp_build_if(&if_ctx
, gallivm
,
2640 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2641 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2643 /* Determine the layout of one tess factor element in the buffer. */
2644 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2645 case PIPE_PRIM_LINES
:
2646 stride
= 2; /* 2 dwords, 1 vec2 store */
2650 case PIPE_PRIM_TRIANGLES
:
2651 stride
= 4; /* 4 dwords, 1 vec4 store */
2655 case PIPE_PRIM_QUADS
:
2656 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2665 /* Load tess_inner and tess_outer from LDS.
2666 * Any invocation can write them, so we can't get them from a temporary.
2668 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2669 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2671 lds_base
= tcs_out_current_patch_data_offset
;
2672 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2673 lp_build_const_int32(gallivm
,
2674 tess_inner_index
* 4), "");
2675 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2676 lp_build_const_int32(gallivm
,
2677 tess_outer_index
* 4), "");
2679 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2680 /* For isolines, the hardware expects tess factors in the
2681 * reverse order from what GLSL / TGSI specify.
2683 out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2684 out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2686 for (i
= 0; i
< outer_comps
; i
++)
2687 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2688 for (i
= 0; i
< inner_comps
; i
++)
2689 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2692 /* Convert the outputs to vectors for stores. */
2693 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2697 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2699 /* Get the buffer. */
2700 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2701 SI_PARAM_RW_BUFFERS
);
2702 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2703 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2705 /* Get the offset. */
2706 tf_base
= LLVMGetParam(ctx
->main_fn
,
2707 SI_PARAM_TESS_FACTOR_OFFSET
);
2708 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2709 lp_build_const_int32(gallivm
, 4 * stride
), "");
2711 lp_build_if(&inner_if_ctx
, gallivm
,
2712 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2713 rel_patch_id
, bld_base
->uint_bld
.zero
, ""));
2715 /* Store the dynamic HS control word. */
2716 build_tbuffer_store_dwords(ctx
, buffer
,
2717 lp_build_const_int32(gallivm
, 0x80000000),
2718 1, lp_build_const_int32(gallivm
, 0), tf_base
, 0);
2720 lp_build_endif(&inner_if_ctx
);
2722 /* Store the tessellation factors. */
2723 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2724 MIN2(stride
, 4), byteoffset
, tf_base
, 4);
2726 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2727 stride
- 4, byteoffset
, tf_base
, 20);
2728 lp_build_endif(&if_ctx
);
2731 /* This only writes the tessellation factor levels. */
2732 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2734 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2735 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2737 si_copy_tcs_inputs(bld_base
);
2739 rel_patch_id
= get_rel_patch_id(ctx
);
2740 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2741 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2743 /* Return epilog parameters from this function. */
2744 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2745 LLVMValueRef ret
= ctx
->return_value
;
2746 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2749 /* RW_BUFFERS pointer */
2750 rw_buffers
= LLVMGetParam(ctx
->main_fn
,
2751 SI_PARAM_RW_BUFFERS
);
2752 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2753 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2754 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2755 bld_base
->uint_bld
.zero
, "");
2756 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2757 bld_base
->uint_bld
.one
, "");
2758 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2759 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2761 /* Tess factor buffer soffset is after user SGPRs. */
2762 tf_soffset
= LLVMGetParam(ctx
->main_fn
,
2763 SI_PARAM_TESS_FACTOR_OFFSET
);
2764 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2765 SI_TCS_NUM_USER_SGPR
+ 1, "");
2768 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2769 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2770 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2772 vgpr
= SI_TCS_NUM_USER_SGPR
+ 2;
2773 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2774 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2775 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2776 ctx
->return_value
= ret
;
2779 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2781 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2782 struct si_shader
*shader
= ctx
->shader
;
2783 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2784 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2786 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2787 ctx
->param_rel_auto_id
);
2788 LLVMValueRef vertex_dw_stride
=
2789 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2790 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2791 vertex_dw_stride
, "");
2793 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2794 * its inputs from it. */
2795 for (i
= 0; i
< info
->num_outputs
; i
++) {
2796 LLVMValueRef
*out_ptr
= ctx
->soa
.outputs
[i
];
2797 unsigned name
= info
->output_semantic_name
[i
];
2798 unsigned index
= info
->output_semantic_index
[i
];
2799 int param
= si_shader_io_get_unique_index(name
, index
);
2800 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2801 lp_build_const_int32(gallivm
, param
* 4), "");
2803 for (chan
= 0; chan
< 4; chan
++) {
2804 lds_store(bld_base
, chan
, dw_addr
,
2805 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2810 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2812 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2813 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2814 struct si_shader
*es
= ctx
->shader
;
2815 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2816 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2817 ctx
->param_es2gs_offset
);
2821 for (i
= 0; i
< info
->num_outputs
; i
++) {
2822 LLVMValueRef
*out_ptr
=
2823 ctx
->soa
.outputs
[i
];
2826 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2827 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2830 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2831 info
->output_semantic_index
[i
]);
2833 for (chan
= 0; chan
< 4; chan
++) {
2834 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2835 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2837 build_tbuffer_store(ctx
,
2840 LLVMGetUndef(ctx
->i32
), soffset
,
2841 (4 * param_index
+ chan
) * 4,
2842 V_008F0C_BUF_DATA_FORMAT_32
,
2843 V_008F0C_BUF_NUM_FORMAT_UINT
,
2849 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2851 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2852 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2853 LLVMValueRef args
[2];
2855 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2856 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
2857 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2858 ctx
->voidt
, args
, 2, 0);
2861 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2863 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2864 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2865 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2866 struct si_shader_output_values
*outputs
= NULL
;
2869 assert(!ctx
->shader
->is_gs_copy_shader
);
2871 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2873 /* Vertex color clamping.
2875 * This uses a state constant loaded in a user data SGPR and
2876 * an IF statement is added that clamps all colors if the constant
2879 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2880 struct lp_build_if_state if_ctx
;
2881 LLVMValueRef cond
= NULL
;
2882 LLVMValueRef addr
, val
;
2884 for (i
= 0; i
< info
->num_outputs
; i
++) {
2885 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2886 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2889 /* We've found a color. */
2891 /* The state is in the first bit of the user SGPR. */
2892 cond
= LLVMGetParam(ctx
->main_fn
,
2893 SI_PARAM_VS_STATE_BITS
);
2894 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2896 lp_build_if(&if_ctx
, gallivm
, cond
);
2899 for (j
= 0; j
< 4; j
++) {
2900 addr
= ctx
->soa
.outputs
[i
][j
];
2901 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2902 val
= si_llvm_saturate(bld_base
, val
);
2903 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2908 lp_build_endif(&if_ctx
);
2911 for (i
= 0; i
< info
->num_outputs
; i
++) {
2912 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
2913 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
2915 for (j
= 0; j
< 4; j
++) {
2916 outputs
[i
].values
[j
] =
2917 LLVMBuildLoad(gallivm
->builder
,
2918 ctx
->soa
.outputs
[i
][j
],
2920 outputs
[i
].vertex_stream
[j
] =
2921 (info
->output_streams
[i
] >> (2 * j
)) & 3;
2926 /* Return the primitive ID from the LLVM function. */
2928 LLVMBuildInsertValue(gallivm
->builder
,
2930 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2931 get_primitive_id(bld_base
, 0)),
2932 VS_EPILOG_PRIMID_LOC
, "");
2934 if (ctx
->shader
->selector
->so
.num_outputs
)
2935 si_llvm_emit_streamout(ctx
, outputs
, i
);
2936 si_llvm_export_vs(bld_base
, outputs
, i
);
2940 struct si_ps_exports
{
2942 LLVMValueRef args
[10][9];
2945 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
2946 bool writes_samplemask
)
2949 /* Z needs 32 bits. */
2950 if (writes_samplemask
)
2951 return V_028710_SPI_SHADER_32_ABGR
;
2952 else if (writes_stencil
)
2953 return V_028710_SPI_SHADER_32_GR
;
2955 return V_028710_SPI_SHADER_32_R
;
2956 } else if (writes_stencil
|| writes_samplemask
) {
2957 /* Both stencil and sample mask need only 16 bits. */
2958 return V_028710_SPI_SHADER_UINT16_ABGR
;
2960 return V_028710_SPI_SHADER_ZERO
;
2964 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2965 LLVMValueRef depth
, LLVMValueRef stencil
,
2966 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
2968 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2969 struct lp_build_context
*base
= &bld_base
->base
;
2970 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2971 LLVMValueRef args
[9];
2973 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
2975 samplemask
!= NULL
);
2977 assert(depth
|| stencil
|| samplemask
);
2979 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2980 args
[2] = uint
->one
; /* DONE bit */
2982 /* Specify the target we are exporting */
2983 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2985 args
[4] = uint
->zero
; /* COMP flag */
2986 args
[5] = base
->undef
; /* R, depth */
2987 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2988 args
[7] = base
->undef
; /* B, sample mask */
2989 args
[8] = base
->undef
; /* A, alpha to mask */
2991 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
2993 args
[4] = uint
->one
; /* COMPR flag */
2996 /* Stencil should be in X[23:16]. */
2997 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
2998 stencil
= LLVMBuildShl(base
->gallivm
->builder
, stencil
,
2999 LLVMConstInt(ctx
->i32
, 16, 0), "");
3000 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
3004 /* SampleMask should be in Y[15:0]. */
3005 args
[6] = samplemask
;
3018 args
[7] = samplemask
;
3023 /* SI (except OLAND and HAINAN) has a bug that it only looks
3024 * at the X writemask component. */
3025 if (ctx
->screen
->b
.chip_class
== SI
&&
3026 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
3027 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
3030 /* Specify which components to enable */
3031 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
3033 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3036 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3037 LLVMValueRef
*color
, unsigned index
,
3038 unsigned samplemask_param
,
3039 bool is_last
, struct si_ps_exports
*exp
)
3041 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3042 struct lp_build_context
*base
= &bld_base
->base
;
3046 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3047 for (i
= 0; i
< 4; i
++)
3048 color
[i
] = si_llvm_saturate(bld_base
, color
[i
]);
3051 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3052 color
[3] = base
->one
;
3056 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3057 si_alpha_test(bld_base
, color
[3]);
3059 /* Line & polygon smoothing */
3060 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3061 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3064 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3065 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3066 LLVMValueRef args
[8][9];
3069 /* Get the export arguments, also find out what the last one is. */
3070 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3071 si_llvm_init_export_args(bld_base
, color
,
3072 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
3073 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
3077 /* Emit all exports. */
3078 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3079 if (is_last
&& last
== c
) {
3080 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3081 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
3082 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
3083 continue; /* unnecessary NULL export */
3085 memcpy(exp
->args
[exp
->num
++], args
[c
], sizeof(args
[c
]));
3088 LLVMValueRef args
[9];
3091 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3094 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
3095 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
3096 } else if (args
[0] == bld_base
->uint_bld
.zero
)
3097 return; /* unnecessary NULL export */
3099 memcpy(exp
->args
[exp
->num
++], args
, sizeof(args
));
3103 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3104 struct si_ps_exports
*exp
)
3106 for (unsigned i
= 0; i
< exp
->num
; i
++)
3107 lp_build_intrinsic(ctx
->gallivm
.builder
,
3108 "llvm.SI.export", ctx
->voidt
,
3109 exp
->args
[i
], 9, 0);
3112 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3114 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3115 struct lp_build_context
*base
= &bld_base
->base
;
3116 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3117 LLVMValueRef args
[9];
3119 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
3120 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
3121 args
[2] = uint
->one
; /* DONE bit */
3122 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
3123 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
3124 args
[5] = base
->undef
; /* R */
3125 args
[6] = base
->undef
; /* G */
3126 args
[7] = base
->undef
; /* B */
3127 args
[8] = base
->undef
; /* A */
3129 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
3130 ctx
->voidt
, args
, 9, 0);
3134 * Return PS outputs in this order:
3136 * v[0:3] = color0.xyzw
3137 * v[4:7] = color1.xyzw
3142 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3144 * The alpha-ref SGPR is returned via its original location.
3146 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3148 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3149 struct si_shader
*shader
= ctx
->shader
;
3150 struct lp_build_context
*base
= &bld_base
->base
;
3151 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3152 LLVMBuilderRef builder
= base
->gallivm
->builder
;
3153 unsigned i
, j
, first_vgpr
, vgpr
;
3155 LLVMValueRef color
[8][4] = {};
3156 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3159 /* Read the output values. */
3160 for (i
= 0; i
< info
->num_outputs
; i
++) {
3161 unsigned semantic_name
= info
->output_semantic_name
[i
];
3162 unsigned semantic_index
= info
->output_semantic_index
[i
];
3164 switch (semantic_name
) {
3165 case TGSI_SEMANTIC_COLOR
:
3166 assert(semantic_index
< 8);
3167 for (j
= 0; j
< 4; j
++) {
3168 LLVMValueRef ptr
= ctx
->soa
.outputs
[i
][j
];
3169 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3170 color
[semantic_index
][j
] = result
;
3173 case TGSI_SEMANTIC_POSITION
:
3174 depth
= LLVMBuildLoad(builder
,
3175 ctx
->soa
.outputs
[i
][2], "");
3177 case TGSI_SEMANTIC_STENCIL
:
3178 stencil
= LLVMBuildLoad(builder
,
3179 ctx
->soa
.outputs
[i
][1], "");
3181 case TGSI_SEMANTIC_SAMPLEMASK
:
3182 samplemask
= LLVMBuildLoad(builder
,
3183 ctx
->soa
.outputs
[i
][0], "");
3186 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3191 /* Fill the return structure. */
3192 ret
= ctx
->return_value
;
3195 ret
= LLVMBuildInsertValue(builder
, ret
,
3196 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3197 LLVMGetParam(ctx
->main_fn
,
3198 SI_PARAM_ALPHA_REF
)),
3199 SI_SGPR_ALPHA_REF
, "");
3202 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3203 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3207 for (j
= 0; j
< 4; j
++)
3208 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3211 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3213 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3215 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3217 /* Add the input sample mask for smoothing at the end. */
3218 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3219 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3220 ret
= LLVMBuildInsertValue(builder
, ret
,
3221 LLVMGetParam(ctx
->main_fn
,
3222 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3224 ctx
->return_value
= ret
;
3228 * Given a v8i32 resource descriptor for a buffer, extract the size of the
3229 * buffer in number of elements and return it as an i32.
3231 static LLVMValueRef
get_buffer_size(
3232 struct lp_build_tgsi_context
*bld_base
,
3233 LLVMValueRef descriptor
)
3235 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3236 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3237 LLVMBuilderRef builder
= gallivm
->builder
;
3239 LLVMBuildExtractElement(builder
, descriptor
,
3240 lp_build_const_int32(gallivm
, 2), "");
3242 if (ctx
->screen
->b
.chip_class
>= VI
) {
3243 /* On VI, the descriptor contains the size in bytes,
3244 * but TXQ must return the size in elements.
3245 * The stride is always non-zero for resources using TXQ.
3247 LLVMValueRef stride
=
3248 LLVMBuildExtractElement(builder
, descriptor
,
3249 lp_build_const_int32(gallivm
, 1), "");
3250 stride
= LLVMBuildLShr(builder
, stride
,
3251 lp_build_const_int32(gallivm
, 16), "");
3252 stride
= LLVMBuildAnd(builder
, stride
,
3253 lp_build_const_int32(gallivm
, 0x3FFF), "");
3255 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
3262 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
3265 static void build_type_name_for_intr(
3267 char *buf
, unsigned bufsize
)
3269 LLVMTypeRef elem_type
= type
;
3271 assert(bufsize
>= 8);
3273 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
) {
3274 int ret
= snprintf(buf
, bufsize
, "v%u",
3275 LLVMGetVectorSize(type
));
3277 char *type_name
= LLVMPrintTypeToString(type
);
3278 fprintf(stderr
, "Error building type name for: %s\n",
3282 elem_type
= LLVMGetElementType(type
);
3286 switch (LLVMGetTypeKind(elem_type
)) {
3288 case LLVMIntegerTypeKind
:
3289 snprintf(buf
, bufsize
, "i%d", LLVMGetIntTypeWidth(elem_type
));
3291 case LLVMFloatTypeKind
:
3292 snprintf(buf
, bufsize
, "f32");
3294 case LLVMDoubleTypeKind
:
3295 snprintf(buf
, bufsize
, "f64");
3300 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
3301 struct lp_build_tgsi_context
*bld_base
,
3302 struct lp_build_emit_data
*emit_data
);
3304 /* Prevent optimizations (at least of memory accesses) across the current
3305 * point in the program by emitting empty inline assembly that is marked as
3306 * having side effects.
3308 #if 0 /* unused currently */
3309 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
3311 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3312 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3313 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
3314 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3318 /* Combine these with & instead of |. */
3319 #define NOOP_WAITCNT 0xf7f
3320 #define LGKM_CNT 0x07f
3321 #define VM_CNT 0xf70
3323 static void emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3325 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3326 LLVMBuilderRef builder
= gallivm
->builder
;
3327 LLVMValueRef args
[1] = {
3328 lp_build_const_int32(gallivm
, simm16
)
3330 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3331 ctx
->voidt
, args
, 1, 0);
3334 static void membar_emit(
3335 const struct lp_build_tgsi_action
*action
,
3336 struct lp_build_tgsi_context
*bld_base
,
3337 struct lp_build_emit_data
*emit_data
)
3339 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3340 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3341 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3342 unsigned waitcnt
= NOOP_WAITCNT
;
3344 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3345 waitcnt
&= VM_CNT
& LGKM_CNT
;
3347 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3348 TGSI_MEMBAR_SHADER_BUFFER
|
3349 TGSI_MEMBAR_SHADER_IMAGE
))
3352 if (flags
& TGSI_MEMBAR_SHARED
)
3353 waitcnt
&= LGKM_CNT
;
3355 if (waitcnt
!= NOOP_WAITCNT
)
3356 emit_waitcnt(ctx
, waitcnt
);
3360 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
3361 const struct tgsi_full_src_register
*reg
)
3364 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3365 SI_PARAM_SHADER_BUFFERS
);
3367 if (!reg
->Register
.Indirect
)
3368 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, 0);
3370 index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
3371 reg
->Register
.Index
,
3372 SI_NUM_SHADER_BUFFERS
);
3374 return build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3377 static bool tgsi_is_array_sampler(unsigned target
)
3379 return target
== TGSI_TEXTURE_1D_ARRAY
||
3380 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
3381 target
== TGSI_TEXTURE_2D_ARRAY
||
3382 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
3383 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3384 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
3385 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3388 static bool tgsi_is_array_image(unsigned target
)
3390 return target
== TGSI_TEXTURE_3D
||
3391 target
== TGSI_TEXTURE_CUBE
||
3392 target
== TGSI_TEXTURE_1D_ARRAY
||
3393 target
== TGSI_TEXTURE_2D_ARRAY
||
3394 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3395 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
3399 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
3401 * At least on Tonga, executing image stores on images with DCC enabled and
3402 * non-trivial can eventually lead to lockups. This can occur when an
3403 * application binds an image as read-only but then uses a shader that writes
3404 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
3405 * program termination) in this case, but it doesn't cost much to be a bit
3406 * nicer: disabling DCC in the shader still leads to undefined results but
3407 * avoids the lockup.
3409 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
3412 if (ctx
->screen
->b
.chip_class
<= CIK
) {
3415 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3416 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
3417 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
3420 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
3421 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
3422 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
3426 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3428 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3433 * Load the resource descriptor for \p image.
3437 struct lp_build_tgsi_context
*bld_base
,
3438 const struct tgsi_full_src_register
*image
,
3439 bool is_store
, unsigned target
,
3442 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3443 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
3445 LLVMValueRef index
, tmp
;
3446 bool dcc_off
= target
!= TGSI_TEXTURE_BUFFER
&& is_store
;
3448 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
3450 if (!image
->Register
.Indirect
) {
3451 const struct tgsi_shader_info
*info
= bld_base
->info
;
3453 index
= LLVMConstInt(ctx
->i32
, image
->Register
.Index
, 0);
3455 if (info
->images_writemask
& (1 << image
->Register
.Index
) &&
3456 target
!= TGSI_TEXTURE_BUFFER
)
3459 /* From the GL_ARB_shader_image_load_store extension spec:
3461 * If a shader performs an image load, store, or atomic
3462 * operation using an image variable declared as an array,
3463 * and if the index used to select an individual element is
3464 * negative or greater than or equal to the size of the
3465 * array, the results of the operation are undefined but may
3466 * not lead to termination.
3468 index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
3469 image
->Register
.Index
,
3473 if (target
== TGSI_TEXTURE_BUFFER
) {
3474 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3476 rsrc_ptr
= LLVMBuildPointerCast(builder
, rsrc_ptr
,
3477 const_array(ctx
->v4i32
, 0), "");
3478 index
= LLVMBuildMul(builder
, index
,
3479 LLVMConstInt(ctx
->i32
, 2, 0), "");
3480 index
= LLVMBuildAdd(builder
, index
,
3481 LLVMConstInt(ctx
->i32
, 1, 0), "");
3482 *rsrc
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3486 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, index
);
3488 tmp
= force_dcc_off(ctx
, tmp
);
3492 static LLVMValueRef
image_fetch_coords(
3493 struct lp_build_tgsi_context
*bld_base
,
3494 const struct tgsi_full_instruction
*inst
,
3497 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3498 LLVMBuilderRef builder
= gallivm
->builder
;
3499 unsigned target
= inst
->Memory
.Texture
;
3500 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3501 LLVMValueRef coords
[4];
3505 for (chan
= 0; chan
< num_coords
; ++chan
) {
3506 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
3507 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3511 if (num_coords
== 1)
3514 if (num_coords
== 3) {
3515 /* LLVM has difficulties lowering 3-element vectors. */
3516 coords
[3] = bld_base
->uint_bld
.undef
;
3520 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3524 * Append the extra mode bits that are used by image load and store.
3526 static void image_append_args(
3527 struct si_shader_context
*ctx
,
3528 struct lp_build_emit_data
* emit_data
,
3533 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3534 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3535 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3536 LLVMValueRef r128
= i1false
;
3537 LLVMValueRef da
= tgsi_is_array_image(target
) ? i1true
: i1false
;
3540 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3542 LLVMValueRef slc
= i1false
;
3543 LLVMValueRef lwe
= i1false
;
3545 if (atomic
|| (HAVE_LLVM
<= 0x0309)) {
3546 emit_data
->args
[emit_data
->arg_count
++] = r128
;
3547 emit_data
->args
[emit_data
->arg_count
++] = da
;
3549 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3551 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3555 /* HAVE_LLVM >= 0x0400 */
3556 emit_data
->args
[emit_data
->arg_count
++] = glc
;
3557 emit_data
->args
[emit_data
->arg_count
++] = slc
;
3558 emit_data
->args
[emit_data
->arg_count
++] = lwe
;
3559 emit_data
->args
[emit_data
->arg_count
++] = da
;
3563 * Append the resource and indexing arguments for buffer intrinsics.
3565 * \param rsrc the v4i32 buffer resource
3566 * \param index index into the buffer (stride-based)
3567 * \param offset byte offset into the buffer
3569 static void buffer_append_args(
3570 struct si_shader_context
*ctx
,
3571 struct lp_build_emit_data
*emit_data
,
3574 LLVMValueRef offset
,
3578 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3579 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3580 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3582 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3583 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3584 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3586 emit_data
->args
[emit_data
->arg_count
++] =
3588 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3589 i1true
: i1false
; /* glc */
3591 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3594 static void load_fetch_args(
3595 struct lp_build_tgsi_context
* bld_base
,
3596 struct lp_build_emit_data
* emit_data
)
3598 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3599 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3600 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3601 unsigned target
= inst
->Memory
.Texture
;
3604 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3606 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3607 LLVMBuilderRef builder
= gallivm
->builder
;
3608 LLVMValueRef offset
;
3611 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3613 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3614 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3616 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3617 offset
, false, false);
3618 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3619 LLVMValueRef coords
;
3621 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &rsrc
);
3622 coords
= image_fetch_coords(bld_base
, inst
, 1);
3624 if (target
== TGSI_TEXTURE_BUFFER
) {
3625 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3626 bld_base
->uint_bld
.zero
, false, false);
3628 emit_data
->args
[0] = coords
;
3629 emit_data
->args
[1] = rsrc
;
3630 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3631 emit_data
->arg_count
= 3;
3633 image_append_args(ctx
, emit_data
, target
, false, false);
3638 static void load_emit_buffer(struct si_shader_context
*ctx
,
3639 struct lp_build_emit_data
*emit_data
)
3641 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3642 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3643 LLVMBuilderRef builder
= gallivm
->builder
;
3644 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3645 uint count
= util_last_bit(writemask
);
3646 const char *intrinsic_name
;
3647 LLVMTypeRef dst_type
;
3651 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3652 dst_type
= ctx
->f32
;
3655 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3656 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3659 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3660 dst_type
= ctx
->v4f32
;
3664 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3665 builder
, intrinsic_name
, dst_type
,
3666 emit_data
->args
, emit_data
->arg_count
,
3667 LP_FUNC_ATTR_READONLY
);
3670 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3671 const struct tgsi_full_instruction
*inst
,
3672 LLVMTypeRef type
, int arg
)
3674 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3675 LLVMBuilderRef builder
= gallivm
->builder
;
3676 LLVMValueRef offset
, ptr
;
3679 offset
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, arg
, 0);
3680 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3682 ptr
= ctx
->shared_memory
;
3683 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3684 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3685 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3690 static void load_emit_memory(
3691 struct si_shader_context
*ctx
,
3692 struct lp_build_emit_data
*emit_data
)
3694 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3695 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
3696 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3697 LLVMBuilderRef builder
= gallivm
->builder
;
3698 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3699 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3702 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3704 for (chan
= 0; chan
< 4; ++chan
) {
3705 if (!(writemask
& (1 << chan
))) {
3706 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3710 index
= lp_build_const_int32(gallivm
, chan
);
3711 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3712 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3714 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3717 static void get_image_intr_name(const char *base_name
,
3718 LLVMTypeRef data_type
,
3719 LLVMTypeRef coords_type
,
3720 LLVMTypeRef rsrc_type
,
3721 char *out_name
, unsigned out_len
)
3723 char coords_type_name
[8];
3725 build_type_name_for_intr(coords_type
, coords_type_name
,
3726 sizeof(coords_type_name
));
3728 if (HAVE_LLVM
<= 0x0309) {
3729 snprintf(out_name
, out_len
, "%s.%s", base_name
, coords_type_name
);
3731 char data_type_name
[8];
3732 char rsrc_type_name
[8];
3734 build_type_name_for_intr(data_type
, data_type_name
,
3735 sizeof(data_type_name
));
3736 build_type_name_for_intr(rsrc_type
, rsrc_type_name
,
3737 sizeof(rsrc_type_name
));
3738 snprintf(out_name
, out_len
, "%s.%s.%s.%s", base_name
,
3739 data_type_name
, coords_type_name
, rsrc_type_name
);
3743 static void load_emit(
3744 const struct lp_build_tgsi_action
*action
,
3745 struct lp_build_tgsi_context
*bld_base
,
3746 struct lp_build_emit_data
*emit_data
)
3748 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3749 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3750 LLVMBuilderRef builder
= gallivm
->builder
;
3751 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3752 char intrinsic_name
[64];
3754 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3755 load_emit_memory(ctx
, emit_data
);
3759 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3760 emit_waitcnt(ctx
, VM_CNT
);
3762 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3763 load_emit_buffer(ctx
, emit_data
);
3767 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3768 emit_data
->output
[emit_data
->chan
] =
3770 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3771 emit_data
->args
, emit_data
->arg_count
,
3772 LP_FUNC_ATTR_READONLY
);
3774 get_image_intr_name("llvm.amdgcn.image.load",
3775 emit_data
->dst_type
, /* vdata */
3776 LLVMTypeOf(emit_data
->args
[0]), /* coords */
3777 LLVMTypeOf(emit_data
->args
[1]), /* rsrc */
3778 intrinsic_name
, sizeof(intrinsic_name
));
3780 emit_data
->output
[emit_data
->chan
] =
3782 builder
, intrinsic_name
, emit_data
->dst_type
,
3783 emit_data
->args
, emit_data
->arg_count
,
3784 LP_FUNC_ATTR_READONLY
);
3788 static void store_fetch_args(
3789 struct lp_build_tgsi_context
* bld_base
,
3790 struct lp_build_emit_data
* emit_data
)
3792 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3793 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3794 LLVMBuilderRef builder
= gallivm
->builder
;
3795 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3796 struct tgsi_full_src_register memory
;
3797 LLVMValueRef chans
[4];
3802 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3804 for (chan
= 0; chan
< 4; ++chan
) {
3805 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3807 data
= lp_build_gather_values(gallivm
, chans
, 4);
3809 emit_data
->args
[emit_data
->arg_count
++] = data
;
3811 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3813 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3814 LLVMValueRef offset
;
3817 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3819 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3820 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3822 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3823 offset
, false, false);
3824 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3825 unsigned target
= inst
->Memory
.Texture
;
3826 LLVMValueRef coords
;
3828 /* 8bit/16bit TC L1 write corruption bug on SI.
3829 * All store opcodes not aligned to a dword are affected.
3831 * The only way to get unaligned stores in radeonsi is through
3834 bool force_glc
= ctx
->screen
->b
.chip_class
== SI
;
3836 coords
= image_fetch_coords(bld_base
, inst
, 0);
3838 if (target
== TGSI_TEXTURE_BUFFER
) {
3839 image_fetch_rsrc(bld_base
, &memory
, true, target
, &rsrc
);
3840 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3841 bld_base
->uint_bld
.zero
, false, force_glc
);
3843 emit_data
->args
[1] = coords
;
3844 image_fetch_rsrc(bld_base
, &memory
, true, target
,
3845 &emit_data
->args
[2]);
3846 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3847 emit_data
->arg_count
= 4;
3849 image_append_args(ctx
, emit_data
, target
, false, force_glc
);
3854 static void store_emit_buffer(
3855 struct si_shader_context
*ctx
,
3856 struct lp_build_emit_data
*emit_data
)
3858 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3859 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3860 LLVMBuilderRef builder
= gallivm
->builder
;
3861 struct lp_build_context
*uint_bld
= &ctx
->soa
.bld_base
.uint_bld
;
3862 LLVMValueRef base_data
= emit_data
->args
[0];
3863 LLVMValueRef base_offset
= emit_data
->args
[3];
3864 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3868 const char *intrinsic_name
;
3870 LLVMValueRef offset
;
3873 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3875 /* Due to an LLVM limitation, split 3-element writes
3876 * into a 2-element and a 1-element write. */
3878 writemask
|= 1 << (start
+ 2);
3884 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3885 } else if (count
== 2) {
3886 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3888 tmp
= LLVMBuildExtractElement(
3890 lp_build_const_int32(gallivm
, start
), "");
3891 data
= LLVMBuildInsertElement(
3892 builder
, LLVMGetUndef(v2f32
), tmp
,
3893 uint_bld
->zero
, "");
3895 tmp
= LLVMBuildExtractElement(
3897 lp_build_const_int32(gallivm
, start
+ 1), "");
3898 data
= LLVMBuildInsertElement(
3899 builder
, data
, tmp
, uint_bld
->one
, "");
3901 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3904 data
= LLVMBuildExtractElement(
3906 lp_build_const_int32(gallivm
, start
), "");
3907 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3910 offset
= base_offset
;
3912 offset
= LLVMBuildAdd(
3914 lp_build_const_int32(gallivm
, start
* 4), "");
3917 emit_data
->args
[0] = data
;
3918 emit_data
->args
[3] = offset
;
3921 builder
, intrinsic_name
, emit_data
->dst_type
,
3922 emit_data
->args
, emit_data
->arg_count
, 0);
3926 static void store_emit_memory(
3927 struct si_shader_context
*ctx
,
3928 struct lp_build_emit_data
*emit_data
)
3930 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3931 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3932 struct lp_build_context
*base
= &ctx
->soa
.bld_base
.base
;
3933 LLVMBuilderRef builder
= gallivm
->builder
;
3934 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3935 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3938 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3940 for (chan
= 0; chan
< 4; ++chan
) {
3941 if (!(writemask
& (1 << chan
))) {
3944 data
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, 1, chan
);
3945 index
= lp_build_const_int32(gallivm
, chan
);
3946 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3947 LLVMBuildStore(builder
, data
, derived_ptr
);
3951 static void store_emit(
3952 const struct lp_build_tgsi_action
*action
,
3953 struct lp_build_tgsi_context
*bld_base
,
3954 struct lp_build_emit_data
*emit_data
)
3956 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3957 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3958 LLVMBuilderRef builder
= gallivm
->builder
;
3959 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3960 unsigned target
= inst
->Memory
.Texture
;
3961 char intrinsic_name
[64];
3963 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3964 store_emit_memory(ctx
, emit_data
);
3968 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3969 emit_waitcnt(ctx
, VM_CNT
);
3971 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3972 store_emit_buffer(ctx
, emit_data
);
3976 if (target
== TGSI_TEXTURE_BUFFER
) {
3977 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3978 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3979 emit_data
->dst_type
, emit_data
->args
,
3980 emit_data
->arg_count
, 0);
3982 get_image_intr_name("llvm.amdgcn.image.store",
3983 LLVMTypeOf(emit_data
->args
[0]), /* vdata */
3984 LLVMTypeOf(emit_data
->args
[1]), /* coords */
3985 LLVMTypeOf(emit_data
->args
[2]), /* rsrc */
3986 intrinsic_name
, sizeof(intrinsic_name
));
3988 emit_data
->output
[emit_data
->chan
] =
3990 builder
, intrinsic_name
, emit_data
->dst_type
,
3991 emit_data
->args
, emit_data
->arg_count
, 0);
3995 static void atomic_fetch_args(
3996 struct lp_build_tgsi_context
* bld_base
,
3997 struct lp_build_emit_data
* emit_data
)
3999 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4000 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4001 LLVMBuilderRef builder
= gallivm
->builder
;
4002 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4003 LLVMValueRef data1
, data2
;
4007 emit_data
->dst_type
= bld_base
->base
.elem_type
;
4009 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
4010 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4012 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4013 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
4014 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4017 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
4018 * of arguments, which is reversed relative to TGSI (and GLSL)
4020 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4021 emit_data
->args
[emit_data
->arg_count
++] = data2
;
4022 emit_data
->args
[emit_data
->arg_count
++] = data1
;
4024 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4025 LLVMValueRef offset
;
4027 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
4029 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
4030 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
4032 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
4033 offset
, true, false);
4034 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
4035 unsigned target
= inst
->Memory
.Texture
;
4036 LLVMValueRef coords
;
4038 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true, target
, &rsrc
);
4039 coords
= image_fetch_coords(bld_base
, inst
, 1);
4041 if (target
== TGSI_TEXTURE_BUFFER
) {
4042 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
4043 bld_base
->uint_bld
.zero
, true, false);
4045 emit_data
->args
[emit_data
->arg_count
++] = coords
;
4046 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
4048 image_append_args(ctx
, emit_data
, target
, true, false);
4053 static void atomic_emit_memory(struct si_shader_context
*ctx
,
4054 struct lp_build_emit_data
*emit_data
) {
4055 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4056 LLVMBuilderRef builder
= gallivm
->builder
;
4057 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4058 LLVMValueRef ptr
, result
, arg
;
4060 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
4062 arg
= lp_build_emit_fetch(&ctx
->soa
.bld_base
, inst
, 2, 0);
4063 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
4065 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
4066 LLVMValueRef new_data
;
4067 new_data
= lp_build_emit_fetch(&ctx
->soa
.bld_base
,
4070 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
4072 #if HAVE_LLVM >= 0x309
4073 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
4074 LLVMAtomicOrderingSequentiallyConsistent
,
4075 LLVMAtomicOrderingSequentiallyConsistent
,
4079 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
4081 LLVMAtomicRMWBinOp op
;
4083 switch(inst
->Instruction
.Opcode
) {
4084 case TGSI_OPCODE_ATOMUADD
:
4085 op
= LLVMAtomicRMWBinOpAdd
;
4087 case TGSI_OPCODE_ATOMXCHG
:
4088 op
= LLVMAtomicRMWBinOpXchg
;
4090 case TGSI_OPCODE_ATOMAND
:
4091 op
= LLVMAtomicRMWBinOpAnd
;
4093 case TGSI_OPCODE_ATOMOR
:
4094 op
= LLVMAtomicRMWBinOpOr
;
4096 case TGSI_OPCODE_ATOMXOR
:
4097 op
= LLVMAtomicRMWBinOpXor
;
4099 case TGSI_OPCODE_ATOMUMIN
:
4100 op
= LLVMAtomicRMWBinOpUMin
;
4102 case TGSI_OPCODE_ATOMUMAX
:
4103 op
= LLVMAtomicRMWBinOpUMax
;
4105 case TGSI_OPCODE_ATOMIMIN
:
4106 op
= LLVMAtomicRMWBinOpMin
;
4108 case TGSI_OPCODE_ATOMIMAX
:
4109 op
= LLVMAtomicRMWBinOpMax
;
4112 unreachable("unknown atomic opcode");
4115 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
4116 LLVMAtomicOrderingSequentiallyConsistent
,
4119 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
4122 static void atomic_emit(
4123 const struct lp_build_tgsi_action
*action
,
4124 struct lp_build_tgsi_context
*bld_base
,
4125 struct lp_build_emit_data
*emit_data
)
4127 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4128 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4129 LLVMBuilderRef builder
= gallivm
->builder
;
4130 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
4131 char intrinsic_name
[40];
4134 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
4135 atomic_emit_memory(ctx
, emit_data
);
4139 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
4140 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4141 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4142 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
4144 LLVMValueRef coords
;
4145 char coords_type
[8];
4147 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
4148 coords
= emit_data
->args
[2];
4150 coords
= emit_data
->args
[1];
4152 build_type_name_for_intr(LLVMTypeOf(coords
), coords_type
, sizeof(coords_type
));
4153 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
4154 "llvm.amdgcn.image.atomic.%s.%s",
4155 action
->intr_name
, coords_type
);
4158 tmp
= lp_build_intrinsic(
4159 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
4160 emit_data
->args
, emit_data
->arg_count
, 0);
4161 emit_data
->output
[emit_data
->chan
] =
4162 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
4165 static void resq_fetch_args(
4166 struct lp_build_tgsi_context
* bld_base
,
4167 struct lp_build_emit_data
* emit_data
)
4169 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4170 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4171 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4172 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
4174 emit_data
->dst_type
= ctx
->v4i32
;
4176 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
4177 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
4178 emit_data
->arg_count
= 1;
4179 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4180 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4181 &emit_data
->args
[0]);
4182 emit_data
->arg_count
= 1;
4184 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
4185 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
,
4186 &emit_data
->args
[1]);
4187 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
4188 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
4189 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
4190 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
4191 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
4192 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
4193 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
4194 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
4195 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
4196 emit_data
->arg_count
= 10;
4200 static void resq_emit(
4201 const struct lp_build_tgsi_action
*action
,
4202 struct lp_build_tgsi_context
*bld_base
,
4203 struct lp_build_emit_data
*emit_data
)
4205 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4206 LLVMBuilderRef builder
= gallivm
->builder
;
4207 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4210 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
4211 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
4212 lp_build_const_int32(gallivm
, 2), "");
4213 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
4214 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
4216 out
= lp_build_intrinsic(
4217 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
4218 emit_data
->args
, emit_data
->arg_count
,
4219 LP_FUNC_ATTR_READNONE
);
4221 /* Divide the number of layers by 6 to get the number of cubes. */
4222 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
4223 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
4224 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
4226 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
4227 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
4228 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
4232 emit_data
->output
[emit_data
->chan
] = out
;
4235 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
4236 struct lp_build_emit_data
*emit_data
,
4237 unsigned opcode
, unsigned target
,
4238 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
4239 LLVMValueRef
*param
, unsigned count
,
4242 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4244 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
4246 /* Pad to power of two vector */
4247 while (count
< util_next_power_of_two(count
))
4248 param
[count
++] = LLVMGetUndef(ctx
->i32
);
4250 /* Texture coordinates. */
4252 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
4254 emit_data
->args
[0] = param
[0];
4257 emit_data
->args
[1] = res_ptr
;
4260 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
4261 emit_data
->dst_type
= ctx
->v4i32
;
4263 emit_data
->dst_type
= ctx
->v4f32
;
4265 emit_data
->args
[num_args
++] = samp_ptr
;
4268 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
4269 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
4270 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
4271 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
4272 tgsi_is_array_sampler(target
)); /* da */
4273 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
4274 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
4275 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
4276 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
4278 emit_data
->arg_count
= num_args
;
4281 static const struct lp_build_tgsi_action tex_action
;
4291 * Load an image view, fmask view. or sampler state descriptor.
4293 static LLVMValueRef
load_sampler_desc_custom(struct si_shader_context
*ctx
,
4294 LLVMValueRef list
, LLVMValueRef index
,
4295 enum desc_type type
)
4297 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4298 LLVMBuilderRef builder
= gallivm
->builder
;
4302 /* The image is at [0:7]. */
4303 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4306 /* The buffer is in [4:7]. */
4307 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4308 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4309 list
= LLVMBuildPointerCast(builder
, list
,
4310 const_array(ctx
->v4i32
, 0), "");
4313 /* The FMASK is at [8:15]. */
4314 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
4315 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
4318 /* The sampler state is at [12:15]. */
4319 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
4320 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
4321 list
= LLVMBuildPointerCast(builder
, list
,
4322 const_array(ctx
->v4i32
, 0), "");
4326 return build_indexed_load_const(ctx
, list
, index
);
4329 static LLVMValueRef
load_sampler_desc(struct si_shader_context
*ctx
,
4330 LLVMValueRef index
, enum desc_type type
)
4332 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
,
4335 return load_sampler_desc_custom(ctx
, list
, index
, type
);
4338 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
4341 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
4342 * filtering manually. The driver sets img7 to a mask clearing
4343 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
4344 * s_and_b32 samp0, samp0, img7
4347 * The ANISO_OVERRIDE sampler field enables this fix in TA.
4349 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
4350 LLVMValueRef res
, LLVMValueRef samp
)
4352 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4353 LLVMValueRef img7
, samp0
;
4355 if (ctx
->screen
->b
.chip_class
>= VI
)
4358 img7
= LLVMBuildExtractElement(builder
, res
,
4359 LLVMConstInt(ctx
->i32
, 7, 0), "");
4360 samp0
= LLVMBuildExtractElement(builder
, samp
,
4361 LLVMConstInt(ctx
->i32
, 0, 0), "");
4362 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
4363 return LLVMBuildInsertElement(builder
, samp
, samp0
,
4364 LLVMConstInt(ctx
->i32
, 0, 0), "");
4367 static void tex_fetch_ptrs(
4368 struct lp_build_tgsi_context
*bld_base
,
4369 struct lp_build_emit_data
*emit_data
,
4370 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
4372 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4373 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4374 unsigned target
= inst
->Texture
.Texture
;
4375 unsigned sampler_src
;
4376 unsigned sampler_index
;
4379 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
4380 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
4382 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
4383 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
4385 index
= get_bounded_indirect_index(ctx
,
4387 reg
->Register
.Index
,
4390 index
= LLVMConstInt(ctx
->i32
, sampler_index
, 0);
4393 if (target
== TGSI_TEXTURE_BUFFER
)
4394 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_BUFFER
);
4396 *res_ptr
= load_sampler_desc(ctx
, index
, DESC_IMAGE
);
4403 if (target
== TGSI_TEXTURE_2D_MSAA
||
4404 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4406 *fmask_ptr
= load_sampler_desc(ctx
, index
, DESC_FMASK
);
4407 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
4409 *samp_ptr
= load_sampler_desc(ctx
, index
, DESC_SAMPLER
);
4410 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
4415 static void txq_fetch_args(
4416 struct lp_build_tgsi_context
*bld_base
,
4417 struct lp_build_emit_data
*emit_data
)
4419 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4420 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4421 unsigned target
= inst
->Texture
.Texture
;
4422 LLVMValueRef res_ptr
;
4423 LLVMValueRef address
;
4425 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, NULL
, NULL
);
4427 if (target
== TGSI_TEXTURE_BUFFER
) {
4428 /* Read the size from the buffer descriptor directly. */
4429 emit_data
->args
[0] = get_buffer_size(bld_base
, res_ptr
);
4433 /* Textures - set the mip level. */
4434 address
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
4436 set_tex_fetch_args(ctx
, emit_data
, TGSI_OPCODE_TXQ
, target
, res_ptr
,
4437 NULL
, &address
, 1, 0xf);
4440 static void txq_emit(const struct lp_build_tgsi_action
*action
,
4441 struct lp_build_tgsi_context
*bld_base
,
4442 struct lp_build_emit_data
*emit_data
)
4444 struct lp_build_context
*base
= &bld_base
->base
;
4445 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4447 if (target
== TGSI_TEXTURE_BUFFER
) {
4448 /* Just return the buffer size. */
4449 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4453 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4454 base
->gallivm
->builder
, "llvm.SI.getresinfo.i32",
4455 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
4456 LP_FUNC_ATTR_READNONE
);
4458 /* Divide the number of layers by 6 to get the number of cubes. */
4459 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4460 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4461 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4462 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4463 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4465 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4466 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4467 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4469 emit_data
->output
[emit_data
->chan
] =
4470 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4474 static void tex_fetch_args(
4475 struct lp_build_tgsi_context
*bld_base
,
4476 struct lp_build_emit_data
*emit_data
)
4478 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4479 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4480 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4481 unsigned opcode
= inst
->Instruction
.Opcode
;
4482 unsigned target
= inst
->Texture
.Texture
;
4483 LLVMValueRef coords
[5], derivs
[6];
4484 LLVMValueRef address
[16];
4485 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
4486 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
4489 unsigned num_deriv_channels
= 0;
4490 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4491 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4492 unsigned dmask
= 0xf;
4494 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4496 if (target
== TGSI_TEXTURE_BUFFER
) {
4497 emit_data
->dst_type
= ctx
->v4f32
;
4498 emit_data
->args
[0] = LLVMBuildBitCast(gallivm
->builder
, res_ptr
,
4500 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
4501 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4502 emit_data
->arg_count
= 3;
4506 /* Fetch and project texture coordinates */
4507 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
4508 for (chan
= 0; chan
< 3; chan
++ ) {
4509 coords
[chan
] = lp_build_emit_fetch(bld_base
,
4512 if (opcode
== TGSI_OPCODE_TXP
)
4513 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
4519 if (opcode
== TGSI_OPCODE_TXP
)
4520 coords
[3] = bld_base
->base
.one
;
4523 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
4524 /* The offsets are six-bit signed integers packed like this:
4525 * X=[5:0], Y=[13:8], and Z=[21:16].
4527 LLVMValueRef offset
[3], pack
;
4529 assert(inst
->Texture
.NumOffsets
== 1);
4531 for (chan
= 0; chan
< 3; chan
++) {
4532 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
4533 emit_data
->inst
, 0, chan
);
4534 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
4535 lp_build_const_int32(gallivm
, 0x3f), "");
4537 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
4538 lp_build_const_int32(gallivm
, chan
*8), "");
4541 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
4542 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
4543 address
[count
++] = pack
;
4546 /* Pack LOD bias value */
4547 if (opcode
== TGSI_OPCODE_TXB
)
4548 address
[count
++] = coords
[3];
4549 if (opcode
== TGSI_OPCODE_TXB2
)
4550 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4552 /* Pack depth comparison value */
4553 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
4556 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
4557 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4559 assert(ref_pos
>= 0);
4560 z
= coords
[ref_pos
];
4563 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
4564 * so the depth comparison value isn't clamped for Z16 and
4565 * Z24 anymore. Do it manually here.
4567 * It's unnecessary if the original texture format was
4568 * Z32_FLOAT, but we don't know that here.
4570 if (ctx
->screen
->b
.chip_class
== VI
)
4571 z
= si_llvm_saturate(bld_base
, z
);
4573 address
[count
++] = z
;
4576 /* Pack user derivatives */
4577 if (opcode
== TGSI_OPCODE_TXD
) {
4578 int param
, num_src_deriv_channels
;
4581 case TGSI_TEXTURE_3D
:
4582 num_src_deriv_channels
= 3;
4583 num_deriv_channels
= 3;
4585 case TGSI_TEXTURE_2D
:
4586 case TGSI_TEXTURE_SHADOW2D
:
4587 case TGSI_TEXTURE_RECT
:
4588 case TGSI_TEXTURE_SHADOWRECT
:
4589 case TGSI_TEXTURE_2D_ARRAY
:
4590 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4591 num_src_deriv_channels
= 2;
4592 num_deriv_channels
= 2;
4594 case TGSI_TEXTURE_CUBE
:
4595 case TGSI_TEXTURE_SHADOWCUBE
:
4596 case TGSI_TEXTURE_CUBE_ARRAY
:
4597 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
4598 /* Cube derivatives will be converted to 2D. */
4599 num_src_deriv_channels
= 3;
4600 num_deriv_channels
= 2;
4602 case TGSI_TEXTURE_1D
:
4603 case TGSI_TEXTURE_SHADOW1D
:
4604 case TGSI_TEXTURE_1D_ARRAY
:
4605 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4606 num_src_deriv_channels
= 1;
4607 num_deriv_channels
= 1;
4610 unreachable("invalid target");
4613 for (param
= 0; param
< 2; param
++)
4614 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4615 derivs
[param
* num_src_deriv_channels
+ chan
] =
4616 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4619 if (target
== TGSI_TEXTURE_CUBE
||
4620 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4621 target
== TGSI_TEXTURE_SHADOWCUBE
||
4622 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4623 si_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
4625 if (opcode
== TGSI_OPCODE_TXD
)
4626 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4627 address
[count
++] = derivs
[i
];
4629 /* Pack texture coordinates */
4630 address
[count
++] = coords
[0];
4632 address
[count
++] = coords
[1];
4634 address
[count
++] = coords
[2];
4636 /* Pack LOD or sample index */
4637 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4638 address
[count
++] = coords
[3];
4639 else if (opcode
== TGSI_OPCODE_TXL2
)
4640 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4643 assert(!"Cannot handle more than 16 texture address parameters");
4647 for (chan
= 0; chan
< count
; chan
++ ) {
4648 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4649 address
[chan
], ctx
->i32
, "");
4652 /* Adjust the sample index according to FMASK.
4654 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4655 * which is the identity mapping. Each nibble says which physical sample
4656 * should be fetched to get that sample.
4658 * For example, 0x11111100 means there are only 2 samples stored and
4659 * the second sample covers 3/4 of the pixel. When reading samples 0
4660 * and 1, return physical sample 0 (determined by the first two 0s
4661 * in FMASK), otherwise return physical sample 1.
4663 * The sample index should be adjusted as follows:
4664 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4666 if (target
== TGSI_TEXTURE_2D_MSAA
||
4667 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4668 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4669 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4670 LLVMValueRef txf_address
[4];
4671 unsigned txf_count
= count
;
4672 struct tgsi_full_instruction inst
= {};
4674 memcpy(txf_address
, address
, sizeof(txf_address
));
4676 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4677 txf_address
[2] = bld_base
->uint_bld
.zero
;
4679 txf_address
[3] = bld_base
->uint_bld
.zero
;
4681 /* Read FMASK using TXF. */
4682 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4683 inst
.Texture
.Texture
= target
;
4684 txf_emit_data
.inst
= &inst
;
4685 txf_emit_data
.chan
= 0;
4686 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4687 target
, fmask_ptr
, NULL
,
4688 txf_address
, txf_count
, 0xf);
4689 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4691 /* Initialize some constants. */
4692 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4693 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4695 /* Apply the formula. */
4696 LLVMValueRef fmask
=
4697 LLVMBuildExtractElement(gallivm
->builder
,
4698 txf_emit_data
.output
[0],
4699 uint_bld
->zero
, "");
4701 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4703 LLVMValueRef sample_index4
=
4704 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4706 LLVMValueRef shifted_fmask
=
4707 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4709 LLVMValueRef final_sample
=
4710 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4712 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4713 * resource descriptor is 0 (invalid),
4715 LLVMValueRef fmask_desc
=
4716 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4719 LLVMValueRef fmask_word1
=
4720 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4723 LLVMValueRef word1_is_nonzero
=
4724 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4725 fmask_word1
, uint_bld
->zero
, "");
4727 /* Replace the MSAA sample index. */
4728 address
[sample_chan
] =
4729 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4730 final_sample
, address
[sample_chan
], "");
4733 if (opcode
== TGSI_OPCODE_TXF
) {
4734 /* add tex offsets */
4735 if (inst
->Texture
.NumOffsets
) {
4736 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4737 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
4738 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4740 assert(inst
->Texture
.NumOffsets
== 1);
4743 case TGSI_TEXTURE_3D
:
4744 address
[2] = lp_build_add(uint_bld
, address
[2],
4745 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
4747 case TGSI_TEXTURE_2D
:
4748 case TGSI_TEXTURE_SHADOW2D
:
4749 case TGSI_TEXTURE_RECT
:
4750 case TGSI_TEXTURE_SHADOWRECT
:
4751 case TGSI_TEXTURE_2D_ARRAY
:
4752 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4754 lp_build_add(uint_bld
, address
[1],
4755 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
4757 case TGSI_TEXTURE_1D
:
4758 case TGSI_TEXTURE_SHADOW1D
:
4759 case TGSI_TEXTURE_1D_ARRAY
:
4760 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4762 lp_build_add(uint_bld
, address
[0],
4763 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
4765 /* texture offsets do not apply to other texture targets */
4770 if (opcode
== TGSI_OPCODE_TG4
) {
4771 unsigned gather_comp
= 0;
4773 /* DMASK was repurposed for GATHER4. 4 components are always
4774 * returned and DMASK works like a swizzle - it selects
4775 * the component to fetch. The only valid DMASK values are
4776 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4777 * (red,red,red,red) etc.) The ISA document doesn't mention
4781 /* Get the component index from src1.x for Gather4. */
4782 if (!tgsi_is_shadow_target(target
)) {
4783 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4784 LLVMValueRef comp_imm
;
4785 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4787 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4789 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
4790 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4791 gather_comp
= CLAMP(gather_comp
, 0, 3);
4794 dmask
= 1 << gather_comp
;
4797 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4798 samp_ptr
, address
, count
, dmask
);
4801 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
4802 * incorrectly forces nearest filtering if the texture format is integer.
4803 * The only effect it has on Gather4, which always returns 4 texels for
4804 * bilinear filtering, is that the final coordinates are off by 0.5 of
4807 * The workaround is to subtract 0.5 from the unnormalized coordinates,
4808 * or (0.5 / size) from the normalized coordinates.
4810 static void si_lower_gather4_integer(struct si_shader_context
*ctx
,
4811 struct lp_build_emit_data
*emit_data
,
4812 const char *intr_name
,
4813 unsigned coord_vgpr_index
)
4815 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
4816 LLVMValueRef coord
= emit_data
->args
[0];
4817 LLVMValueRef half_texel
[2];
4820 if (emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_RECT
||
4821 emit_data
->inst
->Texture
.Texture
== TGSI_TEXTURE_SHADOWRECT
) {
4822 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
4824 struct tgsi_full_instruction txq_inst
= {};
4825 struct lp_build_emit_data txq_emit_data
= {};
4827 /* Query the texture size. */
4828 txq_inst
.Texture
.Texture
= emit_data
->inst
->Texture
.Texture
;
4829 txq_emit_data
.inst
= &txq_inst
;
4830 txq_emit_data
.dst_type
= ctx
->v4i32
;
4831 set_tex_fetch_args(ctx
, &txq_emit_data
, TGSI_OPCODE_TXQ
,
4832 txq_inst
.Texture
.Texture
,
4833 emit_data
->args
[1], NULL
,
4834 &ctx
->soa
.bld_base
.uint_bld
.zero
,
4836 txq_emit(NULL
, &ctx
->soa
.bld_base
, &txq_emit_data
);
4838 /* Compute -0.5 / size. */
4839 for (c
= 0; c
< 2; c
++) {
4841 LLVMBuildExtractElement(builder
, txq_emit_data
.output
[0],
4842 LLVMConstInt(ctx
->i32
, c
, 0), "");
4843 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
4845 lp_build_emit_llvm_unary(&ctx
->soa
.bld_base
,
4846 TGSI_OPCODE_RCP
, half_texel
[c
]);
4847 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
4848 LLVMConstReal(ctx
->f32
, -0.5), "");
4852 for (c
= 0; c
< 2; c
++) {
4854 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, coord_vgpr_index
+ c
, 0);
4856 tmp
= LLVMBuildExtractElement(builder
, coord
, index
, "");
4857 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->f32
, "");
4858 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
4859 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->i32
, "");
4860 coord
= LLVMBuildInsertElement(builder
, coord
, tmp
, index
, "");
4863 emit_data
->args
[0] = coord
;
4864 emit_data
->output
[emit_data
->chan
] =
4865 lp_build_intrinsic(builder
, intr_name
, emit_data
->dst_type
,
4866 emit_data
->args
, emit_data
->arg_count
,
4867 LP_FUNC_ATTR_READNONE
);
4870 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4871 struct lp_build_tgsi_context
*bld_base
,
4872 struct lp_build_emit_data
*emit_data
)
4874 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4875 struct lp_build_context
*base
= &bld_base
->base
;
4876 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4877 unsigned opcode
= inst
->Instruction
.Opcode
;
4878 unsigned target
= inst
->Texture
.Texture
;
4879 char intr_name
[127];
4880 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
4881 bool is_shadow
= tgsi_is_shadow_target(target
);
4883 const char *name
= "llvm.SI.image.sample";
4884 const char *infix
= "";
4886 if (target
== TGSI_TEXTURE_BUFFER
) {
4887 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4888 base
->gallivm
->builder
,
4889 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4890 emit_data
->args
, emit_data
->arg_count
,
4891 LP_FUNC_ATTR_READNONE
);
4896 case TGSI_OPCODE_TXF
:
4897 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4898 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4899 "llvm.SI.image.load" :
4900 "llvm.SI.image.load.mip";
4904 case TGSI_OPCODE_LODQ
:
4905 name
= "llvm.SI.getlod";
4909 case TGSI_OPCODE_TEX
:
4910 case TGSI_OPCODE_TEX2
:
4911 case TGSI_OPCODE_TXP
:
4912 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
4915 case TGSI_OPCODE_TXB
:
4916 case TGSI_OPCODE_TXB2
:
4917 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
4920 case TGSI_OPCODE_TXL
:
4921 case TGSI_OPCODE_TXL2
:
4924 case TGSI_OPCODE_TXD
:
4927 case TGSI_OPCODE_TG4
:
4928 name
= "llvm.SI.gather4";
4936 /* Add the type and suffixes .c, .o if needed. */
4937 build_type_name_for_intr(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4938 sprintf(intr_name
, "%s%s%s%s.%s",
4939 name
, is_shadow
? ".c" : "", infix
,
4940 has_offset
? ".o" : "", type
);
4942 /* The hardware needs special lowering for Gather4 with integer formats. */
4943 if (opcode
== TGSI_OPCODE_TG4
) {
4944 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4945 /* This will also work with non-constant indexing because of how
4946 * glsl_to_tgsi works and we intent to preserve that behavior.
4948 const unsigned src_idx
= 2;
4949 unsigned sampler
= inst
->Src
[src_idx
].Register
.Index
;
4951 assert(inst
->Src
[src_idx
].Register
.File
== TGSI_FILE_SAMPLER
);
4953 if (info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_SINT
||
4954 info
->sampler_type
[sampler
] == TGSI_RETURN_TYPE_UINT
) {
4955 /* Texture coordinates start after:
4956 * {offset, bias, z-compare, derivatives}
4957 * Only the offset and z-compare can occur here.
4959 si_lower_gather4_integer(ctx
, emit_data
, intr_name
,
4960 (int)has_offset
+ (int)is_shadow
);
4965 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4966 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4967 emit_data
->args
, emit_data
->arg_count
,
4968 LP_FUNC_ATTR_READNONE
);
4971 static void si_llvm_emit_txqs(
4972 const struct lp_build_tgsi_action
*action
,
4973 struct lp_build_tgsi_context
*bld_base
,
4974 struct lp_build_emit_data
*emit_data
)
4976 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4977 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4978 LLVMBuilderRef builder
= gallivm
->builder
;
4979 LLVMValueRef res
, samples
;
4980 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4982 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4985 /* Read the samples from the descriptor directly. */
4986 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4987 samples
= LLVMBuildExtractElement(
4989 lp_build_const_int32(gallivm
, 3), "");
4990 samples
= LLVMBuildLShr(builder
, samples
,
4991 lp_build_const_int32(gallivm
, 16), "");
4992 samples
= LLVMBuildAnd(builder
, samples
,
4993 lp_build_const_int32(gallivm
, 0xf), "");
4994 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4997 emit_data
->output
[emit_data
->chan
] = samples
;
5001 * SI implements derivatives using the local data store (LDS)
5002 * All writes to the LDS happen in all executing threads at
5003 * the same time. TID is the Thread ID for the current
5004 * thread and is a value between 0 and 63, representing
5005 * the thread's position in the wavefront.
5007 * For the pixel shader threads are grouped into quads of four pixels.
5008 * The TIDs of the pixels of a quad are:
5016 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
5017 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
5018 * the current pixel's column, and masking with 0xfffffffe yields the TID
5019 * of the left pixel of the current pixel's row.
5021 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
5022 * adding 2 yields the TID of the pixel below the top pixel.
5024 /* masks for thread ID. */
5025 #define TID_MASK_TOP_LEFT 0xfffffffc
5026 #define TID_MASK_TOP 0xfffffffd
5027 #define TID_MASK_LEFT 0xfffffffe
5029 static void si_llvm_emit_ddxy(
5030 const struct lp_build_tgsi_action
*action
,
5031 struct lp_build_tgsi_context
*bld_base
,
5032 struct lp_build_emit_data
*emit_data
)
5034 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5035 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5036 unsigned opcode
= emit_data
->info
->opcode
;
5037 LLVMValueRef thread_id
, tl
, trbl
, tl_tid
, trbl_tid
, val
, args
[2];
5041 thread_id
= get_thread_id(ctx
);
5043 if (opcode
== TGSI_OPCODE_DDX_FINE
)
5044 mask
= TID_MASK_LEFT
;
5045 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
5046 mask
= TID_MASK_TOP
;
5048 mask
= TID_MASK_TOP_LEFT
;
5050 tl_tid
= LLVMBuildAnd(gallivm
->builder
, thread_id
,
5051 lp_build_const_int32(gallivm
, mask
), "");
5053 /* for DDX we want to next X pixel, DDY next Y pixel. */
5054 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
5055 trbl_tid
= LLVMBuildAdd(gallivm
->builder
, tl_tid
,
5056 lp_build_const_int32(gallivm
, idx
), "");
5058 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
5060 if (ctx
->screen
->has_ds_bpermute
) {
5061 args
[0] = LLVMBuildMul(gallivm
->builder
, tl_tid
,
5062 lp_build_const_int32(gallivm
, 4), "");
5064 tl
= lp_build_intrinsic(gallivm
->builder
,
5065 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5066 args
, 2, LP_FUNC_ATTR_READNONE
);
5068 args
[0] = LLVMBuildMul(gallivm
->builder
, trbl_tid
,
5069 lp_build_const_int32(gallivm
, 4), "");
5070 trbl
= lp_build_intrinsic(gallivm
->builder
,
5071 "llvm.amdgcn.ds.bpermute", ctx
->i32
,
5072 args
, 2, LP_FUNC_ATTR_READNONE
);
5074 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
5076 store_ptr
= build_gep0(ctx
, ctx
->lds
, thread_id
);
5077 load_ptr0
= build_gep0(ctx
, ctx
->lds
, tl_tid
);
5078 load_ptr1
= build_gep0(ctx
, ctx
->lds
, trbl_tid
);
5080 LLVMBuildStore(gallivm
->builder
, val
, store_ptr
);
5081 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
5082 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
5085 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
5086 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
5088 emit_data
->output
[emit_data
->chan
] =
5089 LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
5093 * this takes an I,J coordinate pair,
5094 * and works out the X and Y derivatives.
5095 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
5097 static LLVMValueRef
si_llvm_emit_ddxy_interp(
5098 struct lp_build_tgsi_context
*bld_base
,
5099 LLVMValueRef interp_ij
)
5101 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5102 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5103 LLVMValueRef result
[4], a
;
5106 for (i
= 0; i
< 2; i
++) {
5107 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
5108 LLVMConstInt(ctx
->i32
, i
, 0), "");
5109 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
5110 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
5113 return lp_build_gather_values(gallivm
, result
, 4);
5116 static void interp_fetch_args(
5117 struct lp_build_tgsi_context
*bld_base
,
5118 struct lp_build_emit_data
*emit_data
)
5120 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5121 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5122 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5124 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
5125 /* offset is in second src, first two channels */
5126 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
5129 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
5132 emit_data
->arg_count
= 2;
5133 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5134 LLVMValueRef sample_position
;
5135 LLVMValueRef sample_id
;
5136 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
5138 /* fetch sample ID, then fetch its sample position,
5139 * and place into first two channels.
5141 sample_id
= lp_build_emit_fetch(bld_base
,
5142 emit_data
->inst
, 1, TGSI_CHAN_X
);
5143 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
5145 sample_position
= load_sample_position(ctx
, sample_id
);
5147 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
5149 lp_build_const_int32(gallivm
, 0), "");
5151 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
5152 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
5154 lp_build_const_int32(gallivm
, 1), "");
5155 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
5156 emit_data
->arg_count
= 2;
5160 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
5161 struct lp_build_tgsi_context
*bld_base
,
5162 struct lp_build_emit_data
*emit_data
)
5164 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5165 struct si_shader
*shader
= ctx
->shader
;
5166 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5167 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5168 LLVMValueRef interp_param
;
5169 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
5170 int input_index
= inst
->Src
[0].Register
.Index
;
5173 LLVMValueRef attr_number
;
5174 LLVMValueRef params
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
5175 int interp_param_idx
;
5176 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
5179 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
5181 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5182 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
5183 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5185 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
5187 interp_param_idx
= lookup_interp_param_index(interp
, location
);
5188 if (interp_param_idx
== -1)
5190 else if (interp_param_idx
)
5191 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
5193 interp_param
= NULL
;
5195 attr_number
= lp_build_const_int32(gallivm
, input_index
);
5197 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
5198 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
5199 LLVMValueRef ij_out
[2];
5200 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
5203 * take the I then J parameters, and the DDX/Y for it, and
5204 * calculate the IJ inputs for the interpolator.
5205 * temp1 = ddx * offset/sample.x + I;
5206 * interp_param.I = ddy * offset/sample.y + temp1;
5207 * temp1 = ddx * offset/sample.x + J;
5208 * interp_param.J = ddy * offset/sample.y + temp1;
5210 for (i
= 0; i
< 2; i
++) {
5211 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
5212 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
5213 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
5214 ddxy_out
, ix_ll
, "");
5215 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
5216 ddxy_out
, iy_ll
, "");
5217 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
5218 interp_param
, ix_ll
, "");
5219 LLVMValueRef temp1
, temp2
;
5221 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
5224 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
5226 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
5228 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
5230 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
5232 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
5235 for (chan
= 0; chan
< 4; chan
++) {
5236 LLVMValueRef llvm_chan
;
5239 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
5240 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
5243 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
5244 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
5245 LLVMValueRef i
= LLVMBuildExtractElement(
5246 gallivm
->builder
, interp_param
, uint
->zero
, "");
5247 LLVMValueRef j
= LLVMBuildExtractElement(
5248 gallivm
->builder
, interp_param
, uint
->one
, "");
5249 emit_data
->output
[chan
] = build_fs_interp(bld_base
,
5250 llvm_chan
, attr_number
, params
,
5253 emit_data
->output
[chan
] = build_fs_interp_mov(bld_base
,
5254 lp_build_const_int32(gallivm
, 2), /* P0 */
5255 llvm_chan
, attr_number
, params
);
5260 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
5261 struct lp_build_emit_data
*emit_data
)
5263 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
5264 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
5267 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
5269 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
5273 /* Emit one vertex from the geometry shader */
5274 static void si_llvm_emit_vertex(
5275 const struct lp_build_tgsi_action
*action
,
5276 struct lp_build_tgsi_context
*bld_base
,
5277 struct lp_build_emit_data
*emit_data
)
5279 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5280 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5281 struct si_shader
*shader
= ctx
->shader
;
5282 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5283 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5284 struct lp_build_if_state if_state
;
5285 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
5286 SI_PARAM_GS2VS_OFFSET
);
5287 LLVMValueRef gs_next_vertex
;
5288 LLVMValueRef can_emit
, kill
;
5289 LLVMValueRef args
[2];
5294 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5296 /* Write vertex attribute values to GSVS ring */
5297 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
5298 ctx
->gs_next_vertex
[stream
],
5301 /* If this thread has already emitted the declared maximum number of
5302 * vertices, skip the write: excessive vertex emissions are not
5303 * supposed to have any effect.
5305 * If the shader has no writes to memory, kill it instead. This skips
5306 * further memory loads and may allow LLVM to skip to the end
5309 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
5310 lp_build_const_int32(gallivm
,
5311 shader
->selector
->gs_max_out_vertices
), "");
5313 bool use_kill
= !info
->writes_memory
;
5315 kill
= lp_build_select(&bld_base
->base
, can_emit
,
5316 lp_build_const_float(gallivm
, 1.0f
),
5317 lp_build_const_float(gallivm
, -1.0f
));
5319 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
5320 ctx
->voidt
, &kill
, 1, 0);
5322 lp_build_if(&if_state
, gallivm
, can_emit
);
5325 for (i
= 0; i
< info
->num_outputs
; i
++) {
5326 LLVMValueRef
*out_ptr
=
5327 ctx
->soa
.outputs
[i
];
5329 for (chan
= 0; chan
< 4; chan
++) {
5330 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
5331 LLVMValueRef voffset
=
5332 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
5333 shader
->selector
->gs_max_out_vertices
);
5335 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
5336 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
5338 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
5340 build_tbuffer_store(ctx
,
5341 ctx
->gsvs_ring
[stream
],
5343 voffset
, soffset
, 0,
5344 V_008F0C_BUF_DATA_FORMAT_32
,
5345 V_008F0C_BUF_NUM_FORMAT_UINT
,
5350 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
5351 lp_build_const_int32(gallivm
, 1));
5353 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
5355 /* Signal vertex emission */
5356 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
5357 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5358 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5359 ctx
->voidt
, args
, 2, 0);
5362 lp_build_endif(&if_state
);
5365 /* Cut one primitive from the geometry shader */
5366 static void si_llvm_emit_primitive(
5367 const struct lp_build_tgsi_action
*action
,
5368 struct lp_build_tgsi_context
*bld_base
,
5369 struct lp_build_emit_data
*emit_data
)
5371 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5372 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5373 LLVMValueRef args
[2];
5376 /* Signal primitive cut */
5377 stream
= si_llvm_get_stream(bld_base
, emit_data
);
5378 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
5379 args
[1] = LLVMGetParam(ctx
->main_fn
, SI_PARAM_GS_WAVE_ID
);
5380 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
5381 ctx
->voidt
, args
, 2, 0);
5384 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
5385 struct lp_build_tgsi_context
*bld_base
,
5386 struct lp_build_emit_data
*emit_data
)
5388 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
5389 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5391 /* The real barrier instruction isn’t needed, because an entire patch
5392 * always fits into a single wave.
5394 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
5395 emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
5399 lp_build_intrinsic(gallivm
->builder
,
5400 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
5401 : "llvm.AMDGPU.barrier.local",
5402 ctx
->voidt
, NULL
, 0, 0);
5405 static const struct lp_build_tgsi_action tex_action
= {
5406 .fetch_args
= tex_fetch_args
,
5407 .emit
= build_tex_intrinsic
,
5410 static const struct lp_build_tgsi_action interp_action
= {
5411 .fetch_args
= interp_fetch_args
,
5412 .emit
= build_interp_intrinsic
,
5415 static void si_create_function(struct si_shader_context
*ctx
,
5417 LLVMTypeRef
*returns
, unsigned num_returns
,
5418 LLVMTypeRef
*params
, unsigned num_params
,
5423 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
5424 params
, num_params
);
5425 si_llvm_shader_type(ctx
->main_fn
, ctx
->type
);
5426 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
5428 for (i
= 0; i
<= last_sgpr
; ++i
) {
5429 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
5431 /* The combination of:
5435 * allows the optimization passes to move loads and reduces
5436 * SGPR spilling significantly.
5438 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
5439 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
5440 lp_add_attr_dereferenceable(P
, UINT64_MAX
);
5442 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
5445 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
5446 /* These were copied from some LLVM test. */
5447 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5448 "less-precise-fpmad",
5450 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5453 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5456 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
5462 static void create_meta_data(struct si_shader_context
*ctx
)
5464 struct gallivm_state
*gallivm
= ctx
->soa
.bld_base
.base
.gallivm
;
5466 ctx
->invariant_load_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5467 "invariant.load", 14);
5468 ctx
->range_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5470 ctx
->uniform_md_kind
= LLVMGetMDKindIDInContext(gallivm
->context
,
5471 "amdgpu.uniform", 14);
5473 ctx
->empty_md
= LLVMMDNodeInContext(gallivm
->context
, NULL
, 0);
5476 static void declare_streamout_params(struct si_shader_context
*ctx
,
5477 struct pipe_stream_output_info
*so
,
5478 LLVMTypeRef
*params
, LLVMTypeRef i32
,
5479 unsigned *num_params
)
5483 /* Streamout SGPRs. */
5484 if (so
->num_outputs
) {
5485 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
5486 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
5488 ctx
->param_streamout_config
= ctx
->param_tess_offchip
;
5490 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
5492 /* A streamout buffer offset is loaded if the stride is non-zero. */
5493 for (i
= 0; i
< 4; i
++) {
5497 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
5501 static unsigned llvm_get_type_size(LLVMTypeRef type
)
5503 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
5506 case LLVMIntegerTypeKind
:
5507 return LLVMGetIntTypeWidth(type
) / 8;
5508 case LLVMFloatTypeKind
:
5510 case LLVMPointerTypeKind
:
5512 case LLVMVectorTypeKind
:
5513 return LLVMGetVectorSize(type
) *
5514 llvm_get_type_size(LLVMGetElementType(type
));
5515 case LLVMArrayTypeKind
:
5516 return LLVMGetArrayLength(type
) *
5517 llvm_get_type_size(LLVMGetElementType(type
));
5524 static void declare_tess_lds(struct si_shader_context
*ctx
)
5526 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5527 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
5528 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5530 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
5531 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, uint
->zero
,
5532 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
5536 static unsigned si_get_max_workgroup_size(struct si_shader
*shader
)
5538 const unsigned *properties
= shader
->selector
->info
.properties
;
5539 unsigned max_work_group_size
=
5540 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5541 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5542 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5544 if (!max_work_group_size
) {
5545 /* This is a variable group size compute shader,
5546 * compile it for the maximum possible group size.
5548 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
5550 return max_work_group_size
;
5553 static void create_function(struct si_shader_context
*ctx
)
5555 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
5556 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5557 struct si_shader
*shader
= ctx
->shader
;
5558 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
5559 LLVMTypeRef returns
[16+32*4];
5560 unsigned i
, last_sgpr
, num_params
, num_return_sgprs
;
5561 unsigned num_returns
= 0;
5562 unsigned num_prolog_vgprs
= 0;
5564 v3i32
= LLVMVectorType(ctx
->i32
, 3);
5566 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
5567 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
5568 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
5569 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
5570 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
5572 switch (ctx
->type
) {
5573 case PIPE_SHADER_VERTEX
:
5574 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
5575 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
5576 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
5577 params
[SI_PARAM_DRAWID
] = ctx
->i32
;
5578 num_params
= SI_PARAM_DRAWID
+1;
5580 if (shader
->key
.as_es
) {
5581 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5582 } else if (shader
->key
.as_ls
) {
5583 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
5584 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
5586 if (shader
->is_gs_copy_shader
) {
5587 num_params
= SI_PARAM_RW_BUFFERS
+1;
5589 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
5590 num_params
= SI_PARAM_VS_STATE_BITS
+1;
5593 /* The locations of the other parameters are assigned dynamically. */
5594 declare_streamout_params(ctx
, &shader
->selector
->so
,
5595 params
, ctx
->i32
, &num_params
);
5598 last_sgpr
= num_params
-1;
5601 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
5602 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
5603 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
5604 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
5606 if (!shader
->is_gs_copy_shader
) {
5607 /* Vertex load indices. */
5608 ctx
->param_vertex_index0
= num_params
;
5610 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
5611 params
[num_params
++] = ctx
->i32
;
5613 num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
5615 /* PrimitiveID output. */
5616 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
)
5617 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5618 returns
[num_returns
++] = ctx
->f32
;
5622 case PIPE_SHADER_TESS_CTRL
:
5623 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5624 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
5625 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
5626 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
5627 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
5628 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
5629 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
5632 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
5633 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
5634 num_params
= SI_PARAM_REL_IDS
+1;
5636 /* SI_PARAM_TCS_OC_LDS and PARAM_TESS_FACTOR_OFFSET are
5637 * placed after the user SGPRs.
5639 for (i
= 0; i
< SI_TCS_NUM_USER_SGPR
+ 2; i
++)
5640 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
5642 for (i
= 0; i
< 3; i
++)
5643 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
5646 case PIPE_SHADER_TESS_EVAL
:
5647 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
5648 num_params
= SI_PARAM_TCS_OFFCHIP_LAYOUT
+1;
5650 if (shader
->key
.as_es
) {
5651 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5652 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5653 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
5655 params
[ctx
->param_tess_offchip
= num_params
++] = ctx
->i32
;
5656 declare_streamout_params(ctx
, &shader
->selector
->so
,
5657 params
, ctx
->i32
, &num_params
);
5658 params
[ctx
->param_oc_lds
= num_params
++] = ctx
->i32
;
5660 last_sgpr
= num_params
- 1;
5663 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
5664 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
5665 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
5666 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
5668 /* PrimitiveID output. */
5669 if (!shader
->key
.as_es
)
5670 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
5671 returns
[num_returns
++] = ctx
->f32
;
5674 case PIPE_SHADER_GEOMETRY
:
5675 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5676 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5677 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5680 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5681 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5682 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5683 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5684 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5685 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5686 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5687 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5688 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5691 case PIPE_SHADER_FRAGMENT
:
5692 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5693 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5694 last_sgpr
= SI_PARAM_PRIM_MASK
;
5695 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5696 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5697 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5698 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5699 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5700 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5701 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5702 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5703 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5704 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5705 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5706 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5707 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5708 shader
->info
.face_vgpr_index
= 20;
5709 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5710 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5711 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5712 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5714 /* Color inputs from the prolog. */
5715 if (shader
->selector
->info
.colors_read
) {
5716 unsigned num_color_elements
=
5717 util_bitcount(shader
->selector
->info
.colors_read
);
5719 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5720 for (i
= 0; i
< num_color_elements
; i
++)
5721 params
[num_params
++] = ctx
->f32
;
5723 num_prolog_vgprs
+= num_color_elements
;
5726 /* Outputs for the epilog. */
5727 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5730 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5731 shader
->selector
->info
.writes_z
+
5732 shader
->selector
->info
.writes_stencil
+
5733 shader
->selector
->info
.writes_samplemask
+
5734 1 /* SampleMaskIn */;
5736 num_returns
= MAX2(num_returns
,
5738 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5740 for (i
= 0; i
< num_return_sgprs
; i
++)
5741 returns
[i
] = ctx
->i32
;
5742 for (; i
< num_returns
; i
++)
5743 returns
[i
] = ctx
->f32
;
5746 case PIPE_SHADER_COMPUTE
:
5747 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5748 params
[SI_PARAM_BLOCK_SIZE
] = v3i32
;
5749 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5750 last_sgpr
= SI_PARAM_BLOCK_ID
;
5752 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5753 num_params
= SI_PARAM_THREAD_ID
+ 1;
5756 assert(0 && "unimplemented shader");
5760 assert(num_params
<= ARRAY_SIZE(params
));
5762 si_create_function(ctx
, "main", returns
, num_returns
, params
,
5763 num_params
, last_sgpr
);
5765 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5766 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5767 ctx
->separate_prolog
) {
5768 si_llvm_add_attribute(ctx
->main_fn
,
5769 "InitialPSInputAddr",
5770 S_0286D0_PERSP_SAMPLE_ENA(1) |
5771 S_0286D0_PERSP_CENTER_ENA(1) |
5772 S_0286D0_PERSP_CENTROID_ENA(1) |
5773 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5774 S_0286D0_LINEAR_CENTER_ENA(1) |
5775 S_0286D0_LINEAR_CENTROID_ENA(1) |
5776 S_0286D0_FRONT_FACE_ENA(1) |
5777 S_0286D0_POS_FIXED_PT_ENA(1));
5778 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5779 si_llvm_add_attribute(ctx
->main_fn
,
5780 "amdgpu-max-work-group-size",
5781 si_get_max_workgroup_size(shader
));
5784 shader
->info
.num_input_sgprs
= 0;
5785 shader
->info
.num_input_vgprs
= 0;
5787 for (i
= 0; i
<= last_sgpr
; ++i
)
5788 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5790 for (; i
< num_params
; ++i
)
5791 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5793 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
5794 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
5796 if (!ctx
->screen
->has_ds_bpermute
&&
5798 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5799 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5800 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5801 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5802 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5803 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5805 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5806 LLVMArrayType(ctx
->i32
, 64),
5810 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.as_ls
) ||
5811 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5812 ctx
->type
== PIPE_SHADER_TESS_EVAL
)
5813 declare_tess_lds(ctx
);
5817 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5820 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5822 struct gallivm_state
*gallivm
=
5823 ctx
->soa
.bld_base
.base
.gallivm
;
5825 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
5826 SI_PARAM_RW_BUFFERS
);
5828 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5829 ctx
->shader
->key
.as_es
) ||
5830 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5831 ctx
->shader
->key
.as_es
) ||
5832 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5834 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5836 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5839 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5842 if (ctx
->shader
->is_gs_copy_shader
) {
5843 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_VS_RING_GSVS
);
5846 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5848 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5850 for (i
= 0; i
< 4; i
++) {
5851 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_GS_RING_GSVS0
+ i
);
5854 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5859 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5860 LLVMValueRef param_rw_buffers
,
5861 unsigned param_pos_fixed_pt
)
5863 struct lp_build_tgsi_context
*bld_base
=
5865 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5866 LLVMBuilderRef builder
= gallivm
->builder
;
5867 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5869 /* Use the fixed-point gl_FragCoord input.
5870 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5871 * per coordinate to get the repeating effect.
5873 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5874 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5876 /* Load the buffer descriptor. */
5877 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5878 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
5880 /* The stipple pattern is 32x32, each row has 32 bits. */
5881 offset
= LLVMBuildMul(builder
, address
[1],
5882 LLVMConstInt(ctx
->i32
, 4, 0), "");
5883 row
= buffer_load_const(ctx
, desc
, offset
);
5884 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
5885 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5886 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5888 /* The intrinsic kills the thread if arg < 0. */
5889 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5890 LLVMConstReal(ctx
->f32
, -1), "");
5891 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
5894 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
5895 struct si_shader_config
*conf
,
5896 unsigned symbol_offset
)
5899 const unsigned char *config
=
5900 radeon_shader_binary_config_start(binary
, symbol_offset
);
5901 bool really_needs_scratch
= false;
5903 /* LLVM adds SGPR spills to the scratch size.
5904 * Find out if we really need the scratch buffer.
5906 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5907 const struct radeon_shader_reloc
*reloc
= &binary
->relocs
[i
];
5909 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5910 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5911 really_needs_scratch
= true;
5916 /* XXX: We may be able to emit some of these values directly rather than
5917 * extracting fields to be emitted later.
5920 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5921 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5922 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5924 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5925 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5926 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5927 case R_00B848_COMPUTE_PGM_RSRC1
:
5928 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5929 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5930 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5931 conf
->rsrc1
= value
;
5933 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5934 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5936 case R_00B84C_COMPUTE_PGM_RSRC2
:
5937 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5938 conf
->rsrc2
= value
;
5940 case R_0286CC_SPI_PS_INPUT_ENA
:
5941 conf
->spi_ps_input_ena
= value
;
5943 case R_0286D0_SPI_PS_INPUT_ADDR
:
5944 conf
->spi_ps_input_addr
= value
;
5946 case R_0286E8_SPI_TMPRING_SIZE
:
5947 case R_00B860_COMPUTE_TMPRING_SIZE
:
5948 /* WAVESIZE is in units of 256 dwords. */
5949 if (really_needs_scratch
)
5950 conf
->scratch_bytes_per_wave
=
5951 G_00B860_WAVESIZE(value
) * 256 * 4;
5953 case 0x4: /* SPILLED_SGPRS */
5954 conf
->spilled_sgprs
= value
;
5956 case 0x8: /* SPILLED_VGPRS */
5957 conf
->spilled_vgprs
= value
;
5961 static bool printed
;
5964 fprintf(stderr
, "Warning: LLVM emitted unknown "
5965 "config register: 0x%x\n", reg
);
5973 if (!conf
->spi_ps_input_addr
)
5974 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5977 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5978 struct si_shader
*shader
,
5979 struct si_shader_config
*config
,
5980 uint64_t scratch_va
)
5983 uint32_t scratch_rsrc_dword0
= scratch_va
;
5984 uint32_t scratch_rsrc_dword1
=
5985 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5987 /* Enable scratch coalescing if LLVM sets ELEMENT_SIZE & INDEX_STRIDE
5990 if (HAVE_LLVM
>= 0x0309)
5991 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5993 scratch_rsrc_dword1
|=
5994 S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5996 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5997 const struct radeon_shader_reloc
*reloc
=
5998 &shader
->binary
.relocs
[i
];
5999 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
6000 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6001 &scratch_rsrc_dword0
, 4);
6002 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
6003 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
6004 &scratch_rsrc_dword1
, 4);
6009 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
6011 unsigned size
= shader
->binary
.code_size
;
6014 size
+= shader
->prolog
->binary
.code_size
;
6016 size
+= shader
->epilog
->binary
.code_size
;
6020 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
6022 const struct radeon_shader_binary
*prolog
=
6023 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
6024 const struct radeon_shader_binary
*epilog
=
6025 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
6026 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
6027 unsigned bo_size
= si_get_shader_binary_size(shader
) +
6028 (!epilog
? mainb
->rodata_size
: 0);
6031 assert(!prolog
|| !prolog
->rodata_size
);
6032 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
6033 assert(!epilog
|| !epilog
->rodata_size
);
6035 r600_resource_reference(&shader
->bo
, NULL
);
6036 shader
->bo
= (struct r600_resource
*)
6037 pipe_buffer_create(&sscreen
->b
.b
, 0,
6038 PIPE_USAGE_IMMUTABLE
, bo_size
);
6043 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
6044 PIPE_TRANSFER_READ_WRITE
);
6047 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
6048 ptr
+= prolog
->code_size
;
6051 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
6052 ptr
+= mainb
->code_size
;
6055 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
6056 else if (mainb
->rodata_size
> 0)
6057 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
6059 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
6063 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
6064 struct pipe_debug_callback
*debug
,
6065 const char *name
, FILE *file
)
6070 if (binary
->disasm_string
) {
6071 fprintf(file
, "Shader %s disassembly:\n", name
);
6072 fprintf(file
, "%s", binary
->disasm_string
);
6074 if (debug
&& debug
->debug_message
) {
6075 /* Very long debug messages are cut off, so send the
6076 * disassembly one line at a time. This causes more
6077 * overhead, but on the plus side it simplifies
6078 * parsing of resulting logs.
6080 pipe_debug_message(debug
, SHADER_INFO
,
6081 "Shader Disassembly Begin");
6083 line
= binary
->disasm_string
;
6085 p
= util_strchrnul(line
, '\n');
6089 pipe_debug_message(debug
, SHADER_INFO
,
6090 "%.*s", count
, line
);
6098 pipe_debug_message(debug
, SHADER_INFO
,
6099 "Shader Disassembly End");
6102 fprintf(file
, "Shader %s binary:\n", name
);
6103 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
6104 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
6105 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
6106 binary
->code
[i
+ 1], binary
->code
[i
]);
6111 static void si_shader_dump_stats(struct si_screen
*sscreen
,
6112 struct si_shader
*shader
,
6113 struct pipe_debug_callback
*debug
,
6117 struct si_shader_config
*conf
= &shader
->config
;
6118 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
6119 unsigned code_size
= si_get_shader_binary_size(shader
);
6120 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
6121 unsigned lds_per_wave
= 0;
6122 unsigned max_simd_waves
= 10;
6124 /* Compute LDS usage for PS. */
6125 switch (processor
) {
6126 case PIPE_SHADER_FRAGMENT
:
6127 /* The minimum usage per wave is (num_inputs * 48). The maximum
6128 * usage is (num_inputs * 48 * 16).
6129 * We can get anything in between and it varies between waves.
6131 * The 48 bytes per input for a single primitive is equal to
6132 * 4 bytes/component * 4 components/input * 3 points.
6134 * Other stages don't know the size at compile time or don't
6135 * allocate LDS per wave, but instead they do it per thread group.
6137 lds_per_wave
= conf
->lds_size
* lds_increment
+
6138 align(num_inputs
* 48, lds_increment
);
6140 case PIPE_SHADER_COMPUTE
:
6141 if (shader
->selector
) {
6142 unsigned max_workgroup_size
=
6143 si_get_max_workgroup_size(shader
);
6144 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
6145 DIV_ROUND_UP(max_workgroup_size
, 64);
6150 /* Compute the per-SIMD wave counts. */
6151 if (conf
->num_sgprs
) {
6152 if (sscreen
->b
.chip_class
>= VI
)
6153 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
6155 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
6158 if (conf
->num_vgprs
)
6159 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
6161 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
6162 * 16KB makes some SIMDs unoccupied). */
6164 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
6166 if (file
!= stderr
||
6167 r600_can_dump_shader(&sscreen
->b
, processor
)) {
6168 if (processor
== PIPE_SHADER_FRAGMENT
) {
6169 fprintf(file
, "*** SHADER CONFIG ***\n"
6170 "SPI_PS_INPUT_ADDR = 0x%04x\n"
6171 "SPI_PS_INPUT_ENA = 0x%04x\n",
6172 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
6175 fprintf(file
, "*** SHADER STATS ***\n"
6178 "Spilled SGPRs: %d\n"
6179 "Spilled VGPRs: %d\n"
6180 "Private memory VGPRs: %d\n"
6181 "Code Size: %d bytes\n"
6183 "Scratch: %d bytes per wave\n"
6185 "********************\n\n\n",
6186 conf
->num_sgprs
, conf
->num_vgprs
,
6187 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
6188 conf
->private_mem_vgprs
, code_size
,
6189 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6193 pipe_debug_message(debug
, SHADER_INFO
,
6194 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
6195 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
6196 "Spilled VGPRs: %d PrivMem VGPRs: %d",
6197 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
6198 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
6199 max_simd_waves
, conf
->spilled_sgprs
,
6200 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
6203 static const char *si_get_shader_name(struct si_shader
*shader
,
6206 switch (processor
) {
6207 case PIPE_SHADER_VERTEX
:
6208 if (shader
->key
.as_es
)
6209 return "Vertex Shader as ES";
6210 else if (shader
->key
.as_ls
)
6211 return "Vertex Shader as LS";
6213 return "Vertex Shader as VS";
6214 case PIPE_SHADER_TESS_CTRL
:
6215 return "Tessellation Control Shader";
6216 case PIPE_SHADER_TESS_EVAL
:
6217 if (shader
->key
.as_es
)
6218 return "Tessellation Evaluation Shader as ES";
6220 return "Tessellation Evaluation Shader as VS";
6221 case PIPE_SHADER_GEOMETRY
:
6222 if (shader
->is_gs_copy_shader
)
6223 return "GS Copy Shader as VS";
6225 return "Geometry Shader";
6226 case PIPE_SHADER_FRAGMENT
:
6227 return "Pixel Shader";
6228 case PIPE_SHADER_COMPUTE
:
6229 return "Compute Shader";
6231 return "Unknown Shader";
6235 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
6236 struct pipe_debug_callback
*debug
, unsigned processor
,
6239 if (file
!= stderr
||
6240 r600_can_dump_shader(&sscreen
->b
, processor
))
6241 si_dump_shader_key(processor
, &shader
->key
, file
);
6243 if (file
!= stderr
&& shader
->binary
.llvm_ir_string
) {
6244 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
6245 si_get_shader_name(shader
, processor
));
6246 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
6249 if (file
!= stderr
||
6250 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
6251 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
6252 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
6255 si_shader_dump_disassembly(&shader
->prolog
->binary
,
6256 debug
, "prolog", file
);
6258 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
6261 si_shader_dump_disassembly(&shader
->epilog
->binary
,
6262 debug
, "epilog", file
);
6263 fprintf(file
, "\n");
6266 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
);
6269 int si_compile_llvm(struct si_screen
*sscreen
,
6270 struct radeon_shader_binary
*binary
,
6271 struct si_shader_config
*conf
,
6272 LLVMTargetMachineRef tm
,
6274 struct pipe_debug_callback
*debug
,
6279 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
6281 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
6282 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
6284 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
6285 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
6286 LLVMDumpModule(mod
);
6287 fprintf(stderr
, "\n");
6291 if (sscreen
->record_llvm_ir
) {
6292 char *ir
= LLVMPrintModuleToString(mod
);
6293 binary
->llvm_ir_string
= strdup(ir
);
6294 LLVMDisposeMessage(ir
);
6297 if (!si_replace_shader(count
, binary
)) {
6298 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
6303 si_shader_binary_read_config(binary
, conf
, 0);
6305 /* Enable 64-bit and 16-bit denormals, because there is no performance
6308 * If denormals are enabled, all floating-point output modifiers are
6311 * Don't enable denormals for 32-bit floats, because:
6312 * - Floating-point output modifiers would be ignored by the hw.
6313 * - Some opcodes don't support denormals, such as v_mad_f32. We would
6314 * have to stop using those.
6315 * - SI & CI would be very slow.
6317 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
6319 FREE(binary
->config
);
6320 FREE(binary
->global_symbol_offsets
);
6321 binary
->config
= NULL
;
6322 binary
->global_symbol_offsets
= NULL
;
6324 /* Some shaders can't have rodata because their binaries can be
6327 if (binary
->rodata_size
&&
6328 (processor
== PIPE_SHADER_VERTEX
||
6329 processor
== PIPE_SHADER_TESS_CTRL
||
6330 processor
== PIPE_SHADER_TESS_EVAL
||
6331 processor
== PIPE_SHADER_FRAGMENT
)) {
6332 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
6339 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
6341 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
6342 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
6344 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
6347 /* Generate code for the hardware VS shader stage to go with a geometry shader */
6349 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
6350 LLVMTargetMachineRef tm
,
6351 struct si_shader_selector
*gs_selector
,
6352 struct pipe_debug_callback
*debug
)
6354 struct si_shader_context ctx
;
6355 struct si_shader
*shader
;
6356 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6357 struct lp_build_tgsi_context
*bld_base
= &ctx
.soa
.bld_base
;
6358 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6359 struct si_shader_output_values
*outputs
;
6360 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
6361 LLVMValueRef args
[9];
6364 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
6369 shader
= CALLOC_STRUCT(si_shader
);
6376 shader
->selector
= gs_selector
;
6377 shader
->is_gs_copy_shader
= true;
6379 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6380 ctx
.type
= PIPE_SHADER_VERTEX
;
6382 create_meta_data(&ctx
);
6383 create_function(&ctx
);
6384 preload_ring_buffers(&ctx
);
6386 args
[0] = ctx
.gsvs_ring
[0];
6387 args
[1] = lp_build_mul_imm(uint
,
6388 LLVMGetParam(ctx
.main_fn
,
6389 ctx
.param_vertex_id
),
6391 args
[3] = uint
->zero
;
6392 args
[4] = uint
->one
; /* OFFEN */
6393 args
[5] = uint
->zero
; /* IDXEN */
6394 args
[6] = uint
->one
; /* GLC */
6395 args
[7] = uint
->one
; /* SLC */
6396 args
[8] = uint
->zero
; /* TFE */
6398 /* Fetch vertex data from GSVS ring */
6399 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
6402 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
6403 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
6405 for (chan
= 0; chan
< 4; chan
++) {
6406 outputs
[i
].vertex_stream
[chan
] =
6407 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
6409 args
[2] = lp_build_const_int32(gallivm
,
6411 gs_selector
->gs_max_out_vertices
* 16 * 4);
6413 outputs
[i
].values
[chan
] =
6414 LLVMBuildBitCast(gallivm
->builder
,
6415 lp_build_intrinsic(gallivm
->builder
,
6416 "llvm.SI.buffer.load.dword.i32.i32",
6418 LP_FUNC_ATTR_READONLY
),
6423 if (gs_selector
->so
.num_outputs
)
6424 si_llvm_emit_streamout(&ctx
, outputs
, gsinfo
->num_outputs
);
6425 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
6427 LLVMBuildRetVoid(gallivm
->builder
);
6429 /* Dump LLVM IR before any optimization passes */
6430 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6431 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6432 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
6434 si_llvm_finalize_module(&ctx
,
6435 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_GEOMETRY
));
6437 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
6438 &ctx
.shader
->config
, ctx
.tm
,
6439 bld_base
->base
.gallivm
->module
,
6440 debug
, PIPE_SHADER_GEOMETRY
,
6443 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
6444 fprintf(stderr
, "GS Copy Shader:\n");
6445 si_shader_dump(sscreen
, ctx
.shader
, debug
,
6446 PIPE_SHADER_GEOMETRY
, stderr
);
6447 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
6450 si_llvm_dispose(&ctx
);
6461 static void si_dump_shader_key(unsigned shader
, struct si_shader_key
*key
,
6466 fprintf(f
, "SHADER KEY\n");
6469 case PIPE_SHADER_VERTEX
:
6470 fprintf(f
, " part.vs.prolog.instance_divisors = {");
6471 for (i
= 0; i
< ARRAY_SIZE(key
->part
.vs
.prolog
.instance_divisors
); i
++)
6472 fprintf(f
, !i
? "%u" : ", %u",
6473 key
->part
.vs
.prolog
.instance_divisors
[i
]);
6475 fprintf(f
, " part.vs.epilog.export_prim_id = %u\n", key
->part
.vs
.epilog
.export_prim_id
);
6476 fprintf(f
, " as_es = %u\n", key
->as_es
);
6477 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
6478 fprintf(f
, " mono.vs.fix_fetch = 0x%x\n", key
->mono
.vs
.fix_fetch
);
6481 case PIPE_SHADER_TESS_CTRL
:
6482 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
6483 fprintf(f
, " mono.tcs.inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.tcs
.inputs_to_copy
);
6486 case PIPE_SHADER_TESS_EVAL
:
6487 fprintf(f
, " part.tes.epilog.export_prim_id = %u\n", key
->part
.tes
.epilog
.export_prim_id
);
6488 fprintf(f
, " as_es = %u\n", key
->as_es
);
6491 case PIPE_SHADER_GEOMETRY
:
6492 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
6495 case PIPE_SHADER_COMPUTE
:
6498 case PIPE_SHADER_FRAGMENT
:
6499 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
6500 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
6501 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
6502 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
6503 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
6504 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
6505 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
6506 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
6507 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
6508 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
6509 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
6510 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
6511 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
6512 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
6513 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
6514 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
6521 if ((shader
== PIPE_SHADER_GEOMETRY
||
6522 shader
== PIPE_SHADER_TESS_EVAL
||
6523 shader
== PIPE_SHADER_VERTEX
) &&
6524 !key
->as_es
&& !key
->as_ls
) {
6525 fprintf(f
, " opt.hw_vs.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.hw_vs
.kill_outputs
);
6526 fprintf(f
, " opt.hw_vs.kill_outputs2 = 0x%x\n", key
->opt
.hw_vs
.kill_outputs2
);
6527 fprintf(f
, " opt.hw_vs.clip_disable = %u\n", key
->opt
.hw_vs
.clip_disable
);
6531 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
6532 struct si_screen
*sscreen
,
6533 struct si_shader
*shader
,
6534 LLVMTargetMachineRef tm
)
6536 struct lp_build_tgsi_context
*bld_base
;
6537 struct lp_build_tgsi_action tmpl
= {};
6539 si_llvm_context_init(ctx
, sscreen
, shader
, tm
,
6540 (shader
&& shader
->selector
) ? &shader
->selector
->info
: NULL
,
6541 (shader
&& shader
->selector
) ? shader
->selector
->tokens
: NULL
);
6543 bld_base
= &ctx
->soa
.bld_base
;
6544 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
6546 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
6547 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
6548 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
6550 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
6551 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
6552 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
6553 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
6554 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
6555 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
6556 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
6557 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
6558 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
6559 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].fetch_args
= txq_fetch_args
;
6560 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= txq_emit
;
6561 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
6562 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
6563 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
6565 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
6566 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
6567 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
6568 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
6569 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
6570 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
6572 tmpl
.fetch_args
= atomic_fetch_args
;
6573 tmpl
.emit
= atomic_emit
;
6574 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
6575 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
6576 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
6577 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
6578 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
6579 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
6580 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
6581 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
6582 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
6583 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
6584 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
6585 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
6586 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
6587 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
6588 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
6589 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
6590 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
6591 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
6592 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
6593 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
6595 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
6597 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
6598 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
6599 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
6600 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
6602 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
6603 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
6604 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
6607 /* Return true if the PARAM export has been eliminated. */
6608 static bool si_eliminate_const_output(struct si_shader_context
*ctx
,
6609 LLVMValueRef inst
, unsigned offset
)
6611 struct si_shader
*shader
= ctx
->shader
;
6612 unsigned num_outputs
= shader
->selector
->info
.num_outputs
;
6613 unsigned i
, default_val
; /* SPI_PS_INPUT_CNTL_i.DEFAULT_VAL */
6614 bool is_zero
[4] = {}, is_one
[4] = {};
6616 for (i
= 0; i
< 4; i
++) {
6617 LLVMBool loses_info
;
6618 LLVMValueRef p
= LLVMGetOperand(inst
, 5 + i
);
6620 /* It's a constant expression. Undef outputs are eliminated too. */
6621 if (LLVMIsUndef(p
)) {
6624 } else if (LLVMIsAConstantFP(p
)) {
6625 double a
= LLVMConstRealGetDouble(p
, &loses_info
);
6632 return false; /* other constant */
6637 /* Only certain combinations of 0 and 1 can be eliminated. */
6638 if (is_zero
[0] && is_zero
[1] && is_zero
[2])
6639 default_val
= is_zero
[3] ? 0 : 1;
6640 else if (is_one
[0] && is_one
[1] && is_one
[2])
6641 default_val
= is_zero
[3] ? 2 : 3;
6645 /* The PARAM export can be represented as DEFAULT_VAL. Kill it. */
6646 LLVMInstructionEraseFromParent(inst
);
6648 /* Change OFFSET to DEFAULT_VAL. */
6649 for (i
= 0; i
< num_outputs
; i
++) {
6650 if (shader
->info
.vs_output_param_offset
[i
] == offset
) {
6651 shader
->info
.vs_output_param_offset
[i
] =
6652 EXP_PARAM_DEFAULT_VAL_0000
+ default_val
;
6659 struct si_vs_exports
{
6661 unsigned offset
[SI_MAX_VS_OUTPUTS
];
6662 LLVMValueRef inst
[SI_MAX_VS_OUTPUTS
];
6665 static void si_eliminate_const_vs_outputs(struct si_shader_context
*ctx
)
6667 struct si_shader
*shader
= ctx
->shader
;
6668 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6669 LLVMBasicBlockRef bb
;
6670 struct si_vs_exports exports
;
6671 bool removed_any
= false;
6675 if (ctx
->type
== PIPE_SHADER_FRAGMENT
||
6676 ctx
->type
== PIPE_SHADER_COMPUTE
||
6677 shader
->key
.as_es
||
6681 /* Process all LLVM instructions. */
6682 bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6684 LLVMValueRef inst
= LLVMGetFirstInstruction(bb
);
6687 LLVMValueRef cur
= inst
;
6688 inst
= LLVMGetNextInstruction(inst
);
6690 if (LLVMGetInstructionOpcode(cur
) != LLVMCall
)
6693 LLVMValueRef callee
= lp_get_called_value(cur
);
6695 if (!lp_is_function(callee
))
6698 const char *name
= LLVMGetValueName(callee
);
6699 unsigned num_args
= LLVMCountParams(callee
);
6701 /* Check if this is an export instruction. */
6702 if (num_args
!= 9 || strcmp(name
, "llvm.SI.export"))
6705 LLVMValueRef arg
= LLVMGetOperand(cur
, 3);
6706 unsigned target
= LLVMConstIntGetZExtValue(arg
);
6708 if (target
< V_008DFC_SQ_EXP_PARAM
)
6711 target
-= V_008DFC_SQ_EXP_PARAM
;
6713 /* Eliminate constant value PARAM exports. */
6714 if (si_eliminate_const_output(ctx
, cur
, target
)) {
6717 exports
.offset
[exports
.num
] = target
;
6718 exports
.inst
[exports
.num
] = cur
;
6722 bb
= LLVMGetNextBasicBlock(bb
);
6725 /* Remove holes in export memory due to removed PARAM exports.
6726 * This is done by renumbering all PARAM exports.
6729 ubyte current_offset
[SI_MAX_VS_OUTPUTS
];
6730 unsigned new_count
= 0;
6733 /* Make a copy of the offsets. We need the old version while
6734 * we are modifying some of them. */
6735 assert(sizeof(current_offset
) ==
6736 sizeof(shader
->info
.vs_output_param_offset
));
6737 memcpy(current_offset
, shader
->info
.vs_output_param_offset
,
6738 sizeof(current_offset
));
6740 for (i
= 0; i
< exports
.num
; i
++) {
6741 unsigned offset
= exports
.offset
[i
];
6743 for (out
= 0; out
< info
->num_outputs
; out
++) {
6744 if (current_offset
[out
] != offset
)
6747 LLVMSetOperand(exports
.inst
[i
], 3,
6748 LLVMConstInt(ctx
->i32
,
6749 V_008DFC_SQ_EXP_PARAM
+ new_count
, 0));
6750 shader
->info
.vs_output_param_offset
[out
] = new_count
;
6755 shader
->info
.nr_param_exports
= new_count
;
6759 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
6761 ctx
->shader
->config
.private_mem_vgprs
= 0;
6763 /* Process all LLVM instructions. */
6764 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
6766 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
6769 LLVMValueRef inst
= next
;
6770 next
= LLVMGetNextInstruction(next
);
6772 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
6775 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
6776 /* No idea why LLVM aligns allocas to 4 elements. */
6777 unsigned alignment
= LLVMGetAlignment(inst
);
6778 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
6779 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
6781 bb
= LLVMGetNextBasicBlock(bb
);
6785 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
6786 struct si_shader
*shader
)
6788 struct si_shader_selector
*sel
= shader
->selector
;
6789 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
6791 switch (ctx
->type
) {
6792 case PIPE_SHADER_VERTEX
:
6793 ctx
->load_input
= declare_input_vs
;
6794 if (shader
->key
.as_ls
)
6795 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6796 else if (shader
->key
.as_es
)
6797 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6799 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6801 case PIPE_SHADER_TESS_CTRL
:
6802 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6803 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6804 bld_base
->emit_store
= store_output_tcs
;
6805 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6807 case PIPE_SHADER_TESS_EVAL
:
6808 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6809 if (shader
->key
.as_es
)
6810 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6812 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6814 case PIPE_SHADER_GEOMETRY
:
6815 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6816 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6818 case PIPE_SHADER_FRAGMENT
:
6819 ctx
->load_input
= declare_input_fs
;
6820 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6822 case PIPE_SHADER_COMPUTE
:
6823 ctx
->declare_memory_region
= declare_compute_memory
;
6826 assert(!"Unsupported shader type");
6830 create_meta_data(ctx
);
6831 create_function(ctx
);
6832 preload_ring_buffers(ctx
);
6834 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6836 for (i
= 0; i
< 4; i
++) {
6837 ctx
->gs_next_vertex
[i
] =
6838 lp_build_alloca(bld_base
->base
.gallivm
,
6843 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6844 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6848 si_llvm_build_ret(ctx
, ctx
->return_value
);
6853 * Compute the VS prolog key, which contains all the information needed to
6854 * build the VS prolog function, and set shader->info bits where needed.
6856 static void si_get_vs_prolog_key(struct si_shader
*shader
,
6857 union si_shader_part_key
*key
)
6859 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6861 memset(key
, 0, sizeof(*key
));
6862 key
->vs_prolog
.states
= shader
->key
.part
.vs
.prolog
;
6863 key
->vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6864 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6866 /* Set the instanceID flag. */
6867 for (unsigned i
= 0; i
< info
->num_inputs
; i
++)
6868 if (key
->vs_prolog
.states
.instance_divisors
[i
])
6869 shader
->info
.uses_instanceid
= true;
6873 * Compute the VS epilog key, which contains all the information needed to
6874 * build the VS epilog function, and set the PrimitiveID output offset.
6876 static void si_get_vs_epilog_key(struct si_shader
*shader
,
6877 struct si_vs_epilog_bits
*states
,
6878 union si_shader_part_key
*key
)
6880 memset(key
, 0, sizeof(*key
));
6881 key
->vs_epilog
.states
= *states
;
6883 /* Set up the PrimitiveID output. */
6884 if (shader
->key
.part
.vs
.epilog
.export_prim_id
) {
6885 unsigned index
= shader
->selector
->info
.num_outputs
;
6886 unsigned offset
= shader
->info
.nr_param_exports
++;
6888 key
->vs_epilog
.prim_id_param_offset
= offset
;
6889 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6890 shader
->info
.vs_output_param_offset
[index
] = offset
;
6895 * Compute the PS prolog key, which contains all the information needed to
6896 * build the PS prolog function, and set related bits in shader->config.
6898 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6899 union si_shader_part_key
*key
,
6900 bool separate_prolog
)
6902 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6904 memset(key
, 0, sizeof(*key
));
6905 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6906 key
->ps_prolog
.colors_read
= info
->colors_read
;
6907 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6908 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6909 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6910 (key
->ps_prolog
.colors_read
||
6911 key
->ps_prolog
.states
.force_persp_sample_interp
||
6912 key
->ps_prolog
.states
.force_linear_sample_interp
||
6913 key
->ps_prolog
.states
.force_persp_center_interp
||
6914 key
->ps_prolog
.states
.force_linear_center_interp
||
6915 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6916 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6918 if (info
->colors_read
) {
6919 unsigned *color
= shader
->selector
->color_attr_index
;
6921 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6922 /* BCOLORs are stored after the last input. */
6923 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6924 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6925 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6928 for (unsigned i
= 0; i
< 2; i
++) {
6929 unsigned interp
= info
->input_interpolate
[color
[i
]];
6930 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6932 if (!(info
->colors_read
& (0xf << i
*4)))
6935 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6937 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6938 interp
== TGSI_INTERPOLATE_COLOR
)
6939 interp
= TGSI_INTERPOLATE_CONSTANT
;
6942 case TGSI_INTERPOLATE_CONSTANT
:
6943 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6945 case TGSI_INTERPOLATE_PERSPECTIVE
:
6946 case TGSI_INTERPOLATE_COLOR
:
6947 /* Force the interpolation location for colors here. */
6948 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6949 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6950 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6951 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6954 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6955 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6956 shader
->config
.spi_ps_input_ena
|=
6957 S_0286CC_PERSP_SAMPLE_ENA(1);
6959 case TGSI_INTERPOLATE_LOC_CENTER
:
6960 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6961 shader
->config
.spi_ps_input_ena
|=
6962 S_0286CC_PERSP_CENTER_ENA(1);
6964 case TGSI_INTERPOLATE_LOC_CENTROID
:
6965 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6966 shader
->config
.spi_ps_input_ena
|=
6967 S_0286CC_PERSP_CENTROID_ENA(1);
6973 case TGSI_INTERPOLATE_LINEAR
:
6974 /* Force the interpolation location for colors here. */
6975 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6976 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6977 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6978 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6980 /* The VGPR assignment for non-monolithic shaders
6981 * works because InitialPSInputAddr is set on the
6982 * main shader and PERSP_PULL_MODEL is never used.
6985 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6986 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6987 separate_prolog
? 6 : 9;
6988 shader
->config
.spi_ps_input_ena
|=
6989 S_0286CC_LINEAR_SAMPLE_ENA(1);
6991 case TGSI_INTERPOLATE_LOC_CENTER
:
6992 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6993 separate_prolog
? 8 : 11;
6994 shader
->config
.spi_ps_input_ena
|=
6995 S_0286CC_LINEAR_CENTER_ENA(1);
6997 case TGSI_INTERPOLATE_LOC_CENTROID
:
6998 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6999 separate_prolog
? 10 : 13;
7000 shader
->config
.spi_ps_input_ena
|=
7001 S_0286CC_LINEAR_CENTROID_ENA(1);
7015 * Check whether a PS prolog is required based on the key.
7017 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
7019 return key
->ps_prolog
.colors_read
||
7020 key
->ps_prolog
.states
.force_persp_sample_interp
||
7021 key
->ps_prolog
.states
.force_linear_sample_interp
||
7022 key
->ps_prolog
.states
.force_persp_center_interp
||
7023 key
->ps_prolog
.states
.force_linear_center_interp
||
7024 key
->ps_prolog
.states
.bc_optimize_for_persp
||
7025 key
->ps_prolog
.states
.bc_optimize_for_linear
||
7026 key
->ps_prolog
.states
.poly_stipple
;
7030 * Compute the PS epilog key, which contains all the information needed to
7031 * build the PS epilog function.
7033 static void si_get_ps_epilog_key(struct si_shader
*shader
,
7034 union si_shader_part_key
*key
)
7036 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7037 memset(key
, 0, sizeof(*key
));
7038 key
->ps_epilog
.colors_written
= info
->colors_written
;
7039 key
->ps_epilog
.writes_z
= info
->writes_z
;
7040 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
7041 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
7042 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
7046 * Build the GS prolog function. Rotate the input vertices for triangle strips
7049 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
7050 union si_shader_part_key
*key
)
7052 const unsigned num_sgprs
= SI_GS_NUM_USER_SGPR
+ 2;
7053 const unsigned num_vgprs
= 8;
7054 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7055 LLVMBuilderRef builder
= gallivm
->builder
;
7056 LLVMTypeRef params
[32];
7057 LLVMTypeRef returns
[32];
7058 LLVMValueRef func
, ret
;
7060 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
7061 params
[i
] = ctx
->i32
;
7062 returns
[i
] = ctx
->i32
;
7065 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
7066 params
[num_sgprs
+ i
] = ctx
->i32
;
7067 returns
[num_sgprs
+ i
] = ctx
->f32
;
7070 /* Create the function. */
7071 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
7072 params
, num_sgprs
+ num_vgprs
, num_sgprs
- 1);
7073 func
= ctx
->main_fn
;
7075 /* Copy inputs to outputs. This should be no-op, as the registers match,
7076 * but it will prevent the compiler from overwriting them unintentionally.
7078 ret
= ctx
->return_value
;
7079 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
7080 LLVMValueRef p
= LLVMGetParam(func
, i
);
7081 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
7083 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
7084 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
7085 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
7086 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
7089 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
7090 /* Remap the input vertices for every other primitive. */
7091 const unsigned vtx_params
[6] = {
7099 LLVMValueRef prim_id
, rotate
;
7101 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
7102 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
7104 for (unsigned i
= 0; i
< 6; ++i
) {
7105 LLVMValueRef base
, rotated
, actual
;
7106 base
= LLVMGetParam(func
, vtx_params
[i
]);
7107 rotated
= LLVMGetParam(func
, vtx_params
[(i
+ 4) % 6]);
7108 actual
= LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
7109 actual
= LLVMBuildBitCast(builder
, actual
, ctx
->f32
, "");
7110 ret
= LLVMBuildInsertValue(builder
, ret
, actual
, vtx_params
[i
], "");
7114 LLVMBuildRet(builder
, ret
);
7118 * Given a list of shader part functions, build a wrapper function that
7119 * runs them in sequence to form a monolithic shader.
7121 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
7122 LLVMValueRef
*parts
,
7126 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7127 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
7128 /* PS epilog has one arg per color component */
7129 LLVMTypeRef param_types
[48];
7130 LLVMValueRef out
[48];
7131 LLVMTypeRef function_type
;
7132 unsigned num_params
;
7134 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
7135 unsigned num_sgprs
, num_vgprs
;
7136 unsigned last_sgpr_param
;
7139 for (unsigned i
= 0; i
< num_parts
; ++i
) {
7140 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
7141 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
7144 /* The parameters of the wrapper function correspond to those of the
7145 * first part in terms of SGPRs and VGPRs, but we use the types of the
7146 * main part to get the right types. This is relevant for the
7147 * dereferenceable attribute on descriptor table pointers.
7152 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
7153 num_params
= LLVMCountParamTypes(function_type
);
7155 for (unsigned i
= 0; i
< num_params
; ++i
) {
7156 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
7158 if (ac_is_sgpr_param(param
)) {
7159 assert(num_vgprs
== 0);
7160 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7162 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
7165 assert(num_vgprs
+ num_sgprs
<= ARRAY_SIZE(param_types
));
7168 last_sgpr_param
= 0;
7170 while (gprs
< num_sgprs
+ num_vgprs
) {
7171 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], num_params
);
7174 param_types
[num_params
] = LLVMTypeOf(param
);
7175 if (gprs
< num_sgprs
)
7176 last_sgpr_param
= num_params
;
7177 size
= llvm_get_type_size(param_types
[num_params
]) / 4;
7180 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
7181 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
7182 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
7187 si_create_function(ctx
, "wrapper", NULL
, 0, param_types
, num_params
, last_sgpr_param
);
7189 /* Record the arguments of the function as if they were an output of
7195 for (unsigned i
= 0; i
< num_params
; ++i
) {
7196 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
7197 LLVMTypeRef param_type
= LLVMTypeOf(param
);
7198 LLVMTypeRef out_type
= i
<= last_sgpr_param
? ctx
->i32
: ctx
->f32
;
7199 unsigned size
= llvm_get_type_size(param_type
) / 4;
7202 if (param_type
!= out_type
)
7203 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
7204 out
[num_out
++] = param
;
7206 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
7208 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7209 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
7210 param_type
= ctx
->i64
;
7213 if (param_type
!= vector_type
)
7214 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
7216 for (unsigned j
= 0; j
< size
; ++j
)
7217 out
[num_out
++] = LLVMBuildExtractElement(
7218 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
7221 if (i
<= last_sgpr_param
)
7222 num_out_sgpr
= num_out
;
7225 /* Now chain the parts. */
7226 for (unsigned part
= 0; part
< num_parts
; ++part
) {
7227 LLVMValueRef in
[48];
7229 LLVMTypeRef ret_type
;
7230 unsigned out_idx
= 0;
7232 num_params
= LLVMCountParams(parts
[part
]);
7233 assert(num_params
<= ARRAY_SIZE(param_types
));
7235 /* Derive arguments for the next part from outputs of the
7238 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
7240 LLVMTypeRef param_type
;
7242 unsigned param_size
;
7243 LLVMValueRef arg
= NULL
;
7245 param
= LLVMGetParam(parts
[part
], param_idx
);
7246 param_type
= LLVMTypeOf(param
);
7247 param_size
= llvm_get_type_size(param_type
) / 4;
7248 is_sgpr
= ac_is_sgpr_param(param
);
7251 #if HAVE_LLVM < 0x0400
7252 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
7254 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
7255 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
7257 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
7260 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
7261 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
7263 if (param_size
== 1)
7266 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
7268 if (LLVMTypeOf(arg
) != param_type
) {
7269 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
7270 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
7271 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
7273 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
7277 in
[param_idx
] = arg
;
7278 out_idx
+= param_size
;
7281 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
7282 ret_type
= LLVMTypeOf(ret
);
7284 /* Extract the returned GPRs. */
7288 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
7289 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
7291 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
7293 for (unsigned i
= 0; i
< ret_size
; ++i
) {
7295 LLVMBuildExtractValue(builder
, ret
, i
, "");
7297 out
[num_out
++] = val
;
7299 if (LLVMTypeOf(val
) == ctx
->i32
) {
7300 assert(num_out_sgpr
+ 1 == num_out
);
7301 num_out_sgpr
= num_out
;
7307 LLVMBuildRetVoid(builder
);
7310 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
7311 LLVMTargetMachineRef tm
,
7312 struct si_shader
*shader
,
7314 struct pipe_debug_callback
*debug
)
7316 struct si_shader_selector
*sel
= shader
->selector
;
7317 struct si_shader_context ctx
;
7318 struct lp_build_tgsi_context
*bld_base
;
7322 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
7323 * conversion fails. */
7324 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
7325 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
7326 tgsi_dump(sel
->tokens
, 0);
7327 si_dump_streamout(&sel
->so
);
7330 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
7331 ctx
.separate_prolog
= !is_monolithic
;
7333 memset(shader
->info
.vs_output_param_offset
, EXP_PARAM_UNDEFINED
,
7334 sizeof(shader
->info
.vs_output_param_offset
));
7336 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
7338 bld_base
= &ctx
.soa
.bld_base
;
7339 ctx
.load_system_value
= declare_system_value
;
7341 if (!si_compile_tgsi_main(&ctx
, shader
)) {
7342 si_llvm_dispose(&ctx
);
7346 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
7347 LLVMValueRef parts
[3];
7351 need_prolog
= sel
->info
.num_inputs
;
7352 need_epilog
= !shader
->key
.as_es
&& !shader
->key
.as_ls
;
7354 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7357 union si_shader_part_key prolog_key
;
7358 si_get_vs_prolog_key(shader
, &prolog_key
);
7359 si_build_vs_prolog_function(&ctx
, &prolog_key
);
7360 parts
[0] = ctx
.main_fn
;
7364 union si_shader_part_key epilog_key
;
7365 si_get_vs_epilog_key(shader
, &shader
->key
.part
.vs
.epilog
, &epilog_key
);
7366 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7367 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7370 si_build_wrapper_function(&ctx
, parts
, 1 + need_prolog
+ need_epilog
,
7371 need_prolog
? 1 : 0);
7372 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
7373 LLVMValueRef parts
[2];
7374 union si_shader_part_key epilog_key
;
7376 parts
[0] = ctx
.main_fn
;
7378 memset(&epilog_key
, 0, sizeof(epilog_key
));
7379 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7380 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
7381 parts
[1] = ctx
.main_fn
;
7383 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7384 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_EVAL
&&
7385 !shader
->key
.as_es
) {
7386 LLVMValueRef parts
[2];
7387 union si_shader_part_key epilog_key
;
7389 parts
[0] = ctx
.main_fn
;
7391 si_get_vs_epilog_key(shader
, &shader
->key
.part
.tes
.epilog
, &epilog_key
);
7392 si_build_vs_epilog_function(&ctx
, &epilog_key
);
7393 parts
[1] = ctx
.main_fn
;
7395 si_build_wrapper_function(&ctx
, parts
, 2, 0);
7396 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
7397 LLVMValueRef parts
[2];
7398 union si_shader_part_key prolog_key
;
7400 parts
[1] = ctx
.main_fn
;
7402 memset(&prolog_key
, 0, sizeof(prolog_key
));
7403 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7404 si_build_gs_prolog_function(&ctx
, &prolog_key
);
7405 parts
[0] = ctx
.main_fn
;
7407 si_build_wrapper_function(&ctx
, parts
, 2, 1);
7408 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7409 LLVMValueRef parts
[3];
7410 union si_shader_part_key prolog_key
;
7411 union si_shader_part_key epilog_key
;
7414 si_get_ps_prolog_key(shader
, &prolog_key
, false);
7415 need_prolog
= si_need_ps_prolog(&prolog_key
);
7417 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
7420 si_build_ps_prolog_function(&ctx
, &prolog_key
);
7421 parts
[0] = ctx
.main_fn
;
7424 si_get_ps_epilog_key(shader
, &epilog_key
);
7425 si_build_ps_epilog_function(&ctx
, &epilog_key
);
7426 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
7428 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2, need_prolog
? 1 : 0);
7431 mod
= bld_base
->base
.gallivm
->module
;
7433 /* Dump LLVM IR before any optimization passes */
7434 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
7435 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7436 LLVMDumpModule(mod
);
7438 si_llvm_finalize_module(&ctx
,
7439 r600_extra_shader_checks(&sscreen
->b
, ctx
.type
));
7441 /* Post-optimization transformations and analysis. */
7442 si_eliminate_const_vs_outputs(&ctx
);
7444 if ((debug
&& debug
->debug_message
) ||
7445 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
7446 si_count_scratch_private_memory(&ctx
);
7448 /* Compile to bytecode. */
7449 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
7450 mod
, debug
, ctx
.type
, "TGSI shader");
7451 si_llvm_dispose(&ctx
);
7453 fprintf(stderr
, "LLVM failed to compile shader\n");
7457 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
7458 * LLVM 3.9svn has this bug.
7460 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
7461 unsigned wave_size
= 64;
7462 unsigned max_vgprs
= 256;
7463 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
7464 unsigned max_sgprs_per_wave
= 128;
7465 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
7466 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
7467 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
7469 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
7470 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
7472 if (shader
->config
.num_sgprs
> max_sgprs
||
7473 shader
->config
.num_vgprs
> max_vgprs
) {
7474 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
7475 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
7476 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
7477 max_sgprs
, max_vgprs
);
7479 /* Just terminate the process, because dependent
7480 * shaders can hang due to bad input data, but use
7481 * the env var to allow shader-db to work.
7483 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
7488 /* Add the scratch offset to input SGPRs. */
7489 if (shader
->config
.scratch_bytes_per_wave
)
7490 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
7492 /* Calculate the number of fragment input VGPRs. */
7493 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
7494 shader
->info
.num_input_vgprs
= 0;
7495 shader
->info
.face_vgpr_index
= -1;
7497 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7498 shader
->info
.num_input_vgprs
+= 2;
7499 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7500 shader
->info
.num_input_vgprs
+= 2;
7501 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7502 shader
->info
.num_input_vgprs
+= 2;
7503 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
7504 shader
->info
.num_input_vgprs
+= 3;
7505 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
7506 shader
->info
.num_input_vgprs
+= 2;
7507 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
7508 shader
->info
.num_input_vgprs
+= 2;
7509 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
7510 shader
->info
.num_input_vgprs
+= 2;
7511 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
7512 shader
->info
.num_input_vgprs
+= 1;
7513 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7514 shader
->info
.num_input_vgprs
+= 1;
7515 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7516 shader
->info
.num_input_vgprs
+= 1;
7517 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7518 shader
->info
.num_input_vgprs
+= 1;
7519 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
7520 shader
->info
.num_input_vgprs
+= 1;
7521 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
7522 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
7523 shader
->info
.num_input_vgprs
+= 1;
7525 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
7526 shader
->info
.num_input_vgprs
+= 1;
7527 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
7528 shader
->info
.num_input_vgprs
+= 1;
7529 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
7530 shader
->info
.num_input_vgprs
+= 1;
7537 * Create, compile and return a shader part (prolog or epilog).
7539 * \param sscreen screen
7540 * \param list list of shader parts of the same category
7541 * \param type shader type
7542 * \param key shader part key
7543 * \param prolog whether the part being requested is a prolog
7544 * \param tm LLVM target machine
7545 * \param debug debug callback
7546 * \param build the callback responsible for building the main function
7547 * \return non-NULL on success
7549 static struct si_shader_part
*
7550 si_get_shader_part(struct si_screen
*sscreen
,
7551 struct si_shader_part
**list
,
7552 enum pipe_shader_type type
,
7554 union si_shader_part_key
*key
,
7555 LLVMTargetMachineRef tm
,
7556 struct pipe_debug_callback
*debug
,
7557 void (*build
)(struct si_shader_context
*,
7558 union si_shader_part_key
*),
7561 struct si_shader_part
*result
;
7563 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
7565 /* Find existing. */
7566 for (result
= *list
; result
; result
= result
->next
) {
7567 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
7568 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7573 /* Compile a new one. */
7574 result
= CALLOC_STRUCT(si_shader_part
);
7577 struct si_shader shader
= {};
7578 struct si_shader_context ctx
;
7579 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
7581 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
7585 case PIPE_SHADER_VERTEX
:
7587 case PIPE_SHADER_TESS_CTRL
:
7589 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
7591 case PIPE_SHADER_GEOMETRY
:
7594 case PIPE_SHADER_FRAGMENT
:
7596 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
7598 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
7601 unreachable("bad shader part");
7607 si_llvm_finalize_module(&ctx
,
7608 r600_extra_shader_checks(&sscreen
->b
, PIPE_SHADER_FRAGMENT
));
7610 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7611 gallivm
->module
, debug
, ctx
.type
, name
)) {
7617 result
->next
= *list
;
7621 si_llvm_dispose(&ctx
);
7622 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
7627 * Build the vertex shader prolog function.
7629 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7630 * All inputs are returned unmodified. The vertex load indices are
7631 * stored after them, which will be used by the API VS for fetching inputs.
7633 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7638 * (VertexID + BaseVertex),
7639 * (InstanceID + StartInstance),
7640 * (InstanceID / 2 + StartInstance)
7642 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7643 union si_shader_part_key
*key
)
7645 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7646 LLVMTypeRef
*params
, *returns
;
7647 LLVMValueRef ret
, func
;
7648 int last_sgpr
, num_params
, num_returns
, i
;
7650 ctx
->param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
7651 ctx
->param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
7653 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7654 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
7655 sizeof(LLVMTypeRef
));
7656 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
7657 key
->vs_prolog
.last_input
+ 1) *
7658 sizeof(LLVMTypeRef
));
7662 /* Declare input and output SGPRs. */
7664 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7665 params
[num_params
++] = ctx
->i32
;
7666 returns
[num_returns
++] = ctx
->i32
;
7668 last_sgpr
= num_params
- 1;
7670 /* 4 preloaded VGPRs (outputs must be floats) */
7671 for (i
= 0; i
< 4; i
++) {
7672 params
[num_params
++] = ctx
->i32
;
7673 returns
[num_returns
++] = ctx
->f32
;
7676 /* Vertex load indices. */
7677 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7678 returns
[num_returns
++] = ctx
->f32
;
7680 /* Create the function. */
7681 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, params
,
7682 num_params
, last_sgpr
);
7683 func
= ctx
->main_fn
;
7685 /* Copy inputs to outputs. This should be no-op, as the registers match,
7686 * but it will prevent the compiler from overwriting them unintentionally.
7688 ret
= ctx
->return_value
;
7689 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7690 LLVMValueRef p
= LLVMGetParam(func
, i
);
7691 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7693 for (i
= num_params
- 4; i
< num_params
; i
++) {
7694 LLVMValueRef p
= LLVMGetParam(func
, i
);
7695 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
7696 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7699 /* Compute vertex load indices from instance divisors. */
7700 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7701 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
7705 /* InstanceID / Divisor + StartInstance */
7706 index
= get_instance_index_for_fetch(ctx
,
7707 SI_SGPR_START_INSTANCE
,
7710 /* VertexID + BaseVertex */
7711 index
= LLVMBuildAdd(gallivm
->builder
,
7712 LLVMGetParam(func
, ctx
->param_vertex_id
),
7713 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
7716 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
7717 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
7721 si_llvm_build_ret(ctx
, ret
);
7725 * Build the vertex shader epilog function. This is also used by the tessellation
7726 * evaluation shader compiled as VS.
7728 * The input is PrimitiveID.
7730 * If PrimitiveID is required by the pixel shader, export it.
7731 * Otherwise, do nothing.
7733 static void si_build_vs_epilog_function(struct si_shader_context
*ctx
,
7734 union si_shader_part_key
*key
)
7736 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7737 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7738 LLVMTypeRef params
[5];
7741 /* Declare input VGPRs. */
7742 num_params
= key
->vs_epilog
.states
.export_prim_id
?
7743 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
7744 assert(num_params
<= ARRAY_SIZE(params
));
7746 for (i
= 0; i
< num_params
; i
++)
7747 params
[i
] = ctx
->f32
;
7749 /* Create the function. */
7750 si_create_function(ctx
, "vs_epilog", NULL
, 0, params
, num_params
, -1);
7753 if (key
->vs_epilog
.states
.export_prim_id
) {
7754 struct lp_build_context
*base
= &bld_base
->base
;
7755 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
7756 LLVMValueRef args
[9];
7758 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
7759 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
7760 args
[2] = uint
->zero
; /* DONE bit */
7761 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
7762 key
->vs_epilog
.prim_id_param_offset
);
7763 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
7764 args
[5] = LLVMGetParam(ctx
->main_fn
,
7765 VS_EPILOG_PRIMID_LOC
); /* X */
7766 args
[6] = base
->undef
; /* Y */
7767 args
[7] = base
->undef
; /* Z */
7768 args
[8] = base
->undef
; /* W */
7770 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
7771 LLVMVoidTypeInContext(base
->gallivm
->context
),
7775 LLVMBuildRetVoid(gallivm
->builder
);
7779 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
7781 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
7782 LLVMTargetMachineRef tm
,
7783 struct si_shader
*shader
,
7784 struct pipe_debug_callback
*debug
,
7785 struct si_vs_epilog_bits
*states
)
7787 union si_shader_part_key epilog_key
;
7789 si_get_vs_epilog_key(shader
, states
, &epilog_key
);
7791 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
7792 PIPE_SHADER_VERTEX
, true,
7793 &epilog_key
, tm
, debug
,
7794 si_build_vs_epilog_function
,
7795 "Vertex Shader Epilog");
7796 return shader
->epilog
!= NULL
;
7800 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7802 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7803 LLVMTargetMachineRef tm
,
7804 struct si_shader
*shader
,
7805 struct pipe_debug_callback
*debug
)
7807 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
7808 union si_shader_part_key prolog_key
;
7810 /* Get the prolog. */
7811 si_get_vs_prolog_key(shader
, &prolog_key
);
7813 /* The prolog is a no-op if there are no inputs. */
7814 if (info
->num_inputs
) {
7816 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7817 PIPE_SHADER_VERTEX
, true,
7818 &prolog_key
, tm
, debug
,
7819 si_build_vs_prolog_function
,
7820 "Vertex Shader Prolog");
7821 if (!shader
->prolog
)
7825 /* Get the epilog. */
7826 if (!shader
->key
.as_es
&& !shader
->key
.as_ls
&&
7827 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7828 &shader
->key
.part
.vs
.epilog
))
7835 * Select and compile (or reuse) TES parts (epilog).
7837 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
7838 LLVMTargetMachineRef tm
,
7839 struct si_shader
*shader
,
7840 struct pipe_debug_callback
*debug
)
7842 if (shader
->key
.as_es
)
7845 /* TES compiled as VS. */
7846 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
7847 &shader
->key
.part
.tes
.epilog
);
7851 * Compile the TCS epilog function. This writes tesselation factors to memory
7852 * based on the output primitive type of the tesselator (determined by TES).
7854 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7855 union si_shader_part_key
*key
)
7857 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7858 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
7859 LLVMTypeRef params
[16];
7861 int last_sgpr
, num_params
;
7863 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
7864 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
7865 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
7866 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
7867 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
7868 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
7869 params
[SI_PARAM_TCS_OFFCHIP_LAYOUT
] = ctx
->i32
;
7870 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
7871 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
7872 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
7873 params
[ctx
->param_oc_lds
= SI_PARAM_TCS_OC_LDS
] = ctx
->i32
;
7874 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
7875 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
7876 num_params
= last_sgpr
+ 1;
7878 params
[num_params
++] = ctx
->i32
; /* patch index within the wave (REL_PATCH_ID) */
7879 params
[num_params
++] = ctx
->i32
; /* invocation ID within the patch */
7880 params
[num_params
++] = ctx
->i32
; /* LDS offset where tess factors should be loaded from */
7882 /* Create the function. */
7883 si_create_function(ctx
, "tcs_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
7884 declare_tess_lds(ctx
);
7885 func
= ctx
->main_fn
;
7887 si_write_tess_factors(bld_base
,
7888 LLVMGetParam(func
, last_sgpr
+ 1),
7889 LLVMGetParam(func
, last_sgpr
+ 2),
7890 LLVMGetParam(func
, last_sgpr
+ 3));
7892 LLVMBuildRetVoid(gallivm
->builder
);
7896 * Select and compile (or reuse) TCS parts (epilog).
7898 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7899 LLVMTargetMachineRef tm
,
7900 struct si_shader
*shader
,
7901 struct pipe_debug_callback
*debug
)
7903 union si_shader_part_key epilog_key
;
7905 /* Get the epilog. */
7906 memset(&epilog_key
, 0, sizeof(epilog_key
));
7907 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7909 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7910 PIPE_SHADER_TESS_CTRL
, false,
7911 &epilog_key
, tm
, debug
,
7912 si_build_tcs_epilog_function
,
7913 "Tessellation Control Shader Epilog");
7914 return shader
->epilog
!= NULL
;
7918 * Select and compile (or reuse) GS parts (prolog).
7920 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7921 LLVMTargetMachineRef tm
,
7922 struct si_shader
*shader
,
7923 struct pipe_debug_callback
*debug
)
7925 union si_shader_part_key prolog_key
;
7927 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7930 memset(&prolog_key
, 0, sizeof(prolog_key
));
7931 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7933 shader
->prolog
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7934 PIPE_SHADER_GEOMETRY
, true,
7935 &prolog_key
, tm
, debug
,
7936 si_build_gs_prolog_function
,
7937 "Geometry Shader Prolog");
7938 return shader
->prolog
!= NULL
;
7942 * Build the pixel shader prolog function. This handles:
7943 * - two-side color selection and interpolation
7944 * - overriding interpolation parameters for the API PS
7945 * - polygon stippling
7947 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7948 * overriden by other states. (e.g. per-sample interpolation)
7949 * Interpolated colors are stored after the preloaded VGPRs.
7951 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7952 union si_shader_part_key
*key
)
7954 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7955 LLVMTypeRef
*params
;
7956 LLVMValueRef ret
, func
;
7957 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
7959 assert(si_need_ps_prolog(key
));
7961 /* Number of inputs + 8 color elements. */
7962 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
7963 key
->ps_prolog
.num_input_vgprs
+ 8) *
7964 sizeof(LLVMTypeRef
));
7966 /* Declare inputs. */
7968 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7969 params
[num_params
++] = ctx
->i32
;
7970 last_sgpr
= num_params
- 1;
7972 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7973 params
[num_params
++] = ctx
->f32
;
7975 /* Declare outputs (same as inputs + add colors if needed) */
7976 num_returns
= num_params
;
7977 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7978 for (i
= 0; i
< num_color_channels
; i
++)
7979 params
[num_returns
++] = ctx
->f32
;
7981 /* Create the function. */
7982 si_create_function(ctx
, "ps_prolog", params
, num_returns
, params
,
7983 num_params
, last_sgpr
);
7984 func
= ctx
->main_fn
;
7986 /* Copy inputs to outputs. This should be no-op, as the registers match,
7987 * but it will prevent the compiler from overwriting them unintentionally.
7989 ret
= ctx
->return_value
;
7990 for (i
= 0; i
< num_params
; i
++) {
7991 LLVMValueRef p
= LLVMGetParam(func
, i
);
7992 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7995 /* Polygon stippling. */
7996 if (key
->ps_prolog
.states
.poly_stipple
) {
7997 /* POS_FIXED_PT is always last. */
7998 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7999 key
->ps_prolog
.num_input_vgprs
- 1;
8000 LLVMValueRef ptr
[2], list
;
8002 /* Get the pointer to rw buffers. */
8003 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
8004 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
8005 list
= lp_build_gather_values(gallivm
, ptr
, 2);
8006 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
8007 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
8008 const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
), "");
8010 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
8013 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
8014 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8015 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8016 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
8018 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
8019 * The hw doesn't compute CENTROID if the whole wave only
8020 * contains fully-covered quads.
8022 * PRIM_MASK is after user SGPRs.
8024 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8025 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
8026 LLVMConstInt(ctx
->i32
, 31, 0), "");
8027 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
8030 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
8031 /* Read PERSP_CENTER. */
8032 for (i
= 0; i
< 2; i
++)
8033 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8034 /* Read PERSP_CENTROID. */
8035 for (i
= 0; i
< 2; i
++)
8036 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
8037 /* Select PERSP_CENTROID. */
8038 for (i
= 0; i
< 2; i
++) {
8039 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8040 center
[i
], centroid
[i
], "");
8041 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8042 tmp
, base
+ 4 + i
, "");
8045 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
8046 /* Read LINEAR_CENTER. */
8047 for (i
= 0; i
< 2; i
++)
8048 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8049 /* Read LINEAR_CENTROID. */
8050 for (i
= 0; i
< 2; i
++)
8051 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
8052 /* Select LINEAR_CENTROID. */
8053 for (i
= 0; i
< 2; i
++) {
8054 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
8055 center
[i
], centroid
[i
], "");
8056 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8057 tmp
, base
+ 10 + i
, "");
8062 /* Force per-sample interpolation. */
8063 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
8064 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8065 LLVMValueRef persp_sample
[2];
8067 /* Read PERSP_SAMPLE. */
8068 for (i
= 0; i
< 2; i
++)
8069 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
8070 /* Overwrite PERSP_CENTER. */
8071 for (i
= 0; i
< 2; i
++)
8072 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8073 persp_sample
[i
], base
+ 2 + i
, "");
8074 /* Overwrite PERSP_CENTROID. */
8075 for (i
= 0; i
< 2; i
++)
8076 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8077 persp_sample
[i
], base
+ 4 + i
, "");
8079 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
8080 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8081 LLVMValueRef linear_sample
[2];
8083 /* Read LINEAR_SAMPLE. */
8084 for (i
= 0; i
< 2; i
++)
8085 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
8086 /* Overwrite LINEAR_CENTER. */
8087 for (i
= 0; i
< 2; i
++)
8088 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8089 linear_sample
[i
], base
+ 8 + i
, "");
8090 /* Overwrite LINEAR_CENTROID. */
8091 for (i
= 0; i
< 2; i
++)
8092 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8093 linear_sample
[i
], base
+ 10 + i
, "");
8096 /* Force center interpolation. */
8097 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
8098 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8099 LLVMValueRef persp_center
[2];
8101 /* Read PERSP_CENTER. */
8102 for (i
= 0; i
< 2; i
++)
8103 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
8104 /* Overwrite PERSP_SAMPLE. */
8105 for (i
= 0; i
< 2; i
++)
8106 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8107 persp_center
[i
], base
+ i
, "");
8108 /* Overwrite PERSP_CENTROID. */
8109 for (i
= 0; i
< 2; i
++)
8110 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8111 persp_center
[i
], base
+ 4 + i
, "");
8113 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
8114 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
8115 LLVMValueRef linear_center
[2];
8117 /* Read LINEAR_CENTER. */
8118 for (i
= 0; i
< 2; i
++)
8119 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
8120 /* Overwrite LINEAR_SAMPLE. */
8121 for (i
= 0; i
< 2; i
++)
8122 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8123 linear_center
[i
], base
+ 6 + i
, "");
8124 /* Overwrite LINEAR_CENTROID. */
8125 for (i
= 0; i
< 2; i
++)
8126 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
8127 linear_center
[i
], base
+ 10 + i
, "");
8130 /* Interpolate colors. */
8131 for (i
= 0; i
< 2; i
++) {
8132 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
8133 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8134 key
->ps_prolog
.face_vgpr_index
;
8135 LLVMValueRef interp
[2], color
[4];
8136 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
8141 /* If the interpolation qualifier is not CONSTANT (-1). */
8142 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
8143 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
8144 key
->ps_prolog
.color_interp_vgpr_index
[i
];
8146 /* Get the (i,j) updated by bc_optimize handling. */
8147 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8149 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
8150 interp_vgpr
+ 1, "");
8151 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
8154 /* Use the absolute location of the input. */
8155 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
8157 if (key
->ps_prolog
.states
.color_two_side
) {
8158 face
= LLVMGetParam(func
, face_vgpr
);
8159 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
8162 interp_fs_input(ctx
,
8163 key
->ps_prolog
.color_attr_index
[i
],
8164 TGSI_SEMANTIC_COLOR
, i
,
8165 key
->ps_prolog
.num_interp_inputs
,
8166 key
->ps_prolog
.colors_read
, interp_ij
,
8167 prim_mask
, face
, color
);
8170 unsigned chan
= u_bit_scan(&writemask
);
8171 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
8176 /* Tell LLVM to insert WQM instruction sequence when needed. */
8177 if (key
->ps_prolog
.wqm
) {
8178 LLVMAddTargetDependentFunctionAttr(func
,
8179 "amdgpu-ps-wqm-outputs", "");
8182 si_llvm_build_ret(ctx
, ret
);
8186 * Build the pixel shader epilog function. This handles everything that must be
8187 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
8189 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
8190 union si_shader_part_key
*key
)
8192 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
8193 struct lp_build_tgsi_context
*bld_base
= &ctx
->soa
.bld_base
;
8194 LLVMTypeRef params
[16+8*4+3];
8195 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
8196 int last_sgpr
, num_params
, i
;
8197 struct si_ps_exports exp
= {};
8199 /* Declare input SGPRs. */
8200 params
[SI_PARAM_RW_BUFFERS
] = ctx
->i64
;
8201 params
[SI_PARAM_CONST_BUFFERS
] = ctx
->i64
;
8202 params
[SI_PARAM_SAMPLERS
] = ctx
->i64
;
8203 params
[SI_PARAM_IMAGES
] = ctx
->i64
;
8204 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
->i64
;
8205 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
8206 last_sgpr
= SI_PARAM_ALPHA_REF
;
8208 /* Declare input VGPRs. */
8209 num_params
= (last_sgpr
+ 1) +
8210 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
8211 key
->ps_epilog
.writes_z
+
8212 key
->ps_epilog
.writes_stencil
+
8213 key
->ps_epilog
.writes_samplemask
;
8215 num_params
= MAX2(num_params
,
8216 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
8218 assert(num_params
<= ARRAY_SIZE(params
));
8220 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
8221 params
[i
] = ctx
->f32
;
8223 /* Create the function. */
8224 si_create_function(ctx
, "ps_epilog", NULL
, 0, params
, num_params
, last_sgpr
);
8225 /* Disable elimination of unused inputs. */
8226 si_llvm_add_attribute(ctx
->main_fn
,
8227 "InitialPSInputAddr", 0xffffff);
8229 /* Process colors. */
8230 unsigned vgpr
= last_sgpr
+ 1;
8231 unsigned colors_written
= key
->ps_epilog
.colors_written
;
8232 int last_color_export
= -1;
8234 /* Find the last color export. */
8235 if (!key
->ps_epilog
.writes_z
&&
8236 !key
->ps_epilog
.writes_stencil
&&
8237 !key
->ps_epilog
.writes_samplemask
) {
8238 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
8240 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
8241 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
8242 /* Just set this if any of the colorbuffers are enabled. */
8244 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
8245 last_color_export
= 0;
8247 for (i
= 0; i
< 8; i
++)
8248 if (colors_written
& (1 << i
) &&
8249 (spi_format
>> (i
* 4)) & 0xf)
8250 last_color_export
= i
;
8254 while (colors_written
) {
8255 LLVMValueRef color
[4];
8256 int mrt
= u_bit_scan(&colors_written
);
8258 for (i
= 0; i
< 4; i
++)
8259 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
8261 si_export_mrt_color(bld_base
, color
, mrt
,
8263 mrt
== last_color_export
, &exp
);
8266 /* Process depth, stencil, samplemask. */
8267 if (key
->ps_epilog
.writes_z
)
8268 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8269 if (key
->ps_epilog
.writes_stencil
)
8270 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8271 if (key
->ps_epilog
.writes_samplemask
)
8272 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
8274 if (depth
|| stencil
|| samplemask
)
8275 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
8276 else if (last_color_export
== -1)
8277 si_export_null(bld_base
);
8280 si_emit_ps_exports(ctx
, &exp
);
8283 LLVMBuildRetVoid(gallivm
->builder
);
8287 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
8289 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
8290 LLVMTargetMachineRef tm
,
8291 struct si_shader
*shader
,
8292 struct pipe_debug_callback
*debug
)
8294 union si_shader_part_key prolog_key
;
8295 union si_shader_part_key epilog_key
;
8297 /* Get the prolog. */
8298 si_get_ps_prolog_key(shader
, &prolog_key
, true);
8300 /* The prolog is a no-op if these aren't set. */
8301 if (si_need_ps_prolog(&prolog_key
)) {
8303 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
8304 PIPE_SHADER_FRAGMENT
, true,
8305 &prolog_key
, tm
, debug
,
8306 si_build_ps_prolog_function
,
8307 "Fragment Shader Prolog");
8308 if (!shader
->prolog
)
8312 /* Get the epilog. */
8313 si_get_ps_epilog_key(shader
, &epilog_key
);
8316 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
8317 PIPE_SHADER_FRAGMENT
, false,
8318 &epilog_key
, tm
, debug
,
8319 si_build_ps_epilog_function
,
8320 "Fragment Shader Epilog");
8321 if (!shader
->epilog
)
8324 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
8325 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
8326 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
8327 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
8330 /* Set up the enable bits for per-sample shading if needed. */
8331 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
8332 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8333 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8334 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
8335 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8336 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
8338 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
8339 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
8340 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8341 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
8342 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8343 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
8345 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
8346 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8347 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8348 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
8349 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
8350 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8352 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
8353 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
8354 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
8355 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
8356 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
8357 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8360 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
8361 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
8362 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
8363 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
8364 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8367 /* At least one pair of interpolation weights must be enabled. */
8368 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
8369 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
8370 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
8373 /* The sample mask input is always enabled, because the API shader always
8374 * passes it through to the epilog. Disable it here if it's unused.
8376 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
8377 !shader
->selector
->info
.reads_samplemask
)
8378 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
8383 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
8386 /* SPI barrier management bug:
8387 * Make sure we have at least 4k of LDS in use to avoid the bug.
8388 * It applies to workgroup sizes of more than one wavefront.
8390 if (sscreen
->b
.family
== CHIP_BONAIRE
||
8391 sscreen
->b
.family
== CHIP_KABINI
||
8392 sscreen
->b
.family
== CHIP_MULLINS
)
8393 *lds_size
= MAX2(*lds_size
, 8);
8396 static void si_fix_resource_usage(struct si_screen
*sscreen
,
8397 struct si_shader
*shader
)
8399 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
8401 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
8403 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
8404 si_get_max_workgroup_size(shader
) > 64) {
8405 si_multiwave_lds_size_workaround(sscreen
,
8406 &shader
->config
.lds_size
);
8410 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
8411 struct si_shader
*shader
,
8412 struct pipe_debug_callback
*debug
)
8414 struct si_shader_selector
*sel
= shader
->selector
;
8415 struct si_shader
*mainp
= sel
->main_shader_part
;
8418 /* LS, ES, VS are compiled on demand if the main part hasn't been
8419 * compiled for that stage.
8421 * Vertex shaders are compiled on demand when a vertex fetch
8422 * workaround must be applied.
8424 if (shader
->is_monolithic
) {
8425 /* Monolithic shader (compiled as a whole, has many variants,
8426 * may take a long time to compile).
8428 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
8432 /* The shader consists of 2-3 parts:
8434 * - the middle part is the user shader, it has 1 variant only
8435 * and it was compiled during the creation of the shader
8437 * - the prolog part is inserted at the beginning
8438 * - the epilog part is inserted at the end
8440 * The prolog and epilog have many (but simple) variants.
8443 /* Copy the compiled TGSI shader data over. */
8444 shader
->is_binary_shared
= true;
8445 shader
->binary
= mainp
->binary
;
8446 shader
->config
= mainp
->config
;
8447 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
8448 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
8449 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
8450 memcpy(shader
->info
.vs_output_param_offset
,
8451 mainp
->info
.vs_output_param_offset
,
8452 sizeof(mainp
->info
.vs_output_param_offset
));
8453 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
8454 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
8455 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
8457 /* Select prologs and/or epilogs. */
8458 switch (sel
->type
) {
8459 case PIPE_SHADER_VERTEX
:
8460 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
8463 case PIPE_SHADER_TESS_CTRL
:
8464 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
8467 case PIPE_SHADER_TESS_EVAL
:
8468 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
8471 case PIPE_SHADER_GEOMETRY
:
8472 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
8475 case PIPE_SHADER_FRAGMENT
:
8476 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
8479 /* Make sure we have at least as many VGPRs as there
8480 * are allocated inputs.
8482 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8483 shader
->info
.num_input_vgprs
);
8487 /* Update SGPR and VGPR counts. */
8488 if (shader
->prolog
) {
8489 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8490 shader
->prolog
->config
.num_sgprs
);
8491 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8492 shader
->prolog
->config
.num_vgprs
);
8494 if (shader
->epilog
) {
8495 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
8496 shader
->epilog
->config
.num_sgprs
);
8497 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
8498 shader
->epilog
->config
.num_vgprs
);
8502 si_fix_resource_usage(sscreen
, shader
);
8503 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8507 r
= si_shader_binary_upload(sscreen
, shader
);
8509 fprintf(stderr
, "LLVM failed to upload shader\n");
8516 void si_shader_destroy(struct si_shader
*shader
)
8518 if (shader
->scratch_bo
)
8519 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8521 r600_resource_reference(&shader
->bo
, NULL
);
8523 if (!shader
->is_binary_shared
)
8524 radeon_shader_binary_clean(&shader
->binary
);
8526 free(shader
->shader_log
);