2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "tgsi/tgsi_parse.h"
43 #include "tgsi/tgsi_util.h"
44 #include "tgsi/tgsi_dump.h"
47 #include "si_shader.h"
52 static const char *scratch_rsrc_dword0_symbol
=
53 "SCRATCH_RSRC_DWORD0";
55 static const char *scratch_rsrc_dword1_symbol
=
56 "SCRATCH_RSRC_DWORD1";
58 struct si_shader_output_values
60 LLVMValueRef values
[4];
65 struct si_shader_context
67 struct radeon_llvm_context radeon_bld
;
68 struct si_shader
*shader
;
69 struct si_screen
*screen
;
70 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
71 int param_streamout_config
;
72 int param_streamout_write_index
;
73 int param_streamout_offset
[4];
75 int param_rel_auto_id
;
77 int param_instance_id
;
80 int param_tes_rel_patch_id
;
81 int param_tes_patch_id
;
82 int param_es2gs_offset
;
83 LLVMTargetMachineRef tm
;
84 LLVMValueRef const_md
;
85 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
87 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
88 LLVMValueRef sampler_views
[SI_NUM_SAMPLER_VIEWS
];
89 LLVMValueRef sampler_states
[SI_NUM_SAMPLER_STATES
];
90 LLVMValueRef so_buffers
[4];
91 LLVMValueRef esgs_ring
;
92 LLVMValueRef gsvs_ring
[4];
93 LLVMValueRef gs_next_vertex
[4];
96 static struct si_shader_context
* si_shader_context(
97 struct lp_build_tgsi_context
* bld_base
)
99 return (struct si_shader_context
*)bld_base
;
103 #define PERSPECTIVE_BASE 0
104 #define LINEAR_BASE 9
106 #define SAMPLE_OFFSET 0
107 #define CENTER_OFFSET 2
108 #define CENTROID_OFSET 4
110 #define USE_SGPR_MAX_SUFFIX_LEN 5
111 #define CONST_ADDR_SPACE 2
112 #define LOCAL_ADDR_SPACE 3
113 #define USER_SGPR_ADDR_SPACE 8
117 #define SENDMSG_GS_DONE 3
119 #define SENDMSG_GS_OP_NOP (0 << 4)
120 #define SENDMSG_GS_OP_CUT (1 << 4)
121 #define SENDMSG_GS_OP_EMIT (2 << 4)
122 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
125 * Returns a unique index for a semantic name and index. The index must be
126 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
129 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
131 switch (semantic_name
) {
132 case TGSI_SEMANTIC_POSITION
:
134 case TGSI_SEMANTIC_PSIZE
:
136 case TGSI_SEMANTIC_CLIPDIST
:
139 case TGSI_SEMANTIC_GENERIC
:
143 /* same explanation as in the default statement,
144 * the only user hitting this is st/nine.
148 /* patch indices are completely separate and thus start from 0 */
149 case TGSI_SEMANTIC_TESSOUTER
:
151 case TGSI_SEMANTIC_TESSINNER
:
153 case TGSI_SEMANTIC_PATCH
:
157 /* Don't fail here. The result of this function is only used
158 * for LS, TCS, TES, and GS, where legacy GL semantics can't
159 * occur, but this function is called for all vertex shaders
160 * before it's known whether LS will be compiled or not.
167 * Get the value of a shader input parameter and extract a bitfield.
169 static LLVMValueRef
unpack_param(struct si_shader_context
*si_shader_ctx
,
170 unsigned param
, unsigned rshift
,
173 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
174 LLVMValueRef value
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
178 value
= LLVMBuildLShr(gallivm
->builder
, value
,
179 lp_build_const_int32(gallivm
, rshift
), "");
181 if (rshift
+ bitwidth
< 32) {
182 unsigned mask
= (1 << bitwidth
) - 1;
183 value
= LLVMBuildAnd(gallivm
->builder
, value
,
184 lp_build_const_int32(gallivm
, mask
), "");
190 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*si_shader_ctx
)
192 switch (si_shader_ctx
->type
) {
193 case TGSI_PROCESSOR_TESS_CTRL
:
194 return unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 0, 8);
196 case TGSI_PROCESSOR_TESS_EVAL
:
197 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
198 si_shader_ctx
->param_tes_rel_patch_id
);
206 /* Tessellation shaders pass outputs to the next shader using LDS.
208 * LS outputs = TCS inputs
209 * TCS outputs = TES inputs
212 * - TCS inputs for patch 0
213 * - TCS inputs for patch 1
214 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
216 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
217 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
218 * - TCS outputs for patch 1
219 * - Per-patch TCS outputs for patch 1
220 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
221 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
224 * All three shaders VS(LS), TCS, TES share the same LDS space.
228 get_tcs_in_patch_stride(struct si_shader_context
*si_shader_ctx
)
230 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
)
231 return unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
232 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
233 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
241 get_tcs_out_patch_stride(struct si_shader_context
*si_shader_ctx
)
243 return unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
247 get_tcs_out_patch0_offset(struct si_shader_context
*si_shader_ctx
)
249 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
250 unpack_param(si_shader_ctx
,
251 SI_PARAM_TCS_OUT_OFFSETS
,
257 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
259 return lp_build_mul_imm(&si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
260 unpack_param(si_shader_ctx
,
261 SI_PARAM_TCS_OUT_OFFSETS
,
267 get_tcs_in_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
269 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
270 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(si_shader_ctx
);
271 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
273 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
277 get_tcs_out_current_patch_offset(struct si_shader_context
*si_shader_ctx
)
279 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
280 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(si_shader_ctx
);
281 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
282 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
284 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
285 LLVMBuildMul(gallivm
->builder
, patch_stride
,
291 get_tcs_out_current_patch_data_offset(struct si_shader_context
*si_shader_ctx
)
293 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
294 LLVMValueRef patch0_patch_data_offset
=
295 get_tcs_out_patch0_patch_data_offset(si_shader_ctx
);
296 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(si_shader_ctx
);
297 LLVMValueRef rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
299 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
300 LLVMBuildMul(gallivm
->builder
, patch_stride
,
305 static void build_indexed_store(struct si_shader_context
*si_shader_ctx
,
306 LLVMValueRef base_ptr
, LLVMValueRef index
,
309 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
310 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
311 LLVMValueRef indices
[2], pointer
;
313 indices
[0] = bld_base
->uint_bld
.zero
;
316 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
317 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
321 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
322 * It's equivalent to doing a load from &base_ptr[index].
324 * \param base_ptr Where the array starts.
325 * \param index The element index into the array.
327 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
328 LLVMValueRef base_ptr
, LLVMValueRef index
)
330 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
331 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
332 LLVMValueRef indices
[2], pointer
;
334 indices
[0] = bld_base
->uint_bld
.zero
;
337 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
338 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
342 * Do a load from &base_ptr[index], but also add a flag that it's loading
345 static LLVMValueRef
build_indexed_load_const(
346 struct si_shader_context
* si_shader_ctx
,
347 LLVMValueRef base_ptr
, LLVMValueRef index
)
349 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
350 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
354 static LLVMValueRef
get_instance_index_for_fetch(
355 struct radeon_llvm_context
* radeon_bld
,
358 struct si_shader_context
*si_shader_ctx
=
359 si_shader_context(&radeon_bld
->soa
.bld_base
);
360 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
362 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
363 si_shader_ctx
->param_instance_id
);
365 /* The division must be done before START_INSTANCE is added. */
367 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
368 lp_build_const_int32(gallivm
, divisor
), "");
370 return LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
371 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
374 static void declare_input_vs(
375 struct radeon_llvm_context
*radeon_bld
,
376 unsigned input_index
,
377 const struct tgsi_full_declaration
*decl
)
379 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
380 struct gallivm_state
*gallivm
= base
->gallivm
;
381 struct si_shader_context
*si_shader_ctx
=
382 si_shader_context(&radeon_bld
->soa
.bld_base
);
383 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
387 LLVMValueRef t_list_ptr
;
388 LLVMValueRef t_offset
;
390 LLVMValueRef attribute_offset
;
391 LLVMValueRef buffer_index
;
392 LLVMValueRef args
[3];
393 LLVMTypeRef vec4_type
;
396 /* Load the T list */
397 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
399 t_offset
= lp_build_const_int32(gallivm
, input_index
);
401 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
403 /* Build the attribute offset */
404 attribute_offset
= lp_build_const_int32(gallivm
, 0);
407 /* Build index from instance ID, start instance and divisor */
408 si_shader_ctx
->shader
->uses_instanceid
= true;
409 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
411 /* Load the buffer index for vertices. */
412 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
413 si_shader_ctx
->param_vertex_id
);
414 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
415 SI_PARAM_BASE_VERTEX
);
416 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
419 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
421 args
[1] = attribute_offset
;
422 args
[2] = buffer_index
;
423 input
= lp_build_intrinsic(gallivm
->builder
,
424 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
425 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
427 /* Break up the vec4 into individual components */
428 for (chan
= 0; chan
< 4; chan
++) {
429 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
430 /* XXX: Use a helper function for this. There is one in
432 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
433 LLVMBuildExtractElement(gallivm
->builder
,
434 input
, llvm_chan
, "");
438 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
441 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
444 return bld_base
->uint_bld
.zero
;
446 switch (si_shader_ctx
->type
) {
447 case TGSI_PROCESSOR_VERTEX
:
448 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
449 si_shader_ctx
->param_vs_prim_id
);
450 case TGSI_PROCESSOR_TESS_CTRL
:
451 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
453 case TGSI_PROCESSOR_TESS_EVAL
:
454 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
455 si_shader_ctx
->param_tes_patch_id
);
456 case TGSI_PROCESSOR_GEOMETRY
:
457 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
458 SI_PARAM_PRIMITIVE_ID
);
461 return bld_base
->uint_bld
.zero
;
466 * Return the value of tgsi_ind_register for indexing.
467 * This is the indirect index with the constant offset added to it.
469 static LLVMValueRef
get_indirect_index(struct si_shader_context
*si_shader_ctx
,
470 const struct tgsi_ind_register
*ind
,
473 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
476 result
= si_shader_ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
477 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
478 result
= LLVMBuildAdd(gallivm
->builder
, result
,
479 lp_build_const_int32(gallivm
, rel_index
), "");
484 * Calculate a dword address given an input or output register and a stride.
486 static LLVMValueRef
get_dw_address(struct si_shader_context
*si_shader_ctx
,
487 const struct tgsi_full_dst_register
*dst
,
488 const struct tgsi_full_src_register
*src
,
489 LLVMValueRef vertex_dw_stride
,
490 LLVMValueRef base_addr
)
492 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
493 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
494 ubyte
*name
, *index
, *array_first
;
496 struct tgsi_full_dst_register reg
;
498 /* Set the register description. The address computation is the same
499 * for sources and destinations. */
501 reg
.Register
.File
= src
->Register
.File
;
502 reg
.Register
.Index
= src
->Register
.Index
;
503 reg
.Register
.Indirect
= src
->Register
.Indirect
;
504 reg
.Register
.Dimension
= src
->Register
.Dimension
;
505 reg
.Indirect
= src
->Indirect
;
506 reg
.Dimension
= src
->Dimension
;
507 reg
.DimIndirect
= src
->DimIndirect
;
511 /* If the register is 2-dimensional (e.g. an array of vertices
512 * in a primitive), calculate the base address of the vertex. */
513 if (reg
.Register
.Dimension
) {
516 if (reg
.Dimension
.Indirect
)
517 index
= get_indirect_index(si_shader_ctx
, ®
.DimIndirect
,
518 reg
.Dimension
.Index
);
520 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
522 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
523 LLVMBuildMul(gallivm
->builder
, index
,
524 vertex_dw_stride
, ""), "");
527 /* Get information about the register. */
528 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
529 name
= info
->input_semantic_name
;
530 index
= info
->input_semantic_index
;
531 array_first
= info
->input_array_first
;
532 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
533 name
= info
->output_semantic_name
;
534 index
= info
->output_semantic_index
;
535 array_first
= info
->output_array_first
;
541 if (reg
.Register
.Indirect
) {
542 /* Add the relative address of the element. */
543 LLVMValueRef ind_index
;
545 if (reg
.Indirect
.ArrayID
)
546 first
= array_first
[reg
.Indirect
.ArrayID
];
548 first
= reg
.Register
.Index
;
550 ind_index
= get_indirect_index(si_shader_ctx
, ®
.Indirect
,
551 reg
.Register
.Index
- first
);
553 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
554 LLVMBuildMul(gallivm
->builder
, ind_index
,
555 lp_build_const_int32(gallivm
, 4), ""), "");
557 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
559 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
560 index
[reg
.Register
.Index
]);
563 /* Add the base address of the element. */
564 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
565 lp_build_const_int32(gallivm
, param
* 4), "");
571 * \param type output value type
572 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
573 * \param dw_addr address in dwords
575 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
576 enum tgsi_opcode_type type
, unsigned swizzle
,
577 LLVMValueRef dw_addr
)
579 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
580 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
584 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
586 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
587 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
589 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
593 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
594 lp_build_const_int32(gallivm
, swizzle
));
596 value
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
597 if (type
== TGSI_TYPE_DOUBLE
) {
599 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
600 lp_build_const_int32(gallivm
, swizzle
+ 1));
601 value2
= build_indexed_load(si_shader_ctx
, si_shader_ctx
->lds
, dw_addr
);
602 return radeon_llvm_emit_fetch_double(bld_base
, value
, value2
);
605 return LLVMBuildBitCast(gallivm
->builder
, value
,
606 tgsi2llvmtype(bld_base
, type
), "");
612 * \param swizzle offset (typically 0..3)
613 * \param dw_addr address in dwords
614 * \param value value to store
616 static void lds_store(struct lp_build_tgsi_context
* bld_base
,
617 unsigned swizzle
, LLVMValueRef dw_addr
,
620 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
621 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
623 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
624 lp_build_const_int32(gallivm
, swizzle
));
626 value
= LLVMBuildBitCast(gallivm
->builder
, value
,
627 LLVMInt32TypeInContext(gallivm
->context
), "");
628 build_indexed_store(si_shader_ctx
, si_shader_ctx
->lds
,
632 static LLVMValueRef
fetch_input_tcs(
633 struct lp_build_tgsi_context
*bld_base
,
634 const struct tgsi_full_src_register
*reg
,
635 enum tgsi_opcode_type type
, unsigned swizzle
)
637 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
638 LLVMValueRef dw_addr
, stride
;
640 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
641 dw_addr
= get_tcs_in_current_patch_offset(si_shader_ctx
);
642 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
644 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
647 static LLVMValueRef
fetch_output_tcs(
648 struct lp_build_tgsi_context
*bld_base
,
649 const struct tgsi_full_src_register
*reg
,
650 enum tgsi_opcode_type type
, unsigned swizzle
)
652 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
653 LLVMValueRef dw_addr
, stride
;
655 if (reg
->Register
.Dimension
) {
656 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
657 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
658 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
660 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
661 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
664 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
667 static LLVMValueRef
fetch_input_tes(
668 struct lp_build_tgsi_context
*bld_base
,
669 const struct tgsi_full_src_register
*reg
,
670 enum tgsi_opcode_type type
, unsigned swizzle
)
672 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
673 LLVMValueRef dw_addr
, stride
;
675 if (reg
->Register
.Dimension
) {
676 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
677 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
678 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, stride
, dw_addr
);
680 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
681 dw_addr
= get_dw_address(si_shader_ctx
, NULL
, reg
, NULL
, dw_addr
);
684 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
687 static void store_output_tcs(struct lp_build_tgsi_context
* bld_base
,
688 const struct tgsi_full_instruction
* inst
,
689 const struct tgsi_opcode_info
* info
,
692 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
693 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
695 LLVMValueRef dw_addr
, stride
;
697 /* Only handle per-patch and per-vertex outputs here.
698 * Vectors will be lowered to scalars and this function will be called again.
700 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
701 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
702 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
706 if (reg
->Register
.Dimension
) {
707 stride
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
708 dw_addr
= get_tcs_out_current_patch_offset(si_shader_ctx
);
709 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, stride
, dw_addr
);
711 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
712 dw_addr
= get_dw_address(si_shader_ctx
, reg
, NULL
, NULL
, dw_addr
);
715 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
716 LLVMValueRef value
= dst
[chan_index
];
718 if (inst
->Instruction
.Saturate
)
719 value
= radeon_llvm_saturate(bld_base
, value
);
721 lds_store(bld_base
, chan_index
, dw_addr
, value
);
725 static LLVMValueRef
fetch_input_gs(
726 struct lp_build_tgsi_context
*bld_base
,
727 const struct tgsi_full_src_register
*reg
,
728 enum tgsi_opcode_type type
,
731 struct lp_build_context
*base
= &bld_base
->base
;
732 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
733 struct si_shader
*shader
= si_shader_ctx
->shader
;
734 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
735 struct gallivm_state
*gallivm
= base
->gallivm
;
736 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
737 LLVMValueRef vtx_offset
;
738 LLVMValueRef args
[9];
739 unsigned vtx_offset_param
;
740 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
741 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
742 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
746 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
747 return get_primitive_id(bld_base
, swizzle
);
749 if (!reg
->Register
.Dimension
)
753 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
755 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
756 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
758 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
762 /* Get the vertex offset parameter */
763 vtx_offset_param
= reg
->Dimension
.Index
;
764 if (vtx_offset_param
< 2) {
765 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
767 assert(vtx_offset_param
< 6);
768 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
770 vtx_offset
= lp_build_mul_imm(uint
,
771 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
775 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
776 args
[0] = si_shader_ctx
->esgs_ring
;
777 args
[1] = vtx_offset
;
778 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
779 args
[3] = uint
->zero
;
780 args
[4] = uint
->one
; /* OFFEN */
781 args
[5] = uint
->zero
; /* IDXEN */
782 args
[6] = uint
->one
; /* GLC */
783 args
[7] = uint
->zero
; /* SLC */
784 args
[8] = uint
->zero
; /* TFE */
786 value
= lp_build_intrinsic(gallivm
->builder
,
787 "llvm.SI.buffer.load.dword.i32.i32",
789 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
790 if (type
== TGSI_TYPE_DOUBLE
) {
792 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
793 value2
= lp_build_intrinsic(gallivm
->builder
,
794 "llvm.SI.buffer.load.dword.i32.i32",
796 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
797 return radeon_llvm_emit_fetch_double(bld_base
,
800 return LLVMBuildBitCast(gallivm
->builder
,
802 tgsi2llvmtype(bld_base
, type
), "");
805 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
807 switch (interpolate
) {
808 case TGSI_INTERPOLATE_CONSTANT
:
811 case TGSI_INTERPOLATE_LINEAR
:
812 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
813 return SI_PARAM_LINEAR_SAMPLE
;
814 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
815 return SI_PARAM_LINEAR_CENTROID
;
817 return SI_PARAM_LINEAR_CENTER
;
819 case TGSI_INTERPOLATE_COLOR
:
820 case TGSI_INTERPOLATE_PERSPECTIVE
:
821 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
822 return SI_PARAM_PERSP_SAMPLE
;
823 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
824 return SI_PARAM_PERSP_CENTROID
;
826 return SI_PARAM_PERSP_CENTER
;
829 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
834 /* This shouldn't be used by explicit INTERP opcodes. */
835 static LLVMValueRef
get_interp_param(struct si_shader_context
*si_shader_ctx
,
838 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
839 unsigned sample_param
= 0;
840 LLVMValueRef default_ij
, sample_ij
, force_sample
;
842 default_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, param
);
844 /* If the shader doesn't use center/centroid, just return the parameter.
846 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
847 * switch between center/centroid and sample without shader changes.
850 case SI_PARAM_PERSP_CENTROID
:
851 case SI_PARAM_PERSP_CENTER
:
852 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_persp
)
855 sample_param
= SI_PARAM_PERSP_SAMPLE
;
858 case SI_PARAM_LINEAR_CENTROID
:
859 case SI_PARAM_LINEAR_CENTER
:
860 if (!si_shader_ctx
->shader
->selector
->forces_persample_interp_for_linear
)
863 sample_param
= SI_PARAM_LINEAR_SAMPLE
;
870 /* Otherwise, we have to select (i,j) based on a user data SGPR. */
871 sample_ij
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, sample_param
);
873 /* TODO: this can be done more efficiently by switching between
876 force_sample
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
877 SI_PARAM_PS_STATE_BITS
);
878 force_sample
= LLVMBuildTrunc(gallivm
->builder
, force_sample
,
879 LLVMInt1TypeInContext(gallivm
->context
), "");
880 return LLVMBuildSelect(gallivm
->builder
, force_sample
,
881 sample_ij
, default_ij
, "");
884 static void declare_input_fs(
885 struct radeon_llvm_context
*radeon_bld
,
886 unsigned input_index
,
887 const struct tgsi_full_declaration
*decl
)
889 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
890 struct si_shader_context
*si_shader_ctx
=
891 si_shader_context(&radeon_bld
->soa
.bld_base
);
892 struct si_shader
*shader
= si_shader_ctx
->shader
;
893 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
894 struct gallivm_state
*gallivm
= base
->gallivm
;
895 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
896 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
898 LLVMValueRef interp_param
= NULL
;
899 int interp_param_idx
;
900 const char * intr_name
;
903 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
904 * quad begins a new primitive. Bit 0 always needs
906 * [32:16] ParamOffset
909 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
910 LLVMValueRef attr_number
;
914 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
915 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
917 radeon_llvm_reg_index_soa(input_index
, chan
);
918 radeon_bld
->inputs
[soa_index
] =
919 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
922 /* RCP for fragcoord.w */
923 radeon_bld
->inputs
[soa_index
] =
924 LLVMBuildFDiv(gallivm
->builder
,
925 lp_build_const_float(gallivm
, 1.0f
),
926 radeon_bld
->inputs
[soa_index
],
932 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
933 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
934 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
935 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
936 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
937 lp_build_const_float(gallivm
, 0.0f
);
938 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
939 lp_build_const_float(gallivm
, 1.0f
);
944 shader
->ps_input_param_offset
[input_index
] = shader
->nparam
++;
945 attr_number
= lp_build_const_int32(gallivm
,
946 shader
->ps_input_param_offset
[input_index
]);
948 shader
->ps_input_interpolate
[input_index
] = decl
->Interp
.Interpolate
;
949 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
950 decl
->Interp
.Location
);
951 if (interp_param_idx
== -1)
953 else if (interp_param_idx
)
954 interp_param
= get_interp_param(si_shader_ctx
, interp_param_idx
);
956 /* fs.constant returns the param from the middle vertex, so it's not
957 * really useful for flat shading. It's meant to be used for custom
958 * interpolation (but the intrinsic can't fetch from the other two
961 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
962 * to do the right thing. The only reason we use fs.constant is that
963 * fs.interp cannot be used on integers, because they can be equal
966 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
968 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
969 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
970 LLVMValueRef args
[4];
971 LLVMValueRef face
, is_face_positive
;
972 LLVMValueRef back_attr_number
=
973 lp_build_const_int32(gallivm
,
974 shader
->ps_input_param_offset
[input_index
] + 1);
976 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
978 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
980 lp_build_const_float(gallivm
, 0.0f
),
984 args
[3] = interp_param
;
985 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
986 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
987 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
988 LLVMValueRef front
, back
;
991 args
[1] = attr_number
;
992 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
993 input_type
, args
, args
[3] ? 4 : 3,
994 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
996 args
[1] = back_attr_number
;
997 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
998 input_type
, args
, args
[3] ? 4 : 3,
999 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1001 radeon_bld
->inputs
[soa_index
] =
1002 LLVMBuildSelect(gallivm
->builder
,
1010 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
1011 LLVMValueRef args
[4];
1013 args
[0] = uint
->zero
;
1014 args
[1] = attr_number
;
1016 args
[3] = interp_param
;
1017 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
1018 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1019 input_type
, args
, args
[3] ? 4 : 3,
1020 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1021 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
1022 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
1023 lp_build_const_float(gallivm
, 0.0f
);
1024 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
1025 lp_build_const_float(gallivm
, 1.0f
);
1027 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1028 LLVMValueRef args
[4];
1029 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1030 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
1031 args
[0] = llvm_chan
;
1032 args
[1] = attr_number
;
1034 args
[3] = interp_param
;
1035 radeon_bld
->inputs
[soa_index
] =
1036 lp_build_intrinsic(gallivm
->builder
, intr_name
,
1037 input_type
, args
, args
[3] ? 4 : 3,
1038 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1043 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1045 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1046 SI_PARAM_ANCILLARY
, 8, 4);
1050 * Load a dword from a constant buffer.
1052 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1053 LLVMValueRef offset
, LLVMTypeRef return_type
)
1055 LLVMValueRef args
[2] = {resource
, offset
};
1057 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1058 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1061 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1063 struct si_shader_context
*si_shader_ctx
=
1064 si_shader_context(&radeon_bld
->soa
.bld_base
);
1065 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1066 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1067 LLVMBuilderRef builder
= gallivm
->builder
;
1068 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1069 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1070 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
1072 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1073 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1074 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1076 LLVMValueRef pos
[4] = {
1077 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1078 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
1079 lp_build_const_float(gallivm
, 0),
1080 lp_build_const_float(gallivm
, 0)
1083 return lp_build_gather_values(gallivm
, pos
, 4);
1086 static void declare_system_value(
1087 struct radeon_llvm_context
* radeon_bld
,
1089 const struct tgsi_full_declaration
*decl
)
1091 struct si_shader_context
*si_shader_ctx
=
1092 si_shader_context(&radeon_bld
->soa
.bld_base
);
1093 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1094 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1095 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1096 LLVMValueRef value
= 0;
1098 switch (decl
->Semantic
.Name
) {
1099 case TGSI_SEMANTIC_INSTANCEID
:
1100 value
= LLVMGetParam(radeon_bld
->main_fn
,
1101 si_shader_ctx
->param_instance_id
);
1104 case TGSI_SEMANTIC_VERTEXID
:
1105 value
= LLVMBuildAdd(gallivm
->builder
,
1106 LLVMGetParam(radeon_bld
->main_fn
,
1107 si_shader_ctx
->param_vertex_id
),
1108 LLVMGetParam(radeon_bld
->main_fn
,
1109 SI_PARAM_BASE_VERTEX
), "");
1112 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1113 value
= LLVMGetParam(radeon_bld
->main_fn
,
1114 si_shader_ctx
->param_vertex_id
);
1117 case TGSI_SEMANTIC_BASEVERTEX
:
1118 value
= LLVMGetParam(radeon_bld
->main_fn
,
1119 SI_PARAM_BASE_VERTEX
);
1122 case TGSI_SEMANTIC_INVOCATIONID
:
1123 if (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
1124 value
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1125 else if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
)
1126 value
= LLVMGetParam(radeon_bld
->main_fn
,
1127 SI_PARAM_GS_INSTANCE_ID
);
1129 assert(!"INVOCATIONID not implemented");
1132 case TGSI_SEMANTIC_SAMPLEID
:
1133 value
= get_sample_id(radeon_bld
);
1136 case TGSI_SEMANTIC_SAMPLEPOS
:
1137 value
= load_sample_position(radeon_bld
, get_sample_id(radeon_bld
));
1140 case TGSI_SEMANTIC_SAMPLEMASK
:
1141 /* Smoothing isn't MSAA in GL, but it's MSAA in hardware.
1142 * Therefore, force gl_SampleMaskIn to 1 for GL. */
1143 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
1144 value
= uint_bld
->one
;
1146 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1149 case TGSI_SEMANTIC_TESSCOORD
:
1151 LLVMValueRef coord
[4] = {
1152 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_u
),
1153 LLVMGetParam(radeon_bld
->main_fn
, si_shader_ctx
->param_tes_v
),
1158 /* For triangles, the vector should be (u, v, 1-u-v). */
1159 if (si_shader_ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1160 PIPE_PRIM_TRIANGLES
)
1161 coord
[2] = lp_build_sub(bld
, bld
->one
,
1162 lp_build_add(bld
, coord
[0], coord
[1]));
1164 value
= lp_build_gather_values(gallivm
, coord
, 4);
1168 case TGSI_SEMANTIC_VERTICESIN
:
1169 value
= unpack_param(si_shader_ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1172 case TGSI_SEMANTIC_TESSINNER
:
1173 case TGSI_SEMANTIC_TESSOUTER
:
1175 LLVMValueRef dw_addr
;
1176 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1178 dw_addr
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1179 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1180 lp_build_const_int32(gallivm
, param
* 4), "");
1182 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1187 case TGSI_SEMANTIC_PRIMID
:
1188 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1192 assert(!"unknown system value");
1196 radeon_bld
->system_values
[index
] = value
;
1199 static LLVMValueRef
fetch_constant(
1200 struct lp_build_tgsi_context
* bld_base
,
1201 const struct tgsi_full_src_register
*reg
,
1202 enum tgsi_opcode_type type
,
1205 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1206 struct lp_build_context
* base
= &bld_base
->base
;
1207 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1210 LLVMValueRef addr
, bufp
;
1211 LLVMValueRef result
;
1213 if (swizzle
== LP_CHAN_ALL
) {
1215 LLVMValueRef values
[4];
1216 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1217 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1219 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1222 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1223 idx
= reg
->Register
.Index
* 4 + swizzle
;
1225 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1226 if (type
!= TGSI_TYPE_DOUBLE
)
1227 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
1229 return radeon_llvm_emit_fetch_double(bld_base
,
1230 si_shader_ctx
->constants
[buf
][idx
],
1231 si_shader_ctx
->constants
[buf
][idx
+ 1]);
1235 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1236 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1238 index
= get_indirect_index(si_shader_ctx
, ®
->DimIndirect
,
1239 reg
->Dimension
.Index
);
1240 bufp
= build_indexed_load_const(si_shader_ctx
, ptr
, index
);
1242 bufp
= si_shader_ctx
->const_buffers
[buf
];
1244 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1245 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1246 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1247 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1248 lp_build_const_int32(base
->gallivm
, idx
* 4));
1250 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1251 addr
, bld_base
->base
.elem_type
);
1253 if (type
!= TGSI_TYPE_DOUBLE
)
1254 result
= bitcast(bld_base
, type
, result
);
1256 LLVMValueRef addr2
, result2
;
1257 addr2
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1258 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1259 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1260 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1261 lp_build_const_int32(base
->gallivm
, idx
* 4));
1263 result2
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_buffers
[buf
],
1264 addr2
, bld_base
->base
.elem_type
);
1266 result
= radeon_llvm_emit_fetch_double(bld_base
,
1272 /* Initialize arguments for the shader export intrinsic */
1273 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1274 LLVMValueRef
*values
,
1278 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1279 struct lp_build_context
*uint
=
1280 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1281 struct lp_build_context
*base
= &bld_base
->base
;
1282 unsigned compressed
= 0;
1285 /* XXX: This controls which components of the output
1286 * registers actually get exported. (e.g bit 0 means export
1287 * X component, bit 1 means export Y component, etc.) I'm
1288 * hard coding this to 0xf for now. In the future, we might
1289 * want to do something else.
1291 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1293 /* Specify whether the EXEC mask represents the valid mask */
1294 args
[1] = uint
->zero
;
1296 /* Specify whether this is the last export */
1297 args
[2] = uint
->zero
;
1299 /* Specify the target we are exporting */
1300 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1302 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
1303 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1305 if (cbuf
>= 0 && cbuf
< 8)
1306 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
1309 /* Set COMPR flag */
1310 args
[4] = compressed
? uint
->one
: uint
->zero
;
1313 /* Pixel shader needs to pack output values before export */
1314 for (chan
= 0; chan
< 2; chan
++) {
1315 LLVMValueRef pack_args
[2] = {
1317 values
[2 * chan
+ 1]
1319 LLVMValueRef packed
;
1321 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1323 LLVMInt32TypeInContext(base
->gallivm
->context
),
1325 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1326 args
[chan
+ 7] = args
[chan
+ 5] =
1327 LLVMBuildBitCast(base
->gallivm
->builder
,
1329 LLVMFloatTypeInContext(base
->gallivm
->context
),
1333 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1336 /* Load from output pointers and initialize arguments for the shader export intrinsic */
1337 static void si_llvm_init_export_args_load(struct lp_build_tgsi_context
*bld_base
,
1338 LLVMValueRef
*out_ptr
,
1342 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1343 LLVMValueRef values
[4];
1346 for (i
= 0; i
< 4; i
++)
1347 values
[i
] = LLVMBuildLoad(gallivm
->builder
, out_ptr
[i
], "");
1349 si_llvm_init_export_args(bld_base
, values
, target
, args
);
1352 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1353 LLVMValueRef alpha_ptr
)
1355 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1356 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1358 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
1359 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1360 SI_PARAM_ALPHA_REF
);
1362 LLVMValueRef alpha_pass
=
1363 lp_build_cmp(&bld_base
->base
,
1364 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
1365 LLVMBuildLoad(gallivm
->builder
, alpha_ptr
, ""),
1368 lp_build_select(&bld_base
->base
,
1370 lp_build_const_float(gallivm
, 1.0f
),
1371 lp_build_const_float(gallivm
, -1.0f
));
1373 lp_build_intrinsic(gallivm
->builder
,
1375 LLVMVoidTypeInContext(gallivm
->context
),
1378 lp_build_intrinsic(gallivm
->builder
,
1380 LLVMVoidTypeInContext(gallivm
->context
),
1385 static void si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1386 LLVMValueRef alpha_ptr
)
1388 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1389 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1390 LLVMValueRef coverage
, alpha
;
1392 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1393 coverage
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1394 SI_PARAM_SAMPLE_COVERAGE
);
1395 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1397 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1398 bld_base
->int_bld
.elem_type
,
1399 &coverage
, 1, LLVMReadNoneAttribute
);
1401 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1402 bld_base
->base
.elem_type
, "");
1404 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1405 lp_build_const_float(gallivm
,
1406 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1408 alpha
= LLVMBuildLoad(gallivm
->builder
, alpha_ptr
, "");
1409 alpha
= LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1410 LLVMBuildStore(gallivm
->builder
, alpha
, alpha_ptr
);
1413 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
1414 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1416 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1417 struct lp_build_context
*base
= &bld_base
->base
;
1418 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1421 unsigned const_chan
;
1422 LLVMValueRef base_elt
;
1423 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1424 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
1425 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
1427 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1428 LLVMValueRef
*args
= pos
[2 + reg_index
];
1433 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1435 /* Compute dot products of position and user clip plane vectors */
1436 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1437 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1438 args
[1] = lp_build_const_int32(base
->gallivm
,
1439 ((reg_index
* 4 + chan
) * 4 +
1441 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1442 args
[1], base
->elem_type
);
1444 lp_build_add(base
, args
[5 + chan
],
1445 lp_build_mul(base
, base_elt
,
1446 out_elts
[const_chan
]));
1450 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1451 args
[1] = uint
->zero
;
1452 args
[2] = uint
->zero
;
1453 args
[3] = lp_build_const_int32(base
->gallivm
,
1454 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1455 args
[4] = uint
->zero
;
1459 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1463 if (so
->num_outputs
)
1464 fprintf(stderr
, "STREAMOUT\n");
1466 for (i
= 0; i
< so
->num_outputs
; i
++) {
1467 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1468 so
->output
[i
].start_component
;
1469 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1470 i
, so
->output
[i
].output_buffer
,
1471 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1472 so
->output
[i
].register_index
,
1473 mask
& 1 ? "x" : "",
1474 mask
& 2 ? "y" : "",
1475 mask
& 4 ? "z" : "",
1476 mask
& 8 ? "w" : "");
1480 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1481 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1482 * or v4i32 (num_channels=3,4). */
1483 static void build_tbuffer_store(struct si_shader_context
*shader
,
1486 unsigned num_channels
,
1488 LLVMValueRef soffset
,
1489 unsigned inst_offset
,
1498 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1499 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1500 LLVMValueRef args
[] = {
1503 LLVMConstInt(i32
, num_channels
, 0),
1506 LLVMConstInt(i32
, inst_offset
, 0),
1507 LLVMConstInt(i32
, dfmt
, 0),
1508 LLVMConstInt(i32
, nfmt
, 0),
1509 LLVMConstInt(i32
, offen
, 0),
1510 LLVMConstInt(i32
, idxen
, 0),
1511 LLVMConstInt(i32
, glc
, 0),
1512 LLVMConstInt(i32
, slc
, 0),
1513 LLVMConstInt(i32
, tfe
, 0)
1516 /* The instruction offset field has 12 bits */
1517 assert(offen
|| inst_offset
< (1 << 12));
1519 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1520 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1521 const char *types
[] = {"i32", "v2i32", "v4i32"};
1523 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1525 lp_build_intrinsic(gallivm
->builder
, name
,
1526 LLVMVoidTypeInContext(gallivm
->context
),
1527 args
, Elements(args
), 0);
1530 static void build_tbuffer_store_dwords(struct si_shader_context
*shader
,
1533 unsigned num_channels
,
1535 LLVMValueRef soffset
,
1536 unsigned inst_offset
)
1538 static unsigned dfmt
[] = {
1539 V_008F0C_BUF_DATA_FORMAT_32
,
1540 V_008F0C_BUF_DATA_FORMAT_32_32
,
1541 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1542 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1544 assert(num_channels
>= 1 && num_channels
<= 4);
1546 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1547 inst_offset
, dfmt
[num_channels
-1],
1548 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1551 /* On SI, the vertex shader is responsible for writing streamout data
1553 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
1554 struct si_shader_output_values
*outputs
,
1557 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
1558 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
1559 LLVMBuilderRef builder
= gallivm
->builder
;
1561 struct lp_build_if_state if_ctx
;
1563 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1565 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1566 LLVMValueRef so_vtx_count
=
1567 unpack_param(shader
, shader
->param_streamout_config
, 16, 7);
1569 LLVMValueRef tid
= lp_build_intrinsic(builder
, "llvm.SI.tid", i32
,
1570 NULL
, 0, LLVMReadNoneAttribute
);
1572 /* can_emit = tid < so_vtx_count; */
1573 LLVMValueRef can_emit
=
1574 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1576 LLVMValueRef stream_id
=
1577 unpack_param(shader
, shader
->param_streamout_config
, 24, 2);
1579 /* Emit the streamout code conditionally. This actually avoids
1580 * out-of-bounds buffer access. The hw tells us via the SGPR
1581 * (so_vtx_count) which threads are allowed to emit streamout data. */
1582 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1584 /* The buffer offset is computed as follows:
1585 * ByteOffset = streamout_offset[buffer_id]*4 +
1586 * (streamout_write_index + thread_id)*stride[buffer_id] +
1590 LLVMValueRef so_write_index
=
1591 LLVMGetParam(shader
->radeon_bld
.main_fn
,
1592 shader
->param_streamout_write_index
);
1594 /* Compute (streamout_write_index + thread_id). */
1595 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1597 /* Compute the write offset for each enabled buffer. */
1598 LLVMValueRef so_write_offset
[4] = {};
1599 for (i
= 0; i
< 4; i
++) {
1603 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1604 shader
->param_streamout_offset
[i
]);
1605 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1607 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1608 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1609 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1612 /* Write streamout data. */
1613 for (i
= 0; i
< so
->num_outputs
; i
++) {
1614 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1615 unsigned reg
= so
->output
[i
].register_index
;
1616 unsigned start
= so
->output
[i
].start_component
;
1617 unsigned num_comps
= so
->output
[i
].num_components
;
1618 unsigned stream
= so
->output
[i
].stream
;
1619 LLVMValueRef out
[4];
1620 struct lp_build_if_state if_ctx_stream
;
1622 assert(num_comps
&& num_comps
<= 4);
1623 if (!num_comps
|| num_comps
> 4)
1629 /* Load the output as int. */
1630 for (j
= 0; j
< num_comps
; j
++) {
1631 out
[j
] = LLVMBuildBitCast(builder
,
1632 outputs
[reg
].values
[start
+j
],
1636 /* Pack the output. */
1637 LLVMValueRef vdata
= NULL
;
1639 switch (num_comps
) {
1640 case 1: /* as i32 */
1643 case 2: /* as v2i32 */
1644 case 3: /* as v4i32 (aligned to 4) */
1645 case 4: /* as v4i32 */
1646 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1647 for (j
= 0; j
< num_comps
; j
++) {
1648 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1649 LLVMConstInt(i32
, j
, 0), "");
1654 LLVMValueRef can_emit_stream
=
1655 LLVMBuildICmp(builder
, LLVMIntEQ
,
1657 lp_build_const_int32(gallivm
, stream
), "");
1659 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1660 build_tbuffer_store_dwords(shader
, shader
->so_buffers
[buf_idx
],
1662 so_write_offset
[buf_idx
],
1663 LLVMConstInt(i32
, 0, 0),
1664 so
->output
[i
].dst_offset
*4);
1665 lp_build_endif(&if_ctx_stream
);
1668 lp_build_endif(&if_ctx
);
1672 /* Generate export instructions for hardware VS shader stage */
1673 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1674 struct si_shader_output_values
*outputs
,
1677 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1678 struct si_shader
* shader
= si_shader_ctx
->shader
;
1679 struct lp_build_context
* base
= &bld_base
->base
;
1680 struct lp_build_context
* uint
=
1681 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1682 LLVMValueRef args
[9];
1683 LLVMValueRef pos_args
[4][9] = { { 0 } };
1684 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1685 unsigned semantic_name
, semantic_index
;
1687 unsigned param_count
= 0;
1691 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1692 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1695 for (i
= 0; i
< noutput
; i
++) {
1696 semantic_name
= outputs
[i
].name
;
1697 semantic_index
= outputs
[i
].sid
;
1700 /* Select the correct target */
1701 switch(semantic_name
) {
1702 case TGSI_SEMANTIC_PSIZE
:
1703 psize_value
= outputs
[i
].values
[0];
1705 case TGSI_SEMANTIC_EDGEFLAG
:
1706 edgeflag_value
= outputs
[i
].values
[0];
1708 case TGSI_SEMANTIC_LAYER
:
1709 layer_value
= outputs
[i
].values
[0];
1710 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1711 goto handle_semantic
;
1712 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
1713 viewport_index_value
= outputs
[i
].values
[0];
1714 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1715 goto handle_semantic
;
1716 case TGSI_SEMANTIC_POSITION
:
1717 target
= V_008DFC_SQ_EXP_POS
;
1719 case TGSI_SEMANTIC_COLOR
:
1720 case TGSI_SEMANTIC_BCOLOR
:
1721 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1722 shader
->vs_output_param_offset
[i
] = param_count
;
1725 case TGSI_SEMANTIC_CLIPDIST
:
1726 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1728 case TGSI_SEMANTIC_CLIPVERTEX
:
1729 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1731 case TGSI_SEMANTIC_PRIMID
:
1732 case TGSI_SEMANTIC_FOG
:
1733 case TGSI_SEMANTIC_TEXCOORD
:
1734 case TGSI_SEMANTIC_GENERIC
:
1735 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1736 shader
->vs_output_param_offset
[i
] = param_count
;
1742 "Warning: SI unhandled vs output type:%d\n",
1746 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1748 if (target
>= V_008DFC_SQ_EXP_POS
&&
1749 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1750 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1751 args
, sizeof(args
));
1753 lp_build_intrinsic(base
->gallivm
->builder
,
1755 LLVMVoidTypeInContext(base
->gallivm
->context
),
1759 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1760 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1761 goto handle_semantic
;
1765 shader
->nr_param_exports
= param_count
;
1767 /* We need to add the position output manually if it's missing. */
1768 if (!pos_args
[0][0]) {
1769 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1770 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1771 pos_args
[0][2] = uint
->zero
; /* last export? */
1772 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1773 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1774 pos_args
[0][5] = base
->zero
; /* X */
1775 pos_args
[0][6] = base
->zero
; /* Y */
1776 pos_args
[0][7] = base
->zero
; /* Z */
1777 pos_args
[0][8] = base
->one
; /* W */
1780 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1781 if (shader
->selector
->info
.writes_psize
||
1782 shader
->selector
->info
.writes_edgeflag
||
1783 shader
->selector
->info
.writes_viewport_index
||
1784 shader
->selector
->info
.writes_layer
) {
1785 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1786 shader
->selector
->info
.writes_psize
|
1787 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1788 (shader
->selector
->info
.writes_layer
<< 2) |
1789 (shader
->selector
->info
.writes_viewport_index
<< 3));
1790 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1791 pos_args
[1][2] = uint
->zero
; /* last export? */
1792 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1793 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1794 pos_args
[1][5] = base
->zero
; /* X */
1795 pos_args
[1][6] = base
->zero
; /* Y */
1796 pos_args
[1][7] = base
->zero
; /* Z */
1797 pos_args
[1][8] = base
->zero
; /* W */
1799 if (shader
->selector
->info
.writes_psize
)
1800 pos_args
[1][5] = psize_value
;
1802 if (shader
->selector
->info
.writes_edgeflag
) {
1803 /* The output is a float, but the hw expects an integer
1804 * with the first bit containing the edge flag. */
1805 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1807 bld_base
->uint_bld
.elem_type
, "");
1808 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1810 bld_base
->int_bld
.one
);
1812 /* The LLVM intrinsic expects a float. */
1813 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1815 base
->elem_type
, "");
1818 if (shader
->selector
->info
.writes_layer
)
1819 pos_args
[1][7] = layer_value
;
1821 if (shader
->selector
->info
.writes_viewport_index
)
1822 pos_args
[1][8] = viewport_index_value
;
1825 for (i
= 0; i
< 4; i
++)
1827 shader
->nr_pos_exports
++;
1830 for (i
= 0; i
< 4; i
++) {
1831 if (!pos_args
[i
][0])
1834 /* Specify the target we are exporting */
1835 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1837 if (pos_idx
== shader
->nr_pos_exports
)
1838 /* Specify that this is the last export */
1839 pos_args
[i
][2] = uint
->one
;
1841 lp_build_intrinsic(base
->gallivm
->builder
,
1843 LLVMVoidTypeInContext(base
->gallivm
->context
),
1848 /* This only writes the tessellation factor levels. */
1849 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1851 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1852 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1853 struct si_shader
*shader
= si_shader_ctx
->shader
;
1854 unsigned tess_inner_index
, tess_outer_index
;
1855 LLVMValueRef lds_base
, lds_inner
, lds_outer
;
1856 LLVMValueRef tf_base
, rel_patch_id
, byteoffset
, buffer
, rw_buffers
;
1857 LLVMValueRef out
[6], vec0
, vec1
, invocation_id
;
1858 unsigned stride
, outer_comps
, inner_comps
, i
;
1859 struct lp_build_if_state if_ctx
;
1861 invocation_id
= unpack_param(si_shader_ctx
, SI_PARAM_REL_IDS
, 8, 5);
1863 /* Do this only for invocation 0, because the tess levels are per-patch,
1866 * This can't jump, because invocation 0 executes this. It should
1867 * at least mask out the loads and stores for other invocations.
1869 lp_build_if(&if_ctx
, gallivm
,
1870 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
1871 invocation_id
, bld_base
->uint_bld
.zero
, ""));
1873 /* Determine the layout of one tess factor element in the buffer. */
1874 switch (shader
->key
.tcs
.prim_mode
) {
1875 case PIPE_PRIM_LINES
:
1876 stride
= 2; /* 2 dwords, 1 vec2 store */
1880 case PIPE_PRIM_TRIANGLES
:
1881 stride
= 4; /* 4 dwords, 1 vec4 store */
1885 case PIPE_PRIM_QUADS
:
1886 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
1895 /* Load tess_inner and tess_outer from LDS.
1896 * Any invocation can write them, so we can't get them from a temporary.
1898 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
1899 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
1901 lds_base
= get_tcs_out_current_patch_data_offset(si_shader_ctx
);
1902 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
1903 lp_build_const_int32(gallivm
,
1904 tess_inner_index
* 4), "");
1905 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
1906 lp_build_const_int32(gallivm
,
1907 tess_outer_index
* 4), "");
1909 for (i
= 0; i
< outer_comps
; i
++)
1910 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
1911 for (i
= 0; i
< inner_comps
; i
++)
1912 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
1914 /* Convert the outputs to vectors for stores. */
1915 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
1919 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
1921 /* Get the buffer. */
1922 rw_buffers
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1923 SI_PARAM_RW_BUFFERS
);
1924 buffer
= build_indexed_load_const(si_shader_ctx
, rw_buffers
,
1925 lp_build_const_int32(gallivm
, SI_RING_TESS_FACTOR
));
1927 /* Get the offset. */
1928 tf_base
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1929 SI_PARAM_TESS_FACTOR_OFFSET
);
1930 rel_patch_id
= get_rel_patch_id(si_shader_ctx
);
1931 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
1932 lp_build_const_int32(gallivm
, 4 * stride
), "");
1934 /* Store the outputs. */
1935 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec0
,
1936 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
1938 build_tbuffer_store_dwords(si_shader_ctx
, buffer
, vec1
,
1939 stride
- 4, byteoffset
, tf_base
, 16);
1940 lp_build_endif(&if_ctx
);
1943 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
* bld_base
)
1945 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1946 struct si_shader
*shader
= si_shader_ctx
->shader
;
1947 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1948 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1950 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1951 si_shader_ctx
->param_rel_auto_id
);
1952 LLVMValueRef vertex_dw_stride
=
1953 unpack_param(si_shader_ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
1954 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
1955 vertex_dw_stride
, "");
1957 /* Write outputs to LDS. The next shader (TCS aka HS) will read
1958 * its inputs from it. */
1959 for (i
= 0; i
< info
->num_outputs
; i
++) {
1960 LLVMValueRef
*out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1961 unsigned name
= info
->output_semantic_name
[i
];
1962 unsigned index
= info
->output_semantic_index
[i
];
1963 int param
= si_shader_io_get_unique_index(name
, index
);
1964 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
1965 lp_build_const_int32(gallivm
, param
* 4), "");
1967 for (chan
= 0; chan
< 4; chan
++) {
1968 lds_store(bld_base
, chan
, dw_addr
,
1969 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
1974 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
1976 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1977 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1978 struct si_shader
*es
= si_shader_ctx
->shader
;
1979 struct tgsi_shader_info
*info
= &es
->selector
->info
;
1980 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1981 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1982 si_shader_ctx
->param_es2gs_offset
);
1986 for (i
= 0; i
< info
->num_outputs
; i
++) {
1987 LLVMValueRef
*out_ptr
=
1988 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1991 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
1992 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
1995 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
1996 info
->output_semantic_index
[i
]);
1998 for (chan
= 0; chan
< 4; chan
++) {
1999 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2000 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2002 build_tbuffer_store(si_shader_ctx
,
2003 si_shader_ctx
->esgs_ring
,
2005 LLVMGetUndef(i32
), soffset
,
2006 (4 * param_index
+ chan
) * 4,
2007 V_008F0C_BUF_DATA_FORMAT_32
,
2008 V_008F0C_BUF_NUM_FORMAT_UINT
,
2014 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2016 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2017 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2018 LLVMValueRef args
[2];
2020 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2021 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2022 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2023 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2024 LLVMNoUnwindAttribute
);
2027 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2029 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2030 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2031 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
2032 struct si_shader_output_values
*outputs
= NULL
;
2035 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2037 /* Vertex color clamping.
2039 * This uses a state constant loaded in a user data SGPR and
2040 * an IF statement is added that clamps all colors if the constant
2043 if (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
2044 !si_shader_ctx
->shader
->is_gs_copy_shader
) {
2045 struct lp_build_if_state if_ctx
;
2046 LLVMValueRef cond
= NULL
;
2047 LLVMValueRef addr
, val
;
2049 for (i
= 0; i
< info
->num_outputs
; i
++) {
2050 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2051 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2054 /* We've found a color. */
2056 /* The state is in the first bit of the user SGPR. */
2057 cond
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2058 SI_PARAM_VS_STATE_BITS
);
2059 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2060 LLVMInt1TypeInContext(gallivm
->context
), "");
2061 lp_build_if(&if_ctx
, gallivm
, cond
);
2064 for (j
= 0; j
< 4; j
++) {
2065 addr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2066 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2067 val
= radeon_llvm_saturate(bld_base
, val
);
2068 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2073 lp_build_endif(&if_ctx
);
2076 for (i
= 0; i
< info
->num_outputs
; i
++) {
2077 outputs
[i
].name
= info
->output_semantic_name
[i
];
2078 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2080 for (j
= 0; j
< 4; j
++)
2081 outputs
[i
].values
[j
] =
2082 LLVMBuildLoad(gallivm
->builder
,
2083 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2087 /* Export PrimitiveID when PS needs it. */
2088 if (si_vs_exports_prim_id(si_shader_ctx
->shader
)) {
2089 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2091 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2092 get_primitive_id(bld_base
, 0));
2093 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2094 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2095 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2099 si_llvm_export_vs(bld_base
, outputs
, i
);
2103 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2104 LLVMValueRef depth
, LLVMValueRef stencil
,
2105 LLVMValueRef samplemask
)
2107 struct si_screen
*sscreen
= si_shader_context(bld_base
)->screen
;
2108 struct lp_build_context
*base
= &bld_base
->base
;
2109 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2110 LLVMValueRef args
[9];
2113 assert(depth
|| stencil
|| samplemask
);
2115 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2116 args
[2] = uint
->one
; /* DONE bit */
2118 /* Specify the target we are exporting */
2119 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2121 args
[4] = uint
->zero
; /* COMP flag */
2122 args
[5] = base
->zero
; /* R, depth */
2123 args
[6] = base
->zero
; /* G, stencil test value[0:7], stencil op value[8:15] */
2124 args
[7] = base
->zero
; /* B, sample mask */
2125 args
[8] = base
->zero
; /* A, alpha to mask */
2138 args
[7] = samplemask
;
2142 /* SI (except OLAND) has a bug that it only looks
2143 * at the X writemask component. */
2144 if (sscreen
->b
.chip_class
== SI
&&
2145 sscreen
->b
.family
!= CHIP_OLAND
)
2148 /* Specify which components to enable */
2149 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2151 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2152 LLVMVoidTypeInContext(base
->gallivm
->context
),
2156 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
2158 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
2159 struct si_shader
* shader
= si_shader_ctx
->shader
;
2160 struct lp_build_context
* base
= &bld_base
->base
;
2161 struct lp_build_context
* uint
= &bld_base
->uint_bld
;
2162 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2163 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2164 LLVMValueRef args
[9];
2165 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2166 int last_color_export
= -1;
2169 /* If there are no outputs, add a dummy export. */
2170 if (!info
->num_outputs
) {
2171 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2172 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2173 args
[2] = uint
->one
; /* DONE bit */
2174 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
2175 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2176 args
[5] = uint
->zero
; /* R */
2177 args
[6] = uint
->zero
; /* G */
2178 args
[7] = uint
->zero
; /* B */
2179 args
[8] = uint
->zero
; /* A */
2181 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2182 LLVMVoidTypeInContext(base
->gallivm
->context
),
2187 /* Determine the last export. If MRTZ is present, it's always last.
2188 * Otherwise, find the last color export.
2190 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
)
2191 for (i
= 0; i
< info
->num_outputs
; i
++)
2192 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_COLOR
)
2193 last_color_export
= i
;
2195 for (i
= 0; i
< info
->num_outputs
; i
++) {
2196 unsigned semantic_name
= info
->output_semantic_name
[i
];
2197 unsigned semantic_index
= info
->output_semantic_index
[i
];
2199 LLVMValueRef alpha_ptr
;
2201 /* Select the correct target */
2202 switch (semantic_name
) {
2203 case TGSI_SEMANTIC_POSITION
:
2204 depth
= LLVMBuildLoad(builder
,
2205 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2207 case TGSI_SEMANTIC_STENCIL
:
2208 stencil
= LLVMBuildLoad(builder
,
2209 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2211 case TGSI_SEMANTIC_SAMPLEMASK
:
2212 samplemask
= LLVMBuildLoad(builder
,
2213 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2215 case TGSI_SEMANTIC_COLOR
:
2216 target
= V_008DFC_SQ_EXP_MRT
+ semantic_index
;
2217 alpha_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][3];
2219 if (si_shader_ctx
->shader
->key
.ps
.clamp_color
) {
2220 for (int j
= 0; j
< 4; j
++) {
2221 LLVMValueRef ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2222 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
2224 result
= radeon_llvm_saturate(bld_base
, result
);
2225 LLVMBuildStore(builder
, result
, ptr
);
2229 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
2230 LLVMBuildStore(base
->gallivm
->builder
,
2231 base
->one
, alpha_ptr
);
2233 if (semantic_index
== 0 &&
2234 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2235 si_alpha_test(bld_base
, alpha_ptr
);
2237 if (si_shader_ctx
->shader
->key
.ps
.poly_line_smoothing
)
2238 si_scale_alpha_by_sample_mask(bld_base
, alpha_ptr
);
2243 "Warning: SI unhandled fs output type:%d\n",
2248 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2249 if (semantic_index
== 0 &&
2250 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
2251 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
2252 si_llvm_init_export_args_load(bld_base
,
2253 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
2254 V_008DFC_SQ_EXP_MRT
+ c
, args
);
2255 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2256 LLVMVoidTypeInContext(base
->gallivm
->context
),
2261 si_llvm_init_export_args_load(bld_base
,
2262 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
2264 if (last_color_export
== i
) {
2265 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2266 args
[2] = uint
->one
; /* DONE bit */
2268 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2269 LLVMVoidTypeInContext(base
->gallivm
->context
),
2273 if (depth
|| stencil
|| samplemask
)
2274 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
2277 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2278 struct lp_build_tgsi_context
* bld_base
,
2279 struct lp_build_emit_data
* emit_data
);
2281 static bool tgsi_is_array_sampler(unsigned target
)
2283 return target
== TGSI_TEXTURE_1D_ARRAY
||
2284 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2285 target
== TGSI_TEXTURE_2D_ARRAY
||
2286 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2287 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2288 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2289 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2292 static void set_tex_fetch_args(struct gallivm_state
*gallivm
,
2293 struct lp_build_emit_data
*emit_data
,
2294 unsigned opcode
, unsigned target
,
2295 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
2296 LLVMValueRef
*param
, unsigned count
,
2300 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
2301 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2303 /* Pad to power of two vector */
2304 while (count
< util_next_power_of_two(count
))
2305 param
[count
++] = LLVMGetUndef(i32
);
2307 /* Texture coordinates. */
2309 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
2311 emit_data
->args
[0] = param
[0];
2314 emit_data
->args
[1] = res_ptr
;
2317 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
2318 emit_data
->dst_type
= LLVMVectorType(i32
, 4);
2320 emit_data
->dst_type
= LLVMVectorType(
2321 LLVMFloatTypeInContext(gallivm
->context
), 4);
2323 emit_data
->args
[num_args
++] = samp_ptr
;
2326 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
2327 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
2328 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
2329 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
2330 tgsi_is_array_sampler(target
)); /* da */
2331 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
2332 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
2333 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
2334 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
2336 emit_data
->arg_count
= num_args
;
2339 static const struct lp_build_tgsi_action tex_action
;
2341 static void tex_fetch_ptrs(
2342 struct lp_build_tgsi_context
* bld_base
,
2343 struct lp_build_emit_data
* emit_data
,
2344 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
2346 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2347 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2348 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2349 unsigned target
= inst
->Texture
.Texture
;
2350 unsigned sampler_src
;
2351 unsigned sampler_index
;
2353 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
2354 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
2356 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
2357 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
2358 LLVMValueRef ind_index
;
2360 ind_index
= get_indirect_index(si_shader_ctx
, ®
->Indirect
, reg
->Register
.Index
);
2362 *res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2363 *res_ptr
= build_indexed_load_const(si_shader_ctx
, *res_ptr
, ind_index
);
2365 *samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
2366 *samp_ptr
= build_indexed_load_const(si_shader_ctx
, *samp_ptr
, ind_index
);
2368 if (target
== TGSI_TEXTURE_2D_MSAA
||
2369 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2370 ind_index
= LLVMBuildAdd(gallivm
->builder
, ind_index
,
2371 lp_build_const_int32(gallivm
,
2372 SI_FMASK_TEX_OFFSET
), "");
2373 *fmask_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
2374 *fmask_ptr
= build_indexed_load_const(si_shader_ctx
, *fmask_ptr
, ind_index
);
2377 *res_ptr
= si_shader_ctx
->sampler_views
[sampler_index
];
2378 *samp_ptr
= si_shader_ctx
->sampler_states
[sampler_index
];
2379 *fmask_ptr
= si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
2383 static void tex_fetch_args(
2384 struct lp_build_tgsi_context
* bld_base
,
2385 struct lp_build_emit_data
* emit_data
)
2387 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2388 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2389 LLVMBuilderRef builder
= gallivm
->builder
;
2390 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
2391 unsigned opcode
= inst
->Instruction
.Opcode
;
2392 unsigned target
= inst
->Texture
.Texture
;
2393 LLVMValueRef coords
[5], derivs
[6];
2394 LLVMValueRef address
[16];
2396 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
2399 unsigned num_deriv_channels
= 0;
2400 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
2401 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2402 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2403 unsigned dmask
= 0xf;
2405 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2407 if (opcode
== TGSI_OPCODE_TXQ
) {
2408 if (target
== TGSI_TEXTURE_BUFFER
) {
2409 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2411 /* Read the size from the buffer descriptor directly. */
2412 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2413 LLVMValueRef size
= LLVMBuildExtractElement(builder
, res
,
2414 lp_build_const_int32(gallivm
, 6), "");
2416 if (si_shader_ctx
->screen
->b
.chip_class
>= VI
) {
2417 /* On VI, the descriptor contains the size in bytes,
2418 * but TXQ must return the size in elements.
2419 * The stride is always non-zero for resources using TXQ.
2421 LLVMValueRef stride
=
2422 LLVMBuildExtractElement(builder
, res
,
2423 lp_build_const_int32(gallivm
, 5), "");
2424 stride
= LLVMBuildLShr(builder
, stride
,
2425 lp_build_const_int32(gallivm
, 16), "");
2426 stride
= LLVMBuildAnd(builder
, stride
,
2427 lp_build_const_int32(gallivm
, 0x3FFF), "");
2429 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2432 emit_data
->args
[0] = size
;
2436 /* Textures - set the mip level. */
2437 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2439 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2440 NULL
, address
, count
, 0xf);
2444 if (target
== TGSI_TEXTURE_BUFFER
) {
2445 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
2446 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
2447 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
2448 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
2450 /* Bitcast and truncate v8i32 to v16i8. */
2451 LLVMValueRef res
= res_ptr
;
2452 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
2453 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
2454 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
2456 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
2457 emit_data
->args
[0] = res
;
2458 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
2459 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
2460 emit_data
->arg_count
= 3;
2464 /* Fetch and project texture coordinates */
2465 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
2466 for (chan
= 0; chan
< 3; chan
++ ) {
2467 coords
[chan
] = lp_build_emit_fetch(bld_base
,
2470 if (opcode
== TGSI_OPCODE_TXP
)
2471 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2477 if (opcode
== TGSI_OPCODE_TXP
)
2478 coords
[3] = bld_base
->base
.one
;
2481 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
2482 /* The offsets are six-bit signed integers packed like this:
2483 * X=[5:0], Y=[13:8], and Z=[21:16].
2485 LLVMValueRef offset
[3], pack
;
2487 assert(inst
->Texture
.NumOffsets
== 1);
2489 for (chan
= 0; chan
< 3; chan
++) {
2490 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
2491 emit_data
->inst
, 0, chan
);
2492 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
2493 lp_build_const_int32(gallivm
, 0x3f), "");
2495 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
2496 lp_build_const_int32(gallivm
, chan
*8), "");
2499 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
2500 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
2501 address
[count
++] = pack
;
2504 /* Pack LOD bias value */
2505 if (opcode
== TGSI_OPCODE_TXB
)
2506 address
[count
++] = coords
[3];
2507 if (opcode
== TGSI_OPCODE_TXB2
)
2508 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2510 /* Pack depth comparison value */
2511 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
2512 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2513 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2515 assert(ref_pos
>= 0);
2516 address
[count
++] = coords
[ref_pos
];
2520 /* Pack user derivatives */
2521 if (opcode
== TGSI_OPCODE_TXD
) {
2522 int param
, num_src_deriv_channels
;
2525 case TGSI_TEXTURE_3D
:
2526 num_src_deriv_channels
= 3;
2527 num_deriv_channels
= 3;
2529 case TGSI_TEXTURE_2D
:
2530 case TGSI_TEXTURE_SHADOW2D
:
2531 case TGSI_TEXTURE_RECT
:
2532 case TGSI_TEXTURE_SHADOWRECT
:
2533 case TGSI_TEXTURE_2D_ARRAY
:
2534 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2535 num_src_deriv_channels
= 2;
2536 num_deriv_channels
= 2;
2538 case TGSI_TEXTURE_CUBE
:
2539 case TGSI_TEXTURE_SHADOWCUBE
:
2540 case TGSI_TEXTURE_CUBE_ARRAY
:
2541 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
2542 /* Cube derivatives will be converted to 2D. */
2543 num_src_deriv_channels
= 3;
2544 num_deriv_channels
= 2;
2546 case TGSI_TEXTURE_1D
:
2547 case TGSI_TEXTURE_SHADOW1D
:
2548 case TGSI_TEXTURE_1D_ARRAY
:
2549 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2550 num_src_deriv_channels
= 1;
2551 num_deriv_channels
= 1;
2554 unreachable("invalid target");
2557 for (param
= 0; param
< 2; param
++)
2558 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
2559 derivs
[param
* num_src_deriv_channels
+ chan
] =
2560 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
2563 if (target
== TGSI_TEXTURE_CUBE
||
2564 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2565 target
== TGSI_TEXTURE_SHADOWCUBE
||
2566 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2567 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
2569 if (opcode
== TGSI_OPCODE_TXD
)
2570 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
2571 address
[count
++] = derivs
[i
];
2573 /* Pack texture coordinates */
2574 address
[count
++] = coords
[0];
2576 address
[count
++] = coords
[1];
2578 address
[count
++] = coords
[2];
2580 /* Pack LOD or sample index */
2581 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
2582 address
[count
++] = coords
[3];
2583 else if (opcode
== TGSI_OPCODE_TXL2
)
2584 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
2587 assert(!"Cannot handle more than 16 texture address parameters");
2591 for (chan
= 0; chan
< count
; chan
++ ) {
2592 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
2593 address
[chan
], i32
, "");
2596 /* Adjust the sample index according to FMASK.
2598 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
2599 * which is the identity mapping. Each nibble says which physical sample
2600 * should be fetched to get that sample.
2602 * For example, 0x11111100 means there are only 2 samples stored and
2603 * the second sample covers 3/4 of the pixel. When reading samples 0
2604 * and 1, return physical sample 0 (determined by the first two 0s
2605 * in FMASK), otherwise return physical sample 1.
2607 * The sample index should be adjusted as follows:
2608 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
2610 if (target
== TGSI_TEXTURE_2D_MSAA
||
2611 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
2612 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2613 struct lp_build_emit_data txf_emit_data
= *emit_data
;
2614 LLVMValueRef txf_address
[4];
2615 unsigned txf_count
= count
;
2616 struct tgsi_full_instruction inst
= {};
2618 memcpy(txf_address
, address
, sizeof(txf_address
));
2620 if (target
== TGSI_TEXTURE_2D_MSAA
) {
2621 txf_address
[2] = bld_base
->uint_bld
.zero
;
2623 txf_address
[3] = bld_base
->uint_bld
.zero
;
2625 /* Read FMASK using TXF. */
2626 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
2627 inst
.Texture
.Texture
= target
;
2628 txf_emit_data
.inst
= &inst
;
2629 txf_emit_data
.chan
= 0;
2630 set_tex_fetch_args(gallivm
, &txf_emit_data
, TGSI_OPCODE_TXF
,
2631 target
, fmask_ptr
, NULL
,
2632 txf_address
, txf_count
, 0xf);
2633 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
2635 /* Initialize some constants. */
2636 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
2637 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
2639 /* Apply the formula. */
2640 LLVMValueRef fmask
=
2641 LLVMBuildExtractElement(gallivm
->builder
,
2642 txf_emit_data
.output
[0],
2643 uint_bld
->zero
, "");
2645 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
2647 LLVMValueRef sample_index4
=
2648 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
2650 LLVMValueRef shifted_fmask
=
2651 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
2653 LLVMValueRef final_sample
=
2654 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
2656 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
2657 * resource descriptor is 0 (invalid),
2659 LLVMValueRef fmask_desc
=
2660 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
2661 LLVMVectorType(uint_bld
->elem_type
, 8), "");
2663 LLVMValueRef fmask_word1
=
2664 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
2667 LLVMValueRef word1_is_nonzero
=
2668 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
2669 fmask_word1
, uint_bld
->zero
, "");
2671 /* Replace the MSAA sample index. */
2672 address
[sample_chan
] =
2673 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
2674 final_sample
, address
[sample_chan
], "");
2677 if (opcode
== TGSI_OPCODE_TXF
) {
2678 /* add tex offsets */
2679 if (inst
->Texture
.NumOffsets
) {
2680 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
2681 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
2682 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
2684 assert(inst
->Texture
.NumOffsets
== 1);
2687 case TGSI_TEXTURE_3D
:
2688 address
[2] = lp_build_add(uint_bld
, address
[2],
2689 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
2691 case TGSI_TEXTURE_2D
:
2692 case TGSI_TEXTURE_SHADOW2D
:
2693 case TGSI_TEXTURE_RECT
:
2694 case TGSI_TEXTURE_SHADOWRECT
:
2695 case TGSI_TEXTURE_2D_ARRAY
:
2696 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
2698 lp_build_add(uint_bld
, address
[1],
2699 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
2701 case TGSI_TEXTURE_1D
:
2702 case TGSI_TEXTURE_SHADOW1D
:
2703 case TGSI_TEXTURE_1D_ARRAY
:
2704 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
2706 lp_build_add(uint_bld
, address
[0],
2707 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
2709 /* texture offsets do not apply to other texture targets */
2714 if (opcode
== TGSI_OPCODE_TG4
) {
2715 unsigned gather_comp
= 0;
2717 /* DMASK was repurposed for GATHER4. 4 components are always
2718 * returned and DMASK works like a swizzle - it selects
2719 * the component to fetch. The only valid DMASK values are
2720 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
2721 * (red,red,red,red) etc.) The ISA document doesn't mention
2725 /* Get the component index from src1.x for Gather4. */
2726 if (!tgsi_is_shadow_target(target
)) {
2727 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
2728 LLVMValueRef comp_imm
;
2729 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
2731 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
2733 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
2734 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
2735 gather_comp
= CLAMP(gather_comp
, 0, 3);
2738 dmask
= 1 << gather_comp
;
2741 set_tex_fetch_args(gallivm
, emit_data
, opcode
, target
, res_ptr
,
2742 samp_ptr
, address
, count
, dmask
);
2745 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
2746 struct lp_build_tgsi_context
* bld_base
,
2747 struct lp_build_emit_data
* emit_data
)
2749 struct lp_build_context
* base
= &bld_base
->base
;
2750 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
2751 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2752 char intr_name
[127];
2753 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
2754 bool is_shadow
= tgsi_is_shadow_target(target
);
2756 const char *name
= "llvm.SI.image.sample";
2757 const char *infix
= "";
2759 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
2760 /* Just return the buffer size. */
2761 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2765 if (target
== TGSI_TEXTURE_BUFFER
) {
2766 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2767 base
->gallivm
->builder
,
2768 "llvm.SI.vs.load.input", emit_data
->dst_type
,
2769 emit_data
->args
, emit_data
->arg_count
,
2770 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2775 case TGSI_OPCODE_TXF
:
2776 name
= target
== TGSI_TEXTURE_2D_MSAA
||
2777 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
2778 "llvm.SI.image.load" :
2779 "llvm.SI.image.load.mip";
2783 case TGSI_OPCODE_TXQ
:
2784 name
= "llvm.SI.getresinfo";
2788 case TGSI_OPCODE_LODQ
:
2789 name
= "llvm.SI.getlod";
2793 case TGSI_OPCODE_TEX
:
2794 case TGSI_OPCODE_TEX2
:
2795 case TGSI_OPCODE_TXP
:
2797 case TGSI_OPCODE_TXB
:
2798 case TGSI_OPCODE_TXB2
:
2801 case TGSI_OPCODE_TXL
:
2802 case TGSI_OPCODE_TXL2
:
2805 case TGSI_OPCODE_TXD
:
2808 case TGSI_OPCODE_TG4
:
2809 name
= "llvm.SI.gather4";
2816 if (LLVMGetTypeKind(LLVMTypeOf(emit_data
->args
[0])) == LLVMVectorTypeKind
)
2817 sprintf(type
, ".v%ui32",
2818 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
2820 strcpy(type
, ".i32");
2822 /* Add the type and suffixes .c, .o if needed. */
2823 sprintf(intr_name
, "%s%s%s%s%s",
2824 name
, is_shadow
? ".c" : "", infix
,
2825 has_offset
? ".o" : "", type
);
2827 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
2828 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
2829 emit_data
->args
, emit_data
->arg_count
,
2830 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2832 /* Divide the number of layers by 6 to get the number of cubes. */
2833 if (opcode
== TGSI_OPCODE_TXQ
&&
2834 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2835 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
2836 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2837 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2838 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2840 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2841 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2842 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2844 emit_data
->output
[emit_data
->chan
] =
2845 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2849 static void si_llvm_emit_txqs(
2850 const struct lp_build_tgsi_action
* action
,
2851 struct lp_build_tgsi_context
* bld_base
,
2852 struct lp_build_emit_data
* emit_data
)
2854 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2855 LLVMBuilderRef builder
= gallivm
->builder
;
2856 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2857 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2858 LLVMValueRef res
, samples
;
2859 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
2861 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
2864 /* Read the samples from the descriptor directly. */
2865 res
= LLVMBuildBitCast(builder
, res_ptr
, v8i32
, "");
2866 samples
= LLVMBuildExtractElement(
2868 lp_build_const_int32(gallivm
, 3), "");
2869 samples
= LLVMBuildLShr(builder
, samples
,
2870 lp_build_const_int32(gallivm
, 16), "");
2871 samples
= LLVMBuildAnd(builder
, samples
,
2872 lp_build_const_int32(gallivm
, 0xf), "");
2873 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
2876 emit_data
->output
[emit_data
->chan
] = samples
;
2880 * SI implements derivatives using the local data store (LDS)
2881 * All writes to the LDS happen in all executing threads at
2882 * the same time. TID is the Thread ID for the current
2883 * thread and is a value between 0 and 63, representing
2884 * the thread's position in the wavefront.
2886 * For the pixel shader threads are grouped into quads of four pixels.
2887 * The TIDs of the pixels of a quad are:
2895 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
2896 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
2897 * the current pixel's column, and masking with 0xfffffffe yields the TID
2898 * of the left pixel of the current pixel's row.
2900 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
2901 * adding 2 yields the TID of the pixel below the top pixel.
2903 /* masks for thread ID. */
2904 #define TID_MASK_TOP_LEFT 0xfffffffc
2905 #define TID_MASK_TOP 0xfffffffd
2906 #define TID_MASK_LEFT 0xfffffffe
2908 static void si_llvm_emit_ddxy(
2909 const struct lp_build_tgsi_action
* action
,
2910 struct lp_build_tgsi_context
* bld_base
,
2911 struct lp_build_emit_data
* emit_data
)
2913 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2914 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2915 struct lp_build_context
* base
= &bld_base
->base
;
2916 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2917 unsigned opcode
= inst
->Instruction
.Opcode
;
2918 LLVMValueRef indices
[2];
2919 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
2920 LLVMValueRef tl
, trbl
, result
[4];
2922 unsigned swizzle
[4];
2927 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2929 indices
[0] = bld_base
->uint_bld
.zero
;
2930 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
2931 NULL
, 0, LLVMReadNoneAttribute
);
2932 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2935 if (opcode
== TGSI_OPCODE_DDX_FINE
)
2936 mask
= TID_MASK_LEFT
;
2937 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
2938 mask
= TID_MASK_TOP
;
2940 mask
= TID_MASK_TOP_LEFT
;
2942 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
2943 lp_build_const_int32(gallivm
, mask
), "");
2944 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2947 /* for DDX we want to next X pixel, DDY next Y pixel. */
2948 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
2949 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
2950 lp_build_const_int32(gallivm
, idx
), "");
2951 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
2954 for (c
= 0; c
< 4; ++c
) {
2957 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
2958 for (i
= 0; i
< c
; ++i
) {
2959 if (swizzle
[i
] == swizzle
[c
]) {
2960 result
[c
] = result
[i
];
2967 LLVMBuildStore(gallivm
->builder
,
2968 LLVMBuildBitCast(gallivm
->builder
,
2969 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
2973 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
2974 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
2976 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
2977 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
2979 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
2982 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
2986 * this takes an I,J coordinate pair,
2987 * and works out the X and Y derivatives.
2988 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
2990 static LLVMValueRef
si_llvm_emit_ddxy_interp(
2991 struct lp_build_tgsi_context
*bld_base
,
2992 LLVMValueRef interp_ij
)
2994 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2995 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2996 struct lp_build_context
*base
= &bld_base
->base
;
2997 LLVMValueRef indices
[2];
2998 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
2999 LLVMValueRef tl
, tr
, bl
, result
[4];
3003 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3005 indices
[0] = bld_base
->uint_bld
.zero
;
3006 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
3007 NULL
, 0, LLVMReadNoneAttribute
);
3008 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3011 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3012 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
3014 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
3015 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
3018 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3022 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3025 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
3026 lp_build_const_int32(gallivm
, 1), "");
3027 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3030 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
3031 lp_build_const_int32(gallivm
, 2), "");
3032 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->lds
,
3035 for (c
= 0; c
< 2; ++c
) {
3036 LLVMValueRef store_val
;
3037 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
3039 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
3040 interp_ij
, c_ll
, "");
3041 LLVMBuildStore(gallivm
->builder
,
3045 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
3046 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3048 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
3049 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, base
->elem_type
, "");
3051 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
3053 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
3054 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
3056 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
3057 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, base
->elem_type
, "");
3059 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
3062 return lp_build_gather_values(gallivm
, result
, 4);
3065 static void interp_fetch_args(
3066 struct lp_build_tgsi_context
*bld_base
,
3067 struct lp_build_emit_data
*emit_data
)
3069 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3070 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3071 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3073 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3074 /* offset is in second src, first two channels */
3075 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3078 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3081 emit_data
->arg_count
= 2;
3082 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3083 LLVMValueRef sample_position
;
3084 LLVMValueRef sample_id
;
3085 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
3087 /* fetch sample ID, then fetch its sample position,
3088 * and place into first two channels.
3090 sample_id
= lp_build_emit_fetch(bld_base
,
3091 emit_data
->inst
, 1, 0);
3092 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3093 LLVMInt32TypeInContext(gallivm
->context
),
3095 sample_position
= load_sample_position(&si_shader_ctx
->radeon_bld
, sample_id
);
3097 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3099 lp_build_const_int32(gallivm
, 0), "");
3101 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3102 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3104 lp_build_const_int32(gallivm
, 1), "");
3105 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3106 emit_data
->arg_count
= 2;
3110 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3111 struct lp_build_tgsi_context
*bld_base
,
3112 struct lp_build_emit_data
*emit_data
)
3114 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3115 struct si_shader
*shader
= si_shader_ctx
->shader
;
3116 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3117 LLVMValueRef interp_param
;
3118 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3119 const char *intr_name
;
3123 LLVMValueRef attr_number
;
3124 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
3125 LLVMValueRef params
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
3126 int interp_param_idx
;
3129 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
3130 input_index
= inst
->Src
[0].Register
.Index
;
3132 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3133 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3134 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3136 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3138 interp_param_idx
= lookup_interp_param_index(shader
->ps_input_interpolate
[input_index
],
3140 if (interp_param_idx
== -1)
3142 else if (interp_param_idx
)
3143 interp_param
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, interp_param_idx
);
3145 interp_param
= NULL
;
3147 attr_number
= lp_build_const_int32(gallivm
,
3148 shader
->ps_input_param_offset
[input_index
]);
3150 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3151 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3152 LLVMValueRef ij_out
[2];
3153 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3156 * take the I then J parameters, and the DDX/Y for it, and
3157 * calculate the IJ inputs for the interpolator.
3158 * temp1 = ddx * offset/sample.x + I;
3159 * interp_param.I = ddy * offset/sample.y + temp1;
3160 * temp1 = ddx * offset/sample.x + J;
3161 * interp_param.J = ddy * offset/sample.y + temp1;
3163 for (i
= 0; i
< 2; i
++) {
3164 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
3165 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
3166 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3167 ddxy_out
, ix_ll
, "");
3168 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3169 ddxy_out
, iy_ll
, "");
3170 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3171 interp_param
, ix_ll
, "");
3172 LLVMValueRef temp1
, temp2
;
3174 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3175 LLVMFloatTypeInContext(gallivm
->context
), "");
3177 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3179 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3181 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3183 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3185 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
3187 LLVMIntTypeInContext(gallivm
->context
, 32), "");
3189 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
3192 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
3193 for (chan
= 0; chan
< 2; chan
++) {
3194 LLVMValueRef args
[4];
3195 LLVMValueRef llvm_chan
;
3198 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3199 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
3201 args
[0] = llvm_chan
;
3202 args
[1] = attr_number
;
3204 args
[3] = interp_param
;
3206 emit_data
->output
[chan
] =
3207 lp_build_intrinsic(gallivm
->builder
, intr_name
,
3208 input_type
, args
, args
[3] ? 4 : 3,
3209 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3213 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3214 struct lp_build_emit_data
*emit_data
)
3216 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
3217 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3220 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3222 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
3226 /* Emit one vertex from the geometry shader */
3227 static void si_llvm_emit_vertex(
3228 const struct lp_build_tgsi_action
*action
,
3229 struct lp_build_tgsi_context
*bld_base
,
3230 struct lp_build_emit_data
*emit_data
)
3232 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3233 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3234 struct si_shader
*shader
= si_shader_ctx
->shader
;
3235 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3236 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3237 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
3238 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3239 SI_PARAM_GS2VS_OFFSET
);
3240 LLVMValueRef gs_next_vertex
;
3241 LLVMValueRef can_emit
, kill
;
3242 LLVMValueRef args
[2];
3247 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3249 /* Write vertex attribute values to GSVS ring */
3250 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3251 si_shader_ctx
->gs_next_vertex
[stream
],
3254 /* If this thread has already emitted the declared maximum number of
3255 * vertices, kill it: excessive vertex emissions are not supposed to
3256 * have any effect, and GS threads have no externally observable
3257 * effects other than emitting vertices.
3259 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
3260 lp_build_const_int32(gallivm
,
3261 shader
->selector
->gs_max_out_vertices
), "");
3262 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3263 lp_build_const_float(gallivm
, 1.0f
),
3264 lp_build_const_float(gallivm
, -1.0f
));
3266 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
3267 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
3269 for (i
= 0; i
< info
->num_outputs
; i
++) {
3270 LLVMValueRef
*out_ptr
=
3271 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
3273 for (chan
= 0; chan
< 4; chan
++) {
3274 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3275 LLVMValueRef voffset
=
3276 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
3277 shader
->selector
->gs_max_out_vertices
);
3279 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3280 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3282 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
3284 build_tbuffer_store(si_shader_ctx
,
3285 si_shader_ctx
->gsvs_ring
[stream
],
3287 voffset
, soffset
, 0,
3288 V_008F0C_BUF_DATA_FORMAT_32
,
3289 V_008F0C_BUF_NUM_FORMAT_UINT
,
3293 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3294 lp_build_const_int32(gallivm
, 1));
3296 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
[stream
]);
3298 /* Signal vertex emission */
3299 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
3300 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3301 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3302 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3303 LLVMNoUnwindAttribute
);
3306 /* Cut one primitive from the geometry shader */
3307 static void si_llvm_emit_primitive(
3308 const struct lp_build_tgsi_action
*action
,
3309 struct lp_build_tgsi_context
*bld_base
,
3310 struct lp_build_emit_data
*emit_data
)
3312 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
3313 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3314 LLVMValueRef args
[2];
3317 /* Signal primitive cut */
3318 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3319 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
3320 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
3321 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
3322 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
3323 LLVMNoUnwindAttribute
);
3326 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
3327 struct lp_build_tgsi_context
*bld_base
,
3328 struct lp_build_emit_data
*emit_data
)
3330 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3332 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.barrier.local",
3333 LLVMVoidTypeInContext(gallivm
->context
), NULL
, 0,
3334 LLVMNoUnwindAttribute
);
3337 static const struct lp_build_tgsi_action tex_action
= {
3338 .fetch_args
= tex_fetch_args
,
3339 .emit
= build_tex_intrinsic
,
3342 static const struct lp_build_tgsi_action interp_action
= {
3343 .fetch_args
= interp_fetch_args
,
3344 .emit
= build_interp_intrinsic
,
3347 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
3349 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3350 LLVMValueRef args
[3];
3352 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
3354 args
[2] = lp_build_const_int32(gallivm
, 1);
3356 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
3359 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3361 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3365 static void declare_streamout_params(struct si_shader_context
*si_shader_ctx
,
3366 struct pipe_stream_output_info
*so
,
3367 LLVMTypeRef
*params
, LLVMTypeRef i32
,
3368 unsigned *num_params
)
3372 /* Streamout SGPRs. */
3373 if (so
->num_outputs
) {
3374 params
[si_shader_ctx
->param_streamout_config
= (*num_params
)++] = i32
;
3375 params
[si_shader_ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
3377 /* A streamout buffer offset is loaded if the stride is non-zero. */
3378 for (i
= 0; i
< 4; i
++) {
3382 params
[si_shader_ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
3386 static void create_function(struct si_shader_context
*si_shader_ctx
)
3388 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3389 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3390 struct si_shader
*shader
= si_shader_ctx
->shader
;
3391 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
3392 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
3394 i8
= LLVMInt8TypeInContext(gallivm
->context
);
3395 i32
= LLVMInt32TypeInContext(gallivm
->context
);
3396 f32
= LLVMFloatTypeInContext(gallivm
->context
);
3397 v2i32
= LLVMVectorType(i32
, 2);
3398 v3i32
= LLVMVectorType(i32
, 3);
3399 v4i32
= LLVMVectorType(i32
, 4);
3400 v8i32
= LLVMVectorType(i32
, 8);
3401 v16i8
= LLVMVectorType(i8
, 16);
3403 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
3404 params
[SI_PARAM_CONST_BUFFERS
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
3405 params
[SI_PARAM_SAMPLER_STATES
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
3406 params
[SI_PARAM_SAMPLER_VIEWS
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
3407 last_array_pointer
= SI_PARAM_SAMPLER_VIEWS
;
3409 switch (si_shader_ctx
->type
) {
3410 case TGSI_PROCESSOR_VERTEX
:
3411 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
3412 last_array_pointer
= SI_PARAM_VERTEX_BUFFERS
;
3413 params
[SI_PARAM_BASE_VERTEX
] = i32
;
3414 params
[SI_PARAM_START_INSTANCE
] = i32
;
3415 num_params
= SI_PARAM_START_INSTANCE
+1;
3417 if (shader
->key
.vs
.as_es
) {
3418 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3419 } else if (shader
->key
.vs
.as_ls
) {
3420 params
[SI_PARAM_LS_OUT_LAYOUT
] = i32
;
3421 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
3423 if (shader
->is_gs_copy_shader
) {
3424 last_array_pointer
= SI_PARAM_CONST_BUFFERS
;
3425 num_params
= SI_PARAM_CONST_BUFFERS
+1;
3427 params
[SI_PARAM_VS_STATE_BITS
] = i32
;
3428 num_params
= SI_PARAM_VS_STATE_BITS
+1;
3431 /* The locations of the other parameters are assigned dynamically. */
3432 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3433 params
, i32
, &num_params
);
3436 last_sgpr
= num_params
-1;
3439 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
3440 params
[si_shader_ctx
->param_rel_auto_id
= num_params
++] = i32
;
3441 params
[si_shader_ctx
->param_vs_prim_id
= num_params
++] = i32
;
3442 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
3445 case TGSI_PROCESSOR_TESS_CTRL
:
3446 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3447 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3448 params
[SI_PARAM_TCS_IN_LAYOUT
] = i32
;
3449 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = i32
;
3450 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
3453 params
[SI_PARAM_PATCH_ID
] = i32
;
3454 params
[SI_PARAM_REL_IDS
] = i32
;
3455 num_params
= SI_PARAM_REL_IDS
+1;
3458 case TGSI_PROCESSOR_TESS_EVAL
:
3459 params
[SI_PARAM_TCS_OUT_OFFSETS
] = i32
;
3460 params
[SI_PARAM_TCS_OUT_LAYOUT
] = i32
;
3461 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
3463 if (shader
->key
.tes
.as_es
) {
3464 params
[si_shader_ctx
->param_es2gs_offset
= num_params
++] = i32
;
3466 declare_streamout_params(si_shader_ctx
, &shader
->selector
->so
,
3467 params
, i32
, &num_params
);
3469 last_sgpr
= num_params
- 1;
3472 params
[si_shader_ctx
->param_tes_u
= num_params
++] = f32
;
3473 params
[si_shader_ctx
->param_tes_v
= num_params
++] = f32
;
3474 params
[si_shader_ctx
->param_tes_rel_patch_id
= num_params
++] = i32
;
3475 params
[si_shader_ctx
->param_tes_patch_id
= num_params
++] = i32
;
3478 case TGSI_PROCESSOR_GEOMETRY
:
3479 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
3480 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
3481 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
3484 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
3485 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
3486 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
3487 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
3488 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
3489 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
3490 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
3491 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
3492 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
3495 case TGSI_PROCESSOR_FRAGMENT
:
3496 params
[SI_PARAM_ALPHA_REF
] = f32
;
3497 params
[SI_PARAM_PS_STATE_BITS
] = i32
;
3498 params
[SI_PARAM_PRIM_MASK
] = i32
;
3499 last_sgpr
= SI_PARAM_PRIM_MASK
;
3500 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
3501 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
3502 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
3503 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
3504 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
3505 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
3506 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
3507 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
3508 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
3509 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
3510 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
3511 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
3512 params
[SI_PARAM_FRONT_FACE
] = f32
;
3513 params
[SI_PARAM_ANCILLARY
] = i32
;
3514 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
3515 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
3516 num_params
= SI_PARAM_POS_FIXED_PT
+1;
3520 assert(0 && "unimplemented shader");
3524 assert(num_params
<= Elements(params
));
3525 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
3526 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
3528 if (shader
->dx10_clamp_mode
)
3529 LLVMAddTargetDependentFunctionAttr(si_shader_ctx
->radeon_bld
.main_fn
,
3530 "enable-no-nans-fp-math", "true");
3532 for (i
= 0; i
<= last_sgpr
; ++i
) {
3533 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
3535 /* We tell llvm that array inputs are passed by value to allow Sinking pass
3536 * to move load. Inputs are constant so this is fine. */
3537 if (i
<= last_array_pointer
)
3538 LLVMAddAttribute(P
, LLVMByValAttribute
);
3540 LLVMAddAttribute(P
, LLVMInRegAttribute
);
3543 if (bld_base
->info
&&
3544 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
3545 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
3546 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
3547 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
3548 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
3549 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
3550 si_shader_ctx
->lds
=
3551 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3552 LLVMArrayType(i32
, 64),
3556 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&& shader
->key
.vs
.as_ls
) ||
3557 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
||
3558 si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
) {
3559 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
3560 unsigned vertex_data_dw_size
= 32*32*4;
3561 unsigned patch_data_dw_size
= 32*4;
3562 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
3563 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
3564 unsigned lds_dwords
= patch_dw_size
;
3566 /* The actual size is computed outside of the shader to reduce
3567 * the number of shader variants. */
3568 si_shader_ctx
->lds
=
3569 LLVMAddGlobalInAddressSpace(gallivm
->module
,
3570 LLVMArrayType(i32
, lds_dwords
),
3576 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
3578 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3579 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3580 const struct tgsi_shader_info
* info
= bld_base
->info
;
3582 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
3584 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
3585 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
3590 /* Allocate space for the constant values */
3591 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
3593 /* Load the resource descriptor */
3594 si_shader_ctx
->const_buffers
[buf
] =
3595 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
3597 /* Load the constants, we rely on the code sinking to do the rest */
3598 for (i
= 0; i
< num_const
* 4; ++i
) {
3599 si_shader_ctx
->constants
[buf
][i
] =
3600 buffer_load_const(gallivm
->builder
,
3601 si_shader_ctx
->const_buffers
[buf
],
3602 lp_build_const_int32(gallivm
, i
* 4),
3603 bld_base
->base
.elem_type
);
3608 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
3610 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3611 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3612 const struct tgsi_shader_info
* info
= bld_base
->info
;
3614 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
3616 LLVMValueRef res_ptr
, samp_ptr
;
3617 LLVMValueRef offset
;
3619 if (num_samplers
== 0)
3622 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_VIEWS
);
3623 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER_STATES
);
3625 /* Load the resources and samplers, we rely on the code sinking to do the rest */
3626 for (i
= 0; i
< num_samplers
; ++i
) {
3628 offset
= lp_build_const_int32(gallivm
, i
);
3629 si_shader_ctx
->sampler_views
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3632 offset
= lp_build_const_int32(gallivm
, i
);
3633 si_shader_ctx
->sampler_states
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
3635 /* FMASK resource */
3636 if (info
->is_msaa_sampler
[i
]) {
3637 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
3638 si_shader_ctx
->sampler_views
[SI_FMASK_TEX_OFFSET
+ i
] =
3639 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
3644 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
3646 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3647 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
3650 /* Streamout can only be used if the shader is compiled as VS. */
3651 if (!si_shader_ctx
->shader
->selector
->so
.num_outputs
||
3652 (si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3653 (si_shader_ctx
->shader
->key
.vs
.as_es
||
3654 si_shader_ctx
->shader
->key
.vs
.as_ls
)) ||
3655 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3656 si_shader_ctx
->shader
->key
.tes
.as_es
))
3659 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3660 SI_PARAM_RW_BUFFERS
);
3662 /* Load the resources, we rely on the code sinking to do the rest */
3663 for (i
= 0; i
< 4; ++i
) {
3664 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
3665 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
3666 SI_SO_BUF_OFFSET
+ i
);
3668 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3674 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
3677 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
3679 struct gallivm_state
*gallivm
=
3680 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
3682 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3683 SI_PARAM_RW_BUFFERS
);
3685 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
3686 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
3687 (si_shader_ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
3688 si_shader_ctx
->shader
->key
.tes
.as_es
) ||
3689 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3690 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
3692 si_shader_ctx
->esgs_ring
=
3693 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3696 if (si_shader_ctx
->shader
->is_gs_copy_shader
) {
3697 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
3699 si_shader_ctx
->gsvs_ring
[0] =
3700 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3702 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
3704 for (i
= 0; i
< 4; i
++) {
3705 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
+ i
);
3707 si_shader_ctx
->gsvs_ring
[i
] =
3708 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
3713 void si_shader_binary_read_config(struct si_shader
*shader
,
3714 unsigned symbol_offset
)
3717 const unsigned char *config
=
3718 radeon_shader_binary_config_start(&shader
->binary
,
3721 /* XXX: We may be able to emit some of these values directly rather than
3722 * extracting fields to be emitted later.
3725 for (i
= 0; i
< shader
->binary
.config_size_per_symbol
; i
+= 8) {
3726 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
3727 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
3729 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
3730 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
3731 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
3732 case R_00B848_COMPUTE_PGM_RSRC1
:
3733 shader
->num_sgprs
= MAX2(shader
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
3734 shader
->num_vgprs
= MAX2(shader
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
3735 shader
->float_mode
= G_00B028_FLOAT_MODE(value
);
3736 shader
->rsrc1
= value
;
3738 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
3739 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
3741 case R_00B84C_COMPUTE_PGM_RSRC2
:
3742 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B84C_LDS_SIZE(value
));
3743 shader
->rsrc2
= value
;
3745 case R_0286CC_SPI_PS_INPUT_ENA
:
3746 shader
->spi_ps_input_ena
= value
;
3748 case R_0286E8_SPI_TMPRING_SIZE
:
3749 case R_00B860_COMPUTE_TMPRING_SIZE
:
3750 /* WAVESIZE is in units of 256 dwords. */
3751 shader
->scratch_bytes_per_wave
=
3752 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
3755 fprintf(stderr
, "Warning: Compiler emitted unknown "
3756 "config register: 0x%x\n", reg
);
3762 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
3763 struct si_shader
*shader
,
3764 uint64_t scratch_va
)
3767 uint32_t scratch_rsrc_dword0
= scratch_va
;
3768 uint32_t scratch_rsrc_dword1
=
3769 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
3770 | S_008F04_STRIDE(shader
->scratch_bytes_per_wave
/ 64);
3772 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
3773 const struct radeon_shader_reloc
*reloc
=
3774 &shader
->binary
.relocs
[i
];
3775 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
3776 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3777 &scratch_rsrc_dword0
, 4);
3778 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
3779 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
3780 &scratch_rsrc_dword1
, 4);
3785 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
3787 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3788 unsigned code_size
= binary
->code_size
+ binary
->rodata_size
;
3791 r600_resource_reference(&shader
->bo
, NULL
);
3792 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
3793 PIPE_USAGE_IMMUTABLE
,
3798 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
3799 PIPE_TRANSFER_READ_WRITE
);
3800 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
3801 if (binary
->rodata_size
> 0) {
3802 ptr
+= binary
->code_size
;
3803 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
,
3804 binary
->rodata_size
);
3807 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
3811 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
3812 struct pipe_debug_callback
*debug
)
3817 if (binary
->disasm_string
) {
3818 fprintf(stderr
, "\nShader Disassembly:\n\n");
3819 fprintf(stderr
, "%s\n", binary
->disasm_string
);
3821 if (debug
&& debug
->debug_message
) {
3822 /* Very long debug messages are cut off, so send the
3823 * disassembly one line at a time. This causes more
3824 * overhead, but on the plus side it simplifies
3825 * parsing of resulting logs.
3827 pipe_debug_message(debug
, SHADER_INFO
,
3828 "Shader Disassembly Begin");
3830 line
= binary
->disasm_string
;
3832 p
= strchrnul(line
, '\n');
3836 pipe_debug_message(debug
, SHADER_INFO
,
3837 "%.*s", count
, line
);
3845 pipe_debug_message(debug
, SHADER_INFO
,
3846 "Shader Disassembly End");
3849 fprintf(stderr
, "SI CODE:\n");
3850 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
3851 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
,
3852 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
3853 binary
->code
[i
+ 1], binary
->code
[i
]);
3858 void si_shader_binary_read(struct si_screen
*sscreen
, struct si_shader
*shader
,
3859 struct pipe_debug_callback
*debug
, unsigned processor
)
3861 const struct radeon_shader_binary
*binary
= &shader
->binary
;
3863 si_shader_binary_read_config(shader
, 0);
3865 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
3866 if (!(sscreen
->b
.debug_flags
& DBG_NO_ASM
))
3867 si_shader_dump_disassembly(binary
, debug
);
3869 fprintf(stderr
, "*** SHADER STATS ***\n"
3870 "SGPRS: %d\nVGPRS: %d\nCode Size: %d bytes\nLDS: %d blocks\n"
3871 "Scratch: %d bytes per wave\n********************\n",
3872 shader
->num_sgprs
, shader
->num_vgprs
, binary
->code_size
,
3873 shader
->lds_size
, shader
->scratch_bytes_per_wave
);
3876 pipe_debug_message(debug
, SHADER_INFO
,
3877 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d LDS: %d Scratch: %d",
3878 shader
->num_sgprs
, shader
->num_vgprs
, binary
->code_size
,
3879 shader
->lds_size
, shader
->scratch_bytes_per_wave
);
3882 int si_compile_llvm(struct si_screen
*sscreen
, struct si_shader
*shader
,
3883 LLVMTargetMachineRef tm
, LLVMModuleRef mod
,
3884 struct pipe_debug_callback
*debug
, unsigned processor
)
3887 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
3889 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
3890 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
3892 if (!(sscreen
->b
.debug_flags
& DBG_NO_IR
))
3893 LLVMDumpModule(mod
);
3896 if (!si_replace_shader(count
, &shader
->binary
)) {
3897 r
= radeon_llvm_compile(mod
, &shader
->binary
,
3898 r600_get_llvm_processor_name(sscreen
->b
.family
), tm
,
3904 si_shader_binary_read(sscreen
, shader
, debug
, processor
);
3906 r
= si_shader_binary_upload(sscreen
, shader
);
3910 FREE(shader
->binary
.config
);
3911 FREE(shader
->binary
.rodata
);
3912 FREE(shader
->binary
.global_symbol_offsets
);
3913 if (shader
->scratch_bytes_per_wave
== 0) {
3914 FREE(shader
->binary
.code
);
3915 FREE(shader
->binary
.relocs
);
3916 memset(&shader
->binary
, 0,
3917 offsetof(struct radeon_shader_binary
, disasm_string
));
3922 /* Generate code for the hardware VS shader stage to go with a geometry shader */
3923 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
3924 struct si_shader_context
*si_shader_ctx
,
3925 struct si_shader
*gs
, bool dump
,
3926 struct pipe_debug_callback
*debug
)
3928 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
3929 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
3930 struct lp_build_context
*base
= &bld_base
->base
;
3931 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3932 struct si_shader
*shader
= si_shader_ctx
->shader
;
3933 struct si_shader_output_values
*outputs
;
3934 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
3935 LLVMValueRef args
[9];
3938 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
3940 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
3941 shader
->is_gs_copy_shader
= true;
3943 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
3945 create_meta_data(si_shader_ctx
);
3946 create_function(si_shader_ctx
);
3947 preload_streamout_buffers(si_shader_ctx
);
3948 preload_ring_buffers(si_shader_ctx
);
3950 args
[0] = si_shader_ctx
->gsvs_ring
[0];
3951 args
[1] = lp_build_mul_imm(uint
,
3952 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
3953 si_shader_ctx
->param_vertex_id
),
3955 args
[3] = uint
->zero
;
3956 args
[4] = uint
->one
; /* OFFEN */
3957 args
[5] = uint
->zero
; /* IDXEN */
3958 args
[6] = uint
->one
; /* GLC */
3959 args
[7] = uint
->one
; /* SLC */
3960 args
[8] = uint
->zero
; /* TFE */
3962 /* Fetch vertex data from GSVS ring */
3963 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
3966 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
3967 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
3969 for (chan
= 0; chan
< 4; chan
++) {
3970 args
[2] = lp_build_const_int32(gallivm
,
3972 gs
->selector
->gs_max_out_vertices
* 16 * 4);
3974 outputs
[i
].values
[chan
] =
3975 LLVMBuildBitCast(gallivm
->builder
,
3976 lp_build_intrinsic(gallivm
->builder
,
3977 "llvm.SI.buffer.load.dword.i32.i32",
3978 LLVMInt32TypeInContext(gallivm
->context
),
3980 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
3981 base
->elem_type
, "");
3985 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
3987 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
3990 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
3992 r
= si_compile_llvm(sscreen
, si_shader_ctx
->shader
,
3993 si_shader_ctx
->tm
, bld_base
->base
.gallivm
->module
,
3994 debug
, TGSI_PROCESSOR_GEOMETRY
);
3996 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
4002 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
4006 fprintf(f
, "SHADER KEY\n");
4009 case PIPE_SHADER_VERTEX
:
4010 fprintf(f
, " instance_divisors = {");
4011 for (i
= 0; i
< Elements(key
->vs
.instance_divisors
); i
++)
4012 fprintf(f
, !i
? "%u" : ", %u",
4013 key
->vs
.instance_divisors
[i
]);
4015 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
4016 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
4017 fprintf(f
, " export_prim_id = %u\n", key
->vs
.export_prim_id
);
4020 case PIPE_SHADER_TESS_CTRL
:
4021 fprintf(f
, " prim_mode = %u\n", key
->tcs
.prim_mode
);
4024 case PIPE_SHADER_TESS_EVAL
:
4025 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
4026 fprintf(f
, " export_prim_id = %u\n", key
->tes
.export_prim_id
);
4029 case PIPE_SHADER_GEOMETRY
:
4032 case PIPE_SHADER_FRAGMENT
:
4033 fprintf(f
, " export_16bpc = 0x%X\n", key
->ps
.export_16bpc
);
4034 fprintf(f
, " last_cbuf = %u\n", key
->ps
.last_cbuf
);
4035 fprintf(f
, " color_two_side = %u\n", key
->ps
.color_two_side
);
4036 fprintf(f
, " alpha_func = %u\n", key
->ps
.alpha_func
);
4037 fprintf(f
, " alpha_to_one = %u\n", key
->ps
.alpha_to_one
);
4038 fprintf(f
, " poly_stipple = %u\n", key
->ps
.poly_stipple
);
4039 fprintf(f
, " clamp_color = %u\n", key
->ps
.clamp_color
);
4047 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
4048 struct si_shader
*shader
,
4049 struct pipe_debug_callback
*debug
)
4051 struct si_shader_selector
*sel
= shader
->selector
;
4052 struct tgsi_token
*tokens
= sel
->tokens
;
4053 struct si_shader_context si_shader_ctx
;
4054 struct lp_build_tgsi_context
* bld_base
;
4055 struct tgsi_shader_info stipple_shader_info
;
4058 bool poly_stipple
= sel
->type
== PIPE_SHADER_FRAGMENT
&&
4059 shader
->key
.ps
.poly_stipple
;
4060 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
);
4063 tokens
= util_pstipple_create_fragment_shader(tokens
, NULL
,
4064 SI_POLY_STIPPLE_SAMPLER
);
4065 tgsi_scan_shader(tokens
, &stipple_shader_info
);
4068 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
4069 * conversion fails. */
4070 if (dump
&& !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
4071 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
4072 tgsi_dump(tokens
, 0);
4073 si_dump_streamout(&sel
->so
);
4076 assert(shader
->nparam
== 0);
4078 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
4079 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
4080 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
4082 if (sel
->type
!= PIPE_SHADER_COMPUTE
)
4083 shader
->dx10_clamp_mode
= true;
4085 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
4086 bld_base
->info
= poly_stipple
? &stipple_shader_info
: &sel
->info
;
4087 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
4089 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
4090 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
4091 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
4093 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
4094 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
4095 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
4096 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
4097 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
4098 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
4099 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
4100 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
4101 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
4102 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
4103 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
4104 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
4105 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
4107 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
4108 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
4109 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
4110 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
4112 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
4113 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
4114 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
4116 if (HAVE_LLVM
>= 0x0306) {
4117 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
4118 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
4119 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
4120 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
4123 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
4124 si_shader_ctx
.shader
= shader
;
4125 si_shader_ctx
.type
= tgsi_get_processor_type(tokens
);
4126 si_shader_ctx
.screen
= sscreen
;
4127 si_shader_ctx
.tm
= tm
;
4129 switch (si_shader_ctx
.type
) {
4130 case TGSI_PROCESSOR_VERTEX
:
4131 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
4132 if (shader
->key
.vs
.as_ls
)
4133 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
4134 else if (shader
->key
.vs
.as_es
)
4135 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4137 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4139 case TGSI_PROCESSOR_TESS_CTRL
:
4140 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
4141 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
4142 bld_base
->emit_store
= store_output_tcs
;
4143 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
4145 case TGSI_PROCESSOR_TESS_EVAL
:
4146 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
4147 if (shader
->key
.tes
.as_es
)
4148 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
4150 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
4152 case TGSI_PROCESSOR_GEOMETRY
:
4153 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
4154 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
4156 case TGSI_PROCESSOR_FRAGMENT
:
4157 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
4158 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
4161 assert(!"Unsupported shader type");
4165 create_meta_data(&si_shader_ctx
);
4166 create_function(&si_shader_ctx
);
4167 preload_constants(&si_shader_ctx
);
4168 preload_samplers(&si_shader_ctx
);
4169 preload_streamout_buffers(&si_shader_ctx
);
4170 preload_ring_buffers(&si_shader_ctx
);
4172 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4174 for (i
= 0; i
< 4; i
++) {
4175 si_shader_ctx
.gs_next_vertex
[i
] =
4176 lp_build_alloca(bld_base
->base
.gallivm
,
4177 bld_base
->uint_bld
.elem_type
, "");
4181 if (!lp_build_tgsi_llvm(bld_base
, tokens
)) {
4182 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
4186 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
4188 mod
= bld_base
->base
.gallivm
->module
;
4189 r
= si_compile_llvm(sscreen
, shader
, tm
, mod
, debug
, si_shader_ctx
.type
);
4191 fprintf(stderr
, "LLVM failed to compile shader\n");
4195 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
4197 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
4198 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
4199 shader
->gs_copy_shader
->selector
= shader
->selector
;
4200 shader
->gs_copy_shader
->key
= shader
->key
;
4201 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
4202 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
4203 shader
, dump
, debug
))) {
4204 free(shader
->gs_copy_shader
);
4205 shader
->gs_copy_shader
= NULL
;
4211 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
4212 FREE(si_shader_ctx
.constants
[i
]);
4214 tgsi_free_tokens(tokens
);
4218 void si_shader_destroy(struct si_shader
*shader
)
4220 if (shader
->gs_copy_shader
) {
4221 si_shader_destroy(shader
->gs_copy_shader
);
4222 FREE(shader
->gs_copy_shader
);
4225 if (shader
->scratch_bo
)
4226 r600_resource_reference(&shader
->scratch_bo
, NULL
);
4228 r600_resource_reference(&shader
->bo
, NULL
);
4230 FREE(shader
->binary
.code
);
4231 FREE(shader
->binary
.relocs
);
4232 FREE(shader
->binary
.disasm_string
);