2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "util/u_string.h"
43 #include "tgsi/tgsi_parse.h"
44 #include "tgsi/tgsi_build.h"
45 #include "tgsi/tgsi_util.h"
46 #include "tgsi/tgsi_dump.h"
49 #include "si_shader.h"
54 static const char *scratch_rsrc_dword0_symbol
=
55 "SCRATCH_RSRC_DWORD0";
57 static const char *scratch_rsrc_dword1_symbol
=
58 "SCRATCH_RSRC_DWORD1";
60 struct si_shader_output_values
62 LLVMValueRef values
[4];
67 struct si_shader_context
69 struct radeon_llvm_context radeon_bld
;
70 struct si_shader
*shader
;
71 struct si_screen
*screen
;
73 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
74 bool is_gs_copy_shader
;
76 /* Whether to generate the optimized shader variant compiled as a whole
77 * (without a prolog and epilog)
81 int param_streamout_config
;
82 int param_streamout_write_index
;
83 int param_streamout_offset
[4];
85 int param_rel_auto_id
;
87 int param_instance_id
;
88 int param_vertex_index0
;
91 int param_tes_rel_patch_id
;
92 int param_tes_patch_id
;
93 int param_es2gs_offset
;
95 LLVMTargetMachineRef tm
;
97 LLVMValueRef const_md
;
98 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
100 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
101 LLVMValueRef shader_buffers
[SI_NUM_SHADER_BUFFERS
];
102 LLVMValueRef sampler_views
[SI_NUM_SAMPLERS
];
103 LLVMValueRef sampler_states
[SI_NUM_SAMPLERS
];
104 LLVMValueRef fmasks
[SI_NUM_USER_SAMPLERS
];
105 LLVMValueRef images
[SI_NUM_IMAGES
];
106 LLVMValueRef so_buffers
[4];
107 LLVMValueRef esgs_ring
;
108 LLVMValueRef gsvs_ring
[4];
109 LLVMValueRef gs_next_vertex
[4];
110 LLVMValueRef return_value
;
125 LLVMValueRef shared_memory
;
128 static struct si_shader_context
*si_shader_context(
129 struct lp_build_tgsi_context
*bld_base
)
131 return (struct si_shader_context
*)bld_base
;
134 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
135 struct si_screen
*sscreen
,
136 struct si_shader
*shader
,
137 LLVMTargetMachineRef tm
);
139 /* Ideally pass the sample mask input to the PS epilog as v13, which
140 * is its usual location, so that the shader doesn't have to add v_mov.
142 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
144 /* The VS location of the PrimitiveID input is the same in the epilog,
145 * so that the main shader part doesn't have to move it.
147 #define VS_EPILOG_PRIMID_LOC 2
149 #define PERSPECTIVE_BASE 0
150 #define LINEAR_BASE 9
152 #define SAMPLE_OFFSET 0
153 #define CENTER_OFFSET 2
154 #define CENTROID_OFSET 4
156 #define USE_SGPR_MAX_SUFFIX_LEN 5
157 #define CONST_ADDR_SPACE 2
158 #define LOCAL_ADDR_SPACE 3
159 #define USER_SGPR_ADDR_SPACE 8
163 #define SENDMSG_GS_DONE 3
165 #define SENDMSG_GS_OP_NOP (0 << 4)
166 #define SENDMSG_GS_OP_CUT (1 << 4)
167 #define SENDMSG_GS_OP_EMIT (2 << 4)
168 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
171 * Returns a unique index for a semantic name and index. The index must be
172 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
175 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
177 switch (semantic_name
) {
178 case TGSI_SEMANTIC_POSITION
:
180 case TGSI_SEMANTIC_PSIZE
:
182 case TGSI_SEMANTIC_CLIPDIST
:
185 case TGSI_SEMANTIC_GENERIC
:
189 /* same explanation as in the default statement,
190 * the only user hitting this is st/nine.
194 /* patch indices are completely separate and thus start from 0 */
195 case TGSI_SEMANTIC_TESSOUTER
:
197 case TGSI_SEMANTIC_TESSINNER
:
199 case TGSI_SEMANTIC_PATCH
:
203 /* Don't fail here. The result of this function is only used
204 * for LS, TCS, TES, and GS, where legacy GL semantics can't
205 * occur, but this function is called for all vertex shaders
206 * before it's known whether LS will be compiled or not.
213 * Get the value of a shader input parameter and extract a bitfield.
215 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
216 unsigned param
, unsigned rshift
,
219 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
220 LLVMValueRef value
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
223 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
224 value
= bitcast(&ctx
->radeon_bld
.soa
.bld_base
,
225 TGSI_TYPE_UNSIGNED
, value
);
228 value
= LLVMBuildLShr(gallivm
->builder
, value
,
229 lp_build_const_int32(gallivm
, rshift
), "");
231 if (rshift
+ bitwidth
< 32) {
232 unsigned mask
= (1 << bitwidth
) - 1;
233 value
= LLVMBuildAnd(gallivm
->builder
, value
,
234 lp_build_const_int32(gallivm
, mask
), "");
240 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
243 case TGSI_PROCESSOR_TESS_CTRL
:
244 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
246 case TGSI_PROCESSOR_TESS_EVAL
:
247 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
248 ctx
->param_tes_rel_patch_id
);
256 /* Tessellation shaders pass outputs to the next shader using LDS.
258 * LS outputs = TCS inputs
259 * TCS outputs = TES inputs
262 * - TCS inputs for patch 0
263 * - TCS inputs for patch 1
264 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
266 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
267 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
268 * - TCS outputs for patch 1
269 * - Per-patch TCS outputs for patch 1
270 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
271 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
274 * All three shaders VS(LS), TCS, TES share the same LDS space.
278 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
280 if (ctx
->type
== TGSI_PROCESSOR_VERTEX
)
281 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
282 else if (ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
283 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
291 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
293 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
297 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
299 return lp_build_mul_imm(&ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
301 SI_PARAM_TCS_OUT_OFFSETS
,
307 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
309 return lp_build_mul_imm(&ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
311 SI_PARAM_TCS_OUT_OFFSETS
,
317 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
319 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
320 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
321 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
323 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
327 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
329 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
330 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
331 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
332 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
334 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
335 LLVMBuildMul(gallivm
->builder
, patch_stride
,
341 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
343 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
344 LLVMValueRef patch0_patch_data_offset
=
345 get_tcs_out_patch0_patch_data_offset(ctx
);
346 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
347 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
349 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
350 LLVMBuildMul(gallivm
->builder
, patch_stride
,
355 static void build_indexed_store(struct si_shader_context
*ctx
,
356 LLVMValueRef base_ptr
, LLVMValueRef index
,
359 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
360 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
361 LLVMValueRef indices
[2], pointer
;
363 indices
[0] = bld_base
->uint_bld
.zero
;
366 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
367 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
371 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
372 * It's equivalent to doing a load from &base_ptr[index].
374 * \param base_ptr Where the array starts.
375 * \param index The element index into the array.
377 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
378 LLVMValueRef base_ptr
, LLVMValueRef index
)
380 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
381 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
382 LLVMValueRef indices
[2], pointer
;
384 indices
[0] = bld_base
->uint_bld
.zero
;
387 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
388 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
392 * Do a load from &base_ptr[index], but also add a flag that it's loading
395 static LLVMValueRef
build_indexed_load_const(
396 struct si_shader_context
*ctx
,
397 LLVMValueRef base_ptr
, LLVMValueRef index
)
399 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
);
400 LLVMSetMetadata(result
, 1, ctx
->const_md
);
404 static LLVMValueRef
get_instance_index_for_fetch(
405 struct radeon_llvm_context
*radeon_bld
,
406 unsigned param_start_instance
, unsigned divisor
)
408 struct si_shader_context
*ctx
=
409 si_shader_context(&radeon_bld
->soa
.bld_base
);
410 struct gallivm_state
*gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
412 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
413 ctx
->param_instance_id
);
415 /* The division must be done before START_INSTANCE is added. */
417 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
418 lp_build_const_int32(gallivm
, divisor
), "");
420 return LLVMBuildAdd(gallivm
->builder
, result
,
421 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
424 static void declare_input_vs(
425 struct radeon_llvm_context
*radeon_bld
,
426 unsigned input_index
,
427 const struct tgsi_full_declaration
*decl
)
429 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
430 struct gallivm_state
*gallivm
= base
->gallivm
;
431 struct si_shader_context
*ctx
=
432 si_shader_context(&radeon_bld
->soa
.bld_base
);
434 ctx
->shader
->key
.vs
.prolog
.instance_divisors
[input_index
];
438 LLVMValueRef t_list_ptr
;
439 LLVMValueRef t_offset
;
441 LLVMValueRef attribute_offset
;
442 LLVMValueRef buffer_index
;
443 LLVMValueRef args
[3];
446 /* Load the T list */
447 t_list_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
449 t_offset
= lp_build_const_int32(gallivm
, input_index
);
451 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
453 /* Build the attribute offset */
454 attribute_offset
= lp_build_const_int32(gallivm
, 0);
456 if (!ctx
->is_monolithic
) {
457 buffer_index
= LLVMGetParam(radeon_bld
->main_fn
,
458 ctx
->param_vertex_index0
+
460 } else if (divisor
) {
461 /* Build index from instance ID, start instance and divisor */
462 ctx
->shader
->info
.uses_instanceid
= true;
463 buffer_index
= get_instance_index_for_fetch(&ctx
->radeon_bld
,
464 SI_PARAM_START_INSTANCE
,
467 /* Load the buffer index for vertices. */
468 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
469 ctx
->param_vertex_id
);
470 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
471 SI_PARAM_BASE_VERTEX
);
472 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
476 args
[1] = attribute_offset
;
477 args
[2] = buffer_index
;
478 input
= lp_build_intrinsic(gallivm
->builder
,
479 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
480 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
482 /* Break up the vec4 into individual components */
483 for (chan
= 0; chan
< 4; chan
++) {
484 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
485 /* XXX: Use a helper function for this. There is one in
487 ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
488 LLVMBuildExtractElement(gallivm
->builder
,
489 input
, llvm_chan
, "");
493 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
496 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
499 return bld_base
->uint_bld
.zero
;
502 case TGSI_PROCESSOR_VERTEX
:
503 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
504 ctx
->param_vs_prim_id
);
505 case TGSI_PROCESSOR_TESS_CTRL
:
506 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
508 case TGSI_PROCESSOR_TESS_EVAL
:
509 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
510 ctx
->param_tes_patch_id
);
511 case TGSI_PROCESSOR_GEOMETRY
:
512 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
513 SI_PARAM_PRIMITIVE_ID
);
516 return bld_base
->uint_bld
.zero
;
521 * Return the value of tgsi_ind_register for indexing.
522 * This is the indirect index with the constant offset added to it.
524 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
525 const struct tgsi_ind_register
*ind
,
528 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
531 result
= ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
532 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
533 result
= LLVMBuildAdd(gallivm
->builder
, result
,
534 lp_build_const_int32(gallivm
, rel_index
), "");
539 * Like get_indirect_index, but restricts the return value to a (possibly
540 * undefined) value inside [0..num).
542 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
543 const struct tgsi_ind_register
*ind
,
544 int rel_index
, unsigned num
)
546 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
547 LLVMBuilderRef builder
= gallivm
->builder
;
548 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
549 LLVMValueRef c_max
= LLVMConstInt(ctx
->i32
, num
- 1, 0);
552 if (util_is_power_of_two(num
)) {
553 result
= LLVMBuildAnd(builder
, result
, c_max
, "");
555 /* In theory, this MAX pattern should result in code that is
556 * as good as the bit-wise AND above.
558 * In practice, LLVM generates worse code (at the time of
559 * writing), because its value tracking is not strong enough.
561 cc
= LLVMBuildICmp(builder
, LLVMIntULE
, result
, c_max
, "");
562 result
= LLVMBuildSelect(builder
, cc
, result
, c_max
, "");
570 * Calculate a dword address given an input or output register and a stride.
572 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
573 const struct tgsi_full_dst_register
*dst
,
574 const struct tgsi_full_src_register
*src
,
575 LLVMValueRef vertex_dw_stride
,
576 LLVMValueRef base_addr
)
578 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
579 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
580 ubyte
*name
, *index
, *array_first
;
582 struct tgsi_full_dst_register reg
;
584 /* Set the register description. The address computation is the same
585 * for sources and destinations. */
587 reg
.Register
.File
= src
->Register
.File
;
588 reg
.Register
.Index
= src
->Register
.Index
;
589 reg
.Register
.Indirect
= src
->Register
.Indirect
;
590 reg
.Register
.Dimension
= src
->Register
.Dimension
;
591 reg
.Indirect
= src
->Indirect
;
592 reg
.Dimension
= src
->Dimension
;
593 reg
.DimIndirect
= src
->DimIndirect
;
597 /* If the register is 2-dimensional (e.g. an array of vertices
598 * in a primitive), calculate the base address of the vertex. */
599 if (reg
.Register
.Dimension
) {
602 if (reg
.Dimension
.Indirect
)
603 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
604 reg
.Dimension
.Index
);
606 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
608 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
609 LLVMBuildMul(gallivm
->builder
, index
,
610 vertex_dw_stride
, ""), "");
613 /* Get information about the register. */
614 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
615 name
= info
->input_semantic_name
;
616 index
= info
->input_semantic_index
;
617 array_first
= info
->input_array_first
;
618 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
619 name
= info
->output_semantic_name
;
620 index
= info
->output_semantic_index
;
621 array_first
= info
->output_array_first
;
627 if (reg
.Register
.Indirect
) {
628 /* Add the relative address of the element. */
629 LLVMValueRef ind_index
;
631 if (reg
.Indirect
.ArrayID
)
632 first
= array_first
[reg
.Indirect
.ArrayID
];
634 first
= reg
.Register
.Index
;
636 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
637 reg
.Register
.Index
- first
);
639 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
640 LLVMBuildMul(gallivm
->builder
, ind_index
,
641 lp_build_const_int32(gallivm
, 4), ""), "");
643 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
645 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
646 index
[reg
.Register
.Index
]);
649 /* Add the base address of the element. */
650 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
651 lp_build_const_int32(gallivm
, param
* 4), "");
657 * \param type output value type
658 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
659 * \param dw_addr address in dwords
661 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
662 enum tgsi_opcode_type type
, unsigned swizzle
,
663 LLVMValueRef dw_addr
)
665 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
666 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
670 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
672 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
673 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
675 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
679 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
680 lp_build_const_int32(gallivm
, swizzle
));
682 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
);
683 if (type
== TGSI_TYPE_DOUBLE
) {
685 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
686 lp_build_const_int32(gallivm
, swizzle
+ 1));
687 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
);
688 return radeon_llvm_emit_fetch_double(bld_base
, value
, value2
);
691 return LLVMBuildBitCast(gallivm
->builder
, value
,
692 tgsi2llvmtype(bld_base
, type
), "");
698 * \param swizzle offset (typically 0..3)
699 * \param dw_addr address in dwords
700 * \param value value to store
702 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
703 unsigned swizzle
, LLVMValueRef dw_addr
,
706 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
707 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
709 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
710 lp_build_const_int32(gallivm
, swizzle
));
712 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
713 build_indexed_store(ctx
, ctx
->lds
,
717 static LLVMValueRef
fetch_input_tcs(
718 struct lp_build_tgsi_context
*bld_base
,
719 const struct tgsi_full_src_register
*reg
,
720 enum tgsi_opcode_type type
, unsigned swizzle
)
722 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
723 LLVMValueRef dw_addr
, stride
;
725 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
726 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
727 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
729 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
732 static LLVMValueRef
fetch_output_tcs(
733 struct lp_build_tgsi_context
*bld_base
,
734 const struct tgsi_full_src_register
*reg
,
735 enum tgsi_opcode_type type
, unsigned swizzle
)
737 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
738 LLVMValueRef dw_addr
, stride
;
740 if (reg
->Register
.Dimension
) {
741 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
742 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
743 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
745 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
746 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
749 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
752 static LLVMValueRef
fetch_input_tes(
753 struct lp_build_tgsi_context
*bld_base
,
754 const struct tgsi_full_src_register
*reg
,
755 enum tgsi_opcode_type type
, unsigned swizzle
)
757 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
758 LLVMValueRef dw_addr
, stride
;
760 if (reg
->Register
.Dimension
) {
761 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
762 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
763 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
765 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
766 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
769 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
772 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
773 const struct tgsi_full_instruction
*inst
,
774 const struct tgsi_opcode_info
*info
,
777 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
778 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
780 LLVMValueRef dw_addr
, stride
;
782 /* Only handle per-patch and per-vertex outputs here.
783 * Vectors will be lowered to scalars and this function will be called again.
785 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
786 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
787 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
791 if (reg
->Register
.Dimension
) {
792 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
793 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
794 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
796 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
797 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
800 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
801 LLVMValueRef value
= dst
[chan_index
];
803 if (inst
->Instruction
.Saturate
)
804 value
= radeon_llvm_saturate(bld_base
, value
);
806 lds_store(bld_base
, chan_index
, dw_addr
, value
);
810 static LLVMValueRef
fetch_input_gs(
811 struct lp_build_tgsi_context
*bld_base
,
812 const struct tgsi_full_src_register
*reg
,
813 enum tgsi_opcode_type type
,
816 struct lp_build_context
*base
= &bld_base
->base
;
817 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
818 struct si_shader
*shader
= ctx
->shader
;
819 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
820 struct gallivm_state
*gallivm
= base
->gallivm
;
821 LLVMValueRef vtx_offset
;
822 LLVMValueRef args
[9];
823 unsigned vtx_offset_param
;
824 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
825 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
826 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
830 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
831 return get_primitive_id(bld_base
, swizzle
);
833 if (!reg
->Register
.Dimension
)
837 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
839 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
840 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
842 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
846 /* Get the vertex offset parameter */
847 vtx_offset_param
= reg
->Dimension
.Index
;
848 if (vtx_offset_param
< 2) {
849 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
851 assert(vtx_offset_param
< 6);
852 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
854 vtx_offset
= lp_build_mul_imm(uint
,
855 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
859 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
860 args
[0] = ctx
->esgs_ring
;
861 args
[1] = vtx_offset
;
862 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
863 args
[3] = uint
->zero
;
864 args
[4] = uint
->one
; /* OFFEN */
865 args
[5] = uint
->zero
; /* IDXEN */
866 args
[6] = uint
->one
; /* GLC */
867 args
[7] = uint
->zero
; /* SLC */
868 args
[8] = uint
->zero
; /* TFE */
870 value
= lp_build_intrinsic(gallivm
->builder
,
871 "llvm.SI.buffer.load.dword.i32.i32",
873 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
874 if (type
== TGSI_TYPE_DOUBLE
) {
876 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
877 value2
= lp_build_intrinsic(gallivm
->builder
,
878 "llvm.SI.buffer.load.dword.i32.i32",
880 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
881 return radeon_llvm_emit_fetch_double(bld_base
,
884 return LLVMBuildBitCast(gallivm
->builder
,
886 tgsi2llvmtype(bld_base
, type
), "");
889 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
891 switch (interpolate
) {
892 case TGSI_INTERPOLATE_CONSTANT
:
895 case TGSI_INTERPOLATE_LINEAR
:
896 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
897 return SI_PARAM_LINEAR_SAMPLE
;
898 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
899 return SI_PARAM_LINEAR_CENTROID
;
901 return SI_PARAM_LINEAR_CENTER
;
903 case TGSI_INTERPOLATE_COLOR
:
904 case TGSI_INTERPOLATE_PERSPECTIVE
:
905 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
906 return SI_PARAM_PERSP_SAMPLE
;
907 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
908 return SI_PARAM_PERSP_CENTROID
;
910 return SI_PARAM_PERSP_CENTER
;
913 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
918 /* This shouldn't be used by explicit INTERP opcodes. */
919 static unsigned select_interp_param(struct si_shader_context
*ctx
,
922 if (!ctx
->shader
->key
.ps
.prolog
.force_persample_interp
||
926 /* If the shader doesn't use center/centroid, just return the parameter.
928 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
929 * switch between center/centroid and sample without shader changes.
932 case SI_PARAM_PERSP_CENTROID
:
933 case SI_PARAM_PERSP_CENTER
:
934 return SI_PARAM_PERSP_SAMPLE
;
936 case SI_PARAM_LINEAR_CENTROID
:
937 case SI_PARAM_LINEAR_CENTER
:
938 return SI_PARAM_LINEAR_SAMPLE
;
946 * Interpolate a fragment shader input.
949 * @param input_index index of the input in hardware
950 * @param semantic_name TGSI_SEMANTIC_*
951 * @param semantic_index semantic index
952 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
953 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
954 * @param interp_param interpolation weights (i,j)
955 * @param prim_mask SI_PARAM_PRIM_MASK
956 * @param face SI_PARAM_FRONT_FACE
957 * @param result the return value (4 components)
959 static void interp_fs_input(struct si_shader_context
*ctx
,
960 unsigned input_index
,
961 unsigned semantic_name
,
962 unsigned semantic_index
,
963 unsigned num_interp_inputs
,
964 unsigned colors_read_mask
,
965 LLVMValueRef interp_param
,
966 LLVMValueRef prim_mask
,
968 LLVMValueRef result
[4])
970 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
971 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
972 struct gallivm_state
*gallivm
= base
->gallivm
;
973 const char *intr_name
;
974 LLVMValueRef attr_number
;
978 attr_number
= lp_build_const_int32(gallivm
, input_index
);
980 /* fs.constant returns the param from the middle vertex, so it's not
981 * really useful for flat shading. It's meant to be used for custom
982 * interpolation (but the intrinsic can't fetch from the other two
985 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
986 * to do the right thing. The only reason we use fs.constant is that
987 * fs.interp cannot be used on integers, because they can be equal
990 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
992 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
993 ctx
->shader
->key
.ps
.prolog
.color_two_side
) {
994 LLVMValueRef args
[4];
995 LLVMValueRef is_face_positive
;
996 LLVMValueRef back_attr_number
;
998 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
999 * otherwise it's at offset "num_inputs".
1001 unsigned back_attr_offset
= num_interp_inputs
;
1002 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1003 back_attr_offset
+= 1;
1005 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1007 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1008 face
, uint
->zero
, "");
1010 args
[2] = prim_mask
;
1011 args
[3] = interp_param
;
1012 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1013 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1014 LLVMValueRef front
, back
;
1016 args
[0] = llvm_chan
;
1017 args
[1] = attr_number
;
1018 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1019 ctx
->f32
, args
, args
[3] ? 4 : 3,
1020 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1022 args
[1] = back_attr_number
;
1023 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1024 ctx
->f32
, args
, args
[3] ? 4 : 3,
1025 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1027 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1033 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1034 LLVMValueRef args
[4];
1036 args
[0] = uint
->zero
;
1037 args
[1] = attr_number
;
1038 args
[2] = prim_mask
;
1039 args
[3] = interp_param
;
1040 result
[0] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1041 ctx
->f32
, args
, args
[3] ? 4 : 3,
1042 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1044 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1045 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1047 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1048 LLVMValueRef args
[4];
1049 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1051 args
[0] = llvm_chan
;
1052 args
[1] = attr_number
;
1053 args
[2] = prim_mask
;
1054 args
[3] = interp_param
;
1055 result
[chan
] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1056 ctx
->f32
, args
, args
[3] ? 4 : 3,
1057 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1062 static void declare_input_fs(
1063 struct radeon_llvm_context
*radeon_bld
,
1064 unsigned input_index
,
1065 const struct tgsi_full_declaration
*decl
)
1067 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
1068 struct si_shader_context
*ctx
=
1069 si_shader_context(&radeon_bld
->soa
.bld_base
);
1070 struct si_shader
*shader
= ctx
->shader
;
1071 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1072 LLVMValueRef interp_param
= NULL
;
1073 int interp_param_idx
;
1075 /* Get colors from input VGPRs (set by the prolog). */
1076 if (!ctx
->is_monolithic
&&
1077 decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1078 unsigned i
= decl
->Semantic
.Index
;
1079 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1080 unsigned mask
= colors_read
>> (i
* 4);
1081 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1082 (i
? util_bitcount(colors_read
& 0xf) : 0);
1084 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
1085 mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1086 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
1087 mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1088 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
1089 mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1090 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
1091 mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1095 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1096 decl
->Interp
.Location
);
1097 if (interp_param_idx
== -1)
1099 else if (interp_param_idx
) {
1100 interp_param_idx
= select_interp_param(ctx
,
1102 interp_param
= LLVMGetParam(main_fn
, interp_param_idx
);
1105 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1106 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1107 shader
->selector
->info
.colors_read
, interp_param
,
1108 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1109 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1110 &radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)]);
1113 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1115 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1116 SI_PARAM_ANCILLARY
, 8, 4);
1120 * Load a dword from a constant buffer.
1122 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1123 LLVMValueRef offset
, LLVMTypeRef return_type
)
1125 LLVMValueRef args
[2] = {resource
, offset
};
1127 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1128 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1131 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1133 struct si_shader_context
*ctx
=
1134 si_shader_context(&radeon_bld
->soa
.bld_base
);
1135 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1136 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1137 LLVMBuilderRef builder
= gallivm
->builder
;
1138 LLVMValueRef desc
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1139 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1140 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1142 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1143 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1144 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1146 LLVMValueRef pos
[4] = {
1147 buffer_load_const(builder
, resource
, offset0
, ctx
->f32
),
1148 buffer_load_const(builder
, resource
, offset1
, ctx
->f32
),
1149 lp_build_const_float(gallivm
, 0),
1150 lp_build_const_float(gallivm
, 0)
1153 return lp_build_gather_values(gallivm
, pos
, 4);
1156 static void declare_system_value(
1157 struct radeon_llvm_context
*radeon_bld
,
1159 const struct tgsi_full_declaration
*decl
)
1161 struct si_shader_context
*ctx
=
1162 si_shader_context(&radeon_bld
->soa
.bld_base
);
1163 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1164 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1165 LLVMValueRef value
= 0;
1167 switch (decl
->Semantic
.Name
) {
1168 case TGSI_SEMANTIC_INSTANCEID
:
1169 value
= LLVMGetParam(radeon_bld
->main_fn
,
1170 ctx
->param_instance_id
);
1173 case TGSI_SEMANTIC_VERTEXID
:
1174 value
= LLVMBuildAdd(gallivm
->builder
,
1175 LLVMGetParam(radeon_bld
->main_fn
,
1176 ctx
->param_vertex_id
),
1177 LLVMGetParam(radeon_bld
->main_fn
,
1178 SI_PARAM_BASE_VERTEX
), "");
1181 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1182 value
= LLVMGetParam(radeon_bld
->main_fn
,
1183 ctx
->param_vertex_id
);
1186 case TGSI_SEMANTIC_BASEVERTEX
:
1187 value
= LLVMGetParam(radeon_bld
->main_fn
,
1188 SI_PARAM_BASE_VERTEX
);
1191 case TGSI_SEMANTIC_INVOCATIONID
:
1192 if (ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
)
1193 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1194 else if (ctx
->type
== TGSI_PROCESSOR_GEOMETRY
)
1195 value
= LLVMGetParam(radeon_bld
->main_fn
,
1196 SI_PARAM_GS_INSTANCE_ID
);
1198 assert(!"INVOCATIONID not implemented");
1201 case TGSI_SEMANTIC_POSITION
:
1203 LLVMValueRef pos
[4] = {
1204 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1205 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1206 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1207 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1208 LLVMGetParam(radeon_bld
->main_fn
,
1209 SI_PARAM_POS_W_FLOAT
)),
1211 value
= lp_build_gather_values(gallivm
, pos
, 4);
1215 case TGSI_SEMANTIC_FACE
:
1216 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1219 case TGSI_SEMANTIC_SAMPLEID
:
1220 value
= get_sample_id(radeon_bld
);
1223 case TGSI_SEMANTIC_SAMPLEPOS
: {
1224 LLVMValueRef pos
[4] = {
1225 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1226 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1227 lp_build_const_float(gallivm
, 0),
1228 lp_build_const_float(gallivm
, 0)
1230 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1231 TGSI_OPCODE_FRC
, pos
[0]);
1232 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1233 TGSI_OPCODE_FRC
, pos
[1]);
1234 value
= lp_build_gather_values(gallivm
, pos
, 4);
1238 case TGSI_SEMANTIC_SAMPLEMASK
:
1239 /* This can only occur with the OpenGL Core profile, which
1240 * doesn't support smoothing.
1242 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1245 case TGSI_SEMANTIC_TESSCOORD
:
1247 LLVMValueRef coord
[4] = {
1248 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1249 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1254 /* For triangles, the vector should be (u, v, 1-u-v). */
1255 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1256 PIPE_PRIM_TRIANGLES
)
1257 coord
[2] = lp_build_sub(bld
, bld
->one
,
1258 lp_build_add(bld
, coord
[0], coord
[1]));
1260 value
= lp_build_gather_values(gallivm
, coord
, 4);
1264 case TGSI_SEMANTIC_VERTICESIN
:
1265 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1268 case TGSI_SEMANTIC_TESSINNER
:
1269 case TGSI_SEMANTIC_TESSOUTER
:
1271 LLVMValueRef dw_addr
;
1272 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1274 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1275 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1276 lp_build_const_int32(gallivm
, param
* 4), "");
1278 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1283 case TGSI_SEMANTIC_PRIMID
:
1284 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1287 case TGSI_SEMANTIC_GRID_SIZE
:
1288 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1291 case TGSI_SEMANTIC_BLOCK_SIZE
:
1293 LLVMValueRef values
[3];
1295 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1296 unsigned sizes
[3] = {
1297 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1298 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1299 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1302 for (i
= 0; i
< 3; ++i
)
1303 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1305 value
= lp_build_gather_values(gallivm
, values
, 3);
1309 case TGSI_SEMANTIC_BLOCK_ID
:
1310 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1313 case TGSI_SEMANTIC_THREAD_ID
:
1314 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1318 assert(!"unknown system value");
1322 radeon_bld
->system_values
[index
] = value
;
1325 static void declare_compute_memory(struct radeon_llvm_context
*radeon_bld
,
1326 const struct tgsi_full_declaration
*decl
)
1328 struct si_shader_context
*ctx
=
1329 si_shader_context(&radeon_bld
->soa
.bld_base
);
1330 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1331 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1333 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1336 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1337 assert(decl
->Range
.First
== decl
->Range
.Last
);
1338 assert(!ctx
->shared_memory
);
1340 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1341 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1344 LLVMSetAlignment(var
, 4);
1346 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1349 static LLVMValueRef
fetch_constant(
1350 struct lp_build_tgsi_context
*bld_base
,
1351 const struct tgsi_full_src_register
*reg
,
1352 enum tgsi_opcode_type type
,
1355 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1356 struct lp_build_context
*base
= &bld_base
->base
;
1357 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1360 LLVMValueRef addr
, bufp
;
1361 LLVMValueRef result
;
1363 if (swizzle
== LP_CHAN_ALL
) {
1365 LLVMValueRef values
[4];
1366 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1367 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1369 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1372 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1373 idx
= reg
->Register
.Index
* 4 + swizzle
;
1375 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1376 if (type
!= TGSI_TYPE_DOUBLE
)
1377 return bitcast(bld_base
, type
, ctx
->constants
[buf
][idx
]);
1379 return radeon_llvm_emit_fetch_double(bld_base
,
1380 ctx
->constants
[buf
][idx
],
1381 ctx
->constants
[buf
][idx
+ 1]);
1385 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1386 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1388 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1389 reg
->Dimension
.Index
,
1390 SI_NUM_USER_CONST_BUFFERS
);
1391 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1393 bufp
= ctx
->const_buffers
[buf
];
1395 addr
= ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1396 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1397 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1398 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1399 lp_build_const_int32(base
->gallivm
, idx
* 4));
1401 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1404 if (type
!= TGSI_TYPE_DOUBLE
)
1405 result
= bitcast(bld_base
, type
, result
);
1407 LLVMValueRef addr2
, result2
;
1408 addr2
= ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1409 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1410 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1411 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1412 lp_build_const_int32(base
->gallivm
, idx
* 4));
1414 result2
= buffer_load_const(base
->gallivm
->builder
, ctx
->const_buffers
[buf
],
1417 result
= radeon_llvm_emit_fetch_double(bld_base
,
1423 /* Upper 16 bits must be zero. */
1424 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1425 LLVMValueRef val
[2])
1427 return LLVMBuildOr(gallivm
->builder
, val
[0],
1428 LLVMBuildShl(gallivm
->builder
, val
[1],
1429 lp_build_const_int32(gallivm
, 16),
1433 /* Upper 16 bits are ignored and will be dropped. */
1434 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1435 LLVMValueRef val
[2])
1437 LLVMValueRef v
[2] = {
1438 LLVMBuildAnd(gallivm
->builder
, val
[0],
1439 lp_build_const_int32(gallivm
, 0xffff), ""),
1442 return si_llvm_pack_two_int16(gallivm
, v
);
1445 /* Initialize arguments for the shader export intrinsic */
1446 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1447 LLVMValueRef
*values
,
1451 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1452 struct lp_build_context
*uint
=
1453 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1454 struct lp_build_context
*base
= &bld_base
->base
;
1455 struct gallivm_state
*gallivm
= base
->gallivm
;
1456 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1457 LLVMValueRef val
[4];
1458 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1462 /* Default is 0xf. Adjusted below depending on the format. */
1463 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1465 /* Specify whether the EXEC mask represents the valid mask */
1466 args
[1] = uint
->zero
;
1468 /* Specify whether this is the last export */
1469 args
[2] = uint
->zero
;
1471 /* Specify the target we are exporting */
1472 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1474 if (ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
1475 const union si_shader_key
*key
= &ctx
->shader
->key
;
1476 unsigned col_formats
= key
->ps
.epilog
.spi_shader_col_format
;
1477 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1479 assert(cbuf
>= 0 && cbuf
< 8);
1480 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1481 is_int8
= (key
->ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1484 args
[4] = uint
->zero
; /* COMPR flag */
1485 args
[5] = base
->undef
;
1486 args
[6] = base
->undef
;
1487 args
[7] = base
->undef
;
1488 args
[8] = base
->undef
;
1490 switch (spi_shader_col_format
) {
1491 case V_028714_SPI_SHADER_ZERO
:
1492 args
[0] = uint
->zero
; /* writemask */
1493 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1496 case V_028714_SPI_SHADER_32_R
:
1497 args
[0] = uint
->one
; /* writemask */
1498 args
[5] = values
[0];
1501 case V_028714_SPI_SHADER_32_GR
:
1502 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1503 args
[5] = values
[0];
1504 args
[6] = values
[1];
1507 case V_028714_SPI_SHADER_32_AR
:
1508 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1509 args
[5] = values
[0];
1510 args
[8] = values
[3];
1513 case V_028714_SPI_SHADER_FP16_ABGR
:
1514 args
[4] = uint
->one
; /* COMPR flag */
1516 for (chan
= 0; chan
< 2; chan
++) {
1517 LLVMValueRef pack_args
[2] = {
1519 values
[2 * chan
+ 1]
1521 LLVMValueRef packed
;
1523 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1525 ctx
->i32
, pack_args
, 2,
1526 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1528 LLVMBuildBitCast(base
->gallivm
->builder
,
1529 packed
, ctx
->f32
, "");
1533 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1534 for (chan
= 0; chan
< 4; chan
++) {
1535 val
[chan
] = radeon_llvm_saturate(bld_base
, values
[chan
]);
1536 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1537 lp_build_const_float(gallivm
, 65535), "");
1538 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1539 lp_build_const_float(gallivm
, 0.5), "");
1540 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1544 args
[4] = uint
->one
; /* COMPR flag */
1545 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1546 si_llvm_pack_two_int16(gallivm
, val
));
1547 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1548 si_llvm_pack_two_int16(gallivm
, val
+2));
1551 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1552 for (chan
= 0; chan
< 4; chan
++) {
1553 /* Clamp between [-1, 1]. */
1554 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1556 lp_build_const_float(gallivm
, 1));
1557 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1559 lp_build_const_float(gallivm
, -1));
1560 /* Convert to a signed integer in [-32767, 32767]. */
1561 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1562 lp_build_const_float(gallivm
, 32767), "");
1563 /* If positive, add 0.5, else add -0.5. */
1564 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1565 LLVMBuildSelect(builder
,
1566 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1567 val
[chan
], base
->zero
, ""),
1568 lp_build_const_float(gallivm
, 0.5),
1569 lp_build_const_float(gallivm
, -0.5), ""), "");
1570 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1573 args
[4] = uint
->one
; /* COMPR flag */
1574 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1575 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1576 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1577 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1580 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1581 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1584 for (chan
= 0; chan
< 4; chan
++) {
1585 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1586 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1590 args
[4] = uint
->one
; /* COMPR flag */
1591 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1592 si_llvm_pack_two_int16(gallivm
, val
));
1593 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1594 si_llvm_pack_two_int16(gallivm
, val
+2));
1598 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1599 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1601 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
1604 for (chan
= 0; chan
< 4; chan
++) {
1605 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1606 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1609 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1614 args
[4] = uint
->one
; /* COMPR flag */
1615 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1616 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1617 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1618 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1622 case V_028714_SPI_SHADER_32_ABGR
:
1623 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1628 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1631 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1632 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1634 if (ctx
->shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
1635 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1636 SI_PARAM_ALPHA_REF
);
1638 LLVMValueRef alpha_pass
=
1639 lp_build_cmp(&bld_base
->base
,
1640 ctx
->shader
->key
.ps
.epilog
.alpha_func
,
1643 lp_build_select(&bld_base
->base
,
1645 lp_build_const_float(gallivm
, 1.0f
),
1646 lp_build_const_float(gallivm
, -1.0f
));
1648 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
1649 ctx
->voidt
, &arg
, 1, 0);
1651 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
1652 ctx
->voidt
, NULL
, 0, 0);
1656 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1658 unsigned samplemask_param
)
1660 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1661 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1662 LLVMValueRef coverage
;
1664 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1665 coverage
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1667 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1669 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1671 &coverage
, 1, LLVMReadNoneAttribute
);
1673 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1676 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1677 lp_build_const_float(gallivm
,
1678 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1680 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1683 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
1684 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1686 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1687 struct lp_build_context
*base
= &bld_base
->base
;
1688 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1691 unsigned const_chan
;
1692 LLVMValueRef base_elt
;
1693 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1694 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
1695 SI_VS_CONST_CLIP_PLANES
);
1696 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
1698 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1699 LLVMValueRef
*args
= pos
[2 + reg_index
];
1704 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1706 /* Compute dot products of position and user clip plane vectors */
1707 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1708 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1709 args
[1] = lp_build_const_int32(base
->gallivm
,
1710 ((reg_index
* 4 + chan
) * 4 +
1712 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1715 lp_build_add(base
, args
[5 + chan
],
1716 lp_build_mul(base
, base_elt
,
1717 out_elts
[const_chan
]));
1721 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1722 args
[1] = uint
->zero
;
1723 args
[2] = uint
->zero
;
1724 args
[3] = lp_build_const_int32(base
->gallivm
,
1725 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1726 args
[4] = uint
->zero
;
1730 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1734 if (so
->num_outputs
)
1735 fprintf(stderr
, "STREAMOUT\n");
1737 for (i
= 0; i
< so
->num_outputs
; i
++) {
1738 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1739 so
->output
[i
].start_component
;
1740 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1741 i
, so
->output
[i
].output_buffer
,
1742 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1743 so
->output
[i
].register_index
,
1744 mask
& 1 ? "x" : "",
1745 mask
& 2 ? "y" : "",
1746 mask
& 4 ? "z" : "",
1747 mask
& 8 ? "w" : "");
1751 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1752 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1753 * or v4i32 (num_channels=3,4). */
1754 static void build_tbuffer_store(struct si_shader_context
*ctx
,
1757 unsigned num_channels
,
1759 LLVMValueRef soffset
,
1760 unsigned inst_offset
,
1769 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
1770 LLVMValueRef args
[] = {
1773 LLVMConstInt(ctx
->i32
, num_channels
, 0),
1776 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
1777 LLVMConstInt(ctx
->i32
, dfmt
, 0),
1778 LLVMConstInt(ctx
->i32
, nfmt
, 0),
1779 LLVMConstInt(ctx
->i32
, offen
, 0),
1780 LLVMConstInt(ctx
->i32
, idxen
, 0),
1781 LLVMConstInt(ctx
->i32
, glc
, 0),
1782 LLVMConstInt(ctx
->i32
, slc
, 0),
1783 LLVMConstInt(ctx
->i32
, tfe
, 0)
1786 /* The instruction offset field has 12 bits */
1787 assert(offen
|| inst_offset
< (1 << 12));
1789 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1790 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1791 const char *types
[] = {"i32", "v2i32", "v4i32"};
1793 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1795 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
1796 args
, Elements(args
), 0);
1799 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
1802 unsigned num_channels
,
1804 LLVMValueRef soffset
,
1805 unsigned inst_offset
)
1807 static unsigned dfmt
[] = {
1808 V_008F0C_BUF_DATA_FORMAT_32
,
1809 V_008F0C_BUF_DATA_FORMAT_32_32
,
1810 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1811 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1813 assert(num_channels
>= 1 && num_channels
<= 4);
1815 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1816 inst_offset
, dfmt
[num_channels
-1],
1817 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1820 /* On SI, the vertex shader is responsible for writing streamout data
1822 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
1823 struct si_shader_output_values
*outputs
,
1826 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
1827 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
1828 LLVMBuilderRef builder
= gallivm
->builder
;
1830 struct lp_build_if_state if_ctx
;
1832 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1833 LLVMValueRef so_vtx_count
=
1834 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
1836 LLVMValueRef tid
= lp_build_intrinsic(builder
, "llvm.SI.tid", ctx
->i32
,
1837 NULL
, 0, LLVMReadNoneAttribute
);
1839 /* can_emit = tid < so_vtx_count; */
1840 LLVMValueRef can_emit
=
1841 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1843 LLVMValueRef stream_id
=
1844 unpack_param(ctx
, ctx
->param_streamout_config
, 24, 2);
1846 /* Emit the streamout code conditionally. This actually avoids
1847 * out-of-bounds buffer access. The hw tells us via the SGPR
1848 * (so_vtx_count) which threads are allowed to emit streamout data. */
1849 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1851 /* The buffer offset is computed as follows:
1852 * ByteOffset = streamout_offset[buffer_id]*4 +
1853 * (streamout_write_index + thread_id)*stride[buffer_id] +
1857 LLVMValueRef so_write_index
=
1858 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1859 ctx
->param_streamout_write_index
);
1861 /* Compute (streamout_write_index + thread_id). */
1862 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1864 /* Compute the write offset for each enabled buffer. */
1865 LLVMValueRef so_write_offset
[4] = {};
1866 for (i
= 0; i
< 4; i
++) {
1870 LLVMValueRef so_offset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1871 ctx
->param_streamout_offset
[i
]);
1872 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1874 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1875 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
1876 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1879 /* Write streamout data. */
1880 for (i
= 0; i
< so
->num_outputs
; i
++) {
1881 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1882 unsigned reg
= so
->output
[i
].register_index
;
1883 unsigned start
= so
->output
[i
].start_component
;
1884 unsigned num_comps
= so
->output
[i
].num_components
;
1885 unsigned stream
= so
->output
[i
].stream
;
1886 LLVMValueRef out
[4];
1887 struct lp_build_if_state if_ctx_stream
;
1889 assert(num_comps
&& num_comps
<= 4);
1890 if (!num_comps
|| num_comps
> 4)
1896 /* Load the output as int. */
1897 for (j
= 0; j
< num_comps
; j
++) {
1898 out
[j
] = LLVMBuildBitCast(builder
,
1899 outputs
[reg
].values
[start
+j
],
1903 /* Pack the output. */
1904 LLVMValueRef vdata
= NULL
;
1906 switch (num_comps
) {
1907 case 1: /* as i32 */
1910 case 2: /* as v2i32 */
1911 case 3: /* as v4i32 (aligned to 4) */
1912 case 4: /* as v4i32 */
1913 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
1914 for (j
= 0; j
< num_comps
; j
++) {
1915 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1916 LLVMConstInt(ctx
->i32
, j
, 0), "");
1921 LLVMValueRef can_emit_stream
=
1922 LLVMBuildICmp(builder
, LLVMIntEQ
,
1924 lp_build_const_int32(gallivm
, stream
), "");
1926 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1927 build_tbuffer_store_dwords(ctx
, ctx
->so_buffers
[buf_idx
],
1929 so_write_offset
[buf_idx
],
1930 LLVMConstInt(ctx
->i32
, 0, 0),
1931 so
->output
[i
].dst_offset
*4);
1932 lp_build_endif(&if_ctx_stream
);
1935 lp_build_endif(&if_ctx
);
1939 /* Generate export instructions for hardware VS shader stage */
1940 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1941 struct si_shader_output_values
*outputs
,
1944 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1945 struct si_shader
*shader
= ctx
->shader
;
1946 struct lp_build_context
*base
= &bld_base
->base
;
1947 struct lp_build_context
*uint
=
1948 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1949 LLVMValueRef args
[9];
1950 LLVMValueRef pos_args
[4][9] = { { 0 } };
1951 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1952 unsigned semantic_name
, semantic_index
;
1954 unsigned param_count
= 0;
1958 if (outputs
&& ctx
->shader
->selector
->so
.num_outputs
) {
1959 si_llvm_emit_streamout(ctx
, outputs
, noutput
);
1962 for (i
= 0; i
< noutput
; i
++) {
1963 semantic_name
= outputs
[i
].name
;
1964 semantic_index
= outputs
[i
].sid
;
1967 /* Select the correct target */
1968 switch(semantic_name
) {
1969 case TGSI_SEMANTIC_PSIZE
:
1970 psize_value
= outputs
[i
].values
[0];
1972 case TGSI_SEMANTIC_EDGEFLAG
:
1973 edgeflag_value
= outputs
[i
].values
[0];
1975 case TGSI_SEMANTIC_LAYER
:
1976 layer_value
= outputs
[i
].values
[0];
1977 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1978 goto handle_semantic
;
1979 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
1980 viewport_index_value
= outputs
[i
].values
[0];
1981 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1982 goto handle_semantic
;
1983 case TGSI_SEMANTIC_POSITION
:
1984 target
= V_008DFC_SQ_EXP_POS
;
1986 case TGSI_SEMANTIC_COLOR
:
1987 case TGSI_SEMANTIC_BCOLOR
:
1988 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1989 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
1990 shader
->info
.vs_output_param_offset
[i
] = param_count
;
1993 case TGSI_SEMANTIC_CLIPDIST
:
1994 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1996 case TGSI_SEMANTIC_CLIPVERTEX
:
1997 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1999 case TGSI_SEMANTIC_PRIMID
:
2000 case TGSI_SEMANTIC_FOG
:
2001 case TGSI_SEMANTIC_TEXCOORD
:
2002 case TGSI_SEMANTIC_GENERIC
:
2003 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2004 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2005 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2011 "Warning: SI unhandled vs output type:%d\n",
2015 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2017 if (target
>= V_008DFC_SQ_EXP_POS
&&
2018 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2019 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2020 args
, sizeof(args
));
2022 lp_build_intrinsic(base
->gallivm
->builder
,
2023 "llvm.SI.export", ctx
->voidt
,
2027 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2028 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2029 goto handle_semantic
;
2033 shader
->info
.nr_param_exports
= param_count
;
2035 /* We need to add the position output manually if it's missing. */
2036 if (!pos_args
[0][0]) {
2037 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2038 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2039 pos_args
[0][2] = uint
->zero
; /* last export? */
2040 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2041 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2042 pos_args
[0][5] = base
->zero
; /* X */
2043 pos_args
[0][6] = base
->zero
; /* Y */
2044 pos_args
[0][7] = base
->zero
; /* Z */
2045 pos_args
[0][8] = base
->one
; /* W */
2048 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2049 if (shader
->selector
->info
.writes_psize
||
2050 shader
->selector
->info
.writes_edgeflag
||
2051 shader
->selector
->info
.writes_viewport_index
||
2052 shader
->selector
->info
.writes_layer
) {
2053 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2054 shader
->selector
->info
.writes_psize
|
2055 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2056 (shader
->selector
->info
.writes_layer
<< 2) |
2057 (shader
->selector
->info
.writes_viewport_index
<< 3));
2058 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2059 pos_args
[1][2] = uint
->zero
; /* last export? */
2060 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2061 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2062 pos_args
[1][5] = base
->zero
; /* X */
2063 pos_args
[1][6] = base
->zero
; /* Y */
2064 pos_args
[1][7] = base
->zero
; /* Z */
2065 pos_args
[1][8] = base
->zero
; /* W */
2067 if (shader
->selector
->info
.writes_psize
)
2068 pos_args
[1][5] = psize_value
;
2070 if (shader
->selector
->info
.writes_edgeflag
) {
2071 /* The output is a float, but the hw expects an integer
2072 * with the first bit containing the edge flag. */
2073 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2076 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2078 bld_base
->int_bld
.one
);
2080 /* The LLVM intrinsic expects a float. */
2081 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2086 if (shader
->selector
->info
.writes_layer
)
2087 pos_args
[1][7] = layer_value
;
2089 if (shader
->selector
->info
.writes_viewport_index
)
2090 pos_args
[1][8] = viewport_index_value
;
2093 for (i
= 0; i
< 4; i
++)
2095 shader
->info
.nr_pos_exports
++;
2098 for (i
= 0; i
< 4; i
++) {
2099 if (!pos_args
[i
][0])
2102 /* Specify the target we are exporting */
2103 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2105 if (pos_idx
== shader
->info
.nr_pos_exports
)
2106 /* Specify that this is the last export */
2107 pos_args
[i
][2] = uint
->one
;
2109 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2110 ctx
->voidt
, pos_args
[i
], 9, 0);
2114 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2115 LLVMValueRef rel_patch_id
,
2116 LLVMValueRef invocation_id
,
2117 LLVMValueRef tcs_out_current_patch_data_offset
)
2119 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2120 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2121 struct si_shader
*shader
= ctx
->shader
;
2122 unsigned tess_inner_index
, tess_outer_index
;
2123 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2124 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2125 unsigned stride
, outer_comps
, inner_comps
, i
;
2126 struct lp_build_if_state if_ctx
;
2128 /* Do this only for invocation 0, because the tess levels are per-patch,
2131 * This can't jump, because invocation 0 executes this. It should
2132 * at least mask out the loads and stores for other invocations.
2134 lp_build_if(&if_ctx
, gallivm
,
2135 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2136 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2138 /* Determine the layout of one tess factor element in the buffer. */
2139 switch (shader
->key
.tcs
.epilog
.prim_mode
) {
2140 case PIPE_PRIM_LINES
:
2141 stride
= 2; /* 2 dwords, 1 vec2 store */
2145 case PIPE_PRIM_TRIANGLES
:
2146 stride
= 4; /* 4 dwords, 1 vec4 store */
2150 case PIPE_PRIM_QUADS
:
2151 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2160 /* Load tess_inner and tess_outer from LDS.
2161 * Any invocation can write them, so we can't get them from a temporary.
2163 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2164 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2166 lds_base
= tcs_out_current_patch_data_offset
;
2167 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2168 lp_build_const_int32(gallivm
,
2169 tess_inner_index
* 4), "");
2170 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2171 lp_build_const_int32(gallivm
,
2172 tess_outer_index
* 4), "");
2174 for (i
= 0; i
< outer_comps
; i
++)
2175 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2176 for (i
= 0; i
< inner_comps
; i
++)
2177 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2179 /* Convert the outputs to vectors for stores. */
2180 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2184 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2186 /* Get the buffer. */
2187 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2188 SI_PARAM_RW_BUFFERS
);
2189 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2190 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2192 /* Get the offset. */
2193 tf_base
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2194 SI_PARAM_TESS_FACTOR_OFFSET
);
2195 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2196 lp_build_const_int32(gallivm
, 4 * stride
), "");
2198 /* Store the outputs. */
2199 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2200 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
2202 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2203 stride
- 4, byteoffset
, tf_base
, 16);
2204 lp_build_endif(&if_ctx
);
2207 /* This only writes the tessellation factor levels. */
2208 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2210 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2211 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2213 rel_patch_id
= get_rel_patch_id(ctx
);
2214 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2215 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2217 if (!ctx
->is_monolithic
) {
2218 /* Return epilog parameters from this function. */
2219 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2220 LLVMValueRef ret
= ctx
->return_value
;
2221 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2224 /* RW_BUFFERS pointer */
2225 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2226 SI_PARAM_RW_BUFFERS
);
2227 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2228 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2229 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2230 bld_base
->uint_bld
.zero
, "");
2231 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2232 bld_base
->uint_bld
.one
, "");
2233 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2234 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2236 /* Tess factor buffer soffset is after user SGPRs. */
2237 tf_soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2238 SI_PARAM_TESS_FACTOR_OFFSET
);
2239 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2240 SI_TCS_NUM_USER_SGPR
, "");
2243 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2244 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2245 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2247 vgpr
= SI_TCS_NUM_USER_SGPR
+ 1;
2248 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2249 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2250 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2251 ctx
->return_value
= ret
;
2255 si_write_tess_factors(bld_base
, rel_patch_id
, invocation_id
, tf_lds_offset
);
2258 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2260 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2261 struct si_shader
*shader
= ctx
->shader
;
2262 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2263 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2265 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2266 ctx
->param_rel_auto_id
);
2267 LLVMValueRef vertex_dw_stride
=
2268 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2269 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2270 vertex_dw_stride
, "");
2272 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2273 * its inputs from it. */
2274 for (i
= 0; i
< info
->num_outputs
; i
++) {
2275 LLVMValueRef
*out_ptr
= ctx
->radeon_bld
.soa
.outputs
[i
];
2276 unsigned name
= info
->output_semantic_name
[i
];
2277 unsigned index
= info
->output_semantic_index
[i
];
2278 int param
= si_shader_io_get_unique_index(name
, index
);
2279 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2280 lp_build_const_int32(gallivm
, param
* 4), "");
2282 for (chan
= 0; chan
< 4; chan
++) {
2283 lds_store(bld_base
, chan
, dw_addr
,
2284 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2289 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2291 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2292 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2293 struct si_shader
*es
= ctx
->shader
;
2294 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2295 LLVMValueRef soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2296 ctx
->param_es2gs_offset
);
2300 for (i
= 0; i
< info
->num_outputs
; i
++) {
2301 LLVMValueRef
*out_ptr
=
2302 ctx
->radeon_bld
.soa
.outputs
[i
];
2305 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2306 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2309 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2310 info
->output_semantic_index
[i
]);
2312 for (chan
= 0; chan
< 4; chan
++) {
2313 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2314 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2316 build_tbuffer_store(ctx
,
2319 LLVMGetUndef(ctx
->i32
), soffset
,
2320 (4 * param_index
+ chan
) * 4,
2321 V_008F0C_BUF_DATA_FORMAT_32
,
2322 V_008F0C_BUF_NUM_FORMAT_UINT
,
2328 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2330 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2331 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2332 LLVMValueRef args
[2];
2334 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2335 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2336 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2337 ctx
->voidt
, args
, 2, LLVMNoUnwindAttribute
);
2340 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2342 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2343 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2344 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2345 struct si_shader_output_values
*outputs
= NULL
;
2348 assert(!ctx
->is_gs_copy_shader
);
2350 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2352 /* Vertex color clamping.
2354 * This uses a state constant loaded in a user data SGPR and
2355 * an IF statement is added that clamps all colors if the constant
2358 if (ctx
->type
== TGSI_PROCESSOR_VERTEX
) {
2359 struct lp_build_if_state if_ctx
;
2360 LLVMValueRef cond
= NULL
;
2361 LLVMValueRef addr
, val
;
2363 for (i
= 0; i
< info
->num_outputs
; i
++) {
2364 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2365 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2368 /* We've found a color. */
2370 /* The state is in the first bit of the user SGPR. */
2371 cond
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2372 SI_PARAM_VS_STATE_BITS
);
2373 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2375 lp_build_if(&if_ctx
, gallivm
, cond
);
2378 for (j
= 0; j
< 4; j
++) {
2379 addr
= ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2380 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2381 val
= radeon_llvm_saturate(bld_base
, val
);
2382 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2387 lp_build_endif(&if_ctx
);
2390 for (i
= 0; i
< info
->num_outputs
; i
++) {
2391 outputs
[i
].name
= info
->output_semantic_name
[i
];
2392 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2394 for (j
= 0; j
< 4; j
++)
2395 outputs
[i
].values
[j
] =
2396 LLVMBuildLoad(gallivm
->builder
,
2397 ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2401 if (ctx
->is_monolithic
) {
2402 /* Export PrimitiveID when PS needs it. */
2403 if (si_vs_exports_prim_id(ctx
->shader
)) {
2404 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2406 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2407 get_primitive_id(bld_base
, 0));
2408 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2409 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2410 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2414 /* Return the primitive ID from the LLVM function. */
2416 LLVMBuildInsertValue(gallivm
->builder
,
2418 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2419 get_primitive_id(bld_base
, 0)),
2420 VS_EPILOG_PRIMID_LOC
, "");
2423 si_llvm_export_vs(bld_base
, outputs
, i
);
2427 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2428 LLVMValueRef depth
, LLVMValueRef stencil
,
2429 LLVMValueRef samplemask
)
2431 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2432 struct lp_build_context
*base
= &bld_base
->base
;
2433 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2434 LLVMValueRef args
[9];
2437 assert(depth
|| stencil
|| samplemask
);
2439 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2440 args
[2] = uint
->one
; /* DONE bit */
2442 /* Specify the target we are exporting */
2443 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2445 args
[4] = uint
->zero
; /* COMP flag */
2446 args
[5] = base
->undef
; /* R, depth */
2447 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2448 args
[7] = base
->undef
; /* B, sample mask */
2449 args
[8] = base
->undef
; /* A, alpha to mask */
2462 args
[7] = samplemask
;
2466 /* SI (except OLAND) has a bug that it only looks
2467 * at the X writemask component. */
2468 if (ctx
->screen
->b
.chip_class
== SI
&&
2469 ctx
->screen
->b
.family
!= CHIP_OLAND
)
2472 /* Specify which components to enable */
2473 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2475 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2476 ctx
->voidt
, args
, 9, 0);
2479 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2480 LLVMValueRef
*color
, unsigned index
,
2481 unsigned samplemask_param
,
2484 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2485 struct lp_build_context
*base
= &bld_base
->base
;
2489 if (ctx
->shader
->key
.ps
.epilog
.clamp_color
)
2490 for (i
= 0; i
< 4; i
++)
2491 color
[i
] = radeon_llvm_saturate(bld_base
, color
[i
]);
2494 if (ctx
->shader
->key
.ps
.epilog
.alpha_to_one
)
2495 color
[3] = base
->one
;
2499 ctx
->shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2500 si_alpha_test(bld_base
, color
[3]);
2502 /* Line & polygon smoothing */
2503 if (ctx
->shader
->key
.ps
.epilog
.poly_line_smoothing
)
2504 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
2507 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2508 if (ctx
->shader
->key
.ps
.epilog
.last_cbuf
> 0) {
2509 LLVMValueRef args
[8][9];
2512 /* Get the export arguments, also find out what the last one is. */
2513 for (c
= 0; c
<= ctx
->shader
->key
.ps
.epilog
.last_cbuf
; c
++) {
2514 si_llvm_init_export_args(bld_base
, color
,
2515 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
2516 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
2520 /* Emit all exports. */
2521 for (c
= 0; c
<= ctx
->shader
->key
.ps
.epilog
.last_cbuf
; c
++) {
2522 if (is_last
&& last
== c
) {
2523 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2524 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
2525 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
2526 continue; /* unnecessary NULL export */
2528 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2529 ctx
->voidt
, args
[c
], 9, 0);
2532 LLVMValueRef args
[9];
2535 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2538 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2539 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
2540 } else if (args
[0] == bld_base
->uint_bld
.zero
)
2541 return; /* unnecessary NULL export */
2543 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2544 ctx
->voidt
, args
, 9, 0);
2548 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2550 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2551 struct lp_build_context
*base
= &bld_base
->base
;
2552 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2553 LLVMValueRef args
[9];
2555 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2556 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2557 args
[2] = uint
->one
; /* DONE bit */
2558 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2559 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2560 args
[5] = uint
->undef
; /* R */
2561 args
[6] = uint
->undef
; /* G */
2562 args
[7] = uint
->undef
; /* B */
2563 args
[8] = uint
->undef
; /* A */
2565 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2566 ctx
->voidt
, args
, 9, 0);
2569 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2571 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2572 struct si_shader
*shader
= ctx
->shader
;
2573 struct lp_build_context
*base
= &bld_base
->base
;
2574 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2575 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2576 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2577 int last_color_export
= -1;
2580 /* Determine the last export. If MRTZ is present, it's always last.
2581 * Otherwise, find the last color export.
2583 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
) {
2584 unsigned spi_format
= shader
->key
.ps
.epilog
.spi_shader_col_format
;
2586 /* Don't export NULL and return if alpha-test is enabled. */
2587 if (shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
&&
2588 shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
&&
2589 (spi_format
& 0xf) == 0)
2590 spi_format
|= V_028714_SPI_SHADER_32_AR
;
2592 for (i
= 0; i
< info
->num_outputs
; i
++) {
2593 unsigned index
= info
->output_semantic_index
[i
];
2595 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
)
2598 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2599 if (shader
->key
.ps
.epilog
.last_cbuf
> 0) {
2600 /* Just set this if any of the colorbuffers are enabled. */
2602 ((1llu << (4 * (shader
->key
.ps
.epilog
.last_cbuf
+ 1))) - 1))
2603 last_color_export
= i
;
2607 if ((spi_format
>> (index
* 4)) & 0xf)
2608 last_color_export
= i
;
2611 /* If there are no outputs, export NULL. */
2612 if (last_color_export
== -1) {
2613 si_export_null(bld_base
);
2618 for (i
= 0; i
< info
->num_outputs
; i
++) {
2619 unsigned semantic_name
= info
->output_semantic_name
[i
];
2620 unsigned semantic_index
= info
->output_semantic_index
[i
];
2622 LLVMValueRef color
[4] = {};
2624 /* Select the correct target */
2625 switch (semantic_name
) {
2626 case TGSI_SEMANTIC_POSITION
:
2627 depth
= LLVMBuildLoad(builder
,
2628 ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2630 case TGSI_SEMANTIC_STENCIL
:
2631 stencil
= LLVMBuildLoad(builder
,
2632 ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2634 case TGSI_SEMANTIC_SAMPLEMASK
:
2635 samplemask
= LLVMBuildLoad(builder
,
2636 ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2638 case TGSI_SEMANTIC_COLOR
:
2639 for (j
= 0; j
< 4; j
++)
2640 color
[j
] = LLVMBuildLoad(builder
,
2641 ctx
->radeon_bld
.soa
.outputs
[i
][j
], "");
2643 si_export_mrt_color(bld_base
, color
, semantic_index
,
2644 SI_PARAM_SAMPLE_COVERAGE
,
2645 last_color_export
== i
);
2649 "Warning: SI unhandled fs output type:%d\n",
2654 if (depth
|| stencil
|| samplemask
)
2655 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
2659 * Return PS outputs in this order:
2661 * v[0:3] = color0.xyzw
2662 * v[4:7] = color1.xyzw
2667 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
2669 * The alpha-ref SGPR is returned via its original location.
2671 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
2673 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2674 struct si_shader
*shader
= ctx
->shader
;
2675 struct lp_build_context
*base
= &bld_base
->base
;
2676 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2677 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2678 unsigned i
, j
, first_vgpr
, vgpr
;
2680 LLVMValueRef color
[8][4] = {};
2681 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2684 /* Read the output values. */
2685 for (i
= 0; i
< info
->num_outputs
; i
++) {
2686 unsigned semantic_name
= info
->output_semantic_name
[i
];
2687 unsigned semantic_index
= info
->output_semantic_index
[i
];
2689 switch (semantic_name
) {
2690 case TGSI_SEMANTIC_COLOR
:
2691 assert(semantic_index
< 8);
2692 for (j
= 0; j
< 4; j
++) {
2693 LLVMValueRef ptr
= ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2694 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
2695 color
[semantic_index
][j
] = result
;
2698 case TGSI_SEMANTIC_POSITION
:
2699 depth
= LLVMBuildLoad(builder
,
2700 ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2702 case TGSI_SEMANTIC_STENCIL
:
2703 stencil
= LLVMBuildLoad(builder
,
2704 ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2706 case TGSI_SEMANTIC_SAMPLEMASK
:
2707 samplemask
= LLVMBuildLoad(builder
,
2708 ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2711 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
2716 /* Fill the return structure. */
2717 ret
= ctx
->return_value
;
2720 ret
= LLVMBuildInsertValue(builder
, ret
,
2721 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
2722 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2723 SI_PARAM_ALPHA_REF
)),
2724 SI_SGPR_ALPHA_REF
, "");
2727 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
2728 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
2732 for (j
= 0; j
< 4; j
++)
2733 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
2736 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
2738 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
2740 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
2742 /* Add the input sample mask for smoothing at the end. */
2743 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
2744 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
2745 ret
= LLVMBuildInsertValue(builder
, ret
,
2746 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2747 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
2749 ctx
->return_value
= ret
;
2753 * Given a v8i32 resource descriptor for a buffer, extract the size of the
2754 * buffer in number of elements and return it as an i32.
2756 static LLVMValueRef
get_buffer_size(
2757 struct lp_build_tgsi_context
*bld_base
,
2758 LLVMValueRef descriptor
)
2760 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2761 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2762 LLVMBuilderRef builder
= gallivm
->builder
;
2764 LLVMBuildExtractElement(builder
, descriptor
,
2765 lp_build_const_int32(gallivm
, 6), "");
2767 if (ctx
->screen
->b
.chip_class
>= VI
) {
2768 /* On VI, the descriptor contains the size in bytes,
2769 * but TXQ must return the size in elements.
2770 * The stride is always non-zero for resources using TXQ.
2772 LLVMValueRef stride
=
2773 LLVMBuildExtractElement(builder
, descriptor
,
2774 lp_build_const_int32(gallivm
, 5), "");
2775 stride
= LLVMBuildLShr(builder
, stride
,
2776 lp_build_const_int32(gallivm
, 16), "");
2777 stride
= LLVMBuildAnd(builder
, stride
,
2778 lp_build_const_int32(gallivm
, 0x3FFF), "");
2780 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2787 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
2790 static void build_int_type_name(
2792 char *buf
, unsigned bufsize
)
2794 assert(bufsize
>= 6);
2796 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
)
2797 snprintf(buf
, bufsize
, "v%ui32",
2798 LLVMGetVectorSize(type
));
2803 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
2804 struct lp_build_tgsi_context
*bld_base
,
2805 struct lp_build_emit_data
*emit_data
);
2807 /* Prevent optimizations (at least of memory accesses) across the current
2808 * point in the program by emitting empty inline assembly that is marked as
2809 * having side effects.
2811 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
2813 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
2814 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
2815 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
2816 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
2819 static void membar_emit(
2820 const struct lp_build_tgsi_action
*action
,
2821 struct lp_build_tgsi_context
*bld_base
,
2822 struct lp_build_emit_data
*emit_data
)
2824 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2826 /* Since memoryBarrier only makes guarantees about atomics and
2827 * coherent image accesses (which bypass TC L1), we do not need to emit
2828 * any special cache handling here.
2830 * We do have to prevent LLVM from re-ordering loads across
2831 * the barrier though.
2833 emit_optimization_barrier(ctx
);
2837 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
2838 const struct tgsi_full_src_register
*reg
)
2840 LLVMValueRef ind_index
;
2841 LLVMValueRef rsrc_ptr
;
2843 if (!reg
->Register
.Indirect
)
2844 return ctx
->shader_buffers
[reg
->Register
.Index
];
2846 ind_index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
2847 reg
->Register
.Index
,
2848 SI_NUM_SHADER_BUFFERS
);
2850 rsrc_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_SHADER_BUFFERS
);
2851 return build_indexed_load_const(ctx
, rsrc_ptr
, ind_index
);
2854 static bool tgsi_is_array_sampler(unsigned target
)
2856 return target
== TGSI_TEXTURE_1D_ARRAY
||
2857 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2858 target
== TGSI_TEXTURE_2D_ARRAY
||
2859 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2860 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2861 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2862 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2865 static bool tgsi_is_array_image(unsigned target
)
2867 return target
== TGSI_TEXTURE_3D
||
2868 target
== TGSI_TEXTURE_CUBE
||
2869 target
== TGSI_TEXTURE_1D_ARRAY
||
2870 target
== TGSI_TEXTURE_2D_ARRAY
||
2871 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2872 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2876 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
2878 * At least on Tonga, executing image stores on images with DCC enabled and
2879 * non-trivial can eventually lead to lockups. This can occur when an
2880 * application binds an image as read-only but then uses a shader that writes
2881 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
2882 * program termination) in this case, but it doesn't cost much to be a bit
2883 * nicer: disabling DCC in the shader still leads to undefined results but
2884 * avoids the lockup.
2886 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
2889 if (ctx
->screen
->b
.chip_class
<= CIK
) {
2892 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
2893 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
2894 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
2897 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
2898 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
2899 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
2904 * Load the resource descriptor for \p image.
2908 struct lp_build_tgsi_context
*bld_base
,
2909 const struct tgsi_full_src_register
*image
,
2913 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2915 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
2917 if (!image
->Register
.Indirect
) {
2918 /* Fast path: use preloaded resources */
2919 *rsrc
= ctx
->images
[image
->Register
.Index
];
2921 /* Indexing and manual load */
2922 LLVMValueRef ind_index
;
2923 LLVMValueRef rsrc_ptr
;
2926 /* From the GL_ARB_shader_image_load_store extension spec:
2928 * If a shader performs an image load, store, or atomic
2929 * operation using an image variable declared as an array,
2930 * and if the index used to select an individual element is
2931 * negative or greater than or equal to the size of the
2932 * array, the results of the operation are undefined but may
2933 * not lead to termination.
2935 ind_index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
2936 image
->Register
.Index
,
2939 rsrc_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_IMAGES
);
2940 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, ind_index
);
2942 tmp
= force_dcc_off(ctx
, tmp
);
2947 static LLVMValueRef
image_fetch_coords(
2948 struct lp_build_tgsi_context
*bld_base
,
2949 const struct tgsi_full_instruction
*inst
,
2952 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2953 LLVMBuilderRef builder
= gallivm
->builder
;
2954 unsigned target
= inst
->Memory
.Texture
;
2955 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
2956 LLVMValueRef coords
[4];
2960 for (chan
= 0; chan
< num_coords
; ++chan
) {
2961 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
2962 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
2966 if (num_coords
== 1)
2969 if (num_coords
== 3) {
2970 /* LLVM has difficulties lowering 3-element vectors. */
2971 coords
[3] = bld_base
->uint_bld
.undef
;
2975 return lp_build_gather_values(gallivm
, coords
, num_coords
);
2979 * Append the extra mode bits that are used by image load and store.
2981 static void image_append_args(
2982 struct si_shader_context
*ctx
,
2983 struct lp_build_emit_data
* emit_data
,
2987 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2988 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
2989 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
2991 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* r128 */
2992 emit_data
->args
[emit_data
->arg_count
++] =
2993 tgsi_is_array_image(target
) ? i1true
: i1false
; /* da */
2995 emit_data
->args
[emit_data
->arg_count
++] =
2996 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
2997 i1true
: i1false
; /* glc */
2999 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3003 * Given a 256 bit resource, extract the top half (which stores the buffer
3004 * resource in the case of textures and images).
3006 static LLVMValueRef
extract_rsrc_top_half(
3007 struct si_shader_context
*ctx
,
3010 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3011 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
3012 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
3014 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, v2i128
, "");
3015 rsrc
= LLVMBuildExtractElement(gallivm
->builder
, rsrc
, bld_base
->uint_bld
.one
, "");
3016 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, "");
3022 * Append the resource and indexing arguments for buffer intrinsics.
3024 * \param rsrc the v4i32 buffer resource
3025 * \param index index into the buffer (stride-based)
3026 * \param offset byte offset into the buffer
3028 static void buffer_append_args(
3029 struct si_shader_context
*ctx
,
3030 struct lp_build_emit_data
*emit_data
,
3033 LLVMValueRef offset
,
3036 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3037 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3038 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3040 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3041 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3042 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3044 emit_data
->args
[emit_data
->arg_count
++] =
3045 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3046 i1true
: i1false
; /* glc */
3048 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3051 static void load_fetch_args(
3052 struct lp_build_tgsi_context
* bld_base
,
3053 struct lp_build_emit_data
* emit_data
)
3055 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3056 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3057 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3058 unsigned target
= inst
->Memory
.Texture
;
3061 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3063 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3064 LLVMBuilderRef builder
= gallivm
->builder
;
3065 LLVMValueRef offset
;
3068 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3070 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3071 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3073 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3075 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3076 LLVMValueRef coords
;
3078 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, &rsrc
);
3079 coords
= image_fetch_coords(bld_base
, inst
, 1);
3081 if (target
== TGSI_TEXTURE_BUFFER
) {
3082 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3083 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3084 bld_base
->uint_bld
.zero
, false);
3086 emit_data
->args
[0] = coords
;
3087 emit_data
->args
[1] = rsrc
;
3088 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3089 emit_data
->arg_count
= 3;
3091 image_append_args(ctx
, emit_data
, target
, false);
3096 static void load_emit_buffer(struct si_shader_context
*ctx
,
3097 struct lp_build_emit_data
*emit_data
)
3099 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3100 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3101 LLVMBuilderRef builder
= gallivm
->builder
;
3102 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3103 uint count
= util_last_bit(writemask
);
3104 const char *intrinsic_name
;
3105 LLVMTypeRef dst_type
;
3109 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3110 dst_type
= ctx
->f32
;
3113 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3114 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3117 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3118 dst_type
= ctx
->v4f32
;
3122 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3123 builder
, intrinsic_name
, dst_type
,
3124 emit_data
->args
, emit_data
->arg_count
,
3125 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
3128 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3129 const struct tgsi_full_instruction
*inst
,
3130 LLVMTypeRef type
, int arg
)
3132 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3133 LLVMBuilderRef builder
= gallivm
->builder
;
3134 LLVMValueRef offset
, ptr
;
3137 offset
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, arg
, 0);
3138 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3140 ptr
= ctx
->shared_memory
;
3141 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3142 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3143 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3148 static void load_emit_memory(
3149 struct si_shader_context
*ctx
,
3150 struct lp_build_emit_data
*emit_data
)
3152 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3153 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
3154 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3155 LLVMBuilderRef builder
= gallivm
->builder
;
3156 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3157 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3160 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3162 for (chan
= 0; chan
< 4; ++chan
) {
3163 if (!(writemask
& (1 << chan
))) {
3164 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3168 index
= lp_build_const_int32(gallivm
, chan
);
3169 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3170 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3172 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3175 static void load_emit(
3176 const struct lp_build_tgsi_action
*action
,
3177 struct lp_build_tgsi_context
*bld_base
,
3178 struct lp_build_emit_data
*emit_data
)
3180 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3181 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3182 LLVMBuilderRef builder
= gallivm
->builder
;
3183 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3184 char intrinsic_name
[32];
3185 char coords_type
[8];
3187 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3188 load_emit_memory(ctx
, emit_data
);
3192 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3193 emit_optimization_barrier(ctx
);
3195 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3196 load_emit_buffer(ctx
, emit_data
);
3200 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3201 emit_data
->output
[emit_data
->chan
] =
3203 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3204 emit_data
->args
, emit_data
->arg_count
,
3205 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
3207 build_int_type_name(LLVMTypeOf(emit_data
->args
[0]),
3208 coords_type
, sizeof(coords_type
));
3210 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3211 "llvm.amdgcn.image.load.%s", coords_type
);
3213 emit_data
->output
[emit_data
->chan
] =
3215 builder
, intrinsic_name
, emit_data
->dst_type
,
3216 emit_data
->args
, emit_data
->arg_count
,
3217 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
3221 static void store_fetch_args(
3222 struct lp_build_tgsi_context
* bld_base
,
3223 struct lp_build_emit_data
* emit_data
)
3225 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3226 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3227 LLVMBuilderRef builder
= gallivm
->builder
;
3228 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3229 struct tgsi_full_src_register memory
;
3230 LLVMValueRef chans
[4];
3235 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3237 for (chan
= 0; chan
< 4; ++chan
) {
3238 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3240 data
= lp_build_gather_values(gallivm
, chans
, 4);
3242 emit_data
->args
[emit_data
->arg_count
++] = data
;
3244 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3246 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3247 LLVMValueRef offset
;
3250 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3252 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3253 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3255 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3257 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3258 unsigned target
= inst
->Memory
.Texture
;
3259 LLVMValueRef coords
;
3261 coords
= image_fetch_coords(bld_base
, inst
, 0);
3263 if (target
== TGSI_TEXTURE_BUFFER
) {
3264 image_fetch_rsrc(bld_base
, &memory
, false, &rsrc
);
3266 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3267 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3268 bld_base
->uint_bld
.zero
, false);
3270 emit_data
->args
[1] = coords
;
3271 image_fetch_rsrc(bld_base
, &memory
, true, &emit_data
->args
[2]);
3272 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3273 emit_data
->arg_count
= 4;
3275 image_append_args(ctx
, emit_data
, target
, false);
3280 static void store_emit_buffer(
3281 struct si_shader_context
*ctx
,
3282 struct lp_build_emit_data
*emit_data
)
3284 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3285 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3286 LLVMBuilderRef builder
= gallivm
->builder
;
3287 struct lp_build_context
*uint_bld
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
3288 LLVMValueRef base_data
= emit_data
->args
[0];
3289 LLVMValueRef base_offset
= emit_data
->args
[3];
3290 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3294 const char *intrinsic_name
;
3296 LLVMValueRef offset
;
3299 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3301 /* Due to an LLVM limitation, split 3-element writes
3302 * into a 2-element and a 1-element write. */
3304 writemask
|= 1 << (start
+ 2);
3310 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3311 } else if (count
== 2) {
3312 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3314 tmp
= LLVMBuildExtractElement(
3316 lp_build_const_int32(gallivm
, start
), "");
3317 data
= LLVMBuildInsertElement(
3318 builder
, LLVMGetUndef(v2f32
), tmp
,
3319 uint_bld
->zero
, "");
3321 tmp
= LLVMBuildExtractElement(
3323 lp_build_const_int32(gallivm
, start
+ 1), "");
3324 data
= LLVMBuildInsertElement(
3325 builder
, data
, tmp
, uint_bld
->one
, "");
3327 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3330 data
= LLVMBuildExtractElement(
3332 lp_build_const_int32(gallivm
, start
), "");
3333 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3336 offset
= base_offset
;
3338 offset
= LLVMBuildAdd(
3340 lp_build_const_int32(gallivm
, start
* 4), "");
3343 emit_data
->args
[0] = data
;
3344 emit_data
->args
[3] = offset
;
3347 builder
, intrinsic_name
, emit_data
->dst_type
,
3348 emit_data
->args
, emit_data
->arg_count
,
3349 LLVMNoUnwindAttribute
);
3353 static void store_emit_memory(
3354 struct si_shader_context
*ctx
,
3355 struct lp_build_emit_data
*emit_data
)
3357 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3358 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3359 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
3360 LLVMBuilderRef builder
= gallivm
->builder
;
3361 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3362 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3365 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3367 for (chan
= 0; chan
< 4; ++chan
) {
3368 if (!(writemask
& (1 << chan
))) {
3371 data
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, 1, chan
);
3372 index
= lp_build_const_int32(gallivm
, chan
);
3373 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3374 LLVMBuildStore(builder
, data
, derived_ptr
);
3378 static void store_emit(
3379 const struct lp_build_tgsi_action
*action
,
3380 struct lp_build_tgsi_context
*bld_base
,
3381 struct lp_build_emit_data
*emit_data
)
3383 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3384 LLVMBuilderRef builder
= gallivm
->builder
;
3385 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3386 unsigned target
= inst
->Memory
.Texture
;
3387 char intrinsic_name
[32];
3388 char coords_type
[8];
3390 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3391 store_emit_buffer(si_shader_context(bld_base
), emit_data
);
3393 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3394 store_emit_memory(si_shader_context(bld_base
), emit_data
);
3398 if (target
== TGSI_TEXTURE_BUFFER
) {
3399 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3400 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3401 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
3402 LLVMNoUnwindAttribute
);
3404 build_int_type_name(LLVMTypeOf(emit_data
->args
[1]),
3405 coords_type
, sizeof(coords_type
));
3406 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3407 "llvm.amdgcn.image.store.%s", coords_type
);
3409 emit_data
->output
[emit_data
->chan
] =
3411 builder
, intrinsic_name
, emit_data
->dst_type
,
3412 emit_data
->args
, emit_data
->arg_count
,
3413 LLVMNoUnwindAttribute
);
3417 static void atomic_fetch_args(
3418 struct lp_build_tgsi_context
* bld_base
,
3419 struct lp_build_emit_data
* emit_data
)
3421 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3422 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3423 LLVMBuilderRef builder
= gallivm
->builder
;
3424 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3425 LLVMValueRef data1
, data2
;
3429 emit_data
->dst_type
= bld_base
->base
.elem_type
;
3431 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
3432 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3434 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3435 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
3436 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3439 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
3440 * of arguments, which is reversed relative to TGSI (and GLSL)
3442 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3443 emit_data
->args
[emit_data
->arg_count
++] = data2
;
3444 emit_data
->args
[emit_data
->arg_count
++] = data1
;
3446 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3447 LLVMValueRef offset
;
3449 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3451 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3452 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3454 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3456 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3457 unsigned target
= inst
->Memory
.Texture
;
3458 LLVMValueRef coords
;
3460 image_fetch_rsrc(bld_base
, &inst
->Src
[0],
3461 target
!= TGSI_TEXTURE_BUFFER
, &rsrc
);
3462 coords
= image_fetch_coords(bld_base
, inst
, 1);
3464 if (target
== TGSI_TEXTURE_BUFFER
) {
3465 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3466 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3467 bld_base
->uint_bld
.zero
, true);
3469 emit_data
->args
[emit_data
->arg_count
++] = coords
;
3470 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3472 image_append_args(ctx
, emit_data
, target
, true);
3477 static void atomic_emit_memory(struct si_shader_context
*ctx
,
3478 struct lp_build_emit_data
*emit_data
) {
3479 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3480 LLVMBuilderRef builder
= gallivm
->builder
;
3481 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3482 LLVMValueRef ptr
, result
, arg
;
3484 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
3486 arg
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, 2, 0);
3487 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
3489 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3490 LLVMValueRef new_data
;
3491 new_data
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
,
3494 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
3496 #if HAVE_LLVM >= 0x309
3497 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
3498 LLVMAtomicOrderingSequentiallyConsistent
,
3499 LLVMAtomicOrderingSequentiallyConsistent
,
3503 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
3505 LLVMAtomicRMWBinOp op
;
3507 switch(inst
->Instruction
.Opcode
) {
3508 case TGSI_OPCODE_ATOMUADD
:
3509 op
= LLVMAtomicRMWBinOpAdd
;
3511 case TGSI_OPCODE_ATOMXCHG
:
3512 op
= LLVMAtomicRMWBinOpXchg
;
3514 case TGSI_OPCODE_ATOMAND
:
3515 op
= LLVMAtomicRMWBinOpAnd
;
3517 case TGSI_OPCODE_ATOMOR
:
3518 op
= LLVMAtomicRMWBinOpOr
;
3520 case TGSI_OPCODE_ATOMXOR
:
3521 op
= LLVMAtomicRMWBinOpXor
;
3523 case TGSI_OPCODE_ATOMUMIN
:
3524 op
= LLVMAtomicRMWBinOpUMin
;
3526 case TGSI_OPCODE_ATOMUMAX
:
3527 op
= LLVMAtomicRMWBinOpUMax
;
3529 case TGSI_OPCODE_ATOMIMIN
:
3530 op
= LLVMAtomicRMWBinOpMin
;
3532 case TGSI_OPCODE_ATOMIMAX
:
3533 op
= LLVMAtomicRMWBinOpMax
;
3536 unreachable("unknown atomic opcode");
3539 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
3540 LLVMAtomicOrderingSequentiallyConsistent
,
3543 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
3546 static void atomic_emit(
3547 const struct lp_build_tgsi_action
*action
,
3548 struct lp_build_tgsi_context
*bld_base
,
3549 struct lp_build_emit_data
*emit_data
)
3551 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3552 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3553 LLVMBuilderRef builder
= gallivm
->builder
;
3554 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3555 char intrinsic_name
[40];
3558 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3559 atomic_emit_memory(ctx
, emit_data
);
3563 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
3564 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3565 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3566 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
3568 char coords_type
[8];
3570 build_int_type_name(LLVMTypeOf(emit_data
->args
[1]),
3571 coords_type
, sizeof(coords_type
));
3572 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3573 "llvm.amdgcn.image.atomic.%s.%s",
3574 action
->intr_name
, coords_type
);
3577 tmp
= lp_build_intrinsic(
3578 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
3579 emit_data
->args
, emit_data
->arg_count
,
3580 LLVMNoUnwindAttribute
);
3581 emit_data
->output
[emit_data
->chan
] =
3582 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
3585 static void resq_fetch_args(
3586 struct lp_build_tgsi_context
* bld_base
,
3587 struct lp_build_emit_data
* emit_data
)
3589 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3590 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3591 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3592 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
3594 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3596 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
3597 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
3598 emit_data
->arg_count
= 1;
3599 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3600 image_fetch_rsrc(bld_base
, reg
, false, &emit_data
->args
[0]);
3601 emit_data
->arg_count
= 1;
3603 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
3604 image_fetch_rsrc(bld_base
, reg
, false, &emit_data
->args
[1]);
3605 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3606 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
3607 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
3608 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
3609 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
3610 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
3611 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
3612 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
3613 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
3614 emit_data
->arg_count
= 10;
3618 static void resq_emit(
3619 const struct lp_build_tgsi_action
*action
,
3620 struct lp_build_tgsi_context
*bld_base
,
3621 struct lp_build_emit_data
*emit_data
)
3623 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3624 LLVMBuilderRef builder
= gallivm
->builder
;
3625 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3628 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3629 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
3630 lp_build_const_int32(gallivm
, 2), "");
3631 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3632 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
3634 out
= lp_build_intrinsic(
3635 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
3636 emit_data
->args
, emit_data
->arg_count
,
3637 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3639 /* Divide the number of layers by 6 to get the number of cubes. */
3640 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
3641 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
3642 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
3644 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
3645 z
= LLVMBuildBitCast(builder
, z
, bld_base
->uint_bld
.elem_type
, "");
3646 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
3647 z
= LLVMBuildBitCast(builder
, z
, bld_base
->base
.elem_type
, "");
3648 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
3652 emit_data
->output
[emit_data
->chan
] = out
;
3655 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
3656 struct lp_build_emit_data
*emit_data
,
3657 unsigned opcode
, unsigned target
,
3658 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
3659 LLVMValueRef
*param
, unsigned count
,
3662 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3664 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
3666 /* Pad to power of two vector */
3667 while (count
< util_next_power_of_two(count
))
3668 param
[count
++] = LLVMGetUndef(ctx
->i32
);
3670 /* Texture coordinates. */
3672 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
3674 emit_data
->args
[0] = param
[0];
3677 emit_data
->args
[1] = res_ptr
;
3680 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
3681 emit_data
->dst_type
= ctx
->v4i32
;
3683 emit_data
->dst_type
= ctx
->v4f32
;
3685 emit_data
->args
[num_args
++] = samp_ptr
;
3688 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
3689 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
3690 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
3691 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
3692 tgsi_is_array_sampler(target
)); /* da */
3693 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
3694 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
3695 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
3696 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
3698 emit_data
->arg_count
= num_args
;
3701 static const struct lp_build_tgsi_action tex_action
;
3709 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3711 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3716 * Load an image view, fmask view. or sampler state descriptor.
3718 static LLVMValueRef
get_sampler_desc_custom(struct si_shader_context
*ctx
,
3719 LLVMValueRef list
, LLVMValueRef index
,
3720 enum desc_type type
)
3722 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3723 LLVMBuilderRef builder
= gallivm
->builder
;
3727 /* The image is at [0:7]. */
3728 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
3731 /* The FMASK is at [8:15]. */
3732 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
3733 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
3736 /* The sampler state is at [12:15]. */
3737 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
3738 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
3739 list
= LLVMBuildPointerCast(builder
, list
,
3740 const_array(ctx
->v4i32
, 0), "");
3744 return build_indexed_load_const(ctx
, list
, index
);
3747 static LLVMValueRef
get_sampler_desc(struct si_shader_context
*ctx
,
3748 LLVMValueRef index
, enum desc_type type
)
3750 LLVMValueRef list
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
3753 return get_sampler_desc_custom(ctx
, list
, index
, type
);
3756 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
3759 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
3760 * filtering manually. The driver sets img7 to a mask clearing
3761 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
3762 * s_and_b32 samp0, samp0, img7
3765 * The ANISO_OVERRIDE sampler field enables this fix in TA.
3767 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
3768 LLVMValueRef res
, LLVMValueRef samp
)
3770 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
3771 LLVMValueRef img7
, samp0
;
3773 if (ctx
->screen
->b
.chip_class
>= VI
)
3776 img7
= LLVMBuildExtractElement(builder
, res
,
3777 LLVMConstInt(ctx
->i32
, 7, 0), "");
3778 samp0
= LLVMBuildExtractElement(builder
, samp
,
3779 LLVMConstInt(ctx
->i32
, 0, 0), "");
3780 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
3781 return LLVMBuildInsertElement(builder
, samp
, samp0
,
3782 LLVMConstInt(ctx
->i32
, 0, 0), "");
3785 static void tex_fetch_ptrs(
3786 struct lp_build_tgsi_context
*bld_base
,
3787 struct lp_build_emit_data
*emit_data
,
3788 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
3790 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3791 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3792 unsigned target
= inst
->Texture
.Texture
;
3793 unsigned sampler_src
;
3794 unsigned sampler_index
;
3796 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
3797 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
3799 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
3800 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
3801 LLVMValueRef ind_index
;
3803 ind_index
= get_bounded_indirect_index(ctx
,
3805 reg
->Register
.Index
,
3806 SI_NUM_USER_SAMPLERS
);
3808 *res_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_IMAGE
);
3810 if (target
== TGSI_TEXTURE_2D_MSAA
||
3811 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
3813 *fmask_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_FMASK
);
3815 *samp_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_SAMPLER
);
3816 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
3820 *res_ptr
= ctx
->sampler_views
[sampler_index
];
3821 *samp_ptr
= ctx
->sampler_states
[sampler_index
];
3822 *fmask_ptr
= ctx
->fmasks
[sampler_index
];
3826 static void tex_fetch_args(
3827 struct lp_build_tgsi_context
*bld_base
,
3828 struct lp_build_emit_data
*emit_data
)
3830 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3831 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3832 LLVMBuilderRef builder
= gallivm
->builder
;
3833 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3834 unsigned opcode
= inst
->Instruction
.Opcode
;
3835 unsigned target
= inst
->Texture
.Texture
;
3836 LLVMValueRef coords
[5], derivs
[6];
3837 LLVMValueRef address
[16];
3838 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3839 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
3842 unsigned num_deriv_channels
= 0;
3843 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
3844 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
3845 unsigned dmask
= 0xf;
3847 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
3849 if (opcode
== TGSI_OPCODE_TXQ
) {
3850 if (target
== TGSI_TEXTURE_BUFFER
) {
3851 /* Read the size from the buffer descriptor directly. */
3852 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
3853 emit_data
->args
[0] = get_buffer_size(bld_base
, res
);
3857 /* Textures - set the mip level. */
3858 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
3860 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
3861 NULL
, address
, count
, 0xf);
3865 if (target
== TGSI_TEXTURE_BUFFER
) {
3866 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
3868 /* Bitcast and truncate v8i32 to v16i8. */
3869 LLVMValueRef res
= res_ptr
;
3870 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
3871 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
3872 res
= LLVMBuildBitCast(gallivm
->builder
, res
, ctx
->v16i8
, "");
3874 emit_data
->dst_type
= ctx
->v4f32
;
3875 emit_data
->args
[0] = res
;
3876 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
3877 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
3878 emit_data
->arg_count
= 3;
3882 /* Fetch and project texture coordinates */
3883 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
3884 for (chan
= 0; chan
< 3; chan
++ ) {
3885 coords
[chan
] = lp_build_emit_fetch(bld_base
,
3888 if (opcode
== TGSI_OPCODE_TXP
)
3889 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
3895 if (opcode
== TGSI_OPCODE_TXP
)
3896 coords
[3] = bld_base
->base
.one
;
3899 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
3900 /* The offsets are six-bit signed integers packed like this:
3901 * X=[5:0], Y=[13:8], and Z=[21:16].
3903 LLVMValueRef offset
[3], pack
;
3905 assert(inst
->Texture
.NumOffsets
== 1);
3907 for (chan
= 0; chan
< 3; chan
++) {
3908 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
3909 emit_data
->inst
, 0, chan
);
3910 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
3911 lp_build_const_int32(gallivm
, 0x3f), "");
3913 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
3914 lp_build_const_int32(gallivm
, chan
*8), "");
3917 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
3918 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
3919 address
[count
++] = pack
;
3922 /* Pack LOD bias value */
3923 if (opcode
== TGSI_OPCODE_TXB
)
3924 address
[count
++] = coords
[3];
3925 if (opcode
== TGSI_OPCODE_TXB2
)
3926 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
3928 /* Pack depth comparison value */
3929 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
3930 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
3931 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
3933 assert(ref_pos
>= 0);
3934 address
[count
++] = coords
[ref_pos
];
3938 /* Pack user derivatives */
3939 if (opcode
== TGSI_OPCODE_TXD
) {
3940 int param
, num_src_deriv_channels
;
3943 case TGSI_TEXTURE_3D
:
3944 num_src_deriv_channels
= 3;
3945 num_deriv_channels
= 3;
3947 case TGSI_TEXTURE_2D
:
3948 case TGSI_TEXTURE_SHADOW2D
:
3949 case TGSI_TEXTURE_RECT
:
3950 case TGSI_TEXTURE_SHADOWRECT
:
3951 case TGSI_TEXTURE_2D_ARRAY
:
3952 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
3953 num_src_deriv_channels
= 2;
3954 num_deriv_channels
= 2;
3956 case TGSI_TEXTURE_CUBE
:
3957 case TGSI_TEXTURE_SHADOWCUBE
:
3958 case TGSI_TEXTURE_CUBE_ARRAY
:
3959 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
3960 /* Cube derivatives will be converted to 2D. */
3961 num_src_deriv_channels
= 3;
3962 num_deriv_channels
= 2;
3964 case TGSI_TEXTURE_1D
:
3965 case TGSI_TEXTURE_SHADOW1D
:
3966 case TGSI_TEXTURE_1D_ARRAY
:
3967 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
3968 num_src_deriv_channels
= 1;
3969 num_deriv_channels
= 1;
3972 unreachable("invalid target");
3975 for (param
= 0; param
< 2; param
++)
3976 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
3977 derivs
[param
* num_src_deriv_channels
+ chan
] =
3978 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
3981 if (target
== TGSI_TEXTURE_CUBE
||
3982 target
== TGSI_TEXTURE_CUBE_ARRAY
||
3983 target
== TGSI_TEXTURE_SHADOWCUBE
||
3984 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
3985 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
3987 if (opcode
== TGSI_OPCODE_TXD
)
3988 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
3989 address
[count
++] = derivs
[i
];
3991 /* Pack texture coordinates */
3992 address
[count
++] = coords
[0];
3994 address
[count
++] = coords
[1];
3996 address
[count
++] = coords
[2];
3998 /* Pack LOD or sample index */
3999 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4000 address
[count
++] = coords
[3];
4001 else if (opcode
== TGSI_OPCODE_TXL2
)
4002 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4005 assert(!"Cannot handle more than 16 texture address parameters");
4009 for (chan
= 0; chan
< count
; chan
++ ) {
4010 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4011 address
[chan
], ctx
->i32
, "");
4014 /* Adjust the sample index according to FMASK.
4016 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4017 * which is the identity mapping. Each nibble says which physical sample
4018 * should be fetched to get that sample.
4020 * For example, 0x11111100 means there are only 2 samples stored and
4021 * the second sample covers 3/4 of the pixel. When reading samples 0
4022 * and 1, return physical sample 0 (determined by the first two 0s
4023 * in FMASK), otherwise return physical sample 1.
4025 * The sample index should be adjusted as follows:
4026 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4028 if (target
== TGSI_TEXTURE_2D_MSAA
||
4029 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4030 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4031 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4032 LLVMValueRef txf_address
[4];
4033 unsigned txf_count
= count
;
4034 struct tgsi_full_instruction inst
= {};
4036 memcpy(txf_address
, address
, sizeof(txf_address
));
4038 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4039 txf_address
[2] = bld_base
->uint_bld
.zero
;
4041 txf_address
[3] = bld_base
->uint_bld
.zero
;
4043 /* Read FMASK using TXF. */
4044 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4045 inst
.Texture
.Texture
= target
;
4046 txf_emit_data
.inst
= &inst
;
4047 txf_emit_data
.chan
= 0;
4048 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4049 target
, fmask_ptr
, NULL
,
4050 txf_address
, txf_count
, 0xf);
4051 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4053 /* Initialize some constants. */
4054 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4055 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4057 /* Apply the formula. */
4058 LLVMValueRef fmask
=
4059 LLVMBuildExtractElement(gallivm
->builder
,
4060 txf_emit_data
.output
[0],
4061 uint_bld
->zero
, "");
4063 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4065 LLVMValueRef sample_index4
=
4066 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4068 LLVMValueRef shifted_fmask
=
4069 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4071 LLVMValueRef final_sample
=
4072 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4074 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4075 * resource descriptor is 0 (invalid),
4077 LLVMValueRef fmask_desc
=
4078 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4081 LLVMValueRef fmask_word1
=
4082 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4085 LLVMValueRef word1_is_nonzero
=
4086 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4087 fmask_word1
, uint_bld
->zero
, "");
4089 /* Replace the MSAA sample index. */
4090 address
[sample_chan
] =
4091 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4092 final_sample
, address
[sample_chan
], "");
4095 if (opcode
== TGSI_OPCODE_TXF
) {
4096 /* add tex offsets */
4097 if (inst
->Texture
.NumOffsets
) {
4098 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4099 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
4100 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4102 assert(inst
->Texture
.NumOffsets
== 1);
4105 case TGSI_TEXTURE_3D
:
4106 address
[2] = lp_build_add(uint_bld
, address
[2],
4107 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
4109 case TGSI_TEXTURE_2D
:
4110 case TGSI_TEXTURE_SHADOW2D
:
4111 case TGSI_TEXTURE_RECT
:
4112 case TGSI_TEXTURE_SHADOWRECT
:
4113 case TGSI_TEXTURE_2D_ARRAY
:
4114 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4116 lp_build_add(uint_bld
, address
[1],
4117 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
4119 case TGSI_TEXTURE_1D
:
4120 case TGSI_TEXTURE_SHADOW1D
:
4121 case TGSI_TEXTURE_1D_ARRAY
:
4122 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4124 lp_build_add(uint_bld
, address
[0],
4125 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
4127 /* texture offsets do not apply to other texture targets */
4132 if (opcode
== TGSI_OPCODE_TG4
) {
4133 unsigned gather_comp
= 0;
4135 /* DMASK was repurposed for GATHER4. 4 components are always
4136 * returned and DMASK works like a swizzle - it selects
4137 * the component to fetch. The only valid DMASK values are
4138 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4139 * (red,red,red,red) etc.) The ISA document doesn't mention
4143 /* Get the component index from src1.x for Gather4. */
4144 if (!tgsi_is_shadow_target(target
)) {
4145 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4146 LLVMValueRef comp_imm
;
4147 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4149 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4151 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
4152 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4153 gather_comp
= CLAMP(gather_comp
, 0, 3);
4156 dmask
= 1 << gather_comp
;
4159 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4160 samp_ptr
, address
, count
, dmask
);
4163 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4164 struct lp_build_tgsi_context
*bld_base
,
4165 struct lp_build_emit_data
*emit_data
)
4167 struct lp_build_context
*base
= &bld_base
->base
;
4168 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
4169 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4170 char intr_name
[127];
4171 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
4172 bool is_shadow
= tgsi_is_shadow_target(target
);
4174 const char *name
= "llvm.SI.image.sample";
4175 const char *infix
= "";
4177 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
4178 /* Just return the buffer size. */
4179 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4183 if (target
== TGSI_TEXTURE_BUFFER
) {
4184 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4185 base
->gallivm
->builder
,
4186 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4187 emit_data
->args
, emit_data
->arg_count
,
4188 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
4193 case TGSI_OPCODE_TXF
:
4194 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4195 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4196 "llvm.SI.image.load" :
4197 "llvm.SI.image.load.mip";
4201 case TGSI_OPCODE_TXQ
:
4202 name
= "llvm.SI.getresinfo";
4206 case TGSI_OPCODE_LODQ
:
4207 name
= "llvm.SI.getlod";
4211 case TGSI_OPCODE_TEX
:
4212 case TGSI_OPCODE_TEX2
:
4213 case TGSI_OPCODE_TXP
:
4215 case TGSI_OPCODE_TXB
:
4216 case TGSI_OPCODE_TXB2
:
4219 case TGSI_OPCODE_TXL
:
4220 case TGSI_OPCODE_TXL2
:
4223 case TGSI_OPCODE_TXD
:
4226 case TGSI_OPCODE_TG4
:
4227 name
= "llvm.SI.gather4";
4234 /* Add the type and suffixes .c, .o if needed. */
4235 build_int_type_name(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4236 sprintf(intr_name
, "%s%s%s%s.%s",
4237 name
, is_shadow
? ".c" : "", infix
,
4238 has_offset
? ".o" : "", type
);
4240 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4241 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4242 emit_data
->args
, emit_data
->arg_count
,
4243 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
4245 /* Divide the number of layers by 6 to get the number of cubes. */
4246 if (opcode
== TGSI_OPCODE_TXQ
&&
4247 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4248 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
4249 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4250 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4251 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4253 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4254 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4255 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4257 emit_data
->output
[emit_data
->chan
] =
4258 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4262 static void si_llvm_emit_txqs(
4263 const struct lp_build_tgsi_action
*action
,
4264 struct lp_build_tgsi_context
*bld_base
,
4265 struct lp_build_emit_data
*emit_data
)
4267 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4268 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4269 LLVMBuilderRef builder
= gallivm
->builder
;
4270 LLVMValueRef res
, samples
;
4271 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4273 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4276 /* Read the samples from the descriptor directly. */
4277 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4278 samples
= LLVMBuildExtractElement(
4280 lp_build_const_int32(gallivm
, 3), "");
4281 samples
= LLVMBuildLShr(builder
, samples
,
4282 lp_build_const_int32(gallivm
, 16), "");
4283 samples
= LLVMBuildAnd(builder
, samples
,
4284 lp_build_const_int32(gallivm
, 0xf), "");
4285 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4288 emit_data
->output
[emit_data
->chan
] = samples
;
4292 * SI implements derivatives using the local data store (LDS)
4293 * All writes to the LDS happen in all executing threads at
4294 * the same time. TID is the Thread ID for the current
4295 * thread and is a value between 0 and 63, representing
4296 * the thread's position in the wavefront.
4298 * For the pixel shader threads are grouped into quads of four pixels.
4299 * The TIDs of the pixels of a quad are:
4307 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
4308 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
4309 * the current pixel's column, and masking with 0xfffffffe yields the TID
4310 * of the left pixel of the current pixel's row.
4312 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
4313 * adding 2 yields the TID of the pixel below the top pixel.
4315 /* masks for thread ID. */
4316 #define TID_MASK_TOP_LEFT 0xfffffffc
4317 #define TID_MASK_TOP 0xfffffffd
4318 #define TID_MASK_LEFT 0xfffffffe
4320 static void si_llvm_emit_ddxy(
4321 const struct lp_build_tgsi_action
*action
,
4322 struct lp_build_tgsi_context
*bld_base
,
4323 struct lp_build_emit_data
*emit_data
)
4325 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4326 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4327 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4328 unsigned opcode
= inst
->Instruction
.Opcode
;
4329 LLVMValueRef indices
[2];
4330 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
4331 LLVMValueRef tl
, trbl
, result
[4];
4332 unsigned swizzle
[4];
4337 indices
[0] = bld_base
->uint_bld
.zero
;
4338 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", ctx
->i32
,
4339 NULL
, 0, LLVMReadNoneAttribute
);
4340 store_ptr
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4343 if (opcode
== TGSI_OPCODE_DDX_FINE
)
4344 mask
= TID_MASK_LEFT
;
4345 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
4346 mask
= TID_MASK_TOP
;
4348 mask
= TID_MASK_TOP_LEFT
;
4350 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
4351 lp_build_const_int32(gallivm
, mask
), "");
4352 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4355 /* for DDX we want to next X pixel, DDY next Y pixel. */
4356 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
4357 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
4358 lp_build_const_int32(gallivm
, idx
), "");
4359 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4362 for (c
= 0; c
< 4; ++c
) {
4365 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
4366 for (i
= 0; i
< c
; ++i
) {
4367 if (swizzle
[i
] == swizzle
[c
]) {
4368 result
[c
] = result
[i
];
4375 LLVMBuildStore(gallivm
->builder
,
4376 LLVMBuildBitCast(gallivm
->builder
,
4377 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
4381 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
4382 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4384 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
4385 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
4387 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
4390 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
4394 * this takes an I,J coordinate pair,
4395 * and works out the X and Y derivatives.
4396 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
4398 static LLVMValueRef
si_llvm_emit_ddxy_interp(
4399 struct lp_build_tgsi_context
*bld_base
,
4400 LLVMValueRef interp_ij
)
4402 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4403 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4404 LLVMValueRef indices
[2];
4405 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
4406 LLVMValueRef tl
, tr
, bl
, result
[4];
4409 indices
[0] = bld_base
->uint_bld
.zero
;
4410 indices
[1] = lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", ctx
->i32
,
4411 NULL
, 0, LLVMReadNoneAttribute
);
4412 store_ptr
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4415 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
4416 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
4418 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
4419 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
4422 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4426 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4429 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
4430 lp_build_const_int32(gallivm
, 1), "");
4431 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4434 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
4435 lp_build_const_int32(gallivm
, 2), "");
4436 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4439 for (c
= 0; c
< 2; ++c
) {
4440 LLVMValueRef store_val
;
4441 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
4443 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
4444 interp_ij
, c_ll
, "");
4445 LLVMBuildStore(gallivm
->builder
,
4449 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
4450 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4452 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
4453 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, ctx
->f32
, "");
4455 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
4457 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
4458 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4460 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
4461 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, ctx
->f32
, "");
4463 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
4466 return lp_build_gather_values(gallivm
, result
, 4);
4469 static void interp_fetch_args(
4470 struct lp_build_tgsi_context
*bld_base
,
4471 struct lp_build_emit_data
*emit_data
)
4473 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4474 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4475 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4477 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4478 /* offset is in second src, first two channels */
4479 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4482 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4485 emit_data
->arg_count
= 2;
4486 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4487 LLVMValueRef sample_position
;
4488 LLVMValueRef sample_id
;
4489 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
4491 /* fetch sample ID, then fetch its sample position,
4492 * and place into first two channels.
4494 sample_id
= lp_build_emit_fetch(bld_base
,
4495 emit_data
->inst
, 1, TGSI_CHAN_X
);
4496 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
4498 sample_position
= load_sample_position(&ctx
->radeon_bld
, sample_id
);
4500 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
4502 lp_build_const_int32(gallivm
, 0), "");
4504 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
4505 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
4507 lp_build_const_int32(gallivm
, 1), "");
4508 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
4509 emit_data
->arg_count
= 2;
4513 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4514 struct lp_build_tgsi_context
*bld_base
,
4515 struct lp_build_emit_data
*emit_data
)
4517 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4518 struct si_shader
*shader
= ctx
->shader
;
4519 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4520 LLVMValueRef interp_param
;
4521 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4522 const char *intr_name
;
4523 int input_index
= inst
->Src
[0].Register
.Index
;
4526 LLVMValueRef attr_number
;
4527 LLVMValueRef params
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
4528 int interp_param_idx
;
4529 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
4532 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
4534 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4535 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4536 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4538 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4540 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4541 if (interp_param_idx
== -1)
4543 else if (interp_param_idx
)
4544 interp_param
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, interp_param_idx
);
4546 interp_param
= NULL
;
4548 attr_number
= lp_build_const_int32(gallivm
, input_index
);
4550 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4551 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4552 LLVMValueRef ij_out
[2];
4553 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4556 * take the I then J parameters, and the DDX/Y for it, and
4557 * calculate the IJ inputs for the interpolator.
4558 * temp1 = ddx * offset/sample.x + I;
4559 * interp_param.I = ddy * offset/sample.y + temp1;
4560 * temp1 = ddx * offset/sample.x + J;
4561 * interp_param.J = ddy * offset/sample.y + temp1;
4563 for (i
= 0; i
< 2; i
++) {
4564 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
4565 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
4566 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
4567 ddxy_out
, ix_ll
, "");
4568 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
4569 ddxy_out
, iy_ll
, "");
4570 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
4571 interp_param
, ix_ll
, "");
4572 LLVMValueRef temp1
, temp2
;
4574 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
4577 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
4579 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
4581 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
4583 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
4585 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
4586 temp2
, ctx
->i32
, "");
4588 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
4591 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
4592 for (chan
= 0; chan
< 2; chan
++) {
4593 LLVMValueRef args
[4];
4594 LLVMValueRef llvm_chan
;
4597 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4598 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
4600 args
[0] = llvm_chan
;
4601 args
[1] = attr_number
;
4603 args
[3] = interp_param
;
4605 emit_data
->output
[chan
] =
4606 lp_build_intrinsic(gallivm
->builder
, intr_name
,
4607 ctx
->f32
, args
, args
[3] ? 4 : 3,
4608 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
4612 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4613 struct lp_build_emit_data
*emit_data
)
4615 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4616 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4619 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4621 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
4625 /* Emit one vertex from the geometry shader */
4626 static void si_llvm_emit_vertex(
4627 const struct lp_build_tgsi_action
*action
,
4628 struct lp_build_tgsi_context
*bld_base
,
4629 struct lp_build_emit_data
*emit_data
)
4631 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4632 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
4633 struct si_shader
*shader
= ctx
->shader
;
4634 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4635 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4636 LLVMValueRef soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
4637 SI_PARAM_GS2VS_OFFSET
);
4638 LLVMValueRef gs_next_vertex
;
4639 LLVMValueRef can_emit
, kill
;
4640 LLVMValueRef args
[2];
4645 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4647 /* Write vertex attribute values to GSVS ring */
4648 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
4649 ctx
->gs_next_vertex
[stream
],
4652 /* If this thread has already emitted the declared maximum number of
4653 * vertices, kill it: excessive vertex emissions are not supposed to
4654 * have any effect, and GS threads have no externally observable
4655 * effects other than emitting vertices.
4657 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
4658 lp_build_const_int32(gallivm
,
4659 shader
->selector
->gs_max_out_vertices
), "");
4660 kill
= lp_build_select(&bld_base
->base
, can_emit
,
4661 lp_build_const_float(gallivm
, 1.0f
),
4662 lp_build_const_float(gallivm
, -1.0f
));
4664 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
4665 ctx
->voidt
, &kill
, 1, 0);
4667 for (i
= 0; i
< info
->num_outputs
; i
++) {
4668 LLVMValueRef
*out_ptr
=
4669 ctx
->radeon_bld
.soa
.outputs
[i
];
4671 for (chan
= 0; chan
< 4; chan
++) {
4672 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
4673 LLVMValueRef voffset
=
4674 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
4675 shader
->selector
->gs_max_out_vertices
);
4677 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4678 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4680 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
4682 build_tbuffer_store(ctx
,
4683 ctx
->gsvs_ring
[stream
],
4685 voffset
, soffset
, 0,
4686 V_008F0C_BUF_DATA_FORMAT_32
,
4687 V_008F0C_BUF_NUM_FORMAT_UINT
,
4691 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4692 lp_build_const_int32(gallivm
, 1));
4694 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4696 /* Signal vertex emission */
4697 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
4698 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
4699 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
4700 ctx
->voidt
, args
, 2, LLVMNoUnwindAttribute
);
4703 /* Cut one primitive from the geometry shader */
4704 static void si_llvm_emit_primitive(
4705 const struct lp_build_tgsi_action
*action
,
4706 struct lp_build_tgsi_context
*bld_base
,
4707 struct lp_build_emit_data
*emit_data
)
4709 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4710 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4711 LLVMValueRef args
[2];
4714 /* Signal primitive cut */
4715 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4716 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
4717 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
4718 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
4719 ctx
->voidt
, args
, 2, LLVMNoUnwindAttribute
);
4722 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4723 struct lp_build_tgsi_context
*bld_base
,
4724 struct lp_build_emit_data
*emit_data
)
4726 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4727 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4729 /* The real barrier instruction isn’t needed, because an entire patch
4730 * always fits into a single wave.
4732 if (ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
) {
4733 emit_optimization_barrier(ctx
);
4737 lp_build_intrinsic(gallivm
->builder
,
4738 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
4739 : "llvm.AMDGPU.barrier.local",
4740 ctx
->voidt
, NULL
, 0, LLVMNoUnwindAttribute
);
4743 static const struct lp_build_tgsi_action tex_action
= {
4744 .fetch_args
= tex_fetch_args
,
4745 .emit
= build_tex_intrinsic
,
4748 static const struct lp_build_tgsi_action interp_action
= {
4749 .fetch_args
= interp_fetch_args
,
4750 .emit
= build_interp_intrinsic
,
4753 static void si_create_function(struct si_shader_context
*ctx
,
4754 LLVMTypeRef
*returns
, unsigned num_returns
,
4755 LLVMTypeRef
*params
, unsigned num_params
,
4756 int last_array_pointer
, int last_sgpr
)
4760 radeon_llvm_create_func(&ctx
->radeon_bld
, returns
, num_returns
,
4761 params
, num_params
);
4762 radeon_llvm_shader_type(ctx
->radeon_bld
.main_fn
, ctx
->type
);
4763 ctx
->return_value
= LLVMGetUndef(ctx
->radeon_bld
.return_type
);
4765 for (i
= 0; i
<= last_sgpr
; ++i
) {
4766 LLVMValueRef P
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, i
);
4768 /* We tell llvm that array inputs are passed by value to allow Sinking pass
4769 * to move load. Inputs are constant so this is fine. */
4770 if (i
<= last_array_pointer
)
4771 LLVMAddAttribute(P
, LLVMByValAttribute
);
4773 LLVMAddAttribute(P
, LLVMInRegAttribute
);
4777 static void create_meta_data(struct si_shader_context
*ctx
)
4779 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
4780 LLVMValueRef args
[3];
4782 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
4784 args
[2] = lp_build_const_int32(gallivm
, 1);
4786 ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
4789 static void declare_streamout_params(struct si_shader_context
*ctx
,
4790 struct pipe_stream_output_info
*so
,
4791 LLVMTypeRef
*params
, LLVMTypeRef i32
,
4792 unsigned *num_params
)
4796 /* Streamout SGPRs. */
4797 if (so
->num_outputs
) {
4798 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
4799 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
4801 /* A streamout buffer offset is loaded if the stride is non-zero. */
4802 for (i
= 0; i
< 4; i
++) {
4806 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
4810 static unsigned llvm_get_type_size(LLVMTypeRef type
)
4812 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
4815 case LLVMIntegerTypeKind
:
4816 return LLVMGetIntTypeWidth(type
) / 8;
4817 case LLVMFloatTypeKind
:
4819 case LLVMPointerTypeKind
:
4821 case LLVMVectorTypeKind
:
4822 return LLVMGetVectorSize(type
) *
4823 llvm_get_type_size(LLVMGetElementType(type
));
4830 static void declare_tess_lds(struct si_shader_context
*ctx
)
4832 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
4833 LLVMTypeRef i32
= ctx
->radeon_bld
.soa
.bld_base
.uint_bld
.elem_type
;
4835 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
4836 unsigned vertex_data_dw_size
= 32*32*4;
4837 unsigned patch_data_dw_size
= 32*4;
4838 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
4839 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
4840 unsigned lds_dwords
= patch_dw_size
;
4842 /* The actual size is computed outside of the shader to reduce
4843 * the number of shader variants. */
4845 LLVMAddGlobalInAddressSpace(gallivm
->module
,
4846 LLVMArrayType(i32
, lds_dwords
),
4851 static void create_function(struct si_shader_context
*ctx
)
4853 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
4854 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4855 struct si_shader
*shader
= ctx
->shader
;
4856 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
4857 LLVMTypeRef returns
[16+32*4];
4858 unsigned i
, last_array_pointer
, last_sgpr
, num_params
, num_return_sgprs
;
4859 unsigned num_returns
= 0;
4861 v3i32
= LLVMVectorType(ctx
->i32
, 3);
4863 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
4864 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
4865 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
4866 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
4867 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
4868 last_array_pointer
= SI_PARAM_SHADER_BUFFERS
;
4870 switch (ctx
->type
) {
4871 case TGSI_PROCESSOR_VERTEX
:
4872 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
4873 last_array_pointer
= SI_PARAM_VERTEX_BUFFERS
;
4874 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
4875 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
4876 num_params
= SI_PARAM_START_INSTANCE
+1;
4878 if (shader
->key
.vs
.as_es
) {
4879 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
4880 } else if (shader
->key
.vs
.as_ls
) {
4881 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
4882 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
4884 if (ctx
->is_gs_copy_shader
) {
4885 last_array_pointer
= SI_PARAM_CONST_BUFFERS
;
4886 num_params
= SI_PARAM_CONST_BUFFERS
+1;
4888 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
4889 num_params
= SI_PARAM_VS_STATE_BITS
+1;
4892 /* The locations of the other parameters are assigned dynamically. */
4893 declare_streamout_params(ctx
, &shader
->selector
->so
,
4894 params
, ctx
->i32
, &num_params
);
4897 last_sgpr
= num_params
-1;
4900 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
4901 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
4902 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
4903 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
4905 if (!ctx
->is_monolithic
&&
4906 !ctx
->is_gs_copy_shader
) {
4907 /* Vertex load indices. */
4908 ctx
->param_vertex_index0
= num_params
;
4910 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4911 params
[num_params
++] = ctx
->i32
;
4913 /* PrimitiveID output. */
4914 if (!shader
->key
.vs
.as_es
&& !shader
->key
.vs
.as_ls
)
4915 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
4916 returns
[num_returns
++] = ctx
->f32
;
4920 case TGSI_PROCESSOR_TESS_CTRL
:
4921 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
4922 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
4923 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
4924 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
4925 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
4928 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
4929 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
4930 num_params
= SI_PARAM_REL_IDS
+1;
4932 if (!ctx
->is_monolithic
) {
4933 /* PARAM_TESS_FACTOR_OFFSET is after user SGPRs. */
4934 for (i
= 0; i
<= SI_TCS_NUM_USER_SGPR
; i
++)
4935 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4937 for (i
= 0; i
< 3; i
++)
4938 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4942 case TGSI_PROCESSOR_TESS_EVAL
:
4943 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
4944 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
4945 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
4947 if (shader
->key
.tes
.as_es
) {
4948 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
4950 declare_streamout_params(ctx
, &shader
->selector
->so
,
4951 params
, ctx
->i32
, &num_params
);
4953 last_sgpr
= num_params
- 1;
4956 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
4957 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
4958 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
4959 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
4961 /* PrimitiveID output. */
4962 if (!ctx
->is_monolithic
&& !shader
->key
.tes
.as_es
)
4963 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
4964 returns
[num_returns
++] = ctx
->f32
;
4967 case TGSI_PROCESSOR_GEOMETRY
:
4968 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
4969 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
4970 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
4973 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
4974 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
4975 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
4976 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
4977 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
4978 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
4979 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
4980 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
4981 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
4984 case TGSI_PROCESSOR_FRAGMENT
:
4985 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
4986 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
4987 last_sgpr
= SI_PARAM_PRIM_MASK
;
4988 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
4989 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
4990 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
4991 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
4992 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
4993 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
4994 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
4995 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
4996 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
4997 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
4998 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
4999 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5000 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5001 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5002 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5003 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5004 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5006 if (!ctx
->is_monolithic
) {
5007 /* Color inputs from the prolog. */
5008 if (shader
->selector
->info
.colors_read
) {
5009 unsigned num_color_elements
=
5010 util_bitcount(shader
->selector
->info
.colors_read
);
5012 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5013 for (i
= 0; i
< num_color_elements
; i
++)
5014 params
[num_params
++] = ctx
->f32
;
5017 /* Outputs for the epilog. */
5018 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5021 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5022 shader
->selector
->info
.writes_z
+
5023 shader
->selector
->info
.writes_stencil
+
5024 shader
->selector
->info
.writes_samplemask
+
5025 1 /* SampleMaskIn */;
5027 num_returns
= MAX2(num_returns
,
5029 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5031 for (i
= 0; i
< num_return_sgprs
; i
++)
5032 returns
[i
] = ctx
->i32
;
5033 for (; i
< num_returns
; i
++)
5034 returns
[i
] = ctx
->f32
;
5038 case TGSI_PROCESSOR_COMPUTE
:
5039 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5040 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5041 last_sgpr
= SI_PARAM_BLOCK_ID
;
5043 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5044 num_params
= SI_PARAM_THREAD_ID
+ 1;
5047 assert(0 && "unimplemented shader");
5051 assert(num_params
<= Elements(params
));
5053 si_create_function(ctx
, returns
, num_returns
, params
,
5054 num_params
, last_array_pointer
, last_sgpr
);
5056 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5057 if (ctx
->type
== TGSI_PROCESSOR_FRAGMENT
&&
5058 !ctx
->is_monolithic
) {
5059 radeon_llvm_add_attribute(ctx
->radeon_bld
.main_fn
,
5060 "InitialPSInputAddr",
5061 S_0286D0_PERSP_SAMPLE_ENA(1) |
5062 S_0286D0_PERSP_CENTER_ENA(1) |
5063 S_0286D0_PERSP_CENTROID_ENA(1) |
5064 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5065 S_0286D0_LINEAR_CENTER_ENA(1) |
5066 S_0286D0_LINEAR_CENTROID_ENA(1) |
5067 S_0286D0_FRONT_FACE_ENA(1) |
5068 S_0286D0_POS_FIXED_PT_ENA(1));
5069 } else if (ctx
->type
== TGSI_PROCESSOR_COMPUTE
) {
5070 const unsigned *properties
= shader
->selector
->info
.properties
;
5071 unsigned max_work_group_size
=
5072 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5073 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5074 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5076 assert(max_work_group_size
);
5078 radeon_llvm_add_attribute(ctx
->radeon_bld
.main_fn
,
5079 "amdgpu-max-work-group-size",
5080 max_work_group_size
);
5083 shader
->info
.num_input_sgprs
= 0;
5084 shader
->info
.num_input_vgprs
= 0;
5086 for (i
= 0; i
<= last_sgpr
; ++i
)
5087 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5089 /* Unused fragment shader inputs are eliminated by the compiler,
5090 * so we don't know yet how many there will be.
5092 if (ctx
->type
!= TGSI_PROCESSOR_FRAGMENT
)
5093 for (; i
< num_params
; ++i
)
5094 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5096 if (bld_base
->info
&&
5097 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5098 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5099 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5100 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5101 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5102 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5104 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5105 LLVMArrayType(ctx
->i32
, 64),
5109 if ((ctx
->type
== TGSI_PROCESSOR_VERTEX
&& shader
->key
.vs
.as_ls
) ||
5110 ctx
->type
== TGSI_PROCESSOR_TESS_CTRL
||
5111 ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
)
5112 declare_tess_lds(ctx
);
5115 static void preload_constants(struct si_shader_context
*ctx
)
5117 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5118 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5119 const struct tgsi_shader_info
*info
= bld_base
->info
;
5121 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
5123 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
5124 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
5129 /* Allocate space for the constant values */
5130 ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
5132 /* Load the resource descriptor */
5133 ctx
->const_buffers
[buf
] =
5134 build_indexed_load_const(ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
5136 /* Load the constants, we rely on the code sinking to do the rest */
5137 for (i
= 0; i
< num_const
* 4; ++i
) {
5138 ctx
->constants
[buf
][i
] =
5139 buffer_load_const(gallivm
->builder
,
5140 ctx
->const_buffers
[buf
],
5141 lp_build_const_int32(gallivm
, i
* 4),
5147 static void preload_shader_buffers(struct si_shader_context
*ctx
)
5149 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
5150 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_SHADER_BUFFERS
);
5153 maxbuf
= MIN2(ctx
->shader
->selector
->info
.file_max
[TGSI_FILE_BUFFER
],
5154 SI_NUM_SHADER_BUFFERS
- 1);
5155 for (buf
= 0; buf
<= maxbuf
; ++buf
) {
5156 ctx
->shader_buffers
[buf
] =
5157 build_indexed_load_const(
5158 ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
5162 static void preload_samplers(struct si_shader_context
*ctx
)
5164 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5165 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5166 const struct tgsi_shader_info
*info
= bld_base
->info
;
5167 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
5168 LLVMValueRef offset
;
5170 if (num_samplers
== 0)
5173 /* Load the resources and samplers, we rely on the code sinking to do the rest */
5174 for (i
= 0; i
< num_samplers
; ++i
) {
5176 offset
= lp_build_const_int32(gallivm
, i
);
5177 ctx
->sampler_views
[i
] =
5178 get_sampler_desc(ctx
, offset
, DESC_IMAGE
);
5180 /* FMASK resource */
5181 if (info
->is_msaa_sampler
[i
])
5183 get_sampler_desc(ctx
, offset
, DESC_FMASK
);
5185 ctx
->sampler_states
[i
] =
5186 get_sampler_desc(ctx
, offset
, DESC_SAMPLER
);
5187 ctx
->sampler_states
[i
] =
5188 sici_fix_sampler_aniso(ctx
, ctx
->sampler_views
[i
],
5189 ctx
->sampler_states
[i
]);
5194 static void preload_images(struct si_shader_context
*ctx
)
5196 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5197 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
5198 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5199 unsigned num_images
= bld_base
->info
->file_max
[TGSI_FILE_IMAGE
] + 1;
5200 LLVMValueRef res_ptr
;
5203 if (num_images
== 0)
5206 res_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_IMAGES
);
5208 for (i
= 0; i
< num_images
; ++i
) {
5209 /* Rely on LLVM to shrink the load for buffer resources. */
5211 build_indexed_load_const(ctx
, res_ptr
,
5212 lp_build_const_int32(gallivm
, i
));
5214 if (info
->images_writemask
& (1 << i
) &&
5215 !(info
->images_buffers
& (1 << i
)))
5216 rsrc
= force_dcc_off(ctx
, rsrc
);
5218 ctx
->images
[i
] = rsrc
;
5222 static void preload_streamout_buffers(struct si_shader_context
*ctx
)
5224 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5225 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5228 /* Streamout can only be used if the shader is compiled as VS. */
5229 if (!ctx
->shader
->selector
->so
.num_outputs
||
5230 (ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
5231 (ctx
->shader
->key
.vs
.as_es
||
5232 ctx
->shader
->key
.vs
.as_ls
)) ||
5233 (ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
5234 ctx
->shader
->key
.tes
.as_es
))
5237 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5238 SI_PARAM_RW_BUFFERS
);
5240 /* Load the resources, we rely on the code sinking to do the rest */
5241 for (i
= 0; i
< 4; ++i
) {
5242 if (ctx
->shader
->selector
->so
.stride
[i
]) {
5243 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
5244 SI_VS_STREAMOUT_BUF0
+ i
);
5246 ctx
->so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
5252 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5255 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5257 struct gallivm_state
*gallivm
=
5258 ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
5260 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5261 SI_PARAM_RW_BUFFERS
);
5263 if ((ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
5264 ctx
->shader
->key
.vs
.as_es
) ||
5265 (ctx
->type
== TGSI_PROCESSOR_TESS_EVAL
&&
5266 ctx
->shader
->key
.tes
.as_es
) ||
5267 ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
5269 ctx
->type
== TGSI_PROCESSOR_GEOMETRY
? SI_GS_RING_ESGS
5271 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5274 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5277 if (ctx
->is_gs_copy_shader
) {
5278 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_VS_RING_GSVS
);
5281 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5283 if (ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
5285 for (i
= 0; i
< 4; i
++) {
5286 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_GS_RING_GSVS0
+ i
);
5289 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5294 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5295 LLVMValueRef param_rw_buffers
,
5296 unsigned param_pos_fixed_pt
)
5298 struct lp_build_tgsi_context
*bld_base
=
5299 &ctx
->radeon_bld
.soa
.bld_base
;
5300 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5301 LLVMBuilderRef builder
= gallivm
->builder
;
5302 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5304 /* Use the fixed-point gl_FragCoord input.
5305 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5306 * per coordinate to get the repeating effect.
5308 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5309 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5311 /* Load the buffer descriptor. */
5312 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5313 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
5315 /* The stipple pattern is 32x32, each row has 32 bits. */
5316 offset
= LLVMBuildMul(builder
, address
[1],
5317 LLVMConstInt(ctx
->i32
, 4, 0), "");
5318 row
= buffer_load_const(builder
, desc
, offset
, ctx
->i32
);
5319 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5320 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5322 /* The intrinsic kills the thread if arg < 0. */
5323 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5324 LLVMConstReal(ctx
->f32
, -1), "");
5325 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
5328 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
5329 struct si_shader_config
*conf
,
5330 unsigned symbol_offset
)
5333 const unsigned char *config
=
5334 radeon_shader_binary_config_start(binary
, symbol_offset
);
5336 /* XXX: We may be able to emit some of these values directly rather than
5337 * extracting fields to be emitted later.
5340 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5341 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5342 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5344 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5345 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5346 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5347 case R_00B848_COMPUTE_PGM_RSRC1
:
5348 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5349 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5350 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5351 conf
->rsrc1
= value
;
5353 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5354 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5356 case R_00B84C_COMPUTE_PGM_RSRC2
:
5357 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5358 conf
->rsrc2
= value
;
5360 case R_0286CC_SPI_PS_INPUT_ENA
:
5361 conf
->spi_ps_input_ena
= value
;
5363 case R_0286D0_SPI_PS_INPUT_ADDR
:
5364 conf
->spi_ps_input_addr
= value
;
5366 case R_0286E8_SPI_TMPRING_SIZE
:
5367 case R_00B860_COMPUTE_TMPRING_SIZE
:
5368 /* WAVESIZE is in units of 256 dwords. */
5369 conf
->scratch_bytes_per_wave
=
5370 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
5374 static bool printed
;
5377 fprintf(stderr
, "Warning: LLVM emitted unknown "
5378 "config register: 0x%x\n", reg
);
5385 if (!conf
->spi_ps_input_addr
)
5386 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5390 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5391 struct si_shader
*shader
,
5392 struct si_shader_config
*config
,
5393 uint64_t scratch_va
)
5396 uint32_t scratch_rsrc_dword0
= scratch_va
;
5397 uint32_t scratch_rsrc_dword1
=
5398 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
5399 | S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5401 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5402 const struct radeon_shader_reloc
*reloc
=
5403 &shader
->binary
.relocs
[i
];
5404 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5405 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5406 &scratch_rsrc_dword0
, 4);
5407 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5408 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5409 &scratch_rsrc_dword1
, 4);
5414 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
5416 unsigned size
= shader
->binary
.code_size
;
5419 size
+= shader
->prolog
->binary
.code_size
;
5421 size
+= shader
->epilog
->binary
.code_size
;
5425 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5427 const struct radeon_shader_binary
*prolog
=
5428 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5429 const struct radeon_shader_binary
*epilog
=
5430 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5431 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
5432 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5433 (!epilog
? mainb
->rodata_size
: 0);
5436 assert(!prolog
|| !prolog
->rodata_size
);
5437 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
5438 assert(!epilog
|| !epilog
->rodata_size
);
5440 r600_resource_reference(&shader
->bo
, NULL
);
5441 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
5442 PIPE_USAGE_IMMUTABLE
,
5448 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
5449 PIPE_TRANSFER_READ_WRITE
);
5452 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
5453 ptr
+= prolog
->code_size
;
5456 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
5457 ptr
+= mainb
->code_size
;
5460 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
5461 else if (mainb
->rodata_size
> 0)
5462 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5464 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
5468 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
5469 struct pipe_debug_callback
*debug
,
5470 const char *name
, FILE *file
)
5475 if (binary
->disasm_string
) {
5476 fprintf(file
, "Shader %s disassembly:\n", name
);
5477 fprintf(file
, "%s", binary
->disasm_string
);
5479 if (debug
&& debug
->debug_message
) {
5480 /* Very long debug messages are cut off, so send the
5481 * disassembly one line at a time. This causes more
5482 * overhead, but on the plus side it simplifies
5483 * parsing of resulting logs.
5485 pipe_debug_message(debug
, SHADER_INFO
,
5486 "Shader Disassembly Begin");
5488 line
= binary
->disasm_string
;
5490 p
= util_strchrnul(line
, '\n');
5494 pipe_debug_message(debug
, SHADER_INFO
,
5495 "%.*s", count
, line
);
5503 pipe_debug_message(debug
, SHADER_INFO
,
5504 "Shader Disassembly End");
5507 fprintf(file
, "Shader %s binary:\n", name
);
5508 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5509 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5510 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5511 binary
->code
[i
+ 1], binary
->code
[i
]);
5516 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5517 struct si_shader_config
*conf
,
5518 unsigned num_inputs
,
5520 struct pipe_debug_callback
*debug
,
5524 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
5525 unsigned lds_per_wave
= 0;
5526 unsigned max_simd_waves
= 10;
5528 /* Compute LDS usage for PS. */
5529 if (processor
== TGSI_PROCESSOR_FRAGMENT
) {
5530 /* The minimum usage per wave is (num_inputs * 36). The maximum
5531 * usage is (num_inputs * 36 * 16).
5532 * We can get anything in between and it varies between waves.
5534 * Other stages don't know the size at compile time or don't
5535 * allocate LDS per wave, but instead they do it per thread group.
5537 lds_per_wave
= conf
->lds_size
* lds_increment
+
5538 align(num_inputs
* 36, lds_increment
);
5541 /* Compute the per-SIMD wave counts. */
5542 if (conf
->num_sgprs
) {
5543 if (sscreen
->b
.chip_class
>= VI
)
5544 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5546 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5549 if (conf
->num_vgprs
)
5550 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5552 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
5556 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5558 if (file
!= stderr
||
5559 r600_can_dump_shader(&sscreen
->b
, processor
)) {
5560 if (processor
== TGSI_PROCESSOR_FRAGMENT
) {
5561 fprintf(file
, "*** SHADER CONFIG ***\n"
5562 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5563 "SPI_PS_INPUT_ENA = 0x%04x\n",
5564 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5567 fprintf(file
, "*** SHADER STATS ***\n"
5570 "Code Size: %d bytes\n"
5572 "Scratch: %d bytes per wave\n"
5574 "********************\n",
5575 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5576 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5580 pipe_debug_message(debug
, SHADER_INFO
,
5581 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5582 "LDS: %d Scratch: %d Max Waves: %d",
5583 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5584 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5588 static const char *si_get_shader_name(struct si_shader
*shader
,
5591 switch (processor
) {
5592 case TGSI_PROCESSOR_VERTEX
:
5593 if (shader
->key
.vs
.as_es
)
5594 return "Vertex Shader as ES";
5595 else if (shader
->key
.vs
.as_ls
)
5596 return "Vertex Shader as LS";
5598 return "Vertex Shader as VS";
5599 case TGSI_PROCESSOR_TESS_CTRL
:
5600 return "Tessellation Control Shader";
5601 case TGSI_PROCESSOR_TESS_EVAL
:
5602 if (shader
->key
.tes
.as_es
)
5603 return "Tessellation Evaluation Shader as ES";
5605 return "Tessellation Evaluation Shader as VS";
5606 case TGSI_PROCESSOR_GEOMETRY
:
5607 if (shader
->gs_copy_shader
== NULL
)
5608 return "GS Copy Shader as VS";
5610 return "Geometry Shader";
5611 case TGSI_PROCESSOR_FRAGMENT
:
5612 return "Pixel Shader";
5613 case TGSI_PROCESSOR_COMPUTE
:
5614 return "Compute Shader";
5616 return "Unknown Shader";
5620 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
5621 struct pipe_debug_callback
*debug
, unsigned processor
,
5624 if (file
!= stderr
||
5625 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
5626 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
5627 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5630 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5631 debug
, "prolog", file
);
5633 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5636 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5637 debug
, "epilog", file
);
5638 fprintf(file
, "\n");
5641 si_shader_dump_stats(sscreen
, &shader
->config
,
5642 shader
->selector
? shader
->selector
->info
.num_inputs
: 0,
5643 si_get_shader_binary_size(shader
), debug
, processor
,
5647 int si_compile_llvm(struct si_screen
*sscreen
,
5648 struct radeon_shader_binary
*binary
,
5649 struct si_shader_config
*conf
,
5650 LLVMTargetMachineRef tm
,
5652 struct pipe_debug_callback
*debug
,
5657 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
5659 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
5660 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5662 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
5663 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5664 LLVMDumpModule(mod
);
5665 fprintf(stderr
, "\n");
5669 if (!si_replace_shader(count
, binary
)) {
5670 r
= radeon_llvm_compile(mod
, binary
,
5671 r600_get_llvm_processor_name(sscreen
->b
.family
), tm
,
5677 si_shader_binary_read_config(binary
, conf
, 0);
5679 /* Enable 64-bit and 16-bit denormals, because there is no performance
5682 * If denormals are enabled, all floating-point output modifiers are
5685 * Don't enable denormals for 32-bit floats, because:
5686 * - Floating-point output modifiers would be ignored by the hw.
5687 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5688 * have to stop using those.
5689 * - SI & CI would be very slow.
5691 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5693 FREE(binary
->config
);
5694 FREE(binary
->global_symbol_offsets
);
5695 binary
->config
= NULL
;
5696 binary
->global_symbol_offsets
= NULL
;
5698 /* Some shaders can't have rodata because their binaries can be
5701 if (binary
->rodata_size
&&
5702 (processor
== TGSI_PROCESSOR_VERTEX
||
5703 processor
== TGSI_PROCESSOR_TESS_CTRL
||
5704 processor
== TGSI_PROCESSOR_TESS_EVAL
||
5705 processor
== TGSI_PROCESSOR_FRAGMENT
)) {
5706 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5713 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5714 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5715 struct si_shader_context
*ctx
,
5716 struct si_shader
*gs
,
5717 struct pipe_debug_callback
*debug
)
5719 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
5720 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5721 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5722 struct si_shader_output_values
*outputs
;
5723 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
5724 LLVMValueRef args
[9];
5727 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5729 si_init_shader_ctx(ctx
, sscreen
, ctx
->shader
, ctx
->tm
);
5730 ctx
->type
= TGSI_PROCESSOR_VERTEX
;
5731 ctx
->is_gs_copy_shader
= true;
5733 create_meta_data(ctx
);
5734 create_function(ctx
);
5735 preload_streamout_buffers(ctx
);
5736 preload_ring_buffers(ctx
);
5738 args
[0] = ctx
->gsvs_ring
[0];
5739 args
[1] = lp_build_mul_imm(uint
,
5740 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5741 ctx
->param_vertex_id
),
5743 args
[3] = uint
->zero
;
5744 args
[4] = uint
->one
; /* OFFEN */
5745 args
[5] = uint
->zero
; /* IDXEN */
5746 args
[6] = uint
->one
; /* GLC */
5747 args
[7] = uint
->one
; /* SLC */
5748 args
[8] = uint
->zero
; /* TFE */
5750 /* Fetch vertex data from GSVS ring */
5751 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5754 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
5755 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
5757 for (chan
= 0; chan
< 4; chan
++) {
5758 args
[2] = lp_build_const_int32(gallivm
,
5760 gs
->selector
->gs_max_out_vertices
* 16 * 4);
5762 outputs
[i
].values
[chan
] =
5763 LLVMBuildBitCast(gallivm
->builder
,
5764 lp_build_intrinsic(gallivm
->builder
,
5765 "llvm.SI.buffer.load.dword.i32.i32",
5767 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
5772 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
5774 LLVMBuildRet(gallivm
->builder
, ctx
->return_value
);
5776 /* Dump LLVM IR before any optimization passes */
5777 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
5778 r600_can_dump_shader(&sscreen
->b
, TGSI_PROCESSOR_GEOMETRY
))
5779 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
5781 radeon_llvm_finalize_module(&ctx
->radeon_bld
);
5783 r
= si_compile_llvm(sscreen
, &ctx
->shader
->binary
,
5784 &ctx
->shader
->config
, ctx
->tm
,
5785 bld_base
->base
.gallivm
->module
,
5786 debug
, TGSI_PROCESSOR_GEOMETRY
,
5789 if (r600_can_dump_shader(&sscreen
->b
, TGSI_PROCESSOR_GEOMETRY
))
5790 fprintf(stderr
, "GS Copy Shader:\n");
5791 si_shader_dump(sscreen
, ctx
->shader
, debug
,
5792 TGSI_PROCESSOR_GEOMETRY
, stderr
);
5793 r
= si_shader_binary_upload(sscreen
, ctx
->shader
);
5796 radeon_llvm_dispose(&ctx
->radeon_bld
);
5802 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
5806 fprintf(f
, "SHADER KEY\n");
5809 case PIPE_SHADER_VERTEX
:
5810 fprintf(f
, " instance_divisors = {");
5811 for (i
= 0; i
< Elements(key
->vs
.prolog
.instance_divisors
); i
++)
5812 fprintf(f
, !i
? "%u" : ", %u",
5813 key
->vs
.prolog
.instance_divisors
[i
]);
5815 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
5816 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
5817 fprintf(f
, " export_prim_id = %u\n", key
->vs
.epilog
.export_prim_id
);
5820 case PIPE_SHADER_TESS_CTRL
:
5821 fprintf(f
, " prim_mode = %u\n", key
->tcs
.epilog
.prim_mode
);
5824 case PIPE_SHADER_TESS_EVAL
:
5825 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
5826 fprintf(f
, " export_prim_id = %u\n", key
->tes
.epilog
.export_prim_id
);
5829 case PIPE_SHADER_GEOMETRY
:
5830 case PIPE_SHADER_COMPUTE
:
5833 case PIPE_SHADER_FRAGMENT
:
5834 fprintf(f
, " prolog.color_two_side = %u\n", key
->ps
.prolog
.color_two_side
);
5835 fprintf(f
, " prolog.poly_stipple = %u\n", key
->ps
.prolog
.poly_stipple
);
5836 fprintf(f
, " prolog.force_persample_interp = %u\n", key
->ps
.prolog
.force_persample_interp
);
5837 fprintf(f
, " epilog.spi_shader_col_format = 0x%x\n", key
->ps
.epilog
.spi_shader_col_format
);
5838 fprintf(f
, " epilog.color_is_int8 = 0x%X\n", key
->ps
.epilog
.color_is_int8
);
5839 fprintf(f
, " epilog.last_cbuf = %u\n", key
->ps
.epilog
.last_cbuf
);
5840 fprintf(f
, " epilog.alpha_func = %u\n", key
->ps
.epilog
.alpha_func
);
5841 fprintf(f
, " epilog.alpha_to_one = %u\n", key
->ps
.epilog
.alpha_to_one
);
5842 fprintf(f
, " epilog.poly_line_smoothing = %u\n", key
->ps
.epilog
.poly_line_smoothing
);
5843 fprintf(f
, " epilog.clamp_color = %u\n", key
->ps
.epilog
.clamp_color
);
5851 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5852 struct si_screen
*sscreen
,
5853 struct si_shader
*shader
,
5854 LLVMTargetMachineRef tm
)
5856 struct lp_build_tgsi_context
*bld_base
;
5857 struct lp_build_tgsi_action tmpl
= {};
5859 memset(ctx
, 0, sizeof(*ctx
));
5860 radeon_llvm_context_init(&ctx
->radeon_bld
, "amdgcn--");
5862 ctx
->screen
= sscreen
;
5863 if (shader
&& shader
->selector
)
5864 ctx
->type
= shader
->selector
->info
.processor
;
5867 ctx
->shader
= shader
;
5869 ctx
->voidt
= LLVMVoidTypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5870 ctx
->i1
= LLVMInt1TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5871 ctx
->i8
= LLVMInt8TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5872 ctx
->i32
= LLVMInt32TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5873 ctx
->i64
= LLVMInt64TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5874 ctx
->i128
= LLVMIntTypeInContext(ctx
->radeon_bld
.gallivm
.context
, 128);
5875 ctx
->f32
= LLVMFloatTypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5876 ctx
->v16i8
= LLVMVectorType(ctx
->i8
, 16);
5877 ctx
->v2i32
= LLVMVectorType(ctx
->i32
, 2);
5878 ctx
->v4i32
= LLVMVectorType(ctx
->i32
, 4);
5879 ctx
->v4f32
= LLVMVectorType(ctx
->f32
, 4);
5880 ctx
->v8i32
= LLVMVectorType(ctx
->i32
, 8);
5882 bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5883 if (shader
&& shader
->selector
)
5884 bld_base
->info
= &shader
->selector
->info
;
5885 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5887 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5888 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5889 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5891 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
5892 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
5893 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
5894 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
5895 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
5896 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
5897 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
5898 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
5899 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
5900 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
5901 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
5902 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
5903 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
5905 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
5906 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
5907 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
5908 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
5909 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
5910 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
5912 tmpl
.fetch_args
= atomic_fetch_args
;
5913 tmpl
.emit
= atomic_emit
;
5914 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
5915 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
5916 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
5917 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
5918 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
5919 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
5920 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
5921 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
5922 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
5923 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
5924 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
5925 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
5926 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
5927 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
5928 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
5929 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
5930 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
5931 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
5932 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
5933 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
5935 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5937 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5938 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5939 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5940 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5942 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
5943 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5944 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5946 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
5947 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
5948 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
5949 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
5952 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
5953 LLVMTargetMachineRef tm
,
5954 struct si_shader
*shader
,
5956 struct pipe_debug_callback
*debug
)
5958 struct si_shader_selector
*sel
= shader
->selector
;
5959 struct si_shader_context ctx
;
5960 struct lp_build_tgsi_context
*bld_base
;
5964 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
5965 * conversion fails. */
5966 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
5967 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
5968 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
5969 tgsi_dump(sel
->tokens
, 0);
5970 si_dump_streamout(&sel
->so
);
5973 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
5974 ctx
.is_monolithic
= is_monolithic
;
5976 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
5978 bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
5979 ctx
.radeon_bld
.load_system_value
= declare_system_value
;
5982 case TGSI_PROCESSOR_VERTEX
:
5983 ctx
.radeon_bld
.load_input
= declare_input_vs
;
5984 if (shader
->key
.vs
.as_ls
)
5985 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
5986 else if (shader
->key
.vs
.as_es
)
5987 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
5989 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
5991 case TGSI_PROCESSOR_TESS_CTRL
:
5992 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5993 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5994 bld_base
->emit_store
= store_output_tcs
;
5995 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5997 case TGSI_PROCESSOR_TESS_EVAL
:
5998 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5999 if (shader
->key
.tes
.as_es
)
6000 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6002 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6004 case TGSI_PROCESSOR_GEOMETRY
:
6005 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6006 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6008 case TGSI_PROCESSOR_FRAGMENT
:
6009 ctx
.radeon_bld
.load_input
= declare_input_fs
;
6011 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
6013 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6015 case TGSI_PROCESSOR_COMPUTE
:
6016 ctx
.radeon_bld
.declare_memory_region
= declare_compute_memory
;
6019 assert(!"Unsupported shader type");
6023 create_meta_data(&ctx
);
6024 create_function(&ctx
);
6025 preload_constants(&ctx
);
6026 preload_shader_buffers(&ctx
);
6027 preload_samplers(&ctx
);
6028 preload_images(&ctx
);
6029 preload_streamout_buffers(&ctx
);
6030 preload_ring_buffers(&ctx
);
6032 if (ctx
.is_monolithic
&& sel
->type
== PIPE_SHADER_FRAGMENT
&&
6033 shader
->key
.ps
.prolog
.poly_stipple
) {
6034 LLVMValueRef list
= LLVMGetParam(ctx
.radeon_bld
.main_fn
,
6035 SI_PARAM_RW_BUFFERS
);
6036 si_llvm_emit_polygon_stipple(&ctx
, list
,
6037 SI_PARAM_POS_FIXED_PT
);
6040 if (ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
6042 for (i
= 0; i
< 4; i
++) {
6043 ctx
.gs_next_vertex
[i
] =
6044 lp_build_alloca(bld_base
->base
.gallivm
,
6049 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6050 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6054 LLVMBuildRet(bld_base
->base
.gallivm
->builder
, ctx
.return_value
);
6055 mod
= bld_base
->base
.gallivm
->module
;
6057 /* Dump LLVM IR before any optimization passes */
6058 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6059 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
6060 LLVMDumpModule(mod
);
6062 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6064 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6065 mod
, debug
, ctx
.type
, "TGSI shader");
6067 fprintf(stderr
, "LLVM failed to compile shader\n");
6071 radeon_llvm_dispose(&ctx
.radeon_bld
);
6073 /* Add the scratch offset to input SGPRs. */
6074 if (shader
->config
.scratch_bytes_per_wave
)
6075 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6077 /* Calculate the number of fragment input VGPRs. */
6078 if (ctx
.type
== TGSI_PROCESSOR_FRAGMENT
) {
6079 shader
->info
.num_input_vgprs
= 0;
6080 shader
->info
.face_vgpr_index
= -1;
6082 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6083 shader
->info
.num_input_vgprs
+= 2;
6084 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6085 shader
->info
.num_input_vgprs
+= 2;
6086 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6087 shader
->info
.num_input_vgprs
+= 2;
6088 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6089 shader
->info
.num_input_vgprs
+= 3;
6090 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6091 shader
->info
.num_input_vgprs
+= 2;
6092 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6093 shader
->info
.num_input_vgprs
+= 2;
6094 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6095 shader
->info
.num_input_vgprs
+= 2;
6096 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6097 shader
->info
.num_input_vgprs
+= 1;
6098 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6099 shader
->info
.num_input_vgprs
+= 1;
6100 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6101 shader
->info
.num_input_vgprs
+= 1;
6102 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6103 shader
->info
.num_input_vgprs
+= 1;
6104 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6105 shader
->info
.num_input_vgprs
+= 1;
6106 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6107 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6108 shader
->info
.num_input_vgprs
+= 1;
6110 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
6111 shader
->info
.num_input_vgprs
+= 1;
6112 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6113 shader
->info
.num_input_vgprs
+= 1;
6114 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6115 shader
->info
.num_input_vgprs
+= 1;
6118 if (ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
6119 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
6120 shader
->gs_copy_shader
->selector
= shader
->selector
;
6121 ctx
.shader
= shader
->gs_copy_shader
;
6122 if ((r
= si_generate_gs_copy_shader(sscreen
, &ctx
,
6124 free(shader
->gs_copy_shader
);
6125 shader
->gs_copy_shader
= NULL
;
6131 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
6132 FREE(ctx
.constants
[i
]);
6137 * Create, compile and return a shader part (prolog or epilog).
6139 * \param sscreen screen
6140 * \param list list of shader parts of the same category
6141 * \param key shader part key
6142 * \param tm LLVM target machine
6143 * \param debug debug callback
6144 * \param compile the callback responsible for compilation
6145 * \return non-NULL on success
6147 static struct si_shader_part
*
6148 si_get_shader_part(struct si_screen
*sscreen
,
6149 struct si_shader_part
**list
,
6150 union si_shader_part_key
*key
,
6151 LLVMTargetMachineRef tm
,
6152 struct pipe_debug_callback
*debug
,
6153 bool (*compile
)(struct si_screen
*,
6154 LLVMTargetMachineRef
,
6155 struct pipe_debug_callback
*,
6156 struct si_shader_part
*))
6158 struct si_shader_part
*result
;
6160 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
6162 /* Find existing. */
6163 for (result
= *list
; result
; result
= result
->next
) {
6164 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6165 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6170 /* Compile a new one. */
6171 result
= CALLOC_STRUCT(si_shader_part
);
6173 if (!compile(sscreen
, tm
, debug
, result
)) {
6175 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6179 result
->next
= *list
;
6181 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6186 * Create a vertex shader prolog.
6188 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6189 * All inputs are returned unmodified. The vertex load indices are
6190 * stored after them, which will used by the API VS for fetching inputs.
6192 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6197 * (VertexID + BaseVertex),
6198 * (InstanceID + StartInstance),
6199 * (InstanceID / 2 + StartInstance)
6201 static bool si_compile_vs_prolog(struct si_screen
*sscreen
,
6202 LLVMTargetMachineRef tm
,
6203 struct pipe_debug_callback
*debug
,
6204 struct si_shader_part
*out
)
6206 union si_shader_part_key
*key
= &out
->key
;
6207 struct si_shader shader
= {};
6208 struct si_shader_context ctx
;
6209 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6210 LLVMTypeRef
*params
, *returns
;
6211 LLVMValueRef ret
, func
;
6212 int last_sgpr
, num_params
, num_returns
, i
;
6215 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6216 ctx
.type
= TGSI_PROCESSOR_VERTEX
;
6217 ctx
.param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
6218 ctx
.param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
6220 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6221 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
6222 sizeof(LLVMTypeRef
));
6223 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
6224 key
->vs_prolog
.last_input
+ 1) *
6225 sizeof(LLVMTypeRef
));
6229 /* Declare input and output SGPRs. */
6231 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6232 params
[num_params
++] = ctx
.i32
;
6233 returns
[num_returns
++] = ctx
.i32
;
6235 last_sgpr
= num_params
- 1;
6237 /* 4 preloaded VGPRs (outputs must be floats) */
6238 for (i
= 0; i
< 4; i
++) {
6239 params
[num_params
++] = ctx
.i32
;
6240 returns
[num_returns
++] = ctx
.f32
;
6243 /* Vertex load indices. */
6244 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6245 returns
[num_returns
++] = ctx
.f32
;
6247 /* Create the function. */
6248 si_create_function(&ctx
, returns
, num_returns
, params
,
6249 num_params
, -1, last_sgpr
);
6250 func
= ctx
.radeon_bld
.main_fn
;
6252 /* Copy inputs to outputs. This should be no-op, as the registers match,
6253 * but it will prevent the compiler from overwriting them unintentionally.
6255 ret
= ctx
.return_value
;
6256 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6257 LLVMValueRef p
= LLVMGetParam(func
, i
);
6258 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6260 for (i
= num_params
- 4; i
< num_params
; i
++) {
6261 LLVMValueRef p
= LLVMGetParam(func
, i
);
6262 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
.f32
, "");
6263 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6266 /* Compute vertex load indices from instance divisors. */
6267 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6268 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
6272 /* InstanceID / Divisor + StartInstance */
6273 index
= get_instance_index_for_fetch(&ctx
.radeon_bld
,
6274 SI_SGPR_START_INSTANCE
,
6277 /* VertexID + BaseVertex */
6278 index
= LLVMBuildAdd(gallivm
->builder
,
6279 LLVMGetParam(func
, ctx
.param_vertex_id
),
6280 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
6283 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
.f32
, "");
6284 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
6289 LLVMBuildRet(gallivm
->builder
, ret
);
6290 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6292 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6293 gallivm
->module
, debug
, ctx
.type
,
6294 "Vertex Shader Prolog"))
6297 radeon_llvm_dispose(&ctx
.radeon_bld
);
6302 * Compile the vertex shader epilog. This is also used by the tessellation
6303 * evaluation shader compiled as VS.
6305 * The input is PrimitiveID.
6307 * If PrimitiveID is required by the pixel shader, export it.
6308 * Otherwise, do nothing.
6310 static bool si_compile_vs_epilog(struct si_screen
*sscreen
,
6311 LLVMTargetMachineRef tm
,
6312 struct pipe_debug_callback
*debug
,
6313 struct si_shader_part
*out
)
6315 union si_shader_part_key
*key
= &out
->key
;
6316 struct si_shader_context ctx
;
6317 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6318 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6319 LLVMTypeRef params
[5];
6323 si_init_shader_ctx(&ctx
, sscreen
, NULL
, tm
);
6324 ctx
.type
= TGSI_PROCESSOR_VERTEX
;
6326 /* Declare input VGPRs. */
6327 num_params
= key
->vs_epilog
.states
.export_prim_id
?
6328 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
6329 assert(num_params
<= ARRAY_SIZE(params
));
6331 for (i
= 0; i
< num_params
; i
++)
6332 params
[i
] = ctx
.f32
;
6334 /* Create the function. */
6335 si_create_function(&ctx
, NULL
, 0, params
, num_params
,
6339 if (key
->vs_epilog
.states
.export_prim_id
) {
6340 struct lp_build_context
*base
= &bld_base
->base
;
6341 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6342 LLVMValueRef args
[9];
6344 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
6345 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
6346 args
[2] = uint
->zero
; /* DONE bit */
6347 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
6348 key
->vs_epilog
.prim_id_param_offset
);
6349 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
6350 args
[5] = LLVMGetParam(ctx
.radeon_bld
.main_fn
,
6351 VS_EPILOG_PRIMID_LOC
); /* X */
6352 args
[6] = uint
->undef
; /* Y */
6353 args
[7] = uint
->undef
; /* Z */
6354 args
[8] = uint
->undef
; /* W */
6356 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
6357 LLVMVoidTypeInContext(base
->gallivm
->context
),
6362 LLVMBuildRet(gallivm
->builder
, ctx
.return_value
);
6363 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6365 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6366 gallivm
->module
, debug
, ctx
.type
,
6367 "Vertex Shader Epilog"))
6370 radeon_llvm_dispose(&ctx
.radeon_bld
);
6375 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
6377 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
6378 LLVMTargetMachineRef tm
,
6379 struct si_shader
*shader
,
6380 struct pipe_debug_callback
*debug
,
6381 struct si_vs_epilog_bits
*states
)
6383 union si_shader_part_key epilog_key
;
6385 memset(&epilog_key
, 0, sizeof(epilog_key
));
6386 epilog_key
.vs_epilog
.states
= *states
;
6388 /* Set up the PrimitiveID output. */
6389 if (shader
->key
.vs
.epilog
.export_prim_id
) {
6390 unsigned index
= shader
->selector
->info
.num_outputs
;
6391 unsigned offset
= shader
->info
.nr_param_exports
++;
6393 epilog_key
.vs_epilog
.prim_id_param_offset
= offset
;
6394 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6395 shader
->info
.vs_output_param_offset
[index
] = offset
;
6398 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
6399 &epilog_key
, tm
, debug
,
6400 si_compile_vs_epilog
);
6401 return shader
->epilog
!= NULL
;
6405 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
6407 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
6408 LLVMTargetMachineRef tm
,
6409 struct si_shader
*shader
,
6410 struct pipe_debug_callback
*debug
)
6412 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6413 union si_shader_part_key prolog_key
;
6416 /* Get the prolog. */
6417 memset(&prolog_key
, 0, sizeof(prolog_key
));
6418 prolog_key
.vs_prolog
.states
= shader
->key
.vs
.prolog
;
6419 prolog_key
.vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6420 prolog_key
.vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6422 /* The prolog is a no-op if there are no inputs. */
6423 if (info
->num_inputs
) {
6425 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
6426 &prolog_key
, tm
, debug
,
6427 si_compile_vs_prolog
);
6428 if (!shader
->prolog
)
6432 /* Get the epilog. */
6433 if (!shader
->key
.vs
.as_es
&& !shader
->key
.vs
.as_ls
&&
6434 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
6435 &shader
->key
.vs
.epilog
))
6438 /* Set the instanceID flag. */
6439 for (i
= 0; i
< info
->num_inputs
; i
++)
6440 if (prolog_key
.vs_prolog
.states
.instance_divisors
[i
])
6441 shader
->info
.uses_instanceid
= true;
6447 * Select and compile (or reuse) TES parts (epilog).
6449 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
6450 LLVMTargetMachineRef tm
,
6451 struct si_shader
*shader
,
6452 struct pipe_debug_callback
*debug
)
6454 if (shader
->key
.tes
.as_es
)
6457 /* TES compiled as VS. */
6458 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
6459 &shader
->key
.tes
.epilog
);
6463 * Compile the TCS epilog. This writes tesselation factors to memory based on
6464 * the output primitive type of the tesselator (determined by TES).
6466 static bool si_compile_tcs_epilog(struct si_screen
*sscreen
,
6467 LLVMTargetMachineRef tm
,
6468 struct pipe_debug_callback
*debug
,
6469 struct si_shader_part
*out
)
6471 union si_shader_part_key
*key
= &out
->key
;
6472 struct si_shader shader
= {};
6473 struct si_shader_context ctx
;
6474 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6475 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6476 LLVMTypeRef params
[16];
6478 int last_array_pointer
, last_sgpr
, num_params
;
6481 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6482 ctx
.type
= TGSI_PROCESSOR_TESS_CTRL
;
6483 shader
.key
.tcs
.epilog
= key
->tcs_epilog
.states
;
6485 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
6486 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
.v16i8
, SI_NUM_RW_BUFFERS
);
6487 last_array_pointer
= SI_PARAM_RW_BUFFERS
;
6488 params
[SI_PARAM_CONST_BUFFERS
] = ctx
.i64
;
6489 params
[SI_PARAM_SAMPLERS
] = ctx
.i64
;
6490 params
[SI_PARAM_IMAGES
] = ctx
.i64
;
6491 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
.i64
;
6492 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
.i32
;
6493 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
.i32
;
6494 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
.i32
;
6495 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
.i32
;
6496 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
6497 num_params
= last_sgpr
+ 1;
6499 params
[num_params
++] = ctx
.i32
; /* patch index within the wave (REL_PATCH_ID) */
6500 params
[num_params
++] = ctx
.i32
; /* invocation ID within the patch */
6501 params
[num_params
++] = ctx
.i32
; /* LDS offset where tess factors should be loaded from */
6503 /* Create the function. */
6504 si_create_function(&ctx
, NULL
, 0, params
, num_params
,
6505 last_array_pointer
, last_sgpr
);
6506 declare_tess_lds(&ctx
);
6507 func
= ctx
.radeon_bld
.main_fn
;
6509 si_write_tess_factors(bld_base
,
6510 LLVMGetParam(func
, last_sgpr
+ 1),
6511 LLVMGetParam(func
, last_sgpr
+ 2),
6512 LLVMGetParam(func
, last_sgpr
+ 3));
6515 LLVMBuildRet(gallivm
->builder
, ctx
.return_value
);
6516 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6518 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6519 gallivm
->module
, debug
, ctx
.type
,
6520 "Tessellation Control Shader Epilog"))
6523 radeon_llvm_dispose(&ctx
.radeon_bld
);
6528 * Select and compile (or reuse) TCS parts (epilog).
6530 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
6531 LLVMTargetMachineRef tm
,
6532 struct si_shader
*shader
,
6533 struct pipe_debug_callback
*debug
)
6535 union si_shader_part_key epilog_key
;
6537 /* Get the epilog. */
6538 memset(&epilog_key
, 0, sizeof(epilog_key
));
6539 epilog_key
.tcs_epilog
.states
= shader
->key
.tcs
.epilog
;
6541 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
6542 &epilog_key
, tm
, debug
,
6543 si_compile_tcs_epilog
);
6544 return shader
->epilog
!= NULL
;
6548 * Compile the pixel shader prolog. This handles:
6549 * - two-side color selection and interpolation
6550 * - overriding interpolation parameters for the API PS
6551 * - polygon stippling
6553 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
6554 * overriden by other states. (e.g. per-sample interpolation)
6555 * Interpolated colors are stored after the preloaded VGPRs.
6557 static bool si_compile_ps_prolog(struct si_screen
*sscreen
,
6558 LLVMTargetMachineRef tm
,
6559 struct pipe_debug_callback
*debug
,
6560 struct si_shader_part
*out
)
6562 union si_shader_part_key
*key
= &out
->key
;
6563 struct si_shader shader
= {};
6564 struct si_shader_context ctx
;
6565 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6566 LLVMTypeRef
*params
;
6567 LLVMValueRef ret
, func
;
6568 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
6571 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6572 ctx
.type
= TGSI_PROCESSOR_FRAGMENT
;
6573 shader
.key
.ps
.prolog
= key
->ps_prolog
.states
;
6575 /* Number of inputs + 8 color elements. */
6576 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
6577 key
->ps_prolog
.num_input_vgprs
+ 8) *
6578 sizeof(LLVMTypeRef
));
6580 /* Declare inputs. */
6582 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
6583 params
[num_params
++] = ctx
.i32
;
6584 last_sgpr
= num_params
- 1;
6586 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
6587 params
[num_params
++] = ctx
.f32
;
6589 /* Declare outputs (same as inputs + add colors if needed) */
6590 num_returns
= num_params
;
6591 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
6592 for (i
= 0; i
< num_color_channels
; i
++)
6593 params
[num_returns
++] = ctx
.f32
;
6595 /* Create the function. */
6596 si_create_function(&ctx
, params
, num_returns
, params
,
6597 num_params
, -1, last_sgpr
);
6598 func
= ctx
.radeon_bld
.main_fn
;
6600 /* Copy inputs to outputs. This should be no-op, as the registers match,
6601 * but it will prevent the compiler from overwriting them unintentionally.
6603 ret
= ctx
.return_value
;
6604 for (i
= 0; i
< num_params
; i
++) {
6605 LLVMValueRef p
= LLVMGetParam(func
, i
);
6606 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6609 /* Polygon stippling. */
6610 if (key
->ps_prolog
.states
.poly_stipple
) {
6611 /* POS_FIXED_PT is always last. */
6612 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
6613 key
->ps_prolog
.num_input_vgprs
- 1;
6614 LLVMValueRef ptr
[2], list
;
6616 /* Get the pointer to rw buffers. */
6617 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
6618 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
6619 list
= lp_build_gather_values(gallivm
, ptr
, 2);
6620 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
.i64
, "");
6621 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
6622 const_array(ctx
.v16i8
, SI_NUM_RW_BUFFERS
), "");
6624 si_llvm_emit_polygon_stipple(&ctx
, list
, pos
);
6627 /* Interpolate colors. */
6628 for (i
= 0; i
< 2; i
++) {
6629 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
6630 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
6631 key
->ps_prolog
.face_vgpr_index
;
6632 LLVMValueRef interp
[2], color
[4];
6633 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
6638 /* If the interpolation qualifier is not CONSTANT (-1). */
6639 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
6640 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
6641 key
->ps_prolog
.color_interp_vgpr_index
[i
];
6643 interp
[0] = LLVMGetParam(func
, interp_vgpr
);
6644 interp
[1] = LLVMGetParam(func
, interp_vgpr
+ 1);
6645 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
6646 interp_ij
= LLVMBuildBitCast(gallivm
->builder
, interp_ij
,
6650 /* Use the absolute location of the input. */
6651 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
6653 if (key
->ps_prolog
.states
.color_two_side
) {
6654 face
= LLVMGetParam(func
, face_vgpr
);
6655 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
.i32
, "");
6658 interp_fs_input(&ctx
,
6659 key
->ps_prolog
.color_attr_index
[i
],
6660 TGSI_SEMANTIC_COLOR
, i
,
6661 key
->ps_prolog
.num_interp_inputs
,
6662 key
->ps_prolog
.colors_read
, interp_ij
,
6663 prim_mask
, face
, color
);
6666 unsigned chan
= u_bit_scan(&writemask
);
6667 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
6672 /* Force per-sample interpolation. */
6673 if (key
->ps_prolog
.states
.force_persample_interp
) {
6674 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
6675 LLVMValueRef persp_sample
[2], linear_sample
[2];
6677 /* Read PERSP_SAMPLE. */
6678 for (i
= 0; i
< 2; i
++)
6679 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
6680 /* Overwrite PERSP_CENTER. */
6681 for (i
= 0; i
< 2; i
++)
6682 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6683 persp_sample
[i
], base
+ 2 + i
, "");
6684 /* Overwrite PERSP_CENTROID. */
6685 for (i
= 0; i
< 2; i
++)
6686 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6687 persp_sample
[i
], base
+ 4 + i
, "");
6688 /* Read LINEAR_SAMPLE. */
6689 for (i
= 0; i
< 2; i
++)
6690 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
6691 /* Overwrite LINEAR_CENTER. */
6692 for (i
= 0; i
< 2; i
++)
6693 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6694 linear_sample
[i
], base
+ 8 + i
, "");
6695 /* Overwrite LINEAR_CENTROID. */
6696 for (i
= 0; i
< 2; i
++)
6697 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6698 linear_sample
[i
], base
+ 10 + i
, "");
6702 LLVMBuildRet(gallivm
->builder
, ret
);
6703 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6705 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6706 gallivm
->module
, debug
, ctx
.type
,
6707 "Fragment Shader Prolog"))
6710 radeon_llvm_dispose(&ctx
.radeon_bld
);
6715 * Compile the pixel shader epilog. This handles everything that must be
6716 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
6718 static bool si_compile_ps_epilog(struct si_screen
*sscreen
,
6719 LLVMTargetMachineRef tm
,
6720 struct pipe_debug_callback
*debug
,
6721 struct si_shader_part
*out
)
6723 union si_shader_part_key
*key
= &out
->key
;
6724 struct si_shader shader
= {};
6725 struct si_shader_context ctx
;
6726 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6727 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6728 LLVMTypeRef params
[16+8*4+3];
6729 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
6730 int last_array_pointer
, last_sgpr
, num_params
, i
;
6733 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6734 ctx
.type
= TGSI_PROCESSOR_FRAGMENT
;
6735 shader
.key
.ps
.epilog
= key
->ps_epilog
.states
;
6737 /* Declare input SGPRs. */
6738 params
[SI_PARAM_RW_BUFFERS
] = ctx
.i64
;
6739 params
[SI_PARAM_CONST_BUFFERS
] = ctx
.i64
;
6740 params
[SI_PARAM_SAMPLERS
] = ctx
.i64
;
6741 params
[SI_PARAM_IMAGES
] = ctx
.i64
;
6742 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
.i64
;
6743 params
[SI_PARAM_ALPHA_REF
] = ctx
.f32
;
6744 last_array_pointer
= -1;
6745 last_sgpr
= SI_PARAM_ALPHA_REF
;
6747 /* Declare input VGPRs. */
6748 num_params
= (last_sgpr
+ 1) +
6749 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
6750 key
->ps_epilog
.writes_z
+
6751 key
->ps_epilog
.writes_stencil
+
6752 key
->ps_epilog
.writes_samplemask
;
6754 num_params
= MAX2(num_params
,
6755 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
6757 assert(num_params
<= ARRAY_SIZE(params
));
6759 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
6760 params
[i
] = ctx
.f32
;
6762 /* Create the function. */
6763 si_create_function(&ctx
, NULL
, 0, params
, num_params
,
6764 last_array_pointer
, last_sgpr
);
6765 /* Disable elimination of unused inputs. */
6766 radeon_llvm_add_attribute(ctx
.radeon_bld
.main_fn
,
6767 "InitialPSInputAddr", 0xffffff);
6769 /* Process colors. */
6770 unsigned vgpr
= last_sgpr
+ 1;
6771 unsigned colors_written
= key
->ps_epilog
.colors_written
;
6772 int last_color_export
= -1;
6774 /* Find the last color export. */
6775 if (!key
->ps_epilog
.writes_z
&&
6776 !key
->ps_epilog
.writes_stencil
&&
6777 !key
->ps_epilog
.writes_samplemask
) {
6778 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
6780 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
6781 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
6782 /* Just set this if any of the colorbuffers are enabled. */
6784 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
6785 last_color_export
= 0;
6787 for (i
= 0; i
< 8; i
++)
6788 if (colors_written
& (1 << i
) &&
6789 (spi_format
>> (i
* 4)) & 0xf)
6790 last_color_export
= i
;
6794 while (colors_written
) {
6795 LLVMValueRef color
[4];
6796 int mrt
= u_bit_scan(&colors_written
);
6798 for (i
= 0; i
< 4; i
++)
6799 color
[i
] = LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6801 si_export_mrt_color(bld_base
, color
, mrt
,
6803 mrt
== last_color_export
);
6806 /* Process depth, stencil, samplemask. */
6807 if (key
->ps_epilog
.writes_z
)
6808 depth
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6809 if (key
->ps_epilog
.writes_stencil
)
6810 stencil
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6811 if (key
->ps_epilog
.writes_samplemask
)
6812 samplemask
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6814 if (depth
|| stencil
|| samplemask
)
6815 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
6816 else if (last_color_export
== -1)
6817 si_export_null(bld_base
);
6820 LLVMBuildRetVoid(gallivm
->builder
);
6821 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6823 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6824 gallivm
->module
, debug
, ctx
.type
,
6825 "Fragment Shader Epilog"))
6828 radeon_llvm_dispose(&ctx
.radeon_bld
);
6833 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
6835 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
6836 LLVMTargetMachineRef tm
,
6837 struct si_shader
*shader
,
6838 struct pipe_debug_callback
*debug
)
6840 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6841 union si_shader_part_key prolog_key
;
6842 union si_shader_part_key epilog_key
;
6845 /* Get the prolog. */
6846 memset(&prolog_key
, 0, sizeof(prolog_key
));
6847 prolog_key
.ps_prolog
.states
= shader
->key
.ps
.prolog
;
6848 prolog_key
.ps_prolog
.colors_read
= info
->colors_read
;
6849 prolog_key
.ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6850 prolog_key
.ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6852 if (info
->colors_read
) {
6853 unsigned *color
= shader
->selector
->color_attr_index
;
6855 if (shader
->key
.ps
.prolog
.color_two_side
) {
6856 /* BCOLORs are stored after the last input. */
6857 prolog_key
.ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6858 prolog_key
.ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6859 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6862 for (i
= 0; i
< 2; i
++) {
6863 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6865 if (!(info
->colors_read
& (0xf << i
*4)))
6868 prolog_key
.ps_prolog
.color_attr_index
[i
] = color
[i
];
6870 /* Force per-sample interpolation for the colors here. */
6871 if (shader
->key
.ps
.prolog
.force_persample_interp
)
6872 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6874 switch (info
->input_interpolate
[color
[i
]]) {
6875 case TGSI_INTERPOLATE_CONSTANT
:
6876 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6878 case TGSI_INTERPOLATE_PERSPECTIVE
:
6879 case TGSI_INTERPOLATE_COLOR
:
6881 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6882 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6883 shader
->config
.spi_ps_input_ena
|=
6884 S_0286CC_PERSP_SAMPLE_ENA(1);
6886 case TGSI_INTERPOLATE_LOC_CENTER
:
6887 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6888 shader
->config
.spi_ps_input_ena
|=
6889 S_0286CC_PERSP_CENTER_ENA(1);
6891 case TGSI_INTERPOLATE_LOC_CENTROID
:
6892 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6893 shader
->config
.spi_ps_input_ena
|=
6894 S_0286CC_PERSP_CENTROID_ENA(1);
6900 case TGSI_INTERPOLATE_LINEAR
:
6902 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6903 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 6;
6904 shader
->config
.spi_ps_input_ena
|=
6905 S_0286CC_LINEAR_SAMPLE_ENA(1);
6907 case TGSI_INTERPOLATE_LOC_CENTER
:
6908 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 8;
6909 shader
->config
.spi_ps_input_ena
|=
6910 S_0286CC_LINEAR_CENTER_ENA(1);
6912 case TGSI_INTERPOLATE_LOC_CENTROID
:
6913 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 10;
6914 shader
->config
.spi_ps_input_ena
|=
6915 S_0286CC_LINEAR_CENTROID_ENA(1);
6927 /* The prolog is a no-op if these aren't set. */
6928 if (prolog_key
.ps_prolog
.colors_read
||
6929 prolog_key
.ps_prolog
.states
.force_persample_interp
||
6930 prolog_key
.ps_prolog
.states
.poly_stipple
) {
6932 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
6933 &prolog_key
, tm
, debug
,
6934 si_compile_ps_prolog
);
6935 if (!shader
->prolog
)
6939 /* Get the epilog. */
6940 memset(&epilog_key
, 0, sizeof(epilog_key
));
6941 epilog_key
.ps_epilog
.colors_written
= info
->colors_written
;
6942 epilog_key
.ps_epilog
.writes_z
= info
->writes_z
;
6943 epilog_key
.ps_epilog
.writes_stencil
= info
->writes_stencil
;
6944 epilog_key
.ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6945 epilog_key
.ps_epilog
.states
= shader
->key
.ps
.epilog
;
6948 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
6949 &epilog_key
, tm
, debug
,
6950 si_compile_ps_epilog
);
6951 if (!shader
->epilog
)
6954 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
6955 if (shader
->key
.ps
.prolog
.poly_stipple
) {
6956 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
6957 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
6960 /* Set up the enable bits for per-sample shading if needed. */
6961 if (shader
->key
.ps
.prolog
.force_persample_interp
) {
6962 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
6963 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
)) {
6964 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
6965 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
6966 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
6968 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
6969 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
)) {
6970 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
6971 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
6972 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
6976 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
6977 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
6978 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
6979 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
6980 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
6983 /* At least one pair of interpolation weights must be enabled. */
6984 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
6985 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
6986 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
6989 /* The sample mask input is always enabled, because the API shader always
6990 * passes it through to the epilog. Disable it here if it's unused.
6992 if (!shader
->key
.ps
.epilog
.poly_line_smoothing
&&
6993 !shader
->selector
->info
.reads_samplemask
)
6994 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
6999 static void si_fix_num_sgprs(struct si_shader
*shader
)
7001 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7003 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7006 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7007 struct si_shader
*shader
,
7008 struct pipe_debug_callback
*debug
)
7010 struct si_shader
*mainp
= shader
->selector
->main_shader_part
;
7013 /* LS, ES, VS are compiled on demand if the main part hasn't been
7014 * compiled for that stage.
7017 (shader
->selector
->type
== PIPE_SHADER_VERTEX
&&
7018 (shader
->key
.vs
.as_es
!= mainp
->key
.vs
.as_es
||
7019 shader
->key
.vs
.as_ls
!= mainp
->key
.vs
.as_ls
)) ||
7020 (shader
->selector
->type
== PIPE_SHADER_TESS_EVAL
&&
7021 shader
->key
.tes
.as_es
!= mainp
->key
.tes
.as_es
) ||
7022 shader
->selector
->type
== PIPE_SHADER_COMPUTE
) {
7023 /* Monolithic shader (compiled as a whole, has many variants,
7024 * may take a long time to compile).
7026 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7030 /* The shader consists of 2-3 parts:
7032 * - the middle part is the user shader, it has 1 variant only
7033 * and it was compiled during the creation of the shader
7035 * - the prolog part is inserted at the beginning
7036 * - the epilog part is inserted at the end
7038 * The prolog and epilog have many (but simple) variants.
7041 /* Copy the compiled TGSI shader data over. */
7042 shader
->is_binary_shared
= true;
7043 shader
->binary
= mainp
->binary
;
7044 shader
->config
= mainp
->config
;
7045 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7046 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7047 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7048 memcpy(shader
->info
.vs_output_param_offset
,
7049 mainp
->info
.vs_output_param_offset
,
7050 sizeof(mainp
->info
.vs_output_param_offset
));
7051 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7052 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7053 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7055 /* Select prologs and/or epilogs. */
7056 switch (shader
->selector
->type
) {
7057 case PIPE_SHADER_VERTEX
:
7058 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7061 case PIPE_SHADER_TESS_CTRL
:
7062 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7065 case PIPE_SHADER_TESS_EVAL
:
7066 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
7069 case PIPE_SHADER_FRAGMENT
:
7070 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7073 /* Make sure we have at least as many VGPRs as there
7074 * are allocated inputs.
7076 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7077 shader
->info
.num_input_vgprs
);
7081 /* Update SGPR and VGPR counts. */
7082 if (shader
->prolog
) {
7083 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7084 shader
->prolog
->config
.num_sgprs
);
7085 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7086 shader
->prolog
->config
.num_vgprs
);
7088 if (shader
->epilog
) {
7089 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7090 shader
->epilog
->config
.num_sgprs
);
7091 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7092 shader
->epilog
->config
.num_vgprs
);
7096 si_fix_num_sgprs(shader
);
7097 si_shader_dump(sscreen
, shader
, debug
, shader
->selector
->info
.processor
,
7101 r
= si_shader_binary_upload(sscreen
, shader
);
7103 fprintf(stderr
, "LLVM failed to upload shader\n");
7110 void si_shader_destroy(struct si_shader
*shader
)
7112 if (shader
->gs_copy_shader
) {
7113 si_shader_destroy(shader
->gs_copy_shader
);
7114 FREE(shader
->gs_copy_shader
);
7117 if (shader
->scratch_bo
)
7118 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7120 r600_resource_reference(&shader
->bo
, NULL
);
7122 if (!shader
->is_binary_shared
)
7123 radeon_shader_binary_clean(&shader
->binary
);