2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "si_shader_internal.h"
44 #include "compiler/nir/nir.h"
46 static const char *scratch_rsrc_dword0_symbol
=
47 "SCRATCH_RSRC_DWORD0";
49 static const char *scratch_rsrc_dword1_symbol
=
50 "SCRATCH_RSRC_DWORD1";
52 struct si_shader_output_values
54 LLVMValueRef values
[4];
55 unsigned semantic_name
;
56 unsigned semantic_index
;
57 ubyte vertex_stream
[4];
61 * Used to collect types and other info about arguments of the LLVM function
62 * before the function is created.
64 struct si_function_info
{
65 LLVMTypeRef types
[100];
66 LLVMValueRef
*assign
[100];
67 unsigned num_sgpr_params
;
76 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
77 struct si_screen
*sscreen
,
78 LLVMTargetMachineRef tm
);
80 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
81 struct lp_build_tgsi_context
*bld_base
,
82 struct lp_build_emit_data
*emit_data
);
84 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
87 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
88 union si_shader_part_key
*key
);
89 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
90 union si_shader_part_key
*key
);
91 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
92 union si_shader_part_key
*key
);
93 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
94 union si_shader_part_key
*key
);
96 /* Ideally pass the sample mask input to the PS epilog as v14, which
97 * is its usual location, so that the shader doesn't have to add v_mov.
99 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
102 CONST_ADDR_SPACE
= 2,
103 LOCAL_ADDR_SPACE
= 3,
106 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
109 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
115 static bool is_merged_shader(struct si_shader
*shader
)
117 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
120 return shader
->key
.as_ls
||
122 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
123 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
126 static void si_init_function_info(struct si_function_info
*fninfo
)
128 fninfo
->num_params
= 0;
129 fninfo
->num_sgpr_params
= 0;
132 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
133 enum si_arg_regfile regfile
, LLVMTypeRef type
,
134 LLVMValueRef
*assign
)
136 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
138 unsigned idx
= fninfo
->num_params
++;
139 assert(idx
< ARRAY_SIZE(fninfo
->types
));
141 if (regfile
== ARG_SGPR
)
142 fninfo
->num_sgpr_params
= fninfo
->num_params
;
144 fninfo
->types
[idx
] = type
;
145 fninfo
->assign
[idx
] = assign
;
149 static unsigned add_arg(struct si_function_info
*fninfo
,
150 enum si_arg_regfile regfile
, LLVMTypeRef type
)
152 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
155 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
156 enum si_arg_regfile regfile
, LLVMTypeRef type
,
157 LLVMValueRef
*assign
, unsigned idx
)
159 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
160 assert(actual
== idx
);
163 static void add_arg_checked(struct si_function_info
*fninfo
,
164 enum si_arg_regfile regfile
, LLVMTypeRef type
,
167 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
171 * Returns a unique index for a per-patch semantic name and index. The index
172 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
175 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
177 switch (semantic_name
) {
178 case TGSI_SEMANTIC_TESSOUTER
:
180 case TGSI_SEMANTIC_TESSINNER
:
182 case TGSI_SEMANTIC_PATCH
:
187 assert(!"invalid semantic name");
193 * Returns a unique index for a semantic name and index. The index must be
194 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
197 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
199 switch (semantic_name
) {
200 case TGSI_SEMANTIC_POSITION
:
202 case TGSI_SEMANTIC_GENERIC
:
203 /* Since some shader stages use the the highest used IO index
204 * to determine the size to allocate for inputs/outputs
205 * (in LDS, tess and GS rings). GENERIC should be placed right
206 * after POSITION to make that size as small as possible.
208 if (index
< SI_MAX_IO_GENERIC
)
211 assert(!"invalid generic index");
213 case TGSI_SEMANTIC_PSIZE
:
214 return SI_MAX_IO_GENERIC
+ 1;
215 case TGSI_SEMANTIC_CLIPDIST
:
217 return SI_MAX_IO_GENERIC
+ 2 + index
;
218 case TGSI_SEMANTIC_FOG
:
219 return SI_MAX_IO_GENERIC
+ 4;
220 case TGSI_SEMANTIC_LAYER
:
221 return SI_MAX_IO_GENERIC
+ 5;
222 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
223 return SI_MAX_IO_GENERIC
+ 6;
224 case TGSI_SEMANTIC_PRIMID
:
225 return SI_MAX_IO_GENERIC
+ 7;
226 case TGSI_SEMANTIC_COLOR
: /* these alias */
227 case TGSI_SEMANTIC_BCOLOR
:
229 return SI_MAX_IO_GENERIC
+ 8 + index
;
230 case TGSI_SEMANTIC_TEXCOORD
:
232 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
233 return SI_MAX_IO_GENERIC
+ 10 + index
;
235 assert(!"invalid semantic name");
241 * Get the value of a shader input parameter and extract a bitfield.
243 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
244 unsigned param
, unsigned rshift
,
247 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
250 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
251 value
= ac_to_integer(&ctx
->ac
, value
);
254 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
255 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
257 if (rshift
+ bitwidth
< 32) {
258 unsigned mask
= (1 << bitwidth
) - 1;
259 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
260 LLVMConstInt(ctx
->i32
, mask
, 0), "");
266 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
269 case PIPE_SHADER_TESS_CTRL
:
270 return unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 0, 8);
272 case PIPE_SHADER_TESS_EVAL
:
273 return LLVMGetParam(ctx
->main_fn
,
274 ctx
->param_tes_rel_patch_id
);
282 /* Tessellation shaders pass outputs to the next shader using LDS.
284 * LS outputs = TCS inputs
285 * TCS outputs = TES inputs
288 * - TCS inputs for patch 0
289 * - TCS inputs for patch 1
290 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
292 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
293 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
294 * - TCS outputs for patch 1
295 * - Per-patch TCS outputs for patch 1
296 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
297 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
300 * All three shaders VS(LS), TCS, TES share the same LDS space.
304 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
306 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
309 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
311 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
313 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
314 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
316 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
319 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
321 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
323 return LLVMConstInt(ctx
->i32
, stride
, 0);
326 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
328 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
329 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
331 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
332 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
333 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
334 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
335 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
336 num_patch_outputs
* 4;
337 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
341 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
343 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
345 ctx
->param_tcs_out_lds_offsets
,
351 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
353 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
355 ctx
->param_tcs_out_lds_offsets
,
361 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
363 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
364 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
366 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
370 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
372 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
373 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
374 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
376 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
377 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
383 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
385 LLVMValueRef patch0_patch_data_offset
=
386 get_tcs_out_patch0_patch_data_offset(ctx
);
387 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
388 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
390 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
391 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
396 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
398 unsigned tcs_out_vertices
=
399 ctx
->shader
->selector
?
400 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
402 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
403 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
404 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
406 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
409 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
414 case PIPE_SHADER_VERTEX
:
415 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
416 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
418 case PIPE_SHADER_TESS_CTRL
:
419 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
420 ctx
->shader
->is_monolithic
) {
421 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
422 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
424 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
432 static LLVMValueRef
get_instance_index_for_fetch(
433 struct si_shader_context
*ctx
,
434 unsigned param_start_instance
, LLVMValueRef divisor
)
436 LLVMValueRef result
= ctx
->abi
.instance_id
;
438 /* The division must be done before START_INSTANCE is added. */
439 if (divisor
!= ctx
->i32_1
)
440 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
442 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
443 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
446 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
448 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
450 unsigned double_index
)
452 LLVMBuilderRef builder
= ctx
->ac
.builder
;
453 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
454 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
455 LLVMVectorType(f64
, 2), "");
456 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
457 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
458 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
461 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
462 LLVMValueRef i32
, unsigned index
)
467 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
468 LLVMConstInt(ctx
->i32
, 16, 0), "");
470 return LLVMBuildSExt(ctx
->ac
.builder
,
471 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
476 void si_llvm_load_input_vs(
477 struct si_shader_context
*ctx
,
478 unsigned input_index
,
481 unsigned vs_blit_property
=
482 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
484 if (vs_blit_property
) {
485 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
486 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
487 LLVMIntULE
, vertex_id
,
489 /* Use LLVMIntNE, because we have 3 vertices and only
490 * the middle one should use y2.
492 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
493 LLVMIntNE
, vertex_id
,
496 if (input_index
== 0) {
498 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
499 ctx
->param_vs_blit_inputs
);
500 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
501 ctx
->param_vs_blit_inputs
+ 1);
503 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
504 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
505 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
506 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
508 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
510 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
513 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
514 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
515 out
[2] = LLVMGetParam(ctx
->main_fn
,
516 ctx
->param_vs_blit_inputs
+ 2);
517 out
[3] = ctx
->ac
.f32_1
;
521 /* Color or texture coordinates: */
522 assert(input_index
== 1);
524 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
525 for (int i
= 0; i
< 4; i
++) {
526 out
[i
] = LLVMGetParam(ctx
->main_fn
,
527 ctx
->param_vs_blit_inputs
+ 3 + i
);
530 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
531 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
532 ctx
->param_vs_blit_inputs
+ 3);
533 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
534 ctx
->param_vs_blit_inputs
+ 4);
535 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
536 ctx
->param_vs_blit_inputs
+ 5);
537 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
538 ctx
->param_vs_blit_inputs
+ 6);
540 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
542 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
544 out
[2] = LLVMGetParam(ctx
->main_fn
,
545 ctx
->param_vs_blit_inputs
+ 7);
546 out
[3] = LLVMGetParam(ctx
->main_fn
,
547 ctx
->param_vs_blit_inputs
+ 8);
554 unsigned num_fetches
;
555 unsigned fetch_stride
;
557 LLVMValueRef t_list_ptr
;
558 LLVMValueRef t_offset
;
560 LLVMValueRef vertex_index
;
561 LLVMValueRef input
[3];
563 /* Load the T list */
564 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
566 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
568 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
570 vertex_index
= LLVMGetParam(ctx
->main_fn
,
571 ctx
->param_vertex_index0
+
574 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
576 /* Do multiple loads for special formats. */
578 case SI_FIX_FETCH_RGB_64_FLOAT
:
579 num_fetches
= 3; /* 3 2-dword loads */
582 case SI_FIX_FETCH_RGBA_64_FLOAT
:
583 num_fetches
= 2; /* 2 4-dword loads */
586 case SI_FIX_FETCH_RGB_8
:
587 case SI_FIX_FETCH_RGB_8_INT
:
591 case SI_FIX_FETCH_RGB_16
:
592 case SI_FIX_FETCH_RGB_16_INT
:
601 for (unsigned i
= 0; i
< num_fetches
; i
++) {
602 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
604 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
605 vertex_index
, voffset
,
609 /* Break up the vec4 into individual components */
610 for (chan
= 0; chan
< 4; chan
++) {
611 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
612 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
613 input
[0], llvm_chan
, "");
617 case SI_FIX_FETCH_A2_SNORM
:
618 case SI_FIX_FETCH_A2_SSCALED
:
619 case SI_FIX_FETCH_A2_SINT
: {
620 /* The hardware returns an unsigned value; convert it to a
623 LLVMValueRef tmp
= out
[3];
624 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
626 /* First, recover the sign-extended signed integer value. */
627 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
628 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
630 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
632 /* For the integer-like cases, do a natural sign extension.
634 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
635 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
638 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
639 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
640 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
641 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
643 /* Convert back to the right type. */
644 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
646 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
647 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
648 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
649 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
650 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
651 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
657 case SI_FIX_FETCH_RGBA_32_UNORM
:
658 case SI_FIX_FETCH_RGBX_32_UNORM
:
659 for (chan
= 0; chan
< 4; chan
++) {
660 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
661 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
662 out
[chan
], ctx
->f32
, "");
663 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
664 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
666 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
667 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
668 out
[3] = LLVMConstReal(ctx
->f32
, 1);
670 case SI_FIX_FETCH_RGBA_32_SNORM
:
671 case SI_FIX_FETCH_RGBX_32_SNORM
:
672 case SI_FIX_FETCH_RGBA_32_FIXED
:
673 case SI_FIX_FETCH_RGBX_32_FIXED
: {
675 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
676 scale
= 1.0 / 0x10000;
678 scale
= 1.0 / INT_MAX
;
680 for (chan
= 0; chan
< 4; chan
++) {
681 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
682 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
683 out
[chan
], ctx
->f32
, "");
684 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
685 LLVMConstReal(ctx
->f32
, scale
), "");
687 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
688 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
689 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
690 out
[3] = LLVMConstReal(ctx
->f32
, 1);
693 case SI_FIX_FETCH_RGBA_32_USCALED
:
694 for (chan
= 0; chan
< 4; chan
++) {
695 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
696 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
697 out
[chan
], ctx
->f32
, "");
700 case SI_FIX_FETCH_RGBA_32_SSCALED
:
701 for (chan
= 0; chan
< 4; chan
++) {
702 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
703 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
704 out
[chan
], ctx
->f32
, "");
707 case SI_FIX_FETCH_RG_64_FLOAT
:
708 for (chan
= 0; chan
< 2; chan
++)
709 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
711 out
[2] = LLVMConstReal(ctx
->f32
, 0);
712 out
[3] = LLVMConstReal(ctx
->f32
, 1);
714 case SI_FIX_FETCH_RGB_64_FLOAT
:
715 for (chan
= 0; chan
< 3; chan
++)
716 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
718 out
[3] = LLVMConstReal(ctx
->f32
, 1);
720 case SI_FIX_FETCH_RGBA_64_FLOAT
:
721 for (chan
= 0; chan
< 4; chan
++) {
722 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
726 case SI_FIX_FETCH_RGB_8
:
727 case SI_FIX_FETCH_RGB_8_INT
:
728 case SI_FIX_FETCH_RGB_16
:
729 case SI_FIX_FETCH_RGB_16_INT
:
730 for (chan
= 0; chan
< 3; chan
++) {
731 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
735 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
736 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
737 out
[3] = LLVMConstReal(ctx
->f32
, 1);
739 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
745 static void declare_input_vs(
746 struct si_shader_context
*ctx
,
747 unsigned input_index
,
748 const struct tgsi_full_declaration
*decl
,
751 si_llvm_load_input_vs(ctx
, input_index
, out
);
754 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
761 case PIPE_SHADER_VERTEX
:
762 return LLVMGetParam(ctx
->main_fn
,
763 ctx
->param_vs_prim_id
);
764 case PIPE_SHADER_TESS_CTRL
:
765 return LLVMGetParam(ctx
->main_fn
,
766 ctx
->param_tcs_patch_id
);
767 case PIPE_SHADER_TESS_EVAL
:
768 return LLVMGetParam(ctx
->main_fn
,
769 ctx
->param_tes_patch_id
);
770 case PIPE_SHADER_GEOMETRY
:
771 return ctx
->abi
.gs_prim_id
;
779 * Return the value of tgsi_ind_register for indexing.
780 * This is the indirect index with the constant offset added to it.
782 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
783 const struct tgsi_ind_register
*ind
,
789 if (ind
->File
== TGSI_FILE_ADDRESS
) {
790 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
791 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
793 struct tgsi_full_src_register src
= {};
795 src
.Register
.File
= ind
->File
;
796 src
.Register
.Index
= ind
->Index
;
798 /* Set the second index to 0 for constants. */
799 if (ind
->File
== TGSI_FILE_CONSTANT
)
800 src
.Register
.Dimension
= 1;
802 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
805 result
= ac_to_integer(&ctx
->ac
, result
);
809 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
810 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
811 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
812 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
817 * Like si_get_indirect_index, but restricts the return value to a (possibly
818 * undefined) value inside [0..num).
820 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
821 const struct tgsi_ind_register
*ind
,
822 int rel_index
, unsigned num
)
824 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
826 return si_llvm_bound_index(ctx
, result
, num
);
831 * Calculate a dword address given an input or output register and a stride.
833 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
834 const struct tgsi_full_dst_register
*dst
,
835 const struct tgsi_full_src_register
*src
,
836 LLVMValueRef vertex_dw_stride
,
837 LLVMValueRef base_addr
)
839 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
840 ubyte
*name
, *index
, *array_first
;
842 struct tgsi_full_dst_register reg
;
844 /* Set the register description. The address computation is the same
845 * for sources and destinations. */
847 reg
.Register
.File
= src
->Register
.File
;
848 reg
.Register
.Index
= src
->Register
.Index
;
849 reg
.Register
.Indirect
= src
->Register
.Indirect
;
850 reg
.Register
.Dimension
= src
->Register
.Dimension
;
851 reg
.Indirect
= src
->Indirect
;
852 reg
.Dimension
= src
->Dimension
;
853 reg
.DimIndirect
= src
->DimIndirect
;
857 /* If the register is 2-dimensional (e.g. an array of vertices
858 * in a primitive), calculate the base address of the vertex. */
859 if (reg
.Register
.Dimension
) {
862 if (reg
.Dimension
.Indirect
)
863 index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
864 1, reg
.Dimension
.Index
);
866 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
868 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
869 LLVMBuildMul(ctx
->ac
.builder
, index
,
870 vertex_dw_stride
, ""), "");
873 /* Get information about the register. */
874 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
875 name
= info
->input_semantic_name
;
876 index
= info
->input_semantic_index
;
877 array_first
= info
->input_array_first
;
878 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
879 name
= info
->output_semantic_name
;
880 index
= info
->output_semantic_index
;
881 array_first
= info
->output_array_first
;
887 if (reg
.Register
.Indirect
) {
888 /* Add the relative address of the element. */
889 LLVMValueRef ind_index
;
891 if (reg
.Indirect
.ArrayID
)
892 first
= array_first
[reg
.Indirect
.ArrayID
];
894 first
= reg
.Register
.Index
;
896 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
897 1, reg
.Register
.Index
- first
);
899 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
900 LLVMBuildMul(ctx
->ac
.builder
, ind_index
,
901 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
903 param
= reg
.Register
.Dimension
?
904 si_shader_io_get_unique_index(name
[first
], index
[first
]) :
905 si_shader_io_get_unique_index_patch(name
[first
], index
[first
]);
907 param
= reg
.Register
.Dimension
?
908 si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
909 index
[reg
.Register
.Index
]) :
910 si_shader_io_get_unique_index_patch(name
[reg
.Register
.Index
],
911 index
[reg
.Register
.Index
]);
914 /* Add the base address of the element. */
915 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
916 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
919 /* The offchip buffer layout for TCS->TES is
921 * - attribute 0 of patch 0 vertex 0
922 * - attribute 0 of patch 0 vertex 1
923 * - attribute 0 of patch 0 vertex 2
925 * - attribute 0 of patch 1 vertex 0
926 * - attribute 0 of patch 1 vertex 1
928 * - attribute 1 of patch 0 vertex 0
929 * - attribute 1 of patch 0 vertex 1
931 * - per patch attribute 0 of patch 0
932 * - per patch attribute 0 of patch 1
935 * Note that every attribute has 4 components.
937 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
938 LLVMValueRef rel_patch_id
,
939 LLVMValueRef vertex_index
,
940 LLVMValueRef param_index
)
942 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
943 LLVMValueRef param_stride
, constant16
;
945 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
946 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
947 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
950 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
952 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
953 vertices_per_patch
, "");
955 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
958 param_stride
= total_vertices
;
960 base_addr
= rel_patch_id
;
961 param_stride
= num_patches
;
964 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
965 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
966 param_stride
, ""), "");
968 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
971 LLVMValueRef patch_data_offset
=
972 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
974 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
975 patch_data_offset
, "");
980 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
981 struct si_shader_context
*ctx
,
982 const struct tgsi_full_dst_register
*dst
,
983 const struct tgsi_full_src_register
*src
)
985 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
986 ubyte
*name
, *index
, *array_first
;
987 struct tgsi_full_src_register reg
;
988 LLVMValueRef vertex_index
= NULL
;
989 LLVMValueRef param_index
= NULL
;
990 unsigned param_index_base
, param_base
;
992 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
994 if (reg
.Register
.Dimension
) {
996 if (reg
.Dimension
.Indirect
)
997 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
998 1, reg
.Dimension
.Index
);
1000 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1003 /* Get information about the register. */
1004 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1005 name
= info
->input_semantic_name
;
1006 index
= info
->input_semantic_index
;
1007 array_first
= info
->input_array_first
;
1008 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1009 name
= info
->output_semantic_name
;
1010 index
= info
->output_semantic_index
;
1011 array_first
= info
->output_array_first
;
1017 if (reg
.Register
.Indirect
) {
1018 if (reg
.Indirect
.ArrayID
)
1019 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1021 param_base
= reg
.Register
.Index
;
1023 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1024 1, reg
.Register
.Index
- param_base
);
1027 param_base
= reg
.Register
.Index
;
1028 param_index
= ctx
->i32_0
;
1031 param_index_base
= reg
.Register
.Dimension
?
1032 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]) :
1033 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]);
1035 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1036 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1039 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1040 vertex_index
, param_index
);
1043 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1044 LLVMTypeRef type
, unsigned swizzle
,
1045 LLVMValueRef buffer
, LLVMValueRef offset
,
1046 LLVMValueRef base
, bool can_speculate
)
1048 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1049 LLVMValueRef value
, value2
;
1050 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1052 if (swizzle
== ~0) {
1053 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1054 0, 1, 0, can_speculate
, false);
1056 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1059 if (!llvm_type_is_64bit(ctx
, type
)) {
1060 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1061 0, 1, 0, can_speculate
, false);
1063 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1064 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1065 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1068 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1069 swizzle
* 4, 1, 0, can_speculate
, false);
1071 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1072 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1074 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1080 * \param type output value type
1081 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1082 * \param dw_addr address in dwords
1084 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1085 LLVMTypeRef type
, unsigned swizzle
,
1086 LLVMValueRef dw_addr
)
1088 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1091 if (swizzle
== ~0) {
1092 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1094 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1095 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1097 return lp_build_gather_values(&ctx
->gallivm
, values
,
1101 /* Split 64-bit loads. */
1102 if (llvm_type_is_64bit(ctx
, type
)) {
1103 LLVMValueRef lo
, hi
;
1105 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1106 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1107 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1110 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1111 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1113 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1115 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1121 * \param swizzle offset (typically 0..3)
1122 * \param dw_addr address in dwords
1123 * \param value value to store
1125 static void lds_store(struct si_shader_context
*ctx
,
1126 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1129 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1130 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1132 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1135 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
1138 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1140 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1141 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
1142 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1144 uint64_t desc2
= 0xffffffff;
1145 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1146 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1147 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1148 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1149 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1150 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1151 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1153 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1154 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1155 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1156 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1159 static LLVMValueRef
fetch_input_tcs(
1160 struct lp_build_tgsi_context
*bld_base
,
1161 const struct tgsi_full_src_register
*reg
,
1162 enum tgsi_opcode_type type
, unsigned swizzle
)
1164 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1165 LLVMValueRef dw_addr
, stride
;
1167 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1168 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1169 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1171 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1174 static LLVMValueRef
fetch_output_tcs(
1175 struct lp_build_tgsi_context
*bld_base
,
1176 const struct tgsi_full_src_register
*reg
,
1177 enum tgsi_opcode_type type
, unsigned swizzle
)
1179 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1180 LLVMValueRef dw_addr
, stride
;
1182 if (reg
->Register
.Dimension
) {
1183 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1184 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1185 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1187 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1188 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1191 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1194 static LLVMValueRef
fetch_input_tes(
1195 struct lp_build_tgsi_context
*bld_base
,
1196 const struct tgsi_full_src_register
*reg
,
1197 enum tgsi_opcode_type type
, unsigned swizzle
)
1199 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1200 LLVMValueRef buffer
, base
, addr
;
1202 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1204 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1205 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1207 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1208 buffer
, base
, addr
, true);
1211 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1212 const struct tgsi_full_instruction
*inst
,
1213 const struct tgsi_opcode_info
*info
,
1215 LLVMValueRef dst
[4])
1217 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1218 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1219 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1220 unsigned chan_index
;
1221 LLVMValueRef dw_addr
, stride
;
1222 LLVMValueRef buffer
, base
, buf_addr
;
1223 LLVMValueRef values
[4];
1224 bool skip_lds_store
;
1225 bool is_tess_factor
= false, is_tess_inner
= false;
1227 /* Only handle per-patch and per-vertex outputs here.
1228 * Vectors will be lowered to scalars and this function will be called again.
1230 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1231 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1232 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1236 if (reg
->Register
.Dimension
) {
1237 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1238 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1239 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1240 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1242 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1243 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1244 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1246 if (!reg
->Register
.Indirect
) {
1247 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1249 /* Always write tess factors into LDS for the TCS epilog. */
1250 if (name
== TGSI_SEMANTIC_TESSINNER
||
1251 name
== TGSI_SEMANTIC_TESSOUTER
) {
1252 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1253 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1254 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1255 is_tess_factor
= true;
1256 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1261 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1263 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1264 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1266 uint32_t writemask
= reg
->Register
.WriteMask
;
1268 chan_index
= u_bit_scan(&writemask
);
1269 LLVMValueRef value
= dst
[chan_index
];
1271 if (inst
->Instruction
.Saturate
)
1272 value
= ac_build_clamp(&ctx
->ac
, value
);
1274 /* Skip LDS stores if there is no LDS read of this output. */
1275 if (!skip_lds_store
)
1276 lds_store(ctx
, chan_index
, dw_addr
, value
);
1278 value
= ac_to_integer(&ctx
->ac
, value
);
1279 values
[chan_index
] = value
;
1281 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1282 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1284 4 * chan_index
, 1, 0, true, false);
1287 /* Write tess factors into VGPRs for the epilog. */
1288 if (is_tess_factor
&&
1289 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1290 if (!is_tess_inner
) {
1291 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1292 ctx
->invoc0_tess_factors
[chan_index
]);
1293 } else if (chan_index
< 2) {
1294 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1295 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1300 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1301 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1303 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1304 base
, 0, 1, 0, true, false);
1308 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1309 unsigned input_index
,
1310 unsigned vtx_offset_param
,
1314 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1315 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1316 struct si_shader
*shader
= ctx
->shader
;
1317 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1318 LLVMValueRef vtx_offset
, soffset
;
1319 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1320 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1321 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1325 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1327 /* GFX9 has the ESGS ring in LDS. */
1328 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1329 unsigned index
= vtx_offset_param
;
1331 switch (index
/ 2) {
1333 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1334 index
% 2 ? 16 : 0, 16);
1337 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1338 index
% 2 ? 16 : 0, 16);
1341 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1342 index
% 2 ? 16 : 0, 16);
1349 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1350 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1351 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1354 /* GFX6: input load from the ESGS ring in memory. */
1355 if (swizzle
== ~0) {
1356 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1358 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1359 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1362 return lp_build_gather_values(&ctx
->gallivm
, values
,
1366 /* Get the vertex offset parameter on GFX6. */
1367 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1369 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1371 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1373 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1374 vtx_offset
, soffset
, 0, 1, 0, true, false);
1375 if (llvm_type_is_64bit(ctx
, type
)) {
1376 LLVMValueRef value2
;
1377 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1379 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1380 ctx
->i32_0
, vtx_offset
, soffset
,
1381 0, 1, 0, true, false);
1382 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1384 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1387 static LLVMValueRef
fetch_input_gs(
1388 struct lp_build_tgsi_context
*bld_base
,
1389 const struct tgsi_full_src_register
*reg
,
1390 enum tgsi_opcode_type type
,
1393 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1394 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1396 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1397 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1398 return get_primitive_id(ctx
, swizzle
);
1400 if (!reg
->Register
.Dimension
)
1403 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1404 reg
->Dimension
.Index
,
1405 tgsi2llvmtype(bld_base
, type
),
1409 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1411 switch (interpolate
) {
1412 case TGSI_INTERPOLATE_CONSTANT
:
1415 case TGSI_INTERPOLATE_LINEAR
:
1416 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1417 return SI_PARAM_LINEAR_SAMPLE
;
1418 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1419 return SI_PARAM_LINEAR_CENTROID
;
1421 return SI_PARAM_LINEAR_CENTER
;
1423 case TGSI_INTERPOLATE_COLOR
:
1424 case TGSI_INTERPOLATE_PERSPECTIVE
:
1425 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1426 return SI_PARAM_PERSP_SAMPLE
;
1427 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1428 return SI_PARAM_PERSP_CENTROID
;
1430 return SI_PARAM_PERSP_CENTER
;
1433 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1438 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1439 unsigned attr_index
, unsigned chan
,
1440 LLVMValueRef prim_mask
,
1441 LLVMValueRef i
, LLVMValueRef j
)
1444 return ac_build_fs_interp(&ctx
->ac
,
1445 LLVMConstInt(ctx
->i32
, chan
, 0),
1446 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1449 return ac_build_fs_interp_mov(&ctx
->ac
,
1450 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1451 LLVMConstInt(ctx
->i32
, chan
, 0),
1452 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1457 * Interpolate a fragment shader input.
1459 * @param ctx context
1460 * @param input_index index of the input in hardware
1461 * @param semantic_name TGSI_SEMANTIC_*
1462 * @param semantic_index semantic index
1463 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1464 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1465 * @param interp_param interpolation weights (i,j)
1466 * @param prim_mask SI_PARAM_PRIM_MASK
1467 * @param face SI_PARAM_FRONT_FACE
1468 * @param result the return value (4 components)
1470 static void interp_fs_input(struct si_shader_context
*ctx
,
1471 unsigned input_index
,
1472 unsigned semantic_name
,
1473 unsigned semantic_index
,
1474 unsigned num_interp_inputs
,
1475 unsigned colors_read_mask
,
1476 LLVMValueRef interp_param
,
1477 LLVMValueRef prim_mask
,
1479 LLVMValueRef result
[4])
1481 LLVMValueRef i
= NULL
, j
= NULL
;
1484 /* fs.constant returns the param from the middle vertex, so it's not
1485 * really useful for flat shading. It's meant to be used for custom
1486 * interpolation (but the intrinsic can't fetch from the other two
1489 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1490 * to do the right thing. The only reason we use fs.constant is that
1491 * fs.interp cannot be used on integers, because they can be equal
1494 * When interp is false we will use fs.constant or for newer llvm,
1495 * amdgcn.interp.mov.
1497 bool interp
= interp_param
!= NULL
;
1500 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1501 LLVMVectorType(ctx
->f32
, 2), "");
1503 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1505 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1509 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1510 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1511 LLVMValueRef is_face_positive
;
1513 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1514 * otherwise it's at offset "num_inputs".
1516 unsigned back_attr_offset
= num_interp_inputs
;
1517 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1518 back_attr_offset
+= 1;
1520 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1521 face
, ctx
->i32_0
, "");
1523 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1524 LLVMValueRef front
, back
;
1526 front
= si_build_fs_interp(ctx
,
1529 back
= si_build_fs_interp(ctx
,
1530 back_attr_offset
, chan
,
1533 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1539 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1540 result
[0] = si_build_fs_interp(ctx
, input_index
,
1541 0, prim_mask
, i
, j
);
1543 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1544 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1546 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1547 result
[chan
] = si_build_fs_interp(ctx
,
1554 void si_llvm_load_input_fs(
1555 struct si_shader_context
*ctx
,
1556 unsigned input_index
,
1557 LLVMValueRef out
[4])
1559 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1560 struct si_shader
*shader
= ctx
->shader
;
1561 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1562 LLVMValueRef main_fn
= ctx
->main_fn
;
1563 LLVMValueRef interp_param
= NULL
;
1564 int interp_param_idx
;
1565 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1566 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1567 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1568 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1570 /* Get colors from input VGPRs (set by the prolog). */
1571 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1572 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1573 unsigned mask
= colors_read
>> (semantic_index
* 4);
1574 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1575 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1577 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1578 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1579 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1580 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1584 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1585 if (interp_param_idx
== -1)
1587 else if (interp_param_idx
) {
1588 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1591 interp_fs_input(ctx
, input_index
, semantic_name
,
1592 semantic_index
, 0, /* this param is unused */
1593 shader
->selector
->info
.colors_read
, interp_param
,
1594 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1595 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1599 static void declare_input_fs(
1600 struct si_shader_context
*ctx
,
1601 unsigned input_index
,
1602 const struct tgsi_full_declaration
*decl
,
1603 LLVMValueRef out
[4])
1605 si_llvm_load_input_fs(ctx
, input_index
, out
);
1608 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1610 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1615 * Load a dword from a constant buffer.
1617 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1618 LLVMValueRef resource
,
1619 LLVMValueRef offset
)
1621 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1622 0, 0, 0, true, true);
1625 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1627 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1628 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1629 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1630 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1632 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1633 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1634 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1636 LLVMValueRef pos
[4] = {
1637 buffer_load_const(ctx
, resource
, offset0
),
1638 buffer_load_const(ctx
, resource
, offset1
),
1639 LLVMConstReal(ctx
->f32
, 0),
1640 LLVMConstReal(ctx
->f32
, 0)
1643 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1646 void si_load_system_value(struct si_shader_context
*ctx
,
1648 const struct tgsi_full_declaration
*decl
)
1650 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1651 LLVMValueRef value
= 0;
1653 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1655 switch (decl
->Semantic
.Name
) {
1656 case TGSI_SEMANTIC_INSTANCEID
:
1657 value
= ctx
->abi
.instance_id
;
1660 case TGSI_SEMANTIC_VERTEXID
:
1661 value
= LLVMBuildAdd(ctx
->ac
.builder
,
1663 ctx
->abi
.base_vertex
, "");
1666 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1667 /* Unused. Clarify the meaning in indexed vs. non-indexed
1668 * draws if this is ever used again. */
1672 case TGSI_SEMANTIC_BASEVERTEX
:
1674 /* For non-indexed draws, the base vertex set by the driver
1675 * (for direct draws) or the CP (for indirect draws) is the
1676 * first vertex ID, but GLSL expects 0 to be returned.
1678 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
1679 LLVMValueRef indexed
;
1681 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
1682 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
1684 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
1685 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
1689 case TGSI_SEMANTIC_BASEINSTANCE
:
1690 value
= ctx
->abi
.start_instance
;
1693 case TGSI_SEMANTIC_DRAWID
:
1694 value
= ctx
->abi
.draw_id
;
1697 case TGSI_SEMANTIC_INVOCATIONID
:
1698 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1699 value
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
1700 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1701 value
= ctx
->abi
.gs_invocation_id
;
1703 assert(!"INVOCATIONID not implemented");
1706 case TGSI_SEMANTIC_POSITION
:
1708 LLVMValueRef pos
[4] = {
1709 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1710 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1711 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1712 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1713 LLVMGetParam(ctx
->main_fn
,
1714 SI_PARAM_POS_W_FLOAT
)),
1716 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1720 case TGSI_SEMANTIC_FACE
:
1721 value
= ctx
->abi
.front_face
;
1724 case TGSI_SEMANTIC_SAMPLEID
:
1725 value
= get_sample_id(ctx
);
1728 case TGSI_SEMANTIC_SAMPLEPOS
: {
1729 LLVMValueRef pos
[4] = {
1730 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1731 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1732 LLVMConstReal(ctx
->f32
, 0),
1733 LLVMConstReal(ctx
->f32
, 0)
1735 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1736 TGSI_OPCODE_FRC
, pos
[0]);
1737 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1738 TGSI_OPCODE_FRC
, pos
[1]);
1739 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1743 case TGSI_SEMANTIC_SAMPLEMASK
:
1744 /* This can only occur with the OpenGL Core profile, which
1745 * doesn't support smoothing.
1747 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1750 case TGSI_SEMANTIC_TESSCOORD
:
1752 LLVMValueRef coord
[4] = {
1753 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1754 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1759 /* For triangles, the vector should be (u, v, 1-u-v). */
1760 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1761 PIPE_PRIM_TRIANGLES
)
1762 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1763 lp_build_add(bld
, coord
[0], coord
[1]));
1765 value
= lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1769 case TGSI_SEMANTIC_VERTICESIN
:
1770 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1771 value
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1772 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1773 value
= get_num_tcs_out_vertices(ctx
);
1775 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1778 case TGSI_SEMANTIC_TESSINNER
:
1779 case TGSI_SEMANTIC_TESSOUTER
:
1781 LLVMValueRef buffer
, base
, addr
;
1782 int param
= si_shader_io_get_unique_index_patch(decl
->Semantic
.Name
, 0);
1784 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1786 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1787 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1788 LLVMConstInt(ctx
->i32
, param
, 0));
1790 value
= buffer_load(&ctx
->bld_base
, ctx
->f32
,
1791 ~0, buffer
, base
, addr
, true);
1796 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1797 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1799 LLVMValueRef buf
, slot
, val
[4];
1802 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1803 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1804 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
1805 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1807 for (i
= 0; i
< 4; i
++)
1808 val
[i
] = buffer_load_const(ctx
, buf
,
1809 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1810 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
1814 case TGSI_SEMANTIC_PRIMID
:
1815 value
= get_primitive_id(ctx
, 0);
1818 case TGSI_SEMANTIC_GRID_SIZE
:
1819 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
1822 case TGSI_SEMANTIC_BLOCK_SIZE
:
1824 LLVMValueRef values
[3];
1826 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1828 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1829 unsigned sizes
[3] = {
1830 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1831 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1832 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1835 for (i
= 0; i
< 3; ++i
)
1836 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1838 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1840 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1845 case TGSI_SEMANTIC_BLOCK_ID
:
1847 LLVMValueRef values
[3];
1849 for (int i
= 0; i
< 3; i
++) {
1850 values
[i
] = ctx
->i32_0
;
1851 if (ctx
->param_block_id
[i
] >= 0) {
1852 values
[i
] = LLVMGetParam(ctx
->main_fn
,
1853 ctx
->param_block_id
[i
]);
1856 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1860 case TGSI_SEMANTIC_THREAD_ID
:
1861 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
1864 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1865 value
= lp_build_intrinsic(ctx
->ac
.builder
,
1866 "llvm.amdgcn.ps.live",
1868 LP_FUNC_ATTR_READNONE
);
1869 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1870 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
1873 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1874 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1877 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1878 value
= ac_get_thread_id(&ctx
->ac
);
1881 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1883 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1884 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1885 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1886 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1890 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1891 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1892 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1893 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1895 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1896 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1897 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1898 /* All bits set except LSB */
1899 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1902 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1904 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1905 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
1906 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1907 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1908 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1909 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1914 assert(!"unknown system value");
1918 ctx
->system_values
[index
] = value
;
1921 void si_declare_compute_memory(struct si_shader_context
*ctx
,
1922 const struct tgsi_full_declaration
*decl
)
1924 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1926 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1929 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1930 assert(decl
->Range
.First
== decl
->Range
.Last
);
1931 assert(!ctx
->ac
.lds
);
1933 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
1934 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1937 LLVMSetAlignment(var
, 4);
1939 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
1942 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1944 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1945 ctx
->param_const_and_shader_buffers
);
1947 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
1948 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
1951 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
1953 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1954 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1956 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
1957 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
1958 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
1960 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
1964 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
1966 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1967 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
1968 ctx
->param_const_and_shader_buffers
);
1970 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
1971 index
= LLVMBuildSub(ctx
->ac
.builder
,
1972 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
1975 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
1978 static LLVMValueRef
fetch_constant(
1979 struct lp_build_tgsi_context
*bld_base
,
1980 const struct tgsi_full_src_register
*reg
,
1981 enum tgsi_opcode_type type
,
1984 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1985 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1986 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1989 LLVMValueRef addr
, bufp
;
1991 if (swizzle
== LP_CHAN_ALL
) {
1993 LLVMValueRef values
[4];
1994 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1995 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1997 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2000 /* Split 64-bit loads. */
2001 if (tgsi_type_is_64bit(type
)) {
2002 LLVMValueRef lo
, hi
;
2004 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2005 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2006 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2010 idx
= reg
->Register
.Index
* 4 + swizzle
;
2011 if (reg
->Register
.Indirect
) {
2012 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2014 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2017 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2018 if (sel
->info
.const_buffers_declared
== 1 &&
2019 sel
->info
.shader_buffers_declared
== 0) {
2021 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2023 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2024 * loads, and up to x4 load opcode merging. However, it leads to horrible
2025 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2027 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2029 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2030 * a descriptor and s_buffer_load_dword using it, so we can't expand
2031 * the pointer into a full descriptor like below. We have to use
2032 * s_load_dword instead. The only case when LLVM 5.0 would select
2033 * s_buffer_load_dword (that we have to prevent) is when we use use
2034 * a literal offset where we don't need bounds checking.
2036 if (ctx
->screen
->info
.chip_class
== SI
&&
2037 HAVE_LLVM
< 0x0600 &&
2038 !reg
->Register
.Indirect
) {
2039 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2040 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2041 return bitcast(bld_base
, type
, result
);
2044 /* Do the bounds checking with a descriptor, because
2045 * doing computation and manual bounds checking of 64-bit
2046 * addresses generates horrible VALU code with very high
2047 * VGPR usage and very low SIMD occupancy.
2049 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2050 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2052 LLVMValueRef desc_elems
[] = {
2053 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2054 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2055 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2056 LLVMConstInt(ctx
->i32
,
2057 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2058 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2059 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2060 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2061 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2062 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2064 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2065 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2066 return bitcast(bld_base
, type
, result
);
2069 assert(reg
->Register
.Dimension
);
2070 buf
= reg
->Dimension
.Index
;
2072 if (reg
->Dimension
.Indirect
) {
2073 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2075 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2076 reg
->Dimension
.Index
,
2077 ctx
->num_const_buffers
);
2078 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2079 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2080 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2082 bufp
= load_const_buffer_desc(ctx
, buf
);
2084 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2087 /* Upper 16 bits must be zero. */
2088 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
2089 LLVMValueRef val
[2])
2091 return LLVMBuildOr(ctx
->ac
.builder
, val
[0],
2092 LLVMBuildShl(ctx
->ac
.builder
, val
[1],
2093 LLVMConstInt(ctx
->i32
, 16, 0),
2097 /* Upper 16 bits are ignored and will be dropped. */
2098 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
2099 LLVMValueRef val
[2])
2101 LLVMValueRef v
[2] = {
2102 LLVMBuildAnd(ctx
->ac
.builder
, val
[0],
2103 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
2106 return si_llvm_pack_two_int16(ctx
, v
);
2109 /* Initialize arguments for the shader export intrinsic */
2110 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2111 LLVMValueRef
*values
,
2113 struct ac_export_args
*args
)
2115 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2116 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2117 LLVMValueRef val
[4];
2118 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2120 bool is_int8
, is_int10
;
2122 /* Default is 0xf. Adjusted below depending on the format. */
2123 args
->enabled_channels
= 0xf; /* writemask */
2125 /* Specify whether the EXEC mask represents the valid mask */
2126 args
->valid_mask
= 0;
2128 /* Specify whether this is the last export */
2131 /* Specify the target we are exporting */
2132 args
->target
= target
;
2134 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2135 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2136 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2137 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2139 assert(cbuf
>= 0 && cbuf
< 8);
2140 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2141 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2142 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2145 args
->compr
= false;
2146 args
->out
[0] = f32undef
;
2147 args
->out
[1] = f32undef
;
2148 args
->out
[2] = f32undef
;
2149 args
->out
[3] = f32undef
;
2151 switch (spi_shader_col_format
) {
2152 case V_028714_SPI_SHADER_ZERO
:
2153 args
->enabled_channels
= 0; /* writemask */
2154 args
->target
= V_008DFC_SQ_EXP_NULL
;
2157 case V_028714_SPI_SHADER_32_R
:
2158 args
->enabled_channels
= 1; /* writemask */
2159 args
->out
[0] = values
[0];
2162 case V_028714_SPI_SHADER_32_GR
:
2163 args
->enabled_channels
= 0x3; /* writemask */
2164 args
->out
[0] = values
[0];
2165 args
->out
[1] = values
[1];
2168 case V_028714_SPI_SHADER_32_AR
:
2169 args
->enabled_channels
= 0x9; /* writemask */
2170 args
->out
[0] = values
[0];
2171 args
->out
[3] = values
[3];
2174 case V_028714_SPI_SHADER_FP16_ABGR
:
2175 args
->compr
= 1; /* COMPR flag */
2177 for (chan
= 0; chan
< 2; chan
++) {
2178 LLVMValueRef pack_args
[2] = {
2180 values
[2 * chan
+ 1]
2182 LLVMValueRef packed
;
2184 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
2185 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2189 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2190 for (chan
= 0; chan
< 4; chan
++) {
2191 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
2192 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2193 LLVMConstReal(ctx
->f32
, 65535), "");
2194 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2195 LLVMConstReal(ctx
->f32
, 0.5), "");
2196 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2200 args
->compr
= 1; /* COMPR flag */
2201 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2202 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2205 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2206 for (chan
= 0; chan
< 4; chan
++) {
2207 /* Clamp between [-1, 1]. */
2208 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MIN
,
2210 LLVMConstReal(ctx
->f32
, 1));
2211 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MAX
,
2213 LLVMConstReal(ctx
->f32
, -1));
2214 /* Convert to a signed integer in [-32767, 32767]. */
2215 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2216 LLVMConstReal(ctx
->f32
, 32767), "");
2217 /* If positive, add 0.5, else add -0.5. */
2218 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2219 LLVMBuildSelect(builder
,
2220 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2221 val
[chan
], ctx
->ac
.f32_0
, ""),
2222 LLVMConstReal(ctx
->f32
, 0.5),
2223 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
2224 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2227 args
->compr
= 1; /* COMPR flag */
2228 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2229 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2232 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2233 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2234 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
2235 LLVMValueRef max_alpha
=
2236 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2239 for (chan
= 0; chan
< 4; chan
++) {
2240 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2241 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_UMIN
,
2243 chan
== 3 ? max_alpha
: max_rgb
);
2246 args
->compr
= 1; /* COMPR flag */
2247 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2248 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2252 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2253 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2254 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2255 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2256 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2257 LLVMValueRef max_alpha
=
2258 !is_int10
? max_rgb
: ctx
->i32_1
;
2259 LLVMValueRef min_alpha
=
2260 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2263 for (chan
= 0; chan
< 4; chan
++) {
2264 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2265 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2267 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2268 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2270 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2273 args
->compr
= 1; /* COMPR flag */
2274 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2275 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2279 case V_028714_SPI_SHADER_32_ABGR
:
2280 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2285 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2288 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2290 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2291 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2292 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2293 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2294 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2295 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2296 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2297 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2299 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2302 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2303 SI_PARAM_ALPHA_REF
);
2304 LLVMValueRef alpha_pass
=
2305 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2306 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2308 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2312 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2314 unsigned samplemask_param
)
2316 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2317 LLVMValueRef coverage
;
2319 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2320 coverage
= LLVMGetParam(ctx
->main_fn
,
2322 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2324 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2326 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2328 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2331 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2332 LLVMConstReal(ctx
->f32
,
2333 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2335 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2338 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2339 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2343 unsigned const_chan
;
2344 LLVMValueRef base_elt
;
2345 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2346 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2347 SI_VS_CONST_CLIP_PLANES
, 0);
2348 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2350 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2351 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2356 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2358 /* Compute dot products of position and user clip plane vectors */
2359 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2360 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2362 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2363 const_chan
) * 4, 0);
2364 base_elt
= buffer_load_const(ctx
, const_resource
,
2367 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2368 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2369 out_elts
[const_chan
]));
2373 args
->enabled_channels
= 0xf;
2374 args
->valid_mask
= 0;
2376 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2381 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2385 if (so
->num_outputs
)
2386 fprintf(stderr
, "STREAMOUT\n");
2388 for (i
= 0; i
< so
->num_outputs
; i
++) {
2389 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2390 so
->output
[i
].start_component
;
2391 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2392 i
, so
->output
[i
].output_buffer
,
2393 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2394 so
->output
[i
].register_index
,
2395 mask
& 1 ? "x" : "",
2396 mask
& 2 ? "y" : "",
2397 mask
& 4 ? "z" : "",
2398 mask
& 8 ? "w" : "");
2402 static void emit_streamout_output(struct si_shader_context
*ctx
,
2403 LLVMValueRef
const *so_buffers
,
2404 LLVMValueRef
const *so_write_offsets
,
2405 struct pipe_stream_output
*stream_out
,
2406 struct si_shader_output_values
*shader_out
)
2408 unsigned buf_idx
= stream_out
->output_buffer
;
2409 unsigned start
= stream_out
->start_component
;
2410 unsigned num_comps
= stream_out
->num_components
;
2411 LLVMValueRef out
[4];
2413 assert(num_comps
&& num_comps
<= 4);
2414 if (!num_comps
|| num_comps
> 4)
2417 /* Load the output as int. */
2418 for (int j
= 0; j
< num_comps
; j
++) {
2419 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2421 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2424 /* Pack the output. */
2425 LLVMValueRef vdata
= NULL
;
2427 switch (num_comps
) {
2428 case 1: /* as i32 */
2431 case 2: /* as v2i32 */
2432 case 3: /* as v4i32 (aligned to 4) */
2433 case 4: /* as v4i32 */
2434 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2435 for (int j
= 0; j
< num_comps
; j
++) {
2436 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2437 LLVMConstInt(ctx
->i32
, j
, 0), "");
2442 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2444 so_write_offsets
[buf_idx
],
2446 stream_out
->dst_offset
* 4, 1, 1, true, false);
2450 * Write streamout data to buffers for vertex stream @p stream (different
2451 * vertex streams can occur for GS copy shaders).
2453 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2454 struct si_shader_output_values
*outputs
,
2455 unsigned noutput
, unsigned stream
)
2457 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2458 struct pipe_stream_output_info
*so
= &sel
->so
;
2459 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2461 struct lp_build_if_state if_ctx
;
2463 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2464 LLVMValueRef so_vtx_count
=
2465 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2467 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2469 /* can_emit = tid < so_vtx_count; */
2470 LLVMValueRef can_emit
=
2471 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2473 /* Emit the streamout code conditionally. This actually avoids
2474 * out-of-bounds buffer access. The hw tells us via the SGPR
2475 * (so_vtx_count) which threads are allowed to emit streamout data. */
2476 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2478 /* The buffer offset is computed as follows:
2479 * ByteOffset = streamout_offset[buffer_id]*4 +
2480 * (streamout_write_index + thread_id)*stride[buffer_id] +
2484 LLVMValueRef so_write_index
=
2485 LLVMGetParam(ctx
->main_fn
,
2486 ctx
->param_streamout_write_index
);
2488 /* Compute (streamout_write_index + thread_id). */
2489 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2491 /* Load the descriptor and compute the write offset for each
2492 * enabled buffer. */
2493 LLVMValueRef so_write_offset
[4] = {};
2494 LLVMValueRef so_buffers
[4];
2495 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2496 ctx
->param_rw_buffers
);
2498 for (i
= 0; i
< 4; i
++) {
2502 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2503 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2505 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2507 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2508 ctx
->param_streamout_offset
[i
]);
2509 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2511 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2512 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2513 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2516 /* Write streamout data. */
2517 for (i
= 0; i
< so
->num_outputs
; i
++) {
2518 unsigned reg
= so
->output
[i
].register_index
;
2523 if (stream
!= so
->output
[i
].stream
)
2526 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2527 &so
->output
[i
], &outputs
[reg
]);
2530 lp_build_endif(&if_ctx
);
2533 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2534 LLVMValueRef
*values
)
2536 struct ac_export_args args
;
2538 si_llvm_init_export_args(ctx
, values
,
2539 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2540 ac_build_export(&ctx
->ac
, &args
);
2543 static void si_build_param_exports(struct si_shader_context
*ctx
,
2544 struct si_shader_output_values
*outputs
,
2547 struct si_shader
*shader
= ctx
->shader
;
2548 unsigned param_count
= 0;
2550 for (unsigned i
= 0; i
< noutput
; i
++) {
2551 unsigned semantic_name
= outputs
[i
].semantic_name
;
2552 unsigned semantic_index
= outputs
[i
].semantic_index
;
2554 if (outputs
[i
].vertex_stream
[0] != 0 &&
2555 outputs
[i
].vertex_stream
[1] != 0 &&
2556 outputs
[i
].vertex_stream
[2] != 0 &&
2557 outputs
[i
].vertex_stream
[3] != 0)
2560 switch (semantic_name
) {
2561 case TGSI_SEMANTIC_LAYER
:
2562 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2563 case TGSI_SEMANTIC_CLIPDIST
:
2564 case TGSI_SEMANTIC_COLOR
:
2565 case TGSI_SEMANTIC_BCOLOR
:
2566 case TGSI_SEMANTIC_PRIMID
:
2567 case TGSI_SEMANTIC_FOG
:
2568 case TGSI_SEMANTIC_TEXCOORD
:
2569 case TGSI_SEMANTIC_GENERIC
:
2575 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2576 semantic_index
< SI_MAX_IO_GENERIC
) &&
2577 shader
->key
.opt
.kill_outputs
&
2578 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2581 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2583 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2584 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2587 shader
->info
.nr_param_exports
= param_count
;
2590 /* Generate export instructions for hardware VS shader stage */
2591 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2592 struct si_shader_output_values
*outputs
,
2595 struct si_shader
*shader
= ctx
->shader
;
2596 struct ac_export_args pos_args
[4] = {};
2597 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2601 /* Build position exports. */
2602 for (i
= 0; i
< noutput
; i
++) {
2603 switch (outputs
[i
].semantic_name
) {
2604 case TGSI_SEMANTIC_POSITION
:
2605 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2606 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2608 case TGSI_SEMANTIC_PSIZE
:
2609 psize_value
= outputs
[i
].values
[0];
2611 case TGSI_SEMANTIC_LAYER
:
2612 layer_value
= outputs
[i
].values
[0];
2614 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2615 viewport_index_value
= outputs
[i
].values
[0];
2617 case TGSI_SEMANTIC_EDGEFLAG
:
2618 edgeflag_value
= outputs
[i
].values
[0];
2620 case TGSI_SEMANTIC_CLIPDIST
:
2621 if (!shader
->key
.opt
.clip_disable
) {
2622 unsigned index
= 2 + outputs
[i
].semantic_index
;
2623 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2624 V_008DFC_SQ_EXP_POS
+ index
,
2628 case TGSI_SEMANTIC_CLIPVERTEX
:
2629 if (!shader
->key
.opt
.clip_disable
) {
2630 si_llvm_emit_clipvertex(ctx
, pos_args
,
2637 /* We need to add the position output manually if it's missing. */
2638 if (!pos_args
[0].out
[0]) {
2639 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2640 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2641 pos_args
[0].done
= 0; /* last export? */
2642 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2643 pos_args
[0].compr
= 0; /* COMPR flag */
2644 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2645 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2646 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2647 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2650 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2651 if (shader
->selector
->info
.writes_psize
||
2652 shader
->selector
->info
.writes_edgeflag
||
2653 shader
->selector
->info
.writes_viewport_index
||
2654 shader
->selector
->info
.writes_layer
) {
2655 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2656 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2657 (shader
->selector
->info
.writes_layer
<< 2);
2659 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2660 pos_args
[1].done
= 0; /* last export? */
2661 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2662 pos_args
[1].compr
= 0; /* COMPR flag */
2663 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2664 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2665 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2666 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2668 if (shader
->selector
->info
.writes_psize
)
2669 pos_args
[1].out
[0] = psize_value
;
2671 if (shader
->selector
->info
.writes_edgeflag
) {
2672 /* The output is a float, but the hw expects an integer
2673 * with the first bit containing the edge flag. */
2674 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2677 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2681 /* The LLVM intrinsic expects a float. */
2682 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2685 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2686 /* GFX9 has the layer in out.z[10:0] and the viewport
2687 * index in out.z[19:16].
2689 if (shader
->selector
->info
.writes_layer
)
2690 pos_args
[1].out
[2] = layer_value
;
2692 if (shader
->selector
->info
.writes_viewport_index
) {
2693 LLVMValueRef v
= viewport_index_value
;
2695 v
= ac_to_integer(&ctx
->ac
, v
);
2696 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2697 LLVMConstInt(ctx
->i32
, 16, 0), "");
2698 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2699 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2700 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2701 pos_args
[1].enabled_channels
|= 1 << 2;
2704 if (shader
->selector
->info
.writes_layer
)
2705 pos_args
[1].out
[2] = layer_value
;
2707 if (shader
->selector
->info
.writes_viewport_index
) {
2708 pos_args
[1].out
[3] = viewport_index_value
;
2709 pos_args
[1].enabled_channels
|= 1 << 3;
2714 for (i
= 0; i
< 4; i
++)
2715 if (pos_args
[i
].out
[0])
2716 shader
->info
.nr_pos_exports
++;
2719 for (i
= 0; i
< 4; i
++) {
2720 if (!pos_args
[i
].out
[0])
2723 /* Specify the target we are exporting */
2724 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2726 if (pos_idx
== shader
->info
.nr_pos_exports
)
2727 /* Specify that this is the last export */
2728 pos_args
[i
].done
= 1;
2730 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2733 /* Build parameter exports. */
2734 si_build_param_exports(ctx
, outputs
, noutput
);
2738 * Forward all outputs from the vertex shader to the TES. This is only used
2739 * for the fixed function TCS.
2741 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2743 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2744 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2745 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2748 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2749 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2750 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2752 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
2753 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
2754 lds_vertex_stride
, "");
2755 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2756 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
2758 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2760 unsigned i
= u_bit_scan64(&inputs
);
2762 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2763 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2766 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2767 get_rel_patch_id(ctx
),
2769 LLVMConstInt(ctx
->i32
, i
, 0));
2771 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
2774 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2775 buffer_offset
, 0, 1, 0, true, false);
2779 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2780 LLVMValueRef rel_patch_id
,
2781 LLVMValueRef invocation_id
,
2782 LLVMValueRef tcs_out_current_patch_data_offset
,
2783 LLVMValueRef invoc0_tf_outer
[4],
2784 LLVMValueRef invoc0_tf_inner
[2])
2786 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2787 struct si_shader
*shader
= ctx
->shader
;
2788 unsigned tess_inner_index
, tess_outer_index
;
2789 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2790 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
2791 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
2792 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2794 /* Add a barrier before loading tess factors from LDS. */
2795 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
2796 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2798 /* Do this only for invocation 0, because the tess levels are per-patch,
2801 * This can't jump, because invocation 0 executes this. It should
2802 * at least mask out the loads and stores for other invocations.
2804 lp_build_if(&if_ctx
, &ctx
->gallivm
,
2805 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2806 invocation_id
, ctx
->i32_0
, ""));
2808 /* Determine the layout of one tess factor element in the buffer. */
2809 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2810 case PIPE_PRIM_LINES
:
2811 stride
= 2; /* 2 dwords, 1 vec2 store */
2815 case PIPE_PRIM_TRIANGLES
:
2816 stride
= 4; /* 4 dwords, 1 vec4 store */
2820 case PIPE_PRIM_QUADS
:
2821 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2830 for (i
= 0; i
< 4; i
++) {
2831 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2832 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2835 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
2836 /* Tess factors are in VGPRs. */
2837 for (i
= 0; i
< outer_comps
; i
++)
2838 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
2839 for (i
= 0; i
< inner_comps
; i
++)
2840 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
2842 /* Load tess_inner and tess_outer from LDS.
2843 * Any invocation can write them, so we can't get them from a temporary.
2845 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
2846 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
2848 lds_base
= tcs_out_current_patch_data_offset
;
2849 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2850 LLVMConstInt(ctx
->i32
,
2851 tess_inner_index
* 4, 0), "");
2852 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2853 LLVMConstInt(ctx
->i32
,
2854 tess_outer_index
* 4, 0), "");
2856 for (i
= 0; i
< outer_comps
; i
++) {
2858 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
2860 for (i
= 0; i
< inner_comps
; i
++) {
2861 inner
[i
] = out
[outer_comps
+i
] =
2862 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
2866 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2867 /* For isolines, the hardware expects tess factors in the
2868 * reverse order from what GLSL / TGSI specify.
2870 LLVMValueRef tmp
= out
[0];
2875 /* Convert the outputs to vectors for stores. */
2876 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
2880 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
2882 /* Get the buffer. */
2883 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
2885 /* Get the offset. */
2886 tf_base
= LLVMGetParam(ctx
->main_fn
,
2887 ctx
->param_tcs_factor_offset
);
2888 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
2889 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2891 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
2892 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2893 rel_patch_id
, ctx
->i32_0
, ""));
2895 /* Store the dynamic HS control word. */
2897 if (ctx
->screen
->info
.chip_class
<= VI
) {
2898 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2899 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2900 1, ctx
->i32_0
, tf_base
,
2901 offset
, 1, 0, true, false);
2905 lp_build_endif(&inner_if_ctx
);
2907 /* Store the tessellation factors. */
2908 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2909 MIN2(stride
, 4), byteoffset
, tf_base
,
2910 offset
, 1, 0, true, false);
2913 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2914 stride
- 4, byteoffset
, tf_base
,
2915 offset
, 1, 0, true, false);
2917 /* Store the tess factors into the offchip buffer if TES reads them. */
2918 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2919 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2920 LLVMValueRef tf_inner_offset
;
2921 unsigned param_outer
, param_inner
;
2923 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2924 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2926 param_outer
= si_shader_io_get_unique_index_patch(
2927 TGSI_SEMANTIC_TESSOUTER
, 0);
2928 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2929 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2931 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
2932 util_next_power_of_two(outer_comps
));
2934 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2935 outer_comps
, tf_outer_offset
,
2936 base
, 0, 1, 0, true, false);
2938 param_inner
= si_shader_io_get_unique_index_patch(
2939 TGSI_SEMANTIC_TESSINNER
, 0);
2940 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2941 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2943 inner_vec
= inner_comps
== 1 ? inner
[0] :
2944 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
2945 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2946 inner_comps
, tf_inner_offset
,
2947 base
, 0, 1, 0, true, false);
2951 lp_build_endif(&if_ctx
);
2955 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2956 unsigned param
, unsigned return_index
)
2958 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
2959 LLVMGetParam(ctx
->main_fn
, param
),
2964 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2965 unsigned param
, unsigned return_index
)
2967 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2968 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
2970 return LLVMBuildInsertValue(builder
, ret
,
2971 ac_to_float(&ctx
->ac
, p
),
2976 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2977 unsigned param
, unsigned return_index
)
2979 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2980 LLVMValueRef ptr
, lo
, hi
;
2982 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
2983 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
2984 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
2985 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
2986 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
2987 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
2988 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
2991 /* This only writes the tessellation factor levels. */
2992 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2994 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2995 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2996 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2998 si_copy_tcs_inputs(bld_base
);
3000 rel_patch_id
= get_rel_patch_id(ctx
);
3001 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
3002 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3004 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3005 LLVMBasicBlockRef blocks
[2] = {
3006 LLVMGetInsertBlock(builder
),
3007 ctx
->merged_wrap_if_state
.entry_block
3009 LLVMValueRef values
[2];
3011 lp_build_endif(&ctx
->merged_wrap_if_state
);
3013 values
[0] = rel_patch_id
;
3014 values
[1] = LLVMGetUndef(ctx
->i32
);
3015 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3017 values
[0] = tf_lds_offset
;
3018 values
[1] = LLVMGetUndef(ctx
->i32
);
3019 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3021 values
[0] = invocation_id
;
3022 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3023 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3026 /* Return epilog parameters from this function. */
3027 LLVMValueRef ret
= ctx
->return_value
;
3030 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3031 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3032 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3033 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3034 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3035 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3036 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3037 /* Tess offchip and tess factor offsets are at the beginning. */
3038 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3039 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3040 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
3042 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3043 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3044 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3045 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3046 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3047 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3048 /* Tess offchip and tess factor offsets are after user SGPRs. */
3049 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3050 GFX6_TCS_NUM_USER_SGPR
);
3051 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3052 GFX6_TCS_NUM_USER_SGPR
+ 1);
3053 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3057 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3058 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3059 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3061 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3062 * the invocation_id output does not alias the param_tcs_rel_ids input,
3063 * which saves a V_MOV on gfx9.
3067 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3068 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3070 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3071 vgpr
++; /* skip the tess factor LDS offset */
3072 for (unsigned i
= 0; i
< 6; i
++) {
3073 LLVMValueRef value
=
3074 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3075 value
= ac_to_float(&ctx
->ac
, value
);
3076 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3079 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3081 ctx
->return_value
= ret
;
3084 /* Pass TCS inputs from LS to TCS on GFX9. */
3085 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3087 LLVMValueRef ret
= ctx
->return_value
;
3089 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3090 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3091 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3092 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3094 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3095 8 + SI_SGPR_RW_BUFFERS
);
3096 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3097 ctx
->param_bindless_samplers_and_images
,
3098 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3100 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3101 8 + SI_SGPR_VS_STATE_BITS
);
3102 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3103 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3104 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3105 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3106 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3107 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3108 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3109 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3110 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3111 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3113 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
3114 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3115 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
3116 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3117 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
3119 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3120 ret
= si_insert_input_ret_float(ctx
, ret
,
3121 ctx
->param_tcs_patch_id
, vgpr
++);
3122 ret
= si_insert_input_ret_float(ctx
, ret
,
3123 ctx
->param_tcs_rel_ids
, vgpr
++);
3124 ctx
->return_value
= ret
;
3127 /* Pass GS inputs from ES to GS on GFX9. */
3128 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3130 LLVMValueRef ret
= ctx
->return_value
;
3132 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3133 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3134 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3136 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3137 8 + SI_SGPR_RW_BUFFERS
);
3138 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3139 ctx
->param_bindless_samplers_and_images
,
3140 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3142 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
3143 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3144 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
3145 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3146 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
3148 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3149 for (unsigned i
= 0; i
< 5; i
++) {
3150 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3151 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3153 ctx
->return_value
= ret
;
3156 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3157 unsigned max_outputs
,
3158 LLVMValueRef
*addrs
)
3160 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3161 struct si_shader
*shader
= ctx
->shader
;
3162 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3164 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3165 ctx
->param_rel_auto_id
);
3166 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3167 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3168 vertex_dw_stride
, "");
3170 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3171 * its inputs from it. */
3172 for (i
= 0; i
< info
->num_outputs
; i
++) {
3173 unsigned name
= info
->output_semantic_name
[i
];
3174 unsigned index
= info
->output_semantic_index
[i
];
3176 /* The ARB_shader_viewport_layer_array spec contains the
3179 * 2) What happens if gl_ViewportIndex or gl_Layer is
3180 * written in the vertex shader and a geometry shader is
3183 * RESOLVED: The value written by the last vertex processing
3184 * stage is used. If the last vertex processing stage
3185 * (vertex, tessellation evaluation or geometry) does not
3186 * statically assign to gl_ViewportIndex or gl_Layer, index
3187 * or layer zero is assumed.
3189 * So writes to those outputs in VS-as-LS are simply ignored.
3191 if (name
== TGSI_SEMANTIC_LAYER
||
3192 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3195 int param
= si_shader_io_get_unique_index(name
, index
);
3196 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3197 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3199 for (chan
= 0; chan
< 4; chan
++) {
3200 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3203 lds_store(ctx
, chan
, dw_addr
,
3204 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3208 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3209 si_set_ls_return_value_for_tcs(ctx
);
3212 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3213 unsigned max_outputs
,
3214 LLVMValueRef
*addrs
)
3216 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3217 struct si_shader
*es
= ctx
->shader
;
3218 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3219 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3220 ctx
->param_es2gs_offset
);
3221 LLVMValueRef lds_base
= NULL
;
3225 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3226 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3227 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3228 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3229 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3230 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3231 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3232 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3233 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3236 for (i
= 0; i
< info
->num_outputs
; i
++) {
3239 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3240 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3243 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3244 info
->output_semantic_index
[i
]);
3246 for (chan
= 0; chan
< 4; chan
++) {
3247 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3248 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3250 /* GFX9 has the ESGS ring in LDS. */
3251 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3252 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3256 ac_build_buffer_store_dword(&ctx
->ac
,
3258 out_val
, 1, NULL
, soffset
,
3259 (4 * param
+ chan
) * 4,
3264 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3265 si_set_es_return_value_for_gs(ctx
);
3268 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3270 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3271 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3273 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3276 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3278 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3279 si_get_gs_wave_id(ctx
));
3281 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3282 lp_build_endif(&ctx
->merged_wrap_if_state
);
3285 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3286 unsigned max_outputs
,
3287 LLVMValueRef
*addrs
)
3289 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3290 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3292 assert(info
->num_outputs
<= max_outputs
);
3294 emit_gs_epilogue(ctx
);
3297 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3299 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3300 emit_gs_epilogue(ctx
);
3303 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3304 unsigned max_outputs
,
3305 LLVMValueRef
*addrs
)
3307 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3308 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3309 struct si_shader_output_values
*outputs
= NULL
;
3312 assert(!ctx
->shader
->is_gs_copy_shader
);
3313 assert(info
->num_outputs
<= max_outputs
);
3315 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3317 /* Vertex color clamping.
3319 * This uses a state constant loaded in a user data SGPR and
3320 * an IF statement is added that clamps all colors if the constant
3323 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3324 struct lp_build_if_state if_ctx
;
3325 LLVMValueRef cond
= NULL
;
3326 LLVMValueRef addr
, val
;
3328 for (i
= 0; i
< info
->num_outputs
; i
++) {
3329 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3330 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3333 /* We've found a color. */
3335 /* The state is in the first bit of the user SGPR. */
3336 cond
= LLVMGetParam(ctx
->main_fn
,
3337 ctx
->param_vs_state_bits
);
3338 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3340 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3343 for (j
= 0; j
< 4; j
++) {
3344 addr
= addrs
[4 * i
+ j
];
3345 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3346 val
= ac_build_clamp(&ctx
->ac
, val
);
3347 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3352 lp_build_endif(&if_ctx
);
3355 for (i
= 0; i
< info
->num_outputs
; i
++) {
3356 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3357 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3359 for (j
= 0; j
< 4; j
++) {
3360 outputs
[i
].values
[j
] =
3361 LLVMBuildLoad(ctx
->ac
.builder
,
3364 outputs
[i
].vertex_stream
[j
] =
3365 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3369 if (ctx
->shader
->selector
->so
.num_outputs
)
3370 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3372 /* Export PrimitiveID. */
3373 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3374 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3375 outputs
[i
].semantic_index
= 0;
3376 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3377 for (j
= 1; j
< 4; j
++)
3378 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3380 memset(outputs
[i
].vertex_stream
, 0,
3381 sizeof(outputs
[i
].vertex_stream
));
3385 si_llvm_export_vs(ctx
, outputs
, i
);
3389 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3391 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3393 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3394 &ctx
->outputs
[0][0]);
3397 struct si_ps_exports
{
3399 struct ac_export_args args
[10];
3402 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
3403 bool writes_samplemask
)
3406 /* Z needs 32 bits. */
3407 if (writes_samplemask
)
3408 return V_028710_SPI_SHADER_32_ABGR
;
3409 else if (writes_stencil
)
3410 return V_028710_SPI_SHADER_32_GR
;
3412 return V_028710_SPI_SHADER_32_R
;
3413 } else if (writes_stencil
|| writes_samplemask
) {
3414 /* Both stencil and sample mask need only 16 bits. */
3415 return V_028710_SPI_SHADER_UINT16_ABGR
;
3417 return V_028710_SPI_SHADER_ZERO
;
3421 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3422 LLVMValueRef depth
, LLVMValueRef stencil
,
3423 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3425 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3426 struct lp_build_context
*base
= &bld_base
->base
;
3427 struct ac_export_args args
;
3429 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
3431 samplemask
!= NULL
);
3433 assert(depth
|| stencil
|| samplemask
);
3435 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3436 args
.done
= 1; /* DONE bit */
3438 /* Specify the target we are exporting */
3439 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
3441 args
.compr
= 0; /* COMP flag */
3442 args
.out
[0] = base
->undef
; /* R, depth */
3443 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
3444 args
.out
[2] = base
->undef
; /* B, sample mask */
3445 args
.out
[3] = base
->undef
; /* A, alpha to mask */
3447 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
3449 args
.compr
= 1; /* COMPR flag */
3452 /* Stencil should be in X[23:16]. */
3453 stencil
= ac_to_integer(&ctx
->ac
, stencil
);
3454 stencil
= LLVMBuildShl(ctx
->ac
.builder
, stencil
,
3455 LLVMConstInt(ctx
->i32
, 16, 0), "");
3456 args
.out
[0] = ac_to_float(&ctx
->ac
, stencil
);
3460 /* SampleMask should be in Y[15:0]. */
3461 args
.out
[1] = samplemask
;
3466 args
.out
[0] = depth
;
3470 args
.out
[1] = stencil
;
3474 args
.out
[2] = samplemask
;
3479 /* SI (except OLAND and HAINAN) has a bug that it only looks
3480 * at the X writemask component. */
3481 if (ctx
->screen
->info
.chip_class
== SI
&&
3482 ctx
->screen
->info
.family
!= CHIP_OLAND
&&
3483 ctx
->screen
->info
.family
!= CHIP_HAINAN
)
3486 /* Specify which components to enable */
3487 args
.enabled_channels
= mask
;
3489 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3492 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3493 LLVMValueRef
*color
, unsigned index
,
3494 unsigned samplemask_param
,
3495 bool is_last
, struct si_ps_exports
*exp
)
3497 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3501 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3502 for (i
= 0; i
< 4; i
++)
3503 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3506 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3507 color
[3] = ctx
->ac
.f32_1
;
3511 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3512 si_alpha_test(bld_base
, color
[3]);
3514 /* Line & polygon smoothing */
3515 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3516 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3519 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3520 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3521 struct ac_export_args args
[8];
3524 /* Get the export arguments, also find out what the last one is. */
3525 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3526 si_llvm_init_export_args(ctx
, color
,
3527 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3528 if (args
[c
].enabled_channels
)
3532 /* Emit all exports. */
3533 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3534 if (is_last
&& last
== c
) {
3535 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3536 args
[c
].done
= 1; /* DONE bit */
3537 } else if (!args
[c
].enabled_channels
)
3538 continue; /* unnecessary NULL export */
3540 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3543 struct ac_export_args args
;
3546 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3549 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3550 args
.done
= 1; /* DONE bit */
3551 } else if (!args
.enabled_channels
)
3552 return; /* unnecessary NULL export */
3554 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3558 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3559 struct si_ps_exports
*exp
)
3561 for (unsigned i
= 0; i
< exp
->num
; i
++)
3562 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3565 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3567 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3568 struct lp_build_context
*base
= &bld_base
->base
;
3569 struct ac_export_args args
;
3571 args
.enabled_channels
= 0x0; /* enabled channels */
3572 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3573 args
.done
= 1; /* DONE bit */
3574 args
.target
= V_008DFC_SQ_EXP_NULL
;
3575 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3576 args
.out
[0] = base
->undef
; /* R */
3577 args
.out
[1] = base
->undef
; /* G */
3578 args
.out
[2] = base
->undef
; /* B */
3579 args
.out
[3] = base
->undef
; /* A */
3581 ac_build_export(&ctx
->ac
, &args
);
3585 * Return PS outputs in this order:
3587 * v[0:3] = color0.xyzw
3588 * v[4:7] = color1.xyzw
3593 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3595 * The alpha-ref SGPR is returned via its original location.
3597 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3598 unsigned max_outputs
,
3599 LLVMValueRef
*addrs
)
3601 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3602 struct si_shader
*shader
= ctx
->shader
;
3603 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3604 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3605 unsigned i
, j
, first_vgpr
, vgpr
;
3607 LLVMValueRef color
[8][4] = {};
3608 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3611 if (ctx
->postponed_kill
)
3612 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3614 /* Read the output values. */
3615 for (i
= 0; i
< info
->num_outputs
; i
++) {
3616 unsigned semantic_name
= info
->output_semantic_name
[i
];
3617 unsigned semantic_index
= info
->output_semantic_index
[i
];
3619 switch (semantic_name
) {
3620 case TGSI_SEMANTIC_COLOR
:
3621 assert(semantic_index
< 8);
3622 for (j
= 0; j
< 4; j
++) {
3623 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3624 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3625 color
[semantic_index
][j
] = result
;
3628 case TGSI_SEMANTIC_POSITION
:
3629 depth
= LLVMBuildLoad(builder
,
3630 addrs
[4 * i
+ 2], "");
3632 case TGSI_SEMANTIC_STENCIL
:
3633 stencil
= LLVMBuildLoad(builder
,
3634 addrs
[4 * i
+ 1], "");
3636 case TGSI_SEMANTIC_SAMPLEMASK
:
3637 samplemask
= LLVMBuildLoad(builder
,
3638 addrs
[4 * i
+ 0], "");
3641 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3646 /* Fill the return structure. */
3647 ret
= ctx
->return_value
;
3650 ret
= LLVMBuildInsertValue(builder
, ret
,
3651 ac_to_integer(&ctx
->ac
,
3652 LLVMGetParam(ctx
->main_fn
,
3653 SI_PARAM_ALPHA_REF
)),
3654 SI_SGPR_ALPHA_REF
, "");
3657 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3658 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3662 for (j
= 0; j
< 4; j
++)
3663 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3666 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3668 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3670 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3672 /* Add the input sample mask for smoothing at the end. */
3673 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3674 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3675 ret
= LLVMBuildInsertValue(builder
, ret
,
3676 LLVMGetParam(ctx
->main_fn
,
3677 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3679 ctx
->return_value
= ret
;
3682 void si_emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3684 LLVMValueRef args
[1] = {
3685 LLVMConstInt(ctx
->i32
, simm16
, 0)
3687 lp_build_intrinsic(ctx
->ac
.builder
, "llvm.amdgcn.s.waitcnt",
3688 ctx
->voidt
, args
, 1, 0);
3691 static void membar_emit(
3692 const struct lp_build_tgsi_action
*action
,
3693 struct lp_build_tgsi_context
*bld_base
,
3694 struct lp_build_emit_data
*emit_data
)
3696 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3697 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3698 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3699 unsigned waitcnt
= NOOP_WAITCNT
;
3701 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3702 waitcnt
&= VM_CNT
& LGKM_CNT
;
3704 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3705 TGSI_MEMBAR_SHADER_BUFFER
|
3706 TGSI_MEMBAR_SHADER_IMAGE
))
3709 if (flags
& TGSI_MEMBAR_SHARED
)
3710 waitcnt
&= LGKM_CNT
;
3712 if (waitcnt
!= NOOP_WAITCNT
)
3713 si_emit_waitcnt(ctx
, waitcnt
);
3716 static void clock_emit(
3717 const struct lp_build_tgsi_action
*action
,
3718 struct lp_build_tgsi_context
*bld_base
,
3719 struct lp_build_emit_data
*emit_data
)
3721 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3724 tmp
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.readcyclecounter",
3725 ctx
->i64
, NULL
, 0, 0);
3726 tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, tmp
, ctx
->v2i32
, "");
3728 emit_data
->output
[0] =
3729 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3730 emit_data
->output
[1] =
3731 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3734 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3736 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3740 static void si_llvm_emit_ddxy(
3741 const struct lp_build_tgsi_action
*action
,
3742 struct lp_build_tgsi_context
*bld_base
,
3743 struct lp_build_emit_data
*emit_data
)
3745 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3746 unsigned opcode
= emit_data
->info
->opcode
;
3751 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3752 mask
= AC_TID_MASK_LEFT
;
3753 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3754 mask
= AC_TID_MASK_TOP
;
3756 mask
= AC_TID_MASK_TOP_LEFT
;
3758 /* for DDX we want to next X pixel, DDY next Y pixel. */
3759 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3761 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3762 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3763 emit_data
->output
[emit_data
->chan
] = val
;
3767 * this takes an I,J coordinate pair,
3768 * and works out the X and Y derivatives.
3769 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3771 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3772 struct lp_build_tgsi_context
*bld_base
,
3773 LLVMValueRef interp_ij
)
3775 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3776 LLVMValueRef result
[4], a
;
3779 for (i
= 0; i
< 2; i
++) {
3780 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3781 LLVMConstInt(ctx
->i32
, i
, 0), "");
3782 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3783 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3786 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3789 static void interp_fetch_args(
3790 struct lp_build_tgsi_context
*bld_base
,
3791 struct lp_build_emit_data
*emit_data
)
3793 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3794 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3796 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3797 /* offset is in second src, first two channels */
3798 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3801 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3804 emit_data
->arg_count
= 2;
3805 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3806 LLVMValueRef sample_position
;
3807 LLVMValueRef sample_id
;
3808 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3810 /* fetch sample ID, then fetch its sample position,
3811 * and place into first two channels.
3813 sample_id
= lp_build_emit_fetch(bld_base
,
3814 emit_data
->inst
, 1, TGSI_CHAN_X
);
3815 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3817 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3818 * Language 4.50 spec says about interpolateAtSample:
3820 * "Returns the value of the input interpolant variable at
3821 * the location of sample number sample. If multisample
3822 * buffers are not available, the input variable will be
3823 * evaluated at the center of the pixel. If sample sample
3824 * does not exist, the position used to interpolate the
3825 * input variable is undefined."
3827 * This means that sample_id values outside of the valid are
3828 * in fact valid input, and the usual mechanism for loading the
3829 * sample position doesn't work.
3831 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
3832 LLVMValueRef center
[4] = {
3833 LLVMConstReal(ctx
->f32
, 0.5),
3834 LLVMConstReal(ctx
->f32
, 0.5),
3839 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
3841 sample_position
= load_sample_position(ctx
, sample_id
);
3844 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3848 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
3849 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3852 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
3853 emit_data
->arg_count
= 2;
3857 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3858 struct lp_build_tgsi_context
*bld_base
,
3859 struct lp_build_emit_data
*emit_data
)
3861 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3862 struct si_shader
*shader
= ctx
->shader
;
3863 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3864 LLVMValueRef interp_param
;
3865 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3866 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3867 int input_base
, input_array_size
;
3870 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
3871 LLVMValueRef array_idx
;
3872 int interp_param_idx
;
3876 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
3878 if (input
->Register
.Indirect
) {
3879 unsigned array_id
= input
->Indirect
.ArrayID
;
3882 input_base
= info
->input_array_first
[array_id
];
3883 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
3885 input_base
= inst
->Src
[0].Register
.Index
;
3886 input_array_size
= info
->num_inputs
- input_base
;
3889 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
3890 1, input
->Register
.Index
- input_base
);
3892 input_base
= inst
->Src
[0].Register
.Index
;
3893 input_array_size
= 1;
3894 array_idx
= ctx
->i32_0
;
3897 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
3899 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3900 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3901 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3903 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3905 interp_param_idx
= lookup_interp_param_index(interp
, location
);
3906 if (interp_param_idx
== -1)
3908 else if (interp_param_idx
)
3909 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
3911 interp_param
= NULL
;
3913 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3914 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3915 LLVMValueRef ij_out
[2];
3916 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3919 * take the I then J parameters, and the DDX/Y for it, and
3920 * calculate the IJ inputs for the interpolator.
3921 * temp1 = ddx * offset/sample.x + I;
3922 * interp_param.I = ddy * offset/sample.y + temp1;
3923 * temp1 = ddx * offset/sample.x + J;
3924 * interp_param.J = ddy * offset/sample.y + temp1;
3926 for (i
= 0; i
< 2; i
++) {
3927 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
3928 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
3929 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3930 ddxy_out
, ix_ll
, "");
3931 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3932 ddxy_out
, iy_ll
, "");
3933 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3934 interp_param
, ix_ll
, "");
3935 LLVMValueRef temp1
, temp2
;
3937 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
3939 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
3941 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
3943 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
3945 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
3947 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
3951 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
3953 for (chan
= 0; chan
< 4; chan
++) {
3954 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
3955 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3957 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
3958 LLVMValueRef v
, i
= NULL
, j
= NULL
;
3961 i
= LLVMBuildExtractElement(
3962 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
3963 j
= LLVMBuildExtractElement(
3964 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
3966 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
3969 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3970 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
3973 emit_data
->output
[chan
] = LLVMBuildExtractElement(
3974 ctx
->ac
.builder
, gather
, array_idx
, "");
3978 static void vote_all_emit(
3979 const struct lp_build_tgsi_action
*action
,
3980 struct lp_build_tgsi_context
*bld_base
,
3981 struct lp_build_emit_data
*emit_data
)
3983 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3985 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
3986 emit_data
->output
[emit_data
->chan
] =
3987 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3990 static void vote_any_emit(
3991 const struct lp_build_tgsi_action
*action
,
3992 struct lp_build_tgsi_context
*bld_base
,
3993 struct lp_build_emit_data
*emit_data
)
3995 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3997 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
3998 emit_data
->output
[emit_data
->chan
] =
3999 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4002 static void vote_eq_emit(
4003 const struct lp_build_tgsi_action
*action
,
4004 struct lp_build_tgsi_context
*bld_base
,
4005 struct lp_build_emit_data
*emit_data
)
4007 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4009 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4010 emit_data
->output
[emit_data
->chan
] =
4011 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4014 static void ballot_emit(
4015 const struct lp_build_tgsi_action
*action
,
4016 struct lp_build_tgsi_context
*bld_base
,
4017 struct lp_build_emit_data
*emit_data
)
4019 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4020 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4023 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4024 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4025 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4027 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4028 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4031 static void read_invoc_fetch_args(
4032 struct lp_build_tgsi_context
*bld_base
,
4033 struct lp_build_emit_data
*emit_data
)
4035 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4036 0, emit_data
->src_chan
);
4038 /* Always read the source invocation (= lane) from the X channel. */
4039 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4041 emit_data
->arg_count
= 2;
4044 static void read_lane_emit(
4045 const struct lp_build_tgsi_action
*action
,
4046 struct lp_build_tgsi_context
*bld_base
,
4047 struct lp_build_emit_data
*emit_data
)
4049 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4051 /* We currently have no other way to prevent LLVM from lifting the icmp
4052 * calls to a dominating basic block.
4054 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4056 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4057 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4059 emit_data
->output
[emit_data
->chan
] =
4060 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4061 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4062 AC_FUNC_ATTR_READNONE
|
4063 AC_FUNC_ATTR_CONVERGENT
);
4066 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4067 struct lp_build_emit_data
*emit_data
)
4069 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4070 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4074 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4076 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4077 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4081 /* Emit one vertex from the geometry shader */
4082 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4084 LLVMValueRef
*addrs
)
4086 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4087 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4088 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4089 struct si_shader
*shader
= ctx
->shader
;
4090 struct lp_build_if_state if_state
;
4091 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4092 ctx
->param_gs2vs_offset
);
4093 LLVMValueRef gs_next_vertex
;
4094 LLVMValueRef can_emit
;
4095 unsigned chan
, offset
;
4098 /* Write vertex attribute values to GSVS ring */
4099 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4100 ctx
->gs_next_vertex
[stream
],
4103 /* If this thread has already emitted the declared maximum number of
4104 * vertices, skip the write: excessive vertex emissions are not
4105 * supposed to have any effect.
4107 * If the shader has no writes to memory, kill it instead. This skips
4108 * further memory loads and may allow LLVM to skip to the end
4111 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4112 LLVMConstInt(ctx
->i32
,
4113 shader
->selector
->gs_max_out_vertices
, 0), "");
4115 bool use_kill
= !info
->writes_memory
;
4117 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4119 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4123 for (i
= 0; i
< info
->num_outputs
; i
++) {
4124 for (chan
= 0; chan
< 4; chan
++) {
4125 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4126 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4129 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4130 LLVMValueRef voffset
=
4131 LLVMConstInt(ctx
->i32
, offset
*
4132 shader
->selector
->gs_max_out_vertices
, 0);
4135 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4136 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4138 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4140 ac_build_buffer_store_dword(&ctx
->ac
,
4141 ctx
->gsvs_ring
[stream
],
4143 voffset
, soffset
, 0,
4148 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4151 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4153 /* Signal vertex emission */
4154 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4155 si_get_gs_wave_id(ctx
));
4157 lp_build_endif(&if_state
);
4160 /* Emit one vertex from the geometry shader */
4161 static void si_tgsi_emit_vertex(
4162 const struct lp_build_tgsi_action
*action
,
4163 struct lp_build_tgsi_context
*bld_base
,
4164 struct lp_build_emit_data
*emit_data
)
4166 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4167 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4169 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4172 /* Cut one primitive from the geometry shader */
4173 static void si_llvm_emit_primitive(
4174 const struct lp_build_tgsi_action
*action
,
4175 struct lp_build_tgsi_context
*bld_base
,
4176 struct lp_build_emit_data
*emit_data
)
4178 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4181 /* Signal primitive cut */
4182 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4183 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4184 si_get_gs_wave_id(ctx
));
4187 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4188 struct lp_build_tgsi_context
*bld_base
,
4189 struct lp_build_emit_data
*emit_data
)
4191 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4193 /* SI only (thanks to a hw bug workaround):
4194 * The real barrier instruction isn’t needed, because an entire patch
4195 * always fits into a single wave.
4197 if (ctx
->screen
->info
.chip_class
== SI
&&
4198 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4199 si_emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
4203 lp_build_intrinsic(ctx
->ac
.builder
,
4204 "llvm.amdgcn.s.barrier",
4205 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4208 static const struct lp_build_tgsi_action interp_action
= {
4209 .fetch_args
= interp_fetch_args
,
4210 .emit
= build_interp_intrinsic
,
4213 static void si_create_function(struct si_shader_context
*ctx
,
4215 LLVMTypeRef
*returns
, unsigned num_returns
,
4216 struct si_function_info
*fninfo
,
4217 unsigned max_workgroup_size
)
4221 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4222 fninfo
->types
, fninfo
->num_params
);
4223 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4225 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4226 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4228 /* The combination of:
4232 * allows the optimization passes to move loads and reduces
4233 * SGPR spilling significantly.
4235 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4236 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4237 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4238 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4240 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4243 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4244 if (fninfo
->assign
[i
])
4245 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4248 if (max_workgroup_size
) {
4249 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4250 max_workgroup_size
);
4252 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4253 "no-signed-zeros-fp-math",
4256 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4257 /* These were copied from some LLVM test. */
4258 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4259 "less-precise-fpmad",
4261 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4264 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4267 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4273 static void declare_streamout_params(struct si_shader_context
*ctx
,
4274 struct pipe_stream_output_info
*so
,
4275 struct si_function_info
*fninfo
)
4279 /* Streamout SGPRs. */
4280 if (so
->num_outputs
) {
4281 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4282 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4284 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4286 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4288 /* A streamout buffer offset is loaded if the stride is non-zero. */
4289 for (i
= 0; i
< 4; i
++) {
4293 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4297 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4299 switch (shader
->selector
->type
) {
4300 case PIPE_SHADER_TESS_CTRL
:
4301 /* Return this so that LLVM doesn't remove s_barrier
4302 * instructions on chips where we use s_barrier. */
4303 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4305 case PIPE_SHADER_GEOMETRY
:
4306 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4308 case PIPE_SHADER_COMPUTE
:
4309 break; /* see below */
4315 const unsigned *properties
= shader
->selector
->info
.properties
;
4316 unsigned max_work_group_size
=
4317 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4318 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4319 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4321 if (!max_work_group_size
) {
4322 /* This is a variable group size compute shader,
4323 * compile it for the maximum possible group size.
4325 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4327 return max_work_group_size
;
4330 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4331 struct si_function_info
*fninfo
,
4334 LLVMTypeRef const_shader_buf_type
;
4336 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4337 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4338 const_shader_buf_type
= ctx
->f32
;
4340 const_shader_buf_type
= ctx
->v4i32
;
4342 unsigned const_and_shader_buffers
=
4343 add_arg(fninfo
, ARG_SGPR
,
4344 si_const_array(const_shader_buf_type
, 0));
4346 unsigned samplers_and_images
=
4347 add_arg(fninfo
, ARG_SGPR
,
4348 si_const_array(ctx
->v8i32
,
4349 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4351 if (assign_params
) {
4352 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4353 ctx
->param_samplers_and_images
= samplers_and_images
;
4357 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4358 struct si_function_info
*fninfo
)
4360 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4361 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4362 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4363 si_const_array(ctx
->v8i32
, 0));
4366 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4367 struct si_function_info
*fninfo
)
4369 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4370 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4371 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4372 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4373 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4374 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4377 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4378 struct si_function_info
*fninfo
,
4379 unsigned *num_prolog_vgprs
)
4381 struct si_shader
*shader
= ctx
->shader
;
4383 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4384 if (shader
->key
.as_ls
) {
4385 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4386 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4388 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4389 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4391 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4393 if (!shader
->is_gs_copy_shader
) {
4394 /* Vertex load indices. */
4395 ctx
->param_vertex_index0
= fninfo
->num_params
;
4396 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4397 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4398 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4402 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4403 struct si_function_info
*fninfo
)
4405 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4406 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4407 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4408 ctx
->param_tes_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4412 /* Convenient merged shader definitions. */
4413 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4414 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4417 static void create_function(struct si_shader_context
*ctx
)
4419 struct si_shader
*shader
= ctx
->shader
;
4420 struct si_function_info fninfo
;
4421 LLVMTypeRef returns
[16+32*4];
4422 unsigned i
, num_return_sgprs
;
4423 unsigned num_returns
= 0;
4424 unsigned num_prolog_vgprs
= 0;
4425 unsigned type
= ctx
->type
;
4426 unsigned vs_blit_property
=
4427 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4429 si_init_function_info(&fninfo
);
4431 /* Set MERGED shaders. */
4432 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4433 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4434 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4435 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4436 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4439 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4442 case PIPE_SHADER_VERTEX
:
4443 declare_global_desc_pointers(ctx
, &fninfo
);
4445 if (vs_blit_property
) {
4446 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4447 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4448 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4449 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4451 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4452 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4453 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4454 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4455 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4456 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4457 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4458 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4459 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4460 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4461 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4462 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4466 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4470 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4471 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4473 if (shader
->key
.as_es
) {
4474 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4475 } else if (shader
->key
.as_ls
) {
4476 /* no extra parameters */
4478 if (shader
->is_gs_copy_shader
) {
4479 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4480 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4483 /* The locations of the other parameters are assigned dynamically. */
4484 declare_streamout_params(ctx
, &shader
->selector
->so
,
4489 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4492 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4493 declare_global_desc_pointers(ctx
, &fninfo
);
4494 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4495 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4496 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4497 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4498 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4499 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4500 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4501 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4502 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4505 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4506 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4508 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4509 * placed after the user SGPRs.
4511 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4512 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4513 for (i
= 0; i
< 11; i
++)
4514 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4517 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4518 /* Merged stages have 8 system SGPRs at the beginning. */
4519 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4520 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
4521 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4522 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4523 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4524 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4525 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4526 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4528 declare_global_desc_pointers(ctx
, &fninfo
);
4529 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4530 ctx
->type
== PIPE_SHADER_VERTEX
);
4531 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4533 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4534 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4535 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4536 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4537 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4538 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4540 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4541 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4543 /* VGPRs (first TCS, then VS) */
4544 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4545 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4547 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4548 declare_vs_input_vgprs(ctx
, &fninfo
,
4551 /* LS return values are inputs to the TCS main shader part. */
4552 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4553 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4554 for (i
= 0; i
< 2; i
++)
4555 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4557 /* TCS return values are inputs to the TCS epilog.
4559 * param_tcs_offchip_offset, param_tcs_factor_offset,
4560 * param_tcs_offchip_layout, and param_rw_buffers
4561 * should be passed to the epilog.
4563 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4564 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4565 for (i
= 0; i
< 11; i
++)
4566 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4570 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4571 /* Merged stages have 8 system SGPRs at the beginning. */
4572 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
4573 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
4574 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4575 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4576 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4577 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4578 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4579 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4581 declare_global_desc_pointers(ctx
, &fninfo
);
4582 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4583 (ctx
->type
== PIPE_SHADER_VERTEX
||
4584 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4585 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4586 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4588 /* TESS_EVAL (and also GEOMETRY):
4589 * Declare as many input SGPRs as the VS has. */
4590 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4591 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4592 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4593 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4594 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4595 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4598 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4599 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4601 /* VGPRs (first GS, then VS/TES) */
4602 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4603 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4604 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4605 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4606 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4608 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4609 declare_vs_input_vgprs(ctx
, &fninfo
,
4611 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4612 declare_tes_input_vgprs(ctx
, &fninfo
);
4615 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4616 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4617 /* ES return values are inputs to GS. */
4618 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4619 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4620 for (i
= 0; i
< 5; i
++)
4621 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4625 case PIPE_SHADER_TESS_EVAL
:
4626 declare_global_desc_pointers(ctx
, &fninfo
);
4627 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4628 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4629 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4631 if (shader
->key
.as_es
) {
4632 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4633 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4634 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4636 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4637 declare_streamout_params(ctx
, &shader
->selector
->so
,
4639 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4643 declare_tes_input_vgprs(ctx
, &fninfo
);
4646 case PIPE_SHADER_GEOMETRY
:
4647 declare_global_desc_pointers(ctx
, &fninfo
);
4648 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4649 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4650 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4653 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4654 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4655 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4656 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4657 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4658 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4659 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4660 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4663 case PIPE_SHADER_FRAGMENT
:
4664 declare_global_desc_pointers(ctx
, &fninfo
);
4665 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4666 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4667 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4669 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4670 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4671 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4672 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4673 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4674 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4675 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4676 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4677 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4678 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4679 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4680 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4681 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4682 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4683 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4684 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4685 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4686 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4687 shader
->info
.face_vgpr_index
= 20;
4688 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4689 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4690 shader
->info
.ancillary_vgpr_index
= 21;
4691 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4692 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4693 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4695 /* Color inputs from the prolog. */
4696 if (shader
->selector
->info
.colors_read
) {
4697 unsigned num_color_elements
=
4698 util_bitcount(shader
->selector
->info
.colors_read
);
4700 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4701 for (i
= 0; i
< num_color_elements
; i
++)
4702 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4704 num_prolog_vgprs
+= num_color_elements
;
4707 /* Outputs for the epilog. */
4708 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4711 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4712 shader
->selector
->info
.writes_z
+
4713 shader
->selector
->info
.writes_stencil
+
4714 shader
->selector
->info
.writes_samplemask
+
4715 1 /* SampleMaskIn */;
4717 num_returns
= MAX2(num_returns
,
4719 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4721 for (i
= 0; i
< num_return_sgprs
; i
++)
4722 returns
[i
] = ctx
->i32
;
4723 for (; i
< num_returns
; i
++)
4724 returns
[i
] = ctx
->f32
;
4727 case PIPE_SHADER_COMPUTE
:
4728 declare_global_desc_pointers(ctx
, &fninfo
);
4729 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4730 if (shader
->selector
->info
.uses_grid_size
)
4731 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4732 if (shader
->selector
->info
.uses_block_size
)
4733 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4735 for (i
= 0; i
< 3; i
++) {
4736 ctx
->param_block_id
[i
] = -1;
4737 if (shader
->selector
->info
.uses_block_id
[i
])
4738 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4741 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4744 assert(0 && "unimplemented shader");
4748 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4749 si_get_max_workgroup_size(shader
));
4751 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4752 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4753 ctx
->separate_prolog
) {
4754 si_llvm_add_attribute(ctx
->main_fn
,
4755 "InitialPSInputAddr",
4756 S_0286D0_PERSP_SAMPLE_ENA(1) |
4757 S_0286D0_PERSP_CENTER_ENA(1) |
4758 S_0286D0_PERSP_CENTROID_ENA(1) |
4759 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4760 S_0286D0_LINEAR_CENTER_ENA(1) |
4761 S_0286D0_LINEAR_CENTROID_ENA(1) |
4762 S_0286D0_FRONT_FACE_ENA(1) |
4763 S_0286D0_ANCILLARY_ENA(1) |
4764 S_0286D0_POS_FIXED_PT_ENA(1));
4767 shader
->info
.num_input_sgprs
= 0;
4768 shader
->info
.num_input_vgprs
= 0;
4770 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4771 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4773 for (; i
< fninfo
.num_params
; ++i
)
4774 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4776 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4777 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4779 if (shader
->key
.as_ls
||
4780 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4781 /* GFX9 has the ESGS ring buffer in LDS. */
4782 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4783 ac_declare_lds_as_pointer(&ctx
->ac
);
4787 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4790 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4792 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4794 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4795 ctx
->param_rw_buffers
);
4797 if (ctx
->screen
->info
.chip_class
<= VI
&&
4798 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4800 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4802 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4805 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4808 if (ctx
->shader
->is_gs_copy_shader
) {
4809 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4812 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4813 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4814 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4815 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4816 LLVMValueRef base_ring
;
4818 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4820 /* The conceptual layout of the GSVS ring is
4821 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4822 * but the real memory layout is swizzled across
4824 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4826 * Override the buffer descriptor accordingly.
4828 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4829 uint64_t stream_offset
= 0;
4831 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4832 unsigned num_components
;
4834 unsigned num_records
;
4835 LLVMValueRef ring
, tmp
;
4837 num_components
= sel
->info
.num_stream_output_components
[stream
];
4838 if (!num_components
)
4841 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4843 /* Limit on the stride field for <= CIK. */
4844 assert(stride
< (1 << 14));
4848 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
4849 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
4850 tmp
= LLVMBuildAdd(builder
, tmp
,
4851 LLVMConstInt(ctx
->i64
,
4852 stream_offset
, 0), "");
4853 stream_offset
+= stride
* 64;
4855 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
4856 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
4857 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
4858 tmp
= LLVMBuildOr(builder
, tmp
,
4859 LLVMConstInt(ctx
->i32
,
4860 S_008F04_STRIDE(stride
) |
4861 S_008F04_SWIZZLE_ENABLE(1), 0), "");
4862 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
4863 ring
= LLVMBuildInsertElement(builder
, ring
,
4864 LLVMConstInt(ctx
->i32
, num_records
, 0),
4865 LLVMConstInt(ctx
->i32
, 2, 0), "");
4866 ring
= LLVMBuildInsertElement(builder
, ring
,
4867 LLVMConstInt(ctx
->i32
,
4868 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
4869 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
4870 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
4871 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
4872 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
4873 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
4874 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
4875 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
4876 S_008F0C_ADD_TID_ENABLE(1),
4878 LLVMConstInt(ctx
->i32
, 3, 0), "");
4880 ctx
->gsvs_ring
[stream
] = ring
;
4885 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
4886 LLVMValueRef param_rw_buffers
,
4887 unsigned param_pos_fixed_pt
)
4889 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4890 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
4892 /* Use the fixed-point gl_FragCoord input.
4893 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
4894 * per coordinate to get the repeating effect.
4896 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
4897 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
4899 /* Load the buffer descriptor. */
4900 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
4901 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
4903 /* The stipple pattern is 32x32, each row has 32 bits. */
4904 offset
= LLVMBuildMul(builder
, address
[1],
4905 LLVMConstInt(ctx
->i32
, 4, 0), "");
4906 row
= buffer_load_const(ctx
, desc
, offset
);
4907 row
= ac_to_integer(&ctx
->ac
, row
);
4908 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
4909 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
4910 ac_build_kill_if_false(&ctx
->ac
, bit
);
4913 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
4914 struct si_shader_config
*conf
,
4915 unsigned symbol_offset
)
4918 const unsigned char *config
=
4919 ac_shader_binary_config_start(binary
, symbol_offset
);
4920 bool really_needs_scratch
= false;
4922 /* LLVM adds SGPR spills to the scratch size.
4923 * Find out if we really need the scratch buffer.
4925 for (i
= 0; i
< binary
->reloc_count
; i
++) {
4926 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
4928 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
4929 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4930 really_needs_scratch
= true;
4935 /* XXX: We may be able to emit some of these values directly rather than
4936 * extracting fields to be emitted later.
4939 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
4940 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
4941 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
4943 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
4944 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
4945 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
4946 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
4947 case R_00B848_COMPUTE_PGM_RSRC1
:
4948 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
4949 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
4950 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
4951 conf
->rsrc1
= value
;
4953 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
4954 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
4956 case R_00B84C_COMPUTE_PGM_RSRC2
:
4957 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
4958 conf
->rsrc2
= value
;
4960 case R_0286CC_SPI_PS_INPUT_ENA
:
4961 conf
->spi_ps_input_ena
= value
;
4963 case R_0286D0_SPI_PS_INPUT_ADDR
:
4964 conf
->spi_ps_input_addr
= value
;
4966 case R_0286E8_SPI_TMPRING_SIZE
:
4967 case R_00B860_COMPUTE_TMPRING_SIZE
:
4968 /* WAVESIZE is in units of 256 dwords. */
4969 if (really_needs_scratch
)
4970 conf
->scratch_bytes_per_wave
=
4971 G_00B860_WAVESIZE(value
) * 256 * 4;
4973 case 0x4: /* SPILLED_SGPRS */
4974 conf
->spilled_sgprs
= value
;
4976 case 0x8: /* SPILLED_VGPRS */
4977 conf
->spilled_vgprs
= value
;
4981 static bool printed
;
4984 fprintf(stderr
, "Warning: LLVM emitted unknown "
4985 "config register: 0x%x\n", reg
);
4993 if (!conf
->spi_ps_input_addr
)
4994 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
4997 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
4998 uint64_t scratch_va
)
5001 uint32_t scratch_rsrc_dword0
= scratch_va
;
5002 uint32_t scratch_rsrc_dword1
=
5003 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5005 /* Enable scratch coalescing. */
5006 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5008 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5009 const struct ac_shader_reloc
*reloc
=
5010 &shader
->binary
.relocs
[i
];
5011 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5012 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5013 &scratch_rsrc_dword0
, 4);
5014 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5015 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5016 &scratch_rsrc_dword1
, 4);
5021 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5023 unsigned size
= shader
->binary
.code_size
;
5026 size
+= shader
->prolog
->binary
.code_size
;
5027 if (shader
->previous_stage
)
5028 size
+= shader
->previous_stage
->binary
.code_size
;
5029 if (shader
->prolog2
)
5030 size
+= shader
->prolog2
->binary
.code_size
;
5032 size
+= shader
->epilog
->binary
.code_size
;
5036 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5038 const struct ac_shader_binary
*prolog
=
5039 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5040 const struct ac_shader_binary
*previous_stage
=
5041 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5042 const struct ac_shader_binary
*prolog2
=
5043 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5044 const struct ac_shader_binary
*epilog
=
5045 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5046 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5047 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5048 (!epilog
? mainb
->rodata_size
: 0);
5051 assert(!prolog
|| !prolog
->rodata_size
);
5052 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5053 assert(!prolog2
|| !prolog2
->rodata_size
);
5054 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5055 !mainb
->rodata_size
);
5056 assert(!epilog
|| !epilog
->rodata_size
);
5058 r600_resource_reference(&shader
->bo
, NULL
);
5059 shader
->bo
= (struct r600_resource
*)
5060 si_aligned_buffer_create(&sscreen
->b
,
5061 sscreen
->cpdma_prefetch_writes_memory
?
5062 0 : R600_RESOURCE_FLAG_READ_ONLY
,
5063 PIPE_USAGE_IMMUTABLE
,
5064 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5070 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5071 PIPE_TRANSFER_READ_WRITE
|
5072 PIPE_TRANSFER_UNSYNCHRONIZED
);
5074 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5075 * endian-independent. */
5077 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5078 ptr
+= prolog
->code_size
;
5080 if (previous_stage
) {
5081 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5082 ptr
+= previous_stage
->code_size
;
5085 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5086 ptr
+= prolog2
->code_size
;
5089 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5090 ptr
+= mainb
->code_size
;
5093 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5094 else if (mainb
->rodata_size
> 0)
5095 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5097 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5101 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5102 struct pipe_debug_callback
*debug
,
5103 const char *name
, FILE *file
)
5108 if (binary
->disasm_string
) {
5109 fprintf(file
, "Shader %s disassembly:\n", name
);
5110 fprintf(file
, "%s", binary
->disasm_string
);
5112 if (debug
&& debug
->debug_message
) {
5113 /* Very long debug messages are cut off, so send the
5114 * disassembly one line at a time. This causes more
5115 * overhead, but on the plus side it simplifies
5116 * parsing of resulting logs.
5118 pipe_debug_message(debug
, SHADER_INFO
,
5119 "Shader Disassembly Begin");
5121 line
= binary
->disasm_string
;
5123 p
= util_strchrnul(line
, '\n');
5127 pipe_debug_message(debug
, SHADER_INFO
,
5128 "%.*s", count
, line
);
5136 pipe_debug_message(debug
, SHADER_INFO
,
5137 "Shader Disassembly End");
5140 fprintf(file
, "Shader %s binary:\n", name
);
5141 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5142 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5143 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5144 binary
->code
[i
+ 1], binary
->code
[i
]);
5149 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5150 const struct si_shader
*shader
,
5151 struct pipe_debug_callback
*debug
,
5154 bool check_debug_option
)
5156 const struct si_shader_config
*conf
= &shader
->config
;
5157 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5158 unsigned code_size
= si_get_shader_binary_size(shader
);
5159 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5160 unsigned lds_per_wave
= 0;
5161 unsigned max_simd_waves
;
5163 switch (sscreen
->info
.family
) {
5164 /* These always have 8 waves: */
5165 case CHIP_POLARIS10
:
5166 case CHIP_POLARIS11
:
5167 case CHIP_POLARIS12
:
5171 max_simd_waves
= 10;
5174 /* Compute LDS usage for PS. */
5175 switch (processor
) {
5176 case PIPE_SHADER_FRAGMENT
:
5177 /* The minimum usage per wave is (num_inputs * 48). The maximum
5178 * usage is (num_inputs * 48 * 16).
5179 * We can get anything in between and it varies between waves.
5181 * The 48 bytes per input for a single primitive is equal to
5182 * 4 bytes/component * 4 components/input * 3 points.
5184 * Other stages don't know the size at compile time or don't
5185 * allocate LDS per wave, but instead they do it per thread group.
5187 lds_per_wave
= conf
->lds_size
* lds_increment
+
5188 align(num_inputs
* 48, lds_increment
);
5190 case PIPE_SHADER_COMPUTE
:
5191 if (shader
->selector
) {
5192 unsigned max_workgroup_size
=
5193 si_get_max_workgroup_size(shader
);
5194 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5195 DIV_ROUND_UP(max_workgroup_size
, 64);
5200 /* Compute the per-SIMD wave counts. */
5201 if (conf
->num_sgprs
) {
5202 if (sscreen
->info
.chip_class
>= VI
)
5203 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5205 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5208 if (conf
->num_vgprs
)
5209 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5211 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5212 * 16KB makes some SIMDs unoccupied). */
5214 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5216 if (!check_debug_option
||
5217 si_can_dump_shader(sscreen
, processor
)) {
5218 if (processor
== PIPE_SHADER_FRAGMENT
) {
5219 fprintf(file
, "*** SHADER CONFIG ***\n"
5220 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5221 "SPI_PS_INPUT_ENA = 0x%04x\n",
5222 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5225 fprintf(file
, "*** SHADER STATS ***\n"
5228 "Spilled SGPRs: %d\n"
5229 "Spilled VGPRs: %d\n"
5230 "Private memory VGPRs: %d\n"
5231 "Code Size: %d bytes\n"
5233 "Scratch: %d bytes per wave\n"
5235 "********************\n\n\n",
5236 conf
->num_sgprs
, conf
->num_vgprs
,
5237 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5238 conf
->private_mem_vgprs
, code_size
,
5239 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5243 pipe_debug_message(debug
, SHADER_INFO
,
5244 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5245 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5246 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5247 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5248 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5249 max_simd_waves
, conf
->spilled_sgprs
,
5250 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5253 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5255 switch (processor
) {
5256 case PIPE_SHADER_VERTEX
:
5257 if (shader
->key
.as_es
)
5258 return "Vertex Shader as ES";
5259 else if (shader
->key
.as_ls
)
5260 return "Vertex Shader as LS";
5262 return "Vertex Shader as VS";
5263 case PIPE_SHADER_TESS_CTRL
:
5264 return "Tessellation Control Shader";
5265 case PIPE_SHADER_TESS_EVAL
:
5266 if (shader
->key
.as_es
)
5267 return "Tessellation Evaluation Shader as ES";
5269 return "Tessellation Evaluation Shader as VS";
5270 case PIPE_SHADER_GEOMETRY
:
5271 if (shader
->is_gs_copy_shader
)
5272 return "GS Copy Shader as VS";
5274 return "Geometry Shader";
5275 case PIPE_SHADER_FRAGMENT
:
5276 return "Pixel Shader";
5277 case PIPE_SHADER_COMPUTE
:
5278 return "Compute Shader";
5280 return "Unknown Shader";
5284 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5285 struct pipe_debug_callback
*debug
, unsigned processor
,
5286 FILE *file
, bool check_debug_option
)
5288 if (!check_debug_option
||
5289 si_can_dump_shader(sscreen
, processor
))
5290 si_dump_shader_key(processor
, shader
, file
);
5292 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5293 if (shader
->previous_stage
&&
5294 shader
->previous_stage
->binary
.llvm_ir_string
) {
5295 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5296 si_get_shader_name(shader
, processor
));
5297 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5300 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5301 si_get_shader_name(shader
, processor
));
5302 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5305 if (!check_debug_option
||
5306 (si_can_dump_shader(sscreen
, processor
) &&
5307 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5308 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5311 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5312 debug
, "prolog", file
);
5313 if (shader
->previous_stage
)
5314 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5315 debug
, "previous stage", file
);
5316 if (shader
->prolog2
)
5317 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5318 debug
, "prolog2", file
);
5320 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5323 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5324 debug
, "epilog", file
);
5325 fprintf(file
, "\n");
5328 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5329 check_debug_option
);
5332 static int si_compile_llvm(struct si_screen
*sscreen
,
5333 struct ac_shader_binary
*binary
,
5334 struct si_shader_config
*conf
,
5335 LLVMTargetMachineRef tm
,
5337 struct pipe_debug_callback
*debug
,
5342 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5344 if (si_can_dump_shader(sscreen
, processor
)) {
5345 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5347 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5348 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5349 ac_dump_module(mod
);
5350 fprintf(stderr
, "\n");
5354 if (sscreen
->record_llvm_ir
) {
5355 char *ir
= LLVMPrintModuleToString(mod
);
5356 binary
->llvm_ir_string
= strdup(ir
);
5357 LLVMDisposeMessage(ir
);
5360 if (!si_replace_shader(count
, binary
)) {
5361 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5366 si_shader_binary_read_config(binary
, conf
, 0);
5368 /* Enable 64-bit and 16-bit denormals, because there is no performance
5371 * If denormals are enabled, all floating-point output modifiers are
5374 * Don't enable denormals for 32-bit floats, because:
5375 * - Floating-point output modifiers would be ignored by the hw.
5376 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5377 * have to stop using those.
5378 * - SI & CI would be very slow.
5380 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5382 FREE(binary
->config
);
5383 FREE(binary
->global_symbol_offsets
);
5384 binary
->config
= NULL
;
5385 binary
->global_symbol_offsets
= NULL
;
5387 /* Some shaders can't have rodata because their binaries can be
5390 if (binary
->rodata_size
&&
5391 (processor
== PIPE_SHADER_VERTEX
||
5392 processor
== PIPE_SHADER_TESS_CTRL
||
5393 processor
== PIPE_SHADER_TESS_EVAL
||
5394 processor
== PIPE_SHADER_FRAGMENT
)) {
5395 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5402 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5404 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5405 LLVMBuildRetVoid(ctx
->ac
.builder
);
5407 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5410 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5412 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5413 LLVMTargetMachineRef tm
,
5414 struct si_shader_selector
*gs_selector
,
5415 struct pipe_debug_callback
*debug
)
5417 struct si_shader_context ctx
;
5418 struct si_shader
*shader
;
5419 LLVMBuilderRef builder
;
5420 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5421 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5422 struct si_shader_output_values
*outputs
;
5423 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5426 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5431 shader
= CALLOC_STRUCT(si_shader
);
5437 /* We can leave the fence as permanently signaled because the GS copy
5438 * shader only becomes visible globally after it has been compiled. */
5439 util_queue_fence_init(&shader
->ready
);
5441 shader
->selector
= gs_selector
;
5442 shader
->is_gs_copy_shader
= true;
5444 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5445 ctx
.shader
= shader
;
5446 ctx
.type
= PIPE_SHADER_VERTEX
;
5448 builder
= ctx
.ac
.builder
;
5450 create_function(&ctx
);
5451 preload_ring_buffers(&ctx
);
5453 LLVMValueRef voffset
=
5454 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5456 /* Fetch the vertex stream ID.*/
5457 LLVMValueRef stream_id
;
5459 if (gs_selector
->so
.num_outputs
)
5460 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5462 stream_id
= ctx
.i32_0
;
5464 /* Fill in output information. */
5465 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5466 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5467 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5469 for (int chan
= 0; chan
< 4; chan
++) {
5470 outputs
[i
].vertex_stream
[chan
] =
5471 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5475 LLVMBasicBlockRef end_bb
;
5476 LLVMValueRef switch_inst
;
5478 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5479 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5481 for (int stream
= 0; stream
< 4; stream
++) {
5482 LLVMBasicBlockRef bb
;
5485 if (!gsinfo
->num_stream_output_components
[stream
])
5488 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5491 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5492 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5493 LLVMPositionBuilderAtEnd(builder
, bb
);
5495 /* Fetch vertex data from GSVS ring */
5497 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5498 for (unsigned chan
= 0; chan
< 4; chan
++) {
5499 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5500 outputs
[i
].vertex_stream
[chan
] != stream
) {
5501 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5505 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5506 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5509 outputs
[i
].values
[chan
] =
5510 ac_build_buffer_load(&ctx
.ac
,
5511 ctx
.gsvs_ring
[0], 1,
5518 /* Streamout and exports. */
5519 if (gs_selector
->so
.num_outputs
) {
5520 si_llvm_emit_streamout(&ctx
, outputs
,
5521 gsinfo
->num_outputs
,
5526 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5528 LLVMBuildBr(builder
, end_bb
);
5531 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5533 LLVMBuildRetVoid(ctx
.ac
.builder
);
5535 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5536 si_llvm_optimize_module(&ctx
);
5538 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5539 &ctx
.shader
->config
, ctx
.tm
,
5541 debug
, PIPE_SHADER_GEOMETRY
,
5544 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5545 fprintf(stderr
, "GS Copy Shader:\n");
5546 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5547 PIPE_SHADER_GEOMETRY
, stderr
, true);
5548 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5551 si_llvm_dispose(&ctx
);
5562 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5563 const struct si_vs_prolog_bits
*prolog
,
5564 const char *prefix
, FILE *f
)
5566 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5567 prefix
, prolog
->instance_divisor_is_one
);
5568 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5569 prefix
, prolog
->instance_divisor_is_fetched
);
5570 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5571 prefix
, prolog
->ls_vgpr_fix
);
5573 fprintf(f
, " mono.vs.fix_fetch = {");
5574 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5575 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5579 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5582 const struct si_shader_key
*key
= &shader
->key
;
5584 fprintf(f
, "SHADER KEY\n");
5586 switch (processor
) {
5587 case PIPE_SHADER_VERTEX
:
5588 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5589 "part.vs.prolog", f
);
5590 fprintf(f
, " as_es = %u\n", key
->as_es
);
5591 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5592 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5593 key
->mono
.u
.vs_export_prim_id
);
5596 case PIPE_SHADER_TESS_CTRL
:
5597 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5598 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5599 "part.tcs.ls_prolog", f
);
5601 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5602 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5605 case PIPE_SHADER_TESS_EVAL
:
5606 fprintf(f
, " as_es = %u\n", key
->as_es
);
5607 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5608 key
->mono
.u
.vs_export_prim_id
);
5611 case PIPE_SHADER_GEOMETRY
:
5612 if (shader
->is_gs_copy_shader
)
5615 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5616 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5617 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5618 "part.gs.vs_prolog", f
);
5620 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5623 case PIPE_SHADER_COMPUTE
:
5626 case PIPE_SHADER_FRAGMENT
:
5627 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5628 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5629 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5630 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5631 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5632 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5633 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5634 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5635 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5636 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5637 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5638 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5639 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5640 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5641 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5642 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5643 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5650 if ((processor
== PIPE_SHADER_GEOMETRY
||
5651 processor
== PIPE_SHADER_TESS_EVAL
||
5652 processor
== PIPE_SHADER_VERTEX
) &&
5653 !key
->as_es
&& !key
->as_ls
) {
5654 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5655 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5659 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5660 struct si_screen
*sscreen
,
5661 LLVMTargetMachineRef tm
)
5663 struct lp_build_tgsi_context
*bld_base
;
5665 si_llvm_context_init(ctx
, sscreen
, tm
);
5667 bld_base
= &ctx
->bld_base
;
5668 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5670 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5671 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5672 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5674 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5676 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5678 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5679 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5680 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5681 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5683 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5684 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5685 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5686 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5687 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5688 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5689 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5690 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5691 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5693 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5694 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5695 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5698 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5700 struct si_shader
*shader
= ctx
->shader
;
5701 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5703 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5704 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5705 shader
->key
.as_ls
||
5709 ac_optimize_vs_outputs(&ctx
->ac
,
5711 shader
->info
.vs_output_param_offset
,
5713 &shader
->info
.nr_param_exports
);
5716 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5718 ctx
->shader
->config
.private_mem_vgprs
= 0;
5720 /* Process all LLVM instructions. */
5721 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5723 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5726 LLVMValueRef inst
= next
;
5727 next
= LLVMGetNextInstruction(next
);
5729 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5732 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5733 /* No idea why LLVM aligns allocas to 4 elements. */
5734 unsigned alignment
= LLVMGetAlignment(inst
);
5735 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5736 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5738 bb
= LLVMGetNextBasicBlock(bb
);
5742 static void si_init_exec_full_mask(struct si_shader_context
*ctx
)
5744 LLVMValueRef full_mask
= LLVMConstInt(ctx
->i64
, ~0ull, 0);
5745 lp_build_intrinsic(ctx
->ac
.builder
,
5746 "llvm.amdgcn.init.exec", ctx
->voidt
,
5747 &full_mask
, 1, LP_FUNC_ATTR_CONVERGENT
);
5750 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5751 unsigned param
, unsigned bitoffset
)
5753 LLVMValueRef args
[] = {
5754 LLVMGetParam(ctx
->main_fn
, param
),
5755 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5757 lp_build_intrinsic(ctx
->ac
.builder
,
5758 "llvm.amdgcn.init.exec.from.input",
5759 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5762 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5763 const struct si_vs_prolog_bits
*key
)
5765 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5767 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5770 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5773 struct si_shader
*shader
= ctx
->shader
;
5774 struct si_shader_selector
*sel
= shader
->selector
;
5775 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5777 // TODO clean all this up!
5778 switch (ctx
->type
) {
5779 case PIPE_SHADER_VERTEX
:
5780 ctx
->load_input
= declare_input_vs
;
5781 if (shader
->key
.as_ls
)
5782 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5783 else if (shader
->key
.as_es
)
5784 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5786 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5787 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5789 case PIPE_SHADER_TESS_CTRL
:
5790 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5791 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5792 bld_base
->emit_store
= store_output_tcs
;
5793 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5795 case PIPE_SHADER_TESS_EVAL
:
5796 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5797 if (shader
->key
.as_es
)
5798 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5800 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5801 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5803 case PIPE_SHADER_GEOMETRY
:
5804 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5805 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
5806 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
5807 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
5808 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
5810 case PIPE_SHADER_FRAGMENT
:
5811 ctx
->load_input
= declare_input_fs
;
5812 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
5813 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5815 case PIPE_SHADER_COMPUTE
:
5818 assert(!"Unsupported shader type");
5822 ctx
->abi
.load_ubo
= load_ubo
;
5823 ctx
->abi
.load_ssbo
= load_ssbo
;
5825 create_function(ctx
);
5826 preload_ring_buffers(ctx
);
5828 /* For GFX9 merged shaders:
5829 * - Set EXEC for the first shader. If the prolog is present, set
5830 * EXEC there instead.
5831 * - Add a barrier before the second shader.
5832 * - In the second shader, reset EXEC to ~0 and wrap the main part in
5833 * an if-statement. This is required for correctness in geometry
5834 * shaders, to ensure that empty GS waves do not send GS_EMIT and
5837 * For monolithic merged shaders, the first shader is wrapped in an
5838 * if-block together with its prolog in si_build_wrapper_function.
5840 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
5841 if (!is_monolithic
&&
5842 sel
->info
.num_instructions
> 1 && /* not empty shader */
5843 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
5844 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
5845 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5846 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
5847 si_init_exec_from_input(ctx
,
5848 ctx
->param_merged_wave_info
, 0);
5849 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5850 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5852 si_init_exec_full_mask(ctx
);
5854 /* The barrier must execute for all shaders in a
5857 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
5859 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
5861 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
5862 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
5863 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
5867 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
5868 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
5869 for (unsigned i
= 0; i
< 6; i
++) {
5870 ctx
->invoc0_tess_factors
[i
] =
5871 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
5875 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5877 for (i
= 0; i
< 4; i
++) {
5878 ctx
->gs_next_vertex
[i
] =
5879 lp_build_alloca(&ctx
->gallivm
,
5884 if (sel
->force_correct_derivs_after_kill
) {
5885 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
5886 /* true = don't kill. */
5887 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
5888 ctx
->postponed_kill
);
5892 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
5893 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
5897 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
5898 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
5903 si_llvm_build_ret(ctx
, ctx
->return_value
);
5908 * Compute the VS prolog key, which contains all the information needed to
5909 * build the VS prolog function, and set shader->info bits where needed.
5911 * \param info Shader info of the vertex shader.
5912 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
5913 * \param prolog_key Key of the VS prolog
5914 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
5915 * \param key Output shader part key.
5917 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
5918 unsigned num_input_sgprs
,
5919 const struct si_vs_prolog_bits
*prolog_key
,
5920 struct si_shader
*shader_out
,
5921 union si_shader_part_key
*key
)
5923 memset(key
, 0, sizeof(*key
));
5924 key
->vs_prolog
.states
= *prolog_key
;
5925 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
5926 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
5927 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
5928 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
5930 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
5931 key
->vs_prolog
.as_ls
= 1;
5932 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
5933 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
5934 key
->vs_prolog
.as_es
= 1;
5935 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
5938 /* Enable loading the InstanceID VGPR. */
5939 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
5941 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
5942 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
5943 shader_out
->info
.uses_instanceid
= true;
5947 * Compute the PS prolog key, which contains all the information needed to
5948 * build the PS prolog function, and set related bits in shader->config.
5950 static void si_get_ps_prolog_key(struct si_shader
*shader
,
5951 union si_shader_part_key
*key
,
5952 bool separate_prolog
)
5954 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5956 memset(key
, 0, sizeof(*key
));
5957 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
5958 key
->ps_prolog
.colors_read
= info
->colors_read
;
5959 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
5960 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
5961 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
5962 (key
->ps_prolog
.colors_read
||
5963 key
->ps_prolog
.states
.force_persp_sample_interp
||
5964 key
->ps_prolog
.states
.force_linear_sample_interp
||
5965 key
->ps_prolog
.states
.force_persp_center_interp
||
5966 key
->ps_prolog
.states
.force_linear_center_interp
||
5967 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5968 key
->ps_prolog
.states
.bc_optimize_for_linear
);
5969 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
5971 if (info
->colors_read
) {
5972 unsigned *color
= shader
->selector
->color_attr_index
;
5974 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
5975 /* BCOLORs are stored after the last input. */
5976 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
5977 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
5978 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
5981 for (unsigned i
= 0; i
< 2; i
++) {
5982 unsigned interp
= info
->input_interpolate
[color
[i
]];
5983 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
5985 if (!(info
->colors_read
& (0xf << i
*4)))
5988 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
5990 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
5991 interp
== TGSI_INTERPOLATE_COLOR
)
5992 interp
= TGSI_INTERPOLATE_CONSTANT
;
5995 case TGSI_INTERPOLATE_CONSTANT
:
5996 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
5998 case TGSI_INTERPOLATE_PERSPECTIVE
:
5999 case TGSI_INTERPOLATE_COLOR
:
6000 /* Force the interpolation location for colors here. */
6001 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6002 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6003 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6004 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6007 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6008 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6009 shader
->config
.spi_ps_input_ena
|=
6010 S_0286CC_PERSP_SAMPLE_ENA(1);
6012 case TGSI_INTERPOLATE_LOC_CENTER
:
6013 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6014 shader
->config
.spi_ps_input_ena
|=
6015 S_0286CC_PERSP_CENTER_ENA(1);
6017 case TGSI_INTERPOLATE_LOC_CENTROID
:
6018 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6019 shader
->config
.spi_ps_input_ena
|=
6020 S_0286CC_PERSP_CENTROID_ENA(1);
6026 case TGSI_INTERPOLATE_LINEAR
:
6027 /* Force the interpolation location for colors here. */
6028 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6029 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6030 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6031 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6033 /* The VGPR assignment for non-monolithic shaders
6034 * works because InitialPSInputAddr is set on the
6035 * main shader and PERSP_PULL_MODEL is never used.
6038 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6039 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6040 separate_prolog
? 6 : 9;
6041 shader
->config
.spi_ps_input_ena
|=
6042 S_0286CC_LINEAR_SAMPLE_ENA(1);
6044 case TGSI_INTERPOLATE_LOC_CENTER
:
6045 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6046 separate_prolog
? 8 : 11;
6047 shader
->config
.spi_ps_input_ena
|=
6048 S_0286CC_LINEAR_CENTER_ENA(1);
6050 case TGSI_INTERPOLATE_LOC_CENTROID
:
6051 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6052 separate_prolog
? 10 : 13;
6053 shader
->config
.spi_ps_input_ena
|=
6054 S_0286CC_LINEAR_CENTROID_ENA(1);
6068 * Check whether a PS prolog is required based on the key.
6070 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6072 return key
->ps_prolog
.colors_read
||
6073 key
->ps_prolog
.states
.force_persp_sample_interp
||
6074 key
->ps_prolog
.states
.force_linear_sample_interp
||
6075 key
->ps_prolog
.states
.force_persp_center_interp
||
6076 key
->ps_prolog
.states
.force_linear_center_interp
||
6077 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6078 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6079 key
->ps_prolog
.states
.poly_stipple
||
6080 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6084 * Compute the PS epilog key, which contains all the information needed to
6085 * build the PS epilog function.
6087 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6088 union si_shader_part_key
*key
)
6090 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6091 memset(key
, 0, sizeof(*key
));
6092 key
->ps_epilog
.colors_written
= info
->colors_written
;
6093 key
->ps_epilog
.writes_z
= info
->writes_z
;
6094 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6095 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6096 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6100 * Build the GS prolog function. Rotate the input vertices for triangle strips
6103 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6104 union si_shader_part_key
*key
)
6106 unsigned num_sgprs
, num_vgprs
;
6107 struct si_function_info fninfo
;
6108 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6109 LLVMTypeRef returns
[48];
6110 LLVMValueRef func
, ret
;
6112 si_init_function_info(&fninfo
);
6114 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6115 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6116 num_vgprs
= 5; /* ES inputs are not needed by GS */
6118 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6122 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6123 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6124 returns
[i
] = ctx
->i32
;
6127 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6128 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6129 returns
[num_sgprs
+ i
] = ctx
->f32
;
6132 /* Create the function. */
6133 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6135 func
= ctx
->main_fn
;
6137 /* Set the full EXEC mask for the prolog, because we are only fiddling
6138 * with registers here. The main shader part will set the correct EXEC
6141 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6142 si_init_exec_full_mask(ctx
);
6144 /* Copy inputs to outputs. This should be no-op, as the registers match,
6145 * but it will prevent the compiler from overwriting them unintentionally.
6147 ret
= ctx
->return_value
;
6148 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6149 LLVMValueRef p
= LLVMGetParam(func
, i
);
6150 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6152 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6153 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6154 p
= ac_to_float(&ctx
->ac
, p
);
6155 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6158 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6159 /* Remap the input vertices for every other primitive. */
6160 const unsigned gfx6_vtx_params
[6] = {
6168 const unsigned gfx9_vtx_params
[3] = {
6173 LLVMValueRef vtx_in
[6], vtx_out
[6];
6174 LLVMValueRef prim_id
, rotate
;
6176 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6177 for (unsigned i
= 0; i
< 3; i
++) {
6178 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6179 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6182 for (unsigned i
= 0; i
< 6; i
++)
6183 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6186 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6187 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6189 for (unsigned i
= 0; i
< 6; ++i
) {
6190 LLVMValueRef base
, rotated
;
6192 rotated
= vtx_in
[(i
+ 4) % 6];
6193 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6196 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6197 for (unsigned i
= 0; i
< 3; i
++) {
6198 LLVMValueRef hi
, out
;
6200 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6201 LLVMConstInt(ctx
->i32
, 16, 0), "");
6202 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6203 out
= ac_to_float(&ctx
->ac
, out
);
6204 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6205 gfx9_vtx_params
[i
], "");
6208 for (unsigned i
= 0; i
< 6; i
++) {
6211 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6212 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6213 gfx6_vtx_params
[i
], "");
6218 LLVMBuildRet(builder
, ret
);
6222 * Given a list of shader part functions, build a wrapper function that
6223 * runs them in sequence to form a monolithic shader.
6225 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6226 LLVMValueRef
*parts
,
6229 unsigned next_shader_first_part
)
6231 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6232 /* PS epilog has one arg per color component; gfx9 merged shader
6233 * prologs need to forward 32 user SGPRs.
6235 struct si_function_info fninfo
;
6236 LLVMValueRef initial
[64], out
[64];
6237 LLVMTypeRef function_type
;
6238 unsigned num_first_params
;
6239 unsigned num_out
, initial_num_out
;
6240 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6241 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6242 unsigned num_sgprs
, num_vgprs
;
6244 struct lp_build_if_state if_state
;
6246 si_init_function_info(&fninfo
);
6248 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6249 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6250 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6253 /* The parameters of the wrapper function correspond to those of the
6254 * first part in terms of SGPRs and VGPRs, but we use the types of the
6255 * main part to get the right types. This is relevant for the
6256 * dereferenceable attribute on descriptor table pointers.
6261 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6262 num_first_params
= LLVMCountParamTypes(function_type
);
6264 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6265 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6267 if (ac_is_sgpr_param(param
)) {
6268 assert(num_vgprs
== 0);
6269 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6271 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6276 while (gprs
< num_sgprs
+ num_vgprs
) {
6277 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6278 LLVMTypeRef type
= LLVMTypeOf(param
);
6279 unsigned size
= ac_get_type_size(type
) / 4;
6281 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6283 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6284 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6285 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6290 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6291 si_get_max_workgroup_size(ctx
->shader
));
6293 if (is_merged_shader(ctx
->shader
))
6294 si_init_exec_full_mask(ctx
);
6296 /* Record the arguments of the function as if they were an output of
6302 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6303 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6304 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6305 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6306 unsigned size
= ac_get_type_size(param_type
) / 4;
6309 if (param_type
!= out_type
)
6310 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6311 out
[num_out
++] = param
;
6313 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6315 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6316 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6317 param_type
= ctx
->i64
;
6320 if (param_type
!= vector_type
)
6321 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6323 for (unsigned j
= 0; j
< size
; ++j
)
6324 out
[num_out
++] = LLVMBuildExtractElement(
6325 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6328 if (i
< fninfo
.num_sgpr_params
)
6329 num_out_sgpr
= num_out
;
6332 memcpy(initial
, out
, sizeof(out
));
6333 initial_num_out
= num_out
;
6334 initial_num_out_sgpr
= num_out_sgpr
;
6336 /* Now chain the parts. */
6337 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6338 LLVMValueRef in
[48];
6340 LLVMTypeRef ret_type
;
6341 unsigned out_idx
= 0;
6342 unsigned num_params
= LLVMCountParams(parts
[part
]);
6344 /* Merged shaders are executed conditionally depending
6345 * on the number of enabled threads passed in the input SGPRs. */
6346 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6347 LLVMValueRef ena
, count
= initial
[3];
6349 count
= LLVMBuildAnd(builder
, count
,
6350 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6351 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6352 ac_get_thread_id(&ctx
->ac
), count
, "");
6353 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6356 /* Derive arguments for the next part from outputs of the
6359 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6361 LLVMTypeRef param_type
;
6363 unsigned param_size
;
6364 LLVMValueRef arg
= NULL
;
6366 param
= LLVMGetParam(parts
[part
], param_idx
);
6367 param_type
= LLVMTypeOf(param
);
6368 param_size
= ac_get_type_size(param_type
) / 4;
6369 is_sgpr
= ac_is_sgpr_param(param
);
6372 #if HAVE_LLVM < 0x0400
6373 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6375 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6376 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6378 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6381 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6382 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6384 if (param_size
== 1)
6387 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6389 if (LLVMTypeOf(arg
) != param_type
) {
6390 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6391 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6392 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6394 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6398 in
[param_idx
] = arg
;
6399 out_idx
+= param_size
;
6402 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6404 if (is_merged_shader(ctx
->shader
) &&
6405 part
+ 1 == next_shader_first_part
) {
6406 lp_build_endif(&if_state
);
6408 /* The second half of the merged shader should use
6409 * the inputs from the toplevel (wrapper) function,
6410 * not the return value from the last call.
6412 * That's because the last call was executed condi-
6413 * tionally, so we can't consume it in the main
6416 memcpy(out
, initial
, sizeof(initial
));
6417 num_out
= initial_num_out
;
6418 num_out_sgpr
= initial_num_out_sgpr
;
6422 /* Extract the returned GPRs. */
6423 ret_type
= LLVMTypeOf(ret
);
6427 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6428 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6430 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6432 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6434 LLVMBuildExtractValue(builder
, ret
, i
, "");
6436 assert(num_out
< ARRAY_SIZE(out
));
6437 out
[num_out
++] = val
;
6439 if (LLVMTypeOf(val
) == ctx
->i32
) {
6440 assert(num_out_sgpr
+ 1 == num_out
);
6441 num_out_sgpr
= num_out
;
6447 LLVMBuildRetVoid(builder
);
6450 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6451 LLVMTargetMachineRef tm
,
6452 struct si_shader
*shader
,
6454 struct pipe_debug_callback
*debug
)
6456 struct si_shader_selector
*sel
= shader
->selector
;
6457 struct si_shader_context ctx
;
6460 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6461 * conversion fails. */
6462 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6463 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6465 tgsi_dump(sel
->tokens
, 0);
6467 nir_print_shader(sel
->nir
, stderr
);
6468 si_dump_streamout(&sel
->so
);
6471 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6472 si_llvm_context_set_tgsi(&ctx
, shader
);
6473 ctx
.separate_prolog
= !is_monolithic
;
6475 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6476 sizeof(shader
->info
.vs_output_param_offset
));
6478 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6480 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6481 si_llvm_dispose(&ctx
);
6485 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6486 LLVMValueRef parts
[2];
6487 bool need_prolog
= sel
->vs_needs_prolog
;
6489 parts
[1] = ctx
.main_fn
;
6492 union si_shader_part_key prolog_key
;
6493 si_get_vs_prolog_key(&sel
->info
,
6494 shader
->info
.num_input_sgprs
,
6495 &shader
->key
.part
.vs
.prolog
,
6496 shader
, &prolog_key
);
6497 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6498 parts
[0] = ctx
.main_fn
;
6501 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6502 1 + need_prolog
, need_prolog
, 0);
6503 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6504 if (sscreen
->info
.chip_class
>= GFX9
) {
6505 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6506 LLVMValueRef parts
[4];
6507 bool vs_needs_prolog
=
6508 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6511 parts
[2] = ctx
.main_fn
;
6514 union si_shader_part_key tcs_epilog_key
;
6515 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6516 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6517 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6518 parts
[3] = ctx
.main_fn
;
6521 if (vs_needs_prolog
) {
6522 union si_shader_part_key vs_prolog_key
;
6523 si_get_vs_prolog_key(&ls
->info
,
6524 shader
->info
.num_input_sgprs
,
6525 &shader
->key
.part
.tcs
.ls_prolog
,
6526 shader
, &vs_prolog_key
);
6527 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6528 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6529 parts
[0] = ctx
.main_fn
;
6532 /* VS as LS main part */
6533 struct si_shader shader_ls
= {};
6534 shader_ls
.selector
= ls
;
6535 shader_ls
.key
.as_ls
= 1;
6536 shader_ls
.key
.mono
= shader
->key
.mono
;
6537 shader_ls
.key
.opt
= shader
->key
.opt
;
6538 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6540 if (!si_compile_tgsi_main(&ctx
, true)) {
6541 si_llvm_dispose(&ctx
);
6544 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6545 parts
[1] = ctx
.main_fn
;
6547 /* Reset the shader context. */
6548 ctx
.shader
= shader
;
6549 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6551 si_build_wrapper_function(&ctx
,
6552 parts
+ !vs_needs_prolog
,
6553 4 - !vs_needs_prolog
, 0,
6554 vs_needs_prolog
? 2 : 1);
6556 LLVMValueRef parts
[2];
6557 union si_shader_part_key epilog_key
;
6559 parts
[0] = ctx
.main_fn
;
6561 memset(&epilog_key
, 0, sizeof(epilog_key
));
6562 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6563 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6564 parts
[1] = ctx
.main_fn
;
6566 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6568 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6569 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6570 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6571 LLVMValueRef es_prolog
= NULL
;
6572 LLVMValueRef es_main
= NULL
;
6573 LLVMValueRef gs_prolog
= NULL
;
6574 LLVMValueRef gs_main
= ctx
.main_fn
;
6577 union si_shader_part_key gs_prolog_key
;
6578 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6579 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6580 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6581 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6582 gs_prolog
= ctx
.main_fn
;
6585 if (es
->vs_needs_prolog
) {
6586 union si_shader_part_key vs_prolog_key
;
6587 si_get_vs_prolog_key(&es
->info
,
6588 shader
->info
.num_input_sgprs
,
6589 &shader
->key
.part
.gs
.vs_prolog
,
6590 shader
, &vs_prolog_key
);
6591 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6592 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6593 es_prolog
= ctx
.main_fn
;
6597 struct si_shader shader_es
= {};
6598 shader_es
.selector
= es
;
6599 shader_es
.key
.as_es
= 1;
6600 shader_es
.key
.mono
= shader
->key
.mono
;
6601 shader_es
.key
.opt
= shader
->key
.opt
;
6602 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6604 if (!si_compile_tgsi_main(&ctx
, true)) {
6605 si_llvm_dispose(&ctx
);
6608 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6609 es_main
= ctx
.main_fn
;
6611 /* Reset the shader context. */
6612 ctx
.shader
= shader
;
6613 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6615 /* Prepare the array of shader parts. */
6616 LLVMValueRef parts
[4];
6617 unsigned num_parts
= 0, main_part
, next_first_part
;
6620 parts
[num_parts
++] = es_prolog
;
6622 parts
[main_part
= num_parts
++] = es_main
;
6623 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6624 parts
[num_parts
++] = gs_main
;
6626 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6627 main_part
, next_first_part
);
6629 LLVMValueRef parts
[2];
6630 union si_shader_part_key prolog_key
;
6632 parts
[1] = ctx
.main_fn
;
6634 memset(&prolog_key
, 0, sizeof(prolog_key
));
6635 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6636 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6637 parts
[0] = ctx
.main_fn
;
6639 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6641 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6642 LLVMValueRef parts
[3];
6643 union si_shader_part_key prolog_key
;
6644 union si_shader_part_key epilog_key
;
6647 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6648 need_prolog
= si_need_ps_prolog(&prolog_key
);
6650 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6653 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6654 parts
[0] = ctx
.main_fn
;
6657 si_get_ps_epilog_key(shader
, &epilog_key
);
6658 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6659 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6661 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6662 need_prolog
? 1 : 0, 0);
6665 si_llvm_optimize_module(&ctx
);
6667 /* Post-optimization transformations and analysis. */
6668 si_optimize_vs_outputs(&ctx
);
6670 if ((debug
&& debug
->debug_message
) ||
6671 si_can_dump_shader(sscreen
, ctx
.type
))
6672 si_count_scratch_private_memory(&ctx
);
6674 /* Compile to bytecode. */
6675 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6676 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6677 si_llvm_dispose(&ctx
);
6679 fprintf(stderr
, "LLVM failed to compile shader\n");
6683 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6684 * LLVM 3.9svn has this bug.
6686 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6687 unsigned wave_size
= 64;
6688 unsigned max_vgprs
= 256;
6689 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6690 unsigned max_sgprs_per_wave
= 128;
6691 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6692 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6693 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6695 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6696 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6698 if (shader
->config
.num_sgprs
> max_sgprs
||
6699 shader
->config
.num_vgprs
> max_vgprs
) {
6700 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6701 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6702 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6703 max_sgprs
, max_vgprs
);
6705 /* Just terminate the process, because dependent
6706 * shaders can hang due to bad input data, but use
6707 * the env var to allow shader-db to work.
6709 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6714 /* Add the scratch offset to input SGPRs. */
6715 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6716 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6718 /* Calculate the number of fragment input VGPRs. */
6719 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6720 shader
->info
.num_input_vgprs
= 0;
6721 shader
->info
.face_vgpr_index
= -1;
6722 shader
->info
.ancillary_vgpr_index
= -1;
6724 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6725 shader
->info
.num_input_vgprs
+= 2;
6726 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6727 shader
->info
.num_input_vgprs
+= 2;
6728 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6729 shader
->info
.num_input_vgprs
+= 2;
6730 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6731 shader
->info
.num_input_vgprs
+= 3;
6732 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6733 shader
->info
.num_input_vgprs
+= 2;
6734 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6735 shader
->info
.num_input_vgprs
+= 2;
6736 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6737 shader
->info
.num_input_vgprs
+= 2;
6738 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6739 shader
->info
.num_input_vgprs
+= 1;
6740 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6741 shader
->info
.num_input_vgprs
+= 1;
6742 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6743 shader
->info
.num_input_vgprs
+= 1;
6744 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6745 shader
->info
.num_input_vgprs
+= 1;
6746 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6747 shader
->info
.num_input_vgprs
+= 1;
6748 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6749 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6750 shader
->info
.num_input_vgprs
+= 1;
6752 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6753 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6754 shader
->info
.num_input_vgprs
+= 1;
6756 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6757 shader
->info
.num_input_vgprs
+= 1;
6758 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6759 shader
->info
.num_input_vgprs
+= 1;
6766 * Create, compile and return a shader part (prolog or epilog).
6768 * \param sscreen screen
6769 * \param list list of shader parts of the same category
6770 * \param type shader type
6771 * \param key shader part key
6772 * \param prolog whether the part being requested is a prolog
6773 * \param tm LLVM target machine
6774 * \param debug debug callback
6775 * \param build the callback responsible for building the main function
6776 * \return non-NULL on success
6778 static struct si_shader_part
*
6779 si_get_shader_part(struct si_screen
*sscreen
,
6780 struct si_shader_part
**list
,
6781 enum pipe_shader_type type
,
6783 union si_shader_part_key
*key
,
6784 LLVMTargetMachineRef tm
,
6785 struct pipe_debug_callback
*debug
,
6786 void (*build
)(struct si_shader_context
*,
6787 union si_shader_part_key
*),
6790 struct si_shader_part
*result
;
6792 mtx_lock(&sscreen
->shader_parts_mutex
);
6794 /* Find existing. */
6795 for (result
= *list
; result
; result
= result
->next
) {
6796 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6797 mtx_unlock(&sscreen
->shader_parts_mutex
);
6802 /* Compile a new one. */
6803 result
= CALLOC_STRUCT(si_shader_part
);
6806 struct si_shader shader
= {};
6807 struct si_shader_context ctx
;
6809 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6810 ctx
.shader
= &shader
;
6814 case PIPE_SHADER_VERTEX
:
6815 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
6816 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
6818 case PIPE_SHADER_TESS_CTRL
:
6820 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6822 case PIPE_SHADER_GEOMETRY
:
6825 case PIPE_SHADER_FRAGMENT
:
6827 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6829 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6832 unreachable("bad shader part");
6838 si_llvm_optimize_module(&ctx
);
6840 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
6841 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
6847 result
->next
= *list
;
6851 si_llvm_dispose(&ctx
);
6852 mtx_unlock(&sscreen
->shader_parts_mutex
);
6856 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
6858 LLVMValueRef ptr
[2], list
;
6859 bool is_merged_shader
=
6860 ctx
->screen
->info
.chip_class
>= GFX9
&&
6861 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6862 ctx
->type
== PIPE_SHADER_GEOMETRY
||
6863 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
6865 /* Get the pointer to rw buffers. */
6866 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
6867 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS_HI
);
6868 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
6869 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
6870 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
6871 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
6876 * Build the vertex shader prolog function.
6878 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6879 * All inputs are returned unmodified. The vertex load indices are
6880 * stored after them, which will be used by the API VS for fetching inputs.
6882 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6887 * (VertexID + BaseVertex),
6888 * (InstanceID + StartInstance),
6889 * (InstanceID / 2 + StartInstance)
6891 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
6892 union si_shader_part_key
*key
)
6894 struct si_function_info fninfo
;
6895 LLVMTypeRef
*returns
;
6896 LLVMValueRef ret
, func
;
6898 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
6899 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
6900 LLVMValueRef input_vgprs
[9];
6901 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
6903 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
6905 si_init_function_info(&fninfo
);
6907 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6908 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
6909 sizeof(LLVMTypeRef
));
6912 /* Declare input and output SGPRs. */
6913 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6914 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6915 returns
[num_returns
++] = ctx
->i32
;
6918 /* Preloaded VGPRs (outputs must be floats) */
6919 for (i
= 0; i
< num_input_vgprs
; i
++) {
6920 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
6921 returns
[num_returns
++] = ctx
->f32
;
6924 /* Vertex load indices. */
6925 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6926 returns
[num_returns
++] = ctx
->f32
;
6928 /* Create the function. */
6929 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
6930 func
= ctx
->main_fn
;
6932 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
6933 if (!key
->vs_prolog
.is_monolithic
)
6934 si_init_exec_from_input(ctx
, 3, 0);
6936 if (key
->vs_prolog
.as_ls
&&
6937 ctx
->screen
->has_ls_vgpr_init_bug
) {
6938 /* If there are no HS threads, SPI loads the LS VGPRs
6939 * starting at VGPR 0. Shift them back to where they
6942 LLVMValueRef has_hs_threads
=
6943 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
6944 unpack_param(ctx
, 3, 8, 8),
6947 for (i
= 4; i
> 0; --i
) {
6948 input_vgprs
[i
+ 1] =
6949 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
6951 input_vgprs
[i
- 1], "");
6956 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
6957 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
6959 /* Copy inputs to outputs. This should be no-op, as the registers match,
6960 * but it will prevent the compiler from overwriting them unintentionally.
6962 ret
= ctx
->return_value
;
6963 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6964 LLVMValueRef p
= LLVMGetParam(func
, i
);
6965 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
6967 for (i
= 0; i
< num_input_vgprs
; i
++) {
6968 LLVMValueRef p
= input_vgprs
[i
];
6969 p
= ac_to_float(&ctx
->ac
, p
);
6970 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
6971 key
->vs_prolog
.num_input_sgprs
+ i
, "");
6974 /* Compute vertex load indices from instance divisors. */
6975 LLVMValueRef instance_divisor_constbuf
= NULL
;
6977 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
6978 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6979 LLVMValueRef buf_index
=
6980 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
6981 instance_divisor_constbuf
=
6982 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
6985 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6986 bool divisor_is_one
=
6987 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
6988 bool divisor_is_fetched
=
6989 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
6992 if (divisor_is_one
|| divisor_is_fetched
) {
6993 LLVMValueRef divisor
= ctx
->i32_1
;
6995 if (divisor_is_fetched
) {
6996 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
6997 LLVMConstInt(ctx
->i32
, i
* 4, 0));
6998 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
7001 /* InstanceID / Divisor + StartInstance */
7002 index
= get_instance_index_for_fetch(ctx
,
7004 SI_SGPR_START_INSTANCE
,
7007 /* VertexID + BaseVertex */
7008 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7010 LLVMGetParam(func
, user_sgpr_base
+
7011 SI_SGPR_BASE_VERTEX
), "");
7014 index
= ac_to_float(&ctx
->ac
, index
);
7015 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7016 fninfo
.num_params
+ i
, "");
7019 si_llvm_build_ret(ctx
, ret
);
7022 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7023 LLVMTargetMachineRef tm
,
7024 struct si_shader
*shader
,
7025 struct pipe_debug_callback
*debug
,
7026 struct si_shader
*main_part
,
7027 const struct si_vs_prolog_bits
*key
)
7029 struct si_shader_selector
*vs
= main_part
->selector
;
7031 if (!si_vs_needs_prolog(vs
, key
))
7034 /* Get the prolog. */
7035 union si_shader_part_key prolog_key
;
7036 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7037 key
, shader
, &prolog_key
);
7040 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7041 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7042 debug
, si_build_vs_prolog_function
,
7043 "Vertex Shader Prolog");
7044 return shader
->prolog
!= NULL
;
7048 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7050 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7051 LLVMTargetMachineRef tm
,
7052 struct si_shader
*shader
,
7053 struct pipe_debug_callback
*debug
)
7055 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7056 &shader
->key
.part
.vs
.prolog
);
7060 * Compile the TCS epilog function. This writes tesselation factors to memory
7061 * based on the output primitive type of the tesselator (determined by TES).
7063 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7064 union si_shader_part_key
*key
)
7066 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7067 struct si_function_info fninfo
;
7070 si_init_function_info(&fninfo
);
7072 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7073 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7074 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7075 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7076 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7077 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7078 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7079 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7080 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7081 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7082 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7083 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7084 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7085 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7086 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7087 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7088 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7089 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7090 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7091 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7092 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7093 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7095 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7096 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7097 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7098 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7099 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7100 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7101 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7102 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7103 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7104 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7105 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7106 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7109 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7110 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7111 unsigned tess_factors_idx
=
7112 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7113 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7114 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7116 for (unsigned i
= 0; i
< 6; i
++)
7117 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7119 /* Create the function. */
7120 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7121 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7122 ac_declare_lds_as_pointer(&ctx
->ac
);
7123 func
= ctx
->main_fn
;
7125 LLVMValueRef invoc0_tess_factors
[6];
7126 for (unsigned i
= 0; i
< 6; i
++)
7127 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7129 si_write_tess_factors(bld_base
,
7130 LLVMGetParam(func
, tess_factors_idx
),
7131 LLVMGetParam(func
, tess_factors_idx
+ 1),
7132 LLVMGetParam(func
, tess_factors_idx
+ 2),
7133 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7135 LLVMBuildRetVoid(ctx
->ac
.builder
);
7139 * Select and compile (or reuse) TCS parts (epilog).
7141 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7142 LLVMTargetMachineRef tm
,
7143 struct si_shader
*shader
,
7144 struct pipe_debug_callback
*debug
)
7146 if (sscreen
->info
.chip_class
>= GFX9
) {
7147 struct si_shader
*ls_main_part
=
7148 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7150 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7151 &shader
->key
.part
.tcs
.ls_prolog
))
7154 shader
->previous_stage
= ls_main_part
;
7157 /* Get the epilog. */
7158 union si_shader_part_key epilog_key
;
7159 memset(&epilog_key
, 0, sizeof(epilog_key
));
7160 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7162 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7163 PIPE_SHADER_TESS_CTRL
, false,
7164 &epilog_key
, tm
, debug
,
7165 si_build_tcs_epilog_function
,
7166 "Tessellation Control Shader Epilog");
7167 return shader
->epilog
!= NULL
;
7171 * Select and compile (or reuse) GS parts (prolog).
7173 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7174 LLVMTargetMachineRef tm
,
7175 struct si_shader
*shader
,
7176 struct pipe_debug_callback
*debug
)
7178 if (sscreen
->info
.chip_class
>= GFX9
) {
7179 struct si_shader
*es_main_part
=
7180 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7182 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7183 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7184 &shader
->key
.part
.gs
.vs_prolog
))
7187 shader
->previous_stage
= es_main_part
;
7190 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7193 union si_shader_part_key prolog_key
;
7194 memset(&prolog_key
, 0, sizeof(prolog_key
));
7195 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7197 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7198 PIPE_SHADER_GEOMETRY
, true,
7199 &prolog_key
, tm
, debug
,
7200 si_build_gs_prolog_function
,
7201 "Geometry Shader Prolog");
7202 return shader
->prolog2
!= NULL
;
7206 * Build the pixel shader prolog function. This handles:
7207 * - two-side color selection and interpolation
7208 * - overriding interpolation parameters for the API PS
7209 * - polygon stippling
7211 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7212 * overriden by other states. (e.g. per-sample interpolation)
7213 * Interpolated colors are stored after the preloaded VGPRs.
7215 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7216 union si_shader_part_key
*key
)
7218 struct si_function_info fninfo
;
7219 LLVMValueRef ret
, func
;
7220 int num_returns
, i
, num_color_channels
;
7222 assert(si_need_ps_prolog(key
));
7224 si_init_function_info(&fninfo
);
7226 /* Declare inputs. */
7227 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7228 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7230 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7231 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7233 /* Declare outputs (same as inputs + add colors if needed) */
7234 num_returns
= fninfo
.num_params
;
7235 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7236 for (i
= 0; i
< num_color_channels
; i
++)
7237 fninfo
.types
[num_returns
++] = ctx
->f32
;
7239 /* Create the function. */
7240 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7242 func
= ctx
->main_fn
;
7244 /* Copy inputs to outputs. This should be no-op, as the registers match,
7245 * but it will prevent the compiler from overwriting them unintentionally.
7247 ret
= ctx
->return_value
;
7248 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7249 LLVMValueRef p
= LLVMGetParam(func
, i
);
7250 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7253 /* Polygon stippling. */
7254 if (key
->ps_prolog
.states
.poly_stipple
) {
7255 /* POS_FIXED_PT is always last. */
7256 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7257 key
->ps_prolog
.num_input_vgprs
- 1;
7258 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7260 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7263 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7264 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7265 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7266 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7268 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7269 * The hw doesn't compute CENTROID if the whole wave only
7270 * contains fully-covered quads.
7272 * PRIM_MASK is after user SGPRs.
7274 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7275 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7276 LLVMConstInt(ctx
->i32
, 31, 0), "");
7277 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7280 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7281 /* Read PERSP_CENTER. */
7282 for (i
= 0; i
< 2; i
++)
7283 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7284 /* Read PERSP_CENTROID. */
7285 for (i
= 0; i
< 2; i
++)
7286 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7287 /* Select PERSP_CENTROID. */
7288 for (i
= 0; i
< 2; i
++) {
7289 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7290 center
[i
], centroid
[i
], "");
7291 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7292 tmp
, base
+ 4 + i
, "");
7295 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7296 /* Read LINEAR_CENTER. */
7297 for (i
= 0; i
< 2; i
++)
7298 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7299 /* Read LINEAR_CENTROID. */
7300 for (i
= 0; i
< 2; i
++)
7301 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7302 /* Select LINEAR_CENTROID. */
7303 for (i
= 0; i
< 2; i
++) {
7304 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7305 center
[i
], centroid
[i
], "");
7306 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7307 tmp
, base
+ 10 + i
, "");
7312 /* Force per-sample interpolation. */
7313 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7314 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7315 LLVMValueRef persp_sample
[2];
7317 /* Read PERSP_SAMPLE. */
7318 for (i
= 0; i
< 2; i
++)
7319 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7320 /* Overwrite PERSP_CENTER. */
7321 for (i
= 0; i
< 2; i
++)
7322 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7323 persp_sample
[i
], base
+ 2 + i
, "");
7324 /* Overwrite PERSP_CENTROID. */
7325 for (i
= 0; i
< 2; i
++)
7326 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7327 persp_sample
[i
], base
+ 4 + i
, "");
7329 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7330 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7331 LLVMValueRef linear_sample
[2];
7333 /* Read LINEAR_SAMPLE. */
7334 for (i
= 0; i
< 2; i
++)
7335 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7336 /* Overwrite LINEAR_CENTER. */
7337 for (i
= 0; i
< 2; i
++)
7338 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7339 linear_sample
[i
], base
+ 8 + i
, "");
7340 /* Overwrite LINEAR_CENTROID. */
7341 for (i
= 0; i
< 2; i
++)
7342 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7343 linear_sample
[i
], base
+ 10 + i
, "");
7346 /* Force center interpolation. */
7347 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7348 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7349 LLVMValueRef persp_center
[2];
7351 /* Read PERSP_CENTER. */
7352 for (i
= 0; i
< 2; i
++)
7353 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7354 /* Overwrite PERSP_SAMPLE. */
7355 for (i
= 0; i
< 2; i
++)
7356 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7357 persp_center
[i
], base
+ i
, "");
7358 /* Overwrite PERSP_CENTROID. */
7359 for (i
= 0; i
< 2; i
++)
7360 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7361 persp_center
[i
], base
+ 4 + i
, "");
7363 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7364 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7365 LLVMValueRef linear_center
[2];
7367 /* Read LINEAR_CENTER. */
7368 for (i
= 0; i
< 2; i
++)
7369 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7370 /* Overwrite LINEAR_SAMPLE. */
7371 for (i
= 0; i
< 2; i
++)
7372 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7373 linear_center
[i
], base
+ 6 + i
, "");
7374 /* Overwrite LINEAR_CENTROID. */
7375 for (i
= 0; i
< 2; i
++)
7376 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7377 linear_center
[i
], base
+ 10 + i
, "");
7380 /* Interpolate colors. */
7381 unsigned color_out_idx
= 0;
7382 for (i
= 0; i
< 2; i
++) {
7383 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7384 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7385 key
->ps_prolog
.face_vgpr_index
;
7386 LLVMValueRef interp
[2], color
[4];
7387 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7392 /* If the interpolation qualifier is not CONSTANT (-1). */
7393 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7394 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7395 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7397 /* Get the (i,j) updated by bc_optimize handling. */
7398 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7400 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7401 interp_vgpr
+ 1, "");
7402 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7405 /* Use the absolute location of the input. */
7406 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7408 if (key
->ps_prolog
.states
.color_two_side
) {
7409 face
= LLVMGetParam(func
, face_vgpr
);
7410 face
= ac_to_integer(&ctx
->ac
, face
);
7413 interp_fs_input(ctx
,
7414 key
->ps_prolog
.color_attr_index
[i
],
7415 TGSI_SEMANTIC_COLOR
, i
,
7416 key
->ps_prolog
.num_interp_inputs
,
7417 key
->ps_prolog
.colors_read
, interp_ij
,
7418 prim_mask
, face
, color
);
7421 unsigned chan
= u_bit_scan(&writemask
);
7422 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7423 fninfo
.num_params
+ color_out_idx
++, "");
7427 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7430 * "When per-sample shading is active due to the use of a fragment
7431 * input qualified by sample or due to the use of the gl_SampleID
7432 * or gl_SamplePosition variables, only the bit for the current
7433 * sample is set in gl_SampleMaskIn. When state specifies multiple
7434 * fragment shader invocations for a given fragment, the sample
7435 * mask for any single fragment shader invocation may specify a
7436 * subset of the covered samples for the fragment. In this case,
7437 * the bit corresponding to each covered sample will be set in
7438 * exactly one fragment shader invocation."
7440 * The samplemask loaded by hardware is always the coverage of the
7441 * entire pixel/fragment, so mask bits out based on the sample ID.
7443 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7444 /* The bit pattern matches that used by fixed function fragment
7446 static const uint16_t ps_iter_masks
[] = {
7447 0xffff, /* not used */
7453 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7455 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7456 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7457 key
->ps_prolog
.ancillary_vgpr_index
;
7458 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7459 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7461 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7462 samplemask
= LLVMBuildAnd(
7465 LLVMBuildShl(ctx
->ac
.builder
,
7466 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7469 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7471 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7472 ancillary_vgpr
+ 1, "");
7475 /* Tell LLVM to insert WQM instruction sequence when needed. */
7476 if (key
->ps_prolog
.wqm
) {
7477 LLVMAddTargetDependentFunctionAttr(func
,
7478 "amdgpu-ps-wqm-outputs", "");
7481 si_llvm_build_ret(ctx
, ret
);
7485 * Build the pixel shader epilog function. This handles everything that must be
7486 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7488 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7489 union si_shader_part_key
*key
)
7491 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7492 struct si_function_info fninfo
;
7493 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7495 struct si_ps_exports exp
= {};
7497 si_init_function_info(&fninfo
);
7499 /* Declare input SGPRs. */
7500 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7501 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7502 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7503 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7504 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7506 /* Declare input VGPRs. */
7507 unsigned required_num_params
=
7508 fninfo
.num_sgpr_params
+
7509 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7510 key
->ps_epilog
.writes_z
+
7511 key
->ps_epilog
.writes_stencil
+
7512 key
->ps_epilog
.writes_samplemask
;
7514 required_num_params
= MAX2(required_num_params
,
7515 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7517 while (fninfo
.num_params
< required_num_params
)
7518 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7520 /* Create the function. */
7521 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7522 /* Disable elimination of unused inputs. */
7523 si_llvm_add_attribute(ctx
->main_fn
,
7524 "InitialPSInputAddr", 0xffffff);
7526 /* Process colors. */
7527 unsigned vgpr
= fninfo
.num_sgpr_params
;
7528 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7529 int last_color_export
= -1;
7531 /* Find the last color export. */
7532 if (!key
->ps_epilog
.writes_z
&&
7533 !key
->ps_epilog
.writes_stencil
&&
7534 !key
->ps_epilog
.writes_samplemask
) {
7535 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7537 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7538 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7539 /* Just set this if any of the colorbuffers are enabled. */
7541 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7542 last_color_export
= 0;
7544 for (i
= 0; i
< 8; i
++)
7545 if (colors_written
& (1 << i
) &&
7546 (spi_format
>> (i
* 4)) & 0xf)
7547 last_color_export
= i
;
7551 while (colors_written
) {
7552 LLVMValueRef color
[4];
7553 int mrt
= u_bit_scan(&colors_written
);
7555 for (i
= 0; i
< 4; i
++)
7556 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7558 si_export_mrt_color(bld_base
, color
, mrt
,
7559 fninfo
.num_params
- 1,
7560 mrt
== last_color_export
, &exp
);
7563 /* Process depth, stencil, samplemask. */
7564 if (key
->ps_epilog
.writes_z
)
7565 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7566 if (key
->ps_epilog
.writes_stencil
)
7567 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7568 if (key
->ps_epilog
.writes_samplemask
)
7569 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7571 if (depth
|| stencil
|| samplemask
)
7572 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7573 else if (last_color_export
== -1)
7574 si_export_null(bld_base
);
7577 si_emit_ps_exports(ctx
, &exp
);
7580 LLVMBuildRetVoid(ctx
->ac
.builder
);
7584 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7586 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7587 LLVMTargetMachineRef tm
,
7588 struct si_shader
*shader
,
7589 struct pipe_debug_callback
*debug
)
7591 union si_shader_part_key prolog_key
;
7592 union si_shader_part_key epilog_key
;
7594 /* Get the prolog. */
7595 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7597 /* The prolog is a no-op if these aren't set. */
7598 if (si_need_ps_prolog(&prolog_key
)) {
7600 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7601 PIPE_SHADER_FRAGMENT
, true,
7602 &prolog_key
, tm
, debug
,
7603 si_build_ps_prolog_function
,
7604 "Fragment Shader Prolog");
7605 if (!shader
->prolog
)
7609 /* Get the epilog. */
7610 si_get_ps_epilog_key(shader
, &epilog_key
);
7613 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7614 PIPE_SHADER_FRAGMENT
, false,
7615 &epilog_key
, tm
, debug
,
7616 si_build_ps_epilog_function
,
7617 "Fragment Shader Epilog");
7618 if (!shader
->epilog
)
7621 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7622 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7623 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7624 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7627 /* Set up the enable bits for per-sample shading if needed. */
7628 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7629 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7630 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7631 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7632 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7633 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7635 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7636 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7637 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7638 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7639 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7640 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7642 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7643 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7644 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7645 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7646 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7647 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7649 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7650 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7651 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7652 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7653 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7654 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7657 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7658 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7659 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7660 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7661 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7664 /* At least one pair of interpolation weights must be enabled. */
7665 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7666 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7667 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7670 /* Samplemask fixup requires the sample ID. */
7671 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7672 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7673 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7676 /* The sample mask input is always enabled, because the API shader always
7677 * passes it through to the epilog. Disable it here if it's unused.
7679 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7680 !shader
->selector
->info
.reads_samplemask
)
7681 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7686 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7689 /* SPI barrier management bug:
7690 * Make sure we have at least 4k of LDS in use to avoid the bug.
7691 * It applies to workgroup sizes of more than one wavefront.
7693 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7694 sscreen
->info
.family
== CHIP_KABINI
||
7695 sscreen
->info
.family
== CHIP_MULLINS
)
7696 *lds_size
= MAX2(*lds_size
, 8);
7699 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7700 struct si_shader
*shader
)
7702 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7704 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7706 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7707 si_get_max_workgroup_size(shader
) > 64) {
7708 si_multiwave_lds_size_workaround(sscreen
,
7709 &shader
->config
.lds_size
);
7713 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7714 struct si_shader
*shader
,
7715 struct pipe_debug_callback
*debug
)
7717 struct si_shader_selector
*sel
= shader
->selector
;
7718 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7721 /* LS, ES, VS are compiled on demand if the main part hasn't been
7722 * compiled for that stage.
7724 * Vertex shaders are compiled on demand when a vertex fetch
7725 * workaround must be applied.
7727 if (shader
->is_monolithic
) {
7728 /* Monolithic shader (compiled as a whole, has many variants,
7729 * may take a long time to compile).
7731 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7735 /* The shader consists of several parts:
7737 * - the middle part is the user shader, it has 1 variant only
7738 * and it was compiled during the creation of the shader
7740 * - the prolog part is inserted at the beginning
7741 * - the epilog part is inserted at the end
7743 * The prolog and epilog have many (but simple) variants.
7745 * Starting with gfx9, geometry and tessellation control
7746 * shaders also contain the prolog and user shader parts of
7747 * the previous shader stage.
7753 /* Copy the compiled TGSI shader data over. */
7754 shader
->is_binary_shared
= true;
7755 shader
->binary
= mainp
->binary
;
7756 shader
->config
= mainp
->config
;
7757 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7758 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7759 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7760 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7761 memcpy(shader
->info
.vs_output_param_offset
,
7762 mainp
->info
.vs_output_param_offset
,
7763 sizeof(mainp
->info
.vs_output_param_offset
));
7764 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7765 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7766 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7768 /* Select prologs and/or epilogs. */
7769 switch (sel
->type
) {
7770 case PIPE_SHADER_VERTEX
:
7771 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7774 case PIPE_SHADER_TESS_CTRL
:
7775 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7778 case PIPE_SHADER_TESS_EVAL
:
7780 case PIPE_SHADER_GEOMETRY
:
7781 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7784 case PIPE_SHADER_FRAGMENT
:
7785 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7788 /* Make sure we have at least as many VGPRs as there
7789 * are allocated inputs.
7791 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7792 shader
->info
.num_input_vgprs
);
7796 /* Update SGPR and VGPR counts. */
7797 if (shader
->prolog
) {
7798 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7799 shader
->prolog
->config
.num_sgprs
);
7800 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7801 shader
->prolog
->config
.num_vgprs
);
7803 if (shader
->previous_stage
) {
7804 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7805 shader
->previous_stage
->config
.num_sgprs
);
7806 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7807 shader
->previous_stage
->config
.num_vgprs
);
7808 shader
->config
.spilled_sgprs
=
7809 MAX2(shader
->config
.spilled_sgprs
,
7810 shader
->previous_stage
->config
.spilled_sgprs
);
7811 shader
->config
.spilled_vgprs
=
7812 MAX2(shader
->config
.spilled_vgprs
,
7813 shader
->previous_stage
->config
.spilled_vgprs
);
7814 shader
->config
.private_mem_vgprs
=
7815 MAX2(shader
->config
.private_mem_vgprs
,
7816 shader
->previous_stage
->config
.private_mem_vgprs
);
7817 shader
->config
.scratch_bytes_per_wave
=
7818 MAX2(shader
->config
.scratch_bytes_per_wave
,
7819 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7820 shader
->info
.uses_instanceid
|=
7821 shader
->previous_stage
->info
.uses_instanceid
;
7823 if (shader
->prolog2
) {
7824 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7825 shader
->prolog2
->config
.num_sgprs
);
7826 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7827 shader
->prolog2
->config
.num_vgprs
);
7829 if (shader
->epilog
) {
7830 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7831 shader
->epilog
->config
.num_sgprs
);
7832 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7833 shader
->epilog
->config
.num_vgprs
);
7837 si_fix_resource_usage(sscreen
, shader
);
7838 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
7842 r
= si_shader_binary_upload(sscreen
, shader
);
7844 fprintf(stderr
, "LLVM failed to upload shader\n");
7851 void si_shader_destroy(struct si_shader
*shader
)
7853 if (shader
->scratch_bo
)
7854 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7856 r600_resource_reference(&shader
->bo
, NULL
);
7858 if (!shader
->is_binary_shared
)
7859 ac_shader_binary_clean(&shader
->binary
);
7861 free(shader
->shader_log
);