2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "util/u_memory.h"
37 #include "util/u_string.h"
38 #include "tgsi/tgsi_build.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_dump.h"
42 #include "ac_binary.h"
43 #include "ac_llvm_util.h"
44 #include "ac_exp_param.h"
45 #include "si_shader_internal.h"
50 static const char *scratch_rsrc_dword0_symbol
=
51 "SCRATCH_RSRC_DWORD0";
53 static const char *scratch_rsrc_dword1_symbol
=
54 "SCRATCH_RSRC_DWORD1";
56 struct si_shader_output_values
58 LLVMValueRef values
[4];
59 unsigned semantic_name
;
60 unsigned semantic_index
;
61 ubyte vertex_stream
[4];
65 * Used to collect types and other info about arguments of the LLVM function
66 * before the function is created.
68 struct si_function_info
{
69 LLVMTypeRef types
[100];
70 LLVMValueRef
*assign
[100];
71 unsigned num_sgpr_params
;
80 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
81 struct si_screen
*sscreen
,
82 LLVMTargetMachineRef tm
);
84 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
85 struct lp_build_tgsi_context
*bld_base
,
86 struct lp_build_emit_data
*emit_data
);
88 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
91 static unsigned llvm_get_type_size(LLVMTypeRef type
);
93 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
94 union si_shader_part_key
*key
);
95 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
96 union si_shader_part_key
*key
);
97 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
98 union si_shader_part_key
*key
);
99 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
100 union si_shader_part_key
*key
);
102 /* Ideally pass the sample mask input to the PS epilog as v13, which
103 * is its usual location, so that the shader doesn't have to add v_mov.
105 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
108 CONST_ADDR_SPACE
= 2,
109 LOCAL_ADDR_SPACE
= 3,
112 static bool is_merged_shader(struct si_shader
*shader
)
114 if (shader
->selector
->screen
->b
.chip_class
<= VI
)
117 return shader
->key
.as_ls
||
119 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
120 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
123 static void si_init_function_info(struct si_function_info
*fninfo
)
125 fninfo
->num_params
= 0;
126 fninfo
->num_sgpr_params
= 0;
129 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
130 enum si_arg_regfile regfile
, LLVMTypeRef type
,
131 LLVMValueRef
*assign
)
133 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
135 unsigned idx
= fninfo
->num_params
++;
136 assert(idx
< ARRAY_SIZE(fninfo
->types
));
138 if (regfile
== ARG_SGPR
)
139 fninfo
->num_sgpr_params
= fninfo
->num_params
;
141 fninfo
->types
[idx
] = type
;
142 fninfo
->assign
[idx
] = assign
;
146 static unsigned add_arg(struct si_function_info
*fninfo
,
147 enum si_arg_regfile regfile
, LLVMTypeRef type
)
149 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
152 static void add_arg_checked(struct si_function_info
*fninfo
,
153 enum si_arg_regfile regfile
, LLVMTypeRef type
,
156 MAYBE_UNUSED
unsigned actual
= add_arg(fninfo
, regfile
, type
);
157 assert(actual
== idx
);
161 * Returns a unique index for a per-patch semantic name and index. The index
162 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
165 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
167 switch (semantic_name
) {
168 case TGSI_SEMANTIC_TESSOUTER
:
170 case TGSI_SEMANTIC_TESSINNER
:
172 case TGSI_SEMANTIC_PATCH
:
177 assert(!"invalid semantic name");
183 * Returns a unique index for a semantic name and index. The index must be
184 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
187 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
189 switch (semantic_name
) {
190 case TGSI_SEMANTIC_POSITION
:
192 case TGSI_SEMANTIC_GENERIC
:
193 /* Since some shader stages use the the highest used IO index
194 * to determine the size to allocate for inputs/outputs
195 * (in LDS, tess and GS rings). GENERIC should be placed right
196 * after POSITION to make that size as small as possible.
198 if (index
< SI_MAX_IO_GENERIC
)
201 assert(!"invalid generic index");
203 case TGSI_SEMANTIC_PSIZE
:
204 return SI_MAX_IO_GENERIC
+ 1;
205 case TGSI_SEMANTIC_CLIPDIST
:
207 return SI_MAX_IO_GENERIC
+ 2 + index
;
208 case TGSI_SEMANTIC_FOG
:
209 return SI_MAX_IO_GENERIC
+ 4;
210 case TGSI_SEMANTIC_LAYER
:
211 return SI_MAX_IO_GENERIC
+ 5;
212 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
213 return SI_MAX_IO_GENERIC
+ 6;
214 case TGSI_SEMANTIC_PRIMID
:
215 return SI_MAX_IO_GENERIC
+ 7;
216 case TGSI_SEMANTIC_COLOR
: /* these alias */
217 case TGSI_SEMANTIC_BCOLOR
:
219 return SI_MAX_IO_GENERIC
+ 8 + index
;
220 case TGSI_SEMANTIC_TEXCOORD
:
222 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
223 return SI_MAX_IO_GENERIC
+ 10 + index
;
225 assert(!"invalid semantic name");
231 * Helper function that builds an LLVM IR PHI node and immediately adds
235 build_phi(struct ac_llvm_context
*ctx
, LLVMTypeRef type
,
236 unsigned count_incoming
, LLVMValueRef
*values
,
237 LLVMBasicBlockRef
*blocks
)
239 LLVMValueRef phi
= LLVMBuildPhi(ctx
->builder
, type
, "");
240 LLVMAddIncoming(phi
, values
, blocks
, count_incoming
);
245 * Get the value of a shader input parameter and extract a bitfield.
247 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
248 unsigned param
, unsigned rshift
,
251 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
252 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
255 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
256 value
= bitcast(&ctx
->bld_base
,
257 TGSI_TYPE_UNSIGNED
, value
);
260 value
= LLVMBuildLShr(gallivm
->builder
, value
,
261 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
263 if (rshift
+ bitwidth
< 32) {
264 unsigned mask
= (1 << bitwidth
) - 1;
265 value
= LLVMBuildAnd(gallivm
->builder
, value
,
266 LLVMConstInt(ctx
->i32
, mask
, 0), "");
272 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
275 case PIPE_SHADER_TESS_CTRL
:
276 return unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 0, 8);
278 case PIPE_SHADER_TESS_EVAL
:
279 return LLVMGetParam(ctx
->main_fn
,
280 ctx
->param_tes_rel_patch_id
);
288 /* Tessellation shaders pass outputs to the next shader using LDS.
290 * LS outputs = TCS inputs
291 * TCS outputs = TES inputs
294 * - TCS inputs for patch 0
295 * - TCS inputs for patch 1
296 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
298 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
299 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
300 * - TCS outputs for patch 1
301 * - Per-patch TCS outputs for patch 1
302 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
303 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
306 * All three shaders VS(LS), TCS, TES share the same LDS space.
310 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
312 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
316 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
318 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
322 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
324 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
326 ctx
->param_tcs_out_lds_offsets
,
332 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
334 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
336 ctx
->param_tcs_out_lds_offsets
,
342 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
344 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
345 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
346 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
348 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
352 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
354 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
355 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
356 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
357 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
359 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
360 LLVMBuildMul(gallivm
->builder
, patch_stride
,
366 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
368 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
369 LLVMValueRef patch0_patch_data_offset
=
370 get_tcs_out_patch0_patch_data_offset(ctx
);
371 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
372 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
374 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
375 LLVMBuildMul(gallivm
->builder
, patch_stride
,
380 static LLVMValueRef
get_instance_index_for_fetch(
381 struct si_shader_context
*ctx
,
382 unsigned param_start_instance
, LLVMValueRef divisor
)
384 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
386 LLVMValueRef result
= ctx
->abi
.instance_id
;
388 /* The division must be done before START_INSTANCE is added. */
389 if (divisor
!= ctx
->i32_1
)
390 result
= LLVMBuildUDiv(gallivm
->builder
, result
, divisor
, "");
392 return LLVMBuildAdd(gallivm
->builder
, result
,
393 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
396 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
398 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
400 unsigned double_index
)
402 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
403 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->gallivm
.context
);
404 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
405 LLVMVectorType(f64
, 2), "");
406 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
407 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
408 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
411 static void declare_input_vs(
412 struct si_shader_context
*ctx
,
413 unsigned input_index
,
414 const struct tgsi_full_declaration
*decl
,
417 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
421 unsigned num_fetches
;
422 unsigned fetch_stride
;
424 LLVMValueRef t_list_ptr
;
425 LLVMValueRef t_offset
;
427 LLVMValueRef vertex_index
;
428 LLVMValueRef input
[3];
430 /* Load the T list */
431 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
433 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
435 t_list
= ac_build_indexed_load_const(&ctx
->ac
, t_list_ptr
, t_offset
);
437 vertex_index
= LLVMGetParam(ctx
->main_fn
,
438 ctx
->param_vertex_index0
+
441 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
443 /* Do multiple loads for special formats. */
445 case SI_FIX_FETCH_RGB_64_FLOAT
:
446 num_fetches
= 3; /* 3 2-dword loads */
449 case SI_FIX_FETCH_RGBA_64_FLOAT
:
450 num_fetches
= 2; /* 2 4-dword loads */
453 case SI_FIX_FETCH_RGB_8
:
454 case SI_FIX_FETCH_RGB_8_INT
:
458 case SI_FIX_FETCH_RGB_16
:
459 case SI_FIX_FETCH_RGB_16_INT
:
468 for (unsigned i
= 0; i
< num_fetches
; i
++) {
469 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
471 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
472 vertex_index
, voffset
,
476 /* Break up the vec4 into individual components */
477 for (chan
= 0; chan
< 4; chan
++) {
478 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
479 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
480 input
[0], llvm_chan
, "");
484 case SI_FIX_FETCH_A2_SNORM
:
485 case SI_FIX_FETCH_A2_SSCALED
:
486 case SI_FIX_FETCH_A2_SINT
: {
487 /* The hardware returns an unsigned value; convert it to a
490 LLVMValueRef tmp
= out
[3];
491 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
493 /* First, recover the sign-extended signed integer value. */
494 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
495 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
497 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
499 /* For the integer-like cases, do a natural sign extension.
501 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
502 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
505 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
506 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
507 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
508 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
510 /* Convert back to the right type. */
511 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
513 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
514 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
515 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
516 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
517 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
518 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
524 case SI_FIX_FETCH_RGBA_32_UNORM
:
525 case SI_FIX_FETCH_RGBX_32_UNORM
:
526 for (chan
= 0; chan
< 4; chan
++) {
527 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
529 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
530 out
[chan
], ctx
->f32
, "");
531 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
532 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
534 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
535 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
536 out
[3] = LLVMConstReal(ctx
->f32
, 1);
538 case SI_FIX_FETCH_RGBA_32_SNORM
:
539 case SI_FIX_FETCH_RGBX_32_SNORM
:
540 case SI_FIX_FETCH_RGBA_32_FIXED
:
541 case SI_FIX_FETCH_RGBX_32_FIXED
: {
543 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
544 scale
= 1.0 / 0x10000;
546 scale
= 1.0 / INT_MAX
;
548 for (chan
= 0; chan
< 4; chan
++) {
549 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
551 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
552 out
[chan
], ctx
->f32
, "");
553 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
554 LLVMConstReal(ctx
->f32
, scale
), "");
556 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
557 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
558 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
559 out
[3] = LLVMConstReal(ctx
->f32
, 1);
562 case SI_FIX_FETCH_RGBA_32_USCALED
:
563 for (chan
= 0; chan
< 4; chan
++) {
564 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
566 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
567 out
[chan
], ctx
->f32
, "");
570 case SI_FIX_FETCH_RGBA_32_SSCALED
:
571 for (chan
= 0; chan
< 4; chan
++) {
572 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
574 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
575 out
[chan
], ctx
->f32
, "");
578 case SI_FIX_FETCH_RG_64_FLOAT
:
579 for (chan
= 0; chan
< 2; chan
++)
580 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
582 out
[2] = LLVMConstReal(ctx
->f32
, 0);
583 out
[3] = LLVMConstReal(ctx
->f32
, 1);
585 case SI_FIX_FETCH_RGB_64_FLOAT
:
586 for (chan
= 0; chan
< 3; chan
++)
587 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
589 out
[3] = LLVMConstReal(ctx
->f32
, 1);
591 case SI_FIX_FETCH_RGBA_64_FLOAT
:
592 for (chan
= 0; chan
< 4; chan
++) {
593 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
597 case SI_FIX_FETCH_RGB_8
:
598 case SI_FIX_FETCH_RGB_8_INT
:
599 case SI_FIX_FETCH_RGB_16
:
600 case SI_FIX_FETCH_RGB_16_INT
:
601 for (chan
= 0; chan
< 3; chan
++) {
602 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
606 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
607 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
608 out
[3] = LLVMConstReal(ctx
->f32
, 1);
610 out
[3] = LLVMBuildBitCast(gallivm
->builder
, ctx
->i32_1
,
617 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
620 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
626 case PIPE_SHADER_VERTEX
:
627 return LLVMGetParam(ctx
->main_fn
,
628 ctx
->param_vs_prim_id
);
629 case PIPE_SHADER_TESS_CTRL
:
630 return LLVMGetParam(ctx
->main_fn
,
631 ctx
->param_tcs_patch_id
);
632 case PIPE_SHADER_TESS_EVAL
:
633 return LLVMGetParam(ctx
->main_fn
,
634 ctx
->param_tes_patch_id
);
635 case PIPE_SHADER_GEOMETRY
:
636 return LLVMGetParam(ctx
->main_fn
,
637 ctx
->param_gs_prim_id
);
645 * Return the value of tgsi_ind_register for indexing.
646 * This is the indirect index with the constant offset added to it.
648 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
649 const struct tgsi_ind_register
*ind
,
652 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
655 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
656 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
657 result
= LLVMBuildAdd(gallivm
->builder
, result
,
658 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
663 * Like get_indirect_index, but restricts the return value to a (possibly
664 * undefined) value inside [0..num).
666 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
667 const struct tgsi_ind_register
*ind
,
668 int rel_index
, unsigned num
)
670 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
672 return si_llvm_bound_index(ctx
, result
, num
);
677 * Calculate a dword address given an input or output register and a stride.
679 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
680 const struct tgsi_full_dst_register
*dst
,
681 const struct tgsi_full_src_register
*src
,
682 LLVMValueRef vertex_dw_stride
,
683 LLVMValueRef base_addr
)
685 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
686 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
687 ubyte
*name
, *index
, *array_first
;
689 struct tgsi_full_dst_register reg
;
691 /* Set the register description. The address computation is the same
692 * for sources and destinations. */
694 reg
.Register
.File
= src
->Register
.File
;
695 reg
.Register
.Index
= src
->Register
.Index
;
696 reg
.Register
.Indirect
= src
->Register
.Indirect
;
697 reg
.Register
.Dimension
= src
->Register
.Dimension
;
698 reg
.Indirect
= src
->Indirect
;
699 reg
.Dimension
= src
->Dimension
;
700 reg
.DimIndirect
= src
->DimIndirect
;
704 /* If the register is 2-dimensional (e.g. an array of vertices
705 * in a primitive), calculate the base address of the vertex. */
706 if (reg
.Register
.Dimension
) {
709 if (reg
.Dimension
.Indirect
)
710 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
711 reg
.Dimension
.Index
);
713 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
715 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
716 LLVMBuildMul(gallivm
->builder
, index
,
717 vertex_dw_stride
, ""), "");
720 /* Get information about the register. */
721 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
722 name
= info
->input_semantic_name
;
723 index
= info
->input_semantic_index
;
724 array_first
= info
->input_array_first
;
725 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
726 name
= info
->output_semantic_name
;
727 index
= info
->output_semantic_index
;
728 array_first
= info
->output_array_first
;
734 if (reg
.Register
.Indirect
) {
735 /* Add the relative address of the element. */
736 LLVMValueRef ind_index
;
738 if (reg
.Indirect
.ArrayID
)
739 first
= array_first
[reg
.Indirect
.ArrayID
];
741 first
= reg
.Register
.Index
;
743 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
744 reg
.Register
.Index
- first
);
746 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
747 LLVMBuildMul(gallivm
->builder
, ind_index
,
748 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
750 param
= reg
.Register
.Dimension
?
751 si_shader_io_get_unique_index(name
[first
], index
[first
]) :
752 si_shader_io_get_unique_index_patch(name
[first
], index
[first
]);
754 param
= reg
.Register
.Dimension
?
755 si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
756 index
[reg
.Register
.Index
]) :
757 si_shader_io_get_unique_index_patch(name
[reg
.Register
.Index
],
758 index
[reg
.Register
.Index
]);
761 /* Add the base address of the element. */
762 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
763 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
766 /* The offchip buffer layout for TCS->TES is
768 * - attribute 0 of patch 0 vertex 0
769 * - attribute 0 of patch 0 vertex 1
770 * - attribute 0 of patch 0 vertex 2
772 * - attribute 0 of patch 1 vertex 0
773 * - attribute 0 of patch 1 vertex 1
775 * - attribute 1 of patch 0 vertex 0
776 * - attribute 1 of patch 0 vertex 1
778 * - per patch attribute 0 of patch 0
779 * - per patch attribute 0 of patch 1
782 * Note that every attribute has 4 components.
784 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
785 LLVMValueRef rel_patch_id
,
786 LLVMValueRef vertex_index
,
787 LLVMValueRef param_index
)
789 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
790 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
791 LLVMValueRef param_stride
, constant16
;
793 vertices_per_patch
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
794 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
795 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
798 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
800 base_addr
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
801 vertices_per_patch
, "");
803 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
806 param_stride
= total_vertices
;
808 base_addr
= rel_patch_id
;
809 param_stride
= num_patches
;
812 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
813 LLVMBuildMul(gallivm
->builder
, param_index
,
814 param_stride
, ""), "");
816 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
819 LLVMValueRef patch_data_offset
=
820 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
822 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
823 patch_data_offset
, "");
828 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
829 struct si_shader_context
*ctx
,
830 const struct tgsi_full_dst_register
*dst
,
831 const struct tgsi_full_src_register
*src
)
833 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
834 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
835 ubyte
*name
, *index
, *array_first
;
836 struct tgsi_full_src_register reg
;
837 LLVMValueRef vertex_index
= NULL
;
838 LLVMValueRef param_index
= NULL
;
839 unsigned param_index_base
, param_base
;
841 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
843 if (reg
.Register
.Dimension
) {
845 if (reg
.Dimension
.Indirect
)
846 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
847 reg
.Dimension
.Index
);
849 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
852 /* Get information about the register. */
853 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
854 name
= info
->input_semantic_name
;
855 index
= info
->input_semantic_index
;
856 array_first
= info
->input_array_first
;
857 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
858 name
= info
->output_semantic_name
;
859 index
= info
->output_semantic_index
;
860 array_first
= info
->output_array_first
;
866 if (reg
.Register
.Indirect
) {
867 if (reg
.Indirect
.ArrayID
)
868 param_base
= array_first
[reg
.Indirect
.ArrayID
];
870 param_base
= reg
.Register
.Index
;
872 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
873 reg
.Register
.Index
- param_base
);
876 param_base
= reg
.Register
.Index
;
877 param_index
= ctx
->i32_0
;
880 param_index_base
= reg
.Register
.Dimension
?
881 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]) :
882 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]);
884 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
885 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
888 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
889 vertex_index
, param_index
);
892 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
893 enum tgsi_opcode_type type
, unsigned swizzle
,
894 LLVMValueRef buffer
, LLVMValueRef offset
,
895 LLVMValueRef base
, bool can_speculate
)
897 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
898 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
899 LLVMValueRef value
, value2
;
900 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
901 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
904 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
905 0, 1, 0, can_speculate
, false);
907 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
910 if (!tgsi_type_is_64bit(type
)) {
911 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
912 0, 1, 0, can_speculate
, false);
914 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
915 return LLVMBuildExtractElement(gallivm
->builder
, value
,
916 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
919 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
920 swizzle
* 4, 1, 0, can_speculate
, false);
922 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
923 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
925 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
931 * \param type output value type
932 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
933 * \param dw_addr address in dwords
935 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
936 enum tgsi_opcode_type type
, unsigned swizzle
,
937 LLVMValueRef dw_addr
)
939 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
940 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
944 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
946 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
947 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
949 return lp_build_gather_values(gallivm
, values
,
953 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
954 LLVMConstInt(ctx
->i32
, swizzle
, 0));
956 value
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
957 if (tgsi_type_is_64bit(type
)) {
959 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
961 value2
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
962 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
965 return LLVMBuildBitCast(gallivm
->builder
, value
,
966 tgsi2llvmtype(bld_base
, type
), "");
972 * \param swizzle offset (typically 0..3)
973 * \param dw_addr address in dwords
974 * \param value value to store
976 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
977 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
980 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
981 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
983 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
984 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
986 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
987 ac_build_indexed_store(&ctx
->ac
, ctx
->lds
,
991 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
994 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
996 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
997 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
998 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1000 uint64_t desc2
= 0xffffffff;
1001 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1002 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1003 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1004 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1005 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1006 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1007 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1009 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1010 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1011 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1012 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1015 static LLVMValueRef
fetch_input_tcs(
1016 struct lp_build_tgsi_context
*bld_base
,
1017 const struct tgsi_full_src_register
*reg
,
1018 enum tgsi_opcode_type type
, unsigned swizzle
)
1020 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1021 LLVMValueRef dw_addr
, stride
;
1023 stride
= unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
1024 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1025 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1027 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1030 static LLVMValueRef
fetch_output_tcs(
1031 struct lp_build_tgsi_context
*bld_base
,
1032 const struct tgsi_full_src_register
*reg
,
1033 enum tgsi_opcode_type type
, unsigned swizzle
)
1035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1036 LLVMValueRef dw_addr
, stride
;
1038 if (reg
->Register
.Dimension
) {
1039 stride
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 8);
1040 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1041 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1043 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1044 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1047 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1050 static LLVMValueRef
fetch_input_tes(
1051 struct lp_build_tgsi_context
*bld_base
,
1052 const struct tgsi_full_src_register
*reg
,
1053 enum tgsi_opcode_type type
, unsigned swizzle
)
1055 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1056 LLVMValueRef buffer
, base
, addr
;
1058 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1060 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1061 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1063 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
, true);
1066 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1067 const struct tgsi_full_instruction
*inst
,
1068 const struct tgsi_opcode_info
*info
,
1069 LLVMValueRef dst
[4])
1071 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1072 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1073 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1074 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1075 unsigned chan_index
;
1076 LLVMValueRef dw_addr
, stride
;
1077 LLVMValueRef buffer
, base
, buf_addr
;
1078 LLVMValueRef values
[4];
1079 bool skip_lds_store
;
1080 bool is_tess_factor
= false;
1082 /* Only handle per-patch and per-vertex outputs here.
1083 * Vectors will be lowered to scalars and this function will be called again.
1085 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1086 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1087 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1091 if (reg
->Register
.Dimension
) {
1092 stride
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 8);
1093 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1094 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1095 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1097 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1098 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1099 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1101 if (!reg
->Register
.Indirect
) {
1102 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1104 /* Always write tess factors into LDS for the TCS epilog. */
1105 if (name
== TGSI_SEMANTIC_TESSINNER
||
1106 name
== TGSI_SEMANTIC_TESSOUTER
) {
1107 skip_lds_store
= false;
1108 is_tess_factor
= true;
1113 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1115 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1116 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1119 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1120 LLVMValueRef value
= dst
[chan_index
];
1122 if (inst
->Instruction
.Saturate
)
1123 value
= ac_build_clamp(&ctx
->ac
, value
);
1125 /* Skip LDS stores if there is no LDS read of this output. */
1126 if (!skip_lds_store
)
1127 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1129 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1130 values
[chan_index
] = value
;
1132 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1133 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1135 4 * chan_index
, 1, 0, true, false);
1139 if (inst
->Dst
[0].Register
.WriteMask
== 0xF && !is_tess_factor
) {
1140 LLVMValueRef value
= lp_build_gather_values(gallivm
,
1142 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1143 base
, 0, 1, 0, true, false);
1147 static LLVMValueRef
fetch_input_gs(
1148 struct lp_build_tgsi_context
*bld_base
,
1149 const struct tgsi_full_src_register
*reg
,
1150 enum tgsi_opcode_type type
,
1153 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1154 struct si_shader
*shader
= ctx
->shader
;
1155 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1156 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1157 LLVMValueRef vtx_offset
, soffset
;
1158 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1159 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1160 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1164 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1165 return get_primitive_id(bld_base
, swizzle
);
1167 if (!reg
->Register
.Dimension
)
1170 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1172 /* GFX9 has the ESGS ring in LDS. */
1173 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
1174 unsigned index
= reg
->Dimension
.Index
;
1176 switch (index
/ 2) {
1178 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1179 index
% 2 ? 16 : 0, 16);
1182 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1183 index
% 2 ? 16 : 0, 16);
1186 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1187 index
% 2 ? 16 : 0, 16);
1194 vtx_offset
= LLVMBuildAdd(gallivm
->builder
, vtx_offset
,
1195 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1196 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1199 /* GFX6: input load from the ESGS ring in memory. */
1200 if (swizzle
== ~0) {
1201 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1203 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1204 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1206 return lp_build_gather_values(gallivm
, values
,
1210 /* Get the vertex offset parameter on GFX6. */
1211 unsigned vtx_offset_param
= reg
->Dimension
.Index
;
1212 if (vtx_offset_param
< 2) {
1213 vtx_offset_param
+= ctx
->param_gs_vtx0_offset
;
1215 assert(vtx_offset_param
< 6);
1216 vtx_offset_param
+= ctx
->param_gs_vtx2_offset
- 2;
1218 vtx_offset
= lp_build_mul_imm(uint
,
1219 LLVMGetParam(ctx
->main_fn
,
1223 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1225 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1226 vtx_offset
, soffset
, 0, 1, 0, true, false);
1227 if (tgsi_type_is_64bit(type
)) {
1228 LLVMValueRef value2
;
1229 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1231 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1232 ctx
->i32_0
, vtx_offset
, soffset
,
1233 0, 1, 0, true, false);
1234 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1237 return LLVMBuildBitCast(gallivm
->builder
,
1239 tgsi2llvmtype(bld_base
, type
), "");
1242 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1244 switch (interpolate
) {
1245 case TGSI_INTERPOLATE_CONSTANT
:
1248 case TGSI_INTERPOLATE_LINEAR
:
1249 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1250 return SI_PARAM_LINEAR_SAMPLE
;
1251 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1252 return SI_PARAM_LINEAR_CENTROID
;
1254 return SI_PARAM_LINEAR_CENTER
;
1256 case TGSI_INTERPOLATE_COLOR
:
1257 case TGSI_INTERPOLATE_PERSPECTIVE
:
1258 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1259 return SI_PARAM_PERSP_SAMPLE
;
1260 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1261 return SI_PARAM_PERSP_CENTROID
;
1263 return SI_PARAM_PERSP_CENTER
;
1266 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1271 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1272 unsigned attr_index
, unsigned chan
,
1273 LLVMValueRef prim_mask
,
1274 LLVMValueRef i
, LLVMValueRef j
)
1277 return ac_build_fs_interp(&ctx
->ac
,
1278 LLVMConstInt(ctx
->i32
, chan
, 0),
1279 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1282 return ac_build_fs_interp_mov(&ctx
->ac
,
1283 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1284 LLVMConstInt(ctx
->i32
, chan
, 0),
1285 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1290 * Interpolate a fragment shader input.
1292 * @param ctx context
1293 * @param input_index index of the input in hardware
1294 * @param semantic_name TGSI_SEMANTIC_*
1295 * @param semantic_index semantic index
1296 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1297 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1298 * @param interp_param interpolation weights (i,j)
1299 * @param prim_mask SI_PARAM_PRIM_MASK
1300 * @param face SI_PARAM_FRONT_FACE
1301 * @param result the return value (4 components)
1303 static void interp_fs_input(struct si_shader_context
*ctx
,
1304 unsigned input_index
,
1305 unsigned semantic_name
,
1306 unsigned semantic_index
,
1307 unsigned num_interp_inputs
,
1308 unsigned colors_read_mask
,
1309 LLVMValueRef interp_param
,
1310 LLVMValueRef prim_mask
,
1312 LLVMValueRef result
[4])
1314 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1315 LLVMValueRef i
= NULL
, j
= NULL
;
1318 /* fs.constant returns the param from the middle vertex, so it's not
1319 * really useful for flat shading. It's meant to be used for custom
1320 * interpolation (but the intrinsic can't fetch from the other two
1323 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1324 * to do the right thing. The only reason we use fs.constant is that
1325 * fs.interp cannot be used on integers, because they can be equal
1328 * When interp is false we will use fs.constant or for newer llvm,
1329 * amdgcn.interp.mov.
1331 bool interp
= interp_param
!= NULL
;
1334 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1335 LLVMVectorType(ctx
->f32
, 2), "");
1337 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1339 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1343 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1344 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1345 LLVMValueRef is_face_positive
;
1347 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1348 * otherwise it's at offset "num_inputs".
1350 unsigned back_attr_offset
= num_interp_inputs
;
1351 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1352 back_attr_offset
+= 1;
1354 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1355 face
, ctx
->i32_0
, "");
1357 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1358 LLVMValueRef front
, back
;
1360 front
= si_build_fs_interp(ctx
,
1363 back
= si_build_fs_interp(ctx
,
1364 back_attr_offset
, chan
,
1367 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1373 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1374 result
[0] = si_build_fs_interp(ctx
, input_index
,
1375 0, prim_mask
, i
, j
);
1377 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1378 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1380 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1381 result
[chan
] = si_build_fs_interp(ctx
,
1388 static void declare_input_fs(
1389 struct si_shader_context
*ctx
,
1390 unsigned input_index
,
1391 const struct tgsi_full_declaration
*decl
,
1392 LLVMValueRef out
[4])
1394 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1395 struct si_shader
*shader
= ctx
->shader
;
1396 LLVMValueRef main_fn
= ctx
->main_fn
;
1397 LLVMValueRef interp_param
= NULL
;
1398 int interp_param_idx
;
1400 /* Get colors from input VGPRs (set by the prolog). */
1401 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1402 unsigned i
= decl
->Semantic
.Index
;
1403 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1404 unsigned mask
= colors_read
>> (i
* 4);
1405 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1406 (i
? util_bitcount(colors_read
& 0xf) : 0);
1408 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1409 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1410 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1411 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1415 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1416 decl
->Interp
.Location
);
1417 if (interp_param_idx
== -1)
1419 else if (interp_param_idx
) {
1420 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1423 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1424 decl
->Semantic
.Index
, 0, /* this param is unused */
1425 shader
->selector
->info
.colors_read
, interp_param
,
1426 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1427 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1431 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1433 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1438 * Load a dword from a constant buffer.
1440 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1441 LLVMValueRef resource
,
1442 LLVMValueRef offset
)
1444 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1445 0, 0, 0, true, true);
1448 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1450 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1451 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1452 LLVMBuilderRef builder
= gallivm
->builder
;
1453 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1454 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1455 LLVMValueRef resource
= ac_build_indexed_load_const(&ctx
->ac
, desc
, buf_index
);
1457 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1458 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1459 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1461 LLVMValueRef pos
[4] = {
1462 buffer_load_const(ctx
, resource
, offset0
),
1463 buffer_load_const(ctx
, resource
, offset1
),
1464 LLVMConstReal(ctx
->f32
, 0),
1465 LLVMConstReal(ctx
->f32
, 0)
1468 return lp_build_gather_values(gallivm
, pos
, 4);
1471 static void declare_system_value(struct si_shader_context
*ctx
,
1473 const struct tgsi_full_declaration
*decl
)
1475 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1476 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1477 LLVMValueRef value
= 0;
1479 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1481 switch (decl
->Semantic
.Name
) {
1482 case TGSI_SEMANTIC_INSTANCEID
:
1483 value
= ctx
->abi
.instance_id
;
1486 case TGSI_SEMANTIC_VERTEXID
:
1487 value
= LLVMBuildAdd(gallivm
->builder
,
1489 ctx
->abi
.base_vertex
, "");
1492 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1493 /* Unused. Clarify the meaning in indexed vs. non-indexed
1494 * draws if this is ever used again. */
1498 case TGSI_SEMANTIC_BASEVERTEX
:
1500 /* For non-indexed draws, the base vertex set by the driver
1501 * (for direct draws) or the CP (for indirect draws) is the
1502 * first vertex ID, but GLSL expects 0 to be returned.
1504 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
1505 LLVMValueRef indexed
;
1507 indexed
= LLVMBuildLShr(gallivm
->builder
, vs_state
, ctx
->i32_1
, "");
1508 indexed
= LLVMBuildTrunc(gallivm
->builder
, indexed
, ctx
->i1
, "");
1510 value
= LLVMBuildSelect(gallivm
->builder
, indexed
,
1511 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
1515 case TGSI_SEMANTIC_BASEINSTANCE
:
1516 value
= ctx
->abi
.start_instance
;
1519 case TGSI_SEMANTIC_DRAWID
:
1520 value
= ctx
->abi
.draw_id
;
1523 case TGSI_SEMANTIC_INVOCATIONID
:
1524 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1525 value
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
1526 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1527 value
= LLVMGetParam(ctx
->main_fn
,
1528 ctx
->param_gs_instance_id
);
1530 assert(!"INVOCATIONID not implemented");
1533 case TGSI_SEMANTIC_POSITION
:
1535 LLVMValueRef pos
[4] = {
1536 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1537 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1538 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1539 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1540 LLVMGetParam(ctx
->main_fn
,
1541 SI_PARAM_POS_W_FLOAT
)),
1543 value
= lp_build_gather_values(gallivm
, pos
, 4);
1547 case TGSI_SEMANTIC_FACE
:
1548 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_FRONT_FACE
);
1551 case TGSI_SEMANTIC_SAMPLEID
:
1552 value
= get_sample_id(ctx
);
1555 case TGSI_SEMANTIC_SAMPLEPOS
: {
1556 LLVMValueRef pos
[4] = {
1557 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1558 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1559 LLVMConstReal(ctx
->f32
, 0),
1560 LLVMConstReal(ctx
->f32
, 0)
1562 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1563 TGSI_OPCODE_FRC
, pos
[0]);
1564 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1565 TGSI_OPCODE_FRC
, pos
[1]);
1566 value
= lp_build_gather_values(gallivm
, pos
, 4);
1570 case TGSI_SEMANTIC_SAMPLEMASK
:
1571 /* This can only occur with the OpenGL Core profile, which
1572 * doesn't support smoothing.
1574 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1577 case TGSI_SEMANTIC_TESSCOORD
:
1579 LLVMValueRef coord
[4] = {
1580 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1581 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1586 /* For triangles, the vector should be (u, v, 1-u-v). */
1587 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1588 PIPE_PRIM_TRIANGLES
)
1589 coord
[2] = lp_build_sub(bld
, bld
->one
,
1590 lp_build_add(bld
, coord
[0], coord
[1]));
1592 value
= lp_build_gather_values(gallivm
, coord
, 4);
1596 case TGSI_SEMANTIC_VERTICESIN
:
1597 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1598 value
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1599 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1600 value
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
1602 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1605 case TGSI_SEMANTIC_TESSINNER
:
1606 case TGSI_SEMANTIC_TESSOUTER
:
1608 LLVMValueRef buffer
, base
, addr
;
1609 int param
= si_shader_io_get_unique_index_patch(decl
->Semantic
.Name
, 0);
1611 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1613 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1614 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1615 LLVMConstInt(ctx
->i32
, param
, 0));
1617 value
= buffer_load(&ctx
->bld_base
, TGSI_TYPE_FLOAT
,
1618 ~0, buffer
, base
, addr
, true);
1623 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1624 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1626 LLVMValueRef buf
, slot
, val
[4];
1629 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1630 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1631 buf
= ac_build_indexed_load_const(&ctx
->ac
, buf
, slot
);
1632 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1634 for (i
= 0; i
< 4; i
++)
1635 val
[i
] = buffer_load_const(ctx
, buf
,
1636 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1637 value
= lp_build_gather_values(gallivm
, val
, 4);
1641 case TGSI_SEMANTIC_PRIMID
:
1642 value
= get_primitive_id(&ctx
->bld_base
, 0);
1645 case TGSI_SEMANTIC_GRID_SIZE
:
1646 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
1649 case TGSI_SEMANTIC_BLOCK_SIZE
:
1651 LLVMValueRef values
[3];
1653 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1655 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1656 unsigned sizes
[3] = {
1657 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1658 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1659 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1662 for (i
= 0; i
< 3; ++i
)
1663 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1665 value
= lp_build_gather_values(gallivm
, values
, 3);
1667 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1672 case TGSI_SEMANTIC_BLOCK_ID
:
1674 LLVMValueRef values
[3];
1676 for (int i
= 0; i
< 3; i
++) {
1677 values
[i
] = ctx
->i32_0
;
1678 if (ctx
->param_block_id
[i
] >= 0) {
1679 values
[i
] = LLVMGetParam(ctx
->main_fn
,
1680 ctx
->param_block_id
[i
]);
1683 value
= lp_build_gather_values(gallivm
, values
, 3);
1687 case TGSI_SEMANTIC_THREAD_ID
:
1688 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
1691 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1692 value
= lp_build_intrinsic(gallivm
->builder
,
1693 "llvm.amdgcn.ps.live",
1695 LP_FUNC_ATTR_READNONE
);
1696 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1697 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1700 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1701 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1704 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1705 value
= ac_get_thread_id(&ctx
->ac
);
1708 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1710 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1711 id
= LLVMBuildZExt(gallivm
->builder
, id
, ctx
->i64
, "");
1712 value
= LLVMBuildShl(gallivm
->builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1713 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->v2i32
, "");
1717 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1718 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1719 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1720 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1722 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1723 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1724 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1725 /* All bits set except LSB */
1726 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1729 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1731 id
= LLVMBuildZExt(gallivm
->builder
, id
, ctx
->i64
, "");
1732 value
= LLVMBuildShl(gallivm
->builder
, value
, id
, "");
1733 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1734 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1735 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1736 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->v2i32
, "");
1741 assert(!"unknown system value");
1745 ctx
->system_values
[index
] = value
;
1748 static void declare_compute_memory(struct si_shader_context
*ctx
,
1749 const struct tgsi_full_declaration
*decl
)
1751 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1752 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1754 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1757 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1758 assert(decl
->Range
.First
== decl
->Range
.Last
);
1759 assert(!ctx
->shared_memory
);
1761 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1762 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1765 LLVMSetAlignment(var
, 4);
1767 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1770 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1772 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1773 ctx
->param_const_and_shader_buffers
);
1775 return ac_build_indexed_load_const(&ctx
->ac
, list_ptr
,
1776 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
1779 static LLVMValueRef
fetch_constant(
1780 struct lp_build_tgsi_context
*bld_base
,
1781 const struct tgsi_full_src_register
*reg
,
1782 enum tgsi_opcode_type type
,
1785 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1786 struct lp_build_context
*base
= &bld_base
->base
;
1787 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1790 LLVMValueRef addr
, bufp
;
1791 LLVMValueRef result
;
1793 if (swizzle
== LP_CHAN_ALL
) {
1795 LLVMValueRef values
[4];
1796 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1797 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1799 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
1802 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1803 idx
= reg
->Register
.Index
* 4 + swizzle
;
1805 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1806 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1808 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1809 reg
->Dimension
.Index
,
1810 ctx
->num_const_buffers
);
1811 index
= LLVMBuildAdd(ctx
->gallivm
.builder
, index
,
1812 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
1813 bufp
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, index
);
1815 bufp
= load_const_buffer_desc(ctx
, buf
);
1817 if (reg
->Register
.Indirect
) {
1818 addr
= ctx
->addrs
[ireg
->Index
][ireg
->Swizzle
];
1819 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1820 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1821 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1822 LLVMConstInt(ctx
->i32
, idx
* 4, 0));
1824 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1827 result
= buffer_load_const(ctx
, bufp
, addr
);
1829 if (!tgsi_type_is_64bit(type
))
1830 result
= bitcast(bld_base
, type
, result
);
1832 LLVMValueRef addr2
, result2
;
1834 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1835 LLVMConstInt(ctx
->i32
, 4, 0));
1836 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1838 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1844 /* Upper 16 bits must be zero. */
1845 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
1846 LLVMValueRef val
[2])
1848 return LLVMBuildOr(ctx
->gallivm
.builder
, val
[0],
1849 LLVMBuildShl(ctx
->gallivm
.builder
, val
[1],
1850 LLVMConstInt(ctx
->i32
, 16, 0),
1854 /* Upper 16 bits are ignored and will be dropped. */
1855 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
1856 LLVMValueRef val
[2])
1858 LLVMValueRef v
[2] = {
1859 LLVMBuildAnd(ctx
->gallivm
.builder
, val
[0],
1860 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
1863 return si_llvm_pack_two_int16(ctx
, v
);
1866 /* Initialize arguments for the shader export intrinsic */
1867 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1868 LLVMValueRef
*values
,
1870 struct ac_export_args
*args
)
1872 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1873 struct lp_build_context
*base
= &bld_base
->base
;
1874 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1875 LLVMValueRef val
[4];
1876 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1878 bool is_int8
, is_int10
;
1880 /* Default is 0xf. Adjusted below depending on the format. */
1881 args
->enabled_channels
= 0xf; /* writemask */
1883 /* Specify whether the EXEC mask represents the valid mask */
1884 args
->valid_mask
= 0;
1886 /* Specify whether this is the last export */
1889 /* Specify the target we are exporting */
1890 args
->target
= target
;
1892 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1893 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1894 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1895 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1897 assert(cbuf
>= 0 && cbuf
< 8);
1898 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1899 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1900 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
1903 args
->compr
= false;
1904 args
->out
[0] = base
->undef
;
1905 args
->out
[1] = base
->undef
;
1906 args
->out
[2] = base
->undef
;
1907 args
->out
[3] = base
->undef
;
1909 switch (spi_shader_col_format
) {
1910 case V_028714_SPI_SHADER_ZERO
:
1911 args
->enabled_channels
= 0; /* writemask */
1912 args
->target
= V_008DFC_SQ_EXP_NULL
;
1915 case V_028714_SPI_SHADER_32_R
:
1916 args
->enabled_channels
= 1; /* writemask */
1917 args
->out
[0] = values
[0];
1920 case V_028714_SPI_SHADER_32_GR
:
1921 args
->enabled_channels
= 0x3; /* writemask */
1922 args
->out
[0] = values
[0];
1923 args
->out
[1] = values
[1];
1926 case V_028714_SPI_SHADER_32_AR
:
1927 args
->enabled_channels
= 0x9; /* writemask */
1928 args
->out
[0] = values
[0];
1929 args
->out
[3] = values
[3];
1932 case V_028714_SPI_SHADER_FP16_ABGR
:
1933 args
->compr
= 1; /* COMPR flag */
1935 for (chan
= 0; chan
< 2; chan
++) {
1936 LLVMValueRef pack_args
[2] = {
1938 values
[2 * chan
+ 1]
1940 LLVMValueRef packed
;
1942 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
1944 LLVMBuildBitCast(ctx
->gallivm
.builder
,
1945 packed
, ctx
->f32
, "");
1949 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1950 for (chan
= 0; chan
< 4; chan
++) {
1951 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
1952 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1953 LLVMConstReal(ctx
->f32
, 65535), "");
1954 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1955 LLVMConstReal(ctx
->f32
, 0.5), "");
1956 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1960 args
->compr
= 1; /* COMPR flag */
1961 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1962 si_llvm_pack_two_int16(ctx
, val
));
1963 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1964 si_llvm_pack_two_int16(ctx
, val
+2));
1967 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1968 for (chan
= 0; chan
< 4; chan
++) {
1969 /* Clamp between [-1, 1]. */
1970 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1972 LLVMConstReal(ctx
->f32
, 1));
1973 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1975 LLVMConstReal(ctx
->f32
, -1));
1976 /* Convert to a signed integer in [-32767, 32767]. */
1977 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1978 LLVMConstReal(ctx
->f32
, 32767), "");
1979 /* If positive, add 0.5, else add -0.5. */
1980 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1981 LLVMBuildSelect(builder
,
1982 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1983 val
[chan
], base
->zero
, ""),
1984 LLVMConstReal(ctx
->f32
, 0.5),
1985 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
1986 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1989 args
->compr
= 1; /* COMPR flag */
1990 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1991 si_llvm_pack_two_int32_as_int16(ctx
, val
));
1992 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1993 si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
1996 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1997 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
1998 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
1999 LLVMValueRef max_alpha
=
2000 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2003 for (chan
= 0; chan
< 4; chan
++) {
2004 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2005 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
2007 chan
== 3 ? max_alpha
: max_rgb
);
2010 args
->compr
= 1; /* COMPR flag */
2011 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2012 si_llvm_pack_two_int16(ctx
, val
));
2013 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2014 si_llvm_pack_two_int16(ctx
, val
+2));
2018 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2019 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2020 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2021 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2022 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2023 LLVMValueRef max_alpha
=
2024 !is_int10
? max_rgb
: ctx
->i32_1
;
2025 LLVMValueRef min_alpha
=
2026 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2029 for (chan
= 0; chan
< 4; chan
++) {
2030 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2031 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2033 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2034 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2036 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2039 args
->compr
= 1; /* COMPR flag */
2040 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2041 si_llvm_pack_two_int32_as_int16(ctx
, val
));
2042 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2043 si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2047 case V_028714_SPI_SHADER_32_ABGR
:
2048 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2053 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2056 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2058 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2059 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2060 SI_PARAM_ALPHA_REF
);
2062 LLVMValueRef alpha_pass
=
2063 lp_build_cmp(&bld_base
->base
,
2064 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
2067 lp_build_select(&bld_base
->base
,
2069 LLVMConstReal(ctx
->f32
, 1.0f
),
2070 LLVMConstReal(ctx
->f32
, -1.0f
));
2072 ac_build_kill(&ctx
->ac
, arg
);
2074 ac_build_kill(&ctx
->ac
, NULL
);
2078 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2080 unsigned samplemask_param
)
2082 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2083 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2084 LLVMValueRef coverage
;
2086 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2087 coverage
= LLVMGetParam(ctx
->main_fn
,
2089 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2091 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2093 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2095 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2098 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2099 LLVMConstReal(ctx
->f32
,
2100 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2102 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2105 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2106 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2108 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2109 struct lp_build_context
*base
= &bld_base
->base
;
2112 unsigned const_chan
;
2113 LLVMValueRef base_elt
;
2114 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2115 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2116 SI_VS_CONST_CLIP_PLANES
, 0);
2117 LLVMValueRef const_resource
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, constbuf_index
);
2119 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2120 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2125 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2127 /* Compute dot products of position and user clip plane vectors */
2128 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2129 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2131 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2132 const_chan
) * 4, 0);
2133 base_elt
= buffer_load_const(ctx
, const_resource
,
2136 lp_build_add(base
, args
->out
[chan
],
2137 lp_build_mul(base
, base_elt
,
2138 out_elts
[const_chan
]));
2142 args
->enabled_channels
= 0xf;
2143 args
->valid_mask
= 0;
2145 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2150 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2154 if (so
->num_outputs
)
2155 fprintf(stderr
, "STREAMOUT\n");
2157 for (i
= 0; i
< so
->num_outputs
; i
++) {
2158 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2159 so
->output
[i
].start_component
;
2160 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2161 i
, so
->output
[i
].output_buffer
,
2162 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2163 so
->output
[i
].register_index
,
2164 mask
& 1 ? "x" : "",
2165 mask
& 2 ? "y" : "",
2166 mask
& 4 ? "z" : "",
2167 mask
& 8 ? "w" : "");
2171 static void emit_streamout_output(struct si_shader_context
*ctx
,
2172 LLVMValueRef
const *so_buffers
,
2173 LLVMValueRef
const *so_write_offsets
,
2174 struct pipe_stream_output
*stream_out
,
2175 struct si_shader_output_values
*shader_out
)
2177 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2178 LLVMBuilderRef builder
= gallivm
->builder
;
2179 unsigned buf_idx
= stream_out
->output_buffer
;
2180 unsigned start
= stream_out
->start_component
;
2181 unsigned num_comps
= stream_out
->num_components
;
2182 LLVMValueRef out
[4];
2184 assert(num_comps
&& num_comps
<= 4);
2185 if (!num_comps
|| num_comps
> 4)
2188 /* Load the output as int. */
2189 for (int j
= 0; j
< num_comps
; j
++) {
2190 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2192 out
[j
] = LLVMBuildBitCast(builder
,
2193 shader_out
->values
[start
+ j
],
2197 /* Pack the output. */
2198 LLVMValueRef vdata
= NULL
;
2200 switch (num_comps
) {
2201 case 1: /* as i32 */
2204 case 2: /* as v2i32 */
2205 case 3: /* as v4i32 (aligned to 4) */
2206 case 4: /* as v4i32 */
2207 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2208 for (int j
= 0; j
< num_comps
; j
++) {
2209 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2210 LLVMConstInt(ctx
->i32
, j
, 0), "");
2215 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2217 so_write_offsets
[buf_idx
],
2219 stream_out
->dst_offset
* 4, 1, 1, true, false);
2223 * Write streamout data to buffers for vertex stream @p stream (different
2224 * vertex streams can occur for GS copy shaders).
2226 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2227 struct si_shader_output_values
*outputs
,
2228 unsigned noutput
, unsigned stream
)
2230 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2231 struct pipe_stream_output_info
*so
= &sel
->so
;
2232 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2233 LLVMBuilderRef builder
= gallivm
->builder
;
2235 struct lp_build_if_state if_ctx
;
2237 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2238 LLVMValueRef so_vtx_count
=
2239 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2241 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2243 /* can_emit = tid < so_vtx_count; */
2244 LLVMValueRef can_emit
=
2245 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2247 /* Emit the streamout code conditionally. This actually avoids
2248 * out-of-bounds buffer access. The hw tells us via the SGPR
2249 * (so_vtx_count) which threads are allowed to emit streamout data. */
2250 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2252 /* The buffer offset is computed as follows:
2253 * ByteOffset = streamout_offset[buffer_id]*4 +
2254 * (streamout_write_index + thread_id)*stride[buffer_id] +
2258 LLVMValueRef so_write_index
=
2259 LLVMGetParam(ctx
->main_fn
,
2260 ctx
->param_streamout_write_index
);
2262 /* Compute (streamout_write_index + thread_id). */
2263 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2265 /* Load the descriptor and compute the write offset for each
2266 * enabled buffer. */
2267 LLVMValueRef so_write_offset
[4] = {};
2268 LLVMValueRef so_buffers
[4];
2269 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2270 ctx
->param_rw_buffers
);
2272 for (i
= 0; i
< 4; i
++) {
2276 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2277 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2279 so_buffers
[i
] = ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
2281 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2282 ctx
->param_streamout_offset
[i
]);
2283 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2285 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2286 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2287 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2290 /* Write streamout data. */
2291 for (i
= 0; i
< so
->num_outputs
; i
++) {
2292 unsigned reg
= so
->output
[i
].register_index
;
2297 if (stream
!= so
->output
[i
].stream
)
2300 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2301 &so
->output
[i
], &outputs
[reg
]);
2304 lp_build_endif(&if_ctx
);
2307 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2308 LLVMValueRef
*values
)
2310 struct ac_export_args args
;
2312 si_llvm_init_export_args(&ctx
->bld_base
, values
,
2313 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2314 ac_build_export(&ctx
->ac
, &args
);
2317 static void si_build_param_exports(struct si_shader_context
*ctx
,
2318 struct si_shader_output_values
*outputs
,
2321 struct si_shader
*shader
= ctx
->shader
;
2322 unsigned param_count
= 0;
2324 for (unsigned i
= 0; i
< noutput
; i
++) {
2325 unsigned semantic_name
= outputs
[i
].semantic_name
;
2326 unsigned semantic_index
= outputs
[i
].semantic_index
;
2328 if (outputs
[i
].vertex_stream
[0] != 0 &&
2329 outputs
[i
].vertex_stream
[1] != 0 &&
2330 outputs
[i
].vertex_stream
[2] != 0 &&
2331 outputs
[i
].vertex_stream
[3] != 0)
2334 switch (semantic_name
) {
2335 case TGSI_SEMANTIC_LAYER
:
2336 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2337 case TGSI_SEMANTIC_CLIPDIST
:
2338 case TGSI_SEMANTIC_COLOR
:
2339 case TGSI_SEMANTIC_BCOLOR
:
2340 case TGSI_SEMANTIC_PRIMID
:
2341 case TGSI_SEMANTIC_FOG
:
2342 case TGSI_SEMANTIC_TEXCOORD
:
2343 case TGSI_SEMANTIC_GENERIC
:
2349 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2350 semantic_index
< SI_MAX_IO_GENERIC
) &&
2351 shader
->key
.opt
.kill_outputs
&
2352 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2355 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2357 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2358 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2361 shader
->info
.nr_param_exports
= param_count
;
2364 /* Generate export instructions for hardware VS shader stage */
2365 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2366 struct si_shader_output_values
*outputs
,
2369 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2370 struct si_shader
*shader
= ctx
->shader
;
2371 struct lp_build_context
*base
= &bld_base
->base
;
2372 struct ac_export_args pos_args
[4] = {};
2373 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2377 /* Build position exports. */
2378 for (i
= 0; i
< noutput
; i
++) {
2379 switch (outputs
[i
].semantic_name
) {
2380 case TGSI_SEMANTIC_POSITION
:
2381 si_llvm_init_export_args(bld_base
, outputs
[i
].values
,
2382 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2384 case TGSI_SEMANTIC_PSIZE
:
2385 psize_value
= outputs
[i
].values
[0];
2387 case TGSI_SEMANTIC_LAYER
:
2388 layer_value
= outputs
[i
].values
[0];
2390 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2391 viewport_index_value
= outputs
[i
].values
[0];
2393 case TGSI_SEMANTIC_EDGEFLAG
:
2394 edgeflag_value
= outputs
[i
].values
[0];
2396 case TGSI_SEMANTIC_CLIPDIST
:
2397 if (!shader
->key
.opt
.clip_disable
) {
2398 unsigned index
= 2 + outputs
[i
].semantic_index
;
2399 si_llvm_init_export_args(bld_base
, outputs
[i
].values
,
2400 V_008DFC_SQ_EXP_POS
+ index
,
2404 case TGSI_SEMANTIC_CLIPVERTEX
:
2405 if (!shader
->key
.opt
.clip_disable
) {
2406 si_llvm_emit_clipvertex(bld_base
, pos_args
,
2413 /* We need to add the position output manually if it's missing. */
2414 if (!pos_args
[0].out
[0]) {
2415 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2416 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2417 pos_args
[0].done
= 0; /* last export? */
2418 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2419 pos_args
[0].compr
= 0; /* COMPR flag */
2420 pos_args
[0].out
[0] = base
->zero
; /* X */
2421 pos_args
[0].out
[1] = base
->zero
; /* Y */
2422 pos_args
[0].out
[2] = base
->zero
; /* Z */
2423 pos_args
[0].out
[3] = base
->one
; /* W */
2426 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2427 if (shader
->selector
->info
.writes_psize
||
2428 shader
->selector
->info
.writes_edgeflag
||
2429 shader
->selector
->info
.writes_viewport_index
||
2430 shader
->selector
->info
.writes_layer
) {
2431 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2432 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2433 (shader
->selector
->info
.writes_layer
<< 2);
2435 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2436 pos_args
[1].done
= 0; /* last export? */
2437 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2438 pos_args
[1].compr
= 0; /* COMPR flag */
2439 pos_args
[1].out
[0] = base
->zero
; /* X */
2440 pos_args
[1].out
[1] = base
->zero
; /* Y */
2441 pos_args
[1].out
[2] = base
->zero
; /* Z */
2442 pos_args
[1].out
[3] = base
->zero
; /* W */
2444 if (shader
->selector
->info
.writes_psize
)
2445 pos_args
[1].out
[0] = psize_value
;
2447 if (shader
->selector
->info
.writes_edgeflag
) {
2448 /* The output is a float, but the hw expects an integer
2449 * with the first bit containing the edge flag. */
2450 edgeflag_value
= LLVMBuildFPToUI(ctx
->gallivm
.builder
,
2453 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2457 /* The LLVM intrinsic expects a float. */
2458 pos_args
[1].out
[1] = LLVMBuildBitCast(ctx
->gallivm
.builder
,
2463 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2464 /* GFX9 has the layer in out.z[10:0] and the viewport
2465 * index in out.z[19:16].
2467 if (shader
->selector
->info
.writes_layer
)
2468 pos_args
[1].out
[2] = layer_value
;
2470 if (shader
->selector
->info
.writes_viewport_index
) {
2471 LLVMValueRef v
= viewport_index_value
;
2473 v
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, v
);
2474 v
= LLVMBuildShl(ctx
->gallivm
.builder
, v
,
2475 LLVMConstInt(ctx
->i32
, 16, 0), "");
2476 v
= LLVMBuildOr(ctx
->gallivm
.builder
, v
,
2477 bitcast(bld_base
, TGSI_TYPE_UNSIGNED
,
2478 pos_args
[1].out
[2]), "");
2479 pos_args
[1].out
[2] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, v
);
2480 pos_args
[1].enabled_channels
|= 1 << 2;
2483 if (shader
->selector
->info
.writes_layer
)
2484 pos_args
[1].out
[2] = layer_value
;
2486 if (shader
->selector
->info
.writes_viewport_index
) {
2487 pos_args
[1].out
[3] = viewport_index_value
;
2488 pos_args
[1].enabled_channels
|= 1 << 3;
2493 for (i
= 0; i
< 4; i
++)
2494 if (pos_args
[i
].out
[0])
2495 shader
->info
.nr_pos_exports
++;
2498 for (i
= 0; i
< 4; i
++) {
2499 if (!pos_args
[i
].out
[0])
2502 /* Specify the target we are exporting */
2503 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2505 if (pos_idx
== shader
->info
.nr_pos_exports
)
2506 /* Specify that this is the last export */
2507 pos_args
[i
].done
= 1;
2509 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2512 /* Build parameter exports. */
2513 si_build_param_exports(ctx
, outputs
, noutput
);
2517 * Forward all outputs from the vertex shader to the TES. This is only used
2518 * for the fixed function TCS.
2520 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2522 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2523 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2524 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2525 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2528 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2529 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2530 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2532 lds_vertex_stride
= unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
2533 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2534 lds_vertex_stride
, "");
2535 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2536 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2538 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2540 unsigned i
= u_bit_scan64(&inputs
);
2542 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2543 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2546 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2547 get_rel_patch_id(ctx
),
2549 LLVMConstInt(ctx
->i32
, i
, 0));
2551 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2554 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2555 buffer_offset
, 0, 1, 0, true, false);
2559 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2560 LLVMValueRef rel_patch_id
,
2561 LLVMValueRef invocation_id
,
2562 LLVMValueRef tcs_out_current_patch_data_offset
)
2564 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2565 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2566 struct si_shader
*shader
= ctx
->shader
;
2567 unsigned tess_inner_index
, tess_outer_index
;
2568 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2569 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
2570 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
2571 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2573 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2575 /* Do this only for invocation 0, because the tess levels are per-patch,
2578 * This can't jump, because invocation 0 executes this. It should
2579 * at least mask out the loads and stores for other invocations.
2581 lp_build_if(&if_ctx
, gallivm
,
2582 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2583 invocation_id
, ctx
->i32_0
, ""));
2585 /* Determine the layout of one tess factor element in the buffer. */
2586 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2587 case PIPE_PRIM_LINES
:
2588 stride
= 2; /* 2 dwords, 1 vec2 store */
2592 case PIPE_PRIM_TRIANGLES
:
2593 stride
= 4; /* 4 dwords, 1 vec4 store */
2597 case PIPE_PRIM_QUADS
:
2598 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2607 /* Load tess_inner and tess_outer from LDS.
2608 * Any invocation can write them, so we can't get them from a temporary.
2610 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
2611 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
2613 lds_base
= tcs_out_current_patch_data_offset
;
2614 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2615 LLVMConstInt(ctx
->i32
,
2616 tess_inner_index
* 4, 0), "");
2617 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2618 LLVMConstInt(ctx
->i32
,
2619 tess_outer_index
* 4, 0), "");
2621 for (i
= 0; i
< 4; i
++) {
2622 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2623 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2626 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2627 /* For isolines, the hardware expects tess factors in the
2628 * reverse order from what GLSL / TGSI specify.
2630 outer
[0] = out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2631 outer
[1] = out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2633 for (i
= 0; i
< outer_comps
; i
++) {
2635 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2637 for (i
= 0; i
< inner_comps
; i
++) {
2638 inner
[i
] = out
[outer_comps
+i
] =
2639 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2643 /* Convert the outputs to vectors for stores. */
2644 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2648 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2650 /* Get the buffer. */
2651 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
2653 /* Get the offset. */
2654 tf_base
= LLVMGetParam(ctx
->main_fn
,
2655 ctx
->param_tcs_factor_offset
);
2656 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2657 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2659 lp_build_if(&inner_if_ctx
, gallivm
,
2660 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2661 rel_patch_id
, ctx
->i32_0
, ""));
2663 /* Store the dynamic HS control word. */
2665 if (ctx
->screen
->b
.chip_class
<= VI
) {
2666 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2667 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2668 1, ctx
->i32_0
, tf_base
,
2669 offset
, 1, 0, true, false);
2673 lp_build_endif(&inner_if_ctx
);
2675 /* Store the tessellation factors. */
2676 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2677 MIN2(stride
, 4), byteoffset
, tf_base
,
2678 offset
, 1, 0, true, false);
2681 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2682 stride
- 4, byteoffset
, tf_base
,
2683 offset
, 1, 0, true, false);
2685 /* Store the tess factors into the offchip buffer if TES reads them. */
2686 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2687 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2688 LLVMValueRef tf_inner_offset
;
2689 unsigned param_outer
, param_inner
;
2691 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2692 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2694 param_outer
= si_shader_io_get_unique_index_patch(
2695 TGSI_SEMANTIC_TESSOUTER
, 0);
2696 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2697 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2699 outer_vec
= lp_build_gather_values(gallivm
, outer
,
2700 util_next_power_of_two(outer_comps
));
2702 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2703 outer_comps
, tf_outer_offset
,
2704 base
, 0, 1, 0, true, false);
2706 param_inner
= si_shader_io_get_unique_index_patch(
2707 TGSI_SEMANTIC_TESSINNER
, 0);
2708 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2709 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2711 inner_vec
= inner_comps
== 1 ? inner
[0] :
2712 lp_build_gather_values(gallivm
, inner
, inner_comps
);
2713 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2714 inner_comps
, tf_inner_offset
,
2715 base
, 0, 1, 0, true, false);
2719 lp_build_endif(&if_ctx
);
2723 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2724 unsigned param
, unsigned return_index
)
2726 return LLVMBuildInsertValue(ctx
->gallivm
.builder
, ret
,
2727 LLVMGetParam(ctx
->main_fn
, param
),
2732 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2733 unsigned param
, unsigned return_index
)
2735 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2736 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
2738 return LLVMBuildInsertValue(builder
, ret
,
2739 LLVMBuildBitCast(builder
, p
, ctx
->f32
, ""),
2744 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2745 unsigned param
, unsigned return_index
)
2747 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2748 LLVMValueRef ptr
, lo
, hi
;
2750 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
2751 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
2752 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
2753 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
2754 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
2755 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
2756 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
2759 /* This only writes the tessellation factor levels. */
2760 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2762 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2763 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2764 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2766 si_copy_tcs_inputs(bld_base
);
2768 rel_patch_id
= get_rel_patch_id(ctx
);
2769 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2770 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2772 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2773 LLVMBasicBlockRef blocks
[2] = {
2774 LLVMGetInsertBlock(builder
),
2775 ctx
->merged_wrap_if_state
.entry_block
2777 LLVMValueRef values
[2];
2779 lp_build_endif(&ctx
->merged_wrap_if_state
);
2781 values
[0] = rel_patch_id
;
2782 values
[1] = LLVMGetUndef(ctx
->i32
);
2783 rel_patch_id
= build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2785 values
[0] = tf_lds_offset
;
2786 values
[1] = LLVMGetUndef(ctx
->i32
);
2787 tf_lds_offset
= build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2789 values
[0] = invocation_id
;
2790 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
2791 invocation_id
= build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2794 /* Return epilog parameters from this function. */
2795 LLVMValueRef ret
= ctx
->return_value
;
2798 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2799 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
2800 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
2801 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
2802 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
2803 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
2804 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
2805 /* Tess offchip and tess factor offsets are at the beginning. */
2806 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
2807 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
2808 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
2810 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
2811 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
2812 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
2813 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
2814 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
2815 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
2816 /* Tess offchip and tess factor offsets are after user SGPRs. */
2817 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
2818 GFX6_TCS_NUM_USER_SGPR
);
2819 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
2820 GFX6_TCS_NUM_USER_SGPR
+ 1);
2821 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
2825 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2826 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2827 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2829 /* Leave a hole corresponding to the two input VGPRs. This ensures that
2830 * the invocation_id output does not alias the param_tcs_rel_ids input,
2831 * which saves a V_MOV on gfx9.
2835 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2836 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2837 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2838 ctx
->return_value
= ret
;
2841 /* Pass TCS inputs from LS to TCS on GFX9. */
2842 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
2844 LLVMValueRef ret
= ctx
->return_value
;
2846 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
, 0);
2847 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
2848 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
2849 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
2850 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
2852 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
2853 8 + SI_SGPR_VS_STATE_BITS
);
2854 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
2855 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
2856 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
2857 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
2858 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
2859 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
2860 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
2861 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
2862 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
2863 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
2865 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
2866 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
2867 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
2868 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
2869 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
2871 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
2872 ret
= si_insert_input_ret_float(ctx
, ret
,
2873 ctx
->param_tcs_patch_id
, vgpr
++);
2874 ret
= si_insert_input_ret_float(ctx
, ret
,
2875 ctx
->param_tcs_rel_ids
, vgpr
++);
2876 ctx
->return_value
= ret
;
2879 /* Pass GS inputs from ES to GS on GFX9. */
2880 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
2882 LLVMValueRef ret
= ctx
->return_value
;
2884 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
, 0);
2885 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
2886 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
2888 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
2890 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
2891 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
2892 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
2893 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
2894 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
2896 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
2897 for (unsigned i
= 0; i
< 5; i
++) {
2898 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
2899 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
2901 ctx
->return_value
= ret
;
2904 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2906 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2907 struct si_shader
*shader
= ctx
->shader
;
2908 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2909 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2911 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2912 ctx
->param_rel_auto_id
);
2913 LLVMValueRef vertex_dw_stride
=
2914 unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
2915 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2916 vertex_dw_stride
, "");
2918 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2919 * its inputs from it. */
2920 for (i
= 0; i
< info
->num_outputs
; i
++) {
2921 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2922 unsigned name
= info
->output_semantic_name
[i
];
2923 unsigned index
= info
->output_semantic_index
[i
];
2925 /* The ARB_shader_viewport_layer_array spec contains the
2928 * 2) What happens if gl_ViewportIndex or gl_Layer is
2929 * written in the vertex shader and a geometry shader is
2932 * RESOLVED: The value written by the last vertex processing
2933 * stage is used. If the last vertex processing stage
2934 * (vertex, tessellation evaluation or geometry) does not
2935 * statically assign to gl_ViewportIndex or gl_Layer, index
2936 * or layer zero is assumed.
2938 * So writes to those outputs in VS-as-LS are simply ignored.
2940 if (name
== TGSI_SEMANTIC_LAYER
||
2941 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
2944 int param
= si_shader_io_get_unique_index(name
, index
);
2945 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2946 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
2948 for (chan
= 0; chan
< 4; chan
++) {
2949 lds_store(bld_base
, chan
, dw_addr
,
2950 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2954 if (ctx
->screen
->b
.chip_class
>= GFX9
)
2955 si_set_ls_return_value_for_tcs(ctx
);
2958 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2960 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2961 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2962 struct si_shader
*es
= ctx
->shader
;
2963 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2964 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2965 ctx
->param_es2gs_offset
);
2966 LLVMValueRef lds_base
= NULL
;
2970 if (ctx
->screen
->b
.chip_class
>= GFX9
&& info
->num_outputs
) {
2971 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
2972 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
2973 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
2974 vertex_idx
= LLVMBuildOr(gallivm
->builder
, vertex_idx
,
2975 LLVMBuildMul(gallivm
->builder
, wave_idx
,
2976 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
2977 lds_base
= LLVMBuildMul(gallivm
->builder
, vertex_idx
,
2978 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
2981 for (i
= 0; i
< info
->num_outputs
; i
++) {
2982 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2985 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2986 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2989 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2990 info
->output_semantic_index
[i
]);
2992 for (chan
= 0; chan
< 4; chan
++) {
2993 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2994 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2996 /* GFX9 has the ESGS ring in LDS. */
2997 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2998 lds_store(bld_base
, param
* 4 + chan
, lds_base
, out_val
);
3002 ac_build_buffer_store_dword(&ctx
->ac
,
3004 out_val
, 1, NULL
, soffset
,
3005 (4 * param
+ chan
) * 4,
3010 if (ctx
->screen
->b
.chip_class
>= GFX9
)
3011 si_set_es_return_value_for_gs(ctx
);
3014 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3016 if (ctx
->screen
->b
.chip_class
>= GFX9
)
3017 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3019 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3022 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3024 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3026 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3027 si_get_gs_wave_id(ctx
));
3029 if (ctx
->screen
->b
.chip_class
>= GFX9
)
3030 lp_build_endif(&ctx
->merged_wrap_if_state
);
3033 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3036 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3037 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3038 struct si_shader_output_values
*outputs
= NULL
;
3041 assert(!ctx
->shader
->is_gs_copy_shader
);
3043 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3045 /* Vertex color clamping.
3047 * This uses a state constant loaded in a user data SGPR and
3048 * an IF statement is added that clamps all colors if the constant
3051 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3052 struct lp_build_if_state if_ctx
;
3053 LLVMValueRef cond
= NULL
;
3054 LLVMValueRef addr
, val
;
3056 for (i
= 0; i
< info
->num_outputs
; i
++) {
3057 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3058 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3061 /* We've found a color. */
3063 /* The state is in the first bit of the user SGPR. */
3064 cond
= LLVMGetParam(ctx
->main_fn
,
3065 ctx
->param_vs_state_bits
);
3066 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
3068 lp_build_if(&if_ctx
, gallivm
, cond
);
3071 for (j
= 0; j
< 4; j
++) {
3072 addr
= ctx
->outputs
[i
][j
];
3073 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
3074 val
= ac_build_clamp(&ctx
->ac
, val
);
3075 LLVMBuildStore(gallivm
->builder
, val
, addr
);
3080 lp_build_endif(&if_ctx
);
3083 for (i
= 0; i
< info
->num_outputs
; i
++) {
3084 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3085 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3087 for (j
= 0; j
< 4; j
++) {
3088 outputs
[i
].values
[j
] =
3089 LLVMBuildLoad(gallivm
->builder
,
3092 outputs
[i
].vertex_stream
[j
] =
3093 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3097 if (ctx
->shader
->selector
->so
.num_outputs
)
3098 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3100 /* Export PrimitiveID. */
3101 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3102 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3103 outputs
[i
].semantic_index
= 0;
3104 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
3105 get_primitive_id(bld_base
, 0));
3106 for (j
= 1; j
< 4; j
++)
3107 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3109 memset(outputs
[i
].vertex_stream
, 0,
3110 sizeof(outputs
[i
].vertex_stream
));
3114 si_llvm_export_vs(bld_base
, outputs
, i
);
3118 struct si_ps_exports
{
3120 struct ac_export_args args
[10];
3123 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
3124 bool writes_samplemask
)
3127 /* Z needs 32 bits. */
3128 if (writes_samplemask
)
3129 return V_028710_SPI_SHADER_32_ABGR
;
3130 else if (writes_stencil
)
3131 return V_028710_SPI_SHADER_32_GR
;
3133 return V_028710_SPI_SHADER_32_R
;
3134 } else if (writes_stencil
|| writes_samplemask
) {
3135 /* Both stencil and sample mask need only 16 bits. */
3136 return V_028710_SPI_SHADER_UINT16_ABGR
;
3138 return V_028710_SPI_SHADER_ZERO
;
3142 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3143 LLVMValueRef depth
, LLVMValueRef stencil
,
3144 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3146 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3147 struct lp_build_context
*base
= &bld_base
->base
;
3148 struct ac_export_args args
;
3150 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
3152 samplemask
!= NULL
);
3154 assert(depth
|| stencil
|| samplemask
);
3156 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3157 args
.done
= 1; /* DONE bit */
3159 /* Specify the target we are exporting */
3160 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
3162 args
.compr
= 0; /* COMP flag */
3163 args
.out
[0] = base
->undef
; /* R, depth */
3164 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
3165 args
.out
[2] = base
->undef
; /* B, sample mask */
3166 args
.out
[3] = base
->undef
; /* A, alpha to mask */
3168 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
3170 args
.compr
= 1; /* COMPR flag */
3173 /* Stencil should be in X[23:16]. */
3174 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
3175 stencil
= LLVMBuildShl(ctx
->gallivm
.builder
, stencil
,
3176 LLVMConstInt(ctx
->i32
, 16, 0), "");
3177 args
.out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
3181 /* SampleMask should be in Y[15:0]. */
3182 args
.out
[1] = samplemask
;
3187 args
.out
[0] = depth
;
3191 args
.out
[1] = stencil
;
3195 args
.out
[2] = samplemask
;
3200 /* SI (except OLAND and HAINAN) has a bug that it only looks
3201 * at the X writemask component. */
3202 if (ctx
->screen
->b
.chip_class
== SI
&&
3203 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
3204 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
3207 /* Specify which components to enable */
3208 args
.enabled_channels
= mask
;
3210 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3213 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3214 LLVMValueRef
*color
, unsigned index
,
3215 unsigned samplemask_param
,
3216 bool is_last
, struct si_ps_exports
*exp
)
3218 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3219 struct lp_build_context
*base
= &bld_base
->base
;
3223 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3224 for (i
= 0; i
< 4; i
++)
3225 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3228 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3229 color
[3] = base
->one
;
3233 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3234 si_alpha_test(bld_base
, color
[3]);
3236 /* Line & polygon smoothing */
3237 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3238 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3241 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3242 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3243 struct ac_export_args args
[8];
3246 /* Get the export arguments, also find out what the last one is. */
3247 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3248 si_llvm_init_export_args(bld_base
, color
,
3249 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3250 if (args
[c
].enabled_channels
)
3254 /* Emit all exports. */
3255 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3256 if (is_last
&& last
== c
) {
3257 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3258 args
[c
].done
= 1; /* DONE bit */
3259 } else if (!args
[c
].enabled_channels
)
3260 continue; /* unnecessary NULL export */
3262 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3265 struct ac_export_args args
;
3268 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3271 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3272 args
.done
= 1; /* DONE bit */
3273 } else if (!args
.enabled_channels
)
3274 return; /* unnecessary NULL export */
3276 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3280 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3281 struct si_ps_exports
*exp
)
3283 for (unsigned i
= 0; i
< exp
->num
; i
++)
3284 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3287 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3289 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3290 struct lp_build_context
*base
= &bld_base
->base
;
3291 struct ac_export_args args
;
3293 args
.enabled_channels
= 0x0; /* enabled channels */
3294 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3295 args
.done
= 1; /* DONE bit */
3296 args
.target
= V_008DFC_SQ_EXP_NULL
;
3297 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3298 args
.out
[0] = base
->undef
; /* R */
3299 args
.out
[1] = base
->undef
; /* G */
3300 args
.out
[2] = base
->undef
; /* B */
3301 args
.out
[3] = base
->undef
; /* A */
3303 ac_build_export(&ctx
->ac
, &args
);
3307 * Return PS outputs in this order:
3309 * v[0:3] = color0.xyzw
3310 * v[4:7] = color1.xyzw
3315 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3317 * The alpha-ref SGPR is returned via its original location.
3319 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3321 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3322 struct si_shader
*shader
= ctx
->shader
;
3323 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3324 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3325 unsigned i
, j
, first_vgpr
, vgpr
;
3327 LLVMValueRef color
[8][4] = {};
3328 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3331 if (ctx
->postponed_kill
)
3332 ac_build_kill(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3334 /* Read the output values. */
3335 for (i
= 0; i
< info
->num_outputs
; i
++) {
3336 unsigned semantic_name
= info
->output_semantic_name
[i
];
3337 unsigned semantic_index
= info
->output_semantic_index
[i
];
3339 switch (semantic_name
) {
3340 case TGSI_SEMANTIC_COLOR
:
3341 assert(semantic_index
< 8);
3342 for (j
= 0; j
< 4; j
++) {
3343 LLVMValueRef ptr
= ctx
->outputs
[i
][j
];
3344 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3345 color
[semantic_index
][j
] = result
;
3348 case TGSI_SEMANTIC_POSITION
:
3349 depth
= LLVMBuildLoad(builder
,
3350 ctx
->outputs
[i
][2], "");
3352 case TGSI_SEMANTIC_STENCIL
:
3353 stencil
= LLVMBuildLoad(builder
,
3354 ctx
->outputs
[i
][1], "");
3356 case TGSI_SEMANTIC_SAMPLEMASK
:
3357 samplemask
= LLVMBuildLoad(builder
,
3358 ctx
->outputs
[i
][0], "");
3361 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3366 /* Fill the return structure. */
3367 ret
= ctx
->return_value
;
3370 ret
= LLVMBuildInsertValue(builder
, ret
,
3371 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3372 LLVMGetParam(ctx
->main_fn
,
3373 SI_PARAM_ALPHA_REF
)),
3374 SI_SGPR_ALPHA_REF
, "");
3377 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3378 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3382 for (j
= 0; j
< 4; j
++)
3383 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3386 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3388 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3390 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3392 /* Add the input sample mask for smoothing at the end. */
3393 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3394 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3395 ret
= LLVMBuildInsertValue(builder
, ret
,
3396 LLVMGetParam(ctx
->main_fn
,
3397 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3399 ctx
->return_value
= ret
;
3402 /* Prevent optimizations (at least of memory accesses) across the current
3403 * point in the program by emitting empty inline assembly that is marked as
3404 * having side effects.
3406 * Optionally, a value can be passed through the inline assembly to prevent
3407 * LLVM from hoisting calls to ReadNone functions.
3409 static void emit_optimization_barrier(struct si_shader_context
*ctx
,
3410 LLVMValueRef
*pvgpr
)
3412 static int counter
= 0;
3414 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3417 snprintf(code
, sizeof(code
), "; %d", p_atomic_inc_return(&counter
));
3420 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3421 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, code
, "", true, false);
3422 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3424 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->i32
, &ctx
->i32
, 1, false);
3425 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, code
, "=v,0", true, false);
3426 LLVMValueRef vgpr
= *pvgpr
;
3427 LLVMTypeRef vgpr_type
= LLVMTypeOf(vgpr
);
3428 unsigned vgpr_size
= llvm_get_type_size(vgpr_type
);
3431 assert(vgpr_size
% 4 == 0);
3433 vgpr
= LLVMBuildBitCast(builder
, vgpr
, LLVMVectorType(ctx
->i32
, vgpr_size
/ 4), "");
3434 vgpr0
= LLVMBuildExtractElement(builder
, vgpr
, ctx
->i32_0
, "");
3435 vgpr0
= LLVMBuildCall(builder
, inlineasm
, &vgpr0
, 1, "");
3436 vgpr
= LLVMBuildInsertElement(builder
, vgpr
, vgpr0
, ctx
->i32_0
, "");
3437 vgpr
= LLVMBuildBitCast(builder
, vgpr
, vgpr_type
, "");
3443 void si_emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3445 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3446 LLVMBuilderRef builder
= gallivm
->builder
;
3447 LLVMValueRef args
[1] = {
3448 LLVMConstInt(ctx
->i32
, simm16
, 0)
3450 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3451 ctx
->voidt
, args
, 1, 0);
3454 static void membar_emit(
3455 const struct lp_build_tgsi_action
*action
,
3456 struct lp_build_tgsi_context
*bld_base
,
3457 struct lp_build_emit_data
*emit_data
)
3459 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3460 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3461 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3462 unsigned waitcnt
= NOOP_WAITCNT
;
3464 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3465 waitcnt
&= VM_CNT
& LGKM_CNT
;
3467 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3468 TGSI_MEMBAR_SHADER_BUFFER
|
3469 TGSI_MEMBAR_SHADER_IMAGE
))
3472 if (flags
& TGSI_MEMBAR_SHARED
)
3473 waitcnt
&= LGKM_CNT
;
3475 if (waitcnt
!= NOOP_WAITCNT
)
3476 si_emit_waitcnt(ctx
, waitcnt
);
3479 static void clock_emit(
3480 const struct lp_build_tgsi_action
*action
,
3481 struct lp_build_tgsi_context
*bld_base
,
3482 struct lp_build_emit_data
*emit_data
)
3484 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3485 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3488 tmp
= lp_build_intrinsic(gallivm
->builder
, "llvm.readcyclecounter",
3489 ctx
->i64
, NULL
, 0, 0);
3490 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->v2i32
, "");
3492 emit_data
->output
[0] =
3493 LLVMBuildExtractElement(gallivm
->builder
, tmp
, ctx
->i32_0
, "");
3494 emit_data
->output
[1] =
3495 LLVMBuildExtractElement(gallivm
->builder
, tmp
, ctx
->i32_1
, "");
3498 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3500 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3504 static void si_llvm_emit_ddxy(
3505 const struct lp_build_tgsi_action
*action
,
3506 struct lp_build_tgsi_context
*bld_base
,
3507 struct lp_build_emit_data
*emit_data
)
3509 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3510 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3511 unsigned opcode
= emit_data
->info
->opcode
;
3516 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3517 mask
= AC_TID_MASK_LEFT
;
3518 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3519 mask
= AC_TID_MASK_TOP
;
3521 mask
= AC_TID_MASK_TOP_LEFT
;
3523 /* for DDX we want to next X pixel, DDY next Y pixel. */
3524 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3526 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
3527 val
= ac_build_ddxy(&ctx
->ac
, ctx
->screen
->has_ds_bpermute
,
3528 mask
, idx
, ctx
->lds
, val
);
3529 emit_data
->output
[emit_data
->chan
] = val
;
3533 * this takes an I,J coordinate pair,
3534 * and works out the X and Y derivatives.
3535 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3537 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3538 struct lp_build_tgsi_context
*bld_base
,
3539 LLVMValueRef interp_ij
)
3541 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3542 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3543 LLVMValueRef result
[4], a
;
3546 for (i
= 0; i
< 2; i
++) {
3547 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
3548 LLVMConstInt(ctx
->i32
, i
, 0), "");
3549 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3550 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3553 return lp_build_gather_values(gallivm
, result
, 4);
3556 static void interp_fetch_args(
3557 struct lp_build_tgsi_context
*bld_base
,
3558 struct lp_build_emit_data
*emit_data
)
3560 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3561 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3562 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3564 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3565 /* offset is in second src, first two channels */
3566 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3569 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3572 emit_data
->arg_count
= 2;
3573 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3574 LLVMValueRef sample_position
;
3575 LLVMValueRef sample_id
;
3576 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3578 /* fetch sample ID, then fetch its sample position,
3579 * and place into first two channels.
3581 sample_id
= lp_build_emit_fetch(bld_base
,
3582 emit_data
->inst
, 1, TGSI_CHAN_X
);
3583 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3585 sample_position
= load_sample_position(ctx
, sample_id
);
3587 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3591 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3592 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3595 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3596 emit_data
->arg_count
= 2;
3600 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3601 struct lp_build_tgsi_context
*bld_base
,
3602 struct lp_build_emit_data
*emit_data
)
3604 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3605 struct si_shader
*shader
= ctx
->shader
;
3606 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3607 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3608 LLVMValueRef interp_param
;
3609 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3610 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3611 int input_base
, input_array_size
;
3614 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
3615 LLVMValueRef array_idx
;
3616 int interp_param_idx
;
3620 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
3622 if (input
->Register
.Indirect
) {
3623 unsigned array_id
= input
->Indirect
.ArrayID
;
3626 input_base
= info
->input_array_first
[array_id
];
3627 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
3629 input_base
= inst
->Src
[0].Register
.Index
;
3630 input_array_size
= info
->num_inputs
- input_base
;
3633 array_idx
= get_indirect_index(ctx
, &input
->Indirect
,
3634 input
->Register
.Index
- input_base
);
3636 input_base
= inst
->Src
[0].Register
.Index
;
3637 input_array_size
= 1;
3638 array_idx
= ctx
->i32_0
;
3641 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
3643 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3644 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3645 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3647 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3649 interp_param_idx
= lookup_interp_param_index(interp
, location
);
3650 if (interp_param_idx
== -1)
3652 else if (interp_param_idx
)
3653 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
3655 interp_param
= NULL
;
3657 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3658 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3659 LLVMValueRef ij_out
[2];
3660 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3663 * take the I then J parameters, and the DDX/Y for it, and
3664 * calculate the IJ inputs for the interpolator.
3665 * temp1 = ddx * offset/sample.x + I;
3666 * interp_param.I = ddy * offset/sample.y + temp1;
3667 * temp1 = ddx * offset/sample.x + J;
3668 * interp_param.J = ddy * offset/sample.y + temp1;
3670 for (i
= 0; i
< 2; i
++) {
3671 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
3672 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
3673 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3674 ddxy_out
, ix_ll
, "");
3675 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3676 ddxy_out
, iy_ll
, "");
3677 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3678 interp_param
, ix_ll
, "");
3679 LLVMValueRef temp1
, temp2
;
3681 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3684 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3686 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3688 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3690 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3692 interp_param
= lp_build_gather_values(gallivm
, ij_out
, 2);
3696 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
3697 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
3700 for (chan
= 0; chan
< 4; chan
++) {
3701 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
3702 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3704 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
3705 LLVMValueRef v
, i
= NULL
, j
= NULL
;
3708 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
3709 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
3710 i
= LLVMBuildExtractElement(
3711 gallivm
->builder
, interp_param
, ctx
->i32_0
, "");
3712 j
= LLVMBuildExtractElement(
3713 gallivm
->builder
, interp_param
, ctx
->i32_1
, "");
3715 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
3718 gather
= LLVMBuildInsertElement(gallivm
->builder
,
3719 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
3722 emit_data
->output
[chan
] = LLVMBuildExtractElement(
3723 gallivm
->builder
, gather
, array_idx
, "");
3727 static LLVMValueRef
si_emit_ballot(struct si_shader_context
*ctx
,
3730 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3731 LLVMValueRef args
[3] = {
3734 LLVMConstInt(ctx
->i32
, LLVMIntNE
, 0)
3737 /* We currently have no other way to prevent LLVM from lifting the icmp
3738 * calls to a dominating basic block.
3740 emit_optimization_barrier(ctx
, &args
[0]);
3742 if (LLVMTypeOf(args
[0]) != ctx
->i32
)
3743 args
[0] = LLVMBuildBitCast(gallivm
->builder
, args
[0], ctx
->i32
, "");
3745 return lp_build_intrinsic(gallivm
->builder
,
3746 "llvm.amdgcn.icmp.i32",
3748 LP_FUNC_ATTR_NOUNWIND
|
3749 LP_FUNC_ATTR_READNONE
|
3750 LP_FUNC_ATTR_CONVERGENT
);
3753 static void vote_all_emit(
3754 const struct lp_build_tgsi_action
*action
,
3755 struct lp_build_tgsi_context
*bld_base
,
3756 struct lp_build_emit_data
*emit_data
)
3758 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3759 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3760 LLVMValueRef active_set
, vote_set
;
3763 active_set
= si_emit_ballot(ctx
, ctx
->i32_1
);
3764 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
3766 tmp
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
, vote_set
, active_set
, "");
3767 emit_data
->output
[emit_data
->chan
] =
3768 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
3771 static void vote_any_emit(
3772 const struct lp_build_tgsi_action
*action
,
3773 struct lp_build_tgsi_context
*bld_base
,
3774 struct lp_build_emit_data
*emit_data
)
3776 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3777 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3778 LLVMValueRef vote_set
;
3781 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
3783 tmp
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
3784 vote_set
, LLVMConstInt(ctx
->i64
, 0, 0), "");
3785 emit_data
->output
[emit_data
->chan
] =
3786 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
3789 static void vote_eq_emit(
3790 const struct lp_build_tgsi_action
*action
,
3791 struct lp_build_tgsi_context
*bld_base
,
3792 struct lp_build_emit_data
*emit_data
)
3794 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3795 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3796 LLVMValueRef active_set
, vote_set
;
3797 LLVMValueRef all
, none
, tmp
;
3799 active_set
= si_emit_ballot(ctx
, ctx
->i32_1
);
3800 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
3802 all
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
, vote_set
, active_set
, "");
3803 none
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
3804 vote_set
, LLVMConstInt(ctx
->i64
, 0, 0), "");
3805 tmp
= LLVMBuildOr(gallivm
->builder
, all
, none
, "");
3806 emit_data
->output
[emit_data
->chan
] =
3807 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
3810 static void ballot_emit(
3811 const struct lp_build_tgsi_action
*action
,
3812 struct lp_build_tgsi_context
*bld_base
,
3813 struct lp_build_emit_data
*emit_data
)
3815 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3816 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3819 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
3820 tmp
= si_emit_ballot(ctx
, tmp
);
3821 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
3823 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
3824 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
3827 static void read_invoc_fetch_args(
3828 struct lp_build_tgsi_context
*bld_base
,
3829 struct lp_build_emit_data
*emit_data
)
3831 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
3832 0, emit_data
->src_chan
);
3834 /* Always read the source invocation (= lane) from the X channel. */
3835 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
3837 emit_data
->arg_count
= 2;
3840 static void read_lane_emit(
3841 const struct lp_build_tgsi_action
*action
,
3842 struct lp_build_tgsi_context
*bld_base
,
3843 struct lp_build_emit_data
*emit_data
)
3845 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3846 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3848 /* We currently have no other way to prevent LLVM from lifting the icmp
3849 * calls to a dominating basic block.
3851 emit_optimization_barrier(ctx
, &emit_data
->args
[0]);
3853 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
) {
3854 emit_data
->args
[i
] = LLVMBuildBitCast(builder
, emit_data
->args
[i
],
3858 emit_data
->output
[emit_data
->chan
] =
3859 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
3860 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
3861 AC_FUNC_ATTR_READNONE
|
3862 AC_FUNC_ATTR_CONVERGENT
);
3865 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3866 struct lp_build_emit_data
*emit_data
)
3868 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3869 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3873 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3875 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
3876 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
3880 /* Emit one vertex from the geometry shader */
3881 static void si_llvm_emit_vertex(
3882 const struct lp_build_tgsi_action
*action
,
3883 struct lp_build_tgsi_context
*bld_base
,
3884 struct lp_build_emit_data
*emit_data
)
3886 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3887 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3888 struct si_shader
*shader
= ctx
->shader
;
3889 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3890 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3891 struct lp_build_if_state if_state
;
3892 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3893 ctx
->param_gs2vs_offset
);
3894 LLVMValueRef gs_next_vertex
;
3895 LLVMValueRef can_emit
, kill
;
3896 unsigned chan
, offset
;
3900 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3902 /* Write vertex attribute values to GSVS ring */
3903 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3904 ctx
->gs_next_vertex
[stream
],
3907 /* If this thread has already emitted the declared maximum number of
3908 * vertices, skip the write: excessive vertex emissions are not
3909 * supposed to have any effect.
3911 * If the shader has no writes to memory, kill it instead. This skips
3912 * further memory loads and may allow LLVM to skip to the end
3915 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
3916 LLVMConstInt(ctx
->i32
,
3917 shader
->selector
->gs_max_out_vertices
, 0), "");
3919 bool use_kill
= !info
->writes_memory
;
3921 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3922 LLVMConstReal(ctx
->f32
, 1.0f
),
3923 LLVMConstReal(ctx
->f32
, -1.0f
));
3925 ac_build_kill(&ctx
->ac
, kill
);
3927 lp_build_if(&if_state
, gallivm
, can_emit
);
3931 for (i
= 0; i
< info
->num_outputs
; i
++) {
3932 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
3934 for (chan
= 0; chan
< 4; chan
++) {
3935 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
3936 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
3939 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3940 LLVMValueRef voffset
=
3941 LLVMConstInt(ctx
->i32
, offset
*
3942 shader
->selector
->gs_max_out_vertices
, 0);
3945 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3946 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3948 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
3950 ac_build_buffer_store_dword(&ctx
->ac
,
3951 ctx
->gsvs_ring
[stream
],
3953 voffset
, soffset
, 0,
3958 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3961 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
3963 /* Signal vertex emission */
3964 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
3965 si_get_gs_wave_id(ctx
));
3967 lp_build_endif(&if_state
);
3970 /* Cut one primitive from the geometry shader */
3971 static void si_llvm_emit_primitive(
3972 const struct lp_build_tgsi_action
*action
,
3973 struct lp_build_tgsi_context
*bld_base
,
3974 struct lp_build_emit_data
*emit_data
)
3976 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3979 /* Signal primitive cut */
3980 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3981 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
3982 si_get_gs_wave_id(ctx
));
3985 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
3986 struct lp_build_tgsi_context
*bld_base
,
3987 struct lp_build_emit_data
*emit_data
)
3989 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3990 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3992 /* SI only (thanks to a hw bug workaround):
3993 * The real barrier instruction isn’t needed, because an entire patch
3994 * always fits into a single wave.
3996 if (ctx
->screen
->b
.chip_class
== SI
&&
3997 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
3998 si_emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
4002 lp_build_intrinsic(gallivm
->builder
,
4003 "llvm.amdgcn.s.barrier",
4004 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4007 static const struct lp_build_tgsi_action interp_action
= {
4008 .fetch_args
= interp_fetch_args
,
4009 .emit
= build_interp_intrinsic
,
4012 static void si_create_function(struct si_shader_context
*ctx
,
4014 LLVMTypeRef
*returns
, unsigned num_returns
,
4015 struct si_function_info
*fninfo
,
4016 unsigned max_workgroup_size
)
4020 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4021 fninfo
->types
, fninfo
->num_params
);
4022 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4024 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4025 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4027 /* The combination of:
4031 * allows the optimization passes to move loads and reduces
4032 * SGPR spilling significantly.
4034 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4035 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4036 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4037 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4039 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4042 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4043 if (fninfo
->assign
[i
])
4044 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4047 if (max_workgroup_size
) {
4048 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4049 max_workgroup_size
);
4051 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4052 "no-signed-zeros-fp-math",
4055 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
4056 /* These were copied from some LLVM test. */
4057 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4058 "less-precise-fpmad",
4060 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4063 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4066 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4072 static void declare_streamout_params(struct si_shader_context
*ctx
,
4073 struct pipe_stream_output_info
*so
,
4074 struct si_function_info
*fninfo
)
4078 /* Streamout SGPRs. */
4079 if (so
->num_outputs
) {
4080 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4081 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4083 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4085 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4087 /* A streamout buffer offset is loaded if the stride is non-zero. */
4088 for (i
= 0; i
< 4; i
++) {
4092 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4096 static unsigned llvm_get_type_size(LLVMTypeRef type
)
4098 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
4101 case LLVMIntegerTypeKind
:
4102 return LLVMGetIntTypeWidth(type
) / 8;
4103 case LLVMFloatTypeKind
:
4105 case LLVMPointerTypeKind
:
4107 case LLVMVectorTypeKind
:
4108 return LLVMGetVectorSize(type
) *
4109 llvm_get_type_size(LLVMGetElementType(type
));
4110 case LLVMArrayTypeKind
:
4111 return LLVMGetArrayLength(type
) *
4112 llvm_get_type_size(LLVMGetElementType(type
));
4119 static void declare_lds_as_pointer(struct si_shader_context
*ctx
)
4121 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4123 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
4124 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, ctx
->i32_0
,
4125 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
4129 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4131 switch (shader
->selector
->type
) {
4132 case PIPE_SHADER_TESS_CTRL
:
4133 /* Return this so that LLVM doesn't remove s_barrier
4134 * instructions on chips where we use s_barrier. */
4135 return shader
->selector
->screen
->b
.chip_class
>= CIK
? 128 : 64;
4137 case PIPE_SHADER_GEOMETRY
:
4138 return shader
->selector
->screen
->b
.chip_class
>= GFX9
? 128 : 64;
4140 case PIPE_SHADER_COMPUTE
:
4141 break; /* see below */
4147 const unsigned *properties
= shader
->selector
->info
.properties
;
4148 unsigned max_work_group_size
=
4149 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4150 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4151 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4153 if (!max_work_group_size
) {
4154 /* This is a variable group size compute shader,
4155 * compile it for the maximum possible group size.
4157 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4159 return max_work_group_size
;
4162 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4163 struct si_function_info
*fninfo
,
4166 unsigned const_and_shader_buffers
=
4167 add_arg(fninfo
, ARG_SGPR
,
4168 si_const_array(ctx
->v4i32
,
4169 SI_NUM_SHADER_BUFFERS
+ SI_NUM_CONST_BUFFERS
));
4170 unsigned samplers_and_images
=
4171 add_arg(fninfo
, ARG_SGPR
,
4172 si_const_array(ctx
->v8i32
,
4173 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4175 if (assign_params
) {
4176 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4177 ctx
->param_samplers_and_images
= samplers_and_images
;
4181 static void declare_default_desc_pointers(struct si_shader_context
*ctx
,
4182 struct si_function_info
*fninfo
)
4184 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4185 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4186 declare_per_stage_desc_pointers(ctx
, fninfo
, true);
4189 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4190 struct si_function_info
*fninfo
)
4192 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4193 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4194 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4195 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4196 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4197 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4200 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4201 struct si_function_info
*fninfo
,
4202 unsigned *num_prolog_vgprs
)
4204 struct si_shader
*shader
= ctx
->shader
;
4206 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4207 if (shader
->key
.as_ls
) {
4208 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4209 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4211 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4212 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4214 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4216 if (!shader
->is_gs_copy_shader
) {
4217 /* Vertex load indices. */
4218 ctx
->param_vertex_index0
= fninfo
->num_params
;
4219 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4220 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4221 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4225 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4226 struct si_function_info
*fninfo
)
4228 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4229 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4230 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4231 ctx
->param_tes_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4235 /* Convenient merged shader definitions. */
4236 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4237 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4240 static void create_function(struct si_shader_context
*ctx
)
4242 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
4243 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4244 struct si_shader
*shader
= ctx
->shader
;
4245 struct si_function_info fninfo
;
4246 LLVMTypeRef returns
[16+32*4];
4247 unsigned i
, num_return_sgprs
;
4248 unsigned num_returns
= 0;
4249 unsigned num_prolog_vgprs
= 0;
4250 unsigned type
= ctx
->type
;
4252 si_init_function_info(&fninfo
);
4254 /* Set MERGED shaders. */
4255 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
4256 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4257 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4258 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4259 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4262 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4265 case PIPE_SHADER_VERTEX
:
4266 declare_default_desc_pointers(ctx
, &fninfo
);
4267 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4269 if (shader
->key
.as_es
) {
4270 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4271 } else if (shader
->key
.as_ls
) {
4272 /* no extra parameters */
4274 if (shader
->is_gs_copy_shader
) {
4275 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4276 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4279 /* The locations of the other parameters are assigned dynamically. */
4280 declare_streamout_params(ctx
, &shader
->selector
->so
,
4285 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4288 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4289 declare_default_desc_pointers(ctx
, &fninfo
);
4290 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4291 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4292 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4293 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4294 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4295 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4296 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4297 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4300 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4301 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4303 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4304 * placed after the user SGPRs.
4306 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4307 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4308 for (i
= 0; i
< 5; i
++)
4309 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4312 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4313 /* Merged stages have 8 system SGPRs at the beginning. */
4314 ctx
->param_rw_buffers
= /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4315 add_arg(&fninfo
, ARG_SGPR
, si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4316 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4317 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4318 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4319 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4320 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4321 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4323 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4324 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4325 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4326 ctx
->type
== PIPE_SHADER_VERTEX
);
4327 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4329 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4330 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4331 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4332 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4333 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4334 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4336 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4337 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4339 /* VGPRs (first TCS, then VS) */
4340 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4341 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4343 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4344 declare_vs_input_vgprs(ctx
, &fninfo
,
4347 /* LS return values are inputs to the TCS main shader part. */
4348 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4349 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4350 for (i
= 0; i
< 2; i
++)
4351 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4353 /* TCS return values are inputs to the TCS epilog.
4355 * param_tcs_offchip_offset, param_tcs_factor_offset,
4356 * param_tcs_offchip_layout, and param_rw_buffers
4357 * should be passed to the epilog.
4359 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4360 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4361 for (i
= 0; i
< 5; i
++)
4362 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4366 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4367 /* Merged stages have 8 system SGPRs at the beginning. */
4368 ctx
->param_rw_buffers
= /* SPI_SHADER_USER_DATA_ADDR_LO_GS */
4369 add_arg(&fninfo
, ARG_SGPR
, si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4370 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4371 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4372 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4373 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4374 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4375 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4377 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4378 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4379 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4380 (ctx
->type
== PIPE_SHADER_VERTEX
||
4381 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4382 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4383 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4385 /* TESS_EVAL (and also GEOMETRY):
4386 * Declare as many input SGPRs as the VS has. */
4387 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4388 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4389 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4390 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4391 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4392 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4395 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4396 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4398 /* VGPRs (first GS, then VS/TES) */
4399 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4400 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4401 ctx
->param_gs_prim_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4402 ctx
->param_gs_instance_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4403 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4405 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4406 declare_vs_input_vgprs(ctx
, &fninfo
,
4408 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4409 declare_tes_input_vgprs(ctx
, &fninfo
);
4412 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4413 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4414 /* ES return values are inputs to GS. */
4415 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4416 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4417 for (i
= 0; i
< 5; i
++)
4418 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4422 case PIPE_SHADER_TESS_EVAL
:
4423 declare_default_desc_pointers(ctx
, &fninfo
);
4424 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4425 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4427 if (shader
->key
.as_es
) {
4428 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4429 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4430 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4432 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4433 declare_streamout_params(ctx
, &shader
->selector
->so
,
4435 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4439 declare_tes_input_vgprs(ctx
, &fninfo
);
4442 case PIPE_SHADER_GEOMETRY
:
4443 declare_default_desc_pointers(ctx
, &fninfo
);
4444 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4445 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4448 ctx
->param_gs_vtx0_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4449 ctx
->param_gs_vtx1_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4450 ctx
->param_gs_prim_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4451 ctx
->param_gs_vtx2_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4452 ctx
->param_gs_vtx3_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4453 ctx
->param_gs_vtx4_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4454 ctx
->param_gs_vtx5_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4455 ctx
->param_gs_instance_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4458 case PIPE_SHADER_FRAGMENT
:
4459 declare_default_desc_pointers(ctx
, &fninfo
);
4460 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4461 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4463 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4464 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4465 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4466 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4467 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4468 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4469 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4470 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4471 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_X_FLOAT
);
4472 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_Y_FLOAT
);
4473 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_Z_FLOAT
);
4474 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_W_FLOAT
);
4475 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_FRONT_FACE
);
4476 shader
->info
.face_vgpr_index
= 20;
4477 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_ANCILLARY
);
4478 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_SAMPLE_COVERAGE
);
4479 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4481 /* Color inputs from the prolog. */
4482 if (shader
->selector
->info
.colors_read
) {
4483 unsigned num_color_elements
=
4484 util_bitcount(shader
->selector
->info
.colors_read
);
4486 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4487 for (i
= 0; i
< num_color_elements
; i
++)
4488 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4490 num_prolog_vgprs
+= num_color_elements
;
4493 /* Outputs for the epilog. */
4494 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4497 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4498 shader
->selector
->info
.writes_z
+
4499 shader
->selector
->info
.writes_stencil
+
4500 shader
->selector
->info
.writes_samplemask
+
4501 1 /* SampleMaskIn */;
4503 num_returns
= MAX2(num_returns
,
4505 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4507 for (i
= 0; i
< num_return_sgprs
; i
++)
4508 returns
[i
] = ctx
->i32
;
4509 for (; i
< num_returns
; i
++)
4510 returns
[i
] = ctx
->f32
;
4513 case PIPE_SHADER_COMPUTE
:
4514 declare_default_desc_pointers(ctx
, &fninfo
);
4515 if (shader
->selector
->info
.uses_grid_size
)
4516 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4517 if (shader
->selector
->info
.uses_block_size
)
4518 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4520 for (i
= 0; i
< 3; i
++) {
4521 ctx
->param_block_id
[i
] = -1;
4522 if (shader
->selector
->info
.uses_block_id
[i
])
4523 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4526 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4529 assert(0 && "unimplemented shader");
4533 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4534 si_get_max_workgroup_size(shader
));
4536 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4537 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4538 ctx
->separate_prolog
) {
4539 si_llvm_add_attribute(ctx
->main_fn
,
4540 "InitialPSInputAddr",
4541 S_0286D0_PERSP_SAMPLE_ENA(1) |
4542 S_0286D0_PERSP_CENTER_ENA(1) |
4543 S_0286D0_PERSP_CENTROID_ENA(1) |
4544 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4545 S_0286D0_LINEAR_CENTER_ENA(1) |
4546 S_0286D0_LINEAR_CENTROID_ENA(1) |
4547 S_0286D0_FRONT_FACE_ENA(1) |
4548 S_0286D0_POS_FIXED_PT_ENA(1));
4551 shader
->info
.num_input_sgprs
= 0;
4552 shader
->info
.num_input_vgprs
= 0;
4554 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4555 shader
->info
.num_input_sgprs
+= llvm_get_type_size(fninfo
.types
[i
]) / 4;
4557 for (; i
< fninfo
.num_params
; ++i
)
4558 shader
->info
.num_input_vgprs
+= llvm_get_type_size(fninfo
.types
[i
]) / 4;
4560 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4561 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4563 if (!ctx
->screen
->has_ds_bpermute
&&
4565 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
4566 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
4567 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
4568 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
4569 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
4570 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
4572 LLVMAddGlobalInAddressSpace(gallivm
->module
,
4573 LLVMArrayType(ctx
->i32
, 64),
4577 if (shader
->key
.as_ls
||
4578 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4579 /* GFX9 has the ESGS ring buffer in LDS. */
4580 (ctx
->screen
->b
.chip_class
>= GFX9
&&
4581 (shader
->key
.as_es
||
4582 ctx
->type
== PIPE_SHADER_GEOMETRY
)))
4583 declare_lds_as_pointer(ctx
);
4587 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4590 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4592 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4593 LLVMBuilderRef builder
= gallivm
->builder
;
4595 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4596 ctx
->param_rw_buffers
);
4598 if (ctx
->screen
->b
.chip_class
<= VI
&&
4599 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4601 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4603 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4606 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
4609 if (ctx
->shader
->is_gs_copy_shader
) {
4610 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4613 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
4614 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4615 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4616 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4617 LLVMValueRef base_ring
;
4619 base_ring
= ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
4621 /* The conceptual layout of the GSVS ring is
4622 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4623 * but the real memory layout is swizzled across
4625 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4627 * Override the buffer descriptor accordingly.
4629 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4630 uint64_t stream_offset
= 0;
4632 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4633 unsigned num_components
;
4635 unsigned num_records
;
4636 LLVMValueRef ring
, tmp
;
4638 num_components
= sel
->info
.num_stream_output_components
[stream
];
4639 if (!num_components
)
4642 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4644 /* Limit on the stride field for <= CIK. */
4645 assert(stride
< (1 << 14));
4649 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
4650 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
4651 tmp
= LLVMBuildAdd(builder
, tmp
,
4652 LLVMConstInt(ctx
->i64
,
4653 stream_offset
, 0), "");
4654 stream_offset
+= stride
* 64;
4656 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
4657 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
4658 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
4659 tmp
= LLVMBuildOr(builder
, tmp
,
4660 LLVMConstInt(ctx
->i32
,
4661 S_008F04_STRIDE(stride
) |
4662 S_008F04_SWIZZLE_ENABLE(1), 0), "");
4663 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
4664 ring
= LLVMBuildInsertElement(builder
, ring
,
4665 LLVMConstInt(ctx
->i32
, num_records
, 0),
4666 LLVMConstInt(ctx
->i32
, 2, 0), "");
4667 ring
= LLVMBuildInsertElement(builder
, ring
,
4668 LLVMConstInt(ctx
->i32
,
4669 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
4670 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
4671 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
4672 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
4673 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
4674 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
4675 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
4676 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
4677 S_008F0C_ADD_TID_ENABLE(1),
4679 LLVMConstInt(ctx
->i32
, 3, 0), "");
4681 ctx
->gsvs_ring
[stream
] = ring
;
4686 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
4687 LLVMValueRef param_rw_buffers
,
4688 unsigned param_pos_fixed_pt
)
4690 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4691 LLVMBuilderRef builder
= gallivm
->builder
;
4692 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
4694 /* Use the fixed-point gl_FragCoord input.
4695 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
4696 * per coordinate to get the repeating effect.
4698 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
4699 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
4701 /* Load the buffer descriptor. */
4702 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
4703 desc
= ac_build_indexed_load_const(&ctx
->ac
, param_rw_buffers
, slot
);
4705 /* The stipple pattern is 32x32, each row has 32 bits. */
4706 offset
= LLVMBuildMul(builder
, address
[1],
4707 LLVMConstInt(ctx
->i32
, 4, 0), "");
4708 row
= buffer_load_const(ctx
, desc
, offset
);
4709 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
4710 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
4711 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
4713 /* The intrinsic kills the thread if arg < 0. */
4714 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
4715 LLVMConstReal(ctx
->f32
, -1), "");
4716 ac_build_kill(&ctx
->ac
, bit
);
4719 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
4720 struct si_shader_config
*conf
,
4721 unsigned symbol_offset
)
4724 const unsigned char *config
=
4725 ac_shader_binary_config_start(binary
, symbol_offset
);
4726 bool really_needs_scratch
= false;
4728 /* LLVM adds SGPR spills to the scratch size.
4729 * Find out if we really need the scratch buffer.
4731 for (i
= 0; i
< binary
->reloc_count
; i
++) {
4732 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
4734 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
4735 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4736 really_needs_scratch
= true;
4741 /* XXX: We may be able to emit some of these values directly rather than
4742 * extracting fields to be emitted later.
4745 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
4746 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
4747 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
4749 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
4750 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
4751 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
4752 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
4753 case R_00B848_COMPUTE_PGM_RSRC1
:
4754 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
4755 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
4756 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
4757 conf
->rsrc1
= value
;
4759 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
4760 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
4762 case R_00B84C_COMPUTE_PGM_RSRC2
:
4763 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
4764 conf
->rsrc2
= value
;
4766 case R_0286CC_SPI_PS_INPUT_ENA
:
4767 conf
->spi_ps_input_ena
= value
;
4769 case R_0286D0_SPI_PS_INPUT_ADDR
:
4770 conf
->spi_ps_input_addr
= value
;
4772 case R_0286E8_SPI_TMPRING_SIZE
:
4773 case R_00B860_COMPUTE_TMPRING_SIZE
:
4774 /* WAVESIZE is in units of 256 dwords. */
4775 if (really_needs_scratch
)
4776 conf
->scratch_bytes_per_wave
=
4777 G_00B860_WAVESIZE(value
) * 256 * 4;
4779 case 0x4: /* SPILLED_SGPRS */
4780 conf
->spilled_sgprs
= value
;
4782 case 0x8: /* SPILLED_VGPRS */
4783 conf
->spilled_vgprs
= value
;
4787 static bool printed
;
4790 fprintf(stderr
, "Warning: LLVM emitted unknown "
4791 "config register: 0x%x\n", reg
);
4799 if (!conf
->spi_ps_input_addr
)
4800 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
4803 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
4804 uint64_t scratch_va
)
4807 uint32_t scratch_rsrc_dword0
= scratch_va
;
4808 uint32_t scratch_rsrc_dword1
=
4809 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
4811 /* Enable scratch coalescing. */
4812 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
4814 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
4815 const struct ac_shader_reloc
*reloc
=
4816 &shader
->binary
.relocs
[i
];
4817 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
4818 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4819 &scratch_rsrc_dword0
, 4);
4820 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4821 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4822 &scratch_rsrc_dword1
, 4);
4827 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
4829 unsigned size
= shader
->binary
.code_size
;
4832 size
+= shader
->prolog
->binary
.code_size
;
4833 if (shader
->previous_stage
)
4834 size
+= shader
->previous_stage
->binary
.code_size
;
4835 if (shader
->prolog2
)
4836 size
+= shader
->prolog2
->binary
.code_size
;
4838 size
+= shader
->epilog
->binary
.code_size
;
4842 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
4844 const struct ac_shader_binary
*prolog
=
4845 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
4846 const struct ac_shader_binary
*previous_stage
=
4847 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
4848 const struct ac_shader_binary
*prolog2
=
4849 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
4850 const struct ac_shader_binary
*epilog
=
4851 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
4852 const struct ac_shader_binary
*mainb
= &shader
->binary
;
4853 unsigned bo_size
= si_get_shader_binary_size(shader
) +
4854 (!epilog
? mainb
->rodata_size
: 0);
4857 assert(!prolog
|| !prolog
->rodata_size
);
4858 assert(!previous_stage
|| !previous_stage
->rodata_size
);
4859 assert(!prolog2
|| !prolog2
->rodata_size
);
4860 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
4861 !mainb
->rodata_size
);
4862 assert(!epilog
|| !epilog
->rodata_size
);
4864 r600_resource_reference(&shader
->bo
, NULL
);
4865 shader
->bo
= (struct r600_resource
*)
4866 pipe_buffer_create(&sscreen
->b
.b
, 0,
4867 PIPE_USAGE_IMMUTABLE
,
4868 align(bo_size
, SI_CPDMA_ALIGNMENT
));
4873 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
4874 PIPE_TRANSFER_READ_WRITE
|
4875 PIPE_TRANSFER_UNSYNCHRONIZED
);
4877 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
4878 * endian-independent. */
4880 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
4881 ptr
+= prolog
->code_size
;
4883 if (previous_stage
) {
4884 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
4885 ptr
+= previous_stage
->code_size
;
4888 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
4889 ptr
+= prolog2
->code_size
;
4892 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
4893 ptr
+= mainb
->code_size
;
4896 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
4897 else if (mainb
->rodata_size
> 0)
4898 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
4900 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
4904 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
4905 struct pipe_debug_callback
*debug
,
4906 const char *name
, FILE *file
)
4911 if (binary
->disasm_string
) {
4912 fprintf(file
, "Shader %s disassembly:\n", name
);
4913 fprintf(file
, "%s", binary
->disasm_string
);
4915 if (debug
&& debug
->debug_message
) {
4916 /* Very long debug messages are cut off, so send the
4917 * disassembly one line at a time. This causes more
4918 * overhead, but on the plus side it simplifies
4919 * parsing of resulting logs.
4921 pipe_debug_message(debug
, SHADER_INFO
,
4922 "Shader Disassembly Begin");
4924 line
= binary
->disasm_string
;
4926 p
= util_strchrnul(line
, '\n');
4930 pipe_debug_message(debug
, SHADER_INFO
,
4931 "%.*s", count
, line
);
4939 pipe_debug_message(debug
, SHADER_INFO
,
4940 "Shader Disassembly End");
4943 fprintf(file
, "Shader %s binary:\n", name
);
4944 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
4945 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
4946 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
4947 binary
->code
[i
+ 1], binary
->code
[i
]);
4952 static void si_shader_dump_stats(struct si_screen
*sscreen
,
4953 const struct si_shader
*shader
,
4954 struct pipe_debug_callback
*debug
,
4957 bool check_debug_option
)
4959 const struct si_shader_config
*conf
= &shader
->config
;
4960 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
4961 unsigned code_size
= si_get_shader_binary_size(shader
);
4962 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
4963 unsigned lds_per_wave
= 0;
4964 unsigned max_simd_waves
= 10;
4966 /* Compute LDS usage for PS. */
4967 switch (processor
) {
4968 case PIPE_SHADER_FRAGMENT
:
4969 /* The minimum usage per wave is (num_inputs * 48). The maximum
4970 * usage is (num_inputs * 48 * 16).
4971 * We can get anything in between and it varies between waves.
4973 * The 48 bytes per input for a single primitive is equal to
4974 * 4 bytes/component * 4 components/input * 3 points.
4976 * Other stages don't know the size at compile time or don't
4977 * allocate LDS per wave, but instead they do it per thread group.
4979 lds_per_wave
= conf
->lds_size
* lds_increment
+
4980 align(num_inputs
* 48, lds_increment
);
4982 case PIPE_SHADER_COMPUTE
:
4983 if (shader
->selector
) {
4984 unsigned max_workgroup_size
=
4985 si_get_max_workgroup_size(shader
);
4986 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
4987 DIV_ROUND_UP(max_workgroup_size
, 64);
4992 /* Compute the per-SIMD wave counts. */
4993 if (conf
->num_sgprs
) {
4994 if (sscreen
->b
.chip_class
>= VI
)
4995 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
4997 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5000 if (conf
->num_vgprs
)
5001 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5003 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5004 * 16KB makes some SIMDs unoccupied). */
5006 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5008 if (!check_debug_option
||
5009 r600_can_dump_shader(&sscreen
->b
, processor
)) {
5010 if (processor
== PIPE_SHADER_FRAGMENT
) {
5011 fprintf(file
, "*** SHADER CONFIG ***\n"
5012 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5013 "SPI_PS_INPUT_ENA = 0x%04x\n",
5014 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5017 fprintf(file
, "*** SHADER STATS ***\n"
5020 "Spilled SGPRs: %d\n"
5021 "Spilled VGPRs: %d\n"
5022 "Private memory VGPRs: %d\n"
5023 "Code Size: %d bytes\n"
5025 "Scratch: %d bytes per wave\n"
5027 "********************\n\n\n",
5028 conf
->num_sgprs
, conf
->num_vgprs
,
5029 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5030 conf
->private_mem_vgprs
, code_size
,
5031 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5035 pipe_debug_message(debug
, SHADER_INFO
,
5036 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5037 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5038 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5039 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5040 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5041 max_simd_waves
, conf
->spilled_sgprs
,
5042 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5045 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5047 switch (processor
) {
5048 case PIPE_SHADER_VERTEX
:
5049 if (shader
->key
.as_es
)
5050 return "Vertex Shader as ES";
5051 else if (shader
->key
.as_ls
)
5052 return "Vertex Shader as LS";
5054 return "Vertex Shader as VS";
5055 case PIPE_SHADER_TESS_CTRL
:
5056 return "Tessellation Control Shader";
5057 case PIPE_SHADER_TESS_EVAL
:
5058 if (shader
->key
.as_es
)
5059 return "Tessellation Evaluation Shader as ES";
5061 return "Tessellation Evaluation Shader as VS";
5062 case PIPE_SHADER_GEOMETRY
:
5063 if (shader
->is_gs_copy_shader
)
5064 return "GS Copy Shader as VS";
5066 return "Geometry Shader";
5067 case PIPE_SHADER_FRAGMENT
:
5068 return "Pixel Shader";
5069 case PIPE_SHADER_COMPUTE
:
5070 return "Compute Shader";
5072 return "Unknown Shader";
5076 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5077 struct pipe_debug_callback
*debug
, unsigned processor
,
5078 FILE *file
, bool check_debug_option
)
5080 if (!check_debug_option
||
5081 r600_can_dump_shader(&sscreen
->b
, processor
))
5082 si_dump_shader_key(processor
, shader
, file
);
5084 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5085 if (shader
->previous_stage
&&
5086 shader
->previous_stage
->binary
.llvm_ir_string
) {
5087 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5088 si_get_shader_name(shader
, processor
));
5089 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5092 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5093 si_get_shader_name(shader
, processor
));
5094 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5097 if (!check_debug_option
||
5098 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
5099 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
5100 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5103 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5104 debug
, "prolog", file
);
5105 if (shader
->previous_stage
)
5106 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5107 debug
, "previous stage", file
);
5108 if (shader
->prolog2
)
5109 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5110 debug
, "prolog2", file
);
5112 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5115 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5116 debug
, "epilog", file
);
5117 fprintf(file
, "\n");
5120 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5121 check_debug_option
);
5124 static int si_compile_llvm(struct si_screen
*sscreen
,
5125 struct ac_shader_binary
*binary
,
5126 struct si_shader_config
*conf
,
5127 LLVMTargetMachineRef tm
,
5129 struct pipe_debug_callback
*debug
,
5134 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
5136 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
5137 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5139 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
5140 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5141 ac_dump_module(mod
);
5142 fprintf(stderr
, "\n");
5146 if (sscreen
->record_llvm_ir
) {
5147 char *ir
= LLVMPrintModuleToString(mod
);
5148 binary
->llvm_ir_string
= strdup(ir
);
5149 LLVMDisposeMessage(ir
);
5152 if (!si_replace_shader(count
, binary
)) {
5153 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5158 si_shader_binary_read_config(binary
, conf
, 0);
5160 /* Enable 64-bit and 16-bit denormals, because there is no performance
5163 * If denormals are enabled, all floating-point output modifiers are
5166 * Don't enable denormals for 32-bit floats, because:
5167 * - Floating-point output modifiers would be ignored by the hw.
5168 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5169 * have to stop using those.
5170 * - SI & CI would be very slow.
5172 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5174 FREE(binary
->config
);
5175 FREE(binary
->global_symbol_offsets
);
5176 binary
->config
= NULL
;
5177 binary
->global_symbol_offsets
= NULL
;
5179 /* Some shaders can't have rodata because their binaries can be
5182 if (binary
->rodata_size
&&
5183 (processor
== PIPE_SHADER_VERTEX
||
5184 processor
== PIPE_SHADER_TESS_CTRL
||
5185 processor
== PIPE_SHADER_TESS_EVAL
||
5186 processor
== PIPE_SHADER_FRAGMENT
)) {
5187 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5194 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5196 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5197 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
5199 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
5202 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5204 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5205 LLVMTargetMachineRef tm
,
5206 struct si_shader_selector
*gs_selector
,
5207 struct pipe_debug_callback
*debug
)
5209 struct si_shader_context ctx
;
5210 struct si_shader
*shader
;
5211 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
5212 LLVMBuilderRef builder
;
5213 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5214 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5215 struct si_shader_output_values
*outputs
;
5216 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5219 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5224 shader
= CALLOC_STRUCT(si_shader
);
5231 shader
->selector
= gs_selector
;
5232 shader
->is_gs_copy_shader
= true;
5234 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5235 ctx
.shader
= shader
;
5236 ctx
.type
= PIPE_SHADER_VERTEX
;
5238 builder
= gallivm
->builder
;
5240 create_function(&ctx
);
5241 preload_ring_buffers(&ctx
);
5243 LLVMValueRef voffset
=
5244 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5246 /* Fetch the vertex stream ID.*/
5247 LLVMValueRef stream_id
;
5249 if (gs_selector
->so
.num_outputs
)
5250 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5252 stream_id
= ctx
.i32_0
;
5254 /* Fill in output information. */
5255 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5256 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5257 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5259 for (int chan
= 0; chan
< 4; chan
++) {
5260 outputs
[i
].vertex_stream
[chan
] =
5261 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5265 LLVMBasicBlockRef end_bb
;
5266 LLVMValueRef switch_inst
;
5268 end_bb
= LLVMAppendBasicBlockInContext(gallivm
->context
, ctx
.main_fn
, "end");
5269 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5271 for (int stream
= 0; stream
< 4; stream
++) {
5272 LLVMBasicBlockRef bb
;
5275 if (!gsinfo
->num_stream_output_components
[stream
])
5278 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5281 bb
= LLVMInsertBasicBlockInContext(gallivm
->context
, end_bb
, "out");
5282 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5283 LLVMPositionBuilderAtEnd(builder
, bb
);
5285 /* Fetch vertex data from GSVS ring */
5287 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5288 for (unsigned chan
= 0; chan
< 4; chan
++) {
5289 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5290 outputs
[i
].vertex_stream
[chan
] != stream
) {
5291 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5295 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5296 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5299 outputs
[i
].values
[chan
] =
5300 ac_build_buffer_load(&ctx
.ac
,
5301 ctx
.gsvs_ring
[0], 1,
5308 /* Streamout and exports. */
5309 if (gs_selector
->so
.num_outputs
) {
5310 si_llvm_emit_streamout(&ctx
, outputs
,
5311 gsinfo
->num_outputs
,
5316 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
5318 LLVMBuildBr(builder
, end_bb
);
5321 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5323 LLVMBuildRetVoid(gallivm
->builder
);
5325 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5326 si_llvm_optimize_module(&ctx
);
5328 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5329 &ctx
.shader
->config
, ctx
.tm
,
5331 debug
, PIPE_SHADER_GEOMETRY
,
5334 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
5335 fprintf(stderr
, "GS Copy Shader:\n");
5336 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5337 PIPE_SHADER_GEOMETRY
, stderr
, true);
5338 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5341 si_llvm_dispose(&ctx
);
5352 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5353 const struct si_vs_prolog_bits
*prolog
,
5354 const char *prefix
, FILE *f
)
5356 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5357 prefix
, prolog
->instance_divisor_is_one
);
5358 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5359 prefix
, prolog
->instance_divisor_is_fetched
);
5361 fprintf(f
, " mono.vs.fix_fetch = {");
5362 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5363 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5367 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5370 const struct si_shader_key
*key
= &shader
->key
;
5372 fprintf(f
, "SHADER KEY\n");
5374 switch (processor
) {
5375 case PIPE_SHADER_VERTEX
:
5376 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5377 "part.vs.prolog", f
);
5378 fprintf(f
, " as_es = %u\n", key
->as_es
);
5379 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5380 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5381 key
->mono
.u
.vs_export_prim_id
);
5384 case PIPE_SHADER_TESS_CTRL
:
5385 if (shader
->selector
->screen
->b
.chip_class
>= GFX9
) {
5386 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5387 "part.tcs.ls_prolog", f
);
5389 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5390 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5393 case PIPE_SHADER_TESS_EVAL
:
5394 fprintf(f
, " as_es = %u\n", key
->as_es
);
5395 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5396 key
->mono
.u
.vs_export_prim_id
);
5399 case PIPE_SHADER_GEOMETRY
:
5400 if (shader
->is_gs_copy_shader
)
5403 if (shader
->selector
->screen
->b
.chip_class
>= GFX9
&&
5404 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5405 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5406 "part.gs.vs_prolog", f
);
5408 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5411 case PIPE_SHADER_COMPUTE
:
5414 case PIPE_SHADER_FRAGMENT
:
5415 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5416 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5417 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5418 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5419 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5420 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5421 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5422 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5423 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5424 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5425 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5426 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5427 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5428 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5429 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5430 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5431 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5438 if ((processor
== PIPE_SHADER_GEOMETRY
||
5439 processor
== PIPE_SHADER_TESS_EVAL
||
5440 processor
== PIPE_SHADER_VERTEX
) &&
5441 !key
->as_es
&& !key
->as_ls
) {
5442 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5443 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5447 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5448 struct si_screen
*sscreen
,
5449 LLVMTargetMachineRef tm
)
5451 struct lp_build_tgsi_context
*bld_base
;
5453 si_llvm_context_init(ctx
, sscreen
, tm
);
5455 bld_base
= &ctx
->bld_base
;
5456 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5458 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5459 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5460 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5462 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5464 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5466 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5467 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5468 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5469 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5471 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5472 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5473 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5474 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5475 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5476 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5477 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5478 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5479 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5481 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
5482 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5483 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5486 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5488 struct si_shader
*shader
= ctx
->shader
;
5489 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5491 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5492 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5493 shader
->key
.as_ls
||
5497 ac_optimize_vs_outputs(&ctx
->ac
,
5499 shader
->info
.vs_output_param_offset
,
5501 &shader
->info
.nr_param_exports
);
5504 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5506 ctx
->shader
->config
.private_mem_vgprs
= 0;
5508 /* Process all LLVM instructions. */
5509 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5511 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5514 LLVMValueRef inst
= next
;
5515 next
= LLVMGetNextInstruction(next
);
5517 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5520 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5521 /* No idea why LLVM aligns allocas to 4 elements. */
5522 unsigned alignment
= LLVMGetAlignment(inst
);
5523 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
5524 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5526 bb
= LLVMGetNextBasicBlock(bb
);
5530 static void si_init_exec_full_mask(struct si_shader_context
*ctx
)
5532 LLVMValueRef full_mask
= LLVMConstInt(ctx
->i64
, ~0ull, 0);
5533 lp_build_intrinsic(ctx
->gallivm
.builder
,
5534 "llvm.amdgcn.init.exec", ctx
->voidt
,
5535 &full_mask
, 1, LP_FUNC_ATTR_CONVERGENT
);
5538 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5539 unsigned param
, unsigned bitoffset
)
5541 LLVMValueRef args
[] = {
5542 LLVMGetParam(ctx
->main_fn
, param
),
5543 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5545 lp_build_intrinsic(ctx
->gallivm
.builder
,
5546 "llvm.amdgcn.init.exec.from.input",
5547 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5550 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5553 struct si_shader
*shader
= ctx
->shader
;
5554 struct si_shader_selector
*sel
= shader
->selector
;
5555 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5557 switch (ctx
->type
) {
5558 case PIPE_SHADER_VERTEX
:
5559 ctx
->load_input
= declare_input_vs
;
5560 if (shader
->key
.as_ls
)
5561 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
5562 else if (shader
->key
.as_es
)
5563 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
5565 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
5567 case PIPE_SHADER_TESS_CTRL
:
5568 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5569 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5570 bld_base
->emit_store
= store_output_tcs
;
5571 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5573 case PIPE_SHADER_TESS_EVAL
:
5574 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5575 if (shader
->key
.as_es
)
5576 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
5578 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
5580 case PIPE_SHADER_GEOMETRY
:
5581 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5582 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
5584 case PIPE_SHADER_FRAGMENT
:
5585 ctx
->load_input
= declare_input_fs
;
5586 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
5588 case PIPE_SHADER_COMPUTE
:
5589 ctx
->declare_memory_region
= declare_compute_memory
;
5592 assert(!"Unsupported shader type");
5596 create_function(ctx
);
5597 preload_ring_buffers(ctx
);
5599 /* For GFX9 merged shaders:
5600 * - Set EXEC for the first shader. If the prolog is present, set
5601 * EXEC there instead.
5602 * - Add a barrier before the second shader.
5603 * - In the second shader, reset EXEC to ~0 and wrap the main part in
5604 * an if-statement. This is required for correctness in geometry
5605 * shaders, to ensure that empty GS waves do not send GS_EMIT and
5608 * For monolithic merged shaders, the first shader is wrapped in an
5609 * if-block together with its prolog in si_build_wrapper_function.
5611 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5612 if (!is_monolithic
&&
5613 sel
->info
.num_instructions
> 1 && /* not empty shader */
5614 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
5615 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
5616 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5617 !sel
->vs_needs_prolog
))) {
5618 si_init_exec_from_input(ctx
,
5619 ctx
->param_merged_wave_info
, 0);
5620 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5621 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5623 si_init_exec_full_mask(ctx
);
5625 /* The barrier must execute for all shaders in a
5628 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
5630 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
5632 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
5633 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
5634 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
5638 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5640 for (i
= 0; i
< 4; i
++) {
5641 ctx
->gs_next_vertex
[i
] =
5642 lp_build_alloca(&ctx
->gallivm
,
5647 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&& sel
->info
.uses_kill
&&
5648 ctx
->screen
->b
.debug_flags
& DBG_FS_CORRECT_DERIVS_AFTER_KILL
) {
5649 /* This is initialized to 0.0 = not kill. */
5650 ctx
->postponed_kill
= lp_build_alloca(&ctx
->gallivm
, ctx
->f32
, "");
5653 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
5654 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
5658 si_llvm_build_ret(ctx
, ctx
->return_value
);
5663 * Compute the VS prolog key, which contains all the information needed to
5664 * build the VS prolog function, and set shader->info bits where needed.
5666 * \param info Shader info of the vertex shader.
5667 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
5668 * \param prolog_key Key of the VS prolog
5669 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
5670 * \param key Output shader part key.
5672 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
5673 unsigned num_input_sgprs
,
5674 const struct si_vs_prolog_bits
*prolog_key
,
5675 struct si_shader
*shader_out
,
5676 union si_shader_part_key
*key
)
5678 memset(key
, 0, sizeof(*key
));
5679 key
->vs_prolog
.states
= *prolog_key
;
5680 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
5681 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
5682 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
5684 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
5685 key
->vs_prolog
.as_ls
= 1;
5686 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
5687 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
5688 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
5691 /* Enable loading the InstanceID VGPR. */
5692 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
5694 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
5695 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
5696 shader_out
->info
.uses_instanceid
= true;
5700 * Compute the PS prolog key, which contains all the information needed to
5701 * build the PS prolog function, and set related bits in shader->config.
5703 static void si_get_ps_prolog_key(struct si_shader
*shader
,
5704 union si_shader_part_key
*key
,
5705 bool separate_prolog
)
5707 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5709 memset(key
, 0, sizeof(*key
));
5710 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
5711 key
->ps_prolog
.colors_read
= info
->colors_read
;
5712 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
5713 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
5714 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
5715 (key
->ps_prolog
.colors_read
||
5716 key
->ps_prolog
.states
.force_persp_sample_interp
||
5717 key
->ps_prolog
.states
.force_linear_sample_interp
||
5718 key
->ps_prolog
.states
.force_persp_center_interp
||
5719 key
->ps_prolog
.states
.force_linear_center_interp
||
5720 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5721 key
->ps_prolog
.states
.bc_optimize_for_linear
);
5723 if (info
->colors_read
) {
5724 unsigned *color
= shader
->selector
->color_attr_index
;
5726 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
5727 /* BCOLORs are stored after the last input. */
5728 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
5729 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
5730 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
5733 for (unsigned i
= 0; i
< 2; i
++) {
5734 unsigned interp
= info
->input_interpolate
[color
[i
]];
5735 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
5737 if (!(info
->colors_read
& (0xf << i
*4)))
5740 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
5742 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
5743 interp
== TGSI_INTERPOLATE_COLOR
)
5744 interp
= TGSI_INTERPOLATE_CONSTANT
;
5747 case TGSI_INTERPOLATE_CONSTANT
:
5748 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
5750 case TGSI_INTERPOLATE_PERSPECTIVE
:
5751 case TGSI_INTERPOLATE_COLOR
:
5752 /* Force the interpolation location for colors here. */
5753 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
5754 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5755 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
5756 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5759 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5760 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
5761 shader
->config
.spi_ps_input_ena
|=
5762 S_0286CC_PERSP_SAMPLE_ENA(1);
5764 case TGSI_INTERPOLATE_LOC_CENTER
:
5765 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
5766 shader
->config
.spi_ps_input_ena
|=
5767 S_0286CC_PERSP_CENTER_ENA(1);
5769 case TGSI_INTERPOLATE_LOC_CENTROID
:
5770 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
5771 shader
->config
.spi_ps_input_ena
|=
5772 S_0286CC_PERSP_CENTROID_ENA(1);
5778 case TGSI_INTERPOLATE_LINEAR
:
5779 /* Force the interpolation location for colors here. */
5780 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
5781 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5782 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
5783 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5785 /* The VGPR assignment for non-monolithic shaders
5786 * works because InitialPSInputAddr is set on the
5787 * main shader and PERSP_PULL_MODEL is never used.
5790 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5791 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5792 separate_prolog
? 6 : 9;
5793 shader
->config
.spi_ps_input_ena
|=
5794 S_0286CC_LINEAR_SAMPLE_ENA(1);
5796 case TGSI_INTERPOLATE_LOC_CENTER
:
5797 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5798 separate_prolog
? 8 : 11;
5799 shader
->config
.spi_ps_input_ena
|=
5800 S_0286CC_LINEAR_CENTER_ENA(1);
5802 case TGSI_INTERPOLATE_LOC_CENTROID
:
5803 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5804 separate_prolog
? 10 : 13;
5805 shader
->config
.spi_ps_input_ena
|=
5806 S_0286CC_LINEAR_CENTROID_ENA(1);
5820 * Check whether a PS prolog is required based on the key.
5822 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
5824 return key
->ps_prolog
.colors_read
||
5825 key
->ps_prolog
.states
.force_persp_sample_interp
||
5826 key
->ps_prolog
.states
.force_linear_sample_interp
||
5827 key
->ps_prolog
.states
.force_persp_center_interp
||
5828 key
->ps_prolog
.states
.force_linear_center_interp
||
5829 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5830 key
->ps_prolog
.states
.bc_optimize_for_linear
||
5831 key
->ps_prolog
.states
.poly_stipple
;
5835 * Compute the PS epilog key, which contains all the information needed to
5836 * build the PS epilog function.
5838 static void si_get_ps_epilog_key(struct si_shader
*shader
,
5839 union si_shader_part_key
*key
)
5841 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5842 memset(key
, 0, sizeof(*key
));
5843 key
->ps_epilog
.colors_written
= info
->colors_written
;
5844 key
->ps_epilog
.writes_z
= info
->writes_z
;
5845 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
5846 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
5847 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
5851 * Build the GS prolog function. Rotate the input vertices for triangle strips
5854 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
5855 union si_shader_part_key
*key
)
5857 unsigned num_sgprs
, num_vgprs
;
5858 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5859 struct si_function_info fninfo
;
5860 LLVMBuilderRef builder
= gallivm
->builder
;
5861 LLVMTypeRef returns
[48];
5862 LLVMValueRef func
, ret
;
5864 si_init_function_info(&fninfo
);
5866 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5867 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
5868 num_vgprs
= 5; /* ES inputs are not needed by GS */
5870 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
5874 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
5875 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
5876 returns
[i
] = ctx
->i32
;
5879 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
5880 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
5881 returns
[num_sgprs
+ i
] = ctx
->f32
;
5884 /* Create the function. */
5885 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
5887 func
= ctx
->main_fn
;
5889 /* Set the full EXEC mask for the prolog, because we are only fiddling
5890 * with registers here. The main shader part will set the correct EXEC
5893 if (ctx
->screen
->b
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
5894 si_init_exec_full_mask(ctx
);
5896 /* Copy inputs to outputs. This should be no-op, as the registers match,
5897 * but it will prevent the compiler from overwriting them unintentionally.
5899 ret
= ctx
->return_value
;
5900 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
5901 LLVMValueRef p
= LLVMGetParam(func
, i
);
5902 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
5904 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
5905 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
5906 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
5907 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
5910 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
5911 /* Remap the input vertices for every other primitive. */
5912 const unsigned gfx6_vtx_params
[6] = {
5920 const unsigned gfx9_vtx_params
[3] = {
5925 LLVMValueRef vtx_in
[6], vtx_out
[6];
5926 LLVMValueRef prim_id
, rotate
;
5928 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5929 for (unsigned i
= 0; i
< 3; i
++) {
5930 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
5931 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
5934 for (unsigned i
= 0; i
< 6; i
++)
5935 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
5938 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
5939 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
5941 for (unsigned i
= 0; i
< 6; ++i
) {
5942 LLVMValueRef base
, rotated
;
5944 rotated
= vtx_in
[(i
+ 4) % 6];
5945 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
5948 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5949 for (unsigned i
= 0; i
< 3; i
++) {
5950 LLVMValueRef hi
, out
;
5952 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
5953 LLVMConstInt(ctx
->i32
, 16, 0), "");
5954 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
5955 out
= LLVMBuildBitCast(builder
, out
, ctx
->f32
, "");
5956 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
5957 gfx9_vtx_params
[i
], "");
5960 for (unsigned i
= 0; i
< 6; i
++) {
5963 out
= LLVMBuildBitCast(builder
, vtx_out
[i
], ctx
->f32
, "");
5964 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
5965 gfx6_vtx_params
[i
], "");
5970 LLVMBuildRet(builder
, ret
);
5974 * Given a list of shader part functions, build a wrapper function that
5975 * runs them in sequence to form a monolithic shader.
5977 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
5978 LLVMValueRef
*parts
,
5981 unsigned next_shader_first_part
)
5983 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5984 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
5985 /* PS epilog has one arg per color component; gfx9 merged shader
5986 * prologs need to forward 32 user SGPRs.
5988 struct si_function_info fninfo
;
5989 LLVMValueRef initial
[64], out
[64];
5990 LLVMTypeRef function_type
;
5991 unsigned num_first_params
;
5992 unsigned num_out
, initial_num_out
;
5993 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
5994 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
5995 unsigned num_sgprs
, num_vgprs
;
5997 struct lp_build_if_state if_state
;
5999 si_init_function_info(&fninfo
);
6001 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6002 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6003 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6006 /* The parameters of the wrapper function correspond to those of the
6007 * first part in terms of SGPRs and VGPRs, but we use the types of the
6008 * main part to get the right types. This is relevant for the
6009 * dereferenceable attribute on descriptor table pointers.
6014 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6015 num_first_params
= LLVMCountParamTypes(function_type
);
6017 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6018 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6020 if (ac_is_sgpr_param(param
)) {
6021 assert(num_vgprs
== 0);
6022 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
6024 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
6029 while (gprs
< num_sgprs
+ num_vgprs
) {
6030 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6031 LLVMTypeRef type
= LLVMTypeOf(param
);
6032 unsigned size
= llvm_get_type_size(type
) / 4;
6034 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6036 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6037 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6038 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6043 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6044 si_get_max_workgroup_size(ctx
->shader
));
6046 if (is_merged_shader(ctx
->shader
))
6047 si_init_exec_full_mask(ctx
);
6049 /* Record the arguments of the function as if they were an output of
6055 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6056 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6057 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6058 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6059 unsigned size
= llvm_get_type_size(param_type
) / 4;
6062 if (param_type
!= out_type
)
6063 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6064 out
[num_out
++] = param
;
6066 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6068 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6069 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6070 param_type
= ctx
->i64
;
6073 if (param_type
!= vector_type
)
6074 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6076 for (unsigned j
= 0; j
< size
; ++j
)
6077 out
[num_out
++] = LLVMBuildExtractElement(
6078 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6081 if (i
< fninfo
.num_sgpr_params
)
6082 num_out_sgpr
= num_out
;
6085 memcpy(initial
, out
, sizeof(out
));
6086 initial_num_out
= num_out
;
6087 initial_num_out_sgpr
= num_out_sgpr
;
6089 /* Now chain the parts. */
6090 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6091 LLVMValueRef in
[48];
6093 LLVMTypeRef ret_type
;
6094 unsigned out_idx
= 0;
6095 unsigned num_params
= LLVMCountParams(parts
[part
]);
6097 /* Merged shaders are executed conditionally depending
6098 * on the number of enabled threads passed in the input SGPRs. */
6099 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6100 LLVMValueRef ena
, count
= initial
[3];
6102 count
= LLVMBuildAnd(builder
, count
,
6103 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6104 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6105 ac_get_thread_id(&ctx
->ac
), count
, "");
6106 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6109 /* Derive arguments for the next part from outputs of the
6112 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6114 LLVMTypeRef param_type
;
6116 unsigned param_size
;
6117 LLVMValueRef arg
= NULL
;
6119 param
= LLVMGetParam(parts
[part
], param_idx
);
6120 param_type
= LLVMTypeOf(param
);
6121 param_size
= llvm_get_type_size(param_type
) / 4;
6122 is_sgpr
= ac_is_sgpr_param(param
);
6125 #if HAVE_LLVM < 0x0400
6126 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6128 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6129 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6131 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6134 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6135 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6137 if (param_size
== 1)
6140 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
6142 if (LLVMTypeOf(arg
) != param_type
) {
6143 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6144 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6145 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6147 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6151 in
[param_idx
] = arg
;
6152 out_idx
+= param_size
;
6155 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6157 if (is_merged_shader(ctx
->shader
) &&
6158 part
+ 1 == next_shader_first_part
) {
6159 lp_build_endif(&if_state
);
6161 /* The second half of the merged shader should use
6162 * the inputs from the toplevel (wrapper) function,
6163 * not the return value from the last call.
6165 * That's because the last call was executed condi-
6166 * tionally, so we can't consume it in the main
6169 memcpy(out
, initial
, sizeof(initial
));
6170 num_out
= initial_num_out
;
6171 num_out_sgpr
= initial_num_out_sgpr
;
6175 /* Extract the returned GPRs. */
6176 ret_type
= LLVMTypeOf(ret
);
6180 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6181 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6183 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6185 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6187 LLVMBuildExtractValue(builder
, ret
, i
, "");
6189 assert(num_out
< ARRAY_SIZE(out
));
6190 out
[num_out
++] = val
;
6192 if (LLVMTypeOf(val
) == ctx
->i32
) {
6193 assert(num_out_sgpr
+ 1 == num_out
);
6194 num_out_sgpr
= num_out
;
6200 LLVMBuildRetVoid(builder
);
6203 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6204 LLVMTargetMachineRef tm
,
6205 struct si_shader
*shader
,
6207 struct pipe_debug_callback
*debug
)
6209 struct si_shader_selector
*sel
= shader
->selector
;
6210 struct si_shader_context ctx
;
6213 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6214 * conversion fails. */
6215 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
6216 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
6217 tgsi_dump(sel
->tokens
, 0);
6218 si_dump_streamout(&sel
->so
);
6221 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6222 si_llvm_context_set_tgsi(&ctx
, shader
);
6223 ctx
.separate_prolog
= !is_monolithic
;
6225 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6226 sizeof(shader
->info
.vs_output_param_offset
));
6228 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6230 ctx
.load_system_value
= declare_system_value
;
6232 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6233 si_llvm_dispose(&ctx
);
6237 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6238 LLVMValueRef parts
[2];
6239 bool need_prolog
= sel
->vs_needs_prolog
;
6241 parts
[1] = ctx
.main_fn
;
6244 union si_shader_part_key prolog_key
;
6245 si_get_vs_prolog_key(&sel
->info
,
6246 shader
->info
.num_input_sgprs
,
6247 &shader
->key
.part
.vs
.prolog
,
6248 shader
, &prolog_key
);
6249 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6250 parts
[0] = ctx
.main_fn
;
6253 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6254 1 + need_prolog
, need_prolog
, 0);
6255 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6256 if (sscreen
->b
.chip_class
>= GFX9
) {
6257 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6258 LLVMValueRef parts
[4];
6261 parts
[2] = ctx
.main_fn
;
6264 union si_shader_part_key tcs_epilog_key
;
6265 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6266 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6267 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6268 parts
[3] = ctx
.main_fn
;
6271 if (ls
->vs_needs_prolog
) {
6272 union si_shader_part_key vs_prolog_key
;
6273 si_get_vs_prolog_key(&ls
->info
,
6274 shader
->info
.num_input_sgprs
,
6275 &shader
->key
.part
.tcs
.ls_prolog
,
6276 shader
, &vs_prolog_key
);
6277 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6278 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6279 parts
[0] = ctx
.main_fn
;
6282 /* VS as LS main part */
6283 struct si_shader shader_ls
= {};
6284 shader_ls
.selector
= ls
;
6285 shader_ls
.key
.as_ls
= 1;
6286 shader_ls
.key
.mono
= shader
->key
.mono
;
6287 shader_ls
.key
.opt
= shader
->key
.opt
;
6288 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6290 if (!si_compile_tgsi_main(&ctx
, true)) {
6291 si_llvm_dispose(&ctx
);
6294 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6295 parts
[1] = ctx
.main_fn
;
6297 /* Reset the shader context. */
6298 ctx
.shader
= shader
;
6299 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6301 si_build_wrapper_function(&ctx
,
6302 parts
+ !ls
->vs_needs_prolog
,
6303 4 - !ls
->vs_needs_prolog
, 0,
6304 ls
->vs_needs_prolog
? 2 : 1);
6306 LLVMValueRef parts
[2];
6307 union si_shader_part_key epilog_key
;
6309 parts
[0] = ctx
.main_fn
;
6311 memset(&epilog_key
, 0, sizeof(epilog_key
));
6312 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6313 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6314 parts
[1] = ctx
.main_fn
;
6316 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6318 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6319 if (ctx
.screen
->b
.chip_class
>= GFX9
) {
6320 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6321 LLVMValueRef es_prolog
= NULL
;
6322 LLVMValueRef es_main
= NULL
;
6323 LLVMValueRef gs_prolog
= NULL
;
6324 LLVMValueRef gs_main
= ctx
.main_fn
;
6327 union si_shader_part_key gs_prolog_key
;
6328 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6329 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6330 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6331 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6332 gs_prolog
= ctx
.main_fn
;
6335 if (es
->vs_needs_prolog
) {
6336 union si_shader_part_key vs_prolog_key
;
6337 si_get_vs_prolog_key(&es
->info
,
6338 shader
->info
.num_input_sgprs
,
6339 &shader
->key
.part
.tcs
.ls_prolog
,
6340 shader
, &vs_prolog_key
);
6341 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6342 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6343 es_prolog
= ctx
.main_fn
;
6347 struct si_shader shader_es
= {};
6348 shader_es
.selector
= es
;
6349 shader_es
.key
.as_es
= 1;
6350 shader_es
.key
.mono
= shader
->key
.mono
;
6351 shader_es
.key
.opt
= shader
->key
.opt
;
6352 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6354 if (!si_compile_tgsi_main(&ctx
, true)) {
6355 si_llvm_dispose(&ctx
);
6358 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6359 es_main
= ctx
.main_fn
;
6361 /* Reset the shader context. */
6362 ctx
.shader
= shader
;
6363 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6365 /* Prepare the array of shader parts. */
6366 LLVMValueRef parts
[4];
6367 unsigned num_parts
= 0, main_part
, next_first_part
;
6370 parts
[num_parts
++] = es_prolog
;
6372 parts
[main_part
= num_parts
++] = es_main
;
6373 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6374 parts
[num_parts
++] = gs_main
;
6376 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6377 main_part
, next_first_part
);
6379 LLVMValueRef parts
[2];
6380 union si_shader_part_key prolog_key
;
6382 parts
[1] = ctx
.main_fn
;
6384 memset(&prolog_key
, 0, sizeof(prolog_key
));
6385 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6386 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6387 parts
[0] = ctx
.main_fn
;
6389 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6391 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6392 LLVMValueRef parts
[3];
6393 union si_shader_part_key prolog_key
;
6394 union si_shader_part_key epilog_key
;
6397 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6398 need_prolog
= si_need_ps_prolog(&prolog_key
);
6400 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6403 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6404 parts
[0] = ctx
.main_fn
;
6407 si_get_ps_epilog_key(shader
, &epilog_key
);
6408 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6409 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6411 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6412 need_prolog
? 1 : 0, 0);
6415 si_llvm_optimize_module(&ctx
);
6417 /* Post-optimization transformations and analysis. */
6418 si_optimize_vs_outputs(&ctx
);
6420 if ((debug
&& debug
->debug_message
) ||
6421 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
6422 si_count_scratch_private_memory(&ctx
);
6424 /* Compile to bytecode. */
6425 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6426 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6427 si_llvm_dispose(&ctx
);
6429 fprintf(stderr
, "LLVM failed to compile shader\n");
6433 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6434 * LLVM 3.9svn has this bug.
6436 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6437 unsigned wave_size
= 64;
6438 unsigned max_vgprs
= 256;
6439 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
6440 unsigned max_sgprs_per_wave
= 128;
6441 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6442 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6443 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6445 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6446 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6448 if (shader
->config
.num_sgprs
> max_sgprs
||
6449 shader
->config
.num_vgprs
> max_vgprs
) {
6450 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6451 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6452 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6453 max_sgprs
, max_vgprs
);
6455 /* Just terminate the process, because dependent
6456 * shaders can hang due to bad input data, but use
6457 * the env var to allow shader-db to work.
6459 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6464 /* Add the scratch offset to input SGPRs. */
6465 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6466 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6468 /* Calculate the number of fragment input VGPRs. */
6469 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6470 shader
->info
.num_input_vgprs
= 0;
6471 shader
->info
.face_vgpr_index
= -1;
6473 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6474 shader
->info
.num_input_vgprs
+= 2;
6475 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6476 shader
->info
.num_input_vgprs
+= 2;
6477 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6478 shader
->info
.num_input_vgprs
+= 2;
6479 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6480 shader
->info
.num_input_vgprs
+= 3;
6481 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6482 shader
->info
.num_input_vgprs
+= 2;
6483 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6484 shader
->info
.num_input_vgprs
+= 2;
6485 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6486 shader
->info
.num_input_vgprs
+= 2;
6487 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6488 shader
->info
.num_input_vgprs
+= 1;
6489 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6490 shader
->info
.num_input_vgprs
+= 1;
6491 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6492 shader
->info
.num_input_vgprs
+= 1;
6493 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6494 shader
->info
.num_input_vgprs
+= 1;
6495 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6496 shader
->info
.num_input_vgprs
+= 1;
6497 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6498 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6499 shader
->info
.num_input_vgprs
+= 1;
6501 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
6502 shader
->info
.num_input_vgprs
+= 1;
6503 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6504 shader
->info
.num_input_vgprs
+= 1;
6505 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6506 shader
->info
.num_input_vgprs
+= 1;
6513 * Create, compile and return a shader part (prolog or epilog).
6515 * \param sscreen screen
6516 * \param list list of shader parts of the same category
6517 * \param type shader type
6518 * \param key shader part key
6519 * \param prolog whether the part being requested is a prolog
6520 * \param tm LLVM target machine
6521 * \param debug debug callback
6522 * \param build the callback responsible for building the main function
6523 * \return non-NULL on success
6525 static struct si_shader_part
*
6526 si_get_shader_part(struct si_screen
*sscreen
,
6527 struct si_shader_part
**list
,
6528 enum pipe_shader_type type
,
6530 union si_shader_part_key
*key
,
6531 LLVMTargetMachineRef tm
,
6532 struct pipe_debug_callback
*debug
,
6533 void (*build
)(struct si_shader_context
*,
6534 union si_shader_part_key
*),
6537 struct si_shader_part
*result
;
6539 mtx_lock(&sscreen
->shader_parts_mutex
);
6541 /* Find existing. */
6542 for (result
= *list
; result
; result
= result
->next
) {
6543 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6544 mtx_unlock(&sscreen
->shader_parts_mutex
);
6549 /* Compile a new one. */
6550 result
= CALLOC_STRUCT(si_shader_part
);
6553 struct si_shader shader
= {};
6554 struct si_shader_context ctx
;
6555 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6557 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6558 ctx
.shader
= &shader
;
6562 case PIPE_SHADER_VERTEX
:
6564 case PIPE_SHADER_TESS_CTRL
:
6566 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6568 case PIPE_SHADER_GEOMETRY
:
6571 case PIPE_SHADER_FRAGMENT
:
6573 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6575 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6578 unreachable("bad shader part");
6584 si_llvm_optimize_module(&ctx
);
6586 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
6587 gallivm
->module
, debug
, ctx
.type
, name
)) {
6593 result
->next
= *list
;
6597 si_llvm_dispose(&ctx
);
6598 mtx_unlock(&sscreen
->shader_parts_mutex
);
6602 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
6604 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6605 LLVMValueRef ptr
[2], list
;
6607 /* Get the pointer to rw buffers. */
6608 ptr
[0] = LLVMGetParam(ctx
->main_fn
, SI_SGPR_RW_BUFFERS
);
6609 ptr
[1] = LLVMGetParam(ctx
->main_fn
, SI_SGPR_RW_BUFFERS_HI
);
6610 list
= lp_build_gather_values(gallivm
, ptr
, 2);
6611 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
6612 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
6613 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
6618 * Build the vertex shader prolog function.
6620 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6621 * All inputs are returned unmodified. The vertex load indices are
6622 * stored after them, which will be used by the API VS for fetching inputs.
6624 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6629 * (VertexID + BaseVertex),
6630 * (InstanceID + StartInstance),
6631 * (InstanceID / 2 + StartInstance)
6633 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
6634 union si_shader_part_key
*key
)
6636 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6637 struct si_function_info fninfo
;
6638 LLVMTypeRef
*returns
;
6639 LLVMValueRef ret
, func
;
6641 unsigned first_vs_vgpr
= key
->vs_prolog
.num_input_sgprs
+
6642 key
->vs_prolog
.num_merged_next_stage_vgprs
;
6643 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
6644 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
6646 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
6648 si_init_function_info(&fninfo
);
6650 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6651 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
6652 sizeof(LLVMTypeRef
));
6655 /* Declare input and output SGPRs. */
6656 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6657 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6658 returns
[num_returns
++] = ctx
->i32
;
6661 /* Preloaded VGPRs (outputs must be floats) */
6662 for (i
= 0; i
< num_input_vgprs
; i
++) {
6663 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6664 returns
[num_returns
++] = ctx
->f32
;
6667 fninfo
.assign
[first_vs_vgpr
] = &ctx
->abi
.vertex_id
;
6668 fninfo
.assign
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)] = &ctx
->abi
.instance_id
;
6670 /* Vertex load indices. */
6671 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6672 returns
[num_returns
++] = ctx
->f32
;
6674 /* Create the function. */
6675 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
6676 func
= ctx
->main_fn
;
6678 if (key
->vs_prolog
.num_merged_next_stage_vgprs
&&
6679 !key
->vs_prolog
.is_monolithic
)
6680 si_init_exec_from_input(ctx
, 3, 0);
6682 /* Copy inputs to outputs. This should be no-op, as the registers match,
6683 * but it will prevent the compiler from overwriting them unintentionally.
6685 ret
= ctx
->return_value
;
6686 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6687 LLVMValueRef p
= LLVMGetParam(func
, i
);
6688 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6690 for (; i
< fninfo
.num_params
; i
++) {
6691 LLVMValueRef p
= LLVMGetParam(func
, i
);
6692 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
6693 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6696 /* Compute vertex load indices from instance divisors. */
6697 LLVMValueRef instance_divisor_constbuf
= NULL
;
6699 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
6700 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6701 LLVMValueRef buf_index
=
6702 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
6703 instance_divisor_constbuf
=
6704 ac_build_indexed_load_const(&ctx
->ac
, list
, buf_index
);
6707 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6708 bool divisor_is_one
=
6709 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
6710 bool divisor_is_fetched
=
6711 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
6714 if (divisor_is_one
|| divisor_is_fetched
) {
6715 LLVMValueRef divisor
= ctx
->i32_1
;
6717 if (divisor_is_fetched
) {
6718 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
6719 LLVMConstInt(ctx
->i32
, i
* 4, 0));
6720 divisor
= LLVMBuildBitCast(gallivm
->builder
, divisor
,
6724 /* InstanceID / Divisor + StartInstance */
6725 index
= get_instance_index_for_fetch(ctx
,
6727 SI_SGPR_START_INSTANCE
,
6730 /* VertexID + BaseVertex */
6731 index
= LLVMBuildAdd(gallivm
->builder
,
6733 LLVMGetParam(func
, user_sgpr_base
+
6734 SI_SGPR_BASE_VERTEX
), "");
6737 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
6738 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
6739 fninfo
.num_params
+ i
, "");
6742 si_llvm_build_ret(ctx
, ret
);
6745 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
6746 LLVMTargetMachineRef tm
,
6747 struct si_shader
*shader
,
6748 struct pipe_debug_callback
*debug
,
6749 struct si_shader
*main_part
,
6750 const struct si_vs_prolog_bits
*key
)
6752 struct si_shader_selector
*vs
= main_part
->selector
;
6754 /* The prolog is a no-op if there are no inputs. */
6755 if (!vs
->vs_needs_prolog
)
6758 /* Get the prolog. */
6759 union si_shader_part_key prolog_key
;
6760 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
6761 key
, shader
, &prolog_key
);
6764 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
6765 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
6766 debug
, si_build_vs_prolog_function
,
6767 "Vertex Shader Prolog");
6768 return shader
->prolog
!= NULL
;
6772 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
6774 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
6775 LLVMTargetMachineRef tm
,
6776 struct si_shader
*shader
,
6777 struct pipe_debug_callback
*debug
)
6779 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
6780 &shader
->key
.part
.vs
.prolog
);
6784 * Compile the TCS epilog function. This writes tesselation factors to memory
6785 * based on the output primitive type of the tesselator (determined by TES).
6787 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
6788 union si_shader_part_key
*key
)
6790 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6791 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6792 struct si_function_info fninfo
;
6795 si_init_function_info(&fninfo
);
6797 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
6798 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6799 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6800 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
6801 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6802 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6803 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6804 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6805 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6806 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6807 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6808 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6809 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6810 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6811 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6812 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6813 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6814 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6815 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6816 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6817 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6819 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6820 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6821 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6822 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6823 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6824 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6825 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6826 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6827 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6828 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6829 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6832 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
6833 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
6834 unsigned tess_factors_idx
=
6835 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
6836 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
6837 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
6839 /* Create the function. */
6840 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
6841 ctx
->screen
->b
.chip_class
>= CIK
? 128 : 64);
6842 declare_lds_as_pointer(ctx
);
6843 func
= ctx
->main_fn
;
6845 si_write_tess_factors(bld_base
,
6846 LLVMGetParam(func
, tess_factors_idx
),
6847 LLVMGetParam(func
, tess_factors_idx
+ 1),
6848 LLVMGetParam(func
, tess_factors_idx
+ 2));
6850 LLVMBuildRetVoid(gallivm
->builder
);
6854 * Select and compile (or reuse) TCS parts (epilog).
6856 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
6857 LLVMTargetMachineRef tm
,
6858 struct si_shader
*shader
,
6859 struct pipe_debug_callback
*debug
)
6861 if (sscreen
->b
.chip_class
>= GFX9
) {
6862 struct si_shader
*ls_main_part
=
6863 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
6865 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
6866 &shader
->key
.part
.tcs
.ls_prolog
))
6869 shader
->previous_stage
= ls_main_part
;
6872 /* Get the epilog. */
6873 union si_shader_part_key epilog_key
;
6874 memset(&epilog_key
, 0, sizeof(epilog_key
));
6875 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6877 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
6878 PIPE_SHADER_TESS_CTRL
, false,
6879 &epilog_key
, tm
, debug
,
6880 si_build_tcs_epilog_function
,
6881 "Tessellation Control Shader Epilog");
6882 return shader
->epilog
!= NULL
;
6886 * Select and compile (or reuse) GS parts (prolog).
6888 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
6889 LLVMTargetMachineRef tm
,
6890 struct si_shader
*shader
,
6891 struct pipe_debug_callback
*debug
)
6893 if (sscreen
->b
.chip_class
>= GFX9
) {
6894 struct si_shader
*es_main_part
=
6895 shader
->key
.part
.gs
.es
->main_shader_part_es
;
6897 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
6898 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
6899 &shader
->key
.part
.gs
.vs_prolog
))
6902 shader
->previous_stage
= es_main_part
;
6905 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
6908 union si_shader_part_key prolog_key
;
6909 memset(&prolog_key
, 0, sizeof(prolog_key
));
6910 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6912 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
6913 PIPE_SHADER_GEOMETRY
, true,
6914 &prolog_key
, tm
, debug
,
6915 si_build_gs_prolog_function
,
6916 "Geometry Shader Prolog");
6917 return shader
->prolog2
!= NULL
;
6921 * Build the pixel shader prolog function. This handles:
6922 * - two-side color selection and interpolation
6923 * - overriding interpolation parameters for the API PS
6924 * - polygon stippling
6926 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
6927 * overriden by other states. (e.g. per-sample interpolation)
6928 * Interpolated colors are stored after the preloaded VGPRs.
6930 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
6931 union si_shader_part_key
*key
)
6933 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6934 struct si_function_info fninfo
;
6935 LLVMValueRef ret
, func
;
6936 int num_returns
, i
, num_color_channels
;
6938 assert(si_need_ps_prolog(key
));
6940 si_init_function_info(&fninfo
);
6942 /* Declare inputs. */
6943 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
6944 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6946 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
6947 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
6949 /* Declare outputs (same as inputs + add colors if needed) */
6950 num_returns
= fninfo
.num_params
;
6951 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
6952 for (i
= 0; i
< num_color_channels
; i
++)
6953 fninfo
.types
[num_returns
++] = ctx
->f32
;
6955 /* Create the function. */
6956 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
6958 func
= ctx
->main_fn
;
6960 /* Copy inputs to outputs. This should be no-op, as the registers match,
6961 * but it will prevent the compiler from overwriting them unintentionally.
6963 ret
= ctx
->return_value
;
6964 for (i
= 0; i
< fninfo
.num_params
; i
++) {
6965 LLVMValueRef p
= LLVMGetParam(func
, i
);
6966 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6969 /* Polygon stippling. */
6970 if (key
->ps_prolog
.states
.poly_stipple
) {
6971 /* POS_FIXED_PT is always last. */
6972 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
6973 key
->ps_prolog
.num_input_vgprs
- 1;
6974 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6976 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
6979 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
6980 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
6981 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
6982 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
6984 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
6985 * The hw doesn't compute CENTROID if the whole wave only
6986 * contains fully-covered quads.
6988 * PRIM_MASK is after user SGPRs.
6990 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
6991 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
6992 LLVMConstInt(ctx
->i32
, 31, 0), "");
6993 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
6996 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
6997 /* Read PERSP_CENTER. */
6998 for (i
= 0; i
< 2; i
++)
6999 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7000 /* Read PERSP_CENTROID. */
7001 for (i
= 0; i
< 2; i
++)
7002 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7003 /* Select PERSP_CENTROID. */
7004 for (i
= 0; i
< 2; i
++) {
7005 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7006 center
[i
], centroid
[i
], "");
7007 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7008 tmp
, base
+ 4 + i
, "");
7011 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7012 /* Read LINEAR_CENTER. */
7013 for (i
= 0; i
< 2; i
++)
7014 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7015 /* Read LINEAR_CENTROID. */
7016 for (i
= 0; i
< 2; i
++)
7017 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7018 /* Select LINEAR_CENTROID. */
7019 for (i
= 0; i
< 2; i
++) {
7020 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7021 center
[i
], centroid
[i
], "");
7022 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7023 tmp
, base
+ 10 + i
, "");
7028 /* Force per-sample interpolation. */
7029 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7030 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7031 LLVMValueRef persp_sample
[2];
7033 /* Read PERSP_SAMPLE. */
7034 for (i
= 0; i
< 2; i
++)
7035 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7036 /* Overwrite PERSP_CENTER. */
7037 for (i
= 0; i
< 2; i
++)
7038 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7039 persp_sample
[i
], base
+ 2 + i
, "");
7040 /* Overwrite PERSP_CENTROID. */
7041 for (i
= 0; i
< 2; i
++)
7042 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7043 persp_sample
[i
], base
+ 4 + i
, "");
7045 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7046 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7047 LLVMValueRef linear_sample
[2];
7049 /* Read LINEAR_SAMPLE. */
7050 for (i
= 0; i
< 2; i
++)
7051 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7052 /* Overwrite LINEAR_CENTER. */
7053 for (i
= 0; i
< 2; i
++)
7054 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7055 linear_sample
[i
], base
+ 8 + i
, "");
7056 /* Overwrite LINEAR_CENTROID. */
7057 for (i
= 0; i
< 2; i
++)
7058 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7059 linear_sample
[i
], base
+ 10 + i
, "");
7062 /* Force center interpolation. */
7063 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7064 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7065 LLVMValueRef persp_center
[2];
7067 /* Read PERSP_CENTER. */
7068 for (i
= 0; i
< 2; i
++)
7069 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7070 /* Overwrite PERSP_SAMPLE. */
7071 for (i
= 0; i
< 2; i
++)
7072 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7073 persp_center
[i
], base
+ i
, "");
7074 /* Overwrite PERSP_CENTROID. */
7075 for (i
= 0; i
< 2; i
++)
7076 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7077 persp_center
[i
], base
+ 4 + i
, "");
7079 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7080 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7081 LLVMValueRef linear_center
[2];
7083 /* Read LINEAR_CENTER. */
7084 for (i
= 0; i
< 2; i
++)
7085 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7086 /* Overwrite LINEAR_SAMPLE. */
7087 for (i
= 0; i
< 2; i
++)
7088 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7089 linear_center
[i
], base
+ 6 + i
, "");
7090 /* Overwrite LINEAR_CENTROID. */
7091 for (i
= 0; i
< 2; i
++)
7092 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7093 linear_center
[i
], base
+ 10 + i
, "");
7096 /* Interpolate colors. */
7097 unsigned color_out_idx
= 0;
7098 for (i
= 0; i
< 2; i
++) {
7099 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7100 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7101 key
->ps_prolog
.face_vgpr_index
;
7102 LLVMValueRef interp
[2], color
[4];
7103 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7108 /* If the interpolation qualifier is not CONSTANT (-1). */
7109 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7110 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7111 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7113 /* Get the (i,j) updated by bc_optimize handling. */
7114 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7116 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7117 interp_vgpr
+ 1, "");
7118 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
7121 /* Use the absolute location of the input. */
7122 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7124 if (key
->ps_prolog
.states
.color_two_side
) {
7125 face
= LLVMGetParam(func
, face_vgpr
);
7126 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
7129 interp_fs_input(ctx
,
7130 key
->ps_prolog
.color_attr_index
[i
],
7131 TGSI_SEMANTIC_COLOR
, i
,
7132 key
->ps_prolog
.num_interp_inputs
,
7133 key
->ps_prolog
.colors_read
, interp_ij
,
7134 prim_mask
, face
, color
);
7137 unsigned chan
= u_bit_scan(&writemask
);
7138 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
7139 fninfo
.num_params
+ color_out_idx
++, "");
7143 /* Tell LLVM to insert WQM instruction sequence when needed. */
7144 if (key
->ps_prolog
.wqm
) {
7145 LLVMAddTargetDependentFunctionAttr(func
,
7146 "amdgpu-ps-wqm-outputs", "");
7149 si_llvm_build_ret(ctx
, ret
);
7153 * Build the pixel shader epilog function. This handles everything that must be
7154 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7156 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7157 union si_shader_part_key
*key
)
7159 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7160 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7161 struct si_function_info fninfo
;
7162 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7164 struct si_ps_exports exp
= {};
7166 si_init_function_info(&fninfo
);
7168 /* Declare input SGPRs. */
7169 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7170 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7171 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7172 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7174 /* Declare input VGPRs. */
7175 unsigned required_num_params
=
7176 fninfo
.num_sgpr_params
+
7177 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7178 key
->ps_epilog
.writes_z
+
7179 key
->ps_epilog
.writes_stencil
+
7180 key
->ps_epilog
.writes_samplemask
;
7182 required_num_params
= MAX2(required_num_params
,
7183 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7185 while (fninfo
.num_params
< required_num_params
)
7186 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7188 /* Create the function. */
7189 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7190 /* Disable elimination of unused inputs. */
7191 si_llvm_add_attribute(ctx
->main_fn
,
7192 "InitialPSInputAddr", 0xffffff);
7194 /* Process colors. */
7195 unsigned vgpr
= fninfo
.num_sgpr_params
;
7196 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7197 int last_color_export
= -1;
7199 /* Find the last color export. */
7200 if (!key
->ps_epilog
.writes_z
&&
7201 !key
->ps_epilog
.writes_stencil
&&
7202 !key
->ps_epilog
.writes_samplemask
) {
7203 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7205 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7206 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7207 /* Just set this if any of the colorbuffers are enabled. */
7209 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7210 last_color_export
= 0;
7212 for (i
= 0; i
< 8; i
++)
7213 if (colors_written
& (1 << i
) &&
7214 (spi_format
>> (i
* 4)) & 0xf)
7215 last_color_export
= i
;
7219 while (colors_written
) {
7220 LLVMValueRef color
[4];
7221 int mrt
= u_bit_scan(&colors_written
);
7223 for (i
= 0; i
< 4; i
++)
7224 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7226 si_export_mrt_color(bld_base
, color
, mrt
,
7227 fninfo
.num_params
- 1,
7228 mrt
== last_color_export
, &exp
);
7231 /* Process depth, stencil, samplemask. */
7232 if (key
->ps_epilog
.writes_z
)
7233 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7234 if (key
->ps_epilog
.writes_stencil
)
7235 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7236 if (key
->ps_epilog
.writes_samplemask
)
7237 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7239 if (depth
|| stencil
|| samplemask
)
7240 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7241 else if (last_color_export
== -1)
7242 si_export_null(bld_base
);
7245 si_emit_ps_exports(ctx
, &exp
);
7248 LLVMBuildRetVoid(gallivm
->builder
);
7252 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7254 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7255 LLVMTargetMachineRef tm
,
7256 struct si_shader
*shader
,
7257 struct pipe_debug_callback
*debug
)
7259 union si_shader_part_key prolog_key
;
7260 union si_shader_part_key epilog_key
;
7262 /* Get the prolog. */
7263 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7265 /* The prolog is a no-op if these aren't set. */
7266 if (si_need_ps_prolog(&prolog_key
)) {
7268 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7269 PIPE_SHADER_FRAGMENT
, true,
7270 &prolog_key
, tm
, debug
,
7271 si_build_ps_prolog_function
,
7272 "Fragment Shader Prolog");
7273 if (!shader
->prolog
)
7277 /* Get the epilog. */
7278 si_get_ps_epilog_key(shader
, &epilog_key
);
7281 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7282 PIPE_SHADER_FRAGMENT
, false,
7283 &epilog_key
, tm
, debug
,
7284 si_build_ps_epilog_function
,
7285 "Fragment Shader Epilog");
7286 if (!shader
->epilog
)
7289 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7290 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7291 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7292 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7295 /* Set up the enable bits for per-sample shading if needed. */
7296 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7297 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7298 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7299 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7300 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7301 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7303 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7304 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7305 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7306 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7307 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7308 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7310 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7311 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7312 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7313 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7314 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7315 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7317 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7318 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7319 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7320 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7321 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7322 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7325 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7326 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7327 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7328 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7329 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7332 /* At least one pair of interpolation weights must be enabled. */
7333 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7334 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7335 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7338 /* The sample mask input is always enabled, because the API shader always
7339 * passes it through to the epilog. Disable it here if it's unused.
7341 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7342 !shader
->selector
->info
.reads_samplemask
)
7343 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7348 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7351 /* SPI barrier management bug:
7352 * Make sure we have at least 4k of LDS in use to avoid the bug.
7353 * It applies to workgroup sizes of more than one wavefront.
7355 if (sscreen
->b
.family
== CHIP_BONAIRE
||
7356 sscreen
->b
.family
== CHIP_KABINI
||
7357 sscreen
->b
.family
== CHIP_MULLINS
)
7358 *lds_size
= MAX2(*lds_size
, 8);
7361 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7362 struct si_shader
*shader
)
7364 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7366 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7368 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7369 si_get_max_workgroup_size(shader
) > 64) {
7370 si_multiwave_lds_size_workaround(sscreen
,
7371 &shader
->config
.lds_size
);
7375 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7376 struct si_shader
*shader
,
7377 struct pipe_debug_callback
*debug
)
7379 struct si_shader_selector
*sel
= shader
->selector
;
7380 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7383 /* LS, ES, VS are compiled on demand if the main part hasn't been
7384 * compiled for that stage.
7386 * Vertex shaders are compiled on demand when a vertex fetch
7387 * workaround must be applied.
7389 if (shader
->is_monolithic
) {
7390 /* Monolithic shader (compiled as a whole, has many variants,
7391 * may take a long time to compile).
7393 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7397 /* The shader consists of several parts:
7399 * - the middle part is the user shader, it has 1 variant only
7400 * and it was compiled during the creation of the shader
7402 * - the prolog part is inserted at the beginning
7403 * - the epilog part is inserted at the end
7405 * The prolog and epilog have many (but simple) variants.
7407 * Starting with gfx9, geometry and tessellation control
7408 * shaders also contain the prolog and user shader parts of
7409 * the previous shader stage.
7415 /* Copy the compiled TGSI shader data over. */
7416 shader
->is_binary_shared
= true;
7417 shader
->binary
= mainp
->binary
;
7418 shader
->config
= mainp
->config
;
7419 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7420 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7421 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7422 memcpy(shader
->info
.vs_output_param_offset
,
7423 mainp
->info
.vs_output_param_offset
,
7424 sizeof(mainp
->info
.vs_output_param_offset
));
7425 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7426 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7427 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7429 /* Select prologs and/or epilogs. */
7430 switch (sel
->type
) {
7431 case PIPE_SHADER_VERTEX
:
7432 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7435 case PIPE_SHADER_TESS_CTRL
:
7436 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7439 case PIPE_SHADER_TESS_EVAL
:
7441 case PIPE_SHADER_GEOMETRY
:
7442 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7445 case PIPE_SHADER_FRAGMENT
:
7446 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7449 /* Make sure we have at least as many VGPRs as there
7450 * are allocated inputs.
7452 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7453 shader
->info
.num_input_vgprs
);
7457 /* Update SGPR and VGPR counts. */
7458 if (shader
->prolog
) {
7459 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7460 shader
->prolog
->config
.num_sgprs
);
7461 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7462 shader
->prolog
->config
.num_vgprs
);
7464 if (shader
->previous_stage
) {
7465 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7466 shader
->previous_stage
->config
.num_sgprs
);
7467 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7468 shader
->previous_stage
->config
.num_vgprs
);
7469 shader
->config
.spilled_sgprs
=
7470 MAX2(shader
->config
.spilled_sgprs
,
7471 shader
->previous_stage
->config
.spilled_sgprs
);
7472 shader
->config
.spilled_vgprs
=
7473 MAX2(shader
->config
.spilled_vgprs
,
7474 shader
->previous_stage
->config
.spilled_vgprs
);
7475 shader
->config
.private_mem_vgprs
=
7476 MAX2(shader
->config
.private_mem_vgprs
,
7477 shader
->previous_stage
->config
.private_mem_vgprs
);
7478 shader
->config
.scratch_bytes_per_wave
=
7479 MAX2(shader
->config
.scratch_bytes_per_wave
,
7480 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7481 shader
->info
.uses_instanceid
|=
7482 shader
->previous_stage
->info
.uses_instanceid
;
7484 if (shader
->prolog2
) {
7485 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7486 shader
->prolog2
->config
.num_sgprs
);
7487 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7488 shader
->prolog2
->config
.num_vgprs
);
7490 if (shader
->epilog
) {
7491 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7492 shader
->epilog
->config
.num_sgprs
);
7493 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7494 shader
->epilog
->config
.num_vgprs
);
7498 si_fix_resource_usage(sscreen
, shader
);
7499 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
7503 r
= si_shader_binary_upload(sscreen
, shader
);
7505 fprintf(stderr
, "LLVM failed to upload shader\n");
7512 void si_shader_destroy(struct si_shader
*shader
)
7514 if (shader
->scratch_bo
)
7515 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7517 r600_resource_reference(&shader
->bo
, NULL
);
7519 if (!shader
->is_binary_shared
)
7520 radeon_shader_binary_clean(&shader
->binary
);
7522 free(shader
->shader_log
);