2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "ac_shader_util.h"
41 #include "si_shader_internal.h"
45 #include "compiler/nir/nir.h"
47 static const char *scratch_rsrc_dword0_symbol
=
48 "SCRATCH_RSRC_DWORD0";
50 static const char *scratch_rsrc_dword1_symbol
=
51 "SCRATCH_RSRC_DWORD1";
53 struct si_shader_output_values
55 LLVMValueRef values
[4];
56 unsigned semantic_name
;
57 unsigned semantic_index
;
58 ubyte vertex_stream
[4];
62 * Used to collect types and other info about arguments of the LLVM function
63 * before the function is created.
65 struct si_function_info
{
66 LLVMTypeRef types
[100];
67 LLVMValueRef
*assign
[100];
68 unsigned num_sgpr_params
;
77 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
78 struct si_screen
*sscreen
,
79 LLVMTargetMachineRef tm
);
81 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
82 struct lp_build_tgsi_context
*bld_base
,
83 struct lp_build_emit_data
*emit_data
);
85 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
88 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
89 union si_shader_part_key
*key
);
90 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
91 union si_shader_part_key
*key
);
92 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
93 union si_shader_part_key
*key
);
94 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
97 /* Ideally pass the sample mask input to the PS epilog as v14, which
98 * is its usual location, so that the shader doesn't have to add v_mov.
100 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
102 static bool llvm_type_is_64bit(struct si_shader_context
*ctx
,
105 if (type
== ctx
->ac
.i64
|| type
== ctx
->ac
.f64
)
111 static bool is_merged_shader(struct si_shader
*shader
)
113 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
116 return shader
->key
.as_ls
||
118 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
119 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
122 static void si_init_function_info(struct si_function_info
*fninfo
)
124 fninfo
->num_params
= 0;
125 fninfo
->num_sgpr_params
= 0;
128 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
129 enum si_arg_regfile regfile
, LLVMTypeRef type
,
130 LLVMValueRef
*assign
)
132 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
134 unsigned idx
= fninfo
->num_params
++;
135 assert(idx
< ARRAY_SIZE(fninfo
->types
));
137 if (regfile
== ARG_SGPR
)
138 fninfo
->num_sgpr_params
= fninfo
->num_params
;
140 fninfo
->types
[idx
] = type
;
141 fninfo
->assign
[idx
] = assign
;
145 static unsigned add_arg(struct si_function_info
*fninfo
,
146 enum si_arg_regfile regfile
, LLVMTypeRef type
)
148 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
151 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
152 enum si_arg_regfile regfile
, LLVMTypeRef type
,
153 LLVMValueRef
*assign
, unsigned idx
)
155 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
156 assert(actual
== idx
);
159 static void add_arg_checked(struct si_function_info
*fninfo
,
160 enum si_arg_regfile regfile
, LLVMTypeRef type
,
163 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
167 * Returns a unique index for a per-patch semantic name and index. The index
168 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
171 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
173 switch (semantic_name
) {
174 case TGSI_SEMANTIC_TESSOUTER
:
176 case TGSI_SEMANTIC_TESSINNER
:
178 case TGSI_SEMANTIC_PATCH
:
183 assert(!"invalid semantic name");
189 * Returns a unique index for a semantic name and index. The index must be
190 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
193 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
195 switch (semantic_name
) {
196 case TGSI_SEMANTIC_POSITION
:
198 case TGSI_SEMANTIC_GENERIC
:
199 /* Since some shader stages use the the highest used IO index
200 * to determine the size to allocate for inputs/outputs
201 * (in LDS, tess and GS rings). GENERIC should be placed right
202 * after POSITION to make that size as small as possible.
204 if (index
< SI_MAX_IO_GENERIC
)
207 assert(!"invalid generic index");
209 case TGSI_SEMANTIC_PSIZE
:
210 return SI_MAX_IO_GENERIC
+ 1;
211 case TGSI_SEMANTIC_CLIPDIST
:
213 return SI_MAX_IO_GENERIC
+ 2 + index
;
214 case TGSI_SEMANTIC_FOG
:
215 return SI_MAX_IO_GENERIC
+ 4;
216 case TGSI_SEMANTIC_LAYER
:
217 return SI_MAX_IO_GENERIC
+ 5;
218 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
219 return SI_MAX_IO_GENERIC
+ 6;
220 case TGSI_SEMANTIC_PRIMID
:
221 return SI_MAX_IO_GENERIC
+ 7;
222 case TGSI_SEMANTIC_COLOR
: /* these alias */
223 case TGSI_SEMANTIC_BCOLOR
:
225 return SI_MAX_IO_GENERIC
+ 8 + index
;
226 case TGSI_SEMANTIC_TEXCOORD
:
228 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
229 return SI_MAX_IO_GENERIC
+ 10 + index
;
231 assert(!"invalid semantic name");
237 * Get the value of a shader input parameter and extract a bitfield.
239 static LLVMValueRef
unpack_llvm_param(struct si_shader_context
*ctx
,
240 LLVMValueRef value
, unsigned rshift
,
243 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
244 value
= ac_to_integer(&ctx
->ac
, value
);
247 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
248 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
250 if (rshift
+ bitwidth
< 32) {
251 unsigned mask
= (1 << bitwidth
) - 1;
252 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
253 LLVMConstInt(ctx
->i32
, mask
, 0), "");
259 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
260 unsigned param
, unsigned rshift
,
263 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
, param
);
265 return unpack_llvm_param(ctx
, value
, rshift
, bitwidth
);
268 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
271 case PIPE_SHADER_TESS_CTRL
:
272 return unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 0, 8);
274 case PIPE_SHADER_TESS_EVAL
:
275 return LLVMGetParam(ctx
->main_fn
,
276 ctx
->param_tes_rel_patch_id
);
284 /* Tessellation shaders pass outputs to the next shader using LDS.
286 * LS outputs = TCS inputs
287 * TCS outputs = TES inputs
290 * - TCS inputs for patch 0
291 * - TCS inputs for patch 1
292 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
294 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
295 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
296 * - TCS outputs for patch 1
297 * - Per-patch TCS outputs for patch 1
298 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
299 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
302 * All three shaders VS(LS), TCS, TES share the same LDS space.
306 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
308 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
311 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
313 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
315 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
316 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
318 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
321 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
323 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
325 return LLVMConstInt(ctx
->i32
, stride
, 0);
328 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
330 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
331 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
333 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
334 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
335 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
336 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
337 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
338 num_patch_outputs
* 4;
339 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
343 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
345 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
347 ctx
->param_tcs_out_lds_offsets
,
353 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
355 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
357 ctx
->param_tcs_out_lds_offsets
,
363 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
365 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
366 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
368 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
372 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
374 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
375 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
376 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
378 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
379 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
385 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
387 LLVMValueRef patch0_patch_data_offset
=
388 get_tcs_out_patch0_patch_data_offset(ctx
);
389 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
390 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
392 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
393 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
398 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
400 unsigned tcs_out_vertices
=
401 ctx
->shader
->selector
?
402 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
404 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
405 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
406 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
408 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
411 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
416 case PIPE_SHADER_VERTEX
:
417 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
418 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
420 case PIPE_SHADER_TESS_CTRL
:
421 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
422 ctx
->shader
->is_monolithic
) {
423 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
424 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
426 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
434 static LLVMValueRef
get_instance_index_for_fetch(
435 struct si_shader_context
*ctx
,
436 unsigned param_start_instance
, LLVMValueRef divisor
)
438 LLVMValueRef result
= ctx
->abi
.instance_id
;
440 /* The division must be done before START_INSTANCE is added. */
441 if (divisor
!= ctx
->i32_1
)
442 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
444 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
445 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
448 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
450 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
452 unsigned double_index
)
454 LLVMBuilderRef builder
= ctx
->ac
.builder
;
455 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
456 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
457 LLVMVectorType(f64
, 2), "");
458 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
459 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
460 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
463 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
464 LLVMValueRef i32
, unsigned index
)
469 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
470 LLVMConstInt(ctx
->i32
, 16, 0), "");
472 return LLVMBuildSExt(ctx
->ac
.builder
,
473 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
478 void si_llvm_load_input_vs(
479 struct si_shader_context
*ctx
,
480 unsigned input_index
,
483 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
484 unsigned vs_blit_property
= info
->properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
486 if (vs_blit_property
) {
487 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
488 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
489 LLVMIntULE
, vertex_id
,
491 /* Use LLVMIntNE, because we have 3 vertices and only
492 * the middle one should use y2.
494 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
495 LLVMIntNE
, vertex_id
,
498 if (input_index
== 0) {
500 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
501 ctx
->param_vs_blit_inputs
);
502 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
503 ctx
->param_vs_blit_inputs
+ 1);
505 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
506 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
507 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
508 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
510 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
512 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
515 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
516 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
517 out
[2] = LLVMGetParam(ctx
->main_fn
,
518 ctx
->param_vs_blit_inputs
+ 2);
519 out
[3] = ctx
->ac
.f32_1
;
523 /* Color or texture coordinates: */
524 assert(input_index
== 1);
526 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
527 for (int i
= 0; i
< 4; i
++) {
528 out
[i
] = LLVMGetParam(ctx
->main_fn
,
529 ctx
->param_vs_blit_inputs
+ 3 + i
);
532 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
533 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
534 ctx
->param_vs_blit_inputs
+ 3);
535 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
536 ctx
->param_vs_blit_inputs
+ 4);
537 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
538 ctx
->param_vs_blit_inputs
+ 5);
539 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
540 ctx
->param_vs_blit_inputs
+ 6);
542 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
544 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
546 out
[2] = LLVMGetParam(ctx
->main_fn
,
547 ctx
->param_vs_blit_inputs
+ 7);
548 out
[3] = LLVMGetParam(ctx
->main_fn
,
549 ctx
->param_vs_blit_inputs
+ 8);
556 unsigned num_fetches
;
557 unsigned fetch_stride
;
558 unsigned num_channels
;
560 LLVMValueRef t_list_ptr
;
561 LLVMValueRef t_offset
;
563 LLVMValueRef vertex_index
;
564 LLVMValueRef input
[3];
566 /* Load the T list */
567 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
569 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
571 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
573 vertex_index
= LLVMGetParam(ctx
->main_fn
,
574 ctx
->param_vertex_index0
+
577 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
579 /* Do multiple loads for special formats. */
581 case SI_FIX_FETCH_RGB_64_FLOAT
:
582 num_fetches
= 3; /* 3 2-dword loads */
586 case SI_FIX_FETCH_RGBA_64_FLOAT
:
587 num_fetches
= 2; /* 2 4-dword loads */
591 case SI_FIX_FETCH_RGB_8
:
592 case SI_FIX_FETCH_RGB_8_INT
:
597 case SI_FIX_FETCH_RGB_16
:
598 case SI_FIX_FETCH_RGB_16_INT
:
606 num_channels
= util_last_bit(info
->input_usage_mask
[input_index
]);
609 for (unsigned i
= 0; i
< num_fetches
; i
++) {
610 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
612 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
613 vertex_index
, voffset
,
614 num_channels
, false, true);
615 input
[i
] = ac_build_expand_to_vec4(&ctx
->ac
, input
[i
], num_channels
);
618 /* Break up the vec4 into individual components */
619 for (chan
= 0; chan
< 4; chan
++) {
620 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
621 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
622 input
[0], llvm_chan
, "");
626 case SI_FIX_FETCH_A2_SNORM
:
627 case SI_FIX_FETCH_A2_SSCALED
:
628 case SI_FIX_FETCH_A2_SINT
: {
629 /* The hardware returns an unsigned value; convert it to a
632 LLVMValueRef tmp
= out
[3];
633 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
635 /* First, recover the sign-extended signed integer value. */
636 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
637 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
639 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
641 /* For the integer-like cases, do a natural sign extension.
643 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
644 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
647 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
648 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
649 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
650 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
652 /* Convert back to the right type. */
653 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
655 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
656 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
657 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
658 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
659 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
660 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
666 case SI_FIX_FETCH_RGBA_32_UNORM
:
667 case SI_FIX_FETCH_RGBX_32_UNORM
:
668 for (chan
= 0; chan
< 4; chan
++) {
669 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
670 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
671 out
[chan
], ctx
->f32
, "");
672 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
673 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
675 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
676 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
677 out
[3] = LLVMConstReal(ctx
->f32
, 1);
679 case SI_FIX_FETCH_RGBA_32_SNORM
:
680 case SI_FIX_FETCH_RGBX_32_SNORM
:
681 case SI_FIX_FETCH_RGBA_32_FIXED
:
682 case SI_FIX_FETCH_RGBX_32_FIXED
: {
684 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
685 scale
= 1.0 / 0x10000;
687 scale
= 1.0 / INT_MAX
;
689 for (chan
= 0; chan
< 4; chan
++) {
690 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
691 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
692 out
[chan
], ctx
->f32
, "");
693 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
694 LLVMConstReal(ctx
->f32
, scale
), "");
696 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
697 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
698 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
699 out
[3] = LLVMConstReal(ctx
->f32
, 1);
702 case SI_FIX_FETCH_RGBA_32_USCALED
:
703 for (chan
= 0; chan
< 4; chan
++) {
704 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
705 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
706 out
[chan
], ctx
->f32
, "");
709 case SI_FIX_FETCH_RGBA_32_SSCALED
:
710 for (chan
= 0; chan
< 4; chan
++) {
711 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
712 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
713 out
[chan
], ctx
->f32
, "");
716 case SI_FIX_FETCH_RG_64_FLOAT
:
717 for (chan
= 0; chan
< 2; chan
++)
718 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
720 out
[2] = LLVMConstReal(ctx
->f32
, 0);
721 out
[3] = LLVMConstReal(ctx
->f32
, 1);
723 case SI_FIX_FETCH_RGB_64_FLOAT
:
724 for (chan
= 0; chan
< 3; chan
++)
725 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
727 out
[3] = LLVMConstReal(ctx
->f32
, 1);
729 case SI_FIX_FETCH_RGBA_64_FLOAT
:
730 for (chan
= 0; chan
< 4; chan
++) {
731 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
735 case SI_FIX_FETCH_RGB_8
:
736 case SI_FIX_FETCH_RGB_8_INT
:
737 case SI_FIX_FETCH_RGB_16
:
738 case SI_FIX_FETCH_RGB_16_INT
:
739 for (chan
= 0; chan
< 3; chan
++) {
740 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
744 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
745 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
746 out
[3] = LLVMConstReal(ctx
->f32
, 1);
748 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
754 static void declare_input_vs(
755 struct si_shader_context
*ctx
,
756 unsigned input_index
,
757 const struct tgsi_full_declaration
*decl
,
760 si_llvm_load_input_vs(ctx
, input_index
, out
);
763 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
770 case PIPE_SHADER_VERTEX
:
771 return LLVMGetParam(ctx
->main_fn
,
772 ctx
->param_vs_prim_id
);
773 case PIPE_SHADER_TESS_CTRL
:
774 return ctx
->abi
.tcs_patch_id
;
775 case PIPE_SHADER_TESS_EVAL
:
776 return ctx
->abi
.tes_patch_id
;
777 case PIPE_SHADER_GEOMETRY
:
778 return ctx
->abi
.gs_prim_id
;
786 * Return the value of tgsi_ind_register for indexing.
787 * This is the indirect index with the constant offset added to it.
789 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
790 const struct tgsi_ind_register
*ind
,
796 if (ind
->File
== TGSI_FILE_ADDRESS
) {
797 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
798 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
800 struct tgsi_full_src_register src
= {};
802 src
.Register
.File
= ind
->File
;
803 src
.Register
.Index
= ind
->Index
;
805 /* Set the second index to 0 for constants. */
806 if (ind
->File
== TGSI_FILE_CONSTANT
)
807 src
.Register
.Dimension
= 1;
809 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
812 result
= ac_to_integer(&ctx
->ac
, result
);
816 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
817 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
818 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
819 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
824 * Like si_get_indirect_index, but restricts the return value to a (possibly
825 * undefined) value inside [0..num).
827 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
828 const struct tgsi_ind_register
*ind
,
829 int rel_index
, unsigned num
)
831 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
833 return si_llvm_bound_index(ctx
, result
, num
);
836 static LLVMValueRef
get_dw_address_from_generic_indices(struct si_shader_context
*ctx
,
837 LLVMValueRef vertex_dw_stride
,
838 LLVMValueRef base_addr
,
839 LLVMValueRef vertex_index
,
840 LLVMValueRef param_index
,
841 unsigned input_index
,
846 if (vertex_dw_stride
) {
847 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
848 LLVMBuildMul(ctx
->ac
.builder
, vertex_index
,
849 vertex_dw_stride
, ""), "");
853 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
854 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
855 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
858 int param
= is_patch
?
859 si_shader_io_get_unique_index_patch(name
[input_index
],
860 index
[input_index
]) :
861 si_shader_io_get_unique_index(name
[input_index
],
864 /* Add the base address of the element. */
865 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
866 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
870 * Calculate a dword address given an input or output register and a stride.
872 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
873 const struct tgsi_full_dst_register
*dst
,
874 const struct tgsi_full_src_register
*src
,
875 LLVMValueRef vertex_dw_stride
,
876 LLVMValueRef base_addr
)
878 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
879 ubyte
*name
, *index
, *array_first
;
881 struct tgsi_full_dst_register reg
;
882 LLVMValueRef vertex_index
= NULL
;
883 LLVMValueRef ind_index
= NULL
;
885 /* Set the register description. The address computation is the same
886 * for sources and destinations. */
888 reg
.Register
.File
= src
->Register
.File
;
889 reg
.Register
.Index
= src
->Register
.Index
;
890 reg
.Register
.Indirect
= src
->Register
.Indirect
;
891 reg
.Register
.Dimension
= src
->Register
.Dimension
;
892 reg
.Indirect
= src
->Indirect
;
893 reg
.Dimension
= src
->Dimension
;
894 reg
.DimIndirect
= src
->DimIndirect
;
898 /* If the register is 2-dimensional (e.g. an array of vertices
899 * in a primitive), calculate the base address of the vertex. */
900 if (reg
.Register
.Dimension
) {
901 if (reg
.Dimension
.Indirect
)
902 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
903 1, reg
.Dimension
.Index
);
905 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
908 /* Get information about the register. */
909 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
910 name
= info
->input_semantic_name
;
911 index
= info
->input_semantic_index
;
912 array_first
= info
->input_array_first
;
913 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
914 name
= info
->output_semantic_name
;
915 index
= info
->output_semantic_index
;
916 array_first
= info
->output_array_first
;
922 if (reg
.Register
.Indirect
) {
923 /* Add the relative address of the element. */
924 if (reg
.Indirect
.ArrayID
)
925 input_index
= array_first
[reg
.Indirect
.ArrayID
];
927 input_index
= reg
.Register
.Index
;
929 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
930 1, reg
.Register
.Index
- input_index
);
932 input_index
= reg
.Register
.Index
;
935 return get_dw_address_from_generic_indices(ctx
, vertex_dw_stride
,
936 base_addr
, vertex_index
,
937 ind_index
, input_index
,
939 !reg
.Register
.Dimension
);
942 /* The offchip buffer layout for TCS->TES is
944 * - attribute 0 of patch 0 vertex 0
945 * - attribute 0 of patch 0 vertex 1
946 * - attribute 0 of patch 0 vertex 2
948 * - attribute 0 of patch 1 vertex 0
949 * - attribute 0 of patch 1 vertex 1
951 * - attribute 1 of patch 0 vertex 0
952 * - attribute 1 of patch 0 vertex 1
954 * - per patch attribute 0 of patch 0
955 * - per patch attribute 0 of patch 1
958 * Note that every attribute has 4 components.
960 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
961 LLVMValueRef rel_patch_id
,
962 LLVMValueRef vertex_index
,
963 LLVMValueRef param_index
)
965 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
966 LLVMValueRef param_stride
, constant16
;
968 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
969 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
970 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
973 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
975 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
976 vertices_per_patch
, "");
978 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
981 param_stride
= total_vertices
;
983 base_addr
= rel_patch_id
;
984 param_stride
= num_patches
;
987 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
988 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
989 param_stride
, ""), "");
991 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
994 LLVMValueRef patch_data_offset
=
995 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
997 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
998 patch_data_offset
, "");
1003 /* This is a generic helper that can be shared by the NIR and TGSI backends */
1004 static LLVMValueRef
get_tcs_tes_buffer_address_from_generic_indices(
1005 struct si_shader_context
*ctx
,
1006 LLVMValueRef vertex_index
,
1007 LLVMValueRef param_index
,
1008 unsigned param_base
,
1013 unsigned param_index_base
;
1015 param_index_base
= is_patch
?
1016 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]) :
1017 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]);
1020 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1021 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1024 param_index
= LLVMConstInt(ctx
->i32
, param_index_base
, 0);
1027 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1028 vertex_index
, param_index
);
1031 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
1032 struct si_shader_context
*ctx
,
1033 const struct tgsi_full_dst_register
*dst
,
1034 const struct tgsi_full_src_register
*src
)
1036 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1037 ubyte
*name
, *index
, *array_first
;
1038 struct tgsi_full_src_register reg
;
1039 LLVMValueRef vertex_index
= NULL
;
1040 LLVMValueRef param_index
= NULL
;
1041 unsigned param_base
;
1043 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
1045 if (reg
.Register
.Dimension
) {
1047 if (reg
.Dimension
.Indirect
)
1048 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
1049 1, reg
.Dimension
.Index
);
1051 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
1054 /* Get information about the register. */
1055 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
1056 name
= info
->input_semantic_name
;
1057 index
= info
->input_semantic_index
;
1058 array_first
= info
->input_array_first
;
1059 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1060 name
= info
->output_semantic_name
;
1061 index
= info
->output_semantic_index
;
1062 array_first
= info
->output_array_first
;
1068 if (reg
.Register
.Indirect
) {
1069 if (reg
.Indirect
.ArrayID
)
1070 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1072 param_base
= reg
.Register
.Index
;
1074 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1075 1, reg
.Register
.Index
- param_base
);
1078 param_base
= reg
.Register
.Index
;
1081 return get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1082 param_index
, param_base
,
1083 name
, index
, !reg
.Register
.Dimension
);
1086 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1087 LLVMTypeRef type
, unsigned swizzle
,
1088 LLVMValueRef buffer
, LLVMValueRef offset
,
1089 LLVMValueRef base
, bool can_speculate
)
1091 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1092 LLVMValueRef value
, value2
;
1093 LLVMTypeRef vec_type
= LLVMVectorType(type
, 4);
1095 if (swizzle
== ~0) {
1096 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1097 0, 1, 0, can_speculate
, false);
1099 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1102 if (!llvm_type_is_64bit(ctx
, type
)) {
1103 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1104 0, 1, 0, can_speculate
, false);
1106 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1107 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1108 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1111 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1112 swizzle
* 4, 1, 0, can_speculate
, false);
1114 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1115 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1117 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1123 * \param type output value type
1124 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1125 * \param dw_addr address in dwords
1127 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1128 LLVMTypeRef type
, unsigned swizzle
,
1129 LLVMValueRef dw_addr
)
1131 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1134 if (swizzle
== ~0) {
1135 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1137 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1138 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1140 return lp_build_gather_values(&ctx
->gallivm
, values
,
1144 /* Split 64-bit loads. */
1145 if (llvm_type_is_64bit(ctx
, type
)) {
1146 LLVMValueRef lo
, hi
;
1148 lo
= lds_load(bld_base
, ctx
->i32
, swizzle
, dw_addr
);
1149 hi
= lds_load(bld_base
, ctx
->i32
, swizzle
+ 1, dw_addr
);
1150 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1153 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1154 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1156 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1158 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1164 * \param swizzle offset (typically 0..3)
1165 * \param dw_addr address in dwords
1166 * \param value value to store
1168 static void lds_store(struct si_shader_context
*ctx
,
1169 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1172 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1173 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1175 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1178 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
1181 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1183 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1184 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
1185 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1187 uint64_t desc2
= 0xffffffff;
1188 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1189 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1190 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1191 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1192 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1193 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1194 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1196 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1197 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1198 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1199 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1202 static LLVMValueRef
fetch_input_tcs(
1203 struct lp_build_tgsi_context
*bld_base
,
1204 const struct tgsi_full_src_register
*reg
,
1205 enum tgsi_opcode_type type
, unsigned swizzle
)
1207 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1208 LLVMValueRef dw_addr
, stride
;
1210 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1211 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1212 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1214 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1217 static LLVMValueRef
si_nir_load_tcs_varyings(struct ac_shader_abi
*abi
,
1218 LLVMValueRef vertex_index
,
1219 LLVMValueRef param_index
,
1220 unsigned const_index
,
1222 unsigned driver_location
,
1224 unsigned num_components
,
1229 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1230 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1231 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1232 LLVMValueRef dw_addr
, stride
;
1234 driver_location
= driver_location
/ 4;
1237 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1238 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1242 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1244 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1245 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1250 /* Add the constant index to the indirect index */
1251 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1252 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1254 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1257 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1258 vertex_index
, param_index
,
1260 info
->input_semantic_name
,
1261 info
->input_semantic_index
,
1264 LLVMValueRef value
[4];
1265 for (unsigned i
= 0; i
< num_components
+ component
; i
++) {
1266 value
[i
] = lds_load(bld_base
, ctx
->i32
, i
, dw_addr
);
1269 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1272 static LLVMValueRef
fetch_output_tcs(
1273 struct lp_build_tgsi_context
*bld_base
,
1274 const struct tgsi_full_src_register
*reg
,
1275 enum tgsi_opcode_type type
, unsigned swizzle
)
1277 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1278 LLVMValueRef dw_addr
, stride
;
1280 if (reg
->Register
.Dimension
) {
1281 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1282 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1283 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1285 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1286 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1289 return lds_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
, dw_addr
);
1292 static LLVMValueRef
fetch_input_tes(
1293 struct lp_build_tgsi_context
*bld_base
,
1294 const struct tgsi_full_src_register
*reg
,
1295 enum tgsi_opcode_type type
, unsigned swizzle
)
1297 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1298 LLVMValueRef buffer
, base
, addr
;
1300 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1302 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1303 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1305 return buffer_load(bld_base
, tgsi2llvmtype(bld_base
, type
), swizzle
,
1306 buffer
, base
, addr
, true);
1309 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
1310 LLVMValueRef vertex_index
,
1311 LLVMValueRef param_index
,
1312 unsigned const_index
,
1314 unsigned driver_location
,
1316 unsigned num_components
,
1321 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1322 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1323 LLVMValueRef buffer
, base
, addr
;
1325 driver_location
= driver_location
/ 4;
1327 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1329 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1332 /* Add the constant index to the indirect index */
1333 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1334 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1336 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1339 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1340 param_index
, driver_location
,
1341 info
->input_semantic_name
,
1342 info
->input_semantic_index
,
1345 /* TODO: This will generate rather ordinary llvm code, although it
1346 * should be easy for the optimiser to fix up. In future we might want
1347 * to refactor buffer_load(), but for now this maximises code sharing
1348 * between the NIR and TGSI backends.
1350 LLVMValueRef value
[4];
1351 for (unsigned i
= component
; i
< num_components
+ component
; i
++) {
1352 value
[i
] = buffer_load(&ctx
->bld_base
, ctx
->i32
, i
, buffer
, base
, addr
, true);
1355 return ac_build_varying_gather_values(&ctx
->ac
, value
, num_components
, component
);
1358 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1359 const struct tgsi_full_instruction
*inst
,
1360 const struct tgsi_opcode_info
*info
,
1362 LLVMValueRef dst
[4])
1364 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1365 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1366 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1367 unsigned chan_index
;
1368 LLVMValueRef dw_addr
, stride
;
1369 LLVMValueRef buffer
, base
, buf_addr
;
1370 LLVMValueRef values
[4];
1371 bool skip_lds_store
;
1372 bool is_tess_factor
= false, is_tess_inner
= false;
1374 /* Only handle per-patch and per-vertex outputs here.
1375 * Vectors will be lowered to scalars and this function will be called again.
1377 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1378 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1379 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1383 if (reg
->Register
.Dimension
) {
1384 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1385 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1386 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1387 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1389 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1390 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1391 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1393 if (!reg
->Register
.Indirect
) {
1394 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1396 /* Always write tess factors into LDS for the TCS epilog. */
1397 if (name
== TGSI_SEMANTIC_TESSINNER
||
1398 name
== TGSI_SEMANTIC_TESSOUTER
) {
1399 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1400 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1401 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1402 is_tess_factor
= true;
1403 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1408 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1410 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1411 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1413 uint32_t writemask
= reg
->Register
.WriteMask
;
1415 chan_index
= u_bit_scan(&writemask
);
1416 LLVMValueRef value
= dst
[chan_index
];
1418 if (inst
->Instruction
.Saturate
)
1419 value
= ac_build_clamp(&ctx
->ac
, value
);
1421 /* Skip LDS stores if there is no LDS read of this output. */
1422 if (!skip_lds_store
)
1423 lds_store(ctx
, chan_index
, dw_addr
, value
);
1425 value
= ac_to_integer(&ctx
->ac
, value
);
1426 values
[chan_index
] = value
;
1428 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1429 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1431 4 * chan_index
, 1, 0, true, false);
1434 /* Write tess factors into VGPRs for the epilog. */
1435 if (is_tess_factor
&&
1436 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1437 if (!is_tess_inner
) {
1438 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1439 ctx
->invoc0_tess_factors
[chan_index
]);
1440 } else if (chan_index
< 2) {
1441 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1442 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1447 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1448 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1450 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1451 base
, 0, 1, 0, true, false);
1455 static void si_nir_store_output_tcs(struct ac_shader_abi
*abi
,
1456 LLVMValueRef vertex_index
,
1457 LLVMValueRef param_index
,
1458 unsigned const_index
,
1460 unsigned driver_location
,
1467 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1468 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1469 LLVMValueRef dw_addr
, stride
;
1470 LLVMValueRef buffer
, base
, addr
;
1471 LLVMValueRef values
[4];
1472 bool skip_lds_store
;
1473 bool is_tess_factor
= false, is_tess_inner
= false;
1475 driver_location
= driver_location
/ 4;
1478 /* Add the constant index to the indirect index */
1479 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1480 LLVMConstInt(ctx
->i32
, const_index
, 0), "");
1482 if (const_index
!= 0)
1483 param_index
= LLVMConstInt(ctx
->i32
, const_index
, 0);
1487 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1488 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1489 dw_addr
= get_dw_address_from_generic_indices(ctx
, stride
, dw_addr
,
1490 vertex_index
, param_index
,
1492 info
->output_semantic_name
,
1493 info
->output_semantic_index
,
1496 skip_lds_store
= !info
->reads_pervertex_outputs
;
1498 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1499 dw_addr
= get_dw_address_from_generic_indices(ctx
, NULL
, dw_addr
,
1500 vertex_index
, param_index
,
1502 info
->output_semantic_name
,
1503 info
->output_semantic_index
,
1506 skip_lds_store
= !info
->reads_perpatch_outputs
;
1509 int name
= info
->output_semantic_name
[driver_location
];
1511 /* Always write tess factors into LDS for the TCS epilog. */
1512 if (name
== TGSI_SEMANTIC_TESSINNER
||
1513 name
== TGSI_SEMANTIC_TESSOUTER
) {
1514 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1515 skip_lds_store
= !info
->reads_tessfactor_outputs
&&
1516 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1517 is_tess_factor
= true;
1518 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1523 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1525 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1527 addr
= get_tcs_tes_buffer_address_from_generic_indices(ctx
, vertex_index
,
1528 param_index
, driver_location
,
1529 info
->output_semantic_name
,
1530 info
->output_semantic_index
,
1533 for (unsigned chan
= 0; chan
< 4; chan
++) {
1534 if (!(writemask
& (1 << chan
)))
1536 LLVMValueRef value
= ac_llvm_extract_elem(&ctx
->ac
, src
, chan
- component
);
1538 /* Skip LDS stores if there is no LDS read of this output. */
1539 if (!skip_lds_store
)
1540 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1542 value
= ac_to_integer(&ctx
->ac
, value
);
1543 values
[chan
] = value
;
1545 if (writemask
!= 0xF && !is_tess_factor
) {
1546 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1548 4 * chan
, 1, 0, true, false);
1551 /* Write tess factors into VGPRs for the epilog. */
1552 if (is_tess_factor
&&
1553 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1554 if (!is_tess_inner
) {
1555 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1556 ctx
->invoc0_tess_factors
[chan
]);
1557 } else if (chan
< 2) {
1558 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1559 ctx
->invoc0_tess_factors
[4 + chan
]);
1564 if (writemask
== 0xF && !is_tess_factor
) {
1565 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1567 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, addr
,
1568 base
, 0, 1, 0, true, false);
1572 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
1573 unsigned input_index
,
1574 unsigned vtx_offset_param
,
1578 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1579 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1580 struct si_shader
*shader
= ctx
->shader
;
1581 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1582 LLVMValueRef vtx_offset
, soffset
;
1583 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1584 unsigned semantic_name
= info
->input_semantic_name
[input_index
];
1585 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1589 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1591 /* GFX9 has the ESGS ring in LDS. */
1592 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1593 unsigned index
= vtx_offset_param
;
1595 switch (index
/ 2) {
1597 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1598 index
% 2 ? 16 : 0, 16);
1601 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1602 index
% 2 ? 16 : 0, 16);
1605 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1606 index
% 2 ? 16 : 0, 16);
1613 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1614 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1615 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1618 /* GFX6: input load from the ESGS ring in memory. */
1619 if (swizzle
== ~0) {
1620 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1622 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1623 values
[chan
] = si_llvm_load_input_gs(abi
, input_index
, vtx_offset_param
,
1626 return lp_build_gather_values(&ctx
->gallivm
, values
,
1630 /* Get the vertex offset parameter on GFX6. */
1631 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1633 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1635 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1637 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1638 vtx_offset
, soffset
, 0, 1, 0, true, false);
1639 if (llvm_type_is_64bit(ctx
, type
)) {
1640 LLVMValueRef value2
;
1641 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1643 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1644 ctx
->i32_0
, vtx_offset
, soffset
,
1645 0, 1, 0, true, false);
1646 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1648 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, type
, "");
1651 static LLVMValueRef
fetch_input_gs(
1652 struct lp_build_tgsi_context
*bld_base
,
1653 const struct tgsi_full_src_register
*reg
,
1654 enum tgsi_opcode_type type
,
1657 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1658 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
1660 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1661 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1662 return get_primitive_id(ctx
, swizzle
);
1664 if (!reg
->Register
.Dimension
)
1667 return si_llvm_load_input_gs(&ctx
->abi
, reg
->Register
.Index
,
1668 reg
->Dimension
.Index
,
1669 tgsi2llvmtype(bld_base
, type
),
1673 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1675 switch (interpolate
) {
1676 case TGSI_INTERPOLATE_CONSTANT
:
1679 case TGSI_INTERPOLATE_LINEAR
:
1680 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1681 return SI_PARAM_LINEAR_SAMPLE
;
1682 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1683 return SI_PARAM_LINEAR_CENTROID
;
1685 return SI_PARAM_LINEAR_CENTER
;
1687 case TGSI_INTERPOLATE_COLOR
:
1688 case TGSI_INTERPOLATE_PERSPECTIVE
:
1689 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1690 return SI_PARAM_PERSP_SAMPLE
;
1691 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1692 return SI_PARAM_PERSP_CENTROID
;
1694 return SI_PARAM_PERSP_CENTER
;
1697 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1702 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1703 unsigned attr_index
, unsigned chan
,
1704 LLVMValueRef prim_mask
,
1705 LLVMValueRef i
, LLVMValueRef j
)
1708 return ac_build_fs_interp(&ctx
->ac
,
1709 LLVMConstInt(ctx
->i32
, chan
, 0),
1710 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1713 return ac_build_fs_interp_mov(&ctx
->ac
,
1714 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1715 LLVMConstInt(ctx
->i32
, chan
, 0),
1716 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1721 * Interpolate a fragment shader input.
1723 * @param ctx context
1724 * @param input_index index of the input in hardware
1725 * @param semantic_name TGSI_SEMANTIC_*
1726 * @param semantic_index semantic index
1727 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1728 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1729 * @param interp_param interpolation weights (i,j)
1730 * @param prim_mask SI_PARAM_PRIM_MASK
1731 * @param face SI_PARAM_FRONT_FACE
1732 * @param result the return value (4 components)
1734 static void interp_fs_input(struct si_shader_context
*ctx
,
1735 unsigned input_index
,
1736 unsigned semantic_name
,
1737 unsigned semantic_index
,
1738 unsigned num_interp_inputs
,
1739 unsigned colors_read_mask
,
1740 LLVMValueRef interp_param
,
1741 LLVMValueRef prim_mask
,
1743 LLVMValueRef result
[4])
1745 LLVMValueRef i
= NULL
, j
= NULL
;
1748 /* fs.constant returns the param from the middle vertex, so it's not
1749 * really useful for flat shading. It's meant to be used for custom
1750 * interpolation (but the intrinsic can't fetch from the other two
1753 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1754 * to do the right thing. The only reason we use fs.constant is that
1755 * fs.interp cannot be used on integers, because they can be equal
1758 * When interp is false we will use fs.constant or for newer llvm,
1759 * amdgcn.interp.mov.
1761 bool interp
= interp_param
!= NULL
;
1764 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1765 LLVMVectorType(ctx
->f32
, 2), "");
1767 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1769 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1773 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1774 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1775 LLVMValueRef is_face_positive
;
1777 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1778 * otherwise it's at offset "num_inputs".
1780 unsigned back_attr_offset
= num_interp_inputs
;
1781 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1782 back_attr_offset
+= 1;
1784 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1785 face
, ctx
->i32_0
, "");
1787 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1788 LLVMValueRef front
, back
;
1790 front
= si_build_fs_interp(ctx
,
1793 back
= si_build_fs_interp(ctx
,
1794 back_attr_offset
, chan
,
1797 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1803 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1804 result
[0] = si_build_fs_interp(ctx
, input_index
,
1805 0, prim_mask
, i
, j
);
1807 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1808 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1810 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1811 result
[chan
] = si_build_fs_interp(ctx
,
1818 void si_llvm_load_input_fs(
1819 struct si_shader_context
*ctx
,
1820 unsigned input_index
,
1821 LLVMValueRef out
[4])
1823 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1824 struct si_shader
*shader
= ctx
->shader
;
1825 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1826 LLVMValueRef main_fn
= ctx
->main_fn
;
1827 LLVMValueRef interp_param
= NULL
;
1828 int interp_param_idx
;
1829 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1830 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1831 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1832 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1834 /* Get colors from input VGPRs (set by the prolog). */
1835 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1836 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1837 unsigned mask
= colors_read
>> (semantic_index
* 4);
1838 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1839 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1841 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1842 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1843 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1844 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1848 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1849 if (interp_param_idx
== -1)
1851 else if (interp_param_idx
) {
1852 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1855 interp_fs_input(ctx
, input_index
, semantic_name
,
1856 semantic_index
, 0, /* this param is unused */
1857 shader
->selector
->info
.colors_read
, interp_param
,
1859 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1863 static void declare_input_fs(
1864 struct si_shader_context
*ctx
,
1865 unsigned input_index
,
1866 const struct tgsi_full_declaration
*decl
,
1867 LLVMValueRef out
[4])
1869 si_llvm_load_input_fs(ctx
, input_index
, out
);
1872 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1874 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1877 static LLVMValueRef
get_block_size(struct ac_shader_abi
*abi
)
1879 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1881 LLVMValueRef values
[3];
1882 LLVMValueRef result
;
1884 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1886 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1887 unsigned sizes
[3] = {
1888 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1889 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1890 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1893 for (i
= 0; i
< 3; ++i
)
1894 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1896 result
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1898 result
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1905 * Load a dword from a constant buffer.
1907 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1908 LLVMValueRef resource
,
1909 LLVMValueRef offset
)
1911 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1912 0, 0, 0, true, true);
1915 static LLVMValueRef
load_sample_position(struct ac_shader_abi
*abi
, LLVMValueRef sample_id
)
1917 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1918 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1919 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1920 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1921 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1923 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1924 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1925 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1927 LLVMValueRef pos
[4] = {
1928 buffer_load_const(ctx
, resource
, offset0
),
1929 buffer_load_const(ctx
, resource
, offset1
),
1930 LLVMConstReal(ctx
->f32
, 0),
1931 LLVMConstReal(ctx
->f32
, 0)
1934 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1937 static LLVMValueRef
si_load_tess_coord(struct ac_shader_abi
*abi
,
1939 unsigned num_components
)
1941 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1942 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1944 LLVMValueRef coord
[4] = {
1945 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1946 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1951 /* For triangles, the vector should be (u, v, 1-u-v). */
1952 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1953 PIPE_PRIM_TRIANGLES
)
1954 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1955 lp_build_add(bld
, coord
[0], coord
[1]));
1957 return lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1960 static LLVMValueRef
load_tess_level(struct si_shader_context
*ctx
,
1961 unsigned semantic_name
)
1963 LLVMValueRef buffer
, base
, addr
;
1965 int param
= si_shader_io_get_unique_index_patch(semantic_name
, 0);
1967 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1969 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1970 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1971 LLVMConstInt(ctx
->i32
, param
, 0));
1973 return buffer_load(&ctx
->bld_base
, ctx
->f32
,
1974 ~0, buffer
, base
, addr
, true);
1978 static LLVMValueRef
si_load_tess_level(struct ac_shader_abi
*abi
,
1979 unsigned varying_id
)
1981 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1982 unsigned semantic_name
;
1984 switch (varying_id
) {
1985 case VARYING_SLOT_TESS_LEVEL_INNER
:
1986 semantic_name
= TGSI_SEMANTIC_TESSINNER
;
1988 case VARYING_SLOT_TESS_LEVEL_OUTER
:
1989 semantic_name
= TGSI_SEMANTIC_TESSOUTER
;
1992 unreachable("unknown tess level");
1995 return load_tess_level(ctx
, semantic_name
);
1999 static LLVMValueRef
si_load_patch_vertices_in(struct ac_shader_abi
*abi
)
2001 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2002 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2003 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
2004 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
2005 return get_num_tcs_out_vertices(ctx
);
2007 unreachable("invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
2010 void si_load_system_value(struct si_shader_context
*ctx
,
2012 const struct tgsi_full_declaration
*decl
)
2014 LLVMValueRef value
= 0;
2016 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
2018 switch (decl
->Semantic
.Name
) {
2019 case TGSI_SEMANTIC_INSTANCEID
:
2020 value
= ctx
->abi
.instance_id
;
2023 case TGSI_SEMANTIC_VERTEXID
:
2024 value
= LLVMBuildAdd(ctx
->ac
.builder
,
2026 ctx
->abi
.base_vertex
, "");
2029 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
2030 /* Unused. Clarify the meaning in indexed vs. non-indexed
2031 * draws if this is ever used again. */
2035 case TGSI_SEMANTIC_BASEVERTEX
:
2037 /* For non-indexed draws, the base vertex set by the driver
2038 * (for direct draws) or the CP (for indirect draws) is the
2039 * first vertex ID, but GLSL expects 0 to be returned.
2041 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
2042 LLVMValueRef indexed
;
2044 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
2045 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
2047 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
2048 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
2052 case TGSI_SEMANTIC_BASEINSTANCE
:
2053 value
= ctx
->abi
.start_instance
;
2056 case TGSI_SEMANTIC_DRAWID
:
2057 value
= ctx
->abi
.draw_id
;
2060 case TGSI_SEMANTIC_INVOCATIONID
:
2061 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
2062 value
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2063 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
2064 value
= ctx
->abi
.gs_invocation_id
;
2066 assert(!"INVOCATIONID not implemented");
2069 case TGSI_SEMANTIC_POSITION
:
2071 LLVMValueRef pos
[4] = {
2072 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2073 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2074 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
2075 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
2076 LLVMGetParam(ctx
->main_fn
,
2077 SI_PARAM_POS_W_FLOAT
)),
2079 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2083 case TGSI_SEMANTIC_FACE
:
2084 value
= ctx
->abi
.front_face
;
2087 case TGSI_SEMANTIC_SAMPLEID
:
2088 value
= get_sample_id(ctx
);
2091 case TGSI_SEMANTIC_SAMPLEPOS
: {
2092 LLVMValueRef pos
[4] = {
2093 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
2094 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
2095 LLVMConstReal(ctx
->f32
, 0),
2096 LLVMConstReal(ctx
->f32
, 0)
2098 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2099 TGSI_OPCODE_FRC
, pos
[0]);
2100 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
2101 TGSI_OPCODE_FRC
, pos
[1]);
2102 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
2106 case TGSI_SEMANTIC_SAMPLEMASK
:
2107 /* This can only occur with the OpenGL Core profile, which
2108 * doesn't support smoothing.
2110 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
2113 case TGSI_SEMANTIC_TESSCOORD
:
2114 value
= si_load_tess_coord(&ctx
->abi
, NULL
, 4);
2117 case TGSI_SEMANTIC_VERTICESIN
:
2118 value
= si_load_patch_vertices_in(&ctx
->abi
);
2121 case TGSI_SEMANTIC_TESSINNER
:
2122 case TGSI_SEMANTIC_TESSOUTER
:
2123 value
= load_tess_level(ctx
, decl
->Semantic
.Name
);
2126 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
2127 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
2129 LLVMValueRef buf
, slot
, val
[4];
2132 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
2133 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2134 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
2135 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
2137 for (i
= 0; i
< 4; i
++)
2138 val
[i
] = buffer_load_const(ctx
, buf
,
2139 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
2140 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
2144 case TGSI_SEMANTIC_PRIMID
:
2145 value
= get_primitive_id(ctx
, 0);
2148 case TGSI_SEMANTIC_GRID_SIZE
:
2149 value
= ctx
->abi
.num_work_groups
;
2152 case TGSI_SEMANTIC_BLOCK_SIZE
:
2153 value
= get_block_size(&ctx
->abi
);
2156 case TGSI_SEMANTIC_BLOCK_ID
:
2158 LLVMValueRef values
[3];
2160 for (int i
= 0; i
< 3; i
++) {
2161 values
[i
] = ctx
->i32_0
;
2162 if (ctx
->abi
.workgroup_ids
[i
]) {
2163 values
[i
] = ctx
->abi
.workgroup_ids
[i
];
2166 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
2170 case TGSI_SEMANTIC_THREAD_ID
:
2171 value
= ctx
->abi
.local_invocation_ids
;
2174 case TGSI_SEMANTIC_HELPER_INVOCATION
:
2175 value
= lp_build_intrinsic(ctx
->ac
.builder
,
2176 "llvm.amdgcn.ps.live",
2178 LP_FUNC_ATTR_READNONE
);
2179 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2180 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
2183 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
2184 value
= LLVMConstInt(ctx
->i32
, 64, 0);
2187 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
2188 value
= ac_get_thread_id(&ctx
->ac
);
2191 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
2193 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2194 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2195 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
2196 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2200 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
2201 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
2202 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
2203 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
2205 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
2206 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
2207 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
2208 /* All bits set except LSB */
2209 value
= LLVMConstInt(ctx
->i64
, -2, 0);
2212 value
= LLVMConstInt(ctx
->i64
, -1, 0);
2214 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
2215 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
2216 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
2217 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
2218 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
2219 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
2224 assert(!"unknown system value");
2228 ctx
->system_values
[index
] = value
;
2231 void si_declare_compute_memory(struct si_shader_context
*ctx
,
2232 const struct tgsi_full_declaration
*decl
)
2234 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2236 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, AC_LOCAL_ADDR_SPACE
);
2239 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
2240 assert(decl
->Range
.First
== decl
->Range
.Last
);
2241 assert(!ctx
->ac
.lds
);
2243 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
2244 LLVMArrayType(ctx
->i8
, sel
->local_size
),
2246 AC_LOCAL_ADDR_SPACE
);
2247 LLVMSetAlignment(var
, 4);
2249 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
2252 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
2254 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
2255 ctx
->param_const_and_shader_buffers
);
2257 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
2258 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
2261 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
2263 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2264 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2266 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
2267 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2268 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2270 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2274 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
2276 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
2277 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
2278 ctx
->param_const_and_shader_buffers
);
2280 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
2281 index
= LLVMBuildSub(ctx
->ac
.builder
,
2282 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
2285 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
2288 static LLVMValueRef
fetch_constant(
2289 struct lp_build_tgsi_context
*bld_base
,
2290 const struct tgsi_full_src_register
*reg
,
2291 enum tgsi_opcode_type type
,
2294 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2295 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2296 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
2299 LLVMValueRef addr
, bufp
;
2301 if (swizzle
== LP_CHAN_ALL
) {
2303 LLVMValueRef values
[4];
2304 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
2305 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
2307 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
2310 /* Split 64-bit loads. */
2311 if (tgsi_type_is_64bit(type
)) {
2312 LLVMValueRef lo
, hi
;
2314 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
2315 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
2316 return si_llvm_emit_fetch_64bit(bld_base
, tgsi2llvmtype(bld_base
, type
),
2320 idx
= reg
->Register
.Index
* 4 + swizzle
;
2321 if (reg
->Register
.Indirect
) {
2322 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
2324 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
2327 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
2328 if (sel
->info
.const_buffers_declared
== 1 &&
2329 sel
->info
.shader_buffers_declared
== 0) {
2331 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2333 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
2334 * loads, and up to x4 load opcode merging. However, it leads to horrible
2335 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2337 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2339 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2340 * a descriptor and s_buffer_load_dword using it, so we can't expand
2341 * the pointer into a full descriptor like below. We have to use
2342 * s_load_dword instead. The only case when LLVM 5.0 would select
2343 * s_buffer_load_dword (that we have to prevent) is when we use use
2344 * a literal offset where we don't need bounds checking.
2346 if (ctx
->screen
->info
.chip_class
== SI
&&
2347 HAVE_LLVM
< 0x0600 &&
2348 !reg
->Register
.Indirect
) {
2349 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2350 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2351 return bitcast(bld_base
, type
, result
);
2354 /* Do the bounds checking with a descriptor, because
2355 * doing computation and manual bounds checking of 64-bit
2356 * addresses generates horrible VALU code with very high
2357 * VGPR usage and very low SIMD occupancy.
2359 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2360 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2362 LLVMValueRef desc_elems
[] = {
2363 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2364 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2365 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2366 LLVMConstInt(ctx
->i32
,
2367 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2368 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2369 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2370 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2371 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2372 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2374 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2375 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2376 return bitcast(bld_base
, type
, result
);
2379 assert(reg
->Register
.Dimension
);
2380 buf
= reg
->Dimension
.Index
;
2382 if (reg
->Dimension
.Indirect
) {
2383 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2385 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2386 reg
->Dimension
.Index
,
2387 ctx
->num_const_buffers
);
2388 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2389 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2390 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2392 bufp
= load_const_buffer_desc(ctx
, buf
);
2394 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2397 /* Initialize arguments for the shader export intrinsic */
2398 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2399 LLVMValueRef
*values
,
2401 struct ac_export_args
*args
)
2403 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2404 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2406 bool is_int8
, is_int10
;
2408 /* Default is 0xf. Adjusted below depending on the format. */
2409 args
->enabled_channels
= 0xf; /* writemask */
2411 /* Specify whether the EXEC mask represents the valid mask */
2412 args
->valid_mask
= 0;
2414 /* Specify whether this is the last export */
2417 /* Specify the target we are exporting */
2418 args
->target
= target
;
2420 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2421 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2422 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2423 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2425 assert(cbuf
>= 0 && cbuf
< 8);
2426 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2427 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2428 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2431 args
->compr
= false;
2432 args
->out
[0] = f32undef
;
2433 args
->out
[1] = f32undef
;
2434 args
->out
[2] = f32undef
;
2435 args
->out
[3] = f32undef
;
2437 LLVMValueRef (*packf
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2]) = NULL
;
2438 LLVMValueRef (*packi
)(struct ac_llvm_context
*ctx
, LLVMValueRef args
[2],
2439 unsigned bits
, bool hi
) = NULL
;
2441 switch (spi_shader_col_format
) {
2442 case V_028714_SPI_SHADER_ZERO
:
2443 args
->enabled_channels
= 0; /* writemask */
2444 args
->target
= V_008DFC_SQ_EXP_NULL
;
2447 case V_028714_SPI_SHADER_32_R
:
2448 args
->enabled_channels
= 1; /* writemask */
2449 args
->out
[0] = values
[0];
2452 case V_028714_SPI_SHADER_32_GR
:
2453 args
->enabled_channels
= 0x3; /* writemask */
2454 args
->out
[0] = values
[0];
2455 args
->out
[1] = values
[1];
2458 case V_028714_SPI_SHADER_32_AR
:
2459 args
->enabled_channels
= 0x9; /* writemask */
2460 args
->out
[0] = values
[0];
2461 args
->out
[3] = values
[3];
2464 case V_028714_SPI_SHADER_FP16_ABGR
:
2465 packf
= ac_build_cvt_pkrtz_f16
;
2468 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2469 packf
= ac_build_cvt_pknorm_u16
;
2472 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2473 packf
= ac_build_cvt_pknorm_i16
;
2476 case V_028714_SPI_SHADER_UINT16_ABGR
:
2477 packi
= ac_build_cvt_pk_u16
;
2480 case V_028714_SPI_SHADER_SINT16_ABGR
:
2481 packi
= ac_build_cvt_pk_i16
;
2484 case V_028714_SPI_SHADER_32_ABGR
:
2485 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2489 /* Pack f16 or norm_i16/u16. */
2491 for (chan
= 0; chan
< 2; chan
++) {
2492 LLVMValueRef pack_args
[2] = {
2494 values
[2 * chan
+ 1]
2496 LLVMValueRef packed
;
2498 packed
= packf(&ctx
->ac
, pack_args
);
2499 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2501 args
->compr
= 1; /* COMPR flag */
2505 for (chan
= 0; chan
< 2; chan
++) {
2506 LLVMValueRef pack_args
[2] = {
2507 ac_to_integer(&ctx
->ac
, values
[2 * chan
]),
2508 ac_to_integer(&ctx
->ac
, values
[2 * chan
+ 1])
2510 LLVMValueRef packed
;
2512 packed
= packi(&ctx
->ac
, pack_args
,
2513 is_int8
? 8 : is_int10
? 10 : 16,
2515 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2517 args
->compr
= 1; /* COMPR flag */
2521 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2524 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2526 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2527 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2528 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2529 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2530 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2531 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2532 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2533 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2535 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2538 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2539 SI_PARAM_ALPHA_REF
);
2540 LLVMValueRef alpha_pass
=
2541 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2542 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2544 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2548 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2550 unsigned samplemask_param
)
2552 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2553 LLVMValueRef coverage
;
2555 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2556 coverage
= LLVMGetParam(ctx
->main_fn
,
2558 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2560 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2562 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2564 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2567 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2568 LLVMConstReal(ctx
->f32
,
2569 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2571 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2574 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2575 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2579 unsigned const_chan
;
2580 LLVMValueRef base_elt
;
2581 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2582 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2583 SI_VS_CONST_CLIP_PLANES
, 0);
2584 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2586 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2587 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2592 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2594 /* Compute dot products of position and user clip plane vectors */
2595 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2596 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2598 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2599 const_chan
) * 4, 0);
2600 base_elt
= buffer_load_const(ctx
, const_resource
,
2603 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2604 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2605 out_elts
[const_chan
]));
2609 args
->enabled_channels
= 0xf;
2610 args
->valid_mask
= 0;
2612 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2617 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2621 if (so
->num_outputs
)
2622 fprintf(stderr
, "STREAMOUT\n");
2624 for (i
= 0; i
< so
->num_outputs
; i
++) {
2625 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2626 so
->output
[i
].start_component
;
2627 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2628 i
, so
->output
[i
].output_buffer
,
2629 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2630 so
->output
[i
].register_index
,
2631 mask
& 1 ? "x" : "",
2632 mask
& 2 ? "y" : "",
2633 mask
& 4 ? "z" : "",
2634 mask
& 8 ? "w" : "");
2638 static void emit_streamout_output(struct si_shader_context
*ctx
,
2639 LLVMValueRef
const *so_buffers
,
2640 LLVMValueRef
const *so_write_offsets
,
2641 struct pipe_stream_output
*stream_out
,
2642 struct si_shader_output_values
*shader_out
)
2644 unsigned buf_idx
= stream_out
->output_buffer
;
2645 unsigned start
= stream_out
->start_component
;
2646 unsigned num_comps
= stream_out
->num_components
;
2647 LLVMValueRef out
[4];
2649 assert(num_comps
&& num_comps
<= 4);
2650 if (!num_comps
|| num_comps
> 4)
2653 /* Load the output as int. */
2654 for (int j
= 0; j
< num_comps
; j
++) {
2655 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2657 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2660 /* Pack the output. */
2661 LLVMValueRef vdata
= NULL
;
2663 switch (num_comps
) {
2664 case 1: /* as i32 */
2667 case 2: /* as v2i32 */
2668 case 3: /* as v4i32 (aligned to 4) */
2669 case 4: /* as v4i32 */
2670 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2671 for (int j
= 0; j
< num_comps
; j
++) {
2672 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2673 LLVMConstInt(ctx
->i32
, j
, 0), "");
2678 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2680 so_write_offsets
[buf_idx
],
2682 stream_out
->dst_offset
* 4, 1, 1, true, false);
2686 * Write streamout data to buffers for vertex stream @p stream (different
2687 * vertex streams can occur for GS copy shaders).
2689 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2690 struct si_shader_output_values
*outputs
,
2691 unsigned noutput
, unsigned stream
)
2693 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2694 struct pipe_stream_output_info
*so
= &sel
->so
;
2695 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2697 struct lp_build_if_state if_ctx
;
2699 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2700 LLVMValueRef so_vtx_count
=
2701 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2703 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2705 /* can_emit = tid < so_vtx_count; */
2706 LLVMValueRef can_emit
=
2707 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2709 /* Emit the streamout code conditionally. This actually avoids
2710 * out-of-bounds buffer access. The hw tells us via the SGPR
2711 * (so_vtx_count) which threads are allowed to emit streamout data. */
2712 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2714 /* The buffer offset is computed as follows:
2715 * ByteOffset = streamout_offset[buffer_id]*4 +
2716 * (streamout_write_index + thread_id)*stride[buffer_id] +
2720 LLVMValueRef so_write_index
=
2721 LLVMGetParam(ctx
->main_fn
,
2722 ctx
->param_streamout_write_index
);
2724 /* Compute (streamout_write_index + thread_id). */
2725 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2727 /* Load the descriptor and compute the write offset for each
2728 * enabled buffer. */
2729 LLVMValueRef so_write_offset
[4] = {};
2730 LLVMValueRef so_buffers
[4];
2731 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2732 ctx
->param_rw_buffers
);
2734 for (i
= 0; i
< 4; i
++) {
2738 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2739 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2741 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2743 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2744 ctx
->param_streamout_offset
[i
]);
2745 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2747 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2748 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2749 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2752 /* Write streamout data. */
2753 for (i
= 0; i
< so
->num_outputs
; i
++) {
2754 unsigned reg
= so
->output
[i
].register_index
;
2759 if (stream
!= so
->output
[i
].stream
)
2762 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2763 &so
->output
[i
], &outputs
[reg
]);
2766 lp_build_endif(&if_ctx
);
2769 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2770 LLVMValueRef
*values
)
2772 struct ac_export_args args
;
2774 si_llvm_init_export_args(ctx
, values
,
2775 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2776 ac_build_export(&ctx
->ac
, &args
);
2779 static void si_build_param_exports(struct si_shader_context
*ctx
,
2780 struct si_shader_output_values
*outputs
,
2783 struct si_shader
*shader
= ctx
->shader
;
2784 unsigned param_count
= 0;
2786 for (unsigned i
= 0; i
< noutput
; i
++) {
2787 unsigned semantic_name
= outputs
[i
].semantic_name
;
2788 unsigned semantic_index
= outputs
[i
].semantic_index
;
2790 if (outputs
[i
].vertex_stream
[0] != 0 &&
2791 outputs
[i
].vertex_stream
[1] != 0 &&
2792 outputs
[i
].vertex_stream
[2] != 0 &&
2793 outputs
[i
].vertex_stream
[3] != 0)
2796 switch (semantic_name
) {
2797 case TGSI_SEMANTIC_LAYER
:
2798 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2799 case TGSI_SEMANTIC_CLIPDIST
:
2800 case TGSI_SEMANTIC_COLOR
:
2801 case TGSI_SEMANTIC_BCOLOR
:
2802 case TGSI_SEMANTIC_PRIMID
:
2803 case TGSI_SEMANTIC_FOG
:
2804 case TGSI_SEMANTIC_TEXCOORD
:
2805 case TGSI_SEMANTIC_GENERIC
:
2811 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2812 semantic_index
< SI_MAX_IO_GENERIC
) &&
2813 shader
->key
.opt
.kill_outputs
&
2814 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2817 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2819 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2820 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2823 shader
->info
.nr_param_exports
= param_count
;
2826 /* Generate export instructions for hardware VS shader stage */
2827 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2828 struct si_shader_output_values
*outputs
,
2831 struct si_shader
*shader
= ctx
->shader
;
2832 struct ac_export_args pos_args
[4] = {};
2833 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2837 /* Build position exports. */
2838 for (i
= 0; i
< noutput
; i
++) {
2839 switch (outputs
[i
].semantic_name
) {
2840 case TGSI_SEMANTIC_POSITION
:
2841 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2842 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2844 case TGSI_SEMANTIC_PSIZE
:
2845 psize_value
= outputs
[i
].values
[0];
2847 case TGSI_SEMANTIC_LAYER
:
2848 layer_value
= outputs
[i
].values
[0];
2850 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2851 viewport_index_value
= outputs
[i
].values
[0];
2853 case TGSI_SEMANTIC_EDGEFLAG
:
2854 edgeflag_value
= outputs
[i
].values
[0];
2856 case TGSI_SEMANTIC_CLIPDIST
:
2857 if (!shader
->key
.opt
.clip_disable
) {
2858 unsigned index
= 2 + outputs
[i
].semantic_index
;
2859 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2860 V_008DFC_SQ_EXP_POS
+ index
,
2864 case TGSI_SEMANTIC_CLIPVERTEX
:
2865 if (!shader
->key
.opt
.clip_disable
) {
2866 si_llvm_emit_clipvertex(ctx
, pos_args
,
2873 /* We need to add the position output manually if it's missing. */
2874 if (!pos_args
[0].out
[0]) {
2875 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2876 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2877 pos_args
[0].done
= 0; /* last export? */
2878 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2879 pos_args
[0].compr
= 0; /* COMPR flag */
2880 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2881 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2882 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2883 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2886 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2887 if (shader
->selector
->info
.writes_psize
||
2888 shader
->selector
->info
.writes_edgeflag
||
2889 shader
->selector
->info
.writes_viewport_index
||
2890 shader
->selector
->info
.writes_layer
) {
2891 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2892 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2893 (shader
->selector
->info
.writes_layer
<< 2);
2895 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2896 pos_args
[1].done
= 0; /* last export? */
2897 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2898 pos_args
[1].compr
= 0; /* COMPR flag */
2899 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2900 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2901 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2902 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2904 if (shader
->selector
->info
.writes_psize
)
2905 pos_args
[1].out
[0] = psize_value
;
2907 if (shader
->selector
->info
.writes_edgeflag
) {
2908 /* The output is a float, but the hw expects an integer
2909 * with the first bit containing the edge flag. */
2910 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2913 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2917 /* The LLVM intrinsic expects a float. */
2918 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2921 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2922 /* GFX9 has the layer in out.z[10:0] and the viewport
2923 * index in out.z[19:16].
2925 if (shader
->selector
->info
.writes_layer
)
2926 pos_args
[1].out
[2] = layer_value
;
2928 if (shader
->selector
->info
.writes_viewport_index
) {
2929 LLVMValueRef v
= viewport_index_value
;
2931 v
= ac_to_integer(&ctx
->ac
, v
);
2932 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2933 LLVMConstInt(ctx
->i32
, 16, 0), "");
2934 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2935 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2936 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2937 pos_args
[1].enabled_channels
|= 1 << 2;
2940 if (shader
->selector
->info
.writes_layer
)
2941 pos_args
[1].out
[2] = layer_value
;
2943 if (shader
->selector
->info
.writes_viewport_index
) {
2944 pos_args
[1].out
[3] = viewport_index_value
;
2945 pos_args
[1].enabled_channels
|= 1 << 3;
2950 for (i
= 0; i
< 4; i
++)
2951 if (pos_args
[i
].out
[0])
2952 shader
->info
.nr_pos_exports
++;
2955 for (i
= 0; i
< 4; i
++) {
2956 if (!pos_args
[i
].out
[0])
2959 /* Specify the target we are exporting */
2960 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2962 if (pos_idx
== shader
->info
.nr_pos_exports
)
2963 /* Specify that this is the last export */
2964 pos_args
[i
].done
= 1;
2966 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2969 /* Build parameter exports. */
2970 si_build_param_exports(ctx
, outputs
, noutput
);
2974 * Forward all outputs from the vertex shader to the TES. This is only used
2975 * for the fixed function TCS.
2977 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2979 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2980 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2981 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2984 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
2985 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2986 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2988 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
2989 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
2990 lds_vertex_stride
, "");
2991 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2992 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
2994 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2996 unsigned i
= u_bit_scan64(&inputs
);
2998 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2999 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
3002 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
3003 get_rel_patch_id(ctx
),
3005 LLVMConstInt(ctx
->i32
, i
, 0));
3007 LLVMValueRef value
= lds_load(bld_base
, ctx
->ac
.i32
, ~0,
3010 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
3011 buffer_offset
, 0, 1, 0, true, false);
3015 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
3016 LLVMValueRef rel_patch_id
,
3017 LLVMValueRef invocation_id
,
3018 LLVMValueRef tcs_out_current_patch_data_offset
,
3019 LLVMValueRef invoc0_tf_outer
[4],
3020 LLVMValueRef invoc0_tf_inner
[2])
3022 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3023 struct si_shader
*shader
= ctx
->shader
;
3024 unsigned tess_inner_index
, tess_outer_index
;
3025 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
3026 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
3027 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
3028 struct lp_build_if_state if_ctx
, inner_if_ctx
;
3030 /* Add a barrier before loading tess factors from LDS. */
3031 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
3032 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
3034 /* Do this only for invocation 0, because the tess levels are per-patch,
3037 * This can't jump, because invocation 0 executes this. It should
3038 * at least mask out the loads and stores for other invocations.
3040 lp_build_if(&if_ctx
, &ctx
->gallivm
,
3041 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3042 invocation_id
, ctx
->i32_0
, ""));
3044 /* Determine the layout of one tess factor element in the buffer. */
3045 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
3046 case PIPE_PRIM_LINES
:
3047 stride
= 2; /* 2 dwords, 1 vec2 store */
3051 case PIPE_PRIM_TRIANGLES
:
3052 stride
= 4; /* 4 dwords, 1 vec4 store */
3056 case PIPE_PRIM_QUADS
:
3057 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
3066 for (i
= 0; i
< 4; i
++) {
3067 inner
[i
] = LLVMGetUndef(ctx
->i32
);
3068 outer
[i
] = LLVMGetUndef(ctx
->i32
);
3071 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
3072 /* Tess factors are in VGPRs. */
3073 for (i
= 0; i
< outer_comps
; i
++)
3074 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
3075 for (i
= 0; i
< inner_comps
; i
++)
3076 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
3078 /* Load tess_inner and tess_outer from LDS.
3079 * Any invocation can write them, so we can't get them from a temporary.
3081 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
3082 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
3084 lds_base
= tcs_out_current_patch_data_offset
;
3085 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3086 LLVMConstInt(ctx
->i32
,
3087 tess_inner_index
* 4, 0), "");
3088 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
3089 LLVMConstInt(ctx
->i32
,
3090 tess_outer_index
* 4, 0), "");
3092 for (i
= 0; i
< outer_comps
; i
++) {
3094 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_outer
);
3096 for (i
= 0; i
< inner_comps
; i
++) {
3097 inner
[i
] = out
[outer_comps
+i
] =
3098 lds_load(bld_base
, ctx
->ac
.i32
, i
, lds_inner
);
3102 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
3103 /* For isolines, the hardware expects tess factors in the
3104 * reverse order from what GLSL / TGSI specify.
3106 LLVMValueRef tmp
= out
[0];
3111 /* Convert the outputs to vectors for stores. */
3112 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
3116 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
3118 /* Get the buffer. */
3119 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
3121 /* Get the offset. */
3122 tf_base
= LLVMGetParam(ctx
->main_fn
,
3123 ctx
->param_tcs_factor_offset
);
3124 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
3125 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
3127 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
3128 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
3129 rel_patch_id
, ctx
->i32_0
, ""));
3131 /* Store the dynamic HS control word. */
3133 if (ctx
->screen
->info
.chip_class
<= VI
) {
3134 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
3135 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
3136 1, ctx
->i32_0
, tf_base
,
3137 offset
, 1, 0, true, false);
3141 lp_build_endif(&inner_if_ctx
);
3143 /* Store the tessellation factors. */
3144 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
3145 MIN2(stride
, 4), byteoffset
, tf_base
,
3146 offset
, 1, 0, true, false);
3149 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
3150 stride
- 4, byteoffset
, tf_base
,
3151 offset
, 1, 0, true, false);
3153 /* Store the tess factors into the offchip buffer if TES reads them. */
3154 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
3155 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
3156 LLVMValueRef tf_inner_offset
;
3157 unsigned param_outer
, param_inner
;
3159 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
3160 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
3162 param_outer
= si_shader_io_get_unique_index_patch(
3163 TGSI_SEMANTIC_TESSOUTER
, 0);
3164 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3165 LLVMConstInt(ctx
->i32
, param_outer
, 0));
3167 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
3168 util_next_power_of_two(outer_comps
));
3170 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
3171 outer_comps
, tf_outer_offset
,
3172 base
, 0, 1, 0, true, false);
3174 param_inner
= si_shader_io_get_unique_index_patch(
3175 TGSI_SEMANTIC_TESSINNER
, 0);
3176 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
3177 LLVMConstInt(ctx
->i32
, param_inner
, 0));
3179 inner_vec
= inner_comps
== 1 ? inner
[0] :
3180 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
3181 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
3182 inner_comps
, tf_inner_offset
,
3183 base
, 0, 1, 0, true, false);
3187 lp_build_endif(&if_ctx
);
3191 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3192 unsigned param
, unsigned return_index
)
3194 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3195 LLVMGetParam(ctx
->main_fn
, param
),
3200 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3201 unsigned param
, unsigned return_index
)
3203 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3204 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
3206 return LLVMBuildInsertValue(builder
, ret
,
3207 ac_to_float(&ctx
->ac
, p
),
3212 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
3213 unsigned param
, unsigned return_index
)
3215 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3216 LLVMValueRef ptr
, lo
, hi
;
3218 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
3219 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
3220 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
3221 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
3222 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
3223 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
3224 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
3227 /* This only writes the tessellation factor levels. */
3228 static void si_llvm_emit_tcs_epilogue(struct ac_shader_abi
*abi
,
3229 unsigned max_outputs
,
3230 LLVMValueRef
*addrs
)
3232 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3233 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
3234 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3235 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
3237 si_copy_tcs_inputs(bld_base
);
3239 rel_patch_id
= get_rel_patch_id(ctx
);
3240 invocation_id
= unpack_llvm_param(ctx
, ctx
->abi
.tcs_rel_ids
, 8, 5);
3241 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
3243 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3244 LLVMBasicBlockRef blocks
[2] = {
3245 LLVMGetInsertBlock(builder
),
3246 ctx
->merged_wrap_if_state
.entry_block
3248 LLVMValueRef values
[2];
3250 lp_build_endif(&ctx
->merged_wrap_if_state
);
3252 values
[0] = rel_patch_id
;
3253 values
[1] = LLVMGetUndef(ctx
->i32
);
3254 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3256 values
[0] = tf_lds_offset
;
3257 values
[1] = LLVMGetUndef(ctx
->i32
);
3258 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3260 values
[0] = invocation_id
;
3261 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
3262 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3265 /* Return epilog parameters from this function. */
3266 LLVMValueRef ret
= ctx
->return_value
;
3269 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3270 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3271 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3272 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3273 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3274 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3275 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3276 /* Tess offchip and tess factor offsets are at the beginning. */
3277 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3278 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3279 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
3281 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3282 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3283 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3284 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3285 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3286 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3287 /* Tess offchip and tess factor offsets are after user SGPRs. */
3288 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3289 GFX6_TCS_NUM_USER_SGPR
);
3290 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3291 GFX6_TCS_NUM_USER_SGPR
+ 1);
3292 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3296 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3297 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3298 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3300 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3301 * the invocation_id output does not alias the tcs_rel_ids input,
3302 * which saves a V_MOV on gfx9.
3306 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3307 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3309 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3310 vgpr
++; /* skip the tess factor LDS offset */
3311 for (unsigned i
= 0; i
< 6; i
++) {
3312 LLVMValueRef value
=
3313 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3314 value
= ac_to_float(&ctx
->ac
, value
);
3315 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3318 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3320 ctx
->return_value
= ret
;
3323 /* Pass TCS inputs from LS to TCS on GFX9. */
3324 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3326 LLVMValueRef ret
= ctx
->return_value
;
3328 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3329 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3330 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3331 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3333 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3334 8 + SI_SGPR_RW_BUFFERS
);
3335 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3336 ctx
->param_bindless_samplers_and_images
,
3337 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3339 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3340 8 + SI_SGPR_VS_STATE_BITS
);
3341 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3342 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3343 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3344 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3345 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3346 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3347 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3348 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3349 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3350 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3352 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
3353 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3354 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
3355 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3356 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
3358 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3359 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3360 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_patch_id
),
3362 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
3363 ac_to_float(&ctx
->ac
, ctx
->abi
.tcs_rel_ids
),
3365 ctx
->return_value
= ret
;
3368 /* Pass GS inputs from ES to GS on GFX9. */
3369 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3371 LLVMValueRef ret
= ctx
->return_value
;
3373 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3374 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3375 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3377 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3378 8 + SI_SGPR_RW_BUFFERS
);
3379 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3380 ctx
->param_bindless_samplers_and_images
,
3381 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3383 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
3384 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3385 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
3386 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3387 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
3389 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3390 for (unsigned i
= 0; i
< 5; i
++) {
3391 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3392 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3394 ctx
->return_value
= ret
;
3397 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3398 unsigned max_outputs
,
3399 LLVMValueRef
*addrs
)
3401 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3402 struct si_shader
*shader
= ctx
->shader
;
3403 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3405 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3406 ctx
->param_rel_auto_id
);
3407 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3408 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3409 vertex_dw_stride
, "");
3411 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3412 * its inputs from it. */
3413 for (i
= 0; i
< info
->num_outputs
; i
++) {
3414 unsigned name
= info
->output_semantic_name
[i
];
3415 unsigned index
= info
->output_semantic_index
[i
];
3417 /* The ARB_shader_viewport_layer_array spec contains the
3420 * 2) What happens if gl_ViewportIndex or gl_Layer is
3421 * written in the vertex shader and a geometry shader is
3424 * RESOLVED: The value written by the last vertex processing
3425 * stage is used. If the last vertex processing stage
3426 * (vertex, tessellation evaluation or geometry) does not
3427 * statically assign to gl_ViewportIndex or gl_Layer, index
3428 * or layer zero is assumed.
3430 * So writes to those outputs in VS-as-LS are simply ignored.
3432 if (name
== TGSI_SEMANTIC_LAYER
||
3433 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3436 int param
= si_shader_io_get_unique_index(name
, index
);
3437 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3438 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3440 for (chan
= 0; chan
< 4; chan
++) {
3441 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3444 lds_store(ctx
, chan
, dw_addr
,
3445 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3449 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3450 si_set_ls_return_value_for_tcs(ctx
);
3453 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3454 unsigned max_outputs
,
3455 LLVMValueRef
*addrs
)
3457 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3458 struct si_shader
*es
= ctx
->shader
;
3459 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3460 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3461 ctx
->param_es2gs_offset
);
3462 LLVMValueRef lds_base
= NULL
;
3466 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3467 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3468 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3469 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3470 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3471 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3472 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3473 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3474 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3477 for (i
= 0; i
< info
->num_outputs
; i
++) {
3480 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3481 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3484 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3485 info
->output_semantic_index
[i
]);
3487 for (chan
= 0; chan
< 4; chan
++) {
3488 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3489 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3491 /* GFX9 has the ESGS ring in LDS. */
3492 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3493 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3497 ac_build_buffer_store_dword(&ctx
->ac
,
3499 out_val
, 1, NULL
, soffset
,
3500 (4 * param
+ chan
) * 4,
3505 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3506 si_set_es_return_value_for_gs(ctx
);
3509 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3511 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3512 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3514 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3517 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3519 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3520 si_get_gs_wave_id(ctx
));
3522 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3523 lp_build_endif(&ctx
->merged_wrap_if_state
);
3526 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3527 unsigned max_outputs
,
3528 LLVMValueRef
*addrs
)
3530 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3531 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3533 assert(info
->num_outputs
<= max_outputs
);
3535 emit_gs_epilogue(ctx
);
3538 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3540 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3541 emit_gs_epilogue(ctx
);
3544 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3545 unsigned max_outputs
,
3546 LLVMValueRef
*addrs
)
3548 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3549 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3550 struct si_shader_output_values
*outputs
= NULL
;
3553 assert(!ctx
->shader
->is_gs_copy_shader
);
3554 assert(info
->num_outputs
<= max_outputs
);
3556 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3558 /* Vertex color clamping.
3560 * This uses a state constant loaded in a user data SGPR and
3561 * an IF statement is added that clamps all colors if the constant
3564 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3565 struct lp_build_if_state if_ctx
;
3566 LLVMValueRef cond
= NULL
;
3567 LLVMValueRef addr
, val
;
3569 for (i
= 0; i
< info
->num_outputs
; i
++) {
3570 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3571 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3574 /* We've found a color. */
3576 /* The state is in the first bit of the user SGPR. */
3577 cond
= LLVMGetParam(ctx
->main_fn
,
3578 ctx
->param_vs_state_bits
);
3579 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3581 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3584 for (j
= 0; j
< 4; j
++) {
3585 addr
= addrs
[4 * i
+ j
];
3586 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3587 val
= ac_build_clamp(&ctx
->ac
, val
);
3588 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3593 lp_build_endif(&if_ctx
);
3596 for (i
= 0; i
< info
->num_outputs
; i
++) {
3597 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3598 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3600 for (j
= 0; j
< 4; j
++) {
3601 outputs
[i
].values
[j
] =
3602 LLVMBuildLoad(ctx
->ac
.builder
,
3605 outputs
[i
].vertex_stream
[j
] =
3606 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3610 if (ctx
->shader
->selector
->so
.num_outputs
)
3611 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3613 /* Export PrimitiveID. */
3614 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3615 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3616 outputs
[i
].semantic_index
= 0;
3617 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3618 for (j
= 1; j
< 4; j
++)
3619 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3621 memset(outputs
[i
].vertex_stream
, 0,
3622 sizeof(outputs
[i
].vertex_stream
));
3626 si_llvm_export_vs(ctx
, outputs
, i
);
3630 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3632 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3634 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3635 &ctx
->outputs
[0][0]);
3638 struct si_ps_exports
{
3640 struct ac_export_args args
[10];
3643 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3644 LLVMValueRef depth
, LLVMValueRef stencil
,
3645 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3647 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3648 struct ac_export_args args
;
3650 ac_export_mrt_z(&ctx
->ac
, depth
, stencil
, samplemask
, &args
);
3652 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3655 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3656 LLVMValueRef
*color
, unsigned index
,
3657 unsigned samplemask_param
,
3658 bool is_last
, struct si_ps_exports
*exp
)
3660 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3664 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3665 for (i
= 0; i
< 4; i
++)
3666 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3669 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3670 color
[3] = ctx
->ac
.f32_1
;
3674 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3675 si_alpha_test(bld_base
, color
[3]);
3677 /* Line & polygon smoothing */
3678 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3679 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3682 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3683 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3684 struct ac_export_args args
[8];
3687 /* Get the export arguments, also find out what the last one is. */
3688 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3689 si_llvm_init_export_args(ctx
, color
,
3690 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3691 if (args
[c
].enabled_channels
)
3695 /* Emit all exports. */
3696 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3697 if (is_last
&& last
== c
) {
3698 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3699 args
[c
].done
= 1; /* DONE bit */
3700 } else if (!args
[c
].enabled_channels
)
3701 continue; /* unnecessary NULL export */
3703 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3706 struct ac_export_args args
;
3709 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3712 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3713 args
.done
= 1; /* DONE bit */
3714 } else if (!args
.enabled_channels
)
3715 return; /* unnecessary NULL export */
3717 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3721 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3722 struct si_ps_exports
*exp
)
3724 for (unsigned i
= 0; i
< exp
->num
; i
++)
3725 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3728 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3730 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3731 struct lp_build_context
*base
= &bld_base
->base
;
3732 struct ac_export_args args
;
3734 args
.enabled_channels
= 0x0; /* enabled channels */
3735 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3736 args
.done
= 1; /* DONE bit */
3737 args
.target
= V_008DFC_SQ_EXP_NULL
;
3738 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3739 args
.out
[0] = base
->undef
; /* R */
3740 args
.out
[1] = base
->undef
; /* G */
3741 args
.out
[2] = base
->undef
; /* B */
3742 args
.out
[3] = base
->undef
; /* A */
3744 ac_build_export(&ctx
->ac
, &args
);
3748 * Return PS outputs in this order:
3750 * v[0:3] = color0.xyzw
3751 * v[4:7] = color1.xyzw
3756 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3758 * The alpha-ref SGPR is returned via its original location.
3760 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3761 unsigned max_outputs
,
3762 LLVMValueRef
*addrs
)
3764 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3765 struct si_shader
*shader
= ctx
->shader
;
3766 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3767 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3768 unsigned i
, j
, first_vgpr
, vgpr
;
3770 LLVMValueRef color
[8][4] = {};
3771 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3774 if (ctx
->postponed_kill
)
3775 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3777 /* Read the output values. */
3778 for (i
= 0; i
< info
->num_outputs
; i
++) {
3779 unsigned semantic_name
= info
->output_semantic_name
[i
];
3780 unsigned semantic_index
= info
->output_semantic_index
[i
];
3782 switch (semantic_name
) {
3783 case TGSI_SEMANTIC_COLOR
:
3784 assert(semantic_index
< 8);
3785 for (j
= 0; j
< 4; j
++) {
3786 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3787 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3788 color
[semantic_index
][j
] = result
;
3791 case TGSI_SEMANTIC_POSITION
:
3792 depth
= LLVMBuildLoad(builder
,
3793 addrs
[4 * i
+ 2], "");
3795 case TGSI_SEMANTIC_STENCIL
:
3796 stencil
= LLVMBuildLoad(builder
,
3797 addrs
[4 * i
+ 1], "");
3799 case TGSI_SEMANTIC_SAMPLEMASK
:
3800 samplemask
= LLVMBuildLoad(builder
,
3801 addrs
[4 * i
+ 0], "");
3804 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3809 /* Fill the return structure. */
3810 ret
= ctx
->return_value
;
3813 ret
= LLVMBuildInsertValue(builder
, ret
,
3814 ac_to_integer(&ctx
->ac
,
3815 LLVMGetParam(ctx
->main_fn
,
3816 SI_PARAM_ALPHA_REF
)),
3817 SI_SGPR_ALPHA_REF
, "");
3820 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3821 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3825 for (j
= 0; j
< 4; j
++)
3826 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3829 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3831 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3833 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3835 /* Add the input sample mask for smoothing at the end. */
3836 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3837 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3838 ret
= LLVMBuildInsertValue(builder
, ret
,
3839 LLVMGetParam(ctx
->main_fn
,
3840 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3842 ctx
->return_value
= ret
;
3845 static void membar_emit(
3846 const struct lp_build_tgsi_action
*action
,
3847 struct lp_build_tgsi_context
*bld_base
,
3848 struct lp_build_emit_data
*emit_data
)
3850 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3851 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3852 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3853 unsigned waitcnt
= NOOP_WAITCNT
;
3855 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3856 waitcnt
&= VM_CNT
& LGKM_CNT
;
3858 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3859 TGSI_MEMBAR_SHADER_BUFFER
|
3860 TGSI_MEMBAR_SHADER_IMAGE
))
3863 if (flags
& TGSI_MEMBAR_SHARED
)
3864 waitcnt
&= LGKM_CNT
;
3866 if (waitcnt
!= NOOP_WAITCNT
)
3867 ac_build_waitcnt(&ctx
->ac
, waitcnt
);
3870 static void clock_emit(
3871 const struct lp_build_tgsi_action
*action
,
3872 struct lp_build_tgsi_context
*bld_base
,
3873 struct lp_build_emit_data
*emit_data
)
3875 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3876 LLVMValueRef tmp
= ac_build_shader_clock(&ctx
->ac
);
3878 emit_data
->output
[0] =
3879 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3880 emit_data
->output
[1] =
3881 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3884 static void si_llvm_emit_ddxy(
3885 const struct lp_build_tgsi_action
*action
,
3886 struct lp_build_tgsi_context
*bld_base
,
3887 struct lp_build_emit_data
*emit_data
)
3889 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3890 unsigned opcode
= emit_data
->info
->opcode
;
3895 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3896 mask
= AC_TID_MASK_LEFT
;
3897 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3898 mask
= AC_TID_MASK_TOP
;
3900 mask
= AC_TID_MASK_TOP_LEFT
;
3902 /* for DDX we want to next X pixel, DDY next Y pixel. */
3903 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3905 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3906 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3907 emit_data
->output
[emit_data
->chan
] = val
;
3911 * this takes an I,J coordinate pair,
3912 * and works out the X and Y derivatives.
3913 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3915 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3916 struct lp_build_tgsi_context
*bld_base
,
3917 LLVMValueRef interp_ij
)
3919 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3920 LLVMValueRef result
[4], a
;
3923 for (i
= 0; i
< 2; i
++) {
3924 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3925 LLVMConstInt(ctx
->i32
, i
, 0), "");
3926 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3927 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3930 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3933 static void interp_fetch_args(
3934 struct lp_build_tgsi_context
*bld_base
,
3935 struct lp_build_emit_data
*emit_data
)
3937 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3938 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3940 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3941 /* offset is in second src, first two channels */
3942 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3945 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3948 emit_data
->arg_count
= 2;
3949 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3950 LLVMValueRef sample_position
;
3951 LLVMValueRef sample_id
;
3952 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3954 /* fetch sample ID, then fetch its sample position,
3955 * and place into first two channels.
3957 sample_id
= lp_build_emit_fetch(bld_base
,
3958 emit_data
->inst
, 1, TGSI_CHAN_X
);
3959 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3961 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3962 * Language 4.50 spec says about interpolateAtSample:
3964 * "Returns the value of the input interpolant variable at
3965 * the location of sample number sample. If multisample
3966 * buffers are not available, the input variable will be
3967 * evaluated at the center of the pixel. If sample sample
3968 * does not exist, the position used to interpolate the
3969 * input variable is undefined."
3971 * This means that sample_id values outside of the valid are
3972 * in fact valid input, and the usual mechanism for loading the
3973 * sample position doesn't work.
3975 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
3976 LLVMValueRef center
[4] = {
3977 LLVMConstReal(ctx
->f32
, 0.5),
3978 LLVMConstReal(ctx
->f32
, 0.5),
3983 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
3985 sample_position
= load_sample_position(&ctx
->abi
, sample_id
);
3988 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3992 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
3993 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3996 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
3997 emit_data
->arg_count
= 2;
4001 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4002 struct lp_build_tgsi_context
*bld_base
,
4003 struct lp_build_emit_data
*emit_data
)
4005 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4006 struct si_shader
*shader
= ctx
->shader
;
4007 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4008 LLVMValueRef interp_param
;
4009 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4010 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
4011 int input_base
, input_array_size
;
4014 LLVMValueRef prim_mask
= ctx
->abi
.prim_mask
;
4015 LLVMValueRef array_idx
;
4016 int interp_param_idx
;
4020 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
4022 if (input
->Register
.Indirect
) {
4023 unsigned array_id
= input
->Indirect
.ArrayID
;
4026 input_base
= info
->input_array_first
[array_id
];
4027 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
4029 input_base
= inst
->Src
[0].Register
.Index
;
4030 input_array_size
= info
->num_inputs
- input_base
;
4033 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
4034 1, input
->Register
.Index
- input_base
);
4036 input_base
= inst
->Src
[0].Register
.Index
;
4037 input_array_size
= 1;
4038 array_idx
= ctx
->i32_0
;
4041 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
4043 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4044 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4045 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4047 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4049 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4050 if (interp_param_idx
== -1)
4052 else if (interp_param_idx
)
4053 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
4055 interp_param
= NULL
;
4057 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4058 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4059 LLVMValueRef ij_out
[2];
4060 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4063 * take the I then J parameters, and the DDX/Y for it, and
4064 * calculate the IJ inputs for the interpolator.
4065 * temp1 = ddx * offset/sample.x + I;
4066 * interp_param.I = ddy * offset/sample.y + temp1;
4067 * temp1 = ddx * offset/sample.x + J;
4068 * interp_param.J = ddy * offset/sample.y + temp1;
4070 for (i
= 0; i
< 2; i
++) {
4071 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
4072 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
4073 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4074 ddxy_out
, ix_ll
, "");
4075 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4076 ddxy_out
, iy_ll
, "");
4077 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
4078 interp_param
, ix_ll
, "");
4079 LLVMValueRef temp1
, temp2
;
4081 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
4083 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
4085 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
4087 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
4089 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
4091 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
4095 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
4097 for (chan
= 0; chan
< 4; chan
++) {
4098 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
4099 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4101 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
4102 LLVMValueRef v
, i
= NULL
, j
= NULL
;
4105 i
= LLVMBuildExtractElement(
4106 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
4107 j
= LLVMBuildExtractElement(
4108 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
4110 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
4113 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
4114 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
4117 emit_data
->output
[chan
] = LLVMBuildExtractElement(
4118 ctx
->ac
.builder
, gather
, array_idx
, "");
4122 static void vote_all_emit(
4123 const struct lp_build_tgsi_action
*action
,
4124 struct lp_build_tgsi_context
*bld_base
,
4125 struct lp_build_emit_data
*emit_data
)
4127 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4129 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
4130 emit_data
->output
[emit_data
->chan
] =
4131 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4134 static void vote_any_emit(
4135 const struct lp_build_tgsi_action
*action
,
4136 struct lp_build_tgsi_context
*bld_base
,
4137 struct lp_build_emit_data
*emit_data
)
4139 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4141 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
4142 emit_data
->output
[emit_data
->chan
] =
4143 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4146 static void vote_eq_emit(
4147 const struct lp_build_tgsi_action
*action
,
4148 struct lp_build_tgsi_context
*bld_base
,
4149 struct lp_build_emit_data
*emit_data
)
4151 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4153 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
4154 emit_data
->output
[emit_data
->chan
] =
4155 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
4158 static void ballot_emit(
4159 const struct lp_build_tgsi_action
*action
,
4160 struct lp_build_tgsi_context
*bld_base
,
4161 struct lp_build_emit_data
*emit_data
)
4163 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4164 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4167 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
4168 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
4169 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4171 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4172 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4175 static void read_invoc_fetch_args(
4176 struct lp_build_tgsi_context
*bld_base
,
4177 struct lp_build_emit_data
*emit_data
)
4179 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4180 0, emit_data
->src_chan
);
4182 /* Always read the source invocation (= lane) from the X channel. */
4183 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4185 emit_data
->arg_count
= 2;
4188 static void read_lane_emit(
4189 const struct lp_build_tgsi_action
*action
,
4190 struct lp_build_tgsi_context
*bld_base
,
4191 struct lp_build_emit_data
*emit_data
)
4193 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4195 /* We currently have no other way to prevent LLVM from lifting the icmp
4196 * calls to a dominating basic block.
4198 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4200 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4201 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4203 emit_data
->output
[emit_data
->chan
] =
4204 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4205 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4206 AC_FUNC_ATTR_READNONE
|
4207 AC_FUNC_ATTR_CONVERGENT
);
4210 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4211 struct lp_build_emit_data
*emit_data
)
4213 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4214 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4218 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4220 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4221 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4225 /* Emit one vertex from the geometry shader */
4226 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4228 LLVMValueRef
*addrs
)
4230 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4231 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4232 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4233 struct si_shader
*shader
= ctx
->shader
;
4234 struct lp_build_if_state if_state
;
4235 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4236 ctx
->param_gs2vs_offset
);
4237 LLVMValueRef gs_next_vertex
;
4238 LLVMValueRef can_emit
;
4239 unsigned chan
, offset
;
4242 /* Write vertex attribute values to GSVS ring */
4243 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4244 ctx
->gs_next_vertex
[stream
],
4247 /* If this thread has already emitted the declared maximum number of
4248 * vertices, skip the write: excessive vertex emissions are not
4249 * supposed to have any effect.
4251 * If the shader has no writes to memory, kill it instead. This skips
4252 * further memory loads and may allow LLVM to skip to the end
4255 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4256 LLVMConstInt(ctx
->i32
,
4257 shader
->selector
->gs_max_out_vertices
, 0), "");
4259 bool use_kill
= !info
->writes_memory
;
4261 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4263 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4267 for (i
= 0; i
< info
->num_outputs
; i
++) {
4268 for (chan
= 0; chan
< 4; chan
++) {
4269 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4270 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4273 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4274 LLVMValueRef voffset
=
4275 LLVMConstInt(ctx
->i32
, offset
*
4276 shader
->selector
->gs_max_out_vertices
, 0);
4279 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4280 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4282 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4284 ac_build_buffer_store_dword(&ctx
->ac
,
4285 ctx
->gsvs_ring
[stream
],
4287 voffset
, soffset
, 0,
4292 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4295 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4297 /* Signal vertex emission */
4298 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4299 si_get_gs_wave_id(ctx
));
4301 lp_build_endif(&if_state
);
4304 /* Emit one vertex from the geometry shader */
4305 static void si_tgsi_emit_vertex(
4306 const struct lp_build_tgsi_action
*action
,
4307 struct lp_build_tgsi_context
*bld_base
,
4308 struct lp_build_emit_data
*emit_data
)
4310 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4311 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4313 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4316 /* Cut one primitive from the geometry shader */
4317 static void si_llvm_emit_primitive(struct ac_shader_abi
*abi
,
4320 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4322 /* Signal primitive cut */
4323 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4324 si_get_gs_wave_id(ctx
));
4327 /* Cut one primitive from the geometry shader */
4328 static void si_tgsi_emit_primitive(
4329 const struct lp_build_tgsi_action
*action
,
4330 struct lp_build_tgsi_context
*bld_base
,
4331 struct lp_build_emit_data
*emit_data
)
4333 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4335 si_llvm_emit_primitive(&ctx
->abi
, si_llvm_get_stream(bld_base
, emit_data
));
4338 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4339 struct lp_build_tgsi_context
*bld_base
,
4340 struct lp_build_emit_data
*emit_data
)
4342 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4344 /* SI only (thanks to a hw bug workaround):
4345 * The real barrier instruction isn’t needed, because an entire patch
4346 * always fits into a single wave.
4348 if (ctx
->screen
->info
.chip_class
== SI
&&
4349 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4350 ac_build_waitcnt(&ctx
->ac
, LGKM_CNT
& VM_CNT
);
4354 lp_build_intrinsic(ctx
->ac
.builder
,
4355 "llvm.amdgcn.s.barrier",
4356 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4359 static const struct lp_build_tgsi_action interp_action
= {
4360 .fetch_args
= interp_fetch_args
,
4361 .emit
= build_interp_intrinsic
,
4364 static void si_create_function(struct si_shader_context
*ctx
,
4366 LLVMTypeRef
*returns
, unsigned num_returns
,
4367 struct si_function_info
*fninfo
,
4368 unsigned max_workgroup_size
)
4372 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4373 fninfo
->types
, fninfo
->num_params
);
4374 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4376 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4377 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4379 /* The combination of:
4383 * allows the optimization passes to move loads and reduces
4384 * SGPR spilling significantly.
4386 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4388 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4389 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4390 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4394 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4395 if (fninfo
->assign
[i
])
4396 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4399 if (max_workgroup_size
) {
4400 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4401 max_workgroup_size
);
4403 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4404 "no-signed-zeros-fp-math",
4407 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4408 /* These were copied from some LLVM test. */
4409 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4410 "less-precise-fpmad",
4412 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4415 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4418 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4424 static void declare_streamout_params(struct si_shader_context
*ctx
,
4425 struct pipe_stream_output_info
*so
,
4426 struct si_function_info
*fninfo
)
4430 /* Streamout SGPRs. */
4431 if (so
->num_outputs
) {
4432 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4433 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4435 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4437 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4439 /* A streamout buffer offset is loaded if the stride is non-zero. */
4440 for (i
= 0; i
< 4; i
++) {
4444 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4448 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4450 switch (shader
->selector
->type
) {
4451 case PIPE_SHADER_TESS_CTRL
:
4452 /* Return this so that LLVM doesn't remove s_barrier
4453 * instructions on chips where we use s_barrier. */
4454 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4456 case PIPE_SHADER_GEOMETRY
:
4457 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4459 case PIPE_SHADER_COMPUTE
:
4460 break; /* see below */
4466 const unsigned *properties
= shader
->selector
->info
.properties
;
4467 unsigned max_work_group_size
=
4468 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4469 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4470 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4472 if (!max_work_group_size
) {
4473 /* This is a variable group size compute shader,
4474 * compile it for the maximum possible group size.
4476 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4478 return max_work_group_size
;
4481 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4482 struct si_function_info
*fninfo
,
4485 LLVMTypeRef const_shader_buf_type
;
4487 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4488 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4489 const_shader_buf_type
= ctx
->f32
;
4491 const_shader_buf_type
= ctx
->v4i32
;
4493 unsigned const_and_shader_buffers
=
4494 add_arg(fninfo
, ARG_SGPR
,
4495 ac_array_in_const_addr_space(const_shader_buf_type
));
4497 unsigned samplers_and_images
=
4498 add_arg(fninfo
, ARG_SGPR
,
4499 ac_array_in_const_addr_space(ctx
->v8i32
));
4501 if (assign_params
) {
4502 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4503 ctx
->param_samplers_and_images
= samplers_and_images
;
4507 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4508 struct si_function_info
*fninfo
)
4510 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4511 ac_array_in_const_addr_space(ctx
->v4i32
));
4512 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4513 ac_array_in_const_addr_space(ctx
->v8i32
));
4516 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4517 struct si_function_info
*fninfo
)
4519 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4520 ac_array_in_const_addr_space(ctx
->v4i32
));
4521 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4522 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4523 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4524 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4527 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4528 struct si_function_info
*fninfo
,
4529 unsigned *num_prolog_vgprs
)
4531 struct si_shader
*shader
= ctx
->shader
;
4533 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4534 if (shader
->key
.as_ls
) {
4535 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4536 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4538 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4539 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4541 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4543 if (!shader
->is_gs_copy_shader
) {
4544 /* Vertex load indices. */
4545 ctx
->param_vertex_index0
= fninfo
->num_params
;
4546 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4547 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4548 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4552 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4553 struct si_function_info
*fninfo
)
4555 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4556 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4557 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4558 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tes_patch_id
);
4562 /* Convenient merged shader definitions. */
4563 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4564 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4567 static void create_function(struct si_shader_context
*ctx
)
4569 struct si_shader
*shader
= ctx
->shader
;
4570 struct si_function_info fninfo
;
4571 LLVMTypeRef returns
[16+32*4];
4572 unsigned i
, num_return_sgprs
;
4573 unsigned num_returns
= 0;
4574 unsigned num_prolog_vgprs
= 0;
4575 unsigned type
= ctx
->type
;
4576 unsigned vs_blit_property
=
4577 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4579 si_init_function_info(&fninfo
);
4581 /* Set MERGED shaders. */
4582 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4583 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4584 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4585 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4586 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4589 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4592 case PIPE_SHADER_VERTEX
:
4593 declare_global_desc_pointers(ctx
, &fninfo
);
4595 if (vs_blit_property
) {
4596 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4597 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4598 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4599 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4601 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4602 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4603 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4604 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4605 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4606 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4607 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4608 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4609 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4610 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4611 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4612 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4616 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4620 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4621 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4623 if (shader
->key
.as_es
) {
4624 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4625 } else if (shader
->key
.as_ls
) {
4626 /* no extra parameters */
4628 if (shader
->is_gs_copy_shader
) {
4629 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4630 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4633 /* The locations of the other parameters are assigned dynamically. */
4634 declare_streamout_params(ctx
, &shader
->selector
->so
,
4639 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4642 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4643 declare_global_desc_pointers(ctx
, &fninfo
);
4644 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4645 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4646 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4647 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4648 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4649 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4650 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4651 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4652 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4655 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4656 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4658 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4659 * placed after the user SGPRs.
4661 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4662 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4663 for (i
= 0; i
< 11; i
++)
4664 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4667 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4668 /* Merged stages have 8 system SGPRs at the beginning. */
4669 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4670 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
4671 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4672 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4673 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4674 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4675 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4676 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4678 declare_global_desc_pointers(ctx
, &fninfo
);
4679 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4680 ctx
->type
== PIPE_SHADER_VERTEX
);
4681 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4683 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4684 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4685 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4686 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4687 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4688 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4690 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4691 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4693 /* VGPRs (first TCS, then VS) */
4694 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_patch_id
);
4695 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.tcs_rel_ids
);
4697 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4698 declare_vs_input_vgprs(ctx
, &fninfo
,
4701 /* LS return values are inputs to the TCS main shader part. */
4702 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4703 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4704 for (i
= 0; i
< 2; i
++)
4705 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4707 /* TCS return values are inputs to the TCS epilog.
4709 * param_tcs_offchip_offset, param_tcs_factor_offset,
4710 * param_tcs_offchip_layout, and param_rw_buffers
4711 * should be passed to the epilog.
4713 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4714 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4715 for (i
= 0; i
< 11; i
++)
4716 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4720 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4721 /* Merged stages have 8 system SGPRs at the beginning. */
4722 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
4723 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
4724 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4725 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4726 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4727 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4728 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4729 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4731 declare_global_desc_pointers(ctx
, &fninfo
);
4732 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4733 (ctx
->type
== PIPE_SHADER_VERTEX
||
4734 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4735 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4736 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4738 /* TESS_EVAL (and also GEOMETRY):
4739 * Declare as many input SGPRs as the VS has. */
4740 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4741 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4742 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4743 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4744 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4745 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4748 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4749 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4751 /* VGPRs (first GS, then VS/TES) */
4752 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4753 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4754 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4755 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4756 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4758 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4759 declare_vs_input_vgprs(ctx
, &fninfo
,
4761 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4762 declare_tes_input_vgprs(ctx
, &fninfo
);
4765 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4766 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4767 /* ES return values are inputs to GS. */
4768 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4769 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4770 for (i
= 0; i
< 5; i
++)
4771 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4775 case PIPE_SHADER_TESS_EVAL
:
4776 declare_global_desc_pointers(ctx
, &fninfo
);
4777 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4778 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4779 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4781 if (shader
->key
.as_es
) {
4782 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4783 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4784 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4786 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4787 declare_streamout_params(ctx
, &shader
->selector
->so
,
4789 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4793 declare_tes_input_vgprs(ctx
, &fninfo
);
4796 case PIPE_SHADER_GEOMETRY
:
4797 declare_global_desc_pointers(ctx
, &fninfo
);
4798 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4799 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4800 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4803 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4804 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4805 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4806 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4807 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4808 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4809 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4810 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4813 case PIPE_SHADER_FRAGMENT
:
4814 declare_global_desc_pointers(ctx
, &fninfo
);
4815 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4816 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4817 add_arg_assign_checked(&fninfo
, ARG_SGPR
, ctx
->i32
,
4818 &ctx
->abi
.prim_mask
, SI_PARAM_PRIM_MASK
);
4820 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4821 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4822 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4823 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4824 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4825 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4826 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4827 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4828 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4829 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4830 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4831 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4832 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4833 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4834 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4835 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4836 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4837 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4838 shader
->info
.face_vgpr_index
= 20;
4839 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4840 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4841 shader
->info
.ancillary_vgpr_index
= 21;
4842 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4843 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4844 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4846 /* Color inputs from the prolog. */
4847 if (shader
->selector
->info
.colors_read
) {
4848 unsigned num_color_elements
=
4849 util_bitcount(shader
->selector
->info
.colors_read
);
4851 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4852 for (i
= 0; i
< num_color_elements
; i
++)
4853 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4855 num_prolog_vgprs
+= num_color_elements
;
4858 /* Outputs for the epilog. */
4859 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4862 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4863 shader
->selector
->info
.writes_z
+
4864 shader
->selector
->info
.writes_stencil
+
4865 shader
->selector
->info
.writes_samplemask
+
4866 1 /* SampleMaskIn */;
4868 num_returns
= MAX2(num_returns
,
4870 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4872 for (i
= 0; i
< num_return_sgprs
; i
++)
4873 returns
[i
] = ctx
->i32
;
4874 for (; i
< num_returns
; i
++)
4875 returns
[i
] = ctx
->f32
;
4878 case PIPE_SHADER_COMPUTE
:
4879 declare_global_desc_pointers(ctx
, &fninfo
);
4880 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4881 if (shader
->selector
->info
.uses_grid_size
)
4882 add_arg_assign(&fninfo
, ARG_SGPR
, v3i32
, &ctx
->abi
.num_work_groups
);
4883 if (shader
->selector
->info
.uses_block_size
)
4884 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4886 for (i
= 0; i
< 3; i
++) {
4887 ctx
->abi
.workgroup_ids
[i
] = NULL
;
4888 if (shader
->selector
->info
.uses_block_id
[i
])
4889 add_arg_assign(&fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.workgroup_ids
[i
]);
4892 add_arg_assign(&fninfo
, ARG_VGPR
, v3i32
, &ctx
->abi
.local_invocation_ids
);
4895 assert(0 && "unimplemented shader");
4899 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4900 si_get_max_workgroup_size(shader
));
4902 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4903 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4904 ctx
->separate_prolog
) {
4905 si_llvm_add_attribute(ctx
->main_fn
,
4906 "InitialPSInputAddr",
4907 S_0286D0_PERSP_SAMPLE_ENA(1) |
4908 S_0286D0_PERSP_CENTER_ENA(1) |
4909 S_0286D0_PERSP_CENTROID_ENA(1) |
4910 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4911 S_0286D0_LINEAR_CENTER_ENA(1) |
4912 S_0286D0_LINEAR_CENTROID_ENA(1) |
4913 S_0286D0_FRONT_FACE_ENA(1) |
4914 S_0286D0_ANCILLARY_ENA(1) |
4915 S_0286D0_POS_FIXED_PT_ENA(1));
4918 shader
->info
.num_input_sgprs
= 0;
4919 shader
->info
.num_input_vgprs
= 0;
4921 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4922 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4924 for (; i
< fninfo
.num_params
; ++i
)
4925 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4927 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4928 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4930 if (shader
->key
.as_ls
||
4931 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4932 /* GFX9 has the ESGS ring buffer in LDS. */
4933 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4934 ac_declare_lds_as_pointer(&ctx
->ac
);
4938 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4941 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4943 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4945 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4946 ctx
->param_rw_buffers
);
4948 if (ctx
->screen
->info
.chip_class
<= VI
&&
4949 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4951 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4953 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4956 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4959 if (ctx
->shader
->is_gs_copy_shader
) {
4960 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4963 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4964 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4965 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4966 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4967 LLVMValueRef base_ring
;
4969 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4971 /* The conceptual layout of the GSVS ring is
4972 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4973 * but the real memory layout is swizzled across
4975 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4977 * Override the buffer descriptor accordingly.
4979 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4980 uint64_t stream_offset
= 0;
4982 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4983 unsigned num_components
;
4985 unsigned num_records
;
4986 LLVMValueRef ring
, tmp
;
4988 num_components
= sel
->info
.num_stream_output_components
[stream
];
4989 if (!num_components
)
4992 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4994 /* Limit on the stride field for <= CIK. */
4995 assert(stride
< (1 << 14));
4999 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
5000 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
5001 tmp
= LLVMBuildAdd(builder
, tmp
,
5002 LLVMConstInt(ctx
->i64
,
5003 stream_offset
, 0), "");
5004 stream_offset
+= stride
* 64;
5006 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
5007 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
5008 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
5009 tmp
= LLVMBuildOr(builder
, tmp
,
5010 LLVMConstInt(ctx
->i32
,
5011 S_008F04_STRIDE(stride
) |
5012 S_008F04_SWIZZLE_ENABLE(1), 0), "");
5013 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
5014 ring
= LLVMBuildInsertElement(builder
, ring
,
5015 LLVMConstInt(ctx
->i32
, num_records
, 0),
5016 LLVMConstInt(ctx
->i32
, 2, 0), "");
5017 ring
= LLVMBuildInsertElement(builder
, ring
,
5018 LLVMConstInt(ctx
->i32
,
5019 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
5020 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
5021 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
5022 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
5023 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
5024 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
5025 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
5026 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
5027 S_008F0C_ADD_TID_ENABLE(1),
5029 LLVMConstInt(ctx
->i32
, 3, 0), "");
5031 ctx
->gsvs_ring
[stream
] = ring
;
5036 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5037 LLVMValueRef param_rw_buffers
,
5038 unsigned param_pos_fixed_pt
)
5040 LLVMBuilderRef builder
= ctx
->ac
.builder
;
5041 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5043 /* Use the fixed-point gl_FragCoord input.
5044 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5045 * per coordinate to get the repeating effect.
5047 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5048 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5050 /* Load the buffer descriptor. */
5051 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
5052 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
5054 /* The stipple pattern is 32x32, each row has 32 bits. */
5055 offset
= LLVMBuildMul(builder
, address
[1],
5056 LLVMConstInt(ctx
->i32
, 4, 0), "");
5057 row
= buffer_load_const(ctx
, desc
, offset
);
5058 row
= ac_to_integer(&ctx
->ac
, row
);
5059 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5060 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5061 ac_build_kill_if_false(&ctx
->ac
, bit
);
5064 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
5065 struct si_shader_config
*conf
,
5066 unsigned symbol_offset
)
5069 const unsigned char *config
=
5070 ac_shader_binary_config_start(binary
, symbol_offset
);
5071 bool really_needs_scratch
= false;
5073 /* LLVM adds SGPR spills to the scratch size.
5074 * Find out if we really need the scratch buffer.
5076 for (i
= 0; i
< binary
->reloc_count
; i
++) {
5077 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
5079 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
5080 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5081 really_needs_scratch
= true;
5086 /* XXX: We may be able to emit some of these values directly rather than
5087 * extracting fields to be emitted later.
5090 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5091 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5092 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5094 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5095 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5096 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5097 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
5098 case R_00B848_COMPUTE_PGM_RSRC1
:
5099 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5100 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5101 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5102 conf
->rsrc1
= value
;
5104 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5105 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5107 case R_00B84C_COMPUTE_PGM_RSRC2
:
5108 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5109 conf
->rsrc2
= value
;
5111 case R_0286CC_SPI_PS_INPUT_ENA
:
5112 conf
->spi_ps_input_ena
= value
;
5114 case R_0286D0_SPI_PS_INPUT_ADDR
:
5115 conf
->spi_ps_input_addr
= value
;
5117 case R_0286E8_SPI_TMPRING_SIZE
:
5118 case R_00B860_COMPUTE_TMPRING_SIZE
:
5119 /* WAVESIZE is in units of 256 dwords. */
5120 if (really_needs_scratch
)
5121 conf
->scratch_bytes_per_wave
=
5122 G_00B860_WAVESIZE(value
) * 256 * 4;
5124 case 0x4: /* SPILLED_SGPRS */
5125 conf
->spilled_sgprs
= value
;
5127 case 0x8: /* SPILLED_VGPRS */
5128 conf
->spilled_vgprs
= value
;
5132 static bool printed
;
5135 fprintf(stderr
, "Warning: LLVM emitted unknown "
5136 "config register: 0x%x\n", reg
);
5144 if (!conf
->spi_ps_input_addr
)
5145 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5148 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
5149 uint64_t scratch_va
)
5152 uint32_t scratch_rsrc_dword0
= scratch_va
;
5153 uint32_t scratch_rsrc_dword1
=
5154 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
5156 /* Enable scratch coalescing. */
5157 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
5159 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5160 const struct ac_shader_reloc
*reloc
=
5161 &shader
->binary
.relocs
[i
];
5162 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5163 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5164 &scratch_rsrc_dword0
, 4);
5165 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5166 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5167 &scratch_rsrc_dword1
, 4);
5172 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
5174 unsigned size
= shader
->binary
.code_size
;
5177 size
+= shader
->prolog
->binary
.code_size
;
5178 if (shader
->previous_stage
)
5179 size
+= shader
->previous_stage
->binary
.code_size
;
5180 if (shader
->prolog2
)
5181 size
+= shader
->prolog2
->binary
.code_size
;
5183 size
+= shader
->epilog
->binary
.code_size
;
5187 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5189 const struct ac_shader_binary
*prolog
=
5190 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5191 const struct ac_shader_binary
*previous_stage
=
5192 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5193 const struct ac_shader_binary
*prolog2
=
5194 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5195 const struct ac_shader_binary
*epilog
=
5196 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5197 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5198 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5199 (!epilog
? mainb
->rodata_size
: 0);
5202 assert(!prolog
|| !prolog
->rodata_size
);
5203 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5204 assert(!prolog2
|| !prolog2
->rodata_size
);
5205 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5206 !mainb
->rodata_size
);
5207 assert(!epilog
|| !epilog
->rodata_size
);
5209 r600_resource_reference(&shader
->bo
, NULL
);
5210 shader
->bo
= (struct r600_resource
*)
5211 si_aligned_buffer_create(&sscreen
->b
,
5212 sscreen
->cpdma_prefetch_writes_memory
?
5213 0 : R600_RESOURCE_FLAG_READ_ONLY
,
5214 PIPE_USAGE_IMMUTABLE
,
5215 align(bo_size
, SI_CPDMA_ALIGNMENT
),
5221 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5222 PIPE_TRANSFER_READ_WRITE
|
5223 PIPE_TRANSFER_UNSYNCHRONIZED
);
5225 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5226 * endian-independent. */
5228 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5229 ptr
+= prolog
->code_size
;
5231 if (previous_stage
) {
5232 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5233 ptr
+= previous_stage
->code_size
;
5236 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5237 ptr
+= prolog2
->code_size
;
5240 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5241 ptr
+= mainb
->code_size
;
5244 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5245 else if (mainb
->rodata_size
> 0)
5246 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5248 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5252 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5253 struct pipe_debug_callback
*debug
,
5254 const char *name
, FILE *file
)
5259 if (binary
->disasm_string
) {
5260 fprintf(file
, "Shader %s disassembly:\n", name
);
5261 fprintf(file
, "%s", binary
->disasm_string
);
5263 if (debug
&& debug
->debug_message
) {
5264 /* Very long debug messages are cut off, so send the
5265 * disassembly one line at a time. This causes more
5266 * overhead, but on the plus side it simplifies
5267 * parsing of resulting logs.
5269 pipe_debug_message(debug
, SHADER_INFO
,
5270 "Shader Disassembly Begin");
5272 line
= binary
->disasm_string
;
5274 p
= util_strchrnul(line
, '\n');
5278 pipe_debug_message(debug
, SHADER_INFO
,
5279 "%.*s", count
, line
);
5287 pipe_debug_message(debug
, SHADER_INFO
,
5288 "Shader Disassembly End");
5291 fprintf(file
, "Shader %s binary:\n", name
);
5292 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5293 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5294 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5295 binary
->code
[i
+ 1], binary
->code
[i
]);
5300 static void si_calculate_max_simd_waves(struct si_shader
*shader
)
5302 struct si_screen
*sscreen
= shader
->selector
->screen
;
5303 struct si_shader_config
*conf
= &shader
->config
;
5304 unsigned num_inputs
= shader
->selector
->info
.num_inputs
;
5305 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5306 unsigned lds_per_wave
= 0;
5307 unsigned max_simd_waves
;
5309 switch (sscreen
->info
.family
) {
5310 /* These always have 8 waves: */
5311 case CHIP_POLARIS10
:
5312 case CHIP_POLARIS11
:
5313 case CHIP_POLARIS12
:
5317 max_simd_waves
= 10;
5320 /* Compute LDS usage for PS. */
5321 switch (shader
->selector
->type
) {
5322 case PIPE_SHADER_FRAGMENT
:
5323 /* The minimum usage per wave is (num_inputs * 48). The maximum
5324 * usage is (num_inputs * 48 * 16).
5325 * We can get anything in between and it varies between waves.
5327 * The 48 bytes per input for a single primitive is equal to
5328 * 4 bytes/component * 4 components/input * 3 points.
5330 * Other stages don't know the size at compile time or don't
5331 * allocate LDS per wave, but instead they do it per thread group.
5333 lds_per_wave
= conf
->lds_size
* lds_increment
+
5334 align(num_inputs
* 48, lds_increment
);
5336 case PIPE_SHADER_COMPUTE
:
5337 if (shader
->selector
) {
5338 unsigned max_workgroup_size
=
5339 si_get_max_workgroup_size(shader
);
5340 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5341 DIV_ROUND_UP(max_workgroup_size
, 64);
5346 /* Compute the per-SIMD wave counts. */
5347 if (conf
->num_sgprs
) {
5348 if (sscreen
->info
.chip_class
>= VI
)
5349 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5351 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5354 if (conf
->num_vgprs
)
5355 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5357 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5358 * 16KB makes some SIMDs unoccupied). */
5360 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5362 conf
->max_simd_waves
= max_simd_waves
;
5365 void si_shader_dump_stats_for_shader_db(const struct si_shader
*shader
,
5366 struct pipe_debug_callback
*debug
)
5368 const struct si_shader_config
*conf
= &shader
->config
;
5370 pipe_debug_message(debug
, SHADER_INFO
,
5371 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5372 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5373 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5374 conf
->num_sgprs
, conf
->num_vgprs
,
5375 si_get_shader_binary_size(shader
),
5376 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5377 conf
->max_simd_waves
, conf
->spilled_sgprs
,
5378 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5381 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5382 const struct si_shader
*shader
,
5385 bool check_debug_option
)
5387 const struct si_shader_config
*conf
= &shader
->config
;
5389 if (!check_debug_option
||
5390 si_can_dump_shader(sscreen
, processor
)) {
5391 if (processor
== PIPE_SHADER_FRAGMENT
) {
5392 fprintf(file
, "*** SHADER CONFIG ***\n"
5393 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5394 "SPI_PS_INPUT_ENA = 0x%04x\n",
5395 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5398 fprintf(file
, "*** SHADER STATS ***\n"
5401 "Spilled SGPRs: %d\n"
5402 "Spilled VGPRs: %d\n"
5403 "Private memory VGPRs: %d\n"
5404 "Code Size: %d bytes\n"
5406 "Scratch: %d bytes per wave\n"
5408 "********************\n\n\n",
5409 conf
->num_sgprs
, conf
->num_vgprs
,
5410 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5411 conf
->private_mem_vgprs
,
5412 si_get_shader_binary_size(shader
),
5413 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5414 conf
->max_simd_waves
);
5418 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5420 switch (processor
) {
5421 case PIPE_SHADER_VERTEX
:
5422 if (shader
->key
.as_es
)
5423 return "Vertex Shader as ES";
5424 else if (shader
->key
.as_ls
)
5425 return "Vertex Shader as LS";
5427 return "Vertex Shader as VS";
5428 case PIPE_SHADER_TESS_CTRL
:
5429 return "Tessellation Control Shader";
5430 case PIPE_SHADER_TESS_EVAL
:
5431 if (shader
->key
.as_es
)
5432 return "Tessellation Evaluation Shader as ES";
5434 return "Tessellation Evaluation Shader as VS";
5435 case PIPE_SHADER_GEOMETRY
:
5436 if (shader
->is_gs_copy_shader
)
5437 return "GS Copy Shader as VS";
5439 return "Geometry Shader";
5440 case PIPE_SHADER_FRAGMENT
:
5441 return "Pixel Shader";
5442 case PIPE_SHADER_COMPUTE
:
5443 return "Compute Shader";
5445 return "Unknown Shader";
5449 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5450 struct pipe_debug_callback
*debug
, unsigned processor
,
5451 FILE *file
, bool check_debug_option
)
5453 if (!check_debug_option
||
5454 si_can_dump_shader(sscreen
, processor
))
5455 si_dump_shader_key(processor
, shader
, file
);
5457 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5458 if (shader
->previous_stage
&&
5459 shader
->previous_stage
->binary
.llvm_ir_string
) {
5460 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5461 si_get_shader_name(shader
, processor
));
5462 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5465 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5466 si_get_shader_name(shader
, processor
));
5467 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5470 if (!check_debug_option
||
5471 (si_can_dump_shader(sscreen
, processor
) &&
5472 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5473 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5476 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5477 debug
, "prolog", file
);
5478 if (shader
->previous_stage
)
5479 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5480 debug
, "previous stage", file
);
5481 if (shader
->prolog2
)
5482 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5483 debug
, "prolog2", file
);
5485 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5488 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5489 debug
, "epilog", file
);
5490 fprintf(file
, "\n");
5493 si_shader_dump_stats(sscreen
, shader
, processor
, file
,
5494 check_debug_option
);
5497 static int si_compile_llvm(struct si_screen
*sscreen
,
5498 struct ac_shader_binary
*binary
,
5499 struct si_shader_config
*conf
,
5500 LLVMTargetMachineRef tm
,
5502 struct pipe_debug_callback
*debug
,
5507 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5509 if (si_can_dump_shader(sscreen
, processor
)) {
5510 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5512 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5513 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5514 ac_dump_module(mod
);
5515 fprintf(stderr
, "\n");
5519 if (sscreen
->record_llvm_ir
) {
5520 char *ir
= LLVMPrintModuleToString(mod
);
5521 binary
->llvm_ir_string
= strdup(ir
);
5522 LLVMDisposeMessage(ir
);
5525 if (!si_replace_shader(count
, binary
)) {
5526 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5531 si_shader_binary_read_config(binary
, conf
, 0);
5533 /* Enable 64-bit and 16-bit denormals, because there is no performance
5536 * If denormals are enabled, all floating-point output modifiers are
5539 * Don't enable denormals for 32-bit floats, because:
5540 * - Floating-point output modifiers would be ignored by the hw.
5541 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5542 * have to stop using those.
5543 * - SI & CI would be very slow.
5545 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5547 FREE(binary
->config
);
5548 FREE(binary
->global_symbol_offsets
);
5549 binary
->config
= NULL
;
5550 binary
->global_symbol_offsets
= NULL
;
5552 /* Some shaders can't have rodata because their binaries can be
5555 if (binary
->rodata_size
&&
5556 (processor
== PIPE_SHADER_VERTEX
||
5557 processor
== PIPE_SHADER_TESS_CTRL
||
5558 processor
== PIPE_SHADER_TESS_EVAL
||
5559 processor
== PIPE_SHADER_FRAGMENT
)) {
5560 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5567 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5569 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5570 LLVMBuildRetVoid(ctx
->ac
.builder
);
5572 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5575 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5577 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5578 LLVMTargetMachineRef tm
,
5579 struct si_shader_selector
*gs_selector
,
5580 struct pipe_debug_callback
*debug
)
5582 struct si_shader_context ctx
;
5583 struct si_shader
*shader
;
5584 LLVMBuilderRef builder
;
5585 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5586 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5587 struct si_shader_output_values
*outputs
;
5588 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5591 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5596 shader
= CALLOC_STRUCT(si_shader
);
5602 /* We can leave the fence as permanently signaled because the GS copy
5603 * shader only becomes visible globally after it has been compiled. */
5604 util_queue_fence_init(&shader
->ready
);
5606 shader
->selector
= gs_selector
;
5607 shader
->is_gs_copy_shader
= true;
5609 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5610 ctx
.shader
= shader
;
5611 ctx
.type
= PIPE_SHADER_VERTEX
;
5613 builder
= ctx
.ac
.builder
;
5615 create_function(&ctx
);
5616 preload_ring_buffers(&ctx
);
5618 LLVMValueRef voffset
=
5619 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5621 /* Fetch the vertex stream ID.*/
5622 LLVMValueRef stream_id
;
5624 if (gs_selector
->so
.num_outputs
)
5625 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5627 stream_id
= ctx
.i32_0
;
5629 /* Fill in output information. */
5630 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5631 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5632 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5634 for (int chan
= 0; chan
< 4; chan
++) {
5635 outputs
[i
].vertex_stream
[chan
] =
5636 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5640 LLVMBasicBlockRef end_bb
;
5641 LLVMValueRef switch_inst
;
5643 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5644 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5646 for (int stream
= 0; stream
< 4; stream
++) {
5647 LLVMBasicBlockRef bb
;
5650 if (!gsinfo
->num_stream_output_components
[stream
])
5653 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5656 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5657 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5658 LLVMPositionBuilderAtEnd(builder
, bb
);
5660 /* Fetch vertex data from GSVS ring */
5662 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5663 for (unsigned chan
= 0; chan
< 4; chan
++) {
5664 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5665 outputs
[i
].vertex_stream
[chan
] != stream
) {
5666 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5670 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5671 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5674 outputs
[i
].values
[chan
] =
5675 ac_build_buffer_load(&ctx
.ac
,
5676 ctx
.gsvs_ring
[0], 1,
5683 /* Streamout and exports. */
5684 if (gs_selector
->so
.num_outputs
) {
5685 si_llvm_emit_streamout(&ctx
, outputs
,
5686 gsinfo
->num_outputs
,
5691 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5693 LLVMBuildBr(builder
, end_bb
);
5696 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5698 LLVMBuildRetVoid(ctx
.ac
.builder
);
5700 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5701 si_llvm_optimize_module(&ctx
);
5703 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5704 &ctx
.shader
->config
, ctx
.tm
,
5706 debug
, PIPE_SHADER_GEOMETRY
,
5709 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5710 fprintf(stderr
, "GS Copy Shader:\n");
5711 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5712 PIPE_SHADER_GEOMETRY
, stderr
, true);
5713 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5716 si_llvm_dispose(&ctx
);
5727 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5728 const struct si_vs_prolog_bits
*prolog
,
5729 const char *prefix
, FILE *f
)
5731 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5732 prefix
, prolog
->instance_divisor_is_one
);
5733 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5734 prefix
, prolog
->instance_divisor_is_fetched
);
5735 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5736 prefix
, prolog
->ls_vgpr_fix
);
5738 fprintf(f
, " mono.vs.fix_fetch = {");
5739 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5740 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5744 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5747 const struct si_shader_key
*key
= &shader
->key
;
5749 fprintf(f
, "SHADER KEY\n");
5751 switch (processor
) {
5752 case PIPE_SHADER_VERTEX
:
5753 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5754 "part.vs.prolog", f
);
5755 fprintf(f
, " as_es = %u\n", key
->as_es
);
5756 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5757 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5758 key
->mono
.u
.vs_export_prim_id
);
5761 case PIPE_SHADER_TESS_CTRL
:
5762 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5763 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5764 "part.tcs.ls_prolog", f
);
5766 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5767 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5770 case PIPE_SHADER_TESS_EVAL
:
5771 fprintf(f
, " as_es = %u\n", key
->as_es
);
5772 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5773 key
->mono
.u
.vs_export_prim_id
);
5776 case PIPE_SHADER_GEOMETRY
:
5777 if (shader
->is_gs_copy_shader
)
5780 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5781 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5782 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5783 "part.gs.vs_prolog", f
);
5785 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5788 case PIPE_SHADER_COMPUTE
:
5791 case PIPE_SHADER_FRAGMENT
:
5792 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5793 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5794 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5795 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5796 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5797 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5798 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5799 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5800 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5801 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5802 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5803 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5804 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5805 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5806 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5807 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5808 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5815 if ((processor
== PIPE_SHADER_GEOMETRY
||
5816 processor
== PIPE_SHADER_TESS_EVAL
||
5817 processor
== PIPE_SHADER_VERTEX
) &&
5818 !key
->as_es
&& !key
->as_ls
) {
5819 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5820 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5824 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5825 struct si_screen
*sscreen
,
5826 LLVMTargetMachineRef tm
)
5828 struct lp_build_tgsi_context
*bld_base
;
5830 si_llvm_context_init(ctx
, sscreen
, tm
);
5832 bld_base
= &ctx
->bld_base
;
5833 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5835 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5836 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5837 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5839 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5841 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5843 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5844 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5845 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5846 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5848 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5849 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5850 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5851 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5852 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5853 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5854 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5855 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5856 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5858 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5859 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_tgsi_emit_primitive
;
5860 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5863 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5865 struct si_shader
*shader
= ctx
->shader
;
5866 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5868 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5869 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5870 shader
->key
.as_ls
||
5874 ac_optimize_vs_outputs(&ctx
->ac
,
5876 shader
->info
.vs_output_param_offset
,
5878 &shader
->info
.nr_param_exports
);
5881 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5883 ctx
->shader
->config
.private_mem_vgprs
= 0;
5885 /* Process all LLVM instructions. */
5886 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5888 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5891 LLVMValueRef inst
= next
;
5892 next
= LLVMGetNextInstruction(next
);
5894 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5897 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5898 /* No idea why LLVM aligns allocas to 4 elements. */
5899 unsigned alignment
= LLVMGetAlignment(inst
);
5900 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5901 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5903 bb
= LLVMGetNextBasicBlock(bb
);
5907 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5908 unsigned param
, unsigned bitoffset
)
5910 LLVMValueRef args
[] = {
5911 LLVMGetParam(ctx
->main_fn
, param
),
5912 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5914 lp_build_intrinsic(ctx
->ac
.builder
,
5915 "llvm.amdgcn.init.exec.from.input",
5916 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5919 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5920 const struct si_vs_prolog_bits
*key
)
5922 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5924 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5927 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5930 struct si_shader
*shader
= ctx
->shader
;
5931 struct si_shader_selector
*sel
= shader
->selector
;
5932 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5934 // TODO clean all this up!
5935 switch (ctx
->type
) {
5936 case PIPE_SHADER_VERTEX
:
5937 ctx
->load_input
= declare_input_vs
;
5938 if (shader
->key
.as_ls
)
5939 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5940 else if (shader
->key
.as_es
)
5941 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5943 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5944 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5946 case PIPE_SHADER_TESS_CTRL
:
5947 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5948 ctx
->abi
.load_tess_varyings
= si_nir_load_tcs_varyings
;
5949 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5950 bld_base
->emit_store
= store_output_tcs
;
5951 ctx
->abi
.store_tcs_outputs
= si_nir_store_output_tcs
;
5952 ctx
->abi
.emit_outputs
= si_llvm_emit_tcs_epilogue
;
5953 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
5954 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5956 case PIPE_SHADER_TESS_EVAL
:
5957 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5958 ctx
->abi
.load_tess_varyings
= si_nir_load_input_tes
;
5959 ctx
->abi
.load_tess_coord
= si_load_tess_coord
;
5960 ctx
->abi
.load_tess_level
= si_load_tess_level
;
5961 ctx
->abi
.load_patch_vertices_in
= si_load_patch_vertices_in
;
5962 if (shader
->key
.as_es
)
5963 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5965 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5966 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5968 case PIPE_SHADER_GEOMETRY
:
5969 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5970 ctx
->abi
.load_inputs
= si_nir_load_input_gs
;
5971 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
5972 ctx
->abi
.emit_primitive
= si_llvm_emit_primitive
;
5973 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
5974 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
5976 case PIPE_SHADER_FRAGMENT
:
5977 ctx
->load_input
= declare_input_fs
;
5978 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
5979 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5980 ctx
->abi
.lookup_interp_param
= si_nir_lookup_interp_param
;
5981 ctx
->abi
.load_sample_position
= load_sample_position
;
5983 case PIPE_SHADER_COMPUTE
:
5984 ctx
->abi
.load_local_group_size
= get_block_size
;
5987 assert(!"Unsupported shader type");
5991 ctx
->abi
.load_ubo
= load_ubo
;
5992 ctx
->abi
.load_ssbo
= load_ssbo
;
5994 create_function(ctx
);
5995 preload_ring_buffers(ctx
);
5997 /* For GFX9 merged shaders:
5998 * - Set EXEC for the first shader. If the prolog is present, set
5999 * EXEC there instead.
6000 * - Add a barrier before the second shader.
6001 * - In the second shader, reset EXEC to ~0 and wrap the main part in
6002 * an if-statement. This is required for correctness in geometry
6003 * shaders, to ensure that empty GS waves do not send GS_EMIT and
6006 * For monolithic merged shaders, the first shader is wrapped in an
6007 * if-block together with its prolog in si_build_wrapper_function.
6009 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6010 if (!is_monolithic
&&
6011 sel
->info
.num_instructions
> 1 && /* not empty shader */
6012 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
6013 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
6014 (ctx
->type
== PIPE_SHADER_VERTEX
&&
6015 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
6016 si_init_exec_from_input(ctx
,
6017 ctx
->param_merged_wave_info
, 0);
6018 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6019 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6021 ac_init_exec_full_mask(&ctx
->ac
);
6023 /* The barrier must execute for all shaders in a
6026 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
6028 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
6030 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
6031 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
6032 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
6036 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
6037 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
6038 for (unsigned i
= 0; i
< 6; i
++) {
6039 ctx
->invoc0_tess_factors
[i
] =
6040 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
6044 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
6046 for (i
= 0; i
< 4; i
++) {
6047 ctx
->gs_next_vertex
[i
] =
6048 lp_build_alloca(&ctx
->gallivm
,
6053 if (sel
->force_correct_derivs_after_kill
) {
6054 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
6055 /* true = don't kill. */
6056 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
6057 ctx
->postponed_kill
);
6061 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6062 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6066 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
6067 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
6072 si_llvm_build_ret(ctx
, ctx
->return_value
);
6077 * Compute the VS prolog key, which contains all the information needed to
6078 * build the VS prolog function, and set shader->info bits where needed.
6080 * \param info Shader info of the vertex shader.
6081 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
6082 * \param prolog_key Key of the VS prolog
6083 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
6084 * \param key Output shader part key.
6086 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
6087 unsigned num_input_sgprs
,
6088 const struct si_vs_prolog_bits
*prolog_key
,
6089 struct si_shader
*shader_out
,
6090 union si_shader_part_key
*key
)
6092 memset(key
, 0, sizeof(*key
));
6093 key
->vs_prolog
.states
= *prolog_key
;
6094 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
6095 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6096 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
6097 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
6099 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
6100 key
->vs_prolog
.as_ls
= 1;
6101 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
6102 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
6103 key
->vs_prolog
.as_es
= 1;
6104 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
6107 /* Enable loading the InstanceID VGPR. */
6108 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
6110 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
6111 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
6112 shader_out
->info
.uses_instanceid
= true;
6116 * Compute the PS prolog key, which contains all the information needed to
6117 * build the PS prolog function, and set related bits in shader->config.
6119 static void si_get_ps_prolog_key(struct si_shader
*shader
,
6120 union si_shader_part_key
*key
,
6121 bool separate_prolog
)
6123 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6125 memset(key
, 0, sizeof(*key
));
6126 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
6127 key
->ps_prolog
.colors_read
= info
->colors_read
;
6128 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6129 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6130 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
6131 (key
->ps_prolog
.colors_read
||
6132 key
->ps_prolog
.states
.force_persp_sample_interp
||
6133 key
->ps_prolog
.states
.force_linear_sample_interp
||
6134 key
->ps_prolog
.states
.force_persp_center_interp
||
6135 key
->ps_prolog
.states
.force_linear_center_interp
||
6136 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6137 key
->ps_prolog
.states
.bc_optimize_for_linear
);
6138 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
6140 if (info
->colors_read
) {
6141 unsigned *color
= shader
->selector
->color_attr_index
;
6143 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
6144 /* BCOLORs are stored after the last input. */
6145 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6146 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6147 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6150 for (unsigned i
= 0; i
< 2; i
++) {
6151 unsigned interp
= info
->input_interpolate
[color
[i
]];
6152 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6154 if (!(info
->colors_read
& (0xf << i
*4)))
6157 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
6159 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
6160 interp
== TGSI_INTERPOLATE_COLOR
)
6161 interp
= TGSI_INTERPOLATE_CONSTANT
;
6164 case TGSI_INTERPOLATE_CONSTANT
:
6165 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6167 case TGSI_INTERPOLATE_PERSPECTIVE
:
6168 case TGSI_INTERPOLATE_COLOR
:
6169 /* Force the interpolation location for colors here. */
6170 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
6171 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6172 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
6173 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6176 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6177 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6178 shader
->config
.spi_ps_input_ena
|=
6179 S_0286CC_PERSP_SAMPLE_ENA(1);
6181 case TGSI_INTERPOLATE_LOC_CENTER
:
6182 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6183 shader
->config
.spi_ps_input_ena
|=
6184 S_0286CC_PERSP_CENTER_ENA(1);
6186 case TGSI_INTERPOLATE_LOC_CENTROID
:
6187 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6188 shader
->config
.spi_ps_input_ena
|=
6189 S_0286CC_PERSP_CENTROID_ENA(1);
6195 case TGSI_INTERPOLATE_LINEAR
:
6196 /* Force the interpolation location for colors here. */
6197 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
6198 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6199 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6200 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6202 /* The VGPR assignment for non-monolithic shaders
6203 * works because InitialPSInputAddr is set on the
6204 * main shader and PERSP_PULL_MODEL is never used.
6207 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6208 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6209 separate_prolog
? 6 : 9;
6210 shader
->config
.spi_ps_input_ena
|=
6211 S_0286CC_LINEAR_SAMPLE_ENA(1);
6213 case TGSI_INTERPOLATE_LOC_CENTER
:
6214 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6215 separate_prolog
? 8 : 11;
6216 shader
->config
.spi_ps_input_ena
|=
6217 S_0286CC_LINEAR_CENTER_ENA(1);
6219 case TGSI_INTERPOLATE_LOC_CENTROID
:
6220 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6221 separate_prolog
? 10 : 13;
6222 shader
->config
.spi_ps_input_ena
|=
6223 S_0286CC_LINEAR_CENTROID_ENA(1);
6237 * Check whether a PS prolog is required based on the key.
6239 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6241 return key
->ps_prolog
.colors_read
||
6242 key
->ps_prolog
.states
.force_persp_sample_interp
||
6243 key
->ps_prolog
.states
.force_linear_sample_interp
||
6244 key
->ps_prolog
.states
.force_persp_center_interp
||
6245 key
->ps_prolog
.states
.force_linear_center_interp
||
6246 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6247 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6248 key
->ps_prolog
.states
.poly_stipple
||
6249 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6253 * Compute the PS epilog key, which contains all the information needed to
6254 * build the PS epilog function.
6256 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6257 union si_shader_part_key
*key
)
6259 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6260 memset(key
, 0, sizeof(*key
));
6261 key
->ps_epilog
.colors_written
= info
->colors_written
;
6262 key
->ps_epilog
.writes_z
= info
->writes_z
;
6263 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6264 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6265 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6269 * Build the GS prolog function. Rotate the input vertices for triangle strips
6272 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6273 union si_shader_part_key
*key
)
6275 unsigned num_sgprs
, num_vgprs
;
6276 struct si_function_info fninfo
;
6277 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6278 LLVMTypeRef returns
[48];
6279 LLVMValueRef func
, ret
;
6281 si_init_function_info(&fninfo
);
6283 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6284 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6285 num_vgprs
= 5; /* ES inputs are not needed by GS */
6287 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6291 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6292 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6293 returns
[i
] = ctx
->i32
;
6296 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6297 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6298 returns
[num_sgprs
+ i
] = ctx
->f32
;
6301 /* Create the function. */
6302 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6304 func
= ctx
->main_fn
;
6306 /* Set the full EXEC mask for the prolog, because we are only fiddling
6307 * with registers here. The main shader part will set the correct EXEC
6310 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6311 ac_init_exec_full_mask(&ctx
->ac
);
6313 /* Copy inputs to outputs. This should be no-op, as the registers match,
6314 * but it will prevent the compiler from overwriting them unintentionally.
6316 ret
= ctx
->return_value
;
6317 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6318 LLVMValueRef p
= LLVMGetParam(func
, i
);
6319 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6321 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6322 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6323 p
= ac_to_float(&ctx
->ac
, p
);
6324 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6327 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6328 /* Remap the input vertices for every other primitive. */
6329 const unsigned gfx6_vtx_params
[6] = {
6337 const unsigned gfx9_vtx_params
[3] = {
6342 LLVMValueRef vtx_in
[6], vtx_out
[6];
6343 LLVMValueRef prim_id
, rotate
;
6345 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6346 for (unsigned i
= 0; i
< 3; i
++) {
6347 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6348 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6351 for (unsigned i
= 0; i
< 6; i
++)
6352 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6355 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6356 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6358 for (unsigned i
= 0; i
< 6; ++i
) {
6359 LLVMValueRef base
, rotated
;
6361 rotated
= vtx_in
[(i
+ 4) % 6];
6362 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6365 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6366 for (unsigned i
= 0; i
< 3; i
++) {
6367 LLVMValueRef hi
, out
;
6369 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6370 LLVMConstInt(ctx
->i32
, 16, 0), "");
6371 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6372 out
= ac_to_float(&ctx
->ac
, out
);
6373 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6374 gfx9_vtx_params
[i
], "");
6377 for (unsigned i
= 0; i
< 6; i
++) {
6380 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6381 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6382 gfx6_vtx_params
[i
], "");
6387 LLVMBuildRet(builder
, ret
);
6391 * Given a list of shader part functions, build a wrapper function that
6392 * runs them in sequence to form a monolithic shader.
6394 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6395 LLVMValueRef
*parts
,
6398 unsigned next_shader_first_part
)
6400 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6401 /* PS epilog has one arg per color component; gfx9 merged shader
6402 * prologs need to forward 32 user SGPRs.
6404 struct si_function_info fninfo
;
6405 LLVMValueRef initial
[64], out
[64];
6406 LLVMTypeRef function_type
;
6407 unsigned num_first_params
;
6408 unsigned num_out
, initial_num_out
;
6409 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6410 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6411 unsigned num_sgprs
, num_vgprs
;
6413 struct lp_build_if_state if_state
;
6415 si_init_function_info(&fninfo
);
6417 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6418 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6419 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6422 /* The parameters of the wrapper function correspond to those of the
6423 * first part in terms of SGPRs and VGPRs, but we use the types of the
6424 * main part to get the right types. This is relevant for the
6425 * dereferenceable attribute on descriptor table pointers.
6430 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6431 num_first_params
= LLVMCountParamTypes(function_type
);
6433 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6434 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6436 if (ac_is_sgpr_param(param
)) {
6437 assert(num_vgprs
== 0);
6438 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6440 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6445 while (gprs
< num_sgprs
+ num_vgprs
) {
6446 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6447 LLVMTypeRef type
= LLVMTypeOf(param
);
6448 unsigned size
= ac_get_type_size(type
) / 4;
6450 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6452 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6453 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6454 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6459 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6460 si_get_max_workgroup_size(ctx
->shader
));
6462 if (is_merged_shader(ctx
->shader
))
6463 ac_init_exec_full_mask(&ctx
->ac
);
6465 /* Record the arguments of the function as if they were an output of
6471 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6472 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6473 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6474 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6475 unsigned size
= ac_get_type_size(param_type
) / 4;
6478 if (param_type
!= out_type
)
6479 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6480 out
[num_out
++] = param
;
6482 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6484 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6485 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6486 param_type
= ctx
->i64
;
6489 if (param_type
!= vector_type
)
6490 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6492 for (unsigned j
= 0; j
< size
; ++j
)
6493 out
[num_out
++] = LLVMBuildExtractElement(
6494 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6497 if (i
< fninfo
.num_sgpr_params
)
6498 num_out_sgpr
= num_out
;
6501 memcpy(initial
, out
, sizeof(out
));
6502 initial_num_out
= num_out
;
6503 initial_num_out_sgpr
= num_out_sgpr
;
6505 /* Now chain the parts. */
6506 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6507 LLVMValueRef in
[48];
6509 LLVMTypeRef ret_type
;
6510 unsigned out_idx
= 0;
6511 unsigned num_params
= LLVMCountParams(parts
[part
]);
6513 /* Merged shaders are executed conditionally depending
6514 * on the number of enabled threads passed in the input SGPRs. */
6515 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6516 LLVMValueRef ena
, count
= initial
[3];
6518 count
= LLVMBuildAnd(builder
, count
,
6519 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6520 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6521 ac_get_thread_id(&ctx
->ac
), count
, "");
6522 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6525 /* Derive arguments for the next part from outputs of the
6528 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6530 LLVMTypeRef param_type
;
6532 unsigned param_size
;
6533 LLVMValueRef arg
= NULL
;
6535 param
= LLVMGetParam(parts
[part
], param_idx
);
6536 param_type
= LLVMTypeOf(param
);
6537 param_size
= ac_get_type_size(param_type
) / 4;
6538 is_sgpr
= ac_is_sgpr_param(param
);
6541 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6543 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6544 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6546 if (param_size
== 1)
6549 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6551 if (LLVMTypeOf(arg
) != param_type
) {
6552 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6553 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6554 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6556 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6560 in
[param_idx
] = arg
;
6561 out_idx
+= param_size
;
6564 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6566 if (is_merged_shader(ctx
->shader
) &&
6567 part
+ 1 == next_shader_first_part
) {
6568 lp_build_endif(&if_state
);
6570 /* The second half of the merged shader should use
6571 * the inputs from the toplevel (wrapper) function,
6572 * not the return value from the last call.
6574 * That's because the last call was executed condi-
6575 * tionally, so we can't consume it in the main
6578 memcpy(out
, initial
, sizeof(initial
));
6579 num_out
= initial_num_out
;
6580 num_out_sgpr
= initial_num_out_sgpr
;
6584 /* Extract the returned GPRs. */
6585 ret_type
= LLVMTypeOf(ret
);
6589 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6590 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6592 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6594 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6596 LLVMBuildExtractValue(builder
, ret
, i
, "");
6598 assert(num_out
< ARRAY_SIZE(out
));
6599 out
[num_out
++] = val
;
6601 if (LLVMTypeOf(val
) == ctx
->i32
) {
6602 assert(num_out_sgpr
+ 1 == num_out
);
6603 num_out_sgpr
= num_out
;
6609 LLVMBuildRetVoid(builder
);
6612 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6613 LLVMTargetMachineRef tm
,
6614 struct si_shader
*shader
,
6616 struct pipe_debug_callback
*debug
)
6618 struct si_shader_selector
*sel
= shader
->selector
;
6619 struct si_shader_context ctx
;
6622 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6623 * conversion fails. */
6624 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6625 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6627 tgsi_dump(sel
->tokens
, 0);
6629 nir_print_shader(sel
->nir
, stderr
);
6630 si_dump_streamout(&sel
->so
);
6633 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6634 si_llvm_context_set_tgsi(&ctx
, shader
);
6635 ctx
.separate_prolog
= !is_monolithic
;
6637 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6638 sizeof(shader
->info
.vs_output_param_offset
));
6640 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6642 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6643 si_llvm_dispose(&ctx
);
6647 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6648 LLVMValueRef parts
[2];
6649 bool need_prolog
= sel
->vs_needs_prolog
;
6651 parts
[1] = ctx
.main_fn
;
6654 union si_shader_part_key prolog_key
;
6655 si_get_vs_prolog_key(&sel
->info
,
6656 shader
->info
.num_input_sgprs
,
6657 &shader
->key
.part
.vs
.prolog
,
6658 shader
, &prolog_key
);
6659 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6660 parts
[0] = ctx
.main_fn
;
6663 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6664 1 + need_prolog
, need_prolog
, 0);
6665 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6666 if (sscreen
->info
.chip_class
>= GFX9
) {
6667 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6668 LLVMValueRef parts
[4];
6669 bool vs_needs_prolog
=
6670 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6673 parts
[2] = ctx
.main_fn
;
6676 union si_shader_part_key tcs_epilog_key
;
6677 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6678 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6679 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6680 parts
[3] = ctx
.main_fn
;
6683 if (vs_needs_prolog
) {
6684 union si_shader_part_key vs_prolog_key
;
6685 si_get_vs_prolog_key(&ls
->info
,
6686 shader
->info
.num_input_sgprs
,
6687 &shader
->key
.part
.tcs
.ls_prolog
,
6688 shader
, &vs_prolog_key
);
6689 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6690 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6691 parts
[0] = ctx
.main_fn
;
6694 /* VS as LS main part */
6695 struct si_shader shader_ls
= {};
6696 shader_ls
.selector
= ls
;
6697 shader_ls
.key
.as_ls
= 1;
6698 shader_ls
.key
.mono
= shader
->key
.mono
;
6699 shader_ls
.key
.opt
= shader
->key
.opt
;
6700 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6702 if (!si_compile_tgsi_main(&ctx
, true)) {
6703 si_llvm_dispose(&ctx
);
6706 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6707 parts
[1] = ctx
.main_fn
;
6709 /* Reset the shader context. */
6710 ctx
.shader
= shader
;
6711 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6713 si_build_wrapper_function(&ctx
,
6714 parts
+ !vs_needs_prolog
,
6715 4 - !vs_needs_prolog
, 0,
6716 vs_needs_prolog
? 2 : 1);
6718 LLVMValueRef parts
[2];
6719 union si_shader_part_key epilog_key
;
6721 parts
[0] = ctx
.main_fn
;
6723 memset(&epilog_key
, 0, sizeof(epilog_key
));
6724 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6725 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6726 parts
[1] = ctx
.main_fn
;
6728 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6730 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6731 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6732 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6733 LLVMValueRef es_prolog
= NULL
;
6734 LLVMValueRef es_main
= NULL
;
6735 LLVMValueRef gs_prolog
= NULL
;
6736 LLVMValueRef gs_main
= ctx
.main_fn
;
6739 union si_shader_part_key gs_prolog_key
;
6740 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6741 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6742 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6743 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6744 gs_prolog
= ctx
.main_fn
;
6747 if (es
->vs_needs_prolog
) {
6748 union si_shader_part_key vs_prolog_key
;
6749 si_get_vs_prolog_key(&es
->info
,
6750 shader
->info
.num_input_sgprs
,
6751 &shader
->key
.part
.gs
.vs_prolog
,
6752 shader
, &vs_prolog_key
);
6753 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6754 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6755 es_prolog
= ctx
.main_fn
;
6759 struct si_shader shader_es
= {};
6760 shader_es
.selector
= es
;
6761 shader_es
.key
.as_es
= 1;
6762 shader_es
.key
.mono
= shader
->key
.mono
;
6763 shader_es
.key
.opt
= shader
->key
.opt
;
6764 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6766 if (!si_compile_tgsi_main(&ctx
, true)) {
6767 si_llvm_dispose(&ctx
);
6770 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6771 es_main
= ctx
.main_fn
;
6773 /* Reset the shader context. */
6774 ctx
.shader
= shader
;
6775 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6777 /* Prepare the array of shader parts. */
6778 LLVMValueRef parts
[4];
6779 unsigned num_parts
= 0, main_part
, next_first_part
;
6782 parts
[num_parts
++] = es_prolog
;
6784 parts
[main_part
= num_parts
++] = es_main
;
6785 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6786 parts
[num_parts
++] = gs_main
;
6788 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6789 main_part
, next_first_part
);
6791 LLVMValueRef parts
[2];
6792 union si_shader_part_key prolog_key
;
6794 parts
[1] = ctx
.main_fn
;
6796 memset(&prolog_key
, 0, sizeof(prolog_key
));
6797 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6798 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6799 parts
[0] = ctx
.main_fn
;
6801 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6803 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6804 LLVMValueRef parts
[3];
6805 union si_shader_part_key prolog_key
;
6806 union si_shader_part_key epilog_key
;
6809 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6810 need_prolog
= si_need_ps_prolog(&prolog_key
);
6812 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6815 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6816 parts
[0] = ctx
.main_fn
;
6819 si_get_ps_epilog_key(shader
, &epilog_key
);
6820 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6821 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6823 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6824 need_prolog
? 1 : 0, 0);
6827 si_llvm_optimize_module(&ctx
);
6829 /* Post-optimization transformations and analysis. */
6830 si_optimize_vs_outputs(&ctx
);
6832 if ((debug
&& debug
->debug_message
) ||
6833 si_can_dump_shader(sscreen
, ctx
.type
))
6834 si_count_scratch_private_memory(&ctx
);
6836 /* Compile to bytecode. */
6837 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6838 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6839 si_llvm_dispose(&ctx
);
6841 fprintf(stderr
, "LLVM failed to compile shader\n");
6845 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6846 * LLVM 3.9svn has this bug.
6848 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6849 unsigned wave_size
= 64;
6850 unsigned max_vgprs
= 256;
6851 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6852 unsigned max_sgprs_per_wave
= 128;
6853 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6854 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6855 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6857 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6858 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6860 if (shader
->config
.num_sgprs
> max_sgprs
||
6861 shader
->config
.num_vgprs
> max_vgprs
) {
6862 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6863 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6864 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6865 max_sgprs
, max_vgprs
);
6867 /* Just terminate the process, because dependent
6868 * shaders can hang due to bad input data, but use
6869 * the env var to allow shader-db to work.
6871 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6876 /* Add the scratch offset to input SGPRs. */
6877 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6878 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6880 /* Calculate the number of fragment input VGPRs. */
6881 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6882 shader
->info
.num_input_vgprs
= 0;
6883 shader
->info
.face_vgpr_index
= -1;
6884 shader
->info
.ancillary_vgpr_index
= -1;
6886 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6887 shader
->info
.num_input_vgprs
+= 2;
6888 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6889 shader
->info
.num_input_vgprs
+= 2;
6890 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6891 shader
->info
.num_input_vgprs
+= 2;
6892 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6893 shader
->info
.num_input_vgprs
+= 3;
6894 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6895 shader
->info
.num_input_vgprs
+= 2;
6896 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6897 shader
->info
.num_input_vgprs
+= 2;
6898 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6899 shader
->info
.num_input_vgprs
+= 2;
6900 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6901 shader
->info
.num_input_vgprs
+= 1;
6902 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6903 shader
->info
.num_input_vgprs
+= 1;
6904 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6905 shader
->info
.num_input_vgprs
+= 1;
6906 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6907 shader
->info
.num_input_vgprs
+= 1;
6908 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6909 shader
->info
.num_input_vgprs
+= 1;
6910 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6911 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6912 shader
->info
.num_input_vgprs
+= 1;
6914 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6915 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6916 shader
->info
.num_input_vgprs
+= 1;
6918 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6919 shader
->info
.num_input_vgprs
+= 1;
6920 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6921 shader
->info
.num_input_vgprs
+= 1;
6924 si_calculate_max_simd_waves(shader
);
6925 si_shader_dump_stats_for_shader_db(shader
, debug
);
6930 * Create, compile and return a shader part (prolog or epilog).
6932 * \param sscreen screen
6933 * \param list list of shader parts of the same category
6934 * \param type shader type
6935 * \param key shader part key
6936 * \param prolog whether the part being requested is a prolog
6937 * \param tm LLVM target machine
6938 * \param debug debug callback
6939 * \param build the callback responsible for building the main function
6940 * \return non-NULL on success
6942 static struct si_shader_part
*
6943 si_get_shader_part(struct si_screen
*sscreen
,
6944 struct si_shader_part
**list
,
6945 enum pipe_shader_type type
,
6947 union si_shader_part_key
*key
,
6948 LLVMTargetMachineRef tm
,
6949 struct pipe_debug_callback
*debug
,
6950 void (*build
)(struct si_shader_context
*,
6951 union si_shader_part_key
*),
6954 struct si_shader_part
*result
;
6956 mtx_lock(&sscreen
->shader_parts_mutex
);
6958 /* Find existing. */
6959 for (result
= *list
; result
; result
= result
->next
) {
6960 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6961 mtx_unlock(&sscreen
->shader_parts_mutex
);
6966 /* Compile a new one. */
6967 result
= CALLOC_STRUCT(si_shader_part
);
6970 struct si_shader shader
= {};
6971 struct si_shader_context ctx
;
6973 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6974 ctx
.shader
= &shader
;
6978 case PIPE_SHADER_VERTEX
:
6979 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
6980 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
6982 case PIPE_SHADER_TESS_CTRL
:
6984 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6986 case PIPE_SHADER_GEOMETRY
:
6989 case PIPE_SHADER_FRAGMENT
:
6991 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6993 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6996 unreachable("bad shader part");
7002 si_llvm_optimize_module(&ctx
);
7004 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
7005 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
7011 result
->next
= *list
;
7015 si_llvm_dispose(&ctx
);
7016 mtx_unlock(&sscreen
->shader_parts_mutex
);
7020 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
7022 LLVMValueRef ptr
[2], list
;
7023 bool is_merged_shader
=
7024 ctx
->screen
->info
.chip_class
>= GFX9
&&
7025 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
7026 ctx
->type
== PIPE_SHADER_GEOMETRY
||
7027 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
7029 /* Get the pointer to rw buffers. */
7030 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
7031 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS_HI
);
7032 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
7033 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
7034 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
7035 ac_array_in_const_addr_space(ctx
->v4i32
), "");
7040 * Build the vertex shader prolog function.
7042 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
7043 * All inputs are returned unmodified. The vertex load indices are
7044 * stored after them, which will be used by the API VS for fetching inputs.
7046 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
7051 * (VertexID + BaseVertex),
7052 * (InstanceID + StartInstance),
7053 * (InstanceID / 2 + StartInstance)
7055 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
7056 union si_shader_part_key
*key
)
7058 struct si_function_info fninfo
;
7059 LLVMTypeRef
*returns
;
7060 LLVMValueRef ret
, func
;
7062 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
7063 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
7064 LLVMValueRef input_vgprs
[9];
7065 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
7067 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
7069 si_init_function_info(&fninfo
);
7071 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
7072 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
7073 sizeof(LLVMTypeRef
));
7076 /* Declare input and output SGPRs. */
7077 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7078 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7079 returns
[num_returns
++] = ctx
->i32
;
7082 /* Preloaded VGPRs (outputs must be floats) */
7083 for (i
= 0; i
< num_input_vgprs
; i
++) {
7084 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
7085 returns
[num_returns
++] = ctx
->f32
;
7088 /* Vertex load indices. */
7089 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
7090 returns
[num_returns
++] = ctx
->f32
;
7092 /* Create the function. */
7093 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
7094 func
= ctx
->main_fn
;
7096 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
7097 if (!key
->vs_prolog
.is_monolithic
)
7098 si_init_exec_from_input(ctx
, 3, 0);
7100 if (key
->vs_prolog
.as_ls
&&
7101 ctx
->screen
->has_ls_vgpr_init_bug
) {
7102 /* If there are no HS threads, SPI loads the LS VGPRs
7103 * starting at VGPR 0. Shift them back to where they
7106 LLVMValueRef has_hs_threads
=
7107 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
7108 unpack_param(ctx
, 3, 8, 8),
7111 for (i
= 4; i
> 0; --i
) {
7112 input_vgprs
[i
+ 1] =
7113 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
7115 input_vgprs
[i
- 1], "");
7120 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
7121 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
7123 /* Copy inputs to outputs. This should be no-op, as the registers match,
7124 * but it will prevent the compiler from overwriting them unintentionally.
7126 ret
= ctx
->return_value
;
7127 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
7128 LLVMValueRef p
= LLVMGetParam(func
, i
);
7129 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7131 for (i
= 0; i
< num_input_vgprs
; i
++) {
7132 LLVMValueRef p
= input_vgprs
[i
];
7133 p
= ac_to_float(&ctx
->ac
, p
);
7134 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
7135 key
->vs_prolog
.num_input_sgprs
+ i
, "");
7138 /* Compute vertex load indices from instance divisors. */
7139 LLVMValueRef instance_divisor_constbuf
= NULL
;
7141 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
7142 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7143 LLVMValueRef buf_index
=
7144 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
7145 instance_divisor_constbuf
=
7146 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
7149 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
7150 bool divisor_is_one
=
7151 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
7152 bool divisor_is_fetched
=
7153 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
7156 if (divisor_is_one
|| divisor_is_fetched
) {
7157 LLVMValueRef divisor
= ctx
->i32_1
;
7159 if (divisor_is_fetched
) {
7160 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
7161 LLVMConstInt(ctx
->i32
, i
* 4, 0));
7162 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
7165 /* InstanceID / Divisor + StartInstance */
7166 index
= get_instance_index_for_fetch(ctx
,
7168 SI_SGPR_START_INSTANCE
,
7171 /* VertexID + BaseVertex */
7172 index
= LLVMBuildAdd(ctx
->ac
.builder
,
7174 LLVMGetParam(func
, user_sgpr_base
+
7175 SI_SGPR_BASE_VERTEX
), "");
7178 index
= ac_to_float(&ctx
->ac
, index
);
7179 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
7180 fninfo
.num_params
+ i
, "");
7183 si_llvm_build_ret(ctx
, ret
);
7186 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
7187 LLVMTargetMachineRef tm
,
7188 struct si_shader
*shader
,
7189 struct pipe_debug_callback
*debug
,
7190 struct si_shader
*main_part
,
7191 const struct si_vs_prolog_bits
*key
)
7193 struct si_shader_selector
*vs
= main_part
->selector
;
7195 if (!si_vs_needs_prolog(vs
, key
))
7198 /* Get the prolog. */
7199 union si_shader_part_key prolog_key
;
7200 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7201 key
, shader
, &prolog_key
);
7204 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7205 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7206 debug
, si_build_vs_prolog_function
,
7207 "Vertex Shader Prolog");
7208 return shader
->prolog
!= NULL
;
7212 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7214 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7215 LLVMTargetMachineRef tm
,
7216 struct si_shader
*shader
,
7217 struct pipe_debug_callback
*debug
)
7219 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7220 &shader
->key
.part
.vs
.prolog
);
7224 * Compile the TCS epilog function. This writes tesselation factors to memory
7225 * based on the output primitive type of the tesselator (determined by TES).
7227 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7228 union si_shader_part_key
*key
)
7230 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7231 struct si_function_info fninfo
;
7234 si_init_function_info(&fninfo
);
7236 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7237 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7238 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7239 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7240 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7241 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7242 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7243 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7244 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7245 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7246 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7247 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7248 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7249 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7250 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7251 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7252 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7253 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7254 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7255 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7256 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7257 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7259 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7260 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7261 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7262 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7263 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7264 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7265 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7266 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7267 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7268 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7269 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7270 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7273 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7274 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7275 unsigned tess_factors_idx
=
7276 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7277 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7278 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7280 for (unsigned i
= 0; i
< 6; i
++)
7281 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7283 /* Create the function. */
7284 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7285 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7286 ac_declare_lds_as_pointer(&ctx
->ac
);
7287 func
= ctx
->main_fn
;
7289 LLVMValueRef invoc0_tess_factors
[6];
7290 for (unsigned i
= 0; i
< 6; i
++)
7291 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7293 si_write_tess_factors(bld_base
,
7294 LLVMGetParam(func
, tess_factors_idx
),
7295 LLVMGetParam(func
, tess_factors_idx
+ 1),
7296 LLVMGetParam(func
, tess_factors_idx
+ 2),
7297 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7299 LLVMBuildRetVoid(ctx
->ac
.builder
);
7303 * Select and compile (or reuse) TCS parts (epilog).
7305 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7306 LLVMTargetMachineRef tm
,
7307 struct si_shader
*shader
,
7308 struct pipe_debug_callback
*debug
)
7310 if (sscreen
->info
.chip_class
>= GFX9
) {
7311 struct si_shader
*ls_main_part
=
7312 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7314 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7315 &shader
->key
.part
.tcs
.ls_prolog
))
7318 shader
->previous_stage
= ls_main_part
;
7321 /* Get the epilog. */
7322 union si_shader_part_key epilog_key
;
7323 memset(&epilog_key
, 0, sizeof(epilog_key
));
7324 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7326 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7327 PIPE_SHADER_TESS_CTRL
, false,
7328 &epilog_key
, tm
, debug
,
7329 si_build_tcs_epilog_function
,
7330 "Tessellation Control Shader Epilog");
7331 return shader
->epilog
!= NULL
;
7335 * Select and compile (or reuse) GS parts (prolog).
7337 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7338 LLVMTargetMachineRef tm
,
7339 struct si_shader
*shader
,
7340 struct pipe_debug_callback
*debug
)
7342 if (sscreen
->info
.chip_class
>= GFX9
) {
7343 struct si_shader
*es_main_part
=
7344 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7346 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7347 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7348 &shader
->key
.part
.gs
.vs_prolog
))
7351 shader
->previous_stage
= es_main_part
;
7354 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7357 union si_shader_part_key prolog_key
;
7358 memset(&prolog_key
, 0, sizeof(prolog_key
));
7359 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7361 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7362 PIPE_SHADER_GEOMETRY
, true,
7363 &prolog_key
, tm
, debug
,
7364 si_build_gs_prolog_function
,
7365 "Geometry Shader Prolog");
7366 return shader
->prolog2
!= NULL
;
7370 * Build the pixel shader prolog function. This handles:
7371 * - two-side color selection and interpolation
7372 * - overriding interpolation parameters for the API PS
7373 * - polygon stippling
7375 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7376 * overriden by other states. (e.g. per-sample interpolation)
7377 * Interpolated colors are stored after the preloaded VGPRs.
7379 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7380 union si_shader_part_key
*key
)
7382 struct si_function_info fninfo
;
7383 LLVMValueRef ret
, func
;
7384 int num_returns
, i
, num_color_channels
;
7386 assert(si_need_ps_prolog(key
));
7388 si_init_function_info(&fninfo
);
7390 /* Declare inputs. */
7391 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7392 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7394 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7395 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7397 /* Declare outputs (same as inputs + add colors if needed) */
7398 num_returns
= fninfo
.num_params
;
7399 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7400 for (i
= 0; i
< num_color_channels
; i
++)
7401 fninfo
.types
[num_returns
++] = ctx
->f32
;
7403 /* Create the function. */
7404 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7406 func
= ctx
->main_fn
;
7408 /* Copy inputs to outputs. This should be no-op, as the registers match,
7409 * but it will prevent the compiler from overwriting them unintentionally.
7411 ret
= ctx
->return_value
;
7412 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7413 LLVMValueRef p
= LLVMGetParam(func
, i
);
7414 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7417 /* Polygon stippling. */
7418 if (key
->ps_prolog
.states
.poly_stipple
) {
7419 /* POS_FIXED_PT is always last. */
7420 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7421 key
->ps_prolog
.num_input_vgprs
- 1;
7422 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7424 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7427 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7428 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7429 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7430 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7432 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7433 * The hw doesn't compute CENTROID if the whole wave only
7434 * contains fully-covered quads.
7436 * PRIM_MASK is after user SGPRs.
7438 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7439 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7440 LLVMConstInt(ctx
->i32
, 31, 0), "");
7441 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7444 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7445 /* Read PERSP_CENTER. */
7446 for (i
= 0; i
< 2; i
++)
7447 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7448 /* Read PERSP_CENTROID. */
7449 for (i
= 0; i
< 2; i
++)
7450 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7451 /* Select PERSP_CENTROID. */
7452 for (i
= 0; i
< 2; i
++) {
7453 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7454 center
[i
], centroid
[i
], "");
7455 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7456 tmp
, base
+ 4 + i
, "");
7459 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7460 /* Read LINEAR_CENTER. */
7461 for (i
= 0; i
< 2; i
++)
7462 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7463 /* Read LINEAR_CENTROID. */
7464 for (i
= 0; i
< 2; i
++)
7465 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7466 /* Select LINEAR_CENTROID. */
7467 for (i
= 0; i
< 2; i
++) {
7468 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7469 center
[i
], centroid
[i
], "");
7470 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7471 tmp
, base
+ 10 + i
, "");
7476 /* Force per-sample interpolation. */
7477 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7478 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7479 LLVMValueRef persp_sample
[2];
7481 /* Read PERSP_SAMPLE. */
7482 for (i
= 0; i
< 2; i
++)
7483 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7484 /* Overwrite PERSP_CENTER. */
7485 for (i
= 0; i
< 2; i
++)
7486 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7487 persp_sample
[i
], base
+ 2 + i
, "");
7488 /* Overwrite PERSP_CENTROID. */
7489 for (i
= 0; i
< 2; i
++)
7490 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7491 persp_sample
[i
], base
+ 4 + i
, "");
7493 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7494 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7495 LLVMValueRef linear_sample
[2];
7497 /* Read LINEAR_SAMPLE. */
7498 for (i
= 0; i
< 2; i
++)
7499 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7500 /* Overwrite LINEAR_CENTER. */
7501 for (i
= 0; i
< 2; i
++)
7502 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7503 linear_sample
[i
], base
+ 8 + i
, "");
7504 /* Overwrite LINEAR_CENTROID. */
7505 for (i
= 0; i
< 2; i
++)
7506 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7507 linear_sample
[i
], base
+ 10 + i
, "");
7510 /* Force center interpolation. */
7511 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7512 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7513 LLVMValueRef persp_center
[2];
7515 /* Read PERSP_CENTER. */
7516 for (i
= 0; i
< 2; i
++)
7517 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7518 /* Overwrite PERSP_SAMPLE. */
7519 for (i
= 0; i
< 2; i
++)
7520 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7521 persp_center
[i
], base
+ i
, "");
7522 /* Overwrite PERSP_CENTROID. */
7523 for (i
= 0; i
< 2; i
++)
7524 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7525 persp_center
[i
], base
+ 4 + i
, "");
7527 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7528 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7529 LLVMValueRef linear_center
[2];
7531 /* Read LINEAR_CENTER. */
7532 for (i
= 0; i
< 2; i
++)
7533 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7534 /* Overwrite LINEAR_SAMPLE. */
7535 for (i
= 0; i
< 2; i
++)
7536 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7537 linear_center
[i
], base
+ 6 + i
, "");
7538 /* Overwrite LINEAR_CENTROID. */
7539 for (i
= 0; i
< 2; i
++)
7540 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7541 linear_center
[i
], base
+ 10 + i
, "");
7544 /* Interpolate colors. */
7545 unsigned color_out_idx
= 0;
7546 for (i
= 0; i
< 2; i
++) {
7547 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7548 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7549 key
->ps_prolog
.face_vgpr_index
;
7550 LLVMValueRef interp
[2], color
[4];
7551 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7556 /* If the interpolation qualifier is not CONSTANT (-1). */
7557 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7558 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7559 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7561 /* Get the (i,j) updated by bc_optimize handling. */
7562 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7564 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7565 interp_vgpr
+ 1, "");
7566 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7569 /* Use the absolute location of the input. */
7570 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7572 if (key
->ps_prolog
.states
.color_two_side
) {
7573 face
= LLVMGetParam(func
, face_vgpr
);
7574 face
= ac_to_integer(&ctx
->ac
, face
);
7577 interp_fs_input(ctx
,
7578 key
->ps_prolog
.color_attr_index
[i
],
7579 TGSI_SEMANTIC_COLOR
, i
,
7580 key
->ps_prolog
.num_interp_inputs
,
7581 key
->ps_prolog
.colors_read
, interp_ij
,
7582 prim_mask
, face
, color
);
7585 unsigned chan
= u_bit_scan(&writemask
);
7586 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7587 fninfo
.num_params
+ color_out_idx
++, "");
7591 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7594 * "When per-sample shading is active due to the use of a fragment
7595 * input qualified by sample or due to the use of the gl_SampleID
7596 * or gl_SamplePosition variables, only the bit for the current
7597 * sample is set in gl_SampleMaskIn. When state specifies multiple
7598 * fragment shader invocations for a given fragment, the sample
7599 * mask for any single fragment shader invocation may specify a
7600 * subset of the covered samples for the fragment. In this case,
7601 * the bit corresponding to each covered sample will be set in
7602 * exactly one fragment shader invocation."
7604 * The samplemask loaded by hardware is always the coverage of the
7605 * entire pixel/fragment, so mask bits out based on the sample ID.
7607 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7608 /* The bit pattern matches that used by fixed function fragment
7610 static const uint16_t ps_iter_masks
[] = {
7611 0xffff, /* not used */
7617 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7619 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7620 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7621 key
->ps_prolog
.ancillary_vgpr_index
;
7622 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7623 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7625 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7626 samplemask
= LLVMBuildAnd(
7629 LLVMBuildShl(ctx
->ac
.builder
,
7630 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7633 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7635 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7636 ancillary_vgpr
+ 1, "");
7639 /* Tell LLVM to insert WQM instruction sequence when needed. */
7640 if (key
->ps_prolog
.wqm
) {
7641 LLVMAddTargetDependentFunctionAttr(func
,
7642 "amdgpu-ps-wqm-outputs", "");
7645 si_llvm_build_ret(ctx
, ret
);
7649 * Build the pixel shader epilog function. This handles everything that must be
7650 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7652 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7653 union si_shader_part_key
*key
)
7655 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7656 struct si_function_info fninfo
;
7657 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7659 struct si_ps_exports exp
= {};
7661 si_init_function_info(&fninfo
);
7663 /* Declare input SGPRs. */
7664 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7665 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7666 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7667 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7668 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7670 /* Declare input VGPRs. */
7671 unsigned required_num_params
=
7672 fninfo
.num_sgpr_params
+
7673 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7674 key
->ps_epilog
.writes_z
+
7675 key
->ps_epilog
.writes_stencil
+
7676 key
->ps_epilog
.writes_samplemask
;
7678 required_num_params
= MAX2(required_num_params
,
7679 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7681 while (fninfo
.num_params
< required_num_params
)
7682 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7684 /* Create the function. */
7685 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7686 /* Disable elimination of unused inputs. */
7687 si_llvm_add_attribute(ctx
->main_fn
,
7688 "InitialPSInputAddr", 0xffffff);
7690 /* Process colors. */
7691 unsigned vgpr
= fninfo
.num_sgpr_params
;
7692 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7693 int last_color_export
= -1;
7695 /* Find the last color export. */
7696 if (!key
->ps_epilog
.writes_z
&&
7697 !key
->ps_epilog
.writes_stencil
&&
7698 !key
->ps_epilog
.writes_samplemask
) {
7699 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7701 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7702 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7703 /* Just set this if any of the colorbuffers are enabled. */
7705 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7706 last_color_export
= 0;
7708 for (i
= 0; i
< 8; i
++)
7709 if (colors_written
& (1 << i
) &&
7710 (spi_format
>> (i
* 4)) & 0xf)
7711 last_color_export
= i
;
7715 while (colors_written
) {
7716 LLVMValueRef color
[4];
7717 int mrt
= u_bit_scan(&colors_written
);
7719 for (i
= 0; i
< 4; i
++)
7720 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7722 si_export_mrt_color(bld_base
, color
, mrt
,
7723 fninfo
.num_params
- 1,
7724 mrt
== last_color_export
, &exp
);
7727 /* Process depth, stencil, samplemask. */
7728 if (key
->ps_epilog
.writes_z
)
7729 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7730 if (key
->ps_epilog
.writes_stencil
)
7731 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7732 if (key
->ps_epilog
.writes_samplemask
)
7733 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7735 if (depth
|| stencil
|| samplemask
)
7736 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7737 else if (last_color_export
== -1)
7738 si_export_null(bld_base
);
7741 si_emit_ps_exports(ctx
, &exp
);
7744 LLVMBuildRetVoid(ctx
->ac
.builder
);
7748 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7750 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7751 LLVMTargetMachineRef tm
,
7752 struct si_shader
*shader
,
7753 struct pipe_debug_callback
*debug
)
7755 union si_shader_part_key prolog_key
;
7756 union si_shader_part_key epilog_key
;
7758 /* Get the prolog. */
7759 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7761 /* The prolog is a no-op if these aren't set. */
7762 if (si_need_ps_prolog(&prolog_key
)) {
7764 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7765 PIPE_SHADER_FRAGMENT
, true,
7766 &prolog_key
, tm
, debug
,
7767 si_build_ps_prolog_function
,
7768 "Fragment Shader Prolog");
7769 if (!shader
->prolog
)
7773 /* Get the epilog. */
7774 si_get_ps_epilog_key(shader
, &epilog_key
);
7777 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7778 PIPE_SHADER_FRAGMENT
, false,
7779 &epilog_key
, tm
, debug
,
7780 si_build_ps_epilog_function
,
7781 "Fragment Shader Epilog");
7782 if (!shader
->epilog
)
7785 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7786 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7787 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7788 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7791 /* Set up the enable bits for per-sample shading if needed. */
7792 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7793 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7794 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7795 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7796 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7797 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7799 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7800 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7801 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7802 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7803 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7804 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7806 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7807 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7808 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7809 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7810 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7811 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7813 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7814 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7815 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7816 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7817 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7818 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7821 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7822 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7823 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7824 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7825 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7828 /* At least one pair of interpolation weights must be enabled. */
7829 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7830 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7831 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7834 /* Samplemask fixup requires the sample ID. */
7835 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7836 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7837 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7840 /* The sample mask input is always enabled, because the API shader always
7841 * passes it through to the epilog. Disable it here if it's unused.
7843 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7844 !shader
->selector
->info
.reads_samplemask
)
7845 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7850 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7853 /* SPI barrier management bug:
7854 * Make sure we have at least 4k of LDS in use to avoid the bug.
7855 * It applies to workgroup sizes of more than one wavefront.
7857 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7858 sscreen
->info
.family
== CHIP_KABINI
||
7859 sscreen
->info
.family
== CHIP_MULLINS
)
7860 *lds_size
= MAX2(*lds_size
, 8);
7863 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7864 struct si_shader
*shader
)
7866 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7868 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7870 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7871 si_get_max_workgroup_size(shader
) > 64) {
7872 si_multiwave_lds_size_workaround(sscreen
,
7873 &shader
->config
.lds_size
);
7877 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7878 struct si_shader
*shader
,
7879 struct pipe_debug_callback
*debug
)
7881 struct si_shader_selector
*sel
= shader
->selector
;
7882 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7885 /* LS, ES, VS are compiled on demand if the main part hasn't been
7886 * compiled for that stage.
7888 * Vertex shaders are compiled on demand when a vertex fetch
7889 * workaround must be applied.
7891 if (shader
->is_monolithic
) {
7892 /* Monolithic shader (compiled as a whole, has many variants,
7893 * may take a long time to compile).
7895 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7899 /* The shader consists of several parts:
7901 * - the middle part is the user shader, it has 1 variant only
7902 * and it was compiled during the creation of the shader
7904 * - the prolog part is inserted at the beginning
7905 * - the epilog part is inserted at the end
7907 * The prolog and epilog have many (but simple) variants.
7909 * Starting with gfx9, geometry and tessellation control
7910 * shaders also contain the prolog and user shader parts of
7911 * the previous shader stage.
7917 /* Copy the compiled TGSI shader data over. */
7918 shader
->is_binary_shared
= true;
7919 shader
->binary
= mainp
->binary
;
7920 shader
->config
= mainp
->config
;
7921 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7922 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7923 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7924 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7925 memcpy(shader
->info
.vs_output_param_offset
,
7926 mainp
->info
.vs_output_param_offset
,
7927 sizeof(mainp
->info
.vs_output_param_offset
));
7928 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7929 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7930 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7932 /* Select prologs and/or epilogs. */
7933 switch (sel
->type
) {
7934 case PIPE_SHADER_VERTEX
:
7935 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7938 case PIPE_SHADER_TESS_CTRL
:
7939 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7942 case PIPE_SHADER_TESS_EVAL
:
7944 case PIPE_SHADER_GEOMETRY
:
7945 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7948 case PIPE_SHADER_FRAGMENT
:
7949 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7952 /* Make sure we have at least as many VGPRs as there
7953 * are allocated inputs.
7955 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7956 shader
->info
.num_input_vgprs
);
7960 /* Update SGPR and VGPR counts. */
7961 if (shader
->prolog
) {
7962 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7963 shader
->prolog
->config
.num_sgprs
);
7964 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7965 shader
->prolog
->config
.num_vgprs
);
7967 if (shader
->previous_stage
) {
7968 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7969 shader
->previous_stage
->config
.num_sgprs
);
7970 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7971 shader
->previous_stage
->config
.num_vgprs
);
7972 shader
->config
.spilled_sgprs
=
7973 MAX2(shader
->config
.spilled_sgprs
,
7974 shader
->previous_stage
->config
.spilled_sgprs
);
7975 shader
->config
.spilled_vgprs
=
7976 MAX2(shader
->config
.spilled_vgprs
,
7977 shader
->previous_stage
->config
.spilled_vgprs
);
7978 shader
->config
.private_mem_vgprs
=
7979 MAX2(shader
->config
.private_mem_vgprs
,
7980 shader
->previous_stage
->config
.private_mem_vgprs
);
7981 shader
->config
.scratch_bytes_per_wave
=
7982 MAX2(shader
->config
.scratch_bytes_per_wave
,
7983 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7984 shader
->info
.uses_instanceid
|=
7985 shader
->previous_stage
->info
.uses_instanceid
;
7987 if (shader
->prolog2
) {
7988 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7989 shader
->prolog2
->config
.num_sgprs
);
7990 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7991 shader
->prolog2
->config
.num_vgprs
);
7993 if (shader
->epilog
) {
7994 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7995 shader
->epilog
->config
.num_sgprs
);
7996 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7997 shader
->epilog
->config
.num_vgprs
);
7999 si_calculate_max_simd_waves(shader
);
8002 si_fix_resource_usage(sscreen
, shader
);
8003 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
8007 r
= si_shader_binary_upload(sscreen
, shader
);
8009 fprintf(stderr
, "LLVM failed to upload shader\n");
8016 void si_shader_destroy(struct si_shader
*shader
)
8018 if (shader
->scratch_bo
)
8019 r600_resource_reference(&shader
->scratch_bo
, NULL
);
8021 r600_resource_reference(&shader
->bo
, NULL
);
8023 if (!shader
->is_binary_shared
)
8024 ac_shader_binary_clean(&shader
->binary
);
8026 free(shader
->shader_log
);