2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "radeon/radeon_llvm.h"
36 #include "radeon/radeon_llvm_emit.h"
37 #include "util/u_memory.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_dump.h"
43 #include "si_shader.h"
48 struct si_shader_output_values
50 LLVMValueRef values
[4];
57 struct si_shader_context
59 struct radeon_llvm_context radeon_bld
;
60 struct tgsi_parse_context parse
;
61 struct tgsi_token
* tokens
;
62 struct si_pipe_shader
*shader
;
63 struct si_shader
*gs_for_vs
;
64 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
65 int param_streamout_config
;
66 int param_streamout_write_index
;
67 int param_streamout_offset
[4];
69 int param_instance_id
;
70 LLVMValueRef const_md
;
71 LLVMValueRef const_resource
[SI_NUM_CONST_BUFFERS
];
72 LLVMValueRef ddxy_lds
;
73 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
74 LLVMValueRef
*resources
;
75 LLVMValueRef
*samplers
;
76 LLVMValueRef so_buffers
[4];
77 LLVMValueRef gs_next_vertex
;
80 static struct si_shader_context
* si_shader_context(
81 struct lp_build_tgsi_context
* bld_base
)
83 return (struct si_shader_context
*)bld_base
;
87 #define PERSPECTIVE_BASE 0
90 #define SAMPLE_OFFSET 0
91 #define CENTER_OFFSET 2
92 #define CENTROID_OFSET 4
94 #define USE_SGPR_MAX_SUFFIX_LEN 5
95 #define CONST_ADDR_SPACE 2
96 #define LOCAL_ADDR_SPACE 3
97 #define USER_SGPR_ADDR_SPACE 8
101 #define SENDMSG_GS_DONE 3
103 #define SENDMSG_GS_OP_NOP (0 << 4)
104 #define SENDMSG_GS_OP_CUT (1 << 4)
105 #define SENDMSG_GS_OP_EMIT (2 << 4)
106 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
110 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
112 * @param offset The offset parameter specifies the number of
113 * elements to offset, not the number of bytes or dwords. An element is the
114 * the type pointed to by the base_ptr parameter (e.g. int is the element of
117 * When LLVM lowers the load instruction, it will convert the element offset
118 * into a dword offset automatically.
121 static LLVMValueRef
build_indexed_load(
122 struct si_shader_context
* si_shader_ctx
,
123 LLVMValueRef base_ptr
,
126 struct lp_build_context
* base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
;
128 LLVMValueRef indices
[2] = {
129 LLVMConstInt(LLVMInt64TypeInContext(base
->gallivm
->context
), 0, false),
132 LLVMValueRef computed_ptr
= LLVMBuildGEP(
133 base
->gallivm
->builder
, base_ptr
, indices
, 2, "");
135 LLVMValueRef result
= LLVMBuildLoad(base
->gallivm
->builder
, computed_ptr
, "");
136 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
140 static LLVMValueRef
get_instance_index_for_fetch(
141 struct radeon_llvm_context
* radeon_bld
,
144 struct si_shader_context
*si_shader_ctx
=
145 si_shader_context(&radeon_bld
->soa
.bld_base
);
146 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
148 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
149 si_shader_ctx
->param_instance_id
);
150 result
= LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
151 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
154 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
155 lp_build_const_int32(gallivm
, divisor
), "");
160 static int si_store_shader_io_attribs(struct si_shader
*shader
,
161 const struct tgsi_full_declaration
*d
)
165 switch (d
->Declaration
.File
) {
166 case TGSI_FILE_INPUT
:
167 i
= shader
->ninput
++;
168 assert(i
< Elements(shader
->input
));
169 shader
->input
[i
].name
= d
->Semantic
.Name
;
170 shader
->input
[i
].sid
= d
->Semantic
.Index
;
171 shader
->input
[i
].index
= d
->Range
.First
;
172 shader
->input
[i
].interpolate
= d
->Interp
.Interpolate
;
173 shader
->input
[i
].centroid
= d
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
;
176 case TGSI_FILE_OUTPUT
:
177 i
= shader
->noutput
++;
178 assert(i
< Elements(shader
->output
));
179 shader
->output
[i
].name
= d
->Semantic
.Name
;
180 shader
->output
[i
].sid
= d
->Semantic
.Index
;
181 shader
->output
[i
].index
= d
->Range
.First
;
182 shader
->output
[i
].usage
= d
->Declaration
.UsageMask
;
189 static void declare_input_vs(
190 struct radeon_llvm_context
*radeon_bld
,
191 unsigned input_index
,
192 const struct tgsi_full_declaration
*decl
)
194 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
195 struct gallivm_state
*gallivm
= base
->gallivm
;
196 struct si_shader_context
*si_shader_ctx
=
197 si_shader_context(&radeon_bld
->soa
.bld_base
);
198 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
202 LLVMValueRef t_list_ptr
;
203 LLVMValueRef t_offset
;
205 LLVMValueRef attribute_offset
;
206 LLVMValueRef buffer_index
;
207 LLVMValueRef args
[3];
208 LLVMTypeRef vec4_type
;
211 /* Load the T list */
212 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFER
);
214 t_offset
= lp_build_const_int32(gallivm
, input_index
);
216 t_list
= build_indexed_load(si_shader_ctx
, t_list_ptr
, t_offset
);
218 /* Build the attribute offset */
219 attribute_offset
= lp_build_const_int32(gallivm
, 0);
222 /* Build index from instance ID, start instance and divisor */
223 si_shader_ctx
->shader
->shader
.uses_instanceid
= true;
224 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
226 /* Load the buffer index for vertices. */
227 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
228 si_shader_ctx
->param_vertex_id
);
229 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
230 SI_PARAM_BASE_VERTEX
);
231 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
234 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
236 args
[1] = attribute_offset
;
237 args
[2] = buffer_index
;
238 input
= build_intrinsic(gallivm
->builder
,
239 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
240 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
242 /* Break up the vec4 into individual components */
243 for (chan
= 0; chan
< 4; chan
++) {
244 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
245 /* XXX: Use a helper function for this. There is one in
247 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
248 LLVMBuildExtractElement(gallivm
->builder
,
249 input
, llvm_chan
, "");
253 static void declare_input_gs(
254 struct radeon_llvm_context
*radeon_bld
,
255 unsigned input_index
,
256 const struct tgsi_full_declaration
*decl
)
258 struct si_shader_context
*si_shader_ctx
=
259 si_shader_context(&radeon_bld
->soa
.bld_base
);
260 struct si_shader
*shader
= &si_shader_ctx
->shader
->shader
;
262 si_store_shader_io_attribs(shader
, decl
);
264 if (decl
->Semantic
.Name
!= TGSI_SEMANTIC_PRIMID
)
265 shader
->input
[input_index
].param_offset
= shader
->nparam
++;
268 static LLVMValueRef
fetch_input_gs(
269 struct lp_build_tgsi_context
*bld_base
,
270 const struct tgsi_full_src_register
*reg
,
271 enum tgsi_opcode_type type
,
274 struct lp_build_context
*base
= &bld_base
->base
;
275 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
276 struct si_shader
*shader
= &si_shader_ctx
->shader
->shader
;
277 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
278 struct gallivm_state
*gallivm
= base
->gallivm
;
279 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
280 LLVMValueRef vtx_offset
;
281 LLVMValueRef t_list_ptr
;
283 LLVMValueRef args
[9];
284 unsigned vtx_offset_param
;
287 shader
->input
[reg
->Register
.Index
].name
== TGSI_SEMANTIC_PRIMID
) {
289 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
290 SI_PARAM_PRIMITIVE_ID
);
295 if (!reg
->Register
.Dimension
)
299 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
301 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
302 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
304 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
308 /* Get the vertex offset parameter */
309 vtx_offset_param
= reg
->Dimension
.Index
;
310 if (vtx_offset_param
< 2) {
311 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
313 assert(vtx_offset_param
< 6);
314 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
316 vtx_offset
= lp_build_mul_imm(uint
,
317 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
321 /* Load the ESGS ring resource descriptor */
322 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
323 SI_PARAM_RW_BUFFERS
);
324 t_list
= build_indexed_load(si_shader_ctx
, t_list_ptr
,
325 lp_build_const_int32(gallivm
, SI_RING_ESGS
));
328 args
[1] = vtx_offset
;
329 args
[2] = lp_build_const_int32(gallivm
,
330 ((shader
->input
[reg
->Register
.Index
].param_offset
* 4) +
332 args
[3] = uint
->zero
;
333 args
[4] = uint
->one
; /* OFFEN */
334 args
[5] = uint
->zero
; /* IDXEN */
335 args
[6] = uint
->one
; /* GLC */
336 args
[7] = uint
->zero
; /* SLC */
337 args
[8] = uint
->zero
; /* TFE */
339 return LLVMBuildBitCast(gallivm
->builder
,
340 build_intrinsic(gallivm
->builder
,
341 "llvm.SI.buffer.load.dword.i32.i32",
343 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
344 tgsi2llvmtype(bld_base
, type
), "");
347 static void declare_input_fs(
348 struct radeon_llvm_context
*radeon_bld
,
349 unsigned input_index
,
350 const struct tgsi_full_declaration
*decl
)
352 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
353 struct si_shader_context
*si_shader_ctx
=
354 si_shader_context(&radeon_bld
->soa
.bld_base
);
355 struct si_shader
*shader
= &si_shader_ctx
->shader
->shader
;
356 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
357 struct gallivm_state
*gallivm
= base
->gallivm
;
358 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
359 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
361 LLVMValueRef interp_param
;
362 const char * intr_name
;
365 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
366 * quad begins a new primitive. Bit 0 always needs
368 * [32:16] ParamOffset
371 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
372 LLVMValueRef attr_number
;
376 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
377 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
379 radeon_llvm_reg_index_soa(input_index
, chan
);
380 radeon_bld
->inputs
[soa_index
] =
381 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
384 /* RCP for fragcoord.w */
385 radeon_bld
->inputs
[soa_index
] =
386 LLVMBuildFDiv(gallivm
->builder
,
387 lp_build_const_float(gallivm
, 1.0f
),
388 radeon_bld
->inputs
[soa_index
],
394 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
395 LLVMValueRef face
, is_face_positive
;
397 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
399 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
401 lp_build_const_float(gallivm
, 0.0f
),
404 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
405 LLVMBuildSelect(gallivm
->builder
,
407 lp_build_const_float(gallivm
, 1.0f
),
408 lp_build_const_float(gallivm
, 0.0f
),
410 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
411 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
412 lp_build_const_float(gallivm
, 0.0f
);
413 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
414 lp_build_const_float(gallivm
, 1.0f
);
419 shader
->input
[input_index
].param_offset
= shader
->nparam
++;
420 attr_number
= lp_build_const_int32(gallivm
,
421 shader
->input
[input_index
].param_offset
);
423 switch (decl
->Interp
.Interpolate
) {
424 case TGSI_INTERPOLATE_CONSTANT
:
427 case TGSI_INTERPOLATE_LINEAR
:
428 if (si_shader_ctx
->shader
->key
.ps
.interp_at_sample
)
429 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_SAMPLE
);
430 else if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
)
431 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTROID
);
433 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTER
);
435 case TGSI_INTERPOLATE_COLOR
:
436 if (si_shader_ctx
->shader
->key
.ps
.flatshade
) {
440 /* fall through to perspective */
441 case TGSI_INTERPOLATE_PERSPECTIVE
:
442 if (si_shader_ctx
->shader
->key
.ps
.interp_at_sample
)
443 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_SAMPLE
);
444 else if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
)
445 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTROID
);
447 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTER
);
450 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
454 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
456 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
457 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
458 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
459 LLVMValueRef args
[4];
460 LLVMValueRef face
, is_face_positive
;
461 LLVMValueRef back_attr_number
=
462 lp_build_const_int32(gallivm
,
463 shader
->input
[input_index
].param_offset
+ 1);
465 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
467 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
469 lp_build_const_float(gallivm
, 0.0f
),
473 args
[3] = interp_param
;
474 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
475 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
476 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
477 LLVMValueRef front
, back
;
480 args
[1] = attr_number
;
481 front
= build_intrinsic(gallivm
->builder
, intr_name
,
482 input_type
, args
, args
[3] ? 4 : 3,
483 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
485 args
[1] = back_attr_number
;
486 back
= build_intrinsic(gallivm
->builder
, intr_name
,
487 input_type
, args
, args
[3] ? 4 : 3,
488 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
490 radeon_bld
->inputs
[soa_index
] =
491 LLVMBuildSelect(gallivm
->builder
,
499 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
500 LLVMValueRef args
[4];
502 args
[0] = uint
->zero
;
503 args
[1] = attr_number
;
505 args
[3] = interp_param
;
506 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
507 build_intrinsic(gallivm
->builder
, intr_name
,
508 input_type
, args
, args
[3] ? 4 : 3,
509 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
510 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
511 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
512 lp_build_const_float(gallivm
, 0.0f
);
513 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
514 lp_build_const_float(gallivm
, 1.0f
);
516 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
517 LLVMValueRef args
[4];
518 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
519 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
521 args
[1] = attr_number
;
523 args
[3] = interp_param
;
524 radeon_bld
->inputs
[soa_index
] =
525 build_intrinsic(gallivm
->builder
, intr_name
,
526 input_type
, args
, args
[3] ? 4 : 3,
527 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
532 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
534 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
535 LLVMValueRef value
= LLVMGetParam(radeon_bld
->main_fn
,
537 value
= LLVMBuildLShr(gallivm
->builder
, value
,
538 lp_build_const_int32(gallivm
, 8), "");
539 value
= LLVMBuildAnd(gallivm
->builder
, value
,
540 lp_build_const_int32(gallivm
, 0xf), "");
544 static LLVMValueRef
load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
545 LLVMValueRef offset
, LLVMTypeRef return_type
)
547 LLVMValueRef args
[2] = {resource
, offset
};
549 return build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
550 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
553 static void declare_system_value(
554 struct radeon_llvm_context
* radeon_bld
,
556 const struct tgsi_full_declaration
*decl
)
558 struct si_shader_context
*si_shader_ctx
=
559 si_shader_context(&radeon_bld
->soa
.bld_base
);
560 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
561 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
562 LLVMValueRef value
= 0;
564 switch (decl
->Semantic
.Name
) {
565 case TGSI_SEMANTIC_INSTANCEID
:
566 value
= LLVMGetParam(radeon_bld
->main_fn
,
567 si_shader_ctx
->param_instance_id
);
570 case TGSI_SEMANTIC_VERTEXID
:
571 value
= LLVMGetParam(radeon_bld
->main_fn
,
572 si_shader_ctx
->param_vertex_id
);
575 case TGSI_SEMANTIC_SAMPLEID
:
576 value
= get_sample_id(radeon_bld
);
579 case TGSI_SEMANTIC_SAMPLEPOS
:
581 LLVMBuilderRef builder
= gallivm
->builder
;
582 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
583 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
584 LLVMValueRef resource
= build_indexed_load(si_shader_ctx
, desc
, buf_index
);
586 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
587 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, get_sample_id(radeon_bld
), 8);
588 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
590 LLVMValueRef pos
[4] = {
591 load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
592 load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
593 lp_build_const_float(gallivm
, 0),
594 lp_build_const_float(gallivm
, 0)
596 value
= lp_build_gather_values(gallivm
, pos
, 4);
601 assert(!"unknown system value");
605 radeon_bld
->system_values
[index
] = value
;
608 static LLVMValueRef
fetch_constant(
609 struct lp_build_tgsi_context
* bld_base
,
610 const struct tgsi_full_src_register
*reg
,
611 enum tgsi_opcode_type type
,
614 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
615 struct lp_build_context
* base
= &bld_base
->base
;
616 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
622 if (swizzle
== LP_CHAN_ALL
) {
624 LLVMValueRef values
[4];
625 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
626 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
628 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
631 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
632 idx
= reg
->Register
.Index
* 4 + swizzle
;
634 if (!reg
->Register
.Indirect
)
635 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
637 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
638 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
639 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
640 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
641 lp_build_const_int32(base
->gallivm
, idx
* 4));
643 result
= load_const(base
->gallivm
->builder
, si_shader_ctx
->const_resource
[buf
],
644 addr
, base
->elem_type
);
646 return bitcast(bld_base
, type
, result
);
649 /* Initialize arguments for the shader export intrinsic */
650 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
651 LLVMValueRef
*values
,
655 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
656 struct lp_build_context
*uint
=
657 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
658 struct lp_build_context
*base
= &bld_base
->base
;
659 unsigned compressed
= 0;
662 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
663 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
665 if (cbuf
>= 0 && cbuf
< 8) {
666 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
669 si_shader_ctx
->shader
->spi_shader_col_format
|=
670 V_028714_SPI_SHADER_FP16_ABGR
<< (4 * cbuf
);
672 si_shader_ctx
->shader
->spi_shader_col_format
|=
673 V_028714_SPI_SHADER_32_ABGR
<< (4 * cbuf
);
675 si_shader_ctx
->shader
->cb_shader_mask
|= 0xf << (4 * cbuf
);
680 /* Pixel shader needs to pack output values before export */
681 for (chan
= 0; chan
< 2; chan
++ ) {
682 args
[0] = values
[2 * chan
];
683 args
[1] = values
[2 * chan
+ 1];
685 build_intrinsic(base
->gallivm
->builder
,
687 LLVMInt32TypeInContext(base
->gallivm
->context
),
689 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
690 args
[chan
+ 7] = args
[chan
+ 5] =
691 LLVMBuildBitCast(base
->gallivm
->builder
,
693 LLVMFloatTypeInContext(base
->gallivm
->context
),
700 for (chan
= 0; chan
< 4; chan
++ )
701 /* +5 because the first output value will be
702 * the 6th argument to the intrinsic. */
703 args
[chan
+ 5] = values
[chan
];
705 /* Clear COMPR flag */
706 args
[4] = uint
->zero
;
709 /* XXX: This controls which components of the output
710 * registers actually get exported. (e.g bit 0 means export
711 * X component, bit 1 means export Y component, etc.) I'm
712 * hard coding this to 0xf for now. In the future, we might
713 * want to do something else. */
714 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
716 /* Specify whether the EXEC mask represents the valid mask */
717 args
[1] = uint
->zero
;
719 /* Specify whether this is the last export */
720 args
[2] = uint
->zero
;
722 /* Specify the target we are exporting */
723 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
725 /* XXX: We probably need to keep track of the output
726 * values, so we know what we are passing to the next
730 /* Load from output pointers and initialize arguments for the shader export intrinsic */
731 static void si_llvm_init_export_args_load(struct lp_build_tgsi_context
*bld_base
,
732 LLVMValueRef
*out_ptr
,
736 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
737 LLVMValueRef values
[4];
740 for (i
= 0; i
< 4; i
++)
741 values
[i
] = LLVMBuildLoad(gallivm
->builder
, out_ptr
[i
], "");
743 si_llvm_init_export_args(bld_base
, values
, target
, args
);
746 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
747 LLVMValueRef
*out_ptr
)
749 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
750 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
752 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
753 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
756 LLVMValueRef alpha_pass
=
757 lp_build_cmp(&bld_base
->base
,
758 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
759 LLVMBuildLoad(gallivm
->builder
, out_ptr
[3], ""),
762 lp_build_select(&bld_base
->base
,
764 lp_build_const_float(gallivm
, 1.0f
),
765 lp_build_const_float(gallivm
, -1.0f
));
767 build_intrinsic(gallivm
->builder
,
769 LLVMVoidTypeInContext(gallivm
->context
),
772 build_intrinsic(gallivm
->builder
,
774 LLVMVoidTypeInContext(gallivm
->context
),
779 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
780 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
782 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
783 struct si_pipe_shader
*shader
= si_shader_ctx
->shader
;
784 struct lp_build_context
*base
= &bld_base
->base
;
785 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
789 LLVMValueRef base_elt
;
790 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
791 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
792 LLVMValueRef const_resource
= build_indexed_load(si_shader_ctx
, ptr
, constbuf_index
);
794 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
795 LLVMValueRef
*args
= pos
[2 + reg_index
];
797 if (!(shader
->key
.vs
.ucps_enabled
& (1 << reg_index
)))
800 shader
->shader
.clip_dist_write
|= 0xf << (4 * reg_index
);
805 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
807 /* Compute dot products of position and user clip plane vectors */
808 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
809 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
810 args
[1] = lp_build_const_int32(base
->gallivm
,
811 ((reg_index
* 4 + chan
) * 4 +
813 base_elt
= load_const(base
->gallivm
->builder
, const_resource
,
814 args
[1], base
->elem_type
);
816 lp_build_add(base
, args
[5 + chan
],
817 lp_build_mul(base
, base_elt
,
818 out_elts
[const_chan
]));
822 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
823 args
[1] = uint
->zero
;
824 args
[2] = uint
->zero
;
825 args
[3] = lp_build_const_int32(base
->gallivm
,
826 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
827 args
[4] = uint
->zero
;
831 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
836 fprintf(stderr
, "STREAMOUT\n");
838 for (i
= 0; i
< so
->num_outputs
; i
++) {
839 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
840 so
->output
[i
].start_component
;
841 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
842 i
, so
->output
[i
].output_buffer
,
843 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
844 so
->output
[i
].register_index
,
848 mask
& 8 ? "w" : "");
852 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
853 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
854 * or v4i32 (num_channels=3,4). */
855 static void build_tbuffer_store(struct si_shader_context
*shader
,
858 unsigned num_channels
,
860 LLVMValueRef soffset
,
861 unsigned inst_offset
,
870 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
871 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
872 LLVMValueRef args
[] = {
875 LLVMConstInt(i32
, num_channels
, 0),
878 LLVMConstInt(i32
, inst_offset
, 0),
879 LLVMConstInt(i32
, dfmt
, 0),
880 LLVMConstInt(i32
, nfmt
, 0),
881 LLVMConstInt(i32
, offen
, 0),
882 LLVMConstInt(i32
, idxen
, 0),
883 LLVMConstInt(i32
, glc
, 0),
884 LLVMConstInt(i32
, slc
, 0),
885 LLVMConstInt(i32
, tfe
, 0)
888 /* The instruction offset field has 12 bits */
889 assert(offen
|| inst_offset
< (1 << 12));
891 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
892 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
893 const char *types
[] = {"i32", "v2i32", "v4i32"};
895 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
897 lp_build_intrinsic(gallivm
->builder
, name
,
898 LLVMVoidTypeInContext(gallivm
->context
),
899 args
, Elements(args
));
902 static void build_streamout_store(struct si_shader_context
*shader
,
905 unsigned num_channels
,
907 LLVMValueRef soffset
,
908 unsigned inst_offset
)
910 static unsigned dfmt
[] = {
911 V_008F0C_BUF_DATA_FORMAT_32
,
912 V_008F0C_BUF_DATA_FORMAT_32_32
,
913 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
914 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
916 assert(num_channels
>= 1 && num_channels
<= 4);
918 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
919 inst_offset
, dfmt
[num_channels
-1],
920 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
923 /* On SI, the vertex shader is responsible for writing streamout data
925 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
926 struct si_shader_output_values
*outputs
,
929 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
930 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
931 LLVMBuilderRef builder
= gallivm
->builder
;
933 struct lp_build_if_state if_ctx
;
935 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
937 LLVMValueRef so_param
=
938 LLVMGetParam(shader
->radeon_bld
.main_fn
,
939 shader
->param_streamout_config
);
941 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
942 LLVMValueRef so_vtx_count
=
943 LLVMBuildAnd(builder
,
944 LLVMBuildLShr(builder
, so_param
,
945 LLVMConstInt(i32
, 16, 0), ""),
946 LLVMConstInt(i32
, 127, 0), "");
948 LLVMValueRef tid
= build_intrinsic(builder
, "llvm.SI.tid", i32
,
949 NULL
, 0, LLVMReadNoneAttribute
);
951 /* can_emit = tid < so_vtx_count; */
952 LLVMValueRef can_emit
=
953 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
955 /* Emit the streamout code conditionally. This actually avoids
956 * out-of-bounds buffer access. The hw tells us via the SGPR
957 * (so_vtx_count) which threads are allowed to emit streamout data. */
958 lp_build_if(&if_ctx
, gallivm
, can_emit
);
960 /* The buffer offset is computed as follows:
961 * ByteOffset = streamout_offset[buffer_id]*4 +
962 * (streamout_write_index + thread_id)*stride[buffer_id] +
966 LLVMValueRef so_write_index
=
967 LLVMGetParam(shader
->radeon_bld
.main_fn
,
968 shader
->param_streamout_write_index
);
970 /* Compute (streamout_write_index + thread_id). */
971 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
973 /* Compute the write offset for each enabled buffer. */
974 LLVMValueRef so_write_offset
[4] = {};
975 for (i
= 0; i
< 4; i
++) {
979 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
980 shader
->param_streamout_offset
[i
]);
981 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
983 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
984 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
985 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
988 /* Write streamout data. */
989 for (i
= 0; i
< so
->num_outputs
; i
++) {
990 unsigned buf_idx
= so
->output
[i
].output_buffer
;
991 unsigned reg
= so
->output
[i
].register_index
;
992 unsigned start
= so
->output
[i
].start_component
;
993 unsigned num_comps
= so
->output
[i
].num_components
;
996 assert(num_comps
&& num_comps
<= 4);
997 if (!num_comps
|| num_comps
> 4)
1000 /* Load the output as int. */
1001 for (j
= 0; j
< num_comps
; j
++) {
1002 unsigned outidx
= 0;
1004 while (outidx
< noutput
&& outputs
[outidx
].index
!= reg
)
1007 if (outidx
< noutput
)
1008 out
[j
] = LLVMBuildBitCast(builder
,
1009 outputs
[outidx
].values
[start
+j
],
1018 /* Pack the output. */
1019 LLVMValueRef vdata
= NULL
;
1021 switch (num_comps
) {
1022 case 1: /* as i32 */
1025 case 2: /* as v2i32 */
1026 case 3: /* as v4i32 (aligned to 4) */
1027 case 4: /* as v4i32 */
1028 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1029 for (j
= 0; j
< num_comps
; j
++) {
1030 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1031 LLVMConstInt(i32
, j
, 0), "");
1036 build_streamout_store(shader
, shader
->so_buffers
[buf_idx
],
1038 so_write_offset
[buf_idx
],
1039 LLVMConstInt(i32
, 0, 0),
1040 so
->output
[i
].dst_offset
*4);
1043 lp_build_endif(&if_ctx
);
1047 /* Generate export instructions for hardware VS shader stage */
1048 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1049 struct si_shader_output_values
*outputs
,
1052 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1053 struct si_shader
* shader
= &si_shader_ctx
->shader
->shader
;
1054 struct lp_build_context
* base
= &bld_base
->base
;
1055 struct lp_build_context
* uint
=
1056 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1057 LLVMValueRef args
[9];
1058 LLVMValueRef pos_args
[4][9] = { { 0 } };
1059 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
;
1060 unsigned semantic_name
, semantic_index
, semantic_usage
;
1062 unsigned param_count
= 0;
1066 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1067 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1070 for (i
= 0; i
< noutput
; i
++) {
1071 semantic_name
= outputs
[i
].name
;
1072 semantic_index
= outputs
[i
].sid
;
1073 semantic_usage
= outputs
[i
].usage
;
1076 /* Select the correct target */
1077 switch(semantic_name
) {
1078 case TGSI_SEMANTIC_PSIZE
:
1079 shader
->vs_out_misc_write
= true;
1080 shader
->vs_out_point_size
= true;
1081 psize_value
= outputs
[i
].values
[0];
1083 case TGSI_SEMANTIC_EDGEFLAG
:
1084 shader
->vs_out_misc_write
= true;
1085 shader
->vs_out_edgeflag
= true;
1086 edgeflag_value
= outputs
[i
].values
[0];
1088 case TGSI_SEMANTIC_LAYER
:
1089 shader
->vs_out_misc_write
= true;
1090 shader
->vs_out_layer
= true;
1091 layer_value
= outputs
[i
].values
[0];
1093 case TGSI_SEMANTIC_POSITION
:
1094 target
= V_008DFC_SQ_EXP_POS
;
1096 case TGSI_SEMANTIC_COLOR
:
1097 case TGSI_SEMANTIC_BCOLOR
:
1098 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1099 shader
->output
[i
].param_offset
= param_count
;
1102 case TGSI_SEMANTIC_CLIPDIST
:
1103 if (!(si_shader_ctx
->shader
->key
.vs
.ucps_enabled
&
1104 (1 << semantic_index
)))
1106 shader
->clip_dist_write
|=
1107 semantic_usage
<< (semantic_index
<< 2);
1108 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1110 case TGSI_SEMANTIC_CLIPVERTEX
:
1111 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1113 case TGSI_SEMANTIC_PRIMID
:
1114 case TGSI_SEMANTIC_FOG
:
1115 case TGSI_SEMANTIC_GENERIC
:
1116 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1117 shader
->output
[i
].param_offset
= param_count
;
1123 "Warning: SI unhandled vs output type:%d\n",
1127 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1129 if (target
>= V_008DFC_SQ_EXP_POS
&&
1130 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1131 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1132 args
, sizeof(args
));
1134 lp_build_intrinsic(base
->gallivm
->builder
,
1136 LLVMVoidTypeInContext(base
->gallivm
->context
),
1140 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1141 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1142 goto handle_semantic
;
1146 /* We need to add the position output manually if it's missing. */
1147 if (!pos_args
[0][0]) {
1148 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1149 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1150 pos_args
[0][2] = uint
->zero
; /* last export? */
1151 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1152 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1153 pos_args
[0][5] = base
->zero
; /* X */
1154 pos_args
[0][6] = base
->zero
; /* Y */
1155 pos_args
[0][7] = base
->zero
; /* Z */
1156 pos_args
[0][8] = base
->one
; /* W */
1159 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1160 if (shader
->vs_out_misc_write
) {
1161 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1162 shader
->vs_out_point_size
|
1163 (shader
->vs_out_edgeflag
<< 1) |
1164 (shader
->vs_out_layer
<< 2));
1165 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1166 pos_args
[1][2] = uint
->zero
; /* last export? */
1167 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1168 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1169 pos_args
[1][5] = base
->zero
; /* X */
1170 pos_args
[1][6] = base
->zero
; /* Y */
1171 pos_args
[1][7] = base
->zero
; /* Z */
1172 pos_args
[1][8] = base
->zero
; /* W */
1174 if (shader
->vs_out_point_size
)
1175 pos_args
[1][5] = psize_value
;
1177 if (shader
->vs_out_edgeflag
) {
1178 /* The output is a float, but the hw expects an integer
1179 * with the first bit containing the edge flag. */
1180 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1182 bld_base
->uint_bld
.elem_type
, "");
1183 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1185 bld_base
->int_bld
.one
);
1187 /* The LLVM intrinsic expects a float. */
1188 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1190 base
->elem_type
, "");
1193 if (shader
->vs_out_layer
)
1194 pos_args
[1][7] = layer_value
;
1197 for (i
= 0; i
< 4; i
++)
1199 shader
->nr_pos_exports
++;
1202 for (i
= 0; i
< 4; i
++) {
1203 if (!pos_args
[i
][0])
1206 /* Specify the target we are exporting */
1207 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1209 if (pos_idx
== shader
->nr_pos_exports
)
1210 /* Specify that this is the last export */
1211 pos_args
[i
][2] = uint
->one
;
1213 lp_build_intrinsic(base
->gallivm
->builder
,
1215 LLVMVoidTypeInContext(base
->gallivm
->context
),
1220 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
1222 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1223 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1224 struct si_shader
*es
= &si_shader_ctx
->shader
->shader
;
1225 struct si_shader
*gs
= si_shader_ctx
->gs_for_vs
;
1226 struct tgsi_parse_context
*parse
= &si_shader_ctx
->parse
;
1227 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1228 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1229 SI_PARAM_ES2GS_OFFSET
);
1230 LLVMValueRef t_list_ptr
;
1231 LLVMValueRef t_list
;
1235 while (!tgsi_parse_end_of_tokens(parse
)) {
1236 struct tgsi_full_declaration
*d
=
1237 &parse
->FullToken
.FullDeclaration
;
1239 tgsi_parse_token(parse
);
1241 if (parse
->FullToken
.Token
.Type
!= TGSI_TOKEN_TYPE_DECLARATION
)
1244 si_store_shader_io_attribs(es
, d
);
1247 /* Load the ESGS ring resource descriptor */
1248 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1249 SI_PARAM_RW_BUFFERS
);
1250 t_list
= build_indexed_load(si_shader_ctx
, t_list_ptr
,
1251 lp_build_const_int32(gallivm
, SI_RING_ESGS
));
1253 for (i
= 0; i
< es
->noutput
; i
++) {
1254 LLVMValueRef
*out_ptr
=
1255 si_shader_ctx
->radeon_bld
.soa
.outputs
[es
->output
[i
].index
];
1258 for (j
= 0; j
< gs
->ninput
; j
++) {
1259 if (gs
->input
[j
].name
== es
->output
[i
].name
&&
1260 gs
->input
[j
].sid
== es
->output
[i
].sid
)
1263 if (j
== gs
->ninput
)
1266 for (chan
= 0; chan
< 4; chan
++) {
1267 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
1268 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
1270 build_tbuffer_store(si_shader_ctx
, t_list
, out_val
, 1,
1271 LLVMGetUndef(i32
), soffset
,
1272 (4 * gs
->input
[j
].param_offset
+ chan
) * 4,
1273 V_008F0C_BUF_DATA_FORMAT_32
,
1274 V_008F0C_BUF_NUM_FORMAT_UINT
,
1280 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1282 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1283 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1284 LLVMValueRef args
[2];
1286 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
1287 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
1288 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
1289 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
1290 LLVMNoUnwindAttribute
);
1293 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
1295 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1296 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1297 struct si_pipe_shader
*shader
= si_shader_ctx
->shader
;
1298 struct tgsi_parse_context
*parse
= &si_shader_ctx
->parse
;
1299 struct si_shader_output_values
*outputs
= NULL
;
1300 unsigned noutput
= 0;
1303 while (!tgsi_parse_end_of_tokens(parse
)) {
1304 struct tgsi_full_declaration
*d
=
1305 &parse
->FullToken
.FullDeclaration
;
1308 tgsi_parse_token(parse
);
1310 if (parse
->FullToken
.Token
.Type
!= TGSI_TOKEN_TYPE_DECLARATION
)
1313 i
= si_store_shader_io_attribs(&shader
->shader
, d
);
1317 outputs
= REALLOC(outputs
, noutput
* sizeof(outputs
[0]),
1318 (noutput
+ 1) * sizeof(outputs
[0]));
1319 for (index
= d
->Range
.First
; index
<= d
->Range
.Last
; index
++) {
1320 outputs
[noutput
].index
= index
;
1321 outputs
[noutput
].name
= d
->Semantic
.Name
;
1322 outputs
[noutput
].sid
= d
->Semantic
.Index
;
1323 outputs
[noutput
].usage
= d
->Declaration
.UsageMask
;
1325 for (i
= 0; i
< 4; i
++)
1326 outputs
[noutput
].values
[i
] =
1327 LLVMBuildLoad(gallivm
->builder
,
1328 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
][i
],
1334 si_llvm_export_vs(bld_base
, outputs
, noutput
);
1338 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
1340 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1341 struct si_shader
* shader
= &si_shader_ctx
->shader
->shader
;
1342 struct lp_build_context
* base
= &bld_base
->base
;
1343 struct lp_build_context
* uint
=
1344 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1345 struct tgsi_parse_context
*parse
= &si_shader_ctx
->parse
;
1346 LLVMValueRef args
[9];
1347 LLVMValueRef last_args
[9] = { 0 };
1348 unsigned semantic_name
;
1349 int depth_index
= -1, stencil_index
= -1, samplemask_index
= -1;
1352 while (!tgsi_parse_end_of_tokens(parse
)) {
1353 struct tgsi_full_declaration
*d
=
1354 &parse
->FullToken
.FullDeclaration
;
1358 tgsi_parse_token(parse
);
1360 if (parse
->FullToken
.Token
.Type
== TGSI_TOKEN_TYPE_PROPERTY
&&
1361 parse
->FullToken
.FullProperty
.Property
.PropertyName
==
1362 TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
)
1363 shader
->fs_write_all
= TRUE
;
1365 if (parse
->FullToken
.Token
.Type
!= TGSI_TOKEN_TYPE_DECLARATION
)
1368 i
= si_store_shader_io_attribs(shader
, d
);
1372 semantic_name
= d
->Semantic
.Name
;
1373 for (index
= d
->Range
.First
; index
<= d
->Range
.Last
; index
++) {
1374 /* Select the correct target */
1375 switch(semantic_name
) {
1376 case TGSI_SEMANTIC_POSITION
:
1377 depth_index
= index
;
1379 case TGSI_SEMANTIC_STENCIL
:
1380 stencil_index
= index
;
1382 case TGSI_SEMANTIC_SAMPLEMASK
:
1383 samplemask_index
= index
;
1385 case TGSI_SEMANTIC_COLOR
:
1386 target
= V_008DFC_SQ_EXP_MRT
+ d
->Semantic
.Index
;
1387 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
1388 LLVMBuildStore(bld_base
->base
.gallivm
->builder
,
1390 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
][3]);
1392 if (d
->Semantic
.Index
== 0 &&
1393 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
1394 si_alpha_test(bld_base
,
1395 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
]);
1400 "Warning: SI unhandled fs output type:%d\n",
1404 si_llvm_init_export_args_load(bld_base
,
1405 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
],
1408 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1409 /* If there is an export instruction waiting to be emitted, do so now. */
1411 lp_build_intrinsic(base
->gallivm
->builder
,
1413 LLVMVoidTypeInContext(base
->gallivm
->context
),
1417 /* This instruction will be emitted at the end of the shader. */
1418 memcpy(last_args
, args
, sizeof(args
));
1420 /* Handle FS_COLOR0_WRITES_ALL_CBUFS. */
1421 if (shader
->fs_write_all
&& shader
->output
[i
].sid
== 0 &&
1422 si_shader_ctx
->shader
->key
.ps
.nr_cbufs
> 1) {
1423 for (int c
= 1; c
< si_shader_ctx
->shader
->key
.ps
.nr_cbufs
; c
++) {
1424 si_llvm_init_export_args_load(bld_base
,
1425 si_shader_ctx
->radeon_bld
.soa
.outputs
[index
],
1426 V_008DFC_SQ_EXP_MRT
+ c
, args
);
1427 lp_build_intrinsic(base
->gallivm
->builder
,
1429 LLVMVoidTypeInContext(base
->gallivm
->context
),
1434 lp_build_intrinsic(base
->gallivm
->builder
,
1436 LLVMVoidTypeInContext(base
->gallivm
->context
),
1442 if (depth_index
>= 0 || stencil_index
>= 0 || samplemask_index
>= 0) {
1443 LLVMValueRef out_ptr
;
1446 /* Specify the target we are exporting */
1447 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
1449 args
[5] = base
->zero
; /* R, depth */
1450 args
[6] = base
->zero
; /* G, stencil test value[0:7], stencil op value[8:15] */
1451 args
[7] = base
->zero
; /* B, sample mask */
1452 args
[8] = base
->zero
; /* A, alpha to mask */
1454 if (depth_index
>= 0) {
1455 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[depth_index
][2];
1456 args
[5] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1458 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_Z_EXPORT_ENABLE(1);
1461 if (stencil_index
>= 0) {
1462 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[stencil_index
][1];
1463 args
[6] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1464 /* Only setting the stencil component bit (0x2) here
1465 * breaks some stencil piglit tests
1468 si_shader_ctx
->shader
->db_shader_control
|=
1469 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
1472 if (samplemask_index
>= 0) {
1473 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[samplemask_index
][0];
1474 args
[7] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1475 mask
|= 0xf; /* Set all components. */
1476 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_MASK_EXPORT_ENABLE(1);
1479 if (samplemask_index
>= 0)
1480 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_ABGR
;
1481 else if (stencil_index
>= 0)
1482 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_GR
;
1484 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_R
;
1486 /* Specify which components to enable */
1487 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
1491 args
[4] = uint
->zero
;
1494 lp_build_intrinsic(base
->gallivm
->builder
,
1496 LLVMVoidTypeInContext(base
->gallivm
->context
),
1499 memcpy(last_args
, args
, sizeof(args
));
1502 if (!last_args
[0]) {
1503 /* Specify which components to enable */
1504 last_args
[0] = lp_build_const_int32(base
->gallivm
, 0x0);
1506 /* Specify the target we are exporting */
1507 last_args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
1509 /* Set COMPR flag to zero to export data as 32-bit */
1510 last_args
[4] = uint
->zero
;
1513 last_args
[5]= uint
->zero
;
1514 last_args
[6]= uint
->zero
;
1515 last_args
[7]= uint
->zero
;
1516 last_args
[8]= uint
->zero
;
1519 /* Specify whether the EXEC mask represents the valid mask */
1520 last_args
[1] = uint
->one
;
1522 /* Specify that this is the last export */
1523 last_args
[2] = lp_build_const_int32(base
->gallivm
, 1);
1525 lp_build_intrinsic(base
->gallivm
->builder
,
1527 LLVMVoidTypeInContext(base
->gallivm
->context
),
1531 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1532 struct lp_build_tgsi_context
* bld_base
,
1533 struct lp_build_emit_data
* emit_data
);
1535 static bool tgsi_is_shadow_sampler(unsigned target
)
1537 return target
== TGSI_TEXTURE_SHADOW1D
||
1538 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
1539 target
== TGSI_TEXTURE_SHADOW2D
||
1540 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
1541 target
== TGSI_TEXTURE_SHADOWCUBE
||
1542 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
1543 target
== TGSI_TEXTURE_SHADOWRECT
;
1546 static const struct lp_build_tgsi_action tex_action
;
1548 static void tex_fetch_args(
1549 struct lp_build_tgsi_context
* bld_base
,
1550 struct lp_build_emit_data
* emit_data
)
1552 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1553 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1554 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
1555 unsigned opcode
= inst
->Instruction
.Opcode
;
1556 unsigned target
= inst
->Texture
.Texture
;
1557 LLVMValueRef coords
[4];
1558 LLVMValueRef address
[16];
1560 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
1563 unsigned sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
1564 unsigned sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
1565 bool has_offset
= HAVE_LLVM
>= 0x0305 ? inst
->Texture
.NumOffsets
> 0 : false;
1567 if (target
== TGSI_TEXTURE_BUFFER
) {
1568 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
1569 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
1570 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
1571 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
1573 /* Bitcast and truncate v8i32 to v16i8. */
1574 LLVMValueRef res
= si_shader_ctx
->resources
[sampler_index
];
1575 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
1576 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.zero
, "");
1577 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
1579 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
1580 emit_data
->args
[0] = res
;
1581 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
1582 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
1583 emit_data
->arg_count
= 3;
1587 /* Fetch and project texture coordinates */
1588 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
1589 for (chan
= 0; chan
< 3; chan
++ ) {
1590 coords
[chan
] = lp_build_emit_fetch(bld_base
,
1593 if (opcode
== TGSI_OPCODE_TXP
)
1594 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1600 if (opcode
== TGSI_OPCODE_TXP
)
1601 coords
[3] = bld_base
->base
.one
;
1604 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
1605 /* The offsets are six-bit signed integers packed like this:
1606 * X=[5:0], Y=[13:8], and Z=[21:16].
1608 LLVMValueRef offset
[3], pack
;
1610 assert(inst
->Texture
.NumOffsets
== 1);
1612 for (chan
= 0; chan
< 3; chan
++) {
1613 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
1614 emit_data
->inst
, 0, chan
);
1615 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
1616 lp_build_const_int32(gallivm
, 0x3f), "");
1618 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
1619 lp_build_const_int32(gallivm
, chan
*8), "");
1622 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
1623 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
1624 address
[count
++] = pack
;
1627 /* Pack LOD bias value */
1628 if (opcode
== TGSI_OPCODE_TXB
)
1629 address
[count
++] = coords
[3];
1630 if (opcode
== TGSI_OPCODE_TXB2
)
1631 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1633 /* Pack depth comparison value */
1634 if (tgsi_is_shadow_sampler(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
1635 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
1636 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1638 assert(ref_pos
>= 0);
1639 address
[count
++] = coords
[ref_pos
];
1643 if (target
== TGSI_TEXTURE_CUBE
||
1644 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1645 target
== TGSI_TEXTURE_SHADOWCUBE
||
1646 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
1647 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
);
1649 /* Pack user derivatives */
1650 if (opcode
== TGSI_OPCODE_TXD
) {
1651 int num_deriv_channels
, param
;
1654 case TGSI_TEXTURE_3D
:
1655 num_deriv_channels
= 3;
1657 case TGSI_TEXTURE_2D
:
1658 case TGSI_TEXTURE_SHADOW2D
:
1659 case TGSI_TEXTURE_RECT
:
1660 case TGSI_TEXTURE_SHADOWRECT
:
1661 case TGSI_TEXTURE_2D_ARRAY
:
1662 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1663 case TGSI_TEXTURE_CUBE
:
1664 case TGSI_TEXTURE_SHADOWCUBE
:
1665 case TGSI_TEXTURE_CUBE_ARRAY
:
1666 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
1667 num_deriv_channels
= 2;
1669 case TGSI_TEXTURE_1D
:
1670 case TGSI_TEXTURE_SHADOW1D
:
1671 case TGSI_TEXTURE_1D_ARRAY
:
1672 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1673 num_deriv_channels
= 1;
1676 assert(0); /* no other targets are valid here */
1679 for (param
= 1; param
<= 2; param
++)
1680 for (chan
= 0; chan
< num_deriv_channels
; chan
++)
1681 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, param
, chan
);
1684 /* Pack texture coordinates */
1685 address
[count
++] = coords
[0];
1687 address
[count
++] = coords
[1];
1689 address
[count
++] = coords
[2];
1691 /* Pack LOD or sample index */
1692 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
1693 address
[count
++] = coords
[3];
1694 else if (opcode
== TGSI_OPCODE_TXL2
)
1695 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1698 assert(!"Cannot handle more than 16 texture address parameters");
1702 for (chan
= 0; chan
< count
; chan
++ ) {
1703 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
1705 LLVMInt32TypeInContext(gallivm
->context
),
1709 /* Adjust the sample index according to FMASK.
1711 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
1712 * which is the identity mapping. Each nibble says which physical sample
1713 * should be fetched to get that sample.
1715 * For example, 0x11111100 means there are only 2 samples stored and
1716 * the second sample covers 3/4 of the pixel. When reading samples 0
1717 * and 1, return physical sample 0 (determined by the first two 0s
1718 * in FMASK), otherwise return physical sample 1.
1720 * The sample index should be adjusted as follows:
1721 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
1723 if (target
== TGSI_TEXTURE_2D_MSAA
||
1724 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1725 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1726 struct lp_build_emit_data txf_emit_data
= *emit_data
;
1727 LLVMValueRef txf_address
[4];
1728 unsigned txf_count
= count
;
1729 struct tgsi_full_instruction inst
= {};
1731 memcpy(txf_address
, address
, sizeof(txf_address
));
1733 if (target
== TGSI_TEXTURE_2D_MSAA
) {
1734 txf_address
[2] = bld_base
->uint_bld
.zero
;
1736 txf_address
[3] = bld_base
->uint_bld
.zero
;
1738 /* Pad to a power-of-two size. */
1739 while (txf_count
< util_next_power_of_two(txf_count
))
1740 txf_address
[txf_count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1742 /* Read FMASK using TXF. */
1743 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
1744 inst
.Texture
.Texture
= target
== TGSI_TEXTURE_2D_MSAA
? TGSI_TEXTURE_2D
: TGSI_TEXTURE_2D_ARRAY
;
1745 txf_emit_data
.inst
= &inst
;
1746 txf_emit_data
.chan
= 0;
1747 txf_emit_data
.dst_type
= LLVMVectorType(
1748 LLVMInt32TypeInContext(gallivm
->context
), 4);
1749 txf_emit_data
.args
[0] = lp_build_gather_values(gallivm
, txf_address
, txf_count
);
1750 txf_emit_data
.args
[1] = si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
1751 txf_emit_data
.args
[2] = lp_build_const_int32(gallivm
, inst
.Texture
.Texture
);
1752 txf_emit_data
.arg_count
= 3;
1754 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
1756 /* Initialize some constants. */
1757 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
1758 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
1760 /* Apply the formula. */
1761 LLVMValueRef fmask
=
1762 LLVMBuildExtractElement(gallivm
->builder
,
1763 txf_emit_data
.output
[0],
1764 uint_bld
->zero
, "");
1766 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
1768 LLVMValueRef sample_index4
=
1769 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
1771 LLVMValueRef shifted_fmask
=
1772 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
1774 LLVMValueRef final_sample
=
1775 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
1777 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
1778 * resource descriptor is 0 (invalid),
1780 LLVMValueRef fmask_desc
=
1781 LLVMBuildBitCast(gallivm
->builder
,
1782 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
],
1783 LLVMVectorType(uint_bld
->elem_type
, 8), "");
1785 LLVMValueRef fmask_word1
=
1786 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
1789 LLVMValueRef word1_is_nonzero
=
1790 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1791 fmask_word1
, uint_bld
->zero
, "");
1793 /* Replace the MSAA sample index. */
1794 address
[sample_chan
] =
1795 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
1796 final_sample
, address
[sample_chan
], "");
1800 emit_data
->args
[1] = si_shader_ctx
->resources
[sampler_index
];
1802 if (opcode
== TGSI_OPCODE_TXF
) {
1803 /* add tex offsets */
1804 if (inst
->Texture
.NumOffsets
) {
1805 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1806 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
1807 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
1809 assert(inst
->Texture
.NumOffsets
== 1);
1812 case TGSI_TEXTURE_3D
:
1813 address
[2] = lp_build_add(uint_bld
, address
[2],
1814 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
1816 case TGSI_TEXTURE_2D
:
1817 case TGSI_TEXTURE_SHADOW2D
:
1818 case TGSI_TEXTURE_RECT
:
1819 case TGSI_TEXTURE_SHADOWRECT
:
1820 case TGSI_TEXTURE_2D_ARRAY
:
1821 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1823 lp_build_add(uint_bld
, address
[1],
1824 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
1826 case TGSI_TEXTURE_1D
:
1827 case TGSI_TEXTURE_SHADOW1D
:
1828 case TGSI_TEXTURE_1D_ARRAY
:
1829 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1831 lp_build_add(uint_bld
, address
[0],
1832 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
1834 /* texture offsets do not apply to other texture targets */
1838 emit_data
->args
[2] = lp_build_const_int32(gallivm
, target
);
1839 emit_data
->arg_count
= 3;
1841 emit_data
->dst_type
= LLVMVectorType(
1842 LLVMInt32TypeInContext(gallivm
->context
),
1844 } else if (opcode
== TGSI_OPCODE_TG4
||
1845 opcode
== TGSI_OPCODE_LODQ
||
1847 unsigned is_array
= target
== TGSI_TEXTURE_1D_ARRAY
||
1848 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
1849 target
== TGSI_TEXTURE_2D_ARRAY
||
1850 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
1851 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1852 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
;
1853 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
1854 unsigned dmask
= 0xf;
1856 if (opcode
== TGSI_OPCODE_TG4
) {
1857 unsigned gather_comp
= 0;
1859 /* DMASK was repurposed for GATHER4. 4 components are always
1860 * returned and DMASK works like a swizzle - it selects
1861 * the component to fetch. The only valid DMASK values are
1862 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
1863 * (red,red,red,red) etc.) The ISA document doesn't mention
1867 /* Get the component index from src1.x for Gather4. */
1868 if (!tgsi_is_shadow_sampler(target
)) {
1869 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
1870 LLVMValueRef comp_imm
;
1871 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
1873 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
1875 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
1876 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
1877 gather_comp
= CLAMP(gather_comp
, 0, 3);
1880 dmask
= 1 << gather_comp
;
1883 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1884 emit_data
->args
[3] = lp_build_const_int32(gallivm
, dmask
);
1885 emit_data
->args
[4] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
1886 emit_data
->args
[5] = lp_build_const_int32(gallivm
, 0); /* r128 */
1887 emit_data
->args
[6] = lp_build_const_int32(gallivm
, is_array
); /* da */
1888 emit_data
->args
[7] = lp_build_const_int32(gallivm
, 0); /* glc */
1889 emit_data
->args
[8] = lp_build_const_int32(gallivm
, 0); /* slc */
1890 emit_data
->args
[9] = lp_build_const_int32(gallivm
, 0); /* tfe */
1891 emit_data
->args
[10] = lp_build_const_int32(gallivm
, 0); /* lwe */
1893 emit_data
->arg_count
= 11;
1895 emit_data
->dst_type
= LLVMVectorType(
1896 LLVMFloatTypeInContext(gallivm
->context
),
1899 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1900 emit_data
->args
[3] = lp_build_const_int32(gallivm
, target
);
1901 emit_data
->arg_count
= 4;
1903 emit_data
->dst_type
= LLVMVectorType(
1904 LLVMFloatTypeInContext(gallivm
->context
),
1908 /* The fetch opcode has been converted to a 2D array fetch.
1909 * This simplifies the LLVM backend. */
1910 if (target
== TGSI_TEXTURE_CUBE_ARRAY
)
1911 target
= TGSI_TEXTURE_2D_ARRAY
;
1912 else if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
1913 target
= TGSI_TEXTURE_SHADOW2D_ARRAY
;
1915 /* Pad to power of two vector */
1916 while (count
< util_next_power_of_two(count
))
1917 address
[count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1919 emit_data
->args
[0] = lp_build_gather_values(gallivm
, address
, count
);
1922 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1923 struct lp_build_tgsi_context
* bld_base
,
1924 struct lp_build_emit_data
* emit_data
)
1926 struct lp_build_context
* base
= &bld_base
->base
;
1927 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
1928 unsigned target
= emit_data
->inst
->Texture
.Texture
;
1929 char intr_name
[127];
1930 bool has_offset
= HAVE_LLVM
>= 0x0305 ?
1931 emit_data
->inst
->Texture
.NumOffsets
> 0 : false;
1933 if (target
== TGSI_TEXTURE_BUFFER
) {
1934 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1935 base
->gallivm
->builder
,
1936 "llvm.SI.vs.load.input", emit_data
->dst_type
,
1937 emit_data
->args
, emit_data
->arg_count
,
1938 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1942 if (opcode
== TGSI_OPCODE_TG4
||
1943 opcode
== TGSI_OPCODE_LODQ
||
1944 (opcode
!= TGSI_OPCODE_TXF
&& has_offset
)) {
1945 bool is_shadow
= tgsi_is_shadow_sampler(target
);
1946 const char *name
= "llvm.SI.image.sample";
1947 const char *infix
= "";
1950 case TGSI_OPCODE_TEX
:
1951 case TGSI_OPCODE_TEX2
:
1952 case TGSI_OPCODE_TXP
:
1954 case TGSI_OPCODE_TXB
:
1955 case TGSI_OPCODE_TXB2
:
1958 case TGSI_OPCODE_TXL
:
1959 case TGSI_OPCODE_TXL2
:
1962 case TGSI_OPCODE_TXD
:
1965 case TGSI_OPCODE_TG4
:
1966 name
= "llvm.SI.gather4";
1968 case TGSI_OPCODE_LODQ
:
1969 name
= "llvm.SI.getlod";
1978 /* Add the type and suffixes .c, .o if needed. */
1979 sprintf(intr_name
, "%s%s%s%s.v%ui32", name
,
1980 is_shadow
? ".c" : "", infix
, has_offset
? ".o" : "",
1981 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
1983 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1984 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
1985 emit_data
->args
, emit_data
->arg_count
,
1986 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1988 LLVMTypeRef i8
, v16i8
, v32i8
;
1992 case TGSI_OPCODE_TEX
:
1993 case TGSI_OPCODE_TEX2
:
1994 case TGSI_OPCODE_TXP
:
1995 name
= "llvm.SI.sample";
1997 case TGSI_OPCODE_TXB
:
1998 case TGSI_OPCODE_TXB2
:
1999 name
= "llvm.SI.sampleb";
2001 case TGSI_OPCODE_TXD
:
2002 name
= "llvm.SI.sampled";
2004 case TGSI_OPCODE_TXF
:
2005 name
= "llvm.SI.imageload";
2007 case TGSI_OPCODE_TXL
:
2008 case TGSI_OPCODE_TXL2
:
2009 name
= "llvm.SI.samplel";
2016 i8
= LLVMInt8TypeInContext(base
->gallivm
->context
);
2017 v16i8
= LLVMVectorType(i8
, 16);
2018 v32i8
= LLVMVectorType(i8
, 32);
2020 emit_data
->args
[1] = LLVMBuildBitCast(base
->gallivm
->builder
,
2021 emit_data
->args
[1], v32i8
, "");
2022 if (opcode
!= TGSI_OPCODE_TXF
) {
2023 emit_data
->args
[2] = LLVMBuildBitCast(base
->gallivm
->builder
,
2024 emit_data
->args
[2], v16i8
, "");
2027 sprintf(intr_name
, "%s.v%ui32", name
,
2028 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
2030 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
2031 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
2032 emit_data
->args
, emit_data
->arg_count
,
2033 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
2037 static void txq_fetch_args(
2038 struct lp_build_tgsi_context
* bld_base
,
2039 struct lp_build_emit_data
* emit_data
)
2041 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2042 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2043 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2044 unsigned target
= inst
->Texture
.Texture
;
2046 if (target
== TGSI_TEXTURE_BUFFER
) {
2047 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2048 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2050 /* Read the size from the buffer descriptor directly. */
2051 LLVMValueRef size
= si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
2052 size
= LLVMBuildBitCast(gallivm
->builder
, size
, v8i32
, "");
2053 size
= LLVMBuildExtractElement(gallivm
->builder
, size
,
2054 lp_build_const_int32(gallivm
, 2), "");
2055 emit_data
->args
[0] = size
;
2060 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2063 emit_data
->args
[1] = si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
2065 /* Texture target */
2066 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2067 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2068 target
= TGSI_TEXTURE_2D_ARRAY
;
2070 emit_data
->args
[2] = lp_build_const_int32(bld_base
->base
.gallivm
,
2073 emit_data
->arg_count
= 3;
2075 emit_data
->dst_type
= LLVMVectorType(
2076 LLVMInt32TypeInContext(bld_base
->base
.gallivm
->context
),
2080 static void build_txq_intrinsic(const struct lp_build_tgsi_action
* action
,
2081 struct lp_build_tgsi_context
* bld_base
,
2082 struct lp_build_emit_data
* emit_data
)
2084 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2086 if (target
== TGSI_TEXTURE_BUFFER
) {
2087 /* Just return the buffer size. */
2088 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2092 build_tgsi_intrinsic_nomem(action
, bld_base
, emit_data
);
2094 /* Divide the number of layers by 6 to get the number of cubes. */
2095 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2096 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2097 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2098 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2099 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2101 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2102 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2103 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2105 emit_data
->output
[emit_data
->chan
] =
2106 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2110 static void si_llvm_emit_ddxy(
2111 const struct lp_build_tgsi_action
* action
,
2112 struct lp_build_tgsi_context
* bld_base
,
2113 struct lp_build_emit_data
* emit_data
)
2115 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2116 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2117 struct lp_build_context
* base
= &bld_base
->base
;
2118 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2119 unsigned opcode
= inst
->Instruction
.Opcode
;
2120 LLVMValueRef indices
[2];
2121 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
2122 LLVMValueRef tl
, trbl
, result
[4];
2124 unsigned swizzle
[4];
2127 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2129 indices
[0] = bld_base
->uint_bld
.zero
;
2130 indices
[1] = build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
2131 NULL
, 0, LLVMReadNoneAttribute
);
2132 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2135 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
2136 lp_build_const_int32(gallivm
, 0xfffffffc), "");
2137 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2140 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
2141 lp_build_const_int32(gallivm
,
2142 opcode
== TGSI_OPCODE_DDX
? 1 : 2),
2144 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2147 for (c
= 0; c
< 4; ++c
) {
2150 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
2151 for (i
= 0; i
< c
; ++i
) {
2152 if (swizzle
[i
] == swizzle
[c
]) {
2153 result
[c
] = result
[i
];
2160 LLVMBuildStore(gallivm
->builder
,
2161 LLVMBuildBitCast(gallivm
->builder
,
2162 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
2166 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
2167 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
2169 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
2170 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
2172 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
2175 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
2178 /* Emit one vertex from the geometry shader */
2179 static void si_llvm_emit_vertex(
2180 const struct lp_build_tgsi_action
*action
,
2181 struct lp_build_tgsi_context
*bld_base
,
2182 struct lp_build_emit_data
*emit_data
)
2184 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2185 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2186 struct si_shader
*shader
= &si_shader_ctx
->shader
->shader
;
2187 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2188 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2189 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2190 SI_PARAM_GS2VS_OFFSET
);
2191 LLVMValueRef gs_next_vertex
;
2192 LLVMValueRef can_emit
, kill
;
2193 LLVMValueRef t_list_ptr
;
2194 LLVMValueRef t_list
;
2195 LLVMValueRef args
[2];
2199 /* Load the GSVS ring resource descriptor */
2200 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2201 SI_PARAM_RW_BUFFERS
);
2202 t_list
= build_indexed_load(si_shader_ctx
, t_list_ptr
,
2203 lp_build_const_int32(gallivm
, SI_RING_GSVS
));
2205 if (shader
->noutput
== 0) {
2206 struct tgsi_parse_context
*parse
= &si_shader_ctx
->parse
;
2208 while (!tgsi_parse_end_of_tokens(parse
)) {
2209 tgsi_parse_token(parse
);
2211 if (parse
->FullToken
.Token
.Type
== TGSI_TOKEN_TYPE_DECLARATION
) {
2212 struct tgsi_full_declaration
*d
= &parse
->FullToken
.FullDeclaration
;
2214 if (d
->Declaration
.File
== TGSI_FILE_OUTPUT
)
2215 si_store_shader_io_attribs(shader
, d
);
2220 /* Write vertex attribute values to GSVS ring */
2221 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
, si_shader_ctx
->gs_next_vertex
, "");
2223 /* If this thread has already emitted the declared maximum number of
2224 * vertices, kill it: excessive vertex emissions are not supposed to
2225 * have any effect, and GS threads have no externally observable
2226 * effects other than emitting vertices.
2228 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
2229 lp_build_const_int32(gallivm
,
2230 shader
->gs_max_out_vertices
), "");
2231 kill
= lp_build_select(&bld_base
->base
, can_emit
,
2232 lp_build_const_float(gallivm
, 1.0f
),
2233 lp_build_const_float(gallivm
, -1.0f
));
2234 build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2235 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
2237 for (i
= 0; i
< shader
->noutput
; i
++) {
2238 LLVMValueRef
*out_ptr
=
2239 si_shader_ctx
->radeon_bld
.soa
.outputs
[shader
->output
[i
].index
];
2241 for (chan
= 0; chan
< 4; chan
++) {
2242 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2243 LLVMValueRef voffset
=
2244 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
2245 shader
->gs_max_out_vertices
);
2247 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
2248 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
2250 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2252 build_tbuffer_store(si_shader_ctx
, t_list
, out_val
, 1,
2253 voffset
, soffset
, 0,
2254 V_008F0C_BUF_DATA_FORMAT_32
,
2255 V_008F0C_BUF_NUM_FORMAT_UINT
,
2259 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
2260 lp_build_const_int32(gallivm
, 1));
2261 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
);
2263 /* Signal vertex emission */
2264 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
);
2265 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2266 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2267 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2268 LLVMNoUnwindAttribute
);
2271 /* Cut one primitive from the geometry shader */
2272 static void si_llvm_emit_primitive(
2273 const struct lp_build_tgsi_action
*action
,
2274 struct lp_build_tgsi_context
*bld_base
,
2275 struct lp_build_emit_data
*emit_data
)
2277 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2278 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2279 LLVMValueRef args
[2];
2281 /* Signal primitive cut */
2282 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
);
2283 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2284 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2285 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2286 LLVMNoUnwindAttribute
);
2289 static const struct lp_build_tgsi_action tex_action
= {
2290 .fetch_args
= tex_fetch_args
,
2291 .emit
= build_tex_intrinsic
,
2294 static const struct lp_build_tgsi_action txq_action
= {
2295 .fetch_args
= txq_fetch_args
,
2296 .emit
= build_txq_intrinsic
,
2297 .intr_name
= "llvm.SI.resinfo"
2300 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
2302 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
2303 LLVMValueRef args
[3];
2305 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
2307 args
[2] = lp_build_const_int32(gallivm
, 1);
2309 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
2312 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
2314 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
2318 static void create_function(struct si_shader_context
*si_shader_ctx
)
2320 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2321 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2322 struct si_pipe_shader
*shader
= si_shader_ctx
->shader
;
2323 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
2324 unsigned i
, last_sgpr
, num_params
;
2326 i8
= LLVMInt8TypeInContext(gallivm
->context
);
2327 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2328 f32
= LLVMFloatTypeInContext(gallivm
->context
);
2329 v2i32
= LLVMVectorType(i32
, 2);
2330 v3i32
= LLVMVectorType(i32
, 3);
2331 v4i32
= LLVMVectorType(i32
, 4);
2332 v8i32
= LLVMVectorType(i32
, 8);
2333 v16i8
= LLVMVectorType(i8
, 16);
2335 params
[SI_PARAM_CONST
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
2336 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
2337 params
[SI_PARAM_SAMPLER
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
2338 params
[SI_PARAM_RESOURCE
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
2340 switch (si_shader_ctx
->type
) {
2341 case TGSI_PROCESSOR_VERTEX
:
2342 params
[SI_PARAM_VERTEX_BUFFER
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
2343 params
[SI_PARAM_BASE_VERTEX
] = i32
;
2344 params
[SI_PARAM_START_INSTANCE
] = i32
;
2345 num_params
= SI_PARAM_START_INSTANCE
+1;
2346 if (shader
->key
.vs
.as_es
) {
2347 params
[SI_PARAM_ES2GS_OFFSET
] = i32
;
2350 /* The locations of the other parameters are assigned dynamically. */
2352 /* Streamout SGPRs. */
2353 if (shader
->selector
->so
.num_outputs
) {
2354 params
[si_shader_ctx
->param_streamout_config
= num_params
++] = i32
;
2355 params
[si_shader_ctx
->param_streamout_write_index
= num_params
++] = i32
;
2357 /* A streamout buffer offset is loaded if the stride is non-zero. */
2358 for (i
= 0; i
< 4; i
++) {
2359 if (!shader
->selector
->so
.stride
[i
])
2362 params
[si_shader_ctx
->param_streamout_offset
[i
] = num_params
++] = i32
;
2366 last_sgpr
= num_params
-1;
2369 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
2370 params
[num_params
++] = i32
; /* unused*/
2371 params
[num_params
++] = i32
; /* unused */
2372 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
2375 case TGSI_PROCESSOR_GEOMETRY
:
2376 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
2377 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
2378 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
2381 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
2382 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
2383 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
2384 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
2385 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
2386 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
2387 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
2388 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
2389 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
2392 case TGSI_PROCESSOR_FRAGMENT
:
2393 params
[SI_PARAM_ALPHA_REF
] = f32
;
2394 params
[SI_PARAM_PRIM_MASK
] = i32
;
2395 last_sgpr
= SI_PARAM_PRIM_MASK
;
2396 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
2397 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
2398 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
2399 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
2400 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
2401 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
2402 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
2403 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
2404 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
2405 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
2406 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
2407 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
2408 params
[SI_PARAM_FRONT_FACE
] = f32
;
2409 params
[SI_PARAM_ANCILLARY
] = i32
;
2410 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
2411 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
2412 num_params
= SI_PARAM_POS_FIXED_PT
+1;
2416 assert(0 && "unimplemented shader");
2420 assert(num_params
<= Elements(params
));
2421 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
2422 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
2424 for (i
= 0; i
<= last_sgpr
; ++i
) {
2425 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
2428 LLVMAddAttribute(P
, LLVMInRegAttribute
);
2430 /* We tell llvm that array inputs are passed by value to allow Sinking pass
2431 * to move load. Inputs are constant so this is fine. */
2432 case SI_PARAM_CONST
:
2433 case SI_PARAM_SAMPLER
:
2434 case SI_PARAM_RESOURCE
:
2435 LLVMAddAttribute(P
, LLVMByValAttribute
);
2440 if (bld_base
->info
&&
2441 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
2442 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0))
2443 si_shader_ctx
->ddxy_lds
=
2444 LLVMAddGlobalInAddressSpace(gallivm
->module
,
2445 LLVMArrayType(i32
, 64),
2450 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
2452 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2453 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2454 const struct tgsi_shader_info
* info
= bld_base
->info
;
2456 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
2458 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
2459 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
2464 /* Allocate space for the constant values */
2465 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
2467 /* Load the resource descriptor */
2468 si_shader_ctx
->const_resource
[buf
] =
2469 build_indexed_load(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
2471 /* Load the constants, we rely on the code sinking to do the rest */
2472 for (i
= 0; i
< num_const
* 4; ++i
) {
2473 si_shader_ctx
->constants
[buf
][i
] =
2474 load_const(gallivm
->builder
,
2475 si_shader_ctx
->const_resource
[buf
],
2476 lp_build_const_int32(gallivm
, i
* 4),
2477 bld_base
->base
.elem_type
);
2482 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
2484 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2485 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2486 const struct tgsi_shader_info
* info
= bld_base
->info
;
2488 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
2490 LLVMValueRef res_ptr
, samp_ptr
;
2491 LLVMValueRef offset
;
2493 if (num_samplers
== 0)
2496 /* Allocate space for the values */
2497 si_shader_ctx
->resources
= CALLOC(SI_NUM_SAMPLER_VIEWS
, sizeof(LLVMValueRef
));
2498 si_shader_ctx
->samplers
= CALLOC(num_samplers
, sizeof(LLVMValueRef
));
2500 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
2501 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER
);
2503 /* Load the resources and samplers, we rely on the code sinking to do the rest */
2504 for (i
= 0; i
< num_samplers
; ++i
) {
2506 offset
= lp_build_const_int32(gallivm
, i
);
2507 si_shader_ctx
->resources
[i
] = build_indexed_load(si_shader_ctx
, res_ptr
, offset
);
2510 offset
= lp_build_const_int32(gallivm
, i
);
2511 si_shader_ctx
->samplers
[i
] = build_indexed_load(si_shader_ctx
, samp_ptr
, offset
);
2513 /* FMASK resource */
2514 if (info
->is_msaa_sampler
[i
]) {
2515 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
2516 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ i
] =
2517 build_indexed_load(si_shader_ctx
, res_ptr
, offset
);
2522 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
2524 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2525 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2528 if (si_shader_ctx
->type
!= TGSI_PROCESSOR_VERTEX
||
2529 si_shader_ctx
->shader
->key
.vs
.as_es
||
2530 !si_shader_ctx
->shader
->selector
->so
.num_outputs
)
2533 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2534 SI_PARAM_RW_BUFFERS
);
2536 /* Load the resources, we rely on the code sinking to do the rest */
2537 for (i
= 0; i
< 4; ++i
) {
2538 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
2539 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2540 SI_SO_BUF_OFFSET
+ i
);
2542 si_shader_ctx
->so_buffers
[i
] = build_indexed_load(si_shader_ctx
, buf_ptr
, offset
);
2547 int si_compile_llvm(struct si_context
*sctx
, struct si_pipe_shader
*shader
,
2550 unsigned r
; /* llvm_compile result */
2553 struct radeon_shader_binary binary
;
2554 bool dump
= r600_can_dump_shader(&sctx
->screen
->b
,
2555 shader
->selector
? shader
->selector
->tokens
: NULL
);
2556 const char * gpu_family
= r600_get_llvm_processor_name(sctx
->screen
->b
.family
);
2559 /* Use LLVM to compile shader */
2560 memset(&binary
, 0, sizeof(binary
));
2561 r
= radeon_llvm_compile(mod
, &binary
, gpu_family
, dump
);
2563 /* Output binary dump if rscreen->debug_flags are set */
2564 if (dump
&& ! binary
.disassembled
) {
2565 fprintf(stderr
, "SI CODE:\n");
2566 for (i
= 0; i
< binary
.code_size
; i
+=4 ) {
2567 fprintf(stderr
, "%02x%02x%02x%02x\n", binary
.code
[i
+ 3],
2568 binary
.code
[i
+ 2], binary
.code
[i
+ 1],
2573 /* XXX: We may be able to emit some of these values directly rather than
2574 * extracting fields to be emitted later.
2576 /* Parse config data in compiled binary */
2577 for (i
= 0; i
< binary
.config_size
; i
+= 8) {
2578 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(binary
.config
+ i
));
2579 unsigned value
= util_le32_to_cpu(*(uint32_t*)(binary
.config
+ i
+ 4));
2581 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
2582 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
2583 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
2584 case R_00B848_COMPUTE_PGM_RSRC1
:
2585 shader
->num_sgprs
= (G_00B028_SGPRS(value
) + 1) * 8;
2586 shader
->num_vgprs
= (G_00B028_VGPRS(value
) + 1) * 4;
2588 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
2589 shader
->lds_size
= G_00B02C_EXTRA_LDS_SIZE(value
);
2591 case R_00B84C_COMPUTE_PGM_RSRC2
:
2592 shader
->lds_size
= G_00B84C_LDS_SIZE(value
);
2594 case R_0286CC_SPI_PS_INPUT_ENA
:
2595 shader
->spi_ps_input_ena
= value
;
2597 case R_00B860_COMPUTE_TMPRING_SIZE
:
2598 /* WAVESIZE is in units of 256 dwords. */
2599 shader
->scratch_bytes_per_wave
=
2600 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
2603 fprintf(stderr
, "Warning: Compiler emitted unknown "
2604 "config register: 0x%x\n", reg
);
2609 /* copy new shader */
2610 code_size
= binary
.code_size
+ binary
.rodata_size
;
2611 r600_resource_reference(&shader
->bo
, NULL
);
2612 shader
->bo
= si_resource_create_custom(sctx
->b
.b
.screen
, PIPE_USAGE_IMMUTABLE
,
2614 if (shader
->bo
== NULL
) {
2618 ptr
= sctx
->b
.ws
->buffer_map(shader
->bo
->cs_buf
, sctx
->b
.rings
.gfx
.cs
, PIPE_TRANSFER_WRITE
);
2619 util_memcpy_cpu_to_le32(ptr
, binary
.code
, binary
.code_size
);
2620 if (binary
.rodata_size
> 0) {
2621 ptr
+= binary
.code_size
;
2622 util_memcpy_cpu_to_le32(ptr
, binary
.rodata
, binary
.rodata_size
);
2625 sctx
->b
.ws
->buffer_unmap(shader
->bo
->cs_buf
);
2628 free(binary
.config
);
2629 free(binary
.rodata
);
2634 /* Generate code for the hardware VS shader stage to go with a geometry shader */
2635 static int si_generate_gs_copy_shader(struct si_context
*sctx
,
2636 struct si_shader_context
*si_shader_ctx
,
2639 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
2640 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2641 struct lp_build_context
*base
= &bld_base
->base
;
2642 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2643 struct si_shader
*shader
= &si_shader_ctx
->shader
->shader
;
2644 struct si_shader
*gs
= &si_shader_ctx
->shader
->selector
->current
->shader
;
2645 struct si_shader_output_values
*outputs
;
2646 LLVMValueRef t_list_ptr
, t_list
;
2647 LLVMValueRef args
[9];
2650 outputs
= MALLOC(gs
->noutput
* sizeof(outputs
[0]));
2652 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
2653 si_shader_ctx
->gs_for_vs
= gs
;
2655 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
2657 create_meta_data(si_shader_ctx
);
2658 create_function(si_shader_ctx
);
2659 preload_streamout_buffers(si_shader_ctx
);
2661 /* Load the GSVS ring resource descriptor */
2662 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2663 SI_PARAM_RW_BUFFERS
);
2664 t_list
= build_indexed_load(si_shader_ctx
, t_list_ptr
,
2665 lp_build_const_int32(gallivm
, SI_RING_GSVS
));
2668 args
[1] = lp_build_mul_imm(uint
,
2669 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2670 si_shader_ctx
->param_vertex_id
),
2672 args
[3] = uint
->zero
;
2673 args
[4] = uint
->one
; /* OFFEN */
2674 args
[5] = uint
->zero
; /* IDXEN */
2675 args
[6] = uint
->one
; /* GLC */
2676 args
[7] = uint
->one
; /* SLC */
2677 args
[8] = uint
->zero
; /* TFE */
2679 /* Fetch vertex data from GSVS ring */
2680 for (i
= 0; i
< gs
->noutput
; ++i
) {
2681 struct si_shader_output
*out
= gs
->output
+ i
;
2684 shader
->output
[i
] = *out
;
2686 outputs
[i
].name
= out
->name
;
2687 outputs
[i
].index
= out
->index
;
2688 outputs
[i
].sid
= out
->sid
;
2689 outputs
[i
].usage
= out
->usage
;
2691 for (chan
= 0; chan
< 4; chan
++) {
2692 args
[2] = lp_build_const_int32(gallivm
,
2694 gs
->gs_max_out_vertices
* 16 * 4);
2696 outputs
[i
].values
[chan
] =
2697 LLVMBuildBitCast(gallivm
->builder
,
2698 build_intrinsic(gallivm
->builder
,
2699 "llvm.SI.buffer.load.dword.i32.i32",
2700 LLVMInt32TypeInContext(gallivm
->context
),
2702 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
2703 base
->elem_type
, "");
2706 shader
->noutput
= gs
->noutput
;
2708 si_llvm_export_vs(bld_base
, outputs
, gs
->noutput
);
2710 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
2713 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
2715 r
= si_compile_llvm(sctx
, si_shader_ctx
->shader
,
2716 bld_base
->base
.gallivm
->module
);
2718 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
2724 int si_pipe_shader_create(
2725 struct pipe_context
*ctx
,
2726 struct si_pipe_shader
*shader
)
2728 struct si_context
*sctx
= (struct si_context
*)ctx
;
2729 struct si_pipe_shader_selector
*sel
= shader
->selector
;
2730 struct si_shader_context si_shader_ctx
;
2731 struct tgsi_shader_info shader_info
;
2732 struct lp_build_tgsi_context
* bld_base
;
2735 bool dump
= r600_can_dump_shader(&sctx
->screen
->b
, sel
->tokens
);
2737 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
2738 * conversion fails. */
2740 tgsi_dump(sel
->tokens
, 0);
2741 si_dump_streamout(&sel
->so
);
2744 assert(shader
->shader
.noutput
== 0);
2745 assert(shader
->shader
.nparam
== 0);
2746 assert(shader
->shader
.ninput
== 0);
2748 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
2749 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
2750 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
2752 tgsi_scan_shader(sel
->tokens
, &shader_info
);
2754 shader
->shader
.uses_kill
= shader_info
.uses_kill
;
2755 shader
->shader
.uses_instanceid
= shader_info
.uses_instanceid
;
2756 bld_base
->info
= &shader_info
;
2757 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
2759 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
2760 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
2761 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
2762 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
2763 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
2764 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
2765 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
2766 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
2767 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
2768 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = txq_action
;
2769 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
2770 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
2772 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
2773 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
2775 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
2776 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
2778 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
2779 si_shader_ctx
.tokens
= sel
->tokens
;
2780 tgsi_parse_init(&si_shader_ctx
.parse
, si_shader_ctx
.tokens
);
2781 si_shader_ctx
.shader
= shader
;
2782 si_shader_ctx
.type
= si_shader_ctx
.parse
.FullHeader
.Processor
.Processor
;
2784 switch (si_shader_ctx
.type
) {
2785 case TGSI_PROCESSOR_VERTEX
:
2786 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
2787 if (shader
->key
.vs
.as_es
) {
2788 si_shader_ctx
.gs_for_vs
= &sctx
->gs_shader
->current
->shader
;
2789 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
2791 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
2794 case TGSI_PROCESSOR_GEOMETRY
: {
2797 si_shader_ctx
.radeon_bld
.load_input
= declare_input_gs
;
2798 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
2799 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
2801 for (i
= 0; i
< shader_info
.num_properties
; i
++) {
2802 switch (shader_info
.properties
[i
].name
) {
2803 case TGSI_PROPERTY_GS_INPUT_PRIM
:
2804 shader
->shader
.gs_input_prim
= shader_info
.properties
[i
].data
[0];
2806 case TGSI_PROPERTY_GS_OUTPUT_PRIM
:
2807 shader
->shader
.gs_output_prim
= shader_info
.properties
[i
].data
[0];
2809 case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES
:
2810 shader
->shader
.gs_max_out_vertices
= shader_info
.properties
[i
].data
[0];
2816 case TGSI_PROCESSOR_FRAGMENT
: {
2819 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
2820 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
2822 for (i
= 0; i
< shader_info
.num_properties
; i
++) {
2823 switch (shader_info
.properties
[i
].name
) {
2824 case TGSI_PROPERTY_FS_DEPTH_LAYOUT
:
2825 switch (shader_info
.properties
[i
].data
[0]) {
2826 case TGSI_FS_DEPTH_LAYOUT_GREATER
:
2827 shader
->db_shader_control
|=
2828 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z
);
2830 case TGSI_FS_DEPTH_LAYOUT_LESS
:
2831 shader
->db_shader_control
|=
2832 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z
);
2841 assert(!"Unsupported shader type");
2845 create_meta_data(&si_shader_ctx
);
2846 create_function(&si_shader_ctx
);
2847 preload_constants(&si_shader_ctx
);
2848 preload_samplers(&si_shader_ctx
);
2849 preload_streamout_buffers(&si_shader_ctx
);
2851 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
2852 si_shader_ctx
.gs_next_vertex
=
2853 lp_build_alloca(bld_base
->base
.gallivm
,
2854 bld_base
->uint_bld
.elem_type
, "");
2857 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
2858 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
2862 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
2864 mod
= bld_base
->base
.gallivm
->module
;
2865 r
= si_compile_llvm(sctx
, shader
, mod
);
2867 fprintf(stderr
, "LLVM failed to compile shader\n");
2871 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
2873 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
2874 shader
->gs_copy_shader
= CALLOC_STRUCT(si_pipe_shader
);
2875 shader
->gs_copy_shader
->selector
= shader
->selector
;
2876 shader
->gs_copy_shader
->key
= shader
->key
;
2877 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
2878 if ((r
= si_generate_gs_copy_shader(sctx
, &si_shader_ctx
, dump
))) {
2879 free(shader
->gs_copy_shader
);
2880 shader
->gs_copy_shader
= NULL
;
2885 tgsi_parse_free(&si_shader_ctx
.parse
);
2888 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
2889 FREE(si_shader_ctx
.constants
[i
]);
2890 FREE(si_shader_ctx
.resources
);
2891 FREE(si_shader_ctx
.samplers
);
2896 void si_pipe_shader_destroy(struct pipe_context
*ctx
, struct si_pipe_shader
*shader
)
2898 r600_resource_reference(&shader
->bo
, NULL
);