2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_bitarit.h"
35 #include "gallivm/lp_bld_flow.h"
36 #include "radeon/r600_cs.h"
37 #include "radeon/radeon_llvm.h"
38 #include "radeon/radeon_elf_util.h"
39 #include "radeon/radeon_llvm_emit.h"
40 #include "util/u_memory.h"
41 #include "util/u_pstipple.h"
42 #include "util/u_string.h"
43 #include "tgsi/tgsi_parse.h"
44 #include "tgsi/tgsi_build.h"
45 #include "tgsi/tgsi_util.h"
46 #include "tgsi/tgsi_dump.h"
49 #include "si_shader.h"
54 static const char *scratch_rsrc_dword0_symbol
=
55 "SCRATCH_RSRC_DWORD0";
57 static const char *scratch_rsrc_dword1_symbol
=
58 "SCRATCH_RSRC_DWORD1";
60 struct si_shader_output_values
62 LLVMValueRef values
[4];
67 struct si_shader_context
69 struct radeon_llvm_context radeon_bld
;
70 struct si_shader
*shader
;
71 struct si_screen
*screen
;
73 unsigned type
; /* PIPE_SHADER_* specifies the type of shader. */
74 bool is_gs_copy_shader
;
76 /* Whether to generate the optimized shader variant compiled as a whole
77 * (without a prolog and epilog)
81 int param_streamout_config
;
82 int param_streamout_write_index
;
83 int param_streamout_offset
[4];
85 int param_rel_auto_id
;
87 int param_instance_id
;
88 int param_vertex_index0
;
91 int param_tes_rel_patch_id
;
92 int param_tes_patch_id
;
93 int param_es2gs_offset
;
95 LLVMTargetMachineRef tm
;
97 LLVMValueRef const_md
;
98 LLVMValueRef const_buffers
[SI_NUM_CONST_BUFFERS
];
100 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
101 LLVMValueRef shader_buffers
[SI_NUM_SHADER_BUFFERS
];
102 LLVMValueRef sampler_views
[SI_NUM_SAMPLERS
];
103 LLVMValueRef sampler_states
[SI_NUM_SAMPLERS
];
104 LLVMValueRef fmasks
[SI_NUM_SAMPLERS
];
105 LLVMValueRef images
[SI_NUM_IMAGES
];
106 LLVMValueRef so_buffers
[4];
107 LLVMValueRef esgs_ring
;
108 LLVMValueRef gsvs_ring
[4];
109 LLVMValueRef gs_next_vertex
[4];
110 LLVMValueRef return_value
;
125 LLVMValueRef shared_memory
;
128 static struct si_shader_context
*si_shader_context(
129 struct lp_build_tgsi_context
*bld_base
)
131 return (struct si_shader_context
*)bld_base
;
134 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
135 struct si_screen
*sscreen
,
136 struct si_shader
*shader
,
137 LLVMTargetMachineRef tm
);
139 /* Ideally pass the sample mask input to the PS epilog as v13, which
140 * is its usual location, so that the shader doesn't have to add v_mov.
142 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
144 /* The VS location of the PrimitiveID input is the same in the epilog,
145 * so that the main shader part doesn't have to move it.
147 #define VS_EPILOG_PRIMID_LOC 2
149 #define PERSPECTIVE_BASE 0
150 #define LINEAR_BASE 9
152 #define SAMPLE_OFFSET 0
153 #define CENTER_OFFSET 2
154 #define CENTROID_OFSET 4
156 #define USE_SGPR_MAX_SUFFIX_LEN 5
157 #define CONST_ADDR_SPACE 2
158 #define LOCAL_ADDR_SPACE 3
159 #define USER_SGPR_ADDR_SPACE 8
163 #define SENDMSG_GS_DONE 3
165 #define SENDMSG_GS_OP_NOP (0 << 4)
166 #define SENDMSG_GS_OP_CUT (1 << 4)
167 #define SENDMSG_GS_OP_EMIT (2 << 4)
168 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
171 * Returns a unique index for a semantic name and index. The index must be
172 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
175 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
177 switch (semantic_name
) {
178 case TGSI_SEMANTIC_POSITION
:
180 case TGSI_SEMANTIC_PSIZE
:
182 case TGSI_SEMANTIC_CLIPDIST
:
185 case TGSI_SEMANTIC_GENERIC
:
189 /* same explanation as in the default statement,
190 * the only user hitting this is st/nine.
194 /* patch indices are completely separate and thus start from 0 */
195 case TGSI_SEMANTIC_TESSOUTER
:
197 case TGSI_SEMANTIC_TESSINNER
:
199 case TGSI_SEMANTIC_PATCH
:
203 /* Don't fail here. The result of this function is only used
204 * for LS, TCS, TES, and GS, where legacy GL semantics can't
205 * occur, but this function is called for all vertex shaders
206 * before it's known whether LS will be compiled or not.
213 * Get the value of a shader input parameter and extract a bitfield.
215 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
216 unsigned param
, unsigned rshift
,
219 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
220 LLVMValueRef value
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
223 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
224 value
= bitcast(&ctx
->radeon_bld
.soa
.bld_base
,
225 TGSI_TYPE_UNSIGNED
, value
);
228 value
= LLVMBuildLShr(gallivm
->builder
, value
,
229 lp_build_const_int32(gallivm
, rshift
), "");
231 if (rshift
+ bitwidth
< 32) {
232 unsigned mask
= (1 << bitwidth
) - 1;
233 value
= LLVMBuildAnd(gallivm
->builder
, value
,
234 lp_build_const_int32(gallivm
, mask
), "");
240 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
243 case PIPE_SHADER_TESS_CTRL
:
244 return unpack_param(ctx
, SI_PARAM_REL_IDS
, 0, 8);
246 case PIPE_SHADER_TESS_EVAL
:
247 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
248 ctx
->param_tes_rel_patch_id
);
256 /* Tessellation shaders pass outputs to the next shader using LDS.
258 * LS outputs = TCS inputs
259 * TCS outputs = TES inputs
262 * - TCS inputs for patch 0
263 * - TCS inputs for patch 1
264 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
266 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
267 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
268 * - TCS outputs for patch 1
269 * - Per-patch TCS outputs for patch 1
270 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
271 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
274 * All three shaders VS(LS), TCS, TES share the same LDS space.
278 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
280 if (ctx
->type
== PIPE_SHADER_VERTEX
)
281 return unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 0, 13);
282 else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
283 return unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 0, 13);
291 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
293 return unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 0, 13);
297 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
299 return lp_build_mul_imm(&ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
301 SI_PARAM_TCS_OUT_OFFSETS
,
307 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
309 return lp_build_mul_imm(&ctx
->radeon_bld
.soa
.bld_base
.uint_bld
,
311 SI_PARAM_TCS_OUT_OFFSETS
,
317 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
319 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
320 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
321 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
323 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
327 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
329 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
330 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
331 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
332 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
334 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
335 LLVMBuildMul(gallivm
->builder
, patch_stride
,
341 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
343 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
344 LLVMValueRef patch0_patch_data_offset
=
345 get_tcs_out_patch0_patch_data_offset(ctx
);
346 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
347 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
349 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
350 LLVMBuildMul(gallivm
->builder
, patch_stride
,
355 static void build_indexed_store(struct si_shader_context
*ctx
,
356 LLVMValueRef base_ptr
, LLVMValueRef index
,
359 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
360 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
361 LLVMValueRef indices
[2], pointer
;
363 indices
[0] = bld_base
->uint_bld
.zero
;
366 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
367 LLVMBuildStore(gallivm
->builder
, value
, pointer
);
371 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
372 * It's equivalent to doing a load from &base_ptr[index].
374 * \param base_ptr Where the array starts.
375 * \param index The element index into the array.
377 static LLVMValueRef
build_indexed_load(struct si_shader_context
*ctx
,
378 LLVMValueRef base_ptr
, LLVMValueRef index
)
380 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
381 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
382 LLVMValueRef indices
[2], pointer
;
384 indices
[0] = bld_base
->uint_bld
.zero
;
387 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
388 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
392 * Do a load from &base_ptr[index], but also add a flag that it's loading
395 static LLVMValueRef
build_indexed_load_const(
396 struct si_shader_context
*ctx
,
397 LLVMValueRef base_ptr
, LLVMValueRef index
)
399 LLVMValueRef result
= build_indexed_load(ctx
, base_ptr
, index
);
400 LLVMSetMetadata(result
, 1, ctx
->const_md
);
404 static LLVMValueRef
get_instance_index_for_fetch(
405 struct radeon_llvm_context
*radeon_bld
,
406 unsigned param_start_instance
, unsigned divisor
)
408 struct si_shader_context
*ctx
=
409 si_shader_context(&radeon_bld
->soa
.bld_base
);
410 struct gallivm_state
*gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
412 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
413 ctx
->param_instance_id
);
415 /* The division must be done before START_INSTANCE is added. */
417 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
418 lp_build_const_int32(gallivm
, divisor
), "");
420 return LLVMBuildAdd(gallivm
->builder
, result
,
421 LLVMGetParam(radeon_bld
->main_fn
, param_start_instance
), "");
424 static void declare_input_vs(
425 struct radeon_llvm_context
*radeon_bld
,
426 unsigned input_index
,
427 const struct tgsi_full_declaration
*decl
)
429 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
430 struct gallivm_state
*gallivm
= base
->gallivm
;
431 struct si_shader_context
*ctx
=
432 si_shader_context(&radeon_bld
->soa
.bld_base
);
434 ctx
->shader
->key
.vs
.prolog
.instance_divisors
[input_index
];
438 LLVMValueRef t_list_ptr
;
439 LLVMValueRef t_offset
;
441 LLVMValueRef attribute_offset
;
442 LLVMValueRef buffer_index
;
443 LLVMValueRef args
[3];
446 /* Load the T list */
447 t_list_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFERS
);
449 t_offset
= lp_build_const_int32(gallivm
, input_index
);
451 t_list
= build_indexed_load_const(ctx
, t_list_ptr
, t_offset
);
453 /* Build the attribute offset */
454 attribute_offset
= lp_build_const_int32(gallivm
, 0);
456 if (!ctx
->is_monolithic
) {
457 buffer_index
= LLVMGetParam(radeon_bld
->main_fn
,
458 ctx
->param_vertex_index0
+
460 } else if (divisor
) {
461 /* Build index from instance ID, start instance and divisor */
462 ctx
->shader
->info
.uses_instanceid
= true;
463 buffer_index
= get_instance_index_for_fetch(&ctx
->radeon_bld
,
464 SI_PARAM_START_INSTANCE
,
467 /* Load the buffer index for vertices. */
468 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
469 ctx
->param_vertex_id
);
470 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
471 SI_PARAM_BASE_VERTEX
);
472 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
476 args
[1] = attribute_offset
;
477 args
[2] = buffer_index
;
478 input
= lp_build_intrinsic(gallivm
->builder
,
479 "llvm.SI.vs.load.input", ctx
->v4f32
, args
, 3,
480 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
482 /* Break up the vec4 into individual components */
483 for (chan
= 0; chan
< 4; chan
++) {
484 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
485 /* XXX: Use a helper function for this. There is one in
487 ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
488 LLVMBuildExtractElement(gallivm
->builder
,
489 input
, llvm_chan
, "");
493 static LLVMValueRef
get_primitive_id(struct lp_build_tgsi_context
*bld_base
,
496 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
499 return bld_base
->uint_bld
.zero
;
502 case PIPE_SHADER_VERTEX
:
503 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
504 ctx
->param_vs_prim_id
);
505 case PIPE_SHADER_TESS_CTRL
:
506 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
508 case PIPE_SHADER_TESS_EVAL
:
509 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
510 ctx
->param_tes_patch_id
);
511 case PIPE_SHADER_GEOMETRY
:
512 return LLVMGetParam(ctx
->radeon_bld
.main_fn
,
513 SI_PARAM_PRIMITIVE_ID
);
516 return bld_base
->uint_bld
.zero
;
521 * Return the value of tgsi_ind_register for indexing.
522 * This is the indirect index with the constant offset added to it.
524 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
525 const struct tgsi_ind_register
*ind
,
528 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
531 result
= ctx
->radeon_bld
.soa
.addr
[ind
->Index
][ind
->Swizzle
];
532 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
533 result
= LLVMBuildAdd(gallivm
->builder
, result
,
534 lp_build_const_int32(gallivm
, rel_index
), "");
539 * Like get_indirect_index, but restricts the return value to a (possibly
540 * undefined) value inside [0..num).
542 static LLVMValueRef
get_bounded_indirect_index(struct si_shader_context
*ctx
,
543 const struct tgsi_ind_register
*ind
,
544 int rel_index
, unsigned num
)
546 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
547 LLVMBuilderRef builder
= gallivm
->builder
;
548 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
549 LLVMValueRef c_max
= LLVMConstInt(ctx
->i32
, num
- 1, 0);
552 if (util_is_power_of_two(num
)) {
553 result
= LLVMBuildAnd(builder
, result
, c_max
, "");
555 /* In theory, this MAX pattern should result in code that is
556 * as good as the bit-wise AND above.
558 * In practice, LLVM generates worse code (at the time of
559 * writing), because its value tracking is not strong enough.
561 cc
= LLVMBuildICmp(builder
, LLVMIntULE
, result
, c_max
, "");
562 result
= LLVMBuildSelect(builder
, cc
, result
, c_max
, "");
570 * Calculate a dword address given an input or output register and a stride.
572 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
573 const struct tgsi_full_dst_register
*dst
,
574 const struct tgsi_full_src_register
*src
,
575 LLVMValueRef vertex_dw_stride
,
576 LLVMValueRef base_addr
)
578 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
579 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
580 ubyte
*name
, *index
, *array_first
;
582 struct tgsi_full_dst_register reg
;
584 /* Set the register description. The address computation is the same
585 * for sources and destinations. */
587 reg
.Register
.File
= src
->Register
.File
;
588 reg
.Register
.Index
= src
->Register
.Index
;
589 reg
.Register
.Indirect
= src
->Register
.Indirect
;
590 reg
.Register
.Dimension
= src
->Register
.Dimension
;
591 reg
.Indirect
= src
->Indirect
;
592 reg
.Dimension
= src
->Dimension
;
593 reg
.DimIndirect
= src
->DimIndirect
;
597 /* If the register is 2-dimensional (e.g. an array of vertices
598 * in a primitive), calculate the base address of the vertex. */
599 if (reg
.Register
.Dimension
) {
602 if (reg
.Dimension
.Indirect
)
603 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
604 reg
.Dimension
.Index
);
606 index
= lp_build_const_int32(gallivm
, reg
.Dimension
.Index
);
608 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
609 LLVMBuildMul(gallivm
->builder
, index
,
610 vertex_dw_stride
, ""), "");
613 /* Get information about the register. */
614 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
615 name
= info
->input_semantic_name
;
616 index
= info
->input_semantic_index
;
617 array_first
= info
->input_array_first
;
618 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
619 name
= info
->output_semantic_name
;
620 index
= info
->output_semantic_index
;
621 array_first
= info
->output_array_first
;
627 if (reg
.Register
.Indirect
) {
628 /* Add the relative address of the element. */
629 LLVMValueRef ind_index
;
631 if (reg
.Indirect
.ArrayID
)
632 first
= array_first
[reg
.Indirect
.ArrayID
];
634 first
= reg
.Register
.Index
;
636 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
637 reg
.Register
.Index
- first
);
639 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
640 LLVMBuildMul(gallivm
->builder
, ind_index
,
641 lp_build_const_int32(gallivm
, 4), ""), "");
643 param
= si_shader_io_get_unique_index(name
[first
], index
[first
]);
645 param
= si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
646 index
[reg
.Register
.Index
]);
649 /* Add the base address of the element. */
650 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
651 lp_build_const_int32(gallivm
, param
* 4), "");
657 * \param type output value type
658 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
659 * \param dw_addr address in dwords
661 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
662 enum tgsi_opcode_type type
, unsigned swizzle
,
663 LLVMValueRef dw_addr
)
665 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
666 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
670 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
672 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
673 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
675 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
679 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
680 lp_build_const_int32(gallivm
, swizzle
));
682 value
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
);
683 if (type
== TGSI_TYPE_DOUBLE
) {
685 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
686 lp_build_const_int32(gallivm
, swizzle
+ 1));
687 value2
= build_indexed_load(ctx
, ctx
->lds
, dw_addr
);
688 return radeon_llvm_emit_fetch_double(bld_base
, value
, value2
);
691 return LLVMBuildBitCast(gallivm
->builder
, value
,
692 tgsi2llvmtype(bld_base
, type
), "");
698 * \param swizzle offset (typically 0..3)
699 * \param dw_addr address in dwords
700 * \param value value to store
702 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
703 unsigned swizzle
, LLVMValueRef dw_addr
,
706 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
707 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
709 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
710 lp_build_const_int32(gallivm
, swizzle
));
712 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
713 build_indexed_store(ctx
, ctx
->lds
,
717 static LLVMValueRef
fetch_input_tcs(
718 struct lp_build_tgsi_context
*bld_base
,
719 const struct tgsi_full_src_register
*reg
,
720 enum tgsi_opcode_type type
, unsigned swizzle
)
722 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
723 LLVMValueRef dw_addr
, stride
;
725 stride
= unpack_param(ctx
, SI_PARAM_TCS_IN_LAYOUT
, 13, 8);
726 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
727 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
729 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
732 static LLVMValueRef
fetch_output_tcs(
733 struct lp_build_tgsi_context
*bld_base
,
734 const struct tgsi_full_src_register
*reg
,
735 enum tgsi_opcode_type type
, unsigned swizzle
)
737 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
738 LLVMValueRef dw_addr
, stride
;
740 if (reg
->Register
.Dimension
) {
741 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
742 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
743 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
745 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
746 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
749 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
752 static LLVMValueRef
fetch_input_tes(
753 struct lp_build_tgsi_context
*bld_base
,
754 const struct tgsi_full_src_register
*reg
,
755 enum tgsi_opcode_type type
, unsigned swizzle
)
757 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
758 LLVMValueRef dw_addr
, stride
;
760 if (reg
->Register
.Dimension
) {
761 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
762 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
763 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
765 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
766 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
769 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
772 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
773 const struct tgsi_full_instruction
*inst
,
774 const struct tgsi_opcode_info
*info
,
777 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
778 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
780 LLVMValueRef dw_addr
, stride
;
782 /* Only handle per-patch and per-vertex outputs here.
783 * Vectors will be lowered to scalars and this function will be called again.
785 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
786 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
787 radeon_llvm_emit_store(bld_base
, inst
, info
, dst
);
791 if (reg
->Register
.Dimension
) {
792 stride
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 13, 8);
793 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
794 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
796 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
797 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
800 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
801 LLVMValueRef value
= dst
[chan_index
];
803 if (inst
->Instruction
.Saturate
)
804 value
= radeon_llvm_saturate(bld_base
, value
);
806 lds_store(bld_base
, chan_index
, dw_addr
, value
);
810 static LLVMValueRef
fetch_input_gs(
811 struct lp_build_tgsi_context
*bld_base
,
812 const struct tgsi_full_src_register
*reg
,
813 enum tgsi_opcode_type type
,
816 struct lp_build_context
*base
= &bld_base
->base
;
817 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
818 struct si_shader
*shader
= ctx
->shader
;
819 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
820 struct gallivm_state
*gallivm
= base
->gallivm
;
821 LLVMValueRef vtx_offset
;
822 LLVMValueRef args
[9];
823 unsigned vtx_offset_param
;
824 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
825 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
826 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
830 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
831 return get_primitive_id(bld_base
, swizzle
);
833 if (!reg
->Register
.Dimension
)
837 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
839 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
840 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
842 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
846 /* Get the vertex offset parameter */
847 vtx_offset_param
= reg
->Dimension
.Index
;
848 if (vtx_offset_param
< 2) {
849 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
851 assert(vtx_offset_param
< 6);
852 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
854 vtx_offset
= lp_build_mul_imm(uint
,
855 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
859 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
860 args
[0] = ctx
->esgs_ring
;
861 args
[1] = vtx_offset
;
862 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
) * 256);
863 args
[3] = uint
->zero
;
864 args
[4] = uint
->one
; /* OFFEN */
865 args
[5] = uint
->zero
; /* IDXEN */
866 args
[6] = uint
->one
; /* GLC */
867 args
[7] = uint
->zero
; /* SLC */
868 args
[8] = uint
->zero
; /* TFE */
870 value
= lp_build_intrinsic(gallivm
->builder
,
871 "llvm.SI.buffer.load.dword.i32.i32",
873 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
874 if (type
== TGSI_TYPE_DOUBLE
) {
876 args
[2] = lp_build_const_int32(gallivm
, (param
* 4 + swizzle
+ 1) * 256);
877 value2
= lp_build_intrinsic(gallivm
->builder
,
878 "llvm.SI.buffer.load.dword.i32.i32",
880 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
881 return radeon_llvm_emit_fetch_double(bld_base
,
884 return LLVMBuildBitCast(gallivm
->builder
,
886 tgsi2llvmtype(bld_base
, type
), "");
889 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
891 switch (interpolate
) {
892 case TGSI_INTERPOLATE_CONSTANT
:
895 case TGSI_INTERPOLATE_LINEAR
:
896 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
897 return SI_PARAM_LINEAR_SAMPLE
;
898 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
899 return SI_PARAM_LINEAR_CENTROID
;
901 return SI_PARAM_LINEAR_CENTER
;
903 case TGSI_INTERPOLATE_COLOR
:
904 case TGSI_INTERPOLATE_PERSPECTIVE
:
905 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
906 return SI_PARAM_PERSP_SAMPLE
;
907 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
908 return SI_PARAM_PERSP_CENTROID
;
910 return SI_PARAM_PERSP_CENTER
;
913 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
918 /* This shouldn't be used by explicit INTERP opcodes. */
919 static unsigned select_interp_param(struct si_shader_context
*ctx
,
922 if (!ctx
->shader
->key
.ps
.prolog
.force_persample_interp
||
926 /* If the shader doesn't use center/centroid, just return the parameter.
928 * If the shader only uses one set of (i,j), "si_emit_spi_ps_input" can
929 * switch between center/centroid and sample without shader changes.
932 case SI_PARAM_PERSP_CENTROID
:
933 case SI_PARAM_PERSP_CENTER
:
934 return SI_PARAM_PERSP_SAMPLE
;
936 case SI_PARAM_LINEAR_CENTROID
:
937 case SI_PARAM_LINEAR_CENTER
:
938 return SI_PARAM_LINEAR_SAMPLE
;
946 * Interpolate a fragment shader input.
949 * @param input_index index of the input in hardware
950 * @param semantic_name TGSI_SEMANTIC_*
951 * @param semantic_index semantic index
952 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
953 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
954 * @param interp_param interpolation weights (i,j)
955 * @param prim_mask SI_PARAM_PRIM_MASK
956 * @param face SI_PARAM_FRONT_FACE
957 * @param result the return value (4 components)
959 static void interp_fs_input(struct si_shader_context
*ctx
,
960 unsigned input_index
,
961 unsigned semantic_name
,
962 unsigned semantic_index
,
963 unsigned num_interp_inputs
,
964 unsigned colors_read_mask
,
965 LLVMValueRef interp_param
,
966 LLVMValueRef prim_mask
,
968 LLVMValueRef result
[4])
970 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
971 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
972 struct gallivm_state
*gallivm
= base
->gallivm
;
973 const char *intr_name
;
974 LLVMValueRef attr_number
;
978 attr_number
= lp_build_const_int32(gallivm
, input_index
);
980 /* fs.constant returns the param from the middle vertex, so it's not
981 * really useful for flat shading. It's meant to be used for custom
982 * interpolation (but the intrinsic can't fetch from the other two
985 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
986 * to do the right thing. The only reason we use fs.constant is that
987 * fs.interp cannot be used on integers, because they can be equal
990 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
992 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
993 ctx
->shader
->key
.ps
.prolog
.color_two_side
) {
994 LLVMValueRef args
[4];
995 LLVMValueRef is_face_positive
;
996 LLVMValueRef back_attr_number
;
998 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
999 * otherwise it's at offset "num_inputs".
1001 unsigned back_attr_offset
= num_interp_inputs
;
1002 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1003 back_attr_offset
+= 1;
1005 back_attr_number
= lp_build_const_int32(gallivm
, back_attr_offset
);
1007 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1008 face
, uint
->zero
, "");
1010 args
[2] = prim_mask
;
1011 args
[3] = interp_param
;
1012 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1013 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1014 LLVMValueRef front
, back
;
1016 args
[0] = llvm_chan
;
1017 args
[1] = attr_number
;
1018 front
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1019 ctx
->f32
, args
, args
[3] ? 4 : 3,
1020 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1022 args
[1] = back_attr_number
;
1023 back
= lp_build_intrinsic(gallivm
->builder
, intr_name
,
1024 ctx
->f32
, args
, args
[3] ? 4 : 3,
1025 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1027 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1033 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1034 LLVMValueRef args
[4];
1036 args
[0] = uint
->zero
;
1037 args
[1] = attr_number
;
1038 args
[2] = prim_mask
;
1039 args
[3] = interp_param
;
1040 result
[0] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1041 ctx
->f32
, args
, args
[3] ? 4 : 3,
1042 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1044 result
[2] = lp_build_const_float(gallivm
, 0.0f
);
1045 result
[3] = lp_build_const_float(gallivm
, 1.0f
);
1047 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1048 LLVMValueRef args
[4];
1049 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
1051 args
[0] = llvm_chan
;
1052 args
[1] = attr_number
;
1053 args
[2] = prim_mask
;
1054 args
[3] = interp_param
;
1055 result
[chan
] = lp_build_intrinsic(gallivm
->builder
, intr_name
,
1056 ctx
->f32
, args
, args
[3] ? 4 : 3,
1057 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1062 static void declare_input_fs(
1063 struct radeon_llvm_context
*radeon_bld
,
1064 unsigned input_index
,
1065 const struct tgsi_full_declaration
*decl
)
1067 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
1068 struct si_shader_context
*ctx
=
1069 si_shader_context(&radeon_bld
->soa
.bld_base
);
1070 struct si_shader
*shader
= ctx
->shader
;
1071 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
1072 LLVMValueRef interp_param
= NULL
;
1073 int interp_param_idx
;
1075 /* Get colors from input VGPRs (set by the prolog). */
1076 if (!ctx
->is_monolithic
&&
1077 decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1078 unsigned i
= decl
->Semantic
.Index
;
1079 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1080 unsigned mask
= colors_read
>> (i
* 4);
1081 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1082 (i
? util_bitcount(colors_read
& 0xf) : 0);
1084 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
1085 mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1086 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
1087 mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1088 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
1089 mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1090 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
1091 mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1095 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1096 decl
->Interp
.Location
);
1097 if (interp_param_idx
== -1)
1099 else if (interp_param_idx
) {
1100 interp_param_idx
= select_interp_param(ctx
,
1102 interp_param
= LLVMGetParam(main_fn
, interp_param_idx
);
1105 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1106 decl
->Semantic
.Index
, shader
->selector
->info
.num_inputs
,
1107 shader
->selector
->info
.colors_read
, interp_param
,
1108 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1109 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1110 &radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)]);
1113 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
1115 return unpack_param(si_shader_context(&radeon_bld
->soa
.bld_base
),
1116 SI_PARAM_ANCILLARY
, 8, 4);
1119 static LLVMValueRef
get_thread_id(struct si_shader_context
*ctx
)
1121 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
1123 return lp_build_intrinsic(gallivm
->builder
, "llvm.SI.tid", ctx
->i32
,
1124 NULL
, 0, LLVMReadNoneAttribute
);
1128 * Load a dword from a constant buffer.
1130 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
1131 LLVMValueRef offset
, LLVMTypeRef return_type
)
1133 LLVMValueRef args
[2] = {resource
, offset
};
1135 return lp_build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
1136 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1139 static LLVMValueRef
load_sample_position(struct radeon_llvm_context
*radeon_bld
, LLVMValueRef sample_id
)
1141 struct si_shader_context
*ctx
=
1142 si_shader_context(&radeon_bld
->soa
.bld_base
);
1143 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
1144 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1145 LLVMBuilderRef builder
= gallivm
->builder
;
1146 LLVMValueRef desc
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1147 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_PS_CONST_SAMPLE_POSITIONS
);
1148 LLVMValueRef resource
= build_indexed_load_const(ctx
, desc
, buf_index
);
1150 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1151 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1152 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
1154 LLVMValueRef pos
[4] = {
1155 buffer_load_const(builder
, resource
, offset0
, ctx
->f32
),
1156 buffer_load_const(builder
, resource
, offset1
, ctx
->f32
),
1157 lp_build_const_float(gallivm
, 0),
1158 lp_build_const_float(gallivm
, 0)
1161 return lp_build_gather_values(gallivm
, pos
, 4);
1164 static void declare_system_value(
1165 struct radeon_llvm_context
*radeon_bld
,
1167 const struct tgsi_full_declaration
*decl
)
1169 struct si_shader_context
*ctx
=
1170 si_shader_context(&radeon_bld
->soa
.bld_base
);
1171 struct lp_build_context
*bld
= &radeon_bld
->soa
.bld_base
.base
;
1172 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1173 LLVMValueRef value
= 0;
1175 switch (decl
->Semantic
.Name
) {
1176 case TGSI_SEMANTIC_INSTANCEID
:
1177 value
= LLVMGetParam(radeon_bld
->main_fn
,
1178 ctx
->param_instance_id
);
1181 case TGSI_SEMANTIC_VERTEXID
:
1182 value
= LLVMBuildAdd(gallivm
->builder
,
1183 LLVMGetParam(radeon_bld
->main_fn
,
1184 ctx
->param_vertex_id
),
1185 LLVMGetParam(radeon_bld
->main_fn
,
1186 SI_PARAM_BASE_VERTEX
), "");
1189 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1190 value
= LLVMGetParam(radeon_bld
->main_fn
,
1191 ctx
->param_vertex_id
);
1194 case TGSI_SEMANTIC_BASEVERTEX
:
1195 value
= LLVMGetParam(radeon_bld
->main_fn
,
1196 SI_PARAM_BASE_VERTEX
);
1199 case TGSI_SEMANTIC_INVOCATIONID
:
1200 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1201 value
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
1202 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1203 value
= LLVMGetParam(radeon_bld
->main_fn
,
1204 SI_PARAM_GS_INSTANCE_ID
);
1206 assert(!"INVOCATIONID not implemented");
1209 case TGSI_SEMANTIC_POSITION
:
1211 LLVMValueRef pos
[4] = {
1212 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1213 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1214 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1215 lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
, TGSI_OPCODE_RCP
,
1216 LLVMGetParam(radeon_bld
->main_fn
,
1217 SI_PARAM_POS_W_FLOAT
)),
1219 value
= lp_build_gather_values(gallivm
, pos
, 4);
1223 case TGSI_SEMANTIC_FACE
:
1224 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_FRONT_FACE
);
1227 case TGSI_SEMANTIC_SAMPLEID
:
1228 value
= get_sample_id(radeon_bld
);
1231 case TGSI_SEMANTIC_SAMPLEPOS
: {
1232 LLVMValueRef pos
[4] = {
1233 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1234 LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1235 lp_build_const_float(gallivm
, 0),
1236 lp_build_const_float(gallivm
, 0)
1238 pos
[0] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1239 TGSI_OPCODE_FRC
, pos
[0]);
1240 pos
[1] = lp_build_emit_llvm_unary(&radeon_bld
->soa
.bld_base
,
1241 TGSI_OPCODE_FRC
, pos
[1]);
1242 value
= lp_build_gather_values(gallivm
, pos
, 4);
1246 case TGSI_SEMANTIC_SAMPLEMASK
:
1247 /* This can only occur with the OpenGL Core profile, which
1248 * doesn't support smoothing.
1250 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1253 case TGSI_SEMANTIC_TESSCOORD
:
1255 LLVMValueRef coord
[4] = {
1256 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_u
),
1257 LLVMGetParam(radeon_bld
->main_fn
, ctx
->param_tes_v
),
1262 /* For triangles, the vector should be (u, v, 1-u-v). */
1263 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1264 PIPE_PRIM_TRIANGLES
)
1265 coord
[2] = lp_build_sub(bld
, bld
->one
,
1266 lp_build_add(bld
, coord
[0], coord
[1]));
1268 value
= lp_build_gather_values(gallivm
, coord
, 4);
1272 case TGSI_SEMANTIC_VERTICESIN
:
1273 value
= unpack_param(ctx
, SI_PARAM_TCS_OUT_LAYOUT
, 26, 6);
1276 case TGSI_SEMANTIC_TESSINNER
:
1277 case TGSI_SEMANTIC_TESSOUTER
:
1279 LLVMValueRef dw_addr
;
1280 int param
= si_shader_io_get_unique_index(decl
->Semantic
.Name
, 0);
1282 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1283 dw_addr
= LLVMBuildAdd(gallivm
->builder
, dw_addr
,
1284 lp_build_const_int32(gallivm
, param
* 4), "");
1286 value
= lds_load(&radeon_bld
->soa
.bld_base
, TGSI_TYPE_FLOAT
,
1291 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1292 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1294 LLVMValueRef buf
, slot
, val
[4];
1297 slot
= lp_build_const_int32(gallivm
, SI_HS_CONST_DEFAULT_TESS_LEVELS
);
1298 buf
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1299 buf
= build_indexed_load_const(ctx
, buf
, slot
);
1300 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1302 for (i
= 0; i
< 4; i
++)
1303 val
[i
] = buffer_load_const(gallivm
->builder
, buf
,
1304 lp_build_const_int32(gallivm
, (offset
+ i
) * 4),
1306 value
= lp_build_gather_values(gallivm
, val
, 4);
1310 case TGSI_SEMANTIC_PRIMID
:
1311 value
= get_primitive_id(&radeon_bld
->soa
.bld_base
, 0);
1314 case TGSI_SEMANTIC_GRID_SIZE
:
1315 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_GRID_SIZE
);
1318 case TGSI_SEMANTIC_BLOCK_SIZE
:
1320 LLVMValueRef values
[3];
1322 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1323 unsigned sizes
[3] = {
1324 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1325 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1326 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1329 for (i
= 0; i
< 3; ++i
)
1330 values
[i
] = lp_build_const_int32(gallivm
, sizes
[i
]);
1332 value
= lp_build_gather_values(gallivm
, values
, 3);
1336 case TGSI_SEMANTIC_BLOCK_ID
:
1337 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_BLOCK_ID
);
1340 case TGSI_SEMANTIC_THREAD_ID
:
1341 value
= LLVMGetParam(radeon_bld
->main_fn
, SI_PARAM_THREAD_ID
);
1344 #if HAVE_LLVM >= 0x0309
1345 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1346 value
= lp_build_intrinsic(gallivm
->builder
,
1347 "llvm.amdgcn.ps.live",
1349 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1350 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1351 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1356 assert(!"unknown system value");
1360 radeon_bld
->system_values
[index
] = value
;
1363 static void declare_compute_memory(struct radeon_llvm_context
*radeon_bld
,
1364 const struct tgsi_full_declaration
*decl
)
1366 struct si_shader_context
*ctx
=
1367 si_shader_context(&radeon_bld
->soa
.bld_base
);
1368 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1369 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
1371 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1374 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1375 assert(decl
->Range
.First
== decl
->Range
.Last
);
1376 assert(!ctx
->shared_memory
);
1378 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1379 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1382 LLVMSetAlignment(var
, 4);
1384 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1387 static LLVMValueRef
fetch_constant(
1388 struct lp_build_tgsi_context
*bld_base
,
1389 const struct tgsi_full_src_register
*reg
,
1390 enum tgsi_opcode_type type
,
1393 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1394 struct lp_build_context
*base
= &bld_base
->base
;
1395 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1398 LLVMValueRef addr
, bufp
;
1399 LLVMValueRef result
;
1401 if (swizzle
== LP_CHAN_ALL
) {
1403 LLVMValueRef values
[4];
1404 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1405 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1407 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
1410 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1411 idx
= reg
->Register
.Index
* 4 + swizzle
;
1413 if (!reg
->Register
.Indirect
&& !reg
->Dimension
.Indirect
) {
1414 if (type
!= TGSI_TYPE_DOUBLE
)
1415 return bitcast(bld_base
, type
, ctx
->constants
[buf
][idx
]);
1417 return radeon_llvm_emit_fetch_double(bld_base
,
1418 ctx
->constants
[buf
][idx
],
1419 ctx
->constants
[buf
][idx
+ 1]);
1423 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1424 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
1426 index
= get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1427 reg
->Dimension
.Index
,
1428 SI_NUM_CONST_BUFFERS
);
1429 bufp
= build_indexed_load_const(ctx
, ptr
, index
);
1431 bufp
= ctx
->const_buffers
[buf
];
1433 addr
= ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
1434 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1435 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1436 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1437 lp_build_const_int32(base
->gallivm
, idx
* 4));
1439 result
= buffer_load_const(base
->gallivm
->builder
, bufp
,
1442 if (type
!= TGSI_TYPE_DOUBLE
)
1443 result
= bitcast(bld_base
, type
, result
);
1445 LLVMValueRef addr2
, result2
;
1446 addr2
= ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
+ 1];
1447 addr2
= LLVMBuildLoad(base
->gallivm
->builder
, addr2
, "load addr reg2");
1448 addr2
= lp_build_mul_imm(&bld_base
->uint_bld
, addr2
, 16);
1449 addr2
= lp_build_add(&bld_base
->uint_bld
, addr2
,
1450 lp_build_const_int32(base
->gallivm
, idx
* 4));
1452 result2
= buffer_load_const(base
->gallivm
->builder
, ctx
->const_buffers
[buf
],
1455 result
= radeon_llvm_emit_fetch_double(bld_base
,
1461 /* Upper 16 bits must be zero. */
1462 static LLVMValueRef
si_llvm_pack_two_int16(struct gallivm_state
*gallivm
,
1463 LLVMValueRef val
[2])
1465 return LLVMBuildOr(gallivm
->builder
, val
[0],
1466 LLVMBuildShl(gallivm
->builder
, val
[1],
1467 lp_build_const_int32(gallivm
, 16),
1471 /* Upper 16 bits are ignored and will be dropped. */
1472 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct gallivm_state
*gallivm
,
1473 LLVMValueRef val
[2])
1475 LLVMValueRef v
[2] = {
1476 LLVMBuildAnd(gallivm
->builder
, val
[0],
1477 lp_build_const_int32(gallivm
, 0xffff), ""),
1480 return si_llvm_pack_two_int16(gallivm
, v
);
1483 /* Initialize arguments for the shader export intrinsic */
1484 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1485 LLVMValueRef
*values
,
1489 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1490 struct lp_build_context
*uint
=
1491 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1492 struct lp_build_context
*base
= &bld_base
->base
;
1493 struct gallivm_state
*gallivm
= base
->gallivm
;
1494 LLVMBuilderRef builder
= base
->gallivm
->builder
;
1495 LLVMValueRef val
[4];
1496 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1500 /* Default is 0xf. Adjusted below depending on the format. */
1501 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1503 /* Specify whether the EXEC mask represents the valid mask */
1504 args
[1] = uint
->zero
;
1506 /* Specify whether this is the last export */
1507 args
[2] = uint
->zero
;
1509 /* Specify the target we are exporting */
1510 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
1512 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1513 const union si_shader_key
*key
= &ctx
->shader
->key
;
1514 unsigned col_formats
= key
->ps
.epilog
.spi_shader_col_format
;
1515 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1517 assert(cbuf
>= 0 && cbuf
< 8);
1518 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1519 is_int8
= (key
->ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1522 args
[4] = uint
->zero
; /* COMPR flag */
1523 args
[5] = base
->undef
;
1524 args
[6] = base
->undef
;
1525 args
[7] = base
->undef
;
1526 args
[8] = base
->undef
;
1528 switch (spi_shader_col_format
) {
1529 case V_028714_SPI_SHADER_ZERO
:
1530 args
[0] = uint
->zero
; /* writemask */
1531 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
1534 case V_028714_SPI_SHADER_32_R
:
1535 args
[0] = uint
->one
; /* writemask */
1536 args
[5] = values
[0];
1539 case V_028714_SPI_SHADER_32_GR
:
1540 args
[0] = lp_build_const_int32(base
->gallivm
, 0x3); /* writemask */
1541 args
[5] = values
[0];
1542 args
[6] = values
[1];
1545 case V_028714_SPI_SHADER_32_AR
:
1546 args
[0] = lp_build_const_int32(base
->gallivm
, 0x9); /* writemask */
1547 args
[5] = values
[0];
1548 args
[8] = values
[3];
1551 case V_028714_SPI_SHADER_FP16_ABGR
:
1552 args
[4] = uint
->one
; /* COMPR flag */
1554 for (chan
= 0; chan
< 2; chan
++) {
1555 LLVMValueRef pack_args
[2] = {
1557 values
[2 * chan
+ 1]
1559 LLVMValueRef packed
;
1561 packed
= lp_build_intrinsic(base
->gallivm
->builder
,
1563 ctx
->i32
, pack_args
, 2,
1564 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1566 LLVMBuildBitCast(base
->gallivm
->builder
,
1567 packed
, ctx
->f32
, "");
1571 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1572 for (chan
= 0; chan
< 4; chan
++) {
1573 val
[chan
] = radeon_llvm_saturate(bld_base
, values
[chan
]);
1574 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1575 lp_build_const_float(gallivm
, 65535), "");
1576 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1577 lp_build_const_float(gallivm
, 0.5), "");
1578 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1582 args
[4] = uint
->one
; /* COMPR flag */
1583 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1584 si_llvm_pack_two_int16(gallivm
, val
));
1585 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1586 si_llvm_pack_two_int16(gallivm
, val
+2));
1589 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1590 for (chan
= 0; chan
< 4; chan
++) {
1591 /* Clamp between [-1, 1]. */
1592 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1594 lp_build_const_float(gallivm
, 1));
1595 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1597 lp_build_const_float(gallivm
, -1));
1598 /* Convert to a signed integer in [-32767, 32767]. */
1599 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1600 lp_build_const_float(gallivm
, 32767), "");
1601 /* If positive, add 0.5, else add -0.5. */
1602 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1603 LLVMBuildSelect(builder
,
1604 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1605 val
[chan
], base
->zero
, ""),
1606 lp_build_const_float(gallivm
, 0.5),
1607 lp_build_const_float(gallivm
, -0.5), ""), "");
1608 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
1611 args
[4] = uint
->one
; /* COMPR flag */
1612 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1613 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1614 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1615 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1618 case V_028714_SPI_SHADER_UINT16_ABGR
: {
1619 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1622 for (chan
= 0; chan
< 4; chan
++) {
1623 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1624 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
1628 args
[4] = uint
->one
; /* COMPR flag */
1629 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1630 si_llvm_pack_two_int16(gallivm
, val
));
1631 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1632 si_llvm_pack_two_int16(gallivm
, val
+2));
1636 case V_028714_SPI_SHADER_SINT16_ABGR
: {
1637 LLVMValueRef max
= lp_build_const_int32(gallivm
, is_int8
?
1639 LLVMValueRef min
= lp_build_const_int32(gallivm
, is_int8
?
1642 for (chan
= 0; chan
< 4; chan
++) {
1643 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
1644 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1647 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1652 args
[4] = uint
->one
; /* COMPR flag */
1653 args
[5] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1654 si_llvm_pack_two_int32_as_int16(gallivm
, val
));
1655 args
[6] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1656 si_llvm_pack_two_int32_as_int16(gallivm
, val
+2));
1660 case V_028714_SPI_SHADER_32_ABGR
:
1661 memcpy(&args
[5], values
, sizeof(values
[0]) * 4);
1666 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
1669 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1670 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1672 if (ctx
->shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
1673 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1674 SI_PARAM_ALPHA_REF
);
1676 LLVMValueRef alpha_pass
=
1677 lp_build_cmp(&bld_base
->base
,
1678 ctx
->shader
->key
.ps
.epilog
.alpha_func
,
1681 lp_build_select(&bld_base
->base
,
1683 lp_build_const_float(gallivm
, 1.0f
),
1684 lp_build_const_float(gallivm
, -1.0f
));
1686 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
1687 ctx
->voidt
, &arg
, 1, 0);
1689 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kilp",
1690 ctx
->voidt
, NULL
, 0, 0);
1694 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
1696 unsigned samplemask_param
)
1698 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1699 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1700 LLVMValueRef coverage
;
1702 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
1703 coverage
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1705 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
1707 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
1709 &coverage
, 1, LLVMReadNoneAttribute
);
1711 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
1714 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
1715 lp_build_const_float(gallivm
,
1716 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
1718 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
1721 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
1722 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
1724 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1725 struct lp_build_context
*base
= &bld_base
->base
;
1726 struct lp_build_context
*uint
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1729 unsigned const_chan
;
1730 LLVMValueRef base_elt
;
1731 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_RW_BUFFERS
);
1732 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
,
1733 SI_VS_CONST_CLIP_PLANES
);
1734 LLVMValueRef const_resource
= build_indexed_load_const(ctx
, ptr
, constbuf_index
);
1736 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
1737 LLVMValueRef
*args
= pos
[2 + reg_index
];
1742 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
1744 /* Compute dot products of position and user clip plane vectors */
1745 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1746 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
1747 args
[1] = lp_build_const_int32(base
->gallivm
,
1748 ((reg_index
* 4 + chan
) * 4 +
1750 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
1753 lp_build_add(base
, args
[5 + chan
],
1754 lp_build_mul(base
, base_elt
,
1755 out_elts
[const_chan
]));
1759 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
1760 args
[1] = uint
->zero
;
1761 args
[2] = uint
->zero
;
1762 args
[3] = lp_build_const_int32(base
->gallivm
,
1763 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
1764 args
[4] = uint
->zero
;
1768 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
1772 if (so
->num_outputs
)
1773 fprintf(stderr
, "STREAMOUT\n");
1775 for (i
= 0; i
< so
->num_outputs
; i
++) {
1776 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
1777 so
->output
[i
].start_component
;
1778 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
1779 i
, so
->output
[i
].output_buffer
,
1780 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
1781 so
->output
[i
].register_index
,
1782 mask
& 1 ? "x" : "",
1783 mask
& 2 ? "y" : "",
1784 mask
& 4 ? "z" : "",
1785 mask
& 8 ? "w" : "");
1789 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
1790 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
1791 * or v4i32 (num_channels=3,4). */
1792 static void build_tbuffer_store(struct si_shader_context
*ctx
,
1795 unsigned num_channels
,
1797 LLVMValueRef soffset
,
1798 unsigned inst_offset
,
1807 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
1808 LLVMValueRef args
[] = {
1811 LLVMConstInt(ctx
->i32
, num_channels
, 0),
1814 LLVMConstInt(ctx
->i32
, inst_offset
, 0),
1815 LLVMConstInt(ctx
->i32
, dfmt
, 0),
1816 LLVMConstInt(ctx
->i32
, nfmt
, 0),
1817 LLVMConstInt(ctx
->i32
, offen
, 0),
1818 LLVMConstInt(ctx
->i32
, idxen
, 0),
1819 LLVMConstInt(ctx
->i32
, glc
, 0),
1820 LLVMConstInt(ctx
->i32
, slc
, 0),
1821 LLVMConstInt(ctx
->i32
, tfe
, 0)
1824 /* The instruction offset field has 12 bits */
1825 assert(offen
|| inst_offset
< (1 << 12));
1827 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
1828 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
1829 const char *types
[] = {"i32", "v2i32", "v4i32"};
1831 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
1833 lp_build_intrinsic(gallivm
->builder
, name
, ctx
->voidt
,
1834 args
, Elements(args
), 0);
1837 static void build_tbuffer_store_dwords(struct si_shader_context
*ctx
,
1840 unsigned num_channels
,
1842 LLVMValueRef soffset
,
1843 unsigned inst_offset
)
1845 static unsigned dfmt
[] = {
1846 V_008F0C_BUF_DATA_FORMAT_32
,
1847 V_008F0C_BUF_DATA_FORMAT_32_32
,
1848 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
1849 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
1851 assert(num_channels
>= 1 && num_channels
<= 4);
1853 build_tbuffer_store(ctx
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
1854 inst_offset
, dfmt
[num_channels
-1],
1855 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
1858 /* On SI, the vertex shader is responsible for writing streamout data
1860 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
1861 struct si_shader_output_values
*outputs
,
1864 struct pipe_stream_output_info
*so
= &ctx
->shader
->selector
->so
;
1865 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
1866 LLVMBuilderRef builder
= gallivm
->builder
;
1868 struct lp_build_if_state if_ctx
;
1870 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
1871 LLVMValueRef so_vtx_count
=
1872 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
1874 LLVMValueRef tid
= get_thread_id(ctx
);
1876 /* can_emit = tid < so_vtx_count; */
1877 LLVMValueRef can_emit
=
1878 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
1880 LLVMValueRef stream_id
=
1881 unpack_param(ctx
, ctx
->param_streamout_config
, 24, 2);
1883 /* Emit the streamout code conditionally. This actually avoids
1884 * out-of-bounds buffer access. The hw tells us via the SGPR
1885 * (so_vtx_count) which threads are allowed to emit streamout data. */
1886 lp_build_if(&if_ctx
, gallivm
, can_emit
);
1888 /* The buffer offset is computed as follows:
1889 * ByteOffset = streamout_offset[buffer_id]*4 +
1890 * (streamout_write_index + thread_id)*stride[buffer_id] +
1894 LLVMValueRef so_write_index
=
1895 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1896 ctx
->param_streamout_write_index
);
1898 /* Compute (streamout_write_index + thread_id). */
1899 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1901 /* Compute the write offset for each enabled buffer. */
1902 LLVMValueRef so_write_offset
[4] = {};
1903 for (i
= 0; i
< 4; i
++) {
1907 LLVMValueRef so_offset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
1908 ctx
->param_streamout_offset
[i
]);
1909 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1911 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1912 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
1913 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1916 /* Write streamout data. */
1917 for (i
= 0; i
< so
->num_outputs
; i
++) {
1918 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1919 unsigned reg
= so
->output
[i
].register_index
;
1920 unsigned start
= so
->output
[i
].start_component
;
1921 unsigned num_comps
= so
->output
[i
].num_components
;
1922 unsigned stream
= so
->output
[i
].stream
;
1923 LLVMValueRef out
[4];
1924 struct lp_build_if_state if_ctx_stream
;
1926 assert(num_comps
&& num_comps
<= 4);
1927 if (!num_comps
|| num_comps
> 4)
1933 /* Load the output as int. */
1934 for (j
= 0; j
< num_comps
; j
++) {
1935 out
[j
] = LLVMBuildBitCast(builder
,
1936 outputs
[reg
].values
[start
+j
],
1940 /* Pack the output. */
1941 LLVMValueRef vdata
= NULL
;
1943 switch (num_comps
) {
1944 case 1: /* as i32 */
1947 case 2: /* as v2i32 */
1948 case 3: /* as v4i32 (aligned to 4) */
1949 case 4: /* as v4i32 */
1950 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
1951 for (j
= 0; j
< num_comps
; j
++) {
1952 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1953 LLVMConstInt(ctx
->i32
, j
, 0), "");
1958 LLVMValueRef can_emit_stream
=
1959 LLVMBuildICmp(builder
, LLVMIntEQ
,
1961 lp_build_const_int32(gallivm
, stream
), "");
1963 lp_build_if(&if_ctx_stream
, gallivm
, can_emit_stream
);
1964 build_tbuffer_store_dwords(ctx
, ctx
->so_buffers
[buf_idx
],
1966 so_write_offset
[buf_idx
],
1967 LLVMConstInt(ctx
->i32
, 0, 0),
1968 so
->output
[i
].dst_offset
*4);
1969 lp_build_endif(&if_ctx_stream
);
1972 lp_build_endif(&if_ctx
);
1976 /* Generate export instructions for hardware VS shader stage */
1977 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1978 struct si_shader_output_values
*outputs
,
1981 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1982 struct si_shader
*shader
= ctx
->shader
;
1983 struct lp_build_context
*base
= &bld_base
->base
;
1984 struct lp_build_context
*uint
=
1985 &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1986 LLVMValueRef args
[9];
1987 LLVMValueRef pos_args
[4][9] = { { 0 } };
1988 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
1989 unsigned semantic_name
, semantic_index
;
1991 unsigned param_count
= 0;
1995 if (outputs
&& ctx
->shader
->selector
->so
.num_outputs
) {
1996 si_llvm_emit_streamout(ctx
, outputs
, noutput
);
1999 for (i
= 0; i
< noutput
; i
++) {
2000 semantic_name
= outputs
[i
].name
;
2001 semantic_index
= outputs
[i
].sid
;
2004 /* Select the correct target */
2005 switch(semantic_name
) {
2006 case TGSI_SEMANTIC_PSIZE
:
2007 psize_value
= outputs
[i
].values
[0];
2009 case TGSI_SEMANTIC_EDGEFLAG
:
2010 edgeflag_value
= outputs
[i
].values
[0];
2012 case TGSI_SEMANTIC_LAYER
:
2013 layer_value
= outputs
[i
].values
[0];
2014 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2015 goto handle_semantic
;
2016 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2017 viewport_index_value
= outputs
[i
].values
[0];
2018 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2019 goto handle_semantic
;
2020 case TGSI_SEMANTIC_POSITION
:
2021 target
= V_008DFC_SQ_EXP_POS
;
2023 case TGSI_SEMANTIC_COLOR
:
2024 case TGSI_SEMANTIC_BCOLOR
:
2025 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2026 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2027 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2030 case TGSI_SEMANTIC_CLIPDIST
:
2031 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
2033 case TGSI_SEMANTIC_CLIPVERTEX
:
2034 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
2036 case TGSI_SEMANTIC_PRIMID
:
2037 case TGSI_SEMANTIC_FOG
:
2038 case TGSI_SEMANTIC_TEXCOORD
:
2039 case TGSI_SEMANTIC_GENERIC
:
2040 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
2041 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2042 shader
->info
.vs_output_param_offset
[i
] = param_count
;
2048 "Warning: SI unhandled vs output type:%d\n",
2052 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
2054 if (target
>= V_008DFC_SQ_EXP_POS
&&
2055 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
2056 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
2057 args
, sizeof(args
));
2059 lp_build_intrinsic(base
->gallivm
->builder
,
2060 "llvm.SI.export", ctx
->voidt
,
2064 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
2065 semantic_name
= TGSI_SEMANTIC_GENERIC
;
2066 goto handle_semantic
;
2070 shader
->info
.nr_param_exports
= param_count
;
2072 /* We need to add the position output manually if it's missing. */
2073 if (!pos_args
[0][0]) {
2074 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
2075 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
2076 pos_args
[0][2] = uint
->zero
; /* last export? */
2077 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
2078 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
2079 pos_args
[0][5] = base
->zero
; /* X */
2080 pos_args
[0][6] = base
->zero
; /* Y */
2081 pos_args
[0][7] = base
->zero
; /* Z */
2082 pos_args
[0][8] = base
->one
; /* W */
2085 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2086 if (shader
->selector
->info
.writes_psize
||
2087 shader
->selector
->info
.writes_edgeflag
||
2088 shader
->selector
->info
.writes_viewport_index
||
2089 shader
->selector
->info
.writes_layer
) {
2090 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
2091 shader
->selector
->info
.writes_psize
|
2092 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2093 (shader
->selector
->info
.writes_layer
<< 2) |
2094 (shader
->selector
->info
.writes_viewport_index
<< 3));
2095 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
2096 pos_args
[1][2] = uint
->zero
; /* last export? */
2097 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
2098 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
2099 pos_args
[1][5] = base
->zero
; /* X */
2100 pos_args
[1][6] = base
->zero
; /* Y */
2101 pos_args
[1][7] = base
->zero
; /* Z */
2102 pos_args
[1][8] = base
->zero
; /* W */
2104 if (shader
->selector
->info
.writes_psize
)
2105 pos_args
[1][5] = psize_value
;
2107 if (shader
->selector
->info
.writes_edgeflag
) {
2108 /* The output is a float, but the hw expects an integer
2109 * with the first bit containing the edge flag. */
2110 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
2113 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2115 bld_base
->int_bld
.one
);
2117 /* The LLVM intrinsic expects a float. */
2118 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
2123 if (shader
->selector
->info
.writes_layer
)
2124 pos_args
[1][7] = layer_value
;
2126 if (shader
->selector
->info
.writes_viewport_index
)
2127 pos_args
[1][8] = viewport_index_value
;
2130 for (i
= 0; i
< 4; i
++)
2132 shader
->info
.nr_pos_exports
++;
2135 for (i
= 0; i
< 4; i
++) {
2136 if (!pos_args
[i
][0])
2139 /* Specify the target we are exporting */
2140 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
2142 if (pos_idx
== shader
->info
.nr_pos_exports
)
2143 /* Specify that this is the last export */
2144 pos_args
[i
][2] = uint
->one
;
2146 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2147 ctx
->voidt
, pos_args
[i
], 9, 0);
2151 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2152 LLVMValueRef rel_patch_id
,
2153 LLVMValueRef invocation_id
,
2154 LLVMValueRef tcs_out_current_patch_data_offset
)
2156 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2157 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2158 struct si_shader
*shader
= ctx
->shader
;
2159 unsigned tess_inner_index
, tess_outer_index
;
2160 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2161 LLVMValueRef out
[6], vec0
, vec1
, rw_buffers
, tf_base
;
2162 unsigned stride
, outer_comps
, inner_comps
, i
;
2163 struct lp_build_if_state if_ctx
;
2165 /* Do this only for invocation 0, because the tess levels are per-patch,
2168 * This can't jump, because invocation 0 executes this. It should
2169 * at least mask out the loads and stores for other invocations.
2171 lp_build_if(&if_ctx
, gallivm
,
2172 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2173 invocation_id
, bld_base
->uint_bld
.zero
, ""));
2175 /* Determine the layout of one tess factor element in the buffer. */
2176 switch (shader
->key
.tcs
.epilog
.prim_mode
) {
2177 case PIPE_PRIM_LINES
:
2178 stride
= 2; /* 2 dwords, 1 vec2 store */
2182 case PIPE_PRIM_TRIANGLES
:
2183 stride
= 4; /* 4 dwords, 1 vec4 store */
2187 case PIPE_PRIM_QUADS
:
2188 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2197 /* Load tess_inner and tess_outer from LDS.
2198 * Any invocation can write them, so we can't get them from a temporary.
2200 tess_inner_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSINNER
, 0);
2201 tess_outer_index
= si_shader_io_get_unique_index(TGSI_SEMANTIC_TESSOUTER
, 0);
2203 lds_base
= tcs_out_current_patch_data_offset
;
2204 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2205 lp_build_const_int32(gallivm
,
2206 tess_inner_index
* 4), "");
2207 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2208 lp_build_const_int32(gallivm
,
2209 tess_outer_index
* 4), "");
2211 for (i
= 0; i
< outer_comps
; i
++)
2212 out
[i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2213 for (i
= 0; i
< inner_comps
; i
++)
2214 out
[outer_comps
+i
] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2216 /* Convert the outputs to vectors for stores. */
2217 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2221 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2223 /* Get the buffer. */
2224 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2225 SI_PARAM_RW_BUFFERS
);
2226 buffer
= build_indexed_load_const(ctx
, rw_buffers
,
2227 lp_build_const_int32(gallivm
, SI_HS_RING_TESS_FACTOR
));
2229 /* Get the offset. */
2230 tf_base
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2231 SI_PARAM_TESS_FACTOR_OFFSET
);
2232 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2233 lp_build_const_int32(gallivm
, 4 * stride
), "");
2235 /* Store the outputs. */
2236 build_tbuffer_store_dwords(ctx
, buffer
, vec0
,
2237 MIN2(stride
, 4), byteoffset
, tf_base
, 0);
2239 build_tbuffer_store_dwords(ctx
, buffer
, vec1
,
2240 stride
- 4, byteoffset
, tf_base
, 16);
2241 lp_build_endif(&if_ctx
);
2244 /* This only writes the tessellation factor levels. */
2245 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2247 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2248 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2250 rel_patch_id
= get_rel_patch_id(ctx
);
2251 invocation_id
= unpack_param(ctx
, SI_PARAM_REL_IDS
, 8, 5);
2252 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2254 if (!ctx
->is_monolithic
) {
2255 /* Return epilog parameters from this function. */
2256 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2257 LLVMValueRef ret
= ctx
->return_value
;
2258 LLVMValueRef rw_buffers
, rw0
, rw1
, tf_soffset
;
2261 /* RW_BUFFERS pointer */
2262 rw_buffers
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2263 SI_PARAM_RW_BUFFERS
);
2264 rw_buffers
= LLVMBuildPtrToInt(builder
, rw_buffers
, ctx
->i64
, "");
2265 rw_buffers
= LLVMBuildBitCast(builder
, rw_buffers
, ctx
->v2i32
, "");
2266 rw0
= LLVMBuildExtractElement(builder
, rw_buffers
,
2267 bld_base
->uint_bld
.zero
, "");
2268 rw1
= LLVMBuildExtractElement(builder
, rw_buffers
,
2269 bld_base
->uint_bld
.one
, "");
2270 ret
= LLVMBuildInsertValue(builder
, ret
, rw0
, 0, "");
2271 ret
= LLVMBuildInsertValue(builder
, ret
, rw1
, 1, "");
2273 /* Tess factor buffer soffset is after user SGPRs. */
2274 tf_soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2275 SI_PARAM_TESS_FACTOR_OFFSET
);
2276 ret
= LLVMBuildInsertValue(builder
, ret
, tf_soffset
,
2277 SI_TCS_NUM_USER_SGPR
, "");
2280 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2281 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2282 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2284 vgpr
= SI_TCS_NUM_USER_SGPR
+ 1;
2285 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2286 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2287 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2288 ctx
->return_value
= ret
;
2292 si_write_tess_factors(bld_base
, rel_patch_id
, invocation_id
, tf_lds_offset
);
2295 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2297 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2298 struct si_shader
*shader
= ctx
->shader
;
2299 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2300 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2302 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2303 ctx
->param_rel_auto_id
);
2304 LLVMValueRef vertex_dw_stride
=
2305 unpack_param(ctx
, SI_PARAM_LS_OUT_LAYOUT
, 13, 8);
2306 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2307 vertex_dw_stride
, "");
2309 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2310 * its inputs from it. */
2311 for (i
= 0; i
< info
->num_outputs
; i
++) {
2312 LLVMValueRef
*out_ptr
= ctx
->radeon_bld
.soa
.outputs
[i
];
2313 unsigned name
= info
->output_semantic_name
[i
];
2314 unsigned index
= info
->output_semantic_index
[i
];
2315 int param
= si_shader_io_get_unique_index(name
, index
);
2316 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2317 lp_build_const_int32(gallivm
, param
* 4), "");
2319 for (chan
= 0; chan
< 4; chan
++) {
2320 lds_store(bld_base
, chan
, dw_addr
,
2321 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2326 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2328 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2329 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2330 struct si_shader
*es
= ctx
->shader
;
2331 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2332 LLVMValueRef soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2333 ctx
->param_es2gs_offset
);
2337 for (i
= 0; i
< info
->num_outputs
; i
++) {
2338 LLVMValueRef
*out_ptr
=
2339 ctx
->radeon_bld
.soa
.outputs
[i
];
2342 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2343 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
2346 param_index
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
2347 info
->output_semantic_index
[i
]);
2349 for (chan
= 0; chan
< 4; chan
++) {
2350 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2351 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
2353 build_tbuffer_store(ctx
,
2356 LLVMGetUndef(ctx
->i32
), soffset
,
2357 (4 * param_index
+ chan
) * 4,
2358 V_008F0C_BUF_DATA_FORMAT_32
,
2359 V_008F0C_BUF_NUM_FORMAT_UINT
,
2365 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2367 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2368 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2369 LLVMValueRef args
[2];
2371 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
2372 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2373 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2374 ctx
->voidt
, args
, 2, LLVMNoUnwindAttribute
);
2377 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2379 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2380 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2381 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
2382 struct si_shader_output_values
*outputs
= NULL
;
2385 assert(!ctx
->is_gs_copy_shader
);
2387 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
2389 /* Vertex color clamping.
2391 * This uses a state constant loaded in a user data SGPR and
2392 * an IF statement is added that clamps all colors if the constant
2395 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
2396 struct lp_build_if_state if_ctx
;
2397 LLVMValueRef cond
= NULL
;
2398 LLVMValueRef addr
, val
;
2400 for (i
= 0; i
< info
->num_outputs
; i
++) {
2401 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
2402 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
2405 /* We've found a color. */
2407 /* The state is in the first bit of the user SGPR. */
2408 cond
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2409 SI_PARAM_VS_STATE_BITS
);
2410 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
2412 lp_build_if(&if_ctx
, gallivm
, cond
);
2415 for (j
= 0; j
< 4; j
++) {
2416 addr
= ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2417 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
2418 val
= radeon_llvm_saturate(bld_base
, val
);
2419 LLVMBuildStore(gallivm
->builder
, val
, addr
);
2424 lp_build_endif(&if_ctx
);
2427 for (i
= 0; i
< info
->num_outputs
; i
++) {
2428 outputs
[i
].name
= info
->output_semantic_name
[i
];
2429 outputs
[i
].sid
= info
->output_semantic_index
[i
];
2431 for (j
= 0; j
< 4; j
++)
2432 outputs
[i
].values
[j
] =
2433 LLVMBuildLoad(gallivm
->builder
,
2434 ctx
->radeon_bld
.soa
.outputs
[i
][j
],
2438 if (ctx
->is_monolithic
) {
2439 /* Export PrimitiveID when PS needs it. */
2440 if (si_vs_exports_prim_id(ctx
->shader
)) {
2441 outputs
[i
].name
= TGSI_SEMANTIC_PRIMID
;
2443 outputs
[i
].values
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2444 get_primitive_id(bld_base
, 0));
2445 outputs
[i
].values
[1] = bld_base
->base
.undef
;
2446 outputs
[i
].values
[2] = bld_base
->base
.undef
;
2447 outputs
[i
].values
[3] = bld_base
->base
.undef
;
2451 /* Return the primitive ID from the LLVM function. */
2453 LLVMBuildInsertValue(gallivm
->builder
,
2455 bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2456 get_primitive_id(bld_base
, 0)),
2457 VS_EPILOG_PRIMID_LOC
, "");
2460 si_llvm_export_vs(bld_base
, outputs
, i
);
2464 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
2465 LLVMValueRef depth
, LLVMValueRef stencil
,
2466 LLVMValueRef samplemask
)
2468 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2469 struct lp_build_context
*base
= &bld_base
->base
;
2470 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2471 LLVMValueRef args
[9];
2474 assert(depth
|| stencil
|| samplemask
);
2476 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2477 args
[2] = uint
->one
; /* DONE bit */
2479 /* Specify the target we are exporting */
2480 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
2482 args
[4] = uint
->zero
; /* COMP flag */
2483 args
[5] = base
->undef
; /* R, depth */
2484 args
[6] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
2485 args
[7] = base
->undef
; /* B, sample mask */
2486 args
[8] = base
->undef
; /* A, alpha to mask */
2499 args
[7] = samplemask
;
2503 /* SI (except OLAND) has a bug that it only looks
2504 * at the X writemask component. */
2505 if (ctx
->screen
->b
.chip_class
== SI
&&
2506 ctx
->screen
->b
.family
!= CHIP_OLAND
)
2509 /* Specify which components to enable */
2510 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
2512 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2513 ctx
->voidt
, args
, 9, 0);
2516 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
2517 LLVMValueRef
*color
, unsigned index
,
2518 unsigned samplemask_param
,
2521 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2522 struct lp_build_context
*base
= &bld_base
->base
;
2526 if (ctx
->shader
->key
.ps
.epilog
.clamp_color
)
2527 for (i
= 0; i
< 4; i
++)
2528 color
[i
] = radeon_llvm_saturate(bld_base
, color
[i
]);
2531 if (ctx
->shader
->key
.ps
.epilog
.alpha_to_one
)
2532 color
[3] = base
->one
;
2536 ctx
->shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
2537 si_alpha_test(bld_base
, color
[3]);
2539 /* Line & polygon smoothing */
2540 if (ctx
->shader
->key
.ps
.epilog
.poly_line_smoothing
)
2541 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
2544 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2545 if (ctx
->shader
->key
.ps
.epilog
.last_cbuf
> 0) {
2546 LLVMValueRef args
[8][9];
2549 /* Get the export arguments, also find out what the last one is. */
2550 for (c
= 0; c
<= ctx
->shader
->key
.ps
.epilog
.last_cbuf
; c
++) {
2551 si_llvm_init_export_args(bld_base
, color
,
2552 V_008DFC_SQ_EXP_MRT
+ c
, args
[c
]);
2553 if (args
[c
][0] != bld_base
->uint_bld
.zero
)
2557 /* Emit all exports. */
2558 for (c
= 0; c
<= ctx
->shader
->key
.ps
.epilog
.last_cbuf
; c
++) {
2559 if (is_last
&& last
== c
) {
2560 args
[c
][1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2561 args
[c
][2] = bld_base
->uint_bld
.one
; /* DONE bit */
2562 } else if (args
[c
][0] == bld_base
->uint_bld
.zero
)
2563 continue; /* unnecessary NULL export */
2565 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2566 ctx
->voidt
, args
[c
], 9, 0);
2569 LLVMValueRef args
[9];
2572 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
2575 args
[1] = bld_base
->uint_bld
.one
; /* whether the EXEC mask is valid */
2576 args
[2] = bld_base
->uint_bld
.one
; /* DONE bit */
2577 } else if (args
[0] == bld_base
->uint_bld
.zero
)
2578 return; /* unnecessary NULL export */
2580 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2581 ctx
->voidt
, args
, 9, 0);
2585 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
2587 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2588 struct lp_build_context
*base
= &bld_base
->base
;
2589 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2590 LLVMValueRef args
[9];
2592 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
2593 args
[1] = uint
->one
; /* whether the EXEC mask is valid */
2594 args
[2] = uint
->one
; /* DONE bit */
2595 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_NULL
);
2596 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
2597 args
[5] = uint
->undef
; /* R */
2598 args
[6] = uint
->undef
; /* G */
2599 args
[7] = uint
->undef
; /* B */
2600 args
[8] = uint
->undef
; /* A */
2602 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
2603 ctx
->voidt
, args
, 9, 0);
2606 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2608 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2609 struct si_shader
*shader
= ctx
->shader
;
2610 struct lp_build_context
*base
= &bld_base
->base
;
2611 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2612 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2613 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2614 int last_color_export
= -1;
2617 /* Determine the last export. If MRTZ is present, it's always last.
2618 * Otherwise, find the last color export.
2620 if (!info
->writes_z
&& !info
->writes_stencil
&& !info
->writes_samplemask
) {
2621 unsigned spi_format
= shader
->key
.ps
.epilog
.spi_shader_col_format
;
2623 /* Don't export NULL and return if alpha-test is enabled. */
2624 if (shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
&&
2625 shader
->key
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
&&
2626 (spi_format
& 0xf) == 0)
2627 spi_format
|= V_028714_SPI_SHADER_32_AR
;
2629 for (i
= 0; i
< info
->num_outputs
; i
++) {
2630 unsigned index
= info
->output_semantic_index
[i
];
2632 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
)
2635 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
2636 if (shader
->key
.ps
.epilog
.last_cbuf
> 0) {
2637 /* Just set this if any of the colorbuffers are enabled. */
2639 ((1llu << (4 * (shader
->key
.ps
.epilog
.last_cbuf
+ 1))) - 1))
2640 last_color_export
= i
;
2644 if ((spi_format
>> (index
* 4)) & 0xf)
2645 last_color_export
= i
;
2648 /* If there are no outputs, export NULL. */
2649 if (last_color_export
== -1) {
2650 si_export_null(bld_base
);
2655 for (i
= 0; i
< info
->num_outputs
; i
++) {
2656 unsigned semantic_name
= info
->output_semantic_name
[i
];
2657 unsigned semantic_index
= info
->output_semantic_index
[i
];
2659 LLVMValueRef color
[4] = {};
2661 /* Select the correct target */
2662 switch (semantic_name
) {
2663 case TGSI_SEMANTIC_POSITION
:
2664 depth
= LLVMBuildLoad(builder
,
2665 ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2667 case TGSI_SEMANTIC_STENCIL
:
2668 stencil
= LLVMBuildLoad(builder
,
2669 ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2671 case TGSI_SEMANTIC_SAMPLEMASK
:
2672 samplemask
= LLVMBuildLoad(builder
,
2673 ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2675 case TGSI_SEMANTIC_COLOR
:
2676 for (j
= 0; j
< 4; j
++)
2677 color
[j
] = LLVMBuildLoad(builder
,
2678 ctx
->radeon_bld
.soa
.outputs
[i
][j
], "");
2680 si_export_mrt_color(bld_base
, color
, semantic_index
,
2681 SI_PARAM_SAMPLE_COVERAGE
,
2682 last_color_export
== i
);
2686 "Warning: SI unhandled fs output type:%d\n",
2691 if (depth
|| stencil
|| samplemask
)
2692 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
2696 * Return PS outputs in this order:
2698 * v[0:3] = color0.xyzw
2699 * v[4:7] = color1.xyzw
2704 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
2706 * The alpha-ref SGPR is returned via its original location.
2708 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
2710 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2711 struct si_shader
*shader
= ctx
->shader
;
2712 struct lp_build_context
*base
= &bld_base
->base
;
2713 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2714 LLVMBuilderRef builder
= base
->gallivm
->builder
;
2715 unsigned i
, j
, first_vgpr
, vgpr
;
2717 LLVMValueRef color
[8][4] = {};
2718 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
2721 /* Read the output values. */
2722 for (i
= 0; i
< info
->num_outputs
; i
++) {
2723 unsigned semantic_name
= info
->output_semantic_name
[i
];
2724 unsigned semantic_index
= info
->output_semantic_index
[i
];
2726 switch (semantic_name
) {
2727 case TGSI_SEMANTIC_COLOR
:
2728 assert(semantic_index
< 8);
2729 for (j
= 0; j
< 4; j
++) {
2730 LLVMValueRef ptr
= ctx
->radeon_bld
.soa
.outputs
[i
][j
];
2731 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
2732 color
[semantic_index
][j
] = result
;
2735 case TGSI_SEMANTIC_POSITION
:
2736 depth
= LLVMBuildLoad(builder
,
2737 ctx
->radeon_bld
.soa
.outputs
[i
][2], "");
2739 case TGSI_SEMANTIC_STENCIL
:
2740 stencil
= LLVMBuildLoad(builder
,
2741 ctx
->radeon_bld
.soa
.outputs
[i
][1], "");
2743 case TGSI_SEMANTIC_SAMPLEMASK
:
2744 samplemask
= LLVMBuildLoad(builder
,
2745 ctx
->radeon_bld
.soa
.outputs
[i
][0], "");
2748 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
2753 /* Fill the return structure. */
2754 ret
= ctx
->return_value
;
2757 ret
= LLVMBuildInsertValue(builder
, ret
,
2758 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
2759 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2760 SI_PARAM_ALPHA_REF
)),
2761 SI_SGPR_ALPHA_REF
, "");
2764 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
2765 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
2769 for (j
= 0; j
< 4; j
++)
2770 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
2773 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
2775 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
2777 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
2779 /* Add the input sample mask for smoothing at the end. */
2780 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
2781 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
2782 ret
= LLVMBuildInsertValue(builder
, ret
,
2783 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
2784 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
2786 ctx
->return_value
= ret
;
2790 * Given a v8i32 resource descriptor for a buffer, extract the size of the
2791 * buffer in number of elements and return it as an i32.
2793 static LLVMValueRef
get_buffer_size(
2794 struct lp_build_tgsi_context
*bld_base
,
2795 LLVMValueRef descriptor
)
2797 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2798 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2799 LLVMBuilderRef builder
= gallivm
->builder
;
2801 LLVMBuildExtractElement(builder
, descriptor
,
2802 lp_build_const_int32(gallivm
, 6), "");
2804 if (ctx
->screen
->b
.chip_class
>= VI
) {
2805 /* On VI, the descriptor contains the size in bytes,
2806 * but TXQ must return the size in elements.
2807 * The stride is always non-zero for resources using TXQ.
2809 LLVMValueRef stride
=
2810 LLVMBuildExtractElement(builder
, descriptor
,
2811 lp_build_const_int32(gallivm
, 5), "");
2812 stride
= LLVMBuildLShr(builder
, stride
,
2813 lp_build_const_int32(gallivm
, 16), "");
2814 stride
= LLVMBuildAnd(builder
, stride
,
2815 lp_build_const_int32(gallivm
, 0x3FFF), "");
2817 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
2824 * Given the i32 or vNi32 \p type, generate the textual name (e.g. for use with
2827 static void build_int_type_name(
2829 char *buf
, unsigned bufsize
)
2831 assert(bufsize
>= 6);
2833 if (LLVMGetTypeKind(type
) == LLVMVectorTypeKind
)
2834 snprintf(buf
, bufsize
, "v%ui32",
2835 LLVMGetVectorSize(type
));
2840 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
2841 struct lp_build_tgsi_context
*bld_base
,
2842 struct lp_build_emit_data
*emit_data
);
2844 /* Prevent optimizations (at least of memory accesses) across the current
2845 * point in the program by emitting empty inline assembly that is marked as
2846 * having side effects.
2848 static void emit_optimization_barrier(struct si_shader_context
*ctx
)
2850 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
2851 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
2852 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, "", "", true, false);
2853 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
2856 static void membar_emit(
2857 const struct lp_build_tgsi_action
*action
,
2858 struct lp_build_tgsi_context
*bld_base
,
2859 struct lp_build_emit_data
*emit_data
)
2861 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2863 /* Since memoryBarrier only makes guarantees about atomics and
2864 * coherent image accesses (which bypass TC L1), we do not need to emit
2865 * any special cache handling here.
2867 * We do have to prevent LLVM from re-ordering loads across
2868 * the barrier though.
2870 emit_optimization_barrier(ctx
);
2874 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
2875 const struct tgsi_full_src_register
*reg
)
2877 LLVMValueRef ind_index
;
2878 LLVMValueRef rsrc_ptr
;
2880 if (!reg
->Register
.Indirect
)
2881 return ctx
->shader_buffers
[reg
->Register
.Index
];
2883 ind_index
= get_bounded_indirect_index(ctx
, ®
->Indirect
,
2884 reg
->Register
.Index
,
2885 SI_NUM_SHADER_BUFFERS
);
2887 rsrc_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_SHADER_BUFFERS
);
2888 return build_indexed_load_const(ctx
, rsrc_ptr
, ind_index
);
2891 static bool tgsi_is_array_sampler(unsigned target
)
2893 return target
== TGSI_TEXTURE_1D_ARRAY
||
2894 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
2895 target
== TGSI_TEXTURE_2D_ARRAY
||
2896 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
2897 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2898 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
2899 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2902 static bool tgsi_is_array_image(unsigned target
)
2904 return target
== TGSI_TEXTURE_3D
||
2905 target
== TGSI_TEXTURE_CUBE
||
2906 target
== TGSI_TEXTURE_1D_ARRAY
||
2907 target
== TGSI_TEXTURE_2D_ARRAY
||
2908 target
== TGSI_TEXTURE_CUBE_ARRAY
||
2909 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
;
2913 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
2915 * At least on Tonga, executing image stores on images with DCC enabled and
2916 * non-trivial can eventually lead to lockups. This can occur when an
2917 * application binds an image as read-only but then uses a shader that writes
2918 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
2919 * program termination) in this case, but it doesn't cost much to be a bit
2920 * nicer: disabling DCC in the shader still leads to undefined results but
2921 * avoids the lockup.
2923 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
2926 if (ctx
->screen
->b
.chip_class
<= CIK
) {
2929 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
2930 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
2931 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
2934 tmp
= LLVMBuildExtractElement(builder
, rsrc
, i32_6
, "");
2935 tmp
= LLVMBuildAnd(builder
, tmp
, i32_C
, "");
2936 return LLVMBuildInsertElement(builder
, rsrc
, tmp
, i32_6
, "");
2941 * Load the resource descriptor for \p image.
2945 struct lp_build_tgsi_context
*bld_base
,
2946 const struct tgsi_full_src_register
*image
,
2950 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2952 assert(image
->Register
.File
== TGSI_FILE_IMAGE
);
2954 if (!image
->Register
.Indirect
) {
2955 /* Fast path: use preloaded resources */
2956 *rsrc
= ctx
->images
[image
->Register
.Index
];
2958 /* Indexing and manual load */
2959 LLVMValueRef ind_index
;
2960 LLVMValueRef rsrc_ptr
;
2963 /* From the GL_ARB_shader_image_load_store extension spec:
2965 * If a shader performs an image load, store, or atomic
2966 * operation using an image variable declared as an array,
2967 * and if the index used to select an individual element is
2968 * negative or greater than or equal to the size of the
2969 * array, the results of the operation are undefined but may
2970 * not lead to termination.
2972 ind_index
= get_bounded_indirect_index(ctx
, &image
->Indirect
,
2973 image
->Register
.Index
,
2976 rsrc_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_IMAGES
);
2977 tmp
= build_indexed_load_const(ctx
, rsrc_ptr
, ind_index
);
2979 tmp
= force_dcc_off(ctx
, tmp
);
2984 static LLVMValueRef
image_fetch_coords(
2985 struct lp_build_tgsi_context
*bld_base
,
2986 const struct tgsi_full_instruction
*inst
,
2989 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2990 LLVMBuilderRef builder
= gallivm
->builder
;
2991 unsigned target
= inst
->Memory
.Texture
;
2992 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
2993 LLVMValueRef coords
[4];
2997 for (chan
= 0; chan
< num_coords
; ++chan
) {
2998 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
2999 tmp
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3003 if (num_coords
== 1)
3006 if (num_coords
== 3) {
3007 /* LLVM has difficulties lowering 3-element vectors. */
3008 coords
[3] = bld_base
->uint_bld
.undef
;
3012 return lp_build_gather_values(gallivm
, coords
, num_coords
);
3016 * Append the extra mode bits that are used by image load and store.
3018 static void image_append_args(
3019 struct si_shader_context
*ctx
,
3020 struct lp_build_emit_data
* emit_data
,
3024 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3025 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3026 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3028 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* r128 */
3029 emit_data
->args
[emit_data
->arg_count
++] =
3030 tgsi_is_array_image(target
) ? i1true
: i1false
; /* da */
3032 emit_data
->args
[emit_data
->arg_count
++] =
3033 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3034 i1true
: i1false
; /* glc */
3036 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3040 * Given a 256 bit resource, extract the top half (which stores the buffer
3041 * resource in the case of textures and images).
3043 static LLVMValueRef
extract_rsrc_top_half(
3044 struct si_shader_context
*ctx
,
3047 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3048 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
3049 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
3051 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, v2i128
, "");
3052 rsrc
= LLVMBuildExtractElement(gallivm
->builder
, rsrc
, bld_base
->uint_bld
.one
, "");
3053 rsrc
= LLVMBuildBitCast(gallivm
->builder
, rsrc
, ctx
->v4i32
, "");
3059 * Append the resource and indexing arguments for buffer intrinsics.
3061 * \param rsrc the v4i32 buffer resource
3062 * \param index index into the buffer (stride-based)
3063 * \param offset byte offset into the buffer
3065 static void buffer_append_args(
3066 struct si_shader_context
*ctx
,
3067 struct lp_build_emit_data
*emit_data
,
3070 LLVMValueRef offset
,
3073 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3074 LLVMValueRef i1false
= LLVMConstInt(ctx
->i1
, 0, 0);
3075 LLVMValueRef i1true
= LLVMConstInt(ctx
->i1
, 1, 0);
3077 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3078 emit_data
->args
[emit_data
->arg_count
++] = index
; /* vindex */
3079 emit_data
->args
[emit_data
->arg_count
++] = offset
; /* voffset */
3081 emit_data
->args
[emit_data
->arg_count
++] =
3082 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
) ?
3083 i1true
: i1false
; /* glc */
3085 emit_data
->args
[emit_data
->arg_count
++] = i1false
; /* slc */
3088 static void load_fetch_args(
3089 struct lp_build_tgsi_context
* bld_base
,
3090 struct lp_build_emit_data
* emit_data
)
3092 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3093 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3094 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3095 unsigned target
= inst
->Memory
.Texture
;
3098 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3100 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3101 LLVMBuilderRef builder
= gallivm
->builder
;
3102 LLVMValueRef offset
;
3105 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3107 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3108 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3110 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3112 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3113 LLVMValueRef coords
;
3115 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, &rsrc
);
3116 coords
= image_fetch_coords(bld_base
, inst
, 1);
3118 if (target
== TGSI_TEXTURE_BUFFER
) {
3119 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3120 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3121 bld_base
->uint_bld
.zero
, false);
3123 emit_data
->args
[0] = coords
;
3124 emit_data
->args
[1] = rsrc
;
3125 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3126 emit_data
->arg_count
= 3;
3128 image_append_args(ctx
, emit_data
, target
, false);
3133 static void load_emit_buffer(struct si_shader_context
*ctx
,
3134 struct lp_build_emit_data
*emit_data
)
3136 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3137 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3138 LLVMBuilderRef builder
= gallivm
->builder
;
3139 uint writemask
= inst
->Dst
[0].Register
.WriteMask
;
3140 uint count
= util_last_bit(writemask
);
3141 const char *intrinsic_name
;
3142 LLVMTypeRef dst_type
;
3146 intrinsic_name
= "llvm.amdgcn.buffer.load.f32";
3147 dst_type
= ctx
->f32
;
3150 intrinsic_name
= "llvm.amdgcn.buffer.load.v2f32";
3151 dst_type
= LLVMVectorType(ctx
->f32
, 2);
3154 intrinsic_name
= "llvm.amdgcn.buffer.load.v4f32";
3155 dst_type
= ctx
->v4f32
;
3159 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3160 builder
, intrinsic_name
, dst_type
,
3161 emit_data
->args
, emit_data
->arg_count
,
3162 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
3165 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
3166 const struct tgsi_full_instruction
*inst
,
3167 LLVMTypeRef type
, int arg
)
3169 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3170 LLVMBuilderRef builder
= gallivm
->builder
;
3171 LLVMValueRef offset
, ptr
;
3174 offset
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, arg
, 0);
3175 offset
= LLVMBuildBitCast(builder
, offset
, ctx
->i32
, "");
3177 ptr
= ctx
->shared_memory
;
3178 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
3179 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
3180 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
3185 static void load_emit_memory(
3186 struct si_shader_context
*ctx
,
3187 struct lp_build_emit_data
*emit_data
)
3189 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3190 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
3191 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3192 LLVMBuilderRef builder
= gallivm
->builder
;
3193 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3194 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
3197 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 1);
3199 for (chan
= 0; chan
< 4; ++chan
) {
3200 if (!(writemask
& (1 << chan
))) {
3201 channels
[chan
] = LLVMGetUndef(base
->elem_type
);
3205 index
= lp_build_const_int32(gallivm
, chan
);
3206 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3207 channels
[chan
] = LLVMBuildLoad(builder
, derived_ptr
, "");
3209 emit_data
->output
[emit_data
->chan
] = lp_build_gather_values(gallivm
, channels
, 4);
3212 static void load_emit(
3213 const struct lp_build_tgsi_action
*action
,
3214 struct lp_build_tgsi_context
*bld_base
,
3215 struct lp_build_emit_data
*emit_data
)
3217 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3218 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3219 LLVMBuilderRef builder
= gallivm
->builder
;
3220 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3221 char intrinsic_name
[32];
3222 char coords_type
[8];
3224 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3225 load_emit_memory(ctx
, emit_data
);
3229 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
3230 emit_optimization_barrier(ctx
);
3232 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3233 load_emit_buffer(ctx
, emit_data
);
3237 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3238 emit_data
->output
[emit_data
->chan
] =
3240 builder
, "llvm.amdgcn.buffer.load.format.v4f32", emit_data
->dst_type
,
3241 emit_data
->args
, emit_data
->arg_count
,
3242 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
3244 build_int_type_name(LLVMTypeOf(emit_data
->args
[0]),
3245 coords_type
, sizeof(coords_type
));
3247 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3248 "llvm.amdgcn.image.load.%s", coords_type
);
3250 emit_data
->output
[emit_data
->chan
] =
3252 builder
, intrinsic_name
, emit_data
->dst_type
,
3253 emit_data
->args
, emit_data
->arg_count
,
3254 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
);
3258 static void store_fetch_args(
3259 struct lp_build_tgsi_context
* bld_base
,
3260 struct lp_build_emit_data
* emit_data
)
3262 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3263 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3264 LLVMBuilderRef builder
= gallivm
->builder
;
3265 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3266 struct tgsi_full_src_register memory
;
3267 LLVMValueRef chans
[4];
3272 emit_data
->dst_type
= LLVMVoidTypeInContext(gallivm
->context
);
3274 for (chan
= 0; chan
< 4; ++chan
) {
3275 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
3277 data
= lp_build_gather_values(gallivm
, chans
, 4);
3279 emit_data
->args
[emit_data
->arg_count
++] = data
;
3281 memory
= tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
3283 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3284 LLVMValueRef offset
;
3287 rsrc
= shader_buffer_fetch_rsrc(ctx
, &memory
);
3289 tmp
= lp_build_emit_fetch(bld_base
, inst
, 0, 0);
3290 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3292 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3294 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3295 unsigned target
= inst
->Memory
.Texture
;
3296 LLVMValueRef coords
;
3298 coords
= image_fetch_coords(bld_base
, inst
, 0);
3300 if (target
== TGSI_TEXTURE_BUFFER
) {
3301 image_fetch_rsrc(bld_base
, &memory
, false, &rsrc
);
3303 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3304 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3305 bld_base
->uint_bld
.zero
, false);
3307 emit_data
->args
[1] = coords
;
3308 image_fetch_rsrc(bld_base
, &memory
, true, &emit_data
->args
[2]);
3309 emit_data
->args
[3] = lp_build_const_int32(gallivm
, 15); /* dmask */
3310 emit_data
->arg_count
= 4;
3312 image_append_args(ctx
, emit_data
, target
, false);
3317 static void store_emit_buffer(
3318 struct si_shader_context
*ctx
,
3319 struct lp_build_emit_data
*emit_data
)
3321 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3322 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3323 LLVMBuilderRef builder
= gallivm
->builder
;
3324 struct lp_build_context
*uint_bld
= &ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
3325 LLVMValueRef base_data
= emit_data
->args
[0];
3326 LLVMValueRef base_offset
= emit_data
->args
[3];
3327 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3331 const char *intrinsic_name
;
3333 LLVMValueRef offset
;
3336 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
3338 /* Due to an LLVM limitation, split 3-element writes
3339 * into a 2-element and a 1-element write. */
3341 writemask
|= 1 << (start
+ 2);
3347 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
3348 } else if (count
== 2) {
3349 LLVMTypeRef v2f32
= LLVMVectorType(ctx
->f32
, 2);
3351 tmp
= LLVMBuildExtractElement(
3353 lp_build_const_int32(gallivm
, start
), "");
3354 data
= LLVMBuildInsertElement(
3355 builder
, LLVMGetUndef(v2f32
), tmp
,
3356 uint_bld
->zero
, "");
3358 tmp
= LLVMBuildExtractElement(
3360 lp_build_const_int32(gallivm
, start
+ 1), "");
3361 data
= LLVMBuildInsertElement(
3362 builder
, data
, tmp
, uint_bld
->one
, "");
3364 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
3367 data
= LLVMBuildExtractElement(
3369 lp_build_const_int32(gallivm
, start
), "");
3370 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
3373 offset
= base_offset
;
3375 offset
= LLVMBuildAdd(
3377 lp_build_const_int32(gallivm
, start
* 4), "");
3380 emit_data
->args
[0] = data
;
3381 emit_data
->args
[3] = offset
;
3384 builder
, intrinsic_name
, emit_data
->dst_type
,
3385 emit_data
->args
, emit_data
->arg_count
,
3386 LLVMNoUnwindAttribute
);
3390 static void store_emit_memory(
3391 struct si_shader_context
*ctx
,
3392 struct lp_build_emit_data
*emit_data
)
3394 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3395 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3396 struct lp_build_context
*base
= &ctx
->radeon_bld
.soa
.bld_base
.base
;
3397 LLVMBuilderRef builder
= gallivm
->builder
;
3398 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
3399 LLVMValueRef ptr
, derived_ptr
, data
, index
;
3402 ptr
= get_memory_ptr(ctx
, inst
, base
->elem_type
, 0);
3404 for (chan
= 0; chan
< 4; ++chan
) {
3405 if (!(writemask
& (1 << chan
))) {
3408 data
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, 1, chan
);
3409 index
= lp_build_const_int32(gallivm
, chan
);
3410 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
3411 LLVMBuildStore(builder
, data
, derived_ptr
);
3415 static void store_emit(
3416 const struct lp_build_tgsi_action
*action
,
3417 struct lp_build_tgsi_context
*bld_base
,
3418 struct lp_build_emit_data
*emit_data
)
3420 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3421 LLVMBuilderRef builder
= gallivm
->builder
;
3422 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3423 unsigned target
= inst
->Memory
.Texture
;
3424 char intrinsic_name
[32];
3425 char coords_type
[8];
3427 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3428 store_emit_buffer(si_shader_context(bld_base
), emit_data
);
3430 } else if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3431 store_emit_memory(si_shader_context(bld_base
), emit_data
);
3435 if (target
== TGSI_TEXTURE_BUFFER
) {
3436 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
3437 builder
, "llvm.amdgcn.buffer.store.format.v4f32",
3438 emit_data
->dst_type
, emit_data
->args
, emit_data
->arg_count
,
3439 LLVMNoUnwindAttribute
);
3441 build_int_type_name(LLVMTypeOf(emit_data
->args
[1]),
3442 coords_type
, sizeof(coords_type
));
3443 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3444 "llvm.amdgcn.image.store.%s", coords_type
);
3446 emit_data
->output
[emit_data
->chan
] =
3448 builder
, intrinsic_name
, emit_data
->dst_type
,
3449 emit_data
->args
, emit_data
->arg_count
,
3450 LLVMNoUnwindAttribute
);
3454 static void atomic_fetch_args(
3455 struct lp_build_tgsi_context
* bld_base
,
3456 struct lp_build_emit_data
* emit_data
)
3458 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3459 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3460 LLVMBuilderRef builder
= gallivm
->builder
;
3461 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3462 LLVMValueRef data1
, data2
;
3466 emit_data
->dst_type
= bld_base
->base
.elem_type
;
3468 tmp
= lp_build_emit_fetch(bld_base
, inst
, 2, 0);
3469 data1
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3471 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3472 tmp
= lp_build_emit_fetch(bld_base
, inst
, 3, 0);
3473 data2
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3476 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
3477 * of arguments, which is reversed relative to TGSI (and GLSL)
3479 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
3480 emit_data
->args
[emit_data
->arg_count
++] = data2
;
3481 emit_data
->args
[emit_data
->arg_count
++] = data1
;
3483 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3484 LLVMValueRef offset
;
3486 rsrc
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0]);
3488 tmp
= lp_build_emit_fetch(bld_base
, inst
, 1, 0);
3489 offset
= LLVMBuildBitCast(builder
, tmp
, bld_base
->uint_bld
.elem_type
, "");
3491 buffer_append_args(ctx
, emit_data
, rsrc
, bld_base
->uint_bld
.zero
,
3493 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
) {
3494 unsigned target
= inst
->Memory
.Texture
;
3495 LLVMValueRef coords
;
3497 image_fetch_rsrc(bld_base
, &inst
->Src
[0],
3498 target
!= TGSI_TEXTURE_BUFFER
, &rsrc
);
3499 coords
= image_fetch_coords(bld_base
, inst
, 1);
3501 if (target
== TGSI_TEXTURE_BUFFER
) {
3502 rsrc
= extract_rsrc_top_half(ctx
, rsrc
);
3503 buffer_append_args(ctx
, emit_data
, rsrc
, coords
,
3504 bld_base
->uint_bld
.zero
, true);
3506 emit_data
->args
[emit_data
->arg_count
++] = coords
;
3507 emit_data
->args
[emit_data
->arg_count
++] = rsrc
;
3509 image_append_args(ctx
, emit_data
, target
, true);
3514 static void atomic_emit_memory(struct si_shader_context
*ctx
,
3515 struct lp_build_emit_data
*emit_data
) {
3516 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3517 LLVMBuilderRef builder
= gallivm
->builder
;
3518 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3519 LLVMValueRef ptr
, result
, arg
;
3521 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
3523 arg
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
, inst
, 2, 0);
3524 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i32
, "");
3526 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
3527 LLVMValueRef new_data
;
3528 new_data
= lp_build_emit_fetch(&ctx
->radeon_bld
.soa
.bld_base
,
3531 new_data
= LLVMBuildBitCast(builder
, new_data
, ctx
->i32
, "");
3533 #if HAVE_LLVM >= 0x309
3534 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
3535 LLVMAtomicOrderingSequentiallyConsistent
,
3536 LLVMAtomicOrderingSequentiallyConsistent
,
3540 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
3542 LLVMAtomicRMWBinOp op
;
3544 switch(inst
->Instruction
.Opcode
) {
3545 case TGSI_OPCODE_ATOMUADD
:
3546 op
= LLVMAtomicRMWBinOpAdd
;
3548 case TGSI_OPCODE_ATOMXCHG
:
3549 op
= LLVMAtomicRMWBinOpXchg
;
3551 case TGSI_OPCODE_ATOMAND
:
3552 op
= LLVMAtomicRMWBinOpAnd
;
3554 case TGSI_OPCODE_ATOMOR
:
3555 op
= LLVMAtomicRMWBinOpOr
;
3557 case TGSI_OPCODE_ATOMXOR
:
3558 op
= LLVMAtomicRMWBinOpXor
;
3560 case TGSI_OPCODE_ATOMUMIN
:
3561 op
= LLVMAtomicRMWBinOpUMin
;
3563 case TGSI_OPCODE_ATOMUMAX
:
3564 op
= LLVMAtomicRMWBinOpUMax
;
3566 case TGSI_OPCODE_ATOMIMIN
:
3567 op
= LLVMAtomicRMWBinOpMin
;
3569 case TGSI_OPCODE_ATOMIMAX
:
3570 op
= LLVMAtomicRMWBinOpMax
;
3573 unreachable("unknown atomic opcode");
3576 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
3577 LLVMAtomicOrderingSequentiallyConsistent
,
3580 emit_data
->output
[emit_data
->chan
] = LLVMBuildBitCast(builder
, result
, emit_data
->dst_type
, "");
3583 static void atomic_emit(
3584 const struct lp_build_tgsi_action
*action
,
3585 struct lp_build_tgsi_context
*bld_base
,
3586 struct lp_build_emit_data
*emit_data
)
3588 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3589 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3590 LLVMBuilderRef builder
= gallivm
->builder
;
3591 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
3592 char intrinsic_name
[40];
3595 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
3596 atomic_emit_memory(ctx
, emit_data
);
3600 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
3601 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3602 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3603 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
3605 char coords_type
[8];
3607 build_int_type_name(LLVMTypeOf(emit_data
->args
[1]),
3608 coords_type
, sizeof(coords_type
));
3609 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
3610 "llvm.amdgcn.image.atomic.%s.%s",
3611 action
->intr_name
, coords_type
);
3614 tmp
= lp_build_intrinsic(
3615 builder
, intrinsic_name
, bld_base
->uint_bld
.elem_type
,
3616 emit_data
->args
, emit_data
->arg_count
,
3617 LLVMNoUnwindAttribute
);
3618 emit_data
->output
[emit_data
->chan
] =
3619 LLVMBuildBitCast(builder
, tmp
, bld_base
->base
.elem_type
, "");
3622 static void resq_fetch_args(
3623 struct lp_build_tgsi_context
* bld_base
,
3624 struct lp_build_emit_data
* emit_data
)
3626 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3627 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3628 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3629 const struct tgsi_full_src_register
*reg
= &inst
->Src
[0];
3631 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
3633 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
3634 emit_data
->args
[0] = shader_buffer_fetch_rsrc(ctx
, reg
);
3635 emit_data
->arg_count
= 1;
3636 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3637 image_fetch_rsrc(bld_base
, reg
, false, &emit_data
->args
[0]);
3638 emit_data
->arg_count
= 1;
3640 emit_data
->args
[0] = bld_base
->uint_bld
.zero
; /* mip level */
3641 image_fetch_rsrc(bld_base
, reg
, false, &emit_data
->args
[1]);
3642 emit_data
->args
[2] = lp_build_const_int32(gallivm
, 15); /* dmask */
3643 emit_data
->args
[3] = bld_base
->uint_bld
.zero
; /* unorm */
3644 emit_data
->args
[4] = bld_base
->uint_bld
.zero
; /* r128 */
3645 emit_data
->args
[5] = tgsi_is_array_image(inst
->Memory
.Texture
) ?
3646 bld_base
->uint_bld
.one
: bld_base
->uint_bld
.zero
; /* da */
3647 emit_data
->args
[6] = bld_base
->uint_bld
.zero
; /* glc */
3648 emit_data
->args
[7] = bld_base
->uint_bld
.zero
; /* slc */
3649 emit_data
->args
[8] = bld_base
->uint_bld
.zero
; /* tfe */
3650 emit_data
->args
[9] = bld_base
->uint_bld
.zero
; /* lwe */
3651 emit_data
->arg_count
= 10;
3655 static void resq_emit(
3656 const struct lp_build_tgsi_action
*action
,
3657 struct lp_build_tgsi_context
*bld_base
,
3658 struct lp_build_emit_data
*emit_data
)
3660 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3661 LLVMBuilderRef builder
= gallivm
->builder
;
3662 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3665 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
3666 out
= LLVMBuildExtractElement(builder
, emit_data
->args
[0],
3667 lp_build_const_int32(gallivm
, 2), "");
3668 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
3669 out
= get_buffer_size(bld_base
, emit_data
->args
[0]);
3671 out
= lp_build_intrinsic(
3672 builder
, "llvm.SI.getresinfo.i32", emit_data
->dst_type
,
3673 emit_data
->args
, emit_data
->arg_count
,
3674 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
3676 /* Divide the number of layers by 6 to get the number of cubes. */
3677 if (inst
->Memory
.Texture
== TGSI_TEXTURE_CUBE_ARRAY
) {
3678 LLVMValueRef imm2
= lp_build_const_int32(gallivm
, 2);
3679 LLVMValueRef imm6
= lp_build_const_int32(gallivm
, 6);
3681 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
3682 z
= LLVMBuildBitCast(builder
, z
, bld_base
->uint_bld
.elem_type
, "");
3683 z
= LLVMBuildSDiv(builder
, z
, imm6
, "");
3684 z
= LLVMBuildBitCast(builder
, z
, bld_base
->base
.elem_type
, "");
3685 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
3689 emit_data
->output
[emit_data
->chan
] = out
;
3692 static void set_tex_fetch_args(struct si_shader_context
*ctx
,
3693 struct lp_build_emit_data
*emit_data
,
3694 unsigned opcode
, unsigned target
,
3695 LLVMValueRef res_ptr
, LLVMValueRef samp_ptr
,
3696 LLVMValueRef
*param
, unsigned count
,
3699 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3701 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
3703 /* Pad to power of two vector */
3704 while (count
< util_next_power_of_two(count
))
3705 param
[count
++] = LLVMGetUndef(ctx
->i32
);
3707 /* Texture coordinates. */
3709 emit_data
->args
[0] = lp_build_gather_values(gallivm
, param
, count
);
3711 emit_data
->args
[0] = param
[0];
3714 emit_data
->args
[1] = res_ptr
;
3717 if (opcode
== TGSI_OPCODE_TXF
|| opcode
== TGSI_OPCODE_TXQ
)
3718 emit_data
->dst_type
= ctx
->v4i32
;
3720 emit_data
->dst_type
= ctx
->v4f32
;
3722 emit_data
->args
[num_args
++] = samp_ptr
;
3725 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, dmask
);
3726 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
3727 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* r128 */
3728 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
,
3729 tgsi_is_array_sampler(target
)); /* da */
3730 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* glc */
3731 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* slc */
3732 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* tfe */
3733 emit_data
->args
[num_args
++] = lp_build_const_int32(gallivm
, 0); /* lwe */
3735 emit_data
->arg_count
= num_args
;
3738 static const struct lp_build_tgsi_action tex_action
;
3746 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
3748 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3753 * Load an image view, fmask view. or sampler state descriptor.
3755 static LLVMValueRef
get_sampler_desc_custom(struct si_shader_context
*ctx
,
3756 LLVMValueRef list
, LLVMValueRef index
,
3757 enum desc_type type
)
3759 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
3760 LLVMBuilderRef builder
= gallivm
->builder
;
3764 /* The image is at [0:7]. */
3765 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
3768 /* The FMASK is at [8:15]. */
3769 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
3770 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 1, 0), "");
3773 /* The sampler state is at [12:15]. */
3774 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 4, 0), "");
3775 index
= LLVMBuildAdd(builder
, index
, LLVMConstInt(ctx
->i32
, 3, 0), "");
3776 list
= LLVMBuildPointerCast(builder
, list
,
3777 const_array(ctx
->v4i32
, 0), "");
3781 return build_indexed_load_const(ctx
, list
, index
);
3784 static LLVMValueRef
get_sampler_desc(struct si_shader_context
*ctx
,
3785 LLVMValueRef index
, enum desc_type type
)
3787 LLVMValueRef list
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
3790 return get_sampler_desc_custom(ctx
, list
, index
, type
);
3793 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
3796 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
3797 * filtering manually. The driver sets img7 to a mask clearing
3798 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
3799 * s_and_b32 samp0, samp0, img7
3802 * The ANISO_OVERRIDE sampler field enables this fix in TA.
3804 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
3805 LLVMValueRef res
, LLVMValueRef samp
)
3807 LLVMBuilderRef builder
= ctx
->radeon_bld
.gallivm
.builder
;
3808 LLVMValueRef img7
, samp0
;
3810 if (ctx
->screen
->b
.chip_class
>= VI
)
3813 img7
= LLVMBuildExtractElement(builder
, res
,
3814 LLVMConstInt(ctx
->i32
, 7, 0), "");
3815 samp0
= LLVMBuildExtractElement(builder
, samp
,
3816 LLVMConstInt(ctx
->i32
, 0, 0), "");
3817 samp0
= LLVMBuildAnd(builder
, samp0
, img7
, "");
3818 return LLVMBuildInsertElement(builder
, samp
, samp0
,
3819 LLVMConstInt(ctx
->i32
, 0, 0), "");
3822 static void tex_fetch_ptrs(
3823 struct lp_build_tgsi_context
*bld_base
,
3824 struct lp_build_emit_data
*emit_data
,
3825 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
, LLVMValueRef
*fmask_ptr
)
3827 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3828 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3829 unsigned target
= inst
->Texture
.Texture
;
3830 unsigned sampler_src
;
3831 unsigned sampler_index
;
3833 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
3834 sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
3836 if (emit_data
->inst
->Src
[sampler_src
].Register
.Indirect
) {
3837 const struct tgsi_full_src_register
*reg
= &emit_data
->inst
->Src
[sampler_src
];
3838 LLVMValueRef ind_index
;
3840 ind_index
= get_bounded_indirect_index(ctx
,
3842 reg
->Register
.Index
,
3845 *res_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_IMAGE
);
3847 if (target
== TGSI_TEXTURE_2D_MSAA
||
3848 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
3850 *fmask_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_FMASK
);
3852 *samp_ptr
= get_sampler_desc(ctx
, ind_index
, DESC_SAMPLER
);
3853 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
3857 *res_ptr
= ctx
->sampler_views
[sampler_index
];
3858 *samp_ptr
= ctx
->sampler_states
[sampler_index
];
3859 *fmask_ptr
= ctx
->fmasks
[sampler_index
];
3863 static void tex_fetch_args(
3864 struct lp_build_tgsi_context
*bld_base
,
3865 struct lp_build_emit_data
*emit_data
)
3867 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3868 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
3869 LLVMBuilderRef builder
= gallivm
->builder
;
3870 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3871 unsigned opcode
= inst
->Instruction
.Opcode
;
3872 unsigned target
= inst
->Texture
.Texture
;
3873 LLVMValueRef coords
[5], derivs
[6];
3874 LLVMValueRef address
[16];
3875 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
3876 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
3879 unsigned num_deriv_channels
= 0;
3880 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
3881 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
3882 unsigned dmask
= 0xf;
3884 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
3886 if (opcode
== TGSI_OPCODE_TXQ
) {
3887 if (target
== TGSI_TEXTURE_BUFFER
) {
3888 /* Read the size from the buffer descriptor directly. */
3889 LLVMValueRef res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
3890 emit_data
->args
[0] = get_buffer_size(bld_base
, res
);
3894 /* Textures - set the mip level. */
3895 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
3897 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
3898 NULL
, address
, count
, 0xf);
3902 if (target
== TGSI_TEXTURE_BUFFER
) {
3903 LLVMTypeRef v2i128
= LLVMVectorType(ctx
->i128
, 2);
3905 /* Bitcast and truncate v8i32 to v16i8. */
3906 LLVMValueRef res
= res_ptr
;
3907 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
3908 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.one
, "");
3909 res
= LLVMBuildBitCast(gallivm
->builder
, res
, ctx
->v16i8
, "");
3911 emit_data
->dst_type
= ctx
->v4f32
;
3912 emit_data
->args
[0] = res
;
3913 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
3914 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
3915 emit_data
->arg_count
= 3;
3919 /* Fetch and project texture coordinates */
3920 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
3921 for (chan
= 0; chan
< 3; chan
++ ) {
3922 coords
[chan
] = lp_build_emit_fetch(bld_base
,
3925 if (opcode
== TGSI_OPCODE_TXP
)
3926 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
3932 if (opcode
== TGSI_OPCODE_TXP
)
3933 coords
[3] = bld_base
->base
.one
;
3936 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
3937 /* The offsets are six-bit signed integers packed like this:
3938 * X=[5:0], Y=[13:8], and Z=[21:16].
3940 LLVMValueRef offset
[3], pack
;
3942 assert(inst
->Texture
.NumOffsets
== 1);
3944 for (chan
= 0; chan
< 3; chan
++) {
3945 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
3946 emit_data
->inst
, 0, chan
);
3947 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
3948 lp_build_const_int32(gallivm
, 0x3f), "");
3950 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
3951 lp_build_const_int32(gallivm
, chan
*8), "");
3954 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
3955 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
3956 address
[count
++] = pack
;
3959 /* Pack LOD bias value */
3960 if (opcode
== TGSI_OPCODE_TXB
)
3961 address
[count
++] = coords
[3];
3962 if (opcode
== TGSI_OPCODE_TXB2
)
3963 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
3965 /* Pack depth comparison value */
3966 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
3967 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
3968 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
3970 assert(ref_pos
>= 0);
3971 address
[count
++] = coords
[ref_pos
];
3975 /* Pack user derivatives */
3976 if (opcode
== TGSI_OPCODE_TXD
) {
3977 int param
, num_src_deriv_channels
;
3980 case TGSI_TEXTURE_3D
:
3981 num_src_deriv_channels
= 3;
3982 num_deriv_channels
= 3;
3984 case TGSI_TEXTURE_2D
:
3985 case TGSI_TEXTURE_SHADOW2D
:
3986 case TGSI_TEXTURE_RECT
:
3987 case TGSI_TEXTURE_SHADOWRECT
:
3988 case TGSI_TEXTURE_2D_ARRAY
:
3989 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
3990 num_src_deriv_channels
= 2;
3991 num_deriv_channels
= 2;
3993 case TGSI_TEXTURE_CUBE
:
3994 case TGSI_TEXTURE_SHADOWCUBE
:
3995 case TGSI_TEXTURE_CUBE_ARRAY
:
3996 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
3997 /* Cube derivatives will be converted to 2D. */
3998 num_src_deriv_channels
= 3;
3999 num_deriv_channels
= 2;
4001 case TGSI_TEXTURE_1D
:
4002 case TGSI_TEXTURE_SHADOW1D
:
4003 case TGSI_TEXTURE_1D_ARRAY
:
4004 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4005 num_src_deriv_channels
= 1;
4006 num_deriv_channels
= 1;
4009 unreachable("invalid target");
4012 for (param
= 0; param
< 2; param
++)
4013 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
4014 derivs
[param
* num_src_deriv_channels
+ chan
] =
4015 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
4018 if (target
== TGSI_TEXTURE_CUBE
||
4019 target
== TGSI_TEXTURE_CUBE_ARRAY
||
4020 target
== TGSI_TEXTURE_SHADOWCUBE
||
4021 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
4022 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
, derivs
);
4024 if (opcode
== TGSI_OPCODE_TXD
)
4025 for (int i
= 0; i
< num_deriv_channels
* 2; i
++)
4026 address
[count
++] = derivs
[i
];
4028 /* Pack texture coordinates */
4029 address
[count
++] = coords
[0];
4031 address
[count
++] = coords
[1];
4033 address
[count
++] = coords
[2];
4035 /* Pack LOD or sample index */
4036 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
4037 address
[count
++] = coords
[3];
4038 else if (opcode
== TGSI_OPCODE_TXL2
)
4039 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
4042 assert(!"Cannot handle more than 16 texture address parameters");
4046 for (chan
= 0; chan
< count
; chan
++ ) {
4047 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
4048 address
[chan
], ctx
->i32
, "");
4051 /* Adjust the sample index according to FMASK.
4053 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
4054 * which is the identity mapping. Each nibble says which physical sample
4055 * should be fetched to get that sample.
4057 * For example, 0x11111100 means there are only 2 samples stored and
4058 * the second sample covers 3/4 of the pixel. When reading samples 0
4059 * and 1, return physical sample 0 (determined by the first two 0s
4060 * in FMASK), otherwise return physical sample 1.
4062 * The sample index should be adjusted as follows:
4063 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
4065 if (target
== TGSI_TEXTURE_2D_MSAA
||
4066 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
4067 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4068 struct lp_build_emit_data txf_emit_data
= *emit_data
;
4069 LLVMValueRef txf_address
[4];
4070 unsigned txf_count
= count
;
4071 struct tgsi_full_instruction inst
= {};
4073 memcpy(txf_address
, address
, sizeof(txf_address
));
4075 if (target
== TGSI_TEXTURE_2D_MSAA
) {
4076 txf_address
[2] = bld_base
->uint_bld
.zero
;
4078 txf_address
[3] = bld_base
->uint_bld
.zero
;
4080 /* Read FMASK using TXF. */
4081 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
4082 inst
.Texture
.Texture
= target
;
4083 txf_emit_data
.inst
= &inst
;
4084 txf_emit_data
.chan
= 0;
4085 set_tex_fetch_args(ctx
, &txf_emit_data
, TGSI_OPCODE_TXF
,
4086 target
, fmask_ptr
, NULL
,
4087 txf_address
, txf_count
, 0xf);
4088 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
4090 /* Initialize some constants. */
4091 LLVMValueRef four
= LLVMConstInt(ctx
->i32
, 4, 0);
4092 LLVMValueRef F
= LLVMConstInt(ctx
->i32
, 0xF, 0);
4094 /* Apply the formula. */
4095 LLVMValueRef fmask
=
4096 LLVMBuildExtractElement(gallivm
->builder
,
4097 txf_emit_data
.output
[0],
4098 uint_bld
->zero
, "");
4100 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
4102 LLVMValueRef sample_index4
=
4103 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
4105 LLVMValueRef shifted_fmask
=
4106 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
4108 LLVMValueRef final_sample
=
4109 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
4111 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
4112 * resource descriptor is 0 (invalid),
4114 LLVMValueRef fmask_desc
=
4115 LLVMBuildBitCast(gallivm
->builder
, fmask_ptr
,
4118 LLVMValueRef fmask_word1
=
4119 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
4122 LLVMValueRef word1_is_nonzero
=
4123 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
4124 fmask_word1
, uint_bld
->zero
, "");
4126 /* Replace the MSAA sample index. */
4127 address
[sample_chan
] =
4128 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
4129 final_sample
, address
[sample_chan
], "");
4132 if (opcode
== TGSI_OPCODE_TXF
) {
4133 /* add tex offsets */
4134 if (inst
->Texture
.NumOffsets
) {
4135 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
4136 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
4137 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
4139 assert(inst
->Texture
.NumOffsets
== 1);
4142 case TGSI_TEXTURE_3D
:
4143 address
[2] = lp_build_add(uint_bld
, address
[2],
4144 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
4146 case TGSI_TEXTURE_2D
:
4147 case TGSI_TEXTURE_SHADOW2D
:
4148 case TGSI_TEXTURE_RECT
:
4149 case TGSI_TEXTURE_SHADOWRECT
:
4150 case TGSI_TEXTURE_2D_ARRAY
:
4151 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
4153 lp_build_add(uint_bld
, address
[1],
4154 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
4156 case TGSI_TEXTURE_1D
:
4157 case TGSI_TEXTURE_SHADOW1D
:
4158 case TGSI_TEXTURE_1D_ARRAY
:
4159 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
4161 lp_build_add(uint_bld
, address
[0],
4162 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
4164 /* texture offsets do not apply to other texture targets */
4169 if (opcode
== TGSI_OPCODE_TG4
) {
4170 unsigned gather_comp
= 0;
4172 /* DMASK was repurposed for GATHER4. 4 components are always
4173 * returned and DMASK works like a swizzle - it selects
4174 * the component to fetch. The only valid DMASK values are
4175 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
4176 * (red,red,red,red) etc.) The ISA document doesn't mention
4180 /* Get the component index from src1.x for Gather4. */
4181 if (!tgsi_is_shadow_target(target
)) {
4182 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4183 LLVMValueRef comp_imm
;
4184 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
4186 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
4188 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
4189 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
4190 gather_comp
= CLAMP(gather_comp
, 0, 3);
4193 dmask
= 1 << gather_comp
;
4196 set_tex_fetch_args(ctx
, emit_data
, opcode
, target
, res_ptr
,
4197 samp_ptr
, address
, count
, dmask
);
4200 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
4201 struct lp_build_tgsi_context
*bld_base
,
4202 struct lp_build_emit_data
*emit_data
)
4204 struct lp_build_context
*base
= &bld_base
->base
;
4205 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
4206 unsigned target
= emit_data
->inst
->Texture
.Texture
;
4207 char intr_name
[127];
4208 bool has_offset
= emit_data
->inst
->Texture
.NumOffsets
> 0;
4209 bool is_shadow
= tgsi_is_shadow_target(target
);
4211 const char *name
= "llvm.SI.image.sample";
4212 const char *infix
= "";
4214 if (opcode
== TGSI_OPCODE_TXQ
&& target
== TGSI_TEXTURE_BUFFER
) {
4215 /* Just return the buffer size. */
4216 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
4220 if (target
== TGSI_TEXTURE_BUFFER
) {
4221 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4222 base
->gallivm
->builder
,
4223 "llvm.SI.vs.load.input", emit_data
->dst_type
,
4224 emit_data
->args
, emit_data
->arg_count
,
4225 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
4230 case TGSI_OPCODE_TXF
:
4231 name
= target
== TGSI_TEXTURE_2D_MSAA
||
4232 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
4233 "llvm.SI.image.load" :
4234 "llvm.SI.image.load.mip";
4238 case TGSI_OPCODE_TXQ
:
4239 name
= "llvm.SI.getresinfo";
4243 case TGSI_OPCODE_LODQ
:
4244 name
= "llvm.SI.getlod";
4248 case TGSI_OPCODE_TEX
:
4249 case TGSI_OPCODE_TEX2
:
4250 case TGSI_OPCODE_TXP
:
4252 case TGSI_OPCODE_TXB
:
4253 case TGSI_OPCODE_TXB2
:
4256 case TGSI_OPCODE_TXL
:
4257 case TGSI_OPCODE_TXL2
:
4260 case TGSI_OPCODE_TXD
:
4263 case TGSI_OPCODE_TG4
:
4264 name
= "llvm.SI.gather4";
4271 /* Add the type and suffixes .c, .o if needed. */
4272 build_int_type_name(LLVMTypeOf(emit_data
->args
[0]), type
, sizeof(type
));
4273 sprintf(intr_name
, "%s%s%s%s.%s",
4274 name
, is_shadow
? ".c" : "", infix
,
4275 has_offset
? ".o" : "", type
);
4277 emit_data
->output
[emit_data
->chan
] = lp_build_intrinsic(
4278 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
4279 emit_data
->args
, emit_data
->arg_count
,
4280 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
4282 /* Divide the number of layers by 6 to get the number of cubes. */
4283 if (opcode
== TGSI_OPCODE_TXQ
&&
4284 (target
== TGSI_TEXTURE_CUBE_ARRAY
||
4285 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)) {
4286 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
4287 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
4288 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
4290 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
4291 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
4292 z
= LLVMBuildSDiv(builder
, z
, six
, "");
4294 emit_data
->output
[emit_data
->chan
] =
4295 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
4299 static void si_llvm_emit_txqs(
4300 const struct lp_build_tgsi_action
*action
,
4301 struct lp_build_tgsi_context
*bld_base
,
4302 struct lp_build_emit_data
*emit_data
)
4304 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4305 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4306 LLVMBuilderRef builder
= gallivm
->builder
;
4307 LLVMValueRef res
, samples
;
4308 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
4310 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
4313 /* Read the samples from the descriptor directly. */
4314 res
= LLVMBuildBitCast(builder
, res_ptr
, ctx
->v8i32
, "");
4315 samples
= LLVMBuildExtractElement(
4317 lp_build_const_int32(gallivm
, 3), "");
4318 samples
= LLVMBuildLShr(builder
, samples
,
4319 lp_build_const_int32(gallivm
, 16), "");
4320 samples
= LLVMBuildAnd(builder
, samples
,
4321 lp_build_const_int32(gallivm
, 0xf), "");
4322 samples
= LLVMBuildShl(builder
, lp_build_const_int32(gallivm
, 1),
4325 emit_data
->output
[emit_data
->chan
] = samples
;
4329 * SI implements derivatives using the local data store (LDS)
4330 * All writes to the LDS happen in all executing threads at
4331 * the same time. TID is the Thread ID for the current
4332 * thread and is a value between 0 and 63, representing
4333 * the thread's position in the wavefront.
4335 * For the pixel shader threads are grouped into quads of four pixels.
4336 * The TIDs of the pixels of a quad are:
4344 * So, masking the TID with 0xfffffffc yields the TID of the top left pixel
4345 * of the quad, masking with 0xfffffffd yields the TID of the top pixel of
4346 * the current pixel's column, and masking with 0xfffffffe yields the TID
4347 * of the left pixel of the current pixel's row.
4349 * Adding 1 yields the TID of the pixel to the right of the left pixel, and
4350 * adding 2 yields the TID of the pixel below the top pixel.
4352 /* masks for thread ID. */
4353 #define TID_MASK_TOP_LEFT 0xfffffffc
4354 #define TID_MASK_TOP 0xfffffffd
4355 #define TID_MASK_LEFT 0xfffffffe
4357 static void si_llvm_emit_ddxy(
4358 const struct lp_build_tgsi_action
*action
,
4359 struct lp_build_tgsi_context
*bld_base
,
4360 struct lp_build_emit_data
*emit_data
)
4362 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4363 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4364 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4365 unsigned opcode
= inst
->Instruction
.Opcode
;
4366 LLVMValueRef indices
[2];
4367 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
4368 LLVMValueRef tl
, trbl
, result
[4];
4369 unsigned swizzle
[4];
4374 indices
[0] = bld_base
->uint_bld
.zero
;
4375 indices
[1] = get_thread_id(ctx
);
4376 store_ptr
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4379 if (opcode
== TGSI_OPCODE_DDX_FINE
)
4380 mask
= TID_MASK_LEFT
;
4381 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
4382 mask
= TID_MASK_TOP
;
4384 mask
= TID_MASK_TOP_LEFT
;
4386 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
4387 lp_build_const_int32(gallivm
, mask
), "");
4388 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4391 /* for DDX we want to next X pixel, DDY next Y pixel. */
4392 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
4393 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
4394 lp_build_const_int32(gallivm
, idx
), "");
4395 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4398 for (c
= 0; c
< 4; ++c
) {
4401 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
4402 for (i
= 0; i
< c
; ++i
) {
4403 if (swizzle
[i
] == swizzle
[c
]) {
4404 result
[c
] = result
[i
];
4411 LLVMBuildStore(gallivm
->builder
,
4412 LLVMBuildBitCast(gallivm
->builder
,
4413 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
4417 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
4418 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4420 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
4421 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, ctx
->f32
, "");
4423 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
4426 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
4430 * this takes an I,J coordinate pair,
4431 * and works out the X and Y derivatives.
4432 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
4434 static LLVMValueRef
si_llvm_emit_ddxy_interp(
4435 struct lp_build_tgsi_context
*bld_base
,
4436 LLVMValueRef interp_ij
)
4438 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4439 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4440 LLVMValueRef indices
[2];
4441 LLVMValueRef store_ptr
, load_ptr_x
, load_ptr_y
, load_ptr_ddx
, load_ptr_ddy
, temp
, temp2
;
4442 LLVMValueRef tl
, tr
, bl
, result
[4];
4445 indices
[0] = bld_base
->uint_bld
.zero
;
4446 indices
[1] = get_thread_id(ctx
);
4447 store_ptr
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4450 temp
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
4451 lp_build_const_int32(gallivm
, TID_MASK_LEFT
), "");
4453 temp2
= LLVMBuildAnd(gallivm
->builder
, indices
[1],
4454 lp_build_const_int32(gallivm
, TID_MASK_TOP
), "");
4457 load_ptr_x
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4461 load_ptr_y
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4464 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp
,
4465 lp_build_const_int32(gallivm
, 1), "");
4466 load_ptr_ddx
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4469 indices
[1] = LLVMBuildAdd(gallivm
->builder
, temp2
,
4470 lp_build_const_int32(gallivm
, 2), "");
4471 load_ptr_ddy
= LLVMBuildGEP(gallivm
->builder
, ctx
->lds
,
4474 for (c
= 0; c
< 2; ++c
) {
4475 LLVMValueRef store_val
;
4476 LLVMValueRef c_ll
= lp_build_const_int32(gallivm
, c
);
4478 store_val
= LLVMBuildExtractElement(gallivm
->builder
,
4479 interp_ij
, c_ll
, "");
4480 LLVMBuildStore(gallivm
->builder
,
4484 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_x
, "");
4485 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4487 tr
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddx
, "");
4488 tr
= LLVMBuildBitCast(gallivm
->builder
, tr
, ctx
->f32
, "");
4490 result
[c
] = LLVMBuildFSub(gallivm
->builder
, tr
, tl
, "");
4492 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_y
, "");
4493 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, ctx
->f32
, "");
4495 bl
= LLVMBuildLoad(gallivm
->builder
, load_ptr_ddy
, "");
4496 bl
= LLVMBuildBitCast(gallivm
->builder
, bl
, ctx
->f32
, "");
4498 result
[c
+ 2] = LLVMBuildFSub(gallivm
->builder
, bl
, tl
, "");
4501 return lp_build_gather_values(gallivm
, result
, 4);
4504 static void interp_fetch_args(
4505 struct lp_build_tgsi_context
*bld_base
,
4506 struct lp_build_emit_data
*emit_data
)
4508 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4509 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4510 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4512 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
4513 /* offset is in second src, first two channels */
4514 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
4517 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
4520 emit_data
->arg_count
= 2;
4521 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4522 LLVMValueRef sample_position
;
4523 LLVMValueRef sample_id
;
4524 LLVMValueRef halfval
= lp_build_const_float(gallivm
, 0.5f
);
4526 /* fetch sample ID, then fetch its sample position,
4527 * and place into first two channels.
4529 sample_id
= lp_build_emit_fetch(bld_base
,
4530 emit_data
->inst
, 1, TGSI_CHAN_X
);
4531 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
4533 sample_position
= load_sample_position(&ctx
->radeon_bld
, sample_id
);
4535 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
4537 lp_build_const_int32(gallivm
, 0), "");
4539 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
4540 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
4542 lp_build_const_int32(gallivm
, 1), "");
4543 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
4544 emit_data
->arg_count
= 2;
4548 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
4549 struct lp_build_tgsi_context
*bld_base
,
4550 struct lp_build_emit_data
*emit_data
)
4552 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4553 struct si_shader
*shader
= ctx
->shader
;
4554 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4555 LLVMValueRef interp_param
;
4556 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
4557 const char *intr_name
;
4558 int input_index
= inst
->Src
[0].Register
.Index
;
4561 LLVMValueRef attr_number
;
4562 LLVMValueRef params
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_PRIM_MASK
);
4563 int interp_param_idx
;
4564 unsigned interp
= shader
->selector
->info
.input_interpolate
[input_index
];
4567 assert(inst
->Src
[0].Register
.File
== TGSI_FILE_INPUT
);
4569 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4570 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
4571 location
= TGSI_INTERPOLATE_LOC_CENTER
;
4573 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
4575 interp_param_idx
= lookup_interp_param_index(interp
, location
);
4576 if (interp_param_idx
== -1)
4578 else if (interp_param_idx
)
4579 interp_param
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, interp_param_idx
);
4581 interp_param
= NULL
;
4583 attr_number
= lp_build_const_int32(gallivm
, input_index
);
4585 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
4586 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
4587 LLVMValueRef ij_out
[2];
4588 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
4591 * take the I then J parameters, and the DDX/Y for it, and
4592 * calculate the IJ inputs for the interpolator.
4593 * temp1 = ddx * offset/sample.x + I;
4594 * interp_param.I = ddy * offset/sample.y + temp1;
4595 * temp1 = ddx * offset/sample.x + J;
4596 * interp_param.J = ddy * offset/sample.y + temp1;
4598 for (i
= 0; i
< 2; i
++) {
4599 LLVMValueRef ix_ll
= lp_build_const_int32(gallivm
, i
);
4600 LLVMValueRef iy_ll
= lp_build_const_int32(gallivm
, i
+ 2);
4601 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
4602 ddxy_out
, ix_ll
, "");
4603 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
4604 ddxy_out
, iy_ll
, "");
4605 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
4606 interp_param
, ix_ll
, "");
4607 LLVMValueRef temp1
, temp2
;
4609 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
4612 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
4614 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
4616 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
4618 temp2
= LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
4620 ij_out
[i
] = LLVMBuildBitCast(gallivm
->builder
,
4621 temp2
, ctx
->i32
, "");
4623 interp_param
= lp_build_gather_values(bld_base
->base
.gallivm
, ij_out
, 2);
4626 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
4627 for (chan
= 0; chan
< 2; chan
++) {
4628 LLVMValueRef args
[4];
4629 LLVMValueRef llvm_chan
;
4632 schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
4633 llvm_chan
= lp_build_const_int32(gallivm
, schan
);
4635 args
[0] = llvm_chan
;
4636 args
[1] = attr_number
;
4638 args
[3] = interp_param
;
4640 emit_data
->output
[chan
] =
4641 lp_build_intrinsic(gallivm
->builder
, intr_name
,
4642 ctx
->f32
, args
, args
[3] ? 4 : 3,
4643 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
4647 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4648 struct lp_build_emit_data
*emit_data
)
4650 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
4651 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4654 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4656 stream
= LLVMConstIntGetZExtValue(imms
[src0
.Index
][src0
.SwizzleX
]) & 0x3;
4660 /* Emit one vertex from the geometry shader */
4661 static void si_llvm_emit_vertex(
4662 const struct lp_build_tgsi_action
*action
,
4663 struct lp_build_tgsi_context
*bld_base
,
4664 struct lp_build_emit_data
*emit_data
)
4666 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4667 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
4668 struct si_shader
*shader
= ctx
->shader
;
4669 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
4670 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4671 LLVMValueRef soffset
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
4672 SI_PARAM_GS2VS_OFFSET
);
4673 LLVMValueRef gs_next_vertex
;
4674 LLVMValueRef can_emit
, kill
;
4675 LLVMValueRef args
[2];
4680 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4682 /* Write vertex attribute values to GSVS ring */
4683 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
4684 ctx
->gs_next_vertex
[stream
],
4687 /* If this thread has already emitted the declared maximum number of
4688 * vertices, kill it: excessive vertex emissions are not supposed to
4689 * have any effect, and GS threads have no externally observable
4690 * effects other than emitting vertices.
4692 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
4693 lp_build_const_int32(gallivm
,
4694 shader
->selector
->gs_max_out_vertices
), "");
4695 kill
= lp_build_select(&bld_base
->base
, can_emit
,
4696 lp_build_const_float(gallivm
, 1.0f
),
4697 lp_build_const_float(gallivm
, -1.0f
));
4699 lp_build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
4700 ctx
->voidt
, &kill
, 1, 0);
4702 for (i
= 0; i
< info
->num_outputs
; i
++) {
4703 LLVMValueRef
*out_ptr
=
4704 ctx
->radeon_bld
.soa
.outputs
[i
];
4706 for (chan
= 0; chan
< 4; chan
++) {
4707 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
4708 LLVMValueRef voffset
=
4709 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
4710 shader
->selector
->gs_max_out_vertices
);
4712 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4713 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4715 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
4717 build_tbuffer_store(ctx
,
4718 ctx
->gsvs_ring
[stream
],
4720 voffset
, soffset
, 0,
4721 V_008F0C_BUF_DATA_FORMAT_32
,
4722 V_008F0C_BUF_NUM_FORMAT_UINT
,
4726 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4727 lp_build_const_int32(gallivm
, 1));
4729 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4731 /* Signal vertex emission */
4732 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
| (stream
<< 8));
4733 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
4734 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
4735 ctx
->voidt
, args
, 2, LLVMNoUnwindAttribute
);
4738 /* Cut one primitive from the geometry shader */
4739 static void si_llvm_emit_primitive(
4740 const struct lp_build_tgsi_action
*action
,
4741 struct lp_build_tgsi_context
*bld_base
,
4742 struct lp_build_emit_data
*emit_data
)
4744 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4745 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4746 LLVMValueRef args
[2];
4749 /* Signal primitive cut */
4750 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4751 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
| (stream
<< 8));
4752 args
[1] = LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
4753 lp_build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
4754 ctx
->voidt
, args
, 2, LLVMNoUnwindAttribute
);
4757 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4758 struct lp_build_tgsi_context
*bld_base
,
4759 struct lp_build_emit_data
*emit_data
)
4761 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4762 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4764 /* The real barrier instruction isn’t needed, because an entire patch
4765 * always fits into a single wave.
4767 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4768 emit_optimization_barrier(ctx
);
4772 lp_build_intrinsic(gallivm
->builder
,
4773 HAVE_LLVM
>= 0x0309 ? "llvm.amdgcn.s.barrier"
4774 : "llvm.AMDGPU.barrier.local",
4775 ctx
->voidt
, NULL
, 0, LLVMNoUnwindAttribute
);
4778 static const struct lp_build_tgsi_action tex_action
= {
4779 .fetch_args
= tex_fetch_args
,
4780 .emit
= build_tex_intrinsic
,
4783 static const struct lp_build_tgsi_action interp_action
= {
4784 .fetch_args
= interp_fetch_args
,
4785 .emit
= build_interp_intrinsic
,
4788 static void si_create_function(struct si_shader_context
*ctx
,
4789 LLVMTypeRef
*returns
, unsigned num_returns
,
4790 LLVMTypeRef
*params
, unsigned num_params
,
4791 int last_array_pointer
, int last_sgpr
)
4795 radeon_llvm_create_func(&ctx
->radeon_bld
, returns
, num_returns
,
4796 params
, num_params
);
4797 radeon_llvm_shader_type(ctx
->radeon_bld
.main_fn
, ctx
->type
);
4798 ctx
->return_value
= LLVMGetUndef(ctx
->radeon_bld
.return_type
);
4800 for (i
= 0; i
<= last_sgpr
; ++i
) {
4801 LLVMValueRef P
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, i
);
4803 /* We tell llvm that array inputs are passed by value to allow Sinking pass
4804 * to move load. Inputs are constant so this is fine. */
4805 if (i
<= last_array_pointer
)
4806 LLVMAddAttribute(P
, LLVMByValAttribute
);
4808 LLVMAddAttribute(P
, LLVMInRegAttribute
);
4812 static void create_meta_data(struct si_shader_context
*ctx
)
4814 struct gallivm_state
*gallivm
= ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
4815 LLVMValueRef args
[3];
4817 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
4819 args
[2] = lp_build_const_int32(gallivm
, 1);
4821 ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
4824 static void declare_streamout_params(struct si_shader_context
*ctx
,
4825 struct pipe_stream_output_info
*so
,
4826 LLVMTypeRef
*params
, LLVMTypeRef i32
,
4827 unsigned *num_params
)
4831 /* Streamout SGPRs. */
4832 if (so
->num_outputs
) {
4833 params
[ctx
->param_streamout_config
= (*num_params
)++] = i32
;
4834 params
[ctx
->param_streamout_write_index
= (*num_params
)++] = i32
;
4836 /* A streamout buffer offset is loaded if the stride is non-zero. */
4837 for (i
= 0; i
< 4; i
++) {
4841 params
[ctx
->param_streamout_offset
[i
] = (*num_params
)++] = i32
;
4845 static unsigned llvm_get_type_size(LLVMTypeRef type
)
4847 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
4850 case LLVMIntegerTypeKind
:
4851 return LLVMGetIntTypeWidth(type
) / 8;
4852 case LLVMFloatTypeKind
:
4854 case LLVMPointerTypeKind
:
4856 case LLVMVectorTypeKind
:
4857 return LLVMGetVectorSize(type
) *
4858 llvm_get_type_size(LLVMGetElementType(type
));
4865 static void declare_tess_lds(struct si_shader_context
*ctx
)
4867 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
4868 LLVMTypeRef i32
= ctx
->radeon_bld
.soa
.bld_base
.uint_bld
.elem_type
;
4870 /* This is the upper bound, maximum is 32 inputs times 32 vertices */
4871 unsigned vertex_data_dw_size
= 32*32*4;
4872 unsigned patch_data_dw_size
= 32*4;
4873 /* The formula is: TCS inputs + TCS outputs + TCS patch outputs. */
4874 unsigned patch_dw_size
= vertex_data_dw_size
*2 + patch_data_dw_size
;
4875 unsigned lds_dwords
= patch_dw_size
;
4877 /* The actual size is computed outside of the shader to reduce
4878 * the number of shader variants. */
4880 LLVMAddGlobalInAddressSpace(gallivm
->module
,
4881 LLVMArrayType(i32
, lds_dwords
),
4886 static void create_function(struct si_shader_context
*ctx
)
4888 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
4889 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
4890 struct si_shader
*shader
= ctx
->shader
;
4891 LLVMTypeRef params
[SI_NUM_PARAMS
+ SI_NUM_VERTEX_BUFFERS
], v3i32
;
4892 LLVMTypeRef returns
[16+32*4];
4893 unsigned i
, last_array_pointer
, last_sgpr
, num_params
, num_return_sgprs
;
4894 unsigned num_returns
= 0;
4896 v3i32
= LLVMVectorType(ctx
->i32
, 3);
4898 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_RW_BUFFERS
);
4899 params
[SI_PARAM_CONST_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_CONST_BUFFERS
);
4900 params
[SI_PARAM_SAMPLERS
] = const_array(ctx
->v8i32
, SI_NUM_SAMPLERS
);
4901 params
[SI_PARAM_IMAGES
] = const_array(ctx
->v8i32
, SI_NUM_IMAGES
);
4902 params
[SI_PARAM_SHADER_BUFFERS
] = const_array(ctx
->v4i32
, SI_NUM_SHADER_BUFFERS
);
4903 last_array_pointer
= SI_PARAM_SHADER_BUFFERS
;
4905 switch (ctx
->type
) {
4906 case PIPE_SHADER_VERTEX
:
4907 params
[SI_PARAM_VERTEX_BUFFERS
] = const_array(ctx
->v16i8
, SI_NUM_VERTEX_BUFFERS
);
4908 last_array_pointer
= SI_PARAM_VERTEX_BUFFERS
;
4909 params
[SI_PARAM_BASE_VERTEX
] = ctx
->i32
;
4910 params
[SI_PARAM_START_INSTANCE
] = ctx
->i32
;
4911 num_params
= SI_PARAM_START_INSTANCE
+1;
4913 if (shader
->key
.vs
.as_es
) {
4914 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
4915 } else if (shader
->key
.vs
.as_ls
) {
4916 params
[SI_PARAM_LS_OUT_LAYOUT
] = ctx
->i32
;
4917 num_params
= SI_PARAM_LS_OUT_LAYOUT
+1;
4919 if (ctx
->is_gs_copy_shader
) {
4920 last_array_pointer
= SI_PARAM_RW_BUFFERS
;
4921 num_params
= SI_PARAM_RW_BUFFERS
+1;
4923 params
[SI_PARAM_VS_STATE_BITS
] = ctx
->i32
;
4924 num_params
= SI_PARAM_VS_STATE_BITS
+1;
4927 /* The locations of the other parameters are assigned dynamically. */
4928 declare_streamout_params(ctx
, &shader
->selector
->so
,
4929 params
, ctx
->i32
, &num_params
);
4932 last_sgpr
= num_params
-1;
4935 params
[ctx
->param_vertex_id
= num_params
++] = ctx
->i32
;
4936 params
[ctx
->param_rel_auto_id
= num_params
++] = ctx
->i32
;
4937 params
[ctx
->param_vs_prim_id
= num_params
++] = ctx
->i32
;
4938 params
[ctx
->param_instance_id
= num_params
++] = ctx
->i32
;
4940 if (!ctx
->is_monolithic
&&
4941 !ctx
->is_gs_copy_shader
) {
4942 /* Vertex load indices. */
4943 ctx
->param_vertex_index0
= num_params
;
4945 for (i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4946 params
[num_params
++] = ctx
->i32
;
4948 /* PrimitiveID output. */
4949 if (!shader
->key
.vs
.as_es
&& !shader
->key
.vs
.as_ls
)
4950 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
4951 returns
[num_returns
++] = ctx
->f32
;
4955 case PIPE_SHADER_TESS_CTRL
:
4956 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
4957 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
4958 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
->i32
;
4959 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
->i32
;
4960 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
4963 params
[SI_PARAM_PATCH_ID
] = ctx
->i32
;
4964 params
[SI_PARAM_REL_IDS
] = ctx
->i32
;
4965 num_params
= SI_PARAM_REL_IDS
+1;
4967 if (!ctx
->is_monolithic
) {
4968 /* PARAM_TESS_FACTOR_OFFSET is after user SGPRs. */
4969 for (i
= 0; i
<= SI_TCS_NUM_USER_SGPR
; i
++)
4970 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4972 for (i
= 0; i
< 3; i
++)
4973 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4977 case PIPE_SHADER_TESS_EVAL
:
4978 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
->i32
;
4979 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
->i32
;
4980 num_params
= SI_PARAM_TCS_OUT_LAYOUT
+1;
4982 if (shader
->key
.tes
.as_es
) {
4983 params
[ctx
->param_es2gs_offset
= num_params
++] = ctx
->i32
;
4985 declare_streamout_params(ctx
, &shader
->selector
->so
,
4986 params
, ctx
->i32
, &num_params
);
4988 last_sgpr
= num_params
- 1;
4991 params
[ctx
->param_tes_u
= num_params
++] = ctx
->f32
;
4992 params
[ctx
->param_tes_v
= num_params
++] = ctx
->f32
;
4993 params
[ctx
->param_tes_rel_patch_id
= num_params
++] = ctx
->i32
;
4994 params
[ctx
->param_tes_patch_id
= num_params
++] = ctx
->i32
;
4996 /* PrimitiveID output. */
4997 if (!ctx
->is_monolithic
&& !shader
->key
.tes
.as_es
)
4998 for (i
= 0; i
<= VS_EPILOG_PRIMID_LOC
; i
++)
4999 returns
[num_returns
++] = ctx
->f32
;
5002 case PIPE_SHADER_GEOMETRY
:
5003 params
[SI_PARAM_GS2VS_OFFSET
] = ctx
->i32
;
5004 params
[SI_PARAM_GS_WAVE_ID
] = ctx
->i32
;
5005 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
5008 params
[SI_PARAM_VTX0_OFFSET
] = ctx
->i32
;
5009 params
[SI_PARAM_VTX1_OFFSET
] = ctx
->i32
;
5010 params
[SI_PARAM_PRIMITIVE_ID
] = ctx
->i32
;
5011 params
[SI_PARAM_VTX2_OFFSET
] = ctx
->i32
;
5012 params
[SI_PARAM_VTX3_OFFSET
] = ctx
->i32
;
5013 params
[SI_PARAM_VTX4_OFFSET
] = ctx
->i32
;
5014 params
[SI_PARAM_VTX5_OFFSET
] = ctx
->i32
;
5015 params
[SI_PARAM_GS_INSTANCE_ID
] = ctx
->i32
;
5016 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
5019 case PIPE_SHADER_FRAGMENT
:
5020 params
[SI_PARAM_ALPHA_REF
] = ctx
->f32
;
5021 params
[SI_PARAM_PRIM_MASK
] = ctx
->i32
;
5022 last_sgpr
= SI_PARAM_PRIM_MASK
;
5023 params
[SI_PARAM_PERSP_SAMPLE
] = ctx
->v2i32
;
5024 params
[SI_PARAM_PERSP_CENTER
] = ctx
->v2i32
;
5025 params
[SI_PARAM_PERSP_CENTROID
] = ctx
->v2i32
;
5026 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
5027 params
[SI_PARAM_LINEAR_SAMPLE
] = ctx
->v2i32
;
5028 params
[SI_PARAM_LINEAR_CENTER
] = ctx
->v2i32
;
5029 params
[SI_PARAM_LINEAR_CENTROID
] = ctx
->v2i32
;
5030 params
[SI_PARAM_LINE_STIPPLE_TEX
] = ctx
->f32
;
5031 params
[SI_PARAM_POS_X_FLOAT
] = ctx
->f32
;
5032 params
[SI_PARAM_POS_Y_FLOAT
] = ctx
->f32
;
5033 params
[SI_PARAM_POS_Z_FLOAT
] = ctx
->f32
;
5034 params
[SI_PARAM_POS_W_FLOAT
] = ctx
->f32
;
5035 params
[SI_PARAM_FRONT_FACE
] = ctx
->i32
;
5036 params
[SI_PARAM_ANCILLARY
] = ctx
->i32
;
5037 params
[SI_PARAM_SAMPLE_COVERAGE
] = ctx
->f32
;
5038 params
[SI_PARAM_POS_FIXED_PT
] = ctx
->i32
;
5039 num_params
= SI_PARAM_POS_FIXED_PT
+1;
5041 if (!ctx
->is_monolithic
) {
5042 /* Color inputs from the prolog. */
5043 if (shader
->selector
->info
.colors_read
) {
5044 unsigned num_color_elements
=
5045 util_bitcount(shader
->selector
->info
.colors_read
);
5047 assert(num_params
+ num_color_elements
<= ARRAY_SIZE(params
));
5048 for (i
= 0; i
< num_color_elements
; i
++)
5049 params
[num_params
++] = ctx
->f32
;
5052 /* Outputs for the epilog. */
5053 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
5056 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
5057 shader
->selector
->info
.writes_z
+
5058 shader
->selector
->info
.writes_stencil
+
5059 shader
->selector
->info
.writes_samplemask
+
5060 1 /* SampleMaskIn */;
5062 num_returns
= MAX2(num_returns
,
5064 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
5066 for (i
= 0; i
< num_return_sgprs
; i
++)
5067 returns
[i
] = ctx
->i32
;
5068 for (; i
< num_returns
; i
++)
5069 returns
[i
] = ctx
->f32
;
5073 case PIPE_SHADER_COMPUTE
:
5074 params
[SI_PARAM_GRID_SIZE
] = v3i32
;
5075 params
[SI_PARAM_BLOCK_ID
] = v3i32
;
5076 last_sgpr
= SI_PARAM_BLOCK_ID
;
5078 params
[SI_PARAM_THREAD_ID
] = v3i32
;
5079 num_params
= SI_PARAM_THREAD_ID
+ 1;
5082 assert(0 && "unimplemented shader");
5086 assert(num_params
<= Elements(params
));
5088 si_create_function(ctx
, returns
, num_returns
, params
,
5089 num_params
, last_array_pointer
, last_sgpr
);
5091 /* Reserve register locations for VGPR inputs the PS prolog may need. */
5092 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
5093 !ctx
->is_monolithic
) {
5094 radeon_llvm_add_attribute(ctx
->radeon_bld
.main_fn
,
5095 "InitialPSInputAddr",
5096 S_0286D0_PERSP_SAMPLE_ENA(1) |
5097 S_0286D0_PERSP_CENTER_ENA(1) |
5098 S_0286D0_PERSP_CENTROID_ENA(1) |
5099 S_0286D0_LINEAR_SAMPLE_ENA(1) |
5100 S_0286D0_LINEAR_CENTER_ENA(1) |
5101 S_0286D0_LINEAR_CENTROID_ENA(1) |
5102 S_0286D0_FRONT_FACE_ENA(1) |
5103 S_0286D0_POS_FIXED_PT_ENA(1));
5104 } else if (ctx
->type
== PIPE_SHADER_COMPUTE
) {
5105 const unsigned *properties
= shader
->selector
->info
.properties
;
5106 unsigned max_work_group_size
=
5107 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
5108 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
5109 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
5111 assert(max_work_group_size
);
5113 radeon_llvm_add_attribute(ctx
->radeon_bld
.main_fn
,
5114 "amdgpu-max-work-group-size",
5115 max_work_group_size
);
5118 shader
->info
.num_input_sgprs
= 0;
5119 shader
->info
.num_input_vgprs
= 0;
5121 for (i
= 0; i
<= last_sgpr
; ++i
)
5122 shader
->info
.num_input_sgprs
+= llvm_get_type_size(params
[i
]) / 4;
5124 /* Unused fragment shader inputs are eliminated by the compiler,
5125 * so we don't know yet how many there will be.
5127 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
5128 for (; i
< num_params
; ++i
)
5129 shader
->info
.num_input_vgprs
+= llvm_get_type_size(params
[i
]) / 4;
5131 if (bld_base
->info
&&
5132 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
5133 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
5134 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
5135 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
5136 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
5137 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
5139 LLVMAddGlobalInAddressSpace(gallivm
->module
,
5140 LLVMArrayType(ctx
->i32
, 64),
5144 if ((ctx
->type
== PIPE_SHADER_VERTEX
&& shader
->key
.vs
.as_ls
) ||
5145 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5146 ctx
->type
== PIPE_SHADER_TESS_EVAL
)
5147 declare_tess_lds(ctx
);
5150 static void preload_constants(struct si_shader_context
*ctx
)
5152 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5153 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5154 const struct tgsi_shader_info
*info
= bld_base
->info
;
5156 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST_BUFFERS
);
5158 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
5159 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
5164 /* Allocate space for the constant values */
5165 ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
5167 /* Load the resource descriptor */
5168 ctx
->const_buffers
[buf
] =
5169 build_indexed_load_const(ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
5171 /* Load the constants, we rely on the code sinking to do the rest */
5172 for (i
= 0; i
< num_const
* 4; ++i
) {
5173 ctx
->constants
[buf
][i
] =
5174 buffer_load_const(gallivm
->builder
,
5175 ctx
->const_buffers
[buf
],
5176 lp_build_const_int32(gallivm
, i
* 4),
5182 static void preload_shader_buffers(struct si_shader_context
*ctx
)
5184 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
5185 LLVMValueRef ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_SHADER_BUFFERS
);
5188 maxbuf
= MIN2(ctx
->shader
->selector
->info
.file_max
[TGSI_FILE_BUFFER
],
5189 SI_NUM_SHADER_BUFFERS
- 1);
5190 for (buf
= 0; buf
<= maxbuf
; ++buf
) {
5191 ctx
->shader_buffers
[buf
] =
5192 build_indexed_load_const(
5193 ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
5197 static void preload_samplers(struct si_shader_context
*ctx
)
5199 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5200 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5201 const struct tgsi_shader_info
*info
= bld_base
->info
;
5202 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
5203 LLVMValueRef offset
;
5205 if (num_samplers
== 0)
5208 /* Load the resources and samplers, we rely on the code sinking to do the rest */
5209 for (i
= 0; i
< num_samplers
; ++i
) {
5211 offset
= lp_build_const_int32(gallivm
, i
);
5212 ctx
->sampler_views
[i
] =
5213 get_sampler_desc(ctx
, offset
, DESC_IMAGE
);
5215 /* FMASK resource */
5216 if (info
->is_msaa_sampler
[i
])
5218 get_sampler_desc(ctx
, offset
, DESC_FMASK
);
5220 ctx
->sampler_states
[i
] =
5221 get_sampler_desc(ctx
, offset
, DESC_SAMPLER
);
5222 ctx
->sampler_states
[i
] =
5223 sici_fix_sampler_aniso(ctx
, ctx
->sampler_views
[i
],
5224 ctx
->sampler_states
[i
]);
5229 static void preload_images(struct si_shader_context
*ctx
)
5231 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5232 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
5233 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5234 unsigned num_images
= bld_base
->info
->file_max
[TGSI_FILE_IMAGE
] + 1;
5235 LLVMValueRef res_ptr
;
5238 if (num_images
== 0)
5241 res_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
, SI_PARAM_IMAGES
);
5243 for (i
= 0; i
< num_images
; ++i
) {
5244 /* Rely on LLVM to shrink the load for buffer resources. */
5246 build_indexed_load_const(ctx
, res_ptr
,
5247 lp_build_const_int32(gallivm
, i
));
5249 if (info
->images_writemask
& (1 << i
) &&
5250 !(info
->images_buffers
& (1 << i
)))
5251 rsrc
= force_dcc_off(ctx
, rsrc
);
5253 ctx
->images
[i
] = rsrc
;
5257 static void preload_streamout_buffers(struct si_shader_context
*ctx
)
5259 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5260 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5263 /* Streamout can only be used if the shader is compiled as VS. */
5264 if (!ctx
->shader
->selector
->so
.num_outputs
||
5265 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5266 (ctx
->shader
->key
.vs
.as_es
||
5267 ctx
->shader
->key
.vs
.as_ls
)) ||
5268 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5269 ctx
->shader
->key
.tes
.as_es
))
5272 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5273 SI_PARAM_RW_BUFFERS
);
5275 /* Load the resources, we rely on the code sinking to do the rest */
5276 for (i
= 0; i
< 4; ++i
) {
5277 if (ctx
->shader
->selector
->so
.stride
[i
]) {
5278 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
5279 SI_VS_STREAMOUT_BUF0
+ i
);
5281 ctx
->so_buffers
[i
] = build_indexed_load_const(ctx
, buf_ptr
, offset
);
5287 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
5290 static void preload_ring_buffers(struct si_shader_context
*ctx
)
5292 struct gallivm_state
*gallivm
=
5293 ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
5295 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5296 SI_PARAM_RW_BUFFERS
);
5298 if ((ctx
->type
== PIPE_SHADER_VERTEX
&&
5299 ctx
->shader
->key
.vs
.as_es
) ||
5300 (ctx
->type
== PIPE_SHADER_TESS_EVAL
&&
5301 ctx
->shader
->key
.tes
.as_es
) ||
5302 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5304 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
5306 LLVMValueRef offset
= lp_build_const_int32(gallivm
, ring
);
5309 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5312 if (ctx
->is_gs_copy_shader
) {
5313 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_VS_RING_GSVS
);
5316 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5318 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5320 for (i
= 0; i
< 4; i
++) {
5321 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_GS_RING_GSVS0
+ i
);
5324 build_indexed_load_const(ctx
, buf_ptr
, offset
);
5329 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
5330 LLVMValueRef param_rw_buffers
,
5331 unsigned param_pos_fixed_pt
)
5333 struct lp_build_tgsi_context
*bld_base
=
5334 &ctx
->radeon_bld
.soa
.bld_base
;
5335 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
5336 LLVMBuilderRef builder
= gallivm
->builder
;
5337 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
5339 /* Use the fixed-point gl_FragCoord input.
5340 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
5341 * per coordinate to get the repeating effect.
5343 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
5344 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
5346 /* Load the buffer descriptor. */
5347 slot
= lp_build_const_int32(gallivm
, SI_PS_CONST_POLY_STIPPLE
);
5348 desc
= build_indexed_load_const(ctx
, param_rw_buffers
, slot
);
5350 /* The stipple pattern is 32x32, each row has 32 bits. */
5351 offset
= LLVMBuildMul(builder
, address
[1],
5352 LLVMConstInt(ctx
->i32
, 4, 0), "");
5353 row
= buffer_load_const(builder
, desc
, offset
, ctx
->i32
);
5354 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
5355 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
5357 /* The intrinsic kills the thread if arg < 0. */
5358 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
5359 LLVMConstReal(ctx
->f32
, -1), "");
5360 lp_build_intrinsic(builder
, "llvm.AMDGPU.kill", ctx
->voidt
, &bit
, 1, 0);
5363 void si_shader_binary_read_config(struct radeon_shader_binary
*binary
,
5364 struct si_shader_config
*conf
,
5365 unsigned symbol_offset
)
5368 const unsigned char *config
=
5369 radeon_shader_binary_config_start(binary
, symbol_offset
);
5371 /* XXX: We may be able to emit some of these values directly rather than
5372 * extracting fields to be emitted later.
5375 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
5376 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
5377 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
5379 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
5380 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
5381 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
5382 case R_00B848_COMPUTE_PGM_RSRC1
:
5383 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
5384 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
5385 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
5386 conf
->rsrc1
= value
;
5388 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
5389 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
5391 case R_00B84C_COMPUTE_PGM_RSRC2
:
5392 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
5393 conf
->rsrc2
= value
;
5395 case R_0286CC_SPI_PS_INPUT_ENA
:
5396 conf
->spi_ps_input_ena
= value
;
5398 case R_0286D0_SPI_PS_INPUT_ADDR
:
5399 conf
->spi_ps_input_addr
= value
;
5401 case R_0286E8_SPI_TMPRING_SIZE
:
5402 case R_00B860_COMPUTE_TMPRING_SIZE
:
5403 /* WAVESIZE is in units of 256 dwords. */
5404 conf
->scratch_bytes_per_wave
=
5405 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
5409 static bool printed
;
5412 fprintf(stderr
, "Warning: LLVM emitted unknown "
5413 "config register: 0x%x\n", reg
);
5420 if (!conf
->spi_ps_input_addr
)
5421 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
5425 void si_shader_apply_scratch_relocs(struct si_context
*sctx
,
5426 struct si_shader
*shader
,
5427 struct si_shader_config
*config
,
5428 uint64_t scratch_va
)
5431 uint32_t scratch_rsrc_dword0
= scratch_va
;
5432 uint32_t scratch_rsrc_dword1
=
5433 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32)
5434 | S_008F04_STRIDE(config
->scratch_bytes_per_wave
/ 64);
5436 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
5437 const struct radeon_shader_reloc
*reloc
=
5438 &shader
->binary
.relocs
[i
];
5439 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
5440 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5441 &scratch_rsrc_dword0
, 4);
5442 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
5443 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
5444 &scratch_rsrc_dword1
, 4);
5449 static unsigned si_get_shader_binary_size(struct si_shader
*shader
)
5451 unsigned size
= shader
->binary
.code_size
;
5454 size
+= shader
->prolog
->binary
.code_size
;
5456 size
+= shader
->epilog
->binary
.code_size
;
5460 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5462 const struct radeon_shader_binary
*prolog
=
5463 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5464 const struct radeon_shader_binary
*epilog
=
5465 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5466 const struct radeon_shader_binary
*mainb
= &shader
->binary
;
5467 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5468 (!epilog
? mainb
->rodata_size
: 0);
5471 assert(!prolog
|| !prolog
->rodata_size
);
5472 assert((!prolog
&& !epilog
) || !mainb
->rodata_size
);
5473 assert(!epilog
|| !epilog
->rodata_size
);
5475 r600_resource_reference(&shader
->bo
, NULL
);
5476 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
,
5477 PIPE_USAGE_IMMUTABLE
,
5483 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
5484 PIPE_TRANSFER_READ_WRITE
);
5487 util_memcpy_cpu_to_le32(ptr
, prolog
->code
, prolog
->code_size
);
5488 ptr
+= prolog
->code_size
;
5491 util_memcpy_cpu_to_le32(ptr
, mainb
->code
, mainb
->code_size
);
5492 ptr
+= mainb
->code_size
;
5495 util_memcpy_cpu_to_le32(ptr
, epilog
->code
, epilog
->code_size
);
5496 else if (mainb
->rodata_size
> 0)
5497 util_memcpy_cpu_to_le32(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5499 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
5503 static void si_shader_dump_disassembly(const struct radeon_shader_binary
*binary
,
5504 struct pipe_debug_callback
*debug
,
5505 const char *name
, FILE *file
)
5510 if (binary
->disasm_string
) {
5511 fprintf(file
, "Shader %s disassembly:\n", name
);
5512 fprintf(file
, "%s", binary
->disasm_string
);
5514 if (debug
&& debug
->debug_message
) {
5515 /* Very long debug messages are cut off, so send the
5516 * disassembly one line at a time. This causes more
5517 * overhead, but on the plus side it simplifies
5518 * parsing of resulting logs.
5520 pipe_debug_message(debug
, SHADER_INFO
,
5521 "Shader Disassembly Begin");
5523 line
= binary
->disasm_string
;
5525 p
= util_strchrnul(line
, '\n');
5529 pipe_debug_message(debug
, SHADER_INFO
,
5530 "%.*s", count
, line
);
5538 pipe_debug_message(debug
, SHADER_INFO
,
5539 "Shader Disassembly End");
5542 fprintf(file
, "Shader %s binary:\n", name
);
5543 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5544 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5545 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5546 binary
->code
[i
+ 1], binary
->code
[i
]);
5551 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5552 struct si_shader_config
*conf
,
5553 unsigned num_inputs
,
5555 struct pipe_debug_callback
*debug
,
5559 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
5560 unsigned lds_per_wave
= 0;
5561 unsigned max_simd_waves
= 10;
5563 /* Compute LDS usage for PS. */
5564 if (processor
== PIPE_SHADER_FRAGMENT
) {
5565 /* The minimum usage per wave is (num_inputs * 36). The maximum
5566 * usage is (num_inputs * 36 * 16).
5567 * We can get anything in between and it varies between waves.
5569 * Other stages don't know the size at compile time or don't
5570 * allocate LDS per wave, but instead they do it per thread group.
5572 lds_per_wave
= conf
->lds_size
* lds_increment
+
5573 align(num_inputs
* 36, lds_increment
);
5576 /* Compute the per-SIMD wave counts. */
5577 if (conf
->num_sgprs
) {
5578 if (sscreen
->b
.chip_class
>= VI
)
5579 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5581 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5584 if (conf
->num_vgprs
)
5585 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5587 /* LDS is 64KB per CU (4 SIMDs), divided into 16KB blocks per SIMD
5591 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5593 if (file
!= stderr
||
5594 r600_can_dump_shader(&sscreen
->b
, processor
)) {
5595 if (processor
== PIPE_SHADER_FRAGMENT
) {
5596 fprintf(file
, "*** SHADER CONFIG ***\n"
5597 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5598 "SPI_PS_INPUT_ENA = 0x%04x\n",
5599 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5602 fprintf(file
, "*** SHADER STATS ***\n"
5605 "Code Size: %d bytes\n"
5607 "Scratch: %d bytes per wave\n"
5609 "********************\n",
5610 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5611 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5615 pipe_debug_message(debug
, SHADER_INFO
,
5616 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5617 "LDS: %d Scratch: %d Max Waves: %d",
5618 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5619 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5623 static const char *si_get_shader_name(struct si_shader
*shader
,
5626 switch (processor
) {
5627 case PIPE_SHADER_VERTEX
:
5628 if (shader
->key
.vs
.as_es
)
5629 return "Vertex Shader as ES";
5630 else if (shader
->key
.vs
.as_ls
)
5631 return "Vertex Shader as LS";
5633 return "Vertex Shader as VS";
5634 case PIPE_SHADER_TESS_CTRL
:
5635 return "Tessellation Control Shader";
5636 case PIPE_SHADER_TESS_EVAL
:
5637 if (shader
->key
.tes
.as_es
)
5638 return "Tessellation Evaluation Shader as ES";
5640 return "Tessellation Evaluation Shader as VS";
5641 case PIPE_SHADER_GEOMETRY
:
5642 if (shader
->gs_copy_shader
== NULL
)
5643 return "GS Copy Shader as VS";
5645 return "Geometry Shader";
5646 case PIPE_SHADER_FRAGMENT
:
5647 return "Pixel Shader";
5648 case PIPE_SHADER_COMPUTE
:
5649 return "Compute Shader";
5651 return "Unknown Shader";
5655 void si_shader_dump(struct si_screen
*sscreen
, struct si_shader
*shader
,
5656 struct pipe_debug_callback
*debug
, unsigned processor
,
5659 if (file
!= stderr
||
5660 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
5661 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
5662 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5665 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5666 debug
, "prolog", file
);
5668 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5671 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5672 debug
, "epilog", file
);
5673 fprintf(file
, "\n");
5676 si_shader_dump_stats(sscreen
, &shader
->config
,
5677 shader
->selector
? shader
->selector
->info
.num_inputs
: 0,
5678 si_get_shader_binary_size(shader
), debug
, processor
,
5682 int si_compile_llvm(struct si_screen
*sscreen
,
5683 struct radeon_shader_binary
*binary
,
5684 struct si_shader_config
*conf
,
5685 LLVMTargetMachineRef tm
,
5687 struct pipe_debug_callback
*debug
,
5692 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
5694 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
5695 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5697 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
5698 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5699 LLVMDumpModule(mod
);
5700 fprintf(stderr
, "\n");
5704 if (!si_replace_shader(count
, binary
)) {
5705 r
= radeon_llvm_compile(mod
, binary
,
5706 r600_get_llvm_processor_name(sscreen
->b
.family
), tm
,
5712 si_shader_binary_read_config(binary
, conf
, 0);
5714 /* Enable 64-bit and 16-bit denormals, because there is no performance
5717 * If denormals are enabled, all floating-point output modifiers are
5720 * Don't enable denormals for 32-bit floats, because:
5721 * - Floating-point output modifiers would be ignored by the hw.
5722 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5723 * have to stop using those.
5724 * - SI & CI would be very slow.
5726 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5728 FREE(binary
->config
);
5729 FREE(binary
->global_symbol_offsets
);
5730 binary
->config
= NULL
;
5731 binary
->global_symbol_offsets
= NULL
;
5733 /* Some shaders can't have rodata because their binaries can be
5736 if (binary
->rodata_size
&&
5737 (processor
== PIPE_SHADER_VERTEX
||
5738 processor
== PIPE_SHADER_TESS_CTRL
||
5739 processor
== PIPE_SHADER_TESS_EVAL
||
5740 processor
== PIPE_SHADER_FRAGMENT
)) {
5741 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5748 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5749 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5750 struct si_shader_context
*ctx
,
5751 struct si_shader
*gs
,
5752 struct pipe_debug_callback
*debug
)
5754 struct gallivm_state
*gallivm
= &ctx
->radeon_bld
.gallivm
;
5755 struct lp_build_tgsi_context
*bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5756 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5757 struct si_shader_output_values
*outputs
;
5758 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
5759 LLVMValueRef args
[9];
5762 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5764 si_init_shader_ctx(ctx
, sscreen
, ctx
->shader
, ctx
->tm
);
5765 ctx
->type
= PIPE_SHADER_VERTEX
;
5766 ctx
->is_gs_copy_shader
= true;
5768 create_meta_data(ctx
);
5769 create_function(ctx
);
5770 preload_streamout_buffers(ctx
);
5771 preload_ring_buffers(ctx
);
5773 args
[0] = ctx
->gsvs_ring
[0];
5774 args
[1] = lp_build_mul_imm(uint
,
5775 LLVMGetParam(ctx
->radeon_bld
.main_fn
,
5776 ctx
->param_vertex_id
),
5778 args
[3] = uint
->zero
;
5779 args
[4] = uint
->one
; /* OFFEN */
5780 args
[5] = uint
->zero
; /* IDXEN */
5781 args
[6] = uint
->one
; /* GLC */
5782 args
[7] = uint
->one
; /* SLC */
5783 args
[8] = uint
->zero
; /* TFE */
5785 /* Fetch vertex data from GSVS ring */
5786 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5789 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
5790 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
5792 for (chan
= 0; chan
< 4; chan
++) {
5793 args
[2] = lp_build_const_int32(gallivm
,
5795 gs
->selector
->gs_max_out_vertices
* 16 * 4);
5797 outputs
[i
].values
[chan
] =
5798 LLVMBuildBitCast(gallivm
->builder
,
5799 lp_build_intrinsic(gallivm
->builder
,
5800 "llvm.SI.buffer.load.dword.i32.i32",
5802 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
5807 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
5809 LLVMBuildRet(gallivm
->builder
, ctx
->return_value
);
5811 /* Dump LLVM IR before any optimization passes */
5812 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
5813 r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
5814 LLVMDumpModule(bld_base
->base
.gallivm
->module
);
5816 radeon_llvm_finalize_module(&ctx
->radeon_bld
);
5818 r
= si_compile_llvm(sscreen
, &ctx
->shader
->binary
,
5819 &ctx
->shader
->config
, ctx
->tm
,
5820 bld_base
->base
.gallivm
->module
,
5821 debug
, PIPE_SHADER_GEOMETRY
,
5824 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
5825 fprintf(stderr
, "GS Copy Shader:\n");
5826 si_shader_dump(sscreen
, ctx
->shader
, debug
,
5827 PIPE_SHADER_GEOMETRY
, stderr
);
5828 r
= si_shader_binary_upload(sscreen
, ctx
->shader
);
5831 radeon_llvm_dispose(&ctx
->radeon_bld
);
5837 void si_dump_shader_key(unsigned shader
, union si_shader_key
*key
, FILE *f
)
5841 fprintf(f
, "SHADER KEY\n");
5844 case PIPE_SHADER_VERTEX
:
5845 fprintf(f
, " instance_divisors = {");
5846 for (i
= 0; i
< Elements(key
->vs
.prolog
.instance_divisors
); i
++)
5847 fprintf(f
, !i
? "%u" : ", %u",
5848 key
->vs
.prolog
.instance_divisors
[i
]);
5850 fprintf(f
, " as_es = %u\n", key
->vs
.as_es
);
5851 fprintf(f
, " as_ls = %u\n", key
->vs
.as_ls
);
5852 fprintf(f
, " export_prim_id = %u\n", key
->vs
.epilog
.export_prim_id
);
5855 case PIPE_SHADER_TESS_CTRL
:
5856 fprintf(f
, " prim_mode = %u\n", key
->tcs
.epilog
.prim_mode
);
5859 case PIPE_SHADER_TESS_EVAL
:
5860 fprintf(f
, " as_es = %u\n", key
->tes
.as_es
);
5861 fprintf(f
, " export_prim_id = %u\n", key
->tes
.epilog
.export_prim_id
);
5864 case PIPE_SHADER_GEOMETRY
:
5865 case PIPE_SHADER_COMPUTE
:
5868 case PIPE_SHADER_FRAGMENT
:
5869 fprintf(f
, " prolog.color_two_side = %u\n", key
->ps
.prolog
.color_two_side
);
5870 fprintf(f
, " prolog.poly_stipple = %u\n", key
->ps
.prolog
.poly_stipple
);
5871 fprintf(f
, " prolog.force_persample_interp = %u\n", key
->ps
.prolog
.force_persample_interp
);
5872 fprintf(f
, " epilog.spi_shader_col_format = 0x%x\n", key
->ps
.epilog
.spi_shader_col_format
);
5873 fprintf(f
, " epilog.color_is_int8 = 0x%X\n", key
->ps
.epilog
.color_is_int8
);
5874 fprintf(f
, " epilog.last_cbuf = %u\n", key
->ps
.epilog
.last_cbuf
);
5875 fprintf(f
, " epilog.alpha_func = %u\n", key
->ps
.epilog
.alpha_func
);
5876 fprintf(f
, " epilog.alpha_to_one = %u\n", key
->ps
.epilog
.alpha_to_one
);
5877 fprintf(f
, " epilog.poly_line_smoothing = %u\n", key
->ps
.epilog
.poly_line_smoothing
);
5878 fprintf(f
, " epilog.clamp_color = %u\n", key
->ps
.epilog
.clamp_color
);
5886 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5887 struct si_screen
*sscreen
,
5888 struct si_shader
*shader
,
5889 LLVMTargetMachineRef tm
)
5891 struct lp_build_tgsi_context
*bld_base
;
5892 struct lp_build_tgsi_action tmpl
= {};
5894 memset(ctx
, 0, sizeof(*ctx
));
5895 radeon_llvm_context_init(&ctx
->radeon_bld
, "amdgcn--");
5897 ctx
->screen
= sscreen
;
5898 if (shader
&& shader
->selector
)
5899 ctx
->type
= shader
->selector
->info
.processor
;
5902 ctx
->shader
= shader
;
5904 ctx
->voidt
= LLVMVoidTypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5905 ctx
->i1
= LLVMInt1TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5906 ctx
->i8
= LLVMInt8TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5907 ctx
->i32
= LLVMInt32TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5908 ctx
->i64
= LLVMInt64TypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5909 ctx
->i128
= LLVMIntTypeInContext(ctx
->radeon_bld
.gallivm
.context
, 128);
5910 ctx
->f32
= LLVMFloatTypeInContext(ctx
->radeon_bld
.gallivm
.context
);
5911 ctx
->v16i8
= LLVMVectorType(ctx
->i8
, 16);
5912 ctx
->v2i32
= LLVMVectorType(ctx
->i32
, 2);
5913 ctx
->v4i32
= LLVMVectorType(ctx
->i32
, 4);
5914 ctx
->v4f32
= LLVMVectorType(ctx
->f32
, 4);
5915 ctx
->v8i32
= LLVMVectorType(ctx
->i32
, 8);
5917 bld_base
= &ctx
->radeon_bld
.soa
.bld_base
;
5918 if (shader
&& shader
->selector
)
5919 bld_base
->info
= &shader
->selector
->info
;
5920 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5922 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5923 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5924 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5926 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
5927 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
5928 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
5929 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
5930 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
5931 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
5932 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
5933 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
5934 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
5935 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = tex_action
;
5936 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
5937 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
5938 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
5940 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].fetch_args
= load_fetch_args
;
5941 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
5942 bld_base
->op_actions
[TGSI_OPCODE_STORE
].fetch_args
= store_fetch_args
;
5943 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
5944 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].fetch_args
= resq_fetch_args
;
5945 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
5947 tmpl
.fetch_args
= atomic_fetch_args
;
5948 tmpl
.emit
= atomic_emit
;
5949 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
] = tmpl
;
5950 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
5951 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
] = tmpl
;
5952 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
5953 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
] = tmpl
;
5954 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
5955 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
] = tmpl
;
5956 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
5957 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
] = tmpl
;
5958 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
5959 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
] = tmpl
;
5960 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
5961 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
] = tmpl
;
5962 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
5963 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
] = tmpl
;
5964 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
5965 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
] = tmpl
;
5966 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
5967 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
] = tmpl
;
5968 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";
5970 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5972 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5973 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5974 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5975 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5977 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
5978 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5979 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5981 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
5982 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
5983 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
5984 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
5987 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
5988 LLVMTargetMachineRef tm
,
5989 struct si_shader
*shader
,
5991 struct pipe_debug_callback
*debug
)
5993 struct si_shader_selector
*sel
= shader
->selector
;
5994 struct si_shader_context ctx
;
5995 struct lp_build_tgsi_context
*bld_base
;
5999 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6000 * conversion fails. */
6001 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
6002 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
6003 si_dump_shader_key(sel
->type
, &shader
->key
, stderr
);
6004 tgsi_dump(sel
->tokens
, 0);
6005 si_dump_streamout(&sel
->so
);
6008 si_init_shader_ctx(&ctx
, sscreen
, shader
, tm
);
6009 ctx
.is_monolithic
= is_monolithic
;
6011 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6013 bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6014 ctx
.radeon_bld
.load_system_value
= declare_system_value
;
6017 case PIPE_SHADER_VERTEX
:
6018 ctx
.radeon_bld
.load_input
= declare_input_vs
;
6019 if (shader
->key
.vs
.as_ls
)
6020 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
6021 else if (shader
->key
.vs
.as_es
)
6022 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6024 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6026 case PIPE_SHADER_TESS_CTRL
:
6027 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
6028 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
6029 bld_base
->emit_store
= store_output_tcs
;
6030 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
6032 case PIPE_SHADER_TESS_EVAL
:
6033 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
6034 if (shader
->key
.tes
.as_es
)
6035 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
6037 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
6039 case PIPE_SHADER_GEOMETRY
:
6040 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
6041 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
6043 case PIPE_SHADER_FRAGMENT
:
6044 ctx
.radeon_bld
.load_input
= declare_input_fs
;
6046 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
6048 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
6050 case PIPE_SHADER_COMPUTE
:
6051 ctx
.radeon_bld
.declare_memory_region
= declare_compute_memory
;
6054 assert(!"Unsupported shader type");
6058 create_meta_data(&ctx
);
6059 create_function(&ctx
);
6060 preload_constants(&ctx
);
6061 preload_shader_buffers(&ctx
);
6062 preload_samplers(&ctx
);
6063 preload_images(&ctx
);
6064 preload_streamout_buffers(&ctx
);
6065 preload_ring_buffers(&ctx
);
6067 if (ctx
.is_monolithic
&& sel
->type
== PIPE_SHADER_FRAGMENT
&&
6068 shader
->key
.ps
.prolog
.poly_stipple
) {
6069 LLVMValueRef list
= LLVMGetParam(ctx
.radeon_bld
.main_fn
,
6070 SI_PARAM_RW_BUFFERS
);
6071 si_llvm_emit_polygon_stipple(&ctx
, list
,
6072 SI_PARAM_POS_FIXED_PT
);
6075 if (ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6077 for (i
= 0; i
< 4; i
++) {
6078 ctx
.gs_next_vertex
[i
] =
6079 lp_build_alloca(bld_base
->base
.gallivm
,
6084 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
6085 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
6089 LLVMBuildRet(bld_base
->base
.gallivm
->builder
, ctx
.return_value
);
6090 mod
= bld_base
->base
.gallivm
->module
;
6092 /* Dump LLVM IR before any optimization passes */
6093 if (sscreen
->b
.debug_flags
& DBG_PREOPT_IR
&&
6094 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
6095 LLVMDumpModule(mod
);
6097 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6099 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6100 mod
, debug
, ctx
.type
, "TGSI shader");
6102 fprintf(stderr
, "LLVM failed to compile shader\n");
6106 radeon_llvm_dispose(&ctx
.radeon_bld
);
6108 /* Add the scratch offset to input SGPRs. */
6109 if (shader
->config
.scratch_bytes_per_wave
)
6110 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6112 /* Calculate the number of fragment input VGPRs. */
6113 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6114 shader
->info
.num_input_vgprs
= 0;
6115 shader
->info
.face_vgpr_index
= -1;
6117 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6118 shader
->info
.num_input_vgprs
+= 2;
6119 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6120 shader
->info
.num_input_vgprs
+= 2;
6121 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6122 shader
->info
.num_input_vgprs
+= 2;
6123 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6124 shader
->info
.num_input_vgprs
+= 3;
6125 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6126 shader
->info
.num_input_vgprs
+= 2;
6127 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6128 shader
->info
.num_input_vgprs
+= 2;
6129 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6130 shader
->info
.num_input_vgprs
+= 2;
6131 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6132 shader
->info
.num_input_vgprs
+= 1;
6133 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6134 shader
->info
.num_input_vgprs
+= 1;
6135 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6136 shader
->info
.num_input_vgprs
+= 1;
6137 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6138 shader
->info
.num_input_vgprs
+= 1;
6139 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6140 shader
->info
.num_input_vgprs
+= 1;
6141 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6142 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6143 shader
->info
.num_input_vgprs
+= 1;
6145 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
6146 shader
->info
.num_input_vgprs
+= 1;
6147 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6148 shader
->info
.num_input_vgprs
+= 1;
6149 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6150 shader
->info
.num_input_vgprs
+= 1;
6153 if (ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6154 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
6155 shader
->gs_copy_shader
->selector
= shader
->selector
;
6156 ctx
.shader
= shader
->gs_copy_shader
;
6157 if ((r
= si_generate_gs_copy_shader(sscreen
, &ctx
,
6159 free(shader
->gs_copy_shader
);
6160 shader
->gs_copy_shader
= NULL
;
6166 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
6167 FREE(ctx
.constants
[i
]);
6172 * Create, compile and return a shader part (prolog or epilog).
6174 * \param sscreen screen
6175 * \param list list of shader parts of the same category
6176 * \param key shader part key
6177 * \param tm LLVM target machine
6178 * \param debug debug callback
6179 * \param compile the callback responsible for compilation
6180 * \return non-NULL on success
6182 static struct si_shader_part
*
6183 si_get_shader_part(struct si_screen
*sscreen
,
6184 struct si_shader_part
**list
,
6185 union si_shader_part_key
*key
,
6186 LLVMTargetMachineRef tm
,
6187 struct pipe_debug_callback
*debug
,
6188 bool (*compile
)(struct si_screen
*,
6189 LLVMTargetMachineRef
,
6190 struct pipe_debug_callback
*,
6191 struct si_shader_part
*))
6193 struct si_shader_part
*result
;
6195 pipe_mutex_lock(sscreen
->shader_parts_mutex
);
6197 /* Find existing. */
6198 for (result
= *list
; result
; result
= result
->next
) {
6199 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6200 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6205 /* Compile a new one. */
6206 result
= CALLOC_STRUCT(si_shader_part
);
6208 if (!compile(sscreen
, tm
, debug
, result
)) {
6210 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6214 result
->next
= *list
;
6216 pipe_mutex_unlock(sscreen
->shader_parts_mutex
);
6221 * Create a vertex shader prolog.
6223 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6224 * All inputs are returned unmodified. The vertex load indices are
6225 * stored after them, which will used by the API VS for fetching inputs.
6227 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6232 * (VertexID + BaseVertex),
6233 * (InstanceID + StartInstance),
6234 * (InstanceID / 2 + StartInstance)
6236 static bool si_compile_vs_prolog(struct si_screen
*sscreen
,
6237 LLVMTargetMachineRef tm
,
6238 struct pipe_debug_callback
*debug
,
6239 struct si_shader_part
*out
)
6241 union si_shader_part_key
*key
= &out
->key
;
6242 struct si_shader shader
= {};
6243 struct si_shader_context ctx
;
6244 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6245 LLVMTypeRef
*params
, *returns
;
6246 LLVMValueRef ret
, func
;
6247 int last_sgpr
, num_params
, num_returns
, i
;
6250 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6251 ctx
.type
= PIPE_SHADER_VERTEX
;
6252 ctx
.param_vertex_id
= key
->vs_prolog
.num_input_sgprs
;
6253 ctx
.param_instance_id
= key
->vs_prolog
.num_input_sgprs
+ 3;
6255 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6256 params
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4) *
6257 sizeof(LLVMTypeRef
));
6258 returns
= alloca((key
->vs_prolog
.num_input_sgprs
+ 4 +
6259 key
->vs_prolog
.last_input
+ 1) *
6260 sizeof(LLVMTypeRef
));
6264 /* Declare input and output SGPRs. */
6266 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6267 params
[num_params
++] = ctx
.i32
;
6268 returns
[num_returns
++] = ctx
.i32
;
6270 last_sgpr
= num_params
- 1;
6272 /* 4 preloaded VGPRs (outputs must be floats) */
6273 for (i
= 0; i
< 4; i
++) {
6274 params
[num_params
++] = ctx
.i32
;
6275 returns
[num_returns
++] = ctx
.f32
;
6278 /* Vertex load indices. */
6279 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6280 returns
[num_returns
++] = ctx
.f32
;
6282 /* Create the function. */
6283 si_create_function(&ctx
, returns
, num_returns
, params
,
6284 num_params
, -1, last_sgpr
);
6285 func
= ctx
.radeon_bld
.main_fn
;
6287 /* Copy inputs to outputs. This should be no-op, as the registers match,
6288 * but it will prevent the compiler from overwriting them unintentionally.
6290 ret
= ctx
.return_value
;
6291 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6292 LLVMValueRef p
= LLVMGetParam(func
, i
);
6293 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6295 for (i
= num_params
- 4; i
< num_params
; i
++) {
6296 LLVMValueRef p
= LLVMGetParam(func
, i
);
6297 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
.f32
, "");
6298 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6301 /* Compute vertex load indices from instance divisors. */
6302 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6303 unsigned divisor
= key
->vs_prolog
.states
.instance_divisors
[i
];
6307 /* InstanceID / Divisor + StartInstance */
6308 index
= get_instance_index_for_fetch(&ctx
.radeon_bld
,
6309 SI_SGPR_START_INSTANCE
,
6312 /* VertexID + BaseVertex */
6313 index
= LLVMBuildAdd(gallivm
->builder
,
6314 LLVMGetParam(func
, ctx
.param_vertex_id
),
6315 LLVMGetParam(func
, SI_SGPR_BASE_VERTEX
), "");
6318 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
.f32
, "");
6319 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
6324 LLVMBuildRet(gallivm
->builder
, ret
);
6325 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6327 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6328 gallivm
->module
, debug
, ctx
.type
,
6329 "Vertex Shader Prolog"))
6332 radeon_llvm_dispose(&ctx
.radeon_bld
);
6337 * Compile the vertex shader epilog. This is also used by the tessellation
6338 * evaluation shader compiled as VS.
6340 * The input is PrimitiveID.
6342 * If PrimitiveID is required by the pixel shader, export it.
6343 * Otherwise, do nothing.
6345 static bool si_compile_vs_epilog(struct si_screen
*sscreen
,
6346 LLVMTargetMachineRef tm
,
6347 struct pipe_debug_callback
*debug
,
6348 struct si_shader_part
*out
)
6350 union si_shader_part_key
*key
= &out
->key
;
6351 struct si_shader_context ctx
;
6352 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6353 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6354 LLVMTypeRef params
[5];
6358 si_init_shader_ctx(&ctx
, sscreen
, NULL
, tm
);
6359 ctx
.type
= PIPE_SHADER_VERTEX
;
6361 /* Declare input VGPRs. */
6362 num_params
= key
->vs_epilog
.states
.export_prim_id
?
6363 (VS_EPILOG_PRIMID_LOC
+ 1) : 0;
6364 assert(num_params
<= ARRAY_SIZE(params
));
6366 for (i
= 0; i
< num_params
; i
++)
6367 params
[i
] = ctx
.f32
;
6369 /* Create the function. */
6370 si_create_function(&ctx
, NULL
, 0, params
, num_params
,
6374 if (key
->vs_epilog
.states
.export_prim_id
) {
6375 struct lp_build_context
*base
= &bld_base
->base
;
6376 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
6377 LLVMValueRef args
[9];
6379 args
[0] = lp_build_const_int32(base
->gallivm
, 0x0); /* enabled channels */
6380 args
[1] = uint
->zero
; /* whether the EXEC mask is valid */
6381 args
[2] = uint
->zero
; /* DONE bit */
6382 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_PARAM
+
6383 key
->vs_epilog
.prim_id_param_offset
);
6384 args
[4] = uint
->zero
; /* COMPR flag (0 = 32-bit export) */
6385 args
[5] = LLVMGetParam(ctx
.radeon_bld
.main_fn
,
6386 VS_EPILOG_PRIMID_LOC
); /* X */
6387 args
[6] = uint
->undef
; /* Y */
6388 args
[7] = uint
->undef
; /* Z */
6389 args
[8] = uint
->undef
; /* W */
6391 lp_build_intrinsic(base
->gallivm
->builder
, "llvm.SI.export",
6392 LLVMVoidTypeInContext(base
->gallivm
->context
),
6397 LLVMBuildRet(gallivm
->builder
, ctx
.return_value
);
6398 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6400 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6401 gallivm
->module
, debug
, ctx
.type
,
6402 "Vertex Shader Epilog"))
6405 radeon_llvm_dispose(&ctx
.radeon_bld
);
6410 * Create & compile a vertex shader epilog. This a helper used by VS and TES.
6412 static bool si_get_vs_epilog(struct si_screen
*sscreen
,
6413 LLVMTargetMachineRef tm
,
6414 struct si_shader
*shader
,
6415 struct pipe_debug_callback
*debug
,
6416 struct si_vs_epilog_bits
*states
)
6418 union si_shader_part_key epilog_key
;
6420 memset(&epilog_key
, 0, sizeof(epilog_key
));
6421 epilog_key
.vs_epilog
.states
= *states
;
6423 /* Set up the PrimitiveID output. */
6424 if (shader
->key
.vs
.epilog
.export_prim_id
) {
6425 unsigned index
= shader
->selector
->info
.num_outputs
;
6426 unsigned offset
= shader
->info
.nr_param_exports
++;
6428 epilog_key
.vs_epilog
.prim_id_param_offset
= offset
;
6429 assert(index
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
6430 shader
->info
.vs_output_param_offset
[index
] = offset
;
6433 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->vs_epilogs
,
6434 &epilog_key
, tm
, debug
,
6435 si_compile_vs_epilog
);
6436 return shader
->epilog
!= NULL
;
6440 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
6442 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
6443 LLVMTargetMachineRef tm
,
6444 struct si_shader
*shader
,
6445 struct pipe_debug_callback
*debug
)
6447 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6448 union si_shader_part_key prolog_key
;
6451 /* Get the prolog. */
6452 memset(&prolog_key
, 0, sizeof(prolog_key
));
6453 prolog_key
.vs_prolog
.states
= shader
->key
.vs
.prolog
;
6454 prolog_key
.vs_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6455 prolog_key
.vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
6457 /* The prolog is a no-op if there are no inputs. */
6458 if (info
->num_inputs
) {
6460 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
6461 &prolog_key
, tm
, debug
,
6462 si_compile_vs_prolog
);
6463 if (!shader
->prolog
)
6467 /* Get the epilog. */
6468 if (!shader
->key
.vs
.as_es
&& !shader
->key
.vs
.as_ls
&&
6469 !si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
6470 &shader
->key
.vs
.epilog
))
6473 /* Set the instanceID flag. */
6474 for (i
= 0; i
< info
->num_inputs
; i
++)
6475 if (prolog_key
.vs_prolog
.states
.instance_divisors
[i
])
6476 shader
->info
.uses_instanceid
= true;
6482 * Select and compile (or reuse) TES parts (epilog).
6484 static bool si_shader_select_tes_parts(struct si_screen
*sscreen
,
6485 LLVMTargetMachineRef tm
,
6486 struct si_shader
*shader
,
6487 struct pipe_debug_callback
*debug
)
6489 if (shader
->key
.tes
.as_es
)
6492 /* TES compiled as VS. */
6493 return si_get_vs_epilog(sscreen
, tm
, shader
, debug
,
6494 &shader
->key
.tes
.epilog
);
6498 * Compile the TCS epilog. This writes tesselation factors to memory based on
6499 * the output primitive type of the tesselator (determined by TES).
6501 static bool si_compile_tcs_epilog(struct si_screen
*sscreen
,
6502 LLVMTargetMachineRef tm
,
6503 struct pipe_debug_callback
*debug
,
6504 struct si_shader_part
*out
)
6506 union si_shader_part_key
*key
= &out
->key
;
6507 struct si_shader shader
= {};
6508 struct si_shader_context ctx
;
6509 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6510 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6511 LLVMTypeRef params
[16];
6513 int last_array_pointer
, last_sgpr
, num_params
;
6516 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6517 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6518 shader
.key
.tcs
.epilog
= key
->tcs_epilog
.states
;
6520 /* Declare inputs. Only RW_BUFFERS and TESS_FACTOR_OFFSET are used. */
6521 params
[SI_PARAM_RW_BUFFERS
] = const_array(ctx
.v16i8
, SI_NUM_RW_BUFFERS
);
6522 last_array_pointer
= SI_PARAM_RW_BUFFERS
;
6523 params
[SI_PARAM_CONST_BUFFERS
] = ctx
.i64
;
6524 params
[SI_PARAM_SAMPLERS
] = ctx
.i64
;
6525 params
[SI_PARAM_IMAGES
] = ctx
.i64
;
6526 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
.i64
;
6527 params
[SI_PARAM_TCS_OUT_OFFSETS
] = ctx
.i32
;
6528 params
[SI_PARAM_TCS_OUT_LAYOUT
] = ctx
.i32
;
6529 params
[SI_PARAM_TCS_IN_LAYOUT
] = ctx
.i32
;
6530 params
[SI_PARAM_TESS_FACTOR_OFFSET
] = ctx
.i32
;
6531 last_sgpr
= SI_PARAM_TESS_FACTOR_OFFSET
;
6532 num_params
= last_sgpr
+ 1;
6534 params
[num_params
++] = ctx
.i32
; /* patch index within the wave (REL_PATCH_ID) */
6535 params
[num_params
++] = ctx
.i32
; /* invocation ID within the patch */
6536 params
[num_params
++] = ctx
.i32
; /* LDS offset where tess factors should be loaded from */
6538 /* Create the function. */
6539 si_create_function(&ctx
, NULL
, 0, params
, num_params
,
6540 last_array_pointer
, last_sgpr
);
6541 declare_tess_lds(&ctx
);
6542 func
= ctx
.radeon_bld
.main_fn
;
6544 si_write_tess_factors(bld_base
,
6545 LLVMGetParam(func
, last_sgpr
+ 1),
6546 LLVMGetParam(func
, last_sgpr
+ 2),
6547 LLVMGetParam(func
, last_sgpr
+ 3));
6550 LLVMBuildRet(gallivm
->builder
, ctx
.return_value
);
6551 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6553 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6554 gallivm
->module
, debug
, ctx
.type
,
6555 "Tessellation Control Shader Epilog"))
6558 radeon_llvm_dispose(&ctx
.radeon_bld
);
6563 * Select and compile (or reuse) TCS parts (epilog).
6565 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
6566 LLVMTargetMachineRef tm
,
6567 struct si_shader
*shader
,
6568 struct pipe_debug_callback
*debug
)
6570 union si_shader_part_key epilog_key
;
6572 /* Get the epilog. */
6573 memset(&epilog_key
, 0, sizeof(epilog_key
));
6574 epilog_key
.tcs_epilog
.states
= shader
->key
.tcs
.epilog
;
6576 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
6577 &epilog_key
, tm
, debug
,
6578 si_compile_tcs_epilog
);
6579 return shader
->epilog
!= NULL
;
6583 * Compile the pixel shader prolog. This handles:
6584 * - two-side color selection and interpolation
6585 * - overriding interpolation parameters for the API PS
6586 * - polygon stippling
6588 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
6589 * overriden by other states. (e.g. per-sample interpolation)
6590 * Interpolated colors are stored after the preloaded VGPRs.
6592 static bool si_compile_ps_prolog(struct si_screen
*sscreen
,
6593 LLVMTargetMachineRef tm
,
6594 struct pipe_debug_callback
*debug
,
6595 struct si_shader_part
*out
)
6597 union si_shader_part_key
*key
= &out
->key
;
6598 struct si_shader shader
= {};
6599 struct si_shader_context ctx
;
6600 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6601 LLVMTypeRef
*params
;
6602 LLVMValueRef ret
, func
;
6603 int last_sgpr
, num_params
, num_returns
, i
, num_color_channels
;
6606 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6607 ctx
.type
= PIPE_SHADER_FRAGMENT
;
6608 shader
.key
.ps
.prolog
= key
->ps_prolog
.states
;
6610 /* Number of inputs + 8 color elements. */
6611 params
= alloca((key
->ps_prolog
.num_input_sgprs
+
6612 key
->ps_prolog
.num_input_vgprs
+ 8) *
6613 sizeof(LLVMTypeRef
));
6615 /* Declare inputs. */
6617 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
6618 params
[num_params
++] = ctx
.i32
;
6619 last_sgpr
= num_params
- 1;
6621 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
6622 params
[num_params
++] = ctx
.f32
;
6624 /* Declare outputs (same as inputs + add colors if needed) */
6625 num_returns
= num_params
;
6626 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
6627 for (i
= 0; i
< num_color_channels
; i
++)
6628 params
[num_returns
++] = ctx
.f32
;
6630 /* Create the function. */
6631 si_create_function(&ctx
, params
, num_returns
, params
,
6632 num_params
, -1, last_sgpr
);
6633 func
= ctx
.radeon_bld
.main_fn
;
6635 /* Copy inputs to outputs. This should be no-op, as the registers match,
6636 * but it will prevent the compiler from overwriting them unintentionally.
6638 ret
= ctx
.return_value
;
6639 for (i
= 0; i
< num_params
; i
++) {
6640 LLVMValueRef p
= LLVMGetParam(func
, i
);
6641 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6644 /* Polygon stippling. */
6645 if (key
->ps_prolog
.states
.poly_stipple
) {
6646 /* POS_FIXED_PT is always last. */
6647 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
6648 key
->ps_prolog
.num_input_vgprs
- 1;
6649 LLVMValueRef ptr
[2], list
;
6651 /* Get the pointer to rw buffers. */
6652 ptr
[0] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS
);
6653 ptr
[1] = LLVMGetParam(func
, SI_SGPR_RW_BUFFERS_HI
);
6654 list
= lp_build_gather_values(gallivm
, ptr
, 2);
6655 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
.i64
, "");
6656 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
6657 const_array(ctx
.v16i8
, SI_NUM_RW_BUFFERS
), "");
6659 si_llvm_emit_polygon_stipple(&ctx
, list
, pos
);
6662 /* Interpolate colors. */
6663 for (i
= 0; i
< 2; i
++) {
6664 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
6665 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
6666 key
->ps_prolog
.face_vgpr_index
;
6667 LLVMValueRef interp
[2], color
[4];
6668 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
6673 /* If the interpolation qualifier is not CONSTANT (-1). */
6674 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
6675 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
6676 key
->ps_prolog
.color_interp_vgpr_index
[i
];
6678 interp
[0] = LLVMGetParam(func
, interp_vgpr
);
6679 interp
[1] = LLVMGetParam(func
, interp_vgpr
+ 1);
6680 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
6681 interp_ij
= LLVMBuildBitCast(gallivm
->builder
, interp_ij
,
6685 /* Use the absolute location of the input. */
6686 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
6688 if (key
->ps_prolog
.states
.color_two_side
) {
6689 face
= LLVMGetParam(func
, face_vgpr
);
6690 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
.i32
, "");
6693 interp_fs_input(&ctx
,
6694 key
->ps_prolog
.color_attr_index
[i
],
6695 TGSI_SEMANTIC_COLOR
, i
,
6696 key
->ps_prolog
.num_interp_inputs
,
6697 key
->ps_prolog
.colors_read
, interp_ij
,
6698 prim_mask
, face
, color
);
6701 unsigned chan
= u_bit_scan(&writemask
);
6702 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
6707 /* Force per-sample interpolation. */
6708 if (key
->ps_prolog
.states
.force_persample_interp
) {
6709 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
6710 LLVMValueRef persp_sample
[2], linear_sample
[2];
6712 /* Read PERSP_SAMPLE. */
6713 for (i
= 0; i
< 2; i
++)
6714 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
6715 /* Overwrite PERSP_CENTER. */
6716 for (i
= 0; i
< 2; i
++)
6717 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6718 persp_sample
[i
], base
+ 2 + i
, "");
6719 /* Overwrite PERSP_CENTROID. */
6720 for (i
= 0; i
< 2; i
++)
6721 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6722 persp_sample
[i
], base
+ 4 + i
, "");
6723 /* Read LINEAR_SAMPLE. */
6724 for (i
= 0; i
< 2; i
++)
6725 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
6726 /* Overwrite LINEAR_CENTER. */
6727 for (i
= 0; i
< 2; i
++)
6728 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6729 linear_sample
[i
], base
+ 8 + i
, "");
6730 /* Overwrite LINEAR_CENTROID. */
6731 for (i
= 0; i
< 2; i
++)
6732 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
6733 linear_sample
[i
], base
+ 10 + i
, "");
6737 LLVMBuildRet(gallivm
->builder
, ret
);
6738 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6740 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6741 gallivm
->module
, debug
, ctx
.type
,
6742 "Fragment Shader Prolog"))
6745 radeon_llvm_dispose(&ctx
.radeon_bld
);
6750 * Compile the pixel shader epilog. This handles everything that must be
6751 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
6753 static bool si_compile_ps_epilog(struct si_screen
*sscreen
,
6754 LLVMTargetMachineRef tm
,
6755 struct pipe_debug_callback
*debug
,
6756 struct si_shader_part
*out
)
6758 union si_shader_part_key
*key
= &out
->key
;
6759 struct si_shader shader
= {};
6760 struct si_shader_context ctx
;
6761 struct gallivm_state
*gallivm
= &ctx
.radeon_bld
.gallivm
;
6762 struct lp_build_tgsi_context
*bld_base
= &ctx
.radeon_bld
.soa
.bld_base
;
6763 LLVMTypeRef params
[16+8*4+3];
6764 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
6765 int last_array_pointer
, last_sgpr
, num_params
, i
;
6768 si_init_shader_ctx(&ctx
, sscreen
, &shader
, tm
);
6769 ctx
.type
= PIPE_SHADER_FRAGMENT
;
6770 shader
.key
.ps
.epilog
= key
->ps_epilog
.states
;
6772 /* Declare input SGPRs. */
6773 params
[SI_PARAM_RW_BUFFERS
] = ctx
.i64
;
6774 params
[SI_PARAM_CONST_BUFFERS
] = ctx
.i64
;
6775 params
[SI_PARAM_SAMPLERS
] = ctx
.i64
;
6776 params
[SI_PARAM_IMAGES
] = ctx
.i64
;
6777 params
[SI_PARAM_SHADER_BUFFERS
] = ctx
.i64
;
6778 params
[SI_PARAM_ALPHA_REF
] = ctx
.f32
;
6779 last_array_pointer
= -1;
6780 last_sgpr
= SI_PARAM_ALPHA_REF
;
6782 /* Declare input VGPRs. */
6783 num_params
= (last_sgpr
+ 1) +
6784 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
6785 key
->ps_epilog
.writes_z
+
6786 key
->ps_epilog
.writes_stencil
+
6787 key
->ps_epilog
.writes_samplemask
;
6789 num_params
= MAX2(num_params
,
6790 last_sgpr
+ 1 + PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
6792 assert(num_params
<= ARRAY_SIZE(params
));
6794 for (i
= last_sgpr
+ 1; i
< num_params
; i
++)
6795 params
[i
] = ctx
.f32
;
6797 /* Create the function. */
6798 si_create_function(&ctx
, NULL
, 0, params
, num_params
,
6799 last_array_pointer
, last_sgpr
);
6800 /* Disable elimination of unused inputs. */
6801 radeon_llvm_add_attribute(ctx
.radeon_bld
.main_fn
,
6802 "InitialPSInputAddr", 0xffffff);
6804 /* Process colors. */
6805 unsigned vgpr
= last_sgpr
+ 1;
6806 unsigned colors_written
= key
->ps_epilog
.colors_written
;
6807 int last_color_export
= -1;
6809 /* Find the last color export. */
6810 if (!key
->ps_epilog
.writes_z
&&
6811 !key
->ps_epilog
.writes_stencil
&&
6812 !key
->ps_epilog
.writes_samplemask
) {
6813 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
6815 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
6816 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
6817 /* Just set this if any of the colorbuffers are enabled. */
6819 ((1llu << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
6820 last_color_export
= 0;
6822 for (i
= 0; i
< 8; i
++)
6823 if (colors_written
& (1 << i
) &&
6824 (spi_format
>> (i
* 4)) & 0xf)
6825 last_color_export
= i
;
6829 while (colors_written
) {
6830 LLVMValueRef color
[4];
6831 int mrt
= u_bit_scan(&colors_written
);
6833 for (i
= 0; i
< 4; i
++)
6834 color
[i
] = LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6836 si_export_mrt_color(bld_base
, color
, mrt
,
6838 mrt
== last_color_export
);
6841 /* Process depth, stencil, samplemask. */
6842 if (key
->ps_epilog
.writes_z
)
6843 depth
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6844 if (key
->ps_epilog
.writes_stencil
)
6845 stencil
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6846 if (key
->ps_epilog
.writes_samplemask
)
6847 samplemask
= LLVMGetParam(ctx
.radeon_bld
.main_fn
, vgpr
++);
6849 if (depth
|| stencil
|| samplemask
)
6850 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
);
6851 else if (last_color_export
== -1)
6852 si_export_null(bld_base
);
6855 LLVMBuildRetVoid(gallivm
->builder
);
6856 radeon_llvm_finalize_module(&ctx
.radeon_bld
);
6858 if (si_compile_llvm(sscreen
, &out
->binary
, &out
->config
, tm
,
6859 gallivm
->module
, debug
, ctx
.type
,
6860 "Fragment Shader Epilog"))
6863 radeon_llvm_dispose(&ctx
.radeon_bld
);
6868 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
6870 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
6871 LLVMTargetMachineRef tm
,
6872 struct si_shader
*shader
,
6873 struct pipe_debug_callback
*debug
)
6875 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6876 union si_shader_part_key prolog_key
;
6877 union si_shader_part_key epilog_key
;
6880 /* Get the prolog. */
6881 memset(&prolog_key
, 0, sizeof(prolog_key
));
6882 prolog_key
.ps_prolog
.states
= shader
->key
.ps
.prolog
;
6883 prolog_key
.ps_prolog
.colors_read
= info
->colors_read
;
6884 prolog_key
.ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
6885 prolog_key
.ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
6887 if (info
->colors_read
) {
6888 unsigned *color
= shader
->selector
->color_attr_index
;
6890 if (shader
->key
.ps
.prolog
.color_two_side
) {
6891 /* BCOLORs are stored after the last input. */
6892 prolog_key
.ps_prolog
.num_interp_inputs
= info
->num_inputs
;
6893 prolog_key
.ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
6894 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
6897 for (i
= 0; i
< 2; i
++) {
6898 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
6900 if (!(info
->colors_read
& (0xf << i
*4)))
6903 prolog_key
.ps_prolog
.color_attr_index
[i
] = color
[i
];
6905 /* Force per-sample interpolation for the colors here. */
6906 if (shader
->key
.ps
.prolog
.force_persample_interp
)
6907 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6909 switch (info
->input_interpolate
[color
[i
]]) {
6910 case TGSI_INTERPOLATE_CONSTANT
:
6911 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = -1;
6913 case TGSI_INTERPOLATE_PERSPECTIVE
:
6914 case TGSI_INTERPOLATE_COLOR
:
6916 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6917 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 0;
6918 shader
->config
.spi_ps_input_ena
|=
6919 S_0286CC_PERSP_SAMPLE_ENA(1);
6921 case TGSI_INTERPOLATE_LOC_CENTER
:
6922 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 2;
6923 shader
->config
.spi_ps_input_ena
|=
6924 S_0286CC_PERSP_CENTER_ENA(1);
6926 case TGSI_INTERPOLATE_LOC_CENTROID
:
6927 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 4;
6928 shader
->config
.spi_ps_input_ena
|=
6929 S_0286CC_PERSP_CENTROID_ENA(1);
6935 case TGSI_INTERPOLATE_LINEAR
:
6937 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6938 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 6;
6939 shader
->config
.spi_ps_input_ena
|=
6940 S_0286CC_LINEAR_SAMPLE_ENA(1);
6942 case TGSI_INTERPOLATE_LOC_CENTER
:
6943 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 8;
6944 shader
->config
.spi_ps_input_ena
|=
6945 S_0286CC_LINEAR_CENTER_ENA(1);
6947 case TGSI_INTERPOLATE_LOC_CENTROID
:
6948 prolog_key
.ps_prolog
.color_interp_vgpr_index
[i
] = 10;
6949 shader
->config
.spi_ps_input_ena
|=
6950 S_0286CC_LINEAR_CENTROID_ENA(1);
6962 /* The prolog is a no-op if these aren't set. */
6963 if (prolog_key
.ps_prolog
.colors_read
||
6964 prolog_key
.ps_prolog
.states
.force_persample_interp
||
6965 prolog_key
.ps_prolog
.states
.poly_stipple
) {
6967 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
6968 &prolog_key
, tm
, debug
,
6969 si_compile_ps_prolog
);
6970 if (!shader
->prolog
)
6974 /* Get the epilog. */
6975 memset(&epilog_key
, 0, sizeof(epilog_key
));
6976 epilog_key
.ps_epilog
.colors_written
= info
->colors_written
;
6977 epilog_key
.ps_epilog
.writes_z
= info
->writes_z
;
6978 epilog_key
.ps_epilog
.writes_stencil
= info
->writes_stencil
;
6979 epilog_key
.ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6980 epilog_key
.ps_epilog
.states
= shader
->key
.ps
.epilog
;
6983 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
6984 &epilog_key
, tm
, debug
,
6985 si_compile_ps_epilog
);
6986 if (!shader
->epilog
)
6989 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
6990 if (shader
->key
.ps
.prolog
.poly_stipple
) {
6991 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
6992 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
6995 /* Set up the enable bits for per-sample shading if needed. */
6996 if (shader
->key
.ps
.prolog
.force_persample_interp
) {
6997 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
6998 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
)) {
6999 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7000 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7001 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7003 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7004 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
)) {
7005 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7006 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7007 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7011 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7012 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7013 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7014 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7015 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7018 /* At least one pair of interpolation weights must be enabled. */
7019 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7020 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7021 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7024 /* The sample mask input is always enabled, because the API shader always
7025 * passes it through to the epilog. Disable it here if it's unused.
7027 if (!shader
->key
.ps
.epilog
.poly_line_smoothing
&&
7028 !shader
->selector
->info
.reads_samplemask
)
7029 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7034 static void si_fix_num_sgprs(struct si_shader
*shader
)
7036 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7038 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7041 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7042 struct si_shader
*shader
,
7043 struct pipe_debug_callback
*debug
)
7045 struct si_shader
*mainp
= shader
->selector
->main_shader_part
;
7048 /* LS, ES, VS are compiled on demand if the main part hasn't been
7049 * compiled for that stage.
7052 (shader
->selector
->type
== PIPE_SHADER_VERTEX
&&
7053 (shader
->key
.vs
.as_es
!= mainp
->key
.vs
.as_es
||
7054 shader
->key
.vs
.as_ls
!= mainp
->key
.vs
.as_ls
)) ||
7055 (shader
->selector
->type
== PIPE_SHADER_TESS_EVAL
&&
7056 shader
->key
.tes
.as_es
!= mainp
->key
.tes
.as_es
) ||
7057 shader
->selector
->type
== PIPE_SHADER_COMPUTE
) {
7058 /* Monolithic shader (compiled as a whole, has many variants,
7059 * may take a long time to compile).
7061 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7065 /* The shader consists of 2-3 parts:
7067 * - the middle part is the user shader, it has 1 variant only
7068 * and it was compiled during the creation of the shader
7070 * - the prolog part is inserted at the beginning
7071 * - the epilog part is inserted at the end
7073 * The prolog and epilog have many (but simple) variants.
7076 /* Copy the compiled TGSI shader data over. */
7077 shader
->is_binary_shared
= true;
7078 shader
->binary
= mainp
->binary
;
7079 shader
->config
= mainp
->config
;
7080 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7081 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7082 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7083 memcpy(shader
->info
.vs_output_param_offset
,
7084 mainp
->info
.vs_output_param_offset
,
7085 sizeof(mainp
->info
.vs_output_param_offset
));
7086 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7087 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7088 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7090 /* Select prologs and/or epilogs. */
7091 switch (shader
->selector
->type
) {
7092 case PIPE_SHADER_VERTEX
:
7093 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7096 case PIPE_SHADER_TESS_CTRL
:
7097 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7100 case PIPE_SHADER_TESS_EVAL
:
7101 if (!si_shader_select_tes_parts(sscreen
, tm
, shader
, debug
))
7104 case PIPE_SHADER_FRAGMENT
:
7105 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7108 /* Make sure we have at least as many VGPRs as there
7109 * are allocated inputs.
7111 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7112 shader
->info
.num_input_vgprs
);
7116 /* Update SGPR and VGPR counts. */
7117 if (shader
->prolog
) {
7118 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7119 shader
->prolog
->config
.num_sgprs
);
7120 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7121 shader
->prolog
->config
.num_vgprs
);
7123 if (shader
->epilog
) {
7124 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7125 shader
->epilog
->config
.num_sgprs
);
7126 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7127 shader
->epilog
->config
.num_vgprs
);
7131 si_fix_num_sgprs(shader
);
7132 si_shader_dump(sscreen
, shader
, debug
, shader
->selector
->info
.processor
,
7136 r
= si_shader_binary_upload(sscreen
, shader
);
7138 fprintf(stderr
, "LLVM failed to upload shader\n");
7145 void si_shader_destroy(struct si_shader
*shader
)
7147 if (shader
->gs_copy_shader
) {
7148 si_shader_destroy(shader
->gs_copy_shader
);
7149 FREE(shader
->gs_copy_shader
);
7152 if (shader
->scratch_bo
)
7153 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7155 r600_resource_reference(&shader
->bo
, NULL
);
7157 if (!shader
->is_binary_shared
)
7158 radeon_shader_binary_clean(&shader
->binary
);