2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "gallivm/lp_bld_misc.h"
36 #include "util/u_memory.h"
37 #include "util/u_string.h"
38 #include "tgsi/tgsi_build.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_dump.h"
42 #include "ac_binary.h"
43 #include "ac_llvm_util.h"
44 #include "ac_exp_param.h"
45 #include "si_shader_internal.h"
49 #include "compiler/nir/nir.h"
51 static const char *scratch_rsrc_dword0_symbol
=
52 "SCRATCH_RSRC_DWORD0";
54 static const char *scratch_rsrc_dword1_symbol
=
55 "SCRATCH_RSRC_DWORD1";
57 struct si_shader_output_values
59 LLVMValueRef values
[4];
60 unsigned semantic_name
;
61 unsigned semantic_index
;
62 ubyte vertex_stream
[4];
66 * Used to collect types and other info about arguments of the LLVM function
67 * before the function is created.
69 struct si_function_info
{
70 LLVMTypeRef types
[100];
71 LLVMValueRef
*assign
[100];
72 unsigned num_sgpr_params
;
81 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
82 struct si_screen
*sscreen
,
83 LLVMTargetMachineRef tm
);
85 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
86 struct lp_build_tgsi_context
*bld_base
,
87 struct lp_build_emit_data
*emit_data
);
89 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
92 static unsigned llvm_get_type_size(LLVMTypeRef type
);
94 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
95 union si_shader_part_key
*key
);
96 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
97 union si_shader_part_key
*key
);
98 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
99 union si_shader_part_key
*key
);
100 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
101 union si_shader_part_key
*key
);
103 /* Ideally pass the sample mask input to the PS epilog as v13, which
104 * is its usual location, so that the shader doesn't have to add v_mov.
106 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 13
109 CONST_ADDR_SPACE
= 2,
110 LOCAL_ADDR_SPACE
= 3,
113 static bool is_merged_shader(struct si_shader
*shader
)
115 if (shader
->selector
->screen
->b
.chip_class
<= VI
)
118 return shader
->key
.as_ls
||
120 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
121 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
124 static void si_init_function_info(struct si_function_info
*fninfo
)
126 fninfo
->num_params
= 0;
127 fninfo
->num_sgpr_params
= 0;
130 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
131 enum si_arg_regfile regfile
, LLVMTypeRef type
,
132 LLVMValueRef
*assign
)
134 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
136 unsigned idx
= fninfo
->num_params
++;
137 assert(idx
< ARRAY_SIZE(fninfo
->types
));
139 if (regfile
== ARG_SGPR
)
140 fninfo
->num_sgpr_params
= fninfo
->num_params
;
142 fninfo
->types
[idx
] = type
;
143 fninfo
->assign
[idx
] = assign
;
147 static unsigned add_arg(struct si_function_info
*fninfo
,
148 enum si_arg_regfile regfile
, LLVMTypeRef type
)
150 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
153 static void add_arg_checked(struct si_function_info
*fninfo
,
154 enum si_arg_regfile regfile
, LLVMTypeRef type
,
157 MAYBE_UNUSED
unsigned actual
= add_arg(fninfo
, regfile
, type
);
158 assert(actual
== idx
);
162 * Returns a unique index for a per-patch semantic name and index. The index
163 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
166 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
168 switch (semantic_name
) {
169 case TGSI_SEMANTIC_TESSOUTER
:
171 case TGSI_SEMANTIC_TESSINNER
:
173 case TGSI_SEMANTIC_PATCH
:
178 assert(!"invalid semantic name");
184 * Returns a unique index for a semantic name and index. The index must be
185 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
188 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
190 switch (semantic_name
) {
191 case TGSI_SEMANTIC_POSITION
:
193 case TGSI_SEMANTIC_GENERIC
:
194 /* Since some shader stages use the the highest used IO index
195 * to determine the size to allocate for inputs/outputs
196 * (in LDS, tess and GS rings). GENERIC should be placed right
197 * after POSITION to make that size as small as possible.
199 if (index
< SI_MAX_IO_GENERIC
)
202 assert(!"invalid generic index");
204 case TGSI_SEMANTIC_PSIZE
:
205 return SI_MAX_IO_GENERIC
+ 1;
206 case TGSI_SEMANTIC_CLIPDIST
:
208 return SI_MAX_IO_GENERIC
+ 2 + index
;
209 case TGSI_SEMANTIC_FOG
:
210 return SI_MAX_IO_GENERIC
+ 4;
211 case TGSI_SEMANTIC_LAYER
:
212 return SI_MAX_IO_GENERIC
+ 5;
213 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
214 return SI_MAX_IO_GENERIC
+ 6;
215 case TGSI_SEMANTIC_PRIMID
:
216 return SI_MAX_IO_GENERIC
+ 7;
217 case TGSI_SEMANTIC_COLOR
: /* these alias */
218 case TGSI_SEMANTIC_BCOLOR
:
220 return SI_MAX_IO_GENERIC
+ 8 + index
;
221 case TGSI_SEMANTIC_TEXCOORD
:
223 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
224 return SI_MAX_IO_GENERIC
+ 10 + index
;
226 assert(!"invalid semantic name");
232 * Helper function that builds an LLVM IR PHI node and immediately adds
236 build_phi(struct ac_llvm_context
*ctx
, LLVMTypeRef type
,
237 unsigned count_incoming
, LLVMValueRef
*values
,
238 LLVMBasicBlockRef
*blocks
)
240 LLVMValueRef phi
= LLVMBuildPhi(ctx
->builder
, type
, "");
241 LLVMAddIncoming(phi
, values
, blocks
, count_incoming
);
246 * Get the value of a shader input parameter and extract a bitfield.
248 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
249 unsigned param
, unsigned rshift
,
252 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
253 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
256 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
257 value
= bitcast(&ctx
->bld_base
,
258 TGSI_TYPE_UNSIGNED
, value
);
261 value
= LLVMBuildLShr(gallivm
->builder
, value
,
262 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
264 if (rshift
+ bitwidth
< 32) {
265 unsigned mask
= (1 << bitwidth
) - 1;
266 value
= LLVMBuildAnd(gallivm
->builder
, value
,
267 LLVMConstInt(ctx
->i32
, mask
, 0), "");
273 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
276 case PIPE_SHADER_TESS_CTRL
:
277 return unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 0, 8);
279 case PIPE_SHADER_TESS_EVAL
:
280 return LLVMGetParam(ctx
->main_fn
,
281 ctx
->param_tes_rel_patch_id
);
289 /* Tessellation shaders pass outputs to the next shader using LDS.
291 * LS outputs = TCS inputs
292 * TCS outputs = TES inputs
295 * - TCS inputs for patch 0
296 * - TCS inputs for patch 1
297 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
299 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
300 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
301 * - TCS outputs for patch 1
302 * - Per-patch TCS outputs for patch 1
303 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
304 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
307 * All three shaders VS(LS), TCS, TES share the same LDS space.
311 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
313 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
317 get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
319 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
323 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
325 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
327 ctx
->param_tcs_out_lds_offsets
,
333 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
335 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
337 ctx
->param_tcs_out_lds_offsets
,
343 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
345 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
346 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
347 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
349 return LLVMBuildMul(gallivm
->builder
, patch_stride
, rel_patch_id
, "");
353 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
355 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
356 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
357 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
358 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
360 return LLVMBuildAdd(gallivm
->builder
, patch0_offset
,
361 LLVMBuildMul(gallivm
->builder
, patch_stride
,
367 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
369 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
370 LLVMValueRef patch0_patch_data_offset
=
371 get_tcs_out_patch0_patch_data_offset(ctx
);
372 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
373 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
375 return LLVMBuildAdd(gallivm
->builder
, patch0_patch_data_offset
,
376 LLVMBuildMul(gallivm
->builder
, patch_stride
,
381 static LLVMValueRef
get_instance_index_for_fetch(
382 struct si_shader_context
*ctx
,
383 unsigned param_start_instance
, LLVMValueRef divisor
)
385 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
387 LLVMValueRef result
= ctx
->abi
.instance_id
;
389 /* The division must be done before START_INSTANCE is added. */
390 if (divisor
!= ctx
->i32_1
)
391 result
= LLVMBuildUDiv(gallivm
->builder
, result
, divisor
, "");
393 return LLVMBuildAdd(gallivm
->builder
, result
,
394 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
397 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
399 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
401 unsigned double_index
)
403 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
404 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->gallivm
.context
);
405 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
406 LLVMVectorType(f64
, 2), "");
407 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
408 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
409 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
412 static void declare_input_vs(
413 struct si_shader_context
*ctx
,
414 unsigned input_index
,
415 const struct tgsi_full_declaration
*decl
,
418 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
422 unsigned num_fetches
;
423 unsigned fetch_stride
;
425 LLVMValueRef t_list_ptr
;
426 LLVMValueRef t_offset
;
428 LLVMValueRef vertex_index
;
429 LLVMValueRef input
[3];
431 /* Load the T list */
432 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
434 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
436 t_list
= ac_build_indexed_load_const(&ctx
->ac
, t_list_ptr
, t_offset
);
438 vertex_index
= LLVMGetParam(ctx
->main_fn
,
439 ctx
->param_vertex_index0
+
442 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
444 /* Do multiple loads for special formats. */
446 case SI_FIX_FETCH_RGB_64_FLOAT
:
447 num_fetches
= 3; /* 3 2-dword loads */
450 case SI_FIX_FETCH_RGBA_64_FLOAT
:
451 num_fetches
= 2; /* 2 4-dword loads */
454 case SI_FIX_FETCH_RGB_8
:
455 case SI_FIX_FETCH_RGB_8_INT
:
459 case SI_FIX_FETCH_RGB_16
:
460 case SI_FIX_FETCH_RGB_16_INT
:
469 for (unsigned i
= 0; i
< num_fetches
; i
++) {
470 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
472 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
473 vertex_index
, voffset
,
477 /* Break up the vec4 into individual components */
478 for (chan
= 0; chan
< 4; chan
++) {
479 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
480 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
481 input
[0], llvm_chan
, "");
485 case SI_FIX_FETCH_A2_SNORM
:
486 case SI_FIX_FETCH_A2_SSCALED
:
487 case SI_FIX_FETCH_A2_SINT
: {
488 /* The hardware returns an unsigned value; convert it to a
491 LLVMValueRef tmp
= out
[3];
492 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
494 /* First, recover the sign-extended signed integer value. */
495 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
496 tmp
= LLVMBuildFPToUI(gallivm
->builder
, tmp
, ctx
->i32
, "");
498 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->i32
, "");
500 /* For the integer-like cases, do a natural sign extension.
502 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
503 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
506 tmp
= LLVMBuildShl(gallivm
->builder
, tmp
,
507 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
508 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
509 tmp
= LLVMBuildAShr(gallivm
->builder
, tmp
, c30
, "");
511 /* Convert back to the right type. */
512 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
514 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
515 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
516 clamp
= LLVMBuildFCmp(gallivm
->builder
, LLVMRealULT
, tmp
, neg_one
, "");
517 tmp
= LLVMBuildSelect(gallivm
->builder
, clamp
, neg_one
, tmp
, "");
518 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
519 tmp
= LLVMBuildSIToFP(gallivm
->builder
, tmp
, ctx
->f32
, "");
525 case SI_FIX_FETCH_RGBA_32_UNORM
:
526 case SI_FIX_FETCH_RGBX_32_UNORM
:
527 for (chan
= 0; chan
< 4; chan
++) {
528 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
530 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
531 out
[chan
], ctx
->f32
, "");
532 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
533 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
535 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
536 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
537 out
[3] = LLVMConstReal(ctx
->f32
, 1);
539 case SI_FIX_FETCH_RGBA_32_SNORM
:
540 case SI_FIX_FETCH_RGBX_32_SNORM
:
541 case SI_FIX_FETCH_RGBA_32_FIXED
:
542 case SI_FIX_FETCH_RGBX_32_FIXED
: {
544 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
545 scale
= 1.0 / 0x10000;
547 scale
= 1.0 / INT_MAX
;
549 for (chan
= 0; chan
< 4; chan
++) {
550 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
552 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
553 out
[chan
], ctx
->f32
, "");
554 out
[chan
] = LLVMBuildFMul(gallivm
->builder
, out
[chan
],
555 LLVMConstReal(ctx
->f32
, scale
), "");
557 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
558 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
559 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
560 out
[3] = LLVMConstReal(ctx
->f32
, 1);
563 case SI_FIX_FETCH_RGBA_32_USCALED
:
564 for (chan
= 0; chan
< 4; chan
++) {
565 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
567 out
[chan
] = LLVMBuildUIToFP(gallivm
->builder
,
568 out
[chan
], ctx
->f32
, "");
571 case SI_FIX_FETCH_RGBA_32_SSCALED
:
572 for (chan
= 0; chan
< 4; chan
++) {
573 out
[chan
] = LLVMBuildBitCast(gallivm
->builder
, out
[chan
],
575 out
[chan
] = LLVMBuildSIToFP(gallivm
->builder
,
576 out
[chan
], ctx
->f32
, "");
579 case SI_FIX_FETCH_RG_64_FLOAT
:
580 for (chan
= 0; chan
< 2; chan
++)
581 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
583 out
[2] = LLVMConstReal(ctx
->f32
, 0);
584 out
[3] = LLVMConstReal(ctx
->f32
, 1);
586 case SI_FIX_FETCH_RGB_64_FLOAT
:
587 for (chan
= 0; chan
< 3; chan
++)
588 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
590 out
[3] = LLVMConstReal(ctx
->f32
, 1);
592 case SI_FIX_FETCH_RGBA_64_FLOAT
:
593 for (chan
= 0; chan
< 4; chan
++) {
594 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
598 case SI_FIX_FETCH_RGB_8
:
599 case SI_FIX_FETCH_RGB_8_INT
:
600 case SI_FIX_FETCH_RGB_16
:
601 case SI_FIX_FETCH_RGB_16_INT
:
602 for (chan
= 0; chan
< 3; chan
++) {
603 out
[chan
] = LLVMBuildExtractElement(gallivm
->builder
,
607 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
608 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
609 out
[3] = LLVMConstReal(ctx
->f32
, 1);
611 out
[3] = LLVMBuildBitCast(gallivm
->builder
, ctx
->i32_1
,
619 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
626 case PIPE_SHADER_VERTEX
:
627 return LLVMGetParam(ctx
->main_fn
,
628 ctx
->param_vs_prim_id
);
629 case PIPE_SHADER_TESS_CTRL
:
630 return LLVMGetParam(ctx
->main_fn
,
631 ctx
->param_tcs_patch_id
);
632 case PIPE_SHADER_TESS_EVAL
:
633 return LLVMGetParam(ctx
->main_fn
,
634 ctx
->param_tes_patch_id
);
635 case PIPE_SHADER_GEOMETRY
:
636 return LLVMGetParam(ctx
->main_fn
,
637 ctx
->param_gs_prim_id
);
645 * Return the value of tgsi_ind_register for indexing.
646 * This is the indirect index with the constant offset added to it.
648 static LLVMValueRef
get_indirect_index(struct si_shader_context
*ctx
,
649 const struct tgsi_ind_register
*ind
,
652 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
655 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
656 result
= LLVMBuildLoad(gallivm
->builder
, result
, "");
657 result
= LLVMBuildAdd(gallivm
->builder
, result
,
658 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
663 * Like get_indirect_index, but restricts the return value to a (possibly
664 * undefined) value inside [0..num).
666 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
667 const struct tgsi_ind_register
*ind
,
668 int rel_index
, unsigned num
)
670 LLVMValueRef result
= get_indirect_index(ctx
, ind
, rel_index
);
672 return si_llvm_bound_index(ctx
, result
, num
);
677 * Calculate a dword address given an input or output register and a stride.
679 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
680 const struct tgsi_full_dst_register
*dst
,
681 const struct tgsi_full_src_register
*src
,
682 LLVMValueRef vertex_dw_stride
,
683 LLVMValueRef base_addr
)
685 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
686 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
687 ubyte
*name
, *index
, *array_first
;
689 struct tgsi_full_dst_register reg
;
691 /* Set the register description. The address computation is the same
692 * for sources and destinations. */
694 reg
.Register
.File
= src
->Register
.File
;
695 reg
.Register
.Index
= src
->Register
.Index
;
696 reg
.Register
.Indirect
= src
->Register
.Indirect
;
697 reg
.Register
.Dimension
= src
->Register
.Dimension
;
698 reg
.Indirect
= src
->Indirect
;
699 reg
.Dimension
= src
->Dimension
;
700 reg
.DimIndirect
= src
->DimIndirect
;
704 /* If the register is 2-dimensional (e.g. an array of vertices
705 * in a primitive), calculate the base address of the vertex. */
706 if (reg
.Register
.Dimension
) {
709 if (reg
.Dimension
.Indirect
)
710 index
= get_indirect_index(ctx
, ®
.DimIndirect
,
711 reg
.Dimension
.Index
);
713 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
715 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
716 LLVMBuildMul(gallivm
->builder
, index
,
717 vertex_dw_stride
, ""), "");
720 /* Get information about the register. */
721 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
722 name
= info
->input_semantic_name
;
723 index
= info
->input_semantic_index
;
724 array_first
= info
->input_array_first
;
725 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
726 name
= info
->output_semantic_name
;
727 index
= info
->output_semantic_index
;
728 array_first
= info
->output_array_first
;
734 if (reg
.Register
.Indirect
) {
735 /* Add the relative address of the element. */
736 LLVMValueRef ind_index
;
738 if (reg
.Indirect
.ArrayID
)
739 first
= array_first
[reg
.Indirect
.ArrayID
];
741 first
= reg
.Register
.Index
;
743 ind_index
= get_indirect_index(ctx
, ®
.Indirect
,
744 reg
.Register
.Index
- first
);
746 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
747 LLVMBuildMul(gallivm
->builder
, ind_index
,
748 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
750 param
= reg
.Register
.Dimension
?
751 si_shader_io_get_unique_index(name
[first
], index
[first
]) :
752 si_shader_io_get_unique_index_patch(name
[first
], index
[first
]);
754 param
= reg
.Register
.Dimension
?
755 si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
756 index
[reg
.Register
.Index
]) :
757 si_shader_io_get_unique_index_patch(name
[reg
.Register
.Index
],
758 index
[reg
.Register
.Index
]);
761 /* Add the base address of the element. */
762 return LLVMBuildAdd(gallivm
->builder
, base_addr
,
763 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
766 /* The offchip buffer layout for TCS->TES is
768 * - attribute 0 of patch 0 vertex 0
769 * - attribute 0 of patch 0 vertex 1
770 * - attribute 0 of patch 0 vertex 2
772 * - attribute 0 of patch 1 vertex 0
773 * - attribute 0 of patch 1 vertex 1
775 * - attribute 1 of patch 0 vertex 0
776 * - attribute 1 of patch 0 vertex 1
778 * - per patch attribute 0 of patch 0
779 * - per patch attribute 0 of patch 1
782 * Note that every attribute has 4 components.
784 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
785 LLVMValueRef rel_patch_id
,
786 LLVMValueRef vertex_index
,
787 LLVMValueRef param_index
)
789 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
790 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
791 LLVMValueRef param_stride
, constant16
;
793 vertices_per_patch
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
794 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
795 total_vertices
= LLVMBuildMul(gallivm
->builder
, vertices_per_patch
,
798 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
800 base_addr
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
801 vertices_per_patch
, "");
803 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
806 param_stride
= total_vertices
;
808 base_addr
= rel_patch_id
;
809 param_stride
= num_patches
;
812 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
813 LLVMBuildMul(gallivm
->builder
, param_index
,
814 param_stride
, ""), "");
816 base_addr
= LLVMBuildMul(gallivm
->builder
, base_addr
, constant16
, "");
819 LLVMValueRef patch_data_offset
=
820 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
822 base_addr
= LLVMBuildAdd(gallivm
->builder
, base_addr
,
823 patch_data_offset
, "");
828 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
829 struct si_shader_context
*ctx
,
830 const struct tgsi_full_dst_register
*dst
,
831 const struct tgsi_full_src_register
*src
)
833 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
834 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
835 ubyte
*name
, *index
, *array_first
;
836 struct tgsi_full_src_register reg
;
837 LLVMValueRef vertex_index
= NULL
;
838 LLVMValueRef param_index
= NULL
;
839 unsigned param_index_base
, param_base
;
841 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
843 if (reg
.Register
.Dimension
) {
845 if (reg
.Dimension
.Indirect
)
846 vertex_index
= get_indirect_index(ctx
, ®
.DimIndirect
,
847 reg
.Dimension
.Index
);
849 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
852 /* Get information about the register. */
853 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
854 name
= info
->input_semantic_name
;
855 index
= info
->input_semantic_index
;
856 array_first
= info
->input_array_first
;
857 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
858 name
= info
->output_semantic_name
;
859 index
= info
->output_semantic_index
;
860 array_first
= info
->output_array_first
;
866 if (reg
.Register
.Indirect
) {
867 if (reg
.Indirect
.ArrayID
)
868 param_base
= array_first
[reg
.Indirect
.ArrayID
];
870 param_base
= reg
.Register
.Index
;
872 param_index
= get_indirect_index(ctx
, ®
.Indirect
,
873 reg
.Register
.Index
- param_base
);
876 param_base
= reg
.Register
.Index
;
877 param_index
= ctx
->i32_0
;
880 param_index_base
= reg
.Register
.Dimension
?
881 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]) :
882 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]);
884 param_index
= LLVMBuildAdd(gallivm
->builder
, param_index
,
885 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
888 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
889 vertex_index
, param_index
);
892 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
893 enum tgsi_opcode_type type
, unsigned swizzle
,
894 LLVMValueRef buffer
, LLVMValueRef offset
,
895 LLVMValueRef base
, bool can_speculate
)
897 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
898 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
899 LLVMValueRef value
, value2
;
900 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
901 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
904 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
905 0, 1, 0, can_speculate
, false);
907 return LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
910 if (!tgsi_type_is_64bit(type
)) {
911 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
912 0, 1, 0, can_speculate
, false);
914 value
= LLVMBuildBitCast(gallivm
->builder
, value
, vec_type
, "");
915 return LLVMBuildExtractElement(gallivm
->builder
, value
,
916 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
919 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
920 swizzle
* 4, 1, 0, can_speculate
, false);
922 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
923 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
925 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
931 * \param type output value type
932 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
933 * \param dw_addr address in dwords
935 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
936 enum tgsi_opcode_type type
, unsigned swizzle
,
937 LLVMValueRef dw_addr
)
939 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
940 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
944 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
946 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
947 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
949 return lp_build_gather_values(gallivm
, values
,
953 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
954 LLVMConstInt(ctx
->i32
, swizzle
, 0));
956 value
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
957 if (tgsi_type_is_64bit(type
)) {
959 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
961 value2
= ac_build_indexed_load(&ctx
->ac
, ctx
->lds
, dw_addr
, false);
962 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
965 return LLVMBuildBitCast(gallivm
->builder
, value
,
966 tgsi2llvmtype(bld_base
, type
), "");
972 * \param swizzle offset (typically 0..3)
973 * \param dw_addr address in dwords
974 * \param value value to store
976 static void lds_store(struct lp_build_tgsi_context
*bld_base
,
977 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
980 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
981 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
983 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
984 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
986 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
987 ac_build_indexed_store(&ctx
->ac
, ctx
->lds
,
991 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
994 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
996 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
997 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
998 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1000 uint64_t desc2
= 0xffffffff;
1001 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1002 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1003 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1004 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1005 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1006 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1007 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1009 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1010 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1011 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1012 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1015 static LLVMValueRef
fetch_input_tcs(
1016 struct lp_build_tgsi_context
*bld_base
,
1017 const struct tgsi_full_src_register
*reg
,
1018 enum tgsi_opcode_type type
, unsigned swizzle
)
1020 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1021 LLVMValueRef dw_addr
, stride
;
1023 stride
= unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
1024 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1025 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1027 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1030 static LLVMValueRef
fetch_output_tcs(
1031 struct lp_build_tgsi_context
*bld_base
,
1032 const struct tgsi_full_src_register
*reg
,
1033 enum tgsi_opcode_type type
, unsigned swizzle
)
1035 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1036 LLVMValueRef dw_addr
, stride
;
1038 if (reg
->Register
.Dimension
) {
1039 stride
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 8);
1040 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1041 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1043 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1044 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1047 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1050 static LLVMValueRef
fetch_input_tes(
1051 struct lp_build_tgsi_context
*bld_base
,
1052 const struct tgsi_full_src_register
*reg
,
1053 enum tgsi_opcode_type type
, unsigned swizzle
)
1055 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1056 LLVMValueRef buffer
, base
, addr
;
1058 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1060 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1061 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1063 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
, true);
1066 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1067 const struct tgsi_full_instruction
*inst
,
1068 const struct tgsi_opcode_info
*info
,
1069 LLVMValueRef dst
[4])
1071 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1072 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1073 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[0];
1074 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1075 unsigned chan_index
;
1076 LLVMValueRef dw_addr
, stride
;
1077 LLVMValueRef buffer
, base
, buf_addr
;
1078 LLVMValueRef values
[4];
1079 bool skip_lds_store
;
1080 bool is_tess_factor
= false;
1082 /* Only handle per-patch and per-vertex outputs here.
1083 * Vectors will be lowered to scalars and this function will be called again.
1085 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1086 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1087 si_llvm_emit_store(bld_base
, inst
, info
, dst
);
1091 if (reg
->Register
.Dimension
) {
1092 stride
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 13, 8);
1093 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1094 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1095 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1097 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1098 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1099 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1101 if (!reg
->Register
.Indirect
) {
1102 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1104 /* Always write tess factors into LDS for the TCS epilog. */
1105 if (name
== TGSI_SEMANTIC_TESSINNER
||
1106 name
== TGSI_SEMANTIC_TESSOUTER
) {
1107 skip_lds_store
= false;
1108 is_tess_factor
= true;
1113 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1115 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1116 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1119 TGSI_FOR_EACH_DST0_ENABLED_CHANNEL(inst
, chan_index
) {
1120 LLVMValueRef value
= dst
[chan_index
];
1122 if (inst
->Instruction
.Saturate
)
1123 value
= ac_build_clamp(&ctx
->ac
, value
);
1125 /* Skip LDS stores if there is no LDS read of this output. */
1126 if (!skip_lds_store
)
1127 lds_store(bld_base
, chan_index
, dw_addr
, value
);
1129 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->i32
, "");
1130 values
[chan_index
] = value
;
1132 if (inst
->Dst
[0].Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1133 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1135 4 * chan_index
, 1, 0, true, false);
1139 if (inst
->Dst
[0].Register
.WriteMask
== 0xF && !is_tess_factor
) {
1140 LLVMValueRef value
= lp_build_gather_values(gallivm
,
1142 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1143 base
, 0, 1, 0, true, false);
1147 static LLVMValueRef
fetch_input_gs(
1148 struct lp_build_tgsi_context
*bld_base
,
1149 const struct tgsi_full_src_register
*reg
,
1150 enum tgsi_opcode_type type
,
1153 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1154 struct si_shader
*shader
= ctx
->shader
;
1155 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1156 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1157 LLVMValueRef vtx_offset
, soffset
;
1158 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1159 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1160 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1164 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1165 return get_primitive_id(ctx
, swizzle
);
1167 if (!reg
->Register
.Dimension
)
1170 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1172 /* GFX9 has the ESGS ring in LDS. */
1173 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
1174 unsigned index
= reg
->Dimension
.Index
;
1176 switch (index
/ 2) {
1178 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1179 index
% 2 ? 16 : 0, 16);
1182 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1183 index
% 2 ? 16 : 0, 16);
1186 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1187 index
% 2 ? 16 : 0, 16);
1194 vtx_offset
= LLVMBuildAdd(gallivm
->builder
, vtx_offset
,
1195 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1196 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1199 /* GFX6: input load from the ESGS ring in memory. */
1200 if (swizzle
== ~0) {
1201 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1203 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1204 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1206 return lp_build_gather_values(gallivm
, values
,
1210 /* Get the vertex offset parameter on GFX6. */
1211 unsigned vtx_offset_param
= reg
->Dimension
.Index
;
1212 if (vtx_offset_param
< 2) {
1213 vtx_offset_param
+= ctx
->param_gs_vtx0_offset
;
1215 assert(vtx_offset_param
< 6);
1216 vtx_offset_param
+= ctx
->param_gs_vtx2_offset
- 2;
1218 vtx_offset
= lp_build_mul_imm(uint
,
1219 LLVMGetParam(ctx
->main_fn
,
1223 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1225 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1226 vtx_offset
, soffset
, 0, 1, 0, true, false);
1227 if (tgsi_type_is_64bit(type
)) {
1228 LLVMValueRef value2
;
1229 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1231 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1232 ctx
->i32_0
, vtx_offset
, soffset
,
1233 0, 1, 0, true, false);
1234 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1237 return LLVMBuildBitCast(gallivm
->builder
,
1239 tgsi2llvmtype(bld_base
, type
), "");
1242 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1244 switch (interpolate
) {
1245 case TGSI_INTERPOLATE_CONSTANT
:
1248 case TGSI_INTERPOLATE_LINEAR
:
1249 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1250 return SI_PARAM_LINEAR_SAMPLE
;
1251 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1252 return SI_PARAM_LINEAR_CENTROID
;
1254 return SI_PARAM_LINEAR_CENTER
;
1256 case TGSI_INTERPOLATE_COLOR
:
1257 case TGSI_INTERPOLATE_PERSPECTIVE
:
1258 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1259 return SI_PARAM_PERSP_SAMPLE
;
1260 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1261 return SI_PARAM_PERSP_CENTROID
;
1263 return SI_PARAM_PERSP_CENTER
;
1266 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1271 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1272 unsigned attr_index
, unsigned chan
,
1273 LLVMValueRef prim_mask
,
1274 LLVMValueRef i
, LLVMValueRef j
)
1277 return ac_build_fs_interp(&ctx
->ac
,
1278 LLVMConstInt(ctx
->i32
, chan
, 0),
1279 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1282 return ac_build_fs_interp_mov(&ctx
->ac
,
1283 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1284 LLVMConstInt(ctx
->i32
, chan
, 0),
1285 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1290 * Interpolate a fragment shader input.
1292 * @param ctx context
1293 * @param input_index index of the input in hardware
1294 * @param semantic_name TGSI_SEMANTIC_*
1295 * @param semantic_index semantic index
1296 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1297 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1298 * @param interp_param interpolation weights (i,j)
1299 * @param prim_mask SI_PARAM_PRIM_MASK
1300 * @param face SI_PARAM_FRONT_FACE
1301 * @param result the return value (4 components)
1303 static void interp_fs_input(struct si_shader_context
*ctx
,
1304 unsigned input_index
,
1305 unsigned semantic_name
,
1306 unsigned semantic_index
,
1307 unsigned num_interp_inputs
,
1308 unsigned colors_read_mask
,
1309 LLVMValueRef interp_param
,
1310 LLVMValueRef prim_mask
,
1312 LLVMValueRef result
[4])
1314 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1315 LLVMValueRef i
= NULL
, j
= NULL
;
1318 /* fs.constant returns the param from the middle vertex, so it's not
1319 * really useful for flat shading. It's meant to be used for custom
1320 * interpolation (but the intrinsic can't fetch from the other two
1323 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1324 * to do the right thing. The only reason we use fs.constant is that
1325 * fs.interp cannot be used on integers, because they can be equal
1328 * When interp is false we will use fs.constant or for newer llvm,
1329 * amdgcn.interp.mov.
1331 bool interp
= interp_param
!= NULL
;
1334 interp_param
= LLVMBuildBitCast(gallivm
->builder
, interp_param
,
1335 LLVMVectorType(ctx
->f32
, 2), "");
1337 i
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1339 j
= LLVMBuildExtractElement(gallivm
->builder
, interp_param
,
1343 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1344 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1345 LLVMValueRef is_face_positive
;
1347 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1348 * otherwise it's at offset "num_inputs".
1350 unsigned back_attr_offset
= num_interp_inputs
;
1351 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1352 back_attr_offset
+= 1;
1354 is_face_positive
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1355 face
, ctx
->i32_0
, "");
1357 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1358 LLVMValueRef front
, back
;
1360 front
= si_build_fs_interp(ctx
,
1363 back
= si_build_fs_interp(ctx
,
1364 back_attr_offset
, chan
,
1367 result
[chan
] = LLVMBuildSelect(gallivm
->builder
,
1373 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1374 result
[0] = si_build_fs_interp(ctx
, input_index
,
1375 0, prim_mask
, i
, j
);
1377 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1378 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1380 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1381 result
[chan
] = si_build_fs_interp(ctx
,
1388 static void declare_input_fs(
1389 struct si_shader_context
*ctx
,
1390 unsigned input_index
,
1391 const struct tgsi_full_declaration
*decl
,
1392 LLVMValueRef out
[4])
1394 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1395 struct si_shader
*shader
= ctx
->shader
;
1396 LLVMValueRef main_fn
= ctx
->main_fn
;
1397 LLVMValueRef interp_param
= NULL
;
1398 int interp_param_idx
;
1400 /* Get colors from input VGPRs (set by the prolog). */
1401 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
) {
1402 unsigned i
= decl
->Semantic
.Index
;
1403 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1404 unsigned mask
= colors_read
>> (i
* 4);
1405 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1406 (i
? util_bitcount(colors_read
& 0xf) : 0);
1408 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1409 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1410 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1411 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1415 interp_param_idx
= lookup_interp_param_index(decl
->Interp
.Interpolate
,
1416 decl
->Interp
.Location
);
1417 if (interp_param_idx
== -1)
1419 else if (interp_param_idx
) {
1420 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1423 interp_fs_input(ctx
, input_index
, decl
->Semantic
.Name
,
1424 decl
->Semantic
.Index
, 0, /* this param is unused */
1425 shader
->selector
->info
.colors_read
, interp_param
,
1426 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1427 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1431 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1433 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1438 * Load a dword from a constant buffer.
1440 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1441 LLVMValueRef resource
,
1442 LLVMValueRef offset
)
1444 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1445 0, 0, 0, true, true);
1448 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1450 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1451 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1452 LLVMBuilderRef builder
= gallivm
->builder
;
1453 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1454 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1455 LLVMValueRef resource
= ac_build_indexed_load_const(&ctx
->ac
, desc
, buf_index
);
1457 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1458 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1459 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1461 LLVMValueRef pos
[4] = {
1462 buffer_load_const(ctx
, resource
, offset0
),
1463 buffer_load_const(ctx
, resource
, offset1
),
1464 LLVMConstReal(ctx
->f32
, 0),
1465 LLVMConstReal(ctx
->f32
, 0)
1468 return lp_build_gather_values(gallivm
, pos
, 4);
1471 static void declare_system_value(struct si_shader_context
*ctx
,
1473 const struct tgsi_full_declaration
*decl
)
1475 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1476 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1477 LLVMValueRef value
= 0;
1479 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1481 switch (decl
->Semantic
.Name
) {
1482 case TGSI_SEMANTIC_INSTANCEID
:
1483 value
= ctx
->abi
.instance_id
;
1486 case TGSI_SEMANTIC_VERTEXID
:
1487 value
= LLVMBuildAdd(gallivm
->builder
,
1489 ctx
->abi
.base_vertex
, "");
1492 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1493 /* Unused. Clarify the meaning in indexed vs. non-indexed
1494 * draws if this is ever used again. */
1498 case TGSI_SEMANTIC_BASEVERTEX
:
1500 /* For non-indexed draws, the base vertex set by the driver
1501 * (for direct draws) or the CP (for indirect draws) is the
1502 * first vertex ID, but GLSL expects 0 to be returned.
1504 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
1505 LLVMValueRef indexed
;
1507 indexed
= LLVMBuildLShr(gallivm
->builder
, vs_state
, ctx
->i32_1
, "");
1508 indexed
= LLVMBuildTrunc(gallivm
->builder
, indexed
, ctx
->i1
, "");
1510 value
= LLVMBuildSelect(gallivm
->builder
, indexed
,
1511 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
1515 case TGSI_SEMANTIC_BASEINSTANCE
:
1516 value
= ctx
->abi
.start_instance
;
1519 case TGSI_SEMANTIC_DRAWID
:
1520 value
= ctx
->abi
.draw_id
;
1523 case TGSI_SEMANTIC_INVOCATIONID
:
1524 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1525 value
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
1526 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1527 value
= LLVMGetParam(ctx
->main_fn
,
1528 ctx
->param_gs_instance_id
);
1530 assert(!"INVOCATIONID not implemented");
1533 case TGSI_SEMANTIC_POSITION
:
1535 LLVMValueRef pos
[4] = {
1536 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1537 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1538 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1539 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1540 LLVMGetParam(ctx
->main_fn
,
1541 SI_PARAM_POS_W_FLOAT
)),
1543 value
= lp_build_gather_values(gallivm
, pos
, 4);
1547 case TGSI_SEMANTIC_FACE
:
1548 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_FRONT_FACE
);
1551 case TGSI_SEMANTIC_SAMPLEID
:
1552 value
= get_sample_id(ctx
);
1555 case TGSI_SEMANTIC_SAMPLEPOS
: {
1556 LLVMValueRef pos
[4] = {
1557 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1558 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1559 LLVMConstReal(ctx
->f32
, 0),
1560 LLVMConstReal(ctx
->f32
, 0)
1562 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1563 TGSI_OPCODE_FRC
, pos
[0]);
1564 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1565 TGSI_OPCODE_FRC
, pos
[1]);
1566 value
= lp_build_gather_values(gallivm
, pos
, 4);
1570 case TGSI_SEMANTIC_SAMPLEMASK
:
1571 /* This can only occur with the OpenGL Core profile, which
1572 * doesn't support smoothing.
1574 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1577 case TGSI_SEMANTIC_TESSCOORD
:
1579 LLVMValueRef coord
[4] = {
1580 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1581 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1586 /* For triangles, the vector should be (u, v, 1-u-v). */
1587 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1588 PIPE_PRIM_TRIANGLES
)
1589 coord
[2] = lp_build_sub(bld
, bld
->one
,
1590 lp_build_add(bld
, coord
[0], coord
[1]));
1592 value
= lp_build_gather_values(gallivm
, coord
, 4);
1596 case TGSI_SEMANTIC_VERTICESIN
:
1597 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1598 value
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1599 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1600 value
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
1602 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1605 case TGSI_SEMANTIC_TESSINNER
:
1606 case TGSI_SEMANTIC_TESSOUTER
:
1608 LLVMValueRef buffer
, base
, addr
;
1609 int param
= si_shader_io_get_unique_index_patch(decl
->Semantic
.Name
, 0);
1611 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1613 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1614 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1615 LLVMConstInt(ctx
->i32
, param
, 0));
1617 value
= buffer_load(&ctx
->bld_base
, TGSI_TYPE_FLOAT
,
1618 ~0, buffer
, base
, addr
, true);
1623 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1624 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1626 LLVMValueRef buf
, slot
, val
[4];
1629 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1630 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1631 buf
= ac_build_indexed_load_const(&ctx
->ac
, buf
, slot
);
1632 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1634 for (i
= 0; i
< 4; i
++)
1635 val
[i
] = buffer_load_const(ctx
, buf
,
1636 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1637 value
= lp_build_gather_values(gallivm
, val
, 4);
1641 case TGSI_SEMANTIC_PRIMID
:
1642 value
= get_primitive_id(ctx
, 0);
1645 case TGSI_SEMANTIC_GRID_SIZE
:
1646 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
1649 case TGSI_SEMANTIC_BLOCK_SIZE
:
1651 LLVMValueRef values
[3];
1653 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1655 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1656 unsigned sizes
[3] = {
1657 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1658 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1659 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1662 for (i
= 0; i
< 3; ++i
)
1663 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1665 value
= lp_build_gather_values(gallivm
, values
, 3);
1667 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1672 case TGSI_SEMANTIC_BLOCK_ID
:
1674 LLVMValueRef values
[3];
1676 for (int i
= 0; i
< 3; i
++) {
1677 values
[i
] = ctx
->i32_0
;
1678 if (ctx
->param_block_id
[i
] >= 0) {
1679 values
[i
] = LLVMGetParam(ctx
->main_fn
,
1680 ctx
->param_block_id
[i
]);
1683 value
= lp_build_gather_values(gallivm
, values
, 3);
1687 case TGSI_SEMANTIC_THREAD_ID
:
1688 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
1691 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1692 value
= lp_build_intrinsic(gallivm
->builder
,
1693 "llvm.amdgcn.ps.live",
1695 LP_FUNC_ATTR_READNONE
);
1696 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1697 value
= LLVMBuildSExt(gallivm
->builder
, value
, ctx
->i32
, "");
1700 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1701 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1704 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1705 value
= ac_get_thread_id(&ctx
->ac
);
1708 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1710 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1711 id
= LLVMBuildZExt(gallivm
->builder
, id
, ctx
->i64
, "");
1712 value
= LLVMBuildShl(gallivm
->builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1713 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->v2i32
, "");
1717 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1718 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1719 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1720 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1722 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1723 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1724 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1725 /* All bits set except LSB */
1726 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1729 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1731 id
= LLVMBuildZExt(gallivm
->builder
, id
, ctx
->i64
, "");
1732 value
= LLVMBuildShl(gallivm
->builder
, value
, id
, "");
1733 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1734 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1735 value
= LLVMBuildNot(gallivm
->builder
, value
, "");
1736 value
= LLVMBuildBitCast(gallivm
->builder
, value
, ctx
->v2i32
, "");
1741 assert(!"unknown system value");
1745 ctx
->system_values
[index
] = value
;
1748 static void declare_compute_memory(struct si_shader_context
*ctx
,
1749 const struct tgsi_full_declaration
*decl
)
1751 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1752 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
1754 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1757 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1758 assert(decl
->Range
.First
== decl
->Range
.Last
);
1759 assert(!ctx
->shared_memory
);
1761 var
= LLVMAddGlobalInAddressSpace(gallivm
->module
,
1762 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1765 LLVMSetAlignment(var
, 4);
1767 ctx
->shared_memory
= LLVMBuildBitCast(gallivm
->builder
, var
, i8p
, "");
1770 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1772 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1773 ctx
->param_const_and_shader_buffers
);
1775 return ac_build_indexed_load_const(&ctx
->ac
, list_ptr
,
1776 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
1779 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
1781 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1782 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1784 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
1785 index
= LLVMBuildAdd(ctx
->gallivm
.builder
, index
,
1786 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
1788 return ac_build_indexed_load_const(&ctx
->ac
, ptr
, index
);
1791 static LLVMValueRef
fetch_constant(
1792 struct lp_build_tgsi_context
*bld_base
,
1793 const struct tgsi_full_src_register
*reg
,
1794 enum tgsi_opcode_type type
,
1797 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1798 struct lp_build_context
*base
= &bld_base
->base
;
1799 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1802 LLVMValueRef addr
, bufp
;
1803 LLVMValueRef result
;
1805 if (swizzle
== LP_CHAN_ALL
) {
1807 LLVMValueRef values
[4];
1808 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1809 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1811 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
1814 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
1815 idx
= reg
->Register
.Index
* 4 + swizzle
;
1817 if (reg
->Register
.Dimension
&& reg
->Dimension
.Indirect
) {
1818 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1820 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
1821 reg
->Dimension
.Index
,
1822 ctx
->num_const_buffers
);
1823 index
= LLVMBuildAdd(ctx
->gallivm
.builder
, index
,
1824 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
1825 bufp
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, index
);
1827 bufp
= load_const_buffer_desc(ctx
, buf
);
1829 if (reg
->Register
.Indirect
) {
1830 addr
= ctx
->addrs
[ireg
->Index
][ireg
->Swizzle
];
1831 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
1832 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
1833 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
1834 LLVMConstInt(ctx
->i32
, idx
* 4, 0));
1836 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1839 result
= buffer_load_const(ctx
, bufp
, addr
);
1841 if (!tgsi_type_is_64bit(type
))
1842 result
= bitcast(bld_base
, type
, result
);
1844 LLVMValueRef addr2
, result2
;
1846 addr2
= lp_build_add(&bld_base
->uint_bld
, addr
,
1847 LLVMConstInt(ctx
->i32
, 4, 0));
1848 result2
= buffer_load_const(ctx
, bufp
, addr2
);
1850 result
= si_llvm_emit_fetch_64bit(bld_base
, type
,
1856 /* Upper 16 bits must be zero. */
1857 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
1858 LLVMValueRef val
[2])
1860 return LLVMBuildOr(ctx
->gallivm
.builder
, val
[0],
1861 LLVMBuildShl(ctx
->gallivm
.builder
, val
[1],
1862 LLVMConstInt(ctx
->i32
, 16, 0),
1866 /* Upper 16 bits are ignored and will be dropped. */
1867 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
1868 LLVMValueRef val
[2])
1870 LLVMValueRef v
[2] = {
1871 LLVMBuildAnd(ctx
->gallivm
.builder
, val
[0],
1872 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
1875 return si_llvm_pack_two_int16(ctx
, v
);
1878 /* Initialize arguments for the shader export intrinsic */
1879 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
1880 LLVMValueRef
*values
,
1882 struct ac_export_args
*args
)
1884 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1885 struct lp_build_context
*base
= &bld_base
->base
;
1886 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
1887 LLVMValueRef val
[4];
1888 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
1890 bool is_int8
, is_int10
;
1892 /* Default is 0xf. Adjusted below depending on the format. */
1893 args
->enabled_channels
= 0xf; /* writemask */
1895 /* Specify whether the EXEC mask represents the valid mask */
1896 args
->valid_mask
= 0;
1898 /* Specify whether this is the last export */
1901 /* Specify the target we are exporting */
1902 args
->target
= target
;
1904 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
1905 const struct si_shader_key
*key
= &ctx
->shader
->key
;
1906 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
1907 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
1909 assert(cbuf
>= 0 && cbuf
< 8);
1910 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
1911 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
1912 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
1915 args
->compr
= false;
1916 args
->out
[0] = base
->undef
;
1917 args
->out
[1] = base
->undef
;
1918 args
->out
[2] = base
->undef
;
1919 args
->out
[3] = base
->undef
;
1921 switch (spi_shader_col_format
) {
1922 case V_028714_SPI_SHADER_ZERO
:
1923 args
->enabled_channels
= 0; /* writemask */
1924 args
->target
= V_008DFC_SQ_EXP_NULL
;
1927 case V_028714_SPI_SHADER_32_R
:
1928 args
->enabled_channels
= 1; /* writemask */
1929 args
->out
[0] = values
[0];
1932 case V_028714_SPI_SHADER_32_GR
:
1933 args
->enabled_channels
= 0x3; /* writemask */
1934 args
->out
[0] = values
[0];
1935 args
->out
[1] = values
[1];
1938 case V_028714_SPI_SHADER_32_AR
:
1939 args
->enabled_channels
= 0x9; /* writemask */
1940 args
->out
[0] = values
[0];
1941 args
->out
[3] = values
[3];
1944 case V_028714_SPI_SHADER_FP16_ABGR
:
1945 args
->compr
= 1; /* COMPR flag */
1947 for (chan
= 0; chan
< 2; chan
++) {
1948 LLVMValueRef pack_args
[2] = {
1950 values
[2 * chan
+ 1]
1952 LLVMValueRef packed
;
1954 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
1956 LLVMBuildBitCast(ctx
->gallivm
.builder
,
1957 packed
, ctx
->f32
, "");
1961 case V_028714_SPI_SHADER_UNORM16_ABGR
:
1962 for (chan
= 0; chan
< 4; chan
++) {
1963 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
1964 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1965 LLVMConstReal(ctx
->f32
, 65535), "");
1966 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1967 LLVMConstReal(ctx
->f32
, 0.5), "");
1968 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
1972 args
->compr
= 1; /* COMPR flag */
1973 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1974 si_llvm_pack_two_int16(ctx
, val
));
1975 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
1976 si_llvm_pack_two_int16(ctx
, val
+2));
1979 case V_028714_SPI_SHADER_SNORM16_ABGR
:
1980 for (chan
= 0; chan
< 4; chan
++) {
1981 /* Clamp between [-1, 1]. */
1982 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MIN
,
1984 LLVMConstReal(ctx
->f32
, 1));
1985 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_MAX
,
1987 LLVMConstReal(ctx
->f32
, -1));
1988 /* Convert to a signed integer in [-32767, 32767]. */
1989 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
1990 LLVMConstReal(ctx
->f32
, 32767), "");
1991 /* If positive, add 0.5, else add -0.5. */
1992 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
1993 LLVMBuildSelect(builder
,
1994 LLVMBuildFCmp(builder
, LLVMRealOGE
,
1995 val
[chan
], base
->zero
, ""),
1996 LLVMConstReal(ctx
->f32
, 0.5),
1997 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
1998 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2001 args
->compr
= 1; /* COMPR flag */
2002 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2003 si_llvm_pack_two_int32_as_int16(ctx
, val
));
2004 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2005 si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2008 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2009 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2010 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
2011 LLVMValueRef max_alpha
=
2012 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2015 for (chan
= 0; chan
< 4; chan
++) {
2016 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2017 val
[chan
] = lp_build_emit_llvm_binary(bld_base
, TGSI_OPCODE_UMIN
,
2019 chan
== 3 ? max_alpha
: max_rgb
);
2022 args
->compr
= 1; /* COMPR flag */
2023 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2024 si_llvm_pack_two_int16(ctx
, val
));
2025 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2026 si_llvm_pack_two_int16(ctx
, val
+2));
2030 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2031 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2032 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2033 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2034 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2035 LLVMValueRef max_alpha
=
2036 !is_int10
? max_rgb
: ctx
->i32_1
;
2037 LLVMValueRef min_alpha
=
2038 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2041 for (chan
= 0; chan
< 4; chan
++) {
2042 val
[chan
] = bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, values
[chan
]);
2043 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2045 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2046 val
[chan
] = lp_build_emit_llvm_binary(bld_base
,
2048 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2051 args
->compr
= 1; /* COMPR flag */
2052 args
->out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2053 si_llvm_pack_two_int32_as_int16(ctx
, val
));
2054 args
->out
[1] = bitcast(bld_base
, TGSI_TYPE_FLOAT
,
2055 si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2059 case V_028714_SPI_SHADER_32_ABGR
:
2060 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2065 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2068 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2070 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2071 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2072 SI_PARAM_ALPHA_REF
);
2074 LLVMValueRef alpha_pass
=
2075 lp_build_cmp(&bld_base
->base
,
2076 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
,
2079 lp_build_select(&bld_base
->base
,
2081 LLVMConstReal(ctx
->f32
, 1.0f
),
2082 LLVMConstReal(ctx
->f32
, -1.0f
));
2084 ac_build_kill(&ctx
->ac
, arg
);
2086 ac_build_kill(&ctx
->ac
, NULL
);
2090 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2092 unsigned samplemask_param
)
2094 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2095 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2096 LLVMValueRef coverage
;
2098 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2099 coverage
= LLVMGetParam(ctx
->main_fn
,
2101 coverage
= bitcast(bld_base
, TGSI_TYPE_SIGNED
, coverage
);
2103 coverage
= lp_build_intrinsic(gallivm
->builder
, "llvm.ctpop.i32",
2105 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2107 coverage
= LLVMBuildUIToFP(gallivm
->builder
, coverage
,
2110 coverage
= LLVMBuildFMul(gallivm
->builder
, coverage
,
2111 LLVMConstReal(ctx
->f32
,
2112 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2114 return LLVMBuildFMul(gallivm
->builder
, alpha
, coverage
, "");
2117 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
*bld_base
,
2118 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2120 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2121 struct lp_build_context
*base
= &bld_base
->base
;
2124 unsigned const_chan
;
2125 LLVMValueRef base_elt
;
2126 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2127 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2128 SI_VS_CONST_CLIP_PLANES
, 0);
2129 LLVMValueRef const_resource
= ac_build_indexed_load_const(&ctx
->ac
, ptr
, constbuf_index
);
2131 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2132 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2137 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2139 /* Compute dot products of position and user clip plane vectors */
2140 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2141 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2143 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2144 const_chan
) * 4, 0);
2145 base_elt
= buffer_load_const(ctx
, const_resource
,
2148 lp_build_add(base
, args
->out
[chan
],
2149 lp_build_mul(base
, base_elt
,
2150 out_elts
[const_chan
]));
2154 args
->enabled_channels
= 0xf;
2155 args
->valid_mask
= 0;
2157 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2162 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2166 if (so
->num_outputs
)
2167 fprintf(stderr
, "STREAMOUT\n");
2169 for (i
= 0; i
< so
->num_outputs
; i
++) {
2170 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2171 so
->output
[i
].start_component
;
2172 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2173 i
, so
->output
[i
].output_buffer
,
2174 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2175 so
->output
[i
].register_index
,
2176 mask
& 1 ? "x" : "",
2177 mask
& 2 ? "y" : "",
2178 mask
& 4 ? "z" : "",
2179 mask
& 8 ? "w" : "");
2183 static void emit_streamout_output(struct si_shader_context
*ctx
,
2184 LLVMValueRef
const *so_buffers
,
2185 LLVMValueRef
const *so_write_offsets
,
2186 struct pipe_stream_output
*stream_out
,
2187 struct si_shader_output_values
*shader_out
)
2189 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2190 LLVMBuilderRef builder
= gallivm
->builder
;
2191 unsigned buf_idx
= stream_out
->output_buffer
;
2192 unsigned start
= stream_out
->start_component
;
2193 unsigned num_comps
= stream_out
->num_components
;
2194 LLVMValueRef out
[4];
2196 assert(num_comps
&& num_comps
<= 4);
2197 if (!num_comps
|| num_comps
> 4)
2200 /* Load the output as int. */
2201 for (int j
= 0; j
< num_comps
; j
++) {
2202 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2204 out
[j
] = LLVMBuildBitCast(builder
,
2205 shader_out
->values
[start
+ j
],
2209 /* Pack the output. */
2210 LLVMValueRef vdata
= NULL
;
2212 switch (num_comps
) {
2213 case 1: /* as i32 */
2216 case 2: /* as v2i32 */
2217 case 3: /* as v4i32 (aligned to 4) */
2218 case 4: /* as v4i32 */
2219 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2220 for (int j
= 0; j
< num_comps
; j
++) {
2221 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
2222 LLVMConstInt(ctx
->i32
, j
, 0), "");
2227 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2229 so_write_offsets
[buf_idx
],
2231 stream_out
->dst_offset
* 4, 1, 1, true, false);
2235 * Write streamout data to buffers for vertex stream @p stream (different
2236 * vertex streams can occur for GS copy shaders).
2238 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2239 struct si_shader_output_values
*outputs
,
2240 unsigned noutput
, unsigned stream
)
2242 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2243 struct pipe_stream_output_info
*so
= &sel
->so
;
2244 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2245 LLVMBuilderRef builder
= gallivm
->builder
;
2247 struct lp_build_if_state if_ctx
;
2249 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2250 LLVMValueRef so_vtx_count
=
2251 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2253 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2255 /* can_emit = tid < so_vtx_count; */
2256 LLVMValueRef can_emit
=
2257 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2259 /* Emit the streamout code conditionally. This actually avoids
2260 * out-of-bounds buffer access. The hw tells us via the SGPR
2261 * (so_vtx_count) which threads are allowed to emit streamout data. */
2262 lp_build_if(&if_ctx
, gallivm
, can_emit
);
2264 /* The buffer offset is computed as follows:
2265 * ByteOffset = streamout_offset[buffer_id]*4 +
2266 * (streamout_write_index + thread_id)*stride[buffer_id] +
2270 LLVMValueRef so_write_index
=
2271 LLVMGetParam(ctx
->main_fn
,
2272 ctx
->param_streamout_write_index
);
2274 /* Compute (streamout_write_index + thread_id). */
2275 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2277 /* Load the descriptor and compute the write offset for each
2278 * enabled buffer. */
2279 LLVMValueRef so_write_offset
[4] = {};
2280 LLVMValueRef so_buffers
[4];
2281 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2282 ctx
->param_rw_buffers
);
2284 for (i
= 0; i
< 4; i
++) {
2288 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2289 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2291 so_buffers
[i
] = ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
2293 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2294 ctx
->param_streamout_offset
[i
]);
2295 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2297 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2298 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2299 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2302 /* Write streamout data. */
2303 for (i
= 0; i
< so
->num_outputs
; i
++) {
2304 unsigned reg
= so
->output
[i
].register_index
;
2309 if (stream
!= so
->output
[i
].stream
)
2312 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2313 &so
->output
[i
], &outputs
[reg
]);
2316 lp_build_endif(&if_ctx
);
2319 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2320 LLVMValueRef
*values
)
2322 struct ac_export_args args
;
2324 si_llvm_init_export_args(&ctx
->bld_base
, values
,
2325 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2326 ac_build_export(&ctx
->ac
, &args
);
2329 static void si_build_param_exports(struct si_shader_context
*ctx
,
2330 struct si_shader_output_values
*outputs
,
2333 struct si_shader
*shader
= ctx
->shader
;
2334 unsigned param_count
= 0;
2336 for (unsigned i
= 0; i
< noutput
; i
++) {
2337 unsigned semantic_name
= outputs
[i
].semantic_name
;
2338 unsigned semantic_index
= outputs
[i
].semantic_index
;
2340 if (outputs
[i
].vertex_stream
[0] != 0 &&
2341 outputs
[i
].vertex_stream
[1] != 0 &&
2342 outputs
[i
].vertex_stream
[2] != 0 &&
2343 outputs
[i
].vertex_stream
[3] != 0)
2346 switch (semantic_name
) {
2347 case TGSI_SEMANTIC_LAYER
:
2348 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2349 case TGSI_SEMANTIC_CLIPDIST
:
2350 case TGSI_SEMANTIC_COLOR
:
2351 case TGSI_SEMANTIC_BCOLOR
:
2352 case TGSI_SEMANTIC_PRIMID
:
2353 case TGSI_SEMANTIC_FOG
:
2354 case TGSI_SEMANTIC_TEXCOORD
:
2355 case TGSI_SEMANTIC_GENERIC
:
2361 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2362 semantic_index
< SI_MAX_IO_GENERIC
) &&
2363 shader
->key
.opt
.kill_outputs
&
2364 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2367 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2369 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2370 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2373 shader
->info
.nr_param_exports
= param_count
;
2376 /* Generate export instructions for hardware VS shader stage */
2377 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
2378 struct si_shader_output_values
*outputs
,
2381 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2382 struct si_shader
*shader
= ctx
->shader
;
2383 struct lp_build_context
*base
= &bld_base
->base
;
2384 struct ac_export_args pos_args
[4] = {};
2385 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2389 /* Build position exports. */
2390 for (i
= 0; i
< noutput
; i
++) {
2391 switch (outputs
[i
].semantic_name
) {
2392 case TGSI_SEMANTIC_POSITION
:
2393 si_llvm_init_export_args(bld_base
, outputs
[i
].values
,
2394 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2396 case TGSI_SEMANTIC_PSIZE
:
2397 psize_value
= outputs
[i
].values
[0];
2399 case TGSI_SEMANTIC_LAYER
:
2400 layer_value
= outputs
[i
].values
[0];
2402 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2403 viewport_index_value
= outputs
[i
].values
[0];
2405 case TGSI_SEMANTIC_EDGEFLAG
:
2406 edgeflag_value
= outputs
[i
].values
[0];
2408 case TGSI_SEMANTIC_CLIPDIST
:
2409 if (!shader
->key
.opt
.clip_disable
) {
2410 unsigned index
= 2 + outputs
[i
].semantic_index
;
2411 si_llvm_init_export_args(bld_base
, outputs
[i
].values
,
2412 V_008DFC_SQ_EXP_POS
+ index
,
2416 case TGSI_SEMANTIC_CLIPVERTEX
:
2417 if (!shader
->key
.opt
.clip_disable
) {
2418 si_llvm_emit_clipvertex(bld_base
, pos_args
,
2425 /* We need to add the position output manually if it's missing. */
2426 if (!pos_args
[0].out
[0]) {
2427 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2428 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2429 pos_args
[0].done
= 0; /* last export? */
2430 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2431 pos_args
[0].compr
= 0; /* COMPR flag */
2432 pos_args
[0].out
[0] = base
->zero
; /* X */
2433 pos_args
[0].out
[1] = base
->zero
; /* Y */
2434 pos_args
[0].out
[2] = base
->zero
; /* Z */
2435 pos_args
[0].out
[3] = base
->one
; /* W */
2438 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2439 if (shader
->selector
->info
.writes_psize
||
2440 shader
->selector
->info
.writes_edgeflag
||
2441 shader
->selector
->info
.writes_viewport_index
||
2442 shader
->selector
->info
.writes_layer
) {
2443 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2444 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2445 (shader
->selector
->info
.writes_layer
<< 2);
2447 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2448 pos_args
[1].done
= 0; /* last export? */
2449 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2450 pos_args
[1].compr
= 0; /* COMPR flag */
2451 pos_args
[1].out
[0] = base
->zero
; /* X */
2452 pos_args
[1].out
[1] = base
->zero
; /* Y */
2453 pos_args
[1].out
[2] = base
->zero
; /* Z */
2454 pos_args
[1].out
[3] = base
->zero
; /* W */
2456 if (shader
->selector
->info
.writes_psize
)
2457 pos_args
[1].out
[0] = psize_value
;
2459 if (shader
->selector
->info
.writes_edgeflag
) {
2460 /* The output is a float, but the hw expects an integer
2461 * with the first bit containing the edge flag. */
2462 edgeflag_value
= LLVMBuildFPToUI(ctx
->gallivm
.builder
,
2465 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
2469 /* The LLVM intrinsic expects a float. */
2470 pos_args
[1].out
[1] = LLVMBuildBitCast(ctx
->gallivm
.builder
,
2475 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2476 /* GFX9 has the layer in out.z[10:0] and the viewport
2477 * index in out.z[19:16].
2479 if (shader
->selector
->info
.writes_layer
)
2480 pos_args
[1].out
[2] = layer_value
;
2482 if (shader
->selector
->info
.writes_viewport_index
) {
2483 LLVMValueRef v
= viewport_index_value
;
2485 v
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, v
);
2486 v
= LLVMBuildShl(ctx
->gallivm
.builder
, v
,
2487 LLVMConstInt(ctx
->i32
, 16, 0), "");
2488 v
= LLVMBuildOr(ctx
->gallivm
.builder
, v
,
2489 bitcast(bld_base
, TGSI_TYPE_UNSIGNED
,
2490 pos_args
[1].out
[2]), "");
2491 pos_args
[1].out
[2] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, v
);
2492 pos_args
[1].enabled_channels
|= 1 << 2;
2495 if (shader
->selector
->info
.writes_layer
)
2496 pos_args
[1].out
[2] = layer_value
;
2498 if (shader
->selector
->info
.writes_viewport_index
) {
2499 pos_args
[1].out
[3] = viewport_index_value
;
2500 pos_args
[1].enabled_channels
|= 1 << 3;
2505 for (i
= 0; i
< 4; i
++)
2506 if (pos_args
[i
].out
[0])
2507 shader
->info
.nr_pos_exports
++;
2510 for (i
= 0; i
< 4; i
++) {
2511 if (!pos_args
[i
].out
[0])
2514 /* Specify the target we are exporting */
2515 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2517 if (pos_idx
== shader
->info
.nr_pos_exports
)
2518 /* Specify that this is the last export */
2519 pos_args
[i
].done
= 1;
2521 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2524 /* Build parameter exports. */
2525 si_build_param_exports(ctx
, outputs
, noutput
);
2529 * Forward all outputs from the vertex shader to the TES. This is only used
2530 * for the fixed function TCS.
2532 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2534 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2535 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2536 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2537 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2540 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2541 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2542 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2544 lds_vertex_stride
= unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
2545 lds_vertex_offset
= LLVMBuildMul(gallivm
->builder
, invocation_id
,
2546 lds_vertex_stride
, "");
2547 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2548 lds_base
= LLVMBuildAdd(gallivm
->builder
, lds_base
, lds_vertex_offset
, "");
2550 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2552 unsigned i
= u_bit_scan64(&inputs
);
2554 LLVMValueRef lds_ptr
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2555 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2558 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2559 get_rel_patch_id(ctx
),
2561 LLVMConstInt(ctx
->i32
, i
, 0));
2563 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2566 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2567 buffer_offset
, 0, 1, 0, true, false);
2571 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2572 LLVMValueRef rel_patch_id
,
2573 LLVMValueRef invocation_id
,
2574 LLVMValueRef tcs_out_current_patch_data_offset
)
2576 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2577 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2578 struct si_shader
*shader
= ctx
->shader
;
2579 unsigned tess_inner_index
, tess_outer_index
;
2580 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2581 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
2582 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
2583 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2585 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2587 /* Do this only for invocation 0, because the tess levels are per-patch,
2590 * This can't jump, because invocation 0 executes this. It should
2591 * at least mask out the loads and stores for other invocations.
2593 lp_build_if(&if_ctx
, gallivm
,
2594 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2595 invocation_id
, ctx
->i32_0
, ""));
2597 /* Determine the layout of one tess factor element in the buffer. */
2598 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2599 case PIPE_PRIM_LINES
:
2600 stride
= 2; /* 2 dwords, 1 vec2 store */
2604 case PIPE_PRIM_TRIANGLES
:
2605 stride
= 4; /* 4 dwords, 1 vec4 store */
2609 case PIPE_PRIM_QUADS
:
2610 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2619 /* Load tess_inner and tess_outer from LDS.
2620 * Any invocation can write them, so we can't get them from a temporary.
2622 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
2623 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
2625 lds_base
= tcs_out_current_patch_data_offset
;
2626 lds_inner
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2627 LLVMConstInt(ctx
->i32
,
2628 tess_inner_index
* 4, 0), "");
2629 lds_outer
= LLVMBuildAdd(gallivm
->builder
, lds_base
,
2630 LLVMConstInt(ctx
->i32
,
2631 tess_outer_index
* 4, 0), "");
2633 for (i
= 0; i
< 4; i
++) {
2634 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2635 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2638 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2639 /* For isolines, the hardware expects tess factors in the
2640 * reverse order from what GLSL / TGSI specify.
2642 outer
[0] = out
[1] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 0, lds_outer
);
2643 outer
[1] = out
[0] = lds_load(bld_base
, TGSI_TYPE_SIGNED
, 1, lds_outer
);
2645 for (i
= 0; i
< outer_comps
; i
++) {
2647 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2649 for (i
= 0; i
< inner_comps
; i
++) {
2650 inner
[i
] = out
[outer_comps
+i
] =
2651 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2655 /* Convert the outputs to vectors for stores. */
2656 vec0
= lp_build_gather_values(gallivm
, out
, MIN2(stride
, 4));
2660 vec1
= lp_build_gather_values(gallivm
, out
+4, stride
- 4);
2662 /* Get the buffer. */
2663 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
2665 /* Get the offset. */
2666 tf_base
= LLVMGetParam(ctx
->main_fn
,
2667 ctx
->param_tcs_factor_offset
);
2668 byteoffset
= LLVMBuildMul(gallivm
->builder
, rel_patch_id
,
2669 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2671 lp_build_if(&inner_if_ctx
, gallivm
,
2672 LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
2673 rel_patch_id
, ctx
->i32_0
, ""));
2675 /* Store the dynamic HS control word. */
2677 if (ctx
->screen
->b
.chip_class
<= VI
) {
2678 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2679 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2680 1, ctx
->i32_0
, tf_base
,
2681 offset
, 1, 0, true, false);
2685 lp_build_endif(&inner_if_ctx
);
2687 /* Store the tessellation factors. */
2688 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2689 MIN2(stride
, 4), byteoffset
, tf_base
,
2690 offset
, 1, 0, true, false);
2693 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2694 stride
- 4, byteoffset
, tf_base
,
2695 offset
, 1, 0, true, false);
2697 /* Store the tess factors into the offchip buffer if TES reads them. */
2698 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2699 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2700 LLVMValueRef tf_inner_offset
;
2701 unsigned param_outer
, param_inner
;
2703 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2704 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2706 param_outer
= si_shader_io_get_unique_index_patch(
2707 TGSI_SEMANTIC_TESSOUTER
, 0);
2708 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2709 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2711 outer_vec
= lp_build_gather_values(gallivm
, outer
,
2712 util_next_power_of_two(outer_comps
));
2714 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2715 outer_comps
, tf_outer_offset
,
2716 base
, 0, 1, 0, true, false);
2718 param_inner
= si_shader_io_get_unique_index_patch(
2719 TGSI_SEMANTIC_TESSINNER
, 0);
2720 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2721 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2723 inner_vec
= inner_comps
== 1 ? inner
[0] :
2724 lp_build_gather_values(gallivm
, inner
, inner_comps
);
2725 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2726 inner_comps
, tf_inner_offset
,
2727 base
, 0, 1, 0, true, false);
2731 lp_build_endif(&if_ctx
);
2735 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2736 unsigned param
, unsigned return_index
)
2738 return LLVMBuildInsertValue(ctx
->gallivm
.builder
, ret
,
2739 LLVMGetParam(ctx
->main_fn
, param
),
2744 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2745 unsigned param
, unsigned return_index
)
2747 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2748 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
2750 return LLVMBuildInsertValue(builder
, ret
,
2751 LLVMBuildBitCast(builder
, p
, ctx
->f32
, ""),
2756 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2757 unsigned param
, unsigned return_index
)
2759 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2760 LLVMValueRef ptr
, lo
, hi
;
2762 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
2763 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
2764 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
2765 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
2766 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
2767 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
2768 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
2771 /* This only writes the tessellation factor levels. */
2772 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2774 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2775 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
2776 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2778 si_copy_tcs_inputs(bld_base
);
2780 rel_patch_id
= get_rel_patch_id(ctx
);
2781 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2782 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2784 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2785 LLVMBasicBlockRef blocks
[2] = {
2786 LLVMGetInsertBlock(builder
),
2787 ctx
->merged_wrap_if_state
.entry_block
2789 LLVMValueRef values
[2];
2791 lp_build_endif(&ctx
->merged_wrap_if_state
);
2793 values
[0] = rel_patch_id
;
2794 values
[1] = LLVMGetUndef(ctx
->i32
);
2795 rel_patch_id
= build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2797 values
[0] = tf_lds_offset
;
2798 values
[1] = LLVMGetUndef(ctx
->i32
);
2799 tf_lds_offset
= build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2801 values
[0] = invocation_id
;
2802 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
2803 invocation_id
= build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2806 /* Return epilog parameters from this function. */
2807 LLVMValueRef ret
= ctx
->return_value
;
2810 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
2811 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
2812 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
2813 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
2814 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
2815 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
2816 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
2817 /* Tess offchip and tess factor offsets are at the beginning. */
2818 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
2819 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
2820 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
2822 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
2823 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
2824 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
2825 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
2826 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
2827 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
2828 /* Tess offchip and tess factor offsets are after user SGPRs. */
2829 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
2830 GFX6_TCS_NUM_USER_SGPR
);
2831 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
2832 GFX6_TCS_NUM_USER_SGPR
+ 1);
2833 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
2837 rel_patch_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, rel_patch_id
);
2838 invocation_id
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, invocation_id
);
2839 tf_lds_offset
= bitcast(bld_base
, TGSI_TYPE_FLOAT
, tf_lds_offset
);
2841 /* Leave a hole corresponding to the two input VGPRs. This ensures that
2842 * the invocation_id output does not alias the param_tcs_rel_ids input,
2843 * which saves a V_MOV on gfx9.
2847 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
2848 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
2849 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
2850 ctx
->return_value
= ret
;
2853 /* Pass TCS inputs from LS to TCS on GFX9. */
2854 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
2856 LLVMValueRef ret
= ctx
->return_value
;
2858 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
, 0);
2859 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
2860 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
2861 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
2862 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
2864 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
2865 8 + SI_SGPR_VS_STATE_BITS
);
2866 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
2867 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
2868 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
2869 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
2870 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
2871 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
2872 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
2873 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
2874 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
2875 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
2877 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
2878 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
2879 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
2880 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
2881 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
2883 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
2884 ret
= si_insert_input_ret_float(ctx
, ret
,
2885 ctx
->param_tcs_patch_id
, vgpr
++);
2886 ret
= si_insert_input_ret_float(ctx
, ret
,
2887 ctx
->param_tcs_rel_ids
, vgpr
++);
2888 ctx
->return_value
= ret
;
2891 /* Pass GS inputs from ES to GS on GFX9. */
2892 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
2894 LLVMValueRef ret
= ctx
->return_value
;
2896 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
, 0);
2897 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
2898 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
2900 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
2902 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
2903 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
2904 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
2905 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
2906 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
2908 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
2909 for (unsigned i
= 0; i
< 5; i
++) {
2910 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
2911 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
2913 ctx
->return_value
= ret
;
2916 static void si_llvm_emit_ls_epilogue(struct lp_build_tgsi_context
*bld_base
)
2918 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2919 struct si_shader
*shader
= ctx
->shader
;
2920 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2921 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2923 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
2924 ctx
->param_rel_auto_id
);
2925 LLVMValueRef vertex_dw_stride
=
2926 unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
2927 LLVMValueRef base_dw_addr
= LLVMBuildMul(gallivm
->builder
, vertex_id
,
2928 vertex_dw_stride
, "");
2930 /* Write outputs to LDS. The next shader (TCS aka HS) will read
2931 * its inputs from it. */
2932 for (i
= 0; i
< info
->num_outputs
; i
++) {
2933 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2934 unsigned name
= info
->output_semantic_name
[i
];
2935 unsigned index
= info
->output_semantic_index
[i
];
2937 /* The ARB_shader_viewport_layer_array spec contains the
2940 * 2) What happens if gl_ViewportIndex or gl_Layer is
2941 * written in the vertex shader and a geometry shader is
2944 * RESOLVED: The value written by the last vertex processing
2945 * stage is used. If the last vertex processing stage
2946 * (vertex, tessellation evaluation or geometry) does not
2947 * statically assign to gl_ViewportIndex or gl_Layer, index
2948 * or layer zero is assumed.
2950 * So writes to those outputs in VS-as-LS are simply ignored.
2952 if (name
== TGSI_SEMANTIC_LAYER
||
2953 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
2956 int param
= si_shader_io_get_unique_index(name
, index
);
2957 LLVMValueRef dw_addr
= LLVMBuildAdd(gallivm
->builder
, base_dw_addr
,
2958 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
2960 for (chan
= 0; chan
< 4; chan
++) {
2961 lds_store(bld_base
, chan
, dw_addr
,
2962 LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], ""));
2966 if (ctx
->screen
->b
.chip_class
>= GFX9
)
2967 si_set_ls_return_value_for_tcs(ctx
);
2970 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
*bld_base
)
2972 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2973 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
2974 struct si_shader
*es
= ctx
->shader
;
2975 struct tgsi_shader_info
*info
= &es
->selector
->info
;
2976 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
2977 ctx
->param_es2gs_offset
);
2978 LLVMValueRef lds_base
= NULL
;
2982 if (ctx
->screen
->b
.chip_class
>= GFX9
&& info
->num_outputs
) {
2983 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
2984 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
2985 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
2986 vertex_idx
= LLVMBuildOr(gallivm
->builder
, vertex_idx
,
2987 LLVMBuildMul(gallivm
->builder
, wave_idx
,
2988 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
2989 lds_base
= LLVMBuildMul(gallivm
->builder
, vertex_idx
,
2990 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
2993 for (i
= 0; i
< info
->num_outputs
; i
++) {
2994 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
2997 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
2998 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3001 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3002 info
->output_semantic_index
[i
]);
3004 for (chan
= 0; chan
< 4; chan
++) {
3005 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3006 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
3008 /* GFX9 has the ESGS ring in LDS. */
3009 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
3010 lds_store(bld_base
, param
* 4 + chan
, lds_base
, out_val
);
3014 ac_build_buffer_store_dword(&ctx
->ac
,
3016 out_val
, 1, NULL
, soffset
,
3017 (4 * param
+ chan
) * 4,
3022 if (ctx
->screen
->b
.chip_class
>= GFX9
)
3023 si_set_es_return_value_for_gs(ctx
);
3026 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3028 if (ctx
->screen
->b
.chip_class
>= GFX9
)
3029 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3031 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3034 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3036 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3038 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3039 si_get_gs_wave_id(ctx
));
3041 if (ctx
->screen
->b
.chip_class
>= GFX9
)
3042 lp_build_endif(&ctx
->merged_wrap_if_state
);
3045 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3046 unsigned max_outputs
,
3047 LLVMValueRef
*addrs
)
3049 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3050 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3051 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3052 struct si_shader_output_values
*outputs
= NULL
;
3055 assert(!ctx
->shader
->is_gs_copy_shader
);
3056 assert(info
->num_outputs
<= max_outputs
);
3058 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3060 /* Vertex color clamping.
3062 * This uses a state constant loaded in a user data SGPR and
3063 * an IF statement is added that clamps all colors if the constant
3066 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3067 struct lp_build_if_state if_ctx
;
3068 LLVMValueRef cond
= NULL
;
3069 LLVMValueRef addr
, val
;
3071 for (i
= 0; i
< info
->num_outputs
; i
++) {
3072 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3073 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3076 /* We've found a color. */
3078 /* The state is in the first bit of the user SGPR. */
3079 cond
= LLVMGetParam(ctx
->main_fn
,
3080 ctx
->param_vs_state_bits
);
3081 cond
= LLVMBuildTrunc(gallivm
->builder
, cond
,
3083 lp_build_if(&if_ctx
, gallivm
, cond
);
3086 for (j
= 0; j
< 4; j
++) {
3087 addr
= addrs
[4 * i
+ j
];
3088 val
= LLVMBuildLoad(gallivm
->builder
, addr
, "");
3089 val
= ac_build_clamp(&ctx
->ac
, val
);
3090 LLVMBuildStore(gallivm
->builder
, val
, addr
);
3095 lp_build_endif(&if_ctx
);
3098 for (i
= 0; i
< info
->num_outputs
; i
++) {
3099 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3100 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3102 for (j
= 0; j
< 4; j
++) {
3103 outputs
[i
].values
[j
] =
3104 LLVMBuildLoad(gallivm
->builder
,
3107 outputs
[i
].vertex_stream
[j
] =
3108 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3112 if (ctx
->shader
->selector
->so
.num_outputs
)
3113 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3115 /* Export PrimitiveID. */
3116 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3117 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3118 outputs
[i
].semantic_index
= 0;
3119 outputs
[i
].values
[0] = LLVMBuildBitCast(gallivm
->builder
,
3120 get_primitive_id(ctx
, 0), ctx
->f32
, "");
3121 for (j
= 1; j
< 4; j
++)
3122 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3124 memset(outputs
[i
].vertex_stream
, 0,
3125 sizeof(outputs
[i
].vertex_stream
));
3129 si_llvm_export_vs(&ctx
->bld_base
, outputs
, i
);
3133 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3135 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3137 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3138 &ctx
->outputs
[0][0]);
3141 struct si_ps_exports
{
3143 struct ac_export_args args
[10];
3146 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
3147 bool writes_samplemask
)
3150 /* Z needs 32 bits. */
3151 if (writes_samplemask
)
3152 return V_028710_SPI_SHADER_32_ABGR
;
3153 else if (writes_stencil
)
3154 return V_028710_SPI_SHADER_32_GR
;
3156 return V_028710_SPI_SHADER_32_R
;
3157 } else if (writes_stencil
|| writes_samplemask
) {
3158 /* Both stencil and sample mask need only 16 bits. */
3159 return V_028710_SPI_SHADER_UINT16_ABGR
;
3161 return V_028710_SPI_SHADER_ZERO
;
3165 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3166 LLVMValueRef depth
, LLVMValueRef stencil
,
3167 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3169 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3170 struct lp_build_context
*base
= &bld_base
->base
;
3171 struct ac_export_args args
;
3173 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
3175 samplemask
!= NULL
);
3177 assert(depth
|| stencil
|| samplemask
);
3179 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3180 args
.done
= 1; /* DONE bit */
3182 /* Specify the target we are exporting */
3183 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
3185 args
.compr
= 0; /* COMP flag */
3186 args
.out
[0] = base
->undef
; /* R, depth */
3187 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
3188 args
.out
[2] = base
->undef
; /* B, sample mask */
3189 args
.out
[3] = base
->undef
; /* A, alpha to mask */
3191 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
3193 args
.compr
= 1; /* COMPR flag */
3196 /* Stencil should be in X[23:16]. */
3197 stencil
= bitcast(bld_base
, TGSI_TYPE_UNSIGNED
, stencil
);
3198 stencil
= LLVMBuildShl(ctx
->gallivm
.builder
, stencil
,
3199 LLVMConstInt(ctx
->i32
, 16, 0), "");
3200 args
.out
[0] = bitcast(bld_base
, TGSI_TYPE_FLOAT
, stencil
);
3204 /* SampleMask should be in Y[15:0]. */
3205 args
.out
[1] = samplemask
;
3210 args
.out
[0] = depth
;
3214 args
.out
[1] = stencil
;
3218 args
.out
[2] = samplemask
;
3223 /* SI (except OLAND and HAINAN) has a bug that it only looks
3224 * at the X writemask component. */
3225 if (ctx
->screen
->b
.chip_class
== SI
&&
3226 ctx
->screen
->b
.family
!= CHIP_OLAND
&&
3227 ctx
->screen
->b
.family
!= CHIP_HAINAN
)
3230 /* Specify which components to enable */
3231 args
.enabled_channels
= mask
;
3233 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3236 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3237 LLVMValueRef
*color
, unsigned index
,
3238 unsigned samplemask_param
,
3239 bool is_last
, struct si_ps_exports
*exp
)
3241 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3242 struct lp_build_context
*base
= &bld_base
->base
;
3246 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3247 for (i
= 0; i
< 4; i
++)
3248 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3251 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3252 color
[3] = base
->one
;
3256 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3257 si_alpha_test(bld_base
, color
[3]);
3259 /* Line & polygon smoothing */
3260 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3261 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3264 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3265 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3266 struct ac_export_args args
[8];
3269 /* Get the export arguments, also find out what the last one is. */
3270 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3271 si_llvm_init_export_args(bld_base
, color
,
3272 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3273 if (args
[c
].enabled_channels
)
3277 /* Emit all exports. */
3278 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3279 if (is_last
&& last
== c
) {
3280 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3281 args
[c
].done
= 1; /* DONE bit */
3282 } else if (!args
[c
].enabled_channels
)
3283 continue; /* unnecessary NULL export */
3285 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3288 struct ac_export_args args
;
3291 si_llvm_init_export_args(bld_base
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3294 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3295 args
.done
= 1; /* DONE bit */
3296 } else if (!args
.enabled_channels
)
3297 return; /* unnecessary NULL export */
3299 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3303 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3304 struct si_ps_exports
*exp
)
3306 for (unsigned i
= 0; i
< exp
->num
; i
++)
3307 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3310 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3312 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3313 struct lp_build_context
*base
= &bld_base
->base
;
3314 struct ac_export_args args
;
3316 args
.enabled_channels
= 0x0; /* enabled channels */
3317 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3318 args
.done
= 1; /* DONE bit */
3319 args
.target
= V_008DFC_SQ_EXP_NULL
;
3320 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3321 args
.out
[0] = base
->undef
; /* R */
3322 args
.out
[1] = base
->undef
; /* G */
3323 args
.out
[2] = base
->undef
; /* B */
3324 args
.out
[3] = base
->undef
; /* A */
3326 ac_build_export(&ctx
->ac
, &args
);
3330 * Return PS outputs in this order:
3332 * v[0:3] = color0.xyzw
3333 * v[4:7] = color1.xyzw
3338 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3340 * The alpha-ref SGPR is returned via its original location.
3342 static void si_llvm_return_fs_outputs(struct lp_build_tgsi_context
*bld_base
)
3344 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3345 struct si_shader
*shader
= ctx
->shader
;
3346 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3347 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3348 unsigned i
, j
, first_vgpr
, vgpr
;
3350 LLVMValueRef color
[8][4] = {};
3351 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3354 if (ctx
->postponed_kill
)
3355 ac_build_kill(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3357 /* Read the output values. */
3358 for (i
= 0; i
< info
->num_outputs
; i
++) {
3359 unsigned semantic_name
= info
->output_semantic_name
[i
];
3360 unsigned semantic_index
= info
->output_semantic_index
[i
];
3362 switch (semantic_name
) {
3363 case TGSI_SEMANTIC_COLOR
:
3364 assert(semantic_index
< 8);
3365 for (j
= 0; j
< 4; j
++) {
3366 LLVMValueRef ptr
= ctx
->outputs
[i
][j
];
3367 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3368 color
[semantic_index
][j
] = result
;
3371 case TGSI_SEMANTIC_POSITION
:
3372 depth
= LLVMBuildLoad(builder
,
3373 ctx
->outputs
[i
][2], "");
3375 case TGSI_SEMANTIC_STENCIL
:
3376 stencil
= LLVMBuildLoad(builder
,
3377 ctx
->outputs
[i
][1], "");
3379 case TGSI_SEMANTIC_SAMPLEMASK
:
3380 samplemask
= LLVMBuildLoad(builder
,
3381 ctx
->outputs
[i
][0], "");
3384 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3389 /* Fill the return structure. */
3390 ret
= ctx
->return_value
;
3393 ret
= LLVMBuildInsertValue(builder
, ret
,
3394 bitcast(bld_base
, TGSI_TYPE_SIGNED
,
3395 LLVMGetParam(ctx
->main_fn
,
3396 SI_PARAM_ALPHA_REF
)),
3397 SI_SGPR_ALPHA_REF
, "");
3400 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3401 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3405 for (j
= 0; j
< 4; j
++)
3406 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3409 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3411 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3413 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3415 /* Add the input sample mask for smoothing at the end. */
3416 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3417 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3418 ret
= LLVMBuildInsertValue(builder
, ret
,
3419 LLVMGetParam(ctx
->main_fn
,
3420 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3422 ctx
->return_value
= ret
;
3425 /* Prevent optimizations (at least of memory accesses) across the current
3426 * point in the program by emitting empty inline assembly that is marked as
3427 * having side effects.
3429 * Optionally, a value can be passed through the inline assembly to prevent
3430 * LLVM from hoisting calls to ReadNone functions.
3432 static void emit_optimization_barrier(struct si_shader_context
*ctx
,
3433 LLVMValueRef
*pvgpr
)
3435 static int counter
= 0;
3437 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3440 snprintf(code
, sizeof(code
), "; %d", p_atomic_inc_return(&counter
));
3443 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->voidt
, NULL
, 0, false);
3444 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, code
, "", true, false);
3445 LLVMBuildCall(builder
, inlineasm
, NULL
, 0, "");
3447 LLVMTypeRef ftype
= LLVMFunctionType(ctx
->i32
, &ctx
->i32
, 1, false);
3448 LLVMValueRef inlineasm
= LLVMConstInlineAsm(ftype
, code
, "=v,0", true, false);
3449 LLVMValueRef vgpr
= *pvgpr
;
3450 LLVMTypeRef vgpr_type
= LLVMTypeOf(vgpr
);
3451 unsigned vgpr_size
= llvm_get_type_size(vgpr_type
);
3454 assert(vgpr_size
% 4 == 0);
3456 vgpr
= LLVMBuildBitCast(builder
, vgpr
, LLVMVectorType(ctx
->i32
, vgpr_size
/ 4), "");
3457 vgpr0
= LLVMBuildExtractElement(builder
, vgpr
, ctx
->i32_0
, "");
3458 vgpr0
= LLVMBuildCall(builder
, inlineasm
, &vgpr0
, 1, "");
3459 vgpr
= LLVMBuildInsertElement(builder
, vgpr
, vgpr0
, ctx
->i32_0
, "");
3460 vgpr
= LLVMBuildBitCast(builder
, vgpr
, vgpr_type
, "");
3466 void si_emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3468 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3469 LLVMBuilderRef builder
= gallivm
->builder
;
3470 LLVMValueRef args
[1] = {
3471 LLVMConstInt(ctx
->i32
, simm16
, 0)
3473 lp_build_intrinsic(builder
, "llvm.amdgcn.s.waitcnt",
3474 ctx
->voidt
, args
, 1, 0);
3477 static void membar_emit(
3478 const struct lp_build_tgsi_action
*action
,
3479 struct lp_build_tgsi_context
*bld_base
,
3480 struct lp_build_emit_data
*emit_data
)
3482 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3483 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3484 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3485 unsigned waitcnt
= NOOP_WAITCNT
;
3487 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3488 waitcnt
&= VM_CNT
& LGKM_CNT
;
3490 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3491 TGSI_MEMBAR_SHADER_BUFFER
|
3492 TGSI_MEMBAR_SHADER_IMAGE
))
3495 if (flags
& TGSI_MEMBAR_SHARED
)
3496 waitcnt
&= LGKM_CNT
;
3498 if (waitcnt
!= NOOP_WAITCNT
)
3499 si_emit_waitcnt(ctx
, waitcnt
);
3502 static void clock_emit(
3503 const struct lp_build_tgsi_action
*action
,
3504 struct lp_build_tgsi_context
*bld_base
,
3505 struct lp_build_emit_data
*emit_data
)
3507 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3508 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3511 tmp
= lp_build_intrinsic(gallivm
->builder
, "llvm.readcyclecounter",
3512 ctx
->i64
, NULL
, 0, 0);
3513 tmp
= LLVMBuildBitCast(gallivm
->builder
, tmp
, ctx
->v2i32
, "");
3515 emit_data
->output
[0] =
3516 LLVMBuildExtractElement(gallivm
->builder
, tmp
, ctx
->i32_0
, "");
3517 emit_data
->output
[1] =
3518 LLVMBuildExtractElement(gallivm
->builder
, tmp
, ctx
->i32_1
, "");
3521 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3523 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3527 static void si_llvm_emit_ddxy(
3528 const struct lp_build_tgsi_action
*action
,
3529 struct lp_build_tgsi_context
*bld_base
,
3530 struct lp_build_emit_data
*emit_data
)
3532 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3533 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3534 unsigned opcode
= emit_data
->info
->opcode
;
3539 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3540 mask
= AC_TID_MASK_LEFT
;
3541 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3542 mask
= AC_TID_MASK_TOP
;
3544 mask
= AC_TID_MASK_TOP_LEFT
;
3546 /* for DDX we want to next X pixel, DDY next Y pixel. */
3547 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3549 val
= LLVMBuildBitCast(gallivm
->builder
, emit_data
->args
[0], ctx
->i32
, "");
3550 val
= ac_build_ddxy(&ctx
->ac
, ctx
->screen
->has_ds_bpermute
,
3551 mask
, idx
, ctx
->lds
, val
);
3552 emit_data
->output
[emit_data
->chan
] = val
;
3556 * this takes an I,J coordinate pair,
3557 * and works out the X and Y derivatives.
3558 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3560 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3561 struct lp_build_tgsi_context
*bld_base
,
3562 LLVMValueRef interp_ij
)
3564 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3565 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3566 LLVMValueRef result
[4], a
;
3569 for (i
= 0; i
< 2; i
++) {
3570 a
= LLVMBuildExtractElement(gallivm
->builder
, interp_ij
,
3571 LLVMConstInt(ctx
->i32
, i
, 0), "");
3572 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3573 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3576 return lp_build_gather_values(gallivm
, result
, 4);
3579 static void interp_fetch_args(
3580 struct lp_build_tgsi_context
*bld_base
,
3581 struct lp_build_emit_data
*emit_data
)
3583 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3584 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3585 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3587 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3588 /* offset is in second src, first two channels */
3589 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3592 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3595 emit_data
->arg_count
= 2;
3596 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3597 LLVMValueRef sample_position
;
3598 LLVMValueRef sample_id
;
3599 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3601 /* fetch sample ID, then fetch its sample position,
3602 * and place into first two channels.
3604 sample_id
= lp_build_emit_fetch(bld_base
,
3605 emit_data
->inst
, 1, TGSI_CHAN_X
);
3606 sample_id
= LLVMBuildBitCast(gallivm
->builder
, sample_id
,
3608 sample_position
= load_sample_position(ctx
, sample_id
);
3610 emit_data
->args
[0] = LLVMBuildExtractElement(gallivm
->builder
,
3614 emit_data
->args
[0] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[0], halfval
, "");
3615 emit_data
->args
[1] = LLVMBuildExtractElement(gallivm
->builder
,
3618 emit_data
->args
[1] = LLVMBuildFSub(gallivm
->builder
, emit_data
->args
[1], halfval
, "");
3619 emit_data
->arg_count
= 2;
3623 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3624 struct lp_build_tgsi_context
*bld_base
,
3625 struct lp_build_emit_data
*emit_data
)
3627 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3628 struct si_shader
*shader
= ctx
->shader
;
3629 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3630 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3631 LLVMValueRef interp_param
;
3632 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3633 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3634 int input_base
, input_array_size
;
3637 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
3638 LLVMValueRef array_idx
;
3639 int interp_param_idx
;
3643 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
3645 if (input
->Register
.Indirect
) {
3646 unsigned array_id
= input
->Indirect
.ArrayID
;
3649 input_base
= info
->input_array_first
[array_id
];
3650 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
3652 input_base
= inst
->Src
[0].Register
.Index
;
3653 input_array_size
= info
->num_inputs
- input_base
;
3656 array_idx
= get_indirect_index(ctx
, &input
->Indirect
,
3657 input
->Register
.Index
- input_base
);
3659 input_base
= inst
->Src
[0].Register
.Index
;
3660 input_array_size
= 1;
3661 array_idx
= ctx
->i32_0
;
3664 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
3666 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3667 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3668 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3670 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3672 interp_param_idx
= lookup_interp_param_index(interp
, location
);
3673 if (interp_param_idx
== -1)
3675 else if (interp_param_idx
)
3676 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
3678 interp_param
= NULL
;
3680 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3681 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3682 LLVMValueRef ij_out
[2];
3683 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3686 * take the I then J parameters, and the DDX/Y for it, and
3687 * calculate the IJ inputs for the interpolator.
3688 * temp1 = ddx * offset/sample.x + I;
3689 * interp_param.I = ddy * offset/sample.y + temp1;
3690 * temp1 = ddx * offset/sample.x + J;
3691 * interp_param.J = ddy * offset/sample.y + temp1;
3693 for (i
= 0; i
< 2; i
++) {
3694 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
3695 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
3696 LLVMValueRef ddx_el
= LLVMBuildExtractElement(gallivm
->builder
,
3697 ddxy_out
, ix_ll
, "");
3698 LLVMValueRef ddy_el
= LLVMBuildExtractElement(gallivm
->builder
,
3699 ddxy_out
, iy_ll
, "");
3700 LLVMValueRef interp_el
= LLVMBuildExtractElement(gallivm
->builder
,
3701 interp_param
, ix_ll
, "");
3702 LLVMValueRef temp1
, temp2
;
3704 interp_el
= LLVMBuildBitCast(gallivm
->builder
, interp_el
,
3707 temp1
= LLVMBuildFMul(gallivm
->builder
, ddx_el
, emit_data
->args
[0], "");
3709 temp1
= LLVMBuildFAdd(gallivm
->builder
, temp1
, interp_el
, "");
3711 temp2
= LLVMBuildFMul(gallivm
->builder
, ddy_el
, emit_data
->args
[1], "");
3713 ij_out
[i
] = LLVMBuildFAdd(gallivm
->builder
, temp2
, temp1
, "");
3715 interp_param
= lp_build_gather_values(gallivm
, ij_out
, 2);
3719 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
3720 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
3723 for (chan
= 0; chan
< 4; chan
++) {
3724 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
3725 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3727 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
3728 LLVMValueRef v
, i
= NULL
, j
= NULL
;
3731 interp_param
= LLVMBuildBitCast(gallivm
->builder
,
3732 interp_param
, LLVMVectorType(ctx
->f32
, 2), "");
3733 i
= LLVMBuildExtractElement(
3734 gallivm
->builder
, interp_param
, ctx
->i32_0
, "");
3735 j
= LLVMBuildExtractElement(
3736 gallivm
->builder
, interp_param
, ctx
->i32_1
, "");
3738 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
3741 gather
= LLVMBuildInsertElement(gallivm
->builder
,
3742 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
3745 emit_data
->output
[chan
] = LLVMBuildExtractElement(
3746 gallivm
->builder
, gather
, array_idx
, "");
3750 static LLVMValueRef
si_emit_ballot(struct si_shader_context
*ctx
,
3753 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3754 LLVMValueRef args
[3] = {
3757 LLVMConstInt(ctx
->i32
, LLVMIntNE
, 0)
3760 /* We currently have no other way to prevent LLVM from lifting the icmp
3761 * calls to a dominating basic block.
3763 emit_optimization_barrier(ctx
, &args
[0]);
3765 if (LLVMTypeOf(args
[0]) != ctx
->i32
)
3766 args
[0] = LLVMBuildBitCast(gallivm
->builder
, args
[0], ctx
->i32
, "");
3768 return lp_build_intrinsic(gallivm
->builder
,
3769 "llvm.amdgcn.icmp.i32",
3771 LP_FUNC_ATTR_NOUNWIND
|
3772 LP_FUNC_ATTR_READNONE
|
3773 LP_FUNC_ATTR_CONVERGENT
);
3776 static void vote_all_emit(
3777 const struct lp_build_tgsi_action
*action
,
3778 struct lp_build_tgsi_context
*bld_base
,
3779 struct lp_build_emit_data
*emit_data
)
3781 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3782 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3783 LLVMValueRef active_set
, vote_set
;
3786 active_set
= si_emit_ballot(ctx
, ctx
->i32_1
);
3787 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
3789 tmp
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
, vote_set
, active_set
, "");
3790 emit_data
->output
[emit_data
->chan
] =
3791 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
3794 static void vote_any_emit(
3795 const struct lp_build_tgsi_action
*action
,
3796 struct lp_build_tgsi_context
*bld_base
,
3797 struct lp_build_emit_data
*emit_data
)
3799 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3800 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3801 LLVMValueRef vote_set
;
3804 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
3806 tmp
= LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
3807 vote_set
, LLVMConstInt(ctx
->i64
, 0, 0), "");
3808 emit_data
->output
[emit_data
->chan
] =
3809 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
3812 static void vote_eq_emit(
3813 const struct lp_build_tgsi_action
*action
,
3814 struct lp_build_tgsi_context
*bld_base
,
3815 struct lp_build_emit_data
*emit_data
)
3817 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3818 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3819 LLVMValueRef active_set
, vote_set
;
3820 LLVMValueRef all
, none
, tmp
;
3822 active_set
= si_emit_ballot(ctx
, ctx
->i32_1
);
3823 vote_set
= si_emit_ballot(ctx
, emit_data
->args
[0]);
3825 all
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
, vote_set
, active_set
, "");
3826 none
= LLVMBuildICmp(gallivm
->builder
, LLVMIntEQ
,
3827 vote_set
, LLVMConstInt(ctx
->i64
, 0, 0), "");
3828 tmp
= LLVMBuildOr(gallivm
->builder
, all
, none
, "");
3829 emit_data
->output
[emit_data
->chan
] =
3830 LLVMBuildSExt(gallivm
->builder
, tmp
, ctx
->i32
, "");
3833 static void ballot_emit(
3834 const struct lp_build_tgsi_action
*action
,
3835 struct lp_build_tgsi_context
*bld_base
,
3836 struct lp_build_emit_data
*emit_data
)
3838 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3839 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3842 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
3843 tmp
= si_emit_ballot(ctx
, tmp
);
3844 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
3846 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
3847 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
3850 static void read_invoc_fetch_args(
3851 struct lp_build_tgsi_context
*bld_base
,
3852 struct lp_build_emit_data
*emit_data
)
3854 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
3855 0, emit_data
->src_chan
);
3857 /* Always read the source invocation (= lane) from the X channel. */
3858 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
3860 emit_data
->arg_count
= 2;
3863 static void read_lane_emit(
3864 const struct lp_build_tgsi_action
*action
,
3865 struct lp_build_tgsi_context
*bld_base
,
3866 struct lp_build_emit_data
*emit_data
)
3868 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3869 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
3871 /* We currently have no other way to prevent LLVM from lifting the icmp
3872 * calls to a dominating basic block.
3874 emit_optimization_barrier(ctx
, &emit_data
->args
[0]);
3876 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
) {
3877 emit_data
->args
[i
] = LLVMBuildBitCast(builder
, emit_data
->args
[i
],
3881 emit_data
->output
[emit_data
->chan
] =
3882 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
3883 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
3884 AC_FUNC_ATTR_READNONE
|
3885 AC_FUNC_ATTR_CONVERGENT
);
3888 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
3889 struct lp_build_emit_data
*emit_data
)
3891 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3892 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
3896 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
3898 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
3899 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
3903 /* Emit one vertex from the geometry shader */
3904 static void si_llvm_emit_vertex(
3905 const struct lp_build_tgsi_action
*action
,
3906 struct lp_build_tgsi_context
*bld_base
,
3907 struct lp_build_emit_data
*emit_data
)
3909 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3910 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
3911 struct si_shader
*shader
= ctx
->shader
;
3912 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3913 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
3914 struct lp_build_if_state if_state
;
3915 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3916 ctx
->param_gs2vs_offset
);
3917 LLVMValueRef gs_next_vertex
;
3918 LLVMValueRef can_emit
, kill
;
3919 unsigned chan
, offset
;
3923 stream
= si_llvm_get_stream(bld_base
, emit_data
);
3925 /* Write vertex attribute values to GSVS ring */
3926 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
,
3927 ctx
->gs_next_vertex
[stream
],
3930 /* If this thread has already emitted the declared maximum number of
3931 * vertices, skip the write: excessive vertex emissions are not
3932 * supposed to have any effect.
3934 * If the shader has no writes to memory, kill it instead. This skips
3935 * further memory loads and may allow LLVM to skip to the end
3938 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULT
, gs_next_vertex
,
3939 LLVMConstInt(ctx
->i32
,
3940 shader
->selector
->gs_max_out_vertices
, 0), "");
3942 bool use_kill
= !info
->writes_memory
;
3944 kill
= lp_build_select(&bld_base
->base
, can_emit
,
3945 LLVMConstReal(ctx
->f32
, 1.0f
),
3946 LLVMConstReal(ctx
->f32
, -1.0f
));
3948 ac_build_kill(&ctx
->ac
, kill
);
3950 lp_build_if(&if_state
, gallivm
, can_emit
);
3954 for (i
= 0; i
< info
->num_outputs
; i
++) {
3955 LLVMValueRef
*out_ptr
= ctx
->outputs
[i
];
3957 for (chan
= 0; chan
< 4; chan
++) {
3958 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
3959 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
3962 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
3963 LLVMValueRef voffset
=
3964 LLVMConstInt(ctx
->i32
, offset
*
3965 shader
->selector
->gs_max_out_vertices
, 0);
3968 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
3969 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
3971 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, ctx
->i32
, "");
3973 ac_build_buffer_store_dword(&ctx
->ac
,
3974 ctx
->gsvs_ring
[stream
],
3976 voffset
, soffset
, 0,
3981 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
3984 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
3986 /* Signal vertex emission */
3987 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
3988 si_get_gs_wave_id(ctx
));
3990 lp_build_endif(&if_state
);
3993 /* Cut one primitive from the geometry shader */
3994 static void si_llvm_emit_primitive(
3995 const struct lp_build_tgsi_action
*action
,
3996 struct lp_build_tgsi_context
*bld_base
,
3997 struct lp_build_emit_data
*emit_data
)
3999 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4002 /* Signal primitive cut */
4003 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4004 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4005 si_get_gs_wave_id(ctx
));
4008 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4009 struct lp_build_tgsi_context
*bld_base
,
4010 struct lp_build_emit_data
*emit_data
)
4012 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4013 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4015 /* SI only (thanks to a hw bug workaround):
4016 * The real barrier instruction isn’t needed, because an entire patch
4017 * always fits into a single wave.
4019 if (ctx
->screen
->b
.chip_class
== SI
&&
4020 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4021 si_emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
4025 lp_build_intrinsic(gallivm
->builder
,
4026 "llvm.amdgcn.s.barrier",
4027 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4030 static const struct lp_build_tgsi_action interp_action
= {
4031 .fetch_args
= interp_fetch_args
,
4032 .emit
= build_interp_intrinsic
,
4035 static void si_create_function(struct si_shader_context
*ctx
,
4037 LLVMTypeRef
*returns
, unsigned num_returns
,
4038 struct si_function_info
*fninfo
,
4039 unsigned max_workgroup_size
)
4043 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4044 fninfo
->types
, fninfo
->num_params
);
4045 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4047 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4048 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4050 /* The combination of:
4054 * allows the optimization passes to move loads and reduces
4055 * SGPR spilling significantly.
4057 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4058 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4059 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4060 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4062 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4065 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4066 if (fninfo
->assign
[i
])
4067 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4070 if (max_workgroup_size
) {
4071 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4072 max_workgroup_size
);
4074 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4075 "no-signed-zeros-fp-math",
4078 if (ctx
->screen
->b
.debug_flags
& DBG_UNSAFE_MATH
) {
4079 /* These were copied from some LLVM test. */
4080 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4081 "less-precise-fpmad",
4083 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4086 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4089 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4095 static void declare_streamout_params(struct si_shader_context
*ctx
,
4096 struct pipe_stream_output_info
*so
,
4097 struct si_function_info
*fninfo
)
4101 /* Streamout SGPRs. */
4102 if (so
->num_outputs
) {
4103 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4104 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4106 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4108 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4110 /* A streamout buffer offset is loaded if the stride is non-zero. */
4111 for (i
= 0; i
< 4; i
++) {
4115 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4119 static unsigned llvm_get_type_size(LLVMTypeRef type
)
4121 LLVMTypeKind kind
= LLVMGetTypeKind(type
);
4124 case LLVMIntegerTypeKind
:
4125 return LLVMGetIntTypeWidth(type
) / 8;
4126 case LLVMFloatTypeKind
:
4128 case LLVMPointerTypeKind
:
4130 case LLVMVectorTypeKind
:
4131 return LLVMGetVectorSize(type
) *
4132 llvm_get_type_size(LLVMGetElementType(type
));
4133 case LLVMArrayTypeKind
:
4134 return LLVMGetArrayLength(type
) *
4135 llvm_get_type_size(LLVMGetElementType(type
));
4142 static void declare_lds_as_pointer(struct si_shader_context
*ctx
)
4144 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4146 unsigned lds_size
= ctx
->screen
->b
.chip_class
>= CIK
? 65536 : 32768;
4147 ctx
->lds
= LLVMBuildIntToPtr(gallivm
->builder
, ctx
->i32_0
,
4148 LLVMPointerType(LLVMArrayType(ctx
->i32
, lds_size
/ 4), LOCAL_ADDR_SPACE
),
4152 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4154 switch (shader
->selector
->type
) {
4155 case PIPE_SHADER_TESS_CTRL
:
4156 /* Return this so that LLVM doesn't remove s_barrier
4157 * instructions on chips where we use s_barrier. */
4158 return shader
->selector
->screen
->b
.chip_class
>= CIK
? 128 : 64;
4160 case PIPE_SHADER_GEOMETRY
:
4161 return shader
->selector
->screen
->b
.chip_class
>= GFX9
? 128 : 64;
4163 case PIPE_SHADER_COMPUTE
:
4164 break; /* see below */
4170 const unsigned *properties
= shader
->selector
->info
.properties
;
4171 unsigned max_work_group_size
=
4172 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4173 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4174 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4176 if (!max_work_group_size
) {
4177 /* This is a variable group size compute shader,
4178 * compile it for the maximum possible group size.
4180 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4182 return max_work_group_size
;
4185 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4186 struct si_function_info
*fninfo
,
4189 unsigned const_and_shader_buffers
=
4190 add_arg(fninfo
, ARG_SGPR
,
4191 si_const_array(ctx
->v4i32
,
4192 SI_NUM_SHADER_BUFFERS
+ SI_NUM_CONST_BUFFERS
));
4193 unsigned samplers_and_images
=
4194 add_arg(fninfo
, ARG_SGPR
,
4195 si_const_array(ctx
->v8i32
,
4196 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4198 if (assign_params
) {
4199 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4200 ctx
->param_samplers_and_images
= samplers_and_images
;
4204 static void declare_default_desc_pointers(struct si_shader_context
*ctx
,
4205 struct si_function_info
*fninfo
)
4207 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4208 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4209 declare_per_stage_desc_pointers(ctx
, fninfo
, true);
4212 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4213 struct si_function_info
*fninfo
)
4215 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4216 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4217 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4218 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4219 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4220 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4223 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4224 struct si_function_info
*fninfo
,
4225 unsigned *num_prolog_vgprs
)
4227 struct si_shader
*shader
= ctx
->shader
;
4229 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4230 if (shader
->key
.as_ls
) {
4231 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4232 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4234 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4235 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4237 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4239 if (!shader
->is_gs_copy_shader
) {
4240 /* Vertex load indices. */
4241 ctx
->param_vertex_index0
= fninfo
->num_params
;
4242 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4243 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4244 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4248 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4249 struct si_function_info
*fninfo
)
4251 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4252 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4253 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4254 ctx
->param_tes_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4258 /* Convenient merged shader definitions. */
4259 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4260 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4263 static void create_function(struct si_shader_context
*ctx
)
4265 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
4266 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4267 struct si_shader
*shader
= ctx
->shader
;
4268 struct si_function_info fninfo
;
4269 LLVMTypeRef returns
[16+32*4];
4270 unsigned i
, num_return_sgprs
;
4271 unsigned num_returns
= 0;
4272 unsigned num_prolog_vgprs
= 0;
4273 unsigned type
= ctx
->type
;
4275 si_init_function_info(&fninfo
);
4277 /* Set MERGED shaders. */
4278 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
4279 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4280 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4281 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4282 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4285 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4288 case PIPE_SHADER_VERTEX
:
4289 declare_default_desc_pointers(ctx
, &fninfo
);
4290 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4292 if (shader
->key
.as_es
) {
4293 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4294 } else if (shader
->key
.as_ls
) {
4295 /* no extra parameters */
4297 if (shader
->is_gs_copy_shader
) {
4298 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4299 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4302 /* The locations of the other parameters are assigned dynamically. */
4303 declare_streamout_params(ctx
, &shader
->selector
->so
,
4308 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4311 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4312 declare_default_desc_pointers(ctx
, &fninfo
);
4313 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4314 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4315 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4316 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4317 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4318 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4319 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4320 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4323 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4324 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4326 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4327 * placed after the user SGPRs.
4329 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4330 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4331 for (i
= 0; i
< 5; i
++)
4332 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4335 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4336 /* Merged stages have 8 system SGPRs at the beginning. */
4337 ctx
->param_rw_buffers
= /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4338 add_arg(&fninfo
, ARG_SGPR
, si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4339 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4340 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4341 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4342 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4343 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4344 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4346 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4347 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4348 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4349 ctx
->type
== PIPE_SHADER_VERTEX
);
4350 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4352 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4353 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4354 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4355 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4356 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4357 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4359 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4360 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4362 /* VGPRs (first TCS, then VS) */
4363 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4364 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4366 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4367 declare_vs_input_vgprs(ctx
, &fninfo
,
4370 /* LS return values are inputs to the TCS main shader part. */
4371 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4372 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4373 for (i
= 0; i
< 2; i
++)
4374 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4376 /* TCS return values are inputs to the TCS epilog.
4378 * param_tcs_offchip_offset, param_tcs_factor_offset,
4379 * param_tcs_offchip_layout, and param_rw_buffers
4380 * should be passed to the epilog.
4382 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4383 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4384 for (i
= 0; i
< 5; i
++)
4385 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4389 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4390 /* Merged stages have 8 system SGPRs at the beginning. */
4391 ctx
->param_rw_buffers
= /* SPI_SHADER_USER_DATA_ADDR_LO_GS */
4392 add_arg(&fninfo
, ARG_SGPR
, si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4393 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4394 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4395 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4396 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4397 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4398 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4400 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4401 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4402 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4403 (ctx
->type
== PIPE_SHADER_VERTEX
||
4404 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4405 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4406 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4408 /* TESS_EVAL (and also GEOMETRY):
4409 * Declare as many input SGPRs as the VS has. */
4410 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4411 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4412 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4413 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4414 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4415 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4418 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4419 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4421 /* VGPRs (first GS, then VS/TES) */
4422 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4423 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4424 ctx
->param_gs_prim_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4425 ctx
->param_gs_instance_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4426 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4428 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4429 declare_vs_input_vgprs(ctx
, &fninfo
,
4431 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4432 declare_tes_input_vgprs(ctx
, &fninfo
);
4435 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4436 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4437 /* ES return values are inputs to GS. */
4438 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4439 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4440 for (i
= 0; i
< 5; i
++)
4441 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4445 case PIPE_SHADER_TESS_EVAL
:
4446 declare_default_desc_pointers(ctx
, &fninfo
);
4447 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4448 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4450 if (shader
->key
.as_es
) {
4451 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4452 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4453 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4455 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4456 declare_streamout_params(ctx
, &shader
->selector
->so
,
4458 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4462 declare_tes_input_vgprs(ctx
, &fninfo
);
4465 case PIPE_SHADER_GEOMETRY
:
4466 declare_default_desc_pointers(ctx
, &fninfo
);
4467 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4468 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4471 ctx
->param_gs_vtx0_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4472 ctx
->param_gs_vtx1_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4473 ctx
->param_gs_prim_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4474 ctx
->param_gs_vtx2_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4475 ctx
->param_gs_vtx3_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4476 ctx
->param_gs_vtx4_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4477 ctx
->param_gs_vtx5_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4478 ctx
->param_gs_instance_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4481 case PIPE_SHADER_FRAGMENT
:
4482 declare_default_desc_pointers(ctx
, &fninfo
);
4483 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4484 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4486 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4487 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4488 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4489 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4490 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4491 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4492 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4493 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4494 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_X_FLOAT
);
4495 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_Y_FLOAT
);
4496 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_Z_FLOAT
);
4497 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_POS_W_FLOAT
);
4498 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_FRONT_FACE
);
4499 shader
->info
.face_vgpr_index
= 20;
4500 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_ANCILLARY
);
4501 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_SAMPLE_COVERAGE
);
4502 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4504 /* Color inputs from the prolog. */
4505 if (shader
->selector
->info
.colors_read
) {
4506 unsigned num_color_elements
=
4507 util_bitcount(shader
->selector
->info
.colors_read
);
4509 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4510 for (i
= 0; i
< num_color_elements
; i
++)
4511 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4513 num_prolog_vgprs
+= num_color_elements
;
4516 /* Outputs for the epilog. */
4517 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4520 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4521 shader
->selector
->info
.writes_z
+
4522 shader
->selector
->info
.writes_stencil
+
4523 shader
->selector
->info
.writes_samplemask
+
4524 1 /* SampleMaskIn */;
4526 num_returns
= MAX2(num_returns
,
4528 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4530 for (i
= 0; i
< num_return_sgprs
; i
++)
4531 returns
[i
] = ctx
->i32
;
4532 for (; i
< num_returns
; i
++)
4533 returns
[i
] = ctx
->f32
;
4536 case PIPE_SHADER_COMPUTE
:
4537 declare_default_desc_pointers(ctx
, &fninfo
);
4538 if (shader
->selector
->info
.uses_grid_size
)
4539 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4540 if (shader
->selector
->info
.uses_block_size
)
4541 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4543 for (i
= 0; i
< 3; i
++) {
4544 ctx
->param_block_id
[i
] = -1;
4545 if (shader
->selector
->info
.uses_block_id
[i
])
4546 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4549 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4552 assert(0 && "unimplemented shader");
4556 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4557 si_get_max_workgroup_size(shader
));
4559 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4560 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4561 ctx
->separate_prolog
) {
4562 si_llvm_add_attribute(ctx
->main_fn
,
4563 "InitialPSInputAddr",
4564 S_0286D0_PERSP_SAMPLE_ENA(1) |
4565 S_0286D0_PERSP_CENTER_ENA(1) |
4566 S_0286D0_PERSP_CENTROID_ENA(1) |
4567 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4568 S_0286D0_LINEAR_CENTER_ENA(1) |
4569 S_0286D0_LINEAR_CENTROID_ENA(1) |
4570 S_0286D0_FRONT_FACE_ENA(1) |
4571 S_0286D0_POS_FIXED_PT_ENA(1));
4574 shader
->info
.num_input_sgprs
= 0;
4575 shader
->info
.num_input_vgprs
= 0;
4577 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4578 shader
->info
.num_input_sgprs
+= llvm_get_type_size(fninfo
.types
[i
]) / 4;
4580 for (; i
< fninfo
.num_params
; ++i
)
4581 shader
->info
.num_input_vgprs
+= llvm_get_type_size(fninfo
.types
[i
]) / 4;
4583 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4584 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4586 if (!ctx
->screen
->has_ds_bpermute
&&
4588 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
4589 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0 ||
4590 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX_FINE
] > 0 ||
4591 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY_FINE
] > 0 ||
4592 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_OFFSET
] > 0 ||
4593 bld_base
->info
->opcode_count
[TGSI_OPCODE_INTERP_SAMPLE
] > 0))
4595 LLVMAddGlobalInAddressSpace(gallivm
->module
,
4596 LLVMArrayType(ctx
->i32
, 64),
4600 if (shader
->key
.as_ls
||
4601 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4602 /* GFX9 has the ESGS ring buffer in LDS. */
4603 (ctx
->screen
->b
.chip_class
>= GFX9
&&
4604 (shader
->key
.as_es
||
4605 ctx
->type
== PIPE_SHADER_GEOMETRY
)))
4606 declare_lds_as_pointer(ctx
);
4610 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4613 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4615 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4616 LLVMBuilderRef builder
= gallivm
->builder
;
4618 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4619 ctx
->param_rw_buffers
);
4621 if (ctx
->screen
->b
.chip_class
<= VI
&&
4622 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4624 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4626 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4629 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
4632 if (ctx
->shader
->is_gs_copy_shader
) {
4633 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4636 ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
4637 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4638 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4639 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4640 LLVMValueRef base_ring
;
4642 base_ring
= ac_build_indexed_load_const(&ctx
->ac
, buf_ptr
, offset
);
4644 /* The conceptual layout of the GSVS ring is
4645 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4646 * but the real memory layout is swizzled across
4648 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4650 * Override the buffer descriptor accordingly.
4652 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4653 uint64_t stream_offset
= 0;
4655 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4656 unsigned num_components
;
4658 unsigned num_records
;
4659 LLVMValueRef ring
, tmp
;
4661 num_components
= sel
->info
.num_stream_output_components
[stream
];
4662 if (!num_components
)
4665 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4667 /* Limit on the stride field for <= CIK. */
4668 assert(stride
< (1 << 14));
4672 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
4673 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
4674 tmp
= LLVMBuildAdd(builder
, tmp
,
4675 LLVMConstInt(ctx
->i64
,
4676 stream_offset
, 0), "");
4677 stream_offset
+= stride
* 64;
4679 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
4680 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
4681 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
4682 tmp
= LLVMBuildOr(builder
, tmp
,
4683 LLVMConstInt(ctx
->i32
,
4684 S_008F04_STRIDE(stride
) |
4685 S_008F04_SWIZZLE_ENABLE(1), 0), "");
4686 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
4687 ring
= LLVMBuildInsertElement(builder
, ring
,
4688 LLVMConstInt(ctx
->i32
, num_records
, 0),
4689 LLVMConstInt(ctx
->i32
, 2, 0), "");
4690 ring
= LLVMBuildInsertElement(builder
, ring
,
4691 LLVMConstInt(ctx
->i32
,
4692 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
4693 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
4694 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
4695 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
4696 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
4697 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
4698 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
4699 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
4700 S_008F0C_ADD_TID_ENABLE(1),
4702 LLVMConstInt(ctx
->i32
, 3, 0), "");
4704 ctx
->gsvs_ring
[stream
] = ring
;
4709 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
4710 LLVMValueRef param_rw_buffers
,
4711 unsigned param_pos_fixed_pt
)
4713 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
4714 LLVMBuilderRef builder
= gallivm
->builder
;
4715 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
4717 /* Use the fixed-point gl_FragCoord input.
4718 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
4719 * per coordinate to get the repeating effect.
4721 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
4722 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
4724 /* Load the buffer descriptor. */
4725 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
4726 desc
= ac_build_indexed_load_const(&ctx
->ac
, param_rw_buffers
, slot
);
4728 /* The stipple pattern is 32x32, each row has 32 bits. */
4729 offset
= LLVMBuildMul(builder
, address
[1],
4730 LLVMConstInt(ctx
->i32
, 4, 0), "");
4731 row
= buffer_load_const(ctx
, desc
, offset
);
4732 row
= LLVMBuildBitCast(builder
, row
, ctx
->i32
, "");
4733 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
4734 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
4736 /* The intrinsic kills the thread if arg < 0. */
4737 bit
= LLVMBuildSelect(builder
, bit
, LLVMConstReal(ctx
->f32
, 0),
4738 LLVMConstReal(ctx
->f32
, -1), "");
4739 ac_build_kill(&ctx
->ac
, bit
);
4742 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
4743 struct si_shader_config
*conf
,
4744 unsigned symbol_offset
)
4747 const unsigned char *config
=
4748 ac_shader_binary_config_start(binary
, symbol_offset
);
4749 bool really_needs_scratch
= false;
4751 /* LLVM adds SGPR spills to the scratch size.
4752 * Find out if we really need the scratch buffer.
4754 for (i
= 0; i
< binary
->reloc_count
; i
++) {
4755 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
4757 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
4758 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4759 really_needs_scratch
= true;
4764 /* XXX: We may be able to emit some of these values directly rather than
4765 * extracting fields to be emitted later.
4768 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
4769 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
4770 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
4772 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
4773 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
4774 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
4775 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
4776 case R_00B848_COMPUTE_PGM_RSRC1
:
4777 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
4778 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
4779 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
4780 conf
->rsrc1
= value
;
4782 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
4783 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
4785 case R_00B84C_COMPUTE_PGM_RSRC2
:
4786 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
4787 conf
->rsrc2
= value
;
4789 case R_0286CC_SPI_PS_INPUT_ENA
:
4790 conf
->spi_ps_input_ena
= value
;
4792 case R_0286D0_SPI_PS_INPUT_ADDR
:
4793 conf
->spi_ps_input_addr
= value
;
4795 case R_0286E8_SPI_TMPRING_SIZE
:
4796 case R_00B860_COMPUTE_TMPRING_SIZE
:
4797 /* WAVESIZE is in units of 256 dwords. */
4798 if (really_needs_scratch
)
4799 conf
->scratch_bytes_per_wave
=
4800 G_00B860_WAVESIZE(value
) * 256 * 4;
4802 case 0x4: /* SPILLED_SGPRS */
4803 conf
->spilled_sgprs
= value
;
4805 case 0x8: /* SPILLED_VGPRS */
4806 conf
->spilled_vgprs
= value
;
4810 static bool printed
;
4813 fprintf(stderr
, "Warning: LLVM emitted unknown "
4814 "config register: 0x%x\n", reg
);
4822 if (!conf
->spi_ps_input_addr
)
4823 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
4826 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
4827 uint64_t scratch_va
)
4830 uint32_t scratch_rsrc_dword0
= scratch_va
;
4831 uint32_t scratch_rsrc_dword1
=
4832 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
4834 /* Enable scratch coalescing. */
4835 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
4837 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
4838 const struct ac_shader_reloc
*reloc
=
4839 &shader
->binary
.relocs
[i
];
4840 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
4841 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4842 &scratch_rsrc_dword0
, 4);
4843 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4844 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4845 &scratch_rsrc_dword1
, 4);
4850 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
4852 unsigned size
= shader
->binary
.code_size
;
4855 size
+= shader
->prolog
->binary
.code_size
;
4856 if (shader
->previous_stage
)
4857 size
+= shader
->previous_stage
->binary
.code_size
;
4858 if (shader
->prolog2
)
4859 size
+= shader
->prolog2
->binary
.code_size
;
4861 size
+= shader
->epilog
->binary
.code_size
;
4865 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
4867 const struct ac_shader_binary
*prolog
=
4868 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
4869 const struct ac_shader_binary
*previous_stage
=
4870 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
4871 const struct ac_shader_binary
*prolog2
=
4872 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
4873 const struct ac_shader_binary
*epilog
=
4874 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
4875 const struct ac_shader_binary
*mainb
= &shader
->binary
;
4876 unsigned bo_size
= si_get_shader_binary_size(shader
) +
4877 (!epilog
? mainb
->rodata_size
: 0);
4880 assert(!prolog
|| !prolog
->rodata_size
);
4881 assert(!previous_stage
|| !previous_stage
->rodata_size
);
4882 assert(!prolog2
|| !prolog2
->rodata_size
);
4883 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
4884 !mainb
->rodata_size
);
4885 assert(!epilog
|| !epilog
->rodata_size
);
4887 r600_resource_reference(&shader
->bo
, NULL
);
4888 shader
->bo
= (struct r600_resource
*)
4889 pipe_buffer_create(&sscreen
->b
.b
, 0,
4890 PIPE_USAGE_IMMUTABLE
,
4891 align(bo_size
, SI_CPDMA_ALIGNMENT
));
4896 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->buf
, NULL
,
4897 PIPE_TRANSFER_READ_WRITE
|
4898 PIPE_TRANSFER_UNSYNCHRONIZED
);
4900 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
4901 * endian-independent. */
4903 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
4904 ptr
+= prolog
->code_size
;
4906 if (previous_stage
) {
4907 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
4908 ptr
+= previous_stage
->code_size
;
4911 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
4912 ptr
+= prolog2
->code_size
;
4915 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
4916 ptr
+= mainb
->code_size
;
4919 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
4920 else if (mainb
->rodata_size
> 0)
4921 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
4923 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->buf
);
4927 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
4928 struct pipe_debug_callback
*debug
,
4929 const char *name
, FILE *file
)
4934 if (binary
->disasm_string
) {
4935 fprintf(file
, "Shader %s disassembly:\n", name
);
4936 fprintf(file
, "%s", binary
->disasm_string
);
4938 if (debug
&& debug
->debug_message
) {
4939 /* Very long debug messages are cut off, so send the
4940 * disassembly one line at a time. This causes more
4941 * overhead, but on the plus side it simplifies
4942 * parsing of resulting logs.
4944 pipe_debug_message(debug
, SHADER_INFO
,
4945 "Shader Disassembly Begin");
4947 line
= binary
->disasm_string
;
4949 p
= util_strchrnul(line
, '\n');
4953 pipe_debug_message(debug
, SHADER_INFO
,
4954 "%.*s", count
, line
);
4962 pipe_debug_message(debug
, SHADER_INFO
,
4963 "Shader Disassembly End");
4966 fprintf(file
, "Shader %s binary:\n", name
);
4967 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
4968 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
4969 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
4970 binary
->code
[i
+ 1], binary
->code
[i
]);
4975 static void si_shader_dump_stats(struct si_screen
*sscreen
,
4976 const struct si_shader
*shader
,
4977 struct pipe_debug_callback
*debug
,
4980 bool check_debug_option
)
4982 const struct si_shader_config
*conf
= &shader
->config
;
4983 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
4984 unsigned code_size
= si_get_shader_binary_size(shader
);
4985 unsigned lds_increment
= sscreen
->b
.chip_class
>= CIK
? 512 : 256;
4986 unsigned lds_per_wave
= 0;
4987 unsigned max_simd_waves
= 10;
4989 /* Compute LDS usage for PS. */
4990 switch (processor
) {
4991 case PIPE_SHADER_FRAGMENT
:
4992 /* The minimum usage per wave is (num_inputs * 48). The maximum
4993 * usage is (num_inputs * 48 * 16).
4994 * We can get anything in between and it varies between waves.
4996 * The 48 bytes per input for a single primitive is equal to
4997 * 4 bytes/component * 4 components/input * 3 points.
4999 * Other stages don't know the size at compile time or don't
5000 * allocate LDS per wave, but instead they do it per thread group.
5002 lds_per_wave
= conf
->lds_size
* lds_increment
+
5003 align(num_inputs
* 48, lds_increment
);
5005 case PIPE_SHADER_COMPUTE
:
5006 if (shader
->selector
) {
5007 unsigned max_workgroup_size
=
5008 si_get_max_workgroup_size(shader
);
5009 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5010 DIV_ROUND_UP(max_workgroup_size
, 64);
5015 /* Compute the per-SIMD wave counts. */
5016 if (conf
->num_sgprs
) {
5017 if (sscreen
->b
.chip_class
>= VI
)
5018 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5020 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5023 if (conf
->num_vgprs
)
5024 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5026 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5027 * 16KB makes some SIMDs unoccupied). */
5029 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5031 if (!check_debug_option
||
5032 r600_can_dump_shader(&sscreen
->b
, processor
)) {
5033 if (processor
== PIPE_SHADER_FRAGMENT
) {
5034 fprintf(file
, "*** SHADER CONFIG ***\n"
5035 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5036 "SPI_PS_INPUT_ENA = 0x%04x\n",
5037 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5040 fprintf(file
, "*** SHADER STATS ***\n"
5043 "Spilled SGPRs: %d\n"
5044 "Spilled VGPRs: %d\n"
5045 "Private memory VGPRs: %d\n"
5046 "Code Size: %d bytes\n"
5048 "Scratch: %d bytes per wave\n"
5050 "********************\n\n\n",
5051 conf
->num_sgprs
, conf
->num_vgprs
,
5052 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5053 conf
->private_mem_vgprs
, code_size
,
5054 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5058 pipe_debug_message(debug
, SHADER_INFO
,
5059 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5060 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5061 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5062 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5063 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5064 max_simd_waves
, conf
->spilled_sgprs
,
5065 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5068 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5070 switch (processor
) {
5071 case PIPE_SHADER_VERTEX
:
5072 if (shader
->key
.as_es
)
5073 return "Vertex Shader as ES";
5074 else if (shader
->key
.as_ls
)
5075 return "Vertex Shader as LS";
5077 return "Vertex Shader as VS";
5078 case PIPE_SHADER_TESS_CTRL
:
5079 return "Tessellation Control Shader";
5080 case PIPE_SHADER_TESS_EVAL
:
5081 if (shader
->key
.as_es
)
5082 return "Tessellation Evaluation Shader as ES";
5084 return "Tessellation Evaluation Shader as VS";
5085 case PIPE_SHADER_GEOMETRY
:
5086 if (shader
->is_gs_copy_shader
)
5087 return "GS Copy Shader as VS";
5089 return "Geometry Shader";
5090 case PIPE_SHADER_FRAGMENT
:
5091 return "Pixel Shader";
5092 case PIPE_SHADER_COMPUTE
:
5093 return "Compute Shader";
5095 return "Unknown Shader";
5099 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5100 struct pipe_debug_callback
*debug
, unsigned processor
,
5101 FILE *file
, bool check_debug_option
)
5103 if (!check_debug_option
||
5104 r600_can_dump_shader(&sscreen
->b
, processor
))
5105 si_dump_shader_key(processor
, shader
, file
);
5107 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5108 if (shader
->previous_stage
&&
5109 shader
->previous_stage
->binary
.llvm_ir_string
) {
5110 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5111 si_get_shader_name(shader
, processor
));
5112 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5115 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5116 si_get_shader_name(shader
, processor
));
5117 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5120 if (!check_debug_option
||
5121 (r600_can_dump_shader(&sscreen
->b
, processor
) &&
5122 !(sscreen
->b
.debug_flags
& DBG_NO_ASM
))) {
5123 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5126 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5127 debug
, "prolog", file
);
5128 if (shader
->previous_stage
)
5129 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5130 debug
, "previous stage", file
);
5131 if (shader
->prolog2
)
5132 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5133 debug
, "prolog2", file
);
5135 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5138 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5139 debug
, "epilog", file
);
5140 fprintf(file
, "\n");
5143 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5144 check_debug_option
);
5147 static int si_compile_llvm(struct si_screen
*sscreen
,
5148 struct ac_shader_binary
*binary
,
5149 struct si_shader_config
*conf
,
5150 LLVMTargetMachineRef tm
,
5152 struct pipe_debug_callback
*debug
,
5157 unsigned count
= p_atomic_inc_return(&sscreen
->b
.num_compilations
);
5159 if (r600_can_dump_shader(&sscreen
->b
, processor
)) {
5160 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5162 if (!(sscreen
->b
.debug_flags
& (DBG_NO_IR
| DBG_PREOPT_IR
))) {
5163 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5164 ac_dump_module(mod
);
5165 fprintf(stderr
, "\n");
5169 if (sscreen
->record_llvm_ir
) {
5170 char *ir
= LLVMPrintModuleToString(mod
);
5171 binary
->llvm_ir_string
= strdup(ir
);
5172 LLVMDisposeMessage(ir
);
5175 if (!si_replace_shader(count
, binary
)) {
5176 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5181 si_shader_binary_read_config(binary
, conf
, 0);
5183 /* Enable 64-bit and 16-bit denormals, because there is no performance
5186 * If denormals are enabled, all floating-point output modifiers are
5189 * Don't enable denormals for 32-bit floats, because:
5190 * - Floating-point output modifiers would be ignored by the hw.
5191 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5192 * have to stop using those.
5193 * - SI & CI would be very slow.
5195 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5197 FREE(binary
->config
);
5198 FREE(binary
->global_symbol_offsets
);
5199 binary
->config
= NULL
;
5200 binary
->global_symbol_offsets
= NULL
;
5202 /* Some shaders can't have rodata because their binaries can be
5205 if (binary
->rodata_size
&&
5206 (processor
== PIPE_SHADER_VERTEX
||
5207 processor
== PIPE_SHADER_TESS_CTRL
||
5208 processor
== PIPE_SHADER_TESS_EVAL
||
5209 processor
== PIPE_SHADER_FRAGMENT
)) {
5210 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5217 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5219 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5220 LLVMBuildRetVoid(ctx
->gallivm
.builder
);
5222 LLVMBuildRet(ctx
->gallivm
.builder
, ret
);
5225 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5227 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5228 LLVMTargetMachineRef tm
,
5229 struct si_shader_selector
*gs_selector
,
5230 struct pipe_debug_callback
*debug
)
5232 struct si_shader_context ctx
;
5233 struct si_shader
*shader
;
5234 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
5235 LLVMBuilderRef builder
;
5236 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5237 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5238 struct si_shader_output_values
*outputs
;
5239 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5242 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5247 shader
= CALLOC_STRUCT(si_shader
);
5254 shader
->selector
= gs_selector
;
5255 shader
->is_gs_copy_shader
= true;
5257 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5258 ctx
.shader
= shader
;
5259 ctx
.type
= PIPE_SHADER_VERTEX
;
5261 builder
= gallivm
->builder
;
5263 create_function(&ctx
);
5264 preload_ring_buffers(&ctx
);
5266 LLVMValueRef voffset
=
5267 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5269 /* Fetch the vertex stream ID.*/
5270 LLVMValueRef stream_id
;
5272 if (gs_selector
->so
.num_outputs
)
5273 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5275 stream_id
= ctx
.i32_0
;
5277 /* Fill in output information. */
5278 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5279 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5280 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5282 for (int chan
= 0; chan
< 4; chan
++) {
5283 outputs
[i
].vertex_stream
[chan
] =
5284 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5288 LLVMBasicBlockRef end_bb
;
5289 LLVMValueRef switch_inst
;
5291 end_bb
= LLVMAppendBasicBlockInContext(gallivm
->context
, ctx
.main_fn
, "end");
5292 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5294 for (int stream
= 0; stream
< 4; stream
++) {
5295 LLVMBasicBlockRef bb
;
5298 if (!gsinfo
->num_stream_output_components
[stream
])
5301 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5304 bb
= LLVMInsertBasicBlockInContext(gallivm
->context
, end_bb
, "out");
5305 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5306 LLVMPositionBuilderAtEnd(builder
, bb
);
5308 /* Fetch vertex data from GSVS ring */
5310 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5311 for (unsigned chan
= 0; chan
< 4; chan
++) {
5312 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5313 outputs
[i
].vertex_stream
[chan
] != stream
) {
5314 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5318 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5319 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5322 outputs
[i
].values
[chan
] =
5323 ac_build_buffer_load(&ctx
.ac
,
5324 ctx
.gsvs_ring
[0], 1,
5331 /* Streamout and exports. */
5332 if (gs_selector
->so
.num_outputs
) {
5333 si_llvm_emit_streamout(&ctx
, outputs
,
5334 gsinfo
->num_outputs
,
5339 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
5341 LLVMBuildBr(builder
, end_bb
);
5344 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5346 LLVMBuildRetVoid(gallivm
->builder
);
5348 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5349 si_llvm_optimize_module(&ctx
);
5351 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5352 &ctx
.shader
->config
, ctx
.tm
,
5354 debug
, PIPE_SHADER_GEOMETRY
,
5357 if (r600_can_dump_shader(&sscreen
->b
, PIPE_SHADER_GEOMETRY
))
5358 fprintf(stderr
, "GS Copy Shader:\n");
5359 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5360 PIPE_SHADER_GEOMETRY
, stderr
, true);
5361 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5364 si_llvm_dispose(&ctx
);
5375 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5376 const struct si_vs_prolog_bits
*prolog
,
5377 const char *prefix
, FILE *f
)
5379 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5380 prefix
, prolog
->instance_divisor_is_one
);
5381 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5382 prefix
, prolog
->instance_divisor_is_fetched
);
5384 fprintf(f
, " mono.vs.fix_fetch = {");
5385 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5386 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5390 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5393 const struct si_shader_key
*key
= &shader
->key
;
5395 fprintf(f
, "SHADER KEY\n");
5397 switch (processor
) {
5398 case PIPE_SHADER_VERTEX
:
5399 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5400 "part.vs.prolog", f
);
5401 fprintf(f
, " as_es = %u\n", key
->as_es
);
5402 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5403 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5404 key
->mono
.u
.vs_export_prim_id
);
5407 case PIPE_SHADER_TESS_CTRL
:
5408 if (shader
->selector
->screen
->b
.chip_class
>= GFX9
) {
5409 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5410 "part.tcs.ls_prolog", f
);
5412 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5413 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5416 case PIPE_SHADER_TESS_EVAL
:
5417 fprintf(f
, " as_es = %u\n", key
->as_es
);
5418 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5419 key
->mono
.u
.vs_export_prim_id
);
5422 case PIPE_SHADER_GEOMETRY
:
5423 if (shader
->is_gs_copy_shader
)
5426 if (shader
->selector
->screen
->b
.chip_class
>= GFX9
&&
5427 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5428 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5429 "part.gs.vs_prolog", f
);
5431 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5434 case PIPE_SHADER_COMPUTE
:
5437 case PIPE_SHADER_FRAGMENT
:
5438 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5439 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5440 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5441 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5442 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5443 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5444 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5445 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5446 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5447 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5448 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5449 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5450 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5451 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5452 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5453 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5454 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5461 if ((processor
== PIPE_SHADER_GEOMETRY
||
5462 processor
== PIPE_SHADER_TESS_EVAL
||
5463 processor
== PIPE_SHADER_VERTEX
) &&
5464 !key
->as_es
&& !key
->as_ls
) {
5465 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5466 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5470 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5471 struct si_screen
*sscreen
,
5472 LLVMTargetMachineRef tm
)
5474 struct lp_build_tgsi_context
*bld_base
;
5476 si_llvm_context_init(ctx
, sscreen
, tm
);
5478 bld_base
= &ctx
->bld_base
;
5479 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5481 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5482 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5483 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5485 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5487 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5489 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5490 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5491 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5492 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5494 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5495 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5496 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5497 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5498 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5499 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5500 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5501 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5502 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5504 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
5505 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5506 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5509 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5511 struct si_shader
*shader
= ctx
->shader
;
5512 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5514 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5515 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5516 shader
->key
.as_ls
||
5520 ac_optimize_vs_outputs(&ctx
->ac
,
5522 shader
->info
.vs_output_param_offset
,
5524 &shader
->info
.nr_param_exports
);
5527 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5529 ctx
->shader
->config
.private_mem_vgprs
= 0;
5531 /* Process all LLVM instructions. */
5532 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5534 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5537 LLVMValueRef inst
= next
;
5538 next
= LLVMGetNextInstruction(next
);
5540 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5543 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5544 /* No idea why LLVM aligns allocas to 4 elements. */
5545 unsigned alignment
= LLVMGetAlignment(inst
);
5546 unsigned dw_size
= align(llvm_get_type_size(type
) / 4, alignment
);
5547 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5549 bb
= LLVMGetNextBasicBlock(bb
);
5553 static void si_init_exec_full_mask(struct si_shader_context
*ctx
)
5555 LLVMValueRef full_mask
= LLVMConstInt(ctx
->i64
, ~0ull, 0);
5556 lp_build_intrinsic(ctx
->gallivm
.builder
,
5557 "llvm.amdgcn.init.exec", ctx
->voidt
,
5558 &full_mask
, 1, LP_FUNC_ATTR_CONVERGENT
);
5561 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5562 unsigned param
, unsigned bitoffset
)
5564 LLVMValueRef args
[] = {
5565 LLVMGetParam(ctx
->main_fn
, param
),
5566 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5568 lp_build_intrinsic(ctx
->gallivm
.builder
,
5569 "llvm.amdgcn.init.exec.from.input",
5570 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5573 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5576 struct si_shader
*shader
= ctx
->shader
;
5577 struct si_shader_selector
*sel
= shader
->selector
;
5578 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5580 // TODO clean all this up!
5581 switch (ctx
->type
) {
5582 case PIPE_SHADER_VERTEX
:
5583 ctx
->load_input
= declare_input_vs
;
5584 if (shader
->key
.as_ls
)
5585 bld_base
->emit_epilogue
= si_llvm_emit_ls_epilogue
;
5586 else if (shader
->key
.as_es
)
5587 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
5589 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5590 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5593 case PIPE_SHADER_TESS_CTRL
:
5594 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5595 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5596 bld_base
->emit_store
= store_output_tcs
;
5597 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5599 case PIPE_SHADER_TESS_EVAL
:
5600 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5601 if (shader
->key
.as_es
)
5602 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
5604 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5605 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5608 case PIPE_SHADER_GEOMETRY
:
5609 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5610 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
5612 case PIPE_SHADER_FRAGMENT
:
5613 ctx
->load_input
= declare_input_fs
;
5614 bld_base
->emit_epilogue
= si_llvm_return_fs_outputs
;
5616 case PIPE_SHADER_COMPUTE
:
5617 ctx
->declare_memory_region
= declare_compute_memory
;
5620 assert(!"Unsupported shader type");
5624 ctx
->abi
.load_ubo
= load_ubo
;
5626 create_function(ctx
);
5627 preload_ring_buffers(ctx
);
5629 /* For GFX9 merged shaders:
5630 * - Set EXEC for the first shader. If the prolog is present, set
5631 * EXEC there instead.
5632 * - Add a barrier before the second shader.
5633 * - In the second shader, reset EXEC to ~0 and wrap the main part in
5634 * an if-statement. This is required for correctness in geometry
5635 * shaders, to ensure that empty GS waves do not send GS_EMIT and
5638 * For monolithic merged shaders, the first shader is wrapped in an
5639 * if-block together with its prolog in si_build_wrapper_function.
5641 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5642 if (!is_monolithic
&&
5643 sel
->info
.num_instructions
> 1 && /* not empty shader */
5644 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
5645 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
5646 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5647 !sel
->vs_needs_prolog
))) {
5648 si_init_exec_from_input(ctx
,
5649 ctx
->param_merged_wave_info
, 0);
5650 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5651 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5653 si_init_exec_full_mask(ctx
);
5655 /* The barrier must execute for all shaders in a
5658 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
5660 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
5662 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
5663 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
5664 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
5668 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5670 for (i
= 0; i
< 4; i
++) {
5671 ctx
->gs_next_vertex
[i
] =
5672 lp_build_alloca(&ctx
->gallivm
,
5677 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&& sel
->info
.uses_kill
&&
5678 ctx
->screen
->b
.debug_flags
& DBG_FS_CORRECT_DERIVS_AFTER_KILL
) {
5679 /* This is initialized to 0.0 = not kill. */
5680 ctx
->postponed_kill
= lp_build_alloca(&ctx
->gallivm
, ctx
->f32
, "");
5684 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
5685 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
5689 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
5690 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
5695 si_llvm_build_ret(ctx
, ctx
->return_value
);
5700 * Compute the VS prolog key, which contains all the information needed to
5701 * build the VS prolog function, and set shader->info bits where needed.
5703 * \param info Shader info of the vertex shader.
5704 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
5705 * \param prolog_key Key of the VS prolog
5706 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
5707 * \param key Output shader part key.
5709 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
5710 unsigned num_input_sgprs
,
5711 const struct si_vs_prolog_bits
*prolog_key
,
5712 struct si_shader
*shader_out
,
5713 union si_shader_part_key
*key
)
5715 memset(key
, 0, sizeof(*key
));
5716 key
->vs_prolog
.states
= *prolog_key
;
5717 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
5718 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
5719 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
5721 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
5722 key
->vs_prolog
.as_ls
= 1;
5723 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
5724 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
5725 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
5728 /* Enable loading the InstanceID VGPR. */
5729 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
5731 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
5732 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
5733 shader_out
->info
.uses_instanceid
= true;
5737 * Compute the PS prolog key, which contains all the information needed to
5738 * build the PS prolog function, and set related bits in shader->config.
5740 static void si_get_ps_prolog_key(struct si_shader
*shader
,
5741 union si_shader_part_key
*key
,
5742 bool separate_prolog
)
5744 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5746 memset(key
, 0, sizeof(*key
));
5747 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
5748 key
->ps_prolog
.colors_read
= info
->colors_read
;
5749 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
5750 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
5751 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
5752 (key
->ps_prolog
.colors_read
||
5753 key
->ps_prolog
.states
.force_persp_sample_interp
||
5754 key
->ps_prolog
.states
.force_linear_sample_interp
||
5755 key
->ps_prolog
.states
.force_persp_center_interp
||
5756 key
->ps_prolog
.states
.force_linear_center_interp
||
5757 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5758 key
->ps_prolog
.states
.bc_optimize_for_linear
);
5760 if (info
->colors_read
) {
5761 unsigned *color
= shader
->selector
->color_attr_index
;
5763 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
5764 /* BCOLORs are stored after the last input. */
5765 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
5766 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
5767 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
5770 for (unsigned i
= 0; i
< 2; i
++) {
5771 unsigned interp
= info
->input_interpolate
[color
[i
]];
5772 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
5774 if (!(info
->colors_read
& (0xf << i
*4)))
5777 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
5779 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
5780 interp
== TGSI_INTERPOLATE_COLOR
)
5781 interp
= TGSI_INTERPOLATE_CONSTANT
;
5784 case TGSI_INTERPOLATE_CONSTANT
:
5785 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
5787 case TGSI_INTERPOLATE_PERSPECTIVE
:
5788 case TGSI_INTERPOLATE_COLOR
:
5789 /* Force the interpolation location for colors here. */
5790 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
5791 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5792 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
5793 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5796 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5797 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
5798 shader
->config
.spi_ps_input_ena
|=
5799 S_0286CC_PERSP_SAMPLE_ENA(1);
5801 case TGSI_INTERPOLATE_LOC_CENTER
:
5802 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
5803 shader
->config
.spi_ps_input_ena
|=
5804 S_0286CC_PERSP_CENTER_ENA(1);
5806 case TGSI_INTERPOLATE_LOC_CENTROID
:
5807 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
5808 shader
->config
.spi_ps_input_ena
|=
5809 S_0286CC_PERSP_CENTROID_ENA(1);
5815 case TGSI_INTERPOLATE_LINEAR
:
5816 /* Force the interpolation location for colors here. */
5817 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
5818 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5819 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
5820 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5822 /* The VGPR assignment for non-monolithic shaders
5823 * works because InitialPSInputAddr is set on the
5824 * main shader and PERSP_PULL_MODEL is never used.
5827 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5828 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5829 separate_prolog
? 6 : 9;
5830 shader
->config
.spi_ps_input_ena
|=
5831 S_0286CC_LINEAR_SAMPLE_ENA(1);
5833 case TGSI_INTERPOLATE_LOC_CENTER
:
5834 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5835 separate_prolog
? 8 : 11;
5836 shader
->config
.spi_ps_input_ena
|=
5837 S_0286CC_LINEAR_CENTER_ENA(1);
5839 case TGSI_INTERPOLATE_LOC_CENTROID
:
5840 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
5841 separate_prolog
? 10 : 13;
5842 shader
->config
.spi_ps_input_ena
|=
5843 S_0286CC_LINEAR_CENTROID_ENA(1);
5857 * Check whether a PS prolog is required based on the key.
5859 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
5861 return key
->ps_prolog
.colors_read
||
5862 key
->ps_prolog
.states
.force_persp_sample_interp
||
5863 key
->ps_prolog
.states
.force_linear_sample_interp
||
5864 key
->ps_prolog
.states
.force_persp_center_interp
||
5865 key
->ps_prolog
.states
.force_linear_center_interp
||
5866 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5867 key
->ps_prolog
.states
.bc_optimize_for_linear
||
5868 key
->ps_prolog
.states
.poly_stipple
;
5872 * Compute the PS epilog key, which contains all the information needed to
5873 * build the PS epilog function.
5875 static void si_get_ps_epilog_key(struct si_shader
*shader
,
5876 union si_shader_part_key
*key
)
5878 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5879 memset(key
, 0, sizeof(*key
));
5880 key
->ps_epilog
.colors_written
= info
->colors_written
;
5881 key
->ps_epilog
.writes_z
= info
->writes_z
;
5882 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
5883 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
5884 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
5888 * Build the GS prolog function. Rotate the input vertices for triangle strips
5891 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
5892 union si_shader_part_key
*key
)
5894 unsigned num_sgprs
, num_vgprs
;
5895 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
5896 struct si_function_info fninfo
;
5897 LLVMBuilderRef builder
= gallivm
->builder
;
5898 LLVMTypeRef returns
[48];
5899 LLVMValueRef func
, ret
;
5901 si_init_function_info(&fninfo
);
5903 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5904 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
5905 num_vgprs
= 5; /* ES inputs are not needed by GS */
5907 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
5911 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
5912 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
5913 returns
[i
] = ctx
->i32
;
5916 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
5917 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
5918 returns
[num_sgprs
+ i
] = ctx
->f32
;
5921 /* Create the function. */
5922 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
5924 func
= ctx
->main_fn
;
5926 /* Set the full EXEC mask for the prolog, because we are only fiddling
5927 * with registers here. The main shader part will set the correct EXEC
5930 if (ctx
->screen
->b
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
5931 si_init_exec_full_mask(ctx
);
5933 /* Copy inputs to outputs. This should be no-op, as the registers match,
5934 * but it will prevent the compiler from overwriting them unintentionally.
5936 ret
= ctx
->return_value
;
5937 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
5938 LLVMValueRef p
= LLVMGetParam(func
, i
);
5939 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
5941 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
5942 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
5943 p
= LLVMBuildBitCast(builder
, p
, ctx
->f32
, "");
5944 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
5947 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
5948 /* Remap the input vertices for every other primitive. */
5949 const unsigned gfx6_vtx_params
[6] = {
5957 const unsigned gfx9_vtx_params
[3] = {
5962 LLVMValueRef vtx_in
[6], vtx_out
[6];
5963 LLVMValueRef prim_id
, rotate
;
5965 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5966 for (unsigned i
= 0; i
< 3; i
++) {
5967 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
5968 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
5971 for (unsigned i
= 0; i
< 6; i
++)
5972 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
5975 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
5976 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
5978 for (unsigned i
= 0; i
< 6; ++i
) {
5979 LLVMValueRef base
, rotated
;
5981 rotated
= vtx_in
[(i
+ 4) % 6];
5982 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
5985 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
5986 for (unsigned i
= 0; i
< 3; i
++) {
5987 LLVMValueRef hi
, out
;
5989 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
5990 LLVMConstInt(ctx
->i32
, 16, 0), "");
5991 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
5992 out
= LLVMBuildBitCast(builder
, out
, ctx
->f32
, "");
5993 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
5994 gfx9_vtx_params
[i
], "");
5997 for (unsigned i
= 0; i
< 6; i
++) {
6000 out
= LLVMBuildBitCast(builder
, vtx_out
[i
], ctx
->f32
, "");
6001 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6002 gfx6_vtx_params
[i
], "");
6007 LLVMBuildRet(builder
, ret
);
6011 * Given a list of shader part functions, build a wrapper function that
6012 * runs them in sequence to form a monolithic shader.
6014 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6015 LLVMValueRef
*parts
,
6018 unsigned next_shader_first_part
)
6020 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6021 LLVMBuilderRef builder
= ctx
->gallivm
.builder
;
6022 /* PS epilog has one arg per color component; gfx9 merged shader
6023 * prologs need to forward 32 user SGPRs.
6025 struct si_function_info fninfo
;
6026 LLVMValueRef initial
[64], out
[64];
6027 LLVMTypeRef function_type
;
6028 unsigned num_first_params
;
6029 unsigned num_out
, initial_num_out
;
6030 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6031 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6032 unsigned num_sgprs
, num_vgprs
;
6034 struct lp_build_if_state if_state
;
6036 si_init_function_info(&fninfo
);
6038 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6039 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6040 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6043 /* The parameters of the wrapper function correspond to those of the
6044 * first part in terms of SGPRs and VGPRs, but we use the types of the
6045 * main part to get the right types. This is relevant for the
6046 * dereferenceable attribute on descriptor table pointers.
6051 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6052 num_first_params
= LLVMCountParamTypes(function_type
);
6054 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6055 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6057 if (ac_is_sgpr_param(param
)) {
6058 assert(num_vgprs
== 0);
6059 num_sgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
6061 num_vgprs
+= llvm_get_type_size(LLVMTypeOf(param
)) / 4;
6066 while (gprs
< num_sgprs
+ num_vgprs
) {
6067 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6068 LLVMTypeRef type
= LLVMTypeOf(param
);
6069 unsigned size
= llvm_get_type_size(type
) / 4;
6071 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6073 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6074 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6075 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6080 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6081 si_get_max_workgroup_size(ctx
->shader
));
6083 if (is_merged_shader(ctx
->shader
))
6084 si_init_exec_full_mask(ctx
);
6086 /* Record the arguments of the function as if they were an output of
6092 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6093 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6094 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6095 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6096 unsigned size
= llvm_get_type_size(param_type
) / 4;
6099 if (param_type
!= out_type
)
6100 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6101 out
[num_out
++] = param
;
6103 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6105 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6106 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6107 param_type
= ctx
->i64
;
6110 if (param_type
!= vector_type
)
6111 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6113 for (unsigned j
= 0; j
< size
; ++j
)
6114 out
[num_out
++] = LLVMBuildExtractElement(
6115 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6118 if (i
< fninfo
.num_sgpr_params
)
6119 num_out_sgpr
= num_out
;
6122 memcpy(initial
, out
, sizeof(out
));
6123 initial_num_out
= num_out
;
6124 initial_num_out_sgpr
= num_out_sgpr
;
6126 /* Now chain the parts. */
6127 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6128 LLVMValueRef in
[48];
6130 LLVMTypeRef ret_type
;
6131 unsigned out_idx
= 0;
6132 unsigned num_params
= LLVMCountParams(parts
[part
]);
6134 /* Merged shaders are executed conditionally depending
6135 * on the number of enabled threads passed in the input SGPRs. */
6136 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6137 LLVMValueRef ena
, count
= initial
[3];
6139 count
= LLVMBuildAnd(builder
, count
,
6140 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6141 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6142 ac_get_thread_id(&ctx
->ac
), count
, "");
6143 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6146 /* Derive arguments for the next part from outputs of the
6149 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6151 LLVMTypeRef param_type
;
6153 unsigned param_size
;
6154 LLVMValueRef arg
= NULL
;
6156 param
= LLVMGetParam(parts
[part
], param_idx
);
6157 param_type
= LLVMTypeOf(param
);
6158 param_size
= llvm_get_type_size(param_type
) / 4;
6159 is_sgpr
= ac_is_sgpr_param(param
);
6162 #if HAVE_LLVM < 0x0400
6163 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6165 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6166 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6168 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6171 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6172 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6174 if (param_size
== 1)
6177 arg
= lp_build_gather_values(gallivm
, &out
[out_idx
], param_size
);
6179 if (LLVMTypeOf(arg
) != param_type
) {
6180 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6181 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6182 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6184 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6188 in
[param_idx
] = arg
;
6189 out_idx
+= param_size
;
6192 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6194 if (is_merged_shader(ctx
->shader
) &&
6195 part
+ 1 == next_shader_first_part
) {
6196 lp_build_endif(&if_state
);
6198 /* The second half of the merged shader should use
6199 * the inputs from the toplevel (wrapper) function,
6200 * not the return value from the last call.
6202 * That's because the last call was executed condi-
6203 * tionally, so we can't consume it in the main
6206 memcpy(out
, initial
, sizeof(initial
));
6207 num_out
= initial_num_out
;
6208 num_out_sgpr
= initial_num_out_sgpr
;
6212 /* Extract the returned GPRs. */
6213 ret_type
= LLVMTypeOf(ret
);
6217 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6218 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6220 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6222 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6224 LLVMBuildExtractValue(builder
, ret
, i
, "");
6226 assert(num_out
< ARRAY_SIZE(out
));
6227 out
[num_out
++] = val
;
6229 if (LLVMTypeOf(val
) == ctx
->i32
) {
6230 assert(num_out_sgpr
+ 1 == num_out
);
6231 num_out_sgpr
= num_out
;
6237 LLVMBuildRetVoid(builder
);
6240 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6241 LLVMTargetMachineRef tm
,
6242 struct si_shader
*shader
,
6244 struct pipe_debug_callback
*debug
)
6246 struct si_shader_selector
*sel
= shader
->selector
;
6247 struct si_shader_context ctx
;
6250 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6251 * conversion fails. */
6252 if (r600_can_dump_shader(&sscreen
->b
, sel
->info
.processor
) &&
6253 !(sscreen
->b
.debug_flags
& DBG_NO_TGSI
)) {
6255 tgsi_dump(sel
->tokens
, 0);
6257 nir_print_shader(sel
->nir
, stderr
);
6258 si_dump_streamout(&sel
->so
);
6261 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6262 si_llvm_context_set_tgsi(&ctx
, shader
);
6263 ctx
.separate_prolog
= !is_monolithic
;
6265 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6266 sizeof(shader
->info
.vs_output_param_offset
));
6268 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6270 ctx
.load_system_value
= declare_system_value
;
6272 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6273 si_llvm_dispose(&ctx
);
6277 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6278 LLVMValueRef parts
[2];
6279 bool need_prolog
= sel
->vs_needs_prolog
;
6281 parts
[1] = ctx
.main_fn
;
6284 union si_shader_part_key prolog_key
;
6285 si_get_vs_prolog_key(&sel
->info
,
6286 shader
->info
.num_input_sgprs
,
6287 &shader
->key
.part
.vs
.prolog
,
6288 shader
, &prolog_key
);
6289 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6290 parts
[0] = ctx
.main_fn
;
6293 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6294 1 + need_prolog
, need_prolog
, 0);
6295 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6296 if (sscreen
->b
.chip_class
>= GFX9
) {
6297 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6298 LLVMValueRef parts
[4];
6301 parts
[2] = ctx
.main_fn
;
6304 union si_shader_part_key tcs_epilog_key
;
6305 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6306 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6307 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6308 parts
[3] = ctx
.main_fn
;
6311 if (ls
->vs_needs_prolog
) {
6312 union si_shader_part_key vs_prolog_key
;
6313 si_get_vs_prolog_key(&ls
->info
,
6314 shader
->info
.num_input_sgprs
,
6315 &shader
->key
.part
.tcs
.ls_prolog
,
6316 shader
, &vs_prolog_key
);
6317 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6318 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6319 parts
[0] = ctx
.main_fn
;
6322 /* VS as LS main part */
6323 struct si_shader shader_ls
= {};
6324 shader_ls
.selector
= ls
;
6325 shader_ls
.key
.as_ls
= 1;
6326 shader_ls
.key
.mono
= shader
->key
.mono
;
6327 shader_ls
.key
.opt
= shader
->key
.opt
;
6328 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6330 if (!si_compile_tgsi_main(&ctx
, true)) {
6331 si_llvm_dispose(&ctx
);
6334 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6335 parts
[1] = ctx
.main_fn
;
6337 /* Reset the shader context. */
6338 ctx
.shader
= shader
;
6339 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6341 si_build_wrapper_function(&ctx
,
6342 parts
+ !ls
->vs_needs_prolog
,
6343 4 - !ls
->vs_needs_prolog
, 0,
6344 ls
->vs_needs_prolog
? 2 : 1);
6346 LLVMValueRef parts
[2];
6347 union si_shader_part_key epilog_key
;
6349 parts
[0] = ctx
.main_fn
;
6351 memset(&epilog_key
, 0, sizeof(epilog_key
));
6352 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6353 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6354 parts
[1] = ctx
.main_fn
;
6356 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6358 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6359 if (ctx
.screen
->b
.chip_class
>= GFX9
) {
6360 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6361 LLVMValueRef es_prolog
= NULL
;
6362 LLVMValueRef es_main
= NULL
;
6363 LLVMValueRef gs_prolog
= NULL
;
6364 LLVMValueRef gs_main
= ctx
.main_fn
;
6367 union si_shader_part_key gs_prolog_key
;
6368 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6369 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6370 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6371 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6372 gs_prolog
= ctx
.main_fn
;
6375 if (es
->vs_needs_prolog
) {
6376 union si_shader_part_key vs_prolog_key
;
6377 si_get_vs_prolog_key(&es
->info
,
6378 shader
->info
.num_input_sgprs
,
6379 &shader
->key
.part
.tcs
.ls_prolog
,
6380 shader
, &vs_prolog_key
);
6381 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6382 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6383 es_prolog
= ctx
.main_fn
;
6387 struct si_shader shader_es
= {};
6388 shader_es
.selector
= es
;
6389 shader_es
.key
.as_es
= 1;
6390 shader_es
.key
.mono
= shader
->key
.mono
;
6391 shader_es
.key
.opt
= shader
->key
.opt
;
6392 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6394 if (!si_compile_tgsi_main(&ctx
, true)) {
6395 si_llvm_dispose(&ctx
);
6398 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6399 es_main
= ctx
.main_fn
;
6401 /* Reset the shader context. */
6402 ctx
.shader
= shader
;
6403 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6405 /* Prepare the array of shader parts. */
6406 LLVMValueRef parts
[4];
6407 unsigned num_parts
= 0, main_part
, next_first_part
;
6410 parts
[num_parts
++] = es_prolog
;
6412 parts
[main_part
= num_parts
++] = es_main
;
6413 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6414 parts
[num_parts
++] = gs_main
;
6416 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6417 main_part
, next_first_part
);
6419 LLVMValueRef parts
[2];
6420 union si_shader_part_key prolog_key
;
6422 parts
[1] = ctx
.main_fn
;
6424 memset(&prolog_key
, 0, sizeof(prolog_key
));
6425 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6426 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6427 parts
[0] = ctx
.main_fn
;
6429 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6431 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6432 LLVMValueRef parts
[3];
6433 union si_shader_part_key prolog_key
;
6434 union si_shader_part_key epilog_key
;
6437 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6438 need_prolog
= si_need_ps_prolog(&prolog_key
);
6440 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6443 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6444 parts
[0] = ctx
.main_fn
;
6447 si_get_ps_epilog_key(shader
, &epilog_key
);
6448 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6449 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6451 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6452 need_prolog
? 1 : 0, 0);
6455 si_llvm_optimize_module(&ctx
);
6457 /* Post-optimization transformations and analysis. */
6458 si_optimize_vs_outputs(&ctx
);
6460 if ((debug
&& debug
->debug_message
) ||
6461 r600_can_dump_shader(&sscreen
->b
, ctx
.type
))
6462 si_count_scratch_private_memory(&ctx
);
6464 /* Compile to bytecode. */
6465 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6466 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6467 si_llvm_dispose(&ctx
);
6469 fprintf(stderr
, "LLVM failed to compile shader\n");
6473 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6474 * LLVM 3.9svn has this bug.
6476 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6477 unsigned wave_size
= 64;
6478 unsigned max_vgprs
= 256;
6479 unsigned max_sgprs
= sscreen
->b
.chip_class
>= VI
? 800 : 512;
6480 unsigned max_sgprs_per_wave
= 128;
6481 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6482 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6483 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6485 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6486 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6488 if (shader
->config
.num_sgprs
> max_sgprs
||
6489 shader
->config
.num_vgprs
> max_vgprs
) {
6490 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6491 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6492 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6493 max_sgprs
, max_vgprs
);
6495 /* Just terminate the process, because dependent
6496 * shaders can hang due to bad input data, but use
6497 * the env var to allow shader-db to work.
6499 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6504 /* Add the scratch offset to input SGPRs. */
6505 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6506 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6508 /* Calculate the number of fragment input VGPRs. */
6509 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6510 shader
->info
.num_input_vgprs
= 0;
6511 shader
->info
.face_vgpr_index
= -1;
6513 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6514 shader
->info
.num_input_vgprs
+= 2;
6515 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6516 shader
->info
.num_input_vgprs
+= 2;
6517 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6518 shader
->info
.num_input_vgprs
+= 2;
6519 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6520 shader
->info
.num_input_vgprs
+= 3;
6521 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6522 shader
->info
.num_input_vgprs
+= 2;
6523 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6524 shader
->info
.num_input_vgprs
+= 2;
6525 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6526 shader
->info
.num_input_vgprs
+= 2;
6527 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6528 shader
->info
.num_input_vgprs
+= 1;
6529 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6530 shader
->info
.num_input_vgprs
+= 1;
6531 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6532 shader
->info
.num_input_vgprs
+= 1;
6533 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6534 shader
->info
.num_input_vgprs
+= 1;
6535 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6536 shader
->info
.num_input_vgprs
+= 1;
6537 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6538 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6539 shader
->info
.num_input_vgprs
+= 1;
6541 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
))
6542 shader
->info
.num_input_vgprs
+= 1;
6543 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6544 shader
->info
.num_input_vgprs
+= 1;
6545 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6546 shader
->info
.num_input_vgprs
+= 1;
6553 * Create, compile and return a shader part (prolog or epilog).
6555 * \param sscreen screen
6556 * \param list list of shader parts of the same category
6557 * \param type shader type
6558 * \param key shader part key
6559 * \param prolog whether the part being requested is a prolog
6560 * \param tm LLVM target machine
6561 * \param debug debug callback
6562 * \param build the callback responsible for building the main function
6563 * \return non-NULL on success
6565 static struct si_shader_part
*
6566 si_get_shader_part(struct si_screen
*sscreen
,
6567 struct si_shader_part
**list
,
6568 enum pipe_shader_type type
,
6570 union si_shader_part_key
*key
,
6571 LLVMTargetMachineRef tm
,
6572 struct pipe_debug_callback
*debug
,
6573 void (*build
)(struct si_shader_context
*,
6574 union si_shader_part_key
*),
6577 struct si_shader_part
*result
;
6579 mtx_lock(&sscreen
->shader_parts_mutex
);
6581 /* Find existing. */
6582 for (result
= *list
; result
; result
= result
->next
) {
6583 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6584 mtx_unlock(&sscreen
->shader_parts_mutex
);
6589 /* Compile a new one. */
6590 result
= CALLOC_STRUCT(si_shader_part
);
6593 struct si_shader shader
= {};
6594 struct si_shader_context ctx
;
6595 struct gallivm_state
*gallivm
= &ctx
.gallivm
;
6597 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6598 ctx
.shader
= &shader
;
6602 case PIPE_SHADER_VERTEX
:
6604 case PIPE_SHADER_TESS_CTRL
:
6606 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6608 case PIPE_SHADER_GEOMETRY
:
6611 case PIPE_SHADER_FRAGMENT
:
6613 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6615 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6618 unreachable("bad shader part");
6624 si_llvm_optimize_module(&ctx
);
6626 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
6627 gallivm
->module
, debug
, ctx
.type
, name
)) {
6633 result
->next
= *list
;
6637 si_llvm_dispose(&ctx
);
6638 mtx_unlock(&sscreen
->shader_parts_mutex
);
6642 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
6644 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6645 LLVMValueRef ptr
[2], list
;
6647 /* Get the pointer to rw buffers. */
6648 ptr
[0] = LLVMGetParam(ctx
->main_fn
, SI_SGPR_RW_BUFFERS
);
6649 ptr
[1] = LLVMGetParam(ctx
->main_fn
, SI_SGPR_RW_BUFFERS_HI
);
6650 list
= lp_build_gather_values(gallivm
, ptr
, 2);
6651 list
= LLVMBuildBitCast(gallivm
->builder
, list
, ctx
->i64
, "");
6652 list
= LLVMBuildIntToPtr(gallivm
->builder
, list
,
6653 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
6658 * Build the vertex shader prolog function.
6660 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6661 * All inputs are returned unmodified. The vertex load indices are
6662 * stored after them, which will be used by the API VS for fetching inputs.
6664 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6669 * (VertexID + BaseVertex),
6670 * (InstanceID + StartInstance),
6671 * (InstanceID / 2 + StartInstance)
6673 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
6674 union si_shader_part_key
*key
)
6676 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6677 struct si_function_info fninfo
;
6678 LLVMTypeRef
*returns
;
6679 LLVMValueRef ret
, func
;
6681 unsigned first_vs_vgpr
= key
->vs_prolog
.num_input_sgprs
+
6682 key
->vs_prolog
.num_merged_next_stage_vgprs
;
6683 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
6684 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
6686 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
6688 si_init_function_info(&fninfo
);
6690 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6691 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
6692 sizeof(LLVMTypeRef
));
6695 /* Declare input and output SGPRs. */
6696 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6697 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6698 returns
[num_returns
++] = ctx
->i32
;
6701 /* Preloaded VGPRs (outputs must be floats) */
6702 for (i
= 0; i
< num_input_vgprs
; i
++) {
6703 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6704 returns
[num_returns
++] = ctx
->f32
;
6707 fninfo
.assign
[first_vs_vgpr
] = &ctx
->abi
.vertex_id
;
6708 fninfo
.assign
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)] = &ctx
->abi
.instance_id
;
6710 /* Vertex load indices. */
6711 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6712 returns
[num_returns
++] = ctx
->f32
;
6714 /* Create the function. */
6715 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
6716 func
= ctx
->main_fn
;
6718 if (key
->vs_prolog
.num_merged_next_stage_vgprs
&&
6719 !key
->vs_prolog
.is_monolithic
)
6720 si_init_exec_from_input(ctx
, 3, 0);
6722 /* Copy inputs to outputs. This should be no-op, as the registers match,
6723 * but it will prevent the compiler from overwriting them unintentionally.
6725 ret
= ctx
->return_value
;
6726 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6727 LLVMValueRef p
= LLVMGetParam(func
, i
);
6728 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6730 for (; i
< fninfo
.num_params
; i
++) {
6731 LLVMValueRef p
= LLVMGetParam(func
, i
);
6732 p
= LLVMBuildBitCast(gallivm
->builder
, p
, ctx
->f32
, "");
6733 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
6736 /* Compute vertex load indices from instance divisors. */
6737 LLVMValueRef instance_divisor_constbuf
= NULL
;
6739 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
6740 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6741 LLVMValueRef buf_index
=
6742 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
6743 instance_divisor_constbuf
=
6744 ac_build_indexed_load_const(&ctx
->ac
, list
, buf_index
);
6747 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6748 bool divisor_is_one
=
6749 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
6750 bool divisor_is_fetched
=
6751 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
6754 if (divisor_is_one
|| divisor_is_fetched
) {
6755 LLVMValueRef divisor
= ctx
->i32_1
;
6757 if (divisor_is_fetched
) {
6758 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
6759 LLVMConstInt(ctx
->i32
, i
* 4, 0));
6760 divisor
= LLVMBuildBitCast(gallivm
->builder
, divisor
,
6764 /* InstanceID / Divisor + StartInstance */
6765 index
= get_instance_index_for_fetch(ctx
,
6767 SI_SGPR_START_INSTANCE
,
6770 /* VertexID + BaseVertex */
6771 index
= LLVMBuildAdd(gallivm
->builder
,
6773 LLVMGetParam(func
, user_sgpr_base
+
6774 SI_SGPR_BASE_VERTEX
), "");
6777 index
= LLVMBuildBitCast(gallivm
->builder
, index
, ctx
->f32
, "");
6778 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, index
,
6779 fninfo
.num_params
+ i
, "");
6782 si_llvm_build_ret(ctx
, ret
);
6785 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
6786 LLVMTargetMachineRef tm
,
6787 struct si_shader
*shader
,
6788 struct pipe_debug_callback
*debug
,
6789 struct si_shader
*main_part
,
6790 const struct si_vs_prolog_bits
*key
)
6792 struct si_shader_selector
*vs
= main_part
->selector
;
6794 /* The prolog is a no-op if there are no inputs. */
6795 if (!vs
->vs_needs_prolog
)
6798 /* Get the prolog. */
6799 union si_shader_part_key prolog_key
;
6800 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
6801 key
, shader
, &prolog_key
);
6804 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
6805 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
6806 debug
, si_build_vs_prolog_function
,
6807 "Vertex Shader Prolog");
6808 return shader
->prolog
!= NULL
;
6812 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
6814 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
6815 LLVMTargetMachineRef tm
,
6816 struct si_shader
*shader
,
6817 struct pipe_debug_callback
*debug
)
6819 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
6820 &shader
->key
.part
.vs
.prolog
);
6824 * Compile the TCS epilog function. This writes tesselation factors to memory
6825 * based on the output primitive type of the tesselator (determined by TES).
6827 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
6828 union si_shader_part_key
*key
)
6830 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6831 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
6832 struct si_function_info fninfo
;
6835 si_init_function_info(&fninfo
);
6837 if (ctx
->screen
->b
.chip_class
>= GFX9
) {
6838 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6839 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6840 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
6841 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6842 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6843 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6844 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6845 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6846 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6847 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6848 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6849 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6850 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6851 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6852 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6853 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6854 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6855 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6856 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6857 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6859 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6860 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6861 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
6862 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6863 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6864 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6865 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6866 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6867 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6868 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6869 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6872 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
6873 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
6874 unsigned tess_factors_idx
=
6875 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
6876 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
6877 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
6879 /* Create the function. */
6880 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
6881 ctx
->screen
->b
.chip_class
>= CIK
? 128 : 64);
6882 declare_lds_as_pointer(ctx
);
6883 func
= ctx
->main_fn
;
6885 si_write_tess_factors(bld_base
,
6886 LLVMGetParam(func
, tess_factors_idx
),
6887 LLVMGetParam(func
, tess_factors_idx
+ 1),
6888 LLVMGetParam(func
, tess_factors_idx
+ 2));
6890 LLVMBuildRetVoid(gallivm
->builder
);
6894 * Select and compile (or reuse) TCS parts (epilog).
6896 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
6897 LLVMTargetMachineRef tm
,
6898 struct si_shader
*shader
,
6899 struct pipe_debug_callback
*debug
)
6901 if (sscreen
->b
.chip_class
>= GFX9
) {
6902 struct si_shader
*ls_main_part
=
6903 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
6905 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
6906 &shader
->key
.part
.tcs
.ls_prolog
))
6909 shader
->previous_stage
= ls_main_part
;
6912 /* Get the epilog. */
6913 union si_shader_part_key epilog_key
;
6914 memset(&epilog_key
, 0, sizeof(epilog_key
));
6915 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6917 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
6918 PIPE_SHADER_TESS_CTRL
, false,
6919 &epilog_key
, tm
, debug
,
6920 si_build_tcs_epilog_function
,
6921 "Tessellation Control Shader Epilog");
6922 return shader
->epilog
!= NULL
;
6926 * Select and compile (or reuse) GS parts (prolog).
6928 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
6929 LLVMTargetMachineRef tm
,
6930 struct si_shader
*shader
,
6931 struct pipe_debug_callback
*debug
)
6933 if (sscreen
->b
.chip_class
>= GFX9
) {
6934 struct si_shader
*es_main_part
=
6935 shader
->key
.part
.gs
.es
->main_shader_part_es
;
6937 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
6938 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
6939 &shader
->key
.part
.gs
.vs_prolog
))
6942 shader
->previous_stage
= es_main_part
;
6945 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
6948 union si_shader_part_key prolog_key
;
6949 memset(&prolog_key
, 0, sizeof(prolog_key
));
6950 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6952 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
6953 PIPE_SHADER_GEOMETRY
, true,
6954 &prolog_key
, tm
, debug
,
6955 si_build_gs_prolog_function
,
6956 "Geometry Shader Prolog");
6957 return shader
->prolog2
!= NULL
;
6961 * Build the pixel shader prolog function. This handles:
6962 * - two-side color selection and interpolation
6963 * - overriding interpolation parameters for the API PS
6964 * - polygon stippling
6966 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
6967 * overriden by other states. (e.g. per-sample interpolation)
6968 * Interpolated colors are stored after the preloaded VGPRs.
6970 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
6971 union si_shader_part_key
*key
)
6973 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
6974 struct si_function_info fninfo
;
6975 LLVMValueRef ret
, func
;
6976 int num_returns
, i
, num_color_channels
;
6978 assert(si_need_ps_prolog(key
));
6980 si_init_function_info(&fninfo
);
6982 /* Declare inputs. */
6983 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
6984 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6986 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
6987 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
6989 /* Declare outputs (same as inputs + add colors if needed) */
6990 num_returns
= fninfo
.num_params
;
6991 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
6992 for (i
= 0; i
< num_color_channels
; i
++)
6993 fninfo
.types
[num_returns
++] = ctx
->f32
;
6995 /* Create the function. */
6996 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
6998 func
= ctx
->main_fn
;
7000 /* Copy inputs to outputs. This should be no-op, as the registers match,
7001 * but it will prevent the compiler from overwriting them unintentionally.
7003 ret
= ctx
->return_value
;
7004 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7005 LLVMValueRef p
= LLVMGetParam(func
, i
);
7006 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, p
, i
, "");
7009 /* Polygon stippling. */
7010 if (key
->ps_prolog
.states
.poly_stipple
) {
7011 /* POS_FIXED_PT is always last. */
7012 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7013 key
->ps_prolog
.num_input_vgprs
- 1;
7014 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7016 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7019 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7020 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7021 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7022 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7024 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7025 * The hw doesn't compute CENTROID if the whole wave only
7026 * contains fully-covered quads.
7028 * PRIM_MASK is after user SGPRs.
7030 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7031 bc_optimize
= LLVMBuildLShr(gallivm
->builder
, bc_optimize
,
7032 LLVMConstInt(ctx
->i32
, 31, 0), "");
7033 bc_optimize
= LLVMBuildTrunc(gallivm
->builder
, bc_optimize
,
7036 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7037 /* Read PERSP_CENTER. */
7038 for (i
= 0; i
< 2; i
++)
7039 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7040 /* Read PERSP_CENTROID. */
7041 for (i
= 0; i
< 2; i
++)
7042 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7043 /* Select PERSP_CENTROID. */
7044 for (i
= 0; i
< 2; i
++) {
7045 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7046 center
[i
], centroid
[i
], "");
7047 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7048 tmp
, base
+ 4 + i
, "");
7051 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7052 /* Read LINEAR_CENTER. */
7053 for (i
= 0; i
< 2; i
++)
7054 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7055 /* Read LINEAR_CENTROID. */
7056 for (i
= 0; i
< 2; i
++)
7057 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7058 /* Select LINEAR_CENTROID. */
7059 for (i
= 0; i
< 2; i
++) {
7060 tmp
= LLVMBuildSelect(gallivm
->builder
, bc_optimize
,
7061 center
[i
], centroid
[i
], "");
7062 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7063 tmp
, base
+ 10 + i
, "");
7068 /* Force per-sample interpolation. */
7069 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7070 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7071 LLVMValueRef persp_sample
[2];
7073 /* Read PERSP_SAMPLE. */
7074 for (i
= 0; i
< 2; i
++)
7075 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7076 /* Overwrite PERSP_CENTER. */
7077 for (i
= 0; i
< 2; i
++)
7078 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7079 persp_sample
[i
], base
+ 2 + i
, "");
7080 /* Overwrite PERSP_CENTROID. */
7081 for (i
= 0; i
< 2; i
++)
7082 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7083 persp_sample
[i
], base
+ 4 + i
, "");
7085 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7086 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7087 LLVMValueRef linear_sample
[2];
7089 /* Read LINEAR_SAMPLE. */
7090 for (i
= 0; i
< 2; i
++)
7091 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7092 /* Overwrite LINEAR_CENTER. */
7093 for (i
= 0; i
< 2; i
++)
7094 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7095 linear_sample
[i
], base
+ 8 + i
, "");
7096 /* Overwrite LINEAR_CENTROID. */
7097 for (i
= 0; i
< 2; i
++)
7098 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7099 linear_sample
[i
], base
+ 10 + i
, "");
7102 /* Force center interpolation. */
7103 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7104 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7105 LLVMValueRef persp_center
[2];
7107 /* Read PERSP_CENTER. */
7108 for (i
= 0; i
< 2; i
++)
7109 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7110 /* Overwrite PERSP_SAMPLE. */
7111 for (i
= 0; i
< 2; i
++)
7112 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7113 persp_center
[i
], base
+ i
, "");
7114 /* Overwrite PERSP_CENTROID. */
7115 for (i
= 0; i
< 2; i
++)
7116 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7117 persp_center
[i
], base
+ 4 + i
, "");
7119 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7120 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7121 LLVMValueRef linear_center
[2];
7123 /* Read LINEAR_CENTER. */
7124 for (i
= 0; i
< 2; i
++)
7125 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7126 /* Overwrite LINEAR_SAMPLE. */
7127 for (i
= 0; i
< 2; i
++)
7128 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7129 linear_center
[i
], base
+ 6 + i
, "");
7130 /* Overwrite LINEAR_CENTROID. */
7131 for (i
= 0; i
< 2; i
++)
7132 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
,
7133 linear_center
[i
], base
+ 10 + i
, "");
7136 /* Interpolate colors. */
7137 unsigned color_out_idx
= 0;
7138 for (i
= 0; i
< 2; i
++) {
7139 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7140 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7141 key
->ps_prolog
.face_vgpr_index
;
7142 LLVMValueRef interp
[2], color
[4];
7143 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7148 /* If the interpolation qualifier is not CONSTANT (-1). */
7149 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7150 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7151 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7153 /* Get the (i,j) updated by bc_optimize handling. */
7154 interp
[0] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7156 interp
[1] = LLVMBuildExtractValue(gallivm
->builder
, ret
,
7157 interp_vgpr
+ 1, "");
7158 interp_ij
= lp_build_gather_values(gallivm
, interp
, 2);
7161 /* Use the absolute location of the input. */
7162 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7164 if (key
->ps_prolog
.states
.color_two_side
) {
7165 face
= LLVMGetParam(func
, face_vgpr
);
7166 face
= LLVMBuildBitCast(gallivm
->builder
, face
, ctx
->i32
, "");
7169 interp_fs_input(ctx
,
7170 key
->ps_prolog
.color_attr_index
[i
],
7171 TGSI_SEMANTIC_COLOR
, i
,
7172 key
->ps_prolog
.num_interp_inputs
,
7173 key
->ps_prolog
.colors_read
, interp_ij
,
7174 prim_mask
, face
, color
);
7177 unsigned chan
= u_bit_scan(&writemask
);
7178 ret
= LLVMBuildInsertValue(gallivm
->builder
, ret
, color
[chan
],
7179 fninfo
.num_params
+ color_out_idx
++, "");
7183 /* Tell LLVM to insert WQM instruction sequence when needed. */
7184 if (key
->ps_prolog
.wqm
) {
7185 LLVMAddTargetDependentFunctionAttr(func
,
7186 "amdgpu-ps-wqm-outputs", "");
7189 si_llvm_build_ret(ctx
, ret
);
7193 * Build the pixel shader epilog function. This handles everything that must be
7194 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7196 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7197 union si_shader_part_key
*key
)
7199 struct gallivm_state
*gallivm
= &ctx
->gallivm
;
7200 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7201 struct si_function_info fninfo
;
7202 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7204 struct si_ps_exports exp
= {};
7206 si_init_function_info(&fninfo
);
7208 /* Declare input SGPRs. */
7209 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7210 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7211 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7212 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7214 /* Declare input VGPRs. */
7215 unsigned required_num_params
=
7216 fninfo
.num_sgpr_params
+
7217 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7218 key
->ps_epilog
.writes_z
+
7219 key
->ps_epilog
.writes_stencil
+
7220 key
->ps_epilog
.writes_samplemask
;
7222 required_num_params
= MAX2(required_num_params
,
7223 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7225 while (fninfo
.num_params
< required_num_params
)
7226 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7228 /* Create the function. */
7229 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7230 /* Disable elimination of unused inputs. */
7231 si_llvm_add_attribute(ctx
->main_fn
,
7232 "InitialPSInputAddr", 0xffffff);
7234 /* Process colors. */
7235 unsigned vgpr
= fninfo
.num_sgpr_params
;
7236 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7237 int last_color_export
= -1;
7239 /* Find the last color export. */
7240 if (!key
->ps_epilog
.writes_z
&&
7241 !key
->ps_epilog
.writes_stencil
&&
7242 !key
->ps_epilog
.writes_samplemask
) {
7243 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7245 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7246 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7247 /* Just set this if any of the colorbuffers are enabled. */
7249 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7250 last_color_export
= 0;
7252 for (i
= 0; i
< 8; i
++)
7253 if (colors_written
& (1 << i
) &&
7254 (spi_format
>> (i
* 4)) & 0xf)
7255 last_color_export
= i
;
7259 while (colors_written
) {
7260 LLVMValueRef color
[4];
7261 int mrt
= u_bit_scan(&colors_written
);
7263 for (i
= 0; i
< 4; i
++)
7264 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7266 si_export_mrt_color(bld_base
, color
, mrt
,
7267 fninfo
.num_params
- 1,
7268 mrt
== last_color_export
, &exp
);
7271 /* Process depth, stencil, samplemask. */
7272 if (key
->ps_epilog
.writes_z
)
7273 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7274 if (key
->ps_epilog
.writes_stencil
)
7275 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7276 if (key
->ps_epilog
.writes_samplemask
)
7277 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7279 if (depth
|| stencil
|| samplemask
)
7280 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7281 else if (last_color_export
== -1)
7282 si_export_null(bld_base
);
7285 si_emit_ps_exports(ctx
, &exp
);
7288 LLVMBuildRetVoid(gallivm
->builder
);
7292 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7294 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7295 LLVMTargetMachineRef tm
,
7296 struct si_shader
*shader
,
7297 struct pipe_debug_callback
*debug
)
7299 union si_shader_part_key prolog_key
;
7300 union si_shader_part_key epilog_key
;
7302 /* Get the prolog. */
7303 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7305 /* The prolog is a no-op if these aren't set. */
7306 if (si_need_ps_prolog(&prolog_key
)) {
7308 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7309 PIPE_SHADER_FRAGMENT
, true,
7310 &prolog_key
, tm
, debug
,
7311 si_build_ps_prolog_function
,
7312 "Fragment Shader Prolog");
7313 if (!shader
->prolog
)
7317 /* Get the epilog. */
7318 si_get_ps_epilog_key(shader
, &epilog_key
);
7321 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7322 PIPE_SHADER_FRAGMENT
, false,
7323 &epilog_key
, tm
, debug
,
7324 si_build_ps_epilog_function
,
7325 "Fragment Shader Epilog");
7326 if (!shader
->epilog
)
7329 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7330 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7331 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7332 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7335 /* Set up the enable bits for per-sample shading if needed. */
7336 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7337 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7338 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7339 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7340 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7341 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7343 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7344 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7345 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7346 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7347 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7348 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7350 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7351 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7352 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7353 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7354 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7355 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7357 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7358 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7359 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7360 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7361 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7362 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7365 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7366 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7367 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7368 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7369 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7372 /* At least one pair of interpolation weights must be enabled. */
7373 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7374 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7375 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7378 /* The sample mask input is always enabled, because the API shader always
7379 * passes it through to the epilog. Disable it here if it's unused.
7381 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7382 !shader
->selector
->info
.reads_samplemask
)
7383 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7388 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7391 /* SPI barrier management bug:
7392 * Make sure we have at least 4k of LDS in use to avoid the bug.
7393 * It applies to workgroup sizes of more than one wavefront.
7395 if (sscreen
->b
.family
== CHIP_BONAIRE
||
7396 sscreen
->b
.family
== CHIP_KABINI
||
7397 sscreen
->b
.family
== CHIP_MULLINS
)
7398 *lds_size
= MAX2(*lds_size
, 8);
7401 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7402 struct si_shader
*shader
)
7404 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7406 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7408 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7409 si_get_max_workgroup_size(shader
) > 64) {
7410 si_multiwave_lds_size_workaround(sscreen
,
7411 &shader
->config
.lds_size
);
7415 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7416 struct si_shader
*shader
,
7417 struct pipe_debug_callback
*debug
)
7419 struct si_shader_selector
*sel
= shader
->selector
;
7420 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7423 /* LS, ES, VS are compiled on demand if the main part hasn't been
7424 * compiled for that stage.
7426 * Vertex shaders are compiled on demand when a vertex fetch
7427 * workaround must be applied.
7429 if (shader
->is_monolithic
) {
7430 /* Monolithic shader (compiled as a whole, has many variants,
7431 * may take a long time to compile).
7433 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7437 /* The shader consists of several parts:
7439 * - the middle part is the user shader, it has 1 variant only
7440 * and it was compiled during the creation of the shader
7442 * - the prolog part is inserted at the beginning
7443 * - the epilog part is inserted at the end
7445 * The prolog and epilog have many (but simple) variants.
7447 * Starting with gfx9, geometry and tessellation control
7448 * shaders also contain the prolog and user shader parts of
7449 * the previous shader stage.
7455 /* Copy the compiled TGSI shader data over. */
7456 shader
->is_binary_shared
= true;
7457 shader
->binary
= mainp
->binary
;
7458 shader
->config
= mainp
->config
;
7459 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7460 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7461 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7462 memcpy(shader
->info
.vs_output_param_offset
,
7463 mainp
->info
.vs_output_param_offset
,
7464 sizeof(mainp
->info
.vs_output_param_offset
));
7465 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7466 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7467 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7469 /* Select prologs and/or epilogs. */
7470 switch (sel
->type
) {
7471 case PIPE_SHADER_VERTEX
:
7472 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7475 case PIPE_SHADER_TESS_CTRL
:
7476 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7479 case PIPE_SHADER_TESS_EVAL
:
7481 case PIPE_SHADER_GEOMETRY
:
7482 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7485 case PIPE_SHADER_FRAGMENT
:
7486 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7489 /* Make sure we have at least as many VGPRs as there
7490 * are allocated inputs.
7492 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7493 shader
->info
.num_input_vgprs
);
7497 /* Update SGPR and VGPR counts. */
7498 if (shader
->prolog
) {
7499 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7500 shader
->prolog
->config
.num_sgprs
);
7501 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7502 shader
->prolog
->config
.num_vgprs
);
7504 if (shader
->previous_stage
) {
7505 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7506 shader
->previous_stage
->config
.num_sgprs
);
7507 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7508 shader
->previous_stage
->config
.num_vgprs
);
7509 shader
->config
.spilled_sgprs
=
7510 MAX2(shader
->config
.spilled_sgprs
,
7511 shader
->previous_stage
->config
.spilled_sgprs
);
7512 shader
->config
.spilled_vgprs
=
7513 MAX2(shader
->config
.spilled_vgprs
,
7514 shader
->previous_stage
->config
.spilled_vgprs
);
7515 shader
->config
.private_mem_vgprs
=
7516 MAX2(shader
->config
.private_mem_vgprs
,
7517 shader
->previous_stage
->config
.private_mem_vgprs
);
7518 shader
->config
.scratch_bytes_per_wave
=
7519 MAX2(shader
->config
.scratch_bytes_per_wave
,
7520 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7521 shader
->info
.uses_instanceid
|=
7522 shader
->previous_stage
->info
.uses_instanceid
;
7524 if (shader
->prolog2
) {
7525 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7526 shader
->prolog2
->config
.num_sgprs
);
7527 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7528 shader
->prolog2
->config
.num_vgprs
);
7530 if (shader
->epilog
) {
7531 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7532 shader
->epilog
->config
.num_sgprs
);
7533 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7534 shader
->epilog
->config
.num_vgprs
);
7538 si_fix_resource_usage(sscreen
, shader
);
7539 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
7543 r
= si_shader_binary_upload(sscreen
, shader
);
7545 fprintf(stderr
, "LLVM failed to upload shader\n");
7552 void si_shader_destroy(struct si_shader
*shader
)
7554 if (shader
->scratch_bo
)
7555 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7557 r600_resource_reference(&shader
->bo
, NULL
);
7559 if (!shader
->is_binary_shared
)
7560 radeon_shader_binary_clean(&shader
->binary
);
7562 free(shader
->shader_log
);