2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "radeon/radeon_llvm.h"
36 #include "radeon/radeon_elf_util.h"
37 #include "radeon/radeon_llvm_emit.h"
38 #include "util/u_memory.h"
39 #include "tgsi/tgsi_parse.h"
40 #include "tgsi/tgsi_util.h"
41 #include "tgsi/tgsi_dump.h"
44 #include "si_shader.h"
49 struct si_shader_output_values
51 LLVMValueRef values
[4];
56 struct si_shader_context
58 struct radeon_llvm_context radeon_bld
;
59 struct tgsi_parse_context parse
;
60 struct tgsi_token
* tokens
;
61 struct si_shader
*shader
;
62 struct si_screen
*screen
;
63 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
64 int param_streamout_config
;
65 int param_streamout_write_index
;
66 int param_streamout_offset
[4];
68 int param_instance_id
;
69 LLVMValueRef const_md
;
70 LLVMValueRef const_resource
[SI_NUM_CONST_BUFFERS
];
71 LLVMValueRef ddxy_lds
;
72 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
73 LLVMValueRef resources
[SI_NUM_SAMPLER_VIEWS
];
74 LLVMValueRef samplers
[SI_NUM_SAMPLER_STATES
];
75 LLVMValueRef so_buffers
[4];
76 LLVMValueRef esgs_ring
;
77 LLVMValueRef gsvs_ring
;
78 LLVMValueRef gs_next_vertex
;
81 static struct si_shader_context
* si_shader_context(
82 struct lp_build_tgsi_context
* bld_base
)
84 return (struct si_shader_context
*)bld_base
;
88 #define PERSPECTIVE_BASE 0
91 #define SAMPLE_OFFSET 0
92 #define CENTER_OFFSET 2
93 #define CENTROID_OFSET 4
95 #define USE_SGPR_MAX_SUFFIX_LEN 5
96 #define CONST_ADDR_SPACE 2
97 #define LOCAL_ADDR_SPACE 3
98 #define USER_SGPR_ADDR_SPACE 8
102 #define SENDMSG_GS_DONE 3
104 #define SENDMSG_GS_OP_NOP (0 << 4)
105 #define SENDMSG_GS_OP_CUT (1 << 4)
106 #define SENDMSG_GS_OP_EMIT (2 << 4)
107 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
110 * Returns a unique index for a semantic name and index. The index must be
111 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
114 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
116 switch (semantic_name
) {
117 case TGSI_SEMANTIC_POSITION
:
119 case TGSI_SEMANTIC_PSIZE
:
121 case TGSI_SEMANTIC_CLIPDIST
:
124 case TGSI_SEMANTIC_CLIPVERTEX
:
126 case TGSI_SEMANTIC_COLOR
:
129 case TGSI_SEMANTIC_BCOLOR
:
132 case TGSI_SEMANTIC_FOG
:
134 case TGSI_SEMANTIC_EDGEFLAG
:
136 case TGSI_SEMANTIC_GENERIC
:
137 assert(index
<= 63-11);
146 * Given a semantic name and index of a parameter and a mask of used parameters
147 * (inputs or outputs), return the index of the parameter in the list of all
150 * For example, assume this list of parameters:
151 * POSITION, PSIZE, GENERIC0, GENERIC2
152 * which has the mask:
155 * querying POSITION returns 0,
156 * querying PSIZE returns 1,
157 * querying GENERIC0 returns 2,
158 * querying GENERIC2 returns 3.
160 * Which can be used as an offset to a parameter buffer in units of vec4s.
162 static int get_param_index(unsigned semantic_name
, unsigned index
,
165 unsigned unique_index
= si_shader_io_get_unique_index(semantic_name
, index
);
166 int i
, param_index
= 0;
168 /* If not present... */
169 if (!((1llu << unique_index
) & mask
))
172 for (i
= 0; mask
; i
++) {
173 uint64_t bit
= 1llu << i
;
176 if (i
== unique_index
)
184 assert(!"unreachable");
189 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
190 * It's equivalent to doing a load from &base_ptr[index].
192 * \param base_ptr Where the array starts.
193 * \param index The element index into the array.
195 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
196 LLVMValueRef base_ptr
, LLVMValueRef index
)
198 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
199 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
200 LLVMValueRef indices
[2], pointer
;
202 indices
[0] = bld_base
->uint_bld
.zero
;
205 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
206 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
210 * Do a load from &base_ptr[index], but also add a flag that it's loading
213 static LLVMValueRef
build_indexed_load_const(
214 struct si_shader_context
* si_shader_ctx
,
215 LLVMValueRef base_ptr
, LLVMValueRef index
)
217 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
218 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
222 static LLVMValueRef
get_instance_index_for_fetch(
223 struct radeon_llvm_context
* radeon_bld
,
226 struct si_shader_context
*si_shader_ctx
=
227 si_shader_context(&radeon_bld
->soa
.bld_base
);
228 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
230 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
231 si_shader_ctx
->param_instance_id
);
232 result
= LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
233 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
236 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
237 lp_build_const_int32(gallivm
, divisor
), "");
242 static void declare_input_vs(
243 struct radeon_llvm_context
*radeon_bld
,
244 unsigned input_index
,
245 const struct tgsi_full_declaration
*decl
)
247 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
248 struct gallivm_state
*gallivm
= base
->gallivm
;
249 struct si_shader_context
*si_shader_ctx
=
250 si_shader_context(&radeon_bld
->soa
.bld_base
);
251 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
255 LLVMValueRef t_list_ptr
;
256 LLVMValueRef t_offset
;
258 LLVMValueRef attribute_offset
;
259 LLVMValueRef buffer_index
;
260 LLVMValueRef args
[3];
261 LLVMTypeRef vec4_type
;
264 /* Load the T list */
265 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFER
);
267 t_offset
= lp_build_const_int32(gallivm
, input_index
);
269 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
271 /* Build the attribute offset */
272 attribute_offset
= lp_build_const_int32(gallivm
, 0);
275 /* Build index from instance ID, start instance and divisor */
276 si_shader_ctx
->shader
->uses_instanceid
= true;
277 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
279 /* Load the buffer index for vertices. */
280 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
281 si_shader_ctx
->param_vertex_id
);
282 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
283 SI_PARAM_BASE_VERTEX
);
284 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
287 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
289 args
[1] = attribute_offset
;
290 args
[2] = buffer_index
;
291 input
= build_intrinsic(gallivm
->builder
,
292 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
293 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
295 /* Break up the vec4 into individual components */
296 for (chan
= 0; chan
< 4; chan
++) {
297 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
298 /* XXX: Use a helper function for this. There is one in
300 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
301 LLVMBuildExtractElement(gallivm
->builder
,
302 input
, llvm_chan
, "");
306 static LLVMValueRef
fetch_input_gs(
307 struct lp_build_tgsi_context
*bld_base
,
308 const struct tgsi_full_src_register
*reg
,
309 enum tgsi_opcode_type type
,
312 struct lp_build_context
*base
= &bld_base
->base
;
313 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
314 struct si_shader
*shader
= si_shader_ctx
->shader
;
315 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
316 struct gallivm_state
*gallivm
= base
->gallivm
;
317 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
318 LLVMValueRef vtx_offset
;
319 LLVMValueRef args
[9];
320 unsigned vtx_offset_param
;
321 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
322 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
323 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
325 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
) {
327 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
328 SI_PARAM_PRIMITIVE_ID
);
333 if (!reg
->Register
.Dimension
)
337 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
339 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
340 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
342 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
346 /* Get the vertex offset parameter */
347 vtx_offset_param
= reg
->Dimension
.Index
;
348 if (vtx_offset_param
< 2) {
349 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
351 assert(vtx_offset_param
< 6);
352 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
354 vtx_offset
= lp_build_mul_imm(uint
,
355 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
359 args
[0] = si_shader_ctx
->esgs_ring
;
360 args
[1] = vtx_offset
;
361 args
[2] = lp_build_const_int32(gallivm
,
362 (get_param_index(semantic_name
, semantic_index
,
363 shader
->selector
->gs_used_inputs
) * 4 +
365 args
[3] = uint
->zero
;
366 args
[4] = uint
->one
; /* OFFEN */
367 args
[5] = uint
->zero
; /* IDXEN */
368 args
[6] = uint
->one
; /* GLC */
369 args
[7] = uint
->zero
; /* SLC */
370 args
[8] = uint
->zero
; /* TFE */
372 return LLVMBuildBitCast(gallivm
->builder
,
373 build_intrinsic(gallivm
->builder
,
374 "llvm.SI.buffer.load.dword.i32.i32",
376 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
377 tgsi2llvmtype(bld_base
, type
), "");
380 static void declare_input_fs(
381 struct radeon_llvm_context
*radeon_bld
,
382 unsigned input_index
,
383 const struct tgsi_full_declaration
*decl
)
385 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
386 struct si_shader_context
*si_shader_ctx
=
387 si_shader_context(&radeon_bld
->soa
.bld_base
);
388 struct si_shader
*shader
= si_shader_ctx
->shader
;
389 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
390 struct gallivm_state
*gallivm
= base
->gallivm
;
391 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
392 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
394 LLVMValueRef interp_param
;
395 const char * intr_name
;
398 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
399 * quad begins a new primitive. Bit 0 always needs
401 * [32:16] ParamOffset
404 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
405 LLVMValueRef attr_number
;
409 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
410 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
412 radeon_llvm_reg_index_soa(input_index
, chan
);
413 radeon_bld
->inputs
[soa_index
] =
414 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
417 /* RCP for fragcoord.w */
418 radeon_bld
->inputs
[soa_index
] =
419 LLVMBuildFDiv(gallivm
->builder
,
420 lp_build_const_float(gallivm
, 1.0f
),
421 radeon_bld
->inputs
[soa_index
],
427 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
428 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
429 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
430 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
431 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
432 lp_build_const_float(gallivm
, 0.0f
);
433 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
434 lp_build_const_float(gallivm
, 1.0f
);
439 shader
->ps_input_param_offset
[input_index
] = shader
->nparam
++;
440 attr_number
= lp_build_const_int32(gallivm
,
441 shader
->ps_input_param_offset
[input_index
]);
443 switch (decl
->Interp
.Interpolate
) {
444 case TGSI_INTERPOLATE_CONSTANT
:
447 case TGSI_INTERPOLATE_LINEAR
:
448 if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
449 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_SAMPLE
);
450 else if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
)
451 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTROID
);
453 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTER
);
455 case TGSI_INTERPOLATE_COLOR
:
456 if (si_shader_ctx
->shader
->key
.ps
.flatshade
) {
460 /* fall through to perspective */
461 case TGSI_INTERPOLATE_PERSPECTIVE
:
462 if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
463 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_SAMPLE
);
464 else if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
)
465 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTROID
);
467 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTER
);
470 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
474 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
476 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
477 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
478 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
479 LLVMValueRef args
[4];
480 LLVMValueRef face
, is_face_positive
;
481 LLVMValueRef back_attr_number
=
482 lp_build_const_int32(gallivm
,
483 shader
->ps_input_param_offset
[input_index
] + 1);
485 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
487 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
489 lp_build_const_float(gallivm
, 0.0f
),
493 args
[3] = interp_param
;
494 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
495 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
496 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
497 LLVMValueRef front
, back
;
500 args
[1] = attr_number
;
501 front
= build_intrinsic(gallivm
->builder
, intr_name
,
502 input_type
, args
, args
[3] ? 4 : 3,
503 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
505 args
[1] = back_attr_number
;
506 back
= build_intrinsic(gallivm
->builder
, intr_name
,
507 input_type
, args
, args
[3] ? 4 : 3,
508 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
510 radeon_bld
->inputs
[soa_index
] =
511 LLVMBuildSelect(gallivm
->builder
,
519 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
520 LLVMValueRef args
[4];
522 args
[0] = uint
->zero
;
523 args
[1] = attr_number
;
525 args
[3] = interp_param
;
526 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
527 build_intrinsic(gallivm
->builder
, intr_name
,
528 input_type
, args
, args
[3] ? 4 : 3,
529 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
530 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
531 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
532 lp_build_const_float(gallivm
, 0.0f
);
533 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
534 lp_build_const_float(gallivm
, 1.0f
);
536 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
537 LLVMValueRef args
[4];
538 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
539 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
541 args
[1] = attr_number
;
543 args
[3] = interp_param
;
544 radeon_bld
->inputs
[soa_index
] =
545 build_intrinsic(gallivm
->builder
, intr_name
,
546 input_type
, args
, args
[3] ? 4 : 3,
547 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
552 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
554 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
555 LLVMValueRef value
= LLVMGetParam(radeon_bld
->main_fn
,
557 value
= LLVMBuildLShr(gallivm
->builder
, value
,
558 lp_build_const_int32(gallivm
, 8), "");
559 value
= LLVMBuildAnd(gallivm
->builder
, value
,
560 lp_build_const_int32(gallivm
, 0xf), "");
565 * Load a dword from a constant buffer.
567 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
568 LLVMValueRef offset
, LLVMTypeRef return_type
)
570 LLVMValueRef args
[2] = {resource
, offset
};
572 return build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
573 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
576 static void declare_system_value(
577 struct radeon_llvm_context
* radeon_bld
,
579 const struct tgsi_full_declaration
*decl
)
581 struct si_shader_context
*si_shader_ctx
=
582 si_shader_context(&radeon_bld
->soa
.bld_base
);
583 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
584 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
585 LLVMValueRef value
= 0;
587 switch (decl
->Semantic
.Name
) {
588 case TGSI_SEMANTIC_INSTANCEID
:
589 value
= LLVMGetParam(radeon_bld
->main_fn
,
590 si_shader_ctx
->param_instance_id
);
593 case TGSI_SEMANTIC_VERTEXID
:
594 value
= LLVMBuildAdd(gallivm
->builder
,
595 LLVMGetParam(radeon_bld
->main_fn
,
596 si_shader_ctx
->param_vertex_id
),
597 LLVMGetParam(radeon_bld
->main_fn
,
598 SI_PARAM_BASE_VERTEX
), "");
601 case TGSI_SEMANTIC_SAMPLEID
:
602 value
= get_sample_id(radeon_bld
);
605 case TGSI_SEMANTIC_SAMPLEPOS
:
607 LLVMBuilderRef builder
= gallivm
->builder
;
608 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
609 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
610 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
612 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
613 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, get_sample_id(radeon_bld
), 8);
614 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
616 LLVMValueRef pos
[4] = {
617 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
618 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
619 lp_build_const_float(gallivm
, 0),
620 lp_build_const_float(gallivm
, 0)
622 value
= lp_build_gather_values(gallivm
, pos
, 4);
627 assert(!"unknown system value");
631 radeon_bld
->system_values
[index
] = value
;
634 static LLVMValueRef
fetch_constant(
635 struct lp_build_tgsi_context
* bld_base
,
636 const struct tgsi_full_src_register
*reg
,
637 enum tgsi_opcode_type type
,
640 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
641 struct lp_build_context
* base
= &bld_base
->base
;
642 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
648 if (swizzle
== LP_CHAN_ALL
) {
650 LLVMValueRef values
[4];
651 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
652 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
654 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
657 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
658 idx
= reg
->Register
.Index
* 4 + swizzle
;
660 if (!reg
->Register
.Indirect
)
661 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
663 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
664 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
665 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
666 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
667 lp_build_const_int32(base
->gallivm
, idx
* 4));
669 result
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_resource
[buf
],
670 addr
, base
->elem_type
);
672 return bitcast(bld_base
, type
, result
);
675 /* Initialize arguments for the shader export intrinsic */
676 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
677 LLVMValueRef
*values
,
681 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
682 struct lp_build_context
*uint
=
683 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
684 struct lp_build_context
*base
= &bld_base
->base
;
685 unsigned compressed
= 0;
688 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
689 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
691 if (cbuf
>= 0 && cbuf
< 8) {
692 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
695 si_shader_ctx
->shader
->spi_shader_col_format
|=
696 V_028714_SPI_SHADER_FP16_ABGR
<< (4 * cbuf
);
698 si_shader_ctx
->shader
->spi_shader_col_format
|=
699 V_028714_SPI_SHADER_32_ABGR
<< (4 * cbuf
);
701 si_shader_ctx
->shader
->cb_shader_mask
|= 0xf << (4 * cbuf
);
706 /* Pixel shader needs to pack output values before export */
707 for (chan
= 0; chan
< 2; chan
++ ) {
708 args
[0] = values
[2 * chan
];
709 args
[1] = values
[2 * chan
+ 1];
711 build_intrinsic(base
->gallivm
->builder
,
713 LLVMInt32TypeInContext(base
->gallivm
->context
),
715 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
716 args
[chan
+ 7] = args
[chan
+ 5] =
717 LLVMBuildBitCast(base
->gallivm
->builder
,
719 LLVMFloatTypeInContext(base
->gallivm
->context
),
726 for (chan
= 0; chan
< 4; chan
++ )
727 /* +5 because the first output value will be
728 * the 6th argument to the intrinsic. */
729 args
[chan
+ 5] = values
[chan
];
731 /* Clear COMPR flag */
732 args
[4] = uint
->zero
;
735 /* XXX: This controls which components of the output
736 * registers actually get exported. (e.g bit 0 means export
737 * X component, bit 1 means export Y component, etc.) I'm
738 * hard coding this to 0xf for now. In the future, we might
739 * want to do something else. */
740 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
742 /* Specify whether the EXEC mask represents the valid mask */
743 args
[1] = uint
->zero
;
745 /* Specify whether this is the last export */
746 args
[2] = uint
->zero
;
748 /* Specify the target we are exporting */
749 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
751 /* XXX: We probably need to keep track of the output
752 * values, so we know what we are passing to the next
756 /* Load from output pointers and initialize arguments for the shader export intrinsic */
757 static void si_llvm_init_export_args_load(struct lp_build_tgsi_context
*bld_base
,
758 LLVMValueRef
*out_ptr
,
762 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
763 LLVMValueRef values
[4];
766 for (i
= 0; i
< 4; i
++)
767 values
[i
] = LLVMBuildLoad(gallivm
->builder
, out_ptr
[i
], "");
769 si_llvm_init_export_args(bld_base
, values
, target
, args
);
772 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
773 LLVMValueRef
*out_ptr
)
775 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
776 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
778 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
779 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
782 LLVMValueRef alpha_pass
=
783 lp_build_cmp(&bld_base
->base
,
784 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
785 LLVMBuildLoad(gallivm
->builder
, out_ptr
[3], ""),
788 lp_build_select(&bld_base
->base
,
790 lp_build_const_float(gallivm
, 1.0f
),
791 lp_build_const_float(gallivm
, -1.0f
));
793 build_intrinsic(gallivm
->builder
,
795 LLVMVoidTypeInContext(gallivm
->context
),
798 build_intrinsic(gallivm
->builder
,
800 LLVMVoidTypeInContext(gallivm
->context
),
804 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_KILL_ENABLE(1);
807 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
808 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
810 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
811 struct lp_build_context
*base
= &bld_base
->base
;
812 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
816 LLVMValueRef base_elt
;
817 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
818 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
819 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
821 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
822 LLVMValueRef
*args
= pos
[2 + reg_index
];
827 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
829 /* Compute dot products of position and user clip plane vectors */
830 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
831 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
832 args
[1] = lp_build_const_int32(base
->gallivm
,
833 ((reg_index
* 4 + chan
) * 4 +
835 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
836 args
[1], base
->elem_type
);
838 lp_build_add(base
, args
[5 + chan
],
839 lp_build_mul(base
, base_elt
,
840 out_elts
[const_chan
]));
844 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
845 args
[1] = uint
->zero
;
846 args
[2] = uint
->zero
;
847 args
[3] = lp_build_const_int32(base
->gallivm
,
848 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
849 args
[4] = uint
->zero
;
853 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
858 fprintf(stderr
, "STREAMOUT\n");
860 for (i
= 0; i
< so
->num_outputs
; i
++) {
861 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
862 so
->output
[i
].start_component
;
863 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
864 i
, so
->output
[i
].output_buffer
,
865 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
866 so
->output
[i
].register_index
,
870 mask
& 8 ? "w" : "");
874 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
875 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
876 * or v4i32 (num_channels=3,4). */
877 static void build_tbuffer_store(struct si_shader_context
*shader
,
880 unsigned num_channels
,
882 LLVMValueRef soffset
,
883 unsigned inst_offset
,
892 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
893 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
894 LLVMValueRef args
[] = {
897 LLVMConstInt(i32
, num_channels
, 0),
900 LLVMConstInt(i32
, inst_offset
, 0),
901 LLVMConstInt(i32
, dfmt
, 0),
902 LLVMConstInt(i32
, nfmt
, 0),
903 LLVMConstInt(i32
, offen
, 0),
904 LLVMConstInt(i32
, idxen
, 0),
905 LLVMConstInt(i32
, glc
, 0),
906 LLVMConstInt(i32
, slc
, 0),
907 LLVMConstInt(i32
, tfe
, 0)
910 /* The instruction offset field has 12 bits */
911 assert(offen
|| inst_offset
< (1 << 12));
913 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
914 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
915 const char *types
[] = {"i32", "v2i32", "v4i32"};
917 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
919 lp_build_intrinsic(gallivm
->builder
, name
,
920 LLVMVoidTypeInContext(gallivm
->context
),
921 args
, Elements(args
));
924 static void build_streamout_store(struct si_shader_context
*shader
,
927 unsigned num_channels
,
929 LLVMValueRef soffset
,
930 unsigned inst_offset
)
932 static unsigned dfmt
[] = {
933 V_008F0C_BUF_DATA_FORMAT_32
,
934 V_008F0C_BUF_DATA_FORMAT_32_32
,
935 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
936 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
938 assert(num_channels
>= 1 && num_channels
<= 4);
940 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
941 inst_offset
, dfmt
[num_channels
-1],
942 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
945 /* On SI, the vertex shader is responsible for writing streamout data
947 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
948 struct si_shader_output_values
*outputs
,
951 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
952 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
953 LLVMBuilderRef builder
= gallivm
->builder
;
955 struct lp_build_if_state if_ctx
;
957 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
959 LLVMValueRef so_param
=
960 LLVMGetParam(shader
->radeon_bld
.main_fn
,
961 shader
->param_streamout_config
);
963 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
964 LLVMValueRef so_vtx_count
=
965 LLVMBuildAnd(builder
,
966 LLVMBuildLShr(builder
, so_param
,
967 LLVMConstInt(i32
, 16, 0), ""),
968 LLVMConstInt(i32
, 127, 0), "");
970 LLVMValueRef tid
= build_intrinsic(builder
, "llvm.SI.tid", i32
,
971 NULL
, 0, LLVMReadNoneAttribute
);
973 /* can_emit = tid < so_vtx_count; */
974 LLVMValueRef can_emit
=
975 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
977 /* Emit the streamout code conditionally. This actually avoids
978 * out-of-bounds buffer access. The hw tells us via the SGPR
979 * (so_vtx_count) which threads are allowed to emit streamout data. */
980 lp_build_if(&if_ctx
, gallivm
, can_emit
);
982 /* The buffer offset is computed as follows:
983 * ByteOffset = streamout_offset[buffer_id]*4 +
984 * (streamout_write_index + thread_id)*stride[buffer_id] +
988 LLVMValueRef so_write_index
=
989 LLVMGetParam(shader
->radeon_bld
.main_fn
,
990 shader
->param_streamout_write_index
);
992 /* Compute (streamout_write_index + thread_id). */
993 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
995 /* Compute the write offset for each enabled buffer. */
996 LLVMValueRef so_write_offset
[4] = {};
997 for (i
= 0; i
< 4; i
++) {
1001 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1002 shader
->param_streamout_offset
[i
]);
1003 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1005 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1006 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1007 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1010 /* Write streamout data. */
1011 for (i
= 0; i
< so
->num_outputs
; i
++) {
1012 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1013 unsigned reg
= so
->output
[i
].register_index
;
1014 unsigned start
= so
->output
[i
].start_component
;
1015 unsigned num_comps
= so
->output
[i
].num_components
;
1016 LLVMValueRef out
[4];
1018 assert(num_comps
&& num_comps
<= 4);
1019 if (!num_comps
|| num_comps
> 4)
1025 /* Load the output as int. */
1026 for (j
= 0; j
< num_comps
; j
++) {
1027 out
[j
] = LLVMBuildBitCast(builder
,
1028 outputs
[reg
].values
[start
+j
],
1032 /* Pack the output. */
1033 LLVMValueRef vdata
= NULL
;
1035 switch (num_comps
) {
1036 case 1: /* as i32 */
1039 case 2: /* as v2i32 */
1040 case 3: /* as v4i32 (aligned to 4) */
1041 case 4: /* as v4i32 */
1042 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1043 for (j
= 0; j
< num_comps
; j
++) {
1044 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1045 LLVMConstInt(i32
, j
, 0), "");
1050 build_streamout_store(shader
, shader
->so_buffers
[buf_idx
],
1052 so_write_offset
[buf_idx
],
1053 LLVMConstInt(i32
, 0, 0),
1054 so
->output
[i
].dst_offset
*4);
1057 lp_build_endif(&if_ctx
);
1061 /* Generate export instructions for hardware VS shader stage */
1062 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1063 struct si_shader_output_values
*outputs
,
1066 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1067 struct si_shader
* shader
= si_shader_ctx
->shader
;
1068 struct lp_build_context
* base
= &bld_base
->base
;
1069 struct lp_build_context
* uint
=
1070 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1071 LLVMValueRef args
[9];
1072 LLVMValueRef pos_args
[4][9] = { { 0 } };
1073 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
;
1074 unsigned semantic_name
, semantic_index
;
1076 unsigned param_count
= 0;
1080 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1081 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1084 for (i
= 0; i
< noutput
; i
++) {
1085 semantic_name
= outputs
[i
].name
;
1086 semantic_index
= outputs
[i
].sid
;
1089 /* Select the correct target */
1090 switch(semantic_name
) {
1091 case TGSI_SEMANTIC_PSIZE
:
1092 psize_value
= outputs
[i
].values
[0];
1094 case TGSI_SEMANTIC_EDGEFLAG
:
1095 edgeflag_value
= outputs
[i
].values
[0];
1097 case TGSI_SEMANTIC_LAYER
:
1098 layer_value
= outputs
[i
].values
[0];
1100 case TGSI_SEMANTIC_POSITION
:
1101 target
= V_008DFC_SQ_EXP_POS
;
1103 case TGSI_SEMANTIC_COLOR
:
1104 case TGSI_SEMANTIC_BCOLOR
:
1105 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1106 shader
->vs_output_param_offset
[i
] = param_count
;
1109 case TGSI_SEMANTIC_CLIPDIST
:
1110 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1112 case TGSI_SEMANTIC_CLIPVERTEX
:
1113 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1115 case TGSI_SEMANTIC_PRIMID
:
1116 case TGSI_SEMANTIC_FOG
:
1117 case TGSI_SEMANTIC_GENERIC
:
1118 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1119 shader
->vs_output_param_offset
[i
] = param_count
;
1125 "Warning: SI unhandled vs output type:%d\n",
1129 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1131 if (target
>= V_008DFC_SQ_EXP_POS
&&
1132 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1133 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1134 args
, sizeof(args
));
1136 lp_build_intrinsic(base
->gallivm
->builder
,
1138 LLVMVoidTypeInContext(base
->gallivm
->context
),
1142 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1143 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1144 goto handle_semantic
;
1148 /* We need to add the position output manually if it's missing. */
1149 if (!pos_args
[0][0]) {
1150 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1151 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1152 pos_args
[0][2] = uint
->zero
; /* last export? */
1153 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1154 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1155 pos_args
[0][5] = base
->zero
; /* X */
1156 pos_args
[0][6] = base
->zero
; /* Y */
1157 pos_args
[0][7] = base
->zero
; /* Z */
1158 pos_args
[0][8] = base
->one
; /* W */
1161 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1162 if (shader
->selector
->info
.writes_psize
||
1163 shader
->selector
->info
.writes_edgeflag
||
1164 shader
->selector
->info
.writes_layer
) {
1165 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1166 shader
->selector
->info
.writes_psize
|
1167 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1168 (shader
->selector
->info
.writes_layer
<< 2));
1169 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1170 pos_args
[1][2] = uint
->zero
; /* last export? */
1171 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1172 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1173 pos_args
[1][5] = base
->zero
; /* X */
1174 pos_args
[1][6] = base
->zero
; /* Y */
1175 pos_args
[1][7] = base
->zero
; /* Z */
1176 pos_args
[1][8] = base
->zero
; /* W */
1178 if (shader
->selector
->info
.writes_psize
)
1179 pos_args
[1][5] = psize_value
;
1181 if (shader
->selector
->info
.writes_edgeflag
) {
1182 /* The output is a float, but the hw expects an integer
1183 * with the first bit containing the edge flag. */
1184 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1186 bld_base
->uint_bld
.elem_type
, "");
1187 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1189 bld_base
->int_bld
.one
);
1191 /* The LLVM intrinsic expects a float. */
1192 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1194 base
->elem_type
, "");
1197 if (shader
->selector
->info
.writes_layer
)
1198 pos_args
[1][7] = layer_value
;
1201 for (i
= 0; i
< 4; i
++)
1203 shader
->nr_pos_exports
++;
1206 for (i
= 0; i
< 4; i
++) {
1207 if (!pos_args
[i
][0])
1210 /* Specify the target we are exporting */
1211 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1213 if (pos_idx
== shader
->nr_pos_exports
)
1214 /* Specify that this is the last export */
1215 pos_args
[i
][2] = uint
->one
;
1217 lp_build_intrinsic(base
->gallivm
->builder
,
1219 LLVMVoidTypeInContext(base
->gallivm
->context
),
1224 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
1226 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1227 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1228 struct si_shader
*es
= si_shader_ctx
->shader
;
1229 struct tgsi_shader_info
*info
= &es
->selector
->info
;
1230 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1231 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1232 SI_PARAM_ES2GS_OFFSET
);
1236 for (i
= 0; i
< info
->num_outputs
; i
++) {
1237 LLVMValueRef
*out_ptr
=
1238 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1239 int param_index
= get_param_index(info
->output_semantic_name
[i
],
1240 info
->output_semantic_index
[i
],
1241 es
->key
.vs
.gs_used_inputs
);
1243 if (param_index
< 0)
1246 for (chan
= 0; chan
< 4; chan
++) {
1247 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
1248 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
1250 build_tbuffer_store(si_shader_ctx
,
1251 si_shader_ctx
->esgs_ring
,
1253 LLVMGetUndef(i32
), soffset
,
1254 (4 * param_index
+ chan
) * 4,
1255 V_008F0C_BUF_DATA_FORMAT_32
,
1256 V_008F0C_BUF_NUM_FORMAT_UINT
,
1262 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1264 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1265 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1266 LLVMValueRef args
[2];
1268 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
1269 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
1270 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
1271 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
1272 LLVMNoUnwindAttribute
);
1275 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
1277 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1278 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1279 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
1280 struct si_shader_output_values
*outputs
= NULL
;
1283 outputs
= MALLOC(info
->num_outputs
* sizeof(outputs
[0]));
1285 for (i
= 0; i
< info
->num_outputs
; i
++) {
1286 outputs
[i
].name
= info
->output_semantic_name
[i
];
1287 outputs
[i
].sid
= info
->output_semantic_index
[i
];
1289 for (j
= 0; j
< 4; j
++)
1290 outputs
[i
].values
[j
] =
1291 LLVMBuildLoad(gallivm
->builder
,
1292 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
1296 si_llvm_export_vs(bld_base
, outputs
, info
->num_outputs
);
1300 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
1302 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1303 struct si_shader
* shader
= si_shader_ctx
->shader
;
1304 struct lp_build_context
* base
= &bld_base
->base
;
1305 struct lp_build_context
* uint
= &bld_base
->uint_bld
;
1306 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1307 LLVMValueRef args
[9];
1308 LLVMValueRef last_args
[9] = { 0 };
1309 int depth_index
= -1, stencil_index
= -1, samplemask_index
= -1;
1312 for (i
= 0; i
< info
->num_outputs
; i
++) {
1313 unsigned semantic_name
= info
->output_semantic_name
[i
];
1314 unsigned semantic_index
= info
->output_semantic_index
[i
];
1317 /* Select the correct target */
1318 switch (semantic_name
) {
1319 case TGSI_SEMANTIC_POSITION
:
1322 case TGSI_SEMANTIC_STENCIL
:
1325 case TGSI_SEMANTIC_SAMPLEMASK
:
1326 samplemask_index
= i
;
1328 case TGSI_SEMANTIC_COLOR
:
1329 target
= V_008DFC_SQ_EXP_MRT
+ semantic_index
;
1330 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
1331 LLVMBuildStore(bld_base
->base
.gallivm
->builder
,
1333 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][3]);
1335 if (semantic_index
== 0 &&
1336 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
1337 si_alpha_test(bld_base
,
1338 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
]);
1343 "Warning: SI unhandled fs output type:%d\n",
1347 si_llvm_init_export_args_load(bld_base
,
1348 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
1351 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1352 /* If there is an export instruction waiting to be emitted, do so now. */
1354 lp_build_intrinsic(base
->gallivm
->builder
,
1356 LLVMVoidTypeInContext(base
->gallivm
->context
),
1360 /* This instruction will be emitted at the end of the shader. */
1361 memcpy(last_args
, args
, sizeof(args
));
1363 /* Handle FS_COLOR0_WRITES_ALL_CBUFS. */
1364 if (shader
->selector
->info
.properties
[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
] &&
1365 semantic_index
== 0 &&
1366 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
1367 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
1368 si_llvm_init_export_args_load(bld_base
,
1369 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
1370 V_008DFC_SQ_EXP_MRT
+ c
, args
);
1371 lp_build_intrinsic(base
->gallivm
->builder
,
1373 LLVMVoidTypeInContext(base
->gallivm
->context
),
1378 lp_build_intrinsic(base
->gallivm
->builder
,
1380 LLVMVoidTypeInContext(base
->gallivm
->context
),
1385 if (depth_index
>= 0 || stencil_index
>= 0 || samplemask_index
>= 0) {
1386 LLVMValueRef out_ptr
;
1389 /* Specify the target we are exporting */
1390 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
1392 args
[5] = base
->zero
; /* R, depth */
1393 args
[6] = base
->zero
; /* G, stencil test value[0:7], stencil op value[8:15] */
1394 args
[7] = base
->zero
; /* B, sample mask */
1395 args
[8] = base
->zero
; /* A, alpha to mask */
1397 if (depth_index
>= 0) {
1398 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[depth_index
][2];
1399 args
[5] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1401 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_Z_EXPORT_ENABLE(1);
1404 if (stencil_index
>= 0) {
1405 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[stencil_index
][1];
1406 args
[6] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1408 si_shader_ctx
->shader
->db_shader_control
|=
1409 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
1412 if (samplemask_index
>= 0) {
1413 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[samplemask_index
][0];
1414 args
[7] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1416 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_MASK_EXPORT_ENABLE(1);
1419 /* SI (except OLAND) has a bug that it only looks
1420 * at the X writemask component. */
1421 if (si_shader_ctx
->screen
->b
.chip_class
== SI
&&
1422 si_shader_ctx
->screen
->b
.family
!= CHIP_OLAND
)
1425 if (samplemask_index
>= 0)
1426 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_ABGR
;
1427 else if (stencil_index
>= 0)
1428 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_GR
;
1430 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_R
;
1432 /* Specify which components to enable */
1433 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
1437 args
[4] = uint
->zero
;
1440 lp_build_intrinsic(base
->gallivm
->builder
,
1442 LLVMVoidTypeInContext(base
->gallivm
->context
),
1445 memcpy(last_args
, args
, sizeof(args
));
1448 if (!last_args
[0]) {
1449 /* Specify which components to enable */
1450 last_args
[0] = lp_build_const_int32(base
->gallivm
, 0x0);
1452 /* Specify the target we are exporting */
1453 last_args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
1455 /* Set COMPR flag to zero to export data as 32-bit */
1456 last_args
[4] = uint
->zero
;
1459 last_args
[5]= uint
->zero
;
1460 last_args
[6]= uint
->zero
;
1461 last_args
[7]= uint
->zero
;
1462 last_args
[8]= uint
->zero
;
1465 /* Specify whether the EXEC mask represents the valid mask */
1466 last_args
[1] = uint
->one
;
1468 /* Specify that this is the last export */
1469 last_args
[2] = lp_build_const_int32(base
->gallivm
, 1);
1471 lp_build_intrinsic(base
->gallivm
->builder
,
1473 LLVMVoidTypeInContext(base
->gallivm
->context
),
1477 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1478 struct lp_build_tgsi_context
* bld_base
,
1479 struct lp_build_emit_data
* emit_data
);
1481 static bool tgsi_is_shadow_sampler(unsigned target
)
1483 return target
== TGSI_TEXTURE_SHADOW1D
||
1484 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
1485 target
== TGSI_TEXTURE_SHADOW2D
||
1486 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
1487 target
== TGSI_TEXTURE_SHADOWCUBE
||
1488 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
1489 target
== TGSI_TEXTURE_SHADOWRECT
;
1492 static const struct lp_build_tgsi_action tex_action
;
1494 static void tex_fetch_args(
1495 struct lp_build_tgsi_context
* bld_base
,
1496 struct lp_build_emit_data
* emit_data
)
1498 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1499 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1500 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
1501 unsigned opcode
= inst
->Instruction
.Opcode
;
1502 unsigned target
= inst
->Texture
.Texture
;
1503 LLVMValueRef coords
[4];
1504 LLVMValueRef address
[16];
1506 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
1509 unsigned sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
1510 unsigned sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
1511 bool has_offset
= HAVE_LLVM
>= 0x0305 ? inst
->Texture
.NumOffsets
> 0 : false;
1513 if (target
== TGSI_TEXTURE_BUFFER
) {
1514 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
1515 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
1516 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
1517 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
1519 /* Bitcast and truncate v8i32 to v16i8. */
1520 LLVMValueRef res
= si_shader_ctx
->resources
[sampler_index
];
1521 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
1522 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.zero
, "");
1523 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
1525 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
1526 emit_data
->args
[0] = res
;
1527 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
1528 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
1529 emit_data
->arg_count
= 3;
1533 /* Fetch and project texture coordinates */
1534 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
1535 for (chan
= 0; chan
< 3; chan
++ ) {
1536 coords
[chan
] = lp_build_emit_fetch(bld_base
,
1539 if (opcode
== TGSI_OPCODE_TXP
)
1540 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1546 if (opcode
== TGSI_OPCODE_TXP
)
1547 coords
[3] = bld_base
->base
.one
;
1550 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
1551 /* The offsets are six-bit signed integers packed like this:
1552 * X=[5:0], Y=[13:8], and Z=[21:16].
1554 LLVMValueRef offset
[3], pack
;
1556 assert(inst
->Texture
.NumOffsets
== 1);
1558 for (chan
= 0; chan
< 3; chan
++) {
1559 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
1560 emit_data
->inst
, 0, chan
);
1561 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
1562 lp_build_const_int32(gallivm
, 0x3f), "");
1564 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
1565 lp_build_const_int32(gallivm
, chan
*8), "");
1568 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
1569 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
1570 address
[count
++] = pack
;
1573 /* Pack LOD bias value */
1574 if (opcode
== TGSI_OPCODE_TXB
)
1575 address
[count
++] = coords
[3];
1576 if (opcode
== TGSI_OPCODE_TXB2
)
1577 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1579 /* Pack depth comparison value */
1580 if (tgsi_is_shadow_sampler(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
1581 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
1582 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1584 assert(ref_pos
>= 0);
1585 address
[count
++] = coords
[ref_pos
];
1589 if (target
== TGSI_TEXTURE_CUBE
||
1590 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1591 target
== TGSI_TEXTURE_SHADOWCUBE
||
1592 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
1593 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
);
1595 /* Pack user derivatives */
1596 if (opcode
== TGSI_OPCODE_TXD
) {
1597 int num_deriv_channels
, param
;
1600 case TGSI_TEXTURE_3D
:
1601 num_deriv_channels
= 3;
1603 case TGSI_TEXTURE_2D
:
1604 case TGSI_TEXTURE_SHADOW2D
:
1605 case TGSI_TEXTURE_RECT
:
1606 case TGSI_TEXTURE_SHADOWRECT
:
1607 case TGSI_TEXTURE_2D_ARRAY
:
1608 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1609 case TGSI_TEXTURE_CUBE
:
1610 case TGSI_TEXTURE_SHADOWCUBE
:
1611 case TGSI_TEXTURE_CUBE_ARRAY
:
1612 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
1613 num_deriv_channels
= 2;
1615 case TGSI_TEXTURE_1D
:
1616 case TGSI_TEXTURE_SHADOW1D
:
1617 case TGSI_TEXTURE_1D_ARRAY
:
1618 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1619 num_deriv_channels
= 1;
1622 assert(0); /* no other targets are valid here */
1625 for (param
= 1; param
<= 2; param
++)
1626 for (chan
= 0; chan
< num_deriv_channels
; chan
++)
1627 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, param
, chan
);
1630 /* Pack texture coordinates */
1631 address
[count
++] = coords
[0];
1633 address
[count
++] = coords
[1];
1635 address
[count
++] = coords
[2];
1637 /* Pack LOD or sample index */
1638 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
1639 address
[count
++] = coords
[3];
1640 else if (opcode
== TGSI_OPCODE_TXL2
)
1641 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1644 assert(!"Cannot handle more than 16 texture address parameters");
1648 for (chan
= 0; chan
< count
; chan
++ ) {
1649 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
1651 LLVMInt32TypeInContext(gallivm
->context
),
1655 /* Adjust the sample index according to FMASK.
1657 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
1658 * which is the identity mapping. Each nibble says which physical sample
1659 * should be fetched to get that sample.
1661 * For example, 0x11111100 means there are only 2 samples stored and
1662 * the second sample covers 3/4 of the pixel. When reading samples 0
1663 * and 1, return physical sample 0 (determined by the first two 0s
1664 * in FMASK), otherwise return physical sample 1.
1666 * The sample index should be adjusted as follows:
1667 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
1669 if (target
== TGSI_TEXTURE_2D_MSAA
||
1670 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1671 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1672 struct lp_build_emit_data txf_emit_data
= *emit_data
;
1673 LLVMValueRef txf_address
[4];
1674 unsigned txf_count
= count
;
1675 struct tgsi_full_instruction inst
= {};
1677 memcpy(txf_address
, address
, sizeof(txf_address
));
1679 if (target
== TGSI_TEXTURE_2D_MSAA
) {
1680 txf_address
[2] = bld_base
->uint_bld
.zero
;
1682 txf_address
[3] = bld_base
->uint_bld
.zero
;
1684 /* Pad to a power-of-two size. */
1685 while (txf_count
< util_next_power_of_two(txf_count
))
1686 txf_address
[txf_count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1688 /* Read FMASK using TXF. */
1689 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
1690 inst
.Texture
.Texture
= target
== TGSI_TEXTURE_2D_MSAA
? TGSI_TEXTURE_2D
: TGSI_TEXTURE_2D_ARRAY
;
1691 txf_emit_data
.inst
= &inst
;
1692 txf_emit_data
.chan
= 0;
1693 txf_emit_data
.dst_type
= LLVMVectorType(
1694 LLVMInt32TypeInContext(gallivm
->context
), 4);
1695 txf_emit_data
.args
[0] = lp_build_gather_values(gallivm
, txf_address
, txf_count
);
1696 txf_emit_data
.args
[1] = si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
1697 txf_emit_data
.args
[2] = lp_build_const_int32(gallivm
, inst
.Texture
.Texture
);
1698 txf_emit_data
.arg_count
= 3;
1700 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
1702 /* Initialize some constants. */
1703 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
1704 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
1706 /* Apply the formula. */
1707 LLVMValueRef fmask
=
1708 LLVMBuildExtractElement(gallivm
->builder
,
1709 txf_emit_data
.output
[0],
1710 uint_bld
->zero
, "");
1712 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
1714 LLVMValueRef sample_index4
=
1715 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
1717 LLVMValueRef shifted_fmask
=
1718 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
1720 LLVMValueRef final_sample
=
1721 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
1723 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
1724 * resource descriptor is 0 (invalid),
1726 LLVMValueRef fmask_desc
=
1727 LLVMBuildBitCast(gallivm
->builder
,
1728 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
],
1729 LLVMVectorType(uint_bld
->elem_type
, 8), "");
1731 LLVMValueRef fmask_word1
=
1732 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
1735 LLVMValueRef word1_is_nonzero
=
1736 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1737 fmask_word1
, uint_bld
->zero
, "");
1739 /* Replace the MSAA sample index. */
1740 address
[sample_chan
] =
1741 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
1742 final_sample
, address
[sample_chan
], "");
1746 emit_data
->args
[1] = si_shader_ctx
->resources
[sampler_index
];
1748 if (opcode
== TGSI_OPCODE_TXF
) {
1749 /* add tex offsets */
1750 if (inst
->Texture
.NumOffsets
) {
1751 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1752 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
1753 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
1755 assert(inst
->Texture
.NumOffsets
== 1);
1758 case TGSI_TEXTURE_3D
:
1759 address
[2] = lp_build_add(uint_bld
, address
[2],
1760 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
1762 case TGSI_TEXTURE_2D
:
1763 case TGSI_TEXTURE_SHADOW2D
:
1764 case TGSI_TEXTURE_RECT
:
1765 case TGSI_TEXTURE_SHADOWRECT
:
1766 case TGSI_TEXTURE_2D_ARRAY
:
1767 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1769 lp_build_add(uint_bld
, address
[1],
1770 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
1772 case TGSI_TEXTURE_1D
:
1773 case TGSI_TEXTURE_SHADOW1D
:
1774 case TGSI_TEXTURE_1D_ARRAY
:
1775 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1777 lp_build_add(uint_bld
, address
[0],
1778 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
1780 /* texture offsets do not apply to other texture targets */
1784 emit_data
->args
[2] = lp_build_const_int32(gallivm
, target
);
1785 emit_data
->arg_count
= 3;
1787 emit_data
->dst_type
= LLVMVectorType(
1788 LLVMInt32TypeInContext(gallivm
->context
),
1790 } else if (opcode
== TGSI_OPCODE_TG4
||
1791 opcode
== TGSI_OPCODE_LODQ
||
1793 unsigned is_array
= target
== TGSI_TEXTURE_1D_ARRAY
||
1794 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
1795 target
== TGSI_TEXTURE_2D_ARRAY
||
1796 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
1797 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1798 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
;
1799 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
1800 unsigned dmask
= 0xf;
1802 if (opcode
== TGSI_OPCODE_TG4
) {
1803 unsigned gather_comp
= 0;
1805 /* DMASK was repurposed for GATHER4. 4 components are always
1806 * returned and DMASK works like a swizzle - it selects
1807 * the component to fetch. The only valid DMASK values are
1808 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
1809 * (red,red,red,red) etc.) The ISA document doesn't mention
1813 /* Get the component index from src1.x for Gather4. */
1814 if (!tgsi_is_shadow_sampler(target
)) {
1815 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
1816 LLVMValueRef comp_imm
;
1817 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
1819 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
1821 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
1822 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
1823 gather_comp
= CLAMP(gather_comp
, 0, 3);
1826 dmask
= 1 << gather_comp
;
1829 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1830 emit_data
->args
[3] = lp_build_const_int32(gallivm
, dmask
);
1831 emit_data
->args
[4] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
1832 emit_data
->args
[5] = lp_build_const_int32(gallivm
, 0); /* r128 */
1833 emit_data
->args
[6] = lp_build_const_int32(gallivm
, is_array
); /* da */
1834 emit_data
->args
[7] = lp_build_const_int32(gallivm
, 0); /* glc */
1835 emit_data
->args
[8] = lp_build_const_int32(gallivm
, 0); /* slc */
1836 emit_data
->args
[9] = lp_build_const_int32(gallivm
, 0); /* tfe */
1837 emit_data
->args
[10] = lp_build_const_int32(gallivm
, 0); /* lwe */
1839 emit_data
->arg_count
= 11;
1841 emit_data
->dst_type
= LLVMVectorType(
1842 LLVMFloatTypeInContext(gallivm
->context
),
1845 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1846 emit_data
->args
[3] = lp_build_const_int32(gallivm
, target
);
1847 emit_data
->arg_count
= 4;
1849 emit_data
->dst_type
= LLVMVectorType(
1850 LLVMFloatTypeInContext(gallivm
->context
),
1854 /* The fetch opcode has been converted to a 2D array fetch.
1855 * This simplifies the LLVM backend. */
1856 if (target
== TGSI_TEXTURE_CUBE_ARRAY
)
1857 target
= TGSI_TEXTURE_2D_ARRAY
;
1858 else if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
1859 target
= TGSI_TEXTURE_SHADOW2D_ARRAY
;
1861 /* Pad to power of two vector */
1862 while (count
< util_next_power_of_two(count
))
1863 address
[count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1865 emit_data
->args
[0] = lp_build_gather_values(gallivm
, address
, count
);
1868 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1869 struct lp_build_tgsi_context
* bld_base
,
1870 struct lp_build_emit_data
* emit_data
)
1872 struct lp_build_context
* base
= &bld_base
->base
;
1873 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
1874 unsigned target
= emit_data
->inst
->Texture
.Texture
;
1875 char intr_name
[127];
1876 bool has_offset
= HAVE_LLVM
>= 0x0305 ?
1877 emit_data
->inst
->Texture
.NumOffsets
> 0 : false;
1879 if (target
== TGSI_TEXTURE_BUFFER
) {
1880 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1881 base
->gallivm
->builder
,
1882 "llvm.SI.vs.load.input", emit_data
->dst_type
,
1883 emit_data
->args
, emit_data
->arg_count
,
1884 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1888 if (opcode
== TGSI_OPCODE_TG4
||
1889 opcode
== TGSI_OPCODE_LODQ
||
1890 (opcode
!= TGSI_OPCODE_TXF
&& has_offset
)) {
1891 bool is_shadow
= tgsi_is_shadow_sampler(target
);
1892 const char *name
= "llvm.SI.image.sample";
1893 const char *infix
= "";
1896 case TGSI_OPCODE_TEX
:
1897 case TGSI_OPCODE_TEX2
:
1898 case TGSI_OPCODE_TXP
:
1900 case TGSI_OPCODE_TXB
:
1901 case TGSI_OPCODE_TXB2
:
1904 case TGSI_OPCODE_TXL
:
1905 case TGSI_OPCODE_TXL2
:
1908 case TGSI_OPCODE_TXD
:
1911 case TGSI_OPCODE_TG4
:
1912 name
= "llvm.SI.gather4";
1914 case TGSI_OPCODE_LODQ
:
1915 name
= "llvm.SI.getlod";
1924 /* Add the type and suffixes .c, .o if needed. */
1925 sprintf(intr_name
, "%s%s%s%s.v%ui32", name
,
1926 is_shadow
? ".c" : "", infix
, has_offset
? ".o" : "",
1927 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
1929 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1930 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
1931 emit_data
->args
, emit_data
->arg_count
,
1932 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1934 LLVMTypeRef i8
, v16i8
, v32i8
;
1938 case TGSI_OPCODE_TEX
:
1939 case TGSI_OPCODE_TEX2
:
1940 case TGSI_OPCODE_TXP
:
1941 name
= "llvm.SI.sample";
1943 case TGSI_OPCODE_TXB
:
1944 case TGSI_OPCODE_TXB2
:
1945 name
= "llvm.SI.sampleb";
1947 case TGSI_OPCODE_TXD
:
1948 name
= "llvm.SI.sampled";
1950 case TGSI_OPCODE_TXF
:
1951 name
= "llvm.SI.imageload";
1953 case TGSI_OPCODE_TXL
:
1954 case TGSI_OPCODE_TXL2
:
1955 name
= "llvm.SI.samplel";
1962 i8
= LLVMInt8TypeInContext(base
->gallivm
->context
);
1963 v16i8
= LLVMVectorType(i8
, 16);
1964 v32i8
= LLVMVectorType(i8
, 32);
1966 emit_data
->args
[1] = LLVMBuildBitCast(base
->gallivm
->builder
,
1967 emit_data
->args
[1], v32i8
, "");
1968 if (opcode
!= TGSI_OPCODE_TXF
) {
1969 emit_data
->args
[2] = LLVMBuildBitCast(base
->gallivm
->builder
,
1970 emit_data
->args
[2], v16i8
, "");
1973 sprintf(intr_name
, "%s.v%ui32", name
,
1974 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
1976 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1977 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
1978 emit_data
->args
, emit_data
->arg_count
,
1979 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1983 static void txq_fetch_args(
1984 struct lp_build_tgsi_context
* bld_base
,
1985 struct lp_build_emit_data
* emit_data
)
1987 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1988 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
1989 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1990 unsigned target
= inst
->Texture
.Texture
;
1992 if (target
== TGSI_TEXTURE_BUFFER
) {
1993 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1994 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
1996 /* Read the size from the buffer descriptor directly. */
1997 LLVMValueRef size
= si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
1998 size
= LLVMBuildBitCast(gallivm
->builder
, size
, v8i32
, "");
1999 size
= LLVMBuildExtractElement(gallivm
->builder
, size
,
2000 lp_build_const_int32(gallivm
, 2), "");
2001 emit_data
->args
[0] = size
;
2006 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2009 emit_data
->args
[1] = si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
2011 /* Texture target */
2012 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2013 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2014 target
= TGSI_TEXTURE_2D_ARRAY
;
2016 emit_data
->args
[2] = lp_build_const_int32(bld_base
->base
.gallivm
,
2019 emit_data
->arg_count
= 3;
2021 emit_data
->dst_type
= LLVMVectorType(
2022 LLVMInt32TypeInContext(bld_base
->base
.gallivm
->context
),
2026 static void build_txq_intrinsic(const struct lp_build_tgsi_action
* action
,
2027 struct lp_build_tgsi_context
* bld_base
,
2028 struct lp_build_emit_data
* emit_data
)
2030 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2032 if (target
== TGSI_TEXTURE_BUFFER
) {
2033 /* Just return the buffer size. */
2034 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2038 build_tgsi_intrinsic_nomem(action
, bld_base
, emit_data
);
2040 /* Divide the number of layers by 6 to get the number of cubes. */
2041 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2042 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2043 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2044 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2045 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2047 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2048 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2049 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2051 emit_data
->output
[emit_data
->chan
] =
2052 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2056 static void si_llvm_emit_ddxy(
2057 const struct lp_build_tgsi_action
* action
,
2058 struct lp_build_tgsi_context
* bld_base
,
2059 struct lp_build_emit_data
* emit_data
)
2061 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2062 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2063 struct lp_build_context
* base
= &bld_base
->base
;
2064 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2065 unsigned opcode
= inst
->Instruction
.Opcode
;
2066 LLVMValueRef indices
[2];
2067 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
2068 LLVMValueRef tl
, trbl
, result
[4];
2070 unsigned swizzle
[4];
2073 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2075 indices
[0] = bld_base
->uint_bld
.zero
;
2076 indices
[1] = build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
2077 NULL
, 0, LLVMReadNoneAttribute
);
2078 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2081 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
2082 lp_build_const_int32(gallivm
, 0xfffffffc), "");
2083 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2086 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
2087 lp_build_const_int32(gallivm
,
2088 opcode
== TGSI_OPCODE_DDX
? 1 : 2),
2090 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2093 for (c
= 0; c
< 4; ++c
) {
2096 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
2097 for (i
= 0; i
< c
; ++i
) {
2098 if (swizzle
[i
] == swizzle
[c
]) {
2099 result
[c
] = result
[i
];
2106 LLVMBuildStore(gallivm
->builder
,
2107 LLVMBuildBitCast(gallivm
->builder
,
2108 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
2112 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
2113 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
2115 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
2116 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
2118 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
2121 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
2124 /* Emit one vertex from the geometry shader */
2125 static void si_llvm_emit_vertex(
2126 const struct lp_build_tgsi_action
*action
,
2127 struct lp_build_tgsi_context
*bld_base
,
2128 struct lp_build_emit_data
*emit_data
)
2130 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2131 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2132 struct si_shader
*shader
= si_shader_ctx
->shader
;
2133 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2134 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2135 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2136 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2137 SI_PARAM_GS2VS_OFFSET
);
2138 LLVMValueRef gs_next_vertex
;
2139 LLVMValueRef can_emit
, kill
;
2140 LLVMValueRef args
[2];
2144 /* Write vertex attribute values to GSVS ring */
2145 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
, si_shader_ctx
->gs_next_vertex
, "");
2147 /* If this thread has already emitted the declared maximum number of
2148 * vertices, kill it: excessive vertex emissions are not supposed to
2149 * have any effect, and GS threads have no externally observable
2150 * effects other than emitting vertices.
2152 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
2153 lp_build_const_int32(gallivm
,
2154 shader
->selector
->gs_max_out_vertices
), "");
2155 kill
= lp_build_select(&bld_base
->base
, can_emit
,
2156 lp_build_const_float(gallivm
, 1.0f
),
2157 lp_build_const_float(gallivm
, -1.0f
));
2158 build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2159 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
2161 for (i
= 0; i
< info
->num_outputs
; i
++) {
2162 LLVMValueRef
*out_ptr
=
2163 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2165 for (chan
= 0; chan
< 4; chan
++) {
2166 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2167 LLVMValueRef voffset
=
2168 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
2169 shader
->selector
->gs_max_out_vertices
);
2171 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
2172 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
2174 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2176 build_tbuffer_store(si_shader_ctx
,
2177 si_shader_ctx
->gsvs_ring
,
2179 voffset
, soffset
, 0,
2180 V_008F0C_BUF_DATA_FORMAT_32
,
2181 V_008F0C_BUF_NUM_FORMAT_UINT
,
2185 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
2186 lp_build_const_int32(gallivm
, 1));
2187 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
);
2189 /* Signal vertex emission */
2190 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
);
2191 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2192 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2193 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2194 LLVMNoUnwindAttribute
);
2197 /* Cut one primitive from the geometry shader */
2198 static void si_llvm_emit_primitive(
2199 const struct lp_build_tgsi_action
*action
,
2200 struct lp_build_tgsi_context
*bld_base
,
2201 struct lp_build_emit_data
*emit_data
)
2203 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2204 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2205 LLVMValueRef args
[2];
2207 /* Signal primitive cut */
2208 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
);
2209 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2210 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2211 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2212 LLVMNoUnwindAttribute
);
2215 static const struct lp_build_tgsi_action tex_action
= {
2216 .fetch_args
= tex_fetch_args
,
2217 .emit
= build_tex_intrinsic
,
2220 static const struct lp_build_tgsi_action txq_action
= {
2221 .fetch_args
= txq_fetch_args
,
2222 .emit
= build_txq_intrinsic
,
2223 .intr_name
= "llvm.SI.resinfo"
2226 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
2228 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
2229 LLVMValueRef args
[3];
2231 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
2233 args
[2] = lp_build_const_int32(gallivm
, 1);
2235 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
2238 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
2240 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
2244 static void create_function(struct si_shader_context
*si_shader_ctx
)
2246 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2247 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2248 struct si_shader
*shader
= si_shader_ctx
->shader
;
2249 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
2250 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
2252 i8
= LLVMInt8TypeInContext(gallivm
->context
);
2253 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2254 f32
= LLVMFloatTypeInContext(gallivm
->context
);
2255 v2i32
= LLVMVectorType(i32
, 2);
2256 v3i32
= LLVMVectorType(i32
, 3);
2257 v4i32
= LLVMVectorType(i32
, 4);
2258 v8i32
= LLVMVectorType(i32
, 8);
2259 v16i8
= LLVMVectorType(i8
, 16);
2261 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
2262 params
[SI_PARAM_CONST
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
2263 params
[SI_PARAM_SAMPLER
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
2264 params
[SI_PARAM_RESOURCE
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
2265 last_array_pointer
= SI_PARAM_RESOURCE
;
2267 switch (si_shader_ctx
->type
) {
2268 case TGSI_PROCESSOR_VERTEX
:
2269 params
[SI_PARAM_VERTEX_BUFFER
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
2270 last_array_pointer
= SI_PARAM_VERTEX_BUFFER
;
2271 params
[SI_PARAM_BASE_VERTEX
] = i32
;
2272 params
[SI_PARAM_START_INSTANCE
] = i32
;
2273 num_params
= SI_PARAM_START_INSTANCE
+1;
2275 if (shader
->key
.vs
.as_es
) {
2276 params
[SI_PARAM_ES2GS_OFFSET
] = i32
;
2279 if (shader
->is_gs_copy_shader
) {
2280 last_array_pointer
= SI_PARAM_CONST
;
2281 num_params
= SI_PARAM_CONST
+1;
2284 /* The locations of the other parameters are assigned dynamically. */
2286 /* Streamout SGPRs. */
2287 if (shader
->selector
->so
.num_outputs
) {
2288 params
[si_shader_ctx
->param_streamout_config
= num_params
++] = i32
;
2289 params
[si_shader_ctx
->param_streamout_write_index
= num_params
++] = i32
;
2291 /* A streamout buffer offset is loaded if the stride is non-zero. */
2292 for (i
= 0; i
< 4; i
++) {
2293 if (!shader
->selector
->so
.stride
[i
])
2296 params
[si_shader_ctx
->param_streamout_offset
[i
] = num_params
++] = i32
;
2300 last_sgpr
= num_params
-1;
2303 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
2304 params
[num_params
++] = i32
; /* unused*/
2305 params
[num_params
++] = i32
; /* unused */
2306 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
2309 case TGSI_PROCESSOR_GEOMETRY
:
2310 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
2311 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
2312 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
2315 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
2316 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
2317 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
2318 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
2319 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
2320 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
2321 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
2322 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
2323 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
2326 case TGSI_PROCESSOR_FRAGMENT
:
2327 params
[SI_PARAM_ALPHA_REF
] = f32
;
2328 params
[SI_PARAM_PRIM_MASK
] = i32
;
2329 last_sgpr
= SI_PARAM_PRIM_MASK
;
2330 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
2331 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
2332 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
2333 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
2334 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
2335 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
2336 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
2337 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
2338 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
2339 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
2340 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
2341 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
2342 params
[SI_PARAM_FRONT_FACE
] = f32
;
2343 params
[SI_PARAM_ANCILLARY
] = i32
;
2344 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
2345 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
2346 num_params
= SI_PARAM_POS_FIXED_PT
+1;
2350 assert(0 && "unimplemented shader");
2354 assert(num_params
<= Elements(params
));
2355 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
2356 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
2358 for (i
= 0; i
<= last_sgpr
; ++i
) {
2359 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
2361 /* We tell llvm that array inputs are passed by value to allow Sinking pass
2362 * to move load. Inputs are constant so this is fine. */
2363 if (i
<= last_array_pointer
)
2364 LLVMAddAttribute(P
, LLVMByValAttribute
);
2366 LLVMAddAttribute(P
, LLVMInRegAttribute
);
2369 if (bld_base
->info
&&
2370 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
2371 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0))
2372 si_shader_ctx
->ddxy_lds
=
2373 LLVMAddGlobalInAddressSpace(gallivm
->module
,
2374 LLVMArrayType(i32
, 64),
2379 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
2381 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2382 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2383 const struct tgsi_shader_info
* info
= bld_base
->info
;
2385 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
2387 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
2388 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
2393 /* Allocate space for the constant values */
2394 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
2396 /* Load the resource descriptor */
2397 si_shader_ctx
->const_resource
[buf
] =
2398 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
2400 /* Load the constants, we rely on the code sinking to do the rest */
2401 for (i
= 0; i
< num_const
* 4; ++i
) {
2402 si_shader_ctx
->constants
[buf
][i
] =
2403 buffer_load_const(gallivm
->builder
,
2404 si_shader_ctx
->const_resource
[buf
],
2405 lp_build_const_int32(gallivm
, i
* 4),
2406 bld_base
->base
.elem_type
);
2411 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
2413 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2414 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2415 const struct tgsi_shader_info
* info
= bld_base
->info
;
2417 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
2419 LLVMValueRef res_ptr
, samp_ptr
;
2420 LLVMValueRef offset
;
2422 if (num_samplers
== 0)
2425 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
2426 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER
);
2428 /* Load the resources and samplers, we rely on the code sinking to do the rest */
2429 for (i
= 0; i
< num_samplers
; ++i
) {
2431 offset
= lp_build_const_int32(gallivm
, i
);
2432 si_shader_ctx
->resources
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
2435 offset
= lp_build_const_int32(gallivm
, i
);
2436 si_shader_ctx
->samplers
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
2438 /* FMASK resource */
2439 if (info
->is_msaa_sampler
[i
]) {
2440 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
2441 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ i
] =
2442 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
2447 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
2449 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2450 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2453 if (si_shader_ctx
->type
!= TGSI_PROCESSOR_VERTEX
||
2454 si_shader_ctx
->shader
->key
.vs
.as_es
||
2455 !si_shader_ctx
->shader
->selector
->so
.num_outputs
)
2458 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2459 SI_PARAM_RW_BUFFERS
);
2461 /* Load the resources, we rely on the code sinking to do the rest */
2462 for (i
= 0; i
< 4; ++i
) {
2463 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
2464 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2465 SI_SO_BUF_OFFSET
+ i
);
2467 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
2473 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
2476 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
2478 struct gallivm_state
*gallivm
=
2479 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
2481 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2482 SI_PARAM_RW_BUFFERS
);
2484 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
2485 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
2486 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
2487 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
2489 si_shader_ctx
->esgs_ring
=
2490 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
2493 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
||
2494 si_shader_ctx
->shader
->is_gs_copy_shader
) {
2495 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
2497 si_shader_ctx
->gsvs_ring
=
2498 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
2502 void si_shader_binary_read_config(const struct radeon_shader_binary
*binary
,
2503 struct si_shader
*shader
,
2504 unsigned symbol_offset
)
2507 const unsigned char *config
=
2508 radeon_shader_binary_config_start(binary
, symbol_offset
);
2510 /* XXX: We may be able to emit some of these values directly rather than
2511 * extracting fields to be emitted later.
2514 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
2515 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
2516 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
2518 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
2519 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
2520 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
2521 case R_00B848_COMPUTE_PGM_RSRC1
:
2522 shader
->num_sgprs
= MAX2(shader
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
2523 shader
->num_vgprs
= MAX2(shader
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
2525 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
2526 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
2528 case R_00B84C_COMPUTE_PGM_RSRC2
:
2529 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B84C_LDS_SIZE(value
));
2531 case R_0286CC_SPI_PS_INPUT_ENA
:
2532 shader
->spi_ps_input_ena
= value
;
2534 case R_00B860_COMPUTE_TMPRING_SIZE
:
2535 /* WAVESIZE is in units of 256 dwords. */
2536 shader
->scratch_bytes_per_wave
=
2537 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
2540 fprintf(stderr
, "Warning: Compiler emitted unknown "
2541 "config register: 0x%x\n", reg
);
2547 int si_shader_binary_read(struct si_screen
*sscreen
,
2548 struct si_shader
*shader
,
2549 const struct radeon_shader_binary
*binary
)
2555 bool dump
= r600_can_dump_shader(&sscreen
->b
,
2556 shader
->selector
? shader
->selector
->tokens
: NULL
);
2558 if (dump
&& !binary
->disassembled
) {
2559 fprintf(stderr
, "SI CODE:\n");
2560 for (i
= 0; i
< binary
->code_size
; i
+=4 ) {
2561 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
, binary
->code
[i
+ 3],
2562 binary
->code
[i
+ 2], binary
->code
[i
+ 1],
2567 si_shader_binary_read_config(binary
, shader
, 0);
2569 /* copy new shader */
2570 code_size
= binary
->code_size
+ binary
->rodata_size
;
2571 r600_resource_reference(&shader
->bo
, NULL
);
2572 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
, PIPE_USAGE_IMMUTABLE
,
2574 if (shader
->bo
== NULL
) {
2579 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->cs_buf
, NULL
, PIPE_TRANSFER_READ_WRITE
);
2580 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
2581 if (binary
->rodata_size
> 0) {
2582 ptr
+= binary
->code_size
;
2583 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
, binary
->rodata_size
);
2586 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->cs_buf
);
2591 int si_compile_llvm(struct si_screen
*sscreen
, struct si_shader
*shader
,
2595 struct radeon_shader_binary binary
;
2596 bool dump
= r600_can_dump_shader(&sscreen
->b
,
2597 shader
->selector
? shader
->selector
->tokens
: NULL
);
2598 memset(&binary
, 0, sizeof(binary
));
2599 r
= radeon_llvm_compile(mod
, &binary
,
2600 r600_get_llvm_processor_name(sscreen
->b
.family
), dump
, sscreen
->tm
);
2605 r
= si_shader_binary_read(sscreen
, shader
, &binary
);
2607 FREE(binary
.config
);
2608 FREE(binary
.rodata
);
2612 /* Generate code for the hardware VS shader stage to go with a geometry shader */
2613 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
2614 struct si_shader_context
*si_shader_ctx
,
2615 struct si_shader
*gs
, bool dump
)
2617 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
2618 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2619 struct lp_build_context
*base
= &bld_base
->base
;
2620 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2621 struct si_shader
*shader
= si_shader_ctx
->shader
;
2622 struct si_shader_output_values
*outputs
;
2623 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
2624 LLVMValueRef args
[9];
2627 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
2629 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
2630 shader
->is_gs_copy_shader
= true;
2632 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
2634 create_meta_data(si_shader_ctx
);
2635 create_function(si_shader_ctx
);
2636 preload_streamout_buffers(si_shader_ctx
);
2637 preload_ring_buffers(si_shader_ctx
);
2639 args
[0] = si_shader_ctx
->gsvs_ring
;
2640 args
[1] = lp_build_mul_imm(uint
,
2641 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2642 si_shader_ctx
->param_vertex_id
),
2644 args
[3] = uint
->zero
;
2645 args
[4] = uint
->one
; /* OFFEN */
2646 args
[5] = uint
->zero
; /* IDXEN */
2647 args
[6] = uint
->one
; /* GLC */
2648 args
[7] = uint
->one
; /* SLC */
2649 args
[8] = uint
->zero
; /* TFE */
2651 /* Fetch vertex data from GSVS ring */
2652 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
2655 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
2656 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
2658 for (chan
= 0; chan
< 4; chan
++) {
2659 args
[2] = lp_build_const_int32(gallivm
,
2661 gs
->selector
->gs_max_out_vertices
* 16 * 4);
2663 outputs
[i
].values
[chan
] =
2664 LLVMBuildBitCast(gallivm
->builder
,
2665 build_intrinsic(gallivm
->builder
,
2666 "llvm.SI.buffer.load.dword.i32.i32",
2667 LLVMInt32TypeInContext(gallivm
->context
),
2669 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
2670 base
->elem_type
, "");
2674 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
2676 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
2679 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
2681 r
= si_compile_llvm(sscreen
, si_shader_ctx
->shader
,
2682 bld_base
->base
.gallivm
->module
);
2684 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
2690 int si_shader_create(struct si_screen
*sscreen
, struct si_shader
*shader
)
2692 struct si_shader_selector
*sel
= shader
->selector
;
2693 struct si_shader_context si_shader_ctx
;
2694 struct lp_build_tgsi_context
* bld_base
;
2697 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->tokens
);
2699 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
2700 * conversion fails. */
2702 tgsi_dump(sel
->tokens
, 0);
2703 si_dump_streamout(&sel
->so
);
2706 assert(shader
->nparam
== 0);
2708 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
2709 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
2710 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
2712 if (sel
->info
.uses_kill
)
2713 shader
->db_shader_control
|= S_02880C_KILL_ENABLE(1);
2715 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
2716 bld_base
->info
= &sel
->info
;
2717 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
2719 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
2720 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
2721 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
2722 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
2723 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
2724 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
2725 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
2726 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
2727 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
2728 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = txq_action
;
2729 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
2730 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
2732 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
2733 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
2735 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
2736 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
2738 if (HAVE_LLVM
>= 0x0306) {
2739 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
2740 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
2741 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
2742 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
2745 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
2746 si_shader_ctx
.tokens
= sel
->tokens
;
2747 tgsi_parse_init(&si_shader_ctx
.parse
, si_shader_ctx
.tokens
);
2748 si_shader_ctx
.shader
= shader
;
2749 si_shader_ctx
.type
= si_shader_ctx
.parse
.FullHeader
.Processor
.Processor
;
2750 si_shader_ctx
.screen
= sscreen
;
2752 switch (si_shader_ctx
.type
) {
2753 case TGSI_PROCESSOR_VERTEX
:
2754 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
2755 if (shader
->key
.vs
.as_es
) {
2756 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
2758 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
2761 case TGSI_PROCESSOR_GEOMETRY
:
2762 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
2763 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
2765 case TGSI_PROCESSOR_FRAGMENT
:
2766 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
2767 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
2769 switch (sel
->info
.properties
[TGSI_PROPERTY_FS_DEPTH_LAYOUT
]) {
2770 case TGSI_FS_DEPTH_LAYOUT_GREATER
:
2771 shader
->db_shader_control
|=
2772 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z
);
2774 case TGSI_FS_DEPTH_LAYOUT_LESS
:
2775 shader
->db_shader_control
|=
2776 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z
);
2781 assert(!"Unsupported shader type");
2785 create_meta_data(&si_shader_ctx
);
2786 create_function(&si_shader_ctx
);
2787 preload_constants(&si_shader_ctx
);
2788 preload_samplers(&si_shader_ctx
);
2789 preload_streamout_buffers(&si_shader_ctx
);
2790 preload_ring_buffers(&si_shader_ctx
);
2792 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
2793 si_shader_ctx
.gs_next_vertex
=
2794 lp_build_alloca(bld_base
->base
.gallivm
,
2795 bld_base
->uint_bld
.elem_type
, "");
2798 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
2799 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
2803 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
2805 mod
= bld_base
->base
.gallivm
->module
;
2806 r
= si_compile_llvm(sscreen
, shader
, mod
);
2808 fprintf(stderr
, "LLVM failed to compile shader\n");
2812 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
2814 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
2815 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
2816 shader
->gs_copy_shader
->selector
= shader
->selector
;
2817 shader
->gs_copy_shader
->key
= shader
->key
;
2818 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
2819 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
2821 free(shader
->gs_copy_shader
);
2822 shader
->gs_copy_shader
= NULL
;
2827 tgsi_parse_free(&si_shader_ctx
.parse
);
2830 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
2831 FREE(si_shader_ctx
.constants
[i
]);
2836 void si_shader_destroy(struct pipe_context
*ctx
, struct si_shader
*shader
)
2838 if (shader
->gs_copy_shader
)
2839 si_shader_destroy(ctx
, shader
->gs_copy_shader
);
2841 r600_resource_reference(&shader
->bo
, NULL
);
2842 r600_resource_reference(&shader
->scratch_bo
, NULL
);