2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Tom Stellard <thomas.stellard@amd.com>
25 * Michel Dänzer <michel.daenzer@amd.com>
26 * Christian König <christian.koenig@amd.com>
29 #include "gallivm/lp_bld_const.h"
30 #include "gallivm/lp_bld_gather.h"
31 #include "gallivm/lp_bld_intr.h"
32 #include "gallivm/lp_bld_logic.h"
33 #include "gallivm/lp_bld_arit.h"
34 #include "gallivm/lp_bld_flow.h"
35 #include "radeon/radeon_llvm.h"
36 #include "radeon/radeon_elf_util.h"
37 #include "radeon/radeon_llvm_emit.h"
38 #include "util/u_memory.h"
39 #include "tgsi/tgsi_parse.h"
40 #include "tgsi/tgsi_util.h"
41 #include "tgsi/tgsi_dump.h"
44 #include "si_shader.h"
49 struct si_shader_output_values
51 LLVMValueRef values
[4];
56 struct si_shader_context
58 struct radeon_llvm_context radeon_bld
;
59 struct tgsi_parse_context parse
;
60 struct tgsi_token
* tokens
;
61 struct si_shader
*shader
;
62 struct si_screen
*screen
;
63 unsigned type
; /* TGSI_PROCESSOR_* specifies the type of shader. */
64 int param_streamout_config
;
65 int param_streamout_write_index
;
66 int param_streamout_offset
[4];
68 int param_instance_id
;
69 LLVMValueRef const_md
;
70 LLVMValueRef const_resource
[SI_NUM_CONST_BUFFERS
];
71 LLVMValueRef ddxy_lds
;
72 LLVMValueRef
*constants
[SI_NUM_CONST_BUFFERS
];
73 LLVMValueRef resources
[SI_NUM_SAMPLER_VIEWS
];
74 LLVMValueRef samplers
[SI_NUM_SAMPLER_STATES
];
75 LLVMValueRef so_buffers
[4];
76 LLVMValueRef esgs_ring
;
77 LLVMValueRef gsvs_ring
;
78 LLVMValueRef gs_next_vertex
;
81 static struct si_shader_context
* si_shader_context(
82 struct lp_build_tgsi_context
* bld_base
)
84 return (struct si_shader_context
*)bld_base
;
88 #define PERSPECTIVE_BASE 0
91 #define SAMPLE_OFFSET 0
92 #define CENTER_OFFSET 2
93 #define CENTROID_OFSET 4
95 #define USE_SGPR_MAX_SUFFIX_LEN 5
96 #define CONST_ADDR_SPACE 2
97 #define LOCAL_ADDR_SPACE 3
98 #define USER_SGPR_ADDR_SPACE 8
102 #define SENDMSG_GS_DONE 3
104 #define SENDMSG_GS_OP_NOP (0 << 4)
105 #define SENDMSG_GS_OP_CUT (1 << 4)
106 #define SENDMSG_GS_OP_EMIT (2 << 4)
107 #define SENDMSG_GS_OP_EMIT_CUT (3 << 4)
110 * Returns a unique index for a semantic name and index. The index must be
111 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
114 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
116 switch (semantic_name
) {
117 case TGSI_SEMANTIC_POSITION
:
119 case TGSI_SEMANTIC_PSIZE
:
121 case TGSI_SEMANTIC_CLIPDIST
:
124 case TGSI_SEMANTIC_CLIPVERTEX
:
126 case TGSI_SEMANTIC_COLOR
:
129 case TGSI_SEMANTIC_BCOLOR
:
132 case TGSI_SEMANTIC_FOG
:
134 case TGSI_SEMANTIC_EDGEFLAG
:
136 case TGSI_SEMANTIC_GENERIC
:
137 assert(index
<= 63-11);
146 * Given a semantic name and index of a parameter and a mask of used parameters
147 * (inputs or outputs), return the index of the parameter in the list of all
150 * For example, assume this list of parameters:
151 * POSITION, PSIZE, GENERIC0, GENERIC2
152 * which has the mask:
155 * querying POSITION returns 0,
156 * querying PSIZE returns 1,
157 * querying GENERIC0 returns 2,
158 * querying GENERIC2 returns 3.
160 * Which can be used as an offset to a parameter buffer in units of vec4s.
162 static int get_param_index(unsigned semantic_name
, unsigned index
,
165 unsigned unique_index
= si_shader_io_get_unique_index(semantic_name
, index
);
166 int i
, param_index
= 0;
168 /* If not present... */
169 if (!((1llu << unique_index
) & mask
))
172 for (i
= 0; mask
; i
++) {
173 uint64_t bit
= 1llu << i
;
176 if (i
== unique_index
)
184 assert(!"unreachable");
189 * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad.
190 * It's equivalent to doing a load from &base_ptr[index].
192 * \param base_ptr Where the array starts.
193 * \param index The element index into the array.
195 static LLVMValueRef
build_indexed_load(struct si_shader_context
*si_shader_ctx
,
196 LLVMValueRef base_ptr
, LLVMValueRef index
)
198 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
199 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
200 LLVMValueRef indices
[2], pointer
;
202 indices
[0] = bld_base
->uint_bld
.zero
;
205 pointer
= LLVMBuildGEP(gallivm
->builder
, base_ptr
, indices
, 2, "");
206 return LLVMBuildLoad(gallivm
->builder
, pointer
, "");
210 * Do a load from &base_ptr[index], but also add a flag that it's loading
213 static LLVMValueRef
build_indexed_load_const(
214 struct si_shader_context
* si_shader_ctx
,
215 LLVMValueRef base_ptr
, LLVMValueRef index
)
217 LLVMValueRef result
= build_indexed_load(si_shader_ctx
, base_ptr
, index
);
218 LLVMSetMetadata(result
, 1, si_shader_ctx
->const_md
);
222 static LLVMValueRef
get_instance_index_for_fetch(
223 struct radeon_llvm_context
* radeon_bld
,
226 struct si_shader_context
*si_shader_ctx
=
227 si_shader_context(&radeon_bld
->soa
.bld_base
);
228 struct gallivm_state
* gallivm
= radeon_bld
->soa
.bld_base
.base
.gallivm
;
230 LLVMValueRef result
= LLVMGetParam(radeon_bld
->main_fn
,
231 si_shader_ctx
->param_instance_id
);
232 result
= LLVMBuildAdd(gallivm
->builder
, result
, LLVMGetParam(
233 radeon_bld
->main_fn
, SI_PARAM_START_INSTANCE
), "");
236 result
= LLVMBuildUDiv(gallivm
->builder
, result
,
237 lp_build_const_int32(gallivm
, divisor
), "");
242 static void declare_input_vs(
243 struct radeon_llvm_context
*radeon_bld
,
244 unsigned input_index
,
245 const struct tgsi_full_declaration
*decl
)
247 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
248 struct gallivm_state
*gallivm
= base
->gallivm
;
249 struct si_shader_context
*si_shader_ctx
=
250 si_shader_context(&radeon_bld
->soa
.bld_base
);
251 unsigned divisor
= si_shader_ctx
->shader
->key
.vs
.instance_divisors
[input_index
];
255 LLVMValueRef t_list_ptr
;
256 LLVMValueRef t_offset
;
258 LLVMValueRef attribute_offset
;
259 LLVMValueRef buffer_index
;
260 LLVMValueRef args
[3];
261 LLVMTypeRef vec4_type
;
264 /* Load the T list */
265 t_list_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_VERTEX_BUFFER
);
267 t_offset
= lp_build_const_int32(gallivm
, input_index
);
269 t_list
= build_indexed_load_const(si_shader_ctx
, t_list_ptr
, t_offset
);
271 /* Build the attribute offset */
272 attribute_offset
= lp_build_const_int32(gallivm
, 0);
275 /* Build index from instance ID, start instance and divisor */
276 si_shader_ctx
->shader
->uses_instanceid
= true;
277 buffer_index
= get_instance_index_for_fetch(&si_shader_ctx
->radeon_bld
, divisor
);
279 /* Load the buffer index for vertices. */
280 LLVMValueRef vertex_id
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
281 si_shader_ctx
->param_vertex_id
);
282 LLVMValueRef base_vertex
= LLVMGetParam(radeon_bld
->main_fn
,
283 SI_PARAM_BASE_VERTEX
);
284 buffer_index
= LLVMBuildAdd(gallivm
->builder
, base_vertex
, vertex_id
, "");
287 vec4_type
= LLVMVectorType(base
->elem_type
, 4);
289 args
[1] = attribute_offset
;
290 args
[2] = buffer_index
;
291 input
= build_intrinsic(gallivm
->builder
,
292 "llvm.SI.vs.load.input", vec4_type
, args
, 3,
293 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
295 /* Break up the vec4 into individual components */
296 for (chan
= 0; chan
< 4; chan
++) {
297 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
298 /* XXX: Use a helper function for this. There is one in
300 si_shader_ctx
->radeon_bld
.inputs
[radeon_llvm_reg_index_soa(input_index
, chan
)] =
301 LLVMBuildExtractElement(gallivm
->builder
,
302 input
, llvm_chan
, "");
306 static LLVMValueRef
fetch_input_gs(
307 struct lp_build_tgsi_context
*bld_base
,
308 const struct tgsi_full_src_register
*reg
,
309 enum tgsi_opcode_type type
,
312 struct lp_build_context
*base
= &bld_base
->base
;
313 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
314 struct si_shader
*shader
= si_shader_ctx
->shader
;
315 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
316 struct gallivm_state
*gallivm
= base
->gallivm
;
317 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
318 LLVMValueRef vtx_offset
;
319 LLVMValueRef args
[9];
320 unsigned vtx_offset_param
;
321 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
322 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
323 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
325 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
) {
327 return LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
328 SI_PARAM_PRIMITIVE_ID
);
333 if (!reg
->Register
.Dimension
)
337 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
339 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
340 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
342 return lp_build_gather_values(bld_base
->base
.gallivm
, values
,
346 /* Get the vertex offset parameter */
347 vtx_offset_param
= reg
->Dimension
.Index
;
348 if (vtx_offset_param
< 2) {
349 vtx_offset_param
+= SI_PARAM_VTX0_OFFSET
;
351 assert(vtx_offset_param
< 6);
352 vtx_offset_param
+= SI_PARAM_VTX2_OFFSET
- 2;
354 vtx_offset
= lp_build_mul_imm(uint
,
355 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
359 args
[0] = si_shader_ctx
->esgs_ring
;
360 args
[1] = vtx_offset
;
361 args
[2] = lp_build_const_int32(gallivm
,
362 (get_param_index(semantic_name
, semantic_index
,
363 shader
->selector
->gs_used_inputs
) * 4 +
365 args
[3] = uint
->zero
;
366 args
[4] = uint
->one
; /* OFFEN */
367 args
[5] = uint
->zero
; /* IDXEN */
368 args
[6] = uint
->one
; /* GLC */
369 args
[7] = uint
->zero
; /* SLC */
370 args
[8] = uint
->zero
; /* TFE */
372 return LLVMBuildBitCast(gallivm
->builder
,
373 build_intrinsic(gallivm
->builder
,
374 "llvm.SI.buffer.load.dword.i32.i32",
376 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
377 tgsi2llvmtype(bld_base
, type
), "");
380 static void declare_input_fs(
381 struct radeon_llvm_context
*radeon_bld
,
382 unsigned input_index
,
383 const struct tgsi_full_declaration
*decl
)
385 struct lp_build_context
*base
= &radeon_bld
->soa
.bld_base
.base
;
386 struct si_shader_context
*si_shader_ctx
=
387 si_shader_context(&radeon_bld
->soa
.bld_base
);
388 struct si_shader
*shader
= si_shader_ctx
->shader
;
389 struct lp_build_context
*uint
= &radeon_bld
->soa
.bld_base
.uint_bld
;
390 struct gallivm_state
*gallivm
= base
->gallivm
;
391 LLVMTypeRef input_type
= LLVMFloatTypeInContext(gallivm
->context
);
392 LLVMValueRef main_fn
= radeon_bld
->main_fn
;
394 LLVMValueRef interp_param
;
395 const char * intr_name
;
398 * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
399 * quad begins a new primitive. Bit 0 always needs
401 * [32:16] ParamOffset
404 LLVMValueRef params
= LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
);
405 LLVMValueRef attr_number
;
409 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_POSITION
) {
410 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
412 radeon_llvm_reg_index_soa(input_index
, chan
);
413 radeon_bld
->inputs
[soa_index
] =
414 LLVMGetParam(main_fn
, SI_PARAM_POS_X_FLOAT
+ chan
);
417 /* RCP for fragcoord.w */
418 radeon_bld
->inputs
[soa_index
] =
419 LLVMBuildFDiv(gallivm
->builder
,
420 lp_build_const_float(gallivm
, 1.0f
),
421 radeon_bld
->inputs
[soa_index
],
427 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FACE
) {
428 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
429 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
430 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
431 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
432 lp_build_const_float(gallivm
, 0.0f
);
433 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
434 lp_build_const_float(gallivm
, 1.0f
);
439 shader
->ps_input_param_offset
[input_index
] = shader
->nparam
++;
440 attr_number
= lp_build_const_int32(gallivm
,
441 shader
->ps_input_param_offset
[input_index
]);
443 switch (decl
->Interp
.Interpolate
) {
444 case TGSI_INTERPOLATE_CONSTANT
:
447 case TGSI_INTERPOLATE_LINEAR
:
448 if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
449 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_SAMPLE
);
450 else if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
)
451 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTROID
);
453 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_LINEAR_CENTER
);
455 case TGSI_INTERPOLATE_COLOR
:
456 if (si_shader_ctx
->shader
->key
.ps
.flatshade
) {
460 /* fall through to perspective */
461 case TGSI_INTERPOLATE_PERSPECTIVE
:
462 if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
463 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_SAMPLE
);
464 else if (decl
->Interp
.Location
== TGSI_INTERPOLATE_LOC_CENTROID
)
465 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTROID
);
467 interp_param
= LLVMGetParam(main_fn
, SI_PARAM_PERSP_CENTER
);
470 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
474 intr_name
= interp_param
? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
476 /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
477 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_COLOR
&&
478 si_shader_ctx
->shader
->key
.ps
.color_two_side
) {
479 LLVMValueRef args
[4];
480 LLVMValueRef face
, is_face_positive
;
481 LLVMValueRef back_attr_number
=
482 lp_build_const_int32(gallivm
,
483 shader
->ps_input_param_offset
[input_index
] + 1);
485 face
= LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
);
487 is_face_positive
= LLVMBuildFCmp(gallivm
->builder
,
489 lp_build_const_float(gallivm
, 0.0f
),
493 args
[3] = interp_param
;
494 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
495 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
496 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
497 LLVMValueRef front
, back
;
500 args
[1] = attr_number
;
501 front
= build_intrinsic(gallivm
->builder
, intr_name
,
502 input_type
, args
, args
[3] ? 4 : 3,
503 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
505 args
[1] = back_attr_number
;
506 back
= build_intrinsic(gallivm
->builder
, intr_name
,
507 input_type
, args
, args
[3] ? 4 : 3,
508 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
510 radeon_bld
->inputs
[soa_index
] =
511 LLVMBuildSelect(gallivm
->builder
,
519 } else if (decl
->Semantic
.Name
== TGSI_SEMANTIC_FOG
) {
520 LLVMValueRef args
[4];
522 args
[0] = uint
->zero
;
523 args
[1] = attr_number
;
525 args
[3] = interp_param
;
526 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 0)] =
527 build_intrinsic(gallivm
->builder
, intr_name
,
528 input_type
, args
, args
[3] ? 4 : 3,
529 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
530 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 1)] =
531 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 2)] =
532 lp_build_const_float(gallivm
, 0.0f
);
533 radeon_bld
->inputs
[radeon_llvm_reg_index_soa(input_index
, 3)] =
534 lp_build_const_float(gallivm
, 1.0f
);
536 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
537 LLVMValueRef args
[4];
538 LLVMValueRef llvm_chan
= lp_build_const_int32(gallivm
, chan
);
539 unsigned soa_index
= radeon_llvm_reg_index_soa(input_index
, chan
);
541 args
[1] = attr_number
;
543 args
[3] = interp_param
;
544 radeon_bld
->inputs
[soa_index
] =
545 build_intrinsic(gallivm
->builder
, intr_name
,
546 input_type
, args
, args
[3] ? 4 : 3,
547 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
552 static LLVMValueRef
get_sample_id(struct radeon_llvm_context
*radeon_bld
)
554 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
555 LLVMValueRef value
= LLVMGetParam(radeon_bld
->main_fn
,
557 value
= LLVMBuildLShr(gallivm
->builder
, value
,
558 lp_build_const_int32(gallivm
, 8), "");
559 value
= LLVMBuildAnd(gallivm
->builder
, value
,
560 lp_build_const_int32(gallivm
, 0xf), "");
565 * Load a dword from a constant buffer.
567 static LLVMValueRef
buffer_load_const(LLVMBuilderRef builder
, LLVMValueRef resource
,
568 LLVMValueRef offset
, LLVMTypeRef return_type
)
570 LLVMValueRef args
[2] = {resource
, offset
};
572 return build_intrinsic(builder
, "llvm.SI.load.const", return_type
, args
, 2,
573 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
576 static void declare_system_value(
577 struct radeon_llvm_context
* radeon_bld
,
579 const struct tgsi_full_declaration
*decl
)
581 struct si_shader_context
*si_shader_ctx
=
582 si_shader_context(&radeon_bld
->soa
.bld_base
);
583 struct lp_build_context
*uint_bld
= &radeon_bld
->soa
.bld_base
.uint_bld
;
584 struct gallivm_state
*gallivm
= &radeon_bld
->gallivm
;
585 LLVMValueRef value
= 0;
587 switch (decl
->Semantic
.Name
) {
588 case TGSI_SEMANTIC_INSTANCEID
:
589 value
= LLVMGetParam(radeon_bld
->main_fn
,
590 si_shader_ctx
->param_instance_id
);
593 case TGSI_SEMANTIC_VERTEXID
:
594 value
= LLVMBuildAdd(gallivm
->builder
,
595 LLVMGetParam(radeon_bld
->main_fn
,
596 si_shader_ctx
->param_vertex_id
),
597 LLVMGetParam(radeon_bld
->main_fn
,
598 SI_PARAM_BASE_VERTEX
), "");
601 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
602 value
= LLVMGetParam(radeon_bld
->main_fn
,
603 si_shader_ctx
->param_vertex_id
);
606 case TGSI_SEMANTIC_BASEVERTEX
:
607 value
= LLVMGetParam(radeon_bld
->main_fn
,
608 SI_PARAM_BASE_VERTEX
);
611 case TGSI_SEMANTIC_SAMPLEID
:
612 value
= get_sample_id(radeon_bld
);
615 case TGSI_SEMANTIC_SAMPLEPOS
:
617 LLVMBuilderRef builder
= gallivm
->builder
;
618 LLVMValueRef desc
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
619 LLVMValueRef buf_index
= lp_build_const_int32(gallivm
, SI_DRIVER_STATE_CONST_BUF
);
620 LLVMValueRef resource
= build_indexed_load_const(si_shader_ctx
, desc
, buf_index
);
622 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
623 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, get_sample_id(radeon_bld
), 8);
624 LLVMValueRef offset1
= LLVMBuildAdd(builder
, offset0
, lp_build_const_int32(gallivm
, 4), "");
626 LLVMValueRef pos
[4] = {
627 buffer_load_const(builder
, resource
, offset0
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
628 buffer_load_const(builder
, resource
, offset1
, radeon_bld
->soa
.bld_base
.base
.elem_type
),
629 lp_build_const_float(gallivm
, 0),
630 lp_build_const_float(gallivm
, 0)
632 value
= lp_build_gather_values(gallivm
, pos
, 4);
637 assert(!"unknown system value");
641 radeon_bld
->system_values
[index
] = value
;
644 static LLVMValueRef
fetch_constant(
645 struct lp_build_tgsi_context
* bld_base
,
646 const struct tgsi_full_src_register
*reg
,
647 enum tgsi_opcode_type type
,
650 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
651 struct lp_build_context
* base
= &bld_base
->base
;
652 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
658 if (swizzle
== LP_CHAN_ALL
) {
660 LLVMValueRef values
[4];
661 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
662 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
664 return lp_build_gather_values(bld_base
->base
.gallivm
, values
, 4);
667 buf
= reg
->Register
.Dimension
? reg
->Dimension
.Index
: 0;
668 idx
= reg
->Register
.Index
* 4 + swizzle
;
670 if (!reg
->Register
.Indirect
)
671 return bitcast(bld_base
, type
, si_shader_ctx
->constants
[buf
][idx
]);
673 addr
= si_shader_ctx
->radeon_bld
.soa
.addr
[ireg
->Index
][ireg
->Swizzle
];
674 addr
= LLVMBuildLoad(base
->gallivm
->builder
, addr
, "load addr reg");
675 addr
= lp_build_mul_imm(&bld_base
->uint_bld
, addr
, 16);
676 addr
= lp_build_add(&bld_base
->uint_bld
, addr
,
677 lp_build_const_int32(base
->gallivm
, idx
* 4));
679 result
= buffer_load_const(base
->gallivm
->builder
, si_shader_ctx
->const_resource
[buf
],
680 addr
, base
->elem_type
);
682 return bitcast(bld_base
, type
, result
);
685 /* Initialize arguments for the shader export intrinsic */
686 static void si_llvm_init_export_args(struct lp_build_tgsi_context
*bld_base
,
687 LLVMValueRef
*values
,
691 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
692 struct lp_build_context
*uint
=
693 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
694 struct lp_build_context
*base
= &bld_base
->base
;
695 unsigned compressed
= 0;
698 if (si_shader_ctx
->type
== TGSI_PROCESSOR_FRAGMENT
) {
699 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
701 if (cbuf
>= 0 && cbuf
< 8) {
702 compressed
= (si_shader_ctx
->shader
->key
.ps
.export_16bpc
>> cbuf
) & 0x1;
705 si_shader_ctx
->shader
->spi_shader_col_format
|=
706 V_028714_SPI_SHADER_FP16_ABGR
<< (4 * cbuf
);
708 si_shader_ctx
->shader
->spi_shader_col_format
|=
709 V_028714_SPI_SHADER_32_ABGR
<< (4 * cbuf
);
711 si_shader_ctx
->shader
->cb_shader_mask
|= 0xf << (4 * cbuf
);
716 /* Pixel shader needs to pack output values before export */
717 for (chan
= 0; chan
< 2; chan
++ ) {
718 args
[0] = values
[2 * chan
];
719 args
[1] = values
[2 * chan
+ 1];
721 build_intrinsic(base
->gallivm
->builder
,
723 LLVMInt32TypeInContext(base
->gallivm
->context
),
725 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
726 args
[chan
+ 7] = args
[chan
+ 5] =
727 LLVMBuildBitCast(base
->gallivm
->builder
,
729 LLVMFloatTypeInContext(base
->gallivm
->context
),
736 for (chan
= 0; chan
< 4; chan
++ )
737 /* +5 because the first output value will be
738 * the 6th argument to the intrinsic. */
739 args
[chan
+ 5] = values
[chan
];
741 /* Clear COMPR flag */
742 args
[4] = uint
->zero
;
745 /* XXX: This controls which components of the output
746 * registers actually get exported. (e.g bit 0 means export
747 * X component, bit 1 means export Y component, etc.) I'm
748 * hard coding this to 0xf for now. In the future, we might
749 * want to do something else. */
750 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
752 /* Specify whether the EXEC mask represents the valid mask */
753 args
[1] = uint
->zero
;
755 /* Specify whether this is the last export */
756 args
[2] = uint
->zero
;
758 /* Specify the target we are exporting */
759 args
[3] = lp_build_const_int32(base
->gallivm
, target
);
761 /* XXX: We probably need to keep track of the output
762 * values, so we know what we are passing to the next
766 /* Load from output pointers and initialize arguments for the shader export intrinsic */
767 static void si_llvm_init_export_args_load(struct lp_build_tgsi_context
*bld_base
,
768 LLVMValueRef
*out_ptr
,
772 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
773 LLVMValueRef values
[4];
776 for (i
= 0; i
< 4; i
++)
777 values
[i
] = LLVMBuildLoad(gallivm
->builder
, out_ptr
[i
], "");
779 si_llvm_init_export_args(bld_base
, values
, target
, args
);
782 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
783 LLVMValueRef
*out_ptr
)
785 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
786 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
788 if (si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_NEVER
) {
789 LLVMValueRef alpha_ref
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
792 LLVMValueRef alpha_pass
=
793 lp_build_cmp(&bld_base
->base
,
794 si_shader_ctx
->shader
->key
.ps
.alpha_func
,
795 LLVMBuildLoad(gallivm
->builder
, out_ptr
[3], ""),
798 lp_build_select(&bld_base
->base
,
800 lp_build_const_float(gallivm
, 1.0f
),
801 lp_build_const_float(gallivm
, -1.0f
));
803 build_intrinsic(gallivm
->builder
,
805 LLVMVoidTypeInContext(gallivm
->context
),
808 build_intrinsic(gallivm
->builder
,
810 LLVMVoidTypeInContext(gallivm
->context
),
814 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_KILL_ENABLE(1);
817 static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context
* bld_base
,
818 LLVMValueRef (*pos
)[9], LLVMValueRef
*out_elts
)
820 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
821 struct lp_build_context
*base
= &bld_base
->base
;
822 struct lp_build_context
*uint
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
826 LLVMValueRef base_elt
;
827 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
828 LLVMValueRef constbuf_index
= lp_build_const_int32(base
->gallivm
, SI_DRIVER_STATE_CONST_BUF
);
829 LLVMValueRef const_resource
= build_indexed_load_const(si_shader_ctx
, ptr
, constbuf_index
);
831 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
832 LLVMValueRef
*args
= pos
[2 + reg_index
];
837 args
[8] = lp_build_const_float(base
->gallivm
, 0.0f
);
839 /* Compute dot products of position and user clip plane vectors */
840 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
841 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
842 args
[1] = lp_build_const_int32(base
->gallivm
,
843 ((reg_index
* 4 + chan
) * 4 +
845 base_elt
= buffer_load_const(base
->gallivm
->builder
, const_resource
,
846 args
[1], base
->elem_type
);
848 lp_build_add(base
, args
[5 + chan
],
849 lp_build_mul(base
, base_elt
,
850 out_elts
[const_chan
]));
854 args
[0] = lp_build_const_int32(base
->gallivm
, 0xf);
855 args
[1] = uint
->zero
;
856 args
[2] = uint
->zero
;
857 args
[3] = lp_build_const_int32(base
->gallivm
,
858 V_008DFC_SQ_EXP_POS
+ 2 + reg_index
);
859 args
[4] = uint
->zero
;
863 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
868 fprintf(stderr
, "STREAMOUT\n");
870 for (i
= 0; i
< so
->num_outputs
; i
++) {
871 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
872 so
->output
[i
].start_component
;
873 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
874 i
, so
->output
[i
].output_buffer
,
875 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
876 so
->output
[i
].register_index
,
880 mask
& 8 ? "w" : "");
884 /* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
885 * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
886 * or v4i32 (num_channels=3,4). */
887 static void build_tbuffer_store(struct si_shader_context
*shader
,
890 unsigned num_channels
,
892 LLVMValueRef soffset
,
893 unsigned inst_offset
,
902 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
903 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
904 LLVMValueRef args
[] = {
907 LLVMConstInt(i32
, num_channels
, 0),
910 LLVMConstInt(i32
, inst_offset
, 0),
911 LLVMConstInt(i32
, dfmt
, 0),
912 LLVMConstInt(i32
, nfmt
, 0),
913 LLVMConstInt(i32
, offen
, 0),
914 LLVMConstInt(i32
, idxen
, 0),
915 LLVMConstInt(i32
, glc
, 0),
916 LLVMConstInt(i32
, slc
, 0),
917 LLVMConstInt(i32
, tfe
, 0)
920 /* The instruction offset field has 12 bits */
921 assert(offen
|| inst_offset
< (1 << 12));
923 /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
924 unsigned func
= CLAMP(num_channels
, 1, 3) - 1;
925 const char *types
[] = {"i32", "v2i32", "v4i32"};
927 snprintf(name
, sizeof(name
), "llvm.SI.tbuffer.store.%s", types
[func
]);
929 lp_build_intrinsic(gallivm
->builder
, name
,
930 LLVMVoidTypeInContext(gallivm
->context
),
931 args
, Elements(args
));
934 static void build_streamout_store(struct si_shader_context
*shader
,
937 unsigned num_channels
,
939 LLVMValueRef soffset
,
940 unsigned inst_offset
)
942 static unsigned dfmt
[] = {
943 V_008F0C_BUF_DATA_FORMAT_32
,
944 V_008F0C_BUF_DATA_FORMAT_32_32
,
945 V_008F0C_BUF_DATA_FORMAT_32_32_32
,
946 V_008F0C_BUF_DATA_FORMAT_32_32_32_32
948 assert(num_channels
>= 1 && num_channels
<= 4);
950 build_tbuffer_store(shader
, rsrc
, vdata
, num_channels
, vaddr
, soffset
,
951 inst_offset
, dfmt
[num_channels
-1],
952 V_008F0C_BUF_NUM_FORMAT_UINT
, 1, 0, 1, 1, 0);
955 /* On SI, the vertex shader is responsible for writing streamout data
957 static void si_llvm_emit_streamout(struct si_shader_context
*shader
,
958 struct si_shader_output_values
*outputs
,
961 struct pipe_stream_output_info
*so
= &shader
->shader
->selector
->so
;
962 struct gallivm_state
*gallivm
= &shader
->radeon_bld
.gallivm
;
963 LLVMBuilderRef builder
= gallivm
->builder
;
965 struct lp_build_if_state if_ctx
;
967 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
969 LLVMValueRef so_param
=
970 LLVMGetParam(shader
->radeon_bld
.main_fn
,
971 shader
->param_streamout_config
);
973 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
974 LLVMValueRef so_vtx_count
=
975 LLVMBuildAnd(builder
,
976 LLVMBuildLShr(builder
, so_param
,
977 LLVMConstInt(i32
, 16, 0), ""),
978 LLVMConstInt(i32
, 127, 0), "");
980 LLVMValueRef tid
= build_intrinsic(builder
, "llvm.SI.tid", i32
,
981 NULL
, 0, LLVMReadNoneAttribute
);
983 /* can_emit = tid < so_vtx_count; */
984 LLVMValueRef can_emit
=
985 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
987 /* Emit the streamout code conditionally. This actually avoids
988 * out-of-bounds buffer access. The hw tells us via the SGPR
989 * (so_vtx_count) which threads are allowed to emit streamout data. */
990 lp_build_if(&if_ctx
, gallivm
, can_emit
);
992 /* The buffer offset is computed as follows:
993 * ByteOffset = streamout_offset[buffer_id]*4 +
994 * (streamout_write_index + thread_id)*stride[buffer_id] +
998 LLVMValueRef so_write_index
=
999 LLVMGetParam(shader
->radeon_bld
.main_fn
,
1000 shader
->param_streamout_write_index
);
1002 /* Compute (streamout_write_index + thread_id). */
1003 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
1005 /* Compute the write offset for each enabled buffer. */
1006 LLVMValueRef so_write_offset
[4] = {};
1007 for (i
= 0; i
< 4; i
++) {
1011 LLVMValueRef so_offset
= LLVMGetParam(shader
->radeon_bld
.main_fn
,
1012 shader
->param_streamout_offset
[i
]);
1013 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(i32
, 4, 0), "");
1015 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
1016 LLVMConstInt(i32
, so
->stride
[i
]*4, 0), "");
1017 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
1020 /* Write streamout data. */
1021 for (i
= 0; i
< so
->num_outputs
; i
++) {
1022 unsigned buf_idx
= so
->output
[i
].output_buffer
;
1023 unsigned reg
= so
->output
[i
].register_index
;
1024 unsigned start
= so
->output
[i
].start_component
;
1025 unsigned num_comps
= so
->output
[i
].num_components
;
1026 LLVMValueRef out
[4];
1028 assert(num_comps
&& num_comps
<= 4);
1029 if (!num_comps
|| num_comps
> 4)
1035 /* Load the output as int. */
1036 for (j
= 0; j
< num_comps
; j
++) {
1037 out
[j
] = LLVMBuildBitCast(builder
,
1038 outputs
[reg
].values
[start
+j
],
1042 /* Pack the output. */
1043 LLVMValueRef vdata
= NULL
;
1045 switch (num_comps
) {
1046 case 1: /* as i32 */
1049 case 2: /* as v2i32 */
1050 case 3: /* as v4i32 (aligned to 4) */
1051 case 4: /* as v4i32 */
1052 vdata
= LLVMGetUndef(LLVMVectorType(i32
, util_next_power_of_two(num_comps
)));
1053 for (j
= 0; j
< num_comps
; j
++) {
1054 vdata
= LLVMBuildInsertElement(builder
, vdata
, out
[j
],
1055 LLVMConstInt(i32
, j
, 0), "");
1060 build_streamout_store(shader
, shader
->so_buffers
[buf_idx
],
1062 so_write_offset
[buf_idx
],
1063 LLVMConstInt(i32
, 0, 0),
1064 so
->output
[i
].dst_offset
*4);
1067 lp_build_endif(&if_ctx
);
1071 /* Generate export instructions for hardware VS shader stage */
1072 static void si_llvm_export_vs(struct lp_build_tgsi_context
*bld_base
,
1073 struct si_shader_output_values
*outputs
,
1076 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1077 struct si_shader
* shader
= si_shader_ctx
->shader
;
1078 struct lp_build_context
* base
= &bld_base
->base
;
1079 struct lp_build_context
* uint
=
1080 &si_shader_ctx
->radeon_bld
.soa
.bld_base
.uint_bld
;
1081 LLVMValueRef args
[9];
1082 LLVMValueRef pos_args
[4][9] = { { 0 } };
1083 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
;
1084 unsigned semantic_name
, semantic_index
;
1086 unsigned param_count
= 0;
1090 if (outputs
&& si_shader_ctx
->shader
->selector
->so
.num_outputs
) {
1091 si_llvm_emit_streamout(si_shader_ctx
, outputs
, noutput
);
1094 for (i
= 0; i
< noutput
; i
++) {
1095 semantic_name
= outputs
[i
].name
;
1096 semantic_index
= outputs
[i
].sid
;
1099 /* Select the correct target */
1100 switch(semantic_name
) {
1101 case TGSI_SEMANTIC_PSIZE
:
1102 psize_value
= outputs
[i
].values
[0];
1104 case TGSI_SEMANTIC_EDGEFLAG
:
1105 edgeflag_value
= outputs
[i
].values
[0];
1107 case TGSI_SEMANTIC_LAYER
:
1108 layer_value
= outputs
[i
].values
[0];
1110 case TGSI_SEMANTIC_POSITION
:
1111 target
= V_008DFC_SQ_EXP_POS
;
1113 case TGSI_SEMANTIC_COLOR
:
1114 case TGSI_SEMANTIC_BCOLOR
:
1115 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1116 shader
->vs_output_param_offset
[i
] = param_count
;
1119 case TGSI_SEMANTIC_CLIPDIST
:
1120 target
= V_008DFC_SQ_EXP_POS
+ 2 + semantic_index
;
1122 case TGSI_SEMANTIC_CLIPVERTEX
:
1123 si_llvm_emit_clipvertex(bld_base
, pos_args
, outputs
[i
].values
);
1125 case TGSI_SEMANTIC_PRIMID
:
1126 case TGSI_SEMANTIC_FOG
:
1127 case TGSI_SEMANTIC_GENERIC
:
1128 target
= V_008DFC_SQ_EXP_PARAM
+ param_count
;
1129 shader
->vs_output_param_offset
[i
] = param_count
;
1135 "Warning: SI unhandled vs output type:%d\n",
1139 si_llvm_init_export_args(bld_base
, outputs
[i
].values
, target
, args
);
1141 if (target
>= V_008DFC_SQ_EXP_POS
&&
1142 target
<= (V_008DFC_SQ_EXP_POS
+ 3)) {
1143 memcpy(pos_args
[target
- V_008DFC_SQ_EXP_POS
],
1144 args
, sizeof(args
));
1146 lp_build_intrinsic(base
->gallivm
->builder
,
1148 LLVMVoidTypeInContext(base
->gallivm
->context
),
1152 if (semantic_name
== TGSI_SEMANTIC_CLIPDIST
) {
1153 semantic_name
= TGSI_SEMANTIC_GENERIC
;
1154 goto handle_semantic
;
1158 /* We need to add the position output manually if it's missing. */
1159 if (!pos_args
[0][0]) {
1160 pos_args
[0][0] = lp_build_const_int32(base
->gallivm
, 0xf); /* writemask */
1161 pos_args
[0][1] = uint
->zero
; /* EXEC mask */
1162 pos_args
[0][2] = uint
->zero
; /* last export? */
1163 pos_args
[0][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
);
1164 pos_args
[0][4] = uint
->zero
; /* COMPR flag */
1165 pos_args
[0][5] = base
->zero
; /* X */
1166 pos_args
[0][6] = base
->zero
; /* Y */
1167 pos_args
[0][7] = base
->zero
; /* Z */
1168 pos_args
[0][8] = base
->one
; /* W */
1171 /* Write the misc vector (point size, edgeflag, layer, viewport). */
1172 if (shader
->selector
->info
.writes_psize
||
1173 shader
->selector
->info
.writes_edgeflag
||
1174 shader
->selector
->info
.writes_layer
) {
1175 pos_args
[1][0] = lp_build_const_int32(base
->gallivm
, /* writemask */
1176 shader
->selector
->info
.writes_psize
|
1177 (shader
->selector
->info
.writes_edgeflag
<< 1) |
1178 (shader
->selector
->info
.writes_layer
<< 2));
1179 pos_args
[1][1] = uint
->zero
; /* EXEC mask */
1180 pos_args
[1][2] = uint
->zero
; /* last export? */
1181 pos_args
[1][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ 1);
1182 pos_args
[1][4] = uint
->zero
; /* COMPR flag */
1183 pos_args
[1][5] = base
->zero
; /* X */
1184 pos_args
[1][6] = base
->zero
; /* Y */
1185 pos_args
[1][7] = base
->zero
; /* Z */
1186 pos_args
[1][8] = base
->zero
; /* W */
1188 if (shader
->selector
->info
.writes_psize
)
1189 pos_args
[1][5] = psize_value
;
1191 if (shader
->selector
->info
.writes_edgeflag
) {
1192 /* The output is a float, but the hw expects an integer
1193 * with the first bit containing the edge flag. */
1194 edgeflag_value
= LLVMBuildFPToUI(base
->gallivm
->builder
,
1196 bld_base
->uint_bld
.elem_type
, "");
1197 edgeflag_value
= lp_build_min(&bld_base
->int_bld
,
1199 bld_base
->int_bld
.one
);
1201 /* The LLVM intrinsic expects a float. */
1202 pos_args
[1][6] = LLVMBuildBitCast(base
->gallivm
->builder
,
1204 base
->elem_type
, "");
1207 if (shader
->selector
->info
.writes_layer
)
1208 pos_args
[1][7] = layer_value
;
1211 for (i
= 0; i
< 4; i
++)
1213 shader
->nr_pos_exports
++;
1216 for (i
= 0; i
< 4; i
++) {
1217 if (!pos_args
[i
][0])
1220 /* Specify the target we are exporting */
1221 pos_args
[i
][3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_POS
+ pos_idx
++);
1223 if (pos_idx
== shader
->nr_pos_exports
)
1224 /* Specify that this is the last export */
1225 pos_args
[i
][2] = uint
->one
;
1227 lp_build_intrinsic(base
->gallivm
->builder
,
1229 LLVMVoidTypeInContext(base
->gallivm
->context
),
1234 static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context
* bld_base
)
1236 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1237 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1238 struct si_shader
*es
= si_shader_ctx
->shader
;
1239 struct tgsi_shader_info
*info
= &es
->selector
->info
;
1240 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
1241 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
1242 SI_PARAM_ES2GS_OFFSET
);
1246 for (i
= 0; i
< info
->num_outputs
; i
++) {
1247 LLVMValueRef
*out_ptr
=
1248 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
1249 int param_index
= get_param_index(info
->output_semantic_name
[i
],
1250 info
->output_semantic_index
[i
],
1251 es
->key
.vs
.gs_used_inputs
);
1253 if (param_index
< 0)
1256 for (chan
= 0; chan
< 4; chan
++) {
1257 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
1258 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
1260 build_tbuffer_store(si_shader_ctx
,
1261 si_shader_ctx
->esgs_ring
,
1263 LLVMGetUndef(i32
), soffset
,
1264 (4 * param_index
+ chan
) * 4,
1265 V_008F0C_BUF_DATA_FORMAT_32
,
1266 V_008F0C_BUF_NUM_FORMAT_UINT
,
1272 static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
1274 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1275 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1276 LLVMValueRef args
[2];
1278 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_NOP
| SENDMSG_GS_DONE
);
1279 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
1280 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
1281 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
1282 LLVMNoUnwindAttribute
);
1285 static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context
* bld_base
)
1287 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1288 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1289 struct tgsi_shader_info
*info
= &si_shader_ctx
->shader
->selector
->info
;
1290 struct si_shader_output_values
*outputs
= NULL
;
1293 outputs
= MALLOC(info
->num_outputs
* sizeof(outputs
[0]));
1295 for (i
= 0; i
< info
->num_outputs
; i
++) {
1296 outputs
[i
].name
= info
->output_semantic_name
[i
];
1297 outputs
[i
].sid
= info
->output_semantic_index
[i
];
1299 for (j
= 0; j
< 4; j
++)
1300 outputs
[i
].values
[j
] =
1301 LLVMBuildLoad(gallivm
->builder
,
1302 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][j
],
1306 si_llvm_export_vs(bld_base
, outputs
, info
->num_outputs
);
1310 static void si_llvm_emit_fs_epilogue(struct lp_build_tgsi_context
* bld_base
)
1312 struct si_shader_context
* si_shader_ctx
= si_shader_context(bld_base
);
1313 struct si_shader
* shader
= si_shader_ctx
->shader
;
1314 struct lp_build_context
* base
= &bld_base
->base
;
1315 struct lp_build_context
* uint
= &bld_base
->uint_bld
;
1316 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1317 LLVMValueRef args
[9];
1318 LLVMValueRef last_args
[9] = { 0 };
1319 int depth_index
= -1, stencil_index
= -1, samplemask_index
= -1;
1322 for (i
= 0; i
< info
->num_outputs
; i
++) {
1323 unsigned semantic_name
= info
->output_semantic_name
[i
];
1324 unsigned semantic_index
= info
->output_semantic_index
[i
];
1327 /* Select the correct target */
1328 switch (semantic_name
) {
1329 case TGSI_SEMANTIC_POSITION
:
1332 case TGSI_SEMANTIC_STENCIL
:
1335 case TGSI_SEMANTIC_SAMPLEMASK
:
1336 samplemask_index
= i
;
1338 case TGSI_SEMANTIC_COLOR
:
1339 target
= V_008DFC_SQ_EXP_MRT
+ semantic_index
;
1340 if (si_shader_ctx
->shader
->key
.ps
.alpha_to_one
)
1341 LLVMBuildStore(bld_base
->base
.gallivm
->builder
,
1343 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
][3]);
1345 if (semantic_index
== 0 &&
1346 si_shader_ctx
->shader
->key
.ps
.alpha_func
!= PIPE_FUNC_ALWAYS
)
1347 si_alpha_test(bld_base
,
1348 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
]);
1353 "Warning: SI unhandled fs output type:%d\n",
1357 si_llvm_init_export_args_load(bld_base
,
1358 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
1361 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1362 /* If there is an export instruction waiting to be emitted, do so now. */
1364 lp_build_intrinsic(base
->gallivm
->builder
,
1366 LLVMVoidTypeInContext(base
->gallivm
->context
),
1370 /* This instruction will be emitted at the end of the shader. */
1371 memcpy(last_args
, args
, sizeof(args
));
1373 /* Handle FS_COLOR0_WRITES_ALL_CBUFS. */
1374 if (shader
->selector
->info
.properties
[TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
] &&
1375 semantic_index
== 0 &&
1376 si_shader_ctx
->shader
->key
.ps
.last_cbuf
> 0) {
1377 for (int c
= 1; c
<= si_shader_ctx
->shader
->key
.ps
.last_cbuf
; c
++) {
1378 si_llvm_init_export_args_load(bld_base
,
1379 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
],
1380 V_008DFC_SQ_EXP_MRT
+ c
, args
);
1381 lp_build_intrinsic(base
->gallivm
->builder
,
1383 LLVMVoidTypeInContext(base
->gallivm
->context
),
1388 lp_build_intrinsic(base
->gallivm
->builder
,
1390 LLVMVoidTypeInContext(base
->gallivm
->context
),
1395 if (depth_index
>= 0 || stencil_index
>= 0 || samplemask_index
>= 0) {
1396 LLVMValueRef out_ptr
;
1399 /* Specify the target we are exporting */
1400 args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRTZ
);
1402 args
[5] = base
->zero
; /* R, depth */
1403 args
[6] = base
->zero
; /* G, stencil test value[0:7], stencil op value[8:15] */
1404 args
[7] = base
->zero
; /* B, sample mask */
1405 args
[8] = base
->zero
; /* A, alpha to mask */
1407 if (depth_index
>= 0) {
1408 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[depth_index
][2];
1409 args
[5] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1411 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_Z_EXPORT_ENABLE(1);
1414 if (stencil_index
>= 0) {
1415 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[stencil_index
][1];
1416 args
[6] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1418 si_shader_ctx
->shader
->db_shader_control
|=
1419 S_02880C_STENCIL_TEST_VAL_EXPORT_ENABLE(1);
1422 if (samplemask_index
>= 0) {
1423 out_ptr
= si_shader_ctx
->radeon_bld
.soa
.outputs
[samplemask_index
][0];
1424 args
[7] = LLVMBuildLoad(base
->gallivm
->builder
, out_ptr
, "");
1426 si_shader_ctx
->shader
->db_shader_control
|= S_02880C_MASK_EXPORT_ENABLE(1);
1429 /* SI (except OLAND) has a bug that it only looks
1430 * at the X writemask component. */
1431 if (si_shader_ctx
->screen
->b
.chip_class
== SI
&&
1432 si_shader_ctx
->screen
->b
.family
!= CHIP_OLAND
)
1435 if (samplemask_index
>= 0)
1436 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_ABGR
;
1437 else if (stencil_index
>= 0)
1438 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_GR
;
1440 si_shader_ctx
->shader
->spi_shader_z_format
= V_028710_SPI_SHADER_32_R
;
1442 /* Specify which components to enable */
1443 args
[0] = lp_build_const_int32(base
->gallivm
, mask
);
1447 args
[4] = uint
->zero
;
1450 lp_build_intrinsic(base
->gallivm
->builder
,
1452 LLVMVoidTypeInContext(base
->gallivm
->context
),
1455 memcpy(last_args
, args
, sizeof(args
));
1458 if (!last_args
[0]) {
1459 /* Specify which components to enable */
1460 last_args
[0] = lp_build_const_int32(base
->gallivm
, 0x0);
1462 /* Specify the target we are exporting */
1463 last_args
[3] = lp_build_const_int32(base
->gallivm
, V_008DFC_SQ_EXP_MRT
);
1465 /* Set COMPR flag to zero to export data as 32-bit */
1466 last_args
[4] = uint
->zero
;
1469 last_args
[5]= uint
->zero
;
1470 last_args
[6]= uint
->zero
;
1471 last_args
[7]= uint
->zero
;
1472 last_args
[8]= uint
->zero
;
1475 /* Specify whether the EXEC mask represents the valid mask */
1476 last_args
[1] = uint
->one
;
1478 /* Specify that this is the last export */
1479 last_args
[2] = lp_build_const_int32(base
->gallivm
, 1);
1481 lp_build_intrinsic(base
->gallivm
->builder
,
1483 LLVMVoidTypeInContext(base
->gallivm
->context
),
1487 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1488 struct lp_build_tgsi_context
* bld_base
,
1489 struct lp_build_emit_data
* emit_data
);
1491 static bool tgsi_is_shadow_sampler(unsigned target
)
1493 return target
== TGSI_TEXTURE_SHADOW1D
||
1494 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
1495 target
== TGSI_TEXTURE_SHADOW2D
||
1496 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
1497 target
== TGSI_TEXTURE_SHADOWCUBE
||
1498 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
||
1499 target
== TGSI_TEXTURE_SHADOWRECT
;
1502 static const struct lp_build_tgsi_action tex_action
;
1504 static void tex_fetch_args(
1505 struct lp_build_tgsi_context
* bld_base
,
1506 struct lp_build_emit_data
* emit_data
)
1508 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1509 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
1510 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
1511 unsigned opcode
= inst
->Instruction
.Opcode
;
1512 unsigned target
= inst
->Texture
.Texture
;
1513 LLVMValueRef coords
[4];
1514 LLVMValueRef address
[16];
1516 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
, &ref_pos
);
1519 unsigned sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
1520 unsigned sampler_index
= emit_data
->inst
->Src
[sampler_src
].Register
.Index
;
1521 bool has_offset
= HAVE_LLVM
>= 0x0305 ? inst
->Texture
.NumOffsets
> 0 : false;
1523 if (target
== TGSI_TEXTURE_BUFFER
) {
1524 LLVMTypeRef i128
= LLVMIntTypeInContext(gallivm
->context
, 128);
1525 LLVMTypeRef v2i128
= LLVMVectorType(i128
, 2);
1526 LLVMTypeRef i8
= LLVMInt8TypeInContext(gallivm
->context
);
1527 LLVMTypeRef v16i8
= LLVMVectorType(i8
, 16);
1529 /* Bitcast and truncate v8i32 to v16i8. */
1530 LLVMValueRef res
= si_shader_ctx
->resources
[sampler_index
];
1531 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v2i128
, "");
1532 res
= LLVMBuildExtractElement(gallivm
->builder
, res
, bld_base
->uint_bld
.zero
, "");
1533 res
= LLVMBuildBitCast(gallivm
->builder
, res
, v16i8
, "");
1535 emit_data
->dst_type
= LLVMVectorType(bld_base
->base
.elem_type
, 4);
1536 emit_data
->args
[0] = res
;
1537 emit_data
->args
[1] = bld_base
->uint_bld
.zero
;
1538 emit_data
->args
[2] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
1539 emit_data
->arg_count
= 3;
1543 /* Fetch and project texture coordinates */
1544 coords
[3] = lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_W
);
1545 for (chan
= 0; chan
< 3; chan
++ ) {
1546 coords
[chan
] = lp_build_emit_fetch(bld_base
,
1549 if (opcode
== TGSI_OPCODE_TXP
)
1550 coords
[chan
] = lp_build_emit_llvm_binary(bld_base
,
1556 if (opcode
== TGSI_OPCODE_TXP
)
1557 coords
[3] = bld_base
->base
.one
;
1560 if (has_offset
&& opcode
!= TGSI_OPCODE_TXF
) {
1561 /* The offsets are six-bit signed integers packed like this:
1562 * X=[5:0], Y=[13:8], and Z=[21:16].
1564 LLVMValueRef offset
[3], pack
;
1566 assert(inst
->Texture
.NumOffsets
== 1);
1568 for (chan
= 0; chan
< 3; chan
++) {
1569 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
,
1570 emit_data
->inst
, 0, chan
);
1571 offset
[chan
] = LLVMBuildAnd(gallivm
->builder
, offset
[chan
],
1572 lp_build_const_int32(gallivm
, 0x3f), "");
1574 offset
[chan
] = LLVMBuildShl(gallivm
->builder
, offset
[chan
],
1575 lp_build_const_int32(gallivm
, chan
*8), "");
1578 pack
= LLVMBuildOr(gallivm
->builder
, offset
[0], offset
[1], "");
1579 pack
= LLVMBuildOr(gallivm
->builder
, pack
, offset
[2], "");
1580 address
[count
++] = pack
;
1583 /* Pack LOD bias value */
1584 if (opcode
== TGSI_OPCODE_TXB
)
1585 address
[count
++] = coords
[3];
1586 if (opcode
== TGSI_OPCODE_TXB2
)
1587 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1589 /* Pack depth comparison value */
1590 if (tgsi_is_shadow_sampler(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
1591 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
1592 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1594 assert(ref_pos
>= 0);
1595 address
[count
++] = coords
[ref_pos
];
1599 if (target
== TGSI_TEXTURE_CUBE
||
1600 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1601 target
== TGSI_TEXTURE_SHADOWCUBE
||
1602 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
1603 radeon_llvm_emit_prepare_cube_coords(bld_base
, emit_data
, coords
);
1605 /* Pack user derivatives */
1606 if (opcode
== TGSI_OPCODE_TXD
) {
1607 int num_deriv_channels
, param
;
1610 case TGSI_TEXTURE_3D
:
1611 num_deriv_channels
= 3;
1613 case TGSI_TEXTURE_2D
:
1614 case TGSI_TEXTURE_SHADOW2D
:
1615 case TGSI_TEXTURE_RECT
:
1616 case TGSI_TEXTURE_SHADOWRECT
:
1617 case TGSI_TEXTURE_2D_ARRAY
:
1618 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1619 case TGSI_TEXTURE_CUBE
:
1620 case TGSI_TEXTURE_SHADOWCUBE
:
1621 case TGSI_TEXTURE_CUBE_ARRAY
:
1622 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
1623 num_deriv_channels
= 2;
1625 case TGSI_TEXTURE_1D
:
1626 case TGSI_TEXTURE_SHADOW1D
:
1627 case TGSI_TEXTURE_1D_ARRAY
:
1628 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1629 num_deriv_channels
= 1;
1632 assert(0); /* no other targets are valid here */
1635 for (param
= 1; param
<= 2; param
++)
1636 for (chan
= 0; chan
< num_deriv_channels
; chan
++)
1637 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, param
, chan
);
1640 /* Pack texture coordinates */
1641 address
[count
++] = coords
[0];
1643 address
[count
++] = coords
[1];
1645 address
[count
++] = coords
[2];
1647 /* Pack LOD or sample index */
1648 if (opcode
== TGSI_OPCODE_TXL
|| opcode
== TGSI_OPCODE_TXF
)
1649 address
[count
++] = coords
[3];
1650 else if (opcode
== TGSI_OPCODE_TXL2
)
1651 address
[count
++] = lp_build_emit_fetch(bld_base
, inst
, 1, 0);
1654 assert(!"Cannot handle more than 16 texture address parameters");
1658 for (chan
= 0; chan
< count
; chan
++ ) {
1659 address
[chan
] = LLVMBuildBitCast(gallivm
->builder
,
1661 LLVMInt32TypeInContext(gallivm
->context
),
1665 /* Adjust the sample index according to FMASK.
1667 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
1668 * which is the identity mapping. Each nibble says which physical sample
1669 * should be fetched to get that sample.
1671 * For example, 0x11111100 means there are only 2 samples stored and
1672 * the second sample covers 3/4 of the pixel. When reading samples 0
1673 * and 1, return physical sample 0 (determined by the first two 0s
1674 * in FMASK), otherwise return physical sample 1.
1676 * The sample index should be adjusted as follows:
1677 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
1679 if (target
== TGSI_TEXTURE_2D_MSAA
||
1680 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1681 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1682 struct lp_build_emit_data txf_emit_data
= *emit_data
;
1683 LLVMValueRef txf_address
[4];
1684 unsigned txf_count
= count
;
1685 struct tgsi_full_instruction inst
= {};
1687 memcpy(txf_address
, address
, sizeof(txf_address
));
1689 if (target
== TGSI_TEXTURE_2D_MSAA
) {
1690 txf_address
[2] = bld_base
->uint_bld
.zero
;
1692 txf_address
[3] = bld_base
->uint_bld
.zero
;
1694 /* Pad to a power-of-two size. */
1695 while (txf_count
< util_next_power_of_two(txf_count
))
1696 txf_address
[txf_count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1698 /* Read FMASK using TXF. */
1699 inst
.Instruction
.Opcode
= TGSI_OPCODE_TXF
;
1700 inst
.Texture
.Texture
= target
== TGSI_TEXTURE_2D_MSAA
? TGSI_TEXTURE_2D
: TGSI_TEXTURE_2D_ARRAY
;
1701 txf_emit_data
.inst
= &inst
;
1702 txf_emit_data
.chan
= 0;
1703 txf_emit_data
.dst_type
= LLVMVectorType(
1704 LLVMInt32TypeInContext(gallivm
->context
), 4);
1705 txf_emit_data
.args
[0] = lp_build_gather_values(gallivm
, txf_address
, txf_count
);
1706 txf_emit_data
.args
[1] = si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
];
1707 txf_emit_data
.args
[2] = lp_build_const_int32(gallivm
, inst
.Texture
.Texture
);
1708 txf_emit_data
.arg_count
= 3;
1710 build_tex_intrinsic(&tex_action
, bld_base
, &txf_emit_data
);
1712 /* Initialize some constants. */
1713 LLVMValueRef four
= LLVMConstInt(uint_bld
->elem_type
, 4, 0);
1714 LLVMValueRef F
= LLVMConstInt(uint_bld
->elem_type
, 0xF, 0);
1716 /* Apply the formula. */
1717 LLVMValueRef fmask
=
1718 LLVMBuildExtractElement(gallivm
->builder
,
1719 txf_emit_data
.output
[0],
1720 uint_bld
->zero
, "");
1722 unsigned sample_chan
= target
== TGSI_TEXTURE_2D_MSAA
? 2 : 3;
1724 LLVMValueRef sample_index4
=
1725 LLVMBuildMul(gallivm
->builder
, address
[sample_chan
], four
, "");
1727 LLVMValueRef shifted_fmask
=
1728 LLVMBuildLShr(gallivm
->builder
, fmask
, sample_index4
, "");
1730 LLVMValueRef final_sample
=
1731 LLVMBuildAnd(gallivm
->builder
, shifted_fmask
, F
, "");
1733 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
1734 * resource descriptor is 0 (invalid),
1736 LLVMValueRef fmask_desc
=
1737 LLVMBuildBitCast(gallivm
->builder
,
1738 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ sampler_index
],
1739 LLVMVectorType(uint_bld
->elem_type
, 8), "");
1741 LLVMValueRef fmask_word1
=
1742 LLVMBuildExtractElement(gallivm
->builder
, fmask_desc
,
1745 LLVMValueRef word1_is_nonzero
=
1746 LLVMBuildICmp(gallivm
->builder
, LLVMIntNE
,
1747 fmask_word1
, uint_bld
->zero
, "");
1749 /* Replace the MSAA sample index. */
1750 address
[sample_chan
] =
1751 LLVMBuildSelect(gallivm
->builder
, word1_is_nonzero
,
1752 final_sample
, address
[sample_chan
], "");
1756 emit_data
->args
[1] = si_shader_ctx
->resources
[sampler_index
];
1758 if (opcode
== TGSI_OPCODE_TXF
) {
1759 /* add tex offsets */
1760 if (inst
->Texture
.NumOffsets
) {
1761 struct lp_build_context
*uint_bld
= &bld_base
->uint_bld
;
1762 struct lp_build_tgsi_soa_context
*bld
= lp_soa_context(bld_base
);
1763 const struct tgsi_texture_offset
* off
= inst
->TexOffsets
;
1765 assert(inst
->Texture
.NumOffsets
== 1);
1768 case TGSI_TEXTURE_3D
:
1769 address
[2] = lp_build_add(uint_bld
, address
[2],
1770 bld
->immediates
[off
->Index
][off
->SwizzleZ
]);
1772 case TGSI_TEXTURE_2D
:
1773 case TGSI_TEXTURE_SHADOW2D
:
1774 case TGSI_TEXTURE_RECT
:
1775 case TGSI_TEXTURE_SHADOWRECT
:
1776 case TGSI_TEXTURE_2D_ARRAY
:
1777 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1779 lp_build_add(uint_bld
, address
[1],
1780 bld
->immediates
[off
->Index
][off
->SwizzleY
]);
1782 case TGSI_TEXTURE_1D
:
1783 case TGSI_TEXTURE_SHADOW1D
:
1784 case TGSI_TEXTURE_1D_ARRAY
:
1785 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1787 lp_build_add(uint_bld
, address
[0],
1788 bld
->immediates
[off
->Index
][off
->SwizzleX
]);
1790 /* texture offsets do not apply to other texture targets */
1794 emit_data
->args
[2] = lp_build_const_int32(gallivm
, target
);
1795 emit_data
->arg_count
= 3;
1797 emit_data
->dst_type
= LLVMVectorType(
1798 LLVMInt32TypeInContext(gallivm
->context
),
1800 } else if (opcode
== TGSI_OPCODE_TG4
||
1801 opcode
== TGSI_OPCODE_LODQ
||
1803 unsigned is_array
= target
== TGSI_TEXTURE_1D_ARRAY
||
1804 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
||
1805 target
== TGSI_TEXTURE_2D_ARRAY
||
1806 target
== TGSI_TEXTURE_SHADOW2D_ARRAY
||
1807 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1808 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
;
1809 unsigned is_rect
= target
== TGSI_TEXTURE_RECT
;
1810 unsigned dmask
= 0xf;
1812 if (opcode
== TGSI_OPCODE_TG4
) {
1813 unsigned gather_comp
= 0;
1815 /* DMASK was repurposed for GATHER4. 4 components are always
1816 * returned and DMASK works like a swizzle - it selects
1817 * the component to fetch. The only valid DMASK values are
1818 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
1819 * (red,red,red,red) etc.) The ISA document doesn't mention
1823 /* Get the component index from src1.x for Gather4. */
1824 if (!tgsi_is_shadow_sampler(target
)) {
1825 LLVMValueRef (*imms
)[4] = lp_soa_context(bld_base
)->immediates
;
1826 LLVMValueRef comp_imm
;
1827 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
1829 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
1831 comp_imm
= imms
[src1
.Index
][src1
.SwizzleX
];
1832 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
1833 gather_comp
= CLAMP(gather_comp
, 0, 3);
1836 dmask
= 1 << gather_comp
;
1839 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1840 emit_data
->args
[3] = lp_build_const_int32(gallivm
, dmask
);
1841 emit_data
->args
[4] = lp_build_const_int32(gallivm
, is_rect
); /* unorm */
1842 emit_data
->args
[5] = lp_build_const_int32(gallivm
, 0); /* r128 */
1843 emit_data
->args
[6] = lp_build_const_int32(gallivm
, is_array
); /* da */
1844 emit_data
->args
[7] = lp_build_const_int32(gallivm
, 0); /* glc */
1845 emit_data
->args
[8] = lp_build_const_int32(gallivm
, 0); /* slc */
1846 emit_data
->args
[9] = lp_build_const_int32(gallivm
, 0); /* tfe */
1847 emit_data
->args
[10] = lp_build_const_int32(gallivm
, 0); /* lwe */
1849 emit_data
->arg_count
= 11;
1851 emit_data
->dst_type
= LLVMVectorType(
1852 LLVMFloatTypeInContext(gallivm
->context
),
1855 emit_data
->args
[2] = si_shader_ctx
->samplers
[sampler_index
];
1856 emit_data
->args
[3] = lp_build_const_int32(gallivm
, target
);
1857 emit_data
->arg_count
= 4;
1859 emit_data
->dst_type
= LLVMVectorType(
1860 LLVMFloatTypeInContext(gallivm
->context
),
1864 /* The fetch opcode has been converted to a 2D array fetch.
1865 * This simplifies the LLVM backend. */
1866 if (target
== TGSI_TEXTURE_CUBE_ARRAY
)
1867 target
= TGSI_TEXTURE_2D_ARRAY
;
1868 else if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
1869 target
= TGSI_TEXTURE_SHADOW2D_ARRAY
;
1871 /* Pad to power of two vector */
1872 while (count
< util_next_power_of_two(count
))
1873 address
[count
++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm
->context
));
1875 emit_data
->args
[0] = lp_build_gather_values(gallivm
, address
, count
);
1878 static void build_tex_intrinsic(const struct lp_build_tgsi_action
* action
,
1879 struct lp_build_tgsi_context
* bld_base
,
1880 struct lp_build_emit_data
* emit_data
)
1882 struct lp_build_context
* base
= &bld_base
->base
;
1883 unsigned opcode
= emit_data
->inst
->Instruction
.Opcode
;
1884 unsigned target
= emit_data
->inst
->Texture
.Texture
;
1885 char intr_name
[127];
1886 bool has_offset
= HAVE_LLVM
>= 0x0305 ?
1887 emit_data
->inst
->Texture
.NumOffsets
> 0 : false;
1889 if (target
== TGSI_TEXTURE_BUFFER
) {
1890 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1891 base
->gallivm
->builder
,
1892 "llvm.SI.vs.load.input", emit_data
->dst_type
,
1893 emit_data
->args
, emit_data
->arg_count
,
1894 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1898 if (opcode
== TGSI_OPCODE_TG4
||
1899 opcode
== TGSI_OPCODE_LODQ
||
1900 (opcode
!= TGSI_OPCODE_TXF
&& has_offset
)) {
1901 bool is_shadow
= tgsi_is_shadow_sampler(target
);
1902 const char *name
= "llvm.SI.image.sample";
1903 const char *infix
= "";
1906 case TGSI_OPCODE_TEX
:
1907 case TGSI_OPCODE_TEX2
:
1908 case TGSI_OPCODE_TXP
:
1910 case TGSI_OPCODE_TXB
:
1911 case TGSI_OPCODE_TXB2
:
1914 case TGSI_OPCODE_TXL
:
1915 case TGSI_OPCODE_TXL2
:
1918 case TGSI_OPCODE_TXD
:
1921 case TGSI_OPCODE_TG4
:
1922 name
= "llvm.SI.gather4";
1924 case TGSI_OPCODE_LODQ
:
1925 name
= "llvm.SI.getlod";
1934 /* Add the type and suffixes .c, .o if needed. */
1935 sprintf(intr_name
, "%s%s%s%s.v%ui32", name
,
1936 is_shadow
? ".c" : "", infix
, has_offset
? ".o" : "",
1937 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
1939 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1940 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
1941 emit_data
->args
, emit_data
->arg_count
,
1942 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1944 LLVMTypeRef i8
, v16i8
, v32i8
;
1948 case TGSI_OPCODE_TEX
:
1949 case TGSI_OPCODE_TEX2
:
1950 case TGSI_OPCODE_TXP
:
1951 name
= "llvm.SI.sample";
1953 case TGSI_OPCODE_TXB
:
1954 case TGSI_OPCODE_TXB2
:
1955 name
= "llvm.SI.sampleb";
1957 case TGSI_OPCODE_TXD
:
1958 name
= "llvm.SI.sampled";
1960 case TGSI_OPCODE_TXF
:
1961 name
= "llvm.SI.imageload";
1963 case TGSI_OPCODE_TXL
:
1964 case TGSI_OPCODE_TXL2
:
1965 name
= "llvm.SI.samplel";
1972 i8
= LLVMInt8TypeInContext(base
->gallivm
->context
);
1973 v16i8
= LLVMVectorType(i8
, 16);
1974 v32i8
= LLVMVectorType(i8
, 32);
1976 emit_data
->args
[1] = LLVMBuildBitCast(base
->gallivm
->builder
,
1977 emit_data
->args
[1], v32i8
, "");
1978 if (opcode
!= TGSI_OPCODE_TXF
) {
1979 emit_data
->args
[2] = LLVMBuildBitCast(base
->gallivm
->builder
,
1980 emit_data
->args
[2], v16i8
, "");
1983 sprintf(intr_name
, "%s.v%ui32", name
,
1984 LLVMGetVectorSize(LLVMTypeOf(emit_data
->args
[0])));
1986 emit_data
->output
[emit_data
->chan
] = build_intrinsic(
1987 base
->gallivm
->builder
, intr_name
, emit_data
->dst_type
,
1988 emit_data
->args
, emit_data
->arg_count
,
1989 LLVMReadNoneAttribute
| LLVMNoUnwindAttribute
);
1993 static void txq_fetch_args(
1994 struct lp_build_tgsi_context
* bld_base
,
1995 struct lp_build_emit_data
* emit_data
)
1997 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
1998 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
1999 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2000 unsigned target
= inst
->Texture
.Texture
;
2002 if (target
== TGSI_TEXTURE_BUFFER
) {
2003 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2004 LLVMTypeRef v8i32
= LLVMVectorType(i32
, 8);
2006 /* Read the size from the buffer descriptor directly. */
2007 LLVMValueRef size
= si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
2008 size
= LLVMBuildBitCast(gallivm
->builder
, size
, v8i32
, "");
2009 size
= LLVMBuildExtractElement(gallivm
->builder
, size
,
2010 lp_build_const_int32(gallivm
, 2), "");
2011 emit_data
->args
[0] = size
;
2016 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
2019 emit_data
->args
[1] = si_shader_ctx
->resources
[inst
->Src
[1].Register
.Index
];
2021 /* Texture target */
2022 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2023 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
)
2024 target
= TGSI_TEXTURE_2D_ARRAY
;
2026 emit_data
->args
[2] = lp_build_const_int32(bld_base
->base
.gallivm
,
2029 emit_data
->arg_count
= 3;
2031 emit_data
->dst_type
= LLVMVectorType(
2032 LLVMInt32TypeInContext(bld_base
->base
.gallivm
->context
),
2036 static void build_txq_intrinsic(const struct lp_build_tgsi_action
* action
,
2037 struct lp_build_tgsi_context
* bld_base
,
2038 struct lp_build_emit_data
* emit_data
)
2040 unsigned target
= emit_data
->inst
->Texture
.Texture
;
2042 if (target
== TGSI_TEXTURE_BUFFER
) {
2043 /* Just return the buffer size. */
2044 emit_data
->output
[emit_data
->chan
] = emit_data
->args
[0];
2048 build_tgsi_intrinsic_nomem(action
, bld_base
, emit_data
);
2050 /* Divide the number of layers by 6 to get the number of cubes. */
2051 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
2052 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
2053 LLVMBuilderRef builder
= bld_base
->base
.gallivm
->builder
;
2054 LLVMValueRef two
= lp_build_const_int32(bld_base
->base
.gallivm
, 2);
2055 LLVMValueRef six
= lp_build_const_int32(bld_base
->base
.gallivm
, 6);
2057 LLVMValueRef v4
= emit_data
->output
[emit_data
->chan
];
2058 LLVMValueRef z
= LLVMBuildExtractElement(builder
, v4
, two
, "");
2059 z
= LLVMBuildSDiv(builder
, z
, six
, "");
2061 emit_data
->output
[emit_data
->chan
] =
2062 LLVMBuildInsertElement(builder
, v4
, z
, two
, "");
2066 static void si_llvm_emit_ddxy(
2067 const struct lp_build_tgsi_action
* action
,
2068 struct lp_build_tgsi_context
* bld_base
,
2069 struct lp_build_emit_data
* emit_data
)
2071 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2072 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2073 struct lp_build_context
* base
= &bld_base
->base
;
2074 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
2075 unsigned opcode
= inst
->Instruction
.Opcode
;
2076 LLVMValueRef indices
[2];
2077 LLVMValueRef store_ptr
, load_ptr0
, load_ptr1
;
2078 LLVMValueRef tl
, trbl
, result
[4];
2080 unsigned swizzle
[4];
2083 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2085 indices
[0] = bld_base
->uint_bld
.zero
;
2086 indices
[1] = build_intrinsic(gallivm
->builder
, "llvm.SI.tid", i32
,
2087 NULL
, 0, LLVMReadNoneAttribute
);
2088 store_ptr
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2091 indices
[1] = LLVMBuildAnd(gallivm
->builder
, indices
[1],
2092 lp_build_const_int32(gallivm
, 0xfffffffc), "");
2093 load_ptr0
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2096 indices
[1] = LLVMBuildAdd(gallivm
->builder
, indices
[1],
2097 lp_build_const_int32(gallivm
,
2098 opcode
== TGSI_OPCODE_DDX
? 1 : 2),
2100 load_ptr1
= LLVMBuildGEP(gallivm
->builder
, si_shader_ctx
->ddxy_lds
,
2103 for (c
= 0; c
< 4; ++c
) {
2106 swizzle
[c
] = tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], c
);
2107 for (i
= 0; i
< c
; ++i
) {
2108 if (swizzle
[i
] == swizzle
[c
]) {
2109 result
[c
] = result
[i
];
2116 LLVMBuildStore(gallivm
->builder
,
2117 LLVMBuildBitCast(gallivm
->builder
,
2118 lp_build_emit_fetch(bld_base
, inst
, 0, c
),
2122 tl
= LLVMBuildLoad(gallivm
->builder
, load_ptr0
, "");
2123 tl
= LLVMBuildBitCast(gallivm
->builder
, tl
, base
->elem_type
, "");
2125 trbl
= LLVMBuildLoad(gallivm
->builder
, load_ptr1
, "");
2126 trbl
= LLVMBuildBitCast(gallivm
->builder
, trbl
, base
->elem_type
, "");
2128 result
[c
] = LLVMBuildFSub(gallivm
->builder
, trbl
, tl
, "");
2131 emit_data
->output
[0] = lp_build_gather_values(gallivm
, result
, 4);
2134 /* Emit one vertex from the geometry shader */
2135 static void si_llvm_emit_vertex(
2136 const struct lp_build_tgsi_action
*action
,
2137 struct lp_build_tgsi_context
*bld_base
,
2138 struct lp_build_emit_data
*emit_data
)
2140 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2141 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2142 struct si_shader
*shader
= si_shader_ctx
->shader
;
2143 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
2144 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2145 LLVMTypeRef i32
= LLVMInt32TypeInContext(gallivm
->context
);
2146 LLVMValueRef soffset
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2147 SI_PARAM_GS2VS_OFFSET
);
2148 LLVMValueRef gs_next_vertex
;
2149 LLVMValueRef can_emit
, kill
;
2150 LLVMValueRef args
[2];
2154 /* Write vertex attribute values to GSVS ring */
2155 gs_next_vertex
= LLVMBuildLoad(gallivm
->builder
, si_shader_ctx
->gs_next_vertex
, "");
2157 /* If this thread has already emitted the declared maximum number of
2158 * vertices, kill it: excessive vertex emissions are not supposed to
2159 * have any effect, and GS threads have no externally observable
2160 * effects other than emitting vertices.
2162 can_emit
= LLVMBuildICmp(gallivm
->builder
, LLVMIntULE
, gs_next_vertex
,
2163 lp_build_const_int32(gallivm
,
2164 shader
->selector
->gs_max_out_vertices
), "");
2165 kill
= lp_build_select(&bld_base
->base
, can_emit
,
2166 lp_build_const_float(gallivm
, 1.0f
),
2167 lp_build_const_float(gallivm
, -1.0f
));
2168 build_intrinsic(gallivm
->builder
, "llvm.AMDGPU.kill",
2169 LLVMVoidTypeInContext(gallivm
->context
), &kill
, 1, 0);
2171 for (i
= 0; i
< info
->num_outputs
; i
++) {
2172 LLVMValueRef
*out_ptr
=
2173 si_shader_ctx
->radeon_bld
.soa
.outputs
[i
];
2175 for (chan
= 0; chan
< 4; chan
++) {
2176 LLVMValueRef out_val
= LLVMBuildLoad(gallivm
->builder
, out_ptr
[chan
], "");
2177 LLVMValueRef voffset
=
2178 lp_build_const_int32(gallivm
, (i
* 4 + chan
) *
2179 shader
->selector
->gs_max_out_vertices
);
2181 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
2182 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
2184 out_val
= LLVMBuildBitCast(gallivm
->builder
, out_val
, i32
, "");
2186 build_tbuffer_store(si_shader_ctx
,
2187 si_shader_ctx
->gsvs_ring
,
2189 voffset
, soffset
, 0,
2190 V_008F0C_BUF_DATA_FORMAT_32
,
2191 V_008F0C_BUF_NUM_FORMAT_UINT
,
2195 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
2196 lp_build_const_int32(gallivm
, 1));
2197 LLVMBuildStore(gallivm
->builder
, gs_next_vertex
, si_shader_ctx
->gs_next_vertex
);
2199 /* Signal vertex emission */
2200 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_EMIT
| SENDMSG_GS
);
2201 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2202 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2203 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2204 LLVMNoUnwindAttribute
);
2207 /* Cut one primitive from the geometry shader */
2208 static void si_llvm_emit_primitive(
2209 const struct lp_build_tgsi_action
*action
,
2210 struct lp_build_tgsi_context
*bld_base
,
2211 struct lp_build_emit_data
*emit_data
)
2213 struct si_shader_context
*si_shader_ctx
= si_shader_context(bld_base
);
2214 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2215 LLVMValueRef args
[2];
2217 /* Signal primitive cut */
2218 args
[0] = lp_build_const_int32(gallivm
, SENDMSG_GS_OP_CUT
| SENDMSG_GS
);
2219 args
[1] = LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_GS_WAVE_ID
);
2220 build_intrinsic(gallivm
->builder
, "llvm.SI.sendmsg",
2221 LLVMVoidTypeInContext(gallivm
->context
), args
, 2,
2222 LLVMNoUnwindAttribute
);
2225 static const struct lp_build_tgsi_action tex_action
= {
2226 .fetch_args
= tex_fetch_args
,
2227 .emit
= build_tex_intrinsic
,
2230 static const struct lp_build_tgsi_action txq_action
= {
2231 .fetch_args
= txq_fetch_args
,
2232 .emit
= build_txq_intrinsic
,
2233 .intr_name
= "llvm.SI.resinfo"
2236 static void create_meta_data(struct si_shader_context
*si_shader_ctx
)
2238 struct gallivm_state
*gallivm
= si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
2239 LLVMValueRef args
[3];
2241 args
[0] = LLVMMDStringInContext(gallivm
->context
, "const", 5);
2243 args
[2] = lp_build_const_int32(gallivm
, 1);
2245 si_shader_ctx
->const_md
= LLVMMDNodeInContext(gallivm
->context
, args
, 3);
2248 static LLVMTypeRef
const_array(LLVMTypeRef elem_type
, int num_elements
)
2250 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
2254 static void create_function(struct si_shader_context
*si_shader_ctx
)
2256 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2257 struct gallivm_state
*gallivm
= bld_base
->base
.gallivm
;
2258 struct si_shader
*shader
= si_shader_ctx
->shader
;
2259 LLVMTypeRef params
[SI_NUM_PARAMS
], f32
, i8
, i32
, v2i32
, v3i32
, v16i8
, v4i32
, v8i32
;
2260 unsigned i
, last_array_pointer
, last_sgpr
, num_params
;
2262 i8
= LLVMInt8TypeInContext(gallivm
->context
);
2263 i32
= LLVMInt32TypeInContext(gallivm
->context
);
2264 f32
= LLVMFloatTypeInContext(gallivm
->context
);
2265 v2i32
= LLVMVectorType(i32
, 2);
2266 v3i32
= LLVMVectorType(i32
, 3);
2267 v4i32
= LLVMVectorType(i32
, 4);
2268 v8i32
= LLVMVectorType(i32
, 8);
2269 v16i8
= LLVMVectorType(i8
, 16);
2271 params
[SI_PARAM_RW_BUFFERS
] = const_array(v16i8
, SI_NUM_RW_BUFFERS
);
2272 params
[SI_PARAM_CONST
] = const_array(v16i8
, SI_NUM_CONST_BUFFERS
);
2273 params
[SI_PARAM_SAMPLER
] = const_array(v4i32
, SI_NUM_SAMPLER_STATES
);
2274 params
[SI_PARAM_RESOURCE
] = const_array(v8i32
, SI_NUM_SAMPLER_VIEWS
);
2275 last_array_pointer
= SI_PARAM_RESOURCE
;
2277 switch (si_shader_ctx
->type
) {
2278 case TGSI_PROCESSOR_VERTEX
:
2279 params
[SI_PARAM_VERTEX_BUFFER
] = const_array(v16i8
, SI_NUM_VERTEX_BUFFERS
);
2280 last_array_pointer
= SI_PARAM_VERTEX_BUFFER
;
2281 params
[SI_PARAM_BASE_VERTEX
] = i32
;
2282 params
[SI_PARAM_START_INSTANCE
] = i32
;
2283 num_params
= SI_PARAM_START_INSTANCE
+1;
2285 if (shader
->key
.vs
.as_es
) {
2286 params
[SI_PARAM_ES2GS_OFFSET
] = i32
;
2289 if (shader
->is_gs_copy_shader
) {
2290 last_array_pointer
= SI_PARAM_CONST
;
2291 num_params
= SI_PARAM_CONST
+1;
2294 /* The locations of the other parameters are assigned dynamically. */
2296 /* Streamout SGPRs. */
2297 if (shader
->selector
->so
.num_outputs
) {
2298 params
[si_shader_ctx
->param_streamout_config
= num_params
++] = i32
;
2299 params
[si_shader_ctx
->param_streamout_write_index
= num_params
++] = i32
;
2301 /* A streamout buffer offset is loaded if the stride is non-zero. */
2302 for (i
= 0; i
< 4; i
++) {
2303 if (!shader
->selector
->so
.stride
[i
])
2306 params
[si_shader_ctx
->param_streamout_offset
[i
] = num_params
++] = i32
;
2310 last_sgpr
= num_params
-1;
2313 params
[si_shader_ctx
->param_vertex_id
= num_params
++] = i32
;
2314 params
[num_params
++] = i32
; /* unused*/
2315 params
[num_params
++] = i32
; /* unused */
2316 params
[si_shader_ctx
->param_instance_id
= num_params
++] = i32
;
2319 case TGSI_PROCESSOR_GEOMETRY
:
2320 params
[SI_PARAM_GS2VS_OFFSET
] = i32
;
2321 params
[SI_PARAM_GS_WAVE_ID
] = i32
;
2322 last_sgpr
= SI_PARAM_GS_WAVE_ID
;
2325 params
[SI_PARAM_VTX0_OFFSET
] = i32
;
2326 params
[SI_PARAM_VTX1_OFFSET
] = i32
;
2327 params
[SI_PARAM_PRIMITIVE_ID
] = i32
;
2328 params
[SI_PARAM_VTX2_OFFSET
] = i32
;
2329 params
[SI_PARAM_VTX3_OFFSET
] = i32
;
2330 params
[SI_PARAM_VTX4_OFFSET
] = i32
;
2331 params
[SI_PARAM_VTX5_OFFSET
] = i32
;
2332 params
[SI_PARAM_GS_INSTANCE_ID
] = i32
;
2333 num_params
= SI_PARAM_GS_INSTANCE_ID
+1;
2336 case TGSI_PROCESSOR_FRAGMENT
:
2337 params
[SI_PARAM_ALPHA_REF
] = f32
;
2338 params
[SI_PARAM_PRIM_MASK
] = i32
;
2339 last_sgpr
= SI_PARAM_PRIM_MASK
;
2340 params
[SI_PARAM_PERSP_SAMPLE
] = v2i32
;
2341 params
[SI_PARAM_PERSP_CENTER
] = v2i32
;
2342 params
[SI_PARAM_PERSP_CENTROID
] = v2i32
;
2343 params
[SI_PARAM_PERSP_PULL_MODEL
] = v3i32
;
2344 params
[SI_PARAM_LINEAR_SAMPLE
] = v2i32
;
2345 params
[SI_PARAM_LINEAR_CENTER
] = v2i32
;
2346 params
[SI_PARAM_LINEAR_CENTROID
] = v2i32
;
2347 params
[SI_PARAM_LINE_STIPPLE_TEX
] = f32
;
2348 params
[SI_PARAM_POS_X_FLOAT
] = f32
;
2349 params
[SI_PARAM_POS_Y_FLOAT
] = f32
;
2350 params
[SI_PARAM_POS_Z_FLOAT
] = f32
;
2351 params
[SI_PARAM_POS_W_FLOAT
] = f32
;
2352 params
[SI_PARAM_FRONT_FACE
] = f32
;
2353 params
[SI_PARAM_ANCILLARY
] = i32
;
2354 params
[SI_PARAM_SAMPLE_COVERAGE
] = f32
;
2355 params
[SI_PARAM_POS_FIXED_PT
] = f32
;
2356 num_params
= SI_PARAM_POS_FIXED_PT
+1;
2360 assert(0 && "unimplemented shader");
2364 assert(num_params
<= Elements(params
));
2365 radeon_llvm_create_func(&si_shader_ctx
->radeon_bld
, params
, num_params
);
2366 radeon_llvm_shader_type(si_shader_ctx
->radeon_bld
.main_fn
, si_shader_ctx
->type
);
2368 for (i
= 0; i
<= last_sgpr
; ++i
) {
2369 LLVMValueRef P
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, i
);
2371 /* We tell llvm that array inputs are passed by value to allow Sinking pass
2372 * to move load. Inputs are constant so this is fine. */
2373 if (i
<= last_array_pointer
)
2374 LLVMAddAttribute(P
, LLVMByValAttribute
);
2376 LLVMAddAttribute(P
, LLVMInRegAttribute
);
2379 if (bld_base
->info
&&
2380 (bld_base
->info
->opcode_count
[TGSI_OPCODE_DDX
] > 0 ||
2381 bld_base
->info
->opcode_count
[TGSI_OPCODE_DDY
] > 0))
2382 si_shader_ctx
->ddxy_lds
=
2383 LLVMAddGlobalInAddressSpace(gallivm
->module
,
2384 LLVMArrayType(i32
, 64),
2389 static void preload_constants(struct si_shader_context
*si_shader_ctx
)
2391 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2392 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2393 const struct tgsi_shader_info
* info
= bld_base
->info
;
2395 LLVMValueRef ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_CONST
);
2397 for (buf
= 0; buf
< SI_NUM_CONST_BUFFERS
; buf
++) {
2398 unsigned i
, num_const
= info
->const_file_max
[buf
] + 1;
2403 /* Allocate space for the constant values */
2404 si_shader_ctx
->constants
[buf
] = CALLOC(num_const
* 4, sizeof(LLVMValueRef
));
2406 /* Load the resource descriptor */
2407 si_shader_ctx
->const_resource
[buf
] =
2408 build_indexed_load_const(si_shader_ctx
, ptr
, lp_build_const_int32(gallivm
, buf
));
2410 /* Load the constants, we rely on the code sinking to do the rest */
2411 for (i
= 0; i
< num_const
* 4; ++i
) {
2412 si_shader_ctx
->constants
[buf
][i
] =
2413 buffer_load_const(gallivm
->builder
,
2414 si_shader_ctx
->const_resource
[buf
],
2415 lp_build_const_int32(gallivm
, i
* 4),
2416 bld_base
->base
.elem_type
);
2421 static void preload_samplers(struct si_shader_context
*si_shader_ctx
)
2423 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2424 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2425 const struct tgsi_shader_info
* info
= bld_base
->info
;
2427 unsigned i
, num_samplers
= info
->file_max
[TGSI_FILE_SAMPLER
] + 1;
2429 LLVMValueRef res_ptr
, samp_ptr
;
2430 LLVMValueRef offset
;
2432 if (num_samplers
== 0)
2435 res_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_RESOURCE
);
2436 samp_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
, SI_PARAM_SAMPLER
);
2438 /* Load the resources and samplers, we rely on the code sinking to do the rest */
2439 for (i
= 0; i
< num_samplers
; ++i
) {
2441 offset
= lp_build_const_int32(gallivm
, i
);
2442 si_shader_ctx
->resources
[i
] = build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
2445 offset
= lp_build_const_int32(gallivm
, i
);
2446 si_shader_ctx
->samplers
[i
] = build_indexed_load_const(si_shader_ctx
, samp_ptr
, offset
);
2448 /* FMASK resource */
2449 if (info
->is_msaa_sampler
[i
]) {
2450 offset
= lp_build_const_int32(gallivm
, SI_FMASK_TEX_OFFSET
+ i
);
2451 si_shader_ctx
->resources
[SI_FMASK_TEX_OFFSET
+ i
] =
2452 build_indexed_load_const(si_shader_ctx
, res_ptr
, offset
);
2457 static void preload_streamout_buffers(struct si_shader_context
*si_shader_ctx
)
2459 struct lp_build_tgsi_context
* bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2460 struct gallivm_state
* gallivm
= bld_base
->base
.gallivm
;
2463 if (si_shader_ctx
->type
!= TGSI_PROCESSOR_VERTEX
||
2464 si_shader_ctx
->shader
->key
.vs
.as_es
||
2465 !si_shader_ctx
->shader
->selector
->so
.num_outputs
)
2468 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2469 SI_PARAM_RW_BUFFERS
);
2471 /* Load the resources, we rely on the code sinking to do the rest */
2472 for (i
= 0; i
< 4; ++i
) {
2473 if (si_shader_ctx
->shader
->selector
->so
.stride
[i
]) {
2474 LLVMValueRef offset
= lp_build_const_int32(gallivm
,
2475 SI_SO_BUF_OFFSET
+ i
);
2477 si_shader_ctx
->so_buffers
[i
] = build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
2483 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
2486 static void preload_ring_buffers(struct si_shader_context
*si_shader_ctx
)
2488 struct gallivm_state
*gallivm
=
2489 si_shader_ctx
->radeon_bld
.soa
.bld_base
.base
.gallivm
;
2491 LLVMValueRef buf_ptr
= LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2492 SI_PARAM_RW_BUFFERS
);
2494 if ((si_shader_ctx
->type
== TGSI_PROCESSOR_VERTEX
&&
2495 si_shader_ctx
->shader
->key
.vs
.as_es
) ||
2496 si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
) {
2497 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_ESGS
);
2499 si_shader_ctx
->esgs_ring
=
2500 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
2503 if (si_shader_ctx
->type
== TGSI_PROCESSOR_GEOMETRY
||
2504 si_shader_ctx
->shader
->is_gs_copy_shader
) {
2505 LLVMValueRef offset
= lp_build_const_int32(gallivm
, SI_RING_GSVS
);
2507 si_shader_ctx
->gsvs_ring
=
2508 build_indexed_load_const(si_shader_ctx
, buf_ptr
, offset
);
2512 void si_shader_binary_read_config(const struct radeon_shader_binary
*binary
,
2513 struct si_shader
*shader
,
2514 unsigned symbol_offset
)
2517 const unsigned char *config
=
2518 radeon_shader_binary_config_start(binary
, symbol_offset
);
2520 /* XXX: We may be able to emit some of these values directly rather than
2521 * extracting fields to be emitted later.
2524 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
2525 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
2526 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
2528 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
2529 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
2530 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
2531 case R_00B848_COMPUTE_PGM_RSRC1
:
2532 shader
->num_sgprs
= MAX2(shader
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
2533 shader
->num_vgprs
= MAX2(shader
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
2535 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
2536 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
2538 case R_00B84C_COMPUTE_PGM_RSRC2
:
2539 shader
->lds_size
= MAX2(shader
->lds_size
, G_00B84C_LDS_SIZE(value
));
2541 case R_0286CC_SPI_PS_INPUT_ENA
:
2542 shader
->spi_ps_input_ena
= value
;
2544 case R_00B860_COMPUTE_TMPRING_SIZE
:
2545 /* WAVESIZE is in units of 256 dwords. */
2546 shader
->scratch_bytes_per_wave
=
2547 G_00B860_WAVESIZE(value
) * 256 * 4 * 1;
2550 fprintf(stderr
, "Warning: Compiler emitted unknown "
2551 "config register: 0x%x\n", reg
);
2557 int si_shader_binary_read(struct si_screen
*sscreen
,
2558 struct si_shader
*shader
,
2559 const struct radeon_shader_binary
*binary
)
2565 bool dump
= r600_can_dump_shader(&sscreen
->b
,
2566 shader
->selector
? shader
->selector
->tokens
: NULL
);
2568 if (dump
&& !binary
->disassembled
) {
2569 fprintf(stderr
, "SI CODE:\n");
2570 for (i
= 0; i
< binary
->code_size
; i
+=4 ) {
2571 fprintf(stderr
, "@0x%x: %02x%02x%02x%02x\n", i
, binary
->code
[i
+ 3],
2572 binary
->code
[i
+ 2], binary
->code
[i
+ 1],
2577 si_shader_binary_read_config(binary
, shader
, 0);
2579 /* copy new shader */
2580 code_size
= binary
->code_size
+ binary
->rodata_size
;
2581 r600_resource_reference(&shader
->bo
, NULL
);
2582 shader
->bo
= si_resource_create_custom(&sscreen
->b
.b
, PIPE_USAGE_IMMUTABLE
,
2584 if (shader
->bo
== NULL
) {
2589 ptr
= sscreen
->b
.ws
->buffer_map(shader
->bo
->cs_buf
, NULL
, PIPE_TRANSFER_READ_WRITE
);
2590 util_memcpy_cpu_to_le32(ptr
, binary
->code
, binary
->code_size
);
2591 if (binary
->rodata_size
> 0) {
2592 ptr
+= binary
->code_size
;
2593 util_memcpy_cpu_to_le32(ptr
, binary
->rodata
, binary
->rodata_size
);
2596 sscreen
->b
.ws
->buffer_unmap(shader
->bo
->cs_buf
);
2601 int si_compile_llvm(struct si_screen
*sscreen
, struct si_shader
*shader
,
2605 struct radeon_shader_binary binary
;
2606 bool dump
= r600_can_dump_shader(&sscreen
->b
,
2607 shader
->selector
? shader
->selector
->tokens
: NULL
);
2608 memset(&binary
, 0, sizeof(binary
));
2609 r
= radeon_llvm_compile(mod
, &binary
,
2610 r600_get_llvm_processor_name(sscreen
->b
.family
), dump
, sscreen
->tm
);
2615 r
= si_shader_binary_read(sscreen
, shader
, &binary
);
2617 FREE(binary
.config
);
2618 FREE(binary
.rodata
);
2622 /* Generate code for the hardware VS shader stage to go with a geometry shader */
2623 static int si_generate_gs_copy_shader(struct si_screen
*sscreen
,
2624 struct si_shader_context
*si_shader_ctx
,
2625 struct si_shader
*gs
, bool dump
)
2627 struct gallivm_state
*gallivm
= &si_shader_ctx
->radeon_bld
.gallivm
;
2628 struct lp_build_tgsi_context
*bld_base
= &si_shader_ctx
->radeon_bld
.soa
.bld_base
;
2629 struct lp_build_context
*base
= &bld_base
->base
;
2630 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
2631 struct si_shader
*shader
= si_shader_ctx
->shader
;
2632 struct si_shader_output_values
*outputs
;
2633 struct tgsi_shader_info
*gsinfo
= &gs
->selector
->info
;
2634 LLVMValueRef args
[9];
2637 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
2639 si_shader_ctx
->type
= TGSI_PROCESSOR_VERTEX
;
2640 shader
->is_gs_copy_shader
= true;
2642 radeon_llvm_context_init(&si_shader_ctx
->radeon_bld
);
2644 create_meta_data(si_shader_ctx
);
2645 create_function(si_shader_ctx
);
2646 preload_streamout_buffers(si_shader_ctx
);
2647 preload_ring_buffers(si_shader_ctx
);
2649 args
[0] = si_shader_ctx
->gsvs_ring
;
2650 args
[1] = lp_build_mul_imm(uint
,
2651 LLVMGetParam(si_shader_ctx
->radeon_bld
.main_fn
,
2652 si_shader_ctx
->param_vertex_id
),
2654 args
[3] = uint
->zero
;
2655 args
[4] = uint
->one
; /* OFFEN */
2656 args
[5] = uint
->zero
; /* IDXEN */
2657 args
[6] = uint
->one
; /* GLC */
2658 args
[7] = uint
->one
; /* SLC */
2659 args
[8] = uint
->zero
; /* TFE */
2661 /* Fetch vertex data from GSVS ring */
2662 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
2665 outputs
[i
].name
= gsinfo
->output_semantic_name
[i
];
2666 outputs
[i
].sid
= gsinfo
->output_semantic_index
[i
];
2668 for (chan
= 0; chan
< 4; chan
++) {
2669 args
[2] = lp_build_const_int32(gallivm
,
2671 gs
->selector
->gs_max_out_vertices
* 16 * 4);
2673 outputs
[i
].values
[chan
] =
2674 LLVMBuildBitCast(gallivm
->builder
,
2675 build_intrinsic(gallivm
->builder
,
2676 "llvm.SI.buffer.load.dword.i32.i32",
2677 LLVMInt32TypeInContext(gallivm
->context
),
2679 LLVMReadOnlyAttribute
| LLVMNoUnwindAttribute
),
2680 base
->elem_type
, "");
2684 si_llvm_export_vs(bld_base
, outputs
, gsinfo
->num_outputs
);
2686 radeon_llvm_finalize_module(&si_shader_ctx
->radeon_bld
);
2689 fprintf(stderr
, "Copy Vertex Shader for Geometry Shader:\n\n");
2691 r
= si_compile_llvm(sscreen
, si_shader_ctx
->shader
,
2692 bld_base
->base
.gallivm
->module
);
2694 radeon_llvm_dispose(&si_shader_ctx
->radeon_bld
);
2700 int si_shader_create(struct si_screen
*sscreen
, struct si_shader
*shader
)
2702 struct si_shader_selector
*sel
= shader
->selector
;
2703 struct si_shader_context si_shader_ctx
;
2704 struct lp_build_tgsi_context
* bld_base
;
2707 bool dump
= r600_can_dump_shader(&sscreen
->b
, sel
->tokens
);
2709 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
2710 * conversion fails. */
2712 tgsi_dump(sel
->tokens
, 0);
2713 si_dump_streamout(&sel
->so
);
2716 assert(shader
->nparam
== 0);
2718 memset(&si_shader_ctx
, 0, sizeof(si_shader_ctx
));
2719 radeon_llvm_context_init(&si_shader_ctx
.radeon_bld
);
2720 bld_base
= &si_shader_ctx
.radeon_bld
.soa
.bld_base
;
2722 if (sel
->info
.uses_kill
)
2723 shader
->db_shader_control
|= S_02880C_KILL_ENABLE(1);
2725 shader
->uses_instanceid
= sel
->info
.uses_instanceid
;
2726 bld_base
->info
= &sel
->info
;
2727 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
2729 bld_base
->op_actions
[TGSI_OPCODE_TEX
] = tex_action
;
2730 bld_base
->op_actions
[TGSI_OPCODE_TEX2
] = tex_action
;
2731 bld_base
->op_actions
[TGSI_OPCODE_TXB
] = tex_action
;
2732 bld_base
->op_actions
[TGSI_OPCODE_TXB2
] = tex_action
;
2733 bld_base
->op_actions
[TGSI_OPCODE_TXD
] = tex_action
;
2734 bld_base
->op_actions
[TGSI_OPCODE_TXF
] = tex_action
;
2735 bld_base
->op_actions
[TGSI_OPCODE_TXL
] = tex_action
;
2736 bld_base
->op_actions
[TGSI_OPCODE_TXL2
] = tex_action
;
2737 bld_base
->op_actions
[TGSI_OPCODE_TXP
] = tex_action
;
2738 bld_base
->op_actions
[TGSI_OPCODE_TXQ
] = txq_action
;
2739 bld_base
->op_actions
[TGSI_OPCODE_TG4
] = tex_action
;
2740 bld_base
->op_actions
[TGSI_OPCODE_LODQ
] = tex_action
;
2742 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
2743 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
2745 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_llvm_emit_vertex
;
2746 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
2748 if (HAVE_LLVM
>= 0x0306) {
2749 bld_base
->op_actions
[TGSI_OPCODE_MAX
].emit
= build_tgsi_intrinsic_nomem
;
2750 bld_base
->op_actions
[TGSI_OPCODE_MAX
].intr_name
= "llvm.maxnum.f32";
2751 bld_base
->op_actions
[TGSI_OPCODE_MIN
].emit
= build_tgsi_intrinsic_nomem
;
2752 bld_base
->op_actions
[TGSI_OPCODE_MIN
].intr_name
= "llvm.minnum.f32";
2755 si_shader_ctx
.radeon_bld
.load_system_value
= declare_system_value
;
2756 si_shader_ctx
.tokens
= sel
->tokens
;
2757 tgsi_parse_init(&si_shader_ctx
.parse
, si_shader_ctx
.tokens
);
2758 si_shader_ctx
.shader
= shader
;
2759 si_shader_ctx
.type
= si_shader_ctx
.parse
.FullHeader
.Processor
.Processor
;
2760 si_shader_ctx
.screen
= sscreen
;
2762 switch (si_shader_ctx
.type
) {
2763 case TGSI_PROCESSOR_VERTEX
:
2764 si_shader_ctx
.radeon_bld
.load_input
= declare_input_vs
;
2765 if (shader
->key
.vs
.as_es
) {
2766 bld_base
->emit_epilogue
= si_llvm_emit_es_epilogue
;
2768 bld_base
->emit_epilogue
= si_llvm_emit_vs_epilogue
;
2771 case TGSI_PROCESSOR_GEOMETRY
:
2772 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
2773 bld_base
->emit_epilogue
= si_llvm_emit_gs_epilogue
;
2775 case TGSI_PROCESSOR_FRAGMENT
:
2776 si_shader_ctx
.radeon_bld
.load_input
= declare_input_fs
;
2777 bld_base
->emit_epilogue
= si_llvm_emit_fs_epilogue
;
2779 switch (sel
->info
.properties
[TGSI_PROPERTY_FS_DEPTH_LAYOUT
]) {
2780 case TGSI_FS_DEPTH_LAYOUT_GREATER
:
2781 shader
->db_shader_control
|=
2782 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_GREATER_THAN_Z
);
2784 case TGSI_FS_DEPTH_LAYOUT_LESS
:
2785 shader
->db_shader_control
|=
2786 S_02880C_CONSERVATIVE_Z_EXPORT(V_02880C_EXPORT_LESS_THAN_Z
);
2791 assert(!"Unsupported shader type");
2795 create_meta_data(&si_shader_ctx
);
2796 create_function(&si_shader_ctx
);
2797 preload_constants(&si_shader_ctx
);
2798 preload_samplers(&si_shader_ctx
);
2799 preload_streamout_buffers(&si_shader_ctx
);
2800 preload_ring_buffers(&si_shader_ctx
);
2802 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
2803 si_shader_ctx
.gs_next_vertex
=
2804 lp_build_alloca(bld_base
->base
.gallivm
,
2805 bld_base
->uint_bld
.elem_type
, "");
2808 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
2809 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
2813 radeon_llvm_finalize_module(&si_shader_ctx
.radeon_bld
);
2815 mod
= bld_base
->base
.gallivm
->module
;
2816 r
= si_compile_llvm(sscreen
, shader
, mod
);
2818 fprintf(stderr
, "LLVM failed to compile shader\n");
2822 radeon_llvm_dispose(&si_shader_ctx
.radeon_bld
);
2824 if (si_shader_ctx
.type
== TGSI_PROCESSOR_GEOMETRY
) {
2825 shader
->gs_copy_shader
= CALLOC_STRUCT(si_shader
);
2826 shader
->gs_copy_shader
->selector
= shader
->selector
;
2827 shader
->gs_copy_shader
->key
= shader
->key
;
2828 si_shader_ctx
.shader
= shader
->gs_copy_shader
;
2829 if ((r
= si_generate_gs_copy_shader(sscreen
, &si_shader_ctx
,
2831 free(shader
->gs_copy_shader
);
2832 shader
->gs_copy_shader
= NULL
;
2837 tgsi_parse_free(&si_shader_ctx
.parse
);
2840 for (int i
= 0; i
< SI_NUM_CONST_BUFFERS
; i
++)
2841 FREE(si_shader_ctx
.constants
[i
]);
2846 void si_shader_destroy(struct pipe_context
*ctx
, struct si_shader
*shader
)
2848 if (shader
->gs_copy_shader
)
2849 si_shader_destroy(ctx
, shader
->gs_copy_shader
);
2851 r600_resource_reference(&shader
->bo
, NULL
);
2852 r600_resource_reference(&shader
->scratch_bo
, NULL
);