2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 #include "gallivm/lp_bld_const.h"
25 #include "gallivm/lp_bld_gather.h"
26 #include "gallivm/lp_bld_intr.h"
27 #include "gallivm/lp_bld_logic.h"
28 #include "gallivm/lp_bld_arit.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_misc.h"
31 #include "util/u_memory.h"
32 #include "util/u_string.h"
33 #include "tgsi/tgsi_build.h"
34 #include "tgsi/tgsi_util.h"
35 #include "tgsi/tgsi_dump.h"
37 #include "ac_binary.h"
38 #include "ac_llvm_util.h"
39 #include "ac_exp_param.h"
40 #include "si_shader_internal.h"
44 #include "compiler/nir/nir.h"
46 static const char *scratch_rsrc_dword0_symbol
=
47 "SCRATCH_RSRC_DWORD0";
49 static const char *scratch_rsrc_dword1_symbol
=
50 "SCRATCH_RSRC_DWORD1";
52 struct si_shader_output_values
54 LLVMValueRef values
[4];
55 unsigned semantic_name
;
56 unsigned semantic_index
;
57 ubyte vertex_stream
[4];
61 * Used to collect types and other info about arguments of the LLVM function
62 * before the function is created.
64 struct si_function_info
{
65 LLVMTypeRef types
[100];
66 LLVMValueRef
*assign
[100];
67 unsigned num_sgpr_params
;
76 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
77 struct si_screen
*sscreen
,
78 LLVMTargetMachineRef tm
);
80 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
81 struct lp_build_tgsi_context
*bld_base
,
82 struct lp_build_emit_data
*emit_data
);
84 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
87 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
88 union si_shader_part_key
*key
);
89 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
90 union si_shader_part_key
*key
);
91 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
92 union si_shader_part_key
*key
);
93 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
94 union si_shader_part_key
*key
);
96 /* Ideally pass the sample mask input to the PS epilog as v14, which
97 * is its usual location, so that the shader doesn't have to add v_mov.
99 #define PS_EPILOG_SAMPLEMASK_MIN_LOC 14
102 CONST_ADDR_SPACE
= 2,
103 LOCAL_ADDR_SPACE
= 3,
106 static bool is_merged_shader(struct si_shader
*shader
)
108 if (shader
->selector
->screen
->info
.chip_class
<= VI
)
111 return shader
->key
.as_ls
||
113 shader
->selector
->type
== PIPE_SHADER_TESS_CTRL
||
114 shader
->selector
->type
== PIPE_SHADER_GEOMETRY
;
117 static void si_init_function_info(struct si_function_info
*fninfo
)
119 fninfo
->num_params
= 0;
120 fninfo
->num_sgpr_params
= 0;
123 static unsigned add_arg_assign(struct si_function_info
*fninfo
,
124 enum si_arg_regfile regfile
, LLVMTypeRef type
,
125 LLVMValueRef
*assign
)
127 assert(regfile
!= ARG_SGPR
|| fninfo
->num_sgpr_params
== fninfo
->num_params
);
129 unsigned idx
= fninfo
->num_params
++;
130 assert(idx
< ARRAY_SIZE(fninfo
->types
));
132 if (regfile
== ARG_SGPR
)
133 fninfo
->num_sgpr_params
= fninfo
->num_params
;
135 fninfo
->types
[idx
] = type
;
136 fninfo
->assign
[idx
] = assign
;
140 static unsigned add_arg(struct si_function_info
*fninfo
,
141 enum si_arg_regfile regfile
, LLVMTypeRef type
)
143 return add_arg_assign(fninfo
, regfile
, type
, NULL
);
146 static void add_arg_assign_checked(struct si_function_info
*fninfo
,
147 enum si_arg_regfile regfile
, LLVMTypeRef type
,
148 LLVMValueRef
*assign
, unsigned idx
)
150 MAYBE_UNUSED
unsigned actual
= add_arg_assign(fninfo
, regfile
, type
, assign
);
151 assert(actual
== idx
);
154 static void add_arg_checked(struct si_function_info
*fninfo
,
155 enum si_arg_regfile regfile
, LLVMTypeRef type
,
158 add_arg_assign_checked(fninfo
, regfile
, type
, NULL
, idx
);
162 * Returns a unique index for a per-patch semantic name and index. The index
163 * must be less than 32, so that a 32-bit bitmask of used inputs or outputs
166 unsigned si_shader_io_get_unique_index_patch(unsigned semantic_name
, unsigned index
)
168 switch (semantic_name
) {
169 case TGSI_SEMANTIC_TESSOUTER
:
171 case TGSI_SEMANTIC_TESSINNER
:
173 case TGSI_SEMANTIC_PATCH
:
178 assert(!"invalid semantic name");
184 * Returns a unique index for a semantic name and index. The index must be
185 * less than 64, so that a 64-bit bitmask of used inputs or outputs can be
188 unsigned si_shader_io_get_unique_index(unsigned semantic_name
, unsigned index
)
190 switch (semantic_name
) {
191 case TGSI_SEMANTIC_POSITION
:
193 case TGSI_SEMANTIC_GENERIC
:
194 /* Since some shader stages use the the highest used IO index
195 * to determine the size to allocate for inputs/outputs
196 * (in LDS, tess and GS rings). GENERIC should be placed right
197 * after POSITION to make that size as small as possible.
199 if (index
< SI_MAX_IO_GENERIC
)
202 assert(!"invalid generic index");
204 case TGSI_SEMANTIC_PSIZE
:
205 return SI_MAX_IO_GENERIC
+ 1;
206 case TGSI_SEMANTIC_CLIPDIST
:
208 return SI_MAX_IO_GENERIC
+ 2 + index
;
209 case TGSI_SEMANTIC_FOG
:
210 return SI_MAX_IO_GENERIC
+ 4;
211 case TGSI_SEMANTIC_LAYER
:
212 return SI_MAX_IO_GENERIC
+ 5;
213 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
214 return SI_MAX_IO_GENERIC
+ 6;
215 case TGSI_SEMANTIC_PRIMID
:
216 return SI_MAX_IO_GENERIC
+ 7;
217 case TGSI_SEMANTIC_COLOR
: /* these alias */
218 case TGSI_SEMANTIC_BCOLOR
:
220 return SI_MAX_IO_GENERIC
+ 8 + index
;
221 case TGSI_SEMANTIC_TEXCOORD
:
223 assert(SI_MAX_IO_GENERIC
+ 10 + index
< 64);
224 return SI_MAX_IO_GENERIC
+ 10 + index
;
226 assert(!"invalid semantic name");
232 * Get the value of a shader input parameter and extract a bitfield.
234 static LLVMValueRef
unpack_param(struct si_shader_context
*ctx
,
235 unsigned param
, unsigned rshift
,
238 LLVMValueRef value
= LLVMGetParam(ctx
->main_fn
,
241 if (LLVMGetTypeKind(LLVMTypeOf(value
)) == LLVMFloatTypeKind
)
242 value
= ac_to_integer(&ctx
->ac
, value
);
245 value
= LLVMBuildLShr(ctx
->ac
.builder
, value
,
246 LLVMConstInt(ctx
->i32
, rshift
, 0), "");
248 if (rshift
+ bitwidth
< 32) {
249 unsigned mask
= (1 << bitwidth
) - 1;
250 value
= LLVMBuildAnd(ctx
->ac
.builder
, value
,
251 LLVMConstInt(ctx
->i32
, mask
, 0), "");
257 static LLVMValueRef
get_rel_patch_id(struct si_shader_context
*ctx
)
260 case PIPE_SHADER_TESS_CTRL
:
261 return unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 0, 8);
263 case PIPE_SHADER_TESS_EVAL
:
264 return LLVMGetParam(ctx
->main_fn
,
265 ctx
->param_tes_rel_patch_id
);
273 /* Tessellation shaders pass outputs to the next shader using LDS.
275 * LS outputs = TCS inputs
276 * TCS outputs = TES inputs
279 * - TCS inputs for patch 0
280 * - TCS inputs for patch 1
281 * - TCS inputs for patch 2 = get_tcs_in_current_patch_offset (if RelPatchID==2)
283 * - TCS outputs for patch 0 = get_tcs_out_patch0_offset
284 * - Per-patch TCS outputs for patch 0 = get_tcs_out_patch0_patch_data_offset
285 * - TCS outputs for patch 1
286 * - Per-patch TCS outputs for patch 1
287 * - TCS outputs for patch 2 = get_tcs_out_current_patch_offset (if RelPatchID==2)
288 * - Per-patch TCS outputs for patch 2 = get_tcs_out_current_patch_data_offset (if RelPatchID==2)
291 * All three shaders VS(LS), TCS, TES share the same LDS space.
295 get_tcs_in_patch_stride(struct si_shader_context
*ctx
)
297 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 8, 13);
300 static unsigned get_tcs_out_vertex_dw_stride_constant(struct si_shader_context
*ctx
)
302 assert(ctx
->type
== PIPE_SHADER_TESS_CTRL
);
304 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
305 return util_last_bit64(ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
) * 4;
307 return util_last_bit64(ctx
->shader
->selector
->outputs_written
) * 4;
310 static LLVMValueRef
get_tcs_out_vertex_dw_stride(struct si_shader_context
*ctx
)
312 unsigned stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
314 return LLVMConstInt(ctx
->i32
, stride
, 0);
317 static LLVMValueRef
get_tcs_out_patch_stride(struct si_shader_context
*ctx
)
319 if (ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
)
320 return unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 0, 13);
322 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
323 unsigned tcs_out_vertices
= info
->properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
];
324 unsigned vertex_dw_stride
= get_tcs_out_vertex_dw_stride_constant(ctx
);
325 unsigned num_patch_outputs
= util_last_bit64(ctx
->shader
->selector
->patch_outputs_written
);
326 unsigned patch_dw_stride
= tcs_out_vertices
* vertex_dw_stride
+
327 num_patch_outputs
* 4;
328 return LLVMConstInt(ctx
->i32
, patch_dw_stride
, 0);
332 get_tcs_out_patch0_offset(struct si_shader_context
*ctx
)
334 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
336 ctx
->param_tcs_out_lds_offsets
,
342 get_tcs_out_patch0_patch_data_offset(struct si_shader_context
*ctx
)
344 return lp_build_mul_imm(&ctx
->bld_base
.uint_bld
,
346 ctx
->param_tcs_out_lds_offsets
,
352 get_tcs_in_current_patch_offset(struct si_shader_context
*ctx
)
354 LLVMValueRef patch_stride
= get_tcs_in_patch_stride(ctx
);
355 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
357 return LLVMBuildMul(ctx
->ac
.builder
, patch_stride
, rel_patch_id
, "");
361 get_tcs_out_current_patch_offset(struct si_shader_context
*ctx
)
363 LLVMValueRef patch0_offset
= get_tcs_out_patch0_offset(ctx
);
364 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
365 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
367 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_offset
,
368 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
374 get_tcs_out_current_patch_data_offset(struct si_shader_context
*ctx
)
376 LLVMValueRef patch0_patch_data_offset
=
377 get_tcs_out_patch0_patch_data_offset(ctx
);
378 LLVMValueRef patch_stride
= get_tcs_out_patch_stride(ctx
);
379 LLVMValueRef rel_patch_id
= get_rel_patch_id(ctx
);
381 return LLVMBuildAdd(ctx
->ac
.builder
, patch0_patch_data_offset
,
382 LLVMBuildMul(ctx
->ac
.builder
, patch_stride
,
387 static LLVMValueRef
get_num_tcs_out_vertices(struct si_shader_context
*ctx
)
389 unsigned tcs_out_vertices
=
390 ctx
->shader
->selector
?
391 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TCS_VERTICES_OUT
] : 0;
393 /* If !tcs_out_vertices, it's either the fixed-func TCS or the TCS epilog. */
394 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&& tcs_out_vertices
)
395 return LLVMConstInt(ctx
->i32
, tcs_out_vertices
, 0);
397 return unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 6, 6);
400 static LLVMValueRef
get_tcs_in_vertex_dw_stride(struct si_shader_context
*ctx
)
405 case PIPE_SHADER_VERTEX
:
406 stride
= util_last_bit64(ctx
->shader
->selector
->outputs_written
);
407 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
409 case PIPE_SHADER_TESS_CTRL
:
410 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
411 ctx
->shader
->is_monolithic
) {
412 stride
= util_last_bit64(ctx
->shader
->key
.part
.tcs
.ls
->outputs_written
);
413 return LLVMConstInt(ctx
->i32
, stride
* 4, 0);
415 return unpack_param(ctx
, ctx
->param_vs_state_bits
, 24, 8);
423 static LLVMValueRef
get_instance_index_for_fetch(
424 struct si_shader_context
*ctx
,
425 unsigned param_start_instance
, LLVMValueRef divisor
)
427 LLVMValueRef result
= ctx
->abi
.instance_id
;
429 /* The division must be done before START_INSTANCE is added. */
430 if (divisor
!= ctx
->i32_1
)
431 result
= LLVMBuildUDiv(ctx
->ac
.builder
, result
, divisor
, "");
433 return LLVMBuildAdd(ctx
->ac
.builder
, result
,
434 LLVMGetParam(ctx
->main_fn
, param_start_instance
), "");
437 /* Bitcast <4 x float> to <2 x double>, extract the component, and convert
439 static LLVMValueRef
extract_double_to_float(struct si_shader_context
*ctx
,
441 unsigned double_index
)
443 LLVMBuilderRef builder
= ctx
->ac
.builder
;
444 LLVMTypeRef f64
= LLVMDoubleTypeInContext(ctx
->ac
.context
);
445 LLVMValueRef dvec2
= LLVMBuildBitCast(builder
, vec4
,
446 LLVMVectorType(f64
, 2), "");
447 LLVMValueRef index
= LLVMConstInt(ctx
->i32
, double_index
, 0);
448 LLVMValueRef value
= LLVMBuildExtractElement(builder
, dvec2
, index
, "");
449 return LLVMBuildFPTrunc(builder
, value
, ctx
->f32
, "");
452 static LLVMValueRef
unpack_sint16(struct si_shader_context
*ctx
,
453 LLVMValueRef i32
, unsigned index
)
458 return LLVMBuildAShr(ctx
->ac
.builder
, i32
,
459 LLVMConstInt(ctx
->i32
, 16, 0), "");
461 return LLVMBuildSExt(ctx
->ac
.builder
,
462 LLVMBuildTrunc(ctx
->ac
.builder
, i32
,
467 void si_llvm_load_input_vs(
468 struct si_shader_context
*ctx
,
469 unsigned input_index
,
472 unsigned vs_blit_property
=
473 ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
475 if (vs_blit_property
) {
476 LLVMValueRef vertex_id
= ctx
->abi
.vertex_id
;
477 LLVMValueRef sel_x1
= LLVMBuildICmp(ctx
->ac
.builder
,
478 LLVMIntULE
, vertex_id
,
480 /* Use LLVMIntNE, because we have 3 vertices and only
481 * the middle one should use y2.
483 LLVMValueRef sel_y1
= LLVMBuildICmp(ctx
->ac
.builder
,
484 LLVMIntNE
, vertex_id
,
487 if (input_index
== 0) {
489 LLVMValueRef x1y1
= LLVMGetParam(ctx
->main_fn
,
490 ctx
->param_vs_blit_inputs
);
491 LLVMValueRef x2y2
= LLVMGetParam(ctx
->main_fn
,
492 ctx
->param_vs_blit_inputs
+ 1);
494 LLVMValueRef x1
= unpack_sint16(ctx
, x1y1
, 0);
495 LLVMValueRef y1
= unpack_sint16(ctx
, x1y1
, 1);
496 LLVMValueRef x2
= unpack_sint16(ctx
, x2y2
, 0);
497 LLVMValueRef y2
= unpack_sint16(ctx
, x2y2
, 1);
499 LLVMValueRef x
= LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
501 LLVMValueRef y
= LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
504 out
[0] = LLVMBuildSIToFP(ctx
->ac
.builder
, x
, ctx
->f32
, "");
505 out
[1] = LLVMBuildSIToFP(ctx
->ac
.builder
, y
, ctx
->f32
, "");
506 out
[2] = LLVMGetParam(ctx
->main_fn
,
507 ctx
->param_vs_blit_inputs
+ 2);
508 out
[3] = ctx
->ac
.f32_1
;
512 /* Color or texture coordinates: */
513 assert(input_index
== 1);
515 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
516 for (int i
= 0; i
< 4; i
++) {
517 out
[i
] = LLVMGetParam(ctx
->main_fn
,
518 ctx
->param_vs_blit_inputs
+ 3 + i
);
521 assert(vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
);
522 LLVMValueRef x1
= LLVMGetParam(ctx
->main_fn
,
523 ctx
->param_vs_blit_inputs
+ 3);
524 LLVMValueRef y1
= LLVMGetParam(ctx
->main_fn
,
525 ctx
->param_vs_blit_inputs
+ 4);
526 LLVMValueRef x2
= LLVMGetParam(ctx
->main_fn
,
527 ctx
->param_vs_blit_inputs
+ 5);
528 LLVMValueRef y2
= LLVMGetParam(ctx
->main_fn
,
529 ctx
->param_vs_blit_inputs
+ 6);
531 out
[0] = LLVMBuildSelect(ctx
->ac
.builder
, sel_x1
,
533 out
[1] = LLVMBuildSelect(ctx
->ac
.builder
, sel_y1
,
535 out
[2] = LLVMGetParam(ctx
->main_fn
,
536 ctx
->param_vs_blit_inputs
+ 7);
537 out
[3] = LLVMGetParam(ctx
->main_fn
,
538 ctx
->param_vs_blit_inputs
+ 8);
545 unsigned num_fetches
;
546 unsigned fetch_stride
;
548 LLVMValueRef t_list_ptr
;
549 LLVMValueRef t_offset
;
551 LLVMValueRef vertex_index
;
552 LLVMValueRef input
[3];
554 /* Load the T list */
555 t_list_ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vertex_buffers
);
557 t_offset
= LLVMConstInt(ctx
->i32
, input_index
, 0);
559 t_list
= ac_build_load_to_sgpr(&ctx
->ac
, t_list_ptr
, t_offset
);
561 vertex_index
= LLVMGetParam(ctx
->main_fn
,
562 ctx
->param_vertex_index0
+
565 fix_fetch
= ctx
->shader
->key
.mono
.vs_fix_fetch
[input_index
];
567 /* Do multiple loads for special formats. */
569 case SI_FIX_FETCH_RGB_64_FLOAT
:
570 num_fetches
= 3; /* 3 2-dword loads */
573 case SI_FIX_FETCH_RGBA_64_FLOAT
:
574 num_fetches
= 2; /* 2 4-dword loads */
577 case SI_FIX_FETCH_RGB_8
:
578 case SI_FIX_FETCH_RGB_8_INT
:
582 case SI_FIX_FETCH_RGB_16
:
583 case SI_FIX_FETCH_RGB_16_INT
:
592 for (unsigned i
= 0; i
< num_fetches
; i
++) {
593 LLVMValueRef voffset
= LLVMConstInt(ctx
->i32
, fetch_stride
* i
, 0);
595 input
[i
] = ac_build_buffer_load_format(&ctx
->ac
, t_list
,
596 vertex_index
, voffset
,
600 /* Break up the vec4 into individual components */
601 for (chan
= 0; chan
< 4; chan
++) {
602 LLVMValueRef llvm_chan
= LLVMConstInt(ctx
->i32
, chan
, 0);
603 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
604 input
[0], llvm_chan
, "");
608 case SI_FIX_FETCH_A2_SNORM
:
609 case SI_FIX_FETCH_A2_SSCALED
:
610 case SI_FIX_FETCH_A2_SINT
: {
611 /* The hardware returns an unsigned value; convert it to a
614 LLVMValueRef tmp
= out
[3];
615 LLVMValueRef c30
= LLVMConstInt(ctx
->i32
, 30, 0);
617 /* First, recover the sign-extended signed integer value. */
618 if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
)
619 tmp
= LLVMBuildFPToUI(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
621 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
623 /* For the integer-like cases, do a natural sign extension.
625 * For the SNORM case, the values are 0.0, 0.333, 0.666, 1.0
626 * and happen to contain 0, 1, 2, 3 as the two LSBs of the
629 tmp
= LLVMBuildShl(ctx
->ac
.builder
, tmp
,
630 fix_fetch
== SI_FIX_FETCH_A2_SNORM
?
631 LLVMConstInt(ctx
->i32
, 7, 0) : c30
, "");
632 tmp
= LLVMBuildAShr(ctx
->ac
.builder
, tmp
, c30
, "");
634 /* Convert back to the right type. */
635 if (fix_fetch
== SI_FIX_FETCH_A2_SNORM
) {
637 LLVMValueRef neg_one
= LLVMConstReal(ctx
->f32
, -1.0);
638 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
639 clamp
= LLVMBuildFCmp(ctx
->ac
.builder
, LLVMRealULT
, tmp
, neg_one
, "");
640 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, clamp
, neg_one
, tmp
, "");
641 } else if (fix_fetch
== SI_FIX_FETCH_A2_SSCALED
) {
642 tmp
= LLVMBuildSIToFP(ctx
->ac
.builder
, tmp
, ctx
->f32
, "");
648 case SI_FIX_FETCH_RGBA_32_UNORM
:
649 case SI_FIX_FETCH_RGBX_32_UNORM
:
650 for (chan
= 0; chan
< 4; chan
++) {
651 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
652 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
653 out
[chan
], ctx
->f32
, "");
654 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
655 LLVMConstReal(ctx
->f32
, 1.0 / UINT_MAX
), "");
657 /* RGBX UINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
658 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_UNORM
)
659 out
[3] = LLVMConstReal(ctx
->f32
, 1);
661 case SI_FIX_FETCH_RGBA_32_SNORM
:
662 case SI_FIX_FETCH_RGBX_32_SNORM
:
663 case SI_FIX_FETCH_RGBA_32_FIXED
:
664 case SI_FIX_FETCH_RGBX_32_FIXED
: {
666 if (fix_fetch
>= SI_FIX_FETCH_RGBA_32_FIXED
)
667 scale
= 1.0 / 0x10000;
669 scale
= 1.0 / INT_MAX
;
671 for (chan
= 0; chan
< 4; chan
++) {
672 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
673 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
674 out
[chan
], ctx
->f32
, "");
675 out
[chan
] = LLVMBuildFMul(ctx
->ac
.builder
, out
[chan
],
676 LLVMConstReal(ctx
->f32
, scale
), "");
678 /* RGBX SINT returns 1 in alpha, which would be rounded to 0 by normalizing. */
679 if (fix_fetch
== SI_FIX_FETCH_RGBX_32_SNORM
||
680 fix_fetch
== SI_FIX_FETCH_RGBX_32_FIXED
)
681 out
[3] = LLVMConstReal(ctx
->f32
, 1);
684 case SI_FIX_FETCH_RGBA_32_USCALED
:
685 for (chan
= 0; chan
< 4; chan
++) {
686 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
687 out
[chan
] = LLVMBuildUIToFP(ctx
->ac
.builder
,
688 out
[chan
], ctx
->f32
, "");
691 case SI_FIX_FETCH_RGBA_32_SSCALED
:
692 for (chan
= 0; chan
< 4; chan
++) {
693 out
[chan
] = ac_to_integer(&ctx
->ac
, out
[chan
]);
694 out
[chan
] = LLVMBuildSIToFP(ctx
->ac
.builder
,
695 out
[chan
], ctx
->f32
, "");
698 case SI_FIX_FETCH_RG_64_FLOAT
:
699 for (chan
= 0; chan
< 2; chan
++)
700 out
[chan
] = extract_double_to_float(ctx
, input
[0], chan
);
702 out
[2] = LLVMConstReal(ctx
->f32
, 0);
703 out
[3] = LLVMConstReal(ctx
->f32
, 1);
705 case SI_FIX_FETCH_RGB_64_FLOAT
:
706 for (chan
= 0; chan
< 3; chan
++)
707 out
[chan
] = extract_double_to_float(ctx
, input
[chan
], 0);
709 out
[3] = LLVMConstReal(ctx
->f32
, 1);
711 case SI_FIX_FETCH_RGBA_64_FLOAT
:
712 for (chan
= 0; chan
< 4; chan
++) {
713 out
[chan
] = extract_double_to_float(ctx
, input
[chan
/ 2],
717 case SI_FIX_FETCH_RGB_8
:
718 case SI_FIX_FETCH_RGB_8_INT
:
719 case SI_FIX_FETCH_RGB_16
:
720 case SI_FIX_FETCH_RGB_16_INT
:
721 for (chan
= 0; chan
< 3; chan
++) {
722 out
[chan
] = LLVMBuildExtractElement(ctx
->ac
.builder
,
726 if (fix_fetch
== SI_FIX_FETCH_RGB_8
||
727 fix_fetch
== SI_FIX_FETCH_RGB_16
) {
728 out
[3] = LLVMConstReal(ctx
->f32
, 1);
730 out
[3] = ac_to_float(&ctx
->ac
, ctx
->i32_1
);
736 static void declare_input_vs(
737 struct si_shader_context
*ctx
,
738 unsigned input_index
,
739 const struct tgsi_full_declaration
*decl
,
742 si_llvm_load_input_vs(ctx
, input_index
, out
);
745 static LLVMValueRef
get_primitive_id(struct si_shader_context
*ctx
,
752 case PIPE_SHADER_VERTEX
:
753 return LLVMGetParam(ctx
->main_fn
,
754 ctx
->param_vs_prim_id
);
755 case PIPE_SHADER_TESS_CTRL
:
756 return LLVMGetParam(ctx
->main_fn
,
757 ctx
->param_tcs_patch_id
);
758 case PIPE_SHADER_TESS_EVAL
:
759 return LLVMGetParam(ctx
->main_fn
,
760 ctx
->param_tes_patch_id
);
761 case PIPE_SHADER_GEOMETRY
:
762 return ctx
->abi
.gs_prim_id
;
770 * Return the value of tgsi_ind_register for indexing.
771 * This is the indirect index with the constant offset added to it.
773 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
774 const struct tgsi_ind_register
*ind
,
780 if (ind
->File
== TGSI_FILE_ADDRESS
) {
781 result
= ctx
->addrs
[ind
->Index
][ind
->Swizzle
];
782 result
= LLVMBuildLoad(ctx
->ac
.builder
, result
, "");
784 struct tgsi_full_src_register src
= {};
786 src
.Register
.File
= ind
->File
;
787 src
.Register
.Index
= ind
->Index
;
789 /* Set the second index to 0 for constants. */
790 if (ind
->File
== TGSI_FILE_CONSTANT
)
791 src
.Register
.Dimension
= 1;
793 result
= ctx
->bld_base
.emit_fetch_funcs
[ind
->File
](&ctx
->bld_base
, &src
,
796 result
= ac_to_integer(&ctx
->ac
, result
);
800 result
= LLVMBuildMul(ctx
->ac
.builder
, result
,
801 LLVMConstInt(ctx
->i32
, addr_mul
, 0), "");
802 result
= LLVMBuildAdd(ctx
->ac
.builder
, result
,
803 LLVMConstInt(ctx
->i32
, rel_index
, 0), "");
808 * Like si_get_indirect_index, but restricts the return value to a (possibly
809 * undefined) value inside [0..num).
811 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
812 const struct tgsi_ind_register
*ind
,
813 int rel_index
, unsigned num
)
815 LLVMValueRef result
= si_get_indirect_index(ctx
, ind
, 1, rel_index
);
817 return si_llvm_bound_index(ctx
, result
, num
);
822 * Calculate a dword address given an input or output register and a stride.
824 static LLVMValueRef
get_dw_address(struct si_shader_context
*ctx
,
825 const struct tgsi_full_dst_register
*dst
,
826 const struct tgsi_full_src_register
*src
,
827 LLVMValueRef vertex_dw_stride
,
828 LLVMValueRef base_addr
)
830 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
831 ubyte
*name
, *index
, *array_first
;
833 struct tgsi_full_dst_register reg
;
835 /* Set the register description. The address computation is the same
836 * for sources and destinations. */
838 reg
.Register
.File
= src
->Register
.File
;
839 reg
.Register
.Index
= src
->Register
.Index
;
840 reg
.Register
.Indirect
= src
->Register
.Indirect
;
841 reg
.Register
.Dimension
= src
->Register
.Dimension
;
842 reg
.Indirect
= src
->Indirect
;
843 reg
.Dimension
= src
->Dimension
;
844 reg
.DimIndirect
= src
->DimIndirect
;
848 /* If the register is 2-dimensional (e.g. an array of vertices
849 * in a primitive), calculate the base address of the vertex. */
850 if (reg
.Register
.Dimension
) {
853 if (reg
.Dimension
.Indirect
)
854 index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
855 1, reg
.Dimension
.Index
);
857 index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
859 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
860 LLVMBuildMul(ctx
->ac
.builder
, index
,
861 vertex_dw_stride
, ""), "");
864 /* Get information about the register. */
865 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
866 name
= info
->input_semantic_name
;
867 index
= info
->input_semantic_index
;
868 array_first
= info
->input_array_first
;
869 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
870 name
= info
->output_semantic_name
;
871 index
= info
->output_semantic_index
;
872 array_first
= info
->output_array_first
;
878 if (reg
.Register
.Indirect
) {
879 /* Add the relative address of the element. */
880 LLVMValueRef ind_index
;
882 if (reg
.Indirect
.ArrayID
)
883 first
= array_first
[reg
.Indirect
.ArrayID
];
885 first
= reg
.Register
.Index
;
887 ind_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
888 1, reg
.Register
.Index
- first
);
890 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
891 LLVMBuildMul(ctx
->ac
.builder
, ind_index
,
892 LLVMConstInt(ctx
->i32
, 4, 0), ""), "");
894 param
= reg
.Register
.Dimension
?
895 si_shader_io_get_unique_index(name
[first
], index
[first
]) :
896 si_shader_io_get_unique_index_patch(name
[first
], index
[first
]);
898 param
= reg
.Register
.Dimension
?
899 si_shader_io_get_unique_index(name
[reg
.Register
.Index
],
900 index
[reg
.Register
.Index
]) :
901 si_shader_io_get_unique_index_patch(name
[reg
.Register
.Index
],
902 index
[reg
.Register
.Index
]);
905 /* Add the base address of the element. */
906 return LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
907 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
910 /* The offchip buffer layout for TCS->TES is
912 * - attribute 0 of patch 0 vertex 0
913 * - attribute 0 of patch 0 vertex 1
914 * - attribute 0 of patch 0 vertex 2
916 * - attribute 0 of patch 1 vertex 0
917 * - attribute 0 of patch 1 vertex 1
919 * - attribute 1 of patch 0 vertex 0
920 * - attribute 1 of patch 0 vertex 1
922 * - per patch attribute 0 of patch 0
923 * - per patch attribute 0 of patch 1
926 * Note that every attribute has 4 components.
928 static LLVMValueRef
get_tcs_tes_buffer_address(struct si_shader_context
*ctx
,
929 LLVMValueRef rel_patch_id
,
930 LLVMValueRef vertex_index
,
931 LLVMValueRef param_index
)
933 LLVMValueRef base_addr
, vertices_per_patch
, num_patches
, total_vertices
;
934 LLVMValueRef param_stride
, constant16
;
936 vertices_per_patch
= get_num_tcs_out_vertices(ctx
);
937 num_patches
= unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 0, 6);
938 total_vertices
= LLVMBuildMul(ctx
->ac
.builder
, vertices_per_patch
,
941 constant16
= LLVMConstInt(ctx
->i32
, 16, 0);
943 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
944 vertices_per_patch
, "");
946 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
949 param_stride
= total_vertices
;
951 base_addr
= rel_patch_id
;
952 param_stride
= num_patches
;
955 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
956 LLVMBuildMul(ctx
->ac
.builder
, param_index
,
957 param_stride
, ""), "");
959 base_addr
= LLVMBuildMul(ctx
->ac
.builder
, base_addr
, constant16
, "");
962 LLVMValueRef patch_data_offset
=
963 unpack_param(ctx
, ctx
->param_tcs_offchip_layout
, 12, 20);
965 base_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_addr
,
966 patch_data_offset
, "");
971 static LLVMValueRef
get_tcs_tes_buffer_address_from_reg(
972 struct si_shader_context
*ctx
,
973 const struct tgsi_full_dst_register
*dst
,
974 const struct tgsi_full_src_register
*src
)
976 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
977 ubyte
*name
, *index
, *array_first
;
978 struct tgsi_full_src_register reg
;
979 LLVMValueRef vertex_index
= NULL
;
980 LLVMValueRef param_index
= NULL
;
981 unsigned param_index_base
, param_base
;
983 reg
= src
? *src
: tgsi_full_src_register_from_dst(dst
);
985 if (reg
.Register
.Dimension
) {
987 if (reg
.Dimension
.Indirect
)
988 vertex_index
= si_get_indirect_index(ctx
, ®
.DimIndirect
,
989 1, reg
.Dimension
.Index
);
991 vertex_index
= LLVMConstInt(ctx
->i32
, reg
.Dimension
.Index
, 0);
994 /* Get information about the register. */
995 if (reg
.Register
.File
== TGSI_FILE_INPUT
) {
996 name
= info
->input_semantic_name
;
997 index
= info
->input_semantic_index
;
998 array_first
= info
->input_array_first
;
999 } else if (reg
.Register
.File
== TGSI_FILE_OUTPUT
) {
1000 name
= info
->output_semantic_name
;
1001 index
= info
->output_semantic_index
;
1002 array_first
= info
->output_array_first
;
1008 if (reg
.Register
.Indirect
) {
1009 if (reg
.Indirect
.ArrayID
)
1010 param_base
= array_first
[reg
.Indirect
.ArrayID
];
1012 param_base
= reg
.Register
.Index
;
1014 param_index
= si_get_indirect_index(ctx
, ®
.Indirect
,
1015 1, reg
.Register
.Index
- param_base
);
1018 param_base
= reg
.Register
.Index
;
1019 param_index
= ctx
->i32_0
;
1022 param_index_base
= reg
.Register
.Dimension
?
1023 si_shader_io_get_unique_index(name
[param_base
], index
[param_base
]) :
1024 si_shader_io_get_unique_index_patch(name
[param_base
], index
[param_base
]);
1026 param_index
= LLVMBuildAdd(ctx
->ac
.builder
, param_index
,
1027 LLVMConstInt(ctx
->i32
, param_index_base
, 0),
1030 return get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
),
1031 vertex_index
, param_index
);
1034 static LLVMValueRef
buffer_load(struct lp_build_tgsi_context
*bld_base
,
1035 enum tgsi_opcode_type type
, unsigned swizzle
,
1036 LLVMValueRef buffer
, LLVMValueRef offset
,
1037 LLVMValueRef base
, bool can_speculate
)
1039 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1040 LLVMValueRef value
, value2
;
1041 LLVMTypeRef llvm_type
= tgsi2llvmtype(bld_base
, type
);
1042 LLVMTypeRef vec_type
= LLVMVectorType(llvm_type
, 4);
1044 if (swizzle
== ~0) {
1045 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1046 0, 1, 0, can_speculate
, false);
1048 return LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1051 if (!tgsi_type_is_64bit(type
)) {
1052 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 4, NULL
, base
, offset
,
1053 0, 1, 0, can_speculate
, false);
1055 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, vec_type
, "");
1056 return LLVMBuildExtractElement(ctx
->ac
.builder
, value
,
1057 LLVMConstInt(ctx
->i32
, swizzle
, 0), "");
1060 value
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1061 swizzle
* 4, 1, 0, can_speculate
, false);
1063 value2
= ac_build_buffer_load(&ctx
->ac
, buffer
, 1, NULL
, base
, offset
,
1064 swizzle
* 4 + 4, 1, 0, can_speculate
, false);
1066 return si_llvm_emit_fetch_64bit(bld_base
, type
, value
, value2
);
1072 * \param type output value type
1073 * \param swizzle offset (typically 0..3); it can be ~0, which loads a vec4
1074 * \param dw_addr address in dwords
1076 static LLVMValueRef
lds_load(struct lp_build_tgsi_context
*bld_base
,
1077 enum tgsi_opcode_type type
, unsigned swizzle
,
1078 LLVMValueRef dw_addr
)
1080 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1083 if (swizzle
== ~0) {
1084 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1086 for (unsigned chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++)
1087 values
[chan
] = lds_load(bld_base
, type
, chan
, dw_addr
);
1089 return lp_build_gather_values(&ctx
->gallivm
, values
,
1093 /* Split 64-bit loads. */
1094 if (tgsi_type_is_64bit(type
)) {
1095 LLVMValueRef lo
, hi
;
1097 lo
= lds_load(bld_base
, TGSI_TYPE_UNSIGNED
, swizzle
, dw_addr
);
1098 hi
= lds_load(bld_base
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1, dw_addr
);
1099 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1102 dw_addr
= lp_build_add(&bld_base
->uint_bld
, dw_addr
,
1103 LLVMConstInt(ctx
->i32
, swizzle
, 0));
1105 value
= ac_lds_load(&ctx
->ac
, dw_addr
);
1107 return bitcast(bld_base
, type
, value
);
1113 * \param swizzle offset (typically 0..3)
1114 * \param dw_addr address in dwords
1115 * \param value value to store
1117 static void lds_store(struct si_shader_context
*ctx
,
1118 unsigned dw_offset_imm
, LLVMValueRef dw_addr
,
1121 dw_addr
= lp_build_add(&ctx
->bld_base
.uint_bld
, dw_addr
,
1122 LLVMConstInt(ctx
->i32
, dw_offset_imm
, 0));
1124 ac_lds_store(&ctx
->ac
, dw_addr
, value
);
1127 static LLVMValueRef
desc_from_addr_base64k(struct si_shader_context
*ctx
,
1130 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1132 LLVMValueRef addr
= LLVMGetParam(ctx
->main_fn
, param
);
1133 addr
= LLVMBuildZExt(builder
, addr
, ctx
->i64
, "");
1134 addr
= LLVMBuildShl(builder
, addr
, LLVMConstInt(ctx
->i64
, 16, 0), "");
1136 uint64_t desc2
= 0xffffffff;
1137 uint64_t desc3
= S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
1138 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
1139 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
1140 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
1141 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
1142 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
);
1143 LLVMValueRef hi
= LLVMConstInt(ctx
->i64
, desc2
| (desc3
<< 32), 0);
1145 LLVMValueRef desc
= LLVMGetUndef(LLVMVectorType(ctx
->i64
, 2));
1146 desc
= LLVMBuildInsertElement(builder
, desc
, addr
, ctx
->i32_0
, "");
1147 desc
= LLVMBuildInsertElement(builder
, desc
, hi
, ctx
->i32_1
, "");
1148 return LLVMBuildBitCast(builder
, desc
, ctx
->v4i32
, "");
1151 static LLVMValueRef
fetch_input_tcs(
1152 struct lp_build_tgsi_context
*bld_base
,
1153 const struct tgsi_full_src_register
*reg
,
1154 enum tgsi_opcode_type type
, unsigned swizzle
)
1156 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1157 LLVMValueRef dw_addr
, stride
;
1159 stride
= get_tcs_in_vertex_dw_stride(ctx
);
1160 dw_addr
= get_tcs_in_current_patch_offset(ctx
);
1161 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1163 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1166 static LLVMValueRef
fetch_output_tcs(
1167 struct lp_build_tgsi_context
*bld_base
,
1168 const struct tgsi_full_src_register
*reg
,
1169 enum tgsi_opcode_type type
, unsigned swizzle
)
1171 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1172 LLVMValueRef dw_addr
, stride
;
1174 if (reg
->Register
.Dimension
) {
1175 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1176 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1177 dw_addr
= get_dw_address(ctx
, NULL
, reg
, stride
, dw_addr
);
1179 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1180 dw_addr
= get_dw_address(ctx
, NULL
, reg
, NULL
, dw_addr
);
1183 return lds_load(bld_base
, type
, swizzle
, dw_addr
);
1186 static LLVMValueRef
fetch_input_tes(
1187 struct lp_build_tgsi_context
*bld_base
,
1188 const struct tgsi_full_src_register
*reg
,
1189 enum tgsi_opcode_type type
, unsigned swizzle
)
1191 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1192 LLVMValueRef buffer
, base
, addr
;
1194 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1196 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1197 addr
= get_tcs_tes_buffer_address_from_reg(ctx
, NULL
, reg
);
1199 return buffer_load(bld_base
, type
, swizzle
, buffer
, base
, addr
, true);
1202 static void store_output_tcs(struct lp_build_tgsi_context
*bld_base
,
1203 const struct tgsi_full_instruction
*inst
,
1204 const struct tgsi_opcode_info
*info
,
1206 LLVMValueRef dst
[4])
1208 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1209 const struct tgsi_full_dst_register
*reg
= &inst
->Dst
[index
];
1210 const struct tgsi_shader_info
*sh_info
= &ctx
->shader
->selector
->info
;
1211 unsigned chan_index
;
1212 LLVMValueRef dw_addr
, stride
;
1213 LLVMValueRef buffer
, base
, buf_addr
;
1214 LLVMValueRef values
[4];
1215 bool skip_lds_store
;
1216 bool is_tess_factor
= false, is_tess_inner
= false;
1218 /* Only handle per-patch and per-vertex outputs here.
1219 * Vectors will be lowered to scalars and this function will be called again.
1221 if (reg
->Register
.File
!= TGSI_FILE_OUTPUT
||
1222 (dst
[0] && LLVMGetTypeKind(LLVMTypeOf(dst
[0])) == LLVMVectorTypeKind
)) {
1223 si_llvm_emit_store(bld_base
, inst
, info
, index
, dst
);
1227 if (reg
->Register
.Dimension
) {
1228 stride
= get_tcs_out_vertex_dw_stride(ctx
);
1229 dw_addr
= get_tcs_out_current_patch_offset(ctx
);
1230 dw_addr
= get_dw_address(ctx
, reg
, NULL
, stride
, dw_addr
);
1231 skip_lds_store
= !sh_info
->reads_pervertex_outputs
;
1233 dw_addr
= get_tcs_out_current_patch_data_offset(ctx
);
1234 dw_addr
= get_dw_address(ctx
, reg
, NULL
, NULL
, dw_addr
);
1235 skip_lds_store
= !sh_info
->reads_perpatch_outputs
;
1237 if (!reg
->Register
.Indirect
) {
1238 int name
= sh_info
->output_semantic_name
[reg
->Register
.Index
];
1240 /* Always write tess factors into LDS for the TCS epilog. */
1241 if (name
== TGSI_SEMANTIC_TESSINNER
||
1242 name
== TGSI_SEMANTIC_TESSOUTER
) {
1243 /* The epilog doesn't read LDS if invocation 0 defines tess factors. */
1244 skip_lds_store
= !sh_info
->reads_tessfactor_outputs
&&
1245 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
;
1246 is_tess_factor
= true;
1247 is_tess_inner
= name
== TGSI_SEMANTIC_TESSINNER
;
1252 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1254 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1255 buf_addr
= get_tcs_tes_buffer_address_from_reg(ctx
, reg
, NULL
);
1257 uint32_t writemask
= reg
->Register
.WriteMask
;
1259 chan_index
= u_bit_scan(&writemask
);
1260 LLVMValueRef value
= dst
[chan_index
];
1262 if (inst
->Instruction
.Saturate
)
1263 value
= ac_build_clamp(&ctx
->ac
, value
);
1265 /* Skip LDS stores if there is no LDS read of this output. */
1266 if (!skip_lds_store
)
1267 lds_store(ctx
, chan_index
, dw_addr
, value
);
1269 value
= ac_to_integer(&ctx
->ac
, value
);
1270 values
[chan_index
] = value
;
1272 if (reg
->Register
.WriteMask
!= 0xF && !is_tess_factor
) {
1273 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 1,
1275 4 * chan_index
, 1, 0, true, false);
1278 /* Write tess factors into VGPRs for the epilog. */
1279 if (is_tess_factor
&&
1280 ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
1281 if (!is_tess_inner
) {
1282 LLVMBuildStore(ctx
->ac
.builder
, value
, /* outer */
1283 ctx
->invoc0_tess_factors
[chan_index
]);
1284 } else if (chan_index
< 2) {
1285 LLVMBuildStore(ctx
->ac
.builder
, value
, /* inner */
1286 ctx
->invoc0_tess_factors
[4 + chan_index
]);
1291 if (reg
->Register
.WriteMask
== 0xF && !is_tess_factor
) {
1292 LLVMValueRef value
= lp_build_gather_values(&ctx
->gallivm
,
1294 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buf_addr
,
1295 base
, 0, 1, 0, true, false);
1299 static LLVMValueRef
fetch_input_gs(
1300 struct lp_build_tgsi_context
*bld_base
,
1301 const struct tgsi_full_src_register
*reg
,
1302 enum tgsi_opcode_type type
,
1305 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1306 struct si_shader
*shader
= ctx
->shader
;
1307 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
1308 LLVMValueRef vtx_offset
, soffset
;
1309 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1310 unsigned semantic_name
= info
->input_semantic_name
[reg
->Register
.Index
];
1311 unsigned semantic_index
= info
->input_semantic_index
[reg
->Register
.Index
];
1315 if (swizzle
!= ~0 && semantic_name
== TGSI_SEMANTIC_PRIMID
)
1316 return get_primitive_id(ctx
, swizzle
);
1318 if (!reg
->Register
.Dimension
)
1321 param
= si_shader_io_get_unique_index(semantic_name
, semantic_index
);
1323 /* GFX9 has the ESGS ring in LDS. */
1324 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1325 unsigned index
= reg
->Dimension
.Index
;
1327 switch (index
/ 2) {
1329 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx01_offset
,
1330 index
% 2 ? 16 : 0, 16);
1333 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx23_offset
,
1334 index
% 2 ? 16 : 0, 16);
1337 vtx_offset
= unpack_param(ctx
, ctx
->param_gs_vtx45_offset
,
1338 index
% 2 ? 16 : 0, 16);
1345 vtx_offset
= LLVMBuildAdd(ctx
->ac
.builder
, vtx_offset
,
1346 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
1347 return lds_load(bld_base
, type
, swizzle
, vtx_offset
);
1350 /* GFX6: input load from the ESGS ring in memory. */
1351 if (swizzle
== ~0) {
1352 LLVMValueRef values
[TGSI_NUM_CHANNELS
];
1354 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1355 values
[chan
] = fetch_input_gs(bld_base
, reg
, type
, chan
);
1357 return lp_build_gather_values(&ctx
->gallivm
, values
,
1361 /* Get the vertex offset parameter on GFX6. */
1362 unsigned vtx_offset_param
= reg
->Dimension
.Index
;
1363 LLVMValueRef gs_vtx_offset
= ctx
->gs_vtx_offset
[vtx_offset_param
];
1365 vtx_offset
= lp_build_mul_imm(uint
, gs_vtx_offset
, 4);
1367 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
) * 256, 0);
1369 value
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1, ctx
->i32_0
,
1370 vtx_offset
, soffset
, 0, 1, 0, true, false);
1371 if (tgsi_type_is_64bit(type
)) {
1372 LLVMValueRef value2
;
1373 soffset
= LLVMConstInt(ctx
->i32
, (param
* 4 + swizzle
+ 1) * 256, 0);
1375 value2
= ac_build_buffer_load(&ctx
->ac
, ctx
->esgs_ring
, 1,
1376 ctx
->i32_0
, vtx_offset
, soffset
,
1377 0, 1, 0, true, false);
1378 return si_llvm_emit_fetch_64bit(bld_base
, type
,
1381 return bitcast(bld_base
, type
, value
);
1384 static int lookup_interp_param_index(unsigned interpolate
, unsigned location
)
1386 switch (interpolate
) {
1387 case TGSI_INTERPOLATE_CONSTANT
:
1390 case TGSI_INTERPOLATE_LINEAR
:
1391 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1392 return SI_PARAM_LINEAR_SAMPLE
;
1393 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1394 return SI_PARAM_LINEAR_CENTROID
;
1396 return SI_PARAM_LINEAR_CENTER
;
1398 case TGSI_INTERPOLATE_COLOR
:
1399 case TGSI_INTERPOLATE_PERSPECTIVE
:
1400 if (location
== TGSI_INTERPOLATE_LOC_SAMPLE
)
1401 return SI_PARAM_PERSP_SAMPLE
;
1402 else if (location
== TGSI_INTERPOLATE_LOC_CENTROID
)
1403 return SI_PARAM_PERSP_CENTROID
;
1405 return SI_PARAM_PERSP_CENTER
;
1408 fprintf(stderr
, "Warning: Unhandled interpolation mode.\n");
1413 static LLVMValueRef
si_build_fs_interp(struct si_shader_context
*ctx
,
1414 unsigned attr_index
, unsigned chan
,
1415 LLVMValueRef prim_mask
,
1416 LLVMValueRef i
, LLVMValueRef j
)
1419 return ac_build_fs_interp(&ctx
->ac
,
1420 LLVMConstInt(ctx
->i32
, chan
, 0),
1421 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1424 return ac_build_fs_interp_mov(&ctx
->ac
,
1425 LLVMConstInt(ctx
->i32
, 2, 0), /* P0 */
1426 LLVMConstInt(ctx
->i32
, chan
, 0),
1427 LLVMConstInt(ctx
->i32
, attr_index
, 0),
1432 * Interpolate a fragment shader input.
1434 * @param ctx context
1435 * @param input_index index of the input in hardware
1436 * @param semantic_name TGSI_SEMANTIC_*
1437 * @param semantic_index semantic index
1438 * @param num_interp_inputs number of all interpolated inputs (= BCOLOR offset)
1439 * @param colors_read_mask color components read (4 bits for each color, 8 bits in total)
1440 * @param interp_param interpolation weights (i,j)
1441 * @param prim_mask SI_PARAM_PRIM_MASK
1442 * @param face SI_PARAM_FRONT_FACE
1443 * @param result the return value (4 components)
1445 static void interp_fs_input(struct si_shader_context
*ctx
,
1446 unsigned input_index
,
1447 unsigned semantic_name
,
1448 unsigned semantic_index
,
1449 unsigned num_interp_inputs
,
1450 unsigned colors_read_mask
,
1451 LLVMValueRef interp_param
,
1452 LLVMValueRef prim_mask
,
1454 LLVMValueRef result
[4])
1456 LLVMValueRef i
= NULL
, j
= NULL
;
1459 /* fs.constant returns the param from the middle vertex, so it's not
1460 * really useful for flat shading. It's meant to be used for custom
1461 * interpolation (but the intrinsic can't fetch from the other two
1464 * Luckily, it doesn't matter, because we rely on the FLAT_SHADE state
1465 * to do the right thing. The only reason we use fs.constant is that
1466 * fs.interp cannot be used on integers, because they can be equal
1469 * When interp is false we will use fs.constant or for newer llvm,
1470 * amdgcn.interp.mov.
1472 bool interp
= interp_param
!= NULL
;
1475 interp_param
= LLVMBuildBitCast(ctx
->ac
.builder
, interp_param
,
1476 LLVMVectorType(ctx
->f32
, 2), "");
1478 i
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1480 j
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_param
,
1484 if (semantic_name
== TGSI_SEMANTIC_COLOR
&&
1485 ctx
->shader
->key
.part
.ps
.prolog
.color_two_side
) {
1486 LLVMValueRef is_face_positive
;
1488 /* If BCOLOR0 is used, BCOLOR1 is at offset "num_inputs + 1",
1489 * otherwise it's at offset "num_inputs".
1491 unsigned back_attr_offset
= num_interp_inputs
;
1492 if (semantic_index
== 1 && colors_read_mask
& 0xf)
1493 back_attr_offset
+= 1;
1495 is_face_positive
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
1496 face
, ctx
->i32_0
, "");
1498 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1499 LLVMValueRef front
, back
;
1501 front
= si_build_fs_interp(ctx
,
1504 back
= si_build_fs_interp(ctx
,
1505 back_attr_offset
, chan
,
1508 result
[chan
] = LLVMBuildSelect(ctx
->ac
.builder
,
1514 } else if (semantic_name
== TGSI_SEMANTIC_FOG
) {
1515 result
[0] = si_build_fs_interp(ctx
, input_index
,
1516 0, prim_mask
, i
, j
);
1518 result
[2] = LLVMConstReal(ctx
->f32
, 0.0f
);
1519 result
[3] = LLVMConstReal(ctx
->f32
, 1.0f
);
1521 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
1522 result
[chan
] = si_build_fs_interp(ctx
,
1529 void si_llvm_load_input_fs(
1530 struct si_shader_context
*ctx
,
1531 unsigned input_index
,
1532 LLVMValueRef out
[4])
1534 struct lp_build_context
*base
= &ctx
->bld_base
.base
;
1535 struct si_shader
*shader
= ctx
->shader
;
1536 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
1537 LLVMValueRef main_fn
= ctx
->main_fn
;
1538 LLVMValueRef interp_param
= NULL
;
1539 int interp_param_idx
;
1540 enum tgsi_semantic semantic_name
= info
->input_semantic_name
[input_index
];
1541 unsigned semantic_index
= info
->input_semantic_index
[input_index
];
1542 enum tgsi_interpolate_mode interp_mode
= info
->input_interpolate
[input_index
];
1543 enum tgsi_interpolate_loc interp_loc
= info
->input_interpolate_loc
[input_index
];
1545 /* Get colors from input VGPRs (set by the prolog). */
1546 if (semantic_name
== TGSI_SEMANTIC_COLOR
) {
1547 unsigned colors_read
= shader
->selector
->info
.colors_read
;
1548 unsigned mask
= colors_read
>> (semantic_index
* 4);
1549 unsigned offset
= SI_PARAM_POS_FIXED_PT
+ 1 +
1550 (semantic_index
? util_bitcount(colors_read
& 0xf) : 0);
1552 out
[0] = mask
& 0x1 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1553 out
[1] = mask
& 0x2 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1554 out
[2] = mask
& 0x4 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1555 out
[3] = mask
& 0x8 ? LLVMGetParam(main_fn
, offset
++) : base
->undef
;
1559 interp_param_idx
= lookup_interp_param_index(interp_mode
, interp_loc
);
1560 if (interp_param_idx
== -1)
1562 else if (interp_param_idx
) {
1563 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
1566 interp_fs_input(ctx
, input_index
, semantic_name
,
1567 semantic_index
, 0, /* this param is unused */
1568 shader
->selector
->info
.colors_read
, interp_param
,
1569 LLVMGetParam(main_fn
, SI_PARAM_PRIM_MASK
),
1570 LLVMGetParam(main_fn
, SI_PARAM_FRONT_FACE
),
1574 static void declare_input_fs(
1575 struct si_shader_context
*ctx
,
1576 unsigned input_index
,
1577 const struct tgsi_full_declaration
*decl
,
1578 LLVMValueRef out
[4])
1580 si_llvm_load_input_fs(ctx
, input_index
, out
);
1583 static LLVMValueRef
get_sample_id(struct si_shader_context
*ctx
)
1585 return unpack_param(ctx
, SI_PARAM_ANCILLARY
, 8, 4);
1590 * Load a dword from a constant buffer.
1592 static LLVMValueRef
buffer_load_const(struct si_shader_context
*ctx
,
1593 LLVMValueRef resource
,
1594 LLVMValueRef offset
)
1596 return ac_build_buffer_load(&ctx
->ac
, resource
, 1, NULL
, offset
, NULL
,
1597 0, 0, 0, true, true);
1600 static LLVMValueRef
load_sample_position(struct si_shader_context
*ctx
, LLVMValueRef sample_id
)
1602 struct lp_build_context
*uint_bld
= &ctx
->bld_base
.uint_bld
;
1603 LLVMValueRef desc
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1604 LLVMValueRef buf_index
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_SAMPLE_POSITIONS
, 0);
1605 LLVMValueRef resource
= ac_build_load_to_sgpr(&ctx
->ac
, desc
, buf_index
);
1607 /* offset = sample_id * 8 (8 = 2 floats containing samplepos.xy) */
1608 LLVMValueRef offset0
= lp_build_mul_imm(uint_bld
, sample_id
, 8);
1609 LLVMValueRef offset1
= LLVMBuildAdd(ctx
->ac
.builder
, offset0
, LLVMConstInt(ctx
->i32
, 4, 0), "");
1611 LLVMValueRef pos
[4] = {
1612 buffer_load_const(ctx
, resource
, offset0
),
1613 buffer_load_const(ctx
, resource
, offset1
),
1614 LLVMConstReal(ctx
->f32
, 0),
1615 LLVMConstReal(ctx
->f32
, 0)
1618 return lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1621 void si_load_system_value(struct si_shader_context
*ctx
,
1623 const struct tgsi_full_declaration
*decl
)
1625 struct lp_build_context
*bld
= &ctx
->bld_base
.base
;
1626 LLVMValueRef value
= 0;
1628 assert(index
< RADEON_LLVM_MAX_SYSTEM_VALUES
);
1630 switch (decl
->Semantic
.Name
) {
1631 case TGSI_SEMANTIC_INSTANCEID
:
1632 value
= ctx
->abi
.instance_id
;
1635 case TGSI_SEMANTIC_VERTEXID
:
1636 value
= LLVMBuildAdd(ctx
->ac
.builder
,
1638 ctx
->abi
.base_vertex
, "");
1641 case TGSI_SEMANTIC_VERTEXID_NOBASE
:
1642 /* Unused. Clarify the meaning in indexed vs. non-indexed
1643 * draws if this is ever used again. */
1647 case TGSI_SEMANTIC_BASEVERTEX
:
1649 /* For non-indexed draws, the base vertex set by the driver
1650 * (for direct draws) or the CP (for indirect draws) is the
1651 * first vertex ID, but GLSL expects 0 to be returned.
1653 LLVMValueRef vs_state
= LLVMGetParam(ctx
->main_fn
, ctx
->param_vs_state_bits
);
1654 LLVMValueRef indexed
;
1656 indexed
= LLVMBuildLShr(ctx
->ac
.builder
, vs_state
, ctx
->i32_1
, "");
1657 indexed
= LLVMBuildTrunc(ctx
->ac
.builder
, indexed
, ctx
->i1
, "");
1659 value
= LLVMBuildSelect(ctx
->ac
.builder
, indexed
,
1660 ctx
->abi
.base_vertex
, ctx
->i32_0
, "");
1664 case TGSI_SEMANTIC_BASEINSTANCE
:
1665 value
= ctx
->abi
.start_instance
;
1668 case TGSI_SEMANTIC_DRAWID
:
1669 value
= ctx
->abi
.draw_id
;
1672 case TGSI_SEMANTIC_INVOCATIONID
:
1673 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1674 value
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
1675 else if (ctx
->type
== PIPE_SHADER_GEOMETRY
)
1676 value
= ctx
->abi
.gs_invocation_id
;
1678 assert(!"INVOCATIONID not implemented");
1681 case TGSI_SEMANTIC_POSITION
:
1683 LLVMValueRef pos
[4] = {
1684 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1685 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1686 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Z_FLOAT
),
1687 lp_build_emit_llvm_unary(&ctx
->bld_base
, TGSI_OPCODE_RCP
,
1688 LLVMGetParam(ctx
->main_fn
,
1689 SI_PARAM_POS_W_FLOAT
)),
1691 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1695 case TGSI_SEMANTIC_FACE
:
1696 value
= ctx
->abi
.front_face
;
1699 case TGSI_SEMANTIC_SAMPLEID
:
1700 value
= get_sample_id(ctx
);
1703 case TGSI_SEMANTIC_SAMPLEPOS
: {
1704 LLVMValueRef pos
[4] = {
1705 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_X_FLOAT
),
1706 LLVMGetParam(ctx
->main_fn
, SI_PARAM_POS_Y_FLOAT
),
1707 LLVMConstReal(ctx
->f32
, 0),
1708 LLVMConstReal(ctx
->f32
, 0)
1710 pos
[0] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1711 TGSI_OPCODE_FRC
, pos
[0]);
1712 pos
[1] = lp_build_emit_llvm_unary(&ctx
->bld_base
,
1713 TGSI_OPCODE_FRC
, pos
[1]);
1714 value
= lp_build_gather_values(&ctx
->gallivm
, pos
, 4);
1718 case TGSI_SEMANTIC_SAMPLEMASK
:
1719 /* This can only occur with the OpenGL Core profile, which
1720 * doesn't support smoothing.
1722 value
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_SAMPLE_COVERAGE
);
1725 case TGSI_SEMANTIC_TESSCOORD
:
1727 LLVMValueRef coord
[4] = {
1728 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_u
),
1729 LLVMGetParam(ctx
->main_fn
, ctx
->param_tes_v
),
1734 /* For triangles, the vector should be (u, v, 1-u-v). */
1735 if (ctx
->shader
->selector
->info
.properties
[TGSI_PROPERTY_TES_PRIM_MODE
] ==
1736 PIPE_PRIM_TRIANGLES
)
1737 coord
[2] = lp_build_sub(bld
, ctx
->ac
.f32_1
,
1738 lp_build_add(bld
, coord
[0], coord
[1]));
1740 value
= lp_build_gather_values(&ctx
->gallivm
, coord
, 4);
1744 case TGSI_SEMANTIC_VERTICESIN
:
1745 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
)
1746 value
= unpack_param(ctx
, ctx
->param_tcs_out_lds_layout
, 26, 6);
1747 else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
)
1748 value
= get_num_tcs_out_vertices(ctx
);
1750 assert(!"invalid shader stage for TGSI_SEMANTIC_VERTICESIN");
1753 case TGSI_SEMANTIC_TESSINNER
:
1754 case TGSI_SEMANTIC_TESSOUTER
:
1756 LLVMValueRef buffer
, base
, addr
;
1757 int param
= si_shader_io_get_unique_index_patch(decl
->Semantic
.Name
, 0);
1759 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
1761 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
1762 addr
= get_tcs_tes_buffer_address(ctx
, get_rel_patch_id(ctx
), NULL
,
1763 LLVMConstInt(ctx
->i32
, param
, 0));
1765 value
= buffer_load(&ctx
->bld_base
, TGSI_TYPE_FLOAT
,
1766 ~0, buffer
, base
, addr
, true);
1771 case TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI
:
1772 case TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
:
1774 LLVMValueRef buf
, slot
, val
[4];
1777 slot
= LLVMConstInt(ctx
->i32
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, 0);
1778 buf
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1779 buf
= ac_build_load_to_sgpr(&ctx
->ac
, buf
, slot
);
1780 offset
= decl
->Semantic
.Name
== TGSI_SEMANTIC_DEFAULT_TESSINNER_SI
? 4 : 0;
1782 for (i
= 0; i
< 4; i
++)
1783 val
[i
] = buffer_load_const(ctx
, buf
,
1784 LLVMConstInt(ctx
->i32
, (offset
+ i
) * 4, 0));
1785 value
= lp_build_gather_values(&ctx
->gallivm
, val
, 4);
1789 case TGSI_SEMANTIC_PRIMID
:
1790 value
= get_primitive_id(ctx
, 0);
1793 case TGSI_SEMANTIC_GRID_SIZE
:
1794 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_grid_size
);
1797 case TGSI_SEMANTIC_BLOCK_SIZE
:
1799 LLVMValueRef values
[3];
1801 unsigned *properties
= ctx
->shader
->selector
->info
.properties
;
1803 if (properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] != 0) {
1804 unsigned sizes
[3] = {
1805 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
],
1806 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
],
1807 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
]
1810 for (i
= 0; i
< 3; ++i
)
1811 values
[i
] = LLVMConstInt(ctx
->i32
, sizes
[i
], 0);
1813 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1815 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_block_size
);
1820 case TGSI_SEMANTIC_BLOCK_ID
:
1822 LLVMValueRef values
[3];
1824 for (int i
= 0; i
< 3; i
++) {
1825 values
[i
] = ctx
->i32_0
;
1826 if (ctx
->param_block_id
[i
] >= 0) {
1827 values
[i
] = LLVMGetParam(ctx
->main_fn
,
1828 ctx
->param_block_id
[i
]);
1831 value
= lp_build_gather_values(&ctx
->gallivm
, values
, 3);
1835 case TGSI_SEMANTIC_THREAD_ID
:
1836 value
= LLVMGetParam(ctx
->main_fn
, ctx
->param_thread_id
);
1839 case TGSI_SEMANTIC_HELPER_INVOCATION
:
1840 value
= lp_build_intrinsic(ctx
->ac
.builder
,
1841 "llvm.amdgcn.ps.live",
1843 LP_FUNC_ATTR_READNONE
);
1844 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1845 value
= LLVMBuildSExt(ctx
->ac
.builder
, value
, ctx
->i32
, "");
1848 case TGSI_SEMANTIC_SUBGROUP_SIZE
:
1849 value
= LLVMConstInt(ctx
->i32
, 64, 0);
1852 case TGSI_SEMANTIC_SUBGROUP_INVOCATION
:
1853 value
= ac_get_thread_id(&ctx
->ac
);
1856 case TGSI_SEMANTIC_SUBGROUP_EQ_MASK
:
1858 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1859 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1860 value
= LLVMBuildShl(ctx
->ac
.builder
, LLVMConstInt(ctx
->i64
, 1, 0), id
, "");
1861 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1865 case TGSI_SEMANTIC_SUBGROUP_GE_MASK
:
1866 case TGSI_SEMANTIC_SUBGROUP_GT_MASK
:
1867 case TGSI_SEMANTIC_SUBGROUP_LE_MASK
:
1868 case TGSI_SEMANTIC_SUBGROUP_LT_MASK
:
1870 LLVMValueRef id
= ac_get_thread_id(&ctx
->ac
);
1871 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_GT_MASK
||
1872 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
) {
1873 /* All bits set except LSB */
1874 value
= LLVMConstInt(ctx
->i64
, -2, 0);
1877 value
= LLVMConstInt(ctx
->i64
, -1, 0);
1879 id
= LLVMBuildZExt(ctx
->ac
.builder
, id
, ctx
->i64
, "");
1880 value
= LLVMBuildShl(ctx
->ac
.builder
, value
, id
, "");
1881 if (decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LE_MASK
||
1882 decl
->Semantic
.Name
== TGSI_SEMANTIC_SUBGROUP_LT_MASK
)
1883 value
= LLVMBuildNot(ctx
->ac
.builder
, value
, "");
1884 value
= LLVMBuildBitCast(ctx
->ac
.builder
, value
, ctx
->v2i32
, "");
1889 assert(!"unknown system value");
1893 ctx
->system_values
[index
] = value
;
1896 void si_declare_compute_memory(struct si_shader_context
*ctx
,
1897 const struct tgsi_full_declaration
*decl
)
1899 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1901 LLVMTypeRef i8p
= LLVMPointerType(ctx
->i8
, LOCAL_ADDR_SPACE
);
1904 assert(decl
->Declaration
.MemType
== TGSI_MEMORY_TYPE_SHARED
);
1905 assert(decl
->Range
.First
== decl
->Range
.Last
);
1906 assert(!ctx
->ac
.lds
);
1908 var
= LLVMAddGlobalInAddressSpace(ctx
->ac
.module
,
1909 LLVMArrayType(ctx
->i8
, sel
->local_size
),
1912 LLVMSetAlignment(var
, 4);
1914 ctx
->ac
.lds
= LLVMBuildBitCast(ctx
->ac
.builder
, var
, i8p
, "");
1917 static LLVMValueRef
load_const_buffer_desc(struct si_shader_context
*ctx
, int i
)
1919 LLVMValueRef list_ptr
= LLVMGetParam(ctx
->main_fn
,
1920 ctx
->param_const_and_shader_buffers
);
1922 return ac_build_load_to_sgpr(&ctx
->ac
, list_ptr
,
1923 LLVMConstInt(ctx
->i32
, si_get_constbuf_slot(i
), 0));
1926 static LLVMValueRef
load_ubo(struct ac_shader_abi
*abi
, LLVMValueRef index
)
1928 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1929 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1931 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_const_buffers
);
1932 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
1933 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
1935 return ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
1939 load_ssbo(struct ac_shader_abi
*abi
, LLVMValueRef index
, bool write
)
1941 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
1942 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
1943 ctx
->param_const_and_shader_buffers
);
1945 index
= si_llvm_bound_index(ctx
, index
, ctx
->num_shader_buffers
);
1946 index
= LLVMBuildSub(ctx
->ac
.builder
,
1947 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
- 1, 0),
1950 return ac_build_load_to_sgpr(&ctx
->ac
, rsrc_ptr
, index
);
1953 static LLVMValueRef
fetch_constant(
1954 struct lp_build_tgsi_context
*bld_base
,
1955 const struct tgsi_full_src_register
*reg
,
1956 enum tgsi_opcode_type type
,
1959 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1960 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
1961 const struct tgsi_ind_register
*ireg
= ®
->Indirect
;
1964 LLVMValueRef addr
, bufp
;
1966 if (swizzle
== LP_CHAN_ALL
) {
1968 LLVMValueRef values
[4];
1969 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; ++chan
)
1970 values
[chan
] = fetch_constant(bld_base
, reg
, type
, chan
);
1972 return lp_build_gather_values(&ctx
->gallivm
, values
, 4);
1975 /* Split 64-bit loads. */
1976 if (tgsi_type_is_64bit(type
)) {
1977 LLVMValueRef lo
, hi
;
1979 lo
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
);
1980 hi
= fetch_constant(bld_base
, reg
, TGSI_TYPE_UNSIGNED
, swizzle
+ 1);
1981 return si_llvm_emit_fetch_64bit(bld_base
, type
, lo
, hi
);
1984 idx
= reg
->Register
.Index
* 4 + swizzle
;
1985 if (reg
->Register
.Indirect
) {
1986 addr
= si_get_indirect_index(ctx
, ireg
, 16, idx
* 4);
1988 addr
= LLVMConstInt(ctx
->i32
, idx
* 4, 0);
1991 /* Fast path when user data SGPRs point to constant buffer 0 directly. */
1992 if (sel
->info
.const_buffers_declared
== 1 &&
1993 sel
->info
.shader_buffers_declared
== 0) {
1995 LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
1997 /* This enables use of s_load_dword and flat_load_dword for const buffer 0
1998 * loads, and up to x4 load opcode merging. However, it leads to horrible
1999 * code reducing SIMD wave occupancy from 8 to 2 in many cases.
2001 * Using s_buffer_load_dword (x1) seems to be the best option right now.
2003 * LLVM 5.0 on SI doesn't insert a required s_nop between SALU setting
2004 * a descriptor and s_buffer_load_dword using it, so we can't expand
2005 * the pointer into a full descriptor like below. We have to use
2006 * s_load_dword instead. The only case when LLVM 5.0 would select
2007 * s_buffer_load_dword (that we have to prevent) is when we use use
2008 * a literal offset where we don't need bounds checking.
2010 if (ctx
->screen
->info
.chip_class
== SI
&&
2011 HAVE_LLVM
< 0x0600 &&
2012 !reg
->Register
.Indirect
) {
2013 addr
= LLVMBuildLShr(ctx
->ac
.builder
, addr
, LLVMConstInt(ctx
->i32
, 2, 0), "");
2014 LLVMValueRef result
= ac_build_load_invariant(&ctx
->ac
, ptr
, addr
);
2015 return bitcast(bld_base
, type
, result
);
2018 /* Do the bounds checking with a descriptor, because
2019 * doing computation and manual bounds checking of 64-bit
2020 * addresses generates horrible VALU code with very high
2021 * VGPR usage and very low SIMD occupancy.
2023 ptr
= LLVMBuildPtrToInt(ctx
->ac
.builder
, ptr
, ctx
->i64
, "");
2024 ptr
= LLVMBuildBitCast(ctx
->ac
.builder
, ptr
, ctx
->v2i32
, "");
2026 LLVMValueRef desc_elems
[] = {
2027 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_0
, ""),
2028 LLVMBuildExtractElement(ctx
->ac
.builder
, ptr
, ctx
->i32_1
, ""),
2029 LLVMConstInt(ctx
->i32
, (sel
->info
.const_file_max
[0] + 1) * 16, 0),
2030 LLVMConstInt(ctx
->i32
,
2031 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
2032 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
2033 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
2034 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
2035 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
2036 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
), 0)
2038 LLVMValueRef desc
= ac_build_gather_values(&ctx
->ac
, desc_elems
, 4);
2039 LLVMValueRef result
= buffer_load_const(ctx
, desc
, addr
);
2040 return bitcast(bld_base
, type
, result
);
2043 assert(reg
->Register
.Dimension
);
2044 buf
= reg
->Dimension
.Index
;
2046 if (reg
->Dimension
.Indirect
) {
2047 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_const_and_shader_buffers
);
2049 index
= si_get_bounded_indirect_index(ctx
, ®
->DimIndirect
,
2050 reg
->Dimension
.Index
,
2051 ctx
->num_const_buffers
);
2052 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
2053 LLVMConstInt(ctx
->i32
, SI_NUM_SHADER_BUFFERS
, 0), "");
2054 bufp
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, index
);
2056 bufp
= load_const_buffer_desc(ctx
, buf
);
2058 return bitcast(bld_base
, type
, buffer_load_const(ctx
, bufp
, addr
));
2061 /* Upper 16 bits must be zero. */
2062 static LLVMValueRef
si_llvm_pack_two_int16(struct si_shader_context
*ctx
,
2063 LLVMValueRef val
[2])
2065 return LLVMBuildOr(ctx
->ac
.builder
, val
[0],
2066 LLVMBuildShl(ctx
->ac
.builder
, val
[1],
2067 LLVMConstInt(ctx
->i32
, 16, 0),
2071 /* Upper 16 bits are ignored and will be dropped. */
2072 static LLVMValueRef
si_llvm_pack_two_int32_as_int16(struct si_shader_context
*ctx
,
2073 LLVMValueRef val
[2])
2075 LLVMValueRef v
[2] = {
2076 LLVMBuildAnd(ctx
->ac
.builder
, val
[0],
2077 LLVMConstInt(ctx
->i32
, 0xffff, 0), ""),
2080 return si_llvm_pack_two_int16(ctx
, v
);
2083 /* Initialize arguments for the shader export intrinsic */
2084 static void si_llvm_init_export_args(struct si_shader_context
*ctx
,
2085 LLVMValueRef
*values
,
2087 struct ac_export_args
*args
)
2089 LLVMValueRef f32undef
= LLVMGetUndef(ctx
->ac
.f32
);
2090 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2091 LLVMValueRef val
[4];
2092 unsigned spi_shader_col_format
= V_028714_SPI_SHADER_32_ABGR
;
2094 bool is_int8
, is_int10
;
2096 /* Default is 0xf. Adjusted below depending on the format. */
2097 args
->enabled_channels
= 0xf; /* writemask */
2099 /* Specify whether the EXEC mask represents the valid mask */
2100 args
->valid_mask
= 0;
2102 /* Specify whether this is the last export */
2105 /* Specify the target we are exporting */
2106 args
->target
= target
;
2108 if (ctx
->type
== PIPE_SHADER_FRAGMENT
) {
2109 const struct si_shader_key
*key
= &ctx
->shader
->key
;
2110 unsigned col_formats
= key
->part
.ps
.epilog
.spi_shader_col_format
;
2111 int cbuf
= target
- V_008DFC_SQ_EXP_MRT
;
2113 assert(cbuf
>= 0 && cbuf
< 8);
2114 spi_shader_col_format
= (col_formats
>> (cbuf
* 4)) & 0xf;
2115 is_int8
= (key
->part
.ps
.epilog
.color_is_int8
>> cbuf
) & 0x1;
2116 is_int10
= (key
->part
.ps
.epilog
.color_is_int10
>> cbuf
) & 0x1;
2119 args
->compr
= false;
2120 args
->out
[0] = f32undef
;
2121 args
->out
[1] = f32undef
;
2122 args
->out
[2] = f32undef
;
2123 args
->out
[3] = f32undef
;
2125 switch (spi_shader_col_format
) {
2126 case V_028714_SPI_SHADER_ZERO
:
2127 args
->enabled_channels
= 0; /* writemask */
2128 args
->target
= V_008DFC_SQ_EXP_NULL
;
2131 case V_028714_SPI_SHADER_32_R
:
2132 args
->enabled_channels
= 1; /* writemask */
2133 args
->out
[0] = values
[0];
2136 case V_028714_SPI_SHADER_32_GR
:
2137 args
->enabled_channels
= 0x3; /* writemask */
2138 args
->out
[0] = values
[0];
2139 args
->out
[1] = values
[1];
2142 case V_028714_SPI_SHADER_32_AR
:
2143 args
->enabled_channels
= 0x9; /* writemask */
2144 args
->out
[0] = values
[0];
2145 args
->out
[3] = values
[3];
2148 case V_028714_SPI_SHADER_FP16_ABGR
:
2149 args
->compr
= 1; /* COMPR flag */
2151 for (chan
= 0; chan
< 2; chan
++) {
2152 LLVMValueRef pack_args
[2] = {
2154 values
[2 * chan
+ 1]
2156 LLVMValueRef packed
;
2158 packed
= ac_build_cvt_pkrtz_f16(&ctx
->ac
, pack_args
);
2159 args
->out
[chan
] = ac_to_float(&ctx
->ac
, packed
);
2163 case V_028714_SPI_SHADER_UNORM16_ABGR
:
2164 for (chan
= 0; chan
< 4; chan
++) {
2165 val
[chan
] = ac_build_clamp(&ctx
->ac
, values
[chan
]);
2166 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2167 LLVMConstReal(ctx
->f32
, 65535), "");
2168 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2169 LLVMConstReal(ctx
->f32
, 0.5), "");
2170 val
[chan
] = LLVMBuildFPToUI(builder
, val
[chan
],
2174 args
->compr
= 1; /* COMPR flag */
2175 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2176 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2179 case V_028714_SPI_SHADER_SNORM16_ABGR
:
2180 for (chan
= 0; chan
< 4; chan
++) {
2181 /* Clamp between [-1, 1]. */
2182 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MIN
,
2184 LLVMConstReal(ctx
->f32
, 1));
2185 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_MAX
,
2187 LLVMConstReal(ctx
->f32
, -1));
2188 /* Convert to a signed integer in [-32767, 32767]. */
2189 val
[chan
] = LLVMBuildFMul(builder
, val
[chan
],
2190 LLVMConstReal(ctx
->f32
, 32767), "");
2191 /* If positive, add 0.5, else add -0.5. */
2192 val
[chan
] = LLVMBuildFAdd(builder
, val
[chan
],
2193 LLVMBuildSelect(builder
,
2194 LLVMBuildFCmp(builder
, LLVMRealOGE
,
2195 val
[chan
], ctx
->ac
.f32_0
, ""),
2196 LLVMConstReal(ctx
->f32
, 0.5),
2197 LLVMConstReal(ctx
->f32
, -0.5), ""), "");
2198 val
[chan
] = LLVMBuildFPToSI(builder
, val
[chan
], ctx
->i32
, "");
2201 args
->compr
= 1; /* COMPR flag */
2202 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2203 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2206 case V_028714_SPI_SHADER_UINT16_ABGR
: {
2207 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2208 is_int8
? 255 : is_int10
? 1023 : 65535, 0);
2209 LLVMValueRef max_alpha
=
2210 !is_int10
? max_rgb
: LLVMConstInt(ctx
->i32
, 3, 0);
2213 for (chan
= 0; chan
< 4; chan
++) {
2214 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2215 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
, TGSI_OPCODE_UMIN
,
2217 chan
== 3 ? max_alpha
: max_rgb
);
2220 args
->compr
= 1; /* COMPR flag */
2221 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
));
2222 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int16(ctx
, val
+2));
2226 case V_028714_SPI_SHADER_SINT16_ABGR
: {
2227 LLVMValueRef max_rgb
= LLVMConstInt(ctx
->i32
,
2228 is_int8
? 127 : is_int10
? 511 : 32767, 0);
2229 LLVMValueRef min_rgb
= LLVMConstInt(ctx
->i32
,
2230 is_int8
? -128 : is_int10
? -512 : -32768, 0);
2231 LLVMValueRef max_alpha
=
2232 !is_int10
? max_rgb
: ctx
->i32_1
;
2233 LLVMValueRef min_alpha
=
2234 !is_int10
? min_rgb
: LLVMConstInt(ctx
->i32
, -2, 0);
2237 for (chan
= 0; chan
< 4; chan
++) {
2238 val
[chan
] = ac_to_integer(&ctx
->ac
, values
[chan
]);
2239 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2241 val
[chan
], chan
== 3 ? max_alpha
: max_rgb
);
2242 val
[chan
] = lp_build_emit_llvm_binary(&ctx
->bld_base
,
2244 val
[chan
], chan
== 3 ? min_alpha
: min_rgb
);
2247 args
->compr
= 1; /* COMPR flag */
2248 args
->out
[0] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
));
2249 args
->out
[1] = ac_to_float(&ctx
->ac
, si_llvm_pack_two_int32_as_int16(ctx
, val
+2));
2253 case V_028714_SPI_SHADER_32_ABGR
:
2254 memcpy(&args
->out
[0], values
, sizeof(values
[0]) * 4);
2259 static void si_alpha_test(struct lp_build_tgsi_context
*bld_base
,
2262 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2264 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_NEVER
) {
2265 static LLVMRealPredicate cond_map
[PIPE_FUNC_ALWAYS
+ 1] = {
2266 [PIPE_FUNC_LESS
] = LLVMRealOLT
,
2267 [PIPE_FUNC_EQUAL
] = LLVMRealOEQ
,
2268 [PIPE_FUNC_LEQUAL
] = LLVMRealOLE
,
2269 [PIPE_FUNC_GREATER
] = LLVMRealOGT
,
2270 [PIPE_FUNC_NOTEQUAL
] = LLVMRealONE
,
2271 [PIPE_FUNC_GEQUAL
] = LLVMRealOGE
,
2273 LLVMRealPredicate cond
= cond_map
[ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
];
2276 LLVMValueRef alpha_ref
= LLVMGetParam(ctx
->main_fn
,
2277 SI_PARAM_ALPHA_REF
);
2278 LLVMValueRef alpha_pass
=
2279 LLVMBuildFCmp(ctx
->ac
.builder
, cond
, alpha
, alpha_ref
, "");
2280 ac_build_kill_if_false(&ctx
->ac
, alpha_pass
);
2282 ac_build_kill_if_false(&ctx
->ac
, LLVMConstInt(ctx
->i1
, 0, 0));
2286 static LLVMValueRef
si_scale_alpha_by_sample_mask(struct lp_build_tgsi_context
*bld_base
,
2288 unsigned samplemask_param
)
2290 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2291 LLVMValueRef coverage
;
2293 /* alpha = alpha * popcount(coverage) / SI_NUM_SMOOTH_AA_SAMPLES */
2294 coverage
= LLVMGetParam(ctx
->main_fn
,
2296 coverage
= ac_to_integer(&ctx
->ac
, coverage
);
2298 coverage
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.ctpop.i32",
2300 &coverage
, 1, LP_FUNC_ATTR_READNONE
);
2302 coverage
= LLVMBuildUIToFP(ctx
->ac
.builder
, coverage
,
2305 coverage
= LLVMBuildFMul(ctx
->ac
.builder
, coverage
,
2306 LLVMConstReal(ctx
->f32
,
2307 1.0 / SI_NUM_SMOOTH_AA_SAMPLES
), "");
2309 return LLVMBuildFMul(ctx
->ac
.builder
, alpha
, coverage
, "");
2312 static void si_llvm_emit_clipvertex(struct si_shader_context
*ctx
,
2313 struct ac_export_args
*pos
, LLVMValueRef
*out_elts
)
2317 unsigned const_chan
;
2318 LLVMValueRef base_elt
;
2319 LLVMValueRef ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
2320 LLVMValueRef constbuf_index
= LLVMConstInt(ctx
->i32
,
2321 SI_VS_CONST_CLIP_PLANES
, 0);
2322 LLVMValueRef const_resource
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
, constbuf_index
);
2324 for (reg_index
= 0; reg_index
< 2; reg_index
++) {
2325 struct ac_export_args
*args
= &pos
[2 + reg_index
];
2330 args
->out
[3] = LLVMConstReal(ctx
->f32
, 0.0f
);
2332 /* Compute dot products of position and user clip plane vectors */
2333 for (chan
= 0; chan
< TGSI_NUM_CHANNELS
; chan
++) {
2334 for (const_chan
= 0; const_chan
< TGSI_NUM_CHANNELS
; const_chan
++) {
2336 LLVMConstInt(ctx
->i32
, ((reg_index
* 4 + chan
) * 4 +
2337 const_chan
) * 4, 0);
2338 base_elt
= buffer_load_const(ctx
, const_resource
,
2341 lp_build_add(&ctx
->bld_base
.base
, args
->out
[chan
],
2342 lp_build_mul(&ctx
->bld_base
.base
, base_elt
,
2343 out_elts
[const_chan
]));
2347 args
->enabled_channels
= 0xf;
2348 args
->valid_mask
= 0;
2350 args
->target
= V_008DFC_SQ_EXP_POS
+ 2 + reg_index
;
2355 static void si_dump_streamout(struct pipe_stream_output_info
*so
)
2359 if (so
->num_outputs
)
2360 fprintf(stderr
, "STREAMOUT\n");
2362 for (i
= 0; i
< so
->num_outputs
; i
++) {
2363 unsigned mask
= ((1 << so
->output
[i
].num_components
) - 1) <<
2364 so
->output
[i
].start_component
;
2365 fprintf(stderr
, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
2366 i
, so
->output
[i
].output_buffer
,
2367 so
->output
[i
].dst_offset
, so
->output
[i
].dst_offset
+ so
->output
[i
].num_components
- 1,
2368 so
->output
[i
].register_index
,
2369 mask
& 1 ? "x" : "",
2370 mask
& 2 ? "y" : "",
2371 mask
& 4 ? "z" : "",
2372 mask
& 8 ? "w" : "");
2376 static void emit_streamout_output(struct si_shader_context
*ctx
,
2377 LLVMValueRef
const *so_buffers
,
2378 LLVMValueRef
const *so_write_offsets
,
2379 struct pipe_stream_output
*stream_out
,
2380 struct si_shader_output_values
*shader_out
)
2382 unsigned buf_idx
= stream_out
->output_buffer
;
2383 unsigned start
= stream_out
->start_component
;
2384 unsigned num_comps
= stream_out
->num_components
;
2385 LLVMValueRef out
[4];
2387 assert(num_comps
&& num_comps
<= 4);
2388 if (!num_comps
|| num_comps
> 4)
2391 /* Load the output as int. */
2392 for (int j
= 0; j
< num_comps
; j
++) {
2393 assert(stream_out
->stream
== shader_out
->vertex_stream
[start
+ j
]);
2395 out
[j
] = ac_to_integer(&ctx
->ac
, shader_out
->values
[start
+ j
]);
2398 /* Pack the output. */
2399 LLVMValueRef vdata
= NULL
;
2401 switch (num_comps
) {
2402 case 1: /* as i32 */
2405 case 2: /* as v2i32 */
2406 case 3: /* as v4i32 (aligned to 4) */
2407 case 4: /* as v4i32 */
2408 vdata
= LLVMGetUndef(LLVMVectorType(ctx
->i32
, util_next_power_of_two(num_comps
)));
2409 for (int j
= 0; j
< num_comps
; j
++) {
2410 vdata
= LLVMBuildInsertElement(ctx
->ac
.builder
, vdata
, out
[j
],
2411 LLVMConstInt(ctx
->i32
, j
, 0), "");
2416 ac_build_buffer_store_dword(&ctx
->ac
, so_buffers
[buf_idx
],
2418 so_write_offsets
[buf_idx
],
2420 stream_out
->dst_offset
* 4, 1, 1, true, false);
2424 * Write streamout data to buffers for vertex stream @p stream (different
2425 * vertex streams can occur for GS copy shaders).
2427 static void si_llvm_emit_streamout(struct si_shader_context
*ctx
,
2428 struct si_shader_output_values
*outputs
,
2429 unsigned noutput
, unsigned stream
)
2431 struct si_shader_selector
*sel
= ctx
->shader
->selector
;
2432 struct pipe_stream_output_info
*so
= &sel
->so
;
2433 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2435 struct lp_build_if_state if_ctx
;
2437 /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
2438 LLVMValueRef so_vtx_count
=
2439 unpack_param(ctx
, ctx
->param_streamout_config
, 16, 7);
2441 LLVMValueRef tid
= ac_get_thread_id(&ctx
->ac
);
2443 /* can_emit = tid < so_vtx_count; */
2444 LLVMValueRef can_emit
=
2445 LLVMBuildICmp(builder
, LLVMIntULT
, tid
, so_vtx_count
, "");
2447 /* Emit the streamout code conditionally. This actually avoids
2448 * out-of-bounds buffer access. The hw tells us via the SGPR
2449 * (so_vtx_count) which threads are allowed to emit streamout data. */
2450 lp_build_if(&if_ctx
, &ctx
->gallivm
, can_emit
);
2452 /* The buffer offset is computed as follows:
2453 * ByteOffset = streamout_offset[buffer_id]*4 +
2454 * (streamout_write_index + thread_id)*stride[buffer_id] +
2458 LLVMValueRef so_write_index
=
2459 LLVMGetParam(ctx
->main_fn
,
2460 ctx
->param_streamout_write_index
);
2462 /* Compute (streamout_write_index + thread_id). */
2463 so_write_index
= LLVMBuildAdd(builder
, so_write_index
, tid
, "");
2465 /* Load the descriptor and compute the write offset for each
2466 * enabled buffer. */
2467 LLVMValueRef so_write_offset
[4] = {};
2468 LLVMValueRef so_buffers
[4];
2469 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
2470 ctx
->param_rw_buffers
);
2472 for (i
= 0; i
< 4; i
++) {
2476 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
,
2477 SI_VS_STREAMOUT_BUF0
+ i
, 0);
2479 so_buffers
[i
] = ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
2481 LLVMValueRef so_offset
= LLVMGetParam(ctx
->main_fn
,
2482 ctx
->param_streamout_offset
[i
]);
2483 so_offset
= LLVMBuildMul(builder
, so_offset
, LLVMConstInt(ctx
->i32
, 4, 0), "");
2485 so_write_offset
[i
] = LLVMBuildMul(builder
, so_write_index
,
2486 LLVMConstInt(ctx
->i32
, so
->stride
[i
]*4, 0), "");
2487 so_write_offset
[i
] = LLVMBuildAdd(builder
, so_write_offset
[i
], so_offset
, "");
2490 /* Write streamout data. */
2491 for (i
= 0; i
< so
->num_outputs
; i
++) {
2492 unsigned reg
= so
->output
[i
].register_index
;
2497 if (stream
!= so
->output
[i
].stream
)
2500 emit_streamout_output(ctx
, so_buffers
, so_write_offset
,
2501 &so
->output
[i
], &outputs
[reg
]);
2504 lp_build_endif(&if_ctx
);
2507 static void si_export_param(struct si_shader_context
*ctx
, unsigned index
,
2508 LLVMValueRef
*values
)
2510 struct ac_export_args args
;
2512 si_llvm_init_export_args(ctx
, values
,
2513 V_008DFC_SQ_EXP_PARAM
+ index
, &args
);
2514 ac_build_export(&ctx
->ac
, &args
);
2517 static void si_build_param_exports(struct si_shader_context
*ctx
,
2518 struct si_shader_output_values
*outputs
,
2521 struct si_shader
*shader
= ctx
->shader
;
2522 unsigned param_count
= 0;
2524 for (unsigned i
= 0; i
< noutput
; i
++) {
2525 unsigned semantic_name
= outputs
[i
].semantic_name
;
2526 unsigned semantic_index
= outputs
[i
].semantic_index
;
2528 if (outputs
[i
].vertex_stream
[0] != 0 &&
2529 outputs
[i
].vertex_stream
[1] != 0 &&
2530 outputs
[i
].vertex_stream
[2] != 0 &&
2531 outputs
[i
].vertex_stream
[3] != 0)
2534 switch (semantic_name
) {
2535 case TGSI_SEMANTIC_LAYER
:
2536 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2537 case TGSI_SEMANTIC_CLIPDIST
:
2538 case TGSI_SEMANTIC_COLOR
:
2539 case TGSI_SEMANTIC_BCOLOR
:
2540 case TGSI_SEMANTIC_PRIMID
:
2541 case TGSI_SEMANTIC_FOG
:
2542 case TGSI_SEMANTIC_TEXCOORD
:
2543 case TGSI_SEMANTIC_GENERIC
:
2549 if ((semantic_name
!= TGSI_SEMANTIC_GENERIC
||
2550 semantic_index
< SI_MAX_IO_GENERIC
) &&
2551 shader
->key
.opt
.kill_outputs
&
2552 (1ull << si_shader_io_get_unique_index(semantic_name
, semantic_index
)))
2555 si_export_param(ctx
, param_count
, outputs
[i
].values
);
2557 assert(i
< ARRAY_SIZE(shader
->info
.vs_output_param_offset
));
2558 shader
->info
.vs_output_param_offset
[i
] = param_count
++;
2561 shader
->info
.nr_param_exports
= param_count
;
2564 /* Generate export instructions for hardware VS shader stage */
2565 static void si_llvm_export_vs(struct si_shader_context
*ctx
,
2566 struct si_shader_output_values
*outputs
,
2569 struct si_shader
*shader
= ctx
->shader
;
2570 struct ac_export_args pos_args
[4] = {};
2571 LLVMValueRef psize_value
= NULL
, edgeflag_value
= NULL
, layer_value
= NULL
, viewport_index_value
= NULL
;
2575 /* Build position exports. */
2576 for (i
= 0; i
< noutput
; i
++) {
2577 switch (outputs
[i
].semantic_name
) {
2578 case TGSI_SEMANTIC_POSITION
:
2579 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2580 V_008DFC_SQ_EXP_POS
, &pos_args
[0]);
2582 case TGSI_SEMANTIC_PSIZE
:
2583 psize_value
= outputs
[i
].values
[0];
2585 case TGSI_SEMANTIC_LAYER
:
2586 layer_value
= outputs
[i
].values
[0];
2588 case TGSI_SEMANTIC_VIEWPORT_INDEX
:
2589 viewport_index_value
= outputs
[i
].values
[0];
2591 case TGSI_SEMANTIC_EDGEFLAG
:
2592 edgeflag_value
= outputs
[i
].values
[0];
2594 case TGSI_SEMANTIC_CLIPDIST
:
2595 if (!shader
->key
.opt
.clip_disable
) {
2596 unsigned index
= 2 + outputs
[i
].semantic_index
;
2597 si_llvm_init_export_args(ctx
, outputs
[i
].values
,
2598 V_008DFC_SQ_EXP_POS
+ index
,
2602 case TGSI_SEMANTIC_CLIPVERTEX
:
2603 if (!shader
->key
.opt
.clip_disable
) {
2604 si_llvm_emit_clipvertex(ctx
, pos_args
,
2611 /* We need to add the position output manually if it's missing. */
2612 if (!pos_args
[0].out
[0]) {
2613 pos_args
[0].enabled_channels
= 0xf; /* writemask */
2614 pos_args
[0].valid_mask
= 0; /* EXEC mask */
2615 pos_args
[0].done
= 0; /* last export? */
2616 pos_args
[0].target
= V_008DFC_SQ_EXP_POS
;
2617 pos_args
[0].compr
= 0; /* COMPR flag */
2618 pos_args
[0].out
[0] = ctx
->ac
.f32_0
; /* X */
2619 pos_args
[0].out
[1] = ctx
->ac
.f32_0
; /* Y */
2620 pos_args
[0].out
[2] = ctx
->ac
.f32_0
; /* Z */
2621 pos_args
[0].out
[3] = ctx
->ac
.f32_1
; /* W */
2624 /* Write the misc vector (point size, edgeflag, layer, viewport). */
2625 if (shader
->selector
->info
.writes_psize
||
2626 shader
->selector
->info
.writes_edgeflag
||
2627 shader
->selector
->info
.writes_viewport_index
||
2628 shader
->selector
->info
.writes_layer
) {
2629 pos_args
[1].enabled_channels
= shader
->selector
->info
.writes_psize
|
2630 (shader
->selector
->info
.writes_edgeflag
<< 1) |
2631 (shader
->selector
->info
.writes_layer
<< 2);
2633 pos_args
[1].valid_mask
= 0; /* EXEC mask */
2634 pos_args
[1].done
= 0; /* last export? */
2635 pos_args
[1].target
= V_008DFC_SQ_EXP_POS
+ 1;
2636 pos_args
[1].compr
= 0; /* COMPR flag */
2637 pos_args
[1].out
[0] = ctx
->ac
.f32_0
; /* X */
2638 pos_args
[1].out
[1] = ctx
->ac
.f32_0
; /* Y */
2639 pos_args
[1].out
[2] = ctx
->ac
.f32_0
; /* Z */
2640 pos_args
[1].out
[3] = ctx
->ac
.f32_0
; /* W */
2642 if (shader
->selector
->info
.writes_psize
)
2643 pos_args
[1].out
[0] = psize_value
;
2645 if (shader
->selector
->info
.writes_edgeflag
) {
2646 /* The output is a float, but the hw expects an integer
2647 * with the first bit containing the edge flag. */
2648 edgeflag_value
= LLVMBuildFPToUI(ctx
->ac
.builder
,
2651 edgeflag_value
= ac_build_umin(&ctx
->ac
,
2655 /* The LLVM intrinsic expects a float. */
2656 pos_args
[1].out
[1] = ac_to_float(&ctx
->ac
, edgeflag_value
);
2659 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2660 /* GFX9 has the layer in out.z[10:0] and the viewport
2661 * index in out.z[19:16].
2663 if (shader
->selector
->info
.writes_layer
)
2664 pos_args
[1].out
[2] = layer_value
;
2666 if (shader
->selector
->info
.writes_viewport_index
) {
2667 LLVMValueRef v
= viewport_index_value
;
2669 v
= ac_to_integer(&ctx
->ac
, v
);
2670 v
= LLVMBuildShl(ctx
->ac
.builder
, v
,
2671 LLVMConstInt(ctx
->i32
, 16, 0), "");
2672 v
= LLVMBuildOr(ctx
->ac
.builder
, v
,
2673 ac_to_integer(&ctx
->ac
, pos_args
[1].out
[2]), "");
2674 pos_args
[1].out
[2] = ac_to_float(&ctx
->ac
, v
);
2675 pos_args
[1].enabled_channels
|= 1 << 2;
2678 if (shader
->selector
->info
.writes_layer
)
2679 pos_args
[1].out
[2] = layer_value
;
2681 if (shader
->selector
->info
.writes_viewport_index
) {
2682 pos_args
[1].out
[3] = viewport_index_value
;
2683 pos_args
[1].enabled_channels
|= 1 << 3;
2688 for (i
= 0; i
< 4; i
++)
2689 if (pos_args
[i
].out
[0])
2690 shader
->info
.nr_pos_exports
++;
2693 for (i
= 0; i
< 4; i
++) {
2694 if (!pos_args
[i
].out
[0])
2697 /* Specify the target we are exporting */
2698 pos_args
[i
].target
= V_008DFC_SQ_EXP_POS
+ pos_idx
++;
2700 if (pos_idx
== shader
->info
.nr_pos_exports
)
2701 /* Specify that this is the last export */
2702 pos_args
[i
].done
= 1;
2704 ac_build_export(&ctx
->ac
, &pos_args
[i
]);
2707 /* Build parameter exports. */
2708 si_build_param_exports(ctx
, outputs
, noutput
);
2712 * Forward all outputs from the vertex shader to the TES. This is only used
2713 * for the fixed function TCS.
2715 static void si_copy_tcs_inputs(struct lp_build_tgsi_context
*bld_base
)
2717 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2718 LLVMValueRef invocation_id
, buffer
, buffer_offset
;
2719 LLVMValueRef lds_vertex_stride
, lds_vertex_offset
, lds_base
;
2722 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2723 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2724 buffer_offset
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2726 lds_vertex_stride
= get_tcs_in_vertex_dw_stride(ctx
);
2727 lds_vertex_offset
= LLVMBuildMul(ctx
->ac
.builder
, invocation_id
,
2728 lds_vertex_stride
, "");
2729 lds_base
= get_tcs_in_current_patch_offset(ctx
);
2730 lds_base
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
, lds_vertex_offset
, "");
2732 inputs
= ctx
->shader
->key
.mono
.u
.ff_tcs_inputs_to_copy
;
2734 unsigned i
= u_bit_scan64(&inputs
);
2736 LLVMValueRef lds_ptr
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2737 LLVMConstInt(ctx
->i32
, 4 * i
, 0),
2740 LLVMValueRef buffer_addr
= get_tcs_tes_buffer_address(ctx
,
2741 get_rel_patch_id(ctx
),
2743 LLVMConstInt(ctx
->i32
, i
, 0));
2745 LLVMValueRef value
= lds_load(bld_base
, TGSI_TYPE_SIGNED
, ~0,
2748 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, value
, 4, buffer_addr
,
2749 buffer_offset
, 0, 1, 0, true, false);
2753 static void si_write_tess_factors(struct lp_build_tgsi_context
*bld_base
,
2754 LLVMValueRef rel_patch_id
,
2755 LLVMValueRef invocation_id
,
2756 LLVMValueRef tcs_out_current_patch_data_offset
,
2757 LLVMValueRef invoc0_tf_outer
[4],
2758 LLVMValueRef invoc0_tf_inner
[2])
2760 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2761 struct si_shader
*shader
= ctx
->shader
;
2762 unsigned tess_inner_index
, tess_outer_index
;
2763 LLVMValueRef lds_base
, lds_inner
, lds_outer
, byteoffset
, buffer
;
2764 LLVMValueRef out
[6], vec0
, vec1
, tf_base
, inner
[4], outer
[4];
2765 unsigned stride
, outer_comps
, inner_comps
, i
, offset
;
2766 struct lp_build_if_state if_ctx
, inner_if_ctx
;
2768 /* Add a barrier before loading tess factors from LDS. */
2769 if (!shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
)
2770 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
2772 /* Do this only for invocation 0, because the tess levels are per-patch,
2775 * This can't jump, because invocation 0 executes this. It should
2776 * at least mask out the loads and stores for other invocations.
2778 lp_build_if(&if_ctx
, &ctx
->gallivm
,
2779 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2780 invocation_id
, ctx
->i32_0
, ""));
2782 /* Determine the layout of one tess factor element in the buffer. */
2783 switch (shader
->key
.part
.tcs
.epilog
.prim_mode
) {
2784 case PIPE_PRIM_LINES
:
2785 stride
= 2; /* 2 dwords, 1 vec2 store */
2789 case PIPE_PRIM_TRIANGLES
:
2790 stride
= 4; /* 4 dwords, 1 vec4 store */
2794 case PIPE_PRIM_QUADS
:
2795 stride
= 6; /* 6 dwords, 2 stores (vec4 + vec2) */
2804 for (i
= 0; i
< 4; i
++) {
2805 inner
[i
] = LLVMGetUndef(ctx
->i32
);
2806 outer
[i
] = LLVMGetUndef(ctx
->i32
);
2809 if (shader
->key
.part
.tcs
.epilog
.invoc0_tess_factors_are_def
) {
2810 /* Tess factors are in VGPRs. */
2811 for (i
= 0; i
< outer_comps
; i
++)
2812 outer
[i
] = out
[i
] = invoc0_tf_outer
[i
];
2813 for (i
= 0; i
< inner_comps
; i
++)
2814 inner
[i
] = out
[outer_comps
+i
] = invoc0_tf_inner
[i
];
2816 /* Load tess_inner and tess_outer from LDS.
2817 * Any invocation can write them, so we can't get them from a temporary.
2819 tess_inner_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSINNER
, 0);
2820 tess_outer_index
= si_shader_io_get_unique_index_patch(TGSI_SEMANTIC_TESSOUTER
, 0);
2822 lds_base
= tcs_out_current_patch_data_offset
;
2823 lds_inner
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2824 LLVMConstInt(ctx
->i32
,
2825 tess_inner_index
* 4, 0), "");
2826 lds_outer
= LLVMBuildAdd(ctx
->ac
.builder
, lds_base
,
2827 LLVMConstInt(ctx
->i32
,
2828 tess_outer_index
* 4, 0), "");
2830 for (i
= 0; i
< outer_comps
; i
++) {
2832 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_outer
);
2834 for (i
= 0; i
< inner_comps
; i
++) {
2835 inner
[i
] = out
[outer_comps
+i
] =
2836 lds_load(bld_base
, TGSI_TYPE_SIGNED
, i
, lds_inner
);
2840 if (shader
->key
.part
.tcs
.epilog
.prim_mode
== PIPE_PRIM_LINES
) {
2841 /* For isolines, the hardware expects tess factors in the
2842 * reverse order from what GLSL / TGSI specify.
2844 LLVMValueRef tmp
= out
[0];
2849 /* Convert the outputs to vectors for stores. */
2850 vec0
= lp_build_gather_values(&ctx
->gallivm
, out
, MIN2(stride
, 4));
2854 vec1
= lp_build_gather_values(&ctx
->gallivm
, out
+4, stride
- 4);
2856 /* Get the buffer. */
2857 buffer
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_factor_addr_base64k
);
2859 /* Get the offset. */
2860 tf_base
= LLVMGetParam(ctx
->main_fn
,
2861 ctx
->param_tcs_factor_offset
);
2862 byteoffset
= LLVMBuildMul(ctx
->ac
.builder
, rel_patch_id
,
2863 LLVMConstInt(ctx
->i32
, 4 * stride
, 0), "");
2865 lp_build_if(&inner_if_ctx
, &ctx
->gallivm
,
2866 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntEQ
,
2867 rel_patch_id
, ctx
->i32_0
, ""));
2869 /* Store the dynamic HS control word. */
2871 if (ctx
->screen
->info
.chip_class
<= VI
) {
2872 ac_build_buffer_store_dword(&ctx
->ac
, buffer
,
2873 LLVMConstInt(ctx
->i32
, 0x80000000, 0),
2874 1, ctx
->i32_0
, tf_base
,
2875 offset
, 1, 0, true, false);
2879 lp_build_endif(&inner_if_ctx
);
2881 /* Store the tessellation factors. */
2882 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec0
,
2883 MIN2(stride
, 4), byteoffset
, tf_base
,
2884 offset
, 1, 0, true, false);
2887 ac_build_buffer_store_dword(&ctx
->ac
, buffer
, vec1
,
2888 stride
- 4, byteoffset
, tf_base
,
2889 offset
, 1, 0, true, false);
2891 /* Store the tess factors into the offchip buffer if TES reads them. */
2892 if (shader
->key
.part
.tcs
.epilog
.tes_reads_tess_factors
) {
2893 LLVMValueRef buf
, base
, inner_vec
, outer_vec
, tf_outer_offset
;
2894 LLVMValueRef tf_inner_offset
;
2895 unsigned param_outer
, param_inner
;
2897 buf
= desc_from_addr_base64k(ctx
, ctx
->param_tcs_offchip_addr_base64k
);
2898 base
= LLVMGetParam(ctx
->main_fn
, ctx
->param_tcs_offchip_offset
);
2900 param_outer
= si_shader_io_get_unique_index_patch(
2901 TGSI_SEMANTIC_TESSOUTER
, 0);
2902 tf_outer_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2903 LLVMConstInt(ctx
->i32
, param_outer
, 0));
2905 outer_vec
= lp_build_gather_values(&ctx
->gallivm
, outer
,
2906 util_next_power_of_two(outer_comps
));
2908 ac_build_buffer_store_dword(&ctx
->ac
, buf
, outer_vec
,
2909 outer_comps
, tf_outer_offset
,
2910 base
, 0, 1, 0, true, false);
2912 param_inner
= si_shader_io_get_unique_index_patch(
2913 TGSI_SEMANTIC_TESSINNER
, 0);
2914 tf_inner_offset
= get_tcs_tes_buffer_address(ctx
, rel_patch_id
, NULL
,
2915 LLVMConstInt(ctx
->i32
, param_inner
, 0));
2917 inner_vec
= inner_comps
== 1 ? inner
[0] :
2918 lp_build_gather_values(&ctx
->gallivm
, inner
, inner_comps
);
2919 ac_build_buffer_store_dword(&ctx
->ac
, buf
, inner_vec
,
2920 inner_comps
, tf_inner_offset
,
2921 base
, 0, 1, 0, true, false);
2925 lp_build_endif(&if_ctx
);
2929 si_insert_input_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2930 unsigned param
, unsigned return_index
)
2932 return LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
2933 LLVMGetParam(ctx
->main_fn
, param
),
2938 si_insert_input_ret_float(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2939 unsigned param
, unsigned return_index
)
2941 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2942 LLVMValueRef p
= LLVMGetParam(ctx
->main_fn
, param
);
2944 return LLVMBuildInsertValue(builder
, ret
,
2945 ac_to_float(&ctx
->ac
, p
),
2950 si_insert_input_ptr_as_2xi32(struct si_shader_context
*ctx
, LLVMValueRef ret
,
2951 unsigned param
, unsigned return_index
)
2953 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2954 LLVMValueRef ptr
, lo
, hi
;
2956 ptr
= LLVMGetParam(ctx
->main_fn
, param
);
2957 ptr
= LLVMBuildPtrToInt(builder
, ptr
, ctx
->i64
, "");
2958 ptr
= LLVMBuildBitCast(builder
, ptr
, ctx
->v2i32
, "");
2959 lo
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_0
, "");
2960 hi
= LLVMBuildExtractElement(builder
, ptr
, ctx
->i32_1
, "");
2961 ret
= LLVMBuildInsertValue(builder
, ret
, lo
, return_index
, "");
2962 return LLVMBuildInsertValue(builder
, ret
, hi
, return_index
+ 1, "");
2965 /* This only writes the tessellation factor levels. */
2966 static void si_llvm_emit_tcs_epilogue(struct lp_build_tgsi_context
*bld_base
)
2968 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
2969 LLVMBuilderRef builder
= ctx
->ac
.builder
;
2970 LLVMValueRef rel_patch_id
, invocation_id
, tf_lds_offset
;
2972 si_copy_tcs_inputs(bld_base
);
2974 rel_patch_id
= get_rel_patch_id(ctx
);
2975 invocation_id
= unpack_param(ctx
, ctx
->param_tcs_rel_ids
, 8, 5);
2976 tf_lds_offset
= get_tcs_out_current_patch_data_offset(ctx
);
2978 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
2979 LLVMBasicBlockRef blocks
[2] = {
2980 LLVMGetInsertBlock(builder
),
2981 ctx
->merged_wrap_if_state
.entry_block
2983 LLVMValueRef values
[2];
2985 lp_build_endif(&ctx
->merged_wrap_if_state
);
2987 values
[0] = rel_patch_id
;
2988 values
[1] = LLVMGetUndef(ctx
->i32
);
2989 rel_patch_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2991 values
[0] = tf_lds_offset
;
2992 values
[1] = LLVMGetUndef(ctx
->i32
);
2993 tf_lds_offset
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
2995 values
[0] = invocation_id
;
2996 values
[1] = ctx
->i32_1
; /* cause the epilog to skip threads */
2997 invocation_id
= ac_build_phi(&ctx
->ac
, ctx
->i32
, 2, values
, blocks
);
3000 /* Return epilog parameters from this function. */
3001 LLVMValueRef ret
= ctx
->return_value
;
3004 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3005 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3006 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3007 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3008 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3009 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3010 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3011 /* Tess offchip and tess factor offsets are at the beginning. */
3012 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3013 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3014 vgpr
= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
+ 1;
3016 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3017 GFX6_SGPR_TCS_OFFCHIP_LAYOUT
);
3018 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3019 GFX6_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3020 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3021 GFX6_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3022 /* Tess offchip and tess factor offsets are after user SGPRs. */
3023 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
,
3024 GFX6_TCS_NUM_USER_SGPR
);
3025 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
,
3026 GFX6_TCS_NUM_USER_SGPR
+ 1);
3027 vgpr
= GFX6_TCS_NUM_USER_SGPR
+ 2;
3031 rel_patch_id
= ac_to_float(&ctx
->ac
, rel_patch_id
);
3032 invocation_id
= ac_to_float(&ctx
->ac
, invocation_id
);
3033 tf_lds_offset
= ac_to_float(&ctx
->ac
, tf_lds_offset
);
3035 /* Leave a hole corresponding to the two input VGPRs. This ensures that
3036 * the invocation_id output does not alias the param_tcs_rel_ids input,
3037 * which saves a V_MOV on gfx9.
3041 ret
= LLVMBuildInsertValue(builder
, ret
, rel_patch_id
, vgpr
++, "");
3042 ret
= LLVMBuildInsertValue(builder
, ret
, invocation_id
, vgpr
++, "");
3044 if (ctx
->shader
->selector
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
3045 vgpr
++; /* skip the tess factor LDS offset */
3046 for (unsigned i
= 0; i
< 6; i
++) {
3047 LLVMValueRef value
=
3048 LLVMBuildLoad(builder
, ctx
->invoc0_tess_factors
[i
], "");
3049 value
= ac_to_float(&ctx
->ac
, value
);
3050 ret
= LLVMBuildInsertValue(builder
, ret
, value
, vgpr
++, "");
3053 ret
= LLVMBuildInsertValue(builder
, ret
, tf_lds_offset
, vgpr
++, "");
3055 ctx
->return_value
= ret
;
3058 /* Pass TCS inputs from LS to TCS on GFX9. */
3059 static void si_set_ls_return_value_for_tcs(struct si_shader_context
*ctx
)
3061 LLVMValueRef ret
= ctx
->return_value
;
3063 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_offset
, 2);
3064 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3065 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_offset
, 4);
3066 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3068 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3069 8 + SI_SGPR_RW_BUFFERS
);
3070 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3071 ctx
->param_bindless_samplers_and_images
,
3072 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3074 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_vs_state_bits
,
3075 8 + SI_SGPR_VS_STATE_BITS
);
3076 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_layout
,
3077 8 + GFX9_SGPR_TCS_OFFCHIP_LAYOUT
);
3078 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_offsets
,
3079 8 + GFX9_SGPR_TCS_OUT_OFFSETS
);
3080 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_out_lds_layout
,
3081 8 + GFX9_SGPR_TCS_OUT_LAYOUT
);
3082 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_offchip_addr_base64k
,
3083 8 + GFX9_SGPR_TCS_OFFCHIP_ADDR_BASE64K
);
3084 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_tcs_factor_addr_base64k
,
3085 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
);
3087 unsigned desc_param
= ctx
->param_tcs_factor_addr_base64k
+ 2;
3088 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3089 8 + GFX9_SGPR_TCS_CONST_AND_SHADER_BUFFERS
);
3090 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3091 8 + GFX9_SGPR_TCS_SAMPLERS_AND_IMAGES
);
3093 unsigned vgpr
= 8 + GFX9_TCS_NUM_USER_SGPR
;
3094 ret
= si_insert_input_ret_float(ctx
, ret
,
3095 ctx
->param_tcs_patch_id
, vgpr
++);
3096 ret
= si_insert_input_ret_float(ctx
, ret
,
3097 ctx
->param_tcs_rel_ids
, vgpr
++);
3098 ctx
->return_value
= ret
;
3101 /* Pass GS inputs from ES to GS on GFX9. */
3102 static void si_set_es_return_value_for_gs(struct si_shader_context
*ctx
)
3104 LLVMValueRef ret
= ctx
->return_value
;
3106 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_gs2vs_offset
, 2);
3107 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_wave_info
, 3);
3108 ret
= si_insert_input_ret(ctx
, ret
, ctx
->param_merged_scratch_offset
, 5);
3110 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, ctx
->param_rw_buffers
,
3111 8 + SI_SGPR_RW_BUFFERS
);
3112 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
,
3113 ctx
->param_bindless_samplers_and_images
,
3114 8 + SI_SGPR_BINDLESS_SAMPLERS_AND_IMAGES
);
3116 unsigned desc_param
= ctx
->param_vs_state_bits
+ 1;
3117 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
,
3118 8 + GFX9_SGPR_GS_CONST_AND_SHADER_BUFFERS
);
3119 ret
= si_insert_input_ptr_as_2xi32(ctx
, ret
, desc_param
+ 1,
3120 8 + GFX9_SGPR_GS_SAMPLERS_AND_IMAGES
);
3122 unsigned vgpr
= 8 + GFX9_GS_NUM_USER_SGPR
;
3123 for (unsigned i
= 0; i
< 5; i
++) {
3124 unsigned param
= ctx
->param_gs_vtx01_offset
+ i
;
3125 ret
= si_insert_input_ret_float(ctx
, ret
, param
, vgpr
++);
3127 ctx
->return_value
= ret
;
3130 static void si_llvm_emit_ls_epilogue(struct ac_shader_abi
*abi
,
3131 unsigned max_outputs
,
3132 LLVMValueRef
*addrs
)
3134 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3135 struct si_shader
*shader
= ctx
->shader
;
3136 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3138 LLVMValueRef vertex_id
= LLVMGetParam(ctx
->main_fn
,
3139 ctx
->param_rel_auto_id
);
3140 LLVMValueRef vertex_dw_stride
= get_tcs_in_vertex_dw_stride(ctx
);
3141 LLVMValueRef base_dw_addr
= LLVMBuildMul(ctx
->ac
.builder
, vertex_id
,
3142 vertex_dw_stride
, "");
3144 /* Write outputs to LDS. The next shader (TCS aka HS) will read
3145 * its inputs from it. */
3146 for (i
= 0; i
< info
->num_outputs
; i
++) {
3147 unsigned name
= info
->output_semantic_name
[i
];
3148 unsigned index
= info
->output_semantic_index
[i
];
3150 /* The ARB_shader_viewport_layer_array spec contains the
3153 * 2) What happens if gl_ViewportIndex or gl_Layer is
3154 * written in the vertex shader and a geometry shader is
3157 * RESOLVED: The value written by the last vertex processing
3158 * stage is used. If the last vertex processing stage
3159 * (vertex, tessellation evaluation or geometry) does not
3160 * statically assign to gl_ViewportIndex or gl_Layer, index
3161 * or layer zero is assumed.
3163 * So writes to those outputs in VS-as-LS are simply ignored.
3165 if (name
== TGSI_SEMANTIC_LAYER
||
3166 name
== TGSI_SEMANTIC_VIEWPORT_INDEX
)
3169 int param
= si_shader_io_get_unique_index(name
, index
);
3170 LLVMValueRef dw_addr
= LLVMBuildAdd(ctx
->ac
.builder
, base_dw_addr
,
3171 LLVMConstInt(ctx
->i32
, param
* 4, 0), "");
3173 for (chan
= 0; chan
< 4; chan
++) {
3174 if (!(info
->output_usagemask
[i
] & (1 << chan
)))
3177 lds_store(ctx
, chan
, dw_addr
,
3178 LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], ""));
3182 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3183 si_set_ls_return_value_for_tcs(ctx
);
3186 static void si_llvm_emit_es_epilogue(struct ac_shader_abi
*abi
,
3187 unsigned max_outputs
,
3188 LLVMValueRef
*addrs
)
3190 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3191 struct si_shader
*es
= ctx
->shader
;
3192 struct tgsi_shader_info
*info
= &es
->selector
->info
;
3193 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
3194 ctx
->param_es2gs_offset
);
3195 LLVMValueRef lds_base
= NULL
;
3199 if (ctx
->screen
->info
.chip_class
>= GFX9
&& info
->num_outputs
) {
3200 unsigned itemsize_dw
= es
->selector
->esgs_itemsize
/ 4;
3201 LLVMValueRef vertex_idx
= ac_get_thread_id(&ctx
->ac
);
3202 LLVMValueRef wave_idx
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 24, 4);
3203 vertex_idx
= LLVMBuildOr(ctx
->ac
.builder
, vertex_idx
,
3204 LLVMBuildMul(ctx
->ac
.builder
, wave_idx
,
3205 LLVMConstInt(ctx
->i32
, 64, false), ""), "");
3206 lds_base
= LLVMBuildMul(ctx
->ac
.builder
, vertex_idx
,
3207 LLVMConstInt(ctx
->i32
, itemsize_dw
, 0), "");
3210 for (i
= 0; i
< info
->num_outputs
; i
++) {
3213 if (info
->output_semantic_name
[i
] == TGSI_SEMANTIC_VIEWPORT_INDEX
||
3214 info
->output_semantic_name
[i
] == TGSI_SEMANTIC_LAYER
)
3217 param
= si_shader_io_get_unique_index(info
->output_semantic_name
[i
],
3218 info
->output_semantic_index
[i
]);
3220 for (chan
= 0; chan
< 4; chan
++) {
3221 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
3222 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
3224 /* GFX9 has the ESGS ring in LDS. */
3225 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
3226 lds_store(ctx
, param
* 4 + chan
, lds_base
, out_val
);
3230 ac_build_buffer_store_dword(&ctx
->ac
,
3232 out_val
, 1, NULL
, soffset
,
3233 (4 * param
+ chan
) * 4,
3238 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3239 si_set_es_return_value_for_gs(ctx
);
3242 static LLVMValueRef
si_get_gs_wave_id(struct si_shader_context
*ctx
)
3244 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3245 return unpack_param(ctx
, ctx
->param_merged_wave_info
, 16, 8);
3247 return LLVMGetParam(ctx
->main_fn
, ctx
->param_gs_wave_id
);
3250 static void emit_gs_epilogue(struct si_shader_context
*ctx
)
3252 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_NOP
| AC_SENDMSG_GS_DONE
,
3253 si_get_gs_wave_id(ctx
));
3255 if (ctx
->screen
->info
.chip_class
>= GFX9
)
3256 lp_build_endif(&ctx
->merged_wrap_if_state
);
3259 static void si_llvm_emit_gs_epilogue(struct ac_shader_abi
*abi
,
3260 unsigned max_outputs
,
3261 LLVMValueRef
*addrs
)
3263 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3264 struct tgsi_shader_info UNUSED
*info
= &ctx
->shader
->selector
->info
;
3266 assert(info
->num_outputs
<= max_outputs
);
3268 emit_gs_epilogue(ctx
);
3271 static void si_tgsi_emit_gs_epilogue(struct lp_build_tgsi_context
*bld_base
)
3273 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3274 emit_gs_epilogue(ctx
);
3277 static void si_llvm_emit_vs_epilogue(struct ac_shader_abi
*abi
,
3278 unsigned max_outputs
,
3279 LLVMValueRef
*addrs
)
3281 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3282 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
3283 struct si_shader_output_values
*outputs
= NULL
;
3286 assert(!ctx
->shader
->is_gs_copy_shader
);
3287 assert(info
->num_outputs
<= max_outputs
);
3289 outputs
= MALLOC((info
->num_outputs
+ 1) * sizeof(outputs
[0]));
3291 /* Vertex color clamping.
3293 * This uses a state constant loaded in a user data SGPR and
3294 * an IF statement is added that clamps all colors if the constant
3297 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
3298 struct lp_build_if_state if_ctx
;
3299 LLVMValueRef cond
= NULL
;
3300 LLVMValueRef addr
, val
;
3302 for (i
= 0; i
< info
->num_outputs
; i
++) {
3303 if (info
->output_semantic_name
[i
] != TGSI_SEMANTIC_COLOR
&&
3304 info
->output_semantic_name
[i
] != TGSI_SEMANTIC_BCOLOR
)
3307 /* We've found a color. */
3309 /* The state is in the first bit of the user SGPR. */
3310 cond
= LLVMGetParam(ctx
->main_fn
,
3311 ctx
->param_vs_state_bits
);
3312 cond
= LLVMBuildTrunc(ctx
->ac
.builder
, cond
,
3314 lp_build_if(&if_ctx
, &ctx
->gallivm
, cond
);
3317 for (j
= 0; j
< 4; j
++) {
3318 addr
= addrs
[4 * i
+ j
];
3319 val
= LLVMBuildLoad(ctx
->ac
.builder
, addr
, "");
3320 val
= ac_build_clamp(&ctx
->ac
, val
);
3321 LLVMBuildStore(ctx
->ac
.builder
, val
, addr
);
3326 lp_build_endif(&if_ctx
);
3329 for (i
= 0; i
< info
->num_outputs
; i
++) {
3330 outputs
[i
].semantic_name
= info
->output_semantic_name
[i
];
3331 outputs
[i
].semantic_index
= info
->output_semantic_index
[i
];
3333 for (j
= 0; j
< 4; j
++) {
3334 outputs
[i
].values
[j
] =
3335 LLVMBuildLoad(ctx
->ac
.builder
,
3338 outputs
[i
].vertex_stream
[j
] =
3339 (info
->output_streams
[i
] >> (2 * j
)) & 3;
3343 if (ctx
->shader
->selector
->so
.num_outputs
)
3344 si_llvm_emit_streamout(ctx
, outputs
, i
, 0);
3346 /* Export PrimitiveID. */
3347 if (ctx
->shader
->key
.mono
.u
.vs_export_prim_id
) {
3348 outputs
[i
].semantic_name
= TGSI_SEMANTIC_PRIMID
;
3349 outputs
[i
].semantic_index
= 0;
3350 outputs
[i
].values
[0] = ac_to_float(&ctx
->ac
, get_primitive_id(ctx
, 0));
3351 for (j
= 1; j
< 4; j
++)
3352 outputs
[i
].values
[j
] = LLVMConstReal(ctx
->f32
, 0);
3354 memset(outputs
[i
].vertex_stream
, 0,
3355 sizeof(outputs
[i
].vertex_stream
));
3359 si_llvm_export_vs(ctx
, outputs
, i
);
3363 static void si_tgsi_emit_epilogue(struct lp_build_tgsi_context
*bld_base
)
3365 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3367 ctx
->abi
.emit_outputs(&ctx
->abi
, RADEON_LLVM_MAX_OUTPUTS
,
3368 &ctx
->outputs
[0][0]);
3371 struct si_ps_exports
{
3373 struct ac_export_args args
[10];
3376 unsigned si_get_spi_shader_z_format(bool writes_z
, bool writes_stencil
,
3377 bool writes_samplemask
)
3380 /* Z needs 32 bits. */
3381 if (writes_samplemask
)
3382 return V_028710_SPI_SHADER_32_ABGR
;
3383 else if (writes_stencil
)
3384 return V_028710_SPI_SHADER_32_GR
;
3386 return V_028710_SPI_SHADER_32_R
;
3387 } else if (writes_stencil
|| writes_samplemask
) {
3388 /* Both stencil and sample mask need only 16 bits. */
3389 return V_028710_SPI_SHADER_UINT16_ABGR
;
3391 return V_028710_SPI_SHADER_ZERO
;
3395 static void si_export_mrt_z(struct lp_build_tgsi_context
*bld_base
,
3396 LLVMValueRef depth
, LLVMValueRef stencil
,
3397 LLVMValueRef samplemask
, struct si_ps_exports
*exp
)
3399 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3400 struct lp_build_context
*base
= &bld_base
->base
;
3401 struct ac_export_args args
;
3403 unsigned format
= si_get_spi_shader_z_format(depth
!= NULL
,
3405 samplemask
!= NULL
);
3407 assert(depth
|| stencil
|| samplemask
);
3409 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3410 args
.done
= 1; /* DONE bit */
3412 /* Specify the target we are exporting */
3413 args
.target
= V_008DFC_SQ_EXP_MRTZ
;
3415 args
.compr
= 0; /* COMP flag */
3416 args
.out
[0] = base
->undef
; /* R, depth */
3417 args
.out
[1] = base
->undef
; /* G, stencil test value[0:7], stencil op value[8:15] */
3418 args
.out
[2] = base
->undef
; /* B, sample mask */
3419 args
.out
[3] = base
->undef
; /* A, alpha to mask */
3421 if (format
== V_028710_SPI_SHADER_UINT16_ABGR
) {
3423 args
.compr
= 1; /* COMPR flag */
3426 /* Stencil should be in X[23:16]. */
3427 stencil
= ac_to_integer(&ctx
->ac
, stencil
);
3428 stencil
= LLVMBuildShl(ctx
->ac
.builder
, stencil
,
3429 LLVMConstInt(ctx
->i32
, 16, 0), "");
3430 args
.out
[0] = ac_to_float(&ctx
->ac
, stencil
);
3434 /* SampleMask should be in Y[15:0]. */
3435 args
.out
[1] = samplemask
;
3440 args
.out
[0] = depth
;
3444 args
.out
[1] = stencil
;
3448 args
.out
[2] = samplemask
;
3453 /* SI (except OLAND and HAINAN) has a bug that it only looks
3454 * at the X writemask component. */
3455 if (ctx
->screen
->info
.chip_class
== SI
&&
3456 ctx
->screen
->info
.family
!= CHIP_OLAND
&&
3457 ctx
->screen
->info
.family
!= CHIP_HAINAN
)
3460 /* Specify which components to enable */
3461 args
.enabled_channels
= mask
;
3463 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3466 static void si_export_mrt_color(struct lp_build_tgsi_context
*bld_base
,
3467 LLVMValueRef
*color
, unsigned index
,
3468 unsigned samplemask_param
,
3469 bool is_last
, struct si_ps_exports
*exp
)
3471 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3475 if (ctx
->shader
->key
.part
.ps
.epilog
.clamp_color
)
3476 for (i
= 0; i
< 4; i
++)
3477 color
[i
] = ac_build_clamp(&ctx
->ac
, color
[i
]);
3480 if (ctx
->shader
->key
.part
.ps
.epilog
.alpha_to_one
)
3481 color
[3] = ctx
->ac
.f32_1
;
3485 ctx
->shader
->key
.part
.ps
.epilog
.alpha_func
!= PIPE_FUNC_ALWAYS
)
3486 si_alpha_test(bld_base
, color
[3]);
3488 /* Line & polygon smoothing */
3489 if (ctx
->shader
->key
.part
.ps
.epilog
.poly_line_smoothing
)
3490 color
[3] = si_scale_alpha_by_sample_mask(bld_base
, color
[3],
3493 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
3494 if (ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
> 0) {
3495 struct ac_export_args args
[8];
3498 /* Get the export arguments, also find out what the last one is. */
3499 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3500 si_llvm_init_export_args(ctx
, color
,
3501 V_008DFC_SQ_EXP_MRT
+ c
, &args
[c
]);
3502 if (args
[c
].enabled_channels
)
3506 /* Emit all exports. */
3507 for (c
= 0; c
<= ctx
->shader
->key
.part
.ps
.epilog
.last_cbuf
; c
++) {
3508 if (is_last
&& last
== c
) {
3509 args
[c
].valid_mask
= 1; /* whether the EXEC mask is valid */
3510 args
[c
].done
= 1; /* DONE bit */
3511 } else if (!args
[c
].enabled_channels
)
3512 continue; /* unnecessary NULL export */
3514 memcpy(&exp
->args
[exp
->num
++], &args
[c
], sizeof(args
[c
]));
3517 struct ac_export_args args
;
3520 si_llvm_init_export_args(ctx
, color
, V_008DFC_SQ_EXP_MRT
+ index
,
3523 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3524 args
.done
= 1; /* DONE bit */
3525 } else if (!args
.enabled_channels
)
3526 return; /* unnecessary NULL export */
3528 memcpy(&exp
->args
[exp
->num
++], &args
, sizeof(args
));
3532 static void si_emit_ps_exports(struct si_shader_context
*ctx
,
3533 struct si_ps_exports
*exp
)
3535 for (unsigned i
= 0; i
< exp
->num
; i
++)
3536 ac_build_export(&ctx
->ac
, &exp
->args
[i
]);
3539 static void si_export_null(struct lp_build_tgsi_context
*bld_base
)
3541 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3542 struct lp_build_context
*base
= &bld_base
->base
;
3543 struct ac_export_args args
;
3545 args
.enabled_channels
= 0x0; /* enabled channels */
3546 args
.valid_mask
= 1; /* whether the EXEC mask is valid */
3547 args
.done
= 1; /* DONE bit */
3548 args
.target
= V_008DFC_SQ_EXP_NULL
;
3549 args
.compr
= 0; /* COMPR flag (0 = 32-bit export) */
3550 args
.out
[0] = base
->undef
; /* R */
3551 args
.out
[1] = base
->undef
; /* G */
3552 args
.out
[2] = base
->undef
; /* B */
3553 args
.out
[3] = base
->undef
; /* A */
3555 ac_build_export(&ctx
->ac
, &args
);
3559 * Return PS outputs in this order:
3561 * v[0:3] = color0.xyzw
3562 * v[4:7] = color1.xyzw
3567 * vN+3 = SampleMaskIn (used for OpenGL smoothing)
3569 * The alpha-ref SGPR is returned via its original location.
3571 static void si_llvm_return_fs_outputs(struct ac_shader_abi
*abi
,
3572 unsigned max_outputs
,
3573 LLVMValueRef
*addrs
)
3575 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
3576 struct si_shader
*shader
= ctx
->shader
;
3577 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3578 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3579 unsigned i
, j
, first_vgpr
, vgpr
;
3581 LLVMValueRef color
[8][4] = {};
3582 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
3585 if (ctx
->postponed_kill
)
3586 ac_build_kill_if_false(&ctx
->ac
, LLVMBuildLoad(builder
, ctx
->postponed_kill
, ""));
3588 /* Read the output values. */
3589 for (i
= 0; i
< info
->num_outputs
; i
++) {
3590 unsigned semantic_name
= info
->output_semantic_name
[i
];
3591 unsigned semantic_index
= info
->output_semantic_index
[i
];
3593 switch (semantic_name
) {
3594 case TGSI_SEMANTIC_COLOR
:
3595 assert(semantic_index
< 8);
3596 for (j
= 0; j
< 4; j
++) {
3597 LLVMValueRef ptr
= addrs
[4 * i
+ j
];
3598 LLVMValueRef result
= LLVMBuildLoad(builder
, ptr
, "");
3599 color
[semantic_index
][j
] = result
;
3602 case TGSI_SEMANTIC_POSITION
:
3603 depth
= LLVMBuildLoad(builder
,
3604 addrs
[4 * i
+ 2], "");
3606 case TGSI_SEMANTIC_STENCIL
:
3607 stencil
= LLVMBuildLoad(builder
,
3608 addrs
[4 * i
+ 1], "");
3610 case TGSI_SEMANTIC_SAMPLEMASK
:
3611 samplemask
= LLVMBuildLoad(builder
,
3612 addrs
[4 * i
+ 0], "");
3615 fprintf(stderr
, "Warning: SI unhandled fs output type:%d\n",
3620 /* Fill the return structure. */
3621 ret
= ctx
->return_value
;
3624 ret
= LLVMBuildInsertValue(builder
, ret
,
3625 ac_to_integer(&ctx
->ac
,
3626 LLVMGetParam(ctx
->main_fn
,
3627 SI_PARAM_ALPHA_REF
)),
3628 SI_SGPR_ALPHA_REF
, "");
3631 first_vgpr
= vgpr
= SI_SGPR_ALPHA_REF
+ 1;
3632 for (i
= 0; i
< ARRAY_SIZE(color
); i
++) {
3636 for (j
= 0; j
< 4; j
++)
3637 ret
= LLVMBuildInsertValue(builder
, ret
, color
[i
][j
], vgpr
++, "");
3640 ret
= LLVMBuildInsertValue(builder
, ret
, depth
, vgpr
++, "");
3642 ret
= LLVMBuildInsertValue(builder
, ret
, stencil
, vgpr
++, "");
3644 ret
= LLVMBuildInsertValue(builder
, ret
, samplemask
, vgpr
++, "");
3646 /* Add the input sample mask for smoothing at the end. */
3647 if (vgpr
< first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
)
3648 vgpr
= first_vgpr
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
;
3649 ret
= LLVMBuildInsertValue(builder
, ret
,
3650 LLVMGetParam(ctx
->main_fn
,
3651 SI_PARAM_SAMPLE_COVERAGE
), vgpr
++, "");
3653 ctx
->return_value
= ret
;
3656 void si_emit_waitcnt(struct si_shader_context
*ctx
, unsigned simm16
)
3658 LLVMValueRef args
[1] = {
3659 LLVMConstInt(ctx
->i32
, simm16
, 0)
3661 lp_build_intrinsic(ctx
->ac
.builder
, "llvm.amdgcn.s.waitcnt",
3662 ctx
->voidt
, args
, 1, 0);
3665 static void membar_emit(
3666 const struct lp_build_tgsi_action
*action
,
3667 struct lp_build_tgsi_context
*bld_base
,
3668 struct lp_build_emit_data
*emit_data
)
3670 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3671 LLVMValueRef src0
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, 0);
3672 unsigned flags
= LLVMConstIntGetZExtValue(src0
);
3673 unsigned waitcnt
= NOOP_WAITCNT
;
3675 if (flags
& TGSI_MEMBAR_THREAD_GROUP
)
3676 waitcnt
&= VM_CNT
& LGKM_CNT
;
3678 if (flags
& (TGSI_MEMBAR_ATOMIC_BUFFER
|
3679 TGSI_MEMBAR_SHADER_BUFFER
|
3680 TGSI_MEMBAR_SHADER_IMAGE
))
3683 if (flags
& TGSI_MEMBAR_SHARED
)
3684 waitcnt
&= LGKM_CNT
;
3686 if (waitcnt
!= NOOP_WAITCNT
)
3687 si_emit_waitcnt(ctx
, waitcnt
);
3690 static void clock_emit(
3691 const struct lp_build_tgsi_action
*action
,
3692 struct lp_build_tgsi_context
*bld_base
,
3693 struct lp_build_emit_data
*emit_data
)
3695 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3698 tmp
= lp_build_intrinsic(ctx
->ac
.builder
, "llvm.readcyclecounter",
3699 ctx
->i64
, NULL
, 0, 0);
3700 tmp
= LLVMBuildBitCast(ctx
->ac
.builder
, tmp
, ctx
->v2i32
, "");
3702 emit_data
->output
[0] =
3703 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_0
, "");
3704 emit_data
->output
[1] =
3705 LLVMBuildExtractElement(ctx
->ac
.builder
, tmp
, ctx
->i32_1
, "");
3708 LLVMTypeRef
si_const_array(LLVMTypeRef elem_type
, int num_elements
)
3710 return LLVMPointerType(LLVMArrayType(elem_type
, num_elements
),
3714 static void si_llvm_emit_ddxy(
3715 const struct lp_build_tgsi_action
*action
,
3716 struct lp_build_tgsi_context
*bld_base
,
3717 struct lp_build_emit_data
*emit_data
)
3719 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3720 unsigned opcode
= emit_data
->info
->opcode
;
3725 if (opcode
== TGSI_OPCODE_DDX_FINE
)
3726 mask
= AC_TID_MASK_LEFT
;
3727 else if (opcode
== TGSI_OPCODE_DDY_FINE
)
3728 mask
= AC_TID_MASK_TOP
;
3730 mask
= AC_TID_MASK_TOP_LEFT
;
3732 /* for DDX we want to next X pixel, DDY next Y pixel. */
3733 idx
= (opcode
== TGSI_OPCODE_DDX
|| opcode
== TGSI_OPCODE_DDX_FINE
) ? 1 : 2;
3735 val
= ac_to_integer(&ctx
->ac
, emit_data
->args
[0]);
3736 val
= ac_build_ddxy(&ctx
->ac
, mask
, idx
, val
);
3737 emit_data
->output
[emit_data
->chan
] = val
;
3741 * this takes an I,J coordinate pair,
3742 * and works out the X and Y derivatives.
3743 * it returns DDX(I), DDX(J), DDY(I), DDY(J).
3745 static LLVMValueRef
si_llvm_emit_ddxy_interp(
3746 struct lp_build_tgsi_context
*bld_base
,
3747 LLVMValueRef interp_ij
)
3749 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3750 LLVMValueRef result
[4], a
;
3753 for (i
= 0; i
< 2; i
++) {
3754 a
= LLVMBuildExtractElement(ctx
->ac
.builder
, interp_ij
,
3755 LLVMConstInt(ctx
->i32
, i
, 0), "");
3756 result
[i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDX
, a
);
3757 result
[2+i
] = lp_build_emit_llvm_unary(bld_base
, TGSI_OPCODE_DDY
, a
);
3760 return lp_build_gather_values(&ctx
->gallivm
, result
, 4);
3763 static void interp_fetch_args(
3764 struct lp_build_tgsi_context
*bld_base
,
3765 struct lp_build_emit_data
*emit_data
)
3767 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3768 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3770 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
) {
3771 /* offset is in second src, first two channels */
3772 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
,
3775 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
,
3778 emit_data
->arg_count
= 2;
3779 } else if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3780 LLVMValueRef sample_position
;
3781 LLVMValueRef sample_id
;
3782 LLVMValueRef halfval
= LLVMConstReal(ctx
->f32
, 0.5f
);
3784 /* fetch sample ID, then fetch its sample position,
3785 * and place into first two channels.
3787 sample_id
= lp_build_emit_fetch(bld_base
,
3788 emit_data
->inst
, 1, TGSI_CHAN_X
);
3789 sample_id
= ac_to_integer(&ctx
->ac
, sample_id
);
3791 /* Section 8.13.2 (Interpolation Functions) of the OpenGL Shading
3792 * Language 4.50 spec says about interpolateAtSample:
3794 * "Returns the value of the input interpolant variable at
3795 * the location of sample number sample. If multisample
3796 * buffers are not available, the input variable will be
3797 * evaluated at the center of the pixel. If sample sample
3798 * does not exist, the position used to interpolate the
3799 * input variable is undefined."
3801 * This means that sample_id values outside of the valid are
3802 * in fact valid input, and the usual mechanism for loading the
3803 * sample position doesn't work.
3805 if (ctx
->shader
->key
.mono
.u
.ps
.interpolate_at_sample_force_center
) {
3806 LLVMValueRef center
[4] = {
3807 LLVMConstReal(ctx
->f32
, 0.5),
3808 LLVMConstReal(ctx
->f32
, 0.5),
3813 sample_position
= lp_build_gather_values(&ctx
->gallivm
, center
, 4);
3815 sample_position
= load_sample_position(ctx
, sample_id
);
3818 emit_data
->args
[0] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3822 emit_data
->args
[0] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[0], halfval
, "");
3823 emit_data
->args
[1] = LLVMBuildExtractElement(ctx
->ac
.builder
,
3826 emit_data
->args
[1] = LLVMBuildFSub(ctx
->ac
.builder
, emit_data
->args
[1], halfval
, "");
3827 emit_data
->arg_count
= 2;
3831 static void build_interp_intrinsic(const struct lp_build_tgsi_action
*action
,
3832 struct lp_build_tgsi_context
*bld_base
,
3833 struct lp_build_emit_data
*emit_data
)
3835 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3836 struct si_shader
*shader
= ctx
->shader
;
3837 const struct tgsi_shader_info
*info
= &shader
->selector
->info
;
3838 LLVMValueRef interp_param
;
3839 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
3840 const struct tgsi_full_src_register
*input
= &inst
->Src
[0];
3841 int input_base
, input_array_size
;
3844 LLVMValueRef prim_mask
= LLVMGetParam(ctx
->main_fn
, SI_PARAM_PRIM_MASK
);
3845 LLVMValueRef array_idx
;
3846 int interp_param_idx
;
3850 assert(input
->Register
.File
== TGSI_FILE_INPUT
);
3852 if (input
->Register
.Indirect
) {
3853 unsigned array_id
= input
->Indirect
.ArrayID
;
3856 input_base
= info
->input_array_first
[array_id
];
3857 input_array_size
= info
->input_array_last
[array_id
] - input_base
+ 1;
3859 input_base
= inst
->Src
[0].Register
.Index
;
3860 input_array_size
= info
->num_inputs
- input_base
;
3863 array_idx
= si_get_indirect_index(ctx
, &input
->Indirect
,
3864 1, input
->Register
.Index
- input_base
);
3866 input_base
= inst
->Src
[0].Register
.Index
;
3867 input_array_size
= 1;
3868 array_idx
= ctx
->i32_0
;
3871 interp
= shader
->selector
->info
.input_interpolate
[input_base
];
3873 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3874 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
)
3875 location
= TGSI_INTERPOLATE_LOC_CENTER
;
3877 location
= TGSI_INTERPOLATE_LOC_CENTROID
;
3879 interp_param_idx
= lookup_interp_param_index(interp
, location
);
3880 if (interp_param_idx
== -1)
3882 else if (interp_param_idx
)
3883 interp_param
= LLVMGetParam(ctx
->main_fn
, interp_param_idx
);
3885 interp_param
= NULL
;
3887 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_OFFSET
||
3888 inst
->Instruction
.Opcode
== TGSI_OPCODE_INTERP_SAMPLE
) {
3889 LLVMValueRef ij_out
[2];
3890 LLVMValueRef ddxy_out
= si_llvm_emit_ddxy_interp(bld_base
, interp_param
);
3893 * take the I then J parameters, and the DDX/Y for it, and
3894 * calculate the IJ inputs for the interpolator.
3895 * temp1 = ddx * offset/sample.x + I;
3896 * interp_param.I = ddy * offset/sample.y + temp1;
3897 * temp1 = ddx * offset/sample.x + J;
3898 * interp_param.J = ddy * offset/sample.y + temp1;
3900 for (i
= 0; i
< 2; i
++) {
3901 LLVMValueRef ix_ll
= LLVMConstInt(ctx
->i32
, i
, 0);
3902 LLVMValueRef iy_ll
= LLVMConstInt(ctx
->i32
, i
+ 2, 0);
3903 LLVMValueRef ddx_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3904 ddxy_out
, ix_ll
, "");
3905 LLVMValueRef ddy_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3906 ddxy_out
, iy_ll
, "");
3907 LLVMValueRef interp_el
= LLVMBuildExtractElement(ctx
->ac
.builder
,
3908 interp_param
, ix_ll
, "");
3909 LLVMValueRef temp1
, temp2
;
3911 interp_el
= ac_to_float(&ctx
->ac
, interp_el
);
3913 temp1
= LLVMBuildFMul(ctx
->ac
.builder
, ddx_el
, emit_data
->args
[0], "");
3915 temp1
= LLVMBuildFAdd(ctx
->ac
.builder
, temp1
, interp_el
, "");
3917 temp2
= LLVMBuildFMul(ctx
->ac
.builder
, ddy_el
, emit_data
->args
[1], "");
3919 ij_out
[i
] = LLVMBuildFAdd(ctx
->ac
.builder
, temp2
, temp1
, "");
3921 interp_param
= lp_build_gather_values(&ctx
->gallivm
, ij_out
, 2);
3925 interp_param
= ac_to_float(&ctx
->ac
, interp_param
);
3927 for (chan
= 0; chan
< 4; chan
++) {
3928 LLVMValueRef gather
= LLVMGetUndef(LLVMVectorType(ctx
->f32
, input_array_size
));
3929 unsigned schan
= tgsi_util_get_full_src_register_swizzle(&inst
->Src
[0], chan
);
3931 for (unsigned idx
= 0; idx
< input_array_size
; ++idx
) {
3932 LLVMValueRef v
, i
= NULL
, j
= NULL
;
3935 i
= LLVMBuildExtractElement(
3936 ctx
->ac
.builder
, interp_param
, ctx
->i32_0
, "");
3937 j
= LLVMBuildExtractElement(
3938 ctx
->ac
.builder
, interp_param
, ctx
->i32_1
, "");
3940 v
= si_build_fs_interp(ctx
, input_base
+ idx
, schan
,
3943 gather
= LLVMBuildInsertElement(ctx
->ac
.builder
,
3944 gather
, v
, LLVMConstInt(ctx
->i32
, idx
, false), "");
3947 emit_data
->output
[chan
] = LLVMBuildExtractElement(
3948 ctx
->ac
.builder
, gather
, array_idx
, "");
3952 static void vote_all_emit(
3953 const struct lp_build_tgsi_action
*action
,
3954 struct lp_build_tgsi_context
*bld_base
,
3955 struct lp_build_emit_data
*emit_data
)
3957 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3959 LLVMValueRef tmp
= ac_build_vote_all(&ctx
->ac
, emit_data
->args
[0]);
3960 emit_data
->output
[emit_data
->chan
] =
3961 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3964 static void vote_any_emit(
3965 const struct lp_build_tgsi_action
*action
,
3966 struct lp_build_tgsi_context
*bld_base
,
3967 struct lp_build_emit_data
*emit_data
)
3969 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3971 LLVMValueRef tmp
= ac_build_vote_any(&ctx
->ac
, emit_data
->args
[0]);
3972 emit_data
->output
[emit_data
->chan
] =
3973 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3976 static void vote_eq_emit(
3977 const struct lp_build_tgsi_action
*action
,
3978 struct lp_build_tgsi_context
*bld_base
,
3979 struct lp_build_emit_data
*emit_data
)
3981 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3983 LLVMValueRef tmp
= ac_build_vote_eq(&ctx
->ac
, emit_data
->args
[0]);
3984 emit_data
->output
[emit_data
->chan
] =
3985 LLVMBuildSExt(ctx
->ac
.builder
, tmp
, ctx
->i32
, "");
3988 static void ballot_emit(
3989 const struct lp_build_tgsi_action
*action
,
3990 struct lp_build_tgsi_context
*bld_base
,
3991 struct lp_build_emit_data
*emit_data
)
3993 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
3994 LLVMBuilderRef builder
= ctx
->ac
.builder
;
3997 tmp
= lp_build_emit_fetch(bld_base
, emit_data
->inst
, 0, TGSI_CHAN_X
);
3998 tmp
= ac_build_ballot(&ctx
->ac
, tmp
);
3999 tmp
= LLVMBuildBitCast(builder
, tmp
, ctx
->v2i32
, "");
4001 emit_data
->output
[0] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_0
, "");
4002 emit_data
->output
[1] = LLVMBuildExtractElement(builder
, tmp
, ctx
->i32_1
, "");
4005 static void read_invoc_fetch_args(
4006 struct lp_build_tgsi_context
*bld_base
,
4007 struct lp_build_emit_data
*emit_data
)
4009 emit_data
->args
[0] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4010 0, emit_data
->src_chan
);
4012 /* Always read the source invocation (= lane) from the X channel. */
4013 emit_data
->args
[1] = lp_build_emit_fetch(bld_base
, emit_data
->inst
,
4015 emit_data
->arg_count
= 2;
4018 static void read_lane_emit(
4019 const struct lp_build_tgsi_action
*action
,
4020 struct lp_build_tgsi_context
*bld_base
,
4021 struct lp_build_emit_data
*emit_data
)
4023 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4025 /* We currently have no other way to prevent LLVM from lifting the icmp
4026 * calls to a dominating basic block.
4028 ac_build_optimization_barrier(&ctx
->ac
, &emit_data
->args
[0]);
4030 for (unsigned i
= 0; i
< emit_data
->arg_count
; ++i
)
4031 emit_data
->args
[i
] = ac_to_integer(&ctx
->ac
, emit_data
->args
[i
]);
4033 emit_data
->output
[emit_data
->chan
] =
4034 ac_build_intrinsic(&ctx
->ac
, action
->intr_name
,
4035 ctx
->i32
, emit_data
->args
, emit_data
->arg_count
,
4036 AC_FUNC_ATTR_READNONE
|
4037 AC_FUNC_ATTR_CONVERGENT
);
4040 static unsigned si_llvm_get_stream(struct lp_build_tgsi_context
*bld_base
,
4041 struct lp_build_emit_data
*emit_data
)
4043 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4044 struct tgsi_src_register src0
= emit_data
->inst
->Src
[0].Register
;
4048 assert(src0
.File
== TGSI_FILE_IMMEDIATE
);
4050 imm
= ctx
->imms
[src0
.Index
* TGSI_NUM_CHANNELS
+ src0
.SwizzleX
];
4051 stream
= LLVMConstIntGetZExtValue(imm
) & 0x3;
4055 /* Emit one vertex from the geometry shader */
4056 static void si_llvm_emit_vertex(struct ac_shader_abi
*abi
,
4058 LLVMValueRef
*addrs
)
4060 struct si_shader_context
*ctx
= si_shader_context_from_abi(abi
);
4061 struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
4062 struct lp_build_context
*uint
= &ctx
->bld_base
.uint_bld
;
4063 struct si_shader
*shader
= ctx
->shader
;
4064 struct lp_build_if_state if_state
;
4065 LLVMValueRef soffset
= LLVMGetParam(ctx
->main_fn
,
4066 ctx
->param_gs2vs_offset
);
4067 LLVMValueRef gs_next_vertex
;
4068 LLVMValueRef can_emit
;
4069 unsigned chan
, offset
;
4072 /* Write vertex attribute values to GSVS ring */
4073 gs_next_vertex
= LLVMBuildLoad(ctx
->ac
.builder
,
4074 ctx
->gs_next_vertex
[stream
],
4077 /* If this thread has already emitted the declared maximum number of
4078 * vertices, skip the write: excessive vertex emissions are not
4079 * supposed to have any effect.
4081 * If the shader has no writes to memory, kill it instead. This skips
4082 * further memory loads and may allow LLVM to skip to the end
4085 can_emit
= LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
, gs_next_vertex
,
4086 LLVMConstInt(ctx
->i32
,
4087 shader
->selector
->gs_max_out_vertices
, 0), "");
4089 bool use_kill
= !info
->writes_memory
;
4091 ac_build_kill_if_false(&ctx
->ac
, can_emit
);
4093 lp_build_if(&if_state
, &ctx
->gallivm
, can_emit
);
4097 for (i
= 0; i
< info
->num_outputs
; i
++) {
4098 for (chan
= 0; chan
< 4; chan
++) {
4099 if (!(info
->output_usagemask
[i
] & (1 << chan
)) ||
4100 ((info
->output_streams
[i
] >> (2 * chan
)) & 3) != stream
)
4103 LLVMValueRef out_val
= LLVMBuildLoad(ctx
->ac
.builder
, addrs
[4 * i
+ chan
], "");
4104 LLVMValueRef voffset
=
4105 LLVMConstInt(ctx
->i32
, offset
*
4106 shader
->selector
->gs_max_out_vertices
, 0);
4109 voffset
= lp_build_add(uint
, voffset
, gs_next_vertex
);
4110 voffset
= lp_build_mul_imm(uint
, voffset
, 4);
4112 out_val
= ac_to_integer(&ctx
->ac
, out_val
);
4114 ac_build_buffer_store_dword(&ctx
->ac
,
4115 ctx
->gsvs_ring
[stream
],
4117 voffset
, soffset
, 0,
4122 gs_next_vertex
= lp_build_add(uint
, gs_next_vertex
,
4125 LLVMBuildStore(ctx
->ac
.builder
, gs_next_vertex
, ctx
->gs_next_vertex
[stream
]);
4127 /* Signal vertex emission */
4128 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_EMIT
| AC_SENDMSG_GS
| (stream
<< 8),
4129 si_get_gs_wave_id(ctx
));
4131 lp_build_endif(&if_state
);
4134 /* Emit one vertex from the geometry shader */
4135 static void si_tgsi_emit_vertex(
4136 const struct lp_build_tgsi_action
*action
,
4137 struct lp_build_tgsi_context
*bld_base
,
4138 struct lp_build_emit_data
*emit_data
)
4140 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4141 unsigned stream
= si_llvm_get_stream(bld_base
, emit_data
);
4143 si_llvm_emit_vertex(&ctx
->abi
, stream
, ctx
->outputs
[0]);
4146 /* Cut one primitive from the geometry shader */
4147 static void si_llvm_emit_primitive(
4148 const struct lp_build_tgsi_action
*action
,
4149 struct lp_build_tgsi_context
*bld_base
,
4150 struct lp_build_emit_data
*emit_data
)
4152 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4155 /* Signal primitive cut */
4156 stream
= si_llvm_get_stream(bld_base
, emit_data
);
4157 ac_build_sendmsg(&ctx
->ac
, AC_SENDMSG_GS_OP_CUT
| AC_SENDMSG_GS
| (stream
<< 8),
4158 si_get_gs_wave_id(ctx
));
4161 static void si_llvm_emit_barrier(const struct lp_build_tgsi_action
*action
,
4162 struct lp_build_tgsi_context
*bld_base
,
4163 struct lp_build_emit_data
*emit_data
)
4165 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
4167 /* SI only (thanks to a hw bug workaround):
4168 * The real barrier instruction isn’t needed, because an entire patch
4169 * always fits into a single wave.
4171 if (ctx
->screen
->info
.chip_class
== SI
&&
4172 ctx
->type
== PIPE_SHADER_TESS_CTRL
) {
4173 si_emit_waitcnt(ctx
, LGKM_CNT
& VM_CNT
);
4177 lp_build_intrinsic(ctx
->ac
.builder
,
4178 "llvm.amdgcn.s.barrier",
4179 ctx
->voidt
, NULL
, 0, LP_FUNC_ATTR_CONVERGENT
);
4182 static const struct lp_build_tgsi_action interp_action
= {
4183 .fetch_args
= interp_fetch_args
,
4184 .emit
= build_interp_intrinsic
,
4187 static void si_create_function(struct si_shader_context
*ctx
,
4189 LLVMTypeRef
*returns
, unsigned num_returns
,
4190 struct si_function_info
*fninfo
,
4191 unsigned max_workgroup_size
)
4195 si_llvm_create_func(ctx
, name
, returns
, num_returns
,
4196 fninfo
->types
, fninfo
->num_params
);
4197 ctx
->return_value
= LLVMGetUndef(ctx
->return_type
);
4199 for (i
= 0; i
< fninfo
->num_sgpr_params
; ++i
) {
4200 LLVMValueRef P
= LLVMGetParam(ctx
->main_fn
, i
);
4202 /* The combination of:
4206 * allows the optimization passes to move loads and reduces
4207 * SGPR spilling significantly.
4209 if (LLVMGetTypeKind(LLVMTypeOf(P
)) == LLVMPointerTypeKind
) {
4210 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_BYVAL
);
4211 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_NOALIAS
);
4212 ac_add_attr_dereferenceable(P
, UINT64_MAX
);
4214 lp_add_function_attr(ctx
->main_fn
, i
+ 1, LP_FUNC_ATTR_INREG
);
4217 for (i
= 0; i
< fninfo
->num_params
; ++i
) {
4218 if (fninfo
->assign
[i
])
4219 *fninfo
->assign
[i
] = LLVMGetParam(ctx
->main_fn
, i
);
4222 if (max_workgroup_size
) {
4223 si_llvm_add_attribute(ctx
->main_fn
, "amdgpu-max-work-group-size",
4224 max_workgroup_size
);
4226 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4227 "no-signed-zeros-fp-math",
4230 if (ctx
->screen
->debug_flags
& DBG(UNSAFE_MATH
)) {
4231 /* These were copied from some LLVM test. */
4232 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4233 "less-precise-fpmad",
4235 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4238 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4241 LLVMAddTargetDependentFunctionAttr(ctx
->main_fn
,
4247 static void declare_streamout_params(struct si_shader_context
*ctx
,
4248 struct pipe_stream_output_info
*so
,
4249 struct si_function_info
*fninfo
)
4253 /* Streamout SGPRs. */
4254 if (so
->num_outputs
) {
4255 if (ctx
->type
!= PIPE_SHADER_TESS_EVAL
)
4256 ctx
->param_streamout_config
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4258 ctx
->param_streamout_config
= fninfo
->num_params
- 1;
4260 ctx
->param_streamout_write_index
= add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4262 /* A streamout buffer offset is loaded if the stride is non-zero. */
4263 for (i
= 0; i
< 4; i
++) {
4267 ctx
->param_streamout_offset
[i
] = add_arg(fninfo
, ARG_SGPR
, ctx
->ac
.i32
);
4271 static unsigned si_get_max_workgroup_size(const struct si_shader
*shader
)
4273 switch (shader
->selector
->type
) {
4274 case PIPE_SHADER_TESS_CTRL
:
4275 /* Return this so that LLVM doesn't remove s_barrier
4276 * instructions on chips where we use s_barrier. */
4277 return shader
->selector
->screen
->info
.chip_class
>= CIK
? 128 : 64;
4279 case PIPE_SHADER_GEOMETRY
:
4280 return shader
->selector
->screen
->info
.chip_class
>= GFX9
? 128 : 64;
4282 case PIPE_SHADER_COMPUTE
:
4283 break; /* see below */
4289 const unsigned *properties
= shader
->selector
->info
.properties
;
4290 unsigned max_work_group_size
=
4291 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH
] *
4292 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT
] *
4293 properties
[TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH
];
4295 if (!max_work_group_size
) {
4296 /* This is a variable group size compute shader,
4297 * compile it for the maximum possible group size.
4299 max_work_group_size
= SI_MAX_VARIABLE_THREADS_PER_BLOCK
;
4301 return max_work_group_size
;
4304 static void declare_per_stage_desc_pointers(struct si_shader_context
*ctx
,
4305 struct si_function_info
*fninfo
,
4308 LLVMTypeRef const_shader_buf_type
;
4310 if (ctx
->shader
->selector
->info
.const_buffers_declared
== 1 &&
4311 ctx
->shader
->selector
->info
.shader_buffers_declared
== 0)
4312 const_shader_buf_type
= ctx
->f32
;
4314 const_shader_buf_type
= ctx
->v4i32
;
4316 unsigned const_and_shader_buffers
=
4317 add_arg(fninfo
, ARG_SGPR
,
4318 si_const_array(const_shader_buf_type
, 0));
4320 unsigned samplers_and_images
=
4321 add_arg(fninfo
, ARG_SGPR
,
4322 si_const_array(ctx
->v8i32
,
4323 SI_NUM_IMAGES
+ SI_NUM_SAMPLERS
* 2));
4325 if (assign_params
) {
4326 ctx
->param_const_and_shader_buffers
= const_and_shader_buffers
;
4327 ctx
->param_samplers_and_images
= samplers_and_images
;
4331 static void declare_global_desc_pointers(struct si_shader_context
*ctx
,
4332 struct si_function_info
*fninfo
)
4334 ctx
->param_rw_buffers
= add_arg(fninfo
, ARG_SGPR
,
4335 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
));
4336 ctx
->param_bindless_samplers_and_images
= add_arg(fninfo
, ARG_SGPR
,
4337 si_const_array(ctx
->v8i32
, 0));
4340 static void declare_vs_specific_input_sgprs(struct si_shader_context
*ctx
,
4341 struct si_function_info
*fninfo
)
4343 ctx
->param_vertex_buffers
= add_arg(fninfo
, ARG_SGPR
,
4344 si_const_array(ctx
->v4i32
, SI_NUM_VERTEX_BUFFERS
));
4345 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.base_vertex
);
4346 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.start_instance
);
4347 add_arg_assign(fninfo
, ARG_SGPR
, ctx
->i32
, &ctx
->abi
.draw_id
);
4348 ctx
->param_vs_state_bits
= add_arg(fninfo
, ARG_SGPR
, ctx
->i32
);
4351 static void declare_vs_input_vgprs(struct si_shader_context
*ctx
,
4352 struct si_function_info
*fninfo
,
4353 unsigned *num_prolog_vgprs
)
4355 struct si_shader
*shader
= ctx
->shader
;
4357 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.vertex_id
);
4358 if (shader
->key
.as_ls
) {
4359 ctx
->param_rel_auto_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4360 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4362 add_arg_assign(fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.instance_id
);
4363 ctx
->param_vs_prim_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4365 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
); /* unused */
4367 if (!shader
->is_gs_copy_shader
) {
4368 /* Vertex load indices. */
4369 ctx
->param_vertex_index0
= fninfo
->num_params
;
4370 for (unsigned i
= 0; i
< shader
->selector
->info
.num_inputs
; i
++)
4371 add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4372 *num_prolog_vgprs
+= shader
->selector
->info
.num_inputs
;
4376 static void declare_tes_input_vgprs(struct si_shader_context
*ctx
,
4377 struct si_function_info
*fninfo
)
4379 ctx
->param_tes_u
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4380 ctx
->param_tes_v
= add_arg(fninfo
, ARG_VGPR
, ctx
->f32
);
4381 ctx
->param_tes_rel_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4382 ctx
->param_tes_patch_id
= add_arg(fninfo
, ARG_VGPR
, ctx
->i32
);
4386 /* Convenient merged shader definitions. */
4387 SI_SHADER_MERGED_VERTEX_TESSCTRL
= PIPE_SHADER_TYPES
,
4388 SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
,
4391 static void create_function(struct si_shader_context
*ctx
)
4393 struct si_shader
*shader
= ctx
->shader
;
4394 struct si_function_info fninfo
;
4395 LLVMTypeRef returns
[16+32*4];
4396 unsigned i
, num_return_sgprs
;
4397 unsigned num_returns
= 0;
4398 unsigned num_prolog_vgprs
= 0;
4399 unsigned type
= ctx
->type
;
4400 unsigned vs_blit_property
=
4401 shader
->selector
->info
.properties
[TGSI_PROPERTY_VS_BLIT_SGPRS
];
4403 si_init_function_info(&fninfo
);
4405 /* Set MERGED shaders. */
4406 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
4407 if (shader
->key
.as_ls
|| type
== PIPE_SHADER_TESS_CTRL
)
4408 type
= SI_SHADER_MERGED_VERTEX_TESSCTRL
; /* LS or HS */
4409 else if (shader
->key
.as_es
|| type
== PIPE_SHADER_GEOMETRY
)
4410 type
= SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
;
4413 LLVMTypeRef v3i32
= LLVMVectorType(ctx
->i32
, 3);
4416 case PIPE_SHADER_VERTEX
:
4417 declare_global_desc_pointers(ctx
, &fninfo
);
4419 if (vs_blit_property
) {
4420 ctx
->param_vs_blit_inputs
= fninfo
.num_params
;
4421 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x1, y1 */
4422 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* i16 x2, y2 */
4423 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* depth */
4425 if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_COLOR
) {
4426 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color0 */
4427 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color1 */
4428 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color2 */
4429 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* color3 */
4430 } else if (vs_blit_property
== SI_VS_BLIT_SGPRS_POS_TEXCOORD
) {
4431 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x1 */
4432 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y1 */
4433 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.x2 */
4434 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.y2 */
4435 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.z */
4436 add_arg(&fninfo
, ARG_SGPR
, ctx
->f32
); /* texcoord.w */
4440 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4444 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4445 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4447 if (shader
->key
.as_es
) {
4448 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4449 } else if (shader
->key
.as_ls
) {
4450 /* no extra parameters */
4452 if (shader
->is_gs_copy_shader
) {
4453 fninfo
.num_params
= ctx
->param_rw_buffers
+ 1;
4454 fninfo
.num_sgpr_params
= fninfo
.num_params
;
4457 /* The locations of the other parameters are assigned dynamically. */
4458 declare_streamout_params(ctx
, &shader
->selector
->so
,
4463 declare_vs_input_vgprs(ctx
, &fninfo
, &num_prolog_vgprs
);
4466 case PIPE_SHADER_TESS_CTRL
: /* SI-CI-VI */
4467 declare_global_desc_pointers(ctx
, &fninfo
);
4468 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4469 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4470 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4471 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4472 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4473 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4474 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4475 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4476 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4479 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4480 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4482 /* param_tcs_offchip_offset and param_tcs_factor_offset are
4483 * placed after the user SGPRs.
4485 for (i
= 0; i
< GFX6_TCS_NUM_USER_SGPR
+ 2; i
++)
4486 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4487 for (i
= 0; i
< 11; i
++)
4488 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4491 case SI_SHADER_MERGED_VERTEX_TESSCTRL
:
4492 /* Merged stages have 8 system SGPRs at the beginning. */
4493 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_LO_HS */
4494 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* SPI_SHADER_USER_DATA_ADDR_HI_HS */
4495 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4496 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4497 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4498 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4499 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4500 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4502 declare_global_desc_pointers(ctx
, &fninfo
);
4503 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4504 ctx
->type
== PIPE_SHADER_VERTEX
);
4505 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4507 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4508 ctx
->param_tcs_out_lds_offsets
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4509 ctx
->param_tcs_out_lds_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4510 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4511 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4512 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4514 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4515 ctx
->type
== PIPE_SHADER_TESS_CTRL
);
4517 /* VGPRs (first TCS, then VS) */
4518 ctx
->param_tcs_patch_id
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4519 ctx
->param_tcs_rel_ids
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4521 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4522 declare_vs_input_vgprs(ctx
, &fninfo
,
4525 /* LS return values are inputs to the TCS main shader part. */
4526 for (i
= 0; i
< 8 + GFX9_TCS_NUM_USER_SGPR
; i
++)
4527 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4528 for (i
= 0; i
< 2; i
++)
4529 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4531 /* TCS return values are inputs to the TCS epilog.
4533 * param_tcs_offchip_offset, param_tcs_factor_offset,
4534 * param_tcs_offchip_layout, and param_rw_buffers
4535 * should be passed to the epilog.
4537 for (i
= 0; i
<= 8 + GFX9_SGPR_TCS_FACTOR_ADDR_BASE64K
; i
++)
4538 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4539 for (i
= 0; i
< 11; i
++)
4540 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4544 case SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
:
4545 /* Merged stages have 8 system SGPRs at the beginning. */
4546 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_LO_GS) */
4547 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_USER_DATA_ADDR_HI_GS) */
4548 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4549 ctx
->param_merged_wave_info
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4550 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4551 ctx
->param_merged_scratch_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4552 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS << 8) */
4553 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused (SPI_SHADER_PGM_LO/HI_GS >> 24) */
4555 declare_global_desc_pointers(ctx
, &fninfo
);
4556 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4557 (ctx
->type
== PIPE_SHADER_VERTEX
||
4558 ctx
->type
== PIPE_SHADER_TESS_EVAL
));
4559 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4560 declare_vs_specific_input_sgprs(ctx
, &fninfo
);
4562 /* TESS_EVAL (and also GEOMETRY):
4563 * Declare as many input SGPRs as the VS has. */
4564 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4565 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4566 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4567 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4568 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4569 ctx
->param_vs_state_bits
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* unused */
4572 declare_per_stage_desc_pointers(ctx
, &fninfo
,
4573 ctx
->type
== PIPE_SHADER_GEOMETRY
);
4575 /* VGPRs (first GS, then VS/TES) */
4576 ctx
->param_gs_vtx01_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4577 ctx
->param_gs_vtx23_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4578 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4579 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4580 ctx
->param_gs_vtx45_offset
= add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
4582 if (ctx
->type
== PIPE_SHADER_VERTEX
) {
4583 declare_vs_input_vgprs(ctx
, &fninfo
,
4585 } else if (ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4586 declare_tes_input_vgprs(ctx
, &fninfo
);
4589 if (ctx
->type
== PIPE_SHADER_VERTEX
||
4590 ctx
->type
== PIPE_SHADER_TESS_EVAL
) {
4591 /* ES return values are inputs to GS. */
4592 for (i
= 0; i
< 8 + GFX9_GS_NUM_USER_SGPR
; i
++)
4593 returns
[num_returns
++] = ctx
->i32
; /* SGPRs */
4594 for (i
= 0; i
< 5; i
++)
4595 returns
[num_returns
++] = ctx
->f32
; /* VGPRs */
4599 case PIPE_SHADER_TESS_EVAL
:
4600 declare_global_desc_pointers(ctx
, &fninfo
);
4601 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4602 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4603 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4605 if (shader
->key
.as_es
) {
4606 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4607 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4608 ctx
->param_es2gs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4610 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4611 declare_streamout_params(ctx
, &shader
->selector
->so
,
4613 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4617 declare_tes_input_vgprs(ctx
, &fninfo
);
4620 case PIPE_SHADER_GEOMETRY
:
4621 declare_global_desc_pointers(ctx
, &fninfo
);
4622 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4623 ctx
->param_gs2vs_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4624 ctx
->param_gs_wave_id
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4627 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[0]);
4628 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[1]);
4629 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_prim_id
);
4630 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[2]);
4631 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[3]);
4632 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[4]);
4633 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->gs_vtx_offset
[5]);
4634 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &ctx
->abi
.gs_invocation_id
);
4637 case PIPE_SHADER_FRAGMENT
:
4638 declare_global_desc_pointers(ctx
, &fninfo
);
4639 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4640 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
4641 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->i32
, SI_PARAM_PRIM_MASK
);
4643 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_SAMPLE
);
4644 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTER
);
4645 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_PERSP_CENTROID
);
4646 add_arg_checked(&fninfo
, ARG_VGPR
, v3i32
, SI_PARAM_PERSP_PULL_MODEL
);
4647 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_SAMPLE
);
4648 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTER
);
4649 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->v2i32
, SI_PARAM_LINEAR_CENTROID
);
4650 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->f32
, SI_PARAM_LINE_STIPPLE_TEX
);
4651 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4652 &ctx
->abi
.frag_pos
[0], SI_PARAM_POS_X_FLOAT
);
4653 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4654 &ctx
->abi
.frag_pos
[1], SI_PARAM_POS_Y_FLOAT
);
4655 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4656 &ctx
->abi
.frag_pos
[2], SI_PARAM_POS_Z_FLOAT
);
4657 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4658 &ctx
->abi
.frag_pos
[3], SI_PARAM_POS_W_FLOAT
);
4659 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4660 &ctx
->abi
.front_face
, SI_PARAM_FRONT_FACE
);
4661 shader
->info
.face_vgpr_index
= 20;
4662 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->i32
,
4663 &ctx
->abi
.ancillary
, SI_PARAM_ANCILLARY
);
4664 shader
->info
.ancillary_vgpr_index
= 21;
4665 add_arg_assign_checked(&fninfo
, ARG_VGPR
, ctx
->f32
,
4666 &ctx
->abi
.sample_coverage
, SI_PARAM_SAMPLE_COVERAGE
);
4667 add_arg_checked(&fninfo
, ARG_VGPR
, ctx
->i32
, SI_PARAM_POS_FIXED_PT
);
4669 /* Color inputs from the prolog. */
4670 if (shader
->selector
->info
.colors_read
) {
4671 unsigned num_color_elements
=
4672 util_bitcount(shader
->selector
->info
.colors_read
);
4674 assert(fninfo
.num_params
+ num_color_elements
<= ARRAY_SIZE(fninfo
.types
));
4675 for (i
= 0; i
< num_color_elements
; i
++)
4676 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
4678 num_prolog_vgprs
+= num_color_elements
;
4681 /* Outputs for the epilog. */
4682 num_return_sgprs
= SI_SGPR_ALPHA_REF
+ 1;
4685 util_bitcount(shader
->selector
->info
.colors_written
) * 4 +
4686 shader
->selector
->info
.writes_z
+
4687 shader
->selector
->info
.writes_stencil
+
4688 shader
->selector
->info
.writes_samplemask
+
4689 1 /* SampleMaskIn */;
4691 num_returns
= MAX2(num_returns
,
4693 PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
4695 for (i
= 0; i
< num_return_sgprs
; i
++)
4696 returns
[i
] = ctx
->i32
;
4697 for (; i
< num_returns
; i
++)
4698 returns
[i
] = ctx
->f32
;
4701 case PIPE_SHADER_COMPUTE
:
4702 declare_global_desc_pointers(ctx
, &fninfo
);
4703 declare_per_stage_desc_pointers(ctx
, &fninfo
, true);
4704 if (shader
->selector
->info
.uses_grid_size
)
4705 ctx
->param_grid_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4706 if (shader
->selector
->info
.uses_block_size
)
4707 ctx
->param_block_size
= add_arg(&fninfo
, ARG_SGPR
, v3i32
);
4709 for (i
= 0; i
< 3; i
++) {
4710 ctx
->param_block_id
[i
] = -1;
4711 if (shader
->selector
->info
.uses_block_id
[i
])
4712 ctx
->param_block_id
[i
] = add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
4715 ctx
->param_thread_id
= add_arg(&fninfo
, ARG_VGPR
, v3i32
);
4718 assert(0 && "unimplemented shader");
4722 si_create_function(ctx
, "main", returns
, num_returns
, &fninfo
,
4723 si_get_max_workgroup_size(shader
));
4725 /* Reserve register locations for VGPR inputs the PS prolog may need. */
4726 if (ctx
->type
== PIPE_SHADER_FRAGMENT
&&
4727 ctx
->separate_prolog
) {
4728 si_llvm_add_attribute(ctx
->main_fn
,
4729 "InitialPSInputAddr",
4730 S_0286D0_PERSP_SAMPLE_ENA(1) |
4731 S_0286D0_PERSP_CENTER_ENA(1) |
4732 S_0286D0_PERSP_CENTROID_ENA(1) |
4733 S_0286D0_LINEAR_SAMPLE_ENA(1) |
4734 S_0286D0_LINEAR_CENTER_ENA(1) |
4735 S_0286D0_LINEAR_CENTROID_ENA(1) |
4736 S_0286D0_FRONT_FACE_ENA(1) |
4737 S_0286D0_ANCILLARY_ENA(1) |
4738 S_0286D0_POS_FIXED_PT_ENA(1));
4741 shader
->info
.num_input_sgprs
= 0;
4742 shader
->info
.num_input_vgprs
= 0;
4744 for (i
= 0; i
< fninfo
.num_sgpr_params
; ++i
)
4745 shader
->info
.num_input_sgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4747 for (; i
< fninfo
.num_params
; ++i
)
4748 shader
->info
.num_input_vgprs
+= ac_get_type_size(fninfo
.types
[i
]) / 4;
4750 assert(shader
->info
.num_input_vgprs
>= num_prolog_vgprs
);
4751 shader
->info
.num_input_vgprs
-= num_prolog_vgprs
;
4753 if (shader
->key
.as_ls
||
4754 ctx
->type
== PIPE_SHADER_TESS_CTRL
||
4755 /* GFX9 has the ESGS ring buffer in LDS. */
4756 type
== SI_SHADER_MERGED_VERTEX_OR_TESSEVAL_GEOMETRY
)
4757 ac_declare_lds_as_pointer(&ctx
->ac
);
4761 * Load ESGS and GSVS ring buffer resource descriptors and save the variables
4764 static void preload_ring_buffers(struct si_shader_context
*ctx
)
4766 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4768 LLVMValueRef buf_ptr
= LLVMGetParam(ctx
->main_fn
,
4769 ctx
->param_rw_buffers
);
4771 if (ctx
->screen
->info
.chip_class
<= VI
&&
4772 (ctx
->shader
->key
.as_es
|| ctx
->type
== PIPE_SHADER_GEOMETRY
)) {
4774 ctx
->type
== PIPE_SHADER_GEOMETRY
? SI_GS_RING_ESGS
4776 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, ring
, 0);
4779 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4782 if (ctx
->shader
->is_gs_copy_shader
) {
4783 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4786 ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4787 } else if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
4788 const struct si_shader_selector
*sel
= ctx
->shader
->selector
;
4789 LLVMValueRef offset
= LLVMConstInt(ctx
->i32
, SI_RING_GSVS
, 0);
4790 LLVMValueRef base_ring
;
4792 base_ring
= ac_build_load_to_sgpr(&ctx
->ac
, buf_ptr
, offset
);
4794 /* The conceptual layout of the GSVS ring is
4795 * v0c0 .. vLv0 v0c1 .. vLc1 ..
4796 * but the real memory layout is swizzled across
4798 * t0v0c0 .. t15v0c0 t0v1c0 .. t15v1c0 ... t15vLcL
4800 * Override the buffer descriptor accordingly.
4802 LLVMTypeRef v2i64
= LLVMVectorType(ctx
->i64
, 2);
4803 uint64_t stream_offset
= 0;
4805 for (unsigned stream
= 0; stream
< 4; ++stream
) {
4806 unsigned num_components
;
4808 unsigned num_records
;
4809 LLVMValueRef ring
, tmp
;
4811 num_components
= sel
->info
.num_stream_output_components
[stream
];
4812 if (!num_components
)
4815 stride
= 4 * num_components
* sel
->gs_max_out_vertices
;
4817 /* Limit on the stride field for <= CIK. */
4818 assert(stride
< (1 << 14));
4822 ring
= LLVMBuildBitCast(builder
, base_ring
, v2i64
, "");
4823 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_0
, "");
4824 tmp
= LLVMBuildAdd(builder
, tmp
,
4825 LLVMConstInt(ctx
->i64
,
4826 stream_offset
, 0), "");
4827 stream_offset
+= stride
* 64;
4829 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_0
, "");
4830 ring
= LLVMBuildBitCast(builder
, ring
, ctx
->v4i32
, "");
4831 tmp
= LLVMBuildExtractElement(builder
, ring
, ctx
->i32_1
, "");
4832 tmp
= LLVMBuildOr(builder
, tmp
,
4833 LLVMConstInt(ctx
->i32
,
4834 S_008F04_STRIDE(stride
) |
4835 S_008F04_SWIZZLE_ENABLE(1), 0), "");
4836 ring
= LLVMBuildInsertElement(builder
, ring
, tmp
, ctx
->i32_1
, "");
4837 ring
= LLVMBuildInsertElement(builder
, ring
,
4838 LLVMConstInt(ctx
->i32
, num_records
, 0),
4839 LLVMConstInt(ctx
->i32
, 2, 0), "");
4840 ring
= LLVMBuildInsertElement(builder
, ring
,
4841 LLVMConstInt(ctx
->i32
,
4842 S_008F0C_DST_SEL_X(V_008F0C_SQ_SEL_X
) |
4843 S_008F0C_DST_SEL_Y(V_008F0C_SQ_SEL_Y
) |
4844 S_008F0C_DST_SEL_Z(V_008F0C_SQ_SEL_Z
) |
4845 S_008F0C_DST_SEL_W(V_008F0C_SQ_SEL_W
) |
4846 S_008F0C_NUM_FORMAT(V_008F0C_BUF_NUM_FORMAT_FLOAT
) |
4847 S_008F0C_DATA_FORMAT(V_008F0C_BUF_DATA_FORMAT_32
) |
4848 S_008F0C_ELEMENT_SIZE(1) | /* element_size = 4 (bytes) */
4849 S_008F0C_INDEX_STRIDE(1) | /* index_stride = 16 (elements) */
4850 S_008F0C_ADD_TID_ENABLE(1),
4852 LLVMConstInt(ctx
->i32
, 3, 0), "");
4854 ctx
->gsvs_ring
[stream
] = ring
;
4859 static void si_llvm_emit_polygon_stipple(struct si_shader_context
*ctx
,
4860 LLVMValueRef param_rw_buffers
,
4861 unsigned param_pos_fixed_pt
)
4863 LLVMBuilderRef builder
= ctx
->ac
.builder
;
4864 LLVMValueRef slot
, desc
, offset
, row
, bit
, address
[2];
4866 /* Use the fixed-point gl_FragCoord input.
4867 * Since the stipple pattern is 32x32 and it repeats, just get 5 bits
4868 * per coordinate to get the repeating effect.
4870 address
[0] = unpack_param(ctx
, param_pos_fixed_pt
, 0, 5);
4871 address
[1] = unpack_param(ctx
, param_pos_fixed_pt
, 16, 5);
4873 /* Load the buffer descriptor. */
4874 slot
= LLVMConstInt(ctx
->i32
, SI_PS_CONST_POLY_STIPPLE
, 0);
4875 desc
= ac_build_load_to_sgpr(&ctx
->ac
, param_rw_buffers
, slot
);
4877 /* The stipple pattern is 32x32, each row has 32 bits. */
4878 offset
= LLVMBuildMul(builder
, address
[1],
4879 LLVMConstInt(ctx
->i32
, 4, 0), "");
4880 row
= buffer_load_const(ctx
, desc
, offset
);
4881 row
= ac_to_integer(&ctx
->ac
, row
);
4882 bit
= LLVMBuildLShr(builder
, row
, address
[0], "");
4883 bit
= LLVMBuildTrunc(builder
, bit
, ctx
->i1
, "");
4884 ac_build_kill_if_false(&ctx
->ac
, bit
);
4887 void si_shader_binary_read_config(struct ac_shader_binary
*binary
,
4888 struct si_shader_config
*conf
,
4889 unsigned symbol_offset
)
4892 const unsigned char *config
=
4893 ac_shader_binary_config_start(binary
, symbol_offset
);
4894 bool really_needs_scratch
= false;
4896 /* LLVM adds SGPR spills to the scratch size.
4897 * Find out if we really need the scratch buffer.
4899 for (i
= 0; i
< binary
->reloc_count
; i
++) {
4900 const struct ac_shader_reloc
*reloc
= &binary
->relocs
[i
];
4902 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
) ||
4903 !strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4904 really_needs_scratch
= true;
4909 /* XXX: We may be able to emit some of these values directly rather than
4910 * extracting fields to be emitted later.
4913 for (i
= 0; i
< binary
->config_size_per_symbol
; i
+= 8) {
4914 unsigned reg
= util_le32_to_cpu(*(uint32_t*)(config
+ i
));
4915 unsigned value
= util_le32_to_cpu(*(uint32_t*)(config
+ i
+ 4));
4917 case R_00B028_SPI_SHADER_PGM_RSRC1_PS
:
4918 case R_00B128_SPI_SHADER_PGM_RSRC1_VS
:
4919 case R_00B228_SPI_SHADER_PGM_RSRC1_GS
:
4920 case R_00B428_SPI_SHADER_PGM_RSRC1_HS
:
4921 case R_00B848_COMPUTE_PGM_RSRC1
:
4922 conf
->num_sgprs
= MAX2(conf
->num_sgprs
, (G_00B028_SGPRS(value
) + 1) * 8);
4923 conf
->num_vgprs
= MAX2(conf
->num_vgprs
, (G_00B028_VGPRS(value
) + 1) * 4);
4924 conf
->float_mode
= G_00B028_FLOAT_MODE(value
);
4925 conf
->rsrc1
= value
;
4927 case R_00B02C_SPI_SHADER_PGM_RSRC2_PS
:
4928 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B02C_EXTRA_LDS_SIZE(value
));
4930 case R_00B84C_COMPUTE_PGM_RSRC2
:
4931 conf
->lds_size
= MAX2(conf
->lds_size
, G_00B84C_LDS_SIZE(value
));
4932 conf
->rsrc2
= value
;
4934 case R_0286CC_SPI_PS_INPUT_ENA
:
4935 conf
->spi_ps_input_ena
= value
;
4937 case R_0286D0_SPI_PS_INPUT_ADDR
:
4938 conf
->spi_ps_input_addr
= value
;
4940 case R_0286E8_SPI_TMPRING_SIZE
:
4941 case R_00B860_COMPUTE_TMPRING_SIZE
:
4942 /* WAVESIZE is in units of 256 dwords. */
4943 if (really_needs_scratch
)
4944 conf
->scratch_bytes_per_wave
=
4945 G_00B860_WAVESIZE(value
) * 256 * 4;
4947 case 0x4: /* SPILLED_SGPRS */
4948 conf
->spilled_sgprs
= value
;
4950 case 0x8: /* SPILLED_VGPRS */
4951 conf
->spilled_vgprs
= value
;
4955 static bool printed
;
4958 fprintf(stderr
, "Warning: LLVM emitted unknown "
4959 "config register: 0x%x\n", reg
);
4967 if (!conf
->spi_ps_input_addr
)
4968 conf
->spi_ps_input_addr
= conf
->spi_ps_input_ena
;
4971 void si_shader_apply_scratch_relocs(struct si_shader
*shader
,
4972 uint64_t scratch_va
)
4975 uint32_t scratch_rsrc_dword0
= scratch_va
;
4976 uint32_t scratch_rsrc_dword1
=
4977 S_008F04_BASE_ADDRESS_HI(scratch_va
>> 32);
4979 /* Enable scratch coalescing. */
4980 scratch_rsrc_dword1
|= S_008F04_SWIZZLE_ENABLE(1);
4982 for (i
= 0 ; i
< shader
->binary
.reloc_count
; i
++) {
4983 const struct ac_shader_reloc
*reloc
=
4984 &shader
->binary
.relocs
[i
];
4985 if (!strcmp(scratch_rsrc_dword0_symbol
, reloc
->name
)) {
4986 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4987 &scratch_rsrc_dword0
, 4);
4988 } else if (!strcmp(scratch_rsrc_dword1_symbol
, reloc
->name
)) {
4989 util_memcpy_cpu_to_le32(shader
->binary
.code
+ reloc
->offset
,
4990 &scratch_rsrc_dword1
, 4);
4995 static unsigned si_get_shader_binary_size(const struct si_shader
*shader
)
4997 unsigned size
= shader
->binary
.code_size
;
5000 size
+= shader
->prolog
->binary
.code_size
;
5001 if (shader
->previous_stage
)
5002 size
+= shader
->previous_stage
->binary
.code_size
;
5003 if (shader
->prolog2
)
5004 size
+= shader
->prolog2
->binary
.code_size
;
5006 size
+= shader
->epilog
->binary
.code_size
;
5010 int si_shader_binary_upload(struct si_screen
*sscreen
, struct si_shader
*shader
)
5012 const struct ac_shader_binary
*prolog
=
5013 shader
->prolog
? &shader
->prolog
->binary
: NULL
;
5014 const struct ac_shader_binary
*previous_stage
=
5015 shader
->previous_stage
? &shader
->previous_stage
->binary
: NULL
;
5016 const struct ac_shader_binary
*prolog2
=
5017 shader
->prolog2
? &shader
->prolog2
->binary
: NULL
;
5018 const struct ac_shader_binary
*epilog
=
5019 shader
->epilog
? &shader
->epilog
->binary
: NULL
;
5020 const struct ac_shader_binary
*mainb
= &shader
->binary
;
5021 unsigned bo_size
= si_get_shader_binary_size(shader
) +
5022 (!epilog
? mainb
->rodata_size
: 0);
5025 assert(!prolog
|| !prolog
->rodata_size
);
5026 assert(!previous_stage
|| !previous_stage
->rodata_size
);
5027 assert(!prolog2
|| !prolog2
->rodata_size
);
5028 assert((!prolog
&& !previous_stage
&& !prolog2
&& !epilog
) ||
5029 !mainb
->rodata_size
);
5030 assert(!epilog
|| !epilog
->rodata_size
);
5032 r600_resource_reference(&shader
->bo
, NULL
);
5033 shader
->bo
= (struct r600_resource
*)
5034 pipe_buffer_create(&sscreen
->b
, 0,
5035 PIPE_USAGE_IMMUTABLE
,
5036 align(bo_size
, SI_CPDMA_ALIGNMENT
));
5041 ptr
= sscreen
->ws
->buffer_map(shader
->bo
->buf
, NULL
,
5042 PIPE_TRANSFER_READ_WRITE
|
5043 PIPE_TRANSFER_UNSYNCHRONIZED
);
5045 /* Don't use util_memcpy_cpu_to_le32. LLVM binaries are
5046 * endian-independent. */
5048 memcpy(ptr
, prolog
->code
, prolog
->code_size
);
5049 ptr
+= prolog
->code_size
;
5051 if (previous_stage
) {
5052 memcpy(ptr
, previous_stage
->code
, previous_stage
->code_size
);
5053 ptr
+= previous_stage
->code_size
;
5056 memcpy(ptr
, prolog2
->code
, prolog2
->code_size
);
5057 ptr
+= prolog2
->code_size
;
5060 memcpy(ptr
, mainb
->code
, mainb
->code_size
);
5061 ptr
+= mainb
->code_size
;
5064 memcpy(ptr
, epilog
->code
, epilog
->code_size
);
5065 else if (mainb
->rodata_size
> 0)
5066 memcpy(ptr
, mainb
->rodata
, mainb
->rodata_size
);
5068 sscreen
->ws
->buffer_unmap(shader
->bo
->buf
);
5072 static void si_shader_dump_disassembly(const struct ac_shader_binary
*binary
,
5073 struct pipe_debug_callback
*debug
,
5074 const char *name
, FILE *file
)
5079 if (binary
->disasm_string
) {
5080 fprintf(file
, "Shader %s disassembly:\n", name
);
5081 fprintf(file
, "%s", binary
->disasm_string
);
5083 if (debug
&& debug
->debug_message
) {
5084 /* Very long debug messages are cut off, so send the
5085 * disassembly one line at a time. This causes more
5086 * overhead, but on the plus side it simplifies
5087 * parsing of resulting logs.
5089 pipe_debug_message(debug
, SHADER_INFO
,
5090 "Shader Disassembly Begin");
5092 line
= binary
->disasm_string
;
5094 p
= util_strchrnul(line
, '\n');
5098 pipe_debug_message(debug
, SHADER_INFO
,
5099 "%.*s", count
, line
);
5107 pipe_debug_message(debug
, SHADER_INFO
,
5108 "Shader Disassembly End");
5111 fprintf(file
, "Shader %s binary:\n", name
);
5112 for (i
= 0; i
< binary
->code_size
; i
+= 4) {
5113 fprintf(file
, "@0x%x: %02x%02x%02x%02x\n", i
,
5114 binary
->code
[i
+ 3], binary
->code
[i
+ 2],
5115 binary
->code
[i
+ 1], binary
->code
[i
]);
5120 static void si_shader_dump_stats(struct si_screen
*sscreen
,
5121 const struct si_shader
*shader
,
5122 struct pipe_debug_callback
*debug
,
5125 bool check_debug_option
)
5127 const struct si_shader_config
*conf
= &shader
->config
;
5128 unsigned num_inputs
= shader
->selector
? shader
->selector
->info
.num_inputs
: 0;
5129 unsigned code_size
= si_get_shader_binary_size(shader
);
5130 unsigned lds_increment
= sscreen
->info
.chip_class
>= CIK
? 512 : 256;
5131 unsigned lds_per_wave
= 0;
5132 unsigned max_simd_waves
;
5134 switch (sscreen
->info
.family
) {
5135 /* These always have 8 waves: */
5136 case CHIP_POLARIS10
:
5137 case CHIP_POLARIS11
:
5138 case CHIP_POLARIS12
:
5142 max_simd_waves
= 10;
5145 /* Compute LDS usage for PS. */
5146 switch (processor
) {
5147 case PIPE_SHADER_FRAGMENT
:
5148 /* The minimum usage per wave is (num_inputs * 48). The maximum
5149 * usage is (num_inputs * 48 * 16).
5150 * We can get anything in between and it varies between waves.
5152 * The 48 bytes per input for a single primitive is equal to
5153 * 4 bytes/component * 4 components/input * 3 points.
5155 * Other stages don't know the size at compile time or don't
5156 * allocate LDS per wave, but instead they do it per thread group.
5158 lds_per_wave
= conf
->lds_size
* lds_increment
+
5159 align(num_inputs
* 48, lds_increment
);
5161 case PIPE_SHADER_COMPUTE
:
5162 if (shader
->selector
) {
5163 unsigned max_workgroup_size
=
5164 si_get_max_workgroup_size(shader
);
5165 lds_per_wave
= (conf
->lds_size
* lds_increment
) /
5166 DIV_ROUND_UP(max_workgroup_size
, 64);
5171 /* Compute the per-SIMD wave counts. */
5172 if (conf
->num_sgprs
) {
5173 if (sscreen
->info
.chip_class
>= VI
)
5174 max_simd_waves
= MIN2(max_simd_waves
, 800 / conf
->num_sgprs
);
5176 max_simd_waves
= MIN2(max_simd_waves
, 512 / conf
->num_sgprs
);
5179 if (conf
->num_vgprs
)
5180 max_simd_waves
= MIN2(max_simd_waves
, 256 / conf
->num_vgprs
);
5182 /* LDS is 64KB per CU (4 SIMDs), which is 16KB per SIMD (usage above
5183 * 16KB makes some SIMDs unoccupied). */
5185 max_simd_waves
= MIN2(max_simd_waves
, 16384 / lds_per_wave
);
5187 if (!check_debug_option
||
5188 si_can_dump_shader(sscreen
, processor
)) {
5189 if (processor
== PIPE_SHADER_FRAGMENT
) {
5190 fprintf(file
, "*** SHADER CONFIG ***\n"
5191 "SPI_PS_INPUT_ADDR = 0x%04x\n"
5192 "SPI_PS_INPUT_ENA = 0x%04x\n",
5193 conf
->spi_ps_input_addr
, conf
->spi_ps_input_ena
);
5196 fprintf(file
, "*** SHADER STATS ***\n"
5199 "Spilled SGPRs: %d\n"
5200 "Spilled VGPRs: %d\n"
5201 "Private memory VGPRs: %d\n"
5202 "Code Size: %d bytes\n"
5204 "Scratch: %d bytes per wave\n"
5206 "********************\n\n\n",
5207 conf
->num_sgprs
, conf
->num_vgprs
,
5208 conf
->spilled_sgprs
, conf
->spilled_vgprs
,
5209 conf
->private_mem_vgprs
, code_size
,
5210 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5214 pipe_debug_message(debug
, SHADER_INFO
,
5215 "Shader Stats: SGPRS: %d VGPRS: %d Code Size: %d "
5216 "LDS: %d Scratch: %d Max Waves: %d Spilled SGPRs: %d "
5217 "Spilled VGPRs: %d PrivMem VGPRs: %d",
5218 conf
->num_sgprs
, conf
->num_vgprs
, code_size
,
5219 conf
->lds_size
, conf
->scratch_bytes_per_wave
,
5220 max_simd_waves
, conf
->spilled_sgprs
,
5221 conf
->spilled_vgprs
, conf
->private_mem_vgprs
);
5224 const char *si_get_shader_name(const struct si_shader
*shader
, unsigned processor
)
5226 switch (processor
) {
5227 case PIPE_SHADER_VERTEX
:
5228 if (shader
->key
.as_es
)
5229 return "Vertex Shader as ES";
5230 else if (shader
->key
.as_ls
)
5231 return "Vertex Shader as LS";
5233 return "Vertex Shader as VS";
5234 case PIPE_SHADER_TESS_CTRL
:
5235 return "Tessellation Control Shader";
5236 case PIPE_SHADER_TESS_EVAL
:
5237 if (shader
->key
.as_es
)
5238 return "Tessellation Evaluation Shader as ES";
5240 return "Tessellation Evaluation Shader as VS";
5241 case PIPE_SHADER_GEOMETRY
:
5242 if (shader
->is_gs_copy_shader
)
5243 return "GS Copy Shader as VS";
5245 return "Geometry Shader";
5246 case PIPE_SHADER_FRAGMENT
:
5247 return "Pixel Shader";
5248 case PIPE_SHADER_COMPUTE
:
5249 return "Compute Shader";
5251 return "Unknown Shader";
5255 void si_shader_dump(struct si_screen
*sscreen
, const struct si_shader
*shader
,
5256 struct pipe_debug_callback
*debug
, unsigned processor
,
5257 FILE *file
, bool check_debug_option
)
5259 if (!check_debug_option
||
5260 si_can_dump_shader(sscreen
, processor
))
5261 si_dump_shader_key(processor
, shader
, file
);
5263 if (!check_debug_option
&& shader
->binary
.llvm_ir_string
) {
5264 if (shader
->previous_stage
&&
5265 shader
->previous_stage
->binary
.llvm_ir_string
) {
5266 fprintf(file
, "\n%s - previous stage - LLVM IR:\n\n",
5267 si_get_shader_name(shader
, processor
));
5268 fprintf(file
, "%s\n", shader
->previous_stage
->binary
.llvm_ir_string
);
5271 fprintf(file
, "\n%s - main shader part - LLVM IR:\n\n",
5272 si_get_shader_name(shader
, processor
));
5273 fprintf(file
, "%s\n", shader
->binary
.llvm_ir_string
);
5276 if (!check_debug_option
||
5277 (si_can_dump_shader(sscreen
, processor
) &&
5278 !(sscreen
->debug_flags
& DBG(NO_ASM
)))) {
5279 fprintf(file
, "\n%s:\n", si_get_shader_name(shader
, processor
));
5282 si_shader_dump_disassembly(&shader
->prolog
->binary
,
5283 debug
, "prolog", file
);
5284 if (shader
->previous_stage
)
5285 si_shader_dump_disassembly(&shader
->previous_stage
->binary
,
5286 debug
, "previous stage", file
);
5287 if (shader
->prolog2
)
5288 si_shader_dump_disassembly(&shader
->prolog2
->binary
,
5289 debug
, "prolog2", file
);
5291 si_shader_dump_disassembly(&shader
->binary
, debug
, "main", file
);
5294 si_shader_dump_disassembly(&shader
->epilog
->binary
,
5295 debug
, "epilog", file
);
5296 fprintf(file
, "\n");
5299 si_shader_dump_stats(sscreen
, shader
, debug
, processor
, file
,
5300 check_debug_option
);
5303 static int si_compile_llvm(struct si_screen
*sscreen
,
5304 struct ac_shader_binary
*binary
,
5305 struct si_shader_config
*conf
,
5306 LLVMTargetMachineRef tm
,
5308 struct pipe_debug_callback
*debug
,
5313 unsigned count
= p_atomic_inc_return(&sscreen
->num_compilations
);
5315 if (si_can_dump_shader(sscreen
, processor
)) {
5316 fprintf(stderr
, "radeonsi: Compiling shader %d\n", count
);
5318 if (!(sscreen
->debug_flags
& (DBG(NO_IR
) | DBG(PREOPT_IR
)))) {
5319 fprintf(stderr
, "%s LLVM IR:\n\n", name
);
5320 ac_dump_module(mod
);
5321 fprintf(stderr
, "\n");
5325 if (sscreen
->record_llvm_ir
) {
5326 char *ir
= LLVMPrintModuleToString(mod
);
5327 binary
->llvm_ir_string
= strdup(ir
);
5328 LLVMDisposeMessage(ir
);
5331 if (!si_replace_shader(count
, binary
)) {
5332 r
= si_llvm_compile(mod
, binary
, tm
, debug
);
5337 si_shader_binary_read_config(binary
, conf
, 0);
5339 /* Enable 64-bit and 16-bit denormals, because there is no performance
5342 * If denormals are enabled, all floating-point output modifiers are
5345 * Don't enable denormals for 32-bit floats, because:
5346 * - Floating-point output modifiers would be ignored by the hw.
5347 * - Some opcodes don't support denormals, such as v_mad_f32. We would
5348 * have to stop using those.
5349 * - SI & CI would be very slow.
5351 conf
->float_mode
|= V_00B028_FP_64_DENORMS
;
5353 FREE(binary
->config
);
5354 FREE(binary
->global_symbol_offsets
);
5355 binary
->config
= NULL
;
5356 binary
->global_symbol_offsets
= NULL
;
5358 /* Some shaders can't have rodata because their binaries can be
5361 if (binary
->rodata_size
&&
5362 (processor
== PIPE_SHADER_VERTEX
||
5363 processor
== PIPE_SHADER_TESS_CTRL
||
5364 processor
== PIPE_SHADER_TESS_EVAL
||
5365 processor
== PIPE_SHADER_FRAGMENT
)) {
5366 fprintf(stderr
, "radeonsi: The shader can't have rodata.");
5373 static void si_llvm_build_ret(struct si_shader_context
*ctx
, LLVMValueRef ret
)
5375 if (LLVMGetTypeKind(LLVMTypeOf(ret
)) == LLVMVoidTypeKind
)
5376 LLVMBuildRetVoid(ctx
->ac
.builder
);
5378 LLVMBuildRet(ctx
->ac
.builder
, ret
);
5381 /* Generate code for the hardware VS shader stage to go with a geometry shader */
5383 si_generate_gs_copy_shader(struct si_screen
*sscreen
,
5384 LLVMTargetMachineRef tm
,
5385 struct si_shader_selector
*gs_selector
,
5386 struct pipe_debug_callback
*debug
)
5388 struct si_shader_context ctx
;
5389 struct si_shader
*shader
;
5390 LLVMBuilderRef builder
;
5391 struct lp_build_tgsi_context
*bld_base
= &ctx
.bld_base
;
5392 struct lp_build_context
*uint
= &bld_base
->uint_bld
;
5393 struct si_shader_output_values
*outputs
;
5394 struct tgsi_shader_info
*gsinfo
= &gs_selector
->info
;
5397 outputs
= MALLOC(gsinfo
->num_outputs
* sizeof(outputs
[0]));
5402 shader
= CALLOC_STRUCT(si_shader
);
5408 /* We can leave the fence as permanently signaled because the GS copy
5409 * shader only becomes visible globally after it has been compiled. */
5410 util_queue_fence_init(&shader
->ready
);
5412 shader
->selector
= gs_selector
;
5413 shader
->is_gs_copy_shader
= true;
5415 si_init_shader_ctx(&ctx
, sscreen
, tm
);
5416 ctx
.shader
= shader
;
5417 ctx
.type
= PIPE_SHADER_VERTEX
;
5419 builder
= ctx
.ac
.builder
;
5421 create_function(&ctx
);
5422 preload_ring_buffers(&ctx
);
5424 LLVMValueRef voffset
=
5425 lp_build_mul_imm(uint
, ctx
.abi
.vertex_id
, 4);
5427 /* Fetch the vertex stream ID.*/
5428 LLVMValueRef stream_id
;
5430 if (gs_selector
->so
.num_outputs
)
5431 stream_id
= unpack_param(&ctx
, ctx
.param_streamout_config
, 24, 2);
5433 stream_id
= ctx
.i32_0
;
5435 /* Fill in output information. */
5436 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5437 outputs
[i
].semantic_name
= gsinfo
->output_semantic_name
[i
];
5438 outputs
[i
].semantic_index
= gsinfo
->output_semantic_index
[i
];
5440 for (int chan
= 0; chan
< 4; chan
++) {
5441 outputs
[i
].vertex_stream
[chan
] =
5442 (gsinfo
->output_streams
[i
] >> (2 * chan
)) & 3;
5446 LLVMBasicBlockRef end_bb
;
5447 LLVMValueRef switch_inst
;
5449 end_bb
= LLVMAppendBasicBlockInContext(ctx
.ac
.context
, ctx
.main_fn
, "end");
5450 switch_inst
= LLVMBuildSwitch(builder
, stream_id
, end_bb
, 4);
5452 for (int stream
= 0; stream
< 4; stream
++) {
5453 LLVMBasicBlockRef bb
;
5456 if (!gsinfo
->num_stream_output_components
[stream
])
5459 if (stream
> 0 && !gs_selector
->so
.num_outputs
)
5462 bb
= LLVMInsertBasicBlockInContext(ctx
.ac
.context
, end_bb
, "out");
5463 LLVMAddCase(switch_inst
, LLVMConstInt(ctx
.i32
, stream
, 0), bb
);
5464 LLVMPositionBuilderAtEnd(builder
, bb
);
5466 /* Fetch vertex data from GSVS ring */
5468 for (i
= 0; i
< gsinfo
->num_outputs
; ++i
) {
5469 for (unsigned chan
= 0; chan
< 4; chan
++) {
5470 if (!(gsinfo
->output_usagemask
[i
] & (1 << chan
)) ||
5471 outputs
[i
].vertex_stream
[chan
] != stream
) {
5472 outputs
[i
].values
[chan
] = ctx
.bld_base
.base
.undef
;
5476 LLVMValueRef soffset
= LLVMConstInt(ctx
.i32
,
5477 offset
* gs_selector
->gs_max_out_vertices
* 16 * 4, 0);
5480 outputs
[i
].values
[chan
] =
5481 ac_build_buffer_load(&ctx
.ac
,
5482 ctx
.gsvs_ring
[0], 1,
5489 /* Streamout and exports. */
5490 if (gs_selector
->so
.num_outputs
) {
5491 si_llvm_emit_streamout(&ctx
, outputs
,
5492 gsinfo
->num_outputs
,
5497 si_llvm_export_vs(&ctx
, outputs
, gsinfo
->num_outputs
);
5499 LLVMBuildBr(builder
, end_bb
);
5502 LLVMPositionBuilderAtEnd(builder
, end_bb
);
5504 LLVMBuildRetVoid(ctx
.ac
.builder
);
5506 ctx
.type
= PIPE_SHADER_GEOMETRY
; /* override for shader dumping */
5507 si_llvm_optimize_module(&ctx
);
5509 r
= si_compile_llvm(sscreen
, &ctx
.shader
->binary
,
5510 &ctx
.shader
->config
, ctx
.tm
,
5512 debug
, PIPE_SHADER_GEOMETRY
,
5515 if (si_can_dump_shader(sscreen
, PIPE_SHADER_GEOMETRY
))
5516 fprintf(stderr
, "GS Copy Shader:\n");
5517 si_shader_dump(sscreen
, ctx
.shader
, debug
,
5518 PIPE_SHADER_GEOMETRY
, stderr
, true);
5519 r
= si_shader_binary_upload(sscreen
, ctx
.shader
);
5522 si_llvm_dispose(&ctx
);
5533 static void si_dump_shader_key_vs(const struct si_shader_key
*key
,
5534 const struct si_vs_prolog_bits
*prolog
,
5535 const char *prefix
, FILE *f
)
5537 fprintf(f
, " %s.instance_divisor_is_one = %u\n",
5538 prefix
, prolog
->instance_divisor_is_one
);
5539 fprintf(f
, " %s.instance_divisor_is_fetched = %u\n",
5540 prefix
, prolog
->instance_divisor_is_fetched
);
5541 fprintf(f
, " %s.ls_vgpr_fix = %u\n",
5542 prefix
, prolog
->ls_vgpr_fix
);
5544 fprintf(f
, " mono.vs.fix_fetch = {");
5545 for (int i
= 0; i
< SI_MAX_ATTRIBS
; i
++)
5546 fprintf(f
, !i
? "%u" : ", %u", key
->mono
.vs_fix_fetch
[i
]);
5550 static void si_dump_shader_key(unsigned processor
, const struct si_shader
*shader
,
5553 const struct si_shader_key
*key
= &shader
->key
;
5555 fprintf(f
, "SHADER KEY\n");
5557 switch (processor
) {
5558 case PIPE_SHADER_VERTEX
:
5559 si_dump_shader_key_vs(key
, &key
->part
.vs
.prolog
,
5560 "part.vs.prolog", f
);
5561 fprintf(f
, " as_es = %u\n", key
->as_es
);
5562 fprintf(f
, " as_ls = %u\n", key
->as_ls
);
5563 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5564 key
->mono
.u
.vs_export_prim_id
);
5567 case PIPE_SHADER_TESS_CTRL
:
5568 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
) {
5569 si_dump_shader_key_vs(key
, &key
->part
.tcs
.ls_prolog
,
5570 "part.tcs.ls_prolog", f
);
5572 fprintf(f
, " part.tcs.epilog.prim_mode = %u\n", key
->part
.tcs
.epilog
.prim_mode
);
5573 fprintf(f
, " mono.u.ff_tcs_inputs_to_copy = 0x%"PRIx64
"\n", key
->mono
.u
.ff_tcs_inputs_to_copy
);
5576 case PIPE_SHADER_TESS_EVAL
:
5577 fprintf(f
, " as_es = %u\n", key
->as_es
);
5578 fprintf(f
, " mono.u.vs_export_prim_id = %u\n",
5579 key
->mono
.u
.vs_export_prim_id
);
5582 case PIPE_SHADER_GEOMETRY
:
5583 if (shader
->is_gs_copy_shader
)
5586 if (shader
->selector
->screen
->info
.chip_class
>= GFX9
&&
5587 key
->part
.gs
.es
->type
== PIPE_SHADER_VERTEX
) {
5588 si_dump_shader_key_vs(key
, &key
->part
.gs
.vs_prolog
,
5589 "part.gs.vs_prolog", f
);
5591 fprintf(f
, " part.gs.prolog.tri_strip_adj_fix = %u\n", key
->part
.gs
.prolog
.tri_strip_adj_fix
);
5594 case PIPE_SHADER_COMPUTE
:
5597 case PIPE_SHADER_FRAGMENT
:
5598 fprintf(f
, " part.ps.prolog.color_two_side = %u\n", key
->part
.ps
.prolog
.color_two_side
);
5599 fprintf(f
, " part.ps.prolog.flatshade_colors = %u\n", key
->part
.ps
.prolog
.flatshade_colors
);
5600 fprintf(f
, " part.ps.prolog.poly_stipple = %u\n", key
->part
.ps
.prolog
.poly_stipple
);
5601 fprintf(f
, " part.ps.prolog.force_persp_sample_interp = %u\n", key
->part
.ps
.prolog
.force_persp_sample_interp
);
5602 fprintf(f
, " part.ps.prolog.force_linear_sample_interp = %u\n", key
->part
.ps
.prolog
.force_linear_sample_interp
);
5603 fprintf(f
, " part.ps.prolog.force_persp_center_interp = %u\n", key
->part
.ps
.prolog
.force_persp_center_interp
);
5604 fprintf(f
, " part.ps.prolog.force_linear_center_interp = %u\n", key
->part
.ps
.prolog
.force_linear_center_interp
);
5605 fprintf(f
, " part.ps.prolog.bc_optimize_for_persp = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_persp
);
5606 fprintf(f
, " part.ps.prolog.bc_optimize_for_linear = %u\n", key
->part
.ps
.prolog
.bc_optimize_for_linear
);
5607 fprintf(f
, " part.ps.epilog.spi_shader_col_format = 0x%x\n", key
->part
.ps
.epilog
.spi_shader_col_format
);
5608 fprintf(f
, " part.ps.epilog.color_is_int8 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int8
);
5609 fprintf(f
, " part.ps.epilog.color_is_int10 = 0x%X\n", key
->part
.ps
.epilog
.color_is_int10
);
5610 fprintf(f
, " part.ps.epilog.last_cbuf = %u\n", key
->part
.ps
.epilog
.last_cbuf
);
5611 fprintf(f
, " part.ps.epilog.alpha_func = %u\n", key
->part
.ps
.epilog
.alpha_func
);
5612 fprintf(f
, " part.ps.epilog.alpha_to_one = %u\n", key
->part
.ps
.epilog
.alpha_to_one
);
5613 fprintf(f
, " part.ps.epilog.poly_line_smoothing = %u\n", key
->part
.ps
.epilog
.poly_line_smoothing
);
5614 fprintf(f
, " part.ps.epilog.clamp_color = %u\n", key
->part
.ps
.epilog
.clamp_color
);
5621 if ((processor
== PIPE_SHADER_GEOMETRY
||
5622 processor
== PIPE_SHADER_TESS_EVAL
||
5623 processor
== PIPE_SHADER_VERTEX
) &&
5624 !key
->as_es
&& !key
->as_ls
) {
5625 fprintf(f
, " opt.kill_outputs = 0x%"PRIx64
"\n", key
->opt
.kill_outputs
);
5626 fprintf(f
, " opt.clip_disable = %u\n", key
->opt
.clip_disable
);
5630 static void si_init_shader_ctx(struct si_shader_context
*ctx
,
5631 struct si_screen
*sscreen
,
5632 LLVMTargetMachineRef tm
)
5634 struct lp_build_tgsi_context
*bld_base
;
5636 si_llvm_context_init(ctx
, sscreen
, tm
);
5638 bld_base
= &ctx
->bld_base
;
5639 bld_base
->emit_fetch_funcs
[TGSI_FILE_CONSTANT
] = fetch_constant
;
5641 bld_base
->op_actions
[TGSI_OPCODE_INTERP_CENTROID
] = interp_action
;
5642 bld_base
->op_actions
[TGSI_OPCODE_INTERP_SAMPLE
] = interp_action
;
5643 bld_base
->op_actions
[TGSI_OPCODE_INTERP_OFFSET
] = interp_action
;
5645 bld_base
->op_actions
[TGSI_OPCODE_MEMBAR
].emit
= membar_emit
;
5647 bld_base
->op_actions
[TGSI_OPCODE_CLOCK
].emit
= clock_emit
;
5649 bld_base
->op_actions
[TGSI_OPCODE_DDX
].emit
= si_llvm_emit_ddxy
;
5650 bld_base
->op_actions
[TGSI_OPCODE_DDY
].emit
= si_llvm_emit_ddxy
;
5651 bld_base
->op_actions
[TGSI_OPCODE_DDX_FINE
].emit
= si_llvm_emit_ddxy
;
5652 bld_base
->op_actions
[TGSI_OPCODE_DDY_FINE
].emit
= si_llvm_emit_ddxy
;
5654 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ALL
].emit
= vote_all_emit
;
5655 bld_base
->op_actions
[TGSI_OPCODE_VOTE_ANY
].emit
= vote_any_emit
;
5656 bld_base
->op_actions
[TGSI_OPCODE_VOTE_EQ
].emit
= vote_eq_emit
;
5657 bld_base
->op_actions
[TGSI_OPCODE_BALLOT
].emit
= ballot_emit
;
5658 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].intr_name
= "llvm.amdgcn.readfirstlane";
5659 bld_base
->op_actions
[TGSI_OPCODE_READ_FIRST
].emit
= read_lane_emit
;
5660 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].intr_name
= "llvm.amdgcn.readlane";
5661 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].fetch_args
= read_invoc_fetch_args
;
5662 bld_base
->op_actions
[TGSI_OPCODE_READ_INVOC
].emit
= read_lane_emit
;
5664 bld_base
->op_actions
[TGSI_OPCODE_EMIT
].emit
= si_tgsi_emit_vertex
;
5665 bld_base
->op_actions
[TGSI_OPCODE_ENDPRIM
].emit
= si_llvm_emit_primitive
;
5666 bld_base
->op_actions
[TGSI_OPCODE_BARRIER
].emit
= si_llvm_emit_barrier
;
5669 static void si_optimize_vs_outputs(struct si_shader_context
*ctx
)
5671 struct si_shader
*shader
= ctx
->shader
;
5672 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5674 if ((ctx
->type
!= PIPE_SHADER_VERTEX
&&
5675 ctx
->type
!= PIPE_SHADER_TESS_EVAL
) ||
5676 shader
->key
.as_ls
||
5680 ac_optimize_vs_outputs(&ctx
->ac
,
5682 shader
->info
.vs_output_param_offset
,
5684 &shader
->info
.nr_param_exports
);
5687 static void si_count_scratch_private_memory(struct si_shader_context
*ctx
)
5689 ctx
->shader
->config
.private_mem_vgprs
= 0;
5691 /* Process all LLVM instructions. */
5692 LLVMBasicBlockRef bb
= LLVMGetFirstBasicBlock(ctx
->main_fn
);
5694 LLVMValueRef next
= LLVMGetFirstInstruction(bb
);
5697 LLVMValueRef inst
= next
;
5698 next
= LLVMGetNextInstruction(next
);
5700 if (LLVMGetInstructionOpcode(inst
) != LLVMAlloca
)
5703 LLVMTypeRef type
= LLVMGetElementType(LLVMTypeOf(inst
));
5704 /* No idea why LLVM aligns allocas to 4 elements. */
5705 unsigned alignment
= LLVMGetAlignment(inst
);
5706 unsigned dw_size
= align(ac_get_type_size(type
) / 4, alignment
);
5707 ctx
->shader
->config
.private_mem_vgprs
+= dw_size
;
5709 bb
= LLVMGetNextBasicBlock(bb
);
5713 static void si_init_exec_full_mask(struct si_shader_context
*ctx
)
5715 LLVMValueRef full_mask
= LLVMConstInt(ctx
->i64
, ~0ull, 0);
5716 lp_build_intrinsic(ctx
->ac
.builder
,
5717 "llvm.amdgcn.init.exec", ctx
->voidt
,
5718 &full_mask
, 1, LP_FUNC_ATTR_CONVERGENT
);
5721 static void si_init_exec_from_input(struct si_shader_context
*ctx
,
5722 unsigned param
, unsigned bitoffset
)
5724 LLVMValueRef args
[] = {
5725 LLVMGetParam(ctx
->main_fn
, param
),
5726 LLVMConstInt(ctx
->i32
, bitoffset
, 0),
5728 lp_build_intrinsic(ctx
->ac
.builder
,
5729 "llvm.amdgcn.init.exec.from.input",
5730 ctx
->voidt
, args
, 2, LP_FUNC_ATTR_CONVERGENT
);
5733 static bool si_vs_needs_prolog(const struct si_shader_selector
*sel
,
5734 const struct si_vs_prolog_bits
*key
)
5736 /* VGPR initialization fixup for Vega10 and Raven is always done in the
5738 return sel
->vs_needs_prolog
|| key
->ls_vgpr_fix
;
5741 static bool si_compile_tgsi_main(struct si_shader_context
*ctx
,
5744 struct si_shader
*shader
= ctx
->shader
;
5745 struct si_shader_selector
*sel
= shader
->selector
;
5746 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
5748 // TODO clean all this up!
5749 switch (ctx
->type
) {
5750 case PIPE_SHADER_VERTEX
:
5751 ctx
->load_input
= declare_input_vs
;
5752 if (shader
->key
.as_ls
)
5753 ctx
->abi
.emit_outputs
= si_llvm_emit_ls_epilogue
;
5754 else if (shader
->key
.as_es
)
5755 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5757 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5758 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5760 case PIPE_SHADER_TESS_CTRL
:
5761 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tcs
;
5762 bld_base
->emit_fetch_funcs
[TGSI_FILE_OUTPUT
] = fetch_output_tcs
;
5763 bld_base
->emit_store
= store_output_tcs
;
5764 bld_base
->emit_epilogue
= si_llvm_emit_tcs_epilogue
;
5766 case PIPE_SHADER_TESS_EVAL
:
5767 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_tes
;
5768 if (shader
->key
.as_es
)
5769 ctx
->abi
.emit_outputs
= si_llvm_emit_es_epilogue
;
5771 ctx
->abi
.emit_outputs
= si_llvm_emit_vs_epilogue
;
5772 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5774 case PIPE_SHADER_GEOMETRY
:
5775 bld_base
->emit_fetch_funcs
[TGSI_FILE_INPUT
] = fetch_input_gs
;
5776 ctx
->abi
.emit_vertex
= si_llvm_emit_vertex
;
5777 ctx
->abi
.emit_outputs
= si_llvm_emit_gs_epilogue
;
5778 bld_base
->emit_epilogue
= si_tgsi_emit_gs_epilogue
;
5780 case PIPE_SHADER_FRAGMENT
:
5781 ctx
->load_input
= declare_input_fs
;
5782 ctx
->abi
.emit_outputs
= si_llvm_return_fs_outputs
;
5783 bld_base
->emit_epilogue
= si_tgsi_emit_epilogue
;
5785 case PIPE_SHADER_COMPUTE
:
5788 assert(!"Unsupported shader type");
5792 ctx
->abi
.load_ubo
= load_ubo
;
5793 ctx
->abi
.load_ssbo
= load_ssbo
;
5795 create_function(ctx
);
5796 preload_ring_buffers(ctx
);
5798 /* For GFX9 merged shaders:
5799 * - Set EXEC for the first shader. If the prolog is present, set
5800 * EXEC there instead.
5801 * - Add a barrier before the second shader.
5802 * - In the second shader, reset EXEC to ~0 and wrap the main part in
5803 * an if-statement. This is required for correctness in geometry
5804 * shaders, to ensure that empty GS waves do not send GS_EMIT and
5807 * For monolithic merged shaders, the first shader is wrapped in an
5808 * if-block together with its prolog in si_build_wrapper_function.
5810 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
5811 if (!is_monolithic
&&
5812 sel
->info
.num_instructions
> 1 && /* not empty shader */
5813 (shader
->key
.as_es
|| shader
->key
.as_ls
) &&
5814 (ctx
->type
== PIPE_SHADER_TESS_EVAL
||
5815 (ctx
->type
== PIPE_SHADER_VERTEX
&&
5816 !si_vs_needs_prolog(sel
, &shader
->key
.part
.vs
.prolog
)))) {
5817 si_init_exec_from_input(ctx
,
5818 ctx
->param_merged_wave_info
, 0);
5819 } else if (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
5820 ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5822 si_init_exec_full_mask(ctx
);
5824 /* The barrier must execute for all shaders in a
5827 si_llvm_emit_barrier(NULL
, bld_base
, NULL
);
5829 LLVMValueRef num_threads
= unpack_param(ctx
, ctx
->param_merged_wave_info
, 8, 8);
5831 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntULT
,
5832 ac_get_thread_id(&ctx
->ac
), num_threads
, "");
5833 lp_build_if(&ctx
->merged_wrap_if_state
, &ctx
->gallivm
, ena
);
5837 if (ctx
->type
== PIPE_SHADER_TESS_CTRL
&&
5838 sel
->tcs_info
.tessfactors_are_def_in_all_invocs
) {
5839 for (unsigned i
= 0; i
< 6; i
++) {
5840 ctx
->invoc0_tess_factors
[i
] =
5841 lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i32
, "");
5845 if (ctx
->type
== PIPE_SHADER_GEOMETRY
) {
5847 for (i
= 0; i
< 4; i
++) {
5848 ctx
->gs_next_vertex
[i
] =
5849 lp_build_alloca(&ctx
->gallivm
,
5854 if (sel
->force_correct_derivs_after_kill
) {
5855 ctx
->postponed_kill
= lp_build_alloca_undef(&ctx
->gallivm
, ctx
->i1
, "");
5856 /* true = don't kill. */
5857 LLVMBuildStore(ctx
->ac
.builder
, LLVMConstInt(ctx
->i1
, 1, 0),
5858 ctx
->postponed_kill
);
5862 if (!lp_build_tgsi_llvm(bld_base
, sel
->tokens
)) {
5863 fprintf(stderr
, "Failed to translate shader from TGSI to LLVM\n");
5867 if (!si_nir_build_llvm(ctx
, sel
->nir
)) {
5868 fprintf(stderr
, "Failed to translate shader from NIR to LLVM\n");
5873 si_llvm_build_ret(ctx
, ctx
->return_value
);
5878 * Compute the VS prolog key, which contains all the information needed to
5879 * build the VS prolog function, and set shader->info bits where needed.
5881 * \param info Shader info of the vertex shader.
5882 * \param num_input_sgprs Number of input SGPRs for the vertex shader.
5883 * \param prolog_key Key of the VS prolog
5884 * \param shader_out The vertex shader, or the next shader if merging LS+HS or ES+GS.
5885 * \param key Output shader part key.
5887 static void si_get_vs_prolog_key(const struct tgsi_shader_info
*info
,
5888 unsigned num_input_sgprs
,
5889 const struct si_vs_prolog_bits
*prolog_key
,
5890 struct si_shader
*shader_out
,
5891 union si_shader_part_key
*key
)
5893 memset(key
, 0, sizeof(*key
));
5894 key
->vs_prolog
.states
= *prolog_key
;
5895 key
->vs_prolog
.num_input_sgprs
= num_input_sgprs
;
5896 key
->vs_prolog
.last_input
= MAX2(1, info
->num_inputs
) - 1;
5897 key
->vs_prolog
.as_ls
= shader_out
->key
.as_ls
;
5898 key
->vs_prolog
.as_es
= shader_out
->key
.as_es
;
5900 if (shader_out
->selector
->type
== PIPE_SHADER_TESS_CTRL
) {
5901 key
->vs_prolog
.as_ls
= 1;
5902 key
->vs_prolog
.num_merged_next_stage_vgprs
= 2;
5903 } else if (shader_out
->selector
->type
== PIPE_SHADER_GEOMETRY
) {
5904 key
->vs_prolog
.as_es
= 1;
5905 key
->vs_prolog
.num_merged_next_stage_vgprs
= 5;
5908 /* Enable loading the InstanceID VGPR. */
5909 uint16_t input_mask
= u_bit_consecutive(0, info
->num_inputs
);
5911 if ((key
->vs_prolog
.states
.instance_divisor_is_one
|
5912 key
->vs_prolog
.states
.instance_divisor_is_fetched
) & input_mask
)
5913 shader_out
->info
.uses_instanceid
= true;
5917 * Compute the PS prolog key, which contains all the information needed to
5918 * build the PS prolog function, and set related bits in shader->config.
5920 static void si_get_ps_prolog_key(struct si_shader
*shader
,
5921 union si_shader_part_key
*key
,
5922 bool separate_prolog
)
5924 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
5926 memset(key
, 0, sizeof(*key
));
5927 key
->ps_prolog
.states
= shader
->key
.part
.ps
.prolog
;
5928 key
->ps_prolog
.colors_read
= info
->colors_read
;
5929 key
->ps_prolog
.num_input_sgprs
= shader
->info
.num_input_sgprs
;
5930 key
->ps_prolog
.num_input_vgprs
= shader
->info
.num_input_vgprs
;
5931 key
->ps_prolog
.wqm
= info
->uses_derivatives
&&
5932 (key
->ps_prolog
.colors_read
||
5933 key
->ps_prolog
.states
.force_persp_sample_interp
||
5934 key
->ps_prolog
.states
.force_linear_sample_interp
||
5935 key
->ps_prolog
.states
.force_persp_center_interp
||
5936 key
->ps_prolog
.states
.force_linear_center_interp
||
5937 key
->ps_prolog
.states
.bc_optimize_for_persp
||
5938 key
->ps_prolog
.states
.bc_optimize_for_linear
);
5939 key
->ps_prolog
.ancillary_vgpr_index
= shader
->info
.ancillary_vgpr_index
;
5941 if (info
->colors_read
) {
5942 unsigned *color
= shader
->selector
->color_attr_index
;
5944 if (shader
->key
.part
.ps
.prolog
.color_two_side
) {
5945 /* BCOLORs are stored after the last input. */
5946 key
->ps_prolog
.num_interp_inputs
= info
->num_inputs
;
5947 key
->ps_prolog
.face_vgpr_index
= shader
->info
.face_vgpr_index
;
5948 shader
->config
.spi_ps_input_ena
|= S_0286CC_FRONT_FACE_ENA(1);
5951 for (unsigned i
= 0; i
< 2; i
++) {
5952 unsigned interp
= info
->input_interpolate
[color
[i
]];
5953 unsigned location
= info
->input_interpolate_loc
[color
[i
]];
5955 if (!(info
->colors_read
& (0xf << i
*4)))
5958 key
->ps_prolog
.color_attr_index
[i
] = color
[i
];
5960 if (shader
->key
.part
.ps
.prolog
.flatshade_colors
&&
5961 interp
== TGSI_INTERPOLATE_COLOR
)
5962 interp
= TGSI_INTERPOLATE_CONSTANT
;
5965 case TGSI_INTERPOLATE_CONSTANT
:
5966 key
->ps_prolog
.color_interp_vgpr_index
[i
] = -1;
5968 case TGSI_INTERPOLATE_PERSPECTIVE
:
5969 case TGSI_INTERPOLATE_COLOR
:
5970 /* Force the interpolation location for colors here. */
5971 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
)
5972 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
5973 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
)
5974 location
= TGSI_INTERPOLATE_LOC_CENTER
;
5977 case TGSI_INTERPOLATE_LOC_SAMPLE
:
5978 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 0;
5979 shader
->config
.spi_ps_input_ena
|=
5980 S_0286CC_PERSP_SAMPLE_ENA(1);
5982 case TGSI_INTERPOLATE_LOC_CENTER
:
5983 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 2;
5984 shader
->config
.spi_ps_input_ena
|=
5985 S_0286CC_PERSP_CENTER_ENA(1);
5987 case TGSI_INTERPOLATE_LOC_CENTROID
:
5988 key
->ps_prolog
.color_interp_vgpr_index
[i
] = 4;
5989 shader
->config
.spi_ps_input_ena
|=
5990 S_0286CC_PERSP_CENTROID_ENA(1);
5996 case TGSI_INTERPOLATE_LINEAR
:
5997 /* Force the interpolation location for colors here. */
5998 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
)
5999 location
= TGSI_INTERPOLATE_LOC_SAMPLE
;
6000 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
)
6001 location
= TGSI_INTERPOLATE_LOC_CENTER
;
6003 /* The VGPR assignment for non-monolithic shaders
6004 * works because InitialPSInputAddr is set on the
6005 * main shader and PERSP_PULL_MODEL is never used.
6008 case TGSI_INTERPOLATE_LOC_SAMPLE
:
6009 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6010 separate_prolog
? 6 : 9;
6011 shader
->config
.spi_ps_input_ena
|=
6012 S_0286CC_LINEAR_SAMPLE_ENA(1);
6014 case TGSI_INTERPOLATE_LOC_CENTER
:
6015 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6016 separate_prolog
? 8 : 11;
6017 shader
->config
.spi_ps_input_ena
|=
6018 S_0286CC_LINEAR_CENTER_ENA(1);
6020 case TGSI_INTERPOLATE_LOC_CENTROID
:
6021 key
->ps_prolog
.color_interp_vgpr_index
[i
] =
6022 separate_prolog
? 10 : 13;
6023 shader
->config
.spi_ps_input_ena
|=
6024 S_0286CC_LINEAR_CENTROID_ENA(1);
6038 * Check whether a PS prolog is required based on the key.
6040 static bool si_need_ps_prolog(const union si_shader_part_key
*key
)
6042 return key
->ps_prolog
.colors_read
||
6043 key
->ps_prolog
.states
.force_persp_sample_interp
||
6044 key
->ps_prolog
.states
.force_linear_sample_interp
||
6045 key
->ps_prolog
.states
.force_persp_center_interp
||
6046 key
->ps_prolog
.states
.force_linear_center_interp
||
6047 key
->ps_prolog
.states
.bc_optimize_for_persp
||
6048 key
->ps_prolog
.states
.bc_optimize_for_linear
||
6049 key
->ps_prolog
.states
.poly_stipple
||
6050 key
->ps_prolog
.states
.samplemask_log_ps_iter
;
6054 * Compute the PS epilog key, which contains all the information needed to
6055 * build the PS epilog function.
6057 static void si_get_ps_epilog_key(struct si_shader
*shader
,
6058 union si_shader_part_key
*key
)
6060 struct tgsi_shader_info
*info
= &shader
->selector
->info
;
6061 memset(key
, 0, sizeof(*key
));
6062 key
->ps_epilog
.colors_written
= info
->colors_written
;
6063 key
->ps_epilog
.writes_z
= info
->writes_z
;
6064 key
->ps_epilog
.writes_stencil
= info
->writes_stencil
;
6065 key
->ps_epilog
.writes_samplemask
= info
->writes_samplemask
;
6066 key
->ps_epilog
.states
= shader
->key
.part
.ps
.epilog
;
6070 * Build the GS prolog function. Rotate the input vertices for triangle strips
6073 static void si_build_gs_prolog_function(struct si_shader_context
*ctx
,
6074 union si_shader_part_key
*key
)
6076 unsigned num_sgprs
, num_vgprs
;
6077 struct si_function_info fninfo
;
6078 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6079 LLVMTypeRef returns
[48];
6080 LLVMValueRef func
, ret
;
6082 si_init_function_info(&fninfo
);
6084 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6085 num_sgprs
= 8 + GFX9_GS_NUM_USER_SGPR
;
6086 num_vgprs
= 5; /* ES inputs are not needed by GS */
6088 num_sgprs
= GFX6_GS_NUM_USER_SGPR
+ 2;
6092 for (unsigned i
= 0; i
< num_sgprs
; ++i
) {
6093 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6094 returns
[i
] = ctx
->i32
;
6097 for (unsigned i
= 0; i
< num_vgprs
; ++i
) {
6098 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
);
6099 returns
[num_sgprs
+ i
] = ctx
->f32
;
6102 /* Create the function. */
6103 si_create_function(ctx
, "gs_prolog", returns
, num_sgprs
+ num_vgprs
,
6105 func
= ctx
->main_fn
;
6107 /* Set the full EXEC mask for the prolog, because we are only fiddling
6108 * with registers here. The main shader part will set the correct EXEC
6111 if (ctx
->screen
->info
.chip_class
>= GFX9
&& !key
->gs_prolog
.is_monolithic
)
6112 si_init_exec_full_mask(ctx
);
6114 /* Copy inputs to outputs. This should be no-op, as the registers match,
6115 * but it will prevent the compiler from overwriting them unintentionally.
6117 ret
= ctx
->return_value
;
6118 for (unsigned i
= 0; i
< num_sgprs
; i
++) {
6119 LLVMValueRef p
= LLVMGetParam(func
, i
);
6120 ret
= LLVMBuildInsertValue(builder
, ret
, p
, i
, "");
6122 for (unsigned i
= 0; i
< num_vgprs
; i
++) {
6123 LLVMValueRef p
= LLVMGetParam(func
, num_sgprs
+ i
);
6124 p
= ac_to_float(&ctx
->ac
, p
);
6125 ret
= LLVMBuildInsertValue(builder
, ret
, p
, num_sgprs
+ i
, "");
6128 if (key
->gs_prolog
.states
.tri_strip_adj_fix
) {
6129 /* Remap the input vertices for every other primitive. */
6130 const unsigned gfx6_vtx_params
[6] = {
6138 const unsigned gfx9_vtx_params
[3] = {
6143 LLVMValueRef vtx_in
[6], vtx_out
[6];
6144 LLVMValueRef prim_id
, rotate
;
6146 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6147 for (unsigned i
= 0; i
< 3; i
++) {
6148 vtx_in
[i
*2] = unpack_param(ctx
, gfx9_vtx_params
[i
], 0, 16);
6149 vtx_in
[i
*2+1] = unpack_param(ctx
, gfx9_vtx_params
[i
], 16, 16);
6152 for (unsigned i
= 0; i
< 6; i
++)
6153 vtx_in
[i
] = LLVMGetParam(func
, gfx6_vtx_params
[i
]);
6156 prim_id
= LLVMGetParam(func
, num_sgprs
+ 2);
6157 rotate
= LLVMBuildTrunc(builder
, prim_id
, ctx
->i1
, "");
6159 for (unsigned i
= 0; i
< 6; ++i
) {
6160 LLVMValueRef base
, rotated
;
6162 rotated
= vtx_in
[(i
+ 4) % 6];
6163 vtx_out
[i
] = LLVMBuildSelect(builder
, rotate
, rotated
, base
, "");
6166 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
6167 for (unsigned i
= 0; i
< 3; i
++) {
6168 LLVMValueRef hi
, out
;
6170 hi
= LLVMBuildShl(builder
, vtx_out
[i
*2+1],
6171 LLVMConstInt(ctx
->i32
, 16, 0), "");
6172 out
= LLVMBuildOr(builder
, vtx_out
[i
*2], hi
, "");
6173 out
= ac_to_float(&ctx
->ac
, out
);
6174 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6175 gfx9_vtx_params
[i
], "");
6178 for (unsigned i
= 0; i
< 6; i
++) {
6181 out
= ac_to_float(&ctx
->ac
, vtx_out
[i
]);
6182 ret
= LLVMBuildInsertValue(builder
, ret
, out
,
6183 gfx6_vtx_params
[i
], "");
6188 LLVMBuildRet(builder
, ret
);
6192 * Given a list of shader part functions, build a wrapper function that
6193 * runs them in sequence to form a monolithic shader.
6195 static void si_build_wrapper_function(struct si_shader_context
*ctx
,
6196 LLVMValueRef
*parts
,
6199 unsigned next_shader_first_part
)
6201 LLVMBuilderRef builder
= ctx
->ac
.builder
;
6202 /* PS epilog has one arg per color component; gfx9 merged shader
6203 * prologs need to forward 32 user SGPRs.
6205 struct si_function_info fninfo
;
6206 LLVMValueRef initial
[64], out
[64];
6207 LLVMTypeRef function_type
;
6208 unsigned num_first_params
;
6209 unsigned num_out
, initial_num_out
;
6210 MAYBE_UNUSED
unsigned num_out_sgpr
; /* used in debug checks */
6211 MAYBE_UNUSED
unsigned initial_num_out_sgpr
; /* used in debug checks */
6212 unsigned num_sgprs
, num_vgprs
;
6214 struct lp_build_if_state if_state
;
6216 si_init_function_info(&fninfo
);
6218 for (unsigned i
= 0; i
< num_parts
; ++i
) {
6219 lp_add_function_attr(parts
[i
], -1, LP_FUNC_ATTR_ALWAYSINLINE
);
6220 LLVMSetLinkage(parts
[i
], LLVMPrivateLinkage
);
6223 /* The parameters of the wrapper function correspond to those of the
6224 * first part in terms of SGPRs and VGPRs, but we use the types of the
6225 * main part to get the right types. This is relevant for the
6226 * dereferenceable attribute on descriptor table pointers.
6231 function_type
= LLVMGetElementType(LLVMTypeOf(parts
[0]));
6232 num_first_params
= LLVMCountParamTypes(function_type
);
6234 for (unsigned i
= 0; i
< num_first_params
; ++i
) {
6235 LLVMValueRef param
= LLVMGetParam(parts
[0], i
);
6237 if (ac_is_sgpr_param(param
)) {
6238 assert(num_vgprs
== 0);
6239 num_sgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6241 num_vgprs
+= ac_get_type_size(LLVMTypeOf(param
)) / 4;
6246 while (gprs
< num_sgprs
+ num_vgprs
) {
6247 LLVMValueRef param
= LLVMGetParam(parts
[main_part
], fninfo
.num_params
);
6248 LLVMTypeRef type
= LLVMTypeOf(param
);
6249 unsigned size
= ac_get_type_size(type
) / 4;
6251 add_arg(&fninfo
, gprs
< num_sgprs
? ARG_SGPR
: ARG_VGPR
, type
);
6253 assert(ac_is_sgpr_param(param
) == (gprs
< num_sgprs
));
6254 assert(gprs
+ size
<= num_sgprs
+ num_vgprs
&&
6255 (gprs
>= num_sgprs
|| gprs
+ size
<= num_sgprs
));
6260 si_create_function(ctx
, "wrapper", NULL
, 0, &fninfo
,
6261 si_get_max_workgroup_size(ctx
->shader
));
6263 if (is_merged_shader(ctx
->shader
))
6264 si_init_exec_full_mask(ctx
);
6266 /* Record the arguments of the function as if they were an output of
6272 for (unsigned i
= 0; i
< fninfo
.num_params
; ++i
) {
6273 LLVMValueRef param
= LLVMGetParam(ctx
->main_fn
, i
);
6274 LLVMTypeRef param_type
= LLVMTypeOf(param
);
6275 LLVMTypeRef out_type
= i
< fninfo
.num_sgpr_params
? ctx
->i32
: ctx
->f32
;
6276 unsigned size
= ac_get_type_size(param_type
) / 4;
6279 if (param_type
!= out_type
)
6280 param
= LLVMBuildBitCast(builder
, param
, out_type
, "");
6281 out
[num_out
++] = param
;
6283 LLVMTypeRef vector_type
= LLVMVectorType(out_type
, size
);
6285 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6286 param
= LLVMBuildPtrToInt(builder
, param
, ctx
->i64
, "");
6287 param_type
= ctx
->i64
;
6290 if (param_type
!= vector_type
)
6291 param
= LLVMBuildBitCast(builder
, param
, vector_type
, "");
6293 for (unsigned j
= 0; j
< size
; ++j
)
6294 out
[num_out
++] = LLVMBuildExtractElement(
6295 builder
, param
, LLVMConstInt(ctx
->i32
, j
, 0), "");
6298 if (i
< fninfo
.num_sgpr_params
)
6299 num_out_sgpr
= num_out
;
6302 memcpy(initial
, out
, sizeof(out
));
6303 initial_num_out
= num_out
;
6304 initial_num_out_sgpr
= num_out_sgpr
;
6306 /* Now chain the parts. */
6307 for (unsigned part
= 0; part
< num_parts
; ++part
) {
6308 LLVMValueRef in
[48];
6310 LLVMTypeRef ret_type
;
6311 unsigned out_idx
= 0;
6312 unsigned num_params
= LLVMCountParams(parts
[part
]);
6314 /* Merged shaders are executed conditionally depending
6315 * on the number of enabled threads passed in the input SGPRs. */
6316 if (is_merged_shader(ctx
->shader
) && part
== 0) {
6317 LLVMValueRef ena
, count
= initial
[3];
6319 count
= LLVMBuildAnd(builder
, count
,
6320 LLVMConstInt(ctx
->i32
, 0x7f, 0), "");
6321 ena
= LLVMBuildICmp(builder
, LLVMIntULT
,
6322 ac_get_thread_id(&ctx
->ac
), count
, "");
6323 lp_build_if(&if_state
, &ctx
->gallivm
, ena
);
6326 /* Derive arguments for the next part from outputs of the
6329 for (unsigned param_idx
= 0; param_idx
< num_params
; ++param_idx
) {
6331 LLVMTypeRef param_type
;
6333 unsigned param_size
;
6334 LLVMValueRef arg
= NULL
;
6336 param
= LLVMGetParam(parts
[part
], param_idx
);
6337 param_type
= LLVMTypeOf(param
);
6338 param_size
= ac_get_type_size(param_type
) / 4;
6339 is_sgpr
= ac_is_sgpr_param(param
);
6342 #if HAVE_LLVM < 0x0400
6343 LLVMRemoveAttribute(param
, LLVMByValAttribute
);
6345 unsigned kind_id
= LLVMGetEnumAttributeKindForName("byval", 5);
6346 LLVMRemoveEnumAttributeAtIndex(parts
[part
], param_idx
+ 1, kind_id
);
6348 lp_add_function_attr(parts
[part
], param_idx
+ 1, LP_FUNC_ATTR_INREG
);
6351 assert(out_idx
+ param_size
<= (is_sgpr
? num_out_sgpr
: num_out
));
6352 assert(is_sgpr
|| out_idx
>= num_out_sgpr
);
6354 if (param_size
== 1)
6357 arg
= lp_build_gather_values(&ctx
->gallivm
, &out
[out_idx
], param_size
);
6359 if (LLVMTypeOf(arg
) != param_type
) {
6360 if (LLVMGetTypeKind(param_type
) == LLVMPointerTypeKind
) {
6361 arg
= LLVMBuildBitCast(builder
, arg
, ctx
->i64
, "");
6362 arg
= LLVMBuildIntToPtr(builder
, arg
, param_type
, "");
6364 arg
= LLVMBuildBitCast(builder
, arg
, param_type
, "");
6368 in
[param_idx
] = arg
;
6369 out_idx
+= param_size
;
6372 ret
= LLVMBuildCall(builder
, parts
[part
], in
, num_params
, "");
6374 if (is_merged_shader(ctx
->shader
) &&
6375 part
+ 1 == next_shader_first_part
) {
6376 lp_build_endif(&if_state
);
6378 /* The second half of the merged shader should use
6379 * the inputs from the toplevel (wrapper) function,
6380 * not the return value from the last call.
6382 * That's because the last call was executed condi-
6383 * tionally, so we can't consume it in the main
6386 memcpy(out
, initial
, sizeof(initial
));
6387 num_out
= initial_num_out
;
6388 num_out_sgpr
= initial_num_out_sgpr
;
6392 /* Extract the returned GPRs. */
6393 ret_type
= LLVMTypeOf(ret
);
6397 if (LLVMGetTypeKind(ret_type
) != LLVMVoidTypeKind
) {
6398 assert(LLVMGetTypeKind(ret_type
) == LLVMStructTypeKind
);
6400 unsigned ret_size
= LLVMCountStructElementTypes(ret_type
);
6402 for (unsigned i
= 0; i
< ret_size
; ++i
) {
6404 LLVMBuildExtractValue(builder
, ret
, i
, "");
6406 assert(num_out
< ARRAY_SIZE(out
));
6407 out
[num_out
++] = val
;
6409 if (LLVMTypeOf(val
) == ctx
->i32
) {
6410 assert(num_out_sgpr
+ 1 == num_out
);
6411 num_out_sgpr
= num_out
;
6417 LLVMBuildRetVoid(builder
);
6420 int si_compile_tgsi_shader(struct si_screen
*sscreen
,
6421 LLVMTargetMachineRef tm
,
6422 struct si_shader
*shader
,
6424 struct pipe_debug_callback
*debug
)
6426 struct si_shader_selector
*sel
= shader
->selector
;
6427 struct si_shader_context ctx
;
6430 /* Dump TGSI code before doing TGSI->LLVM conversion in case the
6431 * conversion fails. */
6432 if (si_can_dump_shader(sscreen
, sel
->info
.processor
) &&
6433 !(sscreen
->debug_flags
& DBG(NO_TGSI
))) {
6435 tgsi_dump(sel
->tokens
, 0);
6437 nir_print_shader(sel
->nir
, stderr
);
6438 si_dump_streamout(&sel
->so
);
6441 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6442 si_llvm_context_set_tgsi(&ctx
, shader
);
6443 ctx
.separate_prolog
= !is_monolithic
;
6445 memset(shader
->info
.vs_output_param_offset
, AC_EXP_PARAM_UNDEFINED
,
6446 sizeof(shader
->info
.vs_output_param_offset
));
6448 shader
->info
.uses_instanceid
= sel
->info
.uses_instanceid
;
6450 if (!si_compile_tgsi_main(&ctx
, is_monolithic
)) {
6451 si_llvm_dispose(&ctx
);
6455 if (is_monolithic
&& ctx
.type
== PIPE_SHADER_VERTEX
) {
6456 LLVMValueRef parts
[2];
6457 bool need_prolog
= sel
->vs_needs_prolog
;
6459 parts
[1] = ctx
.main_fn
;
6462 union si_shader_part_key prolog_key
;
6463 si_get_vs_prolog_key(&sel
->info
,
6464 shader
->info
.num_input_sgprs
,
6465 &shader
->key
.part
.vs
.prolog
,
6466 shader
, &prolog_key
);
6467 si_build_vs_prolog_function(&ctx
, &prolog_key
);
6468 parts
[0] = ctx
.main_fn
;
6471 si_build_wrapper_function(&ctx
, parts
+ !need_prolog
,
6472 1 + need_prolog
, need_prolog
, 0);
6473 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_TESS_CTRL
) {
6474 if (sscreen
->info
.chip_class
>= GFX9
) {
6475 struct si_shader_selector
*ls
= shader
->key
.part
.tcs
.ls
;
6476 LLVMValueRef parts
[4];
6477 bool vs_needs_prolog
=
6478 si_vs_needs_prolog(ls
, &shader
->key
.part
.tcs
.ls_prolog
);
6481 parts
[2] = ctx
.main_fn
;
6484 union si_shader_part_key tcs_epilog_key
;
6485 memset(&tcs_epilog_key
, 0, sizeof(tcs_epilog_key
));
6486 tcs_epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6487 si_build_tcs_epilog_function(&ctx
, &tcs_epilog_key
);
6488 parts
[3] = ctx
.main_fn
;
6491 if (vs_needs_prolog
) {
6492 union si_shader_part_key vs_prolog_key
;
6493 si_get_vs_prolog_key(&ls
->info
,
6494 shader
->info
.num_input_sgprs
,
6495 &shader
->key
.part
.tcs
.ls_prolog
,
6496 shader
, &vs_prolog_key
);
6497 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6498 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6499 parts
[0] = ctx
.main_fn
;
6502 /* VS as LS main part */
6503 struct si_shader shader_ls
= {};
6504 shader_ls
.selector
= ls
;
6505 shader_ls
.key
.as_ls
= 1;
6506 shader_ls
.key
.mono
= shader
->key
.mono
;
6507 shader_ls
.key
.opt
= shader
->key
.opt
;
6508 si_llvm_context_set_tgsi(&ctx
, &shader_ls
);
6510 if (!si_compile_tgsi_main(&ctx
, true)) {
6511 si_llvm_dispose(&ctx
);
6514 shader
->info
.uses_instanceid
|= ls
->info
.uses_instanceid
;
6515 parts
[1] = ctx
.main_fn
;
6517 /* Reset the shader context. */
6518 ctx
.shader
= shader
;
6519 ctx
.type
= PIPE_SHADER_TESS_CTRL
;
6521 si_build_wrapper_function(&ctx
,
6522 parts
+ !vs_needs_prolog
,
6523 4 - !vs_needs_prolog
, 0,
6524 vs_needs_prolog
? 2 : 1);
6526 LLVMValueRef parts
[2];
6527 union si_shader_part_key epilog_key
;
6529 parts
[0] = ctx
.main_fn
;
6531 memset(&epilog_key
, 0, sizeof(epilog_key
));
6532 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
6533 si_build_tcs_epilog_function(&ctx
, &epilog_key
);
6534 parts
[1] = ctx
.main_fn
;
6536 si_build_wrapper_function(&ctx
, parts
, 2, 0, 0);
6538 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_GEOMETRY
) {
6539 if (ctx
.screen
->info
.chip_class
>= GFX9
) {
6540 struct si_shader_selector
*es
= shader
->key
.part
.gs
.es
;
6541 LLVMValueRef es_prolog
= NULL
;
6542 LLVMValueRef es_main
= NULL
;
6543 LLVMValueRef gs_prolog
= NULL
;
6544 LLVMValueRef gs_main
= ctx
.main_fn
;
6547 union si_shader_part_key gs_prolog_key
;
6548 memset(&gs_prolog_key
, 0, sizeof(gs_prolog_key
));
6549 gs_prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6550 gs_prolog_key
.gs_prolog
.is_monolithic
= true;
6551 si_build_gs_prolog_function(&ctx
, &gs_prolog_key
);
6552 gs_prolog
= ctx
.main_fn
;
6555 if (es
->vs_needs_prolog
) {
6556 union si_shader_part_key vs_prolog_key
;
6557 si_get_vs_prolog_key(&es
->info
,
6558 shader
->info
.num_input_sgprs
,
6559 &shader
->key
.part
.gs
.vs_prolog
,
6560 shader
, &vs_prolog_key
);
6561 vs_prolog_key
.vs_prolog
.is_monolithic
= true;
6562 si_build_vs_prolog_function(&ctx
, &vs_prolog_key
);
6563 es_prolog
= ctx
.main_fn
;
6567 struct si_shader shader_es
= {};
6568 shader_es
.selector
= es
;
6569 shader_es
.key
.as_es
= 1;
6570 shader_es
.key
.mono
= shader
->key
.mono
;
6571 shader_es
.key
.opt
= shader
->key
.opt
;
6572 si_llvm_context_set_tgsi(&ctx
, &shader_es
);
6574 if (!si_compile_tgsi_main(&ctx
, true)) {
6575 si_llvm_dispose(&ctx
);
6578 shader
->info
.uses_instanceid
|= es
->info
.uses_instanceid
;
6579 es_main
= ctx
.main_fn
;
6581 /* Reset the shader context. */
6582 ctx
.shader
= shader
;
6583 ctx
.type
= PIPE_SHADER_GEOMETRY
;
6585 /* Prepare the array of shader parts. */
6586 LLVMValueRef parts
[4];
6587 unsigned num_parts
= 0, main_part
, next_first_part
;
6590 parts
[num_parts
++] = es_prolog
;
6592 parts
[main_part
= num_parts
++] = es_main
;
6593 parts
[next_first_part
= num_parts
++] = gs_prolog
;
6594 parts
[num_parts
++] = gs_main
;
6596 si_build_wrapper_function(&ctx
, parts
, num_parts
,
6597 main_part
, next_first_part
);
6599 LLVMValueRef parts
[2];
6600 union si_shader_part_key prolog_key
;
6602 parts
[1] = ctx
.main_fn
;
6604 memset(&prolog_key
, 0, sizeof(prolog_key
));
6605 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
6606 si_build_gs_prolog_function(&ctx
, &prolog_key
);
6607 parts
[0] = ctx
.main_fn
;
6609 si_build_wrapper_function(&ctx
, parts
, 2, 1, 0);
6611 } else if (is_monolithic
&& ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6612 LLVMValueRef parts
[3];
6613 union si_shader_part_key prolog_key
;
6614 union si_shader_part_key epilog_key
;
6617 si_get_ps_prolog_key(shader
, &prolog_key
, false);
6618 need_prolog
= si_need_ps_prolog(&prolog_key
);
6620 parts
[need_prolog
? 1 : 0] = ctx
.main_fn
;
6623 si_build_ps_prolog_function(&ctx
, &prolog_key
);
6624 parts
[0] = ctx
.main_fn
;
6627 si_get_ps_epilog_key(shader
, &epilog_key
);
6628 si_build_ps_epilog_function(&ctx
, &epilog_key
);
6629 parts
[need_prolog
? 2 : 1] = ctx
.main_fn
;
6631 si_build_wrapper_function(&ctx
, parts
, need_prolog
? 3 : 2,
6632 need_prolog
? 1 : 0, 0);
6635 si_llvm_optimize_module(&ctx
);
6637 /* Post-optimization transformations and analysis. */
6638 si_optimize_vs_outputs(&ctx
);
6640 if ((debug
&& debug
->debug_message
) ||
6641 si_can_dump_shader(sscreen
, ctx
.type
))
6642 si_count_scratch_private_memory(&ctx
);
6644 /* Compile to bytecode. */
6645 r
= si_compile_llvm(sscreen
, &shader
->binary
, &shader
->config
, tm
,
6646 ctx
.gallivm
.module
, debug
, ctx
.type
, "TGSI shader");
6647 si_llvm_dispose(&ctx
);
6649 fprintf(stderr
, "LLVM failed to compile shader\n");
6653 /* Validate SGPR and VGPR usage for compute to detect compiler bugs.
6654 * LLVM 3.9svn has this bug.
6656 if (sel
->type
== PIPE_SHADER_COMPUTE
) {
6657 unsigned wave_size
= 64;
6658 unsigned max_vgprs
= 256;
6659 unsigned max_sgprs
= sscreen
->info
.chip_class
>= VI
? 800 : 512;
6660 unsigned max_sgprs_per_wave
= 128;
6661 unsigned max_block_threads
= si_get_max_workgroup_size(shader
);
6662 unsigned min_waves_per_cu
= DIV_ROUND_UP(max_block_threads
, wave_size
);
6663 unsigned min_waves_per_simd
= DIV_ROUND_UP(min_waves_per_cu
, 4);
6665 max_vgprs
= max_vgprs
/ min_waves_per_simd
;
6666 max_sgprs
= MIN2(max_sgprs
/ min_waves_per_simd
, max_sgprs_per_wave
);
6668 if (shader
->config
.num_sgprs
> max_sgprs
||
6669 shader
->config
.num_vgprs
> max_vgprs
) {
6670 fprintf(stderr
, "LLVM failed to compile a shader correctly: "
6671 "SGPR:VGPR usage is %u:%u, but the hw limit is %u:%u\n",
6672 shader
->config
.num_sgprs
, shader
->config
.num_vgprs
,
6673 max_sgprs
, max_vgprs
);
6675 /* Just terminate the process, because dependent
6676 * shaders can hang due to bad input data, but use
6677 * the env var to allow shader-db to work.
6679 if (!debug_get_bool_option("SI_PASS_BAD_SHADERS", false))
6684 /* Add the scratch offset to input SGPRs. */
6685 if (shader
->config
.scratch_bytes_per_wave
&& !is_merged_shader(shader
))
6686 shader
->info
.num_input_sgprs
+= 1; /* scratch byte offset */
6688 /* Calculate the number of fragment input VGPRs. */
6689 if (ctx
.type
== PIPE_SHADER_FRAGMENT
) {
6690 shader
->info
.num_input_vgprs
= 0;
6691 shader
->info
.face_vgpr_index
= -1;
6692 shader
->info
.ancillary_vgpr_index
= -1;
6694 if (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6695 shader
->info
.num_input_vgprs
+= 2;
6696 if (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6697 shader
->info
.num_input_vgprs
+= 2;
6698 if (G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6699 shader
->info
.num_input_vgprs
+= 2;
6700 if (G_0286CC_PERSP_PULL_MODEL_ENA(shader
->config
.spi_ps_input_addr
))
6701 shader
->info
.num_input_vgprs
+= 3;
6702 if (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_addr
))
6703 shader
->info
.num_input_vgprs
+= 2;
6704 if (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
))
6705 shader
->info
.num_input_vgprs
+= 2;
6706 if (G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_addr
))
6707 shader
->info
.num_input_vgprs
+= 2;
6708 if (G_0286CC_LINE_STIPPLE_TEX_ENA(shader
->config
.spi_ps_input_addr
))
6709 shader
->info
.num_input_vgprs
+= 1;
6710 if (G_0286CC_POS_X_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6711 shader
->info
.num_input_vgprs
+= 1;
6712 if (G_0286CC_POS_Y_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6713 shader
->info
.num_input_vgprs
+= 1;
6714 if (G_0286CC_POS_Z_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6715 shader
->info
.num_input_vgprs
+= 1;
6716 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_addr
))
6717 shader
->info
.num_input_vgprs
+= 1;
6718 if (G_0286CC_FRONT_FACE_ENA(shader
->config
.spi_ps_input_addr
)) {
6719 shader
->info
.face_vgpr_index
= shader
->info
.num_input_vgprs
;
6720 shader
->info
.num_input_vgprs
+= 1;
6722 if (G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
)) {
6723 shader
->info
.ancillary_vgpr_index
= shader
->info
.num_input_vgprs
;
6724 shader
->info
.num_input_vgprs
+= 1;
6726 if (G_0286CC_SAMPLE_COVERAGE_ENA(shader
->config
.spi_ps_input_addr
))
6727 shader
->info
.num_input_vgprs
+= 1;
6728 if (G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
))
6729 shader
->info
.num_input_vgprs
+= 1;
6736 * Create, compile and return a shader part (prolog or epilog).
6738 * \param sscreen screen
6739 * \param list list of shader parts of the same category
6740 * \param type shader type
6741 * \param key shader part key
6742 * \param prolog whether the part being requested is a prolog
6743 * \param tm LLVM target machine
6744 * \param debug debug callback
6745 * \param build the callback responsible for building the main function
6746 * \return non-NULL on success
6748 static struct si_shader_part
*
6749 si_get_shader_part(struct si_screen
*sscreen
,
6750 struct si_shader_part
**list
,
6751 enum pipe_shader_type type
,
6753 union si_shader_part_key
*key
,
6754 LLVMTargetMachineRef tm
,
6755 struct pipe_debug_callback
*debug
,
6756 void (*build
)(struct si_shader_context
*,
6757 union si_shader_part_key
*),
6760 struct si_shader_part
*result
;
6762 mtx_lock(&sscreen
->shader_parts_mutex
);
6764 /* Find existing. */
6765 for (result
= *list
; result
; result
= result
->next
) {
6766 if (memcmp(&result
->key
, key
, sizeof(*key
)) == 0) {
6767 mtx_unlock(&sscreen
->shader_parts_mutex
);
6772 /* Compile a new one. */
6773 result
= CALLOC_STRUCT(si_shader_part
);
6776 struct si_shader shader
= {};
6777 struct si_shader_context ctx
;
6779 si_init_shader_ctx(&ctx
, sscreen
, tm
);
6780 ctx
.shader
= &shader
;
6784 case PIPE_SHADER_VERTEX
:
6785 shader
.key
.as_ls
= key
->vs_prolog
.as_ls
;
6786 shader
.key
.as_es
= key
->vs_prolog
.as_es
;
6788 case PIPE_SHADER_TESS_CTRL
:
6790 shader
.key
.part
.tcs
.epilog
= key
->tcs_epilog
.states
;
6792 case PIPE_SHADER_GEOMETRY
:
6795 case PIPE_SHADER_FRAGMENT
:
6797 shader
.key
.part
.ps
.prolog
= key
->ps_prolog
.states
;
6799 shader
.key
.part
.ps
.epilog
= key
->ps_epilog
.states
;
6802 unreachable("bad shader part");
6808 si_llvm_optimize_module(&ctx
);
6810 if (si_compile_llvm(sscreen
, &result
->binary
, &result
->config
, tm
,
6811 ctx
.ac
.module
, debug
, ctx
.type
, name
)) {
6817 result
->next
= *list
;
6821 si_llvm_dispose(&ctx
);
6822 mtx_unlock(&sscreen
->shader_parts_mutex
);
6826 static LLVMValueRef
si_prolog_get_rw_buffers(struct si_shader_context
*ctx
)
6828 LLVMValueRef ptr
[2], list
;
6829 bool is_merged_shader
=
6830 ctx
->screen
->info
.chip_class
>= GFX9
&&
6831 (ctx
->type
== PIPE_SHADER_TESS_CTRL
||
6832 ctx
->type
== PIPE_SHADER_GEOMETRY
||
6833 ctx
->shader
->key
.as_ls
|| ctx
->shader
->key
.as_es
);
6835 /* Get the pointer to rw buffers. */
6836 ptr
[0] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS
);
6837 ptr
[1] = LLVMGetParam(ctx
->main_fn
, (is_merged_shader
? 8 : 0) + SI_SGPR_RW_BUFFERS_HI
);
6838 list
= lp_build_gather_values(&ctx
->gallivm
, ptr
, 2);
6839 list
= LLVMBuildBitCast(ctx
->ac
.builder
, list
, ctx
->i64
, "");
6840 list
= LLVMBuildIntToPtr(ctx
->ac
.builder
, list
,
6841 si_const_array(ctx
->v4i32
, SI_NUM_RW_BUFFERS
), "");
6846 * Build the vertex shader prolog function.
6848 * The inputs are the same as VS (a lot of SGPRs and 4 VGPR system values).
6849 * All inputs are returned unmodified. The vertex load indices are
6850 * stored after them, which will be used by the API VS for fetching inputs.
6852 * For example, the expected outputs for instance_divisors[] = {0, 1, 2} are:
6857 * (VertexID + BaseVertex),
6858 * (InstanceID + StartInstance),
6859 * (InstanceID / 2 + StartInstance)
6861 static void si_build_vs_prolog_function(struct si_shader_context
*ctx
,
6862 union si_shader_part_key
*key
)
6864 struct si_function_info fninfo
;
6865 LLVMTypeRef
*returns
;
6866 LLVMValueRef ret
, func
;
6868 unsigned first_vs_vgpr
= key
->vs_prolog
.num_merged_next_stage_vgprs
;
6869 unsigned num_input_vgprs
= key
->vs_prolog
.num_merged_next_stage_vgprs
+ 4;
6870 LLVMValueRef input_vgprs
[9];
6871 unsigned num_all_input_regs
= key
->vs_prolog
.num_input_sgprs
+
6873 unsigned user_sgpr_base
= key
->vs_prolog
.num_merged_next_stage_vgprs
? 8 : 0;
6875 si_init_function_info(&fninfo
);
6877 /* 4 preloaded VGPRs + vertex load indices as prolog outputs */
6878 returns
= alloca((num_all_input_regs
+ key
->vs_prolog
.last_input
+ 1) *
6879 sizeof(LLVMTypeRef
));
6882 /* Declare input and output SGPRs. */
6883 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6884 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
6885 returns
[num_returns
++] = ctx
->i32
;
6888 /* Preloaded VGPRs (outputs must be floats) */
6889 for (i
= 0; i
< num_input_vgprs
; i
++) {
6890 add_arg_assign(&fninfo
, ARG_VGPR
, ctx
->i32
, &input_vgprs
[i
]);
6891 returns
[num_returns
++] = ctx
->f32
;
6894 /* Vertex load indices. */
6895 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++)
6896 returns
[num_returns
++] = ctx
->f32
;
6898 /* Create the function. */
6899 si_create_function(ctx
, "vs_prolog", returns
, num_returns
, &fninfo
, 0);
6900 func
= ctx
->main_fn
;
6902 if (key
->vs_prolog
.num_merged_next_stage_vgprs
) {
6903 if (!key
->vs_prolog
.is_monolithic
)
6904 si_init_exec_from_input(ctx
, 3, 0);
6906 if (key
->vs_prolog
.as_ls
&&
6907 ctx
->screen
->has_ls_vgpr_init_bug
) {
6908 /* If there are no HS threads, SPI loads the LS VGPRs
6909 * starting at VGPR 0. Shift them back to where they
6912 LLVMValueRef has_hs_threads
=
6913 LLVMBuildICmp(ctx
->ac
.builder
, LLVMIntNE
,
6914 unpack_param(ctx
, 3, 8, 8),
6917 for (i
= 4; i
> 0; --i
) {
6918 input_vgprs
[i
+ 1] =
6919 LLVMBuildSelect(ctx
->ac
.builder
, has_hs_threads
,
6921 input_vgprs
[i
- 1], "");
6926 ctx
->abi
.vertex_id
= input_vgprs
[first_vs_vgpr
];
6927 ctx
->abi
.instance_id
= input_vgprs
[first_vs_vgpr
+ (key
->vs_prolog
.as_ls
? 2 : 1)];
6929 /* Copy inputs to outputs. This should be no-op, as the registers match,
6930 * but it will prevent the compiler from overwriting them unintentionally.
6932 ret
= ctx
->return_value
;
6933 for (i
= 0; i
< key
->vs_prolog
.num_input_sgprs
; i
++) {
6934 LLVMValueRef p
= LLVMGetParam(func
, i
);
6935 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
6937 for (i
= 0; i
< num_input_vgprs
; i
++) {
6938 LLVMValueRef p
= input_vgprs
[i
];
6939 p
= ac_to_float(&ctx
->ac
, p
);
6940 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
,
6941 key
->vs_prolog
.num_input_sgprs
+ i
, "");
6944 /* Compute vertex load indices from instance divisors. */
6945 LLVMValueRef instance_divisor_constbuf
= NULL
;
6947 if (key
->vs_prolog
.states
.instance_divisor_is_fetched
) {
6948 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
6949 LLVMValueRef buf_index
=
6950 LLVMConstInt(ctx
->i32
, SI_VS_CONST_INSTANCE_DIVISORS
, 0);
6951 instance_divisor_constbuf
=
6952 ac_build_load_to_sgpr(&ctx
->ac
, list
, buf_index
);
6955 for (i
= 0; i
<= key
->vs_prolog
.last_input
; i
++) {
6956 bool divisor_is_one
=
6957 key
->vs_prolog
.states
.instance_divisor_is_one
& (1u << i
);
6958 bool divisor_is_fetched
=
6959 key
->vs_prolog
.states
.instance_divisor_is_fetched
& (1u << i
);
6962 if (divisor_is_one
|| divisor_is_fetched
) {
6963 LLVMValueRef divisor
= ctx
->i32_1
;
6965 if (divisor_is_fetched
) {
6966 divisor
= buffer_load_const(ctx
, instance_divisor_constbuf
,
6967 LLVMConstInt(ctx
->i32
, i
* 4, 0));
6968 divisor
= ac_to_integer(&ctx
->ac
, divisor
);
6971 /* InstanceID / Divisor + StartInstance */
6972 index
= get_instance_index_for_fetch(ctx
,
6974 SI_SGPR_START_INSTANCE
,
6977 /* VertexID + BaseVertex */
6978 index
= LLVMBuildAdd(ctx
->ac
.builder
,
6980 LLVMGetParam(func
, user_sgpr_base
+
6981 SI_SGPR_BASE_VERTEX
), "");
6984 index
= ac_to_float(&ctx
->ac
, index
);
6985 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, index
,
6986 fninfo
.num_params
+ i
, "");
6989 si_llvm_build_ret(ctx
, ret
);
6992 static bool si_get_vs_prolog(struct si_screen
*sscreen
,
6993 LLVMTargetMachineRef tm
,
6994 struct si_shader
*shader
,
6995 struct pipe_debug_callback
*debug
,
6996 struct si_shader
*main_part
,
6997 const struct si_vs_prolog_bits
*key
)
6999 struct si_shader_selector
*vs
= main_part
->selector
;
7001 if (!si_vs_needs_prolog(vs
, key
))
7004 /* Get the prolog. */
7005 union si_shader_part_key prolog_key
;
7006 si_get_vs_prolog_key(&vs
->info
, main_part
->info
.num_input_sgprs
,
7007 key
, shader
, &prolog_key
);
7010 si_get_shader_part(sscreen
, &sscreen
->vs_prologs
,
7011 PIPE_SHADER_VERTEX
, true, &prolog_key
, tm
,
7012 debug
, si_build_vs_prolog_function
,
7013 "Vertex Shader Prolog");
7014 return shader
->prolog
!= NULL
;
7018 * Select and compile (or reuse) vertex shader parts (prolog & epilog).
7020 static bool si_shader_select_vs_parts(struct si_screen
*sscreen
,
7021 LLVMTargetMachineRef tm
,
7022 struct si_shader
*shader
,
7023 struct pipe_debug_callback
*debug
)
7025 return si_get_vs_prolog(sscreen
, tm
, shader
, debug
, shader
,
7026 &shader
->key
.part
.vs
.prolog
);
7030 * Compile the TCS epilog function. This writes tesselation factors to memory
7031 * based on the output primitive type of the tesselator (determined by TES).
7033 static void si_build_tcs_epilog_function(struct si_shader_context
*ctx
,
7034 union si_shader_part_key
*key
)
7036 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7037 struct si_function_info fninfo
;
7040 si_init_function_info(&fninfo
);
7042 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
7043 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7044 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7045 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
); /* wave info */
7046 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7047 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7048 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7049 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7050 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7051 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7052 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7053 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7054 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7055 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7056 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7057 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7058 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7059 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7060 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7061 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7062 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7063 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7065 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7066 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7067 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7068 add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7069 ctx
->param_tcs_offchip_layout
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7070 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7071 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7072 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7073 ctx
->param_tcs_offchip_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7074 ctx
->param_tcs_factor_addr_base64k
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7075 ctx
->param_tcs_offchip_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7076 ctx
->param_tcs_factor_offset
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7079 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7080 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* VGPR gap */
7081 unsigned tess_factors_idx
=
7082 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* patch index within the wave (REL_PATCH_ID) */
7083 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* invocation ID within the patch */
7084 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* LDS offset where tess factors should be loaded from */
7086 for (unsigned i
= 0; i
< 6; i
++)
7087 add_arg(&fninfo
, ARG_VGPR
, ctx
->i32
); /* tess factors */
7089 /* Create the function. */
7090 si_create_function(ctx
, "tcs_epilog", NULL
, 0, &fninfo
,
7091 ctx
->screen
->info
.chip_class
>= CIK
? 128 : 64);
7092 ac_declare_lds_as_pointer(&ctx
->ac
);
7093 func
= ctx
->main_fn
;
7095 LLVMValueRef invoc0_tess_factors
[6];
7096 for (unsigned i
= 0; i
< 6; i
++)
7097 invoc0_tess_factors
[i
] = LLVMGetParam(func
, tess_factors_idx
+ 3 + i
);
7099 si_write_tess_factors(bld_base
,
7100 LLVMGetParam(func
, tess_factors_idx
),
7101 LLVMGetParam(func
, tess_factors_idx
+ 1),
7102 LLVMGetParam(func
, tess_factors_idx
+ 2),
7103 invoc0_tess_factors
, invoc0_tess_factors
+ 4);
7105 LLVMBuildRetVoid(ctx
->ac
.builder
);
7109 * Select and compile (or reuse) TCS parts (epilog).
7111 static bool si_shader_select_tcs_parts(struct si_screen
*sscreen
,
7112 LLVMTargetMachineRef tm
,
7113 struct si_shader
*shader
,
7114 struct pipe_debug_callback
*debug
)
7116 if (sscreen
->info
.chip_class
>= GFX9
) {
7117 struct si_shader
*ls_main_part
=
7118 shader
->key
.part
.tcs
.ls
->main_shader_part_ls
;
7120 if (!si_get_vs_prolog(sscreen
, tm
, shader
, debug
, ls_main_part
,
7121 &shader
->key
.part
.tcs
.ls_prolog
))
7124 shader
->previous_stage
= ls_main_part
;
7127 /* Get the epilog. */
7128 union si_shader_part_key epilog_key
;
7129 memset(&epilog_key
, 0, sizeof(epilog_key
));
7130 epilog_key
.tcs_epilog
.states
= shader
->key
.part
.tcs
.epilog
;
7132 shader
->epilog
= si_get_shader_part(sscreen
, &sscreen
->tcs_epilogs
,
7133 PIPE_SHADER_TESS_CTRL
, false,
7134 &epilog_key
, tm
, debug
,
7135 si_build_tcs_epilog_function
,
7136 "Tessellation Control Shader Epilog");
7137 return shader
->epilog
!= NULL
;
7141 * Select and compile (or reuse) GS parts (prolog).
7143 static bool si_shader_select_gs_parts(struct si_screen
*sscreen
,
7144 LLVMTargetMachineRef tm
,
7145 struct si_shader
*shader
,
7146 struct pipe_debug_callback
*debug
)
7148 if (sscreen
->info
.chip_class
>= GFX9
) {
7149 struct si_shader
*es_main_part
=
7150 shader
->key
.part
.gs
.es
->main_shader_part_es
;
7152 if (shader
->key
.part
.gs
.es
->type
== PIPE_SHADER_VERTEX
&&
7153 !si_get_vs_prolog(sscreen
, tm
, shader
, debug
, es_main_part
,
7154 &shader
->key
.part
.gs
.vs_prolog
))
7157 shader
->previous_stage
= es_main_part
;
7160 if (!shader
->key
.part
.gs
.prolog
.tri_strip_adj_fix
)
7163 union si_shader_part_key prolog_key
;
7164 memset(&prolog_key
, 0, sizeof(prolog_key
));
7165 prolog_key
.gs_prolog
.states
= shader
->key
.part
.gs
.prolog
;
7167 shader
->prolog2
= si_get_shader_part(sscreen
, &sscreen
->gs_prologs
,
7168 PIPE_SHADER_GEOMETRY
, true,
7169 &prolog_key
, tm
, debug
,
7170 si_build_gs_prolog_function
,
7171 "Geometry Shader Prolog");
7172 return shader
->prolog2
!= NULL
;
7176 * Build the pixel shader prolog function. This handles:
7177 * - two-side color selection and interpolation
7178 * - overriding interpolation parameters for the API PS
7179 * - polygon stippling
7181 * All preloaded SGPRs and VGPRs are passed through unmodified unless they are
7182 * overriden by other states. (e.g. per-sample interpolation)
7183 * Interpolated colors are stored after the preloaded VGPRs.
7185 static void si_build_ps_prolog_function(struct si_shader_context
*ctx
,
7186 union si_shader_part_key
*key
)
7188 struct si_function_info fninfo
;
7189 LLVMValueRef ret
, func
;
7190 int num_returns
, i
, num_color_channels
;
7192 assert(si_need_ps_prolog(key
));
7194 si_init_function_info(&fninfo
);
7196 /* Declare inputs. */
7197 for (i
= 0; i
< key
->ps_prolog
.num_input_sgprs
; i
++)
7198 add_arg(&fninfo
, ARG_SGPR
, ctx
->i32
);
7200 for (i
= 0; i
< key
->ps_prolog
.num_input_vgprs
; i
++)
7201 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7203 /* Declare outputs (same as inputs + add colors if needed) */
7204 num_returns
= fninfo
.num_params
;
7205 num_color_channels
= util_bitcount(key
->ps_prolog
.colors_read
);
7206 for (i
= 0; i
< num_color_channels
; i
++)
7207 fninfo
.types
[num_returns
++] = ctx
->f32
;
7209 /* Create the function. */
7210 si_create_function(ctx
, "ps_prolog", fninfo
.types
, num_returns
,
7212 func
= ctx
->main_fn
;
7214 /* Copy inputs to outputs. This should be no-op, as the registers match,
7215 * but it will prevent the compiler from overwriting them unintentionally.
7217 ret
= ctx
->return_value
;
7218 for (i
= 0; i
< fninfo
.num_params
; i
++) {
7219 LLVMValueRef p
= LLVMGetParam(func
, i
);
7220 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, p
, i
, "");
7223 /* Polygon stippling. */
7224 if (key
->ps_prolog
.states
.poly_stipple
) {
7225 /* POS_FIXED_PT is always last. */
7226 unsigned pos
= key
->ps_prolog
.num_input_sgprs
+
7227 key
->ps_prolog
.num_input_vgprs
- 1;
7228 LLVMValueRef list
= si_prolog_get_rw_buffers(ctx
);
7230 si_llvm_emit_polygon_stipple(ctx
, list
, pos
);
7233 if (key
->ps_prolog
.states
.bc_optimize_for_persp
||
7234 key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7235 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7236 LLVMValueRef center
[2], centroid
[2], tmp
, bc_optimize
;
7238 /* The shader should do: if (PRIM_MASK[31]) CENTROID = CENTER;
7239 * The hw doesn't compute CENTROID if the whole wave only
7240 * contains fully-covered quads.
7242 * PRIM_MASK is after user SGPRs.
7244 bc_optimize
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7245 bc_optimize
= LLVMBuildLShr(ctx
->ac
.builder
, bc_optimize
,
7246 LLVMConstInt(ctx
->i32
, 31, 0), "");
7247 bc_optimize
= LLVMBuildTrunc(ctx
->ac
.builder
, bc_optimize
,
7250 if (key
->ps_prolog
.states
.bc_optimize_for_persp
) {
7251 /* Read PERSP_CENTER. */
7252 for (i
= 0; i
< 2; i
++)
7253 center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7254 /* Read PERSP_CENTROID. */
7255 for (i
= 0; i
< 2; i
++)
7256 centroid
[i
] = LLVMGetParam(func
, base
+ 4 + i
);
7257 /* Select PERSP_CENTROID. */
7258 for (i
= 0; i
< 2; i
++) {
7259 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7260 center
[i
], centroid
[i
], "");
7261 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7262 tmp
, base
+ 4 + i
, "");
7265 if (key
->ps_prolog
.states
.bc_optimize_for_linear
) {
7266 /* Read LINEAR_CENTER. */
7267 for (i
= 0; i
< 2; i
++)
7268 center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7269 /* Read LINEAR_CENTROID. */
7270 for (i
= 0; i
< 2; i
++)
7271 centroid
[i
] = LLVMGetParam(func
, base
+ 10 + i
);
7272 /* Select LINEAR_CENTROID. */
7273 for (i
= 0; i
< 2; i
++) {
7274 tmp
= LLVMBuildSelect(ctx
->ac
.builder
, bc_optimize
,
7275 center
[i
], centroid
[i
], "");
7276 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7277 tmp
, base
+ 10 + i
, "");
7282 /* Force per-sample interpolation. */
7283 if (key
->ps_prolog
.states
.force_persp_sample_interp
) {
7284 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7285 LLVMValueRef persp_sample
[2];
7287 /* Read PERSP_SAMPLE. */
7288 for (i
= 0; i
< 2; i
++)
7289 persp_sample
[i
] = LLVMGetParam(func
, base
+ i
);
7290 /* Overwrite PERSP_CENTER. */
7291 for (i
= 0; i
< 2; i
++)
7292 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7293 persp_sample
[i
], base
+ 2 + i
, "");
7294 /* Overwrite PERSP_CENTROID. */
7295 for (i
= 0; i
< 2; i
++)
7296 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7297 persp_sample
[i
], base
+ 4 + i
, "");
7299 if (key
->ps_prolog
.states
.force_linear_sample_interp
) {
7300 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7301 LLVMValueRef linear_sample
[2];
7303 /* Read LINEAR_SAMPLE. */
7304 for (i
= 0; i
< 2; i
++)
7305 linear_sample
[i
] = LLVMGetParam(func
, base
+ 6 + i
);
7306 /* Overwrite LINEAR_CENTER. */
7307 for (i
= 0; i
< 2; i
++)
7308 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7309 linear_sample
[i
], base
+ 8 + i
, "");
7310 /* Overwrite LINEAR_CENTROID. */
7311 for (i
= 0; i
< 2; i
++)
7312 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7313 linear_sample
[i
], base
+ 10 + i
, "");
7316 /* Force center interpolation. */
7317 if (key
->ps_prolog
.states
.force_persp_center_interp
) {
7318 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7319 LLVMValueRef persp_center
[2];
7321 /* Read PERSP_CENTER. */
7322 for (i
= 0; i
< 2; i
++)
7323 persp_center
[i
] = LLVMGetParam(func
, base
+ 2 + i
);
7324 /* Overwrite PERSP_SAMPLE. */
7325 for (i
= 0; i
< 2; i
++)
7326 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7327 persp_center
[i
], base
+ i
, "");
7328 /* Overwrite PERSP_CENTROID. */
7329 for (i
= 0; i
< 2; i
++)
7330 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7331 persp_center
[i
], base
+ 4 + i
, "");
7333 if (key
->ps_prolog
.states
.force_linear_center_interp
) {
7334 unsigned i
, base
= key
->ps_prolog
.num_input_sgprs
;
7335 LLVMValueRef linear_center
[2];
7337 /* Read LINEAR_CENTER. */
7338 for (i
= 0; i
< 2; i
++)
7339 linear_center
[i
] = LLVMGetParam(func
, base
+ 8 + i
);
7340 /* Overwrite LINEAR_SAMPLE. */
7341 for (i
= 0; i
< 2; i
++)
7342 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7343 linear_center
[i
], base
+ 6 + i
, "");
7344 /* Overwrite LINEAR_CENTROID. */
7345 for (i
= 0; i
< 2; i
++)
7346 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
,
7347 linear_center
[i
], base
+ 10 + i
, "");
7350 /* Interpolate colors. */
7351 unsigned color_out_idx
= 0;
7352 for (i
= 0; i
< 2; i
++) {
7353 unsigned writemask
= (key
->ps_prolog
.colors_read
>> (i
* 4)) & 0xf;
7354 unsigned face_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7355 key
->ps_prolog
.face_vgpr_index
;
7356 LLVMValueRef interp
[2], color
[4];
7357 LLVMValueRef interp_ij
= NULL
, prim_mask
= NULL
, face
= NULL
;
7362 /* If the interpolation qualifier is not CONSTANT (-1). */
7363 if (key
->ps_prolog
.color_interp_vgpr_index
[i
] != -1) {
7364 unsigned interp_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7365 key
->ps_prolog
.color_interp_vgpr_index
[i
];
7367 /* Get the (i,j) updated by bc_optimize handling. */
7368 interp
[0] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7370 interp
[1] = LLVMBuildExtractValue(ctx
->ac
.builder
, ret
,
7371 interp_vgpr
+ 1, "");
7372 interp_ij
= lp_build_gather_values(&ctx
->gallivm
, interp
, 2);
7375 /* Use the absolute location of the input. */
7376 prim_mask
= LLVMGetParam(func
, SI_PS_NUM_USER_SGPR
);
7378 if (key
->ps_prolog
.states
.color_two_side
) {
7379 face
= LLVMGetParam(func
, face_vgpr
);
7380 face
= ac_to_integer(&ctx
->ac
, face
);
7383 interp_fs_input(ctx
,
7384 key
->ps_prolog
.color_attr_index
[i
],
7385 TGSI_SEMANTIC_COLOR
, i
,
7386 key
->ps_prolog
.num_interp_inputs
,
7387 key
->ps_prolog
.colors_read
, interp_ij
,
7388 prim_mask
, face
, color
);
7391 unsigned chan
= u_bit_scan(&writemask
);
7392 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, color
[chan
],
7393 fninfo
.num_params
+ color_out_idx
++, "");
7397 /* Section 15.2.2 (Shader Inputs) of the OpenGL 4.5 (Core Profile) spec
7400 * "When per-sample shading is active due to the use of a fragment
7401 * input qualified by sample or due to the use of the gl_SampleID
7402 * or gl_SamplePosition variables, only the bit for the current
7403 * sample is set in gl_SampleMaskIn. When state specifies multiple
7404 * fragment shader invocations for a given fragment, the sample
7405 * mask for any single fragment shader invocation may specify a
7406 * subset of the covered samples for the fragment. In this case,
7407 * the bit corresponding to each covered sample will be set in
7408 * exactly one fragment shader invocation."
7410 * The samplemask loaded by hardware is always the coverage of the
7411 * entire pixel/fragment, so mask bits out based on the sample ID.
7413 if (key
->ps_prolog
.states
.samplemask_log_ps_iter
) {
7414 /* The bit pattern matches that used by fixed function fragment
7416 static const uint16_t ps_iter_masks
[] = {
7417 0xffff, /* not used */
7423 assert(key
->ps_prolog
.states
.samplemask_log_ps_iter
< ARRAY_SIZE(ps_iter_masks
));
7425 uint32_t ps_iter_mask
= ps_iter_masks
[key
->ps_prolog
.states
.samplemask_log_ps_iter
];
7426 unsigned ancillary_vgpr
= key
->ps_prolog
.num_input_sgprs
+
7427 key
->ps_prolog
.ancillary_vgpr_index
;
7428 LLVMValueRef sampleid
= unpack_param(ctx
, ancillary_vgpr
, 8, 4);
7429 LLVMValueRef samplemask
= LLVMGetParam(func
, ancillary_vgpr
+ 1);
7431 samplemask
= ac_to_integer(&ctx
->ac
, samplemask
);
7432 samplemask
= LLVMBuildAnd(
7435 LLVMBuildShl(ctx
->ac
.builder
,
7436 LLVMConstInt(ctx
->i32
, ps_iter_mask
, false),
7439 samplemask
= ac_to_float(&ctx
->ac
, samplemask
);
7441 ret
= LLVMBuildInsertValue(ctx
->ac
.builder
, ret
, samplemask
,
7442 ancillary_vgpr
+ 1, "");
7445 /* Tell LLVM to insert WQM instruction sequence when needed. */
7446 if (key
->ps_prolog
.wqm
) {
7447 LLVMAddTargetDependentFunctionAttr(func
,
7448 "amdgpu-ps-wqm-outputs", "");
7451 si_llvm_build_ret(ctx
, ret
);
7455 * Build the pixel shader epilog function. This handles everything that must be
7456 * emulated for pixel shader exports. (alpha-test, format conversions, etc)
7458 static void si_build_ps_epilog_function(struct si_shader_context
*ctx
,
7459 union si_shader_part_key
*key
)
7461 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
7462 struct si_function_info fninfo
;
7463 LLVMValueRef depth
= NULL
, stencil
= NULL
, samplemask
= NULL
;
7465 struct si_ps_exports exp
= {};
7467 si_init_function_info(&fninfo
);
7469 /* Declare input SGPRs. */
7470 ctx
->param_rw_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7471 ctx
->param_bindless_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7472 ctx
->param_const_and_shader_buffers
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7473 ctx
->param_samplers_and_images
= add_arg(&fninfo
, ARG_SGPR
, ctx
->i64
);
7474 add_arg_checked(&fninfo
, ARG_SGPR
, ctx
->f32
, SI_PARAM_ALPHA_REF
);
7476 /* Declare input VGPRs. */
7477 unsigned required_num_params
=
7478 fninfo
.num_sgpr_params
+
7479 util_bitcount(key
->ps_epilog
.colors_written
) * 4 +
7480 key
->ps_epilog
.writes_z
+
7481 key
->ps_epilog
.writes_stencil
+
7482 key
->ps_epilog
.writes_samplemask
;
7484 required_num_params
= MAX2(required_num_params
,
7485 fninfo
.num_sgpr_params
+ PS_EPILOG_SAMPLEMASK_MIN_LOC
+ 1);
7487 while (fninfo
.num_params
< required_num_params
)
7488 add_arg(&fninfo
, ARG_VGPR
, ctx
->f32
);
7490 /* Create the function. */
7491 si_create_function(ctx
, "ps_epilog", NULL
, 0, &fninfo
, 0);
7492 /* Disable elimination of unused inputs. */
7493 si_llvm_add_attribute(ctx
->main_fn
,
7494 "InitialPSInputAddr", 0xffffff);
7496 /* Process colors. */
7497 unsigned vgpr
= fninfo
.num_sgpr_params
;
7498 unsigned colors_written
= key
->ps_epilog
.colors_written
;
7499 int last_color_export
= -1;
7501 /* Find the last color export. */
7502 if (!key
->ps_epilog
.writes_z
&&
7503 !key
->ps_epilog
.writes_stencil
&&
7504 !key
->ps_epilog
.writes_samplemask
) {
7505 unsigned spi_format
= key
->ps_epilog
.states
.spi_shader_col_format
;
7507 /* If last_cbuf > 0, FS_COLOR0_WRITES_ALL_CBUFS is true. */
7508 if (colors_written
== 0x1 && key
->ps_epilog
.states
.last_cbuf
> 0) {
7509 /* Just set this if any of the colorbuffers are enabled. */
7511 ((1ull << (4 * (key
->ps_epilog
.states
.last_cbuf
+ 1))) - 1))
7512 last_color_export
= 0;
7514 for (i
= 0; i
< 8; i
++)
7515 if (colors_written
& (1 << i
) &&
7516 (spi_format
>> (i
* 4)) & 0xf)
7517 last_color_export
= i
;
7521 while (colors_written
) {
7522 LLVMValueRef color
[4];
7523 int mrt
= u_bit_scan(&colors_written
);
7525 for (i
= 0; i
< 4; i
++)
7526 color
[i
] = LLVMGetParam(ctx
->main_fn
, vgpr
++);
7528 si_export_mrt_color(bld_base
, color
, mrt
,
7529 fninfo
.num_params
- 1,
7530 mrt
== last_color_export
, &exp
);
7533 /* Process depth, stencil, samplemask. */
7534 if (key
->ps_epilog
.writes_z
)
7535 depth
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7536 if (key
->ps_epilog
.writes_stencil
)
7537 stencil
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7538 if (key
->ps_epilog
.writes_samplemask
)
7539 samplemask
= LLVMGetParam(ctx
->main_fn
, vgpr
++);
7541 if (depth
|| stencil
|| samplemask
)
7542 si_export_mrt_z(bld_base
, depth
, stencil
, samplemask
, &exp
);
7543 else if (last_color_export
== -1)
7544 si_export_null(bld_base
);
7547 si_emit_ps_exports(ctx
, &exp
);
7550 LLVMBuildRetVoid(ctx
->ac
.builder
);
7554 * Select and compile (or reuse) pixel shader parts (prolog & epilog).
7556 static bool si_shader_select_ps_parts(struct si_screen
*sscreen
,
7557 LLVMTargetMachineRef tm
,
7558 struct si_shader
*shader
,
7559 struct pipe_debug_callback
*debug
)
7561 union si_shader_part_key prolog_key
;
7562 union si_shader_part_key epilog_key
;
7564 /* Get the prolog. */
7565 si_get_ps_prolog_key(shader
, &prolog_key
, true);
7567 /* The prolog is a no-op if these aren't set. */
7568 if (si_need_ps_prolog(&prolog_key
)) {
7570 si_get_shader_part(sscreen
, &sscreen
->ps_prologs
,
7571 PIPE_SHADER_FRAGMENT
, true,
7572 &prolog_key
, tm
, debug
,
7573 si_build_ps_prolog_function
,
7574 "Fragment Shader Prolog");
7575 if (!shader
->prolog
)
7579 /* Get the epilog. */
7580 si_get_ps_epilog_key(shader
, &epilog_key
);
7583 si_get_shader_part(sscreen
, &sscreen
->ps_epilogs
,
7584 PIPE_SHADER_FRAGMENT
, false,
7585 &epilog_key
, tm
, debug
,
7586 si_build_ps_epilog_function
,
7587 "Fragment Shader Epilog");
7588 if (!shader
->epilog
)
7591 /* Enable POS_FIXED_PT if polygon stippling is enabled. */
7592 if (shader
->key
.part
.ps
.prolog
.poly_stipple
) {
7593 shader
->config
.spi_ps_input_ena
|= S_0286CC_POS_FIXED_PT_ENA(1);
7594 assert(G_0286CC_POS_FIXED_PT_ENA(shader
->config
.spi_ps_input_addr
));
7597 /* Set up the enable bits for per-sample shading if needed. */
7598 if (shader
->key
.part
.ps
.prolog
.force_persp_sample_interp
&&
7599 (G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7600 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7601 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTER_ENA
;
7602 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7603 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_SAMPLE_ENA(1);
7605 if (shader
->key
.part
.ps
.prolog
.force_linear_sample_interp
&&
7606 (G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_ena
) ||
7607 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7608 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTER_ENA
;
7609 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7610 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_SAMPLE_ENA(1);
7612 if (shader
->key
.part
.ps
.prolog
.force_persp_center_interp
&&
7613 (G_0286CC_PERSP_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7614 G_0286CC_PERSP_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7615 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_SAMPLE_ENA
;
7616 shader
->config
.spi_ps_input_ena
&= C_0286CC_PERSP_CENTROID_ENA
;
7617 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7619 if (shader
->key
.part
.ps
.prolog
.force_linear_center_interp
&&
7620 (G_0286CC_LINEAR_SAMPLE_ENA(shader
->config
.spi_ps_input_ena
) ||
7621 G_0286CC_LINEAR_CENTROID_ENA(shader
->config
.spi_ps_input_ena
))) {
7622 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_SAMPLE_ENA
;
7623 shader
->config
.spi_ps_input_ena
&= C_0286CC_LINEAR_CENTROID_ENA
;
7624 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7627 /* POW_W_FLOAT requires that one of the perspective weights is enabled. */
7628 if (G_0286CC_POS_W_FLOAT_ENA(shader
->config
.spi_ps_input_ena
) &&
7629 !(shader
->config
.spi_ps_input_ena
& 0xf)) {
7630 shader
->config
.spi_ps_input_ena
|= S_0286CC_PERSP_CENTER_ENA(1);
7631 assert(G_0286CC_PERSP_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7634 /* At least one pair of interpolation weights must be enabled. */
7635 if (!(shader
->config
.spi_ps_input_ena
& 0x7f)) {
7636 shader
->config
.spi_ps_input_ena
|= S_0286CC_LINEAR_CENTER_ENA(1);
7637 assert(G_0286CC_LINEAR_CENTER_ENA(shader
->config
.spi_ps_input_addr
));
7640 /* Samplemask fixup requires the sample ID. */
7641 if (shader
->key
.part
.ps
.prolog
.samplemask_log_ps_iter
) {
7642 shader
->config
.spi_ps_input_ena
|= S_0286CC_ANCILLARY_ENA(1);
7643 assert(G_0286CC_ANCILLARY_ENA(shader
->config
.spi_ps_input_addr
));
7646 /* The sample mask input is always enabled, because the API shader always
7647 * passes it through to the epilog. Disable it here if it's unused.
7649 if (!shader
->key
.part
.ps
.epilog
.poly_line_smoothing
&&
7650 !shader
->selector
->info
.reads_samplemask
)
7651 shader
->config
.spi_ps_input_ena
&= C_0286CC_SAMPLE_COVERAGE_ENA
;
7656 void si_multiwave_lds_size_workaround(struct si_screen
*sscreen
,
7659 /* SPI barrier management bug:
7660 * Make sure we have at least 4k of LDS in use to avoid the bug.
7661 * It applies to workgroup sizes of more than one wavefront.
7663 if (sscreen
->info
.family
== CHIP_BONAIRE
||
7664 sscreen
->info
.family
== CHIP_KABINI
||
7665 sscreen
->info
.family
== CHIP_MULLINS
)
7666 *lds_size
= MAX2(*lds_size
, 8);
7669 static void si_fix_resource_usage(struct si_screen
*sscreen
,
7670 struct si_shader
*shader
)
7672 unsigned min_sgprs
= shader
->info
.num_input_sgprs
+ 2; /* VCC */
7674 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
, min_sgprs
);
7676 if (shader
->selector
->type
== PIPE_SHADER_COMPUTE
&&
7677 si_get_max_workgroup_size(shader
) > 64) {
7678 si_multiwave_lds_size_workaround(sscreen
,
7679 &shader
->config
.lds_size
);
7683 int si_shader_create(struct si_screen
*sscreen
, LLVMTargetMachineRef tm
,
7684 struct si_shader
*shader
,
7685 struct pipe_debug_callback
*debug
)
7687 struct si_shader_selector
*sel
= shader
->selector
;
7688 struct si_shader
*mainp
= *si_get_main_shader_part(sel
, &shader
->key
);
7691 /* LS, ES, VS are compiled on demand if the main part hasn't been
7692 * compiled for that stage.
7694 * Vertex shaders are compiled on demand when a vertex fetch
7695 * workaround must be applied.
7697 if (shader
->is_monolithic
) {
7698 /* Monolithic shader (compiled as a whole, has many variants,
7699 * may take a long time to compile).
7701 r
= si_compile_tgsi_shader(sscreen
, tm
, shader
, true, debug
);
7705 /* The shader consists of several parts:
7707 * - the middle part is the user shader, it has 1 variant only
7708 * and it was compiled during the creation of the shader
7710 * - the prolog part is inserted at the beginning
7711 * - the epilog part is inserted at the end
7713 * The prolog and epilog have many (but simple) variants.
7715 * Starting with gfx9, geometry and tessellation control
7716 * shaders also contain the prolog and user shader parts of
7717 * the previous shader stage.
7723 /* Copy the compiled TGSI shader data over. */
7724 shader
->is_binary_shared
= true;
7725 shader
->binary
= mainp
->binary
;
7726 shader
->config
= mainp
->config
;
7727 shader
->info
.num_input_sgprs
= mainp
->info
.num_input_sgprs
;
7728 shader
->info
.num_input_vgprs
= mainp
->info
.num_input_vgprs
;
7729 shader
->info
.face_vgpr_index
= mainp
->info
.face_vgpr_index
;
7730 shader
->info
.ancillary_vgpr_index
= mainp
->info
.ancillary_vgpr_index
;
7731 memcpy(shader
->info
.vs_output_param_offset
,
7732 mainp
->info
.vs_output_param_offset
,
7733 sizeof(mainp
->info
.vs_output_param_offset
));
7734 shader
->info
.uses_instanceid
= mainp
->info
.uses_instanceid
;
7735 shader
->info
.nr_pos_exports
= mainp
->info
.nr_pos_exports
;
7736 shader
->info
.nr_param_exports
= mainp
->info
.nr_param_exports
;
7738 /* Select prologs and/or epilogs. */
7739 switch (sel
->type
) {
7740 case PIPE_SHADER_VERTEX
:
7741 if (!si_shader_select_vs_parts(sscreen
, tm
, shader
, debug
))
7744 case PIPE_SHADER_TESS_CTRL
:
7745 if (!si_shader_select_tcs_parts(sscreen
, tm
, shader
, debug
))
7748 case PIPE_SHADER_TESS_EVAL
:
7750 case PIPE_SHADER_GEOMETRY
:
7751 if (!si_shader_select_gs_parts(sscreen
, tm
, shader
, debug
))
7754 case PIPE_SHADER_FRAGMENT
:
7755 if (!si_shader_select_ps_parts(sscreen
, tm
, shader
, debug
))
7758 /* Make sure we have at least as many VGPRs as there
7759 * are allocated inputs.
7761 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7762 shader
->info
.num_input_vgprs
);
7766 /* Update SGPR and VGPR counts. */
7767 if (shader
->prolog
) {
7768 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7769 shader
->prolog
->config
.num_sgprs
);
7770 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7771 shader
->prolog
->config
.num_vgprs
);
7773 if (shader
->previous_stage
) {
7774 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7775 shader
->previous_stage
->config
.num_sgprs
);
7776 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7777 shader
->previous_stage
->config
.num_vgprs
);
7778 shader
->config
.spilled_sgprs
=
7779 MAX2(shader
->config
.spilled_sgprs
,
7780 shader
->previous_stage
->config
.spilled_sgprs
);
7781 shader
->config
.spilled_vgprs
=
7782 MAX2(shader
->config
.spilled_vgprs
,
7783 shader
->previous_stage
->config
.spilled_vgprs
);
7784 shader
->config
.private_mem_vgprs
=
7785 MAX2(shader
->config
.private_mem_vgprs
,
7786 shader
->previous_stage
->config
.private_mem_vgprs
);
7787 shader
->config
.scratch_bytes_per_wave
=
7788 MAX2(shader
->config
.scratch_bytes_per_wave
,
7789 shader
->previous_stage
->config
.scratch_bytes_per_wave
);
7790 shader
->info
.uses_instanceid
|=
7791 shader
->previous_stage
->info
.uses_instanceid
;
7793 if (shader
->prolog2
) {
7794 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7795 shader
->prolog2
->config
.num_sgprs
);
7796 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7797 shader
->prolog2
->config
.num_vgprs
);
7799 if (shader
->epilog
) {
7800 shader
->config
.num_sgprs
= MAX2(shader
->config
.num_sgprs
,
7801 shader
->epilog
->config
.num_sgprs
);
7802 shader
->config
.num_vgprs
= MAX2(shader
->config
.num_vgprs
,
7803 shader
->epilog
->config
.num_vgprs
);
7807 si_fix_resource_usage(sscreen
, shader
);
7808 si_shader_dump(sscreen
, shader
, debug
, sel
->info
.processor
,
7812 r
= si_shader_binary_upload(sscreen
, shader
);
7814 fprintf(stderr
, "LLVM failed to upload shader\n");
7821 void si_shader_destroy(struct si_shader
*shader
)
7823 if (shader
->scratch_bo
)
7824 r600_resource_reference(&shader
->scratch_bo
, NULL
);
7826 r600_resource_reference(&shader
->bo
, NULL
);
7828 if (!shader
->is_binary_shared
)
7829 ac_shader_binary_clean(&shader
->binary
);
7831 free(shader
->shader_log
);