2 * Copyright 2016 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #ifndef SI_SHADER_PRIVATE_H
26 #define SI_SHADER_PRIVATE_H
28 #include "si_shader.h"
29 #include "gallivm/lp_bld_flow.h"
30 #include "gallivm/lp_bld_init.h"
31 #include "gallivm/lp_bld_tgsi.h"
32 #include "tgsi/tgsi_parse.h"
33 #include "ac_shader_abi.h"
34 #include "ac_llvm_util.h"
35 #include "ac_llvm_build.h"
37 #include <llvm-c/Core.h>
38 #include <llvm-c/TargetMachine.h>
40 struct pipe_debug_callback
;
41 struct ac_shader_binary
;
43 #define RADEON_LLVM_MAX_INPUT_SLOTS 32
44 #define RADEON_LLVM_MAX_INPUTS 32 * 4
45 #define RADEON_LLVM_MAX_OUTPUTS 32 * 4
47 #define RADEON_LLVM_MAX_SYSTEM_VALUES 11
48 #define RADEON_LLVM_MAX_ADDRS 16
50 struct si_shader_context
{
51 struct lp_build_tgsi_context bld_base
;
52 struct gallivm_state gallivm
;
53 struct ac_llvm_context ac
;
54 struct si_shader
*shader
;
55 struct si_screen
*screen
;
57 unsigned type
; /* PIPE_SHADER_* specifies the type of shader. */
59 /* For clamping the non-constant index in resource indexing: */
60 unsigned num_const_buffers
;
61 unsigned num_shader_buffers
;
63 unsigned num_samplers
;
65 struct ac_shader_abi abi
;
67 /** This function is responsible for initilizing the inputs array and will be
68 * called once for each input declared in the TGSI shader.
70 void (*load_input
)(struct si_shader_context
*,
72 const struct tgsi_full_declaration
*decl
,
75 /** This array contains the input values for the shader. Typically these
76 * values will be in the form of a target intrinsic that will inform the
77 * backend how to load the actual inputs to the shader.
79 struct tgsi_full_declaration input_decls
[RADEON_LLVM_MAX_INPUT_SLOTS
];
80 LLVMValueRef inputs
[RADEON_LLVM_MAX_INPUTS
];
81 LLVMValueRef outputs
[RADEON_LLVM_MAX_OUTPUTS
][TGSI_NUM_CHANNELS
];
82 LLVMValueRef addrs
[RADEON_LLVM_MAX_ADDRS
][TGSI_NUM_CHANNELS
];
84 /** This pointer is used to contain the temporary values.
85 * The amount of temporary used in tgsi can't be bound to a max value and
86 * thus we must allocate this array at runtime.
90 LLVMValueRef system_values
[RADEON_LLVM_MAX_SYSTEM_VALUES
];
95 struct lp_build_if_state merged_wrap_if_state
;
97 struct tgsi_array_info
*temp_arrays
;
98 LLVMValueRef
*temp_array_allocas
;
100 LLVMValueRef undef_alloca
;
102 LLVMValueRef main_fn
;
103 LLVMTypeRef return_type
;
105 /* Parameter indices for LLVMGetParam. */
106 int param_rw_buffers
;
107 int param_const_and_shader_buffers
;
108 int param_samplers_and_images
;
109 int param_bindless_samplers_and_images
;
110 /* Common inputs for merged shaders. */
111 int param_merged_wave_info
;
112 int param_merged_scratch_offset
;
114 int param_vertex_buffers
;
115 int param_rel_auto_id
;
116 int param_vs_prim_id
;
117 int param_vertex_index0
;
118 /* VS states and layout of LS outputs / TCS inputs at the end
119 * [0] = clamp vertex color
121 * [8:20] = stride between patches in DW = num_inputs * num_vertices * 4
122 * max = 32*32*4 + 32*4
123 * [24:31] = stride between vertices in DW = num_inputs * 4
126 int param_vs_state_bits
;
127 int param_vs_blit_inputs
;
129 int param_streamout_config
;
130 int param_streamout_write_index
;
131 int param_streamout_offset
[4];
134 /* Layout of TCS outputs in the offchip buffer
136 * [0:5] = the number of patches per threadgroup, max = NUM_PATCHES (40)
138 * [6:11] = the number of output vertices per patch, max = 32
140 * [12:31] = the offset of per patch attributes in the buffer in bytes.
141 * max = NUM_PATCHES*32*32*16
143 int param_tcs_offchip_layout
;
146 /* Offsets where TCS outputs and TCS patch outputs live in LDS:
147 * [0:15] = TCS output patch0 offset / 16, max = NUM_PATCHES * 32 * 32
148 * [16:31] = TCS output patch0 offset for per-patch / 16
149 * max = (NUM_PATCHES + 1) * 32*32
151 int param_tcs_out_lds_offsets
;
152 /* Layout of TCS outputs / TES inputs:
153 * [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
154 * max = 32*32*4 + 32*4
155 * [13:18] = gl_PatchVerticesIn, max = 32
156 * [19:31] = high 13 bits of the 32-bit address of tessellation ring buffers
158 int param_tcs_out_lds_layout
;
159 int param_tcs_offchip_offset
;
160 int param_tcs_factor_offset
;
163 int param_tes_offchip_addr
;
166 int param_tes_rel_patch_id
;
168 int param_es2gs_offset
;
170 int param_gs2vs_offset
;
171 int param_gs_wave_id
; /* GFX6 */
172 LLVMValueRef gs_vtx_offset
[6]; /* in dwords (GFX6) */
173 int param_gs_vtx01_offset
; /* in dwords (GFX9) */
174 int param_gs_vtx23_offset
; /* in dwords (GFX9) */
175 int param_gs_vtx45_offset
; /* in dwords (GFX9) */
177 int param_block_size
;
179 struct si_compiler
*compiler
;
181 /* Preloaded descriptors. */
182 LLVMValueRef esgs_ring
;
183 LLVMValueRef gsvs_ring
[4];
184 LLVMValueRef tess_offchip_ring
;
186 LLVMValueRef invoc0_tess_factors
[6]; /* outer[4], inner[2] */
187 LLVMValueRef gs_next_vertex
[4];
188 LLVMValueRef postponed_kill
;
189 LLVMValueRef return_value
;
207 static inline struct si_shader_context
*
208 si_shader_context(struct lp_build_tgsi_context
*bld_base
)
210 return (struct si_shader_context
*)bld_base
;
213 static inline struct si_shader_context
*
214 si_shader_context_from_abi(struct ac_shader_abi
*abi
)
216 struct si_shader_context
*ctx
= NULL
;
217 return container_of(abi
, ctx
, abi
);
220 unsigned si_llvm_compile(LLVMModuleRef M
, struct ac_shader_binary
*binary
,
221 struct si_compiler
*compiler
,
222 struct pipe_debug_callback
*debug
);
224 LLVMTypeRef
tgsi2llvmtype(struct lp_build_tgsi_context
*bld_base
,
225 enum tgsi_opcode_type type
);
227 LLVMValueRef
bitcast(struct lp_build_tgsi_context
*bld_base
,
228 enum tgsi_opcode_type type
, LLVMValueRef value
);
230 LLVMValueRef
si_llvm_bound_index(struct si_shader_context
*ctx
,
234 void si_llvm_context_init(struct si_shader_context
*ctx
,
235 struct si_screen
*sscreen
,
236 struct si_compiler
*compiler
);
237 void si_llvm_context_set_tgsi(struct si_shader_context
*ctx
,
238 struct si_shader
*shader
);
240 void si_llvm_create_func(struct si_shader_context
*ctx
,
242 LLVMTypeRef
*return_types
, unsigned num_return_elems
,
243 LLVMTypeRef
*ParamTypes
, unsigned ParamCount
);
245 void si_llvm_dispose(struct si_shader_context
*ctx
);
247 void si_llvm_optimize_module(struct si_shader_context
*ctx
);
249 LLVMValueRef
si_llvm_emit_fetch_64bit(struct lp_build_tgsi_context
*bld_base
,
254 LLVMValueRef
si_llvm_emit_fetch(struct lp_build_tgsi_context
*bld_base
,
255 const struct tgsi_full_src_register
*reg
,
256 enum tgsi_opcode_type type
,
259 void si_llvm_emit_kill(struct ac_shader_abi
*abi
, LLVMValueRef visible
);
261 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
263 LLVMValueRef vertex_index
,
264 LLVMValueRef param_index
,
265 unsigned const_index
,
267 unsigned driver_location
,
269 unsigned num_components
,
274 LLVMValueRef
si_llvm_load_input_gs(struct ac_shader_abi
*abi
,
275 unsigned input_index
,
276 unsigned vtx_offset_param
,
280 LLVMValueRef
si_nir_lookup_interp_param(struct ac_shader_abi
*abi
,
281 enum glsl_interp_mode interp
,
284 void si_llvm_emit_store(struct lp_build_tgsi_context
*bld_base
,
285 const struct tgsi_full_instruction
*inst
,
286 const struct tgsi_opcode_info
*info
,
288 LLVMValueRef dst
[4]);
290 /* Combine these with & instead of |. */
291 #define NOOP_WAITCNT 0xf7f
292 #define LGKM_CNT 0x07f
295 LLVMValueRef
si_get_indirect_index(struct si_shader_context
*ctx
,
296 const struct tgsi_ind_register
*ind
,
297 unsigned addr_mul
, int rel_index
);
298 LLVMValueRef
si_get_bounded_indirect_index(struct si_shader_context
*ctx
,
299 const struct tgsi_ind_register
*ind
,
300 int rel_index
, unsigned num
);
301 LLVMValueRef
si_get_sample_id(struct si_shader_context
*ctx
);
303 void si_shader_context_init_alu(struct lp_build_tgsi_context
*bld_base
);
304 void si_shader_context_init_mem(struct si_shader_context
*ctx
);
306 LLVMValueRef
si_load_sampler_desc(struct si_shader_context
*ctx
,
307 LLVMValueRef list
, LLVMValueRef index
,
308 enum ac_descriptor_type type
);
309 LLVMValueRef
si_load_image_desc(struct si_shader_context
*ctx
,
310 LLVMValueRef list
, LLVMValueRef index
,
311 enum ac_descriptor_type desc_type
, bool dcc_off
);
313 void si_load_system_value(struct si_shader_context
*ctx
,
315 const struct tgsi_full_declaration
*decl
);
316 void si_declare_compute_memory(struct si_shader_context
*ctx
);
317 void si_tgsi_declare_compute_memory(struct si_shader_context
*ctx
,
318 const struct tgsi_full_declaration
*decl
);
320 void si_llvm_load_input_vs(
321 struct si_shader_context
*ctx
,
322 unsigned input_index
,
323 LLVMValueRef out
[4]);
324 void si_llvm_load_input_fs(
325 struct si_shader_context
*ctx
,
326 unsigned input_index
,
327 LLVMValueRef out
[4]);
329 bool si_nir_build_llvm(struct si_shader_context
*ctx
, struct nir_shader
*nir
);
331 LLVMValueRef
si_unpack_param(struct si_shader_context
*ctx
,
332 unsigned param
, unsigned rshift
,