2 * Copyright 2016 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #ifndef SI_SHADER_PRIVATE_H
26 #define SI_SHADER_PRIVATE_H
28 #include "si_shader.h"
29 #include "ac_shader_abi.h"
31 #include <llvm-c/Core.h>
32 #include <llvm-c/TargetMachine.h>
34 struct pipe_debug_callback
;
36 #define RADEON_LLVM_MAX_INPUTS 32 * 4
38 struct si_shader_output_values
{
39 LLVMValueRef values
[4];
40 unsigned semantic_name
;
41 unsigned semantic_index
;
42 ubyte vertex_stream
[4];
45 struct si_shader_context
{
46 struct ac_llvm_context ac
;
47 struct si_shader
*shader
;
48 struct si_screen
*screen
;
50 unsigned type
; /* PIPE_SHADER_* specifies the type of shader. */
52 /* For clamping the non-constant index in resource indexing: */
53 unsigned num_const_buffers
;
54 unsigned num_shader_buffers
;
56 unsigned num_samplers
;
58 struct ac_shader_args args
;
59 struct ac_shader_abi abi
;
61 LLVMValueRef inputs
[RADEON_LLVM_MAX_INPUTS
];
63 LLVMBasicBlockRef merged_wrap_if_entry_block
;
64 int merged_wrap_if_label
;
67 LLVMTypeRef return_type
;
69 struct ac_arg const_and_shader_buffers
;
70 struct ac_arg samplers_and_images
;
72 /* For merged shaders, the per-stage descriptors for the stage other
73 * than the one we're processing, used to pass them through from the
74 * first stage to the second.
76 struct ac_arg other_const_and_shader_buffers
;
77 struct ac_arg other_samplers_and_images
;
79 struct ac_arg rw_buffers
;
80 struct ac_arg bindless_samplers_and_images
;
81 /* Common inputs for merged shaders. */
82 struct ac_arg merged_wave_info
;
83 struct ac_arg merged_scratch_offset
;
85 struct ac_arg vertex_buffers
;
86 struct ac_arg vb_descriptors
[5];
87 struct ac_arg rel_auto_id
;
88 struct ac_arg vs_prim_id
;
89 struct ac_arg vertex_index0
;
90 /* VS states and layout of LS outputs / TCS inputs at the end
91 * [0] = clamp vertex color
93 * [8:20] = stride between patches in DW = num_inputs * num_vertices * 4
94 * max = 32*32*4 + 32*4
95 * [24:31] = stride between vertices in DW = num_inputs * 4
98 struct ac_arg vs_state_bits
;
99 struct ac_arg vs_blit_inputs
;
101 struct ac_arg streamout_config
;
102 struct ac_arg streamout_write_index
;
103 struct ac_arg streamout_offset
[4];
106 /* Layout of TCS outputs in the offchip buffer
108 * [0:5] = the number of patches per threadgroup, max = NUM_PATCHES (40)
110 * [6:11] = the number of output vertices per patch, max = 32
112 * [12:31] = the offset of per patch attributes in the buffer in bytes.
113 * max = NUM_PATCHES*32*32*16
115 struct ac_arg tcs_offchip_layout
;
118 /* Offsets where TCS outputs and TCS patch outputs live in LDS:
119 * [0:15] = TCS output patch0 offset / 16, max = NUM_PATCHES * 32 * 32
120 * [16:31] = TCS output patch0 offset for per-patch / 16
121 * max = (NUM_PATCHES + 1) * 32*32
123 struct ac_arg tcs_out_lds_offsets
;
124 /* Layout of TCS outputs / TES inputs:
125 * [0:12] = stride between output patches in DW, num_outputs * num_vertices * 4
126 * max = 32*32*4 + 32*4
127 * [13:18] = gl_PatchVerticesIn, max = 32
128 * [19:31] = high 13 bits of the 32-bit address of tessellation ring buffers
130 struct ac_arg tcs_out_lds_layout
;
131 struct ac_arg tcs_offchip_offset
;
132 struct ac_arg tcs_factor_offset
;
135 struct ac_arg tes_offchip_addr
;
138 struct ac_arg tes_rel_patch_id
;
140 struct ac_arg es2gs_offset
;
143 * - bits 0..11: ordered_wave_id
144 * - bits 12..20: number of vertices in group
145 * - bits 22..30: number of primitives in group
147 struct ac_arg gs_tg_info
;
149 struct ac_arg gs2vs_offset
;
150 struct ac_arg gs_wave_id
; /* GFX6 */
151 struct ac_arg gs_vtx_offset
[6]; /* in dwords (GFX6) */
152 struct ac_arg gs_vtx01_offset
; /* in dwords (GFX9) */
153 struct ac_arg gs_vtx23_offset
; /* in dwords (GFX9) */
154 struct ac_arg gs_vtx45_offset
; /* in dwords (GFX9) */
156 struct ac_arg pos_fixed_pt
;
158 struct ac_arg block_size
;
159 struct ac_arg cs_user_data
;
161 struct ac_llvm_compiler
*compiler
;
163 /* Preloaded descriptors. */
164 LLVMValueRef esgs_ring
;
165 LLVMValueRef gsvs_ring
[4];
166 LLVMValueRef tess_offchip_ring
;
168 LLVMValueRef invoc0_tess_factors
[6]; /* outer[4], inner[2] */
169 LLVMValueRef gs_next_vertex
[4];
170 LLVMValueRef gs_curprim_verts
[4];
171 LLVMValueRef gs_generated_prims
[4];
172 LLVMValueRef gs_ngg_emit
;
173 LLVMValueRef gs_ngg_scratch
;
174 LLVMValueRef postponed_kill
;
175 LLVMValueRef return_value
;
191 LLVMValueRef i1false
;
195 static inline struct si_shader_context
*
196 si_shader_context_from_abi(struct ac_shader_abi
*abi
)
198 struct si_shader_context
*ctx
= NULL
;
199 return container_of(abi
, ctx
, abi
);
202 unsigned si_llvm_compile(LLVMModuleRef M
, struct si_shader_binary
*binary
,
203 struct ac_llvm_compiler
*compiler
,
204 struct pipe_debug_callback
*debug
,
205 bool less_optimized
, unsigned wave_size
);
207 LLVMValueRef
si_llvm_bound_index(struct si_shader_context
*ctx
,
211 void si_llvm_context_init(struct si_shader_context
*ctx
,
212 struct si_screen
*sscreen
,
213 struct ac_llvm_compiler
*compiler
,
215 void si_llvm_context_set_ir(struct si_shader_context
*ctx
,
216 struct si_shader
*shader
);
218 void si_llvm_create_func(struct si_shader_context
*ctx
, const char *name
,
219 LLVMTypeRef
*return_types
, unsigned num_return_elems
,
220 unsigned max_workgroup_size
);
222 void si_llvm_dispose(struct si_shader_context
*ctx
);
224 void si_llvm_optimize_module(struct si_shader_context
*ctx
);
226 LLVMValueRef
si_nir_load_input_tes(struct ac_shader_abi
*abi
,
228 LLVMValueRef vertex_index
,
229 LLVMValueRef param_index
,
230 unsigned const_index
,
232 unsigned driver_location
,
234 unsigned num_components
,
238 LLVMValueRef
si_nir_lookup_interp_param(struct ac_shader_abi
*abi
,
239 enum glsl_interp_mode interp
,
241 LLVMValueRef
si_get_sample_id(struct si_shader_context
*ctx
);
242 LLVMValueRef
si_load_sampler_desc(struct si_shader_context
*ctx
,
243 LLVMValueRef list
, LLVMValueRef index
,
244 enum ac_descriptor_type type
);
245 LLVMValueRef
si_load_image_desc(struct si_shader_context
*ctx
,
246 LLVMValueRef list
, LLVMValueRef index
,
247 enum ac_descriptor_type desc_type
,
248 bool uses_store
, bool bindless
);
249 LLVMValueRef
si_nir_emit_fbfetch(struct ac_shader_abi
*abi
);
250 void si_declare_compute_memory(struct si_shader_context
*ctx
);
251 LLVMValueRef
si_get_primitive_id(struct si_shader_context
*ctx
,
253 void si_llvm_export_vs(struct si_shader_context
*ctx
,
254 struct si_shader_output_values
*outputs
,
256 void si_emit_streamout_output(struct si_shader_context
*ctx
,
257 LLVMValueRef
const *so_buffers
,
258 LLVMValueRef
const *so_write_offsets
,
259 struct pipe_stream_output
*stream_out
,
260 struct si_shader_output_values
*shader_out
);
262 void si_llvm_load_input_vs(
263 struct si_shader_context
*ctx
,
264 unsigned input_index
,
265 LLVMValueRef out
[4]);
267 bool si_nir_build_llvm(struct si_shader_context
*ctx
, struct nir_shader
*nir
);
269 LLVMValueRef
si_unpack_param(struct si_shader_context
*ctx
,
270 struct ac_arg param
, unsigned rshift
,
272 LLVMValueRef
si_is_es_thread(struct si_shader_context
*ctx
);
273 LLVMValueRef
si_is_gs_thread(struct si_shader_context
*ctx
);
275 void gfx10_emit_ngg_epilogue(struct ac_shader_abi
*abi
,
276 unsigned max_outputs
,
277 LLVMValueRef
*addrs
);
278 void gfx10_ngg_gs_emit_vertex(struct si_shader_context
*ctx
,
280 LLVMValueRef
*addrs
);
281 void gfx10_ngg_gs_emit_prologue(struct si_shader_context
*ctx
);
282 void gfx10_ngg_gs_emit_epilogue(struct si_shader_context
*ctx
);
283 void gfx10_ngg_calculate_subgroup_info(struct si_shader
*shader
);