2 * Copyright 2017 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_shader_internal.h"
28 #include "tgsi/tgsi_build.h"
29 #include "tgsi/tgsi_util.h"
30 #include "ac_llvm_util.h"
32 static void tex_fetch_ptrs(struct lp_build_tgsi_context
*bld_base
,
33 struct lp_build_emit_data
*emit_data
,
34 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
,
35 LLVMValueRef
*fmask_ptr
);
38 * Given a v8i32 resource descriptor for a buffer, extract the size of the
39 * buffer in number of elements and return it as an i32.
41 static LLVMValueRef
get_buffer_size(
42 struct lp_build_tgsi_context
*bld_base
,
43 LLVMValueRef descriptor
)
45 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
46 LLVMBuilderRef builder
= ctx
->ac
.builder
;
48 LLVMBuildExtractElement(builder
, descriptor
,
49 LLVMConstInt(ctx
->i32
, 2, 0), "");
51 if (ctx
->screen
->info
.chip_class
== VI
) {
52 /* On VI, the descriptor contains the size in bytes,
53 * but TXQ must return the size in elements.
54 * The stride is always non-zero for resources using TXQ.
57 LLVMBuildExtractElement(builder
, descriptor
,
59 stride
= LLVMBuildLShr(builder
, stride
,
60 LLVMConstInt(ctx
->i32
, 16, 0), "");
61 stride
= LLVMBuildAnd(builder
, stride
,
62 LLVMConstInt(ctx
->i32
, 0x3FFF, 0), "");
64 size
= LLVMBuildUDiv(builder
, size
, stride
, "");
71 shader_buffer_fetch_rsrc(struct si_shader_context
*ctx
,
72 const struct tgsi_full_src_register
*reg
,
77 if (!reg
->Register
.Indirect
) {
78 index
= LLVMConstInt(ctx
->i32
, reg
->Register
.Index
, false);
80 index
= si_get_indirect_index(ctx
, ®
->Indirect
,
81 1, reg
->Register
.Index
);
85 return ctx
->abi
.load_ubo(&ctx
->abi
, index
);
87 return ctx
->abi
.load_ssbo(&ctx
->abi
, index
, false);
90 static enum ac_image_dim
91 ac_texture_dim_from_tgsi_target(struct si_screen
*screen
, enum tgsi_texture_type target
)
95 case TGSI_TEXTURE_SHADOW1D
:
96 if (screen
->info
.chip_class
>= GFX9
)
100 case TGSI_TEXTURE_SHADOW2D
:
101 case TGSI_TEXTURE_RECT
:
102 case TGSI_TEXTURE_SHADOWRECT
:
104 case TGSI_TEXTURE_3D
:
106 case TGSI_TEXTURE_CUBE
:
107 case TGSI_TEXTURE_SHADOWCUBE
:
108 case TGSI_TEXTURE_CUBE_ARRAY
:
109 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
110 return ac_image_cube
;
111 case TGSI_TEXTURE_1D_ARRAY
:
112 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
113 if (screen
->info
.chip_class
>= GFX9
)
114 return ac_image_2darray
;
115 return ac_image_1darray
;
116 case TGSI_TEXTURE_2D_ARRAY
:
117 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
118 return ac_image_2darray
;
119 case TGSI_TEXTURE_2D_MSAA
:
120 return ac_image_2dmsaa
;
121 case TGSI_TEXTURE_2D_ARRAY_MSAA
:
122 return ac_image_2darraymsaa
;
124 unreachable("unhandled texture type");
128 static enum ac_image_dim
129 ac_image_dim_from_tgsi_target(struct si_screen
*screen
, enum tgsi_texture_type target
)
131 enum ac_image_dim dim
= ac_texture_dim_from_tgsi_target(screen
, target
);
133 /* Match the resource type set in the descriptor. */
134 if (dim
== ac_image_cube
||
135 (screen
->info
.chip_class
<= VI
&& dim
== ac_image_3d
))
136 dim
= ac_image_2darray
;
137 else if (target
== TGSI_TEXTURE_2D
&& screen
->info
.chip_class
>= GFX9
) {
138 /* When a single layer of a 3D texture is bound, the shader
139 * will refer to a 2D target, but the descriptor has a 3D type.
140 * Since the HW ignores BASE_ARRAY in this case, we need to
141 * send 3 coordinates. This doesn't hurt when the underlying
151 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
153 * At least on Tonga, executing image stores on images with DCC enabled and
154 * non-trivial can eventually lead to lockups. This can occur when an
155 * application binds an image as read-only but then uses a shader that writes
156 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
157 * program termination) in this case, but it doesn't cost much to be a bit
158 * nicer: disabling DCC in the shader still leads to undefined results but
161 static LLVMValueRef
force_dcc_off(struct si_shader_context
*ctx
,
164 if (ctx
->screen
->info
.chip_class
<= CIK
) {
167 LLVMValueRef i32_6
= LLVMConstInt(ctx
->i32
, 6, 0);
168 LLVMValueRef i32_C
= LLVMConstInt(ctx
->i32
, C_008F28_COMPRESSION_EN
, 0);
171 tmp
= LLVMBuildExtractElement(ctx
->ac
.builder
, rsrc
, i32_6
, "");
172 tmp
= LLVMBuildAnd(ctx
->ac
.builder
, tmp
, i32_C
, "");
173 return LLVMBuildInsertElement(ctx
->ac
.builder
, rsrc
, tmp
, i32_6
, "");
177 LLVMValueRef
si_load_image_desc(struct si_shader_context
*ctx
,
178 LLVMValueRef list
, LLVMValueRef index
,
179 enum ac_descriptor_type desc_type
, bool dcc_off
,
182 LLVMBuilderRef builder
= ctx
->ac
.builder
;
185 if (desc_type
== AC_DESC_BUFFER
) {
186 index
= ac_build_imad(&ctx
->ac
, index
, LLVMConstInt(ctx
->i32
, 2, 0),
188 list
= LLVMBuildPointerCast(builder
, list
,
189 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
191 assert(desc_type
== AC_DESC_IMAGE
);
195 rsrc
= ac_build_load_to_sgpr_uint_wraparound(&ctx
->ac
, list
, index
);
197 rsrc
= ac_build_load_to_sgpr(&ctx
->ac
, list
, index
);
199 if (desc_type
== AC_DESC_IMAGE
&& dcc_off
)
200 rsrc
= force_dcc_off(ctx
, rsrc
);
205 * Load the resource descriptor for \p image.
209 struct lp_build_tgsi_context
*bld_base
,
210 const struct tgsi_full_src_register
*image
,
211 bool is_store
, unsigned target
,
214 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
215 LLVMValueRef rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
216 ctx
->param_samplers_and_images
);
218 bool dcc_off
= is_store
;
220 if (!image
->Register
.Indirect
) {
221 const struct tgsi_shader_info
*info
= bld_base
->info
;
222 unsigned images_writemask
= info
->images_store
|
225 index
= LLVMConstInt(ctx
->i32
,
226 si_get_image_slot(image
->Register
.Index
), 0);
228 if (images_writemask
& (1 << image
->Register
.Index
))
231 /* From the GL_ARB_shader_image_load_store extension spec:
233 * If a shader performs an image load, store, or atomic
234 * operation using an image variable declared as an array,
235 * and if the index used to select an individual element is
236 * negative or greater than or equal to the size of the
237 * array, the results of the operation are undefined but may
238 * not lead to termination.
240 index
= si_get_bounded_indirect_index(ctx
, &image
->Indirect
,
241 image
->Register
.Index
,
243 index
= LLVMBuildSub(ctx
->ac
.builder
,
244 LLVMConstInt(ctx
->i32
, SI_NUM_IMAGES
- 1, 0),
248 bool bindless
= false;
250 if (image
->Register
.File
!= TGSI_FILE_IMAGE
) {
251 /* Bindless descriptors are accessible from a different pair of
254 rsrc_ptr
= LLVMGetParam(ctx
->main_fn
,
255 ctx
->param_bindless_samplers_and_images
);
256 index
= lp_build_emit_fetch_src(bld_base
, image
,
257 TGSI_TYPE_UNSIGNED
, 0);
259 /* For simplicity, bindless image descriptors use fixed
260 * 16-dword slots for now.
262 index
= LLVMBuildMul(ctx
->ac
.builder
, index
,
263 LLVMConstInt(ctx
->i32
, 2, 0), "");
267 *rsrc
= si_load_image_desc(ctx
, rsrc_ptr
, index
,
268 target
== TGSI_TEXTURE_BUFFER
? AC_DESC_BUFFER
: AC_DESC_IMAGE
,
272 static void image_fetch_coords(
273 struct lp_build_tgsi_context
*bld_base
,
274 const struct tgsi_full_instruction
*inst
,
275 unsigned src
, LLVMValueRef desc
,
276 LLVMValueRef
*coords
)
278 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
279 LLVMBuilderRef builder
= ctx
->ac
.builder
;
280 unsigned target
= inst
->Memory
.Texture
;
281 unsigned num_coords
= tgsi_util_get_texture_coord_dim(target
);
285 if (target
== TGSI_TEXTURE_2D_MSAA
||
286 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
287 /* Need the sample index as well. */
291 for (chan
= 0; chan
< num_coords
; ++chan
) {
292 tmp
= lp_build_emit_fetch(bld_base
, inst
, src
, chan
);
293 tmp
= ac_to_integer(&ctx
->ac
, tmp
);
297 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
298 /* 1D textures are allocated and used as 2D on GFX9. */
299 if (target
== TGSI_TEXTURE_1D
) {
300 coords
[1] = ctx
->i32_0
;
301 } else if (target
== TGSI_TEXTURE_1D_ARRAY
) {
302 coords
[2] = coords
[1];
303 coords
[1] = ctx
->i32_0
;
304 } else if (target
== TGSI_TEXTURE_2D
) {
305 /* The hw can't bind a slice of a 3D image as a 2D
306 * image, because it ignores BASE_ARRAY if the target
307 * is 3D. The workaround is to read BASE_ARRAY and set
308 * it as the 3rd address operand for all 2D images.
310 LLVMValueRef first_layer
, const5
, mask
;
312 const5
= LLVMConstInt(ctx
->i32
, 5, 0);
313 mask
= LLVMConstInt(ctx
->i32
, S_008F24_BASE_ARRAY(~0), 0);
314 first_layer
= LLVMBuildExtractElement(builder
, desc
, const5
, "");
315 first_layer
= LLVMBuildAnd(builder
, first_layer
, mask
, "");
317 coords
[2] = first_layer
;
322 static unsigned get_cache_policy(struct si_shader_context
*ctx
,
323 const struct tgsi_full_instruction
*inst
,
324 bool atomic
, bool may_store_unaligned
,
325 bool writeonly_memory
)
327 unsigned cache_policy
= 0;
330 /* SI has a TC L1 bug causing corruption of 8bit/16bit stores.
331 * All store opcodes not aligned to a dword are affected.
332 * The only way to get unaligned stores in radeonsi is through
334 ((may_store_unaligned
&& ctx
->screen
->info
.chip_class
== SI
) ||
335 /* If this is write-only, don't keep data in L1 to prevent
336 * evicting L1 cache lines that may be needed by other
339 inst
->Memory
.Qualifier
& (TGSI_MEMORY_COHERENT
| TGSI_MEMORY_VOLATILE
)))
340 cache_policy
|= ac_glc
;
342 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_STREAM_CACHE_POLICY
)
343 cache_policy
|= ac_slc
;
348 static LLVMValueRef
get_memory_ptr(struct si_shader_context
*ctx
,
349 const struct tgsi_full_instruction
*inst
,
350 LLVMTypeRef type
, int arg
)
352 LLVMBuilderRef builder
= ctx
->ac
.builder
;
353 LLVMValueRef offset
, ptr
;
356 offset
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, arg
, 0);
357 offset
= ac_to_integer(&ctx
->ac
, offset
);
360 ptr
= LLVMBuildGEP(builder
, ptr
, &offset
, 1, "");
361 addr_space
= LLVMGetPointerAddressSpace(LLVMTypeOf(ptr
));
362 ptr
= LLVMBuildBitCast(builder
, ptr
, LLVMPointerType(type
, addr_space
), "");
367 static void load_emit_memory(
368 struct si_shader_context
*ctx
,
369 struct lp_build_emit_data
*emit_data
)
371 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
372 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
373 LLVMValueRef channels
[4], ptr
, derived_ptr
, index
;
376 ptr
= get_memory_ptr(ctx
, inst
, ctx
->f32
, 1);
378 for (chan
= 0; chan
< 4; ++chan
) {
379 if (!(writemask
& (1 << chan
))) {
380 channels
[chan
] = LLVMGetUndef(ctx
->f32
);
384 index
= LLVMConstInt(ctx
->i32
, chan
, 0);
385 derived_ptr
= LLVMBuildGEP(ctx
->ac
.builder
, ptr
, &index
, 1, "");
386 channels
[chan
] = LLVMBuildLoad(ctx
->ac
.builder
, derived_ptr
, "");
388 emit_data
->output
[emit_data
->chan
] = ac_build_gather_values(&ctx
->ac
, channels
, 4);
392 * Return true if the memory accessed by a LOAD or STORE instruction is
393 * read-only or write-only, respectively.
395 * \param shader_buffers_reverse_access_mask
396 * For LOAD, set this to (store | atomic) slot usage in the shader.
397 * For STORE, set this to (load | atomic) slot usage in the shader.
398 * \param images_reverse_access_mask Same as above, but for images.
400 static bool is_oneway_access_only(const struct tgsi_full_instruction
*inst
,
401 const struct tgsi_shader_info
*info
,
402 unsigned shader_buffers_reverse_access_mask
,
403 unsigned images_reverse_access_mask
)
405 /* RESTRICT means NOALIAS.
406 * If there are no writes, we can assume the accessed memory is read-only.
407 * If there are no reads, we can assume the accessed memory is write-only.
409 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_RESTRICT
) {
410 unsigned reverse_access_mask
;
412 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
413 reverse_access_mask
= shader_buffers_reverse_access_mask
;
414 } else if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
415 reverse_access_mask
= info
->images_buffers
&
416 images_reverse_access_mask
;
418 reverse_access_mask
= ~info
->images_buffers
&
419 images_reverse_access_mask
;
422 if (inst
->Src
[0].Register
.Indirect
) {
423 if (!reverse_access_mask
)
426 if (!(reverse_access_mask
&
427 (1u << inst
->Src
[0].Register
.Index
)))
432 /* If there are no buffer writes (for both shader buffers & image
433 * buffers), it implies that buffer memory is read-only.
434 * If there are no buffer reads (for both shader buffers & image
435 * buffers), it implies that buffer memory is write-only.
437 * Same for the case when there are no writes/reads for non-buffer
440 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
441 (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
&&
442 (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
||
443 tgsi_is_bindless_image_file(inst
->Src
[0].Register
.File
)))) {
444 if (!shader_buffers_reverse_access_mask
&&
445 !(info
->images_buffers
& images_reverse_access_mask
))
448 if (!(~info
->images_buffers
& images_reverse_access_mask
))
454 static void load_emit(
455 const struct lp_build_tgsi_action
*action
,
456 struct lp_build_tgsi_context
*bld_base
,
457 struct lp_build_emit_data
*emit_data
)
459 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
460 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
461 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
462 bool can_speculate
= false;
463 LLVMValueRef vindex
= ctx
->i32_0
;
464 LLVMValueRef voffset
= ctx
->i32_0
;
465 struct ac_image_args args
= {};
467 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
468 load_emit_memory(ctx
, emit_data
);
472 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
473 inst
->Src
[0].Register
.File
== TGSI_FILE_CONSTBUF
) {
474 bool ubo
= inst
->Src
[0].Register
.File
== TGSI_FILE_CONSTBUF
;
475 args
.resource
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0], ubo
);
476 voffset
= ac_to_integer(&ctx
->ac
, lp_build_emit_fetch(bld_base
, inst
, 1, 0));
477 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
||
478 tgsi_is_bindless_image_file(inst
->Src
[0].Register
.File
)) {
479 unsigned target
= inst
->Memory
.Texture
;
481 image_fetch_rsrc(bld_base
, &inst
->Src
[0], false, target
, &args
.resource
);
482 image_fetch_coords(bld_base
, inst
, 1, args
.resource
, args
.coords
);
483 vindex
= args
.coords
[0]; /* for buffers only */
486 if (inst
->Src
[0].Register
.File
== TGSI_FILE_CONSTBUF
) {
487 emit_data
->output
[emit_data
->chan
] =
488 ac_build_buffer_load(&ctx
->ac
, args
.resource
,
489 util_last_bit(inst
->Dst
[0].Register
.WriteMask
),
490 NULL
, voffset
, NULL
, 0, 0, 0, true, true);
494 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
495 ac_build_waitcnt(&ctx
->ac
, VM_CNT
);
497 can_speculate
= !(inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
) &&
498 is_oneway_access_only(inst
, info
,
499 info
->shader_buffers_store
|
500 info
->shader_buffers_atomic
,
502 info
->images_atomic
);
503 args
.cache_policy
= get_cache_policy(ctx
, inst
, false, false, false);
505 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
506 /* Don't use SMEM for shader buffer loads, because LLVM doesn't
507 * select SMEM for SI.load.const with a non-constant offset, and
508 * constant offsets practically don't exist with shader buffers.
510 * Also, SI.load.const doesn't use inst_offset when it's lowered
511 * to VMEM, so we just end up with more VALU instructions in the end
514 * TODO: Remove this line once LLVM can select SMEM with a non-constant
515 * offset, and can derive inst_offset when VMEM is selected.
516 * After that, si_memory_barrier should invalidate sL1 for shader
519 emit_data
->output
[emit_data
->chan
] =
520 ac_build_buffer_load(&ctx
->ac
, args
.resource
,
521 util_last_bit(inst
->Dst
[0].Register
.WriteMask
),
522 NULL
, voffset
, NULL
, 0,
523 !!(args
.cache_policy
& ac_glc
),
524 !!(args
.cache_policy
& ac_slc
),
525 can_speculate
, false);
529 if (inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
530 unsigned num_channels
= util_last_bit(inst
->Dst
[0].Register
.WriteMask
);
531 LLVMValueRef result
=
532 ac_build_buffer_load_format(&ctx
->ac
,
537 !!(args
.cache_policy
& ac_glc
),
539 emit_data
->output
[emit_data
->chan
] =
540 ac_build_expand_to_vec4(&ctx
->ac
, result
, num_channels
);
542 args
.opcode
= ac_image_load
;
543 args
.dim
= ac_image_dim_from_tgsi_target(ctx
->screen
, inst
->Memory
.Texture
);
544 args
.attributes
= ac_get_load_intr_attribs(can_speculate
);
547 emit_data
->output
[emit_data
->chan
] =
548 ac_build_image_opcode(&ctx
->ac
, &args
);
552 static void store_emit_buffer(struct si_shader_context
*ctx
,
553 LLVMValueRef resource
,
556 LLVMValueRef voffset
,
557 unsigned cache_policy
,
558 bool writeonly_memory
)
560 LLVMBuilderRef builder
= ctx
->ac
.builder
;
561 LLVMValueRef base_data
= value
;
562 LLVMValueRef base_offset
= voffset
;
566 const char *intrinsic_name
;
567 LLVMValueRef data
, voff
;
569 u_bit_scan_consecutive_range(&writemask
, &start
, &count
);
571 /* Due to an LLVM limitation, split 3-element writes
572 * into a 2-element and a 1-element write. */
574 writemask
|= 1 << (start
+ 2);
580 intrinsic_name
= "llvm.amdgcn.buffer.store.v4f32";
581 } else if (count
== 2) {
582 LLVMValueRef values
[2] = {
583 LLVMBuildExtractElement(builder
, base_data
,
584 LLVMConstInt(ctx
->i32
, start
, 0), ""),
585 LLVMBuildExtractElement(builder
, base_data
,
586 LLVMConstInt(ctx
->i32
, start
+ 1, 0), ""),
589 data
= ac_build_gather_values(&ctx
->ac
, values
, 2);
590 intrinsic_name
= "llvm.amdgcn.buffer.store.v2f32";
593 data
= LLVMBuildExtractElement(
595 LLVMConstInt(ctx
->i32
, start
, 0), "");
596 intrinsic_name
= "llvm.amdgcn.buffer.store.f32";
603 LLVMConstInt(ctx
->i32
, start
* 4, 0), "");
606 LLVMValueRef args
[] = {
609 ctx
->i32_0
, /* vindex */
611 LLVMConstInt(ctx
->i1
, !!(cache_policy
& ac_glc
), 0),
612 LLVMConstInt(ctx
->i1
, !!(cache_policy
& ac_slc
), 0),
614 ac_build_intrinsic(&ctx
->ac
, intrinsic_name
, ctx
->voidt
, args
, 6,
615 ac_get_store_intr_attribs(writeonly_memory
));
619 static void store_emit_memory(
620 struct si_shader_context
*ctx
,
621 struct lp_build_emit_data
*emit_data
)
623 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
624 LLVMBuilderRef builder
= ctx
->ac
.builder
;
625 unsigned writemask
= inst
->Dst
[0].Register
.WriteMask
;
626 LLVMValueRef ptr
, derived_ptr
, data
, index
;
629 ptr
= get_memory_ptr(ctx
, inst
, ctx
->f32
, 0);
631 for (chan
= 0; chan
< 4; ++chan
) {
632 if (!(writemask
& (1 << chan
))) {
635 data
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 1, chan
);
636 index
= LLVMConstInt(ctx
->i32
, chan
, 0);
637 derived_ptr
= LLVMBuildGEP(builder
, ptr
, &index
, 1, "");
638 LLVMBuildStore(builder
, data
, derived_ptr
);
642 static void store_emit(
643 const struct lp_build_tgsi_action
*action
,
644 struct lp_build_tgsi_context
*bld_base
,
645 struct lp_build_emit_data
*emit_data
)
647 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
648 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
649 const struct tgsi_shader_info
*info
= &ctx
->shader
->selector
->info
;
650 struct tgsi_full_src_register resource_reg
=
651 tgsi_full_src_register_from_dst(&inst
->Dst
[0]);
652 unsigned target
= inst
->Memory
.Texture
;
653 bool writeonly_memory
= is_oneway_access_only(inst
, info
,
654 info
->shader_buffers_load
|
655 info
->shader_buffers_atomic
,
657 info
->images_atomic
);
658 bool is_image
= inst
->Dst
[0].Register
.File
== TGSI_FILE_IMAGE
||
659 tgsi_is_bindless_image_file(inst
->Dst
[0].Register
.File
);
660 LLVMValueRef chans
[4], value
;
661 LLVMValueRef vindex
= ctx
->i32_0
;
662 LLVMValueRef voffset
= ctx
->i32_0
;
663 struct ac_image_args args
= {};
665 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_MEMORY
) {
666 store_emit_memory(ctx
, emit_data
);
670 for (unsigned chan
= 0; chan
< 4; ++chan
)
671 chans
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 1, chan
);
673 value
= ac_build_gather_values(&ctx
->ac
, chans
, 4);
675 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
676 args
.resource
= shader_buffer_fetch_rsrc(ctx
, &resource_reg
, false);
677 voffset
= ac_to_integer(&ctx
->ac
, lp_build_emit_fetch(bld_base
, inst
, 0, 0));
678 } else if (is_image
) {
679 image_fetch_rsrc(bld_base
, &resource_reg
, true, target
, &args
.resource
);
680 image_fetch_coords(bld_base
, inst
, 0, args
.resource
, args
.coords
);
681 vindex
= args
.coords
[0]; /* for buffers only */
683 unreachable("unexpected register file");
686 if (inst
->Memory
.Qualifier
& TGSI_MEMORY_VOLATILE
)
687 ac_build_waitcnt(&ctx
->ac
, VM_CNT
);
689 args
.cache_policy
= get_cache_policy(ctx
, inst
,
691 is_image
, /* may_store_unaligned */
694 if (inst
->Dst
[0].Register
.File
== TGSI_FILE_BUFFER
) {
695 store_emit_buffer(ctx
, args
.resource
, inst
->Dst
[0].Register
.WriteMask
,
696 value
, voffset
, args
.cache_policy
, writeonly_memory
);
700 if (target
== TGSI_TEXTURE_BUFFER
) {
701 LLVMValueRef buf_args
[] = {
705 ctx
->i32_0
, /* voffset */
706 LLVMConstInt(ctx
->i1
, !!(args
.cache_policy
& ac_glc
), 0),
707 LLVMConstInt(ctx
->i1
, !!(args
.cache_policy
& ac_slc
), 0),
710 emit_data
->output
[emit_data
->chan
] = ac_build_intrinsic(
711 &ctx
->ac
, "llvm.amdgcn.buffer.store.format.v4f32",
712 ctx
->voidt
, buf_args
, 6,
713 ac_get_store_intr_attribs(writeonly_memory
));
715 args
.opcode
= ac_image_store
;
716 args
.data
[0] = value
;
717 args
.dim
= ac_image_dim_from_tgsi_target(ctx
->screen
, inst
->Memory
.Texture
);
718 args
.attributes
= ac_get_store_intr_attribs(writeonly_memory
);
721 emit_data
->output
[emit_data
->chan
] =
722 ac_build_image_opcode(&ctx
->ac
, &args
);
726 static void atomic_emit_memory(struct si_shader_context
*ctx
,
727 struct lp_build_emit_data
*emit_data
) {
728 LLVMBuilderRef builder
= ctx
->ac
.builder
;
729 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
730 LLVMValueRef ptr
, result
, arg
;
732 ptr
= get_memory_ptr(ctx
, inst
, ctx
->i32
, 1);
734 arg
= lp_build_emit_fetch(&ctx
->bld_base
, inst
, 2, 0);
735 arg
= ac_to_integer(&ctx
->ac
, arg
);
737 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
738 LLVMValueRef new_data
;
739 new_data
= lp_build_emit_fetch(&ctx
->bld_base
,
742 new_data
= ac_to_integer(&ctx
->ac
, new_data
);
744 result
= LLVMBuildAtomicCmpXchg(builder
, ptr
, arg
, new_data
,
745 LLVMAtomicOrderingSequentiallyConsistent
,
746 LLVMAtomicOrderingSequentiallyConsistent
,
749 result
= LLVMBuildExtractValue(builder
, result
, 0, "");
751 LLVMAtomicRMWBinOp op
;
753 switch(inst
->Instruction
.Opcode
) {
754 case TGSI_OPCODE_ATOMUADD
:
755 op
= LLVMAtomicRMWBinOpAdd
;
757 case TGSI_OPCODE_ATOMXCHG
:
758 op
= LLVMAtomicRMWBinOpXchg
;
760 case TGSI_OPCODE_ATOMAND
:
761 op
= LLVMAtomicRMWBinOpAnd
;
763 case TGSI_OPCODE_ATOMOR
:
764 op
= LLVMAtomicRMWBinOpOr
;
766 case TGSI_OPCODE_ATOMXOR
:
767 op
= LLVMAtomicRMWBinOpXor
;
769 case TGSI_OPCODE_ATOMUMIN
:
770 op
= LLVMAtomicRMWBinOpUMin
;
772 case TGSI_OPCODE_ATOMUMAX
:
773 op
= LLVMAtomicRMWBinOpUMax
;
775 case TGSI_OPCODE_ATOMIMIN
:
776 op
= LLVMAtomicRMWBinOpMin
;
778 case TGSI_OPCODE_ATOMIMAX
:
779 op
= LLVMAtomicRMWBinOpMax
;
782 unreachable("unknown atomic opcode");
785 result
= LLVMBuildAtomicRMW(builder
, op
, ptr
, arg
,
786 LLVMAtomicOrderingSequentiallyConsistent
,
789 emit_data
->output
[emit_data
->chan
] =
790 LLVMBuildBitCast(builder
, result
, ctx
->f32
, "");
793 static void atomic_emit(
794 const struct lp_build_tgsi_action
*action
,
795 struct lp_build_tgsi_context
*bld_base
,
796 struct lp_build_emit_data
*emit_data
)
798 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
799 const struct tgsi_full_instruction
* inst
= emit_data
->inst
;
800 struct ac_image_args args
= {};
801 unsigned num_data
= 0;
802 LLVMValueRef vindex
= ctx
->i32_0
;
803 LLVMValueRef voffset
= ctx
->i32_0
;
805 if (inst
->Src
[0].Register
.File
== TGSI_FILE_MEMORY
) {
806 atomic_emit_memory(ctx
, emit_data
);
810 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
811 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
812 * of arguments, which is reversed relative to TGSI (and GLSL)
814 args
.data
[num_data
++] =
815 ac_to_integer(&ctx
->ac
, lp_build_emit_fetch(bld_base
, inst
, 3, 0));
818 args
.data
[num_data
++] =
819 ac_to_integer(&ctx
->ac
, lp_build_emit_fetch(bld_base
, inst
, 2, 0));
820 args
.cache_policy
= get_cache_policy(ctx
, inst
, true, false, false);
822 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
) {
823 args
.resource
= shader_buffer_fetch_rsrc(ctx
, &inst
->Src
[0], false);
824 voffset
= ac_to_integer(&ctx
->ac
, lp_build_emit_fetch(bld_base
, inst
, 1, 0));
825 } else if (inst
->Src
[0].Register
.File
== TGSI_FILE_IMAGE
||
826 tgsi_is_bindless_image_file(inst
->Src
[0].Register
.File
)) {
827 image_fetch_rsrc(bld_base
, &inst
->Src
[0], true,
828 inst
->Memory
.Texture
, &args
.resource
);
829 image_fetch_coords(bld_base
, inst
, 1, args
.resource
, args
.coords
);
830 vindex
= args
.coords
[0]; /* for buffers only */
833 if (inst
->Src
[0].Register
.File
== TGSI_FILE_BUFFER
||
834 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
835 LLVMValueRef buf_args
[7];
836 unsigned num_args
= 0;
838 buf_args
[num_args
++] = args
.data
[0];
839 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
)
840 buf_args
[num_args
++] = args
.data
[1];
842 buf_args
[num_args
++] = args
.resource
;
843 buf_args
[num_args
++] = vindex
;
844 buf_args
[num_args
++] = voffset
;
845 buf_args
[num_args
++] = args
.cache_policy
& ac_slc
? ctx
->i1true
: ctx
->i1false
;
847 char intrinsic_name
[40];
848 snprintf(intrinsic_name
, sizeof(intrinsic_name
),
849 "llvm.amdgcn.buffer.atomic.%s", action
->intr_name
);
850 emit_data
->output
[emit_data
->chan
] =
851 ac_to_float(&ctx
->ac
,
852 ac_build_intrinsic(&ctx
->ac
, intrinsic_name
,
853 ctx
->i32
, buf_args
, num_args
, 0));
855 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_ATOMCAS
) {
856 args
.opcode
= ac_image_atomic_cmpswap
;
858 args
.opcode
= ac_image_atomic
;
859 switch (inst
->Instruction
.Opcode
) {
860 case TGSI_OPCODE_ATOMXCHG
: args
.atomic
= ac_atomic_swap
; break;
861 case TGSI_OPCODE_ATOMUADD
: args
.atomic
= ac_atomic_add
; break;
862 case TGSI_OPCODE_ATOMAND
: args
.atomic
= ac_atomic_and
; break;
863 case TGSI_OPCODE_ATOMOR
: args
.atomic
= ac_atomic_or
; break;
864 case TGSI_OPCODE_ATOMXOR
: args
.atomic
= ac_atomic_xor
; break;
865 case TGSI_OPCODE_ATOMUMIN
: args
.atomic
= ac_atomic_umin
; break;
866 case TGSI_OPCODE_ATOMUMAX
: args
.atomic
= ac_atomic_umax
; break;
867 case TGSI_OPCODE_ATOMIMIN
: args
.atomic
= ac_atomic_smin
; break;
868 case TGSI_OPCODE_ATOMIMAX
: args
.atomic
= ac_atomic_smax
; break;
869 default: unreachable("unhandled image atomic");
873 args
.dim
= ac_image_dim_from_tgsi_target(ctx
->screen
, inst
->Memory
.Texture
);
874 emit_data
->output
[emit_data
->chan
] =
875 ac_to_float(&ctx
->ac
, ac_build_image_opcode(&ctx
->ac
, &args
));
879 static LLVMValueRef
fix_resinfo(struct si_shader_context
*ctx
,
880 unsigned target
, LLVMValueRef out
)
882 LLVMBuilderRef builder
= ctx
->ac
.builder
;
884 /* 1D textures are allocated and used as 2D on GFX9. */
885 if (ctx
->screen
->info
.chip_class
>= GFX9
&&
886 (target
== TGSI_TEXTURE_1D_ARRAY
||
887 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
)) {
888 LLVMValueRef layers
=
889 LLVMBuildExtractElement(builder
, out
,
890 LLVMConstInt(ctx
->i32
, 2, 0), "");
891 out
= LLVMBuildInsertElement(builder
, out
, layers
,
895 /* Divide the number of layers by 6 to get the number of cubes. */
896 if (target
== TGSI_TEXTURE_CUBE_ARRAY
||
897 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
898 LLVMValueRef imm2
= LLVMConstInt(ctx
->i32
, 2, 0);
900 LLVMValueRef z
= LLVMBuildExtractElement(builder
, out
, imm2
, "");
901 z
= LLVMBuildSDiv(builder
, z
, LLVMConstInt(ctx
->i32
, 6, 0), "");
903 out
= LLVMBuildInsertElement(builder
, out
, z
, imm2
, "");
908 static void resq_emit(
909 const struct lp_build_tgsi_action
*action
,
910 struct lp_build_tgsi_context
*bld_base
,
911 struct lp_build_emit_data
*emit_data
)
913 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
914 LLVMBuilderRef builder
= ctx
->ac
.builder
;
915 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
916 const struct tgsi_full_src_register
*reg
=
917 &inst
->Src
[inst
->Instruction
.Opcode
== TGSI_OPCODE_TXQ
? 1 : 0];
919 if (reg
->Register
.File
== TGSI_FILE_BUFFER
) {
920 LLVMValueRef rsrc
= shader_buffer_fetch_rsrc(ctx
, reg
, false);
922 emit_data
->output
[emit_data
->chan
] =
923 LLVMBuildExtractElement(builder
, rsrc
,
924 LLVMConstInt(ctx
->i32
, 2, 0), "");
928 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_TXQ
&&
929 inst
->Texture
.Texture
== TGSI_TEXTURE_BUFFER
) {
932 tex_fetch_ptrs(bld_base
, emit_data
, &rsrc
, NULL
, NULL
);
933 /* Read the size from the buffer descriptor directly. */
934 emit_data
->output
[emit_data
->chan
] =
935 get_buffer_size(bld_base
, rsrc
);
939 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_RESQ
&&
940 inst
->Memory
.Texture
== TGSI_TEXTURE_BUFFER
) {
943 image_fetch_rsrc(bld_base
, reg
, false, inst
->Memory
.Texture
, &rsrc
);
944 emit_data
->output
[emit_data
->chan
] =
945 get_buffer_size(bld_base
, rsrc
);
951 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_TXQ
) {
952 target
= inst
->Texture
.Texture
;
954 if (inst
->Memory
.Texture
== TGSI_TEXTURE_3D
)
955 target
= TGSI_TEXTURE_2D_ARRAY
;
957 target
= inst
->Memory
.Texture
;
960 struct ac_image_args args
= {};
961 args
.opcode
= ac_image_get_resinfo
;
962 args
.dim
= ac_texture_dim_from_tgsi_target(ctx
->screen
, target
);
965 if (inst
->Instruction
.Opcode
== TGSI_OPCODE_TXQ
) {
966 tex_fetch_ptrs(bld_base
, emit_data
, &args
.resource
, NULL
, NULL
);
967 args
.lod
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
969 image_fetch_rsrc(bld_base
, reg
, false, target
, &args
.resource
);
970 args
.lod
= ctx
->i32_0
;
973 emit_data
->output
[emit_data
->chan
] =
974 fix_resinfo(ctx
, target
, ac_build_image_opcode(&ctx
->ac
, &args
));
978 * Load an image view, fmask view. or sampler state descriptor.
980 LLVMValueRef
si_load_sampler_desc(struct si_shader_context
*ctx
,
981 LLVMValueRef list
, LLVMValueRef index
,
982 enum ac_descriptor_type type
)
984 LLVMBuilderRef builder
= ctx
->ac
.builder
;
988 /* The image is at [0:7]. */
989 index
= LLVMBuildMul(builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
992 /* The buffer is in [4:7]. */
993 index
= ac_build_imad(&ctx
->ac
, index
, LLVMConstInt(ctx
->i32
, 4, 0),
995 list
= LLVMBuildPointerCast(builder
, list
,
996 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
999 /* The FMASK is at [8:15]. */
1000 index
= ac_build_imad(&ctx
->ac
, index
, LLVMConstInt(ctx
->i32
, 2, 0),
1003 case AC_DESC_SAMPLER
:
1004 /* The sampler state is at [12:15]. */
1005 index
= ac_build_imad(&ctx
->ac
, index
, LLVMConstInt(ctx
->i32
, 4, 0),
1006 LLVMConstInt(ctx
->i32
, 3, 0));
1007 list
= LLVMBuildPointerCast(builder
, list
,
1008 ac_array_in_const32_addr_space(ctx
->v4i32
), "");
1012 return ac_build_load_to_sgpr(&ctx
->ac
, list
, index
);
1015 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
1018 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
1019 * filtering manually. The driver sets img7 to a mask clearing
1020 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
1021 * s_and_b32 samp0, samp0, img7
1024 * The ANISO_OVERRIDE sampler field enables this fix in TA.
1026 static LLVMValueRef
sici_fix_sampler_aniso(struct si_shader_context
*ctx
,
1027 LLVMValueRef res
, LLVMValueRef samp
)
1029 LLVMValueRef img7
, samp0
;
1031 if (ctx
->screen
->info
.chip_class
>= VI
)
1034 img7
= LLVMBuildExtractElement(ctx
->ac
.builder
, res
,
1035 LLVMConstInt(ctx
->i32
, 7, 0), "");
1036 samp0
= LLVMBuildExtractElement(ctx
->ac
.builder
, samp
,
1038 samp0
= LLVMBuildAnd(ctx
->ac
.builder
, samp0
, img7
, "");
1039 return LLVMBuildInsertElement(ctx
->ac
.builder
, samp
, samp0
,
1043 static void tex_fetch_ptrs(struct lp_build_tgsi_context
*bld_base
,
1044 struct lp_build_emit_data
*emit_data
,
1045 LLVMValueRef
*res_ptr
, LLVMValueRef
*samp_ptr
,
1046 LLVMValueRef
*fmask_ptr
)
1048 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1049 LLVMValueRef list
= LLVMGetParam(ctx
->main_fn
, ctx
->param_samplers_and_images
);
1050 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
1051 const struct tgsi_full_src_register
*reg
;
1052 unsigned target
= inst
->Texture
.Texture
;
1053 unsigned sampler_src
;
1056 sampler_src
= emit_data
->inst
->Instruction
.NumSrcRegs
- 1;
1057 reg
= &emit_data
->inst
->Src
[sampler_src
];
1059 if (reg
->Register
.Indirect
) {
1060 index
= si_get_bounded_indirect_index(ctx
,
1062 reg
->Register
.Index
,
1064 index
= LLVMBuildAdd(ctx
->ac
.builder
, index
,
1065 LLVMConstInt(ctx
->i32
, SI_NUM_IMAGES
/ 2, 0), "");
1067 index
= LLVMConstInt(ctx
->i32
,
1068 si_get_sampler_slot(reg
->Register
.Index
), 0);
1071 if (reg
->Register
.File
!= TGSI_FILE_SAMPLER
) {
1072 /* Bindless descriptors are accessible from a different pair of
1073 * user SGPR indices.
1075 list
= LLVMGetParam(ctx
->main_fn
,
1076 ctx
->param_bindless_samplers_and_images
);
1077 index
= lp_build_emit_fetch_src(bld_base
, reg
,
1078 TGSI_TYPE_UNSIGNED
, 0);
1080 /* Since bindless handle arithmetic can contain an unsigned integer
1081 * wraparound and si_load_sampler_desc assumes there isn't any,
1082 * use GEP without "inbounds" (inside ac_build_pointer_add)
1083 * to prevent incorrect code generation and hangs.
1085 index
= LLVMBuildMul(ctx
->ac
.builder
, index
, LLVMConstInt(ctx
->i32
, 2, 0), "");
1086 list
= ac_build_pointer_add(&ctx
->ac
, list
, index
);
1090 if (target
== TGSI_TEXTURE_BUFFER
)
1091 *res_ptr
= si_load_sampler_desc(ctx
, list
, index
, AC_DESC_BUFFER
);
1093 *res_ptr
= si_load_sampler_desc(ctx
, list
, index
, AC_DESC_IMAGE
);
1100 if (target
== TGSI_TEXTURE_2D_MSAA
||
1101 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1103 *fmask_ptr
= si_load_sampler_desc(ctx
, list
, index
,
1105 } else if (target
!= TGSI_TEXTURE_BUFFER
) {
1107 *samp_ptr
= si_load_sampler_desc(ctx
, list
, index
,
1109 *samp_ptr
= sici_fix_sampler_aniso(ctx
, *res_ptr
, *samp_ptr
);
1114 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
1115 * incorrectly forces nearest filtering if the texture format is integer.
1116 * The only effect it has on Gather4, which always returns 4 texels for
1117 * bilinear filtering, is that the final coordinates are off by 0.5 of
1120 * The workaround is to subtract 0.5 from the unnormalized coordinates,
1121 * or (0.5 / size) from the normalized coordinates.
1123 * However, cube textures with 8_8_8_8 data formats require a different
1124 * workaround of overriding the num format to USCALED/SSCALED. This would lose
1125 * precision in 32-bit data formats, so it needs to be applied dynamically at
1126 * runtime. In this case, return an i1 value that indicates whether the
1127 * descriptor was overridden (and hence a fixup of the sampler result is needed).
1130 si_lower_gather4_integer(struct si_shader_context
*ctx
,
1131 struct ac_image_args
*args
,
1133 enum tgsi_return_type return_type
)
1135 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1136 LLVMValueRef wa_8888
= NULL
;
1137 LLVMValueRef half_texel
[2];
1139 assert(return_type
== TGSI_RETURN_TYPE_SINT
||
1140 return_type
== TGSI_RETURN_TYPE_UINT
);
1142 if (target
== TGSI_TEXTURE_CUBE
||
1143 target
== TGSI_TEXTURE_CUBE_ARRAY
) {
1144 LLVMValueRef formats
;
1145 LLVMValueRef data_format
;
1146 LLVMValueRef wa_formats
;
1148 formats
= LLVMBuildExtractElement(builder
, args
->resource
, ctx
->i32_1
, "");
1150 data_format
= LLVMBuildLShr(builder
, formats
,
1151 LLVMConstInt(ctx
->i32
, 20, false), "");
1152 data_format
= LLVMBuildAnd(builder
, data_format
,
1153 LLVMConstInt(ctx
->i32
, (1u << 6) - 1, false), "");
1154 wa_8888
= LLVMBuildICmp(
1155 builder
, LLVMIntEQ
, data_format
,
1156 LLVMConstInt(ctx
->i32
, V_008F14_IMG_DATA_FORMAT_8_8_8_8
, false),
1159 uint32_t wa_num_format
=
1160 return_type
== TGSI_RETURN_TYPE_UINT
?
1161 S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED
) :
1162 S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED
);
1163 wa_formats
= LLVMBuildAnd(builder
, formats
,
1164 LLVMConstInt(ctx
->i32
, C_008F14_NUM_FORMAT_GFX6
, false),
1166 wa_formats
= LLVMBuildOr(builder
, wa_formats
,
1167 LLVMConstInt(ctx
->i32
, wa_num_format
, false), "");
1169 formats
= LLVMBuildSelect(builder
, wa_8888
, wa_formats
, formats
, "");
1170 args
->resource
= LLVMBuildInsertElement(
1171 builder
, args
->resource
, formats
, ctx
->i32_1
, "");
1174 if (target
== TGSI_TEXTURE_RECT
||
1175 target
== TGSI_TEXTURE_SHADOWRECT
) {
1177 half_texel
[0] = half_texel
[1] = LLVMConstReal(ctx
->f32
, -0.5);
1179 struct ac_image_args resinfo
= {};
1180 struct lp_build_if_state if_ctx
;
1183 /* Skip the texture size query entirely if we don't need it. */
1184 lp_build_if(&if_ctx
, &ctx
->gallivm
, LLVMBuildNot(builder
, wa_8888
, ""));
1187 /* Query the texture size. */
1188 resinfo
.opcode
= ac_image_get_resinfo
;
1189 resinfo
.dim
= ac_texture_dim_from_tgsi_target(ctx
->screen
, target
);
1190 resinfo
.resource
= args
->resource
;
1191 resinfo
.sampler
= args
->sampler
;
1192 resinfo
.lod
= ctx
->ac
.i32_0
;
1193 resinfo
.dmask
= 0xf;
1195 LLVMValueRef texsize
=
1196 fix_resinfo(ctx
, target
,
1197 ac_build_image_opcode(&ctx
->ac
, &resinfo
));
1199 /* Compute -0.5 / size. */
1200 for (unsigned c
= 0; c
< 2; c
++) {
1202 LLVMBuildExtractElement(builder
, texsize
,
1203 LLVMConstInt(ctx
->i32
, c
, 0), "");
1204 half_texel
[c
] = LLVMBuildUIToFP(builder
, half_texel
[c
], ctx
->f32
, "");
1205 half_texel
[c
] = ac_build_fdiv(&ctx
->ac
, ctx
->ac
.f32_1
, half_texel
[c
]);
1206 half_texel
[c
] = LLVMBuildFMul(builder
, half_texel
[c
],
1207 LLVMConstReal(ctx
->f32
, -0.5), "");
1211 lp_build_endif(&if_ctx
);
1213 LLVMBasicBlockRef bb
[2] = { if_ctx
.true_block
, if_ctx
.entry_block
};
1215 for (unsigned c
= 0; c
< 2; c
++) {
1216 LLVMValueRef values
[2] = { half_texel
[c
], ctx
->ac
.f32_0
};
1217 half_texel
[c
] = ac_build_phi(&ctx
->ac
, ctx
->f32
, 2,
1223 for (unsigned c
= 0; c
< 2; c
++) {
1225 tmp
= ac_to_float(&ctx
->ac
, args
->coords
[c
]);
1226 tmp
= LLVMBuildFAdd(builder
, tmp
, half_texel
[c
], "");
1227 args
->coords
[c
] = ac_to_integer(&ctx
->ac
, tmp
);
1233 /* The second half of the cube texture 8_8_8_8 integer workaround: adjust the
1234 * result after the gather operation.
1237 si_fix_gather4_integer_result(struct si_shader_context
*ctx
,
1238 LLVMValueRef result
,
1239 enum tgsi_return_type return_type
,
1242 LLVMBuilderRef builder
= ctx
->ac
.builder
;
1244 assert(return_type
== TGSI_RETURN_TYPE_SINT
||
1245 return_type
== TGSI_RETURN_TYPE_UINT
);
1247 for (unsigned chan
= 0; chan
< 4; ++chan
) {
1248 LLVMValueRef chanv
= LLVMConstInt(ctx
->i32
, chan
, false);
1250 LLVMValueRef wa_value
;
1252 value
= LLVMBuildExtractElement(builder
, result
, chanv
, "");
1254 if (return_type
== TGSI_RETURN_TYPE_UINT
)
1255 wa_value
= LLVMBuildFPToUI(builder
, value
, ctx
->i32
, "");
1257 wa_value
= LLVMBuildFPToSI(builder
, value
, ctx
->i32
, "");
1258 wa_value
= ac_to_float(&ctx
->ac
, wa_value
);
1259 value
= LLVMBuildSelect(builder
, wa
, wa_value
, value
, "");
1261 result
= LLVMBuildInsertElement(builder
, result
, value
, chanv
, "");
1267 static void build_tex_intrinsic(const struct lp_build_tgsi_action
*action
,
1268 struct lp_build_tgsi_context
*bld_base
,
1269 struct lp_build_emit_data
*emit_data
)
1271 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1272 const struct tgsi_full_instruction
*inst
= emit_data
->inst
;
1273 unsigned opcode
= inst
->Instruction
.Opcode
;
1274 unsigned target
= inst
->Texture
.Texture
;
1275 struct ac_image_args args
= {};
1276 int ref_pos
= tgsi_util_get_shadow_ref_src_index(target
);
1278 bool has_offset
= inst
->Texture
.NumOffsets
> 0;
1279 LLVMValueRef fmask_ptr
= NULL
;
1281 tex_fetch_ptrs(bld_base
, emit_data
, &args
.resource
, &args
.sampler
, &fmask_ptr
);
1283 if (target
== TGSI_TEXTURE_BUFFER
) {
1284 LLVMValueRef vindex
= lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_X
);
1285 unsigned num_channels
=
1286 util_last_bit(inst
->Dst
[0].Register
.WriteMask
);
1287 LLVMValueRef result
=
1288 ac_build_buffer_load_format(&ctx
->ac
,
1292 num_channels
, false, true);
1293 emit_data
->output
[emit_data
->chan
] =
1294 ac_build_expand_to_vec4(&ctx
->ac
, result
, num_channels
);
1298 /* Fetch and project texture coordinates */
1299 args
.coords
[3] = lp_build_emit_fetch(bld_base
, inst
, 0, TGSI_CHAN_W
);
1300 for (chan
= 0; chan
< 3; chan
++) {
1301 args
.coords
[chan
] = lp_build_emit_fetch(bld_base
, inst
, 0, chan
);
1302 if (opcode
== TGSI_OPCODE_TXP
)
1303 args
.coords
[chan
] = ac_build_fdiv(&ctx
->ac
,
1304 args
.coords
[chan
], args
.coords
[3]);
1307 if (opcode
== TGSI_OPCODE_TXP
)
1308 args
.coords
[3] = ctx
->ac
.f32_1
;
1312 opcode
!= TGSI_OPCODE_TXF
&&
1313 opcode
!= TGSI_OPCODE_TXF_LZ
) {
1314 /* The offsets are six-bit signed integers packed like this:
1315 * X=[5:0], Y=[13:8], and Z=[21:16].
1317 LLVMValueRef offset
[3], pack
;
1319 assert(inst
->Texture
.NumOffsets
== 1);
1321 for (chan
= 0; chan
< 3; chan
++) {
1322 offset
[chan
] = lp_build_emit_fetch_texoffset(bld_base
, inst
, 0, chan
);
1323 offset
[chan
] = LLVMBuildAnd(ctx
->ac
.builder
, offset
[chan
],
1324 LLVMConstInt(ctx
->i32
, 0x3f, 0), "");
1326 offset
[chan
] = LLVMBuildShl(ctx
->ac
.builder
, offset
[chan
],
1327 LLVMConstInt(ctx
->i32
, chan
*8, 0), "");
1330 pack
= LLVMBuildOr(ctx
->ac
.builder
, offset
[0], offset
[1], "");
1331 pack
= LLVMBuildOr(ctx
->ac
.builder
, pack
, offset
[2], "");
1335 /* Pack LOD bias value */
1336 if (opcode
== TGSI_OPCODE_TXB
)
1337 args
.bias
= args
.coords
[3];
1338 if (opcode
== TGSI_OPCODE_TXB2
)
1339 args
.bias
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
1341 /* Pack depth comparison value */
1342 if (tgsi_is_shadow_target(target
) && opcode
!= TGSI_OPCODE_LODQ
) {
1345 if (target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
1346 z
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
1348 assert(ref_pos
>= 0);
1349 z
= args
.coords
[ref_pos
];
1352 /* Section 8.23.1 (Depth Texture Comparison Mode) of the
1353 * OpenGL 4.5 spec says:
1355 * "If the texture’s internal format indicates a fixed-point
1356 * depth texture, then D_t and D_ref are clamped to the
1357 * range [0, 1]; otherwise no clamping is performed."
1359 * TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
1360 * so the depth comparison value isn't clamped for Z16 and
1361 * Z24 anymore. Do it manually here.
1363 if (ctx
->screen
->info
.chip_class
>= VI
) {
1364 LLVMValueRef upgraded
;
1365 LLVMValueRef clamped
;
1366 upgraded
= LLVMBuildExtractElement(ctx
->ac
.builder
, args
.sampler
,
1367 LLVMConstInt(ctx
->i32
, 3, false), "");
1368 upgraded
= LLVMBuildLShr(ctx
->ac
.builder
, upgraded
,
1369 LLVMConstInt(ctx
->i32
, 29, false), "");
1370 upgraded
= LLVMBuildTrunc(ctx
->ac
.builder
, upgraded
, ctx
->i1
, "");
1371 clamped
= ac_build_clamp(&ctx
->ac
, z
);
1372 z
= LLVMBuildSelect(ctx
->ac
.builder
, upgraded
, clamped
, z
, "");
1378 /* Pack user derivatives */
1379 if (opcode
== TGSI_OPCODE_TXD
) {
1380 int param
, num_src_deriv_channels
, num_dst_deriv_channels
;
1383 case TGSI_TEXTURE_3D
:
1384 num_src_deriv_channels
= 3;
1385 num_dst_deriv_channels
= 3;
1387 case TGSI_TEXTURE_2D
:
1388 case TGSI_TEXTURE_SHADOW2D
:
1389 case TGSI_TEXTURE_RECT
:
1390 case TGSI_TEXTURE_SHADOWRECT
:
1391 case TGSI_TEXTURE_2D_ARRAY
:
1392 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1393 num_src_deriv_channels
= 2;
1394 num_dst_deriv_channels
= 2;
1396 case TGSI_TEXTURE_CUBE
:
1397 case TGSI_TEXTURE_SHADOWCUBE
:
1398 case TGSI_TEXTURE_CUBE_ARRAY
:
1399 case TGSI_TEXTURE_SHADOWCUBE_ARRAY
:
1400 /* Cube derivatives will be converted to 2D. */
1401 num_src_deriv_channels
= 3;
1402 num_dst_deriv_channels
= 3;
1404 case TGSI_TEXTURE_1D
:
1405 case TGSI_TEXTURE_SHADOW1D
:
1406 case TGSI_TEXTURE_1D_ARRAY
:
1407 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1408 num_src_deriv_channels
= 1;
1410 /* 1D textures are allocated and used as 2D on GFX9. */
1411 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1412 num_dst_deriv_channels
= 2;
1414 num_dst_deriv_channels
= 1;
1418 unreachable("invalid target");
1421 for (param
= 0; param
< 2; param
++) {
1422 for (chan
= 0; chan
< num_src_deriv_channels
; chan
++)
1423 args
.derivs
[param
* num_dst_deriv_channels
+ chan
] =
1424 lp_build_emit_fetch(bld_base
, inst
, param
+1, chan
);
1426 /* Fill in the rest with zeros. */
1427 for (chan
= num_src_deriv_channels
;
1428 chan
< num_dst_deriv_channels
; chan
++)
1429 args
.derivs
[param
* num_dst_deriv_channels
+ chan
] =
1434 if (target
== TGSI_TEXTURE_CUBE
||
1435 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1436 target
== TGSI_TEXTURE_SHADOWCUBE
||
1437 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
) {
1438 ac_prepare_cube_coords(&ctx
->ac
,
1439 opcode
== TGSI_OPCODE_TXD
,
1440 target
== TGSI_TEXTURE_CUBE_ARRAY
||
1441 target
== TGSI_TEXTURE_SHADOWCUBE_ARRAY
,
1442 opcode
== TGSI_OPCODE_LODQ
,
1443 args
.coords
, args
.derivs
);
1444 } else if (tgsi_is_array_sampler(target
) &&
1445 opcode
!= TGSI_OPCODE_TXF
&&
1446 opcode
!= TGSI_OPCODE_TXF_LZ
&&
1447 ctx
->screen
->info
.chip_class
<= VI
) {
1448 unsigned array_coord
= target
== TGSI_TEXTURE_1D_ARRAY
? 1 : 2;
1449 args
.coords
[array_coord
] =
1450 ac_build_intrinsic(&ctx
->ac
, "llvm.rint.f32", ctx
->f32
,
1451 &args
.coords
[array_coord
], 1, 0);
1454 /* 1D textures are allocated and used as 2D on GFX9. */
1455 if (ctx
->screen
->info
.chip_class
>= GFX9
) {
1456 LLVMValueRef filler
;
1458 /* Use 0.5, so that we don't sample the border color. */
1459 if (opcode
== TGSI_OPCODE_TXF
||
1460 opcode
== TGSI_OPCODE_TXF_LZ
)
1461 filler
= ctx
->i32_0
;
1463 filler
= LLVMConstReal(ctx
->f32
, 0.5);
1465 if (target
== TGSI_TEXTURE_1D
||
1466 target
== TGSI_TEXTURE_SHADOW1D
) {
1467 args
.coords
[1] = filler
;
1468 } else if (target
== TGSI_TEXTURE_1D_ARRAY
||
1469 target
== TGSI_TEXTURE_SHADOW1D_ARRAY
) {
1470 args
.coords
[2] = args
.coords
[1];
1471 args
.coords
[1] = filler
;
1475 /* Pack LOD or sample index */
1476 if (opcode
== TGSI_OPCODE_TXL
)
1477 args
.lod
= args
.coords
[3];
1478 else if (opcode
== TGSI_OPCODE_TXL2
)
1479 args
.lod
= lp_build_emit_fetch(bld_base
, inst
, 1, TGSI_CHAN_X
);
1480 else if (opcode
== TGSI_OPCODE_TXF
) {
1481 if (target
== TGSI_TEXTURE_2D_MSAA
) {
1482 /* No LOD, but move sample index into the right place. */
1483 args
.coords
[2] = args
.coords
[3];
1484 } else if (target
!= TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1485 args
.lod
= args
.coords
[3];
1489 if (target
== TGSI_TEXTURE_2D_MSAA
||
1490 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
) {
1491 ac_apply_fmask_to_sample(&ctx
->ac
, fmask_ptr
, args
.coords
,
1492 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
);
1495 if (opcode
== TGSI_OPCODE_TXF
||
1496 opcode
== TGSI_OPCODE_TXF_LZ
) {
1497 /* add tex offsets */
1498 if (inst
->Texture
.NumOffsets
) {
1499 const struct tgsi_texture_offset
*off
= inst
->TexOffsets
;
1501 assert(inst
->Texture
.NumOffsets
== 1);
1504 case TGSI_TEXTURE_3D
:
1506 LLVMBuildAdd(ctx
->ac
.builder
, args
.coords
[2],
1507 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleZ
], "");
1509 case TGSI_TEXTURE_2D
:
1510 case TGSI_TEXTURE_SHADOW2D
:
1511 case TGSI_TEXTURE_RECT
:
1512 case TGSI_TEXTURE_SHADOWRECT
:
1513 case TGSI_TEXTURE_2D_ARRAY
:
1514 case TGSI_TEXTURE_SHADOW2D_ARRAY
:
1516 LLVMBuildAdd(ctx
->ac
.builder
, args
.coords
[1],
1517 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleY
], "");
1519 case TGSI_TEXTURE_1D
:
1520 case TGSI_TEXTURE_SHADOW1D
:
1521 case TGSI_TEXTURE_1D_ARRAY
:
1522 case TGSI_TEXTURE_SHADOW1D_ARRAY
:
1524 LLVMBuildAdd(ctx
->ac
.builder
, args
.coords
[0],
1525 ctx
->imms
[off
->Index
* TGSI_NUM_CHANNELS
+ off
->SwizzleX
], "");
1527 /* texture offsets do not apply to other texture targets */
1532 if (opcode
== TGSI_OPCODE_TG4
) {
1533 unsigned gather_comp
= 0;
1535 /* DMASK was repurposed for GATHER4. 4 components are always
1536 * returned and DMASK works like a swizzle - it selects
1537 * the component to fetch. The only valid DMASK values are
1538 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
1539 * (red,red,red,red) etc.) The ISA document doesn't mention
1543 /* Get the component index from src1.x for Gather4. */
1544 if (!tgsi_is_shadow_target(target
)) {
1545 LLVMValueRef comp_imm
;
1546 struct tgsi_src_register src1
= inst
->Src
[1].Register
;
1548 assert(src1
.File
== TGSI_FILE_IMMEDIATE
);
1550 comp_imm
= ctx
->imms
[src1
.Index
* TGSI_NUM_CHANNELS
+ src1
.SwizzleX
];
1551 gather_comp
= LLVMConstIntGetZExtValue(comp_imm
);
1552 gather_comp
= CLAMP(gather_comp
, 0, 3);
1555 args
.dmask
= 1 << gather_comp
;
1560 args
.dim
= ac_texture_dim_from_tgsi_target(ctx
->screen
, target
);
1561 args
.unorm
= target
== TGSI_TEXTURE_RECT
||
1562 target
== TGSI_TEXTURE_SHADOWRECT
;
1563 args
.opcode
= ac_image_sample
;
1566 case TGSI_OPCODE_TXF
:
1567 case TGSI_OPCODE_TXF_LZ
:
1568 args
.opcode
= opcode
== TGSI_OPCODE_TXF_LZ
||
1569 target
== TGSI_TEXTURE_2D_MSAA
||
1570 target
== TGSI_TEXTURE_2D_ARRAY_MSAA
?
1571 ac_image_load
: ac_image_load_mip
;
1573 case TGSI_OPCODE_LODQ
:
1574 args
.opcode
= ac_image_get_lod
;
1576 case TGSI_OPCODE_TEX
:
1577 case TGSI_OPCODE_TEX2
:
1578 case TGSI_OPCODE_TXP
:
1579 if (ctx
->type
!= PIPE_SHADER_FRAGMENT
)
1580 args
.level_zero
= true;
1582 case TGSI_OPCODE_TEX_LZ
:
1583 args
.level_zero
= true;
1585 case TGSI_OPCODE_TXB
:
1586 case TGSI_OPCODE_TXB2
:
1587 assert(ctx
->type
== PIPE_SHADER_FRAGMENT
);
1589 case TGSI_OPCODE_TXL
:
1590 case TGSI_OPCODE_TXL2
:
1592 case TGSI_OPCODE_TXD
:
1594 case TGSI_OPCODE_TG4
:
1595 args
.opcode
= ac_image_gather4
;
1596 args
.level_zero
= true;
1603 /* The hardware needs special lowering for Gather4 with integer formats. */
1604 LLVMValueRef gather4_int_result_workaround
= NULL
;
1606 if (ctx
->screen
->info
.chip_class
<= VI
&&
1607 opcode
== TGSI_OPCODE_TG4
) {
1608 assert(inst
->Texture
.ReturnType
!= TGSI_RETURN_TYPE_UNKNOWN
);
1610 if (inst
->Texture
.ReturnType
== TGSI_RETURN_TYPE_SINT
||
1611 inst
->Texture
.ReturnType
== TGSI_RETURN_TYPE_UINT
) {
1612 gather4_int_result_workaround
=
1613 si_lower_gather4_integer(ctx
, &args
, target
,
1614 inst
->Texture
.ReturnType
);
1618 args
.attributes
= AC_FUNC_ATTR_READNONE
;
1619 LLVMValueRef result
= ac_build_image_opcode(&ctx
->ac
, &args
);
1621 if (gather4_int_result_workaround
) {
1622 result
= si_fix_gather4_integer_result(ctx
, result
,
1623 inst
->Texture
.ReturnType
,
1624 gather4_int_result_workaround
);
1627 emit_data
->output
[emit_data
->chan
] = result
;
1630 static void si_llvm_emit_txqs(
1631 const struct lp_build_tgsi_action
*action
,
1632 struct lp_build_tgsi_context
*bld_base
,
1633 struct lp_build_emit_data
*emit_data
)
1635 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1636 LLVMValueRef res
, samples
;
1637 LLVMValueRef res_ptr
, samp_ptr
, fmask_ptr
= NULL
;
1639 tex_fetch_ptrs(bld_base
, emit_data
, &res_ptr
, &samp_ptr
, &fmask_ptr
);
1641 /* Read the samples from the descriptor directly. */
1642 res
= LLVMBuildBitCast(ctx
->ac
.builder
, res_ptr
, ctx
->v8i32
, "");
1643 samples
= LLVMBuildExtractElement(ctx
->ac
.builder
, res
,
1644 LLVMConstInt(ctx
->i32
, 3, 0), "");
1645 samples
= LLVMBuildLShr(ctx
->ac
.builder
, samples
,
1646 LLVMConstInt(ctx
->i32
, 16, 0), "");
1647 samples
= LLVMBuildAnd(ctx
->ac
.builder
, samples
,
1648 LLVMConstInt(ctx
->i32
, 0xf, 0), "");
1649 samples
= LLVMBuildShl(ctx
->ac
.builder
, ctx
->i32_1
,
1652 emit_data
->output
[emit_data
->chan
] = samples
;
1655 static void si_llvm_emit_fbfetch(const struct lp_build_tgsi_action
*action
,
1656 struct lp_build_tgsi_context
*bld_base
,
1657 struct lp_build_emit_data
*emit_data
)
1659 struct si_shader_context
*ctx
= si_shader_context(bld_base
);
1660 struct ac_image_args args
= {};
1661 LLVMValueRef ptr
, image
, fmask
;
1663 /* Ignore src0, because KHR_blend_func_extended disallows multiple render
1667 /* Load the image descriptor. */
1668 STATIC_ASSERT(SI_PS_IMAGE_COLORBUF0
% 2 == 0);
1669 ptr
= LLVMGetParam(ctx
->main_fn
, ctx
->param_rw_buffers
);
1670 ptr
= LLVMBuildPointerCast(ctx
->ac
.builder
, ptr
,
1671 ac_array_in_const32_addr_space(ctx
->v8i32
), "");
1672 image
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
,
1673 LLVMConstInt(ctx
->i32
, SI_PS_IMAGE_COLORBUF0
/ 2, 0));
1677 args
.coords
[chan
++] = si_unpack_param(ctx
, SI_PARAM_POS_FIXED_PT
, 0, 16);
1679 if (!ctx
->shader
->key
.mono
.u
.ps
.fbfetch_is_1D
)
1680 args
.coords
[chan
++] = si_unpack_param(ctx
, SI_PARAM_POS_FIXED_PT
, 16, 16);
1682 /* Get the current render target layer index. */
1683 if (ctx
->shader
->key
.mono
.u
.ps
.fbfetch_layered
)
1684 args
.coords
[chan
++] = si_unpack_param(ctx
, SI_PARAM_ANCILLARY
, 16, 11);
1686 if (ctx
->shader
->key
.mono
.u
.ps
.fbfetch_msaa
)
1687 args
.coords
[chan
++] = si_get_sample_id(ctx
);
1689 if (ctx
->shader
->key
.mono
.u
.ps
.fbfetch_msaa
) {
1690 fmask
= ac_build_load_to_sgpr(&ctx
->ac
, ptr
,
1691 LLVMConstInt(ctx
->i32
, SI_PS_IMAGE_COLORBUF0_FMASK
/ 2, 0));
1693 ac_apply_fmask_to_sample(&ctx
->ac
, fmask
, args
.coords
,
1694 ctx
->shader
->key
.mono
.u
.ps
.fbfetch_layered
);
1697 args
.opcode
= ac_image_load
;
1698 args
.resource
= image
;
1700 if (ctx
->shader
->key
.mono
.u
.ps
.fbfetch_msaa
)
1701 args
.dim
= ctx
->shader
->key
.mono
.u
.ps
.fbfetch_layered
?
1702 ac_image_2darraymsaa
: ac_image_2dmsaa
;
1703 else if (ctx
->shader
->key
.mono
.u
.ps
.fbfetch_is_1D
)
1704 args
.dim
= ctx
->shader
->key
.mono
.u
.ps
.fbfetch_layered
?
1705 ac_image_1darray
: ac_image_1d
;
1707 args
.dim
= ctx
->shader
->key
.mono
.u
.ps
.fbfetch_layered
?
1708 ac_image_2darray
: ac_image_2d
;
1710 emit_data
->output
[emit_data
->chan
] =
1711 ac_build_image_opcode(&ctx
->ac
, &args
);
1715 * Setup actions for TGSI memory opcode, including texture opcodes.
1717 void si_shader_context_init_mem(struct si_shader_context
*ctx
)
1719 struct lp_build_tgsi_context
*bld_base
= &ctx
->bld_base
;
1721 bld_base
->op_actions
[TGSI_OPCODE_TEX
].emit
= build_tex_intrinsic
;
1722 bld_base
->op_actions
[TGSI_OPCODE_TEX_LZ
].emit
= build_tex_intrinsic
;
1723 bld_base
->op_actions
[TGSI_OPCODE_TEX2
].emit
= build_tex_intrinsic
;
1724 bld_base
->op_actions
[TGSI_OPCODE_TXB
].emit
= build_tex_intrinsic
;
1725 bld_base
->op_actions
[TGSI_OPCODE_TXB2
].emit
= build_tex_intrinsic
;
1726 bld_base
->op_actions
[TGSI_OPCODE_TXD
].emit
= build_tex_intrinsic
;
1727 bld_base
->op_actions
[TGSI_OPCODE_TXF
].emit
= build_tex_intrinsic
;
1728 bld_base
->op_actions
[TGSI_OPCODE_TXF_LZ
].emit
= build_tex_intrinsic
;
1729 bld_base
->op_actions
[TGSI_OPCODE_TXL
].emit
= build_tex_intrinsic
;
1730 bld_base
->op_actions
[TGSI_OPCODE_TXL2
].emit
= build_tex_intrinsic
;
1731 bld_base
->op_actions
[TGSI_OPCODE_TXP
].emit
= build_tex_intrinsic
;
1732 bld_base
->op_actions
[TGSI_OPCODE_TXQ
].emit
= resq_emit
;
1733 bld_base
->op_actions
[TGSI_OPCODE_TG4
].emit
= build_tex_intrinsic
;
1734 bld_base
->op_actions
[TGSI_OPCODE_LODQ
].emit
= build_tex_intrinsic
;
1735 bld_base
->op_actions
[TGSI_OPCODE_TXQS
].emit
= si_llvm_emit_txqs
;
1737 bld_base
->op_actions
[TGSI_OPCODE_FBFETCH
].emit
= si_llvm_emit_fbfetch
;
1739 bld_base
->op_actions
[TGSI_OPCODE_LOAD
].emit
= load_emit
;
1740 bld_base
->op_actions
[TGSI_OPCODE_STORE
].emit
= store_emit
;
1741 bld_base
->op_actions
[TGSI_OPCODE_RESQ
].emit
= resq_emit
;
1743 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].emit
= atomic_emit
;
1744 bld_base
->op_actions
[TGSI_OPCODE_ATOMUADD
].intr_name
= "add";
1745 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].emit
= atomic_emit
;
1746 bld_base
->op_actions
[TGSI_OPCODE_ATOMXCHG
].intr_name
= "swap";
1747 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].emit
= atomic_emit
;
1748 bld_base
->op_actions
[TGSI_OPCODE_ATOMCAS
].intr_name
= "cmpswap";
1749 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].emit
= atomic_emit
;
1750 bld_base
->op_actions
[TGSI_OPCODE_ATOMAND
].intr_name
= "and";
1751 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].emit
= atomic_emit
;
1752 bld_base
->op_actions
[TGSI_OPCODE_ATOMOR
].intr_name
= "or";
1753 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].emit
= atomic_emit
;
1754 bld_base
->op_actions
[TGSI_OPCODE_ATOMXOR
].intr_name
= "xor";
1755 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].emit
= atomic_emit
;
1756 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMIN
].intr_name
= "umin";
1757 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].emit
= atomic_emit
;
1758 bld_base
->op_actions
[TGSI_OPCODE_ATOMUMAX
].intr_name
= "umax";
1759 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].emit
= atomic_emit
;
1760 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMIN
].intr_name
= "smin";
1761 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].emit
= atomic_emit
;
1762 bld_base
->op_actions
[TGSI_OPCODE_ATOMIMAX
].intr_name
= "smax";