amd/common: round cube array slice in ac_prepare_cube_coords
[mesa.git] / src / gallium / drivers / radeonsi / si_shader_tgsi_mem.c
1 /*
2 * Copyright 2017 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24 #include "si_shader_internal.h"
25 #include "si_pipe.h"
26 #include "sid.h"
27 #include "gallivm/lp_bld_arit.h"
28 #include "gallivm/lp_bld_gather.h"
29 #include "gallivm/lp_bld_intr.h"
30 #include "tgsi/tgsi_build.h"
31 #include "tgsi/tgsi_parse.h"
32 #include "tgsi/tgsi_util.h"
33
34 static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
35 struct lp_build_tgsi_context *bld_base,
36 struct lp_build_emit_data *emit_data);
37
38 static const struct lp_build_tgsi_action tex_action;
39
40 /**
41 * Given a v8i32 resource descriptor for a buffer, extract the size of the
42 * buffer in number of elements and return it as an i32.
43 */
44 static LLVMValueRef get_buffer_size(
45 struct lp_build_tgsi_context *bld_base,
46 LLVMValueRef descriptor)
47 {
48 struct si_shader_context *ctx = si_shader_context(bld_base);
49 struct gallivm_state *gallivm = &ctx->gallivm;
50 LLVMBuilderRef builder = gallivm->builder;
51 LLVMValueRef size =
52 LLVMBuildExtractElement(builder, descriptor,
53 LLVMConstInt(ctx->i32, 2, 0), "");
54
55 if (ctx->screen->b.chip_class == VI) {
56 /* On VI, the descriptor contains the size in bytes,
57 * but TXQ must return the size in elements.
58 * The stride is always non-zero for resources using TXQ.
59 */
60 LLVMValueRef stride =
61 LLVMBuildExtractElement(builder, descriptor,
62 ctx->i32_1, "");
63 stride = LLVMBuildLShr(builder, stride,
64 LLVMConstInt(ctx->i32, 16, 0), "");
65 stride = LLVMBuildAnd(builder, stride,
66 LLVMConstInt(ctx->i32, 0x3FFF, 0), "");
67
68 size = LLVMBuildUDiv(builder, size, stride, "");
69 }
70
71 return size;
72 }
73
74 static LLVMValueRef
75 shader_buffer_fetch_rsrc(struct si_shader_context *ctx,
76 const struct tgsi_full_src_register *reg,
77 bool ubo)
78 {
79 LLVMValueRef index;
80
81 if (!reg->Register.Indirect) {
82 index = LLVMConstInt(ctx->i32, reg->Register.Index, false);
83 } else {
84 index = si_get_indirect_index(ctx, &reg->Indirect,
85 reg->Register.Index);
86 }
87
88 if (ubo)
89 return ctx->abi.load_ubo(&ctx->abi, index);
90 else
91 return ctx->abi.load_ssbo(&ctx->abi, index, false);
92 }
93
94 static bool tgsi_is_array_sampler(unsigned target)
95 {
96 return target == TGSI_TEXTURE_1D_ARRAY ||
97 target == TGSI_TEXTURE_SHADOW1D_ARRAY ||
98 target == TGSI_TEXTURE_2D_ARRAY ||
99 target == TGSI_TEXTURE_SHADOW2D_ARRAY ||
100 target == TGSI_TEXTURE_CUBE_ARRAY ||
101 target == TGSI_TEXTURE_SHADOWCUBE_ARRAY ||
102 target == TGSI_TEXTURE_2D_ARRAY_MSAA;
103 }
104
105 static bool tgsi_is_array_image(unsigned target)
106 {
107 return target == TGSI_TEXTURE_3D ||
108 target == TGSI_TEXTURE_CUBE ||
109 target == TGSI_TEXTURE_1D_ARRAY ||
110 target == TGSI_TEXTURE_2D_ARRAY ||
111 target == TGSI_TEXTURE_CUBE_ARRAY ||
112 target == TGSI_TEXTURE_2D_ARRAY_MSAA;
113 }
114
115 /**
116 * Given a 256-bit resource descriptor, force the DCC enable bit to off.
117 *
118 * At least on Tonga, executing image stores on images with DCC enabled and
119 * non-trivial can eventually lead to lockups. This can occur when an
120 * application binds an image as read-only but then uses a shader that writes
121 * to it. The OpenGL spec allows almost arbitrarily bad behavior (including
122 * program termination) in this case, but it doesn't cost much to be a bit
123 * nicer: disabling DCC in the shader still leads to undefined results but
124 * avoids the lockup.
125 */
126 static LLVMValueRef force_dcc_off(struct si_shader_context *ctx,
127 LLVMValueRef rsrc)
128 {
129 if (ctx->screen->b.chip_class <= CIK) {
130 return rsrc;
131 } else {
132 LLVMBuilderRef builder = ctx->gallivm.builder;
133 LLVMValueRef i32_6 = LLVMConstInt(ctx->i32, 6, 0);
134 LLVMValueRef i32_C = LLVMConstInt(ctx->i32, C_008F28_COMPRESSION_EN, 0);
135 LLVMValueRef tmp;
136
137 tmp = LLVMBuildExtractElement(builder, rsrc, i32_6, "");
138 tmp = LLVMBuildAnd(builder, tmp, i32_C, "");
139 return LLVMBuildInsertElement(builder, rsrc, tmp, i32_6, "");
140 }
141 }
142
143 LLVMValueRef si_load_image_desc(struct si_shader_context *ctx,
144 LLVMValueRef list, LLVMValueRef index,
145 enum ac_descriptor_type desc_type, bool dcc_off)
146 {
147 LLVMBuilderRef builder = ctx->gallivm.builder;
148 LLVMValueRef rsrc;
149
150 if (desc_type == AC_DESC_BUFFER) {
151 index = LLVMBuildMul(builder, index,
152 LLVMConstInt(ctx->i32, 2, 0), "");
153 index = LLVMBuildAdd(builder, index,
154 ctx->i32_1, "");
155 list = LLVMBuildPointerCast(builder, list,
156 si_const_array(ctx->v4i32, 0), "");
157 } else {
158 assert(desc_type == AC_DESC_IMAGE);
159 }
160
161 rsrc = ac_build_indexed_load_const(&ctx->ac, list, index);
162 if (dcc_off)
163 rsrc = force_dcc_off(ctx, rsrc);
164 return rsrc;
165 }
166
167 /**
168 * Load the resource descriptor for \p image.
169 */
170 static void
171 image_fetch_rsrc(
172 struct lp_build_tgsi_context *bld_base,
173 const struct tgsi_full_src_register *image,
174 bool is_store, unsigned target,
175 LLVMValueRef *rsrc)
176 {
177 struct si_shader_context *ctx = si_shader_context(bld_base);
178 LLVMValueRef rsrc_ptr = LLVMGetParam(ctx->main_fn,
179 ctx->param_samplers_and_images);
180 LLVMValueRef index;
181 bool dcc_off = is_store;
182
183 if (!image->Register.Indirect) {
184 const struct tgsi_shader_info *info = bld_base->info;
185 unsigned images_writemask = info->images_store |
186 info->images_atomic;
187
188 index = LLVMConstInt(ctx->i32,
189 si_get_image_slot(image->Register.Index), 0);
190
191 if (images_writemask & (1 << image->Register.Index))
192 dcc_off = true;
193 } else {
194 /* From the GL_ARB_shader_image_load_store extension spec:
195 *
196 * If a shader performs an image load, store, or atomic
197 * operation using an image variable declared as an array,
198 * and if the index used to select an individual element is
199 * negative or greater than or equal to the size of the
200 * array, the results of the operation are undefined but may
201 * not lead to termination.
202 */
203 index = si_get_bounded_indirect_index(ctx, &image->Indirect,
204 image->Register.Index,
205 ctx->num_images);
206 index = LLVMBuildSub(ctx->gallivm.builder,
207 LLVMConstInt(ctx->i32, SI_NUM_IMAGES - 1, 0),
208 index, "");
209 }
210
211 if (image->Register.File != TGSI_FILE_IMAGE) {
212 /* Bindless descriptors are accessible from a different pair of
213 * user SGPR indices.
214 */
215 struct gallivm_state *gallivm = &ctx->gallivm;
216 LLVMBuilderRef builder = gallivm->builder;
217
218 rsrc_ptr = LLVMGetParam(ctx->main_fn,
219 ctx->param_bindless_samplers_and_images);
220 index = lp_build_emit_fetch_src(bld_base, image,
221 TGSI_TYPE_UNSIGNED, 0);
222
223 /* For simplicity, bindless image descriptors use fixed
224 * 16-dword slots for now.
225 */
226 index = LLVMBuildMul(builder, index,
227 LLVMConstInt(ctx->i32, 2, 0), "");
228 }
229
230 *rsrc = si_load_image_desc(ctx, rsrc_ptr, index,
231 target == TGSI_TEXTURE_BUFFER ? AC_DESC_BUFFER : AC_DESC_IMAGE,
232 dcc_off);
233 }
234
235 static LLVMValueRef image_fetch_coords(
236 struct lp_build_tgsi_context *bld_base,
237 const struct tgsi_full_instruction *inst,
238 unsigned src, LLVMValueRef desc)
239 {
240 struct si_shader_context *ctx = si_shader_context(bld_base);
241 struct gallivm_state *gallivm = &ctx->gallivm;
242 LLVMBuilderRef builder = gallivm->builder;
243 unsigned target = inst->Memory.Texture;
244 unsigned num_coords = tgsi_util_get_texture_coord_dim(target);
245 LLVMValueRef coords[4];
246 LLVMValueRef tmp;
247 int chan;
248
249 for (chan = 0; chan < num_coords; ++chan) {
250 tmp = lp_build_emit_fetch(bld_base, inst, src, chan);
251 tmp = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
252 coords[chan] = tmp;
253 }
254
255 if (ctx->screen->b.chip_class >= GFX9) {
256 /* 1D textures are allocated and used as 2D on GFX9. */
257 if (target == TGSI_TEXTURE_1D) {
258 coords[1] = ctx->i32_0;
259 num_coords++;
260 } else if (target == TGSI_TEXTURE_1D_ARRAY) {
261 coords[2] = coords[1];
262 coords[1] = ctx->i32_0;
263 num_coords++;
264 } else if (target == TGSI_TEXTURE_2D) {
265 /* The hw can't bind a slice of a 3D image as a 2D
266 * image, because it ignores BASE_ARRAY if the target
267 * is 3D. The workaround is to read BASE_ARRAY and set
268 * it as the 3rd address operand for all 2D images.
269 */
270 LLVMValueRef first_layer, const5, mask;
271
272 const5 = LLVMConstInt(ctx->i32, 5, 0);
273 mask = LLVMConstInt(ctx->i32, S_008F24_BASE_ARRAY(~0), 0);
274 first_layer = LLVMBuildExtractElement(builder, desc, const5, "");
275 first_layer = LLVMBuildAnd(builder, first_layer, mask, "");
276
277 coords[2] = first_layer;
278 num_coords++;
279 }
280 }
281
282 if (num_coords == 1)
283 return coords[0];
284
285 if (num_coords == 3) {
286 /* LLVM has difficulties lowering 3-element vectors. */
287 coords[3] = bld_base->uint_bld.undef;
288 num_coords = 4;
289 }
290
291 return lp_build_gather_values(gallivm, coords, num_coords);
292 }
293
294 /**
295 * Append the extra mode bits that are used by image load and store.
296 */
297 static void image_append_args(
298 struct si_shader_context *ctx,
299 struct lp_build_emit_data * emit_data,
300 unsigned target,
301 bool atomic,
302 bool force_glc)
303 {
304 const struct tgsi_full_instruction *inst = emit_data->inst;
305 LLVMValueRef i1false = LLVMConstInt(ctx->i1, 0, 0);
306 LLVMValueRef i1true = LLVMConstInt(ctx->i1, 1, 0);
307 LLVMValueRef r128 = i1false;
308 LLVMValueRef da = tgsi_is_array_image(target) ? i1true : i1false;
309 LLVMValueRef glc =
310 force_glc ||
311 inst->Memory.Qualifier & (TGSI_MEMORY_COHERENT | TGSI_MEMORY_VOLATILE) ?
312 i1true : i1false;
313 LLVMValueRef slc = i1false;
314 LLVMValueRef lwe = i1false;
315
316 if (atomic || (HAVE_LLVM <= 0x0309)) {
317 emit_data->args[emit_data->arg_count++] = r128;
318 emit_data->args[emit_data->arg_count++] = da;
319 if (!atomic) {
320 emit_data->args[emit_data->arg_count++] = glc;
321 }
322 emit_data->args[emit_data->arg_count++] = slc;
323 return;
324 }
325
326 /* HAVE_LLVM >= 0x0400 */
327 emit_data->args[emit_data->arg_count++] = glc;
328 emit_data->args[emit_data->arg_count++] = slc;
329 emit_data->args[emit_data->arg_count++] = lwe;
330 emit_data->args[emit_data->arg_count++] = da;
331 }
332
333 /**
334 * Append the resource and indexing arguments for buffer intrinsics.
335 *
336 * \param rsrc the v4i32 buffer resource
337 * \param index index into the buffer (stride-based)
338 * \param offset byte offset into the buffer
339 */
340 static void buffer_append_args(
341 struct si_shader_context *ctx,
342 struct lp_build_emit_data *emit_data,
343 LLVMValueRef rsrc,
344 LLVMValueRef index,
345 LLVMValueRef offset,
346 bool atomic,
347 bool force_glc)
348 {
349 const struct tgsi_full_instruction *inst = emit_data->inst;
350 LLVMValueRef i1false = LLVMConstInt(ctx->i1, 0, 0);
351 LLVMValueRef i1true = LLVMConstInt(ctx->i1, 1, 0);
352
353 emit_data->args[emit_data->arg_count++] = rsrc;
354 emit_data->args[emit_data->arg_count++] = index; /* vindex */
355 emit_data->args[emit_data->arg_count++] = offset; /* voffset */
356 if (!atomic) {
357 emit_data->args[emit_data->arg_count++] =
358 force_glc ||
359 inst->Memory.Qualifier & (TGSI_MEMORY_COHERENT | TGSI_MEMORY_VOLATILE) ?
360 i1true : i1false; /* glc */
361 }
362 emit_data->args[emit_data->arg_count++] = i1false; /* slc */
363 }
364
365 static void load_fetch_args(
366 struct lp_build_tgsi_context * bld_base,
367 struct lp_build_emit_data * emit_data)
368 {
369 struct si_shader_context *ctx = si_shader_context(bld_base);
370 struct gallivm_state *gallivm = &ctx->gallivm;
371 const struct tgsi_full_instruction * inst = emit_data->inst;
372 unsigned target = inst->Memory.Texture;
373 LLVMValueRef rsrc;
374
375 emit_data->dst_type = ctx->v4f32;
376
377 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
378 inst->Src[0].Register.File == TGSI_FILE_CONSTBUF) {
379 LLVMBuilderRef builder = gallivm->builder;
380 LLVMValueRef offset;
381 LLVMValueRef tmp;
382
383 bool ubo = inst->Src[0].Register.File == TGSI_FILE_CONSTBUF;
384 rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], ubo);
385
386 tmp = lp_build_emit_fetch(bld_base, inst, 1, 0);
387 offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
388
389 buffer_append_args(ctx, emit_data, rsrc, ctx->i32_0,
390 offset, false, false);
391 } else if (inst->Src[0].Register.File == TGSI_FILE_IMAGE ||
392 tgsi_is_bindless_image_file(inst->Src[0].Register.File)) {
393 LLVMValueRef coords;
394
395 image_fetch_rsrc(bld_base, &inst->Src[0], false, target, &rsrc);
396 coords = image_fetch_coords(bld_base, inst, 1, rsrc);
397
398 if (target == TGSI_TEXTURE_BUFFER) {
399 buffer_append_args(ctx, emit_data, rsrc, coords,
400 ctx->i32_0, false, false);
401 } else {
402 emit_data->args[0] = coords;
403 emit_data->args[1] = rsrc;
404 emit_data->args[2] = LLVMConstInt(ctx->i32, 15, 0); /* dmask */
405 emit_data->arg_count = 3;
406
407 image_append_args(ctx, emit_data, target, false, false);
408 }
409 }
410 }
411
412 static unsigned get_load_intr_attribs(bool can_speculate)
413 {
414 /* READNONE means writes can't affect it, while READONLY means that
415 * writes can affect it. */
416 return can_speculate && HAVE_LLVM >= 0x0400 ?
417 LP_FUNC_ATTR_READNONE :
418 LP_FUNC_ATTR_READONLY;
419 }
420
421 static unsigned get_store_intr_attribs(bool writeonly_memory)
422 {
423 return writeonly_memory && HAVE_LLVM >= 0x0400 ?
424 LP_FUNC_ATTR_INACCESSIBLE_MEM_ONLY :
425 LP_FUNC_ATTR_WRITEONLY;
426 }
427
428 static void load_emit_buffer(struct si_shader_context *ctx,
429 struct lp_build_emit_data *emit_data,
430 bool can_speculate, bool allow_smem)
431 {
432 const struct tgsi_full_instruction *inst = emit_data->inst;
433 uint writemask = inst->Dst[0].Register.WriteMask;
434 uint count = util_last_bit(writemask);
435 LLVMValueRef *args = emit_data->args;
436
437 /* Don't use SMEM for shader buffer loads, because LLVM doesn't
438 * select SMEM for SI.load.const with a non-constant offset, and
439 * constant offsets practically don't exist with shader buffers.
440 *
441 * Also, SI.load.const doesn't use inst_offset when it's lowered
442 * to VMEM, so we just end up with more VALU instructions in the end
443 * and no benefit.
444 *
445 * TODO: Remove this line once LLVM can select SMEM with a non-constant
446 * offset, and can derive inst_offset when VMEM is selected.
447 * After that, si_memory_barrier should invalidate sL1 for shader
448 * buffers.
449 */
450
451 assert(LLVMConstIntGetZExtValue(args[1]) == 0); /* vindex */
452 emit_data->output[emit_data->chan] =
453 ac_build_buffer_load(&ctx->ac, args[0], count, NULL,
454 args[2], NULL, 0,
455 LLVMConstIntGetZExtValue(args[3]),
456 LLVMConstIntGetZExtValue(args[4]),
457 can_speculate, allow_smem);
458 }
459
460 static LLVMValueRef get_memory_ptr(struct si_shader_context *ctx,
461 const struct tgsi_full_instruction *inst,
462 LLVMTypeRef type, int arg)
463 {
464 struct gallivm_state *gallivm = &ctx->gallivm;
465 LLVMBuilderRef builder = gallivm->builder;
466 LLVMValueRef offset, ptr;
467 int addr_space;
468
469 offset = lp_build_emit_fetch(&ctx->bld_base, inst, arg, 0);
470 offset = LLVMBuildBitCast(builder, offset, ctx->i32, "");
471
472 ptr = ctx->shared_memory;
473 ptr = LLVMBuildGEP(builder, ptr, &offset, 1, "");
474 addr_space = LLVMGetPointerAddressSpace(LLVMTypeOf(ptr));
475 ptr = LLVMBuildBitCast(builder, ptr, LLVMPointerType(type, addr_space), "");
476
477 return ptr;
478 }
479
480 static void load_emit_memory(
481 struct si_shader_context *ctx,
482 struct lp_build_emit_data *emit_data)
483 {
484 const struct tgsi_full_instruction *inst = emit_data->inst;
485 struct gallivm_state *gallivm = &ctx->gallivm;
486 LLVMBuilderRef builder = gallivm->builder;
487 unsigned writemask = inst->Dst[0].Register.WriteMask;
488 LLVMValueRef channels[4], ptr, derived_ptr, index;
489 int chan;
490
491 ptr = get_memory_ptr(ctx, inst, ctx->f32, 1);
492
493 for (chan = 0; chan < 4; ++chan) {
494 if (!(writemask & (1 << chan))) {
495 channels[chan] = LLVMGetUndef(ctx->f32);
496 continue;
497 }
498
499 index = LLVMConstInt(ctx->i32, chan, 0);
500 derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
501 channels[chan] = LLVMBuildLoad(builder, derived_ptr, "");
502 }
503 emit_data->output[emit_data->chan] = lp_build_gather_values(gallivm, channels, 4);
504 }
505
506 /**
507 * Return true if the memory accessed by a LOAD or STORE instruction is
508 * read-only or write-only, respectively.
509 *
510 * \param shader_buffers_reverse_access_mask
511 * For LOAD, set this to (store | atomic) slot usage in the shader.
512 * For STORE, set this to (load | atomic) slot usage in the shader.
513 * \param images_reverse_access_mask Same as above, but for images.
514 */
515 static bool is_oneway_access_only(const struct tgsi_full_instruction *inst,
516 const struct tgsi_shader_info *info,
517 unsigned shader_buffers_reverse_access_mask,
518 unsigned images_reverse_access_mask)
519 {
520 /* RESTRICT means NOALIAS.
521 * If there are no writes, we can assume the accessed memory is read-only.
522 * If there are no reads, we can assume the accessed memory is write-only.
523 */
524 if (inst->Memory.Qualifier & TGSI_MEMORY_RESTRICT) {
525 unsigned reverse_access_mask;
526
527 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
528 reverse_access_mask = shader_buffers_reverse_access_mask;
529 } else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
530 reverse_access_mask = info->images_buffers &
531 images_reverse_access_mask;
532 } else {
533 reverse_access_mask = ~info->images_buffers &
534 images_reverse_access_mask;
535 }
536
537 if (inst->Src[0].Register.Indirect) {
538 if (!reverse_access_mask)
539 return true;
540 } else {
541 if (!(reverse_access_mask &
542 (1u << inst->Src[0].Register.Index)))
543 return true;
544 }
545 }
546
547 /* If there are no buffer writes (for both shader buffers & image
548 * buffers), it implies that buffer memory is read-only.
549 * If there are no buffer reads (for both shader buffers & image
550 * buffers), it implies that buffer memory is write-only.
551 *
552 * Same for the case when there are no writes/reads for non-buffer
553 * images.
554 */
555 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
556 (inst->Memory.Texture == TGSI_TEXTURE_BUFFER &&
557 (inst->Src[0].Register.File == TGSI_FILE_IMAGE ||
558 tgsi_is_bindless_image_file(inst->Src[0].Register.File)))) {
559 if (!shader_buffers_reverse_access_mask &&
560 !(info->images_buffers & images_reverse_access_mask))
561 return true;
562 } else {
563 if (!(~info->images_buffers & images_reverse_access_mask))
564 return true;
565 }
566 return false;
567 }
568
569 static void load_emit(
570 const struct lp_build_tgsi_action *action,
571 struct lp_build_tgsi_context *bld_base,
572 struct lp_build_emit_data *emit_data)
573 {
574 struct si_shader_context *ctx = si_shader_context(bld_base);
575 struct gallivm_state *gallivm = &ctx->gallivm;
576 LLVMBuilderRef builder = gallivm->builder;
577 const struct tgsi_full_instruction * inst = emit_data->inst;
578 const struct tgsi_shader_info *info = &ctx->shader->selector->info;
579 char intrinsic_name[64];
580 bool can_speculate = false;
581
582 if (inst->Src[0].Register.File == TGSI_FILE_MEMORY) {
583 load_emit_memory(ctx, emit_data);
584 return;
585 }
586
587 if (inst->Src[0].Register.File == TGSI_FILE_CONSTBUF) {
588 load_emit_buffer(ctx, emit_data, true, true);
589 return;
590 }
591
592 if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
593 si_emit_waitcnt(ctx, VM_CNT);
594
595 can_speculate = !(inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE) &&
596 is_oneway_access_only(inst, info,
597 info->shader_buffers_store |
598 info->shader_buffers_atomic,
599 info->images_store |
600 info->images_atomic);
601
602 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
603 load_emit_buffer(ctx, emit_data, can_speculate, false);
604 return;
605 }
606
607 if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
608 emit_data->output[emit_data->chan] =
609 lp_build_intrinsic(
610 builder, "llvm.amdgcn.buffer.load.format.v4f32", emit_data->dst_type,
611 emit_data->args, emit_data->arg_count,
612 get_load_intr_attribs(can_speculate));
613 } else {
614 ac_get_image_intr_name("llvm.amdgcn.image.load",
615 emit_data->dst_type, /* vdata */
616 LLVMTypeOf(emit_data->args[0]), /* coords */
617 LLVMTypeOf(emit_data->args[1]), /* rsrc */
618 intrinsic_name, sizeof(intrinsic_name));
619
620 emit_data->output[emit_data->chan] =
621 lp_build_intrinsic(
622 builder, intrinsic_name, emit_data->dst_type,
623 emit_data->args, emit_data->arg_count,
624 get_load_intr_attribs(can_speculate));
625 }
626 }
627
628 static void store_fetch_args(
629 struct lp_build_tgsi_context * bld_base,
630 struct lp_build_emit_data * emit_data)
631 {
632 struct si_shader_context *ctx = si_shader_context(bld_base);
633 struct gallivm_state *gallivm = &ctx->gallivm;
634 LLVMBuilderRef builder = gallivm->builder;
635 const struct tgsi_full_instruction * inst = emit_data->inst;
636 struct tgsi_full_src_register memory;
637 LLVMValueRef chans[4];
638 LLVMValueRef data;
639 LLVMValueRef rsrc;
640 unsigned chan;
641
642 emit_data->dst_type = LLVMVoidTypeInContext(gallivm->context);
643
644 for (chan = 0; chan < 4; ++chan) {
645 chans[chan] = lp_build_emit_fetch(bld_base, inst, 1, chan);
646 }
647 data = lp_build_gather_values(gallivm, chans, 4);
648
649 emit_data->args[emit_data->arg_count++] = data;
650
651 memory = tgsi_full_src_register_from_dst(&inst->Dst[0]);
652
653 if (inst->Dst[0].Register.File == TGSI_FILE_BUFFER) {
654 LLVMValueRef offset;
655 LLVMValueRef tmp;
656
657 rsrc = shader_buffer_fetch_rsrc(ctx, &memory, false);
658
659 tmp = lp_build_emit_fetch(bld_base, inst, 0, 0);
660 offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
661
662 buffer_append_args(ctx, emit_data, rsrc, ctx->i32_0,
663 offset, false, false);
664 } else if (inst->Dst[0].Register.File == TGSI_FILE_IMAGE ||
665 tgsi_is_bindless_image_file(inst->Dst[0].Register.File)) {
666 unsigned target = inst->Memory.Texture;
667 LLVMValueRef coords;
668
669 /* 8bit/16bit TC L1 write corruption bug on SI.
670 * All store opcodes not aligned to a dword are affected.
671 *
672 * The only way to get unaligned stores in radeonsi is through
673 * shader images.
674 */
675 bool force_glc = ctx->screen->b.chip_class == SI;
676
677 image_fetch_rsrc(bld_base, &memory, true, target, &rsrc);
678 coords = image_fetch_coords(bld_base, inst, 0, rsrc);
679
680 if (target == TGSI_TEXTURE_BUFFER) {
681 buffer_append_args(ctx, emit_data, rsrc, coords,
682 ctx->i32_0, false, force_glc);
683 } else {
684 emit_data->args[1] = coords;
685 emit_data->args[2] = rsrc;
686 emit_data->args[3] = LLVMConstInt(ctx->i32, 15, 0); /* dmask */
687 emit_data->arg_count = 4;
688
689 image_append_args(ctx, emit_data, target, false, force_glc);
690 }
691 }
692 }
693
694 static void store_emit_buffer(
695 struct si_shader_context *ctx,
696 struct lp_build_emit_data *emit_data,
697 bool writeonly_memory)
698 {
699 const struct tgsi_full_instruction *inst = emit_data->inst;
700 struct gallivm_state *gallivm = &ctx->gallivm;
701 LLVMBuilderRef builder = gallivm->builder;
702 LLVMValueRef base_data = emit_data->args[0];
703 LLVMValueRef base_offset = emit_data->args[3];
704 unsigned writemask = inst->Dst[0].Register.WriteMask;
705
706 while (writemask) {
707 int start, count;
708 const char *intrinsic_name;
709 LLVMValueRef data;
710 LLVMValueRef offset;
711 LLVMValueRef tmp;
712
713 u_bit_scan_consecutive_range(&writemask, &start, &count);
714
715 /* Due to an LLVM limitation, split 3-element writes
716 * into a 2-element and a 1-element write. */
717 if (count == 3) {
718 writemask |= 1 << (start + 2);
719 count = 2;
720 }
721
722 if (count == 4) {
723 data = base_data;
724 intrinsic_name = "llvm.amdgcn.buffer.store.v4f32";
725 } else if (count == 2) {
726 LLVMTypeRef v2f32 = LLVMVectorType(ctx->f32, 2);
727
728 tmp = LLVMBuildExtractElement(
729 builder, base_data,
730 LLVMConstInt(ctx->i32, start, 0), "");
731 data = LLVMBuildInsertElement(
732 builder, LLVMGetUndef(v2f32), tmp,
733 ctx->i32_0, "");
734
735 tmp = LLVMBuildExtractElement(
736 builder, base_data,
737 LLVMConstInt(ctx->i32, start + 1, 0), "");
738 data = LLVMBuildInsertElement(
739 builder, data, tmp, ctx->i32_1, "");
740
741 intrinsic_name = "llvm.amdgcn.buffer.store.v2f32";
742 } else {
743 assert(count == 1);
744 data = LLVMBuildExtractElement(
745 builder, base_data,
746 LLVMConstInt(ctx->i32, start, 0), "");
747 intrinsic_name = "llvm.amdgcn.buffer.store.f32";
748 }
749
750 offset = base_offset;
751 if (start != 0) {
752 offset = LLVMBuildAdd(
753 builder, offset,
754 LLVMConstInt(ctx->i32, start * 4, 0), "");
755 }
756
757 emit_data->args[0] = data;
758 emit_data->args[3] = offset;
759
760 lp_build_intrinsic(
761 builder, intrinsic_name, emit_data->dst_type,
762 emit_data->args, emit_data->arg_count,
763 get_store_intr_attribs(writeonly_memory));
764 }
765 }
766
767 static void store_emit_memory(
768 struct si_shader_context *ctx,
769 struct lp_build_emit_data *emit_data)
770 {
771 const struct tgsi_full_instruction *inst = emit_data->inst;
772 struct gallivm_state *gallivm = &ctx->gallivm;
773 LLVMBuilderRef builder = gallivm->builder;
774 unsigned writemask = inst->Dst[0].Register.WriteMask;
775 LLVMValueRef ptr, derived_ptr, data, index;
776 int chan;
777
778 ptr = get_memory_ptr(ctx, inst, ctx->f32, 0);
779
780 for (chan = 0; chan < 4; ++chan) {
781 if (!(writemask & (1 << chan))) {
782 continue;
783 }
784 data = lp_build_emit_fetch(&ctx->bld_base, inst, 1, chan);
785 index = LLVMConstInt(ctx->i32, chan, 0);
786 derived_ptr = LLVMBuildGEP(builder, ptr, &index, 1, "");
787 LLVMBuildStore(builder, data, derived_ptr);
788 }
789 }
790
791 static void store_emit(
792 const struct lp_build_tgsi_action *action,
793 struct lp_build_tgsi_context *bld_base,
794 struct lp_build_emit_data *emit_data)
795 {
796 struct si_shader_context *ctx = si_shader_context(bld_base);
797 struct gallivm_state *gallivm = &ctx->gallivm;
798 LLVMBuilderRef builder = gallivm->builder;
799 const struct tgsi_full_instruction * inst = emit_data->inst;
800 const struct tgsi_shader_info *info = &ctx->shader->selector->info;
801 unsigned target = inst->Memory.Texture;
802 char intrinsic_name[64];
803 bool writeonly_memory = false;
804
805 if (inst->Dst[0].Register.File == TGSI_FILE_MEMORY) {
806 store_emit_memory(ctx, emit_data);
807 return;
808 }
809
810 if (inst->Memory.Qualifier & TGSI_MEMORY_VOLATILE)
811 si_emit_waitcnt(ctx, VM_CNT);
812
813 writeonly_memory = is_oneway_access_only(inst, info,
814 info->shader_buffers_load |
815 info->shader_buffers_atomic,
816 info->images_load |
817 info->images_atomic);
818
819 if (inst->Dst[0].Register.File == TGSI_FILE_BUFFER) {
820 store_emit_buffer(ctx, emit_data, writeonly_memory);
821 return;
822 }
823
824 if (target == TGSI_TEXTURE_BUFFER) {
825 emit_data->output[emit_data->chan] = lp_build_intrinsic(
826 builder, "llvm.amdgcn.buffer.store.format.v4f32",
827 emit_data->dst_type, emit_data->args,
828 emit_data->arg_count,
829 get_store_intr_attribs(writeonly_memory));
830 } else {
831 ac_get_image_intr_name("llvm.amdgcn.image.store",
832 LLVMTypeOf(emit_data->args[0]), /* vdata */
833 LLVMTypeOf(emit_data->args[1]), /* coords */
834 LLVMTypeOf(emit_data->args[2]), /* rsrc */
835 intrinsic_name, sizeof(intrinsic_name));
836
837 emit_data->output[emit_data->chan] =
838 lp_build_intrinsic(
839 builder, intrinsic_name, emit_data->dst_type,
840 emit_data->args, emit_data->arg_count,
841 get_store_intr_attribs(writeonly_memory));
842 }
843 }
844
845 static void atomic_fetch_args(
846 struct lp_build_tgsi_context * bld_base,
847 struct lp_build_emit_data * emit_data)
848 {
849 struct si_shader_context *ctx = si_shader_context(bld_base);
850 struct gallivm_state *gallivm = &ctx->gallivm;
851 LLVMBuilderRef builder = gallivm->builder;
852 const struct tgsi_full_instruction * inst = emit_data->inst;
853 LLVMValueRef data1, data2;
854 LLVMValueRef rsrc;
855 LLVMValueRef tmp;
856
857 emit_data->dst_type = ctx->f32;
858
859 tmp = lp_build_emit_fetch(bld_base, inst, 2, 0);
860 data1 = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
861
862 if (inst->Instruction.Opcode == TGSI_OPCODE_ATOMCAS) {
863 tmp = lp_build_emit_fetch(bld_base, inst, 3, 0);
864 data2 = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
865 }
866
867 /* llvm.amdgcn.image/buffer.atomic.cmpswap reflect the hardware order
868 * of arguments, which is reversed relative to TGSI (and GLSL)
869 */
870 if (inst->Instruction.Opcode == TGSI_OPCODE_ATOMCAS)
871 emit_data->args[emit_data->arg_count++] = data2;
872 emit_data->args[emit_data->arg_count++] = data1;
873
874 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
875 LLVMValueRef offset;
876
877 rsrc = shader_buffer_fetch_rsrc(ctx, &inst->Src[0], false);
878
879 tmp = lp_build_emit_fetch(bld_base, inst, 1, 0);
880 offset = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
881
882 buffer_append_args(ctx, emit_data, rsrc, ctx->i32_0,
883 offset, true, false);
884 } else if (inst->Src[0].Register.File == TGSI_FILE_IMAGE ||
885 tgsi_is_bindless_image_file(inst->Src[0].Register.File)) {
886 unsigned target = inst->Memory.Texture;
887 LLVMValueRef coords;
888
889 image_fetch_rsrc(bld_base, &inst->Src[0], true, target, &rsrc);
890 coords = image_fetch_coords(bld_base, inst, 1, rsrc);
891
892 if (target == TGSI_TEXTURE_BUFFER) {
893 buffer_append_args(ctx, emit_data, rsrc, coords,
894 ctx->i32_0, true, false);
895 } else {
896 emit_data->args[emit_data->arg_count++] = coords;
897 emit_data->args[emit_data->arg_count++] = rsrc;
898
899 image_append_args(ctx, emit_data, target, true, false);
900 }
901 }
902 }
903
904 static void atomic_emit_memory(struct si_shader_context *ctx,
905 struct lp_build_emit_data *emit_data) {
906 struct gallivm_state *gallivm = &ctx->gallivm;
907 LLVMBuilderRef builder = gallivm->builder;
908 const struct tgsi_full_instruction * inst = emit_data->inst;
909 LLVMValueRef ptr, result, arg;
910
911 ptr = get_memory_ptr(ctx, inst, ctx->i32, 1);
912
913 arg = lp_build_emit_fetch(&ctx->bld_base, inst, 2, 0);
914 arg = LLVMBuildBitCast(builder, arg, ctx->i32, "");
915
916 if (inst->Instruction.Opcode == TGSI_OPCODE_ATOMCAS) {
917 LLVMValueRef new_data;
918 new_data = lp_build_emit_fetch(&ctx->bld_base,
919 inst, 3, 0);
920
921 new_data = LLVMBuildBitCast(builder, new_data, ctx->i32, "");
922
923 result = LLVMBuildAtomicCmpXchg(builder, ptr, arg, new_data,
924 LLVMAtomicOrderingSequentiallyConsistent,
925 LLVMAtomicOrderingSequentiallyConsistent,
926 false);
927
928 result = LLVMBuildExtractValue(builder, result, 0, "");
929 } else {
930 LLVMAtomicRMWBinOp op;
931
932 switch(inst->Instruction.Opcode) {
933 case TGSI_OPCODE_ATOMUADD:
934 op = LLVMAtomicRMWBinOpAdd;
935 break;
936 case TGSI_OPCODE_ATOMXCHG:
937 op = LLVMAtomicRMWBinOpXchg;
938 break;
939 case TGSI_OPCODE_ATOMAND:
940 op = LLVMAtomicRMWBinOpAnd;
941 break;
942 case TGSI_OPCODE_ATOMOR:
943 op = LLVMAtomicRMWBinOpOr;
944 break;
945 case TGSI_OPCODE_ATOMXOR:
946 op = LLVMAtomicRMWBinOpXor;
947 break;
948 case TGSI_OPCODE_ATOMUMIN:
949 op = LLVMAtomicRMWBinOpUMin;
950 break;
951 case TGSI_OPCODE_ATOMUMAX:
952 op = LLVMAtomicRMWBinOpUMax;
953 break;
954 case TGSI_OPCODE_ATOMIMIN:
955 op = LLVMAtomicRMWBinOpMin;
956 break;
957 case TGSI_OPCODE_ATOMIMAX:
958 op = LLVMAtomicRMWBinOpMax;
959 break;
960 default:
961 unreachable("unknown atomic opcode");
962 }
963
964 result = LLVMBuildAtomicRMW(builder, op, ptr, arg,
965 LLVMAtomicOrderingSequentiallyConsistent,
966 false);
967 }
968 emit_data->output[emit_data->chan] = LLVMBuildBitCast(builder, result, emit_data->dst_type, "");
969 }
970
971 static void atomic_emit(
972 const struct lp_build_tgsi_action *action,
973 struct lp_build_tgsi_context *bld_base,
974 struct lp_build_emit_data *emit_data)
975 {
976 struct si_shader_context *ctx = si_shader_context(bld_base);
977 struct gallivm_state *gallivm = &ctx->gallivm;
978 LLVMBuilderRef builder = gallivm->builder;
979 const struct tgsi_full_instruction * inst = emit_data->inst;
980 char intrinsic_name[40];
981 LLVMValueRef tmp;
982
983 if (inst->Src[0].Register.File == TGSI_FILE_MEMORY) {
984 atomic_emit_memory(ctx, emit_data);
985 return;
986 }
987
988 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER ||
989 inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
990 snprintf(intrinsic_name, sizeof(intrinsic_name),
991 "llvm.amdgcn.buffer.atomic.%s", action->intr_name);
992 } else {
993 LLVMValueRef coords;
994 char coords_type[8];
995
996 if (inst->Instruction.Opcode == TGSI_OPCODE_ATOMCAS)
997 coords = emit_data->args[2];
998 else
999 coords = emit_data->args[1];
1000
1001 ac_build_type_name_for_intr(LLVMTypeOf(coords), coords_type, sizeof(coords_type));
1002 snprintf(intrinsic_name, sizeof(intrinsic_name),
1003 "llvm.amdgcn.image.atomic.%s.%s",
1004 action->intr_name, coords_type);
1005 }
1006
1007 tmp = lp_build_intrinsic(
1008 builder, intrinsic_name, ctx->i32,
1009 emit_data->args, emit_data->arg_count, 0);
1010 emit_data->output[emit_data->chan] =
1011 LLVMBuildBitCast(builder, tmp, ctx->f32, "");
1012 }
1013
1014 static void set_tex_fetch_args(struct si_shader_context *ctx,
1015 struct lp_build_emit_data *emit_data,
1016 unsigned target,
1017 LLVMValueRef res_ptr, LLVMValueRef samp_ptr,
1018 LLVMValueRef *param, unsigned count,
1019 unsigned dmask)
1020 {
1021 struct gallivm_state *gallivm = &ctx->gallivm;
1022 struct ac_image_args args = {};
1023
1024 /* Pad to power of two vector */
1025 while (count < util_next_power_of_two(count))
1026 param[count++] = LLVMGetUndef(ctx->i32);
1027
1028 if (count > 1)
1029 args.addr = lp_build_gather_values(gallivm, param, count);
1030 else
1031 args.addr = param[0];
1032
1033 args.resource = res_ptr;
1034 args.sampler = samp_ptr;
1035 args.dmask = dmask;
1036 args.unorm = target == TGSI_TEXTURE_RECT ||
1037 target == TGSI_TEXTURE_SHADOWRECT;
1038 args.da = tgsi_is_array_sampler(target);
1039
1040 /* Ugly, but we seem to have no other choice right now. */
1041 STATIC_ASSERT(sizeof(args) <= sizeof(emit_data->args));
1042 memcpy(emit_data->args, &args, sizeof(args));
1043 }
1044
1045 static LLVMValueRef fix_resinfo(struct si_shader_context *ctx,
1046 unsigned target, LLVMValueRef out)
1047 {
1048 LLVMBuilderRef builder = ctx->gallivm.builder;
1049
1050 /* 1D textures are allocated and used as 2D on GFX9. */
1051 if (ctx->screen->b.chip_class >= GFX9 &&
1052 (target == TGSI_TEXTURE_1D_ARRAY ||
1053 target == TGSI_TEXTURE_SHADOW1D_ARRAY)) {
1054 LLVMValueRef layers =
1055 LLVMBuildExtractElement(builder, out,
1056 LLVMConstInt(ctx->i32, 2, 0), "");
1057 out = LLVMBuildInsertElement(builder, out, layers,
1058 ctx->i32_1, "");
1059 }
1060
1061 /* Divide the number of layers by 6 to get the number of cubes. */
1062 if (target == TGSI_TEXTURE_CUBE_ARRAY ||
1063 target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
1064 LLVMValueRef imm2 = LLVMConstInt(ctx->i32, 2, 0);
1065
1066 LLVMValueRef z = LLVMBuildExtractElement(builder, out, imm2, "");
1067 z = LLVMBuildSDiv(builder, z, LLVMConstInt(ctx->i32, 6, 0), "");
1068
1069 out = LLVMBuildInsertElement(builder, out, z, imm2, "");
1070 }
1071 return out;
1072 }
1073
1074 static void resq_fetch_args(
1075 struct lp_build_tgsi_context * bld_base,
1076 struct lp_build_emit_data * emit_data)
1077 {
1078 struct si_shader_context *ctx = si_shader_context(bld_base);
1079 const struct tgsi_full_instruction *inst = emit_data->inst;
1080 const struct tgsi_full_src_register *reg = &inst->Src[0];
1081
1082 emit_data->dst_type = ctx->v4i32;
1083
1084 if (reg->Register.File == TGSI_FILE_BUFFER) {
1085 emit_data->args[0] = shader_buffer_fetch_rsrc(ctx, reg, false);
1086 emit_data->arg_count = 1;
1087 } else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
1088 image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
1089 &emit_data->args[0]);
1090 emit_data->arg_count = 1;
1091 } else {
1092 LLVMValueRef res_ptr;
1093 unsigned image_target;
1094
1095 if (inst->Memory.Texture == TGSI_TEXTURE_3D)
1096 image_target = TGSI_TEXTURE_2D_ARRAY;
1097 else
1098 image_target = inst->Memory.Texture;
1099
1100 image_fetch_rsrc(bld_base, reg, false, inst->Memory.Texture,
1101 &res_ptr);
1102 set_tex_fetch_args(ctx, emit_data, image_target,
1103 res_ptr, NULL, &ctx->i32_0, 1,
1104 0xf);
1105 }
1106 }
1107
1108 static void resq_emit(
1109 const struct lp_build_tgsi_action *action,
1110 struct lp_build_tgsi_context *bld_base,
1111 struct lp_build_emit_data *emit_data)
1112 {
1113 struct si_shader_context *ctx = si_shader_context(bld_base);
1114 struct gallivm_state *gallivm = &ctx->gallivm;
1115 LLVMBuilderRef builder = gallivm->builder;
1116 const struct tgsi_full_instruction *inst = emit_data->inst;
1117 LLVMValueRef out;
1118
1119 if (inst->Src[0].Register.File == TGSI_FILE_BUFFER) {
1120 out = LLVMBuildExtractElement(builder, emit_data->args[0],
1121 LLVMConstInt(ctx->i32, 2, 0), "");
1122 } else if (inst->Memory.Texture == TGSI_TEXTURE_BUFFER) {
1123 out = get_buffer_size(bld_base, emit_data->args[0]);
1124 } else {
1125 struct ac_image_args args;
1126
1127 memcpy(&args, emit_data->args, sizeof(args)); /* ugly */
1128 args.opcode = ac_image_get_resinfo;
1129 out = ac_build_image_opcode(&ctx->ac, &args);
1130
1131 out = fix_resinfo(ctx, inst->Memory.Texture, out);
1132 }
1133
1134 emit_data->output[emit_data->chan] = out;
1135 }
1136
1137 /**
1138 * Load an image view, fmask view. or sampler state descriptor.
1139 */
1140 LLVMValueRef si_load_sampler_desc(struct si_shader_context *ctx,
1141 LLVMValueRef list, LLVMValueRef index,
1142 enum ac_descriptor_type type)
1143 {
1144 struct gallivm_state *gallivm = &ctx->gallivm;
1145 LLVMBuilderRef builder = gallivm->builder;
1146
1147 switch (type) {
1148 case AC_DESC_IMAGE:
1149 /* The image is at [0:7]. */
1150 index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, 2, 0), "");
1151 break;
1152 case AC_DESC_BUFFER:
1153 /* The buffer is in [4:7]. */
1154 index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, 4, 0), "");
1155 index = LLVMBuildAdd(builder, index, ctx->i32_1, "");
1156 list = LLVMBuildPointerCast(builder, list,
1157 si_const_array(ctx->v4i32, 0), "");
1158 break;
1159 case AC_DESC_FMASK:
1160 /* The FMASK is at [8:15]. */
1161 index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, 2, 0), "");
1162 index = LLVMBuildAdd(builder, index, ctx->i32_1, "");
1163 break;
1164 case AC_DESC_SAMPLER:
1165 /* The sampler state is at [12:15]. */
1166 index = LLVMBuildMul(builder, index, LLVMConstInt(ctx->i32, 4, 0), "");
1167 index = LLVMBuildAdd(builder, index, LLVMConstInt(ctx->i32, 3, 0), "");
1168 list = LLVMBuildPointerCast(builder, list,
1169 si_const_array(ctx->v4i32, 0), "");
1170 break;
1171 }
1172
1173 return ac_build_indexed_load_const(&ctx->ac, list, index);
1174 }
1175
1176 /* Disable anisotropic filtering if BASE_LEVEL == LAST_LEVEL.
1177 *
1178 * SI-CI:
1179 * If BASE_LEVEL == LAST_LEVEL, the shader must disable anisotropic
1180 * filtering manually. The driver sets img7 to a mask clearing
1181 * MAX_ANISO_RATIO if BASE_LEVEL == LAST_LEVEL. The shader must do:
1182 * s_and_b32 samp0, samp0, img7
1183 *
1184 * VI:
1185 * The ANISO_OVERRIDE sampler field enables this fix in TA.
1186 */
1187 static LLVMValueRef sici_fix_sampler_aniso(struct si_shader_context *ctx,
1188 LLVMValueRef res, LLVMValueRef samp)
1189 {
1190 LLVMBuilderRef builder = ctx->gallivm.builder;
1191 LLVMValueRef img7, samp0;
1192
1193 if (ctx->screen->b.chip_class >= VI)
1194 return samp;
1195
1196 img7 = LLVMBuildExtractElement(builder, res,
1197 LLVMConstInt(ctx->i32, 7, 0), "");
1198 samp0 = LLVMBuildExtractElement(builder, samp,
1199 ctx->i32_0, "");
1200 samp0 = LLVMBuildAnd(builder, samp0, img7, "");
1201 return LLVMBuildInsertElement(builder, samp, samp0,
1202 ctx->i32_0, "");
1203 }
1204
1205 static void tex_fetch_ptrs(
1206 struct lp_build_tgsi_context *bld_base,
1207 struct lp_build_emit_data *emit_data,
1208 LLVMValueRef *res_ptr, LLVMValueRef *samp_ptr, LLVMValueRef *fmask_ptr)
1209 {
1210 struct si_shader_context *ctx = si_shader_context(bld_base);
1211 LLVMValueRef list = LLVMGetParam(ctx->main_fn, ctx->param_samplers_and_images);
1212 const struct tgsi_full_instruction *inst = emit_data->inst;
1213 const struct tgsi_full_src_register *reg;
1214 unsigned target = inst->Texture.Texture;
1215 unsigned sampler_src;
1216 LLVMValueRef index;
1217
1218 sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
1219 reg = &emit_data->inst->Src[sampler_src];
1220
1221 if (reg->Register.Indirect) {
1222 index = si_get_bounded_indirect_index(ctx,
1223 &reg->Indirect,
1224 reg->Register.Index,
1225 ctx->num_samplers);
1226 index = LLVMBuildAdd(ctx->gallivm.builder, index,
1227 LLVMConstInt(ctx->i32, SI_NUM_IMAGES / 2, 0), "");
1228 } else {
1229 index = LLVMConstInt(ctx->i32,
1230 si_get_sampler_slot(reg->Register.Index), 0);
1231 }
1232
1233 if (reg->Register.File != TGSI_FILE_SAMPLER) {
1234 /* Bindless descriptors are accessible from a different pair of
1235 * user SGPR indices.
1236 */
1237 list = LLVMGetParam(ctx->main_fn,
1238 ctx->param_bindless_samplers_and_images);
1239 index = lp_build_emit_fetch_src(bld_base, reg,
1240 TGSI_TYPE_UNSIGNED, 0);
1241 }
1242
1243 if (target == TGSI_TEXTURE_BUFFER)
1244 *res_ptr = si_load_sampler_desc(ctx, list, index, AC_DESC_BUFFER);
1245 else
1246 *res_ptr = si_load_sampler_desc(ctx, list, index, AC_DESC_IMAGE);
1247
1248 if (samp_ptr)
1249 *samp_ptr = NULL;
1250 if (fmask_ptr)
1251 *fmask_ptr = NULL;
1252
1253 if (target == TGSI_TEXTURE_2D_MSAA ||
1254 target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
1255 if (fmask_ptr)
1256 *fmask_ptr = si_load_sampler_desc(ctx, list, index,
1257 AC_DESC_FMASK);
1258 } else if (target != TGSI_TEXTURE_BUFFER) {
1259 if (samp_ptr) {
1260 *samp_ptr = si_load_sampler_desc(ctx, list, index,
1261 AC_DESC_SAMPLER);
1262 *samp_ptr = sici_fix_sampler_aniso(ctx, *res_ptr, *samp_ptr);
1263 }
1264 }
1265 }
1266
1267 static void txq_fetch_args(
1268 struct lp_build_tgsi_context *bld_base,
1269 struct lp_build_emit_data *emit_data)
1270 {
1271 struct si_shader_context *ctx = si_shader_context(bld_base);
1272 const struct tgsi_full_instruction *inst = emit_data->inst;
1273 unsigned target = inst->Texture.Texture;
1274 LLVMValueRef res_ptr;
1275 LLVMValueRef address;
1276
1277 tex_fetch_ptrs(bld_base, emit_data, &res_ptr, NULL, NULL);
1278
1279 if (target == TGSI_TEXTURE_BUFFER) {
1280 /* Read the size from the buffer descriptor directly. */
1281 emit_data->args[0] = get_buffer_size(bld_base, res_ptr);
1282 return;
1283 }
1284
1285 /* Textures - set the mip level. */
1286 address = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
1287
1288 set_tex_fetch_args(ctx, emit_data, target, res_ptr,
1289 NULL, &address, 1, 0xf);
1290 }
1291
1292 static void txq_emit(const struct lp_build_tgsi_action *action,
1293 struct lp_build_tgsi_context *bld_base,
1294 struct lp_build_emit_data *emit_data)
1295 {
1296 struct si_shader_context *ctx = si_shader_context(bld_base);
1297 struct ac_image_args args;
1298 unsigned target = emit_data->inst->Texture.Texture;
1299
1300 if (target == TGSI_TEXTURE_BUFFER) {
1301 /* Just return the buffer size. */
1302 emit_data->output[emit_data->chan] = emit_data->args[0];
1303 return;
1304 }
1305
1306 memcpy(&args, emit_data->args, sizeof(args)); /* ugly */
1307
1308 args.opcode = ac_image_get_resinfo;
1309 LLVMValueRef result = ac_build_image_opcode(&ctx->ac, &args);
1310
1311 emit_data->output[emit_data->chan] = fix_resinfo(ctx, target, result);
1312 }
1313
1314 static void tex_fetch_args(
1315 struct lp_build_tgsi_context *bld_base,
1316 struct lp_build_emit_data *emit_data)
1317 {
1318 struct si_shader_context *ctx = si_shader_context(bld_base);
1319 struct gallivm_state *gallivm = &ctx->gallivm;
1320 const struct tgsi_full_instruction *inst = emit_data->inst;
1321 unsigned opcode = inst->Instruction.Opcode;
1322 unsigned target = inst->Texture.Texture;
1323 LLVMValueRef coords[5], derivs[6];
1324 LLVMValueRef address[16];
1325 unsigned num_coords = tgsi_util_get_texture_coord_dim(target);
1326 int ref_pos = tgsi_util_get_shadow_ref_src_index(target);
1327 unsigned count = 0;
1328 unsigned chan;
1329 unsigned num_deriv_channels = 0;
1330 bool has_offset = inst->Texture.NumOffsets > 0;
1331 LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
1332 unsigned dmask = 0xf;
1333
1334 tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
1335
1336 if (target == TGSI_TEXTURE_BUFFER) {
1337 emit_data->dst_type = ctx->v4f32;
1338 emit_data->args[0] = res_ptr;
1339 emit_data->args[1] = ctx->i32_0;
1340 emit_data->args[2] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X);
1341 emit_data->arg_count = 3;
1342 return;
1343 }
1344
1345 /* Fetch and project texture coordinates */
1346 coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
1347 for (chan = 0; chan < 3; chan++ ) {
1348 coords[chan] = lp_build_emit_fetch(bld_base,
1349 emit_data->inst, 0,
1350 chan);
1351 if (opcode == TGSI_OPCODE_TXP)
1352 coords[chan] = lp_build_emit_llvm_binary(bld_base,
1353 TGSI_OPCODE_DIV,
1354 coords[chan],
1355 coords[3]);
1356 }
1357
1358 if (opcode == TGSI_OPCODE_TXP)
1359 coords[3] = bld_base->base.one;
1360
1361 /* Pack offsets. */
1362 if (has_offset &&
1363 opcode != TGSI_OPCODE_TXF &&
1364 opcode != TGSI_OPCODE_TXF_LZ) {
1365 /* The offsets are six-bit signed integers packed like this:
1366 * X=[5:0], Y=[13:8], and Z=[21:16].
1367 */
1368 LLVMValueRef offset[3], pack;
1369
1370 assert(inst->Texture.NumOffsets == 1);
1371
1372 for (chan = 0; chan < 3; chan++) {
1373 offset[chan] = lp_build_emit_fetch_texoffset(bld_base,
1374 emit_data->inst, 0, chan);
1375 offset[chan] = LLVMBuildAnd(gallivm->builder, offset[chan],
1376 LLVMConstInt(ctx->i32, 0x3f, 0), "");
1377 if (chan)
1378 offset[chan] = LLVMBuildShl(gallivm->builder, offset[chan],
1379 LLVMConstInt(ctx->i32, chan*8, 0), "");
1380 }
1381
1382 pack = LLVMBuildOr(gallivm->builder, offset[0], offset[1], "");
1383 pack = LLVMBuildOr(gallivm->builder, pack, offset[2], "");
1384 address[count++] = pack;
1385 }
1386
1387 /* Pack LOD bias value */
1388 if (opcode == TGSI_OPCODE_TXB)
1389 address[count++] = coords[3];
1390 if (opcode == TGSI_OPCODE_TXB2)
1391 address[count++] = lp_build_emit_fetch(bld_base, inst, 1, TGSI_CHAN_X);
1392
1393 /* Pack depth comparison value */
1394 if (tgsi_is_shadow_target(target) && opcode != TGSI_OPCODE_LODQ) {
1395 LLVMValueRef z;
1396
1397 if (target == TGSI_TEXTURE_SHADOWCUBE_ARRAY) {
1398 z = lp_build_emit_fetch(bld_base, inst, 1, TGSI_CHAN_X);
1399 } else {
1400 assert(ref_pos >= 0);
1401 z = coords[ref_pos];
1402 }
1403
1404 /* TC-compatible HTILE promotes Z16 and Z24 to Z32_FLOAT,
1405 * so the depth comparison value isn't clamped for Z16 and
1406 * Z24 anymore. Do it manually here.
1407 *
1408 * It's unnecessary if the original texture format was
1409 * Z32_FLOAT, but we don't know that here.
1410 */
1411 if (ctx->screen->b.chip_class >= VI)
1412 z = ac_build_clamp(&ctx->ac, z);
1413
1414 address[count++] = z;
1415 }
1416
1417 /* Pack user derivatives */
1418 if (opcode == TGSI_OPCODE_TXD) {
1419 int param, num_src_deriv_channels, num_dst_deriv_channels;
1420
1421 switch (target) {
1422 case TGSI_TEXTURE_3D:
1423 num_src_deriv_channels = 3;
1424 num_dst_deriv_channels = 3;
1425 num_deriv_channels = 3;
1426 break;
1427 case TGSI_TEXTURE_2D:
1428 case TGSI_TEXTURE_SHADOW2D:
1429 case TGSI_TEXTURE_RECT:
1430 case TGSI_TEXTURE_SHADOWRECT:
1431 case TGSI_TEXTURE_2D_ARRAY:
1432 case TGSI_TEXTURE_SHADOW2D_ARRAY:
1433 num_src_deriv_channels = 2;
1434 num_dst_deriv_channels = 2;
1435 num_deriv_channels = 2;
1436 break;
1437 case TGSI_TEXTURE_CUBE:
1438 case TGSI_TEXTURE_SHADOWCUBE:
1439 case TGSI_TEXTURE_CUBE_ARRAY:
1440 case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
1441 /* Cube derivatives will be converted to 2D. */
1442 num_src_deriv_channels = 3;
1443 num_dst_deriv_channels = 3;
1444 num_deriv_channels = 2;
1445 break;
1446 case TGSI_TEXTURE_1D:
1447 case TGSI_TEXTURE_SHADOW1D:
1448 case TGSI_TEXTURE_1D_ARRAY:
1449 case TGSI_TEXTURE_SHADOW1D_ARRAY:
1450 num_src_deriv_channels = 1;
1451
1452 /* 1D textures are allocated and used as 2D on GFX9. */
1453 if (ctx->screen->b.chip_class >= GFX9) {
1454 num_dst_deriv_channels = 2;
1455 num_deriv_channels = 2;
1456 } else {
1457 num_dst_deriv_channels = 1;
1458 num_deriv_channels = 1;
1459 }
1460 break;
1461 default:
1462 unreachable("invalid target");
1463 }
1464
1465 for (param = 0; param < 2; param++) {
1466 for (chan = 0; chan < num_src_deriv_channels; chan++)
1467 derivs[param * num_dst_deriv_channels + chan] =
1468 lp_build_emit_fetch(bld_base, inst, param+1, chan);
1469
1470 /* Fill in the rest with zeros. */
1471 for (chan = num_src_deriv_channels;
1472 chan < num_dst_deriv_channels; chan++)
1473 derivs[param * num_dst_deriv_channels + chan] =
1474 bld_base->base.zero;
1475 }
1476 }
1477
1478 if (target == TGSI_TEXTURE_CUBE ||
1479 target == TGSI_TEXTURE_CUBE_ARRAY ||
1480 target == TGSI_TEXTURE_SHADOWCUBE ||
1481 target == TGSI_TEXTURE_SHADOWCUBE_ARRAY)
1482 ac_prepare_cube_coords(&ctx->ac,
1483 opcode == TGSI_OPCODE_TXD,
1484 target == TGSI_TEXTURE_CUBE_ARRAY ||
1485 target == TGSI_TEXTURE_SHADOWCUBE_ARRAY,
1486 opcode == TGSI_OPCODE_LODQ,
1487 coords, derivs);
1488
1489 if (opcode == TGSI_OPCODE_TXD)
1490 for (int i = 0; i < num_deriv_channels * 2; i++)
1491 address[count++] = derivs[i];
1492
1493 /* Pack texture coordinates */
1494 address[count++] = coords[0];
1495 if (num_coords > 1)
1496 address[count++] = coords[1];
1497 if (num_coords > 2)
1498 address[count++] = coords[2];
1499
1500 /* 1D textures are allocated and used as 2D on GFX9. */
1501 if (ctx->screen->b.chip_class >= GFX9) {
1502 LLVMValueRef filler;
1503
1504 /* Use 0.5, so that we don't sample the border color. */
1505 if (opcode == TGSI_OPCODE_TXF ||
1506 opcode == TGSI_OPCODE_TXF_LZ)
1507 filler = ctx->i32_0;
1508 else
1509 filler = LLVMConstReal(ctx->f32, 0.5);
1510
1511 if (target == TGSI_TEXTURE_1D ||
1512 target == TGSI_TEXTURE_SHADOW1D) {
1513 address[count++] = filler;
1514 } else if (target == TGSI_TEXTURE_1D_ARRAY ||
1515 target == TGSI_TEXTURE_SHADOW1D_ARRAY) {
1516 address[count] = address[count - 1];
1517 address[count - 1] = filler;
1518 count++;
1519 }
1520 }
1521
1522 /* Pack LOD or sample index */
1523 if (opcode == TGSI_OPCODE_TXL || opcode == TGSI_OPCODE_TXF)
1524 address[count++] = coords[3];
1525 else if (opcode == TGSI_OPCODE_TXL2)
1526 address[count++] = lp_build_emit_fetch(bld_base, inst, 1, TGSI_CHAN_X);
1527
1528 if (count > 16) {
1529 assert(!"Cannot handle more than 16 texture address parameters");
1530 count = 16;
1531 }
1532
1533 for (chan = 0; chan < count; chan++ ) {
1534 address[chan] = LLVMBuildBitCast(gallivm->builder,
1535 address[chan], ctx->i32, "");
1536 }
1537
1538 /* Adjust the sample index according to FMASK.
1539 *
1540 * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
1541 * which is the identity mapping. Each nibble says which physical sample
1542 * should be fetched to get that sample.
1543 *
1544 * For example, 0x11111100 means there are only 2 samples stored and
1545 * the second sample covers 3/4 of the pixel. When reading samples 0
1546 * and 1, return physical sample 0 (determined by the first two 0s
1547 * in FMASK), otherwise return physical sample 1.
1548 *
1549 * The sample index should be adjusted as follows:
1550 * sample_index = (fmask >> (sample_index * 4)) & 0xF;
1551 */
1552 if (target == TGSI_TEXTURE_2D_MSAA ||
1553 target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
1554 struct lp_build_emit_data txf_emit_data = *emit_data;
1555 LLVMValueRef txf_address[4];
1556 /* We only need .xy for non-arrays, and .xyz for arrays. */
1557 unsigned txf_count = target == TGSI_TEXTURE_2D_MSAA ? 2 : 3;
1558 struct tgsi_full_instruction inst = {};
1559
1560 memcpy(txf_address, address, sizeof(txf_address));
1561
1562 /* Read FMASK using TXF_LZ. */
1563 inst.Instruction.Opcode = TGSI_OPCODE_TXF_LZ;
1564 inst.Texture.Texture = target;
1565 txf_emit_data.inst = &inst;
1566 txf_emit_data.chan = 0;
1567 set_tex_fetch_args(ctx, &txf_emit_data,
1568 target, fmask_ptr, NULL,
1569 txf_address, txf_count, 0xf);
1570 build_tex_intrinsic(&tex_action, bld_base, &txf_emit_data);
1571
1572 /* Initialize some constants. */
1573 LLVMValueRef four = LLVMConstInt(ctx->i32, 4, 0);
1574 LLVMValueRef F = LLVMConstInt(ctx->i32, 0xF, 0);
1575
1576 /* Apply the formula. */
1577 LLVMValueRef fmask =
1578 LLVMBuildExtractElement(gallivm->builder,
1579 txf_emit_data.output[0],
1580 ctx->i32_0, "");
1581
1582 unsigned sample_chan = txf_count; /* the sample index is last */
1583
1584 LLVMValueRef sample_index4 =
1585 LLVMBuildMul(gallivm->builder, address[sample_chan], four, "");
1586
1587 LLVMValueRef shifted_fmask =
1588 LLVMBuildLShr(gallivm->builder, fmask, sample_index4, "");
1589
1590 LLVMValueRef final_sample =
1591 LLVMBuildAnd(gallivm->builder, shifted_fmask, F, "");
1592
1593 /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
1594 * resource descriptor is 0 (invalid),
1595 */
1596 LLVMValueRef fmask_desc =
1597 LLVMBuildBitCast(gallivm->builder, fmask_ptr,
1598 ctx->v8i32, "");
1599
1600 LLVMValueRef fmask_word1 =
1601 LLVMBuildExtractElement(gallivm->builder, fmask_desc,
1602 ctx->i32_1, "");
1603
1604 LLVMValueRef word1_is_nonzero =
1605 LLVMBuildICmp(gallivm->builder, LLVMIntNE,
1606 fmask_word1, ctx->i32_0, "");
1607
1608 /* Replace the MSAA sample index. */
1609 address[sample_chan] =
1610 LLVMBuildSelect(gallivm->builder, word1_is_nonzero,
1611 final_sample, address[sample_chan], "");
1612 }
1613
1614 if (opcode == TGSI_OPCODE_TXF ||
1615 opcode == TGSI_OPCODE_TXF_LZ) {
1616 /* add tex offsets */
1617 if (inst->Texture.NumOffsets) {
1618 struct lp_build_context *uint_bld = &bld_base->uint_bld;
1619 const struct tgsi_texture_offset *off = inst->TexOffsets;
1620
1621 assert(inst->Texture.NumOffsets == 1);
1622
1623 switch (target) {
1624 case TGSI_TEXTURE_3D:
1625 address[2] = lp_build_add(uint_bld, address[2],
1626 ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleZ]);
1627 /* fall through */
1628 case TGSI_TEXTURE_2D:
1629 case TGSI_TEXTURE_SHADOW2D:
1630 case TGSI_TEXTURE_RECT:
1631 case TGSI_TEXTURE_SHADOWRECT:
1632 case TGSI_TEXTURE_2D_ARRAY:
1633 case TGSI_TEXTURE_SHADOW2D_ARRAY:
1634 address[1] =
1635 lp_build_add(uint_bld, address[1],
1636 ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleY]);
1637 /* fall through */
1638 case TGSI_TEXTURE_1D:
1639 case TGSI_TEXTURE_SHADOW1D:
1640 case TGSI_TEXTURE_1D_ARRAY:
1641 case TGSI_TEXTURE_SHADOW1D_ARRAY:
1642 address[0] =
1643 lp_build_add(uint_bld, address[0],
1644 ctx->imms[off->Index * TGSI_NUM_CHANNELS + off->SwizzleX]);
1645 break;
1646 /* texture offsets do not apply to other texture targets */
1647 }
1648 }
1649 }
1650
1651 if (opcode == TGSI_OPCODE_TG4) {
1652 unsigned gather_comp = 0;
1653
1654 /* DMASK was repurposed for GATHER4. 4 components are always
1655 * returned and DMASK works like a swizzle - it selects
1656 * the component to fetch. The only valid DMASK values are
1657 * 1=red, 2=green, 4=blue, 8=alpha. (e.g. 1 returns
1658 * (red,red,red,red) etc.) The ISA document doesn't mention
1659 * this.
1660 */
1661
1662 /* Get the component index from src1.x for Gather4. */
1663 if (!tgsi_is_shadow_target(target)) {
1664 LLVMValueRef comp_imm;
1665 struct tgsi_src_register src1 = inst->Src[1].Register;
1666
1667 assert(src1.File == TGSI_FILE_IMMEDIATE);
1668
1669 comp_imm = ctx->imms[src1.Index * TGSI_NUM_CHANNELS + src1.SwizzleX];
1670 gather_comp = LLVMConstIntGetZExtValue(comp_imm);
1671 gather_comp = CLAMP(gather_comp, 0, 3);
1672 }
1673
1674 dmask = 1 << gather_comp;
1675 }
1676
1677 set_tex_fetch_args(ctx, emit_data, target, res_ptr,
1678 samp_ptr, address, count, dmask);
1679 }
1680
1681 /* Gather4 should follow the same rules as bilinear filtering, but the hardware
1682 * incorrectly forces nearest filtering if the texture format is integer.
1683 * The only effect it has on Gather4, which always returns 4 texels for
1684 * bilinear filtering, is that the final coordinates are off by 0.5 of
1685 * the texel size.
1686 *
1687 * The workaround is to subtract 0.5 from the unnormalized coordinates,
1688 * or (0.5 / size) from the normalized coordinates.
1689 *
1690 * However, cube textures with 8_8_8_8 data formats require a different
1691 * workaround of overriding the num format to USCALED/SSCALED. This would lose
1692 * precision in 32-bit data formats, so it needs to be applied dynamically at
1693 * runtime. In this case, return an i1 value that indicates whether the
1694 * descriptor was overridden (and hence a fixup of the sampler result is needed).
1695 */
1696 static LLVMValueRef
1697 si_lower_gather4_integer(struct si_shader_context *ctx,
1698 struct ac_image_args *args,
1699 unsigned target,
1700 enum tgsi_return_type return_type)
1701 {
1702 LLVMBuilderRef builder = ctx->gallivm.builder;
1703 LLVMValueRef coord = args->addr;
1704 LLVMValueRef half_texel[2];
1705 /* Texture coordinates start after:
1706 * {offset, bias, z-compare, derivatives}
1707 * Only the offset and z-compare can occur here.
1708 */
1709 unsigned coord_vgpr_index = (int)args->offset + (int)args->compare;
1710 int c;
1711
1712 assert(return_type == TGSI_RETURN_TYPE_SINT ||
1713 return_type == TGSI_RETURN_TYPE_UINT);
1714
1715 if (target == TGSI_TEXTURE_CUBE ||
1716 target == TGSI_TEXTURE_CUBE_ARRAY) {
1717 LLVMValueRef formats;
1718 LLVMValueRef data_format;
1719 LLVMValueRef wa_formats;
1720 LLVMValueRef wa;
1721
1722 formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, "");
1723
1724 data_format = LLVMBuildLShr(builder, formats,
1725 LLVMConstInt(ctx->i32, 20, false), "");
1726 data_format = LLVMBuildAnd(builder, data_format,
1727 LLVMConstInt(ctx->i32, (1u << 6) - 1, false), "");
1728 wa = LLVMBuildICmp(builder, LLVMIntEQ, data_format,
1729 LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false),
1730 "");
1731
1732 uint32_t wa_num_format =
1733 return_type == TGSI_RETURN_TYPE_UINT ?
1734 S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) :
1735 S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED);
1736 wa_formats = LLVMBuildAnd(builder, formats,
1737 LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false),
1738 "");
1739 wa_formats = LLVMBuildOr(builder, wa_formats,
1740 LLVMConstInt(ctx->i32, wa_num_format, false), "");
1741
1742 formats = LLVMBuildSelect(builder, wa, wa_formats, formats, "");
1743 args->resource = LLVMBuildInsertElement(
1744 builder, args->resource, formats, ctx->i32_1, "");
1745
1746 return wa;
1747 }
1748
1749 if (target == TGSI_TEXTURE_RECT ||
1750 target == TGSI_TEXTURE_SHADOWRECT) {
1751 half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5);
1752 } else {
1753 struct tgsi_full_instruction txq_inst = {};
1754 struct lp_build_emit_data txq_emit_data = {};
1755
1756 /* Query the texture size. */
1757 txq_inst.Texture.Texture = target;
1758 txq_emit_data.inst = &txq_inst;
1759 txq_emit_data.dst_type = ctx->v4i32;
1760 set_tex_fetch_args(ctx, &txq_emit_data, target,
1761 args->resource, NULL, &ctx->i32_0,
1762 1, 0xf);
1763 txq_emit(NULL, &ctx->bld_base, &txq_emit_data);
1764
1765 /* Compute -0.5 / size. */
1766 for (c = 0; c < 2; c++) {
1767 half_texel[c] =
1768 LLVMBuildExtractElement(builder, txq_emit_data.output[0],
1769 LLVMConstInt(ctx->i32, c, 0), "");
1770 half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, "");
1771 half_texel[c] =
1772 lp_build_emit_llvm_unary(&ctx->bld_base,
1773 TGSI_OPCODE_RCP, half_texel[c]);
1774 half_texel[c] = LLVMBuildFMul(builder, half_texel[c],
1775 LLVMConstReal(ctx->f32, -0.5), "");
1776 }
1777 }
1778
1779 for (c = 0; c < 2; c++) {
1780 LLVMValueRef tmp;
1781 LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
1782
1783 tmp = LLVMBuildExtractElement(builder, coord, index, "");
1784 tmp = LLVMBuildBitCast(builder, tmp, ctx->f32, "");
1785 tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], "");
1786 tmp = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
1787 coord = LLVMBuildInsertElement(builder, coord, tmp, index, "");
1788 }
1789
1790 args->addr = coord;
1791
1792 return NULL;
1793 }
1794
1795 /* The second half of the cube texture 8_8_8_8 integer workaround: adjust the
1796 * result after the gather operation.
1797 */
1798 static LLVMValueRef
1799 si_fix_gather4_integer_result(struct si_shader_context *ctx,
1800 LLVMValueRef result,
1801 enum tgsi_return_type return_type,
1802 LLVMValueRef wa)
1803 {
1804 LLVMBuilderRef builder = ctx->gallivm.builder;
1805
1806 assert(return_type == TGSI_RETURN_TYPE_SINT ||
1807 return_type == TGSI_RETURN_TYPE_UINT);
1808
1809 for (unsigned chan = 0; chan < 4; ++chan) {
1810 LLVMValueRef chanv = LLVMConstInt(ctx->i32, chan, false);
1811 LLVMValueRef value;
1812 LLVMValueRef wa_value;
1813
1814 value = LLVMBuildExtractElement(builder, result, chanv, "");
1815
1816 if (return_type == TGSI_RETURN_TYPE_UINT)
1817 wa_value = LLVMBuildFPToUI(builder, value, ctx->i32, "");
1818 else
1819 wa_value = LLVMBuildFPToSI(builder, value, ctx->i32, "");
1820 wa_value = LLVMBuildBitCast(builder, wa_value, ctx->f32, "");
1821 value = LLVMBuildSelect(builder, wa, wa_value, value, "");
1822
1823 result = LLVMBuildInsertElement(builder, result, value, chanv, "");
1824 }
1825
1826 return result;
1827 }
1828
1829 static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
1830 struct lp_build_tgsi_context *bld_base,
1831 struct lp_build_emit_data *emit_data)
1832 {
1833 struct si_shader_context *ctx = si_shader_context(bld_base);
1834 const struct tgsi_full_instruction *inst = emit_data->inst;
1835 struct ac_image_args args;
1836 unsigned opcode = inst->Instruction.Opcode;
1837 unsigned target = inst->Texture.Texture;
1838
1839 if (target == TGSI_TEXTURE_BUFFER) {
1840 emit_data->output[emit_data->chan] =
1841 ac_build_buffer_load_format(&ctx->ac,
1842 emit_data->args[0],
1843 emit_data->args[2],
1844 emit_data->args[1],
1845 true);
1846 return;
1847 }
1848
1849 memcpy(&args, emit_data->args, sizeof(args)); /* ugly */
1850
1851 args.opcode = ac_image_sample;
1852 args.compare = tgsi_is_shadow_target(target);
1853 args.offset = inst->Texture.NumOffsets > 0;
1854
1855 switch (opcode) {
1856 case TGSI_OPCODE_TXF:
1857 case TGSI_OPCODE_TXF_LZ:
1858 args.opcode = opcode == TGSI_OPCODE_TXF_LZ ||
1859 target == TGSI_TEXTURE_2D_MSAA ||
1860 target == TGSI_TEXTURE_2D_ARRAY_MSAA ?
1861 ac_image_load : ac_image_load_mip;
1862 args.compare = false;
1863 args.offset = false;
1864 break;
1865 case TGSI_OPCODE_LODQ:
1866 args.opcode = ac_image_get_lod;
1867 args.compare = false;
1868 args.offset = false;
1869 break;
1870 case TGSI_OPCODE_TEX:
1871 case TGSI_OPCODE_TEX2:
1872 case TGSI_OPCODE_TXP:
1873 if (ctx->type != PIPE_SHADER_FRAGMENT)
1874 args.level_zero = true;
1875 break;
1876 case TGSI_OPCODE_TEX_LZ:
1877 args.level_zero = true;
1878 break;
1879 case TGSI_OPCODE_TXB:
1880 case TGSI_OPCODE_TXB2:
1881 assert(ctx->type == PIPE_SHADER_FRAGMENT);
1882 args.bias = true;
1883 break;
1884 case TGSI_OPCODE_TXL:
1885 case TGSI_OPCODE_TXL2:
1886 args.lod = true;
1887 break;
1888 case TGSI_OPCODE_TXD:
1889 args.deriv = true;
1890 break;
1891 case TGSI_OPCODE_TG4:
1892 args.opcode = ac_image_gather4;
1893 args.level_zero = true;
1894 break;
1895 default:
1896 assert(0);
1897 return;
1898 }
1899
1900 /* The hardware needs special lowering for Gather4 with integer formats. */
1901 LLVMValueRef gather4_int_result_workaround = NULL;
1902
1903 if (ctx->screen->b.chip_class <= VI &&
1904 opcode == TGSI_OPCODE_TG4) {
1905 assert(inst->Texture.ReturnType != TGSI_RETURN_TYPE_UNKNOWN);
1906
1907 if (inst->Texture.ReturnType == TGSI_RETURN_TYPE_SINT ||
1908 inst->Texture.ReturnType == TGSI_RETURN_TYPE_UINT) {
1909 gather4_int_result_workaround =
1910 si_lower_gather4_integer(ctx, &args, target,
1911 inst->Texture.ReturnType);
1912 }
1913 }
1914
1915 LLVMValueRef result =
1916 ac_build_image_opcode(&ctx->ac, &args);
1917
1918 if (gather4_int_result_workaround) {
1919 result = si_fix_gather4_integer_result(ctx, result,
1920 inst->Texture.ReturnType,
1921 gather4_int_result_workaround);
1922 }
1923
1924 emit_data->output[emit_data->chan] = result;
1925 }
1926
1927 static void si_llvm_emit_txqs(
1928 const struct lp_build_tgsi_action *action,
1929 struct lp_build_tgsi_context *bld_base,
1930 struct lp_build_emit_data *emit_data)
1931 {
1932 struct si_shader_context *ctx = si_shader_context(bld_base);
1933 struct gallivm_state *gallivm = &ctx->gallivm;
1934 LLVMBuilderRef builder = gallivm->builder;
1935 LLVMValueRef res, samples;
1936 LLVMValueRef res_ptr, samp_ptr, fmask_ptr = NULL;
1937
1938 tex_fetch_ptrs(bld_base, emit_data, &res_ptr, &samp_ptr, &fmask_ptr);
1939
1940
1941 /* Read the samples from the descriptor directly. */
1942 res = LLVMBuildBitCast(builder, res_ptr, ctx->v8i32, "");
1943 samples = LLVMBuildExtractElement(
1944 builder, res,
1945 LLVMConstInt(ctx->i32, 3, 0), "");
1946 samples = LLVMBuildLShr(builder, samples,
1947 LLVMConstInt(ctx->i32, 16, 0), "");
1948 samples = LLVMBuildAnd(builder, samples,
1949 LLVMConstInt(ctx->i32, 0xf, 0), "");
1950 samples = LLVMBuildShl(builder, ctx->i32_1,
1951 samples, "");
1952
1953 emit_data->output[emit_data->chan] = samples;
1954 }
1955
1956 static const struct lp_build_tgsi_action tex_action = {
1957 .fetch_args = tex_fetch_args,
1958 .emit = build_tex_intrinsic,
1959 };
1960
1961 /**
1962 * Setup actions for TGSI memory opcode, including texture opcodes.
1963 */
1964 void si_shader_context_init_mem(struct si_shader_context *ctx)
1965 {
1966 struct lp_build_tgsi_context *bld_base;
1967 struct lp_build_tgsi_action tmpl = {};
1968
1969 bld_base = &ctx->bld_base;
1970
1971 bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
1972 bld_base->op_actions[TGSI_OPCODE_TEX_LZ] = tex_action;
1973 bld_base->op_actions[TGSI_OPCODE_TEX2] = tex_action;
1974 bld_base->op_actions[TGSI_OPCODE_TXB] = tex_action;
1975 bld_base->op_actions[TGSI_OPCODE_TXB2] = tex_action;
1976 bld_base->op_actions[TGSI_OPCODE_TXD] = tex_action;
1977 bld_base->op_actions[TGSI_OPCODE_TXF] = tex_action;
1978 bld_base->op_actions[TGSI_OPCODE_TXF_LZ] = tex_action;
1979 bld_base->op_actions[TGSI_OPCODE_TXL] = tex_action;
1980 bld_base->op_actions[TGSI_OPCODE_TXL2] = tex_action;
1981 bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
1982 bld_base->op_actions[TGSI_OPCODE_TXQ].fetch_args = txq_fetch_args;
1983 bld_base->op_actions[TGSI_OPCODE_TXQ].emit = txq_emit;
1984 bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action;
1985 bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action;
1986 bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs;
1987
1988 bld_base->op_actions[TGSI_OPCODE_LOAD].fetch_args = load_fetch_args;
1989 bld_base->op_actions[TGSI_OPCODE_LOAD].emit = load_emit;
1990 bld_base->op_actions[TGSI_OPCODE_STORE].fetch_args = store_fetch_args;
1991 bld_base->op_actions[TGSI_OPCODE_STORE].emit = store_emit;
1992 bld_base->op_actions[TGSI_OPCODE_RESQ].fetch_args = resq_fetch_args;
1993 bld_base->op_actions[TGSI_OPCODE_RESQ].emit = resq_emit;
1994
1995 tmpl.fetch_args = atomic_fetch_args;
1996 tmpl.emit = atomic_emit;
1997 bld_base->op_actions[TGSI_OPCODE_ATOMUADD] = tmpl;
1998 bld_base->op_actions[TGSI_OPCODE_ATOMUADD].intr_name = "add";
1999 bld_base->op_actions[TGSI_OPCODE_ATOMXCHG] = tmpl;
2000 bld_base->op_actions[TGSI_OPCODE_ATOMXCHG].intr_name = "swap";
2001 bld_base->op_actions[TGSI_OPCODE_ATOMCAS] = tmpl;
2002 bld_base->op_actions[TGSI_OPCODE_ATOMCAS].intr_name = "cmpswap";
2003 bld_base->op_actions[TGSI_OPCODE_ATOMAND] = tmpl;
2004 bld_base->op_actions[TGSI_OPCODE_ATOMAND].intr_name = "and";
2005 bld_base->op_actions[TGSI_OPCODE_ATOMOR] = tmpl;
2006 bld_base->op_actions[TGSI_OPCODE_ATOMOR].intr_name = "or";
2007 bld_base->op_actions[TGSI_OPCODE_ATOMXOR] = tmpl;
2008 bld_base->op_actions[TGSI_OPCODE_ATOMXOR].intr_name = "xor";
2009 bld_base->op_actions[TGSI_OPCODE_ATOMUMIN] = tmpl;
2010 bld_base->op_actions[TGSI_OPCODE_ATOMUMIN].intr_name = "umin";
2011 bld_base->op_actions[TGSI_OPCODE_ATOMUMAX] = tmpl;
2012 bld_base->op_actions[TGSI_OPCODE_ATOMUMAX].intr_name = "umax";
2013 bld_base->op_actions[TGSI_OPCODE_ATOMIMIN] = tmpl;
2014 bld_base->op_actions[TGSI_OPCODE_ATOMIMIN].intr_name = "smin";
2015 bld_base->op_actions[TGSI_OPCODE_ATOMIMAX] = tmpl;
2016 bld_base->op_actions[TGSI_OPCODE_ATOMIMAX].intr_name = "smax";
2017 }