radeonsi: move VS_STATE.LS_OUT_PATCH_SIZE a few bits higher to make space there
[mesa.git] / src / gallium / drivers / radeonsi / si_shaderlib_tgsi.c
1 /*
2 * Copyright 2018 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_pipe.h"
26 #include "tgsi/tgsi_text.h"
27 #include "tgsi/tgsi_ureg.h"
28
29 void *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type,
30 unsigned num_layers)
31 {
32 unsigned vs_blit_property;
33 void **vs;
34
35 switch (type) {
36 case UTIL_BLITTER_ATTRIB_NONE:
37 vs = num_layers > 1 ? &sctx->vs_blit_pos_layered :
38 &sctx->vs_blit_pos;
39 vs_blit_property = SI_VS_BLIT_SGPRS_POS;
40 break;
41 case UTIL_BLITTER_ATTRIB_COLOR:
42 vs = num_layers > 1 ? &sctx->vs_blit_color_layered :
43 &sctx->vs_blit_color;
44 vs_blit_property = SI_VS_BLIT_SGPRS_POS_COLOR;
45 break;
46 case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
47 case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
48 assert(num_layers == 1);
49 vs = &sctx->vs_blit_texcoord;
50 vs_blit_property = SI_VS_BLIT_SGPRS_POS_TEXCOORD;
51 break;
52 default:
53 assert(0);
54 return NULL;
55 }
56 if (*vs)
57 return *vs;
58
59 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX);
60 if (!ureg)
61 return NULL;
62
63 /* Tell the shader to load VS inputs from SGPRs: */
64 ureg_property(ureg, TGSI_PROPERTY_VS_BLIT_SGPRS_AMD, vs_blit_property);
65 ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, true);
66
67 /* This is just a pass-through shader with 1-3 MOV instructions. */
68 ureg_MOV(ureg,
69 ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0),
70 ureg_DECL_vs_input(ureg, 0));
71
72 if (type != UTIL_BLITTER_ATTRIB_NONE) {
73 ureg_MOV(ureg,
74 ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0),
75 ureg_DECL_vs_input(ureg, 1));
76 }
77
78 if (num_layers > 1) {
79 struct ureg_src instance_id =
80 ureg_DECL_system_value(ureg, TGSI_SEMANTIC_INSTANCEID, 0);
81 struct ureg_dst layer =
82 ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0);
83
84 ureg_MOV(ureg, ureg_writemask(layer, TGSI_WRITEMASK_X),
85 ureg_scalar(instance_id, TGSI_SWIZZLE_X));
86 }
87 ureg_END(ureg);
88
89 *vs = ureg_create_shader_and_destroy(ureg, &sctx->b);
90 return *vs;
91 }
92
93 /**
94 * This is used when TCS is NULL in the VS->TCS->TES chain. In this case,
95 * VS passes its outputs to TES directly, so the fixed-function shader only
96 * has to write TESSOUTER and TESSINNER.
97 */
98 void *si_create_fixed_func_tcs(struct si_context *sctx)
99 {
100 struct ureg_src outer, inner;
101 struct ureg_dst tessouter, tessinner;
102 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
103
104 if (!ureg)
105 return NULL;
106
107 outer = ureg_DECL_system_value(ureg,
108 TGSI_SEMANTIC_TESS_DEFAULT_OUTER_LEVEL, 0);
109 inner = ureg_DECL_system_value(ureg,
110 TGSI_SEMANTIC_TESS_DEFAULT_INNER_LEVEL, 0);
111
112 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
113 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
114
115 ureg_MOV(ureg, tessouter, outer);
116 ureg_MOV(ureg, tessinner, inner);
117 ureg_END(ureg);
118
119 return ureg_create_shader_and_destroy(ureg, &sctx->b);
120 }
121
122 /* Create a compute shader implementing clear_buffer or copy_buffer. */
123 void *si_create_dma_compute_shader(struct pipe_context *ctx,
124 unsigned num_dwords_per_thread,
125 bool dst_stream_cache_policy, bool is_copy)
126 {
127 struct si_screen *sscreen = (struct si_screen *)ctx->screen;
128 assert(util_is_power_of_two_nonzero(num_dwords_per_thread));
129
130 unsigned store_qualifier = TGSI_MEMORY_COHERENT | TGSI_MEMORY_RESTRICT;
131 if (dst_stream_cache_policy)
132 store_qualifier |= TGSI_MEMORY_STREAM_CACHE_POLICY;
133
134 /* Don't cache loads, because there is no reuse. */
135 unsigned load_qualifier = store_qualifier | TGSI_MEMORY_STREAM_CACHE_POLICY;
136
137 unsigned num_mem_ops = MAX2(1, num_dwords_per_thread / 4);
138 unsigned *inst_dwords = alloca(num_mem_ops * sizeof(unsigned));
139
140 for (unsigned i = 0; i < num_mem_ops; i++) {
141 if (i*4 < num_dwords_per_thread)
142 inst_dwords[i] = MIN2(4, num_dwords_per_thread - i*4);
143 }
144
145 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE);
146 if (!ureg)
147 return NULL;
148
149 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH, sscreen->compute_wave_size);
150 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT, 1);
151 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH, 1);
152
153 struct ureg_src value;
154 if (!is_copy) {
155 ureg_property(ureg, TGSI_PROPERTY_CS_USER_DATA_COMPONENTS_AMD, inst_dwords[0]);
156 value = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_CS_USER_DATA_AMD, 0);
157 }
158
159 struct ureg_src tid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_THREAD_ID, 0);
160 struct ureg_src blk = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_BLOCK_ID, 0);
161 struct ureg_dst store_addr = ureg_writemask(ureg_DECL_temporary(ureg), TGSI_WRITEMASK_X);
162 struct ureg_dst load_addr = ureg_writemask(ureg_DECL_temporary(ureg), TGSI_WRITEMASK_X);
163 struct ureg_dst dstbuf = ureg_dst(ureg_DECL_buffer(ureg, 0, false));
164 struct ureg_src srcbuf;
165 struct ureg_src *values = NULL;
166
167 if (is_copy) {
168 srcbuf = ureg_DECL_buffer(ureg, 1, false);
169 values = malloc(num_mem_ops * sizeof(struct ureg_src));
170 }
171
172 /* If there are multiple stores, the first store writes into 0*wavesize+tid,
173 * the 2nd store writes into 1*wavesize+tid, the 3rd store writes into 2*wavesize+tid, etc.
174 */
175 ureg_UMAD(ureg, store_addr, blk,
176 ureg_imm1u(ureg, sscreen->compute_wave_size * num_mem_ops), tid);
177 /* Convert from a "store size unit" into bytes. */
178 ureg_UMUL(ureg, store_addr, ureg_src(store_addr),
179 ureg_imm1u(ureg, 4 * inst_dwords[0]));
180 ureg_MOV(ureg, load_addr, ureg_src(store_addr));
181
182 /* Distance between a load and a store for latency hiding. */
183 unsigned load_store_distance = is_copy ? 8 : 0;
184
185 for (unsigned i = 0; i < num_mem_ops + load_store_distance; i++) {
186 int d = i - load_store_distance;
187
188 if (is_copy && i < num_mem_ops) {
189 if (i) {
190 ureg_UADD(ureg, load_addr, ureg_src(load_addr),
191 ureg_imm1u(ureg, 4 * inst_dwords[i] *
192 sscreen->compute_wave_size));
193 }
194
195 values[i] = ureg_src(ureg_DECL_temporary(ureg));
196 struct ureg_dst dst =
197 ureg_writemask(ureg_dst(values[i]),
198 u_bit_consecutive(0, inst_dwords[i]));
199 struct ureg_src srcs[] = {srcbuf, ureg_src(load_addr)};
200 ureg_memory_insn(ureg, TGSI_OPCODE_LOAD, &dst, 1, srcs, 2,
201 load_qualifier, TGSI_TEXTURE_BUFFER, 0);
202 }
203
204 if (d >= 0) {
205 if (d) {
206 ureg_UADD(ureg, store_addr, ureg_src(store_addr),
207 ureg_imm1u(ureg, 4 * inst_dwords[d] *
208 sscreen->compute_wave_size));
209 }
210
211 struct ureg_dst dst =
212 ureg_writemask(dstbuf, u_bit_consecutive(0, inst_dwords[d]));
213 struct ureg_src srcs[] =
214 {ureg_src(store_addr), is_copy ? values[d] : value};
215 ureg_memory_insn(ureg, TGSI_OPCODE_STORE, &dst, 1, srcs, 2,
216 store_qualifier, TGSI_TEXTURE_BUFFER, 0);
217 }
218 }
219 ureg_END(ureg);
220
221 struct pipe_compute_state state = {};
222 state.ir_type = PIPE_SHADER_IR_TGSI;
223 state.prog = ureg_get_tokens(ureg, NULL);
224
225 void *cs = ctx->create_compute_state(ctx, &state);
226 ureg_destroy(ureg);
227 ureg_free_tokens(state.prog);
228
229 free(values);
230 return cs;
231 }
232
233 /* Create a compute shader that copies DCC from one buffer to another
234 * where each DCC buffer has a different layout.
235 *
236 * image[0]: offset remap table (pairs of <src_offset, dst_offset>),
237 * 2 pairs are read
238 * image[1]: DCC source buffer, typed r8_uint
239 * image[2]: DCC destination buffer, typed r8_uint
240 */
241 void *si_create_dcc_retile_cs(struct pipe_context *ctx)
242 {
243 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE);
244 if (!ureg)
245 return NULL;
246
247 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH, 64);
248 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT, 1);
249 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH, 1);
250
251 /* Compute the global thread ID (in idx). */
252 struct ureg_src tid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_THREAD_ID, 0);
253 struct ureg_src blk = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_BLOCK_ID, 0);
254 struct ureg_dst idx = ureg_writemask(ureg_DECL_temporary(ureg),
255 TGSI_WRITEMASK_X);
256 ureg_UMAD(ureg, idx, blk, ureg_imm1u(ureg, 64), tid);
257
258 /* Load 2 pairs of offsets for DCC load & store. */
259 struct ureg_src map = ureg_DECL_image(ureg, 0, TGSI_TEXTURE_BUFFER, 0, false, false);
260 struct ureg_dst offsets = ureg_DECL_temporary(ureg);
261 struct ureg_src map_load_args[] = {map, ureg_src(idx)};
262
263 ureg_memory_insn(ureg, TGSI_OPCODE_LOAD, &offsets, 1, map_load_args, 2,
264 TGSI_MEMORY_RESTRICT, TGSI_TEXTURE_BUFFER, 0);
265
266 struct ureg_src dcc_src = ureg_DECL_image(ureg, 1, TGSI_TEXTURE_BUFFER,
267 0, false, false);
268 struct ureg_dst dcc_dst = ureg_dst(ureg_DECL_image(ureg, 2, TGSI_TEXTURE_BUFFER,
269 0, true, false));
270 struct ureg_dst dcc_value[2];
271
272 /* Copy DCC values:
273 * dst[offsets.y] = src[offsets.x];
274 * dst[offsets.w] = src[offsets.z];
275 */
276 for (unsigned i = 0; i < 2; i++) {
277 dcc_value[i] = ureg_writemask(ureg_DECL_temporary(ureg), TGSI_WRITEMASK_X);
278
279 struct ureg_src load_args[] =
280 {dcc_src, ureg_scalar(ureg_src(offsets), TGSI_SWIZZLE_X + i*2)};
281 ureg_memory_insn(ureg, TGSI_OPCODE_LOAD, &dcc_value[i], 1, load_args, 2,
282 TGSI_MEMORY_RESTRICT, TGSI_TEXTURE_BUFFER, 0);
283 }
284
285 dcc_dst = ureg_writemask(dcc_dst, TGSI_WRITEMASK_X);
286
287 for (unsigned i = 0; i < 2; i++) {
288 struct ureg_src store_args[] = {
289 ureg_scalar(ureg_src(offsets), TGSI_SWIZZLE_Y + i*2),
290 ureg_src(dcc_value[i])
291 };
292 ureg_memory_insn(ureg, TGSI_OPCODE_STORE, &dcc_dst, 1, store_args, 2,
293 TGSI_MEMORY_RESTRICT, TGSI_TEXTURE_BUFFER, 0);
294 }
295 ureg_END(ureg);
296
297 struct pipe_compute_state state = {};
298 state.ir_type = PIPE_SHADER_IR_TGSI;
299 state.prog = ureg_get_tokens(ureg, NULL);
300
301 void *cs = ctx->create_compute_state(ctx, &state);
302 ureg_destroy(ureg);
303 return cs;
304 }
305
306 /* Create the compute shader that is used to collect the results.
307 *
308 * One compute grid with a single thread is launched for every query result
309 * buffer. The thread (optionally) reads a previous summary buffer, then
310 * accumulates data from the query result buffer, and writes the result either
311 * to a summary buffer to be consumed by the next grid invocation or to the
312 * user-supplied buffer.
313 *
314 * Data layout:
315 *
316 * CONST
317 * 0.x = end_offset
318 * 0.y = result_stride
319 * 0.z = result_count
320 * 0.w = bit field:
321 * 1: read previously accumulated values
322 * 2: write accumulated values for chaining
323 * 4: write result available
324 * 8: convert result to boolean (0/1)
325 * 16: only read one dword and use that as result
326 * 32: apply timestamp conversion
327 * 64: store full 64 bits result
328 * 128: store signed 32 bits result
329 * 256: SO_OVERFLOW mode: take the difference of two successive half-pairs
330 * 1.x = fence_offset
331 * 1.y = pair_stride
332 * 1.z = pair_count
333 *
334 * BUFFER[0] = query result buffer
335 * BUFFER[1] = previous summary buffer
336 * BUFFER[2] = next summary buffer or user-supplied buffer
337 */
338 void *si_create_query_result_cs(struct si_context *sctx)
339 {
340 /* TEMP[0].xy = accumulated result so far
341 * TEMP[0].z = result not available
342 *
343 * TEMP[1].x = current result index
344 * TEMP[1].y = current pair index
345 */
346 static const char text_tmpl[] =
347 "COMP\n"
348 "PROPERTY CS_FIXED_BLOCK_WIDTH 1\n"
349 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
350 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
351 "DCL BUFFER[0]\n"
352 "DCL BUFFER[1]\n"
353 "DCL BUFFER[2]\n"
354 "DCL CONST[0][0..1]\n"
355 "DCL TEMP[0..5]\n"
356 "IMM[0] UINT32 {0, 31, 2147483647, 4294967295}\n"
357 "IMM[1] UINT32 {1, 2, 4, 8}\n"
358 "IMM[2] UINT32 {16, 32, 64, 128}\n"
359 "IMM[3] UINT32 {1000000, 0, %u, 0}\n" /* for timestamp conversion */
360 "IMM[4] UINT32 {256, 0, 0, 0}\n"
361
362 "AND TEMP[5], CONST[0][0].wwww, IMM[2].xxxx\n"
363 "UIF TEMP[5]\n"
364 /* Check result availability. */
365 "LOAD TEMP[1].x, BUFFER[0], CONST[0][1].xxxx\n"
366 "ISHR TEMP[0].z, TEMP[1].xxxx, IMM[0].yyyy\n"
367 "MOV TEMP[1], TEMP[0].zzzz\n"
368 "NOT TEMP[0].z, TEMP[0].zzzz\n"
369
370 /* Load result if available. */
371 "UIF TEMP[1]\n"
372 "LOAD TEMP[0].xy, BUFFER[0], IMM[0].xxxx\n"
373 "ENDIF\n"
374 "ELSE\n"
375 /* Load previously accumulated result if requested. */
376 "MOV TEMP[0], IMM[0].xxxx\n"
377 "AND TEMP[4], CONST[0][0].wwww, IMM[1].xxxx\n"
378 "UIF TEMP[4]\n"
379 "LOAD TEMP[0].xyz, BUFFER[1], IMM[0].xxxx\n"
380 "ENDIF\n"
381
382 "MOV TEMP[1].x, IMM[0].xxxx\n"
383 "BGNLOOP\n"
384 /* Break if accumulated result so far is not available. */
385 "UIF TEMP[0].zzzz\n"
386 "BRK\n"
387 "ENDIF\n"
388
389 /* Break if result_index >= result_count. */
390 "USGE TEMP[5], TEMP[1].xxxx, CONST[0][0].zzzz\n"
391 "UIF TEMP[5]\n"
392 "BRK\n"
393 "ENDIF\n"
394
395 /* Load fence and check result availability */
396 "UMAD TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy, CONST[0][1].xxxx\n"
397 "LOAD TEMP[5].x, BUFFER[0], TEMP[5].xxxx\n"
398 "ISHR TEMP[0].z, TEMP[5].xxxx, IMM[0].yyyy\n"
399 "NOT TEMP[0].z, TEMP[0].zzzz\n"
400 "UIF TEMP[0].zzzz\n"
401 "BRK\n"
402 "ENDIF\n"
403
404 "MOV TEMP[1].y, IMM[0].xxxx\n"
405 "BGNLOOP\n"
406 /* Load start and end. */
407 "UMUL TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy\n"
408 "UMAD TEMP[5].x, TEMP[1].yyyy, CONST[0][1].yyyy, TEMP[5].xxxx\n"
409 "LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
410
411 "UADD TEMP[5].y, TEMP[5].xxxx, CONST[0][0].xxxx\n"
412 "LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
413
414 "U64ADD TEMP[4].xy, TEMP[3], -TEMP[2]\n"
415
416 "AND TEMP[5].z, CONST[0][0].wwww, IMM[4].xxxx\n"
417 "UIF TEMP[5].zzzz\n"
418 /* Load second start/end half-pair and
419 * take the difference
420 */
421 "UADD TEMP[5].xy, TEMP[5], IMM[1].wwww\n"
422 "LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
423 "LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
424
425 "U64ADD TEMP[3].xy, TEMP[3], -TEMP[2]\n"
426 "U64ADD TEMP[4].xy, TEMP[4], -TEMP[3]\n"
427 "ENDIF\n"
428
429 "U64ADD TEMP[0].xy, TEMP[0], TEMP[4]\n"
430
431 /* Increment pair index */
432 "UADD TEMP[1].y, TEMP[1].yyyy, IMM[1].xxxx\n"
433 "USGE TEMP[5], TEMP[1].yyyy, CONST[0][1].zzzz\n"
434 "UIF TEMP[5]\n"
435 "BRK\n"
436 "ENDIF\n"
437 "ENDLOOP\n"
438
439 /* Increment result index */
440 "UADD TEMP[1].x, TEMP[1].xxxx, IMM[1].xxxx\n"
441 "ENDLOOP\n"
442 "ENDIF\n"
443
444 "AND TEMP[4], CONST[0][0].wwww, IMM[1].yyyy\n"
445 "UIF TEMP[4]\n"
446 /* Store accumulated data for chaining. */
447 "STORE BUFFER[2].xyz, IMM[0].xxxx, TEMP[0]\n"
448 "ELSE\n"
449 "AND TEMP[4], CONST[0][0].wwww, IMM[1].zzzz\n"
450 "UIF TEMP[4]\n"
451 /* Store result availability. */
452 "NOT TEMP[0].z, TEMP[0]\n"
453 "AND TEMP[0].z, TEMP[0].zzzz, IMM[1].xxxx\n"
454 "STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].zzzz\n"
455
456 "AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
457 "UIF TEMP[4]\n"
458 "STORE BUFFER[2].y, IMM[0].xxxx, IMM[0].xxxx\n"
459 "ENDIF\n"
460 "ELSE\n"
461 /* Store result if it is available. */
462 "NOT TEMP[4], TEMP[0].zzzz\n"
463 "UIF TEMP[4]\n"
464 /* Apply timestamp conversion */
465 "AND TEMP[4], CONST[0][0].wwww, IMM[2].yyyy\n"
466 "UIF TEMP[4]\n"
467 "U64MUL TEMP[0].xy, TEMP[0], IMM[3].xyxy\n"
468 "U64DIV TEMP[0].xy, TEMP[0], IMM[3].zwzw\n"
469 "ENDIF\n"
470
471 /* Convert to boolean */
472 "AND TEMP[4], CONST[0][0].wwww, IMM[1].wwww\n"
473 "UIF TEMP[4]\n"
474 "U64SNE TEMP[0].x, TEMP[0].xyxy, IMM[4].zwzw\n"
475 "AND TEMP[0].x, TEMP[0].xxxx, IMM[1].xxxx\n"
476 "MOV TEMP[0].y, IMM[0].xxxx\n"
477 "ENDIF\n"
478
479 "AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
480 "UIF TEMP[4]\n"
481 "STORE BUFFER[2].xy, IMM[0].xxxx, TEMP[0].xyxy\n"
482 "ELSE\n"
483 /* Clamping */
484 "UIF TEMP[0].yyyy\n"
485 "MOV TEMP[0].x, IMM[0].wwww\n"
486 "ENDIF\n"
487
488 "AND TEMP[4], CONST[0][0].wwww, IMM[2].wwww\n"
489 "UIF TEMP[4]\n"
490 "UMIN TEMP[0].x, TEMP[0].xxxx, IMM[0].zzzz\n"
491 "ENDIF\n"
492
493 "STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].xxxx\n"
494 "ENDIF\n"
495 "ENDIF\n"
496 "ENDIF\n"
497 "ENDIF\n"
498
499 "END\n";
500
501 char text[sizeof(text_tmpl) + 32];
502 struct tgsi_token tokens[1024];
503 struct pipe_compute_state state = {};
504
505 /* Hard code the frequency into the shader so that the backend can
506 * use the full range of optimizations for divide-by-constant.
507 */
508 snprintf(text, sizeof(text), text_tmpl,
509 sctx->screen->info.clock_crystal_freq);
510
511 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
512 assert(false);
513 return NULL;
514 }
515
516 state.ir_type = PIPE_SHADER_IR_TGSI;
517 state.prog = tokens;
518
519 return sctx->b.create_compute_state(&sctx->b, &state);
520 }
521
522 /* Create a compute shader implementing copy_image.
523 * Luckily, this works with all texture targets except 1D_ARRAY.
524 */
525 void *si_create_copy_image_compute_shader(struct pipe_context *ctx)
526 {
527 static const char text[] =
528 "COMP\n"
529 "PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
530 "PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
531 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
532 "DCL SV[0], THREAD_ID\n"
533 "DCL SV[1], BLOCK_ID\n"
534 "DCL IMAGE[0], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
535 "DCL IMAGE[1], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
536 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
537 "DCL TEMP[0..4], LOCAL\n"
538 "IMM[0] UINT32 {8, 1, 0, 0}\n"
539 "MOV TEMP[0].xyz, CONST[0][0].xyzw\n"
540 "UMAD TEMP[1].xyz, SV[1].xyzz, IMM[0].xxyy, SV[0].xyzz\n"
541 "UADD TEMP[2].xyz, TEMP[1].xyzx, TEMP[0].xyzx\n"
542 "LOAD TEMP[3], IMAGE[0], TEMP[2].xyzx, 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
543 "MOV TEMP[4].xyz, CONST[0][1].xyzw\n"
544 "UADD TEMP[2].xyz, TEMP[1].xyzx, TEMP[4].xyzx\n"
545 "STORE IMAGE[1], TEMP[2].xyzz, TEMP[3], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
546 "END\n";
547
548 struct tgsi_token tokens[1024];
549 struct pipe_compute_state state = {0};
550
551 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
552 assert(false);
553 return NULL;
554 }
555
556 state.ir_type = PIPE_SHADER_IR_TGSI;
557 state.prog = tokens;
558
559 return ctx->create_compute_state(ctx, &state);
560 }
561
562 void *si_create_copy_image_compute_shader_1d_array(struct pipe_context *ctx)
563 {
564 static const char text[] =
565 "COMP\n"
566 "PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
567 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
568 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
569 "DCL SV[0], THREAD_ID\n"
570 "DCL SV[1], BLOCK_ID\n"
571 "DCL IMAGE[0], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
572 "DCL IMAGE[1], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
573 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
574 "DCL TEMP[0..4], LOCAL\n"
575 "IMM[0] UINT32 {64, 1, 0, 0}\n"
576 "MOV TEMP[0].xy, CONST[0][0].xzzw\n"
577 "UMAD TEMP[1].xy, SV[1].xyzz, IMM[0].xyyy, SV[0].xyzz\n"
578 "UADD TEMP[2].xy, TEMP[1].xyzx, TEMP[0].xyzx\n"
579 "LOAD TEMP[3], IMAGE[0], TEMP[2].xyzx, 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
580 "MOV TEMP[4].xy, CONST[0][1].xzzw\n"
581 "UADD TEMP[2].xy, TEMP[1].xyzx, TEMP[4].xyzx\n"
582 "STORE IMAGE[1], TEMP[2].xyzz, TEMP[3], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
583 "END\n";
584
585 struct tgsi_token tokens[1024];
586 struct pipe_compute_state state = {0};
587
588 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
589 assert(false);
590 return NULL;
591 }
592
593 state.ir_type = PIPE_SHADER_IR_TGSI;
594 state.prog = tokens;
595
596 return ctx->create_compute_state(ctx, &state);
597 }
598
599 void *si_clear_render_target_shader(struct pipe_context *ctx)
600 {
601 static const char text[] =
602 "COMP\n"
603 "PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
604 "PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
605 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
606 "DCL SV[0], THREAD_ID\n"
607 "DCL SV[1], BLOCK_ID\n"
608 "DCL IMAGE[0], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
609 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
610 "DCL TEMP[0..3], LOCAL\n"
611 "IMM[0] UINT32 {8, 1, 0, 0}\n"
612 "MOV TEMP[0].xyz, CONST[0][0].xyzw\n"
613 "UMAD TEMP[1].xyz, SV[1].xyzz, IMM[0].xxyy, SV[0].xyzz\n"
614 "UADD TEMP[2].xyz, TEMP[1].xyzx, TEMP[0].xyzx\n"
615 "MOV TEMP[3].xyzw, CONST[0][1].xyzw\n"
616 "STORE IMAGE[0], TEMP[2].xyzz, TEMP[3], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
617 "END\n";
618
619 struct tgsi_token tokens[1024];
620 struct pipe_compute_state state = {0};
621
622 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
623 assert(false);
624 return NULL;
625 }
626
627 state.ir_type = PIPE_SHADER_IR_TGSI;
628 state.prog = tokens;
629
630 return ctx->create_compute_state(ctx, &state);
631 }
632
633 /* TODO: Didn't really test 1D_ARRAY */
634 void *si_clear_render_target_shader_1d_array(struct pipe_context *ctx)
635 {
636 static const char text[] =
637 "COMP\n"
638 "PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
639 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
640 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
641 "DCL SV[0], THREAD_ID\n"
642 "DCL SV[1], BLOCK_ID\n"
643 "DCL IMAGE[0], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
644 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
645 "DCL TEMP[0..3], LOCAL\n"
646 "IMM[0] UINT32 {64, 1, 0, 0}\n"
647 "MOV TEMP[0].xy, CONST[0][0].xzzw\n"
648 "UMAD TEMP[1].xy, SV[1].xyzz, IMM[0].xyyy, SV[0].xyzz\n"
649 "UADD TEMP[2].xy, TEMP[1].xyzx, TEMP[0].xyzx\n"
650 "MOV TEMP[3].xyzw, CONST[0][1].xyzw\n"
651 "STORE IMAGE[0], TEMP[2].xyzz, TEMP[3], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
652 "END\n";
653
654 struct tgsi_token tokens[1024];
655 struct pipe_compute_state state = {0};
656
657 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
658 assert(false);
659 return NULL;
660 }
661
662 state.ir_type = PIPE_SHADER_IR_TGSI;
663 state.prog = tokens;
664
665 return ctx->create_compute_state(ctx, &state);
666 }
667
668 void *si_clear_12bytes_buffer_shader(struct pipe_context *ctx)
669 {
670 static const char text[] =
671 "COMP\n"
672 "PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
673 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
674 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
675 "DCL SV[0], THREAD_ID\n"
676 "DCL SV[1], BLOCK_ID\n"
677 "DCL BUFFER[0]\n"
678 "DCL CONST[0][0..0]\n" // 0:xyzw
679 "DCL TEMP[0..0]\n"
680 "IMM[0] UINT32 {64, 1, 12, 0}\n"
681 "UMAD TEMP[0].x, SV[1].xyzz, IMM[0].xyyy, SV[0].xyzz\n"
682 "UMUL TEMP[0].x, TEMP[0].xyzz, IMM[0].zzzz\n" //12 bytes
683 "STORE BUFFER[0].xyz, TEMP[0].xxxx, CONST[0][0].xyzw\n"
684 "END\n";
685
686 struct tgsi_token tokens[1024];
687 struct pipe_compute_state state = {0};
688
689 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
690 assert(false);
691 return NULL;
692 }
693
694 state.ir_type = PIPE_SHADER_IR_TGSI;
695 state.prog = tokens;
696
697 return ctx->create_compute_state(ctx, &state);
698 }
699
700
701 /* Load samples from the image, and copy them to the same image. This looks like
702 * a no-op, but it's not. Loads use FMASK, while stores don't, so samples are
703 * reordered to match expanded FMASK.
704 *
705 * After the shader finishes, FMASK should be cleared to identity.
706 */
707 void *si_create_fmask_expand_cs(struct pipe_context *ctx, unsigned num_samples,
708 bool is_array)
709 {
710 enum tgsi_texture_type target = is_array ? TGSI_TEXTURE_2D_ARRAY_MSAA :
711 TGSI_TEXTURE_2D_MSAA;
712 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE);
713 if (!ureg)
714 return NULL;
715
716 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH, 8);
717 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT, 8);
718 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH, 1);
719
720 /* Compute the image coordinates. */
721 struct ureg_src image = ureg_DECL_image(ureg, 0, target, 0, true, false);
722 struct ureg_src tid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_THREAD_ID, 0);
723 struct ureg_src blk = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_BLOCK_ID, 0);
724 struct ureg_dst coord = ureg_writemask(ureg_DECL_temporary(ureg),
725 TGSI_WRITEMASK_XYZW);
726 ureg_UMAD(ureg, ureg_writemask(coord, TGSI_WRITEMASK_XY),
727 ureg_swizzle(blk, 0, 1, 1, 1), ureg_imm2u(ureg, 8, 8),
728 ureg_swizzle(tid, 0, 1, 1, 1));
729 if (is_array) {
730 ureg_MOV(ureg, ureg_writemask(coord, TGSI_WRITEMASK_Z),
731 ureg_scalar(blk, TGSI_SWIZZLE_Z));
732 }
733
734 /* Load samples, resolving FMASK. */
735 struct ureg_dst sample[8];
736 assert(num_samples <= ARRAY_SIZE(sample));
737
738 for (unsigned i = 0; i < num_samples; i++) {
739 sample[i] = ureg_DECL_temporary(ureg);
740
741 ureg_MOV(ureg, ureg_writemask(coord, TGSI_WRITEMASK_W),
742 ureg_imm1u(ureg, i));
743
744 struct ureg_src srcs[] = {image, ureg_src(coord)};
745 ureg_memory_insn(ureg, TGSI_OPCODE_LOAD, &sample[i], 1, srcs, 2,
746 TGSI_MEMORY_RESTRICT, target, 0);
747 }
748
749 /* Store samples, ignoring FMASK. */
750 for (unsigned i = 0; i < num_samples; i++) {
751 ureg_MOV(ureg, ureg_writemask(coord, TGSI_WRITEMASK_W),
752 ureg_imm1u(ureg, i));
753
754 struct ureg_dst dst_image = ureg_dst(image);
755 struct ureg_src srcs[] = {ureg_src(coord), ureg_src(sample[i])};
756 ureg_memory_insn(ureg, TGSI_OPCODE_STORE, &dst_image, 1, srcs, 2,
757 TGSI_MEMORY_RESTRICT, target, 0);
758 }
759 ureg_END(ureg);
760
761 struct pipe_compute_state state = {};
762 state.ir_type = PIPE_SHADER_IR_TGSI;
763 state.prog = ureg_get_tokens(ureg, NULL);
764
765 void *cs = ctx->create_compute_state(ctx, &state);
766 ureg_destroy(ureg);
767 return cs;
768 }
769
770 /* Create the compute shader that is used to collect the results of gfx10+
771 * shader queries.
772 *
773 * One compute grid with a single thread is launched for every query result
774 * buffer. The thread (optionally) reads a previous summary buffer, then
775 * accumulates data from the query result buffer, and writes the result either
776 * to a summary buffer to be consumed by the next grid invocation or to the
777 * user-supplied buffer.
778 *
779 * Data layout:
780 *
781 * BUFFER[0] = query result buffer (layout is defined by gfx10_sh_query_buffer_mem)
782 * BUFFER[1] = previous summary buffer
783 * BUFFER[2] = next summary buffer or user-supplied buffer
784 *
785 * CONST
786 * 0.x = config; the low 3 bits indicate the mode:
787 * 0: sum up counts
788 * 1: determine result availability and write it as a boolean
789 * 2: SO_OVERFLOW
790 * 3: SO_ANY_OVERFLOW
791 * the remaining bits form a bitfield:
792 * 8: write result as a 64-bit value
793 * 0.y = offset in bytes to counts or stream for SO_OVERFLOW mode
794 * 0.z = chain bit field:
795 * 1: have previous summary buffer
796 * 2: write next summary buffer
797 * 0.w = result_count
798 */
799 void *gfx10_create_sh_query_result_cs(struct si_context *sctx)
800 {
801 /* TEMP[0].x = accumulated result so far
802 * TEMP[0].y = result missing
803 * TEMP[0].z = whether we're in overflow mode
804 */
805 static const char text_tmpl[] =
806 "COMP\n"
807 "PROPERTY CS_FIXED_BLOCK_WIDTH 1\n"
808 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
809 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
810 "DCL BUFFER[0]\n"
811 "DCL BUFFER[1]\n"
812 "DCL BUFFER[2]\n"
813 "DCL CONST[0][0..0]\n"
814 "DCL TEMP[0..5]\n"
815 "IMM[0] UINT32 {0, 7, 0, 4294967295}\n"
816 "IMM[1] UINT32 {1, 2, 4, 8}\n"
817 "IMM[2] UINT32 {16, 32, 64, 128}\n"
818
819 /*
820 acc_result = 0;
821 acc_missing = 0;
822 if (chain & 1) {
823 acc_result = buffer[1][0];
824 acc_missing = buffer[1][1];
825 }
826 */
827 "MOV TEMP[0].xy, IMM[0].xxxx\n"
828 "AND TEMP[5], CONST[0][0].zzzz, IMM[1].xxxx\n"
829 "UIF TEMP[5]\n"
830 "LOAD TEMP[0].xy, BUFFER[1], IMM[0].xxxx\n"
831 "ENDIF\n"
832
833 /*
834 is_overflow (TEMP[0].z) = (config & 7) >= 2;
835 result_remaining (TEMP[1].x) = (is_overflow && acc_result) ? 0 : result_count;
836 base_offset (TEMP[1].y) = 0;
837 for (;;) {
838 if (!result_remaining)
839 break;
840 result_remaining--;
841 */
842 "AND TEMP[5].x, CONST[0][0].xxxx, IMM[0].yyyy\n"
843 "USGE TEMP[0].z, TEMP[5].xxxx, IMM[1].yyyy\n"
844
845 "AND TEMP[5].x, TEMP[0].zzzz, TEMP[0].xxxx\n"
846 "UCMP TEMP[1].x, TEMP[5].xxxx, IMM[0].xxxx, CONST[0][0].wwww\n"
847 "MOV TEMP[1].y, IMM[0].xxxx\n"
848
849 "BGNLOOP\n"
850 "USEQ TEMP[5], TEMP[1].xxxx, IMM[0].xxxx\n"
851 "UIF TEMP[5]\n"
852 "BRK\n"
853 "ENDIF\n"
854 "UADD TEMP[1].x, TEMP[1].xxxx, IMM[0].wwww\n"
855
856 /*
857 fence = buffer[0]@(base_offset + 32);
858 if (!fence) {
859 acc_missing = ~0u;
860 break;
861 }
862 */
863 "UADD TEMP[5].x, TEMP[1].yyyy, IMM[2].yyyy\n"
864 "LOAD TEMP[5].x, BUFFER[0], TEMP[5].xxxx\n"
865 "USEQ TEMP[5], TEMP[5].xxxx, IMM[0].xxxx\n"
866 "UIF TEMP[5]\n"
867 "MOV TEMP[0].y, TEMP[5].xxxx\n"
868 "BRK\n"
869 "ENDIF\n"
870
871 /*
872 stream_offset (TEMP[2].x) = base_offset + offset;
873
874 if (!(config & 7)) {
875 acc_result += buffer[0]@stream_offset;
876 }
877 */
878 "UADD TEMP[2].x, TEMP[1].yyyy, CONST[0][0].yyyy\n"
879
880 "AND TEMP[5].x, CONST[0][0].xxxx, IMM[0].yyyy\n"
881 "USEQ TEMP[5], TEMP[5].xxxx, IMM[0].xxxx\n"
882 "UIF TEMP[5]\n"
883 "LOAD TEMP[5].x, BUFFER[0], TEMP[2].xxxx\n"
884 "UADD TEMP[0].x, TEMP[0].xxxx, TEMP[5].xxxx\n"
885 "ENDIF\n"
886
887 /*
888 if ((config & 7) >= 2) {
889 count (TEMP[2].y) = (config & 1) ? 4 : 1;
890 */
891 "AND TEMP[5].x, CONST[0][0].xxxx, IMM[0].yyyy\n"
892 "USGE TEMP[5], TEMP[5].xxxx, IMM[1].yyyy\n"
893 "UIF TEMP[5]\n"
894 "AND TEMP[5].x, CONST[0][0].xxxx, IMM[1].xxxx\n"
895 "UCMP TEMP[2].y, TEMP[5].xxxx, IMM[1].zzzz, IMM[1].xxxx\n"
896
897 /*
898 do {
899 generated = buffer[0]@stream_offset;
900 emitted = buffer[0]@(stream_offset + 16);
901 if (generated != emitted) {
902 acc_result = 1;
903 result_remaining = 0;
904 break;
905 }
906
907 stream_offset += 4;
908 } while (--count);
909 */
910 "BGNLOOP\n"
911 "UADD TEMP[5].x, TEMP[2].xxxx, IMM[2].xxxx\n"
912 "LOAD TEMP[4].x, BUFFER[0], TEMP[2].xxxx\n"
913 "LOAD TEMP[4].y, BUFFER[0], TEMP[5].xxxx\n"
914 "USNE TEMP[5], TEMP[4].xxxx, TEMP[4].yyyy\n"
915 "UIF TEMP[5]\n"
916 "MOV TEMP[0].x, IMM[1].xxxx\n"
917 "MOV TEMP[1].y, IMM[0].xxxx\n"
918 "BRK\n"
919 "ENDIF\n"
920
921 "UADD TEMP[2].y, TEMP[2].yyyy, IMM[0].wwww\n"
922 "USEQ TEMP[5], TEMP[2].yyyy, IMM[0].xxxx\n"
923 "UIF TEMP[5]\n"
924 "BRK\n"
925 "ENDIF\n"
926 "UADD TEMP[2].x, TEMP[2].xxxx, IMM[1].zzzz\n"
927 "ENDLOOP\n"
928 "ENDIF\n"
929
930 /*
931 base_offset += 64;
932 } // end outer loop
933 */
934 "UADD TEMP[1].y, TEMP[1].yyyy, IMM[2].zzzz\n"
935 "ENDLOOP\n"
936
937 /*
938 if (chain & 2) {
939 buffer[2][0] = acc_result;
940 buffer[2][1] = acc_missing;
941 } else {
942 */
943 "AND TEMP[5], CONST[0][0].zzzz, IMM[1].yyyy\n"
944 "UIF TEMP[5]\n"
945 "STORE BUFFER[2].xy, IMM[0].xxxx, TEMP[0]\n"
946 "ELSE\n"
947
948 /*
949 if ((config & 7) == 1) {
950 acc_result = acc_missing ? 0 : 1;
951 acc_missing = 0;
952 }
953 */
954 "AND TEMP[5], CONST[0][0].xxxx, IMM[0].yyyy\n"
955 "USEQ TEMP[5], TEMP[5].xxxx, IMM[1].xxxx\n"
956 "UIF TEMP[5]\n"
957 "UCMP TEMP[0].x, TEMP[0].yyyy, IMM[0].xxxx, IMM[1].xxxx\n"
958 "MOV TEMP[0].y, IMM[0].xxxx\n"
959 "ENDIF\n"
960
961 /*
962 if (!acc_missing) {
963 buffer[2][0] = acc_result;
964 if (config & 8)
965 buffer[2][1] = 0;
966 }
967 */
968 "USEQ TEMP[5], TEMP[0].yyyy, IMM[0].xxxx\n"
969 "UIF TEMP[5]\n"
970 "STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].xxxx\n"
971
972 "AND TEMP[5], CONST[0][0].xxxx, IMM[1].wwww\n"
973 "UIF TEMP[5]\n"
974 "STORE BUFFER[2].x, IMM[1].zzzz, TEMP[0].yyyy\n"
975 "ENDIF\n"
976 "ENDIF\n"
977 "ENDIF\n"
978
979 "END\n";
980
981 struct tgsi_token tokens[1024];
982 struct pipe_compute_state state = {};
983
984 if (!tgsi_text_translate(text_tmpl, tokens, ARRAY_SIZE(tokens))) {
985 assert(false);
986 return NULL;
987 }
988
989 state.ir_type = PIPE_SHADER_IR_TGSI;
990 state.prog = tokens;
991
992 return sctx->b.create_compute_state(&sctx->b, &state);
993 }