radeon/vcn: add H.264 constrained baseline support
[mesa.git] / src / gallium / drivers / radeonsi / si_shaderlib_tgsi.c
1 /*
2 * Copyright 2018 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_pipe.h"
26 #include "tgsi/tgsi_text.h"
27 #include "tgsi/tgsi_ureg.h"
28
29 void *si_get_blitter_vs(struct si_context *sctx, enum blitter_attrib_type type,
30 unsigned num_layers)
31 {
32 unsigned vs_blit_property;
33 void **vs;
34
35 switch (type) {
36 case UTIL_BLITTER_ATTRIB_NONE:
37 vs = num_layers > 1 ? &sctx->vs_blit_pos_layered :
38 &sctx->vs_blit_pos;
39 vs_blit_property = SI_VS_BLIT_SGPRS_POS;
40 break;
41 case UTIL_BLITTER_ATTRIB_COLOR:
42 vs = num_layers > 1 ? &sctx->vs_blit_color_layered :
43 &sctx->vs_blit_color;
44 vs_blit_property = SI_VS_BLIT_SGPRS_POS_COLOR;
45 break;
46 case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
47 case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
48 assert(num_layers == 1);
49 vs = &sctx->vs_blit_texcoord;
50 vs_blit_property = SI_VS_BLIT_SGPRS_POS_TEXCOORD;
51 break;
52 default:
53 assert(0);
54 return NULL;
55 }
56 if (*vs)
57 return *vs;
58
59 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX);
60 if (!ureg)
61 return NULL;
62
63 /* Tell the shader to load VS inputs from SGPRs: */
64 ureg_property(ureg, TGSI_PROPERTY_VS_BLIT_SGPRS, vs_blit_property);
65 ureg_property(ureg, TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION, true);
66
67 /* This is just a pass-through shader with 1-3 MOV instructions. */
68 ureg_MOV(ureg,
69 ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0),
70 ureg_DECL_vs_input(ureg, 0));
71
72 if (type != UTIL_BLITTER_ATTRIB_NONE) {
73 ureg_MOV(ureg,
74 ureg_DECL_output(ureg, TGSI_SEMANTIC_GENERIC, 0),
75 ureg_DECL_vs_input(ureg, 1));
76 }
77
78 if (num_layers > 1) {
79 struct ureg_src instance_id =
80 ureg_DECL_system_value(ureg, TGSI_SEMANTIC_INSTANCEID, 0);
81 struct ureg_dst layer =
82 ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0);
83
84 ureg_MOV(ureg, ureg_writemask(layer, TGSI_WRITEMASK_X),
85 ureg_scalar(instance_id, TGSI_SWIZZLE_X));
86 }
87 ureg_END(ureg);
88
89 *vs = ureg_create_shader_and_destroy(ureg, &sctx->b);
90 return *vs;
91 }
92
93 /**
94 * This is used when TCS is NULL in the VS->TCS->TES chain. In this case,
95 * VS passes its outputs to TES directly, so the fixed-function shader only
96 * has to write TESSOUTER and TESSINNER.
97 */
98 void *si_create_fixed_func_tcs(struct si_context *sctx)
99 {
100 struct ureg_src outer, inner;
101 struct ureg_dst tessouter, tessinner;
102 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL);
103
104 if (!ureg)
105 return NULL;
106
107 outer = ureg_DECL_system_value(ureg,
108 TGSI_SEMANTIC_DEFAULT_TESSOUTER_SI, 0);
109 inner = ureg_DECL_system_value(ureg,
110 TGSI_SEMANTIC_DEFAULT_TESSINNER_SI, 0);
111
112 tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0);
113 tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0);
114
115 ureg_MOV(ureg, tessouter, outer);
116 ureg_MOV(ureg, tessinner, inner);
117 ureg_END(ureg);
118
119 return ureg_create_shader_and_destroy(ureg, &sctx->b);
120 }
121
122 /* Create a compute shader implementing clear_buffer or copy_buffer. */
123 void *si_create_dma_compute_shader(struct pipe_context *ctx,
124 unsigned num_dwords_per_thread,
125 bool dst_stream_cache_policy, bool is_copy)
126 {
127 assert(util_is_power_of_two_nonzero(num_dwords_per_thread));
128
129 unsigned store_qualifier = TGSI_MEMORY_COHERENT | TGSI_MEMORY_RESTRICT;
130 if (dst_stream_cache_policy)
131 store_qualifier |= TGSI_MEMORY_STREAM_CACHE_POLICY;
132
133 /* Don't cache loads, because there is no reuse. */
134 unsigned load_qualifier = store_qualifier | TGSI_MEMORY_STREAM_CACHE_POLICY;
135
136 unsigned num_mem_ops = MAX2(1, num_dwords_per_thread / 4);
137 unsigned *inst_dwords = alloca(num_mem_ops * sizeof(unsigned));
138
139 for (unsigned i = 0; i < num_mem_ops; i++) {
140 if (i*4 < num_dwords_per_thread)
141 inst_dwords[i] = MIN2(4, num_dwords_per_thread - i*4);
142 }
143
144 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE);
145 if (!ureg)
146 return NULL;
147
148 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH, 64);
149 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT, 1);
150 ureg_property(ureg, TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH, 1);
151
152 struct ureg_src value;
153 if (!is_copy) {
154 ureg_property(ureg, TGSI_PROPERTY_CS_USER_DATA_DWORDS, inst_dwords[0]);
155 value = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_CS_USER_DATA, 0);
156 }
157
158 struct ureg_src tid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_THREAD_ID, 0);
159 struct ureg_src blk = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_BLOCK_ID, 0);
160 struct ureg_dst store_addr = ureg_writemask(ureg_DECL_temporary(ureg), TGSI_WRITEMASK_X);
161 struct ureg_dst load_addr = ureg_writemask(ureg_DECL_temporary(ureg), TGSI_WRITEMASK_X);
162 struct ureg_dst dstbuf = ureg_dst(ureg_DECL_buffer(ureg, 0, false));
163 struct ureg_src srcbuf;
164 struct ureg_src *values = NULL;
165
166 if (is_copy) {
167 srcbuf = ureg_DECL_buffer(ureg, 1, false);
168 values = malloc(num_mem_ops * sizeof(struct ureg_src));
169 }
170
171 /* If there are multiple stores, the first store writes into 0+tid,
172 * the 2nd store writes into 64+tid, the 3rd store writes into 128+tid, etc.
173 */
174 ureg_UMAD(ureg, store_addr, blk, ureg_imm1u(ureg, 64 * num_mem_ops), tid);
175 /* Convert from a "store size unit" into bytes. */
176 ureg_UMUL(ureg, store_addr, ureg_src(store_addr),
177 ureg_imm1u(ureg, 4 * inst_dwords[0]));
178 ureg_MOV(ureg, load_addr, ureg_src(store_addr));
179
180 /* Distance between a load and a store for latency hiding. */
181 unsigned load_store_distance = is_copy ? 8 : 0;
182
183 for (unsigned i = 0; i < num_mem_ops + load_store_distance; i++) {
184 int d = i - load_store_distance;
185
186 if (is_copy && i < num_mem_ops) {
187 if (i) {
188 ureg_UADD(ureg, load_addr, ureg_src(load_addr),
189 ureg_imm1u(ureg, 4 * inst_dwords[i] * 64));
190 }
191
192 values[i] = ureg_src(ureg_DECL_temporary(ureg));
193 struct ureg_dst dst =
194 ureg_writemask(ureg_dst(values[i]),
195 u_bit_consecutive(0, inst_dwords[i]));
196 struct ureg_src srcs[] = {srcbuf, ureg_src(load_addr)};
197 ureg_memory_insn(ureg, TGSI_OPCODE_LOAD, &dst, 1, srcs, 2,
198 load_qualifier, TGSI_TEXTURE_BUFFER, 0);
199 }
200
201 if (d >= 0) {
202 if (d) {
203 ureg_UADD(ureg, store_addr, ureg_src(store_addr),
204 ureg_imm1u(ureg, 4 * inst_dwords[d] * 64));
205 }
206
207 struct ureg_dst dst =
208 ureg_writemask(dstbuf, u_bit_consecutive(0, inst_dwords[d]));
209 struct ureg_src srcs[] =
210 {ureg_src(store_addr), is_copy ? values[d] : value};
211 ureg_memory_insn(ureg, TGSI_OPCODE_STORE, &dst, 1, srcs, 2,
212 store_qualifier, TGSI_TEXTURE_BUFFER, 0);
213 }
214 }
215 ureg_END(ureg);
216
217 struct pipe_compute_state state = {};
218 state.ir_type = PIPE_SHADER_IR_TGSI;
219 state.prog = ureg_get_tokens(ureg, NULL);
220
221 void *cs = ctx->create_compute_state(ctx, &state);
222 ureg_destroy(ureg);
223 ureg_free_tokens(state.prog);
224
225 free(values);
226 return cs;
227 }
228
229 /* Create the compute shader that is used to collect the results.
230 *
231 * One compute grid with a single thread is launched for every query result
232 * buffer. The thread (optionally) reads a previous summary buffer, then
233 * accumulates data from the query result buffer, and writes the result either
234 * to a summary buffer to be consumed by the next grid invocation or to the
235 * user-supplied buffer.
236 *
237 * Data layout:
238 *
239 * CONST
240 * 0.x = end_offset
241 * 0.y = result_stride
242 * 0.z = result_count
243 * 0.w = bit field:
244 * 1: read previously accumulated values
245 * 2: write accumulated values for chaining
246 * 4: write result available
247 * 8: convert result to boolean (0/1)
248 * 16: only read one dword and use that as result
249 * 32: apply timestamp conversion
250 * 64: store full 64 bits result
251 * 128: store signed 32 bits result
252 * 256: SO_OVERFLOW mode: take the difference of two successive half-pairs
253 * 1.x = fence_offset
254 * 1.y = pair_stride
255 * 1.z = pair_count
256 *
257 * BUFFER[0] = query result buffer
258 * BUFFER[1] = previous summary buffer
259 * BUFFER[2] = next summary buffer or user-supplied buffer
260 */
261 void *si_create_query_result_cs(struct si_context *sctx)
262 {
263 /* TEMP[0].xy = accumulated result so far
264 * TEMP[0].z = result not available
265 *
266 * TEMP[1].x = current result index
267 * TEMP[1].y = current pair index
268 */
269 static const char text_tmpl[] =
270 "COMP\n"
271 "PROPERTY CS_FIXED_BLOCK_WIDTH 1\n"
272 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
273 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
274 "DCL BUFFER[0]\n"
275 "DCL BUFFER[1]\n"
276 "DCL BUFFER[2]\n"
277 "DCL CONST[0][0..1]\n"
278 "DCL TEMP[0..5]\n"
279 "IMM[0] UINT32 {0, 31, 2147483647, 4294967295}\n"
280 "IMM[1] UINT32 {1, 2, 4, 8}\n"
281 "IMM[2] UINT32 {16, 32, 64, 128}\n"
282 "IMM[3] UINT32 {1000000, 0, %u, 0}\n" /* for timestamp conversion */
283 "IMM[4] UINT32 {256, 0, 0, 0}\n"
284
285 "AND TEMP[5], CONST[0][0].wwww, IMM[2].xxxx\n"
286 "UIF TEMP[5]\n"
287 /* Check result availability. */
288 "LOAD TEMP[1].x, BUFFER[0], CONST[0][1].xxxx\n"
289 "ISHR TEMP[0].z, TEMP[1].xxxx, IMM[0].yyyy\n"
290 "MOV TEMP[1], TEMP[0].zzzz\n"
291 "NOT TEMP[0].z, TEMP[0].zzzz\n"
292
293 /* Load result if available. */
294 "UIF TEMP[1]\n"
295 "LOAD TEMP[0].xy, BUFFER[0], IMM[0].xxxx\n"
296 "ENDIF\n"
297 "ELSE\n"
298 /* Load previously accumulated result if requested. */
299 "MOV TEMP[0], IMM[0].xxxx\n"
300 "AND TEMP[4], CONST[0][0].wwww, IMM[1].xxxx\n"
301 "UIF TEMP[4]\n"
302 "LOAD TEMP[0].xyz, BUFFER[1], IMM[0].xxxx\n"
303 "ENDIF\n"
304
305 "MOV TEMP[1].x, IMM[0].xxxx\n"
306 "BGNLOOP\n"
307 /* Break if accumulated result so far is not available. */
308 "UIF TEMP[0].zzzz\n"
309 "BRK\n"
310 "ENDIF\n"
311
312 /* Break if result_index >= result_count. */
313 "USGE TEMP[5], TEMP[1].xxxx, CONST[0][0].zzzz\n"
314 "UIF TEMP[5]\n"
315 "BRK\n"
316 "ENDIF\n"
317
318 /* Load fence and check result availability */
319 "UMAD TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy, CONST[0][1].xxxx\n"
320 "LOAD TEMP[5].x, BUFFER[0], TEMP[5].xxxx\n"
321 "ISHR TEMP[0].z, TEMP[5].xxxx, IMM[0].yyyy\n"
322 "NOT TEMP[0].z, TEMP[0].zzzz\n"
323 "UIF TEMP[0].zzzz\n"
324 "BRK\n"
325 "ENDIF\n"
326
327 "MOV TEMP[1].y, IMM[0].xxxx\n"
328 "BGNLOOP\n"
329 /* Load start and end. */
330 "UMUL TEMP[5].x, TEMP[1].xxxx, CONST[0][0].yyyy\n"
331 "UMAD TEMP[5].x, TEMP[1].yyyy, CONST[0][1].yyyy, TEMP[5].xxxx\n"
332 "LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
333
334 "UADD TEMP[5].y, TEMP[5].xxxx, CONST[0][0].xxxx\n"
335 "LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
336
337 "U64ADD TEMP[4].xy, TEMP[3], -TEMP[2]\n"
338
339 "AND TEMP[5].z, CONST[0][0].wwww, IMM[4].xxxx\n"
340 "UIF TEMP[5].zzzz\n"
341 /* Load second start/end half-pair and
342 * take the difference
343 */
344 "UADD TEMP[5].xy, TEMP[5], IMM[1].wwww\n"
345 "LOAD TEMP[2].xy, BUFFER[0], TEMP[5].xxxx\n"
346 "LOAD TEMP[3].xy, BUFFER[0], TEMP[5].yyyy\n"
347
348 "U64ADD TEMP[3].xy, TEMP[3], -TEMP[2]\n"
349 "U64ADD TEMP[4].xy, TEMP[4], -TEMP[3]\n"
350 "ENDIF\n"
351
352 "U64ADD TEMP[0].xy, TEMP[0], TEMP[4]\n"
353
354 /* Increment pair index */
355 "UADD TEMP[1].y, TEMP[1].yyyy, IMM[1].xxxx\n"
356 "USGE TEMP[5], TEMP[1].yyyy, CONST[0][1].zzzz\n"
357 "UIF TEMP[5]\n"
358 "BRK\n"
359 "ENDIF\n"
360 "ENDLOOP\n"
361
362 /* Increment result index */
363 "UADD TEMP[1].x, TEMP[1].xxxx, IMM[1].xxxx\n"
364 "ENDLOOP\n"
365 "ENDIF\n"
366
367 "AND TEMP[4], CONST[0][0].wwww, IMM[1].yyyy\n"
368 "UIF TEMP[4]\n"
369 /* Store accumulated data for chaining. */
370 "STORE BUFFER[2].xyz, IMM[0].xxxx, TEMP[0]\n"
371 "ELSE\n"
372 "AND TEMP[4], CONST[0][0].wwww, IMM[1].zzzz\n"
373 "UIF TEMP[4]\n"
374 /* Store result availability. */
375 "NOT TEMP[0].z, TEMP[0]\n"
376 "AND TEMP[0].z, TEMP[0].zzzz, IMM[1].xxxx\n"
377 "STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].zzzz\n"
378
379 "AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
380 "UIF TEMP[4]\n"
381 "STORE BUFFER[2].y, IMM[0].xxxx, IMM[0].xxxx\n"
382 "ENDIF\n"
383 "ELSE\n"
384 /* Store result if it is available. */
385 "NOT TEMP[4], TEMP[0].zzzz\n"
386 "UIF TEMP[4]\n"
387 /* Apply timestamp conversion */
388 "AND TEMP[4], CONST[0][0].wwww, IMM[2].yyyy\n"
389 "UIF TEMP[4]\n"
390 "U64MUL TEMP[0].xy, TEMP[0], IMM[3].xyxy\n"
391 "U64DIV TEMP[0].xy, TEMP[0], IMM[3].zwzw\n"
392 "ENDIF\n"
393
394 /* Convert to boolean */
395 "AND TEMP[4], CONST[0][0].wwww, IMM[1].wwww\n"
396 "UIF TEMP[4]\n"
397 "U64SNE TEMP[0].x, TEMP[0].xyxy, IMM[4].zwzw\n"
398 "AND TEMP[0].x, TEMP[0].xxxx, IMM[1].xxxx\n"
399 "MOV TEMP[0].y, IMM[0].xxxx\n"
400 "ENDIF\n"
401
402 "AND TEMP[4], CONST[0][0].wwww, IMM[2].zzzz\n"
403 "UIF TEMP[4]\n"
404 "STORE BUFFER[2].xy, IMM[0].xxxx, TEMP[0].xyxy\n"
405 "ELSE\n"
406 /* Clamping */
407 "UIF TEMP[0].yyyy\n"
408 "MOV TEMP[0].x, IMM[0].wwww\n"
409 "ENDIF\n"
410
411 "AND TEMP[4], CONST[0][0].wwww, IMM[2].wwww\n"
412 "UIF TEMP[4]\n"
413 "UMIN TEMP[0].x, TEMP[0].xxxx, IMM[0].zzzz\n"
414 "ENDIF\n"
415
416 "STORE BUFFER[2].x, IMM[0].xxxx, TEMP[0].xxxx\n"
417 "ENDIF\n"
418 "ENDIF\n"
419 "ENDIF\n"
420 "ENDIF\n"
421
422 "END\n";
423
424 char text[sizeof(text_tmpl) + 32];
425 struct tgsi_token tokens[1024];
426 struct pipe_compute_state state = {};
427
428 /* Hard code the frequency into the shader so that the backend can
429 * use the full range of optimizations for divide-by-constant.
430 */
431 snprintf(text, sizeof(text), text_tmpl,
432 sctx->screen->info.clock_crystal_freq);
433
434 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
435 assert(false);
436 return NULL;
437 }
438
439 state.ir_type = PIPE_SHADER_IR_TGSI;
440 state.prog = tokens;
441
442 return sctx->b.create_compute_state(&sctx->b, &state);
443 }
444
445 /* Create a compute shader implementing copy_image.
446 * Luckily, this works with all texture targets except 1D_ARRAY.
447 */
448 void *si_create_copy_image_compute_shader(struct pipe_context *ctx)
449 {
450 static const char text[] =
451 "COMP\n"
452 "PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
453 "PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
454 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
455 "DCL SV[0], THREAD_ID\n"
456 "DCL SV[1], BLOCK_ID\n"
457 "DCL IMAGE[0], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
458 "DCL IMAGE[1], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
459 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
460 "DCL TEMP[0..4], LOCAL\n"
461 "IMM[0] UINT32 {8, 1, 0, 0}\n"
462 "MOV TEMP[0].xyz, CONST[0][0].xyzw\n"
463 "UMAD TEMP[1].xyz, SV[1].xyzz, IMM[0].xxyy, SV[0].xyzz\n"
464 "UADD TEMP[2].xyz, TEMP[1].xyzx, TEMP[0].xyzx\n"
465 "LOAD TEMP[3], IMAGE[0], TEMP[2].xyzx, 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
466 "MOV TEMP[4].xyz, CONST[0][1].xyzw\n"
467 "UADD TEMP[2].xyz, TEMP[1].xyzx, TEMP[4].xyzx\n"
468 "STORE IMAGE[1], TEMP[2].xyzz, TEMP[3], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
469 "END\n";
470
471 struct tgsi_token tokens[1024];
472 struct pipe_compute_state state = {0};
473
474 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
475 assert(false);
476 return NULL;
477 }
478
479 state.ir_type = PIPE_SHADER_IR_TGSI;
480 state.prog = tokens;
481
482 return ctx->create_compute_state(ctx, &state);
483 }
484
485 void *si_create_copy_image_compute_shader_1d_array(struct pipe_context *ctx)
486 {
487 static const char text[] =
488 "COMP\n"
489 "PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
490 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
491 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
492 "DCL SV[0], THREAD_ID\n"
493 "DCL SV[1], BLOCK_ID\n"
494 "DCL IMAGE[0], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
495 "DCL IMAGE[1], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
496 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
497 "DCL TEMP[0..4], LOCAL\n"
498 "IMM[0] UINT32 {64, 1, 0, 0}\n"
499 "MOV TEMP[0].xy, CONST[0][0].xzzw\n"
500 "UMAD TEMP[1].xy, SV[1].xyzz, IMM[0].xyyy, SV[0].xyzz\n"
501 "UADD TEMP[2].xy, TEMP[1].xyzx, TEMP[0].xyzx\n"
502 "LOAD TEMP[3], IMAGE[0], TEMP[2].xyzx, 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
503 "MOV TEMP[4].xy, CONST[0][1].xzzw\n"
504 "UADD TEMP[2].xy, TEMP[1].xyzx, TEMP[4].xyzx\n"
505 "STORE IMAGE[1], TEMP[2].xyzz, TEMP[3], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
506 "END\n";
507
508 struct tgsi_token tokens[1024];
509 struct pipe_compute_state state = {0};
510
511 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
512 assert(false);
513 return NULL;
514 }
515
516 state.ir_type = PIPE_SHADER_IR_TGSI;
517 state.prog = tokens;
518
519 return ctx->create_compute_state(ctx, &state);
520 }
521
522 void *si_clear_render_target_shader(struct pipe_context *ctx)
523 {
524 static const char text[] =
525 "COMP\n"
526 "PROPERTY CS_FIXED_BLOCK_WIDTH 8\n"
527 "PROPERTY CS_FIXED_BLOCK_HEIGHT 8\n"
528 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
529 "DCL SV[0], THREAD_ID\n"
530 "DCL SV[1], BLOCK_ID\n"
531 "DCL IMAGE[0], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
532 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
533 "DCL TEMP[0..3], LOCAL\n"
534 "IMM[0] UINT32 {8, 1, 0, 0}\n"
535 "MOV TEMP[0].xyz, CONST[0][0].xyzw\n"
536 "UMAD TEMP[1].xyz, SV[1].xyzz, IMM[0].xxyy, SV[0].xyzz\n"
537 "UADD TEMP[2].xyz, TEMP[1].xyzx, TEMP[0].xyzx\n"
538 "MOV TEMP[3].xyzw, CONST[0][1].xyzw\n"
539 "STORE IMAGE[0], TEMP[2].xyzz, TEMP[3], 2D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
540 "END\n";
541
542 struct tgsi_token tokens[1024];
543 struct pipe_compute_state state = {0};
544
545 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
546 assert(false);
547 return NULL;
548 }
549
550 state.ir_type = PIPE_SHADER_IR_TGSI;
551 state.prog = tokens;
552
553 return ctx->create_compute_state(ctx, &state);
554 }
555
556 /* TODO: Didn't really test 1D_ARRAY */
557 void *si_clear_render_target_shader_1d_array(struct pipe_context *ctx)
558 {
559 static const char text[] =
560 "COMP\n"
561 "PROPERTY CS_FIXED_BLOCK_WIDTH 64\n"
562 "PROPERTY CS_FIXED_BLOCK_HEIGHT 1\n"
563 "PROPERTY CS_FIXED_BLOCK_DEPTH 1\n"
564 "DCL SV[0], THREAD_ID\n"
565 "DCL SV[1], BLOCK_ID\n"
566 "DCL IMAGE[0], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT, WR\n"
567 "DCL CONST[0][0..1]\n" // 0:xyzw 1:xyzw
568 "DCL TEMP[0..3], LOCAL\n"
569 "IMM[0] UINT32 {64, 1, 0, 0}\n"
570 "MOV TEMP[0].xy, CONST[0][0].xzzw\n"
571 "UMAD TEMP[1].xy, SV[1].xyzz, IMM[0].xyyy, SV[0].xyzz\n"
572 "UADD TEMP[2].xy, TEMP[1].xyzx, TEMP[0].xyzx\n"
573 "MOV TEMP[3].xyzw, CONST[0][1].xyzw\n"
574 "STORE IMAGE[0], TEMP[2].xyzz, TEMP[3], 1D_ARRAY, PIPE_FORMAT_R32G32B32A32_FLOAT\n"
575 "END\n";
576
577 struct tgsi_token tokens[1024];
578 struct pipe_compute_state state = {0};
579
580 if (!tgsi_text_translate(text, tokens, ARRAY_SIZE(tokens))) {
581 assert(false);
582 return NULL;
583 }
584
585 state.ir_type = PIPE_SHADER_IR_TGSI;
586 state.prog = tokens;
587
588 return ctx->create_compute_state(ctx, &state);
589 }