2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
41 struct r600_atom
**list_elem
)
43 atom
->id
= list_elem
- sctx
->atoms
.array
+ 1;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
49 struct r600_atom
**list_elem
,
50 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
52 atom
->emit
= (void*)emit_func
;
53 atom
->id
= list_elem
- sctx
->atoms
.array
+ 1; /* index+1 in the atom array */
57 static unsigned si_map_swizzle(unsigned swizzle
)
61 return V_008F0C_SQ_SEL_Y
;
63 return V_008F0C_SQ_SEL_Z
;
65 return V_008F0C_SQ_SEL_W
;
67 return V_008F0C_SQ_SEL_0
;
69 return V_008F0C_SQ_SEL_1
;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X
;
75 static uint32_t S_FIXED(float value
, uint32_t frac_bits
)
77 return value
* (1 << frac_bits
);
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x
)
84 x
>= 4096 ? 0xffff : x
* 16;
88 * Inferred framebuffer and blender state.
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
93 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
95 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
96 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
97 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
98 * but you never know. */
99 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
103 cb_target_mask
&= blend
->cb_target_mask
;
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
111 if (blend
&& blend
->dual_src_blend
&&
112 sctx
->ps_shader
.cso
&&
113 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
116 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
118 /* STONEY-specific register settings. */
119 if (sctx
->b
.family
== CHIP_STONEY
) {
120 unsigned spi_shader_col_format
=
121 sctx
->ps_shader
.cso
?
122 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
123 unsigned sx_ps_downconvert
= 0;
124 unsigned sx_blend_opt_epsilon
= 0;
125 unsigned sx_blend_opt_control
= 0;
127 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
128 struct r600_surface
*surf
=
129 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
130 unsigned format
, swap
, spi_format
, colormask
;
131 bool has_alpha
, has_rgb
;
136 format
= G_028C70_FORMAT(surf
->cb_color_info
);
137 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
138 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
139 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
141 /* Set if RGB and A are present. */
142 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
144 if (format
== V_028C70_COLOR_8
||
145 format
== V_028C70_COLOR_16
||
146 format
== V_028C70_COLOR_32
)
147 has_rgb
= !has_alpha
;
151 /* Check the colormask and export format. */
152 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
154 if (!(colormask
& PIPE_MASK_A
))
157 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
162 /* Disable value checking for disabled channels. */
164 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
166 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
168 /* Enable down-conversion for 32bpp and smaller formats. */
170 case V_028C70_COLOR_8
:
171 case V_028C70_COLOR_8_8
:
172 case V_028C70_COLOR_8_8_8_8
:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
175 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
176 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
177 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
178 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
182 case V_028C70_COLOR_5_6_5
:
183 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
184 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
185 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
189 case V_028C70_COLOR_1_5_5_5
:
190 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
191 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
192 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
196 case V_028C70_COLOR_4_4_4_4
:
197 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
198 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
199 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
203 case V_028C70_COLOR_32
:
204 if (swap
== V_0280A0_SWAP_STD
&&
205 spi_format
== V_028714_SPI_SHADER_32_R
)
206 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
207 else if (swap
== V_0280A0_SWAP_ALT_REV
&&
208 spi_format
== V_028714_SPI_SHADER_32_AR
)
209 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
212 case V_028C70_COLOR_16
:
213 case V_028C70_COLOR_16_16
:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
216 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
217 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
218 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
219 if (swap
== V_0280A0_SWAP_STD
||
220 swap
== V_0280A0_SWAP_STD_REV
)
221 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
223 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
227 case V_028C70_COLOR_10_11_11
:
228 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
229 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
230 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
234 case V_028C70_COLOR_2_10_10_10
:
235 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
236 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
237 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
243 if (sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
) {
244 sx_ps_downconvert
= 0;
245 sx_blend_opt_epsilon
= 0;
246 sx_blend_opt_control
= 0;
249 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
250 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 static uint32_t si_translate_blend_function(int blend_func
)
262 switch (blend_func
) {
264 return V_028780_COMB_DST_PLUS_SRC
;
265 case PIPE_BLEND_SUBTRACT
:
266 return V_028780_COMB_SRC_MINUS_DST
;
267 case PIPE_BLEND_REVERSE_SUBTRACT
:
268 return V_028780_COMB_DST_MINUS_SRC
;
270 return V_028780_COMB_MIN_DST_SRC
;
272 return V_028780_COMB_MAX_DST_SRC
;
274 R600_ERR("Unknown blend function %d\n", blend_func
);
281 static uint32_t si_translate_blend_factor(int blend_fact
)
283 switch (blend_fact
) {
284 case PIPE_BLENDFACTOR_ONE
:
285 return V_028780_BLEND_ONE
;
286 case PIPE_BLENDFACTOR_SRC_COLOR
:
287 return V_028780_BLEND_SRC_COLOR
;
288 case PIPE_BLENDFACTOR_SRC_ALPHA
:
289 return V_028780_BLEND_SRC_ALPHA
;
290 case PIPE_BLENDFACTOR_DST_ALPHA
:
291 return V_028780_BLEND_DST_ALPHA
;
292 case PIPE_BLENDFACTOR_DST_COLOR
:
293 return V_028780_BLEND_DST_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
296 case PIPE_BLENDFACTOR_CONST_COLOR
:
297 return V_028780_BLEND_CONSTANT_COLOR
;
298 case PIPE_BLENDFACTOR_CONST_ALPHA
:
299 return V_028780_BLEND_CONSTANT_ALPHA
;
300 case PIPE_BLENDFACTOR_ZERO
:
301 return V_028780_BLEND_ZERO
;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
314 case PIPE_BLENDFACTOR_SRC1_COLOR
:
315 return V_028780_BLEND_SRC1_COLOR
;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
317 return V_028780_BLEND_SRC1_ALPHA
;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
319 return V_028780_BLEND_INV_SRC1_COLOR
;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
321 return V_028780_BLEND_INV_SRC1_ALPHA
;
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
330 static uint32_t si_translate_blend_opt_function(int blend_func
)
332 switch (blend_func
) {
334 return V_028760_OPT_COMB_ADD
;
335 case PIPE_BLEND_SUBTRACT
:
336 return V_028760_OPT_COMB_SUBTRACT
;
337 case PIPE_BLEND_REVERSE_SUBTRACT
:
338 return V_028760_OPT_COMB_REVSUBTRACT
;
340 return V_028760_OPT_COMB_MIN
;
342 return V_028760_OPT_COMB_MAX
;
344 return V_028760_OPT_COMB_BLEND_DISABLED
;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
350 switch (blend_fact
) {
351 case PIPE_BLENDFACTOR_ZERO
:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
353 case PIPE_BLENDFACTOR_ONE
:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
355 case PIPE_BLENDFACTOR_SRC_COLOR
:
356 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
359 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
361 case PIPE_BLENDFACTOR_SRC_ALPHA
:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
366 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
378 unsigned *dst_factor
, unsigned expected_dst
,
379 unsigned replacement_src
)
381 if (*src_factor
== expected_dst
&&
382 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
383 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
384 *dst_factor
= replacement_src
;
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func
== PIPE_BLEND_SUBTRACT
)
388 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
389 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
390 *func
= PIPE_BLEND_SUBTRACT
;
394 static bool si_blend_factor_uses_dst(unsigned factor
)
396 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
397 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
398 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
399 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
400 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
403 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
404 const struct pipe_blend_state
*state
,
407 struct si_context
*sctx
= (struct si_context
*)ctx
;
408 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
409 struct si_pm4_state
*pm4
= &blend
->pm4
;
410 uint32_t sx_mrt_blend_opt
[8] = {0};
411 uint32_t color_control
= 0;
416 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
417 blend
->alpha_to_one
= state
->alpha_to_one
;
418 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
420 if (state
->logicop_enable
) {
421 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
423 color_control
|= S_028808_ROP3(0xcc);
426 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433 if (state
->alpha_to_coverage
)
434 blend
->need_src_alpha_4bit
|= 0xf;
436 blend
->cb_target_mask
= 0;
437 for (int i
= 0; i
< 8; i
++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j
= state
->independent_blend_enable
? i
: 0;
441 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
442 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
443 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
444 unsigned eqA
= state
->rt
[j
].alpha_func
;
445 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
446 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
448 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
449 unsigned blend_cntl
= 0;
451 sx_mrt_blend_opt
[i
] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i
>= 1 && blend
->dual_src_blend
) {
457 /* Vulkan does this for dual source blending. */
459 blend_cntl
|= S_028780_ENABLE(1);
461 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
465 /* Only addition and subtraction equations are supported with
466 * dual source blending.
468 if (blend
->dual_src_blend
&&
469 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
470 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
471 assert(!"Unsupported equation for dual source blending");
472 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
476 /* cb_render_state will disable unused ones */
477 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
479 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
480 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
484 /* Blending optimizations for Stoney.
485 * These transformations don't change the behavior.
487 * First, get rid of DST in the blend factors:
488 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
490 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
491 PIPE_BLENDFACTOR_DST_COLOR
,
492 PIPE_BLENDFACTOR_SRC_COLOR
);
493 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
494 PIPE_BLENDFACTOR_DST_COLOR
,
495 PIPE_BLENDFACTOR_SRC_COLOR
);
496 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
497 PIPE_BLENDFACTOR_DST_ALPHA
,
498 PIPE_BLENDFACTOR_SRC_ALPHA
);
500 /* Look up the ideal settings from tables. */
501 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
502 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
503 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
504 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
506 /* Handle interdependencies. */
507 if (si_blend_factor_uses_dst(srcRGB
))
508 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
509 if (si_blend_factor_uses_dst(srcA
))
510 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
512 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
513 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
514 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
515 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
516 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
518 /* Set the final value. */
519 sx_mrt_blend_opt
[i
] =
520 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
521 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
522 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
523 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
524 S_028760_ALPHA_DST_OPT(dstA_opt
) |
525 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
527 /* Set blend state. */
528 blend_cntl
|= S_028780_ENABLE(1);
529 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
530 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
531 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
533 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
534 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
535 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
536 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
537 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
539 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
541 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
543 /* This is only important for formats without alpha. */
544 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
545 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
546 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
547 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
548 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
549 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
550 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
553 if (blend
->cb_target_mask
) {
554 color_control
|= S_028808_MODE(mode
);
556 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
559 if (sctx
->b
.family
== CHIP_STONEY
) {
560 /* Disable RB+ blend optimizations for dual source blending.
563 if (blend
->dual_src_blend
) {
564 for (int i
= 0; i
< 8; i
++) {
565 sx_mrt_blend_opt
[i
] =
566 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
567 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
571 for (int i
= 0; i
< 8; i
++)
572 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
573 sx_mrt_blend_opt
[i
]);
575 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
576 if (blend
->dual_src_blend
|| state
->logicop_enable
||
577 mode
== V_028808_CB_RESOLVE
)
578 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
581 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
585 static void *si_create_blend_state(struct pipe_context
*ctx
,
586 const struct pipe_blend_state
*state
)
588 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
591 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
593 struct si_context
*sctx
= (struct si_context
*)ctx
;
594 si_pm4_bind_state(sctx
, blend
, (struct si_state_blend
*)state
);
595 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
596 sctx
->do_update_shaders
= true;
599 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
601 struct si_context
*sctx
= (struct si_context
*)ctx
;
602 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
605 static void si_set_blend_color(struct pipe_context
*ctx
,
606 const struct pipe_blend_color
*state
)
608 struct si_context
*sctx
= (struct si_context
*)ctx
;
610 if (memcmp(&sctx
->blend_color
.state
, state
, sizeof(*state
)) == 0)
613 sctx
->blend_color
.state
= *state
;
614 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
617 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
619 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
621 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
622 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
629 static void si_set_clip_state(struct pipe_context
*ctx
,
630 const struct pipe_clip_state
*state
)
632 struct si_context
*sctx
= (struct si_context
*)ctx
;
633 struct pipe_constant_buffer cb
;
635 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
638 sctx
->clip_state
.state
= *state
;
639 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
642 cb
.user_buffer
= state
->ucp
;
643 cb
.buffer_offset
= 0;
644 cb
.buffer_size
= 4*4*8;
645 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
646 pipe_resource_reference(&cb
.buffer
, NULL
);
649 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
651 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
653 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
654 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
657 #define SIX_BITS 0x3F
659 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
661 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
662 struct si_shader
*vs
= si_get_vs_state(sctx
);
663 struct tgsi_shader_info
*info
= si_get_vs_info(sctx
);
664 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
665 unsigned window_space
=
666 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
667 unsigned clipdist_mask
=
668 info
->writes_clipvertex
? SIX_BITS
: info
->clipdist_writemask
;
669 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
670 unsigned culldist_mask
= info
->culldist_writemask
<< info
->num_written_clipdistance
;
674 if (vs
->key
.opt
.hw_vs
.clip_disable
) {
675 assert(!info
->culldist_writemask
);
679 total_mask
= clipdist_mask
| culldist_mask
;
681 /* Clip distances on points have no effect, so need to be implemented
682 * as cull distances. This applies for the clipvertex case as well.
684 * Setting this for primitives other than points should have no adverse
687 clipdist_mask
&= rs
->clip_plane_enable
;
688 culldist_mask
|= clipdist_mask
;
690 misc_vec_ena
= info
->writes_psize
|| info
->writes_edgeflag
||
691 info
->writes_layer
|| info
->writes_viewport_index
;
693 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
694 S_02881C_USE_VTX_POINT_SIZE(info
->writes_psize
) |
695 S_02881C_USE_VTX_EDGE_FLAG(info
->writes_edgeflag
) |
696 S_02881C_USE_VTX_RENDER_TARGET_INDX(info
->writes_layer
) |
697 S_02881C_USE_VTX_VIEWPORT_INDX(info
->writes_viewport_index
) |
698 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
699 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
700 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
701 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
702 clipdist_mask
| (culldist_mask
<< 8));
703 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
704 rs
->pa_cl_clip_cntl
|
706 S_028810_CLIP_DISABLE(window_space
));
708 /* reuse needs to be set off if we write oViewport */
709 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
710 S_028AB4_REUSE_OFF(info
->writes_viewport_index
));
714 * inferred state between framebuffer and rasterizer
716 static void si_update_poly_offset_state(struct si_context
*sctx
)
718 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
720 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
)
723 /* Use the user format, not db_render_format, so that the polygon
724 * offset behaves as expected by applications.
726 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
727 case PIPE_FORMAT_Z16_UNORM
:
728 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
730 default: /* 24-bit */
731 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
733 case PIPE_FORMAT_Z32_FLOAT
:
734 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
735 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
744 static uint32_t si_translate_fill(uint32_t func
)
747 case PIPE_POLYGON_MODE_FILL
:
748 return V_028814_X_DRAW_TRIANGLES
;
749 case PIPE_POLYGON_MODE_LINE
:
750 return V_028814_X_DRAW_LINES
;
751 case PIPE_POLYGON_MODE_POINT
:
752 return V_028814_X_DRAW_POINTS
;
755 return V_028814_X_DRAW_POINTS
;
759 static void *si_create_rs_state(struct pipe_context
*ctx
,
760 const struct pipe_rasterizer_state
*state
)
762 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
763 struct si_pm4_state
*pm4
= &rs
->pm4
;
765 float psize_min
, psize_max
;
771 rs
->scissor_enable
= state
->scissor
;
772 rs
->clip_halfz
= state
->clip_halfz
;
773 rs
->two_side
= state
->light_twoside
;
774 rs
->multisample_enable
= state
->multisample
;
775 rs
->force_persample_interp
= state
->force_persample_interp
;
776 rs
->clip_plane_enable
= state
->clip_plane_enable
;
777 rs
->line_stipple_enable
= state
->line_stipple_enable
;
778 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
779 rs
->line_smooth
= state
->line_smooth
;
780 rs
->poly_smooth
= state
->poly_smooth
;
781 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
783 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
784 rs
->flatshade
= state
->flatshade
;
785 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
786 rs
->rasterizer_discard
= state
->rasterizer_discard
;
787 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
788 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
789 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
790 rs
->pa_cl_clip_cntl
=
791 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
792 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
793 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
794 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
795 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
797 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
798 S_0286D4_FLAT_SHADE_ENA(1) |
799 S_0286D4_PNT_SPRITE_ENA(1) |
800 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
801 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
802 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
803 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
804 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
806 /* point size 12.4 fixed point */
807 tmp
= (unsigned)(state
->point_size
* 8.0);
808 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
810 if (state
->point_size_per_vertex
) {
811 psize_min
= util_get_min_point_size(state
);
814 /* Force the point size to be as if the vertex output was disabled. */
815 psize_min
= state
->point_size
;
816 psize_max
= state
->point_size
;
818 /* Divide by two, because 0.5 = 1 pixel. */
819 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
820 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
821 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
823 tmp
= (unsigned)state
->line_width
* 8;
824 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
, S_028A08_WIDTH(tmp
));
825 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
826 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
827 S_028A48_MSAA_ENABLE(state
->multisample
||
828 state
->poly_smooth
||
829 state
->line_smooth
) |
830 S_028A48_VPORT_SCISSOR_ENABLE(1));
832 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
833 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
834 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
836 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
837 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
838 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
839 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
840 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
841 S_028814_FACE(!state
->front_ccw
) |
842 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
843 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
844 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
845 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
846 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
847 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
848 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
849 si_pm4_set_reg(pm4
, R_00B130_SPI_SHADER_USER_DATA_VS_0
+
850 SI_SGPR_VS_STATE_BITS
* 4, state
->clamp_vertex_color
);
852 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
853 for (i
= 0; i
< 3; i
++) {
854 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
855 float offset_units
= state
->offset_units
;
856 float offset_scale
= state
->offset_scale
* 16.0f
;
857 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
859 if (!state
->offset_units_unscaled
) {
861 case 0: /* 16-bit zbuffer */
862 offset_units
*= 4.0f
;
863 pa_su_poly_offset_db_fmt_cntl
=
864 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
866 case 1: /* 24-bit zbuffer */
867 offset_units
*= 2.0f
;
868 pa_su_poly_offset_db_fmt_cntl
=
869 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
871 case 2: /* 32-bit zbuffer */
872 offset_units
*= 1.0f
;
873 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
874 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
879 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
881 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
883 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
885 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
887 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
888 pa_su_poly_offset_db_fmt_cntl
);
894 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
896 struct si_context
*sctx
= (struct si_context
*)ctx
;
897 struct si_state_rasterizer
*old_rs
=
898 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
899 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
904 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
905 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
907 /* Update the small primitive filter workaround if necessary. */
908 if (sctx
->b
.family
>= CHIP_POLARIS10
&&
909 sctx
->framebuffer
.nr_samples
> 1)
910 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
913 r600_viewport_set_rast_deps(&sctx
->b
, rs
->scissor_enable
, rs
->clip_halfz
);
915 si_pm4_bind_state(sctx
, rasterizer
, rs
);
916 si_update_poly_offset_state(sctx
);
918 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
919 sctx
->do_update_shaders
= true;
922 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
924 struct si_context
*sctx
= (struct si_context
*)ctx
;
926 if (sctx
->queued
.named
.rasterizer
== state
)
927 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
928 si_pm4_delete_state(sctx
, rasterizer
, (struct si_state_rasterizer
*)state
);
932 * infeered state between dsa and stencil ref
934 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
936 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
937 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
938 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
940 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
941 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
942 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
943 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
944 S_028430_STENCILOPVAL(1));
945 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
946 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
947 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
948 S_028434_STENCILOPVAL_BF(1));
951 static void si_set_stencil_ref(struct pipe_context
*ctx
,
952 const struct pipe_stencil_ref
*state
)
954 struct si_context
*sctx
= (struct si_context
*)ctx
;
956 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
959 sctx
->stencil_ref
.state
= *state
;
960 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
968 static uint32_t si_translate_stencil_op(int s_op
)
971 case PIPE_STENCIL_OP_KEEP
:
972 return V_02842C_STENCIL_KEEP
;
973 case PIPE_STENCIL_OP_ZERO
:
974 return V_02842C_STENCIL_ZERO
;
975 case PIPE_STENCIL_OP_REPLACE
:
976 return V_02842C_STENCIL_REPLACE_TEST
;
977 case PIPE_STENCIL_OP_INCR
:
978 return V_02842C_STENCIL_ADD_CLAMP
;
979 case PIPE_STENCIL_OP_DECR
:
980 return V_02842C_STENCIL_SUB_CLAMP
;
981 case PIPE_STENCIL_OP_INCR_WRAP
:
982 return V_02842C_STENCIL_ADD_WRAP
;
983 case PIPE_STENCIL_OP_DECR_WRAP
:
984 return V_02842C_STENCIL_SUB_WRAP
;
985 case PIPE_STENCIL_OP_INVERT
:
986 return V_02842C_STENCIL_INVERT
;
988 R600_ERR("Unknown stencil op %d", s_op
);
995 static void *si_create_dsa_state(struct pipe_context
*ctx
,
996 const struct pipe_depth_stencil_alpha_state
*state
)
998 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
999 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1000 unsigned db_depth_control
;
1001 uint32_t db_stencil_control
= 0;
1007 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1008 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1009 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1010 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1012 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1013 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1014 S_028800_ZFUNC(state
->depth
.func
) |
1015 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1018 if (state
->stencil
[0].enabled
) {
1019 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1020 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1021 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1022 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1023 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1025 if (state
->stencil
[1].enabled
) {
1026 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1027 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1028 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1029 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1030 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1035 if (state
->alpha
.enabled
) {
1036 dsa
->alpha_func
= state
->alpha
.func
;
1038 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1039 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1041 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1044 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1045 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1046 if (state
->depth
.bounds_test
) {
1047 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1048 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1054 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1056 struct si_context
*sctx
= (struct si_context
*)ctx
;
1057 struct si_state_dsa
*dsa
= state
;
1062 si_pm4_bind_state(sctx
, dsa
, dsa
);
1064 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1065 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1066 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1067 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1069 sctx
->do_update_shaders
= true;
1072 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1074 struct si_context
*sctx
= (struct si_context
*)ctx
;
1075 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1078 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1080 struct pipe_depth_stencil_alpha_state dsa
= {};
1082 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1085 /* DB RENDER STATE */
1087 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1089 struct si_context
*sctx
= (struct si_context
*)ctx
;
1091 /* Pipeline stat & streamout queries. */
1093 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1094 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1096 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1097 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1100 /* Occlusion queries. */
1101 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1102 sctx
->occlusion_queries_disabled
= !enable
;
1103 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1107 static void si_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
1109 struct si_context
*sctx
= (struct si_context
*)ctx
;
1111 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1114 static void si_save_qbo_state(struct pipe_context
*ctx
, struct r600_qbo_state
*st
)
1116 struct si_context
*sctx
= (struct si_context
*)ctx
;
1118 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1120 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1121 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1124 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1126 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1127 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1128 unsigned db_shader_control
;
1130 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1132 /* DB_RENDER_CONTROL */
1133 if (sctx
->dbcb_depth_copy_enabled
||
1134 sctx
->dbcb_stencil_copy_enabled
) {
1136 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1137 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1138 S_028000_COPY_CENTROID(1) |
1139 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1140 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1142 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1143 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1146 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1147 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1150 /* DB_COUNT_CONTROL (occlusion queries) */
1151 if (sctx
->b
.num_occlusion_queries
> 0 &&
1152 !sctx
->occlusion_queries_disabled
) {
1153 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1155 if (sctx
->b
.chip_class
>= CIK
) {
1157 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1158 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1159 S_028004_ZPASS_ENABLE(1) |
1160 S_028004_SLICE_EVEN_ENABLE(1) |
1161 S_028004_SLICE_ODD_ENABLE(1));
1164 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1165 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1168 /* Disable occlusion queries. */
1169 if (sctx
->b
.chip_class
>= CIK
) {
1172 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1176 /* DB_RENDER_OVERRIDE2 */
1177 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1178 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1179 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1180 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1182 db_shader_control
= sctx
->ps_db_shader_control
;
1184 /* Bug workaround for smoothing (overrasterization) on SI. */
1185 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1186 db_shader_control
&= C_02880C_Z_ORDER
;
1187 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1190 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1191 if (!rs
|| !rs
->multisample_enable
)
1192 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1194 if (sctx
->b
.family
== CHIP_STONEY
&&
1195 sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
)
1196 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1198 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1203 * format translation
1205 static uint32_t si_translate_colorformat(enum pipe_format format
)
1207 const struct util_format_description
*desc
= util_format_description(format
);
1209 #define HAS_SIZE(x,y,z,w) \
1210 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1211 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1213 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1214 return V_028C70_COLOR_10_11_11
;
1216 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1217 return V_028C70_COLOR_INVALID
;
1219 /* hw cannot support mixed formats (except depth/stencil, since
1220 * stencil is not written to). */
1221 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1222 return V_028C70_COLOR_INVALID
;
1224 switch (desc
->nr_channels
) {
1226 switch (desc
->channel
[0].size
) {
1228 return V_028C70_COLOR_8
;
1230 return V_028C70_COLOR_16
;
1232 return V_028C70_COLOR_32
;
1236 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1237 switch (desc
->channel
[0].size
) {
1239 return V_028C70_COLOR_8_8
;
1241 return V_028C70_COLOR_16_16
;
1243 return V_028C70_COLOR_32_32
;
1245 } else if (HAS_SIZE(8,24,0,0)) {
1246 return V_028C70_COLOR_24_8
;
1247 } else if (HAS_SIZE(24,8,0,0)) {
1248 return V_028C70_COLOR_8_24
;
1252 if (HAS_SIZE(5,6,5,0)) {
1253 return V_028C70_COLOR_5_6_5
;
1254 } else if (HAS_SIZE(32,8,24,0)) {
1255 return V_028C70_COLOR_X24_8_32_FLOAT
;
1259 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1260 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1261 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1262 switch (desc
->channel
[0].size
) {
1264 return V_028C70_COLOR_4_4_4_4
;
1266 return V_028C70_COLOR_8_8_8_8
;
1268 return V_028C70_COLOR_16_16_16_16
;
1270 return V_028C70_COLOR_32_32_32_32
;
1272 } else if (HAS_SIZE(5,5,5,1)) {
1273 return V_028C70_COLOR_1_5_5_5
;
1274 } else if (HAS_SIZE(10,10,10,2)) {
1275 return V_028C70_COLOR_2_10_10_10
;
1279 return V_028C70_COLOR_INVALID
;
1282 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1284 if (SI_BIG_ENDIAN
) {
1285 switch(colorformat
) {
1286 /* 8-bit buffers. */
1287 case V_028C70_COLOR_8
:
1288 return V_028C70_ENDIAN_NONE
;
1290 /* 16-bit buffers. */
1291 case V_028C70_COLOR_5_6_5
:
1292 case V_028C70_COLOR_1_5_5_5
:
1293 case V_028C70_COLOR_4_4_4_4
:
1294 case V_028C70_COLOR_16
:
1295 case V_028C70_COLOR_8_8
:
1296 return V_028C70_ENDIAN_8IN16
;
1298 /* 32-bit buffers. */
1299 case V_028C70_COLOR_8_8_8_8
:
1300 case V_028C70_COLOR_2_10_10_10
:
1301 case V_028C70_COLOR_8_24
:
1302 case V_028C70_COLOR_24_8
:
1303 case V_028C70_COLOR_16_16
:
1304 return V_028C70_ENDIAN_8IN32
;
1306 /* 64-bit buffers. */
1307 case V_028C70_COLOR_16_16_16_16
:
1308 return V_028C70_ENDIAN_8IN16
;
1310 case V_028C70_COLOR_32_32
:
1311 return V_028C70_ENDIAN_8IN32
;
1313 /* 128-bit buffers. */
1314 case V_028C70_COLOR_32_32_32_32
:
1315 return V_028C70_ENDIAN_8IN32
;
1317 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1320 return V_028C70_ENDIAN_NONE
;
1324 static uint32_t si_translate_dbformat(enum pipe_format format
)
1327 case PIPE_FORMAT_Z16_UNORM
:
1328 return V_028040_Z_16
;
1329 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1330 case PIPE_FORMAT_X8Z24_UNORM
:
1331 case PIPE_FORMAT_Z24X8_UNORM
:
1332 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1333 return V_028040_Z_24
; /* deprecated on SI */
1334 case PIPE_FORMAT_Z32_FLOAT
:
1335 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1336 return V_028040_Z_32_FLOAT
;
1338 return V_028040_Z_INVALID
;
1343 * Texture translation
1346 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1347 enum pipe_format format
,
1348 const struct util_format_description
*desc
,
1351 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1352 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1353 sscreen
->b
.info
.drm_minor
>= 31) ||
1354 sscreen
->b
.info
.drm_major
== 3;
1355 bool uniform
= true;
1358 /* Colorspace (return non-RGB formats directly). */
1359 switch (desc
->colorspace
) {
1360 /* Depth stencil formats */
1361 case UTIL_FORMAT_COLORSPACE_ZS
:
1363 case PIPE_FORMAT_Z16_UNORM
:
1364 return V_008F14_IMG_DATA_FORMAT_16
;
1365 case PIPE_FORMAT_X24S8_UINT
:
1366 case PIPE_FORMAT_Z24X8_UNORM
:
1367 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1368 return V_008F14_IMG_DATA_FORMAT_8_24
;
1369 case PIPE_FORMAT_X8Z24_UNORM
:
1370 case PIPE_FORMAT_S8X24_UINT
:
1371 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1372 return V_008F14_IMG_DATA_FORMAT_24_8
;
1373 case PIPE_FORMAT_S8_UINT
:
1374 return V_008F14_IMG_DATA_FORMAT_8
;
1375 case PIPE_FORMAT_Z32_FLOAT
:
1376 return V_008F14_IMG_DATA_FORMAT_32
;
1377 case PIPE_FORMAT_X32_S8X24_UINT
:
1378 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1379 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1384 case UTIL_FORMAT_COLORSPACE_YUV
:
1385 goto out_unknown
; /* TODO */
1387 case UTIL_FORMAT_COLORSPACE_SRGB
:
1388 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1396 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1397 if (!enable_compressed_formats
)
1401 case PIPE_FORMAT_RGTC1_SNORM
:
1402 case PIPE_FORMAT_LATC1_SNORM
:
1403 case PIPE_FORMAT_RGTC1_UNORM
:
1404 case PIPE_FORMAT_LATC1_UNORM
:
1405 return V_008F14_IMG_DATA_FORMAT_BC4
;
1406 case PIPE_FORMAT_RGTC2_SNORM
:
1407 case PIPE_FORMAT_LATC2_SNORM
:
1408 case PIPE_FORMAT_RGTC2_UNORM
:
1409 case PIPE_FORMAT_LATC2_UNORM
:
1410 return V_008F14_IMG_DATA_FORMAT_BC5
;
1416 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1417 sscreen
->b
.family
== CHIP_STONEY
) {
1419 case PIPE_FORMAT_ETC1_RGB8
:
1420 case PIPE_FORMAT_ETC2_RGB8
:
1421 case PIPE_FORMAT_ETC2_SRGB8
:
1422 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1423 case PIPE_FORMAT_ETC2_RGB8A1
:
1424 case PIPE_FORMAT_ETC2_SRGB8A1
:
1425 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1426 case PIPE_FORMAT_ETC2_RGBA8
:
1427 case PIPE_FORMAT_ETC2_SRGBA8
:
1428 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1429 case PIPE_FORMAT_ETC2_R11_UNORM
:
1430 case PIPE_FORMAT_ETC2_R11_SNORM
:
1431 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1432 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1433 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1434 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1440 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1441 if (!enable_compressed_formats
)
1445 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1446 case PIPE_FORMAT_BPTC_SRGBA
:
1447 return V_008F14_IMG_DATA_FORMAT_BC7
;
1448 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1449 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1450 return V_008F14_IMG_DATA_FORMAT_BC6
;
1456 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1458 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1459 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1460 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1461 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1462 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1463 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1469 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1470 if (!enable_compressed_formats
)
1473 if (!util_format_s3tc_enabled
) {
1478 case PIPE_FORMAT_DXT1_RGB
:
1479 case PIPE_FORMAT_DXT1_RGBA
:
1480 case PIPE_FORMAT_DXT1_SRGB
:
1481 case PIPE_FORMAT_DXT1_SRGBA
:
1482 return V_008F14_IMG_DATA_FORMAT_BC1
;
1483 case PIPE_FORMAT_DXT3_RGBA
:
1484 case PIPE_FORMAT_DXT3_SRGBA
:
1485 return V_008F14_IMG_DATA_FORMAT_BC2
;
1486 case PIPE_FORMAT_DXT5_RGBA
:
1487 case PIPE_FORMAT_DXT5_SRGBA
:
1488 return V_008F14_IMG_DATA_FORMAT_BC3
;
1494 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1495 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1496 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1497 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1500 /* R8G8Bx_SNORM - TODO CxV8U8 */
1502 /* hw cannot support mixed formats (except depth/stencil, since only
1504 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1507 /* See whether the components are of the same size. */
1508 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1509 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1512 /* Non-uniform formats. */
1514 switch(desc
->nr_channels
) {
1516 if (desc
->channel
[0].size
== 5 &&
1517 desc
->channel
[1].size
== 6 &&
1518 desc
->channel
[2].size
== 5) {
1519 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1523 if (desc
->channel
[0].size
== 5 &&
1524 desc
->channel
[1].size
== 5 &&
1525 desc
->channel
[2].size
== 5 &&
1526 desc
->channel
[3].size
== 1) {
1527 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1529 if (desc
->channel
[0].size
== 10 &&
1530 desc
->channel
[1].size
== 10 &&
1531 desc
->channel
[2].size
== 10 &&
1532 desc
->channel
[3].size
== 2) {
1533 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1540 if (first_non_void
< 0 || first_non_void
> 3)
1543 /* uniform formats */
1544 switch (desc
->channel
[first_non_void
].size
) {
1546 switch (desc
->nr_channels
) {
1547 #if 0 /* Not supported for render targets */
1549 return V_008F14_IMG_DATA_FORMAT_4_4
;
1552 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1556 switch (desc
->nr_channels
) {
1558 return V_008F14_IMG_DATA_FORMAT_8
;
1560 return V_008F14_IMG_DATA_FORMAT_8_8
;
1562 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1566 switch (desc
->nr_channels
) {
1568 return V_008F14_IMG_DATA_FORMAT_16
;
1570 return V_008F14_IMG_DATA_FORMAT_16_16
;
1572 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1576 switch (desc
->nr_channels
) {
1578 return V_008F14_IMG_DATA_FORMAT_32
;
1580 return V_008F14_IMG_DATA_FORMAT_32_32
;
1581 #if 0 /* Not supported for render targets */
1583 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1586 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1591 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1595 static unsigned si_tex_wrap(unsigned wrap
)
1599 case PIPE_TEX_WRAP_REPEAT
:
1600 return V_008F30_SQ_TEX_WRAP
;
1601 case PIPE_TEX_WRAP_CLAMP
:
1602 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1603 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1604 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1605 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1606 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1607 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1608 return V_008F30_SQ_TEX_MIRROR
;
1609 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1610 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1611 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1612 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1613 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1614 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1618 static unsigned si_tex_mipfilter(unsigned filter
)
1621 case PIPE_TEX_MIPFILTER_NEAREST
:
1622 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1623 case PIPE_TEX_MIPFILTER_LINEAR
:
1624 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1626 case PIPE_TEX_MIPFILTER_NONE
:
1627 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1631 static unsigned si_tex_compare(unsigned compare
)
1635 case PIPE_FUNC_NEVER
:
1636 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1637 case PIPE_FUNC_LESS
:
1638 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1639 case PIPE_FUNC_EQUAL
:
1640 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1641 case PIPE_FUNC_LEQUAL
:
1642 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1643 case PIPE_FUNC_GREATER
:
1644 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1645 case PIPE_FUNC_NOTEQUAL
:
1646 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1647 case PIPE_FUNC_GEQUAL
:
1648 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1649 case PIPE_FUNC_ALWAYS
:
1650 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1654 static unsigned si_tex_dim(unsigned res_target
, unsigned view_target
,
1655 unsigned nr_samples
)
1657 if (view_target
== PIPE_TEXTURE_CUBE
||
1658 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1659 res_target
= view_target
;
1660 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1661 else if (res_target
== PIPE_TEXTURE_CUBE
||
1662 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1663 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1665 switch (res_target
) {
1667 case PIPE_TEXTURE_1D
:
1668 return V_008F1C_SQ_RSRC_IMG_1D
;
1669 case PIPE_TEXTURE_1D_ARRAY
:
1670 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1671 case PIPE_TEXTURE_2D
:
1672 case PIPE_TEXTURE_RECT
:
1673 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1674 V_008F1C_SQ_RSRC_IMG_2D
;
1675 case PIPE_TEXTURE_2D_ARRAY
:
1676 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1677 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1678 case PIPE_TEXTURE_3D
:
1679 return V_008F1C_SQ_RSRC_IMG_3D
;
1680 case PIPE_TEXTURE_CUBE
:
1681 case PIPE_TEXTURE_CUBE_ARRAY
:
1682 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1687 * Format support testing
1690 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1692 return si_translate_texformat(screen
, format
, util_format_description(format
),
1693 util_format_get_first_non_void_channel(format
)) != ~0U;
1696 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1697 const struct util_format_description
*desc
,
1702 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1703 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1705 assert(first_non_void
>= 0);
1707 if (desc
->nr_channels
== 4 &&
1708 desc
->channel
[0].size
== 10 &&
1709 desc
->channel
[1].size
== 10 &&
1710 desc
->channel
[2].size
== 10 &&
1711 desc
->channel
[3].size
== 2)
1712 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1714 /* See whether the components are of the same size. */
1715 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1716 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1717 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1720 switch (desc
->channel
[first_non_void
].size
) {
1722 switch (desc
->nr_channels
) {
1724 return V_008F0C_BUF_DATA_FORMAT_8
;
1726 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1729 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1733 switch (desc
->nr_channels
) {
1735 return V_008F0C_BUF_DATA_FORMAT_16
;
1737 return V_008F0C_BUF_DATA_FORMAT_16_16
;
1740 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
1744 switch (desc
->nr_channels
) {
1746 return V_008F0C_BUF_DATA_FORMAT_32
;
1748 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1750 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
1752 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1757 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1760 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
1761 const struct util_format_description
*desc
,
1764 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1765 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1767 assert(first_non_void
>= 0);
1769 switch (desc
->channel
[first_non_void
].type
) {
1770 case UTIL_FORMAT_TYPE_SIGNED
:
1771 case UTIL_FORMAT_TYPE_FIXED
:
1772 if (desc
->channel
[first_non_void
].size
>= 32 ||
1773 desc
->channel
[first_non_void
].pure_integer
)
1774 return V_008F0C_BUF_NUM_FORMAT_SINT
;
1775 else if (desc
->channel
[first_non_void
].normalized
)
1776 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
1778 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
1780 case UTIL_FORMAT_TYPE_UNSIGNED
:
1781 if (desc
->channel
[first_non_void
].size
>= 32 ||
1782 desc
->channel
[first_non_void
].pure_integer
)
1783 return V_008F0C_BUF_NUM_FORMAT_UINT
;
1784 else if (desc
->channel
[first_non_void
].normalized
)
1785 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
1787 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
1789 case UTIL_FORMAT_TYPE_FLOAT
:
1791 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1795 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
1796 enum pipe_format format
,
1799 const struct util_format_description
*desc
;
1801 unsigned data_format
;
1803 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
1804 PIPE_BIND_SAMPLER_VIEW
|
1805 PIPE_BIND_VERTEX_BUFFER
)) == 0);
1807 desc
= util_format_description(format
);
1809 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1810 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1811 * for read-only access (with caveats surrounding bounds checks), but
1812 * obviously fails for write access which we have to implement for
1813 * shader images. Luckily, OpenGL doesn't expect this to be supported
1814 * anyway, and so the only impact is on PBO uploads / downloads, which
1815 * shouldn't be expected to be fast for GL_RGB anyway.
1817 if (desc
->block
.bits
== 3 * 8 ||
1818 desc
->block
.bits
== 3 * 16) {
1819 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
1820 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
1826 first_non_void
= util_format_get_first_non_void_channel(format
);
1827 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
1828 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
1834 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
1836 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
1837 r600_translate_colorswap(format
, false) != ~0U;
1840 static bool si_is_zs_format_supported(enum pipe_format format
)
1842 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
1845 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
1846 enum pipe_format format
,
1847 enum pipe_texture_target target
,
1848 unsigned sample_count
,
1851 unsigned retval
= 0;
1853 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
1854 R600_ERR("r600: unsupported texture type %d\n", target
);
1858 if (!util_format_is_supported(format
, usage
))
1861 if (sample_count
> 1) {
1862 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
1865 if (usage
& PIPE_BIND_SHADER_IMAGE
)
1868 switch (sample_count
) {
1874 if (format
== PIPE_FORMAT_NONE
)
1883 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
1884 PIPE_BIND_SHADER_IMAGE
)) {
1885 if (target
== PIPE_BUFFER
) {
1886 retval
|= si_is_vertex_format_supported(
1887 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
1888 PIPE_BIND_SHADER_IMAGE
));
1890 if (si_is_sampler_format_supported(screen
, format
))
1891 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1892 PIPE_BIND_SHADER_IMAGE
);
1896 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
1897 PIPE_BIND_DISPLAY_TARGET
|
1900 PIPE_BIND_BLENDABLE
)) &&
1901 si_is_colorbuffer_format_supported(format
)) {
1903 (PIPE_BIND_RENDER_TARGET
|
1904 PIPE_BIND_DISPLAY_TARGET
|
1907 if (!util_format_is_pure_integer(format
) &&
1908 !util_format_is_depth_or_stencil(format
))
1909 retval
|= usage
& PIPE_BIND_BLENDABLE
;
1912 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
1913 si_is_zs_format_supported(format
)) {
1914 retval
|= PIPE_BIND_DEPTH_STENCIL
;
1917 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
1918 retval
|= si_is_vertex_format_supported(screen
, format
,
1919 PIPE_BIND_VERTEX_BUFFER
);
1922 if ((usage
& PIPE_BIND_LINEAR
) &&
1923 !util_format_is_compressed(format
) &&
1924 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
1925 retval
|= PIPE_BIND_LINEAR
;
1927 return retval
== usage
;
1931 * framebuffer handling
1934 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
1935 unsigned format
, unsigned swap
,
1936 unsigned ntype
, bool is_depth
)
1938 /* Alpha is needed for alpha-to-coverage.
1939 * Blending may be with or without alpha.
1941 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
1942 unsigned alpha
= 0; /* exports alpha, but may not support blending */
1943 unsigned blend
= 0; /* supports blending, but may not export alpha */
1944 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
1946 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1947 * Other chips have multiple choices, though they are not necessarily better.
1950 case V_028C70_COLOR_5_6_5
:
1951 case V_028C70_COLOR_1_5_5_5
:
1952 case V_028C70_COLOR_5_5_5_1
:
1953 case V_028C70_COLOR_4_4_4_4
:
1954 case V_028C70_COLOR_10_11_11
:
1955 case V_028C70_COLOR_11_11_10
:
1956 case V_028C70_COLOR_8
:
1957 case V_028C70_COLOR_8_8
:
1958 case V_028C70_COLOR_8_8_8_8
:
1959 case V_028C70_COLOR_10_10_10_2
:
1960 case V_028C70_COLOR_2_10_10_10
:
1961 if (ntype
== V_028C70_NUMBER_UINT
)
1962 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1963 else if (ntype
== V_028C70_NUMBER_SINT
)
1964 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1966 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1969 case V_028C70_COLOR_16
:
1970 case V_028C70_COLOR_16_16
:
1971 case V_028C70_COLOR_16_16_16_16
:
1972 if (ntype
== V_028C70_NUMBER_UNORM
||
1973 ntype
== V_028C70_NUMBER_SNORM
) {
1974 /* UNORM16 and SNORM16 don't support blending */
1975 if (ntype
== V_028C70_NUMBER_UNORM
)
1976 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
1978 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
1980 /* Use 32 bits per channel for blending. */
1981 if (format
== V_028C70_COLOR_16
) {
1982 if (swap
== V_028C70_SWAP_STD
) { /* R */
1983 blend
= V_028714_SPI_SHADER_32_R
;
1984 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1985 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1986 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1989 } else if (format
== V_028C70_COLOR_16_16
) {
1990 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1991 blend
= V_028714_SPI_SHADER_32_GR
;
1992 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1993 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1994 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1997 } else /* 16_16_16_16 */
1998 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1999 } else if (ntype
== V_028C70_NUMBER_UINT
)
2000 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2001 else if (ntype
== V_028C70_NUMBER_SINT
)
2002 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2003 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2004 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2009 case V_028C70_COLOR_32
:
2010 if (swap
== V_028C70_SWAP_STD
) { /* R */
2011 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2012 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2013 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2014 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2019 case V_028C70_COLOR_32_32
:
2020 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2021 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2022 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2023 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2024 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2029 case V_028C70_COLOR_32_32_32_32
:
2030 case V_028C70_COLOR_8_24
:
2031 case V_028C70_COLOR_24_8
:
2032 case V_028C70_COLOR_X24_8_32_FLOAT
:
2033 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2041 /* The DB->CB copy needs 32_ABGR. */
2043 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2045 surf
->spi_shader_col_format
= normal
;
2046 surf
->spi_shader_col_format_alpha
= alpha
;
2047 surf
->spi_shader_col_format_blend
= blend
;
2048 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2051 static void si_initialize_color_surface(struct si_context
*sctx
,
2052 struct r600_surface
*surf
)
2054 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2055 unsigned color_info
, color_attrib
, color_view
;
2056 unsigned format
, swap
, ntype
, endian
;
2057 const struct util_format_description
*desc
;
2059 unsigned blend_clamp
= 0, blend_bypass
= 0;
2061 color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2062 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2064 desc
= util_format_description(surf
->base
.format
);
2065 for (i
= 0; i
< 4; i
++) {
2066 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2070 if (i
== 4 || desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2071 ntype
= V_028C70_NUMBER_FLOAT
;
2073 ntype
= V_028C70_NUMBER_UNORM
;
2074 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2075 ntype
= V_028C70_NUMBER_SRGB
;
2076 else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2077 if (desc
->channel
[i
].pure_integer
) {
2078 ntype
= V_028C70_NUMBER_SINT
;
2080 assert(desc
->channel
[i
].normalized
);
2081 ntype
= V_028C70_NUMBER_SNORM
;
2083 } else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2084 if (desc
->channel
[i
].pure_integer
) {
2085 ntype
= V_028C70_NUMBER_UINT
;
2087 assert(desc
->channel
[i
].normalized
);
2088 ntype
= V_028C70_NUMBER_UNORM
;
2093 format
= si_translate_colorformat(surf
->base
.format
);
2094 if (format
== V_028C70_COLOR_INVALID
) {
2095 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2097 assert(format
!= V_028C70_COLOR_INVALID
);
2098 swap
= r600_translate_colorswap(surf
->base
.format
, false);
2099 endian
= si_colorformat_endian_swap(format
);
2101 /* blend clamp should be set for all NORM/SRGB types */
2102 if (ntype
== V_028C70_NUMBER_UNORM
||
2103 ntype
== V_028C70_NUMBER_SNORM
||
2104 ntype
== V_028C70_NUMBER_SRGB
)
2107 /* set blend bypass according to docs if SINT/UINT or
2108 8/24 COLOR variants */
2109 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2110 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2111 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2116 if ((ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) &&
2117 (format
== V_028C70_COLOR_8
||
2118 format
== V_028C70_COLOR_8_8
||
2119 format
== V_028C70_COLOR_8_8_8_8
))
2120 surf
->color_is_int8
= true;
2122 color_info
= S_028C70_FORMAT(format
) |
2123 S_028C70_COMP_SWAP(swap
) |
2124 S_028C70_BLEND_CLAMP(blend_clamp
) |
2125 S_028C70_BLEND_BYPASS(blend_bypass
) |
2126 S_028C70_SIMPLE_FLOAT(1) |
2127 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2128 ntype
!= V_028C70_NUMBER_SNORM
&&
2129 ntype
!= V_028C70_NUMBER_SRGB
&&
2130 format
!= V_028C70_COLOR_8_24
&&
2131 format
!= V_028C70_COLOR_24_8
) |
2132 S_028C70_NUMBER_TYPE(ntype
) |
2133 S_028C70_ENDIAN(endian
);
2135 /* Intensity is implemented as Red, so treat it that way. */
2136 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2137 util_format_is_intensity(surf
->base
.format
));
2139 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2140 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2142 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2143 S_028C74_NUM_FRAGMENTS(log_samples
);
2145 if (rtex
->fmask
.size
) {
2146 color_info
|= S_028C70_COMPRESSION(1);
2147 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2149 if (sctx
->b
.chip_class
== SI
) {
2150 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2151 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2156 surf
->cb_color_view
= color_view
;
2157 surf
->cb_color_info
= color_info
;
2158 surf
->cb_color_attrib
= color_attrib
;
2160 if (sctx
->b
.chip_class
>= VI
) {
2161 unsigned max_uncompressed_block_size
= 2;
2163 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2164 if (rtex
->surface
.bpe
== 1)
2165 max_uncompressed_block_size
= 0;
2166 else if (rtex
->surface
.bpe
== 2)
2167 max_uncompressed_block_size
= 1;
2170 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2171 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2174 /* This must be set for fast clear to work without FMASK. */
2175 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2176 unsigned bankh
= util_logbase2(rtex
->surface
.bankh
);
2177 surf
->cb_color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2180 /* Determine pixel shader export format */
2181 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2183 surf
->color_initialized
= true;
2186 static void si_init_depth_surface(struct si_context
*sctx
,
2187 struct r600_surface
*surf
)
2189 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2190 unsigned level
= surf
->base
.u
.tex
.level
;
2191 struct radeon_surf_level
*levelinfo
= &rtex
->surface
.level
[level
];
2193 uint32_t z_info
, s_info
, db_depth_info
;
2194 uint64_t z_offs
, s_offs
;
2195 uint32_t db_htile_data_base
, db_htile_surface
;
2197 format
= si_translate_dbformat(rtex
->db_render_format
);
2199 if (format
== V_028040_Z_INVALID
) {
2200 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2202 assert(format
!= V_028040_Z_INVALID
);
2204 s_offs
= z_offs
= rtex
->resource
.gpu_address
;
2205 z_offs
+= rtex
->surface
.level
[level
].offset
;
2206 s_offs
+= rtex
->surface
.stencil_level
[level
].offset
;
2208 db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2210 z_info
= S_028040_FORMAT(format
);
2211 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2212 z_info
|= S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2215 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
2216 s_info
= S_028044_FORMAT(V_028044_STENCIL_8
);
2218 s_info
= S_028044_FORMAT(V_028044_STENCIL_INVALID
);
2220 if (sctx
->b
.chip_class
>= CIK
) {
2221 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2222 unsigned index
= rtex
->surface
.tiling_index
[level
];
2223 unsigned stencil_index
= rtex
->surface
.stencil_tiling_index
[level
];
2224 unsigned macro_index
= rtex
->surface
.macro_tile_index
;
2225 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2226 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2227 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2230 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2231 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2232 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2233 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2234 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2235 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2236 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2237 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2239 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2240 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2241 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2242 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2245 /* HiZ aka depth buffer htile */
2246 /* use htile only for first level */
2247 if (rtex
->htile_buffer
&& !level
) {
2248 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2249 S_028040_ALLOW_EXPCLEAR(1);
2251 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
2252 /* Workaround: For a not yet understood reason, the
2253 * combination of MSAA, fast stencil clear and stencil
2254 * decompress messes with subsequent stencil buffer
2255 * uses. Problem was reproduced on Verde, Bonaire,
2256 * Tonga, and Carrizo.
2258 * Disabling EXPCLEAR works around the problem.
2260 * Check piglit's arb_texture_multisample-stencil-clear
2261 * test if you want to try changing this.
2263 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2264 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2265 } else if (!rtex
->tc_compatible_htile
) {
2266 /* Use all of the htile_buffer for depth if there's no stencil.
2267 * This must not be set when TC-compatible HTILE is enabled
2270 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2273 uint64_t va
= rtex
->htile_buffer
->gpu_address
;
2274 db_htile_data_base
= va
>> 8;
2275 db_htile_surface
= S_028ABC_FULL_CACHE(1);
2277 if (rtex
->tc_compatible_htile
) {
2278 db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2280 switch (rtex
->resource
.b
.b
.nr_samples
) {
2283 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2287 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2290 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2297 db_htile_data_base
= 0;
2298 db_htile_surface
= 0;
2301 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2303 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2304 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2305 surf
->db_htile_data_base
= db_htile_data_base
;
2306 surf
->db_depth_info
= db_depth_info
;
2307 surf
->db_z_info
= z_info
;
2308 surf
->db_stencil_info
= s_info
;
2309 surf
->db_depth_base
= z_offs
>> 8;
2310 surf
->db_stencil_base
= s_offs
>> 8;
2311 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2312 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2313 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2314 levelinfo
->nblk_y
) / 64 - 1);
2315 surf
->db_htile_surface
= db_htile_surface
;
2317 surf
->depth_initialized
= true;
2320 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2322 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2323 struct r600_surface
*surf
= NULL
;
2324 struct r600_texture
*rtex
;
2326 if (!state
->cbufs
[i
])
2328 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2329 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2331 p_atomic_dec(&rtex
->framebuffers_bound
);
2335 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2336 const struct pipe_framebuffer_state
*state
)
2338 struct si_context
*sctx
= (struct si_context
*)ctx
;
2339 struct pipe_constant_buffer constbuf
= {0};
2340 struct r600_surface
*surf
= NULL
;
2341 struct r600_texture
*rtex
;
2342 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2343 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2346 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2347 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2350 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2351 if (rtex
->dcc_gather_statistics
)
2352 vi_separate_dcc_stop_query(ctx
, rtex
);
2355 /* Only flush TC when changing the framebuffer state, because
2356 * the only client not using TC that can change textures is
2359 * Flush all CB and DB caches here because all buffers can be used
2360 * for write by both TC (with shader image stores) and CB/DB.
2362 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
2363 SI_CONTEXT_INV_GLOBAL_L2
|
2364 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
|
2365 SI_CONTEXT_CS_PARTIAL_FLUSH
;
2367 /* Take the maximum of the old and new count. If the new count is lower,
2368 * dirtying is needed to disable the unbound colorbuffers.
2370 sctx
->framebuffer
.dirty_cbufs
|=
2371 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2372 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2374 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2375 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2377 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2378 sctx
->framebuffer
.spi_shader_col_format
= 0;
2379 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2380 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2381 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2382 sctx
->framebuffer
.color_is_int8
= 0;
2384 sctx
->framebuffer
.compressed_cb_mask
= 0;
2385 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2386 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2387 sctx
->framebuffer
.any_dst_linear
= false;
2389 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2390 if (!state
->cbufs
[i
])
2393 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2394 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2396 if (!surf
->color_initialized
) {
2397 si_initialize_color_surface(sctx
, surf
);
2400 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2401 sctx
->framebuffer
.spi_shader_col_format
|=
2402 surf
->spi_shader_col_format
<< (i
* 4);
2403 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2404 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2405 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2406 surf
->spi_shader_col_format_blend
<< (i
* 4);
2407 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2408 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2410 if (surf
->color_is_int8
)
2411 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2413 if (rtex
->fmask
.size
) {
2414 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2417 if (rtex
->surface
.is_linear
)
2418 sctx
->framebuffer
.any_dst_linear
= true;
2420 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2422 p_atomic_inc(&rtex
->framebuffers_bound
);
2424 if (rtex
->dcc_gather_statistics
) {
2425 /* Dirty tracking must be enabled for DCC usage analysis. */
2426 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2427 vi_separate_dcc_start_query(ctx
, rtex
);
2432 surf
= (struct r600_surface
*)state
->zsbuf
;
2433 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2435 if (!surf
->depth_initialized
) {
2436 si_init_depth_surface(sctx
, surf
);
2438 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2441 si_update_poly_offset_state(sctx
);
2442 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2443 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2445 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2446 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2448 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2449 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2450 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2452 /* Set sample locations as fragment shader constants. */
2453 switch (sctx
->framebuffer
.nr_samples
) {
2455 constbuf
.user_buffer
= sctx
->b
.sample_locations_1x
;
2458 constbuf
.user_buffer
= sctx
->b
.sample_locations_2x
;
2461 constbuf
.user_buffer
= sctx
->b
.sample_locations_4x
;
2464 constbuf
.user_buffer
= sctx
->b
.sample_locations_8x
;
2467 constbuf
.user_buffer
= sctx
->b
.sample_locations_16x
;
2470 R600_ERR("Requested an invalid number of samples %i.\n",
2471 sctx
->framebuffer
.nr_samples
);
2474 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2475 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2477 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2480 sctx
->need_check_render_feedback
= true;
2481 sctx
->do_update_shaders
= true;
2484 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2486 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2487 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2488 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2489 struct r600_texture
*tex
= NULL
;
2490 struct r600_surface
*cb
= NULL
;
2491 unsigned cb_color_info
= 0;
2494 for (i
= 0; i
< nr_cbufs
; i
++) {
2495 const struct radeon_surf_level
*level_info
;
2496 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
2497 unsigned cb_color_base
, cb_color_fmask
, cb_color_attrib
;
2498 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
2500 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2503 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2505 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2506 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2510 tex
= (struct r600_texture
*)cb
->base
.texture
;
2511 level_info
= &tex
->surface
.level
[cb
->base
.u
.tex
.level
];
2512 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2513 &tex
->resource
, RADEON_USAGE_READWRITE
,
2514 tex
->resource
.b
.b
.nr_samples
> 1 ?
2515 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2516 RADEON_PRIO_COLOR_BUFFER
);
2518 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2519 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2520 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2524 if (tex
->dcc_separate_buffer
)
2525 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2526 tex
->dcc_separate_buffer
,
2527 RADEON_USAGE_READWRITE
,
2530 /* Compute mutable surface parameters. */
2531 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
2532 slice_tile_max
= level_info
->nblk_x
*
2533 level_info
->nblk_y
/ 64 - 1;
2534 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
2536 cb_color_base
= (tex
->resource
.gpu_address
+ level_info
->offset
) >> 8;
2537 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
2538 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
2539 cb_color_attrib
= cb
->cb_color_attrib
|
2540 S_028C74_TILE_MODE_INDEX(tile_mode_index
);
2542 if (tex
->fmask
.size
) {
2543 if (sctx
->b
.chip_class
>= CIK
)
2544 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
2545 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
2546 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2547 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
2549 /* This must be set for fast clear to work without FMASK. */
2550 if (sctx
->b
.chip_class
>= CIK
)
2551 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
2552 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
2553 cb_color_fmask
= cb_color_base
;
2554 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
2557 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2559 if (tex
->dcc_offset
&& cb
->base
.u
.tex
.level
< tex
->surface
.num_dcc_levels
) {
2560 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
2561 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
2562 state
->cbufs
[1] == &cb
->base
&&
2563 state
->cbufs
[1]->texture
->nr_samples
<= 1;
2565 if (!is_msaa_resolve_dst
)
2566 cb_color_info
|= S_028C70_DCC_ENABLE(1);
2569 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
2570 sctx
->b
.chip_class
>= VI
? 14 : 13);
2571 radeon_emit(cs
, cb_color_base
); /* R_028C60_CB_COLOR0_BASE */
2572 radeon_emit(cs
, cb_color_pitch
); /* R_028C64_CB_COLOR0_PITCH */
2573 radeon_emit(cs
, cb_color_slice
); /* R_028C68_CB_COLOR0_SLICE */
2574 radeon_emit(cs
, cb
->cb_color_view
); /* R_028C6C_CB_COLOR0_VIEW */
2575 radeon_emit(cs
, cb_color_info
); /* R_028C70_CB_COLOR0_INFO */
2576 radeon_emit(cs
, cb_color_attrib
); /* R_028C74_CB_COLOR0_ATTRIB */
2577 radeon_emit(cs
, cb
->cb_dcc_control
); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2578 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* R_028C7C_CB_COLOR0_CMASK */
2579 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2580 radeon_emit(cs
, cb_color_fmask
); /* R_028C84_CB_COLOR0_FMASK */
2581 radeon_emit(cs
, cb_color_fmask_slice
); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2582 radeon_emit(cs
, tex
->color_clear_value
[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2583 radeon_emit(cs
, tex
->color_clear_value
[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2585 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
2586 radeon_emit(cs
, ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
2588 tex
->surface
.level
[cb
->base
.u
.tex
.level
].dcc_offset
) >> 8);
2591 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
2592 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
2595 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
2596 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
2597 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
2599 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2600 &rtex
->resource
, RADEON_USAGE_READWRITE
,
2601 zb
->base
.texture
->nr_samples
> 1 ?
2602 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
2603 RADEON_PRIO_DEPTH_BUFFER
);
2605 if (zb
->db_htile_data_base
) {
2606 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2607 rtex
->htile_buffer
, RADEON_USAGE_READWRITE
,
2611 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
2612 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
2614 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
2615 radeon_emit(cs
, zb
->db_depth_info
); /* R_02803C_DB_DEPTH_INFO */
2616 radeon_emit(cs
, zb
->db_z_info
| /* R_028040_DB_Z_INFO */
2617 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
2618 radeon_emit(cs
, zb
->db_stencil_info
); /* R_028044_DB_STENCIL_INFO */
2619 radeon_emit(cs
, zb
->db_depth_base
); /* R_028048_DB_Z_READ_BASE */
2620 radeon_emit(cs
, zb
->db_stencil_base
); /* R_02804C_DB_STENCIL_READ_BASE */
2621 radeon_emit(cs
, zb
->db_depth_base
); /* R_028050_DB_Z_WRITE_BASE */
2622 radeon_emit(cs
, zb
->db_stencil_base
); /* R_028054_DB_STENCIL_WRITE_BASE */
2623 radeon_emit(cs
, zb
->db_depth_size
); /* R_028058_DB_DEPTH_SIZE */
2624 radeon_emit(cs
, zb
->db_depth_slice
); /* R_02805C_DB_DEPTH_SLICE */
2626 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
2627 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
2628 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
2630 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
2631 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
2632 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
2633 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* R_028040_DB_Z_INFO */
2634 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* R_028044_DB_STENCIL_INFO */
2637 /* Framebuffer dimensions. */
2638 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2639 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
2640 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
2642 sctx
->framebuffer
.dirty_cbufs
= 0;
2643 sctx
->framebuffer
.dirty_zsbuf
= false;
2646 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
2647 struct r600_atom
*atom
)
2649 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2650 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
2652 /* Smoothing (only possible with nr_samples == 1) uses the same
2653 * sample locations as the MSAA it simulates.
2655 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
2656 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
2658 /* On Polaris, the small primitive filter uses the sample locations
2659 * even when MSAA is off, so we need to make sure they're set to 0.
2661 if (sctx
->b
.family
>= CHIP_POLARIS10
)
2662 nr_samples
= MAX2(nr_samples
, 1);
2664 if (nr_samples
>= 1 &&
2665 (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
)) {
2666 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
2667 cayman_emit_msaa_sample_locs(cs
, nr_samples
);
2670 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
2671 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
2672 unsigned small_prim_filter_cntl
=
2673 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2674 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2676 /* The alternative of setting sample locations to 0 would
2677 * require a DB flush to avoid Z errors, see
2678 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2680 if (sctx
->framebuffer
.nr_samples
> 1 && rs
&& !rs
->multisample_enable
)
2681 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
2683 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
2684 small_prim_filter_cntl
);
2688 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
2690 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2691 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
2692 /* 33% faster rendering to linear color buffers */
2693 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
2694 unsigned sc_mode_cntl_1
=
2695 S_028A4C_WALK_SIZE(dst_is_linear
) |
2696 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
2697 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
2699 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2700 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2701 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2702 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2703 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2704 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2706 cayman_emit_msaa_config(cs
, sctx
->framebuffer
.nr_samples
,
2707 sctx
->ps_iter_samples
,
2708 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0,
2712 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
2714 struct si_context
*sctx
= (struct si_context
*)ctx
;
2716 if (sctx
->ps_iter_samples
== min_samples
)
2719 sctx
->ps_iter_samples
= min_samples
;
2720 sctx
->do_update_shaders
= true;
2722 if (sctx
->framebuffer
.nr_samples
> 1)
2723 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2731 * Build the sampler view descriptor for a buffer texture.
2732 * @param state 256-bit descriptor; only the high 128 bits are filled in
2735 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
2736 enum pipe_format format
,
2737 unsigned offset
, unsigned size
,
2740 const struct util_format_description
*desc
;
2743 unsigned num_records
;
2744 unsigned num_format
, data_format
;
2746 desc
= util_format_description(format
);
2747 first_non_void
= util_format_get_first_non_void_channel(format
);
2748 stride
= desc
->block
.bits
/ 8;
2749 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
2750 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
2752 num_records
= size
/ stride
;
2753 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
2755 if (screen
->b
.chip_class
>= VI
)
2756 num_records
*= stride
;
2759 state
[5] = S_008F04_STRIDE(stride
);
2760 state
[6] = num_records
;
2761 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
2762 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
2763 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
2764 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
2765 S_008F0C_NUM_FORMAT(num_format
) |
2766 S_008F0C_DATA_FORMAT(data_format
);
2770 * Build the sampler view descriptor for a texture.
2773 si_make_texture_descriptor(struct si_screen
*screen
,
2774 struct r600_texture
*tex
,
2776 enum pipe_texture_target target
,
2777 enum pipe_format pipe_format
,
2778 const unsigned char state_swizzle
[4],
2779 unsigned first_level
, unsigned last_level
,
2780 unsigned first_layer
, unsigned last_layer
,
2781 unsigned width
, unsigned height
, unsigned depth
,
2783 uint32_t *fmask_state
)
2785 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
2786 const struct util_format_description
*desc
;
2787 unsigned char swizzle
[4];
2789 unsigned num_format
, data_format
, type
;
2792 desc
= util_format_description(pipe_format
);
2794 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
2795 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
2796 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
2798 switch (pipe_format
) {
2799 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2800 case PIPE_FORMAT_X24S8_UINT
:
2801 case PIPE_FORMAT_X32_S8X24_UINT
:
2802 case PIPE_FORMAT_X8Z24_UNORM
:
2803 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
2806 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
2809 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
2812 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
2814 switch (pipe_format
) {
2815 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2816 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2819 if (first_non_void
< 0) {
2820 if (util_format_is_compressed(pipe_format
)) {
2821 switch (pipe_format
) {
2822 case PIPE_FORMAT_DXT1_SRGB
:
2823 case PIPE_FORMAT_DXT1_SRGBA
:
2824 case PIPE_FORMAT_DXT3_SRGBA
:
2825 case PIPE_FORMAT_DXT5_SRGBA
:
2826 case PIPE_FORMAT_BPTC_SRGBA
:
2827 case PIPE_FORMAT_ETC2_SRGB8
:
2828 case PIPE_FORMAT_ETC2_SRGB8A1
:
2829 case PIPE_FORMAT_ETC2_SRGBA8
:
2830 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2832 case PIPE_FORMAT_RGTC1_SNORM
:
2833 case PIPE_FORMAT_LATC1_SNORM
:
2834 case PIPE_FORMAT_RGTC2_SNORM
:
2835 case PIPE_FORMAT_LATC2_SNORM
:
2836 case PIPE_FORMAT_ETC2_R11_SNORM
:
2837 case PIPE_FORMAT_ETC2_RG11_SNORM
:
2838 /* implies float, so use SNORM/UNORM to determine
2839 whether data is signed or not */
2840 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2841 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2844 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2847 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2848 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2850 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2852 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
2853 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2855 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2857 switch (desc
->channel
[first_non_void
].type
) {
2858 case UTIL_FORMAT_TYPE_FLOAT
:
2859 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2861 case UTIL_FORMAT_TYPE_SIGNED
:
2862 if (desc
->channel
[first_non_void
].normalized
)
2863 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2864 else if (desc
->channel
[first_non_void
].pure_integer
)
2865 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
2867 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
2869 case UTIL_FORMAT_TYPE_UNSIGNED
:
2870 if (desc
->channel
[first_non_void
].normalized
)
2871 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2872 else if (desc
->channel
[first_non_void
].pure_integer
)
2873 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
2875 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
2880 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
2881 if (data_format
== ~0) {
2886 (res
->target
== PIPE_TEXTURE_CUBE
||
2887 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
2888 res
->target
== PIPE_TEXTURE_3D
)) {
2889 /* For the purpose of shader images, treat cube maps and 3D
2890 * textures as 2D arrays. For 3D textures, the address
2891 * calculations for mipmaps are different, so we rely on the
2892 * caller to effectively disable mipmaps.
2894 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
2896 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
2898 type
= si_tex_dim(res
->target
, target
, res
->nr_samples
);
2901 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
2903 depth
= res
->array_size
;
2904 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
2905 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
2906 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
2907 depth
= res
->array_size
;
2908 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
2909 depth
= res
->array_size
/ 6;
2912 state
[1] = (S_008F14_DATA_FORMAT(data_format
) |
2913 S_008F14_NUM_FORMAT(num_format
));
2914 state
[2] = (S_008F18_WIDTH(width
- 1) |
2915 S_008F18_HEIGHT(height
- 1) |
2916 S_008F18_PERF_MOD(4));
2917 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
2918 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
2919 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
2920 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
2921 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
2923 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
2924 util_logbase2(res
->nr_samples
) :
2926 S_008F1C_POW2_PAD(res
->last_level
> 0) |
2927 S_008F1C_TYPE(type
));
2928 state
[4] = S_008F20_DEPTH(depth
- 1);
2929 state
[5] = (S_008F24_BASE_ARRAY(first_layer
) |
2930 S_008F24_LAST_ARRAY(last_layer
));
2934 if (tex
->dcc_offset
) {
2935 unsigned swap
= r600_translate_colorswap(pipe_format
, false);
2937 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
2939 /* The last dword is unused by hw. The shader uses it to clear
2940 * bits in the first dword of sampler state.
2942 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
2943 if (first_level
== last_level
)
2944 state
[7] = C_008F30_MAX_ANISO_RATIO
;
2946 state
[7] = 0xffffffff;
2950 /* Initialize the sampler view for FMASK. */
2951 if (tex
->fmask
.size
) {
2952 uint32_t fmask_format
;
2954 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
2956 switch (res
->nr_samples
) {
2958 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
2961 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
2964 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
2968 fmask_format
= V_008F14_IMG_DATA_FORMAT_INVALID
;
2971 fmask_state
[0] = va
>> 8;
2972 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
2973 S_008F14_DATA_FORMAT(fmask_format
) |
2974 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT
);
2975 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
2976 S_008F18_HEIGHT(height
- 1);
2977 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
2978 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
2979 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
2980 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
2981 S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
) |
2982 S_008F1C_TYPE(si_tex_dim(res
->target
, target
, 0));
2983 fmask_state
[4] = S_008F20_DEPTH(depth
- 1) |
2984 S_008F20_PITCH(tex
->fmask
.pitch_in_pixels
- 1);
2985 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
) |
2986 S_008F24_LAST_ARRAY(last_layer
);
2993 * Create a sampler view.
2995 * @param ctx context
2996 * @param texture texture
2997 * @param state sampler view template
2998 * @param width0 width0 override (for compressed textures as int)
2999 * @param height0 height0 override (for compressed textures as int)
3000 * @param force_level set the base address to the level (for compressed textures)
3002 struct pipe_sampler_view
*
3003 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3004 struct pipe_resource
*texture
,
3005 const struct pipe_sampler_view
*state
,
3006 unsigned width0
, unsigned height0
,
3007 unsigned force_level
)
3009 struct si_context
*sctx
= (struct si_context
*)ctx
;
3010 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3011 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3012 unsigned base_level
, first_level
, last_level
;
3013 unsigned char state_swizzle
[4];
3014 unsigned height
, depth
, width
;
3015 unsigned last_layer
= state
->u
.tex
.last_layer
;
3016 enum pipe_format pipe_format
;
3017 const struct radeon_surf_level
*surflevel
;
3022 /* initialize base object */
3023 view
->base
= *state
;
3024 view
->base
.texture
= NULL
;
3025 view
->base
.reference
.count
= 1;
3026 view
->base
.context
= ctx
;
3029 pipe_resource_reference(&view
->base
.texture
, texture
);
3031 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3032 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3033 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3034 state
->format
== PIPE_FORMAT_S8_UINT
)
3035 view
->is_stencil_sampler
= true;
3037 /* Buffer resource. */
3038 if (texture
->target
== PIPE_BUFFER
) {
3039 si_make_buffer_descriptor(sctx
->screen
,
3040 (struct r600_resource
*)texture
,
3042 state
->u
.buf
.offset
,
3048 state_swizzle
[0] = state
->swizzle_r
;
3049 state_swizzle
[1] = state
->swizzle_g
;
3050 state_swizzle
[2] = state
->swizzle_b
;
3051 state_swizzle
[3] = state
->swizzle_a
;
3054 first_level
= state
->u
.tex
.first_level
;
3055 last_level
= state
->u
.tex
.last_level
;
3058 depth
= texture
->depth0
;
3061 assert(force_level
== first_level
&&
3062 force_level
== last_level
);
3063 base_level
= force_level
;
3066 width
= u_minify(width
, force_level
);
3067 height
= u_minify(height
, force_level
);
3068 depth
= u_minify(depth
, force_level
);
3071 /* This is not needed if state trackers set last_layer correctly. */
3072 if (state
->target
== PIPE_TEXTURE_1D
||
3073 state
->target
== PIPE_TEXTURE_2D
||
3074 state
->target
== PIPE_TEXTURE_RECT
||
3075 state
->target
== PIPE_TEXTURE_CUBE
)
3076 last_layer
= state
->u
.tex
.first_layer
;
3078 /* Texturing with separate depth and stencil. */
3079 pipe_format
= state
->format
;
3081 /* Depth/stencil texturing sometimes needs separate texture. */
3082 if (tmp
->is_depth
&& !r600_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3083 if (!tmp
->flushed_depth_texture
&&
3084 !r600_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3085 pipe_resource_reference(&view
->base
.texture
, NULL
);
3090 assert(tmp
->flushed_depth_texture
);
3092 /* Override format for the case where the flushed texture
3093 * contains only Z or only S.
3095 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3096 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3098 tmp
= tmp
->flushed_depth_texture
;
3101 surflevel
= tmp
->surface
.level
;
3103 if (tmp
->db_compatible
) {
3104 if (!view
->is_stencil_sampler
)
3105 pipe_format
= tmp
->db_render_format
;
3107 switch (pipe_format
) {
3108 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3109 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3111 case PIPE_FORMAT_X8Z24_UNORM
:
3112 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3113 /* Z24 is always stored like this for DB
3116 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3118 case PIPE_FORMAT_X24S8_UINT
:
3119 case PIPE_FORMAT_S8X24_UINT
:
3120 case PIPE_FORMAT_X32_S8X24_UINT
:
3121 pipe_format
= PIPE_FORMAT_S8_UINT
;
3122 surflevel
= tmp
->surface
.stencil_level
;
3128 vi_dcc_disable_if_incompatible_format(&sctx
->b
, texture
,
3129 state
->u
.tex
.first_level
,
3132 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3133 state
->target
, pipe_format
, state_swizzle
,
3134 first_level
, last_level
,
3135 state
->u
.tex
.first_layer
, last_layer
,
3136 width
, height
, depth
,
3137 view
->state
, view
->fmask_state
);
3139 view
->base_level_info
= &surflevel
[base_level
];
3140 view
->base_level
= base_level
;
3141 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3145 static struct pipe_sampler_view
*
3146 si_create_sampler_view(struct pipe_context
*ctx
,
3147 struct pipe_resource
*texture
,
3148 const struct pipe_sampler_view
*state
)
3150 return si_create_sampler_view_custom(ctx
, texture
, state
,
3151 texture
? texture
->width0
: 0,
3152 texture
? texture
->height0
: 0, 0);
3155 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3156 struct pipe_sampler_view
*state
)
3158 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3160 pipe_resource_reference(&state
->texture
, NULL
);
3164 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3166 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3167 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3169 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3170 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3173 static bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
3175 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3176 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
3178 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
3179 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
3180 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
3181 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
3182 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
3185 static void *si_create_sampler_state(struct pipe_context
*ctx
,
3186 const struct pipe_sampler_state
*state
)
3188 struct si_context
*sctx
= (struct si_context
*)ctx
;
3189 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
3190 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
3191 unsigned border_color_type
, border_color_index
= 0;
3192 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
3193 : state
->max_anisotropy
;
3194 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
3200 if (!sampler_state_needs_border_color(state
))
3201 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3202 else if (state
->border_color
.f
[0] == 0 &&
3203 state
->border_color
.f
[1] == 0 &&
3204 state
->border_color
.f
[2] == 0 &&
3205 state
->border_color
.f
[3] == 0)
3206 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3207 else if (state
->border_color
.f
[0] == 0 &&
3208 state
->border_color
.f
[1] == 0 &&
3209 state
->border_color
.f
[2] == 0 &&
3210 state
->border_color
.f
[3] == 1)
3211 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK
;
3212 else if (state
->border_color
.f
[0] == 1 &&
3213 state
->border_color
.f
[1] == 1 &&
3214 state
->border_color
.f
[2] == 1 &&
3215 state
->border_color
.f
[3] == 1)
3216 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE
;
3220 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
;
3222 /* Check if the border has been uploaded already. */
3223 for (i
= 0; i
< sctx
->border_color_count
; i
++)
3224 if (memcmp(&sctx
->border_color_table
[i
], &state
->border_color
,
3225 sizeof(state
->border_color
)) == 0)
3228 if (i
>= SI_MAX_BORDER_COLORS
) {
3229 /* Getting 4096 unique border colors is very unlikely. */
3230 fprintf(stderr
, "radeonsi: The border color table is full. "
3231 "Any new border colors will be just black. "
3232 "Please file a bug.\n");
3233 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3235 if (i
== sctx
->border_color_count
) {
3236 /* Upload a new border color. */
3237 memcpy(&sctx
->border_color_table
[i
], &state
->border_color
,
3238 sizeof(state
->border_color
));
3239 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
3240 &state
->border_color
,
3241 sizeof(state
->border_color
));
3242 sctx
->border_color_count
++;
3245 border_color_index
= i
;
3250 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
3252 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
3253 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
3254 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
3255 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
3256 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
3257 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
3258 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
3259 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
3260 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
3261 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
3262 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
3263 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
3264 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
3265 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
3266 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
3267 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
3268 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
3269 S_008F38_MIP_POINT_PRECLAMP(1) |
3270 S_008F38_DISABLE_LSB_CEIL(1) |
3271 S_008F38_FILTER_PREC_FIX(1) |
3272 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
3273 rstate
->val
[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index
) |
3274 S_008F3C_BORDER_COLOR_TYPE(border_color_type
);
3278 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
3280 struct si_context
*sctx
= (struct si_context
*)ctx
;
3282 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
3285 sctx
->sample_mask
.sample_mask
= sample_mask
;
3286 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
3289 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
3291 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3292 unsigned mask
= sctx
->sample_mask
.sample_mask
;
3294 /* Needed for line and polygon smoothing as well as for the Polaris
3295 * small primitive filter. We expect the state tracker to take care of
3298 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
3299 (mask
& 1 && sctx
->blitter
->running
));
3301 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3302 radeon_emit(cs
, mask
| (mask
<< 16));
3303 radeon_emit(cs
, mask
| (mask
<< 16));
3306 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
3309 struct si_sampler_state
*s
= state
;
3311 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
3318 * Vertex elements & buffers
3321 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
3323 const struct pipe_vertex_element
*elements
)
3325 struct si_vertex_element
*v
= CALLOC_STRUCT(si_vertex_element
);
3328 assert(count
<= SI_MAX_ATTRIBS
);
3333 for (i
= 0; i
< count
; ++i
) {
3334 const struct util_format_description
*desc
;
3335 const struct util_format_channel_description
*channel
;
3336 unsigned data_format
, num_format
;
3338 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
3340 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
3345 desc
= util_format_description(elements
[i
].src_format
);
3346 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
3347 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
3348 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
3349 channel
= &desc
->channel
[first_non_void
];
3351 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3352 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3353 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3354 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3355 S_008F0C_NUM_FORMAT(num_format
) |
3356 S_008F0C_DATA_FORMAT(data_format
);
3357 v
->format_size
[i
] = desc
->block
.bits
/ 8;
3359 /* The hardware always treats the 2-bit alpha channel as
3360 * unsigned, so a shader workaround is needed.
3362 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
) {
3363 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
3364 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_A2_SNORM
<< (4 * i
);
3365 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
3366 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_A2_SSCALED
<< (4 * i
);
3367 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
3368 /* This isn't actually used in OpenGL. */
3369 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_A2_SINT
<< (4 * i
);
3371 } else if (channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
3372 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3373 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBX_32_FIXED
<< (4 * i
);
3375 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_FIXED
<< (4 * i
);
3376 } else if (channel
->size
== 32 && !channel
->pure_integer
) {
3377 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
3378 if (channel
->normalized
) {
3379 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3380 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBX_32_SNORM
<< (4 * i
);
3382 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_SNORM
<< (4 * i
);
3384 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_SSCALED
<< (4 * i
);
3386 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
3387 if (channel
->normalized
) {
3388 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3389 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBX_32_UNORM
<< (4 * i
);
3391 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_UNORM
<< (4 * i
);
3393 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_USCALED
<< (4 * i
);
3398 /* We work around the fact that 8_8_8 and 16_16_16 data formats
3399 * do not exist by using the corresponding 4-component formats.
3400 * This requires a fixup of the descriptor for bounds checks.
3402 if (desc
->block
.bits
== 3 * 8 ||
3403 desc
->block
.bits
== 3 * 16) {
3404 v
->fix_size3
|= (desc
->block
.bits
/ 24) << (2 * i
);
3407 memcpy(v
->elements
, elements
, sizeof(struct pipe_vertex_element
) * count
);
3412 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
3414 struct si_context
*sctx
= (struct si_context
*)ctx
;
3415 struct si_vertex_element
*v
= (struct si_vertex_element
*)state
;
3417 sctx
->vertex_elements
= v
;
3418 sctx
->vertex_buffers_dirty
= true;
3419 sctx
->do_update_shaders
= true;
3422 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
3424 struct si_context
*sctx
= (struct si_context
*)ctx
;
3426 if (sctx
->vertex_elements
== state
)
3427 sctx
->vertex_elements
= NULL
;
3431 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
3432 unsigned start_slot
, unsigned count
,
3433 const struct pipe_vertex_buffer
*buffers
)
3435 struct si_context
*sctx
= (struct si_context
*)ctx
;
3436 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
3439 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
3442 for (i
= 0; i
< count
; i
++) {
3443 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
3444 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
3445 struct pipe_resource
*buf
= src
->buffer
;
3447 pipe_resource_reference(&dsti
->buffer
, buf
);
3448 dsti
->buffer_offset
= src
->buffer_offset
;
3449 dsti
->stride
= src
->stride
;
3450 r600_context_add_resource_size(ctx
, buf
);
3452 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
3455 for (i
= 0; i
< count
; i
++) {
3456 pipe_resource_reference(&dst
[i
].buffer
, NULL
);
3459 sctx
->vertex_buffers_dirty
= true;
3462 static void si_set_index_buffer(struct pipe_context
*ctx
,
3463 const struct pipe_index_buffer
*ib
)
3465 struct si_context
*sctx
= (struct si_context
*)ctx
;
3468 struct pipe_resource
*buf
= ib
->buffer
;
3470 pipe_resource_reference(&sctx
->index_buffer
.buffer
, buf
);
3471 memcpy(&sctx
->index_buffer
, ib
, sizeof(*ib
));
3472 r600_context_add_resource_size(ctx
, buf
);
3474 r600_resource(buf
)->bind_history
|= PIPE_BIND_INDEX_BUFFER
;
3476 pipe_resource_reference(&sctx
->index_buffer
.buffer
, NULL
);
3484 static void si_set_tess_state(struct pipe_context
*ctx
,
3485 const float default_outer_level
[4],
3486 const float default_inner_level
[2])
3488 struct si_context
*sctx
= (struct si_context
*)ctx
;
3489 struct pipe_constant_buffer cb
;
3492 memcpy(array
, default_outer_level
, sizeof(float) * 4);
3493 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
3496 cb
.user_buffer
= NULL
;
3497 cb
.buffer_size
= sizeof(array
);
3499 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
3500 (void*)array
, sizeof(array
),
3503 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
3504 pipe_resource_reference(&cb
.buffer
, NULL
);
3507 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
3509 struct si_context
*sctx
= (struct si_context
*)ctx
;
3511 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
3512 SI_CONTEXT_INV_GLOBAL_L2
|
3513 SI_CONTEXT_FLUSH_AND_INV_CB
;
3516 /* This only ensures coherency for shader image/buffer stores. */
3517 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
3519 struct si_context
*sctx
= (struct si_context
*)ctx
;
3521 /* Subsequent commands must wait for all shader invocations to
3523 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
3524 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3526 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
3527 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
3528 SI_CONTEXT_INV_VMEM_L1
;
3530 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
3531 PIPE_BARRIER_SHADER_BUFFER
|
3532 PIPE_BARRIER_TEXTURE
|
3533 PIPE_BARRIER_IMAGE
|
3534 PIPE_BARRIER_STREAMOUT_BUFFER
|
3535 PIPE_BARRIER_GLOBAL_BUFFER
)) {
3536 /* As far as I can tell, L1 contents are written back to L2
3537 * automatically at end of shader, but the contents of other
3538 * L1 caches might still be stale. */
3539 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3542 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
3543 /* Indices are read through TC L2 since VI.
3546 if (sctx
->screen
->b
.chip_class
<= CIK
)
3547 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
3550 if (flags
& PIPE_BARRIER_FRAMEBUFFER
)
3551 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
;
3553 if (flags
& (PIPE_BARRIER_FRAMEBUFFER
|
3554 PIPE_BARRIER_INDIRECT_BUFFER
))
3555 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
3558 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
3560 struct pipe_blend_state blend
;
3562 memset(&blend
, 0, sizeof(blend
));
3563 blend
.independent_blend_enable
= true;
3564 blend
.rt
[0].colormask
= 0xf;
3565 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
3568 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3569 bool include_draw_vbo
)
3571 si_need_cs_space((struct si_context
*)ctx
);
3574 static void si_init_config(struct si_context
*sctx
);
3576 void si_init_state_functions(struct si_context
*sctx
)
3578 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
3579 si_init_external_atom(sctx
, &sctx
->b
.streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
3580 si_init_external_atom(sctx
, &sctx
->b
.streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
3581 si_init_external_atom(sctx
, &sctx
->b
.scissors
.atom
, &sctx
->atoms
.s
.scissors
);
3582 si_init_external_atom(sctx
, &sctx
->b
.viewports
.atom
, &sctx
->atoms
.s
.viewports
);
3584 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
3585 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
3586 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
3587 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
3588 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
3589 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
3590 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
3591 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
3592 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
3593 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
3595 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
3596 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
3597 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
3598 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
3600 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
3601 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
3602 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
3604 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
3605 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
3606 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
3608 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
3609 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
3610 sctx
->custom_blend_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
3611 sctx
->custom_blend_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
3612 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
3614 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
3615 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
3617 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
3618 sctx
->b
.b
.get_sample_position
= cayman_get_sample_position
;
3620 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
3621 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
3623 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
3624 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
3626 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
3628 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
3629 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
3630 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
3631 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
3632 sctx
->b
.b
.set_index_buffer
= si_set_index_buffer
;
3634 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
3635 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
3636 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
3637 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
3639 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
3640 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
3641 sctx
->b
.save_qbo_state
= si_save_qbo_state
;
3642 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
3644 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
3646 si_init_config(sctx
);
3649 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
3651 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
3654 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
3655 struct r600_texture
*rtex
,
3656 struct radeon_bo_metadata
*md
)
3658 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
3659 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
3660 static const unsigned char swizzle
[] = {
3666 uint32_t desc
[8], i
;
3667 bool is_array
= util_resource_is_array_texture(res
);
3669 /* DRM 2.x.x doesn't support this. */
3670 if (rscreen
->info
.drm_major
!= 3)
3673 assert(rtex
->dcc_separate_buffer
== NULL
);
3674 assert(rtex
->fmask
.size
== 0);
3676 /* Metadata image format format version 1:
3677 * [0] = 1 (metadata format identifier)
3678 * [1] = (VENDOR_ID << 16) | PCI_ID
3679 * [2:9] = image descriptor for the whole resource
3680 * [2] is always 0, because the base address is cleared
3681 * [9] is the DCC offset bits [39:8] from the beginning of
3683 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3686 md
->metadata
[0] = 1; /* metadata image format version 1 */
3688 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3689 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
3691 si_make_texture_descriptor(sscreen
, rtex
, true,
3692 res
->target
, res
->format
,
3693 swizzle
, 0, res
->last_level
, 0,
3694 is_array
? res
->array_size
- 1 : 0,
3695 res
->width0
, res
->height0
, res
->depth0
,
3698 si_set_mutable_tex_desc_fields(rtex
, &rtex
->surface
.level
[0], 0, 0,
3699 rtex
->surface
.blk_w
, false, desc
);
3701 /* Clear the base address and set the relative DCC offset. */
3703 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
3704 desc
[7] = rtex
->dcc_offset
>> 8;
3706 /* Dwords [2:9] contain the image descriptor. */
3707 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
3709 /* Dwords [10:..] contain the mipmap level offsets. */
3710 for (i
= 0; i
<= res
->last_level
; i
++)
3711 md
->metadata
[10+i
] = rtex
->surface
.level
[i
].offset
>> 8;
3713 md
->size_metadata
= (11 + res
->last_level
) * 4;
3716 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
3717 struct r600_texture
*rtex
,
3718 struct radeon_bo_metadata
*md
)
3720 uint32_t *desc
= &md
->metadata
[2];
3722 if (rscreen
->chip_class
< VI
)
3725 /* Return if DCC is enabled. The texture should be set up with it
3728 if (md
->size_metadata
>= 11 * 4 &&
3729 md
->metadata
[0] != 0 &&
3730 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
3731 G_008F28_COMPRESSION_EN(desc
[6])) {
3732 assert(rtex
->dcc_offset
== ((uint64_t)desc
[7] << 8));
3736 /* Disable DCC. These are always set by texture_from_handle and must
3739 rtex
->dcc_offset
= 0;
3742 void si_init_screen_state_functions(struct si_screen
*sscreen
)
3744 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
3745 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
3746 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
3750 si_write_harvested_raster_configs(struct si_context
*sctx
,
3751 struct si_pm4_state
*pm4
,
3752 unsigned raster_config
,
3753 unsigned raster_config_1
)
3755 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
3756 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
3757 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3758 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3759 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
3760 unsigned rb_per_se
= num_rb
/ num_se
;
3761 unsigned se_mask
[4];
3764 se_mask
[0] = ((1 << rb_per_se
) - 1);
3765 se_mask
[1] = (se_mask
[0] << rb_per_se
);
3766 se_mask
[2] = (se_mask
[1] << rb_per_se
);
3767 se_mask
[3] = (se_mask
[2] << rb_per_se
);
3769 se_mask
[0] &= rb_mask
;
3770 se_mask
[1] &= rb_mask
;
3771 se_mask
[2] &= rb_mask
;
3772 se_mask
[3] &= rb_mask
;
3774 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
3775 assert(sh_per_se
== 1 || sh_per_se
== 2);
3776 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
3778 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3779 * fields are for, so I'm leaving them as their default
3782 for (se
= 0; se
< num_se
; se
++) {
3783 unsigned raster_config_se
= raster_config
;
3784 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
3785 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
3786 int idx
= (se
/ 2) * 2;
3788 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
3789 raster_config_se
&= C_028350_SE_MAP
;
3791 if (!se_mask
[idx
]) {
3793 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
3796 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
3800 pkr0_mask
&= rb_mask
;
3801 pkr1_mask
&= rb_mask
;
3802 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
3803 raster_config_se
&= C_028350_PKR_MAP
;
3807 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
3810 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
3814 if (rb_per_se
>= 2) {
3815 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
3816 unsigned rb1_mask
= rb0_mask
<< 1;
3818 rb0_mask
&= rb_mask
;
3819 rb1_mask
&= rb_mask
;
3820 if (!rb0_mask
|| !rb1_mask
) {
3821 raster_config_se
&= C_028350_RB_MAP_PKR0
;
3825 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
3828 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
3832 if (rb_per_se
> 2) {
3833 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
3834 rb1_mask
= rb0_mask
<< 1;
3835 rb0_mask
&= rb_mask
;
3836 rb1_mask
&= rb_mask
;
3837 if (!rb0_mask
|| !rb1_mask
) {
3838 raster_config_se
&= C_028350_RB_MAP_PKR1
;
3842 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
3845 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
3851 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3852 if (sctx
->b
.chip_class
< CIK
)
3853 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3854 SE_INDEX(se
) | SH_BROADCAST_WRITES
|
3855 INSTANCE_BROADCAST_WRITES
);
3857 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3858 S_030800_SE_INDEX(se
) | S_030800_SH_BROADCAST_WRITES(1) |
3859 S_030800_INSTANCE_BROADCAST_WRITES(1));
3860 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
3863 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3864 if (sctx
->b
.chip_class
< CIK
)
3865 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3866 SE_BROADCAST_WRITES
| SH_BROADCAST_WRITES
|
3867 INSTANCE_BROADCAST_WRITES
);
3869 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3870 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3871 S_030800_INSTANCE_BROADCAST_WRITES(1));
3873 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
3874 (!se_mask
[2] && !se_mask
[3]))) {
3875 raster_config_1
&= C_028354_SE_PAIR_MAP
;
3877 if (!se_mask
[0] && !se_mask
[1]) {
3879 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
3882 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
3886 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
3890 static void si_init_config(struct si_context
*sctx
)
3892 struct si_screen
*sscreen
= sctx
->screen
;
3893 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3894 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3895 unsigned raster_config
, raster_config_1
;
3896 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
3897 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
3902 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
3903 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
3904 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3905 si_pm4_cmd_end(pm4
, false);
3907 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
3908 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
3910 /* FIXME calculate these values somehow ??? */
3911 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
3912 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
3913 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
3915 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
3916 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
3918 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
3919 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
3920 if (sctx
->b
.chip_class
< CIK
)
3921 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
3922 S_008A14_CLIP_VTX_REORDER_ENA(1));
3924 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
3925 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
3927 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
3929 switch (sctx
->screen
->b
.family
) {
3932 raster_config
= 0x2a00126a;
3933 raster_config_1
= 0x00000000;
3936 raster_config
= 0x0000124a;
3937 raster_config_1
= 0x00000000;
3940 raster_config
= 0x00000082;
3941 raster_config_1
= 0x00000000;
3944 raster_config
= 0x00000000;
3945 raster_config_1
= 0x00000000;
3948 raster_config
= 0x16000012;
3949 raster_config_1
= 0x00000000;
3952 raster_config
= 0x3a00161a;
3953 raster_config_1
= 0x0000002e;
3956 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
3957 /* old kernels with old tiling config */
3958 raster_config
= 0x16000012;
3959 raster_config_1
= 0x0000002a;
3961 raster_config
= 0x3a00161a;
3962 raster_config_1
= 0x0000002e;
3965 case CHIP_POLARIS10
:
3966 raster_config
= 0x16000012;
3967 raster_config_1
= 0x0000002a;
3969 case CHIP_POLARIS11
:
3970 case CHIP_POLARIS12
:
3971 raster_config
= 0x16000012;
3972 raster_config_1
= 0x00000000;
3975 raster_config
= 0x16000012;
3976 raster_config_1
= 0x0000002a;
3980 raster_config
= 0x00000000;
3982 raster_config
= 0x00000002;
3983 raster_config_1
= 0x00000000;
3986 raster_config
= 0x00000002;
3987 raster_config_1
= 0x00000000;
3990 /* KV should be 0x00000002, but that causes problems with radeon */
3991 raster_config
= 0x00000000; /* 0x00000002 */
3992 raster_config_1
= 0x00000000;
3997 raster_config
= 0x00000000;
3998 raster_config_1
= 0x00000000;
4002 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4003 raster_config
= 0x00000000;
4004 raster_config_1
= 0x00000000;
4008 /* Always use the default config when all backends are enabled
4009 * (or when we failed to determine the enabled backends).
4011 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4012 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4014 if (sctx
->b
.chip_class
>= CIK
)
4015 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4018 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4021 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4022 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4023 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4024 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4025 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4026 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4027 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4029 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4030 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4031 S_028230_ER_TRI(0xA) |
4032 S_028230_ER_POINT(0xA) |
4033 S_028230_ER_RECT(0xA) |
4034 /* Required by DX10_DIAMOND_TEST_ENA: */
4035 S_028230_ER_LINE_LR(0x1A) |
4036 S_028230_ER_LINE_RL(0x26) |
4037 S_028230_ER_LINE_TB(0xA) |
4038 S_028230_ER_LINE_BT(0xA));
4039 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4040 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4041 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4042 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4043 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4044 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4045 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4047 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4048 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4049 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4051 if (sctx
->b
.chip_class
>= CIK
) {
4052 /* If this is 0, Bonaire can hang even if GS isn't being used.
4053 * Other chips are unaffected. These are suboptimal values,
4054 * but we don't use on-chip GS.
4056 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4057 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4058 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4060 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xffff));
4061 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, 0);
4062 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
, S_00B31C_CU_EN(0xffff));
4063 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
, S_00B21C_CU_EN(0xffff));
4065 if (sscreen
->b
.info
.num_good_compute_units
/
4066 (sscreen
->b
.info
.max_se
* sscreen
->b
.info
.max_sh_per_se
) <= 4) {
4067 /* Too few available compute units per SH. Disallowing
4068 * VS to run on CU0 could hurt us more than late VS
4069 * allocation would help.
4071 * LATE_ALLOC_VS = 2 is the highest safe number.
4073 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xffff));
4074 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(2));
4076 /* Set LATE_ALLOC_VS == 31. It should be less than
4077 * the number of scratch waves. Limitations:
4078 * - VS can't execute on CU0.
4079 * - If HS writes outputs to LDS, LS can't execute on CU0.
4081 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xfffe));
4082 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(31));
4085 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
, S_00B01C_CU_EN(0xffff));
4088 if (sctx
->b
.chip_class
>= VI
) {
4089 unsigned vgt_tess_distribution
;
4091 si_pm4_set_reg(pm4
, R_028424_CB_DCC_CONTROL
,
4092 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4093 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4094 if (sctx
->b
.family
< CHIP_POLARIS10
)
4095 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 30);
4096 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 32);
4098 vgt_tess_distribution
=
4099 S_028B50_ACCUM_ISOLINE(32) |
4100 S_028B50_ACCUM_TRI(11) |
4101 S_028B50_ACCUM_QUAD(11) |
4102 S_028B50_DONUT_SPLIT(16);
4104 /* Testing with Unigine Heaven extreme tesselation yielded best results
4105 * with TRAP_SPLIT = 3.
4107 if (sctx
->b
.family
== CHIP_FIJI
||
4108 sctx
->b
.family
>= CHIP_POLARIS10
)
4109 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4111 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4113 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4114 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4117 if (sctx
->b
.family
== CHIP_STONEY
)
4118 si_pm4_set_reg(pm4
, R_028C40_PA_SC_SHADER_CONTROL
, 0);
4120 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4121 if (sctx
->b
.chip_class
>= CIK
)
4122 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
4123 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4124 RADEON_PRIO_BORDER_COLORS
);
4126 si_pm4_upload_indirect_buffer(sctx
, pm4
);
4127 sctx
->init_config
= pm4
;