radeonsi: reject invalid vertex buffer indices at state creation
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "sid.h"
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
31
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
37
38 /* Initialize an external atom (owned by ../radeon). */
39 static void
40 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
41 struct r600_atom **list_elem)
42 {
43 atom->id = list_elem - sctx->atoms.array + 1;
44 *list_elem = atom;
45 }
46
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
49 struct r600_atom **list_elem,
50 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
51 {
52 atom->emit = (void*)emit_func;
53 atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
54 *list_elem = atom;
55 }
56
57 static unsigned si_map_swizzle(unsigned swizzle)
58 {
59 switch (swizzle) {
60 case PIPE_SWIZZLE_Y:
61 return V_008F0C_SQ_SEL_Y;
62 case PIPE_SWIZZLE_Z:
63 return V_008F0C_SQ_SEL_Z;
64 case PIPE_SWIZZLE_W:
65 return V_008F0C_SQ_SEL_W;
66 case PIPE_SWIZZLE_0:
67 return V_008F0C_SQ_SEL_0;
68 case PIPE_SWIZZLE_1:
69 return V_008F0C_SQ_SEL_1;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X;
72 }
73 }
74
75 static uint32_t S_FIXED(float value, uint32_t frac_bits)
76 {
77 return value * (1 << frac_bits);
78 }
79
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x)
82 {
83 return x <= 0 ? 0 :
84 x >= 4096 ? 0xffff : x * 16;
85 }
86
87 /*
88 * Inferred framebuffer and blender state.
89 *
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
92 */
93 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
94 {
95 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
96 struct si_state_blend *blend = sctx->queued.named.blend;
97 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
98 * but you never know. */
99 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
100 unsigned i;
101
102 if (blend)
103 cb_target_mask &= blend->cb_target_mask;
104
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
108 *
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
110 */
111 if (blend && blend->dual_src_blend &&
112 sctx->ps_shader.cso &&
113 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
114 cb_target_mask = 0;
115
116 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
117
118 /* STONEY-specific register settings. */
119 if (sctx->b.family == CHIP_STONEY) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ?
122 sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
126
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct r600_surface *surf =
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
130 unsigned format, swap, spi_format, colormask;
131 bool has_alpha, has_rgb;
132
133 if (!surf)
134 continue;
135
136 format = G_028C70_FORMAT(surf->cb_color_info);
137 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
138 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
139 colormask = (cb_target_mask >> (i * 4)) & 0xf;
140
141 /* Set if RGB and A are present. */
142 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
143
144 if (format == V_028C70_COLOR_8 ||
145 format == V_028C70_COLOR_16 ||
146 format == V_028C70_COLOR_32)
147 has_rgb = !has_alpha;
148 else
149 has_rgb = true;
150
151 /* Check the colormask and export format. */
152 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
153 has_rgb = false;
154 if (!(colormask & PIPE_MASK_A))
155 has_alpha = false;
156
157 if (spi_format == V_028714_SPI_SHADER_ZERO) {
158 has_rgb = false;
159 has_alpha = false;
160 }
161
162 /* Disable value checking for disabled channels. */
163 if (!has_rgb)
164 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
165 if (!has_alpha)
166 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
167
168 /* Enable down-conversion for 32bpp and smaller formats. */
169 switch (format) {
170 case V_028C70_COLOR_8:
171 case V_028C70_COLOR_8_8:
172 case V_028C70_COLOR_8_8_8_8:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
175 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
176 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
177 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
178 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
179 }
180 break;
181
182 case V_028C70_COLOR_5_6_5:
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
184 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
185 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
186 }
187 break;
188
189 case V_028C70_COLOR_1_5_5_5:
190 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
191 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
192 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
193 }
194 break;
195
196 case V_028C70_COLOR_4_4_4_4:
197 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
198 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
199 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
200 }
201 break;
202
203 case V_028C70_COLOR_32:
204 if (swap == V_0280A0_SWAP_STD &&
205 spi_format == V_028714_SPI_SHADER_32_R)
206 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
207 else if (swap == V_0280A0_SWAP_ALT_REV &&
208 spi_format == V_028714_SPI_SHADER_32_AR)
209 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
210 break;
211
212 case V_028C70_COLOR_16:
213 case V_028C70_COLOR_16_16:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
216 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
217 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
219 if (swap == V_0280A0_SWAP_STD ||
220 swap == V_0280A0_SWAP_STD_REV)
221 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
222 else
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
224 }
225 break;
226
227 case V_028C70_COLOR_10_11_11:
228 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
229 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
230 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
231 }
232 break;
233
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
238 }
239 break;
240 }
241 }
242
243 if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
244 sx_ps_downconvert = 0;
245 sx_blend_opt_epsilon = 0;
246 sx_blend_opt_control = 0;
247 }
248
249 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
250 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
253 }
254 }
255
256 /*
257 * Blender functions
258 */
259
260 static uint32_t si_translate_blend_function(int blend_func)
261 {
262 switch (blend_func) {
263 case PIPE_BLEND_ADD:
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
269 case PIPE_BLEND_MIN:
270 return V_028780_COMB_MIN_DST_SRC;
271 case PIPE_BLEND_MAX:
272 return V_028780_COMB_MAX_DST_SRC;
273 default:
274 R600_ERR("Unknown blend function %d\n", blend_func);
275 assert(0);
276 break;
277 }
278 return 0;
279 }
280
281 static uint32_t si_translate_blend_factor(int blend_fact)
282 {
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
322 default:
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
324 assert(0);
325 break;
326 }
327 return 0;
328 }
329
330 static uint32_t si_translate_blend_opt_function(int blend_func)
331 {
332 switch (blend_func) {
333 case PIPE_BLEND_ADD:
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
339 case PIPE_BLEND_MIN:
340 return V_028760_OPT_COMB_MIN;
341 case PIPE_BLEND_MAX:
342 return V_028760_OPT_COMB_MAX;
343 default:
344 return V_028760_OPT_COMB_BLEND_DISABLED;
345 }
346 }
347
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
349 {
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
368 default:
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
370 }
371 }
372
373 /**
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
376 */
377 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
378 unsigned *dst_factor, unsigned expected_dst,
379 unsigned replacement_src)
380 {
381 if (*src_factor == expected_dst &&
382 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
383 *src_factor = PIPE_BLENDFACTOR_ZERO;
384 *dst_factor = replacement_src;
385
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func == PIPE_BLEND_SUBTRACT)
388 *func = PIPE_BLEND_REVERSE_SUBTRACT;
389 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
390 *func = PIPE_BLEND_SUBTRACT;
391 }
392 }
393
394 static bool si_blend_factor_uses_dst(unsigned factor)
395 {
396 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
397 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
398 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
399 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
400 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
401 }
402
403 static void *si_create_blend_state_mode(struct pipe_context *ctx,
404 const struct pipe_blend_state *state,
405 unsigned mode)
406 {
407 struct si_context *sctx = (struct si_context*)ctx;
408 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
409 struct si_pm4_state *pm4 = &blend->pm4;
410 uint32_t sx_mrt_blend_opt[8] = {0};
411 uint32_t color_control = 0;
412
413 if (!blend)
414 return NULL;
415
416 blend->alpha_to_coverage = state->alpha_to_coverage;
417 blend->alpha_to_one = state->alpha_to_one;
418 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
419
420 if (state->logicop_enable) {
421 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
422 } else {
423 color_control |= S_028808_ROP3(0xcc);
424 }
425
426 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
432
433 if (state->alpha_to_coverage)
434 blend->need_src_alpha_4bit |= 0xf;
435
436 blend->cb_target_mask = 0;
437 for (int i = 0; i < 8; i++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j = state->independent_blend_enable ? i : 0;
440
441 unsigned eqRGB = state->rt[j].rgb_func;
442 unsigned srcRGB = state->rt[j].rgb_src_factor;
443 unsigned dstRGB = state->rt[j].rgb_dst_factor;
444 unsigned eqA = state->rt[j].alpha_func;
445 unsigned srcA = state->rt[j].alpha_src_factor;
446 unsigned dstA = state->rt[j].alpha_dst_factor;
447
448 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
449 unsigned blend_cntl = 0;
450
451 sx_mrt_blend_opt[i] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
454
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i >= 1 && blend->dual_src_blend) {
457 /* Vulkan does this for dual source blending. */
458 if (i == 1)
459 blend_cntl |= S_028780_ENABLE(1);
460
461 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
462 continue;
463 }
464
465 /* Only addition and subtraction equations are supported with
466 * dual source blending.
467 */
468 if (blend->dual_src_blend &&
469 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
470 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
471 assert(!"Unsupported equation for dual source blending");
472 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
473 continue;
474 }
475
476 /* cb_render_state will disable unused ones */
477 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
478
479 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
480 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
481 continue;
482 }
483
484 /* Blending optimizations for Stoney.
485 * These transformations don't change the behavior.
486 *
487 * First, get rid of DST in the blend factors:
488 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
489 */
490 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
491 PIPE_BLENDFACTOR_DST_COLOR,
492 PIPE_BLENDFACTOR_SRC_COLOR);
493 si_blend_remove_dst(&eqA, &srcA, &dstA,
494 PIPE_BLENDFACTOR_DST_COLOR,
495 PIPE_BLENDFACTOR_SRC_COLOR);
496 si_blend_remove_dst(&eqA, &srcA, &dstA,
497 PIPE_BLENDFACTOR_DST_ALPHA,
498 PIPE_BLENDFACTOR_SRC_ALPHA);
499
500 /* Look up the ideal settings from tables. */
501 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
502 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
503 srcA_opt = si_translate_blend_opt_factor(srcA, true);
504 dstA_opt = si_translate_blend_opt_factor(dstA, true);
505
506 /* Handle interdependencies. */
507 if (si_blend_factor_uses_dst(srcRGB))
508 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
509 if (si_blend_factor_uses_dst(srcA))
510 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
511
512 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
513 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
514 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
515 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
516 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
517
518 /* Set the final value. */
519 sx_mrt_blend_opt[i] =
520 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
521 S_028760_COLOR_DST_OPT(dstRGB_opt) |
522 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
523 S_028760_ALPHA_SRC_OPT(srcA_opt) |
524 S_028760_ALPHA_DST_OPT(dstA_opt) |
525 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
526
527 /* Set blend state. */
528 blend_cntl |= S_028780_ENABLE(1);
529 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
530 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
531 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
532
533 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
534 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
535 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
536 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
537 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
538 }
539 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
540
541 blend->blend_enable_4bit |= 0xfu << (i * 4);
542
543 /* This is only important for formats without alpha. */
544 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
545 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
546 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
547 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
548 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
549 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
550 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
551 }
552
553 if (blend->cb_target_mask) {
554 color_control |= S_028808_MODE(mode);
555 } else {
556 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
557 }
558
559 if (sctx->b.family == CHIP_STONEY) {
560 /* Disable RB+ blend optimizations for dual source blending.
561 * Vulkan does this.
562 */
563 if (blend->dual_src_blend) {
564 for (int i = 0; i < 8; i++) {
565 sx_mrt_blend_opt[i] =
566 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
567 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
568 }
569 }
570
571 for (int i = 0; i < 8; i++)
572 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
573 sx_mrt_blend_opt[i]);
574
575 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
576 if (blend->dual_src_blend || state->logicop_enable ||
577 mode == V_028808_CB_RESOLVE)
578 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
579 }
580
581 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
582 return blend;
583 }
584
585 static void *si_create_blend_state(struct pipe_context *ctx,
586 const struct pipe_blend_state *state)
587 {
588 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
589 }
590
591 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
592 {
593 struct si_context *sctx = (struct si_context *)ctx;
594 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
595 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
596 sctx->do_update_shaders = true;
597 }
598
599 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
600 {
601 struct si_context *sctx = (struct si_context *)ctx;
602 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
603 }
604
605 static void si_set_blend_color(struct pipe_context *ctx,
606 const struct pipe_blend_color *state)
607 {
608 struct si_context *sctx = (struct si_context *)ctx;
609
610 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
611 return;
612
613 sctx->blend_color.state = *state;
614 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
615 }
616
617 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
618 {
619 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
620
621 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
622 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
623 }
624
625 /*
626 * Clipping
627 */
628
629 static void si_set_clip_state(struct pipe_context *ctx,
630 const struct pipe_clip_state *state)
631 {
632 struct si_context *sctx = (struct si_context *)ctx;
633 struct pipe_constant_buffer cb;
634
635 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
636 return;
637
638 sctx->clip_state.state = *state;
639 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
640
641 cb.buffer = NULL;
642 cb.user_buffer = state->ucp;
643 cb.buffer_offset = 0;
644 cb.buffer_size = 4*4*8;
645 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
646 pipe_resource_reference(&cb.buffer, NULL);
647 }
648
649 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
650 {
651 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
652
653 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
654 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
655 }
656
657 #define SIX_BITS 0x3F
658
659 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
660 {
661 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
662 struct si_shader *vs = si_get_vs_state(sctx);
663 struct tgsi_shader_info *info = si_get_vs_info(sctx);
664 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
665 unsigned window_space =
666 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
667 unsigned clipdist_mask =
668 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
669 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
670 unsigned culldist_mask = info->culldist_writemask << info->num_written_clipdistance;
671 unsigned total_mask;
672 bool misc_vec_ena;
673
674 if (vs->key.opt.hw_vs.clip_disable) {
675 assert(!info->culldist_writemask);
676 clipdist_mask = 0;
677 culldist_mask = 0;
678 }
679 total_mask = clipdist_mask | culldist_mask;
680
681 /* Clip distances on points have no effect, so need to be implemented
682 * as cull distances. This applies for the clipvertex case as well.
683 *
684 * Setting this for primitives other than points should have no adverse
685 * effects.
686 */
687 clipdist_mask &= rs->clip_plane_enable;
688 culldist_mask |= clipdist_mask;
689
690 misc_vec_ena = info->writes_psize || info->writes_edgeflag ||
691 info->writes_layer || info->writes_viewport_index;
692
693 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
694 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
695 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
696 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
697 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
698 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
699 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
700 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
701 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
702 clipdist_mask | (culldist_mask << 8));
703 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
704 rs->pa_cl_clip_cntl |
705 ucp_mask |
706 S_028810_CLIP_DISABLE(window_space));
707
708 /* reuse needs to be set off if we write oViewport */
709 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
710 S_028AB4_REUSE_OFF(info->writes_viewport_index));
711 }
712
713 /*
714 * inferred state between framebuffer and rasterizer
715 */
716 static void si_update_poly_offset_state(struct si_context *sctx)
717 {
718 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
719
720 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf)
721 return;
722
723 /* Use the user format, not db_render_format, so that the polygon
724 * offset behaves as expected by applications.
725 */
726 switch (sctx->framebuffer.state.zsbuf->texture->format) {
727 case PIPE_FORMAT_Z16_UNORM:
728 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
729 break;
730 default: /* 24-bit */
731 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
732 break;
733 case PIPE_FORMAT_Z32_FLOAT:
734 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
735 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
736 break;
737 }
738 }
739
740 /*
741 * Rasterizer
742 */
743
744 static uint32_t si_translate_fill(uint32_t func)
745 {
746 switch(func) {
747 case PIPE_POLYGON_MODE_FILL:
748 return V_028814_X_DRAW_TRIANGLES;
749 case PIPE_POLYGON_MODE_LINE:
750 return V_028814_X_DRAW_LINES;
751 case PIPE_POLYGON_MODE_POINT:
752 return V_028814_X_DRAW_POINTS;
753 default:
754 assert(0);
755 return V_028814_X_DRAW_POINTS;
756 }
757 }
758
759 static void *si_create_rs_state(struct pipe_context *ctx,
760 const struct pipe_rasterizer_state *state)
761 {
762 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
763 struct si_pm4_state *pm4 = &rs->pm4;
764 unsigned tmp, i;
765 float psize_min, psize_max;
766
767 if (!rs) {
768 return NULL;
769 }
770
771 rs->scissor_enable = state->scissor;
772 rs->clip_halfz = state->clip_halfz;
773 rs->two_side = state->light_twoside;
774 rs->multisample_enable = state->multisample;
775 rs->force_persample_interp = state->force_persample_interp;
776 rs->clip_plane_enable = state->clip_plane_enable;
777 rs->line_stipple_enable = state->line_stipple_enable;
778 rs->poly_stipple_enable = state->poly_stipple_enable;
779 rs->line_smooth = state->line_smooth;
780 rs->poly_smooth = state->poly_smooth;
781 rs->uses_poly_offset = state->offset_point || state->offset_line ||
782 state->offset_tri;
783 rs->clamp_fragment_color = state->clamp_fragment_color;
784 rs->flatshade = state->flatshade;
785 rs->sprite_coord_enable = state->sprite_coord_enable;
786 rs->rasterizer_discard = state->rasterizer_discard;
787 rs->pa_sc_line_stipple = state->line_stipple_enable ?
788 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
789 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
790 rs->pa_cl_clip_cntl =
791 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
792 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
793 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
794 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
795 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
796
797 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
798 S_0286D4_FLAT_SHADE_ENA(1) |
799 S_0286D4_PNT_SPRITE_ENA(1) |
800 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
801 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
802 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
803 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
804 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
805
806 /* point size 12.4 fixed point */
807 tmp = (unsigned)(state->point_size * 8.0);
808 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
809
810 if (state->point_size_per_vertex) {
811 psize_min = util_get_min_point_size(state);
812 psize_max = 8192;
813 } else {
814 /* Force the point size to be as if the vertex output was disabled. */
815 psize_min = state->point_size;
816 psize_max = state->point_size;
817 }
818 /* Divide by two, because 0.5 = 1 pixel. */
819 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
820 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
821 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
822
823 tmp = (unsigned)state->line_width * 8;
824 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
825 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
826 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
827 S_028A48_MSAA_ENABLE(state->multisample ||
828 state->poly_smooth ||
829 state->line_smooth) |
830 S_028A48_VPORT_SCISSOR_ENABLE(1));
831
832 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
833 S_028BE4_PIX_CENTER(state->half_pixel_center) |
834 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
835
836 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
837 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
838 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
839 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
840 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
841 S_028814_FACE(!state->front_ccw) |
842 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
843 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
844 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
845 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
846 state->fill_back != PIPE_POLYGON_MODE_FILL) |
847 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
848 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
849 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
850 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
851
852 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
853 for (i = 0; i < 3; i++) {
854 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
855 float offset_units = state->offset_units;
856 float offset_scale = state->offset_scale * 16.0f;
857 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
858
859 if (!state->offset_units_unscaled) {
860 switch (i) {
861 case 0: /* 16-bit zbuffer */
862 offset_units *= 4.0f;
863 pa_su_poly_offset_db_fmt_cntl =
864 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
865 break;
866 case 1: /* 24-bit zbuffer */
867 offset_units *= 2.0f;
868 pa_su_poly_offset_db_fmt_cntl =
869 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
870 break;
871 case 2: /* 32-bit zbuffer */
872 offset_units *= 1.0f;
873 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
874 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
875 break;
876 }
877 }
878
879 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
880 fui(offset_scale));
881 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
882 fui(offset_units));
883 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
884 fui(offset_scale));
885 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
886 fui(offset_units));
887 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
888 pa_su_poly_offset_db_fmt_cntl);
889 }
890
891 return rs;
892 }
893
894 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
895 {
896 struct si_context *sctx = (struct si_context *)ctx;
897 struct si_state_rasterizer *old_rs =
898 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
899 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
900
901 if (!state)
902 return;
903
904 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
905 si_mark_atom_dirty(sctx, &sctx->db_render_state);
906
907 /* Update the small primitive filter workaround if necessary. */
908 if (sctx->b.family >= CHIP_POLARIS10 &&
909 sctx->framebuffer.nr_samples > 1)
910 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
911 }
912
913 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
914
915 si_pm4_bind_state(sctx, rasterizer, rs);
916 si_update_poly_offset_state(sctx);
917
918 si_mark_atom_dirty(sctx, &sctx->clip_regs);
919 sctx->do_update_shaders = true;
920 }
921
922 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
923 {
924 struct si_context *sctx = (struct si_context *)ctx;
925
926 if (sctx->queued.named.rasterizer == state)
927 si_pm4_bind_state(sctx, poly_offset, NULL);
928 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
929 }
930
931 /*
932 * infeered state between dsa and stencil ref
933 */
934 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
935 {
936 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
937 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
938 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
939
940 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
941 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
942 S_028430_STENCILMASK(dsa->valuemask[0]) |
943 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
944 S_028430_STENCILOPVAL(1));
945 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
946 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
947 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
948 S_028434_STENCILOPVAL_BF(1));
949 }
950
951 static void si_set_stencil_ref(struct pipe_context *ctx,
952 const struct pipe_stencil_ref *state)
953 {
954 struct si_context *sctx = (struct si_context *)ctx;
955
956 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
957 return;
958
959 sctx->stencil_ref.state = *state;
960 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
961 }
962
963
964 /*
965 * DSA
966 */
967
968 static uint32_t si_translate_stencil_op(int s_op)
969 {
970 switch (s_op) {
971 case PIPE_STENCIL_OP_KEEP:
972 return V_02842C_STENCIL_KEEP;
973 case PIPE_STENCIL_OP_ZERO:
974 return V_02842C_STENCIL_ZERO;
975 case PIPE_STENCIL_OP_REPLACE:
976 return V_02842C_STENCIL_REPLACE_TEST;
977 case PIPE_STENCIL_OP_INCR:
978 return V_02842C_STENCIL_ADD_CLAMP;
979 case PIPE_STENCIL_OP_DECR:
980 return V_02842C_STENCIL_SUB_CLAMP;
981 case PIPE_STENCIL_OP_INCR_WRAP:
982 return V_02842C_STENCIL_ADD_WRAP;
983 case PIPE_STENCIL_OP_DECR_WRAP:
984 return V_02842C_STENCIL_SUB_WRAP;
985 case PIPE_STENCIL_OP_INVERT:
986 return V_02842C_STENCIL_INVERT;
987 default:
988 R600_ERR("Unknown stencil op %d", s_op);
989 assert(0);
990 break;
991 }
992 return 0;
993 }
994
995 static void *si_create_dsa_state(struct pipe_context *ctx,
996 const struct pipe_depth_stencil_alpha_state *state)
997 {
998 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
999 struct si_pm4_state *pm4 = &dsa->pm4;
1000 unsigned db_depth_control;
1001 uint32_t db_stencil_control = 0;
1002
1003 if (!dsa) {
1004 return NULL;
1005 }
1006
1007 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1008 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1009 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1010 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1011
1012 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1013 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1014 S_028800_ZFUNC(state->depth.func) |
1015 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1016
1017 /* stencil */
1018 if (state->stencil[0].enabled) {
1019 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1020 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1021 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1022 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1023 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1024
1025 if (state->stencil[1].enabled) {
1026 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1027 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1028 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1029 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1030 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1031 }
1032 }
1033
1034 /* alpha */
1035 if (state->alpha.enabled) {
1036 dsa->alpha_func = state->alpha.func;
1037
1038 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1039 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1040 } else {
1041 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1042 }
1043
1044 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1045 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1046 if (state->depth.bounds_test) {
1047 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1048 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1049 }
1050
1051 return dsa;
1052 }
1053
1054 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1055 {
1056 struct si_context *sctx = (struct si_context *)ctx;
1057 struct si_state_dsa *dsa = state;
1058
1059 if (!state)
1060 return;
1061
1062 si_pm4_bind_state(sctx, dsa, dsa);
1063
1064 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1065 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1066 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1067 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1068 }
1069 sctx->do_update_shaders = true;
1070 }
1071
1072 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1073 {
1074 struct si_context *sctx = (struct si_context *)ctx;
1075 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1076 }
1077
1078 static void *si_create_db_flush_dsa(struct si_context *sctx)
1079 {
1080 struct pipe_depth_stencil_alpha_state dsa = {};
1081
1082 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1083 }
1084
1085 /* DB RENDER STATE */
1086
1087 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1088 {
1089 struct si_context *sctx = (struct si_context*)ctx;
1090
1091 /* Pipeline stat & streamout queries. */
1092 if (enable) {
1093 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1094 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1095 } else {
1096 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1097 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1098 }
1099
1100 /* Occlusion queries. */
1101 if (sctx->occlusion_queries_disabled != !enable) {
1102 sctx->occlusion_queries_disabled = !enable;
1103 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1104 }
1105 }
1106
1107 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1108 {
1109 struct si_context *sctx = (struct si_context*)ctx;
1110
1111 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1112 }
1113
1114 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1115 {
1116 struct si_context *sctx = (struct si_context*)ctx;
1117
1118 st->saved_compute = sctx->cs_shader_state.program;
1119
1120 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1121 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1122 }
1123
1124 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1125 {
1126 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1127 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1128 unsigned db_shader_control;
1129
1130 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1131
1132 /* DB_RENDER_CONTROL */
1133 if (sctx->dbcb_depth_copy_enabled ||
1134 sctx->dbcb_stencil_copy_enabled) {
1135 radeon_emit(cs,
1136 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1137 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1138 S_028000_COPY_CENTROID(1) |
1139 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1140 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1141 radeon_emit(cs,
1142 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1143 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1144 } else {
1145 radeon_emit(cs,
1146 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1147 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1148 }
1149
1150 /* DB_COUNT_CONTROL (occlusion queries) */
1151 if (sctx->b.num_occlusion_queries > 0 &&
1152 !sctx->occlusion_queries_disabled) {
1153 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1154
1155 if (sctx->b.chip_class >= CIK) {
1156 radeon_emit(cs,
1157 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1158 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1159 S_028004_ZPASS_ENABLE(1) |
1160 S_028004_SLICE_EVEN_ENABLE(1) |
1161 S_028004_SLICE_ODD_ENABLE(1));
1162 } else {
1163 radeon_emit(cs,
1164 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1165 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1166 }
1167 } else {
1168 /* Disable occlusion queries. */
1169 if (sctx->b.chip_class >= CIK) {
1170 radeon_emit(cs, 0);
1171 } else {
1172 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1173 }
1174 }
1175
1176 /* DB_RENDER_OVERRIDE2 */
1177 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1178 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1179 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1180 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1181
1182 db_shader_control = sctx->ps_db_shader_control;
1183
1184 /* Bug workaround for smoothing (overrasterization) on SI. */
1185 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1186 db_shader_control &= C_02880C_Z_ORDER;
1187 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1188 }
1189
1190 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1191 if (!rs || !rs->multisample_enable)
1192 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1193
1194 if (sctx->b.family == CHIP_STONEY &&
1195 sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1196 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1197
1198 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1199 db_shader_control);
1200 }
1201
1202 /*
1203 * format translation
1204 */
1205 static uint32_t si_translate_colorformat(enum pipe_format format)
1206 {
1207 const struct util_format_description *desc = util_format_description(format);
1208
1209 #define HAS_SIZE(x,y,z,w) \
1210 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1211 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1212
1213 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1214 return V_028C70_COLOR_10_11_11;
1215
1216 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1217 return V_028C70_COLOR_INVALID;
1218
1219 /* hw cannot support mixed formats (except depth/stencil, since
1220 * stencil is not written to). */
1221 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1222 return V_028C70_COLOR_INVALID;
1223
1224 switch (desc->nr_channels) {
1225 case 1:
1226 switch (desc->channel[0].size) {
1227 case 8:
1228 return V_028C70_COLOR_8;
1229 case 16:
1230 return V_028C70_COLOR_16;
1231 case 32:
1232 return V_028C70_COLOR_32;
1233 }
1234 break;
1235 case 2:
1236 if (desc->channel[0].size == desc->channel[1].size) {
1237 switch (desc->channel[0].size) {
1238 case 8:
1239 return V_028C70_COLOR_8_8;
1240 case 16:
1241 return V_028C70_COLOR_16_16;
1242 case 32:
1243 return V_028C70_COLOR_32_32;
1244 }
1245 } else if (HAS_SIZE(8,24,0,0)) {
1246 return V_028C70_COLOR_24_8;
1247 } else if (HAS_SIZE(24,8,0,0)) {
1248 return V_028C70_COLOR_8_24;
1249 }
1250 break;
1251 case 3:
1252 if (HAS_SIZE(5,6,5,0)) {
1253 return V_028C70_COLOR_5_6_5;
1254 } else if (HAS_SIZE(32,8,24,0)) {
1255 return V_028C70_COLOR_X24_8_32_FLOAT;
1256 }
1257 break;
1258 case 4:
1259 if (desc->channel[0].size == desc->channel[1].size &&
1260 desc->channel[0].size == desc->channel[2].size &&
1261 desc->channel[0].size == desc->channel[3].size) {
1262 switch (desc->channel[0].size) {
1263 case 4:
1264 return V_028C70_COLOR_4_4_4_4;
1265 case 8:
1266 return V_028C70_COLOR_8_8_8_8;
1267 case 16:
1268 return V_028C70_COLOR_16_16_16_16;
1269 case 32:
1270 return V_028C70_COLOR_32_32_32_32;
1271 }
1272 } else if (HAS_SIZE(5,5,5,1)) {
1273 return V_028C70_COLOR_1_5_5_5;
1274 } else if (HAS_SIZE(10,10,10,2)) {
1275 return V_028C70_COLOR_2_10_10_10;
1276 }
1277 break;
1278 }
1279 return V_028C70_COLOR_INVALID;
1280 }
1281
1282 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1283 {
1284 if (SI_BIG_ENDIAN) {
1285 switch(colorformat) {
1286 /* 8-bit buffers. */
1287 case V_028C70_COLOR_8:
1288 return V_028C70_ENDIAN_NONE;
1289
1290 /* 16-bit buffers. */
1291 case V_028C70_COLOR_5_6_5:
1292 case V_028C70_COLOR_1_5_5_5:
1293 case V_028C70_COLOR_4_4_4_4:
1294 case V_028C70_COLOR_16:
1295 case V_028C70_COLOR_8_8:
1296 return V_028C70_ENDIAN_8IN16;
1297
1298 /* 32-bit buffers. */
1299 case V_028C70_COLOR_8_8_8_8:
1300 case V_028C70_COLOR_2_10_10_10:
1301 case V_028C70_COLOR_8_24:
1302 case V_028C70_COLOR_24_8:
1303 case V_028C70_COLOR_16_16:
1304 return V_028C70_ENDIAN_8IN32;
1305
1306 /* 64-bit buffers. */
1307 case V_028C70_COLOR_16_16_16_16:
1308 return V_028C70_ENDIAN_8IN16;
1309
1310 case V_028C70_COLOR_32_32:
1311 return V_028C70_ENDIAN_8IN32;
1312
1313 /* 128-bit buffers. */
1314 case V_028C70_COLOR_32_32_32_32:
1315 return V_028C70_ENDIAN_8IN32;
1316 default:
1317 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1318 }
1319 } else {
1320 return V_028C70_ENDIAN_NONE;
1321 }
1322 }
1323
1324 static uint32_t si_translate_dbformat(enum pipe_format format)
1325 {
1326 switch (format) {
1327 case PIPE_FORMAT_Z16_UNORM:
1328 return V_028040_Z_16;
1329 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1330 case PIPE_FORMAT_X8Z24_UNORM:
1331 case PIPE_FORMAT_Z24X8_UNORM:
1332 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1333 return V_028040_Z_24; /* deprecated on SI */
1334 case PIPE_FORMAT_Z32_FLOAT:
1335 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1336 return V_028040_Z_32_FLOAT;
1337 default:
1338 return V_028040_Z_INVALID;
1339 }
1340 }
1341
1342 /*
1343 * Texture translation
1344 */
1345
1346 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1347 enum pipe_format format,
1348 const struct util_format_description *desc,
1349 int first_non_void)
1350 {
1351 struct si_screen *sscreen = (struct si_screen*)screen;
1352 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1353 sscreen->b.info.drm_minor >= 31) ||
1354 sscreen->b.info.drm_major == 3;
1355 bool uniform = true;
1356 int i;
1357
1358 /* Colorspace (return non-RGB formats directly). */
1359 switch (desc->colorspace) {
1360 /* Depth stencil formats */
1361 case UTIL_FORMAT_COLORSPACE_ZS:
1362 switch (format) {
1363 case PIPE_FORMAT_Z16_UNORM:
1364 return V_008F14_IMG_DATA_FORMAT_16;
1365 case PIPE_FORMAT_X24S8_UINT:
1366 case PIPE_FORMAT_Z24X8_UNORM:
1367 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1368 return V_008F14_IMG_DATA_FORMAT_8_24;
1369 case PIPE_FORMAT_X8Z24_UNORM:
1370 case PIPE_FORMAT_S8X24_UINT:
1371 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1372 return V_008F14_IMG_DATA_FORMAT_24_8;
1373 case PIPE_FORMAT_S8_UINT:
1374 return V_008F14_IMG_DATA_FORMAT_8;
1375 case PIPE_FORMAT_Z32_FLOAT:
1376 return V_008F14_IMG_DATA_FORMAT_32;
1377 case PIPE_FORMAT_X32_S8X24_UINT:
1378 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1379 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1380 default:
1381 goto out_unknown;
1382 }
1383
1384 case UTIL_FORMAT_COLORSPACE_YUV:
1385 goto out_unknown; /* TODO */
1386
1387 case UTIL_FORMAT_COLORSPACE_SRGB:
1388 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1389 goto out_unknown;
1390 break;
1391
1392 default:
1393 break;
1394 }
1395
1396 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1397 if (!enable_compressed_formats)
1398 goto out_unknown;
1399
1400 switch (format) {
1401 case PIPE_FORMAT_RGTC1_SNORM:
1402 case PIPE_FORMAT_LATC1_SNORM:
1403 case PIPE_FORMAT_RGTC1_UNORM:
1404 case PIPE_FORMAT_LATC1_UNORM:
1405 return V_008F14_IMG_DATA_FORMAT_BC4;
1406 case PIPE_FORMAT_RGTC2_SNORM:
1407 case PIPE_FORMAT_LATC2_SNORM:
1408 case PIPE_FORMAT_RGTC2_UNORM:
1409 case PIPE_FORMAT_LATC2_UNORM:
1410 return V_008F14_IMG_DATA_FORMAT_BC5;
1411 default:
1412 goto out_unknown;
1413 }
1414 }
1415
1416 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1417 sscreen->b.family == CHIP_STONEY) {
1418 switch (format) {
1419 case PIPE_FORMAT_ETC1_RGB8:
1420 case PIPE_FORMAT_ETC2_RGB8:
1421 case PIPE_FORMAT_ETC2_SRGB8:
1422 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1423 case PIPE_FORMAT_ETC2_RGB8A1:
1424 case PIPE_FORMAT_ETC2_SRGB8A1:
1425 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1426 case PIPE_FORMAT_ETC2_RGBA8:
1427 case PIPE_FORMAT_ETC2_SRGBA8:
1428 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1429 case PIPE_FORMAT_ETC2_R11_UNORM:
1430 case PIPE_FORMAT_ETC2_R11_SNORM:
1431 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1432 case PIPE_FORMAT_ETC2_RG11_UNORM:
1433 case PIPE_FORMAT_ETC2_RG11_SNORM:
1434 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1435 default:
1436 goto out_unknown;
1437 }
1438 }
1439
1440 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1441 if (!enable_compressed_formats)
1442 goto out_unknown;
1443
1444 switch (format) {
1445 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1446 case PIPE_FORMAT_BPTC_SRGBA:
1447 return V_008F14_IMG_DATA_FORMAT_BC7;
1448 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1449 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1450 return V_008F14_IMG_DATA_FORMAT_BC6;
1451 default:
1452 goto out_unknown;
1453 }
1454 }
1455
1456 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1457 switch (format) {
1458 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1459 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1460 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1461 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1462 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1463 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1464 default:
1465 goto out_unknown;
1466 }
1467 }
1468
1469 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1470 if (!enable_compressed_formats)
1471 goto out_unknown;
1472
1473 if (!util_format_s3tc_enabled) {
1474 goto out_unknown;
1475 }
1476
1477 switch (format) {
1478 case PIPE_FORMAT_DXT1_RGB:
1479 case PIPE_FORMAT_DXT1_RGBA:
1480 case PIPE_FORMAT_DXT1_SRGB:
1481 case PIPE_FORMAT_DXT1_SRGBA:
1482 return V_008F14_IMG_DATA_FORMAT_BC1;
1483 case PIPE_FORMAT_DXT3_RGBA:
1484 case PIPE_FORMAT_DXT3_SRGBA:
1485 return V_008F14_IMG_DATA_FORMAT_BC2;
1486 case PIPE_FORMAT_DXT5_RGBA:
1487 case PIPE_FORMAT_DXT5_SRGBA:
1488 return V_008F14_IMG_DATA_FORMAT_BC3;
1489 default:
1490 goto out_unknown;
1491 }
1492 }
1493
1494 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1495 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1496 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1497 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1498 }
1499
1500 /* R8G8Bx_SNORM - TODO CxV8U8 */
1501
1502 /* hw cannot support mixed formats (except depth/stencil, since only
1503 * depth is read).*/
1504 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1505 goto out_unknown;
1506
1507 /* See whether the components are of the same size. */
1508 for (i = 1; i < desc->nr_channels; i++) {
1509 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1510 }
1511
1512 /* Non-uniform formats. */
1513 if (!uniform) {
1514 switch(desc->nr_channels) {
1515 case 3:
1516 if (desc->channel[0].size == 5 &&
1517 desc->channel[1].size == 6 &&
1518 desc->channel[2].size == 5) {
1519 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1520 }
1521 goto out_unknown;
1522 case 4:
1523 if (desc->channel[0].size == 5 &&
1524 desc->channel[1].size == 5 &&
1525 desc->channel[2].size == 5 &&
1526 desc->channel[3].size == 1) {
1527 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1528 }
1529 if (desc->channel[0].size == 10 &&
1530 desc->channel[1].size == 10 &&
1531 desc->channel[2].size == 10 &&
1532 desc->channel[3].size == 2) {
1533 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1534 }
1535 goto out_unknown;
1536 }
1537 goto out_unknown;
1538 }
1539
1540 if (first_non_void < 0 || first_non_void > 3)
1541 goto out_unknown;
1542
1543 /* uniform formats */
1544 switch (desc->channel[first_non_void].size) {
1545 case 4:
1546 switch (desc->nr_channels) {
1547 #if 0 /* Not supported for render targets */
1548 case 2:
1549 return V_008F14_IMG_DATA_FORMAT_4_4;
1550 #endif
1551 case 4:
1552 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1553 }
1554 break;
1555 case 8:
1556 switch (desc->nr_channels) {
1557 case 1:
1558 return V_008F14_IMG_DATA_FORMAT_8;
1559 case 2:
1560 return V_008F14_IMG_DATA_FORMAT_8_8;
1561 case 4:
1562 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1563 }
1564 break;
1565 case 16:
1566 switch (desc->nr_channels) {
1567 case 1:
1568 return V_008F14_IMG_DATA_FORMAT_16;
1569 case 2:
1570 return V_008F14_IMG_DATA_FORMAT_16_16;
1571 case 4:
1572 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1573 }
1574 break;
1575 case 32:
1576 switch (desc->nr_channels) {
1577 case 1:
1578 return V_008F14_IMG_DATA_FORMAT_32;
1579 case 2:
1580 return V_008F14_IMG_DATA_FORMAT_32_32;
1581 #if 0 /* Not supported for render targets */
1582 case 3:
1583 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1584 #endif
1585 case 4:
1586 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1587 }
1588 }
1589
1590 out_unknown:
1591 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1592 return ~0;
1593 }
1594
1595 static unsigned si_tex_wrap(unsigned wrap)
1596 {
1597 switch (wrap) {
1598 default:
1599 case PIPE_TEX_WRAP_REPEAT:
1600 return V_008F30_SQ_TEX_WRAP;
1601 case PIPE_TEX_WRAP_CLAMP:
1602 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1603 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1604 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1605 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1606 return V_008F30_SQ_TEX_CLAMP_BORDER;
1607 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1608 return V_008F30_SQ_TEX_MIRROR;
1609 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1610 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1611 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1612 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1613 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1614 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1615 }
1616 }
1617
1618 static unsigned si_tex_mipfilter(unsigned filter)
1619 {
1620 switch (filter) {
1621 case PIPE_TEX_MIPFILTER_NEAREST:
1622 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1623 case PIPE_TEX_MIPFILTER_LINEAR:
1624 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1625 default:
1626 case PIPE_TEX_MIPFILTER_NONE:
1627 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1628 }
1629 }
1630
1631 static unsigned si_tex_compare(unsigned compare)
1632 {
1633 switch (compare) {
1634 default:
1635 case PIPE_FUNC_NEVER:
1636 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1637 case PIPE_FUNC_LESS:
1638 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1639 case PIPE_FUNC_EQUAL:
1640 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1641 case PIPE_FUNC_LEQUAL:
1642 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1643 case PIPE_FUNC_GREATER:
1644 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1645 case PIPE_FUNC_NOTEQUAL:
1646 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1647 case PIPE_FUNC_GEQUAL:
1648 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1649 case PIPE_FUNC_ALWAYS:
1650 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1651 }
1652 }
1653
1654 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1655 unsigned nr_samples)
1656 {
1657 if (view_target == PIPE_TEXTURE_CUBE ||
1658 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1659 res_target = view_target;
1660 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1661 else if (res_target == PIPE_TEXTURE_CUBE ||
1662 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1663 res_target = PIPE_TEXTURE_2D_ARRAY;
1664
1665 switch (res_target) {
1666 default:
1667 case PIPE_TEXTURE_1D:
1668 return V_008F1C_SQ_RSRC_IMG_1D;
1669 case PIPE_TEXTURE_1D_ARRAY:
1670 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1671 case PIPE_TEXTURE_2D:
1672 case PIPE_TEXTURE_RECT:
1673 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1674 V_008F1C_SQ_RSRC_IMG_2D;
1675 case PIPE_TEXTURE_2D_ARRAY:
1676 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1677 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1678 case PIPE_TEXTURE_3D:
1679 return V_008F1C_SQ_RSRC_IMG_3D;
1680 case PIPE_TEXTURE_CUBE:
1681 case PIPE_TEXTURE_CUBE_ARRAY:
1682 return V_008F1C_SQ_RSRC_IMG_CUBE;
1683 }
1684 }
1685
1686 /*
1687 * Format support testing
1688 */
1689
1690 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1691 {
1692 return si_translate_texformat(screen, format, util_format_description(format),
1693 util_format_get_first_non_void_channel(format)) != ~0U;
1694 }
1695
1696 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1697 const struct util_format_description *desc,
1698 int first_non_void)
1699 {
1700 int i;
1701
1702 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1703 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1704
1705 assert(first_non_void >= 0);
1706
1707 if (desc->nr_channels == 4 &&
1708 desc->channel[0].size == 10 &&
1709 desc->channel[1].size == 10 &&
1710 desc->channel[2].size == 10 &&
1711 desc->channel[3].size == 2)
1712 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1713
1714 /* See whether the components are of the same size. */
1715 for (i = 0; i < desc->nr_channels; i++) {
1716 if (desc->channel[first_non_void].size != desc->channel[i].size)
1717 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1718 }
1719
1720 switch (desc->channel[first_non_void].size) {
1721 case 8:
1722 switch (desc->nr_channels) {
1723 case 1:
1724 return V_008F0C_BUF_DATA_FORMAT_8;
1725 case 2:
1726 return V_008F0C_BUF_DATA_FORMAT_8_8;
1727 case 3:
1728 case 4:
1729 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1730 }
1731 break;
1732 case 16:
1733 switch (desc->nr_channels) {
1734 case 1:
1735 return V_008F0C_BUF_DATA_FORMAT_16;
1736 case 2:
1737 return V_008F0C_BUF_DATA_FORMAT_16_16;
1738 case 3:
1739 case 4:
1740 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1741 }
1742 break;
1743 case 32:
1744 switch (desc->nr_channels) {
1745 case 1:
1746 return V_008F0C_BUF_DATA_FORMAT_32;
1747 case 2:
1748 return V_008F0C_BUF_DATA_FORMAT_32_32;
1749 case 3:
1750 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1751 case 4:
1752 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1753 }
1754 break;
1755 }
1756
1757 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1758 }
1759
1760 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1761 const struct util_format_description *desc,
1762 int first_non_void)
1763 {
1764 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1765 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1766
1767 assert(first_non_void >= 0);
1768
1769 switch (desc->channel[first_non_void].type) {
1770 case UTIL_FORMAT_TYPE_SIGNED:
1771 case UTIL_FORMAT_TYPE_FIXED:
1772 if (desc->channel[first_non_void].size >= 32 ||
1773 desc->channel[first_non_void].pure_integer)
1774 return V_008F0C_BUF_NUM_FORMAT_SINT;
1775 else if (desc->channel[first_non_void].normalized)
1776 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1777 else
1778 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1779 break;
1780 case UTIL_FORMAT_TYPE_UNSIGNED:
1781 if (desc->channel[first_non_void].size >= 32 ||
1782 desc->channel[first_non_void].pure_integer)
1783 return V_008F0C_BUF_NUM_FORMAT_UINT;
1784 else if (desc->channel[first_non_void].normalized)
1785 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1786 else
1787 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1788 break;
1789 case UTIL_FORMAT_TYPE_FLOAT:
1790 default:
1791 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1792 }
1793 }
1794
1795 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
1796 enum pipe_format format,
1797 unsigned usage)
1798 {
1799 const struct util_format_description *desc;
1800 int first_non_void;
1801 unsigned data_format;
1802
1803 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
1804 PIPE_BIND_SAMPLER_VIEW |
1805 PIPE_BIND_VERTEX_BUFFER)) == 0);
1806
1807 desc = util_format_description(format);
1808
1809 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1810 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1811 * for read-only access (with caveats surrounding bounds checks), but
1812 * obviously fails for write access which we have to implement for
1813 * shader images. Luckily, OpenGL doesn't expect this to be supported
1814 * anyway, and so the only impact is on PBO uploads / downloads, which
1815 * shouldn't be expected to be fast for GL_RGB anyway.
1816 */
1817 if (desc->block.bits == 3 * 8 ||
1818 desc->block.bits == 3 * 16) {
1819 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
1820 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
1821 if (!usage)
1822 return 0;
1823 }
1824 }
1825
1826 first_non_void = util_format_get_first_non_void_channel(format);
1827 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1828 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
1829 return 0;
1830
1831 return usage;
1832 }
1833
1834 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1835 {
1836 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1837 r600_translate_colorswap(format, false) != ~0U;
1838 }
1839
1840 static bool si_is_zs_format_supported(enum pipe_format format)
1841 {
1842 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1843 }
1844
1845 static boolean si_is_format_supported(struct pipe_screen *screen,
1846 enum pipe_format format,
1847 enum pipe_texture_target target,
1848 unsigned sample_count,
1849 unsigned usage)
1850 {
1851 unsigned retval = 0;
1852
1853 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1854 R600_ERR("r600: unsupported texture type %d\n", target);
1855 return false;
1856 }
1857
1858 if (!util_format_is_supported(format, usage))
1859 return false;
1860
1861 if (sample_count > 1) {
1862 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1863 return false;
1864
1865 if (usage & PIPE_BIND_SHADER_IMAGE)
1866 return false;
1867
1868 switch (sample_count) {
1869 case 2:
1870 case 4:
1871 case 8:
1872 break;
1873 case 16:
1874 if (format == PIPE_FORMAT_NONE)
1875 return true;
1876 else
1877 return false;
1878 default:
1879 return false;
1880 }
1881 }
1882
1883 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1884 PIPE_BIND_SHADER_IMAGE)) {
1885 if (target == PIPE_BUFFER) {
1886 retval |= si_is_vertex_format_supported(
1887 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
1888 PIPE_BIND_SHADER_IMAGE));
1889 } else {
1890 if (si_is_sampler_format_supported(screen, format))
1891 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1892 PIPE_BIND_SHADER_IMAGE);
1893 }
1894 }
1895
1896 if ((usage & (PIPE_BIND_RENDER_TARGET |
1897 PIPE_BIND_DISPLAY_TARGET |
1898 PIPE_BIND_SCANOUT |
1899 PIPE_BIND_SHARED |
1900 PIPE_BIND_BLENDABLE)) &&
1901 si_is_colorbuffer_format_supported(format)) {
1902 retval |= usage &
1903 (PIPE_BIND_RENDER_TARGET |
1904 PIPE_BIND_DISPLAY_TARGET |
1905 PIPE_BIND_SCANOUT |
1906 PIPE_BIND_SHARED);
1907 if (!util_format_is_pure_integer(format) &&
1908 !util_format_is_depth_or_stencil(format))
1909 retval |= usage & PIPE_BIND_BLENDABLE;
1910 }
1911
1912 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1913 si_is_zs_format_supported(format)) {
1914 retval |= PIPE_BIND_DEPTH_STENCIL;
1915 }
1916
1917 if (usage & PIPE_BIND_VERTEX_BUFFER) {
1918 retval |= si_is_vertex_format_supported(screen, format,
1919 PIPE_BIND_VERTEX_BUFFER);
1920 }
1921
1922 if ((usage & PIPE_BIND_LINEAR) &&
1923 !util_format_is_compressed(format) &&
1924 !(usage & PIPE_BIND_DEPTH_STENCIL))
1925 retval |= PIPE_BIND_LINEAR;
1926
1927 return retval == usage;
1928 }
1929
1930 /*
1931 * framebuffer handling
1932 */
1933
1934 static void si_choose_spi_color_formats(struct r600_surface *surf,
1935 unsigned format, unsigned swap,
1936 unsigned ntype, bool is_depth)
1937 {
1938 /* Alpha is needed for alpha-to-coverage.
1939 * Blending may be with or without alpha.
1940 */
1941 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1942 unsigned alpha = 0; /* exports alpha, but may not support blending */
1943 unsigned blend = 0; /* supports blending, but may not export alpha */
1944 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1945
1946 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1947 * Other chips have multiple choices, though they are not necessarily better.
1948 */
1949 switch (format) {
1950 case V_028C70_COLOR_5_6_5:
1951 case V_028C70_COLOR_1_5_5_5:
1952 case V_028C70_COLOR_5_5_5_1:
1953 case V_028C70_COLOR_4_4_4_4:
1954 case V_028C70_COLOR_10_11_11:
1955 case V_028C70_COLOR_11_11_10:
1956 case V_028C70_COLOR_8:
1957 case V_028C70_COLOR_8_8:
1958 case V_028C70_COLOR_8_8_8_8:
1959 case V_028C70_COLOR_10_10_10_2:
1960 case V_028C70_COLOR_2_10_10_10:
1961 if (ntype == V_028C70_NUMBER_UINT)
1962 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1963 else if (ntype == V_028C70_NUMBER_SINT)
1964 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1965 else
1966 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1967 break;
1968
1969 case V_028C70_COLOR_16:
1970 case V_028C70_COLOR_16_16:
1971 case V_028C70_COLOR_16_16_16_16:
1972 if (ntype == V_028C70_NUMBER_UNORM ||
1973 ntype == V_028C70_NUMBER_SNORM) {
1974 /* UNORM16 and SNORM16 don't support blending */
1975 if (ntype == V_028C70_NUMBER_UNORM)
1976 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
1977 else
1978 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
1979
1980 /* Use 32 bits per channel for blending. */
1981 if (format == V_028C70_COLOR_16) {
1982 if (swap == V_028C70_SWAP_STD) { /* R */
1983 blend = V_028714_SPI_SHADER_32_R;
1984 blend_alpha = V_028714_SPI_SHADER_32_AR;
1985 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1986 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1987 else
1988 assert(0);
1989 } else if (format == V_028C70_COLOR_16_16) {
1990 if (swap == V_028C70_SWAP_STD) { /* RG */
1991 blend = V_028714_SPI_SHADER_32_GR;
1992 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1993 } else if (swap == V_028C70_SWAP_ALT) /* RA */
1994 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1995 else
1996 assert(0);
1997 } else /* 16_16_16_16 */
1998 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
1999 } else if (ntype == V_028C70_NUMBER_UINT)
2000 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2001 else if (ntype == V_028C70_NUMBER_SINT)
2002 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2003 else if (ntype == V_028C70_NUMBER_FLOAT)
2004 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2005 else
2006 assert(0);
2007 break;
2008
2009 case V_028C70_COLOR_32:
2010 if (swap == V_028C70_SWAP_STD) { /* R */
2011 blend = normal = V_028714_SPI_SHADER_32_R;
2012 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2013 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2014 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2015 else
2016 assert(0);
2017 break;
2018
2019 case V_028C70_COLOR_32_32:
2020 if (swap == V_028C70_SWAP_STD) { /* RG */
2021 blend = normal = V_028714_SPI_SHADER_32_GR;
2022 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2023 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2024 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2025 else
2026 assert(0);
2027 break;
2028
2029 case V_028C70_COLOR_32_32_32_32:
2030 case V_028C70_COLOR_8_24:
2031 case V_028C70_COLOR_24_8:
2032 case V_028C70_COLOR_X24_8_32_FLOAT:
2033 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2034 break;
2035
2036 default:
2037 assert(0);
2038 return;
2039 }
2040
2041 /* The DB->CB copy needs 32_ABGR. */
2042 if (is_depth)
2043 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2044
2045 surf->spi_shader_col_format = normal;
2046 surf->spi_shader_col_format_alpha = alpha;
2047 surf->spi_shader_col_format_blend = blend;
2048 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2049 }
2050
2051 static void si_initialize_color_surface(struct si_context *sctx,
2052 struct r600_surface *surf)
2053 {
2054 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2055 unsigned color_info, color_attrib, color_view;
2056 unsigned format, swap, ntype, endian;
2057 const struct util_format_description *desc;
2058 int i;
2059 unsigned blend_clamp = 0, blend_bypass = 0;
2060
2061 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2062 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2063
2064 desc = util_format_description(surf->base.format);
2065 for (i = 0; i < 4; i++) {
2066 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2067 break;
2068 }
2069 }
2070 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2071 ntype = V_028C70_NUMBER_FLOAT;
2072 } else {
2073 ntype = V_028C70_NUMBER_UNORM;
2074 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2075 ntype = V_028C70_NUMBER_SRGB;
2076 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2077 if (desc->channel[i].pure_integer) {
2078 ntype = V_028C70_NUMBER_SINT;
2079 } else {
2080 assert(desc->channel[i].normalized);
2081 ntype = V_028C70_NUMBER_SNORM;
2082 }
2083 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2084 if (desc->channel[i].pure_integer) {
2085 ntype = V_028C70_NUMBER_UINT;
2086 } else {
2087 assert(desc->channel[i].normalized);
2088 ntype = V_028C70_NUMBER_UNORM;
2089 }
2090 }
2091 }
2092
2093 format = si_translate_colorformat(surf->base.format);
2094 if (format == V_028C70_COLOR_INVALID) {
2095 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2096 }
2097 assert(format != V_028C70_COLOR_INVALID);
2098 swap = r600_translate_colorswap(surf->base.format, false);
2099 endian = si_colorformat_endian_swap(format);
2100
2101 /* blend clamp should be set for all NORM/SRGB types */
2102 if (ntype == V_028C70_NUMBER_UNORM ||
2103 ntype == V_028C70_NUMBER_SNORM ||
2104 ntype == V_028C70_NUMBER_SRGB)
2105 blend_clamp = 1;
2106
2107 /* set blend bypass according to docs if SINT/UINT or
2108 8/24 COLOR variants */
2109 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2110 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2111 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2112 blend_clamp = 0;
2113 blend_bypass = 1;
2114 }
2115
2116 if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2117 (format == V_028C70_COLOR_8 ||
2118 format == V_028C70_COLOR_8_8 ||
2119 format == V_028C70_COLOR_8_8_8_8))
2120 surf->color_is_int8 = true;
2121
2122 color_info = S_028C70_FORMAT(format) |
2123 S_028C70_COMP_SWAP(swap) |
2124 S_028C70_BLEND_CLAMP(blend_clamp) |
2125 S_028C70_BLEND_BYPASS(blend_bypass) |
2126 S_028C70_SIMPLE_FLOAT(1) |
2127 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2128 ntype != V_028C70_NUMBER_SNORM &&
2129 ntype != V_028C70_NUMBER_SRGB &&
2130 format != V_028C70_COLOR_8_24 &&
2131 format != V_028C70_COLOR_24_8) |
2132 S_028C70_NUMBER_TYPE(ntype) |
2133 S_028C70_ENDIAN(endian);
2134
2135 /* Intensity is implemented as Red, so treat it that way. */
2136 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2137 util_format_is_intensity(surf->base.format));
2138
2139 if (rtex->resource.b.b.nr_samples > 1) {
2140 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2141
2142 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2143 S_028C74_NUM_FRAGMENTS(log_samples);
2144
2145 if (rtex->fmask.size) {
2146 color_info |= S_028C70_COMPRESSION(1);
2147 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2148
2149 if (sctx->b.chip_class == SI) {
2150 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2151 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2152 }
2153 }
2154 }
2155
2156 surf->cb_color_view = color_view;
2157 surf->cb_color_info = color_info;
2158 surf->cb_color_attrib = color_attrib;
2159
2160 if (sctx->b.chip_class >= VI) {
2161 unsigned max_uncompressed_block_size = 2;
2162
2163 if (rtex->resource.b.b.nr_samples > 1) {
2164 if (rtex->surface.bpe == 1)
2165 max_uncompressed_block_size = 0;
2166 else if (rtex->surface.bpe == 2)
2167 max_uncompressed_block_size = 1;
2168 }
2169
2170 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2171 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2172 }
2173
2174 /* This must be set for fast clear to work without FMASK. */
2175 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2176 unsigned bankh = util_logbase2(rtex->surface.bankh);
2177 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2178 }
2179
2180 /* Determine pixel shader export format */
2181 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2182
2183 surf->color_initialized = true;
2184 }
2185
2186 static void si_init_depth_surface(struct si_context *sctx,
2187 struct r600_surface *surf)
2188 {
2189 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2190 unsigned level = surf->base.u.tex.level;
2191 struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2192 unsigned format;
2193 uint32_t z_info, s_info, db_depth_info;
2194 uint64_t z_offs, s_offs;
2195 uint32_t db_htile_data_base, db_htile_surface;
2196
2197 format = si_translate_dbformat(rtex->db_render_format);
2198
2199 if (format == V_028040_Z_INVALID) {
2200 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2201 }
2202 assert(format != V_028040_Z_INVALID);
2203
2204 s_offs = z_offs = rtex->resource.gpu_address;
2205 z_offs += rtex->surface.level[level].offset;
2206 s_offs += rtex->surface.stencil_level[level].offset;
2207
2208 db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2209
2210 z_info = S_028040_FORMAT(format);
2211 if (rtex->resource.b.b.nr_samples > 1) {
2212 z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2213 }
2214
2215 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2216 s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2217 else
2218 s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2219
2220 if (sctx->b.chip_class >= CIK) {
2221 struct radeon_info *info = &sctx->screen->b.info;
2222 unsigned index = rtex->surface.tiling_index[level];
2223 unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
2224 unsigned macro_index = rtex->surface.macro_tile_index;
2225 unsigned tile_mode = info->si_tile_mode_array[index];
2226 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2227 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2228
2229 db_depth_info |=
2230 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2231 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2232 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2233 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2234 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2235 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2236 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2237 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2238 } else {
2239 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2240 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2241 tile_mode_index = si_tile_mode_index(rtex, level, true);
2242 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2243 }
2244
2245 /* HiZ aka depth buffer htile */
2246 /* use htile only for first level */
2247 if (rtex->htile_buffer && !level) {
2248 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2249 S_028040_ALLOW_EXPCLEAR(1);
2250
2251 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2252 /* Workaround: For a not yet understood reason, the
2253 * combination of MSAA, fast stencil clear and stencil
2254 * decompress messes with subsequent stencil buffer
2255 * uses. Problem was reproduced on Verde, Bonaire,
2256 * Tonga, and Carrizo.
2257 *
2258 * Disabling EXPCLEAR works around the problem.
2259 *
2260 * Check piglit's arb_texture_multisample-stencil-clear
2261 * test if you want to try changing this.
2262 */
2263 if (rtex->resource.b.b.nr_samples <= 1)
2264 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2265 } else if (!rtex->tc_compatible_htile) {
2266 /* Use all of the htile_buffer for depth if there's no stencil.
2267 * This must not be set when TC-compatible HTILE is enabled
2268 * due to a hw bug.
2269 */
2270 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2271 }
2272
2273 uint64_t va = rtex->htile_buffer->gpu_address;
2274 db_htile_data_base = va >> 8;
2275 db_htile_surface = S_028ABC_FULL_CACHE(1);
2276
2277 if (rtex->tc_compatible_htile) {
2278 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2279
2280 switch (rtex->resource.b.b.nr_samples) {
2281 case 0:
2282 case 1:
2283 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2284 break;
2285 case 2:
2286 case 4:
2287 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2288 break;
2289 case 8:
2290 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2291 break;
2292 default:
2293 assert(0);
2294 }
2295 }
2296 } else {
2297 db_htile_data_base = 0;
2298 db_htile_surface = 0;
2299 }
2300
2301 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2302
2303 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2304 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2305 surf->db_htile_data_base = db_htile_data_base;
2306 surf->db_depth_info = db_depth_info;
2307 surf->db_z_info = z_info;
2308 surf->db_stencil_info = s_info;
2309 surf->db_depth_base = z_offs >> 8;
2310 surf->db_stencil_base = s_offs >> 8;
2311 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2312 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2313 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2314 levelinfo->nblk_y) / 64 - 1);
2315 surf->db_htile_surface = db_htile_surface;
2316
2317 surf->depth_initialized = true;
2318 }
2319
2320 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2321 {
2322 for (int i = 0; i < state->nr_cbufs; ++i) {
2323 struct r600_surface *surf = NULL;
2324 struct r600_texture *rtex;
2325
2326 if (!state->cbufs[i])
2327 continue;
2328 surf = (struct r600_surface*)state->cbufs[i];
2329 rtex = (struct r600_texture*)surf->base.texture;
2330
2331 p_atomic_dec(&rtex->framebuffers_bound);
2332 }
2333 }
2334
2335 static void si_set_framebuffer_state(struct pipe_context *ctx,
2336 const struct pipe_framebuffer_state *state)
2337 {
2338 struct si_context *sctx = (struct si_context *)ctx;
2339 struct pipe_constant_buffer constbuf = {0};
2340 struct r600_surface *surf = NULL;
2341 struct r600_texture *rtex;
2342 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2343 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2344 int i;
2345
2346 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2347 if (!sctx->framebuffer.state.cbufs[i])
2348 continue;
2349
2350 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2351 if (rtex->dcc_gather_statistics)
2352 vi_separate_dcc_stop_query(ctx, rtex);
2353 }
2354
2355 /* Only flush TC when changing the framebuffer state, because
2356 * the only client not using TC that can change textures is
2357 * the framebuffer.
2358 *
2359 * Flush all CB and DB caches here because all buffers can be used
2360 * for write by both TC (with shader image stores) and CB/DB.
2361 */
2362 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2363 SI_CONTEXT_INV_GLOBAL_L2 |
2364 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
2365 SI_CONTEXT_CS_PARTIAL_FLUSH;
2366
2367 /* Take the maximum of the old and new count. If the new count is lower,
2368 * dirtying is needed to disable the unbound colorbuffers.
2369 */
2370 sctx->framebuffer.dirty_cbufs |=
2371 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2372 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2373
2374 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2375 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2376
2377 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2378 sctx->framebuffer.spi_shader_col_format = 0;
2379 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2380 sctx->framebuffer.spi_shader_col_format_blend = 0;
2381 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2382 sctx->framebuffer.color_is_int8 = 0;
2383
2384 sctx->framebuffer.compressed_cb_mask = 0;
2385 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2386 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2387 sctx->framebuffer.any_dst_linear = false;
2388
2389 for (i = 0; i < state->nr_cbufs; i++) {
2390 if (!state->cbufs[i])
2391 continue;
2392
2393 surf = (struct r600_surface*)state->cbufs[i];
2394 rtex = (struct r600_texture*)surf->base.texture;
2395
2396 if (!surf->color_initialized) {
2397 si_initialize_color_surface(sctx, surf);
2398 }
2399
2400 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2401 sctx->framebuffer.spi_shader_col_format |=
2402 surf->spi_shader_col_format << (i * 4);
2403 sctx->framebuffer.spi_shader_col_format_alpha |=
2404 surf->spi_shader_col_format_alpha << (i * 4);
2405 sctx->framebuffer.spi_shader_col_format_blend |=
2406 surf->spi_shader_col_format_blend << (i * 4);
2407 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2408 surf->spi_shader_col_format_blend_alpha << (i * 4);
2409
2410 if (surf->color_is_int8)
2411 sctx->framebuffer.color_is_int8 |= 1 << i;
2412
2413 if (rtex->fmask.size) {
2414 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2415 }
2416
2417 if (rtex->surface.is_linear)
2418 sctx->framebuffer.any_dst_linear = true;
2419
2420 r600_context_add_resource_size(ctx, surf->base.texture);
2421
2422 p_atomic_inc(&rtex->framebuffers_bound);
2423
2424 if (rtex->dcc_gather_statistics) {
2425 /* Dirty tracking must be enabled for DCC usage analysis. */
2426 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2427 vi_separate_dcc_start_query(ctx, rtex);
2428 }
2429 }
2430
2431 if (state->zsbuf) {
2432 surf = (struct r600_surface*)state->zsbuf;
2433 rtex = (struct r600_texture*)surf->base.texture;
2434
2435 if (!surf->depth_initialized) {
2436 si_init_depth_surface(sctx, surf);
2437 }
2438 r600_context_add_resource_size(ctx, surf->base.texture);
2439 }
2440
2441 si_update_poly_offset_state(sctx);
2442 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2443 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2444
2445 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2446 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2447
2448 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2449 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2450 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2451
2452 /* Set sample locations as fragment shader constants. */
2453 switch (sctx->framebuffer.nr_samples) {
2454 case 1:
2455 constbuf.user_buffer = sctx->b.sample_locations_1x;
2456 break;
2457 case 2:
2458 constbuf.user_buffer = sctx->b.sample_locations_2x;
2459 break;
2460 case 4:
2461 constbuf.user_buffer = sctx->b.sample_locations_4x;
2462 break;
2463 case 8:
2464 constbuf.user_buffer = sctx->b.sample_locations_8x;
2465 break;
2466 case 16:
2467 constbuf.user_buffer = sctx->b.sample_locations_16x;
2468 break;
2469 default:
2470 R600_ERR("Requested an invalid number of samples %i.\n",
2471 sctx->framebuffer.nr_samples);
2472 assert(0);
2473 }
2474 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2475 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2476
2477 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2478 }
2479
2480 sctx->need_check_render_feedback = true;
2481 sctx->do_update_shaders = true;
2482 }
2483
2484 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2485 {
2486 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2487 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2488 unsigned i, nr_cbufs = state->nr_cbufs;
2489 struct r600_texture *tex = NULL;
2490 struct r600_surface *cb = NULL;
2491 unsigned cb_color_info = 0;
2492
2493 /* Colorbuffers. */
2494 for (i = 0; i < nr_cbufs; i++) {
2495 const struct radeon_surf_level *level_info;
2496 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2497 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2498 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2499
2500 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2501 continue;
2502
2503 cb = (struct r600_surface*)state->cbufs[i];
2504 if (!cb) {
2505 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2506 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2507 continue;
2508 }
2509
2510 tex = (struct r600_texture *)cb->base.texture;
2511 level_info = &tex->surface.level[cb->base.u.tex.level];
2512 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2513 &tex->resource, RADEON_USAGE_READWRITE,
2514 tex->resource.b.b.nr_samples > 1 ?
2515 RADEON_PRIO_COLOR_BUFFER_MSAA :
2516 RADEON_PRIO_COLOR_BUFFER);
2517
2518 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2519 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2520 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2521 RADEON_PRIO_CMASK);
2522 }
2523
2524 if (tex->dcc_separate_buffer)
2525 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2526 tex->dcc_separate_buffer,
2527 RADEON_USAGE_READWRITE,
2528 RADEON_PRIO_DCC);
2529
2530 /* Compute mutable surface parameters. */
2531 pitch_tile_max = level_info->nblk_x / 8 - 1;
2532 slice_tile_max = level_info->nblk_x *
2533 level_info->nblk_y / 64 - 1;
2534 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2535
2536 cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
2537 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2538 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2539 cb_color_attrib = cb->cb_color_attrib |
2540 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2541
2542 if (tex->fmask.size) {
2543 if (sctx->b.chip_class >= CIK)
2544 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2545 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2546 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2547 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2548 } else {
2549 /* This must be set for fast clear to work without FMASK. */
2550 if (sctx->b.chip_class >= CIK)
2551 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2552 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2553 cb_color_fmask = cb_color_base;
2554 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2555 }
2556
2557 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2558
2559 if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
2560 bool is_msaa_resolve_dst = state->cbufs[0] &&
2561 state->cbufs[0]->texture->nr_samples > 1 &&
2562 state->cbufs[1] == &cb->base &&
2563 state->cbufs[1]->texture->nr_samples <= 1;
2564
2565 if (!is_msaa_resolve_dst)
2566 cb_color_info |= S_028C70_DCC_ENABLE(1);
2567 }
2568
2569 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2570 sctx->b.chip_class >= VI ? 14 : 13);
2571 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2572 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2573 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2574 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2575 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2576 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2577 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2578 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2579 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2580 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2581 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2582 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2583 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2584
2585 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2586 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2587 tex->dcc_offset +
2588 tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
2589 }
2590 for (; i < 8 ; i++)
2591 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2592 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2593
2594 /* ZS buffer. */
2595 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2596 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2597 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2598
2599 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2600 &rtex->resource, RADEON_USAGE_READWRITE,
2601 zb->base.texture->nr_samples > 1 ?
2602 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2603 RADEON_PRIO_DEPTH_BUFFER);
2604
2605 if (zb->db_htile_data_base) {
2606 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2607 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2608 RADEON_PRIO_HTILE);
2609 }
2610
2611 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2612 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2613
2614 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2615 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2616 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2617 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2618 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2619 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2620 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2621 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2622 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2623 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2624 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2625
2626 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2627 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2628 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2629
2630 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2631 } else if (sctx->framebuffer.dirty_zsbuf) {
2632 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2633 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2634 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2635 }
2636
2637 /* Framebuffer dimensions. */
2638 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2639 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2640 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2641
2642 sctx->framebuffer.dirty_cbufs = 0;
2643 sctx->framebuffer.dirty_zsbuf = false;
2644 }
2645
2646 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2647 struct r600_atom *atom)
2648 {
2649 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2650 unsigned nr_samples = sctx->framebuffer.nr_samples;
2651
2652 /* Smoothing (only possible with nr_samples == 1) uses the same
2653 * sample locations as the MSAA it simulates.
2654 */
2655 if (nr_samples <= 1 && sctx->smoothing_enabled)
2656 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2657
2658 /* On Polaris, the small primitive filter uses the sample locations
2659 * even when MSAA is off, so we need to make sure they're set to 0.
2660 */
2661 if (sctx->b.family >= CHIP_POLARIS10)
2662 nr_samples = MAX2(nr_samples, 1);
2663
2664 if (nr_samples >= 1 &&
2665 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2666 sctx->msaa_sample_locs.nr_samples = nr_samples;
2667 cayman_emit_msaa_sample_locs(cs, nr_samples);
2668 }
2669
2670 if (sctx->b.family >= CHIP_POLARIS10) {
2671 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2672 unsigned small_prim_filter_cntl =
2673 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2674 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2675
2676 /* The alternative of setting sample locations to 0 would
2677 * require a DB flush to avoid Z errors, see
2678 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2679 */
2680 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2681 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2682
2683 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2684 small_prim_filter_cntl);
2685 }
2686 }
2687
2688 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2689 {
2690 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2691 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2692 /* 33% faster rendering to linear color buffers */
2693 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2694 unsigned sc_mode_cntl_1 =
2695 S_028A4C_WALK_SIZE(dst_is_linear) |
2696 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2697 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2698 /* always 1: */
2699 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2700 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2701 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2702 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2703 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2704 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2705
2706 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2707 sctx->ps_iter_samples,
2708 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2709 sc_mode_cntl_1);
2710 }
2711
2712 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2713 {
2714 struct si_context *sctx = (struct si_context *)ctx;
2715
2716 if (sctx->ps_iter_samples == min_samples)
2717 return;
2718
2719 sctx->ps_iter_samples = min_samples;
2720 sctx->do_update_shaders = true;
2721
2722 if (sctx->framebuffer.nr_samples > 1)
2723 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2724 }
2725
2726 /*
2727 * Samplers
2728 */
2729
2730 /**
2731 * Build the sampler view descriptor for a buffer texture.
2732 * @param state 256-bit descriptor; only the high 128 bits are filled in
2733 */
2734 void
2735 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2736 enum pipe_format format,
2737 unsigned offset, unsigned size,
2738 uint32_t *state)
2739 {
2740 const struct util_format_description *desc;
2741 int first_non_void;
2742 unsigned stride;
2743 unsigned num_records;
2744 unsigned num_format, data_format;
2745
2746 desc = util_format_description(format);
2747 first_non_void = util_format_get_first_non_void_channel(format);
2748 stride = desc->block.bits / 8;
2749 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2750 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2751
2752 num_records = size / stride;
2753 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2754
2755 if (screen->b.chip_class >= VI)
2756 num_records *= stride;
2757
2758 state[4] = 0;
2759 state[5] = S_008F04_STRIDE(stride);
2760 state[6] = num_records;
2761 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2762 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2763 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2764 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2765 S_008F0C_NUM_FORMAT(num_format) |
2766 S_008F0C_DATA_FORMAT(data_format);
2767 }
2768
2769 /**
2770 * Build the sampler view descriptor for a texture.
2771 */
2772 void
2773 si_make_texture_descriptor(struct si_screen *screen,
2774 struct r600_texture *tex,
2775 bool sampler,
2776 enum pipe_texture_target target,
2777 enum pipe_format pipe_format,
2778 const unsigned char state_swizzle[4],
2779 unsigned first_level, unsigned last_level,
2780 unsigned first_layer, unsigned last_layer,
2781 unsigned width, unsigned height, unsigned depth,
2782 uint32_t *state,
2783 uint32_t *fmask_state)
2784 {
2785 struct pipe_resource *res = &tex->resource.b.b;
2786 const struct util_format_description *desc;
2787 unsigned char swizzle[4];
2788 int first_non_void;
2789 unsigned num_format, data_format, type;
2790 uint64_t va;
2791
2792 desc = util_format_description(pipe_format);
2793
2794 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2795 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2796 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2797
2798 switch (pipe_format) {
2799 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2800 case PIPE_FORMAT_X24S8_UINT:
2801 case PIPE_FORMAT_X32_S8X24_UINT:
2802 case PIPE_FORMAT_X8Z24_UNORM:
2803 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2804 break;
2805 default:
2806 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2807 }
2808 } else {
2809 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2810 }
2811
2812 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2813
2814 switch (pipe_format) {
2815 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2816 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2817 break;
2818 default:
2819 if (first_non_void < 0) {
2820 if (util_format_is_compressed(pipe_format)) {
2821 switch (pipe_format) {
2822 case PIPE_FORMAT_DXT1_SRGB:
2823 case PIPE_FORMAT_DXT1_SRGBA:
2824 case PIPE_FORMAT_DXT3_SRGBA:
2825 case PIPE_FORMAT_DXT5_SRGBA:
2826 case PIPE_FORMAT_BPTC_SRGBA:
2827 case PIPE_FORMAT_ETC2_SRGB8:
2828 case PIPE_FORMAT_ETC2_SRGB8A1:
2829 case PIPE_FORMAT_ETC2_SRGBA8:
2830 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2831 break;
2832 case PIPE_FORMAT_RGTC1_SNORM:
2833 case PIPE_FORMAT_LATC1_SNORM:
2834 case PIPE_FORMAT_RGTC2_SNORM:
2835 case PIPE_FORMAT_LATC2_SNORM:
2836 case PIPE_FORMAT_ETC2_R11_SNORM:
2837 case PIPE_FORMAT_ETC2_RG11_SNORM:
2838 /* implies float, so use SNORM/UNORM to determine
2839 whether data is signed or not */
2840 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2841 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2842 break;
2843 default:
2844 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2845 break;
2846 }
2847 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2848 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2849 } else {
2850 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2851 }
2852 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2853 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2854 } else {
2855 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2856
2857 switch (desc->channel[first_non_void].type) {
2858 case UTIL_FORMAT_TYPE_FLOAT:
2859 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2860 break;
2861 case UTIL_FORMAT_TYPE_SIGNED:
2862 if (desc->channel[first_non_void].normalized)
2863 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2864 else if (desc->channel[first_non_void].pure_integer)
2865 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2866 else
2867 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2868 break;
2869 case UTIL_FORMAT_TYPE_UNSIGNED:
2870 if (desc->channel[first_non_void].normalized)
2871 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2872 else if (desc->channel[first_non_void].pure_integer)
2873 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2874 else
2875 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2876 }
2877 }
2878 }
2879
2880 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2881 if (data_format == ~0) {
2882 data_format = 0;
2883 }
2884
2885 if (!sampler &&
2886 (res->target == PIPE_TEXTURE_CUBE ||
2887 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2888 res->target == PIPE_TEXTURE_3D)) {
2889 /* For the purpose of shader images, treat cube maps and 3D
2890 * textures as 2D arrays. For 3D textures, the address
2891 * calculations for mipmaps are different, so we rely on the
2892 * caller to effectively disable mipmaps.
2893 */
2894 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2895
2896 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2897 } else {
2898 type = si_tex_dim(res->target, target, res->nr_samples);
2899 }
2900
2901 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2902 height = 1;
2903 depth = res->array_size;
2904 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2905 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2906 if (sampler || res->target != PIPE_TEXTURE_3D)
2907 depth = res->array_size;
2908 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2909 depth = res->array_size / 6;
2910
2911 state[0] = 0;
2912 state[1] = (S_008F14_DATA_FORMAT(data_format) |
2913 S_008F14_NUM_FORMAT(num_format));
2914 state[2] = (S_008F18_WIDTH(width - 1) |
2915 S_008F18_HEIGHT(height - 1) |
2916 S_008F18_PERF_MOD(4));
2917 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2918 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2919 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2920 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2921 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2922 0 : first_level) |
2923 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2924 util_logbase2(res->nr_samples) :
2925 last_level) |
2926 S_008F1C_POW2_PAD(res->last_level > 0) |
2927 S_008F1C_TYPE(type));
2928 state[4] = S_008F20_DEPTH(depth - 1);
2929 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2930 S_008F24_LAST_ARRAY(last_layer));
2931 state[6] = 0;
2932 state[7] = 0;
2933
2934 if (tex->dcc_offset) {
2935 unsigned swap = r600_translate_colorswap(pipe_format, false);
2936
2937 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2938 } else {
2939 /* The last dword is unused by hw. The shader uses it to clear
2940 * bits in the first dword of sampler state.
2941 */
2942 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2943 if (first_level == last_level)
2944 state[7] = C_008F30_MAX_ANISO_RATIO;
2945 else
2946 state[7] = 0xffffffff;
2947 }
2948 }
2949
2950 /* Initialize the sampler view for FMASK. */
2951 if (tex->fmask.size) {
2952 uint32_t fmask_format;
2953
2954 va = tex->resource.gpu_address + tex->fmask.offset;
2955
2956 switch (res->nr_samples) {
2957 case 2:
2958 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2959 break;
2960 case 4:
2961 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2962 break;
2963 case 8:
2964 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2965 break;
2966 default:
2967 assert(0);
2968 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2969 }
2970
2971 fmask_state[0] = va >> 8;
2972 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2973 S_008F14_DATA_FORMAT(fmask_format) |
2974 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
2975 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2976 S_008F18_HEIGHT(height - 1);
2977 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
2978 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
2979 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
2980 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
2981 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
2982 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
2983 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
2984 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
2985 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
2986 S_008F24_LAST_ARRAY(last_layer);
2987 fmask_state[6] = 0;
2988 fmask_state[7] = 0;
2989 }
2990 }
2991
2992 /**
2993 * Create a sampler view.
2994 *
2995 * @param ctx context
2996 * @param texture texture
2997 * @param state sampler view template
2998 * @param width0 width0 override (for compressed textures as int)
2999 * @param height0 height0 override (for compressed textures as int)
3000 * @param force_level set the base address to the level (for compressed textures)
3001 */
3002 struct pipe_sampler_view *
3003 si_create_sampler_view_custom(struct pipe_context *ctx,
3004 struct pipe_resource *texture,
3005 const struct pipe_sampler_view *state,
3006 unsigned width0, unsigned height0,
3007 unsigned force_level)
3008 {
3009 struct si_context *sctx = (struct si_context*)ctx;
3010 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
3011 struct r600_texture *tmp = (struct r600_texture*)texture;
3012 unsigned base_level, first_level, last_level;
3013 unsigned char state_swizzle[4];
3014 unsigned height, depth, width;
3015 unsigned last_layer = state->u.tex.last_layer;
3016 enum pipe_format pipe_format;
3017 const struct radeon_surf_level *surflevel;
3018
3019 if (!view)
3020 return NULL;
3021
3022 /* initialize base object */
3023 view->base = *state;
3024 view->base.texture = NULL;
3025 view->base.reference.count = 1;
3026 view->base.context = ctx;
3027
3028 assert(texture);
3029 pipe_resource_reference(&view->base.texture, texture);
3030
3031 if (state->format == PIPE_FORMAT_X24S8_UINT ||
3032 state->format == PIPE_FORMAT_S8X24_UINT ||
3033 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
3034 state->format == PIPE_FORMAT_S8_UINT)
3035 view->is_stencil_sampler = true;
3036
3037 /* Buffer resource. */
3038 if (texture->target == PIPE_BUFFER) {
3039 si_make_buffer_descriptor(sctx->screen,
3040 (struct r600_resource *)texture,
3041 state->format,
3042 state->u.buf.offset,
3043 state->u.buf.size,
3044 view->state);
3045 return &view->base;
3046 }
3047
3048 state_swizzle[0] = state->swizzle_r;
3049 state_swizzle[1] = state->swizzle_g;
3050 state_swizzle[2] = state->swizzle_b;
3051 state_swizzle[3] = state->swizzle_a;
3052
3053 base_level = 0;
3054 first_level = state->u.tex.first_level;
3055 last_level = state->u.tex.last_level;
3056 width = width0;
3057 height = height0;
3058 depth = texture->depth0;
3059
3060 if (force_level) {
3061 assert(force_level == first_level &&
3062 force_level == last_level);
3063 base_level = force_level;
3064 first_level = 0;
3065 last_level = 0;
3066 width = u_minify(width, force_level);
3067 height = u_minify(height, force_level);
3068 depth = u_minify(depth, force_level);
3069 }
3070
3071 /* This is not needed if state trackers set last_layer correctly. */
3072 if (state->target == PIPE_TEXTURE_1D ||
3073 state->target == PIPE_TEXTURE_2D ||
3074 state->target == PIPE_TEXTURE_RECT ||
3075 state->target == PIPE_TEXTURE_CUBE)
3076 last_layer = state->u.tex.first_layer;
3077
3078 /* Texturing with separate depth and stencil. */
3079 pipe_format = state->format;
3080
3081 /* Depth/stencil texturing sometimes needs separate texture. */
3082 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3083 if (!tmp->flushed_depth_texture &&
3084 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3085 pipe_resource_reference(&view->base.texture, NULL);
3086 FREE(view);
3087 return NULL;
3088 }
3089
3090 assert(tmp->flushed_depth_texture);
3091
3092 /* Override format for the case where the flushed texture
3093 * contains only Z or only S.
3094 */
3095 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3096 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3097
3098 tmp = tmp->flushed_depth_texture;
3099 }
3100
3101 surflevel = tmp->surface.level;
3102
3103 if (tmp->db_compatible) {
3104 if (!view->is_stencil_sampler)
3105 pipe_format = tmp->db_render_format;
3106
3107 switch (pipe_format) {
3108 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3109 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3110 break;
3111 case PIPE_FORMAT_X8Z24_UNORM:
3112 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3113 /* Z24 is always stored like this for DB
3114 * compatibility.
3115 */
3116 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3117 break;
3118 case PIPE_FORMAT_X24S8_UINT:
3119 case PIPE_FORMAT_S8X24_UINT:
3120 case PIPE_FORMAT_X32_S8X24_UINT:
3121 pipe_format = PIPE_FORMAT_S8_UINT;
3122 surflevel = tmp->surface.stencil_level;
3123 break;
3124 default:;
3125 }
3126 }
3127
3128 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3129 state->u.tex.first_level,
3130 state->format);
3131
3132 si_make_texture_descriptor(sctx->screen, tmp, true,
3133 state->target, pipe_format, state_swizzle,
3134 first_level, last_level,
3135 state->u.tex.first_layer, last_layer,
3136 width, height, depth,
3137 view->state, view->fmask_state);
3138
3139 view->base_level_info = &surflevel[base_level];
3140 view->base_level = base_level;
3141 view->block_width = util_format_get_blockwidth(pipe_format);
3142 return &view->base;
3143 }
3144
3145 static struct pipe_sampler_view *
3146 si_create_sampler_view(struct pipe_context *ctx,
3147 struct pipe_resource *texture,
3148 const struct pipe_sampler_view *state)
3149 {
3150 return si_create_sampler_view_custom(ctx, texture, state,
3151 texture ? texture->width0 : 0,
3152 texture ? texture->height0 : 0, 0);
3153 }
3154
3155 static void si_sampler_view_destroy(struct pipe_context *ctx,
3156 struct pipe_sampler_view *state)
3157 {
3158 struct si_sampler_view *view = (struct si_sampler_view *)state;
3159
3160 pipe_resource_reference(&state->texture, NULL);
3161 FREE(view);
3162 }
3163
3164 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3165 {
3166 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3167 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3168 (linear_filter &&
3169 (wrap == PIPE_TEX_WRAP_CLAMP ||
3170 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3171 }
3172
3173 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3174 {
3175 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3176 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3177
3178 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3179 state->border_color.ui[2] || state->border_color.ui[3]) &&
3180 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3181 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3182 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3183 }
3184
3185 static void *si_create_sampler_state(struct pipe_context *ctx,
3186 const struct pipe_sampler_state *state)
3187 {
3188 struct si_context *sctx = (struct si_context *)ctx;
3189 struct r600_common_screen *rscreen = sctx->b.screen;
3190 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3191 unsigned border_color_type, border_color_index = 0;
3192 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3193 : state->max_anisotropy;
3194 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3195
3196 if (!rstate) {
3197 return NULL;
3198 }
3199
3200 if (!sampler_state_needs_border_color(state))
3201 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3202 else if (state->border_color.f[0] == 0 &&
3203 state->border_color.f[1] == 0 &&
3204 state->border_color.f[2] == 0 &&
3205 state->border_color.f[3] == 0)
3206 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3207 else if (state->border_color.f[0] == 0 &&
3208 state->border_color.f[1] == 0 &&
3209 state->border_color.f[2] == 0 &&
3210 state->border_color.f[3] == 1)
3211 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3212 else if (state->border_color.f[0] == 1 &&
3213 state->border_color.f[1] == 1 &&
3214 state->border_color.f[2] == 1 &&
3215 state->border_color.f[3] == 1)
3216 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3217 else {
3218 int i;
3219
3220 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3221
3222 /* Check if the border has been uploaded already. */
3223 for (i = 0; i < sctx->border_color_count; i++)
3224 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3225 sizeof(state->border_color)) == 0)
3226 break;
3227
3228 if (i >= SI_MAX_BORDER_COLORS) {
3229 /* Getting 4096 unique border colors is very unlikely. */
3230 fprintf(stderr, "radeonsi: The border color table is full. "
3231 "Any new border colors will be just black. "
3232 "Please file a bug.\n");
3233 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3234 } else {
3235 if (i == sctx->border_color_count) {
3236 /* Upload a new border color. */
3237 memcpy(&sctx->border_color_table[i], &state->border_color,
3238 sizeof(state->border_color));
3239 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3240 &state->border_color,
3241 sizeof(state->border_color));
3242 sctx->border_color_count++;
3243 }
3244
3245 border_color_index = i;
3246 }
3247 }
3248
3249 #ifdef DEBUG
3250 rstate->magic = SI_SAMPLER_STATE_MAGIC;
3251 #endif
3252 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3253 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3254 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3255 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3256 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3257 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3258 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3259 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3260 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3261 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3262 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3263 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3264 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3265 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3266 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3267 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3268 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3269 S_008F38_MIP_POINT_PRECLAMP(1) |
3270 S_008F38_DISABLE_LSB_CEIL(1) |
3271 S_008F38_FILTER_PREC_FIX(1) |
3272 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3273 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3274 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3275 return rstate;
3276 }
3277
3278 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3279 {
3280 struct si_context *sctx = (struct si_context *)ctx;
3281
3282 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3283 return;
3284
3285 sctx->sample_mask.sample_mask = sample_mask;
3286 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3287 }
3288
3289 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3290 {
3291 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3292 unsigned mask = sctx->sample_mask.sample_mask;
3293
3294 /* Needed for line and polygon smoothing as well as for the Polaris
3295 * small primitive filter. We expect the state tracker to take care of
3296 * this for us.
3297 */
3298 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3299 (mask & 1 && sctx->blitter->running));
3300
3301 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3302 radeon_emit(cs, mask | (mask << 16));
3303 radeon_emit(cs, mask | (mask << 16));
3304 }
3305
3306 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3307 {
3308 #ifdef DEBUG
3309 struct si_sampler_state *s = state;
3310
3311 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
3312 s->magic = 0;
3313 #endif
3314 free(state);
3315 }
3316
3317 /*
3318 * Vertex elements & buffers
3319 */
3320
3321 static void *si_create_vertex_elements(struct pipe_context *ctx,
3322 unsigned count,
3323 const struct pipe_vertex_element *elements)
3324 {
3325 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3326 int i;
3327
3328 assert(count <= SI_MAX_ATTRIBS);
3329 if (!v)
3330 return NULL;
3331
3332 v->count = count;
3333 for (i = 0; i < count; ++i) {
3334 const struct util_format_description *desc;
3335 const struct util_format_channel_description *channel;
3336 unsigned data_format, num_format;
3337 int first_non_void;
3338 unsigned vbo_index = elements[i].vertex_buffer_index;
3339
3340 if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
3341 FREE(v);
3342 return NULL;
3343 }
3344
3345 desc = util_format_description(elements[i].src_format);
3346 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3347 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3348 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3349 channel = &desc->channel[first_non_void];
3350
3351 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3352 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3353 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3354 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3355 S_008F0C_NUM_FORMAT(num_format) |
3356 S_008F0C_DATA_FORMAT(data_format);
3357 v->format_size[i] = desc->block.bits / 8;
3358
3359 /* The hardware always treats the 2-bit alpha channel as
3360 * unsigned, so a shader workaround is needed.
3361 */
3362 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
3363 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
3364 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SNORM << (4 * i);
3365 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
3366 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SSCALED << (4 * i);
3367 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
3368 /* This isn't actually used in OpenGL. */
3369 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SINT << (4 * i);
3370 }
3371 } else if (channel->type == UTIL_FORMAT_TYPE_FIXED) {
3372 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3373 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_FIXED << (4 * i);
3374 else
3375 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_FIXED << (4 * i);
3376 } else if (channel->size == 32 && !channel->pure_integer) {
3377 if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
3378 if (channel->normalized) {
3379 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3380 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_SNORM << (4 * i);
3381 else
3382 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SNORM << (4 * i);
3383 } else {
3384 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SSCALED << (4 * i);
3385 }
3386 } else if (channel->type == UTIL_FORMAT_TYPE_UNSIGNED) {
3387 if (channel->normalized) {
3388 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3389 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_UNORM << (4 * i);
3390 else
3391 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_UNORM << (4 * i);
3392 } else {
3393 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_USCALED << (4 * i);
3394 }
3395 }
3396 }
3397
3398 /* We work around the fact that 8_8_8 and 16_16_16 data formats
3399 * do not exist by using the corresponding 4-component formats.
3400 * This requires a fixup of the descriptor for bounds checks.
3401 */
3402 if (desc->block.bits == 3 * 8 ||
3403 desc->block.bits == 3 * 16) {
3404 v->fix_size3 |= (desc->block.bits / 24) << (2 * i);
3405 }
3406 }
3407 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3408
3409 return v;
3410 }
3411
3412 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3413 {
3414 struct si_context *sctx = (struct si_context *)ctx;
3415 struct si_vertex_element *v = (struct si_vertex_element*)state;
3416
3417 sctx->vertex_elements = v;
3418 sctx->vertex_buffers_dirty = true;
3419 sctx->do_update_shaders = true;
3420 }
3421
3422 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3423 {
3424 struct si_context *sctx = (struct si_context *)ctx;
3425
3426 if (sctx->vertex_elements == state)
3427 sctx->vertex_elements = NULL;
3428 FREE(state);
3429 }
3430
3431 static void si_set_vertex_buffers(struct pipe_context *ctx,
3432 unsigned start_slot, unsigned count,
3433 const struct pipe_vertex_buffer *buffers)
3434 {
3435 struct si_context *sctx = (struct si_context *)ctx;
3436 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3437 int i;
3438
3439 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3440
3441 if (buffers) {
3442 for (i = 0; i < count; i++) {
3443 const struct pipe_vertex_buffer *src = buffers + i;
3444 struct pipe_vertex_buffer *dsti = dst + i;
3445 struct pipe_resource *buf = src->buffer;
3446
3447 pipe_resource_reference(&dsti->buffer, buf);
3448 dsti->buffer_offset = src->buffer_offset;
3449 dsti->stride = src->stride;
3450 r600_context_add_resource_size(ctx, buf);
3451 if (buf)
3452 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3453 }
3454 } else {
3455 for (i = 0; i < count; i++) {
3456 pipe_resource_reference(&dst[i].buffer, NULL);
3457 }
3458 }
3459 sctx->vertex_buffers_dirty = true;
3460 }
3461
3462 static void si_set_index_buffer(struct pipe_context *ctx,
3463 const struct pipe_index_buffer *ib)
3464 {
3465 struct si_context *sctx = (struct si_context *)ctx;
3466
3467 if (ib) {
3468 struct pipe_resource *buf = ib->buffer;
3469
3470 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3471 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3472 r600_context_add_resource_size(ctx, buf);
3473 if (buf)
3474 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3475 } else {
3476 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3477 }
3478 }
3479
3480 /*
3481 * Misc
3482 */
3483
3484 static void si_set_tess_state(struct pipe_context *ctx,
3485 const float default_outer_level[4],
3486 const float default_inner_level[2])
3487 {
3488 struct si_context *sctx = (struct si_context *)ctx;
3489 struct pipe_constant_buffer cb;
3490 float array[8];
3491
3492 memcpy(array, default_outer_level, sizeof(float) * 4);
3493 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3494
3495 cb.buffer = NULL;
3496 cb.user_buffer = NULL;
3497 cb.buffer_size = sizeof(array);
3498
3499 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3500 (void*)array, sizeof(array),
3501 &cb.buffer_offset);
3502
3503 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3504 pipe_resource_reference(&cb.buffer, NULL);
3505 }
3506
3507 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
3508 {
3509 struct si_context *sctx = (struct si_context *)ctx;
3510
3511 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3512 SI_CONTEXT_INV_GLOBAL_L2 |
3513 SI_CONTEXT_FLUSH_AND_INV_CB;
3514 }
3515
3516 /* This only ensures coherency for shader image/buffer stores. */
3517 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3518 {
3519 struct si_context *sctx = (struct si_context *)ctx;
3520
3521 /* Subsequent commands must wait for all shader invocations to
3522 * complete. */
3523 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3524 SI_CONTEXT_CS_PARTIAL_FLUSH;
3525
3526 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3527 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3528 SI_CONTEXT_INV_VMEM_L1;
3529
3530 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3531 PIPE_BARRIER_SHADER_BUFFER |
3532 PIPE_BARRIER_TEXTURE |
3533 PIPE_BARRIER_IMAGE |
3534 PIPE_BARRIER_STREAMOUT_BUFFER |
3535 PIPE_BARRIER_GLOBAL_BUFFER)) {
3536 /* As far as I can tell, L1 contents are written back to L2
3537 * automatically at end of shader, but the contents of other
3538 * L1 caches might still be stale. */
3539 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3540 }
3541
3542 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3543 /* Indices are read through TC L2 since VI.
3544 * L1 isn't used.
3545 */
3546 if (sctx->screen->b.chip_class <= CIK)
3547 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3548 }
3549
3550 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3551 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3552
3553 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3554 PIPE_BARRIER_INDIRECT_BUFFER))
3555 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3556 }
3557
3558 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3559 {
3560 struct pipe_blend_state blend;
3561
3562 memset(&blend, 0, sizeof(blend));
3563 blend.independent_blend_enable = true;
3564 blend.rt[0].colormask = 0xf;
3565 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3566 }
3567
3568 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3569 bool include_draw_vbo)
3570 {
3571 si_need_cs_space((struct si_context*)ctx);
3572 }
3573
3574 static void si_init_config(struct si_context *sctx);
3575
3576 void si_init_state_functions(struct si_context *sctx)
3577 {
3578 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3579 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3580 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3581 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3582 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3583
3584 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3585 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3586 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3587 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3588 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3589 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3590 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3591 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3592 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3593 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3594
3595 sctx->b.b.create_blend_state = si_create_blend_state;
3596 sctx->b.b.bind_blend_state = si_bind_blend_state;
3597 sctx->b.b.delete_blend_state = si_delete_blend_state;
3598 sctx->b.b.set_blend_color = si_set_blend_color;
3599
3600 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3601 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3602 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3603
3604 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3605 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3606 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3607
3608 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3609 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3610 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3611 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3612 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3613
3614 sctx->b.b.set_clip_state = si_set_clip_state;
3615 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3616
3617 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3618 sctx->b.b.get_sample_position = cayman_get_sample_position;
3619
3620 sctx->b.b.create_sampler_state = si_create_sampler_state;
3621 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3622
3623 sctx->b.b.create_sampler_view = si_create_sampler_view;
3624 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3625
3626 sctx->b.b.set_sample_mask = si_set_sample_mask;
3627
3628 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3629 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3630 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3631 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3632 sctx->b.b.set_index_buffer = si_set_index_buffer;
3633
3634 sctx->b.b.texture_barrier = si_texture_barrier;
3635 sctx->b.b.memory_barrier = si_memory_barrier;
3636 sctx->b.b.set_min_samples = si_set_min_samples;
3637 sctx->b.b.set_tess_state = si_set_tess_state;
3638
3639 sctx->b.b.set_active_query_state = si_set_active_query_state;
3640 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3641 sctx->b.save_qbo_state = si_save_qbo_state;
3642 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3643
3644 sctx->b.b.draw_vbo = si_draw_vbo;
3645
3646 si_init_config(sctx);
3647 }
3648
3649 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3650 {
3651 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3652 }
3653
3654 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3655 struct r600_texture *rtex,
3656 struct radeon_bo_metadata *md)
3657 {
3658 struct si_screen *sscreen = (struct si_screen*)rscreen;
3659 struct pipe_resource *res = &rtex->resource.b.b;
3660 static const unsigned char swizzle[] = {
3661 PIPE_SWIZZLE_X,
3662 PIPE_SWIZZLE_Y,
3663 PIPE_SWIZZLE_Z,
3664 PIPE_SWIZZLE_W
3665 };
3666 uint32_t desc[8], i;
3667 bool is_array = util_resource_is_array_texture(res);
3668
3669 /* DRM 2.x.x doesn't support this. */
3670 if (rscreen->info.drm_major != 3)
3671 return;
3672
3673 assert(rtex->dcc_separate_buffer == NULL);
3674 assert(rtex->fmask.size == 0);
3675
3676 /* Metadata image format format version 1:
3677 * [0] = 1 (metadata format identifier)
3678 * [1] = (VENDOR_ID << 16) | PCI_ID
3679 * [2:9] = image descriptor for the whole resource
3680 * [2] is always 0, because the base address is cleared
3681 * [9] is the DCC offset bits [39:8] from the beginning of
3682 * the buffer
3683 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3684 */
3685
3686 md->metadata[0] = 1; /* metadata image format version 1 */
3687
3688 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3689 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3690
3691 si_make_texture_descriptor(sscreen, rtex, true,
3692 res->target, res->format,
3693 swizzle, 0, res->last_level, 0,
3694 is_array ? res->array_size - 1 : 0,
3695 res->width0, res->height0, res->depth0,
3696 desc, NULL);
3697
3698 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
3699 rtex->surface.blk_w, false, desc);
3700
3701 /* Clear the base address and set the relative DCC offset. */
3702 desc[0] = 0;
3703 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3704 desc[7] = rtex->dcc_offset >> 8;
3705
3706 /* Dwords [2:9] contain the image descriptor. */
3707 memcpy(&md->metadata[2], desc, sizeof(desc));
3708
3709 /* Dwords [10:..] contain the mipmap level offsets. */
3710 for (i = 0; i <= res->last_level; i++)
3711 md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3712
3713 md->size_metadata = (11 + res->last_level) * 4;
3714 }
3715
3716 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3717 struct r600_texture *rtex,
3718 struct radeon_bo_metadata *md)
3719 {
3720 uint32_t *desc = &md->metadata[2];
3721
3722 if (rscreen->chip_class < VI)
3723 return;
3724
3725 /* Return if DCC is enabled. The texture should be set up with it
3726 * already.
3727 */
3728 if (md->size_metadata >= 11 * 4 &&
3729 md->metadata[0] != 0 &&
3730 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3731 G_008F28_COMPRESSION_EN(desc[6])) {
3732 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3733 return;
3734 }
3735
3736 /* Disable DCC. These are always set by texture_from_handle and must
3737 * be cleared here.
3738 */
3739 rtex->dcc_offset = 0;
3740 }
3741
3742 void si_init_screen_state_functions(struct si_screen *sscreen)
3743 {
3744 sscreen->b.b.is_format_supported = si_is_format_supported;
3745 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3746 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3747 }
3748
3749 static void
3750 si_write_harvested_raster_configs(struct si_context *sctx,
3751 struct si_pm4_state *pm4,
3752 unsigned raster_config,
3753 unsigned raster_config_1)
3754 {
3755 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3756 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3757 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3758 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3759 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3760 unsigned rb_per_se = num_rb / num_se;
3761 unsigned se_mask[4];
3762 unsigned se;
3763
3764 se_mask[0] = ((1 << rb_per_se) - 1);
3765 se_mask[1] = (se_mask[0] << rb_per_se);
3766 se_mask[2] = (se_mask[1] << rb_per_se);
3767 se_mask[3] = (se_mask[2] << rb_per_se);
3768
3769 se_mask[0] &= rb_mask;
3770 se_mask[1] &= rb_mask;
3771 se_mask[2] &= rb_mask;
3772 se_mask[3] &= rb_mask;
3773
3774 assert(num_se == 1 || num_se == 2 || num_se == 4);
3775 assert(sh_per_se == 1 || sh_per_se == 2);
3776 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3777
3778 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3779 * fields are for, so I'm leaving them as their default
3780 * values. */
3781
3782 for (se = 0; se < num_se; se++) {
3783 unsigned raster_config_se = raster_config;
3784 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3785 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3786 int idx = (se / 2) * 2;
3787
3788 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3789 raster_config_se &= C_028350_SE_MAP;
3790
3791 if (!se_mask[idx]) {
3792 raster_config_se |=
3793 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3794 } else {
3795 raster_config_se |=
3796 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3797 }
3798 }
3799
3800 pkr0_mask &= rb_mask;
3801 pkr1_mask &= rb_mask;
3802 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3803 raster_config_se &= C_028350_PKR_MAP;
3804
3805 if (!pkr0_mask) {
3806 raster_config_se |=
3807 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3808 } else {
3809 raster_config_se |=
3810 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3811 }
3812 }
3813
3814 if (rb_per_se >= 2) {
3815 unsigned rb0_mask = 1 << (se * rb_per_se);
3816 unsigned rb1_mask = rb0_mask << 1;
3817
3818 rb0_mask &= rb_mask;
3819 rb1_mask &= rb_mask;
3820 if (!rb0_mask || !rb1_mask) {
3821 raster_config_se &= C_028350_RB_MAP_PKR0;
3822
3823 if (!rb0_mask) {
3824 raster_config_se |=
3825 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3826 } else {
3827 raster_config_se |=
3828 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3829 }
3830 }
3831
3832 if (rb_per_se > 2) {
3833 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3834 rb1_mask = rb0_mask << 1;
3835 rb0_mask &= rb_mask;
3836 rb1_mask &= rb_mask;
3837 if (!rb0_mask || !rb1_mask) {
3838 raster_config_se &= C_028350_RB_MAP_PKR1;
3839
3840 if (!rb0_mask) {
3841 raster_config_se |=
3842 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3843 } else {
3844 raster_config_se |=
3845 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3846 }
3847 }
3848 }
3849 }
3850
3851 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3852 if (sctx->b.chip_class < CIK)
3853 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3854 SE_INDEX(se) | SH_BROADCAST_WRITES |
3855 INSTANCE_BROADCAST_WRITES);
3856 else
3857 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3858 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3859 S_030800_INSTANCE_BROADCAST_WRITES(1));
3860 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3861 }
3862
3863 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3864 if (sctx->b.chip_class < CIK)
3865 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3866 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3867 INSTANCE_BROADCAST_WRITES);
3868 else {
3869 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3870 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3871 S_030800_INSTANCE_BROADCAST_WRITES(1));
3872
3873 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3874 (!se_mask[2] && !se_mask[3]))) {
3875 raster_config_1 &= C_028354_SE_PAIR_MAP;
3876
3877 if (!se_mask[0] && !se_mask[1]) {
3878 raster_config_1 |=
3879 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3880 } else {
3881 raster_config_1 |=
3882 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3883 }
3884 }
3885
3886 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3887 }
3888 }
3889
3890 static void si_init_config(struct si_context *sctx)
3891 {
3892 struct si_screen *sscreen = sctx->screen;
3893 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3894 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3895 unsigned raster_config, raster_config_1;
3896 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3897 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3898
3899 if (!pm4)
3900 return;
3901
3902 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3903 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3904 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3905 si_pm4_cmd_end(pm4, false);
3906
3907 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3908 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3909
3910 /* FIXME calculate these values somehow ??? */
3911 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
3912 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
3913 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
3914
3915 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
3916 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
3917
3918 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
3919 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
3920 if (sctx->b.chip_class < CIK)
3921 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
3922 S_008A14_CLIP_VTX_REORDER_ENA(1));
3923
3924 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
3925 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
3926
3927 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
3928
3929 switch (sctx->screen->b.family) {
3930 case CHIP_TAHITI:
3931 case CHIP_PITCAIRN:
3932 raster_config = 0x2a00126a;
3933 raster_config_1 = 0x00000000;
3934 break;
3935 case CHIP_VERDE:
3936 raster_config = 0x0000124a;
3937 raster_config_1 = 0x00000000;
3938 break;
3939 case CHIP_OLAND:
3940 raster_config = 0x00000082;
3941 raster_config_1 = 0x00000000;
3942 break;
3943 case CHIP_HAINAN:
3944 raster_config = 0x00000000;
3945 raster_config_1 = 0x00000000;
3946 break;
3947 case CHIP_BONAIRE:
3948 raster_config = 0x16000012;
3949 raster_config_1 = 0x00000000;
3950 break;
3951 case CHIP_HAWAII:
3952 raster_config = 0x3a00161a;
3953 raster_config_1 = 0x0000002e;
3954 break;
3955 case CHIP_FIJI:
3956 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
3957 /* old kernels with old tiling config */
3958 raster_config = 0x16000012;
3959 raster_config_1 = 0x0000002a;
3960 } else {
3961 raster_config = 0x3a00161a;
3962 raster_config_1 = 0x0000002e;
3963 }
3964 break;
3965 case CHIP_POLARIS10:
3966 raster_config = 0x16000012;
3967 raster_config_1 = 0x0000002a;
3968 break;
3969 case CHIP_POLARIS11:
3970 case CHIP_POLARIS12:
3971 raster_config = 0x16000012;
3972 raster_config_1 = 0x00000000;
3973 break;
3974 case CHIP_TONGA:
3975 raster_config = 0x16000012;
3976 raster_config_1 = 0x0000002a;
3977 break;
3978 case CHIP_ICELAND:
3979 if (num_rb == 1)
3980 raster_config = 0x00000000;
3981 else
3982 raster_config = 0x00000002;
3983 raster_config_1 = 0x00000000;
3984 break;
3985 case CHIP_CARRIZO:
3986 raster_config = 0x00000002;
3987 raster_config_1 = 0x00000000;
3988 break;
3989 case CHIP_KAVERI:
3990 /* KV should be 0x00000002, but that causes problems with radeon */
3991 raster_config = 0x00000000; /* 0x00000002 */
3992 raster_config_1 = 0x00000000;
3993 break;
3994 case CHIP_KABINI:
3995 case CHIP_MULLINS:
3996 case CHIP_STONEY:
3997 raster_config = 0x00000000;
3998 raster_config_1 = 0x00000000;
3999 break;
4000 default:
4001 fprintf(stderr,
4002 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4003 raster_config = 0x00000000;
4004 raster_config_1 = 0x00000000;
4005 break;
4006 }
4007
4008 /* Always use the default config when all backends are enabled
4009 * (or when we failed to determine the enabled backends).
4010 */
4011 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
4012 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
4013 raster_config);
4014 if (sctx->b.chip_class >= CIK)
4015 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
4016 raster_config_1);
4017 } else {
4018 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
4019 }
4020
4021 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
4022 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
4023 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
4024 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4025 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
4026 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
4027 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4028
4029 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
4030 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
4031 S_028230_ER_TRI(0xA) |
4032 S_028230_ER_POINT(0xA) |
4033 S_028230_ER_RECT(0xA) |
4034 /* Required by DX10_DIAMOND_TEST_ENA: */
4035 S_028230_ER_LINE_LR(0x1A) |
4036 S_028230_ER_LINE_RL(0x26) |
4037 S_028230_ER_LINE_TB(0xA) |
4038 S_028230_ER_LINE_BT(0xA));
4039 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4040 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
4041 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
4042 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
4043 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
4044 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
4045 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
4046
4047 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
4048 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
4049 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
4050
4051 if (sctx->b.chip_class >= CIK) {
4052 /* If this is 0, Bonaire can hang even if GS isn't being used.
4053 * Other chips are unaffected. These are suboptimal values,
4054 * but we don't use on-chip GS.
4055 */
4056 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
4057 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4058 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4059
4060 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
4061 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
4062 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
4063 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
4064
4065 if (sscreen->b.info.num_good_compute_units /
4066 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
4067 /* Too few available compute units per SH. Disallowing
4068 * VS to run on CU0 could hurt us more than late VS
4069 * allocation would help.
4070 *
4071 * LATE_ALLOC_VS = 2 is the highest safe number.
4072 */
4073 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
4074 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
4075 } else {
4076 /* Set LATE_ALLOC_VS == 31. It should be less than
4077 * the number of scratch waves. Limitations:
4078 * - VS can't execute on CU0.
4079 * - If HS writes outputs to LDS, LS can't execute on CU0.
4080 */
4081 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
4082 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
4083 }
4084
4085 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
4086 }
4087
4088 if (sctx->b.chip_class >= VI) {
4089 unsigned vgt_tess_distribution;
4090
4091 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
4092 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4093 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4094 if (sctx->b.family < CHIP_POLARIS10)
4095 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
4096 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
4097
4098 vgt_tess_distribution =
4099 S_028B50_ACCUM_ISOLINE(32) |
4100 S_028B50_ACCUM_TRI(11) |
4101 S_028B50_ACCUM_QUAD(11) |
4102 S_028B50_DONUT_SPLIT(16);
4103
4104 /* Testing with Unigine Heaven extreme tesselation yielded best results
4105 * with TRAP_SPLIT = 3.
4106 */
4107 if (sctx->b.family == CHIP_FIJI ||
4108 sctx->b.family >= CHIP_POLARIS10)
4109 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4110
4111 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4112 } else {
4113 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4114 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4115 }
4116
4117 if (sctx->b.family == CHIP_STONEY)
4118 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4119
4120 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4121 if (sctx->b.chip_class >= CIK)
4122 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4123 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4124 RADEON_PRIO_BORDER_COLORS);
4125
4126 si_pm4_upload_indirect_buffer(sctx, pm4);
4127 sctx->init_config = pm4;
4128 }