radeonsi: overhaul the vertex fetch fixup mechanism
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "si_build_pm4.h"
26 #include "gfx9d.h"
27 #include "si_query.h"
28
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/fast_idiv_by_const.h"
36
37 static unsigned si_map_swizzle(unsigned swizzle)
38 {
39 switch (swizzle) {
40 case PIPE_SWIZZLE_Y:
41 return V_008F0C_SQ_SEL_Y;
42 case PIPE_SWIZZLE_Z:
43 return V_008F0C_SQ_SEL_Z;
44 case PIPE_SWIZZLE_W:
45 return V_008F0C_SQ_SEL_W;
46 case PIPE_SWIZZLE_0:
47 return V_008F0C_SQ_SEL_0;
48 case PIPE_SWIZZLE_1:
49 return V_008F0C_SQ_SEL_1;
50 default: /* PIPE_SWIZZLE_X */
51 return V_008F0C_SQ_SEL_X;
52 }
53 }
54
55 /* 12.4 fixed-point */
56 static unsigned si_pack_float_12p4(float x)
57 {
58 return x <= 0 ? 0 :
59 x >= 4096 ? 0xffff : x * 16;
60 }
61
62 /*
63 * Inferred framebuffer and blender state.
64 *
65 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
66 * if there is not enough PS outputs.
67 */
68 static void si_emit_cb_render_state(struct si_context *sctx)
69 {
70 struct radeon_cmdbuf *cs = sctx->gfx_cs;
71 struct si_state_blend *blend = sctx->queued.named.blend;
72 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
73 * but you never know. */
74 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
75 unsigned i;
76
77 if (blend)
78 cb_target_mask &= blend->cb_target_mask;
79
80 /* Avoid a hang that happens when dual source blending is enabled
81 * but there is not enough color outputs. This is undefined behavior,
82 * so disable color writes completely.
83 *
84 * Reproducible with Unigine Heaven 4.0 and drirc missing.
85 */
86 if (blend && blend->dual_src_blend &&
87 sctx->ps_shader.cso &&
88 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
89 cb_target_mask = 0;
90
91 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
92 * I think we don't have to do anything between IBs.
93 */
94 if (sctx->screen->dfsm_allowed &&
95 sctx->last_cb_target_mask != cb_target_mask) {
96 sctx->last_cb_target_mask = cb_target_mask;
97
98 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
99 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
100 }
101
102 unsigned initial_cdw = cs->current.cdw;
103 radeon_opt_set_context_reg(sctx, R_028238_CB_TARGET_MASK,
104 SI_TRACKED_CB_TARGET_MASK, cb_target_mask);
105
106 if (sctx->chip_class >= VI) {
107 /* DCC MSAA workaround for blending.
108 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
109 * COMBINER_DISABLE, but that would be more complicated.
110 */
111 bool oc_disable = (sctx->chip_class == VI ||
112 sctx->chip_class == GFX9) &&
113 blend &&
114 blend->blend_enable_4bit & cb_target_mask &&
115 sctx->framebuffer.nr_samples >= 2;
116 unsigned watermark = sctx->framebuffer.dcc_overwrite_combiner_watermark;
117
118 radeon_opt_set_context_reg(
119 sctx, R_028424_CB_DCC_CONTROL,
120 SI_TRACKED_CB_DCC_CONTROL,
121 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
122 S_028424_OVERWRITE_COMBINER_WATERMARK(watermark) |
123 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable) |
124 S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx->screen->has_dcc_constant_encode));
125 }
126
127 /* RB+ register settings. */
128 if (sctx->screen->rbplus_allowed) {
129 unsigned spi_shader_col_format =
130 sctx->ps_shader.cso ?
131 sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
132 unsigned sx_ps_downconvert = 0;
133 unsigned sx_blend_opt_epsilon = 0;
134 unsigned sx_blend_opt_control = 0;
135
136 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
137 struct si_surface *surf =
138 (struct si_surface*)sctx->framebuffer.state.cbufs[i];
139 unsigned format, swap, spi_format, colormask;
140 bool has_alpha, has_rgb;
141
142 if (!surf)
143 continue;
144
145 format = G_028C70_FORMAT(surf->cb_color_info);
146 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
147 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
148 colormask = (cb_target_mask >> (i * 4)) & 0xf;
149
150 /* Set if RGB and A are present. */
151 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
152
153 if (format == V_028C70_COLOR_8 ||
154 format == V_028C70_COLOR_16 ||
155 format == V_028C70_COLOR_32)
156 has_rgb = !has_alpha;
157 else
158 has_rgb = true;
159
160 /* Check the colormask and export format. */
161 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
162 has_rgb = false;
163 if (!(colormask & PIPE_MASK_A))
164 has_alpha = false;
165
166 if (spi_format == V_028714_SPI_SHADER_ZERO) {
167 has_rgb = false;
168 has_alpha = false;
169 }
170
171 /* Disable value checking for disabled channels. */
172 if (!has_rgb)
173 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
174 if (!has_alpha)
175 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
176
177 /* Enable down-conversion for 32bpp and smaller formats. */
178 switch (format) {
179 case V_028C70_COLOR_8:
180 case V_028C70_COLOR_8_8:
181 case V_028C70_COLOR_8_8_8_8:
182 /* For 1 and 2-channel formats, use the superset thereof. */
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
184 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
185 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
186 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
187 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
188 }
189 break;
190
191 case V_028C70_COLOR_5_6_5:
192 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
193 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
194 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
195 }
196 break;
197
198 case V_028C70_COLOR_1_5_5_5:
199 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
200 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
201 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
202 }
203 break;
204
205 case V_028C70_COLOR_4_4_4_4:
206 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
207 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
208 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
209 }
210 break;
211
212 case V_028C70_COLOR_32:
213 if (swap == V_028C70_SWAP_STD &&
214 spi_format == V_028714_SPI_SHADER_32_R)
215 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
216 else if (swap == V_028C70_SWAP_ALT_REV &&
217 spi_format == V_028714_SPI_SHADER_32_AR)
218 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
219 break;
220
221 case V_028C70_COLOR_16:
222 case V_028C70_COLOR_16_16:
223 /* For 1-channel formats, use the superset thereof. */
224 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
225 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
226 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
227 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
228 if (swap == V_028C70_SWAP_STD ||
229 swap == V_028C70_SWAP_STD_REV)
230 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
231 else
232 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
233 }
234 break;
235
236 case V_028C70_COLOR_10_11_11:
237 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
238 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
239 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
240 }
241 break;
242
243 case V_028C70_COLOR_2_10_10_10:
244 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
245 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
246 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
247 }
248 break;
249 }
250 }
251
252 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
253 radeon_opt_set_context_reg3(sctx, R_028754_SX_PS_DOWNCONVERT,
254 SI_TRACKED_SX_PS_DOWNCONVERT,
255 sx_ps_downconvert, sx_blend_opt_epsilon,
256 sx_blend_opt_control);
257 }
258 if (initial_cdw != cs->current.cdw)
259 sctx->context_roll = true;
260 }
261
262 /*
263 * Blender functions
264 */
265
266 static uint32_t si_translate_blend_function(int blend_func)
267 {
268 switch (blend_func) {
269 case PIPE_BLEND_ADD:
270 return V_028780_COMB_DST_PLUS_SRC;
271 case PIPE_BLEND_SUBTRACT:
272 return V_028780_COMB_SRC_MINUS_DST;
273 case PIPE_BLEND_REVERSE_SUBTRACT:
274 return V_028780_COMB_DST_MINUS_SRC;
275 case PIPE_BLEND_MIN:
276 return V_028780_COMB_MIN_DST_SRC;
277 case PIPE_BLEND_MAX:
278 return V_028780_COMB_MAX_DST_SRC;
279 default:
280 PRINT_ERR("Unknown blend function %d\n", blend_func);
281 assert(0);
282 break;
283 }
284 return 0;
285 }
286
287 static uint32_t si_translate_blend_factor(int blend_fact)
288 {
289 switch (blend_fact) {
290 case PIPE_BLENDFACTOR_ONE:
291 return V_028780_BLEND_ONE;
292 case PIPE_BLENDFACTOR_SRC_COLOR:
293 return V_028780_BLEND_SRC_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA:
295 return V_028780_BLEND_SRC_ALPHA;
296 case PIPE_BLENDFACTOR_DST_ALPHA:
297 return V_028780_BLEND_DST_ALPHA;
298 case PIPE_BLENDFACTOR_DST_COLOR:
299 return V_028780_BLEND_DST_COLOR;
300 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
301 return V_028780_BLEND_SRC_ALPHA_SATURATE;
302 case PIPE_BLENDFACTOR_CONST_COLOR:
303 return V_028780_BLEND_CONSTANT_COLOR;
304 case PIPE_BLENDFACTOR_CONST_ALPHA:
305 return V_028780_BLEND_CONSTANT_ALPHA;
306 case PIPE_BLENDFACTOR_ZERO:
307 return V_028780_BLEND_ZERO;
308 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
309 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
310 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
311 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
312 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
314 case PIPE_BLENDFACTOR_INV_DST_COLOR:
315 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
316 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
317 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
318 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
319 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
320 case PIPE_BLENDFACTOR_SRC1_COLOR:
321 return V_028780_BLEND_SRC1_COLOR;
322 case PIPE_BLENDFACTOR_SRC1_ALPHA:
323 return V_028780_BLEND_SRC1_ALPHA;
324 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
325 return V_028780_BLEND_INV_SRC1_COLOR;
326 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
327 return V_028780_BLEND_INV_SRC1_ALPHA;
328 default:
329 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact);
330 assert(0);
331 break;
332 }
333 return 0;
334 }
335
336 static uint32_t si_translate_blend_opt_function(int blend_func)
337 {
338 switch (blend_func) {
339 case PIPE_BLEND_ADD:
340 return V_028760_OPT_COMB_ADD;
341 case PIPE_BLEND_SUBTRACT:
342 return V_028760_OPT_COMB_SUBTRACT;
343 case PIPE_BLEND_REVERSE_SUBTRACT:
344 return V_028760_OPT_COMB_REVSUBTRACT;
345 case PIPE_BLEND_MIN:
346 return V_028760_OPT_COMB_MIN;
347 case PIPE_BLEND_MAX:
348 return V_028760_OPT_COMB_MAX;
349 default:
350 return V_028760_OPT_COMB_BLEND_DISABLED;
351 }
352 }
353
354 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
355 {
356 switch (blend_fact) {
357 case PIPE_BLENDFACTOR_ZERO:
358 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
359 case PIPE_BLENDFACTOR_ONE:
360 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
361 case PIPE_BLENDFACTOR_SRC_COLOR:
362 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
363 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
364 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
365 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
366 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
367 case PIPE_BLENDFACTOR_SRC_ALPHA:
368 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
369 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
370 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
371 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
372 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
373 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
374 default:
375 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
376 }
377 }
378
379 static void si_blend_check_commutativity(struct si_screen *sscreen,
380 struct si_state_blend *blend,
381 enum pipe_blend_func func,
382 enum pipe_blendfactor src,
383 enum pipe_blendfactor dst,
384 unsigned chanmask)
385 {
386 /* Src factor is allowed when it does not depend on Dst */
387 static const uint32_t src_allowed =
388 (1u << PIPE_BLENDFACTOR_ONE) |
389 (1u << PIPE_BLENDFACTOR_SRC_COLOR) |
390 (1u << PIPE_BLENDFACTOR_SRC_ALPHA) |
391 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE) |
392 (1u << PIPE_BLENDFACTOR_CONST_COLOR) |
393 (1u << PIPE_BLENDFACTOR_CONST_ALPHA) |
394 (1u << PIPE_BLENDFACTOR_SRC1_COLOR) |
395 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA) |
396 (1u << PIPE_BLENDFACTOR_ZERO) |
397 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR) |
398 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA) |
399 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR) |
400 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA) |
401 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR) |
402 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA);
403
404 if (dst == PIPE_BLENDFACTOR_ONE &&
405 (src_allowed & (1u << src))) {
406 /* Addition is commutative, but floating point addition isn't
407 * associative: subtle changes can be introduced via different
408 * rounding.
409 *
410 * Out-of-order is also non-deterministic, which means that
411 * this breaks OpenGL invariance requirements. So only enable
412 * out-of-order additive blending if explicitly allowed by a
413 * setting.
414 */
415 if (func == PIPE_BLEND_MAX || func == PIPE_BLEND_MIN ||
416 (func == PIPE_BLEND_ADD && sscreen->commutative_blend_add))
417 blend->commutative_4bit |= chanmask;
418 }
419 }
420
421 /**
422 * Get rid of DST in the blend factors by commuting the operands:
423 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
424 */
425 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
426 unsigned *dst_factor, unsigned expected_dst,
427 unsigned replacement_src)
428 {
429 if (*src_factor == expected_dst &&
430 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
431 *src_factor = PIPE_BLENDFACTOR_ZERO;
432 *dst_factor = replacement_src;
433
434 /* Commuting the operands requires reversing subtractions. */
435 if (*func == PIPE_BLEND_SUBTRACT)
436 *func = PIPE_BLEND_REVERSE_SUBTRACT;
437 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
438 *func = PIPE_BLEND_SUBTRACT;
439 }
440 }
441
442 static bool si_blend_factor_uses_dst(unsigned factor)
443 {
444 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
445 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
446 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
447 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
448 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
449 }
450
451 static void *si_create_blend_state_mode(struct pipe_context *ctx,
452 const struct pipe_blend_state *state,
453 unsigned mode)
454 {
455 struct si_context *sctx = (struct si_context*)ctx;
456 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
457 struct si_pm4_state *pm4 = &blend->pm4;
458 uint32_t sx_mrt_blend_opt[8] = {0};
459 uint32_t color_control = 0;
460
461 if (!blend)
462 return NULL;
463
464 blend->alpha_to_coverage = state->alpha_to_coverage;
465 blend->alpha_to_one = state->alpha_to_one;
466 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
467 blend->logicop_enable = state->logicop_enable;
468
469 if (state->logicop_enable) {
470 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
471 } else {
472 color_control |= S_028808_ROP3(0xcc);
473 }
474
475 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
476 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
477 S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
478 S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
479 S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
480 S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
481 S_028B70_OFFSET_ROUND(1));
482
483 if (state->alpha_to_coverage)
484 blend->need_src_alpha_4bit |= 0xf;
485
486 blend->cb_target_mask = 0;
487 blend->cb_target_enabled_4bit = 0;
488
489 for (int i = 0; i < 8; i++) {
490 /* state->rt entries > 0 only written if independent blending */
491 const int j = state->independent_blend_enable ? i : 0;
492
493 unsigned eqRGB = state->rt[j].rgb_func;
494 unsigned srcRGB = state->rt[j].rgb_src_factor;
495 unsigned dstRGB = state->rt[j].rgb_dst_factor;
496 unsigned eqA = state->rt[j].alpha_func;
497 unsigned srcA = state->rt[j].alpha_src_factor;
498 unsigned dstA = state->rt[j].alpha_dst_factor;
499
500 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
501 unsigned blend_cntl = 0;
502
503 sx_mrt_blend_opt[i] =
504 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
505 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
506
507 /* Only set dual source blending for MRT0 to avoid a hang. */
508 if (i >= 1 && blend->dual_src_blend) {
509 /* Vulkan does this for dual source blending. */
510 if (i == 1)
511 blend_cntl |= S_028780_ENABLE(1);
512
513 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
514 continue;
515 }
516
517 /* Only addition and subtraction equations are supported with
518 * dual source blending.
519 */
520 if (blend->dual_src_blend &&
521 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
522 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
523 assert(!"Unsupported equation for dual source blending");
524 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
525 continue;
526 }
527
528 /* cb_render_state will disable unused ones */
529 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
530 if (state->rt[j].colormask)
531 blend->cb_target_enabled_4bit |= 0xf << (4 * i);
532
533 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
534 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
535 continue;
536 }
537
538 si_blend_check_commutativity(sctx->screen, blend,
539 eqRGB, srcRGB, dstRGB, 0x7 << (4 * i));
540 si_blend_check_commutativity(sctx->screen, blend,
541 eqA, srcA, dstA, 0x8 << (4 * i));
542
543 /* Blending optimizations for RB+.
544 * These transformations don't change the behavior.
545 *
546 * First, get rid of DST in the blend factors:
547 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
548 */
549 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
550 PIPE_BLENDFACTOR_DST_COLOR,
551 PIPE_BLENDFACTOR_SRC_COLOR);
552 si_blend_remove_dst(&eqA, &srcA, &dstA,
553 PIPE_BLENDFACTOR_DST_COLOR,
554 PIPE_BLENDFACTOR_SRC_COLOR);
555 si_blend_remove_dst(&eqA, &srcA, &dstA,
556 PIPE_BLENDFACTOR_DST_ALPHA,
557 PIPE_BLENDFACTOR_SRC_ALPHA);
558
559 /* Look up the ideal settings from tables. */
560 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
561 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
562 srcA_opt = si_translate_blend_opt_factor(srcA, true);
563 dstA_opt = si_translate_blend_opt_factor(dstA, true);
564
565 /* Handle interdependencies. */
566 if (si_blend_factor_uses_dst(srcRGB))
567 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
568 if (si_blend_factor_uses_dst(srcA))
569 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
570
571 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
572 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
573 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
574 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
575 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
576
577 /* Set the final value. */
578 sx_mrt_blend_opt[i] =
579 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
580 S_028760_COLOR_DST_OPT(dstRGB_opt) |
581 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
582 S_028760_ALPHA_SRC_OPT(srcA_opt) |
583 S_028760_ALPHA_DST_OPT(dstA_opt) |
584 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
585
586 /* Set blend state. */
587 blend_cntl |= S_028780_ENABLE(1);
588 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
589 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
590 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
591
592 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
593 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
594 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
595 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
596 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
597 }
598 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
599
600 blend->blend_enable_4bit |= 0xfu << (i * 4);
601
602 /* This is only important for formats without alpha. */
603 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
604 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
605 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
606 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
607 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
608 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
609 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
610 }
611
612 if (blend->cb_target_mask) {
613 color_control |= S_028808_MODE(mode);
614 } else {
615 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
616 }
617
618 if (sctx->screen->rbplus_allowed) {
619 /* Disable RB+ blend optimizations for dual source blending.
620 * Vulkan does this.
621 */
622 if (blend->dual_src_blend) {
623 for (int i = 0; i < 8; i++) {
624 sx_mrt_blend_opt[i] =
625 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
626 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
627 }
628 }
629
630 for (int i = 0; i < 8; i++)
631 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
632 sx_mrt_blend_opt[i]);
633
634 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
635 if (blend->dual_src_blend || state->logicop_enable ||
636 mode == V_028808_CB_RESOLVE)
637 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
638 }
639
640 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
641 return blend;
642 }
643
644 static void *si_create_blend_state(struct pipe_context *ctx,
645 const struct pipe_blend_state *state)
646 {
647 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
648 }
649
650 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
651 {
652 struct si_context *sctx = (struct si_context *)ctx;
653 struct si_state_blend *old_blend = sctx->queued.named.blend;
654 struct si_state_blend *blend = (struct si_state_blend *)state;
655
656 if (!state)
657 return;
658
659 si_pm4_bind_state(sctx, blend, state);
660
661 if (!old_blend ||
662 old_blend->cb_target_mask != blend->cb_target_mask ||
663 old_blend->dual_src_blend != blend->dual_src_blend ||
664 (old_blend->blend_enable_4bit != blend->blend_enable_4bit &&
665 sctx->framebuffer.nr_samples >= 2 &&
666 sctx->screen->dcc_msaa_allowed))
667 si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
668
669 if (!old_blend ||
670 old_blend->cb_target_mask != blend->cb_target_mask ||
671 old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
672 old_blend->alpha_to_one != blend->alpha_to_one ||
673 old_blend->dual_src_blend != blend->dual_src_blend ||
674 old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
675 old_blend->need_src_alpha_4bit != blend->need_src_alpha_4bit)
676 sctx->do_update_shaders = true;
677
678 if (sctx->screen->dpbb_allowed &&
679 (!old_blend ||
680 old_blend->alpha_to_coverage != blend->alpha_to_coverage ||
681 old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
682 old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit))
683 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
684
685 if (sctx->screen->has_out_of_order_rast &&
686 (!old_blend ||
687 (old_blend->blend_enable_4bit != blend->blend_enable_4bit ||
688 old_blend->cb_target_enabled_4bit != blend->cb_target_enabled_4bit ||
689 old_blend->commutative_4bit != blend->commutative_4bit ||
690 old_blend->logicop_enable != blend->logicop_enable)))
691 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
692 }
693
694 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
695 {
696 struct si_context *sctx = (struct si_context *)ctx;
697 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
698 }
699
700 static void si_set_blend_color(struct pipe_context *ctx,
701 const struct pipe_blend_color *state)
702 {
703 struct si_context *sctx = (struct si_context *)ctx;
704 static const struct pipe_blend_color zeros;
705
706 sctx->blend_color.state = *state;
707 sctx->blend_color.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
708 si_mark_atom_dirty(sctx, &sctx->atoms.s.blend_color);
709 }
710
711 static void si_emit_blend_color(struct si_context *sctx)
712 {
713 struct radeon_cmdbuf *cs = sctx->gfx_cs;
714
715 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
716 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
717 }
718
719 /*
720 * Clipping
721 */
722
723 static void si_set_clip_state(struct pipe_context *ctx,
724 const struct pipe_clip_state *state)
725 {
726 struct si_context *sctx = (struct si_context *)ctx;
727 struct pipe_constant_buffer cb;
728 static const struct pipe_clip_state zeros;
729
730 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
731 return;
732
733 sctx->clip_state.state = *state;
734 sctx->clip_state.any_nonzeros = memcmp(state, &zeros, sizeof(*state)) != 0;
735 si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_state);
736
737 cb.buffer = NULL;
738 cb.user_buffer = state->ucp;
739 cb.buffer_offset = 0;
740 cb.buffer_size = 4*4*8;
741 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
742 pipe_resource_reference(&cb.buffer, NULL);
743 }
744
745 static void si_emit_clip_state(struct si_context *sctx)
746 {
747 struct radeon_cmdbuf *cs = sctx->gfx_cs;
748
749 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
750 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
751 }
752
753 static void si_emit_clip_regs(struct si_context *sctx)
754 {
755 struct si_shader *vs = si_get_vs_state(sctx);
756 struct si_shader_selector *vs_sel = vs->selector;
757 struct tgsi_shader_info *info = &vs_sel->info;
758 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
759 unsigned window_space =
760 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
761 unsigned clipdist_mask = vs_sel->clipdist_mask;
762 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
763 unsigned culldist_mask = vs_sel->culldist_mask;
764 unsigned total_mask;
765
766 if (vs->key.opt.clip_disable) {
767 assert(!info->culldist_writemask);
768 clipdist_mask = 0;
769 culldist_mask = 0;
770 }
771 total_mask = clipdist_mask | culldist_mask;
772
773 /* Clip distances on points have no effect, so need to be implemented
774 * as cull distances. This applies for the clipvertex case as well.
775 *
776 * Setting this for primitives other than points should have no adverse
777 * effects.
778 */
779 clipdist_mask &= rs->clip_plane_enable;
780 culldist_mask |= clipdist_mask;
781
782 unsigned initial_cdw = sctx->gfx_cs->current.cdw;
783 radeon_opt_set_context_reg(sctx, R_02881C_PA_CL_VS_OUT_CNTL,
784 SI_TRACKED_PA_CL_VS_OUT_CNTL,
785 vs_sel->pa_cl_vs_out_cntl |
786 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
787 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
788 clipdist_mask | (culldist_mask << 8));
789 radeon_opt_set_context_reg(sctx, R_028810_PA_CL_CLIP_CNTL,
790 SI_TRACKED_PA_CL_CLIP_CNTL,
791 rs->pa_cl_clip_cntl |
792 ucp_mask |
793 S_028810_CLIP_DISABLE(window_space));
794
795 if (initial_cdw != sctx->gfx_cs->current.cdw)
796 sctx->context_roll = true;
797 }
798
799 /*
800 * inferred state between framebuffer and rasterizer
801 */
802 static void si_update_poly_offset_state(struct si_context *sctx)
803 {
804 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
805
806 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
807 si_pm4_bind_state(sctx, poly_offset, NULL);
808 return;
809 }
810
811 /* Use the user format, not db_render_format, so that the polygon
812 * offset behaves as expected by applications.
813 */
814 switch (sctx->framebuffer.state.zsbuf->texture->format) {
815 case PIPE_FORMAT_Z16_UNORM:
816 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
817 break;
818 default: /* 24-bit */
819 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
820 break;
821 case PIPE_FORMAT_Z32_FLOAT:
822 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
823 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
824 break;
825 }
826 }
827
828 /*
829 * Rasterizer
830 */
831
832 static uint32_t si_translate_fill(uint32_t func)
833 {
834 switch(func) {
835 case PIPE_POLYGON_MODE_FILL:
836 return V_028814_X_DRAW_TRIANGLES;
837 case PIPE_POLYGON_MODE_LINE:
838 return V_028814_X_DRAW_LINES;
839 case PIPE_POLYGON_MODE_POINT:
840 return V_028814_X_DRAW_POINTS;
841 default:
842 assert(0);
843 return V_028814_X_DRAW_POINTS;
844 }
845 }
846
847 static void *si_create_rs_state(struct pipe_context *ctx,
848 const struct pipe_rasterizer_state *state)
849 {
850 struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
851 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
852 struct si_pm4_state *pm4 = &rs->pm4;
853 unsigned tmp, i;
854 float psize_min, psize_max;
855
856 if (!rs) {
857 return NULL;
858 }
859
860 rs->scissor_enable = state->scissor;
861 rs->clip_halfz = state->clip_halfz;
862 rs->two_side = state->light_twoside;
863 rs->multisample_enable = state->multisample;
864 rs->force_persample_interp = state->force_persample_interp;
865 rs->clip_plane_enable = state->clip_plane_enable;
866 rs->half_pixel_center = state->half_pixel_center;
867 rs->line_stipple_enable = state->line_stipple_enable;
868 rs->poly_stipple_enable = state->poly_stipple_enable;
869 rs->line_smooth = state->line_smooth;
870 rs->line_width = state->line_width;
871 rs->poly_smooth = state->poly_smooth;
872 rs->uses_poly_offset = state->offset_point || state->offset_line ||
873 state->offset_tri;
874 rs->clamp_fragment_color = state->clamp_fragment_color;
875 rs->clamp_vertex_color = state->clamp_vertex_color;
876 rs->flatshade = state->flatshade;
877 rs->sprite_coord_enable = state->sprite_coord_enable;
878 rs->rasterizer_discard = state->rasterizer_discard;
879 rs->pa_sc_line_stipple = state->line_stipple_enable ?
880 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
881 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
882 rs->pa_cl_clip_cntl =
883 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
884 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip_near) |
885 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip_far) |
886 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
887 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
888
889 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
890 S_0286D4_FLAT_SHADE_ENA(1) |
891 S_0286D4_PNT_SPRITE_ENA(state->point_quad_rasterization) |
892 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
893 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
894 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
895 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
896 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
897
898 /* point size 12.4 fixed point */
899 tmp = (unsigned)(state->point_size * 8.0);
900 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
901
902 if (state->point_size_per_vertex) {
903 psize_min = util_get_min_point_size(state);
904 psize_max = SI_MAX_POINT_SIZE;
905 } else {
906 /* Force the point size to be as if the vertex output was disabled. */
907 psize_min = state->point_size;
908 psize_max = state->point_size;
909 }
910 rs->max_point_size = psize_max;
911
912 /* Divide by two, because 0.5 = 1 pixel. */
913 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
914 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
915 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
916
917 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL,
918 S_028A08_WIDTH(si_pack_float_12p4(state->line_width/2)));
919 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
920 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
921 S_028A48_MSAA_ENABLE(state->multisample ||
922 state->poly_smooth ||
923 state->line_smooth) |
924 S_028A48_VPORT_SCISSOR_ENABLE(1) |
925 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->info.chip_class >= GFX9));
926
927 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
928 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
929 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
930 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
931 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
932 S_028814_FACE(!state->front_ccw) |
933 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
934 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
935 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
936 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
937 state->fill_back != PIPE_POLYGON_MODE_FILL) |
938 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
939 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
940
941 if (!rs->uses_poly_offset)
942 return rs;
943
944 rs->pm4_poly_offset = CALLOC(3, sizeof(struct si_pm4_state));
945 if (!rs->pm4_poly_offset) {
946 FREE(rs);
947 return NULL;
948 }
949
950 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
951 for (i = 0; i < 3; i++) {
952 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
953 float offset_units = state->offset_units;
954 float offset_scale = state->offset_scale * 16.0f;
955 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
956
957 if (!state->offset_units_unscaled) {
958 switch (i) {
959 case 0: /* 16-bit zbuffer */
960 offset_units *= 4.0f;
961 pa_su_poly_offset_db_fmt_cntl =
962 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
963 break;
964 case 1: /* 24-bit zbuffer */
965 offset_units *= 2.0f;
966 pa_su_poly_offset_db_fmt_cntl =
967 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
968 break;
969 case 2: /* 32-bit zbuffer */
970 offset_units *= 1.0f;
971 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
972 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
973 break;
974 }
975 }
976
977 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
978 fui(offset_scale));
979 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
980 fui(offset_units));
981 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
982 fui(offset_scale));
983 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
984 fui(offset_units));
985 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
986 pa_su_poly_offset_db_fmt_cntl);
987 }
988
989 return rs;
990 }
991
992 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
993 {
994 struct si_context *sctx = (struct si_context *)ctx;
995 struct si_state_rasterizer *old_rs =
996 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
997 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
998
999 if (!state)
1000 return;
1001
1002 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
1003 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1004
1005 /* Update the small primitive filter workaround if necessary. */
1006 if (sctx->screen->has_msaa_sample_loc_bug &&
1007 sctx->framebuffer.nr_samples > 1)
1008 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
1009 }
1010
1011 sctx->current_vs_state &= C_VS_STATE_CLAMP_VERTEX_COLOR;
1012 sctx->current_vs_state |= S_VS_STATE_CLAMP_VERTEX_COLOR(rs->clamp_vertex_color);
1013
1014 si_pm4_bind_state(sctx, rasterizer, rs);
1015 si_update_poly_offset_state(sctx);
1016
1017 if (!old_rs ||
1018 old_rs->scissor_enable != rs->scissor_enable)
1019 si_mark_atom_dirty(sctx, &sctx->atoms.s.scissors);
1020
1021 if (!old_rs ||
1022 old_rs->line_width != rs->line_width ||
1023 old_rs->max_point_size != rs->max_point_size ||
1024 old_rs->half_pixel_center != rs->half_pixel_center)
1025 si_mark_atom_dirty(sctx, &sctx->atoms.s.guardband);
1026
1027 if (!old_rs ||
1028 old_rs->clip_halfz != rs->clip_halfz)
1029 si_mark_atom_dirty(sctx, &sctx->atoms.s.viewports);
1030
1031 if (!old_rs ||
1032 old_rs->clip_plane_enable != rs->clip_plane_enable ||
1033 old_rs->pa_cl_clip_cntl != rs->pa_cl_clip_cntl)
1034 si_mark_atom_dirty(sctx, &sctx->atoms.s.clip_regs);
1035
1036 sctx->ia_multi_vgt_param_key.u.line_stipple_enabled =
1037 rs->line_stipple_enable;
1038
1039 if (!old_rs ||
1040 old_rs->clip_plane_enable != rs->clip_plane_enable ||
1041 old_rs->rasterizer_discard != rs->rasterizer_discard ||
1042 old_rs->sprite_coord_enable != rs->sprite_coord_enable ||
1043 old_rs->flatshade != rs->flatshade ||
1044 old_rs->two_side != rs->two_side ||
1045 old_rs->multisample_enable != rs->multisample_enable ||
1046 old_rs->poly_stipple_enable != rs->poly_stipple_enable ||
1047 old_rs->poly_smooth != rs->poly_smooth ||
1048 old_rs->line_smooth != rs->line_smooth ||
1049 old_rs->clamp_fragment_color != rs->clamp_fragment_color ||
1050 old_rs->force_persample_interp != rs->force_persample_interp)
1051 sctx->do_update_shaders = true;
1052 }
1053
1054 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
1055 {
1056 struct si_context *sctx = (struct si_context *)ctx;
1057 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
1058
1059 if (sctx->queued.named.rasterizer == state)
1060 si_pm4_bind_state(sctx, poly_offset, NULL);
1061
1062 FREE(rs->pm4_poly_offset);
1063 si_pm4_delete_state(sctx, rasterizer, rs);
1064 }
1065
1066 /*
1067 * infeered state between dsa and stencil ref
1068 */
1069 static void si_emit_stencil_ref(struct si_context *sctx)
1070 {
1071 struct radeon_cmdbuf *cs = sctx->gfx_cs;
1072 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
1073 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
1074
1075 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
1076 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
1077 S_028430_STENCILMASK(dsa->valuemask[0]) |
1078 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
1079 S_028430_STENCILOPVAL(1));
1080 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
1081 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
1082 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
1083 S_028434_STENCILOPVAL_BF(1));
1084 }
1085
1086 static void si_set_stencil_ref(struct pipe_context *ctx,
1087 const struct pipe_stencil_ref *state)
1088 {
1089 struct si_context *sctx = (struct si_context *)ctx;
1090
1091 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
1092 return;
1093
1094 sctx->stencil_ref.state = *state;
1095 si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1096 }
1097
1098
1099 /*
1100 * DSA
1101 */
1102
1103 static uint32_t si_translate_stencil_op(int s_op)
1104 {
1105 switch (s_op) {
1106 case PIPE_STENCIL_OP_KEEP:
1107 return V_02842C_STENCIL_KEEP;
1108 case PIPE_STENCIL_OP_ZERO:
1109 return V_02842C_STENCIL_ZERO;
1110 case PIPE_STENCIL_OP_REPLACE:
1111 return V_02842C_STENCIL_REPLACE_TEST;
1112 case PIPE_STENCIL_OP_INCR:
1113 return V_02842C_STENCIL_ADD_CLAMP;
1114 case PIPE_STENCIL_OP_DECR:
1115 return V_02842C_STENCIL_SUB_CLAMP;
1116 case PIPE_STENCIL_OP_INCR_WRAP:
1117 return V_02842C_STENCIL_ADD_WRAP;
1118 case PIPE_STENCIL_OP_DECR_WRAP:
1119 return V_02842C_STENCIL_SUB_WRAP;
1120 case PIPE_STENCIL_OP_INVERT:
1121 return V_02842C_STENCIL_INVERT;
1122 default:
1123 PRINT_ERR("Unknown stencil op %d", s_op);
1124 assert(0);
1125 break;
1126 }
1127 return 0;
1128 }
1129
1130 static bool si_dsa_writes_stencil(const struct pipe_stencil_state *s)
1131 {
1132 return s->enabled && s->writemask &&
1133 (s->fail_op != PIPE_STENCIL_OP_KEEP ||
1134 s->zfail_op != PIPE_STENCIL_OP_KEEP ||
1135 s->zpass_op != PIPE_STENCIL_OP_KEEP);
1136 }
1137
1138 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op)
1139 {
1140 /* REPLACE is normally order invariant, except when the stencil
1141 * reference value is written by the fragment shader. Tracking this
1142 * interaction does not seem worth the effort, so be conservative. */
1143 return op != PIPE_STENCIL_OP_INCR &&
1144 op != PIPE_STENCIL_OP_DECR &&
1145 op != PIPE_STENCIL_OP_REPLACE;
1146 }
1147
1148 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1149 * invariant in the sense that the set of passing fragments as well as the
1150 * final stencil buffer result does not depend on the order of fragments. */
1151 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state *state)
1152 {
1153 return !state->enabled || !state->writemask ||
1154 /* The following assumes that Z writes are disabled. */
1155 (state->func == PIPE_FUNC_ALWAYS &&
1156 si_order_invariant_stencil_op(state->zpass_op) &&
1157 si_order_invariant_stencil_op(state->zfail_op)) ||
1158 (state->func == PIPE_FUNC_NEVER &&
1159 si_order_invariant_stencil_op(state->fail_op));
1160 }
1161
1162 static void *si_create_dsa_state(struct pipe_context *ctx,
1163 const struct pipe_depth_stencil_alpha_state *state)
1164 {
1165 struct si_context *sctx = (struct si_context *)ctx;
1166 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1167 struct si_pm4_state *pm4 = &dsa->pm4;
1168 unsigned db_depth_control;
1169 uint32_t db_stencil_control = 0;
1170
1171 if (!dsa) {
1172 return NULL;
1173 }
1174
1175 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1176 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1177 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1178 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1179
1180 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1181 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1182 S_028800_ZFUNC(state->depth.func) |
1183 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1184
1185 /* stencil */
1186 if (state->stencil[0].enabled) {
1187 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1188 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1189 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1190 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1191 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1192
1193 if (state->stencil[1].enabled) {
1194 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1195 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1196 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1197 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1198 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1199 }
1200 }
1201
1202 /* alpha */
1203 if (state->alpha.enabled) {
1204 dsa->alpha_func = state->alpha.func;
1205
1206 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1207 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1208 } else {
1209 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1210 }
1211
1212 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1213 if (state->stencil[0].enabled)
1214 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1215 if (state->depth.bounds_test) {
1216 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1217 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1218 }
1219
1220 dsa->depth_enabled = state->depth.enabled;
1221 dsa->depth_write_enabled = state->depth.enabled &&
1222 state->depth.writemask;
1223 dsa->stencil_enabled = state->stencil[0].enabled;
1224 dsa->stencil_write_enabled = state->stencil[0].enabled &&
1225 (si_dsa_writes_stencil(&state->stencil[0]) ||
1226 si_dsa_writes_stencil(&state->stencil[1]));
1227 dsa->db_can_write = dsa->depth_write_enabled ||
1228 dsa->stencil_write_enabled;
1229
1230 bool zfunc_is_ordered =
1231 state->depth.func == PIPE_FUNC_NEVER ||
1232 state->depth.func == PIPE_FUNC_LESS ||
1233 state->depth.func == PIPE_FUNC_LEQUAL ||
1234 state->depth.func == PIPE_FUNC_GREATER ||
1235 state->depth.func == PIPE_FUNC_GEQUAL;
1236
1237 bool nozwrite_and_order_invariant_stencil =
1238 !dsa->db_can_write ||
1239 (!dsa->depth_write_enabled &&
1240 si_order_invariant_stencil_state(&state->stencil[0]) &&
1241 si_order_invariant_stencil_state(&state->stencil[1]));
1242
1243 dsa->order_invariance[1].zs =
1244 nozwrite_and_order_invariant_stencil ||
1245 (!dsa->stencil_write_enabled && zfunc_is_ordered);
1246 dsa->order_invariance[0].zs = !dsa->depth_write_enabled || zfunc_is_ordered;
1247
1248 dsa->order_invariance[1].pass_set =
1249 nozwrite_and_order_invariant_stencil ||
1250 (!dsa->stencil_write_enabled &&
1251 (state->depth.func == PIPE_FUNC_ALWAYS ||
1252 state->depth.func == PIPE_FUNC_NEVER));
1253 dsa->order_invariance[0].pass_set =
1254 !dsa->depth_write_enabled ||
1255 (state->depth.func == PIPE_FUNC_ALWAYS ||
1256 state->depth.func == PIPE_FUNC_NEVER);
1257
1258 dsa->order_invariance[1].pass_last =
1259 sctx->screen->assume_no_z_fights &&
1260 !dsa->stencil_write_enabled &&
1261 dsa->depth_write_enabled && zfunc_is_ordered;
1262 dsa->order_invariance[0].pass_last =
1263 sctx->screen->assume_no_z_fights &&
1264 dsa->depth_write_enabled && zfunc_is_ordered;
1265
1266 return dsa;
1267 }
1268
1269 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1270 {
1271 struct si_context *sctx = (struct si_context *)ctx;
1272 struct si_state_dsa *old_dsa = sctx->queued.named.dsa;
1273 struct si_state_dsa *dsa = state;
1274
1275 if (!state)
1276 return;
1277
1278 si_pm4_bind_state(sctx, dsa, dsa);
1279
1280 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1281 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1282 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1283 si_mark_atom_dirty(sctx, &sctx->atoms.s.stencil_ref);
1284 }
1285
1286 if (!old_dsa || old_dsa->alpha_func != dsa->alpha_func)
1287 sctx->do_update_shaders = true;
1288
1289 if (sctx->screen->dpbb_allowed &&
1290 (!old_dsa ||
1291 (old_dsa->depth_enabled != dsa->depth_enabled ||
1292 old_dsa->stencil_enabled != dsa->stencil_enabled ||
1293 old_dsa->db_can_write != dsa->db_can_write)))
1294 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
1295
1296 if (sctx->screen->has_out_of_order_rast &&
1297 (!old_dsa ||
1298 memcmp(old_dsa->order_invariance, dsa->order_invariance,
1299 sizeof(old_dsa->order_invariance))))
1300 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1301 }
1302
1303 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1304 {
1305 struct si_context *sctx = (struct si_context *)ctx;
1306 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1307 }
1308
1309 static void *si_create_db_flush_dsa(struct si_context *sctx)
1310 {
1311 struct pipe_depth_stencil_alpha_state dsa = {};
1312
1313 return sctx->b.create_depth_stencil_alpha_state(&sctx->b, &dsa);
1314 }
1315
1316 /* DB RENDER STATE */
1317
1318 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1319 {
1320 struct si_context *sctx = (struct si_context*)ctx;
1321
1322 /* Pipeline stat & streamout queries. */
1323 if (enable) {
1324 sctx->flags &= ~SI_CONTEXT_STOP_PIPELINE_STATS;
1325 sctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
1326 } else {
1327 sctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS;
1328 sctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
1329 }
1330
1331 /* Occlusion queries. */
1332 if (sctx->occlusion_queries_disabled != !enable) {
1333 sctx->occlusion_queries_disabled = !enable;
1334 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1335 }
1336 }
1337
1338 void si_set_occlusion_query_state(struct si_context *sctx,
1339 bool old_perfect_enable)
1340 {
1341 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
1342
1343 bool perfect_enable = sctx->num_perfect_occlusion_queries != 0;
1344
1345 if (perfect_enable != old_perfect_enable)
1346 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
1347 }
1348
1349 void si_save_qbo_state(struct si_context *sctx, struct si_qbo_state *st)
1350 {
1351 st->saved_compute = sctx->cs_shader_state.program;
1352
1353 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1354 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1355
1356 st->saved_ssbo_writable_mask = 0;
1357
1358 for (unsigned i = 0; i < 3; i++) {
1359 if (sctx->const_and_shader_buffers[PIPE_SHADER_COMPUTE].writable_mask &
1360 (1u << si_get_shaderbuf_slot(i)))
1361 st->saved_ssbo_writable_mask |= 1 << i;
1362 }
1363 }
1364
1365 static void si_emit_db_render_state(struct si_context *sctx)
1366 {
1367 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1368 unsigned db_shader_control, db_render_control, db_count_control;
1369 unsigned initial_cdw = sctx->gfx_cs->current.cdw;
1370
1371 /* DB_RENDER_CONTROL */
1372 if (sctx->dbcb_depth_copy_enabled ||
1373 sctx->dbcb_stencil_copy_enabled) {
1374 db_render_control =
1375 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1376 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1377 S_028000_COPY_CENTROID(1) |
1378 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample);
1379 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1380 db_render_control =
1381 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1382 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace);
1383 } else {
1384 db_render_control =
1385 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1386 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear);
1387 }
1388
1389 /* DB_COUNT_CONTROL (occlusion queries) */
1390 if (sctx->num_occlusion_queries > 0 &&
1391 !sctx->occlusion_queries_disabled) {
1392 bool perfect = sctx->num_perfect_occlusion_queries > 0;
1393
1394 if (sctx->chip_class >= CIK) {
1395 unsigned log_sample_rate = sctx->framebuffer.log_samples;
1396
1397 /* Stoney doesn't increment occlusion query counters
1398 * if the sample rate is 16x. Use 8x sample rate instead.
1399 */
1400 if (sctx->family == CHIP_STONEY)
1401 log_sample_rate = MIN2(log_sample_rate, 3);
1402
1403 db_count_control =
1404 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1405 S_028004_SAMPLE_RATE(log_sample_rate) |
1406 S_028004_ZPASS_ENABLE(1) |
1407 S_028004_SLICE_EVEN_ENABLE(1) |
1408 S_028004_SLICE_ODD_ENABLE(1);
1409 } else {
1410 db_count_control =
1411 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1412 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples);
1413 }
1414 } else {
1415 /* Disable occlusion queries. */
1416 if (sctx->chip_class >= CIK) {
1417 db_count_control = 0;
1418 } else {
1419 db_count_control = S_028004_ZPASS_INCREMENT_DISABLE(1);
1420 }
1421 }
1422
1423 radeon_opt_set_context_reg2(sctx, R_028000_DB_RENDER_CONTROL,
1424 SI_TRACKED_DB_RENDER_CONTROL, db_render_control,
1425 db_count_control);
1426
1427 /* DB_RENDER_OVERRIDE2 */
1428 radeon_opt_set_context_reg(sctx, R_028010_DB_RENDER_OVERRIDE2,
1429 SI_TRACKED_DB_RENDER_OVERRIDE2,
1430 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1431 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1432 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1433
1434 db_shader_control = sctx->ps_db_shader_control;
1435
1436 /* Bug workaround for smoothing (overrasterization) on SI. */
1437 if (sctx->chip_class == SI && sctx->smoothing_enabled) {
1438 db_shader_control &= C_02880C_Z_ORDER;
1439 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1440 }
1441
1442 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1443 if (!rs->multisample_enable)
1444 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1445
1446 if (sctx->screen->has_rbplus &&
1447 !sctx->screen->rbplus_allowed)
1448 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1449
1450 radeon_opt_set_context_reg(sctx, R_02880C_DB_SHADER_CONTROL,
1451 SI_TRACKED_DB_SHADER_CONTROL, db_shader_control);
1452
1453 if (initial_cdw != sctx->gfx_cs->current.cdw)
1454 sctx->context_roll = true;
1455 }
1456
1457 /*
1458 * format translation
1459 */
1460 static uint32_t si_translate_colorformat(enum pipe_format format)
1461 {
1462 const struct util_format_description *desc = util_format_description(format);
1463 if (!desc)
1464 return V_028C70_COLOR_INVALID;
1465
1466 #define HAS_SIZE(x,y,z,w) \
1467 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1468 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1469
1470 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1471 return V_028C70_COLOR_10_11_11;
1472
1473 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1474 return V_028C70_COLOR_INVALID;
1475
1476 /* hw cannot support mixed formats (except depth/stencil, since
1477 * stencil is not written to). */
1478 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1479 return V_028C70_COLOR_INVALID;
1480
1481 switch (desc->nr_channels) {
1482 case 1:
1483 switch (desc->channel[0].size) {
1484 case 8:
1485 return V_028C70_COLOR_8;
1486 case 16:
1487 return V_028C70_COLOR_16;
1488 case 32:
1489 return V_028C70_COLOR_32;
1490 }
1491 break;
1492 case 2:
1493 if (desc->channel[0].size == desc->channel[1].size) {
1494 switch (desc->channel[0].size) {
1495 case 8:
1496 return V_028C70_COLOR_8_8;
1497 case 16:
1498 return V_028C70_COLOR_16_16;
1499 case 32:
1500 return V_028C70_COLOR_32_32;
1501 }
1502 } else if (HAS_SIZE(8,24,0,0)) {
1503 return V_028C70_COLOR_24_8;
1504 } else if (HAS_SIZE(24,8,0,0)) {
1505 return V_028C70_COLOR_8_24;
1506 }
1507 break;
1508 case 3:
1509 if (HAS_SIZE(5,6,5,0)) {
1510 return V_028C70_COLOR_5_6_5;
1511 } else if (HAS_SIZE(32,8,24,0)) {
1512 return V_028C70_COLOR_X24_8_32_FLOAT;
1513 }
1514 break;
1515 case 4:
1516 if (desc->channel[0].size == desc->channel[1].size &&
1517 desc->channel[0].size == desc->channel[2].size &&
1518 desc->channel[0].size == desc->channel[3].size) {
1519 switch (desc->channel[0].size) {
1520 case 4:
1521 return V_028C70_COLOR_4_4_4_4;
1522 case 8:
1523 return V_028C70_COLOR_8_8_8_8;
1524 case 16:
1525 return V_028C70_COLOR_16_16_16_16;
1526 case 32:
1527 return V_028C70_COLOR_32_32_32_32;
1528 }
1529 } else if (HAS_SIZE(5,5,5,1)) {
1530 return V_028C70_COLOR_1_5_5_5;
1531 } else if (HAS_SIZE(1,5,5,5)) {
1532 return V_028C70_COLOR_5_5_5_1;
1533 } else if (HAS_SIZE(10,10,10,2)) {
1534 return V_028C70_COLOR_2_10_10_10;
1535 }
1536 break;
1537 }
1538 return V_028C70_COLOR_INVALID;
1539 }
1540
1541 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1542 {
1543 if (SI_BIG_ENDIAN) {
1544 switch(colorformat) {
1545 /* 8-bit buffers. */
1546 case V_028C70_COLOR_8:
1547 return V_028C70_ENDIAN_NONE;
1548
1549 /* 16-bit buffers. */
1550 case V_028C70_COLOR_5_6_5:
1551 case V_028C70_COLOR_1_5_5_5:
1552 case V_028C70_COLOR_4_4_4_4:
1553 case V_028C70_COLOR_16:
1554 case V_028C70_COLOR_8_8:
1555 return V_028C70_ENDIAN_8IN16;
1556
1557 /* 32-bit buffers. */
1558 case V_028C70_COLOR_8_8_8_8:
1559 case V_028C70_COLOR_2_10_10_10:
1560 case V_028C70_COLOR_8_24:
1561 case V_028C70_COLOR_24_8:
1562 case V_028C70_COLOR_16_16:
1563 return V_028C70_ENDIAN_8IN32;
1564
1565 /* 64-bit buffers. */
1566 case V_028C70_COLOR_16_16_16_16:
1567 return V_028C70_ENDIAN_8IN16;
1568
1569 case V_028C70_COLOR_32_32:
1570 return V_028C70_ENDIAN_8IN32;
1571
1572 /* 128-bit buffers. */
1573 case V_028C70_COLOR_32_32_32_32:
1574 return V_028C70_ENDIAN_8IN32;
1575 default:
1576 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1577 }
1578 } else {
1579 return V_028C70_ENDIAN_NONE;
1580 }
1581 }
1582
1583 static uint32_t si_translate_dbformat(enum pipe_format format)
1584 {
1585 switch (format) {
1586 case PIPE_FORMAT_Z16_UNORM:
1587 return V_028040_Z_16;
1588 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1589 case PIPE_FORMAT_X8Z24_UNORM:
1590 case PIPE_FORMAT_Z24X8_UNORM:
1591 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1592 return V_028040_Z_24; /* deprecated on SI */
1593 case PIPE_FORMAT_Z32_FLOAT:
1594 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1595 return V_028040_Z_32_FLOAT;
1596 default:
1597 return V_028040_Z_INVALID;
1598 }
1599 }
1600
1601 /*
1602 * Texture translation
1603 */
1604
1605 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1606 enum pipe_format format,
1607 const struct util_format_description *desc,
1608 int first_non_void)
1609 {
1610 struct si_screen *sscreen = (struct si_screen*)screen;
1611 bool uniform = true;
1612 int i;
1613
1614 /* Colorspace (return non-RGB formats directly). */
1615 switch (desc->colorspace) {
1616 /* Depth stencil formats */
1617 case UTIL_FORMAT_COLORSPACE_ZS:
1618 switch (format) {
1619 case PIPE_FORMAT_Z16_UNORM:
1620 return V_008F14_IMG_DATA_FORMAT_16;
1621 case PIPE_FORMAT_X24S8_UINT:
1622 case PIPE_FORMAT_S8X24_UINT:
1623 /*
1624 * Implemented as an 8_8_8_8 data format to fix texture
1625 * gathers in stencil sampling. This affects at least
1626 * GL45-CTS.texture_cube_map_array.sampling on VI.
1627 */
1628 if (sscreen->info.chip_class <= VI)
1629 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1630
1631 if (format == PIPE_FORMAT_X24S8_UINT)
1632 return V_008F14_IMG_DATA_FORMAT_8_24;
1633 else
1634 return V_008F14_IMG_DATA_FORMAT_24_8;
1635 case PIPE_FORMAT_Z24X8_UNORM:
1636 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1637 return V_008F14_IMG_DATA_FORMAT_8_24;
1638 case PIPE_FORMAT_X8Z24_UNORM:
1639 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1640 return V_008F14_IMG_DATA_FORMAT_24_8;
1641 case PIPE_FORMAT_S8_UINT:
1642 return V_008F14_IMG_DATA_FORMAT_8;
1643 case PIPE_FORMAT_Z32_FLOAT:
1644 return V_008F14_IMG_DATA_FORMAT_32;
1645 case PIPE_FORMAT_X32_S8X24_UINT:
1646 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1647 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1648 default:
1649 goto out_unknown;
1650 }
1651
1652 case UTIL_FORMAT_COLORSPACE_YUV:
1653 goto out_unknown; /* TODO */
1654
1655 case UTIL_FORMAT_COLORSPACE_SRGB:
1656 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1657 goto out_unknown;
1658 break;
1659
1660 default:
1661 break;
1662 }
1663
1664 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1665 if (!sscreen->info.has_format_bc1_through_bc7)
1666 goto out_unknown;
1667
1668 switch (format) {
1669 case PIPE_FORMAT_RGTC1_SNORM:
1670 case PIPE_FORMAT_LATC1_SNORM:
1671 case PIPE_FORMAT_RGTC1_UNORM:
1672 case PIPE_FORMAT_LATC1_UNORM:
1673 return V_008F14_IMG_DATA_FORMAT_BC4;
1674 case PIPE_FORMAT_RGTC2_SNORM:
1675 case PIPE_FORMAT_LATC2_SNORM:
1676 case PIPE_FORMAT_RGTC2_UNORM:
1677 case PIPE_FORMAT_LATC2_UNORM:
1678 return V_008F14_IMG_DATA_FORMAT_BC5;
1679 default:
1680 goto out_unknown;
1681 }
1682 }
1683
1684 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1685 (sscreen->info.family == CHIP_STONEY ||
1686 sscreen->info.family == CHIP_VEGA10 ||
1687 sscreen->info.family == CHIP_RAVEN)) {
1688 switch (format) {
1689 case PIPE_FORMAT_ETC1_RGB8:
1690 case PIPE_FORMAT_ETC2_RGB8:
1691 case PIPE_FORMAT_ETC2_SRGB8:
1692 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1693 case PIPE_FORMAT_ETC2_RGB8A1:
1694 case PIPE_FORMAT_ETC2_SRGB8A1:
1695 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1696 case PIPE_FORMAT_ETC2_RGBA8:
1697 case PIPE_FORMAT_ETC2_SRGBA8:
1698 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1699 case PIPE_FORMAT_ETC2_R11_UNORM:
1700 case PIPE_FORMAT_ETC2_R11_SNORM:
1701 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1702 case PIPE_FORMAT_ETC2_RG11_UNORM:
1703 case PIPE_FORMAT_ETC2_RG11_SNORM:
1704 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1705 default:
1706 goto out_unknown;
1707 }
1708 }
1709
1710 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1711 if (!sscreen->info.has_format_bc1_through_bc7)
1712 goto out_unknown;
1713
1714 switch (format) {
1715 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1716 case PIPE_FORMAT_BPTC_SRGBA:
1717 return V_008F14_IMG_DATA_FORMAT_BC7;
1718 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1719 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1720 return V_008F14_IMG_DATA_FORMAT_BC6;
1721 default:
1722 goto out_unknown;
1723 }
1724 }
1725
1726 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1727 switch (format) {
1728 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1729 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1730 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1731 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1732 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1733 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1734 default:
1735 goto out_unknown;
1736 }
1737 }
1738
1739 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1740 if (!sscreen->info.has_format_bc1_through_bc7)
1741 goto out_unknown;
1742
1743 switch (format) {
1744 case PIPE_FORMAT_DXT1_RGB:
1745 case PIPE_FORMAT_DXT1_RGBA:
1746 case PIPE_FORMAT_DXT1_SRGB:
1747 case PIPE_FORMAT_DXT1_SRGBA:
1748 return V_008F14_IMG_DATA_FORMAT_BC1;
1749 case PIPE_FORMAT_DXT3_RGBA:
1750 case PIPE_FORMAT_DXT3_SRGBA:
1751 return V_008F14_IMG_DATA_FORMAT_BC2;
1752 case PIPE_FORMAT_DXT5_RGBA:
1753 case PIPE_FORMAT_DXT5_SRGBA:
1754 return V_008F14_IMG_DATA_FORMAT_BC3;
1755 default:
1756 goto out_unknown;
1757 }
1758 }
1759
1760 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1761 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1762 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1763 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1764 }
1765
1766 /* R8G8Bx_SNORM - TODO CxV8U8 */
1767
1768 /* hw cannot support mixed formats (except depth/stencil, since only
1769 * depth is read).*/
1770 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1771 goto out_unknown;
1772
1773 /* See whether the components are of the same size. */
1774 for (i = 1; i < desc->nr_channels; i++) {
1775 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1776 }
1777
1778 /* Non-uniform formats. */
1779 if (!uniform) {
1780 switch(desc->nr_channels) {
1781 case 3:
1782 if (desc->channel[0].size == 5 &&
1783 desc->channel[1].size == 6 &&
1784 desc->channel[2].size == 5) {
1785 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1786 }
1787 goto out_unknown;
1788 case 4:
1789 if (desc->channel[0].size == 5 &&
1790 desc->channel[1].size == 5 &&
1791 desc->channel[2].size == 5 &&
1792 desc->channel[3].size == 1) {
1793 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1794 }
1795 if (desc->channel[0].size == 1 &&
1796 desc->channel[1].size == 5 &&
1797 desc->channel[2].size == 5 &&
1798 desc->channel[3].size == 5) {
1799 return V_008F14_IMG_DATA_FORMAT_5_5_5_1;
1800 }
1801 if (desc->channel[0].size == 10 &&
1802 desc->channel[1].size == 10 &&
1803 desc->channel[2].size == 10 &&
1804 desc->channel[3].size == 2) {
1805 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1806 }
1807 goto out_unknown;
1808 }
1809 goto out_unknown;
1810 }
1811
1812 if (first_non_void < 0 || first_non_void > 3)
1813 goto out_unknown;
1814
1815 /* uniform formats */
1816 switch (desc->channel[first_non_void].size) {
1817 case 4:
1818 switch (desc->nr_channels) {
1819 #if 0 /* Not supported for render targets */
1820 case 2:
1821 return V_008F14_IMG_DATA_FORMAT_4_4;
1822 #endif
1823 case 4:
1824 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1825 }
1826 break;
1827 case 8:
1828 switch (desc->nr_channels) {
1829 case 1:
1830 return V_008F14_IMG_DATA_FORMAT_8;
1831 case 2:
1832 return V_008F14_IMG_DATA_FORMAT_8_8;
1833 case 4:
1834 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1835 }
1836 break;
1837 case 16:
1838 switch (desc->nr_channels) {
1839 case 1:
1840 return V_008F14_IMG_DATA_FORMAT_16;
1841 case 2:
1842 return V_008F14_IMG_DATA_FORMAT_16_16;
1843 case 4:
1844 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1845 }
1846 break;
1847 case 32:
1848 switch (desc->nr_channels) {
1849 case 1:
1850 return V_008F14_IMG_DATA_FORMAT_32;
1851 case 2:
1852 return V_008F14_IMG_DATA_FORMAT_32_32;
1853 #if 0 /* Not supported for render targets */
1854 case 3:
1855 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1856 #endif
1857 case 4:
1858 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1859 }
1860 }
1861
1862 out_unknown:
1863 return ~0;
1864 }
1865
1866 static unsigned si_tex_wrap(unsigned wrap)
1867 {
1868 switch (wrap) {
1869 default:
1870 case PIPE_TEX_WRAP_REPEAT:
1871 return V_008F30_SQ_TEX_WRAP;
1872 case PIPE_TEX_WRAP_CLAMP:
1873 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1874 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1875 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1876 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1877 return V_008F30_SQ_TEX_CLAMP_BORDER;
1878 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1879 return V_008F30_SQ_TEX_MIRROR;
1880 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1881 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1882 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1883 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1884 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1885 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1886 }
1887 }
1888
1889 static unsigned si_tex_mipfilter(unsigned filter)
1890 {
1891 switch (filter) {
1892 case PIPE_TEX_MIPFILTER_NEAREST:
1893 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1894 case PIPE_TEX_MIPFILTER_LINEAR:
1895 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1896 default:
1897 case PIPE_TEX_MIPFILTER_NONE:
1898 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1899 }
1900 }
1901
1902 static unsigned si_tex_compare(unsigned compare)
1903 {
1904 switch (compare) {
1905 default:
1906 case PIPE_FUNC_NEVER:
1907 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1908 case PIPE_FUNC_LESS:
1909 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1910 case PIPE_FUNC_EQUAL:
1911 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1912 case PIPE_FUNC_LEQUAL:
1913 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1914 case PIPE_FUNC_GREATER:
1915 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1916 case PIPE_FUNC_NOTEQUAL:
1917 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1918 case PIPE_FUNC_GEQUAL:
1919 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1920 case PIPE_FUNC_ALWAYS:
1921 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1922 }
1923 }
1924
1925 static unsigned si_tex_dim(struct si_screen *sscreen, struct si_texture *tex,
1926 unsigned view_target, unsigned nr_samples)
1927 {
1928 unsigned res_target = tex->buffer.b.b.target;
1929
1930 if (view_target == PIPE_TEXTURE_CUBE ||
1931 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1932 res_target = view_target;
1933 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1934 else if (res_target == PIPE_TEXTURE_CUBE ||
1935 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1936 res_target = PIPE_TEXTURE_2D_ARRAY;
1937
1938 /* GFX9 allocates 1D textures as 2D. */
1939 if ((res_target == PIPE_TEXTURE_1D ||
1940 res_target == PIPE_TEXTURE_1D_ARRAY) &&
1941 sscreen->info.chip_class >= GFX9 &&
1942 tex->surface.u.gfx9.resource_type == RADEON_RESOURCE_2D) {
1943 if (res_target == PIPE_TEXTURE_1D)
1944 res_target = PIPE_TEXTURE_2D;
1945 else
1946 res_target = PIPE_TEXTURE_2D_ARRAY;
1947 }
1948
1949 switch (res_target) {
1950 default:
1951 case PIPE_TEXTURE_1D:
1952 return V_008F1C_SQ_RSRC_IMG_1D;
1953 case PIPE_TEXTURE_1D_ARRAY:
1954 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1955 case PIPE_TEXTURE_2D:
1956 case PIPE_TEXTURE_RECT:
1957 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1958 V_008F1C_SQ_RSRC_IMG_2D;
1959 case PIPE_TEXTURE_2D_ARRAY:
1960 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1961 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1962 case PIPE_TEXTURE_3D:
1963 return V_008F1C_SQ_RSRC_IMG_3D;
1964 case PIPE_TEXTURE_CUBE:
1965 case PIPE_TEXTURE_CUBE_ARRAY:
1966 return V_008F1C_SQ_RSRC_IMG_CUBE;
1967 }
1968 }
1969
1970 /*
1971 * Format support testing
1972 */
1973
1974 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1975 {
1976 const struct util_format_description *desc = util_format_description(format);
1977 if (!desc)
1978 return false;
1979
1980 return si_translate_texformat(screen, format, desc,
1981 util_format_get_first_non_void_channel(format)) != ~0U;
1982 }
1983
1984 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1985 const struct util_format_description *desc,
1986 int first_non_void)
1987 {
1988 int i;
1989
1990 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1991 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1992
1993 assert(first_non_void >= 0);
1994
1995 if (desc->nr_channels == 4 &&
1996 desc->channel[0].size == 10 &&
1997 desc->channel[1].size == 10 &&
1998 desc->channel[2].size == 10 &&
1999 desc->channel[3].size == 2)
2000 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
2001
2002 /* See whether the components are of the same size. */
2003 for (i = 0; i < desc->nr_channels; i++) {
2004 if (desc->channel[first_non_void].size != desc->channel[i].size)
2005 return V_008F0C_BUF_DATA_FORMAT_INVALID;
2006 }
2007
2008 switch (desc->channel[first_non_void].size) {
2009 case 8:
2010 switch (desc->nr_channels) {
2011 case 1:
2012 case 3: /* 3 loads */
2013 return V_008F0C_BUF_DATA_FORMAT_8;
2014 case 2:
2015 return V_008F0C_BUF_DATA_FORMAT_8_8;
2016 case 4:
2017 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
2018 }
2019 break;
2020 case 16:
2021 switch (desc->nr_channels) {
2022 case 1:
2023 case 3: /* 3 loads */
2024 return V_008F0C_BUF_DATA_FORMAT_16;
2025 case 2:
2026 return V_008F0C_BUF_DATA_FORMAT_16_16;
2027 case 4:
2028 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
2029 }
2030 break;
2031 case 32:
2032 switch (desc->nr_channels) {
2033 case 1:
2034 return V_008F0C_BUF_DATA_FORMAT_32;
2035 case 2:
2036 return V_008F0C_BUF_DATA_FORMAT_32_32;
2037 case 3:
2038 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
2039 case 4:
2040 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2041 }
2042 break;
2043 case 64:
2044 /* Legacy double formats. */
2045 switch (desc->nr_channels) {
2046 case 1: /* 1 load */
2047 return V_008F0C_BUF_DATA_FORMAT_32_32;
2048 case 2: /* 1 load */
2049 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2050 case 3: /* 3 loads */
2051 return V_008F0C_BUF_DATA_FORMAT_32_32;
2052 case 4: /* 2 loads */
2053 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
2054 }
2055 break;
2056 }
2057
2058 return V_008F0C_BUF_DATA_FORMAT_INVALID;
2059 }
2060
2061 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
2062 const struct util_format_description *desc,
2063 int first_non_void)
2064 {
2065 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
2066 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2067
2068 assert(first_non_void >= 0);
2069
2070 switch (desc->channel[first_non_void].type) {
2071 case UTIL_FORMAT_TYPE_SIGNED:
2072 case UTIL_FORMAT_TYPE_FIXED:
2073 if (desc->channel[first_non_void].size >= 32 ||
2074 desc->channel[first_non_void].pure_integer)
2075 return V_008F0C_BUF_NUM_FORMAT_SINT;
2076 else if (desc->channel[first_non_void].normalized)
2077 return V_008F0C_BUF_NUM_FORMAT_SNORM;
2078 else
2079 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
2080 break;
2081 case UTIL_FORMAT_TYPE_UNSIGNED:
2082 if (desc->channel[first_non_void].size >= 32 ||
2083 desc->channel[first_non_void].pure_integer)
2084 return V_008F0C_BUF_NUM_FORMAT_UINT;
2085 else if (desc->channel[first_non_void].normalized)
2086 return V_008F0C_BUF_NUM_FORMAT_UNORM;
2087 else
2088 return V_008F0C_BUF_NUM_FORMAT_USCALED;
2089 break;
2090 case UTIL_FORMAT_TYPE_FLOAT:
2091 default:
2092 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
2093 }
2094 }
2095
2096 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
2097 enum pipe_format format,
2098 unsigned usage)
2099 {
2100 const struct util_format_description *desc;
2101 int first_non_void;
2102 unsigned data_format;
2103
2104 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
2105 PIPE_BIND_SAMPLER_VIEW |
2106 PIPE_BIND_VERTEX_BUFFER)) == 0);
2107
2108 desc = util_format_description(format);
2109 if (!desc)
2110 return 0;
2111
2112 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2113 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2114 * for read-only access (with caveats surrounding bounds checks), but
2115 * obviously fails for write access which we have to implement for
2116 * shader images. Luckily, OpenGL doesn't expect this to be supported
2117 * anyway, and so the only impact is on PBO uploads / downloads, which
2118 * shouldn't be expected to be fast for GL_RGB anyway.
2119 */
2120 if (desc->block.bits == 3 * 8 ||
2121 desc->block.bits == 3 * 16) {
2122 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
2123 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
2124 if (!usage)
2125 return 0;
2126 }
2127 }
2128
2129 first_non_void = util_format_get_first_non_void_channel(format);
2130 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
2131 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
2132 return 0;
2133
2134 return usage;
2135 }
2136
2137 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
2138 {
2139 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
2140 si_translate_colorswap(format, false) != ~0U;
2141 }
2142
2143 static bool si_is_zs_format_supported(enum pipe_format format)
2144 {
2145 return si_translate_dbformat(format) != V_028040_Z_INVALID;
2146 }
2147
2148 static boolean si_is_format_supported(struct pipe_screen *screen,
2149 enum pipe_format format,
2150 enum pipe_texture_target target,
2151 unsigned sample_count,
2152 unsigned storage_sample_count,
2153 unsigned usage)
2154 {
2155 struct si_screen *sscreen = (struct si_screen *)screen;
2156 unsigned retval = 0;
2157
2158 if (target >= PIPE_MAX_TEXTURE_TYPES) {
2159 PRINT_ERR("radeonsi: unsupported texture type %d\n", target);
2160 return false;
2161 }
2162
2163 if (MAX2(1, sample_count) < MAX2(1, storage_sample_count))
2164 return false;
2165
2166 if (sample_count > 1) {
2167 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
2168 return false;
2169
2170 if (usage & PIPE_BIND_SHADER_IMAGE)
2171 return false;
2172
2173 /* Only power-of-two sample counts are supported. */
2174 if (!util_is_power_of_two_or_zero(sample_count) ||
2175 !util_is_power_of_two_or_zero(storage_sample_count))
2176 return false;
2177
2178 /* MSAA support without framebuffer attachments. */
2179 if (format == PIPE_FORMAT_NONE && sample_count <= 16)
2180 return true;
2181
2182 if (!sscreen->info.has_eqaa_surface_allocator ||
2183 util_format_is_depth_or_stencil(format)) {
2184 /* Color without EQAA or depth/stencil. */
2185 if (sample_count > 8 ||
2186 sample_count != storage_sample_count)
2187 return false;
2188 } else {
2189 /* Color with EQAA. */
2190 if (sample_count > 16 ||
2191 storage_sample_count > 8)
2192 return false;
2193 }
2194 }
2195
2196 if (usage & (PIPE_BIND_SAMPLER_VIEW |
2197 PIPE_BIND_SHADER_IMAGE)) {
2198 if (target == PIPE_BUFFER) {
2199 retval |= si_is_vertex_format_supported(
2200 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
2201 PIPE_BIND_SHADER_IMAGE));
2202 } else {
2203 if (si_is_sampler_format_supported(screen, format))
2204 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
2205 PIPE_BIND_SHADER_IMAGE);
2206 }
2207 }
2208
2209 if ((usage & (PIPE_BIND_RENDER_TARGET |
2210 PIPE_BIND_DISPLAY_TARGET |
2211 PIPE_BIND_SCANOUT |
2212 PIPE_BIND_SHARED |
2213 PIPE_BIND_BLENDABLE)) &&
2214 si_is_colorbuffer_format_supported(format)) {
2215 retval |= usage &
2216 (PIPE_BIND_RENDER_TARGET |
2217 PIPE_BIND_DISPLAY_TARGET |
2218 PIPE_BIND_SCANOUT |
2219 PIPE_BIND_SHARED);
2220 if (!util_format_is_pure_integer(format) &&
2221 !util_format_is_depth_or_stencil(format))
2222 retval |= usage & PIPE_BIND_BLENDABLE;
2223 }
2224
2225 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
2226 si_is_zs_format_supported(format)) {
2227 retval |= PIPE_BIND_DEPTH_STENCIL;
2228 }
2229
2230 if (usage & PIPE_BIND_VERTEX_BUFFER) {
2231 retval |= si_is_vertex_format_supported(screen, format,
2232 PIPE_BIND_VERTEX_BUFFER);
2233 }
2234
2235 if ((usage & PIPE_BIND_LINEAR) &&
2236 !util_format_is_compressed(format) &&
2237 !(usage & PIPE_BIND_DEPTH_STENCIL))
2238 retval |= PIPE_BIND_LINEAR;
2239
2240 return retval == usage;
2241 }
2242
2243 /*
2244 * framebuffer handling
2245 */
2246
2247 static void si_choose_spi_color_formats(struct si_surface *surf,
2248 unsigned format, unsigned swap,
2249 unsigned ntype, bool is_depth)
2250 {
2251 /* Alpha is needed for alpha-to-coverage.
2252 * Blending may be with or without alpha.
2253 */
2254 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
2255 unsigned alpha = 0; /* exports alpha, but may not support blending */
2256 unsigned blend = 0; /* supports blending, but may not export alpha */
2257 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
2258
2259 /* Choose the SPI color formats. These are required values for RB+.
2260 * Other chips have multiple choices, though they are not necessarily better.
2261 */
2262 switch (format) {
2263 case V_028C70_COLOR_5_6_5:
2264 case V_028C70_COLOR_1_5_5_5:
2265 case V_028C70_COLOR_5_5_5_1:
2266 case V_028C70_COLOR_4_4_4_4:
2267 case V_028C70_COLOR_10_11_11:
2268 case V_028C70_COLOR_11_11_10:
2269 case V_028C70_COLOR_8:
2270 case V_028C70_COLOR_8_8:
2271 case V_028C70_COLOR_8_8_8_8:
2272 case V_028C70_COLOR_10_10_10_2:
2273 case V_028C70_COLOR_2_10_10_10:
2274 if (ntype == V_028C70_NUMBER_UINT)
2275 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2276 else if (ntype == V_028C70_NUMBER_SINT)
2277 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2278 else
2279 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2280 break;
2281
2282 case V_028C70_COLOR_16:
2283 case V_028C70_COLOR_16_16:
2284 case V_028C70_COLOR_16_16_16_16:
2285 if (ntype == V_028C70_NUMBER_UNORM ||
2286 ntype == V_028C70_NUMBER_SNORM) {
2287 /* UNORM16 and SNORM16 don't support blending */
2288 if (ntype == V_028C70_NUMBER_UNORM)
2289 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
2290 else
2291 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
2292
2293 /* Use 32 bits per channel for blending. */
2294 if (format == V_028C70_COLOR_16) {
2295 if (swap == V_028C70_SWAP_STD) { /* R */
2296 blend = V_028714_SPI_SHADER_32_R;
2297 blend_alpha = V_028714_SPI_SHADER_32_AR;
2298 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2299 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2300 else
2301 assert(0);
2302 } else if (format == V_028C70_COLOR_16_16) {
2303 if (swap == V_028C70_SWAP_STD) { /* RG */
2304 blend = V_028714_SPI_SHADER_32_GR;
2305 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2306 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2307 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2308 else
2309 assert(0);
2310 } else /* 16_16_16_16 */
2311 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2312 } else if (ntype == V_028C70_NUMBER_UINT)
2313 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2314 else if (ntype == V_028C70_NUMBER_SINT)
2315 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2316 else if (ntype == V_028C70_NUMBER_FLOAT)
2317 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2318 else
2319 assert(0);
2320 break;
2321
2322 case V_028C70_COLOR_32:
2323 if (swap == V_028C70_SWAP_STD) { /* R */
2324 blend = normal = V_028714_SPI_SHADER_32_R;
2325 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2326 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2327 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2328 else
2329 assert(0);
2330 break;
2331
2332 case V_028C70_COLOR_32_32:
2333 if (swap == V_028C70_SWAP_STD) { /* RG */
2334 blend = normal = V_028714_SPI_SHADER_32_GR;
2335 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2336 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2337 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2338 else
2339 assert(0);
2340 break;
2341
2342 case V_028C70_COLOR_32_32_32_32:
2343 case V_028C70_COLOR_8_24:
2344 case V_028C70_COLOR_24_8:
2345 case V_028C70_COLOR_X24_8_32_FLOAT:
2346 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2347 break;
2348
2349 default:
2350 assert(0);
2351 return;
2352 }
2353
2354 /* The DB->CB copy needs 32_ABGR. */
2355 if (is_depth)
2356 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2357
2358 surf->spi_shader_col_format = normal;
2359 surf->spi_shader_col_format_alpha = alpha;
2360 surf->spi_shader_col_format_blend = blend;
2361 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2362 }
2363
2364 static void si_initialize_color_surface(struct si_context *sctx,
2365 struct si_surface *surf)
2366 {
2367 struct si_texture *tex = (struct si_texture*)surf->base.texture;
2368 unsigned color_info, color_attrib;
2369 unsigned format, swap, ntype, endian;
2370 const struct util_format_description *desc;
2371 int firstchan;
2372 unsigned blend_clamp = 0, blend_bypass = 0;
2373
2374 desc = util_format_description(surf->base.format);
2375 for (firstchan = 0; firstchan < 4; firstchan++) {
2376 if (desc->channel[firstchan].type != UTIL_FORMAT_TYPE_VOID) {
2377 break;
2378 }
2379 }
2380 if (firstchan == 4 || desc->channel[firstchan].type == UTIL_FORMAT_TYPE_FLOAT) {
2381 ntype = V_028C70_NUMBER_FLOAT;
2382 } else {
2383 ntype = V_028C70_NUMBER_UNORM;
2384 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2385 ntype = V_028C70_NUMBER_SRGB;
2386 else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_SIGNED) {
2387 if (desc->channel[firstchan].pure_integer) {
2388 ntype = V_028C70_NUMBER_SINT;
2389 } else {
2390 assert(desc->channel[firstchan].normalized);
2391 ntype = V_028C70_NUMBER_SNORM;
2392 }
2393 } else if (desc->channel[firstchan].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2394 if (desc->channel[firstchan].pure_integer) {
2395 ntype = V_028C70_NUMBER_UINT;
2396 } else {
2397 assert(desc->channel[firstchan].normalized);
2398 ntype = V_028C70_NUMBER_UNORM;
2399 }
2400 }
2401 }
2402
2403 format = si_translate_colorformat(surf->base.format);
2404 if (format == V_028C70_COLOR_INVALID) {
2405 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2406 }
2407 assert(format != V_028C70_COLOR_INVALID);
2408 swap = si_translate_colorswap(surf->base.format, false);
2409 endian = si_colorformat_endian_swap(format);
2410
2411 /* blend clamp should be set for all NORM/SRGB types */
2412 if (ntype == V_028C70_NUMBER_UNORM ||
2413 ntype == V_028C70_NUMBER_SNORM ||
2414 ntype == V_028C70_NUMBER_SRGB)
2415 blend_clamp = 1;
2416
2417 /* set blend bypass according to docs if SINT/UINT or
2418 8/24 COLOR variants */
2419 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2420 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2421 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2422 blend_clamp = 0;
2423 blend_bypass = 1;
2424 }
2425
2426 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
2427 if (format == V_028C70_COLOR_8 ||
2428 format == V_028C70_COLOR_8_8 ||
2429 format == V_028C70_COLOR_8_8_8_8)
2430 surf->color_is_int8 = true;
2431 else if (format == V_028C70_COLOR_10_10_10_2 ||
2432 format == V_028C70_COLOR_2_10_10_10)
2433 surf->color_is_int10 = true;
2434 }
2435
2436 color_info = S_028C70_FORMAT(format) |
2437 S_028C70_COMP_SWAP(swap) |
2438 S_028C70_BLEND_CLAMP(blend_clamp) |
2439 S_028C70_BLEND_BYPASS(blend_bypass) |
2440 S_028C70_SIMPLE_FLOAT(1) |
2441 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2442 ntype != V_028C70_NUMBER_SNORM &&
2443 ntype != V_028C70_NUMBER_SRGB &&
2444 format != V_028C70_COLOR_8_24 &&
2445 format != V_028C70_COLOR_24_8) |
2446 S_028C70_NUMBER_TYPE(ntype) |
2447 S_028C70_ENDIAN(endian);
2448
2449 /* Intensity is implemented as Red, so treat it that way. */
2450 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2451 util_format_is_intensity(surf->base.format));
2452
2453 if (tex->buffer.b.b.nr_samples > 1) {
2454 unsigned log_samples = util_logbase2(tex->buffer.b.b.nr_samples);
2455 unsigned log_fragments = util_logbase2(tex->buffer.b.b.nr_storage_samples);
2456
2457 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2458 S_028C74_NUM_FRAGMENTS(log_fragments);
2459
2460 if (tex->surface.fmask_size) {
2461 color_info |= S_028C70_COMPRESSION(1);
2462 unsigned fmask_bankh = util_logbase2(tex->surface.u.legacy.fmask.bankh);
2463
2464 if (sctx->chip_class == SI) {
2465 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2466 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2467 }
2468 }
2469 }
2470
2471 if (sctx->chip_class >= VI) {
2472 unsigned max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_256B;
2473 unsigned min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_32B;
2474
2475 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2476 64 for APU because all of our APUs to date use DIMMs which have
2477 a request granularity size of 64B while all other chips have a
2478 32B request size */
2479 if (!sctx->screen->info.has_dedicated_vram)
2480 min_compressed_block_size = V_028C78_MIN_BLOCK_SIZE_64B;
2481
2482 if (tex->buffer.b.b.nr_storage_samples > 1) {
2483 if (tex->surface.bpe == 1)
2484 max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_64B;
2485 else if (tex->surface.bpe == 2)
2486 max_uncompressed_block_size = V_028C78_MAX_BLOCK_SIZE_128B;
2487 }
2488
2489 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2490 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size) |
2491 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2492 }
2493
2494 /* This must be set for fast clear to work without FMASK. */
2495 if (!tex->surface.fmask_size && sctx->chip_class == SI) {
2496 unsigned bankh = util_logbase2(tex->surface.u.legacy.bankh);
2497 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2498 }
2499
2500 unsigned color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2501 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2502
2503 if (sctx->chip_class >= GFX9) {
2504 unsigned mip0_depth = util_max_layer(&tex->buffer.b.b, 0);
2505
2506 color_view |= S_028C6C_MIP_LEVEL(surf->base.u.tex.level);
2507 color_attrib |= S_028C74_MIP0_DEPTH(mip0_depth) |
2508 S_028C74_RESOURCE_TYPE(tex->surface.u.gfx9.resource_type);
2509 surf->cb_color_attrib2 = S_028C68_MIP0_WIDTH(surf->width0 - 1) |
2510 S_028C68_MIP0_HEIGHT(surf->height0 - 1) |
2511 S_028C68_MAX_MIP(tex->buffer.b.b.last_level);
2512 }
2513
2514 surf->cb_color_view = color_view;
2515 surf->cb_color_info = color_info;
2516 surf->cb_color_attrib = color_attrib;
2517
2518 /* Determine pixel shader export format */
2519 si_choose_spi_color_formats(surf, format, swap, ntype, tex->is_depth);
2520
2521 surf->color_initialized = true;
2522 }
2523
2524 static void si_init_depth_surface(struct si_context *sctx,
2525 struct si_surface *surf)
2526 {
2527 struct si_texture *tex = (struct si_texture*)surf->base.texture;
2528 unsigned level = surf->base.u.tex.level;
2529 unsigned format, stencil_format;
2530 uint32_t z_info, s_info;
2531
2532 format = si_translate_dbformat(tex->db_render_format);
2533 stencil_format = tex->surface.has_stencil ?
2534 V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
2535
2536 assert(format != V_028040_Z_INVALID);
2537 if (format == V_028040_Z_INVALID)
2538 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex->buffer.b.b.format);
2539
2540 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2541 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2542 surf->db_htile_data_base = 0;
2543 surf->db_htile_surface = 0;
2544
2545 if (sctx->chip_class >= GFX9) {
2546 assert(tex->surface.u.gfx9.surf_offset == 0);
2547 surf->db_depth_base = tex->buffer.gpu_address >> 8;
2548 surf->db_stencil_base = (tex->buffer.gpu_address +
2549 tex->surface.u.gfx9.stencil_offset) >> 8;
2550 z_info = S_028038_FORMAT(format) |
2551 S_028038_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples)) |
2552 S_028038_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
2553 S_028038_MAXMIP(tex->buffer.b.b.last_level);
2554 s_info = S_02803C_FORMAT(stencil_format) |
2555 S_02803C_SW_MODE(tex->surface.u.gfx9.stencil.swizzle_mode);
2556 surf->db_z_info2 = S_028068_EPITCH(tex->surface.u.gfx9.surf.epitch);
2557 surf->db_stencil_info2 = S_02806C_EPITCH(tex->surface.u.gfx9.stencil.epitch);
2558 surf->db_depth_view |= S_028008_MIPID(level);
2559 surf->db_depth_size = S_02801C_X_MAX(tex->buffer.b.b.width0 - 1) |
2560 S_02801C_Y_MAX(tex->buffer.b.b.height0 - 1);
2561
2562 if (si_htile_enabled(tex, level)) {
2563 z_info |= S_028038_TILE_SURFACE_ENABLE(1) |
2564 S_028038_ALLOW_EXPCLEAR(1);
2565
2566 if (tex->tc_compatible_htile) {
2567 unsigned max_zplanes = 4;
2568
2569 if (tex->db_render_format == PIPE_FORMAT_Z16_UNORM &&
2570 tex->buffer.b.b.nr_samples > 1)
2571 max_zplanes = 2;
2572
2573 z_info |= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes + 1) |
2574 S_028038_ITERATE_FLUSH(1);
2575 s_info |= S_02803C_ITERATE_FLUSH(1);
2576 }
2577
2578 if (tex->surface.has_stencil) {
2579 /* Stencil buffer workaround ported from the SI-CI-VI code.
2580 * See that for explanation.
2581 */
2582 s_info |= S_02803C_ALLOW_EXPCLEAR(tex->buffer.b.b.nr_samples <= 1);
2583 } else {
2584 /* Use all HTILE for depth if there's no stencil. */
2585 s_info |= S_02803C_TILE_STENCIL_DISABLE(1);
2586 }
2587
2588 surf->db_htile_data_base = (tex->buffer.gpu_address +
2589 tex->htile_offset) >> 8;
2590 surf->db_htile_surface = S_028ABC_FULL_CACHE(1) |
2591 S_028ABC_PIPE_ALIGNED(tex->surface.u.gfx9.htile.pipe_aligned) |
2592 S_028ABC_RB_ALIGNED(tex->surface.u.gfx9.htile.rb_aligned);
2593 }
2594 } else {
2595 /* SI-CI-VI */
2596 struct legacy_surf_level *levelinfo = &tex->surface.u.legacy.level[level];
2597
2598 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2599
2600 surf->db_depth_base = (tex->buffer.gpu_address +
2601 tex->surface.u.legacy.level[level].offset) >> 8;
2602 surf->db_stencil_base = (tex->buffer.gpu_address +
2603 tex->surface.u.legacy.stencil_level[level].offset) >> 8;
2604
2605 z_info = S_028040_FORMAT(format) |
2606 S_028040_NUM_SAMPLES(util_logbase2(tex->buffer.b.b.nr_samples));
2607 s_info = S_028044_FORMAT(stencil_format);
2608 surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!tex->tc_compatible_htile);
2609
2610 if (sctx->chip_class >= CIK) {
2611 struct radeon_info *info = &sctx->screen->info;
2612 unsigned index = tex->surface.u.legacy.tiling_index[level];
2613 unsigned stencil_index = tex->surface.u.legacy.stencil_tiling_index[level];
2614 unsigned macro_index = tex->surface.u.legacy.macro_tile_index;
2615 unsigned tile_mode = info->si_tile_mode_array[index];
2616 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2617 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2618
2619 surf->db_depth_info |=
2620 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2621 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2622 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2623 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2624 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2625 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2626 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2627 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2628 } else {
2629 unsigned tile_mode_index = si_tile_mode_index(tex, level, false);
2630 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2631 tile_mode_index = si_tile_mode_index(tex, level, true);
2632 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2633 }
2634
2635 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2636 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2637 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2638 levelinfo->nblk_y) / 64 - 1);
2639
2640 if (si_htile_enabled(tex, level)) {
2641 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2642 S_028040_ALLOW_EXPCLEAR(1);
2643
2644 if (tex->surface.has_stencil) {
2645 /* Workaround: For a not yet understood reason, the
2646 * combination of MSAA, fast stencil clear and stencil
2647 * decompress messes with subsequent stencil buffer
2648 * uses. Problem was reproduced on Verde, Bonaire,
2649 * Tonga, and Carrizo.
2650 *
2651 * Disabling EXPCLEAR works around the problem.
2652 *
2653 * Check piglit's arb_texture_multisample-stencil-clear
2654 * test if you want to try changing this.
2655 */
2656 if (tex->buffer.b.b.nr_samples <= 1)
2657 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2658 } else if (!tex->tc_compatible_htile) {
2659 /* Use all of the htile_buffer for depth if there's no stencil.
2660 * This must not be set when TC-compatible HTILE is enabled
2661 * due to a hw bug.
2662 */
2663 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2664 }
2665
2666 surf->db_htile_data_base = (tex->buffer.gpu_address +
2667 tex->htile_offset) >> 8;
2668 surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
2669
2670 if (tex->tc_compatible_htile) {
2671 surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2672
2673 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2674 if (tex->buffer.b.b.nr_samples <= 1)
2675 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2676 else if (tex->buffer.b.b.nr_samples <= 4)
2677 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2678 else
2679 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2680 }
2681 }
2682 }
2683
2684 surf->db_z_info = z_info;
2685 surf->db_stencil_info = s_info;
2686
2687 surf->depth_initialized = true;
2688 }
2689
2690 void si_update_fb_dirtiness_after_rendering(struct si_context *sctx)
2691 {
2692 if (sctx->decompression_enabled)
2693 return;
2694
2695 if (sctx->framebuffer.state.zsbuf) {
2696 struct pipe_surface *surf = sctx->framebuffer.state.zsbuf;
2697 struct si_texture *tex = (struct si_texture *)surf->texture;
2698
2699 tex->dirty_level_mask |= 1 << surf->u.tex.level;
2700
2701 if (tex->surface.has_stencil)
2702 tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level;
2703 }
2704
2705 unsigned compressed_cb_mask = sctx->framebuffer.compressed_cb_mask;
2706 while (compressed_cb_mask) {
2707 unsigned i = u_bit_scan(&compressed_cb_mask);
2708 struct pipe_surface *surf = sctx->framebuffer.state.cbufs[i];
2709 struct si_texture *tex = (struct si_texture*)surf->texture;
2710
2711 if (tex->surface.fmask_size)
2712 tex->dirty_level_mask |= 1 << surf->u.tex.level;
2713 if (tex->dcc_gather_statistics)
2714 tex->separate_dcc_dirty = true;
2715 }
2716 }
2717
2718 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2719 {
2720 for (int i = 0; i < state->nr_cbufs; ++i) {
2721 struct si_surface *surf = NULL;
2722 struct si_texture *tex;
2723
2724 if (!state->cbufs[i])
2725 continue;
2726 surf = (struct si_surface*)state->cbufs[i];
2727 tex = (struct si_texture*)surf->base.texture;
2728
2729 p_atomic_dec(&tex->framebuffers_bound);
2730 }
2731 }
2732
2733 static void si_set_framebuffer_state(struct pipe_context *ctx,
2734 const struct pipe_framebuffer_state *state)
2735 {
2736 struct si_context *sctx = (struct si_context *)ctx;
2737 struct si_surface *surf = NULL;
2738 struct si_texture *tex;
2739 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2740 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2741 unsigned old_colorbuf_enabled_4bit = sctx->framebuffer.colorbuf_enabled_4bit;
2742 bool old_has_zsbuf = !!sctx->framebuffer.state.zsbuf;
2743 bool old_has_stencil =
2744 old_has_zsbuf &&
2745 ((struct si_texture*)sctx->framebuffer.state.zsbuf->texture)->surface.has_stencil;
2746 bool unbound = false;
2747 int i;
2748
2749 /* Reject zero-sized framebuffers due to a hw bug on SI that occurs
2750 * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2751 * We could implement the full workaround here, but it's a useless case.
2752 */
2753 if ((!state->width || !state->height) && (state->nr_cbufs || state->zsbuf)) {
2754 unreachable("the framebuffer shouldn't have zero area");
2755 return;
2756 }
2757
2758 si_update_fb_dirtiness_after_rendering(sctx);
2759
2760 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2761 if (!sctx->framebuffer.state.cbufs[i])
2762 continue;
2763
2764 tex = (struct si_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2765 if (tex->dcc_gather_statistics)
2766 vi_separate_dcc_stop_query(sctx, tex);
2767 }
2768
2769 /* Disable DCC if the formats are incompatible. */
2770 for (i = 0; i < state->nr_cbufs; i++) {
2771 if (!state->cbufs[i])
2772 continue;
2773
2774 surf = (struct si_surface*)state->cbufs[i];
2775 tex = (struct si_texture*)surf->base.texture;
2776
2777 if (!surf->dcc_incompatible)
2778 continue;
2779
2780 /* Since the DCC decompression calls back into set_framebuffer-
2781 * _state, we need to unbind the framebuffer, so that
2782 * vi_separate_dcc_stop_query isn't called twice with the same
2783 * color buffer.
2784 */
2785 if (!unbound) {
2786 util_copy_framebuffer_state(&sctx->framebuffer.state, NULL);
2787 unbound = true;
2788 }
2789
2790 if (vi_dcc_enabled(tex, surf->base.u.tex.level))
2791 if (!si_texture_disable_dcc(sctx, tex))
2792 si_decompress_dcc(sctx, tex);
2793
2794 surf->dcc_incompatible = false;
2795 }
2796
2797 /* Only flush TC when changing the framebuffer state, because
2798 * the only client not using TC that can change textures is
2799 * the framebuffer.
2800 *
2801 * Wait for compute shaders because of possible transitions:
2802 * - FB write -> shader read
2803 * - shader write -> FB read
2804 *
2805 * DB caches are flushed on demand (using si_decompress_textures).
2806 *
2807 * When MSAA is enabled, CB and TC caches are flushed on demand
2808 * (after FMASK decompression). Shader write -> FB read transitions
2809 * cannot happen for MSAA textures, because MSAA shader images are
2810 * not supported.
2811 *
2812 * Only flush and wait for CB if there is actually a bound color buffer.
2813 */
2814 if (sctx->framebuffer.uncompressed_cb_mask) {
2815 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
2816 sctx->framebuffer.CB_has_shader_readable_metadata,
2817 sctx->framebuffer.all_DCC_pipe_aligned);
2818 }
2819
2820 sctx->flags |= SI_CONTEXT_CS_PARTIAL_FLUSH;
2821
2822 /* u_blitter doesn't invoke depth decompression when it does multiple
2823 * blits in a row, but the only case when it matters for DB is when
2824 * doing generate_mipmap. So here we flush DB manually between
2825 * individual generate_mipmap blits.
2826 * Note that lower mipmap levels aren't compressed.
2827 */
2828 if (sctx->generate_mipmap_for_depth) {
2829 si_make_DB_shader_coherent(sctx, 1, false,
2830 sctx->framebuffer.DB_has_shader_readable_metadata);
2831 } else if (sctx->chip_class == GFX9) {
2832 /* It appears that DB metadata "leaks" in a sequence of:
2833 * - depth clear
2834 * - DCC decompress for shader image writes (with DB disabled)
2835 * - render with DEPTH_BEFORE_SHADER=1
2836 * Flushing DB metadata works around the problem.
2837 */
2838 sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_DB_META;
2839 }
2840
2841 /* Take the maximum of the old and new count. If the new count is lower,
2842 * dirtying is needed to disable the unbound colorbuffers.
2843 */
2844 sctx->framebuffer.dirty_cbufs |=
2845 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2846 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2847
2848 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2849 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2850
2851 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2852 sctx->framebuffer.spi_shader_col_format = 0;
2853 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2854 sctx->framebuffer.spi_shader_col_format_blend = 0;
2855 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2856 sctx->framebuffer.color_is_int8 = 0;
2857 sctx->framebuffer.color_is_int10 = 0;
2858
2859 sctx->framebuffer.compressed_cb_mask = 0;
2860 sctx->framebuffer.uncompressed_cb_mask = 0;
2861 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2862 sctx->framebuffer.nr_color_samples = sctx->framebuffer.nr_samples;
2863 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2864 sctx->framebuffer.any_dst_linear = false;
2865 sctx->framebuffer.CB_has_shader_readable_metadata = false;
2866 sctx->framebuffer.DB_has_shader_readable_metadata = false;
2867 sctx->framebuffer.all_DCC_pipe_aligned = true;
2868 unsigned num_bpp64_colorbufs = 0;
2869
2870 for (i = 0; i < state->nr_cbufs; i++) {
2871 if (!state->cbufs[i])
2872 continue;
2873
2874 surf = (struct si_surface*)state->cbufs[i];
2875 tex = (struct si_texture*)surf->base.texture;
2876
2877 if (!surf->color_initialized) {
2878 si_initialize_color_surface(sctx, surf);
2879 }
2880
2881 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2882 sctx->framebuffer.spi_shader_col_format |=
2883 surf->spi_shader_col_format << (i * 4);
2884 sctx->framebuffer.spi_shader_col_format_alpha |=
2885 surf->spi_shader_col_format_alpha << (i * 4);
2886 sctx->framebuffer.spi_shader_col_format_blend |=
2887 surf->spi_shader_col_format_blend << (i * 4);
2888 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2889 surf->spi_shader_col_format_blend_alpha << (i * 4);
2890
2891 if (surf->color_is_int8)
2892 sctx->framebuffer.color_is_int8 |= 1 << i;
2893 if (surf->color_is_int10)
2894 sctx->framebuffer.color_is_int10 |= 1 << i;
2895
2896 if (tex->surface.fmask_size)
2897 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2898 else
2899 sctx->framebuffer.uncompressed_cb_mask |= 1 << i;
2900
2901 /* Don't update nr_color_samples for non-AA buffers.
2902 * (e.g. destination of MSAA resolve)
2903 */
2904 if (tex->buffer.b.b.nr_samples >= 2 &&
2905 tex->buffer.b.b.nr_storage_samples < tex->buffer.b.b.nr_samples) {
2906 sctx->framebuffer.nr_color_samples =
2907 MIN2(sctx->framebuffer.nr_color_samples,
2908 tex->buffer.b.b.nr_storage_samples);
2909 sctx->framebuffer.nr_color_samples =
2910 MAX2(1, sctx->framebuffer.nr_color_samples);
2911 }
2912
2913 if (tex->surface.is_linear)
2914 sctx->framebuffer.any_dst_linear = true;
2915 if (tex->surface.bpe >= 8)
2916 num_bpp64_colorbufs++;
2917
2918 if (vi_dcc_enabled(tex, surf->base.u.tex.level)) {
2919 sctx->framebuffer.CB_has_shader_readable_metadata = true;
2920
2921 if (sctx->chip_class >= GFX9 &&
2922 !tex->surface.u.gfx9.dcc.pipe_aligned)
2923 sctx->framebuffer.all_DCC_pipe_aligned = false;
2924 }
2925
2926 si_context_add_resource_size(sctx, surf->base.texture);
2927
2928 p_atomic_inc(&tex->framebuffers_bound);
2929
2930 if (tex->dcc_gather_statistics) {
2931 /* Dirty tracking must be enabled for DCC usage analysis. */
2932 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2933 vi_separate_dcc_start_query(sctx, tex);
2934 }
2935 }
2936
2937 /* For optimal DCC performance. */
2938 if (sctx->chip_class == VI)
2939 sctx->framebuffer.dcc_overwrite_combiner_watermark = 4;
2940 else if (num_bpp64_colorbufs >= 5)
2941 sctx->framebuffer.dcc_overwrite_combiner_watermark = 8;
2942 else
2943 sctx->framebuffer.dcc_overwrite_combiner_watermark = 6;
2944
2945 struct si_texture *zstex = NULL;
2946
2947 if (state->zsbuf) {
2948 surf = (struct si_surface*)state->zsbuf;
2949 zstex = (struct si_texture*)surf->base.texture;
2950
2951 if (!surf->depth_initialized) {
2952 si_init_depth_surface(sctx, surf);
2953 }
2954
2955 if (vi_tc_compat_htile_enabled(zstex, surf->base.u.tex.level))
2956 sctx->framebuffer.DB_has_shader_readable_metadata = true;
2957
2958 si_context_add_resource_size(sctx, surf->base.texture);
2959 }
2960
2961 si_update_ps_colorbuf0_slot(sctx);
2962 si_update_poly_offset_state(sctx);
2963 si_mark_atom_dirty(sctx, &sctx->atoms.s.cb_render_state);
2964 si_mark_atom_dirty(sctx, &sctx->atoms.s.framebuffer);
2965
2966 if (sctx->screen->dpbb_allowed)
2967 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
2968
2969 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2970 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2971
2972 if (sctx->screen->has_out_of_order_rast &&
2973 (sctx->framebuffer.colorbuf_enabled_4bit != old_colorbuf_enabled_4bit ||
2974 !!sctx->framebuffer.state.zsbuf != old_has_zsbuf ||
2975 (zstex && zstex->surface.has_stencil != old_has_stencil)))
2976 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2977
2978 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2979 struct pipe_constant_buffer constbuf = {0};
2980
2981 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
2982 si_mark_atom_dirty(sctx, &sctx->atoms.s.db_render_state);
2983
2984 constbuf.buffer = sctx->sample_pos_buffer;
2985
2986 /* Set sample locations as fragment shader constants. */
2987 switch (sctx->framebuffer.nr_samples) {
2988 case 1:
2989 constbuf.buffer_offset = 0;
2990 break;
2991 case 2:
2992 constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x2 -
2993 (ubyte*)sctx->sample_positions.x1;
2994 break;
2995 case 4:
2996 constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x4 -
2997 (ubyte*)sctx->sample_positions.x1;
2998 break;
2999 case 8:
3000 constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x8 -
3001 (ubyte*)sctx->sample_positions.x1;
3002 break;
3003 case 16:
3004 constbuf.buffer_offset = (ubyte*)sctx->sample_positions.x16 -
3005 (ubyte*)sctx->sample_positions.x1;
3006 break;
3007 default:
3008 PRINT_ERR("Requested an invalid number of samples %i.\n",
3009 sctx->framebuffer.nr_samples);
3010 assert(0);
3011 }
3012 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
3013 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
3014
3015 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_sample_locs);
3016 }
3017
3018 sctx->do_update_shaders = true;
3019
3020 if (!sctx->decompression_enabled) {
3021 /* Prevent textures decompression when the framebuffer state
3022 * changes come from the decompression passes themselves.
3023 */
3024 sctx->need_check_render_feedback = true;
3025 }
3026 }
3027
3028 static void si_emit_framebuffer_state(struct si_context *sctx)
3029 {
3030 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3031 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
3032 unsigned i, nr_cbufs = state->nr_cbufs;
3033 struct si_texture *tex = NULL;
3034 struct si_surface *cb = NULL;
3035 unsigned cb_color_info = 0;
3036
3037 /* Colorbuffers. */
3038 for (i = 0; i < nr_cbufs; i++) {
3039 uint64_t cb_color_base, cb_color_fmask, cb_color_cmask, cb_dcc_base;
3040 unsigned cb_color_attrib;
3041
3042 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
3043 continue;
3044
3045 cb = (struct si_surface*)state->cbufs[i];
3046 if (!cb) {
3047 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
3048 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
3049 continue;
3050 }
3051
3052 tex = (struct si_texture *)cb->base.texture;
3053 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3054 &tex->buffer, RADEON_USAGE_READWRITE,
3055 tex->buffer.b.b.nr_samples > 1 ?
3056 RADEON_PRIO_COLOR_BUFFER_MSAA :
3057 RADEON_PRIO_COLOR_BUFFER);
3058
3059 if (tex->cmask_buffer && tex->cmask_buffer != &tex->buffer) {
3060 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3061 tex->cmask_buffer, RADEON_USAGE_READWRITE,
3062 RADEON_PRIO_SEPARATE_META);
3063 }
3064
3065 if (tex->dcc_separate_buffer)
3066 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3067 tex->dcc_separate_buffer,
3068 RADEON_USAGE_READWRITE,
3069 RADEON_PRIO_SEPARATE_META);
3070
3071 /* Compute mutable surface parameters. */
3072 cb_color_base = tex->buffer.gpu_address >> 8;
3073 cb_color_fmask = 0;
3074 cb_color_cmask = tex->cmask_base_address_reg;
3075 cb_dcc_base = 0;
3076 cb_color_info = cb->cb_color_info | tex->cb_color_info;
3077 cb_color_attrib = cb->cb_color_attrib;
3078
3079 if (cb->base.u.tex.level > 0)
3080 cb_color_info &= C_028C70_FAST_CLEAR;
3081
3082 if (tex->surface.fmask_size) {
3083 cb_color_fmask = (tex->buffer.gpu_address + tex->fmask_offset) >> 8;
3084 cb_color_fmask |= tex->surface.fmask_tile_swizzle;
3085 }
3086
3087 /* Set up DCC. */
3088 if (vi_dcc_enabled(tex, cb->base.u.tex.level)) {
3089 bool is_msaa_resolve_dst = state->cbufs[0] &&
3090 state->cbufs[0]->texture->nr_samples > 1 &&
3091 state->cbufs[1] == &cb->base &&
3092 state->cbufs[1]->texture->nr_samples <= 1;
3093
3094 if (!is_msaa_resolve_dst)
3095 cb_color_info |= S_028C70_DCC_ENABLE(1);
3096
3097 cb_dcc_base = ((!tex->dcc_separate_buffer ? tex->buffer.gpu_address : 0) +
3098 tex->dcc_offset) >> 8;
3099 cb_dcc_base |= tex->surface.tile_swizzle;
3100 }
3101
3102 if (sctx->chip_class >= GFX9) {
3103 struct gfx9_surf_meta_flags meta;
3104
3105 if (tex->dcc_offset)
3106 meta = tex->surface.u.gfx9.dcc;
3107 else
3108 meta = tex->surface.u.gfx9.cmask;
3109
3110 /* Set mutable surface parameters. */
3111 cb_color_base += tex->surface.u.gfx9.surf_offset >> 8;
3112 cb_color_base |= tex->surface.tile_swizzle;
3113 if (!tex->surface.fmask_size)
3114 cb_color_fmask = cb_color_base;
3115 if (cb->base.u.tex.level > 0)
3116 cb_color_cmask = cb_color_base;
3117 cb_color_attrib |= S_028C74_COLOR_SW_MODE(tex->surface.u.gfx9.surf.swizzle_mode) |
3118 S_028C74_FMASK_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode) |
3119 S_028C74_RB_ALIGNED(meta.rb_aligned) |
3120 S_028C74_PIPE_ALIGNED(meta.pipe_aligned);
3121
3122 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C, 15);
3123 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3124 radeon_emit(cs, S_028C64_BASE_256B(cb_color_base >> 32)); /* CB_COLOR0_BASE_EXT */
3125 radeon_emit(cs, cb->cb_color_attrib2); /* CB_COLOR0_ATTRIB2 */
3126 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3127 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3128 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3129 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3130 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3131 radeon_emit(cs, S_028C80_BASE_256B(cb_color_cmask >> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3132 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3133 radeon_emit(cs, S_028C88_BASE_256B(cb_color_fmask >> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3134 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3135 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3136 radeon_emit(cs, cb_dcc_base); /* CB_COLOR0_DCC_BASE */
3137 radeon_emit(cs, S_028C98_BASE_256B(cb_dcc_base >> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3138
3139 radeon_set_context_reg(cs, R_0287A0_CB_MRT0_EPITCH + i * 4,
3140 S_0287A0_EPITCH(tex->surface.u.gfx9.surf.epitch));
3141 } else {
3142 /* Compute mutable surface parameters (SI-CI-VI). */
3143 const struct legacy_surf_level *level_info =
3144 &tex->surface.u.legacy.level[cb->base.u.tex.level];
3145 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
3146 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
3147
3148 cb_color_base += level_info->offset >> 8;
3149 /* Only macrotiled modes can set tile swizzle. */
3150 if (level_info->mode == RADEON_SURF_MODE_2D)
3151 cb_color_base |= tex->surface.tile_swizzle;
3152
3153 if (!tex->surface.fmask_size)
3154 cb_color_fmask = cb_color_base;
3155 if (cb->base.u.tex.level > 0)
3156 cb_color_cmask = cb_color_base;
3157 if (cb_dcc_base)
3158 cb_dcc_base += level_info->dcc_offset >> 8;
3159
3160 pitch_tile_max = level_info->nblk_x / 8 - 1;
3161 slice_tile_max = level_info->nblk_x *
3162 level_info->nblk_y / 64 - 1;
3163 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
3164
3165 cb_color_attrib |= S_028C74_TILE_MODE_INDEX(tile_mode_index);
3166 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
3167 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
3168
3169 if (tex->surface.fmask_size) {
3170 if (sctx->chip_class >= CIK)
3171 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->surface.u.legacy.fmask.pitch_in_pixels / 8 - 1);
3172 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->surface.u.legacy.fmask.tiling_index);
3173 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->surface.u.legacy.fmask.slice_tile_max);
3174 } else {
3175 /* This must be set for fast clear to work without FMASK. */
3176 if (sctx->chip_class >= CIK)
3177 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
3178 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
3179 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
3180 }
3181
3182 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
3183 sctx->chip_class >= VI ? 14 : 13);
3184 radeon_emit(cs, cb_color_base); /* CB_COLOR0_BASE */
3185 radeon_emit(cs, cb_color_pitch); /* CB_COLOR0_PITCH */
3186 radeon_emit(cs, cb_color_slice); /* CB_COLOR0_SLICE */
3187 radeon_emit(cs, cb->cb_color_view); /* CB_COLOR0_VIEW */
3188 radeon_emit(cs, cb_color_info); /* CB_COLOR0_INFO */
3189 radeon_emit(cs, cb_color_attrib); /* CB_COLOR0_ATTRIB */
3190 radeon_emit(cs, cb->cb_dcc_control); /* CB_COLOR0_DCC_CONTROL */
3191 radeon_emit(cs, cb_color_cmask); /* CB_COLOR0_CMASK */
3192 radeon_emit(cs, tex->surface.u.legacy.cmask_slice_tile_max); /* CB_COLOR0_CMASK_SLICE */
3193 radeon_emit(cs, cb_color_fmask); /* CB_COLOR0_FMASK */
3194 radeon_emit(cs, cb_color_fmask_slice); /* CB_COLOR0_FMASK_SLICE */
3195 radeon_emit(cs, tex->color_clear_value[0]); /* CB_COLOR0_CLEAR_WORD0 */
3196 radeon_emit(cs, tex->color_clear_value[1]); /* CB_COLOR0_CLEAR_WORD1 */
3197
3198 if (sctx->chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
3199 radeon_emit(cs, cb_dcc_base);
3200 }
3201 }
3202 for (; i < 8 ; i++)
3203 if (sctx->framebuffer.dirty_cbufs & (1 << i))
3204 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
3205
3206 /* ZS buffer. */
3207 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
3208 struct si_surface *zb = (struct si_surface*)state->zsbuf;
3209 struct si_texture *tex = (struct si_texture*)zb->base.texture;
3210
3211 radeon_add_to_buffer_list(sctx, sctx->gfx_cs,
3212 &tex->buffer, RADEON_USAGE_READWRITE,
3213 zb->base.texture->nr_samples > 1 ?
3214 RADEON_PRIO_DEPTH_BUFFER_MSAA :
3215 RADEON_PRIO_DEPTH_BUFFER);
3216
3217 if (sctx->chip_class >= GFX9) {
3218 radeon_set_context_reg_seq(cs, R_028014_DB_HTILE_DATA_BASE, 3);
3219 radeon_emit(cs, zb->db_htile_data_base); /* DB_HTILE_DATA_BASE */
3220 radeon_emit(cs, S_028018_BASE_HI(zb->db_htile_data_base >> 32)); /* DB_HTILE_DATA_BASE_HI */
3221 radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
3222
3223 radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 10);
3224 radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
3225 S_028038_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3226 radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
3227 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3228 radeon_emit(cs, S_028044_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_READ_BASE_HI */
3229 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3230 radeon_emit(cs, S_02804C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_READ_BASE_HI */
3231 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3232 radeon_emit(cs, S_028054_BASE_HI(zb->db_depth_base >> 32)); /* DB_Z_WRITE_BASE_HI */
3233 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3234 radeon_emit(cs, S_02805C_BASE_HI(zb->db_stencil_base >> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3235
3236 radeon_set_context_reg_seq(cs, R_028068_DB_Z_INFO2, 2);
3237 radeon_emit(cs, zb->db_z_info2); /* DB_Z_INFO2 */
3238 radeon_emit(cs, zb->db_stencil_info2); /* DB_STENCIL_INFO2 */
3239 } else {
3240 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
3241
3242 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
3243 radeon_emit(cs, zb->db_depth_info); /* DB_DEPTH_INFO */
3244 radeon_emit(cs, zb->db_z_info | /* DB_Z_INFO */
3245 S_028040_ZRANGE_PRECISION(tex->depth_clear_value != 0));
3246 radeon_emit(cs, zb->db_stencil_info); /* DB_STENCIL_INFO */
3247 radeon_emit(cs, zb->db_depth_base); /* DB_Z_READ_BASE */
3248 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_READ_BASE */
3249 radeon_emit(cs, zb->db_depth_base); /* DB_Z_WRITE_BASE */
3250 radeon_emit(cs, zb->db_stencil_base); /* DB_STENCIL_WRITE_BASE */
3251 radeon_emit(cs, zb->db_depth_size); /* DB_DEPTH_SIZE */
3252 radeon_emit(cs, zb->db_depth_slice); /* DB_DEPTH_SLICE */
3253 }
3254
3255 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
3256 radeon_emit(cs, tex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
3257 radeon_emit(cs, fui(tex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
3258
3259 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
3260 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
3261 } else if (sctx->framebuffer.dirty_zsbuf) {
3262 if (sctx->chip_class >= GFX9)
3263 radeon_set_context_reg_seq(cs, R_028038_DB_Z_INFO, 2);
3264 else
3265 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
3266
3267 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* DB_Z_INFO */
3268 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* DB_STENCIL_INFO */
3269 }
3270
3271 /* Framebuffer dimensions. */
3272 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3273 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
3274 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
3275
3276 if (sctx->screen->dfsm_allowed) {
3277 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3278 radeon_emit(cs, EVENT_TYPE(V_028A90_BREAK_BATCH) | EVENT_INDEX(0));
3279 }
3280
3281 sctx->framebuffer.dirty_cbufs = 0;
3282 sctx->framebuffer.dirty_zsbuf = false;
3283 }
3284
3285 static void si_emit_msaa_sample_locs(struct si_context *sctx)
3286 {
3287 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3288 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
3289 unsigned nr_samples = sctx->framebuffer.nr_samples;
3290 bool has_msaa_sample_loc_bug = sctx->screen->has_msaa_sample_loc_bug;
3291
3292 /* Smoothing (only possible with nr_samples == 1) uses the same
3293 * sample locations as the MSAA it simulates.
3294 */
3295 if (nr_samples <= 1 && sctx->smoothing_enabled)
3296 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3297
3298 /* On Polaris, the small primitive filter uses the sample locations
3299 * even when MSAA is off, so we need to make sure they're set to 0.
3300 */
3301 if ((nr_samples >= 2 || has_msaa_sample_loc_bug) &&
3302 nr_samples != sctx->sample_locs_num_samples) {
3303 sctx->sample_locs_num_samples = nr_samples;
3304 si_emit_sample_locations(cs, nr_samples);
3305 }
3306
3307 if (sctx->family >= CHIP_POLARIS10) {
3308 unsigned small_prim_filter_cntl =
3309 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3310 /* line bug */
3311 S_028830_LINE_FILTER_DISABLE(sctx->family <= CHIP_POLARIS12);
3312
3313 /* The alternative of setting sample locations to 0 would
3314 * require a DB flush to avoid Z errors, see
3315 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3316 */
3317 if (has_msaa_sample_loc_bug &&
3318 sctx->framebuffer.nr_samples > 1 &&
3319 !rs->multisample_enable)
3320 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
3321
3322 radeon_opt_set_context_reg(sctx,
3323 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
3324 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL,
3325 small_prim_filter_cntl);
3326 }
3327
3328 /* The exclusion bits can be set to improve rasterization efficiency
3329 * if no sample lies on the pixel boundary (-8 sample offset).
3330 */
3331 bool exclusion = sctx->chip_class >= CIK &&
3332 (!rs->multisample_enable || nr_samples != 16);
3333 radeon_opt_set_context_reg(sctx, R_02882C_PA_SU_PRIM_FILTER_CNTL,
3334 SI_TRACKED_PA_SU_PRIM_FILTER_CNTL,
3335 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion) |
3336 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion));
3337 }
3338
3339 static bool si_out_of_order_rasterization(struct si_context *sctx)
3340 {
3341 struct si_state_blend *blend = sctx->queued.named.blend;
3342 struct si_state_dsa *dsa = sctx->queued.named.dsa;
3343
3344 if (!sctx->screen->has_out_of_order_rast)
3345 return false;
3346
3347 unsigned colormask = sctx->framebuffer.colorbuf_enabled_4bit;
3348
3349 if (blend) {
3350 colormask &= blend->cb_target_enabled_4bit;
3351 } else {
3352 colormask = 0;
3353 }
3354
3355 /* Conservative: No logic op. */
3356 if (colormask && blend->logicop_enable)
3357 return false;
3358
3359 struct si_dsa_order_invariance dsa_order_invariant = {
3360 .zs = true, .pass_set = true, .pass_last = false
3361 };
3362
3363 if (sctx->framebuffer.state.zsbuf) {
3364 struct si_texture *zstex =
3365 (struct si_texture*)sctx->framebuffer.state.zsbuf->texture;
3366 bool has_stencil = zstex->surface.has_stencil;
3367 dsa_order_invariant = dsa->order_invariance[has_stencil];
3368 if (!dsa_order_invariant.zs)
3369 return false;
3370
3371 /* The set of PS invocations is always order invariant,
3372 * except when early Z/S tests are requested. */
3373 if (sctx->ps_shader.cso &&
3374 sctx->ps_shader.cso->info.writes_memory &&
3375 sctx->ps_shader.cso->info.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL] &&
3376 !dsa_order_invariant.pass_set)
3377 return false;
3378
3379 if (sctx->num_perfect_occlusion_queries != 0 &&
3380 !dsa_order_invariant.pass_set)
3381 return false;
3382 }
3383
3384 if (!colormask)
3385 return true;
3386
3387 unsigned blendmask = colormask & blend->blend_enable_4bit;
3388
3389 if (blendmask) {
3390 /* Only commutative blending. */
3391 if (blendmask & ~blend->commutative_4bit)
3392 return false;
3393
3394 if (!dsa_order_invariant.pass_set)
3395 return false;
3396 }
3397
3398 if (colormask & ~blendmask) {
3399 if (!dsa_order_invariant.pass_last)
3400 return false;
3401 }
3402
3403 return true;
3404 }
3405
3406 static void si_emit_msaa_config(struct si_context *sctx)
3407 {
3408 struct radeon_cmdbuf *cs = sctx->gfx_cs;
3409 unsigned num_tile_pipes = sctx->screen->info.num_tile_pipes;
3410 /* 33% faster rendering to linear color buffers */
3411 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
3412 bool out_of_order_rast = si_out_of_order_rasterization(sctx);
3413 unsigned sc_mode_cntl_1 =
3414 S_028A4C_WALK_SIZE(dst_is_linear) |
3415 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
3416 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
3417 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast) |
3418 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3419 /* always 1: */
3420 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3421 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3422 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3423 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3424 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3425 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3426 unsigned db_eqaa = S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3427 S_028804_INCOHERENT_EQAA_READS(1) |
3428 S_028804_INTERPOLATE_COMP_Z(1) |
3429 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3430 unsigned coverage_samples, color_samples, z_samples;
3431
3432 /* S: Coverage samples (up to 16x):
3433 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3434 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3435 *
3436 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3437 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3438 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3439 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3440 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3441 * # Z samples).
3442 *
3443 * F: Color samples (up to 8x, must be <= coverage samples):
3444 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3445 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3446 *
3447 * Can be anything between coverage and color samples:
3448 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3449 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3450 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3451 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3452 * # All are currently set the same as coverage samples.
3453 *
3454 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3455 * flag for undefined color samples. A shader-based resolve must handle unknowns
3456 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3457 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3458 * useful. The CB resolve always drops unknowns.
3459 *
3460 * Sensible AA configurations:
3461 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3462 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3463 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3464 * EQAA 8s 8z 8f = 8x MSAA
3465 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3466 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3467 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3468 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3469 * EQAA 4s 4z 4f = 4x MSAA
3470 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3471 * EQAA 2s 2z 2f = 2x MSAA
3472 */
3473 if (sctx->framebuffer.nr_samples > 1) {
3474 coverage_samples = sctx->framebuffer.nr_samples;
3475 color_samples = sctx->framebuffer.nr_color_samples;
3476
3477 if (sctx->framebuffer.state.zsbuf) {
3478 z_samples = sctx->framebuffer.state.zsbuf->texture->nr_samples;
3479 z_samples = MAX2(1, z_samples);
3480 } else {
3481 z_samples = coverage_samples;
3482 }
3483 } else if (sctx->smoothing_enabled) {
3484 coverage_samples = color_samples = z_samples = SI_NUM_SMOOTH_AA_SAMPLES;
3485 } else {
3486 coverage_samples = color_samples = z_samples = 1;
3487 }
3488
3489 /* Required by OpenGL line rasterization.
3490 *
3491 * TODO: We should also enable perpendicular endcaps for AA lines,
3492 * but that requires implementing line stippling in the pixel
3493 * shader. SC can only do line stippling with axis-aligned
3494 * endcaps.
3495 */
3496 unsigned sc_line_cntl = S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3497 unsigned sc_aa_config = 0;
3498
3499 if (coverage_samples > 1) {
3500 /* distance from the pixel center, indexed by log2(nr_samples) */
3501 static unsigned max_dist[] = {
3502 0, /* unused */
3503 4, /* 2x MSAA */
3504 6, /* 4x MSAA */
3505 7, /* 8x MSAA */
3506 8, /* 16x MSAA */
3507 };
3508 unsigned log_samples = util_logbase2(coverage_samples);
3509 unsigned log_z_samples = util_logbase2(z_samples);
3510 unsigned ps_iter_samples = si_get_ps_iter_samples(sctx);
3511 unsigned log_ps_iter_samples = util_logbase2(ps_iter_samples);
3512
3513 sc_line_cntl |= S_028BDC_EXPAND_LINE_WIDTH(1);
3514 sc_aa_config = S_028BE0_MSAA_NUM_SAMPLES(log_samples) |
3515 S_028BE0_MAX_SAMPLE_DIST(max_dist[log_samples]) |
3516 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples);
3517
3518 if (sctx->framebuffer.nr_samples > 1) {
3519 db_eqaa |= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples) |
3520 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples) |
3521 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples) |
3522 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples);
3523 sc_mode_cntl_1 |= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples > 1);
3524 } else if (sctx->smoothing_enabled) {
3525 db_eqaa |= S_028804_OVERRASTERIZATION_AMOUNT(log_samples);
3526 }
3527 }
3528
3529 unsigned initial_cdw = cs->current.cdw;
3530
3531 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3532 radeon_opt_set_context_reg2(sctx, R_028BDC_PA_SC_LINE_CNTL,
3533 SI_TRACKED_PA_SC_LINE_CNTL, sc_line_cntl,
3534 sc_aa_config);
3535 /* R_028804_DB_EQAA */
3536 radeon_opt_set_context_reg(sctx, R_028804_DB_EQAA, SI_TRACKED_DB_EQAA,
3537 db_eqaa);
3538 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3539 radeon_opt_set_context_reg(sctx, R_028A4C_PA_SC_MODE_CNTL_1,
3540 SI_TRACKED_PA_SC_MODE_CNTL_1, sc_mode_cntl_1);
3541
3542 if (initial_cdw != cs->current.cdw) {
3543 sctx->context_roll = true;
3544
3545 /* GFX9: Flush DFSM when the AA mode changes. */
3546 if (sctx->screen->dfsm_allowed) {
3547 radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0));
3548 radeon_emit(cs, EVENT_TYPE(V_028A90_FLUSH_DFSM) | EVENT_INDEX(0));
3549 }
3550 }
3551 }
3552
3553 void si_update_ps_iter_samples(struct si_context *sctx)
3554 {
3555 if (sctx->framebuffer.nr_samples > 1)
3556 si_mark_atom_dirty(sctx, &sctx->atoms.s.msaa_config);
3557 if (sctx->screen->dpbb_allowed)
3558 si_mark_atom_dirty(sctx, &sctx->atoms.s.dpbb_state);
3559 }
3560
3561 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
3562 {
3563 struct si_context *sctx = (struct si_context *)ctx;
3564
3565 /* The hardware can only do sample shading with 2^n samples. */
3566 min_samples = util_next_power_of_two(min_samples);
3567
3568 if (sctx->ps_iter_samples == min_samples)
3569 return;
3570
3571 sctx->ps_iter_samples = min_samples;
3572 sctx->do_update_shaders = true;
3573
3574 si_update_ps_iter_samples(sctx);
3575 }
3576
3577 /*
3578 * Samplers
3579 */
3580
3581 /**
3582 * Build the sampler view descriptor for a buffer texture.
3583 * @param state 256-bit descriptor; only the high 128 bits are filled in
3584 */
3585 void
3586 si_make_buffer_descriptor(struct si_screen *screen, struct si_resource *buf,
3587 enum pipe_format format,
3588 unsigned offset, unsigned size,
3589 uint32_t *state)
3590 {
3591 const struct util_format_description *desc;
3592 int first_non_void;
3593 unsigned stride;
3594 unsigned num_records;
3595 unsigned num_format, data_format;
3596
3597 desc = util_format_description(format);
3598 first_non_void = util_format_get_first_non_void_channel(format);
3599 stride = desc->block.bits / 8;
3600 num_format = si_translate_buffer_numformat(&screen->b, desc, first_non_void);
3601 data_format = si_translate_buffer_dataformat(&screen->b, desc, first_non_void);
3602
3603 num_records = size / stride;
3604 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
3605
3606 /* The NUM_RECORDS field has a different meaning depending on the chip,
3607 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3608 *
3609 * SI-CIK:
3610 * - If STRIDE == 0, it's in byte units.
3611 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3612 *
3613 * VI:
3614 * - For SMEM and STRIDE == 0, it's in byte units.
3615 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3616 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3617 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3618 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3619 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3620 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3621 * That way the same descriptor can be used by both SMEM and VMEM.
3622 *
3623 * GFX9:
3624 * - For SMEM and STRIDE == 0, it's in byte units.
3625 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3626 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3627 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3628 */
3629 if (screen->info.chip_class >= GFX9 && HAVE_LLVM < 0x0800)
3630 /* When vindex == 0, LLVM < 8.0 sets IDXEN = 0, thus changing units
3631 * from STRIDE to bytes. This works around it by setting
3632 * NUM_RECORDS to at least the size of one element, so that
3633 * the first element is readable when IDXEN == 0.
3634 */
3635 num_records = num_records ? MAX2(num_records, stride) : 0;
3636 else if (screen->info.chip_class == VI)
3637 num_records *= stride;
3638
3639 state[4] = 0;
3640 state[5] = S_008F04_STRIDE(stride);
3641 state[6] = num_records;
3642 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3643 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3644 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3645 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3646 S_008F0C_NUM_FORMAT(num_format) |
3647 S_008F0C_DATA_FORMAT(data_format);
3648 }
3649
3650 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle[4])
3651 {
3652 unsigned bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3653
3654 if (swizzle[3] == PIPE_SWIZZLE_X) {
3655 /* For the pre-defined border color values (white, opaque
3656 * black, transparent black), the only thing that matters is
3657 * that the alpha channel winds up in the correct place
3658 * (because the RGB channels are all the same) so either of
3659 * these enumerations will work.
3660 */
3661 if (swizzle[2] == PIPE_SWIZZLE_Y)
3662 bc_swizzle = V_008F20_BC_SWIZZLE_WZYX;
3663 else
3664 bc_swizzle = V_008F20_BC_SWIZZLE_WXYZ;
3665 } else if (swizzle[0] == PIPE_SWIZZLE_X) {
3666 if (swizzle[1] == PIPE_SWIZZLE_Y)
3667 bc_swizzle = V_008F20_BC_SWIZZLE_XYZW;
3668 else
3669 bc_swizzle = V_008F20_BC_SWIZZLE_XWYZ;
3670 } else if (swizzle[1] == PIPE_SWIZZLE_X) {
3671 bc_swizzle = V_008F20_BC_SWIZZLE_YXWZ;
3672 } else if (swizzle[2] == PIPE_SWIZZLE_X) {
3673 bc_swizzle = V_008F20_BC_SWIZZLE_ZYXW;
3674 }
3675
3676 return bc_swizzle;
3677 }
3678
3679 /**
3680 * Build the sampler view descriptor for a texture.
3681 */
3682 void
3683 si_make_texture_descriptor(struct si_screen *screen,
3684 struct si_texture *tex,
3685 bool sampler,
3686 enum pipe_texture_target target,
3687 enum pipe_format pipe_format,
3688 const unsigned char state_swizzle[4],
3689 unsigned first_level, unsigned last_level,
3690 unsigned first_layer, unsigned last_layer,
3691 unsigned width, unsigned height, unsigned depth,
3692 uint32_t *state,
3693 uint32_t *fmask_state)
3694 {
3695 struct pipe_resource *res = &tex->buffer.b.b;
3696 const struct util_format_description *desc;
3697 unsigned char swizzle[4];
3698 int first_non_void;
3699 unsigned num_format, data_format, type, num_samples;
3700 uint64_t va;
3701
3702 desc = util_format_description(pipe_format);
3703
3704 num_samples = desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS ?
3705 MAX2(1, res->nr_samples) :
3706 MAX2(1, res->nr_storage_samples);
3707
3708 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
3709 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
3710 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
3711 const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
3712
3713 switch (pipe_format) {
3714 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3715 case PIPE_FORMAT_X32_S8X24_UINT:
3716 case PIPE_FORMAT_X8Z24_UNORM:
3717 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3718 break;
3719 case PIPE_FORMAT_X24S8_UINT:
3720 /*
3721 * X24S8 is implemented as an 8_8_8_8 data format, to
3722 * fix texture gathers. This affects at least
3723 * GL45-CTS.texture_cube_map_array.sampling on VI.
3724 */
3725 if (screen->info.chip_class <= VI)
3726 util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
3727 else
3728 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
3729 break;
3730 default:
3731 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
3732 }
3733 } else {
3734 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
3735 }
3736
3737 first_non_void = util_format_get_first_non_void_channel(pipe_format);
3738
3739 switch (pipe_format) {
3740 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3741 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3742 break;
3743 default:
3744 if (first_non_void < 0) {
3745 if (util_format_is_compressed(pipe_format)) {
3746 switch (pipe_format) {
3747 case PIPE_FORMAT_DXT1_SRGB:
3748 case PIPE_FORMAT_DXT1_SRGBA:
3749 case PIPE_FORMAT_DXT3_SRGBA:
3750 case PIPE_FORMAT_DXT5_SRGBA:
3751 case PIPE_FORMAT_BPTC_SRGBA:
3752 case PIPE_FORMAT_ETC2_SRGB8:
3753 case PIPE_FORMAT_ETC2_SRGB8A1:
3754 case PIPE_FORMAT_ETC2_SRGBA8:
3755 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3756 break;
3757 case PIPE_FORMAT_RGTC1_SNORM:
3758 case PIPE_FORMAT_LATC1_SNORM:
3759 case PIPE_FORMAT_RGTC2_SNORM:
3760 case PIPE_FORMAT_LATC2_SNORM:
3761 case PIPE_FORMAT_ETC2_R11_SNORM:
3762 case PIPE_FORMAT_ETC2_RG11_SNORM:
3763 /* implies float, so use SNORM/UNORM to determine
3764 whether data is signed or not */
3765 case PIPE_FORMAT_BPTC_RGB_FLOAT:
3766 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3767 break;
3768 default:
3769 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3770 break;
3771 }
3772 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
3773 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3774 } else {
3775 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3776 }
3777 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
3778 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
3779 } else {
3780 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3781
3782 switch (desc->channel[first_non_void].type) {
3783 case UTIL_FORMAT_TYPE_FLOAT:
3784 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
3785 break;
3786 case UTIL_FORMAT_TYPE_SIGNED:
3787 if (desc->channel[first_non_void].normalized)
3788 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
3789 else if (desc->channel[first_non_void].pure_integer)
3790 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
3791 else
3792 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
3793 break;
3794 case UTIL_FORMAT_TYPE_UNSIGNED:
3795 if (desc->channel[first_non_void].normalized)
3796 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
3797 else if (desc->channel[first_non_void].pure_integer)
3798 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
3799 else
3800 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
3801 }
3802 }
3803 }
3804
3805 data_format = si_translate_texformat(&screen->b, pipe_format, desc, first_non_void);
3806 if (data_format == ~0) {
3807 data_format = 0;
3808 }
3809
3810 /* S8 with Z32 HTILE needs a special format. */
3811 if (screen->info.chip_class >= GFX9 &&
3812 pipe_format == PIPE_FORMAT_S8_UINT &&
3813 tex->tc_compatible_htile)
3814 data_format = V_008F14_IMG_DATA_FORMAT_S8_32;
3815
3816 if (!sampler &&
3817 (res->target == PIPE_TEXTURE_CUBE ||
3818 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
3819 (screen->info.chip_class <= VI &&
3820 res->target == PIPE_TEXTURE_3D))) {
3821 /* For the purpose of shader images, treat cube maps and 3D
3822 * textures as 2D arrays. For 3D textures, the address
3823 * calculations for mipmaps are different, so we rely on the
3824 * caller to effectively disable mipmaps.
3825 */
3826 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
3827
3828 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
3829 } else {
3830 type = si_tex_dim(screen, tex, target, num_samples);
3831 }
3832
3833 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
3834 height = 1;
3835 depth = res->array_size;
3836 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
3837 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
3838 if (sampler || res->target != PIPE_TEXTURE_3D)
3839 depth = res->array_size;
3840 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
3841 depth = res->array_size / 6;
3842
3843 state[0] = 0;
3844 state[1] = (S_008F14_DATA_FORMAT_GFX6(data_format) |
3845 S_008F14_NUM_FORMAT_GFX6(num_format));
3846 state[2] = (S_008F18_WIDTH(width - 1) |
3847 S_008F18_HEIGHT(height - 1) |
3848 S_008F18_PERF_MOD(4));
3849 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
3850 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
3851 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
3852 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
3853 S_008F1C_BASE_LEVEL(num_samples > 1 ? 0 : first_level) |
3854 S_008F1C_LAST_LEVEL(num_samples > 1 ?
3855 util_logbase2(num_samples) :
3856 last_level) |
3857 S_008F1C_TYPE(type));
3858 state[4] = 0;
3859 state[5] = S_008F24_BASE_ARRAY(first_layer);
3860 state[6] = 0;
3861 state[7] = 0;
3862
3863 if (screen->info.chip_class >= GFX9) {
3864 unsigned bc_swizzle = gfx9_border_color_swizzle(desc->swizzle);
3865
3866 /* Depth is the the last accessible layer on Gfx9.
3867 * The hw doesn't need to know the total number of layers.
3868 */
3869 if (type == V_008F1C_SQ_RSRC_IMG_3D)
3870 state[4] |= S_008F20_DEPTH(depth - 1);
3871 else
3872 state[4] |= S_008F20_DEPTH(last_layer);
3873
3874 state[4] |= S_008F20_BC_SWIZZLE(bc_swizzle);
3875 state[5] |= S_008F24_MAX_MIP(num_samples > 1 ?
3876 util_logbase2(num_samples) :
3877 tex->buffer.b.b.last_level);
3878 } else {
3879 state[3] |= S_008F1C_POW2_PAD(res->last_level > 0);
3880 state[4] |= S_008F20_DEPTH(depth - 1);
3881 state[5] |= S_008F24_LAST_ARRAY(last_layer);
3882 }
3883
3884 if (tex->dcc_offset) {
3885 state[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format));
3886 } else {
3887 /* The last dword is unused by hw. The shader uses it to clear
3888 * bits in the first dword of sampler state.
3889 */
3890 if (screen->info.chip_class <= CIK && res->nr_samples <= 1) {
3891 if (first_level == last_level)
3892 state[7] = C_008F30_MAX_ANISO_RATIO;
3893 else
3894 state[7] = 0xffffffff;
3895 }
3896 }
3897
3898 /* Initialize the sampler view for FMASK. */
3899 if (tex->surface.fmask_size) {
3900 uint32_t data_format, num_format;
3901
3902 va = tex->buffer.gpu_address + tex->fmask_offset;
3903
3904 #define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3905 if (screen->info.chip_class >= GFX9) {
3906 data_format = V_008F14_IMG_DATA_FORMAT_FMASK;
3907 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
3908 case FMASK(2,1):
3909 num_format = V_008F14_IMG_FMASK_8_2_1;
3910 break;
3911 case FMASK(2,2):
3912 num_format = V_008F14_IMG_FMASK_8_2_2;
3913 break;
3914 case FMASK(4,1):
3915 num_format = V_008F14_IMG_FMASK_8_4_1;
3916 break;
3917 case FMASK(4,2):
3918 num_format = V_008F14_IMG_FMASK_8_4_2;
3919 break;
3920 case FMASK(4,4):
3921 num_format = V_008F14_IMG_FMASK_8_4_4;
3922 break;
3923 case FMASK(8,1):
3924 num_format = V_008F14_IMG_FMASK_8_8_1;
3925 break;
3926 case FMASK(8,2):
3927 num_format = V_008F14_IMG_FMASK_16_8_2;
3928 break;
3929 case FMASK(8,4):
3930 num_format = V_008F14_IMG_FMASK_32_8_4;
3931 break;
3932 case FMASK(8,8):
3933 num_format = V_008F14_IMG_FMASK_32_8_8;
3934 break;
3935 case FMASK(16,1):
3936 num_format = V_008F14_IMG_FMASK_16_16_1;
3937 break;
3938 case FMASK(16,2):
3939 num_format = V_008F14_IMG_FMASK_32_16_2;
3940 break;
3941 case FMASK(16,4):
3942 num_format = V_008F14_IMG_FMASK_64_16_4;
3943 break;
3944 case FMASK(16,8):
3945 num_format = V_008F14_IMG_FMASK_64_16_8;
3946 break;
3947 default:
3948 unreachable("invalid nr_samples");
3949 }
3950 } else {
3951 switch (FMASK(res->nr_samples, res->nr_storage_samples)) {
3952 case FMASK(2,1):
3953 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1;
3954 break;
3955 case FMASK(2,2):
3956 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
3957 break;
3958 case FMASK(4,1):
3959 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1;
3960 break;
3961 case FMASK(4,2):
3962 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2;
3963 break;
3964 case FMASK(4,4):
3965 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
3966 break;
3967 case FMASK(8,1):
3968 data_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1;
3969 break;
3970 case FMASK(8,2):
3971 data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2;
3972 break;
3973 case FMASK(8,4):
3974 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4;
3975 break;
3976 case FMASK(8,8):
3977 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
3978 break;
3979 case FMASK(16,1):
3980 data_format = V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1;
3981 break;
3982 case FMASK(16,2):
3983 data_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2;
3984 break;
3985 case FMASK(16,4):
3986 data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4;
3987 break;
3988 case FMASK(16,8):
3989 data_format = V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8;
3990 break;
3991 default:
3992 unreachable("invalid nr_samples");
3993 }
3994 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
3995 }
3996 #undef FMASK
3997
3998 fmask_state[0] = (va >> 8) | tex->surface.fmask_tile_swizzle;
3999 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
4000 S_008F14_DATA_FORMAT_GFX6(data_format) |
4001 S_008F14_NUM_FORMAT_GFX6(num_format);
4002 fmask_state[2] = S_008F18_WIDTH(width - 1) |
4003 S_008F18_HEIGHT(height - 1);
4004 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
4005 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
4006 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
4007 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
4008 S_008F1C_TYPE(si_tex_dim(screen, tex, target, 0));
4009 fmask_state[4] = 0;
4010 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer);
4011 fmask_state[6] = 0;
4012 fmask_state[7] = 0;
4013
4014 if (screen->info.chip_class >= GFX9) {
4015 fmask_state[3] |= S_008F1C_SW_MODE(tex->surface.u.gfx9.fmask.swizzle_mode);
4016 fmask_state[4] |= S_008F20_DEPTH(last_layer) |
4017 S_008F20_PITCH_GFX9(tex->surface.u.gfx9.fmask.epitch);
4018 fmask_state[5] |= S_008F24_META_PIPE_ALIGNED(tex->surface.u.gfx9.cmask.pipe_aligned) |
4019 S_008F24_META_RB_ALIGNED(tex->surface.u.gfx9.cmask.rb_aligned);
4020 } else {
4021 fmask_state[3] |= S_008F1C_TILING_INDEX(tex->surface.u.legacy.fmask.tiling_index);
4022 fmask_state[4] |= S_008F20_DEPTH(depth - 1) |
4023 S_008F20_PITCH_GFX6(tex->surface.u.legacy.fmask.pitch_in_pixels - 1);
4024 fmask_state[5] |= S_008F24_LAST_ARRAY(last_layer);
4025 }
4026 }
4027 }
4028
4029 /**
4030 * Create a sampler view.
4031 *
4032 * @param ctx context
4033 * @param texture texture
4034 * @param state sampler view template
4035 * @param width0 width0 override (for compressed textures as int)
4036 * @param height0 height0 override (for compressed textures as int)
4037 * @param force_level set the base address to the level (for compressed textures)
4038 */
4039 struct pipe_sampler_view *
4040 si_create_sampler_view_custom(struct pipe_context *ctx,
4041 struct pipe_resource *texture,
4042 const struct pipe_sampler_view *state,
4043 unsigned width0, unsigned height0,
4044 unsigned force_level)
4045 {
4046 struct si_context *sctx = (struct si_context*)ctx;
4047 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
4048 struct si_texture *tex = (struct si_texture*)texture;
4049 unsigned base_level, first_level, last_level;
4050 unsigned char state_swizzle[4];
4051 unsigned height, depth, width;
4052 unsigned last_layer = state->u.tex.last_layer;
4053 enum pipe_format pipe_format;
4054 const struct legacy_surf_level *surflevel;
4055
4056 if (!view)
4057 return NULL;
4058
4059 /* initialize base object */
4060 view->base = *state;
4061 view->base.texture = NULL;
4062 view->base.reference.count = 1;
4063 view->base.context = ctx;
4064
4065 assert(texture);
4066 pipe_resource_reference(&view->base.texture, texture);
4067
4068 if (state->format == PIPE_FORMAT_X24S8_UINT ||
4069 state->format == PIPE_FORMAT_S8X24_UINT ||
4070 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
4071 state->format == PIPE_FORMAT_S8_UINT)
4072 view->is_stencil_sampler = true;
4073
4074 /* Buffer resource. */
4075 if (texture->target == PIPE_BUFFER) {
4076 si_make_buffer_descriptor(sctx->screen,
4077 si_resource(texture),
4078 state->format,
4079 state->u.buf.offset,
4080 state->u.buf.size,
4081 view->state);
4082 return &view->base;
4083 }
4084
4085 state_swizzle[0] = state->swizzle_r;
4086 state_swizzle[1] = state->swizzle_g;
4087 state_swizzle[2] = state->swizzle_b;
4088 state_swizzle[3] = state->swizzle_a;
4089
4090 base_level = 0;
4091 first_level = state->u.tex.first_level;
4092 last_level = state->u.tex.last_level;
4093 width = width0;
4094 height = height0;
4095 depth = texture->depth0;
4096
4097 if (sctx->chip_class <= VI && force_level) {
4098 assert(force_level == first_level &&
4099 force_level == last_level);
4100 base_level = force_level;
4101 first_level = 0;
4102 last_level = 0;
4103 width = u_minify(width, force_level);
4104 height = u_minify(height, force_level);
4105 depth = u_minify(depth, force_level);
4106 }
4107
4108 /* This is not needed if state trackers set last_layer correctly. */
4109 if (state->target == PIPE_TEXTURE_1D ||
4110 state->target == PIPE_TEXTURE_2D ||
4111 state->target == PIPE_TEXTURE_RECT ||
4112 state->target == PIPE_TEXTURE_CUBE)
4113 last_layer = state->u.tex.first_layer;
4114
4115 /* Texturing with separate depth and stencil. */
4116 pipe_format = state->format;
4117
4118 /* Depth/stencil texturing sometimes needs separate texture. */
4119 if (tex->is_depth && !si_can_sample_zs(tex, view->is_stencil_sampler)) {
4120 if (!tex->flushed_depth_texture &&
4121 !si_init_flushed_depth_texture(ctx, texture, NULL)) {
4122 pipe_resource_reference(&view->base.texture, NULL);
4123 FREE(view);
4124 return NULL;
4125 }
4126
4127 assert(tex->flushed_depth_texture);
4128
4129 /* Override format for the case where the flushed texture
4130 * contains only Z or only S.
4131 */
4132 if (tex->flushed_depth_texture->buffer.b.b.format != tex->buffer.b.b.format)
4133 pipe_format = tex->flushed_depth_texture->buffer.b.b.format;
4134
4135 tex = tex->flushed_depth_texture;
4136 }
4137
4138 surflevel = tex->surface.u.legacy.level;
4139
4140 if (tex->db_compatible) {
4141 if (!view->is_stencil_sampler)
4142 pipe_format = tex->db_render_format;
4143
4144 switch (pipe_format) {
4145 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
4146 pipe_format = PIPE_FORMAT_Z32_FLOAT;
4147 break;
4148 case PIPE_FORMAT_X8Z24_UNORM:
4149 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
4150 /* Z24 is always stored like this for DB
4151 * compatibility.
4152 */
4153 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
4154 break;
4155 case PIPE_FORMAT_X24S8_UINT:
4156 case PIPE_FORMAT_S8X24_UINT:
4157 case PIPE_FORMAT_X32_S8X24_UINT:
4158 pipe_format = PIPE_FORMAT_S8_UINT;
4159 surflevel = tex->surface.u.legacy.stencil_level;
4160 break;
4161 default:;
4162 }
4163 }
4164
4165 view->dcc_incompatible =
4166 vi_dcc_formats_are_incompatible(texture,
4167 state->u.tex.first_level,
4168 state->format);
4169
4170 si_make_texture_descriptor(sctx->screen, tex, true,
4171 state->target, pipe_format, state_swizzle,
4172 first_level, last_level,
4173 state->u.tex.first_layer, last_layer,
4174 width, height, depth,
4175 view->state, view->fmask_state);
4176
4177 unsigned num_format = G_008F14_NUM_FORMAT_GFX6(view->state[1]);
4178 view->is_integer =
4179 num_format == V_008F14_IMG_NUM_FORMAT_USCALED ||
4180 num_format == V_008F14_IMG_NUM_FORMAT_SSCALED ||
4181 num_format == V_008F14_IMG_NUM_FORMAT_UINT ||
4182 num_format == V_008F14_IMG_NUM_FORMAT_SINT;
4183 view->base_level_info = &surflevel[base_level];
4184 view->base_level = base_level;
4185 view->block_width = util_format_get_blockwidth(pipe_format);
4186 return &view->base;
4187 }
4188
4189 static struct pipe_sampler_view *
4190 si_create_sampler_view(struct pipe_context *ctx,
4191 struct pipe_resource *texture,
4192 const struct pipe_sampler_view *state)
4193 {
4194 return si_create_sampler_view_custom(ctx, texture, state,
4195 texture ? texture->width0 : 0,
4196 texture ? texture->height0 : 0, 0);
4197 }
4198
4199 static void si_sampler_view_destroy(struct pipe_context *ctx,
4200 struct pipe_sampler_view *state)
4201 {
4202 struct si_sampler_view *view = (struct si_sampler_view *)state;
4203
4204 pipe_resource_reference(&state->texture, NULL);
4205 FREE(view);
4206 }
4207
4208 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
4209 {
4210 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
4211 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
4212 (linear_filter &&
4213 (wrap == PIPE_TEX_WRAP_CLAMP ||
4214 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
4215 }
4216
4217 static uint32_t si_translate_border_color(struct si_context *sctx,
4218 const struct pipe_sampler_state *state,
4219 const union pipe_color_union *color,
4220 bool is_integer)
4221 {
4222 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
4223 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
4224
4225 if (!wrap_mode_uses_border_color(state->wrap_s, linear_filter) &&
4226 !wrap_mode_uses_border_color(state->wrap_t, linear_filter) &&
4227 !wrap_mode_uses_border_color(state->wrap_r, linear_filter))
4228 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4229
4230 #define simple_border_types(elt) \
4231 do { \
4232 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4233 color->elt[2] == 0 && color->elt[3] == 0) \
4234 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4235 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4236 color->elt[2] == 0 && color->elt[3] == 1) \
4237 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4238 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4239 color->elt[2] == 1 && color->elt[3] == 1) \
4240 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4241 } while (false)
4242
4243 if (is_integer)
4244 simple_border_types(ui);
4245 else
4246 simple_border_types(f);
4247
4248 #undef simple_border_types
4249
4250 int i;
4251
4252 /* Check if the border has been uploaded already. */
4253 for (i = 0; i < sctx->border_color_count; i++)
4254 if (memcmp(&sctx->border_color_table[i], color,
4255 sizeof(*color)) == 0)
4256 break;
4257
4258 if (i >= SI_MAX_BORDER_COLORS) {
4259 /* Getting 4096 unique border colors is very unlikely. */
4260 fprintf(stderr, "radeonsi: The border color table is full. "
4261 "Any new border colors will be just black. "
4262 "Please file a bug.\n");
4263 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK);
4264 }
4265
4266 if (i == sctx->border_color_count) {
4267 /* Upload a new border color. */
4268 memcpy(&sctx->border_color_table[i], color,
4269 sizeof(*color));
4270 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
4271 color, sizeof(*color));
4272 sctx->border_color_count++;
4273 }
4274
4275 return S_008F3C_BORDER_COLOR_PTR(i) |
4276 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER);
4277 }
4278
4279 static inline int S_FIXED(float value, unsigned frac_bits)
4280 {
4281 return value * (1 << frac_bits);
4282 }
4283
4284 static inline unsigned si_tex_filter(unsigned filter, unsigned max_aniso)
4285 {
4286 if (filter == PIPE_TEX_FILTER_LINEAR)
4287 return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4288 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR;
4289 else
4290 return max_aniso > 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4291 : V_008F38_SQ_TEX_XY_FILTER_POINT;
4292 }
4293
4294 static inline unsigned si_tex_aniso_filter(unsigned filter)
4295 {
4296 if (filter < 2)
4297 return 0;
4298 if (filter < 4)
4299 return 1;
4300 if (filter < 8)
4301 return 2;
4302 if (filter < 16)
4303 return 3;
4304 return 4;
4305 }
4306
4307 static void *si_create_sampler_state(struct pipe_context *ctx,
4308 const struct pipe_sampler_state *state)
4309 {
4310 struct si_context *sctx = (struct si_context *)ctx;
4311 struct si_screen *sscreen = sctx->screen;
4312 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
4313 unsigned max_aniso = sscreen->force_aniso >= 0 ? sscreen->force_aniso
4314 : state->max_anisotropy;
4315 unsigned max_aniso_ratio = si_tex_aniso_filter(max_aniso);
4316 union pipe_color_union clamped_border_color;
4317
4318 if (!rstate) {
4319 return NULL;
4320 }
4321
4322 #ifdef DEBUG
4323 rstate->magic = SI_SAMPLER_STATE_MAGIC;
4324 #endif
4325 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
4326 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
4327 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
4328 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
4329 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
4330 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
4331 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
4332 S_008F30_ANISO_BIAS(max_aniso_ratio) |
4333 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
4334 S_008F30_COMPAT_MODE(sctx->chip_class >= VI));
4335 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
4336 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
4337 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
4338 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
4339 S_008F38_XY_MAG_FILTER(si_tex_filter(state->mag_img_filter, max_aniso)) |
4340 S_008F38_XY_MIN_FILTER(si_tex_filter(state->min_img_filter, max_aniso)) |
4341 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
4342 S_008F38_MIP_POINT_PRECLAMP(0) |
4343 S_008F38_DISABLE_LSB_CEIL(sctx->chip_class <= VI) |
4344 S_008F38_FILTER_PREC_FIX(1) |
4345 S_008F38_ANISO_OVERRIDE(sctx->chip_class >= VI));
4346 rstate->val[3] = si_translate_border_color(sctx, state, &state->border_color, false);
4347
4348 /* Create sampler resource for integer textures. */
4349 memcpy(rstate->integer_val, rstate->val, sizeof(rstate->val));
4350 rstate->integer_val[3] = si_translate_border_color(sctx, state, &state->border_color, true);
4351
4352 /* Create sampler resource for upgraded depth textures. */
4353 memcpy(rstate->upgraded_depth_val, rstate->val, sizeof(rstate->val));
4354
4355 for (unsigned i = 0; i < 4; ++i) {
4356 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4357 * when the border color is 1.0. */
4358 clamped_border_color.f[i] = CLAMP(state->border_color.f[0], 0, 1);
4359 }
4360
4361 if (memcmp(&state->border_color, &clamped_border_color, sizeof(clamped_border_color)) == 0)
4362 rstate->upgraded_depth_val[3] |= S_008F3C_UPGRADED_DEPTH(1);
4363 else
4364 rstate->upgraded_depth_val[3] =
4365 si_translate_border_color(sctx, state, &clamped_border_color, false) |
4366 S_008F3C_UPGRADED_DEPTH(1);
4367
4368 return rstate;
4369 }
4370
4371 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
4372 {
4373 struct si_context *sctx = (struct si_context *)ctx;
4374
4375 if (sctx->sample_mask == (uint16_t)sample_mask)
4376 return;
4377
4378 sctx->sample_mask = sample_mask;
4379 si_mark_atom_dirty(sctx, &sctx->atoms.s.sample_mask);
4380 }
4381
4382 static void si_emit_sample_mask(struct si_context *sctx)
4383 {
4384 struct radeon_cmdbuf *cs = sctx->gfx_cs;
4385 unsigned mask = sctx->sample_mask;
4386
4387 /* Needed for line and polygon smoothing as well as for the Polaris
4388 * small primitive filter. We expect the state tracker to take care of
4389 * this for us.
4390 */
4391 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
4392 (mask & 1 && sctx->blitter->running));
4393
4394 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
4395 radeon_emit(cs, mask | (mask << 16));
4396 radeon_emit(cs, mask | (mask << 16));
4397 }
4398
4399 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
4400 {
4401 #ifdef DEBUG
4402 struct si_sampler_state *s = state;
4403
4404 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
4405 s->magic = 0;
4406 #endif
4407 free(state);
4408 }
4409
4410 /*
4411 * Vertex elements & buffers
4412 */
4413
4414 struct util_fast_udiv_info32 {
4415 unsigned multiplier; /* the "magic number" multiplier */
4416 unsigned pre_shift; /* shift for the dividend before multiplying */
4417 unsigned post_shift; /* shift for the dividend after multiplying */
4418 int increment; /* 0 or 1; if set then increment the numerator, using one of
4419 the two strategies */
4420 };
4421
4422 static struct util_fast_udiv_info32
4423 util_compute_fast_udiv_info32(uint32_t D, unsigned num_bits)
4424 {
4425 struct util_fast_udiv_info info =
4426 util_compute_fast_udiv_info(D, num_bits, 32);
4427
4428 struct util_fast_udiv_info32 result = {
4429 info.multiplier,
4430 info.pre_shift,
4431 info.post_shift,
4432 info.increment,
4433 };
4434 return result;
4435 }
4436
4437 static void *si_create_vertex_elements(struct pipe_context *ctx,
4438 unsigned count,
4439 const struct pipe_vertex_element *elements)
4440 {
4441 struct si_screen *sscreen = (struct si_screen*)ctx->screen;
4442 struct si_vertex_elements *v = CALLOC_STRUCT(si_vertex_elements);
4443 bool used[SI_NUM_VERTEX_BUFFERS] = {};
4444 struct util_fast_udiv_info32 divisor_factors[SI_MAX_ATTRIBS] = {};
4445 STATIC_ASSERT(sizeof(struct util_fast_udiv_info32) == 16);
4446 STATIC_ASSERT(sizeof(divisor_factors[0].multiplier) == 4);
4447 STATIC_ASSERT(sizeof(divisor_factors[0].pre_shift) == 4);
4448 STATIC_ASSERT(sizeof(divisor_factors[0].post_shift) == 4);
4449 STATIC_ASSERT(sizeof(divisor_factors[0].increment) == 4);
4450 int i;
4451
4452 assert(count <= SI_MAX_ATTRIBS);
4453 if (!v)
4454 return NULL;
4455
4456 v->count = count;
4457 v->desc_list_byte_size = align(count * 16, SI_CPDMA_ALIGNMENT);
4458
4459 for (i = 0; i < count; ++i) {
4460 const struct util_format_description *desc;
4461 const struct util_format_channel_description *channel;
4462 int first_non_void;
4463 unsigned vbo_index = elements[i].vertex_buffer_index;
4464
4465 if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
4466 FREE(v);
4467 return NULL;
4468 }
4469
4470 unsigned instance_divisor = elements[i].instance_divisor;
4471 if (instance_divisor) {
4472 v->uses_instance_divisors = true;
4473
4474 if (instance_divisor == 1) {
4475 v->instance_divisor_is_one |= 1u << i;
4476 } else {
4477 v->instance_divisor_is_fetched |= 1u << i;
4478 divisor_factors[i] =
4479 util_compute_fast_udiv_info32(instance_divisor, 32);
4480 }
4481 }
4482
4483 if (!used[vbo_index]) {
4484 v->first_vb_use_mask |= 1 << i;
4485 used[vbo_index] = true;
4486 }
4487
4488 desc = util_format_description(elements[i].src_format);
4489 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
4490 channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
4491
4492 v->format_size[i] = desc->block.bits / 8;
4493 v->src_offset[i] = elements[i].src_offset;
4494 v->vertex_buffer_index[i] = vbo_index;
4495
4496 bool always_fix = false;
4497 union si_vs_fix_fetch fix_fetch;
4498 unsigned log_hw_load_size; /* the load element size as seen by the hardware */
4499
4500 fix_fetch.bits = 0;
4501 log_hw_load_size = MIN2(2, util_logbase2(desc->block.bits) - 3);
4502
4503 if (channel) {
4504 switch (channel->type) {
4505 case UTIL_FORMAT_TYPE_FLOAT: fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT; break;
4506 case UTIL_FORMAT_TYPE_FIXED: fix_fetch.u.format = AC_FETCH_FORMAT_FIXED; break;
4507 case UTIL_FORMAT_TYPE_SIGNED: {
4508 if (channel->pure_integer)
4509 fix_fetch.u.format = AC_FETCH_FORMAT_SINT;
4510 else if (channel->normalized)
4511 fix_fetch.u.format = AC_FETCH_FORMAT_SNORM;
4512 else
4513 fix_fetch.u.format = AC_FETCH_FORMAT_SSCALED;
4514 break;
4515 }
4516 case UTIL_FORMAT_TYPE_UNSIGNED: {
4517 if (channel->pure_integer)
4518 fix_fetch.u.format = AC_FETCH_FORMAT_UINT;
4519 else if (channel->normalized)
4520 fix_fetch.u.format = AC_FETCH_FORMAT_UNORM;
4521 else
4522 fix_fetch.u.format = AC_FETCH_FORMAT_USCALED;
4523 break;
4524 }
4525 default: unreachable("bad format type");
4526 }
4527 } else {
4528 switch (elements[i].src_format) {
4529 case PIPE_FORMAT_R11G11B10_FLOAT: fix_fetch.u.format = AC_FETCH_FORMAT_FLOAT; break;
4530 default: unreachable("bad other format");
4531 }
4532 }
4533
4534 if (desc->channel[0].size == 10) {
4535 fix_fetch.u.log_size = 3; /* special encoding for 2_10_10_10 */
4536 log_hw_load_size = 2;
4537
4538 /* The hardware always treats the 2-bit alpha channel as
4539 * unsigned, so a shader workaround is needed. The affected
4540 * chips are VI and older except Stoney (GFX8.1).
4541 */
4542 always_fix = sscreen->info.chip_class <= VI &&
4543 sscreen->info.family != CHIP_STONEY &&
4544 channel->type == UTIL_FORMAT_TYPE_SIGNED;
4545 } else if (elements[i].src_format == PIPE_FORMAT_R11G11B10_FLOAT) {
4546 fix_fetch.u.log_size = 3; /* special encoding */
4547 fix_fetch.u.format = AC_FETCH_FORMAT_FIXED;
4548 log_hw_load_size = 2;
4549 } else {
4550 fix_fetch.u.log_size = util_logbase2(channel->size) - 3;
4551 fix_fetch.u.num_channels_m1 = desc->nr_channels - 1;
4552
4553 /* Always fix up:
4554 * - doubles (multiple loads + truncate to float)
4555 * - 32-bit requiring a conversion
4556 */
4557 always_fix =
4558 (fix_fetch.u.log_size == 3) ||
4559 (fix_fetch.u.log_size == 2 &&
4560 fix_fetch.u.format != AC_FETCH_FORMAT_FLOAT &&
4561 fix_fetch.u.format != AC_FETCH_FORMAT_UINT &&
4562 fix_fetch.u.format != AC_FETCH_FORMAT_SINT);
4563
4564 /* Also fixup 8_8_8 and 16_16_16. */
4565 if (desc->nr_channels == 3 && fix_fetch.u.log_size <= 1) {
4566 always_fix = true;
4567 log_hw_load_size = fix_fetch.u.log_size;
4568 }
4569 }
4570
4571 if (desc->swizzle[0] != PIPE_SWIZZLE_X) {
4572 assert(desc->swizzle[0] == PIPE_SWIZZLE_Z &&
4573 (desc->swizzle[2] == PIPE_SWIZZLE_X || desc->swizzle[2] == PIPE_SWIZZLE_0));
4574 fix_fetch.u.reverse = 1;
4575 }
4576
4577 /* Force the workaround for unaligned access here already if the
4578 * offset relative to the vertex buffer base is unaligned.
4579 *
4580 * There is a theoretical case in which this is too conservative:
4581 * if the vertex buffer's offset is also unaligned in just the
4582 * right way, we end up with an aligned address after all.
4583 * However, this case should be extremely rare in practice (it
4584 * won't happen in well-behaved applications), and taking it
4585 * into account would complicate the fast path (where everything
4586 * is nicely aligned).
4587 */
4588 bool check_alignment = log_hw_load_size >= 1 && sscreen->info.chip_class == SI;
4589 bool opencode = sscreen->options.vs_fetch_always_opencode;
4590
4591 if (check_alignment &&
4592 (elements[i].src_offset & ((1 << log_hw_load_size) - 1)) != 0)
4593 opencode = true;
4594
4595 if (always_fix || check_alignment || opencode)
4596 v->fix_fetch[i] = fix_fetch.bits;
4597
4598 if (opencode)
4599 v->fix_fetch_opencode |= 1 << i;
4600 if (opencode || always_fix)
4601 v->fix_fetch_always |= 1 << i;
4602
4603 if (check_alignment && !opencode) {
4604 assert(log_hw_load_size == 1 || log_hw_load_size == 2);
4605
4606 v->fix_fetch_unaligned |= 1 << i;
4607 v->hw_load_is_dword |= (log_hw_load_size - 1) << i;
4608 v->vb_alignment_check_mask |= 1 << vbo_index;
4609 }
4610
4611 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
4612 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
4613 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
4614 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3]));
4615
4616 unsigned data_format, num_format;
4617 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
4618 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
4619 v->rsrc_word3[i] |= S_008F0C_NUM_FORMAT(num_format) |
4620 S_008F0C_DATA_FORMAT(data_format);
4621 }
4622
4623 if (v->instance_divisor_is_fetched) {
4624 unsigned num_divisors = util_last_bit(v->instance_divisor_is_fetched);
4625
4626 v->instance_divisor_factor_buffer =
4627 (struct si_resource*)
4628 pipe_buffer_create(&sscreen->b, 0, PIPE_USAGE_DEFAULT,
4629 num_divisors * sizeof(divisor_factors[0]));
4630 if (!v->instance_divisor_factor_buffer) {
4631 FREE(v);
4632 return NULL;
4633 }
4634 void *map = sscreen->ws->buffer_map(v->instance_divisor_factor_buffer->buf,
4635 NULL, PIPE_TRANSFER_WRITE);
4636 memcpy(map , divisor_factors, num_divisors * sizeof(divisor_factors[0]));
4637 }
4638 return v;
4639 }
4640
4641 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
4642 {
4643 struct si_context *sctx = (struct si_context *)ctx;
4644 struct si_vertex_elements *old = sctx->vertex_elements;
4645 struct si_vertex_elements *v = (struct si_vertex_elements*)state;
4646
4647 sctx->vertex_elements = v;
4648 sctx->vertex_buffers_dirty = true;
4649
4650 if (v &&
4651 (!old ||
4652 old->count != v->count ||
4653 old->uses_instance_divisors != v->uses_instance_divisors ||
4654 /* we don't check which divisors changed */
4655 v->uses_instance_divisors ||
4656 (old->vb_alignment_check_mask ^ v->vb_alignment_check_mask) & sctx->vertex_buffer_unaligned ||
4657 ((v->vb_alignment_check_mask & sctx->vertex_buffer_unaligned) &&
4658 memcmp(old->vertex_buffer_index, v->vertex_buffer_index,
4659 sizeof(v->vertex_buffer_index[0]) * v->count)) ||
4660 /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
4661 * functions of fix_fetch and the src_offset alignment.
4662 * If they change and fix_fetch doesn't, it must be due to different
4663 * src_offset alignment, which is reflected in fix_fetch_opencode. */
4664 old->fix_fetch_opencode != v->fix_fetch_opencode ||
4665 memcmp(old->fix_fetch, v->fix_fetch, sizeof(v->fix_fetch[0]) * v->count)))
4666 sctx->do_update_shaders = true;
4667
4668 if (v && v->instance_divisor_is_fetched) {
4669 struct pipe_constant_buffer cb;
4670
4671 cb.buffer = &v->instance_divisor_factor_buffer->b.b;
4672 cb.user_buffer = NULL;
4673 cb.buffer_offset = 0;
4674 cb.buffer_size = 0xffffffff;
4675 si_set_rw_buffer(sctx, SI_VS_CONST_INSTANCE_DIVISORS, &cb);
4676 }
4677 }
4678
4679 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
4680 {
4681 struct si_context *sctx = (struct si_context *)ctx;
4682 struct si_vertex_elements *v = (struct si_vertex_elements*)state;
4683
4684 if (sctx->vertex_elements == state)
4685 sctx->vertex_elements = NULL;
4686 si_resource_reference(&v->instance_divisor_factor_buffer, NULL);
4687 FREE(state);
4688 }
4689
4690 static void si_set_vertex_buffers(struct pipe_context *ctx,
4691 unsigned start_slot, unsigned count,
4692 const struct pipe_vertex_buffer *buffers)
4693 {
4694 struct si_context *sctx = (struct si_context *)ctx;
4695 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
4696 uint32_t orig_unaligned = sctx->vertex_buffer_unaligned;
4697 uint32_t unaligned = orig_unaligned;
4698 int i;
4699
4700 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
4701
4702 if (buffers) {
4703 for (i = 0; i < count; i++) {
4704 const struct pipe_vertex_buffer *src = buffers + i;
4705 struct pipe_vertex_buffer *dsti = dst + i;
4706 struct pipe_resource *buf = src->buffer.resource;
4707
4708 pipe_resource_reference(&dsti->buffer.resource, buf);
4709 dsti->buffer_offset = src->buffer_offset;
4710 dsti->stride = src->stride;
4711 if (dsti->buffer_offset & 3 || dsti->stride & 3)
4712 unaligned |= 1 << (start_slot + i);
4713 else
4714 unaligned &= ~(1 << (start_slot + i));
4715
4716 si_context_add_resource_size(sctx, buf);
4717 if (buf)
4718 si_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
4719 }
4720 } else {
4721 for (i = 0; i < count; i++) {
4722 pipe_resource_reference(&dst[i].buffer.resource, NULL);
4723 }
4724 unaligned &= ~u_bit_consecutive(start_slot, count);
4725 }
4726 sctx->vertex_buffers_dirty = true;
4727 sctx->vertex_buffer_unaligned = unaligned;
4728
4729 /* Check whether alignment may have changed in a way that requires
4730 * shader changes. This check is conservative: a vertex buffer can only
4731 * trigger a shader change if the misalignment amount changes (e.g.
4732 * from byte-aligned to short-aligned), but we only keep track of
4733 * whether buffers are at least dword-aligned, since that should always
4734 * be the case in well-behaved applications anyway.
4735 */
4736 if (sctx->vertex_elements &&
4737 (sctx->vertex_elements->vb_alignment_check_mask &
4738 (unaligned | orig_unaligned) & u_bit_consecutive(start_slot, count)))
4739 sctx->do_update_shaders = true;
4740 }
4741
4742 /*
4743 * Misc
4744 */
4745
4746 static void si_set_tess_state(struct pipe_context *ctx,
4747 const float default_outer_level[4],
4748 const float default_inner_level[2])
4749 {
4750 struct si_context *sctx = (struct si_context *)ctx;
4751 struct pipe_constant_buffer cb;
4752 float array[8];
4753
4754 memcpy(array, default_outer_level, sizeof(float) * 4);
4755 memcpy(array+4, default_inner_level, sizeof(float) * 2);
4756
4757 cb.buffer = NULL;
4758 cb.user_buffer = NULL;
4759 cb.buffer_size = sizeof(array);
4760
4761 si_upload_const_buffer(sctx, (struct si_resource**)&cb.buffer,
4762 (void*)array, sizeof(array),
4763 &cb.buffer_offset);
4764
4765 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
4766 pipe_resource_reference(&cb.buffer, NULL);
4767 }
4768
4769 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
4770 {
4771 struct si_context *sctx = (struct si_context *)ctx;
4772
4773 si_update_fb_dirtiness_after_rendering(sctx);
4774
4775 /* Multisample surfaces are flushed in si_decompress_textures. */
4776 if (sctx->framebuffer.uncompressed_cb_mask) {
4777 si_make_CB_shader_coherent(sctx, sctx->framebuffer.nr_samples,
4778 sctx->framebuffer.CB_has_shader_readable_metadata,
4779 sctx->framebuffer.all_DCC_pipe_aligned);
4780 }
4781 }
4782
4783 /* This only ensures coherency for shader image/buffer stores. */
4784 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
4785 {
4786 struct si_context *sctx = (struct si_context *)ctx;
4787
4788 if (!(flags & ~PIPE_BARRIER_UPDATE))
4789 return;
4790
4791 /* Subsequent commands must wait for all shader invocations to
4792 * complete. */
4793 sctx->flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
4794 SI_CONTEXT_CS_PARTIAL_FLUSH;
4795
4796 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
4797 sctx->flags |= SI_CONTEXT_INV_SMEM_L1 |
4798 SI_CONTEXT_INV_VMEM_L1;
4799
4800 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
4801 PIPE_BARRIER_SHADER_BUFFER |
4802 PIPE_BARRIER_TEXTURE |
4803 PIPE_BARRIER_IMAGE |
4804 PIPE_BARRIER_STREAMOUT_BUFFER |
4805 PIPE_BARRIER_GLOBAL_BUFFER)) {
4806 /* As far as I can tell, L1 contents are written back to L2
4807 * automatically at end of shader, but the contents of other
4808 * L1 caches might still be stale. */
4809 sctx->flags |= SI_CONTEXT_INV_VMEM_L1;
4810 }
4811
4812 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
4813 /* Indices are read through TC L2 since VI.
4814 * L1 isn't used.
4815 */
4816 if (sctx->screen->info.chip_class <= CIK)
4817 sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
4818 }
4819
4820 /* MSAA color, any depth and any stencil are flushed in
4821 * si_decompress_textures when needed.
4822 */
4823 if (flags & PIPE_BARRIER_FRAMEBUFFER &&
4824 sctx->framebuffer.uncompressed_cb_mask) {
4825 sctx->flags |= SI_CONTEXT_FLUSH_AND_INV_CB;
4826
4827 if (sctx->chip_class <= VI)
4828 sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
4829 }
4830
4831 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4832 if (sctx->screen->info.chip_class <= VI &&
4833 flags & PIPE_BARRIER_INDIRECT_BUFFER)
4834 sctx->flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
4835 }
4836
4837 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
4838 {
4839 struct pipe_blend_state blend;
4840
4841 memset(&blend, 0, sizeof(blend));
4842 blend.independent_blend_enable = true;
4843 blend.rt[0].colormask = 0xf;
4844 return si_create_blend_state_mode(&sctx->b, &blend, mode);
4845 }
4846
4847 static void si_init_config(struct si_context *sctx);
4848
4849 void si_init_state_compute_functions(struct si_context *sctx)
4850 {
4851 sctx->b.create_sampler_state = si_create_sampler_state;
4852 sctx->b.delete_sampler_state = si_delete_sampler_state;
4853 sctx->b.create_sampler_view = si_create_sampler_view;
4854 sctx->b.sampler_view_destroy = si_sampler_view_destroy;
4855 sctx->b.memory_barrier = si_memory_barrier;
4856 }
4857
4858 void si_init_state_functions(struct si_context *sctx)
4859 {
4860 sctx->atoms.s.framebuffer.emit = si_emit_framebuffer_state;
4861 sctx->atoms.s.msaa_sample_locs.emit = si_emit_msaa_sample_locs;
4862 sctx->atoms.s.db_render_state.emit = si_emit_db_render_state;
4863 sctx->atoms.s.dpbb_state.emit = si_emit_dpbb_state;
4864 sctx->atoms.s.msaa_config.emit = si_emit_msaa_config;
4865 sctx->atoms.s.sample_mask.emit = si_emit_sample_mask;
4866 sctx->atoms.s.cb_render_state.emit = si_emit_cb_render_state;
4867 sctx->atoms.s.blend_color.emit = si_emit_blend_color;
4868 sctx->atoms.s.clip_regs.emit = si_emit_clip_regs;
4869 sctx->atoms.s.clip_state.emit = si_emit_clip_state;
4870 sctx->atoms.s.stencil_ref.emit = si_emit_stencil_ref;
4871
4872 sctx->b.create_blend_state = si_create_blend_state;
4873 sctx->b.bind_blend_state = si_bind_blend_state;
4874 sctx->b.delete_blend_state = si_delete_blend_state;
4875 sctx->b.set_blend_color = si_set_blend_color;
4876
4877 sctx->b.create_rasterizer_state = si_create_rs_state;
4878 sctx->b.bind_rasterizer_state = si_bind_rs_state;
4879 sctx->b.delete_rasterizer_state = si_delete_rs_state;
4880
4881 sctx->b.create_depth_stencil_alpha_state = si_create_dsa_state;
4882 sctx->b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
4883 sctx->b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
4884
4885 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
4886 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
4887 sctx->custom_blend_fmask_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
4888 sctx->custom_blend_eliminate_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
4889 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
4890
4891 sctx->b.set_clip_state = si_set_clip_state;
4892 sctx->b.set_stencil_ref = si_set_stencil_ref;
4893
4894 sctx->b.set_framebuffer_state = si_set_framebuffer_state;
4895
4896 sctx->b.set_sample_mask = si_set_sample_mask;
4897
4898 sctx->b.create_vertex_elements_state = si_create_vertex_elements;
4899 sctx->b.bind_vertex_elements_state = si_bind_vertex_elements;
4900 sctx->b.delete_vertex_elements_state = si_delete_vertex_element;
4901 sctx->b.set_vertex_buffers = si_set_vertex_buffers;
4902
4903 sctx->b.texture_barrier = si_texture_barrier;
4904 sctx->b.set_min_samples = si_set_min_samples;
4905 sctx->b.set_tess_state = si_set_tess_state;
4906
4907 sctx->b.set_active_query_state = si_set_active_query_state;
4908
4909 si_init_config(sctx);
4910 }
4911
4912 void si_init_screen_state_functions(struct si_screen *sscreen)
4913 {
4914 sscreen->b.is_format_supported = si_is_format_supported;
4915 }
4916
4917 static void si_set_grbm_gfx_index(struct si_context *sctx,
4918 struct si_pm4_state *pm4, unsigned value)
4919 {
4920 unsigned reg = sctx->chip_class >= CIK ? R_030800_GRBM_GFX_INDEX :
4921 R_00802C_GRBM_GFX_INDEX;
4922 si_pm4_set_reg(pm4, reg, value);
4923 }
4924
4925 static void si_set_grbm_gfx_index_se(struct si_context *sctx,
4926 struct si_pm4_state *pm4, unsigned se)
4927 {
4928 assert(se == ~0 || se < sctx->screen->info.max_se);
4929 si_set_grbm_gfx_index(sctx, pm4,
4930 (se == ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4931 S_030800_SE_INDEX(se)) |
4932 S_030800_SH_BROADCAST_WRITES(1) |
4933 S_030800_INSTANCE_BROADCAST_WRITES(1));
4934 }
4935
4936 static void
4937 si_write_harvested_raster_configs(struct si_context *sctx,
4938 struct si_pm4_state *pm4,
4939 unsigned raster_config,
4940 unsigned raster_config_1)
4941 {
4942 unsigned num_se = MAX2(sctx->screen->info.max_se, 1);
4943 unsigned raster_config_se[4];
4944 unsigned se;
4945
4946 ac_get_harvested_configs(&sctx->screen->info,
4947 raster_config,
4948 &raster_config_1,
4949 raster_config_se);
4950
4951 for (se = 0; se < num_se; se++) {
4952 si_set_grbm_gfx_index_se(sctx, pm4, se);
4953 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se[se]);
4954 }
4955 si_set_grbm_gfx_index(sctx, pm4, ~0);
4956
4957 if (sctx->chip_class >= CIK) {
4958 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
4959 }
4960 }
4961
4962 static void si_set_raster_config(struct si_context *sctx, struct si_pm4_state *pm4)
4963 {
4964 struct si_screen *sscreen = sctx->screen;
4965 unsigned num_rb = MIN2(sscreen->info.num_render_backends, 16);
4966 unsigned rb_mask = sscreen->info.enabled_rb_mask;
4967 unsigned raster_config = sscreen->pa_sc_raster_config;
4968 unsigned raster_config_1 = sscreen->pa_sc_raster_config_1;
4969
4970 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
4971 /* Always use the default config when all backends are enabled
4972 * (or when we failed to determine the enabled backends).
4973 */
4974 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
4975 raster_config);
4976 if (sctx->chip_class >= CIK)
4977 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
4978 raster_config_1);
4979 } else {
4980 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
4981 }
4982 }
4983
4984 static void si_init_config(struct si_context *sctx)
4985 {
4986 struct si_screen *sscreen = sctx->screen;
4987 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
4988 bool has_clear_state = sscreen->has_clear_state;
4989 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
4990
4991 /* SI, radeon kernel disabled CLEAR_STATE. */
4992 assert(has_clear_state || sscreen->info.chip_class == SI ||
4993 sscreen->info.drm_major != 3);
4994
4995 if (!pm4)
4996 return;
4997
4998 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
4999 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
5000 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
5001 si_pm4_cmd_end(pm4, false);
5002
5003 if (has_clear_state) {
5004 si_pm4_cmd_begin(pm4, PKT3_CLEAR_STATE);
5005 si_pm4_cmd_add(pm4, 0);
5006 si_pm4_cmd_end(pm4, false);
5007 }
5008
5009 if (sctx->chip_class <= VI)
5010 si_set_raster_config(sctx, pm4);
5011
5012 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
5013 if (!has_clear_state)
5014 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
5015
5016 /* FIXME calculate these values somehow ??? */
5017 if (sctx->chip_class <= VI) {
5018 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
5019 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
5020 }
5021
5022 if (!has_clear_state) {
5023 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
5024 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
5025 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
5026 }
5027
5028 si_pm4_set_reg(pm4, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 1);
5029 if (!has_clear_state)
5030 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
5031 if (sctx->chip_class < CIK)
5032 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
5033 S_008A14_CLIP_VTX_REORDER_ENA(1));
5034
5035 /* CLEAR_STATE doesn't clear these correctly on certain generations.
5036 * I don't know why. Deduced by trial and error.
5037 */
5038 if (sctx->chip_class <= CIK) {
5039 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
5040 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
5041 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
5042 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
5043 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
5044 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
5045 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
5046 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
5047 }
5048
5049 if (!has_clear_state) {
5050 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
5051 S_028230_ER_TRI(0xA) |
5052 S_028230_ER_POINT(0xA) |
5053 S_028230_ER_RECT(0xA) |
5054 /* Required by DX10_DIAMOND_TEST_ENA: */
5055 S_028230_ER_LINE_LR(0x1A) |
5056 S_028230_ER_LINE_RL(0x26) |
5057 S_028230_ER_LINE_TB(0xA) |
5058 S_028230_ER_LINE_BT(0xA));
5059 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
5060 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
5061 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
5062 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
5063 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
5064 }
5065
5066 if (sctx->chip_class >= GFX9) {
5067 si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
5068 si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
5069 si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
5070 } else {
5071 /* These registers, when written, also overwrite the CLEAR_STATE
5072 * context, so we can't rely on CLEAR_STATE setting them.
5073 * It would be an issue if there was another UMD changing them.
5074 */
5075 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
5076 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
5077 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
5078 }
5079
5080 if (sctx->chip_class >= CIK) {
5081 if (sctx->chip_class >= GFX9) {
5082 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
5083 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
5084 } else {
5085 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS,
5086 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
5087 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS,
5088 S_00B41C_WAVE_LIMIT(0x3F));
5089 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES,
5090 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
5091
5092 /* If this is 0, Bonaire can hang even if GS isn't being used.
5093 * Other chips are unaffected. These are suboptimal values,
5094 * but we don't use on-chip GS.
5095 */
5096 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
5097 S_028A44_ES_VERTS_PER_SUBGRP(64) |
5098 S_028A44_GS_PRIMS_PER_SUBGRP(4));
5099 }
5100 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS,
5101 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
5102
5103 /* Compute LATE_ALLOC_VS.LIMIT. */
5104 unsigned num_cu_per_sh = sscreen->info.num_good_cu_per_sh;
5105 unsigned late_alloc_limit; /* The limit is per SH. */
5106
5107 if (sctx->family == CHIP_KABINI) {
5108 late_alloc_limit = 0; /* Potential hang on Kabini. */
5109 } else if (num_cu_per_sh <= 4) {
5110 /* Too few available compute units per SH. Disallowing
5111 * VS to run on one CU could hurt us more than late VS
5112 * allocation would help.
5113 *
5114 * 2 is the highest safe number that allows us to keep
5115 * all CUs enabled.
5116 */
5117 late_alloc_limit = 2;
5118 } else {
5119 /* This is a good initial value, allowing 1 late_alloc
5120 * wave per SIMD on num_cu - 2.
5121 */
5122 late_alloc_limit = (num_cu_per_sh - 2) * 4;
5123
5124 /* The limit is 0-based, so 0 means 1. */
5125 assert(late_alloc_limit > 0 && late_alloc_limit <= 64);
5126 late_alloc_limit -= 1;
5127 }
5128
5129 /* VS can't execute on one CU if the limit is > 2. */
5130 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS,
5131 S_00B118_CU_EN(late_alloc_limit > 2 ? 0xfffe : 0xffff) |
5132 S_00B118_WAVE_LIMIT(0x3F));
5133 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS,
5134 S_00B11C_LIMIT(late_alloc_limit));
5135 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS,
5136 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
5137 }
5138
5139 if (sctx->chip_class >= VI) {
5140 unsigned vgt_tess_distribution;
5141
5142 vgt_tess_distribution =
5143 S_028B50_ACCUM_ISOLINE(32) |
5144 S_028B50_ACCUM_TRI(11) |
5145 S_028B50_ACCUM_QUAD(11) |
5146 S_028B50_DONUT_SPLIT(16);
5147
5148 /* Testing with Unigine Heaven extreme tesselation yielded best results
5149 * with TRAP_SPLIT = 3.
5150 */
5151 if (sctx->family == CHIP_FIJI ||
5152 sctx->family >= CHIP_POLARIS10)
5153 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
5154
5155 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
5156 } else if (!has_clear_state) {
5157 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
5158 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
5159 }
5160
5161 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
5162 if (sctx->chip_class >= CIK) {
5163 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI,
5164 S_028084_ADDRESS(border_color_va >> 40));
5165 }
5166 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
5167 RADEON_PRIO_BORDER_COLORS);
5168
5169 if (sctx->chip_class >= GFX9) {
5170 unsigned num_se = sscreen->info.max_se;
5171 unsigned pc_lines = 0;
5172
5173 switch (sctx->family) {
5174 case CHIP_VEGA10:
5175 case CHIP_VEGA12:
5176 case CHIP_VEGA20:
5177 pc_lines = 4096;
5178 break;
5179 case CHIP_RAVEN:
5180 case CHIP_RAVEN2:
5181 pc_lines = 1024;
5182 break;
5183 default:
5184 assert(0);
5185 }
5186
5187 si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1,
5188 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines / (4 * num_se))) |
5189 S_028C48_MAX_PRIM_PER_BATCH(1023));
5190 si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
5191 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5192 si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
5193 }
5194
5195 si_pm4_upload_indirect_buffer(sctx, pm4);
5196 sctx->init_config = pm4;
5197 }