2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
35 #include "util/fast_idiv_by_const.h"
37 static unsigned si_map_swizzle(unsigned swizzle
)
41 return V_008F0C_SQ_SEL_Y
;
43 return V_008F0C_SQ_SEL_Z
;
45 return V_008F0C_SQ_SEL_W
;
47 return V_008F0C_SQ_SEL_0
;
49 return V_008F0C_SQ_SEL_1
;
50 default: /* PIPE_SWIZZLE_X */
51 return V_008F0C_SQ_SEL_X
;
55 /* 12.4 fixed-point */
56 static unsigned si_pack_float_12p4(float x
)
59 x
>= 4096 ? 0xffff : x
* 16;
63 * Inferred framebuffer and blender state.
65 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
66 * if there is not enough PS outputs.
68 static void si_emit_cb_render_state(struct si_context
*sctx
)
70 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
71 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
72 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
73 * but you never know. */
74 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
78 cb_target_mask
&= blend
->cb_target_mask
;
80 /* Avoid a hang that happens when dual source blending is enabled
81 * but there is not enough color outputs. This is undefined behavior,
82 * so disable color writes completely.
84 * Reproducible with Unigine Heaven 4.0 and drirc missing.
86 if (blend
&& blend
->dual_src_blend
&&
87 sctx
->ps_shader
.cso
&&
88 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
91 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
92 * I think we don't have to do anything between IBs.
94 if (sctx
->screen
->dfsm_allowed
&&
95 sctx
->last_cb_target_mask
!= cb_target_mask
) {
96 sctx
->last_cb_target_mask
= cb_target_mask
;
98 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
99 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
102 unsigned initial_cdw
= cs
->current
.cdw
;
103 radeon_opt_set_context_reg(sctx
, R_028238_CB_TARGET_MASK
,
104 SI_TRACKED_CB_TARGET_MASK
, cb_target_mask
);
106 if (sctx
->chip_class
>= VI
) {
107 /* DCC MSAA workaround for blending.
108 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
109 * COMBINER_DISABLE, but that would be more complicated.
111 bool oc_disable
= (sctx
->chip_class
== VI
||
112 sctx
->chip_class
== GFX9
) &&
114 blend
->blend_enable_4bit
& cb_target_mask
&&
115 sctx
->framebuffer
.nr_samples
>= 2;
116 unsigned watermark
= sctx
->framebuffer
.dcc_overwrite_combiner_watermark
;
118 radeon_opt_set_context_reg(
119 sctx
, R_028424_CB_DCC_CONTROL
,
120 SI_TRACKED_CB_DCC_CONTROL
,
121 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
122 S_028424_OVERWRITE_COMBINER_WATERMARK(watermark
) |
123 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
) |
124 S_028424_DISABLE_CONSTANT_ENCODE_REG(sctx
->screen
->has_dcc_constant_encode
));
127 /* RB+ register settings. */
128 if (sctx
->screen
->rbplus_allowed
) {
129 unsigned spi_shader_col_format
=
130 sctx
->ps_shader
.cso
?
131 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
132 unsigned sx_ps_downconvert
= 0;
133 unsigned sx_blend_opt_epsilon
= 0;
134 unsigned sx_blend_opt_control
= 0;
136 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
137 struct si_surface
*surf
=
138 (struct si_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
139 unsigned format
, swap
, spi_format
, colormask
;
140 bool has_alpha
, has_rgb
;
145 format
= G_028C70_FORMAT(surf
->cb_color_info
);
146 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
147 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
148 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
150 /* Set if RGB and A are present. */
151 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
153 if (format
== V_028C70_COLOR_8
||
154 format
== V_028C70_COLOR_16
||
155 format
== V_028C70_COLOR_32
)
156 has_rgb
= !has_alpha
;
160 /* Check the colormask and export format. */
161 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
163 if (!(colormask
& PIPE_MASK_A
))
166 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
171 /* Disable value checking for disabled channels. */
173 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
175 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
177 /* Enable down-conversion for 32bpp and smaller formats. */
179 case V_028C70_COLOR_8
:
180 case V_028C70_COLOR_8_8
:
181 case V_028C70_COLOR_8_8_8_8
:
182 /* For 1 and 2-channel formats, use the superset thereof. */
183 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
184 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
185 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
186 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
187 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
191 case V_028C70_COLOR_5_6_5
:
192 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
193 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
194 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
198 case V_028C70_COLOR_1_5_5_5
:
199 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
200 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
201 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
205 case V_028C70_COLOR_4_4_4_4
:
206 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
207 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
208 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
212 case V_028C70_COLOR_32
:
213 if (swap
== V_028C70_SWAP_STD
&&
214 spi_format
== V_028714_SPI_SHADER_32_R
)
215 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
216 else if (swap
== V_028C70_SWAP_ALT_REV
&&
217 spi_format
== V_028714_SPI_SHADER_32_AR
)
218 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
221 case V_028C70_COLOR_16
:
222 case V_028C70_COLOR_16_16
:
223 /* For 1-channel formats, use the superset thereof. */
224 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
225 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
226 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
227 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
228 if (swap
== V_028C70_SWAP_STD
||
229 swap
== V_028C70_SWAP_STD_REV
)
230 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
232 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
236 case V_028C70_COLOR_10_11_11
:
237 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
238 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
239 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
243 case V_028C70_COLOR_2_10_10_10
:
244 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
245 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
246 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
252 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
253 radeon_opt_set_context_reg3(sctx
, R_028754_SX_PS_DOWNCONVERT
,
254 SI_TRACKED_SX_PS_DOWNCONVERT
,
255 sx_ps_downconvert
, sx_blend_opt_epsilon
,
256 sx_blend_opt_control
);
258 if (initial_cdw
!= cs
->current
.cdw
)
259 sctx
->context_roll
= true;
266 static uint32_t si_translate_blend_function(int blend_func
)
268 switch (blend_func
) {
270 return V_028780_COMB_DST_PLUS_SRC
;
271 case PIPE_BLEND_SUBTRACT
:
272 return V_028780_COMB_SRC_MINUS_DST
;
273 case PIPE_BLEND_REVERSE_SUBTRACT
:
274 return V_028780_COMB_DST_MINUS_SRC
;
276 return V_028780_COMB_MIN_DST_SRC
;
278 return V_028780_COMB_MAX_DST_SRC
;
280 PRINT_ERR("Unknown blend function %d\n", blend_func
);
287 static uint32_t si_translate_blend_factor(int blend_fact
)
289 switch (blend_fact
) {
290 case PIPE_BLENDFACTOR_ONE
:
291 return V_028780_BLEND_ONE
;
292 case PIPE_BLENDFACTOR_SRC_COLOR
:
293 return V_028780_BLEND_SRC_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA
:
295 return V_028780_BLEND_SRC_ALPHA
;
296 case PIPE_BLENDFACTOR_DST_ALPHA
:
297 return V_028780_BLEND_DST_ALPHA
;
298 case PIPE_BLENDFACTOR_DST_COLOR
:
299 return V_028780_BLEND_DST_COLOR
;
300 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
301 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
302 case PIPE_BLENDFACTOR_CONST_COLOR
:
303 return V_028780_BLEND_CONSTANT_COLOR
;
304 case PIPE_BLENDFACTOR_CONST_ALPHA
:
305 return V_028780_BLEND_CONSTANT_ALPHA
;
306 case PIPE_BLENDFACTOR_ZERO
:
307 return V_028780_BLEND_ZERO
;
308 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
310 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
311 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
312 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
314 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
315 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
316 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
317 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
318 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
319 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
320 case PIPE_BLENDFACTOR_SRC1_COLOR
:
321 return V_028780_BLEND_SRC1_COLOR
;
322 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
323 return V_028780_BLEND_SRC1_ALPHA
;
324 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
325 return V_028780_BLEND_INV_SRC1_COLOR
;
326 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
327 return V_028780_BLEND_INV_SRC1_ALPHA
;
329 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact
);
336 static uint32_t si_translate_blend_opt_function(int blend_func
)
338 switch (blend_func
) {
340 return V_028760_OPT_COMB_ADD
;
341 case PIPE_BLEND_SUBTRACT
:
342 return V_028760_OPT_COMB_SUBTRACT
;
343 case PIPE_BLEND_REVERSE_SUBTRACT
:
344 return V_028760_OPT_COMB_REVSUBTRACT
;
346 return V_028760_OPT_COMB_MIN
;
348 return V_028760_OPT_COMB_MAX
;
350 return V_028760_OPT_COMB_BLEND_DISABLED
;
354 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
356 switch (blend_fact
) {
357 case PIPE_BLENDFACTOR_ZERO
:
358 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
359 case PIPE_BLENDFACTOR_ONE
:
360 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
361 case PIPE_BLENDFACTOR_SRC_COLOR
:
362 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
363 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
364 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
365 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
366 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
367 case PIPE_BLENDFACTOR_SRC_ALPHA
:
368 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
369 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
370 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
371 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
372 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
373 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
375 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
379 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
380 struct si_state_blend
*blend
,
381 enum pipe_blend_func func
,
382 enum pipe_blendfactor src
,
383 enum pipe_blendfactor dst
,
386 /* Src factor is allowed when it does not depend on Dst */
387 static const uint32_t src_allowed
=
388 (1u << PIPE_BLENDFACTOR_ONE
) |
389 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
390 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
391 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
392 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
393 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
394 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
395 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
396 (1u << PIPE_BLENDFACTOR_ZERO
) |
397 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
398 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
399 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
400 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
401 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
402 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
404 if (dst
== PIPE_BLENDFACTOR_ONE
&&
405 (src_allowed
& (1u << src
))) {
406 /* Addition is commutative, but floating point addition isn't
407 * associative: subtle changes can be introduced via different
410 * Out-of-order is also non-deterministic, which means that
411 * this breaks OpenGL invariance requirements. So only enable
412 * out-of-order additive blending if explicitly allowed by a
415 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
416 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
417 blend
->commutative_4bit
|= chanmask
;
422 * Get rid of DST in the blend factors by commuting the operands:
423 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
425 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
426 unsigned *dst_factor
, unsigned expected_dst
,
427 unsigned replacement_src
)
429 if (*src_factor
== expected_dst
&&
430 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
431 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
432 *dst_factor
= replacement_src
;
434 /* Commuting the operands requires reversing subtractions. */
435 if (*func
== PIPE_BLEND_SUBTRACT
)
436 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
437 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
438 *func
= PIPE_BLEND_SUBTRACT
;
442 static bool si_blend_factor_uses_dst(unsigned factor
)
444 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
445 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
446 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
447 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
448 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
451 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
452 const struct pipe_blend_state
*state
,
455 struct si_context
*sctx
= (struct si_context
*)ctx
;
456 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
457 struct si_pm4_state
*pm4
= &blend
->pm4
;
458 uint32_t sx_mrt_blend_opt
[8] = {0};
459 uint32_t color_control
= 0;
464 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
465 blend
->alpha_to_one
= state
->alpha_to_one
;
466 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
467 blend
->logicop_enable
= state
->logicop_enable
;
469 if (state
->logicop_enable
) {
470 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
472 color_control
|= S_028808_ROP3(0xcc);
475 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
476 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
477 S_028B70_ALPHA_TO_MASK_OFFSET0(3) |
478 S_028B70_ALPHA_TO_MASK_OFFSET1(1) |
479 S_028B70_ALPHA_TO_MASK_OFFSET2(0) |
480 S_028B70_ALPHA_TO_MASK_OFFSET3(2) |
481 S_028B70_OFFSET_ROUND(1));
483 if (state
->alpha_to_coverage
)
484 blend
->need_src_alpha_4bit
|= 0xf;
486 blend
->cb_target_mask
= 0;
487 blend
->cb_target_enabled_4bit
= 0;
489 for (int i
= 0; i
< 8; i
++) {
490 /* state->rt entries > 0 only written if independent blending */
491 const int j
= state
->independent_blend_enable
? i
: 0;
493 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
494 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
495 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
496 unsigned eqA
= state
->rt
[j
].alpha_func
;
497 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
498 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
500 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
501 unsigned blend_cntl
= 0;
503 sx_mrt_blend_opt
[i
] =
504 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
505 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
507 /* Only set dual source blending for MRT0 to avoid a hang. */
508 if (i
>= 1 && blend
->dual_src_blend
) {
509 /* Vulkan does this for dual source blending. */
511 blend_cntl
|= S_028780_ENABLE(1);
513 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
517 /* Only addition and subtraction equations are supported with
518 * dual source blending.
520 if (blend
->dual_src_blend
&&
521 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
522 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
523 assert(!"Unsupported equation for dual source blending");
524 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
528 /* cb_render_state will disable unused ones */
529 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
530 if (state
->rt
[j
].colormask
)
531 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
533 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
534 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
538 si_blend_check_commutativity(sctx
->screen
, blend
,
539 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
540 si_blend_check_commutativity(sctx
->screen
, blend
,
541 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
543 /* Blending optimizations for RB+.
544 * These transformations don't change the behavior.
546 * First, get rid of DST in the blend factors:
547 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
549 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
550 PIPE_BLENDFACTOR_DST_COLOR
,
551 PIPE_BLENDFACTOR_SRC_COLOR
);
552 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
553 PIPE_BLENDFACTOR_DST_COLOR
,
554 PIPE_BLENDFACTOR_SRC_COLOR
);
555 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
556 PIPE_BLENDFACTOR_DST_ALPHA
,
557 PIPE_BLENDFACTOR_SRC_ALPHA
);
559 /* Look up the ideal settings from tables. */
560 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
561 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
562 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
563 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
565 /* Handle interdependencies. */
566 if (si_blend_factor_uses_dst(srcRGB
))
567 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
568 if (si_blend_factor_uses_dst(srcA
))
569 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
571 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
572 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
573 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
574 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
575 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
577 /* Set the final value. */
578 sx_mrt_blend_opt
[i
] =
579 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
580 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
581 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
582 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
583 S_028760_ALPHA_DST_OPT(dstA_opt
) |
584 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
586 /* Set blend state. */
587 blend_cntl
|= S_028780_ENABLE(1);
588 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
589 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
590 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
592 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
593 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
594 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
595 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
596 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
598 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
600 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
602 /* This is only important for formats without alpha. */
603 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
604 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
605 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
606 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
607 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
608 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
609 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
612 if (blend
->cb_target_mask
) {
613 color_control
|= S_028808_MODE(mode
);
615 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
618 if (sctx
->screen
->rbplus_allowed
) {
619 /* Disable RB+ blend optimizations for dual source blending.
622 if (blend
->dual_src_blend
) {
623 for (int i
= 0; i
< 8; i
++) {
624 sx_mrt_blend_opt
[i
] =
625 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
626 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
630 for (int i
= 0; i
< 8; i
++)
631 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
632 sx_mrt_blend_opt
[i
]);
634 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
635 if (blend
->dual_src_blend
|| state
->logicop_enable
||
636 mode
== V_028808_CB_RESOLVE
)
637 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
640 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
644 static void *si_create_blend_state(struct pipe_context
*ctx
,
645 const struct pipe_blend_state
*state
)
647 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
650 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
652 struct si_context
*sctx
= (struct si_context
*)ctx
;
653 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
654 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
659 si_pm4_bind_state(sctx
, blend
, state
);
662 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
663 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
664 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
665 sctx
->framebuffer
.nr_samples
>= 2 &&
666 sctx
->screen
->dcc_msaa_allowed
))
667 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
670 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
671 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
672 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
673 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
674 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
675 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
676 sctx
->do_update_shaders
= true;
678 if (sctx
->screen
->dpbb_allowed
&&
680 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
681 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
682 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
683 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
685 if (sctx
->screen
->has_out_of_order_rast
&&
687 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
688 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
689 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
690 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
691 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
694 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
696 struct si_context
*sctx
= (struct si_context
*)ctx
;
697 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
700 static void si_set_blend_color(struct pipe_context
*ctx
,
701 const struct pipe_blend_color
*state
)
703 struct si_context
*sctx
= (struct si_context
*)ctx
;
704 static const struct pipe_blend_color zeros
;
706 sctx
->blend_color
.state
= *state
;
707 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
708 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.blend_color
);
711 static void si_emit_blend_color(struct si_context
*sctx
)
713 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
715 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
716 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
723 static void si_set_clip_state(struct pipe_context
*ctx
,
724 const struct pipe_clip_state
*state
)
726 struct si_context
*sctx
= (struct si_context
*)ctx
;
727 struct pipe_constant_buffer cb
;
728 static const struct pipe_clip_state zeros
;
730 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
733 sctx
->clip_state
.state
= *state
;
734 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
735 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_state
);
738 cb
.user_buffer
= state
->ucp
;
739 cb
.buffer_offset
= 0;
740 cb
.buffer_size
= 4*4*8;
741 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
742 pipe_resource_reference(&cb
.buffer
, NULL
);
745 static void si_emit_clip_state(struct si_context
*sctx
)
747 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
749 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
750 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
753 static void si_emit_clip_regs(struct si_context
*sctx
)
755 struct si_shader
*vs
= si_get_vs_state(sctx
);
756 struct si_shader_selector
*vs_sel
= vs
->selector
;
757 struct tgsi_shader_info
*info
= &vs_sel
->info
;
758 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
759 unsigned window_space
=
760 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
761 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
762 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
763 unsigned culldist_mask
= vs_sel
->culldist_mask
;
766 if (vs
->key
.opt
.clip_disable
) {
767 assert(!info
->culldist_writemask
);
771 total_mask
= clipdist_mask
| culldist_mask
;
773 /* Clip distances on points have no effect, so need to be implemented
774 * as cull distances. This applies for the clipvertex case as well.
776 * Setting this for primitives other than points should have no adverse
779 clipdist_mask
&= rs
->clip_plane_enable
;
780 culldist_mask
|= clipdist_mask
;
782 unsigned initial_cdw
= sctx
->gfx_cs
->current
.cdw
;
783 radeon_opt_set_context_reg(sctx
, R_02881C_PA_CL_VS_OUT_CNTL
,
784 SI_TRACKED_PA_CL_VS_OUT_CNTL
,
785 vs_sel
->pa_cl_vs_out_cntl
|
786 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
787 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
788 clipdist_mask
| (culldist_mask
<< 8));
789 radeon_opt_set_context_reg(sctx
, R_028810_PA_CL_CLIP_CNTL
,
790 SI_TRACKED_PA_CL_CLIP_CNTL
,
791 rs
->pa_cl_clip_cntl
|
793 S_028810_CLIP_DISABLE(window_space
));
795 if (initial_cdw
!= sctx
->gfx_cs
->current
.cdw
)
796 sctx
->context_roll
= true;
800 * inferred state between framebuffer and rasterizer
802 static void si_update_poly_offset_state(struct si_context
*sctx
)
804 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
806 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
807 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
811 /* Use the user format, not db_render_format, so that the polygon
812 * offset behaves as expected by applications.
814 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
815 case PIPE_FORMAT_Z16_UNORM
:
816 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
818 default: /* 24-bit */
819 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
821 case PIPE_FORMAT_Z32_FLOAT
:
822 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
823 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
832 static uint32_t si_translate_fill(uint32_t func
)
835 case PIPE_POLYGON_MODE_FILL
:
836 return V_028814_X_DRAW_TRIANGLES
;
837 case PIPE_POLYGON_MODE_LINE
:
838 return V_028814_X_DRAW_LINES
;
839 case PIPE_POLYGON_MODE_POINT
:
840 return V_028814_X_DRAW_POINTS
;
843 return V_028814_X_DRAW_POINTS
;
847 static void *si_create_rs_state(struct pipe_context
*ctx
,
848 const struct pipe_rasterizer_state
*state
)
850 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
851 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
852 struct si_pm4_state
*pm4
= &rs
->pm4
;
854 float psize_min
, psize_max
;
860 rs
->scissor_enable
= state
->scissor
;
861 rs
->clip_halfz
= state
->clip_halfz
;
862 rs
->two_side
= state
->light_twoside
;
863 rs
->multisample_enable
= state
->multisample
;
864 rs
->force_persample_interp
= state
->force_persample_interp
;
865 rs
->clip_plane_enable
= state
->clip_plane_enable
;
866 rs
->half_pixel_center
= state
->half_pixel_center
;
867 rs
->line_stipple_enable
= state
->line_stipple_enable
;
868 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
869 rs
->line_smooth
= state
->line_smooth
;
870 rs
->line_width
= state
->line_width
;
871 rs
->poly_smooth
= state
->poly_smooth
;
872 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
874 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
875 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
876 rs
->flatshade
= state
->flatshade
;
877 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
878 rs
->rasterizer_discard
= state
->rasterizer_discard
;
879 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
880 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
881 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
882 rs
->pa_cl_clip_cntl
=
883 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
884 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip_near
) |
885 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip_far
) |
886 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
887 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
889 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
890 S_0286D4_FLAT_SHADE_ENA(1) |
891 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
892 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
893 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
894 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
895 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
896 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
898 /* point size 12.4 fixed point */
899 tmp
= (unsigned)(state
->point_size
* 8.0);
900 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
902 if (state
->point_size_per_vertex
) {
903 psize_min
= util_get_min_point_size(state
);
904 psize_max
= SI_MAX_POINT_SIZE
;
906 /* Force the point size to be as if the vertex output was disabled. */
907 psize_min
= state
->point_size
;
908 psize_max
= state
->point_size
;
910 rs
->max_point_size
= psize_max
;
912 /* Divide by two, because 0.5 = 1 pixel. */
913 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
914 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
915 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
917 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
918 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
919 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
920 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
921 S_028A48_MSAA_ENABLE(state
->multisample
||
922 state
->poly_smooth
||
923 state
->line_smooth
) |
924 S_028A48_VPORT_SCISSOR_ENABLE(1) |
925 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
927 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
928 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
929 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
930 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
931 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
932 S_028814_FACE(!state
->front_ccw
) |
933 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
934 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
935 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
936 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
937 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
938 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
939 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
941 if (!rs
->uses_poly_offset
)
944 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
945 if (!rs
->pm4_poly_offset
) {
950 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
951 for (i
= 0; i
< 3; i
++) {
952 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
953 float offset_units
= state
->offset_units
;
954 float offset_scale
= state
->offset_scale
* 16.0f
;
955 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
957 if (!state
->offset_units_unscaled
) {
959 case 0: /* 16-bit zbuffer */
960 offset_units
*= 4.0f
;
961 pa_su_poly_offset_db_fmt_cntl
=
962 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
964 case 1: /* 24-bit zbuffer */
965 offset_units
*= 2.0f
;
966 pa_su_poly_offset_db_fmt_cntl
=
967 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
969 case 2: /* 32-bit zbuffer */
970 offset_units
*= 1.0f
;
971 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
972 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
977 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
979 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
981 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
983 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
985 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
986 pa_su_poly_offset_db_fmt_cntl
);
992 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
994 struct si_context
*sctx
= (struct si_context
*)ctx
;
995 struct si_state_rasterizer
*old_rs
=
996 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
997 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1002 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
1003 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1005 /* Update the small primitive filter workaround if necessary. */
1006 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
1007 sctx
->framebuffer
.nr_samples
> 1)
1008 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
1011 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1012 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1014 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1015 si_update_poly_offset_state(sctx
);
1018 old_rs
->scissor_enable
!= rs
->scissor_enable
)
1019 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1022 old_rs
->line_width
!= rs
->line_width
||
1023 old_rs
->max_point_size
!= rs
->max_point_size
||
1024 old_rs
->half_pixel_center
!= rs
->half_pixel_center
)
1025 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.guardband
);
1028 old_rs
->clip_halfz
!= rs
->clip_halfz
)
1029 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.viewports
);
1032 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1033 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1034 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_regs
);
1036 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1037 rs
->line_stipple_enable
;
1040 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1041 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1042 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1043 old_rs
->flatshade
!= rs
->flatshade
||
1044 old_rs
->two_side
!= rs
->two_side
||
1045 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1046 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1047 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1048 old_rs
->line_smooth
!= rs
->line_smooth
||
1049 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1050 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1051 sctx
->do_update_shaders
= true;
1054 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1056 struct si_context
*sctx
= (struct si_context
*)ctx
;
1057 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1059 if (sctx
->queued
.named
.rasterizer
== state
)
1060 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1062 FREE(rs
->pm4_poly_offset
);
1063 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1067 * infeered state between dsa and stencil ref
1069 static void si_emit_stencil_ref(struct si_context
*sctx
)
1071 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
1072 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1073 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1075 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1076 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1077 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1078 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1079 S_028430_STENCILOPVAL(1));
1080 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1081 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1082 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1083 S_028434_STENCILOPVAL_BF(1));
1086 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1087 const struct pipe_stencil_ref
*state
)
1089 struct si_context
*sctx
= (struct si_context
*)ctx
;
1091 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1094 sctx
->stencil_ref
.state
= *state
;
1095 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1103 static uint32_t si_translate_stencil_op(int s_op
)
1106 case PIPE_STENCIL_OP_KEEP
:
1107 return V_02842C_STENCIL_KEEP
;
1108 case PIPE_STENCIL_OP_ZERO
:
1109 return V_02842C_STENCIL_ZERO
;
1110 case PIPE_STENCIL_OP_REPLACE
:
1111 return V_02842C_STENCIL_REPLACE_TEST
;
1112 case PIPE_STENCIL_OP_INCR
:
1113 return V_02842C_STENCIL_ADD_CLAMP
;
1114 case PIPE_STENCIL_OP_DECR
:
1115 return V_02842C_STENCIL_SUB_CLAMP
;
1116 case PIPE_STENCIL_OP_INCR_WRAP
:
1117 return V_02842C_STENCIL_ADD_WRAP
;
1118 case PIPE_STENCIL_OP_DECR_WRAP
:
1119 return V_02842C_STENCIL_SUB_WRAP
;
1120 case PIPE_STENCIL_OP_INVERT
:
1121 return V_02842C_STENCIL_INVERT
;
1123 PRINT_ERR("Unknown stencil op %d", s_op
);
1130 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1132 return s
->enabled
&& s
->writemask
&&
1133 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1134 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1135 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1138 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1140 /* REPLACE is normally order invariant, except when the stencil
1141 * reference value is written by the fragment shader. Tracking this
1142 * interaction does not seem worth the effort, so be conservative. */
1143 return op
!= PIPE_STENCIL_OP_INCR
&&
1144 op
!= PIPE_STENCIL_OP_DECR
&&
1145 op
!= PIPE_STENCIL_OP_REPLACE
;
1148 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1149 * invariant in the sense that the set of passing fragments as well as the
1150 * final stencil buffer result does not depend on the order of fragments. */
1151 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1153 return !state
->enabled
|| !state
->writemask
||
1154 /* The following assumes that Z writes are disabled. */
1155 (state
->func
== PIPE_FUNC_ALWAYS
&&
1156 si_order_invariant_stencil_op(state
->zpass_op
) &&
1157 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1158 (state
->func
== PIPE_FUNC_NEVER
&&
1159 si_order_invariant_stencil_op(state
->fail_op
));
1162 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1163 const struct pipe_depth_stencil_alpha_state
*state
)
1165 struct si_context
*sctx
= (struct si_context
*)ctx
;
1166 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1167 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1168 unsigned db_depth_control
;
1169 uint32_t db_stencil_control
= 0;
1175 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1176 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1177 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1178 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1180 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1181 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1182 S_028800_ZFUNC(state
->depth
.func
) |
1183 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1186 if (state
->stencil
[0].enabled
) {
1187 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1188 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1189 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1190 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1191 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1193 if (state
->stencil
[1].enabled
) {
1194 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1195 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1196 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1197 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1198 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1203 if (state
->alpha
.enabled
) {
1204 dsa
->alpha_func
= state
->alpha
.func
;
1206 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1207 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1209 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1212 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1213 if (state
->stencil
[0].enabled
)
1214 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1215 if (state
->depth
.bounds_test
) {
1216 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1217 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1220 dsa
->depth_enabled
= state
->depth
.enabled
;
1221 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1222 state
->depth
.writemask
;
1223 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1224 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1225 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1226 si_dsa_writes_stencil(&state
->stencil
[1]));
1227 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1228 dsa
->stencil_write_enabled
;
1230 bool zfunc_is_ordered
=
1231 state
->depth
.func
== PIPE_FUNC_NEVER
||
1232 state
->depth
.func
== PIPE_FUNC_LESS
||
1233 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1234 state
->depth
.func
== PIPE_FUNC_GREATER
||
1235 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1237 bool nozwrite_and_order_invariant_stencil
=
1238 !dsa
->db_can_write
||
1239 (!dsa
->depth_write_enabled
&&
1240 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1241 si_order_invariant_stencil_state(&state
->stencil
[1]));
1243 dsa
->order_invariance
[1].zs
=
1244 nozwrite_and_order_invariant_stencil
||
1245 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1246 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1248 dsa
->order_invariance
[1].pass_set
=
1249 nozwrite_and_order_invariant_stencil
||
1250 (!dsa
->stencil_write_enabled
&&
1251 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1252 state
->depth
.func
== PIPE_FUNC_NEVER
));
1253 dsa
->order_invariance
[0].pass_set
=
1254 !dsa
->depth_write_enabled
||
1255 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1256 state
->depth
.func
== PIPE_FUNC_NEVER
);
1258 dsa
->order_invariance
[1].pass_last
=
1259 sctx
->screen
->assume_no_z_fights
&&
1260 !dsa
->stencil_write_enabled
&&
1261 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1262 dsa
->order_invariance
[0].pass_last
=
1263 sctx
->screen
->assume_no_z_fights
&&
1264 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1269 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1271 struct si_context
*sctx
= (struct si_context
*)ctx
;
1272 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1273 struct si_state_dsa
*dsa
= state
;
1278 si_pm4_bind_state(sctx
, dsa
, dsa
);
1280 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1281 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1282 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1283 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1286 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1287 sctx
->do_update_shaders
= true;
1289 if (sctx
->screen
->dpbb_allowed
&&
1291 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1292 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1293 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1294 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
1296 if (sctx
->screen
->has_out_of_order_rast
&&
1298 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1299 sizeof(old_dsa
->order_invariance
))))
1300 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1303 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1305 struct si_context
*sctx
= (struct si_context
*)ctx
;
1306 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1309 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1311 struct pipe_depth_stencil_alpha_state dsa
= {};
1313 return sctx
->b
.create_depth_stencil_alpha_state(&sctx
->b
, &dsa
);
1316 /* DB RENDER STATE */
1318 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1320 struct si_context
*sctx
= (struct si_context
*)ctx
;
1322 /* Pipeline stat & streamout queries. */
1324 sctx
->flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1325 sctx
->flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1327 sctx
->flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1328 sctx
->flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1331 /* Occlusion queries. */
1332 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1333 sctx
->occlusion_queries_disabled
= !enable
;
1334 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1338 void si_set_occlusion_query_state(struct si_context
*sctx
,
1339 bool old_perfect_enable
)
1341 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1343 bool perfect_enable
= sctx
->num_perfect_occlusion_queries
!= 0;
1345 if (perfect_enable
!= old_perfect_enable
)
1346 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1349 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
)
1351 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1353 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1354 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1356 st
->saved_ssbo_writable_mask
= 0;
1358 for (unsigned i
= 0; i
< 3; i
++) {
1359 if (sctx
->const_and_shader_buffers
[PIPE_SHADER_COMPUTE
].writable_mask
&
1360 (1u << si_get_shaderbuf_slot(i
)))
1361 st
->saved_ssbo_writable_mask
|= 1 << i
;
1365 static void si_emit_db_render_state(struct si_context
*sctx
)
1367 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1368 unsigned db_shader_control
, db_render_control
, db_count_control
;
1369 unsigned initial_cdw
= sctx
->gfx_cs
->current
.cdw
;
1371 /* DB_RENDER_CONTROL */
1372 if (sctx
->dbcb_depth_copy_enabled
||
1373 sctx
->dbcb_stencil_copy_enabled
) {
1375 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1376 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1377 S_028000_COPY_CENTROID(1) |
1378 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
);
1379 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1381 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1382 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
);
1385 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1386 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
);
1389 /* DB_COUNT_CONTROL (occlusion queries) */
1390 if (sctx
->num_occlusion_queries
> 0 &&
1391 !sctx
->occlusion_queries_disabled
) {
1392 bool perfect
= sctx
->num_perfect_occlusion_queries
> 0;
1394 if (sctx
->chip_class
>= CIK
) {
1395 unsigned log_sample_rate
= sctx
->framebuffer
.log_samples
;
1397 /* Stoney doesn't increment occlusion query counters
1398 * if the sample rate is 16x. Use 8x sample rate instead.
1400 if (sctx
->family
== CHIP_STONEY
)
1401 log_sample_rate
= MIN2(log_sample_rate
, 3);
1404 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1405 S_028004_SAMPLE_RATE(log_sample_rate
) |
1406 S_028004_ZPASS_ENABLE(1) |
1407 S_028004_SLICE_EVEN_ENABLE(1) |
1408 S_028004_SLICE_ODD_ENABLE(1);
1411 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1412 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
);
1415 /* Disable occlusion queries. */
1416 if (sctx
->chip_class
>= CIK
) {
1417 db_count_control
= 0;
1419 db_count_control
= S_028004_ZPASS_INCREMENT_DISABLE(1);
1423 radeon_opt_set_context_reg2(sctx
, R_028000_DB_RENDER_CONTROL
,
1424 SI_TRACKED_DB_RENDER_CONTROL
, db_render_control
,
1427 /* DB_RENDER_OVERRIDE2 */
1428 radeon_opt_set_context_reg(sctx
, R_028010_DB_RENDER_OVERRIDE2
,
1429 SI_TRACKED_DB_RENDER_OVERRIDE2
,
1430 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1431 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1432 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1434 db_shader_control
= sctx
->ps_db_shader_control
;
1436 /* Bug workaround for smoothing (overrasterization) on SI. */
1437 if (sctx
->chip_class
== SI
&& sctx
->smoothing_enabled
) {
1438 db_shader_control
&= C_02880C_Z_ORDER
;
1439 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1442 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1443 if (!rs
->multisample_enable
)
1444 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1446 if (sctx
->screen
->has_rbplus
&&
1447 !sctx
->screen
->rbplus_allowed
)
1448 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1450 radeon_opt_set_context_reg(sctx
, R_02880C_DB_SHADER_CONTROL
,
1451 SI_TRACKED_DB_SHADER_CONTROL
, db_shader_control
);
1453 if (initial_cdw
!= sctx
->gfx_cs
->current
.cdw
)
1454 sctx
->context_roll
= true;
1458 * format translation
1460 static uint32_t si_translate_colorformat(enum pipe_format format
)
1462 const struct util_format_description
*desc
= util_format_description(format
);
1464 return V_028C70_COLOR_INVALID
;
1466 #define HAS_SIZE(x,y,z,w) \
1467 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1468 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1470 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1471 return V_028C70_COLOR_10_11_11
;
1473 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1474 return V_028C70_COLOR_INVALID
;
1476 /* hw cannot support mixed formats (except depth/stencil, since
1477 * stencil is not written to). */
1478 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1479 return V_028C70_COLOR_INVALID
;
1481 switch (desc
->nr_channels
) {
1483 switch (desc
->channel
[0].size
) {
1485 return V_028C70_COLOR_8
;
1487 return V_028C70_COLOR_16
;
1489 return V_028C70_COLOR_32
;
1493 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1494 switch (desc
->channel
[0].size
) {
1496 return V_028C70_COLOR_8_8
;
1498 return V_028C70_COLOR_16_16
;
1500 return V_028C70_COLOR_32_32
;
1502 } else if (HAS_SIZE(8,24,0,0)) {
1503 return V_028C70_COLOR_24_8
;
1504 } else if (HAS_SIZE(24,8,0,0)) {
1505 return V_028C70_COLOR_8_24
;
1509 if (HAS_SIZE(5,6,5,0)) {
1510 return V_028C70_COLOR_5_6_5
;
1511 } else if (HAS_SIZE(32,8,24,0)) {
1512 return V_028C70_COLOR_X24_8_32_FLOAT
;
1516 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1517 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1518 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1519 switch (desc
->channel
[0].size
) {
1521 return V_028C70_COLOR_4_4_4_4
;
1523 return V_028C70_COLOR_8_8_8_8
;
1525 return V_028C70_COLOR_16_16_16_16
;
1527 return V_028C70_COLOR_32_32_32_32
;
1529 } else if (HAS_SIZE(5,5,5,1)) {
1530 return V_028C70_COLOR_1_5_5_5
;
1531 } else if (HAS_SIZE(1,5,5,5)) {
1532 return V_028C70_COLOR_5_5_5_1
;
1533 } else if (HAS_SIZE(10,10,10,2)) {
1534 return V_028C70_COLOR_2_10_10_10
;
1538 return V_028C70_COLOR_INVALID
;
1541 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1543 if (SI_BIG_ENDIAN
) {
1544 switch(colorformat
) {
1545 /* 8-bit buffers. */
1546 case V_028C70_COLOR_8
:
1547 return V_028C70_ENDIAN_NONE
;
1549 /* 16-bit buffers. */
1550 case V_028C70_COLOR_5_6_5
:
1551 case V_028C70_COLOR_1_5_5_5
:
1552 case V_028C70_COLOR_4_4_4_4
:
1553 case V_028C70_COLOR_16
:
1554 case V_028C70_COLOR_8_8
:
1555 return V_028C70_ENDIAN_8IN16
;
1557 /* 32-bit buffers. */
1558 case V_028C70_COLOR_8_8_8_8
:
1559 case V_028C70_COLOR_2_10_10_10
:
1560 case V_028C70_COLOR_8_24
:
1561 case V_028C70_COLOR_24_8
:
1562 case V_028C70_COLOR_16_16
:
1563 return V_028C70_ENDIAN_8IN32
;
1565 /* 64-bit buffers. */
1566 case V_028C70_COLOR_16_16_16_16
:
1567 return V_028C70_ENDIAN_8IN16
;
1569 case V_028C70_COLOR_32_32
:
1570 return V_028C70_ENDIAN_8IN32
;
1572 /* 128-bit buffers. */
1573 case V_028C70_COLOR_32_32_32_32
:
1574 return V_028C70_ENDIAN_8IN32
;
1576 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1579 return V_028C70_ENDIAN_NONE
;
1583 static uint32_t si_translate_dbformat(enum pipe_format format
)
1586 case PIPE_FORMAT_Z16_UNORM
:
1587 return V_028040_Z_16
;
1588 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1589 case PIPE_FORMAT_X8Z24_UNORM
:
1590 case PIPE_FORMAT_Z24X8_UNORM
:
1591 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1592 return V_028040_Z_24
; /* deprecated on SI */
1593 case PIPE_FORMAT_Z32_FLOAT
:
1594 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1595 return V_028040_Z_32_FLOAT
;
1597 return V_028040_Z_INVALID
;
1602 * Texture translation
1605 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1606 enum pipe_format format
,
1607 const struct util_format_description
*desc
,
1610 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1611 bool uniform
= true;
1614 /* Colorspace (return non-RGB formats directly). */
1615 switch (desc
->colorspace
) {
1616 /* Depth stencil formats */
1617 case UTIL_FORMAT_COLORSPACE_ZS
:
1619 case PIPE_FORMAT_Z16_UNORM
:
1620 return V_008F14_IMG_DATA_FORMAT_16
;
1621 case PIPE_FORMAT_X24S8_UINT
:
1622 case PIPE_FORMAT_S8X24_UINT
:
1624 * Implemented as an 8_8_8_8 data format to fix texture
1625 * gathers in stencil sampling. This affects at least
1626 * GL45-CTS.texture_cube_map_array.sampling on VI.
1628 if (sscreen
->info
.chip_class
<= VI
)
1629 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1631 if (format
== PIPE_FORMAT_X24S8_UINT
)
1632 return V_008F14_IMG_DATA_FORMAT_8_24
;
1634 return V_008F14_IMG_DATA_FORMAT_24_8
;
1635 case PIPE_FORMAT_Z24X8_UNORM
:
1636 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1637 return V_008F14_IMG_DATA_FORMAT_8_24
;
1638 case PIPE_FORMAT_X8Z24_UNORM
:
1639 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1640 return V_008F14_IMG_DATA_FORMAT_24_8
;
1641 case PIPE_FORMAT_S8_UINT
:
1642 return V_008F14_IMG_DATA_FORMAT_8
;
1643 case PIPE_FORMAT_Z32_FLOAT
:
1644 return V_008F14_IMG_DATA_FORMAT_32
;
1645 case PIPE_FORMAT_X32_S8X24_UINT
:
1646 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1647 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1652 case UTIL_FORMAT_COLORSPACE_YUV
:
1653 goto out_unknown
; /* TODO */
1655 case UTIL_FORMAT_COLORSPACE_SRGB
:
1656 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1664 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1665 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1669 case PIPE_FORMAT_RGTC1_SNORM
:
1670 case PIPE_FORMAT_LATC1_SNORM
:
1671 case PIPE_FORMAT_RGTC1_UNORM
:
1672 case PIPE_FORMAT_LATC1_UNORM
:
1673 return V_008F14_IMG_DATA_FORMAT_BC4
;
1674 case PIPE_FORMAT_RGTC2_SNORM
:
1675 case PIPE_FORMAT_LATC2_SNORM
:
1676 case PIPE_FORMAT_RGTC2_UNORM
:
1677 case PIPE_FORMAT_LATC2_UNORM
:
1678 return V_008F14_IMG_DATA_FORMAT_BC5
;
1684 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1685 (sscreen
->info
.family
== CHIP_STONEY
||
1686 sscreen
->info
.family
== CHIP_VEGA10
||
1687 sscreen
->info
.family
== CHIP_RAVEN
)) {
1689 case PIPE_FORMAT_ETC1_RGB8
:
1690 case PIPE_FORMAT_ETC2_RGB8
:
1691 case PIPE_FORMAT_ETC2_SRGB8
:
1692 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1693 case PIPE_FORMAT_ETC2_RGB8A1
:
1694 case PIPE_FORMAT_ETC2_SRGB8A1
:
1695 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1696 case PIPE_FORMAT_ETC2_RGBA8
:
1697 case PIPE_FORMAT_ETC2_SRGBA8
:
1698 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1699 case PIPE_FORMAT_ETC2_R11_UNORM
:
1700 case PIPE_FORMAT_ETC2_R11_SNORM
:
1701 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1702 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1703 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1704 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1710 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1711 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1715 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1716 case PIPE_FORMAT_BPTC_SRGBA
:
1717 return V_008F14_IMG_DATA_FORMAT_BC7
;
1718 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1719 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1720 return V_008F14_IMG_DATA_FORMAT_BC6
;
1726 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1728 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1729 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1730 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1731 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1732 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1733 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1739 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1740 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1744 case PIPE_FORMAT_DXT1_RGB
:
1745 case PIPE_FORMAT_DXT1_RGBA
:
1746 case PIPE_FORMAT_DXT1_SRGB
:
1747 case PIPE_FORMAT_DXT1_SRGBA
:
1748 return V_008F14_IMG_DATA_FORMAT_BC1
;
1749 case PIPE_FORMAT_DXT3_RGBA
:
1750 case PIPE_FORMAT_DXT3_SRGBA
:
1751 return V_008F14_IMG_DATA_FORMAT_BC2
;
1752 case PIPE_FORMAT_DXT5_RGBA
:
1753 case PIPE_FORMAT_DXT5_SRGBA
:
1754 return V_008F14_IMG_DATA_FORMAT_BC3
;
1760 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1761 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1762 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1763 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1766 /* R8G8Bx_SNORM - TODO CxV8U8 */
1768 /* hw cannot support mixed formats (except depth/stencil, since only
1770 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1773 /* See whether the components are of the same size. */
1774 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1775 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1778 /* Non-uniform formats. */
1780 switch(desc
->nr_channels
) {
1782 if (desc
->channel
[0].size
== 5 &&
1783 desc
->channel
[1].size
== 6 &&
1784 desc
->channel
[2].size
== 5) {
1785 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1789 if (desc
->channel
[0].size
== 5 &&
1790 desc
->channel
[1].size
== 5 &&
1791 desc
->channel
[2].size
== 5 &&
1792 desc
->channel
[3].size
== 1) {
1793 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1795 if (desc
->channel
[0].size
== 1 &&
1796 desc
->channel
[1].size
== 5 &&
1797 desc
->channel
[2].size
== 5 &&
1798 desc
->channel
[3].size
== 5) {
1799 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1801 if (desc
->channel
[0].size
== 10 &&
1802 desc
->channel
[1].size
== 10 &&
1803 desc
->channel
[2].size
== 10 &&
1804 desc
->channel
[3].size
== 2) {
1805 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1812 if (first_non_void
< 0 || first_non_void
> 3)
1815 /* uniform formats */
1816 switch (desc
->channel
[first_non_void
].size
) {
1818 switch (desc
->nr_channels
) {
1819 #if 0 /* Not supported for render targets */
1821 return V_008F14_IMG_DATA_FORMAT_4_4
;
1824 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1828 switch (desc
->nr_channels
) {
1830 return V_008F14_IMG_DATA_FORMAT_8
;
1832 return V_008F14_IMG_DATA_FORMAT_8_8
;
1834 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1838 switch (desc
->nr_channels
) {
1840 return V_008F14_IMG_DATA_FORMAT_16
;
1842 return V_008F14_IMG_DATA_FORMAT_16_16
;
1844 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1848 switch (desc
->nr_channels
) {
1850 return V_008F14_IMG_DATA_FORMAT_32
;
1852 return V_008F14_IMG_DATA_FORMAT_32_32
;
1853 #if 0 /* Not supported for render targets */
1855 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1858 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1866 static unsigned si_tex_wrap(unsigned wrap
)
1870 case PIPE_TEX_WRAP_REPEAT
:
1871 return V_008F30_SQ_TEX_WRAP
;
1872 case PIPE_TEX_WRAP_CLAMP
:
1873 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1874 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1875 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1876 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1877 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1878 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1879 return V_008F30_SQ_TEX_MIRROR
;
1880 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1881 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1882 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1883 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1884 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1885 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1889 static unsigned si_tex_mipfilter(unsigned filter
)
1892 case PIPE_TEX_MIPFILTER_NEAREST
:
1893 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1894 case PIPE_TEX_MIPFILTER_LINEAR
:
1895 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1897 case PIPE_TEX_MIPFILTER_NONE
:
1898 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1902 static unsigned si_tex_compare(unsigned compare
)
1906 case PIPE_FUNC_NEVER
:
1907 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1908 case PIPE_FUNC_LESS
:
1909 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1910 case PIPE_FUNC_EQUAL
:
1911 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1912 case PIPE_FUNC_LEQUAL
:
1913 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1914 case PIPE_FUNC_GREATER
:
1915 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1916 case PIPE_FUNC_NOTEQUAL
:
1917 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1918 case PIPE_FUNC_GEQUAL
:
1919 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1920 case PIPE_FUNC_ALWAYS
:
1921 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1925 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct si_texture
*tex
,
1926 unsigned view_target
, unsigned nr_samples
)
1928 unsigned res_target
= tex
->buffer
.b
.b
.target
;
1930 if (view_target
== PIPE_TEXTURE_CUBE
||
1931 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1932 res_target
= view_target
;
1933 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1934 else if (res_target
== PIPE_TEXTURE_CUBE
||
1935 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1936 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1938 /* GFX9 allocates 1D textures as 2D. */
1939 if ((res_target
== PIPE_TEXTURE_1D
||
1940 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1941 sscreen
->info
.chip_class
>= GFX9
&&
1942 tex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1943 if (res_target
== PIPE_TEXTURE_1D
)
1944 res_target
= PIPE_TEXTURE_2D
;
1946 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1949 switch (res_target
) {
1951 case PIPE_TEXTURE_1D
:
1952 return V_008F1C_SQ_RSRC_IMG_1D
;
1953 case PIPE_TEXTURE_1D_ARRAY
:
1954 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1955 case PIPE_TEXTURE_2D
:
1956 case PIPE_TEXTURE_RECT
:
1957 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1958 V_008F1C_SQ_RSRC_IMG_2D
;
1959 case PIPE_TEXTURE_2D_ARRAY
:
1960 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1961 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1962 case PIPE_TEXTURE_3D
:
1963 return V_008F1C_SQ_RSRC_IMG_3D
;
1964 case PIPE_TEXTURE_CUBE
:
1965 case PIPE_TEXTURE_CUBE_ARRAY
:
1966 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1971 * Format support testing
1974 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1976 const struct util_format_description
*desc
= util_format_description(format
);
1980 return si_translate_texformat(screen
, format
, desc
,
1981 util_format_get_first_non_void_channel(format
)) != ~0U;
1984 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1985 const struct util_format_description
*desc
,
1990 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1991 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1993 assert(first_non_void
>= 0);
1995 if (desc
->nr_channels
== 4 &&
1996 desc
->channel
[0].size
== 10 &&
1997 desc
->channel
[1].size
== 10 &&
1998 desc
->channel
[2].size
== 10 &&
1999 desc
->channel
[3].size
== 2)
2000 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
2002 /* See whether the components are of the same size. */
2003 for (i
= 0; i
< desc
->nr_channels
; i
++) {
2004 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
2005 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2008 switch (desc
->channel
[first_non_void
].size
) {
2010 switch (desc
->nr_channels
) {
2012 case 3: /* 3 loads */
2013 return V_008F0C_BUF_DATA_FORMAT_8
;
2015 return V_008F0C_BUF_DATA_FORMAT_8_8
;
2017 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
2021 switch (desc
->nr_channels
) {
2023 case 3: /* 3 loads */
2024 return V_008F0C_BUF_DATA_FORMAT_16
;
2026 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2028 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2032 switch (desc
->nr_channels
) {
2034 return V_008F0C_BUF_DATA_FORMAT_32
;
2036 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2038 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2040 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2044 /* Legacy double formats. */
2045 switch (desc
->nr_channels
) {
2046 case 1: /* 1 load */
2047 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2048 case 2: /* 1 load */
2049 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2050 case 3: /* 3 loads */
2051 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2052 case 4: /* 2 loads */
2053 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2058 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2061 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2062 const struct util_format_description
*desc
,
2065 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2066 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2068 assert(first_non_void
>= 0);
2070 switch (desc
->channel
[first_non_void
].type
) {
2071 case UTIL_FORMAT_TYPE_SIGNED
:
2072 case UTIL_FORMAT_TYPE_FIXED
:
2073 if (desc
->channel
[first_non_void
].size
>= 32 ||
2074 desc
->channel
[first_non_void
].pure_integer
)
2075 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2076 else if (desc
->channel
[first_non_void
].normalized
)
2077 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2079 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2081 case UTIL_FORMAT_TYPE_UNSIGNED
:
2082 if (desc
->channel
[first_non_void
].size
>= 32 ||
2083 desc
->channel
[first_non_void
].pure_integer
)
2084 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2085 else if (desc
->channel
[first_non_void
].normalized
)
2086 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2088 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2090 case UTIL_FORMAT_TYPE_FLOAT
:
2092 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2096 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2097 enum pipe_format format
,
2100 const struct util_format_description
*desc
;
2102 unsigned data_format
;
2104 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2105 PIPE_BIND_SAMPLER_VIEW
|
2106 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2108 desc
= util_format_description(format
);
2112 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2113 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2114 * for read-only access (with caveats surrounding bounds checks), but
2115 * obviously fails for write access which we have to implement for
2116 * shader images. Luckily, OpenGL doesn't expect this to be supported
2117 * anyway, and so the only impact is on PBO uploads / downloads, which
2118 * shouldn't be expected to be fast for GL_RGB anyway.
2120 if (desc
->block
.bits
== 3 * 8 ||
2121 desc
->block
.bits
== 3 * 16) {
2122 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2123 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2129 first_non_void
= util_format_get_first_non_void_channel(format
);
2130 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2131 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2137 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2139 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2140 si_translate_colorswap(format
, false) != ~0U;
2143 static bool si_is_zs_format_supported(enum pipe_format format
)
2145 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2148 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2149 enum pipe_format format
,
2150 enum pipe_texture_target target
,
2151 unsigned sample_count
,
2152 unsigned storage_sample_count
,
2155 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
2156 unsigned retval
= 0;
2158 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2159 PRINT_ERR("radeonsi: unsupported texture type %d\n", target
);
2163 if (MAX2(1, sample_count
) < MAX2(1, storage_sample_count
))
2166 if (sample_count
> 1) {
2167 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2170 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2173 /* Only power-of-two sample counts are supported. */
2174 if (!util_is_power_of_two_or_zero(sample_count
) ||
2175 !util_is_power_of_two_or_zero(storage_sample_count
))
2178 /* MSAA support without framebuffer attachments. */
2179 if (format
== PIPE_FORMAT_NONE
&& sample_count
<= 16)
2182 if (!sscreen
->info
.has_eqaa_surface_allocator
||
2183 util_format_is_depth_or_stencil(format
)) {
2184 /* Color without EQAA or depth/stencil. */
2185 if (sample_count
> 8 ||
2186 sample_count
!= storage_sample_count
)
2189 /* Color with EQAA. */
2190 if (sample_count
> 16 ||
2191 storage_sample_count
> 8)
2196 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2197 PIPE_BIND_SHADER_IMAGE
)) {
2198 if (target
== PIPE_BUFFER
) {
2199 retval
|= si_is_vertex_format_supported(
2200 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2201 PIPE_BIND_SHADER_IMAGE
));
2203 if (si_is_sampler_format_supported(screen
, format
))
2204 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2205 PIPE_BIND_SHADER_IMAGE
);
2209 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2210 PIPE_BIND_DISPLAY_TARGET
|
2213 PIPE_BIND_BLENDABLE
)) &&
2214 si_is_colorbuffer_format_supported(format
)) {
2216 (PIPE_BIND_RENDER_TARGET
|
2217 PIPE_BIND_DISPLAY_TARGET
|
2220 if (!util_format_is_pure_integer(format
) &&
2221 !util_format_is_depth_or_stencil(format
))
2222 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2225 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2226 si_is_zs_format_supported(format
)) {
2227 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2230 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2231 retval
|= si_is_vertex_format_supported(screen
, format
,
2232 PIPE_BIND_VERTEX_BUFFER
);
2235 if ((usage
& PIPE_BIND_LINEAR
) &&
2236 !util_format_is_compressed(format
) &&
2237 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2238 retval
|= PIPE_BIND_LINEAR
;
2240 return retval
== usage
;
2244 * framebuffer handling
2247 static void si_choose_spi_color_formats(struct si_surface
*surf
,
2248 unsigned format
, unsigned swap
,
2249 unsigned ntype
, bool is_depth
)
2251 /* Alpha is needed for alpha-to-coverage.
2252 * Blending may be with or without alpha.
2254 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2255 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2256 unsigned blend
= 0; /* supports blending, but may not export alpha */
2257 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2259 /* Choose the SPI color formats. These are required values for RB+.
2260 * Other chips have multiple choices, though they are not necessarily better.
2263 case V_028C70_COLOR_5_6_5
:
2264 case V_028C70_COLOR_1_5_5_5
:
2265 case V_028C70_COLOR_5_5_5_1
:
2266 case V_028C70_COLOR_4_4_4_4
:
2267 case V_028C70_COLOR_10_11_11
:
2268 case V_028C70_COLOR_11_11_10
:
2269 case V_028C70_COLOR_8
:
2270 case V_028C70_COLOR_8_8
:
2271 case V_028C70_COLOR_8_8_8_8
:
2272 case V_028C70_COLOR_10_10_10_2
:
2273 case V_028C70_COLOR_2_10_10_10
:
2274 if (ntype
== V_028C70_NUMBER_UINT
)
2275 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2276 else if (ntype
== V_028C70_NUMBER_SINT
)
2277 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2279 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2282 case V_028C70_COLOR_16
:
2283 case V_028C70_COLOR_16_16
:
2284 case V_028C70_COLOR_16_16_16_16
:
2285 if (ntype
== V_028C70_NUMBER_UNORM
||
2286 ntype
== V_028C70_NUMBER_SNORM
) {
2287 /* UNORM16 and SNORM16 don't support blending */
2288 if (ntype
== V_028C70_NUMBER_UNORM
)
2289 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2291 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2293 /* Use 32 bits per channel for blending. */
2294 if (format
== V_028C70_COLOR_16
) {
2295 if (swap
== V_028C70_SWAP_STD
) { /* R */
2296 blend
= V_028714_SPI_SHADER_32_R
;
2297 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2298 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2299 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2302 } else if (format
== V_028C70_COLOR_16_16
) {
2303 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2304 blend
= V_028714_SPI_SHADER_32_GR
;
2305 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2306 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2307 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2310 } else /* 16_16_16_16 */
2311 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2312 } else if (ntype
== V_028C70_NUMBER_UINT
)
2313 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2314 else if (ntype
== V_028C70_NUMBER_SINT
)
2315 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2316 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2317 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2322 case V_028C70_COLOR_32
:
2323 if (swap
== V_028C70_SWAP_STD
) { /* R */
2324 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2325 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2326 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2327 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2332 case V_028C70_COLOR_32_32
:
2333 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2334 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2335 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2336 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2337 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2342 case V_028C70_COLOR_32_32_32_32
:
2343 case V_028C70_COLOR_8_24
:
2344 case V_028C70_COLOR_24_8
:
2345 case V_028C70_COLOR_X24_8_32_FLOAT
:
2346 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2354 /* The DB->CB copy needs 32_ABGR. */
2356 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2358 surf
->spi_shader_col_format
= normal
;
2359 surf
->spi_shader_col_format_alpha
= alpha
;
2360 surf
->spi_shader_col_format_blend
= blend
;
2361 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2364 static void si_initialize_color_surface(struct si_context
*sctx
,
2365 struct si_surface
*surf
)
2367 struct si_texture
*tex
= (struct si_texture
*)surf
->base
.texture
;
2368 unsigned color_info
, color_attrib
;
2369 unsigned format
, swap
, ntype
, endian
;
2370 const struct util_format_description
*desc
;
2372 unsigned blend_clamp
= 0, blend_bypass
= 0;
2374 desc
= util_format_description(surf
->base
.format
);
2375 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2376 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2380 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2381 ntype
= V_028C70_NUMBER_FLOAT
;
2383 ntype
= V_028C70_NUMBER_UNORM
;
2384 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2385 ntype
= V_028C70_NUMBER_SRGB
;
2386 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2387 if (desc
->channel
[firstchan
].pure_integer
) {
2388 ntype
= V_028C70_NUMBER_SINT
;
2390 assert(desc
->channel
[firstchan
].normalized
);
2391 ntype
= V_028C70_NUMBER_SNORM
;
2393 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2394 if (desc
->channel
[firstchan
].pure_integer
) {
2395 ntype
= V_028C70_NUMBER_UINT
;
2397 assert(desc
->channel
[firstchan
].normalized
);
2398 ntype
= V_028C70_NUMBER_UNORM
;
2403 format
= si_translate_colorformat(surf
->base
.format
);
2404 if (format
== V_028C70_COLOR_INVALID
) {
2405 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2407 assert(format
!= V_028C70_COLOR_INVALID
);
2408 swap
= si_translate_colorswap(surf
->base
.format
, false);
2409 endian
= si_colorformat_endian_swap(format
);
2411 /* blend clamp should be set for all NORM/SRGB types */
2412 if (ntype
== V_028C70_NUMBER_UNORM
||
2413 ntype
== V_028C70_NUMBER_SNORM
||
2414 ntype
== V_028C70_NUMBER_SRGB
)
2417 /* set blend bypass according to docs if SINT/UINT or
2418 8/24 COLOR variants */
2419 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2420 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2421 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2426 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2427 if (format
== V_028C70_COLOR_8
||
2428 format
== V_028C70_COLOR_8_8
||
2429 format
== V_028C70_COLOR_8_8_8_8
)
2430 surf
->color_is_int8
= true;
2431 else if (format
== V_028C70_COLOR_10_10_10_2
||
2432 format
== V_028C70_COLOR_2_10_10_10
)
2433 surf
->color_is_int10
= true;
2436 color_info
= S_028C70_FORMAT(format
) |
2437 S_028C70_COMP_SWAP(swap
) |
2438 S_028C70_BLEND_CLAMP(blend_clamp
) |
2439 S_028C70_BLEND_BYPASS(blend_bypass
) |
2440 S_028C70_SIMPLE_FLOAT(1) |
2441 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2442 ntype
!= V_028C70_NUMBER_SNORM
&&
2443 ntype
!= V_028C70_NUMBER_SRGB
&&
2444 format
!= V_028C70_COLOR_8_24
&&
2445 format
!= V_028C70_COLOR_24_8
) |
2446 S_028C70_NUMBER_TYPE(ntype
) |
2447 S_028C70_ENDIAN(endian
);
2449 /* Intensity is implemented as Red, so treat it that way. */
2450 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2451 util_format_is_intensity(surf
->base
.format
));
2453 if (tex
->buffer
.b
.b
.nr_samples
> 1) {
2454 unsigned log_samples
= util_logbase2(tex
->buffer
.b
.b
.nr_samples
);
2455 unsigned log_fragments
= util_logbase2(tex
->buffer
.b
.b
.nr_storage_samples
);
2457 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2458 S_028C74_NUM_FRAGMENTS(log_fragments
);
2460 if (tex
->surface
.fmask_size
) {
2461 color_info
|= S_028C70_COMPRESSION(1);
2462 unsigned fmask_bankh
= util_logbase2(tex
->surface
.u
.legacy
.fmask
.bankh
);
2464 if (sctx
->chip_class
== SI
) {
2465 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2466 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2471 if (sctx
->chip_class
>= VI
) {
2472 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2473 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2475 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2476 64 for APU because all of our APUs to date use DIMMs which have
2477 a request granularity size of 64B while all other chips have a
2479 if (!sctx
->screen
->info
.has_dedicated_vram
)
2480 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2482 if (tex
->buffer
.b
.b
.nr_storage_samples
> 1) {
2483 if (tex
->surface
.bpe
== 1)
2484 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2485 else if (tex
->surface
.bpe
== 2)
2486 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2489 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2490 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2491 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2494 /* This must be set for fast clear to work without FMASK. */
2495 if (!tex
->surface
.fmask_size
&& sctx
->chip_class
== SI
) {
2496 unsigned bankh
= util_logbase2(tex
->surface
.u
.legacy
.bankh
);
2497 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2500 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2501 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2503 if (sctx
->chip_class
>= GFX9
) {
2504 unsigned mip0_depth
= util_max_layer(&tex
->buffer
.b
.b
, 0);
2506 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2507 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2508 S_028C74_RESOURCE_TYPE(tex
->surface
.u
.gfx9
.resource_type
);
2509 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2510 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2511 S_028C68_MAX_MIP(tex
->buffer
.b
.b
.last_level
);
2514 surf
->cb_color_view
= color_view
;
2515 surf
->cb_color_info
= color_info
;
2516 surf
->cb_color_attrib
= color_attrib
;
2518 /* Determine pixel shader export format */
2519 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, tex
->is_depth
);
2521 surf
->color_initialized
= true;
2524 static void si_init_depth_surface(struct si_context
*sctx
,
2525 struct si_surface
*surf
)
2527 struct si_texture
*tex
= (struct si_texture
*)surf
->base
.texture
;
2528 unsigned level
= surf
->base
.u
.tex
.level
;
2529 unsigned format
, stencil_format
;
2530 uint32_t z_info
, s_info
;
2532 format
= si_translate_dbformat(tex
->db_render_format
);
2533 stencil_format
= tex
->surface
.has_stencil
?
2534 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2536 assert(format
!= V_028040_Z_INVALID
);
2537 if (format
== V_028040_Z_INVALID
)
2538 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex
->buffer
.b
.b
.format
);
2540 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2541 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2542 surf
->db_htile_data_base
= 0;
2543 surf
->db_htile_surface
= 0;
2545 if (sctx
->chip_class
>= GFX9
) {
2546 assert(tex
->surface
.u
.gfx9
.surf_offset
== 0);
2547 surf
->db_depth_base
= tex
->buffer
.gpu_address
>> 8;
2548 surf
->db_stencil_base
= (tex
->buffer
.gpu_address
+
2549 tex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2550 z_info
= S_028038_FORMAT(format
) |
2551 S_028038_NUM_SAMPLES(util_logbase2(tex
->buffer
.b
.b
.nr_samples
)) |
2552 S_028038_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2553 S_028038_MAXMIP(tex
->buffer
.b
.b
.last_level
);
2554 s_info
= S_02803C_FORMAT(stencil_format
) |
2555 S_02803C_SW_MODE(tex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2556 surf
->db_z_info2
= S_028068_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
);
2557 surf
->db_stencil_info2
= S_02806C_EPITCH(tex
->surface
.u
.gfx9
.stencil
.epitch
);
2558 surf
->db_depth_view
|= S_028008_MIPID(level
);
2559 surf
->db_depth_size
= S_02801C_X_MAX(tex
->buffer
.b
.b
.width0
- 1) |
2560 S_02801C_Y_MAX(tex
->buffer
.b
.b
.height0
- 1);
2562 if (si_htile_enabled(tex
, level
)) {
2563 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2564 S_028038_ALLOW_EXPCLEAR(1);
2566 if (tex
->tc_compatible_htile
) {
2567 unsigned max_zplanes
= 4;
2569 if (tex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2570 tex
->buffer
.b
.b
.nr_samples
> 1)
2573 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2574 S_028038_ITERATE_FLUSH(1);
2575 s_info
|= S_02803C_ITERATE_FLUSH(1);
2578 if (tex
->surface
.has_stencil
) {
2579 /* Stencil buffer workaround ported from the SI-CI-VI code.
2580 * See that for explanation.
2582 s_info
|= S_02803C_ALLOW_EXPCLEAR(tex
->buffer
.b
.b
.nr_samples
<= 1);
2584 /* Use all HTILE for depth if there's no stencil. */
2585 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2588 surf
->db_htile_data_base
= (tex
->buffer
.gpu_address
+
2589 tex
->htile_offset
) >> 8;
2590 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2591 S_028ABC_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2592 S_028ABC_RB_ALIGNED(tex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2596 struct legacy_surf_level
*levelinfo
= &tex
->surface
.u
.legacy
.level
[level
];
2598 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2600 surf
->db_depth_base
= (tex
->buffer
.gpu_address
+
2601 tex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2602 surf
->db_stencil_base
= (tex
->buffer
.gpu_address
+
2603 tex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2605 z_info
= S_028040_FORMAT(format
) |
2606 S_028040_NUM_SAMPLES(util_logbase2(tex
->buffer
.b
.b
.nr_samples
));
2607 s_info
= S_028044_FORMAT(stencil_format
);
2608 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!tex
->tc_compatible_htile
);
2610 if (sctx
->chip_class
>= CIK
) {
2611 struct radeon_info
*info
= &sctx
->screen
->info
;
2612 unsigned index
= tex
->surface
.u
.legacy
.tiling_index
[level
];
2613 unsigned stencil_index
= tex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2614 unsigned macro_index
= tex
->surface
.u
.legacy
.macro_tile_index
;
2615 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2616 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2617 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2619 surf
->db_depth_info
|=
2620 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2621 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2622 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2623 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2624 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2625 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2626 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2627 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2629 unsigned tile_mode_index
= si_tile_mode_index(tex
, level
, false);
2630 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2631 tile_mode_index
= si_tile_mode_index(tex
, level
, true);
2632 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2635 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2636 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2637 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2638 levelinfo
->nblk_y
) / 64 - 1);
2640 if (si_htile_enabled(tex
, level
)) {
2641 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2642 S_028040_ALLOW_EXPCLEAR(1);
2644 if (tex
->surface
.has_stencil
) {
2645 /* Workaround: For a not yet understood reason, the
2646 * combination of MSAA, fast stencil clear and stencil
2647 * decompress messes with subsequent stencil buffer
2648 * uses. Problem was reproduced on Verde, Bonaire,
2649 * Tonga, and Carrizo.
2651 * Disabling EXPCLEAR works around the problem.
2653 * Check piglit's arb_texture_multisample-stencil-clear
2654 * test if you want to try changing this.
2656 if (tex
->buffer
.b
.b
.nr_samples
<= 1)
2657 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2658 } else if (!tex
->tc_compatible_htile
) {
2659 /* Use all of the htile_buffer for depth if there's no stencil.
2660 * This must not be set when TC-compatible HTILE is enabled
2663 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2666 surf
->db_htile_data_base
= (tex
->buffer
.gpu_address
+
2667 tex
->htile_offset
) >> 8;
2668 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2670 if (tex
->tc_compatible_htile
) {
2671 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2673 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2674 if (tex
->buffer
.b
.b
.nr_samples
<= 1)
2675 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2676 else if (tex
->buffer
.b
.b
.nr_samples
<= 4)
2677 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2679 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2684 surf
->db_z_info
= z_info
;
2685 surf
->db_stencil_info
= s_info
;
2687 surf
->depth_initialized
= true;
2690 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2692 if (sctx
->decompression_enabled
)
2695 if (sctx
->framebuffer
.state
.zsbuf
) {
2696 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2697 struct si_texture
*tex
= (struct si_texture
*)surf
->texture
;
2699 tex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2701 if (tex
->surface
.has_stencil
)
2702 tex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2705 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2706 while (compressed_cb_mask
) {
2707 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2708 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2709 struct si_texture
*tex
= (struct si_texture
*)surf
->texture
;
2711 if (tex
->surface
.fmask_size
)
2712 tex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2713 if (tex
->dcc_gather_statistics
)
2714 tex
->separate_dcc_dirty
= true;
2718 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2720 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2721 struct si_surface
*surf
= NULL
;
2722 struct si_texture
*tex
;
2724 if (!state
->cbufs
[i
])
2726 surf
= (struct si_surface
*)state
->cbufs
[i
];
2727 tex
= (struct si_texture
*)surf
->base
.texture
;
2729 p_atomic_dec(&tex
->framebuffers_bound
);
2733 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2734 const struct pipe_framebuffer_state
*state
)
2736 struct si_context
*sctx
= (struct si_context
*)ctx
;
2737 struct si_surface
*surf
= NULL
;
2738 struct si_texture
*tex
;
2739 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2740 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2741 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2742 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2743 bool old_has_stencil
=
2745 ((struct si_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2746 bool unbound
= false;
2749 /* Reject zero-sized framebuffers due to a hw bug on SI that occurs
2750 * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2751 * We could implement the full workaround here, but it's a useless case.
2753 if ((!state
->width
|| !state
->height
) && (state
->nr_cbufs
|| state
->zsbuf
)) {
2754 unreachable("the framebuffer shouldn't have zero area");
2758 si_update_fb_dirtiness_after_rendering(sctx
);
2760 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2761 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2764 tex
= (struct si_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2765 if (tex
->dcc_gather_statistics
)
2766 vi_separate_dcc_stop_query(sctx
, tex
);
2769 /* Disable DCC if the formats are incompatible. */
2770 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2771 if (!state
->cbufs
[i
])
2774 surf
= (struct si_surface
*)state
->cbufs
[i
];
2775 tex
= (struct si_texture
*)surf
->base
.texture
;
2777 if (!surf
->dcc_incompatible
)
2780 /* Since the DCC decompression calls back into set_framebuffer-
2781 * _state, we need to unbind the framebuffer, so that
2782 * vi_separate_dcc_stop_query isn't called twice with the same
2786 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2790 if (vi_dcc_enabled(tex
, surf
->base
.u
.tex
.level
))
2791 if (!si_texture_disable_dcc(sctx
, tex
))
2792 si_decompress_dcc(sctx
, tex
);
2794 surf
->dcc_incompatible
= false;
2797 /* Only flush TC when changing the framebuffer state, because
2798 * the only client not using TC that can change textures is
2801 * Wait for compute shaders because of possible transitions:
2802 * - FB write -> shader read
2803 * - shader write -> FB read
2805 * DB caches are flushed on demand (using si_decompress_textures).
2807 * When MSAA is enabled, CB and TC caches are flushed on demand
2808 * (after FMASK decompression). Shader write -> FB read transitions
2809 * cannot happen for MSAA textures, because MSAA shader images are
2812 * Only flush and wait for CB if there is actually a bound color buffer.
2814 if (sctx
->framebuffer
.uncompressed_cb_mask
) {
2815 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2816 sctx
->framebuffer
.CB_has_shader_readable_metadata
,
2817 sctx
->framebuffer
.all_DCC_pipe_aligned
);
2820 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2822 /* u_blitter doesn't invoke depth decompression when it does multiple
2823 * blits in a row, but the only case when it matters for DB is when
2824 * doing generate_mipmap. So here we flush DB manually between
2825 * individual generate_mipmap blits.
2826 * Note that lower mipmap levels aren't compressed.
2828 if (sctx
->generate_mipmap_for_depth
) {
2829 si_make_DB_shader_coherent(sctx
, 1, false,
2830 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2831 } else if (sctx
->chip_class
== GFX9
) {
2832 /* It appears that DB metadata "leaks" in a sequence of:
2834 * - DCC decompress for shader image writes (with DB disabled)
2835 * - render with DEPTH_BEFORE_SHADER=1
2836 * Flushing DB metadata works around the problem.
2838 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2841 /* Take the maximum of the old and new count. If the new count is lower,
2842 * dirtying is needed to disable the unbound colorbuffers.
2844 sctx
->framebuffer
.dirty_cbufs
|=
2845 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2846 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2848 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2849 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2851 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2852 sctx
->framebuffer
.spi_shader_col_format
= 0;
2853 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2854 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2855 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2856 sctx
->framebuffer
.color_is_int8
= 0;
2857 sctx
->framebuffer
.color_is_int10
= 0;
2859 sctx
->framebuffer
.compressed_cb_mask
= 0;
2860 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2861 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2862 sctx
->framebuffer
.nr_color_samples
= sctx
->framebuffer
.nr_samples
;
2863 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2864 sctx
->framebuffer
.any_dst_linear
= false;
2865 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2866 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2867 sctx
->framebuffer
.all_DCC_pipe_aligned
= true;
2868 unsigned num_bpp64_colorbufs
= 0;
2870 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2871 if (!state
->cbufs
[i
])
2874 surf
= (struct si_surface
*)state
->cbufs
[i
];
2875 tex
= (struct si_texture
*)surf
->base
.texture
;
2877 if (!surf
->color_initialized
) {
2878 si_initialize_color_surface(sctx
, surf
);
2881 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2882 sctx
->framebuffer
.spi_shader_col_format
|=
2883 surf
->spi_shader_col_format
<< (i
* 4);
2884 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2885 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2886 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2887 surf
->spi_shader_col_format_blend
<< (i
* 4);
2888 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2889 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2891 if (surf
->color_is_int8
)
2892 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2893 if (surf
->color_is_int10
)
2894 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2896 if (tex
->surface
.fmask_size
)
2897 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2899 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2901 /* Don't update nr_color_samples for non-AA buffers.
2902 * (e.g. destination of MSAA resolve)
2904 if (tex
->buffer
.b
.b
.nr_samples
>= 2 &&
2905 tex
->buffer
.b
.b
.nr_storage_samples
< tex
->buffer
.b
.b
.nr_samples
) {
2906 sctx
->framebuffer
.nr_color_samples
=
2907 MIN2(sctx
->framebuffer
.nr_color_samples
,
2908 tex
->buffer
.b
.b
.nr_storage_samples
);
2909 sctx
->framebuffer
.nr_color_samples
=
2910 MAX2(1, sctx
->framebuffer
.nr_color_samples
);
2913 if (tex
->surface
.is_linear
)
2914 sctx
->framebuffer
.any_dst_linear
= true;
2915 if (tex
->surface
.bpe
>= 8)
2916 num_bpp64_colorbufs
++;
2918 if (vi_dcc_enabled(tex
, surf
->base
.u
.tex
.level
)) {
2919 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2921 if (sctx
->chip_class
>= GFX9
&&
2922 !tex
->surface
.u
.gfx9
.dcc
.pipe_aligned
)
2923 sctx
->framebuffer
.all_DCC_pipe_aligned
= false;
2926 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2928 p_atomic_inc(&tex
->framebuffers_bound
);
2930 if (tex
->dcc_gather_statistics
) {
2931 /* Dirty tracking must be enabled for DCC usage analysis. */
2932 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2933 vi_separate_dcc_start_query(sctx
, tex
);
2937 /* For optimal DCC performance. */
2938 if (sctx
->chip_class
== VI
)
2939 sctx
->framebuffer
.dcc_overwrite_combiner_watermark
= 4;
2940 else if (num_bpp64_colorbufs
>= 5)
2941 sctx
->framebuffer
.dcc_overwrite_combiner_watermark
= 8;
2943 sctx
->framebuffer
.dcc_overwrite_combiner_watermark
= 6;
2945 struct si_texture
*zstex
= NULL
;
2948 surf
= (struct si_surface
*)state
->zsbuf
;
2949 zstex
= (struct si_texture
*)surf
->base
.texture
;
2951 if (!surf
->depth_initialized
) {
2952 si_init_depth_surface(sctx
, surf
);
2955 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2956 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2958 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2961 si_update_ps_colorbuf0_slot(sctx
);
2962 si_update_poly_offset_state(sctx
);
2963 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
2964 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
2966 if (sctx
->screen
->dpbb_allowed
)
2967 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
2969 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2970 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2972 if (sctx
->screen
->has_out_of_order_rast
&&
2973 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2974 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2975 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2976 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2978 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2979 struct pipe_constant_buffer constbuf
= {0};
2981 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2982 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
2984 constbuf
.buffer
= sctx
->sample_pos_buffer
;
2986 /* Set sample locations as fragment shader constants. */
2987 switch (sctx
->framebuffer
.nr_samples
) {
2989 constbuf
.buffer_offset
= 0;
2992 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x2
-
2993 (ubyte
*)sctx
->sample_positions
.x1
;
2996 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x4
-
2997 (ubyte
*)sctx
->sample_positions
.x1
;
3000 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x8
-
3001 (ubyte
*)sctx
->sample_positions
.x1
;
3004 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x16
-
3005 (ubyte
*)sctx
->sample_positions
.x1
;
3008 PRINT_ERR("Requested an invalid number of samples %i.\n",
3009 sctx
->framebuffer
.nr_samples
);
3012 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
3013 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
3015 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
3018 sctx
->do_update_shaders
= true;
3020 if (!sctx
->decompression_enabled
) {
3021 /* Prevent textures decompression when the framebuffer state
3022 * changes come from the decompression passes themselves.
3024 sctx
->need_check_render_feedback
= true;
3028 static void si_emit_framebuffer_state(struct si_context
*sctx
)
3030 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3031 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
3032 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
3033 struct si_texture
*tex
= NULL
;
3034 struct si_surface
*cb
= NULL
;
3035 unsigned cb_color_info
= 0;
3038 for (i
= 0; i
< nr_cbufs
; i
++) {
3039 uint64_t cb_color_base
, cb_color_fmask
, cb_color_cmask
, cb_dcc_base
;
3040 unsigned cb_color_attrib
;
3042 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
3045 cb
= (struct si_surface
*)state
->cbufs
[i
];
3047 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
3048 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
3052 tex
= (struct si_texture
*)cb
->base
.texture
;
3053 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3054 &tex
->buffer
, RADEON_USAGE_READWRITE
,
3055 tex
->buffer
.b
.b
.nr_samples
> 1 ?
3056 RADEON_PRIO_COLOR_BUFFER_MSAA
:
3057 RADEON_PRIO_COLOR_BUFFER
);
3059 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->buffer
) {
3060 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3061 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
3062 RADEON_PRIO_SEPARATE_META
);
3065 if (tex
->dcc_separate_buffer
)
3066 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3067 tex
->dcc_separate_buffer
,
3068 RADEON_USAGE_READWRITE
,
3069 RADEON_PRIO_SEPARATE_META
);
3071 /* Compute mutable surface parameters. */
3072 cb_color_base
= tex
->buffer
.gpu_address
>> 8;
3074 cb_color_cmask
= tex
->cmask_base_address_reg
;
3076 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
3077 cb_color_attrib
= cb
->cb_color_attrib
;
3079 if (cb
->base
.u
.tex
.level
> 0)
3080 cb_color_info
&= C_028C70_FAST_CLEAR
;
3082 if (tex
->surface
.fmask_size
) {
3083 cb_color_fmask
= (tex
->buffer
.gpu_address
+ tex
->fmask_offset
) >> 8;
3084 cb_color_fmask
|= tex
->surface
.fmask_tile_swizzle
;
3088 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3089 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3090 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3091 state
->cbufs
[1] == &cb
->base
&&
3092 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3094 if (!is_msaa_resolve_dst
)
3095 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3097 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->buffer
.gpu_address
: 0) +
3098 tex
->dcc_offset
) >> 8;
3099 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3102 if (sctx
->chip_class
>= GFX9
) {
3103 struct gfx9_surf_meta_flags meta
;
3105 if (tex
->dcc_offset
)
3106 meta
= tex
->surface
.u
.gfx9
.dcc
;
3108 meta
= tex
->surface
.u
.gfx9
.cmask
;
3110 /* Set mutable surface parameters. */
3111 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3112 cb_color_base
|= tex
->surface
.tile_swizzle
;
3113 if (!tex
->surface
.fmask_size
)
3114 cb_color_fmask
= cb_color_base
;
3115 if (cb
->base
.u
.tex
.level
> 0)
3116 cb_color_cmask
= cb_color_base
;
3117 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3118 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3119 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3120 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3122 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3123 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3124 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3125 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3126 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3127 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3128 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3129 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3130 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3131 radeon_emit(cs
, S_028C80_BASE_256B(cb_color_cmask
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3132 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3133 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3134 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3135 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3136 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3137 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3139 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3140 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3142 /* Compute mutable surface parameters (SI-CI-VI). */
3143 const struct legacy_surf_level
*level_info
=
3144 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3145 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3146 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3148 cb_color_base
+= level_info
->offset
>> 8;
3149 /* Only macrotiled modes can set tile swizzle. */
3150 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3151 cb_color_base
|= tex
->surface
.tile_swizzle
;
3153 if (!tex
->surface
.fmask_size
)
3154 cb_color_fmask
= cb_color_base
;
3155 if (cb
->base
.u
.tex
.level
> 0)
3156 cb_color_cmask
= cb_color_base
;
3158 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3160 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3161 slice_tile_max
= level_info
->nblk_x
*
3162 level_info
->nblk_y
/ 64 - 1;
3163 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3165 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3166 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3167 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3169 if (tex
->surface
.fmask_size
) {
3170 if (sctx
->chip_class
>= CIK
)
3171 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
/ 8 - 1);
3172 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3173 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.slice_tile_max
);
3175 /* This must be set for fast clear to work without FMASK. */
3176 if (sctx
->chip_class
>= CIK
)
3177 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3178 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3179 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3182 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3183 sctx
->chip_class
>= VI
? 14 : 13);
3184 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3185 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3186 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3187 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3188 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3189 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3190 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3191 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3192 radeon_emit(cs
, tex
->surface
.u
.legacy
.cmask_slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3193 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3194 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3195 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3196 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3198 if (sctx
->chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3199 radeon_emit(cs
, cb_dcc_base
);
3203 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3204 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3207 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3208 struct si_surface
*zb
= (struct si_surface
*)state
->zsbuf
;
3209 struct si_texture
*tex
= (struct si_texture
*)zb
->base
.texture
;
3211 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3212 &tex
->buffer
, RADEON_USAGE_READWRITE
,
3213 zb
->base
.texture
->nr_samples
> 1 ?
3214 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3215 RADEON_PRIO_DEPTH_BUFFER
);
3217 if (sctx
->chip_class
>= GFX9
) {
3218 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3219 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3220 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3221 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3223 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3224 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3225 S_028038_ZRANGE_PRECISION(tex
->depth_clear_value
!= 0));
3226 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3227 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3228 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3229 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3230 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3231 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3232 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3233 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3234 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3236 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3237 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3238 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3240 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3242 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3243 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3244 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3245 S_028040_ZRANGE_PRECISION(tex
->depth_clear_value
!= 0));
3246 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3247 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3248 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3249 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3250 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3251 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3252 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3255 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3256 radeon_emit(cs
, tex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3257 radeon_emit(cs
, fui(tex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3259 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3260 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3261 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3262 if (sctx
->chip_class
>= GFX9
)
3263 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3265 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3267 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3268 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3271 /* Framebuffer dimensions. */
3272 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3273 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3274 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3276 if (sctx
->screen
->dfsm_allowed
) {
3277 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3278 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3281 sctx
->framebuffer
.dirty_cbufs
= 0;
3282 sctx
->framebuffer
.dirty_zsbuf
= false;
3285 static void si_emit_msaa_sample_locs(struct si_context
*sctx
)
3287 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3288 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3289 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3290 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3292 /* Smoothing (only possible with nr_samples == 1) uses the same
3293 * sample locations as the MSAA it simulates.
3295 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3296 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3298 /* On Polaris, the small primitive filter uses the sample locations
3299 * even when MSAA is off, so we need to make sure they're set to 0.
3301 if ((nr_samples
>= 2 || has_msaa_sample_loc_bug
) &&
3302 nr_samples
!= sctx
->sample_locs_num_samples
) {
3303 sctx
->sample_locs_num_samples
= nr_samples
;
3304 si_emit_sample_locations(cs
, nr_samples
);
3307 if (sctx
->family
>= CHIP_POLARIS10
) {
3308 unsigned small_prim_filter_cntl
=
3309 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3311 S_028830_LINE_FILTER_DISABLE(sctx
->family
<= CHIP_POLARIS12
);
3313 /* The alternative of setting sample locations to 0 would
3314 * require a DB flush to avoid Z errors, see
3315 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3317 if (has_msaa_sample_loc_bug
&&
3318 sctx
->framebuffer
.nr_samples
> 1 &&
3319 !rs
->multisample_enable
)
3320 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3322 radeon_opt_set_context_reg(sctx
,
3323 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3324 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3325 small_prim_filter_cntl
);
3328 /* The exclusion bits can be set to improve rasterization efficiency
3329 * if no sample lies on the pixel boundary (-8 sample offset).
3331 bool exclusion
= sctx
->chip_class
>= CIK
&&
3332 (!rs
->multisample_enable
|| nr_samples
!= 16);
3333 radeon_opt_set_context_reg(sctx
, R_02882C_PA_SU_PRIM_FILTER_CNTL
,
3334 SI_TRACKED_PA_SU_PRIM_FILTER_CNTL
,
3335 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion
) |
3336 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion
));
3339 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3341 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3342 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3344 if (!sctx
->screen
->has_out_of_order_rast
)
3347 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3350 colormask
&= blend
->cb_target_enabled_4bit
;
3355 /* Conservative: No logic op. */
3356 if (colormask
&& blend
->logicop_enable
)
3359 struct si_dsa_order_invariance dsa_order_invariant
= {
3360 .zs
= true, .pass_set
= true, .pass_last
= false
3363 if (sctx
->framebuffer
.state
.zsbuf
) {
3364 struct si_texture
*zstex
=
3365 (struct si_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3366 bool has_stencil
= zstex
->surface
.has_stencil
;
3367 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3368 if (!dsa_order_invariant
.zs
)
3371 /* The set of PS invocations is always order invariant,
3372 * except when early Z/S tests are requested. */
3373 if (sctx
->ps_shader
.cso
&&
3374 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3375 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3376 !dsa_order_invariant
.pass_set
)
3379 if (sctx
->num_perfect_occlusion_queries
!= 0 &&
3380 !dsa_order_invariant
.pass_set
)
3387 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3390 /* Only commutative blending. */
3391 if (blendmask
& ~blend
->commutative_4bit
)
3394 if (!dsa_order_invariant
.pass_set
)
3398 if (colormask
& ~blendmask
) {
3399 if (!dsa_order_invariant
.pass_last
)
3406 static void si_emit_msaa_config(struct si_context
*sctx
)
3408 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3409 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3410 /* 33% faster rendering to linear color buffers */
3411 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3412 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3413 unsigned sc_mode_cntl_1
=
3414 S_028A4C_WALK_SIZE(dst_is_linear
) |
3415 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3416 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3417 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3418 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3420 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3421 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3422 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3423 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3424 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3425 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3426 unsigned db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3427 S_028804_INCOHERENT_EQAA_READS(1) |
3428 S_028804_INTERPOLATE_COMP_Z(1) |
3429 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3430 unsigned coverage_samples
, color_samples
, z_samples
;
3432 /* S: Coverage samples (up to 16x):
3433 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3434 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3436 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3437 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3438 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3439 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3440 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3443 * F: Color samples (up to 8x, must be <= coverage samples):
3444 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3445 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3447 * Can be anything between coverage and color samples:
3448 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3449 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3450 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3451 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3452 * # All are currently set the same as coverage samples.
3454 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3455 * flag for undefined color samples. A shader-based resolve must handle unknowns
3456 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3457 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3458 * useful. The CB resolve always drops unknowns.
3460 * Sensible AA configurations:
3461 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3462 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3463 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3464 * EQAA 8s 8z 8f = 8x MSAA
3465 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3466 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3467 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3468 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3469 * EQAA 4s 4z 4f = 4x MSAA
3470 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3471 * EQAA 2s 2z 2f = 2x MSAA
3473 if (sctx
->framebuffer
.nr_samples
> 1) {
3474 coverage_samples
= sctx
->framebuffer
.nr_samples
;
3475 color_samples
= sctx
->framebuffer
.nr_color_samples
;
3477 if (sctx
->framebuffer
.state
.zsbuf
) {
3478 z_samples
= sctx
->framebuffer
.state
.zsbuf
->texture
->nr_samples
;
3479 z_samples
= MAX2(1, z_samples
);
3481 z_samples
= coverage_samples
;
3483 } else if (sctx
->smoothing_enabled
) {
3484 coverage_samples
= color_samples
= z_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3486 coverage_samples
= color_samples
= z_samples
= 1;
3489 /* Required by OpenGL line rasterization.
3491 * TODO: We should also enable perpendicular endcaps for AA lines,
3492 * but that requires implementing line stippling in the pixel
3493 * shader. SC can only do line stippling with axis-aligned
3496 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3497 unsigned sc_aa_config
= 0;
3499 if (coverage_samples
> 1) {
3500 /* distance from the pixel center, indexed by log2(nr_samples) */
3501 static unsigned max_dist
[] = {
3508 unsigned log_samples
= util_logbase2(coverage_samples
);
3509 unsigned log_z_samples
= util_logbase2(z_samples
);
3510 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3511 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
3513 sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1);
3514 sc_aa_config
= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3515 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3516 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
);
3518 if (sctx
->framebuffer
.nr_samples
> 1) {
3519 db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples
) |
3520 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3521 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3522 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
3523 sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
3524 } else if (sctx
->smoothing_enabled
) {
3525 db_eqaa
|= S_028804_OVERRASTERIZATION_AMOUNT(log_samples
);
3529 unsigned initial_cdw
= cs
->current
.cdw
;
3531 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3532 radeon_opt_set_context_reg2(sctx
, R_028BDC_PA_SC_LINE_CNTL
,
3533 SI_TRACKED_PA_SC_LINE_CNTL
, sc_line_cntl
,
3535 /* R_028804_DB_EQAA */
3536 radeon_opt_set_context_reg(sctx
, R_028804_DB_EQAA
, SI_TRACKED_DB_EQAA
,
3538 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3539 radeon_opt_set_context_reg(sctx
, R_028A4C_PA_SC_MODE_CNTL_1
,
3540 SI_TRACKED_PA_SC_MODE_CNTL_1
, sc_mode_cntl_1
);
3542 if (initial_cdw
!= cs
->current
.cdw
) {
3543 sctx
->context_roll
= true;
3545 /* GFX9: Flush DFSM when the AA mode changes. */
3546 if (sctx
->screen
->dfsm_allowed
) {
3547 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3548 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3553 void si_update_ps_iter_samples(struct si_context
*sctx
)
3555 if (sctx
->framebuffer
.nr_samples
> 1)
3556 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
3557 if (sctx
->screen
->dpbb_allowed
)
3558 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
3561 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3563 struct si_context
*sctx
= (struct si_context
*)ctx
;
3565 /* The hardware can only do sample shading with 2^n samples. */
3566 min_samples
= util_next_power_of_two(min_samples
);
3568 if (sctx
->ps_iter_samples
== min_samples
)
3571 sctx
->ps_iter_samples
= min_samples
;
3572 sctx
->do_update_shaders
= true;
3574 si_update_ps_iter_samples(sctx
);
3582 * Build the sampler view descriptor for a buffer texture.
3583 * @param state 256-bit descriptor; only the high 128 bits are filled in
3586 si_make_buffer_descriptor(struct si_screen
*screen
, struct si_resource
*buf
,
3587 enum pipe_format format
,
3588 unsigned offset
, unsigned size
,
3591 const struct util_format_description
*desc
;
3594 unsigned num_records
;
3595 unsigned num_format
, data_format
;
3597 desc
= util_format_description(format
);
3598 first_non_void
= util_format_get_first_non_void_channel(format
);
3599 stride
= desc
->block
.bits
/ 8;
3600 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3601 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3603 num_records
= size
/ stride
;
3604 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3606 /* The NUM_RECORDS field has a different meaning depending on the chip,
3607 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3610 * - If STRIDE == 0, it's in byte units.
3611 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3614 * - For SMEM and STRIDE == 0, it's in byte units.
3615 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3616 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3617 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3618 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3619 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3620 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3621 * That way the same descriptor can be used by both SMEM and VMEM.
3624 * - For SMEM and STRIDE == 0, it's in byte units.
3625 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3626 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3627 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3629 if (screen
->info
.chip_class
>= GFX9
&& HAVE_LLVM
< 0x0800)
3630 /* When vindex == 0, LLVM < 8.0 sets IDXEN = 0, thus changing units
3631 * from STRIDE to bytes. This works around it by setting
3632 * NUM_RECORDS to at least the size of one element, so that
3633 * the first element is readable when IDXEN == 0.
3635 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3636 else if (screen
->info
.chip_class
== VI
)
3637 num_records
*= stride
;
3640 state
[5] = S_008F04_STRIDE(stride
);
3641 state
[6] = num_records
;
3642 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3643 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3644 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3645 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3646 S_008F0C_NUM_FORMAT(num_format
) |
3647 S_008F0C_DATA_FORMAT(data_format
);
3650 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3652 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3654 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3655 /* For the pre-defined border color values (white, opaque
3656 * black, transparent black), the only thing that matters is
3657 * that the alpha channel winds up in the correct place
3658 * (because the RGB channels are all the same) so either of
3659 * these enumerations will work.
3661 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3662 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3664 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3665 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3666 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3667 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3669 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3670 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3671 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3672 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3673 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3680 * Build the sampler view descriptor for a texture.
3683 si_make_texture_descriptor(struct si_screen
*screen
,
3684 struct si_texture
*tex
,
3686 enum pipe_texture_target target
,
3687 enum pipe_format pipe_format
,
3688 const unsigned char state_swizzle
[4],
3689 unsigned first_level
, unsigned last_level
,
3690 unsigned first_layer
, unsigned last_layer
,
3691 unsigned width
, unsigned height
, unsigned depth
,
3693 uint32_t *fmask_state
)
3695 struct pipe_resource
*res
= &tex
->buffer
.b
.b
;
3696 const struct util_format_description
*desc
;
3697 unsigned char swizzle
[4];
3699 unsigned num_format
, data_format
, type
, num_samples
;
3702 desc
= util_format_description(pipe_format
);
3704 num_samples
= desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
?
3705 MAX2(1, res
->nr_samples
) :
3706 MAX2(1, res
->nr_storage_samples
);
3708 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3709 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3710 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3711 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3713 switch (pipe_format
) {
3714 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3715 case PIPE_FORMAT_X32_S8X24_UINT
:
3716 case PIPE_FORMAT_X8Z24_UNORM
:
3717 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3719 case PIPE_FORMAT_X24S8_UINT
:
3721 * X24S8 is implemented as an 8_8_8_8 data format, to
3722 * fix texture gathers. This affects at least
3723 * GL45-CTS.texture_cube_map_array.sampling on VI.
3725 if (screen
->info
.chip_class
<= VI
)
3726 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3728 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3731 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3734 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3737 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3739 switch (pipe_format
) {
3740 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3741 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3744 if (first_non_void
< 0) {
3745 if (util_format_is_compressed(pipe_format
)) {
3746 switch (pipe_format
) {
3747 case PIPE_FORMAT_DXT1_SRGB
:
3748 case PIPE_FORMAT_DXT1_SRGBA
:
3749 case PIPE_FORMAT_DXT3_SRGBA
:
3750 case PIPE_FORMAT_DXT5_SRGBA
:
3751 case PIPE_FORMAT_BPTC_SRGBA
:
3752 case PIPE_FORMAT_ETC2_SRGB8
:
3753 case PIPE_FORMAT_ETC2_SRGB8A1
:
3754 case PIPE_FORMAT_ETC2_SRGBA8
:
3755 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3757 case PIPE_FORMAT_RGTC1_SNORM
:
3758 case PIPE_FORMAT_LATC1_SNORM
:
3759 case PIPE_FORMAT_RGTC2_SNORM
:
3760 case PIPE_FORMAT_LATC2_SNORM
:
3761 case PIPE_FORMAT_ETC2_R11_SNORM
:
3762 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3763 /* implies float, so use SNORM/UNORM to determine
3764 whether data is signed or not */
3765 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3766 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3769 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3772 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3773 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3775 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3777 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3778 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3780 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3782 switch (desc
->channel
[first_non_void
].type
) {
3783 case UTIL_FORMAT_TYPE_FLOAT
:
3784 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3786 case UTIL_FORMAT_TYPE_SIGNED
:
3787 if (desc
->channel
[first_non_void
].normalized
)
3788 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3789 else if (desc
->channel
[first_non_void
].pure_integer
)
3790 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3792 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3794 case UTIL_FORMAT_TYPE_UNSIGNED
:
3795 if (desc
->channel
[first_non_void
].normalized
)
3796 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3797 else if (desc
->channel
[first_non_void
].pure_integer
)
3798 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3800 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3805 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3806 if (data_format
== ~0) {
3810 /* S8 with Z32 HTILE needs a special format. */
3811 if (screen
->info
.chip_class
>= GFX9
&&
3812 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3813 tex
->tc_compatible_htile
)
3814 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3817 (res
->target
== PIPE_TEXTURE_CUBE
||
3818 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3819 (screen
->info
.chip_class
<= VI
&&
3820 res
->target
== PIPE_TEXTURE_3D
))) {
3821 /* For the purpose of shader images, treat cube maps and 3D
3822 * textures as 2D arrays. For 3D textures, the address
3823 * calculations for mipmaps are different, so we rely on the
3824 * caller to effectively disable mipmaps.
3826 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3828 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3830 type
= si_tex_dim(screen
, tex
, target
, num_samples
);
3833 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3835 depth
= res
->array_size
;
3836 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3837 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3838 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3839 depth
= res
->array_size
;
3840 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3841 depth
= res
->array_size
/ 6;
3844 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3845 S_008F14_NUM_FORMAT_GFX6(num_format
));
3846 state
[2] = (S_008F18_WIDTH(width
- 1) |
3847 S_008F18_HEIGHT(height
- 1) |
3848 S_008F18_PERF_MOD(4));
3849 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3850 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3851 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3852 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3853 S_008F1C_BASE_LEVEL(num_samples
> 1 ? 0 : first_level
) |
3854 S_008F1C_LAST_LEVEL(num_samples
> 1 ?
3855 util_logbase2(num_samples
) :
3857 S_008F1C_TYPE(type
));
3859 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3863 if (screen
->info
.chip_class
>= GFX9
) {
3864 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3866 /* Depth is the the last accessible layer on Gfx9.
3867 * The hw doesn't need to know the total number of layers.
3869 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3870 state
[4] |= S_008F20_DEPTH(depth
- 1);
3872 state
[4] |= S_008F20_DEPTH(last_layer
);
3874 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3875 state
[5] |= S_008F24_MAX_MIP(num_samples
> 1 ?
3876 util_logbase2(num_samples
) :
3877 tex
->buffer
.b
.b
.last_level
);
3879 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3880 state
[4] |= S_008F20_DEPTH(depth
- 1);
3881 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3884 if (tex
->dcc_offset
) {
3885 state
[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format
));
3887 /* The last dword is unused by hw. The shader uses it to clear
3888 * bits in the first dword of sampler state.
3890 if (screen
->info
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3891 if (first_level
== last_level
)
3892 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3894 state
[7] = 0xffffffff;
3898 /* Initialize the sampler view for FMASK. */
3899 if (tex
->surface
.fmask_size
) {
3900 uint32_t data_format
, num_format
;
3902 va
= tex
->buffer
.gpu_address
+ tex
->fmask_offset
;
3904 #define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3905 if (screen
->info
.chip_class
>= GFX9
) {
3906 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3907 switch (FMASK(res
->nr_samples
, res
->nr_storage_samples
)) {
3909 num_format
= V_008F14_IMG_FMASK_8_2_1
;
3912 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3915 num_format
= V_008F14_IMG_FMASK_8_4_1
;
3918 num_format
= V_008F14_IMG_FMASK_8_4_2
;
3921 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3924 num_format
= V_008F14_IMG_FMASK_8_8_1
;
3927 num_format
= V_008F14_IMG_FMASK_16_8_2
;
3930 num_format
= V_008F14_IMG_FMASK_32_8_4
;
3933 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3936 num_format
= V_008F14_IMG_FMASK_16_16_1
;
3939 num_format
= V_008F14_IMG_FMASK_32_16_2
;
3942 num_format
= V_008F14_IMG_FMASK_64_16_4
;
3945 num_format
= V_008F14_IMG_FMASK_64_16_8
;
3948 unreachable("invalid nr_samples");
3951 switch (FMASK(res
->nr_samples
, res
->nr_storage_samples
)) {
3953 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1
;
3956 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3959 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1
;
3962 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2
;
3965 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3968 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1
;
3971 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2
;
3974 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4
;
3977 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3980 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1
;
3983 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2
;
3986 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4
;
3989 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8
;
3992 unreachable("invalid nr_samples");
3994 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3998 fmask_state
[0] = (va
>> 8) | tex
->surface
.fmask_tile_swizzle
;
3999 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
4000 S_008F14_DATA_FORMAT_GFX6(data_format
) |
4001 S_008F14_NUM_FORMAT_GFX6(num_format
);
4002 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
4003 S_008F18_HEIGHT(height
- 1);
4004 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
4005 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
4006 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
4007 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
4008 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
4010 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
4014 if (screen
->info
.chip_class
>= GFX9
) {
4015 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
4016 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
4017 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
4018 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
4019 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
4021 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
4022 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
4023 S_008F20_PITCH_GFX6(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
- 1);
4024 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
4030 * Create a sampler view.
4032 * @param ctx context
4033 * @param texture texture
4034 * @param state sampler view template
4035 * @param width0 width0 override (for compressed textures as int)
4036 * @param height0 height0 override (for compressed textures as int)
4037 * @param force_level set the base address to the level (for compressed textures)
4039 struct pipe_sampler_view
*
4040 si_create_sampler_view_custom(struct pipe_context
*ctx
,
4041 struct pipe_resource
*texture
,
4042 const struct pipe_sampler_view
*state
,
4043 unsigned width0
, unsigned height0
,
4044 unsigned force_level
)
4046 struct si_context
*sctx
= (struct si_context
*)ctx
;
4047 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
4048 struct si_texture
*tex
= (struct si_texture
*)texture
;
4049 unsigned base_level
, first_level
, last_level
;
4050 unsigned char state_swizzle
[4];
4051 unsigned height
, depth
, width
;
4052 unsigned last_layer
= state
->u
.tex
.last_layer
;
4053 enum pipe_format pipe_format
;
4054 const struct legacy_surf_level
*surflevel
;
4059 /* initialize base object */
4060 view
->base
= *state
;
4061 view
->base
.texture
= NULL
;
4062 view
->base
.reference
.count
= 1;
4063 view
->base
.context
= ctx
;
4066 pipe_resource_reference(&view
->base
.texture
, texture
);
4068 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
4069 state
->format
== PIPE_FORMAT_S8X24_UINT
||
4070 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
4071 state
->format
== PIPE_FORMAT_S8_UINT
)
4072 view
->is_stencil_sampler
= true;
4074 /* Buffer resource. */
4075 if (texture
->target
== PIPE_BUFFER
) {
4076 si_make_buffer_descriptor(sctx
->screen
,
4077 si_resource(texture
),
4079 state
->u
.buf
.offset
,
4085 state_swizzle
[0] = state
->swizzle_r
;
4086 state_swizzle
[1] = state
->swizzle_g
;
4087 state_swizzle
[2] = state
->swizzle_b
;
4088 state_swizzle
[3] = state
->swizzle_a
;
4091 first_level
= state
->u
.tex
.first_level
;
4092 last_level
= state
->u
.tex
.last_level
;
4095 depth
= texture
->depth0
;
4097 if (sctx
->chip_class
<= VI
&& force_level
) {
4098 assert(force_level
== first_level
&&
4099 force_level
== last_level
);
4100 base_level
= force_level
;
4103 width
= u_minify(width
, force_level
);
4104 height
= u_minify(height
, force_level
);
4105 depth
= u_minify(depth
, force_level
);
4108 /* This is not needed if state trackers set last_layer correctly. */
4109 if (state
->target
== PIPE_TEXTURE_1D
||
4110 state
->target
== PIPE_TEXTURE_2D
||
4111 state
->target
== PIPE_TEXTURE_RECT
||
4112 state
->target
== PIPE_TEXTURE_CUBE
)
4113 last_layer
= state
->u
.tex
.first_layer
;
4115 /* Texturing with separate depth and stencil. */
4116 pipe_format
= state
->format
;
4118 /* Depth/stencil texturing sometimes needs separate texture. */
4119 if (tex
->is_depth
&& !si_can_sample_zs(tex
, view
->is_stencil_sampler
)) {
4120 if (!tex
->flushed_depth_texture
&&
4121 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
4122 pipe_resource_reference(&view
->base
.texture
, NULL
);
4127 assert(tex
->flushed_depth_texture
);
4129 /* Override format for the case where the flushed texture
4130 * contains only Z or only S.
4132 if (tex
->flushed_depth_texture
->buffer
.b
.b
.format
!= tex
->buffer
.b
.b
.format
)
4133 pipe_format
= tex
->flushed_depth_texture
->buffer
.b
.b
.format
;
4135 tex
= tex
->flushed_depth_texture
;
4138 surflevel
= tex
->surface
.u
.legacy
.level
;
4140 if (tex
->db_compatible
) {
4141 if (!view
->is_stencil_sampler
)
4142 pipe_format
= tex
->db_render_format
;
4144 switch (pipe_format
) {
4145 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
4146 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
4148 case PIPE_FORMAT_X8Z24_UNORM
:
4149 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
4150 /* Z24 is always stored like this for DB
4153 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
4155 case PIPE_FORMAT_X24S8_UINT
:
4156 case PIPE_FORMAT_S8X24_UINT
:
4157 case PIPE_FORMAT_X32_S8X24_UINT
:
4158 pipe_format
= PIPE_FORMAT_S8_UINT
;
4159 surflevel
= tex
->surface
.u
.legacy
.stencil_level
;
4165 view
->dcc_incompatible
=
4166 vi_dcc_formats_are_incompatible(texture
,
4167 state
->u
.tex
.first_level
,
4170 si_make_texture_descriptor(sctx
->screen
, tex
, true,
4171 state
->target
, pipe_format
, state_swizzle
,
4172 first_level
, last_level
,
4173 state
->u
.tex
.first_layer
, last_layer
,
4174 width
, height
, depth
,
4175 view
->state
, view
->fmask_state
);
4177 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
4179 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
4180 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
4181 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
4182 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
4183 view
->base_level_info
= &surflevel
[base_level
];
4184 view
->base_level
= base_level
;
4185 view
->block_width
= util_format_get_blockwidth(pipe_format
);
4189 static struct pipe_sampler_view
*
4190 si_create_sampler_view(struct pipe_context
*ctx
,
4191 struct pipe_resource
*texture
,
4192 const struct pipe_sampler_view
*state
)
4194 return si_create_sampler_view_custom(ctx
, texture
, state
,
4195 texture
? texture
->width0
: 0,
4196 texture
? texture
->height0
: 0, 0);
4199 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
4200 struct pipe_sampler_view
*state
)
4202 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
4204 pipe_resource_reference(&state
->texture
, NULL
);
4208 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
4210 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
4211 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
4213 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4214 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4217 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4218 const struct pipe_sampler_state
*state
,
4219 const union pipe_color_union
*color
,
4222 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4223 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4225 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4226 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4227 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4228 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4230 #define simple_border_types(elt) \
4232 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4233 color->elt[2] == 0 && color->elt[3] == 0) \
4234 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4235 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4236 color->elt[2] == 0 && color->elt[3] == 1) \
4237 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4238 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4239 color->elt[2] == 1 && color->elt[3] == 1) \
4240 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4244 simple_border_types(ui
);
4246 simple_border_types(f
);
4248 #undef simple_border_types
4252 /* Check if the border has been uploaded already. */
4253 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4254 if (memcmp(&sctx
->border_color_table
[i
], color
,
4255 sizeof(*color
)) == 0)
4258 if (i
>= SI_MAX_BORDER_COLORS
) {
4259 /* Getting 4096 unique border colors is very unlikely. */
4260 fprintf(stderr
, "radeonsi: The border color table is full. "
4261 "Any new border colors will be just black. "
4262 "Please file a bug.\n");
4263 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4266 if (i
== sctx
->border_color_count
) {
4267 /* Upload a new border color. */
4268 memcpy(&sctx
->border_color_table
[i
], color
,
4270 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4271 color
, sizeof(*color
));
4272 sctx
->border_color_count
++;
4275 return S_008F3C_BORDER_COLOR_PTR(i
) |
4276 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4279 static inline int S_FIXED(float value
, unsigned frac_bits
)
4281 return value
* (1 << frac_bits
);
4284 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4286 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4287 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4288 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4290 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4291 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4294 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4307 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4308 const struct pipe_sampler_state
*state
)
4310 struct si_context
*sctx
= (struct si_context
*)ctx
;
4311 struct si_screen
*sscreen
= sctx
->screen
;
4312 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4313 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4314 : state
->max_anisotropy
;
4315 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4316 union pipe_color_union clamped_border_color
;
4323 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4325 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4326 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4327 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4328 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4329 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4330 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4331 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4332 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4333 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4334 S_008F30_COMPAT_MODE(sctx
->chip_class
>= VI
));
4335 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4336 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4337 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4338 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4339 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4340 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4341 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4342 S_008F38_MIP_POINT_PRECLAMP(0) |
4343 S_008F38_DISABLE_LSB_CEIL(sctx
->chip_class
<= VI
) |
4344 S_008F38_FILTER_PREC_FIX(1) |
4345 S_008F38_ANISO_OVERRIDE(sctx
->chip_class
>= VI
));
4346 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4348 /* Create sampler resource for integer textures. */
4349 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4350 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4352 /* Create sampler resource for upgraded depth textures. */
4353 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4355 for (unsigned i
= 0; i
< 4; ++i
) {
4356 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4357 * when the border color is 1.0. */
4358 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4361 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4362 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4364 rstate
->upgraded_depth_val
[3] =
4365 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4366 S_008F3C_UPGRADED_DEPTH(1);
4371 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4373 struct si_context
*sctx
= (struct si_context
*)ctx
;
4375 if (sctx
->sample_mask
== (uint16_t)sample_mask
)
4378 sctx
->sample_mask
= sample_mask
;
4379 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.sample_mask
);
4382 static void si_emit_sample_mask(struct si_context
*sctx
)
4384 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
4385 unsigned mask
= sctx
->sample_mask
;
4387 /* Needed for line and polygon smoothing as well as for the Polaris
4388 * small primitive filter. We expect the state tracker to take care of
4391 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4392 (mask
& 1 && sctx
->blitter
->running
));
4394 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4395 radeon_emit(cs
, mask
| (mask
<< 16));
4396 radeon_emit(cs
, mask
| (mask
<< 16));
4399 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4402 struct si_sampler_state
*s
= state
;
4404 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4411 * Vertex elements & buffers
4414 struct util_fast_udiv_info32
{
4415 unsigned multiplier
; /* the "magic number" multiplier */
4416 unsigned pre_shift
; /* shift for the dividend before multiplying */
4417 unsigned post_shift
; /* shift for the dividend after multiplying */
4418 int increment
; /* 0 or 1; if set then increment the numerator, using one of
4419 the two strategies */
4422 static struct util_fast_udiv_info32
4423 util_compute_fast_udiv_info32(uint32_t D
, unsigned num_bits
)
4425 struct util_fast_udiv_info info
=
4426 util_compute_fast_udiv_info(D
, num_bits
, 32);
4428 struct util_fast_udiv_info32 result
= {
4437 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4439 const struct pipe_vertex_element
*elements
)
4441 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4442 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4443 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4444 struct util_fast_udiv_info32 divisor_factors
[SI_MAX_ATTRIBS
] = {};
4445 STATIC_ASSERT(sizeof(struct util_fast_udiv_info32
) == 16);
4446 STATIC_ASSERT(sizeof(divisor_factors
[0].multiplier
) == 4);
4447 STATIC_ASSERT(sizeof(divisor_factors
[0].pre_shift
) == 4);
4448 STATIC_ASSERT(sizeof(divisor_factors
[0].post_shift
) == 4);
4449 STATIC_ASSERT(sizeof(divisor_factors
[0].increment
) == 4);
4452 assert(count
<= SI_MAX_ATTRIBS
);
4457 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4459 for (i
= 0; i
< count
; ++i
) {
4460 const struct util_format_description
*desc
;
4461 const struct util_format_channel_description
*channel
;
4463 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4465 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4470 unsigned instance_divisor
= elements
[i
].instance_divisor
;
4471 if (instance_divisor
) {
4472 v
->uses_instance_divisors
= true;
4474 if (instance_divisor
== 1) {
4475 v
->instance_divisor_is_one
|= 1u << i
;
4477 v
->instance_divisor_is_fetched
|= 1u << i
;
4478 divisor_factors
[i
] =
4479 util_compute_fast_udiv_info32(instance_divisor
, 32);
4483 if (!used
[vbo_index
]) {
4484 v
->first_vb_use_mask
|= 1 << i
;
4485 used
[vbo_index
] = true;
4488 desc
= util_format_description(elements
[i
].src_format
);
4489 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4490 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4492 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4493 v
->src_offset
[i
] = elements
[i
].src_offset
;
4494 v
->vertex_buffer_index
[i
] = vbo_index
;
4496 bool always_fix
= false;
4497 union si_vs_fix_fetch fix_fetch
;
4498 unsigned log_hw_load_size
; /* the load element size as seen by the hardware */
4501 log_hw_load_size
= MIN2(2, util_logbase2(desc
->block
.bits
) - 3);
4504 switch (channel
->type
) {
4505 case UTIL_FORMAT_TYPE_FLOAT
: fix_fetch
.u
.format
= AC_FETCH_FORMAT_FLOAT
; break;
4506 case UTIL_FORMAT_TYPE_FIXED
: fix_fetch
.u
.format
= AC_FETCH_FORMAT_FIXED
; break;
4507 case UTIL_FORMAT_TYPE_SIGNED
: {
4508 if (channel
->pure_integer
)
4509 fix_fetch
.u
.format
= AC_FETCH_FORMAT_SINT
;
4510 else if (channel
->normalized
)
4511 fix_fetch
.u
.format
= AC_FETCH_FORMAT_SNORM
;
4513 fix_fetch
.u
.format
= AC_FETCH_FORMAT_SSCALED
;
4516 case UTIL_FORMAT_TYPE_UNSIGNED
: {
4517 if (channel
->pure_integer
)
4518 fix_fetch
.u
.format
= AC_FETCH_FORMAT_UINT
;
4519 else if (channel
->normalized
)
4520 fix_fetch
.u
.format
= AC_FETCH_FORMAT_UNORM
;
4522 fix_fetch
.u
.format
= AC_FETCH_FORMAT_USCALED
;
4525 default: unreachable("bad format type");
4528 switch (elements
[i
].src_format
) {
4529 case PIPE_FORMAT_R11G11B10_FLOAT
: fix_fetch
.u
.format
= AC_FETCH_FORMAT_FLOAT
; break;
4530 default: unreachable("bad other format");
4534 if (desc
->channel
[0].size
== 10) {
4535 fix_fetch
.u
.log_size
= 3; /* special encoding for 2_10_10_10 */
4536 log_hw_load_size
= 2;
4538 /* The hardware always treats the 2-bit alpha channel as
4539 * unsigned, so a shader workaround is needed. The affected
4540 * chips are VI and older except Stoney (GFX8.1).
4542 always_fix
= sscreen
->info
.chip_class
<= VI
&&
4543 sscreen
->info
.family
!= CHIP_STONEY
&&
4544 channel
->type
== UTIL_FORMAT_TYPE_SIGNED
;
4545 } else if (elements
[i
].src_format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
4546 fix_fetch
.u
.log_size
= 3; /* special encoding */
4547 fix_fetch
.u
.format
= AC_FETCH_FORMAT_FIXED
;
4548 log_hw_load_size
= 2;
4550 fix_fetch
.u
.log_size
= util_logbase2(channel
->size
) - 3;
4551 fix_fetch
.u
.num_channels_m1
= desc
->nr_channels
- 1;
4554 * - doubles (multiple loads + truncate to float)
4555 * - 32-bit requiring a conversion
4558 (fix_fetch
.u
.log_size
== 3) ||
4559 (fix_fetch
.u
.log_size
== 2 &&
4560 fix_fetch
.u
.format
!= AC_FETCH_FORMAT_FLOAT
&&
4561 fix_fetch
.u
.format
!= AC_FETCH_FORMAT_UINT
&&
4562 fix_fetch
.u
.format
!= AC_FETCH_FORMAT_SINT
);
4564 /* Also fixup 8_8_8 and 16_16_16. */
4565 if (desc
->nr_channels
== 3 && fix_fetch
.u
.log_size
<= 1) {
4567 log_hw_load_size
= fix_fetch
.u
.log_size
;
4571 if (desc
->swizzle
[0] != PIPE_SWIZZLE_X
) {
4572 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_Z
&&
4573 (desc
->swizzle
[2] == PIPE_SWIZZLE_X
|| desc
->swizzle
[2] == PIPE_SWIZZLE_0
));
4574 fix_fetch
.u
.reverse
= 1;
4577 /* Force the workaround for unaligned access here already if the
4578 * offset relative to the vertex buffer base is unaligned.
4580 * There is a theoretical case in which this is too conservative:
4581 * if the vertex buffer's offset is also unaligned in just the
4582 * right way, we end up with an aligned address after all.
4583 * However, this case should be extremely rare in practice (it
4584 * won't happen in well-behaved applications), and taking it
4585 * into account would complicate the fast path (where everything
4586 * is nicely aligned).
4588 bool check_alignment
= log_hw_load_size
>= 1 && sscreen
->info
.chip_class
== SI
;
4589 bool opencode
= sscreen
->options
.vs_fetch_always_opencode
;
4591 if (check_alignment
&&
4592 (elements
[i
].src_offset
& ((1 << log_hw_load_size
) - 1)) != 0)
4595 if (always_fix
|| check_alignment
|| opencode
)
4596 v
->fix_fetch
[i
] = fix_fetch
.bits
;
4599 v
->fix_fetch_opencode
|= 1 << i
;
4600 if (opencode
|| always_fix
)
4601 v
->fix_fetch_always
|= 1 << i
;
4603 if (check_alignment
&& !opencode
) {
4604 assert(log_hw_load_size
== 1 || log_hw_load_size
== 2);
4606 v
->fix_fetch_unaligned
|= 1 << i
;
4607 v
->hw_load_is_dword
|= (log_hw_load_size
- 1) << i
;
4608 v
->vb_alignment_check_mask
|= 1 << vbo_index
;
4611 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
4612 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
4613 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
4614 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3]));
4616 unsigned data_format
, num_format
;
4617 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4618 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4619 v
->rsrc_word3
[i
] |= S_008F0C_NUM_FORMAT(num_format
) |
4620 S_008F0C_DATA_FORMAT(data_format
);
4623 if (v
->instance_divisor_is_fetched
) {
4624 unsigned num_divisors
= util_last_bit(v
->instance_divisor_is_fetched
);
4626 v
->instance_divisor_factor_buffer
=
4627 (struct si_resource
*)
4628 pipe_buffer_create(&sscreen
->b
, 0, PIPE_USAGE_DEFAULT
,
4629 num_divisors
* sizeof(divisor_factors
[0]));
4630 if (!v
->instance_divisor_factor_buffer
) {
4634 void *map
= sscreen
->ws
->buffer_map(v
->instance_divisor_factor_buffer
->buf
,
4635 NULL
, PIPE_TRANSFER_WRITE
);
4636 memcpy(map
, divisor_factors
, num_divisors
* sizeof(divisor_factors
[0]));
4641 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4643 struct si_context
*sctx
= (struct si_context
*)ctx
;
4644 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4645 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4647 sctx
->vertex_elements
= v
;
4648 sctx
->vertex_buffers_dirty
= true;
4652 old
->count
!= v
->count
||
4653 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4654 /* we don't check which divisors changed */
4655 v
->uses_instance_divisors
||
4656 (old
->vb_alignment_check_mask
^ v
->vb_alignment_check_mask
) & sctx
->vertex_buffer_unaligned
||
4657 ((v
->vb_alignment_check_mask
& sctx
->vertex_buffer_unaligned
) &&
4658 memcmp(old
->vertex_buffer_index
, v
->vertex_buffer_index
,
4659 sizeof(v
->vertex_buffer_index
[0]) * v
->count
)) ||
4660 /* fix_fetch_{always,opencode,unaligned} and hw_load_is_dword are
4661 * functions of fix_fetch and the src_offset alignment.
4662 * If they change and fix_fetch doesn't, it must be due to different
4663 * src_offset alignment, which is reflected in fix_fetch_opencode. */
4664 old
->fix_fetch_opencode
!= v
->fix_fetch_opencode
||
4665 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4666 sctx
->do_update_shaders
= true;
4668 if (v
&& v
->instance_divisor_is_fetched
) {
4669 struct pipe_constant_buffer cb
;
4671 cb
.buffer
= &v
->instance_divisor_factor_buffer
->b
.b
;
4672 cb
.user_buffer
= NULL
;
4673 cb
.buffer_offset
= 0;
4674 cb
.buffer_size
= 0xffffffff;
4675 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4679 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4681 struct si_context
*sctx
= (struct si_context
*)ctx
;
4682 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4684 if (sctx
->vertex_elements
== state
)
4685 sctx
->vertex_elements
= NULL
;
4686 si_resource_reference(&v
->instance_divisor_factor_buffer
, NULL
);
4690 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4691 unsigned start_slot
, unsigned count
,
4692 const struct pipe_vertex_buffer
*buffers
)
4694 struct si_context
*sctx
= (struct si_context
*)ctx
;
4695 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4696 uint32_t orig_unaligned
= sctx
->vertex_buffer_unaligned
;
4697 uint32_t unaligned
= orig_unaligned
;
4700 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4703 for (i
= 0; i
< count
; i
++) {
4704 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4705 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4706 struct pipe_resource
*buf
= src
->buffer
.resource
;
4708 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4709 dsti
->buffer_offset
= src
->buffer_offset
;
4710 dsti
->stride
= src
->stride
;
4711 if (dsti
->buffer_offset
& 3 || dsti
->stride
& 3)
4712 unaligned
|= 1 << (start_slot
+ i
);
4714 unaligned
&= ~(1 << (start_slot
+ i
));
4716 si_context_add_resource_size(sctx
, buf
);
4718 si_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4721 for (i
= 0; i
< count
; i
++) {
4722 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4724 unaligned
&= ~u_bit_consecutive(start_slot
, count
);
4726 sctx
->vertex_buffers_dirty
= true;
4727 sctx
->vertex_buffer_unaligned
= unaligned
;
4729 /* Check whether alignment may have changed in a way that requires
4730 * shader changes. This check is conservative: a vertex buffer can only
4731 * trigger a shader change if the misalignment amount changes (e.g.
4732 * from byte-aligned to short-aligned), but we only keep track of
4733 * whether buffers are at least dword-aligned, since that should always
4734 * be the case in well-behaved applications anyway.
4736 if (sctx
->vertex_elements
&&
4737 (sctx
->vertex_elements
->vb_alignment_check_mask
&
4738 (unaligned
| orig_unaligned
) & u_bit_consecutive(start_slot
, count
)))
4739 sctx
->do_update_shaders
= true;
4746 static void si_set_tess_state(struct pipe_context
*ctx
,
4747 const float default_outer_level
[4],
4748 const float default_inner_level
[2])
4750 struct si_context
*sctx
= (struct si_context
*)ctx
;
4751 struct pipe_constant_buffer cb
;
4754 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4755 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4758 cb
.user_buffer
= NULL
;
4759 cb
.buffer_size
= sizeof(array
);
4761 si_upload_const_buffer(sctx
, (struct si_resource
**)&cb
.buffer
,
4762 (void*)array
, sizeof(array
),
4765 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4766 pipe_resource_reference(&cb
.buffer
, NULL
);
4769 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4771 struct si_context
*sctx
= (struct si_context
*)ctx
;
4773 si_update_fb_dirtiness_after_rendering(sctx
);
4775 /* Multisample surfaces are flushed in si_decompress_textures. */
4776 if (sctx
->framebuffer
.uncompressed_cb_mask
) {
4777 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4778 sctx
->framebuffer
.CB_has_shader_readable_metadata
,
4779 sctx
->framebuffer
.all_DCC_pipe_aligned
);
4783 /* This only ensures coherency for shader image/buffer stores. */
4784 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4786 struct si_context
*sctx
= (struct si_context
*)ctx
;
4788 if (!(flags
& ~PIPE_BARRIER_UPDATE
))
4791 /* Subsequent commands must wait for all shader invocations to
4793 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4794 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4796 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4797 sctx
->flags
|= SI_CONTEXT_INV_SMEM_L1
|
4798 SI_CONTEXT_INV_VMEM_L1
;
4800 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4801 PIPE_BARRIER_SHADER_BUFFER
|
4802 PIPE_BARRIER_TEXTURE
|
4803 PIPE_BARRIER_IMAGE
|
4804 PIPE_BARRIER_STREAMOUT_BUFFER
|
4805 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4806 /* As far as I can tell, L1 contents are written back to L2
4807 * automatically at end of shader, but the contents of other
4808 * L1 caches might still be stale. */
4809 sctx
->flags
|= SI_CONTEXT_INV_VMEM_L1
;
4812 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4813 /* Indices are read through TC L2 since VI.
4816 if (sctx
->screen
->info
.chip_class
<= CIK
)
4817 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4820 /* MSAA color, any depth and any stencil are flushed in
4821 * si_decompress_textures when needed.
4823 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4824 sctx
->framebuffer
.uncompressed_cb_mask
) {
4825 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4827 if (sctx
->chip_class
<= VI
)
4828 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4831 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4832 if (sctx
->screen
->info
.chip_class
<= VI
&&
4833 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4834 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4837 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4839 struct pipe_blend_state blend
;
4841 memset(&blend
, 0, sizeof(blend
));
4842 blend
.independent_blend_enable
= true;
4843 blend
.rt
[0].colormask
= 0xf;
4844 return si_create_blend_state_mode(&sctx
->b
, &blend
, mode
);
4847 static void si_init_config(struct si_context
*sctx
);
4849 void si_init_state_compute_functions(struct si_context
*sctx
)
4851 sctx
->b
.create_sampler_state
= si_create_sampler_state
;
4852 sctx
->b
.delete_sampler_state
= si_delete_sampler_state
;
4853 sctx
->b
.create_sampler_view
= si_create_sampler_view
;
4854 sctx
->b
.sampler_view_destroy
= si_sampler_view_destroy
;
4855 sctx
->b
.memory_barrier
= si_memory_barrier
;
4858 void si_init_state_functions(struct si_context
*sctx
)
4860 sctx
->atoms
.s
.framebuffer
.emit
= si_emit_framebuffer_state
;
4861 sctx
->atoms
.s
.msaa_sample_locs
.emit
= si_emit_msaa_sample_locs
;
4862 sctx
->atoms
.s
.db_render_state
.emit
= si_emit_db_render_state
;
4863 sctx
->atoms
.s
.dpbb_state
.emit
= si_emit_dpbb_state
;
4864 sctx
->atoms
.s
.msaa_config
.emit
= si_emit_msaa_config
;
4865 sctx
->atoms
.s
.sample_mask
.emit
= si_emit_sample_mask
;
4866 sctx
->atoms
.s
.cb_render_state
.emit
= si_emit_cb_render_state
;
4867 sctx
->atoms
.s
.blend_color
.emit
= si_emit_blend_color
;
4868 sctx
->atoms
.s
.clip_regs
.emit
= si_emit_clip_regs
;
4869 sctx
->atoms
.s
.clip_state
.emit
= si_emit_clip_state
;
4870 sctx
->atoms
.s
.stencil_ref
.emit
= si_emit_stencil_ref
;
4872 sctx
->b
.create_blend_state
= si_create_blend_state
;
4873 sctx
->b
.bind_blend_state
= si_bind_blend_state
;
4874 sctx
->b
.delete_blend_state
= si_delete_blend_state
;
4875 sctx
->b
.set_blend_color
= si_set_blend_color
;
4877 sctx
->b
.create_rasterizer_state
= si_create_rs_state
;
4878 sctx
->b
.bind_rasterizer_state
= si_bind_rs_state
;
4879 sctx
->b
.delete_rasterizer_state
= si_delete_rs_state
;
4881 sctx
->b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4882 sctx
->b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4883 sctx
->b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4885 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4886 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4887 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4888 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4889 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4891 sctx
->b
.set_clip_state
= si_set_clip_state
;
4892 sctx
->b
.set_stencil_ref
= si_set_stencil_ref
;
4894 sctx
->b
.set_framebuffer_state
= si_set_framebuffer_state
;
4896 sctx
->b
.set_sample_mask
= si_set_sample_mask
;
4898 sctx
->b
.create_vertex_elements_state
= si_create_vertex_elements
;
4899 sctx
->b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4900 sctx
->b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4901 sctx
->b
.set_vertex_buffers
= si_set_vertex_buffers
;
4903 sctx
->b
.texture_barrier
= si_texture_barrier
;
4904 sctx
->b
.set_min_samples
= si_set_min_samples
;
4905 sctx
->b
.set_tess_state
= si_set_tess_state
;
4907 sctx
->b
.set_active_query_state
= si_set_active_query_state
;
4909 si_init_config(sctx
);
4912 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4914 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4917 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4918 struct si_pm4_state
*pm4
, unsigned value
)
4920 unsigned reg
= sctx
->chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4921 R_00802C_GRBM_GFX_INDEX
;
4922 si_pm4_set_reg(pm4
, reg
, value
);
4925 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4926 struct si_pm4_state
*pm4
, unsigned se
)
4928 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4929 si_set_grbm_gfx_index(sctx
, pm4
,
4930 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4931 S_030800_SE_INDEX(se
)) |
4932 S_030800_SH_BROADCAST_WRITES(1) |
4933 S_030800_INSTANCE_BROADCAST_WRITES(1));
4937 si_write_harvested_raster_configs(struct si_context
*sctx
,
4938 struct si_pm4_state
*pm4
,
4939 unsigned raster_config
,
4940 unsigned raster_config_1
)
4942 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4943 unsigned raster_config_se
[4];
4946 ac_get_harvested_configs(&sctx
->screen
->info
,
4951 for (se
= 0; se
< num_se
; se
++) {
4952 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4953 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
[se
]);
4955 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4957 if (sctx
->chip_class
>= CIK
) {
4958 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4962 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4964 struct si_screen
*sscreen
= sctx
->screen
;
4965 unsigned num_rb
= MIN2(sscreen
->info
.num_render_backends
, 16);
4966 unsigned rb_mask
= sscreen
->info
.enabled_rb_mask
;
4967 unsigned raster_config
= sscreen
->pa_sc_raster_config
;
4968 unsigned raster_config_1
= sscreen
->pa_sc_raster_config_1
;
4970 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4971 /* Always use the default config when all backends are enabled
4972 * (or when we failed to determine the enabled backends).
4974 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4976 if (sctx
->chip_class
>= CIK
)
4977 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4980 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4984 static void si_init_config(struct si_context
*sctx
)
4986 struct si_screen
*sscreen
= sctx
->screen
;
4987 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4988 bool has_clear_state
= sscreen
->has_clear_state
;
4989 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4991 /* SI, radeon kernel disabled CLEAR_STATE. */
4992 assert(has_clear_state
|| sscreen
->info
.chip_class
== SI
||
4993 sscreen
->info
.drm_major
!= 3);
4998 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4999 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
5000 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
5001 si_pm4_cmd_end(pm4
, false);
5003 if (has_clear_state
) {
5004 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
5005 si_pm4_cmd_add(pm4
, 0);
5006 si_pm4_cmd_end(pm4
, false);
5009 if (sctx
->chip_class
<= VI
)
5010 si_set_raster_config(sctx
, pm4
);
5012 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
5013 if (!has_clear_state
)
5014 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
5016 /* FIXME calculate these values somehow ??? */
5017 if (sctx
->chip_class
<= VI
) {
5018 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
5019 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
5022 if (!has_clear_state
) {
5023 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
5024 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
5025 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
5028 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
5029 if (!has_clear_state
)
5030 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
5031 if (sctx
->chip_class
< CIK
)
5032 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
5033 S_008A14_CLIP_VTX_REORDER_ENA(1));
5035 /* CLEAR_STATE doesn't clear these correctly on certain generations.
5036 * I don't know why. Deduced by trial and error.
5038 if (sctx
->chip_class
<= CIK
) {
5039 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
5040 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
5041 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
5042 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
5043 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
5044 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
5045 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
5046 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
5049 if (!has_clear_state
) {
5050 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
5051 S_028230_ER_TRI(0xA) |
5052 S_028230_ER_POINT(0xA) |
5053 S_028230_ER_RECT(0xA) |
5054 /* Required by DX10_DIAMOND_TEST_ENA: */
5055 S_028230_ER_LINE_LR(0x1A) |
5056 S_028230_ER_LINE_RL(0x26) |
5057 S_028230_ER_LINE_TB(0xA) |
5058 S_028230_ER_LINE_BT(0xA));
5059 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
5060 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
5061 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
5062 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
5063 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
5066 if (sctx
->chip_class
>= GFX9
) {
5067 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
5068 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
5069 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
5071 /* These registers, when written, also overwrite the CLEAR_STATE
5072 * context, so we can't rely on CLEAR_STATE setting them.
5073 * It would be an issue if there was another UMD changing them.
5075 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
5076 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
5077 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
5080 if (sctx
->chip_class
>= CIK
) {
5081 if (sctx
->chip_class
>= GFX9
) {
5082 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
5083 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
5085 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
5086 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
5087 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
5088 S_00B41C_WAVE_LIMIT(0x3F));
5089 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
5090 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
5092 /* If this is 0, Bonaire can hang even if GS isn't being used.
5093 * Other chips are unaffected. These are suboptimal values,
5094 * but we don't use on-chip GS.
5096 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
5097 S_028A44_ES_VERTS_PER_SUBGRP(64) |
5098 S_028A44_GS_PRIMS_PER_SUBGRP(4));
5100 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
5101 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
5103 /* Compute LATE_ALLOC_VS.LIMIT. */
5104 unsigned num_cu_per_sh
= sscreen
->info
.num_good_cu_per_sh
;
5105 unsigned late_alloc_limit
; /* The limit is per SH. */
5107 if (sctx
->family
== CHIP_KABINI
) {
5108 late_alloc_limit
= 0; /* Potential hang on Kabini. */
5109 } else if (num_cu_per_sh
<= 4) {
5110 /* Too few available compute units per SH. Disallowing
5111 * VS to run on one CU could hurt us more than late VS
5112 * allocation would help.
5114 * 2 is the highest safe number that allows us to keep
5117 late_alloc_limit
= 2;
5119 /* This is a good initial value, allowing 1 late_alloc
5120 * wave per SIMD on num_cu - 2.
5122 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
5124 /* The limit is 0-based, so 0 means 1. */
5125 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
5126 late_alloc_limit
-= 1;
5129 /* VS can't execute on one CU if the limit is > 2. */
5130 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
5131 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
5132 S_00B118_WAVE_LIMIT(0x3F));
5133 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
5134 S_00B11C_LIMIT(late_alloc_limit
));
5135 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
5136 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
5139 if (sctx
->chip_class
>= VI
) {
5140 unsigned vgt_tess_distribution
;
5142 vgt_tess_distribution
=
5143 S_028B50_ACCUM_ISOLINE(32) |
5144 S_028B50_ACCUM_TRI(11) |
5145 S_028B50_ACCUM_QUAD(11) |
5146 S_028B50_DONUT_SPLIT(16);
5148 /* Testing with Unigine Heaven extreme tesselation yielded best results
5149 * with TRAP_SPLIT = 3.
5151 if (sctx
->family
== CHIP_FIJI
||
5152 sctx
->family
>= CHIP_POLARIS10
)
5153 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
5155 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
5156 } else if (!has_clear_state
) {
5157 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
5158 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
5161 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
5162 if (sctx
->chip_class
>= CIK
) {
5163 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
5164 S_028084_ADDRESS(border_color_va
>> 40));
5166 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
5167 RADEON_PRIO_BORDER_COLORS
);
5169 if (sctx
->chip_class
>= GFX9
) {
5170 unsigned num_se
= sscreen
->info
.max_se
;
5171 unsigned pc_lines
= 0;
5173 switch (sctx
->family
) {
5187 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
5188 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
5189 S_028C48_MAX_PRIM_PER_BATCH(1023));
5190 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5191 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5192 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5195 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5196 sctx
->init_config
= pm4
;