2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include "radeon/r600_cs.h"
29 #include "radeon/r600_query.h"
31 #include "util/u_dual_blend.h"
32 #include "util/u_format.h"
33 #include "util/u_format_s3tc.h"
34 #include "util/u_memory.h"
35 #include "util/u_resource.h"
36 #include "util/u_upload_mgr.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
41 struct r600_atom
**list_elem
)
43 atom
->id
= list_elem
- sctx
->atoms
.array
;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
49 struct r600_atom
**list_elem
,
50 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
52 atom
->emit
= emit_func
;
53 atom
->id
= list_elem
- sctx
->atoms
.array
;
57 static unsigned si_map_swizzle(unsigned swizzle
)
61 return V_008F0C_SQ_SEL_Y
;
63 return V_008F0C_SQ_SEL_Z
;
65 return V_008F0C_SQ_SEL_W
;
67 return V_008F0C_SQ_SEL_0
;
69 return V_008F0C_SQ_SEL_1
;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X
;
75 /* 12.4 fixed-point */
76 static unsigned si_pack_float_12p4(float x
)
79 x
>= 4096 ? 0xffff : x
* 16;
83 * Inferred framebuffer and blender state.
85 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
86 * if there is not enough PS outputs.
88 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
90 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
91 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
92 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
93 * but you never know. */
94 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
98 cb_target_mask
&= blend
->cb_target_mask
;
100 /* Avoid a hang that happens when dual source blending is enabled
101 * but there is not enough color outputs. This is undefined behavior,
102 * so disable color writes completely.
104 * Reproducible with Unigine Heaven 4.0 and drirc missing.
106 if (blend
&& blend
->dual_src_blend
&&
107 sctx
->ps_shader
.cso
&&
108 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
111 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
113 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
114 * I think we don't have to do anything between IBs.
116 if (sctx
->screen
->dfsm_allowed
&&
117 sctx
->last_cb_target_mask
!= cb_target_mask
) {
118 sctx
->last_cb_target_mask
= cb_target_mask
;
120 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
121 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
124 if (sctx
->b
.chip_class
>= VI
) {
125 /* DCC MSAA workaround for blending.
126 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
127 * COMBINER_DISABLE, but that would be more complicated.
129 bool oc_disable
= (sctx
->b
.chip_class
== VI
||
130 sctx
->b
.chip_class
== GFX9
) &&
132 blend
->blend_enable_4bit
& cb_target_mask
&&
133 sctx
->framebuffer
.nr_samples
>= 2;
135 radeon_set_context_reg(cs
, R_028424_CB_DCC_CONTROL
,
136 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
137 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
138 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
));
141 /* RB+ register settings. */
142 if (sctx
->screen
->rbplus_allowed
) {
143 unsigned spi_shader_col_format
=
144 sctx
->ps_shader
.cso
?
145 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
146 unsigned sx_ps_downconvert
= 0;
147 unsigned sx_blend_opt_epsilon
= 0;
148 unsigned sx_blend_opt_control
= 0;
150 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
151 struct r600_surface
*surf
=
152 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
153 unsigned format
, swap
, spi_format
, colormask
;
154 bool has_alpha
, has_rgb
;
159 format
= G_028C70_FORMAT(surf
->cb_color_info
);
160 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
161 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
162 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
164 /* Set if RGB and A are present. */
165 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
167 if (format
== V_028C70_COLOR_8
||
168 format
== V_028C70_COLOR_16
||
169 format
== V_028C70_COLOR_32
)
170 has_rgb
= !has_alpha
;
174 /* Check the colormask and export format. */
175 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
177 if (!(colormask
& PIPE_MASK_A
))
180 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
185 /* Disable value checking for disabled channels. */
187 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
189 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
191 /* Enable down-conversion for 32bpp and smaller formats. */
193 case V_028C70_COLOR_8
:
194 case V_028C70_COLOR_8_8
:
195 case V_028C70_COLOR_8_8_8_8
:
196 /* For 1 and 2-channel formats, use the superset thereof. */
197 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
198 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
199 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
200 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
201 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
205 case V_028C70_COLOR_5_6_5
:
206 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
207 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
208 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
212 case V_028C70_COLOR_1_5_5_5
:
213 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
215 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
219 case V_028C70_COLOR_4_4_4_4
:
220 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
221 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
222 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
226 case V_028C70_COLOR_32
:
227 if (swap
== V_028C70_SWAP_STD
&&
228 spi_format
== V_028714_SPI_SHADER_32_R
)
229 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
230 else if (swap
== V_028C70_SWAP_ALT_REV
&&
231 spi_format
== V_028714_SPI_SHADER_32_AR
)
232 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
235 case V_028C70_COLOR_16
:
236 case V_028C70_COLOR_16_16
:
237 /* For 1-channel formats, use the superset thereof. */
238 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
239 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
240 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
241 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
242 if (swap
== V_028C70_SWAP_STD
||
243 swap
== V_028C70_SWAP_STD_REV
)
244 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
246 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
250 case V_028C70_COLOR_10_11_11
:
251 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
252 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
253 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
257 case V_028C70_COLOR_2_10_10_10
:
258 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
259 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
260 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
266 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
267 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
268 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
269 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
270 } else if (sctx
->screen
->has_rbplus
) {
271 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
272 radeon_emit(cs
, 0); /* R_028754_SX_PS_DOWNCONVERT */
273 radeon_emit(cs
, 0); /* R_028758_SX_BLEND_OPT_EPSILON */
274 radeon_emit(cs
, 0); /* R_02875C_SX_BLEND_OPT_CONTROL */
282 static uint32_t si_translate_blend_function(int blend_func
)
284 switch (blend_func
) {
286 return V_028780_COMB_DST_PLUS_SRC
;
287 case PIPE_BLEND_SUBTRACT
:
288 return V_028780_COMB_SRC_MINUS_DST
;
289 case PIPE_BLEND_REVERSE_SUBTRACT
:
290 return V_028780_COMB_DST_MINUS_SRC
;
292 return V_028780_COMB_MIN_DST_SRC
;
294 return V_028780_COMB_MAX_DST_SRC
;
296 R600_ERR("Unknown blend function %d\n", blend_func
);
303 static uint32_t si_translate_blend_factor(int blend_fact
)
305 switch (blend_fact
) {
306 case PIPE_BLENDFACTOR_ONE
:
307 return V_028780_BLEND_ONE
;
308 case PIPE_BLENDFACTOR_SRC_COLOR
:
309 return V_028780_BLEND_SRC_COLOR
;
310 case PIPE_BLENDFACTOR_SRC_ALPHA
:
311 return V_028780_BLEND_SRC_ALPHA
;
312 case PIPE_BLENDFACTOR_DST_ALPHA
:
313 return V_028780_BLEND_DST_ALPHA
;
314 case PIPE_BLENDFACTOR_DST_COLOR
:
315 return V_028780_BLEND_DST_COLOR
;
316 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
317 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
318 case PIPE_BLENDFACTOR_CONST_COLOR
:
319 return V_028780_BLEND_CONSTANT_COLOR
;
320 case PIPE_BLENDFACTOR_CONST_ALPHA
:
321 return V_028780_BLEND_CONSTANT_ALPHA
;
322 case PIPE_BLENDFACTOR_ZERO
:
323 return V_028780_BLEND_ZERO
;
324 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
325 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
326 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
327 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
328 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
329 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
330 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
331 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
332 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
333 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
334 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
335 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
336 case PIPE_BLENDFACTOR_SRC1_COLOR
:
337 return V_028780_BLEND_SRC1_COLOR
;
338 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
339 return V_028780_BLEND_SRC1_ALPHA
;
340 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
341 return V_028780_BLEND_INV_SRC1_COLOR
;
342 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
343 return V_028780_BLEND_INV_SRC1_ALPHA
;
345 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
352 static uint32_t si_translate_blend_opt_function(int blend_func
)
354 switch (blend_func
) {
356 return V_028760_OPT_COMB_ADD
;
357 case PIPE_BLEND_SUBTRACT
:
358 return V_028760_OPT_COMB_SUBTRACT
;
359 case PIPE_BLEND_REVERSE_SUBTRACT
:
360 return V_028760_OPT_COMB_REVSUBTRACT
;
362 return V_028760_OPT_COMB_MIN
;
364 return V_028760_OPT_COMB_MAX
;
366 return V_028760_OPT_COMB_BLEND_DISABLED
;
370 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
372 switch (blend_fact
) {
373 case PIPE_BLENDFACTOR_ZERO
:
374 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
375 case PIPE_BLENDFACTOR_ONE
:
376 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
377 case PIPE_BLENDFACTOR_SRC_COLOR
:
378 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
379 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
380 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
381 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
382 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
383 case PIPE_BLENDFACTOR_SRC_ALPHA
:
384 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
385 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
386 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
387 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
388 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
389 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
391 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
395 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
396 struct si_state_blend
*blend
,
397 enum pipe_blend_func func
,
398 enum pipe_blendfactor src
,
399 enum pipe_blendfactor dst
,
402 /* Src factor is allowed when it does not depend on Dst */
403 static const uint32_t src_allowed
=
404 (1u << PIPE_BLENDFACTOR_ONE
) |
405 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
406 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
407 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
408 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
409 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
410 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
411 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
412 (1u << PIPE_BLENDFACTOR_ZERO
) |
413 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
414 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
415 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
416 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
417 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
418 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
420 if (dst
== PIPE_BLENDFACTOR_ONE
&&
421 (src_allowed
& (1u << src
))) {
422 /* Addition is commutative, but floating point addition isn't
423 * associative: subtle changes can be introduced via different
426 * Out-of-order is also non-deterministic, which means that
427 * this breaks OpenGL invariance requirements. So only enable
428 * out-of-order additive blending if explicitly allowed by a
431 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
432 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
433 blend
->commutative_4bit
|= chanmask
;
438 * Get rid of DST in the blend factors by commuting the operands:
439 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
441 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
442 unsigned *dst_factor
, unsigned expected_dst
,
443 unsigned replacement_src
)
445 if (*src_factor
== expected_dst
&&
446 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
447 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
448 *dst_factor
= replacement_src
;
450 /* Commuting the operands requires reversing subtractions. */
451 if (*func
== PIPE_BLEND_SUBTRACT
)
452 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
453 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
454 *func
= PIPE_BLEND_SUBTRACT
;
458 static bool si_blend_factor_uses_dst(unsigned factor
)
460 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
461 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
462 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
463 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
464 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
467 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
468 const struct pipe_blend_state
*state
,
471 struct si_context
*sctx
= (struct si_context
*)ctx
;
472 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
473 struct si_pm4_state
*pm4
= &blend
->pm4
;
474 uint32_t sx_mrt_blend_opt
[8] = {0};
475 uint32_t color_control
= 0;
480 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
481 blend
->alpha_to_one
= state
->alpha_to_one
;
482 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
483 blend
->logicop_enable
= state
->logicop_enable
;
485 if (state
->logicop_enable
) {
486 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
488 color_control
|= S_028808_ROP3(0xcc);
491 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
492 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
493 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
494 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
495 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
496 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
498 if (state
->alpha_to_coverage
)
499 blend
->need_src_alpha_4bit
|= 0xf;
501 blend
->cb_target_mask
= 0;
502 blend
->cb_target_enabled_4bit
= 0;
504 for (int i
= 0; i
< 8; i
++) {
505 /* state->rt entries > 0 only written if independent blending */
506 const int j
= state
->independent_blend_enable
? i
: 0;
508 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
509 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
510 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
511 unsigned eqA
= state
->rt
[j
].alpha_func
;
512 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
513 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
515 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
516 unsigned blend_cntl
= 0;
518 sx_mrt_blend_opt
[i
] =
519 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
520 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
522 /* Only set dual source blending for MRT0 to avoid a hang. */
523 if (i
>= 1 && blend
->dual_src_blend
) {
524 /* Vulkan does this for dual source blending. */
526 blend_cntl
|= S_028780_ENABLE(1);
528 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
532 /* Only addition and subtraction equations are supported with
533 * dual source blending.
535 if (blend
->dual_src_blend
&&
536 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
537 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
538 assert(!"Unsupported equation for dual source blending");
539 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
543 /* cb_render_state will disable unused ones */
544 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
545 if (state
->rt
[j
].colormask
)
546 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
548 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
549 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
553 si_blend_check_commutativity(sctx
->screen
, blend
,
554 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
555 si_blend_check_commutativity(sctx
->screen
, blend
,
556 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
558 /* Blending optimizations for RB+.
559 * These transformations don't change the behavior.
561 * First, get rid of DST in the blend factors:
562 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
564 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
565 PIPE_BLENDFACTOR_DST_COLOR
,
566 PIPE_BLENDFACTOR_SRC_COLOR
);
567 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
568 PIPE_BLENDFACTOR_DST_COLOR
,
569 PIPE_BLENDFACTOR_SRC_COLOR
);
570 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
571 PIPE_BLENDFACTOR_DST_ALPHA
,
572 PIPE_BLENDFACTOR_SRC_ALPHA
);
574 /* Look up the ideal settings from tables. */
575 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
576 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
577 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
578 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
580 /* Handle interdependencies. */
581 if (si_blend_factor_uses_dst(srcRGB
))
582 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
583 if (si_blend_factor_uses_dst(srcA
))
584 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
586 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
587 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
588 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
589 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
590 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
592 /* Set the final value. */
593 sx_mrt_blend_opt
[i
] =
594 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
595 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
596 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
597 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
598 S_028760_ALPHA_DST_OPT(dstA_opt
) |
599 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
601 /* Set blend state. */
602 blend_cntl
|= S_028780_ENABLE(1);
603 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
604 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
605 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
607 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
608 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
609 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
610 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
611 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
613 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
615 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
617 /* This is only important for formats without alpha. */
618 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
619 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
620 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
621 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
622 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
623 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
624 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
627 if (blend
->cb_target_mask
) {
628 color_control
|= S_028808_MODE(mode
);
630 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
633 if (sctx
->screen
->has_rbplus
) {
634 /* Disable RB+ blend optimizations for dual source blending.
637 if (blend
->dual_src_blend
) {
638 for (int i
= 0; i
< 8; i
++) {
639 sx_mrt_blend_opt
[i
] =
640 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
641 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
645 for (int i
= 0; i
< 8; i
++)
646 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
647 sx_mrt_blend_opt
[i
]);
649 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
650 if (blend
->dual_src_blend
|| state
->logicop_enable
||
651 mode
== V_028808_CB_RESOLVE
)
652 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
655 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
659 static void *si_create_blend_state(struct pipe_context
*ctx
,
660 const struct pipe_blend_state
*state
)
662 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
665 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
667 struct si_context
*sctx
= (struct si_context
*)ctx
;
668 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
669 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
674 si_pm4_bind_state(sctx
, blend
, state
);
677 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
678 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
679 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
680 sctx
->framebuffer
.nr_samples
>= 2 &&
681 sctx
->screen
->dcc_msaa_allowed
))
682 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
685 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
686 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
687 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
688 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
689 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
690 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
691 sctx
->do_update_shaders
= true;
693 if (sctx
->screen
->dpbb_allowed
&&
695 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
696 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
697 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
698 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
700 if (sctx
->screen
->has_out_of_order_rast
&&
702 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
703 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
704 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
705 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
706 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
709 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
711 struct si_context
*sctx
= (struct si_context
*)ctx
;
712 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
715 static void si_set_blend_color(struct pipe_context
*ctx
,
716 const struct pipe_blend_color
*state
)
718 struct si_context
*sctx
= (struct si_context
*)ctx
;
719 static const struct pipe_blend_color zeros
;
721 sctx
->blend_color
.state
= *state
;
722 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
723 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
726 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
728 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
730 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
731 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
738 static void si_set_clip_state(struct pipe_context
*ctx
,
739 const struct pipe_clip_state
*state
)
741 struct si_context
*sctx
= (struct si_context
*)ctx
;
742 struct pipe_constant_buffer cb
;
743 static const struct pipe_clip_state zeros
;
745 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
748 sctx
->clip_state
.state
= *state
;
749 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
750 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
753 cb
.user_buffer
= state
->ucp
;
754 cb
.buffer_offset
= 0;
755 cb
.buffer_size
= 4*4*8;
756 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
757 pipe_resource_reference(&cb
.buffer
, NULL
);
760 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
762 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
764 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
765 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
768 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
770 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
771 struct si_shader
*vs
= si_get_vs_state(sctx
);
772 struct si_shader_selector
*vs_sel
= vs
->selector
;
773 struct tgsi_shader_info
*info
= &vs_sel
->info
;
774 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
775 unsigned window_space
=
776 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
777 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
778 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
779 unsigned culldist_mask
= vs_sel
->culldist_mask
;
782 if (vs
->key
.opt
.clip_disable
) {
783 assert(!info
->culldist_writemask
);
787 total_mask
= clipdist_mask
| culldist_mask
;
789 /* Clip distances on points have no effect, so need to be implemented
790 * as cull distances. This applies for the clipvertex case as well.
792 * Setting this for primitives other than points should have no adverse
795 clipdist_mask
&= rs
->clip_plane_enable
;
796 culldist_mask
|= clipdist_mask
;
798 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
799 vs_sel
->pa_cl_vs_out_cntl
|
800 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
801 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
802 clipdist_mask
| (culldist_mask
<< 8));
803 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
804 rs
->pa_cl_clip_cntl
|
806 S_028810_CLIP_DISABLE(window_space
));
810 * inferred state between framebuffer and rasterizer
812 static void si_update_poly_offset_state(struct si_context
*sctx
)
814 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
816 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
817 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
821 /* Use the user format, not db_render_format, so that the polygon
822 * offset behaves as expected by applications.
824 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
825 case PIPE_FORMAT_Z16_UNORM
:
826 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
828 default: /* 24-bit */
829 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
831 case PIPE_FORMAT_Z32_FLOAT
:
832 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
833 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
842 static uint32_t si_translate_fill(uint32_t func
)
845 case PIPE_POLYGON_MODE_FILL
:
846 return V_028814_X_DRAW_TRIANGLES
;
847 case PIPE_POLYGON_MODE_LINE
:
848 return V_028814_X_DRAW_LINES
;
849 case PIPE_POLYGON_MODE_POINT
:
850 return V_028814_X_DRAW_POINTS
;
853 return V_028814_X_DRAW_POINTS
;
857 static void *si_create_rs_state(struct pipe_context
*ctx
,
858 const struct pipe_rasterizer_state
*state
)
860 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
861 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
862 struct si_pm4_state
*pm4
= &rs
->pm4
;
864 float psize_min
, psize_max
;
870 rs
->scissor_enable
= state
->scissor
;
871 rs
->clip_halfz
= state
->clip_halfz
;
872 rs
->two_side
= state
->light_twoside
;
873 rs
->multisample_enable
= state
->multisample
;
874 rs
->force_persample_interp
= state
->force_persample_interp
;
875 rs
->clip_plane_enable
= state
->clip_plane_enable
;
876 rs
->line_stipple_enable
= state
->line_stipple_enable
;
877 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
878 rs
->line_smooth
= state
->line_smooth
;
879 rs
->line_width
= state
->line_width
;
880 rs
->poly_smooth
= state
->poly_smooth
;
881 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
883 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
884 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
885 rs
->flatshade
= state
->flatshade
;
886 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
887 rs
->rasterizer_discard
= state
->rasterizer_discard
;
888 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
889 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
890 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
891 rs
->pa_cl_clip_cntl
=
892 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
893 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
894 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
895 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
896 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
898 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
899 S_0286D4_FLAT_SHADE_ENA(1) |
900 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
901 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
902 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
903 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
904 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
905 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
907 /* point size 12.4 fixed point */
908 tmp
= (unsigned)(state
->point_size
* 8.0);
909 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
911 if (state
->point_size_per_vertex
) {
912 psize_min
= util_get_min_point_size(state
);
915 /* Force the point size to be as if the vertex output was disabled. */
916 psize_min
= state
->point_size
;
917 psize_max
= state
->point_size
;
919 rs
->max_point_size
= psize_max
;
921 /* Divide by two, because 0.5 = 1 pixel. */
922 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
923 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
924 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
926 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
927 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
928 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
929 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
930 S_028A48_MSAA_ENABLE(state
->multisample
||
931 state
->poly_smooth
||
932 state
->line_smooth
) |
933 S_028A48_VPORT_SCISSOR_ENABLE(1) |
934 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
936 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
937 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
938 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
940 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
941 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
942 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
943 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
944 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
945 S_028814_FACE(!state
->front_ccw
) |
946 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
947 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
948 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
949 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
950 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
951 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
952 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
954 if (!rs
->uses_poly_offset
)
957 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
958 if (!rs
->pm4_poly_offset
) {
963 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
964 for (i
= 0; i
< 3; i
++) {
965 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
966 float offset_units
= state
->offset_units
;
967 float offset_scale
= state
->offset_scale
* 16.0f
;
968 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
970 if (!state
->offset_units_unscaled
) {
972 case 0: /* 16-bit zbuffer */
973 offset_units
*= 4.0f
;
974 pa_su_poly_offset_db_fmt_cntl
=
975 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
977 case 1: /* 24-bit zbuffer */
978 offset_units
*= 2.0f
;
979 pa_su_poly_offset_db_fmt_cntl
=
980 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
982 case 2: /* 32-bit zbuffer */
983 offset_units
*= 1.0f
;
984 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
985 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
990 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
992 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
994 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
996 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
998 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
999 pa_su_poly_offset_db_fmt_cntl
);
1005 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
1007 struct si_context
*sctx
= (struct si_context
*)ctx
;
1008 struct si_state_rasterizer
*old_rs
=
1009 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
1010 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1015 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
1016 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1018 /* Update the small primitive filter workaround if necessary. */
1019 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
1020 sctx
->framebuffer
.nr_samples
> 1)
1021 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
1024 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1025 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1027 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1028 si_update_poly_offset_state(sctx
);
1031 (old_rs
->scissor_enable
!= rs
->scissor_enable
||
1032 old_rs
->line_width
!= rs
->line_width
||
1033 old_rs
->max_point_size
!= rs
->max_point_size
)) {
1034 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1035 si_mark_atom_dirty(sctx
, &sctx
->scissors
.atom
);
1039 old_rs
->clip_halfz
!= rs
->clip_halfz
) {
1040 sctx
->viewports
.depth_range_dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1041 si_mark_atom_dirty(sctx
, &sctx
->viewports
.atom
);
1045 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1046 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1047 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
1049 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1050 rs
->line_stipple_enable
;
1053 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1054 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1055 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1056 old_rs
->flatshade
!= rs
->flatshade
||
1057 old_rs
->two_side
!= rs
->two_side
||
1058 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1059 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1060 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1061 old_rs
->line_smooth
!= rs
->line_smooth
||
1062 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1063 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1064 sctx
->do_update_shaders
= true;
1067 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1069 struct si_context
*sctx
= (struct si_context
*)ctx
;
1070 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1072 if (sctx
->queued
.named
.rasterizer
== state
)
1073 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1075 FREE(rs
->pm4_poly_offset
);
1076 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1080 * infeered state between dsa and stencil ref
1082 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
1084 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
1085 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1086 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1088 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1089 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1090 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1091 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1092 S_028430_STENCILOPVAL(1));
1093 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1094 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1095 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1096 S_028434_STENCILOPVAL_BF(1));
1099 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1100 const struct pipe_stencil_ref
*state
)
1102 struct si_context
*sctx
= (struct si_context
*)ctx
;
1104 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1107 sctx
->stencil_ref
.state
= *state
;
1108 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1116 static uint32_t si_translate_stencil_op(int s_op
)
1119 case PIPE_STENCIL_OP_KEEP
:
1120 return V_02842C_STENCIL_KEEP
;
1121 case PIPE_STENCIL_OP_ZERO
:
1122 return V_02842C_STENCIL_ZERO
;
1123 case PIPE_STENCIL_OP_REPLACE
:
1124 return V_02842C_STENCIL_REPLACE_TEST
;
1125 case PIPE_STENCIL_OP_INCR
:
1126 return V_02842C_STENCIL_ADD_CLAMP
;
1127 case PIPE_STENCIL_OP_DECR
:
1128 return V_02842C_STENCIL_SUB_CLAMP
;
1129 case PIPE_STENCIL_OP_INCR_WRAP
:
1130 return V_02842C_STENCIL_ADD_WRAP
;
1131 case PIPE_STENCIL_OP_DECR_WRAP
:
1132 return V_02842C_STENCIL_SUB_WRAP
;
1133 case PIPE_STENCIL_OP_INVERT
:
1134 return V_02842C_STENCIL_INVERT
;
1136 R600_ERR("Unknown stencil op %d", s_op
);
1143 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1145 return s
->enabled
&& s
->writemask
&&
1146 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1147 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1148 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1151 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1153 /* REPLACE is normally order invariant, except when the stencil
1154 * reference value is written by the fragment shader. Tracking this
1155 * interaction does not seem worth the effort, so be conservative. */
1156 return op
!= PIPE_STENCIL_OP_INCR
&&
1157 op
!= PIPE_STENCIL_OP_DECR
&&
1158 op
!= PIPE_STENCIL_OP_REPLACE
;
1161 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1162 * invariant in the sense that the set of passing fragments as well as the
1163 * final stencil buffer result does not depend on the order of fragments. */
1164 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1166 return !state
->enabled
|| !state
->writemask
||
1167 /* The following assumes that Z writes are disabled. */
1168 (state
->func
== PIPE_FUNC_ALWAYS
&&
1169 si_order_invariant_stencil_op(state
->zpass_op
) &&
1170 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1171 (state
->func
== PIPE_FUNC_NEVER
&&
1172 si_order_invariant_stencil_op(state
->fail_op
));
1175 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1176 const struct pipe_depth_stencil_alpha_state
*state
)
1178 struct si_context
*sctx
= (struct si_context
*)ctx
;
1179 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1180 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1181 unsigned db_depth_control
;
1182 uint32_t db_stencil_control
= 0;
1188 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1189 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1190 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1191 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1193 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1194 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1195 S_028800_ZFUNC(state
->depth
.func
) |
1196 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1199 if (state
->stencil
[0].enabled
) {
1200 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1201 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1202 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1203 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1204 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1206 if (state
->stencil
[1].enabled
) {
1207 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1208 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1209 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1210 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1211 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1216 if (state
->alpha
.enabled
) {
1217 dsa
->alpha_func
= state
->alpha
.func
;
1219 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1220 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1222 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1225 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1226 if (state
->stencil
[0].enabled
)
1227 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1228 if (state
->depth
.bounds_test
) {
1229 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1230 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1233 dsa
->depth_enabled
= state
->depth
.enabled
;
1234 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1235 state
->depth
.writemask
;
1236 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1237 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1238 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1239 si_dsa_writes_stencil(&state
->stencil
[1]));
1240 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1241 dsa
->stencil_write_enabled
;
1243 bool zfunc_is_ordered
=
1244 state
->depth
.func
== PIPE_FUNC_NEVER
||
1245 state
->depth
.func
== PIPE_FUNC_LESS
||
1246 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1247 state
->depth
.func
== PIPE_FUNC_GREATER
||
1248 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1250 bool nozwrite_and_order_invariant_stencil
=
1251 !dsa
->db_can_write
||
1252 (!dsa
->depth_write_enabled
&&
1253 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1254 si_order_invariant_stencil_state(&state
->stencil
[1]));
1256 dsa
->order_invariance
[1].zs
=
1257 nozwrite_and_order_invariant_stencil
||
1258 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1259 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1261 dsa
->order_invariance
[1].pass_set
=
1262 nozwrite_and_order_invariant_stencil
||
1263 (!dsa
->stencil_write_enabled
&&
1264 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1265 state
->depth
.func
== PIPE_FUNC_NEVER
));
1266 dsa
->order_invariance
[0].pass_set
=
1267 !dsa
->depth_write_enabled
||
1268 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1269 state
->depth
.func
== PIPE_FUNC_NEVER
);
1271 dsa
->order_invariance
[1].pass_last
=
1272 sctx
->screen
->assume_no_z_fights
&&
1273 !dsa
->stencil_write_enabled
&&
1274 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1275 dsa
->order_invariance
[0].pass_last
=
1276 sctx
->screen
->assume_no_z_fights
&&
1277 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1282 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1284 struct si_context
*sctx
= (struct si_context
*)ctx
;
1285 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1286 struct si_state_dsa
*dsa
= state
;
1291 si_pm4_bind_state(sctx
, dsa
, dsa
);
1293 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1294 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1295 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1296 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1299 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1300 sctx
->do_update_shaders
= true;
1302 if (sctx
->screen
->dpbb_allowed
&&
1304 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1305 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1306 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1307 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
1309 if (sctx
->screen
->has_out_of_order_rast
&&
1311 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1312 sizeof(old_dsa
->order_invariance
))))
1313 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
1316 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1318 struct si_context
*sctx
= (struct si_context
*)ctx
;
1319 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1322 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1324 struct pipe_depth_stencil_alpha_state dsa
= {};
1326 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1329 /* DB RENDER STATE */
1331 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1333 struct si_context
*sctx
= (struct si_context
*)ctx
;
1335 /* Pipeline stat & streamout queries. */
1337 sctx
->b
.flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1338 sctx
->b
.flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1340 sctx
->b
.flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1341 sctx
->b
.flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1344 /* Occlusion queries. */
1345 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1346 sctx
->occlusion_queries_disabled
= !enable
;
1347 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1351 void si_set_occlusion_query_state(struct si_context
*sctx
,
1352 bool old_perfect_enable
)
1354 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1356 bool perfect_enable
= sctx
->b
.num_perfect_occlusion_queries
!= 0;
1358 if (perfect_enable
!= old_perfect_enable
)
1359 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
1362 void si_save_qbo_state(struct si_context
*sctx
, struct r600_qbo_state
*st
)
1364 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1366 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1367 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1370 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1372 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
1373 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1374 unsigned db_shader_control
;
1376 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1378 /* DB_RENDER_CONTROL */
1379 if (sctx
->dbcb_depth_copy_enabled
||
1380 sctx
->dbcb_stencil_copy_enabled
) {
1382 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1383 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1384 S_028000_COPY_CENTROID(1) |
1385 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1386 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1388 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1389 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1392 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1393 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1396 /* DB_COUNT_CONTROL (occlusion queries) */
1397 if (sctx
->b
.num_occlusion_queries
> 0 &&
1398 !sctx
->occlusion_queries_disabled
) {
1399 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1401 if (sctx
->b
.chip_class
>= CIK
) {
1403 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1404 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1405 S_028004_ZPASS_ENABLE(1) |
1406 S_028004_SLICE_EVEN_ENABLE(1) |
1407 S_028004_SLICE_ODD_ENABLE(1));
1410 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1411 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1414 /* Disable occlusion queries. */
1415 if (sctx
->b
.chip_class
>= CIK
) {
1418 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1422 /* DB_RENDER_OVERRIDE2 */
1423 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1424 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1425 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1426 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1428 db_shader_control
= sctx
->ps_db_shader_control
;
1430 /* Bug workaround for smoothing (overrasterization) on SI. */
1431 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1432 db_shader_control
&= C_02880C_Z_ORDER
;
1433 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1436 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1437 if (!rs
|| !rs
->multisample_enable
)
1438 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1440 if (sctx
->screen
->has_rbplus
&&
1441 !sctx
->screen
->rbplus_allowed
)
1442 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1444 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1449 * format translation
1451 static uint32_t si_translate_colorformat(enum pipe_format format
)
1453 const struct util_format_description
*desc
= util_format_description(format
);
1455 return V_028C70_COLOR_INVALID
;
1457 #define HAS_SIZE(x,y,z,w) \
1458 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1459 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1461 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1462 return V_028C70_COLOR_10_11_11
;
1464 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1465 return V_028C70_COLOR_INVALID
;
1467 /* hw cannot support mixed formats (except depth/stencil, since
1468 * stencil is not written to). */
1469 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1470 return V_028C70_COLOR_INVALID
;
1472 switch (desc
->nr_channels
) {
1474 switch (desc
->channel
[0].size
) {
1476 return V_028C70_COLOR_8
;
1478 return V_028C70_COLOR_16
;
1480 return V_028C70_COLOR_32
;
1484 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1485 switch (desc
->channel
[0].size
) {
1487 return V_028C70_COLOR_8_8
;
1489 return V_028C70_COLOR_16_16
;
1491 return V_028C70_COLOR_32_32
;
1493 } else if (HAS_SIZE(8,24,0,0)) {
1494 return V_028C70_COLOR_24_8
;
1495 } else if (HAS_SIZE(24,8,0,0)) {
1496 return V_028C70_COLOR_8_24
;
1500 if (HAS_SIZE(5,6,5,0)) {
1501 return V_028C70_COLOR_5_6_5
;
1502 } else if (HAS_SIZE(32,8,24,0)) {
1503 return V_028C70_COLOR_X24_8_32_FLOAT
;
1507 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1508 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1509 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1510 switch (desc
->channel
[0].size
) {
1512 return V_028C70_COLOR_4_4_4_4
;
1514 return V_028C70_COLOR_8_8_8_8
;
1516 return V_028C70_COLOR_16_16_16_16
;
1518 return V_028C70_COLOR_32_32_32_32
;
1520 } else if (HAS_SIZE(5,5,5,1)) {
1521 return V_028C70_COLOR_1_5_5_5
;
1522 } else if (HAS_SIZE(1,5,5,5)) {
1523 return V_028C70_COLOR_5_5_5_1
;
1524 } else if (HAS_SIZE(10,10,10,2)) {
1525 return V_028C70_COLOR_2_10_10_10
;
1529 return V_028C70_COLOR_INVALID
;
1532 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1534 if (SI_BIG_ENDIAN
) {
1535 switch(colorformat
) {
1536 /* 8-bit buffers. */
1537 case V_028C70_COLOR_8
:
1538 return V_028C70_ENDIAN_NONE
;
1540 /* 16-bit buffers. */
1541 case V_028C70_COLOR_5_6_5
:
1542 case V_028C70_COLOR_1_5_5_5
:
1543 case V_028C70_COLOR_4_4_4_4
:
1544 case V_028C70_COLOR_16
:
1545 case V_028C70_COLOR_8_8
:
1546 return V_028C70_ENDIAN_8IN16
;
1548 /* 32-bit buffers. */
1549 case V_028C70_COLOR_8_8_8_8
:
1550 case V_028C70_COLOR_2_10_10_10
:
1551 case V_028C70_COLOR_8_24
:
1552 case V_028C70_COLOR_24_8
:
1553 case V_028C70_COLOR_16_16
:
1554 return V_028C70_ENDIAN_8IN32
;
1556 /* 64-bit buffers. */
1557 case V_028C70_COLOR_16_16_16_16
:
1558 return V_028C70_ENDIAN_8IN16
;
1560 case V_028C70_COLOR_32_32
:
1561 return V_028C70_ENDIAN_8IN32
;
1563 /* 128-bit buffers. */
1564 case V_028C70_COLOR_32_32_32_32
:
1565 return V_028C70_ENDIAN_8IN32
;
1567 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1570 return V_028C70_ENDIAN_NONE
;
1574 static uint32_t si_translate_dbformat(enum pipe_format format
)
1577 case PIPE_FORMAT_Z16_UNORM
:
1578 return V_028040_Z_16
;
1579 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1580 case PIPE_FORMAT_X8Z24_UNORM
:
1581 case PIPE_FORMAT_Z24X8_UNORM
:
1582 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1583 return V_028040_Z_24
; /* deprecated on SI */
1584 case PIPE_FORMAT_Z32_FLOAT
:
1585 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1586 return V_028040_Z_32_FLOAT
;
1588 return V_028040_Z_INVALID
;
1593 * Texture translation
1596 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1597 enum pipe_format format
,
1598 const struct util_format_description
*desc
,
1601 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1602 bool enable_compressed_formats
= (sscreen
->info
.drm_major
== 2 &&
1603 sscreen
->info
.drm_minor
>= 31) ||
1604 sscreen
->info
.drm_major
== 3;
1605 bool uniform
= true;
1608 /* Colorspace (return non-RGB formats directly). */
1609 switch (desc
->colorspace
) {
1610 /* Depth stencil formats */
1611 case UTIL_FORMAT_COLORSPACE_ZS
:
1613 case PIPE_FORMAT_Z16_UNORM
:
1614 return V_008F14_IMG_DATA_FORMAT_16
;
1615 case PIPE_FORMAT_X24S8_UINT
:
1616 case PIPE_FORMAT_S8X24_UINT
:
1618 * Implemented as an 8_8_8_8 data format to fix texture
1619 * gathers in stencil sampling. This affects at least
1620 * GL45-CTS.texture_cube_map_array.sampling on VI.
1622 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1623 case PIPE_FORMAT_Z24X8_UNORM
:
1624 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1625 return V_008F14_IMG_DATA_FORMAT_8_24
;
1626 case PIPE_FORMAT_X8Z24_UNORM
:
1627 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1628 return V_008F14_IMG_DATA_FORMAT_24_8
;
1629 case PIPE_FORMAT_S8_UINT
:
1630 return V_008F14_IMG_DATA_FORMAT_8
;
1631 case PIPE_FORMAT_Z32_FLOAT
:
1632 return V_008F14_IMG_DATA_FORMAT_32
;
1633 case PIPE_FORMAT_X32_S8X24_UINT
:
1634 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1635 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1640 case UTIL_FORMAT_COLORSPACE_YUV
:
1641 goto out_unknown
; /* TODO */
1643 case UTIL_FORMAT_COLORSPACE_SRGB
:
1644 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1652 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1653 if (!enable_compressed_formats
)
1657 case PIPE_FORMAT_RGTC1_SNORM
:
1658 case PIPE_FORMAT_LATC1_SNORM
:
1659 case PIPE_FORMAT_RGTC1_UNORM
:
1660 case PIPE_FORMAT_LATC1_UNORM
:
1661 return V_008F14_IMG_DATA_FORMAT_BC4
;
1662 case PIPE_FORMAT_RGTC2_SNORM
:
1663 case PIPE_FORMAT_LATC2_SNORM
:
1664 case PIPE_FORMAT_RGTC2_UNORM
:
1665 case PIPE_FORMAT_LATC2_UNORM
:
1666 return V_008F14_IMG_DATA_FORMAT_BC5
;
1672 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1673 (sscreen
->info
.family
== CHIP_STONEY
||
1674 sscreen
->info
.family
== CHIP_VEGA10
||
1675 sscreen
->info
.family
== CHIP_RAVEN
)) {
1677 case PIPE_FORMAT_ETC1_RGB8
:
1678 case PIPE_FORMAT_ETC2_RGB8
:
1679 case PIPE_FORMAT_ETC2_SRGB8
:
1680 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1681 case PIPE_FORMAT_ETC2_RGB8A1
:
1682 case PIPE_FORMAT_ETC2_SRGB8A1
:
1683 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1684 case PIPE_FORMAT_ETC2_RGBA8
:
1685 case PIPE_FORMAT_ETC2_SRGBA8
:
1686 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1687 case PIPE_FORMAT_ETC2_R11_UNORM
:
1688 case PIPE_FORMAT_ETC2_R11_SNORM
:
1689 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1690 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1691 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1692 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1698 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1699 if (!enable_compressed_formats
)
1703 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1704 case PIPE_FORMAT_BPTC_SRGBA
:
1705 return V_008F14_IMG_DATA_FORMAT_BC7
;
1706 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1707 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1708 return V_008F14_IMG_DATA_FORMAT_BC6
;
1714 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1716 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1717 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1718 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1719 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1720 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1721 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1727 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1728 if (!enable_compressed_formats
)
1732 case PIPE_FORMAT_DXT1_RGB
:
1733 case PIPE_FORMAT_DXT1_RGBA
:
1734 case PIPE_FORMAT_DXT1_SRGB
:
1735 case PIPE_FORMAT_DXT1_SRGBA
:
1736 return V_008F14_IMG_DATA_FORMAT_BC1
;
1737 case PIPE_FORMAT_DXT3_RGBA
:
1738 case PIPE_FORMAT_DXT3_SRGBA
:
1739 return V_008F14_IMG_DATA_FORMAT_BC2
;
1740 case PIPE_FORMAT_DXT5_RGBA
:
1741 case PIPE_FORMAT_DXT5_SRGBA
:
1742 return V_008F14_IMG_DATA_FORMAT_BC3
;
1748 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1749 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1750 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1751 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1754 /* R8G8Bx_SNORM - TODO CxV8U8 */
1756 /* hw cannot support mixed formats (except depth/stencil, since only
1758 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1761 /* See whether the components are of the same size. */
1762 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1763 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1766 /* Non-uniform formats. */
1768 switch(desc
->nr_channels
) {
1770 if (desc
->channel
[0].size
== 5 &&
1771 desc
->channel
[1].size
== 6 &&
1772 desc
->channel
[2].size
== 5) {
1773 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1777 if (desc
->channel
[0].size
== 5 &&
1778 desc
->channel
[1].size
== 5 &&
1779 desc
->channel
[2].size
== 5 &&
1780 desc
->channel
[3].size
== 1) {
1781 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1783 if (desc
->channel
[0].size
== 1 &&
1784 desc
->channel
[1].size
== 5 &&
1785 desc
->channel
[2].size
== 5 &&
1786 desc
->channel
[3].size
== 5) {
1787 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1789 if (desc
->channel
[0].size
== 10 &&
1790 desc
->channel
[1].size
== 10 &&
1791 desc
->channel
[2].size
== 10 &&
1792 desc
->channel
[3].size
== 2) {
1793 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1800 if (first_non_void
< 0 || first_non_void
> 3)
1803 /* uniform formats */
1804 switch (desc
->channel
[first_non_void
].size
) {
1806 switch (desc
->nr_channels
) {
1807 #if 0 /* Not supported for render targets */
1809 return V_008F14_IMG_DATA_FORMAT_4_4
;
1812 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1816 switch (desc
->nr_channels
) {
1818 return V_008F14_IMG_DATA_FORMAT_8
;
1820 return V_008F14_IMG_DATA_FORMAT_8_8
;
1822 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1826 switch (desc
->nr_channels
) {
1828 return V_008F14_IMG_DATA_FORMAT_16
;
1830 return V_008F14_IMG_DATA_FORMAT_16_16
;
1832 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1836 switch (desc
->nr_channels
) {
1838 return V_008F14_IMG_DATA_FORMAT_32
;
1840 return V_008F14_IMG_DATA_FORMAT_32_32
;
1841 #if 0 /* Not supported for render targets */
1843 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1846 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1851 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1855 static unsigned si_tex_wrap(unsigned wrap
)
1859 case PIPE_TEX_WRAP_REPEAT
:
1860 return V_008F30_SQ_TEX_WRAP
;
1861 case PIPE_TEX_WRAP_CLAMP
:
1862 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1863 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1864 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1865 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1866 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1867 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1868 return V_008F30_SQ_TEX_MIRROR
;
1869 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1870 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1871 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1872 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1873 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1874 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1878 static unsigned si_tex_mipfilter(unsigned filter
)
1881 case PIPE_TEX_MIPFILTER_NEAREST
:
1882 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1883 case PIPE_TEX_MIPFILTER_LINEAR
:
1884 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1886 case PIPE_TEX_MIPFILTER_NONE
:
1887 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1891 static unsigned si_tex_compare(unsigned compare
)
1895 case PIPE_FUNC_NEVER
:
1896 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1897 case PIPE_FUNC_LESS
:
1898 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1899 case PIPE_FUNC_EQUAL
:
1900 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1901 case PIPE_FUNC_LEQUAL
:
1902 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1903 case PIPE_FUNC_GREATER
:
1904 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1905 case PIPE_FUNC_NOTEQUAL
:
1906 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1907 case PIPE_FUNC_GEQUAL
:
1908 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1909 case PIPE_FUNC_ALWAYS
:
1910 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1914 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1915 unsigned view_target
, unsigned nr_samples
)
1917 unsigned res_target
= rtex
->resource
.b
.b
.target
;
1919 if (view_target
== PIPE_TEXTURE_CUBE
||
1920 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1921 res_target
= view_target
;
1922 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1923 else if (res_target
== PIPE_TEXTURE_CUBE
||
1924 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1925 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1927 /* GFX9 allocates 1D textures as 2D. */
1928 if ((res_target
== PIPE_TEXTURE_1D
||
1929 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1930 sscreen
->info
.chip_class
>= GFX9
&&
1931 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1932 if (res_target
== PIPE_TEXTURE_1D
)
1933 res_target
= PIPE_TEXTURE_2D
;
1935 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1938 switch (res_target
) {
1940 case PIPE_TEXTURE_1D
:
1941 return V_008F1C_SQ_RSRC_IMG_1D
;
1942 case PIPE_TEXTURE_1D_ARRAY
:
1943 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1944 case PIPE_TEXTURE_2D
:
1945 case PIPE_TEXTURE_RECT
:
1946 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1947 V_008F1C_SQ_RSRC_IMG_2D
;
1948 case PIPE_TEXTURE_2D_ARRAY
:
1949 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1950 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1951 case PIPE_TEXTURE_3D
:
1952 return V_008F1C_SQ_RSRC_IMG_3D
;
1953 case PIPE_TEXTURE_CUBE
:
1954 case PIPE_TEXTURE_CUBE_ARRAY
:
1955 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1960 * Format support testing
1963 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1965 const struct util_format_description
*desc
= util_format_description(format
);
1969 return si_translate_texformat(screen
, format
, desc
,
1970 util_format_get_first_non_void_channel(format
)) != ~0U;
1973 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1974 const struct util_format_description
*desc
,
1979 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1980 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1982 assert(first_non_void
>= 0);
1984 if (desc
->nr_channels
== 4 &&
1985 desc
->channel
[0].size
== 10 &&
1986 desc
->channel
[1].size
== 10 &&
1987 desc
->channel
[2].size
== 10 &&
1988 desc
->channel
[3].size
== 2)
1989 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1991 /* See whether the components are of the same size. */
1992 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1993 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1994 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1997 switch (desc
->channel
[first_non_void
].size
) {
1999 switch (desc
->nr_channels
) {
2001 case 3: /* 3 loads */
2002 return V_008F0C_BUF_DATA_FORMAT_8
;
2004 return V_008F0C_BUF_DATA_FORMAT_8_8
;
2006 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
2010 switch (desc
->nr_channels
) {
2012 case 3: /* 3 loads */
2013 return V_008F0C_BUF_DATA_FORMAT_16
;
2015 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2017 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2021 switch (desc
->nr_channels
) {
2023 return V_008F0C_BUF_DATA_FORMAT_32
;
2025 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2027 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2029 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2033 /* Legacy double formats. */
2034 switch (desc
->nr_channels
) {
2035 case 1: /* 1 load */
2036 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2037 case 2: /* 1 load */
2038 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2039 case 3: /* 3 loads */
2040 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2041 case 4: /* 2 loads */
2042 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2047 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2050 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2051 const struct util_format_description
*desc
,
2054 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2055 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2057 assert(first_non_void
>= 0);
2059 switch (desc
->channel
[first_non_void
].type
) {
2060 case UTIL_FORMAT_TYPE_SIGNED
:
2061 case UTIL_FORMAT_TYPE_FIXED
:
2062 if (desc
->channel
[first_non_void
].size
>= 32 ||
2063 desc
->channel
[first_non_void
].pure_integer
)
2064 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2065 else if (desc
->channel
[first_non_void
].normalized
)
2066 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2068 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2070 case UTIL_FORMAT_TYPE_UNSIGNED
:
2071 if (desc
->channel
[first_non_void
].size
>= 32 ||
2072 desc
->channel
[first_non_void
].pure_integer
)
2073 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2074 else if (desc
->channel
[first_non_void
].normalized
)
2075 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2077 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2079 case UTIL_FORMAT_TYPE_FLOAT
:
2081 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2085 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2086 enum pipe_format format
,
2089 const struct util_format_description
*desc
;
2091 unsigned data_format
;
2093 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2094 PIPE_BIND_SAMPLER_VIEW
|
2095 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2097 desc
= util_format_description(format
);
2101 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2102 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2103 * for read-only access (with caveats surrounding bounds checks), but
2104 * obviously fails for write access which we have to implement for
2105 * shader images. Luckily, OpenGL doesn't expect this to be supported
2106 * anyway, and so the only impact is on PBO uploads / downloads, which
2107 * shouldn't be expected to be fast for GL_RGB anyway.
2109 if (desc
->block
.bits
== 3 * 8 ||
2110 desc
->block
.bits
== 3 * 16) {
2111 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2112 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2118 first_non_void
= util_format_get_first_non_void_channel(format
);
2119 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2120 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2126 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2128 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2129 si_translate_colorswap(format
, false) != ~0U;
2132 static bool si_is_zs_format_supported(enum pipe_format format
)
2134 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2137 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2138 enum pipe_format format
,
2139 enum pipe_texture_target target
,
2140 unsigned sample_count
,
2143 unsigned retval
= 0;
2145 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2146 R600_ERR("r600: unsupported texture type %d\n", target
);
2150 if (!util_format_is_supported(format
, usage
))
2153 if (sample_count
> 1) {
2154 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2157 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2160 switch (sample_count
) {
2166 if (format
== PIPE_FORMAT_NONE
)
2175 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2176 PIPE_BIND_SHADER_IMAGE
)) {
2177 if (target
== PIPE_BUFFER
) {
2178 retval
|= si_is_vertex_format_supported(
2179 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2180 PIPE_BIND_SHADER_IMAGE
));
2182 if (si_is_sampler_format_supported(screen
, format
))
2183 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2184 PIPE_BIND_SHADER_IMAGE
);
2188 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2189 PIPE_BIND_DISPLAY_TARGET
|
2192 PIPE_BIND_BLENDABLE
)) &&
2193 si_is_colorbuffer_format_supported(format
)) {
2195 (PIPE_BIND_RENDER_TARGET
|
2196 PIPE_BIND_DISPLAY_TARGET
|
2199 if (!util_format_is_pure_integer(format
) &&
2200 !util_format_is_depth_or_stencil(format
))
2201 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2204 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2205 si_is_zs_format_supported(format
)) {
2206 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2209 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2210 retval
|= si_is_vertex_format_supported(screen
, format
,
2211 PIPE_BIND_VERTEX_BUFFER
);
2214 if ((usage
& PIPE_BIND_LINEAR
) &&
2215 !util_format_is_compressed(format
) &&
2216 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2217 retval
|= PIPE_BIND_LINEAR
;
2219 return retval
== usage
;
2223 * framebuffer handling
2226 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
2227 unsigned format
, unsigned swap
,
2228 unsigned ntype
, bool is_depth
)
2230 /* Alpha is needed for alpha-to-coverage.
2231 * Blending may be with or without alpha.
2233 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2234 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2235 unsigned blend
= 0; /* supports blending, but may not export alpha */
2236 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2238 /* Choose the SPI color formats. These are required values for RB+.
2239 * Other chips have multiple choices, though they are not necessarily better.
2242 case V_028C70_COLOR_5_6_5
:
2243 case V_028C70_COLOR_1_5_5_5
:
2244 case V_028C70_COLOR_5_5_5_1
:
2245 case V_028C70_COLOR_4_4_4_4
:
2246 case V_028C70_COLOR_10_11_11
:
2247 case V_028C70_COLOR_11_11_10
:
2248 case V_028C70_COLOR_8
:
2249 case V_028C70_COLOR_8_8
:
2250 case V_028C70_COLOR_8_8_8_8
:
2251 case V_028C70_COLOR_10_10_10_2
:
2252 case V_028C70_COLOR_2_10_10_10
:
2253 if (ntype
== V_028C70_NUMBER_UINT
)
2254 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2255 else if (ntype
== V_028C70_NUMBER_SINT
)
2256 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2258 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2261 case V_028C70_COLOR_16
:
2262 case V_028C70_COLOR_16_16
:
2263 case V_028C70_COLOR_16_16_16_16
:
2264 if (ntype
== V_028C70_NUMBER_UNORM
||
2265 ntype
== V_028C70_NUMBER_SNORM
) {
2266 /* UNORM16 and SNORM16 don't support blending */
2267 if (ntype
== V_028C70_NUMBER_UNORM
)
2268 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2270 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2272 /* Use 32 bits per channel for blending. */
2273 if (format
== V_028C70_COLOR_16
) {
2274 if (swap
== V_028C70_SWAP_STD
) { /* R */
2275 blend
= V_028714_SPI_SHADER_32_R
;
2276 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2277 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2278 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2281 } else if (format
== V_028C70_COLOR_16_16
) {
2282 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2283 blend
= V_028714_SPI_SHADER_32_GR
;
2284 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2285 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2286 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2289 } else /* 16_16_16_16 */
2290 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2291 } else if (ntype
== V_028C70_NUMBER_UINT
)
2292 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2293 else if (ntype
== V_028C70_NUMBER_SINT
)
2294 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2295 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2296 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2301 case V_028C70_COLOR_32
:
2302 if (swap
== V_028C70_SWAP_STD
) { /* R */
2303 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2304 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2305 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2306 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2311 case V_028C70_COLOR_32_32
:
2312 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2313 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2314 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2315 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2316 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2321 case V_028C70_COLOR_32_32_32_32
:
2322 case V_028C70_COLOR_8_24
:
2323 case V_028C70_COLOR_24_8
:
2324 case V_028C70_COLOR_X24_8_32_FLOAT
:
2325 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2333 /* The DB->CB copy needs 32_ABGR. */
2335 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2337 surf
->spi_shader_col_format
= normal
;
2338 surf
->spi_shader_col_format_alpha
= alpha
;
2339 surf
->spi_shader_col_format_blend
= blend
;
2340 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2343 static void si_initialize_color_surface(struct si_context
*sctx
,
2344 struct r600_surface
*surf
)
2346 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2347 unsigned color_info
, color_attrib
;
2348 unsigned format
, swap
, ntype
, endian
;
2349 const struct util_format_description
*desc
;
2351 unsigned blend_clamp
= 0, blend_bypass
= 0;
2353 desc
= util_format_description(surf
->base
.format
);
2354 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2355 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2359 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2360 ntype
= V_028C70_NUMBER_FLOAT
;
2362 ntype
= V_028C70_NUMBER_UNORM
;
2363 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2364 ntype
= V_028C70_NUMBER_SRGB
;
2365 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2366 if (desc
->channel
[firstchan
].pure_integer
) {
2367 ntype
= V_028C70_NUMBER_SINT
;
2369 assert(desc
->channel
[firstchan
].normalized
);
2370 ntype
= V_028C70_NUMBER_SNORM
;
2372 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2373 if (desc
->channel
[firstchan
].pure_integer
) {
2374 ntype
= V_028C70_NUMBER_UINT
;
2376 assert(desc
->channel
[firstchan
].normalized
);
2377 ntype
= V_028C70_NUMBER_UNORM
;
2382 format
= si_translate_colorformat(surf
->base
.format
);
2383 if (format
== V_028C70_COLOR_INVALID
) {
2384 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2386 assert(format
!= V_028C70_COLOR_INVALID
);
2387 swap
= si_translate_colorswap(surf
->base
.format
, false);
2388 endian
= si_colorformat_endian_swap(format
);
2390 /* blend clamp should be set for all NORM/SRGB types */
2391 if (ntype
== V_028C70_NUMBER_UNORM
||
2392 ntype
== V_028C70_NUMBER_SNORM
||
2393 ntype
== V_028C70_NUMBER_SRGB
)
2396 /* set blend bypass according to docs if SINT/UINT or
2397 8/24 COLOR variants */
2398 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2399 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2400 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2405 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2406 if (format
== V_028C70_COLOR_8
||
2407 format
== V_028C70_COLOR_8_8
||
2408 format
== V_028C70_COLOR_8_8_8_8
)
2409 surf
->color_is_int8
= true;
2410 else if (format
== V_028C70_COLOR_10_10_10_2
||
2411 format
== V_028C70_COLOR_2_10_10_10
)
2412 surf
->color_is_int10
= true;
2415 color_info
= S_028C70_FORMAT(format
) |
2416 S_028C70_COMP_SWAP(swap
) |
2417 S_028C70_BLEND_CLAMP(blend_clamp
) |
2418 S_028C70_BLEND_BYPASS(blend_bypass
) |
2419 S_028C70_SIMPLE_FLOAT(1) |
2420 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2421 ntype
!= V_028C70_NUMBER_SNORM
&&
2422 ntype
!= V_028C70_NUMBER_SRGB
&&
2423 format
!= V_028C70_COLOR_8_24
&&
2424 format
!= V_028C70_COLOR_24_8
) |
2425 S_028C70_NUMBER_TYPE(ntype
) |
2426 S_028C70_ENDIAN(endian
);
2428 /* Intensity is implemented as Red, so treat it that way. */
2429 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2430 util_format_is_intensity(surf
->base
.format
));
2432 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2433 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2435 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2436 S_028C74_NUM_FRAGMENTS(log_samples
);
2438 if (rtex
->fmask
.size
) {
2439 color_info
|= S_028C70_COMPRESSION(1);
2440 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2442 if (sctx
->b
.chip_class
== SI
) {
2443 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2444 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2449 if (sctx
->b
.chip_class
>= VI
) {
2450 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2451 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2453 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2454 64 for APU because all of our APUs to date use DIMMs which have
2455 a request granularity size of 64B while all other chips have a
2457 if (!sctx
->screen
->info
.has_dedicated_vram
)
2458 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2460 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2461 if (rtex
->surface
.bpe
== 1)
2462 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2463 else if (rtex
->surface
.bpe
== 2)
2464 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2467 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2468 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2469 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2472 /* This must be set for fast clear to work without FMASK. */
2473 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2474 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2475 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2478 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2479 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2481 if (sctx
->b
.chip_class
>= GFX9
) {
2482 unsigned mip0_depth
= util_max_layer(&rtex
->resource
.b
.b
, 0);
2484 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2485 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2486 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2487 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2488 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2489 S_028C68_MAX_MIP(rtex
->resource
.b
.b
.last_level
);
2492 surf
->cb_color_view
= color_view
;
2493 surf
->cb_color_info
= color_info
;
2494 surf
->cb_color_attrib
= color_attrib
;
2496 /* Determine pixel shader export format */
2497 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2499 surf
->color_initialized
= true;
2502 static void si_init_depth_surface(struct si_context
*sctx
,
2503 struct r600_surface
*surf
)
2505 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2506 unsigned level
= surf
->base
.u
.tex
.level
;
2507 unsigned format
, stencil_format
;
2508 uint32_t z_info
, s_info
;
2510 format
= si_translate_dbformat(rtex
->db_render_format
);
2511 stencil_format
= rtex
->surface
.has_stencil
?
2512 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2514 assert(format
!= V_028040_Z_INVALID
);
2515 if (format
== V_028040_Z_INVALID
)
2516 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2518 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2519 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2520 surf
->db_htile_data_base
= 0;
2521 surf
->db_htile_surface
= 0;
2523 if (sctx
->b
.chip_class
>= GFX9
) {
2524 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2525 surf
->db_depth_base
= rtex
->resource
.gpu_address
>> 8;
2526 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2527 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2528 z_info
= S_028038_FORMAT(format
) |
2529 S_028038_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
)) |
2530 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2531 S_028038_MAXMIP(rtex
->resource
.b
.b
.last_level
);
2532 s_info
= S_02803C_FORMAT(stencil_format
) |
2533 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2534 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2535 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2536 surf
->db_depth_view
|= S_028008_MIPID(level
);
2537 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->resource
.b
.b
.width0
- 1) |
2538 S_02801C_Y_MAX(rtex
->resource
.b
.b
.height0
- 1);
2540 if (si_htile_enabled(rtex
, level
)) {
2541 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2542 S_028038_ALLOW_EXPCLEAR(1);
2544 if (rtex
->tc_compatible_htile
) {
2545 unsigned max_zplanes
= 4;
2547 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2548 rtex
->resource
.b
.b
.nr_samples
> 1)
2551 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2552 S_028038_ITERATE_FLUSH(1);
2553 s_info
|= S_02803C_ITERATE_FLUSH(1);
2556 if (rtex
->surface
.has_stencil
) {
2557 /* Stencil buffer workaround ported from the SI-CI-VI code.
2558 * See that for explanation.
2560 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->resource
.b
.b
.nr_samples
<= 1);
2562 /* Use all HTILE for depth if there's no stencil. */
2563 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2566 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2567 rtex
->htile_offset
) >> 8;
2568 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2569 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2570 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2574 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2576 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2578 surf
->db_depth_base
= (rtex
->resource
.gpu_address
+
2579 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2580 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2581 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2583 z_info
= S_028040_FORMAT(format
) |
2584 S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2585 s_info
= S_028044_FORMAT(stencil_format
);
2586 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2588 if (sctx
->b
.chip_class
>= CIK
) {
2589 struct radeon_info
*info
= &sctx
->screen
->info
;
2590 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2591 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2592 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2593 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2594 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2595 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2597 surf
->db_depth_info
|=
2598 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2599 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2600 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2601 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2602 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2603 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2604 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2605 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2607 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2608 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2609 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2610 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2613 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2614 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2615 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2616 levelinfo
->nblk_y
) / 64 - 1);
2618 if (si_htile_enabled(rtex
, level
)) {
2619 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2620 S_028040_ALLOW_EXPCLEAR(1);
2622 if (rtex
->surface
.has_stencil
) {
2623 /* Workaround: For a not yet understood reason, the
2624 * combination of MSAA, fast stencil clear and stencil
2625 * decompress messes with subsequent stencil buffer
2626 * uses. Problem was reproduced on Verde, Bonaire,
2627 * Tonga, and Carrizo.
2629 * Disabling EXPCLEAR works around the problem.
2631 * Check piglit's arb_texture_multisample-stencil-clear
2632 * test if you want to try changing this.
2634 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2635 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2636 } else if (!rtex
->tc_compatible_htile
) {
2637 /* Use all of the htile_buffer for depth if there's no stencil.
2638 * This must not be set when TC-compatible HTILE is enabled
2641 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2644 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2645 rtex
->htile_offset
) >> 8;
2646 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2648 if (rtex
->tc_compatible_htile
) {
2649 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2651 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2652 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2653 else if (rtex
->resource
.b
.b
.nr_samples
<= 4)
2654 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2656 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2661 surf
->db_z_info
= z_info
;
2662 surf
->db_stencil_info
= s_info
;
2664 surf
->depth_initialized
= true;
2667 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2669 if (sctx
->decompression_enabled
)
2672 if (sctx
->framebuffer
.state
.zsbuf
) {
2673 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2674 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2676 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2678 if (rtex
->surface
.has_stencil
)
2679 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2682 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2683 while (compressed_cb_mask
) {
2684 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2685 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2686 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2688 if (rtex
->fmask
.size
)
2689 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2690 if (rtex
->dcc_gather_statistics
)
2691 rtex
->separate_dcc_dirty
= true;
2695 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2697 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2698 struct r600_surface
*surf
= NULL
;
2699 struct r600_texture
*rtex
;
2701 if (!state
->cbufs
[i
])
2703 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2704 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2706 p_atomic_dec(&rtex
->framebuffers_bound
);
2710 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2711 const struct pipe_framebuffer_state
*state
)
2713 struct si_context
*sctx
= (struct si_context
*)ctx
;
2714 struct pipe_constant_buffer constbuf
= {0};
2715 struct r600_surface
*surf
= NULL
;
2716 struct r600_texture
*rtex
;
2717 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2718 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2719 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2720 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2721 bool old_has_stencil
=
2723 ((struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2724 bool unbound
= false;
2727 si_update_fb_dirtiness_after_rendering(sctx
);
2729 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2730 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2733 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2734 if (rtex
->dcc_gather_statistics
)
2735 vi_separate_dcc_stop_query(sctx
, rtex
);
2738 /* Disable DCC if the formats are incompatible. */
2739 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2740 if (!state
->cbufs
[i
])
2743 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2744 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2746 if (!surf
->dcc_incompatible
)
2749 /* Since the DCC decompression calls back into set_framebuffer-
2750 * _state, we need to unbind the framebuffer, so that
2751 * vi_separate_dcc_stop_query isn't called twice with the same
2755 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2759 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2760 if (!si_texture_disable_dcc(sctx
, rtex
))
2761 si_decompress_dcc(ctx
, rtex
);
2763 surf
->dcc_incompatible
= false;
2766 /* Only flush TC when changing the framebuffer state, because
2767 * the only client not using TC that can change textures is
2770 * Wait for compute shaders because of possible transitions:
2771 * - FB write -> shader read
2772 * - shader write -> FB read
2774 * DB caches are flushed on demand (using si_decompress_textures).
2776 * When MSAA is enabled, CB and TC caches are flushed on demand
2777 * (after FMASK decompression). Shader write -> FB read transitions
2778 * cannot happen for MSAA textures, because MSAA shader images are
2781 * Only flush and wait for CB if there is actually a bound color buffer.
2783 if (sctx
->framebuffer
.uncompressed_cb_mask
)
2784 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2785 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2787 sctx
->b
.flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2789 /* u_blitter doesn't invoke depth decompression when it does multiple
2790 * blits in a row, but the only case when it matters for DB is when
2791 * doing generate_mipmap. So here we flush DB manually between
2792 * individual generate_mipmap blits.
2793 * Note that lower mipmap levels aren't compressed.
2795 if (sctx
->generate_mipmap_for_depth
) {
2796 si_make_DB_shader_coherent(sctx
, 1, false,
2797 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2798 } else if (sctx
->b
.chip_class
== GFX9
) {
2799 /* It appears that DB metadata "leaks" in a sequence of:
2801 * - DCC decompress for shader image writes (with DB disabled)
2802 * - render with DEPTH_BEFORE_SHADER=1
2803 * Flushing DB metadata works around the problem.
2805 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2808 /* Take the maximum of the old and new count. If the new count is lower,
2809 * dirtying is needed to disable the unbound colorbuffers.
2811 sctx
->framebuffer
.dirty_cbufs
|=
2812 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2813 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2815 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2816 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2818 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2819 sctx
->framebuffer
.spi_shader_col_format
= 0;
2820 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2821 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2822 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2823 sctx
->framebuffer
.color_is_int8
= 0;
2824 sctx
->framebuffer
.color_is_int10
= 0;
2826 sctx
->framebuffer
.compressed_cb_mask
= 0;
2827 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2828 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2829 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2830 sctx
->framebuffer
.any_dst_linear
= false;
2831 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2832 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2834 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2835 if (!state
->cbufs
[i
])
2838 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2839 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2841 if (!surf
->color_initialized
) {
2842 si_initialize_color_surface(sctx
, surf
);
2845 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2846 sctx
->framebuffer
.spi_shader_col_format
|=
2847 surf
->spi_shader_col_format
<< (i
* 4);
2848 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2849 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2850 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2851 surf
->spi_shader_col_format_blend
<< (i
* 4);
2852 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2853 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2855 if (surf
->color_is_int8
)
2856 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2857 if (surf
->color_is_int10
)
2858 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2860 if (rtex
->fmask
.size
)
2861 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2863 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2865 if (rtex
->surface
.is_linear
)
2866 sctx
->framebuffer
.any_dst_linear
= true;
2868 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2869 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2871 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2873 p_atomic_inc(&rtex
->framebuffers_bound
);
2875 if (rtex
->dcc_gather_statistics
) {
2876 /* Dirty tracking must be enabled for DCC usage analysis. */
2877 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2878 vi_separate_dcc_start_query(sctx
, rtex
);
2882 struct r600_texture
*zstex
= NULL
;
2885 surf
= (struct r600_surface
*)state
->zsbuf
;
2886 zstex
= (struct r600_texture
*)surf
->base
.texture
;
2888 if (!surf
->depth_initialized
) {
2889 si_init_depth_surface(sctx
, surf
);
2892 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2893 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2895 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2898 si_update_ps_colorbuf0_slot(sctx
);
2899 si_update_poly_offset_state(sctx
);
2900 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2901 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2903 if (sctx
->screen
->dpbb_allowed
)
2904 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
2906 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2907 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2909 if (sctx
->screen
->has_out_of_order_rast
&&
2910 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2911 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2912 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2913 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2915 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2916 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2917 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2919 /* Set sample locations as fragment shader constants. */
2920 switch (sctx
->framebuffer
.nr_samples
) {
2922 constbuf
.user_buffer
= sctx
->sample_locations_1x
;
2925 constbuf
.user_buffer
= sctx
->sample_locations_2x
;
2928 constbuf
.user_buffer
= sctx
->sample_locations_4x
;
2931 constbuf
.user_buffer
= sctx
->sample_locations_8x
;
2934 constbuf
.user_buffer
= sctx
->sample_locations_16x
;
2937 R600_ERR("Requested an invalid number of samples %i.\n",
2938 sctx
->framebuffer
.nr_samples
);
2941 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2942 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2944 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2947 sctx
->do_update_shaders
= true;
2949 if (!sctx
->decompression_enabled
) {
2950 /* Prevent textures decompression when the framebuffer state
2951 * changes come from the decompression passes themselves.
2953 sctx
->need_check_render_feedback
= true;
2957 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2959 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
2960 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2961 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2962 struct r600_texture
*tex
= NULL
;
2963 struct r600_surface
*cb
= NULL
;
2964 unsigned cb_color_info
= 0;
2967 for (i
= 0; i
< nr_cbufs
; i
++) {
2968 uint64_t cb_color_base
, cb_color_fmask
, cb_dcc_base
;
2969 unsigned cb_color_attrib
;
2971 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2974 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2976 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2977 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2981 tex
= (struct r600_texture
*)cb
->base
.texture
;
2982 radeon_add_to_buffer_list(sctx
, sctx
->b
.gfx_cs
,
2983 &tex
->resource
, RADEON_USAGE_READWRITE
,
2984 tex
->resource
.b
.b
.nr_samples
> 1 ?
2985 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2986 RADEON_PRIO_COLOR_BUFFER
);
2988 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2989 radeon_add_to_buffer_list(sctx
, sctx
->b
.gfx_cs
,
2990 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2994 if (tex
->dcc_separate_buffer
)
2995 radeon_add_to_buffer_list(sctx
, sctx
->b
.gfx_cs
,
2996 tex
->dcc_separate_buffer
,
2997 RADEON_USAGE_READWRITE
,
3000 /* Compute mutable surface parameters. */
3001 cb_color_base
= tex
->resource
.gpu_address
>> 8;
3004 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
3005 cb_color_attrib
= cb
->cb_color_attrib
;
3007 if (tex
->fmask
.size
) {
3008 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
3009 cb_color_fmask
|= tex
->fmask
.tile_swizzle
;
3013 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3014 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3015 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3016 state
->cbufs
[1] == &cb
->base
&&
3017 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3019 if (!is_msaa_resolve_dst
)
3020 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3022 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
3023 tex
->dcc_offset
) >> 8;
3024 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3027 if (sctx
->b
.chip_class
>= GFX9
) {
3028 struct gfx9_surf_meta_flags meta
;
3030 if (tex
->dcc_offset
)
3031 meta
= tex
->surface
.u
.gfx9
.dcc
;
3033 meta
= tex
->surface
.u
.gfx9
.cmask
;
3035 /* Set mutable surface parameters. */
3036 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3037 cb_color_base
|= tex
->surface
.tile_swizzle
;
3038 if (!tex
->fmask
.size
)
3039 cb_color_fmask
= cb_color_base
;
3040 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3041 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3042 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3043 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3045 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3046 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3047 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3048 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3049 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3050 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3051 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3052 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3053 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
3054 radeon_emit(cs
, S_028C80_BASE_256B(tex
->cmask
.base_address_reg
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3055 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3056 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3057 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3058 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3059 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3060 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3062 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3063 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3065 /* Compute mutable surface parameters (SI-CI-VI). */
3066 const struct legacy_surf_level
*level_info
=
3067 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3068 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3069 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3071 cb_color_base
+= level_info
->offset
>> 8;
3072 /* Only macrotiled modes can set tile swizzle. */
3073 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3074 cb_color_base
|= tex
->surface
.tile_swizzle
;
3076 if (!tex
->fmask
.size
)
3077 cb_color_fmask
= cb_color_base
;
3079 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3081 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3082 slice_tile_max
= level_info
->nblk_x
*
3083 level_info
->nblk_y
/ 64 - 1;
3084 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3086 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3087 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3088 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3090 if (tex
->fmask
.size
) {
3091 if (sctx
->b
.chip_class
>= CIK
)
3092 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
3093 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
3094 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
3096 /* This must be set for fast clear to work without FMASK. */
3097 if (sctx
->b
.chip_class
>= CIK
)
3098 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3099 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3100 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3103 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3104 sctx
->b
.chip_class
>= VI
? 14 : 13);
3105 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3106 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3107 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3108 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3109 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3110 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3111 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3112 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
3113 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3114 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3115 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3116 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3117 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3119 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3120 radeon_emit(cs
, cb_dcc_base
);
3124 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3125 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3128 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3129 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
3130 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
3132 radeon_add_to_buffer_list(sctx
, sctx
->b
.gfx_cs
,
3133 &rtex
->resource
, RADEON_USAGE_READWRITE
,
3134 zb
->base
.texture
->nr_samples
> 1 ?
3135 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3136 RADEON_PRIO_DEPTH_BUFFER
);
3138 if (sctx
->b
.chip_class
>= GFX9
) {
3139 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3140 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3141 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3142 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3144 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3145 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3146 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3147 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3148 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3149 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3150 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3151 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3152 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3153 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3154 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3155 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3157 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3158 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3159 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3161 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3163 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3164 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3165 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3166 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3167 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3168 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3169 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3170 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3171 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3172 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3173 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3176 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3177 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3178 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3180 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3181 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3182 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3183 if (sctx
->b
.chip_class
>= GFX9
)
3184 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3186 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3188 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3189 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3192 /* Framebuffer dimensions. */
3193 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3194 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3195 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3197 if (sctx
->screen
->dfsm_allowed
) {
3198 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3199 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3202 sctx
->framebuffer
.dirty_cbufs
= 0;
3203 sctx
->framebuffer
.dirty_zsbuf
= false;
3206 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
3207 struct r600_atom
*atom
)
3209 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
3210 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3211 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3213 /* Smoothing (only possible with nr_samples == 1) uses the same
3214 * sample locations as the MSAA it simulates.
3216 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3217 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3219 /* On Polaris, the small primitive filter uses the sample locations
3220 * even when MSAA is off, so we need to make sure they're set to 0.
3222 if (has_msaa_sample_loc_bug
)
3223 nr_samples
= MAX2(nr_samples
, 1);
3225 if (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
) {
3226 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
3227 si_emit_sample_locations(cs
, nr_samples
);
3230 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
3231 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3232 unsigned small_prim_filter_cntl
=
3233 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3235 S_028830_LINE_FILTER_DISABLE(sctx
->b
.family
<= CHIP_POLARIS12
);
3237 /* The alternative of setting sample locations to 0 would
3238 * require a DB flush to avoid Z errors, see
3239 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3241 if (has_msaa_sample_loc_bug
&&
3242 sctx
->framebuffer
.nr_samples
> 1 &&
3243 rs
&& !rs
->multisample_enable
)
3244 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3246 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3247 small_prim_filter_cntl
);
3251 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3253 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3254 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3256 if (!sctx
->screen
->has_out_of_order_rast
)
3259 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3262 colormask
&= blend
->cb_target_enabled_4bit
;
3267 /* Conservative: No logic op. */
3268 if (colormask
&& blend
->logicop_enable
)
3271 struct si_dsa_order_invariance dsa_order_invariant
= {
3272 .zs
= true, .pass_set
= true, .pass_last
= false
3275 if (sctx
->framebuffer
.state
.zsbuf
) {
3276 struct r600_texture
*zstex
=
3277 (struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3278 bool has_stencil
= zstex
->surface
.has_stencil
;
3279 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3280 if (!dsa_order_invariant
.zs
)
3283 /* The set of PS invocations is always order invariant,
3284 * except when early Z/S tests are requested. */
3285 if (sctx
->ps_shader
.cso
&&
3286 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3287 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3288 !dsa_order_invariant
.pass_set
)
3291 if (sctx
->b
.num_perfect_occlusion_queries
!= 0 &&
3292 !dsa_order_invariant
.pass_set
)
3299 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3302 /* Only commutative blending. */
3303 if (blendmask
& ~blend
->commutative_4bit
)
3306 if (!dsa_order_invariant
.pass_set
)
3310 if (colormask
& ~blendmask
) {
3311 if (!dsa_order_invariant
.pass_last
)
3318 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
3320 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
3321 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3322 /* 33% faster rendering to linear color buffers */
3323 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3324 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3325 unsigned sc_mode_cntl_1
=
3326 S_028A4C_WALK_SIZE(dst_is_linear
) |
3327 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3328 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3329 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3330 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3332 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3333 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3334 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3335 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3336 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3337 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3339 int setup_samples
= sctx
->framebuffer
.nr_samples
> 1 ? sctx
->framebuffer
.nr_samples
:
3340 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0;
3342 /* Required by OpenGL line rasterization.
3344 * TODO: We should also enable perpendicular endcaps for AA lines,
3345 * but that requires implementing line stippling in the pixel
3346 * shader. SC can only do line stippling with axis-aligned
3349 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3351 if (setup_samples
> 1) {
3352 /* distance from the pixel center, indexed by log2(nr_samples) */
3353 static unsigned max_dist
[] = {
3360 unsigned log_samples
= util_logbase2(setup_samples
);
3361 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3362 unsigned log_ps_iter_samples
=
3363 util_logbase2(util_next_power_of_two(ps_iter_samples
));
3365 radeon_set_context_reg_seq(cs
, R_028BDC_PA_SC_LINE_CNTL
, 2);
3366 radeon_emit(cs
, sc_line_cntl
|
3367 S_028BDC_EXPAND_LINE_WIDTH(1)); /* CM_R_028BDC_PA_SC_LINE_CNTL */
3368 radeon_emit(cs
, S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3369 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3370 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
)); /* CM_R_028BE0_PA_SC_AA_CONFIG */
3372 if (sctx
->framebuffer
.nr_samples
> 1) {
3373 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3374 S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
3375 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3376 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3377 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
) |
3378 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3379 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1));
3380 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3381 S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1) |
3383 } else if (sctx
->smoothing_enabled
) {
3384 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3385 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3386 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1) |
3387 S_028804_OVERRASTERIZATION_AMOUNT(log_samples
));
3388 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3392 radeon_set_context_reg_seq(cs
, R_028BDC_PA_SC_LINE_CNTL
, 2);
3393 radeon_emit(cs
, sc_line_cntl
); /* CM_R_028BDC_PA_SC_LINE_CNTL */
3394 radeon_emit(cs
, 0); /* CM_R_028BE0_PA_SC_AA_CONFIG */
3396 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3397 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3398 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1));
3399 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3403 /* GFX9: Flush DFSM when the AA mode changes. */
3404 if (sctx
->screen
->dfsm_allowed
) {
3405 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3406 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3410 void si_update_ps_iter_samples(struct si_context
*sctx
)
3412 if (sctx
->framebuffer
.nr_samples
> 1)
3413 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
3414 if (sctx
->screen
->dpbb_allowed
)
3415 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
3418 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3420 struct si_context
*sctx
= (struct si_context
*)ctx
;
3422 if (sctx
->ps_iter_samples
== min_samples
)
3425 sctx
->ps_iter_samples
= min_samples
;
3426 sctx
->do_update_shaders
= true;
3428 si_update_ps_iter_samples(sctx
);
3436 * Build the sampler view descriptor for a buffer texture.
3437 * @param state 256-bit descriptor; only the high 128 bits are filled in
3440 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3441 enum pipe_format format
,
3442 unsigned offset
, unsigned size
,
3445 const struct util_format_description
*desc
;
3448 unsigned num_records
;
3449 unsigned num_format
, data_format
;
3451 desc
= util_format_description(format
);
3452 first_non_void
= util_format_get_first_non_void_channel(format
);
3453 stride
= desc
->block
.bits
/ 8;
3454 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3455 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3457 num_records
= size
/ stride
;
3458 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3460 /* The NUM_RECORDS field has a different meaning depending on the chip,
3461 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3464 * - If STRIDE == 0, it's in byte units.
3465 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3468 * - For SMEM and STRIDE == 0, it's in byte units.
3469 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3470 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3471 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3472 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3473 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3474 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3475 * That way the same descriptor can be used by both SMEM and VMEM.
3478 * - For SMEM and STRIDE == 0, it's in byte units.
3479 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3480 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3481 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3483 if (screen
->info
.chip_class
>= GFX9
)
3484 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3485 * from STRIDE to bytes. This works around it by setting
3486 * NUM_RECORDS to at least the size of one element, so that
3487 * the first element is readable when IDXEN == 0.
3489 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3490 * IDXEN is enforced?
3492 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3493 else if (screen
->info
.chip_class
== VI
)
3494 num_records
*= stride
;
3497 state
[5] = S_008F04_STRIDE(stride
);
3498 state
[6] = num_records
;
3499 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3500 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3501 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3502 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3503 S_008F0C_NUM_FORMAT(num_format
) |
3504 S_008F0C_DATA_FORMAT(data_format
);
3507 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3509 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3511 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3512 /* For the pre-defined border color values (white, opaque
3513 * black, transparent black), the only thing that matters is
3514 * that the alpha channel winds up in the correct place
3515 * (because the RGB channels are all the same) so either of
3516 * these enumerations will work.
3518 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3519 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3521 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3522 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3523 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3524 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3526 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3527 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3528 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3529 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3530 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3537 * Build the sampler view descriptor for a texture.
3540 si_make_texture_descriptor(struct si_screen
*screen
,
3541 struct r600_texture
*tex
,
3543 enum pipe_texture_target target
,
3544 enum pipe_format pipe_format
,
3545 const unsigned char state_swizzle
[4],
3546 unsigned first_level
, unsigned last_level
,
3547 unsigned first_layer
, unsigned last_layer
,
3548 unsigned width
, unsigned height
, unsigned depth
,
3550 uint32_t *fmask_state
)
3552 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
3553 const struct util_format_description
*desc
;
3554 unsigned char swizzle
[4];
3556 unsigned num_format
, data_format
, type
;
3559 desc
= util_format_description(pipe_format
);
3561 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3562 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3563 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3564 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3566 switch (pipe_format
) {
3567 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3568 case PIPE_FORMAT_X32_S8X24_UINT
:
3569 case PIPE_FORMAT_X8Z24_UNORM
:
3570 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3572 case PIPE_FORMAT_X24S8_UINT
:
3574 * X24S8 is implemented as an 8_8_8_8 data format, to
3575 * fix texture gathers. This affects at least
3576 * GL45-CTS.texture_cube_map_array.sampling on VI.
3578 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3581 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3584 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3587 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3589 switch (pipe_format
) {
3590 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3591 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3594 if (first_non_void
< 0) {
3595 if (util_format_is_compressed(pipe_format
)) {
3596 switch (pipe_format
) {
3597 case PIPE_FORMAT_DXT1_SRGB
:
3598 case PIPE_FORMAT_DXT1_SRGBA
:
3599 case PIPE_FORMAT_DXT3_SRGBA
:
3600 case PIPE_FORMAT_DXT5_SRGBA
:
3601 case PIPE_FORMAT_BPTC_SRGBA
:
3602 case PIPE_FORMAT_ETC2_SRGB8
:
3603 case PIPE_FORMAT_ETC2_SRGB8A1
:
3604 case PIPE_FORMAT_ETC2_SRGBA8
:
3605 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3607 case PIPE_FORMAT_RGTC1_SNORM
:
3608 case PIPE_FORMAT_LATC1_SNORM
:
3609 case PIPE_FORMAT_RGTC2_SNORM
:
3610 case PIPE_FORMAT_LATC2_SNORM
:
3611 case PIPE_FORMAT_ETC2_R11_SNORM
:
3612 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3613 /* implies float, so use SNORM/UNORM to determine
3614 whether data is signed or not */
3615 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3616 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3619 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3622 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3623 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3625 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3627 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3628 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3630 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3632 switch (desc
->channel
[first_non_void
].type
) {
3633 case UTIL_FORMAT_TYPE_FLOAT
:
3634 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3636 case UTIL_FORMAT_TYPE_SIGNED
:
3637 if (desc
->channel
[first_non_void
].normalized
)
3638 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3639 else if (desc
->channel
[first_non_void
].pure_integer
)
3640 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3642 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3644 case UTIL_FORMAT_TYPE_UNSIGNED
:
3645 if (desc
->channel
[first_non_void
].normalized
)
3646 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3647 else if (desc
->channel
[first_non_void
].pure_integer
)
3648 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3650 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3655 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3656 if (data_format
== ~0) {
3660 /* S8 with Z32 HTILE needs a special format. */
3661 if (screen
->info
.chip_class
>= GFX9
&&
3662 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3663 tex
->tc_compatible_htile
)
3664 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3667 (res
->target
== PIPE_TEXTURE_CUBE
||
3668 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3669 (screen
->info
.chip_class
<= VI
&&
3670 res
->target
== PIPE_TEXTURE_3D
))) {
3671 /* For the purpose of shader images, treat cube maps and 3D
3672 * textures as 2D arrays. For 3D textures, the address
3673 * calculations for mipmaps are different, so we rely on the
3674 * caller to effectively disable mipmaps.
3676 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3678 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3680 type
= si_tex_dim(screen
, tex
, target
, res
->nr_samples
);
3683 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3685 depth
= res
->array_size
;
3686 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3687 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3688 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3689 depth
= res
->array_size
;
3690 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3691 depth
= res
->array_size
/ 6;
3694 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3695 S_008F14_NUM_FORMAT_GFX6(num_format
));
3696 state
[2] = (S_008F18_WIDTH(width
- 1) |
3697 S_008F18_HEIGHT(height
- 1) |
3698 S_008F18_PERF_MOD(4));
3699 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3700 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3701 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3702 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3703 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
3705 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
3706 util_logbase2(res
->nr_samples
) :
3708 S_008F1C_TYPE(type
));
3710 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3714 if (screen
->info
.chip_class
>= GFX9
) {
3715 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3717 /* Depth is the the last accessible layer on Gfx9.
3718 * The hw doesn't need to know the total number of layers.
3720 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3721 state
[4] |= S_008F20_DEPTH(depth
- 1);
3723 state
[4] |= S_008F20_DEPTH(last_layer
);
3725 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3726 state
[5] |= S_008F24_MAX_MIP(res
->nr_samples
> 1 ?
3727 util_logbase2(res
->nr_samples
) :
3728 tex
->resource
.b
.b
.last_level
);
3730 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3731 state
[4] |= S_008F20_DEPTH(depth
- 1);
3732 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3735 if (tex
->dcc_offset
) {
3736 unsigned swap
= si_translate_colorswap(pipe_format
, false);
3738 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
3740 /* The last dword is unused by hw. The shader uses it to clear
3741 * bits in the first dword of sampler state.
3743 if (screen
->info
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3744 if (first_level
== last_level
)
3745 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3747 state
[7] = 0xffffffff;
3751 /* Initialize the sampler view for FMASK. */
3752 if (tex
->fmask
.size
) {
3753 uint32_t data_format
, num_format
;
3755 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
3757 if (screen
->info
.chip_class
>= GFX9
) {
3758 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3759 switch (res
->nr_samples
) {
3761 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3764 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3767 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3770 unreachable("invalid nr_samples");
3773 switch (res
->nr_samples
) {
3775 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3778 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3781 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3784 unreachable("invalid nr_samples");
3786 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3789 fmask_state
[0] = (va
>> 8) | tex
->fmask
.tile_swizzle
;
3790 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3791 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3792 S_008F14_NUM_FORMAT_GFX6(num_format
);
3793 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3794 S_008F18_HEIGHT(height
- 1);
3795 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3796 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3797 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3798 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3799 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3801 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3805 if (screen
->info
.chip_class
>= GFX9
) {
3806 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3807 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3808 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3809 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3810 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3812 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
);
3813 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3814 S_008F20_PITCH_GFX6(tex
->fmask
.pitch_in_pixels
- 1);
3815 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3821 * Create a sampler view.
3823 * @param ctx context
3824 * @param texture texture
3825 * @param state sampler view template
3826 * @param width0 width0 override (for compressed textures as int)
3827 * @param height0 height0 override (for compressed textures as int)
3828 * @param force_level set the base address to the level (for compressed textures)
3830 struct pipe_sampler_view
*
3831 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3832 struct pipe_resource
*texture
,
3833 const struct pipe_sampler_view
*state
,
3834 unsigned width0
, unsigned height0
,
3835 unsigned force_level
)
3837 struct si_context
*sctx
= (struct si_context
*)ctx
;
3838 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3839 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3840 unsigned base_level
, first_level
, last_level
;
3841 unsigned char state_swizzle
[4];
3842 unsigned height
, depth
, width
;
3843 unsigned last_layer
= state
->u
.tex
.last_layer
;
3844 enum pipe_format pipe_format
;
3845 const struct legacy_surf_level
*surflevel
;
3850 /* initialize base object */
3851 view
->base
= *state
;
3852 view
->base
.texture
= NULL
;
3853 view
->base
.reference
.count
= 1;
3854 view
->base
.context
= ctx
;
3857 pipe_resource_reference(&view
->base
.texture
, texture
);
3859 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3860 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3861 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3862 state
->format
== PIPE_FORMAT_S8_UINT
)
3863 view
->is_stencil_sampler
= true;
3865 /* Buffer resource. */
3866 if (texture
->target
== PIPE_BUFFER
) {
3867 si_make_buffer_descriptor(sctx
->screen
,
3868 (struct r600_resource
*)texture
,
3870 state
->u
.buf
.offset
,
3876 state_swizzle
[0] = state
->swizzle_r
;
3877 state_swizzle
[1] = state
->swizzle_g
;
3878 state_swizzle
[2] = state
->swizzle_b
;
3879 state_swizzle
[3] = state
->swizzle_a
;
3882 first_level
= state
->u
.tex
.first_level
;
3883 last_level
= state
->u
.tex
.last_level
;
3886 depth
= texture
->depth0
;
3888 if (sctx
->b
.chip_class
<= VI
&& force_level
) {
3889 assert(force_level
== first_level
&&
3890 force_level
== last_level
);
3891 base_level
= force_level
;
3894 width
= u_minify(width
, force_level
);
3895 height
= u_minify(height
, force_level
);
3896 depth
= u_minify(depth
, force_level
);
3899 /* This is not needed if state trackers set last_layer correctly. */
3900 if (state
->target
== PIPE_TEXTURE_1D
||
3901 state
->target
== PIPE_TEXTURE_2D
||
3902 state
->target
== PIPE_TEXTURE_RECT
||
3903 state
->target
== PIPE_TEXTURE_CUBE
)
3904 last_layer
= state
->u
.tex
.first_layer
;
3906 /* Texturing with separate depth and stencil. */
3907 pipe_format
= state
->format
;
3909 /* Depth/stencil texturing sometimes needs separate texture. */
3910 if (tmp
->is_depth
&& !si_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3911 if (!tmp
->flushed_depth_texture
&&
3912 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3913 pipe_resource_reference(&view
->base
.texture
, NULL
);
3918 assert(tmp
->flushed_depth_texture
);
3920 /* Override format for the case where the flushed texture
3921 * contains only Z or only S.
3923 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3924 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3926 tmp
= tmp
->flushed_depth_texture
;
3929 surflevel
= tmp
->surface
.u
.legacy
.level
;
3931 if (tmp
->db_compatible
) {
3932 if (!view
->is_stencil_sampler
)
3933 pipe_format
= tmp
->db_render_format
;
3935 switch (pipe_format
) {
3936 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3937 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3939 case PIPE_FORMAT_X8Z24_UNORM
:
3940 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3941 /* Z24 is always stored like this for DB
3944 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3946 case PIPE_FORMAT_X24S8_UINT
:
3947 case PIPE_FORMAT_S8X24_UINT
:
3948 case PIPE_FORMAT_X32_S8X24_UINT
:
3949 pipe_format
= PIPE_FORMAT_S8_UINT
;
3950 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
3956 view
->dcc_incompatible
=
3957 vi_dcc_formats_are_incompatible(texture
,
3958 state
->u
.tex
.first_level
,
3961 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3962 state
->target
, pipe_format
, state_swizzle
,
3963 first_level
, last_level
,
3964 state
->u
.tex
.first_layer
, last_layer
,
3965 width
, height
, depth
,
3966 view
->state
, view
->fmask_state
);
3968 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
3970 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
3971 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
3972 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
3973 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
3974 view
->base_level_info
= &surflevel
[base_level
];
3975 view
->base_level
= base_level
;
3976 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3980 static struct pipe_sampler_view
*
3981 si_create_sampler_view(struct pipe_context
*ctx
,
3982 struct pipe_resource
*texture
,
3983 const struct pipe_sampler_view
*state
)
3985 return si_create_sampler_view_custom(ctx
, texture
, state
,
3986 texture
? texture
->width0
: 0,
3987 texture
? texture
->height0
: 0, 0);
3990 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3991 struct pipe_sampler_view
*state
)
3993 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3995 pipe_resource_reference(&state
->texture
, NULL
);
3999 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
4001 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
4002 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
4004 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4005 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4008 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4009 const struct pipe_sampler_state
*state
,
4010 const union pipe_color_union
*color
,
4013 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4014 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4016 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4017 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4018 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4019 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4021 #define simple_border_types(elt) \
4023 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4024 color->elt[2] == 0 && color->elt[3] == 0) \
4025 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4026 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4027 color->elt[2] == 0 && color->elt[3] == 1) \
4028 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4029 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4030 color->elt[2] == 1 && color->elt[3] == 1) \
4031 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4035 simple_border_types(ui
);
4037 simple_border_types(f
);
4039 #undef simple_border_types
4043 /* Check if the border has been uploaded already. */
4044 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4045 if (memcmp(&sctx
->border_color_table
[i
], color
,
4046 sizeof(*color
)) == 0)
4049 if (i
>= SI_MAX_BORDER_COLORS
) {
4050 /* Getting 4096 unique border colors is very unlikely. */
4051 fprintf(stderr
, "radeonsi: The border color table is full. "
4052 "Any new border colors will be just black. "
4053 "Please file a bug.\n");
4054 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4057 if (i
== sctx
->border_color_count
) {
4058 /* Upload a new border color. */
4059 memcpy(&sctx
->border_color_table
[i
], color
,
4061 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4062 color
, sizeof(*color
));
4063 sctx
->border_color_count
++;
4066 return S_008F3C_BORDER_COLOR_PTR(i
) |
4067 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4070 static inline int S_FIXED(float value
, unsigned frac_bits
)
4072 return value
* (1 << frac_bits
);
4075 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4077 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4078 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4079 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4081 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4082 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4085 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4098 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4099 const struct pipe_sampler_state
*state
)
4101 struct si_context
*sctx
= (struct si_context
*)ctx
;
4102 struct si_screen
*sscreen
= sctx
->screen
;
4103 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4104 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4105 : state
->max_anisotropy
;
4106 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4107 union pipe_color_union clamped_border_color
;
4114 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4116 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4117 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4118 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4119 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4120 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4121 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4122 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4123 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4124 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4125 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
4126 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4127 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4128 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4129 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4130 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4131 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4132 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4133 S_008F38_MIP_POINT_PRECLAMP(0) |
4134 S_008F38_DISABLE_LSB_CEIL(sctx
->b
.chip_class
<= VI
) |
4135 S_008F38_FILTER_PREC_FIX(1) |
4136 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
4137 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4139 /* Create sampler resource for integer textures. */
4140 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4141 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4143 /* Create sampler resource for upgraded depth textures. */
4144 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4146 for (unsigned i
= 0; i
< 4; ++i
) {
4147 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4148 * when the border color is 1.0. */
4149 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4152 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4153 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4155 rstate
->upgraded_depth_val
[3] =
4156 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4157 S_008F3C_UPGRADED_DEPTH(1);
4162 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4164 struct si_context
*sctx
= (struct si_context
*)ctx
;
4166 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
4169 sctx
->sample_mask
.sample_mask
= sample_mask
;
4170 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
4173 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
4175 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx_cs
;
4176 unsigned mask
= sctx
->sample_mask
.sample_mask
;
4178 /* Needed for line and polygon smoothing as well as for the Polaris
4179 * small primitive filter. We expect the state tracker to take care of
4182 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4183 (mask
& 1 && sctx
->blitter
->running
));
4185 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4186 radeon_emit(cs
, mask
| (mask
<< 16));
4187 radeon_emit(cs
, mask
| (mask
<< 16));
4190 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4193 struct si_sampler_state
*s
= state
;
4195 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4202 * Vertex elements & buffers
4205 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4207 const struct pipe_vertex_element
*elements
)
4209 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4210 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4211 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4214 assert(count
<= SI_MAX_ATTRIBS
);
4219 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4221 for (i
= 0; i
< count
; ++i
) {
4222 const struct util_format_description
*desc
;
4223 const struct util_format_channel_description
*channel
;
4224 unsigned data_format
, num_format
;
4226 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4227 unsigned char swizzle
[4];
4229 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4234 if (elements
[i
].instance_divisor
) {
4235 v
->uses_instance_divisors
= true;
4236 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4238 if (v
->instance_divisors
[i
] == 1)
4239 v
->instance_divisor_is_one
|= 1u << i
;
4241 v
->instance_divisor_is_fetched
|= 1u << i
;
4244 if (!used
[vbo_index
]) {
4245 v
->first_vb_use_mask
|= 1 << i
;
4246 used
[vbo_index
] = true;
4249 desc
= util_format_description(elements
[i
].src_format
);
4250 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4251 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4252 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4253 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4254 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4256 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4257 v
->src_offset
[i
] = elements
[i
].src_offset
;
4258 v
->vertex_buffer_index
[i
] = vbo_index
;
4260 /* The hardware always treats the 2-bit alpha channel as
4261 * unsigned, so a shader workaround is needed. The affected
4262 * chips are VI and older except Stoney (GFX8.1).
4264 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4265 sscreen
->info
.chip_class
<= VI
&&
4266 sscreen
->info
.family
!= CHIP_STONEY
) {
4267 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4268 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4269 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4270 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4271 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4272 /* This isn't actually used in OpenGL. */
4273 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4275 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4276 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4277 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4279 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4280 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4281 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4282 if (channel
->normalized
) {
4283 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4284 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4286 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4288 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4290 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4291 if (channel
->normalized
) {
4292 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4293 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4295 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4297 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4300 } else if (channel
&& channel
->size
== 64 &&
4301 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4302 switch (desc
->nr_channels
) {
4305 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4306 swizzle
[0] = PIPE_SWIZZLE_X
;
4307 swizzle
[1] = PIPE_SWIZZLE_Y
;
4308 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4309 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4312 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4313 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4314 swizzle
[1] = PIPE_SWIZZLE_Y
;
4315 swizzle
[2] = PIPE_SWIZZLE_0
;
4316 swizzle
[3] = PIPE_SWIZZLE_0
;
4319 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4320 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4321 swizzle
[1] = PIPE_SWIZZLE_Y
;
4322 swizzle
[2] = PIPE_SWIZZLE_Z
;
4323 swizzle
[3] = PIPE_SWIZZLE_W
;
4328 } else if (channel
&& desc
->nr_channels
== 3) {
4329 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4331 if (channel
->size
== 8) {
4332 if (channel
->pure_integer
)
4333 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4335 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4336 } else if (channel
->size
== 16) {
4337 if (channel
->pure_integer
)
4338 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4340 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4344 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4345 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4346 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4347 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4348 S_008F0C_NUM_FORMAT(num_format
) |
4349 S_008F0C_DATA_FORMAT(data_format
);
4354 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4356 struct si_context
*sctx
= (struct si_context
*)ctx
;
4357 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4358 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4360 sctx
->vertex_elements
= v
;
4361 sctx
->vertex_buffers_dirty
= true;
4365 old
->count
!= v
->count
||
4366 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4367 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4368 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4369 sctx
->do_update_shaders
= true;
4371 if (v
&& v
->instance_divisor_is_fetched
) {
4372 struct pipe_constant_buffer cb
;
4375 cb
.user_buffer
= v
->instance_divisors
;
4376 cb
.buffer_offset
= 0;
4377 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4378 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4382 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4384 struct si_context
*sctx
= (struct si_context
*)ctx
;
4386 if (sctx
->vertex_elements
== state
)
4387 sctx
->vertex_elements
= NULL
;
4391 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4392 unsigned start_slot
, unsigned count
,
4393 const struct pipe_vertex_buffer
*buffers
)
4395 struct si_context
*sctx
= (struct si_context
*)ctx
;
4396 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4399 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4402 for (i
= 0; i
< count
; i
++) {
4403 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4404 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4405 struct pipe_resource
*buf
= src
->buffer
.resource
;
4407 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4408 dsti
->buffer_offset
= src
->buffer_offset
;
4409 dsti
->stride
= src
->stride
;
4410 si_context_add_resource_size(sctx
, buf
);
4412 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4415 for (i
= 0; i
< count
; i
++) {
4416 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4419 sctx
->vertex_buffers_dirty
= true;
4426 static void si_set_tess_state(struct pipe_context
*ctx
,
4427 const float default_outer_level
[4],
4428 const float default_inner_level
[2])
4430 struct si_context
*sctx
= (struct si_context
*)ctx
;
4431 struct pipe_constant_buffer cb
;
4434 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4435 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4438 cb
.user_buffer
= NULL
;
4439 cb
.buffer_size
= sizeof(array
);
4441 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4442 (void*)array
, sizeof(array
),
4445 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4446 pipe_resource_reference(&cb
.buffer
, NULL
);
4449 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4451 struct si_context
*sctx
= (struct si_context
*)ctx
;
4453 si_update_fb_dirtiness_after_rendering(sctx
);
4455 /* Multisample surfaces are flushed in si_decompress_textures. */
4456 if (sctx
->framebuffer
.uncompressed_cb_mask
)
4457 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4458 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4461 /* This only ensures coherency for shader image/buffer stores. */
4462 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4464 struct si_context
*sctx
= (struct si_context
*)ctx
;
4466 /* Subsequent commands must wait for all shader invocations to
4468 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4469 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4471 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4472 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
4473 SI_CONTEXT_INV_VMEM_L1
;
4475 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4476 PIPE_BARRIER_SHADER_BUFFER
|
4477 PIPE_BARRIER_TEXTURE
|
4478 PIPE_BARRIER_IMAGE
|
4479 PIPE_BARRIER_STREAMOUT_BUFFER
|
4480 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4481 /* As far as I can tell, L1 contents are written back to L2
4482 * automatically at end of shader, but the contents of other
4483 * L1 caches might still be stale. */
4484 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
4487 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4488 /* Indices are read through TC L2 since VI.
4491 if (sctx
->screen
->info
.chip_class
<= CIK
)
4492 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4495 /* MSAA color, any depth and any stencil are flushed in
4496 * si_decompress_textures when needed.
4498 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4499 sctx
->framebuffer
.uncompressed_cb_mask
) {
4500 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4502 if (sctx
->b
.chip_class
<= VI
)
4503 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4506 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4507 if (sctx
->screen
->info
.chip_class
<= VI
&&
4508 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4509 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4512 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4514 struct pipe_blend_state blend
;
4516 memset(&blend
, 0, sizeof(blend
));
4517 blend
.independent_blend_enable
= true;
4518 blend
.rt
[0].colormask
= 0xf;
4519 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
4522 static void si_init_config(struct si_context
*sctx
);
4524 void si_init_state_functions(struct si_context
*sctx
)
4526 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
4527 si_init_external_atom(sctx
, &sctx
->streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
4528 si_init_external_atom(sctx
, &sctx
->streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
4529 si_init_external_atom(sctx
, &sctx
->scissors
.atom
, &sctx
->atoms
.s
.scissors
);
4530 si_init_external_atom(sctx
, &sctx
->viewports
.atom
, &sctx
->atoms
.s
.viewports
);
4532 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
4533 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
4534 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
4535 si_init_atom(sctx
, &sctx
->dpbb_state
, &sctx
->atoms
.s
.dpbb_state
, si_emit_dpbb_state
);
4536 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
4537 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
4538 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
4539 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
4540 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
4541 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
4542 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
4544 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
4545 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
4546 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
4547 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
4549 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
4550 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
4551 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
4553 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4554 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4555 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4557 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4558 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4559 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4560 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4561 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4563 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
4564 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
4566 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
4568 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
4569 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
4571 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
4572 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
4574 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
4576 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
4577 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4578 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4579 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
4581 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
4582 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
4583 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
4584 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
4586 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
4588 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
4590 si_init_config(sctx
);
4593 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4595 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4598 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4599 struct si_pm4_state
*pm4
, unsigned value
)
4601 unsigned reg
= sctx
->b
.chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4602 R_00802C_GRBM_GFX_INDEX
;
4603 si_pm4_set_reg(pm4
, reg
, value
);
4606 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4607 struct si_pm4_state
*pm4
, unsigned se
)
4609 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4610 si_set_grbm_gfx_index(sctx
, pm4
,
4611 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4612 S_030800_SE_INDEX(se
)) |
4613 S_030800_SH_BROADCAST_WRITES(1) |
4614 S_030800_INSTANCE_BROADCAST_WRITES(1));
4618 si_write_harvested_raster_configs(struct si_context
*sctx
,
4619 struct si_pm4_state
*pm4
,
4620 unsigned raster_config
,
4621 unsigned raster_config_1
)
4623 unsigned sh_per_se
= MAX2(sctx
->screen
->info
.max_sh_per_se
, 1);
4624 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4625 unsigned rb_mask
= sctx
->screen
->info
.enabled_rb_mask
;
4626 unsigned num_rb
= MIN2(sctx
->screen
->info
.num_render_backends
, 16);
4627 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
4628 unsigned rb_per_se
= num_rb
/ num_se
;
4629 unsigned se_mask
[4];
4632 se_mask
[0] = ((1 << rb_per_se
) - 1);
4633 se_mask
[1] = (se_mask
[0] << rb_per_se
);
4634 se_mask
[2] = (se_mask
[1] << rb_per_se
);
4635 se_mask
[3] = (se_mask
[2] << rb_per_se
);
4637 se_mask
[0] &= rb_mask
;
4638 se_mask
[1] &= rb_mask
;
4639 se_mask
[2] &= rb_mask
;
4640 se_mask
[3] &= rb_mask
;
4642 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
4643 assert(sh_per_se
== 1 || sh_per_se
== 2);
4644 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
4646 /* XXX: I can't figure out what the *_XSEL and *_YSEL
4647 * fields are for, so I'm leaving them as their default
4650 for (se
= 0; se
< num_se
; se
++) {
4651 unsigned raster_config_se
= raster_config
;
4652 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
4653 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
4654 int idx
= (se
/ 2) * 2;
4656 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
4657 raster_config_se
&= C_028350_SE_MAP
;
4659 if (!se_mask
[idx
]) {
4661 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
4664 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
4668 pkr0_mask
&= rb_mask
;
4669 pkr1_mask
&= rb_mask
;
4670 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
4671 raster_config_se
&= C_028350_PKR_MAP
;
4675 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
4678 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
4682 if (rb_per_se
>= 2) {
4683 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
4684 unsigned rb1_mask
= rb0_mask
<< 1;
4686 rb0_mask
&= rb_mask
;
4687 rb1_mask
&= rb_mask
;
4688 if (!rb0_mask
|| !rb1_mask
) {
4689 raster_config_se
&= C_028350_RB_MAP_PKR0
;
4693 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
4696 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
4700 if (rb_per_se
> 2) {
4701 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
4702 rb1_mask
= rb0_mask
<< 1;
4703 rb0_mask
&= rb_mask
;
4704 rb1_mask
&= rb_mask
;
4705 if (!rb0_mask
|| !rb1_mask
) {
4706 raster_config_se
&= C_028350_RB_MAP_PKR1
;
4710 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
4713 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
4719 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4720 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
4722 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4724 if (sctx
->b
.chip_class
>= CIK
) {
4725 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
4726 (!se_mask
[2] && !se_mask
[3]))) {
4727 raster_config_1
&= C_028354_SE_PAIR_MAP
;
4729 if (!se_mask
[0] && !se_mask
[1]) {
4731 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
4734 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
4738 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4742 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4744 struct si_screen
*sscreen
= sctx
->screen
;
4745 unsigned num_rb
= MIN2(sctx
->screen
->info
.num_render_backends
, 16);
4746 unsigned rb_mask
= sctx
->screen
->info
.enabled_rb_mask
;
4747 unsigned raster_config
, raster_config_1
;
4749 switch (sctx
->b
.family
) {
4752 raster_config
= 0x2a00126a;
4753 raster_config_1
= 0x00000000;
4756 raster_config
= 0x0000124a;
4757 raster_config_1
= 0x00000000;
4760 raster_config
= 0x00000082;
4761 raster_config_1
= 0x00000000;
4764 raster_config
= 0x00000000;
4765 raster_config_1
= 0x00000000;
4768 raster_config
= 0x16000012;
4769 raster_config_1
= 0x00000000;
4772 raster_config
= 0x3a00161a;
4773 raster_config_1
= 0x0000002e;
4776 if (sscreen
->info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
4777 /* old kernels with old tiling config */
4778 raster_config
= 0x16000012;
4779 raster_config_1
= 0x0000002a;
4781 raster_config
= 0x3a00161a;
4782 raster_config_1
= 0x0000002e;
4785 case CHIP_POLARIS10
:
4786 raster_config
= 0x16000012;
4787 raster_config_1
= 0x0000002a;
4789 case CHIP_POLARIS11
:
4790 case CHIP_POLARIS12
:
4791 raster_config
= 0x16000012;
4792 raster_config_1
= 0x00000000;
4795 raster_config
= 0x16000012;
4796 raster_config_1
= 0x0000002a;
4800 raster_config
= 0x00000000;
4802 raster_config
= 0x00000002;
4803 raster_config_1
= 0x00000000;
4806 raster_config
= 0x00000002;
4807 raster_config_1
= 0x00000000;
4810 /* KV should be 0x00000002, but that causes problems with radeon */
4811 raster_config
= 0x00000000; /* 0x00000002 */
4812 raster_config_1
= 0x00000000;
4817 raster_config
= 0x00000000;
4818 raster_config_1
= 0x00000000;
4822 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4823 raster_config
= 0x00000000;
4824 raster_config_1
= 0x00000000;
4827 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4828 /* Always use the default config when all backends are enabled
4829 * (or when we failed to determine the enabled backends).
4831 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4833 if (sctx
->b
.chip_class
>= CIK
)
4834 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4837 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4841 static void si_init_config(struct si_context
*sctx
)
4843 struct si_screen
*sscreen
= sctx
->screen
;
4844 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4845 bool has_clear_state
= sscreen
->has_clear_state
;
4846 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4848 /* Only SI can disable CLEAR_STATE for now. */
4849 assert(has_clear_state
|| sscreen
->info
.chip_class
== SI
);
4854 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4855 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4856 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4857 si_pm4_cmd_end(pm4
, false);
4859 if (has_clear_state
) {
4860 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4861 si_pm4_cmd_add(pm4
, 0);
4862 si_pm4_cmd_end(pm4
, false);
4865 if (sctx
->b
.chip_class
<= VI
)
4866 si_set_raster_config(sctx
, pm4
);
4868 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4869 if (!has_clear_state
)
4870 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4872 /* FIXME calculate these values somehow ??? */
4873 if (sctx
->b
.chip_class
<= VI
) {
4874 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4875 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4878 if (!has_clear_state
) {
4879 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4880 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4881 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4884 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4885 if (!has_clear_state
)
4886 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4887 if (sctx
->b
.chip_class
< CIK
)
4888 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4889 S_008A14_CLIP_VTX_REORDER_ENA(1));
4891 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
4892 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
4894 if (!has_clear_state
)
4895 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4897 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4898 * I don't know why. Deduced by trial and error.
4900 if (sctx
->b
.chip_class
<= CIK
) {
4901 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4902 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4903 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4904 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4905 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4906 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4907 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4908 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4911 if (!has_clear_state
) {
4912 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4913 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4914 S_028230_ER_TRI(0xA) |
4915 S_028230_ER_POINT(0xA) |
4916 S_028230_ER_RECT(0xA) |
4917 /* Required by DX10_DIAMOND_TEST_ENA: */
4918 S_028230_ER_LINE_LR(0x1A) |
4919 S_028230_ER_LINE_RL(0x26) |
4920 S_028230_ER_LINE_TB(0xA) |
4921 S_028230_ER_LINE_BT(0xA));
4922 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4923 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4924 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4925 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4926 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4927 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4928 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4931 if (sctx
->b
.chip_class
>= GFX9
) {
4932 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4933 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4934 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4936 /* These registers, when written, also overwrite the CLEAR_STATE
4937 * context, so we can't rely on CLEAR_STATE setting them.
4938 * It would be an issue if there was another UMD changing them.
4940 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4941 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4942 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4945 if (sctx
->b
.chip_class
>= CIK
) {
4946 if (sctx
->b
.chip_class
>= GFX9
) {
4947 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4948 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
4950 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
4951 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
4952 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4953 S_00B41C_WAVE_LIMIT(0x3F));
4954 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
4955 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
4957 /* If this is 0, Bonaire can hang even if GS isn't being used.
4958 * Other chips are unaffected. These are suboptimal values,
4959 * but we don't use on-chip GS.
4961 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4962 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4963 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4965 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
4966 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
4968 /* Compute LATE_ALLOC_VS.LIMIT. */
4969 unsigned num_cu_per_sh
= sscreen
->info
.num_good_compute_units
/
4970 (sscreen
->info
.max_se
*
4971 sscreen
->info
.max_sh_per_se
);
4972 unsigned late_alloc_limit
; /* The limit is per SH. */
4974 if (sctx
->b
.family
== CHIP_KABINI
) {
4975 late_alloc_limit
= 0; /* Potential hang on Kabini. */
4976 } else if (num_cu_per_sh
<= 4) {
4977 /* Too few available compute units per SH. Disallowing
4978 * VS to run on one CU could hurt us more than late VS
4979 * allocation would help.
4981 * 2 is the highest safe number that allows us to keep
4984 late_alloc_limit
= 2;
4986 /* This is a good initial value, allowing 1 late_alloc
4987 * wave per SIMD on num_cu - 2.
4989 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
4991 /* The limit is 0-based, so 0 means 1. */
4992 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
4993 late_alloc_limit
-= 1;
4996 /* VS can't execute on one CU if the limit is > 2. */
4997 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
4998 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
4999 S_00B118_WAVE_LIMIT(0x3F));
5000 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
5001 S_00B11C_LIMIT(late_alloc_limit
));
5002 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
5003 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
5006 if (sctx
->b
.chip_class
>= VI
) {
5007 unsigned vgt_tess_distribution
;
5009 vgt_tess_distribution
=
5010 S_028B50_ACCUM_ISOLINE(32) |
5011 S_028B50_ACCUM_TRI(11) |
5012 S_028B50_ACCUM_QUAD(11) |
5013 S_028B50_DONUT_SPLIT(16);
5015 /* Testing with Unigine Heaven extreme tesselation yielded best results
5016 * with TRAP_SPLIT = 3.
5018 if (sctx
->b
.family
== CHIP_FIJI
||
5019 sctx
->b
.family
>= CHIP_POLARIS10
)
5020 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
5022 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
5023 } else if (!has_clear_state
) {
5024 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
5025 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
5028 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
5029 if (sctx
->b
.chip_class
>= CIK
) {
5030 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
5031 S_028084_ADDRESS(border_color_va
>> 40));
5033 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
5034 RADEON_PRIO_BORDER_COLORS
);
5036 if (sctx
->b
.chip_class
>= GFX9
) {
5037 unsigned num_se
= sscreen
->info
.max_se
;
5038 unsigned pc_lines
= 0;
5040 switch (sctx
->b
.family
) {
5052 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
5053 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
5054 S_028C48_MAX_PRIM_PER_BATCH(1023));
5055 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5056 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5057 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5060 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5061 sctx
->init_config
= pm4
;