2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "si_shader.h"
30 #include "radeon/r600_cs.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_pstipple.h"
37 #include "util/u_resource.h"
39 /* Initialize an external atom (owned by ../radeon). */
41 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
42 struct r600_atom
**list_elem
)
44 atom
->id
= list_elem
- sctx
->atoms
.array
+ 1;
48 /* Initialize an atom owned by radeonsi. */
49 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
50 struct r600_atom
**list_elem
,
51 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
53 atom
->emit
= (void*)emit_func
;
54 atom
->id
= list_elem
- sctx
->atoms
.array
+ 1; /* index+1 in the atom array */
58 static unsigned si_map_swizzle(unsigned swizzle
)
62 return V_008F0C_SQ_SEL_Y
;
64 return V_008F0C_SQ_SEL_Z
;
66 return V_008F0C_SQ_SEL_W
;
68 return V_008F0C_SQ_SEL_0
;
70 return V_008F0C_SQ_SEL_1
;
71 default: /* PIPE_SWIZZLE_X */
72 return V_008F0C_SQ_SEL_X
;
76 static uint32_t S_FIXED(float value
, uint32_t frac_bits
)
78 return value
* (1 << frac_bits
);
81 /* 12.4 fixed-point */
82 static unsigned si_pack_float_12p4(float x
)
85 x
>= 4096 ? 0xffff : x
* 16;
89 * Inferred framebuffer and blender state.
91 * One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
93 * - The blend state mask is 0xf most of the time.
94 * - The COLOR1 format isn't INVALID because of possible dual-source blending,
95 * so COLOR1 is enabled pretty much all the time.
96 * So CB_TARGET_MASK is the only register that can disable COLOR1.
98 * Another reason is to avoid a hang with dual source blending.
100 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
102 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
103 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
104 uint32_t cb_target_mask
= 0, i
;
106 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++)
107 if (sctx
->framebuffer
.state
.cbufs
[i
])
108 cb_target_mask
|= 0xf << (4*i
);
111 cb_target_mask
&= blend
->cb_target_mask
;
113 /* Avoid a hang that happens when dual source blending is enabled
114 * but there is not enough color outputs. This is undefined behavior,
115 * so disable color writes completely.
117 * Reproducible with Unigine Heaven 4.0 and drirc missing.
119 if (blend
&& blend
->dual_src_blend
&&
120 sctx
->ps_shader
.cso
&&
121 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
124 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
126 /* STONEY-specific register settings. */
127 if (sctx
->b
.family
== CHIP_STONEY
) {
128 unsigned spi_shader_col_format
=
129 sctx
->ps_shader
.cso
?
130 sctx
->ps_shader
.current
->key
.ps
.epilog
.spi_shader_col_format
: 0;
131 unsigned sx_ps_downconvert
= 0;
132 unsigned sx_blend_opt_epsilon
= 0;
133 unsigned sx_blend_opt_control
= 0;
135 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
136 struct r600_surface
*surf
=
137 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
138 unsigned format
, swap
, spi_format
, colormask
;
139 bool has_alpha
, has_rgb
;
144 format
= G_028C70_FORMAT(surf
->cb_color_info
);
145 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
146 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
147 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
149 /* Set if RGB and A are present. */
150 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
152 if (format
== V_028C70_COLOR_8
||
153 format
== V_028C70_COLOR_16
||
154 format
== V_028C70_COLOR_32
)
155 has_rgb
= !has_alpha
;
159 /* Check the colormask and export format. */
160 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
162 if (!(colormask
& PIPE_MASK_A
))
165 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
170 /* Disable value checking for disabled channels. */
172 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
174 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
176 /* Enable down-conversion for 32bpp and smaller formats. */
178 case V_028C70_COLOR_8
:
179 case V_028C70_COLOR_8_8
:
180 case V_028C70_COLOR_8_8_8_8
:
181 /* For 1 and 2-channel formats, use the superset thereof. */
182 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
183 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
184 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
185 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
186 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
190 case V_028C70_COLOR_5_6_5
:
191 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
192 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
193 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
197 case V_028C70_COLOR_1_5_5_5
:
198 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
199 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
200 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
204 case V_028C70_COLOR_4_4_4_4
:
205 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
206 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
207 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
211 case V_028C70_COLOR_32
:
212 if (swap
== V_0280A0_SWAP_STD
&&
213 spi_format
== V_028714_SPI_SHADER_32_R
)
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
215 else if (swap
== V_0280A0_SWAP_ALT_REV
&&
216 spi_format
== V_028714_SPI_SHADER_32_AR
)
217 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
220 case V_028C70_COLOR_16
:
221 case V_028C70_COLOR_16_16
:
222 /* For 1-channel formats, use the superset thereof. */
223 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
224 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
225 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
226 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
227 if (swap
== V_0280A0_SWAP_STD
||
228 swap
== V_0280A0_SWAP_STD_REV
)
229 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
231 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
235 case V_028C70_COLOR_10_11_11
:
236 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
237 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
238 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
242 case V_028C70_COLOR_2_10_10_10
:
243 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
244 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
245 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
251 if (sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
) {
252 sx_ps_downconvert
= 0;
253 sx_blend_opt_epsilon
= 0;
254 sx_blend_opt_control
= 0;
257 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
258 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
259 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
260 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
268 static uint32_t si_translate_blend_function(int blend_func
)
270 switch (blend_func
) {
272 return V_028780_COMB_DST_PLUS_SRC
;
273 case PIPE_BLEND_SUBTRACT
:
274 return V_028780_COMB_SRC_MINUS_DST
;
275 case PIPE_BLEND_REVERSE_SUBTRACT
:
276 return V_028780_COMB_DST_MINUS_SRC
;
278 return V_028780_COMB_MIN_DST_SRC
;
280 return V_028780_COMB_MAX_DST_SRC
;
282 R600_ERR("Unknown blend function %d\n", blend_func
);
289 static uint32_t si_translate_blend_factor(int blend_fact
)
291 switch (blend_fact
) {
292 case PIPE_BLENDFACTOR_ONE
:
293 return V_028780_BLEND_ONE
;
294 case PIPE_BLENDFACTOR_SRC_COLOR
:
295 return V_028780_BLEND_SRC_COLOR
;
296 case PIPE_BLENDFACTOR_SRC_ALPHA
:
297 return V_028780_BLEND_SRC_ALPHA
;
298 case PIPE_BLENDFACTOR_DST_ALPHA
:
299 return V_028780_BLEND_DST_ALPHA
;
300 case PIPE_BLENDFACTOR_DST_COLOR
:
301 return V_028780_BLEND_DST_COLOR
;
302 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
303 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
304 case PIPE_BLENDFACTOR_CONST_COLOR
:
305 return V_028780_BLEND_CONSTANT_COLOR
;
306 case PIPE_BLENDFACTOR_CONST_ALPHA
:
307 return V_028780_BLEND_CONSTANT_ALPHA
;
308 case PIPE_BLENDFACTOR_ZERO
:
309 return V_028780_BLEND_ZERO
;
310 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
312 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
314 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
315 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
316 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
317 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
318 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
319 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
320 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
321 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
322 case PIPE_BLENDFACTOR_SRC1_COLOR
:
323 return V_028780_BLEND_SRC1_COLOR
;
324 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
325 return V_028780_BLEND_SRC1_ALPHA
;
326 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
327 return V_028780_BLEND_INV_SRC1_COLOR
;
328 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
329 return V_028780_BLEND_INV_SRC1_ALPHA
;
331 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
338 static uint32_t si_translate_blend_opt_function(int blend_func
)
340 switch (blend_func
) {
342 return V_028760_OPT_COMB_ADD
;
343 case PIPE_BLEND_SUBTRACT
:
344 return V_028760_OPT_COMB_SUBTRACT
;
345 case PIPE_BLEND_REVERSE_SUBTRACT
:
346 return V_028760_OPT_COMB_REVSUBTRACT
;
348 return V_028760_OPT_COMB_MIN
;
350 return V_028760_OPT_COMB_MAX
;
352 return V_028760_OPT_COMB_BLEND_DISABLED
;
356 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
358 switch (blend_fact
) {
359 case PIPE_BLENDFACTOR_ZERO
:
360 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
361 case PIPE_BLENDFACTOR_ONE
:
362 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
363 case PIPE_BLENDFACTOR_SRC_COLOR
:
364 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
365 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
366 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
367 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
368 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
369 case PIPE_BLENDFACTOR_SRC_ALPHA
:
370 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
371 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
372 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
373 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
374 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
375 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
377 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
382 * Get rid of DST in the blend factors by commuting the operands:
383 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
385 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
386 unsigned *dst_factor
, unsigned expected_dst
,
387 unsigned replacement_src
)
389 if (*src_factor
== expected_dst
&&
390 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
391 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
392 *dst_factor
= replacement_src
;
394 /* Commuting the operands requires reversing subtractions. */
395 if (*func
== PIPE_BLEND_SUBTRACT
)
396 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
397 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
398 *func
= PIPE_BLEND_SUBTRACT
;
402 static bool si_blend_factor_uses_dst(unsigned factor
)
404 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
405 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
406 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
407 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
408 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
411 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
412 const struct pipe_blend_state
*state
,
415 struct si_context
*sctx
= (struct si_context
*)ctx
;
416 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
417 struct si_pm4_state
*pm4
= &blend
->pm4
;
418 uint32_t sx_mrt_blend_opt
[8] = {0};
419 uint32_t color_control
= 0;
424 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
425 blend
->alpha_to_one
= state
->alpha_to_one
;
426 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
428 if (state
->logicop_enable
) {
429 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
431 color_control
|= S_028808_ROP3(0xcc);
434 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
435 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
436 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
437 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
438 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
439 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
441 if (state
->alpha_to_coverage
)
442 blend
->need_src_alpha_4bit
|= 0xf;
444 blend
->cb_target_mask
= 0;
445 for (int i
= 0; i
< 8; i
++) {
446 /* state->rt entries > 0 only written if independent blending */
447 const int j
= state
->independent_blend_enable
? i
: 0;
449 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
450 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
451 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
452 unsigned eqA
= state
->rt
[j
].alpha_func
;
453 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
454 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
456 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
457 unsigned blend_cntl
= 0;
459 sx_mrt_blend_opt
[i
] =
460 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
461 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
463 if (!state
->rt
[j
].colormask
)
466 /* cb_render_state will disable unused ones */
467 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
469 if (!state
->rt
[j
].blend_enable
) {
470 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
474 /* Blending optimizations for Stoney.
475 * These transformations don't change the behavior.
477 * First, get rid of DST in the blend factors:
478 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
480 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
481 PIPE_BLENDFACTOR_DST_COLOR
,
482 PIPE_BLENDFACTOR_SRC_COLOR
);
483 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
484 PIPE_BLENDFACTOR_DST_COLOR
,
485 PIPE_BLENDFACTOR_SRC_COLOR
);
486 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
487 PIPE_BLENDFACTOR_DST_ALPHA
,
488 PIPE_BLENDFACTOR_SRC_ALPHA
);
490 /* Look up the ideal settings from tables. */
491 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
492 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
493 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
494 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
496 /* Handle interdependencies. */
497 if (si_blend_factor_uses_dst(srcRGB
))
498 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
499 if (si_blend_factor_uses_dst(srcA
))
500 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
502 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
503 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
504 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
505 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
506 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
508 /* Set the final value. */
509 sx_mrt_blend_opt
[i
] =
510 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
511 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
512 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
513 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
514 S_028760_ALPHA_DST_OPT(dstA_opt
) |
515 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
517 /* Set blend state. */
518 blend_cntl
|= S_028780_ENABLE(1);
519 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
520 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
521 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
523 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
524 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
525 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
526 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
527 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
529 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
531 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
533 /* This is only important for formats without alpha. */
534 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
535 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
536 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
537 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
538 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
539 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
540 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
543 if (blend
->cb_target_mask
) {
544 color_control
|= S_028808_MODE(mode
);
546 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
549 if (sctx
->b
.family
== CHIP_STONEY
) {
550 for (int i
= 0; i
< 8; i
++)
551 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
552 sx_mrt_blend_opt
[i
]);
554 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
555 if (blend
->dual_src_blend
|| state
->logicop_enable
||
556 mode
== V_028808_CB_RESOLVE
)
557 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
560 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
564 static void *si_create_blend_state(struct pipe_context
*ctx
,
565 const struct pipe_blend_state
*state
)
567 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
570 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
572 struct si_context
*sctx
= (struct si_context
*)ctx
;
573 si_pm4_bind_state(sctx
, blend
, (struct si_state_blend
*)state
);
574 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
577 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
579 struct si_context
*sctx
= (struct si_context
*)ctx
;
580 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
583 static void si_set_blend_color(struct pipe_context
*ctx
,
584 const struct pipe_blend_color
*state
)
586 struct si_context
*sctx
= (struct si_context
*)ctx
;
588 if (memcmp(&sctx
->blend_color
.state
, state
, sizeof(*state
)) == 0)
591 sctx
->blend_color
.state
= *state
;
592 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
595 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
597 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
599 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
600 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
607 static void si_set_clip_state(struct pipe_context
*ctx
,
608 const struct pipe_clip_state
*state
)
610 struct si_context
*sctx
= (struct si_context
*)ctx
;
611 struct pipe_constant_buffer cb
;
613 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
616 sctx
->clip_state
.state
= *state
;
617 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
620 cb
.user_buffer
= state
->ucp
;
621 cb
.buffer_offset
= 0;
622 cb
.buffer_size
= 4*4*8;
623 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
624 pipe_resource_reference(&cb
.buffer
, NULL
);
627 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
629 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
631 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
632 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
635 #define SIX_BITS 0x3F
637 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
639 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
640 struct tgsi_shader_info
*info
= si_get_vs_info(sctx
);
641 unsigned window_space
=
642 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
643 unsigned clipdist_mask
=
644 info
->writes_clipvertex
? SIX_BITS
: info
->clipdist_writemask
;
646 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
647 S_02881C_USE_VTX_POINT_SIZE(info
->writes_psize
) |
648 S_02881C_USE_VTX_EDGE_FLAG(info
->writes_edgeflag
) |
649 S_02881C_USE_VTX_RENDER_TARGET_INDX(info
->writes_layer
) |
650 S_02881C_USE_VTX_VIEWPORT_INDX(info
->writes_viewport_index
) |
651 S_02881C_VS_OUT_CCDIST0_VEC_ENA((clipdist_mask
& 0x0F) != 0) |
652 S_02881C_VS_OUT_CCDIST1_VEC_ENA((clipdist_mask
& 0xF0) != 0) |
653 S_02881C_VS_OUT_MISC_VEC_ENA(info
->writes_psize
||
654 info
->writes_edgeflag
||
655 info
->writes_layer
||
656 info
->writes_viewport_index
) |
657 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1) |
658 (sctx
->queued
.named
.rasterizer
->clip_plane_enable
&
660 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
661 sctx
->queued
.named
.rasterizer
->pa_cl_clip_cntl
|
663 sctx
->queued
.named
.rasterizer
->clip_plane_enable
& SIX_BITS
) |
664 S_028810_CLIP_DISABLE(window_space
));
666 /* reuse needs to be set off if we write oViewport */
667 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
668 S_028AB4_REUSE_OFF(info
->writes_viewport_index
));
672 * inferred state between framebuffer and rasterizer
674 static void si_update_poly_offset_state(struct si_context
*sctx
)
676 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
678 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
)
681 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
682 case PIPE_FORMAT_Z16_UNORM
:
683 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
685 default: /* 24-bit */
686 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
688 case PIPE_FORMAT_Z32_FLOAT
:
689 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
690 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
699 static uint32_t si_translate_fill(uint32_t func
)
702 case PIPE_POLYGON_MODE_FILL
:
703 return V_028814_X_DRAW_TRIANGLES
;
704 case PIPE_POLYGON_MODE_LINE
:
705 return V_028814_X_DRAW_LINES
;
706 case PIPE_POLYGON_MODE_POINT
:
707 return V_028814_X_DRAW_POINTS
;
710 return V_028814_X_DRAW_POINTS
;
714 static void *si_create_rs_state(struct pipe_context
*ctx
,
715 const struct pipe_rasterizer_state
*state
)
717 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
718 struct si_pm4_state
*pm4
= &rs
->pm4
;
720 float psize_min
, psize_max
;
726 rs
->scissor_enable
= state
->scissor
;
727 rs
->two_side
= state
->light_twoside
;
728 rs
->multisample_enable
= state
->multisample
;
729 rs
->force_persample_interp
= state
->force_persample_interp
;
730 rs
->clip_plane_enable
= state
->clip_plane_enable
;
731 rs
->line_stipple_enable
= state
->line_stipple_enable
;
732 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
733 rs
->line_smooth
= state
->line_smooth
;
734 rs
->poly_smooth
= state
->poly_smooth
;
735 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
737 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
738 rs
->flatshade
= state
->flatshade
;
739 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
740 rs
->rasterizer_discard
= state
->rasterizer_discard
;
741 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
742 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
743 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
744 rs
->pa_cl_clip_cntl
=
745 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
746 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
747 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
748 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
749 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
751 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
752 S_0286D4_FLAT_SHADE_ENA(1) |
753 S_0286D4_PNT_SPRITE_ENA(1) |
754 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
755 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
756 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
757 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
758 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
760 /* point size 12.4 fixed point */
761 tmp
= (unsigned)(state
->point_size
* 8.0);
762 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
764 if (state
->point_size_per_vertex
) {
765 psize_min
= util_get_min_point_size(state
);
768 /* Force the point size to be as if the vertex output was disabled. */
769 psize_min
= state
->point_size
;
770 psize_max
= state
->point_size
;
772 /* Divide by two, because 0.5 = 1 pixel. */
773 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
774 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
775 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
777 tmp
= (unsigned)state
->line_width
* 8;
778 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
, S_028A08_WIDTH(tmp
));
779 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
780 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
781 S_028A48_MSAA_ENABLE(state
->multisample
||
782 state
->poly_smooth
||
783 state
->line_smooth
) |
784 S_028A48_VPORT_SCISSOR_ENABLE(1));
786 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
787 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
788 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
790 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
791 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
792 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
793 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
794 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
795 S_028814_FACE(!state
->front_ccw
) |
796 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
797 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
798 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
799 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
800 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
801 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
802 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
803 si_pm4_set_reg(pm4
, R_00B130_SPI_SHADER_USER_DATA_VS_0
+
804 SI_SGPR_VS_STATE_BITS
* 4, state
->clamp_vertex_color
);
806 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
807 for (i
= 0; i
< 3; i
++) {
808 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
809 float offset_units
= state
->offset_units
;
810 float offset_scale
= state
->offset_scale
* 16.0f
;
811 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
813 if (!state
->offset_units_unscaled
) {
815 case 0: /* 16-bit zbuffer */
816 offset_units
*= 4.0f
;
817 pa_su_poly_offset_db_fmt_cntl
=
818 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
820 case 1: /* 24-bit zbuffer */
821 offset_units
*= 2.0f
;
822 pa_su_poly_offset_db_fmt_cntl
=
823 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
825 case 2: /* 32-bit zbuffer */
826 offset_units
*= 1.0f
;
827 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
828 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
833 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
835 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
837 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
839 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
841 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
842 pa_su_poly_offset_db_fmt_cntl
);
848 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
850 struct si_context
*sctx
= (struct si_context
*)ctx
;
851 struct si_state_rasterizer
*old_rs
=
852 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
853 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
858 if (sctx
->framebuffer
.nr_samples
> 1 &&
859 (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
))
860 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
862 r600_set_scissor_enable(&sctx
->b
, rs
->scissor_enable
);
864 si_pm4_bind_state(sctx
, rasterizer
, rs
);
865 si_update_poly_offset_state(sctx
);
867 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
870 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
872 struct si_context
*sctx
= (struct si_context
*)ctx
;
874 if (sctx
->queued
.named
.rasterizer
== state
)
875 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
876 si_pm4_delete_state(sctx
, rasterizer
, (struct si_state_rasterizer
*)state
);
880 * infeered state between dsa and stencil ref
882 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
884 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
885 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
886 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
888 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
889 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
890 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
891 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
892 S_028430_STENCILOPVAL(1));
893 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
894 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
895 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
896 S_028434_STENCILOPVAL_BF(1));
899 static void si_set_stencil_ref(struct pipe_context
*ctx
,
900 const struct pipe_stencil_ref
*state
)
902 struct si_context
*sctx
= (struct si_context
*)ctx
;
904 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
907 sctx
->stencil_ref
.state
= *state
;
908 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
916 static uint32_t si_translate_stencil_op(int s_op
)
919 case PIPE_STENCIL_OP_KEEP
:
920 return V_02842C_STENCIL_KEEP
;
921 case PIPE_STENCIL_OP_ZERO
:
922 return V_02842C_STENCIL_ZERO
;
923 case PIPE_STENCIL_OP_REPLACE
:
924 return V_02842C_STENCIL_REPLACE_TEST
;
925 case PIPE_STENCIL_OP_INCR
:
926 return V_02842C_STENCIL_ADD_CLAMP
;
927 case PIPE_STENCIL_OP_DECR
:
928 return V_02842C_STENCIL_SUB_CLAMP
;
929 case PIPE_STENCIL_OP_INCR_WRAP
:
930 return V_02842C_STENCIL_ADD_WRAP
;
931 case PIPE_STENCIL_OP_DECR_WRAP
:
932 return V_02842C_STENCIL_SUB_WRAP
;
933 case PIPE_STENCIL_OP_INVERT
:
934 return V_02842C_STENCIL_INVERT
;
936 R600_ERR("Unknown stencil op %d", s_op
);
943 static void *si_create_dsa_state(struct pipe_context
*ctx
,
944 const struct pipe_depth_stencil_alpha_state
*state
)
946 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
947 struct si_pm4_state
*pm4
= &dsa
->pm4
;
948 unsigned db_depth_control
;
949 uint32_t db_stencil_control
= 0;
955 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
956 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
957 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
958 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
960 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
961 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
962 S_028800_ZFUNC(state
->depth
.func
) |
963 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
966 if (state
->stencil
[0].enabled
) {
967 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
968 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
969 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
970 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
971 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
973 if (state
->stencil
[1].enabled
) {
974 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
975 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
976 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
977 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
978 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
983 if (state
->alpha
.enabled
) {
984 dsa
->alpha_func
= state
->alpha
.func
;
986 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
987 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
989 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
992 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
993 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
994 if (state
->depth
.bounds_test
) {
995 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
996 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1002 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1004 struct si_context
*sctx
= (struct si_context
*)ctx
;
1005 struct si_state_dsa
*dsa
= state
;
1010 si_pm4_bind_state(sctx
, dsa
, dsa
);
1012 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1013 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1014 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1015 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1019 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1021 struct si_context
*sctx
= (struct si_context
*)ctx
;
1022 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1025 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1027 struct pipe_depth_stencil_alpha_state dsa
= {};
1029 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1032 /* DB RENDER STATE */
1034 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1036 struct si_context
*sctx
= (struct si_context
*)ctx
;
1038 /* Pipeline stat & streamout queries. */
1040 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1041 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1043 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1044 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1047 /* Occlusion queries. */
1048 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1049 sctx
->occlusion_queries_disabled
= !enable
;
1050 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1054 static void si_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
1056 struct si_context
*sctx
= (struct si_context
*)ctx
;
1058 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1061 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1063 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1064 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1065 unsigned db_shader_control
;
1067 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1069 /* DB_RENDER_CONTROL */
1070 if (sctx
->dbcb_depth_copy_enabled
||
1071 sctx
->dbcb_stencil_copy_enabled
) {
1073 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1074 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1075 S_028000_COPY_CENTROID(1) |
1076 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1077 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1079 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1080 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1083 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1084 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1087 /* DB_COUNT_CONTROL (occlusion queries) */
1088 if (sctx
->b
.num_occlusion_queries
> 0 &&
1089 !sctx
->occlusion_queries_disabled
) {
1090 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1092 if (sctx
->b
.chip_class
>= CIK
) {
1094 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1095 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1096 S_028004_ZPASS_ENABLE(1) |
1097 S_028004_SLICE_EVEN_ENABLE(1) |
1098 S_028004_SLICE_ODD_ENABLE(1));
1101 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1102 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1105 /* Disable occlusion queries. */
1106 if (sctx
->b
.chip_class
>= CIK
) {
1109 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1113 /* DB_RENDER_OVERRIDE2 */
1114 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1115 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1116 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1117 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1119 db_shader_control
= S_02880C_ALPHA_TO_MASK_DISABLE(sctx
->framebuffer
.cb0_is_integer
) |
1120 sctx
->ps_db_shader_control
;
1122 /* Bug workaround for smoothing (overrasterization) on SI. */
1123 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1124 db_shader_control
&= C_02880C_Z_ORDER
;
1125 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1128 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1129 if (sctx
->framebuffer
.nr_samples
<= 1 || (rs
&& !rs
->multisample_enable
))
1130 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1132 if (sctx
->b
.family
== CHIP_STONEY
&&
1133 sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
)
1134 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1136 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1141 * format translation
1143 static uint32_t si_translate_colorformat(enum pipe_format format
)
1145 const struct util_format_description
*desc
= util_format_description(format
);
1147 #define HAS_SIZE(x,y,z,w) \
1148 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1149 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1151 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1152 return V_028C70_COLOR_10_11_11
;
1154 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1155 return V_028C70_COLOR_INVALID
;
1157 /* hw cannot support mixed formats (except depth/stencil, since
1158 * stencil is not written to). */
1159 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1160 return V_028C70_COLOR_INVALID
;
1162 switch (desc
->nr_channels
) {
1164 switch (desc
->channel
[0].size
) {
1166 return V_028C70_COLOR_8
;
1168 return V_028C70_COLOR_16
;
1170 return V_028C70_COLOR_32
;
1174 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1175 switch (desc
->channel
[0].size
) {
1177 return V_028C70_COLOR_8_8
;
1179 return V_028C70_COLOR_16_16
;
1181 return V_028C70_COLOR_32_32
;
1183 } else if (HAS_SIZE(8,24,0,0)) {
1184 return V_028C70_COLOR_24_8
;
1185 } else if (HAS_SIZE(24,8,0,0)) {
1186 return V_028C70_COLOR_8_24
;
1190 if (HAS_SIZE(5,6,5,0)) {
1191 return V_028C70_COLOR_5_6_5
;
1192 } else if (HAS_SIZE(32,8,24,0)) {
1193 return V_028C70_COLOR_X24_8_32_FLOAT
;
1197 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1198 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1199 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1200 switch (desc
->channel
[0].size
) {
1202 return V_028C70_COLOR_4_4_4_4
;
1204 return V_028C70_COLOR_8_8_8_8
;
1206 return V_028C70_COLOR_16_16_16_16
;
1208 return V_028C70_COLOR_32_32_32_32
;
1210 } else if (HAS_SIZE(5,5,5,1)) {
1211 return V_028C70_COLOR_1_5_5_5
;
1212 } else if (HAS_SIZE(10,10,10,2)) {
1213 return V_028C70_COLOR_2_10_10_10
;
1217 return V_028C70_COLOR_INVALID
;
1220 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1222 if (SI_BIG_ENDIAN
) {
1223 switch(colorformat
) {
1224 /* 8-bit buffers. */
1225 case V_028C70_COLOR_8
:
1226 return V_028C70_ENDIAN_NONE
;
1228 /* 16-bit buffers. */
1229 case V_028C70_COLOR_5_6_5
:
1230 case V_028C70_COLOR_1_5_5_5
:
1231 case V_028C70_COLOR_4_4_4_4
:
1232 case V_028C70_COLOR_16
:
1233 case V_028C70_COLOR_8_8
:
1234 return V_028C70_ENDIAN_8IN16
;
1236 /* 32-bit buffers. */
1237 case V_028C70_COLOR_8_8_8_8
:
1238 case V_028C70_COLOR_2_10_10_10
:
1239 case V_028C70_COLOR_8_24
:
1240 case V_028C70_COLOR_24_8
:
1241 case V_028C70_COLOR_16_16
:
1242 return V_028C70_ENDIAN_8IN32
;
1244 /* 64-bit buffers. */
1245 case V_028C70_COLOR_16_16_16_16
:
1246 return V_028C70_ENDIAN_8IN16
;
1248 case V_028C70_COLOR_32_32
:
1249 return V_028C70_ENDIAN_8IN32
;
1251 /* 128-bit buffers. */
1252 case V_028C70_COLOR_32_32_32_32
:
1253 return V_028C70_ENDIAN_8IN32
;
1255 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1258 return V_028C70_ENDIAN_NONE
;
1262 static uint32_t si_translate_dbformat(enum pipe_format format
)
1265 case PIPE_FORMAT_Z16_UNORM
:
1266 return V_028040_Z_16
;
1267 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1268 case PIPE_FORMAT_X8Z24_UNORM
:
1269 case PIPE_FORMAT_Z24X8_UNORM
:
1270 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1271 return V_028040_Z_24
; /* deprecated on SI */
1272 case PIPE_FORMAT_Z32_FLOAT
:
1273 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1274 return V_028040_Z_32_FLOAT
;
1276 return V_028040_Z_INVALID
;
1281 * Texture translation
1284 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1285 enum pipe_format format
,
1286 const struct util_format_description
*desc
,
1289 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1290 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1291 sscreen
->b
.info
.drm_minor
>= 31) ||
1292 sscreen
->b
.info
.drm_major
== 3;
1293 bool uniform
= true;
1296 /* Colorspace (return non-RGB formats directly). */
1297 switch (desc
->colorspace
) {
1298 /* Depth stencil formats */
1299 case UTIL_FORMAT_COLORSPACE_ZS
:
1301 case PIPE_FORMAT_Z16_UNORM
:
1302 return V_008F14_IMG_DATA_FORMAT_16
;
1303 case PIPE_FORMAT_X24S8_UINT
:
1304 case PIPE_FORMAT_Z24X8_UNORM
:
1305 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1306 return V_008F14_IMG_DATA_FORMAT_8_24
;
1307 case PIPE_FORMAT_X8Z24_UNORM
:
1308 case PIPE_FORMAT_S8X24_UINT
:
1309 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1310 return V_008F14_IMG_DATA_FORMAT_24_8
;
1311 case PIPE_FORMAT_S8_UINT
:
1312 return V_008F14_IMG_DATA_FORMAT_8
;
1313 case PIPE_FORMAT_Z32_FLOAT
:
1314 return V_008F14_IMG_DATA_FORMAT_32
;
1315 case PIPE_FORMAT_X32_S8X24_UINT
:
1316 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1317 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1322 case UTIL_FORMAT_COLORSPACE_YUV
:
1323 goto out_unknown
; /* TODO */
1325 case UTIL_FORMAT_COLORSPACE_SRGB
:
1326 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1334 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1335 if (!enable_compressed_formats
)
1339 case PIPE_FORMAT_RGTC1_SNORM
:
1340 case PIPE_FORMAT_LATC1_SNORM
:
1341 case PIPE_FORMAT_RGTC1_UNORM
:
1342 case PIPE_FORMAT_LATC1_UNORM
:
1343 return V_008F14_IMG_DATA_FORMAT_BC4
;
1344 case PIPE_FORMAT_RGTC2_SNORM
:
1345 case PIPE_FORMAT_LATC2_SNORM
:
1346 case PIPE_FORMAT_RGTC2_UNORM
:
1347 case PIPE_FORMAT_LATC2_UNORM
:
1348 return V_008F14_IMG_DATA_FORMAT_BC5
;
1354 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1355 sscreen
->b
.family
== CHIP_STONEY
) {
1357 case PIPE_FORMAT_ETC1_RGB8
:
1358 case PIPE_FORMAT_ETC2_RGB8
:
1359 case PIPE_FORMAT_ETC2_SRGB8
:
1360 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1361 case PIPE_FORMAT_ETC2_RGB8A1
:
1362 case PIPE_FORMAT_ETC2_SRGB8A1
:
1363 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1364 case PIPE_FORMAT_ETC2_RGBA8
:
1365 case PIPE_FORMAT_ETC2_SRGBA8
:
1366 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1367 case PIPE_FORMAT_ETC2_R11_UNORM
:
1368 case PIPE_FORMAT_ETC2_R11_SNORM
:
1369 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1370 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1371 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1372 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1378 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1379 if (!enable_compressed_formats
)
1383 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1384 case PIPE_FORMAT_BPTC_SRGBA
:
1385 return V_008F14_IMG_DATA_FORMAT_BC7
;
1386 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1387 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1388 return V_008F14_IMG_DATA_FORMAT_BC6
;
1394 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1396 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1397 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1398 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1399 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1400 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1401 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1407 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1408 if (!enable_compressed_formats
)
1411 if (!util_format_s3tc_enabled
) {
1416 case PIPE_FORMAT_DXT1_RGB
:
1417 case PIPE_FORMAT_DXT1_RGBA
:
1418 case PIPE_FORMAT_DXT1_SRGB
:
1419 case PIPE_FORMAT_DXT1_SRGBA
:
1420 return V_008F14_IMG_DATA_FORMAT_BC1
;
1421 case PIPE_FORMAT_DXT3_RGBA
:
1422 case PIPE_FORMAT_DXT3_SRGBA
:
1423 return V_008F14_IMG_DATA_FORMAT_BC2
;
1424 case PIPE_FORMAT_DXT5_RGBA
:
1425 case PIPE_FORMAT_DXT5_SRGBA
:
1426 return V_008F14_IMG_DATA_FORMAT_BC3
;
1432 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1433 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1434 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1435 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1438 /* R8G8Bx_SNORM - TODO CxV8U8 */
1440 /* hw cannot support mixed formats (except depth/stencil, since only
1442 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1445 /* See whether the components are of the same size. */
1446 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1447 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1450 /* Non-uniform formats. */
1452 switch(desc
->nr_channels
) {
1454 if (desc
->channel
[0].size
== 5 &&
1455 desc
->channel
[1].size
== 6 &&
1456 desc
->channel
[2].size
== 5) {
1457 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1461 if (desc
->channel
[0].size
== 5 &&
1462 desc
->channel
[1].size
== 5 &&
1463 desc
->channel
[2].size
== 5 &&
1464 desc
->channel
[3].size
== 1) {
1465 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1467 if (desc
->channel
[0].size
== 10 &&
1468 desc
->channel
[1].size
== 10 &&
1469 desc
->channel
[2].size
== 10 &&
1470 desc
->channel
[3].size
== 2) {
1471 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1478 if (first_non_void
< 0 || first_non_void
> 3)
1481 /* uniform formats */
1482 switch (desc
->channel
[first_non_void
].size
) {
1484 switch (desc
->nr_channels
) {
1485 #if 0 /* Not supported for render targets */
1487 return V_008F14_IMG_DATA_FORMAT_4_4
;
1490 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1494 switch (desc
->nr_channels
) {
1496 return V_008F14_IMG_DATA_FORMAT_8
;
1498 return V_008F14_IMG_DATA_FORMAT_8_8
;
1500 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1504 switch (desc
->nr_channels
) {
1506 return V_008F14_IMG_DATA_FORMAT_16
;
1508 return V_008F14_IMG_DATA_FORMAT_16_16
;
1510 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1514 switch (desc
->nr_channels
) {
1516 return V_008F14_IMG_DATA_FORMAT_32
;
1518 return V_008F14_IMG_DATA_FORMAT_32_32
;
1519 #if 0 /* Not supported for render targets */
1521 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1524 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1529 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1533 static unsigned si_tex_wrap(unsigned wrap
)
1537 case PIPE_TEX_WRAP_REPEAT
:
1538 return V_008F30_SQ_TEX_WRAP
;
1539 case PIPE_TEX_WRAP_CLAMP
:
1540 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1541 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1542 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1543 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1544 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1545 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1546 return V_008F30_SQ_TEX_MIRROR
;
1547 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1548 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1549 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1550 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1551 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1552 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1556 static unsigned si_tex_mipfilter(unsigned filter
)
1559 case PIPE_TEX_MIPFILTER_NEAREST
:
1560 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1561 case PIPE_TEX_MIPFILTER_LINEAR
:
1562 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1564 case PIPE_TEX_MIPFILTER_NONE
:
1565 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1569 static unsigned si_tex_compare(unsigned compare
)
1573 case PIPE_FUNC_NEVER
:
1574 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1575 case PIPE_FUNC_LESS
:
1576 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1577 case PIPE_FUNC_EQUAL
:
1578 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1579 case PIPE_FUNC_LEQUAL
:
1580 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1581 case PIPE_FUNC_GREATER
:
1582 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1583 case PIPE_FUNC_NOTEQUAL
:
1584 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1585 case PIPE_FUNC_GEQUAL
:
1586 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1587 case PIPE_FUNC_ALWAYS
:
1588 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1592 static unsigned si_tex_dim(unsigned res_target
, unsigned view_target
,
1593 unsigned nr_samples
)
1595 if (view_target
== PIPE_TEXTURE_CUBE
||
1596 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1597 res_target
= view_target
;
1599 switch (res_target
) {
1601 case PIPE_TEXTURE_1D
:
1602 return V_008F1C_SQ_RSRC_IMG_1D
;
1603 case PIPE_TEXTURE_1D_ARRAY
:
1604 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1605 case PIPE_TEXTURE_2D
:
1606 case PIPE_TEXTURE_RECT
:
1607 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1608 V_008F1C_SQ_RSRC_IMG_2D
;
1609 case PIPE_TEXTURE_2D_ARRAY
:
1610 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1611 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1612 case PIPE_TEXTURE_3D
:
1613 return V_008F1C_SQ_RSRC_IMG_3D
;
1614 case PIPE_TEXTURE_CUBE
:
1615 case PIPE_TEXTURE_CUBE_ARRAY
:
1616 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1621 * Format support testing
1624 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1626 return si_translate_texformat(screen
, format
, util_format_description(format
),
1627 util_format_get_first_non_void_channel(format
)) != ~0U;
1630 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1631 const struct util_format_description
*desc
,
1637 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1638 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1640 assert(first_non_void
>= 0);
1641 type
= desc
->channel
[first_non_void
].type
;
1643 if (type
== UTIL_FORMAT_TYPE_FIXED
)
1644 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1646 if (desc
->nr_channels
== 4 &&
1647 desc
->channel
[0].size
== 10 &&
1648 desc
->channel
[1].size
== 10 &&
1649 desc
->channel
[2].size
== 10 &&
1650 desc
->channel
[3].size
== 2)
1651 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1653 /* See whether the components are of the same size. */
1654 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1655 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1656 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1659 switch (desc
->channel
[first_non_void
].size
) {
1661 switch (desc
->nr_channels
) {
1663 return V_008F0C_BUF_DATA_FORMAT_8
;
1665 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1668 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1672 switch (desc
->nr_channels
) {
1674 return V_008F0C_BUF_DATA_FORMAT_16
;
1676 return V_008F0C_BUF_DATA_FORMAT_16_16
;
1679 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
1683 /* From the Southern Islands ISA documentation about MTBUF:
1684 * 'Memory reads of data in memory that is 32 or 64 bits do not
1685 * undergo any format conversion.'
1687 if (type
!= UTIL_FORMAT_TYPE_FLOAT
&&
1688 !desc
->channel
[first_non_void
].pure_integer
)
1689 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1691 switch (desc
->nr_channels
) {
1693 return V_008F0C_BUF_DATA_FORMAT_32
;
1695 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1697 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
1699 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1704 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1707 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
1708 const struct util_format_description
*desc
,
1711 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1712 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1714 assert(first_non_void
>= 0);
1716 switch (desc
->channel
[first_non_void
].type
) {
1717 case UTIL_FORMAT_TYPE_SIGNED
:
1718 if (desc
->channel
[first_non_void
].normalized
)
1719 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
1720 else if (desc
->channel
[first_non_void
].pure_integer
)
1721 return V_008F0C_BUF_NUM_FORMAT_SINT
;
1723 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
1725 case UTIL_FORMAT_TYPE_UNSIGNED
:
1726 if (desc
->channel
[first_non_void
].normalized
)
1727 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
1728 else if (desc
->channel
[first_non_void
].pure_integer
)
1729 return V_008F0C_BUF_NUM_FORMAT_UINT
;
1731 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
1733 case UTIL_FORMAT_TYPE_FLOAT
:
1735 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1739 static bool si_is_vertex_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1741 const struct util_format_description
*desc
;
1743 unsigned data_format
;
1745 desc
= util_format_description(format
);
1746 first_non_void
= util_format_get_first_non_void_channel(format
);
1747 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
1748 return data_format
!= V_008F0C_BUF_DATA_FORMAT_INVALID
;
1751 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
1753 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
1754 r600_translate_colorswap(format
, false) != ~0U;
1757 static bool si_is_zs_format_supported(enum pipe_format format
)
1759 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
1762 boolean
si_is_format_supported(struct pipe_screen
*screen
,
1763 enum pipe_format format
,
1764 enum pipe_texture_target target
,
1765 unsigned sample_count
,
1768 unsigned retval
= 0;
1770 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
1771 R600_ERR("r600: unsupported texture type %d\n", target
);
1775 if (!util_format_is_supported(format
, usage
))
1778 if (sample_count
> 1) {
1779 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
1782 switch (sample_count
) {
1788 if (format
== PIPE_FORMAT_NONE
)
1797 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
1798 PIPE_BIND_SHADER_IMAGE
)) {
1799 if (target
== PIPE_BUFFER
) {
1800 if (si_is_vertex_format_supported(screen
, format
))
1801 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1802 PIPE_BIND_SHADER_IMAGE
);
1804 if (si_is_sampler_format_supported(screen
, format
))
1805 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1806 PIPE_BIND_SHADER_IMAGE
);
1810 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
1811 PIPE_BIND_DISPLAY_TARGET
|
1814 PIPE_BIND_BLENDABLE
)) &&
1815 si_is_colorbuffer_format_supported(format
)) {
1817 (PIPE_BIND_RENDER_TARGET
|
1818 PIPE_BIND_DISPLAY_TARGET
|
1821 if (!util_format_is_pure_integer(format
) &&
1822 !util_format_is_depth_or_stencil(format
))
1823 retval
|= usage
& PIPE_BIND_BLENDABLE
;
1826 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
1827 si_is_zs_format_supported(format
)) {
1828 retval
|= PIPE_BIND_DEPTH_STENCIL
;
1831 if ((usage
& PIPE_BIND_VERTEX_BUFFER
) &&
1832 si_is_vertex_format_supported(screen
, format
)) {
1833 retval
|= PIPE_BIND_VERTEX_BUFFER
;
1836 if (usage
& PIPE_BIND_TRANSFER_READ
)
1837 retval
|= PIPE_BIND_TRANSFER_READ
;
1838 if (usage
& PIPE_BIND_TRANSFER_WRITE
)
1839 retval
|= PIPE_BIND_TRANSFER_WRITE
;
1841 if ((usage
& PIPE_BIND_LINEAR
) &&
1842 !util_format_is_compressed(format
) &&
1843 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
1844 retval
|= PIPE_BIND_LINEAR
;
1846 return retval
== usage
;
1850 * framebuffer handling
1853 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
1854 unsigned format
, unsigned swap
,
1855 unsigned ntype
, bool is_depth
)
1857 /* Alpha is needed for alpha-to-coverage.
1858 * Blending may be with or without alpha.
1860 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
1861 unsigned alpha
= 0; /* exports alpha, but may not support blending */
1862 unsigned blend
= 0; /* supports blending, but may not export alpha */
1863 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
1865 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1866 * Other chips have multiple choices, though they are not necessarily better.
1869 case V_028C70_COLOR_5_6_5
:
1870 case V_028C70_COLOR_1_5_5_5
:
1871 case V_028C70_COLOR_5_5_5_1
:
1872 case V_028C70_COLOR_4_4_4_4
:
1873 case V_028C70_COLOR_10_11_11
:
1874 case V_028C70_COLOR_11_11_10
:
1875 case V_028C70_COLOR_8
:
1876 case V_028C70_COLOR_8_8
:
1877 case V_028C70_COLOR_8_8_8_8
:
1878 case V_028C70_COLOR_10_10_10_2
:
1879 case V_028C70_COLOR_2_10_10_10
:
1880 if (ntype
== V_028C70_NUMBER_UINT
)
1881 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1882 else if (ntype
== V_028C70_NUMBER_SINT
)
1883 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1885 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1888 case V_028C70_COLOR_16
:
1889 case V_028C70_COLOR_16_16
:
1890 case V_028C70_COLOR_16_16_16_16
:
1891 if (ntype
== V_028C70_NUMBER_UNORM
||
1892 ntype
== V_028C70_NUMBER_SNORM
) {
1893 /* UNORM16 and SNORM16 don't support blending */
1894 if (ntype
== V_028C70_NUMBER_UNORM
)
1895 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
1897 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
1899 /* Use 32 bits per channel for blending. */
1900 if (format
== V_028C70_COLOR_16
) {
1901 if (swap
== V_028C70_SWAP_STD
) { /* R */
1902 blend
= V_028714_SPI_SHADER_32_R
;
1903 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1904 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1905 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1908 } else if (format
== V_028C70_COLOR_16_16
) {
1909 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1910 blend
= V_028714_SPI_SHADER_32_GR
;
1911 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1912 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1913 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1916 } else /* 16_16_16_16 */
1917 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1918 } else if (ntype
== V_028C70_NUMBER_UINT
)
1919 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1920 else if (ntype
== V_028C70_NUMBER_SINT
)
1921 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1922 else if (ntype
== V_028C70_NUMBER_FLOAT
)
1923 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1928 case V_028C70_COLOR_32
:
1929 if (swap
== V_028C70_SWAP_STD
) { /* R */
1930 blend
= normal
= V_028714_SPI_SHADER_32_R
;
1931 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1932 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1933 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
1938 case V_028C70_COLOR_32_32
:
1939 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1940 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
1941 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1942 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1943 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
1948 case V_028C70_COLOR_32_32_32_32
:
1949 case V_028C70_COLOR_8_24
:
1950 case V_028C70_COLOR_24_8
:
1951 case V_028C70_COLOR_X24_8_32_FLOAT
:
1952 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
1960 /* The DB->CB copy needs 32_ABGR. */
1962 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
1964 surf
->spi_shader_col_format
= normal
;
1965 surf
->spi_shader_col_format_alpha
= alpha
;
1966 surf
->spi_shader_col_format_blend
= blend
;
1967 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
1970 static void si_initialize_color_surface(struct si_context
*sctx
,
1971 struct r600_surface
*surf
)
1973 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
1974 unsigned color_info
, color_attrib
, color_view
;
1975 unsigned format
, swap
, ntype
, endian
;
1976 const struct util_format_description
*desc
;
1978 unsigned blend_clamp
= 0, blend_bypass
= 0;
1980 color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
1981 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
1983 desc
= util_format_description(surf
->base
.format
);
1984 for (i
= 0; i
< 4; i
++) {
1985 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
1989 if (i
== 4 || desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
1990 ntype
= V_028C70_NUMBER_FLOAT
;
1992 ntype
= V_028C70_NUMBER_UNORM
;
1993 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
1994 ntype
= V_028C70_NUMBER_SRGB
;
1995 else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
1996 if (desc
->channel
[i
].pure_integer
) {
1997 ntype
= V_028C70_NUMBER_SINT
;
1999 assert(desc
->channel
[i
].normalized
);
2000 ntype
= V_028C70_NUMBER_SNORM
;
2002 } else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2003 if (desc
->channel
[i
].pure_integer
) {
2004 ntype
= V_028C70_NUMBER_UINT
;
2006 assert(desc
->channel
[i
].normalized
);
2007 ntype
= V_028C70_NUMBER_UNORM
;
2012 format
= si_translate_colorformat(surf
->base
.format
);
2013 if (format
== V_028C70_COLOR_INVALID
) {
2014 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2016 assert(format
!= V_028C70_COLOR_INVALID
);
2017 swap
= r600_translate_colorswap(surf
->base
.format
, false);
2018 endian
= si_colorformat_endian_swap(format
);
2020 /* blend clamp should be set for all NORM/SRGB types */
2021 if (ntype
== V_028C70_NUMBER_UNORM
||
2022 ntype
== V_028C70_NUMBER_SNORM
||
2023 ntype
== V_028C70_NUMBER_SRGB
)
2026 /* set blend bypass according to docs if SINT/UINT or
2027 8/24 COLOR variants */
2028 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2029 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2030 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2035 if ((ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) &&
2036 (format
== V_028C70_COLOR_8
||
2037 format
== V_028C70_COLOR_8_8
||
2038 format
== V_028C70_COLOR_8_8_8_8
))
2039 surf
->color_is_int8
= true;
2041 color_info
= S_028C70_FORMAT(format
) |
2042 S_028C70_COMP_SWAP(swap
) |
2043 S_028C70_BLEND_CLAMP(blend_clamp
) |
2044 S_028C70_BLEND_BYPASS(blend_bypass
) |
2045 S_028C70_NUMBER_TYPE(ntype
) |
2046 S_028C70_ENDIAN(endian
);
2048 /* Intensity is implemented as Red, so treat it that way. */
2049 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2050 util_format_is_intensity(surf
->base
.format
));
2052 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2053 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2055 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2056 S_028C74_NUM_FRAGMENTS(log_samples
);
2058 if (rtex
->fmask
.size
) {
2059 color_info
|= S_028C70_COMPRESSION(1);
2060 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2062 if (sctx
->b
.chip_class
== SI
) {
2063 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2064 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2069 surf
->cb_color_view
= color_view
;
2070 surf
->cb_color_info
= color_info
;
2071 surf
->cb_color_attrib
= color_attrib
;
2073 if (sctx
->b
.chip_class
>= VI
) {
2074 unsigned max_uncompressed_block_size
= 2;
2076 if (rtex
->surface
.nsamples
> 1) {
2077 if (rtex
->surface
.bpe
== 1)
2078 max_uncompressed_block_size
= 0;
2079 else if (rtex
->surface
.bpe
== 2)
2080 max_uncompressed_block_size
= 1;
2083 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2084 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2087 /* This must be set for fast clear to work without FMASK. */
2088 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2089 unsigned bankh
= util_logbase2(rtex
->surface
.bankh
);
2090 surf
->cb_color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2093 /* Determine pixel shader export format */
2094 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2096 surf
->color_initialized
= true;
2099 static void si_init_depth_surface(struct si_context
*sctx
,
2100 struct r600_surface
*surf
)
2102 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2103 unsigned level
= surf
->base
.u
.tex
.level
;
2104 struct radeon_surf_level
*levelinfo
= &rtex
->surface
.level
[level
];
2106 uint32_t z_info
, s_info
, db_depth_info
;
2107 uint64_t z_offs
, s_offs
;
2108 uint32_t db_htile_data_base
, db_htile_surface
;
2110 format
= si_translate_dbformat(rtex
->resource
.b
.b
.format
);
2112 if (format
== V_028040_Z_INVALID
) {
2113 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2115 assert(format
!= V_028040_Z_INVALID
);
2117 s_offs
= z_offs
= rtex
->resource
.gpu_address
;
2118 z_offs
+= rtex
->surface
.level
[level
].offset
;
2119 s_offs
+= rtex
->surface
.stencil_level
[level
].offset
;
2121 db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(1);
2123 z_info
= S_028040_FORMAT(format
);
2124 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2125 z_info
|= S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2128 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
2129 s_info
= S_028044_FORMAT(V_028044_STENCIL_8
);
2131 s_info
= S_028044_FORMAT(V_028044_STENCIL_INVALID
);
2133 if (sctx
->b
.chip_class
>= CIK
) {
2134 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2135 unsigned index
= rtex
->surface
.tiling_index
[level
];
2136 unsigned stencil_index
= rtex
->surface
.stencil_tiling_index
[level
];
2137 unsigned macro_index
= rtex
->surface
.macro_tile_index
;
2138 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2139 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2140 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2143 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2144 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2145 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2146 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2147 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2148 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2149 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2150 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2152 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2153 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2154 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2155 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2158 /* HiZ aka depth buffer htile */
2159 /* use htile only for first level */
2160 if (rtex
->htile_buffer
&& !level
) {
2161 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2162 S_028040_ALLOW_EXPCLEAR(1);
2164 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
2165 /* Workaround: For a not yet understood reason, the
2166 * combination of MSAA, fast stencil clear and stencil
2167 * decompress messes with subsequent stencil buffer
2168 * uses. Problem was reproduced on Verde, Bonaire,
2169 * Tonga, and Carrizo.
2171 * Disabling EXPCLEAR works around the problem.
2173 * Check piglit's arb_texture_multisample-stencil-clear
2174 * test if you want to try changing this.
2176 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2177 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2179 /* Use all of the htile_buffer for depth if there's no stencil. */
2180 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2182 uint64_t va
= rtex
->htile_buffer
->gpu_address
;
2183 db_htile_data_base
= va
>> 8;
2184 db_htile_surface
= S_028ABC_FULL_CACHE(1);
2186 db_htile_data_base
= 0;
2187 db_htile_surface
= 0;
2190 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2192 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2193 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2194 surf
->db_htile_data_base
= db_htile_data_base
;
2195 surf
->db_depth_info
= db_depth_info
;
2196 surf
->db_z_info
= z_info
;
2197 surf
->db_stencil_info
= s_info
;
2198 surf
->db_depth_base
= z_offs
>> 8;
2199 surf
->db_stencil_base
= s_offs
>> 8;
2200 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2201 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2202 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2203 levelinfo
->nblk_y
) / 64 - 1);
2204 surf
->db_htile_surface
= db_htile_surface
;
2206 surf
->depth_initialized
= true;
2209 void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2211 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2212 struct r600_surface
*surf
= NULL
;
2213 struct r600_texture
*rtex
;
2215 if (!state
->cbufs
[i
])
2217 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2218 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2220 p_atomic_dec(&rtex
->framebuffers_bound
);
2224 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2225 const struct pipe_framebuffer_state
*state
)
2227 struct si_context
*sctx
= (struct si_context
*)ctx
;
2228 struct pipe_constant_buffer constbuf
= {0};
2229 struct r600_surface
*surf
= NULL
;
2230 struct r600_texture
*rtex
;
2231 bool old_cb0_is_integer
= sctx
->framebuffer
.cb0_is_integer
;
2232 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2233 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2236 /* Only flush TC when changing the framebuffer state, because
2237 * the only client not using TC that can change textures is
2240 * Flush all CB and DB caches here because all buffers can be used
2241 * for write by both TC (with shader image stores) and CB/DB.
2243 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
2244 SI_CONTEXT_INV_GLOBAL_L2
|
2245 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
|
2246 SI_CONTEXT_CS_PARTIAL_FLUSH
;
2248 /* Take the maximum of the old and new count. If the new count is lower,
2249 * dirtying is needed to disable the unbound colorbuffers.
2251 sctx
->framebuffer
.dirty_cbufs
|=
2252 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2253 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2255 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2256 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2258 sctx
->framebuffer
.spi_shader_col_format
= 0;
2259 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2260 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2261 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2262 sctx
->framebuffer
.color_is_int8
= 0;
2264 sctx
->framebuffer
.compressed_cb_mask
= 0;
2265 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2266 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2267 sctx
->framebuffer
.cb0_is_integer
= state
->nr_cbufs
&& state
->cbufs
[0] &&
2268 util_format_is_pure_integer(state
->cbufs
[0]->format
);
2269 sctx
->framebuffer
.any_dst_linear
= false;
2271 if (sctx
->framebuffer
.cb0_is_integer
!= old_cb0_is_integer
)
2272 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2274 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2275 if (!state
->cbufs
[i
])
2278 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2279 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2281 if (!surf
->color_initialized
) {
2282 si_initialize_color_surface(sctx
, surf
);
2285 sctx
->framebuffer
.spi_shader_col_format
|=
2286 surf
->spi_shader_col_format
<< (i
* 4);
2287 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2288 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2289 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2290 surf
->spi_shader_col_format_blend
<< (i
* 4);
2291 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2292 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2294 if (surf
->color_is_int8
)
2295 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2297 if (rtex
->fmask
.size
&& rtex
->cmask
.size
) {
2298 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2301 if (surf
->level_info
->mode
== RADEON_SURF_MODE_LINEAR_ALIGNED
)
2302 sctx
->framebuffer
.any_dst_linear
= true;
2304 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2306 p_atomic_inc(&rtex
->framebuffers_bound
);
2308 /* Set the second SPI format for possible dual-src blending. */
2309 if (i
== 1 && surf
) {
2310 sctx
->framebuffer
.spi_shader_col_format
|=
2311 surf
->spi_shader_col_format
<< (i
* 4);
2312 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2313 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2314 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2315 surf
->spi_shader_col_format_blend
<< (i
* 4);
2316 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2317 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2321 surf
= (struct r600_surface
*)state
->zsbuf
;
2323 if (!surf
->depth_initialized
) {
2324 si_init_depth_surface(sctx
, surf
);
2326 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2329 si_update_poly_offset_state(sctx
);
2330 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2331 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2333 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2334 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2336 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2337 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2338 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2340 /* Set sample locations as fragment shader constants. */
2341 switch (sctx
->framebuffer
.nr_samples
) {
2343 constbuf
.user_buffer
= sctx
->b
.sample_locations_1x
;
2346 constbuf
.user_buffer
= sctx
->b
.sample_locations_2x
;
2349 constbuf
.user_buffer
= sctx
->b
.sample_locations_4x
;
2352 constbuf
.user_buffer
= sctx
->b
.sample_locations_8x
;
2355 constbuf
.user_buffer
= sctx
->b
.sample_locations_16x
;
2358 R600_ERR("Requested an invalid number of samples %i.\n",
2359 sctx
->framebuffer
.nr_samples
);
2362 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2363 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2365 /* Smoothing (only possible with nr_samples == 1) uses the same
2366 * sample locations as the MSAA it simulates.
2368 * Therefore, don't update the sample locations when
2369 * transitioning from no AA to smoothing-equivalent AA, and
2372 if ((sctx
->framebuffer
.nr_samples
!= 1 ||
2373 old_nr_samples
!= SI_NUM_SMOOTH_AA_SAMPLES
) &&
2374 (sctx
->framebuffer
.nr_samples
!= SI_NUM_SMOOTH_AA_SAMPLES
||
2375 old_nr_samples
!= 1))
2376 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
);
2379 sctx
->need_check_render_feedback
= true;
2382 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2384 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2385 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2386 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2387 struct r600_texture
*tex
= NULL
;
2388 struct r600_surface
*cb
= NULL
;
2389 unsigned cb_color_info
= 0;
2392 for (i
= 0; i
< nr_cbufs
; i
++) {
2393 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
2394 unsigned cb_color_base
, cb_color_fmask
, cb_color_attrib
;
2395 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
2397 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2400 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2402 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2403 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2407 tex
= (struct r600_texture
*)cb
->base
.texture
;
2408 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2409 &tex
->resource
, RADEON_USAGE_READWRITE
,
2410 tex
->surface
.nsamples
> 1 ?
2411 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2412 RADEON_PRIO_COLOR_BUFFER
);
2414 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2415 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2416 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2420 /* Compute mutable surface parameters. */
2421 pitch_tile_max
= cb
->level_info
->nblk_x
/ 8 - 1;
2422 slice_tile_max
= cb
->level_info
->nblk_x
*
2423 cb
->level_info
->nblk_y
/ 64 - 1;
2424 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
2426 cb_color_base
= (tex
->resource
.gpu_address
+ cb
->level_info
->offset
) >> 8;
2427 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
2428 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
2429 cb_color_attrib
= cb
->cb_color_attrib
|
2430 S_028C74_TILE_MODE_INDEX(tile_mode_index
);
2432 if (tex
->fmask
.size
) {
2433 if (sctx
->b
.chip_class
>= CIK
)
2434 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
2435 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
2436 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2437 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
2439 /* This must be set for fast clear to work without FMASK. */
2440 if (sctx
->b
.chip_class
>= CIK
)
2441 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
2442 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
2443 cb_color_fmask
= cb_color_base
;
2444 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
2447 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2449 if (tex
->dcc_offset
&& cb
->level_info
->dcc_enabled
) {
2450 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
2451 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
2452 state
->cbufs
[1] == &cb
->base
&&
2453 state
->cbufs
[1]->texture
->nr_samples
<= 1;
2455 if (!is_msaa_resolve_dst
)
2456 cb_color_info
|= S_028C70_DCC_ENABLE(1);
2459 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
2460 sctx
->b
.chip_class
>= VI
? 14 : 13);
2461 radeon_emit(cs
, cb_color_base
); /* R_028C60_CB_COLOR0_BASE */
2462 radeon_emit(cs
, cb_color_pitch
); /* R_028C64_CB_COLOR0_PITCH */
2463 radeon_emit(cs
, cb_color_slice
); /* R_028C68_CB_COLOR0_SLICE */
2464 radeon_emit(cs
, cb
->cb_color_view
); /* R_028C6C_CB_COLOR0_VIEW */
2465 radeon_emit(cs
, cb_color_info
); /* R_028C70_CB_COLOR0_INFO */
2466 radeon_emit(cs
, cb_color_attrib
); /* R_028C74_CB_COLOR0_ATTRIB */
2467 radeon_emit(cs
, cb
->cb_dcc_control
); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2468 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* R_028C7C_CB_COLOR0_CMASK */
2469 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2470 radeon_emit(cs
, cb_color_fmask
); /* R_028C84_CB_COLOR0_FMASK */
2471 radeon_emit(cs
, cb_color_fmask_slice
); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2472 radeon_emit(cs
, tex
->color_clear_value
[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2473 radeon_emit(cs
, tex
->color_clear_value
[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2475 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
2476 radeon_emit(cs
, (tex
->resource
.gpu_address
+
2478 tex
->surface
.level
[cb
->base
.u
.tex
.level
].dcc_offset
) >> 8);
2480 /* set CB_COLOR1_INFO for possible dual-src blending */
2481 if (i
== 1 && state
->cbufs
[0] &&
2482 sctx
->framebuffer
.dirty_cbufs
& (1 << 0)) {
2483 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ 1 * 0x3C,
2488 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
2489 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
2492 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
2493 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
2494 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
2496 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2497 &rtex
->resource
, RADEON_USAGE_READWRITE
,
2498 zb
->base
.texture
->nr_samples
> 1 ?
2499 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
2500 RADEON_PRIO_DEPTH_BUFFER
);
2502 if (zb
->db_htile_data_base
) {
2503 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2504 rtex
->htile_buffer
, RADEON_USAGE_READWRITE
,
2508 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
2509 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
2511 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
2512 radeon_emit(cs
, zb
->db_depth_info
); /* R_02803C_DB_DEPTH_INFO */
2513 radeon_emit(cs
, zb
->db_z_info
| /* R_028040_DB_Z_INFO */
2514 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
2515 radeon_emit(cs
, zb
->db_stencil_info
); /* R_028044_DB_STENCIL_INFO */
2516 radeon_emit(cs
, zb
->db_depth_base
); /* R_028048_DB_Z_READ_BASE */
2517 radeon_emit(cs
, zb
->db_stencil_base
); /* R_02804C_DB_STENCIL_READ_BASE */
2518 radeon_emit(cs
, zb
->db_depth_base
); /* R_028050_DB_Z_WRITE_BASE */
2519 radeon_emit(cs
, zb
->db_stencil_base
); /* R_028054_DB_STENCIL_WRITE_BASE */
2520 radeon_emit(cs
, zb
->db_depth_size
); /* R_028058_DB_DEPTH_SIZE */
2521 radeon_emit(cs
, zb
->db_depth_slice
); /* R_02805C_DB_DEPTH_SLICE */
2523 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
2524 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
2525 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
2527 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
2528 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
2529 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
2530 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* R_028040_DB_Z_INFO */
2531 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* R_028044_DB_STENCIL_INFO */
2534 /* Framebuffer dimensions. */
2535 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2536 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
2537 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
2539 sctx
->framebuffer
.dirty_cbufs
= 0;
2540 sctx
->framebuffer
.dirty_zsbuf
= false;
2543 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
2544 struct r600_atom
*atom
)
2546 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2547 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
2549 cayman_emit_msaa_sample_locs(cs
, nr_samples
> 1 ? nr_samples
:
2550 SI_NUM_SMOOTH_AA_SAMPLES
);
2553 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
2555 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2556 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
2557 /* 33% faster rendering to linear color buffers */
2558 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
2559 unsigned sc_mode_cntl_1
=
2560 S_028A4C_WALK_SIZE(dst_is_linear
) |
2561 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
2562 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
2564 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2565 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2566 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2567 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2568 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2569 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2571 cayman_emit_msaa_config(cs
, sctx
->framebuffer
.nr_samples
,
2572 sctx
->ps_iter_samples
,
2573 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0,
2577 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
2579 struct si_context
*sctx
= (struct si_context
*)ctx
;
2581 if (sctx
->ps_iter_samples
== min_samples
)
2584 sctx
->ps_iter_samples
= min_samples
;
2586 if (sctx
->framebuffer
.nr_samples
> 1)
2587 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2595 * Build the sampler view descriptor for a buffer texture.
2596 * @param state 256-bit descriptor; only the high 128 bits are filled in
2599 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
2600 enum pipe_format format
,
2601 unsigned first_element
, unsigned last_element
,
2604 const struct util_format_description
*desc
;
2608 unsigned num_records
;
2609 unsigned num_format
, data_format
;
2611 desc
= util_format_description(format
);
2612 first_non_void
= util_format_get_first_non_void_channel(format
);
2613 stride
= desc
->block
.bits
/ 8;
2614 va
= buf
->gpu_address
+ first_element
* stride
;
2615 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
2616 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
2618 num_records
= last_element
+ 1 - first_element
;
2619 num_records
= MIN2(num_records
, buf
->b
.b
.width0
/ stride
);
2621 if (screen
->b
.chip_class
>= VI
)
2622 num_records
*= stride
;
2625 state
[5] = S_008F04_BASE_ADDRESS_HI(va
>> 32) |
2626 S_008F04_STRIDE(stride
);
2627 state
[6] = num_records
;
2628 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
2629 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
2630 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
2631 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
2632 S_008F0C_NUM_FORMAT(num_format
) |
2633 S_008F0C_DATA_FORMAT(data_format
);
2637 * Build the sampler view descriptor for a texture.
2640 si_make_texture_descriptor(struct si_screen
*screen
,
2641 struct r600_texture
*tex
,
2643 enum pipe_texture_target target
,
2644 enum pipe_format pipe_format
,
2645 const unsigned char state_swizzle
[4],
2646 unsigned first_level
, unsigned last_level
,
2647 unsigned first_layer
, unsigned last_layer
,
2648 unsigned width
, unsigned height
, unsigned depth
,
2650 uint32_t *fmask_state
)
2652 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
2653 const struct util_format_description
*desc
;
2654 unsigned char swizzle
[4];
2656 unsigned num_format
, data_format
, type
;
2659 desc
= util_format_description(pipe_format
);
2661 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
2662 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
2663 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
2665 switch (pipe_format
) {
2666 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2667 case PIPE_FORMAT_X24S8_UINT
:
2668 case PIPE_FORMAT_X32_S8X24_UINT
:
2669 case PIPE_FORMAT_X8Z24_UNORM
:
2670 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
2673 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
2676 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
2679 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
2681 switch (pipe_format
) {
2682 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2683 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2686 if (first_non_void
< 0) {
2687 if (util_format_is_compressed(pipe_format
)) {
2688 switch (pipe_format
) {
2689 case PIPE_FORMAT_DXT1_SRGB
:
2690 case PIPE_FORMAT_DXT1_SRGBA
:
2691 case PIPE_FORMAT_DXT3_SRGBA
:
2692 case PIPE_FORMAT_DXT5_SRGBA
:
2693 case PIPE_FORMAT_BPTC_SRGBA
:
2694 case PIPE_FORMAT_ETC2_SRGB8
:
2695 case PIPE_FORMAT_ETC2_SRGB8A1
:
2696 case PIPE_FORMAT_ETC2_SRGBA8
:
2697 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2699 case PIPE_FORMAT_RGTC1_SNORM
:
2700 case PIPE_FORMAT_LATC1_SNORM
:
2701 case PIPE_FORMAT_RGTC2_SNORM
:
2702 case PIPE_FORMAT_LATC2_SNORM
:
2703 case PIPE_FORMAT_ETC2_R11_SNORM
:
2704 case PIPE_FORMAT_ETC2_RG11_SNORM
:
2705 /* implies float, so use SNORM/UNORM to determine
2706 whether data is signed or not */
2707 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2708 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2711 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2714 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2715 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2717 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2719 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
2720 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2722 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2724 switch (desc
->channel
[first_non_void
].type
) {
2725 case UTIL_FORMAT_TYPE_FLOAT
:
2726 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2728 case UTIL_FORMAT_TYPE_SIGNED
:
2729 if (desc
->channel
[first_non_void
].normalized
)
2730 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2731 else if (desc
->channel
[first_non_void
].pure_integer
)
2732 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
2734 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
2736 case UTIL_FORMAT_TYPE_UNSIGNED
:
2737 if (desc
->channel
[first_non_void
].normalized
)
2738 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2739 else if (desc
->channel
[first_non_void
].pure_integer
)
2740 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
2742 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
2747 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
2748 if (data_format
== ~0) {
2753 (res
->target
== PIPE_TEXTURE_CUBE
||
2754 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
2755 res
->target
== PIPE_TEXTURE_3D
)) {
2756 /* For the purpose of shader images, treat cube maps and 3D
2757 * textures as 2D arrays. For 3D textures, the address
2758 * calculations for mipmaps are different, so we rely on the
2759 * caller to effectively disable mipmaps.
2761 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
2763 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
2765 type
= si_tex_dim(res
->target
, target
, res
->nr_samples
);
2768 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
2770 depth
= res
->array_size
;
2771 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
2772 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
2773 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
2774 depth
= res
->array_size
;
2775 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
2776 depth
= res
->array_size
/ 6;
2779 state
[1] = (S_008F14_DATA_FORMAT(data_format
) |
2780 S_008F14_NUM_FORMAT(num_format
));
2781 state
[2] = (S_008F18_WIDTH(width
- 1) |
2782 S_008F18_HEIGHT(height
- 1));
2783 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
2784 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
2785 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
2786 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
2787 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
2789 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
2790 util_logbase2(res
->nr_samples
) :
2792 S_008F1C_POW2_PAD(res
->last_level
> 0) |
2793 S_008F1C_TYPE(type
));
2794 state
[4] = S_008F20_DEPTH(depth
- 1);
2795 state
[5] = (S_008F24_BASE_ARRAY(first_layer
) |
2796 S_008F24_LAST_ARRAY(last_layer
));
2800 if (tex
->dcc_offset
) {
2801 unsigned swap
= r600_translate_colorswap(pipe_format
, false);
2803 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
2805 /* The last dword is unused by hw. The shader uses it to clear
2806 * bits in the first dword of sampler state.
2808 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
2809 if (first_level
== last_level
)
2810 state
[7] = C_008F30_MAX_ANISO_RATIO
;
2812 state
[7] = 0xffffffff;
2816 /* Initialize the sampler view for FMASK. */
2817 if (tex
->fmask
.size
) {
2818 uint32_t fmask_format
;
2820 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
2822 switch (res
->nr_samples
) {
2824 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
2827 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
2830 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
2834 fmask_format
= V_008F14_IMG_DATA_FORMAT_INVALID
;
2837 fmask_state
[0] = va
>> 8;
2838 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
2839 S_008F14_DATA_FORMAT(fmask_format
) |
2840 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT
);
2841 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
2842 S_008F18_HEIGHT(height
- 1);
2843 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
2844 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
2845 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
2846 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
2847 S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
) |
2848 S_008F1C_TYPE(si_tex_dim(res
->target
, target
, 0));
2849 fmask_state
[4] = S_008F20_DEPTH(depth
- 1) |
2850 S_008F20_PITCH(tex
->fmask
.pitch_in_pixels
- 1);
2851 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
) |
2852 S_008F24_LAST_ARRAY(last_layer
);
2859 * Create a sampler view.
2861 * @param ctx context
2862 * @param texture texture
2863 * @param state sampler view template
2864 * @param width0 width0 override (for compressed textures as int)
2865 * @param height0 height0 override (for compressed textures as int)
2866 * @param force_level set the base address to the level (for compressed textures)
2868 struct pipe_sampler_view
*
2869 si_create_sampler_view_custom(struct pipe_context
*ctx
,
2870 struct pipe_resource
*texture
,
2871 const struct pipe_sampler_view
*state
,
2872 unsigned width0
, unsigned height0
,
2873 unsigned force_level
)
2875 struct si_context
*sctx
= (struct si_context
*)ctx
;
2876 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
2877 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
2878 unsigned base_level
, first_level
, last_level
;
2879 unsigned char state_swizzle
[4];
2880 unsigned height
, depth
, width
;
2881 unsigned last_layer
= state
->u
.tex
.last_layer
;
2882 enum pipe_format pipe_format
;
2883 const struct radeon_surf_level
*surflevel
;
2888 /* initialize base object */
2889 view
->base
= *state
;
2890 view
->base
.texture
= NULL
;
2891 view
->base
.reference
.count
= 1;
2892 view
->base
.context
= ctx
;
2894 /* NULL resource, obey swizzle (only ZERO and ONE make sense). */
2896 view
->state
[3] = S_008F1C_DST_SEL_X(si_map_swizzle(state
->swizzle_r
)) |
2897 S_008F1C_DST_SEL_Y(si_map_swizzle(state
->swizzle_g
)) |
2898 S_008F1C_DST_SEL_Z(si_map_swizzle(state
->swizzle_b
)) |
2899 S_008F1C_DST_SEL_W(si_map_swizzle(state
->swizzle_a
)) |
2900 S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D
);
2904 pipe_resource_reference(&view
->base
.texture
, texture
);
2906 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
2907 state
->format
== PIPE_FORMAT_S8X24_UINT
||
2908 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
2909 state
->format
== PIPE_FORMAT_S8_UINT
)
2910 view
->is_stencil_sampler
= true;
2912 /* Buffer resource. */
2913 if (texture
->target
== PIPE_BUFFER
) {
2914 si_make_buffer_descriptor(sctx
->screen
,
2915 (struct r600_resource
*)texture
,
2917 state
->u
.buf
.first_element
,
2918 state
->u
.buf
.last_element
,
2921 LIST_ADDTAIL(&view
->list
, &sctx
->b
.texture_buffers
);
2925 state_swizzle
[0] = state
->swizzle_r
;
2926 state_swizzle
[1] = state
->swizzle_g
;
2927 state_swizzle
[2] = state
->swizzle_b
;
2928 state_swizzle
[3] = state
->swizzle_a
;
2931 first_level
= state
->u
.tex
.first_level
;
2932 last_level
= state
->u
.tex
.last_level
;
2935 depth
= texture
->depth0
;
2938 assert(force_level
== first_level
&&
2939 force_level
== last_level
);
2940 base_level
= force_level
;
2943 width
= u_minify(width
, force_level
);
2944 height
= u_minify(height
, force_level
);
2945 depth
= u_minify(depth
, force_level
);
2948 /* This is not needed if state trackers set last_layer correctly. */
2949 if (state
->target
== PIPE_TEXTURE_1D
||
2950 state
->target
== PIPE_TEXTURE_2D
||
2951 state
->target
== PIPE_TEXTURE_RECT
||
2952 state
->target
== PIPE_TEXTURE_CUBE
)
2953 last_layer
= state
->u
.tex
.first_layer
;
2955 /* Texturing with separate depth and stencil. */
2956 pipe_format
= state
->format
;
2957 surflevel
= tmp
->surface
.level
;
2959 if (tmp
->is_depth
&& !tmp
->is_flushing_texture
) {
2960 switch (pipe_format
) {
2961 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
2962 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
2964 case PIPE_FORMAT_X8Z24_UNORM
:
2965 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2966 /* Z24 is always stored like this. */
2967 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
2969 case PIPE_FORMAT_X24S8_UINT
:
2970 case PIPE_FORMAT_S8X24_UINT
:
2971 case PIPE_FORMAT_X32_S8X24_UINT
:
2972 pipe_format
= PIPE_FORMAT_S8_UINT
;
2973 surflevel
= tmp
->surface
.stencil_level
;
2979 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
2980 state
->target
, pipe_format
, state_swizzle
,
2981 first_level
, last_level
,
2982 state
->u
.tex
.first_layer
, last_layer
,
2983 width
, height
, depth
,
2984 view
->state
, view
->fmask_state
);
2986 view
->base_level_info
= &surflevel
[base_level
];
2987 view
->base_level
= base_level
;
2988 view
->block_width
= util_format_get_blockwidth(pipe_format
);
2992 static struct pipe_sampler_view
*
2993 si_create_sampler_view(struct pipe_context
*ctx
,
2994 struct pipe_resource
*texture
,
2995 const struct pipe_sampler_view
*state
)
2997 return si_create_sampler_view_custom(ctx
, texture
, state
,
2998 texture
? texture
->width0
: 0,
2999 texture
? texture
->height0
: 0, 0);
3002 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3003 struct pipe_sampler_view
*state
)
3005 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3007 if (state
->texture
&& state
->texture
->target
== PIPE_BUFFER
)
3008 LIST_DELINIT(&view
->list
);
3010 pipe_resource_reference(&state
->texture
, NULL
);
3014 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3016 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3017 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3019 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3020 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3023 static bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
3025 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3026 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
3028 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
3029 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
3030 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
3031 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
3032 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
3035 static void *si_create_sampler_state(struct pipe_context
*ctx
,
3036 const struct pipe_sampler_state
*state
)
3038 struct si_context
*sctx
= (struct si_context
*)ctx
;
3039 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
3040 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
3041 unsigned border_color_type
, border_color_index
= 0;
3042 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
3043 : state
->max_anisotropy
;
3044 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
3050 if (!sampler_state_needs_border_color(state
))
3051 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3052 else if (state
->border_color
.f
[0] == 0 &&
3053 state
->border_color
.f
[1] == 0 &&
3054 state
->border_color
.f
[2] == 0 &&
3055 state
->border_color
.f
[3] == 0)
3056 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3057 else if (state
->border_color
.f
[0] == 0 &&
3058 state
->border_color
.f
[1] == 0 &&
3059 state
->border_color
.f
[2] == 0 &&
3060 state
->border_color
.f
[3] == 1)
3061 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK
;
3062 else if (state
->border_color
.f
[0] == 1 &&
3063 state
->border_color
.f
[1] == 1 &&
3064 state
->border_color
.f
[2] == 1 &&
3065 state
->border_color
.f
[3] == 1)
3066 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE
;
3070 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
;
3072 /* Check if the border has been uploaded already. */
3073 for (i
= 0; i
< sctx
->border_color_count
; i
++)
3074 if (memcmp(&sctx
->border_color_table
[i
], &state
->border_color
,
3075 sizeof(state
->border_color
)) == 0)
3078 if (i
>= SI_MAX_BORDER_COLORS
) {
3079 /* Getting 4096 unique border colors is very unlikely. */
3080 fprintf(stderr
, "radeonsi: The border color table is full. "
3081 "Any new border colors will be just black. "
3082 "Please file a bug.\n");
3083 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3085 if (i
== sctx
->border_color_count
) {
3086 /* Upload a new border color. */
3087 memcpy(&sctx
->border_color_table
[i
], &state
->border_color
,
3088 sizeof(state
->border_color
));
3089 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
3090 &state
->border_color
,
3091 sizeof(state
->border_color
));
3092 sctx
->border_color_count
++;
3095 border_color_index
= i
;
3099 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
3100 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
3101 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
3102 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
3103 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
3104 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
3105 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
3106 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
3107 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
3108 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)));
3109 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
3110 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
3111 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
3112 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
3113 S_008F38_MIP_POINT_PRECLAMP(1) |
3114 S_008F38_DISABLE_LSB_CEIL(1) |
3115 S_008F38_FILTER_PREC_FIX(1) |
3116 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
3117 rstate
->val
[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index
) |
3118 S_008F3C_BORDER_COLOR_TYPE(border_color_type
);
3122 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
3124 struct si_context
*sctx
= (struct si_context
*)ctx
;
3126 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
3129 sctx
->sample_mask
.sample_mask
= sample_mask
;
3130 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
3133 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
3135 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3136 unsigned mask
= sctx
->sample_mask
.sample_mask
;
3138 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3139 radeon_emit(cs
, mask
| (mask
<< 16));
3140 radeon_emit(cs
, mask
| (mask
<< 16));
3143 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
3149 * Vertex elements & buffers
3152 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
3154 const struct pipe_vertex_element
*elements
)
3156 struct si_vertex_element
*v
= CALLOC_STRUCT(si_vertex_element
);
3159 assert(count
<= SI_MAX_ATTRIBS
);
3164 for (i
= 0; i
< count
; ++i
) {
3165 const struct util_format_description
*desc
;
3166 unsigned data_format
, num_format
;
3169 desc
= util_format_description(elements
[i
].src_format
);
3170 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
3171 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
3172 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
3174 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3175 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3176 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3177 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3178 S_008F0C_NUM_FORMAT(num_format
) |
3179 S_008F0C_DATA_FORMAT(data_format
);
3180 v
->format_size
[i
] = desc
->block
.bits
/ 8;
3182 memcpy(v
->elements
, elements
, sizeof(struct pipe_vertex_element
) * count
);
3187 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
3189 struct si_context
*sctx
= (struct si_context
*)ctx
;
3190 struct si_vertex_element
*v
= (struct si_vertex_element
*)state
;
3192 sctx
->vertex_elements
= v
;
3193 sctx
->vertex_buffers_dirty
= true;
3196 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
3198 struct si_context
*sctx
= (struct si_context
*)ctx
;
3200 if (sctx
->vertex_elements
== state
)
3201 sctx
->vertex_elements
= NULL
;
3205 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
3206 unsigned start_slot
, unsigned count
,
3207 const struct pipe_vertex_buffer
*buffers
)
3209 struct si_context
*sctx
= (struct si_context
*)ctx
;
3210 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
3213 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
3216 for (i
= 0; i
< count
; i
++) {
3217 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
3218 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
3220 pipe_resource_reference(&dsti
->buffer
, src
->buffer
);
3221 dsti
->buffer_offset
= src
->buffer_offset
;
3222 dsti
->stride
= src
->stride
;
3223 r600_context_add_resource_size(ctx
, src
->buffer
);
3226 for (i
= 0; i
< count
; i
++) {
3227 pipe_resource_reference(&dst
[i
].buffer
, NULL
);
3230 sctx
->vertex_buffers_dirty
= true;
3233 static void si_set_index_buffer(struct pipe_context
*ctx
,
3234 const struct pipe_index_buffer
*ib
)
3236 struct si_context
*sctx
= (struct si_context
*)ctx
;
3239 pipe_resource_reference(&sctx
->index_buffer
.buffer
, ib
->buffer
);
3240 memcpy(&sctx
->index_buffer
, ib
, sizeof(*ib
));
3241 r600_context_add_resource_size(ctx
, ib
->buffer
);
3243 pipe_resource_reference(&sctx
->index_buffer
.buffer
, NULL
);
3251 static void si_set_tess_state(struct pipe_context
*ctx
,
3252 const float default_outer_level
[4],
3253 const float default_inner_level
[2])
3255 struct si_context
*sctx
= (struct si_context
*)ctx
;
3256 struct pipe_constant_buffer cb
;
3259 memcpy(array
, default_outer_level
, sizeof(float) * 4);
3260 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
3263 cb
.user_buffer
= NULL
;
3264 cb
.buffer_size
= sizeof(array
);
3266 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
3267 (void*)array
, sizeof(array
),
3270 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
3271 pipe_resource_reference(&cb
.buffer
, NULL
);
3274 static void si_texture_barrier(struct pipe_context
*ctx
)
3276 struct si_context
*sctx
= (struct si_context
*)ctx
;
3278 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
3279 SI_CONTEXT_INV_GLOBAL_L2
|
3280 SI_CONTEXT_FLUSH_AND_INV_CB
|
3281 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3284 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
3286 struct si_context
*sctx
= (struct si_context
*)ctx
;
3288 /* Subsequent commands must wait for all shader invocations to
3290 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
3291 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3293 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
3294 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
3295 SI_CONTEXT_INV_VMEM_L1
;
3297 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
3298 PIPE_BARRIER_SHADER_BUFFER
|
3299 PIPE_BARRIER_TEXTURE
|
3300 PIPE_BARRIER_IMAGE
|
3301 PIPE_BARRIER_STREAMOUT_BUFFER
|
3302 PIPE_BARRIER_GLOBAL_BUFFER
)) {
3303 /* As far as I can tell, L1 contents are written back to L2
3304 * automatically at end of shader, but the contents of other
3305 * L1 caches might still be stale. */
3306 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3309 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
3310 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3312 /* Indices are read through TC L2 since VI. */
3313 if (sctx
->screen
->b
.chip_class
<= CIK
)
3314 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
3317 if (flags
& PIPE_BARRIER_FRAMEBUFFER
)
3318 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
;
3320 if (flags
& (PIPE_BARRIER_MAPPED_BUFFER
|
3321 PIPE_BARRIER_FRAMEBUFFER
|
3322 PIPE_BARRIER_INDIRECT_BUFFER
)) {
3323 /* Not sure if INV_GLOBAL_L2 is the best thing here.
3325 * We need to make sure that TC L1 & L2 are written back to
3326 * memory, because neither CPU accesses nor CB fetches consider
3327 * TC, but there's no need to invalidate any TC cache lines. */
3328 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
3332 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
3334 struct pipe_blend_state blend
;
3336 memset(&blend
, 0, sizeof(blend
));
3337 blend
.independent_blend_enable
= true;
3338 blend
.rt
[0].colormask
= 0xf;
3339 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
3342 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3343 bool include_draw_vbo
)
3345 si_need_cs_space((struct si_context
*)ctx
);
3348 static void si_init_config(struct si_context
*sctx
);
3350 void si_init_state_functions(struct si_context
*sctx
)
3352 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
3353 si_init_external_atom(sctx
, &sctx
->b
.streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
3354 si_init_external_atom(sctx
, &sctx
->b
.streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
3355 si_init_external_atom(sctx
, &sctx
->b
.scissors
.atom
, &sctx
->atoms
.s
.scissors
);
3356 si_init_external_atom(sctx
, &sctx
->b
.viewports
.atom
, &sctx
->atoms
.s
.viewports
);
3358 si_init_atom(sctx
, &sctx
->cache_flush
, &sctx
->atoms
.s
.cache_flush
, si_emit_cache_flush
);
3359 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
3360 si_init_atom(sctx
, &sctx
->msaa_sample_locs
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
3361 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
3362 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
3363 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
3364 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
3365 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
3366 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
3367 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
3368 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
3370 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
3371 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
3372 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
3373 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
3375 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
3376 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
3377 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
3379 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
3380 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
3381 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
3383 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
3384 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
3385 sctx
->custom_blend_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
3386 sctx
->custom_blend_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
3387 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
3389 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
3390 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
3392 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
3393 sctx
->b
.b
.get_sample_position
= cayman_get_sample_position
;
3395 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
3396 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
3398 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
3399 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
3401 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
3403 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
3404 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
3405 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
3406 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
3407 sctx
->b
.b
.set_index_buffer
= si_set_index_buffer
;
3409 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
3410 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
3411 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
3412 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
3414 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
3415 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
3416 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
3418 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
3420 si_init_config(sctx
);
3423 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
3425 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
3428 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
3429 struct r600_texture
*rtex
,
3430 struct radeon_bo_metadata
*md
)
3432 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
3433 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
3434 static const unsigned char swizzle
[] = {
3440 uint32_t desc
[8], i
;
3441 bool is_array
= util_resource_is_array_texture(res
);
3443 /* DRM 2.x.x doesn't support this. */
3444 if (rscreen
->info
.drm_major
!= 3)
3447 assert(rtex
->fmask
.size
== 0);
3449 /* Metadata image format format version 1:
3450 * [0] = 1 (metadata format identifier)
3451 * [1] = (VENDOR_ID << 16) | PCI_ID
3452 * [2:9] = image descriptor for the whole resource
3453 * [2] is always 0, because the base address is cleared
3454 * [9] is the DCC offset bits [39:8] from the beginning of
3456 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3459 md
->metadata
[0] = 1; /* metadata image format version 1 */
3461 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3462 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
3464 si_make_texture_descriptor(sscreen
, rtex
, true,
3465 res
->target
, res
->format
,
3466 swizzle
, 0, res
->last_level
, 0,
3467 is_array
? res
->array_size
- 1 : 0,
3468 res
->width0
, res
->height0
, res
->depth0
,
3471 si_set_mutable_tex_desc_fields(rtex
, &rtex
->surface
.level
[0], 0, 0,
3472 rtex
->surface
.blk_w
, false, desc
);
3474 /* Clear the base address and set the relative DCC offset. */
3476 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
3477 desc
[7] = rtex
->dcc_offset
>> 8;
3479 /* Dwords [2:9] contain the image descriptor. */
3480 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
3482 /* Dwords [10:..] contain the mipmap level offsets. */
3483 for (i
= 0; i
<= res
->last_level
; i
++)
3484 md
->metadata
[10+i
] = rtex
->surface
.level
[i
].offset
>> 8;
3486 md
->size_metadata
= (11 + res
->last_level
) * 4;
3489 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
3490 struct r600_texture
*rtex
,
3491 struct radeon_bo_metadata
*md
)
3493 uint32_t *desc
= &md
->metadata
[2];
3495 if (rscreen
->chip_class
< VI
)
3498 /* Return if DCC is enabled. The texture should be set up with it
3501 if (md
->size_metadata
>= 11 * 4 &&
3502 md
->metadata
[0] != 0 &&
3503 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
3504 G_008F28_COMPRESSION_EN(desc
[6])) {
3505 assert(rtex
->dcc_offset
== ((uint64_t)desc
[7] << 8));
3509 /* Disable DCC. These are always set by texture_from_handle and must
3512 rtex
->dcc_offset
= 0;
3515 void si_init_screen_state_functions(struct si_screen
*sscreen
)
3517 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
3518 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
3522 si_write_harvested_raster_configs(struct si_context
*sctx
,
3523 struct si_pm4_state
*pm4
,
3524 unsigned raster_config
,
3525 unsigned raster_config_1
)
3527 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
3528 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
3529 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3530 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3531 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
3532 unsigned rb_per_se
= num_rb
/ num_se
;
3533 unsigned se_mask
[4];
3536 se_mask
[0] = ((1 << rb_per_se
) - 1);
3537 se_mask
[1] = (se_mask
[0] << rb_per_se
);
3538 se_mask
[2] = (se_mask
[1] << rb_per_se
);
3539 se_mask
[3] = (se_mask
[2] << rb_per_se
);
3541 se_mask
[0] &= rb_mask
;
3542 se_mask
[1] &= rb_mask
;
3543 se_mask
[2] &= rb_mask
;
3544 se_mask
[3] &= rb_mask
;
3546 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
3547 assert(sh_per_se
== 1 || sh_per_se
== 2);
3548 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
3550 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3551 * fields are for, so I'm leaving them as their default
3554 for (se
= 0; se
< num_se
; se
++) {
3555 unsigned raster_config_se
= raster_config
;
3556 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
3557 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
3558 int idx
= (se
/ 2) * 2;
3560 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
3561 raster_config_se
&= C_028350_SE_MAP
;
3563 if (!se_mask
[idx
]) {
3565 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
3568 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
3572 pkr0_mask
&= rb_mask
;
3573 pkr1_mask
&= rb_mask
;
3574 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
3575 raster_config_se
&= C_028350_PKR_MAP
;
3579 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
3582 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
3586 if (rb_per_se
>= 2) {
3587 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
3588 unsigned rb1_mask
= rb0_mask
<< 1;
3590 rb0_mask
&= rb_mask
;
3591 rb1_mask
&= rb_mask
;
3592 if (!rb0_mask
|| !rb1_mask
) {
3593 raster_config_se
&= C_028350_RB_MAP_PKR0
;
3597 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
3600 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
3604 if (rb_per_se
> 2) {
3605 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
3606 rb1_mask
= rb0_mask
<< 1;
3607 rb0_mask
&= rb_mask
;
3608 rb1_mask
&= rb_mask
;
3609 if (!rb0_mask
|| !rb1_mask
) {
3610 raster_config_se
&= C_028350_RB_MAP_PKR1
;
3614 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
3617 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
3623 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3624 if (sctx
->b
.chip_class
< CIK
)
3625 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3626 SE_INDEX(se
) | SH_BROADCAST_WRITES
|
3627 INSTANCE_BROADCAST_WRITES
);
3629 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3630 S_030800_SE_INDEX(se
) | S_030800_SH_BROADCAST_WRITES(1) |
3631 S_030800_INSTANCE_BROADCAST_WRITES(1));
3632 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
3635 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3636 if (sctx
->b
.chip_class
< CIK
)
3637 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3638 SE_BROADCAST_WRITES
| SH_BROADCAST_WRITES
|
3639 INSTANCE_BROADCAST_WRITES
);
3641 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3642 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3643 S_030800_INSTANCE_BROADCAST_WRITES(1));
3645 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
3646 (!se_mask
[2] && !se_mask
[3]))) {
3647 raster_config_1
&= C_028354_SE_PAIR_MAP
;
3649 if (!se_mask
[0] && !se_mask
[1]) {
3651 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
3654 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
3658 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
3662 static void si_init_config(struct si_context
*sctx
)
3664 struct si_screen
*sscreen
= sctx
->screen
;
3665 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3666 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3667 unsigned raster_config
, raster_config_1
;
3668 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
3669 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
3675 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
3676 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
3677 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3678 si_pm4_cmd_end(pm4
, false);
3680 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
3681 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
3683 /* FIXME calculate these values somehow ??? */
3684 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
3685 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
3686 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
3688 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
3689 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
3691 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
3692 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
3693 if (sctx
->b
.chip_class
< CIK
)
3694 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
3695 S_008A14_CLIP_VTX_REORDER_ENA(1));
3697 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
3698 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
3700 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
3702 for (i
= 0; i
< 16; i
++) {
3703 si_pm4_set_reg(pm4
, R_0282D0_PA_SC_VPORT_ZMIN_0
+ i
*8, 0);
3704 si_pm4_set_reg(pm4
, R_0282D4_PA_SC_VPORT_ZMAX_0
+ i
*8, fui(1.0));
3707 switch (sctx
->screen
->b
.family
) {
3710 raster_config
= 0x2a00126a;
3711 raster_config_1
= 0x00000000;
3714 raster_config
= 0x0000124a;
3715 raster_config_1
= 0x00000000;
3718 raster_config
= 0x00000082;
3719 raster_config_1
= 0x00000000;
3722 raster_config
= 0x00000000;
3723 raster_config_1
= 0x00000000;
3726 raster_config
= 0x16000012;
3727 raster_config_1
= 0x00000000;
3730 raster_config
= 0x3a00161a;
3731 raster_config_1
= 0x0000002e;
3734 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
3735 /* old kernels with old tiling config */
3736 raster_config
= 0x16000012;
3737 raster_config_1
= 0x0000002a;
3739 raster_config
= 0x3a00161a;
3740 raster_config_1
= 0x0000002e;
3743 case CHIP_POLARIS10
:
3744 raster_config
= 0x16000012;
3745 raster_config_1
= 0x0000002a;
3747 case CHIP_POLARIS11
:
3748 raster_config
= 0x16000012;
3749 raster_config_1
= 0x00000000;
3752 raster_config
= 0x16000012;
3753 raster_config_1
= 0x0000002a;
3757 raster_config
= 0x00000000;
3759 raster_config
= 0x00000002;
3760 raster_config_1
= 0x00000000;
3763 raster_config
= 0x00000002;
3764 raster_config_1
= 0x00000000;
3767 /* KV should be 0x00000002, but that causes problems with radeon */
3768 raster_config
= 0x00000000; /* 0x00000002 */
3769 raster_config_1
= 0x00000000;
3774 raster_config
= 0x00000000;
3775 raster_config_1
= 0x00000000;
3779 "radeonsi: Unknown GPU, using 0 for raster_config\n");
3780 raster_config
= 0x00000000;
3781 raster_config_1
= 0x00000000;
3785 /* Always use the default config when all backends are enabled
3786 * (or when we failed to determine the enabled backends).
3788 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
3789 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
3791 if (sctx
->b
.chip_class
>= CIK
)
3792 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
3795 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
3798 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
3799 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
3800 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
3801 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
3802 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
3803 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
3804 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
3806 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
3807 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
, 0xAAAAAAAA);
3808 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
3809 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
3810 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
3811 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
3812 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
3813 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
3814 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
,
3815 S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
3816 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
));
3818 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
3819 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
3820 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
3822 if (sctx
->b
.chip_class
>= CIK
) {
3823 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, 0);
3824 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
, S_00B31C_CU_EN(0xffff));
3825 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
, S_00B21C_CU_EN(0xffff));
3827 if (sscreen
->b
.info
.num_good_compute_units
/
3828 (sscreen
->b
.info
.max_se
* sscreen
->b
.info
.max_sh_per_se
) <= 4) {
3829 /* Too few available compute units per SH. Disallowing
3830 * VS to run on CU0 could hurt us more than late VS
3831 * allocation would help.
3833 * LATE_ALLOC_VS = 2 is the highest safe number.
3835 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xffff));
3836 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xffff));
3837 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(2));
3839 /* Set LATE_ALLOC_VS == 31. It should be less than
3840 * the number of scratch waves. Limitations:
3841 * - VS can't execute on CU0.
3842 * - If HS writes outputs to LDS, LS can't execute on CU0.
3844 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xfffe));
3845 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xfffe));
3846 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(31));
3849 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
, S_00B01C_CU_EN(0xffff));
3852 if (sctx
->b
.chip_class
>= VI
) {
3853 unsigned vgt_tess_distribution
;
3855 si_pm4_set_reg(pm4
, R_028424_CB_DCC_CONTROL
,
3856 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
3857 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
3858 if (sctx
->b
.family
< CHIP_POLARIS10
)
3859 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 30);
3860 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 32);
3862 vgt_tess_distribution
=
3863 S_028B50_ACCUM_ISOLINE(32) |
3864 S_028B50_ACCUM_TRI(11) |
3865 S_028B50_ACCUM_QUAD(11) |
3866 S_028B50_DONUT_SPLIT(16);
3868 /* Testing with Unigine Heaven extreme tesselation yielded best results
3869 * with TRAP_SPLIT = 3.
3871 if (sctx
->b
.family
== CHIP_FIJI
||
3872 sctx
->b
.family
>= CHIP_POLARIS10
)
3873 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
3875 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
3877 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
3878 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
3881 if (sctx
->b
.family
== CHIP_STONEY
)
3882 si_pm4_set_reg(pm4
, R_028C40_PA_SC_SHADER_CONTROL
, 0);
3884 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
3885 if (sctx
->b
.chip_class
>= CIK
)
3886 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
3887 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
3888 RADEON_PRIO_BORDER_COLORS
);
3890 si_pm4_upload_indirect_buffer(sctx
, pm4
);
3891 sctx
->init_config
= pm4
;