2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
30 #include "radeon/r600_cs.h"
31 #include "radeon/r600_query.h"
33 #include "util/u_dual_blend.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_memory.h"
37 #include "util/u_resource.h"
38 #include "util/u_upload_mgr.h"
40 /* Initialize an external atom (owned by ../radeon). */
42 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
43 struct r600_atom
**list_elem
)
45 atom
->id
= list_elem
- sctx
->atoms
.array
;
49 /* Initialize an atom owned by radeonsi. */
50 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
51 struct r600_atom
**list_elem
,
52 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
54 atom
->emit
= (void*)emit_func
;
55 atom
->id
= list_elem
- sctx
->atoms
.array
;
59 static unsigned si_map_swizzle(unsigned swizzle
)
63 return V_008F0C_SQ_SEL_Y
;
65 return V_008F0C_SQ_SEL_Z
;
67 return V_008F0C_SQ_SEL_W
;
69 return V_008F0C_SQ_SEL_0
;
71 return V_008F0C_SQ_SEL_1
;
72 default: /* PIPE_SWIZZLE_X */
73 return V_008F0C_SQ_SEL_X
;
77 static uint32_t S_FIXED(float value
, uint32_t frac_bits
)
79 return value
* (1 << frac_bits
);
82 /* 12.4 fixed-point */
83 static unsigned si_pack_float_12p4(float x
)
86 x
>= 4096 ? 0xffff : x
* 16;
90 * Inferred framebuffer and blender state.
92 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
93 * if there is not enough PS outputs.
95 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
97 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
98 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
99 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
100 * but you never know. */
101 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
105 cb_target_mask
&= blend
->cb_target_mask
;
107 /* Avoid a hang that happens when dual source blending is enabled
108 * but there is not enough color outputs. This is undefined behavior,
109 * so disable color writes completely.
111 * Reproducible with Unigine Heaven 4.0 and drirc missing.
113 if (blend
&& blend
->dual_src_blend
&&
114 sctx
->ps_shader
.cso
&&
115 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
118 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
120 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
121 * I think we don't have to do anything between IBs.
123 if (sctx
->b
.chip_class
>= GFX9
&&
124 sctx
->last_cb_target_mask
!= cb_target_mask
) {
125 sctx
->last_cb_target_mask
= cb_target_mask
;
127 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
128 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
131 /* RB+ register settings. */
132 if (sctx
->screen
->b
.rbplus_allowed
) {
133 unsigned spi_shader_col_format
=
134 sctx
->ps_shader
.cso
?
135 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
136 unsigned sx_ps_downconvert
= 0;
137 unsigned sx_blend_opt_epsilon
= 0;
138 unsigned sx_blend_opt_control
= 0;
140 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
141 struct r600_surface
*surf
=
142 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
143 unsigned format
, swap
, spi_format
, colormask
;
144 bool has_alpha
, has_rgb
;
149 format
= G_028C70_FORMAT(surf
->cb_color_info
);
150 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
151 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
152 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
154 /* Set if RGB and A are present. */
155 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
157 if (format
== V_028C70_COLOR_8
||
158 format
== V_028C70_COLOR_16
||
159 format
== V_028C70_COLOR_32
)
160 has_rgb
= !has_alpha
;
164 /* Check the colormask and export format. */
165 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
167 if (!(colormask
& PIPE_MASK_A
))
170 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
175 /* Disable value checking for disabled channels. */
177 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
179 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
181 /* Enable down-conversion for 32bpp and smaller formats. */
183 case V_028C70_COLOR_8
:
184 case V_028C70_COLOR_8_8
:
185 case V_028C70_COLOR_8_8_8_8
:
186 /* For 1 and 2-channel formats, use the superset thereof. */
187 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
188 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
189 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
190 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
191 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
195 case V_028C70_COLOR_5_6_5
:
196 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
197 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
198 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
202 case V_028C70_COLOR_1_5_5_5
:
203 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
204 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
205 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
209 case V_028C70_COLOR_4_4_4_4
:
210 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
211 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
212 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
216 case V_028C70_COLOR_32
:
217 if (swap
== V_0280A0_SWAP_STD
&&
218 spi_format
== V_028714_SPI_SHADER_32_R
)
219 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
220 else if (swap
== V_0280A0_SWAP_ALT_REV
&&
221 spi_format
== V_028714_SPI_SHADER_32_AR
)
222 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
225 case V_028C70_COLOR_16
:
226 case V_028C70_COLOR_16_16
:
227 /* For 1-channel formats, use the superset thereof. */
228 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
229 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
230 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
231 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
232 if (swap
== V_0280A0_SWAP_STD
||
233 swap
== V_0280A0_SWAP_STD_REV
)
234 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
236 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
240 case V_028C70_COLOR_10_11_11
:
241 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
242 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
243 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
247 case V_028C70_COLOR_2_10_10_10
:
248 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
249 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
250 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
256 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
257 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
258 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
259 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 } else if (sctx
->screen
->b
.has_rbplus
) {
261 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
262 radeon_emit(cs
, 0); /* R_028754_SX_PS_DOWNCONVERT */
263 radeon_emit(cs
, 0); /* R_028758_SX_BLEND_OPT_EPSILON */
264 radeon_emit(cs
, 0); /* R_02875C_SX_BLEND_OPT_CONTROL */
272 static uint32_t si_translate_blend_function(int blend_func
)
274 switch (blend_func
) {
276 return V_028780_COMB_DST_PLUS_SRC
;
277 case PIPE_BLEND_SUBTRACT
:
278 return V_028780_COMB_SRC_MINUS_DST
;
279 case PIPE_BLEND_REVERSE_SUBTRACT
:
280 return V_028780_COMB_DST_MINUS_SRC
;
282 return V_028780_COMB_MIN_DST_SRC
;
284 return V_028780_COMB_MAX_DST_SRC
;
286 R600_ERR("Unknown blend function %d\n", blend_func
);
293 static uint32_t si_translate_blend_factor(int blend_fact
)
295 switch (blend_fact
) {
296 case PIPE_BLENDFACTOR_ONE
:
297 return V_028780_BLEND_ONE
;
298 case PIPE_BLENDFACTOR_SRC_COLOR
:
299 return V_028780_BLEND_SRC_COLOR
;
300 case PIPE_BLENDFACTOR_SRC_ALPHA
:
301 return V_028780_BLEND_SRC_ALPHA
;
302 case PIPE_BLENDFACTOR_DST_ALPHA
:
303 return V_028780_BLEND_DST_ALPHA
;
304 case PIPE_BLENDFACTOR_DST_COLOR
:
305 return V_028780_BLEND_DST_COLOR
;
306 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
307 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
308 case PIPE_BLENDFACTOR_CONST_COLOR
:
309 return V_028780_BLEND_CONSTANT_COLOR
;
310 case PIPE_BLENDFACTOR_CONST_ALPHA
:
311 return V_028780_BLEND_CONSTANT_ALPHA
;
312 case PIPE_BLENDFACTOR_ZERO
:
313 return V_028780_BLEND_ZERO
;
314 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
315 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
316 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
317 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
318 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
319 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
320 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
321 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
322 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
323 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
324 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
325 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
326 case PIPE_BLENDFACTOR_SRC1_COLOR
:
327 return V_028780_BLEND_SRC1_COLOR
;
328 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
329 return V_028780_BLEND_SRC1_ALPHA
;
330 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
331 return V_028780_BLEND_INV_SRC1_COLOR
;
332 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
333 return V_028780_BLEND_INV_SRC1_ALPHA
;
335 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
342 static uint32_t si_translate_blend_opt_function(int blend_func
)
344 switch (blend_func
) {
346 return V_028760_OPT_COMB_ADD
;
347 case PIPE_BLEND_SUBTRACT
:
348 return V_028760_OPT_COMB_SUBTRACT
;
349 case PIPE_BLEND_REVERSE_SUBTRACT
:
350 return V_028760_OPT_COMB_REVSUBTRACT
;
352 return V_028760_OPT_COMB_MIN
;
354 return V_028760_OPT_COMB_MAX
;
356 return V_028760_OPT_COMB_BLEND_DISABLED
;
360 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
362 switch (blend_fact
) {
363 case PIPE_BLENDFACTOR_ZERO
:
364 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
365 case PIPE_BLENDFACTOR_ONE
:
366 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
367 case PIPE_BLENDFACTOR_SRC_COLOR
:
368 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
369 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
370 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
371 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
372 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
373 case PIPE_BLENDFACTOR_SRC_ALPHA
:
374 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
375 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
376 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
377 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
378 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
379 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
381 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
386 * Get rid of DST in the blend factors by commuting the operands:
387 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
389 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
390 unsigned *dst_factor
, unsigned expected_dst
,
391 unsigned replacement_src
)
393 if (*src_factor
== expected_dst
&&
394 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
395 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
396 *dst_factor
= replacement_src
;
398 /* Commuting the operands requires reversing subtractions. */
399 if (*func
== PIPE_BLEND_SUBTRACT
)
400 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
401 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
402 *func
= PIPE_BLEND_SUBTRACT
;
406 static bool si_blend_factor_uses_dst(unsigned factor
)
408 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
409 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
410 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
411 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
412 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
415 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
416 const struct pipe_blend_state
*state
,
419 struct si_context
*sctx
= (struct si_context
*)ctx
;
420 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
421 struct si_pm4_state
*pm4
= &blend
->pm4
;
422 uint32_t sx_mrt_blend_opt
[8] = {0};
423 uint32_t color_control
= 0;
428 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
429 blend
->alpha_to_one
= state
->alpha_to_one
;
430 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
432 if (state
->logicop_enable
) {
433 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
435 color_control
|= S_028808_ROP3(0xcc);
438 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
439 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
440 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
441 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
442 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
443 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
445 if (state
->alpha_to_coverage
)
446 blend
->need_src_alpha_4bit
|= 0xf;
448 blend
->cb_target_mask
= 0;
449 for (int i
= 0; i
< 8; i
++) {
450 /* state->rt entries > 0 only written if independent blending */
451 const int j
= state
->independent_blend_enable
? i
: 0;
453 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
454 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
455 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
456 unsigned eqA
= state
->rt
[j
].alpha_func
;
457 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
458 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
460 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
461 unsigned blend_cntl
= 0;
463 sx_mrt_blend_opt
[i
] =
464 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
465 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
467 /* Only set dual source blending for MRT0 to avoid a hang. */
468 if (i
>= 1 && blend
->dual_src_blend
) {
469 /* Vulkan does this for dual source blending. */
471 blend_cntl
|= S_028780_ENABLE(1);
473 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
477 /* Only addition and subtraction equations are supported with
478 * dual source blending.
480 if (blend
->dual_src_blend
&&
481 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
482 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
483 assert(!"Unsupported equation for dual source blending");
484 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
488 /* cb_render_state will disable unused ones */
489 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
491 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
492 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
496 /* Blending optimizations for RB+.
497 * These transformations don't change the behavior.
499 * First, get rid of DST in the blend factors:
500 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
502 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
503 PIPE_BLENDFACTOR_DST_COLOR
,
504 PIPE_BLENDFACTOR_SRC_COLOR
);
505 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
506 PIPE_BLENDFACTOR_DST_COLOR
,
507 PIPE_BLENDFACTOR_SRC_COLOR
);
508 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
509 PIPE_BLENDFACTOR_DST_ALPHA
,
510 PIPE_BLENDFACTOR_SRC_ALPHA
);
512 /* Look up the ideal settings from tables. */
513 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
514 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
515 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
516 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
518 /* Handle interdependencies. */
519 if (si_blend_factor_uses_dst(srcRGB
))
520 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
521 if (si_blend_factor_uses_dst(srcA
))
522 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
524 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
525 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
526 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
527 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
528 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
530 /* Set the final value. */
531 sx_mrt_blend_opt
[i
] =
532 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
533 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
534 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
535 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
536 S_028760_ALPHA_DST_OPT(dstA_opt
) |
537 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
539 /* Set blend state. */
540 blend_cntl
|= S_028780_ENABLE(1);
541 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
542 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
543 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
545 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
546 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
547 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
548 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
549 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
551 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
553 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
555 /* This is only important for formats without alpha. */
556 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
557 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
558 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
559 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
560 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
561 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
562 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
565 if (blend
->cb_target_mask
) {
566 color_control
|= S_028808_MODE(mode
);
568 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
571 if (sctx
->screen
->b
.has_rbplus
) {
572 /* Disable RB+ blend optimizations for dual source blending.
575 if (blend
->dual_src_blend
) {
576 for (int i
= 0; i
< 8; i
++) {
577 sx_mrt_blend_opt
[i
] =
578 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
579 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
583 for (int i
= 0; i
< 8; i
++)
584 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
585 sx_mrt_blend_opt
[i
]);
587 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
588 if (blend
->dual_src_blend
|| state
->logicop_enable
||
589 mode
== V_028808_CB_RESOLVE
)
590 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
593 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
597 static void *si_create_blend_state(struct pipe_context
*ctx
,
598 const struct pipe_blend_state
*state
)
600 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
603 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
605 struct si_context
*sctx
= (struct si_context
*)ctx
;
606 si_pm4_bind_state(sctx
, blend
, (struct si_state_blend
*)state
);
607 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
608 sctx
->do_update_shaders
= true;
611 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
613 struct si_context
*sctx
= (struct si_context
*)ctx
;
614 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
617 static void si_set_blend_color(struct pipe_context
*ctx
,
618 const struct pipe_blend_color
*state
)
620 struct si_context
*sctx
= (struct si_context
*)ctx
;
622 sctx
->blend_color
.state
= *state
;
623 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
626 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
628 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
630 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
631 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
638 static void si_set_clip_state(struct pipe_context
*ctx
,
639 const struct pipe_clip_state
*state
)
641 struct si_context
*sctx
= (struct si_context
*)ctx
;
642 struct pipe_constant_buffer cb
;
644 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
647 sctx
->clip_state
.state
= *state
;
648 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
651 cb
.user_buffer
= state
->ucp
;
652 cb
.buffer_offset
= 0;
653 cb
.buffer_size
= 4*4*8;
654 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
655 pipe_resource_reference(&cb
.buffer
, NULL
);
658 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
660 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
662 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
663 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
666 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
668 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
669 struct si_shader
*vs
= si_get_vs_state(sctx
);
670 struct si_shader_selector
*vs_sel
= vs
->selector
;
671 struct tgsi_shader_info
*info
= &vs_sel
->info
;
672 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
673 unsigned window_space
=
674 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
675 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
676 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
677 unsigned culldist_mask
= vs_sel
->culldist_mask
;
680 if (vs
->key
.opt
.hw_vs
.clip_disable
) {
681 assert(!info
->culldist_writemask
);
685 total_mask
= clipdist_mask
| culldist_mask
;
687 /* Clip distances on points have no effect, so need to be implemented
688 * as cull distances. This applies for the clipvertex case as well.
690 * Setting this for primitives other than points should have no adverse
693 clipdist_mask
&= rs
->clip_plane_enable
;
694 culldist_mask
|= clipdist_mask
;
696 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
697 vs_sel
->pa_cl_vs_out_cntl
|
698 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
699 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
700 clipdist_mask
| (culldist_mask
<< 8));
701 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
702 rs
->pa_cl_clip_cntl
|
704 S_028810_CLIP_DISABLE(window_space
));
706 if (sctx
->b
.chip_class
<= VI
) {
707 /* reuse needs to be set off if we write oViewport */
708 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
709 S_028AB4_REUSE_OFF(info
->writes_viewport_index
));
714 * inferred state between framebuffer and rasterizer
716 static void si_update_poly_offset_state(struct si_context
*sctx
)
718 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
720 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
721 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
725 /* Use the user format, not db_render_format, so that the polygon
726 * offset behaves as expected by applications.
728 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
729 case PIPE_FORMAT_Z16_UNORM
:
730 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
732 default: /* 24-bit */
733 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
735 case PIPE_FORMAT_Z32_FLOAT
:
736 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
737 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
746 static uint32_t si_translate_fill(uint32_t func
)
749 case PIPE_POLYGON_MODE_FILL
:
750 return V_028814_X_DRAW_TRIANGLES
;
751 case PIPE_POLYGON_MODE_LINE
:
752 return V_028814_X_DRAW_LINES
;
753 case PIPE_POLYGON_MODE_POINT
:
754 return V_028814_X_DRAW_POINTS
;
757 return V_028814_X_DRAW_POINTS
;
761 static void *si_create_rs_state(struct pipe_context
*ctx
,
762 const struct pipe_rasterizer_state
*state
)
764 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
765 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
766 struct si_pm4_state
*pm4
= &rs
->pm4
;
768 float psize_min
, psize_max
;
774 rs
->scissor_enable
= state
->scissor
;
775 rs
->clip_halfz
= state
->clip_halfz
;
776 rs
->two_side
= state
->light_twoside
;
777 rs
->multisample_enable
= state
->multisample
;
778 rs
->force_persample_interp
= state
->force_persample_interp
;
779 rs
->clip_plane_enable
= state
->clip_plane_enable
;
780 rs
->line_stipple_enable
= state
->line_stipple_enable
;
781 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
782 rs
->line_smooth
= state
->line_smooth
;
783 rs
->poly_smooth
= state
->poly_smooth
;
784 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
786 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
787 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
788 rs
->flatshade
= state
->flatshade
;
789 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
790 rs
->rasterizer_discard
= state
->rasterizer_discard
;
791 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
792 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
793 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
794 rs
->pa_cl_clip_cntl
=
795 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
796 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
797 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
798 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
799 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
801 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
802 S_0286D4_FLAT_SHADE_ENA(1) |
803 S_0286D4_PNT_SPRITE_ENA(1) |
804 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
805 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
806 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
807 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
808 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
810 /* point size 12.4 fixed point */
811 tmp
= (unsigned)(state
->point_size
* 8.0);
812 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
814 if (state
->point_size_per_vertex
) {
815 psize_min
= util_get_min_point_size(state
);
818 /* Force the point size to be as if the vertex output was disabled. */
819 psize_min
= state
->point_size
;
820 psize_max
= state
->point_size
;
822 /* Divide by two, because 0.5 = 1 pixel. */
823 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
824 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
825 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
827 tmp
= (unsigned)state
->line_width
* 8;
828 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
, S_028A08_WIDTH(tmp
));
829 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
830 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
831 S_028A48_MSAA_ENABLE(state
->multisample
||
832 state
->poly_smooth
||
833 state
->line_smooth
) |
834 S_028A48_VPORT_SCISSOR_ENABLE(1) |
835 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->b
.chip_class
>= GFX9
));
837 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
838 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
839 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
841 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
842 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
843 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
844 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
845 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
846 S_028814_FACE(!state
->front_ccw
) |
847 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
848 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
849 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
850 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
851 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
852 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
853 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
855 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
856 for (i
= 0; i
< 3; i
++) {
857 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
858 float offset_units
= state
->offset_units
;
859 float offset_scale
= state
->offset_scale
* 16.0f
;
860 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
862 if (!state
->offset_units_unscaled
) {
864 case 0: /* 16-bit zbuffer */
865 offset_units
*= 4.0f
;
866 pa_su_poly_offset_db_fmt_cntl
=
867 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
869 case 1: /* 24-bit zbuffer */
870 offset_units
*= 2.0f
;
871 pa_su_poly_offset_db_fmt_cntl
=
872 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
874 case 2: /* 32-bit zbuffer */
875 offset_units
*= 1.0f
;
876 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
877 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
882 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
884 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
886 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
888 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
890 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
891 pa_su_poly_offset_db_fmt_cntl
);
897 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
899 struct si_context
*sctx
= (struct si_context
*)ctx
;
900 struct si_state_rasterizer
*old_rs
=
901 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
902 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
907 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
908 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
910 /* Update the small primitive filter workaround if necessary. */
911 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
912 sctx
->framebuffer
.nr_samples
> 1)
913 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
916 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
917 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
919 r600_viewport_set_rast_deps(&sctx
->b
, rs
->scissor_enable
, rs
->clip_halfz
);
921 si_pm4_bind_state(sctx
, rasterizer
, rs
);
922 si_update_poly_offset_state(sctx
);
924 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
925 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
926 rs
->line_stipple_enable
;
927 sctx
->do_update_shaders
= true;
930 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
932 struct si_context
*sctx
= (struct si_context
*)ctx
;
934 if (sctx
->queued
.named
.rasterizer
== state
)
935 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
936 si_pm4_delete_state(sctx
, rasterizer
, (struct si_state_rasterizer
*)state
);
940 * infeered state between dsa and stencil ref
942 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
944 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
945 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
946 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
948 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
949 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
950 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
951 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
952 S_028430_STENCILOPVAL(1));
953 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
954 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
955 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
956 S_028434_STENCILOPVAL_BF(1));
959 static void si_set_stencil_ref(struct pipe_context
*ctx
,
960 const struct pipe_stencil_ref
*state
)
962 struct si_context
*sctx
= (struct si_context
*)ctx
;
964 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
967 sctx
->stencil_ref
.state
= *state
;
968 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
976 static uint32_t si_translate_stencil_op(int s_op
)
979 case PIPE_STENCIL_OP_KEEP
:
980 return V_02842C_STENCIL_KEEP
;
981 case PIPE_STENCIL_OP_ZERO
:
982 return V_02842C_STENCIL_ZERO
;
983 case PIPE_STENCIL_OP_REPLACE
:
984 return V_02842C_STENCIL_REPLACE_TEST
;
985 case PIPE_STENCIL_OP_INCR
:
986 return V_02842C_STENCIL_ADD_CLAMP
;
987 case PIPE_STENCIL_OP_DECR
:
988 return V_02842C_STENCIL_SUB_CLAMP
;
989 case PIPE_STENCIL_OP_INCR_WRAP
:
990 return V_02842C_STENCIL_ADD_WRAP
;
991 case PIPE_STENCIL_OP_DECR_WRAP
:
992 return V_02842C_STENCIL_SUB_WRAP
;
993 case PIPE_STENCIL_OP_INVERT
:
994 return V_02842C_STENCIL_INVERT
;
996 R600_ERR("Unknown stencil op %d", s_op
);
1003 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1004 const struct pipe_depth_stencil_alpha_state
*state
)
1006 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1007 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1008 unsigned db_depth_control
;
1009 uint32_t db_stencil_control
= 0;
1015 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1016 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1017 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1018 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1020 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1021 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1022 S_028800_ZFUNC(state
->depth
.func
) |
1023 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1026 if (state
->stencil
[0].enabled
) {
1027 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1028 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1029 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1030 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1031 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1033 if (state
->stencil
[1].enabled
) {
1034 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1035 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1036 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1037 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1038 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1043 if (state
->alpha
.enabled
) {
1044 dsa
->alpha_func
= state
->alpha
.func
;
1046 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1047 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1049 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1052 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1053 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1054 if (state
->depth
.bounds_test
) {
1055 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1056 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1062 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1064 struct si_context
*sctx
= (struct si_context
*)ctx
;
1065 struct si_state_dsa
*dsa
= state
;
1070 si_pm4_bind_state(sctx
, dsa
, dsa
);
1072 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1073 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1074 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1075 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1077 sctx
->do_update_shaders
= true;
1080 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1082 struct si_context
*sctx
= (struct si_context
*)ctx
;
1083 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1086 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1088 struct pipe_depth_stencil_alpha_state dsa
= {};
1090 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1093 /* DB RENDER STATE */
1095 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1097 struct si_context
*sctx
= (struct si_context
*)ctx
;
1099 /* Pipeline stat & streamout queries. */
1101 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1102 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1104 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1105 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1108 /* Occlusion queries. */
1109 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1110 sctx
->occlusion_queries_disabled
= !enable
;
1111 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1115 static void si_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
1117 struct si_context
*sctx
= (struct si_context
*)ctx
;
1119 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1122 static void si_save_qbo_state(struct pipe_context
*ctx
, struct r600_qbo_state
*st
)
1124 struct si_context
*sctx
= (struct si_context
*)ctx
;
1126 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1128 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1129 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1132 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1134 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1135 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1136 unsigned db_shader_control
;
1138 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1140 /* DB_RENDER_CONTROL */
1141 if (sctx
->dbcb_depth_copy_enabled
||
1142 sctx
->dbcb_stencil_copy_enabled
) {
1144 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1145 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1146 S_028000_COPY_CENTROID(1) |
1147 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1148 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1150 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1151 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1154 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1155 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1158 /* DB_COUNT_CONTROL (occlusion queries) */
1159 if (sctx
->b
.num_occlusion_queries
> 0 &&
1160 !sctx
->occlusion_queries_disabled
) {
1161 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1163 if (sctx
->b
.chip_class
>= CIK
) {
1165 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1166 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1167 S_028004_ZPASS_ENABLE(1) |
1168 S_028004_SLICE_EVEN_ENABLE(1) |
1169 S_028004_SLICE_ODD_ENABLE(1));
1172 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1173 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1176 /* Disable occlusion queries. */
1177 if (sctx
->b
.chip_class
>= CIK
) {
1180 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1184 /* DB_RENDER_OVERRIDE2 */
1185 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1186 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1187 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1188 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1190 db_shader_control
= sctx
->ps_db_shader_control
;
1192 /* Bug workaround for smoothing (overrasterization) on SI. */
1193 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1194 db_shader_control
&= C_02880C_Z_ORDER
;
1195 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1198 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1199 if (!rs
|| !rs
->multisample_enable
)
1200 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1202 if (sctx
->screen
->b
.has_rbplus
&&
1203 !sctx
->screen
->b
.rbplus_allowed
)
1204 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1206 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1211 * format translation
1213 static uint32_t si_translate_colorformat(enum pipe_format format
)
1215 const struct util_format_description
*desc
= util_format_description(format
);
1217 #define HAS_SIZE(x,y,z,w) \
1218 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1219 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1221 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1222 return V_028C70_COLOR_10_11_11
;
1224 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1225 return V_028C70_COLOR_INVALID
;
1227 /* hw cannot support mixed formats (except depth/stencil, since
1228 * stencil is not written to). */
1229 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1230 return V_028C70_COLOR_INVALID
;
1232 switch (desc
->nr_channels
) {
1234 switch (desc
->channel
[0].size
) {
1236 return V_028C70_COLOR_8
;
1238 return V_028C70_COLOR_16
;
1240 return V_028C70_COLOR_32
;
1244 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1245 switch (desc
->channel
[0].size
) {
1247 return V_028C70_COLOR_8_8
;
1249 return V_028C70_COLOR_16_16
;
1251 return V_028C70_COLOR_32_32
;
1253 } else if (HAS_SIZE(8,24,0,0)) {
1254 return V_028C70_COLOR_24_8
;
1255 } else if (HAS_SIZE(24,8,0,0)) {
1256 return V_028C70_COLOR_8_24
;
1260 if (HAS_SIZE(5,6,5,0)) {
1261 return V_028C70_COLOR_5_6_5
;
1262 } else if (HAS_SIZE(32,8,24,0)) {
1263 return V_028C70_COLOR_X24_8_32_FLOAT
;
1267 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1268 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1269 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1270 switch (desc
->channel
[0].size
) {
1272 return V_028C70_COLOR_4_4_4_4
;
1274 return V_028C70_COLOR_8_8_8_8
;
1276 return V_028C70_COLOR_16_16_16_16
;
1278 return V_028C70_COLOR_32_32_32_32
;
1280 } else if (HAS_SIZE(5,5,5,1)) {
1281 return V_028C70_COLOR_1_5_5_5
;
1282 } else if (HAS_SIZE(10,10,10,2)) {
1283 return V_028C70_COLOR_2_10_10_10
;
1287 return V_028C70_COLOR_INVALID
;
1290 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1292 if (SI_BIG_ENDIAN
) {
1293 switch(colorformat
) {
1294 /* 8-bit buffers. */
1295 case V_028C70_COLOR_8
:
1296 return V_028C70_ENDIAN_NONE
;
1298 /* 16-bit buffers. */
1299 case V_028C70_COLOR_5_6_5
:
1300 case V_028C70_COLOR_1_5_5_5
:
1301 case V_028C70_COLOR_4_4_4_4
:
1302 case V_028C70_COLOR_16
:
1303 case V_028C70_COLOR_8_8
:
1304 return V_028C70_ENDIAN_8IN16
;
1306 /* 32-bit buffers. */
1307 case V_028C70_COLOR_8_8_8_8
:
1308 case V_028C70_COLOR_2_10_10_10
:
1309 case V_028C70_COLOR_8_24
:
1310 case V_028C70_COLOR_24_8
:
1311 case V_028C70_COLOR_16_16
:
1312 return V_028C70_ENDIAN_8IN32
;
1314 /* 64-bit buffers. */
1315 case V_028C70_COLOR_16_16_16_16
:
1316 return V_028C70_ENDIAN_8IN16
;
1318 case V_028C70_COLOR_32_32
:
1319 return V_028C70_ENDIAN_8IN32
;
1321 /* 128-bit buffers. */
1322 case V_028C70_COLOR_32_32_32_32
:
1323 return V_028C70_ENDIAN_8IN32
;
1325 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1328 return V_028C70_ENDIAN_NONE
;
1332 static uint32_t si_translate_dbformat(enum pipe_format format
)
1335 case PIPE_FORMAT_Z16_UNORM
:
1336 return V_028040_Z_16
;
1337 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1338 case PIPE_FORMAT_X8Z24_UNORM
:
1339 case PIPE_FORMAT_Z24X8_UNORM
:
1340 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1341 return V_028040_Z_24
; /* deprecated on SI */
1342 case PIPE_FORMAT_Z32_FLOAT
:
1343 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1344 return V_028040_Z_32_FLOAT
;
1346 return V_028040_Z_INVALID
;
1351 * Texture translation
1354 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1355 enum pipe_format format
,
1356 const struct util_format_description
*desc
,
1359 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1360 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1361 sscreen
->b
.info
.drm_minor
>= 31) ||
1362 sscreen
->b
.info
.drm_major
== 3;
1363 bool uniform
= true;
1366 /* Colorspace (return non-RGB formats directly). */
1367 switch (desc
->colorspace
) {
1368 /* Depth stencil formats */
1369 case UTIL_FORMAT_COLORSPACE_ZS
:
1371 case PIPE_FORMAT_Z16_UNORM
:
1372 return V_008F14_IMG_DATA_FORMAT_16
;
1373 case PIPE_FORMAT_X24S8_UINT
:
1374 case PIPE_FORMAT_S8X24_UINT
:
1376 * Implemented as an 8_8_8_8 data format to fix texture
1377 * gathers in stencil sampling. This affects at least
1378 * GL45-CTS.texture_cube_map_array.sampling on VI.
1380 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1381 case PIPE_FORMAT_Z24X8_UNORM
:
1382 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1383 return V_008F14_IMG_DATA_FORMAT_8_24
;
1384 case PIPE_FORMAT_X8Z24_UNORM
:
1385 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1386 return V_008F14_IMG_DATA_FORMAT_24_8
;
1387 case PIPE_FORMAT_S8_UINT
:
1388 return V_008F14_IMG_DATA_FORMAT_8
;
1389 case PIPE_FORMAT_Z32_FLOAT
:
1390 return V_008F14_IMG_DATA_FORMAT_32
;
1391 case PIPE_FORMAT_X32_S8X24_UINT
:
1392 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1393 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1398 case UTIL_FORMAT_COLORSPACE_YUV
:
1399 goto out_unknown
; /* TODO */
1401 case UTIL_FORMAT_COLORSPACE_SRGB
:
1402 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1410 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1411 if (!enable_compressed_formats
)
1415 case PIPE_FORMAT_RGTC1_SNORM
:
1416 case PIPE_FORMAT_LATC1_SNORM
:
1417 case PIPE_FORMAT_RGTC1_UNORM
:
1418 case PIPE_FORMAT_LATC1_UNORM
:
1419 return V_008F14_IMG_DATA_FORMAT_BC4
;
1420 case PIPE_FORMAT_RGTC2_SNORM
:
1421 case PIPE_FORMAT_LATC2_SNORM
:
1422 case PIPE_FORMAT_RGTC2_UNORM
:
1423 case PIPE_FORMAT_LATC2_UNORM
:
1424 return V_008F14_IMG_DATA_FORMAT_BC5
;
1430 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1431 (sscreen
->b
.family
== CHIP_STONEY
||
1432 sscreen
->b
.chip_class
>= GFX9
)) {
1434 case PIPE_FORMAT_ETC1_RGB8
:
1435 case PIPE_FORMAT_ETC2_RGB8
:
1436 case PIPE_FORMAT_ETC2_SRGB8
:
1437 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1438 case PIPE_FORMAT_ETC2_RGB8A1
:
1439 case PIPE_FORMAT_ETC2_SRGB8A1
:
1440 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1441 case PIPE_FORMAT_ETC2_RGBA8
:
1442 case PIPE_FORMAT_ETC2_SRGBA8
:
1443 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1444 case PIPE_FORMAT_ETC2_R11_UNORM
:
1445 case PIPE_FORMAT_ETC2_R11_SNORM
:
1446 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1447 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1448 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1449 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1455 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1456 if (!enable_compressed_formats
)
1460 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1461 case PIPE_FORMAT_BPTC_SRGBA
:
1462 return V_008F14_IMG_DATA_FORMAT_BC7
;
1463 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1464 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1465 return V_008F14_IMG_DATA_FORMAT_BC6
;
1471 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1473 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1474 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1475 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1476 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1477 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1478 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1484 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1485 if (!enable_compressed_formats
)
1488 if (!util_format_s3tc_enabled
) {
1493 case PIPE_FORMAT_DXT1_RGB
:
1494 case PIPE_FORMAT_DXT1_RGBA
:
1495 case PIPE_FORMAT_DXT1_SRGB
:
1496 case PIPE_FORMAT_DXT1_SRGBA
:
1497 return V_008F14_IMG_DATA_FORMAT_BC1
;
1498 case PIPE_FORMAT_DXT3_RGBA
:
1499 case PIPE_FORMAT_DXT3_SRGBA
:
1500 return V_008F14_IMG_DATA_FORMAT_BC2
;
1501 case PIPE_FORMAT_DXT5_RGBA
:
1502 case PIPE_FORMAT_DXT5_SRGBA
:
1503 return V_008F14_IMG_DATA_FORMAT_BC3
;
1509 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1510 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1511 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1512 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1515 /* R8G8Bx_SNORM - TODO CxV8U8 */
1517 /* hw cannot support mixed formats (except depth/stencil, since only
1519 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1522 /* See whether the components are of the same size. */
1523 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1524 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1527 /* Non-uniform formats. */
1529 switch(desc
->nr_channels
) {
1531 if (desc
->channel
[0].size
== 5 &&
1532 desc
->channel
[1].size
== 6 &&
1533 desc
->channel
[2].size
== 5) {
1534 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1538 if (desc
->channel
[0].size
== 5 &&
1539 desc
->channel
[1].size
== 5 &&
1540 desc
->channel
[2].size
== 5 &&
1541 desc
->channel
[3].size
== 1) {
1542 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1544 if (desc
->channel
[0].size
== 10 &&
1545 desc
->channel
[1].size
== 10 &&
1546 desc
->channel
[2].size
== 10 &&
1547 desc
->channel
[3].size
== 2) {
1548 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1555 if (first_non_void
< 0 || first_non_void
> 3)
1558 /* uniform formats */
1559 switch (desc
->channel
[first_non_void
].size
) {
1561 switch (desc
->nr_channels
) {
1562 #if 0 /* Not supported for render targets */
1564 return V_008F14_IMG_DATA_FORMAT_4_4
;
1567 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1571 switch (desc
->nr_channels
) {
1573 return V_008F14_IMG_DATA_FORMAT_8
;
1575 return V_008F14_IMG_DATA_FORMAT_8_8
;
1577 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1581 switch (desc
->nr_channels
) {
1583 return V_008F14_IMG_DATA_FORMAT_16
;
1585 return V_008F14_IMG_DATA_FORMAT_16_16
;
1587 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1591 switch (desc
->nr_channels
) {
1593 return V_008F14_IMG_DATA_FORMAT_32
;
1595 return V_008F14_IMG_DATA_FORMAT_32_32
;
1596 #if 0 /* Not supported for render targets */
1598 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1601 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1606 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1610 static unsigned si_tex_wrap(unsigned wrap
)
1614 case PIPE_TEX_WRAP_REPEAT
:
1615 return V_008F30_SQ_TEX_WRAP
;
1616 case PIPE_TEX_WRAP_CLAMP
:
1617 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1618 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1619 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1620 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1621 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1622 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1623 return V_008F30_SQ_TEX_MIRROR
;
1624 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1625 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1626 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1627 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1628 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1629 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1633 static unsigned si_tex_mipfilter(unsigned filter
)
1636 case PIPE_TEX_MIPFILTER_NEAREST
:
1637 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1638 case PIPE_TEX_MIPFILTER_LINEAR
:
1639 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1641 case PIPE_TEX_MIPFILTER_NONE
:
1642 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1646 static unsigned si_tex_compare(unsigned compare
)
1650 case PIPE_FUNC_NEVER
:
1651 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1652 case PIPE_FUNC_LESS
:
1653 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1654 case PIPE_FUNC_EQUAL
:
1655 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1656 case PIPE_FUNC_LEQUAL
:
1657 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1658 case PIPE_FUNC_GREATER
:
1659 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1660 case PIPE_FUNC_NOTEQUAL
:
1661 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1662 case PIPE_FUNC_GEQUAL
:
1663 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1664 case PIPE_FUNC_ALWAYS
:
1665 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1669 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1670 unsigned view_target
, unsigned nr_samples
)
1672 unsigned res_target
= rtex
->resource
.b
.b
.target
;
1674 if (view_target
== PIPE_TEXTURE_CUBE
||
1675 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1676 res_target
= view_target
;
1677 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1678 else if (res_target
== PIPE_TEXTURE_CUBE
||
1679 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1680 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1682 /* GFX9 allocates 1D textures as 2D. */
1683 if ((res_target
== PIPE_TEXTURE_1D
||
1684 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1685 sscreen
->b
.chip_class
>= GFX9
&&
1686 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1687 if (res_target
== PIPE_TEXTURE_1D
)
1688 res_target
= PIPE_TEXTURE_2D
;
1690 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1693 switch (res_target
) {
1695 case PIPE_TEXTURE_1D
:
1696 return V_008F1C_SQ_RSRC_IMG_1D
;
1697 case PIPE_TEXTURE_1D_ARRAY
:
1698 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1699 case PIPE_TEXTURE_2D
:
1700 case PIPE_TEXTURE_RECT
:
1701 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1702 V_008F1C_SQ_RSRC_IMG_2D
;
1703 case PIPE_TEXTURE_2D_ARRAY
:
1704 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1705 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1706 case PIPE_TEXTURE_3D
:
1707 return V_008F1C_SQ_RSRC_IMG_3D
;
1708 case PIPE_TEXTURE_CUBE
:
1709 case PIPE_TEXTURE_CUBE_ARRAY
:
1710 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1715 * Format support testing
1718 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1720 return si_translate_texformat(screen
, format
, util_format_description(format
),
1721 util_format_get_first_non_void_channel(format
)) != ~0U;
1724 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1725 const struct util_format_description
*desc
,
1730 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1731 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1733 assert(first_non_void
>= 0);
1735 if (desc
->nr_channels
== 4 &&
1736 desc
->channel
[0].size
== 10 &&
1737 desc
->channel
[1].size
== 10 &&
1738 desc
->channel
[2].size
== 10 &&
1739 desc
->channel
[3].size
== 2)
1740 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1742 /* See whether the components are of the same size. */
1743 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1744 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1745 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1748 switch (desc
->channel
[first_non_void
].size
) {
1750 switch (desc
->nr_channels
) {
1752 case 3: /* 3 loads */
1753 return V_008F0C_BUF_DATA_FORMAT_8
;
1755 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1757 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1761 switch (desc
->nr_channels
) {
1763 case 3: /* 3 loads */
1764 return V_008F0C_BUF_DATA_FORMAT_16
;
1766 return V_008F0C_BUF_DATA_FORMAT_16_16
;
1768 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
1772 switch (desc
->nr_channels
) {
1774 return V_008F0C_BUF_DATA_FORMAT_32
;
1776 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1778 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
1780 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1784 /* Legacy double formats. */
1785 switch (desc
->nr_channels
) {
1786 case 1: /* 1 load */
1787 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1788 case 2: /* 1 load */
1789 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1790 case 3: /* 3 loads */
1791 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1792 case 4: /* 2 loads */
1793 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1798 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1801 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
1802 const struct util_format_description
*desc
,
1805 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1806 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1808 assert(first_non_void
>= 0);
1810 switch (desc
->channel
[first_non_void
].type
) {
1811 case UTIL_FORMAT_TYPE_SIGNED
:
1812 case UTIL_FORMAT_TYPE_FIXED
:
1813 if (desc
->channel
[first_non_void
].size
>= 32 ||
1814 desc
->channel
[first_non_void
].pure_integer
)
1815 return V_008F0C_BUF_NUM_FORMAT_SINT
;
1816 else if (desc
->channel
[first_non_void
].normalized
)
1817 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
1819 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
1821 case UTIL_FORMAT_TYPE_UNSIGNED
:
1822 if (desc
->channel
[first_non_void
].size
>= 32 ||
1823 desc
->channel
[first_non_void
].pure_integer
)
1824 return V_008F0C_BUF_NUM_FORMAT_UINT
;
1825 else if (desc
->channel
[first_non_void
].normalized
)
1826 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
1828 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
1830 case UTIL_FORMAT_TYPE_FLOAT
:
1832 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1836 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
1837 enum pipe_format format
,
1840 const struct util_format_description
*desc
;
1842 unsigned data_format
;
1844 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
1845 PIPE_BIND_SAMPLER_VIEW
|
1846 PIPE_BIND_VERTEX_BUFFER
)) == 0);
1848 desc
= util_format_description(format
);
1850 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1851 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1852 * for read-only access (with caveats surrounding bounds checks), but
1853 * obviously fails for write access which we have to implement for
1854 * shader images. Luckily, OpenGL doesn't expect this to be supported
1855 * anyway, and so the only impact is on PBO uploads / downloads, which
1856 * shouldn't be expected to be fast for GL_RGB anyway.
1858 if (desc
->block
.bits
== 3 * 8 ||
1859 desc
->block
.bits
== 3 * 16) {
1860 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
1861 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
1867 first_non_void
= util_format_get_first_non_void_channel(format
);
1868 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
1869 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
1875 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
1877 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
1878 r600_translate_colorswap(format
, false) != ~0U;
1881 static bool si_is_zs_format_supported(enum pipe_format format
)
1883 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
1886 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
1887 enum pipe_format format
,
1888 enum pipe_texture_target target
,
1889 unsigned sample_count
,
1892 unsigned retval
= 0;
1894 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
1895 R600_ERR("r600: unsupported texture type %d\n", target
);
1899 if (!util_format_is_supported(format
, usage
))
1902 if (sample_count
> 1) {
1903 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
1906 if (usage
& PIPE_BIND_SHADER_IMAGE
)
1909 switch (sample_count
) {
1915 if (format
== PIPE_FORMAT_NONE
)
1924 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
1925 PIPE_BIND_SHADER_IMAGE
)) {
1926 if (target
== PIPE_BUFFER
) {
1927 retval
|= si_is_vertex_format_supported(
1928 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
1929 PIPE_BIND_SHADER_IMAGE
));
1931 if (si_is_sampler_format_supported(screen
, format
))
1932 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1933 PIPE_BIND_SHADER_IMAGE
);
1937 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
1938 PIPE_BIND_DISPLAY_TARGET
|
1941 PIPE_BIND_BLENDABLE
)) &&
1942 si_is_colorbuffer_format_supported(format
)) {
1944 (PIPE_BIND_RENDER_TARGET
|
1945 PIPE_BIND_DISPLAY_TARGET
|
1948 if (!util_format_is_pure_integer(format
) &&
1949 !util_format_is_depth_or_stencil(format
))
1950 retval
|= usage
& PIPE_BIND_BLENDABLE
;
1953 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
1954 si_is_zs_format_supported(format
)) {
1955 retval
|= PIPE_BIND_DEPTH_STENCIL
;
1958 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
1959 retval
|= si_is_vertex_format_supported(screen
, format
,
1960 PIPE_BIND_VERTEX_BUFFER
);
1963 if ((usage
& PIPE_BIND_LINEAR
) &&
1964 !util_format_is_compressed(format
) &&
1965 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
1966 retval
|= PIPE_BIND_LINEAR
;
1968 return retval
== usage
;
1972 * framebuffer handling
1975 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
1976 unsigned format
, unsigned swap
,
1977 unsigned ntype
, bool is_depth
)
1979 /* Alpha is needed for alpha-to-coverage.
1980 * Blending may be with or without alpha.
1982 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
1983 unsigned alpha
= 0; /* exports alpha, but may not support blending */
1984 unsigned blend
= 0; /* supports blending, but may not export alpha */
1985 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
1987 /* Choose the SPI color formats. These are required values for RB+.
1988 * Other chips have multiple choices, though they are not necessarily better.
1991 case V_028C70_COLOR_5_6_5
:
1992 case V_028C70_COLOR_1_5_5_5
:
1993 case V_028C70_COLOR_5_5_5_1
:
1994 case V_028C70_COLOR_4_4_4_4
:
1995 case V_028C70_COLOR_10_11_11
:
1996 case V_028C70_COLOR_11_11_10
:
1997 case V_028C70_COLOR_8
:
1998 case V_028C70_COLOR_8_8
:
1999 case V_028C70_COLOR_8_8_8_8
:
2000 case V_028C70_COLOR_10_10_10_2
:
2001 case V_028C70_COLOR_2_10_10_10
:
2002 if (ntype
== V_028C70_NUMBER_UINT
)
2003 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2004 else if (ntype
== V_028C70_NUMBER_SINT
)
2005 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2007 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2010 case V_028C70_COLOR_16
:
2011 case V_028C70_COLOR_16_16
:
2012 case V_028C70_COLOR_16_16_16_16
:
2013 if (ntype
== V_028C70_NUMBER_UNORM
||
2014 ntype
== V_028C70_NUMBER_SNORM
) {
2015 /* UNORM16 and SNORM16 don't support blending */
2016 if (ntype
== V_028C70_NUMBER_UNORM
)
2017 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2019 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2021 /* Use 32 bits per channel for blending. */
2022 if (format
== V_028C70_COLOR_16
) {
2023 if (swap
== V_028C70_SWAP_STD
) { /* R */
2024 blend
= V_028714_SPI_SHADER_32_R
;
2025 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2026 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2027 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2030 } else if (format
== V_028C70_COLOR_16_16
) {
2031 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2032 blend
= V_028714_SPI_SHADER_32_GR
;
2033 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2034 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2035 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2038 } else /* 16_16_16_16 */
2039 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2040 } else if (ntype
== V_028C70_NUMBER_UINT
)
2041 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2042 else if (ntype
== V_028C70_NUMBER_SINT
)
2043 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2044 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2045 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2050 case V_028C70_COLOR_32
:
2051 if (swap
== V_028C70_SWAP_STD
) { /* R */
2052 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2053 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2054 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2055 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2060 case V_028C70_COLOR_32_32
:
2061 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2062 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2063 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2064 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2065 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2070 case V_028C70_COLOR_32_32_32_32
:
2071 case V_028C70_COLOR_8_24
:
2072 case V_028C70_COLOR_24_8
:
2073 case V_028C70_COLOR_X24_8_32_FLOAT
:
2074 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2082 /* The DB->CB copy needs 32_ABGR. */
2084 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2086 surf
->spi_shader_col_format
= normal
;
2087 surf
->spi_shader_col_format_alpha
= alpha
;
2088 surf
->spi_shader_col_format_blend
= blend
;
2089 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2092 static void si_initialize_color_surface(struct si_context
*sctx
,
2093 struct r600_surface
*surf
)
2095 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2096 unsigned color_info
, color_attrib
, color_view
;
2097 unsigned format
, swap
, ntype
, endian
;
2098 const struct util_format_description
*desc
;
2100 unsigned blend_clamp
= 0, blend_bypass
= 0;
2102 color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2103 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2105 desc
= util_format_description(surf
->base
.format
);
2106 for (i
= 0; i
< 4; i
++) {
2107 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2111 if (i
== 4 || desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2112 ntype
= V_028C70_NUMBER_FLOAT
;
2114 ntype
= V_028C70_NUMBER_UNORM
;
2115 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2116 ntype
= V_028C70_NUMBER_SRGB
;
2117 else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2118 if (desc
->channel
[i
].pure_integer
) {
2119 ntype
= V_028C70_NUMBER_SINT
;
2121 assert(desc
->channel
[i
].normalized
);
2122 ntype
= V_028C70_NUMBER_SNORM
;
2124 } else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2125 if (desc
->channel
[i
].pure_integer
) {
2126 ntype
= V_028C70_NUMBER_UINT
;
2128 assert(desc
->channel
[i
].normalized
);
2129 ntype
= V_028C70_NUMBER_UNORM
;
2134 format
= si_translate_colorformat(surf
->base
.format
);
2135 if (format
== V_028C70_COLOR_INVALID
) {
2136 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2138 assert(format
!= V_028C70_COLOR_INVALID
);
2139 swap
= r600_translate_colorswap(surf
->base
.format
, false);
2140 endian
= si_colorformat_endian_swap(format
);
2142 /* blend clamp should be set for all NORM/SRGB types */
2143 if (ntype
== V_028C70_NUMBER_UNORM
||
2144 ntype
== V_028C70_NUMBER_SNORM
||
2145 ntype
== V_028C70_NUMBER_SRGB
)
2148 /* set blend bypass according to docs if SINT/UINT or
2149 8/24 COLOR variants */
2150 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2151 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2152 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2157 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2158 if (format
== V_028C70_COLOR_8
||
2159 format
== V_028C70_COLOR_8_8
||
2160 format
== V_028C70_COLOR_8_8_8_8
)
2161 surf
->color_is_int8
= true;
2162 else if (format
== V_028C70_COLOR_10_10_10_2
||
2163 format
== V_028C70_COLOR_2_10_10_10
)
2164 surf
->color_is_int10
= true;
2167 color_info
= S_028C70_FORMAT(format
) |
2168 S_028C70_COMP_SWAP(swap
) |
2169 S_028C70_BLEND_CLAMP(blend_clamp
) |
2170 S_028C70_BLEND_BYPASS(blend_bypass
) |
2171 S_028C70_SIMPLE_FLOAT(1) |
2172 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2173 ntype
!= V_028C70_NUMBER_SNORM
&&
2174 ntype
!= V_028C70_NUMBER_SRGB
&&
2175 format
!= V_028C70_COLOR_8_24
&&
2176 format
!= V_028C70_COLOR_24_8
) |
2177 S_028C70_NUMBER_TYPE(ntype
) |
2178 S_028C70_ENDIAN(endian
);
2180 /* Intensity is implemented as Red, so treat it that way. */
2181 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2182 util_format_is_intensity(surf
->base
.format
));
2184 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2185 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2187 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2188 S_028C74_NUM_FRAGMENTS(log_samples
);
2190 if (rtex
->fmask
.size
) {
2191 color_info
|= S_028C70_COMPRESSION(1);
2192 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2194 if (sctx
->b
.chip_class
== SI
) {
2195 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2196 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2201 surf
->cb_color_view
= color_view
;
2202 surf
->cb_color_info
= color_info
;
2203 surf
->cb_color_attrib
= color_attrib
;
2205 if (sctx
->b
.chip_class
>= VI
) {
2206 unsigned max_uncompressed_block_size
= 2;
2208 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2209 if (rtex
->surface
.bpe
== 1)
2210 max_uncompressed_block_size
= 0;
2211 else if (rtex
->surface
.bpe
== 2)
2212 max_uncompressed_block_size
= 1;
2215 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2216 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2219 /* This must be set for fast clear to work without FMASK. */
2220 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2221 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2222 surf
->cb_color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2225 if (sctx
->b
.chip_class
>= GFX9
) {
2226 unsigned mip0_depth
= util_max_layer(&rtex
->resource
.b
.b
, 0);
2228 surf
->cb_color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2229 surf
->cb_color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2230 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2231 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2232 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2233 S_028C68_MAX_MIP(rtex
->resource
.b
.b
.last_level
);
2236 /* Determine pixel shader export format */
2237 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2239 surf
->color_initialized
= true;
2242 static void si_init_depth_surface(struct si_context
*sctx
,
2243 struct r600_surface
*surf
)
2245 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2246 unsigned level
= surf
->base
.u
.tex
.level
;
2247 unsigned format
, stencil_format
;
2248 uint32_t z_info
, s_info
;
2250 format
= si_translate_dbformat(rtex
->db_render_format
);
2251 stencil_format
= rtex
->surface
.flags
& RADEON_SURF_SBUFFER
?
2252 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2254 assert(format
!= V_028040_Z_INVALID
);
2255 if (format
== V_028040_Z_INVALID
)
2256 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2258 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2259 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2260 surf
->db_htile_data_base
= 0;
2261 surf
->db_htile_surface
= 0;
2263 if (sctx
->b
.chip_class
>= GFX9
) {
2264 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2265 surf
->db_depth_base
= rtex
->resource
.gpu_address
>> 8;
2266 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2267 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2268 z_info
= S_028038_FORMAT(format
) |
2269 S_028038_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
)) |
2270 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2271 S_028038_MAXMIP(rtex
->resource
.b
.b
.last_level
);
2272 s_info
= S_02803C_FORMAT(stencil_format
) |
2273 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2274 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2275 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2276 surf
->db_depth_view
|= S_028008_MIPID(level
);
2277 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->resource
.b
.b
.width0
- 1) |
2278 S_02801C_Y_MAX(rtex
->resource
.b
.b
.height0
- 1);
2280 /* Only use HTILE for the first level. */
2281 if (rtex
->htile_buffer
&& !level
) {
2282 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2283 S_028038_ALLOW_EXPCLEAR(1);
2285 if (rtex
->tc_compatible_htile
) {
2286 unsigned max_zplanes
= 4;
2288 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2289 rtex
->resource
.b
.b
.nr_samples
> 1)
2292 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2293 S_028038_ITERATE_FLUSH(1);
2294 s_info
|= S_02803C_ITERATE_FLUSH(1);
2297 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
2298 /* Stencil buffer workaround ported from the SI-CI-VI code.
2299 * See that for explanation.
2301 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->resource
.b
.b
.nr_samples
<= 1);
2303 /* Use all HTILE for depth if there's no stencil. */
2304 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2307 surf
->db_htile_data_base
= rtex
->htile_buffer
->gpu_address
>> 8;
2308 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2309 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2310 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2314 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2316 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2318 surf
->db_depth_base
= (rtex
->resource
.gpu_address
+
2319 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2320 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2321 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2323 z_info
= S_028040_FORMAT(format
) |
2324 S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2325 s_info
= S_028044_FORMAT(stencil_format
);
2326 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2328 if (sctx
->b
.chip_class
>= CIK
) {
2329 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2330 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2331 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2332 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2333 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2334 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2335 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2337 surf
->db_depth_info
|=
2338 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2339 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2340 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2341 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2342 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2343 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2344 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2345 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2347 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2348 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2349 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2350 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2353 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2354 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2355 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2356 levelinfo
->nblk_y
) / 64 - 1);
2358 /* Only use HTILE for the first level. */
2359 if (rtex
->htile_buffer
&& !level
) {
2360 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2361 S_028040_ALLOW_EXPCLEAR(1);
2363 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
2364 /* Workaround: For a not yet understood reason, the
2365 * combination of MSAA, fast stencil clear and stencil
2366 * decompress messes with subsequent stencil buffer
2367 * uses. Problem was reproduced on Verde, Bonaire,
2368 * Tonga, and Carrizo.
2370 * Disabling EXPCLEAR works around the problem.
2372 * Check piglit's arb_texture_multisample-stencil-clear
2373 * test if you want to try changing this.
2375 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2376 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2377 } else if (!rtex
->tc_compatible_htile
) {
2378 /* Use all of the htile_buffer for depth if there's no stencil.
2379 * This must not be set when TC-compatible HTILE is enabled
2382 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2385 surf
->db_htile_data_base
= rtex
->htile_buffer
->gpu_address
>> 8;
2386 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2388 if (rtex
->tc_compatible_htile
) {
2389 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2391 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2392 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2393 else if (rtex
->resource
.b
.b
.nr_samples
<= 4)
2394 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2396 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2401 surf
->db_z_info
= z_info
;
2402 surf
->db_stencil_info
= s_info
;
2404 surf
->depth_initialized
= true;
2407 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2409 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2410 struct r600_surface
*surf
= NULL
;
2411 struct r600_texture
*rtex
;
2413 if (!state
->cbufs
[i
])
2415 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2416 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2418 p_atomic_dec(&rtex
->framebuffers_bound
);
2422 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2423 const struct pipe_framebuffer_state
*state
)
2425 struct si_context
*sctx
= (struct si_context
*)ctx
;
2426 struct pipe_constant_buffer constbuf
= {0};
2427 struct r600_surface
*surf
= NULL
;
2428 struct r600_texture
*rtex
;
2429 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2430 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2431 bool unbound
= false;
2434 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2435 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2438 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2439 if (rtex
->dcc_gather_statistics
)
2440 vi_separate_dcc_stop_query(ctx
, rtex
);
2443 /* Disable DCC if the formats are incompatible. */
2444 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2445 if (!state
->cbufs
[i
])
2448 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2449 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2451 if (!surf
->dcc_incompatible
)
2454 /* Since the DCC decompression calls back into set_framebuffer-
2455 * _state, we need to unbind the framebuffer, so that
2456 * vi_separate_dcc_stop_query isn't called twice with the same
2460 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2464 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2465 if (!r600_texture_disable_dcc(&sctx
->b
, rtex
))
2466 sctx
->b
.decompress_dcc(ctx
, rtex
);
2468 surf
->dcc_incompatible
= false;
2471 /* Only flush TC when changing the framebuffer state, because
2472 * the only client not using TC that can change textures is
2475 * Flush all CB and DB caches here because all buffers can be used
2476 * for write by both TC (with shader image stores) and CB/DB.
2478 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
2479 SI_CONTEXT_INV_GLOBAL_L2
|
2480 SI_CONTEXT_FLUSH_AND_INV_CB
|
2481 SI_CONTEXT_FLUSH_AND_INV_DB
|
2482 SI_CONTEXT_CS_PARTIAL_FLUSH
;
2484 /* Take the maximum of the old and new count. If the new count is lower,
2485 * dirtying is needed to disable the unbound colorbuffers.
2487 sctx
->framebuffer
.dirty_cbufs
|=
2488 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2489 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2491 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2492 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2494 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2495 sctx
->framebuffer
.spi_shader_col_format
= 0;
2496 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2497 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2498 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2499 sctx
->framebuffer
.color_is_int8
= 0;
2500 sctx
->framebuffer
.color_is_int10
= 0;
2502 sctx
->framebuffer
.compressed_cb_mask
= 0;
2503 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2504 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2505 sctx
->framebuffer
.any_dst_linear
= false;
2507 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2508 if (!state
->cbufs
[i
])
2511 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2512 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2514 if (!surf
->color_initialized
) {
2515 si_initialize_color_surface(sctx
, surf
);
2518 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2519 sctx
->framebuffer
.spi_shader_col_format
|=
2520 surf
->spi_shader_col_format
<< (i
* 4);
2521 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2522 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2523 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2524 surf
->spi_shader_col_format_blend
<< (i
* 4);
2525 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2526 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2528 if (surf
->color_is_int8
)
2529 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2530 if (surf
->color_is_int10
)
2531 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2533 if (rtex
->fmask
.size
) {
2534 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2537 if (rtex
->surface
.is_linear
)
2538 sctx
->framebuffer
.any_dst_linear
= true;
2540 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2542 p_atomic_inc(&rtex
->framebuffers_bound
);
2544 if (rtex
->dcc_gather_statistics
) {
2545 /* Dirty tracking must be enabled for DCC usage analysis. */
2546 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2547 vi_separate_dcc_start_query(ctx
, rtex
);
2552 surf
= (struct r600_surface
*)state
->zsbuf
;
2553 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2555 if (!surf
->depth_initialized
) {
2556 si_init_depth_surface(sctx
, surf
);
2558 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2561 si_update_poly_offset_state(sctx
);
2562 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2563 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2565 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2566 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2568 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2569 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2570 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2572 /* Set sample locations as fragment shader constants. */
2573 switch (sctx
->framebuffer
.nr_samples
) {
2575 constbuf
.user_buffer
= sctx
->b
.sample_locations_1x
;
2578 constbuf
.user_buffer
= sctx
->b
.sample_locations_2x
;
2581 constbuf
.user_buffer
= sctx
->b
.sample_locations_4x
;
2584 constbuf
.user_buffer
= sctx
->b
.sample_locations_8x
;
2587 constbuf
.user_buffer
= sctx
->b
.sample_locations_16x
;
2590 R600_ERR("Requested an invalid number of samples %i.\n",
2591 sctx
->framebuffer
.nr_samples
);
2594 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2595 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2597 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2600 sctx
->do_update_shaders
= true;
2602 if (!sctx
->decompression_enabled
) {
2603 /* Prevent textures decompression when the framebuffer state
2604 * changes come from the decompression passes themselves.
2606 sctx
->need_check_render_feedback
= true;
2607 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
2611 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2613 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2614 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2615 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2616 struct r600_texture
*tex
= NULL
;
2617 struct r600_surface
*cb
= NULL
;
2618 unsigned cb_color_info
= 0;
2621 for (i
= 0; i
< nr_cbufs
; i
++) {
2622 uint64_t cb_color_base
, cb_color_fmask
, cb_dcc_base
;
2623 unsigned cb_color_attrib
;
2625 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2628 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2630 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2631 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2635 tex
= (struct r600_texture
*)cb
->base
.texture
;
2636 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2637 &tex
->resource
, RADEON_USAGE_READWRITE
,
2638 tex
->resource
.b
.b
.nr_samples
> 1 ?
2639 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2640 RADEON_PRIO_COLOR_BUFFER
);
2642 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2643 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2644 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2648 if (tex
->dcc_separate_buffer
)
2649 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2650 tex
->dcc_separate_buffer
,
2651 RADEON_USAGE_READWRITE
,
2654 /* Compute mutable surface parameters. */
2655 cb_color_base
= tex
->resource
.gpu_address
>> 8;
2656 cb_color_fmask
= cb_color_base
;
2658 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2659 cb_color_attrib
= cb
->cb_color_attrib
;
2661 if (tex
->fmask
.size
)
2662 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2665 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
2666 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
2667 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
2668 state
->cbufs
[1] == &cb
->base
&&
2669 state
->cbufs
[1]->texture
->nr_samples
<= 1;
2671 if (!is_msaa_resolve_dst
)
2672 cb_color_info
|= S_028C70_DCC_ENABLE(1);
2674 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
2675 tex
->dcc_offset
) >> 8;
2678 if (sctx
->b
.chip_class
>= GFX9
) {
2679 struct gfx9_surf_meta_flags meta
;
2681 if (tex
->dcc_offset
)
2682 meta
= tex
->surface
.u
.gfx9
.dcc
;
2684 meta
= tex
->surface
.u
.gfx9
.cmask
;
2686 /* Set mutable surface parameters. */
2687 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
2688 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2689 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
2690 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
2691 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
2693 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
2694 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
2695 radeon_emit(cs
, cb_color_base
>> 32); /* CB_COLOR0_BASE_EXT */
2696 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
2697 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
2698 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
2699 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
2700 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
2701 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
2702 radeon_emit(cs
, tex
->cmask
.base_address_reg
>> 32); /* CB_COLOR0_CMASK_BASE_EXT */
2703 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
2704 radeon_emit(cs
, cb_color_fmask
>> 32); /* CB_COLOR0_FMASK_BASE_EXT */
2705 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
2706 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
2707 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
2708 radeon_emit(cs
, cb_dcc_base
>> 32); /* CB_COLOR0_DCC_BASE_EXT */
2710 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
2711 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
2713 /* Compute mutable surface parameters (SI-CI-VI). */
2714 const struct legacy_surf_level
*level_info
=
2715 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
2716 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
2717 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
2719 cb_color_base
+= level_info
->offset
>> 8;
2721 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
2723 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
2724 slice_tile_max
= level_info
->nblk_x
*
2725 level_info
->nblk_y
/ 64 - 1;
2726 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
2728 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
2729 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
2730 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
2732 if (tex
->fmask
.size
) {
2733 if (sctx
->b
.chip_class
>= CIK
)
2734 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
2735 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
2736 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
2738 /* This must be set for fast clear to work without FMASK. */
2739 if (sctx
->b
.chip_class
>= CIK
)
2740 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
2741 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
2742 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
2745 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
2746 sctx
->b
.chip_class
>= VI
? 14 : 13);
2747 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
2748 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
2749 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
2750 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
2751 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
2752 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
2753 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
2754 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
2755 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
2756 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
2757 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
2758 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
2759 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
2761 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
2762 radeon_emit(cs
, cb_dcc_base
);
2766 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
2767 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
2770 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
2771 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
2772 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
2774 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2775 &rtex
->resource
, RADEON_USAGE_READWRITE
,
2776 zb
->base
.texture
->nr_samples
> 1 ?
2777 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
2778 RADEON_PRIO_DEPTH_BUFFER
);
2780 if (zb
->db_htile_data_base
) {
2781 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2782 rtex
->htile_buffer
, RADEON_USAGE_READWRITE
,
2786 if (sctx
->b
.chip_class
>= GFX9
) {
2787 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
2788 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
2789 radeon_emit(cs
, zb
->db_htile_data_base
>> 32); /* DB_HTILE_DATA_BASE_HI */
2790 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
2792 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
2793 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
2794 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
2795 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
2796 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
2797 radeon_emit(cs
, zb
->db_depth_base
>> 32); /* DB_Z_READ_BASE_HI */
2798 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
2799 radeon_emit(cs
, zb
->db_stencil_base
>> 32); /* DB_STENCIL_READ_BASE_HI */
2800 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
2801 radeon_emit(cs
, zb
->db_depth_base
>> 32); /* DB_Z_WRITE_BASE_HI */
2802 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
2803 radeon_emit(cs
, zb
->db_stencil_base
>> 32); /* DB_STENCIL_WRITE_BASE_HI */
2805 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
2806 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
2807 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
2809 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
2811 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
2812 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
2813 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
2814 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
2815 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
2816 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
2817 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
2818 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
2819 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
2820 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
2821 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
2824 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
2825 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
2826 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
2828 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
2829 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
2830 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
2831 if (sctx
->b
.chip_class
>= GFX9
)
2832 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
2834 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
2836 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
2837 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
2840 /* Framebuffer dimensions. */
2841 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2842 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
2843 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
2845 if (sctx
->b
.chip_class
>= GFX9
) {
2846 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
2847 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
2850 sctx
->framebuffer
.dirty_cbufs
= 0;
2851 sctx
->framebuffer
.dirty_zsbuf
= false;
2854 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
2855 struct r600_atom
*atom
)
2857 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2858 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
2859 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
2861 /* Smoothing (only possible with nr_samples == 1) uses the same
2862 * sample locations as the MSAA it simulates.
2864 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
2865 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
2867 /* On Polaris, the small primitive filter uses the sample locations
2868 * even when MSAA is off, so we need to make sure they're set to 0.
2870 if (has_msaa_sample_loc_bug
)
2871 nr_samples
= MAX2(nr_samples
, 1);
2873 if (nr_samples
>= 1 &&
2874 (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
)) {
2875 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
2876 cayman_emit_msaa_sample_locs(cs
, nr_samples
);
2879 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
2880 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
2881 unsigned small_prim_filter_cntl
=
2882 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2884 S_028830_LINE_FILTER_DISABLE(sctx
->b
.family
<= CHIP_POLARIS12
);
2886 /* The alternative of setting sample locations to 0 would
2887 * require a DB flush to avoid Z errors, see
2888 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2890 if (has_msaa_sample_loc_bug
&&
2891 sctx
->framebuffer
.nr_samples
> 1 &&
2892 rs
&& !rs
->multisample_enable
)
2893 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
2895 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
2896 small_prim_filter_cntl
);
2900 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
2902 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2903 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
2904 /* 33% faster rendering to linear color buffers */
2905 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
2906 unsigned sc_mode_cntl_1
=
2907 S_028A4C_WALK_SIZE(dst_is_linear
) |
2908 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
2909 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
2911 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2912 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2913 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2914 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2915 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2916 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2918 cayman_emit_msaa_config(cs
, sctx
->framebuffer
.nr_samples
,
2919 sctx
->ps_iter_samples
,
2920 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0,
2923 /* GFX9: Flush DFSM when the AA mode changes. */
2924 if (sctx
->b
.chip_class
>= GFX9
) {
2925 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
2926 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
2930 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
2932 struct si_context
*sctx
= (struct si_context
*)ctx
;
2934 if (sctx
->ps_iter_samples
== min_samples
)
2937 sctx
->ps_iter_samples
= min_samples
;
2938 sctx
->do_update_shaders
= true;
2940 if (sctx
->framebuffer
.nr_samples
> 1)
2941 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2949 * Build the sampler view descriptor for a buffer texture.
2950 * @param state 256-bit descriptor; only the high 128 bits are filled in
2953 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
2954 enum pipe_format format
,
2955 unsigned offset
, unsigned size
,
2958 const struct util_format_description
*desc
;
2961 unsigned num_records
;
2962 unsigned num_format
, data_format
;
2964 desc
= util_format_description(format
);
2965 first_non_void
= util_format_get_first_non_void_channel(format
);
2966 stride
= desc
->block
.bits
/ 8;
2967 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
2968 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
2970 num_records
= size
/ stride
;
2971 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
2973 /* The NUM_RECORDS field has a different meaning depending on the chip,
2974 * instruction type, STRIDE, and SWIZZLE_ENABLE.
2977 * - If STRIDE == 0, it's in byte units.
2978 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
2981 * - For SMEM and STRIDE == 0, it's in byte units.
2982 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
2983 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
2984 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
2985 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
2986 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
2987 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
2988 * That way the same descriptor can be used by both SMEM and VMEM.
2991 * - For SMEM and STRIDE == 0, it's in byte units.
2992 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
2993 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
2994 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
2996 if (screen
->b
.chip_class
>= GFX9
)
2997 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
2998 * from STRIDE to bytes. This works around it by setting
2999 * NUM_RECORDS to at least the size of one element, so that
3000 * the first element is readable when IDXEN == 0.
3002 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3003 * IDXEN is enforced?
3005 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3006 else if (screen
->b
.chip_class
== VI
)
3007 num_records
*= stride
;
3010 state
[5] = S_008F04_STRIDE(stride
);
3011 state
[6] = num_records
;
3012 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3013 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3014 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3015 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3016 S_008F0C_NUM_FORMAT(num_format
) |
3017 S_008F0C_DATA_FORMAT(data_format
);
3020 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3022 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3024 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3025 /* For the pre-defined border color values (white, opaque
3026 * black, transparent black), the only thing that matters is
3027 * that the alpha channel winds up in the correct place
3028 * (because the RGB channels are all the same) so either of
3029 * these enumerations will work.
3031 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3032 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3034 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3035 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3036 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3037 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3039 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3040 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3041 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3042 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3043 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3050 * Build the sampler view descriptor for a texture.
3053 si_make_texture_descriptor(struct si_screen
*screen
,
3054 struct r600_texture
*tex
,
3056 enum pipe_texture_target target
,
3057 enum pipe_format pipe_format
,
3058 const unsigned char state_swizzle
[4],
3059 unsigned first_level
, unsigned last_level
,
3060 unsigned first_layer
, unsigned last_layer
,
3061 unsigned width
, unsigned height
, unsigned depth
,
3063 uint32_t *fmask_state
)
3065 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
3066 const struct util_format_description
*base_desc
, *desc
;
3067 unsigned char swizzle
[4];
3069 unsigned num_format
, data_format
, type
;
3072 desc
= util_format_description(pipe_format
);
3073 base_desc
= util_format_description(res
->format
);
3075 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3076 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3077 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3078 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3080 switch (pipe_format
) {
3081 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3082 case PIPE_FORMAT_X32_S8X24_UINT
:
3083 case PIPE_FORMAT_X8Z24_UNORM
:
3084 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3086 case PIPE_FORMAT_X24S8_UINT
:
3088 * X24S8 is implemented as an 8_8_8_8 data format, to
3089 * fix texture gathers. This affects at least
3090 * GL45-CTS.texture_cube_map_array.sampling on VI.
3092 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3095 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3098 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3101 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3103 switch (pipe_format
) {
3104 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3105 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3108 if (first_non_void
< 0) {
3109 if (util_format_is_compressed(pipe_format
)) {
3110 switch (pipe_format
) {
3111 case PIPE_FORMAT_DXT1_SRGB
:
3112 case PIPE_FORMAT_DXT1_SRGBA
:
3113 case PIPE_FORMAT_DXT3_SRGBA
:
3114 case PIPE_FORMAT_DXT5_SRGBA
:
3115 case PIPE_FORMAT_BPTC_SRGBA
:
3116 case PIPE_FORMAT_ETC2_SRGB8
:
3117 case PIPE_FORMAT_ETC2_SRGB8A1
:
3118 case PIPE_FORMAT_ETC2_SRGBA8
:
3119 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3121 case PIPE_FORMAT_RGTC1_SNORM
:
3122 case PIPE_FORMAT_LATC1_SNORM
:
3123 case PIPE_FORMAT_RGTC2_SNORM
:
3124 case PIPE_FORMAT_LATC2_SNORM
:
3125 case PIPE_FORMAT_ETC2_R11_SNORM
:
3126 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3127 /* implies float, so use SNORM/UNORM to determine
3128 whether data is signed or not */
3129 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3130 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3133 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3136 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3137 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3139 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3141 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3142 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3144 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3146 switch (desc
->channel
[first_non_void
].type
) {
3147 case UTIL_FORMAT_TYPE_FLOAT
:
3148 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3150 case UTIL_FORMAT_TYPE_SIGNED
:
3151 if (desc
->channel
[first_non_void
].normalized
)
3152 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3153 else if (desc
->channel
[first_non_void
].pure_integer
)
3154 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3156 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3158 case UTIL_FORMAT_TYPE_UNSIGNED
:
3159 if (desc
->channel
[first_non_void
].normalized
)
3160 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3161 else if (desc
->channel
[first_non_void
].pure_integer
)
3162 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3164 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3169 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
3170 if (data_format
== ~0) {
3174 /* Enable clamping for UNORM depth formats promoted to Z32F. */
3175 if (screen
->b
.chip_class
>= GFX9
&&
3176 util_format_has_depth(desc
) &&
3177 num_format
== V_008F14_IMG_NUM_FORMAT_FLOAT
&&
3178 util_get_depth_format_type(base_desc
) != UTIL_FORMAT_TYPE_FLOAT
) {
3179 /* NUM_FORMAT=FLOAT and DATA_FORMAT=24_8 means "clamp to [0,1]". */
3180 data_format
= V_008F14_IMG_DATA_FORMAT_24_8
;
3184 (res
->target
== PIPE_TEXTURE_CUBE
||
3185 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3186 (screen
->b
.chip_class
<= VI
&&
3187 res
->target
== PIPE_TEXTURE_3D
))) {
3188 /* For the purpose of shader images, treat cube maps and 3D
3189 * textures as 2D arrays. For 3D textures, the address
3190 * calculations for mipmaps are different, so we rely on the
3191 * caller to effectively disable mipmaps.
3193 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3195 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3197 type
= si_tex_dim(screen
, tex
, target
, res
->nr_samples
);
3200 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3202 depth
= res
->array_size
;
3203 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3204 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3205 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3206 depth
= res
->array_size
;
3207 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3208 depth
= res
->array_size
/ 6;
3211 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3212 S_008F14_NUM_FORMAT_GFX6(num_format
));
3213 state
[2] = (S_008F18_WIDTH(width
- 1) |
3214 S_008F18_HEIGHT(height
- 1) |
3215 S_008F18_PERF_MOD(4));
3216 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3217 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3218 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3219 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3220 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
3222 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
3223 util_logbase2(res
->nr_samples
) :
3225 S_008F1C_TYPE(type
));
3227 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3231 if (screen
->b
.chip_class
>= GFX9
) {
3232 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3234 /* Depth is the the last accessible layer on Gfx9.
3235 * The hw doesn't need to know the total number of layers.
3237 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3238 state
[4] |= S_008F20_DEPTH(depth
- 1);
3240 state
[4] |= S_008F20_DEPTH(last_layer
);
3242 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3243 state
[5] |= S_008F24_MAX_MIP(res
->nr_samples
> 1 ?
3244 util_logbase2(res
->nr_samples
) :
3245 tex
->resource
.b
.b
.last_level
);
3247 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3248 state
[4] |= S_008F20_DEPTH(depth
- 1);
3249 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3252 if (tex
->dcc_offset
) {
3253 unsigned swap
= r600_translate_colorswap(pipe_format
, false);
3255 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
3257 /* The last dword is unused by hw. The shader uses it to clear
3258 * bits in the first dword of sampler state.
3260 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3261 if (first_level
== last_level
)
3262 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3264 state
[7] = 0xffffffff;
3268 /* Initialize the sampler view for FMASK. */
3269 if (tex
->fmask
.size
) {
3270 uint32_t data_format
, num_format
;
3272 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
3274 if (screen
->b
.chip_class
>= GFX9
) {
3275 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3276 switch (res
->nr_samples
) {
3278 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3281 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3284 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3287 unreachable("invalid nr_samples");
3290 switch (res
->nr_samples
) {
3292 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3295 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3298 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3301 unreachable("invalid nr_samples");
3303 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3306 fmask_state
[0] = va
>> 8;
3307 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3308 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3309 S_008F14_NUM_FORMAT_GFX6(num_format
);
3310 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3311 S_008F18_HEIGHT(height
- 1);
3312 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3313 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3314 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3315 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3316 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3318 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3322 if (screen
->b
.chip_class
>= GFX9
) {
3323 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3324 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3325 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3326 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3327 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3329 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
);
3330 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3331 S_008F20_PITCH_GFX6(tex
->fmask
.pitch_in_pixels
- 1);
3332 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3338 * Create a sampler view.
3340 * @param ctx context
3341 * @param texture texture
3342 * @param state sampler view template
3343 * @param width0 width0 override (for compressed textures as int)
3344 * @param height0 height0 override (for compressed textures as int)
3345 * @param force_level set the base address to the level (for compressed textures)
3347 struct pipe_sampler_view
*
3348 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3349 struct pipe_resource
*texture
,
3350 const struct pipe_sampler_view
*state
,
3351 unsigned width0
, unsigned height0
,
3352 unsigned force_level
)
3354 struct si_context
*sctx
= (struct si_context
*)ctx
;
3355 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3356 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3357 unsigned base_level
, first_level
, last_level
;
3358 unsigned char state_swizzle
[4];
3359 unsigned height
, depth
, width
;
3360 unsigned last_layer
= state
->u
.tex
.last_layer
;
3361 enum pipe_format pipe_format
;
3362 const struct legacy_surf_level
*surflevel
;
3367 /* initialize base object */
3368 view
->base
= *state
;
3369 view
->base
.texture
= NULL
;
3370 view
->base
.reference
.count
= 1;
3371 view
->base
.context
= ctx
;
3374 pipe_resource_reference(&view
->base
.texture
, texture
);
3376 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3377 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3378 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3379 state
->format
== PIPE_FORMAT_S8_UINT
)
3380 view
->is_stencil_sampler
= true;
3382 /* Buffer resource. */
3383 if (texture
->target
== PIPE_BUFFER
) {
3384 si_make_buffer_descriptor(sctx
->screen
,
3385 (struct r600_resource
*)texture
,
3387 state
->u
.buf
.offset
,
3393 state_swizzle
[0] = state
->swizzle_r
;
3394 state_swizzle
[1] = state
->swizzle_g
;
3395 state_swizzle
[2] = state
->swizzle_b
;
3396 state_swizzle
[3] = state
->swizzle_a
;
3399 first_level
= state
->u
.tex
.first_level
;
3400 last_level
= state
->u
.tex
.last_level
;
3403 depth
= texture
->depth0
;
3405 if (sctx
->b
.chip_class
<= VI
&& force_level
) {
3406 assert(force_level
== first_level
&&
3407 force_level
== last_level
);
3408 base_level
= force_level
;
3411 width
= u_minify(width
, force_level
);
3412 height
= u_minify(height
, force_level
);
3413 depth
= u_minify(depth
, force_level
);
3416 /* This is not needed if state trackers set last_layer correctly. */
3417 if (state
->target
== PIPE_TEXTURE_1D
||
3418 state
->target
== PIPE_TEXTURE_2D
||
3419 state
->target
== PIPE_TEXTURE_RECT
||
3420 state
->target
== PIPE_TEXTURE_CUBE
)
3421 last_layer
= state
->u
.tex
.first_layer
;
3423 /* Texturing with separate depth and stencil. */
3424 pipe_format
= state
->format
;
3426 /* Depth/stencil texturing sometimes needs separate texture. */
3427 if (tmp
->is_depth
&& !r600_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3428 if (!tmp
->flushed_depth_texture
&&
3429 !r600_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3430 pipe_resource_reference(&view
->base
.texture
, NULL
);
3435 assert(tmp
->flushed_depth_texture
);
3437 /* Override format for the case where the flushed texture
3438 * contains only Z or only S.
3440 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3441 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3443 tmp
= tmp
->flushed_depth_texture
;
3446 surflevel
= tmp
->surface
.u
.legacy
.level
;
3448 if (tmp
->db_compatible
) {
3449 if (!view
->is_stencil_sampler
)
3450 pipe_format
= tmp
->db_render_format
;
3452 switch (pipe_format
) {
3453 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3454 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3456 case PIPE_FORMAT_X8Z24_UNORM
:
3457 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3458 /* Z24 is always stored like this for DB
3461 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3463 case PIPE_FORMAT_X24S8_UINT
:
3464 case PIPE_FORMAT_S8X24_UINT
:
3465 case PIPE_FORMAT_X32_S8X24_UINT
:
3466 pipe_format
= PIPE_FORMAT_S8_UINT
;
3467 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
3473 view
->dcc_incompatible
=
3474 vi_dcc_formats_are_incompatible(texture
,
3475 state
->u
.tex
.first_level
,
3478 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3479 state
->target
, pipe_format
, state_swizzle
,
3480 first_level
, last_level
,
3481 state
->u
.tex
.first_layer
, last_layer
,
3482 width
, height
, depth
,
3483 view
->state
, view
->fmask_state
);
3485 view
->base_level_info
= &surflevel
[base_level
];
3486 view
->base_level
= base_level
;
3487 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3491 static struct pipe_sampler_view
*
3492 si_create_sampler_view(struct pipe_context
*ctx
,
3493 struct pipe_resource
*texture
,
3494 const struct pipe_sampler_view
*state
)
3496 return si_create_sampler_view_custom(ctx
, texture
, state
,
3497 texture
? texture
->width0
: 0,
3498 texture
? texture
->height0
: 0, 0);
3501 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3502 struct pipe_sampler_view
*state
)
3504 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3506 pipe_resource_reference(&state
->texture
, NULL
);
3510 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3512 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3513 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3515 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3516 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3519 static bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
3521 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3522 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
3524 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
3525 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
3526 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
3527 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
3528 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
3531 static void *si_create_sampler_state(struct pipe_context
*ctx
,
3532 const struct pipe_sampler_state
*state
)
3534 struct si_context
*sctx
= (struct si_context
*)ctx
;
3535 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
3536 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
3537 unsigned border_color_type
, border_color_index
= 0;
3538 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
3539 : state
->max_anisotropy
;
3540 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
3546 if (!sampler_state_needs_border_color(state
))
3547 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3548 else if (state
->border_color
.f
[0] == 0 &&
3549 state
->border_color
.f
[1] == 0 &&
3550 state
->border_color
.f
[2] == 0 &&
3551 state
->border_color
.f
[3] == 0)
3552 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3553 else if (state
->border_color
.f
[0] == 0 &&
3554 state
->border_color
.f
[1] == 0 &&
3555 state
->border_color
.f
[2] == 0 &&
3556 state
->border_color
.f
[3] == 1)
3557 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK
;
3558 else if (state
->border_color
.f
[0] == 1 &&
3559 state
->border_color
.f
[1] == 1 &&
3560 state
->border_color
.f
[2] == 1 &&
3561 state
->border_color
.f
[3] == 1)
3562 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE
;
3566 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
;
3568 /* Check if the border has been uploaded already. */
3569 for (i
= 0; i
< sctx
->border_color_count
; i
++)
3570 if (memcmp(&sctx
->border_color_table
[i
], &state
->border_color
,
3571 sizeof(state
->border_color
)) == 0)
3574 if (i
>= SI_MAX_BORDER_COLORS
) {
3575 /* Getting 4096 unique border colors is very unlikely. */
3576 fprintf(stderr
, "radeonsi: The border color table is full. "
3577 "Any new border colors will be just black. "
3578 "Please file a bug.\n");
3579 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3581 if (i
== sctx
->border_color_count
) {
3582 /* Upload a new border color. */
3583 memcpy(&sctx
->border_color_table
[i
], &state
->border_color
,
3584 sizeof(state
->border_color
));
3585 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
3586 &state
->border_color
,
3587 sizeof(state
->border_color
));
3588 sctx
->border_color_count
++;
3591 border_color_index
= i
;
3596 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
3598 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
3599 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
3600 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
3601 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
3602 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
3603 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
3604 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
3605 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
3606 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
3607 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
3608 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
3609 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
3610 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
3611 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
3612 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
3613 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
3614 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
3615 S_008F38_MIP_POINT_PRECLAMP(1) |
3616 S_008F38_DISABLE_LSB_CEIL(sctx
->b
.chip_class
<= VI
) |
3617 S_008F38_FILTER_PREC_FIX(1) |
3618 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
3619 rstate
->val
[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index
) |
3620 S_008F3C_BORDER_COLOR_TYPE(border_color_type
);
3624 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
3626 struct si_context
*sctx
= (struct si_context
*)ctx
;
3628 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
3631 sctx
->sample_mask
.sample_mask
= sample_mask
;
3632 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
3635 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
3637 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3638 unsigned mask
= sctx
->sample_mask
.sample_mask
;
3640 /* Needed for line and polygon smoothing as well as for the Polaris
3641 * small primitive filter. We expect the state tracker to take care of
3644 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
3645 (mask
& 1 && sctx
->blitter
->running
));
3647 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3648 radeon_emit(cs
, mask
| (mask
<< 16));
3649 radeon_emit(cs
, mask
| (mask
<< 16));
3652 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
3655 struct si_sampler_state
*s
= state
;
3657 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
3664 * Vertex elements & buffers
3667 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
3669 const struct pipe_vertex_element
*elements
)
3671 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
3672 struct si_vertex_element
*v
= CALLOC_STRUCT(si_vertex_element
);
3673 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
3676 assert(count
<= SI_MAX_ATTRIBS
);
3681 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
3683 for (i
= 0; i
< count
; ++i
) {
3684 const struct util_format_description
*desc
;
3685 const struct util_format_channel_description
*channel
;
3686 unsigned data_format
, num_format
;
3688 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
3689 unsigned char swizzle
[4];
3691 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
3696 if (!used
[vbo_index
]) {
3697 v
->first_vb_use_mask
|= 1 << i
;
3698 used
[vbo_index
] = true;
3701 desc
= util_format_description(elements
[i
].src_format
);
3702 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
3703 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
3704 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
3705 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
3706 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
3708 v
->format_size
[i
] = desc
->block
.bits
/ 8;
3710 /* The hardware always treats the 2-bit alpha channel as
3711 * unsigned, so a shader workaround is needed. The affected
3712 * chips are VI and older except Stoney (GFX8.1).
3714 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
3715 sscreen
->b
.chip_class
<= VI
&&
3716 sscreen
->b
.family
!= CHIP_STONEY
) {
3717 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
3718 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
3719 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
3720 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
3721 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
3722 /* This isn't actually used in OpenGL. */
3723 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
3725 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
3726 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3727 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
3729 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
3730 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
3731 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
3732 if (channel
->normalized
) {
3733 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3734 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
3736 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
3738 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
3740 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
3741 if (channel
->normalized
) {
3742 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3743 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
3745 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
3747 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
3750 } else if (channel
&& channel
->size
== 64 &&
3751 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
3752 switch (desc
->nr_channels
) {
3755 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
3756 swizzle
[0] = PIPE_SWIZZLE_X
;
3757 swizzle
[1] = PIPE_SWIZZLE_Y
;
3758 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
3759 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
3762 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
3763 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
3764 swizzle
[1] = PIPE_SWIZZLE_Y
;
3765 swizzle
[2] = PIPE_SWIZZLE_0
;
3766 swizzle
[3] = PIPE_SWIZZLE_0
;
3769 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
3770 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
3771 swizzle
[1] = PIPE_SWIZZLE_Y
;
3772 swizzle
[2] = PIPE_SWIZZLE_Z
;
3773 swizzle
[3] = PIPE_SWIZZLE_W
;
3778 } else if (channel
&& desc
->nr_channels
== 3) {
3779 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
3781 if (channel
->size
== 8) {
3782 if (channel
->pure_integer
)
3783 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
3785 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
3786 } else if (channel
->size
== 16) {
3787 if (channel
->pure_integer
)
3788 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
3790 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
3794 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3795 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3796 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3797 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3798 S_008F0C_NUM_FORMAT(num_format
) |
3799 S_008F0C_DATA_FORMAT(data_format
);
3801 memcpy(v
->elements
, elements
, sizeof(struct pipe_vertex_element
) * count
);
3806 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
3808 struct si_context
*sctx
= (struct si_context
*)ctx
;
3809 struct si_vertex_element
*v
= (struct si_vertex_element
*)state
;
3811 sctx
->vertex_elements
= v
;
3812 sctx
->vertex_buffers_dirty
= true;
3813 sctx
->do_update_shaders
= true;
3816 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
3818 struct si_context
*sctx
= (struct si_context
*)ctx
;
3820 if (sctx
->vertex_elements
== state
)
3821 sctx
->vertex_elements
= NULL
;
3825 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
3826 unsigned start_slot
, unsigned count
,
3827 const struct pipe_vertex_buffer
*buffers
)
3829 struct si_context
*sctx
= (struct si_context
*)ctx
;
3830 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
3833 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
3836 for (i
= 0; i
< count
; i
++) {
3837 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
3838 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
3839 struct pipe_resource
*buf
= src
->buffer
.resource
;
3841 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
3842 dsti
->buffer_offset
= src
->buffer_offset
;
3843 dsti
->stride
= src
->stride
;
3844 r600_context_add_resource_size(ctx
, buf
);
3846 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
3849 for (i
= 0; i
< count
; i
++) {
3850 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
3853 sctx
->vertex_buffers_dirty
= true;
3860 static void si_set_tess_state(struct pipe_context
*ctx
,
3861 const float default_outer_level
[4],
3862 const float default_inner_level
[2])
3864 struct si_context
*sctx
= (struct si_context
*)ctx
;
3865 struct pipe_constant_buffer cb
;
3868 memcpy(array
, default_outer_level
, sizeof(float) * 4);
3869 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
3872 cb
.user_buffer
= NULL
;
3873 cb
.buffer_size
= sizeof(array
);
3875 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
3876 (void*)array
, sizeof(array
),
3879 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
3880 pipe_resource_reference(&cb
.buffer
, NULL
);
3883 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
3885 struct si_context
*sctx
= (struct si_context
*)ctx
;
3887 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
3888 SI_CONTEXT_INV_GLOBAL_L2
|
3889 SI_CONTEXT_FLUSH_AND_INV_CB
;
3890 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
3893 /* This only ensures coherency for shader image/buffer stores. */
3894 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
3896 struct si_context
*sctx
= (struct si_context
*)ctx
;
3898 /* Subsequent commands must wait for all shader invocations to
3900 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
3901 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3903 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
3904 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
3905 SI_CONTEXT_INV_VMEM_L1
;
3907 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
3908 PIPE_BARRIER_SHADER_BUFFER
|
3909 PIPE_BARRIER_TEXTURE
|
3910 PIPE_BARRIER_IMAGE
|
3911 PIPE_BARRIER_STREAMOUT_BUFFER
|
3912 PIPE_BARRIER_GLOBAL_BUFFER
)) {
3913 /* As far as I can tell, L1 contents are written back to L2
3914 * automatically at end of shader, but the contents of other
3915 * L1 caches might still be stale. */
3916 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3919 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
3920 /* Indices are read through TC L2 since VI.
3923 if (sctx
->screen
->b
.chip_class
<= CIK
)
3924 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
3927 if (flags
& PIPE_BARRIER_FRAMEBUFFER
)
3928 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
|
3929 SI_CONTEXT_FLUSH_AND_INV_DB
;
3931 if (flags
& (PIPE_BARRIER_FRAMEBUFFER
|
3932 PIPE_BARRIER_INDIRECT_BUFFER
))
3933 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
3936 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
3938 struct pipe_blend_state blend
;
3940 memset(&blend
, 0, sizeof(blend
));
3941 blend
.independent_blend_enable
= true;
3942 blend
.rt
[0].colormask
= 0xf;
3943 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
3946 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3947 bool include_draw_vbo
)
3949 si_need_cs_space((struct si_context
*)ctx
);
3952 static void si_init_config(struct si_context
*sctx
);
3954 void si_init_state_functions(struct si_context
*sctx
)
3956 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
3957 si_init_external_atom(sctx
, &sctx
->b
.streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
3958 si_init_external_atom(sctx
, &sctx
->b
.streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
3959 si_init_external_atom(sctx
, &sctx
->b
.scissors
.atom
, &sctx
->atoms
.s
.scissors
);
3960 si_init_external_atom(sctx
, &sctx
->b
.viewports
.atom
, &sctx
->atoms
.s
.viewports
);
3962 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
3963 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
3964 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
3965 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
3966 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
3967 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
3968 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
3969 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
3970 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
3971 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
3973 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
3974 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
3975 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
3976 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
3978 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
3979 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
3980 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
3982 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
3983 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
3984 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
3986 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
3987 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
3988 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
3989 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
3990 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
3992 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
3993 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
3995 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
3996 sctx
->b
.b
.get_sample_position
= cayman_get_sample_position
;
3998 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
3999 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
4001 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
4002 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
4004 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
4006 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
4007 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4008 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4009 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
4011 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
4012 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
4013 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
4014 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
4016 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
4017 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
4018 sctx
->b
.save_qbo_state
= si_save_qbo_state
;
4019 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
4021 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
4023 si_init_config(sctx
);
4026 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
4028 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
4031 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
4032 struct r600_texture
*rtex
,
4033 struct radeon_bo_metadata
*md
)
4035 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
4036 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
4037 static const unsigned char swizzle
[] = {
4043 uint32_t desc
[8], i
;
4044 bool is_array
= util_resource_is_array_texture(res
);
4046 /* DRM 2.x.x doesn't support this. */
4047 if (rscreen
->info
.drm_major
!= 3)
4050 assert(rtex
->dcc_separate_buffer
== NULL
);
4051 assert(rtex
->fmask
.size
== 0);
4053 /* Metadata image format format version 1:
4054 * [0] = 1 (metadata format identifier)
4055 * [1] = (VENDOR_ID << 16) | PCI_ID
4056 * [2:9] = image descriptor for the whole resource
4057 * [2] is always 0, because the base address is cleared
4058 * [9] is the DCC offset bits [39:8] from the beginning of
4060 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
4063 md
->metadata
[0] = 1; /* metadata image format version 1 */
4065 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
4066 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
4068 si_make_texture_descriptor(sscreen
, rtex
, true,
4069 res
->target
, res
->format
,
4070 swizzle
, 0, res
->last_level
, 0,
4071 is_array
? res
->array_size
- 1 : 0,
4072 res
->width0
, res
->height0
, res
->depth0
,
4075 si_set_mutable_tex_desc_fields(sscreen
, rtex
, &rtex
->surface
.u
.legacy
.level
[0],
4076 0, 0, rtex
->surface
.blk_w
, false, desc
);
4078 /* Clear the base address and set the relative DCC offset. */
4080 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
4081 desc
[7] = rtex
->dcc_offset
>> 8;
4083 /* Dwords [2:9] contain the image descriptor. */
4084 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
4085 md
->size_metadata
= 10 * 4;
4087 /* Dwords [10:..] contain the mipmap level offsets. */
4088 if (rscreen
->chip_class
<= VI
) {
4089 for (i
= 0; i
<= res
->last_level
; i
++)
4090 md
->metadata
[10+i
] = rtex
->surface
.u
.legacy
.level
[i
].offset
>> 8;
4092 md
->size_metadata
+= (1 + res
->last_level
) * 4;
4096 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
4097 struct r600_texture
*rtex
,
4098 struct radeon_bo_metadata
*md
)
4100 uint32_t *desc
= &md
->metadata
[2];
4102 if (rscreen
->chip_class
< VI
)
4105 /* Return if DCC is enabled. The texture should be set up with it
4108 if (md
->size_metadata
>= 11 * 4 &&
4109 md
->metadata
[0] != 0 &&
4110 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
4111 G_008F28_COMPRESSION_EN(desc
[6])) {
4112 assert(rtex
->dcc_offset
== ((uint64_t)desc
[7] << 8));
4116 /* Disable DCC. These are always set by texture_from_handle and must
4119 rtex
->dcc_offset
= 0;
4122 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4124 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
4125 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
4126 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
4130 si_write_harvested_raster_configs(struct si_context
*sctx
,
4131 struct si_pm4_state
*pm4
,
4132 unsigned raster_config
,
4133 unsigned raster_config_1
)
4135 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
4136 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
4137 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
4138 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
4139 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
4140 unsigned rb_per_se
= num_rb
/ num_se
;
4141 unsigned se_mask
[4];
4144 se_mask
[0] = ((1 << rb_per_se
) - 1);
4145 se_mask
[1] = (se_mask
[0] << rb_per_se
);
4146 se_mask
[2] = (se_mask
[1] << rb_per_se
);
4147 se_mask
[3] = (se_mask
[2] << rb_per_se
);
4149 se_mask
[0] &= rb_mask
;
4150 se_mask
[1] &= rb_mask
;
4151 se_mask
[2] &= rb_mask
;
4152 se_mask
[3] &= rb_mask
;
4154 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
4155 assert(sh_per_se
== 1 || sh_per_se
== 2);
4156 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
4158 /* XXX: I can't figure out what the *_XSEL and *_YSEL
4159 * fields are for, so I'm leaving them as their default
4162 for (se
= 0; se
< num_se
; se
++) {
4163 unsigned raster_config_se
= raster_config
;
4164 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
4165 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
4166 int idx
= (se
/ 2) * 2;
4168 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
4169 raster_config_se
&= C_028350_SE_MAP
;
4171 if (!se_mask
[idx
]) {
4173 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
4176 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
4180 pkr0_mask
&= rb_mask
;
4181 pkr1_mask
&= rb_mask
;
4182 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
4183 raster_config_se
&= C_028350_PKR_MAP
;
4187 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
4190 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
4194 if (rb_per_se
>= 2) {
4195 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
4196 unsigned rb1_mask
= rb0_mask
<< 1;
4198 rb0_mask
&= rb_mask
;
4199 rb1_mask
&= rb_mask
;
4200 if (!rb0_mask
|| !rb1_mask
) {
4201 raster_config_se
&= C_028350_RB_MAP_PKR0
;
4205 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
4208 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
4212 if (rb_per_se
> 2) {
4213 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
4214 rb1_mask
= rb0_mask
<< 1;
4215 rb0_mask
&= rb_mask
;
4216 rb1_mask
&= rb_mask
;
4217 if (!rb0_mask
|| !rb1_mask
) {
4218 raster_config_se
&= C_028350_RB_MAP_PKR1
;
4222 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
4225 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
4231 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
4232 if (sctx
->b
.chip_class
< CIK
)
4233 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
4234 SE_INDEX(se
) | SH_BROADCAST_WRITES
|
4235 INSTANCE_BROADCAST_WRITES
);
4237 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
4238 S_030800_SE_INDEX(se
) | S_030800_SH_BROADCAST_WRITES(1) |
4239 S_030800_INSTANCE_BROADCAST_WRITES(1));
4240 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
4243 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
4244 if (sctx
->b
.chip_class
< CIK
)
4245 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
4246 SE_BROADCAST_WRITES
| SH_BROADCAST_WRITES
|
4247 INSTANCE_BROADCAST_WRITES
);
4249 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
4250 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
4251 S_030800_INSTANCE_BROADCAST_WRITES(1));
4253 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
4254 (!se_mask
[2] && !se_mask
[3]))) {
4255 raster_config_1
&= C_028354_SE_PAIR_MAP
;
4257 if (!se_mask
[0] && !se_mask
[1]) {
4259 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
4262 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
4266 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4270 static void si_init_config(struct si_context
*sctx
)
4272 struct si_screen
*sscreen
= sctx
->screen
;
4273 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
4274 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
4275 unsigned raster_config
, raster_config_1
;
4276 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4277 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4282 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4283 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4284 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4285 si_pm4_cmd_end(pm4
, false);
4287 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4288 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4290 /* FIXME calculate these values somehow ??? */
4291 if (sctx
->b
.chip_class
<= VI
) {
4292 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4293 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4295 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4297 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4298 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4300 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4301 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4302 if (sctx
->b
.chip_class
>= GFX9
)
4303 si_pm4_set_reg(pm4
, R_028AB4_VGT_REUSE_OFF
, 0);
4304 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4305 if (sctx
->b
.chip_class
< CIK
)
4306 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4307 S_008A14_CLIP_VTX_REORDER_ENA(1));
4309 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
4310 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
4312 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4314 switch (sctx
->screen
->b
.family
) {
4317 raster_config
= 0x2a00126a;
4318 raster_config_1
= 0x00000000;
4321 raster_config
= 0x0000124a;
4322 raster_config_1
= 0x00000000;
4325 raster_config
= 0x00000082;
4326 raster_config_1
= 0x00000000;
4329 raster_config
= 0x00000000;
4330 raster_config_1
= 0x00000000;
4333 raster_config
= 0x16000012;
4334 raster_config_1
= 0x00000000;
4337 raster_config
= 0x3a00161a;
4338 raster_config_1
= 0x0000002e;
4341 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
4342 /* old kernels with old tiling config */
4343 raster_config
= 0x16000012;
4344 raster_config_1
= 0x0000002a;
4346 raster_config
= 0x3a00161a;
4347 raster_config_1
= 0x0000002e;
4350 case CHIP_POLARIS10
:
4351 raster_config
= 0x16000012;
4352 raster_config_1
= 0x0000002a;
4354 case CHIP_POLARIS11
:
4355 case CHIP_POLARIS12
:
4356 raster_config
= 0x16000012;
4357 raster_config_1
= 0x00000000;
4360 raster_config
= 0x16000012;
4361 raster_config_1
= 0x0000002a;
4365 raster_config
= 0x00000000;
4367 raster_config
= 0x00000002;
4368 raster_config_1
= 0x00000000;
4371 raster_config
= 0x00000002;
4372 raster_config_1
= 0x00000000;
4375 /* KV should be 0x00000002, but that causes problems with radeon */
4376 raster_config
= 0x00000000; /* 0x00000002 */
4377 raster_config_1
= 0x00000000;
4382 raster_config
= 0x00000000;
4383 raster_config_1
= 0x00000000;
4386 if (sctx
->b
.chip_class
<= VI
) {
4388 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4389 raster_config
= 0x00000000;
4390 raster_config_1
= 0x00000000;
4395 if (sctx
->b
.chip_class
<= VI
) {
4396 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4397 /* Always use the default config when all backends are enabled
4398 * (or when we failed to determine the enabled backends).
4400 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4402 if (sctx
->b
.chip_class
>= CIK
)
4403 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4406 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4410 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4411 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4412 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4413 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4414 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4415 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4416 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4418 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4419 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4420 S_028230_ER_TRI(0xA) |
4421 S_028230_ER_POINT(0xA) |
4422 S_028230_ER_RECT(0xA) |
4423 /* Required by DX10_DIAMOND_TEST_ENA: */
4424 S_028230_ER_LINE_LR(0x1A) |
4425 S_028230_ER_LINE_RL(0x26) |
4426 S_028230_ER_LINE_TB(0xA) |
4427 S_028230_ER_LINE_BT(0xA));
4428 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4429 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4430 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4431 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4432 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4433 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4434 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4436 if (sctx
->b
.chip_class
>= GFX9
) {
4437 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4438 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4439 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4441 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4442 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4443 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4446 if (sctx
->b
.chip_class
>= CIK
) {
4447 if (sctx
->b
.chip_class
>= GFX9
) {
4448 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, S_00B41C_CU_EN(0xffff));
4450 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xffff));
4451 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, 0);
4452 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
, S_00B31C_CU_EN(0xffff));
4454 /* If this is 0, Bonaire can hang even if GS isn't being used.
4455 * Other chips are unaffected. These are suboptimal values,
4456 * but we don't use on-chip GS.
4458 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4459 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4460 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4462 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
, S_00B21C_CU_EN(0xffff));
4464 if (sscreen
->b
.info
.num_good_compute_units
/
4465 (sscreen
->b
.info
.max_se
* sscreen
->b
.info
.max_sh_per_se
) <= 4) {
4466 /* Too few available compute units per SH. Disallowing
4467 * VS to run on CU0 could hurt us more than late VS
4468 * allocation would help.
4470 * LATE_ALLOC_VS = 2 is the highest safe number.
4472 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xffff));
4473 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(2));
4475 /* Set LATE_ALLOC_VS == 31. It should be less than
4476 * the number of scratch waves. Limitations:
4477 * - VS can't execute on CU0.
4478 * - If HS writes outputs to LDS, LS can't execute on CU0.
4480 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xfffe));
4481 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(31));
4484 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
, S_00B01C_CU_EN(0xffff));
4487 if (sctx
->b
.chip_class
>= VI
) {
4488 unsigned vgt_tess_distribution
;
4490 si_pm4_set_reg(pm4
, R_028424_CB_DCC_CONTROL
,
4491 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4492 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4493 if (sctx
->b
.family
< CHIP_POLARIS10
)
4494 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 30);
4495 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 32);
4497 vgt_tess_distribution
=
4498 S_028B50_ACCUM_ISOLINE(32) |
4499 S_028B50_ACCUM_TRI(11) |
4500 S_028B50_ACCUM_QUAD(11) |
4501 S_028B50_DONUT_SPLIT(16);
4503 /* Testing with Unigine Heaven extreme tesselation yielded best results
4504 * with TRAP_SPLIT = 3.
4506 if (sctx
->b
.family
== CHIP_FIJI
||
4507 sctx
->b
.family
>= CHIP_POLARIS10
)
4508 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4510 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4512 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4513 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4516 if (sctx
->screen
->b
.has_rbplus
)
4517 si_pm4_set_reg(pm4
, R_028C40_PA_SC_SHADER_CONTROL
, 0);
4519 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4520 if (sctx
->b
.chip_class
>= CIK
)
4521 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
4522 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4523 RADEON_PRIO_BORDER_COLORS
);
4525 if (sctx
->b
.chip_class
>= GFX9
) {
4526 unsigned num_se
= sscreen
->b
.info
.max_se
;
4527 unsigned pc_lines
= 0;
4529 switch (sctx
->b
.family
) {
4540 si_pm4_set_reg(pm4
, R_028060_DB_DFSM_CONTROL
,
4541 S_028060_PUNCHOUT_MODE(V_028060_FORCE_OFF
));
4542 si_pm4_set_reg(pm4
, R_028064_DB_RENDER_FILTER
, 0);
4543 /* TODO: We can use this to disable RBs for rendering to GART: */
4544 si_pm4_set_reg(pm4
, R_02835C_PA_SC_TILE_STEERING_OVERRIDE
, 0);
4545 si_pm4_set_reg(pm4
, R_02883C_PA_SU_OVER_RASTERIZATION_CNTL
, 0);
4546 /* TODO: Enable the binner: */
4547 si_pm4_set_reg(pm4
, R_028C44_PA_SC_BINNER_CNTL_0
,
4548 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC
) |
4549 S_028C44_DISABLE_START_OF_PRIM(1));
4550 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
4551 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
4552 S_028C48_MAX_PRIM_PER_BATCH(1023));
4553 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
4554 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
4555 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
4558 si_pm4_upload_indirect_buffer(sctx
, pm4
);
4559 sctx
->init_config
= pm4
;