2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #include "radeon/r600_cs.h"
28 #include "radeon/r600_query.h"
30 #include "util/u_dual_blend.h"
31 #include "util/u_format.h"
32 #include "util/u_format_s3tc.h"
33 #include "util/u_memory.h"
34 #include "util/u_resource.h"
35 #include "util/u_upload_mgr.h"
37 /* Initialize an external atom (owned by ../radeon). */
39 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
40 struct r600_atom
**list_elem
)
42 atom
->id
= list_elem
- sctx
->atoms
.array
;
46 /* Initialize an atom owned by radeonsi. */
47 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
48 struct r600_atom
**list_elem
,
49 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
51 atom
->emit
= (void*)emit_func
;
52 atom
->id
= list_elem
- sctx
->atoms
.array
;
56 static unsigned si_map_swizzle(unsigned swizzle
)
60 return V_008F0C_SQ_SEL_Y
;
62 return V_008F0C_SQ_SEL_Z
;
64 return V_008F0C_SQ_SEL_W
;
66 return V_008F0C_SQ_SEL_0
;
68 return V_008F0C_SQ_SEL_1
;
69 default: /* PIPE_SWIZZLE_X */
70 return V_008F0C_SQ_SEL_X
;
74 /* 12.4 fixed-point */
75 static unsigned si_pack_float_12p4(float x
)
78 x
>= 4096 ? 0xffff : x
* 16;
82 * Inferred framebuffer and blender state.
84 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
85 * if there is not enough PS outputs.
87 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
89 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
90 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
91 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
92 * but you never know. */
93 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
97 cb_target_mask
&= blend
->cb_target_mask
;
99 /* Avoid a hang that happens when dual source blending is enabled
100 * but there is not enough color outputs. This is undefined behavior,
101 * so disable color writes completely.
103 * Reproducible with Unigine Heaven 4.0 and drirc missing.
105 if (blend
&& blend
->dual_src_blend
&&
106 sctx
->ps_shader
.cso
&&
107 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
110 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
112 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
113 * I think we don't have to do anything between IBs.
115 if (sctx
->screen
->dfsm_allowed
&&
116 sctx
->last_cb_target_mask
!= cb_target_mask
) {
117 sctx
->last_cb_target_mask
= cb_target_mask
;
119 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
120 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
123 if (sctx
->b
.chip_class
>= VI
) {
124 /* DCC MSAA workaround for blending.
125 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
126 * COMBINER_DISABLE, but that would be more complicated.
128 bool oc_disable
= (sctx
->b
.chip_class
== VI
||
129 sctx
->b
.chip_class
== GFX9
) &&
131 blend
->blend_enable_4bit
& cb_target_mask
&&
132 sctx
->framebuffer
.nr_samples
>= 2;
134 radeon_set_context_reg(cs
, R_028424_CB_DCC_CONTROL
,
135 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
136 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
137 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
));
140 /* RB+ register settings. */
141 if (sctx
->screen
->b
.rbplus_allowed
) {
142 unsigned spi_shader_col_format
=
143 sctx
->ps_shader
.cso
?
144 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
145 unsigned sx_ps_downconvert
= 0;
146 unsigned sx_blend_opt_epsilon
= 0;
147 unsigned sx_blend_opt_control
= 0;
149 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
150 struct r600_surface
*surf
=
151 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
152 unsigned format
, swap
, spi_format
, colormask
;
153 bool has_alpha
, has_rgb
;
158 format
= G_028C70_FORMAT(surf
->cb_color_info
);
159 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
160 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
161 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
163 /* Set if RGB and A are present. */
164 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
166 if (format
== V_028C70_COLOR_8
||
167 format
== V_028C70_COLOR_16
||
168 format
== V_028C70_COLOR_32
)
169 has_rgb
= !has_alpha
;
173 /* Check the colormask and export format. */
174 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
176 if (!(colormask
& PIPE_MASK_A
))
179 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
184 /* Disable value checking for disabled channels. */
186 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
188 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
190 /* Enable down-conversion for 32bpp and smaller formats. */
192 case V_028C70_COLOR_8
:
193 case V_028C70_COLOR_8_8
:
194 case V_028C70_COLOR_8_8_8_8
:
195 /* For 1 and 2-channel formats, use the superset thereof. */
196 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
197 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
198 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
199 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
200 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
204 case V_028C70_COLOR_5_6_5
:
205 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
206 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
207 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
211 case V_028C70_COLOR_1_5_5_5
:
212 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
213 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
214 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
218 case V_028C70_COLOR_4_4_4_4
:
219 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
220 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
221 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
225 case V_028C70_COLOR_32
:
226 if (swap
== V_028C70_SWAP_STD
&&
227 spi_format
== V_028714_SPI_SHADER_32_R
)
228 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
229 else if (swap
== V_028C70_SWAP_ALT_REV
&&
230 spi_format
== V_028714_SPI_SHADER_32_AR
)
231 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
234 case V_028C70_COLOR_16
:
235 case V_028C70_COLOR_16_16
:
236 /* For 1-channel formats, use the superset thereof. */
237 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
238 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
239 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
240 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
241 if (swap
== V_028C70_SWAP_STD
||
242 swap
== V_028C70_SWAP_STD_REV
)
243 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
245 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
249 case V_028C70_COLOR_10_11_11
:
250 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
251 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
252 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
256 case V_028C70_COLOR_2_10_10_10
:
257 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
258 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
259 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
265 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
266 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
267 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
268 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
269 } else if (sctx
->screen
->b
.has_rbplus
) {
270 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
271 radeon_emit(cs
, 0); /* R_028754_SX_PS_DOWNCONVERT */
272 radeon_emit(cs
, 0); /* R_028758_SX_BLEND_OPT_EPSILON */
273 radeon_emit(cs
, 0); /* R_02875C_SX_BLEND_OPT_CONTROL */
281 static uint32_t si_translate_blend_function(int blend_func
)
283 switch (blend_func
) {
285 return V_028780_COMB_DST_PLUS_SRC
;
286 case PIPE_BLEND_SUBTRACT
:
287 return V_028780_COMB_SRC_MINUS_DST
;
288 case PIPE_BLEND_REVERSE_SUBTRACT
:
289 return V_028780_COMB_DST_MINUS_SRC
;
291 return V_028780_COMB_MIN_DST_SRC
;
293 return V_028780_COMB_MAX_DST_SRC
;
295 R600_ERR("Unknown blend function %d\n", blend_func
);
302 static uint32_t si_translate_blend_factor(int blend_fact
)
304 switch (blend_fact
) {
305 case PIPE_BLENDFACTOR_ONE
:
306 return V_028780_BLEND_ONE
;
307 case PIPE_BLENDFACTOR_SRC_COLOR
:
308 return V_028780_BLEND_SRC_COLOR
;
309 case PIPE_BLENDFACTOR_SRC_ALPHA
:
310 return V_028780_BLEND_SRC_ALPHA
;
311 case PIPE_BLENDFACTOR_DST_ALPHA
:
312 return V_028780_BLEND_DST_ALPHA
;
313 case PIPE_BLENDFACTOR_DST_COLOR
:
314 return V_028780_BLEND_DST_COLOR
;
315 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
316 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
317 case PIPE_BLENDFACTOR_CONST_COLOR
:
318 return V_028780_BLEND_CONSTANT_COLOR
;
319 case PIPE_BLENDFACTOR_CONST_ALPHA
:
320 return V_028780_BLEND_CONSTANT_ALPHA
;
321 case PIPE_BLENDFACTOR_ZERO
:
322 return V_028780_BLEND_ZERO
;
323 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
324 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
325 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
326 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
327 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
328 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
329 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
330 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
331 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
332 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
333 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
334 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
335 case PIPE_BLENDFACTOR_SRC1_COLOR
:
336 return V_028780_BLEND_SRC1_COLOR
;
337 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
338 return V_028780_BLEND_SRC1_ALPHA
;
339 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
340 return V_028780_BLEND_INV_SRC1_COLOR
;
341 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
342 return V_028780_BLEND_INV_SRC1_ALPHA
;
344 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
351 static uint32_t si_translate_blend_opt_function(int blend_func
)
353 switch (blend_func
) {
355 return V_028760_OPT_COMB_ADD
;
356 case PIPE_BLEND_SUBTRACT
:
357 return V_028760_OPT_COMB_SUBTRACT
;
358 case PIPE_BLEND_REVERSE_SUBTRACT
:
359 return V_028760_OPT_COMB_REVSUBTRACT
;
361 return V_028760_OPT_COMB_MIN
;
363 return V_028760_OPT_COMB_MAX
;
365 return V_028760_OPT_COMB_BLEND_DISABLED
;
369 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
371 switch (blend_fact
) {
372 case PIPE_BLENDFACTOR_ZERO
:
373 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
374 case PIPE_BLENDFACTOR_ONE
:
375 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
376 case PIPE_BLENDFACTOR_SRC_COLOR
:
377 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
378 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
379 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
380 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
381 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
382 case PIPE_BLENDFACTOR_SRC_ALPHA
:
383 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
384 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
385 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
386 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
387 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
388 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
390 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
394 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
395 struct si_state_blend
*blend
,
396 enum pipe_blend_func func
,
397 enum pipe_blendfactor src
,
398 enum pipe_blendfactor dst
,
401 /* Src factor is allowed when it does not depend on Dst */
402 static const uint32_t src_allowed
=
403 (1u << PIPE_BLENDFACTOR_ONE
) |
404 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
405 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
406 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
407 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
408 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
409 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
410 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
411 (1u << PIPE_BLENDFACTOR_ZERO
) |
412 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
413 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
414 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
415 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
416 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
417 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
419 if (dst
== PIPE_BLENDFACTOR_ONE
&&
420 (src_allowed
& (1u << src
))) {
421 /* Addition is commutative, but floating point addition isn't
422 * associative: subtle changes can be introduced via different
425 * Out-of-order is also non-deterministic, which means that
426 * this breaks OpenGL invariance requirements. So only enable
427 * out-of-order additive blending if explicitly allowed by a
430 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
431 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
432 blend
->commutative_4bit
|= chanmask
;
437 * Get rid of DST in the blend factors by commuting the operands:
438 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
440 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
441 unsigned *dst_factor
, unsigned expected_dst
,
442 unsigned replacement_src
)
444 if (*src_factor
== expected_dst
&&
445 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
446 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
447 *dst_factor
= replacement_src
;
449 /* Commuting the operands requires reversing subtractions. */
450 if (*func
== PIPE_BLEND_SUBTRACT
)
451 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
452 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
453 *func
= PIPE_BLEND_SUBTRACT
;
457 static bool si_blend_factor_uses_dst(unsigned factor
)
459 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
460 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
461 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
462 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
463 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
466 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
467 const struct pipe_blend_state
*state
,
470 struct si_context
*sctx
= (struct si_context
*)ctx
;
471 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
472 struct si_pm4_state
*pm4
= &blend
->pm4
;
473 uint32_t sx_mrt_blend_opt
[8] = {0};
474 uint32_t color_control
= 0;
479 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
480 blend
->alpha_to_one
= state
->alpha_to_one
;
481 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
482 blend
->logicop_enable
= state
->logicop_enable
;
484 if (state
->logicop_enable
) {
485 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
487 color_control
|= S_028808_ROP3(0xcc);
490 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
491 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
492 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
493 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
494 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
495 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
497 if (state
->alpha_to_coverage
)
498 blend
->need_src_alpha_4bit
|= 0xf;
500 blend
->cb_target_mask
= 0;
501 blend
->cb_target_enabled_4bit
= 0;
503 for (int i
= 0; i
< 8; i
++) {
504 /* state->rt entries > 0 only written if independent blending */
505 const int j
= state
->independent_blend_enable
? i
: 0;
507 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
508 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
509 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
510 unsigned eqA
= state
->rt
[j
].alpha_func
;
511 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
512 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
514 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
515 unsigned blend_cntl
= 0;
517 sx_mrt_blend_opt
[i
] =
518 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
519 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
521 /* Only set dual source blending for MRT0 to avoid a hang. */
522 if (i
>= 1 && blend
->dual_src_blend
) {
523 /* Vulkan does this for dual source blending. */
525 blend_cntl
|= S_028780_ENABLE(1);
527 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
531 /* Only addition and subtraction equations are supported with
532 * dual source blending.
534 if (blend
->dual_src_blend
&&
535 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
536 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
537 assert(!"Unsupported equation for dual source blending");
538 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
542 /* cb_render_state will disable unused ones */
543 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
544 if (state
->rt
[j
].colormask
)
545 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
547 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
548 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
552 si_blend_check_commutativity(sctx
->screen
, blend
,
553 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
554 si_blend_check_commutativity(sctx
->screen
, blend
,
555 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
557 /* Blending optimizations for RB+.
558 * These transformations don't change the behavior.
560 * First, get rid of DST in the blend factors:
561 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
563 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
564 PIPE_BLENDFACTOR_DST_COLOR
,
565 PIPE_BLENDFACTOR_SRC_COLOR
);
566 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
567 PIPE_BLENDFACTOR_DST_COLOR
,
568 PIPE_BLENDFACTOR_SRC_COLOR
);
569 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
570 PIPE_BLENDFACTOR_DST_ALPHA
,
571 PIPE_BLENDFACTOR_SRC_ALPHA
);
573 /* Look up the ideal settings from tables. */
574 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
575 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
576 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
577 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
579 /* Handle interdependencies. */
580 if (si_blend_factor_uses_dst(srcRGB
))
581 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
582 if (si_blend_factor_uses_dst(srcA
))
583 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
585 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
586 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
587 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
588 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
589 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
591 /* Set the final value. */
592 sx_mrt_blend_opt
[i
] =
593 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
594 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
595 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
596 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
597 S_028760_ALPHA_DST_OPT(dstA_opt
) |
598 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
600 /* Set blend state. */
601 blend_cntl
|= S_028780_ENABLE(1);
602 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
603 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
604 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
606 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
607 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
608 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
609 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
610 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
612 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
614 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
616 /* This is only important for formats without alpha. */
617 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
618 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
619 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
620 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
621 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
622 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
623 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
626 if (blend
->cb_target_mask
) {
627 color_control
|= S_028808_MODE(mode
);
629 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
632 if (sctx
->screen
->b
.has_rbplus
) {
633 /* Disable RB+ blend optimizations for dual source blending.
636 if (blend
->dual_src_blend
) {
637 for (int i
= 0; i
< 8; i
++) {
638 sx_mrt_blend_opt
[i
] =
639 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
640 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
644 for (int i
= 0; i
< 8; i
++)
645 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
646 sx_mrt_blend_opt
[i
]);
648 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
649 if (blend
->dual_src_blend
|| state
->logicop_enable
||
650 mode
== V_028808_CB_RESOLVE
)
651 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
654 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
658 static void *si_create_blend_state(struct pipe_context
*ctx
,
659 const struct pipe_blend_state
*state
)
661 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
664 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
666 struct si_context
*sctx
= (struct si_context
*)ctx
;
667 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
668 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
673 si_pm4_bind_state(sctx
, blend
, state
);
676 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
677 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
678 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
679 sctx
->framebuffer
.nr_samples
>= 2))
680 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
683 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
684 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
685 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
686 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
687 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
688 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
689 sctx
->do_update_shaders
= true;
691 if (sctx
->screen
->dpbb_allowed
&&
693 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
694 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
695 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
696 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
698 if (sctx
->screen
->has_out_of_order_rast
&&
700 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
701 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
702 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
703 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
704 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
707 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
709 struct si_context
*sctx
= (struct si_context
*)ctx
;
710 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
713 static void si_set_blend_color(struct pipe_context
*ctx
,
714 const struct pipe_blend_color
*state
)
716 struct si_context
*sctx
= (struct si_context
*)ctx
;
717 static const struct pipe_blend_color zeros
;
719 sctx
->blend_color
.state
= *state
;
720 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
721 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
724 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
726 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
728 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
729 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
736 static void si_set_clip_state(struct pipe_context
*ctx
,
737 const struct pipe_clip_state
*state
)
739 struct si_context
*sctx
= (struct si_context
*)ctx
;
740 struct pipe_constant_buffer cb
;
741 static const struct pipe_clip_state zeros
;
743 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
746 sctx
->clip_state
.state
= *state
;
747 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
748 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
751 cb
.user_buffer
= state
->ucp
;
752 cb
.buffer_offset
= 0;
753 cb
.buffer_size
= 4*4*8;
754 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
755 pipe_resource_reference(&cb
.buffer
, NULL
);
758 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
760 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
762 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
763 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
766 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
768 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
769 struct si_shader
*vs
= si_get_vs_state(sctx
);
770 struct si_shader_selector
*vs_sel
= vs
->selector
;
771 struct tgsi_shader_info
*info
= &vs_sel
->info
;
772 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
773 unsigned window_space
=
774 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
775 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
776 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
777 unsigned culldist_mask
= vs_sel
->culldist_mask
;
780 if (vs
->key
.opt
.clip_disable
) {
781 assert(!info
->culldist_writemask
);
785 total_mask
= clipdist_mask
| culldist_mask
;
787 /* Clip distances on points have no effect, so need to be implemented
788 * as cull distances. This applies for the clipvertex case as well.
790 * Setting this for primitives other than points should have no adverse
793 clipdist_mask
&= rs
->clip_plane_enable
;
794 culldist_mask
|= clipdist_mask
;
796 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
797 vs_sel
->pa_cl_vs_out_cntl
|
798 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
799 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
800 clipdist_mask
| (culldist_mask
<< 8));
801 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
802 rs
->pa_cl_clip_cntl
|
804 S_028810_CLIP_DISABLE(window_space
));
808 * inferred state between framebuffer and rasterizer
810 static void si_update_poly_offset_state(struct si_context
*sctx
)
812 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
814 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
815 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
819 /* Use the user format, not db_render_format, so that the polygon
820 * offset behaves as expected by applications.
822 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
823 case PIPE_FORMAT_Z16_UNORM
:
824 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
826 default: /* 24-bit */
827 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
829 case PIPE_FORMAT_Z32_FLOAT
:
830 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
831 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
840 static uint32_t si_translate_fill(uint32_t func
)
843 case PIPE_POLYGON_MODE_FILL
:
844 return V_028814_X_DRAW_TRIANGLES
;
845 case PIPE_POLYGON_MODE_LINE
:
846 return V_028814_X_DRAW_LINES
;
847 case PIPE_POLYGON_MODE_POINT
:
848 return V_028814_X_DRAW_POINTS
;
851 return V_028814_X_DRAW_POINTS
;
855 static void *si_create_rs_state(struct pipe_context
*ctx
,
856 const struct pipe_rasterizer_state
*state
)
858 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
859 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
860 struct si_pm4_state
*pm4
= &rs
->pm4
;
862 float psize_min
, psize_max
;
868 rs
->scissor_enable
= state
->scissor
;
869 rs
->clip_halfz
= state
->clip_halfz
;
870 rs
->two_side
= state
->light_twoside
;
871 rs
->multisample_enable
= state
->multisample
;
872 rs
->force_persample_interp
= state
->force_persample_interp
;
873 rs
->clip_plane_enable
= state
->clip_plane_enable
;
874 rs
->line_stipple_enable
= state
->line_stipple_enable
;
875 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
876 rs
->line_smooth
= state
->line_smooth
;
877 rs
->line_width
= state
->line_width
;
878 rs
->poly_smooth
= state
->poly_smooth
;
879 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
881 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
882 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
883 rs
->flatshade
= state
->flatshade
;
884 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
885 rs
->rasterizer_discard
= state
->rasterizer_discard
;
886 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
887 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
888 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
889 rs
->pa_cl_clip_cntl
=
890 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
891 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
892 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
893 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
894 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
896 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
897 S_0286D4_FLAT_SHADE_ENA(1) |
898 S_0286D4_PNT_SPRITE_ENA(1) |
899 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
900 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
901 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
902 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
903 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
905 /* point size 12.4 fixed point */
906 tmp
= (unsigned)(state
->point_size
* 8.0);
907 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
909 if (state
->point_size_per_vertex
) {
910 psize_min
= util_get_min_point_size(state
);
913 /* Force the point size to be as if the vertex output was disabled. */
914 psize_min
= state
->point_size
;
915 psize_max
= state
->point_size
;
917 rs
->max_point_size
= psize_max
;
919 /* Divide by two, because 0.5 = 1 pixel. */
920 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
921 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
922 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
924 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
925 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
926 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
927 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
928 S_028A48_MSAA_ENABLE(state
->multisample
||
929 state
->poly_smooth
||
930 state
->line_smooth
) |
931 S_028A48_VPORT_SCISSOR_ENABLE(1) |
932 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->b
.chip_class
>= GFX9
));
934 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
935 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
936 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
938 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
939 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
940 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
941 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
942 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
943 S_028814_FACE(!state
->front_ccw
) |
944 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
945 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
946 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
947 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
948 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
949 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
950 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
952 if (!rs
->uses_poly_offset
)
955 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
956 if (!rs
->pm4_poly_offset
) {
961 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
962 for (i
= 0; i
< 3; i
++) {
963 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
964 float offset_units
= state
->offset_units
;
965 float offset_scale
= state
->offset_scale
* 16.0f
;
966 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
968 if (!state
->offset_units_unscaled
) {
970 case 0: /* 16-bit zbuffer */
971 offset_units
*= 4.0f
;
972 pa_su_poly_offset_db_fmt_cntl
=
973 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
975 case 1: /* 24-bit zbuffer */
976 offset_units
*= 2.0f
;
977 pa_su_poly_offset_db_fmt_cntl
=
978 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
980 case 2: /* 32-bit zbuffer */
981 offset_units
*= 1.0f
;
982 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
983 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
988 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
990 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
992 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
994 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
996 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
997 pa_su_poly_offset_db_fmt_cntl
);
1003 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
1005 struct si_context
*sctx
= (struct si_context
*)ctx
;
1006 struct si_state_rasterizer
*old_rs
=
1007 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
1008 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1013 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
1014 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1016 /* Update the small primitive filter workaround if necessary. */
1017 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
1018 sctx
->framebuffer
.nr_samples
> 1)
1019 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
1022 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1023 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1025 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1026 si_update_poly_offset_state(sctx
);
1029 (old_rs
->scissor_enable
!= rs
->scissor_enable
||
1030 old_rs
->line_width
!= rs
->line_width
||
1031 old_rs
->max_point_size
!= rs
->max_point_size
)) {
1032 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1033 si_mark_atom_dirty(sctx
, &sctx
->scissors
.atom
);
1037 old_rs
->clip_halfz
!= rs
->clip_halfz
) {
1038 sctx
->viewports
.depth_range_dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1039 si_mark_atom_dirty(sctx
, &sctx
->viewports
.atom
);
1043 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1044 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1045 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
1047 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1048 rs
->line_stipple_enable
;
1051 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1052 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1053 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1054 old_rs
->flatshade
!= rs
->flatshade
||
1055 old_rs
->two_side
!= rs
->two_side
||
1056 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1057 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1058 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1059 old_rs
->line_smooth
!= rs
->line_smooth
||
1060 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1061 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1062 sctx
->do_update_shaders
= true;
1065 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1067 struct si_context
*sctx
= (struct si_context
*)ctx
;
1068 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1070 if (sctx
->queued
.named
.rasterizer
== state
)
1071 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1073 FREE(rs
->pm4_poly_offset
);
1074 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1078 * infeered state between dsa and stencil ref
1080 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
1082 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1083 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1084 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1086 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1087 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1088 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1089 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1090 S_028430_STENCILOPVAL(1));
1091 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1092 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1093 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1094 S_028434_STENCILOPVAL_BF(1));
1097 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1098 const struct pipe_stencil_ref
*state
)
1100 struct si_context
*sctx
= (struct si_context
*)ctx
;
1102 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1105 sctx
->stencil_ref
.state
= *state
;
1106 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1114 static uint32_t si_translate_stencil_op(int s_op
)
1117 case PIPE_STENCIL_OP_KEEP
:
1118 return V_02842C_STENCIL_KEEP
;
1119 case PIPE_STENCIL_OP_ZERO
:
1120 return V_02842C_STENCIL_ZERO
;
1121 case PIPE_STENCIL_OP_REPLACE
:
1122 return V_02842C_STENCIL_REPLACE_TEST
;
1123 case PIPE_STENCIL_OP_INCR
:
1124 return V_02842C_STENCIL_ADD_CLAMP
;
1125 case PIPE_STENCIL_OP_DECR
:
1126 return V_02842C_STENCIL_SUB_CLAMP
;
1127 case PIPE_STENCIL_OP_INCR_WRAP
:
1128 return V_02842C_STENCIL_ADD_WRAP
;
1129 case PIPE_STENCIL_OP_DECR_WRAP
:
1130 return V_02842C_STENCIL_SUB_WRAP
;
1131 case PIPE_STENCIL_OP_INVERT
:
1132 return V_02842C_STENCIL_INVERT
;
1134 R600_ERR("Unknown stencil op %d", s_op
);
1141 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1143 return s
->enabled
&& s
->writemask
&&
1144 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1145 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1146 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1149 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1151 /* REPLACE is normally order invariant, except when the stencil
1152 * reference value is written by the fragment shader. Tracking this
1153 * interaction does not seem worth the effort, so be conservative. */
1154 return op
!= PIPE_STENCIL_OP_INCR
&&
1155 op
!= PIPE_STENCIL_OP_DECR
&&
1156 op
!= PIPE_STENCIL_OP_REPLACE
;
1159 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1160 * invariant in the sense that the set of passing fragments as well as the
1161 * final stencil buffer result does not depend on the order of fragments. */
1162 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1164 return !state
->enabled
|| !state
->writemask
||
1165 /* The following assumes that Z writes are disabled. */
1166 (state
->func
== PIPE_FUNC_ALWAYS
&&
1167 si_order_invariant_stencil_op(state
->zpass_op
) &&
1168 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1169 (state
->func
== PIPE_FUNC_NEVER
&&
1170 si_order_invariant_stencil_op(state
->fail_op
));
1173 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1174 const struct pipe_depth_stencil_alpha_state
*state
)
1176 struct si_context
*sctx
= (struct si_context
*)ctx
;
1177 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1178 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1179 unsigned db_depth_control
;
1180 uint32_t db_stencil_control
= 0;
1186 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1187 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1188 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1189 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1191 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1192 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1193 S_028800_ZFUNC(state
->depth
.func
) |
1194 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1197 if (state
->stencil
[0].enabled
) {
1198 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1199 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1200 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1201 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1202 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1204 if (state
->stencil
[1].enabled
) {
1205 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1206 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1207 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1208 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1209 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1214 if (state
->alpha
.enabled
) {
1215 dsa
->alpha_func
= state
->alpha
.func
;
1217 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1218 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1220 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1223 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1224 if (state
->stencil
[0].enabled
)
1225 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1226 if (state
->depth
.bounds_test
) {
1227 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1228 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1231 dsa
->depth_enabled
= state
->depth
.enabled
;
1232 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1233 state
->depth
.writemask
;
1234 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1235 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1236 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1237 si_dsa_writes_stencil(&state
->stencil
[1]));
1238 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1239 dsa
->stencil_write_enabled
;
1241 bool zfunc_is_ordered
=
1242 state
->depth
.func
== PIPE_FUNC_NEVER
||
1243 state
->depth
.func
== PIPE_FUNC_LESS
||
1244 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1245 state
->depth
.func
== PIPE_FUNC_GREATER
||
1246 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1248 bool nozwrite_and_order_invariant_stencil
=
1249 !dsa
->db_can_write
||
1250 (!dsa
->depth_write_enabled
&&
1251 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1252 si_order_invariant_stencil_state(&state
->stencil
[1]));
1254 dsa
->order_invariance
[1].zs
=
1255 nozwrite_and_order_invariant_stencil
||
1256 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1257 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1259 dsa
->order_invariance
[1].pass_set
=
1260 nozwrite_and_order_invariant_stencil
||
1261 (!dsa
->stencil_write_enabled
&&
1262 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1263 state
->depth
.func
== PIPE_FUNC_NEVER
));
1264 dsa
->order_invariance
[0].pass_set
=
1265 !dsa
->depth_write_enabled
||
1266 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1267 state
->depth
.func
== PIPE_FUNC_NEVER
);
1269 dsa
->order_invariance
[1].pass_last
=
1270 sctx
->screen
->assume_no_z_fights
&&
1271 !dsa
->stencil_write_enabled
&&
1272 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1273 dsa
->order_invariance
[0].pass_last
=
1274 sctx
->screen
->assume_no_z_fights
&&
1275 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1280 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1282 struct si_context
*sctx
= (struct si_context
*)ctx
;
1283 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1284 struct si_state_dsa
*dsa
= state
;
1289 si_pm4_bind_state(sctx
, dsa
, dsa
);
1291 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1292 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1293 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1294 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1297 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1298 sctx
->do_update_shaders
= true;
1300 if (sctx
->screen
->dpbb_allowed
&&
1302 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1303 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1304 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1305 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
1307 if (sctx
->screen
->has_out_of_order_rast
&&
1309 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1310 sizeof(old_dsa
->order_invariance
))))
1311 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
1314 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1316 struct si_context
*sctx
= (struct si_context
*)ctx
;
1317 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1320 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1322 struct pipe_depth_stencil_alpha_state dsa
= {};
1324 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1327 /* DB RENDER STATE */
1329 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1331 struct si_context
*sctx
= (struct si_context
*)ctx
;
1333 /* Pipeline stat & streamout queries. */
1335 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1336 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1338 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1339 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1342 /* Occlusion queries. */
1343 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1344 sctx
->occlusion_queries_disabled
= !enable
;
1345 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1349 static void si_set_occlusion_query_state(struct pipe_context
*ctx
,
1351 bool old_perfect_enable
)
1353 struct si_context
*sctx
= (struct si_context
*)ctx
;
1355 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1357 bool perfect_enable
= sctx
->b
.num_perfect_occlusion_queries
!= 0;
1359 if (perfect_enable
!= old_perfect_enable
)
1360 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
1363 static void si_save_qbo_state(struct pipe_context
*ctx
, struct r600_qbo_state
*st
)
1365 struct si_context
*sctx
= (struct si_context
*)ctx
;
1367 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1369 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1370 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1373 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1375 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1376 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1377 unsigned db_shader_control
;
1379 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1381 /* DB_RENDER_CONTROL */
1382 if (sctx
->dbcb_depth_copy_enabled
||
1383 sctx
->dbcb_stencil_copy_enabled
) {
1385 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1386 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1387 S_028000_COPY_CENTROID(1) |
1388 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1389 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1391 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1392 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1395 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1396 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1399 /* DB_COUNT_CONTROL (occlusion queries) */
1400 if (sctx
->b
.num_occlusion_queries
> 0 &&
1401 !sctx
->occlusion_queries_disabled
) {
1402 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1404 if (sctx
->b
.chip_class
>= CIK
) {
1406 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1407 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1408 S_028004_ZPASS_ENABLE(1) |
1409 S_028004_SLICE_EVEN_ENABLE(1) |
1410 S_028004_SLICE_ODD_ENABLE(1));
1413 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1414 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1417 /* Disable occlusion queries. */
1418 if (sctx
->b
.chip_class
>= CIK
) {
1421 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1425 /* DB_RENDER_OVERRIDE2 */
1426 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1427 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1428 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1429 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1431 db_shader_control
= sctx
->ps_db_shader_control
;
1433 /* Bug workaround for smoothing (overrasterization) on SI. */
1434 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1435 db_shader_control
&= C_02880C_Z_ORDER
;
1436 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1439 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1440 if (!rs
|| !rs
->multisample_enable
)
1441 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1443 if (sctx
->screen
->b
.has_rbplus
&&
1444 !sctx
->screen
->b
.rbplus_allowed
)
1445 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1447 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1452 * format translation
1454 static uint32_t si_translate_colorformat(enum pipe_format format
)
1456 const struct util_format_description
*desc
= util_format_description(format
);
1458 return V_028C70_COLOR_INVALID
;
1460 #define HAS_SIZE(x,y,z,w) \
1461 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1462 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1464 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1465 return V_028C70_COLOR_10_11_11
;
1467 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1468 return V_028C70_COLOR_INVALID
;
1470 /* hw cannot support mixed formats (except depth/stencil, since
1471 * stencil is not written to). */
1472 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1473 return V_028C70_COLOR_INVALID
;
1475 switch (desc
->nr_channels
) {
1477 switch (desc
->channel
[0].size
) {
1479 return V_028C70_COLOR_8
;
1481 return V_028C70_COLOR_16
;
1483 return V_028C70_COLOR_32
;
1487 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1488 switch (desc
->channel
[0].size
) {
1490 return V_028C70_COLOR_8_8
;
1492 return V_028C70_COLOR_16_16
;
1494 return V_028C70_COLOR_32_32
;
1496 } else if (HAS_SIZE(8,24,0,0)) {
1497 return V_028C70_COLOR_24_8
;
1498 } else if (HAS_SIZE(24,8,0,0)) {
1499 return V_028C70_COLOR_8_24
;
1503 if (HAS_SIZE(5,6,5,0)) {
1504 return V_028C70_COLOR_5_6_5
;
1505 } else if (HAS_SIZE(32,8,24,0)) {
1506 return V_028C70_COLOR_X24_8_32_FLOAT
;
1510 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1511 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1512 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1513 switch (desc
->channel
[0].size
) {
1515 return V_028C70_COLOR_4_4_4_4
;
1517 return V_028C70_COLOR_8_8_8_8
;
1519 return V_028C70_COLOR_16_16_16_16
;
1521 return V_028C70_COLOR_32_32_32_32
;
1523 } else if (HAS_SIZE(5,5,5,1)) {
1524 return V_028C70_COLOR_1_5_5_5
;
1525 } else if (HAS_SIZE(1,5,5,5)) {
1526 return V_028C70_COLOR_5_5_5_1
;
1527 } else if (HAS_SIZE(10,10,10,2)) {
1528 return V_028C70_COLOR_2_10_10_10
;
1532 return V_028C70_COLOR_INVALID
;
1535 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1537 if (SI_BIG_ENDIAN
) {
1538 switch(colorformat
) {
1539 /* 8-bit buffers. */
1540 case V_028C70_COLOR_8
:
1541 return V_028C70_ENDIAN_NONE
;
1543 /* 16-bit buffers. */
1544 case V_028C70_COLOR_5_6_5
:
1545 case V_028C70_COLOR_1_5_5_5
:
1546 case V_028C70_COLOR_4_4_4_4
:
1547 case V_028C70_COLOR_16
:
1548 case V_028C70_COLOR_8_8
:
1549 return V_028C70_ENDIAN_8IN16
;
1551 /* 32-bit buffers. */
1552 case V_028C70_COLOR_8_8_8_8
:
1553 case V_028C70_COLOR_2_10_10_10
:
1554 case V_028C70_COLOR_8_24
:
1555 case V_028C70_COLOR_24_8
:
1556 case V_028C70_COLOR_16_16
:
1557 return V_028C70_ENDIAN_8IN32
;
1559 /* 64-bit buffers. */
1560 case V_028C70_COLOR_16_16_16_16
:
1561 return V_028C70_ENDIAN_8IN16
;
1563 case V_028C70_COLOR_32_32
:
1564 return V_028C70_ENDIAN_8IN32
;
1566 /* 128-bit buffers. */
1567 case V_028C70_COLOR_32_32_32_32
:
1568 return V_028C70_ENDIAN_8IN32
;
1570 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1573 return V_028C70_ENDIAN_NONE
;
1577 static uint32_t si_translate_dbformat(enum pipe_format format
)
1580 case PIPE_FORMAT_Z16_UNORM
:
1581 return V_028040_Z_16
;
1582 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1583 case PIPE_FORMAT_X8Z24_UNORM
:
1584 case PIPE_FORMAT_Z24X8_UNORM
:
1585 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1586 return V_028040_Z_24
; /* deprecated on SI */
1587 case PIPE_FORMAT_Z32_FLOAT
:
1588 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1589 return V_028040_Z_32_FLOAT
;
1591 return V_028040_Z_INVALID
;
1596 * Texture translation
1599 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1600 enum pipe_format format
,
1601 const struct util_format_description
*desc
,
1604 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1605 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1606 sscreen
->b
.info
.drm_minor
>= 31) ||
1607 sscreen
->b
.info
.drm_major
== 3;
1608 bool uniform
= true;
1611 /* Colorspace (return non-RGB formats directly). */
1612 switch (desc
->colorspace
) {
1613 /* Depth stencil formats */
1614 case UTIL_FORMAT_COLORSPACE_ZS
:
1616 case PIPE_FORMAT_Z16_UNORM
:
1617 return V_008F14_IMG_DATA_FORMAT_16
;
1618 case PIPE_FORMAT_X24S8_UINT
:
1619 case PIPE_FORMAT_S8X24_UINT
:
1621 * Implemented as an 8_8_8_8 data format to fix texture
1622 * gathers in stencil sampling. This affects at least
1623 * GL45-CTS.texture_cube_map_array.sampling on VI.
1625 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1626 case PIPE_FORMAT_Z24X8_UNORM
:
1627 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1628 return V_008F14_IMG_DATA_FORMAT_8_24
;
1629 case PIPE_FORMAT_X8Z24_UNORM
:
1630 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1631 return V_008F14_IMG_DATA_FORMAT_24_8
;
1632 case PIPE_FORMAT_S8_UINT
:
1633 return V_008F14_IMG_DATA_FORMAT_8
;
1634 case PIPE_FORMAT_Z32_FLOAT
:
1635 return V_008F14_IMG_DATA_FORMAT_32
;
1636 case PIPE_FORMAT_X32_S8X24_UINT
:
1637 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1638 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1643 case UTIL_FORMAT_COLORSPACE_YUV
:
1644 goto out_unknown
; /* TODO */
1646 case UTIL_FORMAT_COLORSPACE_SRGB
:
1647 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1655 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1656 if (!enable_compressed_formats
)
1660 case PIPE_FORMAT_RGTC1_SNORM
:
1661 case PIPE_FORMAT_LATC1_SNORM
:
1662 case PIPE_FORMAT_RGTC1_UNORM
:
1663 case PIPE_FORMAT_LATC1_UNORM
:
1664 return V_008F14_IMG_DATA_FORMAT_BC4
;
1665 case PIPE_FORMAT_RGTC2_SNORM
:
1666 case PIPE_FORMAT_LATC2_SNORM
:
1667 case PIPE_FORMAT_RGTC2_UNORM
:
1668 case PIPE_FORMAT_LATC2_UNORM
:
1669 return V_008F14_IMG_DATA_FORMAT_BC5
;
1675 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1676 (sscreen
->b
.family
== CHIP_STONEY
||
1677 sscreen
->b
.chip_class
>= GFX9
)) {
1679 case PIPE_FORMAT_ETC1_RGB8
:
1680 case PIPE_FORMAT_ETC2_RGB8
:
1681 case PIPE_FORMAT_ETC2_SRGB8
:
1682 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1683 case PIPE_FORMAT_ETC2_RGB8A1
:
1684 case PIPE_FORMAT_ETC2_SRGB8A1
:
1685 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1686 case PIPE_FORMAT_ETC2_RGBA8
:
1687 case PIPE_FORMAT_ETC2_SRGBA8
:
1688 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1689 case PIPE_FORMAT_ETC2_R11_UNORM
:
1690 case PIPE_FORMAT_ETC2_R11_SNORM
:
1691 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1692 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1693 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1694 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1700 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1701 if (!enable_compressed_formats
)
1705 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1706 case PIPE_FORMAT_BPTC_SRGBA
:
1707 return V_008F14_IMG_DATA_FORMAT_BC7
;
1708 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1709 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1710 return V_008F14_IMG_DATA_FORMAT_BC6
;
1716 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1718 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1719 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1720 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1721 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1722 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1723 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1729 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1730 if (!enable_compressed_formats
)
1734 case PIPE_FORMAT_DXT1_RGB
:
1735 case PIPE_FORMAT_DXT1_RGBA
:
1736 case PIPE_FORMAT_DXT1_SRGB
:
1737 case PIPE_FORMAT_DXT1_SRGBA
:
1738 return V_008F14_IMG_DATA_FORMAT_BC1
;
1739 case PIPE_FORMAT_DXT3_RGBA
:
1740 case PIPE_FORMAT_DXT3_SRGBA
:
1741 return V_008F14_IMG_DATA_FORMAT_BC2
;
1742 case PIPE_FORMAT_DXT5_RGBA
:
1743 case PIPE_FORMAT_DXT5_SRGBA
:
1744 return V_008F14_IMG_DATA_FORMAT_BC3
;
1750 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1751 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1752 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1753 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1756 /* R8G8Bx_SNORM - TODO CxV8U8 */
1758 /* hw cannot support mixed formats (except depth/stencil, since only
1760 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1763 /* See whether the components are of the same size. */
1764 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1765 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1768 /* Non-uniform formats. */
1770 switch(desc
->nr_channels
) {
1772 if (desc
->channel
[0].size
== 5 &&
1773 desc
->channel
[1].size
== 6 &&
1774 desc
->channel
[2].size
== 5) {
1775 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1779 if (desc
->channel
[0].size
== 5 &&
1780 desc
->channel
[1].size
== 5 &&
1781 desc
->channel
[2].size
== 5 &&
1782 desc
->channel
[3].size
== 1) {
1783 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1785 if (desc
->channel
[0].size
== 1 &&
1786 desc
->channel
[1].size
== 5 &&
1787 desc
->channel
[2].size
== 5 &&
1788 desc
->channel
[3].size
== 5) {
1789 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1791 if (desc
->channel
[0].size
== 10 &&
1792 desc
->channel
[1].size
== 10 &&
1793 desc
->channel
[2].size
== 10 &&
1794 desc
->channel
[3].size
== 2) {
1795 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1802 if (first_non_void
< 0 || first_non_void
> 3)
1805 /* uniform formats */
1806 switch (desc
->channel
[first_non_void
].size
) {
1808 switch (desc
->nr_channels
) {
1809 #if 0 /* Not supported for render targets */
1811 return V_008F14_IMG_DATA_FORMAT_4_4
;
1814 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1818 switch (desc
->nr_channels
) {
1820 return V_008F14_IMG_DATA_FORMAT_8
;
1822 return V_008F14_IMG_DATA_FORMAT_8_8
;
1824 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1828 switch (desc
->nr_channels
) {
1830 return V_008F14_IMG_DATA_FORMAT_16
;
1832 return V_008F14_IMG_DATA_FORMAT_16_16
;
1834 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1838 switch (desc
->nr_channels
) {
1840 return V_008F14_IMG_DATA_FORMAT_32
;
1842 return V_008F14_IMG_DATA_FORMAT_32_32
;
1843 #if 0 /* Not supported for render targets */
1845 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1848 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1853 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1857 static unsigned si_tex_wrap(unsigned wrap
)
1861 case PIPE_TEX_WRAP_REPEAT
:
1862 return V_008F30_SQ_TEX_WRAP
;
1863 case PIPE_TEX_WRAP_CLAMP
:
1864 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1865 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1866 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1867 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1868 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1869 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1870 return V_008F30_SQ_TEX_MIRROR
;
1871 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1872 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1873 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1874 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1875 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1876 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1880 static unsigned si_tex_mipfilter(unsigned filter
)
1883 case PIPE_TEX_MIPFILTER_NEAREST
:
1884 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1885 case PIPE_TEX_MIPFILTER_LINEAR
:
1886 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1888 case PIPE_TEX_MIPFILTER_NONE
:
1889 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1893 static unsigned si_tex_compare(unsigned compare
)
1897 case PIPE_FUNC_NEVER
:
1898 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1899 case PIPE_FUNC_LESS
:
1900 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1901 case PIPE_FUNC_EQUAL
:
1902 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1903 case PIPE_FUNC_LEQUAL
:
1904 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1905 case PIPE_FUNC_GREATER
:
1906 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1907 case PIPE_FUNC_NOTEQUAL
:
1908 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1909 case PIPE_FUNC_GEQUAL
:
1910 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1911 case PIPE_FUNC_ALWAYS
:
1912 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1916 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1917 unsigned view_target
, unsigned nr_samples
)
1919 unsigned res_target
= rtex
->resource
.b
.b
.target
;
1921 if (view_target
== PIPE_TEXTURE_CUBE
||
1922 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1923 res_target
= view_target
;
1924 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1925 else if (res_target
== PIPE_TEXTURE_CUBE
||
1926 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1927 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1929 /* GFX9 allocates 1D textures as 2D. */
1930 if ((res_target
== PIPE_TEXTURE_1D
||
1931 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1932 sscreen
->b
.chip_class
>= GFX9
&&
1933 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1934 if (res_target
== PIPE_TEXTURE_1D
)
1935 res_target
= PIPE_TEXTURE_2D
;
1937 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1940 switch (res_target
) {
1942 case PIPE_TEXTURE_1D
:
1943 return V_008F1C_SQ_RSRC_IMG_1D
;
1944 case PIPE_TEXTURE_1D_ARRAY
:
1945 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1946 case PIPE_TEXTURE_2D
:
1947 case PIPE_TEXTURE_RECT
:
1948 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1949 V_008F1C_SQ_RSRC_IMG_2D
;
1950 case PIPE_TEXTURE_2D_ARRAY
:
1951 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1952 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1953 case PIPE_TEXTURE_3D
:
1954 return V_008F1C_SQ_RSRC_IMG_3D
;
1955 case PIPE_TEXTURE_CUBE
:
1956 case PIPE_TEXTURE_CUBE_ARRAY
:
1957 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1962 * Format support testing
1965 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1967 const struct util_format_description
*desc
= util_format_description(format
);
1971 return si_translate_texformat(screen
, format
, desc
,
1972 util_format_get_first_non_void_channel(format
)) != ~0U;
1975 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1976 const struct util_format_description
*desc
,
1981 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1982 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1984 assert(first_non_void
>= 0);
1986 if (desc
->nr_channels
== 4 &&
1987 desc
->channel
[0].size
== 10 &&
1988 desc
->channel
[1].size
== 10 &&
1989 desc
->channel
[2].size
== 10 &&
1990 desc
->channel
[3].size
== 2)
1991 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1993 /* See whether the components are of the same size. */
1994 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1995 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1996 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1999 switch (desc
->channel
[first_non_void
].size
) {
2001 switch (desc
->nr_channels
) {
2003 case 3: /* 3 loads */
2004 return V_008F0C_BUF_DATA_FORMAT_8
;
2006 return V_008F0C_BUF_DATA_FORMAT_8_8
;
2008 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
2012 switch (desc
->nr_channels
) {
2014 case 3: /* 3 loads */
2015 return V_008F0C_BUF_DATA_FORMAT_16
;
2017 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2019 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2023 switch (desc
->nr_channels
) {
2025 return V_008F0C_BUF_DATA_FORMAT_32
;
2027 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2029 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2031 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2035 /* Legacy double formats. */
2036 switch (desc
->nr_channels
) {
2037 case 1: /* 1 load */
2038 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2039 case 2: /* 1 load */
2040 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2041 case 3: /* 3 loads */
2042 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2043 case 4: /* 2 loads */
2044 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2049 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2052 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2053 const struct util_format_description
*desc
,
2056 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2057 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2059 assert(first_non_void
>= 0);
2061 switch (desc
->channel
[first_non_void
].type
) {
2062 case UTIL_FORMAT_TYPE_SIGNED
:
2063 case UTIL_FORMAT_TYPE_FIXED
:
2064 if (desc
->channel
[first_non_void
].size
>= 32 ||
2065 desc
->channel
[first_non_void
].pure_integer
)
2066 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2067 else if (desc
->channel
[first_non_void
].normalized
)
2068 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2070 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2072 case UTIL_FORMAT_TYPE_UNSIGNED
:
2073 if (desc
->channel
[first_non_void
].size
>= 32 ||
2074 desc
->channel
[first_non_void
].pure_integer
)
2075 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2076 else if (desc
->channel
[first_non_void
].normalized
)
2077 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2079 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2081 case UTIL_FORMAT_TYPE_FLOAT
:
2083 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2087 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2088 enum pipe_format format
,
2091 const struct util_format_description
*desc
;
2093 unsigned data_format
;
2095 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2096 PIPE_BIND_SAMPLER_VIEW
|
2097 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2099 desc
= util_format_description(format
);
2103 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2104 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2105 * for read-only access (with caveats surrounding bounds checks), but
2106 * obviously fails for write access which we have to implement for
2107 * shader images. Luckily, OpenGL doesn't expect this to be supported
2108 * anyway, and so the only impact is on PBO uploads / downloads, which
2109 * shouldn't be expected to be fast for GL_RGB anyway.
2111 if (desc
->block
.bits
== 3 * 8 ||
2112 desc
->block
.bits
== 3 * 16) {
2113 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2114 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2120 first_non_void
= util_format_get_first_non_void_channel(format
);
2121 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2122 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2128 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2130 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2131 si_translate_colorswap(format
, false) != ~0U;
2134 static bool si_is_zs_format_supported(enum pipe_format format
)
2136 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2139 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2140 enum pipe_format format
,
2141 enum pipe_texture_target target
,
2142 unsigned sample_count
,
2145 unsigned retval
= 0;
2147 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2148 R600_ERR("r600: unsupported texture type %d\n", target
);
2152 if (!util_format_is_supported(format
, usage
))
2155 if (sample_count
> 1) {
2156 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2159 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2162 switch (sample_count
) {
2168 if (format
== PIPE_FORMAT_NONE
)
2177 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2178 PIPE_BIND_SHADER_IMAGE
)) {
2179 if (target
== PIPE_BUFFER
) {
2180 retval
|= si_is_vertex_format_supported(
2181 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2182 PIPE_BIND_SHADER_IMAGE
));
2184 if (si_is_sampler_format_supported(screen
, format
))
2185 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2186 PIPE_BIND_SHADER_IMAGE
);
2190 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2191 PIPE_BIND_DISPLAY_TARGET
|
2194 PIPE_BIND_BLENDABLE
)) &&
2195 si_is_colorbuffer_format_supported(format
)) {
2197 (PIPE_BIND_RENDER_TARGET
|
2198 PIPE_BIND_DISPLAY_TARGET
|
2201 if (!util_format_is_pure_integer(format
) &&
2202 !util_format_is_depth_or_stencil(format
))
2203 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2206 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2207 si_is_zs_format_supported(format
)) {
2208 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2211 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2212 retval
|= si_is_vertex_format_supported(screen
, format
,
2213 PIPE_BIND_VERTEX_BUFFER
);
2216 if ((usage
& PIPE_BIND_LINEAR
) &&
2217 !util_format_is_compressed(format
) &&
2218 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2219 retval
|= PIPE_BIND_LINEAR
;
2221 return retval
== usage
;
2225 * framebuffer handling
2228 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
2229 unsigned format
, unsigned swap
,
2230 unsigned ntype
, bool is_depth
)
2232 /* Alpha is needed for alpha-to-coverage.
2233 * Blending may be with or without alpha.
2235 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2236 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2237 unsigned blend
= 0; /* supports blending, but may not export alpha */
2238 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2240 /* Choose the SPI color formats. These are required values for RB+.
2241 * Other chips have multiple choices, though they are not necessarily better.
2244 case V_028C70_COLOR_5_6_5
:
2245 case V_028C70_COLOR_1_5_5_5
:
2246 case V_028C70_COLOR_5_5_5_1
:
2247 case V_028C70_COLOR_4_4_4_4
:
2248 case V_028C70_COLOR_10_11_11
:
2249 case V_028C70_COLOR_11_11_10
:
2250 case V_028C70_COLOR_8
:
2251 case V_028C70_COLOR_8_8
:
2252 case V_028C70_COLOR_8_8_8_8
:
2253 case V_028C70_COLOR_10_10_10_2
:
2254 case V_028C70_COLOR_2_10_10_10
:
2255 if (ntype
== V_028C70_NUMBER_UINT
)
2256 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2257 else if (ntype
== V_028C70_NUMBER_SINT
)
2258 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2260 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2263 case V_028C70_COLOR_16
:
2264 case V_028C70_COLOR_16_16
:
2265 case V_028C70_COLOR_16_16_16_16
:
2266 if (ntype
== V_028C70_NUMBER_UNORM
||
2267 ntype
== V_028C70_NUMBER_SNORM
) {
2268 /* UNORM16 and SNORM16 don't support blending */
2269 if (ntype
== V_028C70_NUMBER_UNORM
)
2270 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2272 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2274 /* Use 32 bits per channel for blending. */
2275 if (format
== V_028C70_COLOR_16
) {
2276 if (swap
== V_028C70_SWAP_STD
) { /* R */
2277 blend
= V_028714_SPI_SHADER_32_R
;
2278 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2279 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2280 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2283 } else if (format
== V_028C70_COLOR_16_16
) {
2284 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2285 blend
= V_028714_SPI_SHADER_32_GR
;
2286 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2287 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2288 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2291 } else /* 16_16_16_16 */
2292 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2293 } else if (ntype
== V_028C70_NUMBER_UINT
)
2294 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2295 else if (ntype
== V_028C70_NUMBER_SINT
)
2296 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2297 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2298 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2303 case V_028C70_COLOR_32
:
2304 if (swap
== V_028C70_SWAP_STD
) { /* R */
2305 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2306 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2307 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2308 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2313 case V_028C70_COLOR_32_32
:
2314 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2315 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2316 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2317 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2318 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2323 case V_028C70_COLOR_32_32_32_32
:
2324 case V_028C70_COLOR_8_24
:
2325 case V_028C70_COLOR_24_8
:
2326 case V_028C70_COLOR_X24_8_32_FLOAT
:
2327 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2335 /* The DB->CB copy needs 32_ABGR. */
2337 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2339 surf
->spi_shader_col_format
= normal
;
2340 surf
->spi_shader_col_format_alpha
= alpha
;
2341 surf
->spi_shader_col_format_blend
= blend
;
2342 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2345 static void si_initialize_color_surface(struct si_context
*sctx
,
2346 struct r600_surface
*surf
)
2348 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2349 unsigned color_info
, color_attrib
;
2350 unsigned format
, swap
, ntype
, endian
;
2351 const struct util_format_description
*desc
;
2353 unsigned blend_clamp
= 0, blend_bypass
= 0;
2355 desc
= util_format_description(surf
->base
.format
);
2356 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2357 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2361 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2362 ntype
= V_028C70_NUMBER_FLOAT
;
2364 ntype
= V_028C70_NUMBER_UNORM
;
2365 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2366 ntype
= V_028C70_NUMBER_SRGB
;
2367 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2368 if (desc
->channel
[firstchan
].pure_integer
) {
2369 ntype
= V_028C70_NUMBER_SINT
;
2371 assert(desc
->channel
[firstchan
].normalized
);
2372 ntype
= V_028C70_NUMBER_SNORM
;
2374 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2375 if (desc
->channel
[firstchan
].pure_integer
) {
2376 ntype
= V_028C70_NUMBER_UINT
;
2378 assert(desc
->channel
[firstchan
].normalized
);
2379 ntype
= V_028C70_NUMBER_UNORM
;
2384 format
= si_translate_colorformat(surf
->base
.format
);
2385 if (format
== V_028C70_COLOR_INVALID
) {
2386 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2388 assert(format
!= V_028C70_COLOR_INVALID
);
2389 swap
= si_translate_colorswap(surf
->base
.format
, false);
2390 endian
= si_colorformat_endian_swap(format
);
2392 /* blend clamp should be set for all NORM/SRGB types */
2393 if (ntype
== V_028C70_NUMBER_UNORM
||
2394 ntype
== V_028C70_NUMBER_SNORM
||
2395 ntype
== V_028C70_NUMBER_SRGB
)
2398 /* set blend bypass according to docs if SINT/UINT or
2399 8/24 COLOR variants */
2400 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2401 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2402 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2407 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2408 if (format
== V_028C70_COLOR_8
||
2409 format
== V_028C70_COLOR_8_8
||
2410 format
== V_028C70_COLOR_8_8_8_8
)
2411 surf
->color_is_int8
= true;
2412 else if (format
== V_028C70_COLOR_10_10_10_2
||
2413 format
== V_028C70_COLOR_2_10_10_10
)
2414 surf
->color_is_int10
= true;
2417 color_info
= S_028C70_FORMAT(format
) |
2418 S_028C70_COMP_SWAP(swap
) |
2419 S_028C70_BLEND_CLAMP(blend_clamp
) |
2420 S_028C70_BLEND_BYPASS(blend_bypass
) |
2421 S_028C70_SIMPLE_FLOAT(1) |
2422 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2423 ntype
!= V_028C70_NUMBER_SNORM
&&
2424 ntype
!= V_028C70_NUMBER_SRGB
&&
2425 format
!= V_028C70_COLOR_8_24
&&
2426 format
!= V_028C70_COLOR_24_8
) |
2427 S_028C70_NUMBER_TYPE(ntype
) |
2428 S_028C70_ENDIAN(endian
);
2430 /* Intensity is implemented as Red, so treat it that way. */
2431 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2432 util_format_is_intensity(surf
->base
.format
));
2434 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2435 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2437 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2438 S_028C74_NUM_FRAGMENTS(log_samples
);
2440 if (rtex
->fmask
.size
) {
2441 color_info
|= S_028C70_COMPRESSION(1);
2442 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2444 if (sctx
->b
.chip_class
== SI
) {
2445 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2446 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2451 if (sctx
->b
.chip_class
>= VI
) {
2452 unsigned max_uncompressed_block_size
= 2;
2454 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2455 if (rtex
->surface
.bpe
== 1)
2456 max_uncompressed_block_size
= 0;
2457 else if (rtex
->surface
.bpe
== 2)
2458 max_uncompressed_block_size
= 1;
2461 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2462 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2465 /* This must be set for fast clear to work without FMASK. */
2466 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2467 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2468 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2471 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2472 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2474 if (sctx
->b
.chip_class
>= GFX9
) {
2475 unsigned mip0_depth
= util_max_layer(&rtex
->resource
.b
.b
, 0);
2477 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2478 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2479 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2480 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2481 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2482 S_028C68_MAX_MIP(rtex
->resource
.b
.b
.last_level
);
2485 surf
->cb_color_view
= color_view
;
2486 surf
->cb_color_info
= color_info
;
2487 surf
->cb_color_attrib
= color_attrib
;
2489 /* Determine pixel shader export format */
2490 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2492 surf
->color_initialized
= true;
2495 static void si_init_depth_surface(struct si_context
*sctx
,
2496 struct r600_surface
*surf
)
2498 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2499 unsigned level
= surf
->base
.u
.tex
.level
;
2500 unsigned format
, stencil_format
;
2501 uint32_t z_info
, s_info
;
2503 format
= si_translate_dbformat(rtex
->db_render_format
);
2504 stencil_format
= rtex
->surface
.has_stencil
?
2505 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2507 assert(format
!= V_028040_Z_INVALID
);
2508 if (format
== V_028040_Z_INVALID
)
2509 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2511 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2512 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2513 surf
->db_htile_data_base
= 0;
2514 surf
->db_htile_surface
= 0;
2516 if (sctx
->b
.chip_class
>= GFX9
) {
2517 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2518 surf
->db_depth_base
= rtex
->resource
.gpu_address
>> 8;
2519 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2520 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2521 z_info
= S_028038_FORMAT(format
) |
2522 S_028038_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
)) |
2523 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2524 S_028038_MAXMIP(rtex
->resource
.b
.b
.last_level
);
2525 s_info
= S_02803C_FORMAT(stencil_format
) |
2526 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2527 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2528 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2529 surf
->db_depth_view
|= S_028008_MIPID(level
);
2530 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->resource
.b
.b
.width0
- 1) |
2531 S_02801C_Y_MAX(rtex
->resource
.b
.b
.height0
- 1);
2533 if (r600_htile_enabled(rtex
, level
)) {
2534 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2535 S_028038_ALLOW_EXPCLEAR(1);
2537 if (rtex
->tc_compatible_htile
) {
2538 unsigned max_zplanes
= 4;
2540 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2541 rtex
->resource
.b
.b
.nr_samples
> 1)
2544 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2545 S_028038_ITERATE_FLUSH(1);
2546 s_info
|= S_02803C_ITERATE_FLUSH(1);
2549 if (rtex
->surface
.has_stencil
) {
2550 /* Stencil buffer workaround ported from the SI-CI-VI code.
2551 * See that for explanation.
2553 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->resource
.b
.b
.nr_samples
<= 1);
2555 /* Use all HTILE for depth if there's no stencil. */
2556 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2559 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2560 rtex
->htile_offset
) >> 8;
2561 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2562 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2563 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2567 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2569 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2571 surf
->db_depth_base
= (rtex
->resource
.gpu_address
+
2572 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2573 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2574 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2576 z_info
= S_028040_FORMAT(format
) |
2577 S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2578 s_info
= S_028044_FORMAT(stencil_format
);
2579 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2581 if (sctx
->b
.chip_class
>= CIK
) {
2582 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2583 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2584 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2585 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2586 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2587 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2588 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2590 surf
->db_depth_info
|=
2591 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2592 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2593 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2594 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2595 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2596 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2597 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2598 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2600 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2601 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2602 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2603 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2606 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2607 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2608 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2609 levelinfo
->nblk_y
) / 64 - 1);
2611 if (r600_htile_enabled(rtex
, level
)) {
2612 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2613 S_028040_ALLOW_EXPCLEAR(1);
2615 if (rtex
->surface
.has_stencil
) {
2616 /* Workaround: For a not yet understood reason, the
2617 * combination of MSAA, fast stencil clear and stencil
2618 * decompress messes with subsequent stencil buffer
2619 * uses. Problem was reproduced on Verde, Bonaire,
2620 * Tonga, and Carrizo.
2622 * Disabling EXPCLEAR works around the problem.
2624 * Check piglit's arb_texture_multisample-stencil-clear
2625 * test if you want to try changing this.
2627 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2628 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2629 } else if (!rtex
->tc_compatible_htile
) {
2630 /* Use all of the htile_buffer for depth if there's no stencil.
2631 * This must not be set when TC-compatible HTILE is enabled
2634 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2637 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2638 rtex
->htile_offset
) >> 8;
2639 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2641 if (rtex
->tc_compatible_htile
) {
2642 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2644 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2645 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2646 else if (rtex
->resource
.b
.b
.nr_samples
<= 4)
2647 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2649 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2654 surf
->db_z_info
= z_info
;
2655 surf
->db_stencil_info
= s_info
;
2657 surf
->depth_initialized
= true;
2660 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2662 if (sctx
->decompression_enabled
)
2665 if (sctx
->framebuffer
.state
.zsbuf
) {
2666 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2667 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2669 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2671 if (rtex
->surface
.has_stencil
)
2672 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2675 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2676 while (compressed_cb_mask
) {
2677 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2678 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2679 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2681 if (rtex
->fmask
.size
)
2682 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2683 if (rtex
->dcc_gather_statistics
)
2684 rtex
->separate_dcc_dirty
= true;
2688 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2690 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2691 struct r600_surface
*surf
= NULL
;
2692 struct r600_texture
*rtex
;
2694 if (!state
->cbufs
[i
])
2696 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2697 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2699 p_atomic_dec(&rtex
->framebuffers_bound
);
2703 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2704 const struct pipe_framebuffer_state
*state
)
2706 struct si_context
*sctx
= (struct si_context
*)ctx
;
2707 struct pipe_constant_buffer constbuf
= {0};
2708 struct r600_surface
*surf
= NULL
;
2709 struct r600_texture
*rtex
;
2710 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2711 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2712 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2713 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2714 bool old_has_stencil
=
2716 ((struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2717 bool unbound
= false;
2720 si_update_fb_dirtiness_after_rendering(sctx
);
2722 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2723 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2726 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2727 if (rtex
->dcc_gather_statistics
)
2728 vi_separate_dcc_stop_query(ctx
, rtex
);
2731 /* Disable DCC if the formats are incompatible. */
2732 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2733 if (!state
->cbufs
[i
])
2736 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2737 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2739 if (!surf
->dcc_incompatible
)
2742 /* Since the DCC decompression calls back into set_framebuffer-
2743 * _state, we need to unbind the framebuffer, so that
2744 * vi_separate_dcc_stop_query isn't called twice with the same
2748 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2752 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2753 if (!si_texture_disable_dcc(&sctx
->b
, rtex
))
2754 sctx
->b
.decompress_dcc(ctx
, rtex
);
2756 surf
->dcc_incompatible
= false;
2759 /* Only flush TC when changing the framebuffer state, because
2760 * the only client not using TC that can change textures is
2763 * Wait for compute shaders because of possible transitions:
2764 * - FB write -> shader read
2765 * - shader write -> FB read
2767 * DB caches are flushed on demand (using si_decompress_textures).
2769 * When MSAA is enabled, CB and TC caches are flushed on demand
2770 * (after FMASK decompression). Shader write -> FB read transitions
2771 * cannot happen for MSAA textures, because MSAA shader images are
2774 * Only flush and wait for CB if there is actually a bound color buffer.
2776 if (sctx
->framebuffer
.nr_samples
<= 1 &&
2777 sctx
->framebuffer
.state
.nr_cbufs
)
2778 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2779 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2781 sctx
->b
.flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2783 /* u_blitter doesn't invoke depth decompression when it does multiple
2784 * blits in a row, but the only case when it matters for DB is when
2785 * doing generate_mipmap. So here we flush DB manually between
2786 * individual generate_mipmap blits.
2787 * Note that lower mipmap levels aren't compressed.
2789 if (sctx
->generate_mipmap_for_depth
) {
2790 si_make_DB_shader_coherent(sctx
, 1, false,
2791 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2792 } else if (sctx
->b
.chip_class
== GFX9
) {
2793 /* It appears that DB metadata "leaks" in a sequence of:
2795 * - DCC decompress for shader image writes (with DB disabled)
2796 * - render with DEPTH_BEFORE_SHADER=1
2797 * Flushing DB metadata works around the problem.
2799 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2802 /* Take the maximum of the old and new count. If the new count is lower,
2803 * dirtying is needed to disable the unbound colorbuffers.
2805 sctx
->framebuffer
.dirty_cbufs
|=
2806 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2807 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2809 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2810 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2812 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2813 sctx
->framebuffer
.spi_shader_col_format
= 0;
2814 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2815 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2816 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2817 sctx
->framebuffer
.color_is_int8
= 0;
2818 sctx
->framebuffer
.color_is_int10
= 0;
2820 sctx
->framebuffer
.compressed_cb_mask
= 0;
2821 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2822 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2823 sctx
->framebuffer
.any_dst_linear
= false;
2824 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2825 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2827 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2828 if (!state
->cbufs
[i
])
2831 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2832 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2834 if (!surf
->color_initialized
) {
2835 si_initialize_color_surface(sctx
, surf
);
2838 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2839 sctx
->framebuffer
.spi_shader_col_format
|=
2840 surf
->spi_shader_col_format
<< (i
* 4);
2841 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2842 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2843 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2844 surf
->spi_shader_col_format_blend
<< (i
* 4);
2845 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2846 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2848 if (surf
->color_is_int8
)
2849 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2850 if (surf
->color_is_int10
)
2851 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2853 if (rtex
->fmask
.size
) {
2854 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2857 if (rtex
->surface
.is_linear
)
2858 sctx
->framebuffer
.any_dst_linear
= true;
2860 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2861 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2863 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2865 p_atomic_inc(&rtex
->framebuffers_bound
);
2867 if (rtex
->dcc_gather_statistics
) {
2868 /* Dirty tracking must be enabled for DCC usage analysis. */
2869 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2870 vi_separate_dcc_start_query(ctx
, rtex
);
2874 struct r600_texture
*zstex
= NULL
;
2877 surf
= (struct r600_surface
*)state
->zsbuf
;
2878 zstex
= (struct r600_texture
*)surf
->base
.texture
;
2880 if (!surf
->depth_initialized
) {
2881 si_init_depth_surface(sctx
, surf
);
2884 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2885 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2887 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2890 si_update_poly_offset_state(sctx
);
2891 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2892 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2894 if (sctx
->screen
->dpbb_allowed
)
2895 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
2897 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2898 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2900 if (sctx
->screen
->has_out_of_order_rast
&&
2901 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2902 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2903 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2904 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2906 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2907 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2908 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2910 /* Set sample locations as fragment shader constants. */
2911 switch (sctx
->framebuffer
.nr_samples
) {
2913 constbuf
.user_buffer
= sctx
->sample_locations_1x
;
2916 constbuf
.user_buffer
= sctx
->sample_locations_2x
;
2919 constbuf
.user_buffer
= sctx
->sample_locations_4x
;
2922 constbuf
.user_buffer
= sctx
->sample_locations_8x
;
2925 constbuf
.user_buffer
= sctx
->sample_locations_16x
;
2928 R600_ERR("Requested an invalid number of samples %i.\n",
2929 sctx
->framebuffer
.nr_samples
);
2932 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2933 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2935 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2938 sctx
->do_update_shaders
= true;
2940 if (!sctx
->decompression_enabled
) {
2941 /* Prevent textures decompression when the framebuffer state
2942 * changes come from the decompression passes themselves.
2944 sctx
->need_check_render_feedback
= true;
2948 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2950 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2951 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2952 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2953 struct r600_texture
*tex
= NULL
;
2954 struct r600_surface
*cb
= NULL
;
2955 unsigned cb_color_info
= 0;
2958 for (i
= 0; i
< nr_cbufs
; i
++) {
2959 uint64_t cb_color_base
, cb_color_fmask
, cb_dcc_base
;
2960 unsigned cb_color_attrib
;
2962 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2965 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2967 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2968 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2972 tex
= (struct r600_texture
*)cb
->base
.texture
;
2973 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2974 &tex
->resource
, RADEON_USAGE_READWRITE
,
2975 tex
->resource
.b
.b
.nr_samples
> 1 ?
2976 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2977 RADEON_PRIO_COLOR_BUFFER
);
2979 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2980 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2981 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2985 if (tex
->dcc_separate_buffer
)
2986 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2987 tex
->dcc_separate_buffer
,
2988 RADEON_USAGE_READWRITE
,
2991 /* Compute mutable surface parameters. */
2992 cb_color_base
= tex
->resource
.gpu_address
>> 8;
2995 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2996 cb_color_attrib
= cb
->cb_color_attrib
;
2998 if (tex
->fmask
.size
) {
2999 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
3000 cb_color_fmask
|= tex
->fmask
.tile_swizzle
;
3004 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3005 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3006 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3007 state
->cbufs
[1] == &cb
->base
&&
3008 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3010 if (!is_msaa_resolve_dst
)
3011 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3013 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
3014 tex
->dcc_offset
) >> 8;
3015 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3018 if (sctx
->b
.chip_class
>= GFX9
) {
3019 struct gfx9_surf_meta_flags meta
;
3021 if (tex
->dcc_offset
)
3022 meta
= tex
->surface
.u
.gfx9
.dcc
;
3024 meta
= tex
->surface
.u
.gfx9
.cmask
;
3026 /* Set mutable surface parameters. */
3027 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3028 cb_color_base
|= tex
->surface
.tile_swizzle
;
3029 if (!tex
->fmask
.size
)
3030 cb_color_fmask
= cb_color_base
;
3031 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3032 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3033 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3034 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3036 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3037 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3038 radeon_emit(cs
, cb_color_base
>> 32); /* CB_COLOR0_BASE_EXT */
3039 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3040 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3041 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3042 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3043 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3044 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
3045 radeon_emit(cs
, tex
->cmask
.base_address_reg
>> 32); /* CB_COLOR0_CMASK_BASE_EXT */
3046 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3047 radeon_emit(cs
, cb_color_fmask
>> 32); /* CB_COLOR0_FMASK_BASE_EXT */
3048 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3049 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3050 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3051 radeon_emit(cs
, cb_dcc_base
>> 32); /* CB_COLOR0_DCC_BASE_EXT */
3053 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3054 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3056 /* Compute mutable surface parameters (SI-CI-VI). */
3057 const struct legacy_surf_level
*level_info
=
3058 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3059 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3060 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3062 cb_color_base
+= level_info
->offset
>> 8;
3063 /* Only macrotiled modes can set tile swizzle. */
3064 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3065 cb_color_base
|= tex
->surface
.tile_swizzle
;
3067 if (!tex
->fmask
.size
)
3068 cb_color_fmask
= cb_color_base
;
3070 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3072 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3073 slice_tile_max
= level_info
->nblk_x
*
3074 level_info
->nblk_y
/ 64 - 1;
3075 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3077 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3078 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3079 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3081 if (tex
->fmask
.size
) {
3082 if (sctx
->b
.chip_class
>= CIK
)
3083 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
3084 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
3085 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
3087 /* This must be set for fast clear to work without FMASK. */
3088 if (sctx
->b
.chip_class
>= CIK
)
3089 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3090 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3091 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3094 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3095 sctx
->b
.chip_class
>= VI
? 14 : 13);
3096 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3097 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3098 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3099 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3100 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3101 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3102 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3103 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
3104 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3105 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3106 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3107 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3108 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3110 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3111 radeon_emit(cs
, cb_dcc_base
);
3115 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3116 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3119 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3120 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
3121 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
3123 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
3124 &rtex
->resource
, RADEON_USAGE_READWRITE
,
3125 zb
->base
.texture
->nr_samples
> 1 ?
3126 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3127 RADEON_PRIO_DEPTH_BUFFER
);
3129 if (sctx
->b
.chip_class
>= GFX9
) {
3130 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3131 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3132 radeon_emit(cs
, zb
->db_htile_data_base
>> 32); /* DB_HTILE_DATA_BASE_HI */
3133 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3135 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3136 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3137 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3138 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3139 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3140 radeon_emit(cs
, zb
->db_depth_base
>> 32); /* DB_Z_READ_BASE_HI */
3141 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3142 radeon_emit(cs
, zb
->db_stencil_base
>> 32); /* DB_STENCIL_READ_BASE_HI */
3143 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3144 radeon_emit(cs
, zb
->db_depth_base
>> 32); /* DB_Z_WRITE_BASE_HI */
3145 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3146 radeon_emit(cs
, zb
->db_stencil_base
>> 32); /* DB_STENCIL_WRITE_BASE_HI */
3148 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3149 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3150 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3152 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3154 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3155 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3156 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3157 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3158 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3159 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3160 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3161 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3162 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3163 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3164 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3167 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3168 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3169 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3171 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3172 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3173 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3174 if (sctx
->b
.chip_class
>= GFX9
)
3175 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3177 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3179 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3180 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3183 /* Framebuffer dimensions. */
3184 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3185 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3186 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3188 if (sctx
->screen
->dfsm_allowed
) {
3189 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3190 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3193 sctx
->framebuffer
.dirty_cbufs
= 0;
3194 sctx
->framebuffer
.dirty_zsbuf
= false;
3197 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
3198 struct r600_atom
*atom
)
3200 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3201 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3202 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3204 /* Smoothing (only possible with nr_samples == 1) uses the same
3205 * sample locations as the MSAA it simulates.
3207 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3208 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3210 /* On Polaris, the small primitive filter uses the sample locations
3211 * even when MSAA is off, so we need to make sure they're set to 0.
3213 if (has_msaa_sample_loc_bug
)
3214 nr_samples
= MAX2(nr_samples
, 1);
3216 if (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
) {
3217 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
3218 si_emit_sample_locations(cs
, nr_samples
);
3221 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
3222 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3223 unsigned small_prim_filter_cntl
=
3224 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3226 S_028830_LINE_FILTER_DISABLE(sctx
->b
.family
<= CHIP_POLARIS12
);
3228 /* The alternative of setting sample locations to 0 would
3229 * require a DB flush to avoid Z errors, see
3230 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3232 if (has_msaa_sample_loc_bug
&&
3233 sctx
->framebuffer
.nr_samples
> 1 &&
3234 rs
&& !rs
->multisample_enable
)
3235 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3237 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3238 small_prim_filter_cntl
);
3242 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3244 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3245 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3247 if (!sctx
->screen
->has_out_of_order_rast
)
3250 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3253 colormask
&= blend
->cb_target_enabled_4bit
;
3258 /* Conservative: No logic op. */
3259 if (colormask
&& blend
->logicop_enable
)
3262 struct si_dsa_order_invariance dsa_order_invariant
= {
3263 .zs
= true, .pass_set
= true, .pass_last
= false
3266 if (sctx
->framebuffer
.state
.zsbuf
) {
3267 struct r600_texture
*zstex
=
3268 (struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3269 bool has_stencil
= zstex
->surface
.has_stencil
;
3270 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3271 if (!dsa_order_invariant
.zs
)
3274 /* The set of PS invocations is always order invariant,
3275 * except when early Z/S tests are requested. */
3276 if (sctx
->ps_shader
.cso
&&
3277 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3278 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3279 !dsa_order_invariant
.pass_set
)
3282 if (sctx
->b
.num_perfect_occlusion_queries
!= 0 &&
3283 !dsa_order_invariant
.pass_set
)
3290 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3293 /* Only commutative blending. */
3294 if (blendmask
& ~blend
->commutative_4bit
)
3297 if (!dsa_order_invariant
.pass_set
)
3301 if (colormask
& ~blendmask
) {
3302 if (!dsa_order_invariant
.pass_last
)
3309 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
3311 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3312 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
3313 /* 33% faster rendering to linear color buffers */
3314 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3315 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3316 unsigned sc_mode_cntl_1
=
3317 S_028A4C_WALK_SIZE(dst_is_linear
) |
3318 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3319 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3320 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3321 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3323 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3324 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3325 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3326 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3327 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3328 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3330 int setup_samples
= sctx
->framebuffer
.nr_samples
> 1 ? sctx
->framebuffer
.nr_samples
:
3331 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0;
3333 /* Required by OpenGL line rasterization.
3335 * TODO: We should also enable perpendicular endcaps for AA lines,
3336 * but that requires implementing line stippling in the pixel
3337 * shader. SC can only do line stippling with axis-aligned
3340 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3342 if (setup_samples
> 1) {
3343 /* distance from the pixel center, indexed by log2(nr_samples) */
3344 static unsigned max_dist
[] = {
3351 unsigned log_samples
= util_logbase2(setup_samples
);
3352 unsigned log_ps_iter_samples
=
3353 util_logbase2(util_next_power_of_two(sctx
->ps_iter_samples
));
3355 radeon_set_context_reg_seq(cs
, R_028BDC_PA_SC_LINE_CNTL
, 2);
3356 radeon_emit(cs
, sc_line_cntl
|
3357 S_028BDC_EXPAND_LINE_WIDTH(1)); /* CM_R_028BDC_PA_SC_LINE_CNTL */
3358 radeon_emit(cs
, S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3359 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3360 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
)); /* CM_R_028BE0_PA_SC_AA_CONFIG */
3362 if (sctx
->framebuffer
.nr_samples
> 1) {
3363 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3364 S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
3365 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3366 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3367 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
) |
3368 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3369 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1));
3370 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3371 S_028A4C_PS_ITER_SAMPLE(sctx
->ps_iter_samples
> 1) |
3373 } else if (sctx
->smoothing_enabled
) {
3374 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3375 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3376 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1) |
3377 S_028804_OVERRASTERIZATION_AMOUNT(log_samples
));
3378 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3382 radeon_set_context_reg_seq(cs
, R_028BDC_PA_SC_LINE_CNTL
, 2);
3383 radeon_emit(cs
, sc_line_cntl
); /* CM_R_028BDC_PA_SC_LINE_CNTL */
3384 radeon_emit(cs
, 0); /* CM_R_028BE0_PA_SC_AA_CONFIG */
3386 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3387 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3388 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1));
3389 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3393 /* GFX9: Flush DFSM when the AA mode changes. */
3394 if (sctx
->screen
->dfsm_allowed
) {
3395 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3396 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3400 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3402 struct si_context
*sctx
= (struct si_context
*)ctx
;
3404 if (sctx
->ps_iter_samples
== min_samples
)
3407 sctx
->ps_iter_samples
= min_samples
;
3408 sctx
->do_update_shaders
= true;
3410 if (sctx
->framebuffer
.nr_samples
> 1)
3411 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
3412 if (sctx
->screen
->dpbb_allowed
)
3413 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
3421 * Build the sampler view descriptor for a buffer texture.
3422 * @param state 256-bit descriptor; only the high 128 bits are filled in
3425 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3426 enum pipe_format format
,
3427 unsigned offset
, unsigned size
,
3430 const struct util_format_description
*desc
;
3433 unsigned num_records
;
3434 unsigned num_format
, data_format
;
3436 desc
= util_format_description(format
);
3437 first_non_void
= util_format_get_first_non_void_channel(format
);
3438 stride
= desc
->block
.bits
/ 8;
3439 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
3440 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
3442 num_records
= size
/ stride
;
3443 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3445 /* The NUM_RECORDS field has a different meaning depending on the chip,
3446 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3449 * - If STRIDE == 0, it's in byte units.
3450 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3453 * - For SMEM and STRIDE == 0, it's in byte units.
3454 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3455 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3456 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3457 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3458 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3459 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3460 * That way the same descriptor can be used by both SMEM and VMEM.
3463 * - For SMEM and STRIDE == 0, it's in byte units.
3464 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3465 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3466 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3468 if (screen
->b
.chip_class
>= GFX9
)
3469 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3470 * from STRIDE to bytes. This works around it by setting
3471 * NUM_RECORDS to at least the size of one element, so that
3472 * the first element is readable when IDXEN == 0.
3474 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3475 * IDXEN is enforced?
3477 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3478 else if (screen
->b
.chip_class
== VI
)
3479 num_records
*= stride
;
3482 state
[5] = S_008F04_STRIDE(stride
);
3483 state
[6] = num_records
;
3484 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3485 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3486 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3487 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3488 S_008F0C_NUM_FORMAT(num_format
) |
3489 S_008F0C_DATA_FORMAT(data_format
);
3492 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3494 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3496 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3497 /* For the pre-defined border color values (white, opaque
3498 * black, transparent black), the only thing that matters is
3499 * that the alpha channel winds up in the correct place
3500 * (because the RGB channels are all the same) so either of
3501 * these enumerations will work.
3503 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3504 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3506 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3507 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3508 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3509 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3511 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3512 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3513 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3514 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3515 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3522 * Build the sampler view descriptor for a texture.
3525 si_make_texture_descriptor(struct si_screen
*screen
,
3526 struct r600_texture
*tex
,
3528 enum pipe_texture_target target
,
3529 enum pipe_format pipe_format
,
3530 const unsigned char state_swizzle
[4],
3531 unsigned first_level
, unsigned last_level
,
3532 unsigned first_layer
, unsigned last_layer
,
3533 unsigned width
, unsigned height
, unsigned depth
,
3535 uint32_t *fmask_state
)
3537 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
3538 const struct util_format_description
*desc
;
3539 unsigned char swizzle
[4];
3541 unsigned num_format
, data_format
, type
;
3544 desc
= util_format_description(pipe_format
);
3546 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3547 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3548 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3549 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3551 switch (pipe_format
) {
3552 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3553 case PIPE_FORMAT_X32_S8X24_UINT
:
3554 case PIPE_FORMAT_X8Z24_UNORM
:
3555 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3557 case PIPE_FORMAT_X24S8_UINT
:
3559 * X24S8 is implemented as an 8_8_8_8 data format, to
3560 * fix texture gathers. This affects at least
3561 * GL45-CTS.texture_cube_map_array.sampling on VI.
3563 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3566 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3569 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3572 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3574 switch (pipe_format
) {
3575 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3576 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3579 if (first_non_void
< 0) {
3580 if (util_format_is_compressed(pipe_format
)) {
3581 switch (pipe_format
) {
3582 case PIPE_FORMAT_DXT1_SRGB
:
3583 case PIPE_FORMAT_DXT1_SRGBA
:
3584 case PIPE_FORMAT_DXT3_SRGBA
:
3585 case PIPE_FORMAT_DXT5_SRGBA
:
3586 case PIPE_FORMAT_BPTC_SRGBA
:
3587 case PIPE_FORMAT_ETC2_SRGB8
:
3588 case PIPE_FORMAT_ETC2_SRGB8A1
:
3589 case PIPE_FORMAT_ETC2_SRGBA8
:
3590 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3592 case PIPE_FORMAT_RGTC1_SNORM
:
3593 case PIPE_FORMAT_LATC1_SNORM
:
3594 case PIPE_FORMAT_RGTC2_SNORM
:
3595 case PIPE_FORMAT_LATC2_SNORM
:
3596 case PIPE_FORMAT_ETC2_R11_SNORM
:
3597 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3598 /* implies float, so use SNORM/UNORM to determine
3599 whether data is signed or not */
3600 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3601 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3604 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3607 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3608 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3610 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3612 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3613 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3615 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3617 switch (desc
->channel
[first_non_void
].type
) {
3618 case UTIL_FORMAT_TYPE_FLOAT
:
3619 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3621 case UTIL_FORMAT_TYPE_SIGNED
:
3622 if (desc
->channel
[first_non_void
].normalized
)
3623 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3624 else if (desc
->channel
[first_non_void
].pure_integer
)
3625 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3627 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3629 case UTIL_FORMAT_TYPE_UNSIGNED
:
3630 if (desc
->channel
[first_non_void
].normalized
)
3631 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3632 else if (desc
->channel
[first_non_void
].pure_integer
)
3633 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3635 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3640 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
3641 if (data_format
== ~0) {
3645 /* S8 with Z32 HTILE needs a special format. */
3646 if (screen
->b
.chip_class
>= GFX9
&&
3647 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3648 tex
->tc_compatible_htile
)
3649 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3652 (res
->target
== PIPE_TEXTURE_CUBE
||
3653 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3654 (screen
->b
.chip_class
<= VI
&&
3655 res
->target
== PIPE_TEXTURE_3D
))) {
3656 /* For the purpose of shader images, treat cube maps and 3D
3657 * textures as 2D arrays. For 3D textures, the address
3658 * calculations for mipmaps are different, so we rely on the
3659 * caller to effectively disable mipmaps.
3661 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3663 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3665 type
= si_tex_dim(screen
, tex
, target
, res
->nr_samples
);
3668 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3670 depth
= res
->array_size
;
3671 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3672 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3673 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3674 depth
= res
->array_size
;
3675 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3676 depth
= res
->array_size
/ 6;
3679 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3680 S_008F14_NUM_FORMAT_GFX6(num_format
));
3681 state
[2] = (S_008F18_WIDTH(width
- 1) |
3682 S_008F18_HEIGHT(height
- 1) |
3683 S_008F18_PERF_MOD(4));
3684 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3685 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3686 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3687 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3688 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
3690 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
3691 util_logbase2(res
->nr_samples
) :
3693 S_008F1C_TYPE(type
));
3695 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3699 if (screen
->b
.chip_class
>= GFX9
) {
3700 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3702 /* Depth is the the last accessible layer on Gfx9.
3703 * The hw doesn't need to know the total number of layers.
3705 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3706 state
[4] |= S_008F20_DEPTH(depth
- 1);
3708 state
[4] |= S_008F20_DEPTH(last_layer
);
3710 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3711 state
[5] |= S_008F24_MAX_MIP(res
->nr_samples
> 1 ?
3712 util_logbase2(res
->nr_samples
) :
3713 tex
->resource
.b
.b
.last_level
);
3715 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3716 state
[4] |= S_008F20_DEPTH(depth
- 1);
3717 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3720 if (tex
->dcc_offset
) {
3721 unsigned swap
= si_translate_colorswap(pipe_format
, false);
3723 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
3725 /* The last dword is unused by hw. The shader uses it to clear
3726 * bits in the first dword of sampler state.
3728 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3729 if (first_level
== last_level
)
3730 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3732 state
[7] = 0xffffffff;
3736 /* Initialize the sampler view for FMASK. */
3737 if (tex
->fmask
.size
) {
3738 uint32_t data_format
, num_format
;
3740 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
3742 if (screen
->b
.chip_class
>= GFX9
) {
3743 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3744 switch (res
->nr_samples
) {
3746 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3749 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3752 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3755 unreachable("invalid nr_samples");
3758 switch (res
->nr_samples
) {
3760 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3763 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3766 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3769 unreachable("invalid nr_samples");
3771 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3774 fmask_state
[0] = (va
>> 8) | tex
->fmask
.tile_swizzle
;
3775 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3776 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3777 S_008F14_NUM_FORMAT_GFX6(num_format
);
3778 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3779 S_008F18_HEIGHT(height
- 1);
3780 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3781 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3782 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3783 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3784 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3786 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3790 if (screen
->b
.chip_class
>= GFX9
) {
3791 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3792 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3793 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3794 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3795 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3797 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
);
3798 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3799 S_008F20_PITCH_GFX6(tex
->fmask
.pitch_in_pixels
- 1);
3800 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3806 * Create a sampler view.
3808 * @param ctx context
3809 * @param texture texture
3810 * @param state sampler view template
3811 * @param width0 width0 override (for compressed textures as int)
3812 * @param height0 height0 override (for compressed textures as int)
3813 * @param force_level set the base address to the level (for compressed textures)
3815 struct pipe_sampler_view
*
3816 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3817 struct pipe_resource
*texture
,
3818 const struct pipe_sampler_view
*state
,
3819 unsigned width0
, unsigned height0
,
3820 unsigned force_level
)
3822 struct si_context
*sctx
= (struct si_context
*)ctx
;
3823 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3824 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3825 unsigned base_level
, first_level
, last_level
;
3826 unsigned char state_swizzle
[4];
3827 unsigned height
, depth
, width
;
3828 unsigned last_layer
= state
->u
.tex
.last_layer
;
3829 enum pipe_format pipe_format
;
3830 const struct legacy_surf_level
*surflevel
;
3835 /* initialize base object */
3836 view
->base
= *state
;
3837 view
->base
.texture
= NULL
;
3838 view
->base
.reference
.count
= 1;
3839 view
->base
.context
= ctx
;
3842 pipe_resource_reference(&view
->base
.texture
, texture
);
3844 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3845 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3846 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3847 state
->format
== PIPE_FORMAT_S8_UINT
)
3848 view
->is_stencil_sampler
= true;
3850 /* Buffer resource. */
3851 if (texture
->target
== PIPE_BUFFER
) {
3852 si_make_buffer_descriptor(sctx
->screen
,
3853 (struct r600_resource
*)texture
,
3855 state
->u
.buf
.offset
,
3861 state_swizzle
[0] = state
->swizzle_r
;
3862 state_swizzle
[1] = state
->swizzle_g
;
3863 state_swizzle
[2] = state
->swizzle_b
;
3864 state_swizzle
[3] = state
->swizzle_a
;
3867 first_level
= state
->u
.tex
.first_level
;
3868 last_level
= state
->u
.tex
.last_level
;
3871 depth
= texture
->depth0
;
3873 if (sctx
->b
.chip_class
<= VI
&& force_level
) {
3874 assert(force_level
== first_level
&&
3875 force_level
== last_level
);
3876 base_level
= force_level
;
3879 width
= u_minify(width
, force_level
);
3880 height
= u_minify(height
, force_level
);
3881 depth
= u_minify(depth
, force_level
);
3884 /* This is not needed if state trackers set last_layer correctly. */
3885 if (state
->target
== PIPE_TEXTURE_1D
||
3886 state
->target
== PIPE_TEXTURE_2D
||
3887 state
->target
== PIPE_TEXTURE_RECT
||
3888 state
->target
== PIPE_TEXTURE_CUBE
)
3889 last_layer
= state
->u
.tex
.first_layer
;
3891 /* Texturing with separate depth and stencil. */
3892 pipe_format
= state
->format
;
3894 /* Depth/stencil texturing sometimes needs separate texture. */
3895 if (tmp
->is_depth
&& !r600_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3896 if (!tmp
->flushed_depth_texture
&&
3897 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3898 pipe_resource_reference(&view
->base
.texture
, NULL
);
3903 assert(tmp
->flushed_depth_texture
);
3905 /* Override format for the case where the flushed texture
3906 * contains only Z or only S.
3908 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3909 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3911 tmp
= tmp
->flushed_depth_texture
;
3914 surflevel
= tmp
->surface
.u
.legacy
.level
;
3916 if (tmp
->db_compatible
) {
3917 if (!view
->is_stencil_sampler
)
3918 pipe_format
= tmp
->db_render_format
;
3920 switch (pipe_format
) {
3921 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3922 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3924 case PIPE_FORMAT_X8Z24_UNORM
:
3925 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3926 /* Z24 is always stored like this for DB
3929 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3931 case PIPE_FORMAT_X24S8_UINT
:
3932 case PIPE_FORMAT_S8X24_UINT
:
3933 case PIPE_FORMAT_X32_S8X24_UINT
:
3934 pipe_format
= PIPE_FORMAT_S8_UINT
;
3935 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
3941 view
->dcc_incompatible
=
3942 vi_dcc_formats_are_incompatible(texture
,
3943 state
->u
.tex
.first_level
,
3946 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3947 state
->target
, pipe_format
, state_swizzle
,
3948 first_level
, last_level
,
3949 state
->u
.tex
.first_layer
, last_layer
,
3950 width
, height
, depth
,
3951 view
->state
, view
->fmask_state
);
3953 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
3955 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
3956 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
3957 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
3958 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
3959 view
->base_level_info
= &surflevel
[base_level
];
3960 view
->base_level
= base_level
;
3961 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3965 static struct pipe_sampler_view
*
3966 si_create_sampler_view(struct pipe_context
*ctx
,
3967 struct pipe_resource
*texture
,
3968 const struct pipe_sampler_view
*state
)
3970 return si_create_sampler_view_custom(ctx
, texture
, state
,
3971 texture
? texture
->width0
: 0,
3972 texture
? texture
->height0
: 0, 0);
3975 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3976 struct pipe_sampler_view
*state
)
3978 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3980 pipe_resource_reference(&state
->texture
, NULL
);
3984 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3986 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3987 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3989 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3990 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3993 static uint32_t si_translate_border_color(struct si_context
*sctx
,
3994 const struct pipe_sampler_state
*state
,
3995 const union pipe_color_union
*color
,
3998 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3999 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4001 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4002 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4003 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4004 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4006 #define simple_border_types(elt) \
4008 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4009 color->elt[2] == 0 && color->elt[3] == 0) \
4010 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4011 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4012 color->elt[2] == 0 && color->elt[3] == 1) \
4013 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4014 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4015 color->elt[2] == 1 && color->elt[3] == 1) \
4016 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4020 simple_border_types(ui
);
4022 simple_border_types(f
);
4024 #undef simple_border_types
4028 /* Check if the border has been uploaded already. */
4029 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4030 if (memcmp(&sctx
->border_color_table
[i
], color
,
4031 sizeof(*color
)) == 0)
4034 if (i
>= SI_MAX_BORDER_COLORS
) {
4035 /* Getting 4096 unique border colors is very unlikely. */
4036 fprintf(stderr
, "radeonsi: The border color table is full. "
4037 "Any new border colors will be just black. "
4038 "Please file a bug.\n");
4039 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4042 if (i
== sctx
->border_color_count
) {
4043 /* Upload a new border color. */
4044 memcpy(&sctx
->border_color_table
[i
], color
,
4046 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4047 color
, sizeof(*color
));
4048 sctx
->border_color_count
++;
4051 return S_008F3C_BORDER_COLOR_PTR(i
) |
4052 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4055 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4056 const struct pipe_sampler_state
*state
)
4058 struct si_context
*sctx
= (struct si_context
*)ctx
;
4059 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
4060 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4061 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
4062 : state
->max_anisotropy
;
4063 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
4064 union pipe_color_union clamped_border_color
;
4071 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4073 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4074 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4075 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4076 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4077 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4078 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4079 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4080 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4081 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4082 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
4083 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4084 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4085 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4086 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4087 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4088 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
4089 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4090 S_008F38_MIP_POINT_PRECLAMP(0) |
4091 S_008F38_DISABLE_LSB_CEIL(sctx
->b
.chip_class
<= VI
) |
4092 S_008F38_FILTER_PREC_FIX(1) |
4093 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
4094 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4096 /* Create sampler resource for integer textures. */
4097 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4098 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4100 /* Create sampler resource for upgraded depth textures. */
4101 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4103 for (unsigned i
= 0; i
< 4; ++i
) {
4104 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4105 * when the border color is 1.0. */
4106 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4109 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4110 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4112 rstate
->upgraded_depth_val
[3] =
4113 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4114 S_008F3C_UPGRADED_DEPTH(1);
4119 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4121 struct si_context
*sctx
= (struct si_context
*)ctx
;
4123 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
4126 sctx
->sample_mask
.sample_mask
= sample_mask
;
4127 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
4130 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
4132 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
4133 unsigned mask
= sctx
->sample_mask
.sample_mask
;
4135 /* Needed for line and polygon smoothing as well as for the Polaris
4136 * small primitive filter. We expect the state tracker to take care of
4139 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4140 (mask
& 1 && sctx
->blitter
->running
));
4142 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4143 radeon_emit(cs
, mask
| (mask
<< 16));
4144 radeon_emit(cs
, mask
| (mask
<< 16));
4147 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4150 struct si_sampler_state
*s
= state
;
4152 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4159 * Vertex elements & buffers
4162 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4164 const struct pipe_vertex_element
*elements
)
4166 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4167 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4168 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4171 assert(count
<= SI_MAX_ATTRIBS
);
4176 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4178 for (i
= 0; i
< count
; ++i
) {
4179 const struct util_format_description
*desc
;
4180 const struct util_format_channel_description
*channel
;
4181 unsigned data_format
, num_format
;
4183 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4184 unsigned char swizzle
[4];
4186 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4191 if (elements
[i
].instance_divisor
) {
4192 v
->uses_instance_divisors
= true;
4193 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4195 if (v
->instance_divisors
[i
] == 1)
4196 v
->instance_divisor_is_one
|= 1u << i
;
4198 v
->instance_divisor_is_fetched
|= 1u << i
;
4201 if (!used
[vbo_index
]) {
4202 v
->first_vb_use_mask
|= 1 << i
;
4203 used
[vbo_index
] = true;
4206 desc
= util_format_description(elements
[i
].src_format
);
4207 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4208 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4209 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4210 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4211 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4213 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4214 v
->src_offset
[i
] = elements
[i
].src_offset
;
4215 v
->vertex_buffer_index
[i
] = vbo_index
;
4217 /* The hardware always treats the 2-bit alpha channel as
4218 * unsigned, so a shader workaround is needed. The affected
4219 * chips are VI and older except Stoney (GFX8.1).
4221 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4222 sscreen
->b
.chip_class
<= VI
&&
4223 sscreen
->b
.family
!= CHIP_STONEY
) {
4224 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4225 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4226 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4227 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4228 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4229 /* This isn't actually used in OpenGL. */
4230 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4232 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4233 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4234 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4236 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4237 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4238 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4239 if (channel
->normalized
) {
4240 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4241 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4243 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4245 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4247 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4248 if (channel
->normalized
) {
4249 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4250 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4252 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4254 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4257 } else if (channel
&& channel
->size
== 64 &&
4258 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4259 switch (desc
->nr_channels
) {
4262 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4263 swizzle
[0] = PIPE_SWIZZLE_X
;
4264 swizzle
[1] = PIPE_SWIZZLE_Y
;
4265 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4266 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4269 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4270 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4271 swizzle
[1] = PIPE_SWIZZLE_Y
;
4272 swizzle
[2] = PIPE_SWIZZLE_0
;
4273 swizzle
[3] = PIPE_SWIZZLE_0
;
4276 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4277 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4278 swizzle
[1] = PIPE_SWIZZLE_Y
;
4279 swizzle
[2] = PIPE_SWIZZLE_Z
;
4280 swizzle
[3] = PIPE_SWIZZLE_W
;
4285 } else if (channel
&& desc
->nr_channels
== 3) {
4286 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4288 if (channel
->size
== 8) {
4289 if (channel
->pure_integer
)
4290 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4292 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4293 } else if (channel
->size
== 16) {
4294 if (channel
->pure_integer
)
4295 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4297 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4301 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4302 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4303 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4304 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4305 S_008F0C_NUM_FORMAT(num_format
) |
4306 S_008F0C_DATA_FORMAT(data_format
);
4311 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4313 struct si_context
*sctx
= (struct si_context
*)ctx
;
4314 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4315 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4317 sctx
->vertex_elements
= v
;
4318 sctx
->vertex_buffers_dirty
= true;
4322 old
->count
!= v
->count
||
4323 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4324 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4325 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4326 sctx
->do_update_shaders
= true;
4328 if (v
&& v
->instance_divisor_is_fetched
) {
4329 struct pipe_constant_buffer cb
;
4332 cb
.user_buffer
= v
->instance_divisors
;
4333 cb
.buffer_offset
= 0;
4334 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4335 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4339 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4341 struct si_context
*sctx
= (struct si_context
*)ctx
;
4343 if (sctx
->vertex_elements
== state
)
4344 sctx
->vertex_elements
= NULL
;
4348 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4349 unsigned start_slot
, unsigned count
,
4350 const struct pipe_vertex_buffer
*buffers
)
4352 struct si_context
*sctx
= (struct si_context
*)ctx
;
4353 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4356 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4359 for (i
= 0; i
< count
; i
++) {
4360 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4361 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4362 struct pipe_resource
*buf
= src
->buffer
.resource
;
4364 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4365 dsti
->buffer_offset
= src
->buffer_offset
;
4366 dsti
->stride
= src
->stride
;
4367 r600_context_add_resource_size(ctx
, buf
);
4369 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4372 for (i
= 0; i
< count
; i
++) {
4373 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4376 sctx
->vertex_buffers_dirty
= true;
4383 static void si_set_tess_state(struct pipe_context
*ctx
,
4384 const float default_outer_level
[4],
4385 const float default_inner_level
[2])
4387 struct si_context
*sctx
= (struct si_context
*)ctx
;
4388 struct pipe_constant_buffer cb
;
4391 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4392 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4395 cb
.user_buffer
= NULL
;
4396 cb
.buffer_size
= sizeof(array
);
4398 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4399 (void*)array
, sizeof(array
),
4402 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4403 pipe_resource_reference(&cb
.buffer
, NULL
);
4406 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4408 struct si_context
*sctx
= (struct si_context
*)ctx
;
4410 si_update_fb_dirtiness_after_rendering(sctx
);
4412 /* Multisample surfaces are flushed in si_decompress_textures. */
4413 if (sctx
->framebuffer
.nr_samples
<= 1 &&
4414 sctx
->framebuffer
.state
.nr_cbufs
)
4415 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4416 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4419 /* This only ensures coherency for shader image/buffer stores. */
4420 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4422 struct si_context
*sctx
= (struct si_context
*)ctx
;
4424 /* Subsequent commands must wait for all shader invocations to
4426 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4427 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4429 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4430 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
4431 SI_CONTEXT_INV_VMEM_L1
;
4433 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4434 PIPE_BARRIER_SHADER_BUFFER
|
4435 PIPE_BARRIER_TEXTURE
|
4436 PIPE_BARRIER_IMAGE
|
4437 PIPE_BARRIER_STREAMOUT_BUFFER
|
4438 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4439 /* As far as I can tell, L1 contents are written back to L2
4440 * automatically at end of shader, but the contents of other
4441 * L1 caches might still be stale. */
4442 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
4445 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4446 /* Indices are read through TC L2 since VI.
4449 if (sctx
->screen
->b
.chip_class
<= CIK
)
4450 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4453 /* MSAA color, any depth and any stencil are flushed in
4454 * si_decompress_textures when needed.
4456 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4457 sctx
->framebuffer
.nr_samples
<= 1 &&
4458 sctx
->framebuffer
.state
.nr_cbufs
) {
4459 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4461 if (sctx
->b
.chip_class
<= VI
)
4462 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4465 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4466 if (sctx
->screen
->b
.chip_class
<= VI
&&
4467 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4468 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4471 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4473 struct pipe_blend_state blend
;
4475 memset(&blend
, 0, sizeof(blend
));
4476 blend
.independent_blend_enable
= true;
4477 blend
.rt
[0].colormask
= 0xf;
4478 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
4481 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
4482 bool include_draw_vbo
)
4484 si_need_cs_space((struct si_context
*)ctx
);
4487 static void si_init_config(struct si_context
*sctx
);
4489 void si_init_state_functions(struct si_context
*sctx
)
4491 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
4492 si_init_external_atom(sctx
, &sctx
->streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
4493 si_init_external_atom(sctx
, &sctx
->streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
4494 si_init_external_atom(sctx
, &sctx
->scissors
.atom
, &sctx
->atoms
.s
.scissors
);
4495 si_init_external_atom(sctx
, &sctx
->viewports
.atom
, &sctx
->atoms
.s
.viewports
);
4497 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
4498 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
4499 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
4500 si_init_atom(sctx
, &sctx
->dpbb_state
, &sctx
->atoms
.s
.dpbb_state
, si_emit_dpbb_state
);
4501 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
4502 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
4503 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
4504 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
4505 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
4506 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
4507 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
4509 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
4510 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
4511 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
4512 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
4514 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
4515 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
4516 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
4518 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4519 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4520 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4522 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4523 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4524 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4525 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4526 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4528 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
4529 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
4531 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
4533 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
4534 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
4536 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
4537 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
4539 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
4541 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
4542 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4543 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4544 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
4546 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
4547 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
4548 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
4549 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
4551 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
4552 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
4553 sctx
->b
.save_qbo_state
= si_save_qbo_state
;
4554 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
4556 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
4558 si_init_config(sctx
);
4561 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
4563 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
4566 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
4567 struct r600_texture
*rtex
,
4568 struct radeon_bo_metadata
*md
)
4570 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
4571 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
4572 static const unsigned char swizzle
[] = {
4578 uint32_t desc
[8], i
;
4579 bool is_array
= util_resource_is_array_texture(res
);
4581 /* DRM 2.x.x doesn't support this. */
4582 if (rscreen
->info
.drm_major
!= 3)
4585 assert(rtex
->dcc_separate_buffer
== NULL
);
4586 assert(rtex
->fmask
.size
== 0);
4588 /* Metadata image format format version 1:
4589 * [0] = 1 (metadata format identifier)
4590 * [1] = (VENDOR_ID << 16) | PCI_ID
4591 * [2:9] = image descriptor for the whole resource
4592 * [2] is always 0, because the base address is cleared
4593 * [9] is the DCC offset bits [39:8] from the beginning of
4595 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
4598 md
->metadata
[0] = 1; /* metadata image format version 1 */
4600 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
4601 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
4603 si_make_texture_descriptor(sscreen
, rtex
, true,
4604 res
->target
, res
->format
,
4605 swizzle
, 0, res
->last_level
, 0,
4606 is_array
? res
->array_size
- 1 : 0,
4607 res
->width0
, res
->height0
, res
->depth0
,
4610 si_set_mutable_tex_desc_fields(sscreen
, rtex
, &rtex
->surface
.u
.legacy
.level
[0],
4611 0, 0, rtex
->surface
.blk_w
, false, desc
);
4613 /* Clear the base address and set the relative DCC offset. */
4615 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
4616 desc
[7] = rtex
->dcc_offset
>> 8;
4618 /* Dwords [2:9] contain the image descriptor. */
4619 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
4620 md
->size_metadata
= 10 * 4;
4622 /* Dwords [10:..] contain the mipmap level offsets. */
4623 if (rscreen
->chip_class
<= VI
) {
4624 for (i
= 0; i
<= res
->last_level
; i
++)
4625 md
->metadata
[10+i
] = rtex
->surface
.u
.legacy
.level
[i
].offset
>> 8;
4627 md
->size_metadata
+= (1 + res
->last_level
) * 4;
4631 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
4632 struct r600_texture
*rtex
,
4633 struct radeon_bo_metadata
*md
)
4635 uint32_t *desc
= &md
->metadata
[2];
4637 if (rscreen
->chip_class
< VI
)
4640 /* Return if DCC is enabled. The texture should be set up with it
4643 if (md
->size_metadata
>= 11 * 4 &&
4644 md
->metadata
[0] != 0 &&
4645 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
4646 G_008F28_COMPRESSION_EN(desc
[6])) {
4647 rtex
->dcc_offset
= (uint64_t)desc
[7] << 8;
4651 /* Disable DCC. These are always set by texture_from_handle and must
4654 rtex
->dcc_offset
= 0;
4657 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4659 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
4660 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
4661 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
4664 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4665 struct si_pm4_state
*pm4
, unsigned value
)
4667 unsigned reg
= sctx
->b
.chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4668 R_00802C_GRBM_GFX_INDEX
;
4669 si_pm4_set_reg(pm4
, reg
, value
);
4672 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4673 struct si_pm4_state
*pm4
, unsigned se
)
4675 assert(se
== ~0 || se
< sctx
->screen
->b
.info
.max_se
);
4676 si_set_grbm_gfx_index(sctx
, pm4
,
4677 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4678 S_030800_SE_INDEX(se
)) |
4679 S_030800_SH_BROADCAST_WRITES(1) |
4680 S_030800_INSTANCE_BROADCAST_WRITES(1));
4684 si_write_harvested_raster_configs(struct si_context
*sctx
,
4685 struct si_pm4_state
*pm4
,
4686 unsigned raster_config
,
4687 unsigned raster_config_1
)
4689 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
4690 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
4691 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
4692 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
4693 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
4694 unsigned rb_per_se
= num_rb
/ num_se
;
4695 unsigned se_mask
[4];
4698 se_mask
[0] = ((1 << rb_per_se
) - 1);
4699 se_mask
[1] = (se_mask
[0] << rb_per_se
);
4700 se_mask
[2] = (se_mask
[1] << rb_per_se
);
4701 se_mask
[3] = (se_mask
[2] << rb_per_se
);
4703 se_mask
[0] &= rb_mask
;
4704 se_mask
[1] &= rb_mask
;
4705 se_mask
[2] &= rb_mask
;
4706 se_mask
[3] &= rb_mask
;
4708 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
4709 assert(sh_per_se
== 1 || sh_per_se
== 2);
4710 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
4712 /* XXX: I can't figure out what the *_XSEL and *_YSEL
4713 * fields are for, so I'm leaving them as their default
4716 for (se
= 0; se
< num_se
; se
++) {
4717 unsigned raster_config_se
= raster_config
;
4718 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
4719 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
4720 int idx
= (se
/ 2) * 2;
4722 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
4723 raster_config_se
&= C_028350_SE_MAP
;
4725 if (!se_mask
[idx
]) {
4727 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
4730 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
4734 pkr0_mask
&= rb_mask
;
4735 pkr1_mask
&= rb_mask
;
4736 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
4737 raster_config_se
&= C_028350_PKR_MAP
;
4741 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
4744 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
4748 if (rb_per_se
>= 2) {
4749 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
4750 unsigned rb1_mask
= rb0_mask
<< 1;
4752 rb0_mask
&= rb_mask
;
4753 rb1_mask
&= rb_mask
;
4754 if (!rb0_mask
|| !rb1_mask
) {
4755 raster_config_se
&= C_028350_RB_MAP_PKR0
;
4759 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
4762 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
4766 if (rb_per_se
> 2) {
4767 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
4768 rb1_mask
= rb0_mask
<< 1;
4769 rb0_mask
&= rb_mask
;
4770 rb1_mask
&= rb_mask
;
4771 if (!rb0_mask
|| !rb1_mask
) {
4772 raster_config_se
&= C_028350_RB_MAP_PKR1
;
4776 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
4779 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
4785 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4786 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
4788 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4790 if (sctx
->b
.chip_class
>= CIK
) {
4791 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
4792 (!se_mask
[2] && !se_mask
[3]))) {
4793 raster_config_1
&= C_028354_SE_PAIR_MAP
;
4795 if (!se_mask
[0] && !se_mask
[1]) {
4797 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
4800 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
4804 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4808 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4810 struct si_screen
*sscreen
= sctx
->screen
;
4811 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
4812 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
4813 unsigned raster_config
, raster_config_1
;
4815 switch (sctx
->b
.family
) {
4818 raster_config
= 0x2a00126a;
4819 raster_config_1
= 0x00000000;
4822 raster_config
= 0x0000124a;
4823 raster_config_1
= 0x00000000;
4826 raster_config
= 0x00000082;
4827 raster_config_1
= 0x00000000;
4830 raster_config
= 0x00000000;
4831 raster_config_1
= 0x00000000;
4834 raster_config
= 0x16000012;
4835 raster_config_1
= 0x00000000;
4838 raster_config
= 0x3a00161a;
4839 raster_config_1
= 0x0000002e;
4842 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
4843 /* old kernels with old tiling config */
4844 raster_config
= 0x16000012;
4845 raster_config_1
= 0x0000002a;
4847 raster_config
= 0x3a00161a;
4848 raster_config_1
= 0x0000002e;
4851 case CHIP_POLARIS10
:
4852 raster_config
= 0x16000012;
4853 raster_config_1
= 0x0000002a;
4855 case CHIP_POLARIS11
:
4856 case CHIP_POLARIS12
:
4857 raster_config
= 0x16000012;
4858 raster_config_1
= 0x00000000;
4861 raster_config
= 0x16000012;
4862 raster_config_1
= 0x0000002a;
4866 raster_config
= 0x00000000;
4868 raster_config
= 0x00000002;
4869 raster_config_1
= 0x00000000;
4872 raster_config
= 0x00000002;
4873 raster_config_1
= 0x00000000;
4876 /* KV should be 0x00000002, but that causes problems with radeon */
4877 raster_config
= 0x00000000; /* 0x00000002 */
4878 raster_config_1
= 0x00000000;
4883 raster_config
= 0x00000000;
4884 raster_config_1
= 0x00000000;
4888 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4889 raster_config
= 0x00000000;
4890 raster_config_1
= 0x00000000;
4893 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4894 /* Always use the default config when all backends are enabled
4895 * (or when we failed to determine the enabled backends).
4897 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4899 if (sctx
->b
.chip_class
>= CIK
)
4900 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4903 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4907 static void si_init_config(struct si_context
*sctx
)
4909 struct si_screen
*sscreen
= sctx
->screen
;
4910 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4911 bool has_clear_state
= sscreen
->has_clear_state
;
4912 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4914 /* Only SI can disable CLEAR_STATE for now. */
4915 assert(has_clear_state
|| sscreen
->b
.chip_class
== SI
);
4920 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4921 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4922 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4923 si_pm4_cmd_end(pm4
, false);
4925 if (has_clear_state
) {
4926 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4927 si_pm4_cmd_add(pm4
, 0);
4928 si_pm4_cmd_end(pm4
, false);
4931 if (sctx
->b
.chip_class
<= VI
)
4932 si_set_raster_config(sctx
, pm4
);
4934 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4935 if (!has_clear_state
)
4936 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4938 /* FIXME calculate these values somehow ??? */
4939 if (sctx
->b
.chip_class
<= VI
) {
4940 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4941 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4944 if (!has_clear_state
) {
4945 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4946 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4947 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4950 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4951 if (!has_clear_state
)
4952 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4953 if (sctx
->b
.chip_class
< CIK
)
4954 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4955 S_008A14_CLIP_VTX_REORDER_ENA(1));
4957 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
4958 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
4960 if (!has_clear_state
)
4961 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4963 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4964 * I don't know why. Deduced by trial and error.
4966 if (sctx
->b
.chip_class
<= CIK
) {
4967 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4968 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4969 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4970 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4971 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4972 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4973 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4974 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4977 if (!has_clear_state
) {
4978 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4979 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4980 S_028230_ER_TRI(0xA) |
4981 S_028230_ER_POINT(0xA) |
4982 S_028230_ER_RECT(0xA) |
4983 /* Required by DX10_DIAMOND_TEST_ENA: */
4984 S_028230_ER_LINE_LR(0x1A) |
4985 S_028230_ER_LINE_RL(0x26) |
4986 S_028230_ER_LINE_TB(0xA) |
4987 S_028230_ER_LINE_BT(0xA));
4988 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4989 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4990 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4991 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4992 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4993 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4994 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4997 if (sctx
->b
.chip_class
>= GFX9
) {
4998 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4999 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
5000 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
5002 /* These registers, when written, also overwrite the CLEAR_STATE
5003 * context, so we can't rely on CLEAR_STATE setting them.
5004 * It would be an issue if there was another UMD changing them.
5006 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
5007 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
5008 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
5011 if (sctx
->b
.chip_class
>= CIK
) {
5012 if (sctx
->b
.chip_class
>= GFX9
) {
5013 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
5014 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
5016 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
5017 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
5018 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
5019 S_00B41C_WAVE_LIMIT(0x3F));
5020 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
5021 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
5023 /* If this is 0, Bonaire can hang even if GS isn't being used.
5024 * Other chips are unaffected. These are suboptimal values,
5025 * but we don't use on-chip GS.
5027 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
5028 S_028A44_ES_VERTS_PER_SUBGRP(64) |
5029 S_028A44_GS_PRIMS_PER_SUBGRP(4));
5031 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
5032 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
5034 /* Compute LATE_ALLOC_VS.LIMIT. */
5035 unsigned num_cu_per_sh
= sscreen
->b
.info
.num_good_compute_units
/
5036 (sscreen
->b
.info
.max_se
*
5037 sscreen
->b
.info
.max_sh_per_se
);
5038 unsigned late_alloc_limit
; /* The limit is per SH. */
5040 if (sctx
->b
.family
== CHIP_KABINI
) {
5041 late_alloc_limit
= 0; /* Potential hang on Kabini. */
5042 } else if (num_cu_per_sh
<= 4) {
5043 /* Too few available compute units per SH. Disallowing
5044 * VS to run on one CU could hurt us more than late VS
5045 * allocation would help.
5047 * 2 is the highest safe number that allows us to keep
5050 late_alloc_limit
= 2;
5052 /* This is a good initial value, allowing 1 late_alloc
5053 * wave per SIMD on num_cu - 2.
5055 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
5057 /* The limit is 0-based, so 0 means 1. */
5058 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
5059 late_alloc_limit
-= 1;
5062 /* VS can't execute on one CU if the limit is > 2. */
5063 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
5064 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
5065 S_00B118_WAVE_LIMIT(0x3F));
5066 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
5067 S_00B11C_LIMIT(late_alloc_limit
));
5068 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
5069 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
5072 if (sctx
->b
.chip_class
>= VI
) {
5073 unsigned vgt_tess_distribution
;
5075 vgt_tess_distribution
=
5076 S_028B50_ACCUM_ISOLINE(32) |
5077 S_028B50_ACCUM_TRI(11) |
5078 S_028B50_ACCUM_QUAD(11) |
5079 S_028B50_DONUT_SPLIT(16);
5081 /* Testing with Unigine Heaven extreme tesselation yielded best results
5082 * with TRAP_SPLIT = 3.
5084 if (sctx
->b
.family
== CHIP_FIJI
||
5085 sctx
->b
.family
>= CHIP_POLARIS10
)
5086 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
5088 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
5089 } else if (!has_clear_state
) {
5090 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
5091 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
5094 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
5095 if (sctx
->b
.chip_class
>= CIK
)
5096 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
5097 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
5098 RADEON_PRIO_BORDER_COLORS
);
5100 if (sctx
->b
.chip_class
>= GFX9
) {
5101 unsigned num_se
= sscreen
->b
.info
.max_se
;
5102 unsigned pc_lines
= 0;
5104 switch (sctx
->b
.family
) {
5115 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
5116 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
5117 S_028C48_MAX_PRIM_PER_BATCH(1023));
5118 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5119 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5120 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5123 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5124 sctx
->init_config
= pm4
;