2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
38 /* Initialize an external atom (owned by ../radeon). */
40 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
41 struct r600_atom
**list_elem
)
43 atom
->id
= list_elem
- sctx
->atoms
.array
;
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
49 struct r600_atom
**list_elem
,
50 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
52 atom
->emit
= (void*)emit_func
;
53 atom
->id
= list_elem
- sctx
->atoms
.array
;
57 static unsigned si_map_swizzle(unsigned swizzle
)
61 return V_008F0C_SQ_SEL_Y
;
63 return V_008F0C_SQ_SEL_Z
;
65 return V_008F0C_SQ_SEL_W
;
67 return V_008F0C_SQ_SEL_0
;
69 return V_008F0C_SQ_SEL_1
;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X
;
75 static uint32_t S_FIXED(float value
, uint32_t frac_bits
)
77 return value
* (1 << frac_bits
);
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x
)
84 x
>= 4096 ? 0xffff : x
* 16;
88 * Inferred framebuffer and blender state.
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
93 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
95 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
96 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
97 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
98 * but you never know. */
99 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
103 cb_target_mask
&= blend
->cb_target_mask
;
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
111 if (blend
&& blend
->dual_src_blend
&&
112 sctx
->ps_shader
.cso
&&
113 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
116 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
118 /* STONEY-specific register settings. */
119 if (sctx
->b
.family
== CHIP_STONEY
) {
120 unsigned spi_shader_col_format
=
121 sctx
->ps_shader
.cso
?
122 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
123 unsigned sx_ps_downconvert
= 0;
124 unsigned sx_blend_opt_epsilon
= 0;
125 unsigned sx_blend_opt_control
= 0;
127 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
128 struct r600_surface
*surf
=
129 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
130 unsigned format
, swap
, spi_format
, colormask
;
131 bool has_alpha
, has_rgb
;
136 format
= G_028C70_FORMAT(surf
->cb_color_info
);
137 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
138 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
139 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
141 /* Set if RGB and A are present. */
142 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
144 if (format
== V_028C70_COLOR_8
||
145 format
== V_028C70_COLOR_16
||
146 format
== V_028C70_COLOR_32
)
147 has_rgb
= !has_alpha
;
151 /* Check the colormask and export format. */
152 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
154 if (!(colormask
& PIPE_MASK_A
))
157 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
162 /* Disable value checking for disabled channels. */
164 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
166 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
168 /* Enable down-conversion for 32bpp and smaller formats. */
170 case V_028C70_COLOR_8
:
171 case V_028C70_COLOR_8_8
:
172 case V_028C70_COLOR_8_8_8_8
:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
175 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
176 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
177 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
178 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
182 case V_028C70_COLOR_5_6_5
:
183 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
184 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
185 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
189 case V_028C70_COLOR_1_5_5_5
:
190 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
191 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
192 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
196 case V_028C70_COLOR_4_4_4_4
:
197 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
198 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
199 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
203 case V_028C70_COLOR_32
:
204 if (swap
== V_0280A0_SWAP_STD
&&
205 spi_format
== V_028714_SPI_SHADER_32_R
)
206 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
207 else if (swap
== V_0280A0_SWAP_ALT_REV
&&
208 spi_format
== V_028714_SPI_SHADER_32_AR
)
209 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
212 case V_028C70_COLOR_16
:
213 case V_028C70_COLOR_16_16
:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
216 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
217 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
218 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
219 if (swap
== V_0280A0_SWAP_STD
||
220 swap
== V_0280A0_SWAP_STD_REV
)
221 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
223 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
227 case V_028C70_COLOR_10_11_11
:
228 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
229 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
230 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
234 case V_028C70_COLOR_2_10_10_10
:
235 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
236 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
237 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
243 if (sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
) {
244 sx_ps_downconvert
= 0;
245 sx_blend_opt_epsilon
= 0;
246 sx_blend_opt_control
= 0;
249 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
250 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
260 static uint32_t si_translate_blend_function(int blend_func
)
262 switch (blend_func
) {
264 return V_028780_COMB_DST_PLUS_SRC
;
265 case PIPE_BLEND_SUBTRACT
:
266 return V_028780_COMB_SRC_MINUS_DST
;
267 case PIPE_BLEND_REVERSE_SUBTRACT
:
268 return V_028780_COMB_DST_MINUS_SRC
;
270 return V_028780_COMB_MIN_DST_SRC
;
272 return V_028780_COMB_MAX_DST_SRC
;
274 R600_ERR("Unknown blend function %d\n", blend_func
);
281 static uint32_t si_translate_blend_factor(int blend_fact
)
283 switch (blend_fact
) {
284 case PIPE_BLENDFACTOR_ONE
:
285 return V_028780_BLEND_ONE
;
286 case PIPE_BLENDFACTOR_SRC_COLOR
:
287 return V_028780_BLEND_SRC_COLOR
;
288 case PIPE_BLENDFACTOR_SRC_ALPHA
:
289 return V_028780_BLEND_SRC_ALPHA
;
290 case PIPE_BLENDFACTOR_DST_ALPHA
:
291 return V_028780_BLEND_DST_ALPHA
;
292 case PIPE_BLENDFACTOR_DST_COLOR
:
293 return V_028780_BLEND_DST_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
296 case PIPE_BLENDFACTOR_CONST_COLOR
:
297 return V_028780_BLEND_CONSTANT_COLOR
;
298 case PIPE_BLENDFACTOR_CONST_ALPHA
:
299 return V_028780_BLEND_CONSTANT_ALPHA
;
300 case PIPE_BLENDFACTOR_ZERO
:
301 return V_028780_BLEND_ZERO
;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
314 case PIPE_BLENDFACTOR_SRC1_COLOR
:
315 return V_028780_BLEND_SRC1_COLOR
;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
317 return V_028780_BLEND_SRC1_ALPHA
;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
319 return V_028780_BLEND_INV_SRC1_COLOR
;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
321 return V_028780_BLEND_INV_SRC1_ALPHA
;
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
330 static uint32_t si_translate_blend_opt_function(int blend_func
)
332 switch (blend_func
) {
334 return V_028760_OPT_COMB_ADD
;
335 case PIPE_BLEND_SUBTRACT
:
336 return V_028760_OPT_COMB_SUBTRACT
;
337 case PIPE_BLEND_REVERSE_SUBTRACT
:
338 return V_028760_OPT_COMB_REVSUBTRACT
;
340 return V_028760_OPT_COMB_MIN
;
342 return V_028760_OPT_COMB_MAX
;
344 return V_028760_OPT_COMB_BLEND_DISABLED
;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
350 switch (blend_fact
) {
351 case PIPE_BLENDFACTOR_ZERO
:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
353 case PIPE_BLENDFACTOR_ONE
:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
355 case PIPE_BLENDFACTOR_SRC_COLOR
:
356 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
359 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
361 case PIPE_BLENDFACTOR_SRC_ALPHA
:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
366 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
378 unsigned *dst_factor
, unsigned expected_dst
,
379 unsigned replacement_src
)
381 if (*src_factor
== expected_dst
&&
382 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
383 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
384 *dst_factor
= replacement_src
;
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func
== PIPE_BLEND_SUBTRACT
)
388 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
389 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
390 *func
= PIPE_BLEND_SUBTRACT
;
394 static bool si_blend_factor_uses_dst(unsigned factor
)
396 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
397 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
398 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
399 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
400 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
403 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
404 const struct pipe_blend_state
*state
,
407 struct si_context
*sctx
= (struct si_context
*)ctx
;
408 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
409 struct si_pm4_state
*pm4
= &blend
->pm4
;
410 uint32_t sx_mrt_blend_opt
[8] = {0};
411 uint32_t color_control
= 0;
416 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
417 blend
->alpha_to_one
= state
->alpha_to_one
;
418 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
420 if (state
->logicop_enable
) {
421 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
423 color_control
|= S_028808_ROP3(0xcc);
426 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433 if (state
->alpha_to_coverage
)
434 blend
->need_src_alpha_4bit
|= 0xf;
436 blend
->cb_target_mask
= 0;
437 for (int i
= 0; i
< 8; i
++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j
= state
->independent_blend_enable
? i
: 0;
441 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
442 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
443 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
444 unsigned eqA
= state
->rt
[j
].alpha_func
;
445 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
446 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
448 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
449 unsigned blend_cntl
= 0;
451 sx_mrt_blend_opt
[i
] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i
>= 1 && blend
->dual_src_blend
) {
457 /* Vulkan does this for dual source blending. */
459 blend_cntl
|= S_028780_ENABLE(1);
461 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
465 /* Only addition and subtraction equations are supported with
466 * dual source blending.
468 if (blend
->dual_src_blend
&&
469 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
470 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
471 assert(!"Unsupported equation for dual source blending");
472 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
476 /* cb_render_state will disable unused ones */
477 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
479 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
480 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
484 /* Blending optimizations for Stoney.
485 * These transformations don't change the behavior.
487 * First, get rid of DST in the blend factors:
488 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
490 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
491 PIPE_BLENDFACTOR_DST_COLOR
,
492 PIPE_BLENDFACTOR_SRC_COLOR
);
493 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
494 PIPE_BLENDFACTOR_DST_COLOR
,
495 PIPE_BLENDFACTOR_SRC_COLOR
);
496 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
497 PIPE_BLENDFACTOR_DST_ALPHA
,
498 PIPE_BLENDFACTOR_SRC_ALPHA
);
500 /* Look up the ideal settings from tables. */
501 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
502 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
503 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
504 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
506 /* Handle interdependencies. */
507 if (si_blend_factor_uses_dst(srcRGB
))
508 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
509 if (si_blend_factor_uses_dst(srcA
))
510 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
512 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
513 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
514 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
515 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
516 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
518 /* Set the final value. */
519 sx_mrt_blend_opt
[i
] =
520 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
521 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
522 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
523 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
524 S_028760_ALPHA_DST_OPT(dstA_opt
) |
525 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
527 /* Set blend state. */
528 blend_cntl
|= S_028780_ENABLE(1);
529 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
530 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
531 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
533 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
534 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
535 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
536 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
537 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
539 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
541 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
543 /* This is only important for formats without alpha. */
544 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
545 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
546 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
547 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
548 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
549 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
550 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
553 if (blend
->cb_target_mask
) {
554 color_control
|= S_028808_MODE(mode
);
556 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
559 if (sctx
->b
.family
== CHIP_STONEY
) {
560 /* Disable RB+ blend optimizations for dual source blending.
563 if (blend
->dual_src_blend
) {
564 for (int i
= 0; i
< 8; i
++) {
565 sx_mrt_blend_opt
[i
] =
566 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
567 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
571 for (int i
= 0; i
< 8; i
++)
572 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
573 sx_mrt_blend_opt
[i
]);
575 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
576 if (blend
->dual_src_blend
|| state
->logicop_enable
||
577 mode
== V_028808_CB_RESOLVE
)
578 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
581 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
585 static void *si_create_blend_state(struct pipe_context
*ctx
,
586 const struct pipe_blend_state
*state
)
588 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
591 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
593 struct si_context
*sctx
= (struct si_context
*)ctx
;
594 si_pm4_bind_state(sctx
, blend
, (struct si_state_blend
*)state
);
595 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
596 sctx
->do_update_shaders
= true;
599 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
601 struct si_context
*sctx
= (struct si_context
*)ctx
;
602 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
605 static void si_set_blend_color(struct pipe_context
*ctx
,
606 const struct pipe_blend_color
*state
)
608 struct si_context
*sctx
= (struct si_context
*)ctx
;
610 if (memcmp(&sctx
->blend_color
.state
, state
, sizeof(*state
)) == 0)
613 sctx
->blend_color
.state
= *state
;
614 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
617 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
619 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
621 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
622 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
629 static void si_set_clip_state(struct pipe_context
*ctx
,
630 const struct pipe_clip_state
*state
)
632 struct si_context
*sctx
= (struct si_context
*)ctx
;
633 struct pipe_constant_buffer cb
;
635 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
638 sctx
->clip_state
.state
= *state
;
639 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
642 cb
.user_buffer
= state
->ucp
;
643 cb
.buffer_offset
= 0;
644 cb
.buffer_size
= 4*4*8;
645 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
646 pipe_resource_reference(&cb
.buffer
, NULL
);
649 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
651 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
653 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
654 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
657 #define SIX_BITS 0x3F
659 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
661 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
662 struct si_shader
*vs
= si_get_vs_state(sctx
);
663 struct tgsi_shader_info
*info
= si_get_vs_info(sctx
);
664 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
665 unsigned window_space
=
666 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
667 unsigned clipdist_mask
=
668 info
->writes_clipvertex
? SIX_BITS
: info
->clipdist_writemask
;
669 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
670 unsigned culldist_mask
= info
->culldist_writemask
<< info
->num_written_clipdistance
;
674 if (vs
->key
.opt
.hw_vs
.clip_disable
) {
675 assert(!info
->culldist_writemask
);
679 total_mask
= clipdist_mask
| culldist_mask
;
681 /* Clip distances on points have no effect, so need to be implemented
682 * as cull distances. This applies for the clipvertex case as well.
684 * Setting this for primitives other than points should have no adverse
687 clipdist_mask
&= rs
->clip_plane_enable
;
688 culldist_mask
|= clipdist_mask
;
690 misc_vec_ena
= info
->writes_psize
|| info
->writes_edgeflag
||
691 info
->writes_layer
|| info
->writes_viewport_index
;
693 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
694 S_02881C_USE_VTX_POINT_SIZE(info
->writes_psize
) |
695 S_02881C_USE_VTX_EDGE_FLAG(info
->writes_edgeflag
) |
696 S_02881C_USE_VTX_RENDER_TARGET_INDX(info
->writes_layer
) |
697 S_02881C_USE_VTX_VIEWPORT_INDX(info
->writes_viewport_index
) |
698 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
699 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
700 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena
) |
701 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena
) |
702 clipdist_mask
| (culldist_mask
<< 8));
703 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
704 rs
->pa_cl_clip_cntl
|
706 S_028810_CLIP_DISABLE(window_space
));
708 /* reuse needs to be set off if we write oViewport */
709 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
710 S_028AB4_REUSE_OFF(info
->writes_viewport_index
));
714 * inferred state between framebuffer and rasterizer
716 static void si_update_poly_offset_state(struct si_context
*sctx
)
718 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
720 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
721 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
725 /* Use the user format, not db_render_format, so that the polygon
726 * offset behaves as expected by applications.
728 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
729 case PIPE_FORMAT_Z16_UNORM
:
730 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
732 default: /* 24-bit */
733 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
735 case PIPE_FORMAT_Z32_FLOAT
:
736 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
737 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
746 static uint32_t si_translate_fill(uint32_t func
)
749 case PIPE_POLYGON_MODE_FILL
:
750 return V_028814_X_DRAW_TRIANGLES
;
751 case PIPE_POLYGON_MODE_LINE
:
752 return V_028814_X_DRAW_LINES
;
753 case PIPE_POLYGON_MODE_POINT
:
754 return V_028814_X_DRAW_POINTS
;
757 return V_028814_X_DRAW_POINTS
;
761 static void *si_create_rs_state(struct pipe_context
*ctx
,
762 const struct pipe_rasterizer_state
*state
)
764 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
765 struct si_pm4_state
*pm4
= &rs
->pm4
;
767 float psize_min
, psize_max
;
773 rs
->scissor_enable
= state
->scissor
;
774 rs
->clip_halfz
= state
->clip_halfz
;
775 rs
->two_side
= state
->light_twoside
;
776 rs
->multisample_enable
= state
->multisample
;
777 rs
->force_persample_interp
= state
->force_persample_interp
;
778 rs
->clip_plane_enable
= state
->clip_plane_enable
;
779 rs
->line_stipple_enable
= state
->line_stipple_enable
;
780 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
781 rs
->line_smooth
= state
->line_smooth
;
782 rs
->poly_smooth
= state
->poly_smooth
;
783 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
785 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
786 rs
->flatshade
= state
->flatshade
;
787 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
788 rs
->rasterizer_discard
= state
->rasterizer_discard
;
789 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
790 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
791 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
792 rs
->pa_cl_clip_cntl
=
793 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
794 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
795 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
796 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
797 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
799 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
800 S_0286D4_FLAT_SHADE_ENA(1) |
801 S_0286D4_PNT_SPRITE_ENA(1) |
802 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
803 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
804 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
805 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
806 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
808 /* point size 12.4 fixed point */
809 tmp
= (unsigned)(state
->point_size
* 8.0);
810 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
812 if (state
->point_size_per_vertex
) {
813 psize_min
= util_get_min_point_size(state
);
816 /* Force the point size to be as if the vertex output was disabled. */
817 psize_min
= state
->point_size
;
818 psize_max
= state
->point_size
;
820 /* Divide by two, because 0.5 = 1 pixel. */
821 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
822 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
823 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
825 tmp
= (unsigned)state
->line_width
* 8;
826 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
, S_028A08_WIDTH(tmp
));
827 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
828 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
829 S_028A48_MSAA_ENABLE(state
->multisample
||
830 state
->poly_smooth
||
831 state
->line_smooth
) |
832 S_028A48_VPORT_SCISSOR_ENABLE(1));
834 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
835 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
836 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
838 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
839 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
840 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
841 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
842 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
843 S_028814_FACE(!state
->front_ccw
) |
844 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
845 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
846 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
847 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
848 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
849 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
850 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
851 si_pm4_set_reg(pm4
, R_00B130_SPI_SHADER_USER_DATA_VS_0
+
852 SI_SGPR_VS_STATE_BITS
* 4, state
->clamp_vertex_color
);
854 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
855 for (i
= 0; i
< 3; i
++) {
856 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
857 float offset_units
= state
->offset_units
;
858 float offset_scale
= state
->offset_scale
* 16.0f
;
859 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
861 if (!state
->offset_units_unscaled
) {
863 case 0: /* 16-bit zbuffer */
864 offset_units
*= 4.0f
;
865 pa_su_poly_offset_db_fmt_cntl
=
866 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
868 case 1: /* 24-bit zbuffer */
869 offset_units
*= 2.0f
;
870 pa_su_poly_offset_db_fmt_cntl
=
871 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
873 case 2: /* 32-bit zbuffer */
874 offset_units
*= 1.0f
;
875 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
876 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
881 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
883 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
885 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
887 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
889 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
890 pa_su_poly_offset_db_fmt_cntl
);
896 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
898 struct si_context
*sctx
= (struct si_context
*)ctx
;
899 struct si_state_rasterizer
*old_rs
=
900 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
901 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
906 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
907 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
909 /* Update the small primitive filter workaround if necessary. */
910 if (sctx
->b
.family
>= CHIP_POLARIS10
&&
911 sctx
->framebuffer
.nr_samples
> 1)
912 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
915 r600_viewport_set_rast_deps(&sctx
->b
, rs
->scissor_enable
, rs
->clip_halfz
);
917 si_pm4_bind_state(sctx
, rasterizer
, rs
);
918 si_update_poly_offset_state(sctx
);
920 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
921 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
922 rs
->line_stipple_enable
;
923 sctx
->do_update_shaders
= true;
926 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
928 struct si_context
*sctx
= (struct si_context
*)ctx
;
930 if (sctx
->queued
.named
.rasterizer
== state
)
931 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
932 si_pm4_delete_state(sctx
, rasterizer
, (struct si_state_rasterizer
*)state
);
936 * infeered state between dsa and stencil ref
938 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
940 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
941 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
942 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
944 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
945 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
946 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
947 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
948 S_028430_STENCILOPVAL(1));
949 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
950 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
951 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
952 S_028434_STENCILOPVAL_BF(1));
955 static void si_set_stencil_ref(struct pipe_context
*ctx
,
956 const struct pipe_stencil_ref
*state
)
958 struct si_context
*sctx
= (struct si_context
*)ctx
;
960 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
963 sctx
->stencil_ref
.state
= *state
;
964 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
972 static uint32_t si_translate_stencil_op(int s_op
)
975 case PIPE_STENCIL_OP_KEEP
:
976 return V_02842C_STENCIL_KEEP
;
977 case PIPE_STENCIL_OP_ZERO
:
978 return V_02842C_STENCIL_ZERO
;
979 case PIPE_STENCIL_OP_REPLACE
:
980 return V_02842C_STENCIL_REPLACE_TEST
;
981 case PIPE_STENCIL_OP_INCR
:
982 return V_02842C_STENCIL_ADD_CLAMP
;
983 case PIPE_STENCIL_OP_DECR
:
984 return V_02842C_STENCIL_SUB_CLAMP
;
985 case PIPE_STENCIL_OP_INCR_WRAP
:
986 return V_02842C_STENCIL_ADD_WRAP
;
987 case PIPE_STENCIL_OP_DECR_WRAP
:
988 return V_02842C_STENCIL_SUB_WRAP
;
989 case PIPE_STENCIL_OP_INVERT
:
990 return V_02842C_STENCIL_INVERT
;
992 R600_ERR("Unknown stencil op %d", s_op
);
999 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1000 const struct pipe_depth_stencil_alpha_state
*state
)
1002 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1003 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1004 unsigned db_depth_control
;
1005 uint32_t db_stencil_control
= 0;
1011 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1012 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1013 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1014 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1016 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1017 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1018 S_028800_ZFUNC(state
->depth
.func
) |
1019 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1022 if (state
->stencil
[0].enabled
) {
1023 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1024 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1025 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1026 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1027 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1029 if (state
->stencil
[1].enabled
) {
1030 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1031 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1032 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1033 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1034 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1039 if (state
->alpha
.enabled
) {
1040 dsa
->alpha_func
= state
->alpha
.func
;
1042 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1043 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1045 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1048 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1049 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1050 if (state
->depth
.bounds_test
) {
1051 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1052 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1058 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1060 struct si_context
*sctx
= (struct si_context
*)ctx
;
1061 struct si_state_dsa
*dsa
= state
;
1066 si_pm4_bind_state(sctx
, dsa
, dsa
);
1068 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1069 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1070 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1071 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1073 sctx
->do_update_shaders
= true;
1076 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1078 struct si_context
*sctx
= (struct si_context
*)ctx
;
1079 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1082 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1084 struct pipe_depth_stencil_alpha_state dsa
= {};
1086 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1089 /* DB RENDER STATE */
1091 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1093 struct si_context
*sctx
= (struct si_context
*)ctx
;
1095 /* Pipeline stat & streamout queries. */
1097 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1098 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1100 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1101 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1104 /* Occlusion queries. */
1105 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1106 sctx
->occlusion_queries_disabled
= !enable
;
1107 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1111 static void si_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
1113 struct si_context
*sctx
= (struct si_context
*)ctx
;
1115 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1118 static void si_save_qbo_state(struct pipe_context
*ctx
, struct r600_qbo_state
*st
)
1120 struct si_context
*sctx
= (struct si_context
*)ctx
;
1122 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1124 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1125 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1128 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1130 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1131 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1132 unsigned db_shader_control
;
1134 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1136 /* DB_RENDER_CONTROL */
1137 if (sctx
->dbcb_depth_copy_enabled
||
1138 sctx
->dbcb_stencil_copy_enabled
) {
1140 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1141 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1142 S_028000_COPY_CENTROID(1) |
1143 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1144 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1146 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1147 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1150 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1151 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1154 /* DB_COUNT_CONTROL (occlusion queries) */
1155 if (sctx
->b
.num_occlusion_queries
> 0 &&
1156 !sctx
->occlusion_queries_disabled
) {
1157 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1159 if (sctx
->b
.chip_class
>= CIK
) {
1161 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1162 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1163 S_028004_ZPASS_ENABLE(1) |
1164 S_028004_SLICE_EVEN_ENABLE(1) |
1165 S_028004_SLICE_ODD_ENABLE(1));
1168 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1169 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1172 /* Disable occlusion queries. */
1173 if (sctx
->b
.chip_class
>= CIK
) {
1176 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1180 /* DB_RENDER_OVERRIDE2 */
1181 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1182 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1183 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1184 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1186 db_shader_control
= sctx
->ps_db_shader_control
;
1188 /* Bug workaround for smoothing (overrasterization) on SI. */
1189 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1190 db_shader_control
&= C_02880C_Z_ORDER
;
1191 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1194 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1195 if (!rs
|| !rs
->multisample_enable
)
1196 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1198 if (sctx
->b
.family
== CHIP_STONEY
&&
1199 sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
)
1200 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1202 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1207 * format translation
1209 static uint32_t si_translate_colorformat(enum pipe_format format
)
1211 const struct util_format_description
*desc
= util_format_description(format
);
1213 #define HAS_SIZE(x,y,z,w) \
1214 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1215 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1217 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1218 return V_028C70_COLOR_10_11_11
;
1220 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1221 return V_028C70_COLOR_INVALID
;
1223 /* hw cannot support mixed formats (except depth/stencil, since
1224 * stencil is not written to). */
1225 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1226 return V_028C70_COLOR_INVALID
;
1228 switch (desc
->nr_channels
) {
1230 switch (desc
->channel
[0].size
) {
1232 return V_028C70_COLOR_8
;
1234 return V_028C70_COLOR_16
;
1236 return V_028C70_COLOR_32
;
1240 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1241 switch (desc
->channel
[0].size
) {
1243 return V_028C70_COLOR_8_8
;
1245 return V_028C70_COLOR_16_16
;
1247 return V_028C70_COLOR_32_32
;
1249 } else if (HAS_SIZE(8,24,0,0)) {
1250 return V_028C70_COLOR_24_8
;
1251 } else if (HAS_SIZE(24,8,0,0)) {
1252 return V_028C70_COLOR_8_24
;
1256 if (HAS_SIZE(5,6,5,0)) {
1257 return V_028C70_COLOR_5_6_5
;
1258 } else if (HAS_SIZE(32,8,24,0)) {
1259 return V_028C70_COLOR_X24_8_32_FLOAT
;
1263 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1264 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1265 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1266 switch (desc
->channel
[0].size
) {
1268 return V_028C70_COLOR_4_4_4_4
;
1270 return V_028C70_COLOR_8_8_8_8
;
1272 return V_028C70_COLOR_16_16_16_16
;
1274 return V_028C70_COLOR_32_32_32_32
;
1276 } else if (HAS_SIZE(5,5,5,1)) {
1277 return V_028C70_COLOR_1_5_5_5
;
1278 } else if (HAS_SIZE(10,10,10,2)) {
1279 return V_028C70_COLOR_2_10_10_10
;
1283 return V_028C70_COLOR_INVALID
;
1286 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1288 if (SI_BIG_ENDIAN
) {
1289 switch(colorformat
) {
1290 /* 8-bit buffers. */
1291 case V_028C70_COLOR_8
:
1292 return V_028C70_ENDIAN_NONE
;
1294 /* 16-bit buffers. */
1295 case V_028C70_COLOR_5_6_5
:
1296 case V_028C70_COLOR_1_5_5_5
:
1297 case V_028C70_COLOR_4_4_4_4
:
1298 case V_028C70_COLOR_16
:
1299 case V_028C70_COLOR_8_8
:
1300 return V_028C70_ENDIAN_8IN16
;
1302 /* 32-bit buffers. */
1303 case V_028C70_COLOR_8_8_8_8
:
1304 case V_028C70_COLOR_2_10_10_10
:
1305 case V_028C70_COLOR_8_24
:
1306 case V_028C70_COLOR_24_8
:
1307 case V_028C70_COLOR_16_16
:
1308 return V_028C70_ENDIAN_8IN32
;
1310 /* 64-bit buffers. */
1311 case V_028C70_COLOR_16_16_16_16
:
1312 return V_028C70_ENDIAN_8IN16
;
1314 case V_028C70_COLOR_32_32
:
1315 return V_028C70_ENDIAN_8IN32
;
1317 /* 128-bit buffers. */
1318 case V_028C70_COLOR_32_32_32_32
:
1319 return V_028C70_ENDIAN_8IN32
;
1321 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1324 return V_028C70_ENDIAN_NONE
;
1328 static uint32_t si_translate_dbformat(enum pipe_format format
)
1331 case PIPE_FORMAT_Z16_UNORM
:
1332 return V_028040_Z_16
;
1333 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1334 case PIPE_FORMAT_X8Z24_UNORM
:
1335 case PIPE_FORMAT_Z24X8_UNORM
:
1336 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1337 return V_028040_Z_24
; /* deprecated on SI */
1338 case PIPE_FORMAT_Z32_FLOAT
:
1339 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1340 return V_028040_Z_32_FLOAT
;
1342 return V_028040_Z_INVALID
;
1347 * Texture translation
1350 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1351 enum pipe_format format
,
1352 const struct util_format_description
*desc
,
1355 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1356 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1357 sscreen
->b
.info
.drm_minor
>= 31) ||
1358 sscreen
->b
.info
.drm_major
== 3;
1359 bool uniform
= true;
1362 /* Colorspace (return non-RGB formats directly). */
1363 switch (desc
->colorspace
) {
1364 /* Depth stencil formats */
1365 case UTIL_FORMAT_COLORSPACE_ZS
:
1367 case PIPE_FORMAT_Z16_UNORM
:
1368 return V_008F14_IMG_DATA_FORMAT_16
;
1369 case PIPE_FORMAT_X24S8_UINT
:
1370 case PIPE_FORMAT_S8X24_UINT
:
1372 * Implemented as an 8_8_8_8 data format to fix texture
1373 * gathers in stencil sampling. This affects at least
1374 * GL45-CTS.texture_cube_map_array.sampling on VI.
1376 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1377 case PIPE_FORMAT_Z24X8_UNORM
:
1378 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1379 return V_008F14_IMG_DATA_FORMAT_8_24
;
1380 case PIPE_FORMAT_X8Z24_UNORM
:
1381 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1382 return V_008F14_IMG_DATA_FORMAT_24_8
;
1383 case PIPE_FORMAT_S8_UINT
:
1384 return V_008F14_IMG_DATA_FORMAT_8
;
1385 case PIPE_FORMAT_Z32_FLOAT
:
1386 return V_008F14_IMG_DATA_FORMAT_32
;
1387 case PIPE_FORMAT_X32_S8X24_UINT
:
1388 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1389 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1394 case UTIL_FORMAT_COLORSPACE_YUV
:
1395 goto out_unknown
; /* TODO */
1397 case UTIL_FORMAT_COLORSPACE_SRGB
:
1398 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1406 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1407 if (!enable_compressed_formats
)
1411 case PIPE_FORMAT_RGTC1_SNORM
:
1412 case PIPE_FORMAT_LATC1_SNORM
:
1413 case PIPE_FORMAT_RGTC1_UNORM
:
1414 case PIPE_FORMAT_LATC1_UNORM
:
1415 return V_008F14_IMG_DATA_FORMAT_BC4
;
1416 case PIPE_FORMAT_RGTC2_SNORM
:
1417 case PIPE_FORMAT_LATC2_SNORM
:
1418 case PIPE_FORMAT_RGTC2_UNORM
:
1419 case PIPE_FORMAT_LATC2_UNORM
:
1420 return V_008F14_IMG_DATA_FORMAT_BC5
;
1426 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1427 sscreen
->b
.family
== CHIP_STONEY
) {
1429 case PIPE_FORMAT_ETC1_RGB8
:
1430 case PIPE_FORMAT_ETC2_RGB8
:
1431 case PIPE_FORMAT_ETC2_SRGB8
:
1432 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1433 case PIPE_FORMAT_ETC2_RGB8A1
:
1434 case PIPE_FORMAT_ETC2_SRGB8A1
:
1435 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1436 case PIPE_FORMAT_ETC2_RGBA8
:
1437 case PIPE_FORMAT_ETC2_SRGBA8
:
1438 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1439 case PIPE_FORMAT_ETC2_R11_UNORM
:
1440 case PIPE_FORMAT_ETC2_R11_SNORM
:
1441 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1442 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1443 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1444 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1450 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1451 if (!enable_compressed_formats
)
1455 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1456 case PIPE_FORMAT_BPTC_SRGBA
:
1457 return V_008F14_IMG_DATA_FORMAT_BC7
;
1458 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1459 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1460 return V_008F14_IMG_DATA_FORMAT_BC6
;
1466 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1468 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1469 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1470 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1471 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1472 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1473 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1479 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1480 if (!enable_compressed_formats
)
1483 if (!util_format_s3tc_enabled
) {
1488 case PIPE_FORMAT_DXT1_RGB
:
1489 case PIPE_FORMAT_DXT1_RGBA
:
1490 case PIPE_FORMAT_DXT1_SRGB
:
1491 case PIPE_FORMAT_DXT1_SRGBA
:
1492 return V_008F14_IMG_DATA_FORMAT_BC1
;
1493 case PIPE_FORMAT_DXT3_RGBA
:
1494 case PIPE_FORMAT_DXT3_SRGBA
:
1495 return V_008F14_IMG_DATA_FORMAT_BC2
;
1496 case PIPE_FORMAT_DXT5_RGBA
:
1497 case PIPE_FORMAT_DXT5_SRGBA
:
1498 return V_008F14_IMG_DATA_FORMAT_BC3
;
1504 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1505 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1506 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1507 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1510 /* R8G8Bx_SNORM - TODO CxV8U8 */
1512 /* hw cannot support mixed formats (except depth/stencil, since only
1514 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1517 /* See whether the components are of the same size. */
1518 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1519 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1522 /* Non-uniform formats. */
1524 switch(desc
->nr_channels
) {
1526 if (desc
->channel
[0].size
== 5 &&
1527 desc
->channel
[1].size
== 6 &&
1528 desc
->channel
[2].size
== 5) {
1529 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1533 if (desc
->channel
[0].size
== 5 &&
1534 desc
->channel
[1].size
== 5 &&
1535 desc
->channel
[2].size
== 5 &&
1536 desc
->channel
[3].size
== 1) {
1537 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1539 if (desc
->channel
[0].size
== 10 &&
1540 desc
->channel
[1].size
== 10 &&
1541 desc
->channel
[2].size
== 10 &&
1542 desc
->channel
[3].size
== 2) {
1543 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1550 if (first_non_void
< 0 || first_non_void
> 3)
1553 /* uniform formats */
1554 switch (desc
->channel
[first_non_void
].size
) {
1556 switch (desc
->nr_channels
) {
1557 #if 0 /* Not supported for render targets */
1559 return V_008F14_IMG_DATA_FORMAT_4_4
;
1562 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1566 switch (desc
->nr_channels
) {
1568 return V_008F14_IMG_DATA_FORMAT_8
;
1570 return V_008F14_IMG_DATA_FORMAT_8_8
;
1572 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1576 switch (desc
->nr_channels
) {
1578 return V_008F14_IMG_DATA_FORMAT_16
;
1580 return V_008F14_IMG_DATA_FORMAT_16_16
;
1582 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1586 switch (desc
->nr_channels
) {
1588 return V_008F14_IMG_DATA_FORMAT_32
;
1590 return V_008F14_IMG_DATA_FORMAT_32_32
;
1591 #if 0 /* Not supported for render targets */
1593 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1596 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1601 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1605 static unsigned si_tex_wrap(unsigned wrap
)
1609 case PIPE_TEX_WRAP_REPEAT
:
1610 return V_008F30_SQ_TEX_WRAP
;
1611 case PIPE_TEX_WRAP_CLAMP
:
1612 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1613 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1614 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1615 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1616 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1617 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1618 return V_008F30_SQ_TEX_MIRROR
;
1619 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1620 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1621 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1622 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1623 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1624 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1628 static unsigned si_tex_mipfilter(unsigned filter
)
1631 case PIPE_TEX_MIPFILTER_NEAREST
:
1632 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1633 case PIPE_TEX_MIPFILTER_LINEAR
:
1634 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1636 case PIPE_TEX_MIPFILTER_NONE
:
1637 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1641 static unsigned si_tex_compare(unsigned compare
)
1645 case PIPE_FUNC_NEVER
:
1646 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1647 case PIPE_FUNC_LESS
:
1648 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1649 case PIPE_FUNC_EQUAL
:
1650 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1651 case PIPE_FUNC_LEQUAL
:
1652 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1653 case PIPE_FUNC_GREATER
:
1654 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1655 case PIPE_FUNC_NOTEQUAL
:
1656 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1657 case PIPE_FUNC_GEQUAL
:
1658 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1659 case PIPE_FUNC_ALWAYS
:
1660 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1664 static unsigned si_tex_dim(unsigned res_target
, unsigned view_target
,
1665 unsigned nr_samples
)
1667 if (view_target
== PIPE_TEXTURE_CUBE
||
1668 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1669 res_target
= view_target
;
1670 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1671 else if (res_target
== PIPE_TEXTURE_CUBE
||
1672 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1673 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1675 switch (res_target
) {
1677 case PIPE_TEXTURE_1D
:
1678 return V_008F1C_SQ_RSRC_IMG_1D
;
1679 case PIPE_TEXTURE_1D_ARRAY
:
1680 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1681 case PIPE_TEXTURE_2D
:
1682 case PIPE_TEXTURE_RECT
:
1683 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1684 V_008F1C_SQ_RSRC_IMG_2D
;
1685 case PIPE_TEXTURE_2D_ARRAY
:
1686 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1687 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1688 case PIPE_TEXTURE_3D
:
1689 return V_008F1C_SQ_RSRC_IMG_3D
;
1690 case PIPE_TEXTURE_CUBE
:
1691 case PIPE_TEXTURE_CUBE_ARRAY
:
1692 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1697 * Format support testing
1700 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1702 return si_translate_texformat(screen
, format
, util_format_description(format
),
1703 util_format_get_first_non_void_channel(format
)) != ~0U;
1706 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1707 const struct util_format_description
*desc
,
1712 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1713 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1715 assert(first_non_void
>= 0);
1717 if (desc
->nr_channels
== 4 &&
1718 desc
->channel
[0].size
== 10 &&
1719 desc
->channel
[1].size
== 10 &&
1720 desc
->channel
[2].size
== 10 &&
1721 desc
->channel
[3].size
== 2)
1722 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1724 /* See whether the components are of the same size. */
1725 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1726 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1727 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1730 switch (desc
->channel
[first_non_void
].size
) {
1732 switch (desc
->nr_channels
) {
1734 return V_008F0C_BUF_DATA_FORMAT_8
;
1736 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1739 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1743 switch (desc
->nr_channels
) {
1745 return V_008F0C_BUF_DATA_FORMAT_16
;
1747 return V_008F0C_BUF_DATA_FORMAT_16_16
;
1750 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
1754 switch (desc
->nr_channels
) {
1756 return V_008F0C_BUF_DATA_FORMAT_32
;
1758 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1760 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
1762 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1767 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1770 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
1771 const struct util_format_description
*desc
,
1774 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1775 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1777 assert(first_non_void
>= 0);
1779 switch (desc
->channel
[first_non_void
].type
) {
1780 case UTIL_FORMAT_TYPE_SIGNED
:
1781 case UTIL_FORMAT_TYPE_FIXED
:
1782 if (desc
->channel
[first_non_void
].size
>= 32 ||
1783 desc
->channel
[first_non_void
].pure_integer
)
1784 return V_008F0C_BUF_NUM_FORMAT_SINT
;
1785 else if (desc
->channel
[first_non_void
].normalized
)
1786 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
1788 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
1790 case UTIL_FORMAT_TYPE_UNSIGNED
:
1791 if (desc
->channel
[first_non_void
].size
>= 32 ||
1792 desc
->channel
[first_non_void
].pure_integer
)
1793 return V_008F0C_BUF_NUM_FORMAT_UINT
;
1794 else if (desc
->channel
[first_non_void
].normalized
)
1795 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
1797 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
1799 case UTIL_FORMAT_TYPE_FLOAT
:
1801 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1805 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
1806 enum pipe_format format
,
1809 const struct util_format_description
*desc
;
1811 unsigned data_format
;
1813 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
1814 PIPE_BIND_SAMPLER_VIEW
|
1815 PIPE_BIND_VERTEX_BUFFER
)) == 0);
1817 desc
= util_format_description(format
);
1819 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1820 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1821 * for read-only access (with caveats surrounding bounds checks), but
1822 * obviously fails for write access which we have to implement for
1823 * shader images. Luckily, OpenGL doesn't expect this to be supported
1824 * anyway, and so the only impact is on PBO uploads / downloads, which
1825 * shouldn't be expected to be fast for GL_RGB anyway.
1827 if (desc
->block
.bits
== 3 * 8 ||
1828 desc
->block
.bits
== 3 * 16) {
1829 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
1830 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
1836 first_non_void
= util_format_get_first_non_void_channel(format
);
1837 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
1838 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
1844 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
1846 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
1847 r600_translate_colorswap(format
, false) != ~0U;
1850 static bool si_is_zs_format_supported(enum pipe_format format
)
1852 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
1855 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
1856 enum pipe_format format
,
1857 enum pipe_texture_target target
,
1858 unsigned sample_count
,
1861 unsigned retval
= 0;
1863 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
1864 R600_ERR("r600: unsupported texture type %d\n", target
);
1868 if (!util_format_is_supported(format
, usage
))
1871 if (sample_count
> 1) {
1872 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
1875 if (usage
& PIPE_BIND_SHADER_IMAGE
)
1878 switch (sample_count
) {
1884 if (format
== PIPE_FORMAT_NONE
)
1893 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
1894 PIPE_BIND_SHADER_IMAGE
)) {
1895 if (target
== PIPE_BUFFER
) {
1896 retval
|= si_is_vertex_format_supported(
1897 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
1898 PIPE_BIND_SHADER_IMAGE
));
1900 if (si_is_sampler_format_supported(screen
, format
))
1901 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1902 PIPE_BIND_SHADER_IMAGE
);
1906 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
1907 PIPE_BIND_DISPLAY_TARGET
|
1910 PIPE_BIND_BLENDABLE
)) &&
1911 si_is_colorbuffer_format_supported(format
)) {
1913 (PIPE_BIND_RENDER_TARGET
|
1914 PIPE_BIND_DISPLAY_TARGET
|
1917 if (!util_format_is_pure_integer(format
) &&
1918 !util_format_is_depth_or_stencil(format
))
1919 retval
|= usage
& PIPE_BIND_BLENDABLE
;
1922 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
1923 si_is_zs_format_supported(format
)) {
1924 retval
|= PIPE_BIND_DEPTH_STENCIL
;
1927 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
1928 retval
|= si_is_vertex_format_supported(screen
, format
,
1929 PIPE_BIND_VERTEX_BUFFER
);
1932 if ((usage
& PIPE_BIND_LINEAR
) &&
1933 !util_format_is_compressed(format
) &&
1934 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
1935 retval
|= PIPE_BIND_LINEAR
;
1937 return retval
== usage
;
1941 * framebuffer handling
1944 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
1945 unsigned format
, unsigned swap
,
1946 unsigned ntype
, bool is_depth
)
1948 /* Alpha is needed for alpha-to-coverage.
1949 * Blending may be with or without alpha.
1951 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
1952 unsigned alpha
= 0; /* exports alpha, but may not support blending */
1953 unsigned blend
= 0; /* supports blending, but may not export alpha */
1954 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
1956 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1957 * Other chips have multiple choices, though they are not necessarily better.
1960 case V_028C70_COLOR_5_6_5
:
1961 case V_028C70_COLOR_1_5_5_5
:
1962 case V_028C70_COLOR_5_5_5_1
:
1963 case V_028C70_COLOR_4_4_4_4
:
1964 case V_028C70_COLOR_10_11_11
:
1965 case V_028C70_COLOR_11_11_10
:
1966 case V_028C70_COLOR_8
:
1967 case V_028C70_COLOR_8_8
:
1968 case V_028C70_COLOR_8_8_8_8
:
1969 case V_028C70_COLOR_10_10_10_2
:
1970 case V_028C70_COLOR_2_10_10_10
:
1971 if (ntype
== V_028C70_NUMBER_UINT
)
1972 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1973 else if (ntype
== V_028C70_NUMBER_SINT
)
1974 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1976 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1979 case V_028C70_COLOR_16
:
1980 case V_028C70_COLOR_16_16
:
1981 case V_028C70_COLOR_16_16_16_16
:
1982 if (ntype
== V_028C70_NUMBER_UNORM
||
1983 ntype
== V_028C70_NUMBER_SNORM
) {
1984 /* UNORM16 and SNORM16 don't support blending */
1985 if (ntype
== V_028C70_NUMBER_UNORM
)
1986 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
1988 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
1990 /* Use 32 bits per channel for blending. */
1991 if (format
== V_028C70_COLOR_16
) {
1992 if (swap
== V_028C70_SWAP_STD
) { /* R */
1993 blend
= V_028714_SPI_SHADER_32_R
;
1994 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1995 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1996 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1999 } else if (format
== V_028C70_COLOR_16_16
) {
2000 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2001 blend
= V_028714_SPI_SHADER_32_GR
;
2002 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2003 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2004 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2007 } else /* 16_16_16_16 */
2008 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2009 } else if (ntype
== V_028C70_NUMBER_UINT
)
2010 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2011 else if (ntype
== V_028C70_NUMBER_SINT
)
2012 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2013 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2014 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2019 case V_028C70_COLOR_32
:
2020 if (swap
== V_028C70_SWAP_STD
) { /* R */
2021 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2022 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2023 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2024 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2029 case V_028C70_COLOR_32_32
:
2030 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2031 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2032 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2033 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2034 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2039 case V_028C70_COLOR_32_32_32_32
:
2040 case V_028C70_COLOR_8_24
:
2041 case V_028C70_COLOR_24_8
:
2042 case V_028C70_COLOR_X24_8_32_FLOAT
:
2043 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2051 /* The DB->CB copy needs 32_ABGR. */
2053 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2055 surf
->spi_shader_col_format
= normal
;
2056 surf
->spi_shader_col_format_alpha
= alpha
;
2057 surf
->spi_shader_col_format_blend
= blend
;
2058 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2061 static void si_initialize_color_surface(struct si_context
*sctx
,
2062 struct r600_surface
*surf
)
2064 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2065 unsigned color_info
, color_attrib
, color_view
;
2066 unsigned format
, swap
, ntype
, endian
;
2067 const struct util_format_description
*desc
;
2069 unsigned blend_clamp
= 0, blend_bypass
= 0;
2071 color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2072 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2074 desc
= util_format_description(surf
->base
.format
);
2075 for (i
= 0; i
< 4; i
++) {
2076 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2080 if (i
== 4 || desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2081 ntype
= V_028C70_NUMBER_FLOAT
;
2083 ntype
= V_028C70_NUMBER_UNORM
;
2084 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2085 ntype
= V_028C70_NUMBER_SRGB
;
2086 else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2087 if (desc
->channel
[i
].pure_integer
) {
2088 ntype
= V_028C70_NUMBER_SINT
;
2090 assert(desc
->channel
[i
].normalized
);
2091 ntype
= V_028C70_NUMBER_SNORM
;
2093 } else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2094 if (desc
->channel
[i
].pure_integer
) {
2095 ntype
= V_028C70_NUMBER_UINT
;
2097 assert(desc
->channel
[i
].normalized
);
2098 ntype
= V_028C70_NUMBER_UNORM
;
2103 format
= si_translate_colorformat(surf
->base
.format
);
2104 if (format
== V_028C70_COLOR_INVALID
) {
2105 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2107 assert(format
!= V_028C70_COLOR_INVALID
);
2108 swap
= r600_translate_colorswap(surf
->base
.format
, false);
2109 endian
= si_colorformat_endian_swap(format
);
2111 /* blend clamp should be set for all NORM/SRGB types */
2112 if (ntype
== V_028C70_NUMBER_UNORM
||
2113 ntype
== V_028C70_NUMBER_SNORM
||
2114 ntype
== V_028C70_NUMBER_SRGB
)
2117 /* set blend bypass according to docs if SINT/UINT or
2118 8/24 COLOR variants */
2119 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2120 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2121 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2126 if ((ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) &&
2127 (format
== V_028C70_COLOR_8
||
2128 format
== V_028C70_COLOR_8_8
||
2129 format
== V_028C70_COLOR_8_8_8_8
))
2130 surf
->color_is_int8
= true;
2132 color_info
= S_028C70_FORMAT(format
) |
2133 S_028C70_COMP_SWAP(swap
) |
2134 S_028C70_BLEND_CLAMP(blend_clamp
) |
2135 S_028C70_BLEND_BYPASS(blend_bypass
) |
2136 S_028C70_SIMPLE_FLOAT(1) |
2137 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2138 ntype
!= V_028C70_NUMBER_SNORM
&&
2139 ntype
!= V_028C70_NUMBER_SRGB
&&
2140 format
!= V_028C70_COLOR_8_24
&&
2141 format
!= V_028C70_COLOR_24_8
) |
2142 S_028C70_NUMBER_TYPE(ntype
) |
2143 S_028C70_ENDIAN(endian
);
2145 /* Intensity is implemented as Red, so treat it that way. */
2146 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2147 util_format_is_intensity(surf
->base
.format
));
2149 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2150 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2152 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2153 S_028C74_NUM_FRAGMENTS(log_samples
);
2155 if (rtex
->fmask
.size
) {
2156 color_info
|= S_028C70_COMPRESSION(1);
2157 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2159 if (sctx
->b
.chip_class
== SI
) {
2160 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2161 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2166 surf
->cb_color_view
= color_view
;
2167 surf
->cb_color_info
= color_info
;
2168 surf
->cb_color_attrib
= color_attrib
;
2170 if (sctx
->b
.chip_class
>= VI
) {
2171 unsigned max_uncompressed_block_size
= 2;
2173 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2174 if (rtex
->surface
.bpe
== 1)
2175 max_uncompressed_block_size
= 0;
2176 else if (rtex
->surface
.bpe
== 2)
2177 max_uncompressed_block_size
= 1;
2180 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2181 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2184 /* This must be set for fast clear to work without FMASK. */
2185 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2186 unsigned bankh
= util_logbase2(rtex
->surface
.bankh
);
2187 surf
->cb_color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2190 /* Determine pixel shader export format */
2191 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2193 surf
->color_initialized
= true;
2196 static void si_init_depth_surface(struct si_context
*sctx
,
2197 struct r600_surface
*surf
)
2199 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2200 unsigned level
= surf
->base
.u
.tex
.level
;
2201 struct radeon_surf_level
*levelinfo
= &rtex
->surface
.level
[level
];
2203 uint32_t z_info
, s_info
, db_depth_info
;
2204 uint64_t z_offs
, s_offs
;
2205 uint32_t db_htile_data_base
, db_htile_surface
;
2207 format
= si_translate_dbformat(rtex
->db_render_format
);
2209 if (format
== V_028040_Z_INVALID
) {
2210 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2212 assert(format
!= V_028040_Z_INVALID
);
2214 s_offs
= z_offs
= rtex
->resource
.gpu_address
;
2215 z_offs
+= rtex
->surface
.level
[level
].offset
;
2216 s_offs
+= rtex
->surface
.stencil_level
[level
].offset
;
2218 db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2220 z_info
= S_028040_FORMAT(format
);
2221 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2222 z_info
|= S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2225 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
2226 s_info
= S_028044_FORMAT(V_028044_STENCIL_8
);
2228 s_info
= S_028044_FORMAT(V_028044_STENCIL_INVALID
);
2230 if (sctx
->b
.chip_class
>= CIK
) {
2231 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2232 unsigned index
= rtex
->surface
.tiling_index
[level
];
2233 unsigned stencil_index
= rtex
->surface
.stencil_tiling_index
[level
];
2234 unsigned macro_index
= rtex
->surface
.macro_tile_index
;
2235 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2236 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2237 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2240 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2241 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2242 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2243 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2244 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2245 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2246 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2247 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2249 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2250 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2251 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2252 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2255 /* HiZ aka depth buffer htile */
2256 /* use htile only for first level */
2257 if (rtex
->htile_buffer
&& !level
) {
2258 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2259 S_028040_ALLOW_EXPCLEAR(1);
2261 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
2262 /* Workaround: For a not yet understood reason, the
2263 * combination of MSAA, fast stencil clear and stencil
2264 * decompress messes with subsequent stencil buffer
2265 * uses. Problem was reproduced on Verde, Bonaire,
2266 * Tonga, and Carrizo.
2268 * Disabling EXPCLEAR works around the problem.
2270 * Check piglit's arb_texture_multisample-stencil-clear
2271 * test if you want to try changing this.
2273 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2274 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2275 } else if (!rtex
->tc_compatible_htile
) {
2276 /* Use all of the htile_buffer for depth if there's no stencil.
2277 * This must not be set when TC-compatible HTILE is enabled
2280 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2283 uint64_t va
= rtex
->htile_buffer
->gpu_address
;
2284 db_htile_data_base
= va
>> 8;
2285 db_htile_surface
= S_028ABC_FULL_CACHE(1);
2287 if (rtex
->tc_compatible_htile
) {
2288 db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2290 switch (rtex
->resource
.b
.b
.nr_samples
) {
2293 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2297 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2300 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2307 db_htile_data_base
= 0;
2308 db_htile_surface
= 0;
2311 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2313 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2314 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2315 surf
->db_htile_data_base
= db_htile_data_base
;
2316 surf
->db_depth_info
= db_depth_info
;
2317 surf
->db_z_info
= z_info
;
2318 surf
->db_stencil_info
= s_info
;
2319 surf
->db_depth_base
= z_offs
>> 8;
2320 surf
->db_stencil_base
= s_offs
>> 8;
2321 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2322 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2323 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2324 levelinfo
->nblk_y
) / 64 - 1);
2325 surf
->db_htile_surface
= db_htile_surface
;
2327 surf
->depth_initialized
= true;
2330 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2332 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2333 struct r600_surface
*surf
= NULL
;
2334 struct r600_texture
*rtex
;
2336 if (!state
->cbufs
[i
])
2338 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2339 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2341 p_atomic_dec(&rtex
->framebuffers_bound
);
2345 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2346 const struct pipe_framebuffer_state
*state
)
2348 struct si_context
*sctx
= (struct si_context
*)ctx
;
2349 struct pipe_constant_buffer constbuf
= {0};
2350 struct r600_surface
*surf
= NULL
;
2351 struct r600_texture
*rtex
;
2352 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2353 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2356 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2357 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2360 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2361 if (rtex
->dcc_gather_statistics
)
2362 vi_separate_dcc_stop_query(ctx
, rtex
);
2365 /* Only flush TC when changing the framebuffer state, because
2366 * the only client not using TC that can change textures is
2369 * Flush all CB and DB caches here because all buffers can be used
2370 * for write by both TC (with shader image stores) and CB/DB.
2372 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
2373 SI_CONTEXT_INV_GLOBAL_L2
|
2374 SI_CONTEXT_FLUSH_AND_INV_CB
|
2375 SI_CONTEXT_FLUSH_AND_INV_DB
|
2376 SI_CONTEXT_CS_PARTIAL_FLUSH
;
2378 /* Take the maximum of the old and new count. If the new count is lower,
2379 * dirtying is needed to disable the unbound colorbuffers.
2381 sctx
->framebuffer
.dirty_cbufs
|=
2382 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2383 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2385 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2386 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2388 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2389 sctx
->framebuffer
.spi_shader_col_format
= 0;
2390 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2391 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2392 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2393 sctx
->framebuffer
.color_is_int8
= 0;
2395 sctx
->framebuffer
.compressed_cb_mask
= 0;
2396 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2397 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2398 sctx
->framebuffer
.any_dst_linear
= false;
2400 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2401 if (!state
->cbufs
[i
])
2404 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2405 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2407 if (!surf
->color_initialized
) {
2408 si_initialize_color_surface(sctx
, surf
);
2411 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2412 sctx
->framebuffer
.spi_shader_col_format
|=
2413 surf
->spi_shader_col_format
<< (i
* 4);
2414 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2415 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2416 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2417 surf
->spi_shader_col_format_blend
<< (i
* 4);
2418 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2419 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2421 if (surf
->color_is_int8
)
2422 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2424 if (rtex
->fmask
.size
) {
2425 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2428 if (rtex
->surface
.is_linear
)
2429 sctx
->framebuffer
.any_dst_linear
= true;
2431 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2433 p_atomic_inc(&rtex
->framebuffers_bound
);
2435 if (rtex
->dcc_gather_statistics
) {
2436 /* Dirty tracking must be enabled for DCC usage analysis. */
2437 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2438 vi_separate_dcc_start_query(ctx
, rtex
);
2443 surf
= (struct r600_surface
*)state
->zsbuf
;
2444 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2446 if (!surf
->depth_initialized
) {
2447 si_init_depth_surface(sctx
, surf
);
2449 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2452 si_update_poly_offset_state(sctx
);
2453 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2454 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2456 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2457 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2459 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2460 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2461 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2463 /* Set sample locations as fragment shader constants. */
2464 switch (sctx
->framebuffer
.nr_samples
) {
2466 constbuf
.user_buffer
= sctx
->b
.sample_locations_1x
;
2469 constbuf
.user_buffer
= sctx
->b
.sample_locations_2x
;
2472 constbuf
.user_buffer
= sctx
->b
.sample_locations_4x
;
2475 constbuf
.user_buffer
= sctx
->b
.sample_locations_8x
;
2478 constbuf
.user_buffer
= sctx
->b
.sample_locations_16x
;
2481 R600_ERR("Requested an invalid number of samples %i.\n",
2482 sctx
->framebuffer
.nr_samples
);
2485 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2486 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2488 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2491 sctx
->need_check_render_feedback
= true;
2492 sctx
->do_update_shaders
= true;
2493 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
2496 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2498 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2499 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2500 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2501 struct r600_texture
*tex
= NULL
;
2502 struct r600_surface
*cb
= NULL
;
2503 unsigned cb_color_info
= 0;
2506 for (i
= 0; i
< nr_cbufs
; i
++) {
2507 const struct radeon_surf_level
*level_info
;
2508 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
2509 unsigned cb_color_base
, cb_color_fmask
, cb_color_attrib
;
2510 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
2512 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2515 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2517 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2518 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2522 tex
= (struct r600_texture
*)cb
->base
.texture
;
2523 level_info
= &tex
->surface
.level
[cb
->base
.u
.tex
.level
];
2524 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2525 &tex
->resource
, RADEON_USAGE_READWRITE
,
2526 tex
->resource
.b
.b
.nr_samples
> 1 ?
2527 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2528 RADEON_PRIO_COLOR_BUFFER
);
2530 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2531 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2532 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2536 if (tex
->dcc_separate_buffer
)
2537 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2538 tex
->dcc_separate_buffer
,
2539 RADEON_USAGE_READWRITE
,
2542 /* Compute mutable surface parameters. */
2543 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
2544 slice_tile_max
= level_info
->nblk_x
*
2545 level_info
->nblk_y
/ 64 - 1;
2546 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
2548 cb_color_base
= (tex
->resource
.gpu_address
+ level_info
->offset
) >> 8;
2549 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
2550 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
2551 cb_color_attrib
= cb
->cb_color_attrib
|
2552 S_028C74_TILE_MODE_INDEX(tile_mode_index
);
2554 if (tex
->fmask
.size
) {
2555 if (sctx
->b
.chip_class
>= CIK
)
2556 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
2557 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
2558 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2559 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
2561 /* This must be set for fast clear to work without FMASK. */
2562 if (sctx
->b
.chip_class
>= CIK
)
2563 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
2564 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
2565 cb_color_fmask
= cb_color_base
;
2566 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
2569 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2571 if (tex
->dcc_offset
&& cb
->base
.u
.tex
.level
< tex
->surface
.num_dcc_levels
) {
2572 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
2573 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
2574 state
->cbufs
[1] == &cb
->base
&&
2575 state
->cbufs
[1]->texture
->nr_samples
<= 1;
2577 if (!is_msaa_resolve_dst
)
2578 cb_color_info
|= S_028C70_DCC_ENABLE(1);
2581 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
2582 sctx
->b
.chip_class
>= VI
? 14 : 13);
2583 radeon_emit(cs
, cb_color_base
); /* R_028C60_CB_COLOR0_BASE */
2584 radeon_emit(cs
, cb_color_pitch
); /* R_028C64_CB_COLOR0_PITCH */
2585 radeon_emit(cs
, cb_color_slice
); /* R_028C68_CB_COLOR0_SLICE */
2586 radeon_emit(cs
, cb
->cb_color_view
); /* R_028C6C_CB_COLOR0_VIEW */
2587 radeon_emit(cs
, cb_color_info
); /* R_028C70_CB_COLOR0_INFO */
2588 radeon_emit(cs
, cb_color_attrib
); /* R_028C74_CB_COLOR0_ATTRIB */
2589 radeon_emit(cs
, cb
->cb_dcc_control
); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2590 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* R_028C7C_CB_COLOR0_CMASK */
2591 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2592 radeon_emit(cs
, cb_color_fmask
); /* R_028C84_CB_COLOR0_FMASK */
2593 radeon_emit(cs
, cb_color_fmask_slice
); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2594 radeon_emit(cs
, tex
->color_clear_value
[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2595 radeon_emit(cs
, tex
->color_clear_value
[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2597 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
2598 radeon_emit(cs
, ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
2600 tex
->surface
.level
[cb
->base
.u
.tex
.level
].dcc_offset
) >> 8);
2603 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
2604 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
2607 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
2608 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
2609 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
2611 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2612 &rtex
->resource
, RADEON_USAGE_READWRITE
,
2613 zb
->base
.texture
->nr_samples
> 1 ?
2614 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
2615 RADEON_PRIO_DEPTH_BUFFER
);
2617 if (zb
->db_htile_data_base
) {
2618 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2619 rtex
->htile_buffer
, RADEON_USAGE_READWRITE
,
2623 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
2624 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
2626 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
2627 radeon_emit(cs
, zb
->db_depth_info
); /* R_02803C_DB_DEPTH_INFO */
2628 radeon_emit(cs
, zb
->db_z_info
| /* R_028040_DB_Z_INFO */
2629 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
2630 radeon_emit(cs
, zb
->db_stencil_info
); /* R_028044_DB_STENCIL_INFO */
2631 radeon_emit(cs
, zb
->db_depth_base
); /* R_028048_DB_Z_READ_BASE */
2632 radeon_emit(cs
, zb
->db_stencil_base
); /* R_02804C_DB_STENCIL_READ_BASE */
2633 radeon_emit(cs
, zb
->db_depth_base
); /* R_028050_DB_Z_WRITE_BASE */
2634 radeon_emit(cs
, zb
->db_stencil_base
); /* R_028054_DB_STENCIL_WRITE_BASE */
2635 radeon_emit(cs
, zb
->db_depth_size
); /* R_028058_DB_DEPTH_SIZE */
2636 radeon_emit(cs
, zb
->db_depth_slice
); /* R_02805C_DB_DEPTH_SLICE */
2638 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
2639 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
2640 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
2642 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
2643 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
2644 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
2645 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* R_028040_DB_Z_INFO */
2646 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* R_028044_DB_STENCIL_INFO */
2649 /* Framebuffer dimensions. */
2650 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2651 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
2652 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
2654 sctx
->framebuffer
.dirty_cbufs
= 0;
2655 sctx
->framebuffer
.dirty_zsbuf
= false;
2658 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
2659 struct r600_atom
*atom
)
2661 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2662 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
2664 /* Smoothing (only possible with nr_samples == 1) uses the same
2665 * sample locations as the MSAA it simulates.
2667 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
2668 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
2670 /* On Polaris, the small primitive filter uses the sample locations
2671 * even when MSAA is off, so we need to make sure they're set to 0.
2673 if (sctx
->b
.family
>= CHIP_POLARIS10
)
2674 nr_samples
= MAX2(nr_samples
, 1);
2676 if (nr_samples
>= 1 &&
2677 (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
)) {
2678 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
2679 cayman_emit_msaa_sample_locs(cs
, nr_samples
);
2682 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
2683 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
2684 unsigned small_prim_filter_cntl
=
2685 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2686 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2688 /* The alternative of setting sample locations to 0 would
2689 * require a DB flush to avoid Z errors, see
2690 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2692 if (sctx
->framebuffer
.nr_samples
> 1 && rs
&& !rs
->multisample_enable
)
2693 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
2695 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
2696 small_prim_filter_cntl
);
2700 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
2702 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2703 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
2704 /* 33% faster rendering to linear color buffers */
2705 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
2706 unsigned sc_mode_cntl_1
=
2707 S_028A4C_WALK_SIZE(dst_is_linear
) |
2708 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
2709 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
2711 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2712 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2713 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2714 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2715 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2716 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2718 cayman_emit_msaa_config(cs
, sctx
->framebuffer
.nr_samples
,
2719 sctx
->ps_iter_samples
,
2720 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0,
2724 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
2726 struct si_context
*sctx
= (struct si_context
*)ctx
;
2728 if (sctx
->ps_iter_samples
== min_samples
)
2731 sctx
->ps_iter_samples
= min_samples
;
2732 sctx
->do_update_shaders
= true;
2734 if (sctx
->framebuffer
.nr_samples
> 1)
2735 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2743 * Build the sampler view descriptor for a buffer texture.
2744 * @param state 256-bit descriptor; only the high 128 bits are filled in
2747 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
2748 enum pipe_format format
,
2749 unsigned offset
, unsigned size
,
2752 const struct util_format_description
*desc
;
2755 unsigned num_records
;
2756 unsigned num_format
, data_format
;
2758 desc
= util_format_description(format
);
2759 first_non_void
= util_format_get_first_non_void_channel(format
);
2760 stride
= desc
->block
.bits
/ 8;
2761 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
2762 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
2764 num_records
= size
/ stride
;
2765 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
2767 if (screen
->b
.chip_class
>= VI
)
2768 num_records
*= stride
;
2771 state
[5] = S_008F04_STRIDE(stride
);
2772 state
[6] = num_records
;
2773 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
2774 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
2775 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
2776 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
2777 S_008F0C_NUM_FORMAT(num_format
) |
2778 S_008F0C_DATA_FORMAT(data_format
);
2782 * Build the sampler view descriptor for a texture.
2785 si_make_texture_descriptor(struct si_screen
*screen
,
2786 struct r600_texture
*tex
,
2788 enum pipe_texture_target target
,
2789 enum pipe_format pipe_format
,
2790 const unsigned char state_swizzle
[4],
2791 unsigned first_level
, unsigned last_level
,
2792 unsigned first_layer
, unsigned last_layer
,
2793 unsigned width
, unsigned height
, unsigned depth
,
2795 uint32_t *fmask_state
)
2797 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
2798 const struct util_format_description
*desc
;
2799 unsigned char swizzle
[4];
2801 unsigned num_format
, data_format
, type
;
2804 desc
= util_format_description(pipe_format
);
2806 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
2807 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
2808 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
2809 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
2811 switch (pipe_format
) {
2812 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2813 case PIPE_FORMAT_X32_S8X24_UINT
:
2814 case PIPE_FORMAT_X8Z24_UNORM
:
2815 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
2817 case PIPE_FORMAT_X24S8_UINT
:
2819 * X24S8 is implemented as an 8_8_8_8 data format, to
2820 * fix texture gathers. This affects at least
2821 * GL45-CTS.texture_cube_map_array.sampling on VI.
2823 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
2826 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
2829 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
2832 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
2834 switch (pipe_format
) {
2835 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2836 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2839 if (first_non_void
< 0) {
2840 if (util_format_is_compressed(pipe_format
)) {
2841 switch (pipe_format
) {
2842 case PIPE_FORMAT_DXT1_SRGB
:
2843 case PIPE_FORMAT_DXT1_SRGBA
:
2844 case PIPE_FORMAT_DXT3_SRGBA
:
2845 case PIPE_FORMAT_DXT5_SRGBA
:
2846 case PIPE_FORMAT_BPTC_SRGBA
:
2847 case PIPE_FORMAT_ETC2_SRGB8
:
2848 case PIPE_FORMAT_ETC2_SRGB8A1
:
2849 case PIPE_FORMAT_ETC2_SRGBA8
:
2850 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2852 case PIPE_FORMAT_RGTC1_SNORM
:
2853 case PIPE_FORMAT_LATC1_SNORM
:
2854 case PIPE_FORMAT_RGTC2_SNORM
:
2855 case PIPE_FORMAT_LATC2_SNORM
:
2856 case PIPE_FORMAT_ETC2_R11_SNORM
:
2857 case PIPE_FORMAT_ETC2_RG11_SNORM
:
2858 /* implies float, so use SNORM/UNORM to determine
2859 whether data is signed or not */
2860 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2861 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2864 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2867 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2868 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2870 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2872 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
2873 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2875 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2877 switch (desc
->channel
[first_non_void
].type
) {
2878 case UTIL_FORMAT_TYPE_FLOAT
:
2879 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2881 case UTIL_FORMAT_TYPE_SIGNED
:
2882 if (desc
->channel
[first_non_void
].normalized
)
2883 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2884 else if (desc
->channel
[first_non_void
].pure_integer
)
2885 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
2887 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
2889 case UTIL_FORMAT_TYPE_UNSIGNED
:
2890 if (desc
->channel
[first_non_void
].normalized
)
2891 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2892 else if (desc
->channel
[first_non_void
].pure_integer
)
2893 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
2895 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
2900 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
2901 if (data_format
== ~0) {
2906 (res
->target
== PIPE_TEXTURE_CUBE
||
2907 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
2908 res
->target
== PIPE_TEXTURE_3D
)) {
2909 /* For the purpose of shader images, treat cube maps and 3D
2910 * textures as 2D arrays. For 3D textures, the address
2911 * calculations for mipmaps are different, so we rely on the
2912 * caller to effectively disable mipmaps.
2914 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
2916 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
2918 type
= si_tex_dim(res
->target
, target
, res
->nr_samples
);
2921 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
2923 depth
= res
->array_size
;
2924 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
2925 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
2926 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
2927 depth
= res
->array_size
;
2928 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
2929 depth
= res
->array_size
/ 6;
2932 state
[1] = (S_008F14_DATA_FORMAT(data_format
) |
2933 S_008F14_NUM_FORMAT(num_format
));
2934 state
[2] = (S_008F18_WIDTH(width
- 1) |
2935 S_008F18_HEIGHT(height
- 1) |
2936 S_008F18_PERF_MOD(4));
2937 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
2938 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
2939 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
2940 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
2941 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
2943 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
2944 util_logbase2(res
->nr_samples
) :
2946 S_008F1C_POW2_PAD(res
->last_level
> 0) |
2947 S_008F1C_TYPE(type
));
2948 state
[4] = S_008F20_DEPTH(depth
- 1);
2949 state
[5] = (S_008F24_BASE_ARRAY(first_layer
) |
2950 S_008F24_LAST_ARRAY(last_layer
));
2954 if (tex
->dcc_offset
) {
2955 unsigned swap
= r600_translate_colorswap(pipe_format
, false);
2957 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
2959 /* The last dword is unused by hw. The shader uses it to clear
2960 * bits in the first dword of sampler state.
2962 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
2963 if (first_level
== last_level
)
2964 state
[7] = C_008F30_MAX_ANISO_RATIO
;
2966 state
[7] = 0xffffffff;
2970 /* Initialize the sampler view for FMASK. */
2971 if (tex
->fmask
.size
) {
2972 uint32_t fmask_format
;
2974 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
2976 switch (res
->nr_samples
) {
2978 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
2981 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
2984 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
2988 fmask_format
= V_008F14_IMG_DATA_FORMAT_INVALID
;
2991 fmask_state
[0] = va
>> 8;
2992 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
2993 S_008F14_DATA_FORMAT(fmask_format
) |
2994 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT
);
2995 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
2996 S_008F18_HEIGHT(height
- 1);
2997 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
2998 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
2999 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3000 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3001 S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
) |
3002 S_008F1C_TYPE(si_tex_dim(res
->target
, target
, 0));
3003 fmask_state
[4] = S_008F20_DEPTH(depth
- 1) |
3004 S_008F20_PITCH(tex
->fmask
.pitch_in_pixels
- 1);
3005 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
) |
3006 S_008F24_LAST_ARRAY(last_layer
);
3013 * Create a sampler view.
3015 * @param ctx context
3016 * @param texture texture
3017 * @param state sampler view template
3018 * @param width0 width0 override (for compressed textures as int)
3019 * @param height0 height0 override (for compressed textures as int)
3020 * @param force_level set the base address to the level (for compressed textures)
3022 struct pipe_sampler_view
*
3023 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3024 struct pipe_resource
*texture
,
3025 const struct pipe_sampler_view
*state
,
3026 unsigned width0
, unsigned height0
,
3027 unsigned force_level
)
3029 struct si_context
*sctx
= (struct si_context
*)ctx
;
3030 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3031 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3032 unsigned base_level
, first_level
, last_level
;
3033 unsigned char state_swizzle
[4];
3034 unsigned height
, depth
, width
;
3035 unsigned last_layer
= state
->u
.tex
.last_layer
;
3036 enum pipe_format pipe_format
;
3037 const struct radeon_surf_level
*surflevel
;
3042 /* initialize base object */
3043 view
->base
= *state
;
3044 view
->base
.texture
= NULL
;
3045 view
->base
.reference
.count
= 1;
3046 view
->base
.context
= ctx
;
3049 pipe_resource_reference(&view
->base
.texture
, texture
);
3051 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3052 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3053 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3054 state
->format
== PIPE_FORMAT_S8_UINT
)
3055 view
->is_stencil_sampler
= true;
3057 /* Buffer resource. */
3058 if (texture
->target
== PIPE_BUFFER
) {
3059 si_make_buffer_descriptor(sctx
->screen
,
3060 (struct r600_resource
*)texture
,
3062 state
->u
.buf
.offset
,
3068 state_swizzle
[0] = state
->swizzle_r
;
3069 state_swizzle
[1] = state
->swizzle_g
;
3070 state_swizzle
[2] = state
->swizzle_b
;
3071 state_swizzle
[3] = state
->swizzle_a
;
3074 first_level
= state
->u
.tex
.first_level
;
3075 last_level
= state
->u
.tex
.last_level
;
3078 depth
= texture
->depth0
;
3081 assert(force_level
== first_level
&&
3082 force_level
== last_level
);
3083 base_level
= force_level
;
3086 width
= u_minify(width
, force_level
);
3087 height
= u_minify(height
, force_level
);
3088 depth
= u_minify(depth
, force_level
);
3091 /* This is not needed if state trackers set last_layer correctly. */
3092 if (state
->target
== PIPE_TEXTURE_1D
||
3093 state
->target
== PIPE_TEXTURE_2D
||
3094 state
->target
== PIPE_TEXTURE_RECT
||
3095 state
->target
== PIPE_TEXTURE_CUBE
)
3096 last_layer
= state
->u
.tex
.first_layer
;
3098 /* Texturing with separate depth and stencil. */
3099 pipe_format
= state
->format
;
3101 /* Depth/stencil texturing sometimes needs separate texture. */
3102 if (tmp
->is_depth
&& !r600_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3103 if (!tmp
->flushed_depth_texture
&&
3104 !r600_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3105 pipe_resource_reference(&view
->base
.texture
, NULL
);
3110 assert(tmp
->flushed_depth_texture
);
3112 /* Override format for the case where the flushed texture
3113 * contains only Z or only S.
3115 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3116 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3118 tmp
= tmp
->flushed_depth_texture
;
3121 surflevel
= tmp
->surface
.level
;
3123 if (tmp
->db_compatible
) {
3124 if (!view
->is_stencil_sampler
)
3125 pipe_format
= tmp
->db_render_format
;
3127 switch (pipe_format
) {
3128 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3129 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3131 case PIPE_FORMAT_X8Z24_UNORM
:
3132 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3133 /* Z24 is always stored like this for DB
3136 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3138 case PIPE_FORMAT_X24S8_UINT
:
3139 case PIPE_FORMAT_S8X24_UINT
:
3140 case PIPE_FORMAT_X32_S8X24_UINT
:
3141 pipe_format
= PIPE_FORMAT_S8_UINT
;
3142 surflevel
= tmp
->surface
.stencil_level
;
3148 vi_dcc_disable_if_incompatible_format(&sctx
->b
, texture
,
3149 state
->u
.tex
.first_level
,
3152 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3153 state
->target
, pipe_format
, state_swizzle
,
3154 first_level
, last_level
,
3155 state
->u
.tex
.first_layer
, last_layer
,
3156 width
, height
, depth
,
3157 view
->state
, view
->fmask_state
);
3159 view
->base_level_info
= &surflevel
[base_level
];
3160 view
->base_level
= base_level
;
3161 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3165 static struct pipe_sampler_view
*
3166 si_create_sampler_view(struct pipe_context
*ctx
,
3167 struct pipe_resource
*texture
,
3168 const struct pipe_sampler_view
*state
)
3170 return si_create_sampler_view_custom(ctx
, texture
, state
,
3171 texture
? texture
->width0
: 0,
3172 texture
? texture
->height0
: 0, 0);
3175 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3176 struct pipe_sampler_view
*state
)
3178 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3180 pipe_resource_reference(&state
->texture
, NULL
);
3184 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3186 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3187 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3189 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3190 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3193 static bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
3195 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3196 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
3198 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
3199 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
3200 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
3201 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
3202 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
3205 static void *si_create_sampler_state(struct pipe_context
*ctx
,
3206 const struct pipe_sampler_state
*state
)
3208 struct si_context
*sctx
= (struct si_context
*)ctx
;
3209 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
3210 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
3211 unsigned border_color_type
, border_color_index
= 0;
3212 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
3213 : state
->max_anisotropy
;
3214 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
3220 if (!sampler_state_needs_border_color(state
))
3221 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3222 else if (state
->border_color
.f
[0] == 0 &&
3223 state
->border_color
.f
[1] == 0 &&
3224 state
->border_color
.f
[2] == 0 &&
3225 state
->border_color
.f
[3] == 0)
3226 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3227 else if (state
->border_color
.f
[0] == 0 &&
3228 state
->border_color
.f
[1] == 0 &&
3229 state
->border_color
.f
[2] == 0 &&
3230 state
->border_color
.f
[3] == 1)
3231 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK
;
3232 else if (state
->border_color
.f
[0] == 1 &&
3233 state
->border_color
.f
[1] == 1 &&
3234 state
->border_color
.f
[2] == 1 &&
3235 state
->border_color
.f
[3] == 1)
3236 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE
;
3240 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
;
3242 /* Check if the border has been uploaded already. */
3243 for (i
= 0; i
< sctx
->border_color_count
; i
++)
3244 if (memcmp(&sctx
->border_color_table
[i
], &state
->border_color
,
3245 sizeof(state
->border_color
)) == 0)
3248 if (i
>= SI_MAX_BORDER_COLORS
) {
3249 /* Getting 4096 unique border colors is very unlikely. */
3250 fprintf(stderr
, "radeonsi: The border color table is full. "
3251 "Any new border colors will be just black. "
3252 "Please file a bug.\n");
3253 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3255 if (i
== sctx
->border_color_count
) {
3256 /* Upload a new border color. */
3257 memcpy(&sctx
->border_color_table
[i
], &state
->border_color
,
3258 sizeof(state
->border_color
));
3259 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
3260 &state
->border_color
,
3261 sizeof(state
->border_color
));
3262 sctx
->border_color_count
++;
3265 border_color_index
= i
;
3270 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
3272 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
3273 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
3274 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
3275 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
3276 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
3277 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
3278 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
3279 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
3280 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
3281 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
3282 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
3283 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
3284 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
3285 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
3286 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
3287 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
3288 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
3289 S_008F38_MIP_POINT_PRECLAMP(1) |
3290 S_008F38_DISABLE_LSB_CEIL(1) |
3291 S_008F38_FILTER_PREC_FIX(1) |
3292 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
3293 rstate
->val
[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index
) |
3294 S_008F3C_BORDER_COLOR_TYPE(border_color_type
);
3298 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
3300 struct si_context
*sctx
= (struct si_context
*)ctx
;
3302 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
3305 sctx
->sample_mask
.sample_mask
= sample_mask
;
3306 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
3309 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
3311 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3312 unsigned mask
= sctx
->sample_mask
.sample_mask
;
3314 /* Needed for line and polygon smoothing as well as for the Polaris
3315 * small primitive filter. We expect the state tracker to take care of
3318 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
3319 (mask
& 1 && sctx
->blitter
->running
));
3321 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3322 radeon_emit(cs
, mask
| (mask
<< 16));
3323 radeon_emit(cs
, mask
| (mask
<< 16));
3326 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
3329 struct si_sampler_state
*s
= state
;
3331 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
3338 * Vertex elements & buffers
3341 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
3343 const struct pipe_vertex_element
*elements
)
3345 struct si_vertex_element
*v
= CALLOC_STRUCT(si_vertex_element
);
3346 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
3349 assert(count
<= SI_MAX_ATTRIBS
);
3354 for (i
= 0; i
< count
; ++i
) {
3355 const struct util_format_description
*desc
;
3356 const struct util_format_channel_description
*channel
;
3357 unsigned data_format
, num_format
;
3359 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
3361 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
3366 if (!used
[vbo_index
]) {
3367 v
->first_vb_use_mask
|= 1 << i
;
3368 used
[vbo_index
] = true;
3371 desc
= util_format_description(elements
[i
].src_format
);
3372 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
3373 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
3374 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
3375 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
3377 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3378 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3379 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3380 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3381 S_008F0C_NUM_FORMAT(num_format
) |
3382 S_008F0C_DATA_FORMAT(data_format
);
3383 v
->format_size
[i
] = desc
->block
.bits
/ 8;
3385 /* The hardware always treats the 2-bit alpha channel as
3386 * unsigned, so a shader workaround is needed.
3388 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
) {
3389 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
3390 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_A2_SNORM
<< (4 * i
);
3391 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
3392 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_A2_SSCALED
<< (4 * i
);
3393 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
3394 /* This isn't actually used in OpenGL. */
3395 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_A2_SINT
<< (4 * i
);
3397 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
3398 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3399 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBX_32_FIXED
<< (4 * i
);
3401 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_FIXED
<< (4 * i
);
3402 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
3403 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
3404 if (channel
->normalized
) {
3405 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3406 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBX_32_SNORM
<< (4 * i
);
3408 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_SNORM
<< (4 * i
);
3410 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_SSCALED
<< (4 * i
);
3412 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
3413 if (channel
->normalized
) {
3414 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
3415 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBX_32_UNORM
<< (4 * i
);
3417 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_UNORM
<< (4 * i
);
3419 v
->fix_fetch
|= (uint64_t)SI_FIX_FETCH_RGBA_32_USCALED
<< (4 * i
);
3424 /* We work around the fact that 8_8_8 and 16_16_16 data formats
3425 * do not exist by using the corresponding 4-component formats.
3426 * This requires a fixup of the descriptor for bounds checks.
3428 if (desc
->block
.bits
== 3 * 8 ||
3429 desc
->block
.bits
== 3 * 16) {
3430 v
->fix_size3
|= (desc
->block
.bits
/ 24) << (2 * i
);
3433 memcpy(v
->elements
, elements
, sizeof(struct pipe_vertex_element
) * count
);
3438 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
3440 struct si_context
*sctx
= (struct si_context
*)ctx
;
3441 struct si_vertex_element
*v
= (struct si_vertex_element
*)state
;
3443 sctx
->vertex_elements
= v
;
3444 sctx
->vertex_buffers_dirty
= true;
3445 sctx
->do_update_shaders
= true;
3448 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
3450 struct si_context
*sctx
= (struct si_context
*)ctx
;
3452 if (sctx
->vertex_elements
== state
)
3453 sctx
->vertex_elements
= NULL
;
3457 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
3458 unsigned start_slot
, unsigned count
,
3459 const struct pipe_vertex_buffer
*buffers
)
3461 struct si_context
*sctx
= (struct si_context
*)ctx
;
3462 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
3465 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
3468 for (i
= 0; i
< count
; i
++) {
3469 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
3470 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
3471 struct pipe_resource
*buf
= src
->buffer
;
3473 pipe_resource_reference(&dsti
->buffer
, buf
);
3474 dsti
->buffer_offset
= src
->buffer_offset
;
3475 dsti
->stride
= src
->stride
;
3476 r600_context_add_resource_size(ctx
, buf
);
3478 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
3481 for (i
= 0; i
< count
; i
++) {
3482 pipe_resource_reference(&dst
[i
].buffer
, NULL
);
3485 sctx
->vertex_buffers_dirty
= true;
3488 static void si_set_index_buffer(struct pipe_context
*ctx
,
3489 const struct pipe_index_buffer
*ib
)
3491 struct si_context
*sctx
= (struct si_context
*)ctx
;
3494 struct pipe_resource
*buf
= ib
->buffer
;
3496 pipe_resource_reference(&sctx
->index_buffer
.buffer
, buf
);
3497 memcpy(&sctx
->index_buffer
, ib
, sizeof(*ib
));
3498 r600_context_add_resource_size(ctx
, buf
);
3500 r600_resource(buf
)->bind_history
|= PIPE_BIND_INDEX_BUFFER
;
3502 pipe_resource_reference(&sctx
->index_buffer
.buffer
, NULL
);
3510 static void si_set_tess_state(struct pipe_context
*ctx
,
3511 const float default_outer_level
[4],
3512 const float default_inner_level
[2])
3514 struct si_context
*sctx
= (struct si_context
*)ctx
;
3515 struct pipe_constant_buffer cb
;
3518 memcpy(array
, default_outer_level
, sizeof(float) * 4);
3519 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
3522 cb
.user_buffer
= NULL
;
3523 cb
.buffer_size
= sizeof(array
);
3525 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
3526 (void*)array
, sizeof(array
),
3529 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
3530 pipe_resource_reference(&cb
.buffer
, NULL
);
3533 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
3535 struct si_context
*sctx
= (struct si_context
*)ctx
;
3537 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
3538 SI_CONTEXT_INV_GLOBAL_L2
|
3539 SI_CONTEXT_FLUSH_AND_INV_CB
;
3540 sctx
->framebuffer
.do_update_surf_dirtiness
= true;
3543 /* This only ensures coherency for shader image/buffer stores. */
3544 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
3546 struct si_context
*sctx
= (struct si_context
*)ctx
;
3548 /* Subsequent commands must wait for all shader invocations to
3550 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
3551 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3553 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
3554 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
3555 SI_CONTEXT_INV_VMEM_L1
;
3557 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
3558 PIPE_BARRIER_SHADER_BUFFER
|
3559 PIPE_BARRIER_TEXTURE
|
3560 PIPE_BARRIER_IMAGE
|
3561 PIPE_BARRIER_STREAMOUT_BUFFER
|
3562 PIPE_BARRIER_GLOBAL_BUFFER
)) {
3563 /* As far as I can tell, L1 contents are written back to L2
3564 * automatically at end of shader, but the contents of other
3565 * L1 caches might still be stale. */
3566 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3569 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
3570 /* Indices are read through TC L2 since VI.
3573 if (sctx
->screen
->b
.chip_class
<= CIK
)
3574 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
3577 if (flags
& PIPE_BARRIER_FRAMEBUFFER
)
3578 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
|
3579 SI_CONTEXT_FLUSH_AND_INV_DB
;
3581 if (flags
& (PIPE_BARRIER_FRAMEBUFFER
|
3582 PIPE_BARRIER_INDIRECT_BUFFER
))
3583 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
3586 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
3588 struct pipe_blend_state blend
;
3590 memset(&blend
, 0, sizeof(blend
));
3591 blend
.independent_blend_enable
= true;
3592 blend
.rt
[0].colormask
= 0xf;
3593 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
3596 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3597 bool include_draw_vbo
)
3599 si_need_cs_space((struct si_context
*)ctx
);
3602 static void si_init_config(struct si_context
*sctx
);
3604 void si_init_state_functions(struct si_context
*sctx
)
3606 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
3607 si_init_external_atom(sctx
, &sctx
->b
.streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
3608 si_init_external_atom(sctx
, &sctx
->b
.streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
3609 si_init_external_atom(sctx
, &sctx
->b
.scissors
.atom
, &sctx
->atoms
.s
.scissors
);
3610 si_init_external_atom(sctx
, &sctx
->b
.viewports
.atom
, &sctx
->atoms
.s
.viewports
);
3612 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
3613 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
3614 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
3615 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
3616 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
3617 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
3618 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
3619 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
3620 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
3621 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
3623 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
3624 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
3625 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
3626 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
3628 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
3629 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
3630 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
3632 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
3633 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
3634 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
3636 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
3637 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
3638 sctx
->custom_blend_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
3639 sctx
->custom_blend_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
3640 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
3642 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
3643 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
3645 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
3646 sctx
->b
.b
.get_sample_position
= cayman_get_sample_position
;
3648 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
3649 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
3651 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
3652 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
3654 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
3656 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
3657 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
3658 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
3659 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
3660 sctx
->b
.b
.set_index_buffer
= si_set_index_buffer
;
3662 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
3663 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
3664 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
3665 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
3667 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
3668 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
3669 sctx
->b
.save_qbo_state
= si_save_qbo_state
;
3670 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
3672 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
3674 si_init_config(sctx
);
3677 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
3679 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
3682 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
3683 struct r600_texture
*rtex
,
3684 struct radeon_bo_metadata
*md
)
3686 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
3687 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
3688 static const unsigned char swizzle
[] = {
3694 uint32_t desc
[8], i
;
3695 bool is_array
= util_resource_is_array_texture(res
);
3697 /* DRM 2.x.x doesn't support this. */
3698 if (rscreen
->info
.drm_major
!= 3)
3701 assert(rtex
->dcc_separate_buffer
== NULL
);
3702 assert(rtex
->fmask
.size
== 0);
3704 /* Metadata image format format version 1:
3705 * [0] = 1 (metadata format identifier)
3706 * [1] = (VENDOR_ID << 16) | PCI_ID
3707 * [2:9] = image descriptor for the whole resource
3708 * [2] is always 0, because the base address is cleared
3709 * [9] is the DCC offset bits [39:8] from the beginning of
3711 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3714 md
->metadata
[0] = 1; /* metadata image format version 1 */
3716 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3717 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
3719 si_make_texture_descriptor(sscreen
, rtex
, true,
3720 res
->target
, res
->format
,
3721 swizzle
, 0, res
->last_level
, 0,
3722 is_array
? res
->array_size
- 1 : 0,
3723 res
->width0
, res
->height0
, res
->depth0
,
3726 si_set_mutable_tex_desc_fields(rtex
, &rtex
->surface
.level
[0], 0, 0,
3727 rtex
->surface
.blk_w
, false, desc
);
3729 /* Clear the base address and set the relative DCC offset. */
3731 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
3732 desc
[7] = rtex
->dcc_offset
>> 8;
3734 /* Dwords [2:9] contain the image descriptor. */
3735 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
3737 /* Dwords [10:..] contain the mipmap level offsets. */
3738 for (i
= 0; i
<= res
->last_level
; i
++)
3739 md
->metadata
[10+i
] = rtex
->surface
.level
[i
].offset
>> 8;
3741 md
->size_metadata
= (11 + res
->last_level
) * 4;
3744 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
3745 struct r600_texture
*rtex
,
3746 struct radeon_bo_metadata
*md
)
3748 uint32_t *desc
= &md
->metadata
[2];
3750 if (rscreen
->chip_class
< VI
)
3753 /* Return if DCC is enabled. The texture should be set up with it
3756 if (md
->size_metadata
>= 11 * 4 &&
3757 md
->metadata
[0] != 0 &&
3758 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
3759 G_008F28_COMPRESSION_EN(desc
[6])) {
3760 assert(rtex
->dcc_offset
== ((uint64_t)desc
[7] << 8));
3764 /* Disable DCC. These are always set by texture_from_handle and must
3767 rtex
->dcc_offset
= 0;
3770 void si_init_screen_state_functions(struct si_screen
*sscreen
)
3772 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
3773 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
3774 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
3778 si_write_harvested_raster_configs(struct si_context
*sctx
,
3779 struct si_pm4_state
*pm4
,
3780 unsigned raster_config
,
3781 unsigned raster_config_1
)
3783 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
3784 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
3785 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3786 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3787 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
3788 unsigned rb_per_se
= num_rb
/ num_se
;
3789 unsigned se_mask
[4];
3792 se_mask
[0] = ((1 << rb_per_se
) - 1);
3793 se_mask
[1] = (se_mask
[0] << rb_per_se
);
3794 se_mask
[2] = (se_mask
[1] << rb_per_se
);
3795 se_mask
[3] = (se_mask
[2] << rb_per_se
);
3797 se_mask
[0] &= rb_mask
;
3798 se_mask
[1] &= rb_mask
;
3799 se_mask
[2] &= rb_mask
;
3800 se_mask
[3] &= rb_mask
;
3802 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
3803 assert(sh_per_se
== 1 || sh_per_se
== 2);
3804 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
3806 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3807 * fields are for, so I'm leaving them as their default
3810 for (se
= 0; se
< num_se
; se
++) {
3811 unsigned raster_config_se
= raster_config
;
3812 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
3813 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
3814 int idx
= (se
/ 2) * 2;
3816 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
3817 raster_config_se
&= C_028350_SE_MAP
;
3819 if (!se_mask
[idx
]) {
3821 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
3824 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
3828 pkr0_mask
&= rb_mask
;
3829 pkr1_mask
&= rb_mask
;
3830 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
3831 raster_config_se
&= C_028350_PKR_MAP
;
3835 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
3838 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
3842 if (rb_per_se
>= 2) {
3843 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
3844 unsigned rb1_mask
= rb0_mask
<< 1;
3846 rb0_mask
&= rb_mask
;
3847 rb1_mask
&= rb_mask
;
3848 if (!rb0_mask
|| !rb1_mask
) {
3849 raster_config_se
&= C_028350_RB_MAP_PKR0
;
3853 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
3856 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
3860 if (rb_per_se
> 2) {
3861 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
3862 rb1_mask
= rb0_mask
<< 1;
3863 rb0_mask
&= rb_mask
;
3864 rb1_mask
&= rb_mask
;
3865 if (!rb0_mask
|| !rb1_mask
) {
3866 raster_config_se
&= C_028350_RB_MAP_PKR1
;
3870 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
3873 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
3879 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3880 if (sctx
->b
.chip_class
< CIK
)
3881 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3882 SE_INDEX(se
) | SH_BROADCAST_WRITES
|
3883 INSTANCE_BROADCAST_WRITES
);
3885 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3886 S_030800_SE_INDEX(se
) | S_030800_SH_BROADCAST_WRITES(1) |
3887 S_030800_INSTANCE_BROADCAST_WRITES(1));
3888 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
3891 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3892 if (sctx
->b
.chip_class
< CIK
)
3893 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3894 SE_BROADCAST_WRITES
| SH_BROADCAST_WRITES
|
3895 INSTANCE_BROADCAST_WRITES
);
3897 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3898 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3899 S_030800_INSTANCE_BROADCAST_WRITES(1));
3901 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
3902 (!se_mask
[2] && !se_mask
[3]))) {
3903 raster_config_1
&= C_028354_SE_PAIR_MAP
;
3905 if (!se_mask
[0] && !se_mask
[1]) {
3907 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
3910 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
3914 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
3918 static void si_init_config(struct si_context
*sctx
)
3920 struct si_screen
*sscreen
= sctx
->screen
;
3921 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3922 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3923 unsigned raster_config
, raster_config_1
;
3924 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
3925 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
3930 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
3931 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
3932 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3933 si_pm4_cmd_end(pm4
, false);
3935 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
3936 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
3938 /* FIXME calculate these values somehow ??? */
3939 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
3940 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
3941 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
3943 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
3944 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
3946 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
3947 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
3948 if (sctx
->b
.chip_class
< CIK
)
3949 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
3950 S_008A14_CLIP_VTX_REORDER_ENA(1));
3952 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
3953 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
3955 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
3957 switch (sctx
->screen
->b
.family
) {
3960 raster_config
= 0x2a00126a;
3961 raster_config_1
= 0x00000000;
3964 raster_config
= 0x0000124a;
3965 raster_config_1
= 0x00000000;
3968 raster_config
= 0x00000082;
3969 raster_config_1
= 0x00000000;
3972 raster_config
= 0x00000000;
3973 raster_config_1
= 0x00000000;
3976 raster_config
= 0x16000012;
3977 raster_config_1
= 0x00000000;
3980 raster_config
= 0x3a00161a;
3981 raster_config_1
= 0x0000002e;
3984 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
3985 /* old kernels with old tiling config */
3986 raster_config
= 0x16000012;
3987 raster_config_1
= 0x0000002a;
3989 raster_config
= 0x3a00161a;
3990 raster_config_1
= 0x0000002e;
3993 case CHIP_POLARIS10
:
3994 raster_config
= 0x16000012;
3995 raster_config_1
= 0x0000002a;
3997 case CHIP_POLARIS11
:
3998 case CHIP_POLARIS12
:
3999 raster_config
= 0x16000012;
4000 raster_config_1
= 0x00000000;
4003 raster_config
= 0x16000012;
4004 raster_config_1
= 0x0000002a;
4008 raster_config
= 0x00000000;
4010 raster_config
= 0x00000002;
4011 raster_config_1
= 0x00000000;
4014 raster_config
= 0x00000002;
4015 raster_config_1
= 0x00000000;
4018 /* KV should be 0x00000002, but that causes problems with radeon */
4019 raster_config
= 0x00000000; /* 0x00000002 */
4020 raster_config_1
= 0x00000000;
4025 raster_config
= 0x00000000;
4026 raster_config_1
= 0x00000000;
4030 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4031 raster_config
= 0x00000000;
4032 raster_config_1
= 0x00000000;
4036 /* Always use the default config when all backends are enabled
4037 * (or when we failed to determine the enabled backends).
4039 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4040 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4042 if (sctx
->b
.chip_class
>= CIK
)
4043 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4046 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4049 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4050 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4051 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4052 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4053 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4054 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4055 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4057 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4058 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4059 S_028230_ER_TRI(0xA) |
4060 S_028230_ER_POINT(0xA) |
4061 S_028230_ER_RECT(0xA) |
4062 /* Required by DX10_DIAMOND_TEST_ENA: */
4063 S_028230_ER_LINE_LR(0x1A) |
4064 S_028230_ER_LINE_RL(0x26) |
4065 S_028230_ER_LINE_TB(0xA) |
4066 S_028230_ER_LINE_BT(0xA));
4067 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4068 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4069 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4070 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4071 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4072 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4073 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4075 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4076 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4077 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4079 if (sctx
->b
.chip_class
>= CIK
) {
4080 /* If this is 0, Bonaire can hang even if GS isn't being used.
4081 * Other chips are unaffected. These are suboptimal values,
4082 * but we don't use on-chip GS.
4084 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4085 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4086 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4088 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xffff));
4089 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, 0);
4090 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
, S_00B31C_CU_EN(0xffff));
4091 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
, S_00B21C_CU_EN(0xffff));
4093 if (sscreen
->b
.info
.num_good_compute_units
/
4094 (sscreen
->b
.info
.max_se
* sscreen
->b
.info
.max_sh_per_se
) <= 4) {
4095 /* Too few available compute units per SH. Disallowing
4096 * VS to run on CU0 could hurt us more than late VS
4097 * allocation would help.
4099 * LATE_ALLOC_VS = 2 is the highest safe number.
4101 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xffff));
4102 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(2));
4104 /* Set LATE_ALLOC_VS == 31. It should be less than
4105 * the number of scratch waves. Limitations:
4106 * - VS can't execute on CU0.
4107 * - If HS writes outputs to LDS, LS can't execute on CU0.
4109 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xfffe));
4110 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(31));
4113 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
, S_00B01C_CU_EN(0xffff));
4116 if (sctx
->b
.chip_class
>= VI
) {
4117 unsigned vgt_tess_distribution
;
4119 si_pm4_set_reg(pm4
, R_028424_CB_DCC_CONTROL
,
4120 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4121 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4122 if (sctx
->b
.family
< CHIP_POLARIS10
)
4123 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 30);
4124 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 32);
4126 vgt_tess_distribution
=
4127 S_028B50_ACCUM_ISOLINE(32) |
4128 S_028B50_ACCUM_TRI(11) |
4129 S_028B50_ACCUM_QUAD(11) |
4130 S_028B50_DONUT_SPLIT(16);
4132 /* Testing with Unigine Heaven extreme tesselation yielded best results
4133 * with TRAP_SPLIT = 3.
4135 if (sctx
->b
.family
== CHIP_FIJI
||
4136 sctx
->b
.family
>= CHIP_POLARIS10
)
4137 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4139 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4141 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4142 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4145 if (sctx
->b
.family
== CHIP_STONEY
)
4146 si_pm4_set_reg(pm4
, R_028C40_PA_SC_SHADER_CONTROL
, 0);
4148 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4149 if (sctx
->b
.chip_class
>= CIK
)
4150 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
4151 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4152 RADEON_PRIO_BORDER_COLORS
);
4154 si_pm4_upload_indirect_buffer(sctx
, pm4
);
4155 sctx
->init_config
= pm4
;