2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
36 static unsigned si_map_swizzle(unsigned swizzle
)
40 return V_008F0C_SQ_SEL_Y
;
42 return V_008F0C_SQ_SEL_Z
;
44 return V_008F0C_SQ_SEL_W
;
46 return V_008F0C_SQ_SEL_0
;
48 return V_008F0C_SQ_SEL_1
;
49 default: /* PIPE_SWIZZLE_X */
50 return V_008F0C_SQ_SEL_X
;
54 /* 12.4 fixed-point */
55 static unsigned si_pack_float_12p4(float x
)
58 x
>= 4096 ? 0xffff : x
* 16;
62 * Inferred framebuffer and blender state.
64 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
65 * if there is not enough PS outputs.
67 static void si_emit_cb_render_state(struct si_context
*sctx
)
69 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
70 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
71 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
72 * but you never know. */
73 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
77 cb_target_mask
&= blend
->cb_target_mask
;
79 /* Avoid a hang that happens when dual source blending is enabled
80 * but there is not enough color outputs. This is undefined behavior,
81 * so disable color writes completely.
83 * Reproducible with Unigine Heaven 4.0 and drirc missing.
85 if (blend
&& blend
->dual_src_blend
&&
86 sctx
->ps_shader
.cso
&&
87 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
90 radeon_opt_set_context_reg(sctx
, R_028238_CB_TARGET_MASK
,
91 SI_TRACKED_CB_TARGET_MASK
, cb_target_mask
);
93 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
94 * I think we don't have to do anything between IBs.
96 if (sctx
->screen
->dfsm_allowed
&&
97 sctx
->last_cb_target_mask
!= cb_target_mask
) {
98 sctx
->last_cb_target_mask
= cb_target_mask
;
100 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
101 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
104 if (sctx
->chip_class
>= VI
) {
105 /* DCC MSAA workaround for blending.
106 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
107 * COMBINER_DISABLE, but that would be more complicated.
109 bool oc_disable
= (sctx
->chip_class
== VI
||
110 sctx
->chip_class
== GFX9
) &&
112 blend
->blend_enable_4bit
& cb_target_mask
&&
113 sctx
->framebuffer
.nr_samples
>= 2;
115 radeon_opt_set_context_reg(
116 sctx
, R_028424_CB_DCC_CONTROL
,
117 SI_TRACKED_CB_DCC_CONTROL
,
118 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
119 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
120 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
));
123 /* RB+ register settings. */
124 if (sctx
->screen
->rbplus_allowed
) {
125 unsigned spi_shader_col_format
=
126 sctx
->ps_shader
.cso
?
127 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
128 unsigned sx_ps_downconvert
= 0;
129 unsigned sx_blend_opt_epsilon
= 0;
130 unsigned sx_blend_opt_control
= 0;
132 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
133 struct si_surface
*surf
=
134 (struct si_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
135 unsigned format
, swap
, spi_format
, colormask
;
136 bool has_alpha
, has_rgb
;
141 format
= G_028C70_FORMAT(surf
->cb_color_info
);
142 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
143 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
144 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
146 /* Set if RGB and A are present. */
147 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
149 if (format
== V_028C70_COLOR_8
||
150 format
== V_028C70_COLOR_16
||
151 format
== V_028C70_COLOR_32
)
152 has_rgb
= !has_alpha
;
156 /* Check the colormask and export format. */
157 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
159 if (!(colormask
& PIPE_MASK_A
))
162 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
167 /* Disable value checking for disabled channels. */
169 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
171 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
173 /* Enable down-conversion for 32bpp and smaller formats. */
175 case V_028C70_COLOR_8
:
176 case V_028C70_COLOR_8_8
:
177 case V_028C70_COLOR_8_8_8_8
:
178 /* For 1 and 2-channel formats, use the superset thereof. */
179 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
180 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
181 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
182 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
183 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
187 case V_028C70_COLOR_5_6_5
:
188 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
189 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
190 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
194 case V_028C70_COLOR_1_5_5_5
:
195 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
196 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
197 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
201 case V_028C70_COLOR_4_4_4_4
:
202 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
203 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
204 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
208 case V_028C70_COLOR_32
:
209 if (swap
== V_028C70_SWAP_STD
&&
210 spi_format
== V_028714_SPI_SHADER_32_R
)
211 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
212 else if (swap
== V_028C70_SWAP_ALT_REV
&&
213 spi_format
== V_028714_SPI_SHADER_32_AR
)
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
217 case V_028C70_COLOR_16
:
218 case V_028C70_COLOR_16_16
:
219 /* For 1-channel formats, use the superset thereof. */
220 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
221 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
222 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
223 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
224 if (swap
== V_028C70_SWAP_STD
||
225 swap
== V_028C70_SWAP_STD_REV
)
226 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
228 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
232 case V_028C70_COLOR_10_11_11
:
233 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
234 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
235 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
239 case V_028C70_COLOR_2_10_10_10
:
240 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
241 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
242 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
248 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
249 radeon_opt_set_context_reg3(sctx
, R_028754_SX_PS_DOWNCONVERT
,
250 SI_TRACKED_SX_PS_DOWNCONVERT
,
251 sx_ps_downconvert
, sx_blend_opt_epsilon
,
252 sx_blend_opt_control
);
260 static uint32_t si_translate_blend_function(int blend_func
)
262 switch (blend_func
) {
264 return V_028780_COMB_DST_PLUS_SRC
;
265 case PIPE_BLEND_SUBTRACT
:
266 return V_028780_COMB_SRC_MINUS_DST
;
267 case PIPE_BLEND_REVERSE_SUBTRACT
:
268 return V_028780_COMB_DST_MINUS_SRC
;
270 return V_028780_COMB_MIN_DST_SRC
;
272 return V_028780_COMB_MAX_DST_SRC
;
274 PRINT_ERR("Unknown blend function %d\n", blend_func
);
281 static uint32_t si_translate_blend_factor(int blend_fact
)
283 switch (blend_fact
) {
284 case PIPE_BLENDFACTOR_ONE
:
285 return V_028780_BLEND_ONE
;
286 case PIPE_BLENDFACTOR_SRC_COLOR
:
287 return V_028780_BLEND_SRC_COLOR
;
288 case PIPE_BLENDFACTOR_SRC_ALPHA
:
289 return V_028780_BLEND_SRC_ALPHA
;
290 case PIPE_BLENDFACTOR_DST_ALPHA
:
291 return V_028780_BLEND_DST_ALPHA
;
292 case PIPE_BLENDFACTOR_DST_COLOR
:
293 return V_028780_BLEND_DST_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
296 case PIPE_BLENDFACTOR_CONST_COLOR
:
297 return V_028780_BLEND_CONSTANT_COLOR
;
298 case PIPE_BLENDFACTOR_CONST_ALPHA
:
299 return V_028780_BLEND_CONSTANT_ALPHA
;
300 case PIPE_BLENDFACTOR_ZERO
:
301 return V_028780_BLEND_ZERO
;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
314 case PIPE_BLENDFACTOR_SRC1_COLOR
:
315 return V_028780_BLEND_SRC1_COLOR
;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
317 return V_028780_BLEND_SRC1_ALPHA
;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
319 return V_028780_BLEND_INV_SRC1_COLOR
;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
321 return V_028780_BLEND_INV_SRC1_ALPHA
;
323 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact
);
330 static uint32_t si_translate_blend_opt_function(int blend_func
)
332 switch (blend_func
) {
334 return V_028760_OPT_COMB_ADD
;
335 case PIPE_BLEND_SUBTRACT
:
336 return V_028760_OPT_COMB_SUBTRACT
;
337 case PIPE_BLEND_REVERSE_SUBTRACT
:
338 return V_028760_OPT_COMB_REVSUBTRACT
;
340 return V_028760_OPT_COMB_MIN
;
342 return V_028760_OPT_COMB_MAX
;
344 return V_028760_OPT_COMB_BLEND_DISABLED
;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
350 switch (blend_fact
) {
351 case PIPE_BLENDFACTOR_ZERO
:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
353 case PIPE_BLENDFACTOR_ONE
:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
355 case PIPE_BLENDFACTOR_SRC_COLOR
:
356 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
359 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
361 case PIPE_BLENDFACTOR_SRC_ALPHA
:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
366 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
373 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
374 struct si_state_blend
*blend
,
375 enum pipe_blend_func func
,
376 enum pipe_blendfactor src
,
377 enum pipe_blendfactor dst
,
380 /* Src factor is allowed when it does not depend on Dst */
381 static const uint32_t src_allowed
=
382 (1u << PIPE_BLENDFACTOR_ONE
) |
383 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
384 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
385 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
386 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
387 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
388 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
389 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
390 (1u << PIPE_BLENDFACTOR_ZERO
) |
391 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
392 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
393 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
394 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
395 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
396 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
398 if (dst
== PIPE_BLENDFACTOR_ONE
&&
399 (src_allowed
& (1u << src
))) {
400 /* Addition is commutative, but floating point addition isn't
401 * associative: subtle changes can be introduced via different
404 * Out-of-order is also non-deterministic, which means that
405 * this breaks OpenGL invariance requirements. So only enable
406 * out-of-order additive blending if explicitly allowed by a
409 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
410 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
411 blend
->commutative_4bit
|= chanmask
;
416 * Get rid of DST in the blend factors by commuting the operands:
417 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
419 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
420 unsigned *dst_factor
, unsigned expected_dst
,
421 unsigned replacement_src
)
423 if (*src_factor
== expected_dst
&&
424 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
425 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
426 *dst_factor
= replacement_src
;
428 /* Commuting the operands requires reversing subtractions. */
429 if (*func
== PIPE_BLEND_SUBTRACT
)
430 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
431 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
432 *func
= PIPE_BLEND_SUBTRACT
;
436 static bool si_blend_factor_uses_dst(unsigned factor
)
438 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
439 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
440 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
441 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
442 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
445 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
446 const struct pipe_blend_state
*state
,
449 struct si_context
*sctx
= (struct si_context
*)ctx
;
450 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
451 struct si_pm4_state
*pm4
= &blend
->pm4
;
452 uint32_t sx_mrt_blend_opt
[8] = {0};
453 uint32_t color_control
= 0;
458 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
459 blend
->alpha_to_one
= state
->alpha_to_one
;
460 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
461 blend
->logicop_enable
= state
->logicop_enable
;
463 if (state
->logicop_enable
) {
464 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
466 color_control
|= S_028808_ROP3(0xcc);
469 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
470 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
471 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
472 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
473 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
474 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
476 if (state
->alpha_to_coverage
)
477 blend
->need_src_alpha_4bit
|= 0xf;
479 blend
->cb_target_mask
= 0;
480 blend
->cb_target_enabled_4bit
= 0;
482 for (int i
= 0; i
< 8; i
++) {
483 /* state->rt entries > 0 only written if independent blending */
484 const int j
= state
->independent_blend_enable
? i
: 0;
486 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
487 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
488 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
489 unsigned eqA
= state
->rt
[j
].alpha_func
;
490 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
491 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
493 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
494 unsigned blend_cntl
= 0;
496 sx_mrt_blend_opt
[i
] =
497 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
498 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
500 /* Only set dual source blending for MRT0 to avoid a hang. */
501 if (i
>= 1 && blend
->dual_src_blend
) {
502 /* Vulkan does this for dual source blending. */
504 blend_cntl
|= S_028780_ENABLE(1);
506 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
510 /* Only addition and subtraction equations are supported with
511 * dual source blending.
513 if (blend
->dual_src_blend
&&
514 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
515 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
516 assert(!"Unsupported equation for dual source blending");
517 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
521 /* cb_render_state will disable unused ones */
522 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
523 if (state
->rt
[j
].colormask
)
524 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
526 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
527 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
531 si_blend_check_commutativity(sctx
->screen
, blend
,
532 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
533 si_blend_check_commutativity(sctx
->screen
, blend
,
534 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
536 /* Blending optimizations for RB+.
537 * These transformations don't change the behavior.
539 * First, get rid of DST in the blend factors:
540 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
542 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
543 PIPE_BLENDFACTOR_DST_COLOR
,
544 PIPE_BLENDFACTOR_SRC_COLOR
);
545 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
546 PIPE_BLENDFACTOR_DST_COLOR
,
547 PIPE_BLENDFACTOR_SRC_COLOR
);
548 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
549 PIPE_BLENDFACTOR_DST_ALPHA
,
550 PIPE_BLENDFACTOR_SRC_ALPHA
);
552 /* Look up the ideal settings from tables. */
553 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
554 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
555 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
556 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
558 /* Handle interdependencies. */
559 if (si_blend_factor_uses_dst(srcRGB
))
560 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
561 if (si_blend_factor_uses_dst(srcA
))
562 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
564 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
565 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
566 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
567 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
568 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
570 /* Set the final value. */
571 sx_mrt_blend_opt
[i
] =
572 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
573 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
574 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
575 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
576 S_028760_ALPHA_DST_OPT(dstA_opt
) |
577 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
579 /* Set blend state. */
580 blend_cntl
|= S_028780_ENABLE(1);
581 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
582 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
583 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
585 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
586 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
587 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
588 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
589 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
591 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
593 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
595 /* This is only important for formats without alpha. */
596 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
597 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
598 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
599 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
600 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
601 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
602 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
605 if (blend
->cb_target_mask
) {
606 color_control
|= S_028808_MODE(mode
);
608 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
611 if (sctx
->screen
->rbplus_allowed
) {
612 /* Disable RB+ blend optimizations for dual source blending.
615 if (blend
->dual_src_blend
) {
616 for (int i
= 0; i
< 8; i
++) {
617 sx_mrt_blend_opt
[i
] =
618 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
619 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
623 for (int i
= 0; i
< 8; i
++)
624 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
625 sx_mrt_blend_opt
[i
]);
627 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
628 if (blend
->dual_src_blend
|| state
->logicop_enable
||
629 mode
== V_028808_CB_RESOLVE
)
630 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
633 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
637 static void *si_create_blend_state(struct pipe_context
*ctx
,
638 const struct pipe_blend_state
*state
)
640 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
643 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
645 struct si_context
*sctx
= (struct si_context
*)ctx
;
646 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
647 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
652 si_pm4_bind_state(sctx
, blend
, state
);
655 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
656 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
657 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
658 sctx
->framebuffer
.nr_samples
>= 2 &&
659 sctx
->screen
->dcc_msaa_allowed
))
660 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
663 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
664 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
665 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
666 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
667 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
668 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
669 sctx
->do_update_shaders
= true;
671 if (sctx
->screen
->dpbb_allowed
&&
673 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
674 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
675 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
676 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
678 if (sctx
->screen
->has_out_of_order_rast
&&
680 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
681 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
682 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
683 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
684 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
687 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
689 struct si_context
*sctx
= (struct si_context
*)ctx
;
690 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
693 static void si_set_blend_color(struct pipe_context
*ctx
,
694 const struct pipe_blend_color
*state
)
696 struct si_context
*sctx
= (struct si_context
*)ctx
;
697 static const struct pipe_blend_color zeros
;
699 sctx
->blend_color
.state
= *state
;
700 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
701 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.blend_color
);
704 static void si_emit_blend_color(struct si_context
*sctx
)
706 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
708 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
709 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
716 static void si_set_clip_state(struct pipe_context
*ctx
,
717 const struct pipe_clip_state
*state
)
719 struct si_context
*sctx
= (struct si_context
*)ctx
;
720 struct pipe_constant_buffer cb
;
721 static const struct pipe_clip_state zeros
;
723 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
726 sctx
->clip_state
.state
= *state
;
727 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
728 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_state
);
731 cb
.user_buffer
= state
->ucp
;
732 cb
.buffer_offset
= 0;
733 cb
.buffer_size
= 4*4*8;
734 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
735 pipe_resource_reference(&cb
.buffer
, NULL
);
738 static void si_emit_clip_state(struct si_context
*sctx
)
740 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
742 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
743 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
746 static void si_emit_clip_regs(struct si_context
*sctx
)
748 struct si_shader
*vs
= si_get_vs_state(sctx
);
749 struct si_shader_selector
*vs_sel
= vs
->selector
;
750 struct tgsi_shader_info
*info
= &vs_sel
->info
;
751 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
752 unsigned window_space
=
753 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
754 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
755 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
756 unsigned culldist_mask
= vs_sel
->culldist_mask
;
759 if (vs
->key
.opt
.clip_disable
) {
760 assert(!info
->culldist_writemask
);
764 total_mask
= clipdist_mask
| culldist_mask
;
766 /* Clip distances on points have no effect, so need to be implemented
767 * as cull distances. This applies for the clipvertex case as well.
769 * Setting this for primitives other than points should have no adverse
772 clipdist_mask
&= rs
->clip_plane_enable
;
773 culldist_mask
|= clipdist_mask
;
775 radeon_opt_set_context_reg(sctx
, R_02881C_PA_CL_VS_OUT_CNTL
,
776 SI_TRACKED_PA_CL_VS_OUT_CNTL
,
777 vs_sel
->pa_cl_vs_out_cntl
|
778 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
779 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
780 clipdist_mask
| (culldist_mask
<< 8));
781 radeon_opt_set_context_reg(sctx
, R_028810_PA_CL_CLIP_CNTL
,
782 SI_TRACKED_PA_CL_CLIP_CNTL
,
783 rs
->pa_cl_clip_cntl
|
785 S_028810_CLIP_DISABLE(window_space
));
789 * inferred state between framebuffer and rasterizer
791 static void si_update_poly_offset_state(struct si_context
*sctx
)
793 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
795 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
796 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
800 /* Use the user format, not db_render_format, so that the polygon
801 * offset behaves as expected by applications.
803 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
804 case PIPE_FORMAT_Z16_UNORM
:
805 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
807 default: /* 24-bit */
808 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
810 case PIPE_FORMAT_Z32_FLOAT
:
811 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
812 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
821 static uint32_t si_translate_fill(uint32_t func
)
824 case PIPE_POLYGON_MODE_FILL
:
825 return V_028814_X_DRAW_TRIANGLES
;
826 case PIPE_POLYGON_MODE_LINE
:
827 return V_028814_X_DRAW_LINES
;
828 case PIPE_POLYGON_MODE_POINT
:
829 return V_028814_X_DRAW_POINTS
;
832 return V_028814_X_DRAW_POINTS
;
836 static void *si_create_rs_state(struct pipe_context
*ctx
,
837 const struct pipe_rasterizer_state
*state
)
839 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
840 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
841 struct si_pm4_state
*pm4
= &rs
->pm4
;
843 float psize_min
, psize_max
;
849 rs
->scissor_enable
= state
->scissor
;
850 rs
->clip_halfz
= state
->clip_halfz
;
851 rs
->two_side
= state
->light_twoside
;
852 rs
->multisample_enable
= state
->multisample
;
853 rs
->force_persample_interp
= state
->force_persample_interp
;
854 rs
->clip_plane_enable
= state
->clip_plane_enable
;
855 rs
->half_pixel_center
= state
->half_pixel_center
;
856 rs
->line_stipple_enable
= state
->line_stipple_enable
;
857 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
858 rs
->line_smooth
= state
->line_smooth
;
859 rs
->line_width
= state
->line_width
;
860 rs
->poly_smooth
= state
->poly_smooth
;
861 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
863 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
864 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
865 rs
->flatshade
= state
->flatshade
;
866 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
867 rs
->rasterizer_discard
= state
->rasterizer_discard
;
868 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
869 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
870 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
871 rs
->pa_cl_clip_cntl
=
872 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
873 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip_near
) |
874 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip_far
) |
875 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
876 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
878 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
879 S_0286D4_FLAT_SHADE_ENA(1) |
880 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
881 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
882 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
883 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
884 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
885 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
887 /* point size 12.4 fixed point */
888 tmp
= (unsigned)(state
->point_size
* 8.0);
889 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
891 if (state
->point_size_per_vertex
) {
892 psize_min
= util_get_min_point_size(state
);
895 /* Force the point size to be as if the vertex output was disabled. */
896 psize_min
= state
->point_size
;
897 psize_max
= state
->point_size
;
899 rs
->max_point_size
= psize_max
;
901 /* Divide by two, because 0.5 = 1 pixel. */
902 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
903 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
904 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
906 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
907 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
908 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
909 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
910 S_028A48_MSAA_ENABLE(state
->multisample
||
911 state
->poly_smooth
||
912 state
->line_smooth
) |
913 S_028A48_VPORT_SCISSOR_ENABLE(1) |
914 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
916 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
917 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
918 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
919 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
920 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
921 S_028814_FACE(!state
->front_ccw
) |
922 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
923 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
924 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
925 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
926 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
927 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
928 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
930 if (!rs
->uses_poly_offset
)
933 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
934 if (!rs
->pm4_poly_offset
) {
939 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
940 for (i
= 0; i
< 3; i
++) {
941 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
942 float offset_units
= state
->offset_units
;
943 float offset_scale
= state
->offset_scale
* 16.0f
;
944 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
946 if (!state
->offset_units_unscaled
) {
948 case 0: /* 16-bit zbuffer */
949 offset_units
*= 4.0f
;
950 pa_su_poly_offset_db_fmt_cntl
=
951 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
953 case 1: /* 24-bit zbuffer */
954 offset_units
*= 2.0f
;
955 pa_su_poly_offset_db_fmt_cntl
=
956 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
958 case 2: /* 32-bit zbuffer */
959 offset_units
*= 1.0f
;
960 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
961 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
966 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
968 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
970 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
972 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
974 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
975 pa_su_poly_offset_db_fmt_cntl
);
981 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
983 struct si_context
*sctx
= (struct si_context
*)ctx
;
984 struct si_state_rasterizer
*old_rs
=
985 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
986 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
991 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
992 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
994 /* Update the small primitive filter workaround if necessary. */
995 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
996 sctx
->framebuffer
.nr_samples
> 1)
997 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
1000 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1001 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1003 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1004 si_update_poly_offset_state(sctx
);
1007 old_rs
->scissor_enable
!= rs
->scissor_enable
) {
1008 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1009 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1013 old_rs
->line_width
!= rs
->line_width
||
1014 old_rs
->max_point_size
!= rs
->max_point_size
||
1015 old_rs
->half_pixel_center
!= rs
->half_pixel_center
)
1016 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.guardband
);
1019 old_rs
->clip_halfz
!= rs
->clip_halfz
) {
1020 sctx
->viewports
.depth_range_dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1021 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.viewports
);
1025 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1026 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1027 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_regs
);
1029 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1030 rs
->line_stipple_enable
;
1033 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1034 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1035 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1036 old_rs
->flatshade
!= rs
->flatshade
||
1037 old_rs
->two_side
!= rs
->two_side
||
1038 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1039 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1040 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1041 old_rs
->line_smooth
!= rs
->line_smooth
||
1042 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1043 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1044 sctx
->do_update_shaders
= true;
1047 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1049 struct si_context
*sctx
= (struct si_context
*)ctx
;
1050 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1052 if (sctx
->queued
.named
.rasterizer
== state
)
1053 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1055 FREE(rs
->pm4_poly_offset
);
1056 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1060 * infeered state between dsa and stencil ref
1062 static void si_emit_stencil_ref(struct si_context
*sctx
)
1064 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
1065 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1066 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1068 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1069 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1070 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1071 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1072 S_028430_STENCILOPVAL(1));
1073 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1074 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1075 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1076 S_028434_STENCILOPVAL_BF(1));
1079 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1080 const struct pipe_stencil_ref
*state
)
1082 struct si_context
*sctx
= (struct si_context
*)ctx
;
1084 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1087 sctx
->stencil_ref
.state
= *state
;
1088 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1096 static uint32_t si_translate_stencil_op(int s_op
)
1099 case PIPE_STENCIL_OP_KEEP
:
1100 return V_02842C_STENCIL_KEEP
;
1101 case PIPE_STENCIL_OP_ZERO
:
1102 return V_02842C_STENCIL_ZERO
;
1103 case PIPE_STENCIL_OP_REPLACE
:
1104 return V_02842C_STENCIL_REPLACE_TEST
;
1105 case PIPE_STENCIL_OP_INCR
:
1106 return V_02842C_STENCIL_ADD_CLAMP
;
1107 case PIPE_STENCIL_OP_DECR
:
1108 return V_02842C_STENCIL_SUB_CLAMP
;
1109 case PIPE_STENCIL_OP_INCR_WRAP
:
1110 return V_02842C_STENCIL_ADD_WRAP
;
1111 case PIPE_STENCIL_OP_DECR_WRAP
:
1112 return V_02842C_STENCIL_SUB_WRAP
;
1113 case PIPE_STENCIL_OP_INVERT
:
1114 return V_02842C_STENCIL_INVERT
;
1116 PRINT_ERR("Unknown stencil op %d", s_op
);
1123 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1125 return s
->enabled
&& s
->writemask
&&
1126 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1127 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1128 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1131 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1133 /* REPLACE is normally order invariant, except when the stencil
1134 * reference value is written by the fragment shader. Tracking this
1135 * interaction does not seem worth the effort, so be conservative. */
1136 return op
!= PIPE_STENCIL_OP_INCR
&&
1137 op
!= PIPE_STENCIL_OP_DECR
&&
1138 op
!= PIPE_STENCIL_OP_REPLACE
;
1141 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1142 * invariant in the sense that the set of passing fragments as well as the
1143 * final stencil buffer result does not depend on the order of fragments. */
1144 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1146 return !state
->enabled
|| !state
->writemask
||
1147 /* The following assumes that Z writes are disabled. */
1148 (state
->func
== PIPE_FUNC_ALWAYS
&&
1149 si_order_invariant_stencil_op(state
->zpass_op
) &&
1150 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1151 (state
->func
== PIPE_FUNC_NEVER
&&
1152 si_order_invariant_stencil_op(state
->fail_op
));
1155 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1156 const struct pipe_depth_stencil_alpha_state
*state
)
1158 struct si_context
*sctx
= (struct si_context
*)ctx
;
1159 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1160 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1161 unsigned db_depth_control
;
1162 uint32_t db_stencil_control
= 0;
1168 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1169 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1170 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1171 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1173 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1174 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1175 S_028800_ZFUNC(state
->depth
.func
) |
1176 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1179 if (state
->stencil
[0].enabled
) {
1180 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1181 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1182 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1183 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1184 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1186 if (state
->stencil
[1].enabled
) {
1187 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1188 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1189 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1190 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1191 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1196 if (state
->alpha
.enabled
) {
1197 dsa
->alpha_func
= state
->alpha
.func
;
1199 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1200 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1202 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1205 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1206 if (state
->stencil
[0].enabled
)
1207 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1208 if (state
->depth
.bounds_test
) {
1209 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1210 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1213 dsa
->depth_enabled
= state
->depth
.enabled
;
1214 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1215 state
->depth
.writemask
;
1216 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1217 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1218 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1219 si_dsa_writes_stencil(&state
->stencil
[1]));
1220 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1221 dsa
->stencil_write_enabled
;
1223 bool zfunc_is_ordered
=
1224 state
->depth
.func
== PIPE_FUNC_NEVER
||
1225 state
->depth
.func
== PIPE_FUNC_LESS
||
1226 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1227 state
->depth
.func
== PIPE_FUNC_GREATER
||
1228 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1230 bool nozwrite_and_order_invariant_stencil
=
1231 !dsa
->db_can_write
||
1232 (!dsa
->depth_write_enabled
&&
1233 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1234 si_order_invariant_stencil_state(&state
->stencil
[1]));
1236 dsa
->order_invariance
[1].zs
=
1237 nozwrite_and_order_invariant_stencil
||
1238 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1239 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1241 dsa
->order_invariance
[1].pass_set
=
1242 nozwrite_and_order_invariant_stencil
||
1243 (!dsa
->stencil_write_enabled
&&
1244 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1245 state
->depth
.func
== PIPE_FUNC_NEVER
));
1246 dsa
->order_invariance
[0].pass_set
=
1247 !dsa
->depth_write_enabled
||
1248 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1249 state
->depth
.func
== PIPE_FUNC_NEVER
);
1251 dsa
->order_invariance
[1].pass_last
=
1252 sctx
->screen
->assume_no_z_fights
&&
1253 !dsa
->stencil_write_enabled
&&
1254 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1255 dsa
->order_invariance
[0].pass_last
=
1256 sctx
->screen
->assume_no_z_fights
&&
1257 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1262 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1264 struct si_context
*sctx
= (struct si_context
*)ctx
;
1265 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1266 struct si_state_dsa
*dsa
= state
;
1271 si_pm4_bind_state(sctx
, dsa
, dsa
);
1273 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1274 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1275 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1276 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1279 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1280 sctx
->do_update_shaders
= true;
1282 if (sctx
->screen
->dpbb_allowed
&&
1284 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1285 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1286 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1287 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
1289 if (sctx
->screen
->has_out_of_order_rast
&&
1291 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1292 sizeof(old_dsa
->order_invariance
))))
1293 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1296 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1298 struct si_context
*sctx
= (struct si_context
*)ctx
;
1299 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1302 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1304 struct pipe_depth_stencil_alpha_state dsa
= {};
1306 return sctx
->b
.create_depth_stencil_alpha_state(&sctx
->b
, &dsa
);
1309 /* DB RENDER STATE */
1311 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1313 struct si_context
*sctx
= (struct si_context
*)ctx
;
1315 /* Pipeline stat & streamout queries. */
1317 sctx
->flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1318 sctx
->flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1320 sctx
->flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1321 sctx
->flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1324 /* Occlusion queries. */
1325 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1326 sctx
->occlusion_queries_disabled
= !enable
;
1327 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1331 void si_set_occlusion_query_state(struct si_context
*sctx
,
1332 bool old_perfect_enable
)
1334 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1336 bool perfect_enable
= sctx
->num_perfect_occlusion_queries
!= 0;
1338 if (perfect_enable
!= old_perfect_enable
)
1339 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1342 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
)
1344 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1346 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1347 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1350 static void si_emit_db_render_state(struct si_context
*sctx
)
1352 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1353 unsigned db_shader_control
, db_render_control
, db_count_control
;
1355 /* DB_RENDER_CONTROL */
1356 if (sctx
->dbcb_depth_copy_enabled
||
1357 sctx
->dbcb_stencil_copy_enabled
) {
1359 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1360 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1361 S_028000_COPY_CENTROID(1) |
1362 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
);
1363 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1365 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1366 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
);
1369 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1370 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
);
1373 /* DB_COUNT_CONTROL (occlusion queries) */
1374 if (sctx
->num_occlusion_queries
> 0 &&
1375 !sctx
->occlusion_queries_disabled
) {
1376 bool perfect
= sctx
->num_perfect_occlusion_queries
> 0;
1378 if (sctx
->chip_class
>= CIK
) {
1379 unsigned log_sample_rate
= sctx
->framebuffer
.log_samples
;
1381 /* Stoney doesn't increment occlusion query counters
1382 * if the sample rate is 16x. Use 8x sample rate instead.
1384 if (sctx
->family
== CHIP_STONEY
)
1385 log_sample_rate
= MIN2(log_sample_rate
, 3);
1388 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1389 S_028004_SAMPLE_RATE(log_sample_rate
) |
1390 S_028004_ZPASS_ENABLE(1) |
1391 S_028004_SLICE_EVEN_ENABLE(1) |
1392 S_028004_SLICE_ODD_ENABLE(1);
1395 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1396 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
);
1399 /* Disable occlusion queries. */
1400 if (sctx
->chip_class
>= CIK
) {
1401 db_count_control
= 0;
1403 db_count_control
= S_028004_ZPASS_INCREMENT_DISABLE(1);
1407 radeon_opt_set_context_reg2(sctx
, R_028000_DB_RENDER_CONTROL
,
1408 SI_TRACKED_DB_RENDER_CONTROL
, db_render_control
,
1411 /* DB_RENDER_OVERRIDE2 */
1412 radeon_opt_set_context_reg(sctx
, R_028010_DB_RENDER_OVERRIDE2
,
1413 SI_TRACKED_DB_RENDER_OVERRIDE2
,
1414 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1415 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1416 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1418 db_shader_control
= sctx
->ps_db_shader_control
;
1420 /* Bug workaround for smoothing (overrasterization) on SI. */
1421 if (sctx
->chip_class
== SI
&& sctx
->smoothing_enabled
) {
1422 db_shader_control
&= C_02880C_Z_ORDER
;
1423 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1426 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1427 if (!rs
->multisample_enable
)
1428 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1430 if (sctx
->screen
->has_rbplus
&&
1431 !sctx
->screen
->rbplus_allowed
)
1432 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1434 radeon_opt_set_context_reg(sctx
, R_02880C_DB_SHADER_CONTROL
,
1435 SI_TRACKED_DB_SHADER_CONTROL
, db_shader_control
);
1439 * format translation
1441 static uint32_t si_translate_colorformat(enum pipe_format format
)
1443 const struct util_format_description
*desc
= util_format_description(format
);
1445 return V_028C70_COLOR_INVALID
;
1447 #define HAS_SIZE(x,y,z,w) \
1448 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1449 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1451 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1452 return V_028C70_COLOR_10_11_11
;
1454 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1455 return V_028C70_COLOR_INVALID
;
1457 /* hw cannot support mixed formats (except depth/stencil, since
1458 * stencil is not written to). */
1459 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1460 return V_028C70_COLOR_INVALID
;
1462 switch (desc
->nr_channels
) {
1464 switch (desc
->channel
[0].size
) {
1466 return V_028C70_COLOR_8
;
1468 return V_028C70_COLOR_16
;
1470 return V_028C70_COLOR_32
;
1474 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1475 switch (desc
->channel
[0].size
) {
1477 return V_028C70_COLOR_8_8
;
1479 return V_028C70_COLOR_16_16
;
1481 return V_028C70_COLOR_32_32
;
1483 } else if (HAS_SIZE(8,24,0,0)) {
1484 return V_028C70_COLOR_24_8
;
1485 } else if (HAS_SIZE(24,8,0,0)) {
1486 return V_028C70_COLOR_8_24
;
1490 if (HAS_SIZE(5,6,5,0)) {
1491 return V_028C70_COLOR_5_6_5
;
1492 } else if (HAS_SIZE(32,8,24,0)) {
1493 return V_028C70_COLOR_X24_8_32_FLOAT
;
1497 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1498 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1499 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1500 switch (desc
->channel
[0].size
) {
1502 return V_028C70_COLOR_4_4_4_4
;
1504 return V_028C70_COLOR_8_8_8_8
;
1506 return V_028C70_COLOR_16_16_16_16
;
1508 return V_028C70_COLOR_32_32_32_32
;
1510 } else if (HAS_SIZE(5,5,5,1)) {
1511 return V_028C70_COLOR_1_5_5_5
;
1512 } else if (HAS_SIZE(1,5,5,5)) {
1513 return V_028C70_COLOR_5_5_5_1
;
1514 } else if (HAS_SIZE(10,10,10,2)) {
1515 return V_028C70_COLOR_2_10_10_10
;
1519 return V_028C70_COLOR_INVALID
;
1522 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1524 if (SI_BIG_ENDIAN
) {
1525 switch(colorformat
) {
1526 /* 8-bit buffers. */
1527 case V_028C70_COLOR_8
:
1528 return V_028C70_ENDIAN_NONE
;
1530 /* 16-bit buffers. */
1531 case V_028C70_COLOR_5_6_5
:
1532 case V_028C70_COLOR_1_5_5_5
:
1533 case V_028C70_COLOR_4_4_4_4
:
1534 case V_028C70_COLOR_16
:
1535 case V_028C70_COLOR_8_8
:
1536 return V_028C70_ENDIAN_8IN16
;
1538 /* 32-bit buffers. */
1539 case V_028C70_COLOR_8_8_8_8
:
1540 case V_028C70_COLOR_2_10_10_10
:
1541 case V_028C70_COLOR_8_24
:
1542 case V_028C70_COLOR_24_8
:
1543 case V_028C70_COLOR_16_16
:
1544 return V_028C70_ENDIAN_8IN32
;
1546 /* 64-bit buffers. */
1547 case V_028C70_COLOR_16_16_16_16
:
1548 return V_028C70_ENDIAN_8IN16
;
1550 case V_028C70_COLOR_32_32
:
1551 return V_028C70_ENDIAN_8IN32
;
1553 /* 128-bit buffers. */
1554 case V_028C70_COLOR_32_32_32_32
:
1555 return V_028C70_ENDIAN_8IN32
;
1557 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1560 return V_028C70_ENDIAN_NONE
;
1564 static uint32_t si_translate_dbformat(enum pipe_format format
)
1567 case PIPE_FORMAT_Z16_UNORM
:
1568 return V_028040_Z_16
;
1569 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1570 case PIPE_FORMAT_X8Z24_UNORM
:
1571 case PIPE_FORMAT_Z24X8_UNORM
:
1572 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1573 return V_028040_Z_24
; /* deprecated on SI */
1574 case PIPE_FORMAT_Z32_FLOAT
:
1575 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1576 return V_028040_Z_32_FLOAT
;
1578 return V_028040_Z_INVALID
;
1583 * Texture translation
1586 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1587 enum pipe_format format
,
1588 const struct util_format_description
*desc
,
1591 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1592 bool uniform
= true;
1595 /* Colorspace (return non-RGB formats directly). */
1596 switch (desc
->colorspace
) {
1597 /* Depth stencil formats */
1598 case UTIL_FORMAT_COLORSPACE_ZS
:
1600 case PIPE_FORMAT_Z16_UNORM
:
1601 return V_008F14_IMG_DATA_FORMAT_16
;
1602 case PIPE_FORMAT_X24S8_UINT
:
1603 case PIPE_FORMAT_S8X24_UINT
:
1605 * Implemented as an 8_8_8_8 data format to fix texture
1606 * gathers in stencil sampling. This affects at least
1607 * GL45-CTS.texture_cube_map_array.sampling on VI.
1609 if (sscreen
->info
.chip_class
<= VI
)
1610 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1612 if (format
== PIPE_FORMAT_X24S8_UINT
)
1613 return V_008F14_IMG_DATA_FORMAT_8_24
;
1615 return V_008F14_IMG_DATA_FORMAT_24_8
;
1616 case PIPE_FORMAT_Z24X8_UNORM
:
1617 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1618 return V_008F14_IMG_DATA_FORMAT_8_24
;
1619 case PIPE_FORMAT_X8Z24_UNORM
:
1620 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1621 return V_008F14_IMG_DATA_FORMAT_24_8
;
1622 case PIPE_FORMAT_S8_UINT
:
1623 return V_008F14_IMG_DATA_FORMAT_8
;
1624 case PIPE_FORMAT_Z32_FLOAT
:
1625 return V_008F14_IMG_DATA_FORMAT_32
;
1626 case PIPE_FORMAT_X32_S8X24_UINT
:
1627 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1628 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1633 case UTIL_FORMAT_COLORSPACE_YUV
:
1634 goto out_unknown
; /* TODO */
1636 case UTIL_FORMAT_COLORSPACE_SRGB
:
1637 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1645 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1646 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1650 case PIPE_FORMAT_RGTC1_SNORM
:
1651 case PIPE_FORMAT_LATC1_SNORM
:
1652 case PIPE_FORMAT_RGTC1_UNORM
:
1653 case PIPE_FORMAT_LATC1_UNORM
:
1654 return V_008F14_IMG_DATA_FORMAT_BC4
;
1655 case PIPE_FORMAT_RGTC2_SNORM
:
1656 case PIPE_FORMAT_LATC2_SNORM
:
1657 case PIPE_FORMAT_RGTC2_UNORM
:
1658 case PIPE_FORMAT_LATC2_UNORM
:
1659 return V_008F14_IMG_DATA_FORMAT_BC5
;
1665 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1666 (sscreen
->info
.family
== CHIP_STONEY
||
1667 sscreen
->info
.family
== CHIP_VEGA10
||
1668 sscreen
->info
.family
== CHIP_RAVEN
)) {
1670 case PIPE_FORMAT_ETC1_RGB8
:
1671 case PIPE_FORMAT_ETC2_RGB8
:
1672 case PIPE_FORMAT_ETC2_SRGB8
:
1673 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1674 case PIPE_FORMAT_ETC2_RGB8A1
:
1675 case PIPE_FORMAT_ETC2_SRGB8A1
:
1676 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1677 case PIPE_FORMAT_ETC2_RGBA8
:
1678 case PIPE_FORMAT_ETC2_SRGBA8
:
1679 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1680 case PIPE_FORMAT_ETC2_R11_UNORM
:
1681 case PIPE_FORMAT_ETC2_R11_SNORM
:
1682 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1683 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1684 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1685 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1691 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1692 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1696 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1697 case PIPE_FORMAT_BPTC_SRGBA
:
1698 return V_008F14_IMG_DATA_FORMAT_BC7
;
1699 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1700 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1701 return V_008F14_IMG_DATA_FORMAT_BC6
;
1707 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1709 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1710 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1711 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1712 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1713 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1714 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1720 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1721 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1725 case PIPE_FORMAT_DXT1_RGB
:
1726 case PIPE_FORMAT_DXT1_RGBA
:
1727 case PIPE_FORMAT_DXT1_SRGB
:
1728 case PIPE_FORMAT_DXT1_SRGBA
:
1729 return V_008F14_IMG_DATA_FORMAT_BC1
;
1730 case PIPE_FORMAT_DXT3_RGBA
:
1731 case PIPE_FORMAT_DXT3_SRGBA
:
1732 return V_008F14_IMG_DATA_FORMAT_BC2
;
1733 case PIPE_FORMAT_DXT5_RGBA
:
1734 case PIPE_FORMAT_DXT5_SRGBA
:
1735 return V_008F14_IMG_DATA_FORMAT_BC3
;
1741 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1742 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1743 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1744 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1747 /* R8G8Bx_SNORM - TODO CxV8U8 */
1749 /* hw cannot support mixed formats (except depth/stencil, since only
1751 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1754 /* See whether the components are of the same size. */
1755 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1756 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1759 /* Non-uniform formats. */
1761 switch(desc
->nr_channels
) {
1763 if (desc
->channel
[0].size
== 5 &&
1764 desc
->channel
[1].size
== 6 &&
1765 desc
->channel
[2].size
== 5) {
1766 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1770 if (desc
->channel
[0].size
== 5 &&
1771 desc
->channel
[1].size
== 5 &&
1772 desc
->channel
[2].size
== 5 &&
1773 desc
->channel
[3].size
== 1) {
1774 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1776 if (desc
->channel
[0].size
== 1 &&
1777 desc
->channel
[1].size
== 5 &&
1778 desc
->channel
[2].size
== 5 &&
1779 desc
->channel
[3].size
== 5) {
1780 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1782 if (desc
->channel
[0].size
== 10 &&
1783 desc
->channel
[1].size
== 10 &&
1784 desc
->channel
[2].size
== 10 &&
1785 desc
->channel
[3].size
== 2) {
1786 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1793 if (first_non_void
< 0 || first_non_void
> 3)
1796 /* uniform formats */
1797 switch (desc
->channel
[first_non_void
].size
) {
1799 switch (desc
->nr_channels
) {
1800 #if 0 /* Not supported for render targets */
1802 return V_008F14_IMG_DATA_FORMAT_4_4
;
1805 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1809 switch (desc
->nr_channels
) {
1811 return V_008F14_IMG_DATA_FORMAT_8
;
1813 return V_008F14_IMG_DATA_FORMAT_8_8
;
1815 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1819 switch (desc
->nr_channels
) {
1821 return V_008F14_IMG_DATA_FORMAT_16
;
1823 return V_008F14_IMG_DATA_FORMAT_16_16
;
1825 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1829 switch (desc
->nr_channels
) {
1831 return V_008F14_IMG_DATA_FORMAT_32
;
1833 return V_008F14_IMG_DATA_FORMAT_32_32
;
1834 #if 0 /* Not supported for render targets */
1836 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1839 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1847 static unsigned si_tex_wrap(unsigned wrap
)
1851 case PIPE_TEX_WRAP_REPEAT
:
1852 return V_008F30_SQ_TEX_WRAP
;
1853 case PIPE_TEX_WRAP_CLAMP
:
1854 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1855 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1856 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1857 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1858 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1859 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1860 return V_008F30_SQ_TEX_MIRROR
;
1861 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1862 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1863 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1864 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1865 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1866 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1870 static unsigned si_tex_mipfilter(unsigned filter
)
1873 case PIPE_TEX_MIPFILTER_NEAREST
:
1874 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1875 case PIPE_TEX_MIPFILTER_LINEAR
:
1876 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1878 case PIPE_TEX_MIPFILTER_NONE
:
1879 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1883 static unsigned si_tex_compare(unsigned compare
)
1887 case PIPE_FUNC_NEVER
:
1888 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1889 case PIPE_FUNC_LESS
:
1890 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1891 case PIPE_FUNC_EQUAL
:
1892 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1893 case PIPE_FUNC_LEQUAL
:
1894 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1895 case PIPE_FUNC_GREATER
:
1896 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1897 case PIPE_FUNC_NOTEQUAL
:
1898 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1899 case PIPE_FUNC_GEQUAL
:
1900 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1901 case PIPE_FUNC_ALWAYS
:
1902 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1906 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct si_texture
*tex
,
1907 unsigned view_target
, unsigned nr_samples
)
1909 unsigned res_target
= tex
->buffer
.b
.b
.target
;
1911 if (view_target
== PIPE_TEXTURE_CUBE
||
1912 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1913 res_target
= view_target
;
1914 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1915 else if (res_target
== PIPE_TEXTURE_CUBE
||
1916 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1917 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1919 /* GFX9 allocates 1D textures as 2D. */
1920 if ((res_target
== PIPE_TEXTURE_1D
||
1921 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1922 sscreen
->info
.chip_class
>= GFX9
&&
1923 tex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1924 if (res_target
== PIPE_TEXTURE_1D
)
1925 res_target
= PIPE_TEXTURE_2D
;
1927 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1930 switch (res_target
) {
1932 case PIPE_TEXTURE_1D
:
1933 return V_008F1C_SQ_RSRC_IMG_1D
;
1934 case PIPE_TEXTURE_1D_ARRAY
:
1935 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1936 case PIPE_TEXTURE_2D
:
1937 case PIPE_TEXTURE_RECT
:
1938 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1939 V_008F1C_SQ_RSRC_IMG_2D
;
1940 case PIPE_TEXTURE_2D_ARRAY
:
1941 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1942 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1943 case PIPE_TEXTURE_3D
:
1944 return V_008F1C_SQ_RSRC_IMG_3D
;
1945 case PIPE_TEXTURE_CUBE
:
1946 case PIPE_TEXTURE_CUBE_ARRAY
:
1947 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1952 * Format support testing
1955 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1957 const struct util_format_description
*desc
= util_format_description(format
);
1961 return si_translate_texformat(screen
, format
, desc
,
1962 util_format_get_first_non_void_channel(format
)) != ~0U;
1965 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1966 const struct util_format_description
*desc
,
1971 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1972 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1974 assert(first_non_void
>= 0);
1976 if (desc
->nr_channels
== 4 &&
1977 desc
->channel
[0].size
== 10 &&
1978 desc
->channel
[1].size
== 10 &&
1979 desc
->channel
[2].size
== 10 &&
1980 desc
->channel
[3].size
== 2)
1981 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1983 /* See whether the components are of the same size. */
1984 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1985 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1986 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1989 switch (desc
->channel
[first_non_void
].size
) {
1991 switch (desc
->nr_channels
) {
1993 case 3: /* 3 loads */
1994 return V_008F0C_BUF_DATA_FORMAT_8
;
1996 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1998 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
2002 switch (desc
->nr_channels
) {
2004 case 3: /* 3 loads */
2005 return V_008F0C_BUF_DATA_FORMAT_16
;
2007 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2009 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2013 switch (desc
->nr_channels
) {
2015 return V_008F0C_BUF_DATA_FORMAT_32
;
2017 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2019 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2021 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2025 /* Legacy double formats. */
2026 switch (desc
->nr_channels
) {
2027 case 1: /* 1 load */
2028 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2029 case 2: /* 1 load */
2030 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2031 case 3: /* 3 loads */
2032 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2033 case 4: /* 2 loads */
2034 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2039 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2042 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2043 const struct util_format_description
*desc
,
2046 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2047 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2049 assert(first_non_void
>= 0);
2051 switch (desc
->channel
[first_non_void
].type
) {
2052 case UTIL_FORMAT_TYPE_SIGNED
:
2053 case UTIL_FORMAT_TYPE_FIXED
:
2054 if (desc
->channel
[first_non_void
].size
>= 32 ||
2055 desc
->channel
[first_non_void
].pure_integer
)
2056 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2057 else if (desc
->channel
[first_non_void
].normalized
)
2058 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2060 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2062 case UTIL_FORMAT_TYPE_UNSIGNED
:
2063 if (desc
->channel
[first_non_void
].size
>= 32 ||
2064 desc
->channel
[first_non_void
].pure_integer
)
2065 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2066 else if (desc
->channel
[first_non_void
].normalized
)
2067 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2069 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2071 case UTIL_FORMAT_TYPE_FLOAT
:
2073 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2077 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2078 enum pipe_format format
,
2081 const struct util_format_description
*desc
;
2083 unsigned data_format
;
2085 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2086 PIPE_BIND_SAMPLER_VIEW
|
2087 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2089 desc
= util_format_description(format
);
2093 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2094 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2095 * for read-only access (with caveats surrounding bounds checks), but
2096 * obviously fails for write access which we have to implement for
2097 * shader images. Luckily, OpenGL doesn't expect this to be supported
2098 * anyway, and so the only impact is on PBO uploads / downloads, which
2099 * shouldn't be expected to be fast for GL_RGB anyway.
2101 if (desc
->block
.bits
== 3 * 8 ||
2102 desc
->block
.bits
== 3 * 16) {
2103 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2104 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2110 first_non_void
= util_format_get_first_non_void_channel(format
);
2111 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2112 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2118 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2120 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2121 si_translate_colorswap(format
, false) != ~0U;
2124 static bool si_is_zs_format_supported(enum pipe_format format
)
2126 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2129 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2130 enum pipe_format format
,
2131 enum pipe_texture_target target
,
2132 unsigned sample_count
,
2133 unsigned storage_sample_count
,
2136 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
2137 unsigned retval
= 0;
2139 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2140 PRINT_ERR("r600: unsupported texture type %d\n", target
);
2144 if (MAX2(1, sample_count
) < MAX2(1, storage_sample_count
))
2147 if (sample_count
> 1) {
2148 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2151 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2154 /* Only power-of-two sample counts are supported. */
2155 if (!util_is_power_of_two_or_zero(sample_count
) ||
2156 !util_is_power_of_two_or_zero(storage_sample_count
))
2159 /* MSAA support without framebuffer attachments. */
2160 if (format
== PIPE_FORMAT_NONE
&& sample_count
<= 16)
2163 if (!sscreen
->info
.has_eqaa_surface_allocator
||
2164 util_format_is_depth_or_stencil(format
)) {
2165 /* Color without EQAA or depth/stencil. */
2166 if (sample_count
> 8 ||
2167 sample_count
!= storage_sample_count
)
2170 /* Color with EQAA. */
2171 if (sample_count
> 16 ||
2172 storage_sample_count
> 8)
2177 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2178 PIPE_BIND_SHADER_IMAGE
)) {
2179 if (target
== PIPE_BUFFER
) {
2180 retval
|= si_is_vertex_format_supported(
2181 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2182 PIPE_BIND_SHADER_IMAGE
));
2184 if (si_is_sampler_format_supported(screen
, format
))
2185 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2186 PIPE_BIND_SHADER_IMAGE
);
2190 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2191 PIPE_BIND_DISPLAY_TARGET
|
2194 PIPE_BIND_BLENDABLE
)) &&
2195 si_is_colorbuffer_format_supported(format
)) {
2197 (PIPE_BIND_RENDER_TARGET
|
2198 PIPE_BIND_DISPLAY_TARGET
|
2201 if (!util_format_is_pure_integer(format
) &&
2202 !util_format_is_depth_or_stencil(format
))
2203 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2206 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2207 si_is_zs_format_supported(format
)) {
2208 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2211 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2212 retval
|= si_is_vertex_format_supported(screen
, format
,
2213 PIPE_BIND_VERTEX_BUFFER
);
2216 if ((usage
& PIPE_BIND_LINEAR
) &&
2217 !util_format_is_compressed(format
) &&
2218 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2219 retval
|= PIPE_BIND_LINEAR
;
2221 return retval
== usage
;
2225 * framebuffer handling
2228 static void si_choose_spi_color_formats(struct si_surface
*surf
,
2229 unsigned format
, unsigned swap
,
2230 unsigned ntype
, bool is_depth
)
2232 /* Alpha is needed for alpha-to-coverage.
2233 * Blending may be with or without alpha.
2235 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2236 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2237 unsigned blend
= 0; /* supports blending, but may not export alpha */
2238 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2240 /* Choose the SPI color formats. These are required values for RB+.
2241 * Other chips have multiple choices, though they are not necessarily better.
2244 case V_028C70_COLOR_5_6_5
:
2245 case V_028C70_COLOR_1_5_5_5
:
2246 case V_028C70_COLOR_5_5_5_1
:
2247 case V_028C70_COLOR_4_4_4_4
:
2248 case V_028C70_COLOR_10_11_11
:
2249 case V_028C70_COLOR_11_11_10
:
2250 case V_028C70_COLOR_8
:
2251 case V_028C70_COLOR_8_8
:
2252 case V_028C70_COLOR_8_8_8_8
:
2253 case V_028C70_COLOR_10_10_10_2
:
2254 case V_028C70_COLOR_2_10_10_10
:
2255 if (ntype
== V_028C70_NUMBER_UINT
)
2256 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2257 else if (ntype
== V_028C70_NUMBER_SINT
)
2258 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2260 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2263 case V_028C70_COLOR_16
:
2264 case V_028C70_COLOR_16_16
:
2265 case V_028C70_COLOR_16_16_16_16
:
2266 if (ntype
== V_028C70_NUMBER_UNORM
||
2267 ntype
== V_028C70_NUMBER_SNORM
) {
2268 /* UNORM16 and SNORM16 don't support blending */
2269 if (ntype
== V_028C70_NUMBER_UNORM
)
2270 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2272 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2274 /* Use 32 bits per channel for blending. */
2275 if (format
== V_028C70_COLOR_16
) {
2276 if (swap
== V_028C70_SWAP_STD
) { /* R */
2277 blend
= V_028714_SPI_SHADER_32_R
;
2278 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2279 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2280 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2283 } else if (format
== V_028C70_COLOR_16_16
) {
2284 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2285 blend
= V_028714_SPI_SHADER_32_GR
;
2286 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2287 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2288 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2291 } else /* 16_16_16_16 */
2292 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2293 } else if (ntype
== V_028C70_NUMBER_UINT
)
2294 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2295 else if (ntype
== V_028C70_NUMBER_SINT
)
2296 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2297 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2298 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2303 case V_028C70_COLOR_32
:
2304 if (swap
== V_028C70_SWAP_STD
) { /* R */
2305 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2306 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2307 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2308 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2313 case V_028C70_COLOR_32_32
:
2314 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2315 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2316 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2317 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2318 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2323 case V_028C70_COLOR_32_32_32_32
:
2324 case V_028C70_COLOR_8_24
:
2325 case V_028C70_COLOR_24_8
:
2326 case V_028C70_COLOR_X24_8_32_FLOAT
:
2327 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2335 /* The DB->CB copy needs 32_ABGR. */
2337 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2339 surf
->spi_shader_col_format
= normal
;
2340 surf
->spi_shader_col_format_alpha
= alpha
;
2341 surf
->spi_shader_col_format_blend
= blend
;
2342 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2345 static void si_initialize_color_surface(struct si_context
*sctx
,
2346 struct si_surface
*surf
)
2348 struct si_texture
*tex
= (struct si_texture
*)surf
->base
.texture
;
2349 unsigned color_info
, color_attrib
;
2350 unsigned format
, swap
, ntype
, endian
;
2351 const struct util_format_description
*desc
;
2353 unsigned blend_clamp
= 0, blend_bypass
= 0;
2355 desc
= util_format_description(surf
->base
.format
);
2356 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2357 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2361 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2362 ntype
= V_028C70_NUMBER_FLOAT
;
2364 ntype
= V_028C70_NUMBER_UNORM
;
2365 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2366 ntype
= V_028C70_NUMBER_SRGB
;
2367 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2368 if (desc
->channel
[firstchan
].pure_integer
) {
2369 ntype
= V_028C70_NUMBER_SINT
;
2371 assert(desc
->channel
[firstchan
].normalized
);
2372 ntype
= V_028C70_NUMBER_SNORM
;
2374 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2375 if (desc
->channel
[firstchan
].pure_integer
) {
2376 ntype
= V_028C70_NUMBER_UINT
;
2378 assert(desc
->channel
[firstchan
].normalized
);
2379 ntype
= V_028C70_NUMBER_UNORM
;
2384 format
= si_translate_colorformat(surf
->base
.format
);
2385 if (format
== V_028C70_COLOR_INVALID
) {
2386 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2388 assert(format
!= V_028C70_COLOR_INVALID
);
2389 swap
= si_translate_colorswap(surf
->base
.format
, false);
2390 endian
= si_colorformat_endian_swap(format
);
2392 /* blend clamp should be set for all NORM/SRGB types */
2393 if (ntype
== V_028C70_NUMBER_UNORM
||
2394 ntype
== V_028C70_NUMBER_SNORM
||
2395 ntype
== V_028C70_NUMBER_SRGB
)
2398 /* set blend bypass according to docs if SINT/UINT or
2399 8/24 COLOR variants */
2400 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2401 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2402 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2407 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2408 if (format
== V_028C70_COLOR_8
||
2409 format
== V_028C70_COLOR_8_8
||
2410 format
== V_028C70_COLOR_8_8_8_8
)
2411 surf
->color_is_int8
= true;
2412 else if (format
== V_028C70_COLOR_10_10_10_2
||
2413 format
== V_028C70_COLOR_2_10_10_10
)
2414 surf
->color_is_int10
= true;
2417 color_info
= S_028C70_FORMAT(format
) |
2418 S_028C70_COMP_SWAP(swap
) |
2419 S_028C70_BLEND_CLAMP(blend_clamp
) |
2420 S_028C70_BLEND_BYPASS(blend_bypass
) |
2421 S_028C70_SIMPLE_FLOAT(1) |
2422 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2423 ntype
!= V_028C70_NUMBER_SNORM
&&
2424 ntype
!= V_028C70_NUMBER_SRGB
&&
2425 format
!= V_028C70_COLOR_8_24
&&
2426 format
!= V_028C70_COLOR_24_8
) |
2427 S_028C70_NUMBER_TYPE(ntype
) |
2428 S_028C70_ENDIAN(endian
);
2430 /* Intensity is implemented as Red, so treat it that way. */
2431 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2432 util_format_is_intensity(surf
->base
.format
));
2434 if (tex
->buffer
.b
.b
.nr_samples
> 1) {
2435 unsigned log_samples
= util_logbase2(tex
->buffer
.b
.b
.nr_samples
);
2436 unsigned log_fragments
= util_logbase2(tex
->buffer
.b
.b
.nr_storage_samples
);
2438 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2439 S_028C74_NUM_FRAGMENTS(log_fragments
);
2441 if (tex
->surface
.fmask_size
) {
2442 color_info
|= S_028C70_COMPRESSION(1);
2443 unsigned fmask_bankh
= util_logbase2(tex
->surface
.u
.legacy
.fmask
.bankh
);
2445 if (sctx
->chip_class
== SI
) {
2446 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2447 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2452 if (sctx
->chip_class
>= VI
) {
2453 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2454 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2456 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2457 64 for APU because all of our APUs to date use DIMMs which have
2458 a request granularity size of 64B while all other chips have a
2460 if (!sctx
->screen
->info
.has_dedicated_vram
)
2461 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2463 if (tex
->buffer
.b
.b
.nr_storage_samples
> 1) {
2464 if (tex
->surface
.bpe
== 1)
2465 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2466 else if (tex
->surface
.bpe
== 2)
2467 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2470 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2471 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2472 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2475 /* This must be set for fast clear to work without FMASK. */
2476 if (!tex
->surface
.fmask_size
&& sctx
->chip_class
== SI
) {
2477 unsigned bankh
= util_logbase2(tex
->surface
.u
.legacy
.bankh
);
2478 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2481 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2482 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2484 if (sctx
->chip_class
>= GFX9
) {
2485 unsigned mip0_depth
= util_max_layer(&tex
->buffer
.b
.b
, 0);
2487 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2488 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2489 S_028C74_RESOURCE_TYPE(tex
->surface
.u
.gfx9
.resource_type
);
2490 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2491 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2492 S_028C68_MAX_MIP(tex
->buffer
.b
.b
.last_level
);
2495 surf
->cb_color_view
= color_view
;
2496 surf
->cb_color_info
= color_info
;
2497 surf
->cb_color_attrib
= color_attrib
;
2499 /* Determine pixel shader export format */
2500 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, tex
->is_depth
);
2502 surf
->color_initialized
= true;
2505 static void si_init_depth_surface(struct si_context
*sctx
,
2506 struct si_surface
*surf
)
2508 struct si_texture
*tex
= (struct si_texture
*)surf
->base
.texture
;
2509 unsigned level
= surf
->base
.u
.tex
.level
;
2510 unsigned format
, stencil_format
;
2511 uint32_t z_info
, s_info
;
2513 format
= si_translate_dbformat(tex
->db_render_format
);
2514 stencil_format
= tex
->surface
.has_stencil
?
2515 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2517 assert(format
!= V_028040_Z_INVALID
);
2518 if (format
== V_028040_Z_INVALID
)
2519 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", tex
->buffer
.b
.b
.format
);
2521 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2522 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2523 surf
->db_htile_data_base
= 0;
2524 surf
->db_htile_surface
= 0;
2526 if (sctx
->chip_class
>= GFX9
) {
2527 assert(tex
->surface
.u
.gfx9
.surf_offset
== 0);
2528 surf
->db_depth_base
= tex
->buffer
.gpu_address
>> 8;
2529 surf
->db_stencil_base
= (tex
->buffer
.gpu_address
+
2530 tex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2531 z_info
= S_028038_FORMAT(format
) |
2532 S_028038_NUM_SAMPLES(util_logbase2(tex
->buffer
.b
.b
.nr_samples
)) |
2533 S_028038_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2534 S_028038_MAXMIP(tex
->buffer
.b
.b
.last_level
);
2535 s_info
= S_02803C_FORMAT(stencil_format
) |
2536 S_02803C_SW_MODE(tex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2537 surf
->db_z_info2
= S_028068_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
);
2538 surf
->db_stencil_info2
= S_02806C_EPITCH(tex
->surface
.u
.gfx9
.stencil
.epitch
);
2539 surf
->db_depth_view
|= S_028008_MIPID(level
);
2540 surf
->db_depth_size
= S_02801C_X_MAX(tex
->buffer
.b
.b
.width0
- 1) |
2541 S_02801C_Y_MAX(tex
->buffer
.b
.b
.height0
- 1);
2543 if (si_htile_enabled(tex
, level
)) {
2544 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2545 S_028038_ALLOW_EXPCLEAR(1);
2547 if (tex
->tc_compatible_htile
) {
2548 unsigned max_zplanes
= 4;
2550 if (tex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2551 tex
->buffer
.b
.b
.nr_samples
> 1)
2554 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2555 S_028038_ITERATE_FLUSH(1);
2556 s_info
|= S_02803C_ITERATE_FLUSH(1);
2559 if (tex
->surface
.has_stencil
) {
2560 /* Stencil buffer workaround ported from the SI-CI-VI code.
2561 * See that for explanation.
2563 s_info
|= S_02803C_ALLOW_EXPCLEAR(tex
->buffer
.b
.b
.nr_samples
<= 1);
2565 /* Use all HTILE for depth if there's no stencil. */
2566 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2569 surf
->db_htile_data_base
= (tex
->buffer
.gpu_address
+
2570 tex
->htile_offset
) >> 8;
2571 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2572 S_028ABC_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2573 S_028ABC_RB_ALIGNED(tex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2577 struct legacy_surf_level
*levelinfo
= &tex
->surface
.u
.legacy
.level
[level
];
2579 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2581 surf
->db_depth_base
= (tex
->buffer
.gpu_address
+
2582 tex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2583 surf
->db_stencil_base
= (tex
->buffer
.gpu_address
+
2584 tex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2586 z_info
= S_028040_FORMAT(format
) |
2587 S_028040_NUM_SAMPLES(util_logbase2(tex
->buffer
.b
.b
.nr_samples
));
2588 s_info
= S_028044_FORMAT(stencil_format
);
2589 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!tex
->tc_compatible_htile
);
2591 if (sctx
->chip_class
>= CIK
) {
2592 struct radeon_info
*info
= &sctx
->screen
->info
;
2593 unsigned index
= tex
->surface
.u
.legacy
.tiling_index
[level
];
2594 unsigned stencil_index
= tex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2595 unsigned macro_index
= tex
->surface
.u
.legacy
.macro_tile_index
;
2596 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2597 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2598 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2600 surf
->db_depth_info
|=
2601 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2602 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2603 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2604 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2605 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2606 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2607 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2608 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2610 unsigned tile_mode_index
= si_tile_mode_index(tex
, level
, false);
2611 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2612 tile_mode_index
= si_tile_mode_index(tex
, level
, true);
2613 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2616 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2617 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2618 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2619 levelinfo
->nblk_y
) / 64 - 1);
2621 if (si_htile_enabled(tex
, level
)) {
2622 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2623 S_028040_ALLOW_EXPCLEAR(1);
2625 if (tex
->surface
.has_stencil
) {
2626 /* Workaround: For a not yet understood reason, the
2627 * combination of MSAA, fast stencil clear and stencil
2628 * decompress messes with subsequent stencil buffer
2629 * uses. Problem was reproduced on Verde, Bonaire,
2630 * Tonga, and Carrizo.
2632 * Disabling EXPCLEAR works around the problem.
2634 * Check piglit's arb_texture_multisample-stencil-clear
2635 * test if you want to try changing this.
2637 if (tex
->buffer
.b
.b
.nr_samples
<= 1)
2638 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2639 } else if (!tex
->tc_compatible_htile
) {
2640 /* Use all of the htile_buffer for depth if there's no stencil.
2641 * This must not be set when TC-compatible HTILE is enabled
2644 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2647 surf
->db_htile_data_base
= (tex
->buffer
.gpu_address
+
2648 tex
->htile_offset
) >> 8;
2649 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2651 if (tex
->tc_compatible_htile
) {
2652 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2654 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2655 if (tex
->buffer
.b
.b
.nr_samples
<= 1)
2656 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2657 else if (tex
->buffer
.b
.b
.nr_samples
<= 4)
2658 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2660 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2665 surf
->db_z_info
= z_info
;
2666 surf
->db_stencil_info
= s_info
;
2668 surf
->depth_initialized
= true;
2671 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2673 if (sctx
->decompression_enabled
)
2676 if (sctx
->framebuffer
.state
.zsbuf
) {
2677 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2678 struct si_texture
*tex
= (struct si_texture
*)surf
->texture
;
2680 tex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2682 if (tex
->surface
.has_stencil
)
2683 tex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2686 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2687 while (compressed_cb_mask
) {
2688 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2689 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2690 struct si_texture
*tex
= (struct si_texture
*)surf
->texture
;
2692 if (tex
->surface
.fmask_size
)
2693 tex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2694 if (tex
->dcc_gather_statistics
)
2695 tex
->separate_dcc_dirty
= true;
2699 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2701 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2702 struct si_surface
*surf
= NULL
;
2703 struct si_texture
*tex
;
2705 if (!state
->cbufs
[i
])
2707 surf
= (struct si_surface
*)state
->cbufs
[i
];
2708 tex
= (struct si_texture
*)surf
->base
.texture
;
2710 p_atomic_dec(&tex
->framebuffers_bound
);
2714 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2715 const struct pipe_framebuffer_state
*state
)
2717 struct si_context
*sctx
= (struct si_context
*)ctx
;
2718 struct si_surface
*surf
= NULL
;
2719 struct si_texture
*tex
;
2720 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2721 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2722 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2723 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2724 bool old_has_stencil
=
2726 ((struct si_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2727 bool unbound
= false;
2730 /* Reject zero-sized framebuffers due to a hw bug on SI that occurs
2731 * when PA_SU_HARDWARE_SCREEN_OFFSET != 0 and any_scissor.BR_X/Y <= 0.
2732 * We could implement the full workaround here, but it's a useless case.
2734 if ((!state
->width
|| !state
->height
) && (state
->nr_cbufs
|| state
->zsbuf
)) {
2735 unreachable("the framebuffer shouldn't have zero area");
2739 si_update_fb_dirtiness_after_rendering(sctx
);
2741 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2742 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2745 tex
= (struct si_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2746 if (tex
->dcc_gather_statistics
)
2747 vi_separate_dcc_stop_query(sctx
, tex
);
2750 /* Disable DCC if the formats are incompatible. */
2751 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2752 if (!state
->cbufs
[i
])
2755 surf
= (struct si_surface
*)state
->cbufs
[i
];
2756 tex
= (struct si_texture
*)surf
->base
.texture
;
2758 if (!surf
->dcc_incompatible
)
2761 /* Since the DCC decompression calls back into set_framebuffer-
2762 * _state, we need to unbind the framebuffer, so that
2763 * vi_separate_dcc_stop_query isn't called twice with the same
2767 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2771 if (vi_dcc_enabled(tex
, surf
->base
.u
.tex
.level
))
2772 if (!si_texture_disable_dcc(sctx
, tex
))
2773 si_decompress_dcc(sctx
, tex
);
2775 surf
->dcc_incompatible
= false;
2778 /* Only flush TC when changing the framebuffer state, because
2779 * the only client not using TC that can change textures is
2782 * Wait for compute shaders because of possible transitions:
2783 * - FB write -> shader read
2784 * - shader write -> FB read
2786 * DB caches are flushed on demand (using si_decompress_textures).
2788 * When MSAA is enabled, CB and TC caches are flushed on demand
2789 * (after FMASK decompression). Shader write -> FB read transitions
2790 * cannot happen for MSAA textures, because MSAA shader images are
2793 * Only flush and wait for CB if there is actually a bound color buffer.
2795 if (sctx
->framebuffer
.uncompressed_cb_mask
)
2796 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2797 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2799 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2801 /* u_blitter doesn't invoke depth decompression when it does multiple
2802 * blits in a row, but the only case when it matters for DB is when
2803 * doing generate_mipmap. So here we flush DB manually between
2804 * individual generate_mipmap blits.
2805 * Note that lower mipmap levels aren't compressed.
2807 if (sctx
->generate_mipmap_for_depth
) {
2808 si_make_DB_shader_coherent(sctx
, 1, false,
2809 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2810 } else if (sctx
->chip_class
== GFX9
) {
2811 /* It appears that DB metadata "leaks" in a sequence of:
2813 * - DCC decompress for shader image writes (with DB disabled)
2814 * - render with DEPTH_BEFORE_SHADER=1
2815 * Flushing DB metadata works around the problem.
2817 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2820 /* Take the maximum of the old and new count. If the new count is lower,
2821 * dirtying is needed to disable the unbound colorbuffers.
2823 sctx
->framebuffer
.dirty_cbufs
|=
2824 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2825 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2827 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2828 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2830 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2831 sctx
->framebuffer
.spi_shader_col_format
= 0;
2832 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2833 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2834 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2835 sctx
->framebuffer
.color_is_int8
= 0;
2836 sctx
->framebuffer
.color_is_int10
= 0;
2838 sctx
->framebuffer
.compressed_cb_mask
= 0;
2839 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2840 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2841 sctx
->framebuffer
.nr_color_samples
= sctx
->framebuffer
.nr_samples
;
2842 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2843 sctx
->framebuffer
.any_dst_linear
= false;
2844 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2845 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2847 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2848 if (!state
->cbufs
[i
])
2851 surf
= (struct si_surface
*)state
->cbufs
[i
];
2852 tex
= (struct si_texture
*)surf
->base
.texture
;
2854 if (!surf
->color_initialized
) {
2855 si_initialize_color_surface(sctx
, surf
);
2858 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2859 sctx
->framebuffer
.spi_shader_col_format
|=
2860 surf
->spi_shader_col_format
<< (i
* 4);
2861 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2862 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2863 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2864 surf
->spi_shader_col_format_blend
<< (i
* 4);
2865 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2866 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2868 if (surf
->color_is_int8
)
2869 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2870 if (surf
->color_is_int10
)
2871 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2873 if (tex
->surface
.fmask_size
)
2874 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2876 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2878 /* Don't update nr_color_samples for non-AA buffers.
2879 * (e.g. destination of MSAA resolve)
2881 if (tex
->buffer
.b
.b
.nr_samples
>= 2 &&
2882 tex
->buffer
.b
.b
.nr_storage_samples
< tex
->buffer
.b
.b
.nr_samples
) {
2883 sctx
->framebuffer
.nr_color_samples
=
2884 MIN2(sctx
->framebuffer
.nr_color_samples
,
2885 tex
->buffer
.b
.b
.nr_storage_samples
);
2886 sctx
->framebuffer
.nr_color_samples
=
2887 MAX2(1, sctx
->framebuffer
.nr_color_samples
);
2890 if (tex
->surface
.is_linear
)
2891 sctx
->framebuffer
.any_dst_linear
= true;
2893 if (vi_dcc_enabled(tex
, surf
->base
.u
.tex
.level
))
2894 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2896 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2898 p_atomic_inc(&tex
->framebuffers_bound
);
2900 if (tex
->dcc_gather_statistics
) {
2901 /* Dirty tracking must be enabled for DCC usage analysis. */
2902 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2903 vi_separate_dcc_start_query(sctx
, tex
);
2907 struct si_texture
*zstex
= NULL
;
2910 surf
= (struct si_surface
*)state
->zsbuf
;
2911 zstex
= (struct si_texture
*)surf
->base
.texture
;
2913 if (!surf
->depth_initialized
) {
2914 si_init_depth_surface(sctx
, surf
);
2917 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2918 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2920 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2923 si_update_ps_colorbuf0_slot(sctx
);
2924 si_update_poly_offset_state(sctx
);
2925 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
2926 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
2928 if (sctx
->screen
->dpbb_allowed
)
2929 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
2931 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2932 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2934 if (sctx
->screen
->has_out_of_order_rast
&&
2935 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2936 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2937 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2938 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2940 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2941 struct pipe_constant_buffer constbuf
= {0};
2943 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2944 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
2946 constbuf
.buffer
= sctx
->sample_pos_buffer
;
2948 /* Set sample locations as fragment shader constants. */
2949 switch (sctx
->framebuffer
.nr_samples
) {
2951 constbuf
.buffer_offset
= 0;
2954 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x2
-
2955 (ubyte
*)sctx
->sample_positions
.x1
;
2958 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x4
-
2959 (ubyte
*)sctx
->sample_positions
.x1
;
2962 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x8
-
2963 (ubyte
*)sctx
->sample_positions
.x1
;
2966 constbuf
.buffer_offset
= (ubyte
*)sctx
->sample_positions
.x16
-
2967 (ubyte
*)sctx
->sample_positions
.x1
;
2970 PRINT_ERR("Requested an invalid number of samples %i.\n",
2971 sctx
->framebuffer
.nr_samples
);
2974 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2975 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2977 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
2980 sctx
->do_update_shaders
= true;
2982 if (!sctx
->decompression_enabled
) {
2983 /* Prevent textures decompression when the framebuffer state
2984 * changes come from the decompression passes themselves.
2986 sctx
->need_check_render_feedback
= true;
2990 static void si_emit_framebuffer_state(struct si_context
*sctx
)
2992 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
2993 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2994 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2995 struct si_texture
*tex
= NULL
;
2996 struct si_surface
*cb
= NULL
;
2997 unsigned cb_color_info
= 0;
3000 for (i
= 0; i
< nr_cbufs
; i
++) {
3001 uint64_t cb_color_base
, cb_color_fmask
, cb_color_cmask
, cb_dcc_base
;
3002 unsigned cb_color_attrib
;
3004 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
3007 cb
= (struct si_surface
*)state
->cbufs
[i
];
3009 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
3010 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
3014 tex
= (struct si_texture
*)cb
->base
.texture
;
3015 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3016 &tex
->buffer
, RADEON_USAGE_READWRITE
,
3017 tex
->buffer
.b
.b
.nr_samples
> 1 ?
3018 RADEON_PRIO_COLOR_BUFFER_MSAA
:
3019 RADEON_PRIO_COLOR_BUFFER
);
3021 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->buffer
) {
3022 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3023 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
3024 RADEON_PRIO_SEPARATE_META
);
3027 if (tex
->dcc_separate_buffer
)
3028 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3029 tex
->dcc_separate_buffer
,
3030 RADEON_USAGE_READWRITE
,
3031 RADEON_PRIO_SEPARATE_META
);
3033 /* Compute mutable surface parameters. */
3034 cb_color_base
= tex
->buffer
.gpu_address
>> 8;
3036 cb_color_cmask
= tex
->cmask_base_address_reg
;
3038 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
3039 cb_color_attrib
= cb
->cb_color_attrib
;
3041 if (cb
->base
.u
.tex
.level
> 0)
3042 cb_color_info
&= C_028C70_FAST_CLEAR
;
3044 if (tex
->surface
.fmask_size
) {
3045 cb_color_fmask
= (tex
->buffer
.gpu_address
+ tex
->fmask_offset
) >> 8;
3046 cb_color_fmask
|= tex
->surface
.fmask_tile_swizzle
;
3050 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3051 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3052 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3053 state
->cbufs
[1] == &cb
->base
&&
3054 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3056 if (!is_msaa_resolve_dst
)
3057 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3059 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->buffer
.gpu_address
: 0) +
3060 tex
->dcc_offset
) >> 8;
3061 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3064 if (sctx
->chip_class
>= GFX9
) {
3065 struct gfx9_surf_meta_flags meta
;
3067 if (tex
->dcc_offset
)
3068 meta
= tex
->surface
.u
.gfx9
.dcc
;
3070 meta
= tex
->surface
.u
.gfx9
.cmask
;
3072 /* Set mutable surface parameters. */
3073 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3074 cb_color_base
|= tex
->surface
.tile_swizzle
;
3075 if (!tex
->surface
.fmask_size
)
3076 cb_color_fmask
= cb_color_base
;
3077 if (cb
->base
.u
.tex
.level
> 0)
3078 cb_color_cmask
= cb_color_base
;
3079 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3080 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3081 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3082 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3084 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3085 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3086 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3087 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3088 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3089 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3090 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3091 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3092 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3093 radeon_emit(cs
, S_028C80_BASE_256B(cb_color_cmask
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3094 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3095 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3096 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3097 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3098 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3099 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3101 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3102 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3104 /* Compute mutable surface parameters (SI-CI-VI). */
3105 const struct legacy_surf_level
*level_info
=
3106 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3107 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3108 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3110 cb_color_base
+= level_info
->offset
>> 8;
3111 /* Only macrotiled modes can set tile swizzle. */
3112 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3113 cb_color_base
|= tex
->surface
.tile_swizzle
;
3115 if (!tex
->surface
.fmask_size
)
3116 cb_color_fmask
= cb_color_base
;
3117 if (cb
->base
.u
.tex
.level
> 0)
3118 cb_color_cmask
= cb_color_base
;
3120 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3122 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3123 slice_tile_max
= level_info
->nblk_x
*
3124 level_info
->nblk_y
/ 64 - 1;
3125 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3127 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3128 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3129 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3131 if (tex
->surface
.fmask_size
) {
3132 if (sctx
->chip_class
>= CIK
)
3133 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
/ 8 - 1);
3134 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3135 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.slice_tile_max
);
3137 /* This must be set for fast clear to work without FMASK. */
3138 if (sctx
->chip_class
>= CIK
)
3139 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3140 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3141 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3144 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3145 sctx
->chip_class
>= VI
? 14 : 13);
3146 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3147 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3148 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3149 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3150 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3151 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3152 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3153 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3154 radeon_emit(cs
, tex
->surface
.u
.legacy
.cmask_slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3155 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3156 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3157 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3158 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3160 if (sctx
->chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3161 radeon_emit(cs
, cb_dcc_base
);
3165 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3166 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3169 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3170 struct si_surface
*zb
= (struct si_surface
*)state
->zsbuf
;
3171 struct si_texture
*tex
= (struct si_texture
*)zb
->base
.texture
;
3173 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3174 &tex
->buffer
, RADEON_USAGE_READWRITE
,
3175 zb
->base
.texture
->nr_samples
> 1 ?
3176 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3177 RADEON_PRIO_DEPTH_BUFFER
);
3179 if (sctx
->chip_class
>= GFX9
) {
3180 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3181 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3182 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3183 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3185 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3186 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3187 S_028038_ZRANGE_PRECISION(tex
->depth_clear_value
!= 0));
3188 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3189 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3190 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3191 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3192 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3193 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3194 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3195 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3196 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3198 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3199 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3200 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3202 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3204 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3205 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3206 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3207 S_028040_ZRANGE_PRECISION(tex
->depth_clear_value
!= 0));
3208 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3209 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3210 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3211 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3212 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3213 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3214 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3217 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3218 radeon_emit(cs
, tex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3219 radeon_emit(cs
, fui(tex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3221 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3222 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3223 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3224 if (sctx
->chip_class
>= GFX9
)
3225 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3227 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3229 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3230 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3233 /* Framebuffer dimensions. */
3234 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3235 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3236 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3238 if (sctx
->screen
->dfsm_allowed
) {
3239 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3240 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3243 sctx
->framebuffer
.dirty_cbufs
= 0;
3244 sctx
->framebuffer
.dirty_zsbuf
= false;
3247 static void si_emit_msaa_sample_locs(struct si_context
*sctx
)
3249 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3250 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3251 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3252 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3254 /* Smoothing (only possible with nr_samples == 1) uses the same
3255 * sample locations as the MSAA it simulates.
3257 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3258 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3260 /* On Polaris, the small primitive filter uses the sample locations
3261 * even when MSAA is off, so we need to make sure they're set to 0.
3263 if (has_msaa_sample_loc_bug
)
3264 nr_samples
= MAX2(nr_samples
, 1);
3266 if (nr_samples
!= sctx
->sample_locs_num_samples
) {
3267 sctx
->sample_locs_num_samples
= nr_samples
;
3268 si_emit_sample_locations(cs
, nr_samples
);
3271 if (sctx
->family
>= CHIP_POLARIS10
) {
3272 unsigned small_prim_filter_cntl
=
3273 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3275 S_028830_LINE_FILTER_DISABLE(sctx
->family
<= CHIP_POLARIS12
);
3277 /* The alternative of setting sample locations to 0 would
3278 * require a DB flush to avoid Z errors, see
3279 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3281 if (has_msaa_sample_loc_bug
&&
3282 sctx
->framebuffer
.nr_samples
> 1 &&
3283 !rs
->multisample_enable
)
3284 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3286 radeon_opt_set_context_reg(sctx
,
3287 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3288 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3289 small_prim_filter_cntl
);
3292 /* The exclusion bits can be set to improve rasterization efficiency
3293 * if no sample lies on the pixel boundary (-8 sample offset).
3295 bool exclusion
= sctx
->chip_class
>= CIK
&&
3296 (!rs
->multisample_enable
|| nr_samples
!= 16);
3297 radeon_opt_set_context_reg(sctx
, R_02882C_PA_SU_PRIM_FILTER_CNTL
,
3298 SI_TRACKED_PA_SU_PRIM_FILTER_CNTL
,
3299 S_02882C_XMAX_RIGHT_EXCLUSION(exclusion
) |
3300 S_02882C_YMAX_BOTTOM_EXCLUSION(exclusion
));
3303 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3305 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3306 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3308 if (!sctx
->screen
->has_out_of_order_rast
)
3311 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3314 colormask
&= blend
->cb_target_enabled_4bit
;
3319 /* Conservative: No logic op. */
3320 if (colormask
&& blend
->logicop_enable
)
3323 struct si_dsa_order_invariance dsa_order_invariant
= {
3324 .zs
= true, .pass_set
= true, .pass_last
= false
3327 if (sctx
->framebuffer
.state
.zsbuf
) {
3328 struct si_texture
*zstex
=
3329 (struct si_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3330 bool has_stencil
= zstex
->surface
.has_stencil
;
3331 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3332 if (!dsa_order_invariant
.zs
)
3335 /* The set of PS invocations is always order invariant,
3336 * except when early Z/S tests are requested. */
3337 if (sctx
->ps_shader
.cso
&&
3338 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3339 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3340 !dsa_order_invariant
.pass_set
)
3343 if (sctx
->num_perfect_occlusion_queries
!= 0 &&
3344 !dsa_order_invariant
.pass_set
)
3351 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3354 /* Only commutative blending. */
3355 if (blendmask
& ~blend
->commutative_4bit
)
3358 if (!dsa_order_invariant
.pass_set
)
3362 if (colormask
& ~blendmask
) {
3363 if (!dsa_order_invariant
.pass_last
)
3370 static void si_emit_msaa_config(struct si_context
*sctx
)
3372 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
3373 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3374 /* 33% faster rendering to linear color buffers */
3375 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3376 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3377 unsigned sc_mode_cntl_1
=
3378 S_028A4C_WALK_SIZE(dst_is_linear
) |
3379 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3380 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3381 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3382 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3384 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3385 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3386 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3387 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3388 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3389 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3390 unsigned db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3391 S_028804_INCOHERENT_EQAA_READS(1) |
3392 S_028804_INTERPOLATE_COMP_Z(1) |
3393 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3394 unsigned coverage_samples
, color_samples
, z_samples
;
3396 /* S: Coverage samples (up to 16x):
3397 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3398 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3400 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3401 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3402 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3403 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3404 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3407 * F: Color samples (up to 8x, must be <= coverage samples):
3408 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3409 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3411 * Can be anything between coverage and color samples:
3412 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3413 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3414 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3415 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3416 * # All are currently set the same as coverage samples.
3418 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3419 * flag for undefined color samples. A shader-based resolve must handle unknowns
3420 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3421 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3422 * useful. The CB resolve always drops unknowns.
3424 * Sensible AA configurations:
3425 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3426 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3427 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3428 * EQAA 8s 8z 8f = 8x MSAA
3429 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3430 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3431 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3432 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3433 * EQAA 4s 4z 4f = 4x MSAA
3434 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3435 * EQAA 2s 2z 2f = 2x MSAA
3437 if (sctx
->framebuffer
.nr_samples
> 1) {
3438 coverage_samples
= sctx
->framebuffer
.nr_samples
;
3439 color_samples
= sctx
->framebuffer
.nr_color_samples
;
3441 if (sctx
->framebuffer
.state
.zsbuf
) {
3442 z_samples
= sctx
->framebuffer
.state
.zsbuf
->texture
->nr_samples
;
3443 z_samples
= MAX2(1, z_samples
);
3445 z_samples
= coverage_samples
;
3447 } else if (sctx
->smoothing_enabled
) {
3448 coverage_samples
= color_samples
= z_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3450 coverage_samples
= color_samples
= z_samples
= 1;
3453 /* Required by OpenGL line rasterization.
3455 * TODO: We should also enable perpendicular endcaps for AA lines,
3456 * but that requires implementing line stippling in the pixel
3457 * shader. SC can only do line stippling with axis-aligned
3460 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3461 unsigned sc_aa_config
= 0;
3463 if (coverage_samples
> 1) {
3464 /* distance from the pixel center, indexed by log2(nr_samples) */
3465 static unsigned max_dist
[] = {
3472 unsigned log_samples
= util_logbase2(coverage_samples
);
3473 unsigned log_z_samples
= util_logbase2(z_samples
);
3474 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3475 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
3477 sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1);
3478 sc_aa_config
= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3479 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3480 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
);
3482 if (sctx
->framebuffer
.nr_samples
> 1) {
3483 db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples
) |
3484 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3485 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3486 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
3487 sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
3488 } else if (sctx
->smoothing_enabled
) {
3489 db_eqaa
|= S_028804_OVERRASTERIZATION_AMOUNT(log_samples
);
3493 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3494 radeon_opt_set_context_reg2(sctx
, R_028BDC_PA_SC_LINE_CNTL
,
3495 SI_TRACKED_PA_SC_LINE_CNTL
, sc_line_cntl
,
3497 /* R_028804_DB_EQAA */
3498 radeon_opt_set_context_reg(sctx
, R_028804_DB_EQAA
, SI_TRACKED_DB_EQAA
,
3500 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3501 radeon_opt_set_context_reg(sctx
, R_028A4C_PA_SC_MODE_CNTL_1
,
3502 SI_TRACKED_PA_SC_MODE_CNTL_1
, sc_mode_cntl_1
);
3504 /* GFX9: Flush DFSM when the AA mode changes. */
3505 if (sctx
->screen
->dfsm_allowed
) {
3506 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3507 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3511 void si_update_ps_iter_samples(struct si_context
*sctx
)
3513 if (sctx
->framebuffer
.nr_samples
> 1)
3514 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
3515 if (sctx
->screen
->dpbb_allowed
)
3516 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
3519 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3521 struct si_context
*sctx
= (struct si_context
*)ctx
;
3523 /* The hardware can only do sample shading with 2^n samples. */
3524 min_samples
= util_next_power_of_two(min_samples
);
3526 if (sctx
->ps_iter_samples
== min_samples
)
3529 sctx
->ps_iter_samples
= min_samples
;
3530 sctx
->do_update_shaders
= true;
3532 si_update_ps_iter_samples(sctx
);
3540 * Build the sampler view descriptor for a buffer texture.
3541 * @param state 256-bit descriptor; only the high 128 bits are filled in
3544 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3545 enum pipe_format format
,
3546 unsigned offset
, unsigned size
,
3549 const struct util_format_description
*desc
;
3552 unsigned num_records
;
3553 unsigned num_format
, data_format
;
3555 desc
= util_format_description(format
);
3556 first_non_void
= util_format_get_first_non_void_channel(format
);
3557 stride
= desc
->block
.bits
/ 8;
3558 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3559 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3561 num_records
= size
/ stride
;
3562 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3564 /* The NUM_RECORDS field has a different meaning depending on the chip,
3565 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3568 * - If STRIDE == 0, it's in byte units.
3569 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3572 * - For SMEM and STRIDE == 0, it's in byte units.
3573 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3574 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3575 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3576 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3577 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3578 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3579 * That way the same descriptor can be used by both SMEM and VMEM.
3582 * - For SMEM and STRIDE == 0, it's in byte units.
3583 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3584 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3585 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3587 if (screen
->info
.chip_class
>= GFX9
)
3588 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3589 * from STRIDE to bytes. This works around it by setting
3590 * NUM_RECORDS to at least the size of one element, so that
3591 * the first element is readable when IDXEN == 0.
3593 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3594 * IDXEN is enforced?
3596 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3597 else if (screen
->info
.chip_class
== VI
)
3598 num_records
*= stride
;
3601 state
[5] = S_008F04_STRIDE(stride
);
3602 state
[6] = num_records
;
3603 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3604 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3605 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3606 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3607 S_008F0C_NUM_FORMAT(num_format
) |
3608 S_008F0C_DATA_FORMAT(data_format
);
3611 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3613 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3615 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3616 /* For the pre-defined border color values (white, opaque
3617 * black, transparent black), the only thing that matters is
3618 * that the alpha channel winds up in the correct place
3619 * (because the RGB channels are all the same) so either of
3620 * these enumerations will work.
3622 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3623 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3625 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3626 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3627 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3628 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3630 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3631 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3632 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3633 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3634 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3641 * Build the sampler view descriptor for a texture.
3644 si_make_texture_descriptor(struct si_screen
*screen
,
3645 struct si_texture
*tex
,
3647 enum pipe_texture_target target
,
3648 enum pipe_format pipe_format
,
3649 const unsigned char state_swizzle
[4],
3650 unsigned first_level
, unsigned last_level
,
3651 unsigned first_layer
, unsigned last_layer
,
3652 unsigned width
, unsigned height
, unsigned depth
,
3654 uint32_t *fmask_state
)
3656 struct pipe_resource
*res
= &tex
->buffer
.b
.b
;
3657 const struct util_format_description
*desc
;
3658 unsigned char swizzle
[4];
3660 unsigned num_format
, data_format
, type
, num_samples
;
3663 desc
= util_format_description(pipe_format
);
3665 num_samples
= desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
?
3666 MAX2(1, res
->nr_samples
) :
3667 MAX2(1, res
->nr_storage_samples
);
3669 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3670 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3671 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3672 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3674 switch (pipe_format
) {
3675 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3676 case PIPE_FORMAT_X32_S8X24_UINT
:
3677 case PIPE_FORMAT_X8Z24_UNORM
:
3678 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3680 case PIPE_FORMAT_X24S8_UINT
:
3682 * X24S8 is implemented as an 8_8_8_8 data format, to
3683 * fix texture gathers. This affects at least
3684 * GL45-CTS.texture_cube_map_array.sampling on VI.
3686 if (screen
->info
.chip_class
<= VI
)
3687 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3689 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3692 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3695 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3698 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3700 switch (pipe_format
) {
3701 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3702 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3705 if (first_non_void
< 0) {
3706 if (util_format_is_compressed(pipe_format
)) {
3707 switch (pipe_format
) {
3708 case PIPE_FORMAT_DXT1_SRGB
:
3709 case PIPE_FORMAT_DXT1_SRGBA
:
3710 case PIPE_FORMAT_DXT3_SRGBA
:
3711 case PIPE_FORMAT_DXT5_SRGBA
:
3712 case PIPE_FORMAT_BPTC_SRGBA
:
3713 case PIPE_FORMAT_ETC2_SRGB8
:
3714 case PIPE_FORMAT_ETC2_SRGB8A1
:
3715 case PIPE_FORMAT_ETC2_SRGBA8
:
3716 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3718 case PIPE_FORMAT_RGTC1_SNORM
:
3719 case PIPE_FORMAT_LATC1_SNORM
:
3720 case PIPE_FORMAT_RGTC2_SNORM
:
3721 case PIPE_FORMAT_LATC2_SNORM
:
3722 case PIPE_FORMAT_ETC2_R11_SNORM
:
3723 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3724 /* implies float, so use SNORM/UNORM to determine
3725 whether data is signed or not */
3726 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3727 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3730 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3733 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3734 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3736 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3738 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3739 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3741 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3743 switch (desc
->channel
[first_non_void
].type
) {
3744 case UTIL_FORMAT_TYPE_FLOAT
:
3745 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3747 case UTIL_FORMAT_TYPE_SIGNED
:
3748 if (desc
->channel
[first_non_void
].normalized
)
3749 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3750 else if (desc
->channel
[first_non_void
].pure_integer
)
3751 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3753 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3755 case UTIL_FORMAT_TYPE_UNSIGNED
:
3756 if (desc
->channel
[first_non_void
].normalized
)
3757 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3758 else if (desc
->channel
[first_non_void
].pure_integer
)
3759 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3761 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3766 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3767 if (data_format
== ~0) {
3771 /* S8 with Z32 HTILE needs a special format. */
3772 if (screen
->info
.chip_class
>= GFX9
&&
3773 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3774 tex
->tc_compatible_htile
)
3775 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3778 (res
->target
== PIPE_TEXTURE_CUBE
||
3779 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3780 (screen
->info
.chip_class
<= VI
&&
3781 res
->target
== PIPE_TEXTURE_3D
))) {
3782 /* For the purpose of shader images, treat cube maps and 3D
3783 * textures as 2D arrays. For 3D textures, the address
3784 * calculations for mipmaps are different, so we rely on the
3785 * caller to effectively disable mipmaps.
3787 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3789 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3791 type
= si_tex_dim(screen
, tex
, target
, num_samples
);
3794 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3796 depth
= res
->array_size
;
3797 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3798 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3799 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3800 depth
= res
->array_size
;
3801 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3802 depth
= res
->array_size
/ 6;
3805 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3806 S_008F14_NUM_FORMAT_GFX6(num_format
));
3807 state
[2] = (S_008F18_WIDTH(width
- 1) |
3808 S_008F18_HEIGHT(height
- 1) |
3809 S_008F18_PERF_MOD(4));
3810 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3811 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3812 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3813 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3814 S_008F1C_BASE_LEVEL(num_samples
> 1 ? 0 : first_level
) |
3815 S_008F1C_LAST_LEVEL(num_samples
> 1 ?
3816 util_logbase2(num_samples
) :
3818 S_008F1C_TYPE(type
));
3820 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3824 if (screen
->info
.chip_class
>= GFX9
) {
3825 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3827 /* Depth is the the last accessible layer on Gfx9.
3828 * The hw doesn't need to know the total number of layers.
3830 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3831 state
[4] |= S_008F20_DEPTH(depth
- 1);
3833 state
[4] |= S_008F20_DEPTH(last_layer
);
3835 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3836 state
[5] |= S_008F24_MAX_MIP(num_samples
> 1 ?
3837 util_logbase2(num_samples
) :
3838 tex
->buffer
.b
.b
.last_level
);
3840 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3841 state
[4] |= S_008F20_DEPTH(depth
- 1);
3842 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3845 if (tex
->dcc_offset
) {
3846 state
[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format
));
3848 /* The last dword is unused by hw. The shader uses it to clear
3849 * bits in the first dword of sampler state.
3851 if (screen
->info
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3852 if (first_level
== last_level
)
3853 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3855 state
[7] = 0xffffffff;
3859 /* Initialize the sampler view for FMASK. */
3860 if (tex
->surface
.fmask_size
) {
3861 uint32_t data_format
, num_format
;
3863 va
= tex
->buffer
.gpu_address
+ tex
->fmask_offset
;
3865 #define FMASK(s,f) (((unsigned)(MAX2(1, s)) * 16) + (MAX2(1, f)))
3866 if (screen
->info
.chip_class
>= GFX9
) {
3867 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3868 switch (FMASK(res
->nr_samples
, res
->nr_storage_samples
)) {
3870 num_format
= V_008F14_IMG_FMASK_8_2_1
;
3873 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3876 num_format
= V_008F14_IMG_FMASK_8_4_1
;
3879 num_format
= V_008F14_IMG_FMASK_8_4_2
;
3882 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3885 num_format
= V_008F14_IMG_FMASK_8_8_1
;
3888 num_format
= V_008F14_IMG_FMASK_16_8_2
;
3891 num_format
= V_008F14_IMG_FMASK_32_8_4
;
3894 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3897 num_format
= V_008F14_IMG_FMASK_16_16_1
;
3900 num_format
= V_008F14_IMG_FMASK_32_16_2
;
3903 num_format
= V_008F14_IMG_FMASK_64_16_4
;
3906 num_format
= V_008F14_IMG_FMASK_64_16_8
;
3909 unreachable("invalid nr_samples");
3912 switch (FMASK(res
->nr_samples
, res
->nr_storage_samples
)) {
3914 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1
;
3917 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3920 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1
;
3923 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2
;
3926 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3929 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1
;
3932 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2
;
3935 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4
;
3938 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3941 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1
;
3944 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2
;
3947 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4
;
3950 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8
;
3953 unreachable("invalid nr_samples");
3955 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3959 fmask_state
[0] = (va
>> 8) | tex
->surface
.fmask_tile_swizzle
;
3960 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3961 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3962 S_008F14_NUM_FORMAT_GFX6(num_format
);
3963 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3964 S_008F18_HEIGHT(height
- 1);
3965 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3966 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3967 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3968 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3969 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3971 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3975 if (screen
->info
.chip_class
>= GFX9
) {
3976 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3977 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3978 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3979 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3980 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3982 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3983 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3984 S_008F20_PITCH_GFX6(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
- 1);
3985 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3991 * Create a sampler view.
3993 * @param ctx context
3994 * @param texture texture
3995 * @param state sampler view template
3996 * @param width0 width0 override (for compressed textures as int)
3997 * @param height0 height0 override (for compressed textures as int)
3998 * @param force_level set the base address to the level (for compressed textures)
4000 struct pipe_sampler_view
*
4001 si_create_sampler_view_custom(struct pipe_context
*ctx
,
4002 struct pipe_resource
*texture
,
4003 const struct pipe_sampler_view
*state
,
4004 unsigned width0
, unsigned height0
,
4005 unsigned force_level
)
4007 struct si_context
*sctx
= (struct si_context
*)ctx
;
4008 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
4009 struct si_texture
*tex
= (struct si_texture
*)texture
;
4010 unsigned base_level
, first_level
, last_level
;
4011 unsigned char state_swizzle
[4];
4012 unsigned height
, depth
, width
;
4013 unsigned last_layer
= state
->u
.tex
.last_layer
;
4014 enum pipe_format pipe_format
;
4015 const struct legacy_surf_level
*surflevel
;
4020 /* initialize base object */
4021 view
->base
= *state
;
4022 view
->base
.texture
= NULL
;
4023 view
->base
.reference
.count
= 1;
4024 view
->base
.context
= ctx
;
4027 pipe_resource_reference(&view
->base
.texture
, texture
);
4029 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
4030 state
->format
== PIPE_FORMAT_S8X24_UINT
||
4031 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
4032 state
->format
== PIPE_FORMAT_S8_UINT
)
4033 view
->is_stencil_sampler
= true;
4035 /* Buffer resource. */
4036 if (texture
->target
== PIPE_BUFFER
) {
4037 si_make_buffer_descriptor(sctx
->screen
,
4038 r600_resource(texture
),
4040 state
->u
.buf
.offset
,
4046 state_swizzle
[0] = state
->swizzle_r
;
4047 state_swizzle
[1] = state
->swizzle_g
;
4048 state_swizzle
[2] = state
->swizzle_b
;
4049 state_swizzle
[3] = state
->swizzle_a
;
4052 first_level
= state
->u
.tex
.first_level
;
4053 last_level
= state
->u
.tex
.last_level
;
4056 depth
= texture
->depth0
;
4058 if (sctx
->chip_class
<= VI
&& force_level
) {
4059 assert(force_level
== first_level
&&
4060 force_level
== last_level
);
4061 base_level
= force_level
;
4064 width
= u_minify(width
, force_level
);
4065 height
= u_minify(height
, force_level
);
4066 depth
= u_minify(depth
, force_level
);
4069 /* This is not needed if state trackers set last_layer correctly. */
4070 if (state
->target
== PIPE_TEXTURE_1D
||
4071 state
->target
== PIPE_TEXTURE_2D
||
4072 state
->target
== PIPE_TEXTURE_RECT
||
4073 state
->target
== PIPE_TEXTURE_CUBE
)
4074 last_layer
= state
->u
.tex
.first_layer
;
4076 /* Texturing with separate depth and stencil. */
4077 pipe_format
= state
->format
;
4079 /* Depth/stencil texturing sometimes needs separate texture. */
4080 if (tex
->is_depth
&& !si_can_sample_zs(tex
, view
->is_stencil_sampler
)) {
4081 if (!tex
->flushed_depth_texture
&&
4082 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
4083 pipe_resource_reference(&view
->base
.texture
, NULL
);
4088 assert(tex
->flushed_depth_texture
);
4090 /* Override format for the case where the flushed texture
4091 * contains only Z or only S.
4093 if (tex
->flushed_depth_texture
->buffer
.b
.b
.format
!= tex
->buffer
.b
.b
.format
)
4094 pipe_format
= tex
->flushed_depth_texture
->buffer
.b
.b
.format
;
4096 tex
= tex
->flushed_depth_texture
;
4099 surflevel
= tex
->surface
.u
.legacy
.level
;
4101 if (tex
->db_compatible
) {
4102 if (!view
->is_stencil_sampler
)
4103 pipe_format
= tex
->db_render_format
;
4105 switch (pipe_format
) {
4106 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
4107 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
4109 case PIPE_FORMAT_X8Z24_UNORM
:
4110 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
4111 /* Z24 is always stored like this for DB
4114 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
4116 case PIPE_FORMAT_X24S8_UINT
:
4117 case PIPE_FORMAT_S8X24_UINT
:
4118 case PIPE_FORMAT_X32_S8X24_UINT
:
4119 pipe_format
= PIPE_FORMAT_S8_UINT
;
4120 surflevel
= tex
->surface
.u
.legacy
.stencil_level
;
4126 view
->dcc_incompatible
=
4127 vi_dcc_formats_are_incompatible(texture
,
4128 state
->u
.tex
.first_level
,
4131 si_make_texture_descriptor(sctx
->screen
, tex
, true,
4132 state
->target
, pipe_format
, state_swizzle
,
4133 first_level
, last_level
,
4134 state
->u
.tex
.first_layer
, last_layer
,
4135 width
, height
, depth
,
4136 view
->state
, view
->fmask_state
);
4138 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
4140 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
4141 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
4142 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
4143 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
4144 view
->base_level_info
= &surflevel
[base_level
];
4145 view
->base_level
= base_level
;
4146 view
->block_width
= util_format_get_blockwidth(pipe_format
);
4150 static struct pipe_sampler_view
*
4151 si_create_sampler_view(struct pipe_context
*ctx
,
4152 struct pipe_resource
*texture
,
4153 const struct pipe_sampler_view
*state
)
4155 return si_create_sampler_view_custom(ctx
, texture
, state
,
4156 texture
? texture
->width0
: 0,
4157 texture
? texture
->height0
: 0, 0);
4160 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
4161 struct pipe_sampler_view
*state
)
4163 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
4165 pipe_resource_reference(&state
->texture
, NULL
);
4169 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
4171 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
4172 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
4174 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4175 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4178 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4179 const struct pipe_sampler_state
*state
,
4180 const union pipe_color_union
*color
,
4183 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4184 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4186 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4187 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4188 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4189 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4191 #define simple_border_types(elt) \
4193 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4194 color->elt[2] == 0 && color->elt[3] == 0) \
4195 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4196 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4197 color->elt[2] == 0 && color->elt[3] == 1) \
4198 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4199 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4200 color->elt[2] == 1 && color->elt[3] == 1) \
4201 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4205 simple_border_types(ui
);
4207 simple_border_types(f
);
4209 #undef simple_border_types
4213 /* Check if the border has been uploaded already. */
4214 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4215 if (memcmp(&sctx
->border_color_table
[i
], color
,
4216 sizeof(*color
)) == 0)
4219 if (i
>= SI_MAX_BORDER_COLORS
) {
4220 /* Getting 4096 unique border colors is very unlikely. */
4221 fprintf(stderr
, "radeonsi: The border color table is full. "
4222 "Any new border colors will be just black. "
4223 "Please file a bug.\n");
4224 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4227 if (i
== sctx
->border_color_count
) {
4228 /* Upload a new border color. */
4229 memcpy(&sctx
->border_color_table
[i
], color
,
4231 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4232 color
, sizeof(*color
));
4233 sctx
->border_color_count
++;
4236 return S_008F3C_BORDER_COLOR_PTR(i
) |
4237 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4240 static inline int S_FIXED(float value
, unsigned frac_bits
)
4242 return value
* (1 << frac_bits
);
4245 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4247 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4248 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4249 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4251 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4252 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4255 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4268 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4269 const struct pipe_sampler_state
*state
)
4271 struct si_context
*sctx
= (struct si_context
*)ctx
;
4272 struct si_screen
*sscreen
= sctx
->screen
;
4273 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4274 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4275 : state
->max_anisotropy
;
4276 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4277 union pipe_color_union clamped_border_color
;
4284 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4286 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4287 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4288 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4289 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4290 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4291 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4292 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4293 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4294 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4295 S_008F30_COMPAT_MODE(sctx
->chip_class
>= VI
));
4296 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4297 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4298 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4299 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4300 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4301 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4302 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4303 S_008F38_MIP_POINT_PRECLAMP(0) |
4304 S_008F38_DISABLE_LSB_CEIL(sctx
->chip_class
<= VI
) |
4305 S_008F38_FILTER_PREC_FIX(1) |
4306 S_008F38_ANISO_OVERRIDE(sctx
->chip_class
>= VI
));
4307 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4309 /* Create sampler resource for integer textures. */
4310 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4311 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4313 /* Create sampler resource for upgraded depth textures. */
4314 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4316 for (unsigned i
= 0; i
< 4; ++i
) {
4317 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4318 * when the border color is 1.0. */
4319 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4322 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4323 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4325 rstate
->upgraded_depth_val
[3] =
4326 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4327 S_008F3C_UPGRADED_DEPTH(1);
4332 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4334 struct si_context
*sctx
= (struct si_context
*)ctx
;
4336 if (sctx
->sample_mask
== (uint16_t)sample_mask
)
4339 sctx
->sample_mask
= sample_mask
;
4340 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.sample_mask
);
4343 static void si_emit_sample_mask(struct si_context
*sctx
)
4345 struct radeon_cmdbuf
*cs
= sctx
->gfx_cs
;
4346 unsigned mask
= sctx
->sample_mask
;
4348 /* Needed for line and polygon smoothing as well as for the Polaris
4349 * small primitive filter. We expect the state tracker to take care of
4352 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4353 (mask
& 1 && sctx
->blitter
->running
));
4355 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4356 radeon_emit(cs
, mask
| (mask
<< 16));
4357 radeon_emit(cs
, mask
| (mask
<< 16));
4360 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4363 struct si_sampler_state
*s
= state
;
4365 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4372 * Vertex elements & buffers
4375 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4377 const struct pipe_vertex_element
*elements
)
4379 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4380 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4381 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4384 assert(count
<= SI_MAX_ATTRIBS
);
4389 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4391 for (i
= 0; i
< count
; ++i
) {
4392 const struct util_format_description
*desc
;
4393 const struct util_format_channel_description
*channel
;
4394 unsigned data_format
, num_format
;
4396 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4397 unsigned char swizzle
[4];
4399 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4404 if (elements
[i
].instance_divisor
) {
4405 v
->uses_instance_divisors
= true;
4406 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4408 if (v
->instance_divisors
[i
] == 1)
4409 v
->instance_divisor_is_one
|= 1u << i
;
4411 v
->instance_divisor_is_fetched
|= 1u << i
;
4414 if (!used
[vbo_index
]) {
4415 v
->first_vb_use_mask
|= 1 << i
;
4416 used
[vbo_index
] = true;
4419 desc
= util_format_description(elements
[i
].src_format
);
4420 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4421 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4422 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4423 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4424 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4426 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4427 v
->src_offset
[i
] = elements
[i
].src_offset
;
4428 v
->vertex_buffer_index
[i
] = vbo_index
;
4430 /* The hardware always treats the 2-bit alpha channel as
4431 * unsigned, so a shader workaround is needed. The affected
4432 * chips are VI and older except Stoney (GFX8.1).
4434 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4435 sscreen
->info
.chip_class
<= VI
&&
4436 sscreen
->info
.family
!= CHIP_STONEY
) {
4437 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4438 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4439 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4440 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4441 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4442 /* This isn't actually used in OpenGL. */
4443 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4445 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4446 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4447 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4449 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4450 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4451 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4452 if (channel
->normalized
) {
4453 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4454 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4456 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4458 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4460 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4461 if (channel
->normalized
) {
4462 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4463 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4465 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4467 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4470 } else if (channel
&& channel
->size
== 64 &&
4471 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4472 switch (desc
->nr_channels
) {
4475 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4476 swizzle
[0] = PIPE_SWIZZLE_X
;
4477 swizzle
[1] = PIPE_SWIZZLE_Y
;
4478 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4479 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4482 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4483 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4484 swizzle
[1] = PIPE_SWIZZLE_Y
;
4485 swizzle
[2] = PIPE_SWIZZLE_0
;
4486 swizzle
[3] = PIPE_SWIZZLE_0
;
4489 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4490 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4491 swizzle
[1] = PIPE_SWIZZLE_Y
;
4492 swizzle
[2] = PIPE_SWIZZLE_Z
;
4493 swizzle
[3] = PIPE_SWIZZLE_W
;
4498 } else if (channel
&& desc
->nr_channels
== 3) {
4499 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4501 if (channel
->size
== 8) {
4502 if (channel
->pure_integer
)
4503 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4505 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4506 } else if (channel
->size
== 16) {
4507 if (channel
->pure_integer
)
4508 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4510 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4514 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4515 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4516 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4517 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4518 S_008F0C_NUM_FORMAT(num_format
) |
4519 S_008F0C_DATA_FORMAT(data_format
);
4524 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4526 struct si_context
*sctx
= (struct si_context
*)ctx
;
4527 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4528 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4530 sctx
->vertex_elements
= v
;
4531 sctx
->vertex_buffers_dirty
= true;
4535 old
->count
!= v
->count
||
4536 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4537 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4538 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4539 sctx
->do_update_shaders
= true;
4541 if (v
&& v
->instance_divisor_is_fetched
) {
4542 struct pipe_constant_buffer cb
;
4545 cb
.user_buffer
= v
->instance_divisors
;
4546 cb
.buffer_offset
= 0;
4547 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4548 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4552 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4554 struct si_context
*sctx
= (struct si_context
*)ctx
;
4556 if (sctx
->vertex_elements
== state
)
4557 sctx
->vertex_elements
= NULL
;
4561 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4562 unsigned start_slot
, unsigned count
,
4563 const struct pipe_vertex_buffer
*buffers
)
4565 struct si_context
*sctx
= (struct si_context
*)ctx
;
4566 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4569 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4572 for (i
= 0; i
< count
; i
++) {
4573 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4574 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4575 struct pipe_resource
*buf
= src
->buffer
.resource
;
4577 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4578 dsti
->buffer_offset
= src
->buffer_offset
;
4579 dsti
->stride
= src
->stride
;
4580 si_context_add_resource_size(sctx
, buf
);
4582 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4585 for (i
= 0; i
< count
; i
++) {
4586 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4589 sctx
->vertex_buffers_dirty
= true;
4596 static void si_set_tess_state(struct pipe_context
*ctx
,
4597 const float default_outer_level
[4],
4598 const float default_inner_level
[2])
4600 struct si_context
*sctx
= (struct si_context
*)ctx
;
4601 struct pipe_constant_buffer cb
;
4604 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4605 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4608 cb
.user_buffer
= NULL
;
4609 cb
.buffer_size
= sizeof(array
);
4611 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4612 (void*)array
, sizeof(array
),
4615 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4616 pipe_resource_reference(&cb
.buffer
, NULL
);
4619 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4621 struct si_context
*sctx
= (struct si_context
*)ctx
;
4623 si_update_fb_dirtiness_after_rendering(sctx
);
4625 /* Multisample surfaces are flushed in si_decompress_textures. */
4626 if (sctx
->framebuffer
.uncompressed_cb_mask
)
4627 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4628 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4631 /* This only ensures coherency for shader image/buffer stores. */
4632 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4634 struct si_context
*sctx
= (struct si_context
*)ctx
;
4636 /* Subsequent commands must wait for all shader invocations to
4638 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4639 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4641 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4642 sctx
->flags
|= SI_CONTEXT_INV_SMEM_L1
|
4643 SI_CONTEXT_INV_VMEM_L1
;
4645 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4646 PIPE_BARRIER_SHADER_BUFFER
|
4647 PIPE_BARRIER_TEXTURE
|
4648 PIPE_BARRIER_IMAGE
|
4649 PIPE_BARRIER_STREAMOUT_BUFFER
|
4650 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4651 /* As far as I can tell, L1 contents are written back to L2
4652 * automatically at end of shader, but the contents of other
4653 * L1 caches might still be stale. */
4654 sctx
->flags
|= SI_CONTEXT_INV_VMEM_L1
;
4657 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4658 /* Indices are read through TC L2 since VI.
4661 if (sctx
->screen
->info
.chip_class
<= CIK
)
4662 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4665 /* MSAA color, any depth and any stencil are flushed in
4666 * si_decompress_textures when needed.
4668 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4669 sctx
->framebuffer
.uncompressed_cb_mask
) {
4670 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4672 if (sctx
->chip_class
<= VI
)
4673 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4676 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4677 if (sctx
->screen
->info
.chip_class
<= VI
&&
4678 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4679 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4682 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4684 struct pipe_blend_state blend
;
4686 memset(&blend
, 0, sizeof(blend
));
4687 blend
.independent_blend_enable
= true;
4688 blend
.rt
[0].colormask
= 0xf;
4689 return si_create_blend_state_mode(&sctx
->b
, &blend
, mode
);
4692 static void si_init_config(struct si_context
*sctx
);
4694 void si_init_state_functions(struct si_context
*sctx
)
4696 sctx
->atoms
.s
.framebuffer
.emit
= si_emit_framebuffer_state
;
4697 sctx
->atoms
.s
.msaa_sample_locs
.emit
= si_emit_msaa_sample_locs
;
4698 sctx
->atoms
.s
.db_render_state
.emit
= si_emit_db_render_state
;
4699 sctx
->atoms
.s
.dpbb_state
.emit
= si_emit_dpbb_state
;
4700 sctx
->atoms
.s
.msaa_config
.emit
= si_emit_msaa_config
;
4701 sctx
->atoms
.s
.sample_mask
.emit
= si_emit_sample_mask
;
4702 sctx
->atoms
.s
.cb_render_state
.emit
= si_emit_cb_render_state
;
4703 sctx
->atoms
.s
.blend_color
.emit
= si_emit_blend_color
;
4704 sctx
->atoms
.s
.clip_regs
.emit
= si_emit_clip_regs
;
4705 sctx
->atoms
.s
.clip_state
.emit
= si_emit_clip_state
;
4706 sctx
->atoms
.s
.stencil_ref
.emit
= si_emit_stencil_ref
;
4708 sctx
->b
.create_blend_state
= si_create_blend_state
;
4709 sctx
->b
.bind_blend_state
= si_bind_blend_state
;
4710 sctx
->b
.delete_blend_state
= si_delete_blend_state
;
4711 sctx
->b
.set_blend_color
= si_set_blend_color
;
4713 sctx
->b
.create_rasterizer_state
= si_create_rs_state
;
4714 sctx
->b
.bind_rasterizer_state
= si_bind_rs_state
;
4715 sctx
->b
.delete_rasterizer_state
= si_delete_rs_state
;
4717 sctx
->b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4718 sctx
->b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4719 sctx
->b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4721 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4722 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4723 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4724 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4725 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4727 sctx
->b
.set_clip_state
= si_set_clip_state
;
4728 sctx
->b
.set_stencil_ref
= si_set_stencil_ref
;
4730 sctx
->b
.set_framebuffer_state
= si_set_framebuffer_state
;
4732 sctx
->b
.create_sampler_state
= si_create_sampler_state
;
4733 sctx
->b
.delete_sampler_state
= si_delete_sampler_state
;
4735 sctx
->b
.create_sampler_view
= si_create_sampler_view
;
4736 sctx
->b
.sampler_view_destroy
= si_sampler_view_destroy
;
4738 sctx
->b
.set_sample_mask
= si_set_sample_mask
;
4740 sctx
->b
.create_vertex_elements_state
= si_create_vertex_elements
;
4741 sctx
->b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4742 sctx
->b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4743 sctx
->b
.set_vertex_buffers
= si_set_vertex_buffers
;
4745 sctx
->b
.texture_barrier
= si_texture_barrier
;
4746 sctx
->b
.memory_barrier
= si_memory_barrier
;
4747 sctx
->b
.set_min_samples
= si_set_min_samples
;
4748 sctx
->b
.set_tess_state
= si_set_tess_state
;
4750 sctx
->b
.set_active_query_state
= si_set_active_query_state
;
4752 sctx
->b
.draw_vbo
= si_draw_vbo
;
4754 si_init_config(sctx
);
4757 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4759 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4762 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4763 struct si_pm4_state
*pm4
, unsigned value
)
4765 unsigned reg
= sctx
->chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4766 R_00802C_GRBM_GFX_INDEX
;
4767 si_pm4_set_reg(pm4
, reg
, value
);
4770 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4771 struct si_pm4_state
*pm4
, unsigned se
)
4773 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4774 si_set_grbm_gfx_index(sctx
, pm4
,
4775 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4776 S_030800_SE_INDEX(se
)) |
4777 S_030800_SH_BROADCAST_WRITES(1) |
4778 S_030800_INSTANCE_BROADCAST_WRITES(1));
4782 si_write_harvested_raster_configs(struct si_context
*sctx
,
4783 struct si_pm4_state
*pm4
,
4784 unsigned raster_config
,
4785 unsigned raster_config_1
)
4787 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4788 unsigned raster_config_se
[4];
4791 ac_get_harvested_configs(&sctx
->screen
->info
,
4796 for (se
= 0; se
< num_se
; se
++) {
4797 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4798 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
[se
]);
4800 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4802 if (sctx
->chip_class
>= CIK
) {
4803 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4807 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4809 struct si_screen
*sscreen
= sctx
->screen
;
4810 unsigned num_rb
= MIN2(sscreen
->info
.num_render_backends
, 16);
4811 unsigned rb_mask
= sscreen
->info
.enabled_rb_mask
;
4812 unsigned raster_config
= sscreen
->pa_sc_raster_config
;
4813 unsigned raster_config_1
= sscreen
->pa_sc_raster_config_1
;
4815 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4816 /* Always use the default config when all backends are enabled
4817 * (or when we failed to determine the enabled backends).
4819 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4821 if (sctx
->chip_class
>= CIK
)
4822 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4825 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4829 static void si_init_config(struct si_context
*sctx
)
4831 struct si_screen
*sscreen
= sctx
->screen
;
4832 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4833 bool has_clear_state
= sscreen
->has_clear_state
;
4834 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4836 /* Only SI can disable CLEAR_STATE for now. */
4837 assert(has_clear_state
|| sscreen
->info
.chip_class
== SI
);
4842 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4843 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4844 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4845 si_pm4_cmd_end(pm4
, false);
4847 if (has_clear_state
) {
4848 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4849 si_pm4_cmd_add(pm4
, 0);
4850 si_pm4_cmd_end(pm4
, false);
4853 if (sctx
->chip_class
<= VI
)
4854 si_set_raster_config(sctx
, pm4
);
4856 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4857 if (!has_clear_state
)
4858 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4860 /* FIXME calculate these values somehow ??? */
4861 if (sctx
->chip_class
<= VI
) {
4862 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4863 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4866 if (!has_clear_state
) {
4867 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4868 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4869 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4872 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4873 if (!has_clear_state
)
4874 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4875 if (sctx
->chip_class
< CIK
)
4876 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4877 S_008A14_CLIP_VTX_REORDER_ENA(1));
4879 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4880 * I don't know why. Deduced by trial and error.
4882 if (sctx
->chip_class
<= CIK
) {
4883 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4884 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4885 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4886 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4887 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4888 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4889 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4890 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4893 if (!has_clear_state
) {
4894 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4895 S_028230_ER_TRI(0xA) |
4896 S_028230_ER_POINT(0xA) |
4897 S_028230_ER_RECT(0xA) |
4898 /* Required by DX10_DIAMOND_TEST_ENA: */
4899 S_028230_ER_LINE_LR(0x1A) |
4900 S_028230_ER_LINE_RL(0x26) |
4901 S_028230_ER_LINE_TB(0xA) |
4902 S_028230_ER_LINE_BT(0xA));
4903 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4904 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4905 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4906 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4907 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4910 if (sctx
->chip_class
>= GFX9
) {
4911 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4912 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4913 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4915 /* These registers, when written, also overwrite the CLEAR_STATE
4916 * context, so we can't rely on CLEAR_STATE setting them.
4917 * It would be an issue if there was another UMD changing them.
4919 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4920 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4921 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4924 if (sctx
->chip_class
>= CIK
) {
4925 if (sctx
->chip_class
>= GFX9
) {
4926 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4927 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
4929 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
4930 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
4931 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4932 S_00B41C_WAVE_LIMIT(0x3F));
4933 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
4934 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
4936 /* If this is 0, Bonaire can hang even if GS isn't being used.
4937 * Other chips are unaffected. These are suboptimal values,
4938 * but we don't use on-chip GS.
4940 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4941 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4942 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4944 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
4945 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
4947 /* Compute LATE_ALLOC_VS.LIMIT. */
4948 unsigned num_cu_per_sh
= sscreen
->info
.num_good_cu_per_sh
;
4949 unsigned late_alloc_limit
; /* The limit is per SH. */
4951 if (sctx
->family
== CHIP_KABINI
) {
4952 late_alloc_limit
= 0; /* Potential hang on Kabini. */
4953 } else if (num_cu_per_sh
<= 4) {
4954 /* Too few available compute units per SH. Disallowing
4955 * VS to run on one CU could hurt us more than late VS
4956 * allocation would help.
4958 * 2 is the highest safe number that allows us to keep
4961 late_alloc_limit
= 2;
4963 /* This is a good initial value, allowing 1 late_alloc
4964 * wave per SIMD on num_cu - 2.
4966 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
4968 /* The limit is 0-based, so 0 means 1. */
4969 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
4970 late_alloc_limit
-= 1;
4973 /* VS can't execute on one CU if the limit is > 2. */
4974 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
4975 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
4976 S_00B118_WAVE_LIMIT(0x3F));
4977 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
4978 S_00B11C_LIMIT(late_alloc_limit
));
4979 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
4980 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
4983 if (sctx
->chip_class
>= VI
) {
4984 unsigned vgt_tess_distribution
;
4986 vgt_tess_distribution
=
4987 S_028B50_ACCUM_ISOLINE(32) |
4988 S_028B50_ACCUM_TRI(11) |
4989 S_028B50_ACCUM_QUAD(11) |
4990 S_028B50_DONUT_SPLIT(16);
4992 /* Testing with Unigine Heaven extreme tesselation yielded best results
4993 * with TRAP_SPLIT = 3.
4995 if (sctx
->family
== CHIP_FIJI
||
4996 sctx
->family
>= CHIP_POLARIS10
)
4997 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4999 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
5000 } else if (!has_clear_state
) {
5001 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
5002 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
5005 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
5006 if (sctx
->chip_class
>= CIK
) {
5007 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
5008 S_028084_ADDRESS(border_color_va
>> 40));
5010 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
5011 RADEON_PRIO_BORDER_COLORS
);
5013 if (sctx
->chip_class
>= GFX9
) {
5014 unsigned num_se
= sscreen
->info
.max_se
;
5015 unsigned pc_lines
= 0;
5017 switch (sctx
->family
) {
5030 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
5031 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
5032 S_028C48_MAX_PRIM_PER_BATCH(1023));
5033 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5034 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5035 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5038 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5039 sctx
->init_config
= pm4
;