2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
36 static unsigned si_map_swizzle(unsigned swizzle
)
40 return V_008F0C_SQ_SEL_Y
;
42 return V_008F0C_SQ_SEL_Z
;
44 return V_008F0C_SQ_SEL_W
;
46 return V_008F0C_SQ_SEL_0
;
48 return V_008F0C_SQ_SEL_1
;
49 default: /* PIPE_SWIZZLE_X */
50 return V_008F0C_SQ_SEL_X
;
54 /* 12.4 fixed-point */
55 static unsigned si_pack_float_12p4(float x
)
58 x
>= 4096 ? 0xffff : x
* 16;
62 * Inferred framebuffer and blender state.
64 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
65 * if there is not enough PS outputs.
67 static void si_emit_cb_render_state(struct si_context
*sctx
)
69 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
70 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
71 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
72 * but you never know. */
73 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
77 cb_target_mask
&= blend
->cb_target_mask
;
79 /* Avoid a hang that happens when dual source blending is enabled
80 * but there is not enough color outputs. This is undefined behavior,
81 * so disable color writes completely.
83 * Reproducible with Unigine Heaven 4.0 and drirc missing.
85 if (blend
&& blend
->dual_src_blend
&&
86 sctx
->ps_shader
.cso
&&
87 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
90 radeon_opt_set_context_reg(sctx
, R_028238_CB_TARGET_MASK
,
91 SI_TRACKED_CB_TARGET_MASK
, cb_target_mask
);
93 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
94 * I think we don't have to do anything between IBs.
96 if (sctx
->screen
->dfsm_allowed
&&
97 sctx
->last_cb_target_mask
!= cb_target_mask
) {
98 sctx
->last_cb_target_mask
= cb_target_mask
;
100 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
101 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
104 if (sctx
->chip_class
>= VI
) {
105 /* DCC MSAA workaround for blending.
106 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
107 * COMBINER_DISABLE, but that would be more complicated.
109 bool oc_disable
= (sctx
->chip_class
== VI
||
110 sctx
->chip_class
== GFX9
) &&
112 blend
->blend_enable_4bit
& cb_target_mask
&&
113 sctx
->framebuffer
.nr_samples
>= 2;
115 radeon_opt_set_context_reg(
116 sctx
, R_028424_CB_DCC_CONTROL
,
117 SI_TRACKED_CB_DCC_CONTROL
,
118 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
119 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
120 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
));
123 /* RB+ register settings. */
124 if (sctx
->screen
->rbplus_allowed
) {
125 unsigned spi_shader_col_format
=
126 sctx
->ps_shader
.cso
?
127 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
128 unsigned sx_ps_downconvert
= 0;
129 unsigned sx_blend_opt_epsilon
= 0;
130 unsigned sx_blend_opt_control
= 0;
132 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
133 struct r600_surface
*surf
=
134 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
135 unsigned format
, swap
, spi_format
, colormask
;
136 bool has_alpha
, has_rgb
;
141 format
= G_028C70_FORMAT(surf
->cb_color_info
);
142 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
143 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
144 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
146 /* Set if RGB and A are present. */
147 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
149 if (format
== V_028C70_COLOR_8
||
150 format
== V_028C70_COLOR_16
||
151 format
== V_028C70_COLOR_32
)
152 has_rgb
= !has_alpha
;
156 /* Check the colormask and export format. */
157 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
159 if (!(colormask
& PIPE_MASK_A
))
162 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
167 /* Disable value checking for disabled channels. */
169 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
171 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
173 /* Enable down-conversion for 32bpp and smaller formats. */
175 case V_028C70_COLOR_8
:
176 case V_028C70_COLOR_8_8
:
177 case V_028C70_COLOR_8_8_8_8
:
178 /* For 1 and 2-channel formats, use the superset thereof. */
179 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
180 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
181 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
182 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
183 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
187 case V_028C70_COLOR_5_6_5
:
188 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
189 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
190 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
194 case V_028C70_COLOR_1_5_5_5
:
195 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
196 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
197 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
201 case V_028C70_COLOR_4_4_4_4
:
202 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
203 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
204 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
208 case V_028C70_COLOR_32
:
209 if (swap
== V_028C70_SWAP_STD
&&
210 spi_format
== V_028714_SPI_SHADER_32_R
)
211 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
212 else if (swap
== V_028C70_SWAP_ALT_REV
&&
213 spi_format
== V_028714_SPI_SHADER_32_AR
)
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
217 case V_028C70_COLOR_16
:
218 case V_028C70_COLOR_16_16
:
219 /* For 1-channel formats, use the superset thereof. */
220 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
221 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
222 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
223 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
224 if (swap
== V_028C70_SWAP_STD
||
225 swap
== V_028C70_SWAP_STD_REV
)
226 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
228 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
232 case V_028C70_COLOR_10_11_11
:
233 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
234 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
235 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
239 case V_028C70_COLOR_2_10_10_10
:
240 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
241 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
242 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
248 /* SX_PS_DOWNCONVERT, SX_BLEND_OPT_EPSILON, SX_BLEND_OPT_CONTROL */
249 radeon_opt_set_context_reg3(sctx
, R_028754_SX_PS_DOWNCONVERT
,
250 SI_TRACKED_SX_PS_DOWNCONVERT
,
251 sx_ps_downconvert
, sx_blend_opt_epsilon
,
252 sx_blend_opt_control
);
260 static uint32_t si_translate_blend_function(int blend_func
)
262 switch (blend_func
) {
264 return V_028780_COMB_DST_PLUS_SRC
;
265 case PIPE_BLEND_SUBTRACT
:
266 return V_028780_COMB_SRC_MINUS_DST
;
267 case PIPE_BLEND_REVERSE_SUBTRACT
:
268 return V_028780_COMB_DST_MINUS_SRC
;
270 return V_028780_COMB_MIN_DST_SRC
;
272 return V_028780_COMB_MAX_DST_SRC
;
274 PRINT_ERR("Unknown blend function %d\n", blend_func
);
281 static uint32_t si_translate_blend_factor(int blend_fact
)
283 switch (blend_fact
) {
284 case PIPE_BLENDFACTOR_ONE
:
285 return V_028780_BLEND_ONE
;
286 case PIPE_BLENDFACTOR_SRC_COLOR
:
287 return V_028780_BLEND_SRC_COLOR
;
288 case PIPE_BLENDFACTOR_SRC_ALPHA
:
289 return V_028780_BLEND_SRC_ALPHA
;
290 case PIPE_BLENDFACTOR_DST_ALPHA
:
291 return V_028780_BLEND_DST_ALPHA
;
292 case PIPE_BLENDFACTOR_DST_COLOR
:
293 return V_028780_BLEND_DST_COLOR
;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
296 case PIPE_BLENDFACTOR_CONST_COLOR
:
297 return V_028780_BLEND_CONSTANT_COLOR
;
298 case PIPE_BLENDFACTOR_CONST_ALPHA
:
299 return V_028780_BLEND_CONSTANT_ALPHA
;
300 case PIPE_BLENDFACTOR_ZERO
:
301 return V_028780_BLEND_ZERO
;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
314 case PIPE_BLENDFACTOR_SRC1_COLOR
:
315 return V_028780_BLEND_SRC1_COLOR
;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
317 return V_028780_BLEND_SRC1_ALPHA
;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
319 return V_028780_BLEND_INV_SRC1_COLOR
;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
321 return V_028780_BLEND_INV_SRC1_ALPHA
;
323 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact
);
330 static uint32_t si_translate_blend_opt_function(int blend_func
)
332 switch (blend_func
) {
334 return V_028760_OPT_COMB_ADD
;
335 case PIPE_BLEND_SUBTRACT
:
336 return V_028760_OPT_COMB_SUBTRACT
;
337 case PIPE_BLEND_REVERSE_SUBTRACT
:
338 return V_028760_OPT_COMB_REVSUBTRACT
;
340 return V_028760_OPT_COMB_MIN
;
342 return V_028760_OPT_COMB_MAX
;
344 return V_028760_OPT_COMB_BLEND_DISABLED
;
348 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
350 switch (blend_fact
) {
351 case PIPE_BLENDFACTOR_ZERO
:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
353 case PIPE_BLENDFACTOR_ONE
:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
355 case PIPE_BLENDFACTOR_SRC_COLOR
:
356 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
359 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
361 case PIPE_BLENDFACTOR_SRC_ALPHA
:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
366 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
373 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
374 struct si_state_blend
*blend
,
375 enum pipe_blend_func func
,
376 enum pipe_blendfactor src
,
377 enum pipe_blendfactor dst
,
380 /* Src factor is allowed when it does not depend on Dst */
381 static const uint32_t src_allowed
=
382 (1u << PIPE_BLENDFACTOR_ONE
) |
383 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
384 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
385 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
386 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
387 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
388 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
389 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
390 (1u << PIPE_BLENDFACTOR_ZERO
) |
391 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
392 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
393 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
394 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
395 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
396 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
398 if (dst
== PIPE_BLENDFACTOR_ONE
&&
399 (src_allowed
& (1u << src
))) {
400 /* Addition is commutative, but floating point addition isn't
401 * associative: subtle changes can be introduced via different
404 * Out-of-order is also non-deterministic, which means that
405 * this breaks OpenGL invariance requirements. So only enable
406 * out-of-order additive blending if explicitly allowed by a
409 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
410 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
411 blend
->commutative_4bit
|= chanmask
;
416 * Get rid of DST in the blend factors by commuting the operands:
417 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
419 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
420 unsigned *dst_factor
, unsigned expected_dst
,
421 unsigned replacement_src
)
423 if (*src_factor
== expected_dst
&&
424 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
425 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
426 *dst_factor
= replacement_src
;
428 /* Commuting the operands requires reversing subtractions. */
429 if (*func
== PIPE_BLEND_SUBTRACT
)
430 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
431 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
432 *func
= PIPE_BLEND_SUBTRACT
;
436 static bool si_blend_factor_uses_dst(unsigned factor
)
438 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
439 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
440 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
441 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
442 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
445 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
446 const struct pipe_blend_state
*state
,
449 struct si_context
*sctx
= (struct si_context
*)ctx
;
450 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
451 struct si_pm4_state
*pm4
= &blend
->pm4
;
452 uint32_t sx_mrt_blend_opt
[8] = {0};
453 uint32_t color_control
= 0;
458 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
459 blend
->alpha_to_one
= state
->alpha_to_one
;
460 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
461 blend
->logicop_enable
= state
->logicop_enable
;
463 if (state
->logicop_enable
) {
464 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
466 color_control
|= S_028808_ROP3(0xcc);
469 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
470 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
471 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
472 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
473 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
474 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
476 if (state
->alpha_to_coverage
)
477 blend
->need_src_alpha_4bit
|= 0xf;
479 blend
->cb_target_mask
= 0;
480 blend
->cb_target_enabled_4bit
= 0;
482 for (int i
= 0; i
< 8; i
++) {
483 /* state->rt entries > 0 only written if independent blending */
484 const int j
= state
->independent_blend_enable
? i
: 0;
486 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
487 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
488 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
489 unsigned eqA
= state
->rt
[j
].alpha_func
;
490 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
491 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
493 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
494 unsigned blend_cntl
= 0;
496 sx_mrt_blend_opt
[i
] =
497 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
498 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
500 /* Only set dual source blending for MRT0 to avoid a hang. */
501 if (i
>= 1 && blend
->dual_src_blend
) {
502 /* Vulkan does this for dual source blending. */
504 blend_cntl
|= S_028780_ENABLE(1);
506 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
510 /* Only addition and subtraction equations are supported with
511 * dual source blending.
513 if (blend
->dual_src_blend
&&
514 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
515 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
516 assert(!"Unsupported equation for dual source blending");
517 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
521 /* cb_render_state will disable unused ones */
522 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
523 if (state
->rt
[j
].colormask
)
524 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
526 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
527 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
531 si_blend_check_commutativity(sctx
->screen
, blend
,
532 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
533 si_blend_check_commutativity(sctx
->screen
, blend
,
534 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
536 /* Blending optimizations for RB+.
537 * These transformations don't change the behavior.
539 * First, get rid of DST in the blend factors:
540 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
542 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
543 PIPE_BLENDFACTOR_DST_COLOR
,
544 PIPE_BLENDFACTOR_SRC_COLOR
);
545 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
546 PIPE_BLENDFACTOR_DST_COLOR
,
547 PIPE_BLENDFACTOR_SRC_COLOR
);
548 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
549 PIPE_BLENDFACTOR_DST_ALPHA
,
550 PIPE_BLENDFACTOR_SRC_ALPHA
);
552 /* Look up the ideal settings from tables. */
553 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
554 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
555 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
556 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
558 /* Handle interdependencies. */
559 if (si_blend_factor_uses_dst(srcRGB
))
560 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
561 if (si_blend_factor_uses_dst(srcA
))
562 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
564 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
565 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
566 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
567 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
568 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
570 /* Set the final value. */
571 sx_mrt_blend_opt
[i
] =
572 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
573 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
574 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
575 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
576 S_028760_ALPHA_DST_OPT(dstA_opt
) |
577 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
579 /* Set blend state. */
580 blend_cntl
|= S_028780_ENABLE(1);
581 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
582 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
583 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
585 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
586 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
587 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
588 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
589 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
591 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
593 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
595 /* This is only important for formats without alpha. */
596 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
597 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
598 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
599 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
600 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
601 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
602 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
605 if (blend
->cb_target_mask
) {
606 color_control
|= S_028808_MODE(mode
);
608 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
611 if (sctx
->screen
->rbplus_allowed
) {
612 /* Disable RB+ blend optimizations for dual source blending.
615 if (blend
->dual_src_blend
) {
616 for (int i
= 0; i
< 8; i
++) {
617 sx_mrt_blend_opt
[i
] =
618 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
619 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
623 for (int i
= 0; i
< 8; i
++)
624 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
625 sx_mrt_blend_opt
[i
]);
627 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
628 if (blend
->dual_src_blend
|| state
->logicop_enable
||
629 mode
== V_028808_CB_RESOLVE
)
630 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
633 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
637 static void *si_create_blend_state(struct pipe_context
*ctx
,
638 const struct pipe_blend_state
*state
)
640 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
643 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
645 struct si_context
*sctx
= (struct si_context
*)ctx
;
646 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
647 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
652 si_pm4_bind_state(sctx
, blend
, state
);
655 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
656 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
657 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
658 sctx
->framebuffer
.nr_samples
>= 2 &&
659 sctx
->screen
->dcc_msaa_allowed
))
660 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
663 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
664 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
665 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
666 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
667 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
668 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
669 sctx
->do_update_shaders
= true;
671 if (sctx
->screen
->dpbb_allowed
&&
673 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
674 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
675 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
676 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
678 if (sctx
->screen
->has_out_of_order_rast
&&
680 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
681 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
682 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
683 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
684 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
687 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
689 struct si_context
*sctx
= (struct si_context
*)ctx
;
690 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
693 static void si_set_blend_color(struct pipe_context
*ctx
,
694 const struct pipe_blend_color
*state
)
696 struct si_context
*sctx
= (struct si_context
*)ctx
;
697 static const struct pipe_blend_color zeros
;
699 sctx
->blend_color
.state
= *state
;
700 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
701 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.blend_color
);
704 static void si_emit_blend_color(struct si_context
*sctx
)
706 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
708 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
709 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
716 static void si_set_clip_state(struct pipe_context
*ctx
,
717 const struct pipe_clip_state
*state
)
719 struct si_context
*sctx
= (struct si_context
*)ctx
;
720 struct pipe_constant_buffer cb
;
721 static const struct pipe_clip_state zeros
;
723 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
726 sctx
->clip_state
.state
= *state
;
727 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
728 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_state
);
731 cb
.user_buffer
= state
->ucp
;
732 cb
.buffer_offset
= 0;
733 cb
.buffer_size
= 4*4*8;
734 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
735 pipe_resource_reference(&cb
.buffer
, NULL
);
738 static void si_emit_clip_state(struct si_context
*sctx
)
740 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
742 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
743 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
746 static void si_emit_clip_regs(struct si_context
*sctx
)
748 struct si_shader
*vs
= si_get_vs_state(sctx
);
749 struct si_shader_selector
*vs_sel
= vs
->selector
;
750 struct tgsi_shader_info
*info
= &vs_sel
->info
;
751 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
752 unsigned window_space
=
753 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
754 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
755 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
756 unsigned culldist_mask
= vs_sel
->culldist_mask
;
759 if (vs
->key
.opt
.clip_disable
) {
760 assert(!info
->culldist_writemask
);
764 total_mask
= clipdist_mask
| culldist_mask
;
766 /* Clip distances on points have no effect, so need to be implemented
767 * as cull distances. This applies for the clipvertex case as well.
769 * Setting this for primitives other than points should have no adverse
772 clipdist_mask
&= rs
->clip_plane_enable
;
773 culldist_mask
|= clipdist_mask
;
775 radeon_opt_set_context_reg(sctx
, R_02881C_PA_CL_VS_OUT_CNTL
,
776 SI_TRACKED_PA_CL_VS_OUT_CNTL
,
777 vs_sel
->pa_cl_vs_out_cntl
|
778 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
779 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
780 clipdist_mask
| (culldist_mask
<< 8));
781 radeon_opt_set_context_reg(sctx
, R_028810_PA_CL_CLIP_CNTL
,
782 SI_TRACKED_PA_CL_CLIP_CNTL
,
783 rs
->pa_cl_clip_cntl
|
785 S_028810_CLIP_DISABLE(window_space
));
789 * inferred state between framebuffer and rasterizer
791 static void si_update_poly_offset_state(struct si_context
*sctx
)
793 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
795 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
796 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
800 /* Use the user format, not db_render_format, so that the polygon
801 * offset behaves as expected by applications.
803 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
804 case PIPE_FORMAT_Z16_UNORM
:
805 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
807 default: /* 24-bit */
808 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
810 case PIPE_FORMAT_Z32_FLOAT
:
811 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
812 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
821 static uint32_t si_translate_fill(uint32_t func
)
824 case PIPE_POLYGON_MODE_FILL
:
825 return V_028814_X_DRAW_TRIANGLES
;
826 case PIPE_POLYGON_MODE_LINE
:
827 return V_028814_X_DRAW_LINES
;
828 case PIPE_POLYGON_MODE_POINT
:
829 return V_028814_X_DRAW_POINTS
;
832 return V_028814_X_DRAW_POINTS
;
836 static void *si_create_rs_state(struct pipe_context
*ctx
,
837 const struct pipe_rasterizer_state
*state
)
839 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
840 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
841 struct si_pm4_state
*pm4
= &rs
->pm4
;
843 float psize_min
, psize_max
;
849 rs
->scissor_enable
= state
->scissor
;
850 rs
->clip_halfz
= state
->clip_halfz
;
851 rs
->two_side
= state
->light_twoside
;
852 rs
->multisample_enable
= state
->multisample
;
853 rs
->force_persample_interp
= state
->force_persample_interp
;
854 rs
->clip_plane_enable
= state
->clip_plane_enable
;
855 rs
->line_stipple_enable
= state
->line_stipple_enable
;
856 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
857 rs
->line_smooth
= state
->line_smooth
;
858 rs
->line_width
= state
->line_width
;
859 rs
->poly_smooth
= state
->poly_smooth
;
860 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
862 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
863 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
864 rs
->flatshade
= state
->flatshade
;
865 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
866 rs
->rasterizer_discard
= state
->rasterizer_discard
;
867 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
868 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
869 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
870 rs
->pa_cl_clip_cntl
=
871 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
872 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
873 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
874 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
875 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
877 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
878 S_0286D4_FLAT_SHADE_ENA(1) |
879 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
880 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
881 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
882 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
883 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
884 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
886 /* point size 12.4 fixed point */
887 tmp
= (unsigned)(state
->point_size
* 8.0);
888 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
890 if (state
->point_size_per_vertex
) {
891 psize_min
= util_get_min_point_size(state
);
894 /* Force the point size to be as if the vertex output was disabled. */
895 psize_min
= state
->point_size
;
896 psize_max
= state
->point_size
;
898 rs
->max_point_size
= psize_max
;
900 /* Divide by two, because 0.5 = 1 pixel. */
901 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
902 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
903 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
905 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
906 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
907 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
908 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
909 S_028A48_MSAA_ENABLE(state
->multisample
||
910 state
->poly_smooth
||
911 state
->line_smooth
) |
912 S_028A48_VPORT_SCISSOR_ENABLE(1) |
913 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
915 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
916 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
917 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
919 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
920 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
921 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
922 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
923 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
924 S_028814_FACE(!state
->front_ccw
) |
925 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
926 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
927 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
928 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
929 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
930 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
931 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
933 if (!rs
->uses_poly_offset
)
936 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
937 if (!rs
->pm4_poly_offset
) {
942 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
943 for (i
= 0; i
< 3; i
++) {
944 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
945 float offset_units
= state
->offset_units
;
946 float offset_scale
= state
->offset_scale
* 16.0f
;
947 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
949 if (!state
->offset_units_unscaled
) {
951 case 0: /* 16-bit zbuffer */
952 offset_units
*= 4.0f
;
953 pa_su_poly_offset_db_fmt_cntl
=
954 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
956 case 1: /* 24-bit zbuffer */
957 offset_units
*= 2.0f
;
958 pa_su_poly_offset_db_fmt_cntl
=
959 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
961 case 2: /* 32-bit zbuffer */
962 offset_units
*= 1.0f
;
963 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
964 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
969 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
971 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
973 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
975 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
977 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
978 pa_su_poly_offset_db_fmt_cntl
);
984 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
986 struct si_context
*sctx
= (struct si_context
*)ctx
;
987 struct si_state_rasterizer
*old_rs
=
988 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
989 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
994 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
995 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
997 /* Update the small primitive filter workaround if necessary. */
998 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
999 sctx
->framebuffer
.nr_samples
> 1)
1000 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
1003 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1004 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1006 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1007 si_update_poly_offset_state(sctx
);
1010 (old_rs
->scissor_enable
!= rs
->scissor_enable
||
1011 old_rs
->line_width
!= rs
->line_width
||
1012 old_rs
->max_point_size
!= rs
->max_point_size
)) {
1013 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1014 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1018 old_rs
->clip_halfz
!= rs
->clip_halfz
) {
1019 sctx
->viewports
.depth_range_dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1020 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.viewports
);
1024 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1025 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1026 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_regs
);
1028 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1029 rs
->line_stipple_enable
;
1032 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1033 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1034 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1035 old_rs
->flatshade
!= rs
->flatshade
||
1036 old_rs
->two_side
!= rs
->two_side
||
1037 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1038 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1039 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1040 old_rs
->line_smooth
!= rs
->line_smooth
||
1041 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1042 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1043 sctx
->do_update_shaders
= true;
1046 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1048 struct si_context
*sctx
= (struct si_context
*)ctx
;
1049 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1051 if (sctx
->queued
.named
.rasterizer
== state
)
1052 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1054 FREE(rs
->pm4_poly_offset
);
1055 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1059 * infeered state between dsa and stencil ref
1061 static void si_emit_stencil_ref(struct si_context
*sctx
)
1063 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
1064 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1065 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1067 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1068 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1069 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1070 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1071 S_028430_STENCILOPVAL(1));
1072 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1073 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1074 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1075 S_028434_STENCILOPVAL_BF(1));
1078 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1079 const struct pipe_stencil_ref
*state
)
1081 struct si_context
*sctx
= (struct si_context
*)ctx
;
1083 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1086 sctx
->stencil_ref
.state
= *state
;
1087 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1095 static uint32_t si_translate_stencil_op(int s_op
)
1098 case PIPE_STENCIL_OP_KEEP
:
1099 return V_02842C_STENCIL_KEEP
;
1100 case PIPE_STENCIL_OP_ZERO
:
1101 return V_02842C_STENCIL_ZERO
;
1102 case PIPE_STENCIL_OP_REPLACE
:
1103 return V_02842C_STENCIL_REPLACE_TEST
;
1104 case PIPE_STENCIL_OP_INCR
:
1105 return V_02842C_STENCIL_ADD_CLAMP
;
1106 case PIPE_STENCIL_OP_DECR
:
1107 return V_02842C_STENCIL_SUB_CLAMP
;
1108 case PIPE_STENCIL_OP_INCR_WRAP
:
1109 return V_02842C_STENCIL_ADD_WRAP
;
1110 case PIPE_STENCIL_OP_DECR_WRAP
:
1111 return V_02842C_STENCIL_SUB_WRAP
;
1112 case PIPE_STENCIL_OP_INVERT
:
1113 return V_02842C_STENCIL_INVERT
;
1115 PRINT_ERR("Unknown stencil op %d", s_op
);
1122 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1124 return s
->enabled
&& s
->writemask
&&
1125 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1126 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1127 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1130 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1132 /* REPLACE is normally order invariant, except when the stencil
1133 * reference value is written by the fragment shader. Tracking this
1134 * interaction does not seem worth the effort, so be conservative. */
1135 return op
!= PIPE_STENCIL_OP_INCR
&&
1136 op
!= PIPE_STENCIL_OP_DECR
&&
1137 op
!= PIPE_STENCIL_OP_REPLACE
;
1140 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1141 * invariant in the sense that the set of passing fragments as well as the
1142 * final stencil buffer result does not depend on the order of fragments. */
1143 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1145 return !state
->enabled
|| !state
->writemask
||
1146 /* The following assumes that Z writes are disabled. */
1147 (state
->func
== PIPE_FUNC_ALWAYS
&&
1148 si_order_invariant_stencil_op(state
->zpass_op
) &&
1149 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1150 (state
->func
== PIPE_FUNC_NEVER
&&
1151 si_order_invariant_stencil_op(state
->fail_op
));
1154 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1155 const struct pipe_depth_stencil_alpha_state
*state
)
1157 struct si_context
*sctx
= (struct si_context
*)ctx
;
1158 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1159 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1160 unsigned db_depth_control
;
1161 uint32_t db_stencil_control
= 0;
1167 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1168 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1169 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1170 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1172 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1173 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1174 S_028800_ZFUNC(state
->depth
.func
) |
1175 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1178 if (state
->stencil
[0].enabled
) {
1179 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1180 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1181 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1182 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1183 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1185 if (state
->stencil
[1].enabled
) {
1186 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1187 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1188 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1189 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1190 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1195 if (state
->alpha
.enabled
) {
1196 dsa
->alpha_func
= state
->alpha
.func
;
1198 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1199 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1201 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1204 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1205 if (state
->stencil
[0].enabled
)
1206 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1207 if (state
->depth
.bounds_test
) {
1208 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1209 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1212 dsa
->depth_enabled
= state
->depth
.enabled
;
1213 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1214 state
->depth
.writemask
;
1215 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1216 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1217 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1218 si_dsa_writes_stencil(&state
->stencil
[1]));
1219 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1220 dsa
->stencil_write_enabled
;
1222 bool zfunc_is_ordered
=
1223 state
->depth
.func
== PIPE_FUNC_NEVER
||
1224 state
->depth
.func
== PIPE_FUNC_LESS
||
1225 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1226 state
->depth
.func
== PIPE_FUNC_GREATER
||
1227 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1229 bool nozwrite_and_order_invariant_stencil
=
1230 !dsa
->db_can_write
||
1231 (!dsa
->depth_write_enabled
&&
1232 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1233 si_order_invariant_stencil_state(&state
->stencil
[1]));
1235 dsa
->order_invariance
[1].zs
=
1236 nozwrite_and_order_invariant_stencil
||
1237 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1238 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1240 dsa
->order_invariance
[1].pass_set
=
1241 nozwrite_and_order_invariant_stencil
||
1242 (!dsa
->stencil_write_enabled
&&
1243 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1244 state
->depth
.func
== PIPE_FUNC_NEVER
));
1245 dsa
->order_invariance
[0].pass_set
=
1246 !dsa
->depth_write_enabled
||
1247 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1248 state
->depth
.func
== PIPE_FUNC_NEVER
);
1250 dsa
->order_invariance
[1].pass_last
=
1251 sctx
->screen
->assume_no_z_fights
&&
1252 !dsa
->stencil_write_enabled
&&
1253 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1254 dsa
->order_invariance
[0].pass_last
=
1255 sctx
->screen
->assume_no_z_fights
&&
1256 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1261 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1263 struct si_context
*sctx
= (struct si_context
*)ctx
;
1264 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1265 struct si_state_dsa
*dsa
= state
;
1270 si_pm4_bind_state(sctx
, dsa
, dsa
);
1272 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1273 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1274 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1275 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1278 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1279 sctx
->do_update_shaders
= true;
1281 if (sctx
->screen
->dpbb_allowed
&&
1283 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1284 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1285 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1286 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
1288 if (sctx
->screen
->has_out_of_order_rast
&&
1290 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1291 sizeof(old_dsa
->order_invariance
))))
1292 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1295 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1297 struct si_context
*sctx
= (struct si_context
*)ctx
;
1298 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1301 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1303 struct pipe_depth_stencil_alpha_state dsa
= {};
1305 return sctx
->b
.create_depth_stencil_alpha_state(&sctx
->b
, &dsa
);
1308 /* DB RENDER STATE */
1310 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1312 struct si_context
*sctx
= (struct si_context
*)ctx
;
1314 /* Pipeline stat & streamout queries. */
1316 sctx
->flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1317 sctx
->flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1319 sctx
->flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1320 sctx
->flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1323 /* Occlusion queries. */
1324 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1325 sctx
->occlusion_queries_disabled
= !enable
;
1326 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1330 void si_set_occlusion_query_state(struct si_context
*sctx
,
1331 bool old_perfect_enable
)
1333 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1335 bool perfect_enable
= sctx
->num_perfect_occlusion_queries
!= 0;
1337 if (perfect_enable
!= old_perfect_enable
)
1338 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1341 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
)
1343 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1345 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1346 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1349 static void si_emit_db_render_state(struct si_context
*sctx
)
1351 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1352 unsigned db_shader_control
, db_render_control
, db_count_control
;
1354 /* DB_RENDER_CONTROL */
1355 if (sctx
->dbcb_depth_copy_enabled
||
1356 sctx
->dbcb_stencil_copy_enabled
) {
1358 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1359 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1360 S_028000_COPY_CENTROID(1) |
1361 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
);
1362 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1364 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1365 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
);
1368 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1369 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
);
1372 /* DB_COUNT_CONTROL (occlusion queries) */
1373 if (sctx
->num_occlusion_queries
> 0 &&
1374 !sctx
->occlusion_queries_disabled
) {
1375 bool perfect
= sctx
->num_perfect_occlusion_queries
> 0;
1377 if (sctx
->chip_class
>= CIK
) {
1379 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1380 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1381 S_028004_ZPASS_ENABLE(1) |
1382 S_028004_SLICE_EVEN_ENABLE(1) |
1383 S_028004_SLICE_ODD_ENABLE(1);
1386 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1387 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
);
1390 /* Disable occlusion queries. */
1391 if (sctx
->chip_class
>= CIK
) {
1392 db_count_control
= 0;
1394 db_count_control
= S_028004_ZPASS_INCREMENT_DISABLE(1);
1398 radeon_opt_set_context_reg2(sctx
, R_028000_DB_RENDER_CONTROL
,
1399 SI_TRACKED_DB_RENDER_CONTROL
, db_render_control
,
1402 /* DB_RENDER_OVERRIDE2 */
1403 radeon_opt_set_context_reg(sctx
, R_028010_DB_RENDER_OVERRIDE2
,
1404 SI_TRACKED_DB_RENDER_OVERRIDE2
,
1405 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1406 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1407 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1409 db_shader_control
= sctx
->ps_db_shader_control
;
1411 /* Bug workaround for smoothing (overrasterization) on SI. */
1412 if (sctx
->chip_class
== SI
&& sctx
->smoothing_enabled
) {
1413 db_shader_control
&= C_02880C_Z_ORDER
;
1414 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1417 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1418 if (!rs
|| !rs
->multisample_enable
)
1419 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1421 if (sctx
->screen
->has_rbplus
&&
1422 !sctx
->screen
->rbplus_allowed
)
1423 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1425 radeon_opt_set_context_reg(sctx
, R_02880C_DB_SHADER_CONTROL
,
1426 SI_TRACKED_DB_SHADER_CONTROL
, db_shader_control
);
1430 * format translation
1432 static uint32_t si_translate_colorformat(enum pipe_format format
)
1434 const struct util_format_description
*desc
= util_format_description(format
);
1436 return V_028C70_COLOR_INVALID
;
1438 #define HAS_SIZE(x,y,z,w) \
1439 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1440 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1442 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1443 return V_028C70_COLOR_10_11_11
;
1445 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1446 return V_028C70_COLOR_INVALID
;
1448 /* hw cannot support mixed formats (except depth/stencil, since
1449 * stencil is not written to). */
1450 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1451 return V_028C70_COLOR_INVALID
;
1453 switch (desc
->nr_channels
) {
1455 switch (desc
->channel
[0].size
) {
1457 return V_028C70_COLOR_8
;
1459 return V_028C70_COLOR_16
;
1461 return V_028C70_COLOR_32
;
1465 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1466 switch (desc
->channel
[0].size
) {
1468 return V_028C70_COLOR_8_8
;
1470 return V_028C70_COLOR_16_16
;
1472 return V_028C70_COLOR_32_32
;
1474 } else if (HAS_SIZE(8,24,0,0)) {
1475 return V_028C70_COLOR_24_8
;
1476 } else if (HAS_SIZE(24,8,0,0)) {
1477 return V_028C70_COLOR_8_24
;
1481 if (HAS_SIZE(5,6,5,0)) {
1482 return V_028C70_COLOR_5_6_5
;
1483 } else if (HAS_SIZE(32,8,24,0)) {
1484 return V_028C70_COLOR_X24_8_32_FLOAT
;
1488 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1489 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1490 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1491 switch (desc
->channel
[0].size
) {
1493 return V_028C70_COLOR_4_4_4_4
;
1495 return V_028C70_COLOR_8_8_8_8
;
1497 return V_028C70_COLOR_16_16_16_16
;
1499 return V_028C70_COLOR_32_32_32_32
;
1501 } else if (HAS_SIZE(5,5,5,1)) {
1502 return V_028C70_COLOR_1_5_5_5
;
1503 } else if (HAS_SIZE(1,5,5,5)) {
1504 return V_028C70_COLOR_5_5_5_1
;
1505 } else if (HAS_SIZE(10,10,10,2)) {
1506 return V_028C70_COLOR_2_10_10_10
;
1510 return V_028C70_COLOR_INVALID
;
1513 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1515 if (SI_BIG_ENDIAN
) {
1516 switch(colorformat
) {
1517 /* 8-bit buffers. */
1518 case V_028C70_COLOR_8
:
1519 return V_028C70_ENDIAN_NONE
;
1521 /* 16-bit buffers. */
1522 case V_028C70_COLOR_5_6_5
:
1523 case V_028C70_COLOR_1_5_5_5
:
1524 case V_028C70_COLOR_4_4_4_4
:
1525 case V_028C70_COLOR_16
:
1526 case V_028C70_COLOR_8_8
:
1527 return V_028C70_ENDIAN_8IN16
;
1529 /* 32-bit buffers. */
1530 case V_028C70_COLOR_8_8_8_8
:
1531 case V_028C70_COLOR_2_10_10_10
:
1532 case V_028C70_COLOR_8_24
:
1533 case V_028C70_COLOR_24_8
:
1534 case V_028C70_COLOR_16_16
:
1535 return V_028C70_ENDIAN_8IN32
;
1537 /* 64-bit buffers. */
1538 case V_028C70_COLOR_16_16_16_16
:
1539 return V_028C70_ENDIAN_8IN16
;
1541 case V_028C70_COLOR_32_32
:
1542 return V_028C70_ENDIAN_8IN32
;
1544 /* 128-bit buffers. */
1545 case V_028C70_COLOR_32_32_32_32
:
1546 return V_028C70_ENDIAN_8IN32
;
1548 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1551 return V_028C70_ENDIAN_NONE
;
1555 static uint32_t si_translate_dbformat(enum pipe_format format
)
1558 case PIPE_FORMAT_Z16_UNORM
:
1559 return V_028040_Z_16
;
1560 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1561 case PIPE_FORMAT_X8Z24_UNORM
:
1562 case PIPE_FORMAT_Z24X8_UNORM
:
1563 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1564 return V_028040_Z_24
; /* deprecated on SI */
1565 case PIPE_FORMAT_Z32_FLOAT
:
1566 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1567 return V_028040_Z_32_FLOAT
;
1569 return V_028040_Z_INVALID
;
1574 * Texture translation
1577 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1578 enum pipe_format format
,
1579 const struct util_format_description
*desc
,
1582 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1583 bool uniform
= true;
1586 /* Colorspace (return non-RGB formats directly). */
1587 switch (desc
->colorspace
) {
1588 /* Depth stencil formats */
1589 case UTIL_FORMAT_COLORSPACE_ZS
:
1591 case PIPE_FORMAT_Z16_UNORM
:
1592 return V_008F14_IMG_DATA_FORMAT_16
;
1593 case PIPE_FORMAT_X24S8_UINT
:
1594 case PIPE_FORMAT_S8X24_UINT
:
1596 * Implemented as an 8_8_8_8 data format to fix texture
1597 * gathers in stencil sampling. This affects at least
1598 * GL45-CTS.texture_cube_map_array.sampling on VI.
1600 if (sscreen
->info
.chip_class
<= VI
)
1601 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1603 if (format
== PIPE_FORMAT_X24S8_UINT
)
1604 return V_008F14_IMG_DATA_FORMAT_8_24
;
1606 return V_008F14_IMG_DATA_FORMAT_24_8
;
1607 case PIPE_FORMAT_Z24X8_UNORM
:
1608 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1609 return V_008F14_IMG_DATA_FORMAT_8_24
;
1610 case PIPE_FORMAT_X8Z24_UNORM
:
1611 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1612 return V_008F14_IMG_DATA_FORMAT_24_8
;
1613 case PIPE_FORMAT_S8_UINT
:
1614 return V_008F14_IMG_DATA_FORMAT_8
;
1615 case PIPE_FORMAT_Z32_FLOAT
:
1616 return V_008F14_IMG_DATA_FORMAT_32
;
1617 case PIPE_FORMAT_X32_S8X24_UINT
:
1618 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1619 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1624 case UTIL_FORMAT_COLORSPACE_YUV
:
1625 goto out_unknown
; /* TODO */
1627 case UTIL_FORMAT_COLORSPACE_SRGB
:
1628 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1636 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1637 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1641 case PIPE_FORMAT_RGTC1_SNORM
:
1642 case PIPE_FORMAT_LATC1_SNORM
:
1643 case PIPE_FORMAT_RGTC1_UNORM
:
1644 case PIPE_FORMAT_LATC1_UNORM
:
1645 return V_008F14_IMG_DATA_FORMAT_BC4
;
1646 case PIPE_FORMAT_RGTC2_SNORM
:
1647 case PIPE_FORMAT_LATC2_SNORM
:
1648 case PIPE_FORMAT_RGTC2_UNORM
:
1649 case PIPE_FORMAT_LATC2_UNORM
:
1650 return V_008F14_IMG_DATA_FORMAT_BC5
;
1656 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1657 (sscreen
->info
.family
== CHIP_STONEY
||
1658 sscreen
->info
.family
== CHIP_VEGA10
||
1659 sscreen
->info
.family
== CHIP_RAVEN
)) {
1661 case PIPE_FORMAT_ETC1_RGB8
:
1662 case PIPE_FORMAT_ETC2_RGB8
:
1663 case PIPE_FORMAT_ETC2_SRGB8
:
1664 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1665 case PIPE_FORMAT_ETC2_RGB8A1
:
1666 case PIPE_FORMAT_ETC2_SRGB8A1
:
1667 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1668 case PIPE_FORMAT_ETC2_RGBA8
:
1669 case PIPE_FORMAT_ETC2_SRGBA8
:
1670 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1671 case PIPE_FORMAT_ETC2_R11_UNORM
:
1672 case PIPE_FORMAT_ETC2_R11_SNORM
:
1673 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1674 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1675 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1676 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1682 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1683 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1687 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1688 case PIPE_FORMAT_BPTC_SRGBA
:
1689 return V_008F14_IMG_DATA_FORMAT_BC7
;
1690 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1691 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1692 return V_008F14_IMG_DATA_FORMAT_BC6
;
1698 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1700 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1701 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1702 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1703 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1704 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1705 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1711 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1712 if (!sscreen
->info
.has_format_bc1_through_bc7
)
1716 case PIPE_FORMAT_DXT1_RGB
:
1717 case PIPE_FORMAT_DXT1_RGBA
:
1718 case PIPE_FORMAT_DXT1_SRGB
:
1719 case PIPE_FORMAT_DXT1_SRGBA
:
1720 return V_008F14_IMG_DATA_FORMAT_BC1
;
1721 case PIPE_FORMAT_DXT3_RGBA
:
1722 case PIPE_FORMAT_DXT3_SRGBA
:
1723 return V_008F14_IMG_DATA_FORMAT_BC2
;
1724 case PIPE_FORMAT_DXT5_RGBA
:
1725 case PIPE_FORMAT_DXT5_SRGBA
:
1726 return V_008F14_IMG_DATA_FORMAT_BC3
;
1732 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1733 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1734 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1735 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1738 /* R8G8Bx_SNORM - TODO CxV8U8 */
1740 /* hw cannot support mixed formats (except depth/stencil, since only
1742 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1745 /* See whether the components are of the same size. */
1746 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1747 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1750 /* Non-uniform formats. */
1752 switch(desc
->nr_channels
) {
1754 if (desc
->channel
[0].size
== 5 &&
1755 desc
->channel
[1].size
== 6 &&
1756 desc
->channel
[2].size
== 5) {
1757 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1761 if (desc
->channel
[0].size
== 5 &&
1762 desc
->channel
[1].size
== 5 &&
1763 desc
->channel
[2].size
== 5 &&
1764 desc
->channel
[3].size
== 1) {
1765 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1767 if (desc
->channel
[0].size
== 1 &&
1768 desc
->channel
[1].size
== 5 &&
1769 desc
->channel
[2].size
== 5 &&
1770 desc
->channel
[3].size
== 5) {
1771 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1773 if (desc
->channel
[0].size
== 10 &&
1774 desc
->channel
[1].size
== 10 &&
1775 desc
->channel
[2].size
== 10 &&
1776 desc
->channel
[3].size
== 2) {
1777 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1784 if (first_non_void
< 0 || first_non_void
> 3)
1787 /* uniform formats */
1788 switch (desc
->channel
[first_non_void
].size
) {
1790 switch (desc
->nr_channels
) {
1791 #if 0 /* Not supported for render targets */
1793 return V_008F14_IMG_DATA_FORMAT_4_4
;
1796 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1800 switch (desc
->nr_channels
) {
1802 return V_008F14_IMG_DATA_FORMAT_8
;
1804 return V_008F14_IMG_DATA_FORMAT_8_8
;
1806 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1810 switch (desc
->nr_channels
) {
1812 return V_008F14_IMG_DATA_FORMAT_16
;
1814 return V_008F14_IMG_DATA_FORMAT_16_16
;
1816 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1820 switch (desc
->nr_channels
) {
1822 return V_008F14_IMG_DATA_FORMAT_32
;
1824 return V_008F14_IMG_DATA_FORMAT_32_32
;
1825 #if 0 /* Not supported for render targets */
1827 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1830 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1838 static unsigned si_tex_wrap(unsigned wrap
)
1842 case PIPE_TEX_WRAP_REPEAT
:
1843 return V_008F30_SQ_TEX_WRAP
;
1844 case PIPE_TEX_WRAP_CLAMP
:
1845 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1846 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1847 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1848 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1849 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1850 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1851 return V_008F30_SQ_TEX_MIRROR
;
1852 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1853 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1854 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1855 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1856 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1857 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1861 static unsigned si_tex_mipfilter(unsigned filter
)
1864 case PIPE_TEX_MIPFILTER_NEAREST
:
1865 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1866 case PIPE_TEX_MIPFILTER_LINEAR
:
1867 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1869 case PIPE_TEX_MIPFILTER_NONE
:
1870 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1874 static unsigned si_tex_compare(unsigned compare
)
1878 case PIPE_FUNC_NEVER
:
1879 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1880 case PIPE_FUNC_LESS
:
1881 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1882 case PIPE_FUNC_EQUAL
:
1883 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1884 case PIPE_FUNC_LEQUAL
:
1885 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1886 case PIPE_FUNC_GREATER
:
1887 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1888 case PIPE_FUNC_NOTEQUAL
:
1889 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1890 case PIPE_FUNC_GEQUAL
:
1891 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1892 case PIPE_FUNC_ALWAYS
:
1893 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1897 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1898 unsigned view_target
, unsigned nr_samples
)
1900 unsigned res_target
= rtex
->buffer
.b
.b
.target
;
1902 if (view_target
== PIPE_TEXTURE_CUBE
||
1903 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1904 res_target
= view_target
;
1905 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1906 else if (res_target
== PIPE_TEXTURE_CUBE
||
1907 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1908 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1910 /* GFX9 allocates 1D textures as 2D. */
1911 if ((res_target
== PIPE_TEXTURE_1D
||
1912 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1913 sscreen
->info
.chip_class
>= GFX9
&&
1914 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1915 if (res_target
== PIPE_TEXTURE_1D
)
1916 res_target
= PIPE_TEXTURE_2D
;
1918 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1921 switch (res_target
) {
1923 case PIPE_TEXTURE_1D
:
1924 return V_008F1C_SQ_RSRC_IMG_1D
;
1925 case PIPE_TEXTURE_1D_ARRAY
:
1926 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1927 case PIPE_TEXTURE_2D
:
1928 case PIPE_TEXTURE_RECT
:
1929 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1930 V_008F1C_SQ_RSRC_IMG_2D
;
1931 case PIPE_TEXTURE_2D_ARRAY
:
1932 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1933 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1934 case PIPE_TEXTURE_3D
:
1935 return V_008F1C_SQ_RSRC_IMG_3D
;
1936 case PIPE_TEXTURE_CUBE
:
1937 case PIPE_TEXTURE_CUBE_ARRAY
:
1938 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1943 * Format support testing
1946 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1948 const struct util_format_description
*desc
= util_format_description(format
);
1952 return si_translate_texformat(screen
, format
, desc
,
1953 util_format_get_first_non_void_channel(format
)) != ~0U;
1956 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1957 const struct util_format_description
*desc
,
1962 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1963 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1965 assert(first_non_void
>= 0);
1967 if (desc
->nr_channels
== 4 &&
1968 desc
->channel
[0].size
== 10 &&
1969 desc
->channel
[1].size
== 10 &&
1970 desc
->channel
[2].size
== 10 &&
1971 desc
->channel
[3].size
== 2)
1972 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1974 /* See whether the components are of the same size. */
1975 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1976 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1977 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1980 switch (desc
->channel
[first_non_void
].size
) {
1982 switch (desc
->nr_channels
) {
1984 case 3: /* 3 loads */
1985 return V_008F0C_BUF_DATA_FORMAT_8
;
1987 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1989 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1993 switch (desc
->nr_channels
) {
1995 case 3: /* 3 loads */
1996 return V_008F0C_BUF_DATA_FORMAT_16
;
1998 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2000 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2004 switch (desc
->nr_channels
) {
2006 return V_008F0C_BUF_DATA_FORMAT_32
;
2008 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2010 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2012 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2016 /* Legacy double formats. */
2017 switch (desc
->nr_channels
) {
2018 case 1: /* 1 load */
2019 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2020 case 2: /* 1 load */
2021 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2022 case 3: /* 3 loads */
2023 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2024 case 4: /* 2 loads */
2025 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2030 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2033 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2034 const struct util_format_description
*desc
,
2037 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2038 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2040 assert(first_non_void
>= 0);
2042 switch (desc
->channel
[first_non_void
].type
) {
2043 case UTIL_FORMAT_TYPE_SIGNED
:
2044 case UTIL_FORMAT_TYPE_FIXED
:
2045 if (desc
->channel
[first_non_void
].size
>= 32 ||
2046 desc
->channel
[first_non_void
].pure_integer
)
2047 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2048 else if (desc
->channel
[first_non_void
].normalized
)
2049 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2051 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2053 case UTIL_FORMAT_TYPE_UNSIGNED
:
2054 if (desc
->channel
[first_non_void
].size
>= 32 ||
2055 desc
->channel
[first_non_void
].pure_integer
)
2056 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2057 else if (desc
->channel
[first_non_void
].normalized
)
2058 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2060 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2062 case UTIL_FORMAT_TYPE_FLOAT
:
2064 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2068 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2069 enum pipe_format format
,
2072 const struct util_format_description
*desc
;
2074 unsigned data_format
;
2076 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2077 PIPE_BIND_SAMPLER_VIEW
|
2078 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2080 desc
= util_format_description(format
);
2084 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2085 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2086 * for read-only access (with caveats surrounding bounds checks), but
2087 * obviously fails for write access which we have to implement for
2088 * shader images. Luckily, OpenGL doesn't expect this to be supported
2089 * anyway, and so the only impact is on PBO uploads / downloads, which
2090 * shouldn't be expected to be fast for GL_RGB anyway.
2092 if (desc
->block
.bits
== 3 * 8 ||
2093 desc
->block
.bits
== 3 * 16) {
2094 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2095 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2101 first_non_void
= util_format_get_first_non_void_channel(format
);
2102 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2103 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2109 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2111 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2112 si_translate_colorswap(format
, false) != ~0U;
2115 static bool si_is_zs_format_supported(enum pipe_format format
)
2117 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2120 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2121 enum pipe_format format
,
2122 enum pipe_texture_target target
,
2123 unsigned sample_count
,
2126 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
2127 unsigned retval
= 0;
2129 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2130 PRINT_ERR("r600: unsupported texture type %d\n", target
);
2134 if (!util_format_is_supported(format
, usage
))
2137 if (sample_count
> 1) {
2138 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2141 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2144 switch (sample_count
) {
2150 /* Allow resource_copy_region with nr_samples == 16. */
2151 if (sscreen
->eqaa_force_coverage_samples
== 16 &&
2152 !util_format_is_depth_or_stencil(format
))
2154 if (format
== PIPE_FORMAT_NONE
)
2163 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2164 PIPE_BIND_SHADER_IMAGE
)) {
2165 if (target
== PIPE_BUFFER
) {
2166 retval
|= si_is_vertex_format_supported(
2167 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2168 PIPE_BIND_SHADER_IMAGE
));
2170 if (si_is_sampler_format_supported(screen
, format
))
2171 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2172 PIPE_BIND_SHADER_IMAGE
);
2176 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2177 PIPE_BIND_DISPLAY_TARGET
|
2180 PIPE_BIND_BLENDABLE
)) &&
2181 si_is_colorbuffer_format_supported(format
)) {
2183 (PIPE_BIND_RENDER_TARGET
|
2184 PIPE_BIND_DISPLAY_TARGET
|
2187 if (!util_format_is_pure_integer(format
) &&
2188 !util_format_is_depth_or_stencil(format
))
2189 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2192 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2193 si_is_zs_format_supported(format
)) {
2194 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2197 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2198 retval
|= si_is_vertex_format_supported(screen
, format
,
2199 PIPE_BIND_VERTEX_BUFFER
);
2202 if ((usage
& PIPE_BIND_LINEAR
) &&
2203 !util_format_is_compressed(format
) &&
2204 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2205 retval
|= PIPE_BIND_LINEAR
;
2207 return retval
== usage
;
2211 * framebuffer handling
2214 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
2215 unsigned format
, unsigned swap
,
2216 unsigned ntype
, bool is_depth
)
2218 /* Alpha is needed for alpha-to-coverage.
2219 * Blending may be with or without alpha.
2221 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2222 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2223 unsigned blend
= 0; /* supports blending, but may not export alpha */
2224 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2226 /* Choose the SPI color formats. These are required values for RB+.
2227 * Other chips have multiple choices, though they are not necessarily better.
2230 case V_028C70_COLOR_5_6_5
:
2231 case V_028C70_COLOR_1_5_5_5
:
2232 case V_028C70_COLOR_5_5_5_1
:
2233 case V_028C70_COLOR_4_4_4_4
:
2234 case V_028C70_COLOR_10_11_11
:
2235 case V_028C70_COLOR_11_11_10
:
2236 case V_028C70_COLOR_8
:
2237 case V_028C70_COLOR_8_8
:
2238 case V_028C70_COLOR_8_8_8_8
:
2239 case V_028C70_COLOR_10_10_10_2
:
2240 case V_028C70_COLOR_2_10_10_10
:
2241 if (ntype
== V_028C70_NUMBER_UINT
)
2242 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2243 else if (ntype
== V_028C70_NUMBER_SINT
)
2244 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2246 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2249 case V_028C70_COLOR_16
:
2250 case V_028C70_COLOR_16_16
:
2251 case V_028C70_COLOR_16_16_16_16
:
2252 if (ntype
== V_028C70_NUMBER_UNORM
||
2253 ntype
== V_028C70_NUMBER_SNORM
) {
2254 /* UNORM16 and SNORM16 don't support blending */
2255 if (ntype
== V_028C70_NUMBER_UNORM
)
2256 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2258 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2260 /* Use 32 bits per channel for blending. */
2261 if (format
== V_028C70_COLOR_16
) {
2262 if (swap
== V_028C70_SWAP_STD
) { /* R */
2263 blend
= V_028714_SPI_SHADER_32_R
;
2264 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2265 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2266 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2269 } else if (format
== V_028C70_COLOR_16_16
) {
2270 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2271 blend
= V_028714_SPI_SHADER_32_GR
;
2272 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2273 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2274 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2277 } else /* 16_16_16_16 */
2278 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2279 } else if (ntype
== V_028C70_NUMBER_UINT
)
2280 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2281 else if (ntype
== V_028C70_NUMBER_SINT
)
2282 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2283 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2284 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2289 case V_028C70_COLOR_32
:
2290 if (swap
== V_028C70_SWAP_STD
) { /* R */
2291 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2292 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2293 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2294 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2299 case V_028C70_COLOR_32_32
:
2300 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2301 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2302 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2303 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2304 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2309 case V_028C70_COLOR_32_32_32_32
:
2310 case V_028C70_COLOR_8_24
:
2311 case V_028C70_COLOR_24_8
:
2312 case V_028C70_COLOR_X24_8_32_FLOAT
:
2313 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2321 /* The DB->CB copy needs 32_ABGR. */
2323 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2325 surf
->spi_shader_col_format
= normal
;
2326 surf
->spi_shader_col_format_alpha
= alpha
;
2327 surf
->spi_shader_col_format_blend
= blend
;
2328 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2331 static void si_initialize_color_surface(struct si_context
*sctx
,
2332 struct r600_surface
*surf
)
2334 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2335 unsigned color_info
, color_attrib
;
2336 unsigned format
, swap
, ntype
, endian
;
2337 const struct util_format_description
*desc
;
2339 unsigned blend_clamp
= 0, blend_bypass
= 0;
2341 desc
= util_format_description(surf
->base
.format
);
2342 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2343 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2347 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2348 ntype
= V_028C70_NUMBER_FLOAT
;
2350 ntype
= V_028C70_NUMBER_UNORM
;
2351 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2352 ntype
= V_028C70_NUMBER_SRGB
;
2353 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2354 if (desc
->channel
[firstchan
].pure_integer
) {
2355 ntype
= V_028C70_NUMBER_SINT
;
2357 assert(desc
->channel
[firstchan
].normalized
);
2358 ntype
= V_028C70_NUMBER_SNORM
;
2360 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2361 if (desc
->channel
[firstchan
].pure_integer
) {
2362 ntype
= V_028C70_NUMBER_UINT
;
2364 assert(desc
->channel
[firstchan
].normalized
);
2365 ntype
= V_028C70_NUMBER_UNORM
;
2370 format
= si_translate_colorformat(surf
->base
.format
);
2371 if (format
== V_028C70_COLOR_INVALID
) {
2372 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2374 assert(format
!= V_028C70_COLOR_INVALID
);
2375 swap
= si_translate_colorswap(surf
->base
.format
, false);
2376 endian
= si_colorformat_endian_swap(format
);
2378 /* blend clamp should be set for all NORM/SRGB types */
2379 if (ntype
== V_028C70_NUMBER_UNORM
||
2380 ntype
== V_028C70_NUMBER_SNORM
||
2381 ntype
== V_028C70_NUMBER_SRGB
)
2384 /* set blend bypass according to docs if SINT/UINT or
2385 8/24 COLOR variants */
2386 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2387 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2388 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2393 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2394 if (format
== V_028C70_COLOR_8
||
2395 format
== V_028C70_COLOR_8_8
||
2396 format
== V_028C70_COLOR_8_8_8_8
)
2397 surf
->color_is_int8
= true;
2398 else if (format
== V_028C70_COLOR_10_10_10_2
||
2399 format
== V_028C70_COLOR_2_10_10_10
)
2400 surf
->color_is_int10
= true;
2403 color_info
= S_028C70_FORMAT(format
) |
2404 S_028C70_COMP_SWAP(swap
) |
2405 S_028C70_BLEND_CLAMP(blend_clamp
) |
2406 S_028C70_BLEND_BYPASS(blend_bypass
) |
2407 S_028C70_SIMPLE_FLOAT(1) |
2408 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2409 ntype
!= V_028C70_NUMBER_SNORM
&&
2410 ntype
!= V_028C70_NUMBER_SRGB
&&
2411 format
!= V_028C70_COLOR_8_24
&&
2412 format
!= V_028C70_COLOR_24_8
) |
2413 S_028C70_NUMBER_TYPE(ntype
) |
2414 S_028C70_ENDIAN(endian
);
2416 /* Intensity is implemented as Red, so treat it that way. */
2417 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2418 util_format_is_intensity(surf
->base
.format
));
2420 if (rtex
->buffer
.b
.b
.nr_samples
> 1) {
2421 unsigned log_samples
= util_logbase2(rtex
->buffer
.b
.b
.nr_samples
);
2422 unsigned log_fragments
= util_logbase2(rtex
->num_color_samples
);
2424 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2425 S_028C74_NUM_FRAGMENTS(log_fragments
);
2427 if (rtex
->surface
.fmask_size
) {
2428 color_info
|= S_028C70_COMPRESSION(1);
2429 unsigned fmask_bankh
= util_logbase2(rtex
->surface
.u
.legacy
.fmask
.bankh
);
2431 if (sctx
->chip_class
== SI
) {
2432 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2433 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2438 if (sctx
->chip_class
>= VI
) {
2439 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2440 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2442 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2443 64 for APU because all of our APUs to date use DIMMs which have
2444 a request granularity size of 64B while all other chips have a
2446 if (!sctx
->screen
->info
.has_dedicated_vram
)
2447 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2449 if (rtex
->num_color_samples
> 1) {
2450 if (rtex
->surface
.bpe
== 1)
2451 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2452 else if (rtex
->surface
.bpe
== 2)
2453 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2456 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2457 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2458 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2461 /* This must be set for fast clear to work without FMASK. */
2462 if (!rtex
->surface
.fmask_size
&& sctx
->chip_class
== SI
) {
2463 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2464 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2467 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2468 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2470 if (sctx
->chip_class
>= GFX9
) {
2471 unsigned mip0_depth
= util_max_layer(&rtex
->buffer
.b
.b
, 0);
2473 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2474 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2475 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2476 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2477 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2478 S_028C68_MAX_MIP(rtex
->buffer
.b
.b
.last_level
);
2481 surf
->cb_color_view
= color_view
;
2482 surf
->cb_color_info
= color_info
;
2483 surf
->cb_color_attrib
= color_attrib
;
2485 /* Determine pixel shader export format */
2486 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2488 surf
->color_initialized
= true;
2491 static void si_init_depth_surface(struct si_context
*sctx
,
2492 struct r600_surface
*surf
)
2494 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2495 unsigned level
= surf
->base
.u
.tex
.level
;
2496 unsigned format
, stencil_format
;
2497 uint32_t z_info
, s_info
;
2499 format
= si_translate_dbformat(rtex
->db_render_format
);
2500 stencil_format
= rtex
->surface
.has_stencil
?
2501 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2503 assert(format
!= V_028040_Z_INVALID
);
2504 if (format
== V_028040_Z_INVALID
)
2505 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->buffer
.b
.b
.format
);
2507 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2508 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2509 surf
->db_htile_data_base
= 0;
2510 surf
->db_htile_surface
= 0;
2512 if (sctx
->chip_class
>= GFX9
) {
2513 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2514 surf
->db_depth_base
= rtex
->buffer
.gpu_address
>> 8;
2515 surf
->db_stencil_base
= (rtex
->buffer
.gpu_address
+
2516 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2517 z_info
= S_028038_FORMAT(format
) |
2518 S_028038_NUM_SAMPLES(util_logbase2(rtex
->buffer
.b
.b
.nr_samples
)) |
2519 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2520 S_028038_MAXMIP(rtex
->buffer
.b
.b
.last_level
);
2521 s_info
= S_02803C_FORMAT(stencil_format
) |
2522 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2523 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2524 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2525 surf
->db_depth_view
|= S_028008_MIPID(level
);
2526 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->buffer
.b
.b
.width0
- 1) |
2527 S_02801C_Y_MAX(rtex
->buffer
.b
.b
.height0
- 1);
2529 if (si_htile_enabled(rtex
, level
)) {
2530 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2531 S_028038_ALLOW_EXPCLEAR(1);
2533 if (rtex
->tc_compatible_htile
) {
2534 unsigned max_zplanes
= 4;
2536 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2537 rtex
->buffer
.b
.b
.nr_samples
> 1)
2540 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2541 S_028038_ITERATE_FLUSH(1);
2542 s_info
|= S_02803C_ITERATE_FLUSH(1);
2545 if (rtex
->surface
.has_stencil
) {
2546 /* Stencil buffer workaround ported from the SI-CI-VI code.
2547 * See that for explanation.
2549 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->buffer
.b
.b
.nr_samples
<= 1);
2551 /* Use all HTILE for depth if there's no stencil. */
2552 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2555 surf
->db_htile_data_base
= (rtex
->buffer
.gpu_address
+
2556 rtex
->htile_offset
) >> 8;
2557 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2558 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2559 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2563 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2565 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2567 surf
->db_depth_base
= (rtex
->buffer
.gpu_address
+
2568 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2569 surf
->db_stencil_base
= (rtex
->buffer
.gpu_address
+
2570 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2572 z_info
= S_028040_FORMAT(format
) |
2573 S_028040_NUM_SAMPLES(util_logbase2(rtex
->buffer
.b
.b
.nr_samples
));
2574 s_info
= S_028044_FORMAT(stencil_format
);
2575 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2577 if (sctx
->chip_class
>= CIK
) {
2578 struct radeon_info
*info
= &sctx
->screen
->info
;
2579 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2580 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2581 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2582 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2583 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2584 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2586 surf
->db_depth_info
|=
2587 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2588 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2589 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2590 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2591 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2592 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2593 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2594 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2596 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2597 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2598 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2599 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2602 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2603 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2604 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2605 levelinfo
->nblk_y
) / 64 - 1);
2607 if (si_htile_enabled(rtex
, level
)) {
2608 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2609 S_028040_ALLOW_EXPCLEAR(1);
2611 if (rtex
->surface
.has_stencil
) {
2612 /* Workaround: For a not yet understood reason, the
2613 * combination of MSAA, fast stencil clear and stencil
2614 * decompress messes with subsequent stencil buffer
2615 * uses. Problem was reproduced on Verde, Bonaire,
2616 * Tonga, and Carrizo.
2618 * Disabling EXPCLEAR works around the problem.
2620 * Check piglit's arb_texture_multisample-stencil-clear
2621 * test if you want to try changing this.
2623 if (rtex
->buffer
.b
.b
.nr_samples
<= 1)
2624 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2625 } else if (!rtex
->tc_compatible_htile
) {
2626 /* Use all of the htile_buffer for depth if there's no stencil.
2627 * This must not be set when TC-compatible HTILE is enabled
2630 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2633 surf
->db_htile_data_base
= (rtex
->buffer
.gpu_address
+
2634 rtex
->htile_offset
) >> 8;
2635 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2637 if (rtex
->tc_compatible_htile
) {
2638 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2640 /* 0 = full compression. N = only compress up to N-1 Z planes. */
2641 if (rtex
->buffer
.b
.b
.nr_samples
<= 1)
2642 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2643 else if (rtex
->buffer
.b
.b
.nr_samples
<= 4)
2644 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2646 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2651 surf
->db_z_info
= z_info
;
2652 surf
->db_stencil_info
= s_info
;
2654 surf
->depth_initialized
= true;
2657 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2659 if (sctx
->decompression_enabled
)
2662 if (sctx
->framebuffer
.state
.zsbuf
) {
2663 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2664 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2666 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2668 if (rtex
->surface
.has_stencil
)
2669 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2672 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2673 while (compressed_cb_mask
) {
2674 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2675 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2676 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2678 if (rtex
->surface
.fmask_size
)
2679 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2680 if (rtex
->dcc_gather_statistics
)
2681 rtex
->separate_dcc_dirty
= true;
2685 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2687 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2688 struct r600_surface
*surf
= NULL
;
2689 struct r600_texture
*rtex
;
2691 if (!state
->cbufs
[i
])
2693 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2694 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2696 p_atomic_dec(&rtex
->framebuffers_bound
);
2700 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2701 const struct pipe_framebuffer_state
*state
)
2703 struct si_context
*sctx
= (struct si_context
*)ctx
;
2704 struct pipe_constant_buffer constbuf
= {0};
2705 struct r600_surface
*surf
= NULL
;
2706 struct r600_texture
*rtex
;
2707 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2708 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2709 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2710 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2711 bool old_has_stencil
=
2713 ((struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2714 bool unbound
= false;
2717 si_update_fb_dirtiness_after_rendering(sctx
);
2719 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2720 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2723 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2724 if (rtex
->dcc_gather_statistics
)
2725 vi_separate_dcc_stop_query(sctx
, rtex
);
2728 /* Disable DCC if the formats are incompatible. */
2729 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2730 if (!state
->cbufs
[i
])
2733 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2734 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2736 if (!surf
->dcc_incompatible
)
2739 /* Since the DCC decompression calls back into set_framebuffer-
2740 * _state, we need to unbind the framebuffer, so that
2741 * vi_separate_dcc_stop_query isn't called twice with the same
2745 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2749 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2750 if (!si_texture_disable_dcc(sctx
, rtex
))
2751 si_decompress_dcc(sctx
, rtex
);
2753 surf
->dcc_incompatible
= false;
2756 /* Only flush TC when changing the framebuffer state, because
2757 * the only client not using TC that can change textures is
2760 * Wait for compute shaders because of possible transitions:
2761 * - FB write -> shader read
2762 * - shader write -> FB read
2764 * DB caches are flushed on demand (using si_decompress_textures).
2766 * When MSAA is enabled, CB and TC caches are flushed on demand
2767 * (after FMASK decompression). Shader write -> FB read transitions
2768 * cannot happen for MSAA textures, because MSAA shader images are
2771 * Only flush and wait for CB if there is actually a bound color buffer.
2773 if (sctx
->framebuffer
.uncompressed_cb_mask
)
2774 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2775 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2777 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2779 /* u_blitter doesn't invoke depth decompression when it does multiple
2780 * blits in a row, but the only case when it matters for DB is when
2781 * doing generate_mipmap. So here we flush DB manually between
2782 * individual generate_mipmap blits.
2783 * Note that lower mipmap levels aren't compressed.
2785 if (sctx
->generate_mipmap_for_depth
) {
2786 si_make_DB_shader_coherent(sctx
, 1, false,
2787 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2788 } else if (sctx
->chip_class
== GFX9
) {
2789 /* It appears that DB metadata "leaks" in a sequence of:
2791 * - DCC decompress for shader image writes (with DB disabled)
2792 * - render with DEPTH_BEFORE_SHADER=1
2793 * Flushing DB metadata works around the problem.
2795 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2798 /* Take the maximum of the old and new count. If the new count is lower,
2799 * dirtying is needed to disable the unbound colorbuffers.
2801 sctx
->framebuffer
.dirty_cbufs
|=
2802 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2803 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2805 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2806 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2808 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2809 sctx
->framebuffer
.spi_shader_col_format
= 0;
2810 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2811 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2812 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2813 sctx
->framebuffer
.color_is_int8
= 0;
2814 sctx
->framebuffer
.color_is_int10
= 0;
2816 sctx
->framebuffer
.compressed_cb_mask
= 0;
2817 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2818 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2819 sctx
->framebuffer
.nr_color_samples
= sctx
->framebuffer
.nr_samples
;
2820 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2821 sctx
->framebuffer
.any_dst_linear
= false;
2822 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2823 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2825 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2826 if (!state
->cbufs
[i
])
2829 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2830 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2832 if (!surf
->color_initialized
) {
2833 si_initialize_color_surface(sctx
, surf
);
2836 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2837 sctx
->framebuffer
.spi_shader_col_format
|=
2838 surf
->spi_shader_col_format
<< (i
* 4);
2839 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2840 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2841 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2842 surf
->spi_shader_col_format_blend
<< (i
* 4);
2843 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2844 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2846 if (surf
->color_is_int8
)
2847 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2848 if (surf
->color_is_int10
)
2849 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2851 if (rtex
->surface
.fmask_size
)
2852 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2854 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2856 /* Don't update nr_color_samples for non-AA buffers.
2857 * (e.g. destination of MSAA resolve)
2859 if (rtex
->buffer
.b
.b
.nr_samples
>= 2 &&
2860 rtex
->num_color_samples
< rtex
->buffer
.b
.b
.nr_samples
) {
2861 sctx
->framebuffer
.nr_color_samples
=
2862 MIN2(sctx
->framebuffer
.nr_color_samples
,
2863 rtex
->num_color_samples
);
2866 if (rtex
->surface
.is_linear
)
2867 sctx
->framebuffer
.any_dst_linear
= true;
2869 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2870 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2872 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2874 p_atomic_inc(&rtex
->framebuffers_bound
);
2876 if (rtex
->dcc_gather_statistics
) {
2877 /* Dirty tracking must be enabled for DCC usage analysis. */
2878 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2879 vi_separate_dcc_start_query(sctx
, rtex
);
2883 struct r600_texture
*zstex
= NULL
;
2886 surf
= (struct r600_surface
*)state
->zsbuf
;
2887 zstex
= (struct r600_texture
*)surf
->base
.texture
;
2889 if (!surf
->depth_initialized
) {
2890 si_init_depth_surface(sctx
, surf
);
2893 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2894 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2896 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2899 si_update_ps_colorbuf0_slot(sctx
);
2900 si_update_poly_offset_state(sctx
);
2901 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
2902 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
2904 if (sctx
->screen
->dpbb_allowed
)
2905 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
2907 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2908 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2910 if (sctx
->screen
->has_out_of_order_rast
&&
2911 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2912 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2913 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2914 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2916 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2917 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2918 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
2920 /* Set sample locations as fragment shader constants. */
2921 switch (sctx
->framebuffer
.nr_samples
) {
2923 constbuf
.user_buffer
= sctx
->sample_locations_1x
;
2926 constbuf
.user_buffer
= sctx
->sample_locations_2x
;
2929 constbuf
.user_buffer
= sctx
->sample_locations_4x
;
2932 constbuf
.user_buffer
= sctx
->sample_locations_8x
;
2935 constbuf
.user_buffer
= sctx
->sample_locations_16x
;
2938 PRINT_ERR("Requested an invalid number of samples %i.\n",
2939 sctx
->framebuffer
.nr_samples
);
2942 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2943 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2945 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
2948 sctx
->do_update_shaders
= true;
2950 if (!sctx
->decompression_enabled
) {
2951 /* Prevent textures decompression when the framebuffer state
2952 * changes come from the decompression passes themselves.
2954 sctx
->need_check_render_feedback
= true;
2958 static void si_emit_framebuffer_state(struct si_context
*sctx
)
2960 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
2961 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2962 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2963 struct r600_texture
*tex
= NULL
;
2964 struct r600_surface
*cb
= NULL
;
2965 unsigned cb_color_info
= 0;
2968 for (i
= 0; i
< nr_cbufs
; i
++) {
2969 uint64_t cb_color_base
, cb_color_fmask
, cb_color_cmask
, cb_dcc_base
;
2970 unsigned cb_color_attrib
;
2972 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2975 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2977 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2978 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2982 tex
= (struct r600_texture
*)cb
->base
.texture
;
2983 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2984 &tex
->buffer
, RADEON_USAGE_READWRITE
,
2985 tex
->buffer
.b
.b
.nr_samples
> 1 ?
2986 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2987 RADEON_PRIO_COLOR_BUFFER
);
2989 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->buffer
) {
2990 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2991 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2995 if (tex
->dcc_separate_buffer
)
2996 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2997 tex
->dcc_separate_buffer
,
2998 RADEON_USAGE_READWRITE
,
3001 /* Compute mutable surface parameters. */
3002 cb_color_base
= tex
->buffer
.gpu_address
>> 8;
3004 cb_color_cmask
= tex
->cmask
.base_address_reg
;
3006 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
3007 cb_color_attrib
= cb
->cb_color_attrib
;
3009 if (cb
->base
.u
.tex
.level
> 0)
3010 cb_color_info
&= C_028C70_FAST_CLEAR
;
3012 if (tex
->surface
.fmask_size
) {
3013 cb_color_fmask
= (tex
->buffer
.gpu_address
+ tex
->fmask_offset
) >> 8;
3014 cb_color_fmask
|= tex
->surface
.fmask_tile_swizzle
;
3018 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3019 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3020 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3021 state
->cbufs
[1] == &cb
->base
&&
3022 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3024 if (!is_msaa_resolve_dst
)
3025 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3027 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->buffer
.gpu_address
: 0) +
3028 tex
->dcc_offset
) >> 8;
3029 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3032 if (sctx
->chip_class
>= GFX9
) {
3033 struct gfx9_surf_meta_flags meta
;
3035 if (tex
->dcc_offset
)
3036 meta
= tex
->surface
.u
.gfx9
.dcc
;
3038 meta
= tex
->surface
.u
.gfx9
.cmask
;
3040 /* Set mutable surface parameters. */
3041 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3042 cb_color_base
|= tex
->surface
.tile_swizzle
;
3043 if (!tex
->surface
.fmask_size
)
3044 cb_color_fmask
= cb_color_base
;
3045 if (cb
->base
.u
.tex
.level
> 0)
3046 cb_color_cmask
= cb_color_base
;
3047 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3048 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3049 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3050 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3052 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3053 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3054 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3055 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3056 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3057 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3058 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3059 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3060 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3061 radeon_emit(cs
, S_028C80_BASE_256B(cb_color_cmask
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3062 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3063 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3064 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3065 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3066 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3067 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3069 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3070 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3072 /* Compute mutable surface parameters (SI-CI-VI). */
3073 const struct legacy_surf_level
*level_info
=
3074 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3075 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3076 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3078 cb_color_base
+= level_info
->offset
>> 8;
3079 /* Only macrotiled modes can set tile swizzle. */
3080 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3081 cb_color_base
|= tex
->surface
.tile_swizzle
;
3083 if (!tex
->surface
.fmask_size
)
3084 cb_color_fmask
= cb_color_base
;
3085 if (cb
->base
.u
.tex
.level
> 0)
3086 cb_color_cmask
= cb_color_base
;
3088 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3090 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3091 slice_tile_max
= level_info
->nblk_x
*
3092 level_info
->nblk_y
/ 64 - 1;
3093 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3095 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3096 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3097 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3099 if (tex
->surface
.fmask_size
) {
3100 if (sctx
->chip_class
>= CIK
)
3101 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
/ 8 - 1);
3102 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3103 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->surface
.u
.legacy
.fmask
.slice_tile_max
);
3105 /* This must be set for fast clear to work without FMASK. */
3106 if (sctx
->chip_class
>= CIK
)
3107 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3108 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3109 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3112 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3113 sctx
->chip_class
>= VI
? 14 : 13);
3114 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3115 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3116 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3117 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3118 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3119 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3120 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3121 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3122 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3123 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3124 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3125 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3126 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3128 if (sctx
->chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3129 radeon_emit(cs
, cb_dcc_base
);
3133 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3134 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3137 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3138 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
3139 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
3141 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3142 &rtex
->buffer
, RADEON_USAGE_READWRITE
,
3143 zb
->base
.texture
->nr_samples
> 1 ?
3144 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3145 RADEON_PRIO_DEPTH_BUFFER
);
3147 if (sctx
->chip_class
>= GFX9
) {
3148 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3149 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3150 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3151 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3153 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3154 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3155 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3156 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3157 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3158 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3159 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3160 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3161 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3162 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3163 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3164 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3166 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3167 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3168 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3170 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3172 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3173 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3174 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3175 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3176 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3177 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3178 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3179 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3180 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3181 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3182 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3185 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3186 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3187 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3189 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3190 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3191 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3192 if (sctx
->chip_class
>= GFX9
)
3193 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3195 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3197 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3198 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3201 /* Framebuffer dimensions. */
3202 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3203 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3204 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3206 if (sctx
->screen
->dfsm_allowed
) {
3207 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3208 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3211 sctx
->framebuffer
.dirty_cbufs
= 0;
3212 sctx
->framebuffer
.dirty_zsbuf
= false;
3215 static void si_emit_msaa_sample_locs(struct si_context
*sctx
)
3217 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
3218 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3219 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3221 /* Smoothing (only possible with nr_samples == 1) uses the same
3222 * sample locations as the MSAA it simulates.
3224 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3225 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3227 /* On Polaris, the small primitive filter uses the sample locations
3228 * even when MSAA is off, so we need to make sure they're set to 0.
3230 if (has_msaa_sample_loc_bug
)
3231 nr_samples
= MAX2(nr_samples
, 1);
3233 if (nr_samples
!= sctx
->sample_locs_num_samples
) {
3234 sctx
->sample_locs_num_samples
= nr_samples
;
3235 si_emit_sample_locations(cs
, nr_samples
);
3238 if (sctx
->family
>= CHIP_POLARIS10
) {
3239 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3240 unsigned small_prim_filter_cntl
=
3241 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3243 S_028830_LINE_FILTER_DISABLE(sctx
->family
<= CHIP_POLARIS12
);
3245 /* The alternative of setting sample locations to 0 would
3246 * require a DB flush to avoid Z errors, see
3247 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3249 if (has_msaa_sample_loc_bug
&&
3250 sctx
->framebuffer
.nr_samples
> 1 &&
3251 rs
&& !rs
->multisample_enable
)
3252 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3254 radeon_opt_set_context_reg(sctx
,
3255 R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3256 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3257 small_prim_filter_cntl
);
3261 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3263 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3264 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3266 if (!sctx
->screen
->has_out_of_order_rast
)
3269 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3272 colormask
&= blend
->cb_target_enabled_4bit
;
3277 /* Conservative: No logic op. */
3278 if (colormask
&& blend
->logicop_enable
)
3281 struct si_dsa_order_invariance dsa_order_invariant
= {
3282 .zs
= true, .pass_set
= true, .pass_last
= false
3285 if (sctx
->framebuffer
.state
.zsbuf
) {
3286 struct r600_texture
*zstex
=
3287 (struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3288 bool has_stencil
= zstex
->surface
.has_stencil
;
3289 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3290 if (!dsa_order_invariant
.zs
)
3293 /* The set of PS invocations is always order invariant,
3294 * except when early Z/S tests are requested. */
3295 if (sctx
->ps_shader
.cso
&&
3296 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3297 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3298 !dsa_order_invariant
.pass_set
)
3301 if (sctx
->num_perfect_occlusion_queries
!= 0 &&
3302 !dsa_order_invariant
.pass_set
)
3309 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3312 /* Only commutative blending. */
3313 if (blendmask
& ~blend
->commutative_4bit
)
3316 if (!dsa_order_invariant
.pass_set
)
3320 if (colormask
& ~blendmask
) {
3321 if (!dsa_order_invariant
.pass_last
)
3328 static void si_emit_msaa_config(struct si_context
*sctx
)
3330 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
3331 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3332 /* 33% faster rendering to linear color buffers */
3333 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3334 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3335 unsigned sc_mode_cntl_1
=
3336 S_028A4C_WALK_SIZE(dst_is_linear
) |
3337 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3338 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3339 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3340 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3342 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3343 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3344 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3345 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3346 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3347 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3348 unsigned db_eqaa
= S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3349 S_028804_INCOHERENT_EQAA_READS(1) |
3350 S_028804_INTERPOLATE_COMP_Z(1) |
3351 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1);
3352 unsigned coverage_samples
, color_samples
, z_samples
;
3354 /* S: Coverage samples (up to 16x):
3355 * - Scan conversion samples (PA_SC_AA_CONFIG.MSAA_NUM_SAMPLES)
3356 * - CB FMASK samples (CB_COLORi_ATTRIB.NUM_SAMPLES)
3358 * Z: Z/S samples (up to 8x, must be <= coverage samples and >= color samples):
3359 * - Value seen by DB (DB_Z_INFO.NUM_SAMPLES)
3360 * - Value seen by CB, must be correct even if Z/S is unbound (DB_EQAA.MAX_ANCHOR_SAMPLES)
3361 * # Missing samples are derived from Z planes if Z is compressed (up to 16x quality), or
3362 * # from the closest defined sample if Z is uncompressed (same quality as the number of
3365 * F: Color samples (up to 8x, must be <= coverage samples):
3366 * - CB color samples (CB_COLORi_ATTRIB.NUM_FRAGMENTS)
3367 * - PS iter samples (DB_EQAA.PS_ITER_SAMPLES)
3369 * Can be anything between coverage and color samples:
3370 * - SampleMaskIn samples (PA_SC_AA_CONFIG.MSAA_EXPOSED_SAMPLES)
3371 * - SampleMaskOut samples (DB_EQAA.MASK_EXPORT_NUM_SAMPLES)
3372 * - Alpha-to-coverage samples (DB_EQAA.ALPHA_TO_MASK_NUM_SAMPLES)
3373 * - Occlusion query samples (DB_COUNT_CONTROL.SAMPLE_RATE)
3374 * # All are currently set the same as coverage samples.
3376 * If color samples < coverage samples, FMASK has a higher bpp to store an "unknown"
3377 * flag for undefined color samples. A shader-based resolve must handle unknowns
3378 * or mask them out with AND. Unknowns can also be guessed from neighbors via
3379 * an edge-detect shader-based resolve, which is required to make "color samples = 1"
3380 * useful. The CB resolve always drops unknowns.
3382 * Sensible AA configurations:
3383 * EQAA 16s 8z 8f - might look the same as 16x MSAA if Z is compressed
3384 * EQAA 16s 8z 4f - might look the same as 16x MSAA if Z is compressed
3385 * EQAA 16s 4z 4f - might look the same as 16x MSAA if Z is compressed
3386 * EQAA 8s 8z 8f = 8x MSAA
3387 * EQAA 8s 8z 4f - might look the same as 8x MSAA
3388 * EQAA 8s 8z 2f - might look the same as 8x MSAA with low-density geometry
3389 * EQAA 8s 4z 4f - might look the same as 8x MSAA if Z is compressed
3390 * EQAA 8s 4z 2f - might look the same as 8x MSAA with low-density geometry if Z is compressed
3391 * EQAA 4s 4z 4f = 4x MSAA
3392 * EQAA 4s 4z 2f - might look the same as 4x MSAA with low-density geometry
3393 * EQAA 2s 2z 2f = 2x MSAA
3395 if (sctx
->framebuffer
.nr_samples
> 1) {
3396 coverage_samples
= sctx
->framebuffer
.nr_samples
;
3397 color_samples
= sctx
->framebuffer
.nr_color_samples
;
3399 if (sctx
->framebuffer
.state
.zsbuf
) {
3400 z_samples
= sctx
->framebuffer
.state
.zsbuf
->texture
->nr_samples
;
3401 z_samples
= MAX2(1, z_samples
);
3403 z_samples
= coverage_samples
;
3405 } else if (sctx
->smoothing_enabled
) {
3406 coverage_samples
= color_samples
= z_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3408 coverage_samples
= color_samples
= z_samples
= 1;
3411 /* Required by OpenGL line rasterization.
3413 * TODO: We should also enable perpendicular endcaps for AA lines,
3414 * but that requires implementing line stippling in the pixel
3415 * shader. SC can only do line stippling with axis-aligned
3418 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3419 unsigned sc_aa_config
= 0;
3421 if (coverage_samples
> 1) {
3422 /* distance from the pixel center, indexed by log2(nr_samples) */
3423 static unsigned max_dist
[] = {
3430 unsigned log_samples
= util_logbase2(coverage_samples
);
3431 unsigned log_z_samples
= util_logbase2(z_samples
);
3432 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3433 unsigned log_ps_iter_samples
= util_logbase2(ps_iter_samples
);
3435 sc_line_cntl
|= S_028BDC_EXPAND_LINE_WIDTH(1);
3436 sc_aa_config
= S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3437 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3438 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
);
3440 if (sctx
->framebuffer
.nr_samples
> 1) {
3441 db_eqaa
|= S_028804_MAX_ANCHOR_SAMPLES(log_z_samples
) |
3442 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3443 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3444 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
);
3445 sc_mode_cntl_1
|= S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1);
3446 } else if (sctx
->smoothing_enabled
) {
3447 db_eqaa
|= S_028804_OVERRASTERIZATION_AMOUNT(log_samples
);
3451 /* R_028BDC_PA_SC_LINE_CNTL, R_028BE0_PA_SC_AA_CONFIG */
3452 radeon_opt_set_context_reg2(sctx
, R_028BDC_PA_SC_LINE_CNTL
,
3453 SI_TRACKED_PA_SC_LINE_CNTL
, sc_line_cntl
,
3455 /* R_028804_DB_EQAA */
3456 radeon_opt_set_context_reg(sctx
, R_028804_DB_EQAA
, SI_TRACKED_DB_EQAA
,
3458 /* R_028A4C_PA_SC_MODE_CNTL_1 */
3459 radeon_opt_set_context_reg(sctx
, R_028A4C_PA_SC_MODE_CNTL_1
,
3460 SI_TRACKED_PA_SC_MODE_CNTL_1
, sc_mode_cntl_1
);
3462 /* GFX9: Flush DFSM when the AA mode changes. */
3463 if (sctx
->screen
->dfsm_allowed
) {
3464 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3465 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3469 void si_update_ps_iter_samples(struct si_context
*sctx
)
3471 if (sctx
->framebuffer
.nr_samples
> 1)
3472 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
3473 if (sctx
->screen
->dpbb_allowed
)
3474 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
3477 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3479 struct si_context
*sctx
= (struct si_context
*)ctx
;
3481 /* The hardware can only do sample shading with 2^n samples. */
3482 min_samples
= util_next_power_of_two(min_samples
);
3484 if (sctx
->ps_iter_samples
== min_samples
)
3487 sctx
->ps_iter_samples
= min_samples
;
3488 sctx
->do_update_shaders
= true;
3490 si_update_ps_iter_samples(sctx
);
3498 * Build the sampler view descriptor for a buffer texture.
3499 * @param state 256-bit descriptor; only the high 128 bits are filled in
3502 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3503 enum pipe_format format
,
3504 unsigned offset
, unsigned size
,
3507 const struct util_format_description
*desc
;
3510 unsigned num_records
;
3511 unsigned num_format
, data_format
;
3513 desc
= util_format_description(format
);
3514 first_non_void
= util_format_get_first_non_void_channel(format
);
3515 stride
= desc
->block
.bits
/ 8;
3516 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3517 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3519 num_records
= size
/ stride
;
3520 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3522 /* The NUM_RECORDS field has a different meaning depending on the chip,
3523 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3526 * - If STRIDE == 0, it's in byte units.
3527 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3530 * - For SMEM and STRIDE == 0, it's in byte units.
3531 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3532 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3533 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3534 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3535 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3536 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3537 * That way the same descriptor can be used by both SMEM and VMEM.
3540 * - For SMEM and STRIDE == 0, it's in byte units.
3541 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3542 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3543 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3545 if (screen
->info
.chip_class
>= GFX9
)
3546 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3547 * from STRIDE to bytes. This works around it by setting
3548 * NUM_RECORDS to at least the size of one element, so that
3549 * the first element is readable when IDXEN == 0.
3551 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3552 * IDXEN is enforced?
3554 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3555 else if (screen
->info
.chip_class
== VI
)
3556 num_records
*= stride
;
3559 state
[5] = S_008F04_STRIDE(stride
);
3560 state
[6] = num_records
;
3561 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3562 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3563 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3564 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3565 S_008F0C_NUM_FORMAT(num_format
) |
3566 S_008F0C_DATA_FORMAT(data_format
);
3569 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3571 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3573 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3574 /* For the pre-defined border color values (white, opaque
3575 * black, transparent black), the only thing that matters is
3576 * that the alpha channel winds up in the correct place
3577 * (because the RGB channels are all the same) so either of
3578 * these enumerations will work.
3580 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3581 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3583 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3584 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3585 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3586 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3588 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3589 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3590 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3591 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3592 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3599 * Build the sampler view descriptor for a texture.
3602 si_make_texture_descriptor(struct si_screen
*screen
,
3603 struct r600_texture
*tex
,
3605 enum pipe_texture_target target
,
3606 enum pipe_format pipe_format
,
3607 const unsigned char state_swizzle
[4],
3608 unsigned first_level
, unsigned last_level
,
3609 unsigned first_layer
, unsigned last_layer
,
3610 unsigned width
, unsigned height
, unsigned depth
,
3612 uint32_t *fmask_state
)
3614 struct pipe_resource
*res
= &tex
->buffer
.b
.b
;
3615 const struct util_format_description
*desc
;
3616 unsigned char swizzle
[4];
3618 unsigned num_format
, data_format
, type
, num_samples
;
3621 desc
= util_format_description(pipe_format
);
3623 num_samples
= desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
?
3624 MAX2(1, res
->nr_samples
) : tex
->num_color_samples
;
3626 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3627 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3628 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3629 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3631 switch (pipe_format
) {
3632 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3633 case PIPE_FORMAT_X32_S8X24_UINT
:
3634 case PIPE_FORMAT_X8Z24_UNORM
:
3635 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3637 case PIPE_FORMAT_X24S8_UINT
:
3639 * X24S8 is implemented as an 8_8_8_8 data format, to
3640 * fix texture gathers. This affects at least
3641 * GL45-CTS.texture_cube_map_array.sampling on VI.
3643 if (screen
->info
.chip_class
<= VI
)
3644 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3646 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3649 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3652 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3655 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3657 switch (pipe_format
) {
3658 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3659 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3662 if (first_non_void
< 0) {
3663 if (util_format_is_compressed(pipe_format
)) {
3664 switch (pipe_format
) {
3665 case PIPE_FORMAT_DXT1_SRGB
:
3666 case PIPE_FORMAT_DXT1_SRGBA
:
3667 case PIPE_FORMAT_DXT3_SRGBA
:
3668 case PIPE_FORMAT_DXT5_SRGBA
:
3669 case PIPE_FORMAT_BPTC_SRGBA
:
3670 case PIPE_FORMAT_ETC2_SRGB8
:
3671 case PIPE_FORMAT_ETC2_SRGB8A1
:
3672 case PIPE_FORMAT_ETC2_SRGBA8
:
3673 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3675 case PIPE_FORMAT_RGTC1_SNORM
:
3676 case PIPE_FORMAT_LATC1_SNORM
:
3677 case PIPE_FORMAT_RGTC2_SNORM
:
3678 case PIPE_FORMAT_LATC2_SNORM
:
3679 case PIPE_FORMAT_ETC2_R11_SNORM
:
3680 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3681 /* implies float, so use SNORM/UNORM to determine
3682 whether data is signed or not */
3683 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3684 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3687 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3690 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3691 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3693 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3695 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3696 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3698 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3700 switch (desc
->channel
[first_non_void
].type
) {
3701 case UTIL_FORMAT_TYPE_FLOAT
:
3702 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3704 case UTIL_FORMAT_TYPE_SIGNED
:
3705 if (desc
->channel
[first_non_void
].normalized
)
3706 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3707 else if (desc
->channel
[first_non_void
].pure_integer
)
3708 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3710 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3712 case UTIL_FORMAT_TYPE_UNSIGNED
:
3713 if (desc
->channel
[first_non_void
].normalized
)
3714 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3715 else if (desc
->channel
[first_non_void
].pure_integer
)
3716 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3718 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3723 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3724 if (data_format
== ~0) {
3728 /* S8 with Z32 HTILE needs a special format. */
3729 if (screen
->info
.chip_class
>= GFX9
&&
3730 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3731 tex
->tc_compatible_htile
)
3732 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3735 (res
->target
== PIPE_TEXTURE_CUBE
||
3736 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3737 (screen
->info
.chip_class
<= VI
&&
3738 res
->target
== PIPE_TEXTURE_3D
))) {
3739 /* For the purpose of shader images, treat cube maps and 3D
3740 * textures as 2D arrays. For 3D textures, the address
3741 * calculations for mipmaps are different, so we rely on the
3742 * caller to effectively disable mipmaps.
3744 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3746 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3748 type
= si_tex_dim(screen
, tex
, target
, num_samples
);
3751 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3753 depth
= res
->array_size
;
3754 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3755 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3756 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3757 depth
= res
->array_size
;
3758 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3759 depth
= res
->array_size
/ 6;
3762 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3763 S_008F14_NUM_FORMAT_GFX6(num_format
));
3764 state
[2] = (S_008F18_WIDTH(width
- 1) |
3765 S_008F18_HEIGHT(height
- 1) |
3766 S_008F18_PERF_MOD(4));
3767 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3768 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3769 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3770 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3771 S_008F1C_BASE_LEVEL(num_samples
> 1 ? 0 : first_level
) |
3772 S_008F1C_LAST_LEVEL(num_samples
> 1 ?
3773 util_logbase2(num_samples
) :
3775 S_008F1C_TYPE(type
));
3777 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3781 if (screen
->info
.chip_class
>= GFX9
) {
3782 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3784 /* Depth is the the last accessible layer on Gfx9.
3785 * The hw doesn't need to know the total number of layers.
3787 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3788 state
[4] |= S_008F20_DEPTH(depth
- 1);
3790 state
[4] |= S_008F20_DEPTH(last_layer
);
3792 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3793 state
[5] |= S_008F24_MAX_MIP(num_samples
> 1 ?
3794 util_logbase2(num_samples
) :
3795 tex
->buffer
.b
.b
.last_level
);
3797 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3798 state
[4] |= S_008F20_DEPTH(depth
- 1);
3799 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3802 if (tex
->dcc_offset
) {
3803 state
[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format
));
3805 /* The last dword is unused by hw. The shader uses it to clear
3806 * bits in the first dword of sampler state.
3808 if (screen
->info
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3809 if (first_level
== last_level
)
3810 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3812 state
[7] = 0xffffffff;
3816 /* Initialize the sampler view for FMASK. */
3817 if (tex
->surface
.fmask_size
) {
3818 uint32_t data_format
, num_format
;
3820 va
= tex
->buffer
.gpu_address
+ tex
->fmask_offset
;
3822 #define FMASK(s,f) (((unsigned)(s) * 16) + (f))
3823 if (screen
->info
.chip_class
>= GFX9
) {
3824 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3825 switch (FMASK(res
->nr_samples
, tex
->num_color_samples
)) {
3827 num_format
= V_008F14_IMG_FMASK_8_2_1
;
3830 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3833 num_format
= V_008F14_IMG_FMASK_8_4_1
;
3836 num_format
= V_008F14_IMG_FMASK_8_4_2
;
3839 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3842 num_format
= V_008F14_IMG_FMASK_8_8_1
;
3845 num_format
= V_008F14_IMG_FMASK_16_8_2
;
3848 num_format
= V_008F14_IMG_FMASK_32_8_4
;
3851 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3854 num_format
= V_008F14_IMG_FMASK_16_16_1
;
3857 num_format
= V_008F14_IMG_FMASK_32_16_2
;
3860 num_format
= V_008F14_IMG_FMASK_64_16_4
;
3863 num_format
= V_008F14_IMG_FMASK_64_16_8
;
3866 unreachable("invalid nr_samples");
3869 switch (FMASK(res
->nr_samples
, tex
->num_color_samples
)) {
3871 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F1
;
3874 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3877 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F1
;
3880 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F2
;
3883 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3886 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S8_F1
;
3889 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S8_F2
;
3892 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F4
;
3895 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3898 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK16_S16_F1
;
3901 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S16_F2
;
3904 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F4
;
3907 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK64_S16_F8
;
3910 unreachable("invalid nr_samples");
3912 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3916 fmask_state
[0] = (va
>> 8) | tex
->surface
.fmask_tile_swizzle
;
3917 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3918 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3919 S_008F14_NUM_FORMAT_GFX6(num_format
);
3920 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3921 S_008F18_HEIGHT(height
- 1);
3922 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3923 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3924 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3925 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3926 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3928 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3932 if (screen
->info
.chip_class
>= GFX9
) {
3933 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3934 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3935 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3936 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3937 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3939 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->surface
.u
.legacy
.fmask
.tiling_index
);
3940 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3941 S_008F20_PITCH_GFX6(tex
->surface
.u
.legacy
.fmask
.pitch_in_pixels
- 1);
3942 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3948 * Create a sampler view.
3950 * @param ctx context
3951 * @param texture texture
3952 * @param state sampler view template
3953 * @param width0 width0 override (for compressed textures as int)
3954 * @param height0 height0 override (for compressed textures as int)
3955 * @param force_level set the base address to the level (for compressed textures)
3957 struct pipe_sampler_view
*
3958 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3959 struct pipe_resource
*texture
,
3960 const struct pipe_sampler_view
*state
,
3961 unsigned width0
, unsigned height0
,
3962 unsigned force_level
)
3964 struct si_context
*sctx
= (struct si_context
*)ctx
;
3965 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3966 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3967 unsigned base_level
, first_level
, last_level
;
3968 unsigned char state_swizzle
[4];
3969 unsigned height
, depth
, width
;
3970 unsigned last_layer
= state
->u
.tex
.last_layer
;
3971 enum pipe_format pipe_format
;
3972 const struct legacy_surf_level
*surflevel
;
3977 /* initialize base object */
3978 view
->base
= *state
;
3979 view
->base
.texture
= NULL
;
3980 view
->base
.reference
.count
= 1;
3981 view
->base
.context
= ctx
;
3984 pipe_resource_reference(&view
->base
.texture
, texture
);
3986 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3987 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3988 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3989 state
->format
== PIPE_FORMAT_S8_UINT
)
3990 view
->is_stencil_sampler
= true;
3992 /* Buffer resource. */
3993 if (texture
->target
== PIPE_BUFFER
) {
3994 si_make_buffer_descriptor(sctx
->screen
,
3995 r600_resource(texture
),
3997 state
->u
.buf
.offset
,
4003 state_swizzle
[0] = state
->swizzle_r
;
4004 state_swizzle
[1] = state
->swizzle_g
;
4005 state_swizzle
[2] = state
->swizzle_b
;
4006 state_swizzle
[3] = state
->swizzle_a
;
4009 first_level
= state
->u
.tex
.first_level
;
4010 last_level
= state
->u
.tex
.last_level
;
4013 depth
= texture
->depth0
;
4015 if (sctx
->chip_class
<= VI
&& force_level
) {
4016 assert(force_level
== first_level
&&
4017 force_level
== last_level
);
4018 base_level
= force_level
;
4021 width
= u_minify(width
, force_level
);
4022 height
= u_minify(height
, force_level
);
4023 depth
= u_minify(depth
, force_level
);
4026 /* This is not needed if state trackers set last_layer correctly. */
4027 if (state
->target
== PIPE_TEXTURE_1D
||
4028 state
->target
== PIPE_TEXTURE_2D
||
4029 state
->target
== PIPE_TEXTURE_RECT
||
4030 state
->target
== PIPE_TEXTURE_CUBE
)
4031 last_layer
= state
->u
.tex
.first_layer
;
4033 /* Texturing with separate depth and stencil. */
4034 pipe_format
= state
->format
;
4036 /* Depth/stencil texturing sometimes needs separate texture. */
4037 if (tmp
->is_depth
&& !si_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
4038 if (!tmp
->flushed_depth_texture
&&
4039 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
4040 pipe_resource_reference(&view
->base
.texture
, NULL
);
4045 assert(tmp
->flushed_depth_texture
);
4047 /* Override format for the case where the flushed texture
4048 * contains only Z or only S.
4050 if (tmp
->flushed_depth_texture
->buffer
.b
.b
.format
!= tmp
->buffer
.b
.b
.format
)
4051 pipe_format
= tmp
->flushed_depth_texture
->buffer
.b
.b
.format
;
4053 tmp
= tmp
->flushed_depth_texture
;
4056 surflevel
= tmp
->surface
.u
.legacy
.level
;
4058 if (tmp
->db_compatible
) {
4059 if (!view
->is_stencil_sampler
)
4060 pipe_format
= tmp
->db_render_format
;
4062 switch (pipe_format
) {
4063 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
4064 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
4066 case PIPE_FORMAT_X8Z24_UNORM
:
4067 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
4068 /* Z24 is always stored like this for DB
4071 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
4073 case PIPE_FORMAT_X24S8_UINT
:
4074 case PIPE_FORMAT_S8X24_UINT
:
4075 case PIPE_FORMAT_X32_S8X24_UINT
:
4076 pipe_format
= PIPE_FORMAT_S8_UINT
;
4077 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
4083 view
->dcc_incompatible
=
4084 vi_dcc_formats_are_incompatible(texture
,
4085 state
->u
.tex
.first_level
,
4088 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
4089 state
->target
, pipe_format
, state_swizzle
,
4090 first_level
, last_level
,
4091 state
->u
.tex
.first_layer
, last_layer
,
4092 width
, height
, depth
,
4093 view
->state
, view
->fmask_state
);
4095 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
4097 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
4098 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
4099 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
4100 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
4101 view
->base_level_info
= &surflevel
[base_level
];
4102 view
->base_level
= base_level
;
4103 view
->block_width
= util_format_get_blockwidth(pipe_format
);
4107 static struct pipe_sampler_view
*
4108 si_create_sampler_view(struct pipe_context
*ctx
,
4109 struct pipe_resource
*texture
,
4110 const struct pipe_sampler_view
*state
)
4112 return si_create_sampler_view_custom(ctx
, texture
, state
,
4113 texture
? texture
->width0
: 0,
4114 texture
? texture
->height0
: 0, 0);
4117 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
4118 struct pipe_sampler_view
*state
)
4120 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
4122 pipe_resource_reference(&state
->texture
, NULL
);
4126 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
4128 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
4129 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
4131 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4132 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4135 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4136 const struct pipe_sampler_state
*state
,
4137 const union pipe_color_union
*color
,
4140 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4141 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4143 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4144 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4145 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4146 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4148 #define simple_border_types(elt) \
4150 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4151 color->elt[2] == 0 && color->elt[3] == 0) \
4152 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4153 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4154 color->elt[2] == 0 && color->elt[3] == 1) \
4155 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4156 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4157 color->elt[2] == 1 && color->elt[3] == 1) \
4158 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4162 simple_border_types(ui
);
4164 simple_border_types(f
);
4166 #undef simple_border_types
4170 /* Check if the border has been uploaded already. */
4171 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4172 if (memcmp(&sctx
->border_color_table
[i
], color
,
4173 sizeof(*color
)) == 0)
4176 if (i
>= SI_MAX_BORDER_COLORS
) {
4177 /* Getting 4096 unique border colors is very unlikely. */
4178 fprintf(stderr
, "radeonsi: The border color table is full. "
4179 "Any new border colors will be just black. "
4180 "Please file a bug.\n");
4181 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4184 if (i
== sctx
->border_color_count
) {
4185 /* Upload a new border color. */
4186 memcpy(&sctx
->border_color_table
[i
], color
,
4188 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4189 color
, sizeof(*color
));
4190 sctx
->border_color_count
++;
4193 return S_008F3C_BORDER_COLOR_PTR(i
) |
4194 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4197 static inline int S_FIXED(float value
, unsigned frac_bits
)
4199 return value
* (1 << frac_bits
);
4202 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4204 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4205 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4206 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4208 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4209 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4212 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4225 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4226 const struct pipe_sampler_state
*state
)
4228 struct si_context
*sctx
= (struct si_context
*)ctx
;
4229 struct si_screen
*sscreen
= sctx
->screen
;
4230 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4231 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4232 : state
->max_anisotropy
;
4233 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4234 union pipe_color_union clamped_border_color
;
4241 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4243 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4244 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4245 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4246 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4247 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4248 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4249 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4250 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4251 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4252 S_008F30_COMPAT_MODE(sctx
->chip_class
>= VI
));
4253 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4254 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4255 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4256 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4257 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4258 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4259 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4260 S_008F38_MIP_POINT_PRECLAMP(0) |
4261 S_008F38_DISABLE_LSB_CEIL(sctx
->chip_class
<= VI
) |
4262 S_008F38_FILTER_PREC_FIX(1) |
4263 S_008F38_ANISO_OVERRIDE(sctx
->chip_class
>= VI
));
4264 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4266 /* Create sampler resource for integer textures. */
4267 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4268 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4270 /* Create sampler resource for upgraded depth textures. */
4271 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4273 for (unsigned i
= 0; i
< 4; ++i
) {
4274 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4275 * when the border color is 1.0. */
4276 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4279 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4280 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4282 rstate
->upgraded_depth_val
[3] =
4283 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4284 S_008F3C_UPGRADED_DEPTH(1);
4289 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4291 struct si_context
*sctx
= (struct si_context
*)ctx
;
4293 if (sctx
->sample_mask
== (uint16_t)sample_mask
)
4296 sctx
->sample_mask
= sample_mask
;
4297 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.sample_mask
);
4300 static void si_emit_sample_mask(struct si_context
*sctx
)
4302 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
4303 unsigned mask
= sctx
->sample_mask
;
4305 /* Needed for line and polygon smoothing as well as for the Polaris
4306 * small primitive filter. We expect the state tracker to take care of
4309 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4310 (mask
& 1 && sctx
->blitter
->running
));
4312 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4313 radeon_emit(cs
, mask
| (mask
<< 16));
4314 radeon_emit(cs
, mask
| (mask
<< 16));
4317 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4320 struct si_sampler_state
*s
= state
;
4322 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4329 * Vertex elements & buffers
4332 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4334 const struct pipe_vertex_element
*elements
)
4336 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4337 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4338 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4341 assert(count
<= SI_MAX_ATTRIBS
);
4346 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4348 for (i
= 0; i
< count
; ++i
) {
4349 const struct util_format_description
*desc
;
4350 const struct util_format_channel_description
*channel
;
4351 unsigned data_format
, num_format
;
4353 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4354 unsigned char swizzle
[4];
4356 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4361 if (elements
[i
].instance_divisor
) {
4362 v
->uses_instance_divisors
= true;
4363 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4365 if (v
->instance_divisors
[i
] == 1)
4366 v
->instance_divisor_is_one
|= 1u << i
;
4368 v
->instance_divisor_is_fetched
|= 1u << i
;
4371 if (!used
[vbo_index
]) {
4372 v
->first_vb_use_mask
|= 1 << i
;
4373 used
[vbo_index
] = true;
4376 desc
= util_format_description(elements
[i
].src_format
);
4377 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4378 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4379 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4380 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4381 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4383 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4384 v
->src_offset
[i
] = elements
[i
].src_offset
;
4385 v
->vertex_buffer_index
[i
] = vbo_index
;
4387 /* The hardware always treats the 2-bit alpha channel as
4388 * unsigned, so a shader workaround is needed. The affected
4389 * chips are VI and older except Stoney (GFX8.1).
4391 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4392 sscreen
->info
.chip_class
<= VI
&&
4393 sscreen
->info
.family
!= CHIP_STONEY
) {
4394 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4395 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4396 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4397 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4398 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4399 /* This isn't actually used in OpenGL. */
4400 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4402 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4403 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4404 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4406 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4407 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4408 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4409 if (channel
->normalized
) {
4410 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4411 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4413 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4415 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4417 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4418 if (channel
->normalized
) {
4419 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4420 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4422 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4424 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4427 } else if (channel
&& channel
->size
== 64 &&
4428 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4429 switch (desc
->nr_channels
) {
4432 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4433 swizzle
[0] = PIPE_SWIZZLE_X
;
4434 swizzle
[1] = PIPE_SWIZZLE_Y
;
4435 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4436 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4439 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4440 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4441 swizzle
[1] = PIPE_SWIZZLE_Y
;
4442 swizzle
[2] = PIPE_SWIZZLE_0
;
4443 swizzle
[3] = PIPE_SWIZZLE_0
;
4446 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4447 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4448 swizzle
[1] = PIPE_SWIZZLE_Y
;
4449 swizzle
[2] = PIPE_SWIZZLE_Z
;
4450 swizzle
[3] = PIPE_SWIZZLE_W
;
4455 } else if (channel
&& desc
->nr_channels
== 3) {
4456 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4458 if (channel
->size
== 8) {
4459 if (channel
->pure_integer
)
4460 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4462 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4463 } else if (channel
->size
== 16) {
4464 if (channel
->pure_integer
)
4465 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4467 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4471 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4472 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4473 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4474 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4475 S_008F0C_NUM_FORMAT(num_format
) |
4476 S_008F0C_DATA_FORMAT(data_format
);
4481 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4483 struct si_context
*sctx
= (struct si_context
*)ctx
;
4484 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4485 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4487 sctx
->vertex_elements
= v
;
4488 sctx
->vertex_buffers_dirty
= true;
4492 old
->count
!= v
->count
||
4493 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4494 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4495 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4496 sctx
->do_update_shaders
= true;
4498 if (v
&& v
->instance_divisor_is_fetched
) {
4499 struct pipe_constant_buffer cb
;
4502 cb
.user_buffer
= v
->instance_divisors
;
4503 cb
.buffer_offset
= 0;
4504 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4505 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4509 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4511 struct si_context
*sctx
= (struct si_context
*)ctx
;
4513 if (sctx
->vertex_elements
== state
)
4514 sctx
->vertex_elements
= NULL
;
4518 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4519 unsigned start_slot
, unsigned count
,
4520 const struct pipe_vertex_buffer
*buffers
)
4522 struct si_context
*sctx
= (struct si_context
*)ctx
;
4523 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4526 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4529 for (i
= 0; i
< count
; i
++) {
4530 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4531 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4532 struct pipe_resource
*buf
= src
->buffer
.resource
;
4534 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4535 dsti
->buffer_offset
= src
->buffer_offset
;
4536 dsti
->stride
= src
->stride
;
4537 si_context_add_resource_size(sctx
, buf
);
4539 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4542 for (i
= 0; i
< count
; i
++) {
4543 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4546 sctx
->vertex_buffers_dirty
= true;
4553 static void si_set_tess_state(struct pipe_context
*ctx
,
4554 const float default_outer_level
[4],
4555 const float default_inner_level
[2])
4557 struct si_context
*sctx
= (struct si_context
*)ctx
;
4558 struct pipe_constant_buffer cb
;
4561 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4562 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4565 cb
.user_buffer
= NULL
;
4566 cb
.buffer_size
= sizeof(array
);
4568 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4569 (void*)array
, sizeof(array
),
4572 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4573 pipe_resource_reference(&cb
.buffer
, NULL
);
4576 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4578 struct si_context
*sctx
= (struct si_context
*)ctx
;
4580 si_update_fb_dirtiness_after_rendering(sctx
);
4582 /* Multisample surfaces are flushed in si_decompress_textures. */
4583 if (sctx
->framebuffer
.uncompressed_cb_mask
)
4584 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4585 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4588 /* This only ensures coherency for shader image/buffer stores. */
4589 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4591 struct si_context
*sctx
= (struct si_context
*)ctx
;
4593 /* Subsequent commands must wait for all shader invocations to
4595 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4596 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4598 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4599 sctx
->flags
|= SI_CONTEXT_INV_SMEM_L1
|
4600 SI_CONTEXT_INV_VMEM_L1
;
4602 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4603 PIPE_BARRIER_SHADER_BUFFER
|
4604 PIPE_BARRIER_TEXTURE
|
4605 PIPE_BARRIER_IMAGE
|
4606 PIPE_BARRIER_STREAMOUT_BUFFER
|
4607 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4608 /* As far as I can tell, L1 contents are written back to L2
4609 * automatically at end of shader, but the contents of other
4610 * L1 caches might still be stale. */
4611 sctx
->flags
|= SI_CONTEXT_INV_VMEM_L1
;
4614 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4615 /* Indices are read through TC L2 since VI.
4618 if (sctx
->screen
->info
.chip_class
<= CIK
)
4619 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4622 /* MSAA color, any depth and any stencil are flushed in
4623 * si_decompress_textures when needed.
4625 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4626 sctx
->framebuffer
.uncompressed_cb_mask
) {
4627 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4629 if (sctx
->chip_class
<= VI
)
4630 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4633 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4634 if (sctx
->screen
->info
.chip_class
<= VI
&&
4635 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4636 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4639 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4641 struct pipe_blend_state blend
;
4643 memset(&blend
, 0, sizeof(blend
));
4644 blend
.independent_blend_enable
= true;
4645 blend
.rt
[0].colormask
= 0xf;
4646 return si_create_blend_state_mode(&sctx
->b
, &blend
, mode
);
4649 static void si_init_config(struct si_context
*sctx
);
4651 void si_init_state_functions(struct si_context
*sctx
)
4653 sctx
->atoms
.s
.framebuffer
.emit
= si_emit_framebuffer_state
;
4654 sctx
->atoms
.s
.msaa_sample_locs
.emit
= si_emit_msaa_sample_locs
;
4655 sctx
->atoms
.s
.db_render_state
.emit
= si_emit_db_render_state
;
4656 sctx
->atoms
.s
.dpbb_state
.emit
= si_emit_dpbb_state
;
4657 sctx
->atoms
.s
.msaa_config
.emit
= si_emit_msaa_config
;
4658 sctx
->atoms
.s
.sample_mask
.emit
= si_emit_sample_mask
;
4659 sctx
->atoms
.s
.cb_render_state
.emit
= si_emit_cb_render_state
;
4660 sctx
->atoms
.s
.blend_color
.emit
= si_emit_blend_color
;
4661 sctx
->atoms
.s
.clip_regs
.emit
= si_emit_clip_regs
;
4662 sctx
->atoms
.s
.clip_state
.emit
= si_emit_clip_state
;
4663 sctx
->atoms
.s
.stencil_ref
.emit
= si_emit_stencil_ref
;
4665 sctx
->b
.create_blend_state
= si_create_blend_state
;
4666 sctx
->b
.bind_blend_state
= si_bind_blend_state
;
4667 sctx
->b
.delete_blend_state
= si_delete_blend_state
;
4668 sctx
->b
.set_blend_color
= si_set_blend_color
;
4670 sctx
->b
.create_rasterizer_state
= si_create_rs_state
;
4671 sctx
->b
.bind_rasterizer_state
= si_bind_rs_state
;
4672 sctx
->b
.delete_rasterizer_state
= si_delete_rs_state
;
4674 sctx
->b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4675 sctx
->b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4676 sctx
->b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4678 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4679 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4680 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4681 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4682 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4684 sctx
->b
.set_clip_state
= si_set_clip_state
;
4685 sctx
->b
.set_stencil_ref
= si_set_stencil_ref
;
4687 sctx
->b
.set_framebuffer_state
= si_set_framebuffer_state
;
4689 sctx
->b
.create_sampler_state
= si_create_sampler_state
;
4690 sctx
->b
.delete_sampler_state
= si_delete_sampler_state
;
4692 sctx
->b
.create_sampler_view
= si_create_sampler_view
;
4693 sctx
->b
.sampler_view_destroy
= si_sampler_view_destroy
;
4695 sctx
->b
.set_sample_mask
= si_set_sample_mask
;
4697 sctx
->b
.create_vertex_elements_state
= si_create_vertex_elements
;
4698 sctx
->b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4699 sctx
->b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4700 sctx
->b
.set_vertex_buffers
= si_set_vertex_buffers
;
4702 sctx
->b
.texture_barrier
= si_texture_barrier
;
4703 sctx
->b
.memory_barrier
= si_memory_barrier
;
4704 sctx
->b
.set_min_samples
= si_set_min_samples
;
4705 sctx
->b
.set_tess_state
= si_set_tess_state
;
4707 sctx
->b
.set_active_query_state
= si_set_active_query_state
;
4709 sctx
->b
.draw_vbo
= si_draw_vbo
;
4711 si_init_config(sctx
);
4714 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4716 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4719 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4720 struct si_pm4_state
*pm4
, unsigned value
)
4722 unsigned reg
= sctx
->chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4723 R_00802C_GRBM_GFX_INDEX
;
4724 si_pm4_set_reg(pm4
, reg
, value
);
4727 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4728 struct si_pm4_state
*pm4
, unsigned se
)
4730 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4731 si_set_grbm_gfx_index(sctx
, pm4
,
4732 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4733 S_030800_SE_INDEX(se
)) |
4734 S_030800_SH_BROADCAST_WRITES(1) |
4735 S_030800_INSTANCE_BROADCAST_WRITES(1));
4739 si_write_harvested_raster_configs(struct si_context
*sctx
,
4740 struct si_pm4_state
*pm4
,
4741 unsigned raster_config
,
4742 unsigned raster_config_1
)
4744 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4745 unsigned raster_config_se
[4];
4748 ac_get_harvested_configs(&sctx
->screen
->info
,
4753 for (se
= 0; se
< num_se
; se
++) {
4754 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4755 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
[se
]);
4757 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4759 if (sctx
->chip_class
>= CIK
) {
4760 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4764 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4766 unsigned num_rb
= MIN2(sctx
->screen
->info
.num_render_backends
, 16);
4767 unsigned rb_mask
= sctx
->screen
->info
.enabled_rb_mask
;
4768 unsigned raster_config
, raster_config_1
;
4770 ac_get_raster_config(&sctx
->screen
->info
,
4774 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4775 /* Always use the default config when all backends are enabled
4776 * (or when we failed to determine the enabled backends).
4778 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4780 if (sctx
->chip_class
>= CIK
)
4781 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4784 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4788 static void si_init_config(struct si_context
*sctx
)
4790 struct si_screen
*sscreen
= sctx
->screen
;
4791 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4792 bool has_clear_state
= sscreen
->has_clear_state
;
4793 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4795 /* Only SI can disable CLEAR_STATE for now. */
4796 assert(has_clear_state
|| sscreen
->info
.chip_class
== SI
);
4801 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4802 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4803 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4804 si_pm4_cmd_end(pm4
, false);
4806 if (has_clear_state
) {
4807 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4808 si_pm4_cmd_add(pm4
, 0);
4809 si_pm4_cmd_end(pm4
, false);
4812 if (sctx
->chip_class
<= VI
)
4813 si_set_raster_config(sctx
, pm4
);
4815 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4816 if (!has_clear_state
)
4817 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4819 /* FIXME calculate these values somehow ??? */
4820 if (sctx
->chip_class
<= VI
) {
4821 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4822 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4825 if (!has_clear_state
) {
4826 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4827 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4828 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4831 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4832 if (!has_clear_state
)
4833 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4834 if (sctx
->chip_class
< CIK
)
4835 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4836 S_008A14_CLIP_VTX_REORDER_ENA(1));
4838 if (!has_clear_state
)
4839 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4841 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4842 * I don't know why. Deduced by trial and error.
4844 if (sctx
->chip_class
<= CIK
) {
4845 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4846 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4847 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4848 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4849 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4850 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4851 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4852 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4855 if (!has_clear_state
) {
4856 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4857 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4858 S_028230_ER_TRI(0xA) |
4859 S_028230_ER_POINT(0xA) |
4860 S_028230_ER_RECT(0xA) |
4861 /* Required by DX10_DIAMOND_TEST_ENA: */
4862 S_028230_ER_LINE_LR(0x1A) |
4863 S_028230_ER_LINE_RL(0x26) |
4864 S_028230_ER_LINE_TB(0xA) |
4865 S_028230_ER_LINE_BT(0xA));
4866 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4867 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4868 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4869 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4870 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4871 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4872 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4875 if (sctx
->chip_class
>= GFX9
) {
4876 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4877 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4878 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4880 /* These registers, when written, also overwrite the CLEAR_STATE
4881 * context, so we can't rely on CLEAR_STATE setting them.
4882 * It would be an issue if there was another UMD changing them.
4884 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4885 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4886 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4889 if (sctx
->chip_class
>= CIK
) {
4890 if (sctx
->chip_class
>= GFX9
) {
4891 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4892 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
4894 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
4895 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
4896 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4897 S_00B41C_WAVE_LIMIT(0x3F));
4898 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
4899 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
4901 /* If this is 0, Bonaire can hang even if GS isn't being used.
4902 * Other chips are unaffected. These are suboptimal values,
4903 * but we don't use on-chip GS.
4905 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4906 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4907 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4909 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
4910 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
4912 /* Compute LATE_ALLOC_VS.LIMIT. */
4913 unsigned num_cu_per_sh
= sscreen
->info
.num_good_compute_units
/
4914 (sscreen
->info
.max_se
*
4915 sscreen
->info
.max_sh_per_se
);
4916 unsigned late_alloc_limit
; /* The limit is per SH. */
4918 if (sctx
->family
== CHIP_KABINI
) {
4919 late_alloc_limit
= 0; /* Potential hang on Kabini. */
4920 } else if (num_cu_per_sh
<= 4) {
4921 /* Too few available compute units per SH. Disallowing
4922 * VS to run on one CU could hurt us more than late VS
4923 * allocation would help.
4925 * 2 is the highest safe number that allows us to keep
4928 late_alloc_limit
= 2;
4930 /* This is a good initial value, allowing 1 late_alloc
4931 * wave per SIMD on num_cu - 2.
4933 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
4935 /* The limit is 0-based, so 0 means 1. */
4936 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
4937 late_alloc_limit
-= 1;
4940 /* VS can't execute on one CU if the limit is > 2. */
4941 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
4942 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
4943 S_00B118_WAVE_LIMIT(0x3F));
4944 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
4945 S_00B11C_LIMIT(late_alloc_limit
));
4946 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
4947 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
4950 if (sctx
->chip_class
>= VI
) {
4951 unsigned vgt_tess_distribution
;
4953 vgt_tess_distribution
=
4954 S_028B50_ACCUM_ISOLINE(32) |
4955 S_028B50_ACCUM_TRI(11) |
4956 S_028B50_ACCUM_QUAD(11) |
4957 S_028B50_DONUT_SPLIT(16);
4959 /* Testing with Unigine Heaven extreme tesselation yielded best results
4960 * with TRAP_SPLIT = 3.
4962 if (sctx
->family
== CHIP_FIJI
||
4963 sctx
->family
>= CHIP_POLARIS10
)
4964 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4966 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4967 } else if (!has_clear_state
) {
4968 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4969 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4972 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4973 if (sctx
->chip_class
>= CIK
) {
4974 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
4975 S_028084_ADDRESS(border_color_va
>> 40));
4977 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4978 RADEON_PRIO_BORDER_COLORS
);
4980 if (sctx
->chip_class
>= GFX9
) {
4981 unsigned num_se
= sscreen
->info
.max_se
;
4982 unsigned pc_lines
= 0;
4984 switch (sctx
->family
) {
4996 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
4997 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
4998 S_028C48_MAX_PRIM_PER_BATCH(1023));
4999 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
5000 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
5001 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
5004 si_pm4_upload_indirect_buffer(sctx
, pm4
);
5005 sctx
->init_config
= pm4
;