2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
30 #include "radeon/r600_cs.h"
31 #include "radeon/r600_query.h"
33 #include "util/u_dual_blend.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_memory.h"
37 #include "util/u_resource.h"
38 #include "util/u_upload_mgr.h"
40 /* Initialize an external atom (owned by ../radeon). */
42 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
43 struct r600_atom
**list_elem
)
45 atom
->id
= list_elem
- sctx
->atoms
.array
;
49 /* Initialize an atom owned by radeonsi. */
50 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
51 struct r600_atom
**list_elem
,
52 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
54 atom
->emit
= (void*)emit_func
;
55 atom
->id
= list_elem
- sctx
->atoms
.array
;
59 static unsigned si_map_swizzle(unsigned swizzle
)
63 return V_008F0C_SQ_SEL_Y
;
65 return V_008F0C_SQ_SEL_Z
;
67 return V_008F0C_SQ_SEL_W
;
69 return V_008F0C_SQ_SEL_0
;
71 return V_008F0C_SQ_SEL_1
;
72 default: /* PIPE_SWIZZLE_X */
73 return V_008F0C_SQ_SEL_X
;
77 /* 12.4 fixed-point */
78 static unsigned si_pack_float_12p4(float x
)
81 x
>= 4096 ? 0xffff : x
* 16;
85 * Inferred framebuffer and blender state.
87 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
88 * if there is not enough PS outputs.
90 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
92 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
93 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
94 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
95 * but you never know. */
96 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
100 cb_target_mask
&= blend
->cb_target_mask
;
102 /* Avoid a hang that happens when dual source blending is enabled
103 * but there is not enough color outputs. This is undefined behavior,
104 * so disable color writes completely.
106 * Reproducible with Unigine Heaven 4.0 and drirc missing.
108 if (blend
&& blend
->dual_src_blend
&&
109 sctx
->ps_shader
.cso
&&
110 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
113 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
115 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
116 * I think we don't have to do anything between IBs.
118 if (sctx
->screen
->dfsm_allowed
&&
119 sctx
->last_cb_target_mask
!= cb_target_mask
) {
120 sctx
->last_cb_target_mask
= cb_target_mask
;
122 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
123 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
126 /* RB+ register settings. */
127 if (sctx
->screen
->b
.rbplus_allowed
) {
128 unsigned spi_shader_col_format
=
129 sctx
->ps_shader
.cso
?
130 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
131 unsigned sx_ps_downconvert
= 0;
132 unsigned sx_blend_opt_epsilon
= 0;
133 unsigned sx_blend_opt_control
= 0;
135 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
136 struct r600_surface
*surf
=
137 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
138 unsigned format
, swap
, spi_format
, colormask
;
139 bool has_alpha
, has_rgb
;
144 format
= G_028C70_FORMAT(surf
->cb_color_info
);
145 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
146 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
147 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
149 /* Set if RGB and A are present. */
150 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
152 if (format
== V_028C70_COLOR_8
||
153 format
== V_028C70_COLOR_16
||
154 format
== V_028C70_COLOR_32
)
155 has_rgb
= !has_alpha
;
159 /* Check the colormask and export format. */
160 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
162 if (!(colormask
& PIPE_MASK_A
))
165 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
170 /* Disable value checking for disabled channels. */
172 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
174 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
176 /* Enable down-conversion for 32bpp and smaller formats. */
178 case V_028C70_COLOR_8
:
179 case V_028C70_COLOR_8_8
:
180 case V_028C70_COLOR_8_8_8_8
:
181 /* For 1 and 2-channel formats, use the superset thereof. */
182 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
183 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
184 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
185 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
186 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
190 case V_028C70_COLOR_5_6_5
:
191 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
192 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
193 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
197 case V_028C70_COLOR_1_5_5_5
:
198 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
199 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
200 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
204 case V_028C70_COLOR_4_4_4_4
:
205 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
206 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
207 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
211 case V_028C70_COLOR_32
:
212 if (swap
== V_0280A0_SWAP_STD
&&
213 spi_format
== V_028714_SPI_SHADER_32_R
)
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
215 else if (swap
== V_0280A0_SWAP_ALT_REV
&&
216 spi_format
== V_028714_SPI_SHADER_32_AR
)
217 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
220 case V_028C70_COLOR_16
:
221 case V_028C70_COLOR_16_16
:
222 /* For 1-channel formats, use the superset thereof. */
223 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
224 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
225 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
226 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
227 if (swap
== V_0280A0_SWAP_STD
||
228 swap
== V_0280A0_SWAP_STD_REV
)
229 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
231 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
235 case V_028C70_COLOR_10_11_11
:
236 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
237 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
238 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
242 case V_028C70_COLOR_2_10_10_10
:
243 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
244 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
245 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
251 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
252 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
253 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
254 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
255 } else if (sctx
->screen
->b
.has_rbplus
) {
256 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
257 radeon_emit(cs
, 0); /* R_028754_SX_PS_DOWNCONVERT */
258 radeon_emit(cs
, 0); /* R_028758_SX_BLEND_OPT_EPSILON */
259 radeon_emit(cs
, 0); /* R_02875C_SX_BLEND_OPT_CONTROL */
267 static uint32_t si_translate_blend_function(int blend_func
)
269 switch (blend_func
) {
271 return V_028780_COMB_DST_PLUS_SRC
;
272 case PIPE_BLEND_SUBTRACT
:
273 return V_028780_COMB_SRC_MINUS_DST
;
274 case PIPE_BLEND_REVERSE_SUBTRACT
:
275 return V_028780_COMB_DST_MINUS_SRC
;
277 return V_028780_COMB_MIN_DST_SRC
;
279 return V_028780_COMB_MAX_DST_SRC
;
281 R600_ERR("Unknown blend function %d\n", blend_func
);
288 static uint32_t si_translate_blend_factor(int blend_fact
)
290 switch (blend_fact
) {
291 case PIPE_BLENDFACTOR_ONE
:
292 return V_028780_BLEND_ONE
;
293 case PIPE_BLENDFACTOR_SRC_COLOR
:
294 return V_028780_BLEND_SRC_COLOR
;
295 case PIPE_BLENDFACTOR_SRC_ALPHA
:
296 return V_028780_BLEND_SRC_ALPHA
;
297 case PIPE_BLENDFACTOR_DST_ALPHA
:
298 return V_028780_BLEND_DST_ALPHA
;
299 case PIPE_BLENDFACTOR_DST_COLOR
:
300 return V_028780_BLEND_DST_COLOR
;
301 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
302 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
303 case PIPE_BLENDFACTOR_CONST_COLOR
:
304 return V_028780_BLEND_CONSTANT_COLOR
;
305 case PIPE_BLENDFACTOR_CONST_ALPHA
:
306 return V_028780_BLEND_CONSTANT_ALPHA
;
307 case PIPE_BLENDFACTOR_ZERO
:
308 return V_028780_BLEND_ZERO
;
309 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
310 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
311 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
312 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
313 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
314 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
315 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
316 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
317 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
318 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
319 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
320 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
321 case PIPE_BLENDFACTOR_SRC1_COLOR
:
322 return V_028780_BLEND_SRC1_COLOR
;
323 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
324 return V_028780_BLEND_SRC1_ALPHA
;
325 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
326 return V_028780_BLEND_INV_SRC1_COLOR
;
327 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
328 return V_028780_BLEND_INV_SRC1_ALPHA
;
330 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
337 static uint32_t si_translate_blend_opt_function(int blend_func
)
339 switch (blend_func
) {
341 return V_028760_OPT_COMB_ADD
;
342 case PIPE_BLEND_SUBTRACT
:
343 return V_028760_OPT_COMB_SUBTRACT
;
344 case PIPE_BLEND_REVERSE_SUBTRACT
:
345 return V_028760_OPT_COMB_REVSUBTRACT
;
347 return V_028760_OPT_COMB_MIN
;
349 return V_028760_OPT_COMB_MAX
;
351 return V_028760_OPT_COMB_BLEND_DISABLED
;
355 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
357 switch (blend_fact
) {
358 case PIPE_BLENDFACTOR_ZERO
:
359 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
360 case PIPE_BLENDFACTOR_ONE
:
361 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
362 case PIPE_BLENDFACTOR_SRC_COLOR
:
363 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
364 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
365 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
366 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
367 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
368 case PIPE_BLENDFACTOR_SRC_ALPHA
:
369 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
370 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
371 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
372 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
373 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
374 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
376 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
381 * Get rid of DST in the blend factors by commuting the operands:
382 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
384 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
385 unsigned *dst_factor
, unsigned expected_dst
,
386 unsigned replacement_src
)
388 if (*src_factor
== expected_dst
&&
389 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
390 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
391 *dst_factor
= replacement_src
;
393 /* Commuting the operands requires reversing subtractions. */
394 if (*func
== PIPE_BLEND_SUBTRACT
)
395 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
396 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
397 *func
= PIPE_BLEND_SUBTRACT
;
401 static bool si_blend_factor_uses_dst(unsigned factor
)
403 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
404 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
405 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
406 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
407 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
410 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
411 const struct pipe_blend_state
*state
,
414 struct si_context
*sctx
= (struct si_context
*)ctx
;
415 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
416 struct si_pm4_state
*pm4
= &blend
->pm4
;
417 uint32_t sx_mrt_blend_opt
[8] = {0};
418 uint32_t color_control
= 0;
423 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
424 blend
->alpha_to_one
= state
->alpha_to_one
;
425 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
426 blend
->logicop_enable
= state
->logicop_enable
;
428 if (state
->logicop_enable
) {
429 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
431 color_control
|= S_028808_ROP3(0xcc);
434 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
435 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
436 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
437 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
438 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
439 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
441 if (state
->alpha_to_coverage
)
442 blend
->need_src_alpha_4bit
|= 0xf;
444 blend
->cb_target_mask
= 0;
445 blend
->cb_target_enabled_4bit
= 0;
447 for (int i
= 0; i
< 8; i
++) {
448 /* state->rt entries > 0 only written if independent blending */
449 const int j
= state
->independent_blend_enable
? i
: 0;
451 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
452 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
453 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
454 unsigned eqA
= state
->rt
[j
].alpha_func
;
455 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
456 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
458 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
459 unsigned blend_cntl
= 0;
461 sx_mrt_blend_opt
[i
] =
462 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
463 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
465 /* Only set dual source blending for MRT0 to avoid a hang. */
466 if (i
>= 1 && blend
->dual_src_blend
) {
467 /* Vulkan does this for dual source blending. */
469 blend_cntl
|= S_028780_ENABLE(1);
471 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
475 /* Only addition and subtraction equations are supported with
476 * dual source blending.
478 if (blend
->dual_src_blend
&&
479 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
480 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
481 assert(!"Unsupported equation for dual source blending");
482 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
486 /* cb_render_state will disable unused ones */
487 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
488 if (state
->rt
[j
].colormask
)
489 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
491 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
492 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
496 /* Blending optimizations for RB+.
497 * These transformations don't change the behavior.
499 * First, get rid of DST in the blend factors:
500 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
502 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
503 PIPE_BLENDFACTOR_DST_COLOR
,
504 PIPE_BLENDFACTOR_SRC_COLOR
);
505 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
506 PIPE_BLENDFACTOR_DST_COLOR
,
507 PIPE_BLENDFACTOR_SRC_COLOR
);
508 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
509 PIPE_BLENDFACTOR_DST_ALPHA
,
510 PIPE_BLENDFACTOR_SRC_ALPHA
);
512 /* Look up the ideal settings from tables. */
513 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
514 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
515 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
516 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
518 /* Handle interdependencies. */
519 if (si_blend_factor_uses_dst(srcRGB
))
520 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
521 if (si_blend_factor_uses_dst(srcA
))
522 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
524 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
525 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
526 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
527 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
528 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
530 /* Set the final value. */
531 sx_mrt_blend_opt
[i
] =
532 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
533 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
534 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
535 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
536 S_028760_ALPHA_DST_OPT(dstA_opt
) |
537 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
539 /* Set blend state. */
540 blend_cntl
|= S_028780_ENABLE(1);
541 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
542 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
543 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
545 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
546 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
547 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
548 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
549 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
551 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
553 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
555 /* This is only important for formats without alpha. */
556 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
557 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
558 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
559 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
560 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
561 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
562 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
565 if (blend
->cb_target_mask
) {
566 color_control
|= S_028808_MODE(mode
);
568 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
571 if (sctx
->screen
->b
.has_rbplus
) {
572 /* Disable RB+ blend optimizations for dual source blending.
575 if (blend
->dual_src_blend
) {
576 for (int i
= 0; i
< 8; i
++) {
577 sx_mrt_blend_opt
[i
] =
578 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
579 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
583 for (int i
= 0; i
< 8; i
++)
584 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
585 sx_mrt_blend_opt
[i
]);
587 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
588 if (blend
->dual_src_blend
|| state
->logicop_enable
||
589 mode
== V_028808_CB_RESOLVE
)
590 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
593 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
597 static void *si_create_blend_state(struct pipe_context
*ctx
,
598 const struct pipe_blend_state
*state
)
600 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
603 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
605 struct si_context
*sctx
= (struct si_context
*)ctx
;
606 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
607 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
613 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
614 old_blend
->dual_src_blend
!= blend
->dual_src_blend
)
615 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
617 si_pm4_bind_state(sctx
, blend
, state
);
620 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
621 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
622 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
623 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
624 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
625 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
626 sctx
->do_update_shaders
= true;
628 if (sctx
->screen
->dpbb_allowed
&&
630 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
631 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
632 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
633 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
635 if (sctx
->screen
->has_out_of_order_rast
&&
637 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
638 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
639 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
640 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
643 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
645 struct si_context
*sctx
= (struct si_context
*)ctx
;
646 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
649 static void si_set_blend_color(struct pipe_context
*ctx
,
650 const struct pipe_blend_color
*state
)
652 struct si_context
*sctx
= (struct si_context
*)ctx
;
653 static const struct pipe_blend_color zeros
;
655 sctx
->blend_color
.state
= *state
;
656 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
657 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
660 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
662 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
664 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
665 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
672 static void si_set_clip_state(struct pipe_context
*ctx
,
673 const struct pipe_clip_state
*state
)
675 struct si_context
*sctx
= (struct si_context
*)ctx
;
676 struct pipe_constant_buffer cb
;
677 static const struct pipe_clip_state zeros
;
679 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
682 sctx
->clip_state
.state
= *state
;
683 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
684 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
687 cb
.user_buffer
= state
->ucp
;
688 cb
.buffer_offset
= 0;
689 cb
.buffer_size
= 4*4*8;
690 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
691 pipe_resource_reference(&cb
.buffer
, NULL
);
694 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
696 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
698 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
699 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
702 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
704 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
705 struct si_shader
*vs
= si_get_vs_state(sctx
);
706 struct si_shader_selector
*vs_sel
= vs
->selector
;
707 struct tgsi_shader_info
*info
= &vs_sel
->info
;
708 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
709 unsigned window_space
=
710 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
711 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
712 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
713 unsigned culldist_mask
= vs_sel
->culldist_mask
;
716 if (vs
->key
.opt
.clip_disable
) {
717 assert(!info
->culldist_writemask
);
721 total_mask
= clipdist_mask
| culldist_mask
;
723 /* Clip distances on points have no effect, so need to be implemented
724 * as cull distances. This applies for the clipvertex case as well.
726 * Setting this for primitives other than points should have no adverse
729 clipdist_mask
&= rs
->clip_plane_enable
;
730 culldist_mask
|= clipdist_mask
;
732 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
733 vs_sel
->pa_cl_vs_out_cntl
|
734 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
735 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
736 clipdist_mask
| (culldist_mask
<< 8));
737 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
738 rs
->pa_cl_clip_cntl
|
740 S_028810_CLIP_DISABLE(window_space
));
744 * inferred state between framebuffer and rasterizer
746 static void si_update_poly_offset_state(struct si_context
*sctx
)
748 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
750 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
751 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
755 /* Use the user format, not db_render_format, so that the polygon
756 * offset behaves as expected by applications.
758 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
759 case PIPE_FORMAT_Z16_UNORM
:
760 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
762 default: /* 24-bit */
763 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
765 case PIPE_FORMAT_Z32_FLOAT
:
766 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
767 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
776 static uint32_t si_translate_fill(uint32_t func
)
779 case PIPE_POLYGON_MODE_FILL
:
780 return V_028814_X_DRAW_TRIANGLES
;
781 case PIPE_POLYGON_MODE_LINE
:
782 return V_028814_X_DRAW_LINES
;
783 case PIPE_POLYGON_MODE_POINT
:
784 return V_028814_X_DRAW_POINTS
;
787 return V_028814_X_DRAW_POINTS
;
791 static void *si_create_rs_state(struct pipe_context
*ctx
,
792 const struct pipe_rasterizer_state
*state
)
794 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
795 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
796 struct si_pm4_state
*pm4
= &rs
->pm4
;
798 float psize_min
, psize_max
;
804 rs
->scissor_enable
= state
->scissor
;
805 rs
->clip_halfz
= state
->clip_halfz
;
806 rs
->two_side
= state
->light_twoside
;
807 rs
->multisample_enable
= state
->multisample
;
808 rs
->force_persample_interp
= state
->force_persample_interp
;
809 rs
->clip_plane_enable
= state
->clip_plane_enable
;
810 rs
->line_stipple_enable
= state
->line_stipple_enable
;
811 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
812 rs
->line_smooth
= state
->line_smooth
;
813 rs
->poly_smooth
= state
->poly_smooth
;
814 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
816 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
817 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
818 rs
->flatshade
= state
->flatshade
;
819 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
820 rs
->rasterizer_discard
= state
->rasterizer_discard
;
821 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
822 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
823 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
824 rs
->pa_cl_clip_cntl
=
825 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
826 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
827 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
828 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
829 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
831 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
832 S_0286D4_FLAT_SHADE_ENA(1) |
833 S_0286D4_PNT_SPRITE_ENA(1) |
834 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
835 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
836 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
837 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
838 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
840 /* point size 12.4 fixed point */
841 tmp
= (unsigned)(state
->point_size
* 8.0);
842 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
844 if (state
->point_size_per_vertex
) {
845 psize_min
= util_get_min_point_size(state
);
848 /* Force the point size to be as if the vertex output was disabled. */
849 psize_min
= state
->point_size
;
850 psize_max
= state
->point_size
;
852 /* Divide by two, because 0.5 = 1 pixel. */
853 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
854 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
855 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
857 tmp
= (unsigned)state
->line_width
* 8;
858 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
, S_028A08_WIDTH(tmp
));
859 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
860 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
861 S_028A48_MSAA_ENABLE(state
->multisample
||
862 state
->poly_smooth
||
863 state
->line_smooth
) |
864 S_028A48_VPORT_SCISSOR_ENABLE(1) |
865 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->b
.chip_class
>= GFX9
));
867 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
868 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
869 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
871 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
872 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
873 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
874 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
875 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
876 S_028814_FACE(!state
->front_ccw
) |
877 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
878 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
879 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
880 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
881 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
882 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
883 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
885 if (!rs
->uses_poly_offset
)
888 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
889 if (!rs
->pm4_poly_offset
) {
894 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
895 for (i
= 0; i
< 3; i
++) {
896 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
897 float offset_units
= state
->offset_units
;
898 float offset_scale
= state
->offset_scale
* 16.0f
;
899 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
901 if (!state
->offset_units_unscaled
) {
903 case 0: /* 16-bit zbuffer */
904 offset_units
*= 4.0f
;
905 pa_su_poly_offset_db_fmt_cntl
=
906 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
908 case 1: /* 24-bit zbuffer */
909 offset_units
*= 2.0f
;
910 pa_su_poly_offset_db_fmt_cntl
=
911 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
913 case 2: /* 32-bit zbuffer */
914 offset_units
*= 1.0f
;
915 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
916 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
921 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
923 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
925 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
927 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
929 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
930 pa_su_poly_offset_db_fmt_cntl
);
936 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
938 struct si_context
*sctx
= (struct si_context
*)ctx
;
939 struct si_state_rasterizer
*old_rs
=
940 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
941 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
946 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
947 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
949 /* Update the small primitive filter workaround if necessary. */
950 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
951 sctx
->framebuffer
.nr_samples
> 1)
952 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
955 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
956 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
958 r600_viewport_set_rast_deps(&sctx
->b
, rs
->scissor_enable
, rs
->clip_halfz
);
960 si_pm4_bind_state(sctx
, rasterizer
, rs
);
961 si_update_poly_offset_state(sctx
);
964 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
965 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
966 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
968 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
969 rs
->line_stipple_enable
;
972 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
973 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
974 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
975 old_rs
->flatshade
!= rs
->flatshade
||
976 old_rs
->two_side
!= rs
->two_side
||
977 old_rs
->multisample_enable
!= rs
->multisample_enable
||
978 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
979 old_rs
->poly_smooth
!= rs
->poly_smooth
||
980 old_rs
->line_smooth
!= rs
->line_smooth
||
981 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
982 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
983 sctx
->do_update_shaders
= true;
986 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
988 struct si_context
*sctx
= (struct si_context
*)ctx
;
989 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
991 if (sctx
->queued
.named
.rasterizer
== state
)
992 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
994 FREE(rs
->pm4_poly_offset
);
995 si_pm4_delete_state(sctx
, rasterizer
, rs
);
999 * infeered state between dsa and stencil ref
1001 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
1003 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1004 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1005 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1007 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1008 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1009 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1010 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1011 S_028430_STENCILOPVAL(1));
1012 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1013 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1014 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1015 S_028434_STENCILOPVAL_BF(1));
1018 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1019 const struct pipe_stencil_ref
*state
)
1021 struct si_context
*sctx
= (struct si_context
*)ctx
;
1023 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1026 sctx
->stencil_ref
.state
= *state
;
1027 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1035 static uint32_t si_translate_stencil_op(int s_op
)
1038 case PIPE_STENCIL_OP_KEEP
:
1039 return V_02842C_STENCIL_KEEP
;
1040 case PIPE_STENCIL_OP_ZERO
:
1041 return V_02842C_STENCIL_ZERO
;
1042 case PIPE_STENCIL_OP_REPLACE
:
1043 return V_02842C_STENCIL_REPLACE_TEST
;
1044 case PIPE_STENCIL_OP_INCR
:
1045 return V_02842C_STENCIL_ADD_CLAMP
;
1046 case PIPE_STENCIL_OP_DECR
:
1047 return V_02842C_STENCIL_SUB_CLAMP
;
1048 case PIPE_STENCIL_OP_INCR_WRAP
:
1049 return V_02842C_STENCIL_ADD_WRAP
;
1050 case PIPE_STENCIL_OP_DECR_WRAP
:
1051 return V_02842C_STENCIL_SUB_WRAP
;
1052 case PIPE_STENCIL_OP_INVERT
:
1053 return V_02842C_STENCIL_INVERT
;
1055 R600_ERR("Unknown stencil op %d", s_op
);
1062 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1064 return s
->enabled
&& s
->writemask
&&
1065 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1066 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1067 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1070 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1072 /* REPLACE is normally order invariant, except when the stencil
1073 * reference value is written by the fragment shader. Tracking this
1074 * interaction does not seem worth the effort, so be conservative. */
1075 return op
!= PIPE_STENCIL_OP_INCR
&&
1076 op
!= PIPE_STENCIL_OP_DECR
&&
1077 op
!= PIPE_STENCIL_OP_REPLACE
;
1080 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1081 * invariant in the sense that the set of passing fragments as well as the
1082 * final stencil buffer result does not depend on the order of fragments. */
1083 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1085 return !state
->enabled
|| !state
->writemask
||
1086 /* The following assumes that Z writes are disabled. */
1087 (state
->func
== PIPE_FUNC_ALWAYS
&&
1088 si_order_invariant_stencil_op(state
->zpass_op
) &&
1089 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1090 (state
->func
== PIPE_FUNC_NEVER
&&
1091 si_order_invariant_stencil_op(state
->fail_op
));
1094 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1095 const struct pipe_depth_stencil_alpha_state
*state
)
1097 struct si_context
*sctx
= (struct si_context
*)ctx
;
1098 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1099 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1100 unsigned db_depth_control
;
1101 uint32_t db_stencil_control
= 0;
1107 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1108 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1109 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1110 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1112 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1113 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1114 S_028800_ZFUNC(state
->depth
.func
) |
1115 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1118 if (state
->stencil
[0].enabled
) {
1119 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1120 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1121 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1122 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1123 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1125 if (state
->stencil
[1].enabled
) {
1126 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1127 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1128 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1129 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1130 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1135 if (state
->alpha
.enabled
) {
1136 dsa
->alpha_func
= state
->alpha
.func
;
1138 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1139 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1141 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1144 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1145 if (state
->stencil
[0].enabled
)
1146 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1147 if (state
->depth
.bounds_test
) {
1148 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1149 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1152 dsa
->depth_enabled
= state
->depth
.enabled
;
1153 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1154 state
->depth
.writemask
;
1155 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1156 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1157 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1158 si_dsa_writes_stencil(&state
->stencil
[1]));
1159 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1160 dsa
->stencil_write_enabled
;
1162 bool zfunc_is_ordered
=
1163 state
->depth
.func
== PIPE_FUNC_NEVER
||
1164 state
->depth
.func
== PIPE_FUNC_LESS
||
1165 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1166 state
->depth
.func
== PIPE_FUNC_GREATER
||
1167 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1169 bool nozwrite_and_order_invariant_stencil
=
1170 !dsa
->db_can_write
||
1171 (!dsa
->depth_write_enabled
&&
1172 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1173 si_order_invariant_stencil_state(&state
->stencil
[1]));
1175 dsa
->order_invariance
[1].zs
=
1176 nozwrite_and_order_invariant_stencil
||
1177 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1178 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1180 dsa
->order_invariance
[1].pass_set
=
1181 nozwrite_and_order_invariant_stencil
||
1182 (!dsa
->stencil_write_enabled
&&
1183 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1184 state
->depth
.func
== PIPE_FUNC_NEVER
));
1185 dsa
->order_invariance
[0].pass_set
=
1186 !dsa
->depth_write_enabled
||
1187 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1188 state
->depth
.func
== PIPE_FUNC_NEVER
);
1190 dsa
->order_invariance
[1].pass_last
=
1191 sctx
->screen
->assume_no_z_fights
&&
1192 !dsa
->stencil_write_enabled
&&
1193 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1194 dsa
->order_invariance
[0].pass_last
=
1195 sctx
->screen
->assume_no_z_fights
&&
1196 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1201 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1203 struct si_context
*sctx
= (struct si_context
*)ctx
;
1204 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1205 struct si_state_dsa
*dsa
= state
;
1210 si_pm4_bind_state(sctx
, dsa
, dsa
);
1212 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1213 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1214 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1215 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1218 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1219 sctx
->do_update_shaders
= true;
1221 if (sctx
->screen
->dpbb_allowed
&&
1223 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1224 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1225 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1226 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
1228 if (sctx
->screen
->has_out_of_order_rast
&&
1230 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1231 sizeof(old_dsa
->order_invariance
))))
1232 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
1235 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1237 struct si_context
*sctx
= (struct si_context
*)ctx
;
1238 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1241 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1243 struct pipe_depth_stencil_alpha_state dsa
= {};
1245 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1248 /* DB RENDER STATE */
1250 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1252 struct si_context
*sctx
= (struct si_context
*)ctx
;
1254 /* Pipeline stat & streamout queries. */
1256 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1257 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1259 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1260 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1263 /* Occlusion queries. */
1264 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1265 sctx
->occlusion_queries_disabled
= !enable
;
1266 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1270 static void si_set_occlusion_query_state(struct pipe_context
*ctx
,
1272 bool old_perfect_enable
)
1274 struct si_context
*sctx
= (struct si_context
*)ctx
;
1276 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1278 bool perfect_enable
= sctx
->b
.num_perfect_occlusion_queries
!= 0;
1280 if (perfect_enable
!= old_perfect_enable
)
1281 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
1284 static void si_save_qbo_state(struct pipe_context
*ctx
, struct r600_qbo_state
*st
)
1286 struct si_context
*sctx
= (struct si_context
*)ctx
;
1288 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1290 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1291 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1294 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1296 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1297 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1298 unsigned db_shader_control
;
1300 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1302 /* DB_RENDER_CONTROL */
1303 if (sctx
->dbcb_depth_copy_enabled
||
1304 sctx
->dbcb_stencil_copy_enabled
) {
1306 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1307 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1308 S_028000_COPY_CENTROID(1) |
1309 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1310 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1312 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1313 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1316 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1317 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1320 /* DB_COUNT_CONTROL (occlusion queries) */
1321 if (sctx
->b
.num_occlusion_queries
> 0 &&
1322 !sctx
->occlusion_queries_disabled
) {
1323 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1325 if (sctx
->b
.chip_class
>= CIK
) {
1327 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1328 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1329 S_028004_ZPASS_ENABLE(1) |
1330 S_028004_SLICE_EVEN_ENABLE(1) |
1331 S_028004_SLICE_ODD_ENABLE(1));
1334 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1335 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1338 /* Disable occlusion queries. */
1339 if (sctx
->b
.chip_class
>= CIK
) {
1342 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1346 /* DB_RENDER_OVERRIDE2 */
1347 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1348 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1349 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1350 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1352 db_shader_control
= sctx
->ps_db_shader_control
;
1354 /* Bug workaround for smoothing (overrasterization) on SI. */
1355 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1356 db_shader_control
&= C_02880C_Z_ORDER
;
1357 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1360 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1361 if (!rs
|| !rs
->multisample_enable
)
1362 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1364 if (sctx
->screen
->b
.has_rbplus
&&
1365 !sctx
->screen
->b
.rbplus_allowed
)
1366 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1368 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1373 * format translation
1375 static uint32_t si_translate_colorformat(enum pipe_format format
)
1377 const struct util_format_description
*desc
= util_format_description(format
);
1379 return V_028C70_COLOR_INVALID
;
1381 #define HAS_SIZE(x,y,z,w) \
1382 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1383 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1385 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1386 return V_028C70_COLOR_10_11_11
;
1388 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1389 return V_028C70_COLOR_INVALID
;
1391 /* hw cannot support mixed formats (except depth/stencil, since
1392 * stencil is not written to). */
1393 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1394 return V_028C70_COLOR_INVALID
;
1396 switch (desc
->nr_channels
) {
1398 switch (desc
->channel
[0].size
) {
1400 return V_028C70_COLOR_8
;
1402 return V_028C70_COLOR_16
;
1404 return V_028C70_COLOR_32
;
1408 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1409 switch (desc
->channel
[0].size
) {
1411 return V_028C70_COLOR_8_8
;
1413 return V_028C70_COLOR_16_16
;
1415 return V_028C70_COLOR_32_32
;
1417 } else if (HAS_SIZE(8,24,0,0)) {
1418 return V_028C70_COLOR_24_8
;
1419 } else if (HAS_SIZE(24,8,0,0)) {
1420 return V_028C70_COLOR_8_24
;
1424 if (HAS_SIZE(5,6,5,0)) {
1425 return V_028C70_COLOR_5_6_5
;
1426 } else if (HAS_SIZE(32,8,24,0)) {
1427 return V_028C70_COLOR_X24_8_32_FLOAT
;
1431 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1432 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1433 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1434 switch (desc
->channel
[0].size
) {
1436 return V_028C70_COLOR_4_4_4_4
;
1438 return V_028C70_COLOR_8_8_8_8
;
1440 return V_028C70_COLOR_16_16_16_16
;
1442 return V_028C70_COLOR_32_32_32_32
;
1444 } else if (HAS_SIZE(5,5,5,1)) {
1445 return V_028C70_COLOR_1_5_5_5
;
1446 } else if (HAS_SIZE(10,10,10,2)) {
1447 return V_028C70_COLOR_2_10_10_10
;
1451 return V_028C70_COLOR_INVALID
;
1454 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1456 if (SI_BIG_ENDIAN
) {
1457 switch(colorformat
) {
1458 /* 8-bit buffers. */
1459 case V_028C70_COLOR_8
:
1460 return V_028C70_ENDIAN_NONE
;
1462 /* 16-bit buffers. */
1463 case V_028C70_COLOR_5_6_5
:
1464 case V_028C70_COLOR_1_5_5_5
:
1465 case V_028C70_COLOR_4_4_4_4
:
1466 case V_028C70_COLOR_16
:
1467 case V_028C70_COLOR_8_8
:
1468 return V_028C70_ENDIAN_8IN16
;
1470 /* 32-bit buffers. */
1471 case V_028C70_COLOR_8_8_8_8
:
1472 case V_028C70_COLOR_2_10_10_10
:
1473 case V_028C70_COLOR_8_24
:
1474 case V_028C70_COLOR_24_8
:
1475 case V_028C70_COLOR_16_16
:
1476 return V_028C70_ENDIAN_8IN32
;
1478 /* 64-bit buffers. */
1479 case V_028C70_COLOR_16_16_16_16
:
1480 return V_028C70_ENDIAN_8IN16
;
1482 case V_028C70_COLOR_32_32
:
1483 return V_028C70_ENDIAN_8IN32
;
1485 /* 128-bit buffers. */
1486 case V_028C70_COLOR_32_32_32_32
:
1487 return V_028C70_ENDIAN_8IN32
;
1489 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1492 return V_028C70_ENDIAN_NONE
;
1496 static uint32_t si_translate_dbformat(enum pipe_format format
)
1499 case PIPE_FORMAT_Z16_UNORM
:
1500 return V_028040_Z_16
;
1501 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1502 case PIPE_FORMAT_X8Z24_UNORM
:
1503 case PIPE_FORMAT_Z24X8_UNORM
:
1504 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1505 return V_028040_Z_24
; /* deprecated on SI */
1506 case PIPE_FORMAT_Z32_FLOAT
:
1507 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1508 return V_028040_Z_32_FLOAT
;
1510 return V_028040_Z_INVALID
;
1515 * Texture translation
1518 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1519 enum pipe_format format
,
1520 const struct util_format_description
*desc
,
1523 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1524 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1525 sscreen
->b
.info
.drm_minor
>= 31) ||
1526 sscreen
->b
.info
.drm_major
== 3;
1527 bool uniform
= true;
1530 /* Colorspace (return non-RGB formats directly). */
1531 switch (desc
->colorspace
) {
1532 /* Depth stencil formats */
1533 case UTIL_FORMAT_COLORSPACE_ZS
:
1535 case PIPE_FORMAT_Z16_UNORM
:
1536 return V_008F14_IMG_DATA_FORMAT_16
;
1537 case PIPE_FORMAT_X24S8_UINT
:
1538 case PIPE_FORMAT_S8X24_UINT
:
1540 * Implemented as an 8_8_8_8 data format to fix texture
1541 * gathers in stencil sampling. This affects at least
1542 * GL45-CTS.texture_cube_map_array.sampling on VI.
1544 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1545 case PIPE_FORMAT_Z24X8_UNORM
:
1546 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1547 return V_008F14_IMG_DATA_FORMAT_8_24
;
1548 case PIPE_FORMAT_X8Z24_UNORM
:
1549 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1550 return V_008F14_IMG_DATA_FORMAT_24_8
;
1551 case PIPE_FORMAT_S8_UINT
:
1552 return V_008F14_IMG_DATA_FORMAT_8
;
1553 case PIPE_FORMAT_Z32_FLOAT
:
1554 return V_008F14_IMG_DATA_FORMAT_32
;
1555 case PIPE_FORMAT_X32_S8X24_UINT
:
1556 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1557 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1562 case UTIL_FORMAT_COLORSPACE_YUV
:
1563 goto out_unknown
; /* TODO */
1565 case UTIL_FORMAT_COLORSPACE_SRGB
:
1566 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1574 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1575 if (!enable_compressed_formats
)
1579 case PIPE_FORMAT_RGTC1_SNORM
:
1580 case PIPE_FORMAT_LATC1_SNORM
:
1581 case PIPE_FORMAT_RGTC1_UNORM
:
1582 case PIPE_FORMAT_LATC1_UNORM
:
1583 return V_008F14_IMG_DATA_FORMAT_BC4
;
1584 case PIPE_FORMAT_RGTC2_SNORM
:
1585 case PIPE_FORMAT_LATC2_SNORM
:
1586 case PIPE_FORMAT_RGTC2_UNORM
:
1587 case PIPE_FORMAT_LATC2_UNORM
:
1588 return V_008F14_IMG_DATA_FORMAT_BC5
;
1594 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1595 (sscreen
->b
.family
== CHIP_STONEY
||
1596 sscreen
->b
.chip_class
>= GFX9
)) {
1598 case PIPE_FORMAT_ETC1_RGB8
:
1599 case PIPE_FORMAT_ETC2_RGB8
:
1600 case PIPE_FORMAT_ETC2_SRGB8
:
1601 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1602 case PIPE_FORMAT_ETC2_RGB8A1
:
1603 case PIPE_FORMAT_ETC2_SRGB8A1
:
1604 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1605 case PIPE_FORMAT_ETC2_RGBA8
:
1606 case PIPE_FORMAT_ETC2_SRGBA8
:
1607 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1608 case PIPE_FORMAT_ETC2_R11_UNORM
:
1609 case PIPE_FORMAT_ETC2_R11_SNORM
:
1610 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1611 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1612 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1613 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1619 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1620 if (!enable_compressed_formats
)
1624 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1625 case PIPE_FORMAT_BPTC_SRGBA
:
1626 return V_008F14_IMG_DATA_FORMAT_BC7
;
1627 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1628 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1629 return V_008F14_IMG_DATA_FORMAT_BC6
;
1635 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1637 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1638 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1639 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1640 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1641 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1642 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1648 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1649 if (!enable_compressed_formats
)
1652 if (!util_format_s3tc_enabled
) {
1657 case PIPE_FORMAT_DXT1_RGB
:
1658 case PIPE_FORMAT_DXT1_RGBA
:
1659 case PIPE_FORMAT_DXT1_SRGB
:
1660 case PIPE_FORMAT_DXT1_SRGBA
:
1661 return V_008F14_IMG_DATA_FORMAT_BC1
;
1662 case PIPE_FORMAT_DXT3_RGBA
:
1663 case PIPE_FORMAT_DXT3_SRGBA
:
1664 return V_008F14_IMG_DATA_FORMAT_BC2
;
1665 case PIPE_FORMAT_DXT5_RGBA
:
1666 case PIPE_FORMAT_DXT5_SRGBA
:
1667 return V_008F14_IMG_DATA_FORMAT_BC3
;
1673 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1674 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1675 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1676 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1679 /* R8G8Bx_SNORM - TODO CxV8U8 */
1681 /* hw cannot support mixed formats (except depth/stencil, since only
1683 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1686 /* See whether the components are of the same size. */
1687 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1688 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1691 /* Non-uniform formats. */
1693 switch(desc
->nr_channels
) {
1695 if (desc
->channel
[0].size
== 5 &&
1696 desc
->channel
[1].size
== 6 &&
1697 desc
->channel
[2].size
== 5) {
1698 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1702 if (desc
->channel
[0].size
== 5 &&
1703 desc
->channel
[1].size
== 5 &&
1704 desc
->channel
[2].size
== 5 &&
1705 desc
->channel
[3].size
== 1) {
1706 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1708 if (desc
->channel
[0].size
== 10 &&
1709 desc
->channel
[1].size
== 10 &&
1710 desc
->channel
[2].size
== 10 &&
1711 desc
->channel
[3].size
== 2) {
1712 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1719 if (first_non_void
< 0 || first_non_void
> 3)
1722 /* uniform formats */
1723 switch (desc
->channel
[first_non_void
].size
) {
1725 switch (desc
->nr_channels
) {
1726 #if 0 /* Not supported for render targets */
1728 return V_008F14_IMG_DATA_FORMAT_4_4
;
1731 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1735 switch (desc
->nr_channels
) {
1737 return V_008F14_IMG_DATA_FORMAT_8
;
1739 return V_008F14_IMG_DATA_FORMAT_8_8
;
1741 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1745 switch (desc
->nr_channels
) {
1747 return V_008F14_IMG_DATA_FORMAT_16
;
1749 return V_008F14_IMG_DATA_FORMAT_16_16
;
1751 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1755 switch (desc
->nr_channels
) {
1757 return V_008F14_IMG_DATA_FORMAT_32
;
1759 return V_008F14_IMG_DATA_FORMAT_32_32
;
1760 #if 0 /* Not supported for render targets */
1762 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1765 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1770 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1774 static unsigned si_tex_wrap(unsigned wrap
)
1778 case PIPE_TEX_WRAP_REPEAT
:
1779 return V_008F30_SQ_TEX_WRAP
;
1780 case PIPE_TEX_WRAP_CLAMP
:
1781 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1782 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1783 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1784 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1785 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1786 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1787 return V_008F30_SQ_TEX_MIRROR
;
1788 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1789 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1790 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1791 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1792 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1793 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1797 static unsigned si_tex_mipfilter(unsigned filter
)
1800 case PIPE_TEX_MIPFILTER_NEAREST
:
1801 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1802 case PIPE_TEX_MIPFILTER_LINEAR
:
1803 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1805 case PIPE_TEX_MIPFILTER_NONE
:
1806 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1810 static unsigned si_tex_compare(unsigned compare
)
1814 case PIPE_FUNC_NEVER
:
1815 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1816 case PIPE_FUNC_LESS
:
1817 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1818 case PIPE_FUNC_EQUAL
:
1819 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1820 case PIPE_FUNC_LEQUAL
:
1821 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1822 case PIPE_FUNC_GREATER
:
1823 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1824 case PIPE_FUNC_NOTEQUAL
:
1825 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1826 case PIPE_FUNC_GEQUAL
:
1827 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1828 case PIPE_FUNC_ALWAYS
:
1829 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1833 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1834 unsigned view_target
, unsigned nr_samples
)
1836 unsigned res_target
= rtex
->resource
.b
.b
.target
;
1838 if (view_target
== PIPE_TEXTURE_CUBE
||
1839 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1840 res_target
= view_target
;
1841 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1842 else if (res_target
== PIPE_TEXTURE_CUBE
||
1843 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1844 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1846 /* GFX9 allocates 1D textures as 2D. */
1847 if ((res_target
== PIPE_TEXTURE_1D
||
1848 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1849 sscreen
->b
.chip_class
>= GFX9
&&
1850 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1851 if (res_target
== PIPE_TEXTURE_1D
)
1852 res_target
= PIPE_TEXTURE_2D
;
1854 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1857 switch (res_target
) {
1859 case PIPE_TEXTURE_1D
:
1860 return V_008F1C_SQ_RSRC_IMG_1D
;
1861 case PIPE_TEXTURE_1D_ARRAY
:
1862 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1863 case PIPE_TEXTURE_2D
:
1864 case PIPE_TEXTURE_RECT
:
1865 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1866 V_008F1C_SQ_RSRC_IMG_2D
;
1867 case PIPE_TEXTURE_2D_ARRAY
:
1868 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1869 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1870 case PIPE_TEXTURE_3D
:
1871 return V_008F1C_SQ_RSRC_IMG_3D
;
1872 case PIPE_TEXTURE_CUBE
:
1873 case PIPE_TEXTURE_CUBE_ARRAY
:
1874 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1879 * Format support testing
1882 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1884 const struct util_format_description
*desc
= util_format_description(format
);
1888 return si_translate_texformat(screen
, format
, desc
,
1889 util_format_get_first_non_void_channel(format
)) != ~0U;
1892 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1893 const struct util_format_description
*desc
,
1898 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1899 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1901 assert(first_non_void
>= 0);
1903 if (desc
->nr_channels
== 4 &&
1904 desc
->channel
[0].size
== 10 &&
1905 desc
->channel
[1].size
== 10 &&
1906 desc
->channel
[2].size
== 10 &&
1907 desc
->channel
[3].size
== 2)
1908 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1910 /* See whether the components are of the same size. */
1911 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1912 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1913 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1916 switch (desc
->channel
[first_non_void
].size
) {
1918 switch (desc
->nr_channels
) {
1920 case 3: /* 3 loads */
1921 return V_008F0C_BUF_DATA_FORMAT_8
;
1923 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1925 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1929 switch (desc
->nr_channels
) {
1931 case 3: /* 3 loads */
1932 return V_008F0C_BUF_DATA_FORMAT_16
;
1934 return V_008F0C_BUF_DATA_FORMAT_16_16
;
1936 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
1940 switch (desc
->nr_channels
) {
1942 return V_008F0C_BUF_DATA_FORMAT_32
;
1944 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1946 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
1948 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1952 /* Legacy double formats. */
1953 switch (desc
->nr_channels
) {
1954 case 1: /* 1 load */
1955 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1956 case 2: /* 1 load */
1957 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1958 case 3: /* 3 loads */
1959 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1960 case 4: /* 2 loads */
1961 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1966 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1969 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
1970 const struct util_format_description
*desc
,
1973 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1974 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1976 assert(first_non_void
>= 0);
1978 switch (desc
->channel
[first_non_void
].type
) {
1979 case UTIL_FORMAT_TYPE_SIGNED
:
1980 case UTIL_FORMAT_TYPE_FIXED
:
1981 if (desc
->channel
[first_non_void
].size
>= 32 ||
1982 desc
->channel
[first_non_void
].pure_integer
)
1983 return V_008F0C_BUF_NUM_FORMAT_SINT
;
1984 else if (desc
->channel
[first_non_void
].normalized
)
1985 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
1987 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
1989 case UTIL_FORMAT_TYPE_UNSIGNED
:
1990 if (desc
->channel
[first_non_void
].size
>= 32 ||
1991 desc
->channel
[first_non_void
].pure_integer
)
1992 return V_008F0C_BUF_NUM_FORMAT_UINT
;
1993 else if (desc
->channel
[first_non_void
].normalized
)
1994 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
1996 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
1998 case UTIL_FORMAT_TYPE_FLOAT
:
2000 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2004 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2005 enum pipe_format format
,
2008 const struct util_format_description
*desc
;
2010 unsigned data_format
;
2012 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2013 PIPE_BIND_SAMPLER_VIEW
|
2014 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2016 desc
= util_format_description(format
);
2020 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2021 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2022 * for read-only access (with caveats surrounding bounds checks), but
2023 * obviously fails for write access which we have to implement for
2024 * shader images. Luckily, OpenGL doesn't expect this to be supported
2025 * anyway, and so the only impact is on PBO uploads / downloads, which
2026 * shouldn't be expected to be fast for GL_RGB anyway.
2028 if (desc
->block
.bits
== 3 * 8 ||
2029 desc
->block
.bits
== 3 * 16) {
2030 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2031 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2037 first_non_void
= util_format_get_first_non_void_channel(format
);
2038 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2039 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2045 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2047 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2048 r600_translate_colorswap(format
, false) != ~0U;
2051 static bool si_is_zs_format_supported(enum pipe_format format
)
2053 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2056 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2057 enum pipe_format format
,
2058 enum pipe_texture_target target
,
2059 unsigned sample_count
,
2062 unsigned retval
= 0;
2064 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2065 R600_ERR("r600: unsupported texture type %d\n", target
);
2069 if (!util_format_is_supported(format
, usage
))
2072 if (sample_count
> 1) {
2073 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2076 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2079 switch (sample_count
) {
2085 if (format
== PIPE_FORMAT_NONE
)
2094 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2095 PIPE_BIND_SHADER_IMAGE
)) {
2096 if (target
== PIPE_BUFFER
) {
2097 retval
|= si_is_vertex_format_supported(
2098 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2099 PIPE_BIND_SHADER_IMAGE
));
2101 if (si_is_sampler_format_supported(screen
, format
))
2102 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2103 PIPE_BIND_SHADER_IMAGE
);
2107 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2108 PIPE_BIND_DISPLAY_TARGET
|
2111 PIPE_BIND_BLENDABLE
)) &&
2112 si_is_colorbuffer_format_supported(format
)) {
2114 (PIPE_BIND_RENDER_TARGET
|
2115 PIPE_BIND_DISPLAY_TARGET
|
2118 if (!util_format_is_pure_integer(format
) &&
2119 !util_format_is_depth_or_stencil(format
))
2120 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2123 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2124 si_is_zs_format_supported(format
)) {
2125 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2128 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2129 retval
|= si_is_vertex_format_supported(screen
, format
,
2130 PIPE_BIND_VERTEX_BUFFER
);
2133 if ((usage
& PIPE_BIND_LINEAR
) &&
2134 !util_format_is_compressed(format
) &&
2135 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2136 retval
|= PIPE_BIND_LINEAR
;
2138 return retval
== usage
;
2142 * framebuffer handling
2145 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
2146 unsigned format
, unsigned swap
,
2147 unsigned ntype
, bool is_depth
)
2149 /* Alpha is needed for alpha-to-coverage.
2150 * Blending may be with or without alpha.
2152 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2153 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2154 unsigned blend
= 0; /* supports blending, but may not export alpha */
2155 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2157 /* Choose the SPI color formats. These are required values for RB+.
2158 * Other chips have multiple choices, though they are not necessarily better.
2161 case V_028C70_COLOR_5_6_5
:
2162 case V_028C70_COLOR_1_5_5_5
:
2163 case V_028C70_COLOR_5_5_5_1
:
2164 case V_028C70_COLOR_4_4_4_4
:
2165 case V_028C70_COLOR_10_11_11
:
2166 case V_028C70_COLOR_11_11_10
:
2167 case V_028C70_COLOR_8
:
2168 case V_028C70_COLOR_8_8
:
2169 case V_028C70_COLOR_8_8_8_8
:
2170 case V_028C70_COLOR_10_10_10_2
:
2171 case V_028C70_COLOR_2_10_10_10
:
2172 if (ntype
== V_028C70_NUMBER_UINT
)
2173 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2174 else if (ntype
== V_028C70_NUMBER_SINT
)
2175 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2177 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2180 case V_028C70_COLOR_16
:
2181 case V_028C70_COLOR_16_16
:
2182 case V_028C70_COLOR_16_16_16_16
:
2183 if (ntype
== V_028C70_NUMBER_UNORM
||
2184 ntype
== V_028C70_NUMBER_SNORM
) {
2185 /* UNORM16 and SNORM16 don't support blending */
2186 if (ntype
== V_028C70_NUMBER_UNORM
)
2187 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2189 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2191 /* Use 32 bits per channel for blending. */
2192 if (format
== V_028C70_COLOR_16
) {
2193 if (swap
== V_028C70_SWAP_STD
) { /* R */
2194 blend
= V_028714_SPI_SHADER_32_R
;
2195 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2196 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2197 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2200 } else if (format
== V_028C70_COLOR_16_16
) {
2201 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2202 blend
= V_028714_SPI_SHADER_32_GR
;
2203 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2204 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2205 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2208 } else /* 16_16_16_16 */
2209 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2210 } else if (ntype
== V_028C70_NUMBER_UINT
)
2211 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2212 else if (ntype
== V_028C70_NUMBER_SINT
)
2213 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2214 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2215 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2220 case V_028C70_COLOR_32
:
2221 if (swap
== V_028C70_SWAP_STD
) { /* R */
2222 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2223 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2224 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2225 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2230 case V_028C70_COLOR_32_32
:
2231 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2232 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2233 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2234 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2235 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2240 case V_028C70_COLOR_32_32_32_32
:
2241 case V_028C70_COLOR_8_24
:
2242 case V_028C70_COLOR_24_8
:
2243 case V_028C70_COLOR_X24_8_32_FLOAT
:
2244 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2252 /* The DB->CB copy needs 32_ABGR. */
2254 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2256 surf
->spi_shader_col_format
= normal
;
2257 surf
->spi_shader_col_format_alpha
= alpha
;
2258 surf
->spi_shader_col_format_blend
= blend
;
2259 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2262 static void si_initialize_color_surface(struct si_context
*sctx
,
2263 struct r600_surface
*surf
)
2265 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2266 unsigned color_info
, color_attrib
, color_view
;
2267 unsigned format
, swap
, ntype
, endian
;
2268 const struct util_format_description
*desc
;
2270 unsigned blend_clamp
= 0, blend_bypass
= 0;
2272 color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2273 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2275 desc
= util_format_description(surf
->base
.format
);
2276 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2277 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2281 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2282 ntype
= V_028C70_NUMBER_FLOAT
;
2284 ntype
= V_028C70_NUMBER_UNORM
;
2285 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2286 ntype
= V_028C70_NUMBER_SRGB
;
2287 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2288 if (desc
->channel
[firstchan
].pure_integer
) {
2289 ntype
= V_028C70_NUMBER_SINT
;
2291 assert(desc
->channel
[firstchan
].normalized
);
2292 ntype
= V_028C70_NUMBER_SNORM
;
2294 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2295 if (desc
->channel
[firstchan
].pure_integer
) {
2296 ntype
= V_028C70_NUMBER_UINT
;
2298 assert(desc
->channel
[firstchan
].normalized
);
2299 ntype
= V_028C70_NUMBER_UNORM
;
2304 format
= si_translate_colorformat(surf
->base
.format
);
2305 if (format
== V_028C70_COLOR_INVALID
) {
2306 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2308 assert(format
!= V_028C70_COLOR_INVALID
);
2309 swap
= r600_translate_colorswap(surf
->base
.format
, false);
2310 endian
= si_colorformat_endian_swap(format
);
2312 /* blend clamp should be set for all NORM/SRGB types */
2313 if (ntype
== V_028C70_NUMBER_UNORM
||
2314 ntype
== V_028C70_NUMBER_SNORM
||
2315 ntype
== V_028C70_NUMBER_SRGB
)
2318 /* set blend bypass according to docs if SINT/UINT or
2319 8/24 COLOR variants */
2320 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2321 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2322 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2327 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2328 if (format
== V_028C70_COLOR_8
||
2329 format
== V_028C70_COLOR_8_8
||
2330 format
== V_028C70_COLOR_8_8_8_8
)
2331 surf
->color_is_int8
= true;
2332 else if (format
== V_028C70_COLOR_10_10_10_2
||
2333 format
== V_028C70_COLOR_2_10_10_10
)
2334 surf
->color_is_int10
= true;
2337 color_info
= S_028C70_FORMAT(format
) |
2338 S_028C70_COMP_SWAP(swap
) |
2339 S_028C70_BLEND_CLAMP(blend_clamp
) |
2340 S_028C70_BLEND_BYPASS(blend_bypass
) |
2341 S_028C70_SIMPLE_FLOAT(1) |
2342 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2343 ntype
!= V_028C70_NUMBER_SNORM
&&
2344 ntype
!= V_028C70_NUMBER_SRGB
&&
2345 format
!= V_028C70_COLOR_8_24
&&
2346 format
!= V_028C70_COLOR_24_8
) |
2347 S_028C70_NUMBER_TYPE(ntype
) |
2348 S_028C70_ENDIAN(endian
);
2350 /* Intensity is implemented as Red, so treat it that way. */
2351 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2352 util_format_is_intensity(surf
->base
.format
));
2354 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2355 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2357 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2358 S_028C74_NUM_FRAGMENTS(log_samples
);
2360 if (rtex
->fmask
.size
) {
2361 color_info
|= S_028C70_COMPRESSION(1);
2362 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2364 if (sctx
->b
.chip_class
== SI
) {
2365 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2366 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2371 surf
->cb_color_view
= color_view
;
2372 surf
->cb_color_info
= color_info
;
2373 surf
->cb_color_attrib
= color_attrib
;
2375 if (sctx
->b
.chip_class
>= VI
) {
2376 unsigned max_uncompressed_block_size
= 2;
2378 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2379 if (rtex
->surface
.bpe
== 1)
2380 max_uncompressed_block_size
= 0;
2381 else if (rtex
->surface
.bpe
== 2)
2382 max_uncompressed_block_size
= 1;
2385 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2386 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2389 /* This must be set for fast clear to work without FMASK. */
2390 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2391 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2392 surf
->cb_color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2395 if (sctx
->b
.chip_class
>= GFX9
) {
2396 unsigned mip0_depth
= util_max_layer(&rtex
->resource
.b
.b
, 0);
2398 surf
->cb_color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2399 surf
->cb_color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2400 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2401 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2402 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2403 S_028C68_MAX_MIP(rtex
->resource
.b
.b
.last_level
);
2406 /* Determine pixel shader export format */
2407 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2409 surf
->color_initialized
= true;
2412 static void si_init_depth_surface(struct si_context
*sctx
,
2413 struct r600_surface
*surf
)
2415 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2416 unsigned level
= surf
->base
.u
.tex
.level
;
2417 unsigned format
, stencil_format
;
2418 uint32_t z_info
, s_info
;
2420 format
= si_translate_dbformat(rtex
->db_render_format
);
2421 stencil_format
= rtex
->surface
.has_stencil
?
2422 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2424 assert(format
!= V_028040_Z_INVALID
);
2425 if (format
== V_028040_Z_INVALID
)
2426 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2428 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2429 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2430 surf
->db_htile_data_base
= 0;
2431 surf
->db_htile_surface
= 0;
2433 if (sctx
->b
.chip_class
>= GFX9
) {
2434 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2435 surf
->db_depth_base
= rtex
->resource
.gpu_address
>> 8;
2436 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2437 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2438 z_info
= S_028038_FORMAT(format
) |
2439 S_028038_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
)) |
2440 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2441 S_028038_MAXMIP(rtex
->resource
.b
.b
.last_level
);
2442 s_info
= S_02803C_FORMAT(stencil_format
) |
2443 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2444 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2445 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2446 surf
->db_depth_view
|= S_028008_MIPID(level
);
2447 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->resource
.b
.b
.width0
- 1) |
2448 S_02801C_Y_MAX(rtex
->resource
.b
.b
.height0
- 1);
2450 if (r600_htile_enabled(rtex
, level
)) {
2451 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2452 S_028038_ALLOW_EXPCLEAR(1);
2454 if (rtex
->tc_compatible_htile
) {
2455 unsigned max_zplanes
= 4;
2457 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2458 rtex
->resource
.b
.b
.nr_samples
> 1)
2461 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2462 S_028038_ITERATE_FLUSH(1);
2463 s_info
|= S_02803C_ITERATE_FLUSH(1);
2466 if (rtex
->surface
.has_stencil
) {
2467 /* Stencil buffer workaround ported from the SI-CI-VI code.
2468 * See that for explanation.
2470 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->resource
.b
.b
.nr_samples
<= 1);
2472 /* Use all HTILE for depth if there's no stencil. */
2473 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2476 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2477 rtex
->htile_offset
) >> 8;
2478 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2479 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2480 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2484 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2486 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2488 surf
->db_depth_base
= (rtex
->resource
.gpu_address
+
2489 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2490 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2491 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2493 z_info
= S_028040_FORMAT(format
) |
2494 S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2495 s_info
= S_028044_FORMAT(stencil_format
);
2496 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2498 if (sctx
->b
.chip_class
>= CIK
) {
2499 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2500 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2501 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2502 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2503 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2504 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2505 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2507 surf
->db_depth_info
|=
2508 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2509 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2510 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2511 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2512 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2513 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2514 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2515 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2517 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2518 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2519 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2520 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2523 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2524 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2525 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2526 levelinfo
->nblk_y
) / 64 - 1);
2528 if (r600_htile_enabled(rtex
, level
)) {
2529 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2530 S_028040_ALLOW_EXPCLEAR(1);
2532 if (rtex
->surface
.has_stencil
) {
2533 /* Workaround: For a not yet understood reason, the
2534 * combination of MSAA, fast stencil clear and stencil
2535 * decompress messes with subsequent stencil buffer
2536 * uses. Problem was reproduced on Verde, Bonaire,
2537 * Tonga, and Carrizo.
2539 * Disabling EXPCLEAR works around the problem.
2541 * Check piglit's arb_texture_multisample-stencil-clear
2542 * test if you want to try changing this.
2544 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2545 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2546 } else if (!rtex
->tc_compatible_htile
) {
2547 /* Use all of the htile_buffer for depth if there's no stencil.
2548 * This must not be set when TC-compatible HTILE is enabled
2551 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2554 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2555 rtex
->htile_offset
) >> 8;
2556 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2558 if (rtex
->tc_compatible_htile
) {
2559 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2561 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2562 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2563 else if (rtex
->resource
.b
.b
.nr_samples
<= 4)
2564 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2566 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2571 surf
->db_z_info
= z_info
;
2572 surf
->db_stencil_info
= s_info
;
2574 surf
->depth_initialized
= true;
2577 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2579 if (sctx
->decompression_enabled
)
2582 if (sctx
->framebuffer
.state
.zsbuf
) {
2583 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2584 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2586 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2588 if (rtex
->surface
.has_stencil
)
2589 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2591 if (sctx
->framebuffer
.compressed_cb_mask
) {
2592 struct pipe_surface
*surf
;
2593 struct r600_texture
*rtex
;
2594 unsigned mask
= sctx
->framebuffer
.compressed_cb_mask
;
2597 unsigned i
= u_bit_scan(&mask
);
2598 surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2599 rtex
= (struct r600_texture
*)surf
->texture
;
2601 if (rtex
->fmask
.size
)
2602 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2603 if (rtex
->dcc_gather_statistics
)
2604 rtex
->separate_dcc_dirty
= true;
2609 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2611 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2612 struct r600_surface
*surf
= NULL
;
2613 struct r600_texture
*rtex
;
2615 if (!state
->cbufs
[i
])
2617 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2618 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2620 p_atomic_dec(&rtex
->framebuffers_bound
);
2624 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2625 const struct pipe_framebuffer_state
*state
)
2627 struct si_context
*sctx
= (struct si_context
*)ctx
;
2628 struct pipe_constant_buffer constbuf
= {0};
2629 struct r600_surface
*surf
= NULL
;
2630 struct r600_texture
*rtex
;
2631 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2632 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2633 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2634 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2635 bool old_has_stencil
=
2637 ((struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2638 bool unbound
= false;
2641 si_update_fb_dirtiness_after_rendering(sctx
);
2643 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2644 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2647 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2648 if (rtex
->dcc_gather_statistics
)
2649 vi_separate_dcc_stop_query(ctx
, rtex
);
2652 /* Disable DCC if the formats are incompatible. */
2653 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2654 if (!state
->cbufs
[i
])
2657 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2658 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2660 if (!surf
->dcc_incompatible
)
2663 /* Since the DCC decompression calls back into set_framebuffer-
2664 * _state, we need to unbind the framebuffer, so that
2665 * vi_separate_dcc_stop_query isn't called twice with the same
2669 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2673 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2674 if (!r600_texture_disable_dcc(&sctx
->b
, rtex
))
2675 sctx
->b
.decompress_dcc(ctx
, rtex
);
2677 surf
->dcc_incompatible
= false;
2680 /* Only flush TC when changing the framebuffer state, because
2681 * the only client not using TC that can change textures is
2684 * Wait for compute shaders because of possible transitions:
2685 * - FB write -> shader read
2686 * - shader write -> FB read
2688 * DB caches are flushed on demand (using si_decompress_textures).
2690 * When MSAA is enabled, CB and TC caches are flushed on demand
2691 * (after FMASK decompression). Shader write -> FB read transitions
2692 * cannot happen for MSAA textures, because MSAA shader images are
2695 * Only flush and wait for CB if there is actually a bound color buffer.
2697 if (sctx
->framebuffer
.nr_samples
<= 1 &&
2698 sctx
->framebuffer
.state
.nr_cbufs
)
2699 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2700 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2702 sctx
->b
.flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2704 /* u_blitter doesn't invoke depth decompression when it does multiple
2705 * blits in a row, but the only case when it matters for DB is when
2706 * doing generate_mipmap. So here we flush DB manually between
2707 * individual generate_mipmap blits.
2708 * Note that lower mipmap levels aren't compressed.
2710 if (sctx
->generate_mipmap_for_depth
) {
2711 si_make_DB_shader_coherent(sctx
, 1, false,
2712 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2713 } else if (sctx
->b
.chip_class
== GFX9
) {
2714 /* It appears that DB metadata "leaks" in a sequence of:
2716 * - DCC decompress for shader image writes (with DB disabled)
2717 * - render with DEPTH_BEFORE_SHADER=1
2718 * Flushing DB metadata works around the problem.
2720 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2723 /* Take the maximum of the old and new count. If the new count is lower,
2724 * dirtying is needed to disable the unbound colorbuffers.
2726 sctx
->framebuffer
.dirty_cbufs
|=
2727 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2728 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2730 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2731 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2733 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2734 sctx
->framebuffer
.spi_shader_col_format
= 0;
2735 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2736 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2737 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2738 sctx
->framebuffer
.color_is_int8
= 0;
2739 sctx
->framebuffer
.color_is_int10
= 0;
2741 sctx
->framebuffer
.compressed_cb_mask
= 0;
2742 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2743 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2744 sctx
->framebuffer
.any_dst_linear
= false;
2745 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2746 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2748 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2749 if (!state
->cbufs
[i
])
2752 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2753 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2755 if (!surf
->color_initialized
) {
2756 si_initialize_color_surface(sctx
, surf
);
2759 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2760 sctx
->framebuffer
.spi_shader_col_format
|=
2761 surf
->spi_shader_col_format
<< (i
* 4);
2762 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2763 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2764 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2765 surf
->spi_shader_col_format_blend
<< (i
* 4);
2766 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2767 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2769 if (surf
->color_is_int8
)
2770 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2771 if (surf
->color_is_int10
)
2772 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2774 if (rtex
->fmask
.size
) {
2775 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2778 if (rtex
->surface
.is_linear
)
2779 sctx
->framebuffer
.any_dst_linear
= true;
2781 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2782 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2784 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2786 p_atomic_inc(&rtex
->framebuffers_bound
);
2788 if (rtex
->dcc_gather_statistics
) {
2789 /* Dirty tracking must be enabled for DCC usage analysis. */
2790 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2791 vi_separate_dcc_start_query(ctx
, rtex
);
2795 struct r600_texture
*zstex
= NULL
;
2798 surf
= (struct r600_surface
*)state
->zsbuf
;
2799 zstex
= (struct r600_texture
*)surf
->base
.texture
;
2801 if (!surf
->depth_initialized
) {
2802 si_init_depth_surface(sctx
, surf
);
2805 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2806 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2808 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2811 si_update_poly_offset_state(sctx
);
2812 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2813 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2815 if (sctx
->screen
->dpbb_allowed
)
2816 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
2818 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2819 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2821 if (sctx
->screen
->has_out_of_order_rast
&&
2822 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2823 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2824 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2825 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2827 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2828 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2829 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2831 /* Set sample locations as fragment shader constants. */
2832 switch (sctx
->framebuffer
.nr_samples
) {
2834 constbuf
.user_buffer
= sctx
->b
.sample_locations_1x
;
2837 constbuf
.user_buffer
= sctx
->b
.sample_locations_2x
;
2840 constbuf
.user_buffer
= sctx
->b
.sample_locations_4x
;
2843 constbuf
.user_buffer
= sctx
->b
.sample_locations_8x
;
2846 constbuf
.user_buffer
= sctx
->b
.sample_locations_16x
;
2849 R600_ERR("Requested an invalid number of samples %i.\n",
2850 sctx
->framebuffer
.nr_samples
);
2853 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2854 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2856 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2859 sctx
->do_update_shaders
= true;
2861 if (!sctx
->decompression_enabled
) {
2862 /* Prevent textures decompression when the framebuffer state
2863 * changes come from the decompression passes themselves.
2865 sctx
->need_check_render_feedback
= true;
2869 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2871 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2872 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2873 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2874 struct r600_texture
*tex
= NULL
;
2875 struct r600_surface
*cb
= NULL
;
2876 unsigned cb_color_info
= 0;
2879 for (i
= 0; i
< nr_cbufs
; i
++) {
2880 uint64_t cb_color_base
, cb_color_fmask
, cb_dcc_base
;
2881 unsigned cb_color_attrib
;
2883 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2886 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2888 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2889 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2893 tex
= (struct r600_texture
*)cb
->base
.texture
;
2894 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2895 &tex
->resource
, RADEON_USAGE_READWRITE
,
2896 tex
->resource
.b
.b
.nr_samples
> 1 ?
2897 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2898 RADEON_PRIO_COLOR_BUFFER
);
2900 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2901 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2902 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2906 if (tex
->dcc_separate_buffer
)
2907 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2908 tex
->dcc_separate_buffer
,
2909 RADEON_USAGE_READWRITE
,
2912 /* Compute mutable surface parameters. */
2913 cb_color_base
= tex
->resource
.gpu_address
>> 8;
2916 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2917 cb_color_attrib
= cb
->cb_color_attrib
;
2919 if (tex
->fmask
.size
) {
2920 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2921 cb_color_fmask
|= tex
->fmask
.tile_swizzle
;
2925 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
2926 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
2927 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
2928 state
->cbufs
[1] == &cb
->base
&&
2929 state
->cbufs
[1]->texture
->nr_samples
<= 1;
2931 if (!is_msaa_resolve_dst
)
2932 cb_color_info
|= S_028C70_DCC_ENABLE(1);
2934 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
2935 tex
->dcc_offset
) >> 8;
2936 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
2939 if (sctx
->b
.chip_class
>= GFX9
) {
2940 struct gfx9_surf_meta_flags meta
;
2942 if (tex
->dcc_offset
)
2943 meta
= tex
->surface
.u
.gfx9
.dcc
;
2945 meta
= tex
->surface
.u
.gfx9
.cmask
;
2947 /* Set mutable surface parameters. */
2948 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
2949 cb_color_base
|= tex
->surface
.tile_swizzle
;
2950 if (!tex
->fmask
.size
)
2951 cb_color_fmask
= cb_color_base
;
2952 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2953 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
2954 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
2955 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
2957 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
2958 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
2959 radeon_emit(cs
, cb_color_base
>> 32); /* CB_COLOR0_BASE_EXT */
2960 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
2961 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
2962 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
2963 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
2964 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
2965 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
2966 radeon_emit(cs
, tex
->cmask
.base_address_reg
>> 32); /* CB_COLOR0_CMASK_BASE_EXT */
2967 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
2968 radeon_emit(cs
, cb_color_fmask
>> 32); /* CB_COLOR0_FMASK_BASE_EXT */
2969 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
2970 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
2971 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
2972 radeon_emit(cs
, cb_dcc_base
>> 32); /* CB_COLOR0_DCC_BASE_EXT */
2974 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
2975 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
2977 /* Compute mutable surface parameters (SI-CI-VI). */
2978 const struct legacy_surf_level
*level_info
=
2979 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
2980 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
2981 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
2983 cb_color_base
+= level_info
->offset
>> 8;
2984 /* Only macrotiled modes can set tile swizzle. */
2985 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
2986 cb_color_base
|= tex
->surface
.tile_swizzle
;
2988 if (!tex
->fmask
.size
)
2989 cb_color_fmask
= cb_color_base
;
2991 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
2993 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
2994 slice_tile_max
= level_info
->nblk_x
*
2995 level_info
->nblk_y
/ 64 - 1;
2996 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
2998 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
2999 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3000 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3002 if (tex
->fmask
.size
) {
3003 if (sctx
->b
.chip_class
>= CIK
)
3004 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
3005 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
3006 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
3008 /* This must be set for fast clear to work without FMASK. */
3009 if (sctx
->b
.chip_class
>= CIK
)
3010 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3011 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3012 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3015 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3016 sctx
->b
.chip_class
>= VI
? 14 : 13);
3017 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3018 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3019 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3020 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3021 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3022 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3023 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3024 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* CB_COLOR0_CMASK */
3025 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3026 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3027 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3028 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3029 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3031 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3032 radeon_emit(cs
, cb_dcc_base
);
3036 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3037 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3040 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3041 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
3042 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
3044 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
3045 &rtex
->resource
, RADEON_USAGE_READWRITE
,
3046 zb
->base
.texture
->nr_samples
> 1 ?
3047 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3048 RADEON_PRIO_DEPTH_BUFFER
);
3050 if (sctx
->b
.chip_class
>= GFX9
) {
3051 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3052 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3053 radeon_emit(cs
, zb
->db_htile_data_base
>> 32); /* DB_HTILE_DATA_BASE_HI */
3054 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3056 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3057 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3058 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3059 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3060 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3061 radeon_emit(cs
, zb
->db_depth_base
>> 32); /* DB_Z_READ_BASE_HI */
3062 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3063 radeon_emit(cs
, zb
->db_stencil_base
>> 32); /* DB_STENCIL_READ_BASE_HI */
3064 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3065 radeon_emit(cs
, zb
->db_depth_base
>> 32); /* DB_Z_WRITE_BASE_HI */
3066 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3067 radeon_emit(cs
, zb
->db_stencil_base
>> 32); /* DB_STENCIL_WRITE_BASE_HI */
3069 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3070 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3071 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3073 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3075 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3076 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3077 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3078 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3079 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3080 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3081 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3082 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3083 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3084 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3085 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3088 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3089 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3090 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3092 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3093 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3094 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3095 if (sctx
->b
.chip_class
>= GFX9
)
3096 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3098 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3100 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3101 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3104 /* Framebuffer dimensions. */
3105 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3106 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3107 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3109 if (sctx
->screen
->dfsm_allowed
) {
3110 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3111 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3114 sctx
->framebuffer
.dirty_cbufs
= 0;
3115 sctx
->framebuffer
.dirty_zsbuf
= false;
3118 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
3119 struct r600_atom
*atom
)
3121 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3122 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3123 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3125 /* Smoothing (only possible with nr_samples == 1) uses the same
3126 * sample locations as the MSAA it simulates.
3128 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3129 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3131 /* On Polaris, the small primitive filter uses the sample locations
3132 * even when MSAA is off, so we need to make sure they're set to 0.
3134 if (has_msaa_sample_loc_bug
)
3135 nr_samples
= MAX2(nr_samples
, 1);
3137 if (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
) {
3138 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
3139 cayman_emit_msaa_sample_locs(cs
, nr_samples
);
3142 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
3143 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3144 unsigned small_prim_filter_cntl
=
3145 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3147 S_028830_LINE_FILTER_DISABLE(sctx
->b
.family
<= CHIP_POLARIS12
);
3149 /* The alternative of setting sample locations to 0 would
3150 * require a DB flush to avoid Z errors, see
3151 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3153 if (has_msaa_sample_loc_bug
&&
3154 sctx
->framebuffer
.nr_samples
> 1 &&
3155 rs
&& !rs
->multisample_enable
)
3156 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3158 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3159 small_prim_filter_cntl
);
3163 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3165 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3166 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3168 if (!sctx
->screen
->has_out_of_order_rast
)
3171 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3174 colormask
&= blend
->cb_target_enabled_4bit
;
3179 /* Conservative: No logic op. */
3180 if (colormask
&& blend
->logicop_enable
)
3183 struct si_dsa_order_invariance dsa_order_invariant
= {
3184 .zs
= true, .pass_set
= true, .pass_last
= false
3187 if (sctx
->framebuffer
.state
.zsbuf
) {
3188 struct r600_texture
*zstex
=
3189 (struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3190 bool has_stencil
= zstex
->surface
.has_stencil
;
3191 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3192 if (!dsa_order_invariant
.zs
)
3195 /* The set of PS invocations is always order invariant,
3196 * except when early Z/S tests are requested. */
3197 if (sctx
->ps_shader
.cso
&&
3198 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3199 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3200 !dsa_order_invariant
.pass_set
)
3203 if (sctx
->b
.num_perfect_occlusion_queries
!= 0 &&
3204 !dsa_order_invariant
.pass_set
)
3211 bool blend_enabled
= (colormask
& blend
->blend_enable_4bit
) != 0;
3214 return false; /* TODO */
3216 return dsa_order_invariant
.pass_last
;
3219 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
3221 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3222 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
3223 /* 33% faster rendering to linear color buffers */
3224 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3225 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3226 unsigned sc_mode_cntl_1
=
3227 S_028A4C_WALK_SIZE(dst_is_linear
) |
3228 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3229 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3230 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3231 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3233 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3234 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3235 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3236 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3237 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3238 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3240 cayman_emit_msaa_config(cs
, sctx
->framebuffer
.nr_samples
,
3241 sctx
->ps_iter_samples
,
3242 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0,
3245 /* GFX9: Flush DFSM when the AA mode changes. */
3246 if (sctx
->screen
->dfsm_allowed
) {
3247 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3248 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3252 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3254 struct si_context
*sctx
= (struct si_context
*)ctx
;
3256 if (sctx
->ps_iter_samples
== min_samples
)
3259 sctx
->ps_iter_samples
= min_samples
;
3260 sctx
->do_update_shaders
= true;
3262 if (sctx
->framebuffer
.nr_samples
> 1)
3263 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
3264 if (sctx
->screen
->dpbb_allowed
)
3265 si_mark_atom_dirty(sctx
, &sctx
->dpbb_state
);
3273 * Build the sampler view descriptor for a buffer texture.
3274 * @param state 256-bit descriptor; only the high 128 bits are filled in
3277 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3278 enum pipe_format format
,
3279 unsigned offset
, unsigned size
,
3282 const struct util_format_description
*desc
;
3285 unsigned num_records
;
3286 unsigned num_format
, data_format
;
3288 desc
= util_format_description(format
);
3289 first_non_void
= util_format_get_first_non_void_channel(format
);
3290 stride
= desc
->block
.bits
/ 8;
3291 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
3292 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
3294 num_records
= size
/ stride
;
3295 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3297 /* The NUM_RECORDS field has a different meaning depending on the chip,
3298 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3301 * - If STRIDE == 0, it's in byte units.
3302 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3305 * - For SMEM and STRIDE == 0, it's in byte units.
3306 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3307 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3308 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3309 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3310 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3311 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3312 * That way the same descriptor can be used by both SMEM and VMEM.
3315 * - For SMEM and STRIDE == 0, it's in byte units.
3316 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3317 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3318 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3320 if (screen
->b
.chip_class
>= GFX9
)
3321 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3322 * from STRIDE to bytes. This works around it by setting
3323 * NUM_RECORDS to at least the size of one element, so that
3324 * the first element is readable when IDXEN == 0.
3326 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3327 * IDXEN is enforced?
3329 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3330 else if (screen
->b
.chip_class
== VI
)
3331 num_records
*= stride
;
3334 state
[5] = S_008F04_STRIDE(stride
);
3335 state
[6] = num_records
;
3336 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3337 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3338 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3339 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3340 S_008F0C_NUM_FORMAT(num_format
) |
3341 S_008F0C_DATA_FORMAT(data_format
);
3344 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3346 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3348 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3349 /* For the pre-defined border color values (white, opaque
3350 * black, transparent black), the only thing that matters is
3351 * that the alpha channel winds up in the correct place
3352 * (because the RGB channels are all the same) so either of
3353 * these enumerations will work.
3355 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3356 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3358 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3359 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3360 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3361 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3363 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3364 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3365 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3366 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3367 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3374 * Build the sampler view descriptor for a texture.
3377 si_make_texture_descriptor(struct si_screen
*screen
,
3378 struct r600_texture
*tex
,
3380 enum pipe_texture_target target
,
3381 enum pipe_format pipe_format
,
3382 const unsigned char state_swizzle
[4],
3383 unsigned first_level
, unsigned last_level
,
3384 unsigned first_layer
, unsigned last_layer
,
3385 unsigned width
, unsigned height
, unsigned depth
,
3387 uint32_t *fmask_state
)
3389 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
3390 const struct util_format_description
*desc
;
3391 unsigned char swizzle
[4];
3393 unsigned num_format
, data_format
, type
;
3396 desc
= util_format_description(pipe_format
);
3398 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3399 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3400 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3401 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3403 switch (pipe_format
) {
3404 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3405 case PIPE_FORMAT_X32_S8X24_UINT
:
3406 case PIPE_FORMAT_X8Z24_UNORM
:
3407 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3409 case PIPE_FORMAT_X24S8_UINT
:
3411 * X24S8 is implemented as an 8_8_8_8 data format, to
3412 * fix texture gathers. This affects at least
3413 * GL45-CTS.texture_cube_map_array.sampling on VI.
3415 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3418 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3421 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3424 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3426 switch (pipe_format
) {
3427 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3428 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3431 if (first_non_void
< 0) {
3432 if (util_format_is_compressed(pipe_format
)) {
3433 switch (pipe_format
) {
3434 case PIPE_FORMAT_DXT1_SRGB
:
3435 case PIPE_FORMAT_DXT1_SRGBA
:
3436 case PIPE_FORMAT_DXT3_SRGBA
:
3437 case PIPE_FORMAT_DXT5_SRGBA
:
3438 case PIPE_FORMAT_BPTC_SRGBA
:
3439 case PIPE_FORMAT_ETC2_SRGB8
:
3440 case PIPE_FORMAT_ETC2_SRGB8A1
:
3441 case PIPE_FORMAT_ETC2_SRGBA8
:
3442 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3444 case PIPE_FORMAT_RGTC1_SNORM
:
3445 case PIPE_FORMAT_LATC1_SNORM
:
3446 case PIPE_FORMAT_RGTC2_SNORM
:
3447 case PIPE_FORMAT_LATC2_SNORM
:
3448 case PIPE_FORMAT_ETC2_R11_SNORM
:
3449 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3450 /* implies float, so use SNORM/UNORM to determine
3451 whether data is signed or not */
3452 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3453 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3456 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3459 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3460 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3462 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3464 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3465 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3467 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3469 switch (desc
->channel
[first_non_void
].type
) {
3470 case UTIL_FORMAT_TYPE_FLOAT
:
3471 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3473 case UTIL_FORMAT_TYPE_SIGNED
:
3474 if (desc
->channel
[first_non_void
].normalized
)
3475 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3476 else if (desc
->channel
[first_non_void
].pure_integer
)
3477 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3479 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3481 case UTIL_FORMAT_TYPE_UNSIGNED
:
3482 if (desc
->channel
[first_non_void
].normalized
)
3483 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3484 else if (desc
->channel
[first_non_void
].pure_integer
)
3485 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3487 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3492 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
3493 if (data_format
== ~0) {
3497 /* S8 with Z32 HTILE needs a special format. */
3498 if (screen
->b
.chip_class
>= GFX9
&&
3499 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3500 tex
->tc_compatible_htile
)
3501 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3504 (res
->target
== PIPE_TEXTURE_CUBE
||
3505 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3506 (screen
->b
.chip_class
<= VI
&&
3507 res
->target
== PIPE_TEXTURE_3D
))) {
3508 /* For the purpose of shader images, treat cube maps and 3D
3509 * textures as 2D arrays. For 3D textures, the address
3510 * calculations for mipmaps are different, so we rely on the
3511 * caller to effectively disable mipmaps.
3513 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3515 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3517 type
= si_tex_dim(screen
, tex
, target
, res
->nr_samples
);
3520 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3522 depth
= res
->array_size
;
3523 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3524 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3525 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3526 depth
= res
->array_size
;
3527 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3528 depth
= res
->array_size
/ 6;
3531 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3532 S_008F14_NUM_FORMAT_GFX6(num_format
));
3533 state
[2] = (S_008F18_WIDTH(width
- 1) |
3534 S_008F18_HEIGHT(height
- 1) |
3535 S_008F18_PERF_MOD(4));
3536 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3537 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3538 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3539 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3540 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
3542 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
3543 util_logbase2(res
->nr_samples
) :
3545 S_008F1C_TYPE(type
));
3547 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3551 if (screen
->b
.chip_class
>= GFX9
) {
3552 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3554 /* Depth is the the last accessible layer on Gfx9.
3555 * The hw doesn't need to know the total number of layers.
3557 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3558 state
[4] |= S_008F20_DEPTH(depth
- 1);
3560 state
[4] |= S_008F20_DEPTH(last_layer
);
3562 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3563 state
[5] |= S_008F24_MAX_MIP(res
->nr_samples
> 1 ?
3564 util_logbase2(res
->nr_samples
) :
3565 tex
->resource
.b
.b
.last_level
);
3567 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3568 state
[4] |= S_008F20_DEPTH(depth
- 1);
3569 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3572 if (tex
->dcc_offset
) {
3573 unsigned swap
= r600_translate_colorswap(pipe_format
, false);
3575 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
3577 /* The last dword is unused by hw. The shader uses it to clear
3578 * bits in the first dword of sampler state.
3580 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3581 if (first_level
== last_level
)
3582 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3584 state
[7] = 0xffffffff;
3588 /* Initialize the sampler view for FMASK. */
3589 if (tex
->fmask
.size
) {
3590 uint32_t data_format
, num_format
;
3592 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
3594 if (screen
->b
.chip_class
>= GFX9
) {
3595 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3596 switch (res
->nr_samples
) {
3598 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3601 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3604 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3607 unreachable("invalid nr_samples");
3610 switch (res
->nr_samples
) {
3612 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3615 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3618 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3621 unreachable("invalid nr_samples");
3623 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3626 fmask_state
[0] = (va
>> 8) | tex
->fmask
.tile_swizzle
;
3627 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3628 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3629 S_008F14_NUM_FORMAT_GFX6(num_format
);
3630 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3631 S_008F18_HEIGHT(height
- 1);
3632 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3633 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3634 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3635 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3636 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3638 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3642 if (screen
->b
.chip_class
>= GFX9
) {
3643 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3644 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3645 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3646 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3647 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3649 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
);
3650 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3651 S_008F20_PITCH_GFX6(tex
->fmask
.pitch_in_pixels
- 1);
3652 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3658 * Create a sampler view.
3660 * @param ctx context
3661 * @param texture texture
3662 * @param state sampler view template
3663 * @param width0 width0 override (for compressed textures as int)
3664 * @param height0 height0 override (for compressed textures as int)
3665 * @param force_level set the base address to the level (for compressed textures)
3667 struct pipe_sampler_view
*
3668 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3669 struct pipe_resource
*texture
,
3670 const struct pipe_sampler_view
*state
,
3671 unsigned width0
, unsigned height0
,
3672 unsigned force_level
)
3674 struct si_context
*sctx
= (struct si_context
*)ctx
;
3675 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3676 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3677 unsigned base_level
, first_level
, last_level
;
3678 unsigned char state_swizzle
[4];
3679 unsigned height
, depth
, width
;
3680 unsigned last_layer
= state
->u
.tex
.last_layer
;
3681 enum pipe_format pipe_format
;
3682 const struct legacy_surf_level
*surflevel
;
3687 /* initialize base object */
3688 view
->base
= *state
;
3689 view
->base
.texture
= NULL
;
3690 view
->base
.reference
.count
= 1;
3691 view
->base
.context
= ctx
;
3694 pipe_resource_reference(&view
->base
.texture
, texture
);
3696 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3697 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3698 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3699 state
->format
== PIPE_FORMAT_S8_UINT
)
3700 view
->is_stencil_sampler
= true;
3702 /* Buffer resource. */
3703 if (texture
->target
== PIPE_BUFFER
) {
3704 si_make_buffer_descriptor(sctx
->screen
,
3705 (struct r600_resource
*)texture
,
3707 state
->u
.buf
.offset
,
3713 state_swizzle
[0] = state
->swizzle_r
;
3714 state_swizzle
[1] = state
->swizzle_g
;
3715 state_swizzle
[2] = state
->swizzle_b
;
3716 state_swizzle
[3] = state
->swizzle_a
;
3719 first_level
= state
->u
.tex
.first_level
;
3720 last_level
= state
->u
.tex
.last_level
;
3723 depth
= texture
->depth0
;
3725 if (sctx
->b
.chip_class
<= VI
&& force_level
) {
3726 assert(force_level
== first_level
&&
3727 force_level
== last_level
);
3728 base_level
= force_level
;
3731 width
= u_minify(width
, force_level
);
3732 height
= u_minify(height
, force_level
);
3733 depth
= u_minify(depth
, force_level
);
3736 /* This is not needed if state trackers set last_layer correctly. */
3737 if (state
->target
== PIPE_TEXTURE_1D
||
3738 state
->target
== PIPE_TEXTURE_2D
||
3739 state
->target
== PIPE_TEXTURE_RECT
||
3740 state
->target
== PIPE_TEXTURE_CUBE
)
3741 last_layer
= state
->u
.tex
.first_layer
;
3743 /* Texturing with separate depth and stencil. */
3744 pipe_format
= state
->format
;
3746 /* Depth/stencil texturing sometimes needs separate texture. */
3747 if (tmp
->is_depth
&& !r600_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3748 if (!tmp
->flushed_depth_texture
&&
3749 !r600_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3750 pipe_resource_reference(&view
->base
.texture
, NULL
);
3755 assert(tmp
->flushed_depth_texture
);
3757 /* Override format for the case where the flushed texture
3758 * contains only Z or only S.
3760 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3761 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3763 tmp
= tmp
->flushed_depth_texture
;
3766 surflevel
= tmp
->surface
.u
.legacy
.level
;
3768 if (tmp
->db_compatible
) {
3769 if (!view
->is_stencil_sampler
)
3770 pipe_format
= tmp
->db_render_format
;
3772 switch (pipe_format
) {
3773 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3774 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3776 case PIPE_FORMAT_X8Z24_UNORM
:
3777 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3778 /* Z24 is always stored like this for DB
3781 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3783 case PIPE_FORMAT_X24S8_UINT
:
3784 case PIPE_FORMAT_S8X24_UINT
:
3785 case PIPE_FORMAT_X32_S8X24_UINT
:
3786 pipe_format
= PIPE_FORMAT_S8_UINT
;
3787 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
3793 view
->dcc_incompatible
=
3794 vi_dcc_formats_are_incompatible(texture
,
3795 state
->u
.tex
.first_level
,
3798 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3799 state
->target
, pipe_format
, state_swizzle
,
3800 first_level
, last_level
,
3801 state
->u
.tex
.first_layer
, last_layer
,
3802 width
, height
, depth
,
3803 view
->state
, view
->fmask_state
);
3805 view
->base_level_info
= &surflevel
[base_level
];
3806 view
->base_level
= base_level
;
3807 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3811 static struct pipe_sampler_view
*
3812 si_create_sampler_view(struct pipe_context
*ctx
,
3813 struct pipe_resource
*texture
,
3814 const struct pipe_sampler_view
*state
)
3816 return si_create_sampler_view_custom(ctx
, texture
, state
,
3817 texture
? texture
->width0
: 0,
3818 texture
? texture
->height0
: 0, 0);
3821 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3822 struct pipe_sampler_view
*state
)
3824 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3826 pipe_resource_reference(&state
->texture
, NULL
);
3830 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3832 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3833 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3835 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3836 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3839 static bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
3841 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3842 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
3844 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
3845 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
3846 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
3847 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
3848 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
3851 static void *si_create_sampler_state(struct pipe_context
*ctx
,
3852 const struct pipe_sampler_state
*state
)
3854 struct si_context
*sctx
= (struct si_context
*)ctx
;
3855 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
3856 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
3857 unsigned border_color_type
, border_color_index
= 0;
3858 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
3859 : state
->max_anisotropy
;
3860 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
3866 if (!sampler_state_needs_border_color(state
))
3867 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3868 else if (state
->border_color
.f
[0] == 0 &&
3869 state
->border_color
.f
[1] == 0 &&
3870 state
->border_color
.f
[2] == 0 &&
3871 state
->border_color
.f
[3] == 0)
3872 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3873 else if (state
->border_color
.f
[0] == 0 &&
3874 state
->border_color
.f
[1] == 0 &&
3875 state
->border_color
.f
[2] == 0 &&
3876 state
->border_color
.f
[3] == 1)
3877 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK
;
3878 else if (state
->border_color
.f
[0] == 1 &&
3879 state
->border_color
.f
[1] == 1 &&
3880 state
->border_color
.f
[2] == 1 &&
3881 state
->border_color
.f
[3] == 1)
3882 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE
;
3886 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
;
3888 /* Check if the border has been uploaded already. */
3889 for (i
= 0; i
< sctx
->border_color_count
; i
++)
3890 if (memcmp(&sctx
->border_color_table
[i
], &state
->border_color
,
3891 sizeof(state
->border_color
)) == 0)
3894 if (i
>= SI_MAX_BORDER_COLORS
) {
3895 /* Getting 4096 unique border colors is very unlikely. */
3896 fprintf(stderr
, "radeonsi: The border color table is full. "
3897 "Any new border colors will be just black. "
3898 "Please file a bug.\n");
3899 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3901 if (i
== sctx
->border_color_count
) {
3902 /* Upload a new border color. */
3903 memcpy(&sctx
->border_color_table
[i
], &state
->border_color
,
3904 sizeof(state
->border_color
));
3905 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
3906 &state
->border_color
,
3907 sizeof(state
->border_color
));
3908 sctx
->border_color_count
++;
3911 border_color_index
= i
;
3916 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
3918 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
3919 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
3920 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
3921 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
3922 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
3923 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
3924 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
3925 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
3926 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
3927 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
3928 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
3929 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
3930 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
3931 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
3932 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
3933 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
3934 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
3935 S_008F38_MIP_POINT_PRECLAMP(1) |
3936 S_008F38_DISABLE_LSB_CEIL(sctx
->b
.chip_class
<= VI
) |
3937 S_008F38_FILTER_PREC_FIX(1) |
3938 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
3939 rstate
->val
[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index
) |
3940 S_008F3C_BORDER_COLOR_TYPE(border_color_type
);
3944 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
3946 struct si_context
*sctx
= (struct si_context
*)ctx
;
3948 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
3951 sctx
->sample_mask
.sample_mask
= sample_mask
;
3952 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
3955 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
3957 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3958 unsigned mask
= sctx
->sample_mask
.sample_mask
;
3960 /* Needed for line and polygon smoothing as well as for the Polaris
3961 * small primitive filter. We expect the state tracker to take care of
3964 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
3965 (mask
& 1 && sctx
->blitter
->running
));
3967 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3968 radeon_emit(cs
, mask
| (mask
<< 16));
3969 radeon_emit(cs
, mask
| (mask
<< 16));
3972 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
3975 struct si_sampler_state
*s
= state
;
3977 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
3984 * Vertex elements & buffers
3987 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
3989 const struct pipe_vertex_element
*elements
)
3991 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
3992 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
3993 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
3996 assert(count
<= SI_MAX_ATTRIBS
);
4001 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4003 for (i
= 0; i
< count
; ++i
) {
4004 const struct util_format_description
*desc
;
4005 const struct util_format_channel_description
*channel
;
4006 unsigned data_format
, num_format
;
4008 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4009 unsigned char swizzle
[4];
4011 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4016 if (elements
[i
].instance_divisor
) {
4017 v
->uses_instance_divisors
= true;
4018 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4020 if (v
->instance_divisors
[i
] == 1)
4021 v
->instance_divisor_is_one
|= 1u << i
;
4023 v
->instance_divisor_is_fetched
|= 1u << i
;
4026 if (!used
[vbo_index
]) {
4027 v
->first_vb_use_mask
|= 1 << i
;
4028 used
[vbo_index
] = true;
4031 desc
= util_format_description(elements
[i
].src_format
);
4032 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4033 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4034 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4035 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4036 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4038 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4039 v
->src_offset
[i
] = elements
[i
].src_offset
;
4040 v
->vertex_buffer_index
[i
] = vbo_index
;
4042 /* The hardware always treats the 2-bit alpha channel as
4043 * unsigned, so a shader workaround is needed. The affected
4044 * chips are VI and older except Stoney (GFX8.1).
4046 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4047 sscreen
->b
.chip_class
<= VI
&&
4048 sscreen
->b
.family
!= CHIP_STONEY
) {
4049 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4050 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4051 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4052 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4053 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4054 /* This isn't actually used in OpenGL. */
4055 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4057 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4058 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4059 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4061 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4062 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4063 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4064 if (channel
->normalized
) {
4065 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4066 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4068 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4070 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4072 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4073 if (channel
->normalized
) {
4074 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4075 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4077 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4079 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4082 } else if (channel
&& channel
->size
== 64 &&
4083 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4084 switch (desc
->nr_channels
) {
4087 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4088 swizzle
[0] = PIPE_SWIZZLE_X
;
4089 swizzle
[1] = PIPE_SWIZZLE_Y
;
4090 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4091 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4094 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4095 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4096 swizzle
[1] = PIPE_SWIZZLE_Y
;
4097 swizzle
[2] = PIPE_SWIZZLE_0
;
4098 swizzle
[3] = PIPE_SWIZZLE_0
;
4101 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4102 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4103 swizzle
[1] = PIPE_SWIZZLE_Y
;
4104 swizzle
[2] = PIPE_SWIZZLE_Z
;
4105 swizzle
[3] = PIPE_SWIZZLE_W
;
4110 } else if (channel
&& desc
->nr_channels
== 3) {
4111 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4113 if (channel
->size
== 8) {
4114 if (channel
->pure_integer
)
4115 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4117 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4118 } else if (channel
->size
== 16) {
4119 if (channel
->pure_integer
)
4120 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4122 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4126 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4127 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4128 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4129 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4130 S_008F0C_NUM_FORMAT(num_format
) |
4131 S_008F0C_DATA_FORMAT(data_format
);
4136 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4138 struct si_context
*sctx
= (struct si_context
*)ctx
;
4139 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4140 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4142 sctx
->vertex_elements
= v
;
4143 sctx
->vertex_buffers_dirty
= true;
4147 old
->count
!= v
->count
||
4148 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4149 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4150 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4151 sctx
->do_update_shaders
= true;
4153 if (v
&& v
->instance_divisor_is_fetched
) {
4154 struct pipe_constant_buffer cb
;
4157 cb
.user_buffer
= v
->instance_divisors
;
4158 cb
.buffer_offset
= 0;
4159 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4160 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4164 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4166 struct si_context
*sctx
= (struct si_context
*)ctx
;
4168 if (sctx
->vertex_elements
== state
)
4169 sctx
->vertex_elements
= NULL
;
4173 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4174 unsigned start_slot
, unsigned count
,
4175 const struct pipe_vertex_buffer
*buffers
)
4177 struct si_context
*sctx
= (struct si_context
*)ctx
;
4178 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4181 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4184 for (i
= 0; i
< count
; i
++) {
4185 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4186 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4187 struct pipe_resource
*buf
= src
->buffer
.resource
;
4189 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4190 dsti
->buffer_offset
= src
->buffer_offset
;
4191 dsti
->stride
= src
->stride
;
4192 r600_context_add_resource_size(ctx
, buf
);
4194 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4197 for (i
= 0; i
< count
; i
++) {
4198 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4201 sctx
->vertex_buffers_dirty
= true;
4208 static void si_set_tess_state(struct pipe_context
*ctx
,
4209 const float default_outer_level
[4],
4210 const float default_inner_level
[2])
4212 struct si_context
*sctx
= (struct si_context
*)ctx
;
4213 struct pipe_constant_buffer cb
;
4216 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4217 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4220 cb
.user_buffer
= NULL
;
4221 cb
.buffer_size
= sizeof(array
);
4223 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4224 (void*)array
, sizeof(array
),
4227 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4228 pipe_resource_reference(&cb
.buffer
, NULL
);
4231 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4233 struct si_context
*sctx
= (struct si_context
*)ctx
;
4235 si_update_fb_dirtiness_after_rendering(sctx
);
4237 /* Multisample surfaces are flushed in si_decompress_textures. */
4238 if (sctx
->framebuffer
.nr_samples
<= 1 &&
4239 sctx
->framebuffer
.state
.nr_cbufs
)
4240 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4241 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4244 /* This only ensures coherency for shader image/buffer stores. */
4245 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4247 struct si_context
*sctx
= (struct si_context
*)ctx
;
4249 /* Subsequent commands must wait for all shader invocations to
4251 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4252 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4254 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4255 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
4256 SI_CONTEXT_INV_VMEM_L1
;
4258 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4259 PIPE_BARRIER_SHADER_BUFFER
|
4260 PIPE_BARRIER_TEXTURE
|
4261 PIPE_BARRIER_IMAGE
|
4262 PIPE_BARRIER_STREAMOUT_BUFFER
|
4263 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4264 /* As far as I can tell, L1 contents are written back to L2
4265 * automatically at end of shader, but the contents of other
4266 * L1 caches might still be stale. */
4267 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
4270 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4271 /* Indices are read through TC L2 since VI.
4274 if (sctx
->screen
->b
.chip_class
<= CIK
)
4275 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4278 /* MSAA color, any depth and any stencil are flushed in
4279 * si_decompress_textures when needed.
4281 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4282 sctx
->framebuffer
.nr_samples
<= 1 &&
4283 sctx
->framebuffer
.state
.nr_cbufs
) {
4284 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4286 if (sctx
->b
.chip_class
<= VI
)
4287 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4290 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4291 if (sctx
->screen
->b
.chip_class
<= VI
&&
4292 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4293 sctx
->b
.flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4296 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4298 struct pipe_blend_state blend
;
4300 memset(&blend
, 0, sizeof(blend
));
4301 blend
.independent_blend_enable
= true;
4302 blend
.rt
[0].colormask
= 0xf;
4303 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
4306 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
4307 bool include_draw_vbo
)
4309 si_need_cs_space((struct si_context
*)ctx
);
4312 static void si_init_config(struct si_context
*sctx
);
4314 void si_init_state_functions(struct si_context
*sctx
)
4316 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
4317 si_init_external_atom(sctx
, &sctx
->b
.streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
4318 si_init_external_atom(sctx
, &sctx
->b
.streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
4319 si_init_external_atom(sctx
, &sctx
->b
.scissors
.atom
, &sctx
->atoms
.s
.scissors
);
4320 si_init_external_atom(sctx
, &sctx
->b
.viewports
.atom
, &sctx
->atoms
.s
.viewports
);
4322 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
4323 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
4324 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
4325 si_init_atom(sctx
, &sctx
->dpbb_state
, &sctx
->atoms
.s
.dpbb_state
, si_emit_dpbb_state
);
4326 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
4327 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
4328 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
4329 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
4330 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
4331 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
4332 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
4334 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
4335 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
4336 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
4337 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
4339 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
4340 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
4341 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
4343 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4344 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4345 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4347 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4348 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4349 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4350 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4351 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4353 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
4354 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
4356 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
4357 sctx
->b
.b
.get_sample_position
= cayman_get_sample_position
;
4359 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
4360 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
4362 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
4363 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
4365 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
4367 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
4368 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4369 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4370 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
4372 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
4373 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
4374 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
4375 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
4377 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
4378 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
4379 sctx
->b
.save_qbo_state
= si_save_qbo_state
;
4380 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
4382 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
4384 si_init_config(sctx
);
4387 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
4389 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
4392 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
4393 struct r600_texture
*rtex
,
4394 struct radeon_bo_metadata
*md
)
4396 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
4397 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
4398 static const unsigned char swizzle
[] = {
4404 uint32_t desc
[8], i
;
4405 bool is_array
= util_resource_is_array_texture(res
);
4407 /* DRM 2.x.x doesn't support this. */
4408 if (rscreen
->info
.drm_major
!= 3)
4411 assert(rtex
->dcc_separate_buffer
== NULL
);
4412 assert(rtex
->fmask
.size
== 0);
4414 /* Metadata image format format version 1:
4415 * [0] = 1 (metadata format identifier)
4416 * [1] = (VENDOR_ID << 16) | PCI_ID
4417 * [2:9] = image descriptor for the whole resource
4418 * [2] is always 0, because the base address is cleared
4419 * [9] is the DCC offset bits [39:8] from the beginning of
4421 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
4424 md
->metadata
[0] = 1; /* metadata image format version 1 */
4426 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
4427 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
4429 si_make_texture_descriptor(sscreen
, rtex
, true,
4430 res
->target
, res
->format
,
4431 swizzle
, 0, res
->last_level
, 0,
4432 is_array
? res
->array_size
- 1 : 0,
4433 res
->width0
, res
->height0
, res
->depth0
,
4436 si_set_mutable_tex_desc_fields(sscreen
, rtex
, &rtex
->surface
.u
.legacy
.level
[0],
4437 0, 0, rtex
->surface
.blk_w
, false, desc
);
4439 /* Clear the base address and set the relative DCC offset. */
4441 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
4442 desc
[7] = rtex
->dcc_offset
>> 8;
4444 /* Dwords [2:9] contain the image descriptor. */
4445 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
4446 md
->size_metadata
= 10 * 4;
4448 /* Dwords [10:..] contain the mipmap level offsets. */
4449 if (rscreen
->chip_class
<= VI
) {
4450 for (i
= 0; i
<= res
->last_level
; i
++)
4451 md
->metadata
[10+i
] = rtex
->surface
.u
.legacy
.level
[i
].offset
>> 8;
4453 md
->size_metadata
+= (1 + res
->last_level
) * 4;
4457 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
4458 struct r600_texture
*rtex
,
4459 struct radeon_bo_metadata
*md
)
4461 uint32_t *desc
= &md
->metadata
[2];
4463 if (rscreen
->chip_class
< VI
)
4466 /* Return if DCC is enabled. The texture should be set up with it
4469 if (md
->size_metadata
>= 11 * 4 &&
4470 md
->metadata
[0] != 0 &&
4471 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
4472 G_008F28_COMPRESSION_EN(desc
[6])) {
4473 assert(rtex
->dcc_offset
== ((uint64_t)desc
[7] << 8));
4477 /* Disable DCC. These are always set by texture_from_handle and must
4480 rtex
->dcc_offset
= 0;
4483 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4485 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
4486 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
4487 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
4490 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4491 struct si_pm4_state
*pm4
, unsigned value
)
4493 unsigned reg
= sctx
->b
.chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4495 si_pm4_set_reg(pm4
, reg
, value
);
4498 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4499 struct si_pm4_state
*pm4
, unsigned se
)
4501 assert(se
== ~0 || se
< sctx
->screen
->b
.info
.max_se
);
4502 si_set_grbm_gfx_index(sctx
, pm4
,
4503 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4504 S_030800_SE_INDEX(se
)) |
4505 S_030800_SH_BROADCAST_WRITES(1) |
4506 S_030800_INSTANCE_BROADCAST_WRITES(1));
4510 si_write_harvested_raster_configs(struct si_context
*sctx
,
4511 struct si_pm4_state
*pm4
,
4512 unsigned raster_config
,
4513 unsigned raster_config_1
)
4515 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
4516 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
4517 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
4518 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
4519 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
4520 unsigned rb_per_se
= num_rb
/ num_se
;
4521 unsigned se_mask
[4];
4524 se_mask
[0] = ((1 << rb_per_se
) - 1);
4525 se_mask
[1] = (se_mask
[0] << rb_per_se
);
4526 se_mask
[2] = (se_mask
[1] << rb_per_se
);
4527 se_mask
[3] = (se_mask
[2] << rb_per_se
);
4529 se_mask
[0] &= rb_mask
;
4530 se_mask
[1] &= rb_mask
;
4531 se_mask
[2] &= rb_mask
;
4532 se_mask
[3] &= rb_mask
;
4534 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
4535 assert(sh_per_se
== 1 || sh_per_se
== 2);
4536 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
4538 /* XXX: I can't figure out what the *_XSEL and *_YSEL
4539 * fields are for, so I'm leaving them as their default
4542 for (se
= 0; se
< num_se
; se
++) {
4543 unsigned raster_config_se
= raster_config
;
4544 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
4545 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
4546 int idx
= (se
/ 2) * 2;
4548 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
4549 raster_config_se
&= C_028350_SE_MAP
;
4551 if (!se_mask
[idx
]) {
4553 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
4556 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
4560 pkr0_mask
&= rb_mask
;
4561 pkr1_mask
&= rb_mask
;
4562 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
4563 raster_config_se
&= C_028350_PKR_MAP
;
4567 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
4570 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
4574 if (rb_per_se
>= 2) {
4575 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
4576 unsigned rb1_mask
= rb0_mask
<< 1;
4578 rb0_mask
&= rb_mask
;
4579 rb1_mask
&= rb_mask
;
4580 if (!rb0_mask
|| !rb1_mask
) {
4581 raster_config_se
&= C_028350_RB_MAP_PKR0
;
4585 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
4588 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
4592 if (rb_per_se
> 2) {
4593 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
4594 rb1_mask
= rb0_mask
<< 1;
4595 rb0_mask
&= rb_mask
;
4596 rb1_mask
&= rb_mask
;
4597 if (!rb0_mask
|| !rb1_mask
) {
4598 raster_config_se
&= C_028350_RB_MAP_PKR1
;
4602 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
4605 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
4611 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4612 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
4614 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4616 if (sctx
->b
.chip_class
>= CIK
) {
4617 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
4618 (!se_mask
[2] && !se_mask
[3]))) {
4619 raster_config_1
&= C_028354_SE_PAIR_MAP
;
4621 if (!se_mask
[0] && !se_mask
[1]) {
4623 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
4626 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
4630 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4634 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4636 struct si_screen
*sscreen
= sctx
->screen
;
4637 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
4638 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
4639 unsigned raster_config
, raster_config_1
;
4641 switch (sctx
->b
.family
) {
4644 raster_config
= 0x2a00126a;
4645 raster_config_1
= 0x00000000;
4648 raster_config
= 0x0000124a;
4649 raster_config_1
= 0x00000000;
4652 raster_config
= 0x00000082;
4653 raster_config_1
= 0x00000000;
4656 raster_config
= 0x00000000;
4657 raster_config_1
= 0x00000000;
4660 raster_config
= 0x16000012;
4661 raster_config_1
= 0x00000000;
4664 raster_config
= 0x3a00161a;
4665 raster_config_1
= 0x0000002e;
4668 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
4669 /* old kernels with old tiling config */
4670 raster_config
= 0x16000012;
4671 raster_config_1
= 0x0000002a;
4673 raster_config
= 0x3a00161a;
4674 raster_config_1
= 0x0000002e;
4677 case CHIP_POLARIS10
:
4678 raster_config
= 0x16000012;
4679 raster_config_1
= 0x0000002a;
4681 case CHIP_POLARIS11
:
4682 case CHIP_POLARIS12
:
4683 raster_config
= 0x16000012;
4684 raster_config_1
= 0x00000000;
4687 raster_config
= 0x16000012;
4688 raster_config_1
= 0x0000002a;
4692 raster_config
= 0x00000000;
4694 raster_config
= 0x00000002;
4695 raster_config_1
= 0x00000000;
4698 raster_config
= 0x00000002;
4699 raster_config_1
= 0x00000000;
4702 /* KV should be 0x00000002, but that causes problems with radeon */
4703 raster_config
= 0x00000000; /* 0x00000002 */
4704 raster_config_1
= 0x00000000;
4709 raster_config
= 0x00000000;
4710 raster_config_1
= 0x00000000;
4714 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4715 raster_config
= 0x00000000;
4716 raster_config_1
= 0x00000000;
4719 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4720 /* Always use the default config when all backends are enabled
4721 * (or when we failed to determine the enabled backends).
4723 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4725 if (sctx
->b
.chip_class
>= CIK
)
4726 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4729 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4733 static void si_init_config(struct si_context
*sctx
)
4735 struct si_screen
*sscreen
= sctx
->screen
;
4736 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4737 bool has_clear_state
= sscreen
->has_clear_state
;
4738 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4740 /* Only SI can disable CLEAR_STATE for now. */
4741 assert(has_clear_state
|| sscreen
->b
.chip_class
== SI
);
4746 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4747 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4748 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4749 si_pm4_cmd_end(pm4
, false);
4751 if (has_clear_state
) {
4752 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4753 si_pm4_cmd_add(pm4
, 0);
4754 si_pm4_cmd_end(pm4
, false);
4757 if (sctx
->b
.chip_class
<= VI
)
4758 si_set_raster_config(sctx
, pm4
);
4760 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4761 if (!has_clear_state
)
4762 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4764 /* FIXME calculate these values somehow ??? */
4765 if (sctx
->b
.chip_class
<= VI
) {
4766 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4767 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4770 if (!has_clear_state
) {
4771 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4772 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4773 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4776 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4777 if (!has_clear_state
)
4778 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4779 if (sctx
->b
.chip_class
< CIK
)
4780 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4781 S_008A14_CLIP_VTX_REORDER_ENA(1));
4783 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
4784 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
4786 if (!has_clear_state
)
4787 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4789 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4790 * I don't know why. Deduced by trial and error.
4792 if (sctx
->b
.chip_class
<= CIK
) {
4793 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4794 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4795 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4796 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4797 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4798 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4799 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4800 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4803 if (!has_clear_state
) {
4804 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4805 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4806 S_028230_ER_TRI(0xA) |
4807 S_028230_ER_POINT(0xA) |
4808 S_028230_ER_RECT(0xA) |
4809 /* Required by DX10_DIAMOND_TEST_ENA: */
4810 S_028230_ER_LINE_LR(0x1A) |
4811 S_028230_ER_LINE_RL(0x26) |
4812 S_028230_ER_LINE_TB(0xA) |
4813 S_028230_ER_LINE_BT(0xA));
4814 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4815 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4816 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4817 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4818 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4819 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4820 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4823 if (sctx
->b
.chip_class
>= GFX9
) {
4824 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4825 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4826 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4828 /* These registers, when written, also overwrite the CLEAR_STATE
4829 * context, so we can't rely on CLEAR_STATE setting them.
4830 * It would be an issue if there was another UMD changing them.
4832 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4833 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4834 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4837 if (sctx
->b
.chip_class
>= CIK
) {
4838 if (sctx
->b
.chip_class
>= GFX9
) {
4839 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, S_00B41C_CU_EN(0xffff));
4841 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xffff));
4842 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, 0);
4843 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
, S_00B31C_CU_EN(0xffff));
4845 /* If this is 0, Bonaire can hang even if GS isn't being used.
4846 * Other chips are unaffected. These are suboptimal values,
4847 * but we don't use on-chip GS.
4849 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4850 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4851 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4853 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
, S_00B21C_CU_EN(0xffff));
4855 /* Compute LATE_ALLOC_VS.LIMIT. */
4856 unsigned num_cu_per_sh
= sscreen
->b
.info
.num_good_compute_units
/
4857 (sscreen
->b
.info
.max_se
*
4858 sscreen
->b
.info
.max_sh_per_se
);
4859 unsigned late_alloc_limit
; /* The limit is per SH. */
4861 if (sctx
->b
.family
== CHIP_KABINI
) {
4862 late_alloc_limit
= 0; /* Potential hang on Kabini. */
4863 } else if (num_cu_per_sh
<= 4) {
4864 /* Too few available compute units per SH. Disallowing
4865 * VS to run on one CU could hurt us more than late VS
4866 * allocation would help.
4868 * 2 is the highest safe number that allows us to keep
4871 late_alloc_limit
= 2;
4873 /* This is a good initial value, allowing 1 late_alloc
4874 * wave per SIMD on num_cu - 2.
4876 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
4878 /* The limit is 0-based, so 0 means 1. */
4879 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
4880 late_alloc_limit
-= 1;
4883 /* VS can't execute on one CU if the limit is > 2. */
4884 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
4885 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff));
4886 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
4887 S_00B11C_LIMIT(late_alloc_limit
));
4888 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
, S_00B01C_CU_EN(0xffff));
4891 if (sctx
->b
.chip_class
>= VI
) {
4892 unsigned vgt_tess_distribution
;
4894 si_pm4_set_reg(pm4
, R_028424_CB_DCC_CONTROL
,
4895 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4896 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4898 vgt_tess_distribution
=
4899 S_028B50_ACCUM_ISOLINE(32) |
4900 S_028B50_ACCUM_TRI(11) |
4901 S_028B50_ACCUM_QUAD(11) |
4902 S_028B50_DONUT_SPLIT(16);
4904 /* Testing with Unigine Heaven extreme tesselation yielded best results
4905 * with TRAP_SPLIT = 3.
4907 if (sctx
->b
.family
== CHIP_FIJI
||
4908 sctx
->b
.family
>= CHIP_POLARIS10
)
4909 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4911 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4912 } else if (!has_clear_state
) {
4913 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4914 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4917 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4918 if (sctx
->b
.chip_class
>= CIK
)
4919 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
4920 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4921 RADEON_PRIO_BORDER_COLORS
);
4923 if (sctx
->b
.chip_class
>= GFX9
) {
4924 unsigned num_se
= sscreen
->b
.info
.max_se
;
4925 unsigned pc_lines
= 0;
4927 switch (sctx
->b
.family
) {
4938 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
4939 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
4940 S_028C48_MAX_PRIM_PER_BATCH(1023));
4941 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
4942 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
4943 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
4946 si_pm4_upload_indirect_buffer(sctx
, pm4
);
4947 sctx
->init_config
= pm4
;