2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
28 #include "si_shader.h"
30 #include "radeon/r600_cs.h"
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_pstipple.h"
37 #include "util/u_resource.h"
39 /* Initialize an external atom (owned by ../radeon). */
41 si_init_external_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
42 struct r600_atom
**list_elem
)
44 atom
->id
= list_elem
- sctx
->atoms
.array
+ 1;
48 /* Initialize an atom owned by radeonsi. */
49 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
50 struct r600_atom
**list_elem
,
51 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
))
53 atom
->emit
= (void*)emit_func
;
54 atom
->id
= list_elem
- sctx
->atoms
.array
+ 1; /* index+1 in the atom array */
58 static unsigned si_map_swizzle(unsigned swizzle
)
62 return V_008F0C_SQ_SEL_Y
;
64 return V_008F0C_SQ_SEL_Z
;
66 return V_008F0C_SQ_SEL_W
;
68 return V_008F0C_SQ_SEL_0
;
70 return V_008F0C_SQ_SEL_1
;
71 default: /* PIPE_SWIZZLE_X */
72 return V_008F0C_SQ_SEL_X
;
76 static uint32_t S_FIXED(float value
, uint32_t frac_bits
)
78 return value
* (1 << frac_bits
);
81 /* 12.4 fixed-point */
82 static unsigned si_pack_float_12p4(float x
)
85 x
>= 4096 ? 0xffff : x
* 16;
89 * Inferred framebuffer and blender state.
91 * One of the reasons CB_TARGET_MASK must be derived from the framebuffer state
93 * - The blend state mask is 0xf most of the time.
94 * - The COLOR1 format isn't INVALID because of possible dual-source blending,
95 * so COLOR1 is enabled pretty much all the time.
96 * So CB_TARGET_MASK is the only register that can disable COLOR1.
98 * Another reason is to avoid a hang with dual source blending.
100 static void si_emit_cb_render_state(struct si_context
*sctx
, struct r600_atom
*atom
)
102 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
103 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
104 uint32_t cb_target_mask
= 0, i
;
106 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++)
107 if (sctx
->framebuffer
.state
.cbufs
[i
])
108 cb_target_mask
|= 0xf << (4*i
);
111 cb_target_mask
&= blend
->cb_target_mask
;
113 /* Avoid a hang that happens when dual source blending is enabled
114 * but there is not enough color outputs. This is undefined behavior,
115 * so disable color writes completely.
117 * Reproducible with Unigine Heaven 4.0 and drirc missing.
119 if (blend
&& blend
->dual_src_blend
&&
120 sctx
->ps_shader
.cso
&&
121 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
124 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
126 /* STONEY-specific register settings. */
127 if (sctx
->b
.family
== CHIP_STONEY
) {
128 unsigned spi_shader_col_format
=
129 sctx
->ps_shader
.cso
?
130 sctx
->ps_shader
.current
->key
.ps
.epilog
.spi_shader_col_format
: 0;
131 unsigned sx_ps_downconvert
= 0;
132 unsigned sx_blend_opt_epsilon
= 0;
133 unsigned sx_blend_opt_control
= 0;
135 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
136 struct r600_surface
*surf
=
137 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
138 unsigned format
, swap
, spi_format
, colormask
;
139 bool has_alpha
, has_rgb
;
144 format
= G_028C70_FORMAT(surf
->cb_color_info
);
145 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
146 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
147 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
149 /* Set if RGB and A are present. */
150 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
152 if (format
== V_028C70_COLOR_8
||
153 format
== V_028C70_COLOR_16
||
154 format
== V_028C70_COLOR_32
)
155 has_rgb
= !has_alpha
;
159 /* Check the colormask and export format. */
160 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
162 if (!(colormask
& PIPE_MASK_A
))
165 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
170 /* Disable value checking for disabled channels. */
172 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
174 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
176 /* Enable down-conversion for 32bpp and smaller formats. */
178 case V_028C70_COLOR_8
:
179 case V_028C70_COLOR_8_8
:
180 case V_028C70_COLOR_8_8_8_8
:
181 /* For 1 and 2-channel formats, use the superset thereof. */
182 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
183 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
184 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
185 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
186 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
190 case V_028C70_COLOR_5_6_5
:
191 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
192 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
193 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
197 case V_028C70_COLOR_1_5_5_5
:
198 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
199 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
200 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
204 case V_028C70_COLOR_4_4_4_4
:
205 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
206 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
207 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
211 case V_028C70_COLOR_32
:
212 if (swap
== V_0280A0_SWAP_STD
&&
213 spi_format
== V_028714_SPI_SHADER_32_R
)
214 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
215 else if (swap
== V_0280A0_SWAP_ALT_REV
&&
216 spi_format
== V_028714_SPI_SHADER_32_AR
)
217 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
220 case V_028C70_COLOR_16
:
221 case V_028C70_COLOR_16_16
:
222 /* For 1-channel formats, use the superset thereof. */
223 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
224 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
225 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
226 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
227 if (swap
== V_0280A0_SWAP_STD
||
228 swap
== V_0280A0_SWAP_STD_REV
)
229 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
231 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
235 case V_028C70_COLOR_10_11_11
:
236 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
237 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
238 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
242 case V_028C70_COLOR_2_10_10_10
:
243 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
244 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
245 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
251 if (sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
) {
252 sx_ps_downconvert
= 0;
253 sx_blend_opt_epsilon
= 0;
254 sx_blend_opt_control
= 0;
257 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
258 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
259 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
260 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
268 static uint32_t si_translate_blend_function(int blend_func
)
270 switch (blend_func
) {
272 return V_028780_COMB_DST_PLUS_SRC
;
273 case PIPE_BLEND_SUBTRACT
:
274 return V_028780_COMB_SRC_MINUS_DST
;
275 case PIPE_BLEND_REVERSE_SUBTRACT
:
276 return V_028780_COMB_DST_MINUS_SRC
;
278 return V_028780_COMB_MIN_DST_SRC
;
280 return V_028780_COMB_MAX_DST_SRC
;
282 R600_ERR("Unknown blend function %d\n", blend_func
);
289 static uint32_t si_translate_blend_factor(int blend_fact
)
291 switch (blend_fact
) {
292 case PIPE_BLENDFACTOR_ONE
:
293 return V_028780_BLEND_ONE
;
294 case PIPE_BLENDFACTOR_SRC_COLOR
:
295 return V_028780_BLEND_SRC_COLOR
;
296 case PIPE_BLENDFACTOR_SRC_ALPHA
:
297 return V_028780_BLEND_SRC_ALPHA
;
298 case PIPE_BLENDFACTOR_DST_ALPHA
:
299 return V_028780_BLEND_DST_ALPHA
;
300 case PIPE_BLENDFACTOR_DST_COLOR
:
301 return V_028780_BLEND_DST_COLOR
;
302 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
303 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
304 case PIPE_BLENDFACTOR_CONST_COLOR
:
305 return V_028780_BLEND_CONSTANT_COLOR
;
306 case PIPE_BLENDFACTOR_CONST_ALPHA
:
307 return V_028780_BLEND_CONSTANT_ALPHA
;
308 case PIPE_BLENDFACTOR_ZERO
:
309 return V_028780_BLEND_ZERO
;
310 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
311 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
312 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
313 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
314 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
315 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
316 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
317 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
318 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
319 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
320 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
321 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
322 case PIPE_BLENDFACTOR_SRC1_COLOR
:
323 return V_028780_BLEND_SRC1_COLOR
;
324 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
325 return V_028780_BLEND_SRC1_ALPHA
;
326 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
327 return V_028780_BLEND_INV_SRC1_COLOR
;
328 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
329 return V_028780_BLEND_INV_SRC1_ALPHA
;
331 R600_ERR("Bad blend factor %d not supported!\n", blend_fact
);
338 static uint32_t si_translate_blend_opt_function(int blend_func
)
340 switch (blend_func
) {
342 return V_028760_OPT_COMB_ADD
;
343 case PIPE_BLEND_SUBTRACT
:
344 return V_028760_OPT_COMB_SUBTRACT
;
345 case PIPE_BLEND_REVERSE_SUBTRACT
:
346 return V_028760_OPT_COMB_REVSUBTRACT
;
348 return V_028760_OPT_COMB_MIN
;
350 return V_028760_OPT_COMB_MAX
;
352 return V_028760_OPT_COMB_BLEND_DISABLED
;
356 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
358 switch (blend_fact
) {
359 case PIPE_BLENDFACTOR_ZERO
:
360 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
361 case PIPE_BLENDFACTOR_ONE
:
362 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
363 case PIPE_BLENDFACTOR_SRC_COLOR
:
364 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
365 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
366 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
367 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
368 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
369 case PIPE_BLENDFACTOR_SRC_ALPHA
:
370 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
371 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
372 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
373 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
374 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
375 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
377 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
382 * Get rid of DST in the blend factors by commuting the operands:
383 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
385 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
386 unsigned *dst_factor
, unsigned expected_dst
,
387 unsigned replacement_src
)
389 if (*src_factor
== expected_dst
&&
390 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
391 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
392 *dst_factor
= replacement_src
;
394 /* Commuting the operands requires reversing subtractions. */
395 if (*func
== PIPE_BLEND_SUBTRACT
)
396 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
397 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
398 *func
= PIPE_BLEND_SUBTRACT
;
402 static bool si_blend_factor_uses_dst(unsigned factor
)
404 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
405 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
406 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
407 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
408 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
411 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
412 const struct pipe_blend_state
*state
,
415 struct si_context
*sctx
= (struct si_context
*)ctx
;
416 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
417 struct si_pm4_state
*pm4
= &blend
->pm4
;
418 uint32_t sx_mrt_blend_opt
[8] = {0};
419 uint32_t color_control
= 0;
424 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
425 blend
->alpha_to_one
= state
->alpha_to_one
;
426 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
428 if (state
->logicop_enable
) {
429 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
431 color_control
|= S_028808_ROP3(0xcc);
434 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
435 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
436 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
437 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
438 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
439 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
441 if (state
->alpha_to_coverage
)
442 blend
->need_src_alpha_4bit
|= 0xf;
444 blend
->cb_target_mask
= 0;
445 for (int i
= 0; i
< 8; i
++) {
446 /* state->rt entries > 0 only written if independent blending */
447 const int j
= state
->independent_blend_enable
? i
: 0;
449 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
450 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
451 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
452 unsigned eqA
= state
->rt
[j
].alpha_func
;
453 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
454 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
456 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
457 unsigned blend_cntl
= 0;
459 sx_mrt_blend_opt
[i
] =
460 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
461 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
463 /* Only set dual source blending for MRT0 to avoid a hang. */
464 if (i
>= 1 && blend
->dual_src_blend
)
467 if (!state
->rt
[j
].colormask
)
470 /* cb_render_state will disable unused ones */
471 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
473 if (!state
->rt
[j
].blend_enable
) {
474 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
478 /* Blending optimizations for Stoney.
479 * These transformations don't change the behavior.
481 * First, get rid of DST in the blend factors:
482 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
484 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
485 PIPE_BLENDFACTOR_DST_COLOR
,
486 PIPE_BLENDFACTOR_SRC_COLOR
);
487 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
488 PIPE_BLENDFACTOR_DST_COLOR
,
489 PIPE_BLENDFACTOR_SRC_COLOR
);
490 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
491 PIPE_BLENDFACTOR_DST_ALPHA
,
492 PIPE_BLENDFACTOR_SRC_ALPHA
);
494 /* Look up the ideal settings from tables. */
495 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
496 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
497 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
498 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
500 /* Handle interdependencies. */
501 if (si_blend_factor_uses_dst(srcRGB
))
502 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
503 if (si_blend_factor_uses_dst(srcA
))
504 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
506 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
507 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
508 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
509 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
510 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
512 /* Set the final value. */
513 sx_mrt_blend_opt
[i
] =
514 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
515 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
516 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
517 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
518 S_028760_ALPHA_DST_OPT(dstA_opt
) |
519 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
521 /* Set blend state. */
522 blend_cntl
|= S_028780_ENABLE(1);
523 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
524 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
525 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
527 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
528 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
529 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
530 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
531 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
533 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
535 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
537 /* This is only important for formats without alpha. */
538 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
539 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
540 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
541 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
542 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
543 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
544 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
547 if (blend
->cb_target_mask
) {
548 color_control
|= S_028808_MODE(mode
);
550 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
553 if (sctx
->b
.family
== CHIP_STONEY
) {
554 for (int i
= 0; i
< 8; i
++)
555 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
556 sx_mrt_blend_opt
[i
]);
558 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
559 if (blend
->dual_src_blend
|| state
->logicop_enable
||
560 mode
== V_028808_CB_RESOLVE
)
561 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
564 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
568 static void *si_create_blend_state(struct pipe_context
*ctx
,
569 const struct pipe_blend_state
*state
)
571 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
574 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
576 struct si_context
*sctx
= (struct si_context
*)ctx
;
577 si_pm4_bind_state(sctx
, blend
, (struct si_state_blend
*)state
);
578 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
579 sctx
->do_update_shaders
= true;
582 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
584 struct si_context
*sctx
= (struct si_context
*)ctx
;
585 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
588 static void si_set_blend_color(struct pipe_context
*ctx
,
589 const struct pipe_blend_color
*state
)
591 struct si_context
*sctx
= (struct si_context
*)ctx
;
593 if (memcmp(&sctx
->blend_color
.state
, state
, sizeof(*state
)) == 0)
596 sctx
->blend_color
.state
= *state
;
597 si_mark_atom_dirty(sctx
, &sctx
->blend_color
.atom
);
600 static void si_emit_blend_color(struct si_context
*sctx
, struct r600_atom
*atom
)
602 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
604 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
605 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
612 static void si_set_clip_state(struct pipe_context
*ctx
,
613 const struct pipe_clip_state
*state
)
615 struct si_context
*sctx
= (struct si_context
*)ctx
;
616 struct pipe_constant_buffer cb
;
618 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
621 sctx
->clip_state
.state
= *state
;
622 si_mark_atom_dirty(sctx
, &sctx
->clip_state
.atom
);
625 cb
.user_buffer
= state
->ucp
;
626 cb
.buffer_offset
= 0;
627 cb
.buffer_size
= 4*4*8;
628 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
629 pipe_resource_reference(&cb
.buffer
, NULL
);
632 static void si_emit_clip_state(struct si_context
*sctx
, struct r600_atom
*atom
)
634 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
636 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
637 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
640 #define SIX_BITS 0x3F
642 static void si_emit_clip_regs(struct si_context
*sctx
, struct r600_atom
*atom
)
644 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
645 struct tgsi_shader_info
*info
= si_get_vs_info(sctx
);
646 unsigned window_space
=
647 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
648 unsigned clipdist_mask
=
649 info
->writes_clipvertex
? SIX_BITS
: info
->clipdist_writemask
;
651 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
652 S_02881C_USE_VTX_POINT_SIZE(info
->writes_psize
) |
653 S_02881C_USE_VTX_EDGE_FLAG(info
->writes_edgeflag
) |
654 S_02881C_USE_VTX_RENDER_TARGET_INDX(info
->writes_layer
) |
655 S_02881C_USE_VTX_VIEWPORT_INDX(info
->writes_viewport_index
) |
656 S_02881C_VS_OUT_CCDIST0_VEC_ENA((clipdist_mask
& 0x0F) != 0) |
657 S_02881C_VS_OUT_CCDIST1_VEC_ENA((clipdist_mask
& 0xF0) != 0) |
658 S_02881C_VS_OUT_MISC_VEC_ENA(info
->writes_psize
||
659 info
->writes_edgeflag
||
660 info
->writes_layer
||
661 info
->writes_viewport_index
) |
662 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(1) |
663 (sctx
->queued
.named
.rasterizer
->clip_plane_enable
&
665 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
666 sctx
->queued
.named
.rasterizer
->pa_cl_clip_cntl
|
668 sctx
->queued
.named
.rasterizer
->clip_plane_enable
& SIX_BITS
) |
669 S_028810_CLIP_DISABLE(window_space
));
671 /* reuse needs to be set off if we write oViewport */
672 radeon_set_context_reg(cs
, R_028AB4_VGT_REUSE_OFF
,
673 S_028AB4_REUSE_OFF(info
->writes_viewport_index
));
677 * inferred state between framebuffer and rasterizer
679 static void si_update_poly_offset_state(struct si_context
*sctx
)
681 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
683 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
)
686 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
687 case PIPE_FORMAT_Z16_UNORM
:
688 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
690 default: /* 24-bit */
691 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
693 case PIPE_FORMAT_Z32_FLOAT
:
694 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
695 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
704 static uint32_t si_translate_fill(uint32_t func
)
707 case PIPE_POLYGON_MODE_FILL
:
708 return V_028814_X_DRAW_TRIANGLES
;
709 case PIPE_POLYGON_MODE_LINE
:
710 return V_028814_X_DRAW_LINES
;
711 case PIPE_POLYGON_MODE_POINT
:
712 return V_028814_X_DRAW_POINTS
;
715 return V_028814_X_DRAW_POINTS
;
719 static void *si_create_rs_state(struct pipe_context
*ctx
,
720 const struct pipe_rasterizer_state
*state
)
722 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
723 struct si_pm4_state
*pm4
= &rs
->pm4
;
725 float psize_min
, psize_max
;
731 rs
->scissor_enable
= state
->scissor
;
732 rs
->two_side
= state
->light_twoside
;
733 rs
->multisample_enable
= state
->multisample
;
734 rs
->force_persample_interp
= state
->force_persample_interp
;
735 rs
->clip_plane_enable
= state
->clip_plane_enable
;
736 rs
->line_stipple_enable
= state
->line_stipple_enable
;
737 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
738 rs
->line_smooth
= state
->line_smooth
;
739 rs
->poly_smooth
= state
->poly_smooth
;
740 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
742 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
743 rs
->flatshade
= state
->flatshade
;
744 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
745 rs
->rasterizer_discard
= state
->rasterizer_discard
;
746 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
747 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
748 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
749 rs
->pa_cl_clip_cntl
=
750 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
751 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
752 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
753 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
754 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
756 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
757 S_0286D4_FLAT_SHADE_ENA(1) |
758 S_0286D4_PNT_SPRITE_ENA(1) |
759 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
760 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
761 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
762 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
763 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
765 /* point size 12.4 fixed point */
766 tmp
= (unsigned)(state
->point_size
* 8.0);
767 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
769 if (state
->point_size_per_vertex
) {
770 psize_min
= util_get_min_point_size(state
);
773 /* Force the point size to be as if the vertex output was disabled. */
774 psize_min
= state
->point_size
;
775 psize_max
= state
->point_size
;
777 /* Divide by two, because 0.5 = 1 pixel. */
778 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
779 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
780 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
782 tmp
= (unsigned)state
->line_width
* 8;
783 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
, S_028A08_WIDTH(tmp
));
784 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
785 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
786 S_028A48_MSAA_ENABLE(state
->multisample
||
787 state
->poly_smooth
||
788 state
->line_smooth
) |
789 S_028A48_VPORT_SCISSOR_ENABLE(1));
791 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
792 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
793 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
795 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
796 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
797 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
798 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
799 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
800 S_028814_FACE(!state
->front_ccw
) |
801 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
802 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
803 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
804 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
805 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
806 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
807 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
808 si_pm4_set_reg(pm4
, R_00B130_SPI_SHADER_USER_DATA_VS_0
+
809 SI_SGPR_VS_STATE_BITS
* 4, state
->clamp_vertex_color
);
811 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
812 for (i
= 0; i
< 3; i
++) {
813 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
814 float offset_units
= state
->offset_units
;
815 float offset_scale
= state
->offset_scale
* 16.0f
;
816 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
818 if (!state
->offset_units_unscaled
) {
820 case 0: /* 16-bit zbuffer */
821 offset_units
*= 4.0f
;
822 pa_su_poly_offset_db_fmt_cntl
=
823 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
825 case 1: /* 24-bit zbuffer */
826 offset_units
*= 2.0f
;
827 pa_su_poly_offset_db_fmt_cntl
=
828 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
830 case 2: /* 32-bit zbuffer */
831 offset_units
*= 1.0f
;
832 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
833 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
838 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
840 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
842 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
844 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
846 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
847 pa_su_poly_offset_db_fmt_cntl
);
853 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
855 struct si_context
*sctx
= (struct si_context
*)ctx
;
856 struct si_state_rasterizer
*old_rs
=
857 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
858 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
863 if (sctx
->framebuffer
.nr_samples
> 1 &&
864 (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
)) {
865 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
867 if (sctx
->b
.family
>= CHIP_POLARIS10
)
868 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
871 r600_set_scissor_enable(&sctx
->b
, rs
->scissor_enable
);
873 si_pm4_bind_state(sctx
, rasterizer
, rs
);
874 si_update_poly_offset_state(sctx
);
876 si_mark_atom_dirty(sctx
, &sctx
->clip_regs
);
877 sctx
->do_update_shaders
= true;
880 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
882 struct si_context
*sctx
= (struct si_context
*)ctx
;
884 if (sctx
->queued
.named
.rasterizer
== state
)
885 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
886 si_pm4_delete_state(sctx
, rasterizer
, (struct si_state_rasterizer
*)state
);
890 * infeered state between dsa and stencil ref
892 static void si_emit_stencil_ref(struct si_context
*sctx
, struct r600_atom
*atom
)
894 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
895 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
896 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
898 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
899 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
900 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
901 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
902 S_028430_STENCILOPVAL(1));
903 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
904 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
905 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
906 S_028434_STENCILOPVAL_BF(1));
909 static void si_set_stencil_ref(struct pipe_context
*ctx
,
910 const struct pipe_stencil_ref
*state
)
912 struct si_context
*sctx
= (struct si_context
*)ctx
;
914 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
917 sctx
->stencil_ref
.state
= *state
;
918 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
926 static uint32_t si_translate_stencil_op(int s_op
)
929 case PIPE_STENCIL_OP_KEEP
:
930 return V_02842C_STENCIL_KEEP
;
931 case PIPE_STENCIL_OP_ZERO
:
932 return V_02842C_STENCIL_ZERO
;
933 case PIPE_STENCIL_OP_REPLACE
:
934 return V_02842C_STENCIL_REPLACE_TEST
;
935 case PIPE_STENCIL_OP_INCR
:
936 return V_02842C_STENCIL_ADD_CLAMP
;
937 case PIPE_STENCIL_OP_DECR
:
938 return V_02842C_STENCIL_SUB_CLAMP
;
939 case PIPE_STENCIL_OP_INCR_WRAP
:
940 return V_02842C_STENCIL_ADD_WRAP
;
941 case PIPE_STENCIL_OP_DECR_WRAP
:
942 return V_02842C_STENCIL_SUB_WRAP
;
943 case PIPE_STENCIL_OP_INVERT
:
944 return V_02842C_STENCIL_INVERT
;
946 R600_ERR("Unknown stencil op %d", s_op
);
953 static void *si_create_dsa_state(struct pipe_context
*ctx
,
954 const struct pipe_depth_stencil_alpha_state
*state
)
956 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
957 struct si_pm4_state
*pm4
= &dsa
->pm4
;
958 unsigned db_depth_control
;
959 uint32_t db_stencil_control
= 0;
965 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
966 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
967 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
968 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
970 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
971 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
972 S_028800_ZFUNC(state
->depth
.func
) |
973 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
976 if (state
->stencil
[0].enabled
) {
977 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
978 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
979 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
980 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
981 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
983 if (state
->stencil
[1].enabled
) {
984 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
985 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
986 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
987 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
988 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
993 if (state
->alpha
.enabled
) {
994 dsa
->alpha_func
= state
->alpha
.func
;
996 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
997 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
999 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1002 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1003 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1004 if (state
->depth
.bounds_test
) {
1005 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1006 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1012 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1014 struct si_context
*sctx
= (struct si_context
*)ctx
;
1015 struct si_state_dsa
*dsa
= state
;
1020 si_pm4_bind_state(sctx
, dsa
, dsa
);
1022 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1023 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1024 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1025 si_mark_atom_dirty(sctx
, &sctx
->stencil_ref
.atom
);
1027 sctx
->do_update_shaders
= true;
1030 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1032 struct si_context
*sctx
= (struct si_context
*)ctx
;
1033 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1036 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1038 struct pipe_depth_stencil_alpha_state dsa
= {};
1040 return sctx
->b
.b
.create_depth_stencil_alpha_state(&sctx
->b
.b
, &dsa
);
1043 /* DB RENDER STATE */
1045 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1047 struct si_context
*sctx
= (struct si_context
*)ctx
;
1049 /* Pipeline stat & streamout queries. */
1051 sctx
->b
.flags
&= ~R600_CONTEXT_STOP_PIPELINE_STATS
;
1052 sctx
->b
.flags
|= R600_CONTEXT_START_PIPELINE_STATS
;
1054 sctx
->b
.flags
&= ~R600_CONTEXT_START_PIPELINE_STATS
;
1055 sctx
->b
.flags
|= R600_CONTEXT_STOP_PIPELINE_STATS
;
1058 /* Occlusion queries. */
1059 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1060 sctx
->occlusion_queries_disabled
= !enable
;
1061 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1065 static void si_set_occlusion_query_state(struct pipe_context
*ctx
, bool enable
)
1067 struct si_context
*sctx
= (struct si_context
*)ctx
;
1069 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
1072 static void si_emit_db_render_state(struct si_context
*sctx
, struct r600_atom
*state
)
1074 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
1075 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1076 unsigned db_shader_control
;
1078 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1080 /* DB_RENDER_CONTROL */
1081 if (sctx
->dbcb_depth_copy_enabled
||
1082 sctx
->dbcb_stencil_copy_enabled
) {
1084 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1085 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1086 S_028000_COPY_CENTROID(1) |
1087 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1088 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1090 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1091 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1094 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1095 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1098 /* DB_COUNT_CONTROL (occlusion queries) */
1099 if (sctx
->b
.num_occlusion_queries
> 0 &&
1100 !sctx
->occlusion_queries_disabled
) {
1101 bool perfect
= sctx
->b
.num_perfect_occlusion_queries
> 0;
1103 if (sctx
->b
.chip_class
>= CIK
) {
1105 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1106 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1107 S_028004_ZPASS_ENABLE(1) |
1108 S_028004_SLICE_EVEN_ENABLE(1) |
1109 S_028004_SLICE_ODD_ENABLE(1));
1112 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1113 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1116 /* Disable occlusion queries. */
1117 if (sctx
->b
.chip_class
>= CIK
) {
1120 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1124 /* DB_RENDER_OVERRIDE2 */
1125 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1126 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1127 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1128 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1130 db_shader_control
= S_02880C_ALPHA_TO_MASK_DISABLE(sctx
->framebuffer
.cb0_is_integer
) |
1131 sctx
->ps_db_shader_control
;
1133 /* Bug workaround for smoothing (overrasterization) on SI. */
1134 if (sctx
->b
.chip_class
== SI
&& sctx
->smoothing_enabled
) {
1135 db_shader_control
&= C_02880C_Z_ORDER
;
1136 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1139 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1140 if (sctx
->framebuffer
.nr_samples
<= 1 || (rs
&& !rs
->multisample_enable
))
1141 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1143 if (sctx
->b
.family
== CHIP_STONEY
&&
1144 sctx
->screen
->b
.debug_flags
& DBG_NO_RB_PLUS
)
1145 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1147 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1152 * format translation
1154 static uint32_t si_translate_colorformat(enum pipe_format format
)
1156 const struct util_format_description
*desc
= util_format_description(format
);
1158 #define HAS_SIZE(x,y,z,w) \
1159 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1160 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1162 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1163 return V_028C70_COLOR_10_11_11
;
1165 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1166 return V_028C70_COLOR_INVALID
;
1168 /* hw cannot support mixed formats (except depth/stencil, since
1169 * stencil is not written to). */
1170 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1171 return V_028C70_COLOR_INVALID
;
1173 switch (desc
->nr_channels
) {
1175 switch (desc
->channel
[0].size
) {
1177 return V_028C70_COLOR_8
;
1179 return V_028C70_COLOR_16
;
1181 return V_028C70_COLOR_32
;
1185 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1186 switch (desc
->channel
[0].size
) {
1188 return V_028C70_COLOR_8_8
;
1190 return V_028C70_COLOR_16_16
;
1192 return V_028C70_COLOR_32_32
;
1194 } else if (HAS_SIZE(8,24,0,0)) {
1195 return V_028C70_COLOR_24_8
;
1196 } else if (HAS_SIZE(24,8,0,0)) {
1197 return V_028C70_COLOR_8_24
;
1201 if (HAS_SIZE(5,6,5,0)) {
1202 return V_028C70_COLOR_5_6_5
;
1203 } else if (HAS_SIZE(32,8,24,0)) {
1204 return V_028C70_COLOR_X24_8_32_FLOAT
;
1208 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1209 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1210 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1211 switch (desc
->channel
[0].size
) {
1213 return V_028C70_COLOR_4_4_4_4
;
1215 return V_028C70_COLOR_8_8_8_8
;
1217 return V_028C70_COLOR_16_16_16_16
;
1219 return V_028C70_COLOR_32_32_32_32
;
1221 } else if (HAS_SIZE(5,5,5,1)) {
1222 return V_028C70_COLOR_1_5_5_5
;
1223 } else if (HAS_SIZE(10,10,10,2)) {
1224 return V_028C70_COLOR_2_10_10_10
;
1228 return V_028C70_COLOR_INVALID
;
1231 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1233 if (SI_BIG_ENDIAN
) {
1234 switch(colorformat
) {
1235 /* 8-bit buffers. */
1236 case V_028C70_COLOR_8
:
1237 return V_028C70_ENDIAN_NONE
;
1239 /* 16-bit buffers. */
1240 case V_028C70_COLOR_5_6_5
:
1241 case V_028C70_COLOR_1_5_5_5
:
1242 case V_028C70_COLOR_4_4_4_4
:
1243 case V_028C70_COLOR_16
:
1244 case V_028C70_COLOR_8_8
:
1245 return V_028C70_ENDIAN_8IN16
;
1247 /* 32-bit buffers. */
1248 case V_028C70_COLOR_8_8_8_8
:
1249 case V_028C70_COLOR_2_10_10_10
:
1250 case V_028C70_COLOR_8_24
:
1251 case V_028C70_COLOR_24_8
:
1252 case V_028C70_COLOR_16_16
:
1253 return V_028C70_ENDIAN_8IN32
;
1255 /* 64-bit buffers. */
1256 case V_028C70_COLOR_16_16_16_16
:
1257 return V_028C70_ENDIAN_8IN16
;
1259 case V_028C70_COLOR_32_32
:
1260 return V_028C70_ENDIAN_8IN32
;
1262 /* 128-bit buffers. */
1263 case V_028C70_COLOR_32_32_32_32
:
1264 return V_028C70_ENDIAN_8IN32
;
1266 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1269 return V_028C70_ENDIAN_NONE
;
1273 static uint32_t si_translate_dbformat(enum pipe_format format
)
1276 case PIPE_FORMAT_Z16_UNORM
:
1277 return V_028040_Z_16
;
1278 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1279 case PIPE_FORMAT_X8Z24_UNORM
:
1280 case PIPE_FORMAT_Z24X8_UNORM
:
1281 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1282 return V_028040_Z_24
; /* deprecated on SI */
1283 case PIPE_FORMAT_Z32_FLOAT
:
1284 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1285 return V_028040_Z_32_FLOAT
;
1287 return V_028040_Z_INVALID
;
1292 * Texture translation
1295 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1296 enum pipe_format format
,
1297 const struct util_format_description
*desc
,
1300 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1301 bool enable_compressed_formats
= (sscreen
->b
.info
.drm_major
== 2 &&
1302 sscreen
->b
.info
.drm_minor
>= 31) ||
1303 sscreen
->b
.info
.drm_major
== 3;
1304 bool uniform
= true;
1307 /* Colorspace (return non-RGB formats directly). */
1308 switch (desc
->colorspace
) {
1309 /* Depth stencil formats */
1310 case UTIL_FORMAT_COLORSPACE_ZS
:
1312 case PIPE_FORMAT_Z16_UNORM
:
1313 return V_008F14_IMG_DATA_FORMAT_16
;
1314 case PIPE_FORMAT_X24S8_UINT
:
1315 case PIPE_FORMAT_Z24X8_UNORM
:
1316 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1317 return V_008F14_IMG_DATA_FORMAT_8_24
;
1318 case PIPE_FORMAT_X8Z24_UNORM
:
1319 case PIPE_FORMAT_S8X24_UINT
:
1320 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1321 return V_008F14_IMG_DATA_FORMAT_24_8
;
1322 case PIPE_FORMAT_S8_UINT
:
1323 return V_008F14_IMG_DATA_FORMAT_8
;
1324 case PIPE_FORMAT_Z32_FLOAT
:
1325 return V_008F14_IMG_DATA_FORMAT_32
;
1326 case PIPE_FORMAT_X32_S8X24_UINT
:
1327 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1328 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1333 case UTIL_FORMAT_COLORSPACE_YUV
:
1334 goto out_unknown
; /* TODO */
1336 case UTIL_FORMAT_COLORSPACE_SRGB
:
1337 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1345 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1346 if (!enable_compressed_formats
)
1350 case PIPE_FORMAT_RGTC1_SNORM
:
1351 case PIPE_FORMAT_LATC1_SNORM
:
1352 case PIPE_FORMAT_RGTC1_UNORM
:
1353 case PIPE_FORMAT_LATC1_UNORM
:
1354 return V_008F14_IMG_DATA_FORMAT_BC4
;
1355 case PIPE_FORMAT_RGTC2_SNORM
:
1356 case PIPE_FORMAT_LATC2_SNORM
:
1357 case PIPE_FORMAT_RGTC2_UNORM
:
1358 case PIPE_FORMAT_LATC2_UNORM
:
1359 return V_008F14_IMG_DATA_FORMAT_BC5
;
1365 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1366 sscreen
->b
.family
== CHIP_STONEY
) {
1368 case PIPE_FORMAT_ETC1_RGB8
:
1369 case PIPE_FORMAT_ETC2_RGB8
:
1370 case PIPE_FORMAT_ETC2_SRGB8
:
1371 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1372 case PIPE_FORMAT_ETC2_RGB8A1
:
1373 case PIPE_FORMAT_ETC2_SRGB8A1
:
1374 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1375 case PIPE_FORMAT_ETC2_RGBA8
:
1376 case PIPE_FORMAT_ETC2_SRGBA8
:
1377 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1378 case PIPE_FORMAT_ETC2_R11_UNORM
:
1379 case PIPE_FORMAT_ETC2_R11_SNORM
:
1380 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1381 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1382 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1383 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1389 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1390 if (!enable_compressed_formats
)
1394 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1395 case PIPE_FORMAT_BPTC_SRGBA
:
1396 return V_008F14_IMG_DATA_FORMAT_BC7
;
1397 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1398 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1399 return V_008F14_IMG_DATA_FORMAT_BC6
;
1405 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1407 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1408 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1409 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1410 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1411 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1412 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1418 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1419 if (!enable_compressed_formats
)
1422 if (!util_format_s3tc_enabled
) {
1427 case PIPE_FORMAT_DXT1_RGB
:
1428 case PIPE_FORMAT_DXT1_RGBA
:
1429 case PIPE_FORMAT_DXT1_SRGB
:
1430 case PIPE_FORMAT_DXT1_SRGBA
:
1431 return V_008F14_IMG_DATA_FORMAT_BC1
;
1432 case PIPE_FORMAT_DXT3_RGBA
:
1433 case PIPE_FORMAT_DXT3_SRGBA
:
1434 return V_008F14_IMG_DATA_FORMAT_BC2
;
1435 case PIPE_FORMAT_DXT5_RGBA
:
1436 case PIPE_FORMAT_DXT5_SRGBA
:
1437 return V_008F14_IMG_DATA_FORMAT_BC3
;
1443 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1444 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1445 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1446 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1449 /* R8G8Bx_SNORM - TODO CxV8U8 */
1451 /* hw cannot support mixed formats (except depth/stencil, since only
1453 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1456 /* See whether the components are of the same size. */
1457 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1458 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1461 /* Non-uniform formats. */
1463 switch(desc
->nr_channels
) {
1465 if (desc
->channel
[0].size
== 5 &&
1466 desc
->channel
[1].size
== 6 &&
1467 desc
->channel
[2].size
== 5) {
1468 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1472 if (desc
->channel
[0].size
== 5 &&
1473 desc
->channel
[1].size
== 5 &&
1474 desc
->channel
[2].size
== 5 &&
1475 desc
->channel
[3].size
== 1) {
1476 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1478 if (desc
->channel
[0].size
== 10 &&
1479 desc
->channel
[1].size
== 10 &&
1480 desc
->channel
[2].size
== 10 &&
1481 desc
->channel
[3].size
== 2) {
1482 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1489 if (first_non_void
< 0 || first_non_void
> 3)
1492 /* uniform formats */
1493 switch (desc
->channel
[first_non_void
].size
) {
1495 switch (desc
->nr_channels
) {
1496 #if 0 /* Not supported for render targets */
1498 return V_008F14_IMG_DATA_FORMAT_4_4
;
1501 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1505 switch (desc
->nr_channels
) {
1507 return V_008F14_IMG_DATA_FORMAT_8
;
1509 return V_008F14_IMG_DATA_FORMAT_8_8
;
1511 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1515 switch (desc
->nr_channels
) {
1517 return V_008F14_IMG_DATA_FORMAT_16
;
1519 return V_008F14_IMG_DATA_FORMAT_16_16
;
1521 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1525 switch (desc
->nr_channels
) {
1527 return V_008F14_IMG_DATA_FORMAT_32
;
1529 return V_008F14_IMG_DATA_FORMAT_32_32
;
1530 #if 0 /* Not supported for render targets */
1532 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1535 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1540 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1544 static unsigned si_tex_wrap(unsigned wrap
)
1548 case PIPE_TEX_WRAP_REPEAT
:
1549 return V_008F30_SQ_TEX_WRAP
;
1550 case PIPE_TEX_WRAP_CLAMP
:
1551 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1552 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1553 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1554 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1555 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1556 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1557 return V_008F30_SQ_TEX_MIRROR
;
1558 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1559 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1560 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1561 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1562 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1563 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1567 static unsigned si_tex_mipfilter(unsigned filter
)
1570 case PIPE_TEX_MIPFILTER_NEAREST
:
1571 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1572 case PIPE_TEX_MIPFILTER_LINEAR
:
1573 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1575 case PIPE_TEX_MIPFILTER_NONE
:
1576 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1580 static unsigned si_tex_compare(unsigned compare
)
1584 case PIPE_FUNC_NEVER
:
1585 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1586 case PIPE_FUNC_LESS
:
1587 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1588 case PIPE_FUNC_EQUAL
:
1589 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1590 case PIPE_FUNC_LEQUAL
:
1591 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1592 case PIPE_FUNC_GREATER
:
1593 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1594 case PIPE_FUNC_NOTEQUAL
:
1595 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1596 case PIPE_FUNC_GEQUAL
:
1597 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1598 case PIPE_FUNC_ALWAYS
:
1599 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1603 static unsigned si_tex_dim(unsigned res_target
, unsigned view_target
,
1604 unsigned nr_samples
)
1606 if (view_target
== PIPE_TEXTURE_CUBE
||
1607 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1608 res_target
= view_target
;
1610 switch (res_target
) {
1612 case PIPE_TEXTURE_1D
:
1613 return V_008F1C_SQ_RSRC_IMG_1D
;
1614 case PIPE_TEXTURE_1D_ARRAY
:
1615 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1616 case PIPE_TEXTURE_2D
:
1617 case PIPE_TEXTURE_RECT
:
1618 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1619 V_008F1C_SQ_RSRC_IMG_2D
;
1620 case PIPE_TEXTURE_2D_ARRAY
:
1621 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1622 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1623 case PIPE_TEXTURE_3D
:
1624 return V_008F1C_SQ_RSRC_IMG_3D
;
1625 case PIPE_TEXTURE_CUBE
:
1626 case PIPE_TEXTURE_CUBE_ARRAY
:
1627 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1632 * Format support testing
1635 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1637 return si_translate_texformat(screen
, format
, util_format_description(format
),
1638 util_format_get_first_non_void_channel(format
)) != ~0U;
1641 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1642 const struct util_format_description
*desc
,
1648 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1649 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1651 assert(first_non_void
>= 0);
1652 type
= desc
->channel
[first_non_void
].type
;
1654 if (type
== UTIL_FORMAT_TYPE_FIXED
)
1655 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1657 if (desc
->nr_channels
== 4 &&
1658 desc
->channel
[0].size
== 10 &&
1659 desc
->channel
[1].size
== 10 &&
1660 desc
->channel
[2].size
== 10 &&
1661 desc
->channel
[3].size
== 2)
1662 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1664 /* See whether the components are of the same size. */
1665 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1666 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1667 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1670 switch (desc
->channel
[first_non_void
].size
) {
1672 switch (desc
->nr_channels
) {
1674 return V_008F0C_BUF_DATA_FORMAT_8
;
1676 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1679 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1683 switch (desc
->nr_channels
) {
1685 return V_008F0C_BUF_DATA_FORMAT_16
;
1687 return V_008F0C_BUF_DATA_FORMAT_16_16
;
1690 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
1694 /* From the Southern Islands ISA documentation about MTBUF:
1695 * 'Memory reads of data in memory that is 32 or 64 bits do not
1696 * undergo any format conversion.'
1698 if (type
!= UTIL_FORMAT_TYPE_FLOAT
&&
1699 !desc
->channel
[first_non_void
].pure_integer
)
1700 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1702 switch (desc
->nr_channels
) {
1704 return V_008F0C_BUF_DATA_FORMAT_32
;
1706 return V_008F0C_BUF_DATA_FORMAT_32_32
;
1708 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
1710 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
1715 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1718 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
1719 const struct util_format_description
*desc
,
1722 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1723 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1725 assert(first_non_void
>= 0);
1727 switch (desc
->channel
[first_non_void
].type
) {
1728 case UTIL_FORMAT_TYPE_SIGNED
:
1729 if (desc
->channel
[first_non_void
].normalized
)
1730 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
1731 else if (desc
->channel
[first_non_void
].pure_integer
)
1732 return V_008F0C_BUF_NUM_FORMAT_SINT
;
1734 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
1736 case UTIL_FORMAT_TYPE_UNSIGNED
:
1737 if (desc
->channel
[first_non_void
].normalized
)
1738 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
1739 else if (desc
->channel
[first_non_void
].pure_integer
)
1740 return V_008F0C_BUF_NUM_FORMAT_UINT
;
1742 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
1744 case UTIL_FORMAT_TYPE_FLOAT
:
1746 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
1750 static bool si_is_vertex_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1752 const struct util_format_description
*desc
;
1754 unsigned data_format
;
1756 desc
= util_format_description(format
);
1757 first_non_void
= util_format_get_first_non_void_channel(format
);
1758 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
1759 return data_format
!= V_008F0C_BUF_DATA_FORMAT_INVALID
;
1762 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
1764 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
1765 r600_translate_colorswap(format
, false) != ~0U;
1768 static bool si_is_zs_format_supported(enum pipe_format format
)
1770 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
1773 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
1774 enum pipe_format format
,
1775 enum pipe_texture_target target
,
1776 unsigned sample_count
,
1779 unsigned retval
= 0;
1781 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
1782 R600_ERR("r600: unsupported texture type %d\n", target
);
1786 if (!util_format_is_supported(format
, usage
))
1789 if (sample_count
> 1) {
1790 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
1793 if (usage
& PIPE_BIND_SHADER_IMAGE
)
1796 switch (sample_count
) {
1802 if (format
== PIPE_FORMAT_NONE
)
1811 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
1812 PIPE_BIND_SHADER_IMAGE
)) {
1813 if (target
== PIPE_BUFFER
) {
1814 if (si_is_vertex_format_supported(screen
, format
))
1815 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1816 PIPE_BIND_SHADER_IMAGE
);
1818 if (si_is_sampler_format_supported(screen
, format
))
1819 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
1820 PIPE_BIND_SHADER_IMAGE
);
1824 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
1825 PIPE_BIND_DISPLAY_TARGET
|
1828 PIPE_BIND_BLENDABLE
)) &&
1829 si_is_colorbuffer_format_supported(format
)) {
1831 (PIPE_BIND_RENDER_TARGET
|
1832 PIPE_BIND_DISPLAY_TARGET
|
1835 if (!util_format_is_pure_integer(format
) &&
1836 !util_format_is_depth_or_stencil(format
))
1837 retval
|= usage
& PIPE_BIND_BLENDABLE
;
1840 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
1841 si_is_zs_format_supported(format
)) {
1842 retval
|= PIPE_BIND_DEPTH_STENCIL
;
1845 if ((usage
& PIPE_BIND_VERTEX_BUFFER
) &&
1846 si_is_vertex_format_supported(screen
, format
)) {
1847 retval
|= PIPE_BIND_VERTEX_BUFFER
;
1850 if (usage
& PIPE_BIND_TRANSFER_READ
)
1851 retval
|= PIPE_BIND_TRANSFER_READ
;
1852 if (usage
& PIPE_BIND_TRANSFER_WRITE
)
1853 retval
|= PIPE_BIND_TRANSFER_WRITE
;
1855 if ((usage
& PIPE_BIND_LINEAR
) &&
1856 !util_format_is_compressed(format
) &&
1857 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
1858 retval
|= PIPE_BIND_LINEAR
;
1860 return retval
== usage
;
1864 * framebuffer handling
1867 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
1868 unsigned format
, unsigned swap
,
1869 unsigned ntype
, bool is_depth
)
1871 /* Alpha is needed for alpha-to-coverage.
1872 * Blending may be with or without alpha.
1874 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
1875 unsigned alpha
= 0; /* exports alpha, but may not support blending */
1876 unsigned blend
= 0; /* supports blending, but may not export alpha */
1877 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
1879 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1880 * Other chips have multiple choices, though they are not necessarily better.
1883 case V_028C70_COLOR_5_6_5
:
1884 case V_028C70_COLOR_1_5_5_5
:
1885 case V_028C70_COLOR_5_5_5_1
:
1886 case V_028C70_COLOR_4_4_4_4
:
1887 case V_028C70_COLOR_10_11_11
:
1888 case V_028C70_COLOR_11_11_10
:
1889 case V_028C70_COLOR_8
:
1890 case V_028C70_COLOR_8_8
:
1891 case V_028C70_COLOR_8_8_8_8
:
1892 case V_028C70_COLOR_10_10_10_2
:
1893 case V_028C70_COLOR_2_10_10_10
:
1894 if (ntype
== V_028C70_NUMBER_UINT
)
1895 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1896 else if (ntype
== V_028C70_NUMBER_SINT
)
1897 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1899 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1902 case V_028C70_COLOR_16
:
1903 case V_028C70_COLOR_16_16
:
1904 case V_028C70_COLOR_16_16_16_16
:
1905 if (ntype
== V_028C70_NUMBER_UNORM
||
1906 ntype
== V_028C70_NUMBER_SNORM
) {
1907 /* UNORM16 and SNORM16 don't support blending */
1908 if (ntype
== V_028C70_NUMBER_UNORM
)
1909 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
1911 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
1913 /* Use 32 bits per channel for blending. */
1914 if (format
== V_028C70_COLOR_16
) {
1915 if (swap
== V_028C70_SWAP_STD
) { /* R */
1916 blend
= V_028714_SPI_SHADER_32_R
;
1917 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1918 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1919 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1922 } else if (format
== V_028C70_COLOR_16_16
) {
1923 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1924 blend
= V_028714_SPI_SHADER_32_GR
;
1925 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1926 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1927 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1930 } else /* 16_16_16_16 */
1931 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1932 } else if (ntype
== V_028C70_NUMBER_UINT
)
1933 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
1934 else if (ntype
== V_028C70_NUMBER_SINT
)
1935 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
1936 else if (ntype
== V_028C70_NUMBER_FLOAT
)
1937 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
1942 case V_028C70_COLOR_32
:
1943 if (swap
== V_028C70_SWAP_STD
) { /* R */
1944 blend
= normal
= V_028714_SPI_SHADER_32_R
;
1945 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
1946 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
1947 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
1952 case V_028C70_COLOR_32_32
:
1953 if (swap
== V_028C70_SWAP_STD
) { /* RG */
1954 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
1955 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
1956 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
1957 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
1962 case V_028C70_COLOR_32_32_32_32
:
1963 case V_028C70_COLOR_8_24
:
1964 case V_028C70_COLOR_24_8
:
1965 case V_028C70_COLOR_X24_8_32_FLOAT
:
1966 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
1974 /* The DB->CB copy needs 32_ABGR. */
1976 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
1978 surf
->spi_shader_col_format
= normal
;
1979 surf
->spi_shader_col_format_alpha
= alpha
;
1980 surf
->spi_shader_col_format_blend
= blend
;
1981 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
1984 static void si_initialize_color_surface(struct si_context
*sctx
,
1985 struct r600_surface
*surf
)
1987 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
1988 unsigned color_info
, color_attrib
, color_view
;
1989 unsigned format
, swap
, ntype
, endian
;
1990 const struct util_format_description
*desc
;
1992 unsigned blend_clamp
= 0, blend_bypass
= 0;
1994 color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
1995 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
1997 desc
= util_format_description(surf
->base
.format
);
1998 for (i
= 0; i
< 4; i
++) {
1999 if (desc
->channel
[i
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2003 if (i
== 4 || desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2004 ntype
= V_028C70_NUMBER_FLOAT
;
2006 ntype
= V_028C70_NUMBER_UNORM
;
2007 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2008 ntype
= V_028C70_NUMBER_SRGB
;
2009 else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2010 if (desc
->channel
[i
].pure_integer
) {
2011 ntype
= V_028C70_NUMBER_SINT
;
2013 assert(desc
->channel
[i
].normalized
);
2014 ntype
= V_028C70_NUMBER_SNORM
;
2016 } else if (desc
->channel
[i
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2017 if (desc
->channel
[i
].pure_integer
) {
2018 ntype
= V_028C70_NUMBER_UINT
;
2020 assert(desc
->channel
[i
].normalized
);
2021 ntype
= V_028C70_NUMBER_UNORM
;
2026 format
= si_translate_colorformat(surf
->base
.format
);
2027 if (format
== V_028C70_COLOR_INVALID
) {
2028 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2030 assert(format
!= V_028C70_COLOR_INVALID
);
2031 swap
= r600_translate_colorswap(surf
->base
.format
, false);
2032 endian
= si_colorformat_endian_swap(format
);
2034 /* blend clamp should be set for all NORM/SRGB types */
2035 if (ntype
== V_028C70_NUMBER_UNORM
||
2036 ntype
== V_028C70_NUMBER_SNORM
||
2037 ntype
== V_028C70_NUMBER_SRGB
)
2040 /* set blend bypass according to docs if SINT/UINT or
2041 8/24 COLOR variants */
2042 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2043 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2044 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2049 if ((ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) &&
2050 (format
== V_028C70_COLOR_8
||
2051 format
== V_028C70_COLOR_8_8
||
2052 format
== V_028C70_COLOR_8_8_8_8
))
2053 surf
->color_is_int8
= true;
2055 color_info
= S_028C70_FORMAT(format
) |
2056 S_028C70_COMP_SWAP(swap
) |
2057 S_028C70_BLEND_CLAMP(blend_clamp
) |
2058 S_028C70_BLEND_BYPASS(blend_bypass
) |
2059 S_028C70_NUMBER_TYPE(ntype
) |
2060 S_028C70_ENDIAN(endian
);
2062 /* Intensity is implemented as Red, so treat it that way. */
2063 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2064 util_format_is_intensity(surf
->base
.format
));
2066 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2067 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2069 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2070 S_028C74_NUM_FRAGMENTS(log_samples
);
2072 if (rtex
->fmask
.size
) {
2073 color_info
|= S_028C70_COMPRESSION(1);
2074 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2076 if (sctx
->b
.chip_class
== SI
) {
2077 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2078 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2083 surf
->cb_color_view
= color_view
;
2084 surf
->cb_color_info
= color_info
;
2085 surf
->cb_color_attrib
= color_attrib
;
2087 if (sctx
->b
.chip_class
>= VI
) {
2088 unsigned max_uncompressed_block_size
= 2;
2090 if (rtex
->surface
.nsamples
> 1) {
2091 if (rtex
->surface
.bpe
== 1)
2092 max_uncompressed_block_size
= 0;
2093 else if (rtex
->surface
.bpe
== 2)
2094 max_uncompressed_block_size
= 1;
2097 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2098 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2101 /* This must be set for fast clear to work without FMASK. */
2102 if (!rtex
->fmask
.size
&& sctx
->b
.chip_class
== SI
) {
2103 unsigned bankh
= util_logbase2(rtex
->surface
.bankh
);
2104 surf
->cb_color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2107 /* Determine pixel shader export format */
2108 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2110 surf
->color_initialized
= true;
2113 static void si_init_depth_surface(struct si_context
*sctx
,
2114 struct r600_surface
*surf
)
2116 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2117 unsigned level
= surf
->base
.u
.tex
.level
;
2118 struct radeon_surf_level
*levelinfo
= &rtex
->surface
.level
[level
];
2120 uint32_t z_info
, s_info
, db_depth_info
;
2121 uint64_t z_offs
, s_offs
;
2122 uint32_t db_htile_data_base
, db_htile_surface
;
2124 format
= si_translate_dbformat(rtex
->resource
.b
.b
.format
);
2126 if (format
== V_028040_Z_INVALID
) {
2127 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2129 assert(format
!= V_028040_Z_INVALID
);
2131 s_offs
= z_offs
= rtex
->resource
.gpu_address
;
2132 z_offs
+= rtex
->surface
.level
[level
].offset
;
2133 s_offs
+= rtex
->surface
.stencil_level
[level
].offset
;
2135 db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(1);
2137 z_info
= S_028040_FORMAT(format
);
2138 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2139 z_info
|= S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2142 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
)
2143 s_info
= S_028044_FORMAT(V_028044_STENCIL_8
);
2145 s_info
= S_028044_FORMAT(V_028044_STENCIL_INVALID
);
2147 if (sctx
->b
.chip_class
>= CIK
) {
2148 struct radeon_info
*info
= &sctx
->screen
->b
.info
;
2149 unsigned index
= rtex
->surface
.tiling_index
[level
];
2150 unsigned stencil_index
= rtex
->surface
.stencil_tiling_index
[level
];
2151 unsigned macro_index
= rtex
->surface
.macro_tile_index
;
2152 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2153 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2154 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2157 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2158 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2159 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2160 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2161 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2162 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2163 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2164 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2166 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2167 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2168 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2169 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2172 /* HiZ aka depth buffer htile */
2173 /* use htile only for first level */
2174 if (rtex
->htile_buffer
&& !level
) {
2175 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2176 S_028040_ALLOW_EXPCLEAR(1);
2178 if (rtex
->surface
.flags
& RADEON_SURF_SBUFFER
) {
2179 /* Workaround: For a not yet understood reason, the
2180 * combination of MSAA, fast stencil clear and stencil
2181 * decompress messes with subsequent stencil buffer
2182 * uses. Problem was reproduced on Verde, Bonaire,
2183 * Tonga, and Carrizo.
2185 * Disabling EXPCLEAR works around the problem.
2187 * Check piglit's arb_texture_multisample-stencil-clear
2188 * test if you want to try changing this.
2190 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2191 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2193 /* Use all of the htile_buffer for depth if there's no stencil. */
2194 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2196 uint64_t va
= rtex
->htile_buffer
->gpu_address
;
2197 db_htile_data_base
= va
>> 8;
2198 db_htile_surface
= S_028ABC_FULL_CACHE(1);
2200 db_htile_data_base
= 0;
2201 db_htile_surface
= 0;
2204 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2206 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2207 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2208 surf
->db_htile_data_base
= db_htile_data_base
;
2209 surf
->db_depth_info
= db_depth_info
;
2210 surf
->db_z_info
= z_info
;
2211 surf
->db_stencil_info
= s_info
;
2212 surf
->db_depth_base
= z_offs
>> 8;
2213 surf
->db_stencil_base
= s_offs
>> 8;
2214 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2215 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2216 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2217 levelinfo
->nblk_y
) / 64 - 1);
2218 surf
->db_htile_surface
= db_htile_surface
;
2220 surf
->depth_initialized
= true;
2223 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2225 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2226 struct r600_surface
*surf
= NULL
;
2227 struct r600_texture
*rtex
;
2229 if (!state
->cbufs
[i
])
2231 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2232 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2234 p_atomic_dec(&rtex
->framebuffers_bound
);
2238 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2239 const struct pipe_framebuffer_state
*state
)
2241 struct si_context
*sctx
= (struct si_context
*)ctx
;
2242 struct pipe_constant_buffer constbuf
= {0};
2243 struct r600_surface
*surf
= NULL
;
2244 struct r600_texture
*rtex
;
2245 bool old_cb0_is_integer
= sctx
->framebuffer
.cb0_is_integer
;
2246 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2247 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2250 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2251 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2254 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2255 if (rtex
->dcc_gather_statistics
)
2256 vi_separate_dcc_stop_query(ctx
, rtex
);
2259 /* Only flush TC when changing the framebuffer state, because
2260 * the only client not using TC that can change textures is
2263 * Flush all CB and DB caches here because all buffers can be used
2264 * for write by both TC (with shader image stores) and CB/DB.
2266 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
2267 SI_CONTEXT_INV_GLOBAL_L2
|
2268 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
|
2269 SI_CONTEXT_CS_PARTIAL_FLUSH
;
2271 /* Take the maximum of the old and new count. If the new count is lower,
2272 * dirtying is needed to disable the unbound colorbuffers.
2274 sctx
->framebuffer
.dirty_cbufs
|=
2275 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2276 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2278 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2279 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2281 sctx
->framebuffer
.spi_shader_col_format
= 0;
2282 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2283 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2284 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2285 sctx
->framebuffer
.color_is_int8
= 0;
2287 sctx
->framebuffer
.compressed_cb_mask
= 0;
2288 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2289 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2290 sctx
->framebuffer
.cb0_is_integer
= state
->nr_cbufs
&& state
->cbufs
[0] &&
2291 util_format_is_pure_integer(state
->cbufs
[0]->format
);
2292 sctx
->framebuffer
.any_dst_linear
= false;
2294 if (sctx
->framebuffer
.cb0_is_integer
!= old_cb0_is_integer
)
2295 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2297 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2298 if (!state
->cbufs
[i
])
2301 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2302 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2304 if (!surf
->color_initialized
) {
2305 si_initialize_color_surface(sctx
, surf
);
2308 sctx
->framebuffer
.spi_shader_col_format
|=
2309 surf
->spi_shader_col_format
<< (i
* 4);
2310 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2311 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2312 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2313 surf
->spi_shader_col_format_blend
<< (i
* 4);
2314 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2315 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2317 if (surf
->color_is_int8
)
2318 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2320 if (rtex
->fmask
.size
&& rtex
->cmask
.size
) {
2321 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2324 if (surf
->level_info
->mode
== RADEON_SURF_MODE_LINEAR_ALIGNED
)
2325 sctx
->framebuffer
.any_dst_linear
= true;
2327 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2329 p_atomic_inc(&rtex
->framebuffers_bound
);
2331 if (rtex
->dcc_gather_statistics
) {
2332 /* Dirty tracking must be enabled for DCC usage analysis. */
2333 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2334 vi_separate_dcc_start_query(ctx
, rtex
);
2337 /* Set the second SPI format for possible dual-src blending. */
2338 if (i
== 1 && surf
) {
2339 sctx
->framebuffer
.spi_shader_col_format
|=
2340 surf
->spi_shader_col_format
<< (i
* 4);
2341 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2342 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2343 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2344 surf
->spi_shader_col_format_blend
<< (i
* 4);
2345 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2346 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2350 surf
= (struct r600_surface
*)state
->zsbuf
;
2352 if (!surf
->depth_initialized
) {
2353 si_init_depth_surface(sctx
, surf
);
2355 r600_context_add_resource_size(ctx
, surf
->base
.texture
);
2358 si_update_poly_offset_state(sctx
);
2359 si_mark_atom_dirty(sctx
, &sctx
->cb_render_state
);
2360 si_mark_atom_dirty(sctx
, &sctx
->framebuffer
.atom
);
2362 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2363 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2365 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2366 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2367 si_mark_atom_dirty(sctx
, &sctx
->db_render_state
);
2369 /* Set sample locations as fragment shader constants. */
2370 switch (sctx
->framebuffer
.nr_samples
) {
2372 constbuf
.user_buffer
= sctx
->b
.sample_locations_1x
;
2375 constbuf
.user_buffer
= sctx
->b
.sample_locations_2x
;
2378 constbuf
.user_buffer
= sctx
->b
.sample_locations_4x
;
2381 constbuf
.user_buffer
= sctx
->b
.sample_locations_8x
;
2384 constbuf
.user_buffer
= sctx
->b
.sample_locations_16x
;
2387 R600_ERR("Requested an invalid number of samples %i.\n",
2388 sctx
->framebuffer
.nr_samples
);
2391 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2392 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2394 si_mark_atom_dirty(sctx
, &sctx
->msaa_sample_locs
.atom
);
2397 sctx
->need_check_render_feedback
= true;
2398 sctx
->do_update_shaders
= true;
2401 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct r600_atom
*atom
)
2403 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2404 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2405 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2406 struct r600_texture
*tex
= NULL
;
2407 struct r600_surface
*cb
= NULL
;
2408 unsigned cb_color_info
= 0;
2411 for (i
= 0; i
< nr_cbufs
; i
++) {
2412 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
2413 unsigned cb_color_base
, cb_color_fmask
, cb_color_attrib
;
2414 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
2416 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2419 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2421 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2422 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2426 tex
= (struct r600_texture
*)cb
->base
.texture
;
2427 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2428 &tex
->resource
, RADEON_USAGE_READWRITE
,
2429 tex
->surface
.nsamples
> 1 ?
2430 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2431 RADEON_PRIO_COLOR_BUFFER
);
2433 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2434 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2435 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2439 if (tex
->dcc_separate_buffer
)
2440 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2441 tex
->dcc_separate_buffer
,
2442 RADEON_USAGE_READWRITE
,
2445 /* Compute mutable surface parameters. */
2446 pitch_tile_max
= cb
->level_info
->nblk_x
/ 8 - 1;
2447 slice_tile_max
= cb
->level_info
->nblk_x
*
2448 cb
->level_info
->nblk_y
/ 64 - 1;
2449 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
2451 cb_color_base
= (tex
->resource
.gpu_address
+ cb
->level_info
->offset
) >> 8;
2452 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
2453 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
2454 cb_color_attrib
= cb
->cb_color_attrib
|
2455 S_028C74_TILE_MODE_INDEX(tile_mode_index
);
2457 if (tex
->fmask
.size
) {
2458 if (sctx
->b
.chip_class
>= CIK
)
2459 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
2460 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
2461 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2462 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
2464 /* This must be set for fast clear to work without FMASK. */
2465 if (sctx
->b
.chip_class
>= CIK
)
2466 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
2467 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
2468 cb_color_fmask
= cb_color_base
;
2469 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
2472 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2474 if (tex
->dcc_offset
&& cb
->level_info
->dcc_enabled
) {
2475 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
2476 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
2477 state
->cbufs
[1] == &cb
->base
&&
2478 state
->cbufs
[1]->texture
->nr_samples
<= 1;
2480 if (!is_msaa_resolve_dst
)
2481 cb_color_info
|= S_028C70_DCC_ENABLE(1);
2484 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
2485 sctx
->b
.chip_class
>= VI
? 14 : 13);
2486 radeon_emit(cs
, cb_color_base
); /* R_028C60_CB_COLOR0_BASE */
2487 radeon_emit(cs
, cb_color_pitch
); /* R_028C64_CB_COLOR0_PITCH */
2488 radeon_emit(cs
, cb_color_slice
); /* R_028C68_CB_COLOR0_SLICE */
2489 radeon_emit(cs
, cb
->cb_color_view
); /* R_028C6C_CB_COLOR0_VIEW */
2490 radeon_emit(cs
, cb_color_info
); /* R_028C70_CB_COLOR0_INFO */
2491 radeon_emit(cs
, cb_color_attrib
); /* R_028C74_CB_COLOR0_ATTRIB */
2492 radeon_emit(cs
, cb
->cb_dcc_control
); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2493 radeon_emit(cs
, tex
->cmask
.base_address_reg
); /* R_028C7C_CB_COLOR0_CMASK */
2494 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2495 radeon_emit(cs
, cb_color_fmask
); /* R_028C84_CB_COLOR0_FMASK */
2496 radeon_emit(cs
, cb_color_fmask_slice
); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2497 radeon_emit(cs
, tex
->color_clear_value
[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2498 radeon_emit(cs
, tex
->color_clear_value
[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2500 if (sctx
->b
.chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
2501 radeon_emit(cs
, ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
2503 tex
->surface
.level
[cb
->base
.u
.tex
.level
].dcc_offset
) >> 8);
2505 /* set CB_COLOR1_INFO for possible dual-src blending */
2506 if (i
== 1 && state
->cbufs
[0] &&
2507 sctx
->framebuffer
.dirty_cbufs
& (1 << 0)) {
2508 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ 1 * 0x3C,
2513 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
2514 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
2517 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
2518 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
2519 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
2521 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2522 &rtex
->resource
, RADEON_USAGE_READWRITE
,
2523 zb
->base
.texture
->nr_samples
> 1 ?
2524 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
2525 RADEON_PRIO_DEPTH_BUFFER
);
2527 if (zb
->db_htile_data_base
) {
2528 radeon_add_to_buffer_list(&sctx
->b
, &sctx
->b
.gfx
,
2529 rtex
->htile_buffer
, RADEON_USAGE_READWRITE
,
2533 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
2534 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
2536 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
2537 radeon_emit(cs
, zb
->db_depth_info
); /* R_02803C_DB_DEPTH_INFO */
2538 radeon_emit(cs
, zb
->db_z_info
| /* R_028040_DB_Z_INFO */
2539 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
2540 radeon_emit(cs
, zb
->db_stencil_info
); /* R_028044_DB_STENCIL_INFO */
2541 radeon_emit(cs
, zb
->db_depth_base
); /* R_028048_DB_Z_READ_BASE */
2542 radeon_emit(cs
, zb
->db_stencil_base
); /* R_02804C_DB_STENCIL_READ_BASE */
2543 radeon_emit(cs
, zb
->db_depth_base
); /* R_028050_DB_Z_WRITE_BASE */
2544 radeon_emit(cs
, zb
->db_stencil_base
); /* R_028054_DB_STENCIL_WRITE_BASE */
2545 radeon_emit(cs
, zb
->db_depth_size
); /* R_028058_DB_DEPTH_SIZE */
2546 radeon_emit(cs
, zb
->db_depth_slice
); /* R_02805C_DB_DEPTH_SLICE */
2548 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
2549 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
2550 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
2552 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
2553 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
2554 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
2555 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* R_028040_DB_Z_INFO */
2556 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* R_028044_DB_STENCIL_INFO */
2559 /* Framebuffer dimensions. */
2560 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2561 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
2562 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
2564 sctx
->framebuffer
.dirty_cbufs
= 0;
2565 sctx
->framebuffer
.dirty_zsbuf
= false;
2568 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
2569 struct r600_atom
*atom
)
2571 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2572 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
2574 /* Smoothing (only possible with nr_samples == 1) uses the same
2575 * sample locations as the MSAA it simulates.
2577 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
2578 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
2580 /* On Polaris, the small primitive filter uses the sample locations
2581 * even when MSAA is off, so we need to make sure they're set to 0.
2583 if ((nr_samples
> 1 || sctx
->b
.family
>= CHIP_POLARIS10
) &&
2584 (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
)) {
2585 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
2586 cayman_emit_msaa_sample_locs(cs
, nr_samples
);
2589 if (sctx
->b
.family
>= CHIP_POLARIS10
) {
2590 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
2591 unsigned small_prim_filter_cntl
=
2592 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2593 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2595 /* The alternative of setting sample locations to 0 would
2596 * require a DB flush to avoid Z errors, see
2597 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2599 if (sctx
->framebuffer
.nr_samples
> 1 && rs
&& !rs
->multisample_enable
)
2600 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
2602 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
2603 small_prim_filter_cntl
);
2607 static void si_emit_msaa_config(struct si_context
*sctx
, struct r600_atom
*atom
)
2609 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
2610 unsigned num_tile_pipes
= sctx
->screen
->b
.info
.num_tile_pipes
;
2611 /* 33% faster rendering to linear color buffers */
2612 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
2613 unsigned sc_mode_cntl_1
=
2614 S_028A4C_WALK_SIZE(dst_is_linear
) |
2615 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
2616 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
2618 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2619 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2620 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2621 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2622 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2623 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2625 cayman_emit_msaa_config(cs
, sctx
->framebuffer
.nr_samples
,
2626 sctx
->ps_iter_samples
,
2627 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0,
2631 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
2633 struct si_context
*sctx
= (struct si_context
*)ctx
;
2635 if (sctx
->ps_iter_samples
== min_samples
)
2638 sctx
->ps_iter_samples
= min_samples
;
2639 sctx
->do_update_shaders
= true;
2641 if (sctx
->framebuffer
.nr_samples
> 1)
2642 si_mark_atom_dirty(sctx
, &sctx
->msaa_config
);
2650 * Build the sampler view descriptor for a buffer texture.
2651 * @param state 256-bit descriptor; only the high 128 bits are filled in
2654 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
2655 enum pipe_format format
,
2656 unsigned first_element
, unsigned last_element
,
2659 const struct util_format_description
*desc
;
2663 unsigned num_records
;
2664 unsigned num_format
, data_format
;
2666 desc
= util_format_description(format
);
2667 first_non_void
= util_format_get_first_non_void_channel(format
);
2668 stride
= desc
->block
.bits
/ 8;
2669 va
= buf
->gpu_address
+ first_element
* stride
;
2670 num_format
= si_translate_buffer_numformat(&screen
->b
.b
, desc
, first_non_void
);
2671 data_format
= si_translate_buffer_dataformat(&screen
->b
.b
, desc
, first_non_void
);
2673 num_records
= last_element
+ 1 - first_element
;
2674 num_records
= MIN2(num_records
, buf
->b
.b
.width0
/ stride
);
2676 if (screen
->b
.chip_class
>= VI
)
2677 num_records
*= stride
;
2680 state
[5] = S_008F04_BASE_ADDRESS_HI(va
>> 32) |
2681 S_008F04_STRIDE(stride
);
2682 state
[6] = num_records
;
2683 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
2684 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
2685 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
2686 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
2687 S_008F0C_NUM_FORMAT(num_format
) |
2688 S_008F0C_DATA_FORMAT(data_format
);
2692 * Build the sampler view descriptor for a texture.
2695 si_make_texture_descriptor(struct si_screen
*screen
,
2696 struct r600_texture
*tex
,
2698 enum pipe_texture_target target
,
2699 enum pipe_format pipe_format
,
2700 const unsigned char state_swizzle
[4],
2701 unsigned first_level
, unsigned last_level
,
2702 unsigned first_layer
, unsigned last_layer
,
2703 unsigned width
, unsigned height
, unsigned depth
,
2705 uint32_t *fmask_state
)
2707 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
2708 const struct util_format_description
*desc
;
2709 unsigned char swizzle
[4];
2711 unsigned num_format
, data_format
, type
;
2714 desc
= util_format_description(pipe_format
);
2716 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
2717 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
2718 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
2720 switch (pipe_format
) {
2721 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2722 case PIPE_FORMAT_X24S8_UINT
:
2723 case PIPE_FORMAT_X32_S8X24_UINT
:
2724 case PIPE_FORMAT_X8Z24_UNORM
:
2725 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
2728 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
2731 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
2734 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
2736 switch (pipe_format
) {
2737 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
2738 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2741 if (first_non_void
< 0) {
2742 if (util_format_is_compressed(pipe_format
)) {
2743 switch (pipe_format
) {
2744 case PIPE_FORMAT_DXT1_SRGB
:
2745 case PIPE_FORMAT_DXT1_SRGBA
:
2746 case PIPE_FORMAT_DXT3_SRGBA
:
2747 case PIPE_FORMAT_DXT5_SRGBA
:
2748 case PIPE_FORMAT_BPTC_SRGBA
:
2749 case PIPE_FORMAT_ETC2_SRGB8
:
2750 case PIPE_FORMAT_ETC2_SRGB8A1
:
2751 case PIPE_FORMAT_ETC2_SRGBA8
:
2752 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2754 case PIPE_FORMAT_RGTC1_SNORM
:
2755 case PIPE_FORMAT_LATC1_SNORM
:
2756 case PIPE_FORMAT_RGTC2_SNORM
:
2757 case PIPE_FORMAT_LATC2_SNORM
:
2758 case PIPE_FORMAT_ETC2_R11_SNORM
:
2759 case PIPE_FORMAT_ETC2_RG11_SNORM
:
2760 /* implies float, so use SNORM/UNORM to determine
2761 whether data is signed or not */
2762 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
2763 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2766 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2769 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
2770 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2772 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2774 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
2775 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
2777 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2779 switch (desc
->channel
[first_non_void
].type
) {
2780 case UTIL_FORMAT_TYPE_FLOAT
:
2781 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
2783 case UTIL_FORMAT_TYPE_SIGNED
:
2784 if (desc
->channel
[first_non_void
].normalized
)
2785 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
2786 else if (desc
->channel
[first_non_void
].pure_integer
)
2787 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
2789 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
2791 case UTIL_FORMAT_TYPE_UNSIGNED
:
2792 if (desc
->channel
[first_non_void
].normalized
)
2793 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
2794 else if (desc
->channel
[first_non_void
].pure_integer
)
2795 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
2797 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
2802 data_format
= si_translate_texformat(&screen
->b
.b
, pipe_format
, desc
, first_non_void
);
2803 if (data_format
== ~0) {
2808 (res
->target
== PIPE_TEXTURE_CUBE
||
2809 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
2810 res
->target
== PIPE_TEXTURE_3D
)) {
2811 /* For the purpose of shader images, treat cube maps and 3D
2812 * textures as 2D arrays. For 3D textures, the address
2813 * calculations for mipmaps are different, so we rely on the
2814 * caller to effectively disable mipmaps.
2816 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
2818 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
2820 type
= si_tex_dim(res
->target
, target
, res
->nr_samples
);
2823 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
2825 depth
= res
->array_size
;
2826 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
2827 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
2828 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
2829 depth
= res
->array_size
;
2830 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
2831 depth
= res
->array_size
/ 6;
2834 state
[1] = (S_008F14_DATA_FORMAT(data_format
) |
2835 S_008F14_NUM_FORMAT(num_format
));
2836 state
[2] = (S_008F18_WIDTH(width
- 1) |
2837 S_008F18_HEIGHT(height
- 1));
2838 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
2839 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
2840 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
2841 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
2842 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
2844 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
2845 util_logbase2(res
->nr_samples
) :
2847 S_008F1C_POW2_PAD(res
->last_level
> 0) |
2848 S_008F1C_TYPE(type
));
2849 state
[4] = S_008F20_DEPTH(depth
- 1);
2850 state
[5] = (S_008F24_BASE_ARRAY(first_layer
) |
2851 S_008F24_LAST_ARRAY(last_layer
));
2855 if (tex
->dcc_offset
) {
2856 unsigned swap
= r600_translate_colorswap(pipe_format
, false);
2858 state
[6] = S_008F28_ALPHA_IS_ON_MSB(swap
<= 1);
2860 /* The last dword is unused by hw. The shader uses it to clear
2861 * bits in the first dword of sampler state.
2863 if (screen
->b
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
2864 if (first_level
== last_level
)
2865 state
[7] = C_008F30_MAX_ANISO_RATIO
;
2867 state
[7] = 0xffffffff;
2871 /* Initialize the sampler view for FMASK. */
2872 if (tex
->fmask
.size
) {
2873 uint32_t fmask_format
;
2875 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
2877 switch (res
->nr_samples
) {
2879 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
2882 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
2885 fmask_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
2889 fmask_format
= V_008F14_IMG_DATA_FORMAT_INVALID
;
2892 fmask_state
[0] = va
>> 8;
2893 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
2894 S_008F14_DATA_FORMAT(fmask_format
) |
2895 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT
);
2896 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
2897 S_008F18_HEIGHT(height
- 1);
2898 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
2899 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
2900 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
2901 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
2902 S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
) |
2903 S_008F1C_TYPE(si_tex_dim(res
->target
, target
, 0));
2904 fmask_state
[4] = S_008F20_DEPTH(depth
- 1) |
2905 S_008F20_PITCH(tex
->fmask
.pitch_in_pixels
- 1);
2906 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
) |
2907 S_008F24_LAST_ARRAY(last_layer
);
2914 * Create a sampler view.
2916 * @param ctx context
2917 * @param texture texture
2918 * @param state sampler view template
2919 * @param width0 width0 override (for compressed textures as int)
2920 * @param height0 height0 override (for compressed textures as int)
2921 * @param force_level set the base address to the level (for compressed textures)
2923 struct pipe_sampler_view
*
2924 si_create_sampler_view_custom(struct pipe_context
*ctx
,
2925 struct pipe_resource
*texture
,
2926 const struct pipe_sampler_view
*state
,
2927 unsigned width0
, unsigned height0
,
2928 unsigned force_level
)
2930 struct si_context
*sctx
= (struct si_context
*)ctx
;
2931 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
2932 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
2933 unsigned base_level
, first_level
, last_level
;
2934 unsigned char state_swizzle
[4];
2935 unsigned height
, depth
, width
;
2936 unsigned last_layer
= state
->u
.tex
.last_layer
;
2937 enum pipe_format pipe_format
;
2938 const struct radeon_surf_level
*surflevel
;
2943 /* initialize base object */
2944 view
->base
= *state
;
2945 view
->base
.texture
= NULL
;
2946 view
->base
.reference
.count
= 1;
2947 view
->base
.context
= ctx
;
2949 /* NULL resource, obey swizzle (only ZERO and ONE make sense). */
2951 view
->state
[3] = S_008F1C_DST_SEL_X(si_map_swizzle(state
->swizzle_r
)) |
2952 S_008F1C_DST_SEL_Y(si_map_swizzle(state
->swizzle_g
)) |
2953 S_008F1C_DST_SEL_Z(si_map_swizzle(state
->swizzle_b
)) |
2954 S_008F1C_DST_SEL_W(si_map_swizzle(state
->swizzle_a
)) |
2955 S_008F1C_TYPE(V_008F1C_SQ_RSRC_IMG_1D
);
2959 pipe_resource_reference(&view
->base
.texture
, texture
);
2961 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
2962 state
->format
== PIPE_FORMAT_S8X24_UINT
||
2963 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
2964 state
->format
== PIPE_FORMAT_S8_UINT
)
2965 view
->is_stencil_sampler
= true;
2967 /* Buffer resource. */
2968 if (texture
->target
== PIPE_BUFFER
) {
2969 si_make_buffer_descriptor(sctx
->screen
,
2970 (struct r600_resource
*)texture
,
2972 state
->u
.buf
.first_element
,
2973 state
->u
.buf
.last_element
,
2976 LIST_ADDTAIL(&view
->list
, &sctx
->b
.texture_buffers
);
2980 state_swizzle
[0] = state
->swizzle_r
;
2981 state_swizzle
[1] = state
->swizzle_g
;
2982 state_swizzle
[2] = state
->swizzle_b
;
2983 state_swizzle
[3] = state
->swizzle_a
;
2986 first_level
= state
->u
.tex
.first_level
;
2987 last_level
= state
->u
.tex
.last_level
;
2990 depth
= texture
->depth0
;
2993 assert(force_level
== first_level
&&
2994 force_level
== last_level
);
2995 base_level
= force_level
;
2998 width
= u_minify(width
, force_level
);
2999 height
= u_minify(height
, force_level
);
3000 depth
= u_minify(depth
, force_level
);
3003 /* This is not needed if state trackers set last_layer correctly. */
3004 if (state
->target
== PIPE_TEXTURE_1D
||
3005 state
->target
== PIPE_TEXTURE_2D
||
3006 state
->target
== PIPE_TEXTURE_RECT
||
3007 state
->target
== PIPE_TEXTURE_CUBE
)
3008 last_layer
= state
->u
.tex
.first_layer
;
3010 /* Texturing with separate depth and stencil. */
3011 pipe_format
= state
->format
;
3013 /* Depth/stencil texturing sometimes needs separate texture. */
3014 if (tmp
->is_depth
&& !r600_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3015 if (!tmp
->flushed_depth_texture
&&
3016 !r600_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3017 pipe_resource_reference(&view
->base
.texture
, NULL
);
3022 assert(tmp
->flushed_depth_texture
);
3024 /* Override format for the case where the flushed texture
3025 * contains only Z or only S.
3027 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3028 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3030 tmp
= tmp
->flushed_depth_texture
;
3033 surflevel
= tmp
->surface
.level
;
3035 if (tmp
->db_compatible
) {
3036 switch (pipe_format
) {
3037 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3038 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3040 case PIPE_FORMAT_X8Z24_UNORM
:
3041 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3042 /* Z24 is always stored like this for DB
3045 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3047 case PIPE_FORMAT_X24S8_UINT
:
3048 case PIPE_FORMAT_S8X24_UINT
:
3049 case PIPE_FORMAT_X32_S8X24_UINT
:
3050 pipe_format
= PIPE_FORMAT_S8_UINT
;
3051 surflevel
= tmp
->surface
.stencil_level
;
3057 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3058 state
->target
, pipe_format
, state_swizzle
,
3059 first_level
, last_level
,
3060 state
->u
.tex
.first_layer
, last_layer
,
3061 width
, height
, depth
,
3062 view
->state
, view
->fmask_state
);
3064 view
->base_level_info
= &surflevel
[base_level
];
3065 view
->base_level
= base_level
;
3066 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3070 static struct pipe_sampler_view
*
3071 si_create_sampler_view(struct pipe_context
*ctx
,
3072 struct pipe_resource
*texture
,
3073 const struct pipe_sampler_view
*state
)
3075 return si_create_sampler_view_custom(ctx
, texture
, state
,
3076 texture
? texture
->width0
: 0,
3077 texture
? texture
->height0
: 0, 0);
3080 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3081 struct pipe_sampler_view
*state
)
3083 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3085 if (state
->texture
&& state
->texture
->target
== PIPE_BUFFER
)
3086 LIST_DELINIT(&view
->list
);
3088 pipe_resource_reference(&state
->texture
, NULL
);
3092 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3094 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3095 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3097 (wrap
== PIPE_TEX_WRAP_CLAMP
||
3098 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
3101 static bool sampler_state_needs_border_color(const struct pipe_sampler_state
*state
)
3103 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
3104 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
3106 return (state
->border_color
.ui
[0] || state
->border_color
.ui
[1] ||
3107 state
->border_color
.ui
[2] || state
->border_color
.ui
[3]) &&
3108 (wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) ||
3109 wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) ||
3110 wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
));
3113 static void *si_create_sampler_state(struct pipe_context
*ctx
,
3114 const struct pipe_sampler_state
*state
)
3116 struct si_context
*sctx
= (struct si_context
*)ctx
;
3117 struct r600_common_screen
*rscreen
= sctx
->b
.screen
;
3118 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
3119 unsigned border_color_type
, border_color_index
= 0;
3120 unsigned max_aniso
= rscreen
->force_aniso
>= 0 ? rscreen
->force_aniso
3121 : state
->max_anisotropy
;
3122 unsigned max_aniso_ratio
= r600_tex_aniso_filter(max_aniso
);
3128 if (!sampler_state_needs_border_color(state
))
3129 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3130 else if (state
->border_color
.f
[0] == 0 &&
3131 state
->border_color
.f
[1] == 0 &&
3132 state
->border_color
.f
[2] == 0 &&
3133 state
->border_color
.f
[3] == 0)
3134 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3135 else if (state
->border_color
.f
[0] == 0 &&
3136 state
->border_color
.f
[1] == 0 &&
3137 state
->border_color
.f
[2] == 0 &&
3138 state
->border_color
.f
[3] == 1)
3139 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK
;
3140 else if (state
->border_color
.f
[0] == 1 &&
3141 state
->border_color
.f
[1] == 1 &&
3142 state
->border_color
.f
[2] == 1 &&
3143 state
->border_color
.f
[3] == 1)
3144 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE
;
3148 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
;
3150 /* Check if the border has been uploaded already. */
3151 for (i
= 0; i
< sctx
->border_color_count
; i
++)
3152 if (memcmp(&sctx
->border_color_table
[i
], &state
->border_color
,
3153 sizeof(state
->border_color
)) == 0)
3156 if (i
>= SI_MAX_BORDER_COLORS
) {
3157 /* Getting 4096 unique border colors is very unlikely. */
3158 fprintf(stderr
, "radeonsi: The border color table is full. "
3159 "Any new border colors will be just black. "
3160 "Please file a bug.\n");
3161 border_color_type
= V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
;
3163 if (i
== sctx
->border_color_count
) {
3164 /* Upload a new border color. */
3165 memcpy(&sctx
->border_color_table
[i
], &state
->border_color
,
3166 sizeof(state
->border_color
));
3167 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
3168 &state
->border_color
,
3169 sizeof(state
->border_color
));
3170 sctx
->border_color_count
++;
3173 border_color_index
= i
;
3177 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
3178 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
3179 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
3180 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
3181 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
3182 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
3183 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
3184 S_008F30_COMPAT_MODE(sctx
->b
.chip_class
>= VI
));
3185 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
3186 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)));
3187 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
3188 S_008F38_XY_MAG_FILTER(eg_tex_filter(state
->mag_img_filter
, max_aniso
)) |
3189 S_008F38_XY_MIN_FILTER(eg_tex_filter(state
->min_img_filter
, max_aniso
)) |
3190 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
3191 S_008F38_MIP_POINT_PRECLAMP(1) |
3192 S_008F38_DISABLE_LSB_CEIL(1) |
3193 S_008F38_FILTER_PREC_FIX(1) |
3194 S_008F38_ANISO_OVERRIDE(sctx
->b
.chip_class
>= VI
));
3195 rstate
->val
[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index
) |
3196 S_008F3C_BORDER_COLOR_TYPE(border_color_type
);
3200 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
3202 struct si_context
*sctx
= (struct si_context
*)ctx
;
3204 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
3207 sctx
->sample_mask
.sample_mask
= sample_mask
;
3208 si_mark_atom_dirty(sctx
, &sctx
->sample_mask
.atom
);
3211 static void si_emit_sample_mask(struct si_context
*sctx
, struct r600_atom
*atom
)
3213 struct radeon_winsys_cs
*cs
= sctx
->b
.gfx
.cs
;
3214 unsigned mask
= sctx
->sample_mask
.sample_mask
;
3216 /* Needed for line and polygon smoothing as well as for the Polaris
3217 * small primitive filter. We expect the state tracker to take care of
3220 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
3221 (mask
& 1 && sctx
->blitter
->running
));
3223 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
3224 radeon_emit(cs
, mask
| (mask
<< 16));
3225 radeon_emit(cs
, mask
| (mask
<< 16));
3228 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
3234 * Vertex elements & buffers
3237 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
3239 const struct pipe_vertex_element
*elements
)
3241 struct si_vertex_element
*v
= CALLOC_STRUCT(si_vertex_element
);
3244 assert(count
<= SI_MAX_ATTRIBS
);
3249 for (i
= 0; i
< count
; ++i
) {
3250 const struct util_format_description
*desc
;
3251 unsigned data_format
, num_format
;
3254 desc
= util_format_description(elements
[i
].src_format
);
3255 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
3256 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
3257 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
3259 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3260 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3261 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3262 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3263 S_008F0C_NUM_FORMAT(num_format
) |
3264 S_008F0C_DATA_FORMAT(data_format
);
3265 v
->format_size
[i
] = desc
->block
.bits
/ 8;
3267 memcpy(v
->elements
, elements
, sizeof(struct pipe_vertex_element
) * count
);
3272 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
3274 struct si_context
*sctx
= (struct si_context
*)ctx
;
3275 struct si_vertex_element
*v
= (struct si_vertex_element
*)state
;
3277 sctx
->vertex_elements
= v
;
3278 sctx
->vertex_buffers_dirty
= true;
3279 sctx
->do_update_shaders
= true;
3282 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
3284 struct si_context
*sctx
= (struct si_context
*)ctx
;
3286 if (sctx
->vertex_elements
== state
)
3287 sctx
->vertex_elements
= NULL
;
3291 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
3292 unsigned start_slot
, unsigned count
,
3293 const struct pipe_vertex_buffer
*buffers
)
3295 struct si_context
*sctx
= (struct si_context
*)ctx
;
3296 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
3299 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
3302 for (i
= 0; i
< count
; i
++) {
3303 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
3304 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
3306 pipe_resource_reference(&dsti
->buffer
, src
->buffer
);
3307 dsti
->buffer_offset
= src
->buffer_offset
;
3308 dsti
->stride
= src
->stride
;
3309 r600_context_add_resource_size(ctx
, src
->buffer
);
3312 for (i
= 0; i
< count
; i
++) {
3313 pipe_resource_reference(&dst
[i
].buffer
, NULL
);
3316 sctx
->vertex_buffers_dirty
= true;
3319 static void si_set_index_buffer(struct pipe_context
*ctx
,
3320 const struct pipe_index_buffer
*ib
)
3322 struct si_context
*sctx
= (struct si_context
*)ctx
;
3325 pipe_resource_reference(&sctx
->index_buffer
.buffer
, ib
->buffer
);
3326 memcpy(&sctx
->index_buffer
, ib
, sizeof(*ib
));
3327 r600_context_add_resource_size(ctx
, ib
->buffer
);
3329 pipe_resource_reference(&sctx
->index_buffer
.buffer
, NULL
);
3337 static void si_set_tess_state(struct pipe_context
*ctx
,
3338 const float default_outer_level
[4],
3339 const float default_inner_level
[2])
3341 struct si_context
*sctx
= (struct si_context
*)ctx
;
3342 struct pipe_constant_buffer cb
;
3345 memcpy(array
, default_outer_level
, sizeof(float) * 4);
3346 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
3349 cb
.user_buffer
= NULL
;
3350 cb
.buffer_size
= sizeof(array
);
3352 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
3353 (void*)array
, sizeof(array
),
3356 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
3357 pipe_resource_reference(&cb
.buffer
, NULL
);
3360 static void si_texture_barrier(struct pipe_context
*ctx
)
3362 struct si_context
*sctx
= (struct si_context
*)ctx
;
3364 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
|
3365 SI_CONTEXT_INV_GLOBAL_L2
|
3366 SI_CONTEXT_FLUSH_AND_INV_CB
|
3367 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3370 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
3372 struct si_context
*sctx
= (struct si_context
*)ctx
;
3374 /* Subsequent commands must wait for all shader invocations to
3376 sctx
->b
.flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
3377 SI_CONTEXT_CS_PARTIAL_FLUSH
;
3379 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
3380 sctx
->b
.flags
|= SI_CONTEXT_INV_SMEM_L1
|
3381 SI_CONTEXT_INV_VMEM_L1
;
3383 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
3384 PIPE_BARRIER_SHADER_BUFFER
|
3385 PIPE_BARRIER_TEXTURE
|
3386 PIPE_BARRIER_IMAGE
|
3387 PIPE_BARRIER_STREAMOUT_BUFFER
|
3388 PIPE_BARRIER_GLOBAL_BUFFER
)) {
3389 /* As far as I can tell, L1 contents are written back to L2
3390 * automatically at end of shader, but the contents of other
3391 * L1 caches might still be stale. */
3392 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3395 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
3396 sctx
->b
.flags
|= SI_CONTEXT_INV_VMEM_L1
;
3398 /* Indices are read through TC L2 since VI. */
3399 if (sctx
->screen
->b
.chip_class
<= CIK
)
3400 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
3403 if (flags
& PIPE_BARRIER_FRAMEBUFFER
)
3404 sctx
->b
.flags
|= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER
;
3406 if (flags
& (PIPE_BARRIER_MAPPED_BUFFER
|
3407 PIPE_BARRIER_FRAMEBUFFER
|
3408 PIPE_BARRIER_INDIRECT_BUFFER
)) {
3409 /* Not sure if INV_GLOBAL_L2 is the best thing here.
3411 * We need to make sure that TC L1 & L2 are written back to
3412 * memory, because neither CPU accesses nor CB fetches consider
3413 * TC, but there's no need to invalidate any TC cache lines. */
3414 sctx
->b
.flags
|= SI_CONTEXT_INV_GLOBAL_L2
;
3418 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
3420 struct pipe_blend_state blend
;
3422 memset(&blend
, 0, sizeof(blend
));
3423 blend
.independent_blend_enable
= true;
3424 blend
.rt
[0].colormask
= 0xf;
3425 return si_create_blend_state_mode(&sctx
->b
.b
, &blend
, mode
);
3428 static void si_need_gfx_cs_space(struct pipe_context
*ctx
, unsigned num_dw
,
3429 bool include_draw_vbo
)
3431 si_need_cs_space((struct si_context
*)ctx
);
3434 static void si_init_config(struct si_context
*sctx
);
3436 void si_init_state_functions(struct si_context
*sctx
)
3438 si_init_external_atom(sctx
, &sctx
->b
.render_cond_atom
, &sctx
->atoms
.s
.render_cond
);
3439 si_init_external_atom(sctx
, &sctx
->b
.streamout
.begin_atom
, &sctx
->atoms
.s
.streamout_begin
);
3440 si_init_external_atom(sctx
, &sctx
->b
.streamout
.enable_atom
, &sctx
->atoms
.s
.streamout_enable
);
3441 si_init_external_atom(sctx
, &sctx
->b
.scissors
.atom
, &sctx
->atoms
.s
.scissors
);
3442 si_init_external_atom(sctx
, &sctx
->b
.viewports
.atom
, &sctx
->atoms
.s
.viewports
);
3444 si_init_atom(sctx
, &sctx
->cache_flush
, &sctx
->atoms
.s
.cache_flush
, si_emit_cache_flush
);
3445 si_init_atom(sctx
, &sctx
->framebuffer
.atom
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
3446 si_init_atom(sctx
, &sctx
->msaa_sample_locs
.atom
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
3447 si_init_atom(sctx
, &sctx
->db_render_state
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
3448 si_init_atom(sctx
, &sctx
->msaa_config
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
3449 si_init_atom(sctx
, &sctx
->sample_mask
.atom
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
3450 si_init_atom(sctx
, &sctx
->cb_render_state
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
3451 si_init_atom(sctx
, &sctx
->blend_color
.atom
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
3452 si_init_atom(sctx
, &sctx
->clip_regs
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
3453 si_init_atom(sctx
, &sctx
->clip_state
.atom
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
3454 si_init_atom(sctx
, &sctx
->stencil_ref
.atom
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
3456 sctx
->b
.b
.create_blend_state
= si_create_blend_state
;
3457 sctx
->b
.b
.bind_blend_state
= si_bind_blend_state
;
3458 sctx
->b
.b
.delete_blend_state
= si_delete_blend_state
;
3459 sctx
->b
.b
.set_blend_color
= si_set_blend_color
;
3461 sctx
->b
.b
.create_rasterizer_state
= si_create_rs_state
;
3462 sctx
->b
.b
.bind_rasterizer_state
= si_bind_rs_state
;
3463 sctx
->b
.b
.delete_rasterizer_state
= si_delete_rs_state
;
3465 sctx
->b
.b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
3466 sctx
->b
.b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
3467 sctx
->b
.b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
3469 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
3470 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
3471 sctx
->custom_blend_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
3472 sctx
->custom_blend_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
3473 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
3475 sctx
->b
.b
.set_clip_state
= si_set_clip_state
;
3476 sctx
->b
.b
.set_stencil_ref
= si_set_stencil_ref
;
3478 sctx
->b
.b
.set_framebuffer_state
= si_set_framebuffer_state
;
3479 sctx
->b
.b
.get_sample_position
= cayman_get_sample_position
;
3481 sctx
->b
.b
.create_sampler_state
= si_create_sampler_state
;
3482 sctx
->b
.b
.delete_sampler_state
= si_delete_sampler_state
;
3484 sctx
->b
.b
.create_sampler_view
= si_create_sampler_view
;
3485 sctx
->b
.b
.sampler_view_destroy
= si_sampler_view_destroy
;
3487 sctx
->b
.b
.set_sample_mask
= si_set_sample_mask
;
3489 sctx
->b
.b
.create_vertex_elements_state
= si_create_vertex_elements
;
3490 sctx
->b
.b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
3491 sctx
->b
.b
.delete_vertex_elements_state
= si_delete_vertex_element
;
3492 sctx
->b
.b
.set_vertex_buffers
= si_set_vertex_buffers
;
3493 sctx
->b
.b
.set_index_buffer
= si_set_index_buffer
;
3495 sctx
->b
.b
.texture_barrier
= si_texture_barrier
;
3496 sctx
->b
.b
.memory_barrier
= si_memory_barrier
;
3497 sctx
->b
.b
.set_min_samples
= si_set_min_samples
;
3498 sctx
->b
.b
.set_tess_state
= si_set_tess_state
;
3500 sctx
->b
.b
.set_active_query_state
= si_set_active_query_state
;
3501 sctx
->b
.set_occlusion_query_state
= si_set_occlusion_query_state
;
3502 sctx
->b
.need_gfx_cs_space
= si_need_gfx_cs_space
;
3504 sctx
->b
.b
.draw_vbo
= si_draw_vbo
;
3506 si_init_config(sctx
);
3509 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen
*rscreen
)
3511 return (ATI_VENDOR_ID
<< 16) | rscreen
->info
.pci_id
;
3514 static void si_query_opaque_metadata(struct r600_common_screen
*rscreen
,
3515 struct r600_texture
*rtex
,
3516 struct radeon_bo_metadata
*md
)
3518 struct si_screen
*sscreen
= (struct si_screen
*)rscreen
;
3519 struct pipe_resource
*res
= &rtex
->resource
.b
.b
;
3520 static const unsigned char swizzle
[] = {
3526 uint32_t desc
[8], i
;
3527 bool is_array
= util_resource_is_array_texture(res
);
3529 /* DRM 2.x.x doesn't support this. */
3530 if (rscreen
->info
.drm_major
!= 3)
3533 assert(rtex
->dcc_separate_buffer
== NULL
);
3534 assert(rtex
->fmask
.size
== 0);
3536 /* Metadata image format format version 1:
3537 * [0] = 1 (metadata format identifier)
3538 * [1] = (VENDOR_ID << 16) | PCI_ID
3539 * [2:9] = image descriptor for the whole resource
3540 * [2] is always 0, because the base address is cleared
3541 * [9] is the DCC offset bits [39:8] from the beginning of
3543 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3546 md
->metadata
[0] = 1; /* metadata image format version 1 */
3548 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3549 md
->metadata
[1] = si_get_bo_metadata_word1(rscreen
);
3551 si_make_texture_descriptor(sscreen
, rtex
, true,
3552 res
->target
, res
->format
,
3553 swizzle
, 0, res
->last_level
, 0,
3554 is_array
? res
->array_size
- 1 : 0,
3555 res
->width0
, res
->height0
, res
->depth0
,
3558 si_set_mutable_tex_desc_fields(rtex
, &rtex
->surface
.level
[0], 0, 0,
3559 rtex
->surface
.blk_w
, false, desc
);
3561 /* Clear the base address and set the relative DCC offset. */
3563 desc
[1] &= C_008F14_BASE_ADDRESS_HI
;
3564 desc
[7] = rtex
->dcc_offset
>> 8;
3566 /* Dwords [2:9] contain the image descriptor. */
3567 memcpy(&md
->metadata
[2], desc
, sizeof(desc
));
3569 /* Dwords [10:..] contain the mipmap level offsets. */
3570 for (i
= 0; i
<= res
->last_level
; i
++)
3571 md
->metadata
[10+i
] = rtex
->surface
.level
[i
].offset
>> 8;
3573 md
->size_metadata
= (11 + res
->last_level
) * 4;
3576 static void si_apply_opaque_metadata(struct r600_common_screen
*rscreen
,
3577 struct r600_texture
*rtex
,
3578 struct radeon_bo_metadata
*md
)
3580 uint32_t *desc
= &md
->metadata
[2];
3582 if (rscreen
->chip_class
< VI
)
3585 /* Return if DCC is enabled. The texture should be set up with it
3588 if (md
->size_metadata
>= 11 * 4 &&
3589 md
->metadata
[0] != 0 &&
3590 md
->metadata
[1] == si_get_bo_metadata_word1(rscreen
) &&
3591 G_008F28_COMPRESSION_EN(desc
[6])) {
3592 assert(rtex
->dcc_offset
== ((uint64_t)desc
[7] << 8));
3596 /* Disable DCC. These are always set by texture_from_handle and must
3599 rtex
->dcc_offset
= 0;
3602 void si_init_screen_state_functions(struct si_screen
*sscreen
)
3604 sscreen
->b
.b
.is_format_supported
= si_is_format_supported
;
3605 sscreen
->b
.query_opaque_metadata
= si_query_opaque_metadata
;
3606 sscreen
->b
.apply_opaque_metadata
= si_apply_opaque_metadata
;
3610 si_write_harvested_raster_configs(struct si_context
*sctx
,
3611 struct si_pm4_state
*pm4
,
3612 unsigned raster_config
,
3613 unsigned raster_config_1
)
3615 unsigned sh_per_se
= MAX2(sctx
->screen
->b
.info
.max_sh_per_se
, 1);
3616 unsigned num_se
= MAX2(sctx
->screen
->b
.info
.max_se
, 1);
3617 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3618 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3619 unsigned rb_per_pkr
= MIN2(num_rb
/ num_se
/ sh_per_se
, 2);
3620 unsigned rb_per_se
= num_rb
/ num_se
;
3621 unsigned se_mask
[4];
3624 se_mask
[0] = ((1 << rb_per_se
) - 1);
3625 se_mask
[1] = (se_mask
[0] << rb_per_se
);
3626 se_mask
[2] = (se_mask
[1] << rb_per_se
);
3627 se_mask
[3] = (se_mask
[2] << rb_per_se
);
3629 se_mask
[0] &= rb_mask
;
3630 se_mask
[1] &= rb_mask
;
3631 se_mask
[2] &= rb_mask
;
3632 se_mask
[3] &= rb_mask
;
3634 assert(num_se
== 1 || num_se
== 2 || num_se
== 4);
3635 assert(sh_per_se
== 1 || sh_per_se
== 2);
3636 assert(rb_per_pkr
== 1 || rb_per_pkr
== 2);
3638 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3639 * fields are for, so I'm leaving them as their default
3642 for (se
= 0; se
< num_se
; se
++) {
3643 unsigned raster_config_se
= raster_config
;
3644 unsigned pkr0_mask
= ((1 << rb_per_pkr
) - 1) << (se
* rb_per_se
);
3645 unsigned pkr1_mask
= pkr0_mask
<< rb_per_pkr
;
3646 int idx
= (se
/ 2) * 2;
3648 if ((num_se
> 1) && (!se_mask
[idx
] || !se_mask
[idx
+ 1])) {
3649 raster_config_se
&= C_028350_SE_MAP
;
3651 if (!se_mask
[idx
]) {
3653 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3
);
3656 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0
);
3660 pkr0_mask
&= rb_mask
;
3661 pkr1_mask
&= rb_mask
;
3662 if (rb_per_se
> 2 && (!pkr0_mask
|| !pkr1_mask
)) {
3663 raster_config_se
&= C_028350_PKR_MAP
;
3667 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3
);
3670 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0
);
3674 if (rb_per_se
>= 2) {
3675 unsigned rb0_mask
= 1 << (se
* rb_per_se
);
3676 unsigned rb1_mask
= rb0_mask
<< 1;
3678 rb0_mask
&= rb_mask
;
3679 rb1_mask
&= rb_mask
;
3680 if (!rb0_mask
|| !rb1_mask
) {
3681 raster_config_se
&= C_028350_RB_MAP_PKR0
;
3685 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3
);
3688 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0
);
3692 if (rb_per_se
> 2) {
3693 rb0_mask
= 1 << (se
* rb_per_se
+ rb_per_pkr
);
3694 rb1_mask
= rb0_mask
<< 1;
3695 rb0_mask
&= rb_mask
;
3696 rb1_mask
&= rb_mask
;
3697 if (!rb0_mask
|| !rb1_mask
) {
3698 raster_config_se
&= C_028350_RB_MAP_PKR1
;
3702 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3
);
3705 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0
);
3711 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3712 if (sctx
->b
.chip_class
< CIK
)
3713 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3714 SE_INDEX(se
) | SH_BROADCAST_WRITES
|
3715 INSTANCE_BROADCAST_WRITES
);
3717 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3718 S_030800_SE_INDEX(se
) | S_030800_SH_BROADCAST_WRITES(1) |
3719 S_030800_INSTANCE_BROADCAST_WRITES(1));
3720 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
);
3723 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3724 if (sctx
->b
.chip_class
< CIK
)
3725 si_pm4_set_reg(pm4
, GRBM_GFX_INDEX
,
3726 SE_BROADCAST_WRITES
| SH_BROADCAST_WRITES
|
3727 INSTANCE_BROADCAST_WRITES
);
3729 si_pm4_set_reg(pm4
, R_030800_GRBM_GFX_INDEX
,
3730 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3731 S_030800_INSTANCE_BROADCAST_WRITES(1));
3733 if ((num_se
> 2) && ((!se_mask
[0] && !se_mask
[1]) ||
3734 (!se_mask
[2] && !se_mask
[3]))) {
3735 raster_config_1
&= C_028354_SE_PAIR_MAP
;
3737 if (!se_mask
[0] && !se_mask
[1]) {
3739 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3
);
3742 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0
);
3746 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
3750 static void si_init_config(struct si_context
*sctx
)
3752 struct si_screen
*sscreen
= sctx
->screen
;
3753 unsigned num_rb
= MIN2(sctx
->screen
->b
.info
.num_render_backends
, 16);
3754 unsigned rb_mask
= sctx
->screen
->b
.info
.enabled_rb_mask
;
3755 unsigned raster_config
, raster_config_1
;
3756 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
3757 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
3763 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
3764 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
3765 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3766 si_pm4_cmd_end(pm4
, false);
3768 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
3769 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
3771 /* FIXME calculate these values somehow ??? */
3772 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
3773 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
3774 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
3776 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
3777 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
3779 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
3780 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
3781 if (sctx
->b
.chip_class
< CIK
)
3782 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
3783 S_008A14_CLIP_VTX_REORDER_ENA(1));
3785 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
3786 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
3788 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
3790 for (i
= 0; i
< 16; i
++) {
3791 si_pm4_set_reg(pm4
, R_0282D0_PA_SC_VPORT_ZMIN_0
+ i
*8, 0);
3792 si_pm4_set_reg(pm4
, R_0282D4_PA_SC_VPORT_ZMAX_0
+ i
*8, fui(1.0));
3795 switch (sctx
->screen
->b
.family
) {
3798 raster_config
= 0x2a00126a;
3799 raster_config_1
= 0x00000000;
3802 raster_config
= 0x0000124a;
3803 raster_config_1
= 0x00000000;
3806 raster_config
= 0x00000082;
3807 raster_config_1
= 0x00000000;
3810 raster_config
= 0x00000000;
3811 raster_config_1
= 0x00000000;
3814 raster_config
= 0x16000012;
3815 raster_config_1
= 0x00000000;
3818 raster_config
= 0x3a00161a;
3819 raster_config_1
= 0x0000002e;
3822 if (sscreen
->b
.info
.cik_macrotile_mode_array
[0] == 0x000000e8) {
3823 /* old kernels with old tiling config */
3824 raster_config
= 0x16000012;
3825 raster_config_1
= 0x0000002a;
3827 raster_config
= 0x3a00161a;
3828 raster_config_1
= 0x0000002e;
3831 case CHIP_POLARIS10
:
3832 raster_config
= 0x16000012;
3833 raster_config_1
= 0x0000002a;
3835 case CHIP_POLARIS11
:
3836 raster_config
= 0x16000012;
3837 raster_config_1
= 0x00000000;
3840 raster_config
= 0x16000012;
3841 raster_config_1
= 0x0000002a;
3845 raster_config
= 0x00000000;
3847 raster_config
= 0x00000002;
3848 raster_config_1
= 0x00000000;
3851 raster_config
= 0x00000002;
3852 raster_config_1
= 0x00000000;
3855 /* KV should be 0x00000002, but that causes problems with radeon */
3856 raster_config
= 0x00000000; /* 0x00000002 */
3857 raster_config_1
= 0x00000000;
3862 raster_config
= 0x00000000;
3863 raster_config_1
= 0x00000000;
3867 "radeonsi: Unknown GPU, using 0 for raster_config\n");
3868 raster_config
= 0x00000000;
3869 raster_config_1
= 0x00000000;
3873 /* Always use the default config when all backends are enabled
3874 * (or when we failed to determine the enabled backends).
3876 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
3877 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
3879 if (sctx
->b
.chip_class
>= CIK
)
3880 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
3883 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
3886 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
3887 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
3888 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
3889 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
3890 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
3891 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
3892 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
3894 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
3895 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
3896 S_028230_ER_TRI(0xA) |
3897 S_028230_ER_POINT(0xA) |
3898 S_028230_ER_RECT(0xA) |
3899 /* Required by DX10_DIAMOND_TEST_ENA: */
3900 S_028230_ER_LINE_LR(0x1A) |
3901 S_028230_ER_LINE_RL(0x26) |
3902 S_028230_ER_LINE_TB(0xA) |
3903 S_028230_ER_LINE_BT(0xA));
3904 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
3905 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
3906 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
3907 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
3908 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
3909 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
3910 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
,
3911 S_02800C_FORCE_HIS_ENABLE0(V_02800C_FORCE_DISABLE
) |
3912 S_02800C_FORCE_HIS_ENABLE1(V_02800C_FORCE_DISABLE
));
3914 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
3915 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
3916 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
3918 if (sctx
->b
.chip_class
>= CIK
) {
3919 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
, S_00B51C_CU_EN(0xffff));
3920 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
, 0);
3921 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
, S_00B31C_CU_EN(0xffff));
3922 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
, S_00B21C_CU_EN(0xffff));
3924 if (sscreen
->b
.info
.num_good_compute_units
/
3925 (sscreen
->b
.info
.max_se
* sscreen
->b
.info
.max_sh_per_se
) <= 4) {
3926 /* Too few available compute units per SH. Disallowing
3927 * VS to run on CU0 could hurt us more than late VS
3928 * allocation would help.
3930 * LATE_ALLOC_VS = 2 is the highest safe number.
3932 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xffff));
3933 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(2));
3935 /* Set LATE_ALLOC_VS == 31. It should be less than
3936 * the number of scratch waves. Limitations:
3937 * - VS can't execute on CU0.
3938 * - If HS writes outputs to LDS, LS can't execute on CU0.
3940 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
, S_00B118_CU_EN(0xfffe));
3941 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
, S_00B11C_LIMIT(31));
3944 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
, S_00B01C_CU_EN(0xffff));
3947 if (sctx
->b
.chip_class
>= VI
) {
3948 unsigned vgt_tess_distribution
;
3950 si_pm4_set_reg(pm4
, R_028424_CB_DCC_CONTROL
,
3951 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
3952 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
3953 if (sctx
->b
.family
< CHIP_POLARIS10
)
3954 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 30);
3955 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 32);
3957 vgt_tess_distribution
=
3958 S_028B50_ACCUM_ISOLINE(32) |
3959 S_028B50_ACCUM_TRI(11) |
3960 S_028B50_ACCUM_QUAD(11) |
3961 S_028B50_DONUT_SPLIT(16);
3963 /* Testing with Unigine Heaven extreme tesselation yielded best results
3964 * with TRAP_SPLIT = 3.
3966 if (sctx
->b
.family
== CHIP_FIJI
||
3967 sctx
->b
.family
>= CHIP_POLARIS10
)
3968 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
3970 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
3972 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
3973 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
3976 if (sctx
->b
.family
== CHIP_STONEY
)
3977 si_pm4_set_reg(pm4
, R_028C40_PA_SC_SHADER_CONTROL
, 0);
3979 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
3980 if (sctx
->b
.chip_class
>= CIK
)
3981 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
, border_color_va
>> 40);
3982 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
3983 RADEON_PRIO_BORDER_COLORS
);
3985 si_pm4_upload_indirect_buffer(sctx
, pm4
);
3986 sctx
->init_config
= pm4
;