gallium/radeon: move pre-GFX9 radeon_surf.* members to radeon_surf.u.legacy.*
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "sid.h"
29 #include "gfx9d.h"
30 #include "radeon/r600_cs.h"
31 #include "radeon/r600_query.h"
32
33 #include "util/u_dual_blend.h"
34 #include "util/u_format.h"
35 #include "util/u_format_s3tc.h"
36 #include "util/u_memory.h"
37 #include "util/u_resource.h"
38 #include "util/u_upload_mgr.h"
39
40 /* Initialize an external atom (owned by ../radeon). */
41 static void
42 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
43 struct r600_atom **list_elem)
44 {
45 atom->id = list_elem - sctx->atoms.array;
46 *list_elem = atom;
47 }
48
49 /* Initialize an atom owned by radeonsi. */
50 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
51 struct r600_atom **list_elem,
52 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
53 {
54 atom->emit = (void*)emit_func;
55 atom->id = list_elem - sctx->atoms.array;
56 *list_elem = atom;
57 }
58
59 static unsigned si_map_swizzle(unsigned swizzle)
60 {
61 switch (swizzle) {
62 case PIPE_SWIZZLE_Y:
63 return V_008F0C_SQ_SEL_Y;
64 case PIPE_SWIZZLE_Z:
65 return V_008F0C_SQ_SEL_Z;
66 case PIPE_SWIZZLE_W:
67 return V_008F0C_SQ_SEL_W;
68 case PIPE_SWIZZLE_0:
69 return V_008F0C_SQ_SEL_0;
70 case PIPE_SWIZZLE_1:
71 return V_008F0C_SQ_SEL_1;
72 default: /* PIPE_SWIZZLE_X */
73 return V_008F0C_SQ_SEL_X;
74 }
75 }
76
77 static uint32_t S_FIXED(float value, uint32_t frac_bits)
78 {
79 return value * (1 << frac_bits);
80 }
81
82 /* 12.4 fixed-point */
83 static unsigned si_pack_float_12p4(float x)
84 {
85 return x <= 0 ? 0 :
86 x >= 4096 ? 0xffff : x * 16;
87 }
88
89 /*
90 * Inferred framebuffer and blender state.
91 *
92 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
93 * if there is not enough PS outputs.
94 */
95 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
96 {
97 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
98 struct si_state_blend *blend = sctx->queued.named.blend;
99 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
100 * but you never know. */
101 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
102 unsigned i;
103
104 if (blend)
105 cb_target_mask &= blend->cb_target_mask;
106
107 /* Avoid a hang that happens when dual source blending is enabled
108 * but there is not enough color outputs. This is undefined behavior,
109 * so disable color writes completely.
110 *
111 * Reproducible with Unigine Heaven 4.0 and drirc missing.
112 */
113 if (blend && blend->dual_src_blend &&
114 sctx->ps_shader.cso &&
115 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
116 cb_target_mask = 0;
117
118 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
119
120 /* RB+ register settings. */
121 if (sctx->screen->b.rbplus_allowed) {
122 unsigned spi_shader_col_format =
123 sctx->ps_shader.cso ?
124 sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
125 unsigned sx_ps_downconvert = 0;
126 unsigned sx_blend_opt_epsilon = 0;
127 unsigned sx_blend_opt_control = 0;
128
129 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
130 struct r600_surface *surf =
131 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
132 unsigned format, swap, spi_format, colormask;
133 bool has_alpha, has_rgb;
134
135 if (!surf)
136 continue;
137
138 format = G_028C70_FORMAT(surf->cb_color_info);
139 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
140 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
141 colormask = (cb_target_mask >> (i * 4)) & 0xf;
142
143 /* Set if RGB and A are present. */
144 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
145
146 if (format == V_028C70_COLOR_8 ||
147 format == V_028C70_COLOR_16 ||
148 format == V_028C70_COLOR_32)
149 has_rgb = !has_alpha;
150 else
151 has_rgb = true;
152
153 /* Check the colormask and export format. */
154 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
155 has_rgb = false;
156 if (!(colormask & PIPE_MASK_A))
157 has_alpha = false;
158
159 if (spi_format == V_028714_SPI_SHADER_ZERO) {
160 has_rgb = false;
161 has_alpha = false;
162 }
163
164 /* Disable value checking for disabled channels. */
165 if (!has_rgb)
166 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
167 if (!has_alpha)
168 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
169
170 /* Enable down-conversion for 32bpp and smaller formats. */
171 switch (format) {
172 case V_028C70_COLOR_8:
173 case V_028C70_COLOR_8_8:
174 case V_028C70_COLOR_8_8_8_8:
175 /* For 1 and 2-channel formats, use the superset thereof. */
176 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
177 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
178 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
179 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
180 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
181 }
182 break;
183
184 case V_028C70_COLOR_5_6_5:
185 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
186 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
187 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
188 }
189 break;
190
191 case V_028C70_COLOR_1_5_5_5:
192 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
193 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
194 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
195 }
196 break;
197
198 case V_028C70_COLOR_4_4_4_4:
199 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
200 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
201 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
202 }
203 break;
204
205 case V_028C70_COLOR_32:
206 if (swap == V_0280A0_SWAP_STD &&
207 spi_format == V_028714_SPI_SHADER_32_R)
208 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
209 else if (swap == V_0280A0_SWAP_ALT_REV &&
210 spi_format == V_028714_SPI_SHADER_32_AR)
211 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
212 break;
213
214 case V_028C70_COLOR_16:
215 case V_028C70_COLOR_16_16:
216 /* For 1-channel formats, use the superset thereof. */
217 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
219 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
220 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
221 if (swap == V_0280A0_SWAP_STD ||
222 swap == V_0280A0_SWAP_STD_REV)
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
224 else
225 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
226 }
227 break;
228
229 case V_028C70_COLOR_10_11_11:
230 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
231 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
232 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
233 }
234 break;
235
236 case V_028C70_COLOR_2_10_10_10:
237 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
238 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
239 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
240 }
241 break;
242 }
243 }
244
245 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
246 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
247 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
248 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
249 } else if (sctx->screen->b.has_rbplus) {
250 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
251 radeon_emit(cs, 0); /* R_028754_SX_PS_DOWNCONVERT */
252 radeon_emit(cs, 0); /* R_028758_SX_BLEND_OPT_EPSILON */
253 radeon_emit(cs, 0); /* R_02875C_SX_BLEND_OPT_CONTROL */
254 }
255 }
256
257 /*
258 * Blender functions
259 */
260
261 static uint32_t si_translate_blend_function(int blend_func)
262 {
263 switch (blend_func) {
264 case PIPE_BLEND_ADD:
265 return V_028780_COMB_DST_PLUS_SRC;
266 case PIPE_BLEND_SUBTRACT:
267 return V_028780_COMB_SRC_MINUS_DST;
268 case PIPE_BLEND_REVERSE_SUBTRACT:
269 return V_028780_COMB_DST_MINUS_SRC;
270 case PIPE_BLEND_MIN:
271 return V_028780_COMB_MIN_DST_SRC;
272 case PIPE_BLEND_MAX:
273 return V_028780_COMB_MAX_DST_SRC;
274 default:
275 R600_ERR("Unknown blend function %d\n", blend_func);
276 assert(0);
277 break;
278 }
279 return 0;
280 }
281
282 static uint32_t si_translate_blend_factor(int blend_fact)
283 {
284 switch (blend_fact) {
285 case PIPE_BLENDFACTOR_ONE:
286 return V_028780_BLEND_ONE;
287 case PIPE_BLENDFACTOR_SRC_COLOR:
288 return V_028780_BLEND_SRC_COLOR;
289 case PIPE_BLENDFACTOR_SRC_ALPHA:
290 return V_028780_BLEND_SRC_ALPHA;
291 case PIPE_BLENDFACTOR_DST_ALPHA:
292 return V_028780_BLEND_DST_ALPHA;
293 case PIPE_BLENDFACTOR_DST_COLOR:
294 return V_028780_BLEND_DST_COLOR;
295 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
296 return V_028780_BLEND_SRC_ALPHA_SATURATE;
297 case PIPE_BLENDFACTOR_CONST_COLOR:
298 return V_028780_BLEND_CONSTANT_COLOR;
299 case PIPE_BLENDFACTOR_CONST_ALPHA:
300 return V_028780_BLEND_CONSTANT_ALPHA;
301 case PIPE_BLENDFACTOR_ZERO:
302 return V_028780_BLEND_ZERO;
303 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
304 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
305 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
306 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
307 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
308 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
309 case PIPE_BLENDFACTOR_INV_DST_COLOR:
310 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
311 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
312 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
313 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
314 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
315 case PIPE_BLENDFACTOR_SRC1_COLOR:
316 return V_028780_BLEND_SRC1_COLOR;
317 case PIPE_BLENDFACTOR_SRC1_ALPHA:
318 return V_028780_BLEND_SRC1_ALPHA;
319 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
320 return V_028780_BLEND_INV_SRC1_COLOR;
321 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
322 return V_028780_BLEND_INV_SRC1_ALPHA;
323 default:
324 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
325 assert(0);
326 break;
327 }
328 return 0;
329 }
330
331 static uint32_t si_translate_blend_opt_function(int blend_func)
332 {
333 switch (blend_func) {
334 case PIPE_BLEND_ADD:
335 return V_028760_OPT_COMB_ADD;
336 case PIPE_BLEND_SUBTRACT:
337 return V_028760_OPT_COMB_SUBTRACT;
338 case PIPE_BLEND_REVERSE_SUBTRACT:
339 return V_028760_OPT_COMB_REVSUBTRACT;
340 case PIPE_BLEND_MIN:
341 return V_028760_OPT_COMB_MIN;
342 case PIPE_BLEND_MAX:
343 return V_028760_OPT_COMB_MAX;
344 default:
345 return V_028760_OPT_COMB_BLEND_DISABLED;
346 }
347 }
348
349 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
350 {
351 switch (blend_fact) {
352 case PIPE_BLENDFACTOR_ZERO:
353 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
354 case PIPE_BLENDFACTOR_ONE:
355 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
356 case PIPE_BLENDFACTOR_SRC_COLOR:
357 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
358 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
359 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
360 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
361 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
362 case PIPE_BLENDFACTOR_SRC_ALPHA:
363 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
364 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
365 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
366 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
367 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
368 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
369 default:
370 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
371 }
372 }
373
374 /**
375 * Get rid of DST in the blend factors by commuting the operands:
376 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
377 */
378 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
379 unsigned *dst_factor, unsigned expected_dst,
380 unsigned replacement_src)
381 {
382 if (*src_factor == expected_dst &&
383 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
384 *src_factor = PIPE_BLENDFACTOR_ZERO;
385 *dst_factor = replacement_src;
386
387 /* Commuting the operands requires reversing subtractions. */
388 if (*func == PIPE_BLEND_SUBTRACT)
389 *func = PIPE_BLEND_REVERSE_SUBTRACT;
390 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
391 *func = PIPE_BLEND_SUBTRACT;
392 }
393 }
394
395 static bool si_blend_factor_uses_dst(unsigned factor)
396 {
397 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
398 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
399 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
400 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
401 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
402 }
403
404 static void *si_create_blend_state_mode(struct pipe_context *ctx,
405 const struct pipe_blend_state *state,
406 unsigned mode)
407 {
408 struct si_context *sctx = (struct si_context*)ctx;
409 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
410 struct si_pm4_state *pm4 = &blend->pm4;
411 uint32_t sx_mrt_blend_opt[8] = {0};
412 uint32_t color_control = 0;
413
414 if (!blend)
415 return NULL;
416
417 blend->alpha_to_coverage = state->alpha_to_coverage;
418 blend->alpha_to_one = state->alpha_to_one;
419 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
420
421 if (state->logicop_enable) {
422 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
423 } else {
424 color_control |= S_028808_ROP3(0xcc);
425 }
426
427 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
428 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
429 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
432 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
433
434 if (state->alpha_to_coverage)
435 blend->need_src_alpha_4bit |= 0xf;
436
437 blend->cb_target_mask = 0;
438 for (int i = 0; i < 8; i++) {
439 /* state->rt entries > 0 only written if independent blending */
440 const int j = state->independent_blend_enable ? i : 0;
441
442 unsigned eqRGB = state->rt[j].rgb_func;
443 unsigned srcRGB = state->rt[j].rgb_src_factor;
444 unsigned dstRGB = state->rt[j].rgb_dst_factor;
445 unsigned eqA = state->rt[j].alpha_func;
446 unsigned srcA = state->rt[j].alpha_src_factor;
447 unsigned dstA = state->rt[j].alpha_dst_factor;
448
449 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
450 unsigned blend_cntl = 0;
451
452 sx_mrt_blend_opt[i] =
453 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
454 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
455
456 /* Only set dual source blending for MRT0 to avoid a hang. */
457 if (i >= 1 && blend->dual_src_blend) {
458 /* Vulkan does this for dual source blending. */
459 if (i == 1)
460 blend_cntl |= S_028780_ENABLE(1);
461
462 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
463 continue;
464 }
465
466 /* Only addition and subtraction equations are supported with
467 * dual source blending.
468 */
469 if (blend->dual_src_blend &&
470 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
471 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
472 assert(!"Unsupported equation for dual source blending");
473 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
474 continue;
475 }
476
477 /* cb_render_state will disable unused ones */
478 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
479
480 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
481 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
482 continue;
483 }
484
485 /* Blending optimizations for RB+.
486 * These transformations don't change the behavior.
487 *
488 * First, get rid of DST in the blend factors:
489 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
490 */
491 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
492 PIPE_BLENDFACTOR_DST_COLOR,
493 PIPE_BLENDFACTOR_SRC_COLOR);
494 si_blend_remove_dst(&eqA, &srcA, &dstA,
495 PIPE_BLENDFACTOR_DST_COLOR,
496 PIPE_BLENDFACTOR_SRC_COLOR);
497 si_blend_remove_dst(&eqA, &srcA, &dstA,
498 PIPE_BLENDFACTOR_DST_ALPHA,
499 PIPE_BLENDFACTOR_SRC_ALPHA);
500
501 /* Look up the ideal settings from tables. */
502 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
503 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
504 srcA_opt = si_translate_blend_opt_factor(srcA, true);
505 dstA_opt = si_translate_blend_opt_factor(dstA, true);
506
507 /* Handle interdependencies. */
508 if (si_blend_factor_uses_dst(srcRGB))
509 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
510 if (si_blend_factor_uses_dst(srcA))
511 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
512
513 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
514 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
515 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
516 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
517 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
518
519 /* Set the final value. */
520 sx_mrt_blend_opt[i] =
521 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
522 S_028760_COLOR_DST_OPT(dstRGB_opt) |
523 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
524 S_028760_ALPHA_SRC_OPT(srcA_opt) |
525 S_028760_ALPHA_DST_OPT(dstA_opt) |
526 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
527
528 /* Set blend state. */
529 blend_cntl |= S_028780_ENABLE(1);
530 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
531 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
532 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
533
534 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
535 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
536 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
537 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
538 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
539 }
540 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
541
542 blend->blend_enable_4bit |= 0xfu << (i * 4);
543
544 /* This is only important for formats without alpha. */
545 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
546 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
547 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
548 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
549 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
550 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
551 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
552 }
553
554 if (blend->cb_target_mask) {
555 color_control |= S_028808_MODE(mode);
556 } else {
557 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
558 }
559
560 if (sctx->screen->b.has_rbplus) {
561 /* Disable RB+ blend optimizations for dual source blending.
562 * Vulkan does this.
563 */
564 if (blend->dual_src_blend) {
565 for (int i = 0; i < 8; i++) {
566 sx_mrt_blend_opt[i] =
567 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
568 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
569 }
570 }
571
572 for (int i = 0; i < 8; i++)
573 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
574 sx_mrt_blend_opt[i]);
575
576 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
577 if (blend->dual_src_blend || state->logicop_enable ||
578 mode == V_028808_CB_RESOLVE)
579 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
580 }
581
582 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
583 return blend;
584 }
585
586 static void *si_create_blend_state(struct pipe_context *ctx,
587 const struct pipe_blend_state *state)
588 {
589 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
590 }
591
592 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
593 {
594 struct si_context *sctx = (struct si_context *)ctx;
595 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
596 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
597 sctx->do_update_shaders = true;
598 }
599
600 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
601 {
602 struct si_context *sctx = (struct si_context *)ctx;
603 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
604 }
605
606 static void si_set_blend_color(struct pipe_context *ctx,
607 const struct pipe_blend_color *state)
608 {
609 struct si_context *sctx = (struct si_context *)ctx;
610
611 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
612 return;
613
614 sctx->blend_color.state = *state;
615 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
616 }
617
618 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
619 {
620 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
621
622 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
623 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
624 }
625
626 /*
627 * Clipping
628 */
629
630 static void si_set_clip_state(struct pipe_context *ctx,
631 const struct pipe_clip_state *state)
632 {
633 struct si_context *sctx = (struct si_context *)ctx;
634 struct pipe_constant_buffer cb;
635
636 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
637 return;
638
639 sctx->clip_state.state = *state;
640 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
641
642 cb.buffer = NULL;
643 cb.user_buffer = state->ucp;
644 cb.buffer_offset = 0;
645 cb.buffer_size = 4*4*8;
646 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
647 pipe_resource_reference(&cb.buffer, NULL);
648 }
649
650 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
651 {
652 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
653
654 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
655 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
656 }
657
658 #define SIX_BITS 0x3F
659
660 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
661 {
662 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
663 struct si_shader *vs = si_get_vs_state(sctx);
664 struct tgsi_shader_info *info = si_get_vs_info(sctx);
665 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
666 unsigned window_space =
667 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
668 unsigned clipdist_mask =
669 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
670 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
671 unsigned culldist_mask = info->culldist_writemask << info->num_written_clipdistance;
672 unsigned total_mask;
673 bool misc_vec_ena;
674
675 if (vs->key.opt.hw_vs.clip_disable) {
676 assert(!info->culldist_writemask);
677 clipdist_mask = 0;
678 culldist_mask = 0;
679 }
680 total_mask = clipdist_mask | culldist_mask;
681
682 /* Clip distances on points have no effect, so need to be implemented
683 * as cull distances. This applies for the clipvertex case as well.
684 *
685 * Setting this for primitives other than points should have no adverse
686 * effects.
687 */
688 clipdist_mask &= rs->clip_plane_enable;
689 culldist_mask |= clipdist_mask;
690
691 misc_vec_ena = info->writes_psize || info->writes_edgeflag ||
692 info->writes_layer || info->writes_viewport_index;
693
694 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
695 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
696 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
697 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
698 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
699 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
700 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
701 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
702 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
703 clipdist_mask | (culldist_mask << 8));
704 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
705 rs->pa_cl_clip_cntl |
706 ucp_mask |
707 S_028810_CLIP_DISABLE(window_space));
708
709 /* reuse needs to be set off if we write oViewport */
710 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
711 S_028AB4_REUSE_OFF(info->writes_viewport_index));
712 }
713
714 /*
715 * inferred state between framebuffer and rasterizer
716 */
717 static void si_update_poly_offset_state(struct si_context *sctx)
718 {
719 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
720
721 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
722 si_pm4_bind_state(sctx, poly_offset, NULL);
723 return;
724 }
725
726 /* Use the user format, not db_render_format, so that the polygon
727 * offset behaves as expected by applications.
728 */
729 switch (sctx->framebuffer.state.zsbuf->texture->format) {
730 case PIPE_FORMAT_Z16_UNORM:
731 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
732 break;
733 default: /* 24-bit */
734 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
735 break;
736 case PIPE_FORMAT_Z32_FLOAT:
737 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
738 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
739 break;
740 }
741 }
742
743 /*
744 * Rasterizer
745 */
746
747 static uint32_t si_translate_fill(uint32_t func)
748 {
749 switch(func) {
750 case PIPE_POLYGON_MODE_FILL:
751 return V_028814_X_DRAW_TRIANGLES;
752 case PIPE_POLYGON_MODE_LINE:
753 return V_028814_X_DRAW_LINES;
754 case PIPE_POLYGON_MODE_POINT:
755 return V_028814_X_DRAW_POINTS;
756 default:
757 assert(0);
758 return V_028814_X_DRAW_POINTS;
759 }
760 }
761
762 static void *si_create_rs_state(struct pipe_context *ctx,
763 const struct pipe_rasterizer_state *state)
764 {
765 struct si_screen *sscreen = ((struct si_context *)ctx)->screen;
766 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
767 struct si_pm4_state *pm4 = &rs->pm4;
768 unsigned tmp, i;
769 float psize_min, psize_max;
770
771 if (!rs) {
772 return NULL;
773 }
774
775 rs->scissor_enable = state->scissor;
776 rs->clip_halfz = state->clip_halfz;
777 rs->two_side = state->light_twoside;
778 rs->multisample_enable = state->multisample;
779 rs->force_persample_interp = state->force_persample_interp;
780 rs->clip_plane_enable = state->clip_plane_enable;
781 rs->line_stipple_enable = state->line_stipple_enable;
782 rs->poly_stipple_enable = state->poly_stipple_enable;
783 rs->line_smooth = state->line_smooth;
784 rs->poly_smooth = state->poly_smooth;
785 rs->uses_poly_offset = state->offset_point || state->offset_line ||
786 state->offset_tri;
787 rs->clamp_fragment_color = state->clamp_fragment_color;
788 rs->flatshade = state->flatshade;
789 rs->sprite_coord_enable = state->sprite_coord_enable;
790 rs->rasterizer_discard = state->rasterizer_discard;
791 rs->pa_sc_line_stipple = state->line_stipple_enable ?
792 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
793 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
794 rs->pa_cl_clip_cntl =
795 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
796 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
797 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
798 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
799 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
800
801 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
802 S_0286D4_FLAT_SHADE_ENA(1) |
803 S_0286D4_PNT_SPRITE_ENA(1) |
804 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
805 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
806 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
807 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
808 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
809
810 /* point size 12.4 fixed point */
811 tmp = (unsigned)(state->point_size * 8.0);
812 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
813
814 if (state->point_size_per_vertex) {
815 psize_min = util_get_min_point_size(state);
816 psize_max = 8192;
817 } else {
818 /* Force the point size to be as if the vertex output was disabled. */
819 psize_min = state->point_size;
820 psize_max = state->point_size;
821 }
822 /* Divide by two, because 0.5 = 1 pixel. */
823 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
824 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
825 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
826
827 tmp = (unsigned)state->line_width * 8;
828 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
829 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
830 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
831 S_028A48_MSAA_ENABLE(state->multisample ||
832 state->poly_smooth ||
833 state->line_smooth) |
834 S_028A48_VPORT_SCISSOR_ENABLE(1) |
835 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen->b.chip_class >= GFX9));
836
837 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
838 S_028BE4_PIX_CENTER(state->half_pixel_center) |
839 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
840
841 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
842 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
843 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
844 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
845 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
846 S_028814_FACE(!state->front_ccw) |
847 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
848 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
849 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
850 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
851 state->fill_back != PIPE_POLYGON_MODE_FILL) |
852 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
853 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
854 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
855 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
856
857 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
858 for (i = 0; i < 3; i++) {
859 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
860 float offset_units = state->offset_units;
861 float offset_scale = state->offset_scale * 16.0f;
862 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
863
864 if (!state->offset_units_unscaled) {
865 switch (i) {
866 case 0: /* 16-bit zbuffer */
867 offset_units *= 4.0f;
868 pa_su_poly_offset_db_fmt_cntl =
869 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
870 break;
871 case 1: /* 24-bit zbuffer */
872 offset_units *= 2.0f;
873 pa_su_poly_offset_db_fmt_cntl =
874 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
875 break;
876 case 2: /* 32-bit zbuffer */
877 offset_units *= 1.0f;
878 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
879 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
880 break;
881 }
882 }
883
884 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
885 fui(offset_scale));
886 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
887 fui(offset_units));
888 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
889 fui(offset_scale));
890 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
891 fui(offset_units));
892 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
893 pa_su_poly_offset_db_fmt_cntl);
894 }
895
896 return rs;
897 }
898
899 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
900 {
901 struct si_context *sctx = (struct si_context *)ctx;
902 struct si_state_rasterizer *old_rs =
903 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
904 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
905
906 if (!state)
907 return;
908
909 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
910 si_mark_atom_dirty(sctx, &sctx->db_render_state);
911
912 /* Update the small primitive filter workaround if necessary. */
913 if (sctx->b.family >= CHIP_POLARIS10 &&
914 sctx->framebuffer.nr_samples > 1)
915 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
916 }
917
918 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
919
920 si_pm4_bind_state(sctx, rasterizer, rs);
921 si_update_poly_offset_state(sctx);
922
923 si_mark_atom_dirty(sctx, &sctx->clip_regs);
924 sctx->ia_multi_vgt_param_key.u.line_stipple_enabled =
925 rs->line_stipple_enable;
926 sctx->do_update_shaders = true;
927 }
928
929 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
930 {
931 struct si_context *sctx = (struct si_context *)ctx;
932
933 if (sctx->queued.named.rasterizer == state)
934 si_pm4_bind_state(sctx, poly_offset, NULL);
935 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
936 }
937
938 /*
939 * infeered state between dsa and stencil ref
940 */
941 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
942 {
943 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
944 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
945 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
946
947 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
948 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
949 S_028430_STENCILMASK(dsa->valuemask[0]) |
950 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
951 S_028430_STENCILOPVAL(1));
952 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
953 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
954 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
955 S_028434_STENCILOPVAL_BF(1));
956 }
957
958 static void si_set_stencil_ref(struct pipe_context *ctx,
959 const struct pipe_stencil_ref *state)
960 {
961 struct si_context *sctx = (struct si_context *)ctx;
962
963 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
964 return;
965
966 sctx->stencil_ref.state = *state;
967 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
968 }
969
970
971 /*
972 * DSA
973 */
974
975 static uint32_t si_translate_stencil_op(int s_op)
976 {
977 switch (s_op) {
978 case PIPE_STENCIL_OP_KEEP:
979 return V_02842C_STENCIL_KEEP;
980 case PIPE_STENCIL_OP_ZERO:
981 return V_02842C_STENCIL_ZERO;
982 case PIPE_STENCIL_OP_REPLACE:
983 return V_02842C_STENCIL_REPLACE_TEST;
984 case PIPE_STENCIL_OP_INCR:
985 return V_02842C_STENCIL_ADD_CLAMP;
986 case PIPE_STENCIL_OP_DECR:
987 return V_02842C_STENCIL_SUB_CLAMP;
988 case PIPE_STENCIL_OP_INCR_WRAP:
989 return V_02842C_STENCIL_ADD_WRAP;
990 case PIPE_STENCIL_OP_DECR_WRAP:
991 return V_02842C_STENCIL_SUB_WRAP;
992 case PIPE_STENCIL_OP_INVERT:
993 return V_02842C_STENCIL_INVERT;
994 default:
995 R600_ERR("Unknown stencil op %d", s_op);
996 assert(0);
997 break;
998 }
999 return 0;
1000 }
1001
1002 static void *si_create_dsa_state(struct pipe_context *ctx,
1003 const struct pipe_depth_stencil_alpha_state *state)
1004 {
1005 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1006 struct si_pm4_state *pm4 = &dsa->pm4;
1007 unsigned db_depth_control;
1008 uint32_t db_stencil_control = 0;
1009
1010 if (!dsa) {
1011 return NULL;
1012 }
1013
1014 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1015 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1016 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1017 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1018
1019 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1020 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1021 S_028800_ZFUNC(state->depth.func) |
1022 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1023
1024 /* stencil */
1025 if (state->stencil[0].enabled) {
1026 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1027 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1028 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1029 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1030 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1031
1032 if (state->stencil[1].enabled) {
1033 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1034 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1035 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1036 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1037 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1038 }
1039 }
1040
1041 /* alpha */
1042 if (state->alpha.enabled) {
1043 dsa->alpha_func = state->alpha.func;
1044
1045 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1046 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1047 } else {
1048 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1049 }
1050
1051 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1052 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1053 if (state->depth.bounds_test) {
1054 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1055 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1056 }
1057
1058 return dsa;
1059 }
1060
1061 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1062 {
1063 struct si_context *sctx = (struct si_context *)ctx;
1064 struct si_state_dsa *dsa = state;
1065
1066 if (!state)
1067 return;
1068
1069 si_pm4_bind_state(sctx, dsa, dsa);
1070
1071 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1072 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1073 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1074 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1075 }
1076 sctx->do_update_shaders = true;
1077 }
1078
1079 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1080 {
1081 struct si_context *sctx = (struct si_context *)ctx;
1082 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1083 }
1084
1085 static void *si_create_db_flush_dsa(struct si_context *sctx)
1086 {
1087 struct pipe_depth_stencil_alpha_state dsa = {};
1088
1089 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1090 }
1091
1092 /* DB RENDER STATE */
1093
1094 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1095 {
1096 struct si_context *sctx = (struct si_context*)ctx;
1097
1098 /* Pipeline stat & streamout queries. */
1099 if (enable) {
1100 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1101 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1102 } else {
1103 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1104 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1105 }
1106
1107 /* Occlusion queries. */
1108 if (sctx->occlusion_queries_disabled != !enable) {
1109 sctx->occlusion_queries_disabled = !enable;
1110 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1111 }
1112 }
1113
1114 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1115 {
1116 struct si_context *sctx = (struct si_context*)ctx;
1117
1118 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1119 }
1120
1121 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1122 {
1123 struct si_context *sctx = (struct si_context*)ctx;
1124
1125 st->saved_compute = sctx->cs_shader_state.program;
1126
1127 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1128 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1129 }
1130
1131 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1132 {
1133 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1134 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1135 unsigned db_shader_control;
1136
1137 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1138
1139 /* DB_RENDER_CONTROL */
1140 if (sctx->dbcb_depth_copy_enabled ||
1141 sctx->dbcb_stencil_copy_enabled) {
1142 radeon_emit(cs,
1143 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1144 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1145 S_028000_COPY_CENTROID(1) |
1146 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1147 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1148 radeon_emit(cs,
1149 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1150 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1151 } else {
1152 radeon_emit(cs,
1153 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1154 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1155 }
1156
1157 /* DB_COUNT_CONTROL (occlusion queries) */
1158 if (sctx->b.num_occlusion_queries > 0 &&
1159 !sctx->occlusion_queries_disabled) {
1160 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1161
1162 if (sctx->b.chip_class >= CIK) {
1163 radeon_emit(cs,
1164 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1165 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1166 S_028004_ZPASS_ENABLE(1) |
1167 S_028004_SLICE_EVEN_ENABLE(1) |
1168 S_028004_SLICE_ODD_ENABLE(1));
1169 } else {
1170 radeon_emit(cs,
1171 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1172 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1173 }
1174 } else {
1175 /* Disable occlusion queries. */
1176 if (sctx->b.chip_class >= CIK) {
1177 radeon_emit(cs, 0);
1178 } else {
1179 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1180 }
1181 }
1182
1183 /* DB_RENDER_OVERRIDE2 */
1184 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1185 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1186 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1187 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1188
1189 db_shader_control = sctx->ps_db_shader_control;
1190
1191 /* Bug workaround for smoothing (overrasterization) on SI. */
1192 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1193 db_shader_control &= C_02880C_Z_ORDER;
1194 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1195 }
1196
1197 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1198 if (!rs || !rs->multisample_enable)
1199 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1200
1201 if (sctx->screen->b.has_rbplus &&
1202 !sctx->screen->b.rbplus_allowed)
1203 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1204
1205 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1206 db_shader_control);
1207 }
1208
1209 /*
1210 * format translation
1211 */
1212 static uint32_t si_translate_colorformat(enum pipe_format format)
1213 {
1214 const struct util_format_description *desc = util_format_description(format);
1215
1216 #define HAS_SIZE(x,y,z,w) \
1217 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1218 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1219
1220 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1221 return V_028C70_COLOR_10_11_11;
1222
1223 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1224 return V_028C70_COLOR_INVALID;
1225
1226 /* hw cannot support mixed formats (except depth/stencil, since
1227 * stencil is not written to). */
1228 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1229 return V_028C70_COLOR_INVALID;
1230
1231 switch (desc->nr_channels) {
1232 case 1:
1233 switch (desc->channel[0].size) {
1234 case 8:
1235 return V_028C70_COLOR_8;
1236 case 16:
1237 return V_028C70_COLOR_16;
1238 case 32:
1239 return V_028C70_COLOR_32;
1240 }
1241 break;
1242 case 2:
1243 if (desc->channel[0].size == desc->channel[1].size) {
1244 switch (desc->channel[0].size) {
1245 case 8:
1246 return V_028C70_COLOR_8_8;
1247 case 16:
1248 return V_028C70_COLOR_16_16;
1249 case 32:
1250 return V_028C70_COLOR_32_32;
1251 }
1252 } else if (HAS_SIZE(8,24,0,0)) {
1253 return V_028C70_COLOR_24_8;
1254 } else if (HAS_SIZE(24,8,0,0)) {
1255 return V_028C70_COLOR_8_24;
1256 }
1257 break;
1258 case 3:
1259 if (HAS_SIZE(5,6,5,0)) {
1260 return V_028C70_COLOR_5_6_5;
1261 } else if (HAS_SIZE(32,8,24,0)) {
1262 return V_028C70_COLOR_X24_8_32_FLOAT;
1263 }
1264 break;
1265 case 4:
1266 if (desc->channel[0].size == desc->channel[1].size &&
1267 desc->channel[0].size == desc->channel[2].size &&
1268 desc->channel[0].size == desc->channel[3].size) {
1269 switch (desc->channel[0].size) {
1270 case 4:
1271 return V_028C70_COLOR_4_4_4_4;
1272 case 8:
1273 return V_028C70_COLOR_8_8_8_8;
1274 case 16:
1275 return V_028C70_COLOR_16_16_16_16;
1276 case 32:
1277 return V_028C70_COLOR_32_32_32_32;
1278 }
1279 } else if (HAS_SIZE(5,5,5,1)) {
1280 return V_028C70_COLOR_1_5_5_5;
1281 } else if (HAS_SIZE(10,10,10,2)) {
1282 return V_028C70_COLOR_2_10_10_10;
1283 }
1284 break;
1285 }
1286 return V_028C70_COLOR_INVALID;
1287 }
1288
1289 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1290 {
1291 if (SI_BIG_ENDIAN) {
1292 switch(colorformat) {
1293 /* 8-bit buffers. */
1294 case V_028C70_COLOR_8:
1295 return V_028C70_ENDIAN_NONE;
1296
1297 /* 16-bit buffers. */
1298 case V_028C70_COLOR_5_6_5:
1299 case V_028C70_COLOR_1_5_5_5:
1300 case V_028C70_COLOR_4_4_4_4:
1301 case V_028C70_COLOR_16:
1302 case V_028C70_COLOR_8_8:
1303 return V_028C70_ENDIAN_8IN16;
1304
1305 /* 32-bit buffers. */
1306 case V_028C70_COLOR_8_8_8_8:
1307 case V_028C70_COLOR_2_10_10_10:
1308 case V_028C70_COLOR_8_24:
1309 case V_028C70_COLOR_24_8:
1310 case V_028C70_COLOR_16_16:
1311 return V_028C70_ENDIAN_8IN32;
1312
1313 /* 64-bit buffers. */
1314 case V_028C70_COLOR_16_16_16_16:
1315 return V_028C70_ENDIAN_8IN16;
1316
1317 case V_028C70_COLOR_32_32:
1318 return V_028C70_ENDIAN_8IN32;
1319
1320 /* 128-bit buffers. */
1321 case V_028C70_COLOR_32_32_32_32:
1322 return V_028C70_ENDIAN_8IN32;
1323 default:
1324 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1325 }
1326 } else {
1327 return V_028C70_ENDIAN_NONE;
1328 }
1329 }
1330
1331 static uint32_t si_translate_dbformat(enum pipe_format format)
1332 {
1333 switch (format) {
1334 case PIPE_FORMAT_Z16_UNORM:
1335 return V_028040_Z_16;
1336 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1337 case PIPE_FORMAT_X8Z24_UNORM:
1338 case PIPE_FORMAT_Z24X8_UNORM:
1339 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1340 return V_028040_Z_24; /* deprecated on SI */
1341 case PIPE_FORMAT_Z32_FLOAT:
1342 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1343 return V_028040_Z_32_FLOAT;
1344 default:
1345 return V_028040_Z_INVALID;
1346 }
1347 }
1348
1349 /*
1350 * Texture translation
1351 */
1352
1353 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1354 enum pipe_format format,
1355 const struct util_format_description *desc,
1356 int first_non_void)
1357 {
1358 struct si_screen *sscreen = (struct si_screen*)screen;
1359 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1360 sscreen->b.info.drm_minor >= 31) ||
1361 sscreen->b.info.drm_major == 3;
1362 bool uniform = true;
1363 int i;
1364
1365 /* Colorspace (return non-RGB formats directly). */
1366 switch (desc->colorspace) {
1367 /* Depth stencil formats */
1368 case UTIL_FORMAT_COLORSPACE_ZS:
1369 switch (format) {
1370 case PIPE_FORMAT_Z16_UNORM:
1371 return V_008F14_IMG_DATA_FORMAT_16;
1372 case PIPE_FORMAT_X24S8_UINT:
1373 case PIPE_FORMAT_S8X24_UINT:
1374 /*
1375 * Implemented as an 8_8_8_8 data format to fix texture
1376 * gathers in stencil sampling. This affects at least
1377 * GL45-CTS.texture_cube_map_array.sampling on VI.
1378 */
1379 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1380 case PIPE_FORMAT_Z24X8_UNORM:
1381 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1382 return V_008F14_IMG_DATA_FORMAT_8_24;
1383 case PIPE_FORMAT_X8Z24_UNORM:
1384 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1385 return V_008F14_IMG_DATA_FORMAT_24_8;
1386 case PIPE_FORMAT_S8_UINT:
1387 return V_008F14_IMG_DATA_FORMAT_8;
1388 case PIPE_FORMAT_Z32_FLOAT:
1389 return V_008F14_IMG_DATA_FORMAT_32;
1390 case PIPE_FORMAT_X32_S8X24_UINT:
1391 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1392 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1393 default:
1394 goto out_unknown;
1395 }
1396
1397 case UTIL_FORMAT_COLORSPACE_YUV:
1398 goto out_unknown; /* TODO */
1399
1400 case UTIL_FORMAT_COLORSPACE_SRGB:
1401 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1402 goto out_unknown;
1403 break;
1404
1405 default:
1406 break;
1407 }
1408
1409 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1410 if (!enable_compressed_formats)
1411 goto out_unknown;
1412
1413 switch (format) {
1414 case PIPE_FORMAT_RGTC1_SNORM:
1415 case PIPE_FORMAT_LATC1_SNORM:
1416 case PIPE_FORMAT_RGTC1_UNORM:
1417 case PIPE_FORMAT_LATC1_UNORM:
1418 return V_008F14_IMG_DATA_FORMAT_BC4;
1419 case PIPE_FORMAT_RGTC2_SNORM:
1420 case PIPE_FORMAT_LATC2_SNORM:
1421 case PIPE_FORMAT_RGTC2_UNORM:
1422 case PIPE_FORMAT_LATC2_UNORM:
1423 return V_008F14_IMG_DATA_FORMAT_BC5;
1424 default:
1425 goto out_unknown;
1426 }
1427 }
1428
1429 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1430 (sscreen->b.family == CHIP_STONEY ||
1431 sscreen->b.chip_class >= GFX9)) {
1432 switch (format) {
1433 case PIPE_FORMAT_ETC1_RGB8:
1434 case PIPE_FORMAT_ETC2_RGB8:
1435 case PIPE_FORMAT_ETC2_SRGB8:
1436 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1437 case PIPE_FORMAT_ETC2_RGB8A1:
1438 case PIPE_FORMAT_ETC2_SRGB8A1:
1439 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1440 case PIPE_FORMAT_ETC2_RGBA8:
1441 case PIPE_FORMAT_ETC2_SRGBA8:
1442 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1443 case PIPE_FORMAT_ETC2_R11_UNORM:
1444 case PIPE_FORMAT_ETC2_R11_SNORM:
1445 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1446 case PIPE_FORMAT_ETC2_RG11_UNORM:
1447 case PIPE_FORMAT_ETC2_RG11_SNORM:
1448 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1449 default:
1450 goto out_unknown;
1451 }
1452 }
1453
1454 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1455 if (!enable_compressed_formats)
1456 goto out_unknown;
1457
1458 switch (format) {
1459 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1460 case PIPE_FORMAT_BPTC_SRGBA:
1461 return V_008F14_IMG_DATA_FORMAT_BC7;
1462 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1463 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1464 return V_008F14_IMG_DATA_FORMAT_BC6;
1465 default:
1466 goto out_unknown;
1467 }
1468 }
1469
1470 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1471 switch (format) {
1472 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1473 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1474 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1475 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1476 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1477 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1478 default:
1479 goto out_unknown;
1480 }
1481 }
1482
1483 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1484 if (!enable_compressed_formats)
1485 goto out_unknown;
1486
1487 if (!util_format_s3tc_enabled) {
1488 goto out_unknown;
1489 }
1490
1491 switch (format) {
1492 case PIPE_FORMAT_DXT1_RGB:
1493 case PIPE_FORMAT_DXT1_RGBA:
1494 case PIPE_FORMAT_DXT1_SRGB:
1495 case PIPE_FORMAT_DXT1_SRGBA:
1496 return V_008F14_IMG_DATA_FORMAT_BC1;
1497 case PIPE_FORMAT_DXT3_RGBA:
1498 case PIPE_FORMAT_DXT3_SRGBA:
1499 return V_008F14_IMG_DATA_FORMAT_BC2;
1500 case PIPE_FORMAT_DXT5_RGBA:
1501 case PIPE_FORMAT_DXT5_SRGBA:
1502 return V_008F14_IMG_DATA_FORMAT_BC3;
1503 default:
1504 goto out_unknown;
1505 }
1506 }
1507
1508 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1509 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1510 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1511 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1512 }
1513
1514 /* R8G8Bx_SNORM - TODO CxV8U8 */
1515
1516 /* hw cannot support mixed formats (except depth/stencil, since only
1517 * depth is read).*/
1518 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1519 goto out_unknown;
1520
1521 /* See whether the components are of the same size. */
1522 for (i = 1; i < desc->nr_channels; i++) {
1523 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1524 }
1525
1526 /* Non-uniform formats. */
1527 if (!uniform) {
1528 switch(desc->nr_channels) {
1529 case 3:
1530 if (desc->channel[0].size == 5 &&
1531 desc->channel[1].size == 6 &&
1532 desc->channel[2].size == 5) {
1533 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1534 }
1535 goto out_unknown;
1536 case 4:
1537 if (desc->channel[0].size == 5 &&
1538 desc->channel[1].size == 5 &&
1539 desc->channel[2].size == 5 &&
1540 desc->channel[3].size == 1) {
1541 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1542 }
1543 if (desc->channel[0].size == 10 &&
1544 desc->channel[1].size == 10 &&
1545 desc->channel[2].size == 10 &&
1546 desc->channel[3].size == 2) {
1547 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1548 }
1549 goto out_unknown;
1550 }
1551 goto out_unknown;
1552 }
1553
1554 if (first_non_void < 0 || first_non_void > 3)
1555 goto out_unknown;
1556
1557 /* uniform formats */
1558 switch (desc->channel[first_non_void].size) {
1559 case 4:
1560 switch (desc->nr_channels) {
1561 #if 0 /* Not supported for render targets */
1562 case 2:
1563 return V_008F14_IMG_DATA_FORMAT_4_4;
1564 #endif
1565 case 4:
1566 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1567 }
1568 break;
1569 case 8:
1570 switch (desc->nr_channels) {
1571 case 1:
1572 return V_008F14_IMG_DATA_FORMAT_8;
1573 case 2:
1574 return V_008F14_IMG_DATA_FORMAT_8_8;
1575 case 4:
1576 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1577 }
1578 break;
1579 case 16:
1580 switch (desc->nr_channels) {
1581 case 1:
1582 return V_008F14_IMG_DATA_FORMAT_16;
1583 case 2:
1584 return V_008F14_IMG_DATA_FORMAT_16_16;
1585 case 4:
1586 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1587 }
1588 break;
1589 case 32:
1590 switch (desc->nr_channels) {
1591 case 1:
1592 return V_008F14_IMG_DATA_FORMAT_32;
1593 case 2:
1594 return V_008F14_IMG_DATA_FORMAT_32_32;
1595 #if 0 /* Not supported for render targets */
1596 case 3:
1597 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1598 #endif
1599 case 4:
1600 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1601 }
1602 }
1603
1604 out_unknown:
1605 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1606 return ~0;
1607 }
1608
1609 static unsigned si_tex_wrap(unsigned wrap)
1610 {
1611 switch (wrap) {
1612 default:
1613 case PIPE_TEX_WRAP_REPEAT:
1614 return V_008F30_SQ_TEX_WRAP;
1615 case PIPE_TEX_WRAP_CLAMP:
1616 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1617 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1618 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1619 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1620 return V_008F30_SQ_TEX_CLAMP_BORDER;
1621 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1622 return V_008F30_SQ_TEX_MIRROR;
1623 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1624 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1625 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1626 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1627 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1628 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1629 }
1630 }
1631
1632 static unsigned si_tex_mipfilter(unsigned filter)
1633 {
1634 switch (filter) {
1635 case PIPE_TEX_MIPFILTER_NEAREST:
1636 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1637 case PIPE_TEX_MIPFILTER_LINEAR:
1638 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1639 default:
1640 case PIPE_TEX_MIPFILTER_NONE:
1641 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1642 }
1643 }
1644
1645 static unsigned si_tex_compare(unsigned compare)
1646 {
1647 switch (compare) {
1648 default:
1649 case PIPE_FUNC_NEVER:
1650 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1651 case PIPE_FUNC_LESS:
1652 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1653 case PIPE_FUNC_EQUAL:
1654 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1655 case PIPE_FUNC_LEQUAL:
1656 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1657 case PIPE_FUNC_GREATER:
1658 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1659 case PIPE_FUNC_NOTEQUAL:
1660 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1661 case PIPE_FUNC_GEQUAL:
1662 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1663 case PIPE_FUNC_ALWAYS:
1664 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1665 }
1666 }
1667
1668 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1669 unsigned nr_samples)
1670 {
1671 if (view_target == PIPE_TEXTURE_CUBE ||
1672 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1673 res_target = view_target;
1674 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1675 else if (res_target == PIPE_TEXTURE_CUBE ||
1676 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1677 res_target = PIPE_TEXTURE_2D_ARRAY;
1678
1679 switch (res_target) {
1680 default:
1681 case PIPE_TEXTURE_1D:
1682 return V_008F1C_SQ_RSRC_IMG_1D;
1683 case PIPE_TEXTURE_1D_ARRAY:
1684 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1685 case PIPE_TEXTURE_2D:
1686 case PIPE_TEXTURE_RECT:
1687 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1688 V_008F1C_SQ_RSRC_IMG_2D;
1689 case PIPE_TEXTURE_2D_ARRAY:
1690 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1691 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1692 case PIPE_TEXTURE_3D:
1693 return V_008F1C_SQ_RSRC_IMG_3D;
1694 case PIPE_TEXTURE_CUBE:
1695 case PIPE_TEXTURE_CUBE_ARRAY:
1696 return V_008F1C_SQ_RSRC_IMG_CUBE;
1697 }
1698 }
1699
1700 /*
1701 * Format support testing
1702 */
1703
1704 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1705 {
1706 return si_translate_texformat(screen, format, util_format_description(format),
1707 util_format_get_first_non_void_channel(format)) != ~0U;
1708 }
1709
1710 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1711 const struct util_format_description *desc,
1712 int first_non_void)
1713 {
1714 int i;
1715
1716 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1717 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1718
1719 assert(first_non_void >= 0);
1720
1721 if (desc->nr_channels == 4 &&
1722 desc->channel[0].size == 10 &&
1723 desc->channel[1].size == 10 &&
1724 desc->channel[2].size == 10 &&
1725 desc->channel[3].size == 2)
1726 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1727
1728 /* See whether the components are of the same size. */
1729 for (i = 0; i < desc->nr_channels; i++) {
1730 if (desc->channel[first_non_void].size != desc->channel[i].size)
1731 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1732 }
1733
1734 switch (desc->channel[first_non_void].size) {
1735 case 8:
1736 switch (desc->nr_channels) {
1737 case 1:
1738 case 3: /* 3 loads */
1739 return V_008F0C_BUF_DATA_FORMAT_8;
1740 case 2:
1741 return V_008F0C_BUF_DATA_FORMAT_8_8;
1742 case 4:
1743 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1744 }
1745 break;
1746 case 16:
1747 switch (desc->nr_channels) {
1748 case 1:
1749 case 3: /* 3 loads */
1750 return V_008F0C_BUF_DATA_FORMAT_16;
1751 case 2:
1752 return V_008F0C_BUF_DATA_FORMAT_16_16;
1753 case 4:
1754 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1755 }
1756 break;
1757 case 32:
1758 switch (desc->nr_channels) {
1759 case 1:
1760 return V_008F0C_BUF_DATA_FORMAT_32;
1761 case 2:
1762 return V_008F0C_BUF_DATA_FORMAT_32_32;
1763 case 3:
1764 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1765 case 4:
1766 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1767 }
1768 break;
1769 case 64:
1770 /* Legacy double formats. */
1771 switch (desc->nr_channels) {
1772 case 1: /* 1 load */
1773 return V_008F0C_BUF_DATA_FORMAT_32_32;
1774 case 2: /* 1 load */
1775 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1776 case 3: /* 3 loads */
1777 return V_008F0C_BUF_DATA_FORMAT_32_32;
1778 case 4: /* 2 loads */
1779 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1780 }
1781 break;
1782 }
1783
1784 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1785 }
1786
1787 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1788 const struct util_format_description *desc,
1789 int first_non_void)
1790 {
1791 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1792 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1793
1794 assert(first_non_void >= 0);
1795
1796 switch (desc->channel[first_non_void].type) {
1797 case UTIL_FORMAT_TYPE_SIGNED:
1798 case UTIL_FORMAT_TYPE_FIXED:
1799 if (desc->channel[first_non_void].size >= 32 ||
1800 desc->channel[first_non_void].pure_integer)
1801 return V_008F0C_BUF_NUM_FORMAT_SINT;
1802 else if (desc->channel[first_non_void].normalized)
1803 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1804 else
1805 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1806 break;
1807 case UTIL_FORMAT_TYPE_UNSIGNED:
1808 if (desc->channel[first_non_void].size >= 32 ||
1809 desc->channel[first_non_void].pure_integer)
1810 return V_008F0C_BUF_NUM_FORMAT_UINT;
1811 else if (desc->channel[first_non_void].normalized)
1812 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1813 else
1814 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1815 break;
1816 case UTIL_FORMAT_TYPE_FLOAT:
1817 default:
1818 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1819 }
1820 }
1821
1822 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
1823 enum pipe_format format,
1824 unsigned usage)
1825 {
1826 const struct util_format_description *desc;
1827 int first_non_void;
1828 unsigned data_format;
1829
1830 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
1831 PIPE_BIND_SAMPLER_VIEW |
1832 PIPE_BIND_VERTEX_BUFFER)) == 0);
1833
1834 desc = util_format_description(format);
1835
1836 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1837 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1838 * for read-only access (with caveats surrounding bounds checks), but
1839 * obviously fails for write access which we have to implement for
1840 * shader images. Luckily, OpenGL doesn't expect this to be supported
1841 * anyway, and so the only impact is on PBO uploads / downloads, which
1842 * shouldn't be expected to be fast for GL_RGB anyway.
1843 */
1844 if (desc->block.bits == 3 * 8 ||
1845 desc->block.bits == 3 * 16) {
1846 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
1847 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
1848 if (!usage)
1849 return 0;
1850 }
1851 }
1852
1853 first_non_void = util_format_get_first_non_void_channel(format);
1854 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1855 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
1856 return 0;
1857
1858 return usage;
1859 }
1860
1861 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1862 {
1863 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1864 r600_translate_colorswap(format, false) != ~0U;
1865 }
1866
1867 static bool si_is_zs_format_supported(enum pipe_format format)
1868 {
1869 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1870 }
1871
1872 static boolean si_is_format_supported(struct pipe_screen *screen,
1873 enum pipe_format format,
1874 enum pipe_texture_target target,
1875 unsigned sample_count,
1876 unsigned usage)
1877 {
1878 unsigned retval = 0;
1879
1880 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1881 R600_ERR("r600: unsupported texture type %d\n", target);
1882 return false;
1883 }
1884
1885 if (!util_format_is_supported(format, usage))
1886 return false;
1887
1888 if (sample_count > 1) {
1889 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1890 return false;
1891
1892 if (usage & PIPE_BIND_SHADER_IMAGE)
1893 return false;
1894
1895 switch (sample_count) {
1896 case 2:
1897 case 4:
1898 case 8:
1899 break;
1900 case 16:
1901 if (format == PIPE_FORMAT_NONE)
1902 return true;
1903 else
1904 return false;
1905 default:
1906 return false;
1907 }
1908 }
1909
1910 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1911 PIPE_BIND_SHADER_IMAGE)) {
1912 if (target == PIPE_BUFFER) {
1913 retval |= si_is_vertex_format_supported(
1914 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
1915 PIPE_BIND_SHADER_IMAGE));
1916 } else {
1917 if (si_is_sampler_format_supported(screen, format))
1918 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1919 PIPE_BIND_SHADER_IMAGE);
1920 }
1921 }
1922
1923 if ((usage & (PIPE_BIND_RENDER_TARGET |
1924 PIPE_BIND_DISPLAY_TARGET |
1925 PIPE_BIND_SCANOUT |
1926 PIPE_BIND_SHARED |
1927 PIPE_BIND_BLENDABLE)) &&
1928 si_is_colorbuffer_format_supported(format)) {
1929 retval |= usage &
1930 (PIPE_BIND_RENDER_TARGET |
1931 PIPE_BIND_DISPLAY_TARGET |
1932 PIPE_BIND_SCANOUT |
1933 PIPE_BIND_SHARED);
1934 if (!util_format_is_pure_integer(format) &&
1935 !util_format_is_depth_or_stencil(format))
1936 retval |= usage & PIPE_BIND_BLENDABLE;
1937 }
1938
1939 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1940 si_is_zs_format_supported(format)) {
1941 retval |= PIPE_BIND_DEPTH_STENCIL;
1942 }
1943
1944 if (usage & PIPE_BIND_VERTEX_BUFFER) {
1945 retval |= si_is_vertex_format_supported(screen, format,
1946 PIPE_BIND_VERTEX_BUFFER);
1947 }
1948
1949 if ((usage & PIPE_BIND_LINEAR) &&
1950 !util_format_is_compressed(format) &&
1951 !(usage & PIPE_BIND_DEPTH_STENCIL))
1952 retval |= PIPE_BIND_LINEAR;
1953
1954 return retval == usage;
1955 }
1956
1957 /*
1958 * framebuffer handling
1959 */
1960
1961 static void si_choose_spi_color_formats(struct r600_surface *surf,
1962 unsigned format, unsigned swap,
1963 unsigned ntype, bool is_depth)
1964 {
1965 /* Alpha is needed for alpha-to-coverage.
1966 * Blending may be with or without alpha.
1967 */
1968 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1969 unsigned alpha = 0; /* exports alpha, but may not support blending */
1970 unsigned blend = 0; /* supports blending, but may not export alpha */
1971 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1972
1973 /* Choose the SPI color formats. These are required values for RB+.
1974 * Other chips have multiple choices, though they are not necessarily better.
1975 */
1976 switch (format) {
1977 case V_028C70_COLOR_5_6_5:
1978 case V_028C70_COLOR_1_5_5_5:
1979 case V_028C70_COLOR_5_5_5_1:
1980 case V_028C70_COLOR_4_4_4_4:
1981 case V_028C70_COLOR_10_11_11:
1982 case V_028C70_COLOR_11_11_10:
1983 case V_028C70_COLOR_8:
1984 case V_028C70_COLOR_8_8:
1985 case V_028C70_COLOR_8_8_8_8:
1986 case V_028C70_COLOR_10_10_10_2:
1987 case V_028C70_COLOR_2_10_10_10:
1988 if (ntype == V_028C70_NUMBER_UINT)
1989 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1990 else if (ntype == V_028C70_NUMBER_SINT)
1991 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1992 else
1993 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1994 break;
1995
1996 case V_028C70_COLOR_16:
1997 case V_028C70_COLOR_16_16:
1998 case V_028C70_COLOR_16_16_16_16:
1999 if (ntype == V_028C70_NUMBER_UNORM ||
2000 ntype == V_028C70_NUMBER_SNORM) {
2001 /* UNORM16 and SNORM16 don't support blending */
2002 if (ntype == V_028C70_NUMBER_UNORM)
2003 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
2004 else
2005 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
2006
2007 /* Use 32 bits per channel for blending. */
2008 if (format == V_028C70_COLOR_16) {
2009 if (swap == V_028C70_SWAP_STD) { /* R */
2010 blend = V_028714_SPI_SHADER_32_R;
2011 blend_alpha = V_028714_SPI_SHADER_32_AR;
2012 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2013 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2014 else
2015 assert(0);
2016 } else if (format == V_028C70_COLOR_16_16) {
2017 if (swap == V_028C70_SWAP_STD) { /* RG */
2018 blend = V_028714_SPI_SHADER_32_GR;
2019 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2020 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2021 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2022 else
2023 assert(0);
2024 } else /* 16_16_16_16 */
2025 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2026 } else if (ntype == V_028C70_NUMBER_UINT)
2027 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2028 else if (ntype == V_028C70_NUMBER_SINT)
2029 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2030 else if (ntype == V_028C70_NUMBER_FLOAT)
2031 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2032 else
2033 assert(0);
2034 break;
2035
2036 case V_028C70_COLOR_32:
2037 if (swap == V_028C70_SWAP_STD) { /* R */
2038 blend = normal = V_028714_SPI_SHADER_32_R;
2039 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2040 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2041 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2042 else
2043 assert(0);
2044 break;
2045
2046 case V_028C70_COLOR_32_32:
2047 if (swap == V_028C70_SWAP_STD) { /* RG */
2048 blend = normal = V_028714_SPI_SHADER_32_GR;
2049 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2050 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2051 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2052 else
2053 assert(0);
2054 break;
2055
2056 case V_028C70_COLOR_32_32_32_32:
2057 case V_028C70_COLOR_8_24:
2058 case V_028C70_COLOR_24_8:
2059 case V_028C70_COLOR_X24_8_32_FLOAT:
2060 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2061 break;
2062
2063 default:
2064 assert(0);
2065 return;
2066 }
2067
2068 /* The DB->CB copy needs 32_ABGR. */
2069 if (is_depth)
2070 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2071
2072 surf->spi_shader_col_format = normal;
2073 surf->spi_shader_col_format_alpha = alpha;
2074 surf->spi_shader_col_format_blend = blend;
2075 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2076 }
2077
2078 static void si_initialize_color_surface(struct si_context *sctx,
2079 struct r600_surface *surf)
2080 {
2081 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2082 unsigned color_info, color_attrib, color_view;
2083 unsigned format, swap, ntype, endian;
2084 const struct util_format_description *desc;
2085 int i;
2086 unsigned blend_clamp = 0, blend_bypass = 0;
2087
2088 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2089 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2090
2091 desc = util_format_description(surf->base.format);
2092 for (i = 0; i < 4; i++) {
2093 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2094 break;
2095 }
2096 }
2097 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2098 ntype = V_028C70_NUMBER_FLOAT;
2099 } else {
2100 ntype = V_028C70_NUMBER_UNORM;
2101 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2102 ntype = V_028C70_NUMBER_SRGB;
2103 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2104 if (desc->channel[i].pure_integer) {
2105 ntype = V_028C70_NUMBER_SINT;
2106 } else {
2107 assert(desc->channel[i].normalized);
2108 ntype = V_028C70_NUMBER_SNORM;
2109 }
2110 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2111 if (desc->channel[i].pure_integer) {
2112 ntype = V_028C70_NUMBER_UINT;
2113 } else {
2114 assert(desc->channel[i].normalized);
2115 ntype = V_028C70_NUMBER_UNORM;
2116 }
2117 }
2118 }
2119
2120 format = si_translate_colorformat(surf->base.format);
2121 if (format == V_028C70_COLOR_INVALID) {
2122 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2123 }
2124 assert(format != V_028C70_COLOR_INVALID);
2125 swap = r600_translate_colorswap(surf->base.format, false);
2126 endian = si_colorformat_endian_swap(format);
2127
2128 /* blend clamp should be set for all NORM/SRGB types */
2129 if (ntype == V_028C70_NUMBER_UNORM ||
2130 ntype == V_028C70_NUMBER_SNORM ||
2131 ntype == V_028C70_NUMBER_SRGB)
2132 blend_clamp = 1;
2133
2134 /* set blend bypass according to docs if SINT/UINT or
2135 8/24 COLOR variants */
2136 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2137 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2138 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2139 blend_clamp = 0;
2140 blend_bypass = 1;
2141 }
2142
2143 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) {
2144 if (format == V_028C70_COLOR_8 ||
2145 format == V_028C70_COLOR_8_8 ||
2146 format == V_028C70_COLOR_8_8_8_8)
2147 surf->color_is_int8 = true;
2148 else if (format == V_028C70_COLOR_10_10_10_2 ||
2149 format == V_028C70_COLOR_2_10_10_10)
2150 surf->color_is_int10 = true;
2151 }
2152
2153 color_info = S_028C70_FORMAT(format) |
2154 S_028C70_COMP_SWAP(swap) |
2155 S_028C70_BLEND_CLAMP(blend_clamp) |
2156 S_028C70_BLEND_BYPASS(blend_bypass) |
2157 S_028C70_SIMPLE_FLOAT(1) |
2158 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2159 ntype != V_028C70_NUMBER_SNORM &&
2160 ntype != V_028C70_NUMBER_SRGB &&
2161 format != V_028C70_COLOR_8_24 &&
2162 format != V_028C70_COLOR_24_8) |
2163 S_028C70_NUMBER_TYPE(ntype) |
2164 S_028C70_ENDIAN(endian);
2165
2166 /* Intensity is implemented as Red, so treat it that way. */
2167 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2168 util_format_is_intensity(surf->base.format));
2169
2170 if (rtex->resource.b.b.nr_samples > 1) {
2171 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2172
2173 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2174 S_028C74_NUM_FRAGMENTS(log_samples);
2175
2176 if (rtex->fmask.size) {
2177 color_info |= S_028C70_COMPRESSION(1);
2178 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2179
2180 if (sctx->b.chip_class == SI) {
2181 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2182 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2183 }
2184 }
2185 }
2186
2187 surf->cb_color_view = color_view;
2188 surf->cb_color_info = color_info;
2189 surf->cb_color_attrib = color_attrib;
2190
2191 if (sctx->b.chip_class >= VI) {
2192 unsigned max_uncompressed_block_size = 2;
2193
2194 if (rtex->resource.b.b.nr_samples > 1) {
2195 if (rtex->surface.bpe == 1)
2196 max_uncompressed_block_size = 0;
2197 else if (rtex->surface.bpe == 2)
2198 max_uncompressed_block_size = 1;
2199 }
2200
2201 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2202 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2203 }
2204
2205 /* This must be set for fast clear to work without FMASK. */
2206 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2207 unsigned bankh = util_logbase2(rtex->surface.u.legacy.bankh);
2208 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2209 }
2210
2211 /* Determine pixel shader export format */
2212 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2213
2214 surf->color_initialized = true;
2215 }
2216
2217 static void si_init_depth_surface(struct si_context *sctx,
2218 struct r600_surface *surf)
2219 {
2220 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2221 unsigned level = surf->base.u.tex.level;
2222 struct legacy_surf_level *levelinfo = &rtex->surface.u.legacy.level[level];
2223 unsigned format, stencil_format;
2224 uint32_t z_info, s_info;
2225
2226 format = si_translate_dbformat(rtex->db_render_format);
2227 stencil_format = rtex->surface.flags & RADEON_SURF_SBUFFER ?
2228 V_028044_STENCIL_8 : V_028044_STENCIL_INVALID;
2229
2230 assert(format != V_028040_Z_INVALID);
2231 if (format == V_028040_Z_INVALID)
2232 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2233
2234 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2235 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2236 surf->db_htile_data_base = 0;
2237 surf->db_htile_surface = 0;
2238
2239 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2240
2241 surf->db_depth_base = (rtex->resource.gpu_address +
2242 rtex->surface.u.legacy.level[level].offset) >> 8;
2243 surf->db_stencil_base = (rtex->resource.gpu_address +
2244 rtex->surface.u.legacy.stencil_level[level].offset) >> 8;
2245
2246 z_info = S_028040_FORMAT(format) |
2247 S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2248 s_info = S_028044_FORMAT(stencil_format);
2249 surf->db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2250
2251 if (sctx->b.chip_class >= CIK) {
2252 struct radeon_info *info = &sctx->screen->b.info;
2253 unsigned index = rtex->surface.u.legacy.tiling_index[level];
2254 unsigned stencil_index = rtex->surface.u.legacy.stencil_tiling_index[level];
2255 unsigned macro_index = rtex->surface.u.legacy.macro_tile_index;
2256 unsigned tile_mode = info->si_tile_mode_array[index];
2257 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2258 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2259
2260 surf->db_depth_info |=
2261 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2262 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2263 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2264 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2265 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2266 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2267 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2268 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2269 } else {
2270 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2271 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2272 tile_mode_index = si_tile_mode_index(rtex, level, true);
2273 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2274 }
2275
2276 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2277 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2278 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2279 levelinfo->nblk_y) / 64 - 1);
2280
2281 /* Only use HTILE for the first level. */
2282 if (rtex->htile_buffer && !level) {
2283 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2284 S_028040_ALLOW_EXPCLEAR(1);
2285
2286 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2287 /* Workaround: For a not yet understood reason, the
2288 * combination of MSAA, fast stencil clear and stencil
2289 * decompress messes with subsequent stencil buffer
2290 * uses. Problem was reproduced on Verde, Bonaire,
2291 * Tonga, and Carrizo.
2292 *
2293 * Disabling EXPCLEAR works around the problem.
2294 *
2295 * Check piglit's arb_texture_multisample-stencil-clear
2296 * test if you want to try changing this.
2297 */
2298 if (rtex->resource.b.b.nr_samples <= 1)
2299 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2300 } else if (!rtex->tc_compatible_htile) {
2301 /* Use all of the htile_buffer for depth if there's no stencil.
2302 * This must not be set when TC-compatible HTILE is enabled
2303 * due to a hw bug.
2304 */
2305 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2306 }
2307
2308 surf->db_htile_data_base = rtex->htile_buffer->gpu_address >> 8;
2309 surf->db_htile_surface = S_028ABC_FULL_CACHE(1);
2310
2311 if (rtex->tc_compatible_htile) {
2312 surf->db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2313
2314 if (rtex->resource.b.b.nr_samples <= 1)
2315 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2316 else if (rtex->resource.b.b.nr_samples <= 4)
2317 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2318 else
2319 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2320 }
2321 }
2322
2323 surf->db_z_info = z_info;
2324 surf->db_stencil_info = s_info;
2325
2326 surf->depth_initialized = true;
2327 }
2328
2329 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2330 {
2331 for (int i = 0; i < state->nr_cbufs; ++i) {
2332 struct r600_surface *surf = NULL;
2333 struct r600_texture *rtex;
2334
2335 if (!state->cbufs[i])
2336 continue;
2337 surf = (struct r600_surface*)state->cbufs[i];
2338 rtex = (struct r600_texture*)surf->base.texture;
2339
2340 p_atomic_dec(&rtex->framebuffers_bound);
2341 }
2342 }
2343
2344 static void si_set_framebuffer_state(struct pipe_context *ctx,
2345 const struct pipe_framebuffer_state *state)
2346 {
2347 struct si_context *sctx = (struct si_context *)ctx;
2348 struct pipe_constant_buffer constbuf = {0};
2349 struct r600_surface *surf = NULL;
2350 struct r600_texture *rtex;
2351 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2352 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2353 int i;
2354
2355 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2356 if (!sctx->framebuffer.state.cbufs[i])
2357 continue;
2358
2359 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2360 if (rtex->dcc_gather_statistics)
2361 vi_separate_dcc_stop_query(ctx, rtex);
2362 }
2363
2364 /* Only flush TC when changing the framebuffer state, because
2365 * the only client not using TC that can change textures is
2366 * the framebuffer.
2367 *
2368 * Flush all CB and DB caches here because all buffers can be used
2369 * for write by both TC (with shader image stores) and CB/DB.
2370 */
2371 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2372 SI_CONTEXT_INV_GLOBAL_L2 |
2373 SI_CONTEXT_FLUSH_AND_INV_CB |
2374 SI_CONTEXT_FLUSH_AND_INV_DB |
2375 SI_CONTEXT_CS_PARTIAL_FLUSH;
2376
2377 /* Take the maximum of the old and new count. If the new count is lower,
2378 * dirtying is needed to disable the unbound colorbuffers.
2379 */
2380 sctx->framebuffer.dirty_cbufs |=
2381 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2382 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2383
2384 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2385 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2386
2387 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2388 sctx->framebuffer.spi_shader_col_format = 0;
2389 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2390 sctx->framebuffer.spi_shader_col_format_blend = 0;
2391 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2392 sctx->framebuffer.color_is_int8 = 0;
2393 sctx->framebuffer.color_is_int10 = 0;
2394
2395 sctx->framebuffer.compressed_cb_mask = 0;
2396 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2397 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2398 sctx->framebuffer.any_dst_linear = false;
2399
2400 for (i = 0; i < state->nr_cbufs; i++) {
2401 if (!state->cbufs[i])
2402 continue;
2403
2404 surf = (struct r600_surface*)state->cbufs[i];
2405 rtex = (struct r600_texture*)surf->base.texture;
2406
2407 if (!surf->color_initialized) {
2408 si_initialize_color_surface(sctx, surf);
2409 }
2410
2411 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2412 sctx->framebuffer.spi_shader_col_format |=
2413 surf->spi_shader_col_format << (i * 4);
2414 sctx->framebuffer.spi_shader_col_format_alpha |=
2415 surf->spi_shader_col_format_alpha << (i * 4);
2416 sctx->framebuffer.spi_shader_col_format_blend |=
2417 surf->spi_shader_col_format_blend << (i * 4);
2418 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2419 surf->spi_shader_col_format_blend_alpha << (i * 4);
2420
2421 if (surf->color_is_int8)
2422 sctx->framebuffer.color_is_int8 |= 1 << i;
2423 if (surf->color_is_int10)
2424 sctx->framebuffer.color_is_int10 |= 1 << i;
2425
2426 if (rtex->fmask.size) {
2427 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2428 }
2429
2430 if (rtex->surface.is_linear)
2431 sctx->framebuffer.any_dst_linear = true;
2432
2433 r600_context_add_resource_size(ctx, surf->base.texture);
2434
2435 p_atomic_inc(&rtex->framebuffers_bound);
2436
2437 if (rtex->dcc_gather_statistics) {
2438 /* Dirty tracking must be enabled for DCC usage analysis. */
2439 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2440 vi_separate_dcc_start_query(ctx, rtex);
2441 }
2442 }
2443
2444 if (state->zsbuf) {
2445 surf = (struct r600_surface*)state->zsbuf;
2446 rtex = (struct r600_texture*)surf->base.texture;
2447
2448 if (!surf->depth_initialized) {
2449 si_init_depth_surface(sctx, surf);
2450 }
2451 r600_context_add_resource_size(ctx, surf->base.texture);
2452 }
2453
2454 si_update_poly_offset_state(sctx);
2455 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2456 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2457
2458 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2459 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2460
2461 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2462 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2463 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2464
2465 /* Set sample locations as fragment shader constants. */
2466 switch (sctx->framebuffer.nr_samples) {
2467 case 1:
2468 constbuf.user_buffer = sctx->b.sample_locations_1x;
2469 break;
2470 case 2:
2471 constbuf.user_buffer = sctx->b.sample_locations_2x;
2472 break;
2473 case 4:
2474 constbuf.user_buffer = sctx->b.sample_locations_4x;
2475 break;
2476 case 8:
2477 constbuf.user_buffer = sctx->b.sample_locations_8x;
2478 break;
2479 case 16:
2480 constbuf.user_buffer = sctx->b.sample_locations_16x;
2481 break;
2482 default:
2483 R600_ERR("Requested an invalid number of samples %i.\n",
2484 sctx->framebuffer.nr_samples);
2485 assert(0);
2486 }
2487 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2488 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2489
2490 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2491 }
2492
2493 sctx->need_check_render_feedback = true;
2494 sctx->do_update_shaders = true;
2495 sctx->framebuffer.do_update_surf_dirtiness = true;
2496 }
2497
2498 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2499 {
2500 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2501 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2502 unsigned i, nr_cbufs = state->nr_cbufs;
2503 struct r600_texture *tex = NULL;
2504 struct r600_surface *cb = NULL;
2505 unsigned cb_color_info = 0;
2506
2507 /* Colorbuffers. */
2508 for (i = 0; i < nr_cbufs; i++) {
2509 const struct legacy_surf_level *level_info;
2510 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2511 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2512 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2513
2514 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2515 continue;
2516
2517 cb = (struct r600_surface*)state->cbufs[i];
2518 if (!cb) {
2519 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2520 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2521 continue;
2522 }
2523
2524 tex = (struct r600_texture *)cb->base.texture;
2525 level_info = &tex->surface.u.legacy.level[cb->base.u.tex.level];
2526 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2527 &tex->resource, RADEON_USAGE_READWRITE,
2528 tex->resource.b.b.nr_samples > 1 ?
2529 RADEON_PRIO_COLOR_BUFFER_MSAA :
2530 RADEON_PRIO_COLOR_BUFFER);
2531
2532 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2533 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2534 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2535 RADEON_PRIO_CMASK);
2536 }
2537
2538 if (tex->dcc_separate_buffer)
2539 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2540 tex->dcc_separate_buffer,
2541 RADEON_USAGE_READWRITE,
2542 RADEON_PRIO_DCC);
2543
2544 /* Compute mutable surface parameters. */
2545 pitch_tile_max = level_info->nblk_x / 8 - 1;
2546 slice_tile_max = level_info->nblk_x *
2547 level_info->nblk_y / 64 - 1;
2548 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2549
2550 cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
2551 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2552 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2553 cb_color_attrib = cb->cb_color_attrib |
2554 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2555
2556 if (tex->fmask.size) {
2557 if (sctx->b.chip_class >= CIK)
2558 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2559 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2560 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2561 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2562 } else {
2563 /* This must be set for fast clear to work without FMASK. */
2564 if (sctx->b.chip_class >= CIK)
2565 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2566 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2567 cb_color_fmask = cb_color_base;
2568 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2569 }
2570
2571 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2572
2573 if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
2574 bool is_msaa_resolve_dst = state->cbufs[0] &&
2575 state->cbufs[0]->texture->nr_samples > 1 &&
2576 state->cbufs[1] == &cb->base &&
2577 state->cbufs[1]->texture->nr_samples <= 1;
2578
2579 if (!is_msaa_resolve_dst)
2580 cb_color_info |= S_028C70_DCC_ENABLE(1);
2581 }
2582
2583 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2584 sctx->b.chip_class >= VI ? 14 : 13);
2585 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2586 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2587 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2588 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2589 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2590 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2591 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2592 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2593 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2594 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2595 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2596 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2597 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2598
2599 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2600 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2601 tex->dcc_offset +
2602 tex->surface.u.legacy.level[cb->base.u.tex.level].dcc_offset) >> 8);
2603 }
2604 for (; i < 8 ; i++)
2605 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2606 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2607
2608 /* ZS buffer. */
2609 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2610 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2611 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2612
2613 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2614 &rtex->resource, RADEON_USAGE_READWRITE,
2615 zb->base.texture->nr_samples > 1 ?
2616 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2617 RADEON_PRIO_DEPTH_BUFFER);
2618
2619 if (zb->db_htile_data_base) {
2620 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2621 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2622 RADEON_PRIO_HTILE);
2623 }
2624
2625 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2626 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2627
2628 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2629 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2630 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2631 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2632 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2633 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2634 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2635 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2636 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2637 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2638 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2639
2640 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2641 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2642 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2643
2644 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2645 } else if (sctx->framebuffer.dirty_zsbuf) {
2646 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2647 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2648 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2649 }
2650
2651 /* Framebuffer dimensions. */
2652 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2653 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2654 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2655
2656 sctx->framebuffer.dirty_cbufs = 0;
2657 sctx->framebuffer.dirty_zsbuf = false;
2658 }
2659
2660 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2661 struct r600_atom *atom)
2662 {
2663 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2664 unsigned nr_samples = sctx->framebuffer.nr_samples;
2665
2666 /* Smoothing (only possible with nr_samples == 1) uses the same
2667 * sample locations as the MSAA it simulates.
2668 */
2669 if (nr_samples <= 1 && sctx->smoothing_enabled)
2670 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2671
2672 /* On Polaris, the small primitive filter uses the sample locations
2673 * even when MSAA is off, so we need to make sure they're set to 0.
2674 */
2675 if (sctx->b.family >= CHIP_POLARIS10)
2676 nr_samples = MAX2(nr_samples, 1);
2677
2678 if (nr_samples >= 1 &&
2679 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2680 sctx->msaa_sample_locs.nr_samples = nr_samples;
2681 cayman_emit_msaa_sample_locs(cs, nr_samples);
2682 }
2683
2684 if (sctx->b.family >= CHIP_POLARIS10) {
2685 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2686 unsigned small_prim_filter_cntl =
2687 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2688 S_028830_LINE_FILTER_DISABLE(sctx->b.chip_class == VI); /* line bug */
2689
2690 /* The alternative of setting sample locations to 0 would
2691 * require a DB flush to avoid Z errors, see
2692 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2693 */
2694 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2695 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2696
2697 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2698 small_prim_filter_cntl);
2699 }
2700 }
2701
2702 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2703 {
2704 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2705 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2706 /* 33% faster rendering to linear color buffers */
2707 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2708 unsigned sc_mode_cntl_1 =
2709 S_028A4C_WALK_SIZE(dst_is_linear) |
2710 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2711 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2712 /* always 1: */
2713 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2714 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2715 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2716 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2717 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2718 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2719
2720 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2721 sctx->ps_iter_samples,
2722 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2723 sc_mode_cntl_1);
2724 }
2725
2726 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2727 {
2728 struct si_context *sctx = (struct si_context *)ctx;
2729
2730 if (sctx->ps_iter_samples == min_samples)
2731 return;
2732
2733 sctx->ps_iter_samples = min_samples;
2734 sctx->do_update_shaders = true;
2735
2736 if (sctx->framebuffer.nr_samples > 1)
2737 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2738 }
2739
2740 /*
2741 * Samplers
2742 */
2743
2744 /**
2745 * Build the sampler view descriptor for a buffer texture.
2746 * @param state 256-bit descriptor; only the high 128 bits are filled in
2747 */
2748 void
2749 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2750 enum pipe_format format,
2751 unsigned offset, unsigned size,
2752 uint32_t *state)
2753 {
2754 const struct util_format_description *desc;
2755 int first_non_void;
2756 unsigned stride;
2757 unsigned num_records;
2758 unsigned num_format, data_format;
2759
2760 desc = util_format_description(format);
2761 first_non_void = util_format_get_first_non_void_channel(format);
2762 stride = desc->block.bits / 8;
2763 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2764 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2765
2766 num_records = size / stride;
2767 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2768
2769 if (screen->b.chip_class == VI)
2770 num_records *= stride;
2771
2772 state[4] = 0;
2773 state[5] = S_008F04_STRIDE(stride);
2774 state[6] = num_records;
2775 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2776 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2777 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2778 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2779 S_008F0C_NUM_FORMAT(num_format) |
2780 S_008F0C_DATA_FORMAT(data_format);
2781 }
2782
2783 /**
2784 * Build the sampler view descriptor for a texture.
2785 */
2786 void
2787 si_make_texture_descriptor(struct si_screen *screen,
2788 struct r600_texture *tex,
2789 bool sampler,
2790 enum pipe_texture_target target,
2791 enum pipe_format pipe_format,
2792 const unsigned char state_swizzle[4],
2793 unsigned first_level, unsigned last_level,
2794 unsigned first_layer, unsigned last_layer,
2795 unsigned width, unsigned height, unsigned depth,
2796 uint32_t *state,
2797 uint32_t *fmask_state)
2798 {
2799 struct pipe_resource *res = &tex->resource.b.b;
2800 const struct util_format_description *desc;
2801 unsigned char swizzle[4];
2802 int first_non_void;
2803 unsigned num_format, data_format, type;
2804 uint64_t va;
2805
2806 desc = util_format_description(pipe_format);
2807
2808 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2809 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2810 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2811 const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
2812
2813 switch (pipe_format) {
2814 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2815 case PIPE_FORMAT_X32_S8X24_UINT:
2816 case PIPE_FORMAT_X8Z24_UNORM:
2817 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2818 break;
2819 case PIPE_FORMAT_X24S8_UINT:
2820 /*
2821 * X24S8 is implemented as an 8_8_8_8 data format, to
2822 * fix texture gathers. This affects at least
2823 * GL45-CTS.texture_cube_map_array.sampling on VI.
2824 */
2825 util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
2826 break;
2827 default:
2828 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2829 }
2830 } else {
2831 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2832 }
2833
2834 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2835
2836 switch (pipe_format) {
2837 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2838 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2839 break;
2840 default:
2841 if (first_non_void < 0) {
2842 if (util_format_is_compressed(pipe_format)) {
2843 switch (pipe_format) {
2844 case PIPE_FORMAT_DXT1_SRGB:
2845 case PIPE_FORMAT_DXT1_SRGBA:
2846 case PIPE_FORMAT_DXT3_SRGBA:
2847 case PIPE_FORMAT_DXT5_SRGBA:
2848 case PIPE_FORMAT_BPTC_SRGBA:
2849 case PIPE_FORMAT_ETC2_SRGB8:
2850 case PIPE_FORMAT_ETC2_SRGB8A1:
2851 case PIPE_FORMAT_ETC2_SRGBA8:
2852 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2853 break;
2854 case PIPE_FORMAT_RGTC1_SNORM:
2855 case PIPE_FORMAT_LATC1_SNORM:
2856 case PIPE_FORMAT_RGTC2_SNORM:
2857 case PIPE_FORMAT_LATC2_SNORM:
2858 case PIPE_FORMAT_ETC2_R11_SNORM:
2859 case PIPE_FORMAT_ETC2_RG11_SNORM:
2860 /* implies float, so use SNORM/UNORM to determine
2861 whether data is signed or not */
2862 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2863 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2864 break;
2865 default:
2866 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2867 break;
2868 }
2869 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2870 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2871 } else {
2872 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2873 }
2874 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2875 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2876 } else {
2877 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2878
2879 switch (desc->channel[first_non_void].type) {
2880 case UTIL_FORMAT_TYPE_FLOAT:
2881 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2882 break;
2883 case UTIL_FORMAT_TYPE_SIGNED:
2884 if (desc->channel[first_non_void].normalized)
2885 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2886 else if (desc->channel[first_non_void].pure_integer)
2887 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2888 else
2889 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2890 break;
2891 case UTIL_FORMAT_TYPE_UNSIGNED:
2892 if (desc->channel[first_non_void].normalized)
2893 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2894 else if (desc->channel[first_non_void].pure_integer)
2895 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2896 else
2897 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2898 }
2899 }
2900 }
2901
2902 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2903 if (data_format == ~0) {
2904 data_format = 0;
2905 }
2906
2907 if (!sampler &&
2908 (res->target == PIPE_TEXTURE_CUBE ||
2909 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2910 res->target == PIPE_TEXTURE_3D)) {
2911 /* For the purpose of shader images, treat cube maps and 3D
2912 * textures as 2D arrays. For 3D textures, the address
2913 * calculations for mipmaps are different, so we rely on the
2914 * caller to effectively disable mipmaps.
2915 */
2916 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2917
2918 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2919 } else {
2920 type = si_tex_dim(res->target, target, res->nr_samples);
2921 }
2922
2923 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2924 height = 1;
2925 depth = res->array_size;
2926 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2927 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2928 if (sampler || res->target != PIPE_TEXTURE_3D)
2929 depth = res->array_size;
2930 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2931 depth = res->array_size / 6;
2932
2933 state[0] = 0;
2934 state[1] = (S_008F14_DATA_FORMAT_GFX6(data_format) |
2935 S_008F14_NUM_FORMAT_GFX6(num_format));
2936 state[2] = (S_008F18_WIDTH(width - 1) |
2937 S_008F18_HEIGHT(height - 1) |
2938 S_008F18_PERF_MOD(4));
2939 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2940 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2941 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2942 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2943 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2944 0 : first_level) |
2945 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2946 util_logbase2(res->nr_samples) :
2947 last_level) |
2948 S_008F1C_POW2_PAD(res->last_level > 0) |
2949 S_008F1C_TYPE(type));
2950 state[4] = S_008F20_DEPTH(depth - 1);
2951 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2952 S_008F24_LAST_ARRAY(last_layer));
2953 state[6] = 0;
2954 state[7] = 0;
2955
2956 if (tex->dcc_offset) {
2957 unsigned swap = r600_translate_colorswap(pipe_format, false);
2958
2959 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2960 } else {
2961 /* The last dword is unused by hw. The shader uses it to clear
2962 * bits in the first dword of sampler state.
2963 */
2964 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2965 if (first_level == last_level)
2966 state[7] = C_008F30_MAX_ANISO_RATIO;
2967 else
2968 state[7] = 0xffffffff;
2969 }
2970 }
2971
2972 /* Initialize the sampler view for FMASK. */
2973 if (tex->fmask.size) {
2974 uint32_t fmask_format;
2975
2976 va = tex->resource.gpu_address + tex->fmask.offset;
2977
2978 switch (res->nr_samples) {
2979 case 2:
2980 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2981 break;
2982 case 4:
2983 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2984 break;
2985 case 8:
2986 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2987 break;
2988 default:
2989 assert(0);
2990 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2991 }
2992
2993 fmask_state[0] = va >> 8;
2994 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2995 S_008F14_DATA_FORMAT_GFX6(fmask_format) |
2996 S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_UINT);
2997 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2998 S_008F18_HEIGHT(height - 1);
2999 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
3000 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
3001 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
3002 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
3003 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
3004 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
3005 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
3006 S_008F20_PITCH_GFX6(tex->fmask.pitch_in_pixels - 1);
3007 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
3008 S_008F24_LAST_ARRAY(last_layer);
3009 fmask_state[6] = 0;
3010 fmask_state[7] = 0;
3011 }
3012 }
3013
3014 /**
3015 * Create a sampler view.
3016 *
3017 * @param ctx context
3018 * @param texture texture
3019 * @param state sampler view template
3020 * @param width0 width0 override (for compressed textures as int)
3021 * @param height0 height0 override (for compressed textures as int)
3022 * @param force_level set the base address to the level (for compressed textures)
3023 */
3024 struct pipe_sampler_view *
3025 si_create_sampler_view_custom(struct pipe_context *ctx,
3026 struct pipe_resource *texture,
3027 const struct pipe_sampler_view *state,
3028 unsigned width0, unsigned height0,
3029 unsigned force_level)
3030 {
3031 struct si_context *sctx = (struct si_context*)ctx;
3032 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
3033 struct r600_texture *tmp = (struct r600_texture*)texture;
3034 unsigned base_level, first_level, last_level;
3035 unsigned char state_swizzle[4];
3036 unsigned height, depth, width;
3037 unsigned last_layer = state->u.tex.last_layer;
3038 enum pipe_format pipe_format;
3039 const struct legacy_surf_level *surflevel;
3040
3041 if (!view)
3042 return NULL;
3043
3044 /* initialize base object */
3045 view->base = *state;
3046 view->base.texture = NULL;
3047 view->base.reference.count = 1;
3048 view->base.context = ctx;
3049
3050 assert(texture);
3051 pipe_resource_reference(&view->base.texture, texture);
3052
3053 if (state->format == PIPE_FORMAT_X24S8_UINT ||
3054 state->format == PIPE_FORMAT_S8X24_UINT ||
3055 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
3056 state->format == PIPE_FORMAT_S8_UINT)
3057 view->is_stencil_sampler = true;
3058
3059 /* Buffer resource. */
3060 if (texture->target == PIPE_BUFFER) {
3061 si_make_buffer_descriptor(sctx->screen,
3062 (struct r600_resource *)texture,
3063 state->format,
3064 state->u.buf.offset,
3065 state->u.buf.size,
3066 view->state);
3067 return &view->base;
3068 }
3069
3070 state_swizzle[0] = state->swizzle_r;
3071 state_swizzle[1] = state->swizzle_g;
3072 state_swizzle[2] = state->swizzle_b;
3073 state_swizzle[3] = state->swizzle_a;
3074
3075 base_level = 0;
3076 first_level = state->u.tex.first_level;
3077 last_level = state->u.tex.last_level;
3078 width = width0;
3079 height = height0;
3080 depth = texture->depth0;
3081
3082 if (force_level) {
3083 assert(force_level == first_level &&
3084 force_level == last_level);
3085 base_level = force_level;
3086 first_level = 0;
3087 last_level = 0;
3088 width = u_minify(width, force_level);
3089 height = u_minify(height, force_level);
3090 depth = u_minify(depth, force_level);
3091 }
3092
3093 /* This is not needed if state trackers set last_layer correctly. */
3094 if (state->target == PIPE_TEXTURE_1D ||
3095 state->target == PIPE_TEXTURE_2D ||
3096 state->target == PIPE_TEXTURE_RECT ||
3097 state->target == PIPE_TEXTURE_CUBE)
3098 last_layer = state->u.tex.first_layer;
3099
3100 /* Texturing with separate depth and stencil. */
3101 pipe_format = state->format;
3102
3103 /* Depth/stencil texturing sometimes needs separate texture. */
3104 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3105 if (!tmp->flushed_depth_texture &&
3106 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3107 pipe_resource_reference(&view->base.texture, NULL);
3108 FREE(view);
3109 return NULL;
3110 }
3111
3112 assert(tmp->flushed_depth_texture);
3113
3114 /* Override format for the case where the flushed texture
3115 * contains only Z or only S.
3116 */
3117 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3118 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3119
3120 tmp = tmp->flushed_depth_texture;
3121 }
3122
3123 surflevel = tmp->surface.u.legacy.level;
3124
3125 if (tmp->db_compatible) {
3126 if (!view->is_stencil_sampler)
3127 pipe_format = tmp->db_render_format;
3128
3129 switch (pipe_format) {
3130 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3131 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3132 break;
3133 case PIPE_FORMAT_X8Z24_UNORM:
3134 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3135 /* Z24 is always stored like this for DB
3136 * compatibility.
3137 */
3138 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3139 break;
3140 case PIPE_FORMAT_X24S8_UINT:
3141 case PIPE_FORMAT_S8X24_UINT:
3142 case PIPE_FORMAT_X32_S8X24_UINT:
3143 pipe_format = PIPE_FORMAT_S8_UINT;
3144 surflevel = tmp->surface.u.legacy.stencil_level;
3145 break;
3146 default:;
3147 }
3148 }
3149
3150 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3151 state->u.tex.first_level,
3152 state->format);
3153
3154 si_make_texture_descriptor(sctx->screen, tmp, true,
3155 state->target, pipe_format, state_swizzle,
3156 first_level, last_level,
3157 state->u.tex.first_layer, last_layer,
3158 width, height, depth,
3159 view->state, view->fmask_state);
3160
3161 view->base_level_info = &surflevel[base_level];
3162 view->base_level = base_level;
3163 view->block_width = util_format_get_blockwidth(pipe_format);
3164 return &view->base;
3165 }
3166
3167 static struct pipe_sampler_view *
3168 si_create_sampler_view(struct pipe_context *ctx,
3169 struct pipe_resource *texture,
3170 const struct pipe_sampler_view *state)
3171 {
3172 return si_create_sampler_view_custom(ctx, texture, state,
3173 texture ? texture->width0 : 0,
3174 texture ? texture->height0 : 0, 0);
3175 }
3176
3177 static void si_sampler_view_destroy(struct pipe_context *ctx,
3178 struct pipe_sampler_view *state)
3179 {
3180 struct si_sampler_view *view = (struct si_sampler_view *)state;
3181
3182 pipe_resource_reference(&state->texture, NULL);
3183 FREE(view);
3184 }
3185
3186 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3187 {
3188 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3189 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3190 (linear_filter &&
3191 (wrap == PIPE_TEX_WRAP_CLAMP ||
3192 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3193 }
3194
3195 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3196 {
3197 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3198 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3199
3200 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3201 state->border_color.ui[2] || state->border_color.ui[3]) &&
3202 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3203 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3204 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3205 }
3206
3207 static void *si_create_sampler_state(struct pipe_context *ctx,
3208 const struct pipe_sampler_state *state)
3209 {
3210 struct si_context *sctx = (struct si_context *)ctx;
3211 struct r600_common_screen *rscreen = sctx->b.screen;
3212 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3213 unsigned border_color_type, border_color_index = 0;
3214 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3215 : state->max_anisotropy;
3216 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3217
3218 if (!rstate) {
3219 return NULL;
3220 }
3221
3222 if (!sampler_state_needs_border_color(state))
3223 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3224 else if (state->border_color.f[0] == 0 &&
3225 state->border_color.f[1] == 0 &&
3226 state->border_color.f[2] == 0 &&
3227 state->border_color.f[3] == 0)
3228 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3229 else if (state->border_color.f[0] == 0 &&
3230 state->border_color.f[1] == 0 &&
3231 state->border_color.f[2] == 0 &&
3232 state->border_color.f[3] == 1)
3233 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3234 else if (state->border_color.f[0] == 1 &&
3235 state->border_color.f[1] == 1 &&
3236 state->border_color.f[2] == 1 &&
3237 state->border_color.f[3] == 1)
3238 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3239 else {
3240 int i;
3241
3242 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3243
3244 /* Check if the border has been uploaded already. */
3245 for (i = 0; i < sctx->border_color_count; i++)
3246 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3247 sizeof(state->border_color)) == 0)
3248 break;
3249
3250 if (i >= SI_MAX_BORDER_COLORS) {
3251 /* Getting 4096 unique border colors is very unlikely. */
3252 fprintf(stderr, "radeonsi: The border color table is full. "
3253 "Any new border colors will be just black. "
3254 "Please file a bug.\n");
3255 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3256 } else {
3257 if (i == sctx->border_color_count) {
3258 /* Upload a new border color. */
3259 memcpy(&sctx->border_color_table[i], &state->border_color,
3260 sizeof(state->border_color));
3261 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3262 &state->border_color,
3263 sizeof(state->border_color));
3264 sctx->border_color_count++;
3265 }
3266
3267 border_color_index = i;
3268 }
3269 }
3270
3271 #ifdef DEBUG
3272 rstate->magic = SI_SAMPLER_STATE_MAGIC;
3273 #endif
3274 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3275 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3276 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3277 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3278 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3279 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3280 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3281 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3282 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3283 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3284 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3285 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3286 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3287 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3288 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3289 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3290 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3291 S_008F38_MIP_POINT_PRECLAMP(1) |
3292 S_008F38_DISABLE_LSB_CEIL(sctx->b.chip_class <= VI) |
3293 S_008F38_FILTER_PREC_FIX(1) |
3294 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3295 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3296 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3297 return rstate;
3298 }
3299
3300 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3301 {
3302 struct si_context *sctx = (struct si_context *)ctx;
3303
3304 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3305 return;
3306
3307 sctx->sample_mask.sample_mask = sample_mask;
3308 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3309 }
3310
3311 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3312 {
3313 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3314 unsigned mask = sctx->sample_mask.sample_mask;
3315
3316 /* Needed for line and polygon smoothing as well as for the Polaris
3317 * small primitive filter. We expect the state tracker to take care of
3318 * this for us.
3319 */
3320 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3321 (mask & 1 && sctx->blitter->running));
3322
3323 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3324 radeon_emit(cs, mask | (mask << 16));
3325 radeon_emit(cs, mask | (mask << 16));
3326 }
3327
3328 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3329 {
3330 #ifdef DEBUG
3331 struct si_sampler_state *s = state;
3332
3333 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
3334 s->magic = 0;
3335 #endif
3336 free(state);
3337 }
3338
3339 /*
3340 * Vertex elements & buffers
3341 */
3342
3343 static void *si_create_vertex_elements(struct pipe_context *ctx,
3344 unsigned count,
3345 const struct pipe_vertex_element *elements)
3346 {
3347 struct si_screen *sscreen = (struct si_screen*)ctx->screen;
3348 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3349 bool used[SI_NUM_VERTEX_BUFFERS] = {};
3350 int i;
3351
3352 assert(count <= SI_MAX_ATTRIBS);
3353 if (!v)
3354 return NULL;
3355
3356 v->count = count;
3357 v->desc_list_byte_size = align(count * 16, SI_CPDMA_ALIGNMENT);
3358
3359 for (i = 0; i < count; ++i) {
3360 const struct util_format_description *desc;
3361 const struct util_format_channel_description *channel;
3362 unsigned data_format, num_format;
3363 int first_non_void;
3364 unsigned vbo_index = elements[i].vertex_buffer_index;
3365 unsigned char swizzle[4];
3366
3367 if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
3368 FREE(v);
3369 return NULL;
3370 }
3371
3372 if (!used[vbo_index]) {
3373 v->first_vb_use_mask |= 1 << i;
3374 used[vbo_index] = true;
3375 }
3376
3377 desc = util_format_description(elements[i].src_format);
3378 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3379 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3380 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3381 channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
3382 memcpy(swizzle, desc->swizzle, sizeof(swizzle));
3383
3384 v->format_size[i] = desc->block.bits / 8;
3385
3386 /* The hardware always treats the 2-bit alpha channel as
3387 * unsigned, so a shader workaround is needed. The affected
3388 * chips are VI and older except Stoney (GFX8.1).
3389 */
3390 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10 &&
3391 sscreen->b.chip_class <= VI &&
3392 sscreen->b.family != CHIP_STONEY) {
3393 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
3394 v->fix_fetch[i] = SI_FIX_FETCH_A2_SNORM;
3395 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
3396 v->fix_fetch[i] = SI_FIX_FETCH_A2_SSCALED;
3397 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
3398 /* This isn't actually used in OpenGL. */
3399 v->fix_fetch[i] = SI_FIX_FETCH_A2_SINT;
3400 }
3401 } else if (channel && channel->type == UTIL_FORMAT_TYPE_FIXED) {
3402 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3403 v->fix_fetch[i] = SI_FIX_FETCH_RGBX_32_FIXED;
3404 else
3405 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_FIXED;
3406 } else if (channel && channel->size == 32 && !channel->pure_integer) {
3407 if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
3408 if (channel->normalized) {
3409 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3410 v->fix_fetch[i] = SI_FIX_FETCH_RGBX_32_SNORM;
3411 else
3412 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_SNORM;
3413 } else {
3414 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_SSCALED;
3415 }
3416 } else if (channel->type == UTIL_FORMAT_TYPE_UNSIGNED) {
3417 if (channel->normalized) {
3418 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3419 v->fix_fetch[i] = SI_FIX_FETCH_RGBX_32_UNORM;
3420 else
3421 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_UNORM;
3422 } else {
3423 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_32_USCALED;
3424 }
3425 }
3426 } else if (channel && channel->size == 64 &&
3427 channel->type == UTIL_FORMAT_TYPE_FLOAT) {
3428 switch (desc->nr_channels) {
3429 case 1:
3430 case 2:
3431 v->fix_fetch[i] = SI_FIX_FETCH_RG_64_FLOAT;
3432 swizzle[0] = PIPE_SWIZZLE_X;
3433 swizzle[1] = PIPE_SWIZZLE_Y;
3434 swizzle[2] = desc->nr_channels == 2 ? PIPE_SWIZZLE_Z : PIPE_SWIZZLE_0;
3435 swizzle[3] = desc->nr_channels == 2 ? PIPE_SWIZZLE_W : PIPE_SWIZZLE_0;
3436 break;
3437 case 3:
3438 v->fix_fetch[i] = SI_FIX_FETCH_RGB_64_FLOAT;
3439 swizzle[0] = PIPE_SWIZZLE_X; /* 3 loads */
3440 swizzle[1] = PIPE_SWIZZLE_Y;
3441 swizzle[2] = PIPE_SWIZZLE_0;
3442 swizzle[3] = PIPE_SWIZZLE_0;
3443 break;
3444 case 4:
3445 v->fix_fetch[i] = SI_FIX_FETCH_RGBA_64_FLOAT;
3446 swizzle[0] = PIPE_SWIZZLE_X; /* 2 loads */
3447 swizzle[1] = PIPE_SWIZZLE_Y;
3448 swizzle[2] = PIPE_SWIZZLE_Z;
3449 swizzle[3] = PIPE_SWIZZLE_W;
3450 break;
3451 default:
3452 assert(0);
3453 }
3454 } else if (channel && desc->nr_channels == 3) {
3455 assert(desc->swizzle[0] == PIPE_SWIZZLE_X);
3456
3457 if (channel->size == 8) {
3458 if (channel->pure_integer)
3459 v->fix_fetch[i] = SI_FIX_FETCH_RGB_8_INT;
3460 else
3461 v->fix_fetch[i] = SI_FIX_FETCH_RGB_8;
3462 } else if (channel->size == 16) {
3463 if (channel->pure_integer)
3464 v->fix_fetch[i] = SI_FIX_FETCH_RGB_16_INT;
3465 else
3466 v->fix_fetch[i] = SI_FIX_FETCH_RGB_16;
3467 }
3468 }
3469
3470 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
3471 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
3472 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
3473 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
3474 S_008F0C_NUM_FORMAT(num_format) |
3475 S_008F0C_DATA_FORMAT(data_format);
3476 }
3477 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3478
3479 return v;
3480 }
3481
3482 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3483 {
3484 struct si_context *sctx = (struct si_context *)ctx;
3485 struct si_vertex_element *v = (struct si_vertex_element*)state;
3486
3487 sctx->vertex_elements = v;
3488 sctx->vertex_buffers_dirty = true;
3489 sctx->do_update_shaders = true;
3490 }
3491
3492 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3493 {
3494 struct si_context *sctx = (struct si_context *)ctx;
3495
3496 if (sctx->vertex_elements == state)
3497 sctx->vertex_elements = NULL;
3498 FREE(state);
3499 }
3500
3501 static void si_set_vertex_buffers(struct pipe_context *ctx,
3502 unsigned start_slot, unsigned count,
3503 const struct pipe_vertex_buffer *buffers)
3504 {
3505 struct si_context *sctx = (struct si_context *)ctx;
3506 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3507 int i;
3508
3509 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3510
3511 if (buffers) {
3512 for (i = 0; i < count; i++) {
3513 const struct pipe_vertex_buffer *src = buffers + i;
3514 struct pipe_vertex_buffer *dsti = dst + i;
3515
3516 if (unlikely(src->user_buffer)) {
3517 /* Zero-stride attribs only. */
3518 assert(src->stride == 0);
3519
3520 /* Assume that the user_buffer comes from
3521 * gl_current_attrib, which implies it has
3522 * 4 * 8 bytes (for dvec4 attributes).
3523 *
3524 * Use const_uploader to upload into VRAM directly.
3525 */
3526 u_upload_data(sctx->b.b.const_uploader, 0, 32, 32,
3527 src->user_buffer,
3528 &dsti->buffer_offset,
3529 &dsti->buffer);
3530 dsti->stride = 0;
3531 } else {
3532 struct pipe_resource *buf = src->buffer;
3533
3534 pipe_resource_reference(&dsti->buffer, buf);
3535 dsti->buffer_offset = src->buffer_offset;
3536 dsti->stride = src->stride;
3537 r600_context_add_resource_size(ctx, buf);
3538 if (buf)
3539 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3540 }
3541 }
3542 } else {
3543 for (i = 0; i < count; i++) {
3544 pipe_resource_reference(&dst[i].buffer, NULL);
3545 }
3546 }
3547 sctx->vertex_buffers_dirty = true;
3548 }
3549
3550 static void si_set_index_buffer(struct pipe_context *ctx,
3551 const struct pipe_index_buffer *ib)
3552 {
3553 struct si_context *sctx = (struct si_context *)ctx;
3554
3555 if (ib) {
3556 struct pipe_resource *buf = ib->buffer;
3557
3558 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3559 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3560 r600_context_add_resource_size(ctx, buf);
3561 if (buf)
3562 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3563 } else {
3564 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3565 }
3566 }
3567
3568 /*
3569 * Misc
3570 */
3571
3572 static void si_set_tess_state(struct pipe_context *ctx,
3573 const float default_outer_level[4],
3574 const float default_inner_level[2])
3575 {
3576 struct si_context *sctx = (struct si_context *)ctx;
3577 struct pipe_constant_buffer cb;
3578 float array[8];
3579
3580 memcpy(array, default_outer_level, sizeof(float) * 4);
3581 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3582
3583 cb.buffer = NULL;
3584 cb.user_buffer = NULL;
3585 cb.buffer_size = sizeof(array);
3586
3587 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3588 (void*)array, sizeof(array),
3589 &cb.buffer_offset);
3590
3591 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3592 pipe_resource_reference(&cb.buffer, NULL);
3593 }
3594
3595 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
3596 {
3597 struct si_context *sctx = (struct si_context *)ctx;
3598
3599 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3600 SI_CONTEXT_INV_GLOBAL_L2 |
3601 SI_CONTEXT_FLUSH_AND_INV_CB;
3602 sctx->framebuffer.do_update_surf_dirtiness = true;
3603 }
3604
3605 /* This only ensures coherency for shader image/buffer stores. */
3606 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3607 {
3608 struct si_context *sctx = (struct si_context *)ctx;
3609
3610 /* Subsequent commands must wait for all shader invocations to
3611 * complete. */
3612 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3613 SI_CONTEXT_CS_PARTIAL_FLUSH;
3614
3615 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3616 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3617 SI_CONTEXT_INV_VMEM_L1;
3618
3619 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3620 PIPE_BARRIER_SHADER_BUFFER |
3621 PIPE_BARRIER_TEXTURE |
3622 PIPE_BARRIER_IMAGE |
3623 PIPE_BARRIER_STREAMOUT_BUFFER |
3624 PIPE_BARRIER_GLOBAL_BUFFER)) {
3625 /* As far as I can tell, L1 contents are written back to L2
3626 * automatically at end of shader, but the contents of other
3627 * L1 caches might still be stale. */
3628 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3629 }
3630
3631 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3632 /* Indices are read through TC L2 since VI.
3633 * L1 isn't used.
3634 */
3635 if (sctx->screen->b.chip_class <= CIK)
3636 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3637 }
3638
3639 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3640 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_CB |
3641 SI_CONTEXT_FLUSH_AND_INV_DB;
3642
3643 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3644 PIPE_BARRIER_INDIRECT_BUFFER))
3645 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3646 }
3647
3648 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3649 {
3650 struct pipe_blend_state blend;
3651
3652 memset(&blend, 0, sizeof(blend));
3653 blend.independent_blend_enable = true;
3654 blend.rt[0].colormask = 0xf;
3655 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3656 }
3657
3658 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3659 bool include_draw_vbo)
3660 {
3661 si_need_cs_space((struct si_context*)ctx);
3662 }
3663
3664 static void si_init_config(struct si_context *sctx);
3665
3666 void si_init_state_functions(struct si_context *sctx)
3667 {
3668 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3669 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3670 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3671 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3672 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3673
3674 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3675 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3676 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3677 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3678 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3679 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3680 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3681 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3682 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3683 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3684
3685 sctx->b.b.create_blend_state = si_create_blend_state;
3686 sctx->b.b.bind_blend_state = si_bind_blend_state;
3687 sctx->b.b.delete_blend_state = si_delete_blend_state;
3688 sctx->b.b.set_blend_color = si_set_blend_color;
3689
3690 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3691 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3692 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3693
3694 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3695 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3696 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3697
3698 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3699 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3700 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3701 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3702 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3703
3704 sctx->b.b.set_clip_state = si_set_clip_state;
3705 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3706
3707 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3708 sctx->b.b.get_sample_position = cayman_get_sample_position;
3709
3710 sctx->b.b.create_sampler_state = si_create_sampler_state;
3711 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3712
3713 sctx->b.b.create_sampler_view = si_create_sampler_view;
3714 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3715
3716 sctx->b.b.set_sample_mask = si_set_sample_mask;
3717
3718 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3719 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3720 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3721 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3722 sctx->b.b.set_index_buffer = si_set_index_buffer;
3723
3724 sctx->b.b.texture_barrier = si_texture_barrier;
3725 sctx->b.b.memory_barrier = si_memory_barrier;
3726 sctx->b.b.set_min_samples = si_set_min_samples;
3727 sctx->b.b.set_tess_state = si_set_tess_state;
3728
3729 sctx->b.b.set_active_query_state = si_set_active_query_state;
3730 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3731 sctx->b.save_qbo_state = si_save_qbo_state;
3732 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3733
3734 sctx->b.b.draw_vbo = si_draw_vbo;
3735
3736 si_init_config(sctx);
3737 }
3738
3739 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3740 {
3741 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3742 }
3743
3744 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3745 struct r600_texture *rtex,
3746 struct radeon_bo_metadata *md)
3747 {
3748 struct si_screen *sscreen = (struct si_screen*)rscreen;
3749 struct pipe_resource *res = &rtex->resource.b.b;
3750 static const unsigned char swizzle[] = {
3751 PIPE_SWIZZLE_X,
3752 PIPE_SWIZZLE_Y,
3753 PIPE_SWIZZLE_Z,
3754 PIPE_SWIZZLE_W
3755 };
3756 uint32_t desc[8], i;
3757 bool is_array = util_resource_is_array_texture(res);
3758
3759 /* DRM 2.x.x doesn't support this. */
3760 if (rscreen->info.drm_major != 3)
3761 return;
3762
3763 assert(rtex->dcc_separate_buffer == NULL);
3764 assert(rtex->fmask.size == 0);
3765
3766 /* Metadata image format format version 1:
3767 * [0] = 1 (metadata format identifier)
3768 * [1] = (VENDOR_ID << 16) | PCI_ID
3769 * [2:9] = image descriptor for the whole resource
3770 * [2] is always 0, because the base address is cleared
3771 * [9] is the DCC offset bits [39:8] from the beginning of
3772 * the buffer
3773 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3774 */
3775
3776 md->metadata[0] = 1; /* metadata image format version 1 */
3777
3778 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3779 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3780
3781 si_make_texture_descriptor(sscreen, rtex, true,
3782 res->target, res->format,
3783 swizzle, 0, res->last_level, 0,
3784 is_array ? res->array_size - 1 : 0,
3785 res->width0, res->height0, res->depth0,
3786 desc, NULL);
3787
3788 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.u.legacy.level[0], 0, 0,
3789 rtex->surface.blk_w, false, desc);
3790
3791 /* Clear the base address and set the relative DCC offset. */
3792 desc[0] = 0;
3793 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3794 desc[7] = rtex->dcc_offset >> 8;
3795
3796 /* Dwords [2:9] contain the image descriptor. */
3797 memcpy(&md->metadata[2], desc, sizeof(desc));
3798
3799 /* Dwords [10:..] contain the mipmap level offsets. */
3800 for (i = 0; i <= res->last_level; i++)
3801 md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
3802
3803 md->size_metadata = (11 + res->last_level) * 4;
3804 }
3805
3806 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3807 struct r600_texture *rtex,
3808 struct radeon_bo_metadata *md)
3809 {
3810 uint32_t *desc = &md->metadata[2];
3811
3812 if (rscreen->chip_class < VI)
3813 return;
3814
3815 /* Return if DCC is enabled. The texture should be set up with it
3816 * already.
3817 */
3818 if (md->size_metadata >= 11 * 4 &&
3819 md->metadata[0] != 0 &&
3820 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3821 G_008F28_COMPRESSION_EN(desc[6])) {
3822 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3823 return;
3824 }
3825
3826 /* Disable DCC. These are always set by texture_from_handle and must
3827 * be cleared here.
3828 */
3829 rtex->dcc_offset = 0;
3830 }
3831
3832 void si_init_screen_state_functions(struct si_screen *sscreen)
3833 {
3834 sscreen->b.b.is_format_supported = si_is_format_supported;
3835 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3836 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3837 }
3838
3839 static void
3840 si_write_harvested_raster_configs(struct si_context *sctx,
3841 struct si_pm4_state *pm4,
3842 unsigned raster_config,
3843 unsigned raster_config_1)
3844 {
3845 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3846 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3847 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3848 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3849 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3850 unsigned rb_per_se = num_rb / num_se;
3851 unsigned se_mask[4];
3852 unsigned se;
3853
3854 se_mask[0] = ((1 << rb_per_se) - 1);
3855 se_mask[1] = (se_mask[0] << rb_per_se);
3856 se_mask[2] = (se_mask[1] << rb_per_se);
3857 se_mask[3] = (se_mask[2] << rb_per_se);
3858
3859 se_mask[0] &= rb_mask;
3860 se_mask[1] &= rb_mask;
3861 se_mask[2] &= rb_mask;
3862 se_mask[3] &= rb_mask;
3863
3864 assert(num_se == 1 || num_se == 2 || num_se == 4);
3865 assert(sh_per_se == 1 || sh_per_se == 2);
3866 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3867
3868 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3869 * fields are for, so I'm leaving them as their default
3870 * values. */
3871
3872 for (se = 0; se < num_se; se++) {
3873 unsigned raster_config_se = raster_config;
3874 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3875 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3876 int idx = (se / 2) * 2;
3877
3878 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3879 raster_config_se &= C_028350_SE_MAP;
3880
3881 if (!se_mask[idx]) {
3882 raster_config_se |=
3883 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3884 } else {
3885 raster_config_se |=
3886 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3887 }
3888 }
3889
3890 pkr0_mask &= rb_mask;
3891 pkr1_mask &= rb_mask;
3892 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3893 raster_config_se &= C_028350_PKR_MAP;
3894
3895 if (!pkr0_mask) {
3896 raster_config_se |=
3897 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3898 } else {
3899 raster_config_se |=
3900 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3901 }
3902 }
3903
3904 if (rb_per_se >= 2) {
3905 unsigned rb0_mask = 1 << (se * rb_per_se);
3906 unsigned rb1_mask = rb0_mask << 1;
3907
3908 rb0_mask &= rb_mask;
3909 rb1_mask &= rb_mask;
3910 if (!rb0_mask || !rb1_mask) {
3911 raster_config_se &= C_028350_RB_MAP_PKR0;
3912
3913 if (!rb0_mask) {
3914 raster_config_se |=
3915 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3916 } else {
3917 raster_config_se |=
3918 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3919 }
3920 }
3921
3922 if (rb_per_se > 2) {
3923 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3924 rb1_mask = rb0_mask << 1;
3925 rb0_mask &= rb_mask;
3926 rb1_mask &= rb_mask;
3927 if (!rb0_mask || !rb1_mask) {
3928 raster_config_se &= C_028350_RB_MAP_PKR1;
3929
3930 if (!rb0_mask) {
3931 raster_config_se |=
3932 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3933 } else {
3934 raster_config_se |=
3935 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3936 }
3937 }
3938 }
3939 }
3940
3941 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3942 if (sctx->b.chip_class < CIK)
3943 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3944 SE_INDEX(se) | SH_BROADCAST_WRITES |
3945 INSTANCE_BROADCAST_WRITES);
3946 else
3947 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3948 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3949 S_030800_INSTANCE_BROADCAST_WRITES(1));
3950 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3951 }
3952
3953 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3954 if (sctx->b.chip_class < CIK)
3955 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3956 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3957 INSTANCE_BROADCAST_WRITES);
3958 else {
3959 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3960 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3961 S_030800_INSTANCE_BROADCAST_WRITES(1));
3962
3963 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3964 (!se_mask[2] && !se_mask[3]))) {
3965 raster_config_1 &= C_028354_SE_PAIR_MAP;
3966
3967 if (!se_mask[0] && !se_mask[1]) {
3968 raster_config_1 |=
3969 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3970 } else {
3971 raster_config_1 |=
3972 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3973 }
3974 }
3975
3976 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3977 }
3978 }
3979
3980 static void si_init_config(struct si_context *sctx)
3981 {
3982 struct si_screen *sscreen = sctx->screen;
3983 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3984 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3985 unsigned raster_config, raster_config_1;
3986 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3987 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3988
3989 if (!pm4)
3990 return;
3991
3992 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3993 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3994 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3995 si_pm4_cmd_end(pm4, false);
3996
3997 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3998 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3999
4000 /* FIXME calculate these values somehow ??? */
4001 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
4002 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
4003 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
4004
4005 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
4006 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
4007
4008 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
4009 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
4010 if (sctx->b.chip_class < CIK)
4011 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
4012 S_008A14_CLIP_VTX_REORDER_ENA(1));
4013
4014 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
4015 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
4016
4017 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
4018
4019 switch (sctx->screen->b.family) {
4020 case CHIP_TAHITI:
4021 case CHIP_PITCAIRN:
4022 raster_config = 0x2a00126a;
4023 raster_config_1 = 0x00000000;
4024 break;
4025 case CHIP_VERDE:
4026 raster_config = 0x0000124a;
4027 raster_config_1 = 0x00000000;
4028 break;
4029 case CHIP_OLAND:
4030 raster_config = 0x00000082;
4031 raster_config_1 = 0x00000000;
4032 break;
4033 case CHIP_HAINAN:
4034 raster_config = 0x00000000;
4035 raster_config_1 = 0x00000000;
4036 break;
4037 case CHIP_BONAIRE:
4038 raster_config = 0x16000012;
4039 raster_config_1 = 0x00000000;
4040 break;
4041 case CHIP_HAWAII:
4042 raster_config = 0x3a00161a;
4043 raster_config_1 = 0x0000002e;
4044 break;
4045 case CHIP_FIJI:
4046 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
4047 /* old kernels with old tiling config */
4048 raster_config = 0x16000012;
4049 raster_config_1 = 0x0000002a;
4050 } else {
4051 raster_config = 0x3a00161a;
4052 raster_config_1 = 0x0000002e;
4053 }
4054 break;
4055 case CHIP_POLARIS10:
4056 raster_config = 0x16000012;
4057 raster_config_1 = 0x0000002a;
4058 break;
4059 case CHIP_POLARIS11:
4060 case CHIP_POLARIS12:
4061 raster_config = 0x16000012;
4062 raster_config_1 = 0x00000000;
4063 break;
4064 case CHIP_TONGA:
4065 raster_config = 0x16000012;
4066 raster_config_1 = 0x0000002a;
4067 break;
4068 case CHIP_ICELAND:
4069 if (num_rb == 1)
4070 raster_config = 0x00000000;
4071 else
4072 raster_config = 0x00000002;
4073 raster_config_1 = 0x00000000;
4074 break;
4075 case CHIP_CARRIZO:
4076 raster_config = 0x00000002;
4077 raster_config_1 = 0x00000000;
4078 break;
4079 case CHIP_KAVERI:
4080 /* KV should be 0x00000002, but that causes problems with radeon */
4081 raster_config = 0x00000000; /* 0x00000002 */
4082 raster_config_1 = 0x00000000;
4083 break;
4084 case CHIP_KABINI:
4085 case CHIP_MULLINS:
4086 case CHIP_STONEY:
4087 raster_config = 0x00000000;
4088 raster_config_1 = 0x00000000;
4089 break;
4090 default:
4091 if (sctx->b.chip_class <= VI) {
4092 fprintf(stderr,
4093 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4094 raster_config = 0x00000000;
4095 raster_config_1 = 0x00000000;
4096 }
4097 break;
4098 }
4099
4100 if (sctx->b.chip_class <= VI) {
4101 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
4102 /* Always use the default config when all backends are enabled
4103 * (or when we failed to determine the enabled backends).
4104 */
4105 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
4106 raster_config);
4107 if (sctx->b.chip_class >= CIK)
4108 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
4109 raster_config_1);
4110 } else {
4111 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
4112 }
4113 }
4114
4115 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
4116 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
4117 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
4118 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4119 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
4120 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
4121 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4122
4123 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
4124 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
4125 S_028230_ER_TRI(0xA) |
4126 S_028230_ER_POINT(0xA) |
4127 S_028230_ER_RECT(0xA) |
4128 /* Required by DX10_DIAMOND_TEST_ENA: */
4129 S_028230_ER_LINE_LR(0x1A) |
4130 S_028230_ER_LINE_RL(0x26) |
4131 S_028230_ER_LINE_TB(0xA) |
4132 S_028230_ER_LINE_BT(0xA));
4133 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4134 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
4135 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
4136 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
4137 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
4138 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
4139 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
4140
4141 if (sctx->b.chip_class >= GFX9) {
4142 si_pm4_set_reg(pm4, R_030920_VGT_MAX_VTX_INDX, ~0);
4143 si_pm4_set_reg(pm4, R_030924_VGT_MIN_VTX_INDX, 0);
4144 si_pm4_set_reg(pm4, R_030928_VGT_INDX_OFFSET, 0);
4145 } else {
4146 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
4147 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
4148 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
4149 }
4150
4151 if (sctx->b.chip_class >= CIK) {
4152 /* If this is 0, Bonaire can hang even if GS isn't being used.
4153 * Other chips are unaffected. These are suboptimal values,
4154 * but we don't use on-chip GS.
4155 */
4156 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
4157 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4158 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4159
4160 if (sctx->b.chip_class >= GFX9) {
4161 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, S_00B41C_CU_EN(0xffff));
4162 } else {
4163 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
4164 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
4165 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
4166 }
4167 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
4168
4169 if (sscreen->b.info.num_good_compute_units /
4170 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
4171 /* Too few available compute units per SH. Disallowing
4172 * VS to run on CU0 could hurt us more than late VS
4173 * allocation would help.
4174 *
4175 * LATE_ALLOC_VS = 2 is the highest safe number.
4176 */
4177 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
4178 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
4179 } else {
4180 /* Set LATE_ALLOC_VS == 31. It should be less than
4181 * the number of scratch waves. Limitations:
4182 * - VS can't execute on CU0.
4183 * - If HS writes outputs to LDS, LS can't execute on CU0.
4184 */
4185 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
4186 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
4187 }
4188
4189 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
4190 }
4191
4192 if (sctx->b.chip_class >= VI) {
4193 unsigned vgt_tess_distribution;
4194
4195 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
4196 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4197 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4198 if (sctx->b.family < CHIP_POLARIS10)
4199 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
4200 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
4201
4202 vgt_tess_distribution =
4203 S_028B50_ACCUM_ISOLINE(32) |
4204 S_028B50_ACCUM_TRI(11) |
4205 S_028B50_ACCUM_QUAD(11) |
4206 S_028B50_DONUT_SPLIT(16);
4207
4208 /* Testing with Unigine Heaven extreme tesselation yielded best results
4209 * with TRAP_SPLIT = 3.
4210 */
4211 if (sctx->b.family == CHIP_FIJI ||
4212 sctx->b.family >= CHIP_POLARIS10)
4213 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4214
4215 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4216 } else {
4217 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4218 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4219 }
4220
4221 if (sctx->screen->b.has_rbplus)
4222 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4223
4224 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4225 if (sctx->b.chip_class >= CIK)
4226 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4227 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4228 RADEON_PRIO_BORDER_COLORS);
4229
4230 if (sctx->b.chip_class >= GFX9) {
4231 si_pm4_set_reg(pm4, R_028060_DB_DFSM_CONTROL, 0);
4232 si_pm4_set_reg(pm4, R_028064_DB_RENDER_FILTER, 0);
4233 /* TODO: We can use this to disable RBs for rendering to GART: */
4234 si_pm4_set_reg(pm4, R_02835C_PA_SC_TILE_STEERING_OVERRIDE, 0);
4235 si_pm4_set_reg(pm4, R_02883C_PA_SU_OVER_RASTERIZATION_CNTL, 0);
4236 /* TODO: Enable the binner: */
4237 si_pm4_set_reg(pm4, R_028C44_PA_SC_BINNER_CNTL_0,
4238 S_028C44_BINNING_MODE(V_028C44_DISABLE_BINNING_USE_LEGACY_SC));
4239 si_pm4_set_reg(pm4, R_028C48_PA_SC_BINNER_CNTL_1, 0);
4240 si_pm4_set_reg(pm4, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL,
4241 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
4242 si_pm4_set_reg(pm4, R_030968_VGT_INSTANCE_BASE_ID, 0);
4243 }
4244
4245 si_pm4_upload_indirect_buffer(sctx, pm4);
4246 sctx->init_config = pm4;
4247 }