2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "si_build_pm4.h"
29 #include "util/u_dual_blend.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_memory.h"
33 #include "util/u_resource.h"
34 #include "util/u_upload_mgr.h"
36 /* Initialize an atom owned by radeonsi. */
37 void si_init_atom(struct si_context
*sctx
, struct si_atom
*atom
,
38 void (*emit_func
)(struct si_context
*ctx
, struct si_atom
*state
))
40 atom
->emit
= emit_func
;
43 static unsigned si_map_swizzle(unsigned swizzle
)
47 return V_008F0C_SQ_SEL_Y
;
49 return V_008F0C_SQ_SEL_Z
;
51 return V_008F0C_SQ_SEL_W
;
53 return V_008F0C_SQ_SEL_0
;
55 return V_008F0C_SQ_SEL_1
;
56 default: /* PIPE_SWIZZLE_X */
57 return V_008F0C_SQ_SEL_X
;
61 /* 12.4 fixed-point */
62 static unsigned si_pack_float_12p4(float x
)
65 x
>= 4096 ? 0xffff : x
* 16;
69 * Inferred framebuffer and blender state.
71 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
72 * if there is not enough PS outputs.
74 static void si_emit_cb_render_state(struct si_context
*sctx
, struct si_atom
*atom
)
76 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
77 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
78 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
79 * but you never know. */
80 uint32_t cb_target_mask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
84 cb_target_mask
&= blend
->cb_target_mask
;
86 /* Avoid a hang that happens when dual source blending is enabled
87 * but there is not enough color outputs. This is undefined behavior,
88 * so disable color writes completely.
90 * Reproducible with Unigine Heaven 4.0 and drirc missing.
92 if (blend
&& blend
->dual_src_blend
&&
93 sctx
->ps_shader
.cso
&&
94 (sctx
->ps_shader
.cso
->info
.colors_written
& 0x3) != 0x3)
97 radeon_set_context_reg(cs
, R_028238_CB_TARGET_MASK
, cb_target_mask
);
99 /* GFX9: Flush DFSM when CB_TARGET_MASK changes.
100 * I think we don't have to do anything between IBs.
102 if (sctx
->screen
->dfsm_allowed
&&
103 sctx
->last_cb_target_mask
!= cb_target_mask
) {
104 sctx
->last_cb_target_mask
= cb_target_mask
;
106 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
107 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
110 if (sctx
->chip_class
>= VI
) {
111 /* DCC MSAA workaround for blending.
112 * Alternatively, we can set CB_COLORi_DCC_CONTROL.OVERWRITE_-
113 * COMBINER_DISABLE, but that would be more complicated.
115 bool oc_disable
= (sctx
->chip_class
== VI
||
116 sctx
->chip_class
== GFX9
) &&
118 blend
->blend_enable_4bit
& cb_target_mask
&&
119 sctx
->framebuffer
.nr_samples
>= 2;
121 radeon_set_context_reg(cs
, R_028424_CB_DCC_CONTROL
,
122 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
123 S_028424_OVERWRITE_COMBINER_WATERMARK(4) |
124 S_028424_OVERWRITE_COMBINER_DISABLE(oc_disable
));
127 /* RB+ register settings. */
128 if (sctx
->screen
->rbplus_allowed
) {
129 unsigned spi_shader_col_format
=
130 sctx
->ps_shader
.cso
?
131 sctx
->ps_shader
.current
->key
.part
.ps
.epilog
.spi_shader_col_format
: 0;
132 unsigned sx_ps_downconvert
= 0;
133 unsigned sx_blend_opt_epsilon
= 0;
134 unsigned sx_blend_opt_control
= 0;
136 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
137 struct r600_surface
*surf
=
138 (struct r600_surface
*)sctx
->framebuffer
.state
.cbufs
[i
];
139 unsigned format
, swap
, spi_format
, colormask
;
140 bool has_alpha
, has_rgb
;
145 format
= G_028C70_FORMAT(surf
->cb_color_info
);
146 swap
= G_028C70_COMP_SWAP(surf
->cb_color_info
);
147 spi_format
= (spi_shader_col_format
>> (i
* 4)) & 0xf;
148 colormask
= (cb_target_mask
>> (i
* 4)) & 0xf;
150 /* Set if RGB and A are present. */
151 has_alpha
= !G_028C74_FORCE_DST_ALPHA_1(surf
->cb_color_attrib
);
153 if (format
== V_028C70_COLOR_8
||
154 format
== V_028C70_COLOR_16
||
155 format
== V_028C70_COLOR_32
)
156 has_rgb
= !has_alpha
;
160 /* Check the colormask and export format. */
161 if (!(colormask
& (PIPE_MASK_RGBA
& ~PIPE_MASK_A
)))
163 if (!(colormask
& PIPE_MASK_A
))
166 if (spi_format
== V_028714_SPI_SHADER_ZERO
) {
171 /* Disable value checking for disabled channels. */
173 sx_blend_opt_control
|= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i
* 4);
175 sx_blend_opt_control
|= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i
* 4);
177 /* Enable down-conversion for 32bpp and smaller formats. */
179 case V_028C70_COLOR_8
:
180 case V_028C70_COLOR_8_8
:
181 case V_028C70_COLOR_8_8_8_8
:
182 /* For 1 and 2-channel formats, use the superset thereof. */
183 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
||
184 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
185 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
186 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_8_8_8_8
<< (i
* 4);
187 sx_blend_opt_epsilon
|= V_028758_8BIT_FORMAT
<< (i
* 4);
191 case V_028C70_COLOR_5_6_5
:
192 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
193 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_5_6_5
<< (i
* 4);
194 sx_blend_opt_epsilon
|= V_028758_6BIT_FORMAT
<< (i
* 4);
198 case V_028C70_COLOR_1_5_5_5
:
199 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
200 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_1_5_5_5
<< (i
* 4);
201 sx_blend_opt_epsilon
|= V_028758_5BIT_FORMAT
<< (i
* 4);
205 case V_028C70_COLOR_4_4_4_4
:
206 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
207 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_4_4_4_4
<< (i
* 4);
208 sx_blend_opt_epsilon
|= V_028758_4BIT_FORMAT
<< (i
* 4);
212 case V_028C70_COLOR_32
:
213 if (swap
== V_028C70_SWAP_STD
&&
214 spi_format
== V_028714_SPI_SHADER_32_R
)
215 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_R
<< (i
* 4);
216 else if (swap
== V_028C70_SWAP_ALT_REV
&&
217 spi_format
== V_028714_SPI_SHADER_32_AR
)
218 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_32_A
<< (i
* 4);
221 case V_028C70_COLOR_16
:
222 case V_028C70_COLOR_16_16
:
223 /* For 1-channel formats, use the superset thereof. */
224 if (spi_format
== V_028714_SPI_SHADER_UNORM16_ABGR
||
225 spi_format
== V_028714_SPI_SHADER_SNORM16_ABGR
||
226 spi_format
== V_028714_SPI_SHADER_UINT16_ABGR
||
227 spi_format
== V_028714_SPI_SHADER_SINT16_ABGR
) {
228 if (swap
== V_028C70_SWAP_STD
||
229 swap
== V_028C70_SWAP_STD_REV
)
230 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_GR
<< (i
* 4);
232 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_16_16_AR
<< (i
* 4);
236 case V_028C70_COLOR_10_11_11
:
237 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
238 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_10_11_11
<< (i
* 4);
239 sx_blend_opt_epsilon
|= V_028758_11BIT_FORMAT
<< (i
* 4);
243 case V_028C70_COLOR_2_10_10_10
:
244 if (spi_format
== V_028714_SPI_SHADER_FP16_ABGR
) {
245 sx_ps_downconvert
|= V_028754_SX_RT_EXPORT_2_10_10_10
<< (i
* 4);
246 sx_blend_opt_epsilon
|= V_028758_10BIT_FORMAT
<< (i
* 4);
252 radeon_set_context_reg_seq(cs
, R_028754_SX_PS_DOWNCONVERT
, 3);
253 radeon_emit(cs
, sx_ps_downconvert
); /* R_028754_SX_PS_DOWNCONVERT */
254 radeon_emit(cs
, sx_blend_opt_epsilon
); /* R_028758_SX_BLEND_OPT_EPSILON */
255 radeon_emit(cs
, sx_blend_opt_control
); /* R_02875C_SX_BLEND_OPT_CONTROL */
263 static uint32_t si_translate_blend_function(int blend_func
)
265 switch (blend_func
) {
267 return V_028780_COMB_DST_PLUS_SRC
;
268 case PIPE_BLEND_SUBTRACT
:
269 return V_028780_COMB_SRC_MINUS_DST
;
270 case PIPE_BLEND_REVERSE_SUBTRACT
:
271 return V_028780_COMB_DST_MINUS_SRC
;
273 return V_028780_COMB_MIN_DST_SRC
;
275 return V_028780_COMB_MAX_DST_SRC
;
277 PRINT_ERR("Unknown blend function %d\n", blend_func
);
284 static uint32_t si_translate_blend_factor(int blend_fact
)
286 switch (blend_fact
) {
287 case PIPE_BLENDFACTOR_ONE
:
288 return V_028780_BLEND_ONE
;
289 case PIPE_BLENDFACTOR_SRC_COLOR
:
290 return V_028780_BLEND_SRC_COLOR
;
291 case PIPE_BLENDFACTOR_SRC_ALPHA
:
292 return V_028780_BLEND_SRC_ALPHA
;
293 case PIPE_BLENDFACTOR_DST_ALPHA
:
294 return V_028780_BLEND_DST_ALPHA
;
295 case PIPE_BLENDFACTOR_DST_COLOR
:
296 return V_028780_BLEND_DST_COLOR
;
297 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
298 return V_028780_BLEND_SRC_ALPHA_SATURATE
;
299 case PIPE_BLENDFACTOR_CONST_COLOR
:
300 return V_028780_BLEND_CONSTANT_COLOR
;
301 case PIPE_BLENDFACTOR_CONST_ALPHA
:
302 return V_028780_BLEND_CONSTANT_ALPHA
;
303 case PIPE_BLENDFACTOR_ZERO
:
304 return V_028780_BLEND_ZERO
;
305 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
306 return V_028780_BLEND_ONE_MINUS_SRC_COLOR
;
307 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
308 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA
;
309 case PIPE_BLENDFACTOR_INV_DST_ALPHA
:
310 return V_028780_BLEND_ONE_MINUS_DST_ALPHA
;
311 case PIPE_BLENDFACTOR_INV_DST_COLOR
:
312 return V_028780_BLEND_ONE_MINUS_DST_COLOR
;
313 case PIPE_BLENDFACTOR_INV_CONST_COLOR
:
314 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR
;
315 case PIPE_BLENDFACTOR_INV_CONST_ALPHA
:
316 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA
;
317 case PIPE_BLENDFACTOR_SRC1_COLOR
:
318 return V_028780_BLEND_SRC1_COLOR
;
319 case PIPE_BLENDFACTOR_SRC1_ALPHA
:
320 return V_028780_BLEND_SRC1_ALPHA
;
321 case PIPE_BLENDFACTOR_INV_SRC1_COLOR
:
322 return V_028780_BLEND_INV_SRC1_COLOR
;
323 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA
:
324 return V_028780_BLEND_INV_SRC1_ALPHA
;
326 PRINT_ERR("Bad blend factor %d not supported!\n", blend_fact
);
333 static uint32_t si_translate_blend_opt_function(int blend_func
)
335 switch (blend_func
) {
337 return V_028760_OPT_COMB_ADD
;
338 case PIPE_BLEND_SUBTRACT
:
339 return V_028760_OPT_COMB_SUBTRACT
;
340 case PIPE_BLEND_REVERSE_SUBTRACT
:
341 return V_028760_OPT_COMB_REVSUBTRACT
;
343 return V_028760_OPT_COMB_MIN
;
345 return V_028760_OPT_COMB_MAX
;
347 return V_028760_OPT_COMB_BLEND_DISABLED
;
351 static uint32_t si_translate_blend_opt_factor(int blend_fact
, bool is_alpha
)
353 switch (blend_fact
) {
354 case PIPE_BLENDFACTOR_ZERO
:
355 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL
;
356 case PIPE_BLENDFACTOR_ONE
:
357 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
;
358 case PIPE_BLENDFACTOR_SRC_COLOR
:
359 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
360 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0
;
361 case PIPE_BLENDFACTOR_INV_SRC_COLOR
:
362 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
363 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1
;
364 case PIPE_BLENDFACTOR_SRC_ALPHA
:
365 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
;
366 case PIPE_BLENDFACTOR_INV_SRC_ALPHA
:
367 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
;
368 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
:
369 return is_alpha
? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
370 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
372 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
376 static void si_blend_check_commutativity(struct si_screen
*sscreen
,
377 struct si_state_blend
*blend
,
378 enum pipe_blend_func func
,
379 enum pipe_blendfactor src
,
380 enum pipe_blendfactor dst
,
383 /* Src factor is allowed when it does not depend on Dst */
384 static const uint32_t src_allowed
=
385 (1u << PIPE_BLENDFACTOR_ONE
) |
386 (1u << PIPE_BLENDFACTOR_SRC_COLOR
) |
387 (1u << PIPE_BLENDFACTOR_SRC_ALPHA
) |
388 (1u << PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
) |
389 (1u << PIPE_BLENDFACTOR_CONST_COLOR
) |
390 (1u << PIPE_BLENDFACTOR_CONST_ALPHA
) |
391 (1u << PIPE_BLENDFACTOR_SRC1_COLOR
) |
392 (1u << PIPE_BLENDFACTOR_SRC1_ALPHA
) |
393 (1u << PIPE_BLENDFACTOR_ZERO
) |
394 (1u << PIPE_BLENDFACTOR_INV_SRC_COLOR
) |
395 (1u << PIPE_BLENDFACTOR_INV_SRC_ALPHA
) |
396 (1u << PIPE_BLENDFACTOR_INV_CONST_COLOR
) |
397 (1u << PIPE_BLENDFACTOR_INV_CONST_ALPHA
) |
398 (1u << PIPE_BLENDFACTOR_INV_SRC1_COLOR
) |
399 (1u << PIPE_BLENDFACTOR_INV_SRC1_ALPHA
);
401 if (dst
== PIPE_BLENDFACTOR_ONE
&&
402 (src_allowed
& (1u << src
))) {
403 /* Addition is commutative, but floating point addition isn't
404 * associative: subtle changes can be introduced via different
407 * Out-of-order is also non-deterministic, which means that
408 * this breaks OpenGL invariance requirements. So only enable
409 * out-of-order additive blending if explicitly allowed by a
412 if (func
== PIPE_BLEND_MAX
|| func
== PIPE_BLEND_MIN
||
413 (func
== PIPE_BLEND_ADD
&& sscreen
->commutative_blend_add
))
414 blend
->commutative_4bit
|= chanmask
;
419 * Get rid of DST in the blend factors by commuting the operands:
420 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
422 static void si_blend_remove_dst(unsigned *func
, unsigned *src_factor
,
423 unsigned *dst_factor
, unsigned expected_dst
,
424 unsigned replacement_src
)
426 if (*src_factor
== expected_dst
&&
427 *dst_factor
== PIPE_BLENDFACTOR_ZERO
) {
428 *src_factor
= PIPE_BLENDFACTOR_ZERO
;
429 *dst_factor
= replacement_src
;
431 /* Commuting the operands requires reversing subtractions. */
432 if (*func
== PIPE_BLEND_SUBTRACT
)
433 *func
= PIPE_BLEND_REVERSE_SUBTRACT
;
434 else if (*func
== PIPE_BLEND_REVERSE_SUBTRACT
)
435 *func
= PIPE_BLEND_SUBTRACT
;
439 static bool si_blend_factor_uses_dst(unsigned factor
)
441 return factor
== PIPE_BLENDFACTOR_DST_COLOR
||
442 factor
== PIPE_BLENDFACTOR_DST_ALPHA
||
443 factor
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
444 factor
== PIPE_BLENDFACTOR_INV_DST_ALPHA
||
445 factor
== PIPE_BLENDFACTOR_INV_DST_COLOR
;
448 static void *si_create_blend_state_mode(struct pipe_context
*ctx
,
449 const struct pipe_blend_state
*state
,
452 struct si_context
*sctx
= (struct si_context
*)ctx
;
453 struct si_state_blend
*blend
= CALLOC_STRUCT(si_state_blend
);
454 struct si_pm4_state
*pm4
= &blend
->pm4
;
455 uint32_t sx_mrt_blend_opt
[8] = {0};
456 uint32_t color_control
= 0;
461 blend
->alpha_to_coverage
= state
->alpha_to_coverage
;
462 blend
->alpha_to_one
= state
->alpha_to_one
;
463 blend
->dual_src_blend
= util_blend_state_is_dual(state
, 0);
464 blend
->logicop_enable
= state
->logicop_enable
;
466 if (state
->logicop_enable
) {
467 color_control
|= S_028808_ROP3(state
->logicop_func
| (state
->logicop_func
<< 4));
469 color_control
|= S_028808_ROP3(0xcc);
472 si_pm4_set_reg(pm4
, R_028B70_DB_ALPHA_TO_MASK
,
473 S_028B70_ALPHA_TO_MASK_ENABLE(state
->alpha_to_coverage
) |
474 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
475 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
476 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
477 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
479 if (state
->alpha_to_coverage
)
480 blend
->need_src_alpha_4bit
|= 0xf;
482 blend
->cb_target_mask
= 0;
483 blend
->cb_target_enabled_4bit
= 0;
485 for (int i
= 0; i
< 8; i
++) {
486 /* state->rt entries > 0 only written if independent blending */
487 const int j
= state
->independent_blend_enable
? i
: 0;
489 unsigned eqRGB
= state
->rt
[j
].rgb_func
;
490 unsigned srcRGB
= state
->rt
[j
].rgb_src_factor
;
491 unsigned dstRGB
= state
->rt
[j
].rgb_dst_factor
;
492 unsigned eqA
= state
->rt
[j
].alpha_func
;
493 unsigned srcA
= state
->rt
[j
].alpha_src_factor
;
494 unsigned dstA
= state
->rt
[j
].alpha_dst_factor
;
496 unsigned srcRGB_opt
, dstRGB_opt
, srcA_opt
, dstA_opt
;
497 unsigned blend_cntl
= 0;
499 sx_mrt_blend_opt
[i
] =
500 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
) |
501 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED
);
503 /* Only set dual source blending for MRT0 to avoid a hang. */
504 if (i
>= 1 && blend
->dual_src_blend
) {
505 /* Vulkan does this for dual source blending. */
507 blend_cntl
|= S_028780_ENABLE(1);
509 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
513 /* Only addition and subtraction equations are supported with
514 * dual source blending.
516 if (blend
->dual_src_blend
&&
517 (eqRGB
== PIPE_BLEND_MIN
|| eqRGB
== PIPE_BLEND_MAX
||
518 eqA
== PIPE_BLEND_MIN
|| eqA
== PIPE_BLEND_MAX
)) {
519 assert(!"Unsupported equation for dual source blending");
520 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
524 /* cb_render_state will disable unused ones */
525 blend
->cb_target_mask
|= (unsigned)state
->rt
[j
].colormask
<< (4 * i
);
526 if (state
->rt
[j
].colormask
)
527 blend
->cb_target_enabled_4bit
|= 0xf << (4 * i
);
529 if (!state
->rt
[j
].colormask
|| !state
->rt
[j
].blend_enable
) {
530 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
534 si_blend_check_commutativity(sctx
->screen
, blend
,
535 eqRGB
, srcRGB
, dstRGB
, 0x7 << (4 * i
));
536 si_blend_check_commutativity(sctx
->screen
, blend
,
537 eqA
, srcA
, dstA
, 0x8 << (4 * i
));
539 /* Blending optimizations for RB+.
540 * These transformations don't change the behavior.
542 * First, get rid of DST in the blend factors:
543 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
545 si_blend_remove_dst(&eqRGB
, &srcRGB
, &dstRGB
,
546 PIPE_BLENDFACTOR_DST_COLOR
,
547 PIPE_BLENDFACTOR_SRC_COLOR
);
548 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
549 PIPE_BLENDFACTOR_DST_COLOR
,
550 PIPE_BLENDFACTOR_SRC_COLOR
);
551 si_blend_remove_dst(&eqA
, &srcA
, &dstA
,
552 PIPE_BLENDFACTOR_DST_ALPHA
,
553 PIPE_BLENDFACTOR_SRC_ALPHA
);
555 /* Look up the ideal settings from tables. */
556 srcRGB_opt
= si_translate_blend_opt_factor(srcRGB
, false);
557 dstRGB_opt
= si_translate_blend_opt_factor(dstRGB
, false);
558 srcA_opt
= si_translate_blend_opt_factor(srcA
, true);
559 dstA_opt
= si_translate_blend_opt_factor(dstA
, true);
561 /* Handle interdependencies. */
562 if (si_blend_factor_uses_dst(srcRGB
))
563 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
564 if (si_blend_factor_uses_dst(srcA
))
565 dstA_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE
;
567 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
&&
568 (dstRGB
== PIPE_BLENDFACTOR_ZERO
||
569 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
570 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
))
571 dstRGB_opt
= V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0
;
573 /* Set the final value. */
574 sx_mrt_blend_opt
[i
] =
575 S_028760_COLOR_SRC_OPT(srcRGB_opt
) |
576 S_028760_COLOR_DST_OPT(dstRGB_opt
) |
577 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB
)) |
578 S_028760_ALPHA_SRC_OPT(srcA_opt
) |
579 S_028760_ALPHA_DST_OPT(dstA_opt
) |
580 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA
));
582 /* Set blend state. */
583 blend_cntl
|= S_028780_ENABLE(1);
584 blend_cntl
|= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB
));
585 blend_cntl
|= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB
));
586 blend_cntl
|= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB
));
588 if (srcA
!= srcRGB
|| dstA
!= dstRGB
|| eqA
!= eqRGB
) {
589 blend_cntl
|= S_028780_SEPARATE_ALPHA_BLEND(1);
590 blend_cntl
|= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA
));
591 blend_cntl
|= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA
));
592 blend_cntl
|= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA
));
594 si_pm4_set_reg(pm4
, R_028780_CB_BLEND0_CONTROL
+ i
* 4, blend_cntl
);
596 blend
->blend_enable_4bit
|= 0xfu
<< (i
* 4);
598 /* This is only important for formats without alpha. */
599 if (srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
600 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA
||
601 srcRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
602 dstRGB
== PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
||
603 srcRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
||
604 dstRGB
== PIPE_BLENDFACTOR_INV_SRC_ALPHA
)
605 blend
->need_src_alpha_4bit
|= 0xfu
<< (i
* 4);
608 if (blend
->cb_target_mask
) {
609 color_control
|= S_028808_MODE(mode
);
611 color_control
|= S_028808_MODE(V_028808_CB_DISABLE
);
614 if (sctx
->screen
->rbplus_allowed
) {
615 /* Disable RB+ blend optimizations for dual source blending.
618 if (blend
->dual_src_blend
) {
619 for (int i
= 0; i
< 8; i
++) {
620 sx_mrt_blend_opt
[i
] =
621 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE
) |
622 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE
);
626 for (int i
= 0; i
< 8; i
++)
627 si_pm4_set_reg(pm4
, R_028760_SX_MRT0_BLEND_OPT
+ i
* 4,
628 sx_mrt_blend_opt
[i
]);
630 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
631 if (blend
->dual_src_blend
|| state
->logicop_enable
||
632 mode
== V_028808_CB_RESOLVE
)
633 color_control
|= S_028808_DISABLE_DUAL_QUAD(1);
636 si_pm4_set_reg(pm4
, R_028808_CB_COLOR_CONTROL
, color_control
);
640 static void *si_create_blend_state(struct pipe_context
*ctx
,
641 const struct pipe_blend_state
*state
)
643 return si_create_blend_state_mode(ctx
, state
, V_028808_CB_NORMAL
);
646 static void si_bind_blend_state(struct pipe_context
*ctx
, void *state
)
648 struct si_context
*sctx
= (struct si_context
*)ctx
;
649 struct si_state_blend
*old_blend
= sctx
->queued
.named
.blend
;
650 struct si_state_blend
*blend
= (struct si_state_blend
*)state
;
655 si_pm4_bind_state(sctx
, blend
, state
);
658 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
659 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
660 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
&&
661 sctx
->framebuffer
.nr_samples
>= 2 &&
662 sctx
->screen
->dcc_msaa_allowed
))
663 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
666 old_blend
->cb_target_mask
!= blend
->cb_target_mask
||
667 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
668 old_blend
->alpha_to_one
!= blend
->alpha_to_one
||
669 old_blend
->dual_src_blend
!= blend
->dual_src_blend
||
670 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
671 old_blend
->need_src_alpha_4bit
!= blend
->need_src_alpha_4bit
)
672 sctx
->do_update_shaders
= true;
674 if (sctx
->screen
->dpbb_allowed
&&
676 old_blend
->alpha_to_coverage
!= blend
->alpha_to_coverage
||
677 old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
678 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
))
679 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
681 if (sctx
->screen
->has_out_of_order_rast
&&
683 (old_blend
->blend_enable_4bit
!= blend
->blend_enable_4bit
||
684 old_blend
->cb_target_enabled_4bit
!= blend
->cb_target_enabled_4bit
||
685 old_blend
->commutative_4bit
!= blend
->commutative_4bit
||
686 old_blend
->logicop_enable
!= blend
->logicop_enable
)))
687 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
690 static void si_delete_blend_state(struct pipe_context
*ctx
, void *state
)
692 struct si_context
*sctx
= (struct si_context
*)ctx
;
693 si_pm4_delete_state(sctx
, blend
, (struct si_state_blend
*)state
);
696 static void si_set_blend_color(struct pipe_context
*ctx
,
697 const struct pipe_blend_color
*state
)
699 struct si_context
*sctx
= (struct si_context
*)ctx
;
700 static const struct pipe_blend_color zeros
;
702 sctx
->blend_color
.state
= *state
;
703 sctx
->blend_color
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
704 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.blend_color
);
707 static void si_emit_blend_color(struct si_context
*sctx
, struct si_atom
*atom
)
709 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
711 radeon_set_context_reg_seq(cs
, R_028414_CB_BLEND_RED
, 4);
712 radeon_emit_array(cs
, (uint32_t*)sctx
->blend_color
.state
.color
, 4);
719 static void si_set_clip_state(struct pipe_context
*ctx
,
720 const struct pipe_clip_state
*state
)
722 struct si_context
*sctx
= (struct si_context
*)ctx
;
723 struct pipe_constant_buffer cb
;
724 static const struct pipe_clip_state zeros
;
726 if (memcmp(&sctx
->clip_state
.state
, state
, sizeof(*state
)) == 0)
729 sctx
->clip_state
.state
= *state
;
730 sctx
->clip_state
.any_nonzeros
= memcmp(state
, &zeros
, sizeof(*state
)) != 0;
731 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_state
);
734 cb
.user_buffer
= state
->ucp
;
735 cb
.buffer_offset
= 0;
736 cb
.buffer_size
= 4*4*8;
737 si_set_rw_buffer(sctx
, SI_VS_CONST_CLIP_PLANES
, &cb
);
738 pipe_resource_reference(&cb
.buffer
, NULL
);
741 static void si_emit_clip_state(struct si_context
*sctx
, struct si_atom
*atom
)
743 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
745 radeon_set_context_reg_seq(cs
, R_0285BC_PA_CL_UCP_0_X
, 6*4);
746 radeon_emit_array(cs
, (uint32_t*)sctx
->clip_state
.state
.ucp
, 6*4);
749 static void si_emit_clip_regs(struct si_context
*sctx
, struct si_atom
*atom
)
751 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
752 struct si_shader
*vs
= si_get_vs_state(sctx
);
753 struct si_shader_selector
*vs_sel
= vs
->selector
;
754 struct tgsi_shader_info
*info
= &vs_sel
->info
;
755 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
756 unsigned window_space
=
757 info
->properties
[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION
];
758 unsigned clipdist_mask
= vs_sel
->clipdist_mask
;
759 unsigned ucp_mask
= clipdist_mask
? 0 : rs
->clip_plane_enable
& SIX_BITS
;
760 unsigned culldist_mask
= vs_sel
->culldist_mask
;
763 if (vs
->key
.opt
.clip_disable
) {
764 assert(!info
->culldist_writemask
);
768 total_mask
= clipdist_mask
| culldist_mask
;
770 /* Clip distances on points have no effect, so need to be implemented
771 * as cull distances. This applies for the clipvertex case as well.
773 * Setting this for primitives other than points should have no adverse
776 clipdist_mask
&= rs
->clip_plane_enable
;
777 culldist_mask
|= clipdist_mask
;
779 radeon_set_context_reg(cs
, R_02881C_PA_CL_VS_OUT_CNTL
,
780 vs_sel
->pa_cl_vs_out_cntl
|
781 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask
& 0x0F) != 0) |
782 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask
& 0xF0) != 0) |
783 clipdist_mask
| (culldist_mask
<< 8));
784 radeon_set_context_reg(cs
, R_028810_PA_CL_CLIP_CNTL
,
785 rs
->pa_cl_clip_cntl
|
787 S_028810_CLIP_DISABLE(window_space
));
791 * inferred state between framebuffer and rasterizer
793 static void si_update_poly_offset_state(struct si_context
*sctx
)
795 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
797 if (!rs
|| !rs
->uses_poly_offset
|| !sctx
->framebuffer
.state
.zsbuf
) {
798 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
802 /* Use the user format, not db_render_format, so that the polygon
803 * offset behaves as expected by applications.
805 switch (sctx
->framebuffer
.state
.zsbuf
->texture
->format
) {
806 case PIPE_FORMAT_Z16_UNORM
:
807 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[0]);
809 default: /* 24-bit */
810 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[1]);
812 case PIPE_FORMAT_Z32_FLOAT
:
813 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
814 si_pm4_bind_state(sctx
, poly_offset
, &rs
->pm4_poly_offset
[2]);
823 static uint32_t si_translate_fill(uint32_t func
)
826 case PIPE_POLYGON_MODE_FILL
:
827 return V_028814_X_DRAW_TRIANGLES
;
828 case PIPE_POLYGON_MODE_LINE
:
829 return V_028814_X_DRAW_LINES
;
830 case PIPE_POLYGON_MODE_POINT
:
831 return V_028814_X_DRAW_POINTS
;
834 return V_028814_X_DRAW_POINTS
;
838 static void *si_create_rs_state(struct pipe_context
*ctx
,
839 const struct pipe_rasterizer_state
*state
)
841 struct si_screen
*sscreen
= ((struct si_context
*)ctx
)->screen
;
842 struct si_state_rasterizer
*rs
= CALLOC_STRUCT(si_state_rasterizer
);
843 struct si_pm4_state
*pm4
= &rs
->pm4
;
845 float psize_min
, psize_max
;
851 rs
->scissor_enable
= state
->scissor
;
852 rs
->clip_halfz
= state
->clip_halfz
;
853 rs
->two_side
= state
->light_twoside
;
854 rs
->multisample_enable
= state
->multisample
;
855 rs
->force_persample_interp
= state
->force_persample_interp
;
856 rs
->clip_plane_enable
= state
->clip_plane_enable
;
857 rs
->line_stipple_enable
= state
->line_stipple_enable
;
858 rs
->poly_stipple_enable
= state
->poly_stipple_enable
;
859 rs
->line_smooth
= state
->line_smooth
;
860 rs
->line_width
= state
->line_width
;
861 rs
->poly_smooth
= state
->poly_smooth
;
862 rs
->uses_poly_offset
= state
->offset_point
|| state
->offset_line
||
864 rs
->clamp_fragment_color
= state
->clamp_fragment_color
;
865 rs
->clamp_vertex_color
= state
->clamp_vertex_color
;
866 rs
->flatshade
= state
->flatshade
;
867 rs
->sprite_coord_enable
= state
->sprite_coord_enable
;
868 rs
->rasterizer_discard
= state
->rasterizer_discard
;
869 rs
->pa_sc_line_stipple
= state
->line_stipple_enable
?
870 S_028A0C_LINE_PATTERN(state
->line_stipple_pattern
) |
871 S_028A0C_REPEAT_COUNT(state
->line_stipple_factor
) : 0;
872 rs
->pa_cl_clip_cntl
=
873 S_028810_DX_CLIP_SPACE_DEF(state
->clip_halfz
) |
874 S_028810_ZCLIP_NEAR_DISABLE(!state
->depth_clip
) |
875 S_028810_ZCLIP_FAR_DISABLE(!state
->depth_clip
) |
876 S_028810_DX_RASTERIZATION_KILL(state
->rasterizer_discard
) |
877 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
879 si_pm4_set_reg(pm4
, R_0286D4_SPI_INTERP_CONTROL_0
,
880 S_0286D4_FLAT_SHADE_ENA(1) |
881 S_0286D4_PNT_SPRITE_ENA(state
->point_quad_rasterization
) |
882 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S
) |
883 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T
) |
884 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0
) |
885 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1
) |
886 S_0286D4_PNT_SPRITE_TOP_1(state
->sprite_coord_mode
!= PIPE_SPRITE_COORD_UPPER_LEFT
));
888 /* point size 12.4 fixed point */
889 tmp
= (unsigned)(state
->point_size
* 8.0);
890 si_pm4_set_reg(pm4
, R_028A00_PA_SU_POINT_SIZE
, S_028A00_HEIGHT(tmp
) | S_028A00_WIDTH(tmp
));
892 if (state
->point_size_per_vertex
) {
893 psize_min
= util_get_min_point_size(state
);
896 /* Force the point size to be as if the vertex output was disabled. */
897 psize_min
= state
->point_size
;
898 psize_max
= state
->point_size
;
900 rs
->max_point_size
= psize_max
;
902 /* Divide by two, because 0.5 = 1 pixel. */
903 si_pm4_set_reg(pm4
, R_028A04_PA_SU_POINT_MINMAX
,
904 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min
/2)) |
905 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max
/2)));
907 si_pm4_set_reg(pm4
, R_028A08_PA_SU_LINE_CNTL
,
908 S_028A08_WIDTH(si_pack_float_12p4(state
->line_width
/2)));
909 si_pm4_set_reg(pm4
, R_028A48_PA_SC_MODE_CNTL_0
,
910 S_028A48_LINE_STIPPLE_ENABLE(state
->line_stipple_enable
) |
911 S_028A48_MSAA_ENABLE(state
->multisample
||
912 state
->poly_smooth
||
913 state
->line_smooth
) |
914 S_028A48_VPORT_SCISSOR_ENABLE(1) |
915 S_028A48_ALTERNATE_RBS_PER_TILE(sscreen
->info
.chip_class
>= GFX9
));
917 si_pm4_set_reg(pm4
, R_028BE4_PA_SU_VTX_CNTL
,
918 S_028BE4_PIX_CENTER(state
->half_pixel_center
) |
919 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH
));
921 si_pm4_set_reg(pm4
, R_028B7C_PA_SU_POLY_OFFSET_CLAMP
, fui(state
->offset_clamp
));
922 si_pm4_set_reg(pm4
, R_028814_PA_SU_SC_MODE_CNTL
,
923 S_028814_PROVOKING_VTX_LAST(!state
->flatshade_first
) |
924 S_028814_CULL_FRONT((state
->cull_face
& PIPE_FACE_FRONT
) ? 1 : 0) |
925 S_028814_CULL_BACK((state
->cull_face
& PIPE_FACE_BACK
) ? 1 : 0) |
926 S_028814_FACE(!state
->front_ccw
) |
927 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state
, state
->fill_front
)) |
928 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state
, state
->fill_back
)) |
929 S_028814_POLY_OFFSET_PARA_ENABLE(state
->offset_point
|| state
->offset_line
) |
930 S_028814_POLY_MODE(state
->fill_front
!= PIPE_POLYGON_MODE_FILL
||
931 state
->fill_back
!= PIPE_POLYGON_MODE_FILL
) |
932 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state
->fill_front
)) |
933 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state
->fill_back
)));
935 if (!rs
->uses_poly_offset
)
938 rs
->pm4_poly_offset
= CALLOC(3, sizeof(struct si_pm4_state
));
939 if (!rs
->pm4_poly_offset
) {
944 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
945 for (i
= 0; i
< 3; i
++) {
946 struct si_pm4_state
*pm4
= &rs
->pm4_poly_offset
[i
];
947 float offset_units
= state
->offset_units
;
948 float offset_scale
= state
->offset_scale
* 16.0f
;
949 uint32_t pa_su_poly_offset_db_fmt_cntl
= 0;
951 if (!state
->offset_units_unscaled
) {
953 case 0: /* 16-bit zbuffer */
954 offset_units
*= 4.0f
;
955 pa_su_poly_offset_db_fmt_cntl
=
956 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
958 case 1: /* 24-bit zbuffer */
959 offset_units
*= 2.0f
;
960 pa_su_poly_offset_db_fmt_cntl
=
961 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
963 case 2: /* 32-bit zbuffer */
964 offset_units
*= 1.0f
;
965 pa_su_poly_offset_db_fmt_cntl
= S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
966 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
971 si_pm4_set_reg(pm4
, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE
,
973 si_pm4_set_reg(pm4
, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET
,
975 si_pm4_set_reg(pm4
, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE
,
977 si_pm4_set_reg(pm4
, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET
,
979 si_pm4_set_reg(pm4
, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL
,
980 pa_su_poly_offset_db_fmt_cntl
);
986 static void si_bind_rs_state(struct pipe_context
*ctx
, void *state
)
988 struct si_context
*sctx
= (struct si_context
*)ctx
;
989 struct si_state_rasterizer
*old_rs
=
990 (struct si_state_rasterizer
*)sctx
->queued
.named
.rasterizer
;
991 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
996 if (!old_rs
|| old_rs
->multisample_enable
!= rs
->multisample_enable
) {
997 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
999 /* Update the small primitive filter workaround if necessary. */
1000 if (sctx
->screen
->has_msaa_sample_loc_bug
&&
1001 sctx
->framebuffer
.nr_samples
> 1)
1002 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
1005 sctx
->current_vs_state
&= C_VS_STATE_CLAMP_VERTEX_COLOR
;
1006 sctx
->current_vs_state
|= S_VS_STATE_CLAMP_VERTEX_COLOR(rs
->clamp_vertex_color
);
1008 si_pm4_bind_state(sctx
, rasterizer
, rs
);
1009 si_update_poly_offset_state(sctx
);
1012 (old_rs
->scissor_enable
!= rs
->scissor_enable
||
1013 old_rs
->line_width
!= rs
->line_width
||
1014 old_rs
->max_point_size
!= rs
->max_point_size
)) {
1015 sctx
->scissors
.dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1016 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.scissors
);
1020 old_rs
->clip_halfz
!= rs
->clip_halfz
) {
1021 sctx
->viewports
.depth_range_dirty_mask
= (1 << SI_MAX_VIEWPORTS
) - 1;
1022 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.viewports
);
1026 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1027 old_rs
->pa_cl_clip_cntl
!= rs
->pa_cl_clip_cntl
)
1028 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.clip_regs
);
1030 sctx
->ia_multi_vgt_param_key
.u
.line_stipple_enabled
=
1031 rs
->line_stipple_enable
;
1034 old_rs
->clip_plane_enable
!= rs
->clip_plane_enable
||
1035 old_rs
->rasterizer_discard
!= rs
->rasterizer_discard
||
1036 old_rs
->sprite_coord_enable
!= rs
->sprite_coord_enable
||
1037 old_rs
->flatshade
!= rs
->flatshade
||
1038 old_rs
->two_side
!= rs
->two_side
||
1039 old_rs
->multisample_enable
!= rs
->multisample_enable
||
1040 old_rs
->poly_stipple_enable
!= rs
->poly_stipple_enable
||
1041 old_rs
->poly_smooth
!= rs
->poly_smooth
||
1042 old_rs
->line_smooth
!= rs
->line_smooth
||
1043 old_rs
->clamp_fragment_color
!= rs
->clamp_fragment_color
||
1044 old_rs
->force_persample_interp
!= rs
->force_persample_interp
)
1045 sctx
->do_update_shaders
= true;
1048 static void si_delete_rs_state(struct pipe_context
*ctx
, void *state
)
1050 struct si_context
*sctx
= (struct si_context
*)ctx
;
1051 struct si_state_rasterizer
*rs
= (struct si_state_rasterizer
*)state
;
1053 if (sctx
->queued
.named
.rasterizer
== state
)
1054 si_pm4_bind_state(sctx
, poly_offset
, NULL
);
1056 FREE(rs
->pm4_poly_offset
);
1057 si_pm4_delete_state(sctx
, rasterizer
, rs
);
1061 * infeered state between dsa and stencil ref
1063 static void si_emit_stencil_ref(struct si_context
*sctx
, struct si_atom
*atom
)
1065 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
1066 struct pipe_stencil_ref
*ref
= &sctx
->stencil_ref
.state
;
1067 struct si_dsa_stencil_ref_part
*dsa
= &sctx
->stencil_ref
.dsa_part
;
1069 radeon_set_context_reg_seq(cs
, R_028430_DB_STENCILREFMASK
, 2);
1070 radeon_emit(cs
, S_028430_STENCILTESTVAL(ref
->ref_value
[0]) |
1071 S_028430_STENCILMASK(dsa
->valuemask
[0]) |
1072 S_028430_STENCILWRITEMASK(dsa
->writemask
[0]) |
1073 S_028430_STENCILOPVAL(1));
1074 radeon_emit(cs
, S_028434_STENCILTESTVAL_BF(ref
->ref_value
[1]) |
1075 S_028434_STENCILMASK_BF(dsa
->valuemask
[1]) |
1076 S_028434_STENCILWRITEMASK_BF(dsa
->writemask
[1]) |
1077 S_028434_STENCILOPVAL_BF(1));
1080 static void si_set_stencil_ref(struct pipe_context
*ctx
,
1081 const struct pipe_stencil_ref
*state
)
1083 struct si_context
*sctx
= (struct si_context
*)ctx
;
1085 if (memcmp(&sctx
->stencil_ref
.state
, state
, sizeof(*state
)) == 0)
1088 sctx
->stencil_ref
.state
= *state
;
1089 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1097 static uint32_t si_translate_stencil_op(int s_op
)
1100 case PIPE_STENCIL_OP_KEEP
:
1101 return V_02842C_STENCIL_KEEP
;
1102 case PIPE_STENCIL_OP_ZERO
:
1103 return V_02842C_STENCIL_ZERO
;
1104 case PIPE_STENCIL_OP_REPLACE
:
1105 return V_02842C_STENCIL_REPLACE_TEST
;
1106 case PIPE_STENCIL_OP_INCR
:
1107 return V_02842C_STENCIL_ADD_CLAMP
;
1108 case PIPE_STENCIL_OP_DECR
:
1109 return V_02842C_STENCIL_SUB_CLAMP
;
1110 case PIPE_STENCIL_OP_INCR_WRAP
:
1111 return V_02842C_STENCIL_ADD_WRAP
;
1112 case PIPE_STENCIL_OP_DECR_WRAP
:
1113 return V_02842C_STENCIL_SUB_WRAP
;
1114 case PIPE_STENCIL_OP_INVERT
:
1115 return V_02842C_STENCIL_INVERT
;
1117 PRINT_ERR("Unknown stencil op %d", s_op
);
1124 static bool si_dsa_writes_stencil(const struct pipe_stencil_state
*s
)
1126 return s
->enabled
&& s
->writemask
&&
1127 (s
->fail_op
!= PIPE_STENCIL_OP_KEEP
||
1128 s
->zfail_op
!= PIPE_STENCIL_OP_KEEP
||
1129 s
->zpass_op
!= PIPE_STENCIL_OP_KEEP
);
1132 static bool si_order_invariant_stencil_op(enum pipe_stencil_op op
)
1134 /* REPLACE is normally order invariant, except when the stencil
1135 * reference value is written by the fragment shader. Tracking this
1136 * interaction does not seem worth the effort, so be conservative. */
1137 return op
!= PIPE_STENCIL_OP_INCR
&&
1138 op
!= PIPE_STENCIL_OP_DECR
&&
1139 op
!= PIPE_STENCIL_OP_REPLACE
;
1142 /* Compute whether, assuming Z writes are disabled, this stencil state is order
1143 * invariant in the sense that the set of passing fragments as well as the
1144 * final stencil buffer result does not depend on the order of fragments. */
1145 static bool si_order_invariant_stencil_state(const struct pipe_stencil_state
*state
)
1147 return !state
->enabled
|| !state
->writemask
||
1148 /* The following assumes that Z writes are disabled. */
1149 (state
->func
== PIPE_FUNC_ALWAYS
&&
1150 si_order_invariant_stencil_op(state
->zpass_op
) &&
1151 si_order_invariant_stencil_op(state
->zfail_op
)) ||
1152 (state
->func
== PIPE_FUNC_NEVER
&&
1153 si_order_invariant_stencil_op(state
->fail_op
));
1156 static void *si_create_dsa_state(struct pipe_context
*ctx
,
1157 const struct pipe_depth_stencil_alpha_state
*state
)
1159 struct si_context
*sctx
= (struct si_context
*)ctx
;
1160 struct si_state_dsa
*dsa
= CALLOC_STRUCT(si_state_dsa
);
1161 struct si_pm4_state
*pm4
= &dsa
->pm4
;
1162 unsigned db_depth_control
;
1163 uint32_t db_stencil_control
= 0;
1169 dsa
->stencil_ref
.valuemask
[0] = state
->stencil
[0].valuemask
;
1170 dsa
->stencil_ref
.valuemask
[1] = state
->stencil
[1].valuemask
;
1171 dsa
->stencil_ref
.writemask
[0] = state
->stencil
[0].writemask
;
1172 dsa
->stencil_ref
.writemask
[1] = state
->stencil
[1].writemask
;
1174 db_depth_control
= S_028800_Z_ENABLE(state
->depth
.enabled
) |
1175 S_028800_Z_WRITE_ENABLE(state
->depth
.writemask
) |
1176 S_028800_ZFUNC(state
->depth
.func
) |
1177 S_028800_DEPTH_BOUNDS_ENABLE(state
->depth
.bounds_test
);
1180 if (state
->stencil
[0].enabled
) {
1181 db_depth_control
|= S_028800_STENCIL_ENABLE(1);
1182 db_depth_control
|= S_028800_STENCILFUNC(state
->stencil
[0].func
);
1183 db_stencil_control
|= S_02842C_STENCILFAIL(si_translate_stencil_op(state
->stencil
[0].fail_op
));
1184 db_stencil_control
|= S_02842C_STENCILZPASS(si_translate_stencil_op(state
->stencil
[0].zpass_op
));
1185 db_stencil_control
|= S_02842C_STENCILZFAIL(si_translate_stencil_op(state
->stencil
[0].zfail_op
));
1187 if (state
->stencil
[1].enabled
) {
1188 db_depth_control
|= S_028800_BACKFACE_ENABLE(1);
1189 db_depth_control
|= S_028800_STENCILFUNC_BF(state
->stencil
[1].func
);
1190 db_stencil_control
|= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state
->stencil
[1].fail_op
));
1191 db_stencil_control
|= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state
->stencil
[1].zpass_op
));
1192 db_stencil_control
|= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state
->stencil
[1].zfail_op
));
1197 if (state
->alpha
.enabled
) {
1198 dsa
->alpha_func
= state
->alpha
.func
;
1200 si_pm4_set_reg(pm4
, R_00B030_SPI_SHADER_USER_DATA_PS_0
+
1201 SI_SGPR_ALPHA_REF
* 4, fui(state
->alpha
.ref_value
));
1203 dsa
->alpha_func
= PIPE_FUNC_ALWAYS
;
1206 si_pm4_set_reg(pm4
, R_028800_DB_DEPTH_CONTROL
, db_depth_control
);
1207 if (state
->stencil
[0].enabled
)
1208 si_pm4_set_reg(pm4
, R_02842C_DB_STENCIL_CONTROL
, db_stencil_control
);
1209 if (state
->depth
.bounds_test
) {
1210 si_pm4_set_reg(pm4
, R_028020_DB_DEPTH_BOUNDS_MIN
, fui(state
->depth
.bounds_min
));
1211 si_pm4_set_reg(pm4
, R_028024_DB_DEPTH_BOUNDS_MAX
, fui(state
->depth
.bounds_max
));
1214 dsa
->depth_enabled
= state
->depth
.enabled
;
1215 dsa
->depth_write_enabled
= state
->depth
.enabled
&&
1216 state
->depth
.writemask
;
1217 dsa
->stencil_enabled
= state
->stencil
[0].enabled
;
1218 dsa
->stencil_write_enabled
= state
->stencil
[0].enabled
&&
1219 (si_dsa_writes_stencil(&state
->stencil
[0]) ||
1220 si_dsa_writes_stencil(&state
->stencil
[1]));
1221 dsa
->db_can_write
= dsa
->depth_write_enabled
||
1222 dsa
->stencil_write_enabled
;
1224 bool zfunc_is_ordered
=
1225 state
->depth
.func
== PIPE_FUNC_NEVER
||
1226 state
->depth
.func
== PIPE_FUNC_LESS
||
1227 state
->depth
.func
== PIPE_FUNC_LEQUAL
||
1228 state
->depth
.func
== PIPE_FUNC_GREATER
||
1229 state
->depth
.func
== PIPE_FUNC_GEQUAL
;
1231 bool nozwrite_and_order_invariant_stencil
=
1232 !dsa
->db_can_write
||
1233 (!dsa
->depth_write_enabled
&&
1234 si_order_invariant_stencil_state(&state
->stencil
[0]) &&
1235 si_order_invariant_stencil_state(&state
->stencil
[1]));
1237 dsa
->order_invariance
[1].zs
=
1238 nozwrite_and_order_invariant_stencil
||
1239 (!dsa
->stencil_write_enabled
&& zfunc_is_ordered
);
1240 dsa
->order_invariance
[0].zs
= !dsa
->depth_write_enabled
|| zfunc_is_ordered
;
1242 dsa
->order_invariance
[1].pass_set
=
1243 nozwrite_and_order_invariant_stencil
||
1244 (!dsa
->stencil_write_enabled
&&
1245 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1246 state
->depth
.func
== PIPE_FUNC_NEVER
));
1247 dsa
->order_invariance
[0].pass_set
=
1248 !dsa
->depth_write_enabled
||
1249 (state
->depth
.func
== PIPE_FUNC_ALWAYS
||
1250 state
->depth
.func
== PIPE_FUNC_NEVER
);
1252 dsa
->order_invariance
[1].pass_last
=
1253 sctx
->screen
->assume_no_z_fights
&&
1254 !dsa
->stencil_write_enabled
&&
1255 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1256 dsa
->order_invariance
[0].pass_last
=
1257 sctx
->screen
->assume_no_z_fights
&&
1258 dsa
->depth_write_enabled
&& zfunc_is_ordered
;
1263 static void si_bind_dsa_state(struct pipe_context
*ctx
, void *state
)
1265 struct si_context
*sctx
= (struct si_context
*)ctx
;
1266 struct si_state_dsa
*old_dsa
= sctx
->queued
.named
.dsa
;
1267 struct si_state_dsa
*dsa
= state
;
1272 si_pm4_bind_state(sctx
, dsa
, dsa
);
1274 if (memcmp(&dsa
->stencil_ref
, &sctx
->stencil_ref
.dsa_part
,
1275 sizeof(struct si_dsa_stencil_ref_part
)) != 0) {
1276 sctx
->stencil_ref
.dsa_part
= dsa
->stencil_ref
;
1277 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.stencil_ref
);
1280 if (!old_dsa
|| old_dsa
->alpha_func
!= dsa
->alpha_func
)
1281 sctx
->do_update_shaders
= true;
1283 if (sctx
->screen
->dpbb_allowed
&&
1285 (old_dsa
->depth_enabled
!= dsa
->depth_enabled
||
1286 old_dsa
->stencil_enabled
!= dsa
->stencil_enabled
||
1287 old_dsa
->db_can_write
!= dsa
->db_can_write
)))
1288 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
1290 if (sctx
->screen
->has_out_of_order_rast
&&
1292 memcmp(old_dsa
->order_invariance
, dsa
->order_invariance
,
1293 sizeof(old_dsa
->order_invariance
))))
1294 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1297 static void si_delete_dsa_state(struct pipe_context
*ctx
, void *state
)
1299 struct si_context
*sctx
= (struct si_context
*)ctx
;
1300 si_pm4_delete_state(sctx
, dsa
, (struct si_state_dsa
*)state
);
1303 static void *si_create_db_flush_dsa(struct si_context
*sctx
)
1305 struct pipe_depth_stencil_alpha_state dsa
= {};
1307 return sctx
->b
.create_depth_stencil_alpha_state(&sctx
->b
, &dsa
);
1310 /* DB RENDER STATE */
1312 static void si_set_active_query_state(struct pipe_context
*ctx
, boolean enable
)
1314 struct si_context
*sctx
= (struct si_context
*)ctx
;
1316 /* Pipeline stat & streamout queries. */
1318 sctx
->flags
&= ~SI_CONTEXT_STOP_PIPELINE_STATS
;
1319 sctx
->flags
|= SI_CONTEXT_START_PIPELINE_STATS
;
1321 sctx
->flags
&= ~SI_CONTEXT_START_PIPELINE_STATS
;
1322 sctx
->flags
|= SI_CONTEXT_STOP_PIPELINE_STATS
;
1325 /* Occlusion queries. */
1326 if (sctx
->occlusion_queries_disabled
!= !enable
) {
1327 sctx
->occlusion_queries_disabled
= !enable
;
1328 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1332 void si_set_occlusion_query_state(struct si_context
*sctx
,
1333 bool old_perfect_enable
)
1335 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
1337 bool perfect_enable
= sctx
->num_perfect_occlusion_queries
!= 0;
1339 if (perfect_enable
!= old_perfect_enable
)
1340 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
1343 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
)
1345 st
->saved_compute
= sctx
->cs_shader_state
.program
;
1347 si_get_pipe_constant_buffer(sctx
, PIPE_SHADER_COMPUTE
, 0, &st
->saved_const0
);
1348 si_get_shader_buffers(sctx
, PIPE_SHADER_COMPUTE
, 0, 3, st
->saved_ssbo
);
1351 static void si_emit_db_render_state(struct si_context
*sctx
, struct si_atom
*state
)
1353 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
1354 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
1355 unsigned db_shader_control
;
1357 radeon_set_context_reg_seq(cs
, R_028000_DB_RENDER_CONTROL
, 2);
1359 /* DB_RENDER_CONTROL */
1360 if (sctx
->dbcb_depth_copy_enabled
||
1361 sctx
->dbcb_stencil_copy_enabled
) {
1363 S_028000_DEPTH_COPY(sctx
->dbcb_depth_copy_enabled
) |
1364 S_028000_STENCIL_COPY(sctx
->dbcb_stencil_copy_enabled
) |
1365 S_028000_COPY_CENTROID(1) |
1366 S_028000_COPY_SAMPLE(sctx
->dbcb_copy_sample
));
1367 } else if (sctx
->db_flush_depth_inplace
|| sctx
->db_flush_stencil_inplace
) {
1369 S_028000_DEPTH_COMPRESS_DISABLE(sctx
->db_flush_depth_inplace
) |
1370 S_028000_STENCIL_COMPRESS_DISABLE(sctx
->db_flush_stencil_inplace
));
1373 S_028000_DEPTH_CLEAR_ENABLE(sctx
->db_depth_clear
) |
1374 S_028000_STENCIL_CLEAR_ENABLE(sctx
->db_stencil_clear
));
1377 /* DB_COUNT_CONTROL (occlusion queries) */
1378 if (sctx
->num_occlusion_queries
> 0 &&
1379 !sctx
->occlusion_queries_disabled
) {
1380 bool perfect
= sctx
->num_perfect_occlusion_queries
> 0;
1382 if (sctx
->chip_class
>= CIK
) {
1384 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1385 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
) |
1386 S_028004_ZPASS_ENABLE(1) |
1387 S_028004_SLICE_EVEN_ENABLE(1) |
1388 S_028004_SLICE_ODD_ENABLE(1));
1391 S_028004_PERFECT_ZPASS_COUNTS(perfect
) |
1392 S_028004_SAMPLE_RATE(sctx
->framebuffer
.log_samples
));
1395 /* Disable occlusion queries. */
1396 if (sctx
->chip_class
>= CIK
) {
1399 radeon_emit(cs
, S_028004_ZPASS_INCREMENT_DISABLE(1));
1403 /* DB_RENDER_OVERRIDE2 */
1404 radeon_set_context_reg(cs
, R_028010_DB_RENDER_OVERRIDE2
,
1405 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx
->db_depth_disable_expclear
) |
1406 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx
->db_stencil_disable_expclear
) |
1407 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx
->framebuffer
.nr_samples
>= 4));
1409 db_shader_control
= sctx
->ps_db_shader_control
;
1411 /* Bug workaround for smoothing (overrasterization) on SI. */
1412 if (sctx
->chip_class
== SI
&& sctx
->smoothing_enabled
) {
1413 db_shader_control
&= C_02880C_Z_ORDER
;
1414 db_shader_control
|= S_02880C_Z_ORDER(V_02880C_LATE_Z
);
1417 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1418 if (!rs
|| !rs
->multisample_enable
)
1419 db_shader_control
&= C_02880C_MASK_EXPORT_ENABLE
;
1421 if (sctx
->screen
->has_rbplus
&&
1422 !sctx
->screen
->rbplus_allowed
)
1423 db_shader_control
|= S_02880C_DUAL_QUAD_DISABLE(1);
1425 radeon_set_context_reg(cs
, R_02880C_DB_SHADER_CONTROL
,
1430 * format translation
1432 static uint32_t si_translate_colorformat(enum pipe_format format
)
1434 const struct util_format_description
*desc
= util_format_description(format
);
1436 return V_028C70_COLOR_INVALID
;
1438 #define HAS_SIZE(x,y,z,w) \
1439 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1440 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1442 if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) /* isn't plain */
1443 return V_028C70_COLOR_10_11_11
;
1445 if (desc
->layout
!= UTIL_FORMAT_LAYOUT_PLAIN
)
1446 return V_028C70_COLOR_INVALID
;
1448 /* hw cannot support mixed formats (except depth/stencil, since
1449 * stencil is not written to). */
1450 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1451 return V_028C70_COLOR_INVALID
;
1453 switch (desc
->nr_channels
) {
1455 switch (desc
->channel
[0].size
) {
1457 return V_028C70_COLOR_8
;
1459 return V_028C70_COLOR_16
;
1461 return V_028C70_COLOR_32
;
1465 if (desc
->channel
[0].size
== desc
->channel
[1].size
) {
1466 switch (desc
->channel
[0].size
) {
1468 return V_028C70_COLOR_8_8
;
1470 return V_028C70_COLOR_16_16
;
1472 return V_028C70_COLOR_32_32
;
1474 } else if (HAS_SIZE(8,24,0,0)) {
1475 return V_028C70_COLOR_24_8
;
1476 } else if (HAS_SIZE(24,8,0,0)) {
1477 return V_028C70_COLOR_8_24
;
1481 if (HAS_SIZE(5,6,5,0)) {
1482 return V_028C70_COLOR_5_6_5
;
1483 } else if (HAS_SIZE(32,8,24,0)) {
1484 return V_028C70_COLOR_X24_8_32_FLOAT
;
1488 if (desc
->channel
[0].size
== desc
->channel
[1].size
&&
1489 desc
->channel
[0].size
== desc
->channel
[2].size
&&
1490 desc
->channel
[0].size
== desc
->channel
[3].size
) {
1491 switch (desc
->channel
[0].size
) {
1493 return V_028C70_COLOR_4_4_4_4
;
1495 return V_028C70_COLOR_8_8_8_8
;
1497 return V_028C70_COLOR_16_16_16_16
;
1499 return V_028C70_COLOR_32_32_32_32
;
1501 } else if (HAS_SIZE(5,5,5,1)) {
1502 return V_028C70_COLOR_1_5_5_5
;
1503 } else if (HAS_SIZE(1,5,5,5)) {
1504 return V_028C70_COLOR_5_5_5_1
;
1505 } else if (HAS_SIZE(10,10,10,2)) {
1506 return V_028C70_COLOR_2_10_10_10
;
1510 return V_028C70_COLOR_INVALID
;
1513 static uint32_t si_colorformat_endian_swap(uint32_t colorformat
)
1515 if (SI_BIG_ENDIAN
) {
1516 switch(colorformat
) {
1517 /* 8-bit buffers. */
1518 case V_028C70_COLOR_8
:
1519 return V_028C70_ENDIAN_NONE
;
1521 /* 16-bit buffers. */
1522 case V_028C70_COLOR_5_6_5
:
1523 case V_028C70_COLOR_1_5_5_5
:
1524 case V_028C70_COLOR_4_4_4_4
:
1525 case V_028C70_COLOR_16
:
1526 case V_028C70_COLOR_8_8
:
1527 return V_028C70_ENDIAN_8IN16
;
1529 /* 32-bit buffers. */
1530 case V_028C70_COLOR_8_8_8_8
:
1531 case V_028C70_COLOR_2_10_10_10
:
1532 case V_028C70_COLOR_8_24
:
1533 case V_028C70_COLOR_24_8
:
1534 case V_028C70_COLOR_16_16
:
1535 return V_028C70_ENDIAN_8IN32
;
1537 /* 64-bit buffers. */
1538 case V_028C70_COLOR_16_16_16_16
:
1539 return V_028C70_ENDIAN_8IN16
;
1541 case V_028C70_COLOR_32_32
:
1542 return V_028C70_ENDIAN_8IN32
;
1544 /* 128-bit buffers. */
1545 case V_028C70_COLOR_32_32_32_32
:
1546 return V_028C70_ENDIAN_8IN32
;
1548 return V_028C70_ENDIAN_NONE
; /* Unsupported. */
1551 return V_028C70_ENDIAN_NONE
;
1555 static uint32_t si_translate_dbformat(enum pipe_format format
)
1558 case PIPE_FORMAT_Z16_UNORM
:
1559 return V_028040_Z_16
;
1560 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1561 case PIPE_FORMAT_X8Z24_UNORM
:
1562 case PIPE_FORMAT_Z24X8_UNORM
:
1563 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1564 return V_028040_Z_24
; /* deprecated on SI */
1565 case PIPE_FORMAT_Z32_FLOAT
:
1566 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1567 return V_028040_Z_32_FLOAT
;
1569 return V_028040_Z_INVALID
;
1574 * Texture translation
1577 static uint32_t si_translate_texformat(struct pipe_screen
*screen
,
1578 enum pipe_format format
,
1579 const struct util_format_description
*desc
,
1582 struct si_screen
*sscreen
= (struct si_screen
*)screen
;
1583 bool enable_compressed_formats
= (sscreen
->info
.drm_major
== 2 &&
1584 sscreen
->info
.drm_minor
>= 31) ||
1585 sscreen
->info
.drm_major
== 3;
1586 bool uniform
= true;
1589 /* Colorspace (return non-RGB formats directly). */
1590 switch (desc
->colorspace
) {
1591 /* Depth stencil formats */
1592 case UTIL_FORMAT_COLORSPACE_ZS
:
1594 case PIPE_FORMAT_Z16_UNORM
:
1595 return V_008F14_IMG_DATA_FORMAT_16
;
1596 case PIPE_FORMAT_X24S8_UINT
:
1597 case PIPE_FORMAT_S8X24_UINT
:
1599 * Implemented as an 8_8_8_8 data format to fix texture
1600 * gathers in stencil sampling. This affects at least
1601 * GL45-CTS.texture_cube_map_array.sampling on VI.
1603 if (sscreen
->info
.chip_class
<= VI
)
1604 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1606 if (format
== PIPE_FORMAT_X24S8_UINT
)
1607 return V_008F14_IMG_DATA_FORMAT_8_24
;
1609 return V_008F14_IMG_DATA_FORMAT_24_8
;
1610 case PIPE_FORMAT_Z24X8_UNORM
:
1611 case PIPE_FORMAT_Z24_UNORM_S8_UINT
:
1612 return V_008F14_IMG_DATA_FORMAT_8_24
;
1613 case PIPE_FORMAT_X8Z24_UNORM
:
1614 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
1615 return V_008F14_IMG_DATA_FORMAT_24_8
;
1616 case PIPE_FORMAT_S8_UINT
:
1617 return V_008F14_IMG_DATA_FORMAT_8
;
1618 case PIPE_FORMAT_Z32_FLOAT
:
1619 return V_008F14_IMG_DATA_FORMAT_32
;
1620 case PIPE_FORMAT_X32_S8X24_UINT
:
1621 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
1622 return V_008F14_IMG_DATA_FORMAT_X24_8_32
;
1627 case UTIL_FORMAT_COLORSPACE_YUV
:
1628 goto out_unknown
; /* TODO */
1630 case UTIL_FORMAT_COLORSPACE_SRGB
:
1631 if (desc
->nr_channels
!= 4 && desc
->nr_channels
!= 1)
1639 if (desc
->layout
== UTIL_FORMAT_LAYOUT_RGTC
) {
1640 if (!enable_compressed_formats
)
1644 case PIPE_FORMAT_RGTC1_SNORM
:
1645 case PIPE_FORMAT_LATC1_SNORM
:
1646 case PIPE_FORMAT_RGTC1_UNORM
:
1647 case PIPE_FORMAT_LATC1_UNORM
:
1648 return V_008F14_IMG_DATA_FORMAT_BC4
;
1649 case PIPE_FORMAT_RGTC2_SNORM
:
1650 case PIPE_FORMAT_LATC2_SNORM
:
1651 case PIPE_FORMAT_RGTC2_UNORM
:
1652 case PIPE_FORMAT_LATC2_UNORM
:
1653 return V_008F14_IMG_DATA_FORMAT_BC5
;
1659 if (desc
->layout
== UTIL_FORMAT_LAYOUT_ETC
&&
1660 (sscreen
->info
.family
== CHIP_STONEY
||
1661 sscreen
->info
.family
== CHIP_VEGA10
||
1662 sscreen
->info
.family
== CHIP_RAVEN
)) {
1664 case PIPE_FORMAT_ETC1_RGB8
:
1665 case PIPE_FORMAT_ETC2_RGB8
:
1666 case PIPE_FORMAT_ETC2_SRGB8
:
1667 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB
;
1668 case PIPE_FORMAT_ETC2_RGB8A1
:
1669 case PIPE_FORMAT_ETC2_SRGB8A1
:
1670 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1
;
1671 case PIPE_FORMAT_ETC2_RGBA8
:
1672 case PIPE_FORMAT_ETC2_SRGBA8
:
1673 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA
;
1674 case PIPE_FORMAT_ETC2_R11_UNORM
:
1675 case PIPE_FORMAT_ETC2_R11_SNORM
:
1676 return V_008F14_IMG_DATA_FORMAT_ETC2_R
;
1677 case PIPE_FORMAT_ETC2_RG11_UNORM
:
1678 case PIPE_FORMAT_ETC2_RG11_SNORM
:
1679 return V_008F14_IMG_DATA_FORMAT_ETC2_RG
;
1685 if (desc
->layout
== UTIL_FORMAT_LAYOUT_BPTC
) {
1686 if (!enable_compressed_formats
)
1690 case PIPE_FORMAT_BPTC_RGBA_UNORM
:
1691 case PIPE_FORMAT_BPTC_SRGBA
:
1692 return V_008F14_IMG_DATA_FORMAT_BC7
;
1693 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
1694 case PIPE_FORMAT_BPTC_RGB_UFLOAT
:
1695 return V_008F14_IMG_DATA_FORMAT_BC6
;
1701 if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
1703 case PIPE_FORMAT_R8G8_B8G8_UNORM
:
1704 case PIPE_FORMAT_G8R8_B8R8_UNORM
:
1705 return V_008F14_IMG_DATA_FORMAT_GB_GR
;
1706 case PIPE_FORMAT_G8R8_G8B8_UNORM
:
1707 case PIPE_FORMAT_R8G8_R8B8_UNORM
:
1708 return V_008F14_IMG_DATA_FORMAT_BG_RG
;
1714 if (desc
->layout
== UTIL_FORMAT_LAYOUT_S3TC
) {
1715 if (!enable_compressed_formats
)
1719 case PIPE_FORMAT_DXT1_RGB
:
1720 case PIPE_FORMAT_DXT1_RGBA
:
1721 case PIPE_FORMAT_DXT1_SRGB
:
1722 case PIPE_FORMAT_DXT1_SRGBA
:
1723 return V_008F14_IMG_DATA_FORMAT_BC1
;
1724 case PIPE_FORMAT_DXT3_RGBA
:
1725 case PIPE_FORMAT_DXT3_SRGBA
:
1726 return V_008F14_IMG_DATA_FORMAT_BC2
;
1727 case PIPE_FORMAT_DXT5_RGBA
:
1728 case PIPE_FORMAT_DXT5_SRGBA
:
1729 return V_008F14_IMG_DATA_FORMAT_BC3
;
1735 if (format
== PIPE_FORMAT_R9G9B9E5_FLOAT
) {
1736 return V_008F14_IMG_DATA_FORMAT_5_9_9_9
;
1737 } else if (format
== PIPE_FORMAT_R11G11B10_FLOAT
) {
1738 return V_008F14_IMG_DATA_FORMAT_10_11_11
;
1741 /* R8G8Bx_SNORM - TODO CxV8U8 */
1743 /* hw cannot support mixed formats (except depth/stencil, since only
1745 if (desc
->is_mixed
&& desc
->colorspace
!= UTIL_FORMAT_COLORSPACE_ZS
)
1748 /* See whether the components are of the same size. */
1749 for (i
= 1; i
< desc
->nr_channels
; i
++) {
1750 uniform
= uniform
&& desc
->channel
[0].size
== desc
->channel
[i
].size
;
1753 /* Non-uniform formats. */
1755 switch(desc
->nr_channels
) {
1757 if (desc
->channel
[0].size
== 5 &&
1758 desc
->channel
[1].size
== 6 &&
1759 desc
->channel
[2].size
== 5) {
1760 return V_008F14_IMG_DATA_FORMAT_5_6_5
;
1764 if (desc
->channel
[0].size
== 5 &&
1765 desc
->channel
[1].size
== 5 &&
1766 desc
->channel
[2].size
== 5 &&
1767 desc
->channel
[3].size
== 1) {
1768 return V_008F14_IMG_DATA_FORMAT_1_5_5_5
;
1770 if (desc
->channel
[0].size
== 1 &&
1771 desc
->channel
[1].size
== 5 &&
1772 desc
->channel
[2].size
== 5 &&
1773 desc
->channel
[3].size
== 5) {
1774 return V_008F14_IMG_DATA_FORMAT_5_5_5_1
;
1776 if (desc
->channel
[0].size
== 10 &&
1777 desc
->channel
[1].size
== 10 &&
1778 desc
->channel
[2].size
== 10 &&
1779 desc
->channel
[3].size
== 2) {
1780 return V_008F14_IMG_DATA_FORMAT_2_10_10_10
;
1787 if (first_non_void
< 0 || first_non_void
> 3)
1790 /* uniform formats */
1791 switch (desc
->channel
[first_non_void
].size
) {
1793 switch (desc
->nr_channels
) {
1794 #if 0 /* Not supported for render targets */
1796 return V_008F14_IMG_DATA_FORMAT_4_4
;
1799 return V_008F14_IMG_DATA_FORMAT_4_4_4_4
;
1803 switch (desc
->nr_channels
) {
1805 return V_008F14_IMG_DATA_FORMAT_8
;
1807 return V_008F14_IMG_DATA_FORMAT_8_8
;
1809 return V_008F14_IMG_DATA_FORMAT_8_8_8_8
;
1813 switch (desc
->nr_channels
) {
1815 return V_008F14_IMG_DATA_FORMAT_16
;
1817 return V_008F14_IMG_DATA_FORMAT_16_16
;
1819 return V_008F14_IMG_DATA_FORMAT_16_16_16_16
;
1823 switch (desc
->nr_channels
) {
1825 return V_008F14_IMG_DATA_FORMAT_32
;
1827 return V_008F14_IMG_DATA_FORMAT_32_32
;
1828 #if 0 /* Not supported for render targets */
1830 return V_008F14_IMG_DATA_FORMAT_32_32_32
;
1833 return V_008F14_IMG_DATA_FORMAT_32_32_32_32
;
1841 static unsigned si_tex_wrap(unsigned wrap
)
1845 case PIPE_TEX_WRAP_REPEAT
:
1846 return V_008F30_SQ_TEX_WRAP
;
1847 case PIPE_TEX_WRAP_CLAMP
:
1848 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER
;
1849 case PIPE_TEX_WRAP_CLAMP_TO_EDGE
:
1850 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL
;
1851 case PIPE_TEX_WRAP_CLAMP_TO_BORDER
:
1852 return V_008F30_SQ_TEX_CLAMP_BORDER
;
1853 case PIPE_TEX_WRAP_MIRROR_REPEAT
:
1854 return V_008F30_SQ_TEX_MIRROR
;
1855 case PIPE_TEX_WRAP_MIRROR_CLAMP
:
1856 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER
;
1857 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE
:
1858 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL
;
1859 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
:
1860 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER
;
1864 static unsigned si_tex_mipfilter(unsigned filter
)
1867 case PIPE_TEX_MIPFILTER_NEAREST
:
1868 return V_008F38_SQ_TEX_Z_FILTER_POINT
;
1869 case PIPE_TEX_MIPFILTER_LINEAR
:
1870 return V_008F38_SQ_TEX_Z_FILTER_LINEAR
;
1872 case PIPE_TEX_MIPFILTER_NONE
:
1873 return V_008F38_SQ_TEX_Z_FILTER_NONE
;
1877 static unsigned si_tex_compare(unsigned compare
)
1881 case PIPE_FUNC_NEVER
:
1882 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER
;
1883 case PIPE_FUNC_LESS
:
1884 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS
;
1885 case PIPE_FUNC_EQUAL
:
1886 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL
;
1887 case PIPE_FUNC_LEQUAL
:
1888 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL
;
1889 case PIPE_FUNC_GREATER
:
1890 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER
;
1891 case PIPE_FUNC_NOTEQUAL
:
1892 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL
;
1893 case PIPE_FUNC_GEQUAL
:
1894 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL
;
1895 case PIPE_FUNC_ALWAYS
:
1896 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS
;
1900 static unsigned si_tex_dim(struct si_screen
*sscreen
, struct r600_texture
*rtex
,
1901 unsigned view_target
, unsigned nr_samples
)
1903 unsigned res_target
= rtex
->resource
.b
.b
.target
;
1905 if (view_target
== PIPE_TEXTURE_CUBE
||
1906 view_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1907 res_target
= view_target
;
1908 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1909 else if (res_target
== PIPE_TEXTURE_CUBE
||
1910 res_target
== PIPE_TEXTURE_CUBE_ARRAY
)
1911 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1913 /* GFX9 allocates 1D textures as 2D. */
1914 if ((res_target
== PIPE_TEXTURE_1D
||
1915 res_target
== PIPE_TEXTURE_1D_ARRAY
) &&
1916 sscreen
->info
.chip_class
>= GFX9
&&
1917 rtex
->surface
.u
.gfx9
.resource_type
== RADEON_RESOURCE_2D
) {
1918 if (res_target
== PIPE_TEXTURE_1D
)
1919 res_target
= PIPE_TEXTURE_2D
;
1921 res_target
= PIPE_TEXTURE_2D_ARRAY
;
1924 switch (res_target
) {
1926 case PIPE_TEXTURE_1D
:
1927 return V_008F1C_SQ_RSRC_IMG_1D
;
1928 case PIPE_TEXTURE_1D_ARRAY
:
1929 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY
;
1930 case PIPE_TEXTURE_2D
:
1931 case PIPE_TEXTURE_RECT
:
1932 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA
:
1933 V_008F1C_SQ_RSRC_IMG_2D
;
1934 case PIPE_TEXTURE_2D_ARRAY
:
1935 return nr_samples
> 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
:
1936 V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
1937 case PIPE_TEXTURE_3D
:
1938 return V_008F1C_SQ_RSRC_IMG_3D
;
1939 case PIPE_TEXTURE_CUBE
:
1940 case PIPE_TEXTURE_CUBE_ARRAY
:
1941 return V_008F1C_SQ_RSRC_IMG_CUBE
;
1946 * Format support testing
1949 static bool si_is_sampler_format_supported(struct pipe_screen
*screen
, enum pipe_format format
)
1951 const struct util_format_description
*desc
= util_format_description(format
);
1955 return si_translate_texformat(screen
, format
, desc
,
1956 util_format_get_first_non_void_channel(format
)) != ~0U;
1959 static uint32_t si_translate_buffer_dataformat(struct pipe_screen
*screen
,
1960 const struct util_format_description
*desc
,
1965 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
1966 return V_008F0C_BUF_DATA_FORMAT_10_11_11
;
1968 assert(first_non_void
>= 0);
1970 if (desc
->nr_channels
== 4 &&
1971 desc
->channel
[0].size
== 10 &&
1972 desc
->channel
[1].size
== 10 &&
1973 desc
->channel
[2].size
== 10 &&
1974 desc
->channel
[3].size
== 2)
1975 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10
;
1977 /* See whether the components are of the same size. */
1978 for (i
= 0; i
< desc
->nr_channels
; i
++) {
1979 if (desc
->channel
[first_non_void
].size
!= desc
->channel
[i
].size
)
1980 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
1983 switch (desc
->channel
[first_non_void
].size
) {
1985 switch (desc
->nr_channels
) {
1987 case 3: /* 3 loads */
1988 return V_008F0C_BUF_DATA_FORMAT_8
;
1990 return V_008F0C_BUF_DATA_FORMAT_8_8
;
1992 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8
;
1996 switch (desc
->nr_channels
) {
1998 case 3: /* 3 loads */
1999 return V_008F0C_BUF_DATA_FORMAT_16
;
2001 return V_008F0C_BUF_DATA_FORMAT_16_16
;
2003 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16
;
2007 switch (desc
->nr_channels
) {
2009 return V_008F0C_BUF_DATA_FORMAT_32
;
2011 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2013 return V_008F0C_BUF_DATA_FORMAT_32_32_32
;
2015 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2019 /* Legacy double formats. */
2020 switch (desc
->nr_channels
) {
2021 case 1: /* 1 load */
2022 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2023 case 2: /* 1 load */
2024 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2025 case 3: /* 3 loads */
2026 return V_008F0C_BUF_DATA_FORMAT_32_32
;
2027 case 4: /* 2 loads */
2028 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32
;
2033 return V_008F0C_BUF_DATA_FORMAT_INVALID
;
2036 static uint32_t si_translate_buffer_numformat(struct pipe_screen
*screen
,
2037 const struct util_format_description
*desc
,
2040 if (desc
->format
== PIPE_FORMAT_R11G11B10_FLOAT
)
2041 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2043 assert(first_non_void
>= 0);
2045 switch (desc
->channel
[first_non_void
].type
) {
2046 case UTIL_FORMAT_TYPE_SIGNED
:
2047 case UTIL_FORMAT_TYPE_FIXED
:
2048 if (desc
->channel
[first_non_void
].size
>= 32 ||
2049 desc
->channel
[first_non_void
].pure_integer
)
2050 return V_008F0C_BUF_NUM_FORMAT_SINT
;
2051 else if (desc
->channel
[first_non_void
].normalized
)
2052 return V_008F0C_BUF_NUM_FORMAT_SNORM
;
2054 return V_008F0C_BUF_NUM_FORMAT_SSCALED
;
2056 case UTIL_FORMAT_TYPE_UNSIGNED
:
2057 if (desc
->channel
[first_non_void
].size
>= 32 ||
2058 desc
->channel
[first_non_void
].pure_integer
)
2059 return V_008F0C_BUF_NUM_FORMAT_UINT
;
2060 else if (desc
->channel
[first_non_void
].normalized
)
2061 return V_008F0C_BUF_NUM_FORMAT_UNORM
;
2063 return V_008F0C_BUF_NUM_FORMAT_USCALED
;
2065 case UTIL_FORMAT_TYPE_FLOAT
:
2067 return V_008F0C_BUF_NUM_FORMAT_FLOAT
;
2071 static unsigned si_is_vertex_format_supported(struct pipe_screen
*screen
,
2072 enum pipe_format format
,
2075 const struct util_format_description
*desc
;
2077 unsigned data_format
;
2079 assert((usage
& ~(PIPE_BIND_SHADER_IMAGE
|
2080 PIPE_BIND_SAMPLER_VIEW
|
2081 PIPE_BIND_VERTEX_BUFFER
)) == 0);
2083 desc
= util_format_description(format
);
2087 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
2088 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
2089 * for read-only access (with caveats surrounding bounds checks), but
2090 * obviously fails for write access which we have to implement for
2091 * shader images. Luckily, OpenGL doesn't expect this to be supported
2092 * anyway, and so the only impact is on PBO uploads / downloads, which
2093 * shouldn't be expected to be fast for GL_RGB anyway.
2095 if (desc
->block
.bits
== 3 * 8 ||
2096 desc
->block
.bits
== 3 * 16) {
2097 if (usage
& (PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
)) {
2098 usage
&= ~(PIPE_BIND_SHADER_IMAGE
| PIPE_BIND_SAMPLER_VIEW
);
2104 first_non_void
= util_format_get_first_non_void_channel(format
);
2105 data_format
= si_translate_buffer_dataformat(screen
, desc
, first_non_void
);
2106 if (data_format
== V_008F0C_BUF_DATA_FORMAT_INVALID
)
2112 static bool si_is_colorbuffer_format_supported(enum pipe_format format
)
2114 return si_translate_colorformat(format
) != V_028C70_COLOR_INVALID
&&
2115 si_translate_colorswap(format
, false) != ~0U;
2118 static bool si_is_zs_format_supported(enum pipe_format format
)
2120 return si_translate_dbformat(format
) != V_028040_Z_INVALID
;
2123 static boolean
si_is_format_supported(struct pipe_screen
*screen
,
2124 enum pipe_format format
,
2125 enum pipe_texture_target target
,
2126 unsigned sample_count
,
2129 unsigned retval
= 0;
2131 if (target
>= PIPE_MAX_TEXTURE_TYPES
) {
2132 PRINT_ERR("r600: unsupported texture type %d\n", target
);
2136 if (!util_format_is_supported(format
, usage
))
2139 if (sample_count
> 1) {
2140 if (!screen
->get_param(screen
, PIPE_CAP_TEXTURE_MULTISAMPLE
))
2143 if (usage
& PIPE_BIND_SHADER_IMAGE
)
2146 switch (sample_count
) {
2152 if (format
== PIPE_FORMAT_NONE
)
2161 if (usage
& (PIPE_BIND_SAMPLER_VIEW
|
2162 PIPE_BIND_SHADER_IMAGE
)) {
2163 if (target
== PIPE_BUFFER
) {
2164 retval
|= si_is_vertex_format_supported(
2165 screen
, format
, usage
& (PIPE_BIND_SAMPLER_VIEW
|
2166 PIPE_BIND_SHADER_IMAGE
));
2168 if (si_is_sampler_format_supported(screen
, format
))
2169 retval
|= usage
& (PIPE_BIND_SAMPLER_VIEW
|
2170 PIPE_BIND_SHADER_IMAGE
);
2174 if ((usage
& (PIPE_BIND_RENDER_TARGET
|
2175 PIPE_BIND_DISPLAY_TARGET
|
2178 PIPE_BIND_BLENDABLE
)) &&
2179 si_is_colorbuffer_format_supported(format
)) {
2181 (PIPE_BIND_RENDER_TARGET
|
2182 PIPE_BIND_DISPLAY_TARGET
|
2185 if (!util_format_is_pure_integer(format
) &&
2186 !util_format_is_depth_or_stencil(format
))
2187 retval
|= usage
& PIPE_BIND_BLENDABLE
;
2190 if ((usage
& PIPE_BIND_DEPTH_STENCIL
) &&
2191 si_is_zs_format_supported(format
)) {
2192 retval
|= PIPE_BIND_DEPTH_STENCIL
;
2195 if (usage
& PIPE_BIND_VERTEX_BUFFER
) {
2196 retval
|= si_is_vertex_format_supported(screen
, format
,
2197 PIPE_BIND_VERTEX_BUFFER
);
2200 if ((usage
& PIPE_BIND_LINEAR
) &&
2201 !util_format_is_compressed(format
) &&
2202 !(usage
& PIPE_BIND_DEPTH_STENCIL
))
2203 retval
|= PIPE_BIND_LINEAR
;
2205 return retval
== usage
;
2209 * framebuffer handling
2212 static void si_choose_spi_color_formats(struct r600_surface
*surf
,
2213 unsigned format
, unsigned swap
,
2214 unsigned ntype
, bool is_depth
)
2216 /* Alpha is needed for alpha-to-coverage.
2217 * Blending may be with or without alpha.
2219 unsigned normal
= 0; /* most optimal, may not support blending or export alpha */
2220 unsigned alpha
= 0; /* exports alpha, but may not support blending */
2221 unsigned blend
= 0; /* supports blending, but may not export alpha */
2222 unsigned blend_alpha
= 0; /* least optimal, supports blending and exports alpha */
2224 /* Choose the SPI color formats. These are required values for RB+.
2225 * Other chips have multiple choices, though they are not necessarily better.
2228 case V_028C70_COLOR_5_6_5
:
2229 case V_028C70_COLOR_1_5_5_5
:
2230 case V_028C70_COLOR_5_5_5_1
:
2231 case V_028C70_COLOR_4_4_4_4
:
2232 case V_028C70_COLOR_10_11_11
:
2233 case V_028C70_COLOR_11_11_10
:
2234 case V_028C70_COLOR_8
:
2235 case V_028C70_COLOR_8_8
:
2236 case V_028C70_COLOR_8_8_8_8
:
2237 case V_028C70_COLOR_10_10_10_2
:
2238 case V_028C70_COLOR_2_10_10_10
:
2239 if (ntype
== V_028C70_NUMBER_UINT
)
2240 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2241 else if (ntype
== V_028C70_NUMBER_SINT
)
2242 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2244 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2247 case V_028C70_COLOR_16
:
2248 case V_028C70_COLOR_16_16
:
2249 case V_028C70_COLOR_16_16_16_16
:
2250 if (ntype
== V_028C70_NUMBER_UNORM
||
2251 ntype
== V_028C70_NUMBER_SNORM
) {
2252 /* UNORM16 and SNORM16 don't support blending */
2253 if (ntype
== V_028C70_NUMBER_UNORM
)
2254 normal
= alpha
= V_028714_SPI_SHADER_UNORM16_ABGR
;
2256 normal
= alpha
= V_028714_SPI_SHADER_SNORM16_ABGR
;
2258 /* Use 32 bits per channel for blending. */
2259 if (format
== V_028C70_COLOR_16
) {
2260 if (swap
== V_028C70_SWAP_STD
) { /* R */
2261 blend
= V_028714_SPI_SHADER_32_R
;
2262 blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2263 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2264 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2267 } else if (format
== V_028C70_COLOR_16_16
) {
2268 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2269 blend
= V_028714_SPI_SHADER_32_GR
;
2270 blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2271 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2272 blend
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2275 } else /* 16_16_16_16 */
2276 blend
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2277 } else if (ntype
== V_028C70_NUMBER_UINT
)
2278 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_UINT16_ABGR
;
2279 else if (ntype
== V_028C70_NUMBER_SINT
)
2280 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_SINT16_ABGR
;
2281 else if (ntype
== V_028C70_NUMBER_FLOAT
)
2282 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_FP16_ABGR
;
2287 case V_028C70_COLOR_32
:
2288 if (swap
== V_028C70_SWAP_STD
) { /* R */
2289 blend
= normal
= V_028714_SPI_SHADER_32_R
;
2290 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_AR
;
2291 } else if (swap
== V_028C70_SWAP_ALT_REV
) /* A */
2292 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2297 case V_028C70_COLOR_32_32
:
2298 if (swap
== V_028C70_SWAP_STD
) { /* RG */
2299 blend
= normal
= V_028714_SPI_SHADER_32_GR
;
2300 alpha
= blend_alpha
= V_028714_SPI_SHADER_32_ABGR
;
2301 } else if (swap
== V_028C70_SWAP_ALT
) /* RA */
2302 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_AR
;
2307 case V_028C70_COLOR_32_32_32_32
:
2308 case V_028C70_COLOR_8_24
:
2309 case V_028C70_COLOR_24_8
:
2310 case V_028C70_COLOR_X24_8_32_FLOAT
:
2311 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2319 /* The DB->CB copy needs 32_ABGR. */
2321 alpha
= blend
= blend_alpha
= normal
= V_028714_SPI_SHADER_32_ABGR
;
2323 surf
->spi_shader_col_format
= normal
;
2324 surf
->spi_shader_col_format_alpha
= alpha
;
2325 surf
->spi_shader_col_format_blend
= blend
;
2326 surf
->spi_shader_col_format_blend_alpha
= blend_alpha
;
2329 static void si_initialize_color_surface(struct si_context
*sctx
,
2330 struct r600_surface
*surf
)
2332 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2333 unsigned color_info
, color_attrib
;
2334 unsigned format
, swap
, ntype
, endian
;
2335 const struct util_format_description
*desc
;
2337 unsigned blend_clamp
= 0, blend_bypass
= 0;
2339 desc
= util_format_description(surf
->base
.format
);
2340 for (firstchan
= 0; firstchan
< 4; firstchan
++) {
2341 if (desc
->channel
[firstchan
].type
!= UTIL_FORMAT_TYPE_VOID
) {
2345 if (firstchan
== 4 || desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_FLOAT
) {
2346 ntype
= V_028C70_NUMBER_FLOAT
;
2348 ntype
= V_028C70_NUMBER_UNORM
;
2349 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
)
2350 ntype
= V_028C70_NUMBER_SRGB
;
2351 else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_SIGNED
) {
2352 if (desc
->channel
[firstchan
].pure_integer
) {
2353 ntype
= V_028C70_NUMBER_SINT
;
2355 assert(desc
->channel
[firstchan
].normalized
);
2356 ntype
= V_028C70_NUMBER_SNORM
;
2358 } else if (desc
->channel
[firstchan
].type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
2359 if (desc
->channel
[firstchan
].pure_integer
) {
2360 ntype
= V_028C70_NUMBER_UINT
;
2362 assert(desc
->channel
[firstchan
].normalized
);
2363 ntype
= V_028C70_NUMBER_UNORM
;
2368 format
= si_translate_colorformat(surf
->base
.format
);
2369 if (format
== V_028C70_COLOR_INVALID
) {
2370 PRINT_ERR("Invalid CB format: %d, disabling CB.\n", surf
->base
.format
);
2372 assert(format
!= V_028C70_COLOR_INVALID
);
2373 swap
= si_translate_colorswap(surf
->base
.format
, false);
2374 endian
= si_colorformat_endian_swap(format
);
2376 /* blend clamp should be set for all NORM/SRGB types */
2377 if (ntype
== V_028C70_NUMBER_UNORM
||
2378 ntype
== V_028C70_NUMBER_SNORM
||
2379 ntype
== V_028C70_NUMBER_SRGB
)
2382 /* set blend bypass according to docs if SINT/UINT or
2383 8/24 COLOR variants */
2384 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
||
2385 format
== V_028C70_COLOR_8_24
|| format
== V_028C70_COLOR_24_8
||
2386 format
== V_028C70_COLOR_X24_8_32_FLOAT
) {
2391 if (ntype
== V_028C70_NUMBER_UINT
|| ntype
== V_028C70_NUMBER_SINT
) {
2392 if (format
== V_028C70_COLOR_8
||
2393 format
== V_028C70_COLOR_8_8
||
2394 format
== V_028C70_COLOR_8_8_8_8
)
2395 surf
->color_is_int8
= true;
2396 else if (format
== V_028C70_COLOR_10_10_10_2
||
2397 format
== V_028C70_COLOR_2_10_10_10
)
2398 surf
->color_is_int10
= true;
2401 color_info
= S_028C70_FORMAT(format
) |
2402 S_028C70_COMP_SWAP(swap
) |
2403 S_028C70_BLEND_CLAMP(blend_clamp
) |
2404 S_028C70_BLEND_BYPASS(blend_bypass
) |
2405 S_028C70_SIMPLE_FLOAT(1) |
2406 S_028C70_ROUND_MODE(ntype
!= V_028C70_NUMBER_UNORM
&&
2407 ntype
!= V_028C70_NUMBER_SNORM
&&
2408 ntype
!= V_028C70_NUMBER_SRGB
&&
2409 format
!= V_028C70_COLOR_8_24
&&
2410 format
!= V_028C70_COLOR_24_8
) |
2411 S_028C70_NUMBER_TYPE(ntype
) |
2412 S_028C70_ENDIAN(endian
);
2414 /* Intensity is implemented as Red, so treat it that way. */
2415 color_attrib
= S_028C74_FORCE_DST_ALPHA_1(desc
->swizzle
[3] == PIPE_SWIZZLE_1
||
2416 util_format_is_intensity(surf
->base
.format
));
2418 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2419 unsigned log_samples
= util_logbase2(rtex
->resource
.b
.b
.nr_samples
);
2421 color_attrib
|= S_028C74_NUM_SAMPLES(log_samples
) |
2422 S_028C74_NUM_FRAGMENTS(log_samples
);
2424 if (rtex
->fmask
.size
) {
2425 color_info
|= S_028C70_COMPRESSION(1);
2426 unsigned fmask_bankh
= util_logbase2(rtex
->fmask
.bank_height
);
2428 if (sctx
->chip_class
== SI
) {
2429 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2430 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh
);
2435 if (sctx
->chip_class
>= VI
) {
2436 unsigned max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_256B
;
2437 unsigned min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_32B
;
2439 /* amdvlk: [min-compressed-block-size] should be set to 32 for dGPU and
2440 64 for APU because all of our APUs to date use DIMMs which have
2441 a request granularity size of 64B while all other chips have a
2443 if (!sctx
->screen
->info
.has_dedicated_vram
)
2444 min_compressed_block_size
= V_028C78_MIN_BLOCK_SIZE_64B
;
2446 if (rtex
->resource
.b
.b
.nr_samples
> 1) {
2447 if (rtex
->surface
.bpe
== 1)
2448 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_64B
;
2449 else if (rtex
->surface
.bpe
== 2)
2450 max_uncompressed_block_size
= V_028C78_MAX_BLOCK_SIZE_128B
;
2453 surf
->cb_dcc_control
= S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size
) |
2454 S_028C78_MIN_COMPRESSED_BLOCK_SIZE(min_compressed_block_size
) |
2455 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2458 /* This must be set for fast clear to work without FMASK. */
2459 if (!rtex
->fmask
.size
&& sctx
->chip_class
== SI
) {
2460 unsigned bankh
= util_logbase2(rtex
->surface
.u
.legacy
.bankh
);
2461 color_attrib
|= S_028C74_FMASK_BANK_HEIGHT(bankh
);
2464 unsigned color_view
= S_028C6C_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2465 S_028C6C_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2467 if (sctx
->chip_class
>= GFX9
) {
2468 unsigned mip0_depth
= util_max_layer(&rtex
->resource
.b
.b
, 0);
2470 color_view
|= S_028C6C_MIP_LEVEL(surf
->base
.u
.tex
.level
);
2471 color_attrib
|= S_028C74_MIP0_DEPTH(mip0_depth
) |
2472 S_028C74_RESOURCE_TYPE(rtex
->surface
.u
.gfx9
.resource_type
);
2473 surf
->cb_color_attrib2
= S_028C68_MIP0_WIDTH(surf
->width0
- 1) |
2474 S_028C68_MIP0_HEIGHT(surf
->height0
- 1) |
2475 S_028C68_MAX_MIP(rtex
->resource
.b
.b
.last_level
);
2478 surf
->cb_color_view
= color_view
;
2479 surf
->cb_color_info
= color_info
;
2480 surf
->cb_color_attrib
= color_attrib
;
2482 /* Determine pixel shader export format */
2483 si_choose_spi_color_formats(surf
, format
, swap
, ntype
, rtex
->is_depth
);
2485 surf
->color_initialized
= true;
2488 static void si_init_depth_surface(struct si_context
*sctx
,
2489 struct r600_surface
*surf
)
2491 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->base
.texture
;
2492 unsigned level
= surf
->base
.u
.tex
.level
;
2493 unsigned format
, stencil_format
;
2494 uint32_t z_info
, s_info
;
2496 format
= si_translate_dbformat(rtex
->db_render_format
);
2497 stencil_format
= rtex
->surface
.has_stencil
?
2498 V_028044_STENCIL_8
: V_028044_STENCIL_INVALID
;
2500 assert(format
!= V_028040_Z_INVALID
);
2501 if (format
== V_028040_Z_INVALID
)
2502 PRINT_ERR("Invalid DB format: %d, disabling DB.\n", rtex
->resource
.b
.b
.format
);
2504 surf
->db_depth_view
= S_028008_SLICE_START(surf
->base
.u
.tex
.first_layer
) |
2505 S_028008_SLICE_MAX(surf
->base
.u
.tex
.last_layer
);
2506 surf
->db_htile_data_base
= 0;
2507 surf
->db_htile_surface
= 0;
2509 if (sctx
->chip_class
>= GFX9
) {
2510 assert(rtex
->surface
.u
.gfx9
.surf_offset
== 0);
2511 surf
->db_depth_base
= rtex
->resource
.gpu_address
>> 8;
2512 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2513 rtex
->surface
.u
.gfx9
.stencil_offset
) >> 8;
2514 z_info
= S_028038_FORMAT(format
) |
2515 S_028038_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
)) |
2516 S_028038_SW_MODE(rtex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
2517 S_028038_MAXMIP(rtex
->resource
.b
.b
.last_level
);
2518 s_info
= S_02803C_FORMAT(stencil_format
) |
2519 S_02803C_SW_MODE(rtex
->surface
.u
.gfx9
.stencil
.swizzle_mode
);
2520 surf
->db_z_info2
= S_028068_EPITCH(rtex
->surface
.u
.gfx9
.surf
.epitch
);
2521 surf
->db_stencil_info2
= S_02806C_EPITCH(rtex
->surface
.u
.gfx9
.stencil
.epitch
);
2522 surf
->db_depth_view
|= S_028008_MIPID(level
);
2523 surf
->db_depth_size
= S_02801C_X_MAX(rtex
->resource
.b
.b
.width0
- 1) |
2524 S_02801C_Y_MAX(rtex
->resource
.b
.b
.height0
- 1);
2526 if (si_htile_enabled(rtex
, level
)) {
2527 z_info
|= S_028038_TILE_SURFACE_ENABLE(1) |
2528 S_028038_ALLOW_EXPCLEAR(1);
2530 if (rtex
->tc_compatible_htile
) {
2531 unsigned max_zplanes
= 4;
2533 if (rtex
->db_render_format
== PIPE_FORMAT_Z16_UNORM
&&
2534 rtex
->resource
.b
.b
.nr_samples
> 1)
2537 z_info
|= S_028038_DECOMPRESS_ON_N_ZPLANES(max_zplanes
+ 1) |
2538 S_028038_ITERATE_FLUSH(1);
2539 s_info
|= S_02803C_ITERATE_FLUSH(1);
2542 if (rtex
->surface
.has_stencil
) {
2543 /* Stencil buffer workaround ported from the SI-CI-VI code.
2544 * See that for explanation.
2546 s_info
|= S_02803C_ALLOW_EXPCLEAR(rtex
->resource
.b
.b
.nr_samples
<= 1);
2548 /* Use all HTILE for depth if there's no stencil. */
2549 s_info
|= S_02803C_TILE_STENCIL_DISABLE(1);
2552 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2553 rtex
->htile_offset
) >> 8;
2554 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1) |
2555 S_028ABC_PIPE_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.pipe_aligned
) |
2556 S_028ABC_RB_ALIGNED(rtex
->surface
.u
.gfx9
.htile
.rb_aligned
);
2560 struct legacy_surf_level
*levelinfo
= &rtex
->surface
.u
.legacy
.level
[level
];
2562 assert(levelinfo
->nblk_x
% 8 == 0 && levelinfo
->nblk_y
% 8 == 0);
2564 surf
->db_depth_base
= (rtex
->resource
.gpu_address
+
2565 rtex
->surface
.u
.legacy
.level
[level
].offset
) >> 8;
2566 surf
->db_stencil_base
= (rtex
->resource
.gpu_address
+
2567 rtex
->surface
.u
.legacy
.stencil_level
[level
].offset
) >> 8;
2569 z_info
= S_028040_FORMAT(format
) |
2570 S_028040_NUM_SAMPLES(util_logbase2(rtex
->resource
.b
.b
.nr_samples
));
2571 s_info
= S_028044_FORMAT(stencil_format
);
2572 surf
->db_depth_info
= S_02803C_ADDR5_SWIZZLE_MASK(!rtex
->tc_compatible_htile
);
2574 if (sctx
->chip_class
>= CIK
) {
2575 struct radeon_info
*info
= &sctx
->screen
->info
;
2576 unsigned index
= rtex
->surface
.u
.legacy
.tiling_index
[level
];
2577 unsigned stencil_index
= rtex
->surface
.u
.legacy
.stencil_tiling_index
[level
];
2578 unsigned macro_index
= rtex
->surface
.u
.legacy
.macro_tile_index
;
2579 unsigned tile_mode
= info
->si_tile_mode_array
[index
];
2580 unsigned stencil_tile_mode
= info
->si_tile_mode_array
[stencil_index
];
2581 unsigned macro_mode
= info
->cik_macrotile_mode_array
[macro_index
];
2583 surf
->db_depth_info
|=
2584 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode
)) |
2585 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode
)) |
2586 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode
)) |
2587 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode
)) |
2588 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode
)) |
2589 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode
));
2590 z_info
|= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode
));
2591 s_info
|= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode
));
2593 unsigned tile_mode_index
= si_tile_mode_index(rtex
, level
, false);
2594 z_info
|= S_028040_TILE_MODE_INDEX(tile_mode_index
);
2595 tile_mode_index
= si_tile_mode_index(rtex
, level
, true);
2596 s_info
|= S_028044_TILE_MODE_INDEX(tile_mode_index
);
2599 surf
->db_depth_size
= S_028058_PITCH_TILE_MAX((levelinfo
->nblk_x
/ 8) - 1) |
2600 S_028058_HEIGHT_TILE_MAX((levelinfo
->nblk_y
/ 8) - 1);
2601 surf
->db_depth_slice
= S_02805C_SLICE_TILE_MAX((levelinfo
->nblk_x
*
2602 levelinfo
->nblk_y
) / 64 - 1);
2604 if (si_htile_enabled(rtex
, level
)) {
2605 z_info
|= S_028040_TILE_SURFACE_ENABLE(1) |
2606 S_028040_ALLOW_EXPCLEAR(1);
2608 if (rtex
->surface
.has_stencil
) {
2609 /* Workaround: For a not yet understood reason, the
2610 * combination of MSAA, fast stencil clear and stencil
2611 * decompress messes with subsequent stencil buffer
2612 * uses. Problem was reproduced on Verde, Bonaire,
2613 * Tonga, and Carrizo.
2615 * Disabling EXPCLEAR works around the problem.
2617 * Check piglit's arb_texture_multisample-stencil-clear
2618 * test if you want to try changing this.
2620 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2621 s_info
|= S_028044_ALLOW_EXPCLEAR(1);
2622 } else if (!rtex
->tc_compatible_htile
) {
2623 /* Use all of the htile_buffer for depth if there's no stencil.
2624 * This must not be set when TC-compatible HTILE is enabled
2627 s_info
|= S_028044_TILE_STENCIL_DISABLE(1);
2630 surf
->db_htile_data_base
= (rtex
->resource
.gpu_address
+
2631 rtex
->htile_offset
) >> 8;
2632 surf
->db_htile_surface
= S_028ABC_FULL_CACHE(1);
2634 if (rtex
->tc_compatible_htile
) {
2635 surf
->db_htile_surface
|= S_028ABC_TC_COMPATIBLE(1);
2637 if (rtex
->resource
.b
.b
.nr_samples
<= 1)
2638 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2639 else if (rtex
->resource
.b
.b
.nr_samples
<= 4)
2640 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2642 z_info
|= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2647 surf
->db_z_info
= z_info
;
2648 surf
->db_stencil_info
= s_info
;
2650 surf
->depth_initialized
= true;
2653 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
)
2655 if (sctx
->decompression_enabled
)
2658 if (sctx
->framebuffer
.state
.zsbuf
) {
2659 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.zsbuf
;
2660 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2662 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2664 if (rtex
->surface
.has_stencil
)
2665 rtex
->stencil_dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2668 unsigned compressed_cb_mask
= sctx
->framebuffer
.compressed_cb_mask
;
2669 while (compressed_cb_mask
) {
2670 unsigned i
= u_bit_scan(&compressed_cb_mask
);
2671 struct pipe_surface
*surf
= sctx
->framebuffer
.state
.cbufs
[i
];
2672 struct r600_texture
*rtex
= (struct r600_texture
*)surf
->texture
;
2674 if (rtex
->fmask
.size
)
2675 rtex
->dirty_level_mask
|= 1 << surf
->u
.tex
.level
;
2676 if (rtex
->dcc_gather_statistics
)
2677 rtex
->separate_dcc_dirty
= true;
2681 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
)
2683 for (int i
= 0; i
< state
->nr_cbufs
; ++i
) {
2684 struct r600_surface
*surf
= NULL
;
2685 struct r600_texture
*rtex
;
2687 if (!state
->cbufs
[i
])
2689 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2690 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2692 p_atomic_dec(&rtex
->framebuffers_bound
);
2696 static void si_set_framebuffer_state(struct pipe_context
*ctx
,
2697 const struct pipe_framebuffer_state
*state
)
2699 struct si_context
*sctx
= (struct si_context
*)ctx
;
2700 struct pipe_constant_buffer constbuf
= {0};
2701 struct r600_surface
*surf
= NULL
;
2702 struct r600_texture
*rtex
;
2703 bool old_any_dst_linear
= sctx
->framebuffer
.any_dst_linear
;
2704 unsigned old_nr_samples
= sctx
->framebuffer
.nr_samples
;
2705 unsigned old_colorbuf_enabled_4bit
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
2706 bool old_has_zsbuf
= !!sctx
->framebuffer
.state
.zsbuf
;
2707 bool old_has_stencil
=
2709 ((struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
)->surface
.has_stencil
;
2710 bool unbound
= false;
2713 si_update_fb_dirtiness_after_rendering(sctx
);
2715 for (i
= 0; i
< sctx
->framebuffer
.state
.nr_cbufs
; i
++) {
2716 if (!sctx
->framebuffer
.state
.cbufs
[i
])
2719 rtex
= (struct r600_texture
*)sctx
->framebuffer
.state
.cbufs
[i
]->texture
;
2720 if (rtex
->dcc_gather_statistics
)
2721 vi_separate_dcc_stop_query(sctx
, rtex
);
2724 /* Disable DCC if the formats are incompatible. */
2725 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2726 if (!state
->cbufs
[i
])
2729 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2730 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2732 if (!surf
->dcc_incompatible
)
2735 /* Since the DCC decompression calls back into set_framebuffer-
2736 * _state, we need to unbind the framebuffer, so that
2737 * vi_separate_dcc_stop_query isn't called twice with the same
2741 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, NULL
);
2745 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2746 if (!si_texture_disable_dcc(sctx
, rtex
))
2747 si_decompress_dcc(sctx
, rtex
);
2749 surf
->dcc_incompatible
= false;
2752 /* Only flush TC when changing the framebuffer state, because
2753 * the only client not using TC that can change textures is
2756 * Wait for compute shaders because of possible transitions:
2757 * - FB write -> shader read
2758 * - shader write -> FB read
2760 * DB caches are flushed on demand (using si_decompress_textures).
2762 * When MSAA is enabled, CB and TC caches are flushed on demand
2763 * (after FMASK decompression). Shader write -> FB read transitions
2764 * cannot happen for MSAA textures, because MSAA shader images are
2767 * Only flush and wait for CB if there is actually a bound color buffer.
2769 if (sctx
->framebuffer
.uncompressed_cb_mask
)
2770 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
2771 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
2773 sctx
->flags
|= SI_CONTEXT_CS_PARTIAL_FLUSH
;
2775 /* u_blitter doesn't invoke depth decompression when it does multiple
2776 * blits in a row, but the only case when it matters for DB is when
2777 * doing generate_mipmap. So here we flush DB manually between
2778 * individual generate_mipmap blits.
2779 * Note that lower mipmap levels aren't compressed.
2781 if (sctx
->generate_mipmap_for_depth
) {
2782 si_make_DB_shader_coherent(sctx
, 1, false,
2783 sctx
->framebuffer
.DB_has_shader_readable_metadata
);
2784 } else if (sctx
->chip_class
== GFX9
) {
2785 /* It appears that DB metadata "leaks" in a sequence of:
2787 * - DCC decompress for shader image writes (with DB disabled)
2788 * - render with DEPTH_BEFORE_SHADER=1
2789 * Flushing DB metadata works around the problem.
2791 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_DB_META
;
2794 /* Take the maximum of the old and new count. If the new count is lower,
2795 * dirtying is needed to disable the unbound colorbuffers.
2797 sctx
->framebuffer
.dirty_cbufs
|=
2798 (1 << MAX2(sctx
->framebuffer
.state
.nr_cbufs
, state
->nr_cbufs
)) - 1;
2799 sctx
->framebuffer
.dirty_zsbuf
|= sctx
->framebuffer
.state
.zsbuf
!= state
->zsbuf
;
2801 si_dec_framebuffer_counters(&sctx
->framebuffer
.state
);
2802 util_copy_framebuffer_state(&sctx
->framebuffer
.state
, state
);
2804 sctx
->framebuffer
.colorbuf_enabled_4bit
= 0;
2805 sctx
->framebuffer
.spi_shader_col_format
= 0;
2806 sctx
->framebuffer
.spi_shader_col_format_alpha
= 0;
2807 sctx
->framebuffer
.spi_shader_col_format_blend
= 0;
2808 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
= 0;
2809 sctx
->framebuffer
.color_is_int8
= 0;
2810 sctx
->framebuffer
.color_is_int10
= 0;
2812 sctx
->framebuffer
.compressed_cb_mask
= 0;
2813 sctx
->framebuffer
.uncompressed_cb_mask
= 0;
2814 sctx
->framebuffer
.nr_samples
= util_framebuffer_get_num_samples(state
);
2815 sctx
->framebuffer
.log_samples
= util_logbase2(sctx
->framebuffer
.nr_samples
);
2816 sctx
->framebuffer
.any_dst_linear
= false;
2817 sctx
->framebuffer
.CB_has_shader_readable_metadata
= false;
2818 sctx
->framebuffer
.DB_has_shader_readable_metadata
= false;
2820 for (i
= 0; i
< state
->nr_cbufs
; i
++) {
2821 if (!state
->cbufs
[i
])
2824 surf
= (struct r600_surface
*)state
->cbufs
[i
];
2825 rtex
= (struct r600_texture
*)surf
->base
.texture
;
2827 if (!surf
->color_initialized
) {
2828 si_initialize_color_surface(sctx
, surf
);
2831 sctx
->framebuffer
.colorbuf_enabled_4bit
|= 0xf << (i
* 4);
2832 sctx
->framebuffer
.spi_shader_col_format
|=
2833 surf
->spi_shader_col_format
<< (i
* 4);
2834 sctx
->framebuffer
.spi_shader_col_format_alpha
|=
2835 surf
->spi_shader_col_format_alpha
<< (i
* 4);
2836 sctx
->framebuffer
.spi_shader_col_format_blend
|=
2837 surf
->spi_shader_col_format_blend
<< (i
* 4);
2838 sctx
->framebuffer
.spi_shader_col_format_blend_alpha
|=
2839 surf
->spi_shader_col_format_blend_alpha
<< (i
* 4);
2841 if (surf
->color_is_int8
)
2842 sctx
->framebuffer
.color_is_int8
|= 1 << i
;
2843 if (surf
->color_is_int10
)
2844 sctx
->framebuffer
.color_is_int10
|= 1 << i
;
2846 if (rtex
->fmask
.size
)
2847 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2849 sctx
->framebuffer
.uncompressed_cb_mask
|= 1 << i
;
2851 if (rtex
->surface
.is_linear
)
2852 sctx
->framebuffer
.any_dst_linear
= true;
2854 if (vi_dcc_enabled(rtex
, surf
->base
.u
.tex
.level
))
2855 sctx
->framebuffer
.CB_has_shader_readable_metadata
= true;
2857 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2859 p_atomic_inc(&rtex
->framebuffers_bound
);
2861 if (rtex
->dcc_gather_statistics
) {
2862 /* Dirty tracking must be enabled for DCC usage analysis. */
2863 sctx
->framebuffer
.compressed_cb_mask
|= 1 << i
;
2864 vi_separate_dcc_start_query(sctx
, rtex
);
2868 struct r600_texture
*zstex
= NULL
;
2871 surf
= (struct r600_surface
*)state
->zsbuf
;
2872 zstex
= (struct r600_texture
*)surf
->base
.texture
;
2874 if (!surf
->depth_initialized
) {
2875 si_init_depth_surface(sctx
, surf
);
2878 if (vi_tc_compat_htile_enabled(zstex
, surf
->base
.u
.tex
.level
))
2879 sctx
->framebuffer
.DB_has_shader_readable_metadata
= true;
2881 si_context_add_resource_size(sctx
, surf
->base
.texture
);
2884 si_update_ps_colorbuf0_slot(sctx
);
2885 si_update_poly_offset_state(sctx
);
2886 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.cb_render_state
);
2887 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.framebuffer
);
2889 if (sctx
->screen
->dpbb_allowed
)
2890 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
2892 if (sctx
->framebuffer
.any_dst_linear
!= old_any_dst_linear
)
2893 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2895 if (sctx
->screen
->has_out_of_order_rast
&&
2896 (sctx
->framebuffer
.colorbuf_enabled_4bit
!= old_colorbuf_enabled_4bit
||
2897 !!sctx
->framebuffer
.state
.zsbuf
!= old_has_zsbuf
||
2898 (zstex
&& zstex
->surface
.has_stencil
!= old_has_stencil
)))
2899 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2901 if (sctx
->framebuffer
.nr_samples
!= old_nr_samples
) {
2902 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
2903 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.db_render_state
);
2905 /* Set sample locations as fragment shader constants. */
2906 switch (sctx
->framebuffer
.nr_samples
) {
2908 constbuf
.user_buffer
= sctx
->sample_locations_1x
;
2911 constbuf
.user_buffer
= sctx
->sample_locations_2x
;
2914 constbuf
.user_buffer
= sctx
->sample_locations_4x
;
2917 constbuf
.user_buffer
= sctx
->sample_locations_8x
;
2920 constbuf
.user_buffer
= sctx
->sample_locations_16x
;
2923 PRINT_ERR("Requested an invalid number of samples %i.\n",
2924 sctx
->framebuffer
.nr_samples
);
2927 constbuf
.buffer_size
= sctx
->framebuffer
.nr_samples
* 2 * 4;
2928 si_set_rw_buffer(sctx
, SI_PS_CONST_SAMPLE_POSITIONS
, &constbuf
);
2930 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
);
2933 sctx
->do_update_shaders
= true;
2935 if (!sctx
->decompression_enabled
) {
2936 /* Prevent textures decompression when the framebuffer state
2937 * changes come from the decompression passes themselves.
2939 sctx
->need_check_render_feedback
= true;
2943 static void si_emit_framebuffer_state(struct si_context
*sctx
, struct si_atom
*atom
)
2945 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
2946 struct pipe_framebuffer_state
*state
= &sctx
->framebuffer
.state
;
2947 unsigned i
, nr_cbufs
= state
->nr_cbufs
;
2948 struct r600_texture
*tex
= NULL
;
2949 struct r600_surface
*cb
= NULL
;
2950 unsigned cb_color_info
= 0;
2953 for (i
= 0; i
< nr_cbufs
; i
++) {
2954 uint64_t cb_color_base
, cb_color_fmask
, cb_color_cmask
, cb_dcc_base
;
2955 unsigned cb_color_attrib
;
2957 if (!(sctx
->framebuffer
.dirty_cbufs
& (1 << i
)))
2960 cb
= (struct r600_surface
*)state
->cbufs
[i
];
2962 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C,
2963 S_028C70_FORMAT(V_028C70_COLOR_INVALID
));
2967 tex
= (struct r600_texture
*)cb
->base
.texture
;
2968 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2969 &tex
->resource
, RADEON_USAGE_READWRITE
,
2970 tex
->resource
.b
.b
.nr_samples
> 1 ?
2971 RADEON_PRIO_COLOR_BUFFER_MSAA
:
2972 RADEON_PRIO_COLOR_BUFFER
);
2974 if (tex
->cmask_buffer
&& tex
->cmask_buffer
!= &tex
->resource
) {
2975 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2976 tex
->cmask_buffer
, RADEON_USAGE_READWRITE
,
2980 if (tex
->dcc_separate_buffer
)
2981 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
2982 tex
->dcc_separate_buffer
,
2983 RADEON_USAGE_READWRITE
,
2986 /* Compute mutable surface parameters. */
2987 cb_color_base
= tex
->resource
.gpu_address
>> 8;
2989 cb_color_cmask
= tex
->cmask
.base_address_reg
;
2991 cb_color_info
= cb
->cb_color_info
| tex
->cb_color_info
;
2992 cb_color_attrib
= cb
->cb_color_attrib
;
2994 if (cb
->base
.u
.tex
.level
> 0)
2995 cb_color_info
&= C_028C70_FAST_CLEAR
;
2997 if (tex
->fmask
.size
) {
2998 cb_color_fmask
= (tex
->resource
.gpu_address
+ tex
->fmask
.offset
) >> 8;
2999 cb_color_fmask
|= tex
->fmask
.tile_swizzle
;
3003 if (vi_dcc_enabled(tex
, cb
->base
.u
.tex
.level
)) {
3004 bool is_msaa_resolve_dst
= state
->cbufs
[0] &&
3005 state
->cbufs
[0]->texture
->nr_samples
> 1 &&
3006 state
->cbufs
[1] == &cb
->base
&&
3007 state
->cbufs
[1]->texture
->nr_samples
<= 1;
3009 if (!is_msaa_resolve_dst
)
3010 cb_color_info
|= S_028C70_DCC_ENABLE(1);
3012 cb_dcc_base
= ((!tex
->dcc_separate_buffer
? tex
->resource
.gpu_address
: 0) +
3013 tex
->dcc_offset
) >> 8;
3014 cb_dcc_base
|= tex
->surface
.tile_swizzle
;
3017 if (sctx
->chip_class
>= GFX9
) {
3018 struct gfx9_surf_meta_flags meta
;
3020 if (tex
->dcc_offset
)
3021 meta
= tex
->surface
.u
.gfx9
.dcc
;
3023 meta
= tex
->surface
.u
.gfx9
.cmask
;
3025 /* Set mutable surface parameters. */
3026 cb_color_base
+= tex
->surface
.u
.gfx9
.surf_offset
>> 8;
3027 cb_color_base
|= tex
->surface
.tile_swizzle
;
3028 if (!tex
->fmask
.size
)
3029 cb_color_fmask
= cb_color_base
;
3030 if (cb
->base
.u
.tex
.level
> 0)
3031 cb_color_cmask
= cb_color_base
;
3032 cb_color_attrib
|= S_028C74_COLOR_SW_MODE(tex
->surface
.u
.gfx9
.surf
.swizzle_mode
) |
3033 S_028C74_FMASK_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
) |
3034 S_028C74_RB_ALIGNED(meta
.rb_aligned
) |
3035 S_028C74_PIPE_ALIGNED(meta
.pipe_aligned
);
3037 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C, 15);
3038 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3039 radeon_emit(cs
, S_028C64_BASE_256B(cb_color_base
>> 32)); /* CB_COLOR0_BASE_EXT */
3040 radeon_emit(cs
, cb
->cb_color_attrib2
); /* CB_COLOR0_ATTRIB2 */
3041 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3042 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3043 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3044 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3045 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3046 radeon_emit(cs
, S_028C80_BASE_256B(cb_color_cmask
>> 32)); /* CB_COLOR0_CMASK_BASE_EXT */
3047 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3048 radeon_emit(cs
, S_028C88_BASE_256B(cb_color_fmask
>> 32)); /* CB_COLOR0_FMASK_BASE_EXT */
3049 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3050 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3051 radeon_emit(cs
, cb_dcc_base
); /* CB_COLOR0_DCC_BASE */
3052 radeon_emit(cs
, S_028C98_BASE_256B(cb_dcc_base
>> 32)); /* CB_COLOR0_DCC_BASE_EXT */
3054 radeon_set_context_reg(cs
, R_0287A0_CB_MRT0_EPITCH
+ i
* 4,
3055 S_0287A0_EPITCH(tex
->surface
.u
.gfx9
.surf
.epitch
));
3057 /* Compute mutable surface parameters (SI-CI-VI). */
3058 const struct legacy_surf_level
*level_info
=
3059 &tex
->surface
.u
.legacy
.level
[cb
->base
.u
.tex
.level
];
3060 unsigned pitch_tile_max
, slice_tile_max
, tile_mode_index
;
3061 unsigned cb_color_pitch
, cb_color_slice
, cb_color_fmask_slice
;
3063 cb_color_base
+= level_info
->offset
>> 8;
3064 /* Only macrotiled modes can set tile swizzle. */
3065 if (level_info
->mode
== RADEON_SURF_MODE_2D
)
3066 cb_color_base
|= tex
->surface
.tile_swizzle
;
3068 if (!tex
->fmask
.size
)
3069 cb_color_fmask
= cb_color_base
;
3070 if (cb
->base
.u
.tex
.level
> 0)
3071 cb_color_cmask
= cb_color_base
;
3073 cb_dcc_base
+= level_info
->dcc_offset
>> 8;
3075 pitch_tile_max
= level_info
->nblk_x
/ 8 - 1;
3076 slice_tile_max
= level_info
->nblk_x
*
3077 level_info
->nblk_y
/ 64 - 1;
3078 tile_mode_index
= si_tile_mode_index(tex
, cb
->base
.u
.tex
.level
, false);
3080 cb_color_attrib
|= S_028C74_TILE_MODE_INDEX(tile_mode_index
);
3081 cb_color_pitch
= S_028C64_TILE_MAX(pitch_tile_max
);
3082 cb_color_slice
= S_028C68_TILE_MAX(slice_tile_max
);
3084 if (tex
->fmask
.size
) {
3085 if (sctx
->chip_class
>= CIK
)
3086 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(tex
->fmask
.pitch_in_pixels
/ 8 - 1);
3087 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tex
->fmask
.tile_mode_index
);
3088 cb_color_fmask_slice
= S_028C88_TILE_MAX(tex
->fmask
.slice_tile_max
);
3090 /* This must be set for fast clear to work without FMASK. */
3091 if (sctx
->chip_class
>= CIK
)
3092 cb_color_pitch
|= S_028C64_FMASK_TILE_MAX(pitch_tile_max
);
3093 cb_color_attrib
|= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index
);
3094 cb_color_fmask_slice
= S_028C88_TILE_MAX(slice_tile_max
);
3097 radeon_set_context_reg_seq(cs
, R_028C60_CB_COLOR0_BASE
+ i
* 0x3C,
3098 sctx
->chip_class
>= VI
? 14 : 13);
3099 radeon_emit(cs
, cb_color_base
); /* CB_COLOR0_BASE */
3100 radeon_emit(cs
, cb_color_pitch
); /* CB_COLOR0_PITCH */
3101 radeon_emit(cs
, cb_color_slice
); /* CB_COLOR0_SLICE */
3102 radeon_emit(cs
, cb
->cb_color_view
); /* CB_COLOR0_VIEW */
3103 radeon_emit(cs
, cb_color_info
); /* CB_COLOR0_INFO */
3104 radeon_emit(cs
, cb_color_attrib
); /* CB_COLOR0_ATTRIB */
3105 radeon_emit(cs
, cb
->cb_dcc_control
); /* CB_COLOR0_DCC_CONTROL */
3106 radeon_emit(cs
, cb_color_cmask
); /* CB_COLOR0_CMASK */
3107 radeon_emit(cs
, tex
->cmask
.slice_tile_max
); /* CB_COLOR0_CMASK_SLICE */
3108 radeon_emit(cs
, cb_color_fmask
); /* CB_COLOR0_FMASK */
3109 radeon_emit(cs
, cb_color_fmask_slice
); /* CB_COLOR0_FMASK_SLICE */
3110 radeon_emit(cs
, tex
->color_clear_value
[0]); /* CB_COLOR0_CLEAR_WORD0 */
3111 radeon_emit(cs
, tex
->color_clear_value
[1]); /* CB_COLOR0_CLEAR_WORD1 */
3113 if (sctx
->chip_class
>= VI
) /* R_028C94_CB_COLOR0_DCC_BASE */
3114 radeon_emit(cs
, cb_dcc_base
);
3118 if (sctx
->framebuffer
.dirty_cbufs
& (1 << i
))
3119 radeon_set_context_reg(cs
, R_028C70_CB_COLOR0_INFO
+ i
* 0x3C, 0);
3122 if (state
->zsbuf
&& sctx
->framebuffer
.dirty_zsbuf
) {
3123 struct r600_surface
*zb
= (struct r600_surface
*)state
->zsbuf
;
3124 struct r600_texture
*rtex
= (struct r600_texture
*)zb
->base
.texture
;
3126 radeon_add_to_buffer_list(sctx
, sctx
->gfx_cs
,
3127 &rtex
->resource
, RADEON_USAGE_READWRITE
,
3128 zb
->base
.texture
->nr_samples
> 1 ?
3129 RADEON_PRIO_DEPTH_BUFFER_MSAA
:
3130 RADEON_PRIO_DEPTH_BUFFER
);
3132 if (sctx
->chip_class
>= GFX9
) {
3133 radeon_set_context_reg_seq(cs
, R_028014_DB_HTILE_DATA_BASE
, 3);
3134 radeon_emit(cs
, zb
->db_htile_data_base
); /* DB_HTILE_DATA_BASE */
3135 radeon_emit(cs
, S_028018_BASE_HI(zb
->db_htile_data_base
>> 32)); /* DB_HTILE_DATA_BASE_HI */
3136 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3138 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 10);
3139 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3140 S_028038_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3141 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3142 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3143 radeon_emit(cs
, S_028044_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_READ_BASE_HI */
3144 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3145 radeon_emit(cs
, S_02804C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_READ_BASE_HI */
3146 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3147 radeon_emit(cs
, S_028054_BASE_HI(zb
->db_depth_base
>> 32)); /* DB_Z_WRITE_BASE_HI */
3148 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3149 radeon_emit(cs
, S_02805C_BASE_HI(zb
->db_stencil_base
>> 32)); /* DB_STENCIL_WRITE_BASE_HI */
3151 radeon_set_context_reg_seq(cs
, R_028068_DB_Z_INFO2
, 2);
3152 radeon_emit(cs
, zb
->db_z_info2
); /* DB_Z_INFO2 */
3153 radeon_emit(cs
, zb
->db_stencil_info2
); /* DB_STENCIL_INFO2 */
3155 radeon_set_context_reg(cs
, R_028014_DB_HTILE_DATA_BASE
, zb
->db_htile_data_base
);
3157 radeon_set_context_reg_seq(cs
, R_02803C_DB_DEPTH_INFO
, 9);
3158 radeon_emit(cs
, zb
->db_depth_info
); /* DB_DEPTH_INFO */
3159 radeon_emit(cs
, zb
->db_z_info
| /* DB_Z_INFO */
3160 S_028040_ZRANGE_PRECISION(rtex
->depth_clear_value
!= 0));
3161 radeon_emit(cs
, zb
->db_stencil_info
); /* DB_STENCIL_INFO */
3162 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_READ_BASE */
3163 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_READ_BASE */
3164 radeon_emit(cs
, zb
->db_depth_base
); /* DB_Z_WRITE_BASE */
3165 radeon_emit(cs
, zb
->db_stencil_base
); /* DB_STENCIL_WRITE_BASE */
3166 radeon_emit(cs
, zb
->db_depth_size
); /* DB_DEPTH_SIZE */
3167 radeon_emit(cs
, zb
->db_depth_slice
); /* DB_DEPTH_SLICE */
3170 radeon_set_context_reg_seq(cs
, R_028028_DB_STENCIL_CLEAR
, 2);
3171 radeon_emit(cs
, rtex
->stencil_clear_value
); /* R_028028_DB_STENCIL_CLEAR */
3172 radeon_emit(cs
, fui(rtex
->depth_clear_value
)); /* R_02802C_DB_DEPTH_CLEAR */
3174 radeon_set_context_reg(cs
, R_028008_DB_DEPTH_VIEW
, zb
->db_depth_view
);
3175 radeon_set_context_reg(cs
, R_028ABC_DB_HTILE_SURFACE
, zb
->db_htile_surface
);
3176 } else if (sctx
->framebuffer
.dirty_zsbuf
) {
3177 if (sctx
->chip_class
>= GFX9
)
3178 radeon_set_context_reg_seq(cs
, R_028038_DB_Z_INFO
, 2);
3180 radeon_set_context_reg_seq(cs
, R_028040_DB_Z_INFO
, 2);
3182 radeon_emit(cs
, S_028040_FORMAT(V_028040_Z_INVALID
)); /* DB_Z_INFO */
3183 radeon_emit(cs
, S_028044_FORMAT(V_028044_STENCIL_INVALID
)); /* DB_STENCIL_INFO */
3186 /* Framebuffer dimensions. */
3187 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
3188 radeon_set_context_reg(cs
, R_028208_PA_SC_WINDOW_SCISSOR_BR
,
3189 S_028208_BR_X(state
->width
) | S_028208_BR_Y(state
->height
));
3191 if (sctx
->screen
->dfsm_allowed
) {
3192 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3193 radeon_emit(cs
, EVENT_TYPE(V_028A90_BREAK_BATCH
) | EVENT_INDEX(0));
3196 sctx
->framebuffer
.dirty_cbufs
= 0;
3197 sctx
->framebuffer
.dirty_zsbuf
= false;
3200 static void si_emit_msaa_sample_locs(struct si_context
*sctx
,
3201 struct si_atom
*atom
)
3203 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
3204 unsigned nr_samples
= sctx
->framebuffer
.nr_samples
;
3205 bool has_msaa_sample_loc_bug
= sctx
->screen
->has_msaa_sample_loc_bug
;
3207 /* Smoothing (only possible with nr_samples == 1) uses the same
3208 * sample locations as the MSAA it simulates.
3210 if (nr_samples
<= 1 && sctx
->smoothing_enabled
)
3211 nr_samples
= SI_NUM_SMOOTH_AA_SAMPLES
;
3213 /* On Polaris, the small primitive filter uses the sample locations
3214 * even when MSAA is off, so we need to make sure they're set to 0.
3216 if (has_msaa_sample_loc_bug
)
3217 nr_samples
= MAX2(nr_samples
, 1);
3219 if (nr_samples
!= sctx
->msaa_sample_locs
.nr_samples
) {
3220 sctx
->msaa_sample_locs
.nr_samples
= nr_samples
;
3221 si_emit_sample_locations(cs
, nr_samples
);
3224 if (sctx
->family
>= CHIP_POLARIS10
) {
3225 struct si_state_rasterizer
*rs
= sctx
->queued
.named
.rasterizer
;
3226 unsigned small_prim_filter_cntl
=
3227 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
3229 S_028830_LINE_FILTER_DISABLE(sctx
->family
<= CHIP_POLARIS12
);
3231 /* The alternative of setting sample locations to 0 would
3232 * require a DB flush to avoid Z errors, see
3233 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
3235 if (has_msaa_sample_loc_bug
&&
3236 sctx
->framebuffer
.nr_samples
> 1 &&
3237 rs
&& !rs
->multisample_enable
)
3238 small_prim_filter_cntl
&= C_028830_SMALL_PRIM_FILTER_ENABLE
;
3240 radeon_set_context_reg(cs
, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL
,
3241 small_prim_filter_cntl
);
3245 static bool si_out_of_order_rasterization(struct si_context
*sctx
)
3247 struct si_state_blend
*blend
= sctx
->queued
.named
.blend
;
3248 struct si_state_dsa
*dsa
= sctx
->queued
.named
.dsa
;
3250 if (!sctx
->screen
->has_out_of_order_rast
)
3253 unsigned colormask
= sctx
->framebuffer
.colorbuf_enabled_4bit
;
3256 colormask
&= blend
->cb_target_enabled_4bit
;
3261 /* Conservative: No logic op. */
3262 if (colormask
&& blend
->logicop_enable
)
3265 struct si_dsa_order_invariance dsa_order_invariant
= {
3266 .zs
= true, .pass_set
= true, .pass_last
= false
3269 if (sctx
->framebuffer
.state
.zsbuf
) {
3270 struct r600_texture
*zstex
=
3271 (struct r600_texture
*)sctx
->framebuffer
.state
.zsbuf
->texture
;
3272 bool has_stencil
= zstex
->surface
.has_stencil
;
3273 dsa_order_invariant
= dsa
->order_invariance
[has_stencil
];
3274 if (!dsa_order_invariant
.zs
)
3277 /* The set of PS invocations is always order invariant,
3278 * except when early Z/S tests are requested. */
3279 if (sctx
->ps_shader
.cso
&&
3280 sctx
->ps_shader
.cso
->info
.writes_memory
&&
3281 sctx
->ps_shader
.cso
->info
.properties
[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL
] &&
3282 !dsa_order_invariant
.pass_set
)
3285 if (sctx
->num_perfect_occlusion_queries
!= 0 &&
3286 !dsa_order_invariant
.pass_set
)
3293 unsigned blendmask
= colormask
& blend
->blend_enable_4bit
;
3296 /* Only commutative blending. */
3297 if (blendmask
& ~blend
->commutative_4bit
)
3300 if (!dsa_order_invariant
.pass_set
)
3304 if (colormask
& ~blendmask
) {
3305 if (!dsa_order_invariant
.pass_last
)
3312 static void si_emit_msaa_config(struct si_context
*sctx
, struct si_atom
*atom
)
3314 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
3315 unsigned num_tile_pipes
= sctx
->screen
->info
.num_tile_pipes
;
3316 /* 33% faster rendering to linear color buffers */
3317 bool dst_is_linear
= sctx
->framebuffer
.any_dst_linear
;
3318 bool out_of_order_rast
= si_out_of_order_rasterization(sctx
);
3319 unsigned sc_mode_cntl_1
=
3320 S_028A4C_WALK_SIZE(dst_is_linear
) |
3321 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear
) |
3322 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes
== 2 ? 2 : 3) |
3323 S_028A4C_OUT_OF_ORDER_PRIMITIVE_ENABLE(out_of_order_rast
) |
3324 S_028A4C_OUT_OF_ORDER_WATER_MARK(0x7) |
3326 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
3327 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
3328 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
3329 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
3330 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
3331 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
3333 int setup_samples
= sctx
->framebuffer
.nr_samples
> 1 ? sctx
->framebuffer
.nr_samples
:
3334 sctx
->smoothing_enabled
? SI_NUM_SMOOTH_AA_SAMPLES
: 0;
3336 /* Required by OpenGL line rasterization.
3338 * TODO: We should also enable perpendicular endcaps for AA lines,
3339 * but that requires implementing line stippling in the pixel
3340 * shader. SC can only do line stippling with axis-aligned
3343 unsigned sc_line_cntl
= S_028BDC_DX10_DIAMOND_TEST_ENA(1);
3345 if (setup_samples
> 1) {
3346 /* distance from the pixel center, indexed by log2(nr_samples) */
3347 static unsigned max_dist
[] = {
3354 unsigned log_samples
= util_logbase2(setup_samples
);
3355 unsigned ps_iter_samples
= si_get_ps_iter_samples(sctx
);
3356 unsigned log_ps_iter_samples
=
3357 util_logbase2(util_next_power_of_two(ps_iter_samples
));
3359 radeon_set_context_reg_seq(cs
, R_028BDC_PA_SC_LINE_CNTL
, 2);
3360 radeon_emit(cs
, sc_line_cntl
|
3361 S_028BDC_EXPAND_LINE_WIDTH(1)); /* CM_R_028BDC_PA_SC_LINE_CNTL */
3362 radeon_emit(cs
, S_028BE0_MSAA_NUM_SAMPLES(log_samples
) |
3363 S_028BE0_MAX_SAMPLE_DIST(max_dist
[log_samples
]) |
3364 S_028BE0_MSAA_EXPOSED_SAMPLES(log_samples
)); /* CM_R_028BE0_PA_SC_AA_CONFIG */
3366 if (sctx
->framebuffer
.nr_samples
> 1) {
3367 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3368 S_028804_MAX_ANCHOR_SAMPLES(log_samples
) |
3369 S_028804_PS_ITER_SAMPLES(log_ps_iter_samples
) |
3370 S_028804_MASK_EXPORT_NUM_SAMPLES(log_samples
) |
3371 S_028804_ALPHA_TO_MASK_NUM_SAMPLES(log_samples
) |
3372 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3373 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1));
3374 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3375 S_028A4C_PS_ITER_SAMPLE(ps_iter_samples
> 1) |
3377 } else if (sctx
->smoothing_enabled
) {
3378 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3379 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3380 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1) |
3381 S_028804_OVERRASTERIZATION_AMOUNT(log_samples
));
3382 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3386 radeon_set_context_reg_seq(cs
, R_028BDC_PA_SC_LINE_CNTL
, 2);
3387 radeon_emit(cs
, sc_line_cntl
); /* CM_R_028BDC_PA_SC_LINE_CNTL */
3388 radeon_emit(cs
, 0); /* CM_R_028BE0_PA_SC_AA_CONFIG */
3390 radeon_set_context_reg(cs
, R_028804_DB_EQAA
,
3391 S_028804_HIGH_QUALITY_INTERSECTIONS(1) |
3392 S_028804_STATIC_ANCHOR_ASSOCIATIONS(1));
3393 radeon_set_context_reg(cs
, R_028A4C_PA_SC_MODE_CNTL_1
,
3397 /* GFX9: Flush DFSM when the AA mode changes. */
3398 if (sctx
->screen
->dfsm_allowed
) {
3399 radeon_emit(cs
, PKT3(PKT3_EVENT_WRITE
, 0, 0));
3400 radeon_emit(cs
, EVENT_TYPE(V_028A90_FLUSH_DFSM
) | EVENT_INDEX(0));
3404 void si_update_ps_iter_samples(struct si_context
*sctx
)
3406 if (sctx
->framebuffer
.nr_samples
> 1)
3407 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.msaa_config
);
3408 if (sctx
->screen
->dpbb_allowed
)
3409 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.dpbb_state
);
3412 static void si_set_min_samples(struct pipe_context
*ctx
, unsigned min_samples
)
3414 struct si_context
*sctx
= (struct si_context
*)ctx
;
3416 if (sctx
->ps_iter_samples
== min_samples
)
3419 sctx
->ps_iter_samples
= min_samples
;
3420 sctx
->do_update_shaders
= true;
3422 si_update_ps_iter_samples(sctx
);
3430 * Build the sampler view descriptor for a buffer texture.
3431 * @param state 256-bit descriptor; only the high 128 bits are filled in
3434 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
3435 enum pipe_format format
,
3436 unsigned offset
, unsigned size
,
3439 const struct util_format_description
*desc
;
3442 unsigned num_records
;
3443 unsigned num_format
, data_format
;
3445 desc
= util_format_description(format
);
3446 first_non_void
= util_format_get_first_non_void_channel(format
);
3447 stride
= desc
->block
.bits
/ 8;
3448 num_format
= si_translate_buffer_numformat(&screen
->b
, desc
, first_non_void
);
3449 data_format
= si_translate_buffer_dataformat(&screen
->b
, desc
, first_non_void
);
3451 num_records
= size
/ stride
;
3452 num_records
= MIN2(num_records
, (buf
->b
.b
.width0
- offset
) / stride
);
3454 /* The NUM_RECORDS field has a different meaning depending on the chip,
3455 * instruction type, STRIDE, and SWIZZLE_ENABLE.
3458 * - If STRIDE == 0, it's in byte units.
3459 * - If STRIDE != 0, it's in units of STRIDE, used with inst.IDXEN.
3462 * - For SMEM and STRIDE == 0, it's in byte units.
3463 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3464 * - For VMEM and STRIDE == 0 or SWIZZLE_ENABLE == 0, it's in byte units.
3465 * - For VMEM and STRIDE != 0 and SWIZZLE_ENABLE == 1, it's in units of STRIDE.
3466 * NOTE: There is incompatibility between VMEM and SMEM opcodes due to SWIZZLE_-
3467 * ENABLE. The workaround is to set STRIDE = 0 if SWIZZLE_ENABLE == 0 when
3468 * using SMEM. This can be done in the shader by clearing STRIDE with s_and.
3469 * That way the same descriptor can be used by both SMEM and VMEM.
3472 * - For SMEM and STRIDE == 0, it's in byte units.
3473 * - For SMEM and STRIDE != 0, it's in units of STRIDE.
3474 * - For VMEM and inst.IDXEN == 0 or STRIDE == 0, it's in byte units.
3475 * - For VMEM and inst.IDXEN == 1 and STRIDE != 0, it's in units of STRIDE.
3477 if (screen
->info
.chip_class
>= GFX9
)
3478 /* When vindex == 0, LLVM sets IDXEN = 0, thus changing units
3479 * from STRIDE to bytes. This works around it by setting
3480 * NUM_RECORDS to at least the size of one element, so that
3481 * the first element is readable when IDXEN == 0.
3483 * TODO: Fix this in LLVM, but do we need a new intrinsic where
3484 * IDXEN is enforced?
3486 num_records
= num_records
? MAX2(num_records
, stride
) : 0;
3487 else if (screen
->info
.chip_class
== VI
)
3488 num_records
*= stride
;
3491 state
[5] = S_008F04_STRIDE(stride
);
3492 state
[6] = num_records
;
3493 state
[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc
->swizzle
[0])) |
3494 S_008F0C_DST_SEL_Y(si_map_swizzle(desc
->swizzle
[1])) |
3495 S_008F0C_DST_SEL_Z(si_map_swizzle(desc
->swizzle
[2])) |
3496 S_008F0C_DST_SEL_W(si_map_swizzle(desc
->swizzle
[3])) |
3497 S_008F0C_NUM_FORMAT(num_format
) |
3498 S_008F0C_DATA_FORMAT(data_format
);
3501 static unsigned gfx9_border_color_swizzle(const unsigned char swizzle
[4])
3503 unsigned bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3505 if (swizzle
[3] == PIPE_SWIZZLE_X
) {
3506 /* For the pre-defined border color values (white, opaque
3507 * black, transparent black), the only thing that matters is
3508 * that the alpha channel winds up in the correct place
3509 * (because the RGB channels are all the same) so either of
3510 * these enumerations will work.
3512 if (swizzle
[2] == PIPE_SWIZZLE_Y
)
3513 bc_swizzle
= V_008F20_BC_SWIZZLE_WZYX
;
3515 bc_swizzle
= V_008F20_BC_SWIZZLE_WXYZ
;
3516 } else if (swizzle
[0] == PIPE_SWIZZLE_X
) {
3517 if (swizzle
[1] == PIPE_SWIZZLE_Y
)
3518 bc_swizzle
= V_008F20_BC_SWIZZLE_XYZW
;
3520 bc_swizzle
= V_008F20_BC_SWIZZLE_XWYZ
;
3521 } else if (swizzle
[1] == PIPE_SWIZZLE_X
) {
3522 bc_swizzle
= V_008F20_BC_SWIZZLE_YXWZ
;
3523 } else if (swizzle
[2] == PIPE_SWIZZLE_X
) {
3524 bc_swizzle
= V_008F20_BC_SWIZZLE_ZYXW
;
3531 * Build the sampler view descriptor for a texture.
3534 si_make_texture_descriptor(struct si_screen
*screen
,
3535 struct r600_texture
*tex
,
3537 enum pipe_texture_target target
,
3538 enum pipe_format pipe_format
,
3539 const unsigned char state_swizzle
[4],
3540 unsigned first_level
, unsigned last_level
,
3541 unsigned first_layer
, unsigned last_layer
,
3542 unsigned width
, unsigned height
, unsigned depth
,
3544 uint32_t *fmask_state
)
3546 struct pipe_resource
*res
= &tex
->resource
.b
.b
;
3547 const struct util_format_description
*desc
;
3548 unsigned char swizzle
[4];
3550 unsigned num_format
, data_format
, type
;
3553 desc
= util_format_description(pipe_format
);
3555 if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_ZS
) {
3556 const unsigned char swizzle_xxxx
[4] = {0, 0, 0, 0};
3557 const unsigned char swizzle_yyyy
[4] = {1, 1, 1, 1};
3558 const unsigned char swizzle_wwww
[4] = {3, 3, 3, 3};
3560 switch (pipe_format
) {
3561 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3562 case PIPE_FORMAT_X32_S8X24_UINT
:
3563 case PIPE_FORMAT_X8Z24_UNORM
:
3564 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3566 case PIPE_FORMAT_X24S8_UINT
:
3568 * X24S8 is implemented as an 8_8_8_8 data format, to
3569 * fix texture gathers. This affects at least
3570 * GL45-CTS.texture_cube_map_array.sampling on VI.
3572 if (screen
->info
.chip_class
<= VI
)
3573 util_format_compose_swizzles(swizzle_wwww
, state_swizzle
, swizzle
);
3575 util_format_compose_swizzles(swizzle_yyyy
, state_swizzle
, swizzle
);
3578 util_format_compose_swizzles(swizzle_xxxx
, state_swizzle
, swizzle
);
3581 util_format_compose_swizzles(desc
->swizzle
, state_swizzle
, swizzle
);
3584 first_non_void
= util_format_get_first_non_void_channel(pipe_format
);
3586 switch (pipe_format
) {
3587 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3588 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3591 if (first_non_void
< 0) {
3592 if (util_format_is_compressed(pipe_format
)) {
3593 switch (pipe_format
) {
3594 case PIPE_FORMAT_DXT1_SRGB
:
3595 case PIPE_FORMAT_DXT1_SRGBA
:
3596 case PIPE_FORMAT_DXT3_SRGBA
:
3597 case PIPE_FORMAT_DXT5_SRGBA
:
3598 case PIPE_FORMAT_BPTC_SRGBA
:
3599 case PIPE_FORMAT_ETC2_SRGB8
:
3600 case PIPE_FORMAT_ETC2_SRGB8A1
:
3601 case PIPE_FORMAT_ETC2_SRGBA8
:
3602 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3604 case PIPE_FORMAT_RGTC1_SNORM
:
3605 case PIPE_FORMAT_LATC1_SNORM
:
3606 case PIPE_FORMAT_RGTC2_SNORM
:
3607 case PIPE_FORMAT_LATC2_SNORM
:
3608 case PIPE_FORMAT_ETC2_R11_SNORM
:
3609 case PIPE_FORMAT_ETC2_RG11_SNORM
:
3610 /* implies float, so use SNORM/UNORM to determine
3611 whether data is signed or not */
3612 case PIPE_FORMAT_BPTC_RGB_FLOAT
:
3613 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3616 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3619 } else if (desc
->layout
== UTIL_FORMAT_LAYOUT_SUBSAMPLED
) {
3620 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3622 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3624 } else if (desc
->colorspace
== UTIL_FORMAT_COLORSPACE_SRGB
) {
3625 num_format
= V_008F14_IMG_NUM_FORMAT_SRGB
;
3627 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3629 switch (desc
->channel
[first_non_void
].type
) {
3630 case UTIL_FORMAT_TYPE_FLOAT
:
3631 num_format
= V_008F14_IMG_NUM_FORMAT_FLOAT
;
3633 case UTIL_FORMAT_TYPE_SIGNED
:
3634 if (desc
->channel
[first_non_void
].normalized
)
3635 num_format
= V_008F14_IMG_NUM_FORMAT_SNORM
;
3636 else if (desc
->channel
[first_non_void
].pure_integer
)
3637 num_format
= V_008F14_IMG_NUM_FORMAT_SINT
;
3639 num_format
= V_008F14_IMG_NUM_FORMAT_SSCALED
;
3641 case UTIL_FORMAT_TYPE_UNSIGNED
:
3642 if (desc
->channel
[first_non_void
].normalized
)
3643 num_format
= V_008F14_IMG_NUM_FORMAT_UNORM
;
3644 else if (desc
->channel
[first_non_void
].pure_integer
)
3645 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3647 num_format
= V_008F14_IMG_NUM_FORMAT_USCALED
;
3652 data_format
= si_translate_texformat(&screen
->b
, pipe_format
, desc
, first_non_void
);
3653 if (data_format
== ~0) {
3657 /* S8 with Z32 HTILE needs a special format. */
3658 if (screen
->info
.chip_class
>= GFX9
&&
3659 pipe_format
== PIPE_FORMAT_S8_UINT
&&
3660 tex
->tc_compatible_htile
)
3661 data_format
= V_008F14_IMG_DATA_FORMAT_S8_32
;
3664 (res
->target
== PIPE_TEXTURE_CUBE
||
3665 res
->target
== PIPE_TEXTURE_CUBE_ARRAY
||
3666 (screen
->info
.chip_class
<= VI
&&
3667 res
->target
== PIPE_TEXTURE_3D
))) {
3668 /* For the purpose of shader images, treat cube maps and 3D
3669 * textures as 2D arrays. For 3D textures, the address
3670 * calculations for mipmaps are different, so we rely on the
3671 * caller to effectively disable mipmaps.
3673 type
= V_008F1C_SQ_RSRC_IMG_2D_ARRAY
;
3675 assert(res
->target
!= PIPE_TEXTURE_3D
|| (first_level
== 0 && last_level
== 0));
3677 type
= si_tex_dim(screen
, tex
, target
, res
->nr_samples
);
3680 if (type
== V_008F1C_SQ_RSRC_IMG_1D_ARRAY
) {
3682 depth
= res
->array_size
;
3683 } else if (type
== V_008F1C_SQ_RSRC_IMG_2D_ARRAY
||
3684 type
== V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY
) {
3685 if (sampler
|| res
->target
!= PIPE_TEXTURE_3D
)
3686 depth
= res
->array_size
;
3687 } else if (type
== V_008F1C_SQ_RSRC_IMG_CUBE
)
3688 depth
= res
->array_size
/ 6;
3691 state
[1] = (S_008F14_DATA_FORMAT_GFX6(data_format
) |
3692 S_008F14_NUM_FORMAT_GFX6(num_format
));
3693 state
[2] = (S_008F18_WIDTH(width
- 1) |
3694 S_008F18_HEIGHT(height
- 1) |
3695 S_008F18_PERF_MOD(4));
3696 state
[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
3697 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
3698 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
3699 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
3700 S_008F1C_BASE_LEVEL(res
->nr_samples
> 1 ?
3702 S_008F1C_LAST_LEVEL(res
->nr_samples
> 1 ?
3703 util_logbase2(res
->nr_samples
) :
3705 S_008F1C_TYPE(type
));
3707 state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3711 if (screen
->info
.chip_class
>= GFX9
) {
3712 unsigned bc_swizzle
= gfx9_border_color_swizzle(desc
->swizzle
);
3714 /* Depth is the the last accessible layer on Gfx9.
3715 * The hw doesn't need to know the total number of layers.
3717 if (type
== V_008F1C_SQ_RSRC_IMG_3D
)
3718 state
[4] |= S_008F20_DEPTH(depth
- 1);
3720 state
[4] |= S_008F20_DEPTH(last_layer
);
3722 state
[4] |= S_008F20_BC_SWIZZLE(bc_swizzle
);
3723 state
[5] |= S_008F24_MAX_MIP(res
->nr_samples
> 1 ?
3724 util_logbase2(res
->nr_samples
) :
3725 tex
->resource
.b
.b
.last_level
);
3727 state
[3] |= S_008F1C_POW2_PAD(res
->last_level
> 0);
3728 state
[4] |= S_008F20_DEPTH(depth
- 1);
3729 state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3732 if (tex
->dcc_offset
) {
3733 state
[6] = S_008F28_ALPHA_IS_ON_MSB(vi_alpha_is_on_msb(pipe_format
));
3735 /* The last dword is unused by hw. The shader uses it to clear
3736 * bits in the first dword of sampler state.
3738 if (screen
->info
.chip_class
<= CIK
&& res
->nr_samples
<= 1) {
3739 if (first_level
== last_level
)
3740 state
[7] = C_008F30_MAX_ANISO_RATIO
;
3742 state
[7] = 0xffffffff;
3746 /* Initialize the sampler view for FMASK. */
3747 if (tex
->fmask
.size
) {
3748 uint32_t data_format
, num_format
;
3750 va
= tex
->resource
.gpu_address
+ tex
->fmask
.offset
;
3752 if (screen
->info
.chip_class
>= GFX9
) {
3753 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK
;
3754 switch (res
->nr_samples
) {
3756 num_format
= V_008F14_IMG_FMASK_8_2_2
;
3759 num_format
= V_008F14_IMG_FMASK_8_4_4
;
3762 num_format
= V_008F14_IMG_FMASK_32_8_8
;
3765 unreachable("invalid nr_samples");
3768 switch (res
->nr_samples
) {
3770 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2
;
3773 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4
;
3776 data_format
= V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8
;
3779 unreachable("invalid nr_samples");
3781 num_format
= V_008F14_IMG_NUM_FORMAT_UINT
;
3784 fmask_state
[0] = (va
>> 8) | tex
->fmask
.tile_swizzle
;
3785 fmask_state
[1] = S_008F14_BASE_ADDRESS_HI(va
>> 40) |
3786 S_008F14_DATA_FORMAT_GFX6(data_format
) |
3787 S_008F14_NUM_FORMAT_GFX6(num_format
);
3788 fmask_state
[2] = S_008F18_WIDTH(width
- 1) |
3789 S_008F18_HEIGHT(height
- 1);
3790 fmask_state
[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X
) |
3791 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X
) |
3792 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X
) |
3793 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X
) |
3794 S_008F1C_TYPE(si_tex_dim(screen
, tex
, target
, 0));
3796 fmask_state
[5] = S_008F24_BASE_ARRAY(first_layer
);
3800 if (screen
->info
.chip_class
>= GFX9
) {
3801 fmask_state
[3] |= S_008F1C_SW_MODE(tex
->surface
.u
.gfx9
.fmask
.swizzle_mode
);
3802 fmask_state
[4] |= S_008F20_DEPTH(last_layer
) |
3803 S_008F20_PITCH_GFX9(tex
->surface
.u
.gfx9
.fmask
.epitch
);
3804 fmask_state
[5] |= S_008F24_META_PIPE_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.pipe_aligned
) |
3805 S_008F24_META_RB_ALIGNED(tex
->surface
.u
.gfx9
.cmask
.rb_aligned
);
3807 fmask_state
[3] |= S_008F1C_TILING_INDEX(tex
->fmask
.tile_mode_index
);
3808 fmask_state
[4] |= S_008F20_DEPTH(depth
- 1) |
3809 S_008F20_PITCH_GFX6(tex
->fmask
.pitch_in_pixels
- 1);
3810 fmask_state
[5] |= S_008F24_LAST_ARRAY(last_layer
);
3816 * Create a sampler view.
3818 * @param ctx context
3819 * @param texture texture
3820 * @param state sampler view template
3821 * @param width0 width0 override (for compressed textures as int)
3822 * @param height0 height0 override (for compressed textures as int)
3823 * @param force_level set the base address to the level (for compressed textures)
3825 struct pipe_sampler_view
*
3826 si_create_sampler_view_custom(struct pipe_context
*ctx
,
3827 struct pipe_resource
*texture
,
3828 const struct pipe_sampler_view
*state
,
3829 unsigned width0
, unsigned height0
,
3830 unsigned force_level
)
3832 struct si_context
*sctx
= (struct si_context
*)ctx
;
3833 struct si_sampler_view
*view
= CALLOC_STRUCT(si_sampler_view
);
3834 struct r600_texture
*tmp
= (struct r600_texture
*)texture
;
3835 unsigned base_level
, first_level
, last_level
;
3836 unsigned char state_swizzle
[4];
3837 unsigned height
, depth
, width
;
3838 unsigned last_layer
= state
->u
.tex
.last_layer
;
3839 enum pipe_format pipe_format
;
3840 const struct legacy_surf_level
*surflevel
;
3845 /* initialize base object */
3846 view
->base
= *state
;
3847 view
->base
.texture
= NULL
;
3848 view
->base
.reference
.count
= 1;
3849 view
->base
.context
= ctx
;
3852 pipe_resource_reference(&view
->base
.texture
, texture
);
3854 if (state
->format
== PIPE_FORMAT_X24S8_UINT
||
3855 state
->format
== PIPE_FORMAT_S8X24_UINT
||
3856 state
->format
== PIPE_FORMAT_X32_S8X24_UINT
||
3857 state
->format
== PIPE_FORMAT_S8_UINT
)
3858 view
->is_stencil_sampler
= true;
3860 /* Buffer resource. */
3861 if (texture
->target
== PIPE_BUFFER
) {
3862 si_make_buffer_descriptor(sctx
->screen
,
3863 (struct r600_resource
*)texture
,
3865 state
->u
.buf
.offset
,
3871 state_swizzle
[0] = state
->swizzle_r
;
3872 state_swizzle
[1] = state
->swizzle_g
;
3873 state_swizzle
[2] = state
->swizzle_b
;
3874 state_swizzle
[3] = state
->swizzle_a
;
3877 first_level
= state
->u
.tex
.first_level
;
3878 last_level
= state
->u
.tex
.last_level
;
3881 depth
= texture
->depth0
;
3883 if (sctx
->chip_class
<= VI
&& force_level
) {
3884 assert(force_level
== first_level
&&
3885 force_level
== last_level
);
3886 base_level
= force_level
;
3889 width
= u_minify(width
, force_level
);
3890 height
= u_minify(height
, force_level
);
3891 depth
= u_minify(depth
, force_level
);
3894 /* This is not needed if state trackers set last_layer correctly. */
3895 if (state
->target
== PIPE_TEXTURE_1D
||
3896 state
->target
== PIPE_TEXTURE_2D
||
3897 state
->target
== PIPE_TEXTURE_RECT
||
3898 state
->target
== PIPE_TEXTURE_CUBE
)
3899 last_layer
= state
->u
.tex
.first_layer
;
3901 /* Texturing with separate depth and stencil. */
3902 pipe_format
= state
->format
;
3904 /* Depth/stencil texturing sometimes needs separate texture. */
3905 if (tmp
->is_depth
&& !si_can_sample_zs(tmp
, view
->is_stencil_sampler
)) {
3906 if (!tmp
->flushed_depth_texture
&&
3907 !si_init_flushed_depth_texture(ctx
, texture
, NULL
)) {
3908 pipe_resource_reference(&view
->base
.texture
, NULL
);
3913 assert(tmp
->flushed_depth_texture
);
3915 /* Override format for the case where the flushed texture
3916 * contains only Z or only S.
3918 if (tmp
->flushed_depth_texture
->resource
.b
.b
.format
!= tmp
->resource
.b
.b
.format
)
3919 pipe_format
= tmp
->flushed_depth_texture
->resource
.b
.b
.format
;
3921 tmp
= tmp
->flushed_depth_texture
;
3924 surflevel
= tmp
->surface
.u
.legacy
.level
;
3926 if (tmp
->db_compatible
) {
3927 if (!view
->is_stencil_sampler
)
3928 pipe_format
= tmp
->db_render_format
;
3930 switch (pipe_format
) {
3931 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT
:
3932 pipe_format
= PIPE_FORMAT_Z32_FLOAT
;
3934 case PIPE_FORMAT_X8Z24_UNORM
:
3935 case PIPE_FORMAT_S8_UINT_Z24_UNORM
:
3936 /* Z24 is always stored like this for DB
3939 pipe_format
= PIPE_FORMAT_Z24X8_UNORM
;
3941 case PIPE_FORMAT_X24S8_UINT
:
3942 case PIPE_FORMAT_S8X24_UINT
:
3943 case PIPE_FORMAT_X32_S8X24_UINT
:
3944 pipe_format
= PIPE_FORMAT_S8_UINT
;
3945 surflevel
= tmp
->surface
.u
.legacy
.stencil_level
;
3951 view
->dcc_incompatible
=
3952 vi_dcc_formats_are_incompatible(texture
,
3953 state
->u
.tex
.first_level
,
3956 si_make_texture_descriptor(sctx
->screen
, tmp
, true,
3957 state
->target
, pipe_format
, state_swizzle
,
3958 first_level
, last_level
,
3959 state
->u
.tex
.first_layer
, last_layer
,
3960 width
, height
, depth
,
3961 view
->state
, view
->fmask_state
);
3963 unsigned num_format
= G_008F14_NUM_FORMAT_GFX6(view
->state
[1]);
3965 num_format
== V_008F14_IMG_NUM_FORMAT_USCALED
||
3966 num_format
== V_008F14_IMG_NUM_FORMAT_SSCALED
||
3967 num_format
== V_008F14_IMG_NUM_FORMAT_UINT
||
3968 num_format
== V_008F14_IMG_NUM_FORMAT_SINT
;
3969 view
->base_level_info
= &surflevel
[base_level
];
3970 view
->base_level
= base_level
;
3971 view
->block_width
= util_format_get_blockwidth(pipe_format
);
3975 static struct pipe_sampler_view
*
3976 si_create_sampler_view(struct pipe_context
*ctx
,
3977 struct pipe_resource
*texture
,
3978 const struct pipe_sampler_view
*state
)
3980 return si_create_sampler_view_custom(ctx
, texture
, state
,
3981 texture
? texture
->width0
: 0,
3982 texture
? texture
->height0
: 0, 0);
3985 static void si_sampler_view_destroy(struct pipe_context
*ctx
,
3986 struct pipe_sampler_view
*state
)
3988 struct si_sampler_view
*view
= (struct si_sampler_view
*)state
;
3990 pipe_resource_reference(&state
->texture
, NULL
);
3994 static bool wrap_mode_uses_border_color(unsigned wrap
, bool linear_filter
)
3996 return wrap
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
3997 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER
||
3999 (wrap
== PIPE_TEX_WRAP_CLAMP
||
4000 wrap
== PIPE_TEX_WRAP_MIRROR_CLAMP
));
4003 static uint32_t si_translate_border_color(struct si_context
*sctx
,
4004 const struct pipe_sampler_state
*state
,
4005 const union pipe_color_union
*color
,
4008 bool linear_filter
= state
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
4009 state
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
;
4011 if (!wrap_mode_uses_border_color(state
->wrap_s
, linear_filter
) &&
4012 !wrap_mode_uses_border_color(state
->wrap_t
, linear_filter
) &&
4013 !wrap_mode_uses_border_color(state
->wrap_r
, linear_filter
))
4014 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4016 #define simple_border_types(elt) \
4018 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4019 color->elt[2] == 0 && color->elt[3] == 0) \
4020 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK); \
4021 if (color->elt[0] == 0 && color->elt[1] == 0 && \
4022 color->elt[2] == 0 && color->elt[3] == 1) \
4023 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK); \
4024 if (color->elt[0] == 1 && color->elt[1] == 1 && \
4025 color->elt[2] == 1 && color->elt[3] == 1) \
4026 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE); \
4030 simple_border_types(ui
);
4032 simple_border_types(f
);
4034 #undef simple_border_types
4038 /* Check if the border has been uploaded already. */
4039 for (i
= 0; i
< sctx
->border_color_count
; i
++)
4040 if (memcmp(&sctx
->border_color_table
[i
], color
,
4041 sizeof(*color
)) == 0)
4044 if (i
>= SI_MAX_BORDER_COLORS
) {
4045 /* Getting 4096 unique border colors is very unlikely. */
4046 fprintf(stderr
, "radeonsi: The border color table is full. "
4047 "Any new border colors will be just black. "
4048 "Please file a bug.\n");
4049 return S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK
);
4052 if (i
== sctx
->border_color_count
) {
4053 /* Upload a new border color. */
4054 memcpy(&sctx
->border_color_table
[i
], color
,
4056 util_memcpy_cpu_to_le32(&sctx
->border_color_map
[i
],
4057 color
, sizeof(*color
));
4058 sctx
->border_color_count
++;
4061 return S_008F3C_BORDER_COLOR_PTR(i
) |
4062 S_008F3C_BORDER_COLOR_TYPE(V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER
);
4065 static inline int S_FIXED(float value
, unsigned frac_bits
)
4067 return value
* (1 << frac_bits
);
4070 static inline unsigned si_tex_filter(unsigned filter
, unsigned max_aniso
)
4072 if (filter
== PIPE_TEX_FILTER_LINEAR
)
4073 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_BILINEAR
4074 : V_008F38_SQ_TEX_XY_FILTER_BILINEAR
;
4076 return max_aniso
> 1 ? V_008F38_SQ_TEX_XY_FILTER_ANISO_POINT
4077 : V_008F38_SQ_TEX_XY_FILTER_POINT
;
4080 static inline unsigned si_tex_aniso_filter(unsigned filter
)
4093 static void *si_create_sampler_state(struct pipe_context
*ctx
,
4094 const struct pipe_sampler_state
*state
)
4096 struct si_context
*sctx
= (struct si_context
*)ctx
;
4097 struct si_screen
*sscreen
= sctx
->screen
;
4098 struct si_sampler_state
*rstate
= CALLOC_STRUCT(si_sampler_state
);
4099 unsigned max_aniso
= sscreen
->force_aniso
>= 0 ? sscreen
->force_aniso
4100 : state
->max_anisotropy
;
4101 unsigned max_aniso_ratio
= si_tex_aniso_filter(max_aniso
);
4102 union pipe_color_union clamped_border_color
;
4109 rstate
->magic
= SI_SAMPLER_STATE_MAGIC
;
4111 rstate
->val
[0] = (S_008F30_CLAMP_X(si_tex_wrap(state
->wrap_s
)) |
4112 S_008F30_CLAMP_Y(si_tex_wrap(state
->wrap_t
)) |
4113 S_008F30_CLAMP_Z(si_tex_wrap(state
->wrap_r
)) |
4114 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio
) |
4115 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state
->compare_func
)) |
4116 S_008F30_FORCE_UNNORMALIZED(!state
->normalized_coords
) |
4117 S_008F30_ANISO_THRESHOLD(max_aniso_ratio
>> 1) |
4118 S_008F30_ANISO_BIAS(max_aniso_ratio
) |
4119 S_008F30_DISABLE_CUBE_WRAP(!state
->seamless_cube_map
) |
4120 S_008F30_COMPAT_MODE(sctx
->chip_class
>= VI
));
4121 rstate
->val
[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state
->min_lod
, 0, 15), 8)) |
4122 S_008F34_MAX_LOD(S_FIXED(CLAMP(state
->max_lod
, 0, 15), 8)) |
4123 S_008F34_PERF_MIP(max_aniso_ratio
? max_aniso_ratio
+ 6 : 0));
4124 rstate
->val
[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state
->lod_bias
, -16, 16), 8)) |
4125 S_008F38_XY_MAG_FILTER(si_tex_filter(state
->mag_img_filter
, max_aniso
)) |
4126 S_008F38_XY_MIN_FILTER(si_tex_filter(state
->min_img_filter
, max_aniso
)) |
4127 S_008F38_MIP_FILTER(si_tex_mipfilter(state
->min_mip_filter
)) |
4128 S_008F38_MIP_POINT_PRECLAMP(0) |
4129 S_008F38_DISABLE_LSB_CEIL(sctx
->chip_class
<= VI
) |
4130 S_008F38_FILTER_PREC_FIX(1) |
4131 S_008F38_ANISO_OVERRIDE(sctx
->chip_class
>= VI
));
4132 rstate
->val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, false);
4134 /* Create sampler resource for integer textures. */
4135 memcpy(rstate
->integer_val
, rstate
->val
, sizeof(rstate
->val
));
4136 rstate
->integer_val
[3] = si_translate_border_color(sctx
, state
, &state
->border_color
, true);
4138 /* Create sampler resource for upgraded depth textures. */
4139 memcpy(rstate
->upgraded_depth_val
, rstate
->val
, sizeof(rstate
->val
));
4141 for (unsigned i
= 0; i
< 4; ++i
) {
4142 /* Use channel 0 on purpose, so that we can use OPAQUE_WHITE
4143 * when the border color is 1.0. */
4144 clamped_border_color
.f
[i
] = CLAMP(state
->border_color
.f
[0], 0, 1);
4147 if (memcmp(&state
->border_color
, &clamped_border_color
, sizeof(clamped_border_color
)) == 0)
4148 rstate
->upgraded_depth_val
[3] |= S_008F3C_UPGRADED_DEPTH(1);
4150 rstate
->upgraded_depth_val
[3] =
4151 si_translate_border_color(sctx
, state
, &clamped_border_color
, false) |
4152 S_008F3C_UPGRADED_DEPTH(1);
4157 static void si_set_sample_mask(struct pipe_context
*ctx
, unsigned sample_mask
)
4159 struct si_context
*sctx
= (struct si_context
*)ctx
;
4161 if (sctx
->sample_mask
.sample_mask
== (uint16_t)sample_mask
)
4164 sctx
->sample_mask
.sample_mask
= sample_mask
;
4165 si_mark_atom_dirty(sctx
, &sctx
->atoms
.s
.sample_mask
);
4168 static void si_emit_sample_mask(struct si_context
*sctx
, struct si_atom
*atom
)
4170 struct radeon_winsys_cs
*cs
= sctx
->gfx_cs
;
4171 unsigned mask
= sctx
->sample_mask
.sample_mask
;
4173 /* Needed for line and polygon smoothing as well as for the Polaris
4174 * small primitive filter. We expect the state tracker to take care of
4177 assert(mask
== 0xffff || sctx
->framebuffer
.nr_samples
> 1 ||
4178 (mask
& 1 && sctx
->blitter
->running
));
4180 radeon_set_context_reg_seq(cs
, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0
, 2);
4181 radeon_emit(cs
, mask
| (mask
<< 16));
4182 radeon_emit(cs
, mask
| (mask
<< 16));
4185 static void si_delete_sampler_state(struct pipe_context
*ctx
, void *state
)
4188 struct si_sampler_state
*s
= state
;
4190 assert(s
->magic
== SI_SAMPLER_STATE_MAGIC
);
4197 * Vertex elements & buffers
4200 static void *si_create_vertex_elements(struct pipe_context
*ctx
,
4202 const struct pipe_vertex_element
*elements
)
4204 struct si_screen
*sscreen
= (struct si_screen
*)ctx
->screen
;
4205 struct si_vertex_elements
*v
= CALLOC_STRUCT(si_vertex_elements
);
4206 bool used
[SI_NUM_VERTEX_BUFFERS
] = {};
4209 assert(count
<= SI_MAX_ATTRIBS
);
4214 v
->desc_list_byte_size
= align(count
* 16, SI_CPDMA_ALIGNMENT
);
4216 for (i
= 0; i
< count
; ++i
) {
4217 const struct util_format_description
*desc
;
4218 const struct util_format_channel_description
*channel
;
4219 unsigned data_format
, num_format
;
4221 unsigned vbo_index
= elements
[i
].vertex_buffer_index
;
4222 unsigned char swizzle
[4];
4224 if (vbo_index
>= SI_NUM_VERTEX_BUFFERS
) {
4229 if (elements
[i
].instance_divisor
) {
4230 v
->uses_instance_divisors
= true;
4231 v
->instance_divisors
[i
] = elements
[i
].instance_divisor
;
4233 if (v
->instance_divisors
[i
] == 1)
4234 v
->instance_divisor_is_one
|= 1u << i
;
4236 v
->instance_divisor_is_fetched
|= 1u << i
;
4239 if (!used
[vbo_index
]) {
4240 v
->first_vb_use_mask
|= 1 << i
;
4241 used
[vbo_index
] = true;
4244 desc
= util_format_description(elements
[i
].src_format
);
4245 first_non_void
= util_format_get_first_non_void_channel(elements
[i
].src_format
);
4246 data_format
= si_translate_buffer_dataformat(ctx
->screen
, desc
, first_non_void
);
4247 num_format
= si_translate_buffer_numformat(ctx
->screen
, desc
, first_non_void
);
4248 channel
= first_non_void
>= 0 ? &desc
->channel
[first_non_void
] : NULL
;
4249 memcpy(swizzle
, desc
->swizzle
, sizeof(swizzle
));
4251 v
->format_size
[i
] = desc
->block
.bits
/ 8;
4252 v
->src_offset
[i
] = elements
[i
].src_offset
;
4253 v
->vertex_buffer_index
[i
] = vbo_index
;
4255 /* The hardware always treats the 2-bit alpha channel as
4256 * unsigned, so a shader workaround is needed. The affected
4257 * chips are VI and older except Stoney (GFX8.1).
4259 if (data_format
== V_008F0C_BUF_DATA_FORMAT_2_10_10_10
&&
4260 sscreen
->info
.chip_class
<= VI
&&
4261 sscreen
->info
.family
!= CHIP_STONEY
) {
4262 if (num_format
== V_008F0C_BUF_NUM_FORMAT_SNORM
) {
4263 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SNORM
;
4264 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SSCALED
) {
4265 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SSCALED
;
4266 } else if (num_format
== V_008F0C_BUF_NUM_FORMAT_SINT
) {
4267 /* This isn't actually used in OpenGL. */
4268 v
->fix_fetch
[i
] = SI_FIX_FETCH_A2_SINT
;
4270 } else if (channel
&& channel
->type
== UTIL_FORMAT_TYPE_FIXED
) {
4271 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4272 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_FIXED
;
4274 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_FIXED
;
4275 } else if (channel
&& channel
->size
== 32 && !channel
->pure_integer
) {
4276 if (channel
->type
== UTIL_FORMAT_TYPE_SIGNED
) {
4277 if (channel
->normalized
) {
4278 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4279 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_SNORM
;
4281 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SNORM
;
4283 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_SSCALED
;
4285 } else if (channel
->type
== UTIL_FORMAT_TYPE_UNSIGNED
) {
4286 if (channel
->normalized
) {
4287 if (desc
->swizzle
[3] == PIPE_SWIZZLE_1
)
4288 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBX_32_UNORM
;
4290 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_UNORM
;
4292 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_32_USCALED
;
4295 } else if (channel
&& channel
->size
== 64 &&
4296 channel
->type
== UTIL_FORMAT_TYPE_FLOAT
) {
4297 switch (desc
->nr_channels
) {
4300 v
->fix_fetch
[i
] = SI_FIX_FETCH_RG_64_FLOAT
;
4301 swizzle
[0] = PIPE_SWIZZLE_X
;
4302 swizzle
[1] = PIPE_SWIZZLE_Y
;
4303 swizzle
[2] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_Z
: PIPE_SWIZZLE_0
;
4304 swizzle
[3] = desc
->nr_channels
== 2 ? PIPE_SWIZZLE_W
: PIPE_SWIZZLE_0
;
4307 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_64_FLOAT
;
4308 swizzle
[0] = PIPE_SWIZZLE_X
; /* 3 loads */
4309 swizzle
[1] = PIPE_SWIZZLE_Y
;
4310 swizzle
[2] = PIPE_SWIZZLE_0
;
4311 swizzle
[3] = PIPE_SWIZZLE_0
;
4314 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGBA_64_FLOAT
;
4315 swizzle
[0] = PIPE_SWIZZLE_X
; /* 2 loads */
4316 swizzle
[1] = PIPE_SWIZZLE_Y
;
4317 swizzle
[2] = PIPE_SWIZZLE_Z
;
4318 swizzle
[3] = PIPE_SWIZZLE_W
;
4323 } else if (channel
&& desc
->nr_channels
== 3) {
4324 assert(desc
->swizzle
[0] == PIPE_SWIZZLE_X
);
4326 if (channel
->size
== 8) {
4327 if (channel
->pure_integer
)
4328 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8_INT
;
4330 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_8
;
4331 } else if (channel
->size
== 16) {
4332 if (channel
->pure_integer
)
4333 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16_INT
;
4335 v
->fix_fetch
[i
] = SI_FIX_FETCH_RGB_16
;
4339 v
->rsrc_word3
[i
] = S_008F0C_DST_SEL_X(si_map_swizzle(swizzle
[0])) |
4340 S_008F0C_DST_SEL_Y(si_map_swizzle(swizzle
[1])) |
4341 S_008F0C_DST_SEL_Z(si_map_swizzle(swizzle
[2])) |
4342 S_008F0C_DST_SEL_W(si_map_swizzle(swizzle
[3])) |
4343 S_008F0C_NUM_FORMAT(num_format
) |
4344 S_008F0C_DATA_FORMAT(data_format
);
4349 static void si_bind_vertex_elements(struct pipe_context
*ctx
, void *state
)
4351 struct si_context
*sctx
= (struct si_context
*)ctx
;
4352 struct si_vertex_elements
*old
= sctx
->vertex_elements
;
4353 struct si_vertex_elements
*v
= (struct si_vertex_elements
*)state
;
4355 sctx
->vertex_elements
= v
;
4356 sctx
->vertex_buffers_dirty
= true;
4360 old
->count
!= v
->count
||
4361 old
->uses_instance_divisors
!= v
->uses_instance_divisors
||
4362 v
->uses_instance_divisors
|| /* we don't check which divisors changed */
4363 memcmp(old
->fix_fetch
, v
->fix_fetch
, sizeof(v
->fix_fetch
[0]) * v
->count
)))
4364 sctx
->do_update_shaders
= true;
4366 if (v
&& v
->instance_divisor_is_fetched
) {
4367 struct pipe_constant_buffer cb
;
4370 cb
.user_buffer
= v
->instance_divisors
;
4371 cb
.buffer_offset
= 0;
4372 cb
.buffer_size
= sizeof(uint32_t) * v
->count
;
4373 si_set_rw_buffer(sctx
, SI_VS_CONST_INSTANCE_DIVISORS
, &cb
);
4377 static void si_delete_vertex_element(struct pipe_context
*ctx
, void *state
)
4379 struct si_context
*sctx
= (struct si_context
*)ctx
;
4381 if (sctx
->vertex_elements
== state
)
4382 sctx
->vertex_elements
= NULL
;
4386 static void si_set_vertex_buffers(struct pipe_context
*ctx
,
4387 unsigned start_slot
, unsigned count
,
4388 const struct pipe_vertex_buffer
*buffers
)
4390 struct si_context
*sctx
= (struct si_context
*)ctx
;
4391 struct pipe_vertex_buffer
*dst
= sctx
->vertex_buffer
+ start_slot
;
4394 assert(start_slot
+ count
<= ARRAY_SIZE(sctx
->vertex_buffer
));
4397 for (i
= 0; i
< count
; i
++) {
4398 const struct pipe_vertex_buffer
*src
= buffers
+ i
;
4399 struct pipe_vertex_buffer
*dsti
= dst
+ i
;
4400 struct pipe_resource
*buf
= src
->buffer
.resource
;
4402 pipe_resource_reference(&dsti
->buffer
.resource
, buf
);
4403 dsti
->buffer_offset
= src
->buffer_offset
;
4404 dsti
->stride
= src
->stride
;
4405 si_context_add_resource_size(sctx
, buf
);
4407 r600_resource(buf
)->bind_history
|= PIPE_BIND_VERTEX_BUFFER
;
4410 for (i
= 0; i
< count
; i
++) {
4411 pipe_resource_reference(&dst
[i
].buffer
.resource
, NULL
);
4414 sctx
->vertex_buffers_dirty
= true;
4421 static void si_set_tess_state(struct pipe_context
*ctx
,
4422 const float default_outer_level
[4],
4423 const float default_inner_level
[2])
4425 struct si_context
*sctx
= (struct si_context
*)ctx
;
4426 struct pipe_constant_buffer cb
;
4429 memcpy(array
, default_outer_level
, sizeof(float) * 4);
4430 memcpy(array
+4, default_inner_level
, sizeof(float) * 2);
4433 cb
.user_buffer
= NULL
;
4434 cb
.buffer_size
= sizeof(array
);
4436 si_upload_const_buffer(sctx
, (struct r600_resource
**)&cb
.buffer
,
4437 (void*)array
, sizeof(array
),
4440 si_set_rw_buffer(sctx
, SI_HS_CONST_DEFAULT_TESS_LEVELS
, &cb
);
4441 pipe_resource_reference(&cb
.buffer
, NULL
);
4444 static void si_texture_barrier(struct pipe_context
*ctx
, unsigned flags
)
4446 struct si_context
*sctx
= (struct si_context
*)ctx
;
4448 si_update_fb_dirtiness_after_rendering(sctx
);
4450 /* Multisample surfaces are flushed in si_decompress_textures. */
4451 if (sctx
->framebuffer
.uncompressed_cb_mask
)
4452 si_make_CB_shader_coherent(sctx
, sctx
->framebuffer
.nr_samples
,
4453 sctx
->framebuffer
.CB_has_shader_readable_metadata
);
4456 /* This only ensures coherency for shader image/buffer stores. */
4457 static void si_memory_barrier(struct pipe_context
*ctx
, unsigned flags
)
4459 struct si_context
*sctx
= (struct si_context
*)ctx
;
4461 /* Subsequent commands must wait for all shader invocations to
4463 sctx
->flags
|= SI_CONTEXT_PS_PARTIAL_FLUSH
|
4464 SI_CONTEXT_CS_PARTIAL_FLUSH
;
4466 if (flags
& PIPE_BARRIER_CONSTANT_BUFFER
)
4467 sctx
->flags
|= SI_CONTEXT_INV_SMEM_L1
|
4468 SI_CONTEXT_INV_VMEM_L1
;
4470 if (flags
& (PIPE_BARRIER_VERTEX_BUFFER
|
4471 PIPE_BARRIER_SHADER_BUFFER
|
4472 PIPE_BARRIER_TEXTURE
|
4473 PIPE_BARRIER_IMAGE
|
4474 PIPE_BARRIER_STREAMOUT_BUFFER
|
4475 PIPE_BARRIER_GLOBAL_BUFFER
)) {
4476 /* As far as I can tell, L1 contents are written back to L2
4477 * automatically at end of shader, but the contents of other
4478 * L1 caches might still be stale. */
4479 sctx
->flags
|= SI_CONTEXT_INV_VMEM_L1
;
4482 if (flags
& PIPE_BARRIER_INDEX_BUFFER
) {
4483 /* Indices are read through TC L2 since VI.
4486 if (sctx
->screen
->info
.chip_class
<= CIK
)
4487 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4490 /* MSAA color, any depth and any stencil are flushed in
4491 * si_decompress_textures when needed.
4493 if (flags
& PIPE_BARRIER_FRAMEBUFFER
&&
4494 sctx
->framebuffer
.uncompressed_cb_mask
) {
4495 sctx
->flags
|= SI_CONTEXT_FLUSH_AND_INV_CB
;
4497 if (sctx
->chip_class
<= VI
)
4498 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4501 /* Indirect buffers use TC L2 on GFX9, but not older hw. */
4502 if (sctx
->screen
->info
.chip_class
<= VI
&&
4503 flags
& PIPE_BARRIER_INDIRECT_BUFFER
)
4504 sctx
->flags
|= SI_CONTEXT_WRITEBACK_GLOBAL_L2
;
4507 static void *si_create_blend_custom(struct si_context
*sctx
, unsigned mode
)
4509 struct pipe_blend_state blend
;
4511 memset(&blend
, 0, sizeof(blend
));
4512 blend
.independent_blend_enable
= true;
4513 blend
.rt
[0].colormask
= 0xf;
4514 return si_create_blend_state_mode(&sctx
->b
, &blend
, mode
);
4517 static void si_init_config(struct si_context
*sctx
);
4519 void si_init_state_functions(struct si_context
*sctx
)
4521 si_init_atom(sctx
, &sctx
->atoms
.s
.framebuffer
, si_emit_framebuffer_state
);
4522 si_init_atom(sctx
, &sctx
->atoms
.s
.msaa_sample_locs
, si_emit_msaa_sample_locs
);
4523 si_init_atom(sctx
, &sctx
->atoms
.s
.db_render_state
, si_emit_db_render_state
);
4524 si_init_atom(sctx
, &sctx
->atoms
.s
.dpbb_state
, si_emit_dpbb_state
);
4525 si_init_atom(sctx
, &sctx
->atoms
.s
.msaa_config
, si_emit_msaa_config
);
4526 si_init_atom(sctx
, &sctx
->atoms
.s
.sample_mask
, si_emit_sample_mask
);
4527 si_init_atom(sctx
, &sctx
->atoms
.s
.cb_render_state
, si_emit_cb_render_state
);
4528 si_init_atom(sctx
, &sctx
->atoms
.s
.blend_color
, si_emit_blend_color
);
4529 si_init_atom(sctx
, &sctx
->atoms
.s
.clip_regs
, si_emit_clip_regs
);
4530 si_init_atom(sctx
, &sctx
->atoms
.s
.clip_state
, si_emit_clip_state
);
4531 si_init_atom(sctx
, &sctx
->atoms
.s
.stencil_ref
, si_emit_stencil_ref
);
4533 sctx
->b
.create_blend_state
= si_create_blend_state
;
4534 sctx
->b
.bind_blend_state
= si_bind_blend_state
;
4535 sctx
->b
.delete_blend_state
= si_delete_blend_state
;
4536 sctx
->b
.set_blend_color
= si_set_blend_color
;
4538 sctx
->b
.create_rasterizer_state
= si_create_rs_state
;
4539 sctx
->b
.bind_rasterizer_state
= si_bind_rs_state
;
4540 sctx
->b
.delete_rasterizer_state
= si_delete_rs_state
;
4542 sctx
->b
.create_depth_stencil_alpha_state
= si_create_dsa_state
;
4543 sctx
->b
.bind_depth_stencil_alpha_state
= si_bind_dsa_state
;
4544 sctx
->b
.delete_depth_stencil_alpha_state
= si_delete_dsa_state
;
4546 sctx
->custom_dsa_flush
= si_create_db_flush_dsa(sctx
);
4547 sctx
->custom_blend_resolve
= si_create_blend_custom(sctx
, V_028808_CB_RESOLVE
);
4548 sctx
->custom_blend_fmask_decompress
= si_create_blend_custom(sctx
, V_028808_CB_FMASK_DECOMPRESS
);
4549 sctx
->custom_blend_eliminate_fastclear
= si_create_blend_custom(sctx
, V_028808_CB_ELIMINATE_FAST_CLEAR
);
4550 sctx
->custom_blend_dcc_decompress
= si_create_blend_custom(sctx
, V_028808_CB_DCC_DECOMPRESS
);
4552 sctx
->b
.set_clip_state
= si_set_clip_state
;
4553 sctx
->b
.set_stencil_ref
= si_set_stencil_ref
;
4555 sctx
->b
.set_framebuffer_state
= si_set_framebuffer_state
;
4557 sctx
->b
.create_sampler_state
= si_create_sampler_state
;
4558 sctx
->b
.delete_sampler_state
= si_delete_sampler_state
;
4560 sctx
->b
.create_sampler_view
= si_create_sampler_view
;
4561 sctx
->b
.sampler_view_destroy
= si_sampler_view_destroy
;
4563 sctx
->b
.set_sample_mask
= si_set_sample_mask
;
4565 sctx
->b
.create_vertex_elements_state
= si_create_vertex_elements
;
4566 sctx
->b
.bind_vertex_elements_state
= si_bind_vertex_elements
;
4567 sctx
->b
.delete_vertex_elements_state
= si_delete_vertex_element
;
4568 sctx
->b
.set_vertex_buffers
= si_set_vertex_buffers
;
4570 sctx
->b
.texture_barrier
= si_texture_barrier
;
4571 sctx
->b
.memory_barrier
= si_memory_barrier
;
4572 sctx
->b
.set_min_samples
= si_set_min_samples
;
4573 sctx
->b
.set_tess_state
= si_set_tess_state
;
4575 sctx
->b
.set_active_query_state
= si_set_active_query_state
;
4577 sctx
->b
.draw_vbo
= si_draw_vbo
;
4579 si_init_config(sctx
);
4582 void si_init_screen_state_functions(struct si_screen
*sscreen
)
4584 sscreen
->b
.is_format_supported
= si_is_format_supported
;
4587 static void si_set_grbm_gfx_index(struct si_context
*sctx
,
4588 struct si_pm4_state
*pm4
, unsigned value
)
4590 unsigned reg
= sctx
->chip_class
>= CIK
? R_030800_GRBM_GFX_INDEX
:
4591 R_00802C_GRBM_GFX_INDEX
;
4592 si_pm4_set_reg(pm4
, reg
, value
);
4595 static void si_set_grbm_gfx_index_se(struct si_context
*sctx
,
4596 struct si_pm4_state
*pm4
, unsigned se
)
4598 assert(se
== ~0 || se
< sctx
->screen
->info
.max_se
);
4599 si_set_grbm_gfx_index(sctx
, pm4
,
4600 (se
== ~0 ? S_030800_SE_BROADCAST_WRITES(1) :
4601 S_030800_SE_INDEX(se
)) |
4602 S_030800_SH_BROADCAST_WRITES(1) |
4603 S_030800_INSTANCE_BROADCAST_WRITES(1));
4607 si_write_harvested_raster_configs(struct si_context
*sctx
,
4608 struct si_pm4_state
*pm4
,
4609 unsigned raster_config
,
4610 unsigned raster_config_1
)
4612 unsigned num_se
= MAX2(sctx
->screen
->info
.max_se
, 1);
4613 unsigned raster_config_se
[4];
4616 ac_get_harvested_configs(&sctx
->screen
->info
,
4621 for (se
= 0; se
< num_se
; se
++) {
4622 si_set_grbm_gfx_index_se(sctx
, pm4
, se
);
4623 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
, raster_config_se
[se
]);
4625 si_set_grbm_gfx_index(sctx
, pm4
, ~0);
4627 if (sctx
->chip_class
>= CIK
) {
4628 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
, raster_config_1
);
4632 static void si_set_raster_config(struct si_context
*sctx
, struct si_pm4_state
*pm4
)
4634 unsigned num_rb
= MIN2(sctx
->screen
->info
.num_render_backends
, 16);
4635 unsigned rb_mask
= sctx
->screen
->info
.enabled_rb_mask
;
4636 unsigned raster_config
, raster_config_1
;
4638 ac_get_raster_config(&sctx
->screen
->info
,
4642 if (!rb_mask
|| util_bitcount(rb_mask
) >= num_rb
) {
4643 /* Always use the default config when all backends are enabled
4644 * (or when we failed to determine the enabled backends).
4646 si_pm4_set_reg(pm4
, R_028350_PA_SC_RASTER_CONFIG
,
4648 if (sctx
->chip_class
>= CIK
)
4649 si_pm4_set_reg(pm4
, R_028354_PA_SC_RASTER_CONFIG_1
,
4652 si_write_harvested_raster_configs(sctx
, pm4
, raster_config
, raster_config_1
);
4656 static void si_init_config(struct si_context
*sctx
)
4658 struct si_screen
*sscreen
= sctx
->screen
;
4659 uint64_t border_color_va
= sctx
->border_color_buffer
->gpu_address
;
4660 bool has_clear_state
= sscreen
->has_clear_state
;
4661 struct si_pm4_state
*pm4
= CALLOC_STRUCT(si_pm4_state
);
4663 /* Only SI can disable CLEAR_STATE for now. */
4664 assert(has_clear_state
|| sscreen
->info
.chip_class
== SI
);
4669 si_pm4_cmd_begin(pm4
, PKT3_CONTEXT_CONTROL
);
4670 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_LOAD_ENABLE(1));
4671 si_pm4_cmd_add(pm4
, CONTEXT_CONTROL_SHADOW_ENABLE(1));
4672 si_pm4_cmd_end(pm4
, false);
4674 if (has_clear_state
) {
4675 si_pm4_cmd_begin(pm4
, PKT3_CLEAR_STATE
);
4676 si_pm4_cmd_add(pm4
, 0);
4677 si_pm4_cmd_end(pm4
, false);
4680 if (sctx
->chip_class
<= VI
)
4681 si_set_raster_config(sctx
, pm4
);
4683 si_pm4_set_reg(pm4
, R_028A18_VGT_HOS_MAX_TESS_LEVEL
, fui(64));
4684 if (!has_clear_state
)
4685 si_pm4_set_reg(pm4
, R_028A1C_VGT_HOS_MIN_TESS_LEVEL
, fui(0));
4687 /* FIXME calculate these values somehow ??? */
4688 if (sctx
->chip_class
<= VI
) {
4689 si_pm4_set_reg(pm4
, R_028A54_VGT_GS_PER_ES
, SI_GS_PER_ES
);
4690 si_pm4_set_reg(pm4
, R_028A58_VGT_ES_PER_GS
, 0x40);
4693 if (!has_clear_state
) {
4694 si_pm4_set_reg(pm4
, R_028A5C_VGT_GS_PER_VS
, 0x2);
4695 si_pm4_set_reg(pm4
, R_028A8C_VGT_PRIMITIVEID_RESET
, 0x0);
4696 si_pm4_set_reg(pm4
, R_028B98_VGT_STRMOUT_BUFFER_CONFIG
, 0x0);
4699 si_pm4_set_reg(pm4
, R_028AA0_VGT_INSTANCE_STEP_RATE_0
, 1);
4700 if (!has_clear_state
)
4701 si_pm4_set_reg(pm4
, R_028AB8_VGT_VTX_CNT_EN
, 0x0);
4702 if (sctx
->chip_class
< CIK
)
4703 si_pm4_set_reg(pm4
, R_008A14_PA_CL_ENHANCE
, S_008A14_NUM_CLIP_SEQ(3) |
4704 S_008A14_CLIP_VTX_REORDER_ENA(1));
4706 si_pm4_set_reg(pm4
, R_028BD4_PA_SC_CENTROID_PRIORITY_0
, 0x76543210);
4707 si_pm4_set_reg(pm4
, R_028BD8_PA_SC_CENTROID_PRIORITY_1
, 0xfedcba98);
4709 if (!has_clear_state
)
4710 si_pm4_set_reg(pm4
, R_02882C_PA_SU_PRIM_FILTER_CNTL
, 0);
4712 /* CLEAR_STATE doesn't clear these correctly on certain generations.
4713 * I don't know why. Deduced by trial and error.
4715 if (sctx
->chip_class
<= CIK
) {
4716 si_pm4_set_reg(pm4
, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET
, 0);
4717 si_pm4_set_reg(pm4
, R_028204_PA_SC_WINDOW_SCISSOR_TL
, S_028204_WINDOW_OFFSET_DISABLE(1));
4718 si_pm4_set_reg(pm4
, R_028240_PA_SC_GENERIC_SCISSOR_TL
, S_028240_WINDOW_OFFSET_DISABLE(1));
4719 si_pm4_set_reg(pm4
, R_028244_PA_SC_GENERIC_SCISSOR_BR
,
4720 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4721 si_pm4_set_reg(pm4
, R_028030_PA_SC_SCREEN_SCISSOR_TL
, 0);
4722 si_pm4_set_reg(pm4
, R_028034_PA_SC_SCREEN_SCISSOR_BR
,
4723 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4726 if (!has_clear_state
) {
4727 si_pm4_set_reg(pm4
, R_02820C_PA_SC_CLIPRECT_RULE
, 0xFFFF);
4728 si_pm4_set_reg(pm4
, R_028230_PA_SC_EDGERULE
,
4729 S_028230_ER_TRI(0xA) |
4730 S_028230_ER_POINT(0xA) |
4731 S_028230_ER_RECT(0xA) |
4732 /* Required by DX10_DIAMOND_TEST_ENA: */
4733 S_028230_ER_LINE_LR(0x1A) |
4734 S_028230_ER_LINE_RL(0x26) |
4735 S_028230_ER_LINE_TB(0xA) |
4736 S_028230_ER_LINE_BT(0xA));
4737 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4738 si_pm4_set_reg(pm4
, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET
, 0);
4739 si_pm4_set_reg(pm4
, R_028820_PA_CL_NANINF_CNTL
, 0);
4740 si_pm4_set_reg(pm4
, R_028AC0_DB_SRESULTS_COMPARE_STATE0
, 0x0);
4741 si_pm4_set_reg(pm4
, R_028AC4_DB_SRESULTS_COMPARE_STATE1
, 0x0);
4742 si_pm4_set_reg(pm4
, R_028AC8_DB_PRELOAD_CONTROL
, 0x0);
4743 si_pm4_set_reg(pm4
, R_02800C_DB_RENDER_OVERRIDE
, 0);
4746 if (sctx
->chip_class
>= GFX9
) {
4747 si_pm4_set_reg(pm4
, R_030920_VGT_MAX_VTX_INDX
, ~0);
4748 si_pm4_set_reg(pm4
, R_030924_VGT_MIN_VTX_INDX
, 0);
4749 si_pm4_set_reg(pm4
, R_030928_VGT_INDX_OFFSET
, 0);
4751 /* These registers, when written, also overwrite the CLEAR_STATE
4752 * context, so we can't rely on CLEAR_STATE setting them.
4753 * It would be an issue if there was another UMD changing them.
4755 si_pm4_set_reg(pm4
, R_028400_VGT_MAX_VTX_INDX
, ~0);
4756 si_pm4_set_reg(pm4
, R_028404_VGT_MIN_VTX_INDX
, 0);
4757 si_pm4_set_reg(pm4
, R_028408_VGT_INDX_OFFSET
, 0);
4760 if (sctx
->chip_class
>= CIK
) {
4761 if (sctx
->chip_class
>= GFX9
) {
4762 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4763 S_00B41C_CU_EN(0xffff) | S_00B41C_WAVE_LIMIT(0x3F));
4765 si_pm4_set_reg(pm4
, R_00B51C_SPI_SHADER_PGM_RSRC3_LS
,
4766 S_00B51C_CU_EN(0xffff) | S_00B51C_WAVE_LIMIT(0x3F));
4767 si_pm4_set_reg(pm4
, R_00B41C_SPI_SHADER_PGM_RSRC3_HS
,
4768 S_00B41C_WAVE_LIMIT(0x3F));
4769 si_pm4_set_reg(pm4
, R_00B31C_SPI_SHADER_PGM_RSRC3_ES
,
4770 S_00B31C_CU_EN(0xffff) | S_00B31C_WAVE_LIMIT(0x3F));
4772 /* If this is 0, Bonaire can hang even if GS isn't being used.
4773 * Other chips are unaffected. These are suboptimal values,
4774 * but we don't use on-chip GS.
4776 si_pm4_set_reg(pm4
, R_028A44_VGT_GS_ONCHIP_CNTL
,
4777 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4778 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4780 si_pm4_set_reg(pm4
, R_00B21C_SPI_SHADER_PGM_RSRC3_GS
,
4781 S_00B21C_CU_EN(0xffff) | S_00B21C_WAVE_LIMIT(0x3F));
4783 /* Compute LATE_ALLOC_VS.LIMIT. */
4784 unsigned num_cu_per_sh
= sscreen
->info
.num_good_compute_units
/
4785 (sscreen
->info
.max_se
*
4786 sscreen
->info
.max_sh_per_se
);
4787 unsigned late_alloc_limit
; /* The limit is per SH. */
4789 if (sctx
->family
== CHIP_KABINI
) {
4790 late_alloc_limit
= 0; /* Potential hang on Kabini. */
4791 } else if (num_cu_per_sh
<= 4) {
4792 /* Too few available compute units per SH. Disallowing
4793 * VS to run on one CU could hurt us more than late VS
4794 * allocation would help.
4796 * 2 is the highest safe number that allows us to keep
4799 late_alloc_limit
= 2;
4801 /* This is a good initial value, allowing 1 late_alloc
4802 * wave per SIMD on num_cu - 2.
4804 late_alloc_limit
= (num_cu_per_sh
- 2) * 4;
4806 /* The limit is 0-based, so 0 means 1. */
4807 assert(late_alloc_limit
> 0 && late_alloc_limit
<= 64);
4808 late_alloc_limit
-= 1;
4811 /* VS can't execute on one CU if the limit is > 2. */
4812 si_pm4_set_reg(pm4
, R_00B118_SPI_SHADER_PGM_RSRC3_VS
,
4813 S_00B118_CU_EN(late_alloc_limit
> 2 ? 0xfffe : 0xffff) |
4814 S_00B118_WAVE_LIMIT(0x3F));
4815 si_pm4_set_reg(pm4
, R_00B11C_SPI_SHADER_LATE_ALLOC_VS
,
4816 S_00B11C_LIMIT(late_alloc_limit
));
4817 si_pm4_set_reg(pm4
, R_00B01C_SPI_SHADER_PGM_RSRC3_PS
,
4818 S_00B01C_CU_EN(0xffff) | S_00B01C_WAVE_LIMIT(0x3F));
4821 if (sctx
->chip_class
>= VI
) {
4822 unsigned vgt_tess_distribution
;
4824 vgt_tess_distribution
=
4825 S_028B50_ACCUM_ISOLINE(32) |
4826 S_028B50_ACCUM_TRI(11) |
4827 S_028B50_ACCUM_QUAD(11) |
4828 S_028B50_DONUT_SPLIT(16);
4830 /* Testing with Unigine Heaven extreme tesselation yielded best results
4831 * with TRAP_SPLIT = 3.
4833 if (sctx
->family
== CHIP_FIJI
||
4834 sctx
->family
>= CHIP_POLARIS10
)
4835 vgt_tess_distribution
|= S_028B50_TRAP_SPLIT(3);
4837 si_pm4_set_reg(pm4
, R_028B50_VGT_TESS_DISTRIBUTION
, vgt_tess_distribution
);
4838 } else if (!has_clear_state
) {
4839 si_pm4_set_reg(pm4
, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL
, 14);
4840 si_pm4_set_reg(pm4
, R_028C5C_VGT_OUT_DEALLOC_CNTL
, 16);
4843 si_pm4_set_reg(pm4
, R_028080_TA_BC_BASE_ADDR
, border_color_va
>> 8);
4844 if (sctx
->chip_class
>= CIK
) {
4845 si_pm4_set_reg(pm4
, R_028084_TA_BC_BASE_ADDR_HI
,
4846 S_028084_ADDRESS(border_color_va
>> 40));
4848 si_pm4_add_bo(pm4
, sctx
->border_color_buffer
, RADEON_USAGE_READ
,
4849 RADEON_PRIO_BORDER_COLORS
);
4851 if (sctx
->chip_class
>= GFX9
) {
4852 unsigned num_se
= sscreen
->info
.max_se
;
4853 unsigned pc_lines
= 0;
4855 switch (sctx
->family
) {
4867 si_pm4_set_reg(pm4
, R_028C48_PA_SC_BINNER_CNTL_1
,
4868 S_028C48_MAX_ALLOC_COUNT(MIN2(128, pc_lines
/ (4 * num_se
))) |
4869 S_028C48_MAX_PRIM_PER_BATCH(1023));
4870 si_pm4_set_reg(pm4
, R_028C4C_PA_SC_CONSERVATIVE_RASTERIZATION_CNTL
,
4871 S_028C4C_NULL_SQUAD_AA_MASK_ENABLE(1));
4872 si_pm4_set_reg(pm4
, R_030968_VGT_INSTANCE_BASE_ID
, 0);
4875 si_pm4_upload_indirect_buffer(sctx
, pm4
);
4876 sctx
->init_config
= pm4
;