radeonsi: handle first_non_void correctly in si_create_vertex_elements
[mesa.git] / src / gallium / drivers / radeonsi / si_state.c
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #include "si_pipe.h"
28 #include "sid.h"
29 #include "radeon/r600_cs.h"
30 #include "radeon/r600_query.h"
31
32 #include "util/u_dual_blend.h"
33 #include "util/u_format.h"
34 #include "util/u_format_s3tc.h"
35 #include "util/u_memory.h"
36 #include "util/u_resource.h"
37
38 /* Initialize an external atom (owned by ../radeon). */
39 static void
40 si_init_external_atom(struct si_context *sctx, struct r600_atom *atom,
41 struct r600_atom **list_elem)
42 {
43 atom->id = list_elem - sctx->atoms.array + 1;
44 *list_elem = atom;
45 }
46
47 /* Initialize an atom owned by radeonsi. */
48 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
49 struct r600_atom **list_elem,
50 void (*emit_func)(struct si_context *ctx, struct r600_atom *state))
51 {
52 atom->emit = (void*)emit_func;
53 atom->id = list_elem - sctx->atoms.array + 1; /* index+1 in the atom array */
54 *list_elem = atom;
55 }
56
57 static unsigned si_map_swizzle(unsigned swizzle)
58 {
59 switch (swizzle) {
60 case PIPE_SWIZZLE_Y:
61 return V_008F0C_SQ_SEL_Y;
62 case PIPE_SWIZZLE_Z:
63 return V_008F0C_SQ_SEL_Z;
64 case PIPE_SWIZZLE_W:
65 return V_008F0C_SQ_SEL_W;
66 case PIPE_SWIZZLE_0:
67 return V_008F0C_SQ_SEL_0;
68 case PIPE_SWIZZLE_1:
69 return V_008F0C_SQ_SEL_1;
70 default: /* PIPE_SWIZZLE_X */
71 return V_008F0C_SQ_SEL_X;
72 }
73 }
74
75 static uint32_t S_FIXED(float value, uint32_t frac_bits)
76 {
77 return value * (1 << frac_bits);
78 }
79
80 /* 12.4 fixed-point */
81 static unsigned si_pack_float_12p4(float x)
82 {
83 return x <= 0 ? 0 :
84 x >= 4096 ? 0xffff : x * 16;
85 }
86
87 /*
88 * Inferred framebuffer and blender state.
89 *
90 * CB_TARGET_MASK is emitted here to avoid a hang with dual source blending
91 * if there is not enough PS outputs.
92 */
93 static void si_emit_cb_render_state(struct si_context *sctx, struct r600_atom *atom)
94 {
95 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
96 struct si_state_blend *blend = sctx->queued.named.blend;
97 /* CB_COLORn_INFO.FORMAT=INVALID should disable unbound colorbuffers,
98 * but you never know. */
99 uint32_t cb_target_mask = sctx->framebuffer.colorbuf_enabled_4bit;
100 unsigned i;
101
102 if (blend)
103 cb_target_mask &= blend->cb_target_mask;
104
105 /* Avoid a hang that happens when dual source blending is enabled
106 * but there is not enough color outputs. This is undefined behavior,
107 * so disable color writes completely.
108 *
109 * Reproducible with Unigine Heaven 4.0 and drirc missing.
110 */
111 if (blend && blend->dual_src_blend &&
112 sctx->ps_shader.cso &&
113 (sctx->ps_shader.cso->info.colors_written & 0x3) != 0x3)
114 cb_target_mask = 0;
115
116 radeon_set_context_reg(cs, R_028238_CB_TARGET_MASK, cb_target_mask);
117
118 /* STONEY-specific register settings. */
119 if (sctx->b.family == CHIP_STONEY) {
120 unsigned spi_shader_col_format =
121 sctx->ps_shader.cso ?
122 sctx->ps_shader.current->key.part.ps.epilog.spi_shader_col_format : 0;
123 unsigned sx_ps_downconvert = 0;
124 unsigned sx_blend_opt_epsilon = 0;
125 unsigned sx_blend_opt_control = 0;
126
127 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
128 struct r600_surface *surf =
129 (struct r600_surface*)sctx->framebuffer.state.cbufs[i];
130 unsigned format, swap, spi_format, colormask;
131 bool has_alpha, has_rgb;
132
133 if (!surf)
134 continue;
135
136 format = G_028C70_FORMAT(surf->cb_color_info);
137 swap = G_028C70_COMP_SWAP(surf->cb_color_info);
138 spi_format = (spi_shader_col_format >> (i * 4)) & 0xf;
139 colormask = (cb_target_mask >> (i * 4)) & 0xf;
140
141 /* Set if RGB and A are present. */
142 has_alpha = !G_028C74_FORCE_DST_ALPHA_1(surf->cb_color_attrib);
143
144 if (format == V_028C70_COLOR_8 ||
145 format == V_028C70_COLOR_16 ||
146 format == V_028C70_COLOR_32)
147 has_rgb = !has_alpha;
148 else
149 has_rgb = true;
150
151 /* Check the colormask and export format. */
152 if (!(colormask & (PIPE_MASK_RGBA & ~PIPE_MASK_A)))
153 has_rgb = false;
154 if (!(colormask & PIPE_MASK_A))
155 has_alpha = false;
156
157 if (spi_format == V_028714_SPI_SHADER_ZERO) {
158 has_rgb = false;
159 has_alpha = false;
160 }
161
162 /* Disable value checking for disabled channels. */
163 if (!has_rgb)
164 sx_blend_opt_control |= S_02875C_MRT0_COLOR_OPT_DISABLE(1) << (i * 4);
165 if (!has_alpha)
166 sx_blend_opt_control |= S_02875C_MRT0_ALPHA_OPT_DISABLE(1) << (i * 4);
167
168 /* Enable down-conversion for 32bpp and smaller formats. */
169 switch (format) {
170 case V_028C70_COLOR_8:
171 case V_028C70_COLOR_8_8:
172 case V_028C70_COLOR_8_8_8_8:
173 /* For 1 and 2-channel formats, use the superset thereof. */
174 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR ||
175 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
176 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
177 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_8_8_8_8 << (i * 4);
178 sx_blend_opt_epsilon |= V_028758_8BIT_FORMAT << (i * 4);
179 }
180 break;
181
182 case V_028C70_COLOR_5_6_5:
183 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
184 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_5_6_5 << (i * 4);
185 sx_blend_opt_epsilon |= V_028758_6BIT_FORMAT << (i * 4);
186 }
187 break;
188
189 case V_028C70_COLOR_1_5_5_5:
190 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
191 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_1_5_5_5 << (i * 4);
192 sx_blend_opt_epsilon |= V_028758_5BIT_FORMAT << (i * 4);
193 }
194 break;
195
196 case V_028C70_COLOR_4_4_4_4:
197 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
198 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_4_4_4_4 << (i * 4);
199 sx_blend_opt_epsilon |= V_028758_4BIT_FORMAT << (i * 4);
200 }
201 break;
202
203 case V_028C70_COLOR_32:
204 if (swap == V_0280A0_SWAP_STD &&
205 spi_format == V_028714_SPI_SHADER_32_R)
206 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_R << (i * 4);
207 else if (swap == V_0280A0_SWAP_ALT_REV &&
208 spi_format == V_028714_SPI_SHADER_32_AR)
209 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_32_A << (i * 4);
210 break;
211
212 case V_028C70_COLOR_16:
213 case V_028C70_COLOR_16_16:
214 /* For 1-channel formats, use the superset thereof. */
215 if (spi_format == V_028714_SPI_SHADER_UNORM16_ABGR ||
216 spi_format == V_028714_SPI_SHADER_SNORM16_ABGR ||
217 spi_format == V_028714_SPI_SHADER_UINT16_ABGR ||
218 spi_format == V_028714_SPI_SHADER_SINT16_ABGR) {
219 if (swap == V_0280A0_SWAP_STD ||
220 swap == V_0280A0_SWAP_STD_REV)
221 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_GR << (i * 4);
222 else
223 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_16_16_AR << (i * 4);
224 }
225 break;
226
227 case V_028C70_COLOR_10_11_11:
228 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
229 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_10_11_11 << (i * 4);
230 sx_blend_opt_epsilon |= V_028758_11BIT_FORMAT << (i * 4);
231 }
232 break;
233
234 case V_028C70_COLOR_2_10_10_10:
235 if (spi_format == V_028714_SPI_SHADER_FP16_ABGR) {
236 sx_ps_downconvert |= V_028754_SX_RT_EXPORT_2_10_10_10 << (i * 4);
237 sx_blend_opt_epsilon |= V_028758_10BIT_FORMAT << (i * 4);
238 }
239 break;
240 }
241 }
242
243 if (sctx->screen->b.debug_flags & DBG_NO_RB_PLUS) {
244 sx_ps_downconvert = 0;
245 sx_blend_opt_epsilon = 0;
246 sx_blend_opt_control = 0;
247 }
248
249 radeon_set_context_reg_seq(cs, R_028754_SX_PS_DOWNCONVERT, 3);
250 radeon_emit(cs, sx_ps_downconvert); /* R_028754_SX_PS_DOWNCONVERT */
251 radeon_emit(cs, sx_blend_opt_epsilon); /* R_028758_SX_BLEND_OPT_EPSILON */
252 radeon_emit(cs, sx_blend_opt_control); /* R_02875C_SX_BLEND_OPT_CONTROL */
253 }
254 }
255
256 /*
257 * Blender functions
258 */
259
260 static uint32_t si_translate_blend_function(int blend_func)
261 {
262 switch (blend_func) {
263 case PIPE_BLEND_ADD:
264 return V_028780_COMB_DST_PLUS_SRC;
265 case PIPE_BLEND_SUBTRACT:
266 return V_028780_COMB_SRC_MINUS_DST;
267 case PIPE_BLEND_REVERSE_SUBTRACT:
268 return V_028780_COMB_DST_MINUS_SRC;
269 case PIPE_BLEND_MIN:
270 return V_028780_COMB_MIN_DST_SRC;
271 case PIPE_BLEND_MAX:
272 return V_028780_COMB_MAX_DST_SRC;
273 default:
274 R600_ERR("Unknown blend function %d\n", blend_func);
275 assert(0);
276 break;
277 }
278 return 0;
279 }
280
281 static uint32_t si_translate_blend_factor(int blend_fact)
282 {
283 switch (blend_fact) {
284 case PIPE_BLENDFACTOR_ONE:
285 return V_028780_BLEND_ONE;
286 case PIPE_BLENDFACTOR_SRC_COLOR:
287 return V_028780_BLEND_SRC_COLOR;
288 case PIPE_BLENDFACTOR_SRC_ALPHA:
289 return V_028780_BLEND_SRC_ALPHA;
290 case PIPE_BLENDFACTOR_DST_ALPHA:
291 return V_028780_BLEND_DST_ALPHA;
292 case PIPE_BLENDFACTOR_DST_COLOR:
293 return V_028780_BLEND_DST_COLOR;
294 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
295 return V_028780_BLEND_SRC_ALPHA_SATURATE;
296 case PIPE_BLENDFACTOR_CONST_COLOR:
297 return V_028780_BLEND_CONSTANT_COLOR;
298 case PIPE_BLENDFACTOR_CONST_ALPHA:
299 return V_028780_BLEND_CONSTANT_ALPHA;
300 case PIPE_BLENDFACTOR_ZERO:
301 return V_028780_BLEND_ZERO;
302 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
303 return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
304 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
305 return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
306 case PIPE_BLENDFACTOR_INV_DST_ALPHA:
307 return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
308 case PIPE_BLENDFACTOR_INV_DST_COLOR:
309 return V_028780_BLEND_ONE_MINUS_DST_COLOR;
310 case PIPE_BLENDFACTOR_INV_CONST_COLOR:
311 return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
312 case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
313 return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
314 case PIPE_BLENDFACTOR_SRC1_COLOR:
315 return V_028780_BLEND_SRC1_COLOR;
316 case PIPE_BLENDFACTOR_SRC1_ALPHA:
317 return V_028780_BLEND_SRC1_ALPHA;
318 case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
319 return V_028780_BLEND_INV_SRC1_COLOR;
320 case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
321 return V_028780_BLEND_INV_SRC1_ALPHA;
322 default:
323 R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
324 assert(0);
325 break;
326 }
327 return 0;
328 }
329
330 static uint32_t si_translate_blend_opt_function(int blend_func)
331 {
332 switch (blend_func) {
333 case PIPE_BLEND_ADD:
334 return V_028760_OPT_COMB_ADD;
335 case PIPE_BLEND_SUBTRACT:
336 return V_028760_OPT_COMB_SUBTRACT;
337 case PIPE_BLEND_REVERSE_SUBTRACT:
338 return V_028760_OPT_COMB_REVSUBTRACT;
339 case PIPE_BLEND_MIN:
340 return V_028760_OPT_COMB_MIN;
341 case PIPE_BLEND_MAX:
342 return V_028760_OPT_COMB_MAX;
343 default:
344 return V_028760_OPT_COMB_BLEND_DISABLED;
345 }
346 }
347
348 static uint32_t si_translate_blend_opt_factor(int blend_fact, bool is_alpha)
349 {
350 switch (blend_fact) {
351 case PIPE_BLENDFACTOR_ZERO:
352 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_ALL;
353 case PIPE_BLENDFACTOR_ONE:
354 return V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE;
355 case PIPE_BLENDFACTOR_SRC_COLOR:
356 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0
357 : V_028760_BLEND_OPT_PRESERVE_C1_IGNORE_C0;
358 case PIPE_BLENDFACTOR_INV_SRC_COLOR:
359 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1
360 : V_028760_BLEND_OPT_PRESERVE_C0_IGNORE_C1;
361 case PIPE_BLENDFACTOR_SRC_ALPHA:
362 return V_028760_BLEND_OPT_PRESERVE_A1_IGNORE_A0;
363 case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
364 return V_028760_BLEND_OPT_PRESERVE_A0_IGNORE_A1;
365 case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
366 return is_alpha ? V_028760_BLEND_OPT_PRESERVE_ALL_IGNORE_NONE
367 : V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
368 default:
369 return V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
370 }
371 }
372
373 /**
374 * Get rid of DST in the blend factors by commuting the operands:
375 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
376 */
377 static void si_blend_remove_dst(unsigned *func, unsigned *src_factor,
378 unsigned *dst_factor, unsigned expected_dst,
379 unsigned replacement_src)
380 {
381 if (*src_factor == expected_dst &&
382 *dst_factor == PIPE_BLENDFACTOR_ZERO) {
383 *src_factor = PIPE_BLENDFACTOR_ZERO;
384 *dst_factor = replacement_src;
385
386 /* Commuting the operands requires reversing subtractions. */
387 if (*func == PIPE_BLEND_SUBTRACT)
388 *func = PIPE_BLEND_REVERSE_SUBTRACT;
389 else if (*func == PIPE_BLEND_REVERSE_SUBTRACT)
390 *func = PIPE_BLEND_SUBTRACT;
391 }
392 }
393
394 static bool si_blend_factor_uses_dst(unsigned factor)
395 {
396 return factor == PIPE_BLENDFACTOR_DST_COLOR ||
397 factor == PIPE_BLENDFACTOR_DST_ALPHA ||
398 factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
399 factor == PIPE_BLENDFACTOR_INV_DST_ALPHA ||
400 factor == PIPE_BLENDFACTOR_INV_DST_COLOR;
401 }
402
403 static void *si_create_blend_state_mode(struct pipe_context *ctx,
404 const struct pipe_blend_state *state,
405 unsigned mode)
406 {
407 struct si_context *sctx = (struct si_context*)ctx;
408 struct si_state_blend *blend = CALLOC_STRUCT(si_state_blend);
409 struct si_pm4_state *pm4 = &blend->pm4;
410 uint32_t sx_mrt_blend_opt[8] = {0};
411 uint32_t color_control = 0;
412
413 if (!blend)
414 return NULL;
415
416 blend->alpha_to_coverage = state->alpha_to_coverage;
417 blend->alpha_to_one = state->alpha_to_one;
418 blend->dual_src_blend = util_blend_state_is_dual(state, 0);
419
420 if (state->logicop_enable) {
421 color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
422 } else {
423 color_control |= S_028808_ROP3(0xcc);
424 }
425
426 si_pm4_set_reg(pm4, R_028B70_DB_ALPHA_TO_MASK,
427 S_028B70_ALPHA_TO_MASK_ENABLE(state->alpha_to_coverage) |
428 S_028B70_ALPHA_TO_MASK_OFFSET0(2) |
429 S_028B70_ALPHA_TO_MASK_OFFSET1(2) |
430 S_028B70_ALPHA_TO_MASK_OFFSET2(2) |
431 S_028B70_ALPHA_TO_MASK_OFFSET3(2));
432
433 if (state->alpha_to_coverage)
434 blend->need_src_alpha_4bit |= 0xf;
435
436 blend->cb_target_mask = 0;
437 for (int i = 0; i < 8; i++) {
438 /* state->rt entries > 0 only written if independent blending */
439 const int j = state->independent_blend_enable ? i : 0;
440
441 unsigned eqRGB = state->rt[j].rgb_func;
442 unsigned srcRGB = state->rt[j].rgb_src_factor;
443 unsigned dstRGB = state->rt[j].rgb_dst_factor;
444 unsigned eqA = state->rt[j].alpha_func;
445 unsigned srcA = state->rt[j].alpha_src_factor;
446 unsigned dstA = state->rt[j].alpha_dst_factor;
447
448 unsigned srcRGB_opt, dstRGB_opt, srcA_opt, dstA_opt;
449 unsigned blend_cntl = 0;
450
451 sx_mrt_blend_opt[i] =
452 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED) |
453 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_BLEND_DISABLED);
454
455 /* Only set dual source blending for MRT0 to avoid a hang. */
456 if (i >= 1 && blend->dual_src_blend) {
457 /* Vulkan does this for dual source blending. */
458 if (i == 1)
459 blend_cntl |= S_028780_ENABLE(1);
460
461 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
462 continue;
463 }
464
465 /* Only addition and subtraction equations are supported with
466 * dual source blending.
467 */
468 if (blend->dual_src_blend &&
469 (eqRGB == PIPE_BLEND_MIN || eqRGB == PIPE_BLEND_MAX ||
470 eqA == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MAX)) {
471 assert(!"Unsupported equation for dual source blending");
472 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
473 continue;
474 }
475
476 /* cb_render_state will disable unused ones */
477 blend->cb_target_mask |= (unsigned)state->rt[j].colormask << (4 * i);
478
479 if (!state->rt[j].colormask || !state->rt[j].blend_enable) {
480 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
481 continue;
482 }
483
484 /* Blending optimizations for Stoney.
485 * These transformations don't change the behavior.
486 *
487 * First, get rid of DST in the blend factors:
488 * func(src * DST, dst * 0) ---> func(src * 0, dst * SRC)
489 */
490 si_blend_remove_dst(&eqRGB, &srcRGB, &dstRGB,
491 PIPE_BLENDFACTOR_DST_COLOR,
492 PIPE_BLENDFACTOR_SRC_COLOR);
493 si_blend_remove_dst(&eqA, &srcA, &dstA,
494 PIPE_BLENDFACTOR_DST_COLOR,
495 PIPE_BLENDFACTOR_SRC_COLOR);
496 si_blend_remove_dst(&eqA, &srcA, &dstA,
497 PIPE_BLENDFACTOR_DST_ALPHA,
498 PIPE_BLENDFACTOR_SRC_ALPHA);
499
500 /* Look up the ideal settings from tables. */
501 srcRGB_opt = si_translate_blend_opt_factor(srcRGB, false);
502 dstRGB_opt = si_translate_blend_opt_factor(dstRGB, false);
503 srcA_opt = si_translate_blend_opt_factor(srcA, true);
504 dstA_opt = si_translate_blend_opt_factor(dstA, true);
505
506 /* Handle interdependencies. */
507 if (si_blend_factor_uses_dst(srcRGB))
508 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
509 if (si_blend_factor_uses_dst(srcA))
510 dstA_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_NONE;
511
512 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE &&
513 (dstRGB == PIPE_BLENDFACTOR_ZERO ||
514 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
515 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE))
516 dstRGB_opt = V_028760_BLEND_OPT_PRESERVE_NONE_IGNORE_A0;
517
518 /* Set the final value. */
519 sx_mrt_blend_opt[i] =
520 S_028760_COLOR_SRC_OPT(srcRGB_opt) |
521 S_028760_COLOR_DST_OPT(dstRGB_opt) |
522 S_028760_COLOR_COMB_FCN(si_translate_blend_opt_function(eqRGB)) |
523 S_028760_ALPHA_SRC_OPT(srcA_opt) |
524 S_028760_ALPHA_DST_OPT(dstA_opt) |
525 S_028760_ALPHA_COMB_FCN(si_translate_blend_opt_function(eqA));
526
527 /* Set blend state. */
528 blend_cntl |= S_028780_ENABLE(1);
529 blend_cntl |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
530 blend_cntl |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
531 blend_cntl |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
532
533 if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
534 blend_cntl |= S_028780_SEPARATE_ALPHA_BLEND(1);
535 blend_cntl |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
536 blend_cntl |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
537 blend_cntl |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
538 }
539 si_pm4_set_reg(pm4, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl);
540
541 blend->blend_enable_4bit |= 0xfu << (i * 4);
542
543 /* This is only important for formats without alpha. */
544 if (srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
545 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA ||
546 srcRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
547 dstRGB == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE ||
548 srcRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA ||
549 dstRGB == PIPE_BLENDFACTOR_INV_SRC_ALPHA)
550 blend->need_src_alpha_4bit |= 0xfu << (i * 4);
551 }
552
553 if (blend->cb_target_mask) {
554 color_control |= S_028808_MODE(mode);
555 } else {
556 color_control |= S_028808_MODE(V_028808_CB_DISABLE);
557 }
558
559 if (sctx->b.family == CHIP_STONEY) {
560 /* Disable RB+ blend optimizations for dual source blending.
561 * Vulkan does this.
562 */
563 if (blend->dual_src_blend) {
564 for (int i = 0; i < 8; i++) {
565 sx_mrt_blend_opt[i] =
566 S_028760_COLOR_COMB_FCN(V_028760_OPT_COMB_NONE) |
567 S_028760_ALPHA_COMB_FCN(V_028760_OPT_COMB_NONE);
568 }
569 }
570
571 for (int i = 0; i < 8; i++)
572 si_pm4_set_reg(pm4, R_028760_SX_MRT0_BLEND_OPT + i * 4,
573 sx_mrt_blend_opt[i]);
574
575 /* RB+ doesn't work with dual source blending, logic op, and RESOLVE. */
576 if (blend->dual_src_blend || state->logicop_enable ||
577 mode == V_028808_CB_RESOLVE)
578 color_control |= S_028808_DISABLE_DUAL_QUAD(1);
579 }
580
581 si_pm4_set_reg(pm4, R_028808_CB_COLOR_CONTROL, color_control);
582 return blend;
583 }
584
585 static void *si_create_blend_state(struct pipe_context *ctx,
586 const struct pipe_blend_state *state)
587 {
588 return si_create_blend_state_mode(ctx, state, V_028808_CB_NORMAL);
589 }
590
591 static void si_bind_blend_state(struct pipe_context *ctx, void *state)
592 {
593 struct si_context *sctx = (struct si_context *)ctx;
594 si_pm4_bind_state(sctx, blend, (struct si_state_blend *)state);
595 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
596 sctx->do_update_shaders = true;
597 }
598
599 static void si_delete_blend_state(struct pipe_context *ctx, void *state)
600 {
601 struct si_context *sctx = (struct si_context *)ctx;
602 si_pm4_delete_state(sctx, blend, (struct si_state_blend *)state);
603 }
604
605 static void si_set_blend_color(struct pipe_context *ctx,
606 const struct pipe_blend_color *state)
607 {
608 struct si_context *sctx = (struct si_context *)ctx;
609
610 if (memcmp(&sctx->blend_color.state, state, sizeof(*state)) == 0)
611 return;
612
613 sctx->blend_color.state = *state;
614 si_mark_atom_dirty(sctx, &sctx->blend_color.atom);
615 }
616
617 static void si_emit_blend_color(struct si_context *sctx, struct r600_atom *atom)
618 {
619 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
620
621 radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
622 radeon_emit_array(cs, (uint32_t*)sctx->blend_color.state.color, 4);
623 }
624
625 /*
626 * Clipping
627 */
628
629 static void si_set_clip_state(struct pipe_context *ctx,
630 const struct pipe_clip_state *state)
631 {
632 struct si_context *sctx = (struct si_context *)ctx;
633 struct pipe_constant_buffer cb;
634
635 if (memcmp(&sctx->clip_state.state, state, sizeof(*state)) == 0)
636 return;
637
638 sctx->clip_state.state = *state;
639 si_mark_atom_dirty(sctx, &sctx->clip_state.atom);
640
641 cb.buffer = NULL;
642 cb.user_buffer = state->ucp;
643 cb.buffer_offset = 0;
644 cb.buffer_size = 4*4*8;
645 si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
646 pipe_resource_reference(&cb.buffer, NULL);
647 }
648
649 static void si_emit_clip_state(struct si_context *sctx, struct r600_atom *atom)
650 {
651 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
652
653 radeon_set_context_reg_seq(cs, R_0285BC_PA_CL_UCP_0_X, 6*4);
654 radeon_emit_array(cs, (uint32_t*)sctx->clip_state.state.ucp, 6*4);
655 }
656
657 #define SIX_BITS 0x3F
658
659 static void si_emit_clip_regs(struct si_context *sctx, struct r600_atom *atom)
660 {
661 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
662 struct si_shader *vs = si_get_vs_state(sctx);
663 struct tgsi_shader_info *info = si_get_vs_info(sctx);
664 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
665 unsigned window_space =
666 info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION];
667 unsigned clipdist_mask =
668 info->writes_clipvertex ? SIX_BITS : info->clipdist_writemask;
669 unsigned ucp_mask = clipdist_mask ? 0 : rs->clip_plane_enable & SIX_BITS;
670 unsigned culldist_mask = info->culldist_writemask << info->num_written_clipdistance;
671 unsigned total_mask;
672 bool misc_vec_ena;
673
674 if (vs->key.opt.hw_vs.clip_disable) {
675 assert(!info->culldist_writemask);
676 clipdist_mask = 0;
677 culldist_mask = 0;
678 }
679 total_mask = clipdist_mask | culldist_mask;
680
681 /* Clip distances on points have no effect, so need to be implemented
682 * as cull distances. This applies for the clipvertex case as well.
683 *
684 * Setting this for primitives other than points should have no adverse
685 * effects.
686 */
687 clipdist_mask &= rs->clip_plane_enable;
688 culldist_mask |= clipdist_mask;
689
690 misc_vec_ena = info->writes_psize || info->writes_edgeflag ||
691 info->writes_layer || info->writes_viewport_index;
692
693 radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
694 S_02881C_USE_VTX_POINT_SIZE(info->writes_psize) |
695 S_02881C_USE_VTX_EDGE_FLAG(info->writes_edgeflag) |
696 S_02881C_USE_VTX_RENDER_TARGET_INDX(info->writes_layer) |
697 S_02881C_USE_VTX_VIEWPORT_INDX(info->writes_viewport_index) |
698 S_02881C_VS_OUT_CCDIST0_VEC_ENA((total_mask & 0x0F) != 0) |
699 S_02881C_VS_OUT_CCDIST1_VEC_ENA((total_mask & 0xF0) != 0) |
700 S_02881C_VS_OUT_MISC_VEC_ENA(misc_vec_ena) |
701 S_02881C_VS_OUT_MISC_SIDE_BUS_ENA(misc_vec_ena) |
702 clipdist_mask | (culldist_mask << 8));
703 radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
704 rs->pa_cl_clip_cntl |
705 ucp_mask |
706 S_028810_CLIP_DISABLE(window_space));
707
708 /* reuse needs to be set off if we write oViewport */
709 radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF,
710 S_028AB4_REUSE_OFF(info->writes_viewport_index));
711 }
712
713 /*
714 * inferred state between framebuffer and rasterizer
715 */
716 static void si_update_poly_offset_state(struct si_context *sctx)
717 {
718 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
719
720 if (!rs || !rs->uses_poly_offset || !sctx->framebuffer.state.zsbuf) {
721 si_pm4_bind_state(sctx, poly_offset, NULL);
722 return;
723 }
724
725 /* Use the user format, not db_render_format, so that the polygon
726 * offset behaves as expected by applications.
727 */
728 switch (sctx->framebuffer.state.zsbuf->texture->format) {
729 case PIPE_FORMAT_Z16_UNORM:
730 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[0]);
731 break;
732 default: /* 24-bit */
733 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[1]);
734 break;
735 case PIPE_FORMAT_Z32_FLOAT:
736 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
737 si_pm4_bind_state(sctx, poly_offset, &rs->pm4_poly_offset[2]);
738 break;
739 }
740 }
741
742 /*
743 * Rasterizer
744 */
745
746 static uint32_t si_translate_fill(uint32_t func)
747 {
748 switch(func) {
749 case PIPE_POLYGON_MODE_FILL:
750 return V_028814_X_DRAW_TRIANGLES;
751 case PIPE_POLYGON_MODE_LINE:
752 return V_028814_X_DRAW_LINES;
753 case PIPE_POLYGON_MODE_POINT:
754 return V_028814_X_DRAW_POINTS;
755 default:
756 assert(0);
757 return V_028814_X_DRAW_POINTS;
758 }
759 }
760
761 static void *si_create_rs_state(struct pipe_context *ctx,
762 const struct pipe_rasterizer_state *state)
763 {
764 struct si_state_rasterizer *rs = CALLOC_STRUCT(si_state_rasterizer);
765 struct si_pm4_state *pm4 = &rs->pm4;
766 unsigned tmp, i;
767 float psize_min, psize_max;
768
769 if (!rs) {
770 return NULL;
771 }
772
773 rs->scissor_enable = state->scissor;
774 rs->clip_halfz = state->clip_halfz;
775 rs->two_side = state->light_twoside;
776 rs->multisample_enable = state->multisample;
777 rs->force_persample_interp = state->force_persample_interp;
778 rs->clip_plane_enable = state->clip_plane_enable;
779 rs->line_stipple_enable = state->line_stipple_enable;
780 rs->poly_stipple_enable = state->poly_stipple_enable;
781 rs->line_smooth = state->line_smooth;
782 rs->poly_smooth = state->poly_smooth;
783 rs->uses_poly_offset = state->offset_point || state->offset_line ||
784 state->offset_tri;
785 rs->clamp_fragment_color = state->clamp_fragment_color;
786 rs->flatshade = state->flatshade;
787 rs->sprite_coord_enable = state->sprite_coord_enable;
788 rs->rasterizer_discard = state->rasterizer_discard;
789 rs->pa_sc_line_stipple = state->line_stipple_enable ?
790 S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
791 S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
792 rs->pa_cl_clip_cntl =
793 S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
794 S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
795 S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
796 S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard) |
797 S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
798
799 si_pm4_set_reg(pm4, R_0286D4_SPI_INTERP_CONTROL_0,
800 S_0286D4_FLAT_SHADE_ENA(1) |
801 S_0286D4_PNT_SPRITE_ENA(1) |
802 S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
803 S_0286D4_PNT_SPRITE_OVRD_Y(V_0286D4_SPI_PNT_SPRITE_SEL_T) |
804 S_0286D4_PNT_SPRITE_OVRD_Z(V_0286D4_SPI_PNT_SPRITE_SEL_0) |
805 S_0286D4_PNT_SPRITE_OVRD_W(V_0286D4_SPI_PNT_SPRITE_SEL_1) |
806 S_0286D4_PNT_SPRITE_TOP_1(state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT));
807
808 /* point size 12.4 fixed point */
809 tmp = (unsigned)(state->point_size * 8.0);
810 si_pm4_set_reg(pm4, R_028A00_PA_SU_POINT_SIZE, S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp));
811
812 if (state->point_size_per_vertex) {
813 psize_min = util_get_min_point_size(state);
814 psize_max = 8192;
815 } else {
816 /* Force the point size to be as if the vertex output was disabled. */
817 psize_min = state->point_size;
818 psize_max = state->point_size;
819 }
820 /* Divide by two, because 0.5 = 1 pixel. */
821 si_pm4_set_reg(pm4, R_028A04_PA_SU_POINT_MINMAX,
822 S_028A04_MIN_SIZE(si_pack_float_12p4(psize_min/2)) |
823 S_028A04_MAX_SIZE(si_pack_float_12p4(psize_max/2)));
824
825 tmp = (unsigned)state->line_width * 8;
826 si_pm4_set_reg(pm4, R_028A08_PA_SU_LINE_CNTL, S_028A08_WIDTH(tmp));
827 si_pm4_set_reg(pm4, R_028A48_PA_SC_MODE_CNTL_0,
828 S_028A48_LINE_STIPPLE_ENABLE(state->line_stipple_enable) |
829 S_028A48_MSAA_ENABLE(state->multisample ||
830 state->poly_smooth ||
831 state->line_smooth) |
832 S_028A48_VPORT_SCISSOR_ENABLE(1));
833
834 si_pm4_set_reg(pm4, R_028BE4_PA_SU_VTX_CNTL,
835 S_028BE4_PIX_CENTER(state->half_pixel_center) |
836 S_028BE4_QUANT_MODE(V_028BE4_X_16_8_FIXED_POINT_1_256TH));
837
838 si_pm4_set_reg(pm4, R_028B7C_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
839 si_pm4_set_reg(pm4, R_028814_PA_SU_SC_MODE_CNTL,
840 S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
841 S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) |
842 S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) |
843 S_028814_FACE(!state->front_ccw) |
844 S_028814_POLY_OFFSET_FRONT_ENABLE(util_get_offset(state, state->fill_front)) |
845 S_028814_POLY_OFFSET_BACK_ENABLE(util_get_offset(state, state->fill_back)) |
846 S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_point || state->offset_line) |
847 S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
848 state->fill_back != PIPE_POLYGON_MODE_FILL) |
849 S_028814_POLYMODE_FRONT_PTYPE(si_translate_fill(state->fill_front)) |
850 S_028814_POLYMODE_BACK_PTYPE(si_translate_fill(state->fill_back)));
851 si_pm4_set_reg(pm4, R_00B130_SPI_SHADER_USER_DATA_VS_0 +
852 SI_SGPR_VS_STATE_BITS * 4, state->clamp_vertex_color);
853
854 /* Precalculate polygon offset states for 16-bit, 24-bit, and 32-bit zbuffers. */
855 for (i = 0; i < 3; i++) {
856 struct si_pm4_state *pm4 = &rs->pm4_poly_offset[i];
857 float offset_units = state->offset_units;
858 float offset_scale = state->offset_scale * 16.0f;
859 uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
860
861 if (!state->offset_units_unscaled) {
862 switch (i) {
863 case 0: /* 16-bit zbuffer */
864 offset_units *= 4.0f;
865 pa_su_poly_offset_db_fmt_cntl =
866 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-16);
867 break;
868 case 1: /* 24-bit zbuffer */
869 offset_units *= 2.0f;
870 pa_su_poly_offset_db_fmt_cntl =
871 S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-24);
872 break;
873 case 2: /* 32-bit zbuffer */
874 offset_units *= 1.0f;
875 pa_su_poly_offset_db_fmt_cntl = S_028B78_POLY_OFFSET_NEG_NUM_DB_BITS(-23) |
876 S_028B78_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
877 break;
878 }
879 }
880
881 si_pm4_set_reg(pm4, R_028B80_PA_SU_POLY_OFFSET_FRONT_SCALE,
882 fui(offset_scale));
883 si_pm4_set_reg(pm4, R_028B84_PA_SU_POLY_OFFSET_FRONT_OFFSET,
884 fui(offset_units));
885 si_pm4_set_reg(pm4, R_028B88_PA_SU_POLY_OFFSET_BACK_SCALE,
886 fui(offset_scale));
887 si_pm4_set_reg(pm4, R_028B8C_PA_SU_POLY_OFFSET_BACK_OFFSET,
888 fui(offset_units));
889 si_pm4_set_reg(pm4, R_028B78_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
890 pa_su_poly_offset_db_fmt_cntl);
891 }
892
893 return rs;
894 }
895
896 static void si_bind_rs_state(struct pipe_context *ctx, void *state)
897 {
898 struct si_context *sctx = (struct si_context *)ctx;
899 struct si_state_rasterizer *old_rs =
900 (struct si_state_rasterizer*)sctx->queued.named.rasterizer;
901 struct si_state_rasterizer *rs = (struct si_state_rasterizer *)state;
902
903 if (!state)
904 return;
905
906 if (!old_rs || old_rs->multisample_enable != rs->multisample_enable) {
907 si_mark_atom_dirty(sctx, &sctx->db_render_state);
908
909 /* Update the small primitive filter workaround if necessary. */
910 if (sctx->b.family >= CHIP_POLARIS10 &&
911 sctx->framebuffer.nr_samples > 1)
912 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
913 }
914
915 r600_viewport_set_rast_deps(&sctx->b, rs->scissor_enable, rs->clip_halfz);
916
917 si_pm4_bind_state(sctx, rasterizer, rs);
918 si_update_poly_offset_state(sctx);
919
920 si_mark_atom_dirty(sctx, &sctx->clip_regs);
921 sctx->do_update_shaders = true;
922 }
923
924 static void si_delete_rs_state(struct pipe_context *ctx, void *state)
925 {
926 struct si_context *sctx = (struct si_context *)ctx;
927
928 if (sctx->queued.named.rasterizer == state)
929 si_pm4_bind_state(sctx, poly_offset, NULL);
930 si_pm4_delete_state(sctx, rasterizer, (struct si_state_rasterizer *)state);
931 }
932
933 /*
934 * infeered state between dsa and stencil ref
935 */
936 static void si_emit_stencil_ref(struct si_context *sctx, struct r600_atom *atom)
937 {
938 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
939 struct pipe_stencil_ref *ref = &sctx->stencil_ref.state;
940 struct si_dsa_stencil_ref_part *dsa = &sctx->stencil_ref.dsa_part;
941
942 radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
943 radeon_emit(cs, S_028430_STENCILTESTVAL(ref->ref_value[0]) |
944 S_028430_STENCILMASK(dsa->valuemask[0]) |
945 S_028430_STENCILWRITEMASK(dsa->writemask[0]) |
946 S_028430_STENCILOPVAL(1));
947 radeon_emit(cs, S_028434_STENCILTESTVAL_BF(ref->ref_value[1]) |
948 S_028434_STENCILMASK_BF(dsa->valuemask[1]) |
949 S_028434_STENCILWRITEMASK_BF(dsa->writemask[1]) |
950 S_028434_STENCILOPVAL_BF(1));
951 }
952
953 static void si_set_stencil_ref(struct pipe_context *ctx,
954 const struct pipe_stencil_ref *state)
955 {
956 struct si_context *sctx = (struct si_context *)ctx;
957
958 if (memcmp(&sctx->stencil_ref.state, state, sizeof(*state)) == 0)
959 return;
960
961 sctx->stencil_ref.state = *state;
962 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
963 }
964
965
966 /*
967 * DSA
968 */
969
970 static uint32_t si_translate_stencil_op(int s_op)
971 {
972 switch (s_op) {
973 case PIPE_STENCIL_OP_KEEP:
974 return V_02842C_STENCIL_KEEP;
975 case PIPE_STENCIL_OP_ZERO:
976 return V_02842C_STENCIL_ZERO;
977 case PIPE_STENCIL_OP_REPLACE:
978 return V_02842C_STENCIL_REPLACE_TEST;
979 case PIPE_STENCIL_OP_INCR:
980 return V_02842C_STENCIL_ADD_CLAMP;
981 case PIPE_STENCIL_OP_DECR:
982 return V_02842C_STENCIL_SUB_CLAMP;
983 case PIPE_STENCIL_OP_INCR_WRAP:
984 return V_02842C_STENCIL_ADD_WRAP;
985 case PIPE_STENCIL_OP_DECR_WRAP:
986 return V_02842C_STENCIL_SUB_WRAP;
987 case PIPE_STENCIL_OP_INVERT:
988 return V_02842C_STENCIL_INVERT;
989 default:
990 R600_ERR("Unknown stencil op %d", s_op);
991 assert(0);
992 break;
993 }
994 return 0;
995 }
996
997 static void *si_create_dsa_state(struct pipe_context *ctx,
998 const struct pipe_depth_stencil_alpha_state *state)
999 {
1000 struct si_state_dsa *dsa = CALLOC_STRUCT(si_state_dsa);
1001 struct si_pm4_state *pm4 = &dsa->pm4;
1002 unsigned db_depth_control;
1003 uint32_t db_stencil_control = 0;
1004
1005 if (!dsa) {
1006 return NULL;
1007 }
1008
1009 dsa->stencil_ref.valuemask[0] = state->stencil[0].valuemask;
1010 dsa->stencil_ref.valuemask[1] = state->stencil[1].valuemask;
1011 dsa->stencil_ref.writemask[0] = state->stencil[0].writemask;
1012 dsa->stencil_ref.writemask[1] = state->stencil[1].writemask;
1013
1014 db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) |
1015 S_028800_Z_WRITE_ENABLE(state->depth.writemask) |
1016 S_028800_ZFUNC(state->depth.func) |
1017 S_028800_DEPTH_BOUNDS_ENABLE(state->depth.bounds_test);
1018
1019 /* stencil */
1020 if (state->stencil[0].enabled) {
1021 db_depth_control |= S_028800_STENCIL_ENABLE(1);
1022 db_depth_control |= S_028800_STENCILFUNC(state->stencil[0].func);
1023 db_stencil_control |= S_02842C_STENCILFAIL(si_translate_stencil_op(state->stencil[0].fail_op));
1024 db_stencil_control |= S_02842C_STENCILZPASS(si_translate_stencil_op(state->stencil[0].zpass_op));
1025 db_stencil_control |= S_02842C_STENCILZFAIL(si_translate_stencil_op(state->stencil[0].zfail_op));
1026
1027 if (state->stencil[1].enabled) {
1028 db_depth_control |= S_028800_BACKFACE_ENABLE(1);
1029 db_depth_control |= S_028800_STENCILFUNC_BF(state->stencil[1].func);
1030 db_stencil_control |= S_02842C_STENCILFAIL_BF(si_translate_stencil_op(state->stencil[1].fail_op));
1031 db_stencil_control |= S_02842C_STENCILZPASS_BF(si_translate_stencil_op(state->stencil[1].zpass_op));
1032 db_stencil_control |= S_02842C_STENCILZFAIL_BF(si_translate_stencil_op(state->stencil[1].zfail_op));
1033 }
1034 }
1035
1036 /* alpha */
1037 if (state->alpha.enabled) {
1038 dsa->alpha_func = state->alpha.func;
1039
1040 si_pm4_set_reg(pm4, R_00B030_SPI_SHADER_USER_DATA_PS_0 +
1041 SI_SGPR_ALPHA_REF * 4, fui(state->alpha.ref_value));
1042 } else {
1043 dsa->alpha_func = PIPE_FUNC_ALWAYS;
1044 }
1045
1046 si_pm4_set_reg(pm4, R_028800_DB_DEPTH_CONTROL, db_depth_control);
1047 si_pm4_set_reg(pm4, R_02842C_DB_STENCIL_CONTROL, db_stencil_control);
1048 if (state->depth.bounds_test) {
1049 si_pm4_set_reg(pm4, R_028020_DB_DEPTH_BOUNDS_MIN, fui(state->depth.bounds_min));
1050 si_pm4_set_reg(pm4, R_028024_DB_DEPTH_BOUNDS_MAX, fui(state->depth.bounds_max));
1051 }
1052
1053 return dsa;
1054 }
1055
1056 static void si_bind_dsa_state(struct pipe_context *ctx, void *state)
1057 {
1058 struct si_context *sctx = (struct si_context *)ctx;
1059 struct si_state_dsa *dsa = state;
1060
1061 if (!state)
1062 return;
1063
1064 si_pm4_bind_state(sctx, dsa, dsa);
1065
1066 if (memcmp(&dsa->stencil_ref, &sctx->stencil_ref.dsa_part,
1067 sizeof(struct si_dsa_stencil_ref_part)) != 0) {
1068 sctx->stencil_ref.dsa_part = dsa->stencil_ref;
1069 si_mark_atom_dirty(sctx, &sctx->stencil_ref.atom);
1070 }
1071 sctx->do_update_shaders = true;
1072 }
1073
1074 static void si_delete_dsa_state(struct pipe_context *ctx, void *state)
1075 {
1076 struct si_context *sctx = (struct si_context *)ctx;
1077 si_pm4_delete_state(sctx, dsa, (struct si_state_dsa *)state);
1078 }
1079
1080 static void *si_create_db_flush_dsa(struct si_context *sctx)
1081 {
1082 struct pipe_depth_stencil_alpha_state dsa = {};
1083
1084 return sctx->b.b.create_depth_stencil_alpha_state(&sctx->b.b, &dsa);
1085 }
1086
1087 /* DB RENDER STATE */
1088
1089 static void si_set_active_query_state(struct pipe_context *ctx, boolean enable)
1090 {
1091 struct si_context *sctx = (struct si_context*)ctx;
1092
1093 /* Pipeline stat & streamout queries. */
1094 if (enable) {
1095 sctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS;
1096 sctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS;
1097 } else {
1098 sctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS;
1099 sctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS;
1100 }
1101
1102 /* Occlusion queries. */
1103 if (sctx->occlusion_queries_disabled != !enable) {
1104 sctx->occlusion_queries_disabled = !enable;
1105 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1106 }
1107 }
1108
1109 static void si_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
1110 {
1111 struct si_context *sctx = (struct si_context*)ctx;
1112
1113 si_mark_atom_dirty(sctx, &sctx->db_render_state);
1114 }
1115
1116 static void si_save_qbo_state(struct pipe_context *ctx, struct r600_qbo_state *st)
1117 {
1118 struct si_context *sctx = (struct si_context*)ctx;
1119
1120 st->saved_compute = sctx->cs_shader_state.program;
1121
1122 si_get_pipe_constant_buffer(sctx, PIPE_SHADER_COMPUTE, 0, &st->saved_const0);
1123 si_get_shader_buffers(sctx, PIPE_SHADER_COMPUTE, 0, 3, st->saved_ssbo);
1124 }
1125
1126 static void si_emit_db_render_state(struct si_context *sctx, struct r600_atom *state)
1127 {
1128 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
1129 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
1130 unsigned db_shader_control;
1131
1132 radeon_set_context_reg_seq(cs, R_028000_DB_RENDER_CONTROL, 2);
1133
1134 /* DB_RENDER_CONTROL */
1135 if (sctx->dbcb_depth_copy_enabled ||
1136 sctx->dbcb_stencil_copy_enabled) {
1137 radeon_emit(cs,
1138 S_028000_DEPTH_COPY(sctx->dbcb_depth_copy_enabled) |
1139 S_028000_STENCIL_COPY(sctx->dbcb_stencil_copy_enabled) |
1140 S_028000_COPY_CENTROID(1) |
1141 S_028000_COPY_SAMPLE(sctx->dbcb_copy_sample));
1142 } else if (sctx->db_flush_depth_inplace || sctx->db_flush_stencil_inplace) {
1143 radeon_emit(cs,
1144 S_028000_DEPTH_COMPRESS_DISABLE(sctx->db_flush_depth_inplace) |
1145 S_028000_STENCIL_COMPRESS_DISABLE(sctx->db_flush_stencil_inplace));
1146 } else {
1147 radeon_emit(cs,
1148 S_028000_DEPTH_CLEAR_ENABLE(sctx->db_depth_clear) |
1149 S_028000_STENCIL_CLEAR_ENABLE(sctx->db_stencil_clear));
1150 }
1151
1152 /* DB_COUNT_CONTROL (occlusion queries) */
1153 if (sctx->b.num_occlusion_queries > 0 &&
1154 !sctx->occlusion_queries_disabled) {
1155 bool perfect = sctx->b.num_perfect_occlusion_queries > 0;
1156
1157 if (sctx->b.chip_class >= CIK) {
1158 radeon_emit(cs,
1159 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1160 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples) |
1161 S_028004_ZPASS_ENABLE(1) |
1162 S_028004_SLICE_EVEN_ENABLE(1) |
1163 S_028004_SLICE_ODD_ENABLE(1));
1164 } else {
1165 radeon_emit(cs,
1166 S_028004_PERFECT_ZPASS_COUNTS(perfect) |
1167 S_028004_SAMPLE_RATE(sctx->framebuffer.log_samples));
1168 }
1169 } else {
1170 /* Disable occlusion queries. */
1171 if (sctx->b.chip_class >= CIK) {
1172 radeon_emit(cs, 0);
1173 } else {
1174 radeon_emit(cs, S_028004_ZPASS_INCREMENT_DISABLE(1));
1175 }
1176 }
1177
1178 /* DB_RENDER_OVERRIDE2 */
1179 radeon_set_context_reg(cs, R_028010_DB_RENDER_OVERRIDE2,
1180 S_028010_DISABLE_ZMASK_EXPCLEAR_OPTIMIZATION(sctx->db_depth_disable_expclear) |
1181 S_028010_DISABLE_SMEM_EXPCLEAR_OPTIMIZATION(sctx->db_stencil_disable_expclear) |
1182 S_028010_DECOMPRESS_Z_ON_FLUSH(sctx->framebuffer.nr_samples >= 4));
1183
1184 db_shader_control = sctx->ps_db_shader_control;
1185
1186 /* Bug workaround for smoothing (overrasterization) on SI. */
1187 if (sctx->b.chip_class == SI && sctx->smoothing_enabled) {
1188 db_shader_control &= C_02880C_Z_ORDER;
1189 db_shader_control |= S_02880C_Z_ORDER(V_02880C_LATE_Z);
1190 }
1191
1192 /* Disable the gl_SampleMask fragment shader output if MSAA is disabled. */
1193 if (!rs || !rs->multisample_enable)
1194 db_shader_control &= C_02880C_MASK_EXPORT_ENABLE;
1195
1196 if (sctx->b.family == CHIP_STONEY &&
1197 sctx->screen->b.debug_flags & DBG_NO_RB_PLUS)
1198 db_shader_control |= S_02880C_DUAL_QUAD_DISABLE(1);
1199
1200 radeon_set_context_reg(cs, R_02880C_DB_SHADER_CONTROL,
1201 db_shader_control);
1202 }
1203
1204 /*
1205 * format translation
1206 */
1207 static uint32_t si_translate_colorformat(enum pipe_format format)
1208 {
1209 const struct util_format_description *desc = util_format_description(format);
1210
1211 #define HAS_SIZE(x,y,z,w) \
1212 (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
1213 desc->channel[2].size == (z) && desc->channel[3].size == (w))
1214
1215 if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
1216 return V_028C70_COLOR_10_11_11;
1217
1218 if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
1219 return V_028C70_COLOR_INVALID;
1220
1221 /* hw cannot support mixed formats (except depth/stencil, since
1222 * stencil is not written to). */
1223 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1224 return V_028C70_COLOR_INVALID;
1225
1226 switch (desc->nr_channels) {
1227 case 1:
1228 switch (desc->channel[0].size) {
1229 case 8:
1230 return V_028C70_COLOR_8;
1231 case 16:
1232 return V_028C70_COLOR_16;
1233 case 32:
1234 return V_028C70_COLOR_32;
1235 }
1236 break;
1237 case 2:
1238 if (desc->channel[0].size == desc->channel[1].size) {
1239 switch (desc->channel[0].size) {
1240 case 8:
1241 return V_028C70_COLOR_8_8;
1242 case 16:
1243 return V_028C70_COLOR_16_16;
1244 case 32:
1245 return V_028C70_COLOR_32_32;
1246 }
1247 } else if (HAS_SIZE(8,24,0,0)) {
1248 return V_028C70_COLOR_24_8;
1249 } else if (HAS_SIZE(24,8,0,0)) {
1250 return V_028C70_COLOR_8_24;
1251 }
1252 break;
1253 case 3:
1254 if (HAS_SIZE(5,6,5,0)) {
1255 return V_028C70_COLOR_5_6_5;
1256 } else if (HAS_SIZE(32,8,24,0)) {
1257 return V_028C70_COLOR_X24_8_32_FLOAT;
1258 }
1259 break;
1260 case 4:
1261 if (desc->channel[0].size == desc->channel[1].size &&
1262 desc->channel[0].size == desc->channel[2].size &&
1263 desc->channel[0].size == desc->channel[3].size) {
1264 switch (desc->channel[0].size) {
1265 case 4:
1266 return V_028C70_COLOR_4_4_4_4;
1267 case 8:
1268 return V_028C70_COLOR_8_8_8_8;
1269 case 16:
1270 return V_028C70_COLOR_16_16_16_16;
1271 case 32:
1272 return V_028C70_COLOR_32_32_32_32;
1273 }
1274 } else if (HAS_SIZE(5,5,5,1)) {
1275 return V_028C70_COLOR_1_5_5_5;
1276 } else if (HAS_SIZE(10,10,10,2)) {
1277 return V_028C70_COLOR_2_10_10_10;
1278 }
1279 break;
1280 }
1281 return V_028C70_COLOR_INVALID;
1282 }
1283
1284 static uint32_t si_colorformat_endian_swap(uint32_t colorformat)
1285 {
1286 if (SI_BIG_ENDIAN) {
1287 switch(colorformat) {
1288 /* 8-bit buffers. */
1289 case V_028C70_COLOR_8:
1290 return V_028C70_ENDIAN_NONE;
1291
1292 /* 16-bit buffers. */
1293 case V_028C70_COLOR_5_6_5:
1294 case V_028C70_COLOR_1_5_5_5:
1295 case V_028C70_COLOR_4_4_4_4:
1296 case V_028C70_COLOR_16:
1297 case V_028C70_COLOR_8_8:
1298 return V_028C70_ENDIAN_8IN16;
1299
1300 /* 32-bit buffers. */
1301 case V_028C70_COLOR_8_8_8_8:
1302 case V_028C70_COLOR_2_10_10_10:
1303 case V_028C70_COLOR_8_24:
1304 case V_028C70_COLOR_24_8:
1305 case V_028C70_COLOR_16_16:
1306 return V_028C70_ENDIAN_8IN32;
1307
1308 /* 64-bit buffers. */
1309 case V_028C70_COLOR_16_16_16_16:
1310 return V_028C70_ENDIAN_8IN16;
1311
1312 case V_028C70_COLOR_32_32:
1313 return V_028C70_ENDIAN_8IN32;
1314
1315 /* 128-bit buffers. */
1316 case V_028C70_COLOR_32_32_32_32:
1317 return V_028C70_ENDIAN_8IN32;
1318 default:
1319 return V_028C70_ENDIAN_NONE; /* Unsupported. */
1320 }
1321 } else {
1322 return V_028C70_ENDIAN_NONE;
1323 }
1324 }
1325
1326 static uint32_t si_translate_dbformat(enum pipe_format format)
1327 {
1328 switch (format) {
1329 case PIPE_FORMAT_Z16_UNORM:
1330 return V_028040_Z_16;
1331 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1332 case PIPE_FORMAT_X8Z24_UNORM:
1333 case PIPE_FORMAT_Z24X8_UNORM:
1334 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1335 return V_028040_Z_24; /* deprecated on SI */
1336 case PIPE_FORMAT_Z32_FLOAT:
1337 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1338 return V_028040_Z_32_FLOAT;
1339 default:
1340 return V_028040_Z_INVALID;
1341 }
1342 }
1343
1344 /*
1345 * Texture translation
1346 */
1347
1348 static uint32_t si_translate_texformat(struct pipe_screen *screen,
1349 enum pipe_format format,
1350 const struct util_format_description *desc,
1351 int first_non_void)
1352 {
1353 struct si_screen *sscreen = (struct si_screen*)screen;
1354 bool enable_compressed_formats = (sscreen->b.info.drm_major == 2 &&
1355 sscreen->b.info.drm_minor >= 31) ||
1356 sscreen->b.info.drm_major == 3;
1357 bool uniform = true;
1358 int i;
1359
1360 /* Colorspace (return non-RGB formats directly). */
1361 switch (desc->colorspace) {
1362 /* Depth stencil formats */
1363 case UTIL_FORMAT_COLORSPACE_ZS:
1364 switch (format) {
1365 case PIPE_FORMAT_Z16_UNORM:
1366 return V_008F14_IMG_DATA_FORMAT_16;
1367 case PIPE_FORMAT_X24S8_UINT:
1368 case PIPE_FORMAT_S8X24_UINT:
1369 /*
1370 * Implemented as an 8_8_8_8 data format to fix texture
1371 * gathers in stencil sampling. This affects at least
1372 * GL45-CTS.texture_cube_map_array.sampling on VI.
1373 */
1374 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1375 case PIPE_FORMAT_Z24X8_UNORM:
1376 case PIPE_FORMAT_Z24_UNORM_S8_UINT:
1377 return V_008F14_IMG_DATA_FORMAT_8_24;
1378 case PIPE_FORMAT_X8Z24_UNORM:
1379 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
1380 return V_008F14_IMG_DATA_FORMAT_24_8;
1381 case PIPE_FORMAT_S8_UINT:
1382 return V_008F14_IMG_DATA_FORMAT_8;
1383 case PIPE_FORMAT_Z32_FLOAT:
1384 return V_008F14_IMG_DATA_FORMAT_32;
1385 case PIPE_FORMAT_X32_S8X24_UINT:
1386 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
1387 return V_008F14_IMG_DATA_FORMAT_X24_8_32;
1388 default:
1389 goto out_unknown;
1390 }
1391
1392 case UTIL_FORMAT_COLORSPACE_YUV:
1393 goto out_unknown; /* TODO */
1394
1395 case UTIL_FORMAT_COLORSPACE_SRGB:
1396 if (desc->nr_channels != 4 && desc->nr_channels != 1)
1397 goto out_unknown;
1398 break;
1399
1400 default:
1401 break;
1402 }
1403
1404 if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
1405 if (!enable_compressed_formats)
1406 goto out_unknown;
1407
1408 switch (format) {
1409 case PIPE_FORMAT_RGTC1_SNORM:
1410 case PIPE_FORMAT_LATC1_SNORM:
1411 case PIPE_FORMAT_RGTC1_UNORM:
1412 case PIPE_FORMAT_LATC1_UNORM:
1413 return V_008F14_IMG_DATA_FORMAT_BC4;
1414 case PIPE_FORMAT_RGTC2_SNORM:
1415 case PIPE_FORMAT_LATC2_SNORM:
1416 case PIPE_FORMAT_RGTC2_UNORM:
1417 case PIPE_FORMAT_LATC2_UNORM:
1418 return V_008F14_IMG_DATA_FORMAT_BC5;
1419 default:
1420 goto out_unknown;
1421 }
1422 }
1423
1424 if (desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
1425 sscreen->b.family == CHIP_STONEY) {
1426 switch (format) {
1427 case PIPE_FORMAT_ETC1_RGB8:
1428 case PIPE_FORMAT_ETC2_RGB8:
1429 case PIPE_FORMAT_ETC2_SRGB8:
1430 return V_008F14_IMG_DATA_FORMAT_ETC2_RGB;
1431 case PIPE_FORMAT_ETC2_RGB8A1:
1432 case PIPE_FORMAT_ETC2_SRGB8A1:
1433 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA1;
1434 case PIPE_FORMAT_ETC2_RGBA8:
1435 case PIPE_FORMAT_ETC2_SRGBA8:
1436 return V_008F14_IMG_DATA_FORMAT_ETC2_RGBA;
1437 case PIPE_FORMAT_ETC2_R11_UNORM:
1438 case PIPE_FORMAT_ETC2_R11_SNORM:
1439 return V_008F14_IMG_DATA_FORMAT_ETC2_R;
1440 case PIPE_FORMAT_ETC2_RG11_UNORM:
1441 case PIPE_FORMAT_ETC2_RG11_SNORM:
1442 return V_008F14_IMG_DATA_FORMAT_ETC2_RG;
1443 default:
1444 goto out_unknown;
1445 }
1446 }
1447
1448 if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
1449 if (!enable_compressed_formats)
1450 goto out_unknown;
1451
1452 switch (format) {
1453 case PIPE_FORMAT_BPTC_RGBA_UNORM:
1454 case PIPE_FORMAT_BPTC_SRGBA:
1455 return V_008F14_IMG_DATA_FORMAT_BC7;
1456 case PIPE_FORMAT_BPTC_RGB_FLOAT:
1457 case PIPE_FORMAT_BPTC_RGB_UFLOAT:
1458 return V_008F14_IMG_DATA_FORMAT_BC6;
1459 default:
1460 goto out_unknown;
1461 }
1462 }
1463
1464 if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
1465 switch (format) {
1466 case PIPE_FORMAT_R8G8_B8G8_UNORM:
1467 case PIPE_FORMAT_G8R8_B8R8_UNORM:
1468 return V_008F14_IMG_DATA_FORMAT_GB_GR;
1469 case PIPE_FORMAT_G8R8_G8B8_UNORM:
1470 case PIPE_FORMAT_R8G8_R8B8_UNORM:
1471 return V_008F14_IMG_DATA_FORMAT_BG_RG;
1472 default:
1473 goto out_unknown;
1474 }
1475 }
1476
1477 if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
1478 if (!enable_compressed_formats)
1479 goto out_unknown;
1480
1481 if (!util_format_s3tc_enabled) {
1482 goto out_unknown;
1483 }
1484
1485 switch (format) {
1486 case PIPE_FORMAT_DXT1_RGB:
1487 case PIPE_FORMAT_DXT1_RGBA:
1488 case PIPE_FORMAT_DXT1_SRGB:
1489 case PIPE_FORMAT_DXT1_SRGBA:
1490 return V_008F14_IMG_DATA_FORMAT_BC1;
1491 case PIPE_FORMAT_DXT3_RGBA:
1492 case PIPE_FORMAT_DXT3_SRGBA:
1493 return V_008F14_IMG_DATA_FORMAT_BC2;
1494 case PIPE_FORMAT_DXT5_RGBA:
1495 case PIPE_FORMAT_DXT5_SRGBA:
1496 return V_008F14_IMG_DATA_FORMAT_BC3;
1497 default:
1498 goto out_unknown;
1499 }
1500 }
1501
1502 if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
1503 return V_008F14_IMG_DATA_FORMAT_5_9_9_9;
1504 } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
1505 return V_008F14_IMG_DATA_FORMAT_10_11_11;
1506 }
1507
1508 /* R8G8Bx_SNORM - TODO CxV8U8 */
1509
1510 /* hw cannot support mixed formats (except depth/stencil, since only
1511 * depth is read).*/
1512 if (desc->is_mixed && desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
1513 goto out_unknown;
1514
1515 /* See whether the components are of the same size. */
1516 for (i = 1; i < desc->nr_channels; i++) {
1517 uniform = uniform && desc->channel[0].size == desc->channel[i].size;
1518 }
1519
1520 /* Non-uniform formats. */
1521 if (!uniform) {
1522 switch(desc->nr_channels) {
1523 case 3:
1524 if (desc->channel[0].size == 5 &&
1525 desc->channel[1].size == 6 &&
1526 desc->channel[2].size == 5) {
1527 return V_008F14_IMG_DATA_FORMAT_5_6_5;
1528 }
1529 goto out_unknown;
1530 case 4:
1531 if (desc->channel[0].size == 5 &&
1532 desc->channel[1].size == 5 &&
1533 desc->channel[2].size == 5 &&
1534 desc->channel[3].size == 1) {
1535 return V_008F14_IMG_DATA_FORMAT_1_5_5_5;
1536 }
1537 if (desc->channel[0].size == 10 &&
1538 desc->channel[1].size == 10 &&
1539 desc->channel[2].size == 10 &&
1540 desc->channel[3].size == 2) {
1541 return V_008F14_IMG_DATA_FORMAT_2_10_10_10;
1542 }
1543 goto out_unknown;
1544 }
1545 goto out_unknown;
1546 }
1547
1548 if (first_non_void < 0 || first_non_void > 3)
1549 goto out_unknown;
1550
1551 /* uniform formats */
1552 switch (desc->channel[first_non_void].size) {
1553 case 4:
1554 switch (desc->nr_channels) {
1555 #if 0 /* Not supported for render targets */
1556 case 2:
1557 return V_008F14_IMG_DATA_FORMAT_4_4;
1558 #endif
1559 case 4:
1560 return V_008F14_IMG_DATA_FORMAT_4_4_4_4;
1561 }
1562 break;
1563 case 8:
1564 switch (desc->nr_channels) {
1565 case 1:
1566 return V_008F14_IMG_DATA_FORMAT_8;
1567 case 2:
1568 return V_008F14_IMG_DATA_FORMAT_8_8;
1569 case 4:
1570 return V_008F14_IMG_DATA_FORMAT_8_8_8_8;
1571 }
1572 break;
1573 case 16:
1574 switch (desc->nr_channels) {
1575 case 1:
1576 return V_008F14_IMG_DATA_FORMAT_16;
1577 case 2:
1578 return V_008F14_IMG_DATA_FORMAT_16_16;
1579 case 4:
1580 return V_008F14_IMG_DATA_FORMAT_16_16_16_16;
1581 }
1582 break;
1583 case 32:
1584 switch (desc->nr_channels) {
1585 case 1:
1586 return V_008F14_IMG_DATA_FORMAT_32;
1587 case 2:
1588 return V_008F14_IMG_DATA_FORMAT_32_32;
1589 #if 0 /* Not supported for render targets */
1590 case 3:
1591 return V_008F14_IMG_DATA_FORMAT_32_32_32;
1592 #endif
1593 case 4:
1594 return V_008F14_IMG_DATA_FORMAT_32_32_32_32;
1595 }
1596 }
1597
1598 out_unknown:
1599 /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
1600 return ~0;
1601 }
1602
1603 static unsigned si_tex_wrap(unsigned wrap)
1604 {
1605 switch (wrap) {
1606 default:
1607 case PIPE_TEX_WRAP_REPEAT:
1608 return V_008F30_SQ_TEX_WRAP;
1609 case PIPE_TEX_WRAP_CLAMP:
1610 return V_008F30_SQ_TEX_CLAMP_HALF_BORDER;
1611 case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
1612 return V_008F30_SQ_TEX_CLAMP_LAST_TEXEL;
1613 case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
1614 return V_008F30_SQ_TEX_CLAMP_BORDER;
1615 case PIPE_TEX_WRAP_MIRROR_REPEAT:
1616 return V_008F30_SQ_TEX_MIRROR;
1617 case PIPE_TEX_WRAP_MIRROR_CLAMP:
1618 return V_008F30_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
1619 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
1620 return V_008F30_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
1621 case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
1622 return V_008F30_SQ_TEX_MIRROR_ONCE_BORDER;
1623 }
1624 }
1625
1626 static unsigned si_tex_mipfilter(unsigned filter)
1627 {
1628 switch (filter) {
1629 case PIPE_TEX_MIPFILTER_NEAREST:
1630 return V_008F38_SQ_TEX_Z_FILTER_POINT;
1631 case PIPE_TEX_MIPFILTER_LINEAR:
1632 return V_008F38_SQ_TEX_Z_FILTER_LINEAR;
1633 default:
1634 case PIPE_TEX_MIPFILTER_NONE:
1635 return V_008F38_SQ_TEX_Z_FILTER_NONE;
1636 }
1637 }
1638
1639 static unsigned si_tex_compare(unsigned compare)
1640 {
1641 switch (compare) {
1642 default:
1643 case PIPE_FUNC_NEVER:
1644 return V_008F30_SQ_TEX_DEPTH_COMPARE_NEVER;
1645 case PIPE_FUNC_LESS:
1646 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESS;
1647 case PIPE_FUNC_EQUAL:
1648 return V_008F30_SQ_TEX_DEPTH_COMPARE_EQUAL;
1649 case PIPE_FUNC_LEQUAL:
1650 return V_008F30_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
1651 case PIPE_FUNC_GREATER:
1652 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATER;
1653 case PIPE_FUNC_NOTEQUAL:
1654 return V_008F30_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
1655 case PIPE_FUNC_GEQUAL:
1656 return V_008F30_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
1657 case PIPE_FUNC_ALWAYS:
1658 return V_008F30_SQ_TEX_DEPTH_COMPARE_ALWAYS;
1659 }
1660 }
1661
1662 static unsigned si_tex_dim(unsigned res_target, unsigned view_target,
1663 unsigned nr_samples)
1664 {
1665 if (view_target == PIPE_TEXTURE_CUBE ||
1666 view_target == PIPE_TEXTURE_CUBE_ARRAY)
1667 res_target = view_target;
1668 /* If interpreting cubemaps as something else, set 2D_ARRAY. */
1669 else if (res_target == PIPE_TEXTURE_CUBE ||
1670 res_target == PIPE_TEXTURE_CUBE_ARRAY)
1671 res_target = PIPE_TEXTURE_2D_ARRAY;
1672
1673 switch (res_target) {
1674 default:
1675 case PIPE_TEXTURE_1D:
1676 return V_008F1C_SQ_RSRC_IMG_1D;
1677 case PIPE_TEXTURE_1D_ARRAY:
1678 return V_008F1C_SQ_RSRC_IMG_1D_ARRAY;
1679 case PIPE_TEXTURE_2D:
1680 case PIPE_TEXTURE_RECT:
1681 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA :
1682 V_008F1C_SQ_RSRC_IMG_2D;
1683 case PIPE_TEXTURE_2D_ARRAY:
1684 return nr_samples > 1 ? V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY :
1685 V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
1686 case PIPE_TEXTURE_3D:
1687 return V_008F1C_SQ_RSRC_IMG_3D;
1688 case PIPE_TEXTURE_CUBE:
1689 case PIPE_TEXTURE_CUBE_ARRAY:
1690 return V_008F1C_SQ_RSRC_IMG_CUBE;
1691 }
1692 }
1693
1694 /*
1695 * Format support testing
1696 */
1697
1698 static bool si_is_sampler_format_supported(struct pipe_screen *screen, enum pipe_format format)
1699 {
1700 return si_translate_texformat(screen, format, util_format_description(format),
1701 util_format_get_first_non_void_channel(format)) != ~0U;
1702 }
1703
1704 static uint32_t si_translate_buffer_dataformat(struct pipe_screen *screen,
1705 const struct util_format_description *desc,
1706 int first_non_void)
1707 {
1708 int i;
1709
1710 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1711 return V_008F0C_BUF_DATA_FORMAT_10_11_11;
1712
1713 assert(first_non_void >= 0);
1714
1715 if (desc->nr_channels == 4 &&
1716 desc->channel[0].size == 10 &&
1717 desc->channel[1].size == 10 &&
1718 desc->channel[2].size == 10 &&
1719 desc->channel[3].size == 2)
1720 return V_008F0C_BUF_DATA_FORMAT_2_10_10_10;
1721
1722 /* See whether the components are of the same size. */
1723 for (i = 0; i < desc->nr_channels; i++) {
1724 if (desc->channel[first_non_void].size != desc->channel[i].size)
1725 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1726 }
1727
1728 switch (desc->channel[first_non_void].size) {
1729 case 8:
1730 switch (desc->nr_channels) {
1731 case 1:
1732 return V_008F0C_BUF_DATA_FORMAT_8;
1733 case 2:
1734 return V_008F0C_BUF_DATA_FORMAT_8_8;
1735 case 3:
1736 case 4:
1737 return V_008F0C_BUF_DATA_FORMAT_8_8_8_8;
1738 }
1739 break;
1740 case 16:
1741 switch (desc->nr_channels) {
1742 case 1:
1743 return V_008F0C_BUF_DATA_FORMAT_16;
1744 case 2:
1745 return V_008F0C_BUF_DATA_FORMAT_16_16;
1746 case 3:
1747 case 4:
1748 return V_008F0C_BUF_DATA_FORMAT_16_16_16_16;
1749 }
1750 break;
1751 case 32:
1752 switch (desc->nr_channels) {
1753 case 1:
1754 return V_008F0C_BUF_DATA_FORMAT_32;
1755 case 2:
1756 return V_008F0C_BUF_DATA_FORMAT_32_32;
1757 case 3:
1758 return V_008F0C_BUF_DATA_FORMAT_32_32_32;
1759 case 4:
1760 return V_008F0C_BUF_DATA_FORMAT_32_32_32_32;
1761 }
1762 break;
1763 }
1764
1765 return V_008F0C_BUF_DATA_FORMAT_INVALID;
1766 }
1767
1768 static uint32_t si_translate_buffer_numformat(struct pipe_screen *screen,
1769 const struct util_format_description *desc,
1770 int first_non_void)
1771 {
1772 if (desc->format == PIPE_FORMAT_R11G11B10_FLOAT)
1773 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1774
1775 assert(first_non_void >= 0);
1776
1777 switch (desc->channel[first_non_void].type) {
1778 case UTIL_FORMAT_TYPE_SIGNED:
1779 case UTIL_FORMAT_TYPE_FIXED:
1780 if (desc->channel[first_non_void].size >= 32 ||
1781 desc->channel[first_non_void].pure_integer)
1782 return V_008F0C_BUF_NUM_FORMAT_SINT;
1783 else if (desc->channel[first_non_void].normalized)
1784 return V_008F0C_BUF_NUM_FORMAT_SNORM;
1785 else
1786 return V_008F0C_BUF_NUM_FORMAT_SSCALED;
1787 break;
1788 case UTIL_FORMAT_TYPE_UNSIGNED:
1789 if (desc->channel[first_non_void].size >= 32 ||
1790 desc->channel[first_non_void].pure_integer)
1791 return V_008F0C_BUF_NUM_FORMAT_UINT;
1792 else if (desc->channel[first_non_void].normalized)
1793 return V_008F0C_BUF_NUM_FORMAT_UNORM;
1794 else
1795 return V_008F0C_BUF_NUM_FORMAT_USCALED;
1796 break;
1797 case UTIL_FORMAT_TYPE_FLOAT:
1798 default:
1799 return V_008F0C_BUF_NUM_FORMAT_FLOAT;
1800 }
1801 }
1802
1803 static unsigned si_is_vertex_format_supported(struct pipe_screen *screen,
1804 enum pipe_format format,
1805 unsigned usage)
1806 {
1807 const struct util_format_description *desc;
1808 int first_non_void;
1809 unsigned data_format;
1810
1811 assert((usage & ~(PIPE_BIND_SHADER_IMAGE |
1812 PIPE_BIND_SAMPLER_VIEW |
1813 PIPE_BIND_VERTEX_BUFFER)) == 0);
1814
1815 desc = util_format_description(format);
1816
1817 /* There are no native 8_8_8 or 16_16_16 data formats, and we currently
1818 * select 8_8_8_8 and 16_16_16_16 instead. This works reasonably well
1819 * for read-only access (with caveats surrounding bounds checks), but
1820 * obviously fails for write access which we have to implement for
1821 * shader images. Luckily, OpenGL doesn't expect this to be supported
1822 * anyway, and so the only impact is on PBO uploads / downloads, which
1823 * shouldn't be expected to be fast for GL_RGB anyway.
1824 */
1825 if (desc->block.bits == 3 * 8 ||
1826 desc->block.bits == 3 * 16) {
1827 if (usage & (PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW)) {
1828 usage &= ~(PIPE_BIND_SHADER_IMAGE | PIPE_BIND_SAMPLER_VIEW);
1829 if (!usage)
1830 return 0;
1831 }
1832 }
1833
1834 first_non_void = util_format_get_first_non_void_channel(format);
1835 data_format = si_translate_buffer_dataformat(screen, desc, first_non_void);
1836 if (data_format == V_008F0C_BUF_DATA_FORMAT_INVALID)
1837 return 0;
1838
1839 return usage;
1840 }
1841
1842 static bool si_is_colorbuffer_format_supported(enum pipe_format format)
1843 {
1844 return si_translate_colorformat(format) != V_028C70_COLOR_INVALID &&
1845 r600_translate_colorswap(format, false) != ~0U;
1846 }
1847
1848 static bool si_is_zs_format_supported(enum pipe_format format)
1849 {
1850 return si_translate_dbformat(format) != V_028040_Z_INVALID;
1851 }
1852
1853 static boolean si_is_format_supported(struct pipe_screen *screen,
1854 enum pipe_format format,
1855 enum pipe_texture_target target,
1856 unsigned sample_count,
1857 unsigned usage)
1858 {
1859 unsigned retval = 0;
1860
1861 if (target >= PIPE_MAX_TEXTURE_TYPES) {
1862 R600_ERR("r600: unsupported texture type %d\n", target);
1863 return false;
1864 }
1865
1866 if (!util_format_is_supported(format, usage))
1867 return false;
1868
1869 if (sample_count > 1) {
1870 if (!screen->get_param(screen, PIPE_CAP_TEXTURE_MULTISAMPLE))
1871 return false;
1872
1873 if (usage & PIPE_BIND_SHADER_IMAGE)
1874 return false;
1875
1876 switch (sample_count) {
1877 case 2:
1878 case 4:
1879 case 8:
1880 break;
1881 case 16:
1882 if (format == PIPE_FORMAT_NONE)
1883 return true;
1884 else
1885 return false;
1886 default:
1887 return false;
1888 }
1889 }
1890
1891 if (usage & (PIPE_BIND_SAMPLER_VIEW |
1892 PIPE_BIND_SHADER_IMAGE)) {
1893 if (target == PIPE_BUFFER) {
1894 retval |= si_is_vertex_format_supported(
1895 screen, format, usage & (PIPE_BIND_SAMPLER_VIEW |
1896 PIPE_BIND_SHADER_IMAGE));
1897 } else {
1898 if (si_is_sampler_format_supported(screen, format))
1899 retval |= usage & (PIPE_BIND_SAMPLER_VIEW |
1900 PIPE_BIND_SHADER_IMAGE);
1901 }
1902 }
1903
1904 if ((usage & (PIPE_BIND_RENDER_TARGET |
1905 PIPE_BIND_DISPLAY_TARGET |
1906 PIPE_BIND_SCANOUT |
1907 PIPE_BIND_SHARED |
1908 PIPE_BIND_BLENDABLE)) &&
1909 si_is_colorbuffer_format_supported(format)) {
1910 retval |= usage &
1911 (PIPE_BIND_RENDER_TARGET |
1912 PIPE_BIND_DISPLAY_TARGET |
1913 PIPE_BIND_SCANOUT |
1914 PIPE_BIND_SHARED);
1915 if (!util_format_is_pure_integer(format) &&
1916 !util_format_is_depth_or_stencil(format))
1917 retval |= usage & PIPE_BIND_BLENDABLE;
1918 }
1919
1920 if ((usage & PIPE_BIND_DEPTH_STENCIL) &&
1921 si_is_zs_format_supported(format)) {
1922 retval |= PIPE_BIND_DEPTH_STENCIL;
1923 }
1924
1925 if (usage & PIPE_BIND_VERTEX_BUFFER) {
1926 retval |= si_is_vertex_format_supported(screen, format,
1927 PIPE_BIND_VERTEX_BUFFER);
1928 }
1929
1930 if ((usage & PIPE_BIND_LINEAR) &&
1931 !util_format_is_compressed(format) &&
1932 !(usage & PIPE_BIND_DEPTH_STENCIL))
1933 retval |= PIPE_BIND_LINEAR;
1934
1935 return retval == usage;
1936 }
1937
1938 /*
1939 * framebuffer handling
1940 */
1941
1942 static void si_choose_spi_color_formats(struct r600_surface *surf,
1943 unsigned format, unsigned swap,
1944 unsigned ntype, bool is_depth)
1945 {
1946 /* Alpha is needed for alpha-to-coverage.
1947 * Blending may be with or without alpha.
1948 */
1949 unsigned normal = 0; /* most optimal, may not support blending or export alpha */
1950 unsigned alpha = 0; /* exports alpha, but may not support blending */
1951 unsigned blend = 0; /* supports blending, but may not export alpha */
1952 unsigned blend_alpha = 0; /* least optimal, supports blending and exports alpha */
1953
1954 /* Choose the SPI color formats. These are required values for Stoney/RB+.
1955 * Other chips have multiple choices, though they are not necessarily better.
1956 */
1957 switch (format) {
1958 case V_028C70_COLOR_5_6_5:
1959 case V_028C70_COLOR_1_5_5_5:
1960 case V_028C70_COLOR_5_5_5_1:
1961 case V_028C70_COLOR_4_4_4_4:
1962 case V_028C70_COLOR_10_11_11:
1963 case V_028C70_COLOR_11_11_10:
1964 case V_028C70_COLOR_8:
1965 case V_028C70_COLOR_8_8:
1966 case V_028C70_COLOR_8_8_8_8:
1967 case V_028C70_COLOR_10_10_10_2:
1968 case V_028C70_COLOR_2_10_10_10:
1969 if (ntype == V_028C70_NUMBER_UINT)
1970 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
1971 else if (ntype == V_028C70_NUMBER_SINT)
1972 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
1973 else
1974 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
1975 break;
1976
1977 case V_028C70_COLOR_16:
1978 case V_028C70_COLOR_16_16:
1979 case V_028C70_COLOR_16_16_16_16:
1980 if (ntype == V_028C70_NUMBER_UNORM ||
1981 ntype == V_028C70_NUMBER_SNORM) {
1982 /* UNORM16 and SNORM16 don't support blending */
1983 if (ntype == V_028C70_NUMBER_UNORM)
1984 normal = alpha = V_028714_SPI_SHADER_UNORM16_ABGR;
1985 else
1986 normal = alpha = V_028714_SPI_SHADER_SNORM16_ABGR;
1987
1988 /* Use 32 bits per channel for blending. */
1989 if (format == V_028C70_COLOR_16) {
1990 if (swap == V_028C70_SWAP_STD) { /* R */
1991 blend = V_028714_SPI_SHADER_32_R;
1992 blend_alpha = V_028714_SPI_SHADER_32_AR;
1993 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
1994 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
1995 else
1996 assert(0);
1997 } else if (format == V_028C70_COLOR_16_16) {
1998 if (swap == V_028C70_SWAP_STD) { /* RG */
1999 blend = V_028714_SPI_SHADER_32_GR;
2000 blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2001 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2002 blend = blend_alpha = V_028714_SPI_SHADER_32_AR;
2003 else
2004 assert(0);
2005 } else /* 16_16_16_16 */
2006 blend = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2007 } else if (ntype == V_028C70_NUMBER_UINT)
2008 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_UINT16_ABGR;
2009 else if (ntype == V_028C70_NUMBER_SINT)
2010 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_SINT16_ABGR;
2011 else if (ntype == V_028C70_NUMBER_FLOAT)
2012 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_FP16_ABGR;
2013 else
2014 assert(0);
2015 break;
2016
2017 case V_028C70_COLOR_32:
2018 if (swap == V_028C70_SWAP_STD) { /* R */
2019 blend = normal = V_028714_SPI_SHADER_32_R;
2020 alpha = blend_alpha = V_028714_SPI_SHADER_32_AR;
2021 } else if (swap == V_028C70_SWAP_ALT_REV) /* A */
2022 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2023 else
2024 assert(0);
2025 break;
2026
2027 case V_028C70_COLOR_32_32:
2028 if (swap == V_028C70_SWAP_STD) { /* RG */
2029 blend = normal = V_028714_SPI_SHADER_32_GR;
2030 alpha = blend_alpha = V_028714_SPI_SHADER_32_ABGR;
2031 } else if (swap == V_028C70_SWAP_ALT) /* RA */
2032 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_AR;
2033 else
2034 assert(0);
2035 break;
2036
2037 case V_028C70_COLOR_32_32_32_32:
2038 case V_028C70_COLOR_8_24:
2039 case V_028C70_COLOR_24_8:
2040 case V_028C70_COLOR_X24_8_32_FLOAT:
2041 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2042 break;
2043
2044 default:
2045 assert(0);
2046 return;
2047 }
2048
2049 /* The DB->CB copy needs 32_ABGR. */
2050 if (is_depth)
2051 alpha = blend = blend_alpha = normal = V_028714_SPI_SHADER_32_ABGR;
2052
2053 surf->spi_shader_col_format = normal;
2054 surf->spi_shader_col_format_alpha = alpha;
2055 surf->spi_shader_col_format_blend = blend;
2056 surf->spi_shader_col_format_blend_alpha = blend_alpha;
2057 }
2058
2059 static void si_initialize_color_surface(struct si_context *sctx,
2060 struct r600_surface *surf)
2061 {
2062 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2063 unsigned color_info, color_attrib, color_view;
2064 unsigned format, swap, ntype, endian;
2065 const struct util_format_description *desc;
2066 int i;
2067 unsigned blend_clamp = 0, blend_bypass = 0;
2068
2069 color_view = S_028C6C_SLICE_START(surf->base.u.tex.first_layer) |
2070 S_028C6C_SLICE_MAX(surf->base.u.tex.last_layer);
2071
2072 desc = util_format_description(surf->base.format);
2073 for (i = 0; i < 4; i++) {
2074 if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
2075 break;
2076 }
2077 }
2078 if (i == 4 || desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
2079 ntype = V_028C70_NUMBER_FLOAT;
2080 } else {
2081 ntype = V_028C70_NUMBER_UNORM;
2082 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
2083 ntype = V_028C70_NUMBER_SRGB;
2084 else if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
2085 if (desc->channel[i].pure_integer) {
2086 ntype = V_028C70_NUMBER_SINT;
2087 } else {
2088 assert(desc->channel[i].normalized);
2089 ntype = V_028C70_NUMBER_SNORM;
2090 }
2091 } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
2092 if (desc->channel[i].pure_integer) {
2093 ntype = V_028C70_NUMBER_UINT;
2094 } else {
2095 assert(desc->channel[i].normalized);
2096 ntype = V_028C70_NUMBER_UNORM;
2097 }
2098 }
2099 }
2100
2101 format = si_translate_colorformat(surf->base.format);
2102 if (format == V_028C70_COLOR_INVALID) {
2103 R600_ERR("Invalid CB format: %d, disabling CB.\n", surf->base.format);
2104 }
2105 assert(format != V_028C70_COLOR_INVALID);
2106 swap = r600_translate_colorswap(surf->base.format, false);
2107 endian = si_colorformat_endian_swap(format);
2108
2109 /* blend clamp should be set for all NORM/SRGB types */
2110 if (ntype == V_028C70_NUMBER_UNORM ||
2111 ntype == V_028C70_NUMBER_SNORM ||
2112 ntype == V_028C70_NUMBER_SRGB)
2113 blend_clamp = 1;
2114
2115 /* set blend bypass according to docs if SINT/UINT or
2116 8/24 COLOR variants */
2117 if (ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT ||
2118 format == V_028C70_COLOR_8_24 || format == V_028C70_COLOR_24_8 ||
2119 format == V_028C70_COLOR_X24_8_32_FLOAT) {
2120 blend_clamp = 0;
2121 blend_bypass = 1;
2122 }
2123
2124 if ((ntype == V_028C70_NUMBER_UINT || ntype == V_028C70_NUMBER_SINT) &&
2125 (format == V_028C70_COLOR_8 ||
2126 format == V_028C70_COLOR_8_8 ||
2127 format == V_028C70_COLOR_8_8_8_8))
2128 surf->color_is_int8 = true;
2129
2130 color_info = S_028C70_FORMAT(format) |
2131 S_028C70_COMP_SWAP(swap) |
2132 S_028C70_BLEND_CLAMP(blend_clamp) |
2133 S_028C70_BLEND_BYPASS(blend_bypass) |
2134 S_028C70_SIMPLE_FLOAT(1) |
2135 S_028C70_ROUND_MODE(ntype != V_028C70_NUMBER_UNORM &&
2136 ntype != V_028C70_NUMBER_SNORM &&
2137 ntype != V_028C70_NUMBER_SRGB &&
2138 format != V_028C70_COLOR_8_24 &&
2139 format != V_028C70_COLOR_24_8) |
2140 S_028C70_NUMBER_TYPE(ntype) |
2141 S_028C70_ENDIAN(endian);
2142
2143 /* Intensity is implemented as Red, so treat it that way. */
2144 color_attrib = S_028C74_FORCE_DST_ALPHA_1(desc->swizzle[3] == PIPE_SWIZZLE_1 ||
2145 util_format_is_intensity(surf->base.format));
2146
2147 if (rtex->resource.b.b.nr_samples > 1) {
2148 unsigned log_samples = util_logbase2(rtex->resource.b.b.nr_samples);
2149
2150 color_attrib |= S_028C74_NUM_SAMPLES(log_samples) |
2151 S_028C74_NUM_FRAGMENTS(log_samples);
2152
2153 if (rtex->fmask.size) {
2154 color_info |= S_028C70_COMPRESSION(1);
2155 unsigned fmask_bankh = util_logbase2(rtex->fmask.bank_height);
2156
2157 if (sctx->b.chip_class == SI) {
2158 /* due to a hw bug, FMASK_BANK_HEIGHT must be set on SI too */
2159 color_attrib |= S_028C74_FMASK_BANK_HEIGHT(fmask_bankh);
2160 }
2161 }
2162 }
2163
2164 surf->cb_color_view = color_view;
2165 surf->cb_color_info = color_info;
2166 surf->cb_color_attrib = color_attrib;
2167
2168 if (sctx->b.chip_class >= VI) {
2169 unsigned max_uncompressed_block_size = 2;
2170
2171 if (rtex->resource.b.b.nr_samples > 1) {
2172 if (rtex->surface.bpe == 1)
2173 max_uncompressed_block_size = 0;
2174 else if (rtex->surface.bpe == 2)
2175 max_uncompressed_block_size = 1;
2176 }
2177
2178 surf->cb_dcc_control = S_028C78_MAX_UNCOMPRESSED_BLOCK_SIZE(max_uncompressed_block_size) |
2179 S_028C78_INDEPENDENT_64B_BLOCKS(1);
2180 }
2181
2182 /* This must be set for fast clear to work without FMASK. */
2183 if (!rtex->fmask.size && sctx->b.chip_class == SI) {
2184 unsigned bankh = util_logbase2(rtex->surface.bankh);
2185 surf->cb_color_attrib |= S_028C74_FMASK_BANK_HEIGHT(bankh);
2186 }
2187
2188 /* Determine pixel shader export format */
2189 si_choose_spi_color_formats(surf, format, swap, ntype, rtex->is_depth);
2190
2191 surf->color_initialized = true;
2192 }
2193
2194 static void si_init_depth_surface(struct si_context *sctx,
2195 struct r600_surface *surf)
2196 {
2197 struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
2198 unsigned level = surf->base.u.tex.level;
2199 struct radeon_surf_level *levelinfo = &rtex->surface.level[level];
2200 unsigned format;
2201 uint32_t z_info, s_info, db_depth_info;
2202 uint64_t z_offs, s_offs;
2203 uint32_t db_htile_data_base, db_htile_surface;
2204
2205 format = si_translate_dbformat(rtex->db_render_format);
2206
2207 if (format == V_028040_Z_INVALID) {
2208 R600_ERR("Invalid DB format: %d, disabling DB.\n", rtex->resource.b.b.format);
2209 }
2210 assert(format != V_028040_Z_INVALID);
2211
2212 s_offs = z_offs = rtex->resource.gpu_address;
2213 z_offs += rtex->surface.level[level].offset;
2214 s_offs += rtex->surface.stencil_level[level].offset;
2215
2216 db_depth_info = S_02803C_ADDR5_SWIZZLE_MASK(!rtex->tc_compatible_htile);
2217
2218 z_info = S_028040_FORMAT(format);
2219 if (rtex->resource.b.b.nr_samples > 1) {
2220 z_info |= S_028040_NUM_SAMPLES(util_logbase2(rtex->resource.b.b.nr_samples));
2221 }
2222
2223 if (rtex->surface.flags & RADEON_SURF_SBUFFER)
2224 s_info = S_028044_FORMAT(V_028044_STENCIL_8);
2225 else
2226 s_info = S_028044_FORMAT(V_028044_STENCIL_INVALID);
2227
2228 if (sctx->b.chip_class >= CIK) {
2229 struct radeon_info *info = &sctx->screen->b.info;
2230 unsigned index = rtex->surface.tiling_index[level];
2231 unsigned stencil_index = rtex->surface.stencil_tiling_index[level];
2232 unsigned macro_index = rtex->surface.macro_tile_index;
2233 unsigned tile_mode = info->si_tile_mode_array[index];
2234 unsigned stencil_tile_mode = info->si_tile_mode_array[stencil_index];
2235 unsigned macro_mode = info->cik_macrotile_mode_array[macro_index];
2236
2237 db_depth_info |=
2238 S_02803C_ARRAY_MODE(G_009910_ARRAY_MODE(tile_mode)) |
2239 S_02803C_PIPE_CONFIG(G_009910_PIPE_CONFIG(tile_mode)) |
2240 S_02803C_BANK_WIDTH(G_009990_BANK_WIDTH(macro_mode)) |
2241 S_02803C_BANK_HEIGHT(G_009990_BANK_HEIGHT(macro_mode)) |
2242 S_02803C_MACRO_TILE_ASPECT(G_009990_MACRO_TILE_ASPECT(macro_mode)) |
2243 S_02803C_NUM_BANKS(G_009990_NUM_BANKS(macro_mode));
2244 z_info |= S_028040_TILE_SPLIT(G_009910_TILE_SPLIT(tile_mode));
2245 s_info |= S_028044_TILE_SPLIT(G_009910_TILE_SPLIT(stencil_tile_mode));
2246 } else {
2247 unsigned tile_mode_index = si_tile_mode_index(rtex, level, false);
2248 z_info |= S_028040_TILE_MODE_INDEX(tile_mode_index);
2249 tile_mode_index = si_tile_mode_index(rtex, level, true);
2250 s_info |= S_028044_TILE_MODE_INDEX(tile_mode_index);
2251 }
2252
2253 /* HiZ aka depth buffer htile */
2254 /* use htile only for first level */
2255 if (rtex->htile_buffer && !level) {
2256 z_info |= S_028040_TILE_SURFACE_ENABLE(1) |
2257 S_028040_ALLOW_EXPCLEAR(1);
2258
2259 if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
2260 /* Workaround: For a not yet understood reason, the
2261 * combination of MSAA, fast stencil clear and stencil
2262 * decompress messes with subsequent stencil buffer
2263 * uses. Problem was reproduced on Verde, Bonaire,
2264 * Tonga, and Carrizo.
2265 *
2266 * Disabling EXPCLEAR works around the problem.
2267 *
2268 * Check piglit's arb_texture_multisample-stencil-clear
2269 * test if you want to try changing this.
2270 */
2271 if (rtex->resource.b.b.nr_samples <= 1)
2272 s_info |= S_028044_ALLOW_EXPCLEAR(1);
2273 } else if (!rtex->tc_compatible_htile) {
2274 /* Use all of the htile_buffer for depth if there's no stencil.
2275 * This must not be set when TC-compatible HTILE is enabled
2276 * due to a hw bug.
2277 */
2278 s_info |= S_028044_TILE_STENCIL_DISABLE(1);
2279 }
2280
2281 uint64_t va = rtex->htile_buffer->gpu_address;
2282 db_htile_data_base = va >> 8;
2283 db_htile_surface = S_028ABC_FULL_CACHE(1);
2284
2285 if (rtex->tc_compatible_htile) {
2286 db_htile_surface |= S_028ABC_TC_COMPATIBLE(1);
2287
2288 switch (rtex->resource.b.b.nr_samples) {
2289 case 0:
2290 case 1:
2291 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(5);
2292 break;
2293 case 2:
2294 case 4:
2295 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(3);
2296 break;
2297 case 8:
2298 z_info |= S_028040_DECOMPRESS_ON_N_ZPLANES(2);
2299 break;
2300 default:
2301 assert(0);
2302 }
2303 }
2304 } else {
2305 db_htile_data_base = 0;
2306 db_htile_surface = 0;
2307 }
2308
2309 assert(levelinfo->nblk_x % 8 == 0 && levelinfo->nblk_y % 8 == 0);
2310
2311 surf->db_depth_view = S_028008_SLICE_START(surf->base.u.tex.first_layer) |
2312 S_028008_SLICE_MAX(surf->base.u.tex.last_layer);
2313 surf->db_htile_data_base = db_htile_data_base;
2314 surf->db_depth_info = db_depth_info;
2315 surf->db_z_info = z_info;
2316 surf->db_stencil_info = s_info;
2317 surf->db_depth_base = z_offs >> 8;
2318 surf->db_stencil_base = s_offs >> 8;
2319 surf->db_depth_size = S_028058_PITCH_TILE_MAX((levelinfo->nblk_x / 8) - 1) |
2320 S_028058_HEIGHT_TILE_MAX((levelinfo->nblk_y / 8) - 1);
2321 surf->db_depth_slice = S_02805C_SLICE_TILE_MAX((levelinfo->nblk_x *
2322 levelinfo->nblk_y) / 64 - 1);
2323 surf->db_htile_surface = db_htile_surface;
2324
2325 surf->depth_initialized = true;
2326 }
2327
2328 static void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state)
2329 {
2330 for (int i = 0; i < state->nr_cbufs; ++i) {
2331 struct r600_surface *surf = NULL;
2332 struct r600_texture *rtex;
2333
2334 if (!state->cbufs[i])
2335 continue;
2336 surf = (struct r600_surface*)state->cbufs[i];
2337 rtex = (struct r600_texture*)surf->base.texture;
2338
2339 p_atomic_dec(&rtex->framebuffers_bound);
2340 }
2341 }
2342
2343 static void si_set_framebuffer_state(struct pipe_context *ctx,
2344 const struct pipe_framebuffer_state *state)
2345 {
2346 struct si_context *sctx = (struct si_context *)ctx;
2347 struct pipe_constant_buffer constbuf = {0};
2348 struct r600_surface *surf = NULL;
2349 struct r600_texture *rtex;
2350 bool old_any_dst_linear = sctx->framebuffer.any_dst_linear;
2351 unsigned old_nr_samples = sctx->framebuffer.nr_samples;
2352 int i;
2353
2354 for (i = 0; i < sctx->framebuffer.state.nr_cbufs; i++) {
2355 if (!sctx->framebuffer.state.cbufs[i])
2356 continue;
2357
2358 rtex = (struct r600_texture*)sctx->framebuffer.state.cbufs[i]->texture;
2359 if (rtex->dcc_gather_statistics)
2360 vi_separate_dcc_stop_query(ctx, rtex);
2361 }
2362
2363 /* Only flush TC when changing the framebuffer state, because
2364 * the only client not using TC that can change textures is
2365 * the framebuffer.
2366 *
2367 * Flush all CB and DB caches here because all buffers can be used
2368 * for write by both TC (with shader image stores) and CB/DB.
2369 */
2370 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
2371 SI_CONTEXT_INV_GLOBAL_L2 |
2372 SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER |
2373 SI_CONTEXT_CS_PARTIAL_FLUSH;
2374
2375 /* Take the maximum of the old and new count. If the new count is lower,
2376 * dirtying is needed to disable the unbound colorbuffers.
2377 */
2378 sctx->framebuffer.dirty_cbufs |=
2379 (1 << MAX2(sctx->framebuffer.state.nr_cbufs, state->nr_cbufs)) - 1;
2380 sctx->framebuffer.dirty_zsbuf |= sctx->framebuffer.state.zsbuf != state->zsbuf;
2381
2382 si_dec_framebuffer_counters(&sctx->framebuffer.state);
2383 util_copy_framebuffer_state(&sctx->framebuffer.state, state);
2384
2385 sctx->framebuffer.colorbuf_enabled_4bit = 0;
2386 sctx->framebuffer.spi_shader_col_format = 0;
2387 sctx->framebuffer.spi_shader_col_format_alpha = 0;
2388 sctx->framebuffer.spi_shader_col_format_blend = 0;
2389 sctx->framebuffer.spi_shader_col_format_blend_alpha = 0;
2390 sctx->framebuffer.color_is_int8 = 0;
2391
2392 sctx->framebuffer.compressed_cb_mask = 0;
2393 sctx->framebuffer.nr_samples = util_framebuffer_get_num_samples(state);
2394 sctx->framebuffer.log_samples = util_logbase2(sctx->framebuffer.nr_samples);
2395 sctx->framebuffer.any_dst_linear = false;
2396
2397 for (i = 0; i < state->nr_cbufs; i++) {
2398 if (!state->cbufs[i])
2399 continue;
2400
2401 surf = (struct r600_surface*)state->cbufs[i];
2402 rtex = (struct r600_texture*)surf->base.texture;
2403
2404 if (!surf->color_initialized) {
2405 si_initialize_color_surface(sctx, surf);
2406 }
2407
2408 sctx->framebuffer.colorbuf_enabled_4bit |= 0xf << (i * 4);
2409 sctx->framebuffer.spi_shader_col_format |=
2410 surf->spi_shader_col_format << (i * 4);
2411 sctx->framebuffer.spi_shader_col_format_alpha |=
2412 surf->spi_shader_col_format_alpha << (i * 4);
2413 sctx->framebuffer.spi_shader_col_format_blend |=
2414 surf->spi_shader_col_format_blend << (i * 4);
2415 sctx->framebuffer.spi_shader_col_format_blend_alpha |=
2416 surf->spi_shader_col_format_blend_alpha << (i * 4);
2417
2418 if (surf->color_is_int8)
2419 sctx->framebuffer.color_is_int8 |= 1 << i;
2420
2421 if (rtex->fmask.size) {
2422 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2423 }
2424
2425 if (rtex->surface.is_linear)
2426 sctx->framebuffer.any_dst_linear = true;
2427
2428 r600_context_add_resource_size(ctx, surf->base.texture);
2429
2430 p_atomic_inc(&rtex->framebuffers_bound);
2431
2432 if (rtex->dcc_gather_statistics) {
2433 /* Dirty tracking must be enabled for DCC usage analysis. */
2434 sctx->framebuffer.compressed_cb_mask |= 1 << i;
2435 vi_separate_dcc_start_query(ctx, rtex);
2436 }
2437 }
2438
2439 if (state->zsbuf) {
2440 surf = (struct r600_surface*)state->zsbuf;
2441 rtex = (struct r600_texture*)surf->base.texture;
2442
2443 if (!surf->depth_initialized) {
2444 si_init_depth_surface(sctx, surf);
2445 }
2446 r600_context_add_resource_size(ctx, surf->base.texture);
2447 }
2448
2449 si_update_poly_offset_state(sctx);
2450 si_mark_atom_dirty(sctx, &sctx->cb_render_state);
2451 si_mark_atom_dirty(sctx, &sctx->framebuffer.atom);
2452
2453 if (sctx->framebuffer.any_dst_linear != old_any_dst_linear)
2454 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2455
2456 if (sctx->framebuffer.nr_samples != old_nr_samples) {
2457 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2458 si_mark_atom_dirty(sctx, &sctx->db_render_state);
2459
2460 /* Set sample locations as fragment shader constants. */
2461 switch (sctx->framebuffer.nr_samples) {
2462 case 1:
2463 constbuf.user_buffer = sctx->b.sample_locations_1x;
2464 break;
2465 case 2:
2466 constbuf.user_buffer = sctx->b.sample_locations_2x;
2467 break;
2468 case 4:
2469 constbuf.user_buffer = sctx->b.sample_locations_4x;
2470 break;
2471 case 8:
2472 constbuf.user_buffer = sctx->b.sample_locations_8x;
2473 break;
2474 case 16:
2475 constbuf.user_buffer = sctx->b.sample_locations_16x;
2476 break;
2477 default:
2478 R600_ERR("Requested an invalid number of samples %i.\n",
2479 sctx->framebuffer.nr_samples);
2480 assert(0);
2481 }
2482 constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
2483 si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
2484
2485 si_mark_atom_dirty(sctx, &sctx->msaa_sample_locs.atom);
2486 }
2487
2488 sctx->need_check_render_feedback = true;
2489 sctx->do_update_shaders = true;
2490 }
2491
2492 static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom *atom)
2493 {
2494 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2495 struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
2496 unsigned i, nr_cbufs = state->nr_cbufs;
2497 struct r600_texture *tex = NULL;
2498 struct r600_surface *cb = NULL;
2499 unsigned cb_color_info = 0;
2500
2501 /* Colorbuffers. */
2502 for (i = 0; i < nr_cbufs; i++) {
2503 const struct radeon_surf_level *level_info;
2504 unsigned pitch_tile_max, slice_tile_max, tile_mode_index;
2505 unsigned cb_color_base, cb_color_fmask, cb_color_attrib;
2506 unsigned cb_color_pitch, cb_color_slice, cb_color_fmask_slice;
2507
2508 if (!(sctx->framebuffer.dirty_cbufs & (1 << i)))
2509 continue;
2510
2511 cb = (struct r600_surface*)state->cbufs[i];
2512 if (!cb) {
2513 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C,
2514 S_028C70_FORMAT(V_028C70_COLOR_INVALID));
2515 continue;
2516 }
2517
2518 tex = (struct r600_texture *)cb->base.texture;
2519 level_info = &tex->surface.level[cb->base.u.tex.level];
2520 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2521 &tex->resource, RADEON_USAGE_READWRITE,
2522 tex->resource.b.b.nr_samples > 1 ?
2523 RADEON_PRIO_COLOR_BUFFER_MSAA :
2524 RADEON_PRIO_COLOR_BUFFER);
2525
2526 if (tex->cmask_buffer && tex->cmask_buffer != &tex->resource) {
2527 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2528 tex->cmask_buffer, RADEON_USAGE_READWRITE,
2529 RADEON_PRIO_CMASK);
2530 }
2531
2532 if (tex->dcc_separate_buffer)
2533 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2534 tex->dcc_separate_buffer,
2535 RADEON_USAGE_READWRITE,
2536 RADEON_PRIO_DCC);
2537
2538 /* Compute mutable surface parameters. */
2539 pitch_tile_max = level_info->nblk_x / 8 - 1;
2540 slice_tile_max = level_info->nblk_x *
2541 level_info->nblk_y / 64 - 1;
2542 tile_mode_index = si_tile_mode_index(tex, cb->base.u.tex.level, false);
2543
2544 cb_color_base = (tex->resource.gpu_address + level_info->offset) >> 8;
2545 cb_color_pitch = S_028C64_TILE_MAX(pitch_tile_max);
2546 cb_color_slice = S_028C68_TILE_MAX(slice_tile_max);
2547 cb_color_attrib = cb->cb_color_attrib |
2548 S_028C74_TILE_MODE_INDEX(tile_mode_index);
2549
2550 if (tex->fmask.size) {
2551 if (sctx->b.chip_class >= CIK)
2552 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(tex->fmask.pitch_in_pixels / 8 - 1);
2553 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tex->fmask.tile_mode_index);
2554 cb_color_fmask = (tex->resource.gpu_address + tex->fmask.offset) >> 8;
2555 cb_color_fmask_slice = S_028C88_TILE_MAX(tex->fmask.slice_tile_max);
2556 } else {
2557 /* This must be set for fast clear to work without FMASK. */
2558 if (sctx->b.chip_class >= CIK)
2559 cb_color_pitch |= S_028C64_FMASK_TILE_MAX(pitch_tile_max);
2560 cb_color_attrib |= S_028C74_FMASK_TILE_MODE_INDEX(tile_mode_index);
2561 cb_color_fmask = cb_color_base;
2562 cb_color_fmask_slice = S_028C88_TILE_MAX(slice_tile_max);
2563 }
2564
2565 cb_color_info = cb->cb_color_info | tex->cb_color_info;
2566
2567 if (tex->dcc_offset && cb->base.u.tex.level < tex->surface.num_dcc_levels) {
2568 bool is_msaa_resolve_dst = state->cbufs[0] &&
2569 state->cbufs[0]->texture->nr_samples > 1 &&
2570 state->cbufs[1] == &cb->base &&
2571 state->cbufs[1]->texture->nr_samples <= 1;
2572
2573 if (!is_msaa_resolve_dst)
2574 cb_color_info |= S_028C70_DCC_ENABLE(1);
2575 }
2576
2577 radeon_set_context_reg_seq(cs, R_028C60_CB_COLOR0_BASE + i * 0x3C,
2578 sctx->b.chip_class >= VI ? 14 : 13);
2579 radeon_emit(cs, cb_color_base); /* R_028C60_CB_COLOR0_BASE */
2580 radeon_emit(cs, cb_color_pitch); /* R_028C64_CB_COLOR0_PITCH */
2581 radeon_emit(cs, cb_color_slice); /* R_028C68_CB_COLOR0_SLICE */
2582 radeon_emit(cs, cb->cb_color_view); /* R_028C6C_CB_COLOR0_VIEW */
2583 radeon_emit(cs, cb_color_info); /* R_028C70_CB_COLOR0_INFO */
2584 radeon_emit(cs, cb_color_attrib); /* R_028C74_CB_COLOR0_ATTRIB */
2585 radeon_emit(cs, cb->cb_dcc_control); /* R_028C78_CB_COLOR0_DCC_CONTROL */
2586 radeon_emit(cs, tex->cmask.base_address_reg); /* R_028C7C_CB_COLOR0_CMASK */
2587 radeon_emit(cs, tex->cmask.slice_tile_max); /* R_028C80_CB_COLOR0_CMASK_SLICE */
2588 radeon_emit(cs, cb_color_fmask); /* R_028C84_CB_COLOR0_FMASK */
2589 radeon_emit(cs, cb_color_fmask_slice); /* R_028C88_CB_COLOR0_FMASK_SLICE */
2590 radeon_emit(cs, tex->color_clear_value[0]); /* R_028C8C_CB_COLOR0_CLEAR_WORD0 */
2591 radeon_emit(cs, tex->color_clear_value[1]); /* R_028C90_CB_COLOR0_CLEAR_WORD1 */
2592
2593 if (sctx->b.chip_class >= VI) /* R_028C94_CB_COLOR0_DCC_BASE */
2594 radeon_emit(cs, ((!tex->dcc_separate_buffer ? tex->resource.gpu_address : 0) +
2595 tex->dcc_offset +
2596 tex->surface.level[cb->base.u.tex.level].dcc_offset) >> 8);
2597 }
2598 for (; i < 8 ; i++)
2599 if (sctx->framebuffer.dirty_cbufs & (1 << i))
2600 radeon_set_context_reg(cs, R_028C70_CB_COLOR0_INFO + i * 0x3C, 0);
2601
2602 /* ZS buffer. */
2603 if (state->zsbuf && sctx->framebuffer.dirty_zsbuf) {
2604 struct r600_surface *zb = (struct r600_surface*)state->zsbuf;
2605 struct r600_texture *rtex = (struct r600_texture*)zb->base.texture;
2606
2607 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2608 &rtex->resource, RADEON_USAGE_READWRITE,
2609 zb->base.texture->nr_samples > 1 ?
2610 RADEON_PRIO_DEPTH_BUFFER_MSAA :
2611 RADEON_PRIO_DEPTH_BUFFER);
2612
2613 if (zb->db_htile_data_base) {
2614 radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
2615 rtex->htile_buffer, RADEON_USAGE_READWRITE,
2616 RADEON_PRIO_HTILE);
2617 }
2618
2619 radeon_set_context_reg(cs, R_028008_DB_DEPTH_VIEW, zb->db_depth_view);
2620 radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, zb->db_htile_data_base);
2621
2622 radeon_set_context_reg_seq(cs, R_02803C_DB_DEPTH_INFO, 9);
2623 radeon_emit(cs, zb->db_depth_info); /* R_02803C_DB_DEPTH_INFO */
2624 radeon_emit(cs, zb->db_z_info | /* R_028040_DB_Z_INFO */
2625 S_028040_ZRANGE_PRECISION(rtex->depth_clear_value != 0));
2626 radeon_emit(cs, zb->db_stencil_info); /* R_028044_DB_STENCIL_INFO */
2627 radeon_emit(cs, zb->db_depth_base); /* R_028048_DB_Z_READ_BASE */
2628 radeon_emit(cs, zb->db_stencil_base); /* R_02804C_DB_STENCIL_READ_BASE */
2629 radeon_emit(cs, zb->db_depth_base); /* R_028050_DB_Z_WRITE_BASE */
2630 radeon_emit(cs, zb->db_stencil_base); /* R_028054_DB_STENCIL_WRITE_BASE */
2631 radeon_emit(cs, zb->db_depth_size); /* R_028058_DB_DEPTH_SIZE */
2632 radeon_emit(cs, zb->db_depth_slice); /* R_02805C_DB_DEPTH_SLICE */
2633
2634 radeon_set_context_reg_seq(cs, R_028028_DB_STENCIL_CLEAR, 2);
2635 radeon_emit(cs, rtex->stencil_clear_value); /* R_028028_DB_STENCIL_CLEAR */
2636 radeon_emit(cs, fui(rtex->depth_clear_value)); /* R_02802C_DB_DEPTH_CLEAR */
2637
2638 radeon_set_context_reg(cs, R_028ABC_DB_HTILE_SURFACE, zb->db_htile_surface);
2639 } else if (sctx->framebuffer.dirty_zsbuf) {
2640 radeon_set_context_reg_seq(cs, R_028040_DB_Z_INFO, 2);
2641 radeon_emit(cs, S_028040_FORMAT(V_028040_Z_INVALID)); /* R_028040_DB_Z_INFO */
2642 radeon_emit(cs, S_028044_FORMAT(V_028044_STENCIL_INVALID)); /* R_028044_DB_STENCIL_INFO */
2643 }
2644
2645 /* Framebuffer dimensions. */
2646 /* PA_SC_WINDOW_SCISSOR_TL is set in si_init_config() */
2647 radeon_set_context_reg(cs, R_028208_PA_SC_WINDOW_SCISSOR_BR,
2648 S_028208_BR_X(state->width) | S_028208_BR_Y(state->height));
2649
2650 sctx->framebuffer.dirty_cbufs = 0;
2651 sctx->framebuffer.dirty_zsbuf = false;
2652 }
2653
2654 static void si_emit_msaa_sample_locs(struct si_context *sctx,
2655 struct r600_atom *atom)
2656 {
2657 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2658 unsigned nr_samples = sctx->framebuffer.nr_samples;
2659
2660 /* Smoothing (only possible with nr_samples == 1) uses the same
2661 * sample locations as the MSAA it simulates.
2662 */
2663 if (nr_samples <= 1 && sctx->smoothing_enabled)
2664 nr_samples = SI_NUM_SMOOTH_AA_SAMPLES;
2665
2666 /* On Polaris, the small primitive filter uses the sample locations
2667 * even when MSAA is off, so we need to make sure they're set to 0.
2668 */
2669 if (sctx->b.family >= CHIP_POLARIS10)
2670 nr_samples = MAX2(nr_samples, 1);
2671
2672 if (nr_samples >= 1 &&
2673 (nr_samples != sctx->msaa_sample_locs.nr_samples)) {
2674 sctx->msaa_sample_locs.nr_samples = nr_samples;
2675 cayman_emit_msaa_sample_locs(cs, nr_samples);
2676 }
2677
2678 if (sctx->b.family >= CHIP_POLARIS10) {
2679 struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
2680 unsigned small_prim_filter_cntl =
2681 S_028830_SMALL_PRIM_FILTER_ENABLE(1) |
2682 S_028830_LINE_FILTER_DISABLE(1); /* line bug */
2683
2684 /* The alternative of setting sample locations to 0 would
2685 * require a DB flush to avoid Z errors, see
2686 * https://bugs.freedesktop.org/show_bug.cgi?id=96908
2687 */
2688 if (sctx->framebuffer.nr_samples > 1 && rs && !rs->multisample_enable)
2689 small_prim_filter_cntl &= C_028830_SMALL_PRIM_FILTER_ENABLE;
2690
2691 radeon_set_context_reg(cs, R_028830_PA_SU_SMALL_PRIM_FILTER_CNTL,
2692 small_prim_filter_cntl);
2693 }
2694 }
2695
2696 static void si_emit_msaa_config(struct si_context *sctx, struct r600_atom *atom)
2697 {
2698 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
2699 unsigned num_tile_pipes = sctx->screen->b.info.num_tile_pipes;
2700 /* 33% faster rendering to linear color buffers */
2701 bool dst_is_linear = sctx->framebuffer.any_dst_linear;
2702 unsigned sc_mode_cntl_1 =
2703 S_028A4C_WALK_SIZE(dst_is_linear) |
2704 S_028A4C_WALK_FENCE_ENABLE(!dst_is_linear) |
2705 S_028A4C_WALK_FENCE_SIZE(num_tile_pipes == 2 ? 2 : 3) |
2706 /* always 1: */
2707 S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
2708 S_028A4C_SUPERTILE_WALK_ORDER_ENABLE(1) |
2709 S_028A4C_TILE_WALK_ORDER_ENABLE(1) |
2710 S_028A4C_MULTI_SHADER_ENGINE_PRIM_DISCARD_ENABLE(1) |
2711 S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
2712 S_028A4C_FORCE_EOV_REZ_ENABLE(1);
2713
2714 cayman_emit_msaa_config(cs, sctx->framebuffer.nr_samples,
2715 sctx->ps_iter_samples,
2716 sctx->smoothing_enabled ? SI_NUM_SMOOTH_AA_SAMPLES : 0,
2717 sc_mode_cntl_1);
2718 }
2719
2720 static void si_set_min_samples(struct pipe_context *ctx, unsigned min_samples)
2721 {
2722 struct si_context *sctx = (struct si_context *)ctx;
2723
2724 if (sctx->ps_iter_samples == min_samples)
2725 return;
2726
2727 sctx->ps_iter_samples = min_samples;
2728 sctx->do_update_shaders = true;
2729
2730 if (sctx->framebuffer.nr_samples > 1)
2731 si_mark_atom_dirty(sctx, &sctx->msaa_config);
2732 }
2733
2734 /*
2735 * Samplers
2736 */
2737
2738 /**
2739 * Build the sampler view descriptor for a buffer texture.
2740 * @param state 256-bit descriptor; only the high 128 bits are filled in
2741 */
2742 void
2743 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
2744 enum pipe_format format,
2745 unsigned offset, unsigned size,
2746 uint32_t *state)
2747 {
2748 const struct util_format_description *desc;
2749 int first_non_void;
2750 unsigned stride;
2751 unsigned num_records;
2752 unsigned num_format, data_format;
2753
2754 desc = util_format_description(format);
2755 first_non_void = util_format_get_first_non_void_channel(format);
2756 stride = desc->block.bits / 8;
2757 num_format = si_translate_buffer_numformat(&screen->b.b, desc, first_non_void);
2758 data_format = si_translate_buffer_dataformat(&screen->b.b, desc, first_non_void);
2759
2760 num_records = size / stride;
2761 num_records = MIN2(num_records, (buf->b.b.width0 - offset) / stride);
2762
2763 if (screen->b.chip_class >= VI)
2764 num_records *= stride;
2765
2766 state[4] = 0;
2767 state[5] = S_008F04_STRIDE(stride);
2768 state[6] = num_records;
2769 state[7] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
2770 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
2771 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
2772 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
2773 S_008F0C_NUM_FORMAT(num_format) |
2774 S_008F0C_DATA_FORMAT(data_format);
2775 }
2776
2777 /**
2778 * Build the sampler view descriptor for a texture.
2779 */
2780 void
2781 si_make_texture_descriptor(struct si_screen *screen,
2782 struct r600_texture *tex,
2783 bool sampler,
2784 enum pipe_texture_target target,
2785 enum pipe_format pipe_format,
2786 const unsigned char state_swizzle[4],
2787 unsigned first_level, unsigned last_level,
2788 unsigned first_layer, unsigned last_layer,
2789 unsigned width, unsigned height, unsigned depth,
2790 uint32_t *state,
2791 uint32_t *fmask_state)
2792 {
2793 struct pipe_resource *res = &tex->resource.b.b;
2794 const struct util_format_description *desc;
2795 unsigned char swizzle[4];
2796 int first_non_void;
2797 unsigned num_format, data_format, type;
2798 uint64_t va;
2799
2800 desc = util_format_description(pipe_format);
2801
2802 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
2803 const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
2804 const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
2805 const unsigned char swizzle_wwww[4] = {3, 3, 3, 3};
2806
2807 switch (pipe_format) {
2808 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2809 case PIPE_FORMAT_X32_S8X24_UINT:
2810 case PIPE_FORMAT_X8Z24_UNORM:
2811 util_format_compose_swizzles(swizzle_yyyy, state_swizzle, swizzle);
2812 break;
2813 case PIPE_FORMAT_X24S8_UINT:
2814 /*
2815 * X24S8 is implemented as an 8_8_8_8 data format, to
2816 * fix texture gathers. This affects at least
2817 * GL45-CTS.texture_cube_map_array.sampling on VI.
2818 */
2819 util_format_compose_swizzles(swizzle_wwww, state_swizzle, swizzle);
2820 break;
2821 default:
2822 util_format_compose_swizzles(swizzle_xxxx, state_swizzle, swizzle);
2823 }
2824 } else {
2825 util_format_compose_swizzles(desc->swizzle, state_swizzle, swizzle);
2826 }
2827
2828 first_non_void = util_format_get_first_non_void_channel(pipe_format);
2829
2830 switch (pipe_format) {
2831 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
2832 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2833 break;
2834 default:
2835 if (first_non_void < 0) {
2836 if (util_format_is_compressed(pipe_format)) {
2837 switch (pipe_format) {
2838 case PIPE_FORMAT_DXT1_SRGB:
2839 case PIPE_FORMAT_DXT1_SRGBA:
2840 case PIPE_FORMAT_DXT3_SRGBA:
2841 case PIPE_FORMAT_DXT5_SRGBA:
2842 case PIPE_FORMAT_BPTC_SRGBA:
2843 case PIPE_FORMAT_ETC2_SRGB8:
2844 case PIPE_FORMAT_ETC2_SRGB8A1:
2845 case PIPE_FORMAT_ETC2_SRGBA8:
2846 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2847 break;
2848 case PIPE_FORMAT_RGTC1_SNORM:
2849 case PIPE_FORMAT_LATC1_SNORM:
2850 case PIPE_FORMAT_RGTC2_SNORM:
2851 case PIPE_FORMAT_LATC2_SNORM:
2852 case PIPE_FORMAT_ETC2_R11_SNORM:
2853 case PIPE_FORMAT_ETC2_RG11_SNORM:
2854 /* implies float, so use SNORM/UNORM to determine
2855 whether data is signed or not */
2856 case PIPE_FORMAT_BPTC_RGB_FLOAT:
2857 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2858 break;
2859 default:
2860 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2861 break;
2862 }
2863 } else if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
2864 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2865 } else {
2866 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2867 }
2868 } else if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
2869 num_format = V_008F14_IMG_NUM_FORMAT_SRGB;
2870 } else {
2871 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2872
2873 switch (desc->channel[first_non_void].type) {
2874 case UTIL_FORMAT_TYPE_FLOAT:
2875 num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
2876 break;
2877 case UTIL_FORMAT_TYPE_SIGNED:
2878 if (desc->channel[first_non_void].normalized)
2879 num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
2880 else if (desc->channel[first_non_void].pure_integer)
2881 num_format = V_008F14_IMG_NUM_FORMAT_SINT;
2882 else
2883 num_format = V_008F14_IMG_NUM_FORMAT_SSCALED;
2884 break;
2885 case UTIL_FORMAT_TYPE_UNSIGNED:
2886 if (desc->channel[first_non_void].normalized)
2887 num_format = V_008F14_IMG_NUM_FORMAT_UNORM;
2888 else if (desc->channel[first_non_void].pure_integer)
2889 num_format = V_008F14_IMG_NUM_FORMAT_UINT;
2890 else
2891 num_format = V_008F14_IMG_NUM_FORMAT_USCALED;
2892 }
2893 }
2894 }
2895
2896 data_format = si_translate_texformat(&screen->b.b, pipe_format, desc, first_non_void);
2897 if (data_format == ~0) {
2898 data_format = 0;
2899 }
2900
2901 if (!sampler &&
2902 (res->target == PIPE_TEXTURE_CUBE ||
2903 res->target == PIPE_TEXTURE_CUBE_ARRAY ||
2904 res->target == PIPE_TEXTURE_3D)) {
2905 /* For the purpose of shader images, treat cube maps and 3D
2906 * textures as 2D arrays. For 3D textures, the address
2907 * calculations for mipmaps are different, so we rely on the
2908 * caller to effectively disable mipmaps.
2909 */
2910 type = V_008F1C_SQ_RSRC_IMG_2D_ARRAY;
2911
2912 assert(res->target != PIPE_TEXTURE_3D || (first_level == 0 && last_level == 0));
2913 } else {
2914 type = si_tex_dim(res->target, target, res->nr_samples);
2915 }
2916
2917 if (type == V_008F1C_SQ_RSRC_IMG_1D_ARRAY) {
2918 height = 1;
2919 depth = res->array_size;
2920 } else if (type == V_008F1C_SQ_RSRC_IMG_2D_ARRAY ||
2921 type == V_008F1C_SQ_RSRC_IMG_2D_MSAA_ARRAY) {
2922 if (sampler || res->target != PIPE_TEXTURE_3D)
2923 depth = res->array_size;
2924 } else if (type == V_008F1C_SQ_RSRC_IMG_CUBE)
2925 depth = res->array_size / 6;
2926
2927 state[0] = 0;
2928 state[1] = (S_008F14_DATA_FORMAT(data_format) |
2929 S_008F14_NUM_FORMAT(num_format));
2930 state[2] = (S_008F18_WIDTH(width - 1) |
2931 S_008F18_HEIGHT(height - 1) |
2932 S_008F18_PERF_MOD(4));
2933 state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
2934 S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
2935 S_008F1C_DST_SEL_Z(si_map_swizzle(swizzle[2])) |
2936 S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
2937 S_008F1C_BASE_LEVEL(res->nr_samples > 1 ?
2938 0 : first_level) |
2939 S_008F1C_LAST_LEVEL(res->nr_samples > 1 ?
2940 util_logbase2(res->nr_samples) :
2941 last_level) |
2942 S_008F1C_POW2_PAD(res->last_level > 0) |
2943 S_008F1C_TYPE(type));
2944 state[4] = S_008F20_DEPTH(depth - 1);
2945 state[5] = (S_008F24_BASE_ARRAY(first_layer) |
2946 S_008F24_LAST_ARRAY(last_layer));
2947 state[6] = 0;
2948 state[7] = 0;
2949
2950 if (tex->dcc_offset) {
2951 unsigned swap = r600_translate_colorswap(pipe_format, false);
2952
2953 state[6] = S_008F28_ALPHA_IS_ON_MSB(swap <= 1);
2954 } else {
2955 /* The last dword is unused by hw. The shader uses it to clear
2956 * bits in the first dword of sampler state.
2957 */
2958 if (screen->b.chip_class <= CIK && res->nr_samples <= 1) {
2959 if (first_level == last_level)
2960 state[7] = C_008F30_MAX_ANISO_RATIO;
2961 else
2962 state[7] = 0xffffffff;
2963 }
2964 }
2965
2966 /* Initialize the sampler view for FMASK. */
2967 if (tex->fmask.size) {
2968 uint32_t fmask_format;
2969
2970 va = tex->resource.gpu_address + tex->fmask.offset;
2971
2972 switch (res->nr_samples) {
2973 case 2:
2974 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S2_F2;
2975 break;
2976 case 4:
2977 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK8_S4_F4;
2978 break;
2979 case 8:
2980 fmask_format = V_008F14_IMG_DATA_FORMAT_FMASK32_S8_F8;
2981 break;
2982 default:
2983 assert(0);
2984 fmask_format = V_008F14_IMG_DATA_FORMAT_INVALID;
2985 }
2986
2987 fmask_state[0] = va >> 8;
2988 fmask_state[1] = S_008F14_BASE_ADDRESS_HI(va >> 40) |
2989 S_008F14_DATA_FORMAT(fmask_format) |
2990 S_008F14_NUM_FORMAT(V_008F14_IMG_NUM_FORMAT_UINT);
2991 fmask_state[2] = S_008F18_WIDTH(width - 1) |
2992 S_008F18_HEIGHT(height - 1);
2993 fmask_state[3] = S_008F1C_DST_SEL_X(V_008F1C_SQ_SEL_X) |
2994 S_008F1C_DST_SEL_Y(V_008F1C_SQ_SEL_X) |
2995 S_008F1C_DST_SEL_Z(V_008F1C_SQ_SEL_X) |
2996 S_008F1C_DST_SEL_W(V_008F1C_SQ_SEL_X) |
2997 S_008F1C_TILING_INDEX(tex->fmask.tile_mode_index) |
2998 S_008F1C_TYPE(si_tex_dim(res->target, target, 0));
2999 fmask_state[4] = S_008F20_DEPTH(depth - 1) |
3000 S_008F20_PITCH(tex->fmask.pitch_in_pixels - 1);
3001 fmask_state[5] = S_008F24_BASE_ARRAY(first_layer) |
3002 S_008F24_LAST_ARRAY(last_layer);
3003 fmask_state[6] = 0;
3004 fmask_state[7] = 0;
3005 }
3006 }
3007
3008 /**
3009 * Create a sampler view.
3010 *
3011 * @param ctx context
3012 * @param texture texture
3013 * @param state sampler view template
3014 * @param width0 width0 override (for compressed textures as int)
3015 * @param height0 height0 override (for compressed textures as int)
3016 * @param force_level set the base address to the level (for compressed textures)
3017 */
3018 struct pipe_sampler_view *
3019 si_create_sampler_view_custom(struct pipe_context *ctx,
3020 struct pipe_resource *texture,
3021 const struct pipe_sampler_view *state,
3022 unsigned width0, unsigned height0,
3023 unsigned force_level)
3024 {
3025 struct si_context *sctx = (struct si_context*)ctx;
3026 struct si_sampler_view *view = CALLOC_STRUCT(si_sampler_view);
3027 struct r600_texture *tmp = (struct r600_texture*)texture;
3028 unsigned base_level, first_level, last_level;
3029 unsigned char state_swizzle[4];
3030 unsigned height, depth, width;
3031 unsigned last_layer = state->u.tex.last_layer;
3032 enum pipe_format pipe_format;
3033 const struct radeon_surf_level *surflevel;
3034
3035 if (!view)
3036 return NULL;
3037
3038 /* initialize base object */
3039 view->base = *state;
3040 view->base.texture = NULL;
3041 view->base.reference.count = 1;
3042 view->base.context = ctx;
3043
3044 assert(texture);
3045 pipe_resource_reference(&view->base.texture, texture);
3046
3047 if (state->format == PIPE_FORMAT_X24S8_UINT ||
3048 state->format == PIPE_FORMAT_S8X24_UINT ||
3049 state->format == PIPE_FORMAT_X32_S8X24_UINT ||
3050 state->format == PIPE_FORMAT_S8_UINT)
3051 view->is_stencil_sampler = true;
3052
3053 /* Buffer resource. */
3054 if (texture->target == PIPE_BUFFER) {
3055 si_make_buffer_descriptor(sctx->screen,
3056 (struct r600_resource *)texture,
3057 state->format,
3058 state->u.buf.offset,
3059 state->u.buf.size,
3060 view->state);
3061 return &view->base;
3062 }
3063
3064 state_swizzle[0] = state->swizzle_r;
3065 state_swizzle[1] = state->swizzle_g;
3066 state_swizzle[2] = state->swizzle_b;
3067 state_swizzle[3] = state->swizzle_a;
3068
3069 base_level = 0;
3070 first_level = state->u.tex.first_level;
3071 last_level = state->u.tex.last_level;
3072 width = width0;
3073 height = height0;
3074 depth = texture->depth0;
3075
3076 if (force_level) {
3077 assert(force_level == first_level &&
3078 force_level == last_level);
3079 base_level = force_level;
3080 first_level = 0;
3081 last_level = 0;
3082 width = u_minify(width, force_level);
3083 height = u_minify(height, force_level);
3084 depth = u_minify(depth, force_level);
3085 }
3086
3087 /* This is not needed if state trackers set last_layer correctly. */
3088 if (state->target == PIPE_TEXTURE_1D ||
3089 state->target == PIPE_TEXTURE_2D ||
3090 state->target == PIPE_TEXTURE_RECT ||
3091 state->target == PIPE_TEXTURE_CUBE)
3092 last_layer = state->u.tex.first_layer;
3093
3094 /* Texturing with separate depth and stencil. */
3095 pipe_format = state->format;
3096
3097 /* Depth/stencil texturing sometimes needs separate texture. */
3098 if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
3099 if (!tmp->flushed_depth_texture &&
3100 !r600_init_flushed_depth_texture(ctx, texture, NULL)) {
3101 pipe_resource_reference(&view->base.texture, NULL);
3102 FREE(view);
3103 return NULL;
3104 }
3105
3106 assert(tmp->flushed_depth_texture);
3107
3108 /* Override format for the case where the flushed texture
3109 * contains only Z or only S.
3110 */
3111 if (tmp->flushed_depth_texture->resource.b.b.format != tmp->resource.b.b.format)
3112 pipe_format = tmp->flushed_depth_texture->resource.b.b.format;
3113
3114 tmp = tmp->flushed_depth_texture;
3115 }
3116
3117 surflevel = tmp->surface.level;
3118
3119 if (tmp->db_compatible) {
3120 if (!view->is_stencil_sampler)
3121 pipe_format = tmp->db_render_format;
3122
3123 switch (pipe_format) {
3124 case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
3125 pipe_format = PIPE_FORMAT_Z32_FLOAT;
3126 break;
3127 case PIPE_FORMAT_X8Z24_UNORM:
3128 case PIPE_FORMAT_S8_UINT_Z24_UNORM:
3129 /* Z24 is always stored like this for DB
3130 * compatibility.
3131 */
3132 pipe_format = PIPE_FORMAT_Z24X8_UNORM;
3133 break;
3134 case PIPE_FORMAT_X24S8_UINT:
3135 case PIPE_FORMAT_S8X24_UINT:
3136 case PIPE_FORMAT_X32_S8X24_UINT:
3137 pipe_format = PIPE_FORMAT_S8_UINT;
3138 surflevel = tmp->surface.stencil_level;
3139 break;
3140 default:;
3141 }
3142 }
3143
3144 vi_dcc_disable_if_incompatible_format(&sctx->b, texture,
3145 state->u.tex.first_level,
3146 state->format);
3147
3148 si_make_texture_descriptor(sctx->screen, tmp, true,
3149 state->target, pipe_format, state_swizzle,
3150 first_level, last_level,
3151 state->u.tex.first_layer, last_layer,
3152 width, height, depth,
3153 view->state, view->fmask_state);
3154
3155 view->base_level_info = &surflevel[base_level];
3156 view->base_level = base_level;
3157 view->block_width = util_format_get_blockwidth(pipe_format);
3158 return &view->base;
3159 }
3160
3161 static struct pipe_sampler_view *
3162 si_create_sampler_view(struct pipe_context *ctx,
3163 struct pipe_resource *texture,
3164 const struct pipe_sampler_view *state)
3165 {
3166 return si_create_sampler_view_custom(ctx, texture, state,
3167 texture ? texture->width0 : 0,
3168 texture ? texture->height0 : 0, 0);
3169 }
3170
3171 static void si_sampler_view_destroy(struct pipe_context *ctx,
3172 struct pipe_sampler_view *state)
3173 {
3174 struct si_sampler_view *view = (struct si_sampler_view *)state;
3175
3176 pipe_resource_reference(&state->texture, NULL);
3177 FREE(view);
3178 }
3179
3180 static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
3181 {
3182 return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
3183 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
3184 (linear_filter &&
3185 (wrap == PIPE_TEX_WRAP_CLAMP ||
3186 wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
3187 }
3188
3189 static bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
3190 {
3191 bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
3192 state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
3193
3194 return (state->border_color.ui[0] || state->border_color.ui[1] ||
3195 state->border_color.ui[2] || state->border_color.ui[3]) &&
3196 (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
3197 wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
3198 wrap_mode_uses_border_color(state->wrap_r, linear_filter));
3199 }
3200
3201 static void *si_create_sampler_state(struct pipe_context *ctx,
3202 const struct pipe_sampler_state *state)
3203 {
3204 struct si_context *sctx = (struct si_context *)ctx;
3205 struct r600_common_screen *rscreen = sctx->b.screen;
3206 struct si_sampler_state *rstate = CALLOC_STRUCT(si_sampler_state);
3207 unsigned border_color_type, border_color_index = 0;
3208 unsigned max_aniso = rscreen->force_aniso >= 0 ? rscreen->force_aniso
3209 : state->max_anisotropy;
3210 unsigned max_aniso_ratio = r600_tex_aniso_filter(max_aniso);
3211
3212 if (!rstate) {
3213 return NULL;
3214 }
3215
3216 if (!sampler_state_needs_border_color(state))
3217 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3218 else if (state->border_color.f[0] == 0 &&
3219 state->border_color.f[1] == 0 &&
3220 state->border_color.f[2] == 0 &&
3221 state->border_color.f[3] == 0)
3222 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3223 else if (state->border_color.f[0] == 0 &&
3224 state->border_color.f[1] == 0 &&
3225 state->border_color.f[2] == 0 &&
3226 state->border_color.f[3] == 1)
3227 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_BLACK;
3228 else if (state->border_color.f[0] == 1 &&
3229 state->border_color.f[1] == 1 &&
3230 state->border_color.f[2] == 1 &&
3231 state->border_color.f[3] == 1)
3232 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_OPAQUE_WHITE;
3233 else {
3234 int i;
3235
3236 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_REGISTER;
3237
3238 /* Check if the border has been uploaded already. */
3239 for (i = 0; i < sctx->border_color_count; i++)
3240 if (memcmp(&sctx->border_color_table[i], &state->border_color,
3241 sizeof(state->border_color)) == 0)
3242 break;
3243
3244 if (i >= SI_MAX_BORDER_COLORS) {
3245 /* Getting 4096 unique border colors is very unlikely. */
3246 fprintf(stderr, "radeonsi: The border color table is full. "
3247 "Any new border colors will be just black. "
3248 "Please file a bug.\n");
3249 border_color_type = V_008F3C_SQ_TEX_BORDER_COLOR_TRANS_BLACK;
3250 } else {
3251 if (i == sctx->border_color_count) {
3252 /* Upload a new border color. */
3253 memcpy(&sctx->border_color_table[i], &state->border_color,
3254 sizeof(state->border_color));
3255 util_memcpy_cpu_to_le32(&sctx->border_color_map[i],
3256 &state->border_color,
3257 sizeof(state->border_color));
3258 sctx->border_color_count++;
3259 }
3260
3261 border_color_index = i;
3262 }
3263 }
3264
3265 #ifdef DEBUG
3266 rstate->magic = SI_SAMPLER_STATE_MAGIC;
3267 #endif
3268 rstate->val[0] = (S_008F30_CLAMP_X(si_tex_wrap(state->wrap_s)) |
3269 S_008F30_CLAMP_Y(si_tex_wrap(state->wrap_t)) |
3270 S_008F30_CLAMP_Z(si_tex_wrap(state->wrap_r)) |
3271 S_008F30_MAX_ANISO_RATIO(max_aniso_ratio) |
3272 S_008F30_DEPTH_COMPARE_FUNC(si_tex_compare(state->compare_func)) |
3273 S_008F30_FORCE_UNNORMALIZED(!state->normalized_coords) |
3274 S_008F30_ANISO_THRESHOLD(max_aniso_ratio >> 1) |
3275 S_008F30_ANISO_BIAS(max_aniso_ratio) |
3276 S_008F30_DISABLE_CUBE_WRAP(!state->seamless_cube_map) |
3277 S_008F30_COMPAT_MODE(sctx->b.chip_class >= VI));
3278 rstate->val[1] = (S_008F34_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 8)) |
3279 S_008F34_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 8)) |
3280 S_008F34_PERF_MIP(max_aniso_ratio ? max_aniso_ratio + 6 : 0));
3281 rstate->val[2] = (S_008F38_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 8)) |
3282 S_008F38_XY_MAG_FILTER(eg_tex_filter(state->mag_img_filter, max_aniso)) |
3283 S_008F38_XY_MIN_FILTER(eg_tex_filter(state->min_img_filter, max_aniso)) |
3284 S_008F38_MIP_FILTER(si_tex_mipfilter(state->min_mip_filter)) |
3285 S_008F38_MIP_POINT_PRECLAMP(1) |
3286 S_008F38_DISABLE_LSB_CEIL(1) |
3287 S_008F38_FILTER_PREC_FIX(1) |
3288 S_008F38_ANISO_OVERRIDE(sctx->b.chip_class >= VI));
3289 rstate->val[3] = S_008F3C_BORDER_COLOR_PTR(border_color_index) |
3290 S_008F3C_BORDER_COLOR_TYPE(border_color_type);
3291 return rstate;
3292 }
3293
3294 static void si_set_sample_mask(struct pipe_context *ctx, unsigned sample_mask)
3295 {
3296 struct si_context *sctx = (struct si_context *)ctx;
3297
3298 if (sctx->sample_mask.sample_mask == (uint16_t)sample_mask)
3299 return;
3300
3301 sctx->sample_mask.sample_mask = sample_mask;
3302 si_mark_atom_dirty(sctx, &sctx->sample_mask.atom);
3303 }
3304
3305 static void si_emit_sample_mask(struct si_context *sctx, struct r600_atom *atom)
3306 {
3307 struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
3308 unsigned mask = sctx->sample_mask.sample_mask;
3309
3310 /* Needed for line and polygon smoothing as well as for the Polaris
3311 * small primitive filter. We expect the state tracker to take care of
3312 * this for us.
3313 */
3314 assert(mask == 0xffff || sctx->framebuffer.nr_samples > 1 ||
3315 (mask & 1 && sctx->blitter->running));
3316
3317 radeon_set_context_reg_seq(cs, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, 2);
3318 radeon_emit(cs, mask | (mask << 16));
3319 radeon_emit(cs, mask | (mask << 16));
3320 }
3321
3322 static void si_delete_sampler_state(struct pipe_context *ctx, void *state)
3323 {
3324 #ifdef DEBUG
3325 struct si_sampler_state *s = state;
3326
3327 assert(s->magic == SI_SAMPLER_STATE_MAGIC);
3328 s->magic = 0;
3329 #endif
3330 free(state);
3331 }
3332
3333 /*
3334 * Vertex elements & buffers
3335 */
3336
3337 static void *si_create_vertex_elements(struct pipe_context *ctx,
3338 unsigned count,
3339 const struct pipe_vertex_element *elements)
3340 {
3341 struct si_vertex_element *v = CALLOC_STRUCT(si_vertex_element);
3342 bool used[SI_NUM_VERTEX_BUFFERS] = {};
3343 int i;
3344
3345 assert(count <= SI_MAX_ATTRIBS);
3346 if (!v)
3347 return NULL;
3348
3349 v->count = count;
3350 for (i = 0; i < count; ++i) {
3351 const struct util_format_description *desc;
3352 const struct util_format_channel_description *channel;
3353 unsigned data_format, num_format;
3354 int first_non_void;
3355 unsigned vbo_index = elements[i].vertex_buffer_index;
3356
3357 if (vbo_index >= SI_NUM_VERTEX_BUFFERS) {
3358 FREE(v);
3359 return NULL;
3360 }
3361
3362 if (!used[vbo_index]) {
3363 v->first_vb_use_mask |= 1 << i;
3364 used[vbo_index] = true;
3365 }
3366
3367 desc = util_format_description(elements[i].src_format);
3368 first_non_void = util_format_get_first_non_void_channel(elements[i].src_format);
3369 data_format = si_translate_buffer_dataformat(ctx->screen, desc, first_non_void);
3370 num_format = si_translate_buffer_numformat(ctx->screen, desc, first_non_void);
3371 channel = first_non_void >= 0 ? &desc->channel[first_non_void] : NULL;
3372
3373 v->rsrc_word3[i] = S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) |
3374 S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) |
3375 S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) |
3376 S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) |
3377 S_008F0C_NUM_FORMAT(num_format) |
3378 S_008F0C_DATA_FORMAT(data_format);
3379 v->format_size[i] = desc->block.bits / 8;
3380
3381 /* The hardware always treats the 2-bit alpha channel as
3382 * unsigned, so a shader workaround is needed.
3383 */
3384 if (data_format == V_008F0C_BUF_DATA_FORMAT_2_10_10_10) {
3385 if (num_format == V_008F0C_BUF_NUM_FORMAT_SNORM) {
3386 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SNORM << (4 * i);
3387 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SSCALED) {
3388 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SSCALED << (4 * i);
3389 } else if (num_format == V_008F0C_BUF_NUM_FORMAT_SINT) {
3390 /* This isn't actually used in OpenGL. */
3391 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_A2_SINT << (4 * i);
3392 }
3393 } else if (channel && channel->type == UTIL_FORMAT_TYPE_FIXED) {
3394 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3395 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_FIXED << (4 * i);
3396 else
3397 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_FIXED << (4 * i);
3398 } else if (channel && channel->size == 32 && !channel->pure_integer) {
3399 if (channel->type == UTIL_FORMAT_TYPE_SIGNED) {
3400 if (channel->normalized) {
3401 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3402 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_SNORM << (4 * i);
3403 else
3404 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SNORM << (4 * i);
3405 } else {
3406 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_SSCALED << (4 * i);
3407 }
3408 } else if (channel->type == UTIL_FORMAT_TYPE_UNSIGNED) {
3409 if (channel->normalized) {
3410 if (desc->swizzle[3] == PIPE_SWIZZLE_1)
3411 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBX_32_UNORM << (4 * i);
3412 else
3413 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_UNORM << (4 * i);
3414 } else {
3415 v->fix_fetch |= (uint64_t)SI_FIX_FETCH_RGBA_32_USCALED << (4 * i);
3416 }
3417 }
3418 }
3419
3420 /* We work around the fact that 8_8_8 and 16_16_16 data formats
3421 * do not exist by using the corresponding 4-component formats.
3422 * This requires a fixup of the descriptor for bounds checks.
3423 */
3424 if (desc->block.bits == 3 * 8 ||
3425 desc->block.bits == 3 * 16) {
3426 v->fix_size3 |= (desc->block.bits / 24) << (2 * i);
3427 }
3428 }
3429 memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
3430
3431 return v;
3432 }
3433
3434 static void si_bind_vertex_elements(struct pipe_context *ctx, void *state)
3435 {
3436 struct si_context *sctx = (struct si_context *)ctx;
3437 struct si_vertex_element *v = (struct si_vertex_element*)state;
3438
3439 sctx->vertex_elements = v;
3440 sctx->vertex_buffers_dirty = true;
3441 sctx->do_update_shaders = true;
3442 }
3443
3444 static void si_delete_vertex_element(struct pipe_context *ctx, void *state)
3445 {
3446 struct si_context *sctx = (struct si_context *)ctx;
3447
3448 if (sctx->vertex_elements == state)
3449 sctx->vertex_elements = NULL;
3450 FREE(state);
3451 }
3452
3453 static void si_set_vertex_buffers(struct pipe_context *ctx,
3454 unsigned start_slot, unsigned count,
3455 const struct pipe_vertex_buffer *buffers)
3456 {
3457 struct si_context *sctx = (struct si_context *)ctx;
3458 struct pipe_vertex_buffer *dst = sctx->vertex_buffer + start_slot;
3459 int i;
3460
3461 assert(start_slot + count <= ARRAY_SIZE(sctx->vertex_buffer));
3462
3463 if (buffers) {
3464 for (i = 0; i < count; i++) {
3465 const struct pipe_vertex_buffer *src = buffers + i;
3466 struct pipe_vertex_buffer *dsti = dst + i;
3467 struct pipe_resource *buf = src->buffer;
3468
3469 pipe_resource_reference(&dsti->buffer, buf);
3470 dsti->buffer_offset = src->buffer_offset;
3471 dsti->stride = src->stride;
3472 r600_context_add_resource_size(ctx, buf);
3473 if (buf)
3474 r600_resource(buf)->bind_history |= PIPE_BIND_VERTEX_BUFFER;
3475 }
3476 } else {
3477 for (i = 0; i < count; i++) {
3478 pipe_resource_reference(&dst[i].buffer, NULL);
3479 }
3480 }
3481 sctx->vertex_buffers_dirty = true;
3482 }
3483
3484 static void si_set_index_buffer(struct pipe_context *ctx,
3485 const struct pipe_index_buffer *ib)
3486 {
3487 struct si_context *sctx = (struct si_context *)ctx;
3488
3489 if (ib) {
3490 struct pipe_resource *buf = ib->buffer;
3491
3492 pipe_resource_reference(&sctx->index_buffer.buffer, buf);
3493 memcpy(&sctx->index_buffer, ib, sizeof(*ib));
3494 r600_context_add_resource_size(ctx, buf);
3495 if (buf)
3496 r600_resource(buf)->bind_history |= PIPE_BIND_INDEX_BUFFER;
3497 } else {
3498 pipe_resource_reference(&sctx->index_buffer.buffer, NULL);
3499 }
3500 }
3501
3502 /*
3503 * Misc
3504 */
3505
3506 static void si_set_tess_state(struct pipe_context *ctx,
3507 const float default_outer_level[4],
3508 const float default_inner_level[2])
3509 {
3510 struct si_context *sctx = (struct si_context *)ctx;
3511 struct pipe_constant_buffer cb;
3512 float array[8];
3513
3514 memcpy(array, default_outer_level, sizeof(float) * 4);
3515 memcpy(array+4, default_inner_level, sizeof(float) * 2);
3516
3517 cb.buffer = NULL;
3518 cb.user_buffer = NULL;
3519 cb.buffer_size = sizeof(array);
3520
3521 si_upload_const_buffer(sctx, (struct r600_resource**)&cb.buffer,
3522 (void*)array, sizeof(array),
3523 &cb.buffer_offset);
3524
3525 si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
3526 pipe_resource_reference(&cb.buffer, NULL);
3527 }
3528
3529 static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
3530 {
3531 struct si_context *sctx = (struct si_context *)ctx;
3532
3533 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1 |
3534 SI_CONTEXT_INV_GLOBAL_L2 |
3535 SI_CONTEXT_FLUSH_AND_INV_CB;
3536 }
3537
3538 /* This only ensures coherency for shader image/buffer stores. */
3539 static void si_memory_barrier(struct pipe_context *ctx, unsigned flags)
3540 {
3541 struct si_context *sctx = (struct si_context *)ctx;
3542
3543 /* Subsequent commands must wait for all shader invocations to
3544 * complete. */
3545 sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
3546 SI_CONTEXT_CS_PARTIAL_FLUSH;
3547
3548 if (flags & PIPE_BARRIER_CONSTANT_BUFFER)
3549 sctx->b.flags |= SI_CONTEXT_INV_SMEM_L1 |
3550 SI_CONTEXT_INV_VMEM_L1;
3551
3552 if (flags & (PIPE_BARRIER_VERTEX_BUFFER |
3553 PIPE_BARRIER_SHADER_BUFFER |
3554 PIPE_BARRIER_TEXTURE |
3555 PIPE_BARRIER_IMAGE |
3556 PIPE_BARRIER_STREAMOUT_BUFFER |
3557 PIPE_BARRIER_GLOBAL_BUFFER)) {
3558 /* As far as I can tell, L1 contents are written back to L2
3559 * automatically at end of shader, but the contents of other
3560 * L1 caches might still be stale. */
3561 sctx->b.flags |= SI_CONTEXT_INV_VMEM_L1;
3562 }
3563
3564 if (flags & PIPE_BARRIER_INDEX_BUFFER) {
3565 /* Indices are read through TC L2 since VI.
3566 * L1 isn't used.
3567 */
3568 if (sctx->screen->b.chip_class <= CIK)
3569 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3570 }
3571
3572 if (flags & PIPE_BARRIER_FRAMEBUFFER)
3573 sctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER;
3574
3575 if (flags & (PIPE_BARRIER_FRAMEBUFFER |
3576 PIPE_BARRIER_INDIRECT_BUFFER))
3577 sctx->b.flags |= SI_CONTEXT_WRITEBACK_GLOBAL_L2;
3578 }
3579
3580 static void *si_create_blend_custom(struct si_context *sctx, unsigned mode)
3581 {
3582 struct pipe_blend_state blend;
3583
3584 memset(&blend, 0, sizeof(blend));
3585 blend.independent_blend_enable = true;
3586 blend.rt[0].colormask = 0xf;
3587 return si_create_blend_state_mode(&sctx->b.b, &blend, mode);
3588 }
3589
3590 static void si_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
3591 bool include_draw_vbo)
3592 {
3593 si_need_cs_space((struct si_context*)ctx);
3594 }
3595
3596 static void si_init_config(struct si_context *sctx);
3597
3598 void si_init_state_functions(struct si_context *sctx)
3599 {
3600 si_init_external_atom(sctx, &sctx->b.render_cond_atom, &sctx->atoms.s.render_cond);
3601 si_init_external_atom(sctx, &sctx->b.streamout.begin_atom, &sctx->atoms.s.streamout_begin);
3602 si_init_external_atom(sctx, &sctx->b.streamout.enable_atom, &sctx->atoms.s.streamout_enable);
3603 si_init_external_atom(sctx, &sctx->b.scissors.atom, &sctx->atoms.s.scissors);
3604 si_init_external_atom(sctx, &sctx->b.viewports.atom, &sctx->atoms.s.viewports);
3605
3606 si_init_atom(sctx, &sctx->framebuffer.atom, &sctx->atoms.s.framebuffer, si_emit_framebuffer_state);
3607 si_init_atom(sctx, &sctx->msaa_sample_locs.atom, &sctx->atoms.s.msaa_sample_locs, si_emit_msaa_sample_locs);
3608 si_init_atom(sctx, &sctx->db_render_state, &sctx->atoms.s.db_render_state, si_emit_db_render_state);
3609 si_init_atom(sctx, &sctx->msaa_config, &sctx->atoms.s.msaa_config, si_emit_msaa_config);
3610 si_init_atom(sctx, &sctx->sample_mask.atom, &sctx->atoms.s.sample_mask, si_emit_sample_mask);
3611 si_init_atom(sctx, &sctx->cb_render_state, &sctx->atoms.s.cb_render_state, si_emit_cb_render_state);
3612 si_init_atom(sctx, &sctx->blend_color.atom, &sctx->atoms.s.blend_color, si_emit_blend_color);
3613 si_init_atom(sctx, &sctx->clip_regs, &sctx->atoms.s.clip_regs, si_emit_clip_regs);
3614 si_init_atom(sctx, &sctx->clip_state.atom, &sctx->atoms.s.clip_state, si_emit_clip_state);
3615 si_init_atom(sctx, &sctx->stencil_ref.atom, &sctx->atoms.s.stencil_ref, si_emit_stencil_ref);
3616
3617 sctx->b.b.create_blend_state = si_create_blend_state;
3618 sctx->b.b.bind_blend_state = si_bind_blend_state;
3619 sctx->b.b.delete_blend_state = si_delete_blend_state;
3620 sctx->b.b.set_blend_color = si_set_blend_color;
3621
3622 sctx->b.b.create_rasterizer_state = si_create_rs_state;
3623 sctx->b.b.bind_rasterizer_state = si_bind_rs_state;
3624 sctx->b.b.delete_rasterizer_state = si_delete_rs_state;
3625
3626 sctx->b.b.create_depth_stencil_alpha_state = si_create_dsa_state;
3627 sctx->b.b.bind_depth_stencil_alpha_state = si_bind_dsa_state;
3628 sctx->b.b.delete_depth_stencil_alpha_state = si_delete_dsa_state;
3629
3630 sctx->custom_dsa_flush = si_create_db_flush_dsa(sctx);
3631 sctx->custom_blend_resolve = si_create_blend_custom(sctx, V_028808_CB_RESOLVE);
3632 sctx->custom_blend_decompress = si_create_blend_custom(sctx, V_028808_CB_FMASK_DECOMPRESS);
3633 sctx->custom_blend_fastclear = si_create_blend_custom(sctx, V_028808_CB_ELIMINATE_FAST_CLEAR);
3634 sctx->custom_blend_dcc_decompress = si_create_blend_custom(sctx, V_028808_CB_DCC_DECOMPRESS);
3635
3636 sctx->b.b.set_clip_state = si_set_clip_state;
3637 sctx->b.b.set_stencil_ref = si_set_stencil_ref;
3638
3639 sctx->b.b.set_framebuffer_state = si_set_framebuffer_state;
3640 sctx->b.b.get_sample_position = cayman_get_sample_position;
3641
3642 sctx->b.b.create_sampler_state = si_create_sampler_state;
3643 sctx->b.b.delete_sampler_state = si_delete_sampler_state;
3644
3645 sctx->b.b.create_sampler_view = si_create_sampler_view;
3646 sctx->b.b.sampler_view_destroy = si_sampler_view_destroy;
3647
3648 sctx->b.b.set_sample_mask = si_set_sample_mask;
3649
3650 sctx->b.b.create_vertex_elements_state = si_create_vertex_elements;
3651 sctx->b.b.bind_vertex_elements_state = si_bind_vertex_elements;
3652 sctx->b.b.delete_vertex_elements_state = si_delete_vertex_element;
3653 sctx->b.b.set_vertex_buffers = si_set_vertex_buffers;
3654 sctx->b.b.set_index_buffer = si_set_index_buffer;
3655
3656 sctx->b.b.texture_barrier = si_texture_barrier;
3657 sctx->b.b.memory_barrier = si_memory_barrier;
3658 sctx->b.b.set_min_samples = si_set_min_samples;
3659 sctx->b.b.set_tess_state = si_set_tess_state;
3660
3661 sctx->b.b.set_active_query_state = si_set_active_query_state;
3662 sctx->b.set_occlusion_query_state = si_set_occlusion_query_state;
3663 sctx->b.save_qbo_state = si_save_qbo_state;
3664 sctx->b.need_gfx_cs_space = si_need_gfx_cs_space;
3665
3666 sctx->b.b.draw_vbo = si_draw_vbo;
3667
3668 si_init_config(sctx);
3669 }
3670
3671 static uint32_t si_get_bo_metadata_word1(struct r600_common_screen *rscreen)
3672 {
3673 return (ATI_VENDOR_ID << 16) | rscreen->info.pci_id;
3674 }
3675
3676 static void si_query_opaque_metadata(struct r600_common_screen *rscreen,
3677 struct r600_texture *rtex,
3678 struct radeon_bo_metadata *md)
3679 {
3680 struct si_screen *sscreen = (struct si_screen*)rscreen;
3681 struct pipe_resource *res = &rtex->resource.b.b;
3682 static const unsigned char swizzle[] = {
3683 PIPE_SWIZZLE_X,
3684 PIPE_SWIZZLE_Y,
3685 PIPE_SWIZZLE_Z,
3686 PIPE_SWIZZLE_W
3687 };
3688 uint32_t desc[8], i;
3689 bool is_array = util_resource_is_array_texture(res);
3690
3691 /* DRM 2.x.x doesn't support this. */
3692 if (rscreen->info.drm_major != 3)
3693 return;
3694
3695 assert(rtex->dcc_separate_buffer == NULL);
3696 assert(rtex->fmask.size == 0);
3697
3698 /* Metadata image format format version 1:
3699 * [0] = 1 (metadata format identifier)
3700 * [1] = (VENDOR_ID << 16) | PCI_ID
3701 * [2:9] = image descriptor for the whole resource
3702 * [2] is always 0, because the base address is cleared
3703 * [9] is the DCC offset bits [39:8] from the beginning of
3704 * the buffer
3705 * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
3706 */
3707
3708 md->metadata[0] = 1; /* metadata image format version 1 */
3709
3710 /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
3711 md->metadata[1] = si_get_bo_metadata_word1(rscreen);
3712
3713 si_make_texture_descriptor(sscreen, rtex, true,
3714 res->target, res->format,
3715 swizzle, 0, res->last_level, 0,
3716 is_array ? res->array_size - 1 : 0,
3717 res->width0, res->height0, res->depth0,
3718 desc, NULL);
3719
3720 si_set_mutable_tex_desc_fields(rtex, &rtex->surface.level[0], 0, 0,
3721 rtex->surface.blk_w, false, desc);
3722
3723 /* Clear the base address and set the relative DCC offset. */
3724 desc[0] = 0;
3725 desc[1] &= C_008F14_BASE_ADDRESS_HI;
3726 desc[7] = rtex->dcc_offset >> 8;
3727
3728 /* Dwords [2:9] contain the image descriptor. */
3729 memcpy(&md->metadata[2], desc, sizeof(desc));
3730
3731 /* Dwords [10:..] contain the mipmap level offsets. */
3732 for (i = 0; i <= res->last_level; i++)
3733 md->metadata[10+i] = rtex->surface.level[i].offset >> 8;
3734
3735 md->size_metadata = (11 + res->last_level) * 4;
3736 }
3737
3738 static void si_apply_opaque_metadata(struct r600_common_screen *rscreen,
3739 struct r600_texture *rtex,
3740 struct radeon_bo_metadata *md)
3741 {
3742 uint32_t *desc = &md->metadata[2];
3743
3744 if (rscreen->chip_class < VI)
3745 return;
3746
3747 /* Return if DCC is enabled. The texture should be set up with it
3748 * already.
3749 */
3750 if (md->size_metadata >= 11 * 4 &&
3751 md->metadata[0] != 0 &&
3752 md->metadata[1] == si_get_bo_metadata_word1(rscreen) &&
3753 G_008F28_COMPRESSION_EN(desc[6])) {
3754 assert(rtex->dcc_offset == ((uint64_t)desc[7] << 8));
3755 return;
3756 }
3757
3758 /* Disable DCC. These are always set by texture_from_handle and must
3759 * be cleared here.
3760 */
3761 rtex->dcc_offset = 0;
3762 }
3763
3764 void si_init_screen_state_functions(struct si_screen *sscreen)
3765 {
3766 sscreen->b.b.is_format_supported = si_is_format_supported;
3767 sscreen->b.query_opaque_metadata = si_query_opaque_metadata;
3768 sscreen->b.apply_opaque_metadata = si_apply_opaque_metadata;
3769 }
3770
3771 static void
3772 si_write_harvested_raster_configs(struct si_context *sctx,
3773 struct si_pm4_state *pm4,
3774 unsigned raster_config,
3775 unsigned raster_config_1)
3776 {
3777 unsigned sh_per_se = MAX2(sctx->screen->b.info.max_sh_per_se, 1);
3778 unsigned num_se = MAX2(sctx->screen->b.info.max_se, 1);
3779 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3780 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3781 unsigned rb_per_pkr = MIN2(num_rb / num_se / sh_per_se, 2);
3782 unsigned rb_per_se = num_rb / num_se;
3783 unsigned se_mask[4];
3784 unsigned se;
3785
3786 se_mask[0] = ((1 << rb_per_se) - 1);
3787 se_mask[1] = (se_mask[0] << rb_per_se);
3788 se_mask[2] = (se_mask[1] << rb_per_se);
3789 se_mask[3] = (se_mask[2] << rb_per_se);
3790
3791 se_mask[0] &= rb_mask;
3792 se_mask[1] &= rb_mask;
3793 se_mask[2] &= rb_mask;
3794 se_mask[3] &= rb_mask;
3795
3796 assert(num_se == 1 || num_se == 2 || num_se == 4);
3797 assert(sh_per_se == 1 || sh_per_se == 2);
3798 assert(rb_per_pkr == 1 || rb_per_pkr == 2);
3799
3800 /* XXX: I can't figure out what the *_XSEL and *_YSEL
3801 * fields are for, so I'm leaving them as their default
3802 * values. */
3803
3804 for (se = 0; se < num_se; se++) {
3805 unsigned raster_config_se = raster_config;
3806 unsigned pkr0_mask = ((1 << rb_per_pkr) - 1) << (se * rb_per_se);
3807 unsigned pkr1_mask = pkr0_mask << rb_per_pkr;
3808 int idx = (se / 2) * 2;
3809
3810 if ((num_se > 1) && (!se_mask[idx] || !se_mask[idx + 1])) {
3811 raster_config_se &= C_028350_SE_MAP;
3812
3813 if (!se_mask[idx]) {
3814 raster_config_se |=
3815 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_3);
3816 } else {
3817 raster_config_se |=
3818 S_028350_SE_MAP(V_028350_RASTER_CONFIG_SE_MAP_0);
3819 }
3820 }
3821
3822 pkr0_mask &= rb_mask;
3823 pkr1_mask &= rb_mask;
3824 if (rb_per_se > 2 && (!pkr0_mask || !pkr1_mask)) {
3825 raster_config_se &= C_028350_PKR_MAP;
3826
3827 if (!pkr0_mask) {
3828 raster_config_se |=
3829 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_3);
3830 } else {
3831 raster_config_se |=
3832 S_028350_PKR_MAP(V_028350_RASTER_CONFIG_PKR_MAP_0);
3833 }
3834 }
3835
3836 if (rb_per_se >= 2) {
3837 unsigned rb0_mask = 1 << (se * rb_per_se);
3838 unsigned rb1_mask = rb0_mask << 1;
3839
3840 rb0_mask &= rb_mask;
3841 rb1_mask &= rb_mask;
3842 if (!rb0_mask || !rb1_mask) {
3843 raster_config_se &= C_028350_RB_MAP_PKR0;
3844
3845 if (!rb0_mask) {
3846 raster_config_se |=
3847 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_3);
3848 } else {
3849 raster_config_se |=
3850 S_028350_RB_MAP_PKR0(V_028350_RASTER_CONFIG_RB_MAP_0);
3851 }
3852 }
3853
3854 if (rb_per_se > 2) {
3855 rb0_mask = 1 << (se * rb_per_se + rb_per_pkr);
3856 rb1_mask = rb0_mask << 1;
3857 rb0_mask &= rb_mask;
3858 rb1_mask &= rb_mask;
3859 if (!rb0_mask || !rb1_mask) {
3860 raster_config_se &= C_028350_RB_MAP_PKR1;
3861
3862 if (!rb0_mask) {
3863 raster_config_se |=
3864 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_3);
3865 } else {
3866 raster_config_se |=
3867 S_028350_RB_MAP_PKR1(V_028350_RASTER_CONFIG_RB_MAP_0);
3868 }
3869 }
3870 }
3871 }
3872
3873 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3874 if (sctx->b.chip_class < CIK)
3875 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3876 SE_INDEX(se) | SH_BROADCAST_WRITES |
3877 INSTANCE_BROADCAST_WRITES);
3878 else
3879 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3880 S_030800_SE_INDEX(se) | S_030800_SH_BROADCAST_WRITES(1) |
3881 S_030800_INSTANCE_BROADCAST_WRITES(1));
3882 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG, raster_config_se);
3883 }
3884
3885 /* GRBM_GFX_INDEX has a different offset on SI and CI+ */
3886 if (sctx->b.chip_class < CIK)
3887 si_pm4_set_reg(pm4, GRBM_GFX_INDEX,
3888 SE_BROADCAST_WRITES | SH_BROADCAST_WRITES |
3889 INSTANCE_BROADCAST_WRITES);
3890 else {
3891 si_pm4_set_reg(pm4, R_030800_GRBM_GFX_INDEX,
3892 S_030800_SE_BROADCAST_WRITES(1) | S_030800_SH_BROADCAST_WRITES(1) |
3893 S_030800_INSTANCE_BROADCAST_WRITES(1));
3894
3895 if ((num_se > 2) && ((!se_mask[0] && !se_mask[1]) ||
3896 (!se_mask[2] && !se_mask[3]))) {
3897 raster_config_1 &= C_028354_SE_PAIR_MAP;
3898
3899 if (!se_mask[0] && !se_mask[1]) {
3900 raster_config_1 |=
3901 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_3);
3902 } else {
3903 raster_config_1 |=
3904 S_028354_SE_PAIR_MAP(V_028354_RASTER_CONFIG_SE_PAIR_MAP_0);
3905 }
3906 }
3907
3908 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1, raster_config_1);
3909 }
3910 }
3911
3912 static void si_init_config(struct si_context *sctx)
3913 {
3914 struct si_screen *sscreen = sctx->screen;
3915 unsigned num_rb = MIN2(sctx->screen->b.info.num_render_backends, 16);
3916 unsigned rb_mask = sctx->screen->b.info.enabled_rb_mask;
3917 unsigned raster_config, raster_config_1;
3918 uint64_t border_color_va = sctx->border_color_buffer->gpu_address;
3919 struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
3920
3921 if (!pm4)
3922 return;
3923
3924 si_pm4_cmd_begin(pm4, PKT3_CONTEXT_CONTROL);
3925 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_LOAD_ENABLE(1));
3926 si_pm4_cmd_add(pm4, CONTEXT_CONTROL_SHADOW_ENABLE(1));
3927 si_pm4_cmd_end(pm4, false);
3928
3929 si_pm4_set_reg(pm4, R_028A18_VGT_HOS_MAX_TESS_LEVEL, fui(64));
3930 si_pm4_set_reg(pm4, R_028A1C_VGT_HOS_MIN_TESS_LEVEL, fui(0));
3931
3932 /* FIXME calculate these values somehow ??? */
3933 si_pm4_set_reg(pm4, R_028A54_VGT_GS_PER_ES, SI_GS_PER_ES);
3934 si_pm4_set_reg(pm4, R_028A58_VGT_ES_PER_GS, 0x40);
3935 si_pm4_set_reg(pm4, R_028A5C_VGT_GS_PER_VS, 0x2);
3936
3937 si_pm4_set_reg(pm4, R_028A8C_VGT_PRIMITIVEID_RESET, 0x0);
3938 si_pm4_set_reg(pm4, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
3939
3940 si_pm4_set_reg(pm4, R_028B98_VGT_STRMOUT_BUFFER_CONFIG, 0x0);
3941 si_pm4_set_reg(pm4, R_028AB8_VGT_VTX_CNT_EN, 0x0);
3942 if (sctx->b.chip_class < CIK)
3943 si_pm4_set_reg(pm4, R_008A14_PA_CL_ENHANCE, S_008A14_NUM_CLIP_SEQ(3) |
3944 S_008A14_CLIP_VTX_REORDER_ENA(1));
3945
3946 si_pm4_set_reg(pm4, R_028BD4_PA_SC_CENTROID_PRIORITY_0, 0x76543210);
3947 si_pm4_set_reg(pm4, R_028BD8_PA_SC_CENTROID_PRIORITY_1, 0xfedcba98);
3948
3949 si_pm4_set_reg(pm4, R_02882C_PA_SU_PRIM_FILTER_CNTL, 0);
3950
3951 switch (sctx->screen->b.family) {
3952 case CHIP_TAHITI:
3953 case CHIP_PITCAIRN:
3954 raster_config = 0x2a00126a;
3955 raster_config_1 = 0x00000000;
3956 break;
3957 case CHIP_VERDE:
3958 raster_config = 0x0000124a;
3959 raster_config_1 = 0x00000000;
3960 break;
3961 case CHIP_OLAND:
3962 raster_config = 0x00000082;
3963 raster_config_1 = 0x00000000;
3964 break;
3965 case CHIP_HAINAN:
3966 raster_config = 0x00000000;
3967 raster_config_1 = 0x00000000;
3968 break;
3969 case CHIP_BONAIRE:
3970 raster_config = 0x16000012;
3971 raster_config_1 = 0x00000000;
3972 break;
3973 case CHIP_HAWAII:
3974 raster_config = 0x3a00161a;
3975 raster_config_1 = 0x0000002e;
3976 break;
3977 case CHIP_FIJI:
3978 if (sscreen->b.info.cik_macrotile_mode_array[0] == 0x000000e8) {
3979 /* old kernels with old tiling config */
3980 raster_config = 0x16000012;
3981 raster_config_1 = 0x0000002a;
3982 } else {
3983 raster_config = 0x3a00161a;
3984 raster_config_1 = 0x0000002e;
3985 }
3986 break;
3987 case CHIP_POLARIS10:
3988 raster_config = 0x16000012;
3989 raster_config_1 = 0x0000002a;
3990 break;
3991 case CHIP_POLARIS11:
3992 case CHIP_POLARIS12:
3993 raster_config = 0x16000012;
3994 raster_config_1 = 0x00000000;
3995 break;
3996 case CHIP_TONGA:
3997 raster_config = 0x16000012;
3998 raster_config_1 = 0x0000002a;
3999 break;
4000 case CHIP_ICELAND:
4001 if (num_rb == 1)
4002 raster_config = 0x00000000;
4003 else
4004 raster_config = 0x00000002;
4005 raster_config_1 = 0x00000000;
4006 break;
4007 case CHIP_CARRIZO:
4008 raster_config = 0x00000002;
4009 raster_config_1 = 0x00000000;
4010 break;
4011 case CHIP_KAVERI:
4012 /* KV should be 0x00000002, but that causes problems with radeon */
4013 raster_config = 0x00000000; /* 0x00000002 */
4014 raster_config_1 = 0x00000000;
4015 break;
4016 case CHIP_KABINI:
4017 case CHIP_MULLINS:
4018 case CHIP_STONEY:
4019 raster_config = 0x00000000;
4020 raster_config_1 = 0x00000000;
4021 break;
4022 default:
4023 fprintf(stderr,
4024 "radeonsi: Unknown GPU, using 0 for raster_config\n");
4025 raster_config = 0x00000000;
4026 raster_config_1 = 0x00000000;
4027 break;
4028 }
4029
4030 /* Always use the default config when all backends are enabled
4031 * (or when we failed to determine the enabled backends).
4032 */
4033 if (!rb_mask || util_bitcount(rb_mask) >= num_rb) {
4034 si_pm4_set_reg(pm4, R_028350_PA_SC_RASTER_CONFIG,
4035 raster_config);
4036 if (sctx->b.chip_class >= CIK)
4037 si_pm4_set_reg(pm4, R_028354_PA_SC_RASTER_CONFIG_1,
4038 raster_config_1);
4039 } else {
4040 si_write_harvested_raster_configs(sctx, pm4, raster_config, raster_config_1);
4041 }
4042
4043 si_pm4_set_reg(pm4, R_028204_PA_SC_WINDOW_SCISSOR_TL, S_028204_WINDOW_OFFSET_DISABLE(1));
4044 si_pm4_set_reg(pm4, R_028240_PA_SC_GENERIC_SCISSOR_TL, S_028240_WINDOW_OFFSET_DISABLE(1));
4045 si_pm4_set_reg(pm4, R_028244_PA_SC_GENERIC_SCISSOR_BR,
4046 S_028244_BR_X(16384) | S_028244_BR_Y(16384));
4047 si_pm4_set_reg(pm4, R_028030_PA_SC_SCREEN_SCISSOR_TL, 0);
4048 si_pm4_set_reg(pm4, R_028034_PA_SC_SCREEN_SCISSOR_BR,
4049 S_028034_BR_X(16384) | S_028034_BR_Y(16384));
4050
4051 si_pm4_set_reg(pm4, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
4052 si_pm4_set_reg(pm4, R_028230_PA_SC_EDGERULE,
4053 S_028230_ER_TRI(0xA) |
4054 S_028230_ER_POINT(0xA) |
4055 S_028230_ER_RECT(0xA) |
4056 /* Required by DX10_DIAMOND_TEST_ENA: */
4057 S_028230_ER_LINE_LR(0x1A) |
4058 S_028230_ER_LINE_RL(0x26) |
4059 S_028230_ER_LINE_TB(0xA) |
4060 S_028230_ER_LINE_BT(0xA));
4061 /* PA_SU_HARDWARE_SCREEN_OFFSET must be 0 due to hw bug on SI */
4062 si_pm4_set_reg(pm4, R_028234_PA_SU_HARDWARE_SCREEN_OFFSET, 0);
4063 si_pm4_set_reg(pm4, R_028820_PA_CL_NANINF_CNTL, 0);
4064 si_pm4_set_reg(pm4, R_028AC0_DB_SRESULTS_COMPARE_STATE0, 0x0);
4065 si_pm4_set_reg(pm4, R_028AC4_DB_SRESULTS_COMPARE_STATE1, 0x0);
4066 si_pm4_set_reg(pm4, R_028AC8_DB_PRELOAD_CONTROL, 0x0);
4067 si_pm4_set_reg(pm4, R_02800C_DB_RENDER_OVERRIDE, 0);
4068
4069 si_pm4_set_reg(pm4, R_028400_VGT_MAX_VTX_INDX, ~0);
4070 si_pm4_set_reg(pm4, R_028404_VGT_MIN_VTX_INDX, 0);
4071 si_pm4_set_reg(pm4, R_028408_VGT_INDX_OFFSET, 0);
4072
4073 if (sctx->b.chip_class >= CIK) {
4074 /* If this is 0, Bonaire can hang even if GS isn't being used.
4075 * Other chips are unaffected. These are suboptimal values,
4076 * but we don't use on-chip GS.
4077 */
4078 si_pm4_set_reg(pm4, R_028A44_VGT_GS_ONCHIP_CNTL,
4079 S_028A44_ES_VERTS_PER_SUBGRP(64) |
4080 S_028A44_GS_PRIMS_PER_SUBGRP(4));
4081
4082 si_pm4_set_reg(pm4, R_00B51C_SPI_SHADER_PGM_RSRC3_LS, S_00B51C_CU_EN(0xffff));
4083 si_pm4_set_reg(pm4, R_00B41C_SPI_SHADER_PGM_RSRC3_HS, 0);
4084 si_pm4_set_reg(pm4, R_00B31C_SPI_SHADER_PGM_RSRC3_ES, S_00B31C_CU_EN(0xffff));
4085 si_pm4_set_reg(pm4, R_00B21C_SPI_SHADER_PGM_RSRC3_GS, S_00B21C_CU_EN(0xffff));
4086
4087 if (sscreen->b.info.num_good_compute_units /
4088 (sscreen->b.info.max_se * sscreen->b.info.max_sh_per_se) <= 4) {
4089 /* Too few available compute units per SH. Disallowing
4090 * VS to run on CU0 could hurt us more than late VS
4091 * allocation would help.
4092 *
4093 * LATE_ALLOC_VS = 2 is the highest safe number.
4094 */
4095 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xffff));
4096 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(2));
4097 } else {
4098 /* Set LATE_ALLOC_VS == 31. It should be less than
4099 * the number of scratch waves. Limitations:
4100 * - VS can't execute on CU0.
4101 * - If HS writes outputs to LDS, LS can't execute on CU0.
4102 */
4103 si_pm4_set_reg(pm4, R_00B118_SPI_SHADER_PGM_RSRC3_VS, S_00B118_CU_EN(0xfffe));
4104 si_pm4_set_reg(pm4, R_00B11C_SPI_SHADER_LATE_ALLOC_VS, S_00B11C_LIMIT(31));
4105 }
4106
4107 si_pm4_set_reg(pm4, R_00B01C_SPI_SHADER_PGM_RSRC3_PS, S_00B01C_CU_EN(0xffff));
4108 }
4109
4110 if (sctx->b.chip_class >= VI) {
4111 unsigned vgt_tess_distribution;
4112
4113 si_pm4_set_reg(pm4, R_028424_CB_DCC_CONTROL,
4114 S_028424_OVERWRITE_COMBINER_MRT_SHARING_DISABLE(1) |
4115 S_028424_OVERWRITE_COMBINER_WATERMARK(4));
4116 if (sctx->b.family < CHIP_POLARIS10)
4117 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 30);
4118 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 32);
4119
4120 vgt_tess_distribution =
4121 S_028B50_ACCUM_ISOLINE(32) |
4122 S_028B50_ACCUM_TRI(11) |
4123 S_028B50_ACCUM_QUAD(11) |
4124 S_028B50_DONUT_SPLIT(16);
4125
4126 /* Testing with Unigine Heaven extreme tesselation yielded best results
4127 * with TRAP_SPLIT = 3.
4128 */
4129 if (sctx->b.family == CHIP_FIJI ||
4130 sctx->b.family >= CHIP_POLARIS10)
4131 vgt_tess_distribution |= S_028B50_TRAP_SPLIT(3);
4132
4133 si_pm4_set_reg(pm4, R_028B50_VGT_TESS_DISTRIBUTION, vgt_tess_distribution);
4134 } else {
4135 si_pm4_set_reg(pm4, R_028C58_VGT_VERTEX_REUSE_BLOCK_CNTL, 14);
4136 si_pm4_set_reg(pm4, R_028C5C_VGT_OUT_DEALLOC_CNTL, 16);
4137 }
4138
4139 if (sctx->b.family == CHIP_STONEY)
4140 si_pm4_set_reg(pm4, R_028C40_PA_SC_SHADER_CONTROL, 0);
4141
4142 si_pm4_set_reg(pm4, R_028080_TA_BC_BASE_ADDR, border_color_va >> 8);
4143 if (sctx->b.chip_class >= CIK)
4144 si_pm4_set_reg(pm4, R_028084_TA_BC_BASE_ADDR_HI, border_color_va >> 40);
4145 si_pm4_add_bo(pm4, sctx->border_color_buffer, RADEON_USAGE_READ,
4146 RADEON_PRIO_BORDER_COLORS);
4147
4148 si_pm4_upload_indirect_buffer(sctx, pm4);
4149 sctx->init_config = pm4;
4150 }