2 * Copyright 2012 Advanced Micro Devices, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
30 #include "pipebuffer/pb_slab.h"
31 #include "util/u_blitter.h"
33 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
36 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
37 #define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */
38 #define SI_NUM_CONST_BUFFERS 16
39 #define SI_NUM_IMAGES 16
40 #define SI_NUM_SHADER_BUFFERS 16
44 struct si_shader_ctx_state
;
45 struct si_shader_selector
;
49 struct si_state_blend
{
50 struct si_pm4_state pm4
;
51 uint32_t cb_target_mask
;
52 /* Set 0xf or 0x0 (4 bits) per render target if the following is
53 * true. ANDed with spi_shader_col_format.
55 unsigned cb_target_enabled_4bit
;
56 unsigned blend_enable_4bit
;
57 unsigned need_src_alpha_4bit
;
58 unsigned commutative_4bit
;
59 bool alpha_to_coverage
:1;
61 bool dual_src_blend
:1;
62 bool logicop_enable
:1;
65 struct si_state_rasterizer
{
66 struct si_pm4_state pm4
;
67 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
68 struct si_pm4_state
*pm4_poly_offset
;
69 unsigned pa_sc_line_stipple
;
70 unsigned pa_cl_clip_cntl
;
73 unsigned sprite_coord_enable
:8;
74 unsigned clip_plane_enable
:8;
75 unsigned half_pixel_center
:1;
78 unsigned multisample_enable
:1;
79 unsigned force_persample_interp
:1;
80 unsigned line_stipple_enable
:1;
81 unsigned poly_stipple_enable
:1;
82 unsigned line_smooth
:1;
83 unsigned poly_smooth
:1;
84 unsigned uses_poly_offset
:1;
85 unsigned clamp_fragment_color
:1;
86 unsigned clamp_vertex_color
:1;
87 unsigned rasterizer_discard
:1;
88 unsigned scissor_enable
:1;
89 unsigned clip_halfz
:1;
92 struct si_dsa_stencil_ref_part
{
97 struct si_dsa_order_invariance
{
98 /** Whether the final result in Z/S buffers is guaranteed to be
99 * invariant under changes to the order in which fragments arrive. */
102 /** Whether the set of fragments that pass the combined Z/S test is
103 * guaranteed to be invariant under changes to the order in which
104 * fragments arrive. */
107 /** Whether the last fragment that passes the combined Z/S test at each
108 * sample is guaranteed to be invariant under changes to the order in
109 * which fragments arrive. */
113 struct si_state_dsa
{
114 struct si_pm4_state pm4
;
115 struct si_dsa_stencil_ref_part stencil_ref
;
117 /* 0 = without stencil buffer, 1 = when both Z and S buffers are present */
118 struct si_dsa_order_invariance order_invariance
[2];
121 bool depth_enabled
:1;
122 bool depth_write_enabled
:1;
123 bool stencil_enabled
:1;
124 bool stencil_write_enabled
:1;
129 struct si_stencil_ref
{
130 struct pipe_stencil_ref state
;
131 struct si_dsa_stencil_ref_part dsa_part
;
134 struct si_vertex_elements
136 struct si_resource
*instance_divisor_factor_buffer
;
137 uint32_t rsrc_word3
[SI_MAX_ATTRIBS
];
138 uint16_t src_offset
[SI_MAX_ATTRIBS
];
139 uint8_t fix_fetch
[SI_MAX_ATTRIBS
];
140 uint8_t format_size
[SI_MAX_ATTRIBS
];
141 uint8_t vertex_buffer_index
[SI_MAX_ATTRIBS
];
143 /* Bitmask of elements that always need a fixup to be applied. */
144 uint16_t fix_fetch_always
;
146 /* Bitmask of elements whose fetch should always be opencoded. */
147 uint16_t fix_fetch_opencode
;
149 /* Bitmask of elements which need to be opencoded if the vertex buffer
151 uint16_t fix_fetch_unaligned
;
153 /* For elements in fix_fetch_unaligned: whether the effective
154 * element load size as seen by the hardware is a dword (as opposed
157 uint16_t hw_load_is_dword
;
159 /* Bitmask of vertex buffers requiring alignment check */
160 uint16_t vb_alignment_check_mask
;
163 bool uses_instance_divisors
;
165 uint16_t first_vb_use_mask
;
166 /* Vertex buffer descriptor list size aligned for optimal prefetch. */
167 uint16_t desc_list_byte_size
;
168 uint16_t instance_divisor_is_one
; /* bitmask of inputs */
169 uint16_t instance_divisor_is_fetched
; /* bitmask of inputs */
174 struct si_state_blend
*blend
;
175 struct si_state_rasterizer
*rasterizer
;
176 struct si_state_dsa
*dsa
;
177 struct si_pm4_state
*poly_offset
;
178 struct si_pm4_state
*ls
;
179 struct si_pm4_state
*hs
;
180 struct si_pm4_state
*es
;
181 struct si_pm4_state
*gs
;
182 struct si_pm4_state
*vgt_shader_config
;
183 struct si_pm4_state
*vs
;
184 struct si_pm4_state
*ps
;
186 struct si_pm4_state
*array
[0];
189 #define SI_STATE_IDX(name) \
190 (offsetof(union si_state, named.name) / sizeof(struct si_pm4_state *))
191 #define SI_STATE_BIT(name) (1 << SI_STATE_IDX(name))
192 #define SI_NUM_STATES (sizeof(union si_state) / sizeof(struct si_pm4_state *))
194 static inline unsigned si_states_that_always_roll_context(void)
196 return (SI_STATE_BIT(blend
) |
197 SI_STATE_BIT(rasterizer
) |
199 SI_STATE_BIT(poly_offset
) |
200 SI_STATE_BIT(vgt_shader_config
));
203 union si_state_atoms
{
205 /* The order matters. */
206 struct si_atom render_cond
;
207 struct si_atom streamout_begin
;
208 struct si_atom streamout_enable
; /* must be after streamout_begin */
209 struct si_atom framebuffer
;
210 struct si_atom msaa_sample_locs
;
211 struct si_atom db_render_state
;
212 struct si_atom dpbb_state
;
213 struct si_atom msaa_config
;
214 struct si_atom sample_mask
;
215 struct si_atom cb_render_state
;
216 struct si_atom blend_color
;
217 struct si_atom clip_regs
;
218 struct si_atom clip_state
;
219 struct si_atom shader_pointers
;
220 struct si_atom guardband
;
221 struct si_atom scissors
;
222 struct si_atom viewports
;
223 struct si_atom stencil_ref
;
224 struct si_atom spi_map
;
225 struct si_atom scratch_state
;
226 struct si_atom window_rectangles
;
228 struct si_atom array
[0];
231 #define SI_ATOM_BIT(name) (1 << (offsetof(union si_state_atoms, s.name) / \
232 sizeof(struct si_atom)))
233 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct si_atom*))
235 static inline unsigned si_atoms_that_always_roll_context(void)
237 return (SI_ATOM_BIT(streamout_begin
) |
238 SI_ATOM_BIT(streamout_enable
) |
239 SI_ATOM_BIT(framebuffer
) |
240 SI_ATOM_BIT(msaa_sample_locs
) |
241 SI_ATOM_BIT(sample_mask
) |
242 SI_ATOM_BIT(blend_color
) |
243 SI_ATOM_BIT(clip_state
) |
244 SI_ATOM_BIT(scissors
) |
245 SI_ATOM_BIT(viewports
) |
246 SI_ATOM_BIT(stencil_ref
) |
247 SI_ATOM_BIT(scratch_state
) |
248 SI_ATOM_BIT(window_rectangles
));
251 struct si_shader_data
{
252 uint32_t sh_base
[SI_NUM_SHADERS
];
255 /* The list of registers whose emitted values are remembered by si_context. */
256 enum si_tracked_reg
{
257 SI_TRACKED_DB_RENDER_CONTROL
, /* 2 consecutive registers */
258 SI_TRACKED_DB_COUNT_CONTROL
,
260 SI_TRACKED_DB_RENDER_OVERRIDE2
,
261 SI_TRACKED_DB_SHADER_CONTROL
,
263 SI_TRACKED_CB_TARGET_MASK
,
264 SI_TRACKED_CB_DCC_CONTROL
,
266 SI_TRACKED_SX_PS_DOWNCONVERT
, /* 3 consecutive registers */
267 SI_TRACKED_SX_BLEND_OPT_EPSILON
,
268 SI_TRACKED_SX_BLEND_OPT_CONTROL
,
270 SI_TRACKED_PA_SC_LINE_CNTL
, /* 2 consecutive registers */
271 SI_TRACKED_PA_SC_AA_CONFIG
,
274 SI_TRACKED_PA_SC_MODE_CNTL_1
,
276 SI_TRACKED_PA_SU_PRIM_FILTER_CNTL
,
277 SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL
,
279 SI_TRACKED_PA_CL_VS_OUT_CNTL
,
280 SI_TRACKED_PA_CL_CLIP_CNTL
,
282 SI_TRACKED_PA_SC_BINNER_CNTL_0
,
283 SI_TRACKED_DB_DFSM_CONTROL
,
285 SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ
, /* 4 consecutive registers */
286 SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ
,
287 SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ
,
288 SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ
,
290 SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET
,
291 SI_TRACKED_PA_SU_VTX_CNTL
,
293 SI_TRACKED_PA_SC_CLIPRECT_RULE
,
295 SI_TRACKED_VGT_ESGS_RING_ITEMSIZE
,
297 SI_TRACKED_VGT_GSVS_RING_OFFSET_1
, /* 4 consecutive registers */
298 SI_TRACKED_VGT_GSVS_RING_OFFSET_2
,
299 SI_TRACKED_VGT_GSVS_RING_OFFSET_3
,
300 SI_TRACKED_VGT_GS_OUT_PRIM_TYPE
,
302 SI_TRACKED_VGT_GSVS_RING_ITEMSIZE
,
303 SI_TRACKED_VGT_GS_MAX_VERT_OUT
,
305 SI_TRACKED_VGT_GS_VERT_ITEMSIZE
, /* 4 consecutive registers */
306 SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1
,
307 SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2
,
308 SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3
,
310 SI_TRACKED_VGT_GS_INSTANCE_CNT
,
311 SI_TRACKED_VGT_GS_ONCHIP_CNTL
,
312 SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP
,
313 SI_TRACKED_VGT_GS_MODE
,
314 SI_TRACKED_VGT_PRIMITIVEID_EN
,
315 SI_TRACKED_VGT_REUSE_OFF
,
316 SI_TRACKED_SPI_VS_OUT_CONFIG
,
317 SI_TRACKED_SPI_SHADER_POS_FORMAT
,
318 SI_TRACKED_PA_CL_VTE_CNTL
,
320 SI_TRACKED_SPI_PS_INPUT_ENA
, /* 2 consecutive registers */
321 SI_TRACKED_SPI_PS_INPUT_ADDR
,
323 SI_TRACKED_SPI_BARYC_CNTL
,
324 SI_TRACKED_SPI_PS_IN_CONTROL
,
326 SI_TRACKED_SPI_SHADER_Z_FORMAT
, /* 2 consecutive registers */
327 SI_TRACKED_SPI_SHADER_COL_FORMAT
,
329 SI_TRACKED_CB_SHADER_MASK
,
330 SI_TRACKED_VGT_TF_PARAM
,
331 SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL
,
336 struct si_tracked_regs
{
338 uint32_t reg_value
[SI_NUM_TRACKED_REGS
];
339 uint32_t spi_ps_input_cntl
[32];
342 /* Private read-write buffer slots. */
349 SI_VS_STREAMOUT_BUF0
,
350 SI_VS_STREAMOUT_BUF1
,
351 SI_VS_STREAMOUT_BUF2
,
352 SI_VS_STREAMOUT_BUF3
,
354 SI_HS_CONST_DEFAULT_TESS_LEVELS
,
355 SI_VS_CONST_INSTANCE_DIVISORS
,
356 SI_VS_CONST_CLIP_PLANES
,
357 SI_PS_CONST_POLY_STIPPLE
,
358 SI_PS_CONST_SAMPLE_POSITIONS
,
360 /* Image descriptor of color buffer 0 for KHR_blend_equation_advanced. */
361 SI_PS_IMAGE_COLORBUF0
,
362 SI_PS_IMAGE_COLORBUF0_HI
,
363 SI_PS_IMAGE_COLORBUF0_FMASK
,
364 SI_PS_IMAGE_COLORBUF0_FMASK_HI
,
369 /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines
373 * 1 - vertex const and shader buffers
374 * 2 - vertex samplers and images
375 * 3 - fragment const and shader buffer
377 * 11 - compute const and shader buffers
378 * 12 - compute samplers and images
381 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS
,
382 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES
,
386 #define SI_DESCS_RW_BUFFERS 0
387 #define SI_DESCS_FIRST_SHADER 1
388 #define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \
389 PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS)
390 #define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \
391 SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
393 #define SI_DESCS_SHADER_MASK(name) \
394 u_bit_consecutive(SI_DESCS_FIRST_SHADER + \
395 PIPE_SHADER_##name * SI_NUM_SHADER_DESCS, \
398 static inline unsigned
399 si_const_and_shader_buffer_descriptors_idx(unsigned shader
)
401 return SI_DESCS_FIRST_SHADER
+ shader
* SI_NUM_SHADER_DESCS
+
402 SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS
;
405 static inline unsigned
406 si_sampler_and_image_descriptors_idx(unsigned shader
)
408 return SI_DESCS_FIRST_SHADER
+ shader
* SI_NUM_SHADER_DESCS
+
409 SI_SHADER_DESCS_SAMPLERS_AND_IMAGES
;
412 /* This represents descriptors in memory, such as buffer resources,
413 * image resources, and sampler states.
415 struct si_descriptors
{
416 /* The list of descriptors in malloc'd memory. */
418 /* The list in mapped GPU memory. */
421 /* The buffer where the descriptors have been uploaded. */
422 struct si_resource
*buffer
;
423 uint64_t gpu_address
;
425 /* The maximum number of descriptors. */
426 uint32_t num_elements
;
428 /* Slots that are used by currently-bound shaders.
429 * It determines which slots are uploaded.
431 uint32_t first_active_slot
;
432 uint32_t num_active_slots
;
434 /* The SH register offset relative to USER_DATA*_0 where the pointer
435 * to the descriptor array will be stored. */
436 short shader_userdata_offset
;
437 /* The size of one descriptor. */
438 ubyte element_dw_size
;
439 /* If there is only one slot enabled, bind it directly instead of
440 * uploading descriptors. -1 if disabled. */
441 signed char slot_index_to_bind_directly
;
444 struct si_buffer_resources
{
445 struct pipe_resource
**buffers
; /* this has num_buffers elements */
447 enum radeon_bo_priority priority
:6;
448 enum radeon_bo_priority priority_constbuf
:6;
450 /* The i-th bit is set if that element is enabled (non-NULL resource). */
451 unsigned enabled_mask
;
452 unsigned writable_mask
;
455 #define si_pm4_state_changed(sctx, member) \
456 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
458 #define si_pm4_state_enabled_and_changed(sctx, member) \
459 ((sctx)->queued.named.member && si_pm4_state_changed(sctx, member))
461 #define si_pm4_bind_state(sctx, member, value) \
463 (sctx)->queued.named.member = (value); \
464 (sctx)->dirty_states |= SI_STATE_BIT(member); \
467 #define si_pm4_delete_state(sctx, member, value) \
469 if ((sctx)->queued.named.member == (value)) { \
470 (sctx)->queued.named.member = NULL; \
472 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
473 SI_STATE_IDX(member)); \
476 /* si_descriptors.c */
477 void si_set_mutable_tex_desc_fields(struct si_screen
*sscreen
,
478 struct si_texture
*tex
,
479 const struct legacy_surf_level
*base_level_info
,
480 unsigned base_level
, unsigned first_level
,
481 unsigned block_width
, bool is_stencil
,
483 void si_update_ps_colorbuf0_slot(struct si_context
*sctx
);
484 void si_get_pipe_constant_buffer(struct si_context
*sctx
, uint shader
,
485 uint slot
, struct pipe_constant_buffer
*cbuf
);
486 void si_get_shader_buffers(struct si_context
*sctx
,
487 enum pipe_shader_type shader
,
488 uint start_slot
, uint count
,
489 struct pipe_shader_buffer
*sbuf
);
490 void si_set_ring_buffer(struct si_context
*sctx
, uint slot
,
491 struct pipe_resource
*buffer
,
492 unsigned stride
, unsigned num_records
,
493 bool add_tid
, bool swizzle
,
494 unsigned element_size
, unsigned index_stride
, uint64_t offset
);
495 void si_init_all_descriptors(struct si_context
*sctx
);
496 bool si_upload_vertex_buffer_descriptors(struct si_context
*sctx
);
497 bool si_upload_graphics_shader_descriptors(struct si_context
*sctx
);
498 bool si_upload_compute_shader_descriptors(struct si_context
*sctx
);
499 void si_release_all_descriptors(struct si_context
*sctx
);
500 void si_gfx_resources_add_all_to_bo_list(struct si_context
*sctx
);
501 void si_compute_resources_add_all_to_bo_list(struct si_context
*sctx
);
502 void si_all_descriptors_begin_new_cs(struct si_context
*sctx
);
503 void si_upload_const_buffer(struct si_context
*sctx
, struct si_resource
**buf
,
504 const uint8_t *ptr
, unsigned size
, uint32_t *const_offset
);
505 void si_update_all_texture_descriptors(struct si_context
*sctx
);
506 void si_shader_change_notify(struct si_context
*sctx
);
507 void si_update_needs_color_decompress_masks(struct si_context
*sctx
);
508 void si_emit_graphics_shader_pointers(struct si_context
*sctx
);
509 void si_emit_compute_shader_pointers(struct si_context
*sctx
);
510 void si_set_rw_buffer(struct si_context
*sctx
,
511 uint slot
, const struct pipe_constant_buffer
*input
);
512 void si_set_rw_shader_buffer(struct si_context
*sctx
, uint slot
,
513 const struct pipe_shader_buffer
*sbuffer
);
514 void si_set_active_descriptors(struct si_context
*sctx
, unsigned desc_idx
,
515 uint64_t new_active_mask
);
516 void si_set_active_descriptors_for_shader(struct si_context
*sctx
,
517 struct si_shader_selector
*sel
);
518 bool si_bindless_descriptor_can_reclaim_slab(void *priv
,
519 struct pb_slab_entry
*entry
);
520 struct pb_slab
*si_bindless_descriptor_slab_alloc(void *priv
, unsigned heap
,
522 unsigned group_index
);
523 void si_bindless_descriptor_slab_free(void *priv
, struct pb_slab
*pslab
);
524 void si_rebind_buffer(struct si_context
*sctx
, struct pipe_resource
*buf
,
527 void si_init_state_compute_functions(struct si_context
*sctx
);
528 void si_init_state_functions(struct si_context
*sctx
);
529 void si_init_screen_state_functions(struct si_screen
*sscreen
);
531 si_make_buffer_descriptor(struct si_screen
*screen
, struct si_resource
*buf
,
532 enum pipe_format format
,
533 unsigned offset
, unsigned size
,
536 si_make_texture_descriptor(struct si_screen
*screen
,
537 struct si_texture
*tex
,
539 enum pipe_texture_target target
,
540 enum pipe_format pipe_format
,
541 const unsigned char state_swizzle
[4],
542 unsigned first_level
, unsigned last_level
,
543 unsigned first_layer
, unsigned last_layer
,
544 unsigned width
, unsigned height
, unsigned depth
,
546 uint32_t *fmask_state
);
547 struct pipe_sampler_view
*
548 si_create_sampler_view_custom(struct pipe_context
*ctx
,
549 struct pipe_resource
*texture
,
550 const struct pipe_sampler_view
*state
,
551 unsigned width0
, unsigned height0
,
552 unsigned force_level
);
553 void si_update_fb_dirtiness_after_rendering(struct si_context
*sctx
);
554 void si_update_ps_iter_samples(struct si_context
*sctx
);
555 void si_save_qbo_state(struct si_context
*sctx
, struct si_qbo_state
*st
);
556 void si_set_occlusion_query_state(struct si_context
*sctx
,
557 bool old_perfect_enable
);
559 /* si_state_binning.c */
560 void si_emit_dpbb_state(struct si_context
*sctx
);
562 /* si_state_shaders.c */
563 void *si_get_ir_binary(struct si_shader_selector
*sel
);
564 bool si_shader_cache_load_shader(struct si_screen
*sscreen
, void *ir_binary
,
565 struct si_shader
*shader
);
566 bool si_shader_cache_insert_shader(struct si_screen
*sscreen
, void *ir_binary
,
567 struct si_shader
*shader
,
568 bool insert_into_disk_cache
);
569 bool si_update_shaders(struct si_context
*sctx
);
570 void si_init_shader_functions(struct si_context
*sctx
);
571 bool si_init_shader_cache(struct si_screen
*sscreen
);
572 void si_destroy_shader_cache(struct si_screen
*sscreen
);
573 void si_schedule_initial_compile(struct si_context
*sctx
, unsigned processor
,
574 struct util_queue_fence
*ready_fence
,
575 struct si_compiler_ctx_state
*compiler_ctx_state
,
576 void *job
, util_queue_execute_func execute
);
577 void si_get_active_slot_masks(const struct tgsi_shader_info
*info
,
578 uint32_t *const_and_shader_buffers
,
579 uint64_t *samplers_and_images
);
580 int si_shader_select_with_key(struct si_screen
*sscreen
,
581 struct si_shader_ctx_state
*state
,
582 struct si_compiler_ctx_state
*compiler_state
,
583 struct si_shader_key
*key
,
585 bool optimized_or_none
);
587 /* si_state_draw.c */
588 void si_emit_cache_flush(struct si_context
*sctx
);
589 void si_trace_emit(struct si_context
*sctx
);
590 void si_init_draw_functions(struct si_context
*sctx
);
592 /* si_state_msaa.c */
593 void si_init_msaa_functions(struct si_context
*sctx
);
594 void si_emit_sample_locations(struct radeon_cmdbuf
*cs
, int nr_samples
);
596 /* si_state_streamout.c */
597 void si_streamout_buffers_dirty(struct si_context
*sctx
);
598 void si_emit_streamout_end(struct si_context
*sctx
);
599 void si_update_prims_generated_query_state(struct si_context
*sctx
,
600 unsigned type
, int diff
);
601 void si_init_streamout_functions(struct si_context
*sctx
);
604 static inline unsigned si_get_constbuf_slot(unsigned slot
)
606 /* Constant buffers are in slots [16..31], ascending */
607 return SI_NUM_SHADER_BUFFERS
+ slot
;
610 static inline unsigned si_get_shaderbuf_slot(unsigned slot
)
612 /* shader buffers are in slots [15..0], descending */
613 return SI_NUM_SHADER_BUFFERS
- 1 - slot
;
616 static inline unsigned si_get_sampler_slot(unsigned slot
)
618 /* samplers are in slots [8..39], ascending */
619 return SI_NUM_IMAGES
/ 2 + slot
;
622 static inline unsigned si_get_image_slot(unsigned slot
)
624 /* images are in slots [15..0] (sampler slots [7..0]), descending */
625 return SI_NUM_IMAGES
- 1 - slot
;