2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
31 #include "radeon/r600_pipe_common.h"
36 struct si_state_blend
{
37 struct si_pm4_state pm4
;
38 uint32_t cb_target_mask
;
42 struct si_state_sample_mask
{
43 struct si_pm4_state pm4
;
47 struct si_state_scissor
{
48 struct si_pm4_state pm4
;
49 struct pipe_scissor_state scissor
;
52 struct si_state_viewport
{
53 struct si_pm4_state pm4
;
54 struct pipe_viewport_state viewport
;
57 struct si_state_rasterizer
{
58 struct si_pm4_state pm4
;
61 bool multisample_enable
;
62 bool line_stipple_enable
;
63 unsigned sprite_coord_enable
;
64 unsigned pa_sc_line_stipple
;
65 unsigned pa_su_sc_mode_cntl
;
66 unsigned pa_cl_clip_cntl
;
67 unsigned clip_plane_enable
;
73 struct si_pm4_state pm4
;
79 struct si_vertex_element
82 uint32_t rsrc_word3
[PIPE_MAX_ATTRIBS
];
83 uint32_t format_size
[PIPE_MAX_ATTRIBS
];
84 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
89 struct si_state_blend
*blend
;
90 struct si_pm4_state
*blend_color
;
91 struct si_pm4_state
*clip
;
92 struct si_state_sample_mask
*sample_mask
;
93 struct si_state_scissor
*scissor
;
94 struct si_state_viewport
*viewport
;
95 struct si_state_rasterizer
*rasterizer
;
96 struct si_state_dsa
*dsa
;
97 struct si_pm4_state
*fb_rs
;
98 struct si_pm4_state
*fb_blend
;
99 struct si_pm4_state
*dsa_stencil_ref
;
100 struct si_pm4_state
*ta_bordercolor_base
;
101 struct si_pm4_state
*es
;
102 struct si_pm4_state
*gs
;
103 struct si_pm4_state
*gs_rings
;
104 struct si_pm4_state
*gs_onoff
;
105 struct si_pm4_state
*vs
;
106 struct si_pm4_state
*ps
;
107 struct si_pm4_state
*spi
;
109 struct si_pm4_state
*array
[0];
112 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
114 /* User sampler views: 0..15
115 * FMASK sampler views: 16..31 (no sampler states)
117 #define SI_FMASK_TEX_OFFSET SI_NUM_USER_SAMPLERS
118 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_USER_SAMPLERS)
119 #define SI_NUM_SAMPLER_STATES SI_NUM_USER_SAMPLERS
121 /* User constant buffers: 0..15
122 * Driver state constants: 16
124 #define SI_NUM_USER_CONST_BUFFERS 16
125 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
126 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
128 /* Read-write buffer slots.
131 * Streamout buffers: 2..5
133 #define SI_RING_ESGS 0
134 #define SI_RING_GSVS 1
135 #define SI_NUM_RING_BUFFERS 2
136 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
137 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
139 #define SI_NUM_VERTEX_BUFFERS 16
142 /* This represents resource descriptors in memory, such as buffer resources,
143 * image resources, and sampler states.
145 struct si_descriptors
{
146 struct r600_atom atom
;
148 /* The size of one resource descriptor. */
149 unsigned element_dw_size
;
150 /* The maximum number of resource descriptors. */
151 unsigned num_elements
;
153 /* The buffer where resource descriptors are stored. */
154 struct r600_resource
*buffer
;
155 unsigned buffer_offset
;
157 /* The i-th bit is set if that element is dirty (changed but not emitted). */
159 /* The i-th bit is set if that element is enabled (non-NULL resource). */
160 unsigned enabled_mask
;
162 /* We can't update descriptors directly because the GPU might be
163 * reading them at the same time, so we have to update them
164 * in a copy-on-write manner. Each such copy is called a context,
165 * which is just another array descriptors in the same buffer. */
166 unsigned current_context_id
;
167 /* The size of a context, should be equal to 4*element_dw_size*num_elements. */
168 unsigned context_size
;
170 /* The shader userdata register where the 64-bit pointer to the descriptor
171 * array will be stored. */
172 unsigned shader_userdata_reg
;
175 struct si_sampler_views
{
176 struct si_descriptors desc
;
177 struct pipe_sampler_view
*views
[SI_NUM_SAMPLER_VIEWS
];
178 uint32_t *desc_data
[SI_NUM_SAMPLER_VIEWS
];
181 struct si_sampler_states
{
182 struct si_descriptors desc
;
183 uint32_t *desc_data
[SI_NUM_SAMPLER_STATES
];
184 void *saved_states
[2]; /* saved for u_blitter */
187 struct si_buffer_resources
{
188 struct si_descriptors desc
;
189 unsigned num_buffers
;
190 enum radeon_bo_usage shader_usage
; /* READ, WRITE, or READWRITE */
191 enum radeon_bo_priority priority
;
192 struct pipe_resource
**buffers
; /* this has num_buffers elements */
193 uint32_t *desc_storage
; /* this has num_buffers*4 elements */
194 uint32_t **desc_data
; /* an array of pointers pointing to desc_storage */
197 #define si_pm4_block_idx(member) \
198 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
200 #define si_pm4_state_changed(sctx, member) \
201 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
203 #define si_pm4_bind_state(sctx, member, value) \
205 (sctx)->queued.named.member = (value); \
208 #define si_pm4_delete_state(sctx, member, value) \
210 if ((sctx)->queued.named.member == (value)) { \
211 (sctx)->queued.named.member = NULL; \
213 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
214 si_pm4_block_idx(member)); \
217 #define si_pm4_set_state(sctx, member, value) \
219 if ((sctx)->queued.named.member != (value)) { \
220 si_pm4_free_state(sctx, \
221 (struct si_pm4_state *)(sctx)->queued.named.member, \
222 si_pm4_block_idx(member)); \
223 (sctx)->queued.named.member = (value); \
227 /* si_descriptors.c */
228 void si_set_sampler_descriptors(struct si_context
*sctx
, unsigned shader
,
229 unsigned start
, unsigned count
, void **states
);
230 void si_update_vertex_buffers(struct si_context
*sctx
);
231 void si_set_ring_buffer(struct pipe_context
*ctx
, uint shader
, uint slot
,
232 struct pipe_resource
*buffer
,
233 unsigned stride
, unsigned num_records
,
234 bool add_tid
, bool swizzle
,
235 unsigned element_size
, unsigned index_stride
);
236 void si_init_all_descriptors(struct si_context
*sctx
);
237 void si_release_all_descriptors(struct si_context
*sctx
);
238 void si_all_descriptors_begin_new_cs(struct si_context
*sctx
);
239 void si_copy_buffer(struct si_context
*sctx
,
240 struct pipe_resource
*dst
, struct pipe_resource
*src
,
241 uint64_t dst_offset
, uint64_t src_offset
, unsigned size
, bool is_framebuffer
);
242 void si_upload_const_buffer(struct si_context
*sctx
, struct r600_resource
**rbuffer
,
243 const uint8_t *ptr
, unsigned size
, uint32_t *const_offset
);
246 struct si_shader_selector
;
248 boolean
si_is_format_supported(struct pipe_screen
*screen
,
249 enum pipe_format format
,
250 enum pipe_texture_target target
,
251 unsigned sample_count
,
253 void si_init_state_functions(struct si_context
*sctx
);
254 void si_init_config(struct si_context
*sctx
);
255 unsigned cik_bank_wh(unsigned bankwh
);
256 unsigned cik_db_pipe_config(struct si_screen
*sscreen
, unsigned tile_mode
);
257 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect
);
258 unsigned cik_tile_split(unsigned tile_split
);
259 uint32_t si_num_banks(struct si_screen
*sscreen
, struct r600_texture
*tex
);
260 unsigned si_tile_mode_index(struct r600_texture
*rtex
, unsigned level
, bool stencil
);
262 /* si_state_shader.c */
263 void si_update_shaders(struct si_context
*sctx
);
264 void si_init_shader_functions(struct si_context
*sctx
);
266 /* si_state_draw.c */
267 extern const struct r600_atom si_atom_cache_flush
;
268 extern const struct r600_atom si_atom_msaa_config
;
269 void si_emit_cache_flush(struct r600_common_context
*sctx
, struct r600_atom
*atom
);
270 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*dinfo
);
273 void si_cmd_context_control(struct si_pm4_state
*pm4
);