freedreno/ir3: drop instr_clone() stuff
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 struct si_screen;
34 struct si_shader;
35
36 struct si_state_blend {
37 struct si_pm4_state pm4;
38 uint32_t cb_target_mask;
39 bool alpha_to_one;
40 };
41
42 struct si_state_sample_mask {
43 struct si_pm4_state pm4;
44 uint16_t sample_mask;
45 };
46
47 struct si_state_scissor {
48 struct si_pm4_state pm4;
49 struct pipe_scissor_state scissor;
50 };
51
52 struct si_state_viewport {
53 struct si_pm4_state pm4;
54 struct pipe_viewport_state viewport;
55 };
56
57 struct si_state_rasterizer {
58 struct si_pm4_state pm4;
59 bool flatshade;
60 bool two_side;
61 bool multisample_enable;
62 bool line_stipple_enable;
63 unsigned sprite_coord_enable;
64 unsigned pa_sc_line_stipple;
65 unsigned pa_su_sc_mode_cntl;
66 unsigned pa_cl_clip_cntl;
67 unsigned clip_plane_enable;
68 float offset_units;
69 float offset_scale;
70 };
71
72 struct si_state_dsa {
73 struct si_pm4_state pm4;
74 unsigned alpha_func;
75 uint8_t valuemask[2];
76 uint8_t writemask[2];
77 };
78
79 struct si_vertex_element
80 {
81 unsigned count;
82 uint32_t rsrc_word3[PIPE_MAX_ATTRIBS];
83 uint32_t format_size[PIPE_MAX_ATTRIBS];
84 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
85 };
86
87 union si_state {
88 struct {
89 struct si_state_blend *blend;
90 struct si_pm4_state *blend_color;
91 struct si_pm4_state *clip;
92 struct si_state_sample_mask *sample_mask;
93 struct si_state_scissor *scissor;
94 struct si_state_viewport *viewport;
95 struct si_state_rasterizer *rasterizer;
96 struct si_state_dsa *dsa;
97 struct si_pm4_state *fb_rs;
98 struct si_pm4_state *fb_blend;
99 struct si_pm4_state *dsa_stencil_ref;
100 struct si_pm4_state *ta_bordercolor_base;
101 struct si_pm4_state *es;
102 struct si_pm4_state *gs;
103 struct si_pm4_state *gs_rings;
104 struct si_pm4_state *gs_onoff;
105 struct si_pm4_state *vs;
106 struct si_pm4_state *ps;
107 struct si_pm4_state *spi;
108 } named;
109 struct si_pm4_state *array[0];
110 };
111
112 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
113
114 /* User sampler views: 0..15
115 * FMASK sampler views: 16..31 (no sampler states)
116 */
117 #define SI_FMASK_TEX_OFFSET SI_NUM_USER_SAMPLERS
118 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_USER_SAMPLERS)
119 #define SI_NUM_SAMPLER_STATES SI_NUM_USER_SAMPLERS
120
121 /* User constant buffers: 0..15
122 * Driver state constants: 16
123 */
124 #define SI_NUM_USER_CONST_BUFFERS 16
125 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
126 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
127
128 /* Read-write buffer slots.
129 *
130 * Ring buffers: 0..1
131 * Streamout buffers: 2..5
132 */
133 #define SI_RING_ESGS 0
134 #define SI_RING_GSVS 1
135 #define SI_NUM_RING_BUFFERS 2
136 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
137 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
138
139 #define SI_NUM_VERTEX_BUFFERS 16
140
141
142 /* This represents resource descriptors in memory, such as buffer resources,
143 * image resources, and sampler states.
144 */
145 struct si_descriptors {
146 struct r600_atom atom;
147
148 /* The size of one resource descriptor. */
149 unsigned element_dw_size;
150 /* The maximum number of resource descriptors. */
151 unsigned num_elements;
152
153 /* The buffer where resource descriptors are stored. */
154 struct r600_resource *buffer;
155 unsigned buffer_offset;
156
157 /* The i-th bit is set if that element is dirty (changed but not emitted). */
158 unsigned dirty_mask;
159 /* The i-th bit is set if that element is enabled (non-NULL resource). */
160 unsigned enabled_mask;
161
162 /* We can't update descriptors directly because the GPU might be
163 * reading them at the same time, so we have to update them
164 * in a copy-on-write manner. Each such copy is called a context,
165 * which is just another array descriptors in the same buffer. */
166 unsigned current_context_id;
167 /* The size of a context, should be equal to 4*element_dw_size*num_elements. */
168 unsigned context_size;
169
170 /* The shader userdata register where the 64-bit pointer to the descriptor
171 * array will be stored. */
172 unsigned shader_userdata_reg;
173 };
174
175 struct si_sampler_views {
176 struct si_descriptors desc;
177 struct pipe_sampler_view *views[SI_NUM_SAMPLER_VIEWS];
178 uint32_t *desc_data[SI_NUM_SAMPLER_VIEWS];
179 };
180
181 struct si_sampler_states {
182 struct si_descriptors desc;
183 uint32_t *desc_data[SI_NUM_SAMPLER_STATES];
184 void *saved_states[2]; /* saved for u_blitter */
185 };
186
187 struct si_buffer_resources {
188 struct si_descriptors desc;
189 unsigned num_buffers;
190 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
191 enum radeon_bo_priority priority;
192 struct pipe_resource **buffers; /* this has num_buffers elements */
193 uint32_t *desc_storage; /* this has num_buffers*4 elements */
194 uint32_t **desc_data; /* an array of pointers pointing to desc_storage */
195 };
196
197 #define si_pm4_block_idx(member) \
198 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
199
200 #define si_pm4_state_changed(sctx, member) \
201 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
202
203 #define si_pm4_bind_state(sctx, member, value) \
204 do { \
205 (sctx)->queued.named.member = (value); \
206 } while(0)
207
208 #define si_pm4_delete_state(sctx, member, value) \
209 do { \
210 if ((sctx)->queued.named.member == (value)) { \
211 (sctx)->queued.named.member = NULL; \
212 } \
213 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
214 si_pm4_block_idx(member)); \
215 } while(0)
216
217 #define si_pm4_set_state(sctx, member, value) \
218 do { \
219 if ((sctx)->queued.named.member != (value)) { \
220 si_pm4_free_state(sctx, \
221 (struct si_pm4_state *)(sctx)->queued.named.member, \
222 si_pm4_block_idx(member)); \
223 (sctx)->queued.named.member = (value); \
224 } \
225 } while(0)
226
227 /* si_descriptors.c */
228 void si_set_sampler_descriptors(struct si_context *sctx, unsigned shader,
229 unsigned start, unsigned count, void **states);
230 void si_update_vertex_buffers(struct si_context *sctx);
231 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
232 struct pipe_resource *buffer,
233 unsigned stride, unsigned num_records,
234 bool add_tid, bool swizzle,
235 unsigned element_size, unsigned index_stride);
236 void si_init_all_descriptors(struct si_context *sctx);
237 void si_release_all_descriptors(struct si_context *sctx);
238 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
239 void si_copy_buffer(struct si_context *sctx,
240 struct pipe_resource *dst, struct pipe_resource *src,
241 uint64_t dst_offset, uint64_t src_offset, unsigned size, bool is_framebuffer);
242 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
243 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
244
245 /* si_state.c */
246 struct si_shader_selector;
247
248 boolean si_is_format_supported(struct pipe_screen *screen,
249 enum pipe_format format,
250 enum pipe_texture_target target,
251 unsigned sample_count,
252 unsigned usage);
253 void si_init_state_functions(struct si_context *sctx);
254 void si_init_config(struct si_context *sctx);
255 unsigned cik_bank_wh(unsigned bankwh);
256 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
257 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
258 unsigned cik_tile_split(unsigned tile_split);
259 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
260 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
261
262 /* si_state_shader.c */
263 void si_update_shaders(struct si_context *sctx);
264 void si_init_shader_functions(struct si_context *sctx);
265
266 /* si_state_draw.c */
267 extern const struct r600_atom si_atom_cache_flush;
268 extern const struct r600_atom si_atom_msaa_config;
269 void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom);
270 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
271
272 /* si_commands.c */
273 void si_cmd_context_control(struct si_pm4_state *pm4);
274
275 #endif