radeonsi: move CP DMA functions to their own file
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 #define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34
35 struct si_screen;
36 struct si_shader;
37
38 struct si_state_blend {
39 struct si_pm4_state pm4;
40 uint32_t cb_target_mask;
41 bool alpha_to_one;
42 };
43
44 struct si_state_sample_mask {
45 struct si_pm4_state pm4;
46 uint16_t sample_mask;
47 };
48
49 struct si_state_scissor {
50 struct si_pm4_state pm4;
51 struct pipe_scissor_state scissor;
52 };
53
54 struct si_state_viewport {
55 struct si_pm4_state pm4;
56 struct pipe_viewport_state viewport;
57 };
58
59 struct si_state_rasterizer {
60 struct si_pm4_state pm4;
61 bool flatshade;
62 bool two_side;
63 bool multisample_enable;
64 bool line_stipple_enable;
65 unsigned sprite_coord_enable;
66 unsigned pa_sc_line_stipple;
67 unsigned pa_cl_clip_cntl;
68 unsigned clip_plane_enable;
69 float offset_units;
70 float offset_scale;
71 bool poly_stipple_enable;
72 bool line_smooth;
73 bool poly_smooth;
74 };
75
76 struct si_state_dsa {
77 struct si_pm4_state pm4;
78 unsigned alpha_func;
79 uint8_t valuemask[2];
80 uint8_t writemask[2];
81 };
82
83 struct si_vertex_element
84 {
85 unsigned count;
86 uint32_t rsrc_word3[PIPE_MAX_ATTRIBS];
87 uint32_t format_size[PIPE_MAX_ATTRIBS];
88 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
89 };
90
91 union si_state {
92 struct {
93 struct si_state_blend *blend;
94 struct si_pm4_state *blend_color;
95 struct si_pm4_state *clip;
96 struct si_state_sample_mask *sample_mask;
97 struct si_state_scissor *scissor[16];
98 struct si_state_viewport *viewport[16];
99 struct si_state_rasterizer *rasterizer;
100 struct si_state_dsa *dsa;
101 struct si_pm4_state *fb_rs;
102 struct si_pm4_state *fb_blend;
103 struct si_pm4_state *dsa_stencil_ref;
104 struct si_pm4_state *ta_bordercolor_base;
105 struct si_pm4_state *ls;
106 struct si_pm4_state *hs;
107 struct si_pm4_state *es;
108 struct si_pm4_state *gs;
109 struct si_pm4_state *gs_rings;
110 struct si_pm4_state *tf_ring;
111 struct si_pm4_state *vgt_shader_config;
112 struct si_pm4_state *vs;
113 struct si_pm4_state *ps;
114 struct si_pm4_state *spi;
115 } named;
116 struct si_pm4_state *array[0];
117 };
118
119 struct si_shader_data {
120 struct r600_atom atom;
121 uint32_t sh_base[SI_NUM_SHADERS];
122 };
123
124 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
125 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
126 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
127
128 /* User sampler views: 0..15
129 * Polygon stipple tex: 16
130 * FMASK sampler views: 17..33 (no sampler states)
131 */
132 #define SI_FMASK_TEX_OFFSET SI_NUM_SAMPLERS
133 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_SAMPLERS)
134 #define SI_NUM_SAMPLER_STATES SI_NUM_SAMPLERS
135
136 /* User constant buffers: 0..15
137 * Driver state constants: 16
138 */
139 #define SI_NUM_USER_CONST_BUFFERS 16
140 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
141 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
142
143 /* Read-write buffer slots.
144 *
145 * Ring buffers: 0..1
146 * Streamout buffers: 2..5
147 */
148 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
149 #define SI_RING_ESGS 0 /* for ES, GS */
150 #define SI_RING_GSVS 1 /* for GS, VS */
151 #define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */
152 #define SI_RING_GSVS_2 3
153 #define SI_RING_GSVS_3 4
154 #define SI_NUM_RING_BUFFERS 5
155 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
156 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
157
158 #define SI_NUM_VERTEX_BUFFERS 16
159
160
161 /* This represents descriptors in memory, such as buffer resources,
162 * image resources, and sampler states.
163 */
164 struct si_descriptors {
165 /* The list of descriptors in malloc'd memory. */
166 uint32_t *list;
167 /* The size of one descriptor. */
168 unsigned element_dw_size;
169 /* The maximum number of descriptors. */
170 unsigned num_elements;
171 /* Whether the list has been changed and should be re-uploaded. */
172 bool list_dirty;
173
174 /* The buffer where the descriptors have been uploaded. */
175 struct r600_resource *buffer;
176 unsigned buffer_offset;
177
178 /* The i-th bit is set if that element is enabled (non-NULL resource). */
179 uint64_t enabled_mask;
180
181 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
182 * array will be stored. */
183 unsigned shader_userdata_offset;
184 /* Whether the pointer should be re-emitted. */
185 bool pointer_dirty;
186 };
187
188 struct si_sampler_views {
189 struct si_descriptors desc;
190 struct pipe_sampler_view *views[SI_NUM_SAMPLER_VIEWS];
191 };
192
193 struct si_sampler_states {
194 struct si_descriptors desc;
195 void *saved_states[2]; /* saved for u_blitter */
196 };
197
198 struct si_buffer_resources {
199 struct si_descriptors desc;
200 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
201 enum radeon_bo_priority priority;
202 struct pipe_resource **buffers; /* this has num_buffers elements */
203 };
204
205 #define si_pm4_block_idx(member) \
206 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
207
208 #define si_pm4_state_changed(sctx, member) \
209 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
210
211 #define si_pm4_bind_state(sctx, member, value) \
212 do { \
213 (sctx)->queued.named.member = (value); \
214 } while(0)
215
216 #define si_pm4_delete_state(sctx, member, value) \
217 do { \
218 if ((sctx)->queued.named.member == (value)) { \
219 (sctx)->queued.named.member = NULL; \
220 } \
221 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
222 si_pm4_block_idx(member)); \
223 } while(0)
224
225 #define si_pm4_set_state(sctx, member, value) \
226 do { \
227 if ((sctx)->queued.named.member != (value)) { \
228 si_pm4_free_state(sctx, \
229 (struct si_pm4_state *)(sctx)->queued.named.member, \
230 si_pm4_block_idx(member)); \
231 (sctx)->queued.named.member = (value); \
232 } \
233 } while(0)
234
235 /* si_descriptors.c */
236 void si_set_sampler_descriptors(struct si_context *sctx, unsigned shader,
237 unsigned start, unsigned count, void **states);
238 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
239 struct pipe_resource *buffer,
240 unsigned stride, unsigned num_records,
241 bool add_tid, bool swizzle,
242 unsigned element_size, unsigned index_stride, uint64_t offset);
243 void si_init_all_descriptors(struct si_context *sctx);
244 bool si_upload_shader_descriptors(struct si_context *sctx);
245 void si_release_all_descriptors(struct si_context *sctx);
246 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
247 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
248 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
249 void si_shader_change_notify(struct si_context *sctx);
250
251 /* si_state.c */
252 struct si_shader_selector;
253
254 boolean si_is_format_supported(struct pipe_screen *screen,
255 enum pipe_format format,
256 enum pipe_texture_target target,
257 unsigned sample_count,
258 unsigned usage);
259 void si_init_state_functions(struct si_context *sctx);
260 unsigned cik_bank_wh(unsigned bankwh);
261 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
262 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
263 unsigned cik_tile_split(unsigned tile_split);
264 unsigned si_array_mode(unsigned mode);
265 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
266 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
267 struct pipe_sampler_view *
268 si_create_sampler_view_custom(struct pipe_context *ctx,
269 struct pipe_resource *texture,
270 const struct pipe_sampler_view *state,
271 unsigned width0, unsigned height0,
272 unsigned force_level);
273
274 /* si_state_shader.c */
275 void si_update_shaders(struct si_context *sctx);
276 void si_init_shader_functions(struct si_context *sctx);
277
278 /* si_state_draw.c */
279 extern const struct r600_atom si_atom_cache_flush;
280 extern const struct r600_atom si_atom_msaa_sample_locs;
281 extern const struct r600_atom si_atom_msaa_config;
282 void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom);
283 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
284
285 /* si_commands.c */
286 void si_cmd_context_control(struct si_pm4_state *pm4);
287
288 #endif