gallium/radeon: atomize render condition (SET_PREDICATION)
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 #define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_MAX_ATTRIBS 16
35
36 struct si_screen;
37 struct si_shader;
38
39 struct si_state_blend {
40 struct si_pm4_state pm4;
41 uint32_t cb_target_mask;
42 bool alpha_to_one;
43 bool dual_src_blend;
44 };
45
46 struct si_state_rasterizer {
47 struct si_pm4_state pm4;
48 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
49 struct si_pm4_state pm4_poly_offset[3];
50 bool flatshade;
51 bool two_side;
52 bool multisample_enable;
53 bool force_persample_interp;
54 bool line_stipple_enable;
55 unsigned sprite_coord_enable;
56 unsigned pa_sc_line_stipple;
57 unsigned pa_cl_clip_cntl;
58 unsigned clip_plane_enable;
59 bool poly_stipple_enable;
60 bool line_smooth;
61 bool poly_smooth;
62 bool uses_poly_offset;
63 bool clamp_fragment_color;
64 bool rasterizer_discard;
65 };
66
67 struct si_dsa_stencil_ref_part {
68 uint8_t valuemask[2];
69 uint8_t writemask[2];
70 };
71
72 struct si_state_dsa {
73 struct si_pm4_state pm4;
74 unsigned alpha_func;
75 struct si_dsa_stencil_ref_part stencil_ref;
76 };
77
78 struct si_stencil_ref {
79 struct r600_atom atom;
80 struct pipe_stencil_ref state;
81 struct si_dsa_stencil_ref_part dsa_part;
82 };
83
84 struct si_vertex_element
85 {
86 unsigned count;
87 uint32_t rsrc_word3[SI_MAX_ATTRIBS];
88 uint32_t format_size[SI_MAX_ATTRIBS];
89 struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
90 };
91
92 union si_state {
93 struct {
94 struct si_state_blend *blend;
95 struct si_state_rasterizer *rasterizer;
96 struct si_state_dsa *dsa;
97 struct si_pm4_state *poly_offset;
98 struct si_pm4_state *ls;
99 struct si_pm4_state *hs;
100 struct si_pm4_state *es;
101 struct si_pm4_state *gs;
102 struct si_pm4_state *vgt_shader_config;
103 struct si_pm4_state *vs;
104 struct si_pm4_state *ps;
105 } named;
106 struct si_pm4_state *array[0];
107 };
108
109 union si_state_atoms {
110 struct {
111 /* The order matters. */
112 struct r600_atom *cache_flush;
113 struct r600_atom *render_cond;
114 struct r600_atom *streamout_begin;
115 struct r600_atom *streamout_enable; /* must be after streamout_begin */
116 struct r600_atom *framebuffer;
117 struct r600_atom *msaa_sample_locs;
118 struct r600_atom *db_render_state;
119 struct r600_atom *msaa_config;
120 struct r600_atom *sample_mask;
121 struct r600_atom *cb_target_mask;
122 struct r600_atom *blend_color;
123 struct r600_atom *clip_regs;
124 struct r600_atom *clip_state;
125 struct r600_atom *shader_userdata;
126 struct r600_atom *scissors;
127 struct r600_atom *viewports;
128 struct r600_atom *stencil_ref;
129 struct r600_atom *spi_map;
130 struct r600_atom *spi_ps_input;
131 } s;
132 struct r600_atom *array[0];
133 };
134
135 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
136
137 struct si_shader_data {
138 struct r600_atom atom;
139 uint32_t sh_base[SI_NUM_SHADERS];
140 };
141
142 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
143 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
144 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
145
146 /* User sampler views: 0..15
147 * Polygon stipple tex: 16
148 * FMASK sampler views: 17..33 (no sampler states)
149 */
150 #define SI_FMASK_TEX_OFFSET SI_NUM_SAMPLERS
151 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_SAMPLERS)
152 #define SI_NUM_SAMPLER_STATES SI_NUM_SAMPLERS
153
154 /* User constant buffers: 0..15
155 * Driver state constants: 16
156 */
157 #define SI_NUM_USER_CONST_BUFFERS 16
158 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
159 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
160
161 /* Read-write buffer slots.
162 *
163 * Ring buffers: 0..1
164 * Streamout buffers: 2..5
165 */
166 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
167 #define SI_RING_ESGS 0 /* for ES, GS */
168 #define SI_RING_GSVS 1 /* for GS, VS */
169 #define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */
170 #define SI_RING_GSVS_2 3
171 #define SI_RING_GSVS_3 4
172 #define SI_NUM_RING_BUFFERS 5
173 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
174 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
175
176 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
177
178
179 /* This represents descriptors in memory, such as buffer resources,
180 * image resources, and sampler states.
181 */
182 struct si_descriptors {
183 /* The list of descriptors in malloc'd memory. */
184 uint32_t *list;
185 /* The size of one descriptor. */
186 unsigned element_dw_size;
187 /* The maximum number of descriptors. */
188 unsigned num_elements;
189 /* Whether the list has been changed and should be re-uploaded. */
190 bool list_dirty;
191
192 /* The buffer where the descriptors have been uploaded. */
193 struct r600_resource *buffer;
194 unsigned buffer_offset;
195
196 /* The i-th bit is set if that element is enabled (non-NULL resource). */
197 uint64_t enabled_mask;
198
199 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
200 * array will be stored. */
201 unsigned shader_userdata_offset;
202 /* Whether the pointer should be re-emitted. */
203 bool pointer_dirty;
204 };
205
206 struct si_sampler_views {
207 struct si_descriptors desc;
208 struct pipe_sampler_view *views[SI_NUM_SAMPLER_VIEWS];
209 };
210
211 struct si_sampler_states {
212 struct si_descriptors desc;
213 void *saved_states[2]; /* saved for u_blitter */
214 };
215
216 struct si_buffer_resources {
217 struct si_descriptors desc;
218 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
219 enum radeon_bo_priority priority;
220 struct pipe_resource **buffers; /* this has num_buffers elements */
221 };
222
223 #define si_pm4_block_idx(member) \
224 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
225
226 #define si_pm4_state_changed(sctx, member) \
227 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
228
229 #define si_pm4_bind_state(sctx, member, value) \
230 do { \
231 (sctx)->queued.named.member = (value); \
232 } while(0)
233
234 #define si_pm4_delete_state(sctx, member, value) \
235 do { \
236 if ((sctx)->queued.named.member == (value)) { \
237 (sctx)->queued.named.member = NULL; \
238 } \
239 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
240 si_pm4_block_idx(member)); \
241 } while(0)
242
243 /* si_descriptors.c */
244 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
245 struct pipe_resource *buffer,
246 unsigned stride, unsigned num_records,
247 bool add_tid, bool swizzle,
248 unsigned element_size, unsigned index_stride, uint64_t offset);
249 void si_init_all_descriptors(struct si_context *sctx);
250 bool si_upload_shader_descriptors(struct si_context *sctx);
251 void si_release_all_descriptors(struct si_context *sctx);
252 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
253 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
254 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
255 void si_shader_change_notify(struct si_context *sctx);
256 void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom);
257
258 /* si_state.c */
259 struct si_shader_selector;
260
261 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
262 struct r600_atom **list_elem,
263 void (*emit_func)(struct si_context *ctx, struct r600_atom *state));
264 boolean si_is_format_supported(struct pipe_screen *screen,
265 enum pipe_format format,
266 enum pipe_texture_target target,
267 unsigned sample_count,
268 unsigned usage);
269 void si_init_state_functions(struct si_context *sctx);
270 unsigned cik_bank_wh(unsigned bankwh);
271 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
272 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
273 unsigned cik_tile_split(unsigned tile_split);
274 unsigned si_array_mode(unsigned mode);
275 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
276 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
277 struct pipe_sampler_view *
278 si_create_sampler_view_custom(struct pipe_context *ctx,
279 struct pipe_resource *texture,
280 const struct pipe_sampler_view *state,
281 unsigned width0, unsigned height0,
282 unsigned force_level);
283
284 /* si_state_shader.c */
285 bool si_update_shaders(struct si_context *sctx);
286 void si_init_shader_functions(struct si_context *sctx);
287
288 /* si_state_draw.c */
289 void si_emit_cache_flush(struct si_context *sctx, struct r600_atom *atom);
290 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
291 void si_trace_emit(struct si_context *sctx);
292
293 #endif