radeonsi: use SPI_SHADER_COL_FORMAT fields instead of export_16bpc
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 #define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_MAX_ATTRIBS 16
35
36 struct si_screen;
37 struct si_shader;
38
39 struct si_state_blend {
40 struct si_pm4_state pm4;
41 uint32_t cb_target_mask;
42 bool alpha_to_coverage;
43 bool alpha_to_one;
44 bool dual_src_blend;
45 };
46
47 struct si_state_rasterizer {
48 struct si_pm4_state pm4;
49 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
50 struct si_pm4_state pm4_poly_offset[3];
51 bool flatshade;
52 bool two_side;
53 bool multisample_enable;
54 bool force_persample_interp;
55 bool line_stipple_enable;
56 unsigned sprite_coord_enable;
57 unsigned pa_sc_line_stipple;
58 unsigned pa_cl_clip_cntl;
59 unsigned clip_plane_enable;
60 bool poly_stipple_enable;
61 bool line_smooth;
62 bool poly_smooth;
63 bool uses_poly_offset;
64 bool clamp_fragment_color;
65 bool rasterizer_discard;
66 };
67
68 struct si_dsa_stencil_ref_part {
69 uint8_t valuemask[2];
70 uint8_t writemask[2];
71 };
72
73 struct si_state_dsa {
74 struct si_pm4_state pm4;
75 unsigned alpha_func;
76 struct si_dsa_stencil_ref_part stencil_ref;
77 };
78
79 struct si_stencil_ref {
80 struct r600_atom atom;
81 struct pipe_stencil_ref state;
82 struct si_dsa_stencil_ref_part dsa_part;
83 };
84
85 struct si_vertex_element
86 {
87 unsigned count;
88 uint32_t rsrc_word3[SI_MAX_ATTRIBS];
89 uint32_t format_size[SI_MAX_ATTRIBS];
90 struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
91 };
92
93 union si_state {
94 struct {
95 struct si_state_blend *blend;
96 struct si_state_rasterizer *rasterizer;
97 struct si_state_dsa *dsa;
98 struct si_pm4_state *poly_offset;
99 struct si_pm4_state *ls;
100 struct si_pm4_state *hs;
101 struct si_pm4_state *es;
102 struct si_pm4_state *gs;
103 struct si_pm4_state *vgt_shader_config;
104 struct si_pm4_state *vs;
105 struct si_pm4_state *ps;
106 } named;
107 struct si_pm4_state *array[0];
108 };
109
110 union si_state_atoms {
111 struct {
112 /* The order matters. */
113 struct r600_atom *cache_flush;
114 struct r600_atom *render_cond;
115 struct r600_atom *streamout_begin;
116 struct r600_atom *streamout_enable; /* must be after streamout_begin */
117 struct r600_atom *framebuffer;
118 struct r600_atom *msaa_sample_locs;
119 struct r600_atom *db_render_state;
120 struct r600_atom *msaa_config;
121 struct r600_atom *sample_mask;
122 struct r600_atom *cb_target_mask;
123 struct r600_atom *blend_color;
124 struct r600_atom *clip_regs;
125 struct r600_atom *clip_state;
126 struct r600_atom *shader_userdata;
127 struct r600_atom *scissors;
128 struct r600_atom *viewports;
129 struct r600_atom *stencil_ref;
130 struct r600_atom *spi_map;
131 struct r600_atom *spi_ps_input;
132 } s;
133 struct r600_atom *array[0];
134 };
135
136 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
137
138 struct si_shader_data {
139 struct r600_atom atom;
140 uint32_t sh_base[SI_NUM_SHADERS];
141 };
142
143 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
144 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
145 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
146
147 /* User sampler views: 0..15
148 * Polygon stipple tex: 16
149 * FMASK sampler views: 17..33 (no sampler states)
150 */
151 #define SI_FMASK_TEX_OFFSET SI_NUM_SAMPLERS
152 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_SAMPLERS)
153 #define SI_NUM_SAMPLER_STATES SI_NUM_SAMPLERS
154
155 /* User constant buffers: 0..15
156 * Driver state constants: 16
157 */
158 #define SI_NUM_USER_CONST_BUFFERS 16
159 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
160 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
161
162 /* Read-write buffer slots.
163 *
164 * Ring buffers: 0..1
165 * Streamout buffers: 2..5
166 */
167 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
168 #define SI_RING_ESGS 0 /* for ES, GS */
169 #define SI_RING_GSVS 1 /* for GS, VS */
170 #define SI_RING_GSVS_1 2 /* 1, 2, 3 for GS */
171 #define SI_RING_GSVS_2 3
172 #define SI_RING_GSVS_3 4
173 #define SI_NUM_RING_BUFFERS 5
174 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
175 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
176
177 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
178
179
180 /* This represents descriptors in memory, such as buffer resources,
181 * image resources, and sampler states.
182 */
183 struct si_descriptors {
184 /* The list of descriptors in malloc'd memory. */
185 uint32_t *list;
186 /* The size of one descriptor. */
187 unsigned element_dw_size;
188 /* The maximum number of descriptors. */
189 unsigned num_elements;
190 /* Whether the list has been changed and should be re-uploaded. */
191 bool list_dirty;
192
193 /* The buffer where the descriptors have been uploaded. */
194 struct r600_resource *buffer;
195 unsigned buffer_offset;
196
197 /* The i-th bit is set if that element is enabled (non-NULL resource). */
198 uint64_t enabled_mask;
199
200 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
201 * array will be stored. */
202 unsigned shader_userdata_offset;
203 /* Whether the pointer should be re-emitted. */
204 bool pointer_dirty;
205 };
206
207 struct si_sampler_views {
208 struct si_descriptors desc;
209 struct pipe_sampler_view *views[SI_NUM_SAMPLER_VIEWS];
210 };
211
212 struct si_sampler_states {
213 struct si_descriptors desc;
214 void *saved_states[2]; /* saved for u_blitter */
215 };
216
217 struct si_buffer_resources {
218 struct si_descriptors desc;
219 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
220 enum radeon_bo_priority priority;
221 struct pipe_resource **buffers; /* this has num_buffers elements */
222 };
223
224 #define si_pm4_block_idx(member) \
225 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
226
227 #define si_pm4_state_changed(sctx, member) \
228 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
229
230 #define si_pm4_bind_state(sctx, member, value) \
231 do { \
232 (sctx)->queued.named.member = (value); \
233 } while(0)
234
235 #define si_pm4_delete_state(sctx, member, value) \
236 do { \
237 if ((sctx)->queued.named.member == (value)) { \
238 (sctx)->queued.named.member = NULL; \
239 } \
240 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
241 si_pm4_block_idx(member)); \
242 } while(0)
243
244 /* si_descriptors.c */
245 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
246 struct pipe_resource *buffer,
247 unsigned stride, unsigned num_records,
248 bool add_tid, bool swizzle,
249 unsigned element_size, unsigned index_stride, uint64_t offset);
250 void si_init_all_descriptors(struct si_context *sctx);
251 bool si_upload_shader_descriptors(struct si_context *sctx);
252 void si_release_all_descriptors(struct si_context *sctx);
253 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
254 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
255 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
256 void si_shader_change_notify(struct si_context *sctx);
257 void si_emit_shader_userdata(struct si_context *sctx, struct r600_atom *atom);
258
259 /* si_state.c */
260 struct si_shader_selector;
261
262 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
263 struct r600_atom **list_elem,
264 void (*emit_func)(struct si_context *ctx, struct r600_atom *state));
265 boolean si_is_format_supported(struct pipe_screen *screen,
266 enum pipe_format format,
267 enum pipe_texture_target target,
268 unsigned sample_count,
269 unsigned usage);
270 void si_init_state_functions(struct si_context *sctx);
271 unsigned cik_bank_wh(unsigned bankwh);
272 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
273 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
274 unsigned cik_tile_split(unsigned tile_split);
275 unsigned si_array_mode(unsigned mode);
276 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
277 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
278 struct pipe_sampler_view *
279 si_create_sampler_view_custom(struct pipe_context *ctx,
280 struct pipe_resource *texture,
281 const struct pipe_sampler_view *state,
282 unsigned width0, unsigned height0,
283 unsigned force_level);
284
285 /* si_state_shader.c */
286 bool si_update_shaders(struct si_context *sctx);
287 void si_init_shader_functions(struct si_context *sctx);
288
289 /* si_state_draw.c */
290 void si_emit_cache_flush(struct si_context *sctx, struct r600_atom *atom);
291 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
292 void si_trace_emit(struct si_context *sctx);
293
294 #endif