2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
31 #include "radeon/r600_pipe_common.h"
33 #define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
38 struct si_state_blend
{
39 struct si_pm4_state pm4
;
40 uint32_t cb_target_mask
;
44 struct si_state_sample_mask
{
45 struct si_pm4_state pm4
;
49 struct si_state_scissor
{
50 struct si_pm4_state pm4
;
51 struct pipe_scissor_state scissor
;
54 struct si_state_viewport
{
55 struct si_pm4_state pm4
;
56 struct pipe_viewport_state viewport
;
59 struct si_state_rasterizer
{
60 struct si_pm4_state pm4
;
63 bool multisample_enable
;
64 bool line_stipple_enable
;
65 unsigned sprite_coord_enable
;
66 unsigned pa_sc_line_stipple
;
67 unsigned pa_cl_clip_cntl
;
68 unsigned clip_plane_enable
;
71 bool poly_stipple_enable
;
77 struct si_pm4_state pm4
;
83 struct si_vertex_element
86 uint32_t rsrc_word3
[PIPE_MAX_ATTRIBS
];
87 uint32_t format_size
[PIPE_MAX_ATTRIBS
];
88 struct pipe_vertex_element elements
[PIPE_MAX_ATTRIBS
];
93 struct si_state_blend
*blend
;
94 struct si_pm4_state
*blend_color
;
95 struct si_pm4_state
*clip
;
96 struct si_state_sample_mask
*sample_mask
;
97 struct si_state_scissor
*scissor
[16];
98 struct si_state_viewport
*viewport
[16];
99 struct si_state_rasterizer
*rasterizer
;
100 struct si_state_dsa
*dsa
;
101 struct si_pm4_state
*fb_rs
;
102 struct si_pm4_state
*fb_blend
;
103 struct si_pm4_state
*dsa_stencil_ref
;
104 struct si_pm4_state
*ta_bordercolor_base
;
105 struct si_pm4_state
*ls
;
106 struct si_pm4_state
*hs
;
107 struct si_pm4_state
*es
;
108 struct si_pm4_state
*gs
;
109 struct si_pm4_state
*gs_rings
;
110 struct si_pm4_state
*tf_ring
;
111 struct si_pm4_state
*vgt_shader_config
;
112 struct si_pm4_state
*vs
;
113 struct si_pm4_state
*ps
;
114 struct si_pm4_state
*spi
;
116 struct si_pm4_state
*array
[0];
119 struct si_shader_data
{
120 struct r600_atom atom
;
121 uint32_t sh_base
[SI_NUM_SHADERS
];
124 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
125 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
126 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
128 /* User sampler views: 0..15
129 * Polygon stipple tex: 16
130 * FMASK sampler views: 17..33 (no sampler states)
132 #define SI_FMASK_TEX_OFFSET SI_NUM_SAMPLERS
133 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_SAMPLERS)
134 #define SI_NUM_SAMPLER_STATES SI_NUM_SAMPLERS
136 /* User constant buffers: 0..15
137 * Driver state constants: 16
139 #define SI_NUM_USER_CONST_BUFFERS 16
140 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
141 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
143 /* Read-write buffer slots.
146 * Streamout buffers: 2..5
148 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
149 #define SI_RING_ESGS 0 /* for ES, GS */
150 #define SI_RING_GSVS 1 /* for GS, VS */
151 #define SI_NUM_RING_BUFFERS 2
152 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
153 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
155 #define SI_NUM_VERTEX_BUFFERS 16
158 /* This represents resource descriptors in memory, such as buffer resources,
159 * image resources, and sampler states.
161 struct si_descriptors
{
162 struct r600_atom atom
;
164 /* The size of one resource descriptor. */
165 unsigned element_dw_size
;
166 /* The maximum number of resource descriptors. */
167 unsigned num_elements
;
169 /* The buffer where resource descriptors are stored. */
170 struct r600_resource
*buffer
;
171 unsigned buffer_offset
;
173 /* The i-th bit is set if that element is dirty (changed but not emitted). */
175 /* The i-th bit is set if that element is enabled (non-NULL resource). */
176 uint64_t enabled_mask
;
178 /* We can't update descriptors directly because the GPU might be
179 * reading them at the same time, so we have to update them
180 * in a copy-on-write manner. Each such copy is called a context,
181 * which is just another array descriptors in the same buffer. */
182 unsigned current_context_id
;
183 /* The size of a context, should be equal to 4*element_dw_size*num_elements. */
184 unsigned context_size
;
186 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
187 * array will be stored. */
188 unsigned shader_userdata_offset
;
192 struct si_sampler_views
{
193 struct si_descriptors desc
;
194 struct pipe_sampler_view
*views
[SI_NUM_SAMPLER_VIEWS
];
195 uint32_t *desc_data
[SI_NUM_SAMPLER_VIEWS
];
198 struct si_sampler_states
{
199 struct si_descriptors desc
;
200 uint32_t *desc_data
[SI_NUM_SAMPLER_STATES
];
201 void *saved_states
[2]; /* saved for u_blitter */
204 struct si_buffer_resources
{
205 struct si_descriptors desc
;
206 unsigned num_buffers
;
207 enum radeon_bo_usage shader_usage
; /* READ, WRITE, or READWRITE */
208 enum radeon_bo_priority priority
;
209 struct pipe_resource
**buffers
; /* this has num_buffers elements */
210 uint32_t *desc_storage
; /* this has num_buffers*4 elements */
211 uint32_t **desc_data
; /* an array of pointers pointing to desc_storage */
214 #define si_pm4_block_idx(member) \
215 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
217 #define si_pm4_state_changed(sctx, member) \
218 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
220 #define si_pm4_bind_state(sctx, member, value) \
222 (sctx)->queued.named.member = (value); \
225 #define si_pm4_delete_state(sctx, member, value) \
227 if ((sctx)->queued.named.member == (value)) { \
228 (sctx)->queued.named.member = NULL; \
230 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
231 si_pm4_block_idx(member)); \
234 #define si_pm4_set_state(sctx, member, value) \
236 if ((sctx)->queued.named.member != (value)) { \
237 si_pm4_free_state(sctx, \
238 (struct si_pm4_state *)(sctx)->queued.named.member, \
239 si_pm4_block_idx(member)); \
240 (sctx)->queued.named.member = (value); \
244 /* si_descriptors.c */
245 void si_set_sampler_descriptors(struct si_context
*sctx
, unsigned shader
,
246 unsigned start
, unsigned count
, void **states
);
247 void si_update_vertex_buffers(struct si_context
*sctx
);
248 void si_set_ring_buffer(struct pipe_context
*ctx
, uint shader
, uint slot
,
249 struct pipe_resource
*buffer
,
250 unsigned stride
, unsigned num_records
,
251 bool add_tid
, bool swizzle
,
252 unsigned element_size
, unsigned index_stride
);
253 void si_init_all_descriptors(struct si_context
*sctx
);
254 void si_release_all_descriptors(struct si_context
*sctx
);
255 void si_all_descriptors_begin_new_cs(struct si_context
*sctx
);
256 void si_copy_buffer(struct si_context
*sctx
,
257 struct pipe_resource
*dst
, struct pipe_resource
*src
,
258 uint64_t dst_offset
, uint64_t src_offset
, unsigned size
, bool is_framebuffer
);
259 void si_upload_const_buffer(struct si_context
*sctx
, struct r600_resource
**rbuffer
,
260 const uint8_t *ptr
, unsigned size
, uint32_t *const_offset
);
261 void si_shader_change_notify(struct si_context
*sctx
);
264 struct si_shader_selector
;
266 boolean
si_is_format_supported(struct pipe_screen
*screen
,
267 enum pipe_format format
,
268 enum pipe_texture_target target
,
269 unsigned sample_count
,
271 void si_init_state_functions(struct si_context
*sctx
);
272 unsigned cik_bank_wh(unsigned bankwh
);
273 unsigned cik_db_pipe_config(struct si_screen
*sscreen
, unsigned tile_mode
);
274 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect
);
275 unsigned cik_tile_split(unsigned tile_split
);
276 unsigned si_array_mode(unsigned mode
);
277 uint32_t si_num_banks(struct si_screen
*sscreen
, struct r600_texture
*tex
);
278 unsigned si_tile_mode_index(struct r600_texture
*rtex
, unsigned level
, bool stencil
);
279 struct pipe_sampler_view
*
280 si_create_sampler_view_custom(struct pipe_context
*ctx
,
281 struct pipe_resource
*texture
,
282 const struct pipe_sampler_view
*state
,
283 unsigned width0
, unsigned height0
,
284 unsigned force_level
);
286 /* si_state_shader.c */
287 void si_update_shaders(struct si_context
*sctx
);
288 void si_init_shader_functions(struct si_context
*sctx
);
290 /* si_state_draw.c */
291 extern const struct r600_atom si_atom_cache_flush
;
292 extern const struct r600_atom si_atom_msaa_sample_locs
;
293 extern const struct r600_atom si_atom_msaa_config
;
294 void si_emit_cache_flush(struct r600_common_context
*sctx
, struct r600_atom
*atom
);
295 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*dinfo
);
298 void si_cmd_context_control(struct si_pm4_state
*pm4
);