radeonsi: set up a ring buffer for tessellation factors
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 #define SI_NUM_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34
35 struct si_screen;
36 struct si_shader;
37
38 struct si_state_blend {
39 struct si_pm4_state pm4;
40 uint32_t cb_target_mask;
41 bool alpha_to_one;
42 };
43
44 struct si_state_sample_mask {
45 struct si_pm4_state pm4;
46 uint16_t sample_mask;
47 };
48
49 struct si_state_scissor {
50 struct si_pm4_state pm4;
51 struct pipe_scissor_state scissor;
52 };
53
54 struct si_state_viewport {
55 struct si_pm4_state pm4;
56 struct pipe_viewport_state viewport;
57 };
58
59 struct si_state_rasterizer {
60 struct si_pm4_state pm4;
61 bool flatshade;
62 bool two_side;
63 bool multisample_enable;
64 bool line_stipple_enable;
65 unsigned sprite_coord_enable;
66 unsigned pa_sc_line_stipple;
67 unsigned pa_cl_clip_cntl;
68 unsigned clip_plane_enable;
69 float offset_units;
70 float offset_scale;
71 bool poly_stipple_enable;
72 bool line_smooth;
73 bool poly_smooth;
74 };
75
76 struct si_state_dsa {
77 struct si_pm4_state pm4;
78 unsigned alpha_func;
79 uint8_t valuemask[2];
80 uint8_t writemask[2];
81 };
82
83 struct si_vertex_element
84 {
85 unsigned count;
86 uint32_t rsrc_word3[PIPE_MAX_ATTRIBS];
87 uint32_t format_size[PIPE_MAX_ATTRIBS];
88 struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
89 };
90
91 union si_state {
92 struct {
93 struct si_state_blend *blend;
94 struct si_pm4_state *blend_color;
95 struct si_pm4_state *clip;
96 struct si_state_sample_mask *sample_mask;
97 struct si_state_scissor *scissor[16];
98 struct si_state_viewport *viewport[16];
99 struct si_state_rasterizer *rasterizer;
100 struct si_state_dsa *dsa;
101 struct si_pm4_state *fb_rs;
102 struct si_pm4_state *fb_blend;
103 struct si_pm4_state *dsa_stencil_ref;
104 struct si_pm4_state *ta_bordercolor_base;
105 struct si_pm4_state *ls;
106 struct si_pm4_state *hs;
107 struct si_pm4_state *es;
108 struct si_pm4_state *gs;
109 struct si_pm4_state *gs_rings;
110 struct si_pm4_state *tf_ring;
111 struct si_pm4_state *vgt_shader_config;
112 struct si_pm4_state *vs;
113 struct si_pm4_state *ps;
114 struct si_pm4_state *spi;
115 } named;
116 struct si_pm4_state *array[0];
117 };
118
119 struct si_shader_data {
120 struct r600_atom atom;
121 uint32_t sh_base[SI_NUM_SHADERS];
122 };
123
124 #define SI_NUM_USER_SAMPLERS 16 /* AKA OpenGL textures units per shader */
125 #define SI_POLY_STIPPLE_SAMPLER SI_NUM_USER_SAMPLERS
126 #define SI_NUM_SAMPLERS (SI_POLY_STIPPLE_SAMPLER + 1)
127
128 /* User sampler views: 0..15
129 * Polygon stipple tex: 16
130 * FMASK sampler views: 17..33 (no sampler states)
131 */
132 #define SI_FMASK_TEX_OFFSET SI_NUM_SAMPLERS
133 #define SI_NUM_SAMPLER_VIEWS (SI_FMASK_TEX_OFFSET + SI_NUM_SAMPLERS)
134 #define SI_NUM_SAMPLER_STATES SI_NUM_SAMPLERS
135
136 /* User constant buffers: 0..15
137 * Driver state constants: 16
138 */
139 #define SI_NUM_USER_CONST_BUFFERS 16
140 #define SI_DRIVER_STATE_CONST_BUF SI_NUM_USER_CONST_BUFFERS
141 #define SI_NUM_CONST_BUFFERS (SI_DRIVER_STATE_CONST_BUF + 1)
142
143 /* Read-write buffer slots.
144 *
145 * Ring buffers: 0..1
146 * Streamout buffers: 2..5
147 */
148 #define SI_RING_TESS_FACTOR 0 /* for HS (TCS) */
149 #define SI_RING_ESGS 0 /* for ES, GS */
150 #define SI_RING_GSVS 1 /* for GS, VS */
151 #define SI_NUM_RING_BUFFERS 2
152 #define SI_SO_BUF_OFFSET SI_NUM_RING_BUFFERS
153 #define SI_NUM_RW_BUFFERS (SI_SO_BUF_OFFSET + 4)
154
155 #define SI_NUM_VERTEX_BUFFERS 16
156
157
158 /* This represents resource descriptors in memory, such as buffer resources,
159 * image resources, and sampler states.
160 */
161 struct si_descriptors {
162 struct r600_atom atom;
163
164 /* The size of one resource descriptor. */
165 unsigned element_dw_size;
166 /* The maximum number of resource descriptors. */
167 unsigned num_elements;
168
169 /* The buffer where resource descriptors are stored. */
170 struct r600_resource *buffer;
171 unsigned buffer_offset;
172
173 /* The i-th bit is set if that element is dirty (changed but not emitted). */
174 uint64_t dirty_mask;
175 /* The i-th bit is set if that element is enabled (non-NULL resource). */
176 uint64_t enabled_mask;
177
178 /* We can't update descriptors directly because the GPU might be
179 * reading them at the same time, so we have to update them
180 * in a copy-on-write manner. Each such copy is called a context,
181 * which is just another array descriptors in the same buffer. */
182 unsigned current_context_id;
183 /* The size of a context, should be equal to 4*element_dw_size*num_elements. */
184 unsigned context_size;
185
186 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
187 * array will be stored. */
188 unsigned shader_userdata_offset;
189 bool pointer_dirty;
190 };
191
192 struct si_sampler_views {
193 struct si_descriptors desc;
194 struct pipe_sampler_view *views[SI_NUM_SAMPLER_VIEWS];
195 uint32_t *desc_data[SI_NUM_SAMPLER_VIEWS];
196 };
197
198 struct si_sampler_states {
199 struct si_descriptors desc;
200 uint32_t *desc_data[SI_NUM_SAMPLER_STATES];
201 void *saved_states[2]; /* saved for u_blitter */
202 };
203
204 struct si_buffer_resources {
205 struct si_descriptors desc;
206 unsigned num_buffers;
207 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
208 enum radeon_bo_priority priority;
209 struct pipe_resource **buffers; /* this has num_buffers elements */
210 uint32_t *desc_storage; /* this has num_buffers*4 elements */
211 uint32_t **desc_data; /* an array of pointers pointing to desc_storage */
212 };
213
214 #define si_pm4_block_idx(member) \
215 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
216
217 #define si_pm4_state_changed(sctx, member) \
218 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
219
220 #define si_pm4_bind_state(sctx, member, value) \
221 do { \
222 (sctx)->queued.named.member = (value); \
223 } while(0)
224
225 #define si_pm4_delete_state(sctx, member, value) \
226 do { \
227 if ((sctx)->queued.named.member == (value)) { \
228 (sctx)->queued.named.member = NULL; \
229 } \
230 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
231 si_pm4_block_idx(member)); \
232 } while(0)
233
234 #define si_pm4_set_state(sctx, member, value) \
235 do { \
236 if ((sctx)->queued.named.member != (value)) { \
237 si_pm4_free_state(sctx, \
238 (struct si_pm4_state *)(sctx)->queued.named.member, \
239 si_pm4_block_idx(member)); \
240 (sctx)->queued.named.member = (value); \
241 } \
242 } while(0)
243
244 /* si_descriptors.c */
245 void si_set_sampler_descriptors(struct si_context *sctx, unsigned shader,
246 unsigned start, unsigned count, void **states);
247 void si_update_vertex_buffers(struct si_context *sctx);
248 void si_set_ring_buffer(struct pipe_context *ctx, uint shader, uint slot,
249 struct pipe_resource *buffer,
250 unsigned stride, unsigned num_records,
251 bool add_tid, bool swizzle,
252 unsigned element_size, unsigned index_stride);
253 void si_init_all_descriptors(struct si_context *sctx);
254 void si_release_all_descriptors(struct si_context *sctx);
255 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
256 void si_copy_buffer(struct si_context *sctx,
257 struct pipe_resource *dst, struct pipe_resource *src,
258 uint64_t dst_offset, uint64_t src_offset, unsigned size, bool is_framebuffer);
259 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
260 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
261 void si_shader_change_notify(struct si_context *sctx);
262
263 /* si_state.c */
264 struct si_shader_selector;
265
266 boolean si_is_format_supported(struct pipe_screen *screen,
267 enum pipe_format format,
268 enum pipe_texture_target target,
269 unsigned sample_count,
270 unsigned usage);
271 void si_init_state_functions(struct si_context *sctx);
272 unsigned cik_bank_wh(unsigned bankwh);
273 unsigned cik_db_pipe_config(struct si_screen *sscreen, unsigned tile_mode);
274 unsigned cik_macro_tile_aspect(unsigned macro_tile_aspect);
275 unsigned cik_tile_split(unsigned tile_split);
276 unsigned si_array_mode(unsigned mode);
277 uint32_t si_num_banks(struct si_screen *sscreen, struct r600_texture *tex);
278 unsigned si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil);
279 struct pipe_sampler_view *
280 si_create_sampler_view_custom(struct pipe_context *ctx,
281 struct pipe_resource *texture,
282 const struct pipe_sampler_view *state,
283 unsigned width0, unsigned height0,
284 unsigned force_level);
285
286 /* si_state_shader.c */
287 void si_update_shaders(struct si_context *sctx);
288 void si_init_shader_functions(struct si_context *sctx);
289
290 /* si_state_draw.c */
291 extern const struct r600_atom si_atom_cache_flush;
292 extern const struct r600_atom si_atom_msaa_sample_locs;
293 extern const struct r600_atom si_atom_msaa_config;
294 void si_emit_cache_flush(struct r600_common_context *sctx, struct r600_atom *atom);
295 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
296
297 /* si_commands.c */
298 void si_cmd_context_control(struct si_pm4_state *pm4);
299
300 #endif