2 * Copyright 2012 Advanced Micro Devices, Inc.
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
24 * Christian König <christian.koenig@amd.com>
31 #include "radeon/r600_pipe_common.h"
33 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
36 #define SI_MAX_ATTRIBS 16
37 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
38 #define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */
39 #define SI_NUM_CONST_BUFFERS 16
40 #define SI_NUM_IMAGES 16
41 #define SI_NUM_SHADER_BUFFERS 16
43 #define SI_TESS_OFFCHIP_BLOCK_SIZE (8192 * 4)
48 struct si_state_blend
{
49 struct si_pm4_state pm4
;
50 uint32_t cb_target_mask
;
51 bool alpha_to_coverage
;
54 /* Set 0xf or 0x0 (4 bits) per render target if the following is
55 * true. ANDed with spi_shader_col_format.
57 unsigned blend_enable_4bit
;
58 unsigned need_src_alpha_4bit
;
61 struct si_state_rasterizer
{
62 struct si_pm4_state pm4
;
63 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
64 struct si_pm4_state pm4_poly_offset
[3];
67 bool multisample_enable
;
68 bool force_persample_interp
;
69 bool line_stipple_enable
;
70 unsigned sprite_coord_enable
;
71 unsigned pa_sc_line_stipple
;
72 unsigned pa_cl_clip_cntl
;
73 unsigned clip_plane_enable
;
74 bool poly_stipple_enable
;
77 bool uses_poly_offset
;
78 bool clamp_fragment_color
;
79 bool rasterizer_discard
;
83 struct si_dsa_stencil_ref_part
{
89 struct si_pm4_state pm4
;
91 struct si_dsa_stencil_ref_part stencil_ref
;
94 struct si_stencil_ref
{
95 struct r600_atom atom
;
96 struct pipe_stencil_ref state
;
97 struct si_dsa_stencil_ref_part dsa_part
;
100 struct si_vertex_element
103 uint32_t rsrc_word3
[SI_MAX_ATTRIBS
];
104 uint32_t format_size
[SI_MAX_ATTRIBS
];
105 struct pipe_vertex_element elements
[SI_MAX_ATTRIBS
];
110 struct si_state_blend
*blend
;
111 struct si_state_rasterizer
*rasterizer
;
112 struct si_state_dsa
*dsa
;
113 struct si_pm4_state
*poly_offset
;
114 struct si_pm4_state
*ls
;
115 struct si_pm4_state
*hs
;
116 struct si_pm4_state
*es
;
117 struct si_pm4_state
*gs
;
118 struct si_pm4_state
*vgt_shader_config
;
119 struct si_pm4_state
*vs
;
120 struct si_pm4_state
*ps
;
122 struct si_pm4_state
*array
[0];
125 union si_state_atoms
{
127 /* The order matters. */
128 struct r600_atom
*cache_flush
;
129 struct r600_atom
*render_cond
;
130 struct r600_atom
*streamout_begin
;
131 struct r600_atom
*streamout_enable
; /* must be after streamout_begin */
132 struct r600_atom
*framebuffer
;
133 struct r600_atom
*msaa_sample_locs
;
134 struct r600_atom
*db_render_state
;
135 struct r600_atom
*msaa_config
;
136 struct r600_atom
*sample_mask
;
137 struct r600_atom
*cb_render_state
;
138 struct r600_atom
*blend_color
;
139 struct r600_atom
*clip_regs
;
140 struct r600_atom
*clip_state
;
141 struct r600_atom
*shader_userdata
;
142 struct r600_atom
*scissors
;
143 struct r600_atom
*viewports
;
144 struct r600_atom
*stencil_ref
;
145 struct r600_atom
*spi_map
;
147 struct r600_atom
*array
[0];
150 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
152 struct si_shader_data
{
153 struct r600_atom atom
;
154 uint32_t sh_base
[SI_NUM_SHADERS
];
157 /* Private read-write buffer slots. */
159 SI_HS_RING_TESS_FACTOR
,
160 SI_HS_RING_TESS_OFFCHIP
,
171 SI_VS_STREAMOUT_BUF0
,
172 SI_VS_STREAMOUT_BUF1
,
173 SI_VS_STREAMOUT_BUF2
,
174 SI_VS_STREAMOUT_BUF3
,
176 SI_HS_CONST_DEFAULT_TESS_LEVELS
,
177 SI_VS_CONST_CLIP_PLANES
,
178 SI_PS_CONST_POLY_STIPPLE
,
179 SI_PS_CONST_SAMPLE_POSITIONS
,
184 /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines
188 * 1 - vertex const buffers
189 * 2 - vertex shader buffers
191 * 5 - fragment const buffers
193 * 21 - compute const buffers
196 #define SI_SHADER_DESCS_CONST_BUFFERS 0
197 #define SI_SHADER_DESCS_SHADER_BUFFERS 1
198 #define SI_SHADER_DESCS_SAMPLERS 2
199 #define SI_SHADER_DESCS_IMAGES 3
200 #define SI_NUM_SHADER_DESCS 4
202 #define SI_DESCS_RW_BUFFERS 0
203 #define SI_DESCS_FIRST_SHADER 1
204 #define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \
205 PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS)
206 #define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \
207 SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
209 /* This represents descriptors in memory, such as buffer resources,
210 * image resources, and sampler states.
212 struct si_descriptors
{
213 /* The list of descriptors in malloc'd memory. */
215 /* The size of one descriptor. */
216 unsigned element_dw_size
;
217 /* The maximum number of descriptors. */
218 unsigned num_elements
;
220 /* The buffer where the descriptors have been uploaded. */
221 struct r600_resource
*buffer
;
222 unsigned buffer_offset
;
224 /* Offset in CE RAM */
227 /* elements of the list that are changed and need to be uploaded */
230 /* Whether the CE ram is dirty and needs to be reinitialized entirely
231 * before we can do partial updates. */
234 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
235 * array will be stored. */
236 unsigned shader_userdata_offset
;
237 /* Whether the pointer should be re-emitted. */
241 struct si_sampler_views
{
242 struct pipe_sampler_view
*views
[SI_NUM_SAMPLERS
];
243 void *sampler_states
[SI_NUM_SAMPLERS
];
245 /* The i-th bit is set if that element is enabled (non-NULL resource). */
246 unsigned enabled_mask
;
249 struct si_buffer_resources
{
250 enum radeon_bo_usage shader_usage
; /* READ, WRITE, or READWRITE */
251 enum radeon_bo_priority priority
;
252 struct pipe_resource
**buffers
; /* this has num_buffers elements */
254 /* The i-th bit is set if that element is enabled (non-NULL resource). */
255 unsigned enabled_mask
;
258 #define si_pm4_block_idx(member) \
259 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
261 #define si_pm4_state_changed(sctx, member) \
262 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
264 #define si_pm4_bind_state(sctx, member, value) \
266 (sctx)->queued.named.member = (value); \
269 #define si_pm4_delete_state(sctx, member, value) \
271 if ((sctx)->queued.named.member == (value)) { \
272 (sctx)->queued.named.member = NULL; \
274 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
275 si_pm4_block_idx(member)); \
278 /* si_descriptors.c */
279 void si_ce_reinitialize_all_descriptors(struct si_context
*sctx
);
280 void si_ce_enable_loads(struct radeon_winsys_cs
*ib
);
281 void si_set_mutable_tex_desc_fields(struct r600_texture
*tex
,
282 const struct radeon_surf_level
*base_level_info
,
283 unsigned base_level
, unsigned first_level
,
284 unsigned block_width
, bool is_stencil
,
286 void si_set_ring_buffer(struct pipe_context
*ctx
, uint slot
,
287 struct pipe_resource
*buffer
,
288 unsigned stride
, unsigned num_records
,
289 bool add_tid
, bool swizzle
,
290 unsigned element_size
, unsigned index_stride
, uint64_t offset
);
291 void si_init_all_descriptors(struct si_context
*sctx
);
292 bool si_upload_graphics_shader_descriptors(struct si_context
*sctx
);
293 bool si_upload_compute_shader_descriptors(struct si_context
*sctx
);
294 void si_release_all_descriptors(struct si_context
*sctx
);
295 void si_all_descriptors_begin_new_cs(struct si_context
*sctx
);
296 void si_upload_const_buffer(struct si_context
*sctx
, struct r600_resource
**rbuffer
,
297 const uint8_t *ptr
, unsigned size
, uint32_t *const_offset
);
298 void si_update_all_texture_descriptors(struct si_context
*sctx
);
299 void si_shader_change_notify(struct si_context
*sctx
);
300 void si_update_compressed_colortex_masks(struct si_context
*sctx
);
301 void si_emit_graphics_shader_userdata(struct si_context
*sctx
,
302 struct r600_atom
*atom
);
303 void si_emit_compute_shader_userdata(struct si_context
*sctx
);
304 void si_set_rw_buffer(struct si_context
*sctx
,
305 uint slot
, const struct pipe_constant_buffer
*input
);
307 struct si_shader_selector
;
309 void si_init_atom(struct si_context
*sctx
, struct r600_atom
*atom
,
310 struct r600_atom
**list_elem
,
311 void (*emit_func
)(struct si_context
*ctx
, struct r600_atom
*state
));
312 void si_init_state_functions(struct si_context
*sctx
);
313 void si_init_screen_state_functions(struct si_screen
*sscreen
);
315 si_make_buffer_descriptor(struct si_screen
*screen
, struct r600_resource
*buf
,
316 enum pipe_format format
,
317 unsigned first_element
, unsigned last_element
,
320 si_make_texture_descriptor(struct si_screen
*screen
,
321 struct r600_texture
*tex
,
323 enum pipe_texture_target target
,
324 enum pipe_format pipe_format
,
325 const unsigned char state_swizzle
[4],
326 unsigned first_level
, unsigned last_level
,
327 unsigned first_layer
, unsigned last_layer
,
328 unsigned width
, unsigned height
, unsigned depth
,
330 uint32_t *fmask_state
);
331 struct pipe_sampler_view
*
332 si_create_sampler_view_custom(struct pipe_context
*ctx
,
333 struct pipe_resource
*texture
,
334 const struct pipe_sampler_view
*state
,
335 unsigned width0
, unsigned height0
,
336 unsigned force_level
);
337 void si_dec_framebuffer_counters(const struct pipe_framebuffer_state
*state
);
339 /* si_state_shader.c */
340 bool si_update_shaders(struct si_context
*sctx
);
341 void si_init_shader_functions(struct si_context
*sctx
);
342 bool si_init_shader_cache(struct si_screen
*sscreen
);
343 void si_destroy_shader_cache(struct si_screen
*sscreen
);
345 /* si_state_draw.c */
346 void si_emit_cache_flush(struct si_context
*sctx
, struct r600_atom
*atom
);
347 void si_ce_pre_draw_synchronization(struct si_context
*sctx
);
348 void si_ce_post_draw_synchronization(struct si_context
*sctx
);
349 void si_draw_vbo(struct pipe_context
*ctx
, const struct pipe_draw_info
*dinfo
);
350 void si_trace_emit(struct si_context
*sctx
);
353 static inline unsigned
354 si_tile_mode_index(struct r600_texture
*rtex
, unsigned level
, bool stencil
)
357 return rtex
->surface
.stencil_tiling_index
[level
];
359 return rtex
->surface
.tiling_index
[level
];