radeonsi: make si_is_format_supported static
[mesa.git] / src / gallium / drivers / radeonsi / si_state.h
1 /*
2 * Copyright 2012 Advanced Micro Devices, Inc.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22 *
23 * Authors:
24 * Christian König <christian.koenig@amd.com>
25 */
26
27 #ifndef SI_STATE_H
28 #define SI_STATE_H
29
30 #include "si_pm4.h"
31 #include "radeon/r600_pipe_common.h"
32
33 #define SI_NUM_GRAPHICS_SHADERS (PIPE_SHADER_TESS_EVAL+1)
34 #define SI_NUM_SHADERS (PIPE_SHADER_COMPUTE+1)
35
36 #define SI_MAX_ATTRIBS 16
37 #define SI_NUM_VERTEX_BUFFERS SI_MAX_ATTRIBS
38 #define SI_NUM_SAMPLERS 32 /* OpenGL textures units per shader */
39 #define SI_NUM_CONST_BUFFERS 16
40 #define SI_NUM_IMAGES 16
41 #define SI_NUM_SHADER_BUFFERS 16
42
43 #define SI_TESS_OFFCHIP_BLOCK_SIZE (8192 * 4)
44
45 struct si_screen;
46 struct si_shader;
47
48 struct si_state_blend {
49 struct si_pm4_state pm4;
50 uint32_t cb_target_mask;
51 bool alpha_to_coverage;
52 bool alpha_to_one;
53 bool dual_src_blend;
54 /* Set 0xf or 0x0 (4 bits) per render target if the following is
55 * true. ANDed with spi_shader_col_format.
56 */
57 unsigned blend_enable_4bit;
58 unsigned need_src_alpha_4bit;
59 };
60
61 struct si_state_rasterizer {
62 struct si_pm4_state pm4;
63 /* poly offset states for 16-bit, 24-bit, and 32-bit zbuffers */
64 struct si_pm4_state pm4_poly_offset[3];
65 bool flatshade;
66 bool two_side;
67 bool multisample_enable;
68 bool force_persample_interp;
69 bool line_stipple_enable;
70 unsigned sprite_coord_enable;
71 unsigned pa_sc_line_stipple;
72 unsigned pa_cl_clip_cntl;
73 unsigned clip_plane_enable;
74 bool poly_stipple_enable;
75 bool line_smooth;
76 bool poly_smooth;
77 bool uses_poly_offset;
78 bool clamp_fragment_color;
79 bool rasterizer_discard;
80 bool scissor_enable;
81 };
82
83 struct si_dsa_stencil_ref_part {
84 uint8_t valuemask[2];
85 uint8_t writemask[2];
86 };
87
88 struct si_state_dsa {
89 struct si_pm4_state pm4;
90 unsigned alpha_func;
91 struct si_dsa_stencil_ref_part stencil_ref;
92 };
93
94 struct si_stencil_ref {
95 struct r600_atom atom;
96 struct pipe_stencil_ref state;
97 struct si_dsa_stencil_ref_part dsa_part;
98 };
99
100 struct si_vertex_element
101 {
102 unsigned count;
103 uint32_t rsrc_word3[SI_MAX_ATTRIBS];
104 uint32_t format_size[SI_MAX_ATTRIBS];
105 struct pipe_vertex_element elements[SI_MAX_ATTRIBS];
106 };
107
108 union si_state {
109 struct {
110 struct si_state_blend *blend;
111 struct si_state_rasterizer *rasterizer;
112 struct si_state_dsa *dsa;
113 struct si_pm4_state *poly_offset;
114 struct si_pm4_state *ls;
115 struct si_pm4_state *hs;
116 struct si_pm4_state *es;
117 struct si_pm4_state *gs;
118 struct si_pm4_state *vgt_shader_config;
119 struct si_pm4_state *vs;
120 struct si_pm4_state *ps;
121 } named;
122 struct si_pm4_state *array[0];
123 };
124
125 union si_state_atoms {
126 struct {
127 /* The order matters. */
128 struct r600_atom *cache_flush;
129 struct r600_atom *render_cond;
130 struct r600_atom *streamout_begin;
131 struct r600_atom *streamout_enable; /* must be after streamout_begin */
132 struct r600_atom *framebuffer;
133 struct r600_atom *msaa_sample_locs;
134 struct r600_atom *db_render_state;
135 struct r600_atom *msaa_config;
136 struct r600_atom *sample_mask;
137 struct r600_atom *cb_render_state;
138 struct r600_atom *blend_color;
139 struct r600_atom *clip_regs;
140 struct r600_atom *clip_state;
141 struct r600_atom *shader_userdata;
142 struct r600_atom *scissors;
143 struct r600_atom *viewports;
144 struct r600_atom *stencil_ref;
145 struct r600_atom *spi_map;
146 } s;
147 struct r600_atom *array[0];
148 };
149
150 #define SI_NUM_ATOMS (sizeof(union si_state_atoms)/sizeof(struct r600_atom*))
151
152 struct si_shader_data {
153 struct r600_atom atom;
154 uint32_t sh_base[SI_NUM_SHADERS];
155 };
156
157 /* Private read-write buffer slots. */
158 enum {
159 SI_HS_RING_TESS_FACTOR,
160 SI_HS_RING_TESS_OFFCHIP,
161
162 SI_ES_RING_ESGS,
163 SI_GS_RING_ESGS,
164
165 SI_GS_RING_GSVS0,
166 SI_GS_RING_GSVS1,
167 SI_GS_RING_GSVS2,
168 SI_GS_RING_GSVS3,
169 SI_VS_RING_GSVS,
170
171 SI_VS_STREAMOUT_BUF0,
172 SI_VS_STREAMOUT_BUF1,
173 SI_VS_STREAMOUT_BUF2,
174 SI_VS_STREAMOUT_BUF3,
175
176 SI_HS_CONST_DEFAULT_TESS_LEVELS,
177 SI_VS_CONST_CLIP_PLANES,
178 SI_PS_CONST_POLY_STIPPLE,
179 SI_PS_CONST_SAMPLE_POSITIONS,
180
181 SI_NUM_RW_BUFFERS,
182 };
183
184 /* Indices into sctx->descriptors, laid out so that gfx and compute pipelines
185 * are contiguous:
186 *
187 * 0 - rw buffers
188 * 1 - vertex const buffers
189 * 2 - vertex shader buffers
190 * ...
191 * 5 - fragment const buffers
192 * ...
193 * 21 - compute const buffers
194 * ...
195 */
196 #define SI_SHADER_DESCS_CONST_BUFFERS 0
197 #define SI_SHADER_DESCS_SHADER_BUFFERS 1
198 #define SI_SHADER_DESCS_SAMPLERS 2
199 #define SI_SHADER_DESCS_IMAGES 3
200 #define SI_NUM_SHADER_DESCS 4
201
202 #define SI_DESCS_RW_BUFFERS 0
203 #define SI_DESCS_FIRST_SHADER 1
204 #define SI_DESCS_FIRST_COMPUTE (SI_DESCS_FIRST_SHADER + \
205 PIPE_SHADER_COMPUTE * SI_NUM_SHADER_DESCS)
206 #define SI_NUM_DESCS (SI_DESCS_FIRST_SHADER + \
207 SI_NUM_SHADERS * SI_NUM_SHADER_DESCS)
208
209 /* This represents descriptors in memory, such as buffer resources,
210 * image resources, and sampler states.
211 */
212 struct si_descriptors {
213 /* The list of descriptors in malloc'd memory. */
214 uint32_t *list;
215 /* The size of one descriptor. */
216 unsigned element_dw_size;
217 /* The maximum number of descriptors. */
218 unsigned num_elements;
219
220 /* The buffer where the descriptors have been uploaded. */
221 struct r600_resource *buffer;
222 unsigned buffer_offset;
223
224 /* Offset in CE RAM */
225 unsigned ce_offset;
226
227 /* elements of the list that are changed and need to be uploaded */
228 unsigned dirty_mask;
229
230 /* Whether the CE ram is dirty and needs to be reinitialized entirely
231 * before we can do partial updates. */
232 bool ce_ram_dirty;
233
234 /* The shader userdata offset within a shader where the 64-bit pointer to the descriptor
235 * array will be stored. */
236 unsigned shader_userdata_offset;
237 /* Whether the pointer should be re-emitted. */
238 bool pointer_dirty;
239 };
240
241 struct si_sampler_views {
242 struct pipe_sampler_view *views[SI_NUM_SAMPLERS];
243 void *sampler_states[SI_NUM_SAMPLERS];
244
245 /* The i-th bit is set if that element is enabled (non-NULL resource). */
246 unsigned enabled_mask;
247 };
248
249 struct si_buffer_resources {
250 enum radeon_bo_usage shader_usage; /* READ, WRITE, or READWRITE */
251 enum radeon_bo_priority priority;
252 struct pipe_resource **buffers; /* this has num_buffers elements */
253
254 /* The i-th bit is set if that element is enabled (non-NULL resource). */
255 unsigned enabled_mask;
256 };
257
258 #define si_pm4_block_idx(member) \
259 (offsetof(union si_state, named.member) / sizeof(struct si_pm4_state *))
260
261 #define si_pm4_state_changed(sctx, member) \
262 ((sctx)->queued.named.member != (sctx)->emitted.named.member)
263
264 #define si_pm4_bind_state(sctx, member, value) \
265 do { \
266 (sctx)->queued.named.member = (value); \
267 } while(0)
268
269 #define si_pm4_delete_state(sctx, member, value) \
270 do { \
271 if ((sctx)->queued.named.member == (value)) { \
272 (sctx)->queued.named.member = NULL; \
273 } \
274 si_pm4_free_state(sctx, (struct si_pm4_state *)(value), \
275 si_pm4_block_idx(member)); \
276 } while(0)
277
278 /* si_descriptors.c */
279 void si_ce_reinitialize_all_descriptors(struct si_context *sctx);
280 void si_ce_enable_loads(struct radeon_winsys_cs *ib);
281 void si_set_mutable_tex_desc_fields(struct r600_texture *tex,
282 const struct radeon_surf_level *base_level_info,
283 unsigned base_level, unsigned first_level,
284 unsigned block_width, bool is_stencil,
285 uint32_t *state);
286 void si_set_ring_buffer(struct pipe_context *ctx, uint slot,
287 struct pipe_resource *buffer,
288 unsigned stride, unsigned num_records,
289 bool add_tid, bool swizzle,
290 unsigned element_size, unsigned index_stride, uint64_t offset);
291 void si_init_all_descriptors(struct si_context *sctx);
292 bool si_upload_graphics_shader_descriptors(struct si_context *sctx);
293 bool si_upload_compute_shader_descriptors(struct si_context *sctx);
294 void si_release_all_descriptors(struct si_context *sctx);
295 void si_all_descriptors_begin_new_cs(struct si_context *sctx);
296 void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuffer,
297 const uint8_t *ptr, unsigned size, uint32_t *const_offset);
298 void si_update_all_texture_descriptors(struct si_context *sctx);
299 void si_shader_change_notify(struct si_context *sctx);
300 void si_update_compressed_colortex_masks(struct si_context *sctx);
301 void si_emit_graphics_shader_userdata(struct si_context *sctx,
302 struct r600_atom *atom);
303 void si_emit_compute_shader_userdata(struct si_context *sctx);
304 void si_set_rw_buffer(struct si_context *sctx,
305 uint slot, const struct pipe_constant_buffer *input);
306 /* si_state.c */
307 struct si_shader_selector;
308
309 void si_init_atom(struct si_context *sctx, struct r600_atom *atom,
310 struct r600_atom **list_elem,
311 void (*emit_func)(struct si_context *ctx, struct r600_atom *state));
312 void si_init_state_functions(struct si_context *sctx);
313 void si_init_screen_state_functions(struct si_screen *sscreen);
314 void
315 si_make_buffer_descriptor(struct si_screen *screen, struct r600_resource *buf,
316 enum pipe_format format,
317 unsigned first_element, unsigned last_element,
318 uint32_t *state);
319 void
320 si_make_texture_descriptor(struct si_screen *screen,
321 struct r600_texture *tex,
322 bool sampler,
323 enum pipe_texture_target target,
324 enum pipe_format pipe_format,
325 const unsigned char state_swizzle[4],
326 unsigned first_level, unsigned last_level,
327 unsigned first_layer, unsigned last_layer,
328 unsigned width, unsigned height, unsigned depth,
329 uint32_t *state,
330 uint32_t *fmask_state);
331 struct pipe_sampler_view *
332 si_create_sampler_view_custom(struct pipe_context *ctx,
333 struct pipe_resource *texture,
334 const struct pipe_sampler_view *state,
335 unsigned width0, unsigned height0,
336 unsigned force_level);
337 void si_dec_framebuffer_counters(const struct pipe_framebuffer_state *state);
338
339 /* si_state_shader.c */
340 bool si_update_shaders(struct si_context *sctx);
341 void si_init_shader_functions(struct si_context *sctx);
342 bool si_init_shader_cache(struct si_screen *sscreen);
343 void si_destroy_shader_cache(struct si_screen *sscreen);
344
345 /* si_state_draw.c */
346 void si_emit_cache_flush(struct si_context *sctx, struct r600_atom *atom);
347 void si_ce_pre_draw_synchronization(struct si_context *sctx);
348 void si_ce_post_draw_synchronization(struct si_context *sctx);
349 void si_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo);
350 void si_trace_emit(struct si_context *sctx);
351
352
353 static inline unsigned
354 si_tile_mode_index(struct r600_texture *rtex, unsigned level, bool stencil)
355 {
356 if (stencil)
357 return rtex->surface.stencil_tiling_index[level];
358 else
359 return rtex->surface.tiling_index[level];
360 }
361
362 #endif